1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
|
RockTunnel2Script:
call EnableAutoTextBoxDrawing
ld hl, RockTunnel2TrainerHeaders
ld de, RockTunnel2ScriptPointers
ld a, [wRockTunnel2CurScript]
call ExecuteCurMapScriptInTable
ld [wRockTunnel2CurScript], a
ret
RockTunnel2ScriptPointers:
dw CheckFightingMapTrainers
dw DisplayEnemyTrainerTextAndStartBattle
dw EndTrainerBattle
RockTunnel2TextPointers:
dw RockTunnel2Text1
dw RockTunnel2Text2
dw RockTunnel2Text3
dw RockTunnel2Text4
dw RockTunnel2Text5
dw RockTunnel2Text6
dw RockTunnel2Text7
dw RockTunnel2Text8
RockTunnel2TrainerHeaders:
RockTunnel2TrainerHeader0:
dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_0
db ($4 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_0
dw RockTunnel2BattleText2 ; TextBeforeBattle
dw RockTunnel2AfterBattleText2 ; TextAfterBattle
dw RockTunnel2EndBattleText2 ; TextEndBattle
dw RockTunnel2EndBattleText2 ; TextEndBattle
RockTunnel2TrainerHeader2:
dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_2
db ($3 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_2
dw RockTunnel2BattleText3 ; TextBeforeBattle
dw RockTunnel2AfterBattleText3 ; TextAfterBattle
dw RockTunnel2EndBattleText3 ; TextEndBattle
dw RockTunnel2EndBattleText3 ; TextEndBattle
RockTunnel2TrainerHeader3:
dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_3
db ($3 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_3
dw RockTunnel2BattleText4 ; TextBeforeBattle
dw RockTunnel2AfterBattleText4 ; TextAfterBattle
dw RockTunnel2EndBattleText4 ; TextEndBattle
dw RockTunnel2EndBattleText4 ; TextEndBattle
RockTunnel2TrainerHeader4:
dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_4
db ($4 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_4
dw RockTunnel2BattleText5 ; TextBeforeBattle
dw RockTunnel2AfterBattleText5 ; TextAfterBattle
dw RockTunnel2EndBattleText5 ; TextEndBattle
dw RockTunnel2EndBattleText5 ; TextEndBattle
RockTunnel2TrainerHeader5:
dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_5
db ($3 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_5
dw RockTunnel2BattleText6 ; TextBeforeBattle
dw RockTunnel2AfterBattleText6 ; TextAfterBattle
dw RockTunnel2EndBattleText6 ; TextEndBattle
dw RockTunnel2EndBattleText6 ; TextEndBattle
RockTunnel2TrainerHeader6:
dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_6
db ($4 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_6
dw RockTunnel2BattleText7 ; TextBeforeBattle
dw RockTunnel2AfterBattleText7 ; TextAfterBattle
dw RockTunnel2EndBattleText7 ; TextEndBattle
dw RockTunnel2EndBattleText7 ; TextEndBattle
RockTunnel2TrainerHeader7:
dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_7
db ($3 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_7
dw RockTunnel2BattleText8 ; TextBeforeBattle
dw RockTunnel2AfterBattleText8 ; TextAfterBattle
dw RockTunnel2EndBattleText8 ; TextEndBattle
dw RockTunnel2EndBattleText8 ; TextEndBattle
RockTunnel2TrainerHeader8:
dbEventFlagBit EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_8, 1
db ($3 << 4) ; trainer's view range
dwEventFlagAddress EVENT_BEAT_ROCK_TUNNEL_2_TRAINER_8, 1
dw RockTunnel2BattleText9 ; TextBeforeBattle
dw RockTunnel2AfterBattleText9 ; TextAfterBattle
dw RockTunnel2EndBattleText9 ; TextEndBattle
dw RockTunnel2EndBattleText9 ; TextEndBattle
db $ff
RockTunnel2Text1:
TX_ASM
ld hl, RockTunnel2TrainerHeader0
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text2:
TX_ASM
ld hl, RockTunnel2TrainerHeader2
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text3:
TX_ASM
ld hl, RockTunnel2TrainerHeader3
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text4:
TX_ASM
ld hl, RockTunnel2TrainerHeader4
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text5:
TX_ASM
ld hl, RockTunnel2TrainerHeader5
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text6:
TX_ASM
ld hl, RockTunnel2TrainerHeader6
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text7:
TX_ASM
ld hl, RockTunnel2TrainerHeader7
call TalkToTrainer
jp TextScriptEnd
RockTunnel2Text8:
TX_ASM
ld hl, RockTunnel2TrainerHeader8
call TalkToTrainer
jp TextScriptEnd
RockTunnel2BattleText2:
TX_FAR _RockTunnel2BattleText2
db "@"
RockTunnel2EndBattleText2:
TX_FAR _RockTunnel2EndBattleText2
db "@"
RockTunnel2AfterBattleText2:
TX_FAR _RockTunnel2AfterBattleText2
db "@"
RockTunnel2BattleText3:
TX_FAR _RockTunnel2BattleText3
db "@"
RockTunnel2EndBattleText3:
TX_FAR _RockTunnel2EndBattleText3
db "@"
RockTunnel2AfterBattleText3:
TX_FAR _RockTunnel2AfterBattleText3
db "@"
RockTunnel2BattleText4:
TX_FAR _RockTunnel2BattleText4
db "@"
RockTunnel2EndBattleText4:
TX_FAR _RockTunnel2EndBattleText4
db "@"
RockTunnel2AfterBattleText4:
TX_FAR _RockTunnel2AfterBattleText4
db "@"
RockTunnel2BattleText5:
TX_FAR _RockTunnel2BattleText5
db "@"
RockTunnel2EndBattleText5:
TX_FAR _RockTunnel2EndBattleText5
db "@"
RockTunnel2AfterBattleText5:
TX_FAR _RockTunnel2AfterBattleText5
db "@"
RockTunnel2BattleText6:
TX_FAR _RockTunnel2BattleText6
db "@"
RockTunnel2EndBattleText6:
TX_FAR _RockTunnel2EndBattleText6
db "@"
RockTunnel2AfterBattleText6:
TX_FAR _RockTunnel2AfterBattleText6
db "@"
RockTunnel2BattleText7:
TX_FAR _RockTunnel2BattleText7
db "@"
RockTunnel2EndBattleText7:
TX_FAR _RockTunnel2EndBattleText7
db "@"
RockTunnel2AfterBattleText7:
TX_FAR _RockTunnel2AfterBattleText7
db "@"
RockTunnel2BattleText8:
TX_FAR _RockTunnel2BattleText8
db "@"
RockTunnel2EndBattleText8:
TX_FAR _RockTunnel2EndBattleText8
db "@"
RockTunnel2AfterBattleText8:
TX_FAR _RockTunnel2AfterBattleText8
db "@"
RockTunnel2BattleText9:
TX_FAR _RockTunnel2BattleText9
db "@"
RockTunnel2EndBattleText9:
TX_FAR _RockTunnel2EndBattleText9
db "@"
RockTunnel2AfterBattleText9:
TX_FAR _RockTunnel2AfterBattleText9
db "@"
|