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-rw-r--r--asm/battle_2.s10
-rw-r--r--asm/battle_3.s12017
-rw-r--r--asm/battle_anim_807B69C.s960
-rw-r--r--asm/intro_credits_graphics.s1166
-rw-r--r--data/battle_anim_807B69C.s23
-rw-r--r--data/battle_scripts_1.s180
-rw-r--r--data/data2a.s2
-rw-r--r--data/data2b.s8
-rw-r--r--data/intro_credits_graphics.s4
-rw-r--r--include/battle.h188
-rw-r--r--include/intro_credits_graphics.h17
-rw-r--r--include/pokemon.h2
-rw-r--r--ld_script.txt9
-rw-r--r--src/battle_3.c6595
-rw-r--r--src/battle_4.c80
-rw-r--r--src/battle_ai.c2
-rw-r--r--src/battle_anim_807B69C.c353
-rwxr-xr-xsrc/intro_credits_graphics.c532
-rw-r--r--src/pokemon_3.c2
-rw-r--r--tools/scaninc/asm_file.cpp2
20 files changed, 7782 insertions, 14370 deletions
diff --git a/asm/battle_2.s b/asm/battle_2.s
index 4e8d16c7e..804cefa76 100644
--- a/asm/battle_2.s
+++ b/asm/battle_2.s
@@ -262,7 +262,7 @@ _08012538:
.4byte _08012968
.4byte _0801292C
_0801256C:
- bl sub_8015C90
+ bl AreAllMovesUnusable
lsls r0, 24
cmp r0, 0
beq _080125D0
@@ -3558,7 +3558,7 @@ _08014044:
str r0, [r2]
movs r0, 0xA5
movs r1, 0
- bl sub_801B5C0
+ bl GetMoveTarget
ldrb r1, [r7]
ldr r2, _080140EC @ =0x00016010
adds r1, r2
@@ -3646,7 +3646,7 @@ _08014138:
strb r0, [r3]
ldrh r0, [r1]
movs r1, 0
- bl sub_801B5C0
+ bl GetMoveTarget
ldrb r1, [r7]
ldr r4, _0801419C @ =0x00016010
adds r1, r4
@@ -3702,7 +3702,7 @@ _080141A0:
strb r0, [r1, 0xE]
ldrh r0, [r3]
movs r1, 0
- bl sub_801B5C0
+ bl GetMoveTarget
ldrb r1, [r7]
ldr r3, _08014214 @ =0x00016010
adds r1, r3
@@ -3740,7 +3740,7 @@ _08014218:
strh r3, [r1]
ldrh r0, [r1]
movs r1, 0
- bl sub_801B5C0
+ bl GetMoveTarget
ldr r2, _08014270 @ =0x02000000
ldrb r1, [r4]
ldr r3, _08014274 @ =0x00016010
diff --git a/asm/battle_3.s b/asm/battle_3.s
deleted file mode 100644
index 7fc14545c..000000000
--- a/asm/battle_3.s
+++ /dev/null
@@ -1,12017 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start b_movescr_stack_push
-b_movescr_stack_push: @ 801582C
- push {r4,lr}
- ldr r4, _08015848 @ =0x02017110
- adds r3, r4, 0
- adds r3, 0x20
- ldrb r1, [r3]
- adds r2, r1, 0x1
- strb r2, [r3]
- lsls r1, 24
- lsrs r1, 22
- adds r1, r4
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08015848: .4byte 0x02017110
- thumb_func_end b_movescr_stack_push
-
- thumb_func_start b_movescr_stack_push_cursor
-b_movescr_stack_push_cursor: @ 801584C
- ldr r3, _08015868 @ =0x02017110
- adds r2, r3, 0
- adds r2, 0x20
- ldrb r0, [r2]
- adds r1, r0, 0x1
- strb r1, [r2]
- lsls r0, 24
- lsrs r0, 22
- adds r0, r3
- ldr r1, _0801586C @ =gBattlescriptCurrInstr
- ldr r1, [r1]
- str r1, [r0]
- bx lr
- .align 2, 0
-_08015868: .4byte 0x02017110
-_0801586C: .4byte gBattlescriptCurrInstr
- thumb_func_end b_movescr_stack_push_cursor
-
- thumb_func_start b_movescr_stack_pop_cursor
-b_movescr_stack_pop_cursor: @ 8015870
- ldr r3, _0801588C @ =gBattlescriptCurrInstr
- ldr r2, _08015890 @ =0x02017110
- adds r1, r2, 0
- adds r1, 0x20
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- lsrs r0, 22
- adds r0, r2
- ldr r0, [r0]
- str r0, [r3]
- bx lr
- .align 2, 0
-_0801588C: .4byte gBattlescriptCurrInstr
-_08015890: .4byte 0x02017110
- thumb_func_end b_movescr_stack_pop_cursor
-
- thumb_func_start sub_8015894
-sub_8015894: @ 8015894
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- movs r6, 0
- ldr r2, _080159AC @ =gBattleMons
- ldr r1, _080159B0 @ =gBattleBufferB
- ldr r5, _080159B4 @ =gActiveBank
- ldrb r3, [r5]
- lsls r0, r3, 9
- adds r1, 0x2
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 1
- movs r1, 0x58
- muls r1, r3
- adds r0, r1
- adds r2, 0xC
- adds r0, r2
- ldrh r4, [r0]
- lsls r0, r3, 1
- ldr r2, _080159B8 @ =0x020160e8
- adds r0, r2
- mov r8, r0
- ldr r1, _080159BC @ =gDisableStructs
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- adds r0, r1
- ldrh r0, [r0, 0x4]
- cmp r0, r4
- bne _080158EE
- cmp r4, 0
- beq _080158EE
- adds r0, r2, 0
- subs r0, 0xE5
- strb r3, [r0]
- ldr r0, _080159C0 @ =gCurrentMove
- strh r4, [r0]
- ldr r1, _080159C4 @ =gUnknown_02024C1C
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080159C8 @ =gUnknown_081D9144
- str r1, [r0]
- movs r6, 0x1
-_080158EE:
- ldr r1, _080159CC @ =gLastUsedMove
- ldr r5, _080159B4 @ =gActiveBank
- ldrb r2, [r5]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r4, r0
- bne _0801592A
- cmp r4, 0xA5
- beq _0801592A
- ldr r1, _080159AC @ =gBattleMons
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- cmp r0, 0
- bge _0801592A
- adds r0, r2, 0
- bl CancelMultiTurnMoves
- ldr r1, _080159C4 @ =gUnknown_02024C1C
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080159D0 @ =gUnknown_081D937C
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0801592A:
- ldr r2, _080159BC @ =gDisableStructs
- ldr r3, _080159B4 @ =gActiveBank
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _08015966
- ldr r0, _080159D4 @ =gBattleMoves
- lsls r1, r4, 1
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _08015966
- ldr r0, _080159C0 @ =gCurrentMove
- strh r4, [r0]
- ldr r1, _080159C4 @ =gUnknown_02024C1C
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080159D8 @ =gUnknown_081D938B
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_08015966:
- ldr r5, _080159B4 @ =gActiveBank
- ldrb r0, [r5]
- adds r1, r4, 0
- bl sub_8015D5C
- lsls r0, 24
- cmp r0, 0
- beq _0801598C
- ldr r0, _080159C0 @ =gCurrentMove
- strh r4, [r0]
- ldr r1, _080159C4 @ =gUnknown_02024C1C
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080159DC @ =gUnknown_081D9464
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0801598C:
- ldr r1, _080159AC @ =gBattleMons
- ldrb r2, [r5]
- movs r0, 0x58
- muls r0, r2
- adds r1, r0, r1
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _080159E4
- ldr r1, _080159E0 @ =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r3, [r0, 0x7]
- b _080159EE
- .align 2, 0
-_080159AC: .4byte gBattleMons
-_080159B0: .4byte gBattleBufferB
-_080159B4: .4byte gActiveBank
-_080159B8: .4byte 0x020160e8
-_080159BC: .4byte gDisableStructs
-_080159C0: .4byte gCurrentMove
-_080159C4: .4byte gUnknown_02024C1C
-_080159C8: .4byte gUnknown_081D9144
-_080159CC: .4byte gLastUsedMove
-_080159D0: .4byte gUnknown_081D937C
-_080159D4: .4byte gBattleMoves
-_080159D8: .4byte gUnknown_081D938B
-_080159DC: .4byte gUnknown_081D9464
-_080159E0: .4byte gEnigmaBerries
-_080159E4:
- ldrh r0, [r1, 0x2E]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r3, r0, 24
-_080159EE:
- ldr r2, _08015A70 @ =gStringBank
- ldr r1, _08015A74 @ =gActiveBank
- ldrb r0, [r1]
- strb r0, [r2]
- ldr r7, _08015A78 @ =gBattleMons
- adds r5, r1, 0
- cmp r3, 0x1D
- bne _08015A36
- mov r0, r8
- ldrh r2, [r0]
- adds r1, r2, 0
- cmp r1, 0
- beq _08015A36
- ldr r0, _08015A7C @ =0x0000ffff
- cmp r1, r0
- beq _08015A36
- cmp r1, r4
- beq _08015A36
- ldr r0, _08015A80 @ =gCurrentMove
- strh r2, [r0]
- ldr r2, _08015A84 @ =gLastUsedItem
- ldrb r1, [r5]
- movs r0, 0x58
- muls r0, r1
- adds r0, r7
- ldrh r0, [r0, 0x2E]
- strh r0, [r2]
- ldr r1, _08015A88 @ =gUnknown_02024C1C
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08015A8C @ =gUnknown_081D9AC2
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_08015A36:
- ldr r0, _08015A90 @ =gBattleBufferB
- ldrb r2, [r5]
- lsls r1, r2, 9
- adds r0, 0x2
- adds r1, r0
- movs r0, 0x58
- muls r0, r2
- ldrb r1, [r1]
- adds r0, r1
- adds r1, r7, 0
- adds r1, 0x24
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _08015A64
- ldr r1, _08015A88 @ =gUnknown_02024C1C
- lsls r0, r2, 2
- adds r0, r1
- ldr r1, _08015A94 @ =gUnknown_081D9369
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_08015A64:
- adds r0, r6, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08015A70: .4byte gStringBank
-_08015A74: .4byte gActiveBank
-_08015A78: .4byte gBattleMons
-_08015A7C: .4byte 0x0000ffff
-_08015A80: .4byte gCurrentMove
-_08015A84: .4byte gLastUsedItem
-_08015A88: .4byte gUnknown_02024C1C
-_08015A8C: .4byte gUnknown_081D9AC2
-_08015A90: .4byte gBattleBufferB
-_08015A94: .4byte gUnknown_081D9369
- thumb_func_end sub_8015894
-
- thumb_func_start sub_8015A98
-sub_8015A98: @ 8015A98
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x1C
- lsls r0, 24
- lsrs r7, r0, 24
- lsls r1, 24
- lsrs r4, r1, 24
- lsls r2, 24
- lsrs r3, r2, 24
- lsls r1, r7, 1
- ldr r0, _08015AD8 @ =0x020160e8
- adds r1, r0
- str r1, [sp, 0x4]
- ldr r1, _08015ADC @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, r0, r1
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _08015AE4
- ldr r2, _08015AE0 @ =gEnigmaBerries
- lsls r1, r7, 3
- subs r0, r1, r7
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x7]
- str r0, [sp]
- b _08015AF6
- .align 2, 0
-_08015AD8: .4byte 0x020160e8
-_08015ADC: .4byte gBattleMons
-_08015AE0: .4byte gEnigmaBerries
-_08015AE4:
- ldrh r0, [r1, 0x2E]
- str r3, [sp, 0x14]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
- lsls r1, r7, 3
- ldr r3, [sp, 0x14]
-_08015AF6:
- ldr r0, _08015C70 @ =gStringBank
- strb r7, [r0]
- movs r0, 0
- mov r9, r0
- lsls r2, r7, 1
- str r2, [sp, 0xC]
- ldr r5, _08015C74 @ =gDisableStructs
- mov r12, r5
- ldr r0, _08015C78 @ =gBattleMons
- movs r2, 0x58
- adds r6, r7, 0
- muls r6, r2
- str r6, [sp, 0x8]
- ldr r2, _08015C7C @ =gUnknown_02024A8C
- adds r5, r6, r2
- movs r6, 0
- str r6, [sp, 0x10]
- mov r10, r0
- subs r0, r1, r7
- lsls r0, 2
- mov r8, r0
- ldr r6, _08015C80 @ =gBitTable
-_08015B22:
- ldrh r0, [r5]
- cmp r0, 0
- bne _08015B38
- movs r0, 0x1
- ands r0, r3
- cmp r0, 0
- beq _08015B38
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015B38:
- ldr r0, [sp, 0x8]
- add r0, r9
- mov r1, r10
- adds r1, 0x24
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _08015B58
- movs r0, 0x2
- ands r0, r3
- cmp r0, 0
- beq _08015B58
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015B58:
- mov r1, r8
- add r1, r12
- ldrh r0, [r5]
- ldrh r1, [r1, 0x4]
- cmp r0, r1
- bne _08015B74
- movs r0, 0x4
- ands r0, r3
- cmp r0, 0
- beq _08015B74
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015B74:
- movs r0, 0x58
- adds r2, r7, 0
- muls r2, r0
- ldr r1, [sp, 0x10]
- adds r0, r1, r2
- ldr r1, _08015C7C @ =gUnknown_02024A8C
- adds r0, r1
- mov r12, r0
- ldr r1, _08015C84 @ =gLastUsedMove
- ldr r0, [sp, 0xC]
- adds r1, r0, r1
- str r1, [sp, 0x18]
- mov r1, r12
- ldrh r1, [r1]
- mov r12, r1
- ldr r0, [sp, 0x18]
- ldrh r0, [r0]
- cmp r12, r0
- bne _08015BB6
- movs r0, 0x8
- ands r0, r3
- cmp r0, 0
- beq _08015BB6
- mov r0, r10
- adds r0, 0x50
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- bge _08015BB6
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015BB6:
- ldr r0, _08015C74 @ =gDisableStructs
- add r0, r8
- ldrb r0, [r0, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _08015BE4
- movs r0, 0x10
- ands r0, r3
- cmp r0, 0
- beq _08015BE4
- ldr r2, _08015C88 @ =gBattleMoves
- ldrh r1, [r5]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _08015BE4
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015BE4:
- ldrh r1, [r5]
- adds r0, r7, 0
- str r3, [sp, 0x14]
- bl sub_8015D5C
- lsls r0, 24
- ldr r3, [sp, 0x14]
- cmp r0, 0
- beq _08015C06
- movs r0, 0x20
- ands r0, r3
- cmp r0, 0
- beq _08015C06
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015C06:
- ldr r1, _08015C74 @ =gDisableStructs
- mov r0, r8
- adds r2, r0, r1
- ldrb r0, [r2, 0xE]
- lsls r0, 28
- mov r12, r1
- cmp r0, 0
- beq _08015C26
- ldrh r0, [r2, 0x6]
- ldrh r1, [r5]
- cmp r0, r1
- beq _08015C26
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015C26:
- ldr r2, [sp]
- cmp r2, 0x1D
- bne _08015C48
- ldr r0, [sp, 0x4]
- ldrh r1, [r0]
- cmp r1, 0
- beq _08015C48
- ldr r0, _08015C8C @ =0x0000ffff
- cmp r1, r0
- beq _08015C48
- ldrh r2, [r5]
- cmp r1, r2
- beq _08015C48
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015C48:
- adds r6, 0x4
- adds r5, 0x2
- ldr r0, [sp, 0x10]
- adds r0, 0x2
- str r0, [sp, 0x10]
- movs r1, 0x1
- add r9, r1
- mov r2, r9
- cmp r2, 0x3
- bgt _08015C5E
- b _08015B22
-_08015C5E:
- adds r0, r4, 0
- add sp, 0x1C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08015C70: .4byte gStringBank
-_08015C74: .4byte gDisableStructs
-_08015C78: .4byte gBattleMons
-_08015C7C: .4byte gUnknown_02024A8C
-_08015C80: .4byte gBitTable
-_08015C84: .4byte gLastUsedMove
-_08015C88: .4byte gBattleMoves
-_08015C8C: .4byte 0x0000ffff
- thumb_func_end sub_8015A98
-
- thumb_func_start sub_8015C90
-sub_8015C90: @ 8015C90
- push {r4-r6,lr}
- ldr r5, _08015CFC @ =gActiveBank
- ldrb r0, [r5]
- movs r1, 0
- movs r2, 0xFF
- bl sub_8015A98
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0xF
- bne _08015D38
- ldr r0, _08015D00 @ =gProtectStructs
- ldrb r1, [r5]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- ldr r1, _08015D04 @ =gUnknown_02024C1C
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08015D08 @ =gUnknown_081D9365
- str r1, [r0]
- ldr r0, _08015D0C @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08015D14
- ldrb r0, [r5]
- bl GetBankIdentity
- adds r4, r0, 0
- bl Random
- movs r1, 0x1
- eors r4, r1
- movs r1, 0x2
- ands r1, r0
- orrs r4, r1
- lsls r4, 24
- lsrs r4, 24
- adds r0, r4, 0
- bl GetBankByPlayerAI
- ldr r2, _08015D10 @ =gBattleBufferB
- ldrb r1, [r5]
- lsls r1, 9
- adds r2, 0x3
- adds r1, r2
- b _08015D48
- .align 2, 0
-_08015CFC: .4byte gActiveBank
-_08015D00: .4byte gProtectStructs
-_08015D04: .4byte gUnknown_02024C1C
-_08015D08: .4byte gUnknown_081D9365
-_08015D0C: .4byte gBattleTypeFlags
-_08015D10: .4byte gBattleBufferB
-_08015D14:
- ldrb r0, [r5]
- bl GetBankIdentity
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByPlayerAI
- ldr r2, _08015D34 @ =gBattleBufferB
- ldrb r1, [r5]
- lsls r1, 9
- adds r2, 0x3
- adds r1, r2
- b _08015D48
- .align 2, 0
-_08015D34: .4byte gBattleBufferB
-_08015D38:
- ldr r0, _08015D58 @ =gProtectStructs
- ldrb r1, [r5]
- lsls r1, 4
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
-_08015D48:
- strb r0, [r1]
- movs r0, 0
- cmp r6, 0xF
- bne _08015D52
- movs r0, 0x1
-_08015D52:
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_08015D58: .4byte gProtectStructs
- thumb_func_end sub_8015C90
-
- thumb_func_start sub_8015D5C
-sub_8015D5C: @ 8015D5C
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 16
- lsrs r5, r1, 16
- movs r6, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- movs r4, 0
- ldr r0, _08015DF0 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r6, r0
- bge _08015DE0
- ldr r7, _08015DF4 @ =gUnknown_02024A8C
- mov r8, r7
-_08015D86:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- adds r3, r4, 0x1
- cmp r9, r0
- beq _08015DD6
- ldr r1, _08015DF8 @ =gStatuses3
- lsls r0, r4, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 6
- ands r0, r1
- cmp r0, 0
- beq _08015DD6
- movs r2, 0
- movs r0, 0x58
- adds r1, r4, 0
- muls r1, r0
- adds r0, r1, r7
- ldrh r0, [r0]
- cmp r5, r0
- beq _08015DCC
- mov r4, r8
- adds r0, r1, r4
-_08015DBE:
- adds r0, 0x2
- adds r2, 0x1
- cmp r2, 0x3
- bgt _08015DD6
- ldrh r1, [r0]
- cmp r5, r1
- bne _08015DBE
-_08015DCC:
- cmp r2, 0x3
- bgt _08015DD6
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_08015DD6:
- adds r4, r3, 0
- ldr r0, _08015DF0 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08015D86
-_08015DE0:
- adds r0, r6, 0
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08015DF0: .4byte gNoOfAllBanks
-_08015DF4: .4byte gUnknown_02024A8C
-_08015DF8: .4byte gStatuses3
- thumb_func_end sub_8015D5C
-
- thumb_func_start UpdateTurnCounters
-UpdateTurnCounters: @ 8015DFC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- movs r0, 0
- mov r9, r0
- ldr r1, _08015EA0 @ =gBankAttacker
- mov r2, r9
- strb r2, [r1]
- ldr r0, _08015EA4 @ =gNoOfAllBanks
- ldrb r4, [r0]
- adds r6, r1, 0
- mov r10, r0
- ldr r7, _08015EA8 @ =gBankTarget
- ldr r3, _08015EAC @ =0x02000000
- mov r12, r3
- cmp r9, r4
- bcs _08015E50
- ldr r2, _08015EB0 @ =gAbsentBankFlags
- ldrb r1, [r2]
- ldr r5, _08015EB4 @ =gBitTable
- ldr r0, [r5]
- ands r1, r0
- cmp r1, 0
- beq _08015E50
- adds r3, r6, 0
-_08015E32:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r4
- bcs _08015E50
- ldrb r0, [r2]
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r5
- ldr r1, [r1]
- ands r0, r1
- cmp r0, 0
- bne _08015E32
-_08015E50:
- movs r0, 0
- strb r0, [r7]
- mov r0, r10
- ldrb r4, [r0]
- cmp r4, 0
- beq _08015E8A
- ldr r2, _08015EB0 @ =gAbsentBankFlags
- ldrb r1, [r2]
- ldr r5, _08015EB4 @ =gBitTable
- ldr r0, [r5]
- ands r1, r0
- cmp r1, 0
- beq _08015E8A
- adds r3, r7, 0
-_08015E6C:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r4
- bcs _08015E8A
- ldrb r0, [r2]
- ldrb r1, [r7]
- lsls r1, 2
- adds r1, r5
- ldr r1, [r1]
- ands r0, r1
- cmp r0, 0
- bne _08015E6C
-_08015E8A:
- ldr r0, _08015EB8 @ =0x0001600e
- add r0, r12
- ldrb r0, [r0]
- cmp r0, 0xA
- bls _08015E96
- b _0801652A
-_08015E96:
- lsls r0, 2
- ldr r1, _08015EBC @ =_08015EC0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08015EA0: .4byte gBankAttacker
-_08015EA4: .4byte gNoOfAllBanks
-_08015EA8: .4byte gBankTarget
-_08015EAC: .4byte 0x02000000
-_08015EB0: .4byte gAbsentBankFlags
-_08015EB4: .4byte gBitTable
-_08015EB8: .4byte 0x0001600e
-_08015EBC: .4byte _08015EC0
- .align 2, 0
-_08015EC0:
- .4byte _08015EEC
- .4byte _08015F74
- .4byte _08016034
- .4byte _080160F4
- .4byte _080161C8
- .4byte _08016274
- .4byte _08016324
- .4byte _080163A8
- .4byte _08016420
- .4byte _08016494
- .4byte _08016520
-_08015EEC:
- movs r5, 0
- ldr r1, _08015F0C @ =gNoOfAllBanks
- mov r10, r1
- ldrb r2, [r1]
- cmp r5, r2
- bge _08015F06
- ldr r2, _08015F10 @ =gTurnOrder
-_08015EFA:
- adds r0, r5, r2
- strb r5, [r0]
- adds r5, 0x1
- ldrb r3, [r1]
- cmp r5, r3
- blt _08015EFA
-_08015F06:
- movs r5, 0
- b _08015F54
- .align 2, 0
-_08015F0C: .4byte gNoOfAllBanks
-_08015F10: .4byte gTurnOrder
-_08015F14:
- adds r4, r5, 0x1
- adds r6, r4, 0
- ldrb r1, [r1]
- cmp r6, r1
- bge _08015F52
- ldr r7, _08016004 @ =gTurnOrder
- ldr r0, _08016008 @ =gNoOfAllBanks
- mov r10, r0
- lsls r1, r5, 24
- mov r8, r1
-_08015F28:
- adds r0, r5, r7
- ldrb r0, [r0]
- adds r1, r4, r7
- ldrb r1, [r1]
- movs r2, 0
- bl b_first_side
- lsls r0, 24
- cmp r0, 0
- beq _08015F48
- lsls r1, r4, 24
- lsrs r1, 24
- mov r2, r8
- lsrs r0, r2, 24
- bl sub_8012FBC
-_08015F48:
- adds r4, 0x1
- ldr r0, _08016008 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08015F28
-_08015F52:
- adds r5, r6, 0
-_08015F54:
- mov r1, r10
- ldrb r0, [r1]
- subs r0, 0x1
- cmp r5, r0
- blt _08015F14
- ldr r1, _0801600C @ =0x02000000
- ldr r3, _08016010 @ =0x0001600e
- adds r2, r1, r3
- ldrb r0, [r2]
- adds r0, 0x1
- movs r3, 0
- strb r0, [r2]
- ldr r2, _08016014 @ =0x000160fc
- adds r0, r1, r2
- strb r3, [r0]
- mov r12, r1
-_08015F74:
- ldr r1, _08016014 @ =0x000160fc
- add r1, r12
- ldrb r0, [r1]
- cmp r0, 0x1
- bls _08015F80
- b _08016236
-_08015F80:
- ldr r3, _08016018 @ =gActiveBank
- mov r8, r3
- adds r6, r1, 0
- movs r7, 0
- ldr r5, _0801601C @ =gBattleTextBuff1
-_08015F8A:
- ldr r0, _08016020 @ =gBankAttacker
- ldrb r4, [r6]
- strb r4, [r0]
- mov r0, r8
- strb r4, [r0]
- ldr r0, _08016024 @ =gSideAffecting
- lsls r2, r4, 1
- adds r3, r2, r0
- ldrh r1, [r3]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08015FE8
- ldr r0, _08016028 @ =gSideTimer
- adds r1, r2, r4
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- movs r4, 0xFF
- lsls r0, 24
- cmp r0, 0
- bne _08015FE8
- ldrh r0, [r3]
- ldr r2, _0801602C @ =0x0000fffe
- adds r1, r2, 0
- ands r0, r1
- strh r0, [r3]
- ldr r0, _08016030 @ =gUnknown_081D9030
- bl b_call_bc_move_exec
- movs r0, 0xFD
- strb r0, [r5]
- movs r0, 0x2
- strb r0, [r5, 0x1]
- movs r0, 0x73
- strb r0, [r5, 0x2]
- strb r7, [r5, 0x3]
- ldrb r0, [r5, 0x4]
- orrs r0, r4
- strb r0, [r5, 0x4]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08015FE8:
- ldrb r0, [r6]
- adds r0, 0x1
- strb r0, [r6]
- ldr r3, _0801600C @ =0x02000000
- mov r12, r3
- mov r1, r9
- cmp r1, 0
- beq _08015FFA
- b _08016532
-_08015FFA:
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bls _08015F8A
- b _08016236
- .align 2, 0
-_08016004: .4byte gTurnOrder
-_08016008: .4byte gNoOfAllBanks
-_0801600C: .4byte 0x02000000
-_08016010: .4byte 0x0001600e
-_08016014: .4byte 0x000160fc
-_08016018: .4byte gActiveBank
-_0801601C: .4byte gBattleTextBuff1
-_08016020: .4byte gBankAttacker
-_08016024: .4byte gSideAffecting
-_08016028: .4byte gSideTimer
-_0801602C: .4byte 0x0000fffe
-_08016030: .4byte gUnknown_081D9030
-_08016034:
- ldr r1, _080160CC @ =0x000160fc
- add r1, r12
- ldrb r0, [r1]
- cmp r0, 0x1
- bls _08016040
- b _08016182
-_08016040:
- adds r7, r1, 0
- movs r3, 0x2
- mov r10, r3
- movs r0, 0
- mov r8, r0
- ldr r5, _080160D0 @ =gBattleTextBuff1
-_0801604C:
- ldr r0, _080160D4 @ =gBankAttacker
- ldrb r4, [r7]
- strb r4, [r0]
- ldr r1, _080160D8 @ =gActiveBank
- strb r4, [r1]
- ldr r0, _080160DC @ =gSideAffecting
- lsls r2, r4, 1
- adds r3, r2, r0
- ldrh r1, [r3]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080160B0
- ldr r0, _080160E0 @ =gSideTimer
- adds r1, r2, r4
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- subs r0, 0x1
- strb r0, [r1, 0x1]
- movs r6, 0xFF
- lsls r0, 24
- cmp r0, 0
- bne _080160B0
- ldrh r0, [r3]
- ldr r2, _080160E4 @ =0x0000fffd
- adds r1, r2, 0
- ands r0, r1
- strh r0, [r3]
- ldr r0, _080160E8 @ =gUnknown_081D9030
- bl b_call_bc_move_exec
- ldr r0, _080160EC @ =gBattleCommunication
- strb r4, [r0, 0x5]
- movs r0, 0xFD
- strb r0, [r5]
- mov r3, r10
- strb r3, [r5, 0x1]
- movs r0, 0x71
- strb r0, [r5, 0x2]
- mov r0, r8
- strb r0, [r5, 0x3]
- ldrb r0, [r5, 0x4]
- orrs r0, r6
- strb r0, [r5, 0x4]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080160B0:
- ldrb r0, [r7]
- adds r0, 0x1
- strb r0, [r7]
- ldr r1, _080160F0 @ =0x02000000
- mov r12, r1
- mov r2, r9
- cmp r2, 0
- beq _080160C2
- b _08016532
-_080160C2:
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bls _0801604C
- b _08016182
- .align 2, 0
-_080160CC: .4byte 0x000160fc
-_080160D0: .4byte gBattleTextBuff1
-_080160D4: .4byte gBankAttacker
-_080160D8: .4byte gActiveBank
-_080160DC: .4byte gSideAffecting
-_080160E0: .4byte gSideTimer
-_080160E4: .4byte 0x0000fffd
-_080160E8: .4byte gUnknown_081D9030
-_080160EC: .4byte gBattleCommunication
-_080160F0: .4byte 0x02000000
-_080160F4:
- ldr r1, _0801619C @ =0x000160fc
- add r1, r12
- ldrb r0, [r1]
- cmp r0, 0x1
- bhi _08016182
- ldr r0, _080161A0 @ =gActiveBank
- mov r10, r0
- adds r7, r1, 0
- movs r1, 0
- mov r8, r1
- ldr r5, _080161A4 @ =gBattleTextBuff1
-_0801610A:
- ldr r0, _080161A8 @ =gBankAttacker
- ldrb r4, [r7]
- strb r4, [r0]
- mov r2, r10
- strb r4, [r2]
- ldr r1, _080161AC @ =gSideTimer
- lsls r3, r4, 1
- adds r0, r3, r4
- lsls r0, 2
- adds r1, r0, r1
- ldrb r0, [r1, 0x2]
- cmp r0, 0
- beq _08016168
- subs r0, 0x1
- strb r0, [r1, 0x2]
- movs r6, 0xFF
- lsls r0, 24
- cmp r0, 0
- bne _08016168
- ldr r2, _080161B0 @ =gSideAffecting
- adds r2, r3, r2
- ldrh r0, [r2]
- ldr r3, _080161B4 @ =0x0000feff
- adds r1, r3, 0
- ands r0, r1
- strh r0, [r2]
- ldr r0, _080161B8 @ =gUnknown_081D9030
- bl b_call_bc_move_exec
- ldr r0, _080161BC @ =gBattleCommunication
- strb r4, [r0, 0x5]
- movs r0, 0xFD
- strb r0, [r5]
- movs r0, 0x2
- strb r0, [r5, 0x1]
- movs r0, 0x36
- strb r0, [r5, 0x2]
- mov r0, r8
- strb r0, [r5, 0x3]
- ldrb r0, [r5, 0x4]
- orrs r0, r6
- strb r0, [r5, 0x4]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08016168:
- ldrb r0, [r7]
- adds r0, 0x1
- strb r0, [r7]
- ldr r1, _080161C0 @ =0x02000000
- mov r12, r1
- mov r2, r9
- cmp r2, 0
- beq _0801617A
- b _08016532
-_0801617A:
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bls _0801610A
-_08016182:
- mov r3, r9
- cmp r3, 0
- beq _0801618A
- b _08016532
-_0801618A:
- ldr r0, _080161C4 @ =0x0001600e
- add r0, r12
- ldrb r1, [r0]
- adds r1, 0x1
- strb r1, [r0]
- ldr r0, _0801619C @ =0x000160fc
- add r0, r12
- strb r3, [r0]
- b _0801652A
- .align 2, 0
-_0801619C: .4byte 0x000160fc
-_080161A0: .4byte gActiveBank
-_080161A4: .4byte gBattleTextBuff1
-_080161A8: .4byte gBankAttacker
-_080161AC: .4byte gSideTimer
-_080161B0: .4byte gSideAffecting
-_080161B4: .4byte 0x0000feff
-_080161B8: .4byte gUnknown_081D9030
-_080161BC: .4byte gBattleCommunication
-_080161C0: .4byte 0x02000000
-_080161C4: .4byte 0x0001600e
-_080161C8:
- ldr r1, _08016250 @ =0x000160fc
- add r1, r12
- ldrb r0, [r1]
- cmp r0, 0x1
- bhi _08016236
- ldr r7, _08016254 @ =gActiveBank
- adds r5, r1, 0
- ldr r6, _08016258 @ =gBankAttacker
-_080161D8:
- ldrb r4, [r5]
- strb r4, [r6]
- strb r4, [r7]
- ldr r0, _0801625C @ =gSideAffecting
- lsls r2, r4, 1
- adds r3, r2, r0
- ldrh r1, [r3]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0801621C
- ldr r0, _08016260 @ =gSideTimer
- adds r1, r2, r4
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x7]
- subs r0, 0x1
- strb r0, [r1, 0x7]
- lsls r0, 24
- cmp r0, 0
- bne _0801621C
- ldrh r0, [r3]
- ldr r2, _08016264 @ =0x0000ffdf
- adds r1, r2, 0
- ands r0, r1
- strh r0, [r3]
- ldr r0, _08016268 @ =gUnknown_081D9041
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0801621C:
- ldrb r0, [r5]
- adds r0, 0x1
- strb r0, [r5]
- ldr r3, _0801626C @ =0x02000000
- mov r12, r3
- mov r1, r9
- cmp r1, 0
- beq _0801622E
- b _08016532
-_0801622E:
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bls _080161D8
-_08016236:
- mov r2, r9
- cmp r2, 0
- beq _0801623E
- b _08016532
-_0801623E:
- ldr r0, _08016270 @ =0x0001600e
- add r0, r12
- ldrb r1, [r0]
- adds r1, 0x1
- strb r1, [r0]
- ldr r0, _08016250 @ =0x000160fc
- add r0, r12
- strb r2, [r0]
- b _0801652A
- .align 2, 0
-_08016250: .4byte 0x000160fc
-_08016254: .4byte gActiveBank
-_08016258: .4byte gBankAttacker
-_0801625C: .4byte gSideAffecting
-_08016260: .4byte gSideTimer
-_08016264: .4byte 0x0000ffdf
-_08016268: .4byte gUnknown_081D9041
-_0801626C: .4byte 0x02000000
-_08016270: .4byte 0x0001600e
-_08016274:
- ldr r2, _080162FC @ =0x000160fc
- add r2, r12
- ldr r1, _08016300 @ =gNoOfAllBanks
- ldrb r0, [r2]
- ldrb r1, [r1]
- cmp r0, r1
- bcs _080162E8
- ldr r5, _08016304 @ =gActiveBank
- adds r4, r2, 0
- ldr r6, _08016308 @ =gUnknown_02024DDC
-_08016288:
- ldr r1, _0801630C @ =gTurnOrder
- ldrb r0, [r4]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r5]
- ldrb r0, [r5]
- adds r1, r0, r6
- ldrb r0, [r1]
- cmp r0, 0
- beq _080162CA
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _080162CA
- ldr r1, _08016310 @ =gBattleMons
- ldrb r2, [r5]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _080162CA
- ldr r0, _08016314 @ =gBankTarget
- strb r2, [r0]
- ldr r0, _08016318 @ =gUnknown_081D939A
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080162CA:
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- ldr r3, _0801631C @ =0x02000000
- mov r12, r3
- mov r1, r9
- cmp r1, 0
- beq _080162DC
- b _08016532
-_080162DC:
- ldr r1, _08016300 @ =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bcc _08016288
-_080162E8:
- mov r2, r9
- cmp r2, 0
- beq _080162F0
- b _08016532
-_080162F0:
- ldr r1, _08016320 @ =0x0001600e
- add r1, r12
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _0801652A
- .align 2, 0
-_080162FC: .4byte 0x000160fc
-_08016300: .4byte gNoOfAllBanks
-_08016304: .4byte gActiveBank
-_08016308: .4byte gUnknown_02024DDC
-_0801630C: .4byte gTurnOrder
-_08016310: .4byte gBattleMons
-_08016314: .4byte gBankTarget
-_08016318: .4byte gUnknown_081D939A
-_0801631C: .4byte 0x02000000
-_08016320: .4byte 0x0001600e
-_08016324:
- ldr r3, _0801635C @ =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x7
- ands r0, r2
- cmp r0, 0
- bne _08016332
- b _080164F8
-_08016332:
- movs r0, 0x4
- ands r0, r2
- cmp r0, 0
- bne _0801637E
- ldr r1, _08016360 @ =gWishFutureKnock
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _08016370
- ldr r0, _08016364 @ =0x0000fffe
- ands r0, r2
- ldr r1, _08016368 @ =0x0000fffd
- ands r0, r1
- strh r0, [r3]
- ldr r1, _0801636C @ =gBattleCommunication
- movs r0, 0x2
- strb r0, [r1, 0x5]
- b _0801639C
- .align 2, 0
-_0801635C: .4byte gBattleWeather
-_08016360: .4byte gWishFutureKnock
-_08016364: .4byte 0x0000fffe
-_08016368: .4byte 0x0000fffd
-_0801636C: .4byte gBattleCommunication
-_08016370:
- movs r0, 0x2
- ands r0, r2
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0
- bne _0801638A
- b _08016398
-_0801637E:
- movs r0, 0x2
- ands r0, r2
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0
- beq _08016398
-_0801638A:
- ldr r1, _08016394 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _0801639C
- .align 2, 0
-_08016394: .4byte gBattleCommunication
-_08016398:
- ldr r0, _080163A0 @ =gBattleCommunication
- strb r1, [r0, 0x5]
-_0801639C:
- ldr r0, _080163A4 @ =gUnknown_081D8F62
- b _080164EA
- .align 2, 0
-_080163A0: .4byte gBattleCommunication
-_080163A4: .4byte gUnknown_081D8F62
-_080163A8:
- ldr r3, _080163DC @ =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x18
- ands r0, r2
- cmp r0, 0
- bne _080163B6
- b _080164F8
-_080163B6:
- movs r0, 0x10
- ands r0, r2
- cmp r0, 0
- bne _080163F0
- ldr r1, _080163E0 @ =gWishFutureKnock
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _080163F0
- ldr r0, _080163E4 @ =0x0000fff7
- ands r0, r2
- strh r0, [r3]
- ldr r1, _080163E8 @ =gBattlescriptCurrInstr
- ldr r0, _080163EC @ =gUnknown_081D8FFF
- b _080163F4
- .align 2, 0
-_080163DC: .4byte gBattleWeather
-_080163E0: .4byte gWishFutureKnock
-_080163E4: .4byte 0x0000fff7
-_080163E8: .4byte gBattlescriptCurrInstr
-_080163EC: .4byte gUnknown_081D8FFF
-_080163F0:
- ldr r1, _0801640C @ =gBattlescriptCurrInstr
- ldr r0, _08016410 @ =gUnknown_081D8F7D
-_080163F4:
- str r0, [r1]
- adds r3, r1, 0
- ldr r1, _08016414 @ =0x02000000
- ldr r0, _08016418 @ =0x000160a4
- adds r1, r0
- movs r2, 0
- movs r0, 0xC
- strb r0, [r1]
- ldr r0, _0801641C @ =gBattleCommunication
- strb r2, [r0, 0x5]
- b _080164E8
- .align 2, 0
-_0801640C: .4byte gBattlescriptCurrInstr
-_08016410: .4byte gUnknown_081D8F7D
-_08016414: .4byte 0x02000000
-_08016418: .4byte 0x000160a4
-_0801641C: .4byte gBattleCommunication
-_08016420:
- ldr r3, _08016450 @ =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x60
- ands r0, r2
- cmp r0, 0
- beq _0801647C
- movs r0, 0x40
- ands r0, r2
- cmp r0, 0
- bne _08016464
- ldr r1, _08016454 @ =gWishFutureKnock
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _08016464
- ldr r0, _08016458 @ =0x0000ffdf
- ands r0, r2
- strh r0, [r3]
- ldr r1, _0801645C @ =gBattlescriptCurrInstr
- ldr r0, _08016460 @ =gUnknown_081D9016
- b _08016468
- .align 2, 0
-_08016450: .4byte gBattleWeather
-_08016454: .4byte gWishFutureKnock
-_08016458: .4byte 0x0000ffdf
-_0801645C: .4byte gBattlescriptCurrInstr
-_08016460: .4byte gUnknown_081D9016
-_08016464:
- ldr r1, _08016484 @ =gBattlescriptCurrInstr
- ldr r0, _08016488 @ =gUnknown_081D9008
-_08016468:
- str r0, [r1]
- adds r3, r1, 0
- ldr r0, [r3]
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0801647C:
- ldr r2, _0801648C @ =0x02000000
- ldr r0, _08016490 @ =0x0001600e
- adds r1, r2, r0
- b _080164FE
- .align 2, 0
-_08016484: .4byte gBattlescriptCurrInstr
-_08016488: .4byte gUnknown_081D9008
-_0801648C: .4byte 0x02000000
-_08016490: .4byte 0x0001600e
-_08016494:
- ldr r3, _080164BC @ =gBattleWeather
- ldrh r2, [r3]
- movs r0, 0x80
- ands r0, r2
- cmp r0, 0
- beq _080164F8
- ldr r1, _080164C0 @ =gWishFutureKnock
- adds r1, 0x28
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- cmp r0, 0
- bne _080164D0
- ldr r0, _080164C4 @ =0x0000ff7f
- ands r0, r2
- strh r0, [r3]
- ldr r1, _080164C8 @ =gBattlescriptCurrInstr
- ldr r0, _080164CC @ =gUnknown_081D8FFF
- b _080164D4
- .align 2, 0
-_080164BC: .4byte gBattleWeather
-_080164C0: .4byte gWishFutureKnock
-_080164C4: .4byte 0x0000ff7f
-_080164C8: .4byte gBattlescriptCurrInstr
-_080164CC: .4byte gUnknown_081D8FFF
-_080164D0:
- ldr r1, _08016508 @ =gBattlescriptCurrInstr
- ldr r0, _0801650C @ =gUnknown_081D8F7D
-_080164D4:
- str r0, [r1]
- adds r3, r1, 0
- ldr r0, _08016510 @ =0x02000000
- ldr r1, _08016514 @ =0x000160a4
- adds r0, r1
- movs r1, 0xD
- strb r1, [r0]
- ldr r1, _08016518 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_080164E8:
- ldr r0, [r3]
-_080164EA:
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080164F8:
- ldr r2, _08016510 @ =0x02000000
- ldr r3, _0801651C @ =0x0001600e
- adds r1, r2, r3
-_080164FE:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r12, r2
- b _0801652A
- .align 2, 0
-_08016508: .4byte gBattlescriptCurrInstr
-_0801650C: .4byte gUnknown_081D8F7D
-_08016510: .4byte 0x02000000
-_08016514: .4byte 0x000160a4
-_08016518: .4byte gBattleCommunication
-_0801651C: .4byte 0x0001600e
-_08016520:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0801652A:
- mov r0, r9
- cmp r0, 0
- bne _08016532
- b _08015E8A
-_08016532:
- ldr r0, _08016550 @ =gBattleMainFunc
- ldr r1, [r0]
- ldr r0, _08016554 @ =BattleTurnPassed
- eors r1, r0
- negs r0, r1
- orrs r0, r1
- lsrs r0, 31
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08016550: .4byte gBattleMainFunc
-_08016554: .4byte BattleTurnPassed
- thumb_func_end UpdateTurnCounters
-
- thumb_func_start TurnBasedEffects
-TurnBasedEffects: @ 8016558
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- movs r0, 0
- mov r9, r0
- ldr r2, _08016578 @ =gHitMarker
- ldr r0, [r2]
- ldr r1, _0801657C @ =0x01000020
- orrs r0, r1
- str r0, [r2]
- bl _08017088
- .align 2, 0
-_08016578: .4byte gHitMarker
-_0801657C: .4byte 0x01000020
-_08016580:
- ldr r3, _080165B4 @ =gActiveBank
- ldr r4, _080165B8 @ =gBankAttacker
- ldr r1, _080165BC @ =gTurnOrder
- adds r5, r7, r2
- ldrb r0, [r5]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r4]
- strb r0, [r3]
- ldr r0, _080165C0 @ =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, _080165C4 @ =gBitTable
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- adds r6, r3, 0
- cmp r1, 0
- beq _080165C8
- ldrb r0, [r5]
- adds r0, 0x1
- strb r0, [r5]
- bl _08017088
- .align 2, 0
-_080165B4: .4byte gActiveBank
-_080165B8: .4byte gBankAttacker
-_080165BC: .4byte gTurnOrder
-_080165C0: .4byte gAbsentBankFlags
-_080165C4: .4byte gBitTable
-_080165C8:
- movs r5, 0xB0
- lsls r5, 9
- adds r0, r7, r5
- ldrb r0, [r0]
- cmp r0, 0x13
- bls _080165D8
- bl _08017078
-_080165D8:
- lsls r0, 2
- ldr r1, _080165E4 @ =_080165E8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080165E4: .4byte _080165E8
- .align 2, 0
-_080165E8:
- .4byte _08016638
- .4byte _080166A8
- .4byte _080166D8
- .4byte _08016730
- .4byte _080167C8
- .4byte _08016828
- .4byte _080168C0
- .4byte _0801691C
- .4byte _0801697C
- .4byte _080169DC
- .4byte _08016B78
- .4byte _08016CA0
- .4byte _08016D58
- .4byte _08016E30
- .4byte _08016EFC
- .4byte _08016F20
- .4byte _08016F6C
- .4byte _08016F9C
- .4byte _08016704
- .4byte _08017064
-_08016638:
- ldr r1, _08016694 @ =gStatuses3
- ldrb r3, [r6]
- lsls r0, r3, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 3
- ands r0, r1
- cmp r0, 0
- beq _08016686
- ldr r0, _08016698 @ =gBattleMons
- movs r1, 0x58
- muls r1, r3
- adds r0, r1, r0
- ldrh r2, [r0, 0x28]
- ldrh r7, [r0, 0x2C]
- cmp r2, r7
- beq _08016686
- cmp r2, 0
- beq _08016686
- ldr r1, _0801669C @ =gBattleMoveDamage
- ldrh r0, [r0, 0x2C]
- lsrs r0, 4
- str r0, [r1]
- cmp r0, 0
- bne _08016670
- movs r0, 0x1
- str r0, [r1]
-_08016670:
- ldr r0, [r1]
- negs r0, r0
- str r0, [r1]
- ldr r0, _080166A0 @ =gUnknown_081D93D1
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08016686:
- ldr r1, _080166A4 @ =0x02000000
- movs r0, 0xB0
- lsls r0, 9
- adds r1, r0
- bl _08017072
- .align 2, 0
-_08016694: .4byte gStatuses3
-_08016698: .4byte gBattleMons
-_0801669C: .4byte gBattleMoveDamage
-_080166A0: .4byte gUnknown_081D93D1
-_080166A4: .4byte 0x02000000
-_080166A8:
- ldrb r1, [r6]
- movs r0, 0
- str r0, [sp]
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _080166C8
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080166C8:
- ldr r1, _080166D4 @ =0x02000000
- movs r2, 0xB0
- lsls r2, 9
- adds r1, r2
- bl _08017072
- .align 2, 0
-_080166D4: .4byte 0x02000000
-_080166D8:
- ldrb r1, [r6]
- movs r0, 0x1
- movs r2, 0
- bl ItemBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _080166F2
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080166F2:
- ldr r1, _08016700 @ =0x02000000
- movs r3, 0xB0
- lsls r3, 9
- adds r1, r3
- bl _08017072
- .align 2, 0
-_08016700: .4byte 0x02000000
-_08016704:
- ldrb r1, [r6]
- movs r0, 0x1
- movs r2, 0x1
- bl ItemBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _0801671E
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0801671E:
- ldr r1, _0801672C @ =0x02000000
- movs r5, 0xB0
- lsls r5, 9
- adds r1, r5
- bl _08017072
- .align 2, 0
-_0801672C: .4byte 0x02000000
-_08016730:
- ldr r0, _080167A8 @ =gStatuses3
- ldrb r2, [r6]
- lsls r1, r2, 2
- adds r1, r0
- ldr r1, [r1]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _0801679C
- ldr r3, _080167AC @ =gBattleMons
- movs r5, 0x3
- ands r5, r1
- movs r1, 0x58
- adds r0, r5, 0
- muls r0, r1
- adds r0, r3
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0801679C
- adds r0, r2, 0
- muls r0, r1
- adds r0, r3
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0801679C
- ldr r0, _080167B0 @ =gBankTarget
- strb r5, [r0]
- ldr r2, _080167B4 @ =gBattleMoveDamage
- ldrb r0, [r6]
- muls r0, r1
- adds r0, r3
- ldrh r0, [r0, 0x2C]
- lsrs r0, 3
- str r0, [r2]
- cmp r0, 0
- bne _0801677C
- movs r0, 0x1
- str r0, [r2]
-_0801677C:
- ldr r1, _080167B8 @ =0x02000000
- ldr r7, _080167BC @ =0x000160a4
- adds r0, r1, r7
- strb r5, [r0]
- ldrb r0, [r4]
- ldr r2, _080167C0 @ =0x000160a5
- adds r1, r2
- strb r0, [r1]
- ldr r0, _080167C4 @ =gUnknown_081D904B
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0801679C:
- ldr r1, _080167B8 @ =0x02000000
- movs r3, 0xB0
- lsls r3, 9
- adds r1, r3
- bl _08017072
- .align 2, 0
-_080167A8: .4byte gStatuses3
-_080167AC: .4byte gBattleMons
-_080167B0: .4byte gBankTarget
-_080167B4: .4byte gBattleMoveDamage
-_080167B8: .4byte 0x02000000
-_080167BC: .4byte 0x000160a4
-_080167C0: .4byte 0x000160a5
-_080167C4: .4byte gUnknown_081D904B
-_080167C8:
- ldr r2, _08016818 @ =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x8
- ands r0, r1
- cmp r0, 0
- beq _0801680A
- adds r1, r3, r2
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _0801680A
- ldr r2, _0801681C @ =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 3
- str r0, [r2]
- cmp r0, 0
- bne _080167FA
- movs r0, 0x1
- str r0, [r2]
-_080167FA:
- ldr r0, _08016820 @ =gUnknown_081D9518
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0801680A:
- ldr r1, _08016824 @ =0x02000000
- movs r5, 0xB0
- lsls r5, 9
- adds r1, r5
- bl _08017072
- .align 2, 0
-_08016818: .4byte gBattleMons
-_0801681C: .4byte gBattleMoveDamage
-_08016820: .4byte gUnknown_081D9518
-_08016824: .4byte 0x02000000
-_08016828:
- ldr r4, _080168B0 @ =gBattleMons
- ldrb r0, [r6]
- movs r7, 0x58
- mov r8, r7
- mov r2, r8
- muls r2, r0
- adds r3, r4, 0
- adds r3, 0x4C
- adds r0, r2, r3
- ldr r0, [r0]
- movs r1, 0x80
- ands r0, r1
- cmp r0, 0
- beq _080168A2
- adds r1, r2, r4
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _080168A2
- ldr r5, _080168B4 @ =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 4
- str r0, [r5]
- cmp r0, 0
- bne _0801685C
- movs r0, 0x1
- str r0, [r5]
-_0801685C:
- ldrb r0, [r6]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r2, r0, r3
- ldr r1, [r2]
- movs r4, 0xF0
- lsls r4, 4
- adds r0, r1, 0
- ands r0, r4
- cmp r0, r4
- beq _0801687C
- movs r7, 0x80
- lsls r7, 1
- adds r0, r1, r7
- str r0, [r2]
-_0801687C:
- ldrb r0, [r6]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r3
- ldr r0, [r0]
- ands r0, r4
- lsrs r0, 8
- ldr r1, [r5]
- muls r0, r1
- str r0, [r5]
- ldr r0, _080168B8 @ =gUnknown_081D9518
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080168A2:
- ldr r1, _080168BC @ =0x02000000
- movs r2, 0xB0
- lsls r2, 9
- adds r1, r2
- bl _08017072
- .align 2, 0
-_080168B0: .4byte gBattleMons
-_080168B4: .4byte gBattleMoveDamage
-_080168B8: .4byte gUnknown_081D9518
-_080168BC: .4byte 0x02000000
-_080168C0:
- ldr r2, _0801690C @ =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08016902
- adds r1, r3, r2
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08016902
- ldr r2, _08016910 @ =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 3
- str r0, [r2]
- cmp r0, 0
- bne _080168F2
- movs r0, 0x1
- str r0, [r2]
-_080168F2:
- ldr r0, _08016914 @ =gUnknown_081D953A
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08016902:
- ldr r1, _08016918 @ =0x02000000
- movs r3, 0xB0
- lsls r3, 9
- adds r1, r3
- b _08017072
- .align 2, 0
-_0801690C: .4byte gBattleMons
-_08016910: .4byte gBattleMoveDamage
-_08016914: .4byte gUnknown_081D953A
-_08016918: .4byte 0x02000000
-_0801691C:
- ldr r2, _0801696C @ =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x50
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 20
- ands r0, r1
- cmp r0, 0
- beq _08016960
- adds r1, r3, r2
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08016960
- ldr r2, _08016970 @ =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 2
- str r0, [r2]
- cmp r0, 0
- bne _08016950
- movs r0, 0x1
- str r0, [r2]
-_08016950:
- ldr r0, _08016974 @ =gUnknown_081D9613
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08016960:
- ldr r1, _08016978 @ =0x02000000
- movs r5, 0xB0
- lsls r5, 9
- adds r1, r5
- b _08017072
- .align 2, 0
-_0801696C: .4byte gBattleMons
-_08016970: .4byte gBattleMoveDamage
-_08016974: .4byte gUnknown_081D9613
-_08016978: .4byte 0x02000000
-_0801697C:
- ldr r2, _080169CC @ =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- adds r3, r1, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x50
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 21
- ands r0, r1
- cmp r0, 0
- beq _080169C0
- adds r1, r3, r2
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _080169C0
- ldr r2, _080169D0 @ =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 2
- str r0, [r2]
- cmp r0, 0
- bne _080169B0
- movs r0, 0x1
- str r0, [r2]
-_080169B0:
- ldr r0, _080169D4 @ =gUnknown_081D9624
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_080169C0:
- ldr r1, _080169D8 @ =0x02000000
- movs r7, 0xB0
- lsls r7, 9
- adds r1, r7
- b _08017072
- .align 2, 0
-_080169CC: .4byte gBattleMons
-_080169D0: .4byte gBattleMoveDamage
-_080169D4: .4byte gUnknown_081D9624
-_080169D8: .4byte 0x02000000
-_080169DC:
- ldr r0, _08016A8C @ =gBattleMons
- mov r8, r0
- ldrb r0, [r6]
- movs r1, 0x58
- mov r10, r1
- mov r1, r10
- muls r1, r0
- mov r5, r8
- adds r5, 0x50
- adds r3, r1, r5
- ldr r2, [r3]
- movs r4, 0xE0
- lsls r4, 8
- adds r0, r2, 0
- ands r0, r4
- cmp r0, 0
- beq _08016AF6
- mov r7, r8
- adds r0, r1, r7
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08016AF6
- ldr r1, _08016A90 @ =0xffffe000
- adds r0, r2, r1
- str r0, [r3]
- ldrb r1, [r6]
- mov r0, r10
- muls r0, r1
- adds r0, r5
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- beq _08016AB4
- ldr r2, _08016A94 @ =0x02000000
- lsls r0, r1, 1
- ldr r4, _08016A98 @ =0x00016004
- adds r0, r4
- adds r0, r2
- ldrb r1, [r0]
- ldr r3, _08016A9C @ =0x000160a4
- adds r0, r2, r3
- strb r1, [r0]
- ldrb r0, [r6]
- lsls r0, 1
- subs r3, 0x9F
- adds r0, r3
- adds r0, r2
- ldrb r1, [r0]
- ldr r5, _08016AA0 @ =0x000160a5
- adds r0, r2, r5
- strb r1, [r0]
- ldr r1, _08016AA4 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r4
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1, 0x2]
- ldrb r0, [r6]
- lsls r0, 1
- adds r0, r3
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, _08016AA8 @ =gBattlescriptCurrInstr
- ldr r0, _08016AAC @ =gUnknown_081D95E2
- str r0, [r1]
- ldr r2, _08016AB0 @ =gBattleMoveDamage
- ldrb r0, [r6]
- mov r7, r10
- muls r7, r0
- adds r0, r7, 0
- add r0, r8
- ldrh r0, [r0, 0x2C]
- lsrs r0, 4
- str r0, [r2]
- cmp r0, 0
- bne _08016AE6
- movs r0, 0x1
- str r0, [r2]
- b _08016AE6
- .align 2, 0
-_08016A8C: .4byte gBattleMons
-_08016A90: .4byte 0xffffe000
-_08016A94: .4byte 0x02000000
-_08016A98: .4byte 0x00016004
-_08016A9C: .4byte 0x000160a4
-_08016AA0: .4byte 0x000160a5
-_08016AA4: .4byte gBattleTextBuff1
-_08016AA8: .4byte gBattlescriptCurrInstr
-_08016AAC: .4byte gUnknown_081D95E2
-_08016AB0: .4byte gBattleMoveDamage
-_08016AB4:
- ldr r1, _08016B00 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- ldr r2, _08016B04 @ =0x02000000
- ldrb r0, [r6]
- lsls r0, 1
- ldr r3, _08016B08 @ =0x00016004
- adds r0, r3
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1, 0x2]
- ldrb r0, [r6]
- lsls r0, 1
- ldr r5, _08016B0C @ =0x00016005
- adds r0, r5
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, _08016B10 @ =gBattlescriptCurrInstr
- ldr r0, _08016B14 @ =gUnknown_081D95F4
- str r0, [r1]
-_08016AE6:
- ldr r0, [r1]
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08016AF6:
- ldr r1, _08016B04 @ =0x02000000
- movs r7, 0xB0
- lsls r7, 9
- adds r1, r7
- b _08017072
- .align 2, 0
-_08016B00: .4byte gBattleTextBuff1
-_08016B04: .4byte 0x02000000
-_08016B08: .4byte 0x00016004
-_08016B0C: .4byte 0x00016005
-_08016B10: .4byte gBattlescriptCurrInstr
-_08016B14: .4byte gUnknown_081D95F4
-_08016B18:
- movs r0, 0x8
- negs r0, r0
- ands r4, r0
- str r4, [r2]
- ldrb r0, [r6]
- mov r2, r8
- muls r2, r0
- mov r0, r10
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- ldr r1, _08016B68 @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r1, _08016B6C @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- ldr r0, _08016B70 @ =gUnknown_081D950F
- bl b_call_bc_move_exec
- ldr r4, _08016B74 @ =gActiveBank
- ldrb r0, [r6]
- strb r0, [r4]
- ldrb r0, [r4]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- b _08016BE0
- .align 2, 0
-_08016B68: .4byte 0xf7ffffff
-_08016B6C: .4byte gBattleCommunication
-_08016B70: .4byte gUnknown_081D950F
-_08016B74: .4byte gActiveBank
-_08016B78:
- ldr r2, _08016BF4 @ =gBattleMons
- ldrb r1, [r6]
- movs r0, 0x58
- muls r0, r1
- adds r1, r2, 0
- adds r1, 0x50
- adds r0, r1
- ldr r1, [r0]
- movs r0, 0x70
- ands r1, r0
- adds r7, r2, 0
- cmp r1, 0
- beq _08016C82
- movs r0, 0
- strb r0, [r4]
- mov r2, r8
- ldrb r1, [r2]
- cmp r1, 0
- beq _08016BE0
- mov r10, r7
- adds r6, r4, 0
- movs r3, 0x58
- mov r8, r3
- movs r5, 0x4C
- adds r5, r7
- mov r9, r5
- str r1, [sp, 0x4]
- movs r0, 0x7
- mov r12, r0
-_08016BB2:
- ldrb r1, [r6]
- mov r3, r8
- muls r3, r1
- mov r5, r9
- adds r2, r3, r5
- ldr r4, [r2]
- adds r0, r4, 0
- mov r5, r12
- ands r0, r5
- cmp r0, 0
- beq _08016BD2
- adds r0, r3, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x2B
- bne _08016B18
-_08016BD2:
- adds r0, r1, 0x1
- strb r0, [r6]
- lsls r0, 24
- lsrs r0, 24
- ldr r1, [sp, 0x4]
- cmp r0, r1
- bcc _08016BB2
-_08016BE0:
- ldr r2, _08016BF8 @ =gBankAttacker
- ldr r1, _08016BFC @ =gNoOfAllBanks
- ldrb r0, [r2]
- ldrb r1, [r1]
- cmp r0, r1
- beq _08016C00
- movs r2, 0x2
- mov r9, r2
- b _0801707E
- .align 2, 0
-_08016BF4: .4byte gBattleMons
-_08016BF8: .4byte gBankAttacker
-_08016BFC: .4byte gNoOfAllBanks
-_08016C00:
- ldr r5, _08016C38 @ =gActiveBank
- ldrb r0, [r5]
- strb r0, [r2]
- ldr r2, _08016C3C @ =gBattleMons
- ldrb r0, [r5]
- movs r7, 0x58
- adds r1, r0, 0
- muls r1, r7
- adds r6, r2, 0
- adds r6, 0x50
- adds r1, r6
- ldr r0, [r1]
- subs r0, 0x10
- str r0, [r1]
- ldrb r0, [r5]
- bl sub_8015660
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _08016C44
- ldrb r0, [r5]
- bl CancelMultiTurnMoves
- ldr r1, _08016C40 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- b _08016C78
- .align 2, 0
-_08016C38: .4byte gActiveBank
-_08016C3C: .4byte gBattleMons
-_08016C40: .4byte gBattleCommunication
-_08016C44:
- ldrb r3, [r5]
- adds r0, r3, 0
- muls r0, r7
- adds r2, r0, r6
- ldr r0, [r2]
- movs r1, 0x70
- ands r0, r1
- cmp r0, 0
- beq _08016C6C
- ldr r0, _08016C68 @ =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 5
- orrs r0, r1
- str r0, [r2]
- b _08016C78
- .align 2, 0
-_08016C68: .4byte gBattleCommunication
-_08016C6C:
- ldr r1, _08016C94 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- adds r0, r3, 0
- bl CancelMultiTurnMoves
-_08016C78:
- ldr r0, _08016C98 @ =gUnknown_081D957E
- bl b_call_bc_move_exec
- movs r3, 0x1
- mov r9, r3
-_08016C82:
- mov r5, r9
- cmp r5, 0x2
- bne _08016C8A
- b _08017078
-_08016C8A:
- ldr r1, _08016C9C @ =0x02000000
- movs r7, 0xB0
- lsls r7, 9
- adds r1, r7
- b _08017072
- .align 2, 0
-_08016C94: .4byte gBattleCommunication
-_08016C98: .4byte gUnknown_081D957E
-_08016C9C: .4byte 0x02000000
-_08016CA0:
- ldr r1, _08016CD8 @ =gBattleMons
- ldrb r0, [r6]
- movs r7, 0x58
- muls r0, r7
- adds r5, r1, 0
- adds r5, 0x50
- adds r2, r0, r5
- ldr r1, [r2]
- movs r4, 0xC0
- lsls r4, 4
- adds r0, r1, 0
- ands r0, r4
- cmp r0, 0
- beq _08016D3C
- ldr r3, _08016CDC @ =0xfffffc00
- adds r0, r1, r3
- str r0, [r2]
- ldrb r0, [r6]
- bl sub_8015660
- lsls r0, 24
- cmp r0, 0
- beq _08016CE0
- ldrb r0, [r6]
- bl CancelMultiTurnMoves
- b _08016D3C
- .align 2, 0
-_08016CD8: .4byte gBattleMons
-_08016CDC: .4byte 0xfffffc00
-_08016CE0:
- ldrb r0, [r6]
- muls r0, r7
- adds r2, r0, r5
- ldr r1, [r2]
- adds r0, r1, 0
- ands r0, r4
- cmp r0, 0
- bne _08016D3C
- movs r0, 0x80
- lsls r0, 5
- ands r0, r1
- cmp r0, 0
- beq _08016D3C
- ldr r0, _08016D48 @ =0xffffefff
- ands r1, r0
- str r1, [r2]
- ldrb r0, [r6]
- muls r0, r7
- adds r0, r5
- ldr r0, [r0]
- movs r4, 0x7
- ands r0, r4
- cmp r0, 0
- bne _08016D3C
- ldr r1, _08016D4C @ =gBattleCommunication
- movs r0, 0x47
- strb r0, [r1, 0x3]
- movs r0, 0x1
- movs r1, 0
- bl SetMoveEffect
- ldrb r0, [r6]
- muls r0, r7
- adds r0, r5
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- beq _08016D32
- ldr r0, _08016D50 @ =gUnknown_081D9587
- bl b_call_bc_move_exec
-_08016D32:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08016D3C:
- ldr r1, _08016D54 @ =0x02000000
- movs r5, 0xB0
- lsls r5, 9
- adds r1, r5
- b _08017072
- .align 2, 0
-_08016D48: .4byte 0xffffefff
-_08016D4C: .4byte gBattleCommunication
-_08016D50: .4byte gUnknown_081D9587
-_08016D54: .4byte 0x02000000
-_08016D58:
- ldr r0, _08016DD4 @ =gDisableStructs
- ldrb r3, [r6]
- lsls r1, r3, 3
- subs r1, r3
- lsls r1, 2
- adds r5, r1, r0
- ldrb r1, [r5, 0xB]
- lsls r1, 28
- adds r7, r0, 0
- cmp r1, 0
- beq _08016E1E
- movs r4, 0
- ldr r2, _08016DD8 @ =gBattleMons
- movs r0, 0x58
- adds r1, r3, 0
- muls r1, r0
- adds r2, 0xC
- adds r1, r2
- ldrh r0, [r5, 0x4]
- ldrh r1, [r1]
- cmp r0, r1
- beq _08016DAC
- mov r12, r7
- mov r8, r2
- adds r5, r6, 0
- movs r3, 0x58
-_08016D8C:
- adds r4, 0x1
- cmp r4, 0x3
- bgt _08016DAC
- ldrb r2, [r5]
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- add r1, r12
- lsls r0, r4, 1
- muls r2, r3
- adds r0, r2
- add r0, r8
- ldrh r1, [r1, 0x4]
- ldrh r0, [r0]
- cmp r1, r0
- bne _08016D8C
-_08016DAC:
- cmp r4, 0x4
- bne _08016DDC
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r7
- movs r1, 0
- strh r1, [r0, 0x4]
- ldrb r0, [r6]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r7
- ldrb r2, [r1, 0xB]
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0xB]
- b _08016E1E
- .align 2, 0
-_08016DD4: .4byte gDisableStructs
-_08016DD8: .4byte gBattleMons
-_08016DDC:
- ldrb r0, [r6]
- lsls r2, r0, 3
- subs r2, r0
- lsls r2, 2
- adds r2, r7
- ldrb r3, [r2, 0xB]
- lsls r1, r3, 28
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r0, 0x10
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2, 0xB]
- adds r2, r1, 0
- cmp r2, 0
- bne _08016E1E
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r7
- strh r2, [r0, 0x4]
- ldr r0, _08016E28 @ =gUnknown_081D9148
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08016E1E:
- ldr r1, _08016E2C @ =0x02000000
- movs r7, 0xB0
- lsls r7, 9
- adds r1, r7
- b _08017072
- .align 2, 0
-_08016E28: .4byte gUnknown_081D9148
-_08016E2C: .4byte 0x02000000
-_08016E30:
- ldr r3, _08016E7C @ =gDisableStructs
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r2, r0, r3
- ldrb r5, [r2, 0xE]
- lsls r4, r5, 28
- cmp r4, 0
- beq _08016EE8
- ldr r0, _08016E80 @ =gBattleMons
- mov r8, r0
- ldrb r0, [r2, 0xC]
- lsls r0, 1
- movs r7, 0x58
- muls r1, r7
- adds r0, r1
- mov r1, r8
- adds r1, 0xC
- adds r0, r1
- ldrh r0, [r0]
- ldrh r1, [r2, 0x6]
- cmp r0, r1
- beq _08016E84
- movs r0, 0
- strh r0, [r2, 0x6]
- ldrb r0, [r6]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r3
- ldrb r2, [r1, 0xE]
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0xE]
- b _08016EE8
- .align 2, 0
-_08016E7C: .4byte gDisableStructs
-_08016E80: .4byte gBattleMons
-_08016E84:
- lsrs r1, r4, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r4, 0x10
- negs r4, r4
- adds r0, r4, 0
- ands r0, r5
- orrs r0, r1
- strb r0, [r2, 0xE]
- cmp r1, 0
- beq _08016EB8
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r3
- muls r1, r7
- ldrb r0, [r0, 0xC]
- adds r1, r0
- mov r0, r8
- adds r0, 0x24
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0
- bne _08016EE8
-_08016EB8:
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r3
- movs r1, 0
- strh r1, [r0, 0x6]
- ldrb r0, [r6]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r3
- ldrb r2, [r1, 0xE]
- adds r0, r4, 0
- ands r0, r2
- strb r0, [r1, 0xE]
- ldr r0, _08016EF4 @ =gUnknown_081D914F
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08016EE8:
- ldr r1, _08016EF8 @ =0x02000000
- movs r2, 0xB0
- lsls r2, 9
- adds r1, r2
- b _08017072
- .align 2, 0
-_08016EF4: .4byte gUnknown_081D914F
-_08016EF8: .4byte 0x02000000
-_08016EFC:
- ldr r0, _08016F1C @ =gStatuses3
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x18
- ands r0, r2
- cmp r0, 0
- beq _08016F14
- adds r0, r2, 0
- subs r0, 0x8
- str r0, [r1]
-_08016F14:
- movs r1, 0xB0
- lsls r1, 9
- b _08017070
- .align 2, 0
-_08016F1C: .4byte gStatuses3
-_08016F20:
- ldr r2, _08016F60 @ =gDisableStructs
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r3, r0, r2
- ldrb r2, [r3, 0x12]
- lsls r1, r2, 28
- cmp r1, 0
- beq _08016F5A
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, 0x12]
- cmp r1, 0
- bne _08016F5A
- ldr r0, _08016F64 @ =gStatuses3
- ldrb r2, [r6]
- lsls r2, 2
- adds r2, r0
- ldr r0, [r2]
- ldr r1, _08016F68 @ =0xfffffdff
- ands r0, r1
- str r0, [r2]
-_08016F5A:
- movs r1, 0xB0
- lsls r1, 9
- b _08017070
- .align 2, 0
-_08016F60: .4byte gDisableStructs
-_08016F64: .4byte gStatuses3
-_08016F68: .4byte 0xfffffdff
-_08016F6C:
- ldr r2, _08016F98 @ =gDisableStructs
- ldrb r1, [r6]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r3, r0, r2
- ldrb r2, [r3, 0x13]
- lsls r1, r2, 28
- cmp r1, 0
- beq _08016F92
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r0, 0x10
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3, 0x13]
-_08016F92:
- movs r1, 0xB0
- lsls r1, 9
- b _08017070
- .align 2, 0
-_08016F98: .4byte gDisableStructs
-_08016F9C:
- ldr r4, _0801704C @ =gStatuses3
- ldrb r0, [r6]
- lsls r0, 2
- adds r2, r0, r4
- ldr r1, [r2]
- movs r3, 0xC0
- lsls r3, 5
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- beq _08017042
- ldr r5, _08017050 @ =0xfffff800
- adds r0, r1, r5
- str r0, [r2]
- ldrb r2, [r6]
- lsls r0, r2, 2
- adds r0, r4
- ldr r0, [r0]
- ands r0, r3
- cmp r0, 0
- bne _08017042
- ldr r3, _08017054 @ =gBattleMons
- movs r5, 0x58
- adds r1, r2, 0
- muls r1, r5
- adds r4, r3, 0
- adds r4, 0x4C
- adds r0, r1, r4
- ldrb r0, [r0]
- cmp r0, 0
- bne _08017042
- adds r0, r1, r3
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x48
- beq _08017042
- cmp r0, 0xF
- beq _08017042
- adds r0, r2, 0
- bl sub_8025A44
- lsls r0, 24
- cmp r0, 0
- bne _08017042
- ldrb r0, [r6]
- bl CancelMultiTurnMoves
- bl Random
- ldrb r1, [r6]
- adds r2, r1, 0
- muls r2, r5
- adds r2, r4
- movs r1, 0x3
- ands r1, r0
- adds r1, 0x2
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r4
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r6]
- bl MarkBufferBankForExecution
- ldr r1, _08017058 @ =gEffectBank
- ldrb r0, [r6]
- strb r0, [r1]
- ldr r0, _0801705C @ =gUnknown_081D964C
- bl b_call_bc_move_exec
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08017042:
- ldr r1, _08017060 @ =0x02000000
- movs r7, 0xB0
- lsls r7, 9
- adds r1, r7
- b _08017072
- .align 2, 0
-_0801704C: .4byte gStatuses3
-_08017050: .4byte 0xfffff800
-_08017054: .4byte gBattleMons
-_08017058: .4byte gEffectBank
-_0801705C: .4byte gUnknown_081D964C
-_08017060: .4byte 0x02000000
-_08017064:
- movs r1, 0xB0
- lsls r1, 9
- add r1, r10
- movs r0, 0
- strb r0, [r1]
- ldr r1, _08017084 @ =0x00016001
-_08017070:
- add r1, r10
-_08017072:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_08017078:
- mov r0, r9
- cmp r0, 0
- beq _08017088
-_0801707E:
- mov r0, r9
- b _080170B8
- .align 2, 0
-_08017084: .4byte 0x00016001
-_08017088:
- ldr r7, _080170C8 @ =0x02000000
- ldr r2, _080170CC @ =0x00016001
- adds r0, r7, r2
- ldr r1, _080170D0 @ =gNoOfAllBanks
- ldrb r0, [r0]
- mov r10, r7
- mov r8, r1
- ldrb r1, [r1]
- cmp r0, r1
- bcs _080170AC
- movs r3, 0xB0
- lsls r3, 9
- adds r0, r7, r3
- ldrb r0, [r0]
- cmp r0, 0x13
- bhi _080170AC
- bl _08016580
-_080170AC:
- ldr r0, _080170D4 @ =gHitMarker
- ldr r1, [r0]
- ldr r2, _080170D8 @ =0xfeffffdf
- ands r1, r2
- str r1, [r0]
- movs r0, 0
-_080170B8:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080170C8: .4byte 0x02000000
-_080170CC: .4byte 0x00016001
-_080170D0: .4byte gNoOfAllBanks
-_080170D4: .4byte gHitMarker
-_080170D8: .4byte 0xfeffffdf
- thumb_func_end TurnBasedEffects
-
- thumb_func_start sub_80170DC
-sub_80170DC: @ 80170DC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r2, _08017108 @ =gHitMarker
- ldr r0, [r2]
- ldr r1, _0801710C @ =0x01000020
- orrs r0, r1
- str r0, [r2]
- ldr r1, _08017110 @ =0x02000000
- ldr r3, _08017114 @ =0x00016110
- adds r0, r1, r3
- ldrb r0, [r0]
- mov r8, r1
- cmp r0, 0
- beq _08017118
- cmp r0, 0x1
- bne _08017104
- b _08017258
-_08017104:
- b _08017380
- .align 2, 0
-_08017108: .4byte gHitMarker
-_0801710C: .4byte 0x01000020
-_08017110: .4byte 0x02000000
-_08017114: .4byte 0x00016110
-_08017118:
- ldr r2, _0801715C @ =0x00016111
- add r2, r8
- ldr r0, _08017160 @ =gNoOfAllBanks
- ldrb r1, [r2]
- mov r9, r0
- ldrb r0, [r0]
- cmp r1, r0
- bcc _0801712A
- b _08017248
-_0801712A:
- ldr r4, _08017164 @ =gActiveBank
- adds r5, r2, 0
- ldr r1, _08017168 @ =gWishFutureKnock
- mov r12, r1
- movs r2, 0x8
- add r2, r12
- mov r10, r2
- mov r7, r12
- adds r7, 0x18
- ldr r6, _0801716C @ =gBattleTextBuff1
-_0801713E:
- ldrb r3, [r5]
- strb r3, [r4]
- ldr r0, _08017170 @ =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, _08017174 @ =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08017178
- adds r0, r3, 0x1
- strb r0, [r5]
- b _0801723C
- .align 2, 0
-_0801715C: .4byte 0x00016111
-_08017160: .4byte gNoOfAllBanks
-_08017164: .4byte gActiveBank
-_08017168: .4byte gWishFutureKnock
-_0801716C: .4byte gBattleTextBuff1
-_08017170: .4byte gAbsentBankFlags
-_08017174: .4byte gBitTable
-_08017178:
- adds r0, r3, 0x1
- strb r0, [r5]
- ldr r1, _080171B4 @ =gWishFutureKnock
- ldrb r0, [r4]
- adds r1, r0, r1
- ldrb r0, [r1]
- cmp r0, 0
- beq _0801723C
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0
- bne _0801723C
- ldr r1, _080171B8 @ =gBattleMons
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0801723C
- lsls r0, r2, 1
- adds r0, r7
- ldrh r0, [r0]
- cmp r0, 0xF8
- bne _080171C0
- ldr r0, _080171BC @ =gBattleCommunication
- strb r3, [r0, 0x5]
- b _080171C6
- .align 2, 0
-_080171B4: .4byte gWishFutureKnock
-_080171B8: .4byte gBattleMons
-_080171BC: .4byte gBattleCommunication
-_080171C0:
- ldr r1, _08017220 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_080171C6:
- movs r0, 0xFD
- strb r0, [r6]
- movs r0, 0x2
- strb r0, [r6, 0x1]
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r7
- ldrh r0, [r0]
- strb r0, [r6, 0x2]
- ldrb r0, [r4]
- lsls r0, 1
- adds r0, r7
- ldrh r0, [r0]
- lsrs r0, 8
- strb r0, [r6, 0x3]
- movs r0, 0xFF
- strb r0, [r6, 0x4]
- ldr r3, _08017224 @ =gBankTarget
- ldrb r0, [r4]
- strb r0, [r3]
- ldr r1, _08017228 @ =gBankAttacker
- mov r0, r12
- adds r0, 0x4
- ldrb r2, [r4]
- adds r0, r2
- ldrb r0, [r0]
- strb r0, [r1]
- ldr r1, _0801722C @ =gBattleMoveDamage
- ldrb r0, [r4]
- lsls r0, 2
- add r0, r10
- ldr r0, [r0]
- str r0, [r1]
- ldr r2, _08017230 @ =gSpecialStatuses
- ldrb r1, [r3]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r2, 0x4
- adds r0, r2
- ldr r1, _08017234 @ =0x0000ffff
- str r1, [r0]
- ldr r0, _08017238 @ =gUnknown_081D92D7
- b _08017364
- .align 2, 0
-_08017220: .4byte gBattleCommunication
-_08017224: .4byte gBankTarget
-_08017228: .4byte gBankAttacker
-_0801722C: .4byte gBattleMoveDamage
-_08017230: .4byte gSpecialStatuses
-_08017234: .4byte 0x0000ffff
-_08017238: .4byte gUnknown_081D92D7
-_0801723C:
- ldrb r0, [r5]
- mov r3, r9
- ldrb r3, [r3]
- cmp r0, r3
- bcs _08017248
- b _0801713E
-_08017248:
- ldr r1, _0801729C @ =0x00016110
- add r1, r8
- movs r2, 0
- movs r0, 0x1
- strb r0, [r1]
- ldr r0, _080172A0 @ =0x00016111
- add r0, r8
- strb r2, [r0]
-_08017258:
- ldr r2, _080172A0 @ =0x00016111
- add r2, r8
- ldr r0, _080172A4 @ =gNoOfAllBanks
- ldrb r1, [r2]
- mov r9, r0
- ldrb r0, [r0]
- cmp r1, r0
- bcc _0801726A
- b _08017380
-_0801726A:
- ldr r5, _080172A8 @ =gActiveBank
- adds r3, r2, 0
- ldr r4, _080172AC @ =gBattleTextBuff1
- ldr r7, _080172B0 @ =gDisableStructs
-_08017272:
- ldr r2, _080172B4 @ =gBankAttacker
- ldr r1, _080172B8 @ =gTurnOrder
- ldrb r0, [r3]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2]
- strb r0, [r5]
- ldr r0, _080172BC @ =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, _080172C0 @ =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _080172C4
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- b _08017374
- .align 2, 0
-_0801729C: .4byte 0x00016110
-_080172A0: .4byte 0x00016111
-_080172A4: .4byte gNoOfAllBanks
-_080172A8: .4byte gActiveBank
-_080172AC: .4byte gBattleTextBuff1
-_080172B0: .4byte gDisableStructs
-_080172B4: .4byte gBankAttacker
-_080172B8: .4byte gTurnOrder
-_080172BC: .4byte gAbsentBankFlags
-_080172C0: .4byte gBitTable
-_080172C4:
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
- ldr r6, _08017334 @ =gStatuses3
- ldrb r2, [r5]
- lsls r0, r2, 2
- adds r0, r6
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08017374
- movs r0, 0xFD
- strb r0, [r4]
- movs r0, 0x1
- strb r0, [r4, 0x1]
- strb r0, [r4, 0x2]
- strb r0, [r4, 0x3]
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r7
- ldrb r0, [r0, 0xF]
- lsls r0, 28
- lsrs r0, 28
- strb r0, [r4, 0x4]
- movs r0, 0xFF
- strb r0, [r4, 0x5]
- ldrb r2, [r5]
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r4, r0, r7
- ldrb r3, [r4, 0xF]
- lsls r1, r3, 28
- cmp r1, 0
- bne _08017348
- lsls r2, 2
- adds r2, r6
- ldr r0, [r2]
- movs r1, 0x21
- negs r1, r1
- ands r0, r1
- str r0, [r2]
- ldr r3, _08017338 @ =gBattleMoveDamage
- ldr r2, _0801733C @ =gBattleMons
- ldrb r1, [r5]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x28]
- str r0, [r3]
- ldr r1, _08017340 @ =gBattlescriptCurrInstr
- ldr r0, _08017344 @ =gUnknown_081D9202
- b _08017360
- .align 2, 0
-_08017334: .4byte gStatuses3
-_08017338: .4byte gBattleMoveDamage
-_0801733C: .4byte gBattleMons
-_08017340: .4byte gBattlescriptCurrInstr
-_08017344: .4byte gUnknown_081D9202
-_08017348:
- lsrs r1, 28
- subs r1, 0x1
- movs r0, 0xF
- ands r1, r0
- movs r2, 0x10
- negs r2, r2
- adds r0, r2, 0
- ands r0, r3
- orrs r0, r1
- strb r0, [r4, 0xF]
- ldr r1, _0801736C @ =gBattlescriptCurrInstr
- ldr r0, _08017370 @ =gUnknown_081D921D
-_08017360:
- str r0, [r1]
- ldr r0, [r1]
-_08017364:
- bl b_call_bc_move_exec
- movs r0, 0x1
- b _0801738C
- .align 2, 0
-_0801736C: .4byte gBattlescriptCurrInstr
-_08017370: .4byte gUnknown_081D921D
-_08017374:
- ldrb r0, [r3]
- mov r1, r9
- ldrb r1, [r1]
- cmp r0, r1
- bcs _08017380
- b _08017272
-_08017380:
- ldr r2, _0801739C @ =gHitMarker
- ldr r0, [r2]
- ldr r1, _080173A0 @ =0xfeffffdf
- ands r0, r1
- str r0, [r2]
- movs r0, 0
-_0801738C:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0801739C: .4byte gHitMarker
-_080173A0: .4byte 0xfeffffdf
- thumb_func_end sub_80170DC
-
- thumb_func_start sub_80173A4
-sub_80173A4: @ 80173A4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- ldr r0, _080173C0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _080173F8
- b _080176AC
- .align 2, 0
-_080173C0: .4byte gBattleTypeFlags
-_080173C4:
- ldr r0, _080173D4 @ =gUnknown_081D8C72
- bl b_call_bc_move_exec
- ldr r1, _080173D8 @ =0x00016059
- add r1, r10
- movs r0, 0x2
- b _080173E8
- .align 2, 0
-_080173D4: .4byte gUnknown_081D8C72
-_080173D8: .4byte 0x00016059
-_080173DC:
- ldr r0, _080173F0 @ =gUnknown_081D8C7B
- bl b_call_bc_move_exec
- ldr r1, _080173F4 @ =0x00016059
- add r1, r8
- movs r0, 0x5
-_080173E8:
- strb r0, [r1]
-_080173EA:
- movs r0, 0x1
- b _080176AE
- .align 2, 0
-_080173F0: .4byte gUnknown_081D8C7B
-_080173F4: .4byte 0x00016059
-_080173F8:
- ldr r0, _08017414 @ =0x02000000
- mov r9, r0
-_080173FC:
- ldr r0, _08017418 @ =0x00016059
- add r0, r9
- ldrb r0, [r0]
- cmp r0, 0x7
- bls _08017408
- b _080176A0
-_08017408:
- lsls r0, 2
- ldr r1, _0801741C @ =_08017420
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08017414: .4byte 0x02000000
-_08017418: .4byte 0x00016059
-_0801741C: .4byte _08017420
- .align 2, 0
-_08017420:
- .4byte _08017440
- .4byte _08017490
- .4byte _08017534
- .4byte _0801757C
- .4byte _0801758E
- .4byte _080175FC
- .4byte _08017638
- .4byte _080176A0
-_08017440:
- ldr r1, _08017508 @ =0x0001605a
- add r1, r9
- movs r0, 0
- strb r0, [r1]
- ldr r1, _0801750C @ =0x00016059
- add r1, r9
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- movs r5, 0
- ldr r0, _08017510 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r5, r0
- bge _08017490
- ldr r6, _08017514 @ =gAbsentBankFlags
-_0801745E:
- ldrb r0, [r6]
- ldr r2, _08017518 @ =gBitTable
- lsls r1, r5, 2
- adds r1, r2
- ldr r4, [r1]
- ands r0, r4
- cmp r0, 0
- beq _08017486
- lsls r0, r5, 24
- lsrs r0, 24
- movs r1, 0x6
- movs r2, 0x6
- bl sub_8018018
- lsls r0, 24
- cmp r0, 0
- bne _08017486
- ldrb r0, [r6]
- bics r0, r4
- strb r0, [r6]
-_08017486:
- adds r5, 0x1
- ldr r0, _08017510 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r5, r0
- blt _0801745E
-_08017490:
- ldr r1, _0801751C @ =0x02000000
- mov r9, r1
- ldr r0, _08017520 @ =gBank1
- mov r12, r0
- ldr r1, _08017524 @ =gBankTarget
- mov r8, r1
- mov r10, r9
- ldr r5, _08017508 @ =0x0001605a
- add r5, r9
- ldr r7, _08017528 @ =gBattleMons
- ldr r6, _0801752C @ =0x00016113
- add r6, r9
-_080174A8:
- ldrb r0, [r5]
- mov r1, r8
- strb r0, [r1]
- mov r1, r12
- strb r0, [r1]
- ldrb r3, [r5]
- movs r0, 0x58
- muls r0, r3
- adds r0, r7
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _080174EA
- ldrb r2, [r6]
- ldr r4, _08017518 @ =gBitTable
- ldr r1, _08017530 @ =gBattlePartyID
- lsls r0, r3, 1
- adds r0, r1
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r4
- ldr r0, [r0]
- ands r2, r0
- cmp r2, 0
- bne _080174EA
- ldr r0, _08017514 @ =gAbsentBankFlags
- ldrb r1, [r0]
- lsls r0, r3, 2
- adds r0, r4
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _080174EA
- b _080173C4
-_080174EA:
- ldrb r0, [r5]
- adds r0, 0x1
- strb r0, [r5]
- ldr r1, _08017510 @ =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bne _080174A8
- ldr r1, _0801750C @ =0x00016059
- add r1, r9
- movs r0, 0x3
- strb r0, [r1]
- b _080176A0
- .align 2, 0
-_08017508: .4byte 0x0001605a
-_0801750C: .4byte 0x00016059
-_08017510: .4byte gNoOfAllBanks
-_08017514: .4byte gAbsentBankFlags
-_08017518: .4byte gBitTable
-_0801751C: .4byte 0x02000000
-_08017520: .4byte gBank1
-_08017524: .4byte gBankTarget
-_08017528: .4byte gBattleMons
-_0801752C: .4byte 0x00016113
-_08017530: .4byte gBattlePartyID
-_08017534:
- ldr r0, _0801755C @ =gBank1
- ldrb r0, [r0]
- bl sub_8015740
- ldr r2, _08017560 @ =0x02000000
- ldr r0, _08017564 @ =0x0001605a
- adds r1, r2, r0
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldr r1, _08017568 @ =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bne _08017570
- ldr r0, _0801756C @ =0x00016059
- adds r1, r2, r0
- movs r0, 0x3
- b _0801769C
- .align 2, 0
-_0801755C: .4byte gBank1
-_08017560: .4byte 0x02000000
-_08017564: .4byte 0x0001605a
-_08017568: .4byte gNoOfAllBanks
-_0801756C: .4byte 0x00016059
-_08017570:
- ldr r0, _08017578 @ =0x00016059
- adds r1, r2, r0
- movs r0, 0x1
- b _0801769C
- .align 2, 0
-_08017578: .4byte 0x00016059
-_0801757C:
- ldr r1, _080175D8 @ =0x0001605a
- add r1, r9
- movs r0, 0
- strb r0, [r1]
- ldr r1, _080175DC @ =0x00016059
- add r1, r9
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_0801758E:
- ldr r7, _080175E0 @ =gBank1
- ldr r6, _080175E4 @ =gBankTarget
- ldr r1, _080175E8 @ =0x02000000
- mov r8, r1
- ldr r3, _080175D8 @ =0x0001605a
- add r3, r8
- ldr r5, _080175EC @ =gBattleMons
- ldr r4, _080175F0 @ =gBitTable
-_0801759E:
- ldrb r0, [r3]
- strb r0, [r6]
- strb r0, [r7]
- ldrb r2, [r3]
- movs r0, 0x58
- muls r0, r2
- adds r0, r5
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _080175C4
- ldr r0, _080175F4 @ =gAbsentBankFlags
- ldrb r1, [r0]
- lsls r0, r2, 2
- adds r0, r4
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _080175C4
- b _080173DC
-_080175C4:
- adds r0, r2, 0x1
- strb r0, [r3]
- ldr r1, _080175F8 @ =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- bne _0801759E
- b _08017612
- .align 2, 0
-_080175D8: .4byte 0x0001605a
-_080175DC: .4byte 0x00016059
-_080175E0: .4byte gBank1
-_080175E4: .4byte gBankTarget
-_080175E8: .4byte 0x02000000
-_080175EC: .4byte gBattleMons
-_080175F0: .4byte gBitTable
-_080175F4: .4byte gAbsentBankFlags
-_080175F8: .4byte gNoOfAllBanks
-_080175FC:
- ldr r0, _0801761C @ =0x0001605a
- add r0, r9
- ldrb r1, [r0]
- adds r1, 0x1
- strb r1, [r0]
- ldr r0, _08017620 @ =gNoOfAllBanks
- lsls r1, 24
- lsrs r1, 24
- ldrb r0, [r0]
- cmp r1, r0
- bne _08017628
-_08017612:
- ldr r1, _08017624 @ =0x00016059
- add r1, r9
- movs r0, 0x6
- strb r0, [r1]
- b _080176A0
- .align 2, 0
-_0801761C: .4byte 0x0001605a
-_08017620: .4byte gNoOfAllBanks
-_08017624: .4byte 0x00016059
-_08017628:
- ldr r1, _08017634 @ =0x00016059
- add r1, r9
- movs r0, 0x4
- strb r0, [r1]
- b _080176A0
- .align 2, 0
-_08017634: .4byte 0x00016059
-_08017638:
- movs r0, 0
- str r0, [sp]
- movs r0, 0x9
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _08017652
- b _080173EA
-_08017652:
- str r0, [sp]
- movs r0, 0xB
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _08017668
- b _080173EA
-_08017668:
- movs r0, 0x1
- movs r1, 0
- movs r2, 0x1
- bl ItemBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _0801767C
- b _080173EA
-_0801767C:
- str r0, [sp]
- movs r0, 0x6
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _08017692
- b _080173EA
-_08017692:
- ldr r2, _080176C0 @ =0x02000000
- ldr r0, _080176C4 @ =0x00016059
- adds r1, r2, r0
- ldrb r0, [r1]
- adds r0, 0x1
-_0801769C:
- strb r0, [r1]
- mov r9, r2
-_080176A0:
- ldr r0, _080176C4 @ =0x00016059
- add r0, r9
- ldrb r0, [r0]
- cmp r0, 0x7
- beq _080176AC
- b _080173FC
-_080176AC:
- movs r0, 0
-_080176AE:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080176C0: .4byte 0x02000000
-_080176C4: .4byte 0x00016059
- thumb_func_end sub_80173A4
-
- thumb_func_start b_clear_atk_up_if_hit_flag_unless_enraged
-b_clear_atk_up_if_hit_flag_unless_enraged: @ 80176C8
- push {r4-r6,lr}
- movs r3, 0
- ldr r0, _08017708 @ =gNoOfAllBanks
- adds r5, r0, 0
- ldrb r0, [r5]
- cmp r3, r0
- bge _08017700
- ldr r4, _0801770C @ =gChosenMovesByBanks
- movs r6, 0x80
- lsls r6, 16
- ldr r2, _08017710 @ =gUnknown_02024AD0
-_080176DE:
- ldr r1, [r2]
- adds r0, r1, 0
- ands r0, r6
- cmp r0, 0
- beq _080176F4
- ldrh r0, [r4]
- cmp r0, 0x63
- beq _080176F4
- ldr r0, _08017714 @ =0xff7fffff
- ands r1, r0
- str r1, [r2]
-_080176F4:
- adds r4, 0x2
- adds r2, 0x58
- adds r3, 0x1
- ldrb r0, [r5]
- cmp r3, r0
- blt _080176DE
-_08017700:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08017708: .4byte gNoOfAllBanks
-_0801770C: .4byte gChosenMovesByBanks
-_08017710: .4byte gUnknown_02024AD0
-_08017714: .4byte 0xff7fffff
- thumb_func_end b_clear_atk_up_if_hit_flag_unless_enraged
-
- thumb_func_start CantUseMove
-CantUseMove: @ 8017718
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- movs r0, 0
- mov r9, r0
- ldr r1, _08017734 @ =0x02016090
- mov r10, r1
- ldr r2, _08017738 @ =0xfffe9f70
- add r2, r10
- mov r8, r2
- b _08017746
- .align 2, 0
-_08017734: .4byte 0x02016090
-_08017738: .4byte 0xfffe9f70
-_0801773C:
- mov r4, r9
- cmp r4, 0
- beq _08017746
- bl _08017FAC
-_08017746:
- ldr r0, _08017760 @ =0x000160e7
- add r0, r8
- ldrb r0, [r0]
- cmp r0, 0xE
- bls _08017754
- bl _08017F9E
-_08017754:
- lsls r0, 2
- ldr r1, _08017764 @ =_08017768
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08017760: .4byte 0x000160e7
-_08017764: .4byte _08017768
- .align 2, 0
-_08017768:
- .4byte _080177A4
- .4byte _080177E4
- .4byte _08017920
- .4byte _080179D8
- .4byte _08017A50
- .4byte _08017AC8
- .4byte _08017B1C
- .4byte _08017B98
- .4byte _08017C1C
- .4byte _08017C60
- .4byte _08017D3C
- .4byte _08017DC0
- .4byte _08017E5C
- .4byte _08017F48
- .4byte _08017F9E
-_080177A4:
- ldr r1, _080177D0 @ =gBattleMons
- ldr r3, _080177D4 @ =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- ldr r1, _080177D8 @ =0xfdffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, _080177DC @ =gStatuses3
- ldrb r2, [r3]
- lsls r2, 2
- adds r2, r0
- ldr r0, [r2]
- ldr r1, _080177E0 @ =0xffffbfff
- ands r0, r1
- str r0, [r2]
- bl _08017F94
- .align 2, 0
-_080177D0: .4byte gBattleMons
-_080177D4: .4byte gBankAttacker
-_080177D8: .4byte 0xfdffffff
-_080177DC: .4byte gStatuses3
-_080177E0: .4byte 0xffffbfff
-_080177E4:
- ldr r7, _0801784C @ =gBattleMons
- ldr r4, _08017850 @ =gBankAttacker
- ldrb r1, [r4]
- movs r5, 0x58
- adds r0, r1, 0
- muls r0, r5
- adds r6, r7, 0
- adds r6, 0x4C
- adds r0, r6
- ldr r0, [r0]
- movs r2, 0x7
- mov r8, r2
- ands r0, r2
- cmp r0, 0
- bne _08017804
- b _08017D90
-_08017804:
- adds r0, r1, 0
- bl sub_8025A44
- lsls r0, 24
- cmp r0, 0
- beq _08017864
- ldrb r0, [r4]
- adds r2, r0, 0
- muls r2, r5
- adds r2, r6
- ldr r0, [r2]
- movs r1, 0x8
- negs r1, r1
- ands r0, r1
- str r0, [r2]
- ldrb r0, [r4]
- adds r2, r0, 0
- muls r2, r5
- adds r0, r7, 0
- adds r0, 0x50
- adds r2, r0
- ldr r0, [r2]
- ldr r1, _08017854 @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _08017858 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
- ldr r1, _0801785C @ =gBattlescriptCurrInstr
- ldr r0, _08017860 @ =gUnknown_081D94FB
- str r0, [r1]
- movs r4, 0x2
- mov r9, r4
- b _08017D90
- .align 2, 0
-_0801784C: .4byte gBattleMons
-_08017850: .4byte gBankAttacker
-_08017854: .4byte 0xf7ffffff
-_08017858: .4byte gBattleCommunication
-_0801785C: .4byte gBattlescriptCurrInstr
-_08017860: .4byte gUnknown_081D94FB
-_08017864:
- ldrb r0, [r4]
- adds r1, r0, 0
- muls r1, r5
- adds r0, r1, r7
- adds r0, 0x20
- ldrb r0, [r0]
- movs r3, 0x1
- cmp r0, 0x30
- bne _08017878
- movs r3, 0x2
-_08017878:
- adds r2, r1, r6
- ldr r1, [r2]
- adds r0, r1, 0
- mov r7, r8
- ands r0, r7
- cmp r0, r3
- bcs _08017890
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- b _08017894
-_08017890:
- subs r0, r1, r3
- str r0, [r2]
-_08017894:
- ldr r2, _080178D8 @ =gBattleMons
- ldr r0, _080178DC @ =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r1, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r4, [r0]
- movs r0, 0x7
- ands r4, r0
- cmp r4, 0
- beq _080178F0
- ldr r0, _080178E0 @ =gCurrentMove
- ldrh r0, [r0]
- cmp r0, 0xAD
- bne _080178B8
- b _08017D90
-_080178B8:
- cmp r0, 0xD6
- bne _080178BE
- b _08017D90
-_080178BE:
- ldr r1, _080178E4 @ =gBattlescriptCurrInstr
- ldr r0, _080178E8 @ =gUnknown_081D94EE
- str r0, [r1]
- ldr r2, _080178EC @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x2
- mov r9, r0
- b _08017D90
- .align 2, 0
-_080178D8: .4byte gBattleMons
-_080178DC: .4byte gBankAttacker
-_080178E0: .4byte gCurrentMove
-_080178E4: .4byte gBattlescriptCurrInstr
-_080178E8: .4byte gUnknown_081D94EE
-_080178EC: .4byte gHitMarker
-_080178F0:
- adds r2, 0x50
- adds r2, r1, r2
- ldr r0, [r2]
- ldr r1, _08017910 @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r0, _08017914 @ =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r1, _08017918 @ =gBattlescriptCurrInstr
- ldr r0, _0801791C @ =gUnknown_081D94FB
- str r0, [r1]
- movs r1, 0x2
- b _08017D8E
- .align 2, 0
-_08017910: .4byte 0xf7ffffff
-_08017914: .4byte gBattleCommunication
-_08017918: .4byte gBattlescriptCurrInstr
-_0801791C: .4byte gUnknown_081D94FB
-_08017920:
- ldr r1, _0801797C @ =gBattleMons
- ldr r7, _08017980 @ =gBankAttacker
- ldrb r0, [r7]
- movs r6, 0x58
- muls r0, r6
- adds r5, r1, 0
- adds r5, 0x4C
- adds r0, r5
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- bne _0801793C
- b _08017F94
-_0801793C:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x5
- bl __umodsi3
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0
- beq _080179A8
- ldr r2, _08017984 @ =gBattleMoves
- ldr r0, _08017988 @ =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x7D
- beq _08017998
- ldr r1, _0801798C @ =gBattlescriptCurrInstr
- ldr r0, _08017990 @ =gUnknown_081D9545
- str r0, [r1]
- ldr r2, _08017994 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 2
- orrs r0, r1
- str r0, [r2]
- b _080179C8
- .align 2, 0
-_0801797C: .4byte gBattleMons
-_08017980: .4byte gBankAttacker
-_08017984: .4byte gBattleMoves
-_08017988: .4byte gCurrentMove
-_0801798C: .4byte gBattlescriptCurrInstr
-_08017990: .4byte gUnknown_081D9545
-_08017994: .4byte gHitMarker
-_08017998:
- ldr r2, _080179A0 @ =0x02000000
- ldr r7, _080179A4 @ =0x000160e7
- adds r1, r2, r7
- b _08017D96
- .align 2, 0
-_080179A0: .4byte 0x02000000
-_080179A4: .4byte 0x000160e7
-_080179A8:
- ldrb r0, [r7]
- adds r2, r0, 0
- muls r2, r6
- adds r2, r5
- ldr r0, [r2]
- movs r1, 0x21
- negs r1, r1
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _080179CC @ =gBattlescriptCurrInstr
- ldr r0, _080179D0 @ =gUnknown_081D9552
- str r0, [r1]
- ldr r0, _080179D4 @ =gBattleCommunication
- strb r4, [r0, 0x5]
-_080179C8:
- movs r0, 0x2
- b _08017E3C
- .align 2, 0
-_080179CC: .4byte gBattlescriptCurrInstr
-_080179D0: .4byte gUnknown_081D9552
-_080179D4: .4byte gBattleCommunication
-_080179D8:
- ldr r1, _08017A30 @ =gBattleMons
- ldr r0, _08017A34 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x36
- beq _080179EE
- b _08017D90
-_080179EE:
- ldr r0, _08017A38 @ =gDisableStructs
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x18]
- lsls r0, 31
- cmp r0, 0
- bne _08017A02
- b _08017D90
-_08017A02:
- adds r0, r2, 0
- bl CancelMultiTurnMoves
- ldr r2, _08017A3C @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- ldr r1, _08017A40 @ =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- ldr r1, _08017A44 @ =gBattlescriptCurrInstr
- ldr r0, _08017A48 @ =gUnknown_081D9977
- str r0, [r1]
- ldr r2, _08017A4C @ =gBattleMoveFlags
- ldrb r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2]
- movs r2, 0x1
- mov r9, r2
- b _08017D90
- .align 2, 0
-_08017A30: .4byte gBattleMons
-_08017A34: .4byte gBankAttacker
-_08017A38: .4byte gDisableStructs
-_08017A3C: .4byte gHitMarker
-_08017A40: .4byte gBattleCommunication
-_08017A44: .4byte gBattlescriptCurrInstr
-_08017A48: .4byte gUnknown_081D9977
-_08017A4C: .4byte gBattleMoveFlags
-_08017A50:
- ldr r1, _08017AA4 @ =gBattleMons
- ldr r3, _08017AA8 @ =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x80
- lsls r0, 15
- ands r0, r1
- cmp r0, 0
- beq _08017A9C
- ldr r0, _08017AAC @ =0xffbfffff
- ands r1, r0
- str r1, [r2]
- ldr r2, _08017AB0 @ =gDisableStructs
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0
- strb r1, [r0, 0x19]
- ldrb r0, [r3]
- bl CancelMultiTurnMoves
- ldr r1, _08017AB4 @ =gBattlescriptCurrInstr
- ldr r0, _08017AB8 @ =gUnknown_081D7956
- str r0, [r1]
- ldr r2, _08017ABC @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r7, 0x1
- mov r9, r7
-_08017A9C:
- ldr r2, _08017AC0 @ =0x02000000
- ldr r0, _08017AC4 @ =0x000160e7
- adds r1, r2, r0
- b _08017D96
- .align 2, 0
-_08017AA4: .4byte gBattleMons
-_08017AA8: .4byte gBankAttacker
-_08017AAC: .4byte 0xffbfffff
-_08017AB0: .4byte gDisableStructs
-_08017AB4: .4byte gBattlescriptCurrInstr
-_08017AB8: .4byte gUnknown_081D7956
-_08017ABC: .4byte gHitMarker
-_08017AC0: .4byte 0x02000000
-_08017AC4: .4byte 0x000160e7
-_08017AC8:
- ldr r1, _08017B08 @ =gBattleMons
- ldr r3, _08017B0C @ =gBankAttacker
- ldrb r2, [r3]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- bne _08017AE2
- b _08017D90
-_08017AE2:
- movs r0, 0x9
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- ldr r0, _08017B10 @ =gProtectStructs
- ldrb r2, [r3]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2, 0x2]
- ldrb r0, [r3]
- bl CancelMultiTurnMoves
- ldr r1, _08017B14 @ =gBattlescriptCurrInstr
- ldr r0, _08017B18 @ =gUnknown_081D9573
- b _08017D7E
- .align 2, 0
-_08017B08: .4byte gBattleMons
-_08017B0C: .4byte gBankAttacker
-_08017B10: .4byte gProtectStructs
-_08017B14: .4byte gBattlescriptCurrInstr
-_08017B18: .4byte gUnknown_081D9573
-_08017B1C:
- ldr r0, _08017B74 @ =gDisableStructs
- ldr r3, _08017B78 @ =gBankAttacker
- ldrb r2, [r3]
- lsls r1, r2, 3
- subs r1, r2
- lsls r1, 2
- adds r1, r0
- ldr r0, _08017B7C @ =gCurrentMove
- ldrh r1, [r1, 0x4]
- ldrh r0, [r0]
- cmp r1, r0
- beq _08017B36
- b _08017D90
-_08017B36:
- cmp r1, 0
- bne _08017B3C
- b _08017D90
-_08017B3C:
- ldr r0, _08017B80 @ =gProtectStructs
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x1]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldr r0, _08017B84 @ =0x02000000
- ldrb r1, [r3]
- ldr r7, _08017B88 @ =0x00016003
- adds r0, r7
- strb r1, [r0]
- ldrb r0, [r3]
- bl CancelMultiTurnMoves
- ldr r1, _08017B8C @ =gBattlescriptCurrInstr
- ldr r0, _08017B90 @ =gUnknown_081D9139
- str r0, [r1]
- ldr r2, _08017B94 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x1
- mov r9, r0
- b _08017D90
- .align 2, 0
-_08017B74: .4byte gDisableStructs
-_08017B78: .4byte gBankAttacker
-_08017B7C: .4byte gCurrentMove
-_08017B80: .4byte gProtectStructs
-_08017B84: .4byte 0x02000000
-_08017B88: .4byte 0x00016003
-_08017B8C: .4byte gBattlescriptCurrInstr
-_08017B90: .4byte gUnknown_081D9139
-_08017B94: .4byte gHitMarker
-_08017B98:
- ldr r0, _08017BF4 @ =gDisableStructs
- ldr r4, _08017BF8 @ =gBankAttacker
- ldrb r3, [r4]
- lsls r1, r3, 3
- subs r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _08017BEC
- ldr r2, _08017BFC @ =gBattleMoves
- ldr r0, _08017C00 @ =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _08017BEC
- ldr r0, _08017C04 @ =gProtectStructs
- lsls r2, r3, 4
- adds r2, r0
- ldrb r0, [r2, 0x2]
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x2]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
- ldr r1, _08017C08 @ =gBattlescriptCurrInstr
- ldr r0, _08017C0C @ =gUnknown_081D938F
- str r0, [r1]
- ldr r2, _08017C10 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r7, 0x1
- mov r9, r7
-_08017BEC:
- ldr r2, _08017C14 @ =0x02000000
- ldr r0, _08017C18 @ =0x000160e7
- adds r1, r2, r0
- b _08017D96
- .align 2, 0
-_08017BF4: .4byte gDisableStructs
-_08017BF8: .4byte gBankAttacker
-_08017BFC: .4byte gBattleMoves
-_08017C00: .4byte gCurrentMove
-_08017C04: .4byte gProtectStructs
-_08017C08: .4byte gBattlescriptCurrInstr
-_08017C0C: .4byte gUnknown_081D938F
-_08017C10: .4byte gHitMarker
-_08017C14: .4byte 0x02000000
-_08017C18: .4byte 0x000160e7
-_08017C1C:
- ldr r4, _08017C4C @ =gBankAttacker
- ldrb r0, [r4]
- ldr r1, _08017C50 @ =gCurrentMove
- ldrh r1, [r1]
- bl sub_8015D5C
- lsls r0, 24
- cmp r0, 0
- bne _08017C30
- b _08017D90
-_08017C30:
- ldr r0, _08017C54 @ =gProtectStructs
- ldrb r2, [r4]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x1]
- movs r1, 0x20
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
- ldr r1, _08017C58 @ =gBattlescriptCurrInstr
- ldr r0, _08017C5C @ =gUnknown_081D9459
- b _08017D7E
- .align 2, 0
-_08017C4C: .4byte gBankAttacker
-_08017C50: .4byte gCurrentMove
-_08017C54: .4byte gProtectStructs
-_08017C58: .4byte gBattlescriptCurrInstr
-_08017C5C: .4byte gUnknown_081D9459
-_08017C60:
- ldr r7, _08017CAC @ =gBattleMons
- ldr r5, _08017CB0 @ =gBankAttacker
- ldrb r0, [r5]
- movs r6, 0x58
- muls r0, r6
- adds r4, r7, 0
- adds r4, 0x50
- adds r2, r0, r4
- ldr r1, [r2]
- movs r3, 0x7
- adds r0, r1, 0
- ands r0, r3
- cmp r0, 0
- bne _08017C7E
- b _08017F94
-_08017C7E:
- subs r0, r1, 0x1
- str r0, [r2]
- ldrb r0, [r5]
- muls r0, r6
- adds r0, r4
- ldr r0, [r0]
- ands r0, r3
- cmp r0, 0
- beq _08017D24
- bl Random
- movs r1, 0x1
- movs r2, 0x1
- ands r2, r0
- cmp r2, 0
- beq _08017CB8
- ldr r1, _08017CB4 @ =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- bl b_movescr_stack_push_cursor
- b _08017D02
- .align 2, 0
-_08017CAC: .4byte gBattleMons
-_08017CB0: .4byte gBankAttacker
-_08017CB4: .4byte gBattleCommunication
-_08017CB8:
- ldr r0, _08017D08 @ =gBattleCommunication
- movs r4, 0x1
- strb r1, [r0, 0x5]
- ldr r1, _08017D0C @ =gBankTarget
- ldrb r0, [r5]
- strb r0, [r1]
- ldrb r0, [r5]
- adds r1, r0, 0
- muls r1, r6
- adds r1, r7
- movs r0, 0x28
- str r0, [sp]
- str r2, [sp, 0x4]
- ldrb r0, [r5]
- str r0, [sp, 0x8]
- ldrb r0, [r5]
- str r0, [sp, 0xC]
- adds r0, r1, 0
- movs r2, 0x1
- movs r3, 0
- bl CalculateBaseDamage
- ldr r1, _08017D10 @ =gBattleMoveDamage
- str r0, [r1]
- ldr r0, _08017D14 @ =gProtectStructs
- ldrb r1, [r5]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- orrs r0, r4
- strb r0, [r1, 0x1]
- ldr r2, _08017D18 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
-_08017D02:
- ldr r1, _08017D1C @ =gBattlescriptCurrInstr
- ldr r0, _08017D20 @ =gUnknown_081D9595
- b _08017D2C
- .align 2, 0
-_08017D08: .4byte gBattleCommunication
-_08017D0C: .4byte gBankTarget
-_08017D10: .4byte gBattleMoveDamage
-_08017D14: .4byte gProtectStructs
-_08017D18: .4byte gHitMarker
-_08017D1C: .4byte gBattlescriptCurrInstr
-_08017D20: .4byte gUnknown_081D9595
-_08017D24:
- bl b_movescr_stack_push_cursor
- ldr r1, _08017D34 @ =gBattlescriptCurrInstr
- ldr r0, _08017D38 @ =gUnknown_081D95D4
-_08017D2C:
- str r0, [r1]
- movs r7, 0x1
- b _08017F8E
- .align 2, 0
-_08017D34: .4byte gBattlescriptCurrInstr
-_08017D38: .4byte gUnknown_081D95D4
-_08017D3C:
- ldr r1, _08017DA0 @ =gBattleMons
- ldr r4, _08017DA4 @ =gBankAttacker
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08017D90
- bl Random
- lsls r0, 16
- movs r1, 0xC0
- lsls r1, 10
- ands r1, r0
- cmp r1, 0
- bne _08017D90
- ldr r0, _08017DA8 @ =gProtectStructs
- ldrb r2, [r4]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
- ldr r1, _08017DAC @ =gBattlescriptCurrInstr
- ldr r0, _08017DB0 @ =gUnknown_081D9566
-_08017D7E:
- str r0, [r1]
- ldr r2, _08017DB4 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- movs r1, 0x1
-_08017D8E:
- mov r9, r1
-_08017D90:
- ldr r2, _08017DB8 @ =0x02000000
- ldr r4, _08017DBC @ =0x000160e7
- adds r1, r2, r4
-_08017D96:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r8, r2
- b _08017F9E
- .align 2, 0
-_08017DA0: .4byte gBattleMons
-_08017DA4: .4byte gBankAttacker
-_08017DA8: .4byte gProtectStructs
-_08017DAC: .4byte gBattlescriptCurrInstr
-_08017DB0: .4byte gUnknown_081D9566
-_08017DB4: .4byte gHitMarker
-_08017DB8: .4byte 0x02000000
-_08017DBC: .4byte 0x000160e7
-_08017DC0:
- ldr r1, _08017DFC @ =gBattleMons
- ldr r4, _08017E00 @ =gBankAttacker
- ldrb r2, [r4]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r1, [r0]
- movs r0, 0xF0
- lsls r0, 12
- ands r1, r0
- cmp r1, 0
- bne _08017DDC
- b _08017F94
-_08017DDC:
- lsrs r0, r1, 16
- bl CountTrailingZeroBits
- ldr r1, _08017E04 @ =0x02000000
- ldr r7, _08017E08 @ =0x00016003
- adds r1, r7
- strb r0, [r1]
- bl Random
- movs r1, 0x1
- ands r1, r0
- cmp r1, 0
- beq _08017E0C
- bl b_movescr_stack_push_cursor
- b _08017E34
- .align 2, 0
-_08017DFC: .4byte gBattleMons
-_08017E00: .4byte gBankAttacker
-_08017E04: .4byte 0x02000000
-_08017E08: .4byte 0x00016003
-_08017E0C:
- ldr r0, _08017E44 @ =gUnknown_081D9608
- bl b_movescr_stack_push
- ldr r2, _08017E48 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
- orrs r0, r1
- str r0, [r2]
- ldr r0, _08017E4C @ =gProtectStructs
- ldrb r2, [r4]
- lsls r2, 4
- adds r2, r0
- ldrb r0, [r2, 0x1]
- movs r1, 0x40
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r0, [r4]
- bl CancelMultiTurnMoves
-_08017E34:
- ldr r1, _08017E50 @ =gBattlescriptCurrInstr
- ldr r0, _08017E54 @ =gUnknown_081D95FB
- str r0, [r1]
- movs r0, 0x1
-_08017E3C:
- mov r9, r0
- ldr r1, _08017E58 @ =0x02000000
- mov r8, r1
- b _08017F94
- .align 2, 0
-_08017E44: .4byte gUnknown_081D9608
-_08017E48: .4byte gHitMarker
-_08017E4C: .4byte gProtectStructs
-_08017E50: .4byte gBattlescriptCurrInstr
-_08017E54: .4byte gUnknown_081D95FB
-_08017E58: .4byte 0x02000000
-_08017E5C:
- ldr r1, _08017E98 @ =gBattleMons
- ldr r6, _08017E9C @ =gBankAttacker
- ldrb r0, [r6]
- movs r5, 0x58
- muls r0, r5
- adds r1, 0x50
- adds r3, r0, r1
- ldr r2, [r3]
- movs r4, 0xC0
- lsls r4, 2
- adds r0, r2, 0
- ands r0, r4
- cmp r0, 0
- bne _08017E7A
- b _08017F94
-_08017E7A:
- ldr r7, _08017EA0 @ =0xffffff00
- adds r0, r2, r7
- str r0, [r3]
- ldrb r0, [r6]
- muls r0, r5
- adds r1, r0, r1
- ldr r2, [r1]
- adds r0, r2, 0
- ands r0, r4
- cmp r0, 0
- beq _08017EAC
- ldr r1, _08017EA4 @ =gBattlescriptCurrInstr
- ldr r0, _08017EA8 @ =gUnknown_081D90A7
- b _08017F38
- .align 2, 0
-_08017E98: .4byte gBattleMons
-_08017E9C: .4byte gBankAttacker
-_08017EA0: .4byte 0xffffff00
-_08017EA4: .4byte gBattlescriptCurrInstr
-_08017EA8: .4byte gUnknown_081D90A7
-_08017EAC:
- ldr r0, _08017F0C @ =0xffffefff
- ands r2, r0
- str r2, [r1]
- ldr r2, _08017F10 @ =gTakenDmg
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- cmp r0, 0
- beq _08017F34
- ldr r1, _08017F14 @ =gCurrentMove
- movs r0, 0x75
- strh r0, [r1]
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- lsls r0, 1
- mov r1, r10
- str r0, [r1]
- ldr r4, _08017F18 @ =gBankTarget
- ldr r1, _08017F1C @ =gTakenDmgBanks
- ldrb r0, [r6]
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r4]
- ldr r0, _08017F20 @ =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, _08017F24 @ =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08017EFE
- movs r0, 0x75
- movs r1, 0x1
- bl sub_801B5C0
- strb r0, [r4]
-_08017EFE:
- ldr r1, _08017F28 @ =gBattlescriptCurrInstr
- ldr r0, _08017F2C @ =gUnknown_081D90B2
- str r0, [r1]
- ldr r2, _08017F30 @ =0x02000000
- mov r8, r2
- b _08017F3A
- .align 2, 0
-_08017F0C: .4byte 0xffffefff
-_08017F10: .4byte gTakenDmg
-_08017F14: .4byte gCurrentMove
-_08017F18: .4byte gBankTarget
-_08017F1C: .4byte gTakenDmgBanks
-_08017F20: .4byte gAbsentBankFlags
-_08017F24: .4byte gBitTable
-_08017F28: .4byte gBattlescriptCurrInstr
-_08017F2C: .4byte gUnknown_081D90B2
-_08017F30: .4byte 0x02000000
-_08017F34:
- ldr r1, _08017F40 @ =gBattlescriptCurrInstr
- ldr r0, _08017F44 @ =gUnknown_081D90F1
-_08017F38:
- str r0, [r1]
-_08017F3A:
- movs r4, 0x1
- mov r9, r4
- b _08017F94
- .align 2, 0
-_08017F40: .4byte gBattlescriptCurrInstr
-_08017F44: .4byte gUnknown_081D90F1
-_08017F48:
- ldr r1, _08017FEC @ =gBattleMons
- ldr r0, _08017FF0 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x4C
- adds r4, r0, r1
- ldr r3, [r4]
- movs r0, 0x20
- ands r0, r3
- cmp r0, 0
- beq _08017F94
- ldr r2, _08017FF4 @ =gBattleMoves
- ldr r0, _08017FF8 @ =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x7D
- bne _08017F8C
- movs r0, 0x21
- negs r0, r0
- ands r3, r0
- str r3, [r4]
- bl b_movescr_stack_push_cursor
- ldr r1, _08017FFC @ =gBattlescriptCurrInstr
- ldr r0, _08018000 @ =gUnknown_081D9552
- str r0, [r1]
- ldr r1, _08018004 @ =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x5]
-_08017F8C:
- movs r7, 0x2
-_08017F8E:
- mov r9, r7
- ldr r0, _08018008 @ =0x02000000
- mov r8, r0
-_08017F94:
- ldr r1, _0801800C @ =0x000160e7
- add r1, r8
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_08017F9E:
- ldr r0, _0801800C @ =0x000160e7
- add r0, r8
- ldrb r0, [r0]
- cmp r0, 0xE
- beq _08017FAC
- bl _0801773C
-_08017FAC:
- mov r1, r9
- cmp r1, 0x2
- bne _08017FD8
- ldr r4, _08018010 @ =gActiveBank
- ldr r0, _08017FF0 @ =gBankAttacker
- ldrb r0, [r0]
- strb r0, [r4]
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- ldr r1, _08018014 @ =gUnknown_02024ACC
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
-_08017FD8:
- mov r0, r9
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08017FEC: .4byte gBattleMons
-_08017FF0: .4byte gBankAttacker
-_08017FF4: .4byte gBattleMoves
-_08017FF8: .4byte gCurrentMove
-_08017FFC: .4byte gBattlescriptCurrInstr
-_08018000: .4byte gUnknown_081D9552
-_08018004: .4byte gBattleCommunication
-_08018008: .4byte 0x02000000
-_0801800C: .4byte 0x000160e7
-_08018010: .4byte gActiveBank
-_08018014: .4byte gUnknown_02024ACC
- thumb_func_end CantUseMove
-
- thumb_func_start sub_8018018
-sub_8018018: @ 8018018
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r3, r4, 0
- lsls r1, 24
- lsrs r1, 24
- mov r10, r1
- lsls r2, 24
- lsrs r2, 24
- mov r9, r2
- ldr r0, _08018044 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08018048
- movs r0, 0
- b _08018198
- .align 2, 0
-_08018044: .4byte gBattleTypeFlags
-_08018048:
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080180D4
- adds r0, r4, 0
- bl sub_803FC34
- lsls r0, 24
- lsrs r7, r0, 24
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- ldr r1, _080180CC @ =gEnemyParty
- mov r8, r1
- cmp r0, 0
- bne _0801806E
- ldr r2, _080180D0 @ =gPlayerParty
- mov r8, r2
-_0801806E:
- adds r0, r7, 0
- bl sub_803FBFC
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 1
- adds r5, r0, r6
- adds r0, r5, 0x3
- cmp r5, r0
- bge _080180BA
- adds r7, r0, 0
-_08018084:
- movs r0, 0x64
- muls r0, r5
- mov r1, r8
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _080180B4
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _080180B4
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- bne _080180BA
-_080180B4:
- adds r5, 0x1
- cmp r5, r7
- blt _08018084
-_080180BA:
- movs r1, 0
- lsls r0, r6, 1
- adds r0, r6
- adds r0, 0x3
- cmp r5, r0
- bne _080180C8
- movs r1, 0x1
-_080180C8:
- adds r0, r1, 0
- b _08018198
- .align 2, 0
-_080180CC: .4byte gEnemyParty
-_080180D0: .4byte gPlayerParty
-_080180D4:
- adds r0, r3, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08018100
- movs r0, 0x1
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r7, r0, 24
- movs r0, 0x3
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r2, _080180FC @ =gEnemyParty
- mov r8, r2
- b _08018118
- .align 2, 0
-_080180FC: .4byte gEnemyParty
-_08018100:
- movs r0, 0
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r7, r0, 24
- movs r0, 0x2
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, _080181A8 @ =gPlayerParty
- mov r8, r0
-_08018118:
- mov r1, r10
- cmp r1, 0x6
- bne _08018128
- ldr r1, _080181AC @ =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrb r0, [r0]
- mov r10, r0
-_08018128:
- mov r2, r9
- cmp r2, 0x6
- bne _08018138
- ldr r1, _080181AC @ =gBattlePartyID
- lsls r0, r6, 1
- adds r0, r1
- ldrb r0, [r0]
- mov r9, r0
-_08018138:
- movs r5, 0
-_0801813A:
- movs r0, 0x64
- muls r0, r5
- mov r1, r8
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0801818A
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- cmp r0, 0
- beq _0801818A
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _0801818A
- cmp r5, r10
- beq _0801818A
- cmp r5, r9
- beq _0801818A
- ldr r1, _080181B0 @ =0x02000000
- ldr r2, _080181B4 @ =0x00016068
- adds r0, r7, r2
- adds r0, r1
- ldrb r0, [r0]
- cmp r5, r0
- beq _0801818A
- adds r0, r6, r2
- adds r0, r1
- ldrb r0, [r0]
- cmp r5, r0
- bne _08018190
-_0801818A:
- adds r5, 0x1
- cmp r5, 0x5
- ble _0801813A
-_08018190:
- movs r0, 0
- cmp r5, 0x6
- bne _08018198
- movs r0, 0x1
-_08018198:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080181A8: .4byte gPlayerParty
-_080181AC: .4byte gBattlePartyID
-_080181B0: .4byte 0x02000000
-_080181B4: .4byte 0x00016068
- thumb_func_end sub_8018018
-
- thumb_func_start castform_switch
-castform_switch: @ 80181B8
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r6, r0, 24
- movs r5, 0
- ldr r1, _08018228 @ =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r4, r0, r1
- ldrh r1, [r4]
- ldr r0, _0801822C @ =SPECIES_CASTFORM
- cmp r1, r0
- bne _0801825C
- adds r0, r4, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x3B
- bne _0801825C
- ldrh r0, [r4, 0x28]
- cmp r0, 0
- beq _0801825C
- str r5, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _0801820A
- str r5, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _08018230
-_0801820A:
- adds r2, r4, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0
- beq _08018230
- adds r1, r4, 0
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0
- beq _08018230
- strb r5, [r2]
- strb r5, [r1]
- movs r0, 0x1
- b _08018314
- .align 2, 0
-_08018228: .4byte gBattleMons
-_0801822C: .4byte SPECIES_CASTFORM
-_08018230:
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- bne _0801825C
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _08018260
-_0801825C:
- movs r0, 0
- b _08018314
-_08018260:
- ldr r1, _0801831C @ =gBattleWeather
- ldrh r0, [r1]
- movs r2, 0xE7
- ands r2, r0
- adds r4, r1, 0
- cmp r2, 0
- bne _0801828E
- ldr r1, _08018320 @ =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r1, r0, r1
- adds r3, r1, 0
- adds r3, 0x21
- ldrb r0, [r3]
- cmp r0, 0
- beq _0801828E
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0
- beq _0801828E
- strb r2, [r3]
- strb r2, [r1]
- movs r5, 0x1
-_0801828E:
- ldrh r1, [r4]
- movs r0, 0x60
- ands r0, r1
- cmp r0, 0
- beq _080182BA
- ldr r1, _08018320 @ =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r1, r0, r1
- adds r2, r1, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0xA
- beq _080182BA
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0xA
- beq _080182BA
- movs r0, 0xA
- strb r0, [r2]
- strb r0, [r1]
- movs r5, 0x2
-_080182BA:
- ldrh r1, [r4]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- beq _080182E6
- ldr r1, _08018320 @ =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r1, r0, r1
- adds r2, r1, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0xB
- beq _080182E6
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0xB
- beq _080182E6
- movs r0, 0xB
- strb r0, [r2]
- strb r0, [r1]
- movs r5, 0x3
-_080182E6:
- ldrh r1, [r4]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08018312
- ldr r1, _08018320 @ =gBattleMons
- movs r0, 0x58
- muls r0, r6
- adds r1, r0, r1
- adds r2, r1, 0
- adds r2, 0x21
- ldrb r0, [r2]
- cmp r0, 0xF
- beq _08018312
- adds r1, 0x22
- ldrb r0, [r1]
- cmp r0, 0xF
- beq _08018312
- movs r0, 0xF
- strb r0, [r2]
- strb r0, [r1]
- movs r5, 0x4
-_08018312:
- adds r0, r5, 0
-_08018314:
- add sp, 0x4
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0801831C: .4byte gBattleWeather
-_08018320: .4byte gBattleMons
- thumb_func_end castform_switch
-
- thumb_func_start AbilityBattleEffects
-AbilityBattleEffects: @ 8018324
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x28
- ldr r4, [sp, 0x48]
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x4]
- lsls r1, 24
- lsrs r1, 24
- mov r10, r1
- lsls r2, 24
- lsrs r6, r2, 24
- lsls r3, 24
- lsrs r3, 24
- mov r8, r3
- lsls r4, 16
- lsrs r4, 16
- movs r0, 0
- mov r9, r0
- ldr r5, _08018380 @ =gBankAttacker
- ldr r1, _08018384 @ =gNoOfAllBanks
- ldrb r0, [r5]
- ldrb r1, [r1]
- cmp r0, r1
- bcc _08018360
- mov r1, r10
- strb r1, [r5]
-_08018360:
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08018390
- ldr r1, _08018388 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _0801838C @ =gPlayerParty
- b _080183A0
- .align 2, 0
-_08018380: .4byte gBankAttacker
-_08018384: .4byte gNoOfAllBanks
-_08018388: .4byte gBattlePartyID
-_0801838C: .4byte gPlayerParty
-_08018390:
- ldr r1, _080183D0 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _080183D4 @ =gEnemyParty
-_080183A0:
- adds r7, r1, r0
- ldr r5, _080183D8 @ =gBankTarget
- ldr r1, _080183DC @ =gNoOfAllBanks
- ldrb r0, [r5]
- ldrb r1, [r1]
- cmp r0, r1
- bcc _080183B2
- mov r2, r10
- strb r2, [r5]
-_080183B2:
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080183E4
- ldr r1, _080183D0 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _080183E0 @ =gPlayerParty
- b _080183F4
- .align 2, 0
-_080183D0: .4byte gBattlePartyID
-_080183D4: .4byte gEnemyParty
-_080183D8: .4byte gBankTarget
-_080183DC: .4byte gNoOfAllBanks
-_080183E0: .4byte gPlayerParty
-_080183E4:
- ldr r1, _08018444 @ =gBattlePartyID
- ldrb r0, [r5]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _08018448 @ =gEnemyParty
-_080183F4:
- adds r5, r1, r0
- adds r0, r7, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- str r0, [sp, 0x8]
- adds r0, r7, 0
- movs r1, 0
- bl GetMonData
- str r0, [sp, 0x10]
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- str r0, [sp, 0xC]
- adds r0, r5, 0
- movs r1, 0
- bl GetMonData
- str r0, [sp, 0x14]
- ldr r0, _0801844C @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08018436
- bl _08019F92
-_08018436:
- mov r3, r8
- cmp r3, 0
- beq _08018454
- ldr r0, _08018450 @ =gLastUsedAbility
- strb r3, [r0]
- mov r8, r0
- b _0801846A
- .align 2, 0
-_08018444: .4byte gBattlePartyID
-_08018448: .4byte gEnemyParty
-_0801844C: .4byte gBattleTypeFlags
-_08018450: .4byte gLastUsedAbility
-_08018454:
- ldr r2, _08018474 @ =gLastUsedAbility
- ldr r1, _08018478 @ =gBattleMons
- movs r0, 0x58
- mov r5, r10
- muls r5, r0
- adds r0, r5, 0
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- strb r0, [r2]
- mov r8, r2
-_0801846A:
- cmp r4, 0
- beq _0801847C
- adds r3, r4, 0
- b _08018480
- .align 2, 0
-_08018474: .4byte gLastUsedAbility
-_08018478: .4byte gBattleMons
-_0801847C:
- ldr r0, _08018494 @ =gCurrentMove
- ldrh r3, [r0]
-_08018480:
- ldr r1, _08018498 @ =0x02000000
- ldr r2, _0801849C @ =0x0001601c
- adds r0, r1, r2
- ldrb r0, [r0]
- adds r7, r1, 0
- cmp r0, 0
- beq _080184A0
- movs r4, 0x3F
- ands r4, r0
- b _080184AC
- .align 2, 0
-_08018494: .4byte gCurrentMove
-_08018498: .4byte 0x02000000
-_0801849C: .4byte 0x0001601c
-_080184A0:
- ldr r1, _080184C0 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r4, [r0, 0x2]
-_080184AC:
- ldr r5, [sp, 0x4]
- cmp r5, 0x13
- bls _080184B6
- bl _08019F76
-_080184B6:
- lsls r0, r5, 2
- ldr r1, _080184C4 @ =_080184C8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080184C0: .4byte gBattleMoves
-_080184C4: .4byte _080184C8
- .align 2, 0
-_080184C8:
- .4byte _08018518
- .4byte _08018814
- .4byte _08018A40
- .4byte _08018AD8
- .4byte _08018CF0
- .4byte _08019448
- .4byte _080197B4
- .4byte _08019804
- .4byte _08019880
- .4byte _080198FC
- .4byte _08019B1C
- .4byte _08019940
- .4byte _08019B60
- .4byte _08019BBC
- .4byte _08019C18
- .4byte _08019D18
- .4byte _08019D5C
- .4byte _08019DB8
- .4byte _08019F44
- .4byte _08019CD4
-_08018518:
- ldr r2, _0801854C @ =gBankAttacker
- ldr r0, _08018550 @ =gNoOfAllBanks
- ldrb r1, [r2]
- adds r5, r0, 0
- ldrb r0, [r5]
- cmp r1, r0
- bcc _0801852A
- mov r1, r10
- strb r1, [r2]
-_0801852A:
- mov r2, r8
- ldrb r0, [r2]
- cmp r0, 0x2D
- bne _08018534
- b _080186B8
-_08018534:
- cmp r0, 0x2D
- bgt _08018564
- cmp r0, 0xD
- bne _0801853E
- b _080187DC
-_0801853E:
- cmp r0, 0xD
- bgt _08018554
- cmp r0, 0x2
- bne _08018548
- b _08018680
-_08018548:
- bl _08019F76
- .align 2, 0
-_0801854C: .4byte gBankAttacker
-_08018550: .4byte gNoOfAllBanks
-_08018554:
- cmp r0, 0x16
- bne _0801855A
- b _08018728
-_0801855A:
- cmp r0, 0x24
- bne _08018560
- b _080187A0
-_08018560:
- bl _08019F76
-_08018564:
- cmp r0, 0x46
- bne _0801856A
- b _080186F0
-_0801856A:
- cmp r0, 0x46
- bgt _08018578
- cmp r0, 0x3B
- bne _08018574
- b _0801875C
-_08018574:
- bl _08019F76
-_08018578:
- cmp r0, 0x4D
- bne _0801857E
- b _080187DC
-_0801857E:
- cmp r0, 0xFF
- beq _08018586
- bl _08019F76
-_08018586:
- bl weather_get_current
- lsls r0, 24
- lsrs r0, 24
- subs r0, 0x3
- cmp r0, 0xA
- bhi _0801864C
- lsls r0, 2
- ldr r1, _080185A0 @ =_080185A4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080185A0: .4byte _080185A4
- .align 2, 0
-_080185A4:
- .4byte _080185D0
- .4byte _0801864C
- .4byte _080185D0
- .4byte _0801864C
- .4byte _0801864C
- .4byte _080185F8
- .4byte _0801864C
- .4byte _0801864C
- .4byte _0801864C
- .4byte _08018620
- .4byte _080185D0
-_080185D0:
- ldr r2, _080185EC @ =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801864C
- movs r0, 0x5
- strh r0, [r2]
- ldr r0, _080185F0 @ =0x02000000
- ldr r3, _080185F4 @ =0x000160a4
- adds r2, r0, r3
- movs r1, 0xA
- b _08018638
- .align 2, 0
-_080185EC: .4byte gBattleWeather
-_080185F0: .4byte 0x02000000
-_080185F4: .4byte 0x000160a4
-_080185F8:
- ldr r3, _08018614 @ =gBattleWeather
- ldrh r1, [r3]
- movs r2, 0x18
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _0801864C
- strh r2, [r3]
- ldr r0, _08018618 @ =0x02000000
- ldr r3, _0801861C @ =0x000160a4
- adds r2, r0, r3
- movs r1, 0xC
- b _08018638
- .align 2, 0
-_08018614: .4byte gBattleWeather
-_08018618: .4byte 0x02000000
-_0801861C: .4byte 0x000160a4
-_08018620:
- ldr r3, _08018668 @ =gBattleWeather
- ldrh r1, [r3]
- movs r2, 0x60
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _0801864C
- strh r2, [r3]
- ldr r0, _0801866C @ =0x02000000
- ldr r3, _08018670 @ =0x000160a4
- adds r2, r0, r3
- movs r1, 0xB
-_08018638:
- strb r1, [r2]
- ldr r5, _08018674 @ =0x00016003
- adds r0, r5
- mov r1, r10
- strb r1, [r0]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_0801864C:
- mov r2, r9
- cmp r2, 0
- bne _08018656
- bl _08019F92
-_08018656:
- bl weather_get_current
- ldr r1, _08018678 @ =gBattleCommunication
- strb r0, [r1, 0x5]
- ldr r0, _0801867C @ =gUnknown_081D901D
- bl b_push_move_exec
- bl _08019F76
- .align 2, 0
-_08018668: .4byte gBattleWeather
-_0801866C: .4byte 0x02000000
-_08018670: .4byte 0x000160a4
-_08018674: .4byte 0x00016003
-_08018678: .4byte gBattleCommunication
-_0801867C: .4byte gUnknown_081D901D
-_08018680:
- ldr r2, _080186A8 @ =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08018690
- bl _08019F76
-_08018690:
- movs r0, 0x5
- strh r0, [r2]
- ldr r0, _080186AC @ =gUnknown_081D9704
- bl b_push_move_exec
- ldr r0, _080186B0 @ =0x02000000
- ldr r3, _080186B4 @ =0x00016003
- adds r0, r3
- mov r5, r10
- strb r5, [r0]
- bl _08019F22
- .align 2, 0
-_080186A8: .4byte gBattleWeather
-_080186AC: .4byte gUnknown_081D9704
-_080186B0: .4byte 0x02000000
-_080186B4: .4byte 0x00016003
-_080186B8:
- ldr r2, _080186E0 @ =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080186C8
- bl _08019F76
-_080186C8:
- movs r0, 0x18
- strh r0, [r2]
- ldr r0, _080186E4 @ =gUnknown_081D9744
- bl b_push_move_exec
- ldr r0, _080186E8 @ =0x02000000
- ldr r1, _080186EC @ =0x00016003
- adds r0, r1
- mov r2, r10
- strb r2, [r0]
- bl _08019F22
- .align 2, 0
-_080186E0: .4byte gBattleWeather
-_080186E4: .4byte gUnknown_081D9744
-_080186E8: .4byte 0x02000000
-_080186EC: .4byte 0x00016003
-_080186F0:
- ldr r2, _08018718 @ =gBattleWeather
- ldrh r1, [r2]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08018700
- bl _08019F76
-_08018700:
- movs r0, 0x60
- strh r0, [r2]
- ldr r0, _0801871C @ =gUnknown_081D97FE
- bl b_push_move_exec
- ldr r0, _08018720 @ =0x02000000
- ldr r3, _08018724 @ =0x00016003
- adds r0, r3
- mov r5, r10
- strb r5, [r0]
- bl _08019F22
- .align 2, 0
-_08018718: .4byte gBattleWeather
-_0801871C: .4byte gUnknown_081D97FE
-_08018720: .4byte 0x02000000
-_08018724: .4byte 0x00016003
-_08018728:
- ldr r0, _08018754 @ =gSpecialStatuses
- mov r1, r10
- lsls r2, r1, 2
- adds r1, r2, r1
- lsls r1, 2
- adds r3, r1, r0
- ldrb r0, [r3]
- lsls r0, 28
- cmp r0, 0
- bge _08018740
- bl _08019F76
-_08018740:
- ldr r1, _08018758 @ =gStatuses3
- adds r1, r2, r1
- ldr r0, [r1]
- movs r2, 0x80
- lsls r2, 12
- orrs r0, r2
- str r0, [r1]
- ldrb r0, [r3]
- movs r1, 0x8
- b _080187CA
- .align 2, 0
-_08018754: .4byte gSpecialStatuses
-_08018758: .4byte gStatuses3
-_0801875C:
- mov r0, r10
- bl castform_switch
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- cmp r0, 0
- bne _08018770
- bl _08019F92
-_08018770:
- ldr r0, _08018790 @ =gUnknown_081D977D
- bl b_push_move_exec
- ldr r0, _08018794 @ =0x02000000
- ldr r2, _08018798 @ =0x00016003
- adds r1, r0, r2
- mov r3, r10
- strb r3, [r1]
- mov r1, r9
- subs r1, 0x1
- ldr r5, _0801879C @ =0x0001609b
- adds r0, r5
- strb r1, [r0]
- bl _08019F76
- .align 2, 0
-_08018790: .4byte gUnknown_081D977D
-_08018794: .4byte 0x02000000
-_08018798: .4byte 0x00016003
-_0801879C: .4byte 0x0001609b
-_080187A0:
- ldr r0, _080187D4 @ =gSpecialStatuses
- mov r1, r10
- lsls r2, r1, 2
- adds r1, r2, r1
- lsls r1, 2
- adds r3, r1, r0
- ldrb r0, [r3]
- lsls r0, 27
- cmp r0, 0
- bge _080187B8
- bl _08019F76
-_080187B8:
- ldr r1, _080187D8 @ =gStatuses3
- adds r1, r2, r1
- ldr r0, [r1]
- movs r2, 0x80
- lsls r2, 13
- orrs r0, r2
- str r0, [r1]
- ldrb r0, [r3]
- movs r1, 0x10
-_080187CA:
- orrs r0, r1
- strb r0, [r3]
- bl _08019F76
- .align 2, 0
-_080187D4: .4byte gSpecialStatuses
-_080187D8: .4byte gStatuses3
-_080187DC:
- movs r6, 0
- ldrb r5, [r5]
- cmp r6, r5
- bcc _080187E8
- bl _08019F76
-_080187E8:
- adds r0, r6, 0
- bl castform_switch
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- cmp r0, 0
- beq _080187FC
- bl _08019E14
-_080187FC:
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, _08018810 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r6, r0
- bcc _080187E8
- bl _08019F76
- .align 2, 0
-_08018810: .4byte gNoOfAllBanks
-_08018814:
- ldr r2, _08018844 @ =gBattleMons
- movs r0, 0x58
- mov r1, r10
- muls r1, r0
- adds r4, r1, r2
- ldrh r0, [r4, 0x28]
- cmp r0, 0
- bne _08018828
- bl _08019F76
-_08018828:
- ldr r0, _08018848 @ =gBankAttacker
- mov r3, r10
- strb r3, [r0]
- mov r3, r8
- ldrb r5, [r3]
- cmp r5, 0x2C
- beq _0801885A
- cmp r5, 0x2C
- bgt _0801884C
- cmp r5, 0x3
- bne _08018840
- b _080189B8
-_08018840:
- bl _08019F76
- .align 2, 0
-_08018844: .4byte gBattleMons
-_08018848: .4byte gBankAttacker
-_0801884C:
- cmp r5, 0x36
- bne _08018852
- b _08018A18
-_08018852:
- cmp r5, 0x3D
- beq _080188DC
- bl _08019F76
-_0801885A:
- movs r0, 0
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0xD
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _08018876
- bl _08019F76
-_08018876:
- str r0, [sp]
- movs r0, 0x13
- movs r1, 0
- movs r2, 0x4D
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- beq _0801888E
- bl _08019F76
-_0801888E:
- ldr r0, _080188D0 @ =gBattleWeather
- ldrh r1, [r0]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801889E
- bl _08019F76
-_0801889E:
- ldrh r0, [r4, 0x2C]
- ldrh r1, [r4, 0x28]
- cmp r0, r1
- bhi _080188AA
- bl _08019F76
-_080188AA:
- mov r2, r8
- strb r5, [r2]
- ldr r0, _080188D4 @ =gUnknown_081D9730
- bl b_push_move_exec
- ldr r1, _080188D8 @ =gBattleMoveDamage
- ldrh r0, [r4, 0x2C]
- lsrs r0, 4
- str r0, [r1]
- cmp r0, 0
- bne _080188C4
- movs r0, 0x1
- str r0, [r1]
-_080188C4:
- ldr r0, [r1]
- negs r0, r0
- str r0, [r1]
- bl _08019F22
- .align 2, 0
-_080188D0: .4byte gBattleWeather
-_080188D4: .4byte gUnknown_081D9730
-_080188D8: .4byte gBattleMoveDamage
-_080188DC:
- adds r0, r2, 0
- adds r0, 0x4C
- adds r5, r1, r0
- ldrb r0, [r5]
- cmp r0, 0
- bne _080188EC
- bl _08019F76
-_080188EC:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0
- beq _08018906
- bl _08019F76
-_08018906:
- ldr r0, [r5]
- movs r1, 0x88
- ands r0, r1
- cmp r0, 0
- beq _08018918
- ldr r0, _08018990 @ =gBattleTextBuff1
- ldr r1, _08018994 @ =gStatusConditionString_PoisonJpn
- bl StringCopy
-_08018918:
- ldr r0, [r5]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _0801892A
- ldr r0, _08018990 @ =gBattleTextBuff1
- ldr r1, _08018998 @ =gStatusConditionString_SleepJpn
- bl StringCopy
-_0801892A:
- ldr r0, [r5]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0801893C
- ldr r0, _08018990 @ =gBattleTextBuff1
- ldr r1, _0801899C @ =gStatusConditionString_ParalysisJpn
- bl StringCopy
-_0801893C:
- ldr r0, [r5]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0801894E
- ldr r0, _08018990 @ =gBattleTextBuff1
- ldr r1, _080189A0 @ =gStatusConditionString_BurnJpn
- bl StringCopy
-_0801894E:
- ldr r0, [r5]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _08018960
- ldr r0, _08018990 @ =gBattleTextBuff1
- ldr r1, _080189A4 @ =gStatusConditionString_IceJpn
- bl StringCopy
-_08018960:
- str r4, [r5]
- ldr r0, _080189A8 @ =0x02000000
- ldr r4, _080189AC @ =gActiveBank
- mov r3, r10
- strb r3, [r4]
- ldr r1, _080189B0 @ =0x00016003
- adds r0, r1
- strb r3, [r0]
- ldr r0, _080189B4 @ =gUnknown_081D9758
- bl b_push_move_exec
- str r5, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- bl _08019F22
- .align 2, 0
-_08018990: .4byte gBattleTextBuff1
-_08018994: .4byte gStatusConditionString_PoisonJpn
-_08018998: .4byte gStatusConditionString_SleepJpn
-_0801899C: .4byte gStatusConditionString_ParalysisJpn
-_080189A0: .4byte gStatusConditionString_BurnJpn
-_080189A4: .4byte gStatusConditionString_IceJpn
-_080189A8: .4byte 0x02000000
-_080189AC: .4byte gActiveBank
-_080189B0: .4byte 0x00016003
-_080189B4: .4byte gUnknown_081D9758
-_080189B8:
- ldrb r2, [r4, 0x1B]
- movs r0, 0x1B
- ldrsb r0, [r4, r0]
- cmp r0, 0xB
- ble _080189C6
- bl _08019F76
-_080189C6:
- ldr r0, _08018A04 @ =gDisableStructs
- mov r3, r10
- lsls r1, r3, 3
- subs r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x16]
- cmp r0, 0x2
- bne _080189DC
- bl _08019F76
-_080189DC:
- adds r0, r2, 0x1
- movs r2, 0
- strb r0, [r4, 0x1B]
- ldr r5, _08018A08 @ =0x000160a4
- adds r1, r7, r5
- movs r0, 0x11
- strb r0, [r1]
- ldr r1, _08018A0C @ =0x000160a5
- adds r0, r7, r1
- strb r2, [r0]
- ldr r0, _08018A10 @ =gUnknown_081D9718
- bl b_push_move_exec
- ldr r2, _08018A14 @ =0x00016003
- adds r0, r7, r2
- mov r3, r10
- strb r3, [r0]
- bl _08019F22
- .align 2, 0
-_08018A04: .4byte gDisableStructs
-_08018A08: .4byte 0x000160a4
-_08018A0C: .4byte 0x000160a5
-_08018A10: .4byte gUnknown_081D9718
-_08018A14: .4byte 0x00016003
-_08018A18:
- ldr r2, _08018A3C @ =gDisableStructs
- ldrb r0, [r0]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r3, [r1, 0x18]
- lsls r0, r3, 31
- lsrs r0, 31
- movs r2, 0x1
- eors r2, r0
- movs r0, 0x2
- negs r0, r0
- ands r0, r3
- orrs r0, r2
- strb r0, [r1, 0x18]
- bl _08019F76
- .align 2, 0
-_08018A3C: .4byte gDisableStructs
-_08018A40:
- mov r5, r8
- ldrb r0, [r5]
- cmp r0, 0x2B
- beq _08018A4C
- bl _08019F76
-_08018A4C:
- movs r4, 0
- ldr r0, _08018ABC @ =gUnknown_081FA724
- ldrh r2, [r0]
- ldr r5, _08018AC0 @ =0x0000ffff
- adds r1, r0, 0
- cmp r2, r5
- bne _08018A5E
- bl _08019F76
-_08018A5E:
- cmp r2, r3
- beq _08018A76
- adds r2, r1, 0
-_08018A64:
- adds r2, 0x2
- adds r4, 0x1
- ldrh r0, [r2]
- cmp r0, r5
- bne _08018A72
- bl _08019F76
-_08018A72:
- cmp r0, r3
- bne _08018A64
-_08018A76:
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- ldr r0, _08018AC0 @ =0x0000ffff
- cmp r1, r0
- bne _08018A86
- bl _08019F76
-_08018A86:
- ldr r1, _08018AC4 @ =gBattleMons
- ldr r0, _08018AC8 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 5
- ands r0, r1
- cmp r0, 0
- beq _08018AAC
- ldr r0, _08018ACC @ =gHitMarker
- ldr r1, [r0]
- movs r2, 0x80
- lsls r2, 4
- orrs r1, r2
- str r1, [r0]
-_08018AAC:
- ldr r1, _08018AD0 @ =gBattlescriptCurrInstr
- ldr r0, _08018AD4 @ =gUnknown_081D98F3
- str r0, [r1]
- movs r0, 0x1
- mov r9, r0
- bl _08019F7C
- .align 2, 0
-_08018ABC: .4byte gUnknown_081FA724
-_08018AC0: .4byte 0x0000ffff
-_08018AC4: .4byte gBattleMons
-_08018AC8: .4byte gBankAttacker
-_08018ACC: .4byte gHitMarker
-_08018AD0: .4byte gBattlescriptCurrInstr
-_08018AD4: .4byte gUnknown_081D98F3
-_08018AD8:
- cmp r3, 0
- bne _08018AE0
- bl _08019F76
-_08018AE0:
- mov r1, r8
- ldrb r0, [r1]
- cmp r0, 0xB
- beq _08018B50
- cmp r0, 0xB
- bgt _08018AF2
- cmp r0, 0xA
- beq _08018AF8
- b _08018C6A
-_08018AF2:
- cmp r0, 0x12
- beq _08018BA8
- b _08018C6A
-_08018AF8:
- cmp r4, 0xD
- beq _08018AFE
- b _08018C6A
-_08018AFE:
- ldr r0, _08018B28 @ =gBattleMoves
- lsls r1, r3, 1
- adds r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _08018B10
- b _08018C6A
-_08018B10:
- ldr r1, _08018B2C @ =gProtectStructs
- ldr r0, _08018B30 @ =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _08018B3C
- ldr r1, _08018B34 @ =gBattlescriptCurrInstr
- ldr r0, _08018B38 @ =gUnknown_081D9843
- b _08018B40
- .align 2, 0
-_08018B28: .4byte gBattleMoves
-_08018B2C: .4byte gProtectStructs
-_08018B30: .4byte gBankAttacker
-_08018B34: .4byte gBattlescriptCurrInstr
-_08018B38: .4byte gUnknown_081D9843
-_08018B3C:
- ldr r1, _08018B48 @ =gBattlescriptCurrInstr
- ldr r0, _08018B4C @ =gUnknown_081D9842
-_08018B40:
- str r0, [r1]
- movs r2, 0x1
- b _08018C68
- .align 2, 0
-_08018B48: .4byte gBattlescriptCurrInstr
-_08018B4C: .4byte gUnknown_081D9842
-_08018B50:
- cmp r4, 0xB
- beq _08018B56
- b _08018C6A
-_08018B56:
- ldr r0, _08018B80 @ =gBattleMoves
- lsls r1, r3, 1
- adds r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _08018B68
- b _08018C6A
-_08018B68:
- ldr r1, _08018B84 @ =gProtectStructs
- ldr r0, _08018B88 @ =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _08018B94
- ldr r1, _08018B8C @ =gBattlescriptCurrInstr
- ldr r0, _08018B90 @ =gUnknown_081D9843
- b _08018B98
- .align 2, 0
-_08018B80: .4byte gBattleMoves
-_08018B84: .4byte gProtectStructs
-_08018B88: .4byte gBankAttacker
-_08018B8C: .4byte gBattlescriptCurrInstr
-_08018B90: .4byte gUnknown_081D9843
-_08018B94:
- ldr r1, _08018BA0 @ =gBattlescriptCurrInstr
- ldr r0, _08018BA4 @ =gUnknown_081D9842
-_08018B98:
- str r0, [r1]
- movs r3, 0x1
- mov r9, r3
- b _08018C6A
- .align 2, 0
-_08018BA0: .4byte gBattlescriptCurrInstr
-_08018BA4: .4byte gUnknown_081D9842
-_08018BA8:
- cmp r4, 0xA
- bne _08018C6A
- ldr r1, _08018BF4 @ =gBattleMons
- movs r0, 0x58
- mov r5, r10
- muls r5, r0
- adds r0, r5, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- bne _08018C6A
- ldr r2, _08018BF8 @ =0x02017100
- mov r0, r10
- lsls r1, r0, 2
- adds r0, r1, r2
- ldr r3, [r0]
- movs r4, 0x1
- ands r3, r4
- adds r5, r1, 0
- cmp r3, 0
- bne _08018C30
- ldr r0, _08018BFC @ =gBattleCommunication
- strb r3, [r0, 0x5]
- ldr r1, _08018C00 @ =gProtectStructs
- ldr r0, _08018C04 @ =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _08018C10
- ldr r1, _08018C08 @ =gBattlescriptCurrInstr
- ldr r0, _08018C0C @ =gUnknown_081D987C
- b _08018C14
- .align 2, 0
-_08018BF4: .4byte gBattleMons
-_08018BF8: .4byte 0x02017100
-_08018BFC: .4byte gBattleCommunication
-_08018C00: .4byte gProtectStructs
-_08018C04: .4byte gBankAttacker
-_08018C08: .4byte gBattlescriptCurrInstr
-_08018C0C: .4byte gUnknown_081D987C
-_08018C10:
- ldr r1, _08018C28 @ =gBattlescriptCurrInstr
- ldr r0, _08018C2C @ =gUnknown_081D987B
-_08018C14:
- str r0, [r1]
- adds r0, r5, r2
- ldr r1, [r0]
- movs r2, 0x1
- orrs r1, r2
- str r1, [r0]
- movs r1, 0x2
- mov r9, r1
- b _08018C6A
- .align 2, 0
-_08018C28: .4byte gBattlescriptCurrInstr
-_08018C2C: .4byte gUnknown_081D987B
-_08018C30:
- ldr r0, _08018C4C @ =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r1, _08018C50 @ =gProtectStructs
- ldr r0, _08018C54 @ =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _08018C60
- ldr r1, _08018C58 @ =gBattlescriptCurrInstr
- ldr r0, _08018C5C @ =gUnknown_081D987C
- b _08018C64
- .align 2, 0
-_08018C4C: .4byte gBattleCommunication
-_08018C50: .4byte gProtectStructs
-_08018C54: .4byte gBankAttacker
-_08018C58: .4byte gBattlescriptCurrInstr
-_08018C5C: .4byte gUnknown_081D987C
-_08018C60:
- ldr r1, _08018CA4 @ =gBattlescriptCurrInstr
- ldr r0, _08018CA8 @ =gUnknown_081D987B
-_08018C64:
- str r0, [r1]
- movs r2, 0x2
-_08018C68:
- mov r9, r2
-_08018C6A:
- mov r3, r9
- cmp r3, 0x1
- beq _08018C74
- bl _08019F76
-_08018C74:
- ldr r1, _08018CAC @ =gBattleMons
- movs r0, 0x58
- mov r5, r10
- muls r5, r0
- adds r0, r5, 0
- adds r1, r0, r1
- ldrh r0, [r1, 0x2C]
- ldrh r2, [r1, 0x28]
- cmp r0, r2
- bne _08018CD0
- ldr r1, _08018CB0 @ =gProtectStructs
- ldr r0, _08018CB4 @ =gBankAttacker
- ldrb r0, [r0]
- lsls r0, 4
- adds r0, r1
- ldrb r0, [r0, 0x2]
- lsls r0, 28
- cmp r0, 0
- bge _08018CBC
- ldr r1, _08018CA4 @ =gBattlescriptCurrInstr
- ldr r0, _08018CB8 @ =gUnknown_081D9866
- str r0, [r1]
- bl _08019F76
- .align 2, 0
-_08018CA4: .4byte gBattlescriptCurrInstr
-_08018CA8: .4byte gUnknown_081D987B
-_08018CAC: .4byte gBattleMons
-_08018CB0: .4byte gProtectStructs
-_08018CB4: .4byte gBankAttacker
-_08018CB8: .4byte gUnknown_081D9866
-_08018CBC:
- ldr r1, _08018CC8 @ =gBattlescriptCurrInstr
- ldr r0, _08018CCC @ =gUnknown_081D9865
- str r0, [r1]
- bl _08019F76
- .align 2, 0
-_08018CC8: .4byte gBattlescriptCurrInstr
-_08018CCC: .4byte gUnknown_081D9865
-_08018CD0:
- ldr r2, _08018CEC @ =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 2
- str r0, [r2]
- cmp r0, 0
- bne _08018CE0
- mov r3, r9
- str r3, [r2]
-_08018CE0:
- ldr r0, [r2]
- negs r0, r0
- str r0, [r2]
- bl _08019F76
- .align 2, 0
-_08018CEC: .4byte gBattleMoveDamage
-_08018CF0:
- mov r5, r8
- ldrb r0, [r5]
- subs r0, 0x9
- cmp r0, 0x2F
- bls _08018CFE
- bl _08019F76
-_08018CFE:
- lsls r0, 2
- ldr r1, _08018D08 @ =_08018D0C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08018D08: .4byte _08018D0C
- .align 2, 0
-_08018D0C:
- .4byte _08019128
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08018DCC
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08018E94
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08018F54
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _0801904C
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019204
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _08019F76
- .4byte _080192E0
-_08018DCC:
- ldr r0, _08018E74 @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08018DDC
- bl _08019F76
-_08018DDC:
- cmp r3, 0xA5
- bne _08018DE4
- bl _08019F76
-_08018DE4:
- ldr r0, _08018E78 @ =gBattleMoves
- lsls r1, r3, 1
- adds r1, r3
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _08018DF8
- bl _08019F76
-_08018DF8:
- ldr r2, _08018E7C @ =gSpecialStatuses
- ldr r0, _08018E80 @ =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08018E20
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08018E20
- bl _08019F76
-_08018E20:
- ldr r1, _08018E84 @ =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r0, r2, 0
- adds r1, r0, r1
- adds r3, r1, 0
- adds r3, 0x21
- ldrb r0, [r3]
- cmp r0, r4
- bne _08018E3A
- bl _08019F76
-_08018E3A:
- adds r2, r1, 0
- adds r2, 0x22
- ldrb r0, [r2]
- cmp r0, r4
- bne _08018E48
- bl _08019F76
-_08018E48:
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- bne _08018E52
- bl _08019F76
-_08018E52:
- strb r4, [r3]
- strb r4, [r2]
- ldr r1, _08018E88 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x3
- strb r0, [r1, 0x1]
- strb r4, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, _08018E8C @ =gBattlescriptCurrInstr
- ldr r0, _08018E90 @ =gUnknown_081D9921
- str r0, [r1]
- bl _08019F22
- .align 2, 0
-_08018E74: .4byte gBattleMoveFlags
-_08018E78: .4byte gBattleMoves
-_08018E7C: .4byte gSpecialStatuses
-_08018E80: .4byte gBankTarget
-_08018E84: .4byte gBattleMons
-_08018E88: .4byte gBattleTextBuff1
-_08018E8C: .4byte gBattlescriptCurrInstr
-_08018E90: .4byte gUnknown_081D9921
-_08018E94:
- ldr r0, _08018F2C @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08018EA4
- bl _08019F76
-_08018EA4:
- ldr r1, _08018F30 @ =gBattleMons
- ldr r0, _08018F34 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r4, r0, r1
- ldrh r0, [r4, 0x28]
- cmp r0, 0
- bne _08018EBA
- bl _08019F76
-_08018EBA:
- ldr r0, _08018F38 @ =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _08018ECC
- bl _08019F76
-_08018ECC:
- ldr r2, _08018F3C @ =gSpecialStatuses
- ldr r0, _08018F40 @ =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08018EF4
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08018EF4
- bl _08019F76
-_08018EF4:
- ldr r1, _08018F44 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _08018F0E
- bl _08019F76
-_08018F0E:
- ldr r1, _08018F48 @ =gBattleMoveDamage
- ldrh r0, [r4, 0x2C]
- lsrs r0, 4
- str r0, [r1]
- cmp r0, 0
- bne _08018F1C
- str r2, [r1]
-_08018F1C:
- bl b_movescr_stack_push_cursor
- ldr r1, _08018F4C @ =gBattlescriptCurrInstr
- ldr r0, _08018F50 @ =gUnknown_081D9928
- str r0, [r1]
- bl _08019F22
- .align 2, 0
-_08018F2C: .4byte gBattleMoveFlags
-_08018F30: .4byte gBattleMons
-_08018F34: .4byte gBankAttacker
-_08018F38: .4byte gProtectStructs
-_08018F3C: .4byte gSpecialStatuses
-_08018F40: .4byte gBankTarget
-_08018F44: .4byte gBattleMoves
-_08018F48: .4byte gBattleMoveDamage
-_08018F4C: .4byte gBattlescriptCurrInstr
-_08018F50: .4byte gUnknown_081D9928
-_08018F54:
- ldr r0, _08019020 @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08018F64
- bl _08019F76
-_08018F64:
- ldr r1, _08019024 @ =gBattleMons
- ldr r0, _08019028 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08018F7A
- bl _08019F76
-_08018F7A:
- ldr r0, _0801902C @ =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _08018F8C
- bl _08019F76
-_08018F8C:
- ldr r2, _08019030 @ =gSpecialStatuses
- ldr r0, _08019034 @ =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08018FB4
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08018FB4
- bl _08019F76
-_08018FB4:
- ldr r1, _08019038 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08018FCC
- bl _08019F76
-_08018FCC:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0xA
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _08018FE4
- bl _08019F76
-_08018FE4:
- ldr r5, _0801903C @ =gBattleCommunication
- movs r4, 0x3
-_08018FE8:
- bl Random
- ands r0, r4
- strb r0, [r5, 0x3]
- cmp r0, 0
- beq _08018FE8
- ldr r1, _0801903C @ =gBattleCommunication
- ldrb r0, [r1, 0x3]
- cmp r0, 0x3
- bne _08019000
- adds r0, 0x2
- strb r0, [r1, 0x3]
-_08019000:
- ldrb r0, [r1, 0x3]
- adds r0, 0x40
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, _08019040 @ =gBattlescriptCurrInstr
- ldr r0, _08019044 @ =gUnknown_081D9950
- str r0, [r1]
- ldr r2, _08019048 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r2]
- bl _08019F22
- .align 2, 0
-_08019020: .4byte gBattleMoveFlags
-_08019024: .4byte gBattleMons
-_08019028: .4byte gBankAttacker
-_0801902C: .4byte gProtectStructs
-_08019030: .4byte gSpecialStatuses
-_08019034: .4byte gBankTarget
-_08019038: .4byte gBattleMoves
-_0801903C: .4byte gBattleCommunication
-_08019040: .4byte gBattlescriptCurrInstr
-_08019044: .4byte gUnknown_081D9950
-_08019048: .4byte gHitMarker
-_0801904C:
- ldr r0, _080190FC @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _0801905C
- bl _08019F76
-_0801905C:
- ldr r1, _08019100 @ =gBattleMons
- ldr r0, _08019104 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08019072
- bl _08019F76
-_08019072:
- ldr r0, _08019108 @ =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _08019084
- bl _08019F76
-_08019084:
- ldr r2, _0801910C @ =gSpecialStatuses
- ldr r0, _08019110 @ =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _080190AC
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _080190AC
- bl _08019F76
-_080190AC:
- ldr r1, _08019114 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080190C4
- bl _08019F76
-_080190C4:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _080190DC
- bl _08019F76
-_080190DC:
- ldr r1, _08019118 @ =gBattleCommunication
- movs r0, 0x42
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, _0801911C @ =gBattlescriptCurrInstr
- ldr r0, _08019120 @ =gUnknown_081D9950
- str r0, [r1]
- ldr r2, _08019124 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r2]
- bl _08019F22
- .align 2, 0
-_080190FC: .4byte gBattleMoveFlags
-_08019100: .4byte gBattleMons
-_08019104: .4byte gBankAttacker
-_08019108: .4byte gProtectStructs
-_0801910C: .4byte gSpecialStatuses
-_08019110: .4byte gBankTarget
-_08019114: .4byte gBattleMoves
-_08019118: .4byte gBattleCommunication
-_0801911C: .4byte gBattlescriptCurrInstr
-_08019120: .4byte gUnknown_081D9950
-_08019124: .4byte gHitMarker
-_08019128:
- ldr r0, _080191D8 @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08019138
- bl _08019F76
-_08019138:
- ldr r1, _080191DC @ =gBattleMons
- ldr r0, _080191E0 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _0801914E
- bl _08019F76
-_0801914E:
- ldr r0, _080191E4 @ =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _08019160
- bl _08019F76
-_08019160:
- ldr r2, _080191E8 @ =gSpecialStatuses
- ldr r0, _080191EC @ =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08019188
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08019188
- bl _08019F76
-_08019188:
- ldr r1, _080191F0 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080191A0
- bl _08019F76
-_080191A0:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _080191B8
- bl _08019F76
-_080191B8:
- ldr r1, _080191F4 @ =gBattleCommunication
- movs r0, 0x45
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, _080191F8 @ =gBattlescriptCurrInstr
- ldr r0, _080191FC @ =gUnknown_081D9950
- str r0, [r1]
- ldr r2, _08019200 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r2]
- bl _08019F22
- .align 2, 0
-_080191D8: .4byte gBattleMoveFlags
-_080191DC: .4byte gBattleMons
-_080191E0: .4byte gBankAttacker
-_080191E4: .4byte gProtectStructs
-_080191E8: .4byte gSpecialStatuses
-_080191EC: .4byte gBankTarget
-_080191F0: .4byte gBattleMoves
-_080191F4: .4byte gBattleCommunication
-_080191F8: .4byte gBattlescriptCurrInstr
-_080191FC: .4byte gUnknown_081D9950
-_08019200: .4byte gHitMarker
-_08019204:
- ldr r0, _080192B4 @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _08019214
- bl _08019F76
-_08019214:
- ldr r1, _080192B8 @ =gBattleMons
- ldr r0, _080192BC @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _0801922A
- bl _08019F76
-_0801922A:
- ldr r0, _080192C0 @ =gProtectStructs
- lsls r1, r2, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _0801923C
- bl _08019F76
-_0801923C:
- ldr r1, _080192C4 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08019254
- bl _08019F76
-_08019254:
- ldr r2, _080192C8 @ =gSpecialStatuses
- ldr r0, _080192CC @ =gBankTarget
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0801927C
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0801927C
- bl _08019F76
-_0801927C:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _08019294
- bl _08019F76
-_08019294:
- ldr r1, _080192D0 @ =gBattleCommunication
- movs r0, 0x43
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- ldr r1, _080192D4 @ =gBattlescriptCurrInstr
- ldr r0, _080192D8 @ =gUnknown_081D9950
- str r0, [r1]
- ldr r2, _080192DC @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r2]
- bl _08019F22
- .align 2, 0
-_080192B4: .4byte gBattleMoveFlags
-_080192B8: .4byte gBattleMons
-_080192BC: .4byte gBankAttacker
-_080192C0: .4byte gProtectStructs
-_080192C4: .4byte gBattleMoves
-_080192C8: .4byte gSpecialStatuses
-_080192CC: .4byte gBankTarget
-_080192D0: .4byte gBattleCommunication
-_080192D4: .4byte gBattlescriptCurrInstr
-_080192D8: .4byte gUnknown_081D9950
-_080192DC: .4byte gHitMarker
-_080192E0:
- ldr r0, _08019420 @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _080192F0
- bl _08019F76
-_080192F0:
- ldr r5, _08019424 @ =gBattleMons
- ldr r7, _08019428 @ =gBankAttacker
- ldrb r1, [r7]
- movs r6, 0x58
- adds r0, r1, 0
- muls r0, r6
- adds r0, r5
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _08019308
- bl _08019F76
-_08019308:
- ldr r0, _0801942C @ =gProtectStructs
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1, 0x1]
- lsls r0, 31
- cmp r0, 0
- beq _0801931A
- bl _08019F76
-_0801931A:
- ldr r1, _08019430 @ =gBattleMoves
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x8]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08019332
- bl _08019F76
-_08019332:
- ldr r3, _08019434 @ =gSpecialStatuses
- ldr r0, _08019438 @ =gBankTarget
- mov r8, r0
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r2, r0, 2
- adds r0, r3, 0
- adds r0, 0x8
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0801935C
- adds r0, r3, 0
- adds r0, 0xC
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0801935C
- bl _08019F76
-_0801935C:
- adds r0, r1, 0
- muls r0, r6
- adds r0, r5
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- bne _0801936C
- bl _08019F76
-_0801936C:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl __umodsi3
- lsls r0, 16
- cmp r0, 0
- beq _08019384
- bl _08019F76
-_08019384:
- ldrb r0, [r7]
- muls r0, r6
- adds r0, r5
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0xC
- bne _08019396
- bl _08019F76
-_08019396:
- ldr r0, [sp, 0x8]
- ldr r1, [sp, 0x10]
- bl GetGenderFromSpeciesAndPersonality
- adds r4, r0, 0
- ldr r0, [sp, 0xC]
- ldr r1, [sp, 0x14]
- bl GetGenderFromSpeciesAndPersonality
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- bne _080193B4
- bl _08019F76
-_080193B4:
- ldrb r0, [r7]
- muls r0, r6
- adds r4, r5, 0
- adds r4, 0x50
- adds r0, r4
- ldr r0, [r0]
- movs r1, 0xF0
- lsls r1, 12
- ands r0, r1
- cmp r0, 0
- beq _080193CE
- bl _08019F76
-_080193CE:
- ldr r0, [sp, 0x8]
- ldr r1, [sp, 0x10]
- bl GetGenderFromSpeciesAndPersonality
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _080193E2
- bl _08019F76
-_080193E2:
- ldr r0, [sp, 0xC]
- ldr r1, [sp, 0x14]
- bl GetGenderFromSpeciesAndPersonality
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _080193F6
- bl _08019F76
-_080193F6:
- ldrb r0, [r7]
- adds r2, r0, 0
- muls r2, r6
- adds r2, r4
- ldr r1, _0801943C @ =gBitTable
- mov r3, r8
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- lsls r1, 16
- ldr r0, [r2]
- orrs r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _08019440 @ =gBattlescriptCurrInstr
- ldr r0, _08019444 @ =gUnknown_081D9943
- str r0, [r1]
- bl _08019F22
- .align 2, 0
-_08019420: .4byte gBattleMoveFlags
-_08019424: .4byte gBattleMons
-_08019428: .4byte gBankAttacker
-_0801942C: .4byte gProtectStructs
-_08019430: .4byte gBattleMoves
-_08019434: .4byte gSpecialStatuses
-_08019438: .4byte gBankTarget
-_0801943C: .4byte gBitTable
-_08019440: .4byte gBattlescriptCurrInstr
-_08019444: .4byte gUnknown_081D9943
-_08019448:
- movs r5, 0
- mov r10, r5
- ldr r0, _0801947C @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r10, r0
- bcc _08019458
- bl _08019F76
-_08019458:
- ldr r1, _08019480 @ =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r0, r2, 0
- adds r0, r1
- adds r0, 0x20
- ldrb r0, [r0]
- subs r0, 0x7
- adds r2, r1, 0
- cmp r0, 0x41
- bls _08019472
- b _080196D6
-_08019472:
- lsls r0, 2
- ldr r1, _08019484 @ =_08019488
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0801947C: .4byte gNoOfAllBanks
-_08019480: .4byte gBattleMons
-_08019484: .4byte _08019488
- .align 2, 0
-_08019488:
- .4byte _080195EC
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196B0
- .4byte _080196D6
- .4byte _080196D6
- .4byte _08019614
- .4byte _080196D6
- .4byte _08019590
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080195BC
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _08019680
- .4byte _08019650
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _080196D6
- .4byte _08019614
-_08019590:
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r3, 0
- adds r1, r2, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- ldr r1, _080195B0 @ =0x00000f88
- ands r0, r1
- cmp r0, 0
- bne _080195AA
- b _080196D6
-_080195AA:
- ldr r0, _080195B4 @ =gBattleTextBuff1
- ldr r1, _080195B8 @ =gStatusConditionString_PoisonJpn
- b _0801969C
- .align 2, 0
-_080195B0: .4byte 0x00000f88
-_080195B4: .4byte gBattleTextBuff1
-_080195B8: .4byte gStatusConditionString_PoisonJpn
-_080195BC:
- movs r0, 0x58
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- adds r1, r2, 0
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _080195D6
- b _080196D6
-_080195D6:
- ldr r0, _080195E4 @ =gBattleTextBuff1
- ldr r1, _080195E8 @ =gStatusConditionString_ConfusionJpn
- bl StringCopy
- movs r2, 0x2
- mov r9, r2
- b _080196DC
- .align 2, 0
-_080195E4: .4byte gBattleTextBuff1
-_080195E8: .4byte gStatusConditionString_ConfusionJpn
-_080195EC:
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r3, 0
- adds r1, r2, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080196D6
- ldr r0, _0801960C @ =gBattleTextBuff1
- ldr r1, _08019610 @ =gStatusConditionString_ParalysisJpn
- b _0801969C
- .align 2, 0
-_0801960C: .4byte gBattleTextBuff1
-_08019610: .4byte gStatusConditionString_ParalysisJpn
-_08019614:
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _080196D6
- adds r2, 0x50
- adds r2, r3, r2
- ldr r0, [r2]
- ldr r1, _08019644 @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, _08019648 @ =gBattleTextBuff1
- ldr r1, _0801964C @ =gStatusConditionString_SleepJpn
- bl StringCopy
- movs r0, 0x1
- mov r9, r0
- b _080196DC
- .align 2, 0
-_08019644: .4byte 0xf7ffffff
-_08019648: .4byte gBattleTextBuff1
-_0801964C: .4byte gStatusConditionString_SleepJpn
-_08019650:
- movs r0, 0x58
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- adds r1, r2, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080196D6
- ldr r0, _08019678 @ =gBattleTextBuff1
- ldr r1, _0801967C @ =gStatusConditionString_BurnJpn
- bl StringCopy
- movs r2, 0x1
- mov r9, r2
- b _080196DC
- .align 2, 0
-_08019678: .4byte gBattleTextBuff1
-_0801967C: .4byte gStatusConditionString_BurnJpn
-_08019680:
- movs r0, 0x58
- mov r3, r10
- muls r3, r0
- adds r0, r3, 0
- adds r1, r2, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _080196D6
- ldr r0, _080196A8 @ =gBattleTextBuff1
- ldr r1, _080196AC @ =gStatusConditionString_IceJpn
-_0801969C:
- bl StringCopy
- movs r5, 0x1
- mov r9, r5
- b _080196DC
- .align 2, 0
-_080196A8: .4byte gBattleTextBuff1
-_080196AC: .4byte gStatusConditionString_IceJpn
-_080196B0:
- movs r0, 0x58
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- adds r1, r2, 0
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0xF0
- lsls r1, 12
- ands r0, r1
- cmp r0, 0
- beq _080196D6
- ldr r0, _080196EC @ =gBattleTextBuff1
- ldr r1, _080196F0 @ =gStatusConditionString_LoveJpn
- bl StringCopy
- movs r2, 0x3
- mov r9, r2
-_080196D6:
- mov r3, r9
- cmp r3, 0
- beq _08019798
-_080196DC:
- mov r5, r9
- cmp r5, 0x2
- beq _08019710
- cmp r5, 0x2
- bgt _080196F4
- cmp r5, 0x1
- beq _080196FC
- b _0801973C
- .align 2, 0
-_080196EC: .4byte gBattleTextBuff1
-_080196F0: .4byte gStatusConditionString_LoveJpn
-_080196F4:
- mov r0, r9
- cmp r0, 0x3
- beq _08019728
- b _0801973C
-_080196FC:
- ldr r1, _0801970C @ =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r1, 0x4C
- adds r2, r1
- movs r0, 0
- b _0801973A
- .align 2, 0
-_0801970C: .4byte gBattleMons
-_08019710:
- ldr r1, _08019724 @ =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- movs r1, 0x8
- negs r1, r1
- b _08019738
- .align 2, 0
-_08019724: .4byte gBattleMons
-_08019728:
- ldr r1, _08019778 @ =gBattleMons
- movs r0, 0x58
- mov r2, r10
- muls r2, r0
- adds r1, 0x50
- adds r2, r1
- ldr r0, [r2]
- ldr r1, _0801977C @ =0xfff0ffff
-_08019738:
- ands r0, r1
-_0801973A:
- str r0, [r2]
-_0801973C:
- bl b_movescr_stack_push_cursor
- ldr r1, _08019780 @ =gBattlescriptCurrInstr
- ldr r0, _08019784 @ =gUnknown_081D9956
- str r0, [r1]
- ldr r0, _08019788 @ =0x02000000
- ldr r1, _0801978C @ =0x00016003
- adds r0, r1
- mov r2, r10
- strb r2, [r0]
- ldr r4, _08019790 @ =gActiveBank
- strb r2, [r4]
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- ldr r1, _08019794 @ =gUnknown_02024ACC
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- bl _08019F92
- .align 2, 0
-_08019778: .4byte gBattleMons
-_0801977C: .4byte 0xfff0ffff
-_08019780: .4byte gBattlescriptCurrInstr
-_08019784: .4byte gUnknown_081D9956
-_08019788: .4byte 0x02000000
-_0801978C: .4byte 0x00016003
-_08019790: .4byte gActiveBank
-_08019794: .4byte gUnknown_02024ACC
-_08019798:
- mov r0, r10
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- ldr r0, _080197B0 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r10, r0
- bcs _080197AC
- b _08019458
-_080197AC:
- bl _08019F76
- .align 2, 0
-_080197B0: .4byte gNoOfAllBanks
-_080197B4:
- movs r3, 0
- mov r10, r3
- ldr r0, _080197FC @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r10, r0
- bcc _080197C2
- b _08019F76
-_080197C2:
- ldr r4, _08019800 @ =gBattleMons
-_080197C4:
- movs r0, 0x58
- mov r5, r10
- muls r5, r0
- adds r0, r5, 0
- adds r0, r4
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x3B
- bne _080197E8
- mov r0, r10
- bl castform_switch
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- cmp r0, 0
- beq _080197E8
- b _08019E40
-_080197E8:
- mov r0, r10
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- ldr r0, _080197FC @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r10, r0
- bcc _080197C4
- b _08019F76
- .align 2, 0
-_080197FC: .4byte gNoOfAllBanks
-_08019800: .4byte gBattleMons
-_08019804:
- mov r1, r8
- ldrb r0, [r1]
- cmp r0, 0x1C
- beq _0801980E
- b _08019F76
-_0801980E:
- ldr r4, _08019860 @ =gHitMarker
- ldr r1, [r4]
- movs r0, 0x80
- lsls r0, 7
- ands r0, r1
- cmp r0, 0
- bne _0801981E
- b _08019F76
-_0801981E:
- ldr r0, _08019864 @ =0xffffbfff
- ands r1, r0
- str r1, [r4]
- ldr r3, _08019868 @ =0x000160ca
- adds r2, r7, r3
- ldrb r1, [r2]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r2]
- cmp r0, 0x6
- bne _08019838
- movs r0, 0x2
- strb r0, [r2]
-_08019838:
- ldr r1, _0801986C @ =gBattleCommunication
- ldrb r0, [r2]
- adds r0, 0x40
- strb r0, [r1, 0x3]
- ldr r0, _08019870 @ =gBankTarget
- ldrb r1, [r0]
- ldr r5, _08019874 @ =0x00016003
- adds r0, r7, r5
- strb r1, [r0]
- bl b_movescr_stack_push_cursor
- ldr r1, _08019878 @ =gBattlescriptCurrInstr
- ldr r0, _0801987C @ =gUnknown_081D9953
- str r0, [r1]
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r4]
- b _08019F22
- .align 2, 0
-_08019860: .4byte gHitMarker
-_08019864: .4byte 0xffffbfff
-_08019868: .4byte 0x000160ca
-_0801986C: .4byte gBattleCommunication
-_08019870: .4byte gBankTarget
-_08019874: .4byte 0x00016003
-_08019878: .4byte gBattlescriptCurrInstr
-_0801987C: .4byte gUnknown_081D9953
-_08019880:
- mov r1, r8
- ldrb r0, [r1]
- cmp r0, 0x1C
- beq _0801988A
- b _08019F76
-_0801988A:
- ldr r4, _080198DC @ =gHitMarker
- ldr r1, [r4]
- movs r0, 0x80
- lsls r0, 7
- ands r0, r1
- cmp r0, 0
- bne _0801989A
- b _08019F76
-_0801989A:
- ldr r0, _080198E0 @ =0xffffbfff
- ands r1, r0
- str r1, [r4]
- ldr r3, _080198E4 @ =0x000160ca
- adds r2, r7, r3
- ldrb r1, [r2]
- movs r0, 0x3F
- ands r0, r1
- strb r0, [r2]
- cmp r0, 0x6
- bne _080198B4
- movs r0, 0x2
- strb r0, [r2]
-_080198B4:
- ldr r1, _080198E8 @ =gBattleCommunication
- ldrb r0, [r2]
- strb r0, [r1, 0x3]
- ldr r0, _080198EC @ =gBankAttacker
- ldrb r1, [r0]
- ldr r5, _080198F0 @ =0x00016003
- adds r0, r7, r5
- strb r1, [r0]
- bl b_movescr_stack_push_cursor
- ldr r1, _080198F4 @ =gBattlescriptCurrInstr
- ldr r0, _080198F8 @ =gUnknown_081D9953
- str r0, [r1]
- ldr r0, [r4]
- movs r1, 0x80
- lsls r1, 6
- orrs r0, r1
- str r0, [r4]
- b _08019F22
- .align 2, 0
-_080198DC: .4byte gHitMarker
-_080198E0: .4byte 0xffffbfff
-_080198E4: .4byte 0x000160ca
-_080198E8: .4byte gBattleCommunication
-_080198EC: .4byte gBankAttacker
-_080198F0: .4byte 0x00016003
-_080198F4: .4byte gBattlescriptCurrInstr
-_080198F8: .4byte gUnknown_081D9953
-_080198FC:
- movs r4, 0
- ldr r0, _08019934 @ =gNoOfAllBanks
- ldrb r1, [r0]
- cmp r4, r1
- blt _08019908
- b _08019F76
-_08019908:
- ldr r0, _08019938 @ =gBattleMons
- adds r5, r1, 0
- ldr r2, _0801993C @ =gStatuses3
- adds r3, r0, 0
- adds r3, 0x20
- movs r6, 0x80
- lsls r6, 12
-_08019916:
- ldrb r1, [r3]
- cmp r1, 0x16
- bne _08019926
- ldr r0, [r2]
- ands r0, r6
- cmp r0, 0
- beq _08019926
- b _08019E6C
-_08019926:
- adds r2, 0x4
- adds r3, 0x58
- adds r4, 0x1
- cmp r4, r5
- blt _08019916
- b _08019F76
- .align 2, 0
-_08019934: .4byte gNoOfAllBanks
-_08019938: .4byte gBattleMons
-_0801993C: .4byte gStatuses3
-_08019940:
- movs r4, 0
- ldr r0, _08019A1C @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _0801994C
- b _08019F76
-_0801994C:
- ldr r0, _08019A20 @ =gActiveBank
- mov r8, r0
- ldr r1, _08019A24 @ =gBattleMons
- adds r1, 0x20
- str r1, [sp, 0x1C]
- movs r2, 0
- str r2, [sp, 0x20]
-_0801995A:
- ldr r3, [sp, 0x1C]
- ldrb r0, [r3]
- cmp r0, 0x24
- beq _08019964
- b _08019AF6
-_08019964:
- ldr r0, _08019A28 @ =gStatuses3
- ldr r5, [sp, 0x20]
- adds r0, r5, r0
- ldr r1, [r0]
- movs r0, 0x80
- lsls r0, 13
- ands r1, r0
- str r5, [sp, 0x18]
- cmp r1, 0
- bne _0801997A
- b _08019AF6
-_0801997A:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankIdentity
- movs r1, 0x1
- adds r5, r0, 0
- eors r5, r1
- ands r5, r1
- adds r0, r5, 0
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r6, r0, 24
- adds r0, r5, 0x2
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, _08019A2C @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _080199AE
- b _08019ABC
-_080199AE:
- movs r1, 0x58
- adds r0, r6, 0
- muls r0, r1
- ldr r3, _08019A24 @ =gBattleMons
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0
- beq _08019A78
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08019A34
- movs r1, 0x58
- adds r0, r7, 0
- muls r0, r1
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0
- beq _08019A34
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08019A34
- str r2, [sp, 0x24]
- bl Random
- ldr r2, [sp, 0x24]
- adds r1, r2, 0
- ands r1, r0
- lsls r1, 1
- orrs r5, r1
- adds r0, r5, 0
- bl GetBankByPlayerAI
- mov r2, r8
- strb r0, [r2]
- ldrb r0, [r2]
- movs r3, 0x58
- muls r0, r3
- ldr r5, _08019A24 @ =gBattleMons
- adds r0, r5
- adds r0, 0x20
- ldrb r0, [r0]
- ldr r1, [sp, 0x1C]
- strb r0, [r1]
- ldrb r0, [r2]
- muls r0, r3
- adds r0, r5
- adds r0, 0x20
- ldrb r0, [r0]
- ldr r2, _08019A30 @ =gLastUsedAbility
- strb r0, [r2]
- b _08019AE4
- .align 2, 0
-_08019A1C: .4byte gNoOfAllBanks
-_08019A20: .4byte gActiveBank
-_08019A24: .4byte gBattleMons
-_08019A28: .4byte gStatuses3
-_08019A2C: .4byte gBattleTypeFlags
-_08019A30: .4byte gLastUsedAbility
-_08019A34:
- ldr r3, _08019A74 @ =gBattleMons
- movs r2, 0x58
- adds r0, r6, 0
- muls r0, r2
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0
- beq _08019A78
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08019A78
- mov r5, r8
- strb r6, [r5]
- adds r1, r4, 0
- muls r1, r2
- adds r1, r3
- ldrb r0, [r5]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- adds r1, 0x20
- strb r0, [r1]
- ldrb r0, [r5]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- b _08019AE0
- .align 2, 0
-_08019A74: .4byte gBattleMons
-_08019A78:
- ldr r3, _08019AB8 @ =gBattleMons
- movs r2, 0x58
- adds r0, r7, 0
- muls r0, r2
- adds r1, r0, r3
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0
- beq _08019AEE
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08019AEE
- mov r5, r8
- strb r7, [r5]
- adds r1, r4, 0
- muls r1, r2
- adds r1, r3
- ldrb r0, [r5]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- adds r1, 0x20
- strb r0, [r1]
- ldrb r0, [r5]
- muls r0, r2
- adds r0, r3
- adds r0, 0x20
- ldrb r0, [r0]
- b _08019AE0
- .align 2, 0
-_08019AB8: .4byte gBattleMons
-_08019ABC:
- mov r2, r8
- strb r6, [r2]
- movs r3, 0x58
- adds r0, r6, 0
- muls r0, r3
- ldr r5, _08019B10 @ =gBattleMons
- adds r0, r5
- adds r2, r0, 0
- adds r2, 0x20
- ldrb r1, [r2]
- cmp r1, 0
- beq _08019AEE
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08019AEE
- ldr r0, [sp, 0x1C]
- strb r1, [r0]
- ldrb r0, [r2]
-_08019AE0:
- ldr r1, _08019B14 @ =gLastUsedAbility
- strb r0, [r1]
-_08019AE4:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08019AEE:
- mov r2, r9
- cmp r2, 0
- beq _08019AF6
- b _08019E88
-_08019AF6:
- ldr r3, [sp, 0x1C]
- adds r3, 0x58
- str r3, [sp, 0x1C]
- ldr r5, [sp, 0x20]
- adds r5, 0x4
- str r5, [sp, 0x20]
- adds r4, 0x1
- ldr r0, _08019B18 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- bge _08019B0E
- b _0801995A
-_08019B0E:
- b _08019F76
- .align 2, 0
-_08019B10: .4byte gBattleMons
-_08019B14: .4byte gLastUsedAbility
-_08019B18: .4byte gNoOfAllBanks
-_08019B1C:
- movs r4, 0
- ldr r0, _08019B54 @ =gNoOfAllBanks
- ldrb r1, [r0]
- cmp r4, r1
- blt _08019B28
- b _08019F76
-_08019B28:
- ldr r0, _08019B58 @ =gBattleMons
- adds r5, r1, 0
- ldr r2, _08019B5C @ =gStatuses3
- adds r3, r0, 0
- adds r3, 0x20
- movs r6, 0x80
- lsls r6, 12
-_08019B36:
- ldrb r1, [r3]
- cmp r1, 0x16
- bne _08019B46
- ldr r0, [r2]
- ands r0, r6
- cmp r0, 0
- beq _08019B46
- b _08019F04
-_08019B46:
- adds r2, 0x4
- adds r3, 0x58
- adds r4, 0x1
- cmp r4, r5
- blt _08019B36
- b _08019F76
- .align 2, 0
-_08019B54: .4byte gNoOfAllBanks
-_08019B58: .4byte gBattleMons
-_08019B5C: .4byte gStatuses3
-_08019B60:
- mov r0, r10
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, _08019BB0 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019B76
- b _08019F76
-_08019B76:
- ldr r7, _08019BB4 @ =gBattleMons
-_08019B78:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- adds r3, r4, 0x1
- cmp r0, r5
- beq _08019BA2
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, r6
- bne _08019BA2
- ldr r0, _08019BB8 @ =gLastUsedAbility
- strb r6, [r0]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019BA2:
- adds r4, r3, 0
- ldr r0, _08019BB0 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019B78
- b _08019F76
- .align 2, 0
-_08019BB0: .4byte gNoOfAllBanks
-_08019BB4: .4byte gBattleMons
-_08019BB8: .4byte gLastUsedAbility
-_08019BBC:
- mov r0, r10
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, _08019C0C @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019BD2
- b _08019F76
-_08019BD2:
- ldr r7, _08019C10 @ =gBattleMons
-_08019BD4:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- adds r3, r4, 0x1
- cmp r0, r5
- bne _08019BFE
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, r6
- bne _08019BFE
- ldr r0, _08019C14 @ =gLastUsedAbility
- strb r6, [r0]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019BFE:
- adds r4, r3, 0
- ldr r0, _08019C0C @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019BD4
- b _08019F76
- .align 2, 0
-_08019C0C: .4byte gNoOfAllBanks
-_08019C10: .4byte gBattleMons
-_08019C14: .4byte gLastUsedAbility
-_08019C18:
- mov r1, r8
- ldrb r0, [r1]
- cmp r0, 0xFD
- beq _08019C40
- cmp r0, 0xFE
- beq _08019C78
- movs r4, 0
- ldr r0, _08019C38 @ =gNoOfAllBanks
- adds r5, r0, 0
- ldrb r2, [r5]
- cmp r4, r2
- blt _08019C32
- b _08019F76
-_08019C32:
- ldr r2, _08019C3C @ =gBattleMons
- b _08019CB0
- .align 2, 0
-_08019C38: .4byte gNoOfAllBanks
-_08019C3C: .4byte gBattleMons
-_08019C40:
- movs r4, 0
- ldr r0, _08019C70 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019C4C
- b _08019F76
-_08019C4C:
- ldr r5, _08019C74 @ =gStatuses3
- movs r2, 0x80
- lsls r2, 9
- adds r1, r0, 0
-_08019C54:
- lsls r0, r4, 2
- adds r0, r5
- ldr r0, [r0]
- ands r0, r2
- adds r3, r4, 0x1
- cmp r0, 0
- beq _08019C68
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019C68:
- adds r4, r3, 0
- cmp r4, r1
- blt _08019C54
- b _08019F76
- .align 2, 0
-_08019C70: .4byte gNoOfAllBanks
-_08019C74: .4byte gStatuses3
-_08019C78:
- movs r4, 0
- ldr r0, _08019CA8 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019C84
- b _08019F76
-_08019C84:
- ldr r5, _08019CAC @ =gStatuses3
- movs r2, 0x80
- lsls r2, 10
- adds r1, r0, 0
-_08019C8C:
- lsls r0, r4, 2
- adds r0, r5
- ldr r0, [r0]
- ands r0, r2
- adds r3, r4, 0x1
- cmp r0, 0
- beq _08019CA0
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019CA0:
- adds r4, r3, 0
- cmp r4, r1
- blt _08019C8C
- b _08019F76
- .align 2, 0
-_08019CA8: .4byte gNoOfAllBanks
-_08019CAC: .4byte gStatuses3
-_08019CB0:
- movs r0, 0x58
- muls r0, r4
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- adds r3, r4, 0x1
- cmp r0, r6
- bne _08019CCA
- mov r0, r8
- strb r6, [r0]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019CCA:
- adds r4, r3, 0
- ldrb r1, [r5]
- cmp r4, r1
- blt _08019CB0
- b _08019F76
-_08019CD4:
- movs r4, 0
- ldr r0, _08019D10 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019CE0
- b _08019F76
-_08019CE0:
- ldr r7, _08019D14 @ =gBattleMons
- adds r2, r0, 0
- movs r5, 0x58
-_08019CE6:
- adds r0, r4, 0
- muls r0, r5
- adds r1, r0, r7
- adds r0, r1, 0
- adds r0, 0x20
- ldrb r0, [r0]
- adds r3, r4, 0x1
- cmp r0, r6
- bne _08019D08
- ldrh r0, [r1, 0x28]
- cmp r0, 0
- beq _08019D08
- mov r0, r8
- strb r6, [r0]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019D08:
- adds r4, r3, 0
- cmp r4, r2
- blt _08019CE6
- b _08019F76
- .align 2, 0
-_08019D10: .4byte gNoOfAllBanks
-_08019D14: .4byte gBattleMons
-_08019D18:
- movs r4, 0
- ldr r0, _08019D50 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019D24
- b _08019F76
-_08019D24:
- ldr r7, _08019D54 @ =gBattleMons
- adds r1, r0, 0
- movs r5, 0x58
- ldr r2, _08019D58 @ =gLastUsedAbility
-_08019D2C:
- adds r0, r4, 0
- muls r0, r5
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- adds r3, r4, 0x1
- cmp r0, r6
- bne _08019D48
- cmp r4, r10
- beq _08019D48
- strb r6, [r2]
- lsls r0, r3, 24
- lsrs r0, 24
- mov r9, r0
-_08019D48:
- adds r4, r3, 0
- cmp r4, r1
- blt _08019D2C
- b _08019F76
- .align 2, 0
-_08019D50: .4byte gNoOfAllBanks
-_08019D54: .4byte gBattleMons
-_08019D58: .4byte gLastUsedAbility
-_08019D5C:
- mov r0, r10
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, _08019DAC @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019D72
- b _08019F76
-_08019D72:
- ldr r7, _08019DB0 @ =gBattleMons
-_08019D74:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r5
- beq _08019DA0
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, r6
- bne _08019DA0
- ldr r0, _08019DB4 @ =gLastUsedAbility
- strb r6, [r0]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08019DA0:
- adds r4, 0x1
- ldr r0, _08019DAC @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019D74
- b _08019F76
- .align 2, 0
-_08019DAC: .4byte gNoOfAllBanks
-_08019DB0: .4byte gBattleMons
-_08019DB4: .4byte gLastUsedAbility
-_08019DB8:
- mov r0, r10
- bl GetBankSide
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r0, _08019E08 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019DCE
- b _08019F76
-_08019DCE:
- ldr r7, _08019E0C @ =gBattleMons
-_08019DD0:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r5
- bne _08019DFC
- movs r0, 0x58
- muls r0, r4
- adds r0, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, r6
- bne _08019DFC
- ldr r0, _08019E10 @ =gLastUsedAbility
- strb r6, [r0]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08019DFC:
- adds r4, 0x1
- ldr r0, _08019E08 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08019DD0
- b _08019F76
- .align 2, 0
-_08019E08: .4byte gNoOfAllBanks
-_08019E0C: .4byte gBattleMons
-_08019E10: .4byte gLastUsedAbility
-_08019E14:
- ldr r0, _08019E30 @ =gUnknown_081D977D
- bl b_push_move_exec
- ldr r0, _08019E34 @ =0x02000000
- ldr r2, _08019E38 @ =0x00016003
- adds r1, r0, r2
- strb r6, [r1]
- mov r1, r9
- subs r1, 0x1
- ldr r3, _08019E3C @ =0x0001609b
- adds r0, r3
- strb r1, [r0]
- b _08019F76
- .align 2, 0
-_08019E30: .4byte gUnknown_081D977D
-_08019E34: .4byte 0x02000000
-_08019E38: .4byte 0x00016003
-_08019E3C: .4byte 0x0001609b
-_08019E40:
- ldr r0, _08019E5C @ =gUnknown_081D977D
- bl b_push_move_exec
- ldr r0, _08019E60 @ =0x02000000
- ldr r5, _08019E64 @ =0x00016003
- adds r1, r0, r5
- mov r2, r10
- strb r2, [r1]
- mov r1, r9
- subs r1, 0x1
- ldr r3, _08019E68 @ =0x0001609b
- adds r0, r3
- strb r1, [r0]
- b _08019F92
- .align 2, 0
-_08019E5C: .4byte gUnknown_081D977D
-_08019E60: .4byte 0x02000000
-_08019E64: .4byte 0x00016003
-_08019E68: .4byte 0x0001609b
-_08019E6C:
- mov r5, r8
- strb r1, [r5]
- ldr r0, [r2]
- ldr r1, _08019E80 @ =0xfff7ffff
- ands r0, r1
- str r0, [r2]
- ldr r0, _08019E84 @ =gUnknown_081D978C
- bl b_push_move_exec
- b _08019F1A
- .align 2, 0
-_08019E80: .4byte 0xfff7ffff
-_08019E84: .4byte gUnknown_081D978C
-_08019E88:
- ldr r0, _08019EDC @ =gUnknown_081D9726
- bl b_push_move_exec
- ldr r1, _08019EE0 @ =gStatuses3
- ldr r2, [sp, 0x18]
- adds r1, r2, r1
- ldr r0, [r1]
- ldr r2, _08019EE4 @ =0xffefffff
- ands r0, r2
- str r0, [r1]
- ldr r0, _08019EE8 @ =0x02000000
- ldr r3, _08019EEC @ =0x00016003
- adds r0, r3
- strb r4, [r0]
- ldr r1, _08019EF0 @ =gBattleTextBuff1
- movs r4, 0xFD
- strb r4, [r1]
- movs r0, 0x4
- strb r0, [r1, 0x1]
- ldr r2, _08019EF4 @ =gActiveBank
- ldrb r0, [r2]
- strb r0, [r1, 0x2]
- ldr r3, _08019EF8 @ =gBattlePartyID
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r1, _08019EFC @ =gBattleTextBuff2
- strb r4, [r1]
- movs r0, 0x9
- strb r0, [r1, 0x1]
- ldr r0, _08019F00 @ =gLastUsedAbility
- ldrb r0, [r0]
- strb r0, [r1, 0x2]
- movs r0, 0x1
- negs r0, r0
- strb r0, [r1, 0x3]
- b _08019F76
- .align 2, 0
-_08019EDC: .4byte gUnknown_081D9726
-_08019EE0: .4byte gStatuses3
-_08019EE4: .4byte 0xffefffff
-_08019EE8: .4byte 0x02000000
-_08019EEC: .4byte 0x00016003
-_08019EF0: .4byte gBattleTextBuff1
-_08019EF4: .4byte gActiveBank
-_08019EF8: .4byte gBattlePartyID
-_08019EFC: .4byte gBattleTextBuff2
-_08019F00: .4byte gLastUsedAbility
-_08019F04:
- mov r5, r8
- strb r1, [r5]
- ldr r0, [r2]
- ldr r1, _08019F30 @ =0xfff7ffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _08019F34 @ =gBattlescriptCurrInstr
- ldr r0, _08019F38 @ =gUnknown_081D9795
- str r0, [r1]
-_08019F1A:
- ldr r0, _08019F3C @ =0x02000000
- ldr r1, _08019F40 @ =0x000160dd
- adds r0, r1
- strb r4, [r0]
-_08019F22:
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- b _08019F76
- .align 2, 0
-_08019F30: .4byte 0xfff7ffff
-_08019F34: .4byte gBattlescriptCurrInstr
-_08019F38: .4byte gUnknown_081D9795
-_08019F3C: .4byte 0x02000000
-_08019F40: .4byte 0x000160dd
-_08019F44:
- movs r4, 0
- ldr r0, _08019FA4 @ =gNoOfAllBanks
- ldrb r1, [r0]
- cmp r4, r1
- bge _08019F76
- ldr r0, _08019FA8 @ =gBattleMons
- adds r2, r1, 0
- adds r1, r0, 0
- adds r1, 0x20
- ldr r3, _08019FAC @ =gLastUsedAbility
-_08019F58:
- ldrb r0, [r1]
- cmp r0, r6
- bne _08019F6E
- cmp r4, r10
- beq _08019F6E
- strb r6, [r3]
- mov r0, r9
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
-_08019F6E:
- adds r1, 0x58
- adds r4, 0x1
- cmp r4, r2
- blt _08019F58
-_08019F76:
- mov r2, r9
- cmp r2, 0
- beq _08019F92
-_08019F7C:
- ldr r3, [sp, 0x4]
- cmp r3, 0xB
- bhi _08019F92
- ldr r1, _08019FAC @ =gLastUsedAbility
- ldrb r0, [r1]
- cmp r0, 0xFF
- beq _08019F92
- adds r1, r0, 0
- mov r0, r10
- bl RecordAbilityBattle
-_08019F92:
- mov r0, r9
- add sp, 0x28
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08019FA4: .4byte gNoOfAllBanks
-_08019FA8: .4byte gBattleMons
-_08019FAC: .4byte gLastUsedAbility
- thumb_func_end AbilityBattleEffects
-
- thumb_func_start b_call_bc_move_exec
-b_call_bc_move_exec: @ 8019FB0
- ldr r1, _08019FD8 @ =gBattlescriptCurrInstr
- str r0, [r1]
- ldr r3, _08019FDC @ =0x02017140
- adds r2, r3, 0
- adds r2, 0x20
- ldrb r0, [r2]
- adds r1, r0, 0x1
- strb r1, [r2]
- lsls r0, 24
- lsrs r0, 22
- adds r0, r3
- ldr r2, _08019FE0 @ =gBattleMainFunc
- ldr r1, [r2]
- str r1, [r0]
- ldr r0, _08019FE4 @ =sub_8013F54
- str r0, [r2]
- ldr r1, _08019FE8 @ =gFightStateTracker
- movs r0, 0
- strb r0, [r1]
- bx lr
- .align 2, 0
-_08019FD8: .4byte gBattlescriptCurrInstr
-_08019FDC: .4byte 0x02017140
-_08019FE0: .4byte gBattleMainFunc
-_08019FE4: .4byte sub_8013F54
-_08019FE8: .4byte gFightStateTracker
- thumb_func_end b_call_bc_move_exec
-
- thumb_func_start b_push_move_exec
-b_push_move_exec: @ 8019FEC
- push {r4,lr}
- adds r4, r0, 0
- bl b_movescr_stack_push_cursor
- ldr r0, _0801A01C @ =gBattlescriptCurrInstr
- str r4, [r0]
- ldr r3, _0801A020 @ =0x02017140
- adds r2, r3, 0
- adds r2, 0x20
- ldrb r0, [r2]
- adds r1, r0, 0x1
- strb r1, [r2]
- lsls r0, 24
- lsrs r0, 22
- adds r0, r3
- ldr r2, _0801A024 @ =gBattleMainFunc
- ldr r1, [r2]
- str r1, [r0]
- ldr r0, _0801A028 @ =sub_8013FBC
- str r0, [r2]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0801A01C: .4byte gBattlescriptCurrInstr
-_0801A020: .4byte 0x02017140
-_0801A024: .4byte gBattleMainFunc
-_0801A028: .4byte sub_8013FBC
- thumb_func_end b_push_move_exec
-
- thumb_func_start ItemBattleEffects
-ItemBattleEffects: @ 801A02C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x2C
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x8]
- lsls r1, 24
- lsrs r7, r1, 24
- lsls r2, 24
- lsrs r6, r2, 24
- movs r0, 0
- mov r10, r0
- movs r1, 0
- str r1, [sp, 0xC]
- add r0, sp, 0x4
- strb r1, [r0]
- ldr r4, _0801A078 @ =gLastUsedItem
- ldr r1, _0801A07C @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- strh r0, [r4]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xAF
- bne _0801A084
- ldr r1, _0801A080 @ =gEnigmaBerries
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r5, [r0, 0x7]
- ldrb r0, [r0, 0x1A]
- b _0801A098
- .align 2, 0
-_0801A078: .4byte gLastUsedItem
-_0801A07C: .4byte gBattleMons
-_0801A080: .4byte gEnigmaBerries
-_0801A084:
- ldrh r0, [r4]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r5, r0, 24
- ldrh r0, [r4]
- bl ItemId_GetHoldEffectParam
- lsls r0, 24
- lsrs r0, 24
-_0801A098:
- mov r9, r0
- ldr r1, _0801A0C0 @ =gBattleMons
- ldr r0, _0801A0C4 @ =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- str r0, [sp, 0x14]
- cmp r0, 0xAF
- bne _0801A0CC
- ldr r1, _0801A0C8 @ =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r3, [r0, 0x7]
- mov r8, r3
- ldrb r0, [r0, 0x1A]
- b _0801A0E2
- .align 2, 0
-_0801A0C0: .4byte gBattleMons
-_0801A0C4: .4byte gBankAttacker
-_0801A0C8: .4byte gEnigmaBerries
-_0801A0CC:
- ldr r0, [sp, 0x14]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r0, [sp, 0x14]
- bl ItemId_GetHoldEffectParam
- lsls r0, 24
- lsrs r0, 24
-_0801A0E2:
- str r0, [sp, 0x10]
- ldr r2, _0801A118 @ =gBattleMons
- ldr r0, _0801A11C @ =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r4, [r0, 0x2E]
- cmp r4, 0xAF
- beq _0801A102
- adds r0, r4, 0
- bl ItemId_GetHoldEffect
- adds r0, r4, 0
- bl ItemId_GetHoldEffectParam
-_0801A102:
- ldr r4, [sp, 0x8]
- cmp r4, 0x4
- bls _0801A10C
- bl _0801B3CA
-_0801A10C:
- lsls r0, r4, 2
- ldr r1, _0801A120 @ =_0801A124
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0801A118: .4byte gBattleMons
-_0801A11C: .4byte gBankTarget
-_0801A120: .4byte _0801A124
- .align 2, 0
-_0801A124:
- .4byte _0801A138
- .4byte _0801A1D4
- .4byte _0801B3CA
- .4byte _0801AE0C
- .4byte _0801B26C
-_0801A138:
- cmp r5, 0x17
- beq _0801A15C
- cmp r5, 0x20
- beq _0801A144
- bl _0801B3CA
-_0801A144:
- ldr r0, _0801A154 @ =0x02000000
- ldr r5, _0801A158 @ =0x00016056
- adds r0, r5
- movs r1, 0x2
- strb r1, [r0]
- bl _0801B3CA
- .align 2, 0
-_0801A154: .4byte 0x02000000
-_0801A158: .4byte 0x00016056
-_0801A15C:
- ldr r0, _0801A1B8 @ =gBattleMons
- mov r8, r0
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x18
- adds r1, r0
- movs r2, 0x6
- movs r3, 0x7
- mov r10, r3
-_0801A172:
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0x5
- bgt _0801A180
- strb r2, [r1]
- movs r4, 0x5
- str r4, [sp, 0xC]
-_0801A180:
- adds r1, 0x1
- movs r5, 0x1
- negs r5, r5
- add r10, r5
- mov r0, r10
- cmp r0, 0
- bge _0801A172
- ldr r1, [sp, 0xC]
- cmp r1, 0
- bne _0801A198
- bl _0801B3CA
-_0801A198:
- ldr r0, _0801A1BC @ =0x02000000
- ldr r2, _0801A1C0 @ =0x00016003
- adds r0, r2
- strb r7, [r0]
- ldr r0, _0801A1C4 @ =gStringBank
- strb r7, [r0]
- ldr r1, _0801A1C8 @ =gActiveBank
- ldr r0, _0801A1CC @ =gBankAttacker
- strb r7, [r0]
- strb r7, [r1]
- ldr r0, _0801A1D0 @ =gUnknown_081D9A5E
- bl b_call_bc_move_exec
- bl _0801B3CA
- .align 2, 0
-_0801A1B8: .4byte gBattleMons
-_0801A1BC: .4byte 0x02000000
-_0801A1C0: .4byte 0x00016003
-_0801A1C4: .4byte gStringBank
-_0801A1C8: .4byte gActiveBank
-_0801A1CC: .4byte gBankAttacker
-_0801A1D0: .4byte gUnknown_081D9A5E
-_0801A1D4:
- ldr r1, _0801A1FC @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r0, r1
- ldrh r0, [r0, 0x28]
- mov r8, r1
- cmp r0, 0
- bne _0801A1E8
- bl _0801B3CA
-_0801A1E8:
- subs r0, r5, 0x1
- cmp r0, 0x2A
- bls _0801A1F2
- bl _0801AD5A
-_0801A1F2:
- lsls r0, 2
- ldr r1, _0801A200 @ =_0801A204
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0801A1FC: .4byte gBattleMons
-_0801A200: .4byte _0801A204
- .align 2, 0
-_0801A204:
- .4byte _0801A2B0
- .4byte _0801AAC8
- .4byte _0801AB84
- .4byte _0801AAF8
- .4byte _0801AB2C
- .4byte _0801AB5C
- .4byte _0801A2F8
- .4byte _0801ABC8
- .4byte _0801ABF8
- .4byte _0801A4CC
- .4byte _0801A548
- .4byte _0801A5C4
- .4byte _0801A634
- .4byte _0801A6C8
- .4byte _0801A75C
- .4byte _0801A7D4
- .4byte _0801A838
- .4byte _0801A89C
- .4byte _0801A900
- .4byte _0801A97C
- .4byte _0801A9C8
- .4byte _0801AD5A
- .4byte _0801A3F8
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD24
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801AD5A
- .4byte _0801A46C
-_0801A2B0:
- movs r0, 0x58
- muls r0, r7
- mov r3, r8
- adds r2, r0, r3
- ldrh r0, [r2, 0x2C]
- ldrh r1, [r2, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0801A2C6
- bl _0801AD5A
-_0801A2C6:
- cmp r6, 0
- beq _0801A2CE
- bl _0801AD5A
-_0801A2CE:
- ldr r4, _0801A2F0 @ =gBattleMoveDamage
- mov r5, r9
- str r5, [r4]
- ldrh r3, [r2, 0x28]
- adds r0, r3, r5
- ldrh r1, [r2, 0x2C]
- cmp r0, r1
- ble _0801A2E2
- subs r0, r1, r3
- str r0, [r4]
-_0801A2E2:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- ldr r0, _0801A2F4 @ =gUnknown_081D9A74
- bl b_call_bc_move_exec
- b _0801A752
- .align 2, 0
-_0801A2F0: .4byte gBattleMoveDamage
-_0801A2F4: .4byte gUnknown_081D9A74
-_0801A2F8:
- cmp r6, 0
- beq _0801A300
- bl _0801AD5A
-_0801A300:
- adds r0, r7, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0801A324
- ldr r1, _0801A31C @ =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _0801A320 @ =gPlayerParty
- b _0801A332
- .align 2, 0
-_0801A31C: .4byte gBattlePartyID
-_0801A320: .4byte gPlayerParty
-_0801A324:
- ldr r1, _0801A3A0 @ =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _0801A3A4 @ =gEnemyParty
-_0801A332:
- adds r4, r1, r0
- movs r1, 0
- mov r10, r1
- add r5, sp, 0x4
-_0801A33A:
- mov r1, r10
- adds r1, 0xD
- adds r0, r4, 0
- bl GetMonData
- lsls r0, 16
- lsrs r6, r0, 16
- mov r1, r10
- adds r1, 0x11
- adds r0, r4, 0
- bl GetMonData
- strb r0, [r5]
- adds r0, r4, 0
- movs r1, 0x15
- bl GetMonData
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r6, 0
- beq _0801A36A
- ldrb r0, [r5]
- cmp r0, 0
- beq _0801A374
-_0801A36A:
- movs r2, 0x1
- add r10, r2
- mov r3, r10
- cmp r3, 0x3
- ble _0801A33A
-_0801A374:
- mov r4, r10
- cmp r4, 0x4
- bne _0801A37E
- bl _0801AD5A
-_0801A37E:
- lsls r2, r4, 24
- lsrs r2, 24
- adds r0, r6, 0
- bl CalculatePPWithBonus
- lsls r0, 24
- lsrs r2, r0, 24
- add r0, sp, 0x4
- ldrb r0, [r0]
- mov r5, r9
- adds r1, r0, r5
- cmp r1, r2
- ble _0801A3A8
- add r0, sp, 0x4
- strb r2, [r0]
- b _0801A3AC
- .align 2, 0
-_0801A3A0: .4byte gBattlePartyID
-_0801A3A4: .4byte gEnemyParty
-_0801A3A8:
- add r0, sp, 0x4
- strb r1, [r0]
-_0801A3AC:
- ldr r1, _0801A3EC @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- strb r6, [r1, 0x2]
- lsrs r0, r6, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r0, _0801A3F0 @ =gUnknown_081D9A91
- bl b_call_bc_move_exec
- mov r1, r10
- adds r1, 0x9
- lsls r1, 24
- lsrs r1, 24
- add r0, sp, 0x4
- str r0, [sp]
- movs r0, 0
- movs r2, 0
- movs r3, 0x1
- bl EmitSetAttributes
- ldr r0, _0801A3F4 @ =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
- movs r1, 0x3
- str r1, [sp, 0xC]
- bl _0801AD62
- .align 2, 0
-_0801A3EC: .4byte gBattleTextBuff1
-_0801A3F0: .4byte gUnknown_081D9A91
-_0801A3F4: .4byte gActiveBank
-_0801A3F8:
- ldr r0, _0801A450 @ =gBattleMons
- movs r1, 0x58
- muls r1, r7
- adds r0, 0x18
- adds r1, r0
- movs r2, 0x6
- movs r3, 0x7
- mov r10, r3
-_0801A408:
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0x5
- bgt _0801A416
- strb r2, [r1]
- movs r4, 0x5
- str r4, [sp, 0xC]
-_0801A416:
- adds r1, 0x1
- movs r5, 0x1
- negs r5, r5
- add r10, r5
- mov r0, r10
- cmp r0, 0
- bge _0801A408
- movs r1, 0x8
- mov r10, r1
- ldr r2, [sp, 0xC]
- cmp r2, 0
- bne _0801A432
- bl _0801B3CA
-_0801A432:
- ldr r0, _0801A454 @ =0x02000000
- ldr r3, _0801A458 @ =0x00016003
- adds r0, r3
- strb r7, [r0]
- ldr r0, _0801A45C @ =gStringBank
- strb r7, [r0]
- ldr r1, _0801A460 @ =gActiveBank
- ldr r0, _0801A464 @ =gBankAttacker
- strb r7, [r0]
- strb r7, [r1]
- ldr r0, _0801A468 @ =gUnknown_081D9A5E
- bl b_call_bc_move_exec
- bl _0801AD5A
- .align 2, 0
-_0801A450: .4byte gBattleMons
-_0801A454: .4byte 0x02000000
-_0801A458: .4byte 0x00016003
-_0801A45C: .4byte gStringBank
-_0801A460: .4byte gActiveBank
-_0801A464: .4byte gBankAttacker
-_0801A468: .4byte gUnknown_081D9A5E
-_0801A46C:
- movs r0, 0x58
- muls r0, r7
- mov r4, r8
- adds r1, r0, r4
- ldrh r0, [r1, 0x28]
- ldrh r2, [r1, 0x2C]
- cmp r0, r2
- bcc _0801A480
- bl _0801AD5A
-_0801A480:
- cmp r6, 0
- beq _0801A488
- bl _0801AD5A
-_0801A488:
- ldr r3, _0801A4C4 @ =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 4
- str r0, [r3]
- cmp r0, 0
- bne _0801A498
- movs r0, 0x1
- str r0, [r3]
-_0801A498:
- ldrh r2, [r1, 0x28]
- ldr r0, [r3]
- adds r0, r2, r0
- ldrh r1, [r1, 0x2C]
- cmp r0, r1
- ble _0801A4A8
- subs r0, r1, r2
- str r0, [r3]
-_0801A4A8:
- ldr r0, [r3]
- negs r0, r0
- str r0, [r3]
- ldr r0, _0801A4C8 @ =gUnknown_081D9AA1
- bl b_call_bc_move_exec
- movs r3, 0x4
- str r3, [sp, 0xC]
- adds r0, r7, 0
- adds r1, r5, 0
- bl RecordItemBattle
- bl _0801AD5A
- .align 2, 0
-_0801A4C4: .4byte gBattleMoveDamage
-_0801A4C8: .4byte gUnknown_081D9AA1
-_0801A4CC:
- movs r0, 0x58
- adds r4, r7, 0
- muls r4, r0
- str r4, [sp, 0x18]
- add r4, r8
- ldrh r0, [r4, 0x2C]
- ldrh r1, [r4, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0801A4E4
- bl _0801AD5A
-_0801A4E4:
- cmp r6, 0
- beq _0801A4EC
- bl _0801AD5A
-_0801A4EC:
- ldr r1, _0801A540 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- strb r6, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r5, _0801A544 @ =gBattleMoveDamage
- ldrh r0, [r4, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r5]
- cmp r0, 0
- bne _0801A510
- movs r0, 0x1
- str r0, [r5]
-_0801A510:
- ldrh r2, [r4, 0x28]
- ldr r0, [r5]
- adds r0, r2, r0
- ldrh r1, [r4, 0x2C]
- cmp r0, r1
- ble _0801A520
- subs r0, r1, r2
- str r0, [r5]
-_0801A520:
- ldr r0, [r5]
- negs r0, r0
- str r0, [r5]
- mov r0, r8
- adds r0, 0x48
- ldr r5, [sp, 0x18]
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0
-_0801A532:
- bl sub_8040A7C
- lsls r0, 24
- cmp r0, 0
- bge _0801A53E
- b _0801A738
-_0801A53E:
- b _0801A74C
- .align 2, 0
-_0801A540: .4byte gBattleTextBuff1
-_0801A544: .4byte gBattleMoveDamage
-_0801A548:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- str r1, [sp, 0x1C]
- adds r5, r1, 0
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0801A562
- bl _0801AD5A
-_0801A562:
- cmp r6, 0
- beq _0801A56A
- bl _0801AD5A
-_0801A56A:
- ldr r1, _0801A5BC @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r6, 0x1
- strb r6, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, _0801A5C0 @ =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _0801A58E
- str r6, [r4]
-_0801A58E:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _0801A59E
- subs r0, r1, r2
- str r0, [r4]
-_0801A59E:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r2, [sp, 0x1C]
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x1
- bl sub_8040A7C
- lsls r0, 24
- cmp r0, 0
- blt _0801A6A4
- b _0801A6B8
- .align 2, 0
-_0801A5BC: .4byte gBattleTextBuff1
-_0801A5C0: .4byte gBattleMoveDamage
-_0801A5C4:
- movs r0, 0x58
- adds r4, r7, 0
- muls r4, r0
- str r4, [sp, 0x20]
- adds r5, r4, 0
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0801A5DC
- b _0801AD5A
-_0801A5DC:
- cmp r6, 0
- beq _0801A5E2
- b _0801AD5A
-_0801A5E2:
- ldr r1, _0801A62C @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r0, 0x2
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, _0801A630 @ =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _0801A608
- movs r0, 0x1
- str r0, [r4]
-_0801A608:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _0801A618
- subs r0, r1, r2
- str r0, [r4]
-_0801A618:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r5, [sp, 0x20]
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0x2
- b _0801A532
- .align 2, 0
-_0801A62C: .4byte gBattleTextBuff1
-_0801A630: .4byte gBattleMoveDamage
-_0801A634:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- str r1, [sp, 0x24]
- adds r5, r1, 0
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0801A64C
- b _0801AD5A
-_0801A64C:
- cmp r6, 0
- beq _0801A652
- b _0801AD5A
-_0801A652:
- ldr r1, _0801A6AC @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r0, 0x3
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, _0801A6B0 @ =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _0801A678
- movs r0, 0x1
- str r0, [r4]
-_0801A678:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _0801A688
- subs r0, r1, r2
- str r0, [r4]
-_0801A688:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r2, [sp, 0x24]
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x3
- bl sub_8040A7C
- lsls r0, 24
- cmp r0, 0
- bge _0801A6B8
-_0801A6A4:
- ldr r0, _0801A6B4 @ =gUnknown_081D9AD4
- bl b_call_bc_move_exec
- b _0801A6BE
- .align 2, 0
-_0801A6AC: .4byte gBattleTextBuff1
-_0801A6B0: .4byte gBattleMoveDamage
-_0801A6B4: .4byte gUnknown_081D9AD4
-_0801A6B8:
- ldr r0, _0801A6C4 @ =gUnknown_081D9A74
- bl b_call_bc_move_exec
-_0801A6BE:
- movs r3, 0x4
- str r3, [sp, 0xC]
- b _0801AD62
- .align 2, 0
-_0801A6C4: .4byte gUnknown_081D9A74
-_0801A6C8:
- movs r0, 0x58
- adds r4, r7, 0
- muls r4, r0
- str r4, [sp, 0x28]
- adds r5, r4, 0
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0801A6E0
- b _0801AD5A
-_0801A6E0:
- cmp r6, 0
- beq _0801A6E6
- b _0801AD5A
-_0801A6E6:
- ldr r1, _0801A740 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r0, 0x4
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, _0801A744 @ =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _0801A70C
- movs r0, 0x1
- str r0, [r4]
-_0801A70C:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _0801A71C
- subs r0, r1, r2
- str r0, [r4]
-_0801A71C:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r5, [sp, 0x28]
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0x4
- bl sub_8040A7C
- lsls r0, 24
- cmp r0, 0
- bge _0801A74C
-_0801A738:
- ldr r0, _0801A748 @ =gUnknown_081D9AD4
- bl b_call_bc_move_exec
- b _0801A752
- .align 2, 0
-_0801A740: .4byte gBattleTextBuff1
-_0801A744: .4byte gBattleMoveDamage
-_0801A748: .4byte gUnknown_081D9AD4
-_0801A74C:
- ldr r0, _0801A758 @ =gUnknown_081D9A74
- bl b_call_bc_move_exec
-_0801A752:
- movs r0, 0x4
- str r0, [sp, 0xC]
- b _0801AD62
- .align 2, 0
-_0801A758: .4byte gUnknown_081D9A74
-_0801A75C:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r5, r0, r1
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801A774
- b _0801AD5A
-_0801A774:
- cmp r6, 0
- beq _0801A77A
- b _0801AD5A
-_0801A77A:
- movs r0, 0x19
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _0801A784
- b _0801AD5A
-_0801A784:
- ldr r1, _0801A7BC @ =gBattleTextBuff1
- movs r2, 0xFD
- strb r2, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x1
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r1, _0801A7C0 @ =gBattleTextBuff2
- strb r2, [r1]
- strb r6, [r1, 0x1]
- movs r0, 0xD2
- strb r0, [r1, 0x2]
- strb r6, [r1, 0x3]
- subs r0, 0xD3
- strb r0, [r1, 0x4]
- ldr r0, _0801A7C4 @ =gEffectBank
- strb r7, [r0]
- ldr r1, _0801A7C8 @ =0x02000000
- ldr r3, _0801A7CC @ =0x0001601e
- adds r2, r1, r3
- movs r0, 0x11
- strb r0, [r2]
- ldr r4, _0801A7D0 @ =0x000160a4
- adds r2, r1, r4
- movs r0, 0xF
- b _0801A94C
- .align 2, 0
-_0801A7BC: .4byte gBattleTextBuff1
-_0801A7C0: .4byte gBattleTextBuff2
-_0801A7C4: .4byte gEffectBank
-_0801A7C8: .4byte 0x02000000
-_0801A7CC: .4byte 0x0001601e
-_0801A7D0: .4byte 0x000160a4
-_0801A7D4:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r5, r0, r1
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801A7EC
- b _0801AD5A
-_0801A7EC:
- cmp r6, 0
- beq _0801A7F2
- b _0801AD5A
-_0801A7F2:
- movs r0, 0x1A
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _0801A7FC
- b _0801AD5A
-_0801A7FC:
- ldr r1, _0801A824 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x2
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, _0801A828 @ =gEffectBank
- strb r7, [r0]
- ldr r1, _0801A82C @ =0x02000000
- ldr r3, _0801A830 @ =0x0001601e
- adds r2, r1, r3
- movs r0, 0x12
- strb r0, [r2]
- ldr r4, _0801A834 @ =0x000160a4
- adds r2, r1, r4
- movs r0, 0x10
- b _0801A94C
- .align 2, 0
-_0801A824: .4byte gBattleTextBuff1
-_0801A828: .4byte gEffectBank
-_0801A82C: .4byte 0x02000000
-_0801A830: .4byte 0x0001601e
-_0801A834: .4byte 0x000160a4
-_0801A838:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r5, r0, r1
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801A850
- b _0801AD5A
-_0801A850:
- cmp r6, 0
- beq _0801A856
- b _0801AD5A
-_0801A856:
- movs r0, 0x1B
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _0801A860
- b _0801AD5A
-_0801A860:
- ldr r1, _0801A888 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x3
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, _0801A88C @ =gEffectBank
- strb r7, [r0]
- ldr r1, _0801A890 @ =0x02000000
- ldr r3, _0801A894 @ =0x0001601e
- adds r2, r1, r3
- movs r0, 0x13
- strb r0, [r2]
- ldr r4, _0801A898 @ =0x000160a4
- adds r2, r1, r4
- movs r0, 0x11
- b _0801A94C
- .align 2, 0
-_0801A888: .4byte gBattleTextBuff1
-_0801A88C: .4byte gEffectBank
-_0801A890: .4byte 0x02000000
-_0801A894: .4byte 0x0001601e
-_0801A898: .4byte 0x000160a4
-_0801A89C:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r5, r0, r1
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801A8B4
- b _0801AD5A
-_0801A8B4:
- cmp r6, 0
- beq _0801A8BA
- b _0801AD5A
-_0801A8BA:
- movs r0, 0x1C
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _0801A8C4
- b _0801AD5A
-_0801A8C4:
- ldr r1, _0801A8EC @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x4
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, _0801A8F0 @ =gEffectBank
- strb r7, [r0]
- ldr r1, _0801A8F4 @ =0x02000000
- ldr r3, _0801A8F8 @ =0x0001601e
- adds r2, r1, r3
- movs r0, 0x14
- strb r0, [r2]
- ldr r4, _0801A8FC @ =0x000160a4
- adds r2, r1, r4
- movs r0, 0x12
- b _0801A94C
- .align 2, 0
-_0801A8EC: .4byte gBattleTextBuff1
-_0801A8F0: .4byte gEffectBank
-_0801A8F4: .4byte 0x02000000
-_0801A8F8: .4byte 0x0001601e
-_0801A8FC: .4byte 0x000160a4
-_0801A900:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r5, r0, r1
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801A918
- b _0801AD5A
-_0801A918:
- cmp r6, 0
- beq _0801A91E
- b _0801AD5A
-_0801A91E:
- movs r0, 0x1D
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _0801A928
- b _0801AD5A
-_0801A928:
- ldr r1, _0801A960 @ =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, _0801A964 @ =gEffectBank
- strb r7, [r0]
- ldr r1, _0801A968 @ =0x02000000
- ldr r3, _0801A96C @ =0x0001601e
- adds r2, r1, r3
- movs r0, 0x15
- strb r0, [r2]
- ldr r4, _0801A970 @ =0x000160a4
- adds r2, r1, r4
- movs r0, 0x13
-_0801A94C:
- strb r0, [r2]
- ldr r5, _0801A974 @ =0x000160a5
- adds r1, r5
- strb r6, [r1]
- ldr r0, _0801A978 @ =gUnknown_081D9AFE
- bl b_call_bc_move_exec
- movs r0, 0x5
- str r0, [sp, 0xC]
- b _0801AD62
- .align 2, 0
-_0801A960: .4byte gBattleTextBuff1
-_0801A964: .4byte gEffectBank
-_0801A968: .4byte 0x02000000
-_0801A96C: .4byte 0x0001601e
-_0801A970: .4byte 0x000160a4
-_0801A974: .4byte 0x000160a5
-_0801A978: .4byte gUnknown_081D9AFE
-_0801A97C:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- mov r1, r8
- adds r0, r5, r1
- ldrh r4, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801A996
- b _0801AD5A
-_0801A996:
- cmp r6, 0
- beq _0801A99C
- b _0801AD5A
-_0801A99C:
- mov r0, r8
- adds r0, 0x50
- adds r1, r5, r0
- ldr r2, [r1]
- movs r3, 0x80
- lsls r3, 13
- adds r0, r2, 0
- ands r0, r3
- cmp r0, 0
- beq _0801A9B2
- b _0801AD5A
-_0801A9B2:
- orrs r2, r3
- str r2, [r1]
- ldr r0, _0801A9C4 @ =gUnknown_081D9B19
- bl b_call_bc_move_exec
- movs r2, 0x2
- str r2, [sp, 0xC]
- b _0801AD62
- .align 2, 0
-_0801A9C4: .4byte gUnknown_081D9B19
-_0801A9C8:
- cmp r6, 0
- beq _0801A9CE
- b _0801AD5A
-_0801A9CE:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- mov r3, r8
- adds r0, r5, r3
- ldrh r4, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _0801A9E8
- b _0801AD5A
-_0801A9E8:
- movs r4, 0
- mov r10, r4
- adds r0, r5, 0x1
- mov r1, r8
- adds r1, 0x18
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0xB
- ble _0801AA18
- mov r0, r8
- adds r0, 0x19
- adds r1, r5, r0
-_0801AA04:
- adds r1, 0x1
- movs r5, 0x1
- add r10, r5
- mov r0, r10
- cmp r0, 0x4
- bgt _0801AA18
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0xB
- bgt _0801AA04
-_0801AA18:
- mov r1, r10
- cmp r1, 0x5
- bne _0801AA20
- b _0801AD5A
-_0801AA20:
- movs r0, 0x58
- muls r0, r7
- adds r4, r0, 0x1
- ldr r5, _0801AAA4 @ =gUnknown_02024A98
-_0801AA28:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x5
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- mov r10, r0
- adds r0, r4
- adds r0, r5
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0xC
- beq _0801AA28
- ldr r1, _0801AAA8 @ =gBattleTextBuff1
- movs r3, 0
- movs r2, 0xFD
- strb r2, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- mov r0, r10
- adds r0, 0x1
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, _0801AAAC @ =gBattleTextBuff2
- strb r2, [r0]
- strb r3, [r0, 0x1]
- movs r1, 0xD1
- strb r1, [r0, 0x2]
- strb r3, [r0, 0x3]
- strb r3, [r0, 0x4]
- movs r1, 0xD2
- strb r1, [r0, 0x5]
- strb r3, [r0, 0x6]
- subs r1, 0xD3
- strb r1, [r0, 0x7]
- ldr r0, _0801AAB0 @ =gEffectBank
- strb r7, [r0]
- ldr r1, _0801AAB4 @ =0x02000000
- mov r2, r10
- adds r2, 0x21
- ldr r4, _0801AAB8 @ =0x0001601e
- adds r0, r1, r4
- strb r2, [r0]
- adds r2, 0x6
- ldr r5, _0801AABC @ =0x000160a4
- adds r0, r1, r5
- strb r2, [r0]
- ldr r0, _0801AAC0 @ =0x000160a5
- adds r1, r0
- strb r3, [r1]
- ldr r0, _0801AAC4 @ =gUnknown_081D9AFE
- bl b_call_bc_move_exec
- movs r1, 0x5
- str r1, [sp, 0xC]
- b _0801AD62
- .align 2, 0
-_0801AAA4: .4byte gUnknown_02024A98
-_0801AAA8: .4byte gBattleTextBuff1
-_0801AAAC: .4byte gBattleTextBuff2
-_0801AAB0: .4byte gEffectBank
-_0801AAB4: .4byte 0x02000000
-_0801AAB8: .4byte 0x0001601e
-_0801AABC: .4byte 0x000160a4
-_0801AAC0: .4byte 0x000160a5
-_0801AAC4: .4byte gUnknown_081D9AFE
-_0801AAC8:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x40
- ands r0, r2
- cmp r0, 0
- bne _0801AAE0
- b _0801AD5A
-_0801AAE0:
- movs r0, 0x41
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, _0801AAF4 @ =gUnknown_081D99B6
- bl b_call_bc_move_exec
- movs r2, 0x1
- str r2, [sp, 0xC]
- b _0801AD62
- .align 2, 0
-_0801AAF4: .4byte gUnknown_081D99B6
-_0801AAF8:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x88
- ands r0, r2
- cmp r0, 0
- bne _0801AB10
- b _0801AD5A
-_0801AB10:
- ldr r0, _0801AB24 @ =0xfffff077
- ands r2, r0
- str r2, [r1]
- ldr r0, _0801AB28 @ =gUnknown_081D99CE
- bl b_call_bc_move_exec
- movs r3, 0x1
- str r3, [sp, 0xC]
- b _0801AD62
- .align 2, 0
-_0801AB24: .4byte 0xfffff077
-_0801AB28: .4byte gUnknown_081D99CE
-_0801AB2C:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x10
- ands r0, r2
- cmp r0, 0
- bne _0801AB44
- b _0801AD5A
-_0801AB44:
- movs r0, 0x11
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, _0801AB58 @ =gUnknown_081D99E6
- bl b_call_bc_move_exec
- movs r4, 0x1
- str r4, [sp, 0xC]
- b _0801AD62
- .align 2, 0
-_0801AB58: .4byte gUnknown_081D99E6
-_0801AB5C:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x20
- ands r0, r2
- cmp r0, 0
- bne _0801AB74
- b _0801AD5A
-_0801AB74:
- movs r0, 0x21
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, _0801AB80 @ =gUnknown_081D99FE
- b _0801AD0E
- .align 2, 0
-_0801AB80: .4byte gUnknown_081D99FE
-_0801AB84:
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- mov r0, r8
- adds r0, 0x4C
- adds r2, r3, r0
- ldr r1, [r2]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801AB9C
- b _0801AD5A
-_0801AB9C:
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- mov r1, r8
- adds r1, 0x50
- adds r1, r3, r1
- ldr r0, [r1]
- ldr r2, _0801ABC0 @ =0xf7ffffff
- ands r0, r2
- str r0, [r1]
- ldr r0, _0801ABC4 @ =gUnknown_081D9A16
- bl b_call_bc_move_exec
- movs r0, 0x1
- str r0, [sp, 0xC]
- b _0801AD62
- .align 2, 0
-_0801ABC0: .4byte 0xf7ffffff
-_0801ABC4: .4byte gUnknown_081D9A16
-_0801ABC8:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x50
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x7
- ands r0, r2
- cmp r0, 0
- bne _0801ABE0
- b _0801AD5A
-_0801ABE0:
- movs r0, 0x8
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, _0801ABF4 @ =gUnknown_081D9A2E
- bl b_call_bc_move_exec
- movs r1, 0x2
- str r1, [sp, 0xC]
- b _0801AD62
- .align 2, 0
-_0801ABF4: .4byte gUnknown_081D9A2E
-_0801ABF8:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- mov r0, r8
- adds r0, 0x4C
- adds r4, r5, r0
- ldr r2, [r4]
- ldrb r0, [r4]
- cmp r0, 0
- bne _0801AC1E
- mov r0, r8
- adds r0, 0x50
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801AC1E
- b _0801AD5A
-_0801AC1E:
- movs r3, 0
- mov r10, r3
- movs r0, 0x88
- ands r2, r0
- cmp r2, 0
- beq _0801AC36
- ldr r0, _0801ACC4 @ =gBattleTextBuff1
- ldr r1, _0801ACC8 @ =gStatusConditionString_PoisonJpn
- bl StringCopy
- movs r0, 0x1
- mov r10, r0
-_0801AC36:
- ldr r0, [r4]
- movs r1, 0x7
- mov r9, r1
- ands r0, r1
- mov r6, r8
- adds r6, 0x50
- cmp r0, 0
- beq _0801AC5C
- adds r2, r5, r6
- ldr r0, [r2]
- ldr r1, _0801ACCC @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, _0801ACC4 @ =gBattleTextBuff1
- ldr r1, _0801ACD0 @ =gStatusConditionString_SleepJpn
- bl StringCopy
- movs r2, 0x1
- add r10, r2
-_0801AC5C:
- ldr r0, [r4]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0801AC72
- ldr r0, _0801ACC4 @ =gBattleTextBuff1
- ldr r1, _0801ACD4 @ =gStatusConditionString_ParalysisJpn
- bl StringCopy
- movs r3, 0x1
- add r10, r3
-_0801AC72:
- ldr r0, [r4]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0801AC88
- ldr r0, _0801ACC4 @ =gBattleTextBuff1
- ldr r1, _0801ACD8 @ =gStatusConditionString_BurnJpn
- bl StringCopy
- movs r0, 0x1
- add r10, r0
-_0801AC88:
- ldr r0, [r4]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0801AC9E
- ldr r0, _0801ACC4 @ =gBattleTextBuff1
- ldr r1, _0801ACDC @ =gStatusConditionString_IceJpn
- bl StringCopy
- movs r1, 0x1
- add r10, r1
-_0801AC9E:
- adds r0, r5, r6
- ldr r0, [r0]
- mov r2, r9
- ands r0, r2
- cmp r0, 0
- beq _0801ACB6
- ldr r0, _0801ACC4 @ =gBattleTextBuff1
- ldr r1, _0801ACE0 @ =gStatusConditionString_ConfusionJpn
- bl StringCopy
- movs r3, 0x1
- add r10, r3
-_0801ACB6:
- mov r4, r10
- cmp r4, 0x1
- bgt _0801ACE8
- ldr r1, _0801ACE4 @ =gBattleCommunication
- movs r0, 0
- b _0801ACEC
- .align 2, 0
-_0801ACC4: .4byte gBattleTextBuff1
-_0801ACC8: .4byte gStatusConditionString_PoisonJpn
-_0801ACCC: .4byte 0xf7ffffff
-_0801ACD0: .4byte gStatusConditionString_SleepJpn
-_0801ACD4: .4byte gStatusConditionString_ParalysisJpn
-_0801ACD8: .4byte gStatusConditionString_BurnJpn
-_0801ACDC: .4byte gStatusConditionString_IceJpn
-_0801ACE0: .4byte gStatusConditionString_ConfusionJpn
-_0801ACE4: .4byte gBattleCommunication
-_0801ACE8:
- ldr r1, _0801AD18 @ =gBattleCommunication
- movs r0, 0x1
-_0801ACEC:
- strb r0, [r1, 0x5]
- ldr r2, _0801AD1C @ =gBattleMons
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- movs r1, 0
- str r1, [r0]
- adds r2, 0x50
- adds r3, r2
- ldr r0, [r3]
- subs r1, 0x8
- ands r0, r1
- str r0, [r3]
- ldr r0, _0801AD20 @ =gUnknown_081D9A44
-_0801AD0E:
- bl b_call_bc_move_exec
- movs r5, 0x1
- str r5, [sp, 0xC]
- b _0801AD62
- .align 2, 0
-_0801AD18: .4byte gBattleCommunication
-_0801AD1C: .4byte gBattleMons
-_0801AD20: .4byte gUnknown_081D9A44
-_0801AD24:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x50
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0xF0
- lsls r0, 12
- ands r0, r2
- cmp r0, 0
- beq _0801AD5A
- ldr r0, _0801AD84 @ =0xfff0ffff
- ands r2, r0
- str r2, [r1]
- ldr r0, _0801AD88 @ =gBattleTextBuff1
- ldr r1, _0801AD8C @ =gStatusConditionString_LoveJpn
- bl StringCopy
- ldr r0, _0801AD90 @ =gUnknown_081D9A44
- bl b_call_bc_move_exec
- ldr r1, _0801AD94 @ =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- movs r0, 0x2
- str r0, [sp, 0xC]
-_0801AD5A:
- ldr r1, [sp, 0xC]
- cmp r1, 0
- bne _0801AD62
- b _0801B3CA
-_0801AD62:
- ldr r0, _0801AD98 @ =0x02000000
- ldr r2, _0801AD9C @ =0x00016003
- adds r0, r2
- strb r7, [r0]
- ldr r0, _0801ADA0 @ =gStringBank
- strb r7, [r0]
- ldr r4, _0801ADA4 @ =gActiveBank
- ldr r0, _0801ADA8 @ =gBankAttacker
- strb r7, [r0]
- strb r7, [r4]
- ldr r3, [sp, 0xC]
- cmp r3, 0x1
- beq _0801ADAC
- cmp r3, 0x3
- beq _0801ADB2
- b _0801B3CA
- .align 2, 0
-_0801AD84: .4byte 0xfff0ffff
-_0801AD88: .4byte gBattleTextBuff1
-_0801AD8C: .4byte gStatusConditionString_LoveJpn
-_0801AD90: .4byte gUnknown_081D9A44
-_0801AD94: .4byte gBattleCommunication
-_0801AD98: .4byte 0x02000000
-_0801AD9C: .4byte 0x00016003
-_0801ADA0: .4byte gStringBank
-_0801ADA4: .4byte gActiveBank
-_0801ADA8: .4byte gBankAttacker
-_0801ADAC:
- movs r0, 0x58
- muls r0, r7
- b _0801B224
-_0801ADB2:
- ldr r4, _0801AE00 @ =gBattleMons
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- adds r0, r4, 0
- adds r0, 0x50
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- beq _0801ADCE
- b _0801B3CA
-_0801ADCE:
- ldr r1, _0801AE04 @ =gDisableStructs
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x18]
- lsrs r1, 4
- ldr r2, _0801AE08 @ =gBitTable
- mov r5, r10
- lsls r0, r5, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _0801ADEE
- b _0801B3CA
-_0801ADEE:
- adds r1, r5, r3
- adds r0, r4, 0
- adds r0, 0x24
- adds r1, r0
- add r0, sp, 0x4
- ldrb r0, [r0]
- strb r0, [r1]
- b _0801B3CA
- .align 2, 0
-_0801AE00: .4byte gBattleMons
-_0801AE04: .4byte gDisableStructs
-_0801AE08: .4byte gBitTable
-_0801AE0C:
- movs r7, 0
- ldr r0, _0801AE3C @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r7, r0
- bcc _0801AE18
- b _0801B3CA
-_0801AE18:
- ldr r4, _0801AE40 @ =gLastUsedItem
- ldr r1, _0801AE44 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- strh r0, [r4]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xAF
- bne _0801AE4C
- ldr r1, _0801AE48 @ =gEnigmaBerries
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r5, [r0, 0x7]
- b _0801AE5C
- .align 2, 0
-_0801AE3C: .4byte gNoOfAllBanks
-_0801AE40: .4byte gLastUsedItem
-_0801AE44: .4byte gBattleMons
-_0801AE48: .4byte gEnigmaBerries
-_0801AE4C:
- ldrh r0, [r4]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r5, r0, 24
- ldrh r0, [r4]
- bl ItemId_GetHoldEffectParam
-_0801AE5C:
- subs r0, r5, 0x2
- cmp r0, 0x1A
- bls _0801AE64
- b _0801B208
-_0801AE64:
- lsls r0, 2
- ldr r1, _0801AE70 @ =_0801AE74
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0801AE70: .4byte _0801AE74
- .align 2, 0
-_0801AE74:
- .4byte _0801AEE0
- .4byte _0801AFC8
- .4byte _0801AF1C
- .4byte _0801AF58
- .4byte _0801AF94
- .4byte _0801B208
- .4byte _0801B018
- .4byte _0801B0AC
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B1A0
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B208
- .4byte _0801B054
-_0801AEE0:
- ldr r1, _0801AF10 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0801AEF6
- b _0801B208
-_0801AEF6:
- movs r0, 0x41
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _0801AF14 @ =gBattlescriptCurrInstr
- ldr r0, _0801AF18 @ =gUnknown_081D99BC
- str r0, [r1]
- movs r0, 0x1
- str r0, [sp, 0xC]
- b _0801B20E
- .align 2, 0
-_0801AF10: .4byte gBattleMons
-_0801AF14: .4byte gBattlescriptCurrInstr
-_0801AF18: .4byte gUnknown_081D99BC
-_0801AF1C:
- ldr r1, _0801AF48 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x88
- ands r0, r1
- cmp r0, 0
- bne _0801AF32
- b _0801B208
-_0801AF32:
- ldr r0, _0801AF4C @ =0xfffff077
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _0801AF50 @ =gBattlescriptCurrInstr
- ldr r0, _0801AF54 @ =gUnknown_081D99D4
- str r0, [r1]
- movs r1, 0x1
- str r1, [sp, 0xC]
- b _0801B20E
- .align 2, 0
-_0801AF48: .4byte gBattleMons
-_0801AF4C: .4byte 0xfffff077
-_0801AF50: .4byte gBattlescriptCurrInstr
-_0801AF54: .4byte gUnknown_081D99D4
-_0801AF58:
- ldr r1, _0801AF88 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _0801AF6E
- b _0801B208
-_0801AF6E:
- movs r0, 0x11
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _0801AF8C @ =gBattlescriptCurrInstr
- ldr r0, _0801AF90 @ =gUnknown_081D99EC
- str r0, [r1]
- movs r2, 0x1
- str r2, [sp, 0xC]
- b _0801B20E
- .align 2, 0
-_0801AF88: .4byte gBattleMons
-_0801AF8C: .4byte gBattlescriptCurrInstr
-_0801AF90: .4byte gUnknown_081D99EC
-_0801AF94:
- ldr r1, _0801AFBC @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- bne _0801AFAA
- b _0801B208
-_0801AFAA:
- movs r0, 0x21
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _0801AFC0 @ =gBattlescriptCurrInstr
- ldr r0, _0801AFC4 @ =gUnknown_081D9A04
- b _0801B168
- .align 2, 0
-_0801AFBC: .4byte gBattleMons
-_0801AFC0: .4byte gBattlescriptCurrInstr
-_0801AFC4: .4byte gUnknown_081D9A04
-_0801AFC8:
- ldr r2, _0801B008 @ =gBattleMons
- movs r0, 0x58
- adds r4, r7, 0
- muls r4, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r3, r4, r0
- ldr r1, [r3]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801AFE2
- b _0801B208
-_0801AFE2:
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r3]
- adds r2, 0x50
- adds r2, r4, r2
- ldr r0, [r2]
- ldr r1, _0801B00C @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _0801B010 @ =gBattlescriptCurrInstr
- ldr r0, _0801B014 @ =gUnknown_081D9A1C
- str r0, [r1]
- movs r4, 0x1
- str r4, [sp, 0xC]
- b _0801B20E
- .align 2, 0
-_0801B008: .4byte gBattleMons
-_0801B00C: .4byte 0xf7ffffff
-_0801B010: .4byte gBattlescriptCurrInstr
-_0801B014: .4byte gUnknown_081D9A1C
-_0801B018:
- ldr r1, _0801B048 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801B02E
- b _0801B208
-_0801B02E:
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, _0801B04C @ =gBattlescriptCurrInstr
- ldr r0, _0801B050 @ =gUnknown_081D9A34
- str r0, [r1]
- movs r5, 0x2
- str r5, [sp, 0xC]
- b _0801B20E
- .align 2, 0
-_0801B048: .4byte gBattleMons
-_0801B04C: .4byte gBattlescriptCurrInstr
-_0801B050: .4byte gUnknown_081D9A34
-_0801B054:
- ldr r1, _0801B090 @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0xF0
- lsls r0, 12
- ands r0, r1
- cmp r0, 0
- bne _0801B06C
- b _0801B208
-_0801B06C:
- ldr r0, _0801B094 @ =0xfff0ffff
- ands r1, r0
- str r1, [r2]
- ldr r0, _0801B098 @ =gBattleTextBuff1
- ldr r1, _0801B09C @ =gStatusConditionString_LoveJpn
- bl StringCopy
- bl b_movescr_stack_push_cursor
- ldr r1, _0801B0A0 @ =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- ldr r1, _0801B0A4 @ =gBattlescriptCurrInstr
- ldr r0, _0801B0A8 @ =gUnknown_081D9A4A
- str r0, [r1]
- movs r0, 0x2
- str r0, [sp, 0xC]
- b _0801B20E
- .align 2, 0
-_0801B090: .4byte gBattleMons
-_0801B094: .4byte 0xfff0ffff
-_0801B098: .4byte gBattleTextBuff1
-_0801B09C: .4byte gStatusConditionString_LoveJpn
-_0801B0A0: .4byte gBattleCommunication
-_0801B0A4: .4byte gBattlescriptCurrInstr
-_0801B0A8: .4byte gUnknown_081D9A4A
-_0801B0AC:
- ldr r4, _0801B170 @ =gBattleMons
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- adds r0, r4, 0
- adds r0, 0x4C
- adds r6, r5, r0
- ldr r2, [r6]
- ldrb r0, [r6]
- cmp r0, 0
- bne _0801B0D4
- adds r0, r4, 0
- adds r0, 0x50
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0801B0D4
- b _0801B208
-_0801B0D4:
- movs r0, 0x88
- ands r2, r0
- cmp r2, 0
- beq _0801B0E4
- ldr r0, _0801B174 @ =gBattleTextBuff1
- ldr r1, _0801B178 @ =gStatusConditionString_PoisonJpn
- bl StringCopy
-_0801B0E4:
- ldr r0, [r6]
- movs r1, 0x7
- mov r8, r1
- ands r0, r1
- adds r4, 0x50
- cmp r0, 0
- beq _0801B104
- adds r2, r5, r4
- ldr r0, [r2]
- ldr r1, _0801B17C @ =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, _0801B174 @ =gBattleTextBuff1
- ldr r1, _0801B180 @ =gStatusConditionString_SleepJpn
- bl StringCopy
-_0801B104:
- ldr r0, [r6]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0801B116
- ldr r0, _0801B174 @ =gBattleTextBuff1
- ldr r1, _0801B184 @ =gStatusConditionString_ParalysisJpn
- bl StringCopy
-_0801B116:
- ldr r0, [r6]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0801B128
- ldr r0, _0801B174 @ =gBattleTextBuff1
- ldr r1, _0801B188 @ =gStatusConditionString_BurnJpn
- bl StringCopy
-_0801B128:
- ldr r0, [r6]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0801B13A
- ldr r0, _0801B174 @ =gBattleTextBuff1
- ldr r1, _0801B18C @ =gStatusConditionString_IceJpn
- bl StringCopy
-_0801B13A:
- adds r5, r4
- ldr r0, [r5]
- mov r2, r8
- ands r0, r2
- cmp r0, 0
- beq _0801B14E
- ldr r0, _0801B174 @ =gBattleTextBuff1
- ldr r1, _0801B190 @ =gStatusConditionString_ConfusionJpn
- bl StringCopy
-_0801B14E:
- movs r4, 0
- str r4, [r6]
- ldr r0, [r5]
- movs r1, 0x8
- negs r1, r1
- ands r0, r1
- str r0, [r5]
- bl b_movescr_stack_push_cursor
- ldr r0, _0801B194 @ =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r1, _0801B198 @ =gBattlescriptCurrInstr
- ldr r0, _0801B19C @ =gUnknown_081D9A4A
-_0801B168:
- str r0, [r1]
- movs r3, 0x1
- str r3, [sp, 0xC]
- b _0801B20E
- .align 2, 0
-_0801B170: .4byte gBattleMons
-_0801B174: .4byte gBattleTextBuff1
-_0801B178: .4byte gStatusConditionString_PoisonJpn
-_0801B17C: .4byte 0xf7ffffff
-_0801B180: .4byte gStatusConditionString_SleepJpn
-_0801B184: .4byte gStatusConditionString_ParalysisJpn
-_0801B188: .4byte gStatusConditionString_BurnJpn
-_0801B18C: .4byte gStatusConditionString_IceJpn
-_0801B190: .4byte gStatusConditionString_ConfusionJpn
-_0801B194: .4byte gBattleCommunication
-_0801B198: .4byte gBattlescriptCurrInstr
-_0801B19C: .4byte gUnknown_081D9A4A
-_0801B1A0:
- ldr r4, _0801B1F0 @ =gBattleMons
- mov r8, r4
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x18
- adds r1, r0
- movs r2, 0x6
- movs r5, 0x7
- mov r10, r5
-_0801B1B6:
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0x5
- bgt _0801B1C4
- strb r2, [r1]
- movs r0, 0x5
- str r0, [sp, 0xC]
-_0801B1C4:
- adds r1, 0x1
- movs r3, 0x1
- negs r3, r3
- add r10, r3
- mov r4, r10
- cmp r4, 0
- bge _0801B1B6
- ldr r5, [sp, 0xC]
- cmp r5, 0
- beq _0801B254
- ldr r0, _0801B1F4 @ =0x02000000
- ldr r1, _0801B1F8 @ =0x00016003
- adds r0, r1
- strb r7, [r0]
- ldr r0, _0801B1FC @ =gStringBank
- strb r7, [r0]
- bl b_movescr_stack_push_cursor
- ldr r1, _0801B200 @ =gBattlescriptCurrInstr
- ldr r0, _0801B204 @ =gUnknown_081D9A64
- str r0, [r1]
- b _0801B3CA
- .align 2, 0
-_0801B1F0: .4byte gBattleMons
-_0801B1F4: .4byte 0x02000000
-_0801B1F8: .4byte 0x00016003
-_0801B1FC: .4byte gStringBank
-_0801B200: .4byte gBattlescriptCurrInstr
-_0801B204: .4byte gUnknown_081D9A64
-_0801B208:
- ldr r2, [sp, 0xC]
- cmp r2, 0
- beq _0801B254
-_0801B20E:
- ldr r0, _0801B240 @ =0x02000000
- ldr r3, _0801B244 @ =0x00016003
- adds r0, r3
- strb r7, [r0]
- ldr r0, _0801B248 @ =gStringBank
- strb r7, [r0]
- ldr r4, _0801B24C @ =gActiveBank
- strb r7, [r4]
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
-_0801B224:
- ldr r1, _0801B250 @ =gUnknown_02024ACC
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- b _0801B3CA
- .align 2, 0
-_0801B240: .4byte 0x02000000
-_0801B244: .4byte 0x00016003
-_0801B248: .4byte gStringBank
-_0801B24C: .4byte gActiveBank
-_0801B250: .4byte gUnknown_02024ACC
-_0801B254:
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, _0801B268 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r7, r0
- bcs _0801B264
- b _0801AE18
-_0801B264:
- b _0801B3CA
- .align 2, 0
-_0801B268: .4byte gNoOfAllBanks
-_0801B26C:
- ldr r7, _0801B284 @ =gBattleMoveDamage
- ldr r0, [r7]
- cmp r0, 0
- bne _0801B276
- b _0801B3CA
-_0801B276:
- mov r4, r8
- cmp r4, 0x1E
- beq _0801B288
- cmp r4, 0x3E
- beq _0801B330
- b _0801B3CA
- .align 2, 0
-_0801B284: .4byte gBattleMoveDamage
-_0801B288:
- ldr r0, _0801B314 @ =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _0801B296
- b _0801B3CA
-_0801B296:
- ldr r2, _0801B318 @ =gSpecialStatuses
- ldr r4, _0801B31C @ =gBankTarget
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0801B2BC
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _0801B2BC
- b _0801B3CA
-_0801B2BC:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- cmp r0, r9
- bcs _0801B3CA
- ldr r2, _0801B320 @ =gBattleMoves
- ldr r0, _0801B324 @ =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x8]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0801B3CA
- ldr r2, _0801B328 @ =gBattleMons
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0801B3CA
- ldr r1, _0801B32C @ =gBattleCommunication
- movs r0, 0x8
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- movs r0, 0
- movs r1, 0
- bl SetMoveEffect
- bl b_movescr_stack_pop_cursor
- b _0801B3CA
- .align 2, 0
-_0801B314: .4byte gBattleMoveFlags
-_0801B318: .4byte gSpecialStatuses
-_0801B31C: .4byte gBankTarget
-_0801B320: .4byte gBattleMoves
-_0801B324: .4byte gCurrentMove
-_0801B328: .4byte gBattleMons
-_0801B32C: .4byte gBattleCommunication
-_0801B330:
- ldr r0, _0801B3DC @ =gBattleMoveFlags
- ldrb r0, [r0]
- movs r4, 0x29
- ands r4, r0
- cmp r4, 0
- bne _0801B3CA
- ldr r1, _0801B3E0 @ =gSpecialStatuses
- ldr r5, _0801B3E4 @ =gBankTarget
- ldrb r2, [r5]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 2
- adds r6, r1, 0x4
- adds r0, r6
- ldr r1, [r0]
- cmp r1, 0
- beq _0801B3CA
- ldr r0, _0801B3E8 @ =0x0000ffff
- cmp r1, r0
- beq _0801B3CA
- ldr r0, _0801B3EC @ =gBankAttacker
- ldrb r3, [r0]
- cmp r3, r2
- beq _0801B3CA
- ldr r2, _0801B3F0 @ =gBattleMons
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r1, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- cmp r1, r0
- beq _0801B3CA
- cmp r1, 0
- beq _0801B3CA
- ldr r0, _0801B3F4 @ =gLastUsedItem
- mov r1, sp
- ldrh r1, [r1, 0x14]
- strh r1, [r0]
- ldr r0, _0801B3F8 @ =gStringBank
- strb r3, [r0]
- ldr r0, _0801B3FC @ =0x02000000
- ldr r2, _0801B400 @ =0x00016003
- adds r0, r2
- strb r3, [r0]
- ldrb r1, [r5]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ldr r1, [sp, 0x10]
- bl __divsi3
- negs r0, r0
- str r0, [r7]
- ldrb r1, [r5]
- cmp r0, 0
- bne _0801B3AC
- movs r0, 0x1
- negs r0, r0
- str r0, [r7]
-_0801B3AC:
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- str r4, [r0]
- bl b_movescr_stack_push_cursor
- ldr r1, _0801B404 @ =gBattlescriptCurrInstr
- ldr r0, _0801B408 @ =gUnknown_081D9AA7
- str r0, [r1]
- ldr r0, [sp, 0xC]
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0xC]
-_0801B3CA:
- ldr r0, [sp, 0xC]
- add sp, 0x2C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0801B3DC: .4byte gBattleMoveFlags
-_0801B3E0: .4byte gSpecialStatuses
-_0801B3E4: .4byte gBankTarget
-_0801B3E8: .4byte 0x0000ffff
-_0801B3EC: .4byte gBankAttacker
-_0801B3F0: .4byte gBattleMons
-_0801B3F4: .4byte gLastUsedItem
-_0801B3F8: .4byte gStringBank
-_0801B3FC: .4byte 0x02000000
-_0801B400: .4byte 0x00016003
-_0801B404: .4byte gBattlescriptCurrInstr
-_0801B408: .4byte gUnknown_081D9AA7
- thumb_func_end ItemBattleEffects
-
- thumb_func_start unref_sub_801B40C
-unref_sub_801B40C: @ 801B40C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- movs r0, 0
- str r0, [sp]
- ldr r0, _0801B464 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _0801B42A
- b _0801B56E
-_0801B42A:
- movs r1, 0x1
- mov r9, r1
-_0801B42E:
- movs r5, 0
- ldr r4, _0801B468 @ =gUnknown_081FC1D0
- ldr r2, [sp]
- adds r2, 0x1
- str r2, [sp, 0x4]
-_0801B438:
- ldr r0, _0801B46C @ =gAbsentBankFlags
- ldrb r2, [r0]
- ldr r3, _0801B470 @ =gBitTable
- lsls r0, r5, 2
- adds r0, r3
- ldr r0, [r0]
- ands r0, r2
- cmp r0, 0
- bne _0801B45A
- adds r0, r5, 0x2
- lsls r1, r0, 2
- adds r1, r3
- ldr r1, [r1]
- ands r2, r1
- adds r7, r0, 0
- cmp r2, 0
- beq _0801B474
-_0801B45A:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- b _0801B556
- .align 2, 0
-_0801B464: .4byte gBattleTypeFlags
-_0801B468: .4byte gUnknown_081FC1D0
-_0801B46C: .4byte gAbsentBankFlags
-_0801B470: .4byte gBitTable
-_0801B474:
- ldr r0, _0801B580 @ =gUnknown_081FC1D0
- ldr r2, [sp]
- lsls r1, r2, 3
- adds r6, r1, r0
- ldr r4, _0801B584 @ =gChosenMovesByBanks
- lsls r0, r5, 1
- adds r3, r0, r4
- ldrh r2, [r6]
- mov r8, r1
- mov r10, r0
- ldrh r3, [r3]
- cmp r2, r3
- bne _0801B4E4
- lsls r0, r7, 1
- adds r0, r4
- ldrh r1, [r6, 0x2]
- ldrh r0, [r0]
- cmp r1, r0
- bne _0801B4E4
- adds r0, r5, 0
- bl GetBankIdentity
- mov r2, r9
- ands r2, r0
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- ldr r0, _0801B588 @ =gSideTimer
- adds r1, r0
- lsls r0, r7, 4
- orrs r0, r5
- strb r0, [r1, 0x3]
- adds r0, r5, 0
- bl GetBankIdentity
- mov r1, r9
- ands r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0801B588 @ =gSideTimer
- adds r0, r1
- ldrh r1, [r6, 0x4]
- strh r1, [r0, 0x4]
- adds r0, r5, 0
- bl GetBankIdentity
- mov r1, r9
- ands r1, r0
- lsls r1, 1
- ldr r2, _0801B58C @ =gSideAffecting
- adds r1, r2
- ldrh r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strh r0, [r1]
-_0801B4E4:
- ldr r0, _0801B580 @ =gUnknown_081FC1D0
- mov r1, r8
- adds r4, r1, r0
- ldr r2, _0801B584 @ =gChosenMovesByBanks
- lsls r0, r7, 1
- adds r0, r2
- ldrh r1, [r4]
- ldrh r0, [r0]
- cmp r1, r0
- bne _0801B54E
- mov r0, r10
- adds r1, r0, r2
- ldrh r0, [r4, 0x2]
- ldrh r1, [r1]
- cmp r0, r1
- bne _0801B54E
- adds r0, r5, 0
- bl GetBankIdentity
- mov r2, r9
- ands r2, r0
- lsls r1, r2, 1
- adds r1, r2
- lsls r1, 2
- ldr r2, _0801B588 @ =gSideTimer
- adds r1, r2
- lsls r0, r5, 4
- orrs r0, r7
- strb r0, [r1, 0x3]
- adds r0, r5, 0
- bl GetBankIdentity
- mov r1, r9
- ands r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0801B588 @ =gSideTimer
- adds r0, r1
- ldrh r1, [r4, 0x4]
- strh r1, [r0, 0x4]
- adds r0, r5, 0
- bl GetBankIdentity
- mov r1, r9
- ands r1, r0
- lsls r1, 1
- ldr r2, _0801B58C @ =gSideAffecting
- adds r1, r2
- ldrh r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strh r0, [r1]
-_0801B54E:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r4, _0801B580 @ =gUnknown_081FC1D0
-_0801B556:
- cmp r5, 0x1
- bhi _0801B55C
- b _0801B438
-_0801B55C:
- ldr r0, [sp, 0x4]
- str r0, [sp]
- lsls r0, 3
- adds r0, r4
- ldrh r1, [r0]
- ldr r0, _0801B590 @ =0x0000ffff
- cmp r1, r0
- beq _0801B56E
- b _0801B42E
-_0801B56E:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0801B580: .4byte gUnknown_081FC1D0
-_0801B584: .4byte gChosenMovesByBanks
-_0801B588: .4byte gSideTimer
-_0801B58C: .4byte gSideAffecting
-_0801B590: .4byte 0x0000ffff
- thumb_func_end unref_sub_801B40C
-
- thumb_func_start sub_801B594
-sub_801B594: @ 801B594
- push {lr}
- ldr r0, _0801B5B4 @ =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _0801B5B0
- ldr r1, _0801B5B8 @ =gBattleScriptingCommandsTable
- ldr r0, _0801B5BC @ =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl _call_via_r0
-_0801B5B0:
- pop {r0}
- bx r0
- .align 2, 0
-_0801B5B4: .4byte gBattleExecBuffer
-_0801B5B8: .4byte gBattleScriptingCommandsTable
-_0801B5BC: .4byte gBattlescriptCurrInstr
- thumb_func_end sub_801B594
-
- thumb_func_start sub_801B5C0
-sub_801B5C0: @ 801B5C0
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- lsls r0, 16
- lsrs r7, r0, 16
- lsls r1, 24
- lsrs r0, r1, 24
- movs r5, 0
- cmp r0, 0
- beq _0801B5DE
- subs r0, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- b _0801B5EA
-_0801B5DE:
- ldr r1, _0801B5FC @ =gBattleMoves
- lsls r0, r7, 1
- adds r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r6, [r0, 0x6]
-_0801B5EA:
- cmp r6, 0x40
- bls _0801B5F0
- b _0801B900
-_0801B5F0:
- lsls r0, r6, 2
- ldr r1, _0801B600 @ =_0801B604
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0801B5FC: .4byte gBattleMoves
-_0801B600: .4byte _0801B604
- .align 2, 0
-_0801B604:
- .4byte _0801B708
- .4byte _0801B808
- .4byte _0801B8FC
- .4byte _0801B900
- .4byte _0801B820
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B808
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B8FC
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B808
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B900
- .4byte _0801B808
-_0801B708:
- ldr r0, _0801B7E8 @ =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _0801B7EC @ =gSideTimer
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 2
- adds r2, r0, r1
- ldrb r0, [r2, 0x8]
- cmp r0, 0
- beq _0801B73A
- ldr r1, _0801B7F0 @ =gBattleMons
- ldrb r4, [r2, 0x9]
- movs r0, 0x58
- muls r0, r4
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0801B73A
- b _0801B850
-_0801B73A:
- ldr r0, _0801B7E8 @ =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r7, 1
- mov r8, r0
-_0801B74A:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- ldr r1, _0801B7F4 @ =gNoOfAllBanks
- ldrb r1, [r1]
- bl __modsi3
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r6, _0801B7E8 @ =gBankAttacker
- ldrb r2, [r6]
- cmp r5, r2
- beq _0801B74A
- adds r0, r5, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r4, r0
- beq _0801B74A
- ldr r0, _0801B7F8 @ =gAbsentBankFlags
- ldrb r2, [r0]
- ldr r1, _0801B7FC @ =gBitTable
- lsls r0, r5, 2
- adds r0, r1
- ldr r0, [r0]
- ands r2, r0
- cmp r2, 0
- bne _0801B74A
- ldr r0, _0801B800 @ =gBattleMoves
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x2]
- cmp r0, 0xD
- beq _0801B798
- b _0801B900
-_0801B798:
- ldrb r1, [r6]
- str r2, [sp]
- movs r0, 0x10
- movs r2, 0x1F
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _0801B7AE
- b _0801B900
-_0801B7AE:
- ldr r2, _0801B7F0 @ =gBattleMons
- movs r1, 0x58
- adds r0, r5, 0
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x1F
- bne _0801B7C2
- b _0801B900
-_0801B7C2:
- movs r4, 0x2
- eors r5, r4
- adds r0, r5, 0
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r1, [r0]
- adds r0, r5, 0
- bl RecordAbilityBattle
- ldr r1, _0801B804 @ =gSpecialStatuses
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- orrs r1, r4
- strb r1, [r0]
- b _0801B900
- .align 2, 0
-_0801B7E8: .4byte gBankAttacker
-_0801B7EC: .4byte gSideTimer
-_0801B7F0: .4byte gBattleMons
-_0801B7F4: .4byte gNoOfAllBanks
-_0801B7F8: .4byte gAbsentBankFlags
-_0801B7FC: .4byte gBitTable
-_0801B800: .4byte gBattleMoves
-_0801B804: .4byte gSpecialStatuses
-_0801B808:
- ldr r0, _0801B81C @ =gBankAttacker
- ldrb r0, [r0]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r2, 0x1
- movs r0, 0x1
- ands r0, r1
- eors r0, r2
- b _0801B8B2
- .align 2, 0
-_0801B81C: .4byte gBankAttacker
-_0801B820:
- ldr r0, _0801B854 @ =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _0801B858 @ =gSideTimer
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 2
- adds r2, r0, r1
- ldrb r0, [r2, 0x8]
- cmp r0, 0
- beq _0801B860
- ldr r1, _0801B85C @ =gBattleMons
- ldrb r4, [r2, 0x9]
- movs r0, 0x58
- muls r0, r4
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0801B860
-_0801B850:
- adds r5, r4, 0
- b _0801B900
- .align 2, 0
-_0801B854: .4byte gBankAttacker
-_0801B858: .4byte gSideTimer
-_0801B85C: .4byte gBattleMons
-_0801B860:
- ldr r0, _0801B894 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r4, 0x1
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0
- beq _0801B8DC
- movs r0, 0x4
- ands r6, r0
- cmp r6, 0
- beq _0801B8DC
- ldr r0, _0801B898 @ =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0801B8A0
- bl Random
- adds r1, r4, 0
- ands r1, r0
- cmp r1, 0
- beq _0801B89C
- movs r0, 0x1
- b _0801B8B2
- .align 2, 0
-_0801B894: .4byte gBattleTypeFlags
-_0801B898: .4byte gBankAttacker
-_0801B89C:
- movs r0, 0x3
- b _0801B8B2
-_0801B8A0:
- bl Random
- adds r1, r4, 0
- ands r1, r0
- cmp r1, 0
- beq _0801B8B0
- movs r0, 0
- b _0801B8B2
-_0801B8B0:
- movs r0, 0x2
-_0801B8B2:
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _0801B8D4 @ =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, _0801B8D8 @ =gBitTable
- lsls r0, r5, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _0801B900
- movs r0, 0x2
- eors r5, r0
- b _0801B900
- .align 2, 0
-_0801B8D4: .4byte gAbsentBankFlags
-_0801B8D8: .4byte gBitTable
-_0801B8DC:
- ldr r0, _0801B8F8 @ =gBankAttacker
- ldrb r0, [r0]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r2, 0x1
- movs r0, 0x1
- ands r0, r1
- eors r0, r2
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r5, r0, 24
- b _0801B900
- .align 2, 0
-_0801B8F8: .4byte gBankAttacker
-_0801B8FC:
- ldr r0, _0801B91C @ =gBankAttacker
- ldrb r5, [r0]
-_0801B900:
- ldr r1, _0801B920 @ =0x02000000
- ldr r0, _0801B91C @ =gBankAttacker
- ldrb r0, [r0]
- ldr r2, _0801B924 @ =0x00016010
- adds r0, r2
- adds r0, r1
- strb r5, [r0]
- adds r0, r5, 0
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0801B91C: .4byte gBankAttacker
-_0801B920: .4byte 0x02000000
-_0801B924: .4byte 0x00016010
- thumb_func_end sub_801B5C0
-
- thumb_func_start IsPokeDisobedient
-IsPokeDisobedient: @ 801B928
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x10
- ldr r0, _0801B9E0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _0801B9DA
- ldr r7, _0801B9E4 @ =gBankAttacker
- ldrb r0, [r7]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _0801B9DA
- ldr r5, _0801B9E8 @ =gBattleMons
- ldrb r0, [r7]
- movs r1, 0x58
- mov r8, r1
- mov r1, r8
- muls r1, r0
- adds r0, r5, 0
- adds r0, 0x54
- adds r0, r1, r0
- ldr r0, [r0]
- adds r2, r5, 0
- adds r2, 0x3C
- adds r1, r2
- bl IsOtherTrainer
- lsls r0, 24
- cmp r0, 0
- beq _0801B9DA
- ldr r0, _0801B9EC @ =0x0000080e
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- bne _0801B9DA
- movs r6, 0xA
- ldr r0, _0801B9F0 @ =0x00000808
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _0801B98E
- movs r6, 0x1E
-_0801B98E:
- ldr r0, _0801B9F4 @ =0x0000080a
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _0801B99C
- movs r6, 0x32
-_0801B99C:
- ldr r0, _0801B9F8 @ =0x0000080c
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _0801B9AA
- movs r6, 0x46
-_0801B9AA:
- ldrb r0, [r7]
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- adds r0, r5
- adds r0, 0x2A
- ldrb r0, [r0]
- cmp r0, r6
- bls _0801B9DA
- bl Random
- movs r1, 0xFF
- ands r1, r0
- ldrb r0, [r7]
- mov r2, r8
- muls r2, r0
- adds r0, r2, r5
- adds r0, 0x2A
- ldrb r0, [r0]
- adds r0, r6
- muls r0, r1
- asrs r4, r0, 8
- cmp r4, r6
- bge _0801B9FC
-_0801B9DA:
- movs r0, 0
- b _0801BC24
- .align 2, 0
-_0801B9E0: .4byte gBattleTypeFlags
-_0801B9E4: .4byte gBankAttacker
-_0801B9E8: .4byte gBattleMons
-_0801B9EC: .4byte 0x0000080e
-_0801B9F0: .4byte 0x00000808
-_0801B9F4: .4byte 0x0000080a
-_0801B9F8: .4byte 0x0000080c
-_0801B9FC:
- ldr r3, _0801BA3C @ =gCurrentMove
- ldrh r0, [r3]
- cmp r0, 0x63
- bne _0801BA12
- adds r0, r5, 0
- adds r0, 0x50
- adds r0, r2, r0
- ldr r1, [r0]
- ldr r2, _0801BA40 @ =0xff7fffff
- ands r1, r2
- str r1, [r0]
-_0801BA12:
- ldrb r0, [r7]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r1, r5, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _0801BA4C
- ldrh r0, [r3]
- cmp r0, 0xAD
- beq _0801BA34
- cmp r0, 0xD6
- bne _0801BA4C
-_0801BA34:
- ldr r1, _0801BA44 @ =gBattlescriptCurrInstr
- ldr r0, _0801BA48 @ =gUnknown_081D995F
- b _0801BBCE
- .align 2, 0
-_0801BA3C: .4byte gCurrentMove
-_0801BA40: .4byte 0xff7fffff
-_0801BA44: .4byte gBattlescriptCurrInstr
-_0801BA48: .4byte gUnknown_081D995F
-_0801BA4C:
- bl Random
- movs r5, 0xFF
- adds r1, r5, 0
- ands r1, r0
- ldr r7, _0801BB04 @ =gBattleMons
- ldr r2, _0801BB08 @ =gBankAttacker
- mov r9, r2
- ldrb r3, [r2]
- movs r0, 0x58
- mov r8, r0
- mov r0, r8
- muls r0, r3
- adds r0, r7
- adds r0, 0x2A
- ldrb r2, [r0]
- adds r0, r2, r6
- muls r0, r1
- asrs r4, r0, 8
- cmp r4, r6
- bge _0801BB3C
- ldr r7, _0801BB0C @ =gBitTable
- ldr r5, _0801BB10 @ =gCurrMovePos
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r7
- ldrb r1, [r0]
- adds r0, r3, 0
- movs r2, 0xFF
- bl sub_8015A98
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bne _0801BA94
- b _0801BBBE
-_0801BA94:
- adds r6, r5, 0
- ldr r1, _0801BB14 @ =gUnknown_02024BE5
- mov r9, r1
- movs r2, 0x3
- mov r8, r2
-_0801BA9E:
- bl Random
- mov r1, r8
- ands r0, r1
- mov r2, r9
- strb r0, [r2]
- strb r0, [r6]
- ldrb r0, [r6]
- lsls r0, 2
- adds r0, r7
- ldr r5, [r0]
- ands r5, r4
- cmp r5, 0
- bne _0801BA9E
- ldr r4, _0801BB18 @ =gRandomMove
- ldr r3, _0801BB04 @ =gBattleMons
- ldr r0, _0801BB10 @ =gCurrMovePos
- ldrb r0, [r0]
- lsls r0, 1
- ldr r1, _0801BB08 @ =gBankAttacker
- ldrb r2, [r1]
- movs r1, 0x58
- muls r1, r2
- adds r0, r1
- adds r3, 0xC
- adds r0, r3
- ldrh r0, [r0]
- strh r0, [r4]
- ldr r0, _0801BB1C @ =gBattleCommunication
- strb r5, [r0, 0x3]
- ldr r0, _0801BB20 @ =gDynamicBasePower
- movs r1, 0
- strh r5, [r0]
- ldr r0, _0801BB24 @ =0x02000000
- ldr r2, _0801BB28 @ =0x0001601c
- adds r0, r2
- strb r1, [r0]
- ldr r1, _0801BB2C @ =gBattlescriptCurrInstr
- ldr r0, _0801BB30 @ =gUnknown_081D996F
- str r0, [r1]
- ldrh r0, [r4]
- movs r1, 0
- bl sub_801B5C0
- ldr r1, _0801BB34 @ =gBankTarget
- strb r0, [r1]
- ldr r2, _0801BB38 @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 14
- b _0801BC1E
- .align 2, 0
-_0801BB04: .4byte gBattleMons
-_0801BB08: .4byte gBankAttacker
-_0801BB0C: .4byte gBitTable
-_0801BB10: .4byte gCurrMovePos
-_0801BB14: .4byte gUnknown_02024BE5
-_0801BB18: .4byte gRandomMove
-_0801BB1C: .4byte gBattleCommunication
-_0801BB20: .4byte gDynamicBasePower
-_0801BB24: .4byte 0x02000000
-_0801BB28: .4byte 0x0001601c
-_0801BB2C: .4byte gBattlescriptCurrInstr
-_0801BB30: .4byte gUnknown_081D996F
-_0801BB34: .4byte gBankTarget
-_0801BB38: .4byte gHitMarker
-_0801BB3C:
- subs r0, r2, r6
- lsls r0, 24
- lsrs r6, r0, 24
- bl Random
- adds r4, r5, 0
- ands r4, r0
- cmp r4, r6
- bge _0801BBB8
- mov r1, r9
- ldrb r0, [r1]
- mov r1, r8
- muls r1, r0
- adds r0, r7, 0
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r0, [r0]
- ands r0, r5
- cmp r0, 0
- bne _0801BBB8
- adds r0, r1, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x48
- beq _0801BBB8
- cmp r0, 0xF
- beq _0801BBB8
- movs r2, 0
- ldr r0, _0801BBAC @ =gNoOfAllBanks
- ldrb r3, [r0]
- mov r8, r0
- cmp r2, r3
- bge _0801BB9E
- ldr r0, [r7, 0x50]
- movs r1, 0x70
- ands r0, r1
- cmp r0, 0
- bne _0801BB9E
- adds r1, r7, 0
- adds r1, 0x50
- movs r5, 0x70
-_0801BB8E:
- adds r1, 0x58
- adds r2, 0x1
- cmp r2, r3
- bge _0801BB9E
- ldr r0, [r1]
- ands r0, r5
- cmp r0, 0
- beq _0801BB8E
-_0801BB9E:
- mov r0, r8
- ldrb r0, [r0]
- cmp r2, r0
- bne _0801BBB8
- ldr r1, _0801BBB0 @ =gBattlescriptCurrInstr
- ldr r0, _0801BBB4 @ =gUnknown_081D9989
- b _0801BBCE
- .align 2, 0
-_0801BBAC: .4byte gNoOfAllBanks
-_0801BBB0: .4byte gBattlescriptCurrInstr
-_0801BBB4: .4byte gUnknown_081D9989
-_0801BBB8:
- subs r4, r6
- cmp r4, r6
- blt _0801BBE0
-_0801BBBE:
- bl Random
- ldr r2, _0801BBD4 @ =gBattleCommunication
- movs r1, 0x3
- ands r1, r0
- strb r1, [r2, 0x5]
- ldr r1, _0801BBD8 @ =gBattlescriptCurrInstr
- ldr r0, _0801BBDC @ =gUnknown_081D9977
-_0801BBCE:
- str r0, [r1]
- movs r0, 0x1
- b _0801BC24
- .align 2, 0
-_0801BBD4: .4byte gBattleCommunication
-_0801BBD8: .4byte gBattlescriptCurrInstr
-_0801BBDC: .4byte gUnknown_081D9977
-_0801BBE0:
- ldr r4, _0801BC34 @ =gBankAttacker
- ldrb r1, [r4]
- movs r0, 0x58
- muls r1, r0
- ldr r0, _0801BC38 @ =gBattleMons
- adds r1, r0
- movs r0, 0x28
- str r0, [sp]
- movs r0, 0
- str r0, [sp, 0x4]
- ldrb r0, [r4]
- str r0, [sp, 0x8]
- ldrb r0, [r4]
- str r0, [sp, 0xC]
- adds r0, r1, 0
- movs r2, 0x1
- movs r3, 0
- bl CalculateBaseDamage
- ldr r1, _0801BC3C @ =gBattleMoveDamage
- str r0, [r1]
- ldr r1, _0801BC40 @ =gBankTarget
- ldrb r0, [r4]
- strb r0, [r1]
- ldr r1, _0801BC44 @ =gBattlescriptCurrInstr
- ldr r0, _0801BC48 @ =gUnknown_081D99A0
- str r0, [r1]
- ldr r2, _0801BC4C @ =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
-_0801BC1E:
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x2
-_0801BC24:
- add sp, 0x10
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0801BC34: .4byte gBankAttacker
-_0801BC38: .4byte gBattleMons
-_0801BC3C: .4byte gBattleMoveDamage
-_0801BC40: .4byte gBankTarget
-_0801BC44: .4byte gBattlescriptCurrInstr
-_0801BC48: .4byte gUnknown_081D99A0
-_0801BC4C: .4byte gHitMarker
- thumb_func_end IsPokeDisobedient
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_anim_807B69C.s b/asm/battle_anim_807B69C.s
deleted file mode 100644
index e34f47f1c..000000000
--- a/asm/battle_anim_807B69C.s
+++ /dev/null
@@ -1,960 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start unref_sub_807B69C
-unref_sub_807B69C: @ 807B69C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r5, 24
- lsrs r5, 24
- ldr r0, _0807B740 @ =gObjectBankIDs
- adds r0, r4, r0
- ldrb r6, [r0]
- ldr r0, _0807B744 @ =sub_807B7E0
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r0, _0807B748 @ =gBattleAnimPicTable + (136 * 8)
- bl LoadCompressedObjectPic
- ldr r0, _0807B74C @ =gBattleAnimPaletteTable + (136 * 8)
- bl LoadCompressedObjectPalette
- ldr r1, _0807B750 @ =gTasks
- mov r2, r8
- lsls r0, r2, 2
- add r0, r8
- lsls r0, 3
- adds r1, r0, r1
- strh r4, [r1, 0x8]
- cmp r5, 0
- beq _0807B75C
- movs r0, 0x1F
- strh r0, [r1, 0xA]
- movs r5, 0
- lsls r0, r6, 4
- ldr r7, _0807B754 @ =gSprites
- adds r0, r6
- lsls r0, 2
- adds r6, r0, r7
-_0807B6F0:
- movs r0, 0x20
- ldrsh r1, [r6, r0]
- ldrh r2, [r6, 0x22]
- adds r2, 0x20
- lsls r2, 16
- asrs r2, 16
- ldr r0, _0807B758 @ =gSpriteTemplate_83931F8
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r3, r0, r7
- lsls r0, r5, 1
- adds r0, r5
- lsls r1, r0, 4
- adds r0, r1
- strh r0, [r3, 0x2E]
- movs r0, 0xFF
- lsls r0, 8
- strh r0, [r3, 0x30]
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- cmp r5, 0x4
- bls _0807B734
- movs r0, 0x15
- strh r0, [r3, 0x3A]
-_0807B734:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x9
- bls _0807B6F0
- b _0807B7BC
- .align 2, 0
-_0807B740: .4byte gObjectBankIDs
-_0807B744: .4byte sub_807B7E0
-_0807B748: .4byte gBattleAnimPicTable + (136 * 8)
-_0807B74C: .4byte gBattleAnimPaletteTable + (136 * 8)
-_0807B750: .4byte gTasks
-_0807B754: .4byte gSprites
-_0807B758: .4byte gSpriteTemplate_83931F8
-_0807B75C:
- movs r0, 0xF8
- lsls r0, 7
- strh r0, [r1, 0xA]
- movs r5, 0
- lsls r0, r6, 4
- ldr r7, _0807B7D8 @ =gSprites
- adds r0, r6
- lsls r0, 2
- adds r6, r0, r7
-_0807B76E:
- movs r2, 0x20
- ldrsh r1, [r6, r2]
- ldrh r2, [r6, 0x22]
- subs r2, 0x20
- lsls r2, 16
- asrs r2, 16
- ldr r0, _0807B7DC @ =gSpriteTemplate_83931F8
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- adds r3, r0, r7
- lsls r0, r5, 1
- adds r0, r5
- lsls r1, r0, 4
- adds r0, r1
- strh r0, [r3, 0x2E]
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r3, 0x30]
- adds r2, r3, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- cmp r5, 0x4
- bls _0807B7B2
- movs r0, 0x15
- strh r0, [r3, 0x3A]
-_0807B7B2:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x9
- bls _0807B76E
-_0807B7BC:
- ldr r0, _0807B7D8 @ =gSprites
- lsls r1, r4, 4
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x3C]
- mov r0, r8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0807B7D8: .4byte gSprites
-_0807B7DC: .4byte gSpriteTemplate_83931F8
- thumb_func_end unref_sub_807B69C
-
- thumb_func_start sub_807B7E0
-sub_807B7E0: @ 807B7E0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _0807B838 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r4, r0, r1
- ldrh r1, [r4, 0xC]
- movs r2, 0xC
- ldrsh r0, [r4, r2]
- cmp r0, 0x2
- bne _0807B866
- movs r0, 0
- strh r0, [r4, 0xC]
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 20
- movs r2, 0x80
- lsls r2, 17
- adds r0, r2
- lsrs r0, 16
- ldrb r2, [r4, 0x10]
- ldrh r3, [r4, 0xA]
- movs r1, 0x10
- bl BlendPalette
- ldrh r2, [r4, 0x12]
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _0807B83C
- ldrh r0, [r4, 0x10]
- adds r0, 0x1
- strh r0, [r4, 0x10]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- ble _0807B86A
- movs r0, 0x1
- eors r0, r2
- strh r0, [r4, 0x12]
- b _0807B86A
- .align 2, 0
-_0807B838: .4byte gTasks
-_0807B83C:
- ldrh r1, [r4, 0x10]
- subs r0, r1, 0x1
- strh r0, [r4, 0x10]
- lsls r0, 16
- cmp r0, 0
- bge _0807B86A
- strh r1, [r4, 0x10]
- movs r0, 0x1
- eors r0, r2
- strh r0, [r4, 0x12]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _0807B86A
- adds r0, r5, 0
- bl DestroyTask
- b _0807B86A
-_0807B866:
- adds r0, r1, 0x1
- strh r0, [r4, 0xC]
-_0807B86A:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_807B7E0
-
- thumb_func_start sub_807B870
-sub_807B870: @ 807B870
- push {lr}
- adds r2, r0, 0
- ldrh r1, [r2, 0x3A]
- movs r3, 0x3A
- ldrsh r0, [r2, r3]
- cmp r0, 0
- bne _0807B89C
- adds r3, r2, 0
- adds r3, 0x3E
- ldrb r0, [r3]
- movs r1, 0x5
- negs r1, r1
- ands r1, r0
- strb r1, [r3]
- ldr r1, _0807B898 @ =sub_807B8A4
- str r1, [r2, 0x1C]
- adds r0, r2, 0
- bl _call_via_r1
- b _0807B8A0
- .align 2, 0
-_0807B898: .4byte sub_807B8A4
-_0807B89C:
- subs r0, r1, 0x1
- strh r0, [r2, 0x3A]
-_0807B8A0:
- pop {r0}
- bx r0
- thumb_func_end sub_807B870
-
- thumb_func_start sub_807B8A4
-sub_807B8A4: @ 807B8A4
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r1, 0x20
- bl Cos
- strh r0, [r4, 0x24]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- movs r1, 0x8
- bl Sin
- strh r0, [r4, 0x26]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x7F
- bgt _0807B8D0
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1D
- b _0807B8D6
-_0807B8D0:
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1F
-_0807B8D6:
- strb r0, [r1]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x8
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x2E]
- ldrh r0, [r4, 0x30]
- ldrh r1, [r4, 0x38]
- adds r0, r1
- strh r0, [r4, 0x38]
- lsls r0, 16
- asrs r0, 24
- ldrh r1, [r4, 0x26]
- adds r0, r1
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x32]
- adds r0, 0x1
- strh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x34
- bne _0807B918
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _0807B912
- adds r0, r4, 0
- bl DestroySpriteAndFreeResources
- b _0807B918
-_0807B912:
- adds r0, r4, 0
- bl DestroySprite
-_0807B918:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_807B8A4
-
- thumb_func_start sub_807B920
-sub_807B920: @ 807B920
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r4, _0807B9B0 @ =gBattleAnimEnemyMonIndex
- ldrb r0, [r4]
- movs r1, 0x2
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 8
- ldr r1, _0807B9B4 @ =0xffe00000
- adds r0, r1
- lsrs r5, r0, 16
- ldrb r0, [r4]
- movs r1, 0x3
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 8
- ldr r2, _0807B9B8 @ =0xffdc0000
- adds r0, r2
- lsrs r4, r0, 16
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _0807B95E
- lsls r0, r5, 16
- ldr r1, _0807B9BC @ =0xfffa0000
- adds r0, r1
- lsrs r5, r0, 16
-_0807B95E:
- ldr r1, _0807B9C0 @ =REG_BLDCNT
- movs r2, 0xFD
- lsls r2, 6
- adds r0, r2, 0
- strh r0, [r1]
- adds r1, 0x2
- movs r2, 0x80
- lsls r2, 5
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _0807B9C4 @ =gSpriteTemplate_83931E0
- lsls r1, r5, 16
- asrs r1, 16
- lsls r2, r4, 16
- asrs r2, 16
- movs r3, 0x4
- bl CreateSprite
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r0, r4, 4
- adds r0, r4
- lsls r0, 2
- ldr r1, _0807B9C8 @ =gSprites
- adds r0, r1
- ldr r1, _0807B9CC @ =gSubspriteTables_83931D8
- bl SetSubspriteTables
- ldr r1, _0807B9D0 @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r0, r1
- strh r4, [r0, 0x26]
- ldr r1, _0807B9D4 @ =sub_807B9D8
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B9B0: .4byte gBattleAnimEnemyMonIndex
-_0807B9B4: .4byte 0xffe00000
-_0807B9B8: .4byte 0xffdc0000
-_0807B9BC: .4byte 0xfffa0000
-_0807B9C0: .4byte REG_BLDCNT
-_0807B9C4: .4byte gSpriteTemplate_83931E0
-_0807B9C8: .4byte gSprites
-_0807B9CC: .4byte gSubspriteTables_83931D8
-_0807B9D0: .4byte gTasks
-_0807B9D4: .4byte sub_807B9D8
- thumb_func_end sub_807B920
-
- thumb_func_start sub_807B9D8
-sub_807B9D8: @ 807B9D8
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0807BA04 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldrh r0, [r1, 0xA]
- adds r0, 0x1
- adds r2, r0, 0
- strh r0, [r1, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xA
- bne _0807BA0C
- ldr r0, _0807BA08 @ =sub_807BA24
- str r0, [r1]
- movs r0, 0
- strh r0, [r1, 0xA]
- b _0807BA1C
- .align 2, 0
-_0807BA04: .4byte gTasks
-_0807BA08: .4byte sub_807BA24
-_0807BA0C:
- lsls r0, r2, 24
- lsrs r0, 24
- ldr r2, _0807BA20 @ =REG_BLDALPHA
- movs r1, 0x10
- subs r1, r0
- lsls r1, 8
- orrs r1, r0
- strh r1, [r2]
-_0807BA1C:
- pop {r0}
- bx r0
- .align 2, 0
-_0807BA20: .4byte REG_BLDALPHA
- thumb_func_end sub_807B9D8
-
- thumb_func_start sub_807BA24
-sub_807BA24: @ 807BA24
- push {r4-r6,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, _0807BABC @ =0x0000271a
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, _0807BAC0 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r5, r0, r1
- ldrh r0, [r5, 0xA]
- adds r1, r0, 0x1
- strh r1, [r5, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xD
- ble _0807BAB4
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- movs r6, 0
- strh r0, [r5, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- bne _0807BAB4
- ldr r3, _0807BAC4 @ =gPlttBufferFaded
- lsls r2, 4
- mov r12, r2
- ldr r1, _0807BAC8 @ =0x0000010d
- add r1, r12
- lsls r1, 1
- adds r1, r3
- ldrh r4, [r1]
- movs r2, 0x87
- lsls r2, 1
- add r2, r12
- lsls r2, 1
- adds r2, r3
- ldrh r0, [r2]
- strh r0, [r1]
- ldr r0, _0807BACC @ =0x0000010f
- add r0, r12
- lsls r0, 1
- adds r0, r3
- ldrh r1, [r0]
- strh r1, [r2]
- strh r4, [r0]
- strh r6, [r5, 0xC]
- ldrh r0, [r5, 0xE]
- adds r0, 0x1
- strh r0, [r5, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x3
- bne _0807BAB4
- strh r6, [r5, 0xE]
- strh r6, [r5, 0xA]
- ldrh r0, [r5, 0x10]
- adds r0, 0x1
- strh r0, [r5, 0x10]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _0807BAB4
- movs r0, 0x9
- strh r0, [r5, 0xA]
- ldr r0, _0807BAD0 @ =sub_807BAD4
- str r0, [r5]
-_0807BAB4:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0807BABC: .4byte 0x0000271a
-_0807BAC0: .4byte gTasks
-_0807BAC4: .4byte gPlttBufferFaded
-_0807BAC8: .4byte 0x0000010d
-_0807BACC: .4byte 0x0000010f
-_0807BAD0: .4byte sub_807BAD4
- thumb_func_end sub_807BA24
-
- thumb_func_start sub_807BAD4
-sub_807BAD4: @ 807BAD4
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0807BB04 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r2, r1, r2
- ldrh r0, [r2, 0xA]
- subs r0, 0x1
- adds r3, r0, 0
- strh r0, [r2, 0xA]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _0807BB0C
- ldr r0, _0807BB08 @ =sub_807BB24
- str r0, [r2]
- movs r0, 0
- strh r0, [r2, 0xA]
- b _0807BB1C
- .align 2, 0
-_0807BB04: .4byte gTasks
-_0807BB08: .4byte sub_807BB24
-_0807BB0C:
- lsls r0, r3, 24
- lsrs r0, 24
- ldr r2, _0807BB20 @ =REG_BLDALPHA
- movs r1, 0x10
- subs r1, r0
- lsls r1, 8
- orrs r1, r0
- strh r1, [r2]
-_0807BB1C:
- pop {r0}
- bx r0
- .align 2, 0
-_0807BB20: .4byte REG_BLDALPHA
- thumb_func_end sub_807BAD4
-
- thumb_func_start sub_807BB24
-sub_807BB24: @ 807BB24
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- adds r2, r0, 0
- ldr r1, _0807BB64 @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r1, r0, r1
- ldrh r0, [r1, 0xA]
- adds r0, 0x1
- movs r3, 0
- strh r0, [r1, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x25
- bne _0807BB6C
- ldrh r0, [r1, 0x26]
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, _0807BB68 @ =gSprites
- adds r4, r0
- adds r0, r4, 0
- bl FreeSpriteOamMatrix
- adds r0, r4, 0
- bl DestroySprite
- b _0807BB7E
- .align 2, 0
-_0807BB64: .4byte gTasks
-_0807BB68: .4byte gSprites
-_0807BB6C:
- cmp r0, 0x27
- bne _0807BB7E
- ldr r0, _0807BB84 @ =REG_BLDCNT
- strh r3, [r0]
- adds r0, 0x2
- strh r3, [r0]
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_0807BB7E:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807BB84: .4byte REG_BLDCNT
- thumb_func_end sub_807BB24
-
- thumb_func_start sub_807BB88
-sub_807BB88: @ 807BB88
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- movs r3, 0
- ldr r0, _0807BBA8 @ =0x02017840
- ldrh r0, [r0]
- subs r0, 0xF
- cmp r0, 0x2B
- bls _0807BB9C
- b _0807BD20
-_0807BB9C:
- lsls r0, 2
- ldr r1, _0807BBAC @ =_0807BBB0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0807BBA8: .4byte 0x02017840
-_0807BBAC: .4byte _0807BBB0
- .align 2, 0
-_0807BBB0:
- .4byte _0807BC60
- .4byte _0807BC66
- .4byte _0807BC6C
- .4byte _0807BC72
- .4byte _0807BC78
- .4byte _0807BC7E
- .4byte _0807BC84
- .4byte _0807BC8A
- .4byte _0807BC90
- .4byte _0807BC96
- .4byte _0807BC9C
- .4byte _0807BCA2
- .4byte _0807BCA8
- .4byte _0807BCAE
- .4byte _0807BD20
- .4byte _0807BD20
- .4byte _0807BD20
- .4byte _0807BD20
- .4byte _0807BD20
- .4byte _0807BD20
- .4byte _0807BD20
- .4byte _0807BD20
- .4byte _0807BD20
- .4byte _0807BD20
- .4byte _0807BCB4
- .4byte _0807BCB8
- .4byte _0807BCBC
- .4byte _0807BCC0
- .4byte _0807BCC4
- .4byte _0807BCC8
- .4byte _0807BCCC
- .4byte _0807BCD0
- .4byte _0807BCD8
- .4byte _0807BCE0
- .4byte _0807BCE8
- .4byte _0807BCF0
- .4byte _0807BCF8
- .4byte _0807BD00
- .4byte _0807BD20
- .4byte _0807BD20
- .4byte _0807BD08
- .4byte _0807BD0C
- .4byte _0807BD10
- .4byte _0807BD18
-_0807BC60:
- movs r5, 0
- movs r2, 0
- b _0807BD28
-_0807BC66:
- movs r5, 0
- movs r2, 0x1
- b _0807BD28
-_0807BC6C:
- movs r5, 0
- movs r2, 0x3
- b _0807BD28
-_0807BC72:
- movs r5, 0
- movs r2, 0x5
- b _0807BD28
-_0807BC78:
- movs r5, 0
- movs r2, 0x6
- b _0807BD28
-_0807BC7E:
- movs r5, 0
- movs r2, 0x2
- b _0807BD28
-_0807BC84:
- movs r5, 0
- movs r2, 0x4
- b _0807BD28
-_0807BC8A:
- movs r5, 0x1
- movs r2, 0
- b _0807BD28
-_0807BC90:
- movs r5, 0x1
- movs r2, 0x1
- b _0807BD28
-_0807BC96:
- movs r5, 0x1
- movs r2, 0x3
- b _0807BD28
-_0807BC9C:
- movs r5, 0x1
- movs r2, 0x5
- b _0807BD28
-_0807BCA2:
- movs r5, 0x1
- movs r2, 0x6
- b _0807BD28
-_0807BCA8:
- movs r5, 0x1
- movs r2, 0x2
- b _0807BD28
-_0807BCAE:
- movs r5, 0x1
- movs r2, 0x4
- b _0807BD28
-_0807BCB4:
- movs r5, 0
- b _0807BCD2
-_0807BCB8:
- movs r5, 0
- b _0807BCDA
-_0807BCBC:
- movs r5, 0
- b _0807BCE2
-_0807BCC0:
- movs r5, 0
- b _0807BCEA
-_0807BCC4:
- movs r5, 0
- b _0807BCF2
-_0807BCC8:
- movs r5, 0
- b _0807BCFA
-_0807BCCC:
- movs r5, 0
- b _0807BD02
-_0807BCD0:
- movs r5, 0x1
-_0807BCD2:
- movs r2, 0
- movs r3, 0x1
- b _0807BD28
-_0807BCD8:
- movs r5, 0x1
-_0807BCDA:
- movs r2, 0x1
- movs r3, 0x1
- b _0807BD28
-_0807BCE0:
- movs r5, 0x1
-_0807BCE2:
- movs r2, 0x3
- movs r3, 0x1
- b _0807BD28
-_0807BCE8:
- movs r5, 0x1
-_0807BCEA:
- movs r2, 0x5
- movs r3, 0x1
- b _0807BD28
-_0807BCF0:
- movs r5, 0x1
-_0807BCF2:
- movs r2, 0x6
- movs r3, 0x1
- b _0807BD28
-_0807BCF8:
- movs r5, 0x1
-_0807BCFA:
- movs r2, 0x2
- movs r3, 0x1
- b _0807BD28
-_0807BD00:
- movs r5, 0x1
-_0807BD02:
- movs r2, 0x4
- movs r3, 0x1
- b _0807BD28
-_0807BD08:
- movs r5, 0
- b _0807BD12
-_0807BD0C:
- movs r5, 0
- b _0807BD1A
-_0807BD10:
- movs r5, 0x1
-_0807BD12:
- movs r2, 0xFF
- movs r3, 0
- b _0807BD28
-_0807BD18:
- movs r5, 0x1
-_0807BD1A:
- movs r2, 0xFF
- movs r3, 0x1
- b _0807BD28
-_0807BD20:
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- b _0807BD4A
-_0807BD28:
- ldr r0, _0807BD50 @ =gBattleAnimArgs
- movs r1, 0
- strh r5, [r0]
- strh r2, [r0, 0x2]
- strh r1, [r0, 0x4]
- strh r1, [r0, 0x6]
- strh r3, [r0, 0x8]
- ldr r1, _0807BD54 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, _0807BD58 @ =sub_80E32E0
- str r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
-_0807BD4A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0807BD50: .4byte gBattleAnimArgs
-_0807BD54: .4byte gTasks
-_0807BD58: .4byte sub_80E32E0
- thumb_func_end sub_807BB88
-
- thumb_func_start move_anim_start_t2
-move_anim_start_t2: @ 807BD5C
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r1, 24
- lsrs r1, 24
- ldr r0, _0807BD98 @ =gBattleAnimPlayerMonIndex
- strb r4, [r0]
- ldr r0, _0807BD9C @ =gBattleAnimEnemyMonIndex
- strb r4, [r0]
- ldr r0, _0807BDA0 @ =gBattleAnims_StatusConditions
- movs r2, 0
- bl DoMoveAnim
- ldr r0, _0807BDA4 @ =sub_807BDAC
- movs r1, 0xA
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0807BDA8 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807BD98: .4byte gBattleAnimPlayerMonIndex
-_0807BD9C: .4byte gBattleAnimEnemyMonIndex
-_0807BDA0: .4byte gBattleAnims_StatusConditions
-_0807BDA4: .4byte sub_807BDAC
-_0807BDA8: .4byte gTasks
- thumb_func_end move_anim_start_t2
-
- thumb_func_start sub_807BDAC
-sub_807BDAC: @ 807BDAC
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _0807BDF0 @ =gAnimScriptCallback
- ldr r0, [r0]
- bl _call_via_r0
- ldr r0, _0807BDF4 @ =gAnimScriptActive
- ldrb r0, [r0]
- cmp r0, 0
- bne _0807BDEA
- ldr r1, _0807BDF8 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r1, 0x8
- ldrsh r0, [r0, r1]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- ldr r0, _0807BDFC @ =0x02017810
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- adds r0, r4, 0
- bl DestroyTask
-_0807BDEA:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0807BDF0: .4byte gAnimScriptCallback
-_0807BDF4: .4byte gAnimScriptActive
-_0807BDF8: .4byte gTasks
-_0807BDFC: .4byte 0x02017810
- thumb_func_end sub_807BDAC
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/intro_credits_graphics.s b/asm/intro_credits_graphics.s
deleted file mode 100644
index 8d73f6cf6..000000000
--- a/asm/intro_credits_graphics.s
+++ /dev/null
@@ -1,1166 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start load_intro_part2_graphics
-load_intro_part2_graphics: @ 8148B8C
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _08148BE8 @ =gUnknown_0841225C
- ldr r1, _08148BEC @ =0x06004000
- bl LZ77UnCompVram
- ldr r0, _08148BF0 @ =gUnknown_084126DC
- ldr r1, _08148BF4 @ =0x06007800
- bl LZ77UnCompVram
- ldr r0, _08148BF8 @ =gUnknown_084121FC
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- cmp r4, 0
- beq _08148BB4
- cmp r4, 0x1
- beq _08148C14
-_08148BB4:
- ldr r0, _08148BFC @ =gUnknown_084128D8
- movs r1, 0xC0
- lsls r1, 19
- bl LZ77UnCompVram
- ldr r0, _08148C00 @ =gUnknown_08412EB4
- ldr r1, _08148C04 @ =0x06003000
- bl LZ77UnCompVram
- ldr r0, _08148C08 @ =gUnknown_08412818
- movs r1, 0
- movs r2, 0x60
- bl LoadPalette
- ldr r0, _08148C0C @ =gUnknown_08416B54
- bl LoadCompressedObjectPic
- ldr r0, _08148C10 @ =gUnknown_08413184
- movs r1, 0x80
- lsls r1, 1
- movs r2, 0x20
- bl LoadPalette
- bl sub_8149248
- b _08148C46
- .align 2, 0
-_08148BE8: .4byte gUnknown_0841225C
-_08148BEC: .4byte 0x06004000
-_08148BF0: .4byte gUnknown_084126DC
-_08148BF4: .4byte 0x06007800
-_08148BF8: .4byte gUnknown_084121FC
-_08148BFC: .4byte gUnknown_084128D8
-_08148C00: .4byte gUnknown_08412EB4
-_08148C04: .4byte 0x06003000
-_08148C08: .4byte gUnknown_08412818
-_08148C0C: .4byte gUnknown_08416B54
-_08148C10: .4byte gUnknown_08413184
-_08148C14:
- ldr r0, _08148C58 @ =gUnknown_08413340
- movs r1, 0xC0
- lsls r1, 19
- bl LZ77UnCompVram
- ldr r0, _08148C5C @ =gUnknown_084139C8
- ldr r1, _08148C60 @ =0x06003000
- bl LZ77UnCompVram
- ldr r0, _08148C64 @ =gUnknown_08413300
- movs r1, 0
- movs r2, 0x20
- bl LoadPalette
- ldr r0, _08148C68 @ =gUnknown_08416BDC
- bl LoadCompressedObjectPic
- ldr r0, _08148C6C @ =gUnknown_08413CCC
- movs r1, 0x80
- lsls r1, 1
- movs r2, 0x20
- bl LoadPalette
- bl sub_8149264
-_08148C46:
- ldr r1, _08148C70 @ =gUnknown_0203935C
- movs r0, 0
- strh r0, [r1]
- ldr r1, _08148C74 @ =gReservedSpritePaletteCount
- movs r0, 0x8
- strb r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08148C58: .4byte gUnknown_08413340
-_08148C5C: .4byte gUnknown_084139C8
-_08148C60: .4byte 0x06003000
-_08148C64: .4byte gUnknown_08413300
-_08148C68: .4byte gUnknown_08416BDC
-_08148C6C: .4byte gUnknown_08413CCC
-_08148C70: .4byte gUnknown_0203935C
-_08148C74: .4byte gReservedSpritePaletteCount
- thumb_func_end load_intro_part2_graphics
-
- thumb_func_start sub_8148C78
-sub_8148C78: @ 8148C78
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _08148CA4 @ =REG_BG3CNT
- ldr r2, _08148CA8 @ =0x00000603
- adds r0, r2, 0
- strh r0, [r1]
- subs r1, 0x2
- adds r2, 0xFF
- adds r0, r2, 0
- strh r0, [r1]
- subs r1, 0x2
- ldr r2, _08148CAC @ =0x00000f05
- adds r0, r2, 0
- strh r0, [r1]
- subs r1, 0xA
- movs r2, 0xF2
- lsls r2, 5
- adds r0, r2, 0
- strh r0, [r1]
- pop {r0}
- bx r0
- .align 2, 0
-_08148CA4: .4byte REG_BG3CNT
-_08148CA8: .4byte 0x00000603
-_08148CAC: .4byte 0x00000f05
- thumb_func_end sub_8148C78
-
- thumb_func_start sub_8148CB0
-sub_8148CB0: @ 8148CB0
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _08148CD4 @ =gUnknown_0841225C
- ldr r1, _08148CD8 @ =0x06004000
- bl LZ77UnCompVram
- ldr r0, _08148CDC @ =gUnknown_084126DC
- ldr r1, _08148CE0 @ =0x06007800
- bl LZ77UnCompVram
- cmp r4, 0x4
- bhi _08148CFC
- lsls r0, r4, 2
- ldr r1, _08148CE4 @ =_08148CE8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08148CD4: .4byte gUnknown_0841225C
-_08148CD8: .4byte 0x06004000
-_08148CDC: .4byte gUnknown_084126DC
-_08148CE0: .4byte 0x06007800
-_08148CE4: .4byte _08148CE8
- .align 2, 0
-_08148CE8:
- .4byte _08148CFC
- .4byte _08148D58
- .4byte _08148DC4
- .4byte _08148DC4
- .4byte _08148E1C
-_08148CFC:
- ldr r0, _08148D34 @ =gUnknown_084121FC
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldr r0, _08148D38 @ =gUnknown_084128D8
- movs r1, 0xC0
- lsls r1, 19
- bl LZ77UnCompVram
- ldr r0, _08148D3C @ =gUnknown_08412EB4
- ldr r1, _08148D40 @ =0x06003000
- bl LZ77UnCompVram
- ldr r0, _08148D44 @ =gUnknown_08412818
- movs r1, 0
- movs r2, 0x60
- bl LoadPalette
- ldr r0, _08148D48 @ =gUnknown_08416B54
- bl LoadCompressedObjectPic
- ldr r0, _08148D4C @ =gUnknown_084131C4
- ldr r1, _08148D50 @ =0x06010000
- bl LZ77UnCompVram
- ldr r0, _08148D54 @ =gUnknown_08413184
- b _08148D8E
- .align 2, 0
-_08148D34: .4byte gUnknown_084121FC
-_08148D38: .4byte gUnknown_084128D8
-_08148D3C: .4byte gUnknown_08412EB4
-_08148D40: .4byte 0x06003000
-_08148D44: .4byte gUnknown_08412818
-_08148D48: .4byte gUnknown_08416B54
-_08148D4C: .4byte gUnknown_084131C4
-_08148D50: .4byte 0x06010000
-_08148D54: .4byte gUnknown_08413184
-_08148D58:
- ldr r0, _08148DA0 @ =gUnknown_0841221C
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldr r0, _08148DA4 @ =gUnknown_084128D8
- movs r1, 0xC0
- lsls r1, 19
- bl LZ77UnCompVram
- ldr r0, _08148DA8 @ =gUnknown_08412EB4
- ldr r1, _08148DAC @ =0x06003000
- bl LZ77UnCompVram
- ldr r0, _08148DB0 @ =gUnknown_08412878
- movs r1, 0
- movs r2, 0x60
- bl LoadPalette
- ldr r0, _08148DB4 @ =gUnknown_08416B54
- bl LoadCompressedObjectPic
- ldr r0, _08148DB8 @ =gUnknown_084131C4
- ldr r1, _08148DBC @ =0x06010000
- bl LZ77UnCompVram
- ldr r0, _08148DC0 @ =gUnknown_084131A4
-_08148D8E:
- movs r1, 0x80
- lsls r1, 1
- movs r2, 0x20
- bl LoadPalette
- bl sub_8149248
- b _08148E58
- .align 2, 0
-_08148DA0: .4byte gUnknown_0841221C
-_08148DA4: .4byte gUnknown_084128D8
-_08148DA8: .4byte gUnknown_08412EB4
-_08148DAC: .4byte 0x06003000
-_08148DB0: .4byte gUnknown_08412878
-_08148DB4: .4byte gUnknown_08416B54
-_08148DB8: .4byte gUnknown_084131C4
-_08148DBC: .4byte 0x06010000
-_08148DC0: .4byte gUnknown_084131A4
-_08148DC4:
- ldr r0, _08148E04 @ =gUnknown_0841221C
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldr r0, _08148E08 @ =gUnknown_08413340
- movs r1, 0xC0
- lsls r1, 19
- bl LZ77UnCompVram
- ldr r0, _08148E0C @ =gUnknown_084139C8
- ldr r1, _08148E10 @ =0x06003000
- bl LZ77UnCompVram
- ldr r4, _08148E14 @ =gUnknown_08413320
- adds r0, r4, 0
- movs r1, 0
- movs r2, 0x20
- bl LoadPalette
- ldr r0, _08148E18 @ =gUnknown_08416BDC
- bl LoadCompressedObjectPic
- movs r1, 0x80
- lsls r1, 1
- adds r0, r4, 0
- movs r2, 0x20
- bl LoadPalette
- bl sub_8149264
- b _08148E58
- .align 2, 0
-_08148E04: .4byte gUnknown_0841221C
-_08148E08: .4byte gUnknown_08413340
-_08148E0C: .4byte gUnknown_084139C8
-_08148E10: .4byte 0x06003000
-_08148E14: .4byte gUnknown_08413320
-_08148E18: .4byte gUnknown_08416BDC
-_08148E1C:
- ldr r0, _08148E6C @ =gUnknown_0841223C
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldr r0, _08148E70 @ =gUnknown_08413E78
- movs r1, 0xC0
- lsls r1, 19
- bl LZ77UnCompVram
- ldr r0, _08148E74 @ =gUnknown_08414084
- ldr r1, _08148E78 @ =0x06003000
- bl LZ77UnCompVram
- ldr r0, _08148E7C @ =gUnknown_08413E38
- movs r1, 0
- movs r2, 0x40
- bl LoadPalette
- ldr r0, _08148E80 @ =gUnknown_08416C70
- bl LoadCompressedObjectPic
- ldr r0, _08148E84 @ =gUnknown_08414064
- movs r1, 0x80
- lsls r1, 1
- movs r2, 0x20
- bl LoadPalette
- bl sub_8149280
-_08148E58:
- ldr r1, _08148E88 @ =gReservedSpritePaletteCount
- movs r0, 0x8
- strb r0, [r1]
- ldr r1, _08148E8C @ =gUnknown_0203935C
- movs r0, 0
- strh r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08148E6C: .4byte gUnknown_0841223C
-_08148E70: .4byte gUnknown_08413E78
-_08148E74: .4byte gUnknown_08414084
-_08148E78: .4byte 0x06003000
-_08148E7C: .4byte gUnknown_08413E38
-_08148E80: .4byte gUnknown_08416C70
-_08148E84: .4byte gUnknown_08414064
-_08148E88: .4byte gReservedSpritePaletteCount
-_08148E8C: .4byte gUnknown_0203935C
- thumb_func_end sub_8148CB0
-
- thumb_func_start sub_8148E90
-sub_8148E90: @ 8148E90
- ldr r1, _08148EB4 @ =REG_BG3CNT
- ldr r2, _08148EB8 @ =0x00000603
- adds r0, r2, 0
- strh r0, [r1]
- subs r1, 0x2
- adds r2, 0xFF
- adds r0, r2, 0
- strh r0, [r1]
- subs r1, 0x2
- ldr r2, _08148EBC @ =0x00000f05
- adds r0, r2, 0
- strh r0, [r1]
- subs r1, 0xA
- movs r2, 0xFA
- lsls r2, 5
- adds r0, r2, 0
- strh r0, [r1]
- bx lr
- .align 2, 0
-_08148EB4: .4byte REG_BG3CNT
-_08148EB8: .4byte 0x00000603
-_08148EBC: .4byte 0x00000f05
- thumb_func_end sub_8148E90
-
- thumb_func_start sub_8148EC0
-sub_8148EC0: @ 8148EC0
- push {r4-r6,lr}
- mov r6, r9
- mov r5, r8
- push {r5,r6}
- sub sp, 0x4
- adds r5, r0, 0
- adds r6, r1, 0
- mov r8, r2
- lsls r5, 24
- lsrs r5, 24
- lsls r6, 16
- lsrs r6, 16
- mov r0, r8
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- lsls r3, 16
- lsrs r3, 16
- ldr r1, _08148F34 @ =sub_8148F3C
- mov r9, r1
- mov r0, r9
- movs r1, 0
- str r3, [sp]
- bl CreateTask
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r1, _08148F38 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r2, 0
- strh r5, [r0, 0x8]
- strh r6, [r0, 0xA]
- strh r2, [r0, 0xC]
- strh r2, [r0, 0xE]
- mov r1, r8
- strh r1, [r0, 0x10]
- strh r2, [r0, 0x12]
- strh r2, [r0, 0x14]
- ldr r3, [sp]
- strh r3, [r0, 0x16]
- movs r1, 0x8
- strh r1, [r0, 0x18]
- strh r2, [r0, 0x1A]
- adds r0, r4, 0
- bl _call_via_r9
- adds r0, r4, 0
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_08148F34: .4byte sub_8148F3C
-_08148F38: .4byte gTasks
- thumb_func_end sub_8148EC0
-
- thumb_func_start sub_8148F3C
-sub_8148F3C: @ 8148F3C
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _08148FB4 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r3, r0, r1
- ldrh r0, [r3, 0xA]
- lsls r4, r0, 16
- adds r6, r1, 0
- cmp r4, 0
- beq _08148F7C
- movs r1, 0xC
- ldrsh r0, [r3, r1]
- lsls r0, 16
- ldrh r1, [r3, 0xE]
- adds r2, r0, r1
- lsrs r0, r4, 12
- subs r2, r0
- asrs r1, r2, 16
- strh r1, [r3, 0xC]
- strh r2, [r3, 0xE]
- ldr r0, _08148FB8 @ =REG_BG1HOFS
- strh r1, [r0]
- ldr r2, _08148FBC @ =REG_BG1VOFS
- ldr r1, _08148FC0 @ =gUnknown_02039358
- ldr r0, _08148FC4 @ =gUnknown_0203935A
- ldrh r0, [r0]
- ldrh r1, [r1]
- adds r0, r1
- strh r0, [r2]
-_08148F7C:
- ldrh r0, [r3, 0x10]
- lsls r4, r0, 16
- cmp r4, 0
- beq _08148FD8
- movs r1, 0x12
- ldrsh r0, [r3, r1]
- lsls r0, 16
- ldrh r1, [r3, 0x14]
- adds r2, r0, r1
- lsrs r0, r4, 12
- subs r2, r0
- asrs r1, r2, 16
- strh r1, [r3, 0x12]
- strh r2, [r3, 0x14]
- ldr r0, _08148FC8 @ =REG_BG2HOFS
- strh r1, [r0]
- movs r1, 0x8
- ldrsh r0, [r3, r1]
- cmp r0, 0
- beq _08148FD0
- ldr r2, _08148FCC @ =REG_BG2VOFS
- ldr r1, _08148FC0 @ =gUnknown_02039358
- ldr r0, _08148FC4 @ =gUnknown_0203935A
- ldrh r0, [r0]
- ldrh r1, [r1]
- adds r0, r1
- strh r0, [r2]
- b _08148FD8
- .align 2, 0
-_08148FB4: .4byte gTasks
-_08148FB8: .4byte REG_BG1HOFS
-_08148FBC: .4byte REG_BG1VOFS
-_08148FC0: .4byte gUnknown_02039358
-_08148FC4: .4byte gUnknown_0203935A
-_08148FC8: .4byte REG_BG2HOFS
-_08148FCC: .4byte REG_BG2VOFS
-_08148FD0:
- ldr r0, _08149010 @ =REG_BG2VOFS
- ldr r1, _08149014 @ =gUnknown_02039358
- ldrh r1, [r1]
- strh r1, [r0]
-_08148FD8:
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r3, r0, r6
- ldrh r0, [r3, 0x16]
- lsls r4, r0, 16
- cmp r4, 0
- beq _08149008
- movs r1, 0x18
- ldrsh r0, [r3, r1]
- lsls r0, 16
- ldrh r1, [r3, 0x1A]
- adds r2, r0, r1
- lsrs r0, r4, 12
- subs r2, r0
- asrs r1, r2, 16
- strh r1, [r3, 0x18]
- strh r2, [r3, 0x1A]
- ldr r0, _08149018 @ =REG_BG3HOFS
- strh r1, [r0]
- ldr r1, _0814901C @ =REG_BG3VOFS
- ldr r0, _08149014 @ =gUnknown_02039358
- ldrh r0, [r0]
- strh r0, [r1]
-_08149008:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08149010: .4byte REG_BG2VOFS
-_08149014: .4byte gUnknown_02039358
-_08149018: .4byte REG_BG3HOFS
-_0814901C: .4byte REG_BG3VOFS
- thumb_func_end sub_8148F3C
-
- thumb_func_start sub_8149020
-sub_8149020: @ 8149020
- push {r4,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _08149100
- cmp r0, 0x1
- ble _08149034
- cmp r0, 0x2
- beq _08149098
-_08149034:
- ldr r0, _08149060 @ =gMain
- ldr r2, [r0, 0x20]
- movs r0, 0x3
- ands r0, r2
- cmp r0, 0
- bne _08149100
- ldr r0, _08149064 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08149100
- movs r0, 0x4
- ands r2, r0
- cmp r2, 0
- beq _0814906C
- ldr r2, _08149068 @ =gPlttBufferUnfaded
- ldrh r1, [r2, 0x12]
- mov r0, sp
- strh r1, [r0]
- ldrh r1, [r2, 0x14]
- b _08149076
- .align 2, 0
-_08149060: .4byte gMain
-_08149064: .4byte gPaletteFade
-_08149068: .4byte gPlttBufferUnfaded
-_0814906C:
- ldr r2, _08149094 @ =gPlttBufferUnfaded
- ldrh r1, [r2, 0x14]
- mov r0, sp
- strh r1, [r0]
- ldrh r1, [r2, 0x12]
-_08149076:
- adds r0, 0x2
- strh r1, [r0]
- adds r4, r0, 0
- mov r0, sp
- movs r1, 0x9
- movs r2, 0x2
- bl LoadPalette
- adds r0, r4, 0
- movs r1, 0xA
- movs r2, 0x2
- bl LoadPalette
- b _08149100
- .align 2, 0
-_08149094: .4byte gPlttBufferUnfaded
-_08149098:
- ldr r0, _081490C8 @ =gMain
- ldr r2, [r0, 0x20]
- movs r0, 0x3
- ands r0, r2
- cmp r0, 0
- bne _08149100
- ldr r0, _081490CC @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08149100
- movs r0, 0x4
- ands r2, r0
- cmp r2, 0
- beq _081490D8
- mov r1, sp
- ldr r2, _081490D0 @ =0x00003d27
- adds r0, r2, 0
- strh r0, [r1]
- adds r1, 0x2
- ldr r2, _081490D4 @ =0x00000295
- b _081490E6
- .align 2, 0
-_081490C8: .4byte gMain
-_081490CC: .4byte gPaletteFade
-_081490D0: .4byte 0x00003d27
-_081490D4: .4byte 0x00000295
-_081490D8:
- mov r1, sp
- movs r2, 0xC7
- lsls r2, 2
- adds r0, r2, 0
- strh r0, [r1]
- adds r1, 0x2
- ldr r2, _08149108 @ =0x00003d27
-_081490E6:
- adds r0, r2, 0
- strh r0, [r1]
- adds r4, r1, 0
- mov r0, sp
- movs r1, 0xC
- movs r2, 0x2
- bl LoadPalette
- adds r0, r4, 0
- movs r1, 0xD
- movs r2, 0x2
- bl LoadPalette
-_08149100:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08149108: .4byte 0x00003d27
- thumb_func_end sub_8149020
-
- thumb_func_start sub_814910C
-sub_814910C: @ 814910C
- push {lr}
- adds r2, r0, 0
- ldr r0, _08149124 @ =gUnknown_0203935C
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0
- beq _08149128
- adds r0, r2, 0
- bl DestroySprite
- b _0814916C
- .align 2, 0
-_08149124: .4byte gUnknown_0203935C
-_08149128:
- movs r1, 0x20
- ldrsh r0, [r2, r1]
- lsls r0, 16
- ldrh r1, [r2, 0x32]
- orrs r0, r1
- ldrh r1, [r2, 0x30]
- adds r0, r1
- asrs r1, r0, 16
- strh r1, [r2, 0x20]
- strh r0, [r2, 0x32]
- cmp r1, 0xFF
- ble _08149144
- ldr r0, _08149158 @ =0x0000ffe0
- strh r0, [r2, 0x20]
-_08149144:
- movs r1, 0x2E
- ldrsh r0, [r2, r1]
- cmp r0, 0
- beq _08149164
- ldr r1, _0814915C @ =gUnknown_02039358
- ldr r0, _08149160 @ =gUnknown_0203935A
- ldrh r0, [r0]
- ldrh r1, [r1]
- adds r0, r1
- b _08149168
- .align 2, 0
-_08149158: .4byte 0x0000ffe0
-_0814915C: .4byte gUnknown_02039358
-_08149160: .4byte gUnknown_0203935A
-_08149164:
- ldr r0, _08149170 @ =gUnknown_02039358
- ldrh r0, [r0]
-_08149168:
- negs r0, r0
- strh r0, [r2, 0x26]
-_0814916C:
- pop {r0}
- bx r0
- .align 2, 0
-_08149170: .4byte gUnknown_02039358
- thumb_func_end sub_814910C
-
- thumb_func_start sub_8149174
-sub_8149174: @ 8149174
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0xC
- str r1, [sp, 0x4]
- str r2, [sp, 0x8]
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
- lsls r3, 24
- lsrs r3, 24
- mov r8, r3
- movs r7, 0
- cmp r7, r8
- bcs _0814922A
- ldr r0, _0814923C @ =gSprites
- mov r10, r0
- movs r2, 0x3F
- mov r9, r2
-_0814919E:
- lsls r6, r7, 3
- ldr r0, [sp, 0x4]
- adds r6, r0
- ldrb r1, [r6, 0x1]
- ldrb r2, [r6, 0x2]
- ldrb r3, [r6, 0x3]
- ldr r0, _08149240 @ =gSpriteTemplate_8416B3C
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r5, r0, 4
- adds r5, r0
- lsls r5, 2
- mov r2, r10
- adds r4, r5, r2
- ldrb r2, [r6]
- lsls r1, r2, 26
- lsrs r1, 30
- lsrs r2, 6
- adds r0, r4, 0
- movs r3, 0
- bl CalcCenterToCornerVec
- ldrb r3, [r4, 0x5]
- movs r0, 0xC
- orrs r3, r0
- strb r3, [r4, 0x5]
- ldrb r1, [r6]
- lsls r1, 26
- lsrs r1, 30
- lsls r1, 6
- ldrb r2, [r4, 0x1]
- mov r0, r9
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldrb r1, [r6]
- lsrs r1, 6
- lsls r1, 6
- ldrb r2, [r4, 0x3]
- mov r0, r9
- ands r0, r2
- orrs r0, r1
- strb r0, [r4, 0x3]
- movs r0, 0xF
- ands r3, r0
- strb r3, [r4, 0x5]
- ldr r0, _08149244 @ =gSprites + 0x8
- adds r5, r0
- ldr r2, [sp, 0x8]
- str r2, [r5]
- ldrb r1, [r6]
- lsls r1, 28
- lsrs r1, 28
- adds r0, r4, 0
- bl StartSpriteAnim
- movs r1, 0
- mov r0, sp
- ldrh r0, [r0]
- strh r0, [r4, 0x2E]
- ldrh r0, [r6, 0x4]
- strh r0, [r4, 0x30]
- strh r1, [r4, 0x32]
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, r8
- bcc _0814919E
-_0814922A:
- add sp, 0xC
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0814923C: .4byte gSprites
-_08149240: .4byte gSpriteTemplate_8416B3C
-_08149244: .4byte gSprites + 0x8
- thumb_func_end sub_8149174
-
- thumb_func_start sub_8149248
-sub_8149248: @ 8149248
- push {lr}
- ldr r1, _0814925C @ =gUnknown_08416B94
- ldr r2, _08149260 @ =gSpriteAnimTable_8416B84
- movs r0, 0
- movs r3, 0x9
- bl sub_8149174
- pop {r0}
- bx r0
- .align 2, 0
-_0814925C: .4byte gUnknown_08416B94
-_08149260: .4byte gSpriteAnimTable_8416B84
- thumb_func_end sub_8149248
-
- thumb_func_start sub_8149264
-sub_8149264: @ 8149264
- push {lr}
- ldr r1, _08149278 @ =gUnknown_08416C10
- ldr r2, _0814927C @ =gSpriteAnimTable_8416C04
- movs r0, 0x1
- movs r3, 0xC
- bl sub_8149174
- pop {r0}
- bx r0
- .align 2, 0
-_08149278: .4byte gUnknown_08416C10
-_0814927C: .4byte gSpriteAnimTable_8416C04
- thumb_func_end sub_8149264
-
- thumb_func_start sub_8149280
-sub_8149280: @ 8149280
- push {lr}
- ldr r1, _08149294 @ =gUnknown_08416C8C
- ldr r2, _08149298 @ =gSpriteAnimTable_8416C88
- movs r0, 0x1
- movs r3, 0x6
- bl sub_8149174
- pop {r0}
- bx r0
- .align 2, 0
-_08149294: .4byte gUnknown_08416C8C
-_08149298: .4byte gSpriteAnimTable_8416C88
- thumb_func_end sub_8149280
-
- thumb_func_start nullsub_82
-nullsub_82: @ 814929C
- bx lr
- thumb_func_end nullsub_82
-
- thumb_func_start sub_81492A0
-sub_81492A0: @ 81492A0
- push {r4,lr}
- ldr r4, _0814930C @ =gSprites
- movs r1, 0x2E
- ldrsh r2, [r0, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- adds r1, 0x3E
- ldrb r1, [r1]
- movs r2, 0x3E
- adds r2, r0
- mov r12, r2
- movs r2, 0x4
- ands r2, r1
- mov r1, r12
- ldrb r3, [r1]
- movs r1, 0x5
- negs r1, r1
- ands r1, r3
- orrs r1, r2
- mov r2, r12
- strb r1, [r2]
- movs r1, 0x2E
- ldrsh r2, [r0, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- ldrh r1, [r1, 0x20]
- strh r1, [r0, 0x20]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- ldrh r1, [r1, 0x22]
- adds r1, 0x8
- strh r1, [r0, 0x22]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- ldrh r1, [r1, 0x24]
- strh r1, [r0, 0x24]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- ldrh r1, [r1, 0x26]
- strh r1, [r0, 0x26]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0814930C: .4byte gSprites
- thumb_func_end sub_81492A0
-
- thumb_func_start intro_create_brendan_sprite
-intro_create_brendan_sprite: @ 8149310
- push {r4-r6,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- ldr r0, _0814935C @ =gSpriteTemplate_8416CDC
- lsls r5, 16
- asrs r5, 16
- lsls r4, 16
- asrs r4, 16
- adds r1, r5, 0
- adds r2, r4, 0
- movs r3, 0
- bl CreateSprite
- adds r6, r0, 0
- lsls r6, 24
- lsrs r6, 24
- ldr r0, _08149360 @ =gSpriteTemplate_8416D2C
- adds r4, 0x8
- lsls r4, 16
- asrs r4, 16
- adds r1, r5, 0
- adds r2, r4, 0
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08149364 @ =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- strh r6, [r1, 0x2E]
- adds r0, r6, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0814935C: .4byte gSpriteTemplate_8416CDC
-_08149360: .4byte gSpriteTemplate_8416D2C
-_08149364: .4byte gSprites
- thumb_func_end intro_create_brendan_sprite
-
- thumb_func_start intro_create_may_sprite
-intro_create_may_sprite: @ 8149368
- push {r4-r6,lr}
- adds r5, r0, 0
- adds r4, r1, 0
- ldr r0, _081493B4 @ =gSpriteTemplate_8416CF4
- lsls r5, 16
- asrs r5, 16
- lsls r4, 16
- asrs r4, 16
- adds r1, r5, 0
- adds r2, r4, 0
- movs r3, 0
- bl CreateSprite
- adds r6, r0, 0
- lsls r6, 24
- lsrs r6, 24
- ldr r0, _081493B8 @ =gSpriteTemplate_8416D44
- adds r4, 0x8
- lsls r4, 16
- asrs r4, 16
- adds r1, r5, 0
- adds r2, r4, 0
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _081493BC @ =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- strh r6, [r1, 0x2E]
- adds r0, r6, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_081493B4: .4byte gSpriteTemplate_8416CF4
-_081493B8: .4byte gSpriteTemplate_8416D44
-_081493BC: .4byte gSprites
- thumb_func_end intro_create_may_sprite
-
- thumb_func_start nullsub_83
-nullsub_83: @ 81493C0
- bx lr
- thumb_func_end nullsub_83
-
- thumb_func_start sub_81493C4
-sub_81493C4: @ 81493C4
- push {r4,lr}
- ldr r4, _08149420 @ =gSprites
- movs r1, 0x2E
- ldrsh r2, [r0, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- adds r1, 0x3E
- ldrb r1, [r1]
- movs r2, 0x3E
- adds r2, r0
- mov r12, r2
- movs r2, 0x4
- ands r2, r1
- mov r1, r12
- ldrb r3, [r1]
- movs r1, 0x5
- negs r1, r1
- ands r1, r3
- orrs r1, r2
- mov r2, r12
- strb r1, [r2]
- movs r1, 0x2E
- ldrsh r2, [r0, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- ldrh r1, [r1, 0x22]
- strh r1, [r0, 0x22]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- ldrh r1, [r1, 0x24]
- strh r1, [r0, 0x24]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r4
- ldrh r1, [r1, 0x26]
- strh r1, [r0, 0x26]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08149420: .4byte gSprites
- thumb_func_end sub_81493C4
-
- thumb_func_start intro_create_latios_sprite
-intro_create_latios_sprite: @ 8149424
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- adds r2, r0, 0
- adds r5, r1, 0
- ldr r0, _08149490 @ =gSpriteTemplate_8416D7C
- mov r8, r0
- lsls r2, 16
- asrs r4, r2, 16
- ldr r0, _08149494 @ =0xffe00000
- adds r2, r0
- asrs r2, 16
- lsls r5, 16
- asrs r5, 16
- mov r0, r8
- adds r1, r2, 0
- adds r2, r5, 0
- movs r3, 0x2
- bl CreateSprite
- adds r6, r0, 0
- lsls r6, 24
- lsrs r6, 24
- adds r4, 0x20
- lsls r4, 16
- asrs r4, 16
- mov r0, r8
- adds r1, r4, 0
- adds r2, r5, 0
- movs r3, 0x2
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _08149498 @ =gSprites
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- adds r0, r4, r5
- strh r6, [r0, 0x2E]
- movs r1, 0x1
- bl StartSpriteAnim
- adds r5, 0x1C
- adds r4, r5
- ldr r0, _0814949C @ =sub_81493C4
- str r0, [r4]
- adds r0, r6, 0
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_08149490: .4byte gSpriteTemplate_8416D7C
-_08149494: .4byte 0xffe00000
-_08149498: .4byte gSprites
-_0814949C: .4byte sub_81493C4
- thumb_func_end intro_create_latios_sprite
-
- thumb_func_start intro_create_latias_sprite
-intro_create_latias_sprite: @ 81494A0
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- adds r2, r0, 0
- adds r5, r1, 0
- ldr r0, _0814950C @ =gSpriteTemplate_8416D94
- mov r8, r0
- lsls r2, 16
- asrs r4, r2, 16
- ldr r0, _08149510 @ =0xffe00000
- adds r2, r0
- asrs r2, 16
- lsls r5, 16
- asrs r5, 16
- mov r0, r8
- adds r1, r2, 0
- adds r2, r5, 0
- movs r3, 0x2
- bl CreateSprite
- adds r6, r0, 0
- lsls r6, 24
- lsrs r6, 24
- adds r4, 0x20
- lsls r4, 16
- asrs r4, 16
- mov r0, r8
- adds r1, r4, 0
- adds r2, r5, 0
- movs r3, 0x2
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _08149514 @ =gSprites
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- adds r0, r4, r5
- strh r6, [r0, 0x2E]
- movs r1, 0x1
- bl StartSpriteAnim
- adds r5, 0x1C
- adds r4, r5
- ldr r0, _08149518 @ =sub_81493C4
- str r0, [r4]
- adds r0, r6, 0
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0814950C: .4byte gSpriteTemplate_8416D94
-_08149510: .4byte 0xffe00000
-_08149514: .4byte gSprites
-_08149518: .4byte sub_81493C4
- thumb_func_end intro_create_latias_sprite
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/data/battle_anim_807B69C.s b/data/battle_anim_807B69C.s
deleted file mode 100644
index 0ed7d7cf0..000000000
--- a/data/battle_anim_807B69C.s
+++ /dev/null
@@ -1,23 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
- .align 2
-gSubspriteTable_83931B8:: @ 83931B8
- subsprite -16, -16, 2, 0, 64x64
- subsprite -16, 48, 2, 64, 64x32
- subsprite 48, -16, 2, 96, 32x64
- subsprite 48, 48, 2, 128, 32x32
-
- .align 2
-gSubspriteTables_83931D8:: @ 83931D8
- .4byte 4, gSubspriteTable_83931B8
-
- .align 2
-gSpriteTemplate_83931E0:: @ 83931E0
- spr_template 10010, 10010, gOamData_837E05C, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
-
- .align 2
-gSpriteTemplate_83931F8:: @ 83931F8
- spr_template 10136, 10136, gOamData_837DF24, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_807B870
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index 853760b4a..0945d75c8 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -1168,7 +1168,7 @@ MoveEffect_Recharge: @ 81D7943
setbyte 0x2024d21, 221
jump BattleScript_1D6F42
-gUnknown_081D7956:: @ 81D7956
+BattleScript_MoveUsedMustRecharge:: @ 81D7956
printstring BATTLE_TEXT_MustRecharge
waitmessage 64
jump BattleScript_EndTurn
@@ -3311,7 +3311,7 @@ gUnknown_081D9041:: @ 81D9041
waitmessage 64
end2
-gUnknown_081D904B:: @ 81D904B
+BattleScript_LeechSeedTurnDrain:: @ 81D904B
playanimation USER, 14, 0x20160a4
orword 0x2024c6c, 0x100100
graphicalhpupdate USER
@@ -3335,12 +3335,12 @@ BattleScript_1D9083: @ 81D9083
faintpokemon TARGET, 0, 0x0
end2
-gUnknown_081D90A7:: @ 81D90A7
+BattleScript_BideStoringEnergy:: @ 81D90A7
printstring BATTLE_TEXT_StoringEnergy
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D90B2:: @ 81D90B2
+BattleScript_BideAttack:: @ 81D90B2
printstring BATTLE_TEXT_UnleashedEnergy
waitmessage 64
accuracycheck BattleScript_1D6F77, 0
@@ -3361,7 +3361,7 @@ gUnknown_081D90B2:: @ 81D90B2
faintpokemon TARGET, 0, 0x0
jump BattleScript_EndTurn
-gUnknown_081D90F1:: @ 81D90F1
+BattleScript_BideNoEnergyToAttack:: @ 81D90F1
printstring BATTLE_TEXT_UnleashedEnergy
waitmessage 64
jump BattleScript_ButItFailed
@@ -3396,21 +3396,21 @@ gUnknown_081D9132:: @ 81D9132
waitmessage 64
return
-gUnknown_081D9139:: @ 81D9139
+BattleScript_MoveUsedIsDisabled:: @ 81D9139
printstring BATTLE_TEXT_MoveIsDisabled
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D9144:: @ 81D9144
+BattleScript_MoveSelectionDisabledMove:: @ 81D9144
printstring2 BATTLE_TEXT_MoveIsDisabled
atk44
-gUnknown_081D9148:: @ 81D9148
+BattleScript_DisabledNoMore:: @ 81D9148
printstring BATTLE_TEXT_DisabledNoMore
waitmessage 64
end2
-gUnknown_081D914F:: @ 81D914F
+BattleScript_EncoredNoMore:: @ 81D914F
printstring BATTLE_TEXT_EncoreEnded
waitmessage 64
end2
@@ -3471,7 +3471,7 @@ BattleScript_1D91FB: @ 81D91FB
waitmessage 64
return
-gUnknown_081D9202:: @ 81D9202
+BattleScript_PerishSongHits:: @ 81D9202
printstring BATTLE_TEXT_PerishSongFell
waitmessage 64
orword 0x2024c6c, 0x100100
@@ -3480,7 +3480,7 @@ gUnknown_081D9202:: @ 81D9202
faintpokemon USER, 0, 0x0
end2
-gUnknown_081D921D:: @ 81D921D
+BattleScript_PerishSongTimerGoesDown:: @ 81D921D
printstring BATTLE_TEXT_PerishSongFell
waitmessage 64
end2
@@ -3546,7 +3546,7 @@ BattleScript_SpikesFree:: @ 81D92D0
waitmessage 64
return
-gUnknown_081D92D7:: @ 81D92D7
+BattleScript_FutureSightHits:: @ 81D92D7
printstring BATTLE_TEXT_TookAttack
waitmessage 64
jumpifbyte 1, 0x2024d23, 0, BattleScript_1D92F4
@@ -3593,11 +3593,11 @@ BattleScript_1D934B: @ 81D934B
setbyte 0x2024c68, 0
end2
-gUnknown_081D9365:: @ 81D9365
+BattleScript_NoMovesLeft:: @ 81D9365
printstring2 BATTLE_TEXT_NoMovesLeft
atk44
-gUnknown_081D9369:: @ 81D9369
+BattleScript_MoveSelectionNoPP:: @ 81D9369
printstring2 BATTLE_TEXT_NoPP1
atk44
@@ -3608,23 +3608,23 @@ BattleScript_NoPPForMove:: @ 81D936D
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D937C:: @ 81D937C
+BattleScript_MoveSelectionTormented:: @ 81D937C
printstring2 BATTLE_TEXT_TormentNoUse
atk44
printstring BATTLE_TEXT_TormentNoUse
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D938B:: @ 81D938B
+BattleScript_MoveSelectionTaunted:: @ 81D938B
printstring2 BATTLE_TEXT_TauntNoUse
atk44
-gUnknown_081D938F:: @ 81D938F
+BattleScript_MoveUsedIsTaunted:: @ 81D938F
printstring BATTLE_TEXT_TauntNoUse
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D939A:: @ 81D939A
+BattleScript_WishComesTrue:: @ 81D939A
atkd4 1, BattleScript_1D93C1
playanimation TARGET, 22, 0x0
printstring BATTLE_TEXT_WishTrue
@@ -3644,7 +3644,7 @@ BattleScript_1D93C1: @ 81D93C1
waitmessage 64
end2
-gUnknown_081D93D1:: @ 81D93D1
+BattleScript_IngrainTurnHeal:: @ 81D93D1
playanimation USER, 21, 0x0
printstring BATTLE_TEXT_AbsorbNutrients
waitmessage 64
@@ -3686,12 +3686,12 @@ BattleScript_KnockedOff:: @ 81D944B
waitmessage 64
return
-gUnknown_081D9459:: @ 81D9459
+BattleScript_MoveUsedIsImprisoned:: @ 81D9459
printstring BATTLE_TEXT_SealedNoUse
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D9464:: @ 81D9464
+BattleScript_MoveSelectionImprisoned:: @ 81D9464
printstring2 BATTLE_TEXT_SealedNoUse
atk44
@@ -3751,13 +3751,13 @@ gUnknown_081D94DA:: @ 81D94DA
waitmessage 64
end2
-gUnknown_081D94EE:: @ 81D94EE
+BattleScript_MoveUsedIsAsleep:: @ 81D94EE
printstring BATTLE_TEXT_FastAsleep
waitmessage 64
statusanimation USER
jump BattleScript_EndTurn
-gUnknown_081D94FB:: @ 81D94FB
+BattleScript_MoveUsedWokeUp:: @ 81D94FB
bicword 0x2024c6c, 0x10
printfromtable BattleTextList_401562
waitmessage 64
@@ -3770,7 +3770,7 @@ gUnknown_081D950F:: @ 81D950F
atk98 1
end2
-gUnknown_081D9518:: @ 81D9518
+BattleScript_PoisonTurnDmg:: @ 81D9518
printstring BATTLE_TEXT_PoisonHurt
waitmessage 64
@@ -3787,18 +3787,18 @@ BattleScript_1D9520: @ 81D9520
BattleScript_1D9539: @ 81D9539
end2
-gUnknown_081D953A:: @ 81D953A
+BattleScript_BurnTurnDmg:: @ 81D953A
printstring BATTLE_TEXT_BurnHurt
waitmessage 64
jump BattleScript_1D951E
-gUnknown_081D9545:: @ 81D9545
+BattleScript_MoveUsedIsFrozen:: @ 81D9545
printstring BATTLE_TEXT_FrozenSolid
waitmessage 64
statusanimation USER
jump BattleScript_EndTurn
-gUnknown_081D9552:: @ 81D9552
+BattleScript_MoveUsedUnfroze:: @ 81D9552
printfromtable BattleTextList_4015C4
waitmessage 64
atk98 1
@@ -3810,13 +3810,13 @@ gUnknown_081D955D:: @ 81D955D
atk98 0
return
-gUnknown_081D9566:: @ 81D9566
+BattleScript_MoveUsedIsParalyzed:: @ 81D9566
printstring BATTLE_TEXT_Paralyzed3
waitmessage 64
statusanimation USER
jump BattleScript_EndTurn
-gUnknown_081D9573:: @ 81D9573
+BattleScript_MoveUsedFlinched:: @ 81D9573
printstring BATTLE_TEXT_Flinched
waitmessage 64
jump BattleScript_EndTurn
@@ -3826,13 +3826,13 @@ gUnknown_081D957E:: @ 81D957E
waitmessage 64
end2
-gUnknown_081D9587:: @ 81D9587
+BattleScript_ThrashConfuses:: @ 81D9587
atk66 1, 1, S_CONFUSED
printstring BATTLE_TEXT_FatigueConfuse
waitmessage 64
end2
-gUnknown_081D9595:: @ 81D9595
+BattleScript_MoveUsedIsConfused:: @ 81D9595
printstring BATTLE_TEXT_Confused
waitmessage 64
atk65 1, 0x7
@@ -3855,7 +3855,7 @@ BattleScript_1D95AC: @ 81D95AC
BattleScript_1D95D3: @ 81D95D3
return
-gUnknown_081D95D4:: @ 81D95D4
+BattleScript_MoveUsedIsConfusedNoMore:: @ 81D95D4
printstring BATTLE_TEXT_ConfusionSnapOut
waitmessage 64
return
@@ -3865,35 +3865,35 @@ gUnknown_081D95DB:: @ 81D95DB
waitmessage 64
return
-gUnknown_081D95E2:: @ 81D95E2
+BattleScript_WrapTurnDmg:: @ 81D95E2
playanimation USER, 6, 0x20160a4
printstring BATTLE_TEXT_HurtBy
waitmessage 64
jump BattleScript_1D9520
-gUnknown_081D95F4:: @ 81D95F4
+BattleScript_WrapEnds:: @ 81D95F4
printstring BATTLE_TEXT_FreedFrom
waitmessage 64
end2
-gUnknown_081D95FB:: @ 81D95FB
+BattleScript_MoveUsedIsInLove:: @ 81D95FB
printstring BATTLE_TEXT_InLoveWith
waitmessage 64
atk65 1, 0xf0000
return
-gUnknown_081D9608:: @ 81D9608
+BattleScript_MoveUsedIsParalyzedCantAttack:: @ 81D9608
printstring BATTLE_TEXT_ImmobilizedBy
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D9613:: @ 81D9613
+BattleScript_NightmareTurnDmg:: @ 81D9613
printstring BATTLE_TEXT_NightmareLock
waitmessage 64
atk65 1, Start
jump BattleScript_1D9520
-gUnknown_081D9624:: @ 81D9624
+BattleScript_CurseTurnDmg:: @ 81D9624
printstring BATTLE_TEXT_CurseAfflict
waitmessage 64
atk65 1, 0x10000000
@@ -3915,7 +3915,7 @@ BattleScript_1D9648: @ 81D9648
waitstateatk
return
-gUnknown_081D964C:: @ 81D964C
+BattleScript_YawnMakesAsleep:: @ 81D964C
statusanimation 2
printstring BATTLE_TEXT_FellAsleep
waitmessage 64
@@ -3996,7 +3996,7 @@ BattleScript_ItemSteal:: @ 81D96F6
waitmessage 64
return
-gUnknown_081D9704:: @ 81D9704
+BattleScript_DrizzleActivates:: @ 81D9704
pause 32
printstring BATTLE_TEXT_RainMade
waitstateatk
@@ -4004,19 +4004,19 @@ gUnknown_081D9704:: @ 81D9704
callatk BattleScript_1D9761
end3
-gUnknown_081D9718:: @ 81D9718
+BattleScript_SpeedBoostActivates:: @ 81D9718
playanimation USER, 1, 0x20160a4
printstring BATTLE_TEXT_SpeedRisen
waitmessage 64
end3
-gUnknown_081D9726:: @ 81D9726
+BattleScript_TraceActivates:: @ 81D9726
pause 32
printstring BATTLE_TEXT_Traced
waitmessage 64
end3
-gUnknown_081D9730:: @ 81D9730
+BattleScript_RainDishActivates:: @ 81D9730
printstring BATTLE_TEXT_RestoredHPByItem
waitmessage 64
orword 0x2024c6c, 0x100
@@ -4024,7 +4024,7 @@ gUnknown_081D9730:: @ 81D9730
datahpupdate USER
end3
-gUnknown_081D9744:: @ 81D9744
+BattleScript_SandstreamActivates:: @ 81D9744
pause 32
printstring BATTLE_TEXT_WhipSandstorm
waitstateatk
@@ -4032,7 +4032,7 @@ gUnknown_081D9744:: @ 81D9744
callatk BattleScript_1D9761
end3
-gUnknown_081D9758:: @ 81D9758
+BattleScript_ShedSkinActivates:: @ 81D9758
printstring BATTLE_TEXT_CuredProblem
waitmessage 64
atk98 1
@@ -4047,7 +4047,7 @@ BattleScript_1D9767: @ 81D9767
jumpifarraynotequal 0x2016003, 0x2024a68, 1, BattleScript_1D9767
return
-gUnknown_081D977D:: @ 81D977D
+BattleScript_CastformChange:: @ 81D977D
callatk BattleScript_1D9783
end3
@@ -4095,7 +4095,7 @@ BattleScript_1D97F0: @ 81D97F0
waitmessage 64
jump BattleScript_1D97E4
-gUnknown_081D97FE:: @ 81D97FE
+BattleScript_DroughtActivates:: @ 81D97FE
pause 32
printstring BATTLE_TEXT_SunIntensified
waitstateatk
@@ -4123,10 +4123,10 @@ gUnknown_081D9834:: @ 81D9834
pause 64
jump BattleScript_EndTurn
-gUnknown_081D9842:: @ 81D9842
+BattleScript_MoveHPDrain_PPLoss:: @ 81D9842
ppreduce
-gUnknown_081D9843:: @ 81D9843
+BattleScript_MoveHPDrain:: @ 81D9843
attackstring
pause 32
orword 0x2024c6c, 0x100
@@ -4137,10 +4137,10 @@ gUnknown_081D9843:: @ 81D9843
orbyte 0x2024c68, 8
jump BattleScript_EndTurn
-gUnknown_081D9865:: @ 81D9865
+BattleScript_MoveHPDrain_FullHP_PPLoss:: @ 81D9865
ppreduce
-gUnknown_081D9866:: @ 81D9866
+BattleScript_MoveHPDrain_FullHP:: @ 81D9866
attackstring
pause 32
printstring BATTLE_TEXT_MadeUseless
@@ -4148,10 +4148,10 @@ gUnknown_081D9866:: @ 81D9866
orbyte 0x2024c68, 8
jump BattleScript_EndTurn
-gUnknown_081D987B:: @ 81D987B
+BattleScript_FlashFireBoost_PPLoss:: @ 81D987B
ppreduce
-gUnknown_081D987C:: @ 81D987C
+BattleScript_FlashFireBoost:: @ 81D987C
attackstring
pause 32
printfromtable BattleTextList_401648
@@ -4206,7 +4206,7 @@ BattleScript_1D98E5: @ 81D98E5
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D98F3:: @ 81D98F3
+BattleScript_SoundproofProtected:: @ 81D98F3
attackstring
ppreduce
pause 32
@@ -4227,12 +4227,12 @@ BattleScript_NoItemSteal:: @ 81D9913
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D9921:: @ 81D9921
+BattleScript_ColorChangeActivates:: @ 81D9921
printstring BATTLE_TEXT_MadeType
waitmessage 64
return
-gUnknown_081D9928:: @ 81D9928
+BattleScript_RoughSkinActivates:: @ 81D9928
orword 0x2024c6c, 0x100100
graphicalhpupdate USER
datahpupdate USER
@@ -4241,18 +4241,18 @@ gUnknown_081D9928:: @ 81D9928
faintpokemon USER, 0, 0x0
return
-gUnknown_081D9943:: @ 81D9943
+BattleScript_CuteCharmActivates:: @ 81D9943
atk65 1, 0xf0000
printstring BATTLE_TEXT_InfatuatedPoke
waitmessage 64
return
-gUnknown_081D9950:: @ 81D9950
+BattleScript_ApplySecondaryEffect:: @ 81D9950
waitstateatk
seteffectuser
return
-gUnknown_081D9953:: @ 81D9953
+BattleScript_SynchronizeActivates:: @ 81D9953
waitstateatk
seteffecttarget
return
@@ -4275,7 +4275,7 @@ gUnknown_081D996F:: @ 81D996F
waitmessage 64
jumptoattack TARGET
-gUnknown_081D9977:: @ 81D9977
+BattleScript_MoveUsedLoafingAround:: @ 81D9977
printfromtable BattleTextList_40160E
waitmessage 64
setbyte 0x201600c, 0
@@ -4301,11 +4301,11 @@ BattleScript_SubstituteFade:: @ 81D99AB
printstring BATTLE_TEXT_SubFaded
return
-gUnknown_081D99B6:: @ 81D99B6
- callatk gUnknown_081D99BC
+BattleScript_BerryCurePrlzEnd2:: @ 81D99B6
+ callatk BattleScript_BerryCureParRet
end2
-gUnknown_081D99BC:: @ 81D99BC
+BattleScript_BerryCureParRet:: @ 81D99BC
playanimation 10, 7, 0x0
printstring BATTLE_TEXT_CuredParalysis
waitmessage 64
@@ -4313,11 +4313,11 @@ gUnknown_081D99BC:: @ 81D99BC
removeitem 10
return
-gUnknown_081D99CE:: @ 81D99CE
- callatk gUnknown_081D99D4
+BattleScript_BerryCurePsnEnd2:: @ 81D99CE
+ callatk BattleScript_BerryCurePsnRet
end2
-gUnknown_081D99D4:: @ 81D99D4
+BattleScript_BerryCurePsnRet:: @ 81D99D4
playanimation 10, 7, 0x0
printstring BATTLE_TEXT_CuredPoison
waitmessage 64
@@ -4325,11 +4325,11 @@ gUnknown_081D99D4:: @ 81D99D4
removeitem 10
return
-gUnknown_081D99E6:: @ 81D99E6
- callatk gUnknown_081D99EC
+BattleScript_BerryCureBrnEnd2:: @ 81D99E6
+ callatk BattleScript_BerryCureBrnRet
end2
-gUnknown_081D99EC:: @ 81D99EC
+BattleScript_BerryCureBrnRet:: @ 81D99EC
playanimation 10, 7, 0x0
printstring BATTLE_TEXT_CuredBurn
waitmessage 64
@@ -4337,11 +4337,11 @@ gUnknown_081D99EC:: @ 81D99EC
removeitem 10
return
-gUnknown_081D99FE:: @ 81D99FE
- callatk gUnknown_081D9A04
+BattleScript_BerryCureFrzEnd2:: @ 81D99FE
+ callatk BattleScript_BerryCureFrzRet
end2
-gUnknown_081D9A04:: @ 81D9A04
+BattleScript_BerryCureFrzRet:: @ 81D9A04
playanimation 10, 7, 0x0
printstring BATTLE_TEXT_CuredFreeze
waitmessage 64
@@ -4349,11 +4349,11 @@ gUnknown_081D9A04:: @ 81D9A04
removeitem 10
return
-gUnknown_081D9A16:: @ 81D9A16
- callatk gUnknown_081D9A1C
+BattleScript_BerryCureSlpEnd2:: @ 81D9A16
+ callatk BattleScript_BerryCureSlpRet
end2
-gUnknown_081D9A1C:: @ 81D9A1C
+BattleScript_BerryCureSlpRet:: @ 81D9A1C
playanimation 10, 7, 0x0
printstring BATTLE_TEXT_CuredSleep
waitmessage 64
@@ -4361,11 +4361,11 @@ gUnknown_081D9A1C:: @ 81D9A1C
removeitem 10
return
-gUnknown_081D9A2E:: @ 81D9A2E
- callatk gUnknown_081D9A34
+BattleScript_BerryCureConfusionEnd2:: @ 81D9A2E
+ callatk BattleScript_BerryCureConfusionRet
end2
-gUnknown_081D9A34:: @ 81D9A34
+BattleScript_BerryCureConfusionRet:: @ 81D9A34
playanimation 10, 7, 0x0
printstring BATTLE_TEXT_CuredConfusion
waitmessage 64
@@ -4384,18 +4384,18 @@ gUnknown_081D9A4A:: @ 81D9A4A
removeitem 10
return
-gUnknown_081D9A5E:: @ 81D9A5E
- callatk gUnknown_081D9A64
+BattleScript_WhiteHerbEnd2:: @ 81D9A5E
+ callatk BattleScript_WhiteHerbRet
end2
-gUnknown_081D9A64:: @ 81D9A64
+BattleScript_WhiteHerbRet:: @ 81D9A64
playanimation 10, 7, 0x0
printstring BATTLE_TEXT_RestoredStatus
waitmessage 64
removeitem 10
return
-gUnknown_081D9A74:: @ 81D9A74
+BattleScript_ItemHealHP_RemoveItem:: @ 81D9A74
playanimation USER, 7, 0x0
printstring BATTLE_TEXT_RestoredHealth
waitmessage 64
@@ -4405,18 +4405,18 @@ gUnknown_081D9A74:: @ 81D9A74
removeitem USER
end2
-gUnknown_081D9A91:: @ 81D9A91
+BattleScript_BerryPPHealEnd2:: @ 81D9A91
playanimation USER, 7, 0x0
printstring BATTLE_TEXT_RestoredPP
waitmessage 64
removeitem USER
end2
-gUnknown_081D9AA1:: @ 81D9AA1
- callatk gUnknown_081D9AA7
+BattleScript_ItemHealHP_End2:: @ 81D9AA1
+ callatk BattleScript_ItemHealHP_Ret
end2
-gUnknown_081D9AA7:: @ 81D9AA7
+BattleScript_ItemHealHP_Ret:: @ 81D9AA7
playanimation USER, 7, 0x0
printstring BATTLE_TEXT_RestoredHPLittle
waitmessage 64
@@ -4425,7 +4425,7 @@ gUnknown_081D9AA7:: @ 81D9AA7
datahpupdate USER
return
-gUnknown_081D9AC2:: @ 81D9AC2
+BattleScript_MoveSelectionChoiceBanded:: @ 81D9AC2
printstring2 BATTLE_TEXT_ChoiceBand
atk44
@@ -4435,7 +4435,7 @@ BattleScript_HangedOnMsg:: @ 81D9AC6
waitmessage 64
return
-gUnknown_081D9AD4:: @ 81D9AD4
+BattleScript_BerryConfuseHealEnd2:: @ 81D9AD4
playanimation USER, 7, 0x0
printstring BATTLE_TEXT_RestoredHealth
waitmessage 64
@@ -4449,7 +4449,7 @@ gUnknown_081D9AD4:: @ 81D9AD4
removeitem USER
end2
-gUnknown_081D9AFE:: @ 81D9AFE
+BattleScript_BerryStatRaiseEnd2:: @ 81D9AFE
playanimation USER, 7, 0x0
statbuffchange 65, BattleScript_1D9B0B
@@ -4459,7 +4459,7 @@ BattleScript_1D9B0B: @ 81D9B0B
removeitem USER
end2
-gUnknown_081D9B19:: @ 81D9B19
+BattleScript_BerryFocusEnergyEnd2:: @ 81D9B19
playanimation USER, 7, 0x0
printstring BATTLE_TEXT_HustleUse
waitmessage 64
diff --git a/data/data2a.s b/data/data2a.s
index db2158fc7..657fc6908 100644
--- a/data/data2a.s
+++ b/data/data2a.s
@@ -1015,7 +1015,7 @@ gUnknown_081FA71F:: @ 81FA71F
.byte 4, 4, 4, 4
.align 1
-gUnknown_081FA724:: @ 81FA724
+gSoundMovesTable:: @ 81FA724
.2byte 0x2D
.2byte 0x2E
.2byte 0x2F
diff --git a/data/data2b.s b/data/data2b.s
index ef16eaa25..5fb3fa982 100644
--- a/data/data2b.s
+++ b/data/data2b.s
@@ -286,11 +286,3 @@ gLinkOpponentBufferCommands:: @ 81FB048
@ 81FB12C
.include "data/battle_moves.inc"
-
- .align 2
-gUnknown_081FC1D0:: @ 81FC1D0
- .2byte 0x34, 0x10, 0x101
- .space 2
-
- .2byte -1, -1, -1
- .space 2
diff --git a/data/intro_credits_graphics.s b/data/intro_credits_graphics.s
index 82931f6ee..8c096e1cd 100644
--- a/data/intro_credits_graphics.s
+++ b/data/intro_credits_graphics.s
@@ -338,11 +338,11 @@ gSpriteAnimTable_8416D28:: @ 8416D28
.4byte gSpriteAnim_8416D14
.align 2
-gSpriteTemplate_8416D2C:: @ 8416D2C
+gSpriteTemplate_Brendan:: @ 8416D2C
spr_template 1001, 1002, gOamData_8416D0C, gSpriteAnimTable_8416D28, NULL, gDummySpriteAffineAnimTable, sub_81492A0
.align 2
-gSpriteTemplate_8416D44:: @ 8416D44
+gSpriteTemplate_May:: @ 8416D44
spr_template 1001, 1003, gOamData_8416D0C, gSpriteAnimTable_8416D28, NULL, gDummySpriteAffineAnimTable, sub_81492A0
.align 2
diff --git a/include/battle.h b/include/battle.h
index 12faee537..4b2542017 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -34,8 +34,13 @@
#define STATUS_FREEZE 0x20
#define STATUS_PARALYSIS 0x40
#define STATUS_TOXIC_POISON 0x80
+#define STATUS_TOXIC_COUNTER 0xF00
+
+#define STATUS_PSN_ANY ((STATUS_POISON | STATUS_TOXIC_POISON))
+#define STATUS_ANY ((STATUS_SLEEP | STATUS_POISON | STATUS_BURN | STATUS_FREEZE | STATUS_PARALYSIS | STATUS_TOXIC_POISON))
#define STATUS2_CONFUSION 0x00000007
+#define STATUS2_FLINCHED 0x00000008
#define STATUS2_UPROAR 0x00000070
#define STATUS2_BIDE 0x00000300 //two bits 0x100 0x200
#define STATUS2_LOCK_CONFUSE 0x00000C00
@@ -71,6 +76,8 @@
#define STATUS3_MUDSPORT 0x10000
#define STATUS3_WATERSPORT 0x20000
#define STATUS3_UNDERWATER 0x40000
+#define STATUS3_INTIMIDATE_POKES 0x80000
+#define STATUS3_TRACE 0x100000
#define STATUS3_SEMI_INVULNERABLE ((STATUS3_UNDERGROUND | STATUS3_ON_AIR | STATUS3_UNDERWATER))
@@ -87,8 +94,9 @@
#define HITMARKER_IGNORE_ON_AIR 0x00010000
#define HITMARKER_IGNORE_UNDERGROUND 0x00020000
#define HITMARKER_IGNORE_UNDERWATER 0x00040000
-#define HITMARKER_x80000 0x00080000
+#define HITMARKER_UNABLE_TO_USE_MOVE 0x00080000
#define HITMARKER_x100000 0x00100000
+#define HITMARKER_x200000 0x00200000
#define HITMARKER_x400000 0x00400000
#define HITMARKER_x800000 0x00800000
#define HITMARKER_GRUDGE 0x01000000
@@ -99,12 +107,47 @@
#define SIDE_STATUS_REFLECT (1 << 0)
#define SIDE_STATUS_LIGHTSCREEN (1 << 1)
+#define SIDE_STATUS_X4 (1 << 2)
#define SIDE_STATUS_SPIKES (1 << 4)
#define SIDE_STATUS_SAFEGUARD (1 << 5)
#define SIDE_STATUS_FUTUREATTACK (1 << 6)
#define SIDE_STATUS_MIST (1 << 8)
#define SIDE_STATUS_SPIKES_DAMAGED (1 << 9)
+#define ABILITYEFFECT_ON_SWITCHIN 0x0
+#define ABILITYEFFECT_ENDTURN 0x1
+#define ABILITYEFFECT_MOVES_BLOCK 0x2
+#define ABILITYEFFECT_ABSORBING 0x3
+#define ABILITYEFFECT_CONTACT 0x4
+#define ABILITYEFFECT_IMMUNITY 0x5
+#define ABILITYEFFECT_FORECAST 0x6
+#define ABILITYEFFECT_SYNCHRONIZE 0x7
+#define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8
+#define ABILITYEFFECT_INTIMIDATE1 0x9
+#define ABILITYEFFECT_INTIMIDATE2 0xA
+#define ABILITYEFFECT_TRACE 0xB
+#define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC
+#define ABILITYEFFECT_CHECK_BANK_SIDE 0xD
+#define ABILITYEFFECT_FIELD_SPORT 0xE
+#define ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK 0xF
+#define ABILITYEFFECT_COUNT_OTHER_SIZE 0x10
+#define ABILITYEFFECT_COUNT_BANK_SIDE 0x11
+#define ABILITYEFFECT_COUNT_ON_FIELD 0x12
+#define ABILITYEFFECT_CHECK_ON_FIELD 0x13
+
+#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0)))
+
+#define MOVESTATUS_MISSED (1 << 0)
+#define MOVESTATUS_SUPEREFFECTIVE (1 << 1)
+#define MOVESTATUS_NOTVERYEFFECTIVE (1 << 2)
+#define MOVESTATUS_NOTAFFECTED (1 << 3)
+#define MOVESTATUS_ONEHITKO (1 << 4)
+#define MOVESTATUS_FAILED (1 << 5)
+#define MOVESTATUS_ENDURED (1 << 6)
+#define MOVESTATUS_HUNGON (1 << 7)
+
+#define MOVESTATUS_NOEFFECT ((MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED))
+
#define MAX_TRAINER_ITEMS 4
#define MAX_MON_MOVES 4
#define MAX_BANKS_BATTLE 4
@@ -172,14 +215,16 @@ struct BattleStruct /* 0x2000000 */
u8 filler0[0x15DDE];
/*0x15DDE*/ u8 unk15DDE;
/*0x15DDF*/ u8 unk15DDF;
- /*0x15DE0*/ u8 filler15DE0[0x222];
+ /*0x15DE0*/ u8 filler15DE0[0x220];
+ /*0x16000*/ u8 turnEffectsTracker;
+ /*0x16001*/ u8 turnEffectsBank;
/*0x16002*/ u8 animTurn;
/*0x16003*/ u8 scriptingActive;
/*0x16004*/ u8 wrappedMove1[4];
/*0x16008*/ u8 wrappedMove2[4];
/*0x1600C*/ u8 cmd49StateTracker;
/*0x1600D*/ u8 unk1600D;
- /*0x1600E*/ u8 unk1600E;
+ /*0x1600E*/ u8 turncountersTracker;
/*0x1600F*/ u8 cmd23StateTracker;
/*0x16010*/ u8 moveTarget[4];
/*0x16014*/ u8 unk16014;
@@ -248,7 +293,7 @@ struct BattleStruct /* 0x2000000 */
/*0x16056*/ u8 moneyMultiplier;
/*0x16057*/ u8 unk16057;
/*0x16058*/ u8 unk16058;
- /*0x16059*/ u8 unk16059;
+ /*0x16059*/ u8 sub80173A4_Tracker;
/*0x1605A*/ u8 unk1605A;
/*0x1605B*/ u8 unk1605B;
/*0x1605C*/ u16 exp;
@@ -269,10 +314,7 @@ struct BattleStruct /* 0x2000000 */
/*0x1608A*/ u8 unk1608A;
/*0x1608B*/ u8 unk1608B;
/*0x1608C*/ u8 ChosenMoveID[4];
- /*0x16090*/ u8 unk16090;
- /*0x16091*/ u8 unk16091;
- /*0x16092*/ u8 unk16092;
- /*0x16093*/ u8 unk16093;
+ /*0x16090*/ s32 bideDmg;
/*0x16094*/ u8 unk16094;
/*0x16095*/ u8 unk16095;
/*0x16096*/ u8 unk16096;
@@ -327,7 +369,84 @@ struct BattleStruct /* 0x2000000 */
/*0x160CA*/ u8 synchroniseEffect;
/*0x160CB*/ u8 linkPlayerIndex;
/*0x160CC*/ u16 usedHeldItems[4];
- u8 filler2[0x72E];
+ /*0x160D4*/ u8 unk160D4;
+ /*0x160D5*/ u8 unk160D5;
+ /*0x160D6*/ u8 unk160D6;
+ /*0x160D7*/ u8 unk160D7;
+ /*0x160D8*/ u8 unk160D8;
+ /*0x160D9*/ u8 unk160D9;
+ /*0x160DA*/ u8 unk160DA;
+ /*0x160DB*/ u8 unk160DB;
+ /*0x160DC*/ u8 unk160DC;
+ /*0x160DD*/ u8 intimidateBank;
+ /*0x160DE*/ u8 unk160DE;
+ /*0x160DF*/ u8 unk160DF;
+ /*0x160E0*/ u8 unk160E0;
+ /*0x160E1*/ u8 unk160E1;
+ /*0x160E2*/ u8 unk160E2;
+ /*0x160E3*/ u8 unk160E3;
+ /*0x160E4*/ u8 unk160E4;
+ /*0x160E5*/ u8 unk160E5;
+ /*0x160E6*/ u8 unk160E6;
+ /*0x160E7*/ u8 atkCancellerTracker;
+ /*0x160E8*/ u8 unk160E8;
+ /*0x160E9*/ u8 unk160E9;
+ /*0x160EA*/ u8 unk160EA;
+ /*0x160EB*/ u8 unk160EB;
+ /*0x160EC*/ u8 unk160EC;
+ /*0x160ED*/ u8 unk160ED;
+ /*0x160EE*/ u8 unk160EE;
+ /*0x160EF*/ u8 unk160EF;
+ /*0x160F0*/ u8 unk160F0;
+ /*0x160F1*/ u8 unk160F1;
+ /*0x160F2*/ u8 unk160F2;
+ /*0x160F3*/ u8 unk160F3;
+ /*0x160F4*/ u8 unk160F4;
+ /*0x160F5*/ u8 unk160F5;
+ /*0x160F6*/ u8 unk160F6;
+ /*0x160F7*/ u8 unk160F7;
+ /*0x160F8*/ u8 unk160F8;
+ /*0x160F9*/ u8 unk160F9;
+ /*0x160FA*/ u8 unk160FA;
+ /*0x160FB*/ u8 unk160FB;
+ /*0x160FC*/ u8 turnSideTracker;
+ /*0x160FD*/ u8 unk160FD;
+ /*0x160FE*/ u8 unk160FE;
+ /*0x160FF*/ u8 unk160FF;
+ /*0x16100*/ u8 unk16100;
+ /*0x16101*/ u8 unk16101;
+ /*0x16102*/ u8 unk16102;
+ /*0x16103*/ u8 unk16103;
+ /*0x16104*/ u8 unk16104;
+ /*0x16105*/ u8 unk16105;
+ /*0x16106*/ u8 unk16106;
+ /*0x16107*/ u8 unk16107;
+ /*0x16108*/ u8 unk16108;
+ /*0x16109*/ u8 unk16109;
+ /*0x1610A*/ u8 unk1610A;
+ /*0x1610B*/ u8 unk1610B;
+ /*0x1610C*/ u8 unk1610C;
+ /*0x1610D*/ u8 unk1610D;
+ /*0x1610E*/ u8 unk1610E;
+ /*0x1610F*/ u8 unk1610F;
+ /*0x16110*/ u8 sub80170DC_Tracker;
+ /*0x16111*/ u8 sub80170DC_Bank;
+ /*0x16112*/ u8 unk16112;
+ /*0x16113*/ u8 unk16113;
+ /*0x16114*/ u8 unk16114;
+ /*0x16115*/ u8 unk16115;
+ /*0x16116*/ u8 unk16116;
+ /*0x16117*/ u8 unk16117;
+ /*0x16118*/ u8 unk16118;
+ /*0x16119*/ u8 unk16119;
+ /*0x1611A*/ u8 unk1611A;
+ /*0x1611B*/ u8 unk1611B;
+ /*0x1611C*/ u8 unk1611C;
+ /*0x1611D*/ u8 unk1611D;
+ /*0x1611E*/ u8 unk1611E;
+ /*0x1611F*/ u8 unk1611F;
+
+ //u8 filler2[0x72E];
/* 0x16A00 */ struct UnkBattleStruct1 unk_2016A00_2;
};
@@ -482,9 +601,9 @@ struct SpecialStatus
u8 flag40 : 1;
u8 focusBanded : 1;
u8 field1[3];
- u32 moveturnLostHP;
- u32 moveturnLostHP_physical;
- u32 moveturnLostHP_special;
+ s32 moveturnLostHP;
+ s32 moveturnLostHP_physical;
+ s32 moveturnLostHP_special;
u8 moveturnPhysicalBank;
u8 moveturnSpecialBank;
u8 field12;
@@ -497,8 +616,7 @@ struct sideTimer
u8 lightscreenTimer; //0x1
u8 mistTimer; //0x2
u8 field3; //0x3
- u8 field4; //0x4
- u8 field5; //0x5
+ u16 field4; //0x4
u8 spikesAmount; //0x6
u8 safeguardTimer; //0x7
u8 followmeTimer; //0x8
@@ -516,7 +634,7 @@ struct WishFutureKnock
u8 wishCounter[MAX_BANKS_BATTLE];
u8 wishUserID[MAX_BANKS_BATTLE];
u8 weatherDuration;
- u8 knockedOffPokes[2];
+ u16 knockedOffPokes;
};
extern struct UnkBattleStruct1 unk_2016A00;
@@ -532,15 +650,19 @@ extern struct Struct20238C8 gUnknown_020238C8;
// TODO: move ewram to global.h
extern u8 ewram[];
-#define BATTLE_STRUCT ((struct BattleStruct *) (ewram + 0x00000))
-#define AI_THINKING_STRUCT ((struct AI_ThinkingStruct *)(ewram + 0x16800))
-#define UNK_2016A00_STRUCT ((struct UnkBattleStruct1 *) (ewram + 0x16A00))
-#define AI_STACK ((struct AI_Stack *) (ewram + 0x16C00))
-#define AI_ARRAY_160CC ((struct SmallItemStruct *) (ewram + 0x160CC))
-#define B_FUNCTION_STACK ((struct funcStack *) (ewram + 0x17140))
-#define ewram17800 ((struct Struct2017800 *) (ewram + 0x17800))
-#define ewram17810 ((struct Struct2017810 *) (ewram + 0x17810))
-#define ewram17840 (*(struct Struct2017840 *) (ewram + 0x17840))
+#define BATTLE_STRUCT ((struct BattleStruct *) (ewram + 0x00000))
+#define AI_THINKING_STRUCT ((struct AI_ThinkingStruct *)(ewram + 0x16800))
+#define UNK_2016A00_STRUCT ((struct UnkBattleStruct1 *) (ewram + 0x16A00))
+#define AI_STACK ((struct AI_Stack *) (ewram + 0x16C00))
+#define AI_ARRAY_160CC ((struct SmallItemStruct *) (ewram + 0x160CC))
+#define B_BATTLESCRIPTS_STACK ((struct scriptsStack *) (ewram + 0x17110))
+#define B_FUNCTION_STACK ((struct funcStack *) (ewram + 0x17140))
+#define ewram17800 ((struct Struct2017800 *) (ewram + 0x17800))
+#define ewram17810 ((struct Struct2017810 *) (ewram + 0x17810))
+#define ewram17840 (*(struct Struct2017840 *) (ewram + 0x17840))
+#define ewram17000 ((u32 *) (ewram + 0x17100))
+
+typedef void (*BattleCmdFunc)(void);
struct funcStack
{
@@ -548,6 +670,12 @@ struct funcStack
u8 size;
};
+struct scriptsStack
+{
+ u8* ptr[8];
+ u8 size;
+};
+
extern u8 gBattleTextBuff1[];
//function declarations of buffer emits
@@ -650,19 +778,19 @@ void TurnValuesCleanUp(u8);
void SpecialStatusesClear(void);
void sub_80138F0(void);
void sub_80155A4();
-void CancelMultiTurnMoves(u8);
+void CancelMultiTurnMoves(u8 bank);
void PrepareStringBattle();
void sub_80156DC();
void sub_80157C4(u8 index);
// asm/battle_3.o
-u8 sub_8015A98(u8, u8, u8);
-u8 UpdateTurnCounters();
-u8 TurnBasedEffects();
+u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check);
+u8 UpdateTurnCounters(void);
+u8 TurnBasedEffects(void);
u8 sub_80170DC();
u8 sub_80173A4();
-u8 AbilityBattleEffects(u8, u8, u8, u8, u16);
-u8 ItemBattleEffects();
+u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 move);
+u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn);
// asm/battle_4.o
void AI_CalcDmg(u8, u8);
diff --git a/include/intro_credits_graphics.h b/include/intro_credits_graphics.h
index 5abb2381b..2718d2f9f 100644
--- a/include/intro_credits_graphics.h
+++ b/include/intro_credits_graphics.h
@@ -10,15 +10,16 @@ extern const struct SpritePalette gIntro2SpritePalettes[];
extern const struct CompressedSpriteSheet gUnknown_08416E24;
extern const struct CompressedSpriteSheet gUnknown_08416E34;
-void load_intro_part2_graphics(/*TODO: arg types*/);
-void sub_8148C78(/*TODO: arg types*/);
+void load_intro_part2_graphics(u8 a);
+void sub_8148C78(u8 a);
void sub_8148CB0(u8);
void sub_8148E90(u8);
-u8 sub_8148EC0(/*TODO: arg types*/);
-void sub_8149020(/*TODO: arg types*/);
-u8 intro_create_brendan_sprite(/*TODO: arg types*/);
-u8 intro_create_may_sprite(/*TODO: arg types*/);
-u8 intro_create_latios_sprite(/*TODO: arg types*/);
-u8 intro_create_latias_sprite(/*TODO: arg types*/);
+u8 sub_8148EC0(u8 a, u16 b, u16 c, u16 d);
+void sub_8148F3C(u8);
+void sub_8149020(u8);
+u8 intro_create_brendan_sprite(s16 a, s16 b);
+u8 intro_create_may_sprite(s16 a, s16 b);
+u8 intro_create_latios_sprite(s16 a, s16 b);
+u8 intro_create_latias_sprite(s16 a, s16 b);
#endif // GUARD_INTRO_CREDITS_GRAPHICS_H
diff --git a/include/pokemon.h b/include/pokemon.h
index be6ccfe74..21173d503 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -408,9 +408,11 @@ struct BattleMove
u8 pad[3];
};
+#define FLAG_MAKES_CONTACT 0x1
#define FLAG_PROTECT_AFFECTED 0x2
#define FLAG_MAGICCOAT_AFFECTED 0x4
#define FLAG_SNATCH_AFFECTED 0x8
+#define FLAG_KINGSROCK_AFFECTED 0x20
struct PokemonStorage
{
diff --git a/ld_script.txt b/ld_script.txt
index c895c4d06..babcf5861 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -53,7 +53,7 @@ SECTIONS {
asm/battle_1.o(.text_800DC24);
src/battle_2.o(.text);
asm/battle_2.o(.text);
- asm/battle_3.o(.text);
+ src/battle_3.o(.text);
src/battle_4.o(.text);
asm/battle_5.o(.text);
src/battle_6.o(.text);
@@ -122,7 +122,7 @@ SECTIONS {
src/rom_8077ABC.o(.text);
src/task.o(.text);
asm/reshow_battle_screen.o(.text);
- asm/battle_anim_807B69C.o(.text);
+ src/battle_anim_807B69C.o(.text);
src/title_screen.o(.text);
src/field_weather.o(.text);
asm/field_weather.o(.text);
@@ -265,7 +265,7 @@ SECTIONS {
src/braille_puzzles.o(.text);
asm/pokeblock_feed.o(.text);
src/clear_save_data_menu.o(.text);
- asm/intro_credits_graphics.o(.text);
+ src/intro_credits_graphics.o(.text);
asm/evolution_graphics.o(.text);
src/bard_music.o(.text);
src/fldeff_teleport.o(.text);
@@ -332,6 +332,7 @@ SECTIONS {
data/data2a.o(.rodata);
src/battle_4.o(.rodata);
data/data2b.o(.rodata);
+ src/battle_3.o(.rodata);
src/pokemon_data.o(.rodata);
. = ALIGN(4);
src/trig.o(.rodata);
@@ -372,7 +373,7 @@ SECTIONS {
data/map_events.o(.rodata);
data/data_8393054.o(.rodata);
src/task.o(.rodata);
- data/battle_anim_807B69C.o(.rodata);
+ src/battle_anim_807B69C.o(.rodata);
src/title_screen.o(.rodata);
data/field_weather.o(.rodata);
src/field_screen_effect.o(.rodata);
diff --git a/src/battle_3.c b/src/battle_3.c
new file mode 100644
index 000000000..9bb9e333f
--- /dev/null
+++ b/src/battle_3.c
@@ -0,0 +1,6595 @@
+#include "global.h"
+#include "abilities.h"
+#include "battle.h"
+#include "moves.h"
+#include "item.h"
+#include "items.h"
+#include "hold_effects.h"
+#include "species.h"
+#include "pokemon.h"
+#include "data2.h"
+#include "rng.h"
+#include "text.h"
+#include "battle_move_effects.h"
+#include "string_util.h"
+#include "flags.h"
+
+extern u8* gBattlescriptCurrInstr;
+extern u8 gActiveBank;
+extern u8 gBattleBufferB[4][0x200];
+extern u8* gUnknown_02024C1C[4]; //battlescript location when you try to choose a move you're not allowed to
+extern u16 gLastUsedMove[4];
+extern struct BattlePokemon gBattleMons[4];
+extern struct BattleEnigmaBerry gEnigmaBerries[4];
+extern u8 gStringBank;
+extern u16 gLastUsedItem;
+extern u16 gCurrentMove;
+extern const u32 gBitTable[];
+extern u16 gBattleTypeFlags;
+extern u8 gNoOfAllBanks;
+extern u32 gStatuses3[4];
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gTurnOrder[4];
+extern u16 gSideAffecting[2];
+extern u16 gBattleWeather;
+extern void (*gBattleMainFunc)(void);
+extern u8 gAbsentBankFlags;
+extern u8 gBattleCommunication[];
+extern u32 gHitMarker;
+extern u8 gEffectBank;
+extern u8 gBank1;
+extern s32 gBattleMoveDamage;
+extern u16 gBattlePartyID[4];
+extern u16 gChosenMovesByBanks[4];
+extern s32 gTakenDmg[4];
+extern u8 gTakenDmgBanks[4];
+extern u8 gBattleMoveFlags;
+extern u8 gLastUsedAbility;
+extern u8 gBattleTextBuff2[];
+extern u8 gFightStateTracker;
+extern struct BattleEnigmaBerry gEnigmaBerries[4];
+extern u8 gUnknown_02024BE5;
+extern u8 gCurrMovePos;
+extern u16 gRandomMove;
+extern s32 gBattleMoveDamage;
+extern u16 gDynamicBasePower;
+extern u32 gBattleExecBuffer;
+extern const u16 gSoundMovesTable[];
+extern const u8 gStatusConditionString_PoisonJpn[];
+extern const u8 gStatusConditionString_SleepJpn[];
+extern const u8 gStatusConditionString_ParalysisJpn[];
+extern const u8 gStatusConditionString_BurnJpn[];
+extern const u8 gStatusConditionString_IceJpn[];
+extern const u8 gStatusConditionString_ConfusionJpn[];
+extern const u8 gStatusConditionString_LoveJpn[];
+extern const BattleCmdFunc gBattleScriptingCommandsTable[];
+
+u8 IsImprisoned(u8 bank, u16 move);
+u8 GetBankByPlayerAI(u8 ID);
+u8 GetBankIdentity(u8 bank);
+u8 GetBankSide(u8 bank);
+void b_call_bc_move_exec(u8* BS_ptr);
+bool8 sub_8015660(u8 bank); //check if a move failed
+void SetMoveEffect(bool8 primary, u8 certainArg);
+bool8 UproarWakeUpCheck(u8 bank);
+bool8 sub_8018018(u8 bank, u8, u8);
+void sub_8015740(u8 bank);
+s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 bank_atk, u8 bank_def);
+u8 CountTrailingZeroBits(u32 a);
+u8 GetMoveTarget(u16 move, u8 useMoveTarget);
+u8 sub_803FC34(u8 bank);
+u16 sub_803FBFC(u8 a);
+u8 weather_get_current(void);
+void b_push_move_exec(u8* BS_ptr);
+void RecordAbilityBattle(u8 bank, u8 ability);
+void RecordItemBattle(u8 bank, u8 holdEffect);
+void sub_8013F54(void);
+void sub_8013FBC(void);
+s8 GetPokeFlavourRelation(u32 pid, u8 flavor);
+
+extern u8 BattleScript_MoveSelectionDisabledMove[];
+extern u8 BattleScript_MoveSelectionTormented[];
+extern u8 BattleScript_MoveSelectionTaunted[];
+extern u8 BattleScript_MoveSelectionImprisoned[];
+extern u8 BattleScript_MoveSelectionChoiceBanded[];
+extern u8 BattleScript_MoveSelectionNoPP[];
+extern u8 BattleScript_NoMovesLeft[];
+extern u8 BattleScript_WishComesTrue[];
+extern u8 BattleScript_IngrainTurnHeal[];
+extern u8 BattleScript_LeechSeedTurnDrain[];
+extern u8 BattleScript_PoisonTurnDmg[];
+extern u8 BattleScript_BurnTurnDmg[];
+extern u8 BattleScript_NightmareTurnDmg[];
+extern u8 BattleScript_CurseTurnDmg[];
+extern u8 BattleScript_WrapTurnDmg[];
+extern u8 BattleScript_WrapEnds[];
+extern u8 BattleScript_DisabledNoMore[];
+extern u8 BattleScript_EncoredNoMore[];
+
+extern u8 gUnknown_081D9030[];
+extern u8 gUnknown_081D8F62[];
+extern u8 gUnknown_081D8FFF[];
+extern u8 gUnknown_081D8F7D[];
+extern u8 gUnknown_081D9016[];
+extern u8 gUnknown_081D9008[];
+extern u8 gUnknown_081D9041[];
+extern u8 gUnknown_081D950F[]; //uproar wakeup BS
+extern u8 gUnknown_081D957E[]; //uproar BS
+extern u8 BattleScript_ThrashConfuses[];
+extern u8 BattleScript_YawnMakesAsleep[];
+extern u8 BattleScript_FutureSightHits[];
+extern u8 BattleScript_PerishSongHits[];
+extern u8 BattleScript_PerishSongTimerGoesDown[];
+extern u8 gUnknown_081D8C72[];
+extern u8 gUnknown_081D8C7B[];
+
+extern u8 BattleScript_MoveUsedIsAsleep[];
+extern u8 BattleScript_MoveUsedWokeUp[];
+extern u8 BattleScript_MoveUsedIsFrozen[];
+extern u8 BattleScript_MoveUsedUnfroze[];
+extern u8 BattleScript_MoveUsedLoafingAround[];
+extern u8 BattleScript_MoveUsedMustRecharge[];
+extern u8 BattleScript_MoveUsedFlinched[];
+extern u8 BattleScript_MoveUsedIsDisabled[];
+extern u8 BattleScript_MoveUsedIsTaunted[];
+extern u8 BattleScript_MoveUsedIsImprisoned[];
+extern u8 BattleScript_MoveUsedIsConfused[];
+extern u8 BattleScript_MoveUsedIsConfusedNoMore[];
+extern u8 BattleScript_MoveUsedIsParalyzed[];
+extern u8 BattleScript_MoveUsedIsParalyzedCantAttack[];
+extern u8 BattleScript_MoveUsedIsInLove[];
+extern u8 BattleScript_BideStoringEnergy[];
+extern u8 BattleScript_BideAttack[];
+extern u8 BattleScript_BideNoEnergyToAttack[];
+
+extern u8 gUnknown_081D901D[]; //load weather from overworld
+extern u8 BattleScript_DrizzleActivates[];
+extern u8 BattleScript_SandstreamActivates[];
+extern u8 BattleScript_DroughtActivates[];
+extern u8 BattleScript_CastformChange[];
+extern u8 BattleScript_RainDishActivates[];
+extern u8 BattleScript_ShedSkinActivates[];
+extern u8 BattleScript_SpeedBoostActivates[];
+extern u8 BattleScript_SoundproofProtected[];
+extern u8 BattleScript_MoveHPDrain[];
+extern u8 BattleScript_MoveHPDrain_PPLoss[];
+extern u8 BattleScript_FlashFireBoost[];
+extern u8 BattleScript_FlashFireBoost_PPLoss[];
+extern u8 BattleScript_MoveHPDrain_FullHP[];
+extern u8 BattleScript_MoveHPDrain_FullHP_PPLoss[];
+extern u8 BattleScript_ColorChangeActivates[];
+extern u8 BattleScript_RoughSkinActivates[];
+extern u8 BattleScript_ApplySecondaryEffect[];
+extern u8 BattleScript_CuteCharmActivates[];
+extern u8 gUnknown_081D9956[]; //ability status clear
+extern u8 BattleScript_SynchronizeActivates[];
+extern u8 gUnknown_081D978C[]; //intimidate1
+extern u8 gUnknown_081D9795[]; //intimidate2
+extern u8 BattleScript_TraceActivates[];
+
+extern u8 BattleScript_WhiteHerbEnd2[];
+extern u8 BattleScript_WhiteHerbRet[];
+extern u8 BattleScript_ItemHealHP_RemoveItem[];
+extern u8 BattleScript_BerryPPHealEnd2[];
+extern u8 BattleScript_ItemHealHP_End2[];
+extern u8 BattleScript_BerryConfuseHealEnd2[];
+extern u8 BattleScript_BerryStatRaiseEnd2[];
+extern u8 BattleScript_BerryFocusEnergyEnd2[];
+extern u8 BattleScript_BerryCurePrlzEnd2[];
+extern u8 BattleScript_BerryCurePsnEnd2[];
+extern u8 BattleScript_BerryCureBrnEnd2[];
+extern u8 BattleScript_BerryCureFrzEnd2[];
+extern u8 BattleScript_BerryCureSlpEnd2[];
+extern u8 BattleScript_BerryCureConfusionEnd2[];
+extern u8 gUnknown_081D9A44[]; //berry cure any status end2
+extern u8 BattleScript_BerryCureParRet[];
+extern u8 BattleScript_BerryCurePsnRet[];
+extern u8 BattleScript_BerryCureBrnRet[];
+extern u8 BattleScript_BerryCureFrzRet[];
+extern u8 BattleScript_BerryCureSlpRet[];
+extern u8 BattleScript_BerryCureConfusionRet[];
+extern u8 gUnknown_081D9A4A[]; //berry cure any status return
+
+extern u8 BattleScript_ItemHealHP_Ret[];
+
+extern u8 gUnknown_081D995F[]; //disobedient while asleep
+extern u8 gUnknown_081D996F[]; //disobedient, uses a random move
+extern u8 gUnknown_081D9989[]; //disobedient, went to sleep
+extern u8 gUnknown_081D99A0[]; //disobedient, hits itself
+
+#define CHOICED_MOVE(bank)(((u16*)(&ewram[bank * 2 + 0x160e8])))
+
+//array entries for battle communication
+#define MOVE_EFFECT_BYTE 0x3
+#define MULTISTRING_CHOOSER 0x5
+#define MSG_DISPLAY 0x7
+
+void b_movescr_stack_push(u8* BS_ptr)
+{
+ B_BATTLESCRIPTS_STACK->ptr[B_BATTLESCRIPTS_STACK->size++] = BS_ptr;
+}
+
+void b_movescr_stack_push_cursor(void)
+{
+ B_BATTLESCRIPTS_STACK->ptr[B_BATTLESCRIPTS_STACK->size++] = gBattlescriptCurrInstr;
+}
+
+void b_movescr_stack_pop_cursor(void)
+{
+ gBattlescriptCurrInstr = B_BATTLESCRIPTS_STACK->ptr[--B_BATTLESCRIPTS_STACK->size];
+}
+
+u8 sub_8015894(void) //msg can't select a move
+{
+ u8 limitations = 0;
+ u16 move = gBattleMons[gActiveBank].moves[gBattleBufferB[gActiveBank][2]];
+ u8 holdEffect;
+ u16* choicedMove = CHOICED_MOVE(gActiveBank);
+ if (gDisableStructs[gActiveBank].disabledMove == move && move)
+ {
+ BATTLE_STRUCT->scriptingActive = gActiveBank;
+ gCurrentMove = move;
+ gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionDisabledMove;
+ limitations++;
+ }
+ if (move == gLastUsedMove[gActiveBank] && move != MOVE_STRUGGLE && gBattleMons[gActiveBank].status2 & STATUS2_TORMENT)
+ {
+ CancelMultiTurnMoves(gActiveBank);
+ gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionTormented;
+ limitations++;
+ }
+ if (gDisableStructs[gActiveBank].tauntTimer1 && gBattleMoves[move].power == 0)
+ {
+ gCurrentMove = move;
+ gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionTaunted;
+ limitations++;
+ }
+ if (IsImprisoned(gActiveBank, move))
+ {
+ gCurrentMove = move;
+ gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionImprisoned;
+ limitations++;
+ }
+ if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY)
+ holdEffect = gEnigmaBerries[gActiveBank].holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item);
+ gStringBank = gActiveBank;
+ if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != move)
+ {
+ gCurrentMove = *choicedMove;
+ gLastUsedItem = gBattleMons[gActiveBank].item;
+ gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionChoiceBanded;
+ limitations++;
+ }
+ if (gBattleMons[gActiveBank].pp[gBattleBufferB[gActiveBank][2]] == 0)
+ {
+ gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionNoPP;
+ limitations++;
+ }
+ return limitations;
+}
+
+#define MOVE_LIMITATION_ZEROMOVE (1 << 0)
+#define MOVE_LIMITATION_PP (1 << 1)
+#define MOVE_LIMITATION_DISABLED (1 << 2)
+#define MOVE_LIMITATION_TORMENTED (1 << 3)
+#define MOVE_LIMITATION_TAUNT (1 << 4)
+#define MOVE_LIMITATION_IMPRISION (1 << 5)
+
+u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check)
+{
+ u8 holdEffect;
+ u16* choicedMove = CHOICED_MOVE(bank);
+ s32 i;
+ if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY)
+ holdEffect = gEnigmaBerries[bank].holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[bank].item);
+ gStringBank = bank;
+ for (i = 0; i < 4; i++)
+ {
+ if (gBattleMons[bank].moves[i] == 0 && check & MOVE_LIMITATION_ZEROMOVE)
+ unusableMoves |= gBitTable[i];
+ if (gBattleMons[bank].pp[i] == 0 && check & MOVE_LIMITATION_PP)
+ unusableMoves |= gBitTable[i];
+ if (gBattleMons[bank].moves[i] == gDisableStructs[bank].disabledMove && check & MOVE_LIMITATION_DISABLED)
+ unusableMoves |= gBitTable[i];
+ if (gBattleMons[bank].moves[i] == gLastUsedMove[bank] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[bank].status2 & STATUS2_TORMENT)
+ unusableMoves |= gBitTable[i];
+ if (gDisableStructs[bank].tauntTimer1 && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[bank].moves[i]].power == 0)
+ unusableMoves |= gBitTable[i];
+ if (IsImprisoned(bank, gBattleMons[bank].moves[i]) && check & MOVE_LIMITATION_IMPRISION)
+ unusableMoves |= gBitTable[i];
+ if (gDisableStructs[bank].encoreTimer1 && gDisableStructs[bank].encoredMove != gBattleMons[bank].moves[i])
+ unusableMoves |= gBitTable[i];
+ if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[bank].moves[i])
+ unusableMoves |= gBitTable[i];
+ }
+ return unusableMoves;
+}
+
+bool8 AreAllMovesUnusable(void)
+{
+ u8 unusable;
+ unusable = CheckMoveLimitations(gActiveBank, 0, 0xFF);
+ if (unusable == 0xF) //all moves are unusable
+ {
+ gProtectStructs[gActiveBank].onlyStruggle = 1;
+ gUnknown_02024C1C[gActiveBank] = BattleScript_NoMovesLeft;
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ gBattleBufferB[gActiveBank][3] = GetBankByPlayerAI((GetBankIdentity(gActiveBank) ^ 1) | (Random() & 2));
+ else
+ gBattleBufferB[gActiveBank][3] = GetBankByPlayerAI(GetBankIdentity(gActiveBank) ^ 1);
+ }
+ else
+ gProtectStructs[gActiveBank].onlyStruggle = 0;
+ return (unusable == 0xF);
+}
+
+u8 IsImprisoned(u8 bank, u16 move)
+{
+ u8 imprisionedMoves = 0;
+ u8 bankSide = GetBankSide(bank);
+ s32 i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (bankSide != GetBankSide(i) && gStatuses3[i] & STATUS3_IMPRISIONED)
+ {
+ s32 j;
+ for (j = 0; j < 4; j++)
+ {
+ if (move == gBattleMons[i].moves[j])
+ break;
+ }
+ if (j < 4)
+ imprisionedMoves++;
+ }
+ }
+ return imprisionedMoves;
+}
+
+u8 UpdateTurnCounters(void)
+{
+ u8 effect = 0;
+ s32 i;
+
+ for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankAttacker]; gBankAttacker++)
+ {
+ }
+ for (gBankTarget = 0; gBankTarget < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankTarget]; gBankTarget++)
+ {
+ }
+
+ do
+ {
+ u8 sideBank;
+
+ switch (BATTLE_STRUCT->turncountersTracker)
+ {
+ case 0:
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ gTurnOrder[i] = i;
+ }
+ for (i = 0; i < gNoOfAllBanks - 1; i++)
+ {
+ s32 j;
+ for (j = i + 1; j < gNoOfAllBanks; j++)
+ {
+ if (b_first_side(gTurnOrder[i], gTurnOrder[j], 0))
+ sub_8012FBC(i, j);
+ }
+ }
+ BATTLE_STRUCT->turncountersTracker++;
+ BATTLE_STRUCT->turnSideTracker = 0;
+ case 1:
+ while (BATTLE_STRUCT->turnSideTracker < 2)
+ {
+ gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker;
+
+ if (gSideAffecting[sideBank] & SIDE_STATUS_REFLECT)
+ {
+ if (--gSideTimer[sideBank].reflectTimer == 0)
+ {
+
+ gSideAffecting[sideBank] &= ~SIDE_STATUS_REFLECT;
+ b_call_bc_move_exec(gUnknown_081D9030);
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = MOVE_REFLECT;
+ gBattleTextBuff1[3] = MOVE_REFLECT >> 8;
+ gBattleTextBuff1[4] = EOS;
+ effect++;
+ }
+ }
+ BATTLE_STRUCT->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ BATTLE_STRUCT->turncountersTracker++;
+ BATTLE_STRUCT->turnSideTracker = 0;
+ }
+ break;
+ case 2:
+ while (BATTLE_STRUCT->turnSideTracker < 2)
+ {
+ gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker;
+ if (gSideAffecting[sideBank] & SIDE_STATUS_LIGHTSCREEN)
+ {
+ if (--gSideTimer[sideBank].lightscreenTimer == 0)
+ {
+ gSideAffecting[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN;
+ b_call_bc_move_exec(gUnknown_081D9030);
+ gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = MOVE_LIGHT_SCREEN;
+ gBattleTextBuff1[3] = MOVE_LIGHT_SCREEN >> 8;
+ gBattleTextBuff1[4] = EOS;
+ effect++;
+ }
+ }
+ BATTLE_STRUCT->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ BATTLE_STRUCT->turncountersTracker++;
+ BATTLE_STRUCT->turnSideTracker = 0;
+ }
+ break;
+ case 3:
+ while (BATTLE_STRUCT->turnSideTracker < 2)
+ {
+ gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker;
+ if (gSideTimer[sideBank].mistTimer && --gSideTimer[sideBank].mistTimer == 0)
+ {
+ gSideAffecting[sideBank] &= ~SIDE_STATUS_MIST;
+ b_call_bc_move_exec(gUnknown_081D9030);
+ gBattleCommunication[MULTISTRING_CHOOSER] = sideBank;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = MOVE_MIST;
+ gBattleTextBuff1[3] = MOVE_MIST >> 8;
+ gBattleTextBuff1[4] = EOS;
+ effect++;
+ }
+ BATTLE_STRUCT->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ BATTLE_STRUCT->turncountersTracker++;
+ BATTLE_STRUCT->turnSideTracker = 0;
+ }
+ break;
+ case 4:
+ while (BATTLE_STRUCT->turnSideTracker < 2)
+ {
+ gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker;
+ if (gSideAffecting[sideBank] & SIDE_STATUS_SAFEGUARD)
+ {
+ if (--gSideTimer[sideBank].safeguardTimer == 0)
+ {
+ gSideAffecting[sideBank] &= ~SIDE_STATUS_SAFEGUARD;
+ b_call_bc_move_exec(gUnknown_081D9041);
+ effect++;
+ }
+ }
+ BATTLE_STRUCT->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ BATTLE_STRUCT->turncountersTracker++;
+ BATTLE_STRUCT->turnSideTracker = 0;
+ }
+ break;
+ case 5:
+ while (BATTLE_STRUCT->turnSideTracker < gNoOfAllBanks)
+ {
+ gActiveBank = gTurnOrder[BATTLE_STRUCT->turnSideTracker];
+ if (gWishFutureKnock.wishCounter[gActiveBank] && --gWishFutureKnock.wishCounter[gActiveBank] == 0 && gBattleMons[gActiveBank].hp)
+ {
+ gBankTarget = gActiveBank;
+ b_call_bc_move_exec(BattleScript_WishComesTrue);
+ effect++;
+ }
+ BATTLE_STRUCT->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ BATTLE_STRUCT->turncountersTracker++;
+ }
+ break;
+ case 6:
+ if (gBattleWeather & WEATHER_RAIN_ANY)
+ {
+ if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
+ {
+ if (--gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_RAIN_TEMPORARY;
+ gBattleWeather &= ~WEATHER_RAIN_DOWNPOUR;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ }
+ else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ b_call_bc_move_exec(gUnknown_081D8F62);
+ effect++;
+ }
+ BATTLE_STRUCT->turncountersTracker++;
+ break;
+ case 7:
+ if (gBattleWeather & WEATHER_SANDSTORM_ANY)
+ {
+ if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT) && --gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_SANDSTORM_TEMPORARY;
+ gBattlescriptCurrInstr = gUnknown_081D8FFF;
+ }
+ else
+ gBattlescriptCurrInstr = gUnknown_081D8F7D;
+
+ BATTLE_STRUCT->animArg1 = 0xC;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ }
+ BATTLE_STRUCT->turncountersTracker++;
+ break;
+ case 8:
+ if (gBattleWeather & WEATHER_SUN_ANY)
+ {
+ if (!(gBattleWeather & WEATHER_SUN_PERMANENT) && --gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_SUN_TEMPORARY;
+ gBattlescriptCurrInstr = gUnknown_081D9016;
+ }
+ else
+ gBattlescriptCurrInstr = gUnknown_081D9008;
+
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ }
+ BATTLE_STRUCT->turncountersTracker++;
+ break;
+ case 9:
+ if (gBattleWeather & WEATHER_HAIL)
+ {
+ if (--gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_HAIL;
+ gBattlescriptCurrInstr = gUnknown_081D8FFF;
+ }
+ else
+ gBattlescriptCurrInstr = gUnknown_081D8F7D;
+
+ BATTLE_STRUCT->animArg1 = 0xD;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ }
+ BATTLE_STRUCT->turncountersTracker++;
+ break;
+ case 10:
+ effect++;
+ break;
+ }
+ } while (effect == 0);
+ return (gBattleMainFunc != BattleTurnPassed);
+}
+
+#define TURNBASED_MAX_CASE 19
+
+u8 TurnBasedEffects(void)
+{
+ u8 effect = 0;
+
+ gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
+ while (BATTLE_STRUCT->turnEffectsBank < gNoOfAllBanks && BATTLE_STRUCT->turnEffectsTracker <= TURNBASED_MAX_CASE)
+ {
+ gActiveBank = gBankAttacker = gTurnOrder[BATTLE_STRUCT->turnEffectsBank];
+ if (gAbsentBankFlags & gBitTable[gActiveBank])
+ {
+ BATTLE_STRUCT->turnEffectsBank++;
+ }
+ else
+ {
+ switch (BATTLE_STRUCT->turnEffectsTracker)
+ {
+ case 0: // ingrain
+ if ((gStatuses3[gActiveBank] & STATUS3_ROOTED)
+ && gBattleMons[gActiveBank].hp != gBattleMons[gActiveBank].maxHP
+ && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+ b_call_bc_move_exec(BattleScript_IngrainTurnHeal);
+ effect++;
+ }
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 1: // end turn abilities
+ if (AbilityBattleEffects(ABILITYEFFECT_ENDTURN, gActiveBank, 0, 0, 0))
+ effect++;
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 2: // item effects
+ if (ItemBattleEffects(1, gActiveBank, 0))
+ effect++;
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 18: // item effects again
+ if (ItemBattleEffects(1, gActiveBank, 1))
+ effect++;
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 3: // leech seed
+ if (gStatuses3[gActiveBank] & STATUS3_LEECHSEED && gBattleMons[gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK].hp != 0 && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBankTarget = gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK; //funny how the 'target' is actually the bank that receives HP
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ BATTLE_STRUCT->animArg1 = gBankTarget;
+ BATTLE_STRUCT->animArg2 = gBankAttacker;
+ b_call_bc_move_exec(BattleScript_LeechSeedTurnDrain);
+ effect++;
+ }
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 4: // poison
+ if ((gBattleMons[gActiveBank].status1 & STATUS_POISON) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_call_bc_move_exec(BattleScript_PoisonTurnDmg);
+ effect++;
+ }
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 5: // toxic poison
+ if ((gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if ((gBattleMons[gActiveBank].status1 & 0xF00) != 0xF00) //not 16 turns
+ gBattleMons[gActiveBank].status1 += 0x100;
+ gBattleMoveDamage *= (gBattleMons[gActiveBank].status1 & 0xF00) >> 8;
+ b_call_bc_move_exec(BattleScript_PoisonTurnDmg);
+ effect++;
+ }
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 6: // burn
+ if ((gBattleMons[gActiveBank].status1 & STATUS_BURN) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_call_bc_move_exec(BattleScript_BurnTurnDmg);
+ effect++;
+ }
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 7: // spooky nightmares
+ if ((gBattleMons[gActiveBank].status2 & STATUS2_NIGHTMARE) && gBattleMons[gActiveBank].hp != 0)
+ {
+ // missing sleep check
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_call_bc_move_exec(BattleScript_NightmareTurnDmg);
+ effect++;
+ }
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 8: // curse
+ if ((gBattleMons[gActiveBank].status2 & STATUS2_CURSED) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_call_bc_move_exec(BattleScript_CurseTurnDmg);
+ effect++;
+ }
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 9: // wrap
+ if ((gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) && gBattleMons[gActiveBank].hp != 0)
+ {
+ gBattleMons[gActiveBank].status2 -= 0x2000;
+ if (gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) // damaged by wrap
+ {
+ BATTLE_STRUCT->animArg1 = ewram[gActiveBank * 2 + 0x16004];
+ BATTLE_STRUCT->animArg2 = ewram[gActiveBank * 2 + 0x16005];
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = ewram[gActiveBank * 2 + 0x16004];
+ gBattleTextBuff1[3] = ewram[gActiveBank * 2 + 0x16005];
+ gBattleTextBuff1[4] = EOS;
+ gBattlescriptCurrInstr = BattleScript_WrapTurnDmg;
+ gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ }
+ else // broke free
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = ewram[gActiveBank * 2 + 0x16004];
+ gBattleTextBuff1[3] = ewram[gActiveBank * 2 + 0x16005];
+ gBattleTextBuff1[4] = EOS;
+ gBattlescriptCurrInstr = BattleScript_WrapEnds;
+ }
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ }
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 10: // uproar
+ if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR)
+ {
+ for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks; gBankAttacker++)
+ {
+ if ((gBattleMons[gBankAttacker].status1 & STATUS_SLEEP)
+ && gBattleMons[gBankAttacker].ability != ABILITY_SOUNDPROOF)
+ {
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ b_call_bc_move_exec(gUnknown_081D950F);
+ gActiveBank = gBankAttacker;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ }
+ }
+ if (gBankAttacker != gNoOfAllBanks)
+ {
+ effect = 2; // a pokemon was awaken
+ break;
+ }
+ else
+ {
+ gBankAttacker = gActiveBank;
+ gBattleMons[gActiveBank].status2 -= 0x10; // uproar timer goes down
+ if (sub_8015660(gActiveBank))
+ {
+ CancelMultiTurnMoves(gActiveBank);
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ else if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattleMons[gActiveBank].status2 |= STATUS2_MULTIPLETURNS;
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ CancelMultiTurnMoves(gActiveBank);
+ }
+ b_call_bc_move_exec(gUnknown_081D957E);
+ effect = 1;
+ }
+ }
+ if (effect != 2)
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 11: // thrash
+ if (gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE)
+ {
+ gBattleMons[gActiveBank].status2 -= 0x400;
+ if (sub_8015660(gActiveBank))
+ CancelMultiTurnMoves(gActiveBank);
+ else if (!(gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE)
+ && (gBattleMons[gActiveBank].status2 & STATUS2_MULTIPLETURNS))
+ {
+ gBattleMons[gActiveBank].status2 &= ~(STATUS2_MULTIPLETURNS);
+ if (!(gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION))
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x47;
+ SetMoveEffect(1, 0);
+ if (gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)
+ b_call_bc_move_exec(BattleScript_ThrashConfuses);
+ effect++;
+ }
+ }
+ }
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 12: // disable
+ if (gDisableStructs[gActiveBank].disableTimer1 != 0)
+ {
+ int i;
+ for (i = 0; i < 4; i++)
+ {
+ if (gDisableStructs[gActiveBank].disabledMove == gBattleMons[gActiveBank].moves[i])
+ break;
+ }
+ if (i == 4) // pokemon does not have the disabled move anymore
+ {
+ gDisableStructs[gActiveBank].disabledMove = 0;
+ gDisableStructs[gActiveBank].disableTimer1 = 0;
+ }
+ else if (--gDisableStructs[gActiveBank].disableTimer1 == 0) // disable ends
+ {
+ gDisableStructs[gActiveBank].disabledMove = 0;
+ b_call_bc_move_exec(BattleScript_DisabledNoMore);
+ effect++;
+ }
+ }
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 13: // encore
+ if (gDisableStructs[gActiveBank].encoreTimer1 != 0)
+ {
+ if (gBattleMons[gActiveBank].moves[gDisableStructs[gActiveBank].encoredMovePos] != gDisableStructs[gActiveBank].encoredMove) // pokemon does not have the encored move anymore
+ {
+ gDisableStructs[gActiveBank].encoredMove = 0;
+ gDisableStructs[gActiveBank].encoreTimer1 = 0;
+ }
+ else if (--gDisableStructs[gActiveBank].encoreTimer1 == 0
+ || gBattleMons[gActiveBank].pp[gDisableStructs[gActiveBank].encoredMovePos] == 0)
+ {
+ gDisableStructs[gActiveBank].encoredMove = 0;
+ gDisableStructs[gActiveBank].encoreTimer1 = 0;
+ b_call_bc_move_exec(BattleScript_EncoredNoMore);
+ effect++;
+ }
+ }
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 14: // lock-on decrement
+ if (gStatuses3[gActiveBank] & STATUS3_ALWAYS_HITS)
+ gStatuses3[gActiveBank] -= 0x8;
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 15: // charge
+ if (gDisableStructs[gActiveBank].chargeTimer1 && --gDisableStructs[gActiveBank].chargeTimer1 == 0)
+ gStatuses3[gActiveBank] &= ~STATUS3_CHARGED_UP;
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 16: // taunt
+ if (gDisableStructs[gActiveBank].tauntTimer1)
+ gDisableStructs[gActiveBank].tauntTimer1--;
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 17: // yawn
+ if (gStatuses3[gActiveBank] & STATUS3_YAWN)
+ {
+ gStatuses3[gActiveBank] -= 0x800;
+ if (!(gStatuses3[gActiveBank] & STATUS3_YAWN) && !(gBattleMons[gActiveBank].status1 & STATUS_ANY)
+ && gBattleMons[gActiveBank].ability != ABILITY_VITAL_SPIRIT
+ && gBattleMons[gActiveBank].ability != ABILITY_INSOMNIA && !UproarWakeUpCheck(gActiveBank))
+ {
+ CancelMultiTurnMoves(gActiveBank);
+ gBattleMons[gActiveBank].status1 |= (Random() & 3) + 2;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ gEffectBank = gActiveBank;
+ b_call_bc_move_exec(BattleScript_YawnMakesAsleep);
+ effect++;
+ }
+ }
+ BATTLE_STRUCT->turnEffectsTracker++;
+ break;
+ case 19: // done
+ BATTLE_STRUCT->turnEffectsTracker = 0;
+ BATTLE_STRUCT->turnEffectsBank++;
+ break;
+ }
+ if (effect != 0)
+ return effect;
+ }
+ }
+ gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20);
+ return 0;
+}
+
+bool8 sub_80170DC(void) // handle future sight and perish song
+{
+ gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20);
+ switch (BATTLE_STRUCT->sub80170DC_Tracker)
+ {
+ case 0: // future sight
+ while (BATTLE_STRUCT->sub80170DC_Bank < gNoOfAllBanks)
+ {
+ gActiveBank = BATTLE_STRUCT->sub80170DC_Bank;
+ if (gAbsentBankFlags & gBitTable[gActiveBank])
+ BATTLE_STRUCT->sub80170DC_Bank++;
+ else
+ {
+ BATTLE_STRUCT->sub80170DC_Bank++;
+ if (gWishFutureKnock.futureSightCounter[gActiveBank] && --gWishFutureKnock.futureSightCounter[gActiveBank] == 0 && gBattleMons[gActiveBank].hp)
+ {
+ if (gWishFutureKnock.futureSightMove[gActiveBank] == MOVE_FUTURE_SIGHT)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ else //Doom Desire
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = gWishFutureKnock.futureSightMove[gActiveBank];
+ gBattleTextBuff1[3] = gWishFutureKnock.futureSightMove[gActiveBank] >> 8;
+ gBattleTextBuff1[4] = 0xFF;
+ gBankTarget = gActiveBank;
+ gBankAttacker = gWishFutureKnock.futureSightAttacker[gActiveBank];
+ gBattleMoveDamage = gWishFutureKnock.futureSightDmg[gActiveBank];
+ gSpecialStatuses[gBankTarget].moveturnLostHP = 0xFFFF;
+ b_call_bc_move_exec(BattleScript_FutureSightHits);
+ return 1;
+ }
+ }
+ }
+ BATTLE_STRUCT->sub80170DC_Tracker = 1;
+ BATTLE_STRUCT->sub80170DC_Bank = 0;
+ case 1: // perish song
+ while (BATTLE_STRUCT->sub80170DC_Bank < gNoOfAllBanks)
+ {
+ gActiveBank = gBankAttacker = gTurnOrder[BATTLE_STRUCT->sub80170DC_Bank];
+ if (gAbsentBankFlags & gBitTable[gActiveBank])
+ BATTLE_STRUCT->sub80170DC_Bank++;
+ else
+ {
+ BATTLE_STRUCT->sub80170DC_Bank++;
+ if (gStatuses3[gActiveBank] & STATUS3_PERISH_SONG)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 1;
+ gBattleTextBuff1[2] = 1;
+ gBattleTextBuff1[3] = 1;
+ gBattleTextBuff1[4] = gDisableStructs[gActiveBank].perishSong1;
+ gBattleTextBuff1[5] = 0xFF;
+ if (gDisableStructs[gActiveBank].perishSong1 == 0)
+ {
+ gStatuses3[gActiveBank] &= ~(STATUS3_PERISH_SONG);
+ gBattleMoveDamage = gBattleMons[gActiveBank].hp;
+ gBattlescriptCurrInstr = BattleScript_PerishSongHits;
+ }
+ else
+ {
+ gDisableStructs[gActiveBank].perishSong1--;
+ gBattlescriptCurrInstr = BattleScript_PerishSongTimerGoesDown;
+ }
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ return 1;
+ }
+ }
+ }
+ break;
+ }
+ gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20);
+ return 0;
+}
+
+#define sub_80173A4_MAX_CASE 7
+
+bool8 sub_80173A4(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ return 0;
+ do
+ {
+ int i;
+ switch (BATTLE_STRUCT->sub80173A4_Tracker)
+ {
+ case 0:
+ BATTLE_STRUCT->unk1605A = 0;
+ BATTLE_STRUCT->sub80173A4_Tracker++;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gAbsentBankFlags & gBitTable[i] && !sub_8018018(i, 6, 6))
+ gAbsentBankFlags &= ~(gBitTable[i]);
+ }
+ case 1:
+ do
+ {
+ gBank1 = gBankTarget = BATTLE_STRUCT->unk1605A;
+ if (gBattleMons[BATTLE_STRUCT->unk1605A].hp == 0 && !(BATTLE_STRUCT->unk16113 & gBitTable[gBattlePartyID[BATTLE_STRUCT->unk1605A]]) && !(gAbsentBankFlags & gBitTable[BATTLE_STRUCT->unk1605A]))
+ {
+ b_call_bc_move_exec(gUnknown_081D8C72);
+ BATTLE_STRUCT->sub80173A4_Tracker = 2;
+ return 1;
+ }
+ } while (++BATTLE_STRUCT->unk1605A != gNoOfAllBanks);
+ BATTLE_STRUCT->sub80173A4_Tracker = 3;
+ break;
+ case 2:
+ sub_8015740(gBank1);
+ if (++BATTLE_STRUCT->unk1605A == gNoOfAllBanks)
+ BATTLE_STRUCT->sub80173A4_Tracker = 3;
+ else
+ BATTLE_STRUCT->sub80173A4_Tracker = 1;
+ break;
+ case 3:
+ BATTLE_STRUCT->unk1605A = 0;
+ BATTLE_STRUCT->sub80173A4_Tracker++;
+ case 4:
+ do
+ {
+ gBank1 = gBankTarget = BATTLE_STRUCT->unk1605A; //or should banks be switched?
+ if (gBattleMons[BATTLE_STRUCT->unk1605A].hp == 0 && !(gAbsentBankFlags & gBitTable[BATTLE_STRUCT->unk1605A]))
+ {
+ b_call_bc_move_exec(gUnknown_081D8C7B);
+ BATTLE_STRUCT->sub80173A4_Tracker = 5;
+ return 1;
+ }
+ } while (++BATTLE_STRUCT->unk1605A != gNoOfAllBanks);
+ BATTLE_STRUCT->sub80173A4_Tracker = 6;
+ break;
+ case 5:
+ if (++BATTLE_STRUCT->unk1605A == gNoOfAllBanks)
+ BATTLE_STRUCT->sub80173A4_Tracker = 6;
+ else
+ BATTLE_STRUCT->sub80173A4_Tracker = 4;
+ break;
+ case 6:
+ if (AbilityBattleEffects(9, 0, 0, 0, 0) || AbilityBattleEffects(0xB, 0, 0, 0, 0) || ItemBattleEffects(1, 0, 1) || AbilityBattleEffects(6, 0, 0, 0, 0))
+ return 1;
+ BATTLE_STRUCT->sub80173A4_Tracker++;
+ break;
+ case 7:
+ break;
+ }
+ } while (BATTLE_STRUCT->sub80173A4_Tracker != sub_80173A4_MAX_CASE);
+ return 0;
+}
+
+void b_clear_atk_up_if_hit_flag_unless_enraged(void)
+{
+ int i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].status2 & STATUS2_RAGE && gChosenMovesByBanks[i] != MOVE_RAGE)
+ gBattleMons[i].status2 &= ~(STATUS2_RAGE);
+ }
+}
+
+#define ATKCANCELLER_MAX_CASE 14
+
+u8 AtkCanceller_UnableToUseMove(void)
+{
+ u8 effect = 0;
+ s32* bideDmg = &BATTLE_STRUCT->bideDmg;
+ do
+ {
+ switch (BATTLE_STRUCT->atkCancellerTracker)
+ {
+ case 0: // flags clear
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_DESTINY_BOND);
+ gStatuses3[gBankAttacker] &= ~(STATUS3_GRUDGE);
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 1: // check being asleep
+ if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP)
+ {
+ if (UproarWakeUpCheck(gBankAttacker))
+ {
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
+ b_movescr_stack_push_cursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
+ effect = 2;
+ }
+ else
+ {
+ u8 toSub;
+ if (gBattleMons[gBankAttacker].ability == ABILITY_EARLY_BIRD)
+ toSub = 2;
+ else
+ toSub = 1;
+ if ((gBattleMons[gBankAttacker].status1 & STATUS_SLEEP) < toSub)
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP);
+ else
+ gBattleMons[gBankAttacker].status1 -= toSub;
+ if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP)
+ {
+ if (gCurrentMove != MOVE_SNORE && gCurrentMove != MOVE_SLEEP_TALK)
+ {
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsAsleep;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 2;
+ }
+ }
+ else
+ {
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE);
+ b_movescr_stack_push_cursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedWokeUp;
+ effect = 2;
+ }
+ }
+ }
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 2: // check being frozen
+ if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE)
+ {
+ if (Random() % 5)
+ {
+ if (gBattleMoves[gCurrentMove].effect != EFFECT_THAW_HIT) // unfreezing via a move effect happens in case 13
+ {
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsFrozen;
+ gHitMarker |= HITMARKER_NO_ATTACKSTRING;
+ }
+ else
+ {
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ }
+ }
+ else // unfreeze
+ {
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ effect = 2;
+ }
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 3: // truant
+ if (gBattleMons[gBankAttacker].ability == ABILITY_TRUANT && gDisableStructs[gBankAttacker].truantCounter)
+ {
+ CancelMultiTurnMoves(gBankAttacker);
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
+ gBattleMoveFlags |= MOVESTATUS_MISSED;
+ effect = 1;
+ }
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 4: // recharge
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_RECHARGE)
+ {
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RECHARGE);
+ gDisableStructs[gBankAttacker].rechargeCounter = 0;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedMustRecharge;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 5: // flinch
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_FLINCHED)
+ {
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_FLINCHED);
+ gProtectStructs[gBankAttacker].flinchImmobility = 1;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedFlinched;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 6: // disabled move
+ if (gDisableStructs[gBankAttacker].disabledMove == gCurrentMove && gDisableStructs[gBankAttacker].disabledMove != 0)
+ {
+ gProtectStructs[gBankAttacker].usedDisabledMove = 1;
+ BATTLE_STRUCT->scriptingActive = gBankAttacker;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsDisabled;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 7: // taunt
+ if (gDisableStructs[gBankAttacker].tauntTimer1 && gBattleMoves[gCurrentMove].power == 0)
+ {
+ gProtectStructs[gBankAttacker].usedTauntedMove = 1;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsTaunted;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 8: // imprisoned
+ if (IsImprisoned(gBankAttacker, gCurrentMove))
+ {
+ gProtectStructs[gBankAttacker].usedImprisionedMove = 1;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsImprisoned;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 9: // confusion
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_CONFUSION)
+ {
+ gBattleMons[gBankAttacker].status2--;
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_CONFUSION)
+ {
+ if (Random() & 1)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ b_movescr_stack_push_cursor();
+ }
+ else // confusion dmg
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBankTarget = gBankAttacker;
+ gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker);
+ gProtectStructs[gBankAttacker].confusionSelfDmg = 1;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ }
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsConfused;
+ }
+ else // snapped out of confusion
+ {
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsConfusedNoMore;
+ }
+ effect = 1;
+ }
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 10: // paralysis
+ if (gBattleMons[gBankAttacker].status1 & STATUS_PARALYSIS && (Random() % 4) == 0)
+ {
+ gProtectStructs[gBankAttacker].prlzImmobility = 1;
+ CancelMultiTurnMoves(gBankAttacker);
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsParalyzed;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ effect = 1;
+ }
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 11: // infatuation
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
+ {
+ BATTLE_STRUCT->scriptingActive = CountTrailingZeroBits((gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION) >> 0x10);
+ if (Random() & 1)
+ b_movescr_stack_push_cursor();
+ else
+ {
+ b_movescr_stack_push(BattleScript_MoveUsedIsParalyzedCantAttack);
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ gProtectStructs[gBankAttacker].loveImmobility = 1;
+ CancelMultiTurnMoves(gBankAttacker);
+ }
+ gBattlescriptCurrInstr = BattleScript_MoveUsedIsInLove;
+ effect = 1;
+ }
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 12: // bide
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_BIDE)
+ {
+ gBattleMons[gBankAttacker].status2 -= 0x100;
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_BIDE)
+ gBattlescriptCurrInstr = BattleScript_BideStoringEnergy;
+ else
+ {
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_MULTIPLETURNS);
+ if (gTakenDmg[gBankAttacker])
+ {
+ gCurrentMove = MOVE_BIDE;
+ *bideDmg = gTakenDmg[gBankAttacker] * 2;
+ gBankTarget = gTakenDmgBanks[gBankAttacker];
+ if (gAbsentBankFlags & gBitTable[gBankTarget])
+ gBankTarget = GetMoveTarget(MOVE_BIDE, 1);
+ gBattlescriptCurrInstr = BattleScript_BideAttack;
+ }
+ else
+ gBattlescriptCurrInstr = BattleScript_BideNoEnergyToAttack;
+ }
+ effect = 1;
+ }
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 13: // move thawing
+ if (gBattleMons[gBankAttacker].status1 & STATUS_FREEZE)
+ {
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_THAW_HIT)
+ {
+ gBattleMons[gBankAttacker].status1 &= ~(STATUS_FREEZE);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_MoveUsedUnfroze;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ }
+ effect = 2;
+ }
+ BATTLE_STRUCT->atkCancellerTracker++;
+ break;
+ case 14: // last case
+ break;
+ }
+
+ } while (BATTLE_STRUCT->atkCancellerTracker != ATKCANCELLER_MAX_CASE && effect == 0);
+
+ if (effect == 2)
+ {
+ gActiveBank = gBankAttacker;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ }
+ return effect;
+}
+
+bool8 sub_8018018(u8 bank, u8 r1, u8 r2)
+{
+ struct Pokemon* party;
+ u8 r7;
+ u8 r6;
+ s32 i;
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ return 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ r7 = sub_803FC34(bank);
+ if (GetBankSide(bank) == 0)
+ party = gPlayerParty;
+ else
+ party = gEnemyParty;
+ r6 = sub_803FBFC(r7);
+ for (i = r6 * 3; i < r6 * 3 + 3; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) && GetMonData(&party[i], MON_DATA_SPECIES2) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG)
+ break;
+ }
+ return (i == r6 * 3 + 3);
+ }
+ else
+ {
+ if (GetBankSide(bank) == 1)
+ {
+ r7 = GetBankByPlayerAI(1);
+ r6 = GetBankByPlayerAI(3);
+ party = gEnemyParty;
+ }
+ else
+ {
+ r7 = GetBankByPlayerAI(0);
+ r6 = GetBankByPlayerAI(2);
+ party = gPlayerParty;
+ }
+ if (r1 == 6)
+ r1 = gBattlePartyID[r7];
+ if (r2 == 6)
+ r2 = gBattlePartyID[r6];
+ for (i = 0; i < 6; i++)
+ {
+ if (GetMonData(&party[i], MON_DATA_HP) && GetMonData(&party[i], MON_DATA_SPECIES2) && GetMonData(&party[i], MON_DATA_SPECIES2) != SPECIES_EGG && i != r1 && i != r2 && i != ewram[r7 + 0x16068] && i != ewram[r6 + 0x16068])
+ break;
+ }
+ return (i == 6);
+ }
+}
+
+enum
+{
+ CASTFORM_NO_CHANGE, //0
+ CASTFORM_TO_NORMAL, //1
+ CASTFORM_TO_FIRE, //2
+ CASTFORM_TO_WATER, //3
+ CASTFORM_TO_ICE, //4
+};
+
+u8 CastformDataTypeChange(u8 bank)
+{
+ u8 formChange = 0;
+ if (gBattleMons[bank].species != SPECIES_CASTFORM || gBattleMons[bank].ability != ABILITY_FORECAST || gBattleMons[bank].hp == 0)
+ return CASTFORM_NO_CHANGE;
+ if (!WEATHER_HAS_EFFECT && gBattleMons[bank].type1 != TYPE_NORMAL && gBattleMons[bank].type2 != TYPE_NORMAL)
+ {
+ gBattleMons[bank].type1 = TYPE_NORMAL;
+ gBattleMons[bank].type2 = TYPE_NORMAL;
+ return CASTFORM_TO_NORMAL;
+ }
+ if (!WEATHER_HAS_EFFECT)
+ return CASTFORM_NO_CHANGE;
+ if (!(gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SUN_ANY | WEATHER_HAIL)) && gBattleMons[bank].type1 != TYPE_NORMAL && gBattleMons[bank].type2 != TYPE_NORMAL)
+ {
+ gBattleMons[bank].type1 = TYPE_NORMAL;
+ gBattleMons[bank].type2 = TYPE_NORMAL;
+ formChange = CASTFORM_TO_NORMAL;
+ }
+ if (gBattleWeather & WEATHER_SUN_ANY && gBattleMons[bank].type1 != TYPE_FIRE && gBattleMons[bank].type2 != TYPE_FIRE)
+ {
+ gBattleMons[bank].type1 = TYPE_FIRE;
+ gBattleMons[bank].type2 = TYPE_FIRE;
+ formChange = CASTFORM_TO_FIRE;
+ }
+ if (gBattleWeather & WEATHER_RAIN_ANY && gBattleMons[bank].type1 != TYPE_WATER && gBattleMons[bank].type2 != TYPE_WATER)
+ {
+ gBattleMons[bank].type1 = TYPE_WATER;
+ gBattleMons[bank].type2 = TYPE_WATER;
+ formChange = CASTFORM_TO_WATER;
+ }
+ if (gBattleWeather & WEATHER_HAIL && gBattleMons[bank].type1 != TYPE_ICE && gBattleMons[bank].type2 != TYPE_ICE)
+ {
+ gBattleMons[bank].type1 = TYPE_ICE;
+ gBattleMons[bank].type2 = TYPE_ICE;
+ formChange = CASTFORM_TO_ICE;
+ }
+ return formChange;
+}
+
+#ifdef NONMATCHING
+
+struct Struct2017100
+{
+ u32 arr[4];
+};
+
+#define ewram17100 (*(struct Struct2017100 *)(ewram + 0x17100))
+
+u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
+{
+ u8 effect = 0;
+ struct Pokemon* pokeAtk;
+ struct Pokemon* pokeDef;
+ u16 speciesAtk;
+ u16 speciesDef;
+ u32 pidAtk;
+ u32 pidDef;
+
+ if (gBankAttacker >= gNoOfAllBanks)
+ gBankAttacker = bank;
+ if (GetBankSide(gBankAttacker) == 0)
+ pokeAtk = &gPlayerParty[gBattlePartyID[gBankAttacker]];
+ else
+ pokeAtk = &gEnemyParty[gBattlePartyID[gBankAttacker]];
+
+ if (gBankTarget >= gNoOfAllBanks)
+ gBankTarget = bank;
+ if (GetBankSide(gBankTarget) == 0)
+ pokeDef = &gPlayerParty[gBattlePartyID[gBankTarget]];
+ else
+ pokeDef = &gEnemyParty[gBattlePartyID[gBankTarget]];
+
+ speciesAtk = GetMonData(pokeAtk, MON_DATA_SPECIES);
+ pidAtk = GetMonData(pokeAtk, MON_DATA_PERSONALITY);
+
+ speciesDef = GetMonData(pokeDef, MON_DATA_SPECIES);
+ pidDef = GetMonData(pokeDef, MON_DATA_PERSONALITY);
+
+ if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) // why isn't that check done at the beginning?
+ {
+ //_08018436
+ int i; // r4
+ u16 move;
+ // Hmm...
+ #define moveType moveArg
+ //u16 moveType;
+ u8 side;
+
+ if (special)
+ gLastUsedAbility = special;
+ else
+ gLastUsedAbility = gBattleMons[bank].ability;
+
+ if (moveArg)
+ move = moveArg;
+ else
+ move = gCurrentMove;
+
+ if (BATTLE_STRUCT->dynamicMoveType)
+ moveType = BATTLE_STRUCT->dynamicMoveType & 0x3F;
+ else
+ moveType = gBattleMoves[move].type;
+
+ //_080184AC
+ switch (caseID)
+ {
+ case ABILITYEFFECT_ON_SWITCHIN: // 0
+ //_08018518
+ if (gBankAttacker >= gNoOfAllBanks)
+ gBankAttacker = bank;
+ switch (gLastUsedAbility)
+ {
+ case 0xFF: //weather from overworld
+ //_08018586
+ switch (weather_get_current())
+ {
+ case 3:
+ case 5:
+ case 13:
+ if (!(gBattleWeather & WEATHER_RAIN_ANY))
+ {
+ gBattleWeather = (WEATHER_RAIN_TEMPORARY | WEATHER_RAIN_PERMANENT);
+ BATTLE_STRUCT->animArg1 = 0xA;
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ case 8:
+ if (!(gBattleWeather & WEATHER_SANDSTORM_ANY))
+ {
+ gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
+ BATTLE_STRUCT->animArg1 = 0xC;
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ case 12:
+ if (!(gBattleWeather & WEATHER_SUN_ANY))
+ {
+ gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
+ BATTLE_STRUCT->animArg1 = 0xB;
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ }
+ if (effect)
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current();
+ b_push_move_exec(gUnknown_081D901D);
+ }
+ break;
+ case ABILITY_DRIZZLE:
+ //_08018680
+ if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
+ {
+ gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY);
+ b_push_move_exec(BattleScript_DrizzleActivates);
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ case ABILITY_SAND_STREAM:
+ //_080186B8
+ if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT))
+ {
+ gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
+ b_push_move_exec(BattleScript_SandstreamActivates);
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ case ABILITY_DROUGHT:
+ //_080186F0
+ if (!(gBattleWeather & WEATHER_SUN_PERMANENT))
+ {
+ gBattleWeather = (WEATHER_SUN_PERMANENT | WEATHER_SUN_TEMPORARY);
+ b_push_move_exec(BattleScript_DroughtActivates);
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ case ABILITY_INTIMIDATE:
+ //_08018728
+ if (!(gSpecialStatuses[bank].intimidatedPoke))
+ {
+ gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES;
+ gSpecialStatuses[bank].intimidatedPoke = 1;
+ }
+ break;
+ case ABILITY_FORECAST:
+ //_0801875C
+ effect = CastformDataTypeChange(bank);
+ if (effect != 0)
+ {
+ b_push_move_exec(BattleScript_CastformChange);
+ BATTLE_STRUCT->scriptingActive = bank;
+ BATTLE_STRUCT->castformToChangeInto = effect - 1;
+ }
+ break;
+ case ABILITY_TRACE:
+ //_080187A0
+ if (!(gSpecialStatuses[bank].traced))
+ {
+ gStatuses3[bank] |= STATUS3_TRACE;
+ gSpecialStatuses[bank].traced = 1;
+ }
+ break;
+ case ABILITY_CLOUD_NINE:
+ case ABILITY_AIR_LOCK:
+ //_080187DC
+ {
+ u8 i;
+
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ // TODO: i should be in r6 here
+ //asm("":::"r4","r5");
+ effect = CastformDataTypeChange(i);
+ if (effect != 0)
+ {
+ b_push_move_exec(BattleScript_CastformChange);
+ BATTLE_STRUCT->scriptingActive = i;
+ BATTLE_STRUCT->castformToChangeInto = effect - 1;
+ break;
+ }
+ }
+ }
+ break;
+ }
+ break;
+ case ABILITYEFFECT_ENDTURN: // 1
+ //_08018814
+ if (gBattleMons[bank].hp != 0)
+ {
+ gBankAttacker = bank;
+ switch (gLastUsedAbility)
+ {
+ case ABILITY_RAIN_DISH:
+ if (WEATHER_HAS_EFFECT && (gBattleWeather & WEATHER_RAIN_ANY)
+ && gBattleMons[bank].maxHP > gBattleMons[bank].hp)
+ {
+ gLastUsedAbility = ABILITY_RAIN_DISH; //why
+ b_push_move_exec(BattleScript_RainDishActivates);
+ gBattleMoveDamage = gBattleMons[bank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+ effect++;
+ }
+ break;
+ case ABILITY_SHED_SKIN:
+ if ((gBattleMons[bank].status1 & STATUS_ANY) && (Random() % 3) == 0)
+ {
+ if (gBattleMons[bank].status1 & (STATUS_POISON | STATUS_TOXIC_POISON))
+ StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
+ gBattleMons[bank].status1 = 0;
+ //gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); fixed in Emerald
+ BATTLE_STRUCT->scriptingActive = gActiveBank = bank;
+ b_push_move_exec(BattleScript_ShedSkinActivates);
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ effect++;
+ }
+ break;
+ case ABILITY_SPEED_BOOST:
+ if (gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC && gDisableStructs[bank].isFirstTurn != 2)
+ {
+ gBattleMons[bank].statStages[STAT_STAGE_SPEED]++;
+ BATTLE_STRUCT->animArg1 = 0x11;
+ BATTLE_STRUCT->animArg2 = 0;
+ b_push_move_exec(BattleScript_SpeedBoostActivates);
+ BATTLE_STRUCT->scriptingActive = bank;
+ effect++;
+ }
+ break;
+ case ABILITY_TRUANT:
+ gDisableStructs[gBankAttacker].truantCounter ^= 1;
+ break;
+ }
+ }
+ break;
+ case ABILITYEFFECT_MOVES_BLOCK: // 2
+ //_08018A40
+ if (gLastUsedAbility == ABILITY_SOUNDPROOF)
+ {
+ for (i = 0; gSoundMovesTable[i] != 0xFFFF; i++)
+ {
+ if (gSoundMovesTable[i] == move)
+ break;
+ }
+ if (gSoundMovesTable[i] != 0xFFFF)
+ {
+ if (gBattleMons[gBankAttacker].status2 & STATUS2_MULTIPLETURNS)
+ gHitMarker |= HITMARKER_NO_PPDEDUCT;
+ gBattlescriptCurrInstr = BattleScript_SoundproofProtected;
+ effect = 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_ABSORBING: // 3
+ //_08018AD8
+ if (move)
+ {
+ switch (gLastUsedAbility)
+ {
+ case ABILITY_VOLT_ABSORB:
+ if (moveType == TYPE_ELECTRIC && gBattleMoves[move].power != 0)
+ {
+ if (gProtectStructs[gBankAttacker].notFirstStrike)
+ gBattlescriptCurrInstr = BattleScript_MoveHPDrain;
+ else
+ gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss;
+ effect = 1;
+ }
+ break;
+ case ABILITY_WATER_ABSORB:
+ if (moveType == TYPE_WATER && gBattleMoves[move].power != 0)
+ {
+ if (gProtectStructs[gBankAttacker].notFirstStrike)
+ gBattlescriptCurrInstr = BattleScript_MoveHPDrain;
+ else
+ gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss;
+ effect = 1;
+ }
+ break;
+ case ABILITY_FLASH_FIRE:
+ if (moveType == TYPE_FIRE && !(gBattleMons[bank].status1 & STATUS_FREEZE))
+ {
+ if (!(ewram17100.arr[bank] & 1))
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ if (gProtectStructs[gBankAttacker].notFirstStrike)
+ gBattlescriptCurrInstr = BattleScript_FlashFireBoost;
+ else
+ gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss;
+ ewram17100.arr[bank] |= 1;
+ effect = 2;
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ if (gProtectStructs[gBankAttacker].notFirstStrike)
+ gBattlescriptCurrInstr = BattleScript_FlashFireBoost;
+ else
+ gBattlescriptCurrInstr = BattleScript_FlashFireBoost_PPLoss;
+ effect = 2;
+ }
+ }
+ break;
+ }
+ if (effect == 1)
+ {
+ if (gBattleMons[bank].maxHP == gBattleMons[bank].hp)
+ {
+ if ((gProtectStructs[gBankAttacker].notFirstStrike))
+ gBattlescriptCurrInstr = BattleScript_MoveHPDrain;
+ else
+ gBattlescriptCurrInstr = BattleScript_MoveHPDrain_PPLoss;
+ }
+ else
+ {
+ gBattleMoveDamage = gBattleMons[bank].maxHP / 4;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ gBattleMoveDamage *= -1;
+ }
+ }
+ }
+ break;
+ case ABILITYEFFECT_CONTACT: // 4
+ //_08018CF0
+ switch (gLastUsedAbility)
+ {
+ case ABILITY_COLOR_CHANGE:
+ //_08018DCC
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && move != MOVE_STRUGGLE
+ && gBattleMoves[move].power != 0
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMons[bank].type1 != moveType
+ && gBattleMons[bank].type2 != moveType
+ && gBattleMons[bank].hp != 0)
+ {
+ gBattleMons[bank].type1 = moveType;
+ gBattleMons[bank].type2 = moveType;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 3;
+ gBattleTextBuff1[2] = moveType;
+ gBattleTextBuff1[3] = 0xFF;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_ColorChangeActivates;
+ effect++;
+ }
+ break;
+ case ABILITY_ROUGH_SKIN:
+ //_08018E94
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT))
+ {
+ gBattleMoveDamage = gBattleMons[gBankAttacker].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_RoughSkinActivates;
+ effect++;
+ }
+ break;
+ case ABILITY_EFFECT_SPORE:
+ //_08018F54
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (Random() % 10) == 0)
+ {
+ do
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = Random() & 3;
+ } while (gBattleCommunication[MOVE_EFFECT_BYTE] == 0);
+ if (gBattleCommunication[MOVE_EFFECT_BYTE] == 3)
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] += 0x40;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITY_POISON_POINT:
+ //_0801904C
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x42;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITY_STATIC:
+ //_08019128
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x45;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITY_FLAME_BODY:
+ //_08019204
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (Random() % 3) == 0)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 0x43;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_ApplySecondaryEffect;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITY_CUTE_CHARM:
+ //_080192E0
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gBattleMons[gBankAttacker].hp != 0
+ && !gProtectStructs[gBankAttacker].confusionSelfDmg
+ && (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && gBattleMons[gBankTarget].hp != 0
+ && (Random() % 3) == 0
+ && gBattleMons[gBankAttacker].ability != ABILITY_OBLIVIOUS
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != GetGenderFromSpeciesAndPersonality(speciesDef, pidDef)
+ && !(gBattleMons[gBankAttacker].status2 & STATUS2_INFATUATION)
+ && GetGenderFromSpeciesAndPersonality(speciesAtk, pidAtk) != 0xFF
+ && GetGenderFromSpeciesAndPersonality(speciesDef, pidDef) != 0xFF)
+ {
+ gBattleMons[gBankAttacker].status2 |= (gBitTable[gBankTarget] << 0x10);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_CuteCharmActivates;
+ effect++;
+ }
+ break;
+ }
+ break;
+ case ABILITYEFFECT_IMMUNITY: // 5
+ //_08019448
+ {
+ #define i bank
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ switch (gBattleMons[i].ability)
+ {
+ case ABILITY_IMMUNITY:
+ if (gBattleMons[i].status1 & (STATUS_POISON | STATUS_TOXIC_POISON | 0xF00)) // TODO: what is 0xF00?
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_OWN_TEMPO:
+ if (gBattleMons[i].status2 & STATUS2_CONFUSION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn);
+ effect = 2;
+ }
+ break;
+ case ABILITY_LIMBER:
+ if (gBattleMons[i].status1 & STATUS_PARALYSIS)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_INSOMNIA:
+ case ABILITY_VITAL_SPIRIT:
+ if (gBattleMons[i].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[i].status2 &= ~(STATUS2_NIGHTMARE);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_WATER_VEIL:
+ if (gBattleMons[i].status1 & STATUS_BURN)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_MAGMA_ARMOR:
+ if (gBattleMons[i].status1 & STATUS_FREEZE)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
+ effect = 1;
+ }
+ break;
+ case ABILITY_OBLIVIOUS:
+ if (gBattleMons[i].status2 & STATUS2_INFATUATION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
+ effect = 3;
+ }
+ break;
+ }
+ if (effect)
+ {
+ switch (effect)
+ {
+ case 1: // status cleared
+ gBattleMons[i].status1 = 0;
+ break;
+ case 2: // get rid of confusion
+ gBattleMons[i].status2 &= ~(STATUS2_CONFUSION);
+ break;
+ case 3: // get rid of infatuation
+ gBattleMons[i].status2 &= ~(STATUS2_INFATUATION);
+ break;
+ }
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = gUnknown_081D9956;
+ BATTLE_STRUCT->scriptingActive = i;
+ gActiveBank = i;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ return effect;
+ }
+ }
+ #undef i
+ }
+ break;
+ case ABILITYEFFECT_FORECAST: // 6
+ //_080197B4
+ {
+ #define i bank
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_FORECAST)
+ {
+ effect = CastformDataTypeChange(i);
+ if (effect)
+ {
+ b_push_move_exec(BattleScript_CastformChange);
+ BATTLE_STRUCT->scriptingActive = i;
+ BATTLE_STRUCT->castformToChangeInto = effect - 1;
+ return effect;
+ }
+ }
+ }
+ #undef i
+ }
+ break;
+ case ABILITYEFFECT_SYNCHRONIZE: // 7
+ //_08019804
+ if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
+ {
+ gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
+ BATTLE_STRUCT->synchroniseEffect &= 0x3F;
+ if (BATTLE_STRUCT->synchroniseEffect == 6)
+ BATTLE_STRUCT->synchroniseEffect = 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] = BATTLE_STRUCT->synchroniseEffect + 0x40;
+ BATTLE_STRUCT->scriptingActive = gBankTarget;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_SynchronizeActivates;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITYEFFECT_ATK_SYNCHRONIZE: // 8
+ //_08019880
+ if (gLastUsedAbility == ABILITY_SYNCHRONIZE && (gHitMarker & HITMARKER_SYNCHRONISE_EFFECT))
+ {
+ gHitMarker &= ~(HITMARKER_SYNCHRONISE_EFFECT);
+ BATTLE_STRUCT->synchroniseEffect &= 0x3F;
+ if (BATTLE_STRUCT->synchroniseEffect == 6)
+ BATTLE_STRUCT->synchroniseEffect = 2;
+ gBattleCommunication[MOVE_EFFECT_BYTE] = BATTLE_STRUCT->synchroniseEffect;
+ BATTLE_STRUCT->scriptingActive = gBankAttacker;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_SynchronizeActivates;
+ gHitMarker |= HITMARKER_IGNORE_SAFEGUARD;
+ effect++;
+ }
+ break;
+ case ABILITYEFFECT_INTIMIDATE1: // 9
+ //_080198FC
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_INTIMIDATE && gStatuses3[i] & STATUS3_INTIMIDATE_POKES)
+ {
+ gLastUsedAbility = ABILITY_INTIMIDATE;
+ gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
+ b_push_move_exec(gUnknown_081D978C);
+ BATTLE_STRUCT->intimidateBank = i;
+ effect++;
+ break;
+ }
+ }
+ break;
+ case ABILITYEFFECT_TRACE: // 11
+ //_08019940
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_TRACE && (gStatuses3[i] & STATUS3_TRACE))
+ {
+ u8 opposite = (GetBankIdentity(i) ^ 1) & 1;
+ u8 target1 = GetBankByPlayerAI(opposite);
+ u8 target2 = GetBankByPlayerAI(opposite + 2);
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0
+ && gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0)
+ {
+ //_080199AE
+ gActiveBank = GetBankByPlayerAI(((Random() & 1) * 2) | opposite);
+ gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
+ gLastUsedAbility = gBattleMons[gActiveBank].ability;
+ effect++;
+ }
+ else if (gBattleMons[target1].ability != 0 && gBattleMons[target1].hp != 0)
+ {
+ //_08019A34
+ gActiveBank = target1;
+ gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
+ gLastUsedAbility = gBattleMons[gActiveBank].ability;
+ effect++;
+ }
+ else if (gBattleMons[target2].ability != 0 && gBattleMons[target2].hp != 0)
+ {
+ //_08019A78
+ gActiveBank = target2;
+ gBattleMons[i].ability = gBattleMons[gActiveBank].ability;
+ gLastUsedAbility = gBattleMons[gActiveBank].ability;
+ effect++;
+ }
+ }
+ else
+ //_08019ABC
+ {
+ gActiveBank = target1;
+ if (gBattleMons[target1].ability && gBattleMons[target1].hp)
+ {
+ gBattleMons[i].ability = gBattleMons[target1].ability;
+ gLastUsedAbility = gBattleMons[target1].ability;
+ effect++;
+ }
+ }
+ if (effect)
+ {
+ b_push_move_exec(BattleScript_TraceActivates);
+ gStatuses3[i] &= ~(STATUS3_TRACE);
+ BATTLE_STRUCT->scriptingActive = i;
+
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 4;
+ gBattleTextBuff1[2] = gActiveBank;
+ gBattleTextBuff1[3] = gBattlePartyID[gActiveBank];
+ gBattleTextBuff1[4] = EOS;
+
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 9;
+ gBattleTextBuff2[2] = gLastUsedAbility;
+ gBattleTextBuff2[3] = EOS;
+ break;
+ }
+ }
+ }
+ break;
+ case ABILITYEFFECT_INTIMIDATE2: // 10
+ //_08019B1C
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ABILITY_INTIMIDATE && (gStatuses3[i] & STATUS3_INTIMIDATE_POKES))
+ {
+ gLastUsedAbility = ABILITY_INTIMIDATE;
+ gStatuses3[i] &= ~(STATUS3_INTIMIDATE_POKES);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = gUnknown_081D9795;
+ BATTLE_STRUCT->intimidateBank = i;
+ effect++;
+ break;
+ }
+ }
+ break;
+ case ABILITYEFFECT_CHECK_OTHER_SIDE: // 12
+ //_08019B60
+ side = GetBankSide(bank);
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(i) != side && gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_CHECK_BANK_SIDE: // 13
+ //_08019BBC
+ side = GetBankSide(bank);
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(i) == side && gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_FIELD_SPORT: // 14
+ //_08019C18
+ switch (gLastUsedAbility)
+ {
+ case 0xFD:
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gStatuses3[i] & STATUS3_MUDSPORT)
+ effect = i + 1;
+ }
+ break;
+ case 0xFE:
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gStatuses3[i] & STATUS3_WATERSPORT)
+ effect = i + 1;
+ }
+ break;
+ default:
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ }
+ break;
+ case ABILITYEFFECT_CHECK_ON_FIELD: // 19
+ //_08019CD4
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ability && gBattleMons[i].hp != 0)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK: // 15
+ //_08019D18
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ability && i != bank)
+ {
+ gLastUsedAbility = ability;
+ effect = i + 1;
+ }
+ }
+ break;
+ case ABILITYEFFECT_COUNT_OTHER_SIZE: // 16
+ //_08019D5C
+ side = GetBankSide(bank);
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(i) != side && gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect++;
+ }
+ }
+ break;
+ case ABILITYEFFECT_COUNT_BANK_SIDE: // 17
+ //_08019DB8
+ side = GetBankSide(bank);
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (GetBankSide(i) == side && gBattleMons[i].ability == ability)
+ {
+ gLastUsedAbility = ability;
+ effect++;
+ }
+ }
+ break;
+ case ABILITYEFFECT_COUNT_ON_FIELD: // 18
+ //_08019F44
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].ability == ability && i != bank)
+ {
+ gLastUsedAbility = ability;
+ effect++;
+ }
+ }
+ break;
+ }
+ //_08019F76
+ if (effect && caseID < 0xC && gLastUsedAbility != 0xFF)
+ RecordAbilityBattle(bank, gLastUsedAbility);
+ }
+
+ return effect;
+}
+
+#else
+__attribute__((naked))
+u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x28\n\
+ ldr r4, [sp, 0x48]\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp, 0x4]\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ mov r10, r1\n\
+ lsls r2, 24\n\
+ lsrs r6, r2, 24\n\
+ lsls r3, 24\n\
+ lsrs r3, 24\n\
+ mov r8, r3\n\
+ lsls r4, 16\n\
+ lsrs r4, 16\n\
+ movs r0, 0\n\
+ mov r9, r0\n\
+ ldr r5, _08018380 @ =gBankAttacker\n\
+ ldr r1, _08018384 @ =gNoOfAllBanks\n\
+ ldrb r0, [r5]\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc _08018360\n\
+ mov r1, r10\n\
+ strb r1, [r5]\n\
+_08018360:\n\
+ ldrb r0, [r5]\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _08018390\n\
+ ldr r1, _08018388 @ =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, _0801838C @ =gPlayerParty\n\
+ b _080183A0\n\
+ .align 2, 0\n\
+_08018380: .4byte gBankAttacker\n\
+_08018384: .4byte gNoOfAllBanks\n\
+_08018388: .4byte gBattlePartyID\n\
+_0801838C: .4byte gPlayerParty\n\
+_08018390:\n\
+ ldr r1, _080183D0 @ =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, _080183D4 @ =gEnemyParty\n\
+_080183A0:\n\
+ adds r7, r1, r0\n\
+ ldr r5, _080183D8 @ =gBankTarget\n\
+ ldr r1, _080183DC @ =gNoOfAllBanks\n\
+ ldrb r0, [r5]\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc _080183B2\n\
+ mov r2, r10\n\
+ strb r2, [r5]\n\
+_080183B2:\n\
+ ldrb r0, [r5]\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _080183E4\n\
+ ldr r1, _080183D0 @ =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, _080183E0 @ =gPlayerParty\n\
+ b _080183F4\n\
+ .align 2, 0\n\
+_080183D0: .4byte gBattlePartyID\n\
+_080183D4: .4byte gEnemyParty\n\
+_080183D8: .4byte gBankTarget\n\
+_080183DC: .4byte gNoOfAllBanks\n\
+_080183E0: .4byte gPlayerParty\n\
+_080183E4:\n\
+ ldr r1, _08018444 @ =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, _08018448 @ =gEnemyParty\n\
+_080183F4:\n\
+ adds r5, r1, r0\n\
+ adds r0, r7, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x8]\n\
+ adds r0, r7, 0\n\
+ movs r1, 0\n\
+ bl GetMonData\n\
+ str r0, [sp, 0x10]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0xC]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0\n\
+ bl GetMonData\n\
+ str r0, [sp, 0x14]\n\
+ ldr r0, _0801844C @ =gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x80\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018436\n\
+ bl _08019F92\n\
+_08018436:\n\
+ mov r3, r8\n\
+ cmp r3, 0\n\
+ beq _08018454\n\
+ ldr r0, _08018450 @ =gLastUsedAbility\n\
+ strb r3, [r0]\n\
+ mov r8, r0\n\
+ b _0801846A\n\
+ .align 2, 0\n\
+_08018444: .4byte gBattlePartyID\n\
+_08018448: .4byte gEnemyParty\n\
+_0801844C: .4byte gBattleTypeFlags\n\
+_08018450: .4byte gLastUsedAbility\n\
+_08018454:\n\
+ ldr r2, _08018474 @ =gLastUsedAbility\n\
+ ldr r1, _08018478 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r5, r10\n\
+ muls r5, r0\n\
+ adds r0, r5, 0\n\
+ adds r0, r1\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r2]\n\
+ mov r8, r2\n\
+_0801846A:\n\
+ cmp r4, 0\n\
+ beq _0801847C\n\
+ adds r3, r4, 0\n\
+ b _08018480\n\
+ .align 2, 0\n\
+_08018474: .4byte gLastUsedAbility\n\
+_08018478: .4byte gBattleMons\n\
+_0801847C:\n\
+ ldr r0, _08018494 @ =gCurrentMove\n\
+ ldrh r3, [r0]\n\
+_08018480:\n\
+ ldr r1, _08018498 @ =0x02000000\n\
+ ldr r2, _0801849C @ =0x0001601c\n\
+ adds r0, r1, r2\n\
+ ldrb r0, [r0]\n\
+ adds r7, r1, 0\n\
+ cmp r0, 0\n\
+ beq _080184A0\n\
+ movs r4, 0x3F\n\
+ ands r4, r0\n\
+ b _080184AC\n\
+ .align 2, 0\n\
+_08018494: .4byte gCurrentMove\n\
+_08018498: .4byte 0x02000000\n\
+_0801849C: .4byte 0x0001601c\n\
+_080184A0:\n\
+ ldr r1, _080184C0 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r4, [r0, 0x2]\n\
+_080184AC:\n\
+ ldr r5, [sp, 0x4]\n\
+ cmp r5, 0x13\n\
+ bls _080184B6\n\
+ bl _08019F76\n\
+_080184B6:\n\
+ lsls r0, r5, 2\n\
+ ldr r1, _080184C4 @ =_080184C8\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
+_080184C0: .4byte gBattleMoves\n\
+_080184C4: .4byte _080184C8\n\
+ .align 2, 0\n\
+_080184C8:\n\
+ .4byte _08018518\n\
+ .4byte _08018814\n\
+ .4byte _08018A40\n\
+ .4byte _08018AD8\n\
+ .4byte _08018CF0\n\
+ .4byte _08019448\n\
+ .4byte _080197B4\n\
+ .4byte _08019804\n\
+ .4byte _08019880\n\
+ .4byte _080198FC\n\
+ .4byte _08019B1C\n\
+ .4byte _08019940\n\
+ .4byte _08019B60\n\
+ .4byte _08019BBC\n\
+ .4byte _08019C18\n\
+ .4byte _08019D18\n\
+ .4byte _08019D5C\n\
+ .4byte _08019DB8\n\
+ .4byte _08019F44\n\
+ .4byte _08019CD4\n\
+_08018518:\n\
+ ldr r2, _0801854C @ =gBankAttacker\n\
+ ldr r0, _08018550 @ =gNoOfAllBanks\n\
+ ldrb r1, [r2]\n\
+ adds r5, r0, 0\n\
+ ldrb r0, [r5]\n\
+ cmp r1, r0\n\
+ bcc _0801852A\n\
+ mov r1, r10\n\
+ strb r1, [r2]\n\
+_0801852A:\n\
+ mov r2, r8\n\
+ ldrb r0, [r2]\n\
+ cmp r0, 0x2D\n\
+ bne _08018534\n\
+ b _080186B8\n\
+_08018534:\n\
+ cmp r0, 0x2D\n\
+ bgt _08018564\n\
+ cmp r0, 0xD\n\
+ bne _0801853E\n\
+ b _080187DC\n\
+_0801853E:\n\
+ cmp r0, 0xD\n\
+ bgt _08018554\n\
+ cmp r0, 0x2\n\
+ bne _08018548\n\
+ b _08018680\n\
+_08018548:\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
+_0801854C: .4byte gBankAttacker\n\
+_08018550: .4byte gNoOfAllBanks\n\
+_08018554:\n\
+ cmp r0, 0x16\n\
+ bne _0801855A\n\
+ b _08018728\n\
+_0801855A:\n\
+ cmp r0, 0x24\n\
+ bne _08018560\n\
+ b _080187A0\n\
+_08018560:\n\
+ bl _08019F76\n\
+_08018564:\n\
+ cmp r0, 0x46\n\
+ bne _0801856A\n\
+ b _080186F0\n\
+_0801856A:\n\
+ cmp r0, 0x46\n\
+ bgt _08018578\n\
+ cmp r0, 0x3B\n\
+ bne _08018574\n\
+ b _0801875C\n\
+_08018574:\n\
+ bl _08019F76\n\
+_08018578:\n\
+ cmp r0, 0x4D\n\
+ bne _0801857E\n\
+ b _080187DC\n\
+_0801857E:\n\
+ cmp r0, 0xFF\n\
+ beq _08018586\n\
+ bl _08019F76\n\
+_08018586:\n\
+ bl weather_get_current\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ subs r0, 0x3\n\
+ cmp r0, 0xA\n\
+ bhi _0801864C\n\
+ lsls r0, 2\n\
+ ldr r1, _080185A0 @ =_080185A4\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
+_080185A0: .4byte _080185A4\n\
+ .align 2, 0\n\
+_080185A4:\n\
+ .4byte _080185D0\n\
+ .4byte _0801864C\n\
+ .4byte _080185D0\n\
+ .4byte _0801864C\n\
+ .4byte _0801864C\n\
+ .4byte _080185F8\n\
+ .4byte _0801864C\n\
+ .4byte _0801864C\n\
+ .4byte _0801864C\n\
+ .4byte _08018620\n\
+ .4byte _080185D0\n\
+_080185D0:\n\
+ ldr r2, _080185EC @ =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801864C\n\
+ movs r0, 0x5\n\
+ strh r0, [r2]\n\
+ ldr r0, _080185F0 @ =0x02000000\n\
+ ldr r3, _080185F4 @ =0x000160a4\n\
+ adds r2, r0, r3\n\
+ movs r1, 0xA\n\
+ b _08018638\n\
+ .align 2, 0\n\
+_080185EC: .4byte gBattleWeather\n\
+_080185F0: .4byte 0x02000000\n\
+_080185F4: .4byte 0x000160a4\n\
+_080185F8:\n\
+ ldr r3, _08018614 @ =gBattleWeather\n\
+ ldrh r1, [r3]\n\
+ movs r2, 0x18\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801864C\n\
+ strh r2, [r3]\n\
+ ldr r0, _08018618 @ =0x02000000\n\
+ ldr r3, _0801861C @ =0x000160a4\n\
+ adds r2, r0, r3\n\
+ movs r1, 0xC\n\
+ b _08018638\n\
+ .align 2, 0\n\
+_08018614: .4byte gBattleWeather\n\
+_08018618: .4byte 0x02000000\n\
+_0801861C: .4byte 0x000160a4\n\
+_08018620:\n\
+ ldr r3, _08018668 @ =gBattleWeather\n\
+ ldrh r1, [r3]\n\
+ movs r2, 0x60\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801864C\n\
+ strh r2, [r3]\n\
+ ldr r0, _0801866C @ =0x02000000\n\
+ ldr r3, _08018670 @ =0x000160a4\n\
+ adds r2, r0, r3\n\
+ movs r1, 0xB\n\
+_08018638:\n\
+ strb r1, [r2]\n\
+ ldr r5, _08018674 @ =0x00016003\n\
+ adds r0, r5\n\
+ mov r1, r10\n\
+ strb r1, [r0]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_0801864C:\n\
+ mov r2, r9\n\
+ cmp r2, 0\n\
+ bne _08018656\n\
+ bl _08019F92\n\
+_08018656:\n\
+ bl weather_get_current\n\
+ ldr r1, _08018678 @ =gBattleCommunication\n\
+ strb r0, [r1, 0x5]\n\
+ ldr r0, _0801867C @ =gUnknown_081D901D\n\
+ bl b_push_move_exec\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
+_08018668: .4byte gBattleWeather\n\
+_0801866C: .4byte 0x02000000\n\
+_08018670: .4byte 0x000160a4\n\
+_08018674: .4byte 0x00016003\n\
+_08018678: .4byte gBattleCommunication\n\
+_0801867C: .4byte gUnknown_081D901D\n\
+_08018680:\n\
+ ldr r2, _080186A8 @ =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x4\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018690\n\
+ bl _08019F76\n\
+_08018690:\n\
+ movs r0, 0x5\n\
+ strh r0, [r2]\n\
+ ldr r0, _080186AC @ =BattleScript_DrizzleActivates\n\
+ bl b_push_move_exec\n\
+ ldr r0, _080186B0 @ =0x02000000\n\
+ ldr r3, _080186B4 @ =0x00016003\n\
+ adds r0, r3\n\
+ mov r5, r10\n\
+ strb r5, [r0]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
+_080186A8: .4byte gBattleWeather\n\
+_080186AC: .4byte BattleScript_DrizzleActivates\n\
+_080186B0: .4byte 0x02000000\n\
+_080186B4: .4byte 0x00016003\n\
+_080186B8:\n\
+ ldr r2, _080186E0 @ =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080186C8\n\
+ bl _08019F76\n\
+_080186C8:\n\
+ movs r0, 0x18\n\
+ strh r0, [r2]\n\
+ ldr r0, _080186E4 @ =BattleScript_SandstreamActivates\n\
+ bl b_push_move_exec\n\
+ ldr r0, _080186E8 @ =0x02000000\n\
+ ldr r1, _080186EC @ =0x00016003\n\
+ adds r0, r1\n\
+ mov r2, r10\n\
+ strb r2, [r0]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
+_080186E0: .4byte gBattleWeather\n\
+_080186E4: .4byte BattleScript_SandstreamActivates\n\
+_080186E8: .4byte 0x02000000\n\
+_080186EC: .4byte 0x00016003\n\
+_080186F0:\n\
+ ldr r2, _08018718 @ =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018700\n\
+ bl _08019F76\n\
+_08018700:\n\
+ movs r0, 0x60\n\
+ strh r0, [r2]\n\
+ ldr r0, _0801871C @ =BattleScript_DroughtActivates\n\
+ bl b_push_move_exec\n\
+ ldr r0, _08018720 @ =0x02000000\n\
+ ldr r3, _08018724 @ =0x00016003\n\
+ adds r0, r3\n\
+ mov r5, r10\n\
+ strb r5, [r0]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
+_08018718: .4byte gBattleWeather\n\
+_0801871C: .4byte BattleScript_DroughtActivates\n\
+_08018720: .4byte 0x02000000\n\
+_08018724: .4byte 0x00016003\n\
+_08018728:\n\
+ ldr r0, _08018754 @ =gSpecialStatuses\n\
+ mov r1, r10\n\
+ lsls r2, r1, 2\n\
+ adds r1, r2, r1\n\
+ lsls r1, 2\n\
+ adds r3, r1, r0\n\
+ ldrb r0, [r3]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018740\n\
+ bl _08019F76\n\
+_08018740:\n\
+ ldr r1, _08018758 @ =gStatuses3\n\
+ adds r1, r2, r1\n\
+ ldr r0, [r1]\n\
+ movs r2, 0x80\n\
+ lsls r2, 12\n\
+ orrs r0, r2\n\
+ str r0, [r1]\n\
+ ldrb r0, [r3]\n\
+ movs r1, 0x8\n\
+ b _080187CA\n\
+ .align 2, 0\n\
+_08018754: .4byte gSpecialStatuses\n\
+_08018758: .4byte gStatuses3\n\
+_0801875C:\n\
+ mov r0, r10\n\
+ bl CastformDataTypeChange\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ cmp r0, 0\n\
+ bne _08018770\n\
+ bl _08019F92\n\
+_08018770:\n\
+ ldr r0, _08018790 @ =BattleScript_CastformChange\n\
+ bl b_push_move_exec\n\
+ ldr r0, _08018794 @ =0x02000000\n\
+ ldr r2, _08018798 @ =0x00016003\n\
+ adds r1, r0, r2\n\
+ mov r3, r10\n\
+ strb r3, [r1]\n\
+ mov r1, r9\n\
+ subs r1, 0x1\n\
+ ldr r5, _0801879C @ =0x0001609b\n\
+ adds r0, r5\n\
+ strb r1, [r0]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
+_08018790: .4byte BattleScript_CastformChange\n\
+_08018794: .4byte 0x02000000\n\
+_08018798: .4byte 0x00016003\n\
+_0801879C: .4byte 0x0001609b\n\
+_080187A0:\n\
+ ldr r0, _080187D4 @ =gSpecialStatuses\n\
+ mov r1, r10\n\
+ lsls r2, r1, 2\n\
+ adds r1, r2, r1\n\
+ lsls r1, 2\n\
+ adds r3, r1, r0\n\
+ ldrb r0, [r3]\n\
+ lsls r0, 27\n\
+ cmp r0, 0\n\
+ bge _080187B8\n\
+ bl _08019F76\n\
+_080187B8:\n\
+ ldr r1, _080187D8 @ =gStatuses3\n\
+ adds r1, r2, r1\n\
+ ldr r0, [r1]\n\
+ movs r2, 0x80\n\
+ lsls r2, 13\n\
+ orrs r0, r2\n\
+ str r0, [r1]\n\
+ ldrb r0, [r3]\n\
+ movs r1, 0x10\n\
+_080187CA:\n\
+ orrs r0, r1\n\
+ strb r0, [r3]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
+_080187D4: .4byte gSpecialStatuses\n\
+_080187D8: .4byte gStatuses3\n\
+_080187DC:\n\
+ movs r6, 0\n\
+ ldrb r5, [r5]\n\
+ cmp r6, r5\n\
+ bcc _080187E8\n\
+ bl _08019F76\n\
+_080187E8:\n\
+ adds r0, r6, 0\n\
+ bl CastformDataTypeChange\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ cmp r0, 0\n\
+ beq _080187FC\n\
+ bl _08019E14\n\
+_080187FC:\n\
+ adds r0, r6, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ ldr r0, _08018810 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r6, r0\n\
+ bcc _080187E8\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
+_08018810: .4byte gNoOfAllBanks\n\
+_08018814:\n\
+ ldr r2, _08018844 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r4, r1, r2\n\
+ ldrh r0, [r4, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08018828\n\
+ bl _08019F76\n\
+_08018828:\n\
+ ldr r0, _08018848 @ =gBankAttacker\n\
+ mov r3, r10\n\
+ strb r3, [r0]\n\
+ mov r3, r8\n\
+ ldrb r5, [r3]\n\
+ cmp r5, 0x2C\n\
+ beq _0801885A\n\
+ cmp r5, 0x2C\n\
+ bgt _0801884C\n\
+ cmp r5, 0x3\n\
+ bne _08018840\n\
+ b _080189B8\n\
+_08018840:\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
+_08018844: .4byte gBattleMons\n\
+_08018848: .4byte gBankAttacker\n\
+_0801884C:\n\
+ cmp r5, 0x36\n\
+ bne _08018852\n\
+ b _08018A18\n\
+_08018852:\n\
+ cmp r5, 0x3D\n\
+ beq _080188DC\n\
+ bl _08019F76\n\
+_0801885A:\n\
+ movs r0, 0\n\
+ str r0, [sp]\n\
+ movs r0, 0x13\n\
+ movs r1, 0\n\
+ movs r2, 0xD\n\
+ movs r3, 0\n\
+ bl AbilityBattleEffects\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0\n\
+ beq _08018876\n\
+ bl _08019F76\n\
+_08018876:\n\
+ str r0, [sp]\n\
+ movs r0, 0x13\n\
+ movs r1, 0\n\
+ movs r2, 0x4D\n\
+ movs r3, 0\n\
+ bl AbilityBattleEffects\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _0801888E\n\
+ bl _08019F76\n\
+_0801888E:\n\
+ ldr r0, _080188D0 @ =gBattleWeather\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801889E\n\
+ bl _08019F76\n\
+_0801889E:\n\
+ ldrh r0, [r4, 0x2C]\n\
+ ldrh r1, [r4, 0x28]\n\
+ cmp r0, r1\n\
+ bhi _080188AA\n\
+ bl _08019F76\n\
+_080188AA:\n\
+ mov r2, r8\n\
+ strb r5, [r2]\n\
+ ldr r0, _080188D4 @ =BattleScript_RainDishActivates\n\
+ bl b_push_move_exec\n\
+ ldr r1, _080188D8 @ =gBattleMoveDamage\n\
+ ldrh r0, [r4, 0x2C]\n\
+ lsrs r0, 4\n\
+ str r0, [r1]\n\
+ cmp r0, 0\n\
+ bne _080188C4\n\
+ movs r0, 0x1\n\
+ str r0, [r1]\n\
+_080188C4:\n\
+ ldr r0, [r1]\n\
+ negs r0, r0\n\
+ str r0, [r1]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
+_080188D0: .4byte gBattleWeather\n\
+_080188D4: .4byte BattleScript_RainDishActivates\n\
+_080188D8: .4byte gBattleMoveDamage\n\
+_080188DC:\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x4C\n\
+ adds r5, r1, r0\n\
+ ldrb r0, [r5]\n\
+ cmp r0, 0\n\
+ bne _080188EC\n\
+ bl _08019F76\n\
+_080188EC:\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ lsrs r4, r0, 16\n\
+ cmp r4, 0\n\
+ beq _08018906\n\
+ bl _08019F76\n\
+_08018906:\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x88\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018918\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _08018994 @ =gStatusConditionString_PoisonJpn\n\
+ bl StringCopy\n\
+_08018918:\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0801892A\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _08018998 @ =gStatusConditionString_SleepJpn\n\
+ bl StringCopy\n\
+_0801892A:\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0801893C\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _0801899C @ =gStatusConditionString_ParalysisJpn\n\
+ bl StringCopy\n\
+_0801893C:\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0801894E\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _080189A0 @ =gStatusConditionString_BurnJpn\n\
+ bl StringCopy\n\
+_0801894E:\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x20\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018960\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _080189A4 @ =gStatusConditionString_IceJpn\n\
+ bl StringCopy\n\
+_08018960:\n\
+ str r4, [r5]\n\
+ ldr r0, _080189A8 @ =0x02000000\n\
+ ldr r4, _080189AC @ =gActiveBank\n\
+ mov r3, r10\n\
+ strb r3, [r4]\n\
+ ldr r1, _080189B0 @ =0x00016003\n\
+ adds r0, r1\n\
+ strb r3, [r0]\n\
+ ldr r0, _080189B4 @ =BattleScript_ShedSkinActivates\n\
+ bl b_push_move_exec\n\
+ str r5, [sp]\n\
+ movs r0, 0\n\
+ movs r1, 0x28\n\
+ movs r2, 0\n\
+ movs r3, 0x4\n\
+ bl EmitSetAttributes\n\
+ ldrb r0, [r4]\n\
+ bl MarkBufferBankForExecution\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
+_08018990: .4byte gBattleTextBuff1\n\
+_08018994: .4byte gStatusConditionString_PoisonJpn\n\
+_08018998: .4byte gStatusConditionString_SleepJpn\n\
+_0801899C: .4byte gStatusConditionString_ParalysisJpn\n\
+_080189A0: .4byte gStatusConditionString_BurnJpn\n\
+_080189A4: .4byte gStatusConditionString_IceJpn\n\
+_080189A8: .4byte 0x02000000\n\
+_080189AC: .4byte gActiveBank\n\
+_080189B0: .4byte 0x00016003\n\
+_080189B4: .4byte BattleScript_ShedSkinActivates\n\
+_080189B8:\n\
+ ldrb r2, [r4, 0x1B]\n\
+ movs r0, 0x1B\n\
+ ldrsb r0, [r4, r0]\n\
+ cmp r0, 0xB\n\
+ ble _080189C6\n\
+ bl _08019F76\n\
+_080189C6:\n\
+ ldr r0, _08018A04 @ =gDisableStructs\n\
+ mov r3, r10\n\
+ lsls r1, r3, 3\n\
+ subs r1, r3\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x16]\n\
+ cmp r0, 0x2\n\
+ bne _080189DC\n\
+ bl _08019F76\n\
+_080189DC:\n\
+ adds r0, r2, 0x1\n\
+ movs r2, 0\n\
+ strb r0, [r4, 0x1B]\n\
+ ldr r5, _08018A08 @ =0x000160a4\n\
+ adds r1, r7, r5\n\
+ movs r0, 0x11\n\
+ strb r0, [r1]\n\
+ ldr r1, _08018A0C @ =0x000160a5\n\
+ adds r0, r7, r1\n\
+ strb r2, [r0]\n\
+ ldr r0, _08018A10 @ =BattleScript_SpeedBoostActivates\n\
+ bl b_push_move_exec\n\
+ ldr r2, _08018A14 @ =0x00016003\n\
+ adds r0, r7, r2\n\
+ mov r3, r10\n\
+ strb r3, [r0]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
+_08018A04: .4byte gDisableStructs\n\
+_08018A08: .4byte 0x000160a4\n\
+_08018A0C: .4byte 0x000160a5\n\
+_08018A10: .4byte BattleScript_SpeedBoostActivates\n\
+_08018A14: .4byte 0x00016003\n\
+_08018A18:\n\
+ ldr r2, _08018A3C @ =gDisableStructs\n\
+ ldrb r0, [r0]\n\
+ lsls r1, r0, 3\n\
+ subs r1, r0\n\
+ lsls r1, 2\n\
+ adds r1, r2\n\
+ ldrb r3, [r1, 0x18]\n\
+ lsls r0, r3, 31\n\
+ lsrs r0, 31\n\
+ movs r2, 0x1\n\
+ eors r2, r0\n\
+ movs r0, 0x2\n\
+ negs r0, r0\n\
+ ands r0, r3\n\
+ orrs r0, r2\n\
+ strb r0, [r1, 0x18]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
+_08018A3C: .4byte gDisableStructs\n\
+_08018A40:\n\
+ mov r5, r8\n\
+ ldrb r0, [r5]\n\
+ cmp r0, 0x2B\n\
+ beq _08018A4C\n\
+ bl _08019F76\n\
+_08018A4C:\n\
+ movs r4, 0\n\
+ ldr r0, _08018ABC @ =gSoundMovesTable\n\
+ ldrh r2, [r0]\n\
+ ldr r5, _08018AC0 @ =0x0000ffff\n\
+ adds r1, r0, 0\n\
+ cmp r2, r5\n\
+ bne _08018A5E\n\
+ bl _08019F76\n\
+_08018A5E:\n\
+ cmp r2, r3\n\
+ beq _08018A76\n\
+ adds r2, r1, 0\n\
+_08018A64:\n\
+ adds r2, 0x2\n\
+ adds r4, 0x1\n\
+ ldrh r0, [r2]\n\
+ cmp r0, r5\n\
+ bne _08018A72\n\
+ bl _08019F76\n\
+_08018A72:\n\
+ cmp r0, r3\n\
+ bne _08018A64\n\
+_08018A76:\n\
+ lsls r0, r4, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ ldr r0, _08018AC0 @ =0x0000ffff\n\
+ cmp r1, r0\n\
+ bne _08018A86\n\
+ bl _08019F76\n\
+_08018A86:\n\
+ ldr r1, _08018AC4 @ =gBattleMons\n\
+ ldr r0, _08018AC8 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x80\n\
+ lsls r1, 5\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018AAC\n\
+ ldr r0, _08018ACC @ =gHitMarker\n\
+ ldr r1, [r0]\n\
+ movs r2, 0x80\n\
+ lsls r2, 4\n\
+ orrs r1, r2\n\
+ str r1, [r0]\n\
+_08018AAC:\n\
+ ldr r1, _08018AD0 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018AD4 @ =BattleScript_SoundproofProtected\n\
+ str r0, [r1]\n\
+ movs r0, 0x1\n\
+ mov r9, r0\n\
+ bl _08019F7C\n\
+ .align 2, 0\n\
+_08018ABC: .4byte gSoundMovesTable\n\
+_08018AC0: .4byte 0x0000ffff\n\
+_08018AC4: .4byte gBattleMons\n\
+_08018AC8: .4byte gBankAttacker\n\
+_08018ACC: .4byte gHitMarker\n\
+_08018AD0: .4byte gBattlescriptCurrInstr\n\
+_08018AD4: .4byte BattleScript_SoundproofProtected\n\
+_08018AD8:\n\
+ cmp r3, 0\n\
+ bne _08018AE0\n\
+ bl _08019F76\n\
+_08018AE0:\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0xB\n\
+ beq _08018B50\n\
+ cmp r0, 0xB\n\
+ bgt _08018AF2\n\
+ cmp r0, 0xA\n\
+ beq _08018AF8\n\
+ b _08018C6A\n\
+_08018AF2:\n\
+ cmp r0, 0x12\n\
+ beq _08018BA8\n\
+ b _08018C6A\n\
+_08018AF8:\n\
+ cmp r4, 0xD\n\
+ beq _08018AFE\n\
+ b _08018C6A\n\
+_08018AFE:\n\
+ ldr r0, _08018B28 @ =gBattleMoves\n\
+ lsls r1, r3, 1\n\
+ adds r1, r3\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ cmp r0, 0\n\
+ bne _08018B10\n\
+ b _08018C6A\n\
+_08018B10:\n\
+ ldr r1, _08018B2C @ =gProtectStructs\n\
+ ldr r0, _08018B30 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018B3C\n\
+ ldr r1, _08018B34 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018B38 @ =BattleScript_MoveHPDrain\n\
+ b _08018B40\n\
+ .align 2, 0\n\
+_08018B28: .4byte gBattleMoves\n\
+_08018B2C: .4byte gProtectStructs\n\
+_08018B30: .4byte gBankAttacker\n\
+_08018B34: .4byte gBattlescriptCurrInstr\n\
+_08018B38: .4byte BattleScript_MoveHPDrain\n\
+_08018B3C:\n\
+ ldr r1, _08018B48 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018B4C @ =BattleScript_MoveHPDrain_PPLoss\n\
+_08018B40:\n\
+ str r0, [r1]\n\
+ movs r2, 0x1\n\
+ b _08018C68\n\
+ .align 2, 0\n\
+_08018B48: .4byte gBattlescriptCurrInstr\n\
+_08018B4C: .4byte BattleScript_MoveHPDrain_PPLoss\n\
+_08018B50:\n\
+ cmp r4, 0xB\n\
+ beq _08018B56\n\
+ b _08018C6A\n\
+_08018B56:\n\
+ ldr r0, _08018B80 @ =gBattleMoves\n\
+ lsls r1, r3, 1\n\
+ adds r1, r3\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ cmp r0, 0\n\
+ bne _08018B68\n\
+ b _08018C6A\n\
+_08018B68:\n\
+ ldr r1, _08018B84 @ =gProtectStructs\n\
+ ldr r0, _08018B88 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018B94\n\
+ ldr r1, _08018B8C @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018B90 @ =BattleScript_MoveHPDrain\n\
+ b _08018B98\n\
+ .align 2, 0\n\
+_08018B80: .4byte gBattleMoves\n\
+_08018B84: .4byte gProtectStructs\n\
+_08018B88: .4byte gBankAttacker\n\
+_08018B8C: .4byte gBattlescriptCurrInstr\n\
+_08018B90: .4byte BattleScript_MoveHPDrain\n\
+_08018B94:\n\
+ ldr r1, _08018BA0 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018BA4 @ =BattleScript_MoveHPDrain_PPLoss\n\
+_08018B98:\n\
+ str r0, [r1]\n\
+ movs r3, 0x1\n\
+ mov r9, r3\n\
+ b _08018C6A\n\
+ .align 2, 0\n\
+_08018BA0: .4byte gBattlescriptCurrInstr\n\
+_08018BA4: .4byte BattleScript_MoveHPDrain_PPLoss\n\
+_08018BA8:\n\
+ cmp r4, 0xA\n\
+ bne _08018C6A\n\
+ ldr r1, _08018BF4 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r5, r10\n\
+ muls r5, r0\n\
+ adds r0, r5, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x20\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08018C6A\n\
+ ldr r2, _08018BF8 @ =0x02017100\n\
+ mov r0, r10\n\
+ lsls r1, r0, 2\n\
+ adds r0, r1, r2\n\
+ ldr r3, [r0]\n\
+ movs r4, 0x1\n\
+ ands r3, r4\n\
+ adds r5, r1, 0\n\
+ cmp r3, 0\n\
+ bne _08018C30\n\
+ ldr r0, _08018BFC @ =gBattleCommunication\n\
+ strb r3, [r0, 0x5]\n\
+ ldr r1, _08018C00 @ =gProtectStructs\n\
+ ldr r0, _08018C04 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018C10\n\
+ ldr r1, _08018C08 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018C0C @ =BattleScript_FlashFireBoost\n\
+ b _08018C14\n\
+ .align 2, 0\n\
+_08018BF4: .4byte gBattleMons\n\
+_08018BF8: .4byte 0x02017100\n\
+_08018BFC: .4byte gBattleCommunication\n\
+_08018C00: .4byte gProtectStructs\n\
+_08018C04: .4byte gBankAttacker\n\
+_08018C08: .4byte gBattlescriptCurrInstr\n\
+_08018C0C: .4byte BattleScript_FlashFireBoost\n\
+_08018C10:\n\
+ ldr r1, _08018C28 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018C2C @ =BattleScript_FlashFireBoost_PPLoss\n\
+_08018C14:\n\
+ str r0, [r1]\n\
+ adds r0, r5, r2\n\
+ ldr r1, [r0]\n\
+ movs r2, 0x1\n\
+ orrs r1, r2\n\
+ str r1, [r0]\n\
+ movs r1, 0x2\n\
+ mov r9, r1\n\
+ b _08018C6A\n\
+ .align 2, 0\n\
+_08018C28: .4byte gBattlescriptCurrInstr\n\
+_08018C2C: .4byte BattleScript_FlashFireBoost_PPLoss\n\
+_08018C30:\n\
+ ldr r0, _08018C4C @ =gBattleCommunication\n\
+ strb r4, [r0, 0x5]\n\
+ ldr r1, _08018C50 @ =gProtectStructs\n\
+ ldr r0, _08018C54 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018C60\n\
+ ldr r1, _08018C58 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018C5C @ =BattleScript_FlashFireBoost\n\
+ b _08018C64\n\
+ .align 2, 0\n\
+_08018C4C: .4byte gBattleCommunication\n\
+_08018C50: .4byte gProtectStructs\n\
+_08018C54: .4byte gBankAttacker\n\
+_08018C58: .4byte gBattlescriptCurrInstr\n\
+_08018C5C: .4byte BattleScript_FlashFireBoost\n\
+_08018C60:\n\
+ ldr r1, _08018CA4 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018CA8 @ =BattleScript_FlashFireBoost_PPLoss\n\
+_08018C64:\n\
+ str r0, [r1]\n\
+ movs r2, 0x2\n\
+_08018C68:\n\
+ mov r9, r2\n\
+_08018C6A:\n\
+ mov r3, r9\n\
+ cmp r3, 0x1\n\
+ beq _08018C74\n\
+ bl _08019F76\n\
+_08018C74:\n\
+ ldr r1, _08018CAC @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r5, r10\n\
+ muls r5, r0\n\
+ adds r0, r5, 0\n\
+ adds r1, r0, r1\n\
+ ldrh r0, [r1, 0x2C]\n\
+ ldrh r2, [r1, 0x28]\n\
+ cmp r0, r2\n\
+ bne _08018CD0\n\
+ ldr r1, _08018CB0 @ =gProtectStructs\n\
+ ldr r0, _08018CB4 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018CBC\n\
+ ldr r1, _08018CA4 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018CB8 @ =BattleScript_MoveHPDrain_FullHP\n\
+ str r0, [r1]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
+_08018CA4: .4byte gBattlescriptCurrInstr\n\
+_08018CA8: .4byte BattleScript_FlashFireBoost_PPLoss\n\
+_08018CAC: .4byte gBattleMons\n\
+_08018CB0: .4byte gProtectStructs\n\
+_08018CB4: .4byte gBankAttacker\n\
+_08018CB8: .4byte BattleScript_MoveHPDrain_FullHP\n\
+_08018CBC:\n\
+ ldr r1, _08018CC8 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018CCC @ =BattleScript_MoveHPDrain_FullHP_PPLoss\n\
+ str r0, [r1]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
+_08018CC8: .4byte gBattlescriptCurrInstr\n\
+_08018CCC: .4byte BattleScript_MoveHPDrain_FullHP_PPLoss\n\
+_08018CD0:\n\
+ ldr r2, _08018CEC @ =gBattleMoveDamage\n\
+ ldrh r0, [r1, 0x2C]\n\
+ lsrs r0, 2\n\
+ str r0, [r2]\n\
+ cmp r0, 0\n\
+ bne _08018CE0\n\
+ mov r3, r9\n\
+ str r3, [r2]\n\
+_08018CE0:\n\
+ ldr r0, [r2]\n\
+ negs r0, r0\n\
+ str r0, [r2]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
+_08018CEC: .4byte gBattleMoveDamage\n\
+_08018CF0:\n\
+ mov r5, r8\n\
+ ldrb r0, [r5]\n\
+ subs r0, 0x9\n\
+ cmp r0, 0x2F\n\
+ bls _08018CFE\n\
+ bl _08019F76\n\
+_08018CFE:\n\
+ lsls r0, 2\n\
+ ldr r1, _08018D08 @ =_08018D0C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
+_08018D08: .4byte _08018D0C\n\
+ .align 2, 0\n\
+_08018D0C:\n\
+ .4byte _08019128\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08018DCC\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08018E94\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08018F54\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _0801904C\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019204\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _080192E0\n\
+_08018DCC:\n\
+ ldr r0, _08018E74 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018DDC\n\
+ bl _08019F76\n\
+_08018DDC:\n\
+ cmp r3, 0xA5\n\
+ bne _08018DE4\n\
+ bl _08019F76\n\
+_08018DE4:\n\
+ ldr r0, _08018E78 @ =gBattleMoves\n\
+ lsls r1, r3, 1\n\
+ adds r1, r3\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ cmp r0, 0\n\
+ bne _08018DF8\n\
+ bl _08019F76\n\
+_08018DF8:\n\
+ ldr r2, _08018E7C @ =gSpecialStatuses\n\
+ ldr r0, _08018E80 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018E20\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018E20\n\
+ bl _08019F76\n\
+_08018E20:\n\
+ ldr r1, _08018E84 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r0, r2, 0\n\
+ adds r1, r0, r1\n\
+ adds r3, r1, 0\n\
+ adds r3, 0x21\n\
+ ldrb r0, [r3]\n\
+ cmp r0, r4\n\
+ bne _08018E3A\n\
+ bl _08019F76\n\
+_08018E3A:\n\
+ adds r2, r1, 0\n\
+ adds r2, 0x22\n\
+ ldrb r0, [r2]\n\
+ cmp r0, r4\n\
+ bne _08018E48\n\
+ bl _08019F76\n\
+_08018E48:\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08018E52\n\
+ bl _08019F76\n\
+_08018E52:\n\
+ strb r4, [r3]\n\
+ strb r4, [r2]\n\
+ ldr r1, _08018E88 @ =gBattleTextBuff1\n\
+ movs r0, 0xFD\n\
+ strb r0, [r1]\n\
+ movs r0, 0x3\n\
+ strb r0, [r1, 0x1]\n\
+ strb r4, [r1, 0x2]\n\
+ movs r0, 0xFF\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08018E8C @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018E90 @ =BattleScript_ColorChangeActivates\n\
+ str r0, [r1]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
+_08018E74: .4byte gBattleMoveFlags\n\
+_08018E78: .4byte gBattleMoves\n\
+_08018E7C: .4byte gSpecialStatuses\n\
+_08018E80: .4byte gBankTarget\n\
+_08018E84: .4byte gBattleMons\n\
+_08018E88: .4byte gBattleTextBuff1\n\
+_08018E8C: .4byte gBattlescriptCurrInstr\n\
+_08018E90: .4byte BattleScript_ColorChangeActivates\n\
+_08018E94:\n\
+ ldr r0, _08018F2C @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018EA4\n\
+ bl _08019F76\n\
+_08018EA4:\n\
+ ldr r1, _08018F30 @ =gBattleMons\n\
+ ldr r0, _08018F34 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r4, r0, r1\n\
+ ldrh r0, [r4, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08018EBA\n\
+ bl _08019F76\n\
+_08018EBA:\n\
+ ldr r0, _08018F38 @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08018ECC\n\
+ bl _08019F76\n\
+_08018ECC:\n\
+ ldr r2, _08018F3C @ =gSpecialStatuses\n\
+ ldr r0, _08018F40 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018EF4\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018EF4\n\
+ bl _08019F76\n\
+_08018EF4:\n\
+ ldr r1, _08018F44 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r2, 0x1\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08018F0E\n\
+ bl _08019F76\n\
+_08018F0E:\n\
+ ldr r1, _08018F48 @ =gBattleMoveDamage\n\
+ ldrh r0, [r4, 0x2C]\n\
+ lsrs r0, 4\n\
+ str r0, [r1]\n\
+ cmp r0, 0\n\
+ bne _08018F1C\n\
+ str r2, [r1]\n\
+_08018F1C:\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08018F4C @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018F50 @ =BattleScript_RoughSkinActivates\n\
+ str r0, [r1]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
+_08018F2C: .4byte gBattleMoveFlags\n\
+_08018F30: .4byte gBattleMons\n\
+_08018F34: .4byte gBankAttacker\n\
+_08018F38: .4byte gProtectStructs\n\
+_08018F3C: .4byte gSpecialStatuses\n\
+_08018F40: .4byte gBankTarget\n\
+_08018F44: .4byte gBattleMoves\n\
+_08018F48: .4byte gBattleMoveDamage\n\
+_08018F4C: .4byte gBattlescriptCurrInstr\n\
+_08018F50: .4byte BattleScript_RoughSkinActivates\n\
+_08018F54:\n\
+ ldr r0, _08019020 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018F64\n\
+ bl _08019F76\n\
+_08018F64:\n\
+ ldr r1, _08019024 @ =gBattleMons\n\
+ ldr r0, _08019028 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08018F7A\n\
+ bl _08019F76\n\
+_08018F7A:\n\
+ ldr r0, _0801902C @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08018F8C\n\
+ bl _08019F76\n\
+_08018F8C:\n\
+ ldr r2, _08019030 @ =gSpecialStatuses\n\
+ ldr r0, _08019034 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018FB4\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018FB4\n\
+ bl _08019F76\n\
+_08018FB4:\n\
+ ldr r1, _08019038 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08018FCC\n\
+ bl _08019F76\n\
+_08018FCC:\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _08018FE4\n\
+ bl _08019F76\n\
+_08018FE4:\n\
+ ldr r5, _0801903C @ =gBattleCommunication\n\
+ movs r4, 0x3\n\
+_08018FE8:\n\
+ bl Random\n\
+ ands r0, r4\n\
+ strb r0, [r5, 0x3]\n\
+ cmp r0, 0\n\
+ beq _08018FE8\n\
+ ldr r1, _0801903C @ =gBattleCommunication\n\
+ ldrb r0, [r1, 0x3]\n\
+ cmp r0, 0x3\n\
+ bne _08019000\n\
+ adds r0, 0x2\n\
+ strb r0, [r1, 0x3]\n\
+_08019000:\n\
+ ldrb r0, [r1, 0x3]\n\
+ adds r0, 0x40\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019040 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019044 @ =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, _08019048 @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
+_08019020: .4byte gBattleMoveFlags\n\
+_08019024: .4byte gBattleMons\n\
+_08019028: .4byte gBankAttacker\n\
+_0801902C: .4byte gProtectStructs\n\
+_08019030: .4byte gSpecialStatuses\n\
+_08019034: .4byte gBankTarget\n\
+_08019038: .4byte gBattleMoves\n\
+_0801903C: .4byte gBattleCommunication\n\
+_08019040: .4byte gBattlescriptCurrInstr\n\
+_08019044: .4byte BattleScript_ApplySecondaryEffect\n\
+_08019048: .4byte gHitMarker\n\
+_0801904C:\n\
+ ldr r0, _080190FC @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0801905C\n\
+ bl _08019F76\n\
+_0801905C:\n\
+ ldr r1, _08019100 @ =gBattleMons\n\
+ ldr r0, _08019104 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08019072\n\
+ bl _08019F76\n\
+_08019072:\n\
+ ldr r0, _08019108 @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08019084\n\
+ bl _08019F76\n\
+_08019084:\n\
+ ldr r2, _0801910C @ =gSpecialStatuses\n\
+ ldr r0, _08019110 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080190AC\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080190AC\n\
+ bl _08019F76\n\
+_080190AC:\n\
+ ldr r1, _08019114 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080190C4\n\
+ bl _08019F76\n\
+_080190C4:\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _080190DC\n\
+ bl _08019F76\n\
+_080190DC:\n\
+ ldr r1, _08019118 @ =gBattleCommunication\n\
+ movs r0, 0x42\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _0801911C @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019120 @ =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, _08019124 @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
+_080190FC: .4byte gBattleMoveFlags\n\
+_08019100: .4byte gBattleMons\n\
+_08019104: .4byte gBankAttacker\n\
+_08019108: .4byte gProtectStructs\n\
+_0801910C: .4byte gSpecialStatuses\n\
+_08019110: .4byte gBankTarget\n\
+_08019114: .4byte gBattleMoves\n\
+_08019118: .4byte gBattleCommunication\n\
+_0801911C: .4byte gBattlescriptCurrInstr\n\
+_08019120: .4byte BattleScript_ApplySecondaryEffect\n\
+_08019124: .4byte gHitMarker\n\
+_08019128:\n\
+ ldr r0, _080191D8 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08019138\n\
+ bl _08019F76\n\
+_08019138:\n\
+ ldr r1, _080191DC @ =gBattleMons\n\
+ ldr r0, _080191E0 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _0801914E\n\
+ bl _08019F76\n\
+_0801914E:\n\
+ ldr r0, _080191E4 @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08019160\n\
+ bl _08019F76\n\
+_08019160:\n\
+ ldr r2, _080191E8 @ =gSpecialStatuses\n\
+ ldr r0, _080191EC @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08019188\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08019188\n\
+ bl _08019F76\n\
+_08019188:\n\
+ ldr r1, _080191F0 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080191A0\n\
+ bl _08019F76\n\
+_080191A0:\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _080191B8\n\
+ bl _08019F76\n\
+_080191B8:\n\
+ ldr r1, _080191F4 @ =gBattleCommunication\n\
+ movs r0, 0x45\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _080191F8 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _080191FC @ =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, _08019200 @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
+_080191D8: .4byte gBattleMoveFlags\n\
+_080191DC: .4byte gBattleMons\n\
+_080191E0: .4byte gBankAttacker\n\
+_080191E4: .4byte gProtectStructs\n\
+_080191E8: .4byte gSpecialStatuses\n\
+_080191EC: .4byte gBankTarget\n\
+_080191F0: .4byte gBattleMoves\n\
+_080191F4: .4byte gBattleCommunication\n\
+_080191F8: .4byte gBattlescriptCurrInstr\n\
+_080191FC: .4byte BattleScript_ApplySecondaryEffect\n\
+_08019200: .4byte gHitMarker\n\
+_08019204:\n\
+ ldr r0, _080192B4 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08019214\n\
+ bl _08019F76\n\
+_08019214:\n\
+ ldr r1, _080192B8 @ =gBattleMons\n\
+ ldr r0, _080192BC @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _0801922A\n\
+ bl _08019F76\n\
+_0801922A:\n\
+ ldr r0, _080192C0 @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _0801923C\n\
+ bl _08019F76\n\
+_0801923C:\n\
+ ldr r1, _080192C4 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08019254\n\
+ bl _08019F76\n\
+_08019254:\n\
+ ldr r2, _080192C8 @ =gSpecialStatuses\n\
+ ldr r0, _080192CC @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _0801927C\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _0801927C\n\
+ bl _08019F76\n\
+_0801927C:\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _08019294\n\
+ bl _08019F76\n\
+_08019294:\n\
+ ldr r1, _080192D0 @ =gBattleCommunication\n\
+ movs r0, 0x43\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _080192D4 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _080192D8 @ =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, _080192DC @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
+_080192B4: .4byte gBattleMoveFlags\n\
+_080192B8: .4byte gBattleMons\n\
+_080192BC: .4byte gBankAttacker\n\
+_080192C0: .4byte gProtectStructs\n\
+_080192C4: .4byte gBattleMoves\n\
+_080192C8: .4byte gSpecialStatuses\n\
+_080192CC: .4byte gBankTarget\n\
+_080192D0: .4byte gBattleCommunication\n\
+_080192D4: .4byte gBattlescriptCurrInstr\n\
+_080192D8: .4byte BattleScript_ApplySecondaryEffect\n\
+_080192DC: .4byte gHitMarker\n\
+_080192E0:\n\
+ ldr r0, _08019420 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080192F0\n\
+ bl _08019F76\n\
+_080192F0:\n\
+ ldr r5, _08019424 @ =gBattleMons\n\
+ ldr r7, _08019428 @ =gBankAttacker\n\
+ ldrb r1, [r7]\n\
+ movs r6, 0x58\n\
+ adds r0, r1, 0\n\
+ muls r0, r6\n\
+ adds r0, r5\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08019308\n\
+ bl _08019F76\n\
+_08019308:\n\
+ ldr r0, _0801942C @ =gProtectStructs\n\
+ lsls r1, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _0801931A\n\
+ bl _08019F76\n\
+_0801931A:\n\
+ ldr r1, _08019430 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08019332\n\
+ bl _08019F76\n\
+_08019332:\n\
+ ldr r3, _08019434 @ =gSpecialStatuses\n\
+ ldr r0, _08019438 @ =gBankTarget\n\
+ mov r8, r0\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r2, r0, 2\n\
+ adds r0, r3, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r2, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _0801935C\n\
+ adds r0, r3, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r2, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _0801935C\n\
+ bl _08019F76\n\
+_0801935C:\n\
+ adds r0, r1, 0\n\
+ muls r0, r6\n\
+ adds r0, r5\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _0801936C\n\
+ bl _08019F76\n\
+_0801936C:\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _08019384\n\
+ bl _08019F76\n\
+_08019384:\n\
+ ldrb r0, [r7]\n\
+ muls r0, r6\n\
+ adds r0, r5\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0xC\n\
+ bne _08019396\n\
+ bl _08019F76\n\
+_08019396:\n\
+ ldr r0, [sp, 0x8]\n\
+ ldr r1, [sp, 0x10]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ adds r4, r0, 0\n\
+ ldr r0, [sp, 0xC]\n\
+ ldr r1, [sp, 0x14]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ lsls r4, 24\n\
+ lsls r0, 24\n\
+ cmp r4, r0\n\
+ bne _080193B4\n\
+ bl _08019F76\n\
+_080193B4:\n\
+ ldrb r0, [r7]\n\
+ muls r0, r6\n\
+ adds r4, r5, 0\n\
+ adds r4, 0x50\n\
+ adds r0, r4\n\
+ ldr r0, [r0]\n\
+ movs r1, 0xF0\n\
+ lsls r1, 12\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080193CE\n\
+ bl _08019F76\n\
+_080193CE:\n\
+ ldr r0, [sp, 0x8]\n\
+ ldr r1, [sp, 0x10]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0xFF\n\
+ bne _080193E2\n\
+ bl _08019F76\n\
+_080193E2:\n\
+ ldr r0, [sp, 0xC]\n\
+ ldr r1, [sp, 0x14]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0xFF\n\
+ bne _080193F6\n\
+ bl _08019F76\n\
+_080193F6:\n\
+ ldrb r0, [r7]\n\
+ adds r2, r0, 0\n\
+ muls r2, r6\n\
+ adds r2, r4\n\
+ ldr r1, _0801943C @ =gBitTable\n\
+ mov r3, r8\n\
+ ldrb r0, [r3]\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldr r1, [r0]\n\
+ lsls r1, 16\n\
+ ldr r0, [r2]\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019440 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019444 @ =BattleScript_CuteCharmActivates\n\
+ str r0, [r1]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
+_08019420: .4byte gBattleMoveFlags\n\
+_08019424: .4byte gBattleMons\n\
+_08019428: .4byte gBankAttacker\n\
+_0801942C: .4byte gProtectStructs\n\
+_08019430: .4byte gBattleMoves\n\
+_08019434: .4byte gSpecialStatuses\n\
+_08019438: .4byte gBankTarget\n\
+_0801943C: .4byte gBitTable\n\
+_08019440: .4byte gBattlescriptCurrInstr\n\
+_08019444: .4byte BattleScript_CuteCharmActivates\n\
+_08019448:\n\
+ movs r5, 0\n\
+ mov r10, r5\n\
+ ldr r0, _0801947C @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcc _08019458\n\
+ bl _08019F76\n\
+_08019458:\n\
+ ldr r1, _08019480 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r0, r2, 0\n\
+ adds r0, r1\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ subs r0, 0x7\n\
+ adds r2, r1, 0\n\
+ cmp r0, 0x41\n\
+ bls _08019472\n\
+ b _080196D6\n\
+_08019472:\n\
+ lsls r0, 2\n\
+ ldr r1, _08019484 @ =_08019488\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
+_0801947C: .4byte gNoOfAllBanks\n\
+_08019480: .4byte gBattleMons\n\
+_08019484: .4byte _08019488\n\
+ .align 2, 0\n\
+_08019488:\n\
+ .4byte _080195EC\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196B0\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _08019614\n\
+ .4byte _080196D6\n\
+ .4byte _08019590\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080195BC\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _08019680\n\
+ .4byte _08019650\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _08019614\n\
+_08019590:\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ ldr r1, _080195B0 @ =0x00000f88\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080195AA\n\
+ b _080196D6\n\
+_080195AA:\n\
+ ldr r0, _080195B4 @ =gBattleTextBuff1\n\
+ ldr r1, _080195B8 @ =gStatusConditionString_PoisonJpn\n\
+ b _0801969C\n\
+ .align 2, 0\n\
+_080195B0: .4byte 0x00000f88\n\
+_080195B4: .4byte gBattleTextBuff1\n\
+_080195B8: .4byte gStatusConditionString_PoisonJpn\n\
+_080195BC:\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r0, r1, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080195D6\n\
+ b _080196D6\n\
+_080195D6:\n\
+ ldr r0, _080195E4 @ =gBattleTextBuff1\n\
+ ldr r1, _080195E8 @ =gStatusConditionString_ConfusionJpn\n\
+ bl StringCopy\n\
+ movs r2, 0x2\n\
+ mov r9, r2\n\
+ b _080196DC\n\
+ .align 2, 0\n\
+_080195E4: .4byte gBattleTextBuff1\n\
+_080195E8: .4byte gStatusConditionString_ConfusionJpn\n\
+_080195EC:\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ ldr r0, _0801960C @ =gBattleTextBuff1\n\
+ ldr r1, _08019610 @ =gStatusConditionString_ParalysisJpn\n\
+ b _0801969C\n\
+ .align 2, 0\n\
+_0801960C: .4byte gBattleTextBuff1\n\
+_08019610: .4byte gStatusConditionString_ParalysisJpn\n\
+_08019614:\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x4C\n\
+ adds r0, r3, r0\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ adds r2, 0x50\n\
+ adds r2, r3, r2\n\
+ ldr r0, [r2]\n\
+ ldr r1, _08019644 @ =0xf7ffffff\n\
+ ands r0, r1\n\
+ str r0, [r2]\n\
+ ldr r0, _08019648 @ =gBattleTextBuff1\n\
+ ldr r1, _0801964C @ =gStatusConditionString_SleepJpn\n\
+ bl StringCopy\n\
+ movs r0, 0x1\n\
+ mov r9, r0\n\
+ b _080196DC\n\
+ .align 2, 0\n\
+_08019644: .4byte 0xf7ffffff\n\
+_08019648: .4byte gBattleTextBuff1\n\
+_0801964C: .4byte gStatusConditionString_SleepJpn\n\
+_08019650:\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r0, r1, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ ldr r0, _08019678 @ =gBattleTextBuff1\n\
+ ldr r1, _0801967C @ =gStatusConditionString_BurnJpn\n\
+ bl StringCopy\n\
+ movs r2, 0x1\n\
+ mov r9, r2\n\
+ b _080196DC\n\
+ .align 2, 0\n\
+_08019678: .4byte gBattleTextBuff1\n\
+_0801967C: .4byte gStatusConditionString_BurnJpn\n\
+_08019680:\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x20\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ ldr r0, _080196A8 @ =gBattleTextBuff1\n\
+ ldr r1, _080196AC @ =gStatusConditionString_IceJpn\n\
+_0801969C:\n\
+ bl StringCopy\n\
+ movs r5, 0x1\n\
+ mov r9, r5\n\
+ b _080196DC\n\
+ .align 2, 0\n\
+_080196A8: .4byte gBattleTextBuff1\n\
+_080196AC: .4byte gStatusConditionString_IceJpn\n\
+_080196B0:\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r0, r1, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0xF0\n\
+ lsls r1, 12\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ ldr r0, _080196EC @ =gBattleTextBuff1\n\
+ ldr r1, _080196F0 @ =gStatusConditionString_LoveJpn\n\
+ bl StringCopy\n\
+ movs r2, 0x3\n\
+ mov r9, r2\n\
+_080196D6:\n\
+ mov r3, r9\n\
+ cmp r3, 0\n\
+ beq _08019798\n\
+_080196DC:\n\
+ mov r5, r9\n\
+ cmp r5, 0x2\n\
+ beq _08019710\n\
+ cmp r5, 0x2\n\
+ bgt _080196F4\n\
+ cmp r5, 0x1\n\
+ beq _080196FC\n\
+ b _0801973C\n\
+ .align 2, 0\n\
+_080196EC: .4byte gBattleTextBuff1\n\
+_080196F0: .4byte gStatusConditionString_LoveJpn\n\
+_080196F4:\n\
+ mov r0, r9\n\
+ cmp r0, 0x3\n\
+ beq _08019728\n\
+ b _0801973C\n\
+_080196FC:\n\
+ ldr r1, _0801970C @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r1, 0x4C\n\
+ adds r2, r1\n\
+ movs r0, 0\n\
+ b _0801973A\n\
+ .align 2, 0\n\
+_0801970C: .4byte gBattleMons\n\
+_08019710:\n\
+ ldr r1, _08019724 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r1, 0x50\n\
+ adds r2, r1\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x8\n\
+ negs r1, r1\n\
+ b _08019738\n\
+ .align 2, 0\n\
+_08019724: .4byte gBattleMons\n\
+_08019728:\n\
+ ldr r1, _08019778 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r1, 0x50\n\
+ adds r2, r1\n\
+ ldr r0, [r2]\n\
+ ldr r1, _0801977C @ =0xfff0ffff\n\
+_08019738:\n\
+ ands r0, r1\n\
+_0801973A:\n\
+ str r0, [r2]\n\
+_0801973C:\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019780 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019784 @ =gUnknown_081D9956\n\
+ str r0, [r1]\n\
+ ldr r0, _08019788 @ =0x02000000\n\
+ ldr r1, _0801978C @ =0x00016003\n\
+ adds r0, r1\n\
+ mov r2, r10\n\
+ strb r2, [r0]\n\
+ ldr r4, _08019790 @ =gActiveBank\n\
+ strb r2, [r4]\n\
+ ldrb r1, [r4]\n\
+ movs r0, 0x58\n\
+ muls r0, r1\n\
+ ldr r1, _08019794 @ =gUnknown_02024ACC\n\
+ adds r0, r1\n\
+ str r0, [sp]\n\
+ movs r0, 0\n\
+ movs r1, 0x28\n\
+ movs r2, 0\n\
+ movs r3, 0x4\n\
+ bl EmitSetAttributes\n\
+ ldrb r0, [r4]\n\
+ bl MarkBufferBankForExecution\n\
+ bl _08019F92\n\
+ .align 2, 0\n\
+_08019778: .4byte gBattleMons\n\
+_0801977C: .4byte 0xfff0ffff\n\
+_08019780: .4byte gBattlescriptCurrInstr\n\
+_08019784: .4byte gUnknown_081D9956\n\
+_08019788: .4byte 0x02000000\n\
+_0801978C: .4byte 0x00016003\n\
+_08019790: .4byte gActiveBank\n\
+_08019794: .4byte gUnknown_02024ACC\n\
+_08019798:\n\
+ mov r0, r10\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ ldr r0, _080197B0 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcs _080197AC\n\
+ b _08019458\n\
+_080197AC:\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
+_080197B0: .4byte gNoOfAllBanks\n\
+_080197B4:\n\
+ movs r3, 0\n\
+ mov r10, r3\n\
+ ldr r0, _080197FC @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcc _080197C2\n\
+ b _08019F76\n\
+_080197C2:\n\
+ ldr r4, _08019800 @ =gBattleMons\n\
+_080197C4:\n\
+ movs r0, 0x58\n\
+ mov r5, r10\n\
+ muls r5, r0\n\
+ adds r0, r5, 0\n\
+ adds r0, r4\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x3B\n\
+ bne _080197E8\n\
+ mov r0, r10\n\
+ bl CastformDataTypeChange\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ cmp r0, 0\n\
+ beq _080197E8\n\
+ b _08019E40\n\
+_080197E8:\n\
+ mov r0, r10\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ ldr r0, _080197FC @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcc _080197C4\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_080197FC: .4byte gNoOfAllBanks\n\
+_08019800: .4byte gBattleMons\n\
+_08019804:\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x1C\n\
+ beq _0801980E\n\
+ b _08019F76\n\
+_0801980E:\n\
+ ldr r4, _08019860 @ =gHitMarker\n\
+ ldr r1, [r4]\n\
+ movs r0, 0x80\n\
+ lsls r0, 7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801981E\n\
+ b _08019F76\n\
+_0801981E:\n\
+ ldr r0, _08019864 @ =0xffffbfff\n\
+ ands r1, r0\n\
+ str r1, [r4]\n\
+ ldr r3, _08019868 @ =0x000160ca\n\
+ adds r2, r7, r3\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0x3F\n\
+ ands r0, r1\n\
+ strb r0, [r2]\n\
+ cmp r0, 0x6\n\
+ bne _08019838\n\
+ movs r0, 0x2\n\
+ strb r0, [r2]\n\
+_08019838:\n\
+ ldr r1, _0801986C @ =gBattleCommunication\n\
+ ldrb r0, [r2]\n\
+ adds r0, 0x40\n\
+ strb r0, [r1, 0x3]\n\
+ ldr r0, _08019870 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ ldr r5, _08019874 @ =0x00016003\n\
+ adds r0, r7, r5\n\
+ strb r1, [r0]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019878 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _0801987C @ =BattleScript_SynchronizeActivates\n\
+ str r0, [r1]\n\
+ ldr r0, [r4]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r4]\n\
+ b _08019F22\n\
+ .align 2, 0\n\
+_08019860: .4byte gHitMarker\n\
+_08019864: .4byte 0xffffbfff\n\
+_08019868: .4byte 0x000160ca\n\
+_0801986C: .4byte gBattleCommunication\n\
+_08019870: .4byte gBankTarget\n\
+_08019874: .4byte 0x00016003\n\
+_08019878: .4byte gBattlescriptCurrInstr\n\
+_0801987C: .4byte BattleScript_SynchronizeActivates\n\
+_08019880:\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x1C\n\
+ beq _0801988A\n\
+ b _08019F76\n\
+_0801988A:\n\
+ ldr r4, _080198DC @ =gHitMarker\n\
+ ldr r1, [r4]\n\
+ movs r0, 0x80\n\
+ lsls r0, 7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801989A\n\
+ b _08019F76\n\
+_0801989A:\n\
+ ldr r0, _080198E0 @ =0xffffbfff\n\
+ ands r1, r0\n\
+ str r1, [r4]\n\
+ ldr r3, _080198E4 @ =0x000160ca\n\
+ adds r2, r7, r3\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0x3F\n\
+ ands r0, r1\n\
+ strb r0, [r2]\n\
+ cmp r0, 0x6\n\
+ bne _080198B4\n\
+ movs r0, 0x2\n\
+ strb r0, [r2]\n\
+_080198B4:\n\
+ ldr r1, _080198E8 @ =gBattleCommunication\n\
+ ldrb r0, [r2]\n\
+ strb r0, [r1, 0x3]\n\
+ ldr r0, _080198EC @ =gBankAttacker\n\
+ ldrb r1, [r0]\n\
+ ldr r5, _080198F0 @ =0x00016003\n\
+ adds r0, r7, r5\n\
+ strb r1, [r0]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _080198F4 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _080198F8 @ =BattleScript_SynchronizeActivates\n\
+ str r0, [r1]\n\
+ ldr r0, [r4]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r4]\n\
+ b _08019F22\n\
+ .align 2, 0\n\
+_080198DC: .4byte gHitMarker\n\
+_080198E0: .4byte 0xffffbfff\n\
+_080198E4: .4byte 0x000160ca\n\
+_080198E8: .4byte gBattleCommunication\n\
+_080198EC: .4byte gBankAttacker\n\
+_080198F0: .4byte 0x00016003\n\
+_080198F4: .4byte gBattlescriptCurrInstr\n\
+_080198F8: .4byte BattleScript_SynchronizeActivates\n\
+_080198FC:\n\
+ movs r4, 0\n\
+ ldr r0, _08019934 @ =gNoOfAllBanks\n\
+ ldrb r1, [r0]\n\
+ cmp r4, r1\n\
+ blt _08019908\n\
+ b _08019F76\n\
+_08019908:\n\
+ ldr r0, _08019938 @ =gBattleMons\n\
+ adds r5, r1, 0\n\
+ ldr r2, _0801993C @ =gStatuses3\n\
+ adds r3, r0, 0\n\
+ adds r3, 0x20\n\
+ movs r6, 0x80\n\
+ lsls r6, 12\n\
+_08019916:\n\
+ ldrb r1, [r3]\n\
+ cmp r1, 0x16\n\
+ bne _08019926\n\
+ ldr r0, [r2]\n\
+ ands r0, r6\n\
+ cmp r0, 0\n\
+ beq _08019926\n\
+ b _08019E6C\n\
+_08019926:\n\
+ adds r2, 0x4\n\
+ adds r3, 0x58\n\
+ adds r4, 0x1\n\
+ cmp r4, r5\n\
+ blt _08019916\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019934: .4byte gNoOfAllBanks\n\
+_08019938: .4byte gBattleMons\n\
+_0801993C: .4byte gStatuses3\n\
+_08019940:\n\
+ movs r4, 0\n\
+ ldr r0, _08019A1C @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _0801994C\n\
+ b _08019F76\n\
+_0801994C:\n\
+ ldr r0, _08019A20 @ =gActiveBank\n\
+ mov r8, r0\n\
+ ldr r1, _08019A24 @ =gBattleMons\n\
+ adds r1, 0x20\n\
+ str r1, [sp, 0x1C]\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x20]\n\
+_0801995A:\n\
+ ldr r3, [sp, 0x1C]\n\
+ ldrb r0, [r3]\n\
+ cmp r0, 0x24\n\
+ beq _08019964\n\
+ b _08019AF6\n\
+_08019964:\n\
+ ldr r0, _08019A28 @ =gStatuses3\n\
+ ldr r5, [sp, 0x20]\n\
+ adds r0, r5, r0\n\
+ ldr r1, [r0]\n\
+ movs r0, 0x80\n\
+ lsls r0, 13\n\
+ ands r1, r0\n\
+ str r5, [sp, 0x18]\n\
+ cmp r1, 0\n\
+ bne _0801997A\n\
+ b _08019AF6\n\
+_0801997A:\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankIdentity\n\
+ movs r1, 0x1\n\
+ adds r5, r0, 0\n\
+ eors r5, r1\n\
+ ands r5, r1\n\
+ adds r0, r5, 0\n\
+ bl GetBankByPlayerAI\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ adds r0, r5, 0x2\n\
+ bl GetBankByPlayerAI\n\
+ lsls r0, 24\n\
+ lsrs r7, r0, 24\n\
+ ldr r0, _08019A2C @ =gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ movs r2, 0x1\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080199AE\n\
+ b _08019ABC\n\
+_080199AE:\n\
+ movs r1, 0x58\n\
+ adds r0, r6, 0\n\
+ muls r0, r1\n\
+ ldr r3, _08019A24 @ =gBattleMons\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08019A78\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019A34\n\
+ movs r1, 0x58\n\
+ adds r0, r7, 0\n\
+ muls r0, r1\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08019A34\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019A34\n\
+ str r2, [sp, 0x24]\n\
+ bl Random\n\
+ ldr r2, [sp, 0x24]\n\
+ adds r1, r2, 0\n\
+ ands r1, r0\n\
+ lsls r1, 1\n\
+ orrs r5, r1\n\
+ adds r0, r5, 0\n\
+ bl GetBankByPlayerAI\n\
+ mov r2, r8\n\
+ strb r0, [r2]\n\
+ ldrb r0, [r2]\n\
+ movs r3, 0x58\n\
+ muls r0, r3\n\
+ ldr r5, _08019A24 @ =gBattleMons\n\
+ adds r0, r5\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ ldr r1, [sp, 0x1C]\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r2]\n\
+ muls r0, r3\n\
+ adds r0, r5\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ ldr r2, _08019A30 @ =gLastUsedAbility\n\
+ strb r0, [r2]\n\
+ b _08019AE4\n\
+ .align 2, 0\n\
+_08019A1C: .4byte gNoOfAllBanks\n\
+_08019A20: .4byte gActiveBank\n\
+_08019A24: .4byte gBattleMons\n\
+_08019A28: .4byte gStatuses3\n\
+_08019A2C: .4byte gBattleTypeFlags\n\
+_08019A30: .4byte gLastUsedAbility\n\
+_08019A34:\n\
+ ldr r3, _08019A74 @ =gBattleMons\n\
+ movs r2, 0x58\n\
+ adds r0, r6, 0\n\
+ muls r0, r2\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08019A78\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019A78\n\
+ mov r5, r8\n\
+ strb r6, [r5]\n\
+ adds r1, r4, 0\n\
+ muls r1, r2\n\
+ adds r1, r3\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r1, 0x20\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ b _08019AE0\n\
+ .align 2, 0\n\
+_08019A74: .4byte gBattleMons\n\
+_08019A78:\n\
+ ldr r3, _08019AB8 @ =gBattleMons\n\
+ movs r2, 0x58\n\
+ adds r0, r7, 0\n\
+ muls r0, r2\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08019AEE\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019AEE\n\
+ mov r5, r8\n\
+ strb r7, [r5]\n\
+ adds r1, r4, 0\n\
+ muls r1, r2\n\
+ adds r1, r3\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r1, 0x20\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ b _08019AE0\n\
+ .align 2, 0\n\
+_08019AB8: .4byte gBattleMons\n\
+_08019ABC:\n\
+ mov r2, r8\n\
+ strb r6, [r2]\n\
+ movs r3, 0x58\n\
+ adds r0, r6, 0\n\
+ muls r0, r3\n\
+ ldr r5, _08019B10 @ =gBattleMons\n\
+ adds r0, r5\n\
+ adds r2, r0, 0\n\
+ adds r2, 0x20\n\
+ ldrb r1, [r2]\n\
+ cmp r1, 0\n\
+ beq _08019AEE\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019AEE\n\
+ ldr r0, [sp, 0x1C]\n\
+ strb r1, [r0]\n\
+ ldrb r0, [r2]\n\
+_08019AE0:\n\
+ ldr r1, _08019B14 @ =gLastUsedAbility\n\
+ strb r0, [r1]\n\
+_08019AE4:\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08019AEE:\n\
+ mov r2, r9\n\
+ cmp r2, 0\n\
+ beq _08019AF6\n\
+ b _08019E88\n\
+_08019AF6:\n\
+ ldr r3, [sp, 0x1C]\n\
+ adds r3, 0x58\n\
+ str r3, [sp, 0x1C]\n\
+ ldr r5, [sp, 0x20]\n\
+ adds r5, 0x4\n\
+ str r5, [sp, 0x20]\n\
+ adds r4, 0x1\n\
+ ldr r0, _08019B18 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ bge _08019B0E\n\
+ b _0801995A\n\
+_08019B0E:\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019B10: .4byte gBattleMons\n\
+_08019B14: .4byte gLastUsedAbility\n\
+_08019B18: .4byte gNoOfAllBanks\n\
+_08019B1C:\n\
+ movs r4, 0\n\
+ ldr r0, _08019B54 @ =gNoOfAllBanks\n\
+ ldrb r1, [r0]\n\
+ cmp r4, r1\n\
+ blt _08019B28\n\
+ b _08019F76\n\
+_08019B28:\n\
+ ldr r0, _08019B58 @ =gBattleMons\n\
+ adds r5, r1, 0\n\
+ ldr r2, _08019B5C @ =gStatuses3\n\
+ adds r3, r0, 0\n\
+ adds r3, 0x20\n\
+ movs r6, 0x80\n\
+ lsls r6, 12\n\
+_08019B36:\n\
+ ldrb r1, [r3]\n\
+ cmp r1, 0x16\n\
+ bne _08019B46\n\
+ ldr r0, [r2]\n\
+ ands r0, r6\n\
+ cmp r0, 0\n\
+ beq _08019B46\n\
+ b _08019F04\n\
+_08019B46:\n\
+ adds r2, 0x4\n\
+ adds r3, 0x58\n\
+ adds r4, 0x1\n\
+ cmp r4, r5\n\
+ blt _08019B36\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019B54: .4byte gNoOfAllBanks\n\
+_08019B58: .4byte gBattleMons\n\
+_08019B5C: .4byte gStatuses3\n\
+_08019B60:\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, _08019BB0 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019B76\n\
+ b _08019F76\n\
+_08019B76:\n\
+ ldr r7, _08019BB4 @ =gBattleMons\n\
+_08019B78:\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r5\n\
+ beq _08019BA2\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _08019BA2\n\
+ ldr r0, _08019BB8 @ =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08019BA2:\n\
+ adds r4, r3, 0\n\
+ ldr r0, _08019BB0 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019B78\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019BB0: .4byte gNoOfAllBanks\n\
+_08019BB4: .4byte gBattleMons\n\
+_08019BB8: .4byte gLastUsedAbility\n\
+_08019BBC:\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, _08019C0C @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019BD2\n\
+ b _08019F76\n\
+_08019BD2:\n\
+ ldr r7, _08019C10 @ =gBattleMons\n\
+_08019BD4:\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r5\n\
+ bne _08019BFE\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _08019BFE\n\
+ ldr r0, _08019C14 @ =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08019BFE:\n\
+ adds r4, r3, 0\n\
+ ldr r0, _08019C0C @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019BD4\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019C0C: .4byte gNoOfAllBanks\n\
+_08019C10: .4byte gBattleMons\n\
+_08019C14: .4byte gLastUsedAbility\n\
+_08019C18:\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0xFD\n\
+ beq _08019C40\n\
+ cmp r0, 0xFE\n\
+ beq _08019C78\n\
+ movs r4, 0\n\
+ ldr r0, _08019C38 @ =gNoOfAllBanks\n\
+ adds r5, r0, 0\n\
+ ldrb r2, [r5]\n\
+ cmp r4, r2\n\
+ blt _08019C32\n\
+ b _08019F76\n\
+_08019C32:\n\
+ ldr r2, _08019C3C @ =gBattleMons\n\
+ b _08019CB0\n\
+ .align 2, 0\n\
+_08019C38: .4byte gNoOfAllBanks\n\
+_08019C3C: .4byte gBattleMons\n\
+_08019C40:\n\
+ movs r4, 0\n\
+ ldr r0, _08019C70 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019C4C\n\
+ b _08019F76\n\
+_08019C4C:\n\
+ ldr r5, _08019C74 @ =gStatuses3\n\
+ movs r2, 0x80\n\
+ lsls r2, 9\n\
+ adds r1, r0, 0\n\
+_08019C54:\n\
+ lsls r0, r4, 2\n\
+ adds r0, r5\n\
+ ldr r0, [r0]\n\
+ ands r0, r2\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, 0\n\
+ beq _08019C68\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08019C68:\n\
+ adds r4, r3, 0\n\
+ cmp r4, r1\n\
+ blt _08019C54\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019C70: .4byte gNoOfAllBanks\n\
+_08019C74: .4byte gStatuses3\n\
+_08019C78:\n\
+ movs r4, 0\n\
+ ldr r0, _08019CA8 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019C84\n\
+ b _08019F76\n\
+_08019C84:\n\
+ ldr r5, _08019CAC @ =gStatuses3\n\
+ movs r2, 0x80\n\
+ lsls r2, 10\n\
+ adds r1, r0, 0\n\
+_08019C8C:\n\
+ lsls r0, r4, 2\n\
+ adds r0, r5\n\
+ ldr r0, [r0]\n\
+ ands r0, r2\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, 0\n\
+ beq _08019CA0\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08019CA0:\n\
+ adds r4, r3, 0\n\
+ cmp r4, r1\n\
+ blt _08019C8C\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019CA8: .4byte gNoOfAllBanks\n\
+_08019CAC: .4byte gStatuses3\n\
+_08019CB0:\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r2\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r6\n\
+ bne _08019CCA\n\
+ mov r0, r8\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08019CCA:\n\
+ adds r4, r3, 0\n\
+ ldrb r1, [r5]\n\
+ cmp r4, r1\n\
+ blt _08019CB0\n\
+ b _08019F76\n\
+_08019CD4:\n\
+ movs r4, 0\n\
+ ldr r0, _08019D10 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019CE0\n\
+ b _08019F76\n\
+_08019CE0:\n\
+ ldr r7, _08019D14 @ =gBattleMons\n\
+ adds r2, r0, 0\n\
+ movs r5, 0x58\n\
+_08019CE6:\n\
+ adds r0, r4, 0\n\
+ muls r0, r5\n\
+ adds r1, r0, r7\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r6\n\
+ bne _08019D08\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019D08\n\
+ mov r0, r8\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08019D08:\n\
+ adds r4, r3, 0\n\
+ cmp r4, r2\n\
+ blt _08019CE6\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019D10: .4byte gNoOfAllBanks\n\
+_08019D14: .4byte gBattleMons\n\
+_08019D18:\n\
+ movs r4, 0\n\
+ ldr r0, _08019D50 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019D24\n\
+ b _08019F76\n\
+_08019D24:\n\
+ ldr r7, _08019D54 @ =gBattleMons\n\
+ adds r1, r0, 0\n\
+ movs r5, 0x58\n\
+ ldr r2, _08019D58 @ =gLastUsedAbility\n\
+_08019D2C:\n\
+ adds r0, r4, 0\n\
+ muls r0, r5\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r6\n\
+ bne _08019D48\n\
+ cmp r4, r10\n\
+ beq _08019D48\n\
+ strb r6, [r2]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08019D48:\n\
+ adds r4, r3, 0\n\
+ cmp r4, r1\n\
+ blt _08019D2C\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019D50: .4byte gNoOfAllBanks\n\
+_08019D54: .4byte gBattleMons\n\
+_08019D58: .4byte gLastUsedAbility\n\
+_08019D5C:\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, _08019DAC @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019D72\n\
+ b _08019F76\n\
+_08019D72:\n\
+ ldr r7, _08019DB0 @ =gBattleMons\n\
+_08019D74:\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, r5\n\
+ beq _08019DA0\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _08019DA0\n\
+ ldr r0, _08019DB4 @ =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08019DA0:\n\
+ adds r4, 0x1\n\
+ ldr r0, _08019DAC @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019D74\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019DAC: .4byte gNoOfAllBanks\n\
+_08019DB0: .4byte gBattleMons\n\
+_08019DB4: .4byte gLastUsedAbility\n\
+_08019DB8:\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, _08019E08 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019DCE\n\
+ b _08019F76\n\
+_08019DCE:\n\
+ ldr r7, _08019E0C @ =gBattleMons\n\
+_08019DD0:\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, r5\n\
+ bne _08019DFC\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _08019DFC\n\
+ ldr r0, _08019E10 @ =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08019DFC:\n\
+ adds r4, 0x1\n\
+ ldr r0, _08019E08 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019DD0\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019E08: .4byte gNoOfAllBanks\n\
+_08019E0C: .4byte gBattleMons\n\
+_08019E10: .4byte gLastUsedAbility\n\
+_08019E14:\n\
+ ldr r0, _08019E30 @ =BattleScript_CastformChange\n\
+ bl b_push_move_exec\n\
+ ldr r0, _08019E34 @ =0x02000000\n\
+ ldr r2, _08019E38 @ =0x00016003\n\
+ adds r1, r0, r2\n\
+ strb r6, [r1]\n\
+ mov r1, r9\n\
+ subs r1, 0x1\n\
+ ldr r3, _08019E3C @ =0x0001609b\n\
+ adds r0, r3\n\
+ strb r1, [r0]\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019E30: .4byte BattleScript_CastformChange\n\
+_08019E34: .4byte 0x02000000\n\
+_08019E38: .4byte 0x00016003\n\
+_08019E3C: .4byte 0x0001609b\n\
+_08019E40:\n\
+ ldr r0, _08019E5C @ =BattleScript_CastformChange\n\
+ bl b_push_move_exec\n\
+ ldr r0, _08019E60 @ =0x02000000\n\
+ ldr r5, _08019E64 @ =0x00016003\n\
+ adds r1, r0, r5\n\
+ mov r2, r10\n\
+ strb r2, [r1]\n\
+ mov r1, r9\n\
+ subs r1, 0x1\n\
+ ldr r3, _08019E68 @ =0x0001609b\n\
+ adds r0, r3\n\
+ strb r1, [r0]\n\
+ b _08019F92\n\
+ .align 2, 0\n\
+_08019E5C: .4byte BattleScript_CastformChange\n\
+_08019E60: .4byte 0x02000000\n\
+_08019E64: .4byte 0x00016003\n\
+_08019E68: .4byte 0x0001609b\n\
+_08019E6C:\n\
+ mov r5, r8\n\
+ strb r1, [r5]\n\
+ ldr r0, [r2]\n\
+ ldr r1, _08019E80 @ =0xfff7ffff\n\
+ ands r0, r1\n\
+ str r0, [r2]\n\
+ ldr r0, _08019E84 @ =gUnknown_081D978C\n\
+ bl b_push_move_exec\n\
+ b _08019F1A\n\
+ .align 2, 0\n\
+_08019E80: .4byte 0xfff7ffff\n\
+_08019E84: .4byte gUnknown_081D978C\n\
+_08019E88:\n\
+ ldr r0, _08019EDC @ =BattleScript_TraceActivates\n\
+ bl b_push_move_exec\n\
+ ldr r1, _08019EE0 @ =gStatuses3\n\
+ ldr r2, [sp, 0x18]\n\
+ adds r1, r2, r1\n\
+ ldr r0, [r1]\n\
+ ldr r2, _08019EE4 @ =0xffefffff\n\
+ ands r0, r2\n\
+ str r0, [r1]\n\
+ ldr r0, _08019EE8 @ =0x02000000\n\
+ ldr r3, _08019EEC @ =0x00016003\n\
+ adds r0, r3\n\
+ strb r4, [r0]\n\
+ ldr r1, _08019EF0 @ =gBattleTextBuff1\n\
+ movs r4, 0xFD\n\
+ strb r4, [r1]\n\
+ movs r0, 0x4\n\
+ strb r0, [r1, 0x1]\n\
+ ldr r2, _08019EF4 @ =gActiveBank\n\
+ ldrb r0, [r2]\n\
+ strb r0, [r1, 0x2]\n\
+ ldr r3, _08019EF8 @ =gBattlePartyID\n\
+ ldrb r0, [r2]\n\
+ lsls r0, 1\n\
+ adds r0, r3\n\
+ ldrh r0, [r0]\n\
+ strb r0, [r1, 0x3]\n\
+ movs r0, 0xFF\n\
+ strb r0, [r1, 0x4]\n\
+ ldr r1, _08019EFC @ =gBattleTextBuff2\n\
+ strb r4, [r1]\n\
+ movs r0, 0x9\n\
+ strb r0, [r1, 0x1]\n\
+ ldr r0, _08019F00 @ =gLastUsedAbility\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1, 0x2]\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ strb r0, [r1, 0x3]\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019EDC: .4byte BattleScript_TraceActivates\n\
+_08019EE0: .4byte gStatuses3\n\
+_08019EE4: .4byte 0xffefffff\n\
+_08019EE8: .4byte 0x02000000\n\
+_08019EEC: .4byte 0x00016003\n\
+_08019EF0: .4byte gBattleTextBuff1\n\
+_08019EF4: .4byte gActiveBank\n\
+_08019EF8: .4byte gBattlePartyID\n\
+_08019EFC: .4byte gBattleTextBuff2\n\
+_08019F00: .4byte gLastUsedAbility\n\
+_08019F04:\n\
+ mov r5, r8\n\
+ strb r1, [r5]\n\
+ ldr r0, [r2]\n\
+ ldr r1, _08019F30 @ =0xfff7ffff\n\
+ ands r0, r1\n\
+ str r0, [r2]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019F34 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019F38 @ =gUnknown_081D9795\n\
+ str r0, [r1]\n\
+_08019F1A:\n\
+ ldr r0, _08019F3C @ =0x02000000\n\
+ ldr r1, _08019F40 @ =0x000160dd\n\
+ adds r0, r1\n\
+ strb r4, [r0]\n\
+_08019F22:\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ b _08019F76\n\
+ .align 2, 0\n\
+_08019F30: .4byte 0xfff7ffff\n\
+_08019F34: .4byte gBattlescriptCurrInstr\n\
+_08019F38: .4byte gUnknown_081D9795\n\
+_08019F3C: .4byte 0x02000000\n\
+_08019F40: .4byte 0x000160dd\n\
+_08019F44:\n\
+ movs r4, 0\n\
+ ldr r0, _08019FA4 @ =gNoOfAllBanks\n\
+ ldrb r1, [r0]\n\
+ cmp r4, r1\n\
+ bge _08019F76\n\
+ ldr r0, _08019FA8 @ =gBattleMons\n\
+ adds r2, r1, 0\n\
+ adds r1, r0, 0\n\
+ adds r1, 0x20\n\
+ ldr r3, _08019FAC @ =gLastUsedAbility\n\
+_08019F58:\n\
+ ldrb r0, [r1]\n\
+ cmp r0, r6\n\
+ bne _08019F6E\n\
+ cmp r4, r10\n\
+ beq _08019F6E\n\
+ strb r6, [r3]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+_08019F6E:\n\
+ adds r1, 0x58\n\
+ adds r4, 0x1\n\
+ cmp r4, r2\n\
+ blt _08019F58\n\
+_08019F76:\n\
+ mov r2, r9\n\
+ cmp r2, 0\n\
+ beq _08019F92\n\
+_08019F7C:\n\
+ ldr r3, [sp, 0x4]\n\
+ cmp r3, 0xB\n\
+ bhi _08019F92\n\
+ ldr r1, _08019FAC @ =gLastUsedAbility\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0xFF\n\
+ beq _08019F92\n\
+ adds r1, r0, 0\n\
+ mov r0, r10\n\
+ bl RecordAbilityBattle\n\
+_08019F92:\n\
+ mov r0, r9\n\
+ add sp, 0x28\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .align 2, 0\n\
+_08019FA4: .4byte gNoOfAllBanks\n\
+_08019FA8: .4byte gBattleMons\n\
+_08019FAC: .4byte gLastUsedAbility\n\
+ .syntax divided");
+}
+
+#endif // NONMATCHING
+
+void b_call_bc_move_exec(u8* BS_ptr)
+{
+ gBattlescriptCurrInstr = BS_ptr;
+ B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size++] = gBattleMainFunc;
+ gBattleMainFunc = sub_8013F54;
+ gFightStateTracker = 0;
+}
+
+void b_push_move_exec(u8* BS_ptr)
+{
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BS_ptr;
+ B_FUNCTION_STACK->ptr[B_FUNCTION_STACK->size++] = gBattleMainFunc;
+ gBattleMainFunc = sub_8013FBC;
+}
+
+enum
+{
+ ITEM_NO_EFFECT, // 0
+ ITEM_STATUS_CHANGE, // 1
+ ITEM_EFFECT_OTHER, // 2
+ ITEM_PP_CHANGE, // 3
+ ITEM_HP_CHANGE, // 4
+ ITEM_STATS_CHANGE, // 5
+};
+
+enum
+{
+ FLAVOR_SPICY, // 0
+ FLAVOR_DRY, // 1
+ FLAVOR_SWEET, // 2
+ FLAVOR_BITTER, // 3
+ FLAVOR_SOUR, // 4
+};
+
+u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
+{
+ int i = 0;
+ u8 effect = ITEM_NO_EFFECT;
+ u8 changedPP = 0;
+ u8 bankHoldEffect, atkHoldEffect, defHoldEffect;
+ u8 bankQuality, atkQuality, defQuality;
+ u16 atkItem, defItem;
+
+ gLastUsedItem = gBattleMons[bank].item;
+ if (gLastUsedItem == ITEM_ENIGMA_BERRY)
+ {
+ bankHoldEffect = gEnigmaBerries[bank].holdEffect;
+ bankQuality = gEnigmaBerries[bank].holdEffectParam;
+ }
+ else
+ {
+ bankHoldEffect = ItemId_GetHoldEffect(gLastUsedItem);
+ bankQuality = ItemId_GetHoldEffectParam(gLastUsedItem);
+ }
+
+ atkItem = gBattleMons[gBankAttacker].item;
+ if (atkItem == ITEM_ENIGMA_BERRY)
+ {
+ atkHoldEffect = gEnigmaBerries[gBankAttacker].holdEffect;
+ atkQuality = gEnigmaBerries[gBankAttacker].holdEffectParam;
+ }
+ else
+ {
+ atkHoldEffect = ItemId_GetHoldEffect(atkItem);
+ atkQuality = ItemId_GetHoldEffectParam(atkItem);
+ }
+
+ // def variables are unused
+ defItem = gBattleMons[gBankTarget].item;
+ if (defItem == ITEM_ENIGMA_BERRY)
+ {
+ defHoldEffect = gEnigmaBerries[gBankTarget].holdEffect;
+ defQuality = gEnigmaBerries[gBankTarget].holdEffectParam;
+ }
+ else
+ {
+ defHoldEffect = ItemId_GetHoldEffect(defItem);
+ defQuality = ItemId_GetHoldEffectParam(defItem);
+ }
+
+ switch (caseID)
+ {
+ case 0:
+ switch (bankHoldEffect)
+ {
+ case HOLD_EFFECT_DOUBLE_PRIZE:
+ BATTLE_STRUCT->moneyMultiplier = 2;
+ break;
+ case HOLD_EFFECT_RESTORE_STATS:
+ for (i = 0; i < 8; i++)
+ {
+ if (gBattleMons[bank].statStages[i] < 6)
+ {
+ gBattleMons[bank].statStages[i] = 6;
+ effect = ITEM_STATS_CHANGE;
+ }
+ }
+ if (effect)
+ {
+ BATTLE_STRUCT->scriptingActive = bank;
+ gStringBank = bank;
+ gActiveBank = gBankAttacker = bank;
+ b_call_bc_move_exec(BattleScript_WhiteHerbEnd2);
+ }
+ break;
+ }
+ break;
+ case 1:
+ if (gBattleMons[bank].hp)
+ {
+ switch (bankHoldEffect)
+ {
+ case HOLD_EFFECT_RESTORE_HP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleMoveDamage = bankQuality;
+ if (gBattleMons[bank].hp + bankQuality > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = 4;
+ }
+ break;
+ case HOLD_EFFECT_RESTORE_PP:
+ if (!moveTurn)
+ {
+ struct Pokemon* poke;
+ u8 ppBonuses;
+ u16 move;
+
+ if (GetBankSide(bank) == 0)
+ poke = &gPlayerParty[gBattlePartyID[bank]];
+ else
+ poke = &gEnemyParty[gBattlePartyID[bank]];
+ for (i = 0; i < 4; i++)
+ {
+ move = GetMonData(poke, MON_DATA_MOVE1 + i);
+ changedPP = GetMonData(poke, MON_DATA_PP1 + i);
+ ppBonuses = GetMonData(poke, MON_DATA_PP_BONUSES);
+ if (move && changedPP == 0)
+ break;
+ }
+ if (i != 4)
+ {
+ u8 maxPP = CalculatePPWithBonus(move, ppBonuses, i);
+ if (changedPP + bankQuality > maxPP)
+ changedPP = maxPP;
+ else
+ changedPP = changedPP + bankQuality;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = move;
+ gBattleTextBuff1[3] = move >> 8;
+ gBattleTextBuff1[4] = 0xFF;
+ b_call_bc_move_exec(BattleScript_BerryPPHealEnd2);
+ EmitSetAttributes(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP);
+ MarkBufferBankForExecution(gActiveBank);
+ effect = ITEM_PP_CHANGE;
+ }
+ }
+ break;
+ case HOLD_EFFECT_RESTORE_STATS:
+ for (i = 0; i < 8; i++)
+ {
+ if (gBattleMons[bank].statStages[i] < 6)
+ {
+ gBattleMons[bank].statStages[i] = 6;
+ effect = ITEM_STATS_CHANGE;
+ }
+ }
+ if (effect)
+ {
+ BATTLE_STRUCT->scriptingActive = bank;
+ gStringBank = bank;
+ gActiveBank = gBankAttacker = bank;
+ b_call_bc_move_exec(BattleScript_WhiteHerbEnd2);
+ }
+ break;
+ case HOLD_EFFECT_LEFTOVERS:
+ if (gBattleMons[bank].hp < gBattleMons[bank].maxHP && !moveTurn)
+ {
+ gBattleMoveDamage = gBattleMons[bank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ b_call_bc_move_exec(BattleScript_ItemHealHP_End2);
+ effect = ITEM_HP_CHANGE;
+ RecordItemBattle(bank, bankHoldEffect);
+ }
+ break;
+ // nice copy/paste there gamefreak, making a function for confuse berries was too much eh?
+ case HOLD_EFFECT_CONFUSE_SPICY:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_SPICY;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_SPICY) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CONFUSE_DRY:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_DRY;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_DRY) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CONFUSE_SWEET:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_SWEET;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_SWEET) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CONFUSE_BITTER:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_BITTER;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_BITTER) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CONFUSE_SOUR:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_SOUR;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetPokeFlavourRelation(gBattleMons[bank].personality, FLAVOR_SOUR) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ // copy/paste again, smh
+ case HOLD_EFFECT_ATTACK_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_ATK] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_ATK;
+ gBattleTextBuff1[3] = EOS;
+
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 0;
+ gBattleTextBuff2[2] = 0xD2;
+ gBattleTextBuff2[3] = 0xD2 >> 8;
+ gBattleTextBuff2[4] = EOS;
+
+ gEffectBank = bank;
+ BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_ATK;
+ BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_ATK;
+ BATTLE_STRUCT->animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_DEFENSE_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_DEF] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_DEF;
+ gBattleTextBuff1[3] = EOS;
+
+ gEffectBank = bank;
+ BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_DEF;
+ BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_DEF;
+ BATTLE_STRUCT->animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_SPEED_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_SPEED;
+ gBattleTextBuff1[3] = EOS;
+
+ gEffectBank = bank;
+ BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_SPEED;
+ BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_SPEED;
+ BATTLE_STRUCT->animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_SP_ATTACK_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPATK] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_SPATK;
+ gBattleTextBuff1[3] = EOS;
+
+ gEffectBank = bank;
+ BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_SPATK;
+ BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_SPATK;
+ BATTLE_STRUCT->animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_SP_DEFENSE_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPDEF] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_SPDEF;
+ gBattleTextBuff1[3] = EOS;
+
+ gEffectBank = bank;
+ BATTLE_STRUCT->statChanger = 0x10 + STAT_STAGE_SPDEF;
+ BATTLE_STRUCT->animArg1 = 0xE + STAT_STAGE_SPDEF;
+ BATTLE_STRUCT->animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CRITICAL_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && !(gBattleMons[bank].status2 & STATUS2_FOCUS_ENERGY))
+ {
+ gBattleMons[bank].status2 |= STATUS2_FOCUS_ENERGY;
+ b_call_bc_move_exec(BattleScript_BerryFocusEnergyEnd2);
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ case HOLD_EFFECT_RANDOM_STAT_UP:
+ if (!moveTurn && gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality)
+ {
+ for (i = 0; i < 5; i++)
+ {
+ if (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] < 0xC)
+ break;
+ }
+ if (i != 5)
+ {
+ do
+ {
+ i = Random() % 5;
+ } while (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] == 0xC);
+
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = i + 1;
+ gBattleTextBuff1[3] = EOS;
+
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 0;
+ gBattleTextBuff2[2] = 0xD1;
+ gBattleTextBuff2[3] = 0xD1 >> 8;
+ gBattleTextBuff2[4] = 0;
+ gBattleTextBuff2[5] = 0xD2;
+ gBattleTextBuff2[6] = 0xD2 >> 8;
+ gBattleTextBuff2[7] = EOS;
+
+ gEffectBank = bank;
+ BATTLE_STRUCT->statChanger = 0x21 + i;
+ BATTLE_STRUCT->animArg1 = 0x21 + i + 6;
+ BATTLE_STRUCT->animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ }
+ break;
+ case HOLD_EFFECT_CURE_PAR:
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS);
+ b_call_bc_move_exec(BattleScript_BerryCurePrlzEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_PSN:
+ if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER);
+ b_call_bc_move_exec(BattleScript_BerryCurePsnEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_BRN:
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_BURN);
+ b_call_bc_move_exec(BattleScript_BerryCureBrnEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_FRZ:
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_FREEZE);
+ b_call_bc_move_exec(BattleScript_BerryCureFrzEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_SLP:
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_SLEEP);
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ b_call_bc_move_exec(BattleScript_BerryCureSlpEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_CONFUSION:
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
+ b_call_bc_move_exec(BattleScript_BerryCureConfusionEnd2);
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ case HOLD_EFFECT_CURE_STATUS:
+ if (gBattleMons[bank].status1 & STATUS_ANY || gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ i = 0;
+ if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn);
+ i++;
+ }
+ if (!(i > 1))
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleMons[bank].status1 = 0;
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
+ b_call_bc_move_exec(gUnknown_081D9A44);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_ATTRACT:
+ if (gBattleMons[bank].status2 & STATUS2_INFATUATION)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
+ b_call_bc_move_exec(gUnknown_081D9A44);
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ }
+ if (effect)
+ {
+ BATTLE_STRUCT->scriptingActive = bank;
+ gStringBank = bank;
+ gActiveBank = gBankAttacker = bank;
+ switch (effect)
+ {
+ case ITEM_STATUS_CHANGE:
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ case ITEM_PP_CHANGE:
+ if (!(gBattleMons[bank].status2 & STATUS2_TRANSFORMED) && !(gDisableStructs[bank].unk18_b & gBitTable[i]))
+ gBattleMons[bank].pp[i] = changedPP;
+ break;
+ }
+ }
+ }
+ break;
+ case 2:
+ break;
+ case 3:
+ for (bank = 0; bank < gNoOfAllBanks; bank++)
+ {
+ gLastUsedItem = gBattleMons[bank].item;
+ if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY)
+ {
+ bankHoldEffect = gEnigmaBerries[bank].holdEffect;
+ bankQuality = gEnigmaBerries[bank].holdEffectParam;
+ }
+ else
+ {
+ bankHoldEffect = ItemId_GetHoldEffect(gLastUsedItem);
+ bankQuality = ItemId_GetHoldEffectParam(gLastUsedItem);
+ }
+ switch (bankHoldEffect)
+ {
+ case HOLD_EFFECT_CURE_PAR:
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureParRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_PSN:
+ if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCurePsnRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_BRN:
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_BURN);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureBrnRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_FRZ:
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_FREEZE);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureFrzRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_SLP:
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_SLEEP);
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureSlpRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_CONFUSION:
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureConfusionRet;
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ case HOLD_EFFECT_CURE_ATTRACT:
+ if (gBattleMons[bank].status2 & STATUS2_INFATUATION)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
+ b_movescr_stack_push_cursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattlescriptCurrInstr = gUnknown_081D9A4A;
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ case HOLD_EFFECT_CURE_STATUS:
+ if (gBattleMons[bank].status1 & STATUS_ANY || gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
+ }
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
+ }
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
+ }
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
+ }
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
+ }
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn);
+ }
+ gBattleMons[bank].status1 = 0;
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
+ b_movescr_stack_push_cursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattlescriptCurrInstr = gUnknown_081D9A4A;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_RESTORE_STATS:
+ for (i = 0; i < 8; i++)
+ {
+ if (gBattleMons[bank].statStages[i] < 6)
+ {
+ gBattleMons[bank].statStages[i] = 6;
+ effect = ITEM_STATS_CHANGE;
+ }
+ }
+ if (effect)
+ {
+ BATTLE_STRUCT->scriptingActive = bank;
+ gStringBank = bank;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_WhiteHerbRet;
+ return effect; // unnecessary return
+ }
+ break;
+ }
+ if (effect)
+ {
+ BATTLE_STRUCT->scriptingActive = bank;
+ gStringBank = bank;
+ gActiveBank = bank;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ }
+ }
+ break;
+ case 4:
+ if (gBattleMoveDamage)
+ {
+ switch (atkHoldEffect)
+ {
+ case HOLD_EFFECT_FLINCH:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (Random() % 100) < bankQuality
+ && gBattleMoves[gCurrentMove].flags & FLAG_KINGSROCK_AFFECTED
+ && gBattleMons[gBankTarget].hp)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 8;
+ b_movescr_stack_push_cursor();
+ SetMoveEffect(0, 0);
+ b_movescr_stack_pop_cursor();
+ }
+ break;
+ case HOLD_EFFECT_SHELL_BELL:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gSpecialStatuses[gBankTarget].moveturnLostHP != 0
+ && gSpecialStatuses[gBankTarget].moveturnLostHP != 0xFFFF
+ && gBankAttacker != gBankTarget
+ && gBattleMons[gBankAttacker].hp != gBattleMons[gBankAttacker].maxHP
+ && gBattleMons[gBankAttacker].hp != 0)
+ {
+ gLastUsedItem = atkItem;
+ gStringBank = gBankAttacker;
+ BATTLE_STRUCT->scriptingActive = gBankAttacker;
+ gBattleMoveDamage = (gSpecialStatuses[gBankTarget].moveturnLostHP / atkQuality) * -1;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = -1;
+ gSpecialStatuses[gBankTarget].moveturnLostHP = 0;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_ItemHealHP_Ret;
+ effect++;
+ }
+ break;
+ }
+ }
+ break;
+ }
+
+ return effect;
+}
+
+struct CombinedMove
+{
+ u16 move1;
+ u16 move2;
+ u16 newMove;
+};
+
+static const struct CombinedMove sCombinedMoves[2] =
+{
+ {MOVE_EMBER, MOVE_GUST, MOVE_HEAT_WAVE},
+ {0xFFFF, 0xFFFF, 0xFFFF}
+};
+
+void unref_sub_801B40C(void)
+{
+ int i = 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ {
+ do
+ {
+ u8 bank = 0;
+ do
+ {
+ u8 absent = gAbsentBankFlags;
+ if (gBitTable[bank] & absent || absent & gBitTable[bank + 2])
+ bank++;
+ else
+ {
+ if (sCombinedMoves[i].move1 == gChosenMovesByBanks[bank] && sCombinedMoves[i].move2 == gChosenMovesByBanks[bank + 2])
+ {
+ gSideTimer[GetBankIdentity(bank) & 1].field3 = (bank) | ((bank + 2) << 4);
+ gSideTimer[GetBankIdentity(bank) & 1].field4 = sCombinedMoves[i].newMove;
+ gSideAffecting[GetBankIdentity(bank) & 1] |= SIDE_STATUS_X4;
+ }
+ if (sCombinedMoves[i].move1 == gChosenMovesByBanks[bank + 2] && sCombinedMoves[i].move2 == gChosenMovesByBanks[bank])
+ {
+ gSideTimer[GetBankIdentity(bank) & 1].field3 = (bank + 2) | ((bank) << 4);
+ gSideTimer[GetBankIdentity(bank) & 1].field4 = sCombinedMoves[i].newMove;
+ gSideAffecting[GetBankIdentity(bank) & 1] |= SIDE_STATUS_X4;
+ }
+ bank++;
+ }
+ } while (bank < 2);
+ i++;
+ } while (sCombinedMoves[i].move1 != 0xFFFF);
+ }
+}
+
+void sub_801B594(void)
+{
+ if (gBattleExecBuffer == 0)
+ gBattleScriptingCommandsTable[*gBattlescriptCurrInstr]();
+}
+
+u8 GetMoveTarget(u16 move, u8 useMoveTarget) //get move target
+{
+ u8 targetBank = 0;
+ u8 moveTarget;
+ u8 side;
+
+ if (useMoveTarget)
+ moveTarget = useMoveTarget - 1;
+ else
+ moveTarget = gBattleMoves[move].target;
+
+ switch (moveTarget)
+ {
+ case 0:
+ side = GetBankSide(gBankAttacker) ^ 1;
+ if (gSideTimer[side].followmeTimer && gBattleMons[gSideTimer[side].followmeTarget].hp)
+ targetBank = gSideTimer[side].followmeTarget;
+ else
+ {
+ side = GetBankSide(gBankAttacker);
+ do
+ {
+ targetBank = Random() % gNoOfAllBanks;
+ } while (targetBank == gBankAttacker || side == GetBankSide(targetBank) || gAbsentBankFlags & gBitTable[targetBank]);
+ if (gBattleMoves[move].type == TYPE_ELECTRIC
+ && AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIZE, gBankAttacker, ABILITY_LIGHTNING_ROD, 0, 0)
+ && gBattleMons[targetBank].ability != ABILITY_LIGHTNING_ROD)
+ {
+ targetBank ^= 2;
+ RecordAbilityBattle(targetBank, gBattleMons[targetBank].ability);
+ gSpecialStatuses[targetBank].lightningRodRedirected = 1;
+ }
+ }
+ break;
+ case 1:
+ case 8:
+ case 32:
+ case 64:
+ targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1);
+ if (gAbsentBankFlags & gBitTable[targetBank])
+ targetBank ^= 2;
+ break;
+ case 4:
+ side = GetBankSide(gBankAttacker) ^ 1;
+ if (gSideTimer[side].followmeTimer && gBattleMons[gSideTimer[side].followmeTarget].hp)
+ targetBank = gSideTimer[side].followmeTarget;
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & 4)
+ {
+ if (GetBankSide(gBankAttacker) == 0)
+ {
+ if (Random() & 1)
+ targetBank = GetBankByPlayerAI(1);
+ else
+ targetBank = GetBankByPlayerAI(3);
+ }
+ else
+ {
+ if (Random() & 1)
+ targetBank = GetBankByPlayerAI(0);
+ else
+ targetBank = GetBankByPlayerAI(2);
+ }
+ if (gAbsentBankFlags & gBitTable[targetBank])
+ targetBank ^= 2;
+ }
+ else
+ targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1);
+ break;
+ case 2:
+ case 16:
+ targetBank = gBankAttacker;
+ break;
+ }
+ ewram[gBankAttacker + 0x16010] = targetBank;
+ return targetBank;
+}
+
+u8 IsPokeDisobedient(void)
+{
+ u8 obedienceLevel;
+ s32 rnd;
+ s32 calc;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK
+ || GetBankSide(gBankAttacker) == 1
+ || !IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName)
+ || FlagGet(BADGE08_GET))
+ return 0;
+
+ obedienceLevel = 10;
+ if (FlagGet(BADGE02_GET))
+ obedienceLevel = 30;
+ if (FlagGet(BADGE04_GET))
+ obedienceLevel = 50;
+ if (FlagGet(BADGE06_GET))
+ obedienceLevel = 70;
+
+ if (gBattleMons[gBankAttacker].level <= obedienceLevel)
+ return 0;
+ rnd = (Random() & 255);
+ calc = (gBattleMons[gBankAttacker].level + obedienceLevel) * rnd >> 8;
+ if (calc < obedienceLevel)
+ return 0;
+
+ // is not obedient
+ if (gCurrentMove == MOVE_RAGE)
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RAGE);
+ if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP && (gCurrentMove == MOVE_SNORE || gCurrentMove == MOVE_SLEEP_TALK))
+ {
+ gBattlescriptCurrInstr = gUnknown_081D995F;
+ return 1;
+ }
+
+ rnd = (Random() & 255);
+ calc = (gBattleMons[gBankAttacker].level + obedienceLevel) * rnd >> 8;
+ if (calc < obedienceLevel)
+ {
+ calc = CheckMoveLimitations(gBankAttacker, gBitTable[gCurrMovePos], 0xFF);
+ if (calc == 0xF) // all moves cannot be used
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
+ return 1;
+ }
+ else // use a random move
+ {
+ do
+ {
+ gCurrMovePos = gUnknown_02024BE5 = Random() & 3;
+ } while (gBitTable[gCurrMovePos] & calc);
+ gRandomMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ gBattleCommunication[3] = 0;
+ gDynamicBasePower = 0;
+ BATTLE_STRUCT->dynamicMoveType = 0;
+ gBattlescriptCurrInstr = gUnknown_081D996F;
+ gBankTarget = GetMoveTarget(gRandomMove, 0);
+ gHitMarker |= HITMARKER_x200000;
+ return 2;
+ }
+ }
+ else
+ {
+ obedienceLevel = gBattleMons[gBankAttacker].level - obedienceLevel;
+
+ calc = (Random() & 255);
+ if (calc < obedienceLevel && !(gBattleMons[gBankAttacker].status1 & STATUS_ANY) && gBattleMons[gBankAttacker].ability != ABILITY_VITAL_SPIRIT && gBattleMons[gBankAttacker].ability != ABILITY_INSOMNIA)
+ {
+ // try putting asleep
+ int i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].status2 & STATUS2_UPROAR)
+ break;
+ }
+ if (i == gNoOfAllBanks)
+ {
+ gBattlescriptCurrInstr = gUnknown_081D9989;
+ return 1;
+ }
+ }
+ calc -= obedienceLevel;
+ if (calc < obedienceLevel)
+ {
+ gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker);
+ gBankTarget = gBankAttacker;
+ gBattlescriptCurrInstr = gUnknown_081D99A0;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ return 2;
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
+ return 1;
+ }
+ }
+}
diff --git a/src/battle_4.c b/src/battle_4.c
index d58ae4145..31d6c76dc 100644
--- a/src/battle_4.c
+++ b/src/battle_4.c
@@ -95,13 +95,13 @@ extern u16 gUnknown_02024C4C[4]; //last used moves by banks, another one
extern u8 gCurrentMoveTurn;
//extern functions
-bool8 CantUseMove(void);
+u8 AtkCanceller_UnableToUseMove(void);
void PressurePPLose(u8 bank_atk, u8 bank_def, u16 move);
void CancelMultiTurnMoves(u8 bank);
void b_movescr_stack_push(u8* BS_ptr);
void b_movescr_stack_push_cursor(void);
void RecordAbilityBattle(u8 bank, u8 ability);
-void RecordItemBattle(u8 bank, u8 item);
+void RecordItemBattle(u8 bank, u8 holdEffect);
int IsPokeDisobedient(void);
static bool8 IsTwoTurnsMove(u16 move);
static void DestinyBondFlagUpdate(void);
@@ -150,16 +150,16 @@ bool8 sub_8014AB8(u8 bank); //can run from battle
u8 CountAliveMons(u8 caseID);
void sub_803E1B0(struct Pokemon*, u16 item, u8 partyID, u8 r3, u8 sp);
u8 CanRunFromBattle(void);
-u8 sub_801B5C0(u16 move, u8 targetbyte); //get target of move
+u8 GetMoveTarget(u16 move, u8 targetbyte); //get target of move
void sub_80153D0(u8 atk); //pressure perish song pp decrement
-u8 castform_switch(u8 bank);
+u8 CastformDataTypeChange(u8 bank);
void b_push_move_exec(u8* bs_ptr);
u8 sav1_map_get_light_level(void);
u8 CalculatePlayerPartyCount(void);
u16 Sqrt(u32 num);
u8 sub_809070C(u16 nationalNum, u32 TiD, u32 PiD); //task prepare poke dex display
void sub_814A880(u8 a1, u8 a2);
-u8 sub_8015A98(u8 bank, u8 unusable_moves, u8 flags); //choose move limitations
+u8 CheckMoveLimitations(u8 bank, u8 unusable_moves, u8 flags);
void sub_801529C(u8 bank);
bool8 IsLinkDoubleBattle(void);
void sub_8094B6C(u8 bank, u8 partyID, u8 r2);
@@ -207,7 +207,7 @@ extern u8 BattleScript_1D6F44[]; //present dmg
extern u8 BattleScript_1D83B5[]; //present full hp
extern u8 BattleScript_1D839B[]; //present hp heal
extern u8 BattleScript_1D6F74[];
-extern u8 gUnknown_081D977D[]; //castform change bs
+extern u8 BattleScript_CastformChange[];
extern u8 gUnknown_081D9834[];
extern u8 gUnknown_081D90FC[]; //bs random switchout
extern u8 gUnknown_081D95DB[]; //bs payday money give
@@ -223,31 +223,8 @@ extern u8 gUnknown_081D95DB[]; //bs payday money give
#define BS2ScriptRead16(ptr) ((ptr)[0] + ((ptr)[1] << 8))
#define BS2ScriptReadPtr(ptr) ((void *)BS2ScriptRead32(ptr))
-
-#define MOVESTATUS_MISSED (1 << 0)
-#define MOVESTATUS_SUPEREFFECTIVE (1 << 1)
-#define MOVESTATUS_NOTVERYEFFECTIVE (1 << 2)
-#define MOVESTATUS_NOTAFFECTED (1 << 3)
-#define MOVESTATUS_ONEHITKO (1 << 4)
-#define MOVESTATUS_FAILED (1 << 5)
-#define MOVESTATUS_ENDURED (1 << 6)
-#define MOVESTATUS_HUNGON (1 << 7)
-
-#define MOVESTATUS_NOEFFECT ((MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED))
-
#define TargetProtectAffected ((gProtectStructs[gBankTarget].protected && gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED))
-#define ABILITYEFFECT_CONTACT 0x4
-#define ABILITYEFFECT_IMMUNITY 0x5
-#define ABILITYEFFECT_SYNCHRONIZE 0x7
-#define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8
-#define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC
-#define ABILITYEFFECT_CHECK_BANK_SIDE 0xD
-#define ABILITYEFFECT_COUNT_OTHER_SIZE 0x10
-#define ABILITYEFFECT_COUNT_BANK_SIDE 0x11
-#define ABILITYEFFECT_COUNT_ON_FIELD 0x12
-#define ABILITYEFFECT_CHECK_ON_FIELD 0x13
-
//array entries for battle communication
#define MOVE_EFFECT_BYTE 0x3
#define MULTISTRING_CHOOSER 0x5
@@ -299,7 +276,6 @@ extern u8 gUnknown_081D95DB[]; //bs payday money give
#define RecordAbilitySetField6(ability, fieldValue) \
(gLastUsedAbility = ability, gBattleCommunication[6] = fieldValue, RecordAbilityBattle(gBankTarget, ability))
-#define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0)))
#define TARGET_TURN_DAMAGED (((gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_physical.moveturnLostHP_special)))
#define HP_ON_SWITCHOUT (((u16*)(0x020160bc)))
@@ -553,8 +529,6 @@ static void atkF5_removeattackerstatus1(void);
static void atkF6_802BF48(void);
static void atkF7_802BF54(void);
-typedef void (*BattleCmdFunc)(void);
-
const BattleCmdFunc gBattleScriptingCommandsTable[] =
{
atk00_attackcanceler,
@@ -1061,11 +1035,11 @@ static void atk00_attackcanceler(void)
}
if (gBattleMons[gBankAttacker].hp == 0 && !(gHitMarker & HITMARKER_NO_ATTACKSTRING))
{
- gHitMarker |= HITMARKER_x80000;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
gBattlescriptCurrInstr = BattleScript_EndTurn;
return;
}
- if (CantUseMove())
+ if (AtkCanceller_UnableToUseMove())
return;
if (AbilityBattleEffects(2, gBankTarget, 0, 0, 0))
return;
@@ -5217,7 +5191,7 @@ static void atk15_seteffectwithchancetarget(void)
else
gBattlescriptCurrInstr++;
gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
- BATTLE_STRUCT->filler2[0x3E] = 0; //TODO: to fix this later
+ BATTLE_STRUCT->unk16112 = 0;
}
static void atk16_seteffectprimary(void)
@@ -5240,7 +5214,7 @@ static void atk18_status_effect_clear(void)
gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
gBattlescriptCurrInstr += 2;
- BATTLE_STRUCT->filler2[0x3E] = 0; //TODO: to fix this later
+ BATTLE_STRUCT->unk16112 = 0;
}
//Fuck this, Maybe later
@@ -10144,7 +10118,7 @@ static void atk4D_switch_data_update(void)
gBattleTextBuff1[1] = 7;
gBattleTextBuff1[2] = gActiveBank;
gBattleTextBuff1[3] = gBattlePartyID[gActiveBank];
- gBattleTextBuff1[4] = 0xFF;
+ gBattleTextBuff1[4] = EOS;
gBattlescriptCurrInstr += 2;
}
@@ -12788,7 +12762,7 @@ static void atk76_various(void)
gBattleCommunication[0] = CanRunFromBattle();
break;
case 3:
- gBankTarget = sub_801B5C0(gCurrentMove, 0);
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
break;
case 4:
if (gHitMarker & HITMARKER_FAINTED(gActiveBank))
@@ -12964,7 +12938,7 @@ static void atk7C_8025508(void)
{
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gCurrentMove = r7;
- gBankTarget = sub_801B5C0(gCurrentMove, 0);
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect];
}
else if (r6 != 0 && r5 != 0 && r6 != 0xFFFF && r5 != 0xFFFF)
@@ -12974,21 +12948,21 @@ static void atk7C_8025508(void)
gCurrentMove = r6;
else
gCurrentMove = r5;
- gBankTarget = sub_801B5C0(gCurrentMove, 0);
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect];
}
else if (r6 != 0 && r6 != 0xFFFF)
{
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gCurrentMove = r6;
- gBankTarget = sub_801B5C0(gCurrentMove, 0);
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect];
}
else if (r5 != 0 && r5 != 0xFFFF)
{
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gCurrentMove = r5;
- gBankTarget = sub_801B5C0(gCurrentMove, 0);
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect];
}
else
@@ -13113,7 +13087,7 @@ static void atk83_nop(void)
gBattlescriptCurrInstr++;
}
-bool8 sub_8025A44(u8 bank) //uproar wakeup check
+bool8 UproarWakeUpCheck(u8 bank)
{
int i;
for (i = 0; i < gNoOfAllBanks; i++)
@@ -13138,7 +13112,7 @@ bool8 sub_8025A44(u8 bank) //uproar wakeup check
static void atk84_jump_if_cant_sleep(void)
{
u8* jump_loc = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
- if (sub_8025A44(gBankTarget))
+ if (UproarWakeUpCheck(gBankTarget))
gBattlescriptCurrInstr = jump_loc;
else if (gBattleMons[gBankTarget].ability == ABILITY_INSOMNIA || gBattleMons[gBankTarget].ability == ABILITY_VITAL_SPIRIT)
{
@@ -14962,7 +14936,7 @@ static void atk9E_metronome(void)
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gBattlescriptCurrInstr = gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect];
- gBankTarget = sub_801B5C0(gCurrentMove, 0);
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
}
#else
@@ -15028,7 +15002,7 @@ _080278F8:\n\
str r0, [r1]\n\
ldrh r0, [r4]\n\
movs r1, 0\n\
- bl sub_801B5C0\n\
+ bl GetMoveTarget\n\
ldr r1, _0802795C @ =gBankTarget\n\
strb r0, [r1]\n\
pop {r3}\n\
@@ -15582,7 +15556,7 @@ static void atkA9_sleeptalk_choose_move(void)
|| gBattleMons[gBankAttacker].moves[i] == MOVE_UPROAR || IsTwoTurnsMove(gBattleMons[gBankAttacker].moves[i]))
unusable_moves |= gBitTable[i];
}
- unusable_moves = sub_8015A98(gBankAttacker, unusable_moves, 0xFD);
+ unusable_moves = CheckMoveLimitations(gBankAttacker, unusable_moves, 0xFD);
if (unusable_moves == 0xF) //all 4 moves cannot be chosen
gBattlescriptCurrInstr += 5;
else //at least one move can be chosen
@@ -15596,7 +15570,7 @@ static void atkA9_sleeptalk_choose_move(void)
gRandomMove = gBattleMons[gBankAttacker].moves[random_pos];
gCurrMovePos = random_pos;
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
- gBankTarget = sub_801B5C0(gRandomMove, 0);
+ gBankTarget = GetMoveTarget(gRandomMove, 0);
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
}
}
@@ -16710,7 +16684,7 @@ static void atkCC_callterrainattack(void) //nature power
{
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gCurrentMove = sNaturePowerMoves[gBattleTerrain];
- gBankTarget = sub_801B5C0(gCurrentMove, 0);
+ gBankTarget = GetMoveTarget(gCurrentMove, 0);
b_movescr_stack_push(gBattleScriptsEffectsTable[gBattleMoves[gCurrentMove].effect]);
gBattlescriptCurrInstr++;
}
@@ -17333,7 +17307,7 @@ static void atkDE_asistattackselect(void)
{
gHitMarker &= ~(HITMARKER_ATTACKSTRING_PRINTED);
gRandomMove = BATTLE_STRUCT->assistMove[Random() % chooseable_moves_no];
- gBankTarget = sub_801B5C0(gRandomMove, 0);
+ gBankTarget = GetMoveTarget(gRandomMove, 0);
gBattlescriptCurrInstr += 5;
}
else
@@ -17477,7 +17451,7 @@ _0802AB54:\n\
strh r0, [r4]\n\
ldrh r0, [r4]\n\
movs r1, 0\n\
- bl sub_801B5C0\n\
+ bl GetMoveTarget\n\
ldr r1, _0802ABC4 @ =gBankTarget\n\
strb r0, [r1]\n\
ldr r1, _0802ABC8 @ =gBattlescriptCurrInstr\n\
@@ -17678,10 +17652,10 @@ static void atkE7_castform_data_change(void)
{
u8 form;
gBattlescriptCurrInstr++;
- form = castform_switch(BATTLE_STRUCT->scriptingActive);
+ form = CastformDataTypeChange(BATTLE_STRUCT->scriptingActive);
if (form)
{
- b_push_move_exec(gUnknown_081D977D);
+ b_push_move_exec(BattleScript_CastformChange);
BATTLE_STRUCT->castformToChangeInto = form - 1;
}
}
diff --git a/src/battle_ai.c b/src/battle_ai.c
index a1cb805d9..0e20c6b05 100644
--- a/src/battle_ai.c
+++ b/src/battle_ai.c
@@ -301,7 +301,7 @@ void BattleAI_SetupAIData(void)
for (i = 0; i < MAX_MON_MOVES; i++)
AI_THINKING_STRUCT->score[i] = 100;
- r7 = sub_8015A98(gActiveBank, 0, 0xFF);
+ r7 = CheckMoveLimitations(gActiveBank, 0, 0xFF);
// probably sets up the moves to consider and ignores non-valid moves such as NO_MOVE or glitch moves.
for (i = 0; i < MAX_MON_MOVES; i++)
diff --git a/src/battle_anim_807B69C.c b/src/battle_anim_807B69C.c
new file mode 100644
index 000000000..42932877b
--- /dev/null
+++ b/src/battle_anim_807B69C.c
@@ -0,0 +1,353 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "blend_palette.h"
+#include "decompress.h"
+#include "palette.h"
+#include "sprite.h"
+#include "task.h"
+#include "trig.h"
+
+extern u8 gBattleAnimPlayerMonIndex;
+extern u8 gBattleAnimEnemyMonIndex;
+extern bool8 gAnimScriptActive;
+extern void (*gAnimScriptCallback)(void);
+extern s16 gBattleAnimArgs[];
+extern u8 gBattleAnimEnemyMonIndex;
+extern u8 gObjectBankIDs[];
+extern const struct CompressedSpriteSheet gBattleAnimPicTable[];
+extern const struct CompressedSpritePalette gBattleAnimPaletteTable[];
+extern const u8 *const gBattleAnims_StatusConditions[];
+extern const struct OamData gOamData_837E05C;
+extern const struct OamData gOamData_837DF24;
+
+extern u8 sub_8077ABC(u8, u8);
+extern void sub_80E32E0(u8);
+
+
+static const struct Subsprite gSubspriteTable_83931B8[] =
+{
+ {.x = -16, .y = -16, .shape = ST_OAM_SQUARE, .size = 3, .tileOffset = 0, .priority = 2},
+ {.x = -16, .y = 48, .shape = ST_OAM_H_RECTANGLE, .size = 3, .tileOffset = 64, .priority = 2},
+ {.x = 48, .y = -16, .shape = ST_OAM_V_RECTANGLE, .size = 3, .tileOffset = 96, .priority = 2},
+ {.x = 48, .y = 48, .shape = ST_OAM_SQUARE, .size = 2, .tileOffset = 128, .priority = 2},
+};
+
+static const struct SubspriteTable gSubspriteTables_83931D8[] =
+{
+ {ARRAY_COUNT(gSubspriteTable_83931B8), gSubspriteTable_83931B8},
+};
+
+static const struct SpriteTemplate gSpriteTemplate_83931E0 =
+{
+ .tileTag = 10010,
+ .paletteTag = 10010,
+ .oam = &gOamData_837E05C,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = SpriteCallbackDummy,
+};
+
+static void sub_807B870(struct Sprite *);
+static const struct SpriteTemplate gSpriteTemplate_83931F8 =
+{
+ .tileTag = 10136,
+ .paletteTag = 10136,
+ .oam = &gOamData_837DF24,
+ .anims = gDummySpriteAnimTable,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_807B870,
+};
+
+static void sub_807B7E0(u8);
+static void sub_807B8A4(struct Sprite *);
+static void sub_807B9D8(u8);
+static void sub_807BA24(u8);
+static void sub_807BAD4(u8);
+static void sub_807BB24(u8);
+static void sub_807BDAC(u8);
+
+u8 unref_sub_807B69C(u8 a, u8 b)
+{
+ u8 spriteId1 = gObjectBankIDs[a];
+ u8 taskId = CreateTask(sub_807B7E0, 10);
+ u8 spriteId2;
+ u8 i;
+
+ LoadCompressedObjectPic(&gBattleAnimPicTable[136]);
+ LoadCompressedObjectPalette(&gBattleAnimPaletteTable[136]);
+ gTasks[taskId].data[0] = a;
+ if (b != 0)
+ {
+ gTasks[taskId].data[1] = 0x1F;
+ for (i = 0; i < 10; i++)
+ {
+ spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].pos1.x, gSprites[spriteId1].pos1.y + 32, 0);
+ gSprites[spriteId2].data0 = i * 51;
+ gSprites[spriteId2].data1 = -256;
+ gSprites[spriteId2].invisible = TRUE;
+ if (i > 4)
+ gSprites[spriteId2].data6 = 21;
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[1] = 0x7C00;
+ for (i = 0; i < 10; i++)
+ {
+ spriteId2 = CreateSprite(&gSpriteTemplate_83931F8, gSprites[spriteId1].pos1.x, gSprites[spriteId1].pos1.y - 32, 0);
+ gSprites[spriteId2].data0 = i * 51;
+ gSprites[spriteId2].data1 = 256;
+ gSprites[spriteId2].invisible = TRUE;
+ if (i > 4)
+ gSprites[spriteId2].data6 = 21;
+ }
+ }
+ gSprites[spriteId2].data7 = 1;
+ return taskId;
+}
+
+static void sub_807B7E0(u8 taskId)
+{
+ if (gTasks[taskId].data[2] == 2)
+ {
+ gTasks[taskId].data[2] = 0;
+ BlendPalette(0x100 + gTasks[taskId].data[0] * 16, 16, gTasks[taskId].data[4], gTasks[taskId].data[1]);
+ if (gTasks[taskId].data[5] == 0)
+ {
+ gTasks[taskId].data[4]++;
+ if (gTasks[taskId].data[4] > 8)
+ gTasks[taskId].data[5] ^= 1;
+ }
+ else
+ {
+ u16 var = gTasks[taskId].data[4];
+
+ gTasks[taskId].data[4]--;
+ if (gTasks[taskId].data[4] < 0)
+ {
+ gTasks[taskId].data[4] = var;
+ gTasks[taskId].data[5] ^= 1;
+ gTasks[taskId].data[3]++;
+ if (gTasks[taskId].data[3] == 2)
+ DestroyTask(taskId);
+ }
+ }
+ }
+ else
+ {
+ gTasks[taskId].data[2]++;
+ }
+}
+
+static void sub_807B870(struct Sprite *sprite)
+{
+ if (sprite->data6 == 0)
+ {
+ sprite->invisible = FALSE;
+ sprite->callback = sub_807B8A4;
+ sub_807B8A4(sprite);
+ }
+ else
+ {
+ sprite->data6 --;
+ }
+}
+
+static void sub_807B8A4(struct Sprite *sprite)
+{
+ sprite->pos2.x = Cos(sprite->data0, 32);
+ sprite->pos2.y = Sin(sprite->data0, 8);
+ if (sprite->data0 < 128)
+ sprite->subpriority = 29;
+ else
+ sprite->subpriority = 31;
+ sprite->data0 = (sprite->data0 + 8) & 0xFF;
+ sprite->data5 += sprite->data1;
+ sprite->pos2.y += sprite->data5 >> 8;
+ sprite->data2++;
+ if (sprite->data2 == 52)
+ {
+ if (sprite->data7 != 0)
+ DestroySpriteAndFreeResources(sprite);
+ else
+ DestroySprite(sprite);
+ }
+}
+
+void sub_807B920(u8 taskId)
+{
+ s16 x = sub_8077ABC(gBattleAnimEnemyMonIndex, 2) - 32;
+ s16 y = sub_8077ABC(gBattleAnimEnemyMonIndex, 3) - 36;
+ u8 spriteId;
+
+ if (IsContest())
+ x -= 6;
+ REG_BLDCNT = 0x3F40;
+ REG_BLDALPHA = 0x1000;
+ spriteId = CreateSprite(&gSpriteTemplate_83931E0, x, y, 4);
+ SetSubspriteTables(&gSprites[spriteId], gSubspriteTables_83931D8);
+ gTasks[taskId].data[15] = spriteId;
+ gTasks[taskId].func = sub_807B9D8;
+}
+
+static void sub_807B9D8(u8 taskId)
+{
+ gTasks[taskId].data[1]++;
+ if (gTasks[taskId].data[1] == 10)
+ {
+ gTasks[taskId].func = sub_807BA24;
+ gTasks[taskId].data[1] = 0;
+ }
+ else
+ {
+ u8 var = gTasks[taskId].data[1];
+
+ REG_BLDALPHA = ((16 - var) << 8) | var;
+ }
+}
+
+static void sub_807BA24(u8 taskId)
+{
+ u8 r2 = IndexOfSpritePaletteTag(0x271A);
+
+ if (gTasks[taskId].data[1]++ > 13)
+ {
+ gTasks[taskId].data[2]++;
+ if (gTasks[taskId].data[2] == 3)
+ {
+ u16 temp;
+
+ temp = gPlttBufferFaded[0x100 + r2 * 16 + 13];
+ gPlttBufferFaded[0x100 + r2 * 16 + 13] = gPlttBufferFaded[0x100 + r2 * 16 + 14];
+ gPlttBufferFaded[0x100 + r2 * 16 + 14] = gPlttBufferFaded[0x100 + r2 * 16 + 15];
+ gPlttBufferFaded[0x100 + r2 * 16 + 15] = temp;
+
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3]++;
+ if (gTasks[taskId].data[3] == 3)
+ {
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[1] = 0;
+ gTasks[taskId].data[4]++;
+ if (gTasks[taskId].data[4] == 2)
+ {
+ gTasks[taskId].data[1] = 9;
+ gTasks[taskId].func = sub_807BAD4;
+ }
+ }
+ }
+ }
+}
+
+static void sub_807BAD4(u8 taskId)
+{
+ gTasks[taskId].data[1]--;
+ if (gTasks[taskId].data[1] == -1)
+ {
+ gTasks[taskId].func = sub_807BB24;
+ gTasks[taskId].data[1] = 0;
+ }
+ else
+ {
+ u8 var = gTasks[taskId].data[1];
+
+ REG_BLDALPHA = ((16 - var) << 8) | var;
+ }
+}
+
+static void sub_807BB24(u8 taskId)
+{
+ gTasks[taskId].data[1]++;
+ if (gTasks[taskId].data[1] == 37)
+ {
+ u8 spriteId = gTasks[taskId].data[15];
+
+ FreeSpriteOamMatrix(&gSprites[spriteId]);
+ DestroySprite(&gSprites[spriteId]);
+ }
+ else if (gTasks[taskId].data[1] == 39)
+ {
+ REG_BLDCNT = 0;
+ REG_BLDALPHA = 0;
+ DestroyAnimVisualTask(taskId);
+ }
+}
+
+void sub_807BB88(u8 taskId)
+{
+ s16 r5;
+ s16 r2;
+ s16 r3 = 0;
+
+ switch (ewram17840.unk0)
+ {
+ case 15: r5 = 0; r2 = 0; break;
+ case 16: r5 = 0; r2 = 1; break;
+ case 17: r5 = 0; r2 = 3; break;
+ case 18: r5 = 0; r2 = 5; break;
+ case 19: r5 = 0; r2 = 6; break;
+ case 20: r5 = 0; r2 = 2; break;
+ case 21: r5 = 0; r2 = 4; break;
+ case 22: r5 = 1; r2 = 0; break;
+ case 23: r5 = 1; r2 = 1; break;
+ case 24: r5 = 1; r2 = 3; break;
+ case 25: r5 = 1; r2 = 5; break;
+ case 26: r5 = 1; r2 = 6; break;
+ case 27: r5 = 1; r2 = 2; break;
+ case 28: r5 = 1; r2 = 4; break;
+ case 39: r5 = 0; r2 = 0; r3 = 1; break;
+ case 40: r5 = 0; r2 = 1; r3 = 1; break;
+ case 41: r5 = 0; r2 = 3; r3 = 1; break;
+ case 42: r5 = 0; r2 = 5; r3 = 1; break;
+ case 43: r5 = 0; r2 = 6; r3 = 1; break;
+ case 44: r5 = 0; r2 = 2; r3 = 1; break;
+ case 45: r5 = 0; r2 = 4; r3 = 1; break;
+ case 46: r5 = 1; r2 = 0; r3 = 1; break;
+ case 47: r5 = 1; r2 = 1; r3 = 1; break;
+ case 48: r5 = 1; r2 = 3; r3 = 1; break;
+ case 49: r5 = 1; r2 = 5; r3 = 1; break;
+ case 50: r5 = 1; r2 = 6; r3 = 1; break;
+ case 51: r5 = 1; r2 = 2; r3 = 1; break;
+ case 52: r5 = 1; r2 = 4; r3 = 1; break;
+ case 55: r5 = 0; r2 = 0xFF; r3 = 0; break;
+ case 56: r5 = 0; r2 = 0xFF; r3 = 1; break;
+ case 57: r5 = 1; r2 = 0xFF; r3 = 0; break;
+ case 58: r5 = 1; r2 = 0xFF; r3 = 1; break;
+
+ default:
+ DestroyAnimVisualTask(taskId);
+ return;
+ }
+
+ gBattleAnimArgs[0] = r5;
+ gBattleAnimArgs[1] = r2;
+ gBattleAnimArgs[2] = 0;
+ gBattleAnimArgs[3] = 0;
+ gBattleAnimArgs[4] = r3;
+ gTasks[taskId].func = sub_80E32E0;
+ sub_80E32E0(taskId);
+}
+
+void move_anim_start_t2(u8 a, u8 b)
+{
+ u8 taskId;
+
+ gBattleAnimPlayerMonIndex = a;
+ gBattleAnimEnemyMonIndex = a;
+ DoMoveAnim(gBattleAnims_StatusConditions, b, 0);
+ taskId = CreateTask(sub_807BDAC, 10);
+ gTasks[taskId].data[0] = a;
+}
+
+static void sub_807BDAC(u8 taskId)
+{
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ ewram17810[gTasks[taskId].data[0]].unk0_4 = 0;
+ DestroyTask(taskId);
+ }
+}
diff --git a/src/intro_credits_graphics.c b/src/intro_credits_graphics.c
new file mode 100755
index 000000000..cd0589af8
--- /dev/null
+++ b/src/intro_credits_graphics.c
@@ -0,0 +1,532 @@
+#include "global.h"
+#include "gba/m4a_internal.h"
+#include "intro.h"
+#include "data2.h"
+#include "decompress.h"
+#include "hall_of_fame.h"
+#include "intro_credits_graphics.h"
+#include "libgncmultiboot.h"
+#include "link.h"
+#include "m4a.h"
+#include "main.h"
+#include "new_game.h"
+#include "palette.h"
+#include "rng.h"
+#include "save.h"
+#include "songs.h"
+#include "sound.h"
+#include "species.h"
+#include "task.h"
+#include "title_screen.h"
+#include "trig.h"
+#include "unknown_task.h"
+
+// define register constants for the inline asm
+asm(".include \"constants/gba_constants.inc\"\n");
+
+struct UnknownStruct1
+{
+ u8 var0_0:4;
+ u8 var0_4:2;
+ u8 var0_6:2;
+ u8 var1;
+ u8 var2;
+ u8 var3;
+ u16 var4;
+};
+
+extern u8 gUnknown_0841225C;
+extern u8 gUnknown_084126DC;
+extern u8 gUnknown_084121FC;
+extern u8 gUnknown_084128D8;
+extern u8 gUnknown_08412EB4;
+extern u8 gUnknown_08412818;
+extern u8 gUnknown_08413184;
+extern u8 gUnknown_08413340;
+extern u8 gUnknown_084139C8;
+extern u8 gUnknown_08413300;
+extern u8 gUnknown_08413CCC;
+
+extern const struct SpriteTemplate gSpriteTemplate_8416B3C;
+const extern struct CompressedSpriteSheet gUnknown_08416B54;
+const extern struct CompressedSpriteSheet gUnknown_08416BDC;
+
+extern u16 gUnknown_02039358;
+extern s16 gUnknown_0203935A;
+extern s16 gUnknown_0203935C;
+extern u8 gReservedSpritePaletteCount;
+
+void sub_8149248();
+void sub_8149264();
+
+void load_intro_part2_graphics(u8 a)
+{
+ LZ77UnCompVram(&gUnknown_0841225C, (void *)(VRAM + 0x4000));
+ LZ77UnCompVram(&gUnknown_084126DC, (void *)(VRAM + 0x7800));
+ LoadPalette(&gUnknown_084121FC, 240, 32);
+ switch (a)
+ {
+ case 0:
+ default:
+ LZ77UnCompVram(&gUnknown_084128D8, (void *)(VRAM));
+ LZ77UnCompVram(&gUnknown_08412EB4, (void *)(VRAM + 0x3000));
+ LoadPalette(&gUnknown_08412818, 0, 96);
+ LoadCompressedObjectPic(&gUnknown_08416B54);
+ LoadPalette(&gUnknown_08413184, 256, 32);
+ sub_8149248();
+ break;
+ case 1:
+ LZ77UnCompVram(&gUnknown_08413340, (void *)(VRAM));
+ LZ77UnCompVram(&gUnknown_084139C8, (void *)(VRAM + 0x3000));
+ LoadPalette(&gUnknown_08413300, 0, 32);
+ LoadCompressedObjectPic(&gUnknown_08416BDC);
+ LoadPalette(&gUnknown_08413CCC, 256, 32);
+ sub_8149264();
+ break;
+ }
+ gUnknown_0203935C = 0;
+ gReservedSpritePaletteCount = 8;
+}
+
+void sub_8148C78(u8 a)
+{
+ if (a == 1)
+ {
+ REG_BG3CNT = 0x603;
+ REG_BG2CNT = 0x702;
+ REG_BG1CNT = 0xF05;
+ REG_DISPCNT = 0x1E40;
+ }
+ else
+ {
+ REG_BG3CNT = 0x603;
+ REG_BG2CNT = 0x702;
+ REG_BG1CNT = 0xF05;
+ REG_DISPCNT = 0x1E40;
+ }
+}
+
+extern u8 gUnknown_084131C4;
+extern u8 gUnknown_084131A4;
+extern u8 gUnknown_0841221C;
+extern u8 gUnknown_08412878;
+extern u8 gUnknown_08413320;
+extern u8 gUnknown_0841223C;
+extern u8 gUnknown_08413E78;
+extern u8 gUnknown_08414084;
+extern u8 gUnknown_08413E38;
+const extern struct CompressedSpriteSheet gUnknown_08416C70;
+extern u8 gUnknown_08414064;
+extern struct UnknownStruct1 gUnknown_08416B94;
+extern struct UnknownStruct1 gUnknown_08416C10;
+extern struct UnknownStruct1 gUnknown_08416C8C;
+const extern union AnimCmd *const gSpriteAnimTable_8416B84;
+const extern union AnimCmd *const gSpriteAnimTable_8416C04;
+const extern union AnimCmd *const gSpriteAnimTable_8416C88;
+const extern struct SpriteTemplate gSpriteTemplate_8416CDC;
+const extern struct SpriteTemplate gSpriteTemplate_Brendan;
+const extern struct SpriteTemplate gSpriteTemplate_8416CF4;
+const extern struct SpriteTemplate gSpriteTemplate_May;
+const extern struct SpriteTemplate gSpriteTemplate_8416D7C;
+const extern struct SpriteTemplate gSpriteTemplate_8416D94;
+
+void sub_8149280();
+
+void sub_8148CB0(u8 a)
+{
+ LZ77UnCompVram(&gUnknown_0841225C, (void *)(VRAM + 0x4000));
+ LZ77UnCompVram(&gUnknown_084126DC, (void *)(VRAM + 0x7800));
+ switch (a)
+ {
+ case 0:
+ default:
+ LoadPalette(&gUnknown_084121FC, 240, 32);
+ LZ77UnCompVram(&gUnknown_084128D8, (void *)(VRAM));
+ LZ77UnCompVram(&gUnknown_08412EB4, (void *)(VRAM + 0x3000));
+ LoadPalette(&gUnknown_08412818, 0, 96);
+ LoadCompressedObjectPic(&gUnknown_08416B54);
+ LZ77UnCompVram(&gUnknown_084131C4, (void *)(VRAM + 0x10000));
+ LoadPalette(&gUnknown_08413184, 256, 32);
+ sub_8149248();
+ break;
+ case 1:
+ LoadPalette(&gUnknown_0841221C, 240, 32);
+ LZ77UnCompVram(&gUnknown_084128D8, (void *)(VRAM));
+ LZ77UnCompVram(&gUnknown_08412EB4, (void *)(VRAM + 0x3000));
+ LoadPalette(&gUnknown_08412878, 0, 96);
+ LoadCompressedObjectPic(&gUnknown_08416B54);
+ LZ77UnCompVram(&gUnknown_084131C4, (void *)(VRAM + 0x10000));
+ LoadPalette(&gUnknown_084131A4, 256, 32);
+ sub_8149248();
+ break;
+ case 2:
+ case 3:
+ LoadPalette(&gUnknown_0841221C, 240, 32);
+ LZ77UnCompVram(&gUnknown_08413340, (void *)(VRAM));
+ LZ77UnCompVram(&gUnknown_084139C8, (void *)(VRAM + 0x3000));
+ LoadPalette(&gUnknown_08413320, 0, 32);
+ LoadCompressedObjectPic(&gUnknown_08416BDC);
+ LoadPalette(&gUnknown_08413320, 256, 32);
+ sub_8149264();
+ break;
+ case 4:
+ LoadPalette(&gUnknown_0841223C, 240, 32);
+ LZ77UnCompVram(&gUnknown_08413E78, (void *)(VRAM));
+ LZ77UnCompVram(&gUnknown_08414084, (void *)(VRAM + 0x3000));
+ LoadPalette(&gUnknown_08413E38, 0, 64);
+ LoadCompressedObjectPic(&gUnknown_08416C70);
+ LoadPalette(&gUnknown_08414064, 256, 32);
+ sub_8149280();
+ break;
+ }
+ gReservedSpritePaletteCount = 8;
+ gUnknown_0203935C = 0;
+}
+
+void sub_8148E90(u8 a)
+{
+ REG_BG3CNT = 0x603;
+ REG_BG2CNT = 0x702;
+ REG_BG1CNT = 0xF05;
+ REG_DISPCNT = 0x1F40;
+}
+
+u8 sub_8148EC0(u8 a, u16 b, u16 c, u16 d)
+{
+ u8 taskId = CreateTask(&sub_8148F3C, 0);
+
+ gTasks[taskId].data[0] = a;
+ gTasks[taskId].data[1] = b;
+ gTasks[taskId].data[2] = 0;
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].data[4] = c;
+ gTasks[taskId].data[5] = 0;
+ gTasks[taskId].data[6] = 0;
+ gTasks[taskId].data[7] = d;
+ gTasks[taskId].data[8] = 8;
+ gTasks[taskId].data[9] = 0;
+ sub_8148F3C(taskId);
+ return taskId;
+}
+
+#ifdef NONMATCHING
+void sub_8148F3C(u8 taskId)
+{
+ register u32 r4 asm("r4");
+ s32 r2;
+
+ r4 = (u16)gTasks[taskId].data[1] << 16;
+ if (r4 != 0)
+ {
+ r2 = (gTasks[taskId].data[2] << 16) + (u16)gTasks[taskId].data[3] - (r4 >> 12);
+ gTasks[taskId].data[2] = r2 >> 16;
+ gTasks[taskId].data[3] = r2;
+ REG_BG1HOFS = gTasks[taskId].data[2];
+ REG_BG1VOFS = gUnknown_0203935A + gUnknown_02039358;
+ }
+
+ r4 = (u16)gTasks[taskId].data[4] << 16;
+ if (r4 != 0)
+ {
+ r2 = (gTasks[taskId].data[5] << 16) + (u16)gTasks[taskId].data[6] - (r4 >> 12);
+ gTasks[taskId].data[5] = r2 >> 16;
+ gTasks[taskId].data[3] = r2;
+ REG_BG2HOFS = gTasks[taskId].data[5];
+ if (gTasks[taskId].data[0] != 0)
+ REG_BG2VOFS = gUnknown_0203935A + gUnknown_02039358;
+ else
+ REG_BG2VOFS = gUnknown_02039358;
+ }
+
+ r4 = (u16)gTasks[taskId].data[7] << 16;
+ if (r4 != 0)
+ {
+ r2 = (gTasks[taskId].data[8] << 16) + (u16)gTasks[taskId].data[9] - (r4 >> 12);;
+ gTasks[taskId].data[8] = r2 >> 16;
+ gTasks[taskId].data[9] = r2;
+ REG_BG3HOFS = gTasks[taskId].data[8];
+ REG_BG3VOFS = gUnknown_02039358;
+ }
+}
+#else
+__attribute__((naked))
+void sub_8148F3C(u8 taskId)
+{
+ asm(".syntax unified\n\
+ push {r4-r6,lr}\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ ldr r1, _08148FB4 @ =gTasks\n\
+ lsls r0, r5, 2\n\
+ adds r0, r5\n\
+ lsls r0, 3\n\
+ adds r3, r0, r1\n\
+ ldrh r0, [r3, 0xA]\n\
+ lsls r4, r0, 16\n\
+ adds r6, r1, 0\n\
+ cmp r4, 0\n\
+ beq _08148F7C\n\
+ movs r1, 0xC\n\
+ ldrsh r0, [r3, r1]\n\
+ lsls r0, 16\n\
+ ldrh r1, [r3, 0xE]\n\
+ adds r2, r0, r1\n\
+ lsrs r0, r4, 12\n\
+ subs r2, r0\n\
+ asrs r1, r2, 16\n\
+ strh r1, [r3, 0xC]\n\
+ strh r2, [r3, 0xE]\n\
+ ldr r0, _08148FB8 @ =REG_BG1HOFS\n\
+ strh r1, [r0]\n\
+ ldr r2, _08148FBC @ =REG_BG1VOFS\n\
+ ldr r1, _08148FC0 @ =gUnknown_02039358\n\
+ ldr r0, _08148FC4 @ =gUnknown_0203935A\n\
+ ldrh r0, [r0]\n\
+ ldrh r1, [r1]\n\
+ adds r0, r1\n\
+ strh r0, [r2]\n\
+_08148F7C:\n\
+ ldrh r0, [r3, 0x10]\n\
+ lsls r4, r0, 16\n\
+ cmp r4, 0\n\
+ beq _08148FD8\n\
+ movs r1, 0x12\n\
+ ldrsh r0, [r3, r1]\n\
+ lsls r0, 16\n\
+ ldrh r1, [r3, 0x14]\n\
+ adds r2, r0, r1\n\
+ lsrs r0, r4, 12\n\
+ subs r2, r0\n\
+ asrs r1, r2, 16\n\
+ strh r1, [r3, 0x12]\n\
+ strh r2, [r3, 0x14]\n\
+ ldr r0, _08148FC8 @ =REG_BG2HOFS\n\
+ strh r1, [r0]\n\
+ movs r1, 0x8\n\
+ ldrsh r0, [r3, r1]\n\
+ cmp r0, 0\n\
+ beq _08148FD0\n\
+ ldr r2, _08148FCC @ =REG_BG2VOFS\n\
+ ldr r1, _08148FC0 @ =gUnknown_02039358\n\
+ ldr r0, _08148FC4 @ =gUnknown_0203935A\n\
+ ldrh r0, [r0]\n\
+ ldrh r1, [r1]\n\
+ adds r0, r1\n\
+ strh r0, [r2]\n\
+ b _08148FD8\n\
+ .align 2, 0\n\
+_08148FB4: .4byte gTasks\n\
+_08148FB8: .4byte REG_BG1HOFS\n\
+_08148FBC: .4byte REG_BG1VOFS\n\
+_08148FC0: .4byte gUnknown_02039358\n\
+_08148FC4: .4byte gUnknown_0203935A\n\
+_08148FC8: .4byte REG_BG2HOFS\n\
+_08148FCC: .4byte REG_BG2VOFS\n\
+_08148FD0:\n\
+ ldr r0, _08149010 @ =REG_BG2VOFS\n\
+ ldr r1, _08149014 @ =gUnknown_02039358\n\
+ ldrh r1, [r1]\n\
+ strh r1, [r0]\n\
+_08148FD8:\n\
+ lsls r0, r5, 2\n\
+ adds r0, r5\n\
+ lsls r0, 3\n\
+ adds r3, r0, r6\n\
+ ldrh r0, [r3, 0x16]\n\
+ lsls r4, r0, 16\n\
+ cmp r4, 0\n\
+ beq _08149008\n\
+ movs r1, 0x18\n\
+ ldrsh r0, [r3, r1]\n\
+ lsls r0, 16\n\
+ ldrh r1, [r3, 0x1A]\n\
+ adds r2, r0, r1\n\
+ lsrs r0, r4, 12\n\
+ subs r2, r0\n\
+ asrs r1, r2, 16\n\
+ strh r1, [r3, 0x18]\n\
+ strh r2, [r3, 0x1A]\n\
+ ldr r0, _08149018 @ =REG_BG3HOFS\n\
+ strh r1, [r0]\n\
+ ldr r1, _0814901C @ =REG_BG3VOFS\n\
+ ldr r0, _08149014 @ =gUnknown_02039358\n\
+ ldrh r0, [r0]\n\
+ strh r0, [r1]\n\
+_08149008:\n\
+ pop {r4-r6}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_08149010: .4byte REG_BG2VOFS\n\
+_08149014: .4byte gUnknown_02039358\n\
+_08149018: .4byte REG_BG3HOFS\n\
+_0814901C: .4byte REG_BG3VOFS\n\
+ .syntax divided\n");
+}
+#endif
+
+void sub_8149020(u8 mode)
+{
+ u16 var1;
+ u16 var2;
+ switch (mode)
+ {
+ case 0:
+ default:
+ /* stuff */
+ if (gMain.vblankCounter1 & 3 || gPaletteFade.active)
+ break;
+ if (gMain.vblankCounter1 & 4)
+ {
+ var1 = gPlttBufferUnfaded[9];
+ var2 = gPlttBufferUnfaded[10];
+ }
+ else
+ {
+ var1 = gPlttBufferUnfaded[10];
+ var2 = gPlttBufferUnfaded[9];
+ }
+ LoadPalette(&var1, 9, 2);
+ LoadPalette(&var2, 10, 2);
+ break;
+ case 2:
+ if (gMain.vblankCounter1 & 3 || gPaletteFade.active)
+ break;
+ if (gMain.vblankCounter1 & 4)
+ {
+ var1 = 0x3D27;
+ var2 = 0x295;
+ }
+ else
+ {
+ var1 = 0x31C;
+ var2 = 0x3D27;
+ }
+ LoadPalette(&var1, 12, 2);
+ LoadPalette(&var2, 13, 2);
+ break;
+ case 1:
+ break;
+ }
+}
+
+void sub_814910C(struct Sprite *sprite)
+{
+ if (gUnknown_0203935C)
+ {
+ DestroySprite(sprite);
+ }
+ else
+ {
+ s32 var = ((sprite->pos1.x << 16) | (u16)sprite->data2) + (u16)sprite->data1;
+ sprite->pos1.x = var >> 16;
+ sprite->data2 = var;
+ if (sprite->pos1.x > 255) sprite->pos1.x = 0xFFE0;
+ if (sprite->data0)
+ {
+ sprite->pos2.y = -(gUnknown_02039358 + gUnknown_0203935A);
+ }
+ else
+ {
+ sprite->pos2.y = -gUnknown_02039358;
+ }
+ }
+}
+
+void sub_8149174(u8 a, struct UnknownStruct1 *b, const union AnimCmd *const *c, u8 d)
+{
+ u8 i;
+
+ for(i = 0; i < d; i++)
+ {
+ u8 sprite = CreateSprite(&gSpriteTemplate_8416B3C, b[i].var1, b[i].var2, b[i].var3);
+ CalcCenterToCornerVec(&gSprites[sprite], b[i].var0_4, b[i].var0_6, 0);
+ gSprites[sprite].oam.priority = 3;
+ gSprites[sprite].oam.shape = b[i].var0_4;
+ gSprites[sprite].oam.size = b[i].var0_6;
+ gSprites[sprite].oam.paletteNum = 0;
+ gSprites[sprite].anims = c;
+ StartSpriteAnim(&gSprites[sprite], b[i].var0_0);
+ gSprites[sprite].data0 = a;
+ gSprites[sprite].data1 = b[i].var4;
+ gSprites[sprite].data2 = 0;
+ }
+}
+
+void sub_8149248()
+{
+ sub_8149174(0, &gUnknown_08416B94, &gSpriteAnimTable_8416B84, 9);
+}
+
+void sub_8149264()
+{
+ sub_8149174(1, &gUnknown_08416C10, &gSpriteAnimTable_8416C04, 12);
+}
+
+void sub_8149280()
+{
+ sub_8149174(1, &gUnknown_08416C8C, &gSpriteAnimTable_8416C88, 6);
+}
+
+void nullsub_82()
+{
+}
+
+void sub_81492A0(struct Sprite* sprite)
+{
+ sprite->invisible = gSprites[sprite->data0].invisible;
+ sprite->pos1.x = gSprites[sprite->data0].pos1.x;
+ sprite->pos1.y = gSprites[sprite->data0].pos1.y + 8;
+ sprite->pos2.x = gSprites[sprite->data0].pos2.x;
+ sprite->pos2.y = gSprites[sprite->data0].pos2.y;
+}
+
+
+
+u8 intro_create_brendan_sprite(s16 a, s16 b)
+{
+ u8 sprite = CreateSprite(&gSpriteTemplate_8416CDC, a, b, 0);
+ u8 brendan = CreateSprite(&gSpriteTemplate_Brendan, a, b + 8, 1);
+ gSprites[brendan].data0 = sprite;
+ return sprite;
+}
+
+u8 intro_create_may_sprite(s16 a, s16 b)
+{
+ u8 sprite = CreateSprite(&gSpriteTemplate_8416CF4, a, b, 0);
+ u8 may = CreateSprite(&gSpriteTemplate_May, a, b + 8, 1);
+ gSprites[may].data0 = sprite;
+ return sprite;
+}
+
+void nullsub_83()
+{
+}
+
+void sub_81493C4(struct Sprite* sprite)
+{
+ sprite->invisible = gSprites[sprite->data0].invisible;
+ sprite->pos1.y = gSprites[sprite->data0].pos1.y;
+ sprite->pos2.x = gSprites[sprite->data0].pos2.x;
+ sprite->pos2.y = gSprites[sprite->data0].pos2.y;
+}
+
+u8 intro_create_latios_sprite(s16 a, s16 b)
+{
+ u8 sprite = CreateSprite(&gSpriteTemplate_8416D7C, a - 32, b, 2);
+ u8 latios = CreateSprite(&gSpriteTemplate_8416D7C, a + 32, b, 2);
+ gSprites[latios].data0 = sprite;
+ StartSpriteAnim(&gSprites[latios], 1);
+ gSprites[latios].callback = &sub_81493C4;
+ return sprite;
+}
+
+u8 intro_create_latias_sprite(s16 a, s16 b)
+{
+ u8 sprite = CreateSprite(&gSpriteTemplate_8416D94, a - 32, b, 2);
+ u8 latios = CreateSprite(&gSpriteTemplate_8416D94, a + 32, b, 2);
+ gSprites[latios].data0 = sprite;
+ StartSpriteAnim(&gSprites[latios], 1);
+ gSprites[latios].callback = &sub_81493C4;
+ return sprite;
+}
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index 3d85a1c8f..e449af0a1 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -1219,7 +1219,7 @@ s8 sub_8040A54(struct Pokemon *mon, u8 a2)
return gPokeblockFlavorCompatibilityTable[nature * 5 + a2];
}
-s8 sub_8040A7C(u32 personality, u8 a2)
+s8 GetPokeFlavourRelation(u32 personality, u8 a2)
{
u8 nature = GetNatureFromPersonality(personality);
return gPokeblockFlavorCompatibilityTable[nature * 5 + a2];
diff --git a/tools/scaninc/asm_file.cpp b/tools/scaninc/asm_file.cpp
index c3d140bb1..6322749e2 100644
--- a/tools/scaninc/asm_file.cpp
+++ b/tools/scaninc/asm_file.cpp
@@ -137,7 +137,7 @@ std::string AsmFile::ReadPath()
FATAL_INPUT_ERROR("path is too long");
}
- return std::string(m_buffer, startPos, length);
+ return std::string(m_buffer + startPos, length);
}
void AsmFile::SkipEndOfLineComment()