#ifndef POKEREVO_OSCACHE_H #define POKEREVO_OSCACHE_H #ifdef __cplusplus extern "C" { #endif void DCFlushRange(void* startAddr, u32 nBytes); void DCInvalidateRange(void* startAddr, u32 nBytes); void LCEnable(void); #define LC_BASE (0xE000 << 16) #define LCGetBase() ((void*)LC_BASE) #ifdef __cplusplus } #endif #endif //POKEREVO_OSCACHE_H