#ifndef POKEREVO_CODE_801DAAE0_H #define POKEREVO_CODE_801DAAE0_H #ifdef __cplusplus extern "C" { #endif #include "SDK/mem.h" BOOL func_801DAB28(void); void func_801DAB30(void); MEMHeapHandle func_801DAB78(void* p1, u32 p2, u16 p3); MEMHeapHandle func_801DAC0C(void); MEMHeapHandle func_801DAC14(MEMHeapHandle p1); u16 func_801DAC44(u16 p1); u16 func_801DAC90(MEMHeapHandle heap, u16 groupID); void* func_801DAC94(MEMHeapHandle heap, u32 size); void* func_801DAD00(MEMHeapHandle heap, u32 size); void* func_801DAD08(MEMHeapHandle heap, u32 size, int alignment); void* func_801DAD0C(MEMHeapHandle heap, u32 size, int alignment); void func_801DAD48(MEMHeapHandle heap, void* memBlock); u32 func_801DAD58(u32, const void* memBlock); void* func_801DAD64(size_t size); void* func_801DAD98(u32 size); void* func_801DADCC(u32 size, int alignment); void* func_801DAE10(u32 size, int alignment); BOOL func_801DAE60(void* memBlock, u32 size); void func_801DAEA4(void* memBlock); u32 func_801DAEE0(const void* memBlock); u32 func_801DAEF8(void); void func_801DAF70(MEMHeapHandle heap, u16 groupID); void func_801DAFAC(u32* dest, const u32* src, size_t n); void func_801DAEA4(void*); #ifdef __cplusplus } #endif #endif //POKEREVO_CODE_801DAAE0_H