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SeafoamIslands3Script: ; 46451 (11:6451)
call EnableAutoTextBoxDrawing
ld hl, wFlags_0xcd60
bit 7, [hl]
res 7, [hl]
jr z, .asm_4649e
ld hl, Seafoam3HolesCoords
call CheckBoulderCoords
ret nc
EventFlagAddress hl, EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE
ld a, [wCoordIndex]
cp $1
jr nz, .asm_4647c
SetEventReuseHL EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE
ld a, HS_SEAFOAM_ISLANDS_3_BOULDER_1
ld [wObjectToHide], a
ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_3
ld [wObjectToShow], a
jr .asm_46488
.asm_4647c
SetEventAfterBranchReuseHL EVENT_SEAFOAM3_BOULDER2_DOWN_HOLE, EVENT_SEAFOAM3_BOULDER1_DOWN_HOLE
ld a, HS_SEAFOAM_ISLANDS_3_BOULDER_2
ld [wObjectToHide], a
ld a, HS_SEAFOAM_ISLANDS_4_BOULDER_4
ld [wObjectToShow], a
.asm_46488
ld a, [wObjectToHide]
ld [wMissableObjectIndex], a
predef HideObject
ld a, [wObjectToShow]
ld [wMissableObjectIndex], a
predef_jump ShowObject
.asm_4649e
ld a, $a1
ld [wDungeonWarpDestinationMap], a
ld hl, Seafoam3HolesCoords
jp IsPlayerOnDungeonWarp
Seafoam3HolesCoords: ; 464a9 (11:64a9)
db $06,$13
db $06,$16
db $ff
SeafoamIslands3TextPointers: ; 464ae (11:64ae)
dw BoulderText
dw BoulderText
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