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-rw-r--r--asm/evolution_scene.s3943
-rw-r--r--include/evolution_graphics.h6
-rw-r--r--include/trade.h18
-rw-r--r--ld_script.txt1
-rw-r--r--shared_syms.txt2
-rw-r--r--src/evolution_graphics.c9
-rw-r--r--src/evolution_scene.c1184
-rw-r--r--src/pokemon_3.c2
8 files changed, 1215 insertions, 3950 deletions
diff --git a/asm/evolution_scene.s b/asm/evolution_scene.s
index 54011fb4e..d90772070 100644
--- a/asm/evolution_scene.s
+++ b/asm/evolution_scene.s
@@ -6,3949 +6,6 @@
.text
- thumb_func_start CB2_BeginEvolutionScene
-CB2_BeginEvolutionScene: @ 8111894
- push {lr}
- bl UpdatePaletteFade
- bl RunTasks
- pop {r0}
- bx r0
- thumb_func_end CB2_BeginEvolutionScene
-
- thumb_func_start Task_BeginEvolutionScene
-Task_BeginEvolutionScene: @ 81118A4
- push {r4-r7,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r2, r0, 24
- movs r7, 0
- ldr r1, _081118C8 @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _081118CC
- cmp r0, 0x1
- beq _081118E4
- b _08111918
- .align 2, 0
-_081118C8: .4byte gTasks
-_081118CC:
- movs r0, 0x1
- negs r0, r0
- str r7, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _08111918
-_081118E4:
- ldr r0, _08111920 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08111918
- movs r0, 0xA
- ldrsh r7, [r4, r0]
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- lsls r0, 16
- orrs r7, r0
- ldrh r5, [r4, 0x10]
- ldrb r6, [r4, 0x12]
- ldrh r4, [r4, 0x20]
- lsls r4, 24
- lsrs r4, 24
- adds r0, r2, 0
- bl DestroyTask
- adds r0, r7, 0
- adds r1, r5, 0
- adds r2, r6, 0
- adds r3, r4, 0
- bl EvolutionScene
-_08111918:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08111920: .4byte gPaletteFade
- thumb_func_end Task_BeginEvolutionScene
-
- thumb_func_start BeginEvolutionScene
-BeginEvolutionScene: @ 8111924
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- mov r8, r0
- adds r4, r1, 0
- adds r5, r2, 0
- adds r6, r3, 0
- lsls r4, 16
- lsrs r4, 16
- lsls r5, 24
- lsrs r5, 24
- lsls r6, 24
- lsrs r6, 24
- ldr r0, _08111978 @ =Task_BeginEvolutionScene
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811197C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r0, 0
- strh r0, [r1, 0x8]
- mov r0, r8
- strh r0, [r1, 0xA]
- mov r0, r8
- lsrs r0, 16
- strh r0, [r1, 0xC]
- strh r4, [r1, 0x10]
- strh r5, [r1, 0x12]
- strh r6, [r1, 0x20]
- ldr r0, _08111980 @ =CB2_BeginEvolutionScene
- bl SetMainCallback2
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08111978: .4byte Task_BeginEvolutionScene
-_0811197C: .4byte gTasks
-_08111980: .4byte CB2_BeginEvolutionScene
- thumb_func_end BeginEvolutionScene
-
- thumb_func_start EvolutionScene
-EvolutionScene: @ 8111984
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x38
- str r0, [sp, 0x20]
- mov r10, r1
- mov r0, r10
- lsls r0, 16
- lsrs r0, 16
- mov r10, r0
- lsls r2, 24
- lsrs r2, 24
- str r2, [sp, 0x24]
- lsls r3, 24
- lsrs r3, 24
- str r3, [sp, 0x28]
- movs r0, 0
- bl SetHBlankCallback
- movs r0, 0
- bl SetVBlankCallback
- movs r5, 0
- str r5, [sp, 0x1C]
- add r0, sp, 0x1C
- movs r1, 0xC0
- lsls r1, 19
- ldr r2, _08111C10 @ =0x05006000
- bl CpuSet
- ldr r0, _08111C14 @ =REG_MOSAIC
- strh r5, [r0]
- subs r0, 0xC
- strh r5, [r0]
- adds r0, 0x4
- strh r5, [r0]
- subs r0, 0x2
- strh r5, [r0]
- adds r0, 0x4
- strh r5, [r0]
- adds r0, 0x2
- strh r5, [r0]
- adds r0, 0x2
- strh r5, [r0]
- ldr r4, _08111C18 @ =gWindowConfig_81E6C58
- adds r0, r4, 0
- bl SetUpWindowConfig
- bl ResetPaletteFade
- ldr r0, _08111C1C @ =gUnknown_030042A4
- strh r5, [r0]
- ldr r0, _08111C20 @ =gUnknown_030042A0
- strh r5, [r0]
- ldr r0, _08111C24 @ =gUnknown_030042C0
- strh r5, [r0]
- ldr r0, _08111C28 @ =gUnknown_030041B4
- strh r5, [r0]
- ldr r0, _08111C2C @ =gUnknown_03004288
- strh r5, [r0]
- ldr r0, _08111C30 @ =gUnknown_03004280
- strh r5, [r0]
- ldr r1, _08111C34 @ =gUnknown_030041B0
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _08111C38 @ =gUnknown_030041B8
- strh r5, [r0]
- ldr r0, _08111C3C @ =gUnknown_03004210
- adds r1, r4, 0
- bl InitWindowFromConfig
- ldr r1, _08111C40 @ =gBattleTerrain
- movs r0, 0x9
- strb r0, [r1]
- bl sub_800D6D4
- bl sub_800DAB8
- bl ResetSpriteData
- bl remove_some_task
- bl ResetTasks
- bl FreeAllSpritePalettes
- ldr r0, _08111C44 @ =gReservedSpritePaletteCount
- movs r3, 0x4
- strb r3, [r0]
- ldr r0, [sp, 0x20]
- movs r1, 0x2
- add r2, sp, 0x8
- bl GetMonData
- ldr r0, _08111C48 @ =gStringVar1
- add r1, sp, 0x8
- bl StringCopy10
- ldr r0, _08111C4C @ =gStringVar2
- movs r1, 0xB
- mov r4, r10
- muls r4, r1
- adds r1, r4, 0
- ldr r2, _08111C50 @ =gSpeciesNames
- adds r1, r2
- bl StringCopy
- ldr r0, [sp, 0x20]
- movs r1, 0xB
- bl GetMonData
- adds r6, r0, 0
- lsls r6, 16
- lsrs r6, 16
- ldr r0, [sp, 0x20]
- movs r1, 0x1
- bl GetMonData
- str r0, [sp, 0x2C]
- ldr r0, [sp, 0x20]
- movs r1, 0
- bl GetMonData
- str r0, [sp, 0x30]
- lsls r0, r6, 3
- ldr r1, _08111C54 @ =gMonFrontPicTable
- adds r0, r1
- lsls r2, r6, 2
- ldr r3, _08111C58 @ =gMonFrontPicCoords
- adds r2, r3
- ldrb r1, [r2]
- ldrb r2, [r2, 0x1]
- ldr r4, _08111C5C @ =gUnknown_081FAF4C
- ldr r3, [r4, 0x4]
- str r3, [sp]
- str r6, [sp, 0x4]
- movs r3, 0x80
- lsls r3, 18
- bl DecompressPicFromTable_2
- adds r0, r6, 0
- ldr r1, [sp, 0x2C]
- ldr r2, [sp, 0x30]
- bl sub_80409C8
- ldr r0, [r0]
- movs r1, 0x88
- lsls r1, 1
- movs r2, 0x20
- bl LoadCompressedPalette
- adds r0, r6, 0
- movs r1, 0x1
- bl GetMonSpriteTemplate_803C56C
- ldr r0, _08111C60 @ =gUnknown_02024E8C
- mov r9, r0
- ldr r1, _08111C64 @ =gDummySpriteAffineAnimTable
- str r1, [r0, 0x10]
- movs r1, 0x78
- movs r2, 0x40
- movs r3, 0x1E
- bl CreateSprite
- lsls r1, r0, 24
- lsrs r2, r1, 24
- ldr r3, _08111C68 @ =0x02014800
- strb r0, [r3]
- ldr r7, _08111C6C @ =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- movs r4, 0x1C
- adds r4, r7
- mov r8, r4
- adds r0, r1, r4
- ldr r2, _08111C70 @ =nullsub_37
- str r2, [r0]
- adds r1, r7
- ldrb r2, [r1, 0x5]
- movs r4, 0xF
- adds r0, r4, 0
- ands r0, r2
- movs r2, 0x10
- orrs r0, r2
- strb r0, [r1, 0x5]
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r3, 0x4
- orrs r0, r3
- strb r0, [r1]
- mov r1, r10
- lsls r0, r1, 3
- ldr r2, _08111C54 @ =gMonFrontPicTable
- adds r0, r2
- lsls r2, r1, 2
- ldr r3, _08111C58 @ =gMonFrontPicCoords
- adds r2, r3
- ldrb r1, [r2]
- ldrb r2, [r2, 0x1]
- str r2, [sp, 0x34]
- ldr r2, _08111C5C @ =gUnknown_081FAF4C
- ldr r2, [r2, 0xC]
- str r2, [sp]
- mov r3, r10
- str r3, [sp, 0x4]
- ldr r2, [sp, 0x34]
- movs r3, 0x80
- lsls r3, 18
- bl DecompressPicFromTable_2
- mov r0, r10
- ldr r1, [sp, 0x2C]
- ldr r2, [sp, 0x30]
- bl sub_80409C8
- ldr r0, [r0]
- movs r1, 0x90
- lsls r1, 1
- movs r2, 0x20
- bl LoadCompressedPalette
- mov r0, r10
- movs r1, 0x3
- bl GetMonSpriteTemplate_803C56C
- ldr r0, _08111C64 @ =gDummySpriteAffineAnimTable
- mov r1, r9
- str r0, [r1, 0x10]
- mov r0, r9
- movs r1, 0x78
- movs r2, 0x40
- movs r3, 0x1E
- bl CreateSprite
- lsls r1, r0, 24
- lsrs r2, r1, 24
- ldr r3, _08111C68 @ =0x02014800
- strb r0, [r3, 0x1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r8, r1
- ldr r0, _08111C70 @ =nullsub_37
- mov r2, r8
- str r0, [r2]
- adds r1, r7
- ldrb r0, [r1, 0x5]
- ands r4, r0
- movs r0, 0x20
- orrs r4, r0
- strb r4, [r1, 0x5]
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r3, 0x4
- orrs r0, r3
- strb r0, [r1]
- bl LoadEvoSparkleSpriteAndPal
- ldr r0, _08111C74 @ =Task_EvolutionScene
- movs r1, 0
- bl CreateTask
- lsls r1, r0, 24
- lsrs r2, r1, 24
- ldr r4, _08111C68 @ =0x02014800
- strb r0, [r4, 0x2]
- ldr r1, _08111C78 @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r0, r1
- strh r5, [r0, 0x8]
- strh r6, [r0, 0xE]
- mov r1, r10
- strh r1, [r0, 0x10]
- mov r2, sp
- ldrh r2, [r2, 0x20]
- strh r2, [r0, 0xA]
- ldr r3, [sp, 0x20]
- lsrs r1, r3, 16
- strh r1, [r0, 0xC]
- mov r4, sp
- ldrh r4, [r4, 0x24]
- strh r4, [r0, 0x12]
- movs r1, 0x1
- strh r1, [r0, 0x14]
- strh r5, [r0, 0x1E]
- mov r1, sp
- ldrh r1, [r1, 0x28]
- strh r1, [r0, 0x20]
- ldr r0, _08111C7C @ =0x02009000
- ldr r1, _08111C80 @ =gPlttBufferUnfaded + 0x40
- movs r2, 0x60
- bl memcpy
- movs r1, 0x80
- lsls r1, 19
- movs r2, 0xFA
- lsls r2, 5
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _08111C84 @ =HBlankCB_EvolutionScene
- bl SetHBlankCallback
- ldr r0, _08111C88 @ =VBlankCB_EvolutionScene
- bl SetVBlankCallback
- bl m4aMPlayAllStop
- ldr r0, _08111C8C @ =CB2_EvolutionSceneUpdate_0
- bl SetMainCallback2
- add sp, 0x38
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08111C10: .4byte 0x05006000
-_08111C14: .4byte REG_MOSAIC
-_08111C18: .4byte gWindowConfig_81E6C58
-_08111C1C: .4byte gUnknown_030042A4
-_08111C20: .4byte gUnknown_030042A0
-_08111C24: .4byte gUnknown_030042C0
-_08111C28: .4byte gUnknown_030041B4
-_08111C2C: .4byte gUnknown_03004288
-_08111C30: .4byte gUnknown_03004280
-_08111C34: .4byte gUnknown_030041B0
-_08111C38: .4byte gUnknown_030041B8
-_08111C3C: .4byte gUnknown_03004210
-_08111C40: .4byte gBattleTerrain
-_08111C44: .4byte gReservedSpritePaletteCount
-_08111C48: .4byte gStringVar1
-_08111C4C: .4byte gStringVar2
-_08111C50: .4byte gSpeciesNames
-_08111C54: .4byte gMonFrontPicTable
-_08111C58: .4byte gMonFrontPicCoords
-_08111C5C: .4byte gUnknown_081FAF4C
-_08111C60: .4byte gUnknown_02024E8C
-_08111C64: .4byte gDummySpriteAffineAnimTable
-_08111C68: .4byte 0x02014800
-_08111C6C: .4byte gSprites
-_08111C70: .4byte nullsub_37
-_08111C74: .4byte Task_EvolutionScene
-_08111C78: .4byte gTasks
-_08111C7C: .4byte 0x02009000
-_08111C80: .4byte gPlttBufferUnfaded + 0x40
-_08111C84: .4byte HBlankCB_EvolutionScene
-_08111C88: .4byte VBlankCB_EvolutionScene
-_08111C8C: .4byte CB2_EvolutionSceneUpdate_0
- thumb_func_end EvolutionScene
-
- thumb_func_start CB2_EvolutionSceneLoadGraphics
-CB2_EvolutionSceneLoadGraphics: @ 8111C90
- push {r4-r6,lr}
- mov r6, r10
- mov r5, r9
- mov r4, r8
- push {r4-r6}
- sub sp, 0xC
- ldr r2, _08111E14 @ =gTasks
- ldr r0, _08111E18 @ =0x02014800
- mov r9, r0
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r1, 0x20
- ldrsh r2, [r0, r1]
- movs r1, 0x64
- adds r4, r2, 0
- muls r4, r1
- ldr r1, _08111E1C @ =gPlayerParty
- adds r4, r1
- ldrh r6, [r0, 0x10]
- adds r0, r4, 0
- movs r1, 0x1
- bl GetMonData
- mov r10, r0
- adds r0, r4, 0
- movs r1, 0
- bl GetMonData
- mov r8, r0
- movs r0, 0
- bl SetHBlankCallback
- movs r0, 0
- bl SetVBlankCallback
- movs r5, 0
- str r5, [sp, 0x8]
- movs r1, 0xC0
- lsls r1, 19
- ldr r2, _08111E20 @ =0x05006000
- add r0, sp, 0x8
- bl CpuSet
- ldr r0, _08111E24 @ =REG_MOSAIC
- strh r5, [r0]
- subs r0, 0xC
- strh r5, [r0]
- adds r0, 0x4
- strh r5, [r0]
- subs r0, 0x2
- strh r5, [r0]
- adds r0, 0x4
- strh r5, [r0]
- adds r0, 0x2
- strh r5, [r0]
- adds r0, 0x2
- strh r5, [r0]
- ldr r4, _08111E28 @ =gWindowConfig_81E6C58
- adds r0, r4, 0
- bl SetUpWindowConfig
- bl ResetPaletteFade
- ldr r0, _08111E2C @ =gUnknown_030042A4
- strh r5, [r0]
- ldr r0, _08111E30 @ =gUnknown_030042A0
- strh r5, [r0]
- ldr r0, _08111E34 @ =gUnknown_030042C0
- strh r5, [r0]
- ldr r0, _08111E38 @ =gUnknown_030041B4
- strh r5, [r0]
- ldr r0, _08111E3C @ =gUnknown_03004288
- strh r5, [r0]
- ldr r0, _08111E40 @ =gUnknown_03004280
- strh r5, [r0]
- ldr r1, _08111E44 @ =gUnknown_030041B0
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _08111E48 @ =gUnknown_030041B8
- strh r5, [r0]
- ldr r0, _08111E4C @ =gUnknown_03004210
- adds r1, r4, 0
- bl InitWindowFromConfig
- ldr r1, _08111E50 @ =gBattleTerrain
- movs r0, 0x9
- strb r0, [r1]
- bl sub_800D6D4
- bl sub_800DAB8
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- ldr r1, _08111E54 @ =gReservedSpritePaletteCount
- movs r0, 0x4
- strb r0, [r1]
- lsls r0, r6, 3
- ldr r1, _08111E58 @ =gMonFrontPicTable
- adds r0, r1
- ldr r1, _08111E5C @ =gMonFrontPicCoords
- lsls r2, r6, 2
- adds r2, r1
- ldrb r1, [r2]
- ldrb r2, [r2, 0x1]
- movs r3, 0x80
- lsls r3, 18
- ldr r4, _08111E60 @ =gUnknown_081FAF4C
- ldr r4, [r4, 0xC]
- str r4, [sp]
- str r6, [sp, 0x4]
- bl DecompressPicFromTable_2
- adds r0, r6, 0
- mov r1, r10
- mov r2, r8
- bl sub_80409C8
- ldr r0, [r0]
- movs r1, 0x90
- lsls r1, 1
- movs r2, 0x20
- bl LoadCompressedPalette
- adds r0, r6, 0
- movs r1, 0x3
- bl GetMonSpriteTemplate_803C56C
- ldr r0, _08111E64 @ =gUnknown_02024E8C
- ldr r1, _08111E68 @ =gDummySpriteAffineAnimTable
- str r1, [r0, 0x10]
- movs r1, 0x78
- movs r2, 0x40
- movs r3, 0x1E
- bl CreateSprite
- lsls r2, r0, 24
- lsrs r2, 24
- mov r1, r9
- strb r0, [r1, 0x1]
- ldr r3, _08111E6C @ =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r0, r3, 0
- adds r0, 0x1C
- adds r0, r1, r0
- ldr r2, _08111E70 @ =nullsub_37
- str r2, [r0]
- adds r1, r3
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- movs r2, 0x20
- orrs r0, r2
- strb r0, [r1, 0x5]
- movs r1, 0x80
- lsls r1, 19
- movs r2, 0xFA
- lsls r2, 5
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _08111E74 @ =HBlankCB_EvolutionScene
- bl SetHBlankCallback
- ldr r0, _08111E78 @ =VBlankCB_EvolutionScene
- bl SetVBlankCallback
- ldr r0, _08111E7C @ =CB2_EvolutionSceneUpdate_0
- bl SetMainCallback2
- movs r0, 0x1
- negs r0, r0
- str r5, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- add sp, 0xC
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08111E14: .4byte gTasks
-_08111E18: .4byte 0x02014800
-_08111E1C: .4byte gPlayerParty
-_08111E20: .4byte 0x05006000
-_08111E24: .4byte REG_MOSAIC
-_08111E28: .4byte gWindowConfig_81E6C58
-_08111E2C: .4byte gUnknown_030042A4
-_08111E30: .4byte gUnknown_030042A0
-_08111E34: .4byte gUnknown_030042C0
-_08111E38: .4byte gUnknown_030041B4
-_08111E3C: .4byte gUnknown_03004288
-_08111E40: .4byte gUnknown_03004280
-_08111E44: .4byte gUnknown_030041B0
-_08111E48: .4byte gUnknown_030041B8
-_08111E4C: .4byte gUnknown_03004210
-_08111E50: .4byte gBattleTerrain
-_08111E54: .4byte gReservedSpritePaletteCount
-_08111E58: .4byte gMonFrontPicTable
-_08111E5C: .4byte gMonFrontPicCoords
-_08111E60: .4byte gUnknown_081FAF4C
-_08111E64: .4byte gUnknown_02024E8C
-_08111E68: .4byte gDummySpriteAffineAnimTable
-_08111E6C: .4byte gSprites
-_08111E70: .4byte nullsub_37
-_08111E74: .4byte HBlankCB_EvolutionScene
-_08111E78: .4byte VBlankCB_EvolutionScene
-_08111E7C: .4byte CB2_EvolutionSceneUpdate_0
- thumb_func_end CB2_EvolutionSceneLoadGraphics
-
- thumb_func_start CB2_TradeEvolutionSceneLoadGraphics
-CB2_TradeEvolutionSceneLoadGraphics: @ 8111E80
- push {r4-r7,lr}
- sub sp, 0x8
- ldr r2, _08111EB8 @ =gTasks
- ldr r0, _08111EBC @ =0x02014800
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r1, 0x20
- ldrsh r2, [r0, r1]
- movs r1, 0x64
- muls r2, r1
- ldr r1, _08111EC0 @ =gPlayerParty
- adds r4, r2, r1
- ldrh r7, [r0, 0x10]
- ldr r0, _08111EC4 @ =gMain
- ldr r2, _08111EC8 @ =0x0000043c
- adds r0, r2
- ldrb r0, [r0]
- cmp r0, 0x6
- bls _08111EAE
- b _081120D6
-_08111EAE:
- lsls r0, 2
- ldr r1, _08111ECC @ =_08111ED0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08111EB8: .4byte gTasks
-_08111EBC: .4byte 0x02014800
-_08111EC0: .4byte gPlayerParty
-_08111EC4: .4byte gMain
-_08111EC8: .4byte 0x0000043c
-_08111ECC: .4byte _08111ED0
- .align 2, 0
-_08111ED0:
- .4byte _08111EEC
- .4byte _08111F68
- .4byte _08111F88
- .4byte _08111FDC
- .4byte _08111FE2
- .4byte _08112048
- .4byte _081120B4
-_08111EEC:
- movs r0, 0x80
- lsls r0, 19
- movs r4, 0
- strh r4, [r0]
- movs r0, 0
- bl SetHBlankCallback
- movs r0, 0
- bl SetVBlankCallback
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- ldr r1, _08111F3C @ =gReservedSpritePaletteCount
- movs r0, 0x4
- strb r0, [r1]
- ldr r0, _08111F40 @ =gUnknown_030042A4
- strh r4, [r0]
- ldr r0, _08111F44 @ =gUnknown_030042A0
- strh r4, [r0]
- ldr r0, _08111F48 @ =gUnknown_030042C0
- strh r4, [r0]
- ldr r0, _08111F4C @ =gUnknown_030041B4
- strh r4, [r0]
- ldr r0, _08111F50 @ =gUnknown_03004288
- strh r4, [r0]
- ldr r0, _08111F54 @ =gUnknown_03004280
- strh r4, [r0]
- ldr r1, _08111F58 @ =gUnknown_030041B0
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _08111F5C @ =gUnknown_030041B8
- strh r4, [r0]
- ldr r1, _08111F60 @ =gMain
- ldr r0, _08111F64 @ =0x0000043c
- adds r1, r0
- b _0811208E
- .align 2, 0
-_08111F3C: .4byte gReservedSpritePaletteCount
-_08111F40: .4byte gUnknown_030042A4
-_08111F44: .4byte gUnknown_030042A0
-_08111F48: .4byte gUnknown_030042C0
-_08111F4C: .4byte gUnknown_030041B4
-_08111F50: .4byte gUnknown_03004288
-_08111F54: .4byte gUnknown_03004280
-_08111F58: .4byte gUnknown_030041B0
-_08111F5C: .4byte gUnknown_030041B8
-_08111F60: .4byte gMain
-_08111F64: .4byte 0x0000043c
-_08111F68:
- ldr r4, _08111F80 @ =gWindowConfig_81E6F84
- adds r0, r4, 0
- bl SetUpWindowConfig
- ldr r0, _08111F84 @ =gUnknown_03004828
- ldr r0, [r0]
- adds r0, 0x4
- adds r1, r4, 0
- bl InitWindowFromConfig
- b _08112088
- .align 2, 0
-_08111F80: .4byte gWindowConfig_81E6F84
-_08111F84: .4byte gUnknown_03004828
-_08111F88:
- ldr r4, _08111FC8 @ =gUnknown_03004828
- ldr r0, [r4]
- adds r0, 0x4
- bl LoadTextWindowGraphics
- movs r0, 0x2
- bl SetTextWindowBaseTileNum
- ldr r1, [r4]
- adds r1, 0x34
- strb r0, [r1]
- ldr r0, [r4]
- adds r0, 0x4
- bl LoadTextWindowGraphics
- bl MenuZeroFillScreen
- bl ResetPaletteFade
- ldr r1, _08111FCC @ =gMain
- ldr r0, _08111FD0 @ =0x0000043c
- adds r1, r0
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldr r0, _08111FD4 @ =HBlankCB_EvolutionScene
- bl SetHBlankCallback
- ldr r0, _08111FD8 @ =VBlankCB_TradeEvolutionScene
- bl SetVBlankCallback
- b _081120D6
- .align 2, 0
-_08111FC8: .4byte gUnknown_03004828
-_08111FCC: .4byte gMain
-_08111FD0: .4byte 0x0000043c
-_08111FD4: .4byte HBlankCB_EvolutionScene
-_08111FD8: .4byte VBlankCB_TradeEvolutionScene
-_08111FDC:
- bl sub_804E22C
- b _08112088
-_08111FE2:
- adds r0, r4, 0
- movs r1, 0x1
- bl GetMonData
- adds r6, r0, 0
- adds r0, r4, 0
- movs r1, 0
- bl GetMonData
- adds r5, r0, 0
- lsls r0, r7, 3
- ldr r1, _08112034 @ =gMonFrontPicTable
- adds r0, r1
- ldr r1, _08112038 @ =gMonFrontPicCoords
- lsls r2, r7, 2
- adds r2, r1
- ldrb r1, [r2]
- ldrb r2, [r2, 0x1]
- movs r3, 0x80
- lsls r3, 18
- ldr r4, _0811203C @ =gUnknown_081FAF4C
- ldr r4, [r4, 0xC]
- str r4, [sp]
- str r7, [sp, 0x4]
- bl DecompressPicFromTable_2
- adds r0, r7, 0
- adds r1, r6, 0
- adds r2, r5, 0
- bl sub_80409C8
- ldr r0, [r0]
- movs r1, 0x90
- lsls r1, 1
- movs r2, 0x20
- bl LoadCompressedPalette
- ldr r1, _08112040 @ =gMain
- ldr r0, _08112044 @ =0x0000043c
- adds r1, r0
- b _0811208E
- .align 2, 0
-_08112034: .4byte gMonFrontPicTable
-_08112038: .4byte gMonFrontPicCoords
-_0811203C: .4byte gUnknown_081FAF4C
-_08112040: .4byte gMain
-_08112044: .4byte 0x0000043c
-_08112048:
- adds r0, r7, 0
- movs r1, 0x3
- bl GetMonSpriteTemplate_803C56C
- ldr r0, _08112098 @ =gUnknown_02024E8C
- ldr r1, _0811209C @ =gDummySpriteAffineAnimTable
- str r1, [r0, 0x10]
- movs r1, 0x78
- movs r2, 0x40
- movs r3, 0x1E
- bl CreateSprite
- ldr r1, _081120A0 @ =0x02014800
- lsls r2, r0, 24
- lsrs r2, 24
- strb r0, [r1, 0x1]
- ldr r3, _081120A4 @ =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r0, r3, 0
- adds r0, 0x1C
- adds r0, r1, r0
- ldr r2, _081120A8 @ =nullsub_37
- str r2, [r0]
- adds r1, r3
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- movs r2, 0x20
- orrs r0, r2
- strb r0, [r1, 0x5]
-_08112088:
- ldr r1, _081120AC @ =gMain
- ldr r2, _081120B0 @ =0x0000043c
- adds r1, r2
-_0811208E:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _081120D6
- .align 2, 0
-_08112098: .4byte gUnknown_02024E8C
-_0811209C: .4byte gDummySpriteAffineAnimTable
-_081120A0: .4byte 0x02014800
-_081120A4: .4byte gSprites
-_081120A8: .4byte nullsub_37
-_081120AC: .4byte gMain
-_081120B0: .4byte 0x0000043c
-_081120B4:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r0, _081120E0 @ =CB2_EvolutionSceneUpdate_1
- bl SetMainCallback2
- movs r1, 0x80
- lsls r1, 19
- movs r2, 0x9A
- lsls r2, 5
- adds r0, r2, 0
- strh r0, [r1]
-_081120D6:
- add sp, 0x8
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_081120E0: .4byte CB2_EvolutionSceneUpdate_1
- thumb_func_end CB2_TradeEvolutionSceneLoadGraphics
-
- thumb_func_start TradeEvolutionScene
-TradeEvolutionScene: @ 81120E4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x24
- str r0, [sp, 0x1C]
- adds r5, r1, 0
- adds r4, r2, 0
- mov r10, r3
- lsls r5, 16
- lsrs r5, 16
- lsls r4, 24
- lsrs r4, 24
- mov r0, r10
- lsls r0, 24
- lsrs r0, 24
- mov r10, r0
- ldr r0, [sp, 0x1C]
- movs r1, 0x2
- add r2, sp, 0x8
- bl GetMonData
- ldr r0, _08112234 @ =gStringVar1
- add r1, sp, 0x8
- bl StringCopy10
- ldr r0, _08112238 @ =gStringVar2
- movs r1, 0xB
- muls r1, r5
- ldr r2, _0811223C @ =gSpeciesNames
- adds r1, r2
- bl StringCopy
- ldr r1, _08112240 @ =gAffineAnimsDisabled
- movs r0, 0x1
- strb r0, [r1]
- ldr r0, [sp, 0x1C]
- movs r1, 0xB
- bl GetMonData
- mov r8, r0
- mov r1, r8
- lsls r1, 16
- lsrs r1, 16
- mov r8, r1
- ldr r0, [sp, 0x1C]
- movs r1, 0
- bl GetMonData
- adds r6, r0, 0
- ldr r0, [sp, 0x1C]
- movs r1, 0x1
- bl GetMonData
- adds r7, r0, 0
- ldr r2, _08112244 @ =0x02014800
- mov r9, r2
- strb r4, [r2]
- lsls r0, r5, 3
- ldr r1, _08112248 @ =gMonFrontPicTable
- adds r0, r1
- ldr r1, _0811224C @ =gMonFrontPicCoords
- lsls r2, r5, 2
- adds r2, r1
- ldrb r1, [r2]
- ldrb r2, [r2, 0x1]
- movs r3, 0x80
- lsls r3, 18
- ldr r4, _08112250 @ =gUnknown_081FAF4C
- ldr r4, [r4, 0x4]
- str r4, [sp]
- str r5, [sp, 0x4]
- bl DecompressPicFromTable_2
- adds r0, r5, 0
- adds r1, r7, 0
- adds r2, r6, 0
- bl sub_80409C8
- ldr r0, [r0]
- movs r1, 0x90
- lsls r1, 1
- movs r2, 0x20
- bl LoadCompressedPalette
- adds r0, r5, 0
- movs r1, 0x1
- bl GetMonSpriteTemplate_803C56C
- ldr r0, _08112254 @ =gUnknown_02024E8C
- ldr r1, _08112258 @ =gDummySpriteAffineAnimTable
- str r1, [r0, 0x10]
- movs r1, 0x78
- movs r2, 0x40
- movs r3, 0x1E
- bl CreateSprite
- lsls r1, r0, 24
- lsrs r2, r1, 24
- mov r1, r9
- strb r0, [r1, 0x1]
- ldr r3, _0811225C @ =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r0, r3, 0
- adds r0, 0x1C
- adds r0, r1, r0
- ldr r2, _08112260 @ =nullsub_37
- str r2, [r0]
- adds r1, r3
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- movs r2, 0x20
- orrs r0, r2
- strb r0, [r1, 0x5]
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- bl LoadEvoSparkleSpriteAndPal
- ldr r0, _08112264 @ =Task_TradeEvolutionScene
- movs r1, 0
- bl CreateTask
- lsls r1, r0, 24
- lsrs r2, r1, 24
- mov r1, r9
- strb r0, [r1, 0x2]
- ldr r1, _08112268 @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r0, r1
- movs r2, 0
- strh r2, [r0, 0x8]
- mov r1, r8
- strh r1, [r0, 0xE]
- strh r5, [r0, 0x10]
- mov r2, sp
- ldrh r2, [r2, 0x1C]
- strh r2, [r0, 0xA]
- ldr r1, [sp, 0x1C]
- lsrs r1, 16
- str r1, [sp, 0x20]
- strh r1, [r0, 0xC]
- movs r1, 0x1
- strh r1, [r0, 0x14]
- movs r1, 0
- strh r1, [r0, 0x1E]
- mov r2, r10
- strh r2, [r0, 0x20]
- ldr r0, _0811226C @ =CB2_EvolutionSceneUpdate_1
- bl SetMainCallback2
- add sp, 0x24
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08112234: .4byte gStringVar1
-_08112238: .4byte gStringVar2
-_0811223C: .4byte gSpeciesNames
-_08112240: .4byte gAffineAnimsDisabled
-_08112244: .4byte 0x02014800
-_08112248: .4byte gMonFrontPicTable
-_0811224C: .4byte gMonFrontPicCoords
-_08112250: .4byte gUnknown_081FAF4C
-_08112254: .4byte gUnknown_02024E8C
-_08112258: .4byte gDummySpriteAffineAnimTable
-_0811225C: .4byte gSprites
-_08112260: .4byte nullsub_37
-_08112264: .4byte Task_TradeEvolutionScene
-_08112268: .4byte gTasks
-_0811226C: .4byte CB2_EvolutionSceneUpdate_1
- thumb_func_end TradeEvolutionScene
-
- thumb_func_start CB2_EvolutionSceneUpdate_0
-CB2_EvolutionSceneUpdate_0: @ 8112270
- push {lr}
- bl AnimateSprites
- bl BuildOamBuffer
- ldr r0, _0811228C @ =gUnknown_03004210
- bl sub_800374C
- bl UpdatePaletteFade
- bl RunTasks
- pop {r0}
- bx r0
- .align 2, 0
-_0811228C: .4byte gUnknown_03004210
- thumb_func_end CB2_EvolutionSceneUpdate_0
-
- thumb_func_start CB2_EvolutionSceneUpdate_1
-CB2_EvolutionSceneUpdate_1: @ 8112290
- push {lr}
- bl AnimateSprites
- bl BuildOamBuffer
- ldr r0, _081122B0 @ =gUnknown_03004828
- ldr r0, [r0]
- adds r0, 0x4
- bl sub_80035AC
- bl UpdatePaletteFade
- bl RunTasks
- pop {r0}
- bx r0
- .align 2, 0
-_081122B0: .4byte gUnknown_03004828
- thumb_func_end CB2_EvolutionSceneUpdate_1
-
- thumb_func_start CreateShedinja
-CreateShedinja: @ 81122B4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- mov r10, r1
- lsls r0, 16
- lsrs r7, r0, 16
- movs r0, 0
- str r0, [sp]
- ldr r0, _081123F4 @ =gEvolutionTable
- mov r8, r0
- lsls r1, r7, 2
- mov r9, r1
- adds r0, r1, r7
- lsls r4, r0, 3
- mov r0, r8
- adds r6, r4, r0
- ldrh r0, [r6]
- cmp r0, 0xD
- beq _081122E2
- b _081123E2
-_081122E2:
- ldr r1, _081123F8 @ =gPlayerPartyCount
- ldrb r0, [r1]
- cmp r0, 0x5
- bhi _081123E2
- adds r1, r0, 0
- movs r0, 0x64
- muls r1, r0
- ldr r0, _081123FC @ =gPlayerParty
- adds r5, r1, r0
- adds r0, r5, 0
- mov r1, r10
- movs r2, 0x64
- bl CopyMon
- mov r1, r8
- adds r2, r1, r4
- adds r2, 0xC
- adds r0, r5, 0
- movs r1, 0xB
- bl SetMonData
- ldrh r1, [r6, 0xC]
- movs r0, 0xB
- adds r2, r1, 0
- muls r2, r0
- ldr r0, _08112400 @ =gSpeciesNames
- adds r2, r0
- adds r0, r5, 0
- movs r1, 0x2
- bl SetMonData
- adds r0, r5, 0
- movs r1, 0xC
- mov r2, sp
- bl SetMonData
- adds r0, r5, 0
- movs r1, 0x8
- mov r2, sp
- bl SetMonData
- adds r0, r5, 0
- movs r1, 0xA
- mov r2, sp
- bl SetMonData
- movs r4, 0x32
- mov r6, r9
-_08112342:
- adds r0, r5, 0
- adds r1, r4, 0
- mov r2, sp
- bl SetMonData
- adds r4, 0x1
- cmp r4, 0x36
- ble _08112342
- movs r4, 0x43
-_08112354:
- adds r0, r5, 0
- adds r1, r4, 0
- mov r2, sp
- bl SetMonData
- adds r4, 0x1
- cmp r4, 0x4F
- ble _08112354
- adds r0, r5, 0
- movs r1, 0x37
- mov r2, sp
- bl SetMonData
- movs r0, 0xFF
- str r0, [sp]
- adds r0, r5, 0
- movs r1, 0x40
- mov r2, sp
- bl SetMonData
- adds r0, r5, 0
- bl CalculateMonStats
- bl CalculatePlayerPartyCount
- ldr r0, _081123F4 @ =gEvolutionTable
- adds r4, r6, r7
- lsls r4, 3
- adds r4, r0
- ldrh r0, [r4, 0xC]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x2
- bl GetNationalPokedexFlag
- ldrh r0, [r4, 0xC]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl GetNationalPokedexFlag
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- ldr r1, _08112404 @ =0x0000012f
- cmp r0, r1
- bne _081123E2
- adds r0, r5, 0
- movs r1, 0x3
- bl GetMonData
- cmp r0, 0x1
- bne _081123E2
- mov r0, r10
- movs r1, 0xB
- bl GetMonData
- movs r1, 0x97
- lsls r1, 1
- cmp r0, r1
- bne _081123E2
- ldr r2, _08112408 @ =gUnknown_083F868C
- adds r0, r5, 0
- movs r1, 0x2
- bl SetMonData
-_081123E2:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_081123F4: .4byte gEvolutionTable
-_081123F8: .4byte gPlayerPartyCount
-_081123FC: .4byte gPlayerParty
-_08112400: .4byte gSpeciesNames
-_08112404: .4byte 0x0000012f
-_08112408: .4byte gUnknown_083F868C
- thumb_func_end CreateShedinja
-
- thumb_func_start Task_EvolutionScene
-Task_EvolutionScene: @ 811240C
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x18
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r2, _08112490 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r3, r0, r2
- movs r1, 0xA
- ldrsh r0, [r3, r1]
- mov r9, r0
- movs r1, 0xC
- ldrsh r0, [r3, r1]
- lsls r0, 16
- mov r1, r9
- orrs r1, r0
- mov r9, r1
- ldr r0, _08112494 @ =gMain
- ldrh r1, [r0, 0x2C]
- adds r6, r2, 0
- adds r4, r0, 0
- cmp r1, 0x2
- bne _0811246E
- movs r2, 0x8
- ldrsh r0, [r3, r2]
- cmp r0, 0x8
- bne _0811246E
- ldrh r1, [r3, 0x12]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _0811246E
- movs r0, 0x10
- strh r0, [r3, 0x8]
- ldr r0, _08112498 @ =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r1, r0, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _0811246E
- strh r2, [r1, 0x18]
-_0811246E:
- lsls r1, r7, 2
- adds r0, r1, r7
- lsls r0, 3
- adds r0, r6
- movs r3, 0x8
- ldrsh r0, [r0, r3]
- mov r8, r1
- cmp r0, 0x15
- bls _08112484
- bl _08112FD0
-_08112484:
- lsls r0, 2
- ldr r1, _0811249C @ =_081124A0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08112490: .4byte gTasks
-_08112494: .4byte gMain
-_08112498: .4byte gBattleCommunication
-_0811249C: .4byte _081124A0
- .align 2, 0
-_081124A0:
- .4byte _081124F8
- .4byte _0811253C
- .4byte _08112588
- .4byte _08112594
- .4byte _081125BC
- .4byte _081125FC
- .4byte _08112630
- .4byte _0811266C
- .4byte _081126A0
- .4byte _081126E0
- .4byte _081126FC
- .4byte _08112728
- .4byte _08112754
- .4byte _081127A0
- .4byte _0811284C
- .4byte _081128E4
- .4byte _08112934
- .4byte _08112974
- .4byte _081129A0
- .4byte _081129E8
- .4byte _08112A4C
- .4byte _08112A88
-_081124F8:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r2, _08112530 @ =gSprites
- ldr r0, _08112534 @ =0x02014800
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- ldr r0, _08112538 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- b _08112A2E
- .align 2, 0
-_08112530: .4byte gSprites
-_08112534: .4byte 0x02014800
-_08112538: .4byte gTasks
-_0811253C:
- ldr r0, _08112574 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0811254C
- bl _08112FD0
-_0811254C:
- ldr r4, _08112578 @ =gStringVar4
- ldr r1, _0811257C @ =gUnknown_08400C4A
- adds r0, r4, 0
- bl StringExpandPlaceholders
- ldr r0, _08112580 @ =gUnknown_03004210
- movs r1, 0xF
- str r1, [sp]
- adds r1, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112584 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- b _08112A2E
- .align 2, 0
-_08112574: .4byte gPaletteFade
-_08112578: .4byte gStringVar4
-_0811257C: .4byte gUnknown_08400C4A
-_08112580: .4byte gUnknown_03004210
-_08112584: .4byte gTasks
-_08112588:
- ldr r0, _08112590 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- b _0811297C
- .align 2, 0
-_08112590: .4byte gUnknown_03004210
-_08112594:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _081125A2
- bl _08112FD0
-_081125A2:
- movs r0, 0xBC
- lsls r0, 1
- bl PlaySE
- ldr r0, _081125B8 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- b _08112A2E
- .align 2, 0
-_081125B8: .4byte gTasks
-_081125BC:
- bl IsSEPlaying
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _081125CC
- bl _08112FD0
-_081125CC:
- ldr r0, _081125F4 @ =0x00000179
- bl PlayNewMapMusic
- ldr r0, _081125F8 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- str r4, [sp]
- movs r0, 0x1C
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- bl _08112FD0
- .align 2, 0
-_081125F4: .4byte 0x00000179
-_081125F8: .4byte gTasks
-_081125FC:
- ldr r0, _08112624 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0811260C
- bl _08112FD0
-_0811260C:
- movs r0, 0x11
- bl LaunchTask_PreEvoSparklesSet1
- ldr r1, _08112628 @ =gBattleCommunication
- strb r0, [r1, 0x2]
- ldr r0, _0811262C @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- b _08112A2E
- .align 2, 0
-_08112624: .4byte gPaletteFade
-_08112628: .4byte gBattleCommunication
-_0811262C: .4byte gTasks
-_08112630:
- ldr r4, _08112664 @ =gBattleCommunication
- ldrb r0, [r4, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _08112646
- bl _08112FD0
-_08112646:
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r6
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- ldr r1, _08112668 @ =0x02014800
- movs r0, 0x1
- strb r0, [r1, 0x3]
- bl LaunchTask_PreEvoSparklesSet2
- strb r0, [r4, 0x2]
- bl _08112FD0
- .align 2, 0
-_08112664: .4byte gBattleCommunication
-_08112668: .4byte 0x02014800
-_0811266C:
- ldr r4, _08112698 @ =gBattleCommunication
- ldrb r0, [r4, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _08112682
- bl _08112FD0
-_08112682:
- ldr r1, _0811269C @ =0x02014800
- ldrb r0, [r1]
- ldrb r1, [r1, 0x1]
- bl sub_8149E7C
- strb r0, [r4, 0x2]
- mov r0, r8
- adds r1, r0, r7
- lsls r1, 3
- adds r1, r6
- b _08112A2E
- .align 2, 0
-_08112698: .4byte gBattleCommunication
-_0811269C: .4byte 0x02014800
-_081126A0:
- ldr r1, _081126D8 @ =0x02014800
- ldrb r0, [r1, 0x3]
- subs r0, 0x1
- strb r0, [r1, 0x3]
- lsls r0, 24
- cmp r0, 0
- beq _081126B2
- bl _08112FD0
-_081126B2:
- movs r0, 0x3
- strb r0, [r1, 0x3]
- ldr r0, _081126DC @ =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r6
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _081126CC
- bl _08112FD0
-_081126CC:
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r6
- b _08112A2E
- .align 2, 0
-_081126D8: .4byte 0x02014800
-_081126DC: .4byte gBattleCommunication
-_081126E0:
- bl LaunchTask_PostEvoSparklesSet1
- ldr r1, _081126F4 @ =gBattleCommunication
- strb r0, [r1, 0x2]
- ldr r0, _081126F8 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- b _08112A2E
- .align 2, 0
-_081126F4: .4byte gBattleCommunication
-_081126F8: .4byte gTasks
-_081126FC:
- ldr r5, _08112724 @ =gBattleCommunication
- ldrb r0, [r5, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _08112712
- bl _08112FD0
-_08112712:
- mov r0, r8
- adds r4, r0, r7
- lsls r4, 3
- adds r4, r6
- ldrh r0, [r4, 0x10]
- bl LaunchTask_PostEvoSparklesSet2AndFlash
- strb r0, [r5, 0x2]
- b _08112992
- .align 2, 0
-_08112724: .4byte gBattleCommunication
-_08112728:
- ldr r0, _08112750 @ =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r6
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _0811273E
- bl _08112FD0
-_0811273E:
- movs r0, 0x21
- bl PlaySE
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r6
- b _08112A2E
- .align 2, 0
-_08112750: .4byte gBattleCommunication
-_08112754:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08112762
- bl _08112FD0
-_08112762:
- bl m4aMPlayAllStop
- ldr r0, _08112794 @ =gTasks
- mov r3, r8
- adds r4, r3, r7
- lsls r4, 3
- adds r4, r0
- ldrh r0, [r4, 0x10]
- movs r1, 0
- bl PlayCry1
- ldr r0, _08112798 @ =gPlttBufferUnfaded + 0x40
- ldr r1, _0811279C @ =0x02009000
- movs r2, 0x60
- bl memcpy
- movs r0, 0
- str r0, [sp]
- movs r0, 0x1C
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- b _08112992
- .align 2, 0
-_08112794: .4byte gTasks
-_08112798: .4byte gPlttBufferUnfaded + 0x40
-_0811279C: .4byte 0x02009000
-_081127A0:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _081127AE
- bl _08112FD0
-_081127AE:
- ldr r0, _08112834 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _081127BE
- bl _08112FD0
-_081127BE:
- ldr r4, _08112838 @ =gStringVar4
- ldr r1, _0811283C @ =gUnknown_08400C60
- adds r0, r4, 0
- bl StringExpandPlaceholders
- ldr r0, _08112840 @ =gUnknown_03004210
- movs r1, 0xF
- str r1, [sp]
- adds r1, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112844 @ =0x00000173
- bl PlayBGM
- ldr r2, _08112848 @ =gTasks
- mov r0, r8
- adds r1, r0, r7
- lsls r1, 3
- adds r4, r1, r2
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- adds r2, r1
- adds r2, 0x10
- mov r0, r9
- movs r1, 0xB
- bl SetMonData
- mov r0, r9
- bl CalculateMonStats
- ldrh r1, [r4, 0xE]
- ldrh r2, [r4, 0x10]
- mov r0, r9
- bl EvolutionRenameMon
- ldrh r0, [r4, 0x10]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x2
- bl GetNationalPokedexFlag
- ldrh r0, [r4, 0x10]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl GetNationalPokedexFlag
- movs r0, 0xE
- bl IncrementGameStat
- b _08112FD0
- .align 2, 0
-_08112834: .4byte gPaletteFade
-_08112838: .4byte gStringVar4
-_0811283C: .4byte gUnknown_08400C60
-_08112840: .4byte gUnknown_03004210
-_08112844: .4byte 0x00000173
-_08112848: .4byte gTasks
-_0811284C:
- ldr r0, _081128A4 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- beq _08112856
- b _08112FD0
-_08112856:
- mov r1, r8
- adds r0, r1, r7
- lsls r0, 3
- adds r5, r0, r6
- ldrb r1, [r5, 0x14]
- mov r0, r9
- bl sub_803B7C8
- lsls r0, 16
- lsrs r6, r0, 16
- cmp r6, 0
- beq _081128C4
- movs r2, 0x1E
- ldrsh r4, [r5, r2]
- cmp r4, 0
- bne _081128C4
- bl sub_8053E90
- ldrh r1, [r5, 0x12]
- movs r0, 0x80
- orrs r0, r1
- strh r0, [r5, 0x12]
- strh r4, [r5, 0x14]
- strh r4, [r5, 0x18]
- mov r0, r9
- movs r1, 0x2
- add r2, sp, 0x4
- bl GetMonData
- ldr r0, _081128A8 @ =gBattleTextBuff1
- add r1, sp, 0x4
- bl StringCopy10
- ldr r0, _081128AC @ =0x0000ffff
- cmp r6, r0
- bne _081128B0
- movs r0, 0x15
- strh r0, [r5, 0x8]
- b _08112FD0
- .align 2, 0
-_081128A4: .4byte gUnknown_03004210
-_081128A8: .4byte gBattleTextBuff1
-_081128AC: .4byte 0x0000ffff
-_081128B0:
- ldr r0, _081128C0 @ =0x0000fffe
- cmp r6, r0
- bne _081128B8
- b _08112FD0
-_081128B8:
- movs r0, 0x13
- strh r0, [r5, 0x8]
- b _08112FD0
- .align 2, 0
-_081128C0: .4byte 0x0000fffe
-_081128C4:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r0, _081128E0 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- b _08112A2E
- .align 2, 0
-_081128E0: .4byte gTasks
-_081128E4:
- ldr r0, _0811292C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r2, 0x80
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _081128F4
- b _08112FD0
-_081128F4:
- mov r1, r8
- adds r0, r1, r7
- lsls r0, 3
- adds r4, r0, r6
- ldrh r1, [r4, 0x12]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _0811290A
- bl sub_8053E90
-_0811290A:
- movs r2, 0x1E
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _0811291A
- ldrh r0, [r4, 0xE]
- mov r1, r9
- bl CreateShedinja
-_0811291A:
- adds r0, r7, 0
- bl DestroyTask
- ldr r0, _08112930 @ =gUnknown_03005E94
- ldr r0, [r0]
- bl SetMainCallback2
- b _08112FD0
- .align 2, 0
-_0811292C: .4byte gPaletteFade
-_08112930: .4byte gUnknown_03005E94
-_08112934:
- ldr r0, _08112968 @ =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r6
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _08112948
- b _08112FD0
-_08112948:
- bl m4aMPlayAllStop
- ldr r0, _0811296C @ =0x0006001c
- ldr r1, _08112970 @ =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r6
- b _08112A2E
- .align 2, 0
-_08112968: .4byte gBattleCommunication
-_0811296C: .4byte 0x0006001c
-_08112970: .4byte 0x00007fff
-_08112974:
- ldr r0, _0811299C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
-_0811297C:
- cmp r0, 0
- beq _08112982
- b _08112FD0
-_08112982:
- mov r0, r8
- adds r4, r0, r7
- lsls r4, 3
- adds r4, r6
- ldrh r0, [r4, 0xE]
- movs r1, 0
- bl PlayCry1
-_08112992:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _08112FD0
- .align 2, 0
-_0811299C: .4byte gPaletteFade
-_081129A0:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _081129AC
- b _08112FD0
-_081129AC:
- ldr r4, _081129D8 @ =gStringVar4
- ldr r1, _081129DC @ =gUnknown_08400C8D
- adds r0, r4, 0
- bl StringExpandPlaceholders
- ldr r0, _081129E0 @ =gUnknown_03004210
- movs r1, 0xF
- str r1, [sp]
- adds r1, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _081129E4 @ =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0x1
- strh r1, [r0, 0x1E]
- b _08112F9A
- .align 2, 0
-_081129D8: .4byte gStringVar4
-_081129DC: .4byte gUnknown_08400C8D
-_081129E0: .4byte gUnknown_03004210
-_081129E4: .4byte gTasks
-_081129E8:
- ldr r4, _08112A38 @ =gUnknown_03004210
- ldrh r0, [r4, 0x16]
- cmp r0, 0
- beq _081129F2
- b _08112FD0
-_081129F2:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _081129FE
- b _08112FD0
-_081129FE:
- bl sub_8024CEC
- ldr r0, _08112A3C @ =0x0000016f
- bl PlayFanfare
- ldr r0, _08112A40 @ =gBattleStringsTable
- ldr r0, [r0, 0xC]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r1, _08112A44 @ =gDisplayedStringBattle
- movs r0, 0xF
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112A48 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x40
- strh r0, [r1, 0x14]
-_08112A2E:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _08112FD0
- .align 2, 0
-_08112A38: .4byte gUnknown_03004210
-_08112A3C: .4byte 0x0000016f
-_08112A40: .4byte gBattleStringsTable
-_08112A44: .4byte gDisplayedStringBattle
-_08112A48: .4byte gTasks
-_08112A4C:
- ldr r0, _08112A80 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- beq _08112A56
- b _08112FD0
-_08112A56:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _08112A62
- b _08112FD0
-_08112A62:
- ldr r0, _08112A84 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- subs r0, 0x1
- strh r0, [r1, 0x14]
- lsls r0, 16
- cmp r0, 0
- beq _08112A7A
- b _08112FD0
-_08112A7A:
- movs r0, 0xE
- strh r0, [r1, 0x8]
- b _08112FD0
- .align 2, 0
-_08112A80: .4byte gUnknown_03004210
-_08112A84: .4byte gTasks
-_08112A88:
- mov r3, r8
- adds r0, r3, r7
- lsls r0, 3
- adds r0, r6
- movs r1, 0x18
- ldrsh r0, [r0, r1]
- cmp r0, 0xB
- bls _08112A9A
- b _08112FD0
-_08112A9A:
- lsls r0, 2
- ldr r1, _08112AA4 @ =_08112AA8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08112AA4: .4byte _08112AA8
- .align 2, 0
-_08112AA8:
- .4byte _08112AD8
- .4byte _08112B2C
- .4byte _08112B7C
- .4byte _08112BC0
- .4byte _08112C0C
- .4byte _08112D3C
- .4byte _08112D8C
- .4byte _08112E98
- .4byte _08112EE8
- .4byte _08112F38
- .4byte _08112F78
- .4byte _08112FB0
-_08112AD8:
- ldr r4, _08112B1C @ =gUnknown_03004210
- ldrh r0, [r4, 0x16]
- cmp r0, 0
- beq _08112AE2
- b _08112FD0
-_08112AE2:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _08112AEE
- b _08112FD0
-_08112AEE:
- bl sub_8024CEC
- ldr r0, _08112B20 @ =gBattleStringsTable
- ldr r0, [r0, 0x10]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r1, _08112B24 @ =gDisplayedStringBattle
- movs r0, 0xF
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112B28 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08112FCE
- .align 2, 0
-_08112B1C: .4byte gUnknown_03004210
-_08112B20: .4byte gBattleStringsTable
-_08112B24: .4byte gDisplayedStringBattle
-_08112B28: .4byte gTasks
-_08112B2C:
- ldr r4, _08112B6C @ =gUnknown_03004210
- ldrh r0, [r4, 0x16]
- cmp r0, 0
- beq _08112B36
- b _08112FD0
-_08112B36:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _08112B42
- b _08112FD0
-_08112B42:
- ldr r0, _08112B70 @ =gBattleStringsTable
- ldr r0, [r0, 0x14]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r1, _08112B74 @ =gDisplayedStringBattle
- movs r0, 0xF
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112B78 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08112FCE
- .align 2, 0
-_08112B6C: .4byte gUnknown_03004210
-_08112B70: .4byte gBattleStringsTable
-_08112B74: .4byte gDisplayedStringBattle
-_08112B78: .4byte gTasks
-_08112B7C:
- ldr r4, _08112BF8 @ =gUnknown_03004210
- ldrh r0, [r4, 0x16]
- cmp r0, 0
- beq _08112B86
- b _08112FD0
-_08112B86:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08112BC0
- ldr r0, _08112BFC @ =gBattleStringsTable
- ldr r0, [r0, 0x18]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r1, _08112C00 @ =gDisplayedStringBattle
- movs r0, 0xF
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112C04 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x5
- strh r0, [r1, 0x1A]
- movs r0, 0x9
- strh r0, [r1, 0x1C]
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- strh r0, [r1, 0x18]
-_08112BC0:
- ldr r0, _08112BF8 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- beq _08112BCA
- b _08112FD0
-_08112BCA:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _08112BD6
- b _08112FD0
-_08112BD6:
- bl sub_8023A80
- ldr r0, _08112C04 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- movs r2, 0
- strh r0, [r1, 0x18]
- ldr r0, _08112C08 @ =gBattleCommunication
- strb r2, [r0, 0x1]
- bl sub_802BC6C
- b _08112FD0
- .align 2, 0
-_08112BF8: .4byte gUnknown_03004210
-_08112BFC: .4byte gBattleStringsTable
-_08112C00: .4byte gDisplayedStringBattle
-_08112C04: .4byte gTasks
-_08112C08: .4byte gBattleCommunication
-_08112C0C:
- ldr r0, _08112CA4 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08112C32
- ldr r4, _08112CA8 @ =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- beq _08112C32
- movs r0, 0x5
- bl PlaySE
- bl nullsub_6
- movs r0, 0
- strb r0, [r4, 0x1]
- bl sub_802BC6C
-_08112C32:
- ldr r0, _08112CA4 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08112C58
- ldr r4, _08112CA8 @ =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- bne _08112C58
- movs r0, 0x5
- bl PlaySE
- bl nullsub_6
- movs r0, 0x1
- strb r0, [r4, 0x1]
- bl sub_802BC6C
-_08112C58:
- ldr r0, _08112CA4 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08112CE2
- bl sub_8023AD8
- ldr r0, _08112CAC @ =gBattleStringsTable
- movs r1, 0x92
- lsls r1, 3
- adds r0, r1
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08112CB0 @ =gUnknown_03004210
- ldr r1, _08112CB4 @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- movs r0, 0x5
- bl PlaySE
- ldr r0, _08112CA8 @ =gBattleCommunication
- ldrb r2, [r0, 0x1]
- cmp r2, 0
- beq _08112CBC
- ldr r0, _08112CB8 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x1C]
- strh r0, [r1, 0x18]
- b _08112CE2
- .align 2, 0
-_08112CA4: .4byte gMain
-_08112CA8: .4byte gBattleCommunication
-_08112CAC: .4byte gBattleStringsTable
-_08112CB0: .4byte gUnknown_03004210
-_08112CB4: .4byte gDisplayedStringBattle
-_08112CB8: .4byte gTasks
-_08112CBC:
- ldr r0, _08112D28 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x1A]
- strh r0, [r1, 0x18]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- bne _08112CE2
- movs r0, 0x1
- negs r0, r0
- str r2, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_08112CE2:
- ldr r0, _08112D2C @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08112CF0
- b _08112FD0
-_08112CF0:
- bl sub_8023AD8
- ldr r0, _08112D30 @ =gBattleStringsTable
- movs r1, 0x92
- lsls r1, 3
- adds r0, r1
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08112D34 @ =gUnknown_03004210
- ldr r1, _08112D38 @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- movs r0, 0x5
- bl PlaySE
- ldr r1, _08112D28 @ =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x1C]
- strh r1, [r0, 0x18]
- b _08112FD0
- .align 2, 0
-_08112D28: .4byte gTasks
-_08112D2C: .4byte gMain
-_08112D30: .4byte gBattleStringsTable
-_08112D34: .4byte gUnknown_03004210
-_08112D38: .4byte gDisplayedStringBattle
-_08112D3C:
- ldr r0, _08112D78 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08112D4A
- b _08112FD0
-_08112D4A:
- ldr r0, _08112D7C @ =gPlayerParty
- mov r3, r8
- adds r5, r3, r7
- lsls r5, 3
- adds r5, r6
- ldrh r1, [r5, 0x20]
- lsls r1, 24
- lsrs r1, 24
- ldr r2, _08112D80 @ =gPlayerPartyCount
- ldrb r2, [r2]
- subs r2, 0x1
- lsls r2, 24
- lsrs r2, 24
- ldr r3, _08112D84 @ =CB2_EvolutionSceneLoadGraphics
- ldr r4, _08112D88 @ =word_2024E82
- ldrh r4, [r4]
- str r4, [sp]
- bl sub_809D9F0
- ldrh r0, [r5, 0x18]
- adds r0, 0x1
- strh r0, [r5, 0x18]
- b _08112FD0
- .align 2, 0
-_08112D78: .4byte gPaletteFade
-_08112D7C: .4byte gPlayerParty
-_08112D80: .4byte gPlayerPartyCount
-_08112D84: .4byte CB2_EvolutionSceneLoadGraphics
-_08112D88: .4byte word_2024E82
-_08112D8C:
- ldr r0, _08112DC0 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08112D9A
- b _08112FD0
-_08112D9A:
- ldr r1, [r4, 0x4]
- ldr r0, _08112DC4 @ =CB2_EvolutionSceneUpdate_0
- cmp r1, r0
- beq _08112DA4
- b _08112FD0
-_08112DA4:
- bl sub_809FA30
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x4
- bne _08112DCC
- ldr r0, _08112DC8 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x9
- b _08112FCE
- .align 2, 0
-_08112DC0: .4byte gPaletteFade
-_08112DC4: .4byte CB2_EvolutionSceneUpdate_0
-_08112DC8: .4byte gTasks
-_08112DCC:
- adds r1, r6, 0
- adds r1, 0xD
- mov r0, r9
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
- adds r0, r4, 0
- bl IsHMMove2
- cmp r0, 0
- beq _08112E24
- ldr r0, _08112E10 @ =gBattleStringsTable
- ldr r3, _08112E14 @ =0x000004cc
- adds r0, r3
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08112E18 @ =gUnknown_03004210
- ldr r1, _08112E1C @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08112E20 @ =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0xB
- strh r1, [r0, 0x18]
- b _08112FD0
- .align 2, 0
-_08112E10: .4byte gBattleStringsTable
-_08112E14: .4byte 0x000004cc
-_08112E18: .4byte gUnknown_03004210
-_08112E1C: .4byte gDisplayedStringBattle
-_08112E20: .4byte gTasks
-_08112E24:
- ldr r1, _08112E80 @ =gBattleTextBuff2
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- strb r4, [r1, 0x2]
- lsrs r0, r4, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- lsls r4, r6, 24
- lsrs r4, 24
- mov r0, r9
- adds r1, r4, 0
- bl RemoveMonPPBonus
- ldr r0, _08112E84 @ =word_2024E82
- ldrh r1, [r0]
- mov r0, r9
- adds r2, r4, 0
- bl SetMonMoveSlot
- ldr r0, _08112E88 @ =gBattleStringsTable
- movs r3, 0xCF
- lsls r3, 2
- adds r0, r3
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08112E8C @ =gUnknown_03004210
- ldr r1, _08112E90 @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112E94 @ =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08112FCE
- .align 2, 0
-_08112E80: .4byte gBattleTextBuff2
-_08112E84: .4byte word_2024E82
-_08112E88: .4byte gBattleStringsTable
-_08112E8C: .4byte gUnknown_03004210
-_08112E90: .4byte gDisplayedStringBattle
-_08112E94: .4byte gTasks
-_08112E98:
- ldr r4, _08112ED8 @ =gUnknown_03004210
- ldrh r0, [r4, 0x16]
- cmp r0, 0
- beq _08112EA2
- b _08112FD0
-_08112EA2:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _08112EAE
- b _08112FD0
-_08112EAE:
- ldr r0, _08112EDC @ =gBattleStringsTable
- ldr r0, [r0, 0x1C]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r1, _08112EE0 @ =gDisplayedStringBattle
- movs r0, 0xF
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08112EE4 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08112FCE
- .align 2, 0
-_08112ED8: .4byte gUnknown_03004210
-_08112EDC: .4byte gBattleStringsTable
-_08112EE0: .4byte gDisplayedStringBattle
-_08112EE4: .4byte gTasks
-_08112EE8:
- ldr r4, _08112F28 @ =gUnknown_03004210
- ldrh r0, [r4, 0x16]
- cmp r0, 0
- bne _08112FD0
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08112FD0
- ldr r0, _08112F2C @ =gBattleStringsTable
- movs r1, 0xD0
- lsls r1, 2
- adds r0, r1
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r1, _08112F30 @ =gDisplayedStringBattle
- movs r0, 0xF
- str r0, [sp]
- adds r0, r4, 0
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08112F34 @ =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0x13
- strh r1, [r0, 0x8]
- b _08112FD0
- .align 2, 0
-_08112F28: .4byte gUnknown_03004210
-_08112F2C: .4byte gBattleStringsTable
-_08112F30: .4byte gDisplayedStringBattle
-_08112F34: .4byte gTasks
-_08112F38:
- ldr r0, _08112F68 @ =gBattleStringsTable
- ldr r0, [r0, 0x20]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08112F6C @ =gUnknown_03004210
- ldr r1, _08112F70 @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08112F74 @ =gTasks
- mov r3, r8
- adds r0, r3, r7
- lsls r0, 3
- adds r0, r1
- movs r2, 0
- movs r1, 0xA
- strh r1, [r0, 0x1A]
- strh r2, [r0, 0x1C]
- movs r1, 0x3
- strh r1, [r0, 0x18]
- b _08112FD0
- .align 2, 0
-_08112F68: .4byte gBattleStringsTable
-_08112F6C: .4byte gUnknown_03004210
-_08112F70: .4byte gDisplayedStringBattle
-_08112F74: .4byte gTasks
-_08112F78:
- ldr r0, _08112FA0 @ =gBattleStringsTable
- ldr r0, [r0, 0x24]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08112FA4 @ =gUnknown_03004210
- ldr r1, _08112FA8 @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08112FAC @ =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
-_08112F9A:
- movs r1, 0xE
- strh r1, [r0, 0x8]
- b _08112FD0
- .align 2, 0
-_08112FA0: .4byte gBattleStringsTable
-_08112FA4: .4byte gUnknown_03004210
-_08112FA8: .4byte gDisplayedStringBattle
-_08112FAC: .4byte gTasks
-_08112FB0:
- ldr r0, _08112FE0 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- bne _08112FD0
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08112FD0
- ldr r0, _08112FE4 @ =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x5
-_08112FCE:
- strh r0, [r1, 0x18]
-_08112FD0:
- add sp, 0x18
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08112FE0: .4byte gUnknown_03004210
-_08112FE4: .4byte gTasks
- thumb_func_end Task_EvolutionScene
-
- thumb_func_start Task_TradeEvolutionScene
-Task_TradeEvolutionScene: @ 8112FE8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x18
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r2, _0811302C @ =gTasks
- lsls r1, r7, 2
- adds r1, r7
- lsls r1, 3
- adds r1, r2
- movs r3, 0xA
- ldrsh r0, [r1, r3]
- mov r8, r0
- movs r3, 0xC
- ldrsh r0, [r1, r3]
- lsls r0, 16
- mov r3, r8
- orrs r3, r0
- mov r8, r3
- movs r3, 0x8
- ldrsh r0, [r1, r3]
- adds r6, r2, 0
- cmp r0, 0x11
- bls _08113020
- bl _08113B3A
-_08113020:
- lsls r0, 2
- ldr r1, _08113030 @ =_08113034
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0811302C: .4byte gTasks
-_08113030: .4byte _08113034
- .align 2, 0
-_08113034:
- .4byte _0811307C
- .4byte _081130B8
- .4byte _081130DC
- .4byte _0811310C
- .4byte _0811314C
- .4byte _0811318C
- .4byte _081131C8
- .4byte _081131F4
- .4byte _0811322C
- .4byte _08113248
- .4byte _08113274
- .4byte _081132A8
- .4byte _081132F8
- .4byte _081133A8
- .4byte _0811346C
- .4byte _08113490
- .4byte _081134F8
- .4byte _08113538
-_0811307C:
- ldr r4, _081130A8 @ =gStringVar4
- ldr r1, _081130AC @ =gUnknown_08400C4A
- adds r0, r4, 0
- bl StringExpandPlaceholders
- ldr r0, _081130B0 @ =gUnknown_03004828
- ldr r1, [r0]
- adds r0, r1, 0x4
- adds r1, 0x34
- ldrb r2, [r1]
- movs r1, 0xF
- str r1, [sp]
- adds r1, r4, 0
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _081130B4 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- b _08113298
- .align 2, 0
-_081130A8: .4byte gStringVar4
-_081130AC: .4byte gUnknown_08400C4A
-_081130B0: .4byte gUnknown_03004828
-_081130B4: .4byte gTasks
-_081130B8:
- ldr r0, _081130D8 @ =gUnknown_03004828
- ldr r0, [r0]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _081130C6
- bl _08113B3A
-_081130C6:
- lsls r4, r7, 2
- adds r4, r7
- lsls r4, 3
- adds r4, r6
- ldrh r0, [r4, 0xE]
- movs r1, 0
- bl PlayCry1
- b _081132E2
- .align 2, 0
-_081130D8: .4byte gUnknown_03004828
-_081130DC:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _081130EA
- bl _08113B3A
-_081130EA:
- ldr r0, _08113104 @ =0x00000179
- bl m4aSongNumStop
- movs r0, 0xBC
- lsls r0, 1
- bl PlaySE
- ldr r1, _08113108 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- b _08113298
- .align 2, 0
-_08113104: .4byte 0x00000179
-_08113108: .4byte gTasks
-_0811310C:
- bl IsSEPlaying
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0
- beq _0811311C
- bl _08113B3A
-_0811311C:
- ldr r0, _08113144 @ =0x00000179
- bl PlayBGM
- ldr r1, _08113148 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- str r5, [sp]
- movs r0, 0x1C
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- bl _08113B3A
- .align 2, 0
-_08113144: .4byte 0x00000179
-_08113148: .4byte gTasks
-_0811314C:
- ldr r0, _08113180 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0811315C
- bl _08113B3A
-_0811315C:
- movs r1, 0x80
- lsls r1, 19
- movs r2, 0x9A
- lsls r2, 5
- adds r0, r2, 0
- strh r0, [r1]
- movs r0, 0x11
- bl LaunchTask_PreEvoSparklesSet1
- ldr r1, _08113184 @ =gBattleCommunication
- strb r0, [r1, 0x2]
- ldr r1, _08113188 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- b _08113298
- .align 2, 0
-_08113180: .4byte gPaletteFade
-_08113184: .4byte gBattleCommunication
-_08113188: .4byte gTasks
-_0811318C:
- ldr r4, _081131C0 @ =gBattleCommunication
- ldrb r0, [r4, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _081131A2
- bl _08113B3A
-_081131A2:
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r6
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- ldr r1, _081131C4 @ =0x02014800
- movs r0, 0x1
- strb r0, [r1, 0x3]
- bl LaunchTask_PreEvoSparklesSet2
- strb r0, [r4, 0x2]
- bl _08113B3A
- .align 2, 0
-_081131C0: .4byte gBattleCommunication
-_081131C4: .4byte 0x02014800
-_081131C8:
- ldr r4, _081131EC @ =gBattleCommunication
- ldrb r0, [r4, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _081131DE
- bl _08113B3A
-_081131DE:
- ldr r1, _081131F0 @ =0x02014800
- ldrb r0, [r1]
- ldrb r1, [r1, 0x1]
- bl sub_8149E7C
- strb r0, [r4, 0x2]
- b _08113290
- .align 2, 0
-_081131EC: .4byte gBattleCommunication
-_081131F0: .4byte 0x02014800
-_081131F4:
- ldr r1, _08113224 @ =0x02014800
- ldrb r0, [r1, 0x3]
- subs r0, 0x1
- strb r0, [r1, 0x3]
- lsls r0, 24
- cmp r0, 0
- beq _08113206
- bl _08113B3A
-_08113206:
- movs r0, 0x3
- strb r0, [r1, 0x3]
- ldr r0, _08113228 @ =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r6
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _08113220
- bl _08113B3A
-_08113220:
- b _08113290
- .align 2, 0
-_08113224: .4byte 0x02014800
-_08113228: .4byte gBattleCommunication
-_0811322C:
- bl LaunchTask_PostEvoSparklesSet1
- ldr r1, _08113240 @ =gBattleCommunication
- strb r0, [r1, 0x2]
- ldr r1, _08113244 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- b _08113298
- .align 2, 0
-_08113240: .4byte gBattleCommunication
-_08113244: .4byte gTasks
-_08113248:
- ldr r5, _08113270 @ =gBattleCommunication
- ldrb r0, [r5, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r6
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _0811325E
- bl _08113B3A
-_0811325E:
- lsls r4, r7, 2
- adds r4, r7
- lsls r4, 3
- adds r4, r6
- ldrh r0, [r4, 0x10]
- bl LaunchTask_PostEvoSparklesSet2AndFlash_Trade
- strb r0, [r5, 0x2]
- b _081132E2
- .align 2, 0
-_08113270: .4byte gBattleCommunication
-_08113274:
- ldr r0, _081132A4 @ =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r6
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _0811328A
- bl _08113B3A
-_0811328A:
- movs r0, 0x21
- bl PlaySE
-_08113290:
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r6
-_08113298:
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- bl _08113B3A
- .align 2, 0
-_081132A4: .4byte gBattleCommunication
-_081132A8:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _081132B6
- bl _08113B3A
-_081132B6:
- ldr r0, _081132EC @ =gTasks
- lsls r4, r7, 2
- adds r4, r7
- lsls r4, 3
- adds r4, r0
- ldrh r0, [r4, 0x10]
- movs r1, 0
- bl PlayCry1
- ldr r0, _081132F0 @ =gPlttBufferUnfaded + 0x40
- ldr r1, _081132F4 @ =0x02009000
- movs r2, 0x60
- bl memcpy
- movs r0, 0
- str r0, [sp]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
-_081132E2:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- bl _08113B3A
- .align 2, 0
-_081132EC: .4byte gTasks
-_081132F0: .4byte gPlttBufferUnfaded + 0x40
-_081132F4: .4byte 0x02009000
-_081132F8:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _08113306
- bl _08113B3A
-_08113306:
- ldr r0, _08113390 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08113316
- bl _08113B3A
-_08113316:
- ldr r4, _08113394 @ =gStringVar4
- ldr r1, _08113398 @ =gUnknown_08400C60
- adds r0, r4, 0
- bl StringExpandPlaceholders
- ldr r0, _0811339C @ =gUnknown_03004828
- ldr r1, [r0]
- adds r0, r1, 0x4
- adds r1, 0x34
- ldrb r2, [r1]
- movs r1, 0xF
- str r1, [sp]
- adds r1, r4, 0
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _081133A0 @ =0x00000173
- bl PlayFanfare
- ldr r2, _081133A4 @ =gTasks
- lsls r1, r7, 2
- adds r1, r7
- lsls r1, 3
- adds r4, r1, r2
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- adds r2, r1
- adds r2, 0x10
- mov r0, r8
- movs r1, 0xB
- bl SetMonData
- mov r0, r8
- bl CalculateMonStats
- ldrh r1, [r4, 0xE]
- ldrh r2, [r4, 0x10]
- mov r0, r8
- bl EvolutionRenameMon
- ldrh r0, [r4, 0x10]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x2
- bl GetNationalPokedexFlag
- ldrh r0, [r4, 0x10]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl GetNationalPokedexFlag
- movs r0, 0xE
- bl IncrementGameStat
- b _08113B3A
- .align 2, 0
-_08113390: .4byte gPaletteFade
-_08113394: .4byte gStringVar4
-_08113398: .4byte gUnknown_08400C60
-_0811339C: .4byte gUnknown_03004828
-_081133A0: .4byte 0x00000173
-_081133A4: .4byte gTasks
-_081133A8:
- ldr r0, _08113410 @ =gUnknown_03004828
- ldr r0, [r0]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _081133B4
- b _08113B3A
-_081133B4:
- bl IsFanfareTaskInactive
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _081133C2
- b _08113B3A
-_081133C2:
- ldr r1, _08113414 @ =gTasks
- lsls r4, r7, 2
- adds r0, r4, r7
- lsls r0, 3
- adds r5, r0, r1
- ldrb r1, [r5, 0x14]
- mov r0, r8
- bl sub_803B7C8
- lsls r0, 16
- lsrs r6, r0, 16
- mov r9, r4
- cmp r6, 0
- beq _08113434
- movs r3, 0x1E
- ldrsh r2, [r5, r3]
- cmp r2, 0
- bne _08113434
- ldrh r1, [r5, 0x12]
- movs r0, 0x80
- orrs r0, r1
- strh r0, [r5, 0x12]
- strh r2, [r5, 0x14]
- strh r2, [r5, 0x18]
- mov r0, r8
- movs r1, 0x2
- add r2, sp, 0x4
- bl GetMonData
- ldr r0, _08113418 @ =gBattleTextBuff1
- add r1, sp, 0x4
- bl StringCopy10
- ldr r0, _0811341C @ =0x0000ffff
- cmp r6, r0
- bne _08113420
- movs r0, 0x11
- strh r0, [r5, 0x8]
- b _08113B3A
- .align 2, 0
-_08113410: .4byte gUnknown_03004828
-_08113414: .4byte gTasks
-_08113418: .4byte gBattleTextBuff1
-_0811341C: .4byte 0x0000ffff
-_08113420:
- ldr r0, _08113430 @ =0x0000fffe
- cmp r6, r0
- bne _08113428
- b _08113B3A
-_08113428:
- movs r0, 0xF
- strh r0, [r5, 0x8]
- b _08113B3A
- .align 2, 0
-_08113430: .4byte 0x0000fffe
-_08113434:
- ldr r0, _0811345C @ =0x00000179
- bl PlayBGM
- ldr r0, _08113460 @ =gUnknown_03004828
- ldr r2, [r0]
- adds r0, r2, 0x4
- ldr r1, _08113464 @ =gOtherText_LinkStandby2
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08113468 @ =gTasks
- mov r2, r9
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- b _081134DC
- .align 2, 0
-_0811345C: .4byte 0x00000179
-_08113460: .4byte gUnknown_03004828
-_08113464: .4byte gOtherText_LinkStandby2
-_08113468: .4byte gTasks
-_0811346C:
- ldr r0, _08113488 @ =gUnknown_03004828
- ldr r0, [r0]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _08113478
- b _08113B3A
-_08113478:
- adds r0, r7, 0
- bl DestroyTask
- ldr r0, _0811348C @ =gUnknown_03005E94
- ldr r0, [r0]
- bl SetMainCallback2
- b _08113B3A
- .align 2, 0
-_08113488: .4byte gUnknown_03004828
-_0811348C: .4byte gUnknown_03005E94
-_08113490:
- ldr r4, _081134E4 @ =gUnknown_03004828
- ldr r0, [r4]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _0811349C
- b _08113B3A
-_0811349C:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _081134A8
- b _08113B3A
-_081134A8:
- bl sub_8024CEC
- ldr r0, _081134E8 @ =0x0000016f
- bl PlayFanfare
- ldr r0, _081134EC @ =gBattleStringsTable
- ldr r0, [r0, 0xC]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _081134F0 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _081134F4 @ =gTasks
- lsls r1, r7, 2
- adds r1, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x40
- strh r0, [r1, 0x14]
-_081134DC:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _08113B3A
- .align 2, 0
-_081134E4: .4byte gUnknown_03004828
-_081134E8: .4byte 0x0000016f
-_081134EC: .4byte gBattleStringsTable
-_081134F0: .4byte gDisplayedStringBattle
-_081134F4: .4byte gTasks
-_081134F8:
- ldr r0, _08113530 @ =gUnknown_03004828
- ldr r0, [r0]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _08113504
- b _08113B3A
-_08113504:
- bl IsFanfareTaskInactive
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _08113512
- b _08113B3A
-_08113512:
- ldr r0, _08113534 @ =gTasks
- lsls r1, r7, 2
- adds r1, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- subs r0, 0x1
- strh r0, [r1, 0x14]
- lsls r0, 16
- cmp r0, 0
- beq _0811352A
- b _08113B3A
-_0811352A:
- movs r0, 0xD
- strh r0, [r1, 0x8]
- b _08113B3A
- .align 2, 0
-_08113530: .4byte gUnknown_03004828
-_08113534: .4byte gTasks
-_08113538:
- lsls r1, r7, 2
- adds r0, r1, r7
- lsls r0, 3
- adds r0, r6
- movs r3, 0x18
- ldrsh r0, [r0, r3]
- mov r9, r1
- cmp r0, 0xB
- bls _0811354C
- b _08113B3A
-_0811354C:
- lsls r0, 2
- ldr r1, _08113558 @ =_0811355C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08113558: .4byte _0811355C
- .align 2, 0
-_0811355C:
- .4byte _0811358C
- .4byte _081135E4
- .4byte _08113638
- .4byte _08113682
- .4byte _0811371C
- .4byte _0811387C
- .4byte _081138CC
- .4byte _081139E8
- .4byte _08113A3C
- .4byte _08113A90
- .4byte _08113AD8
- .4byte _08113B18
-_0811358C:
- ldr r4, _081135D4 @ =gUnknown_03004828
- ldr r0, [r4]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _08113598
- b _08113B3A
-_08113598:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _081135A4
- b _08113B3A
-_081135A4:
- bl sub_8024CEC
- ldr r0, _081135D8 @ =gBattleStringsTable
- ldr r0, [r0, 0x10]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _081135DC @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _081135E0 @ =gTasks
- mov r2, r9
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08113B38
- .align 2, 0
-_081135D4: .4byte gUnknown_03004828
-_081135D8: .4byte gBattleStringsTable
-_081135DC: .4byte gDisplayedStringBattle
-_081135E0: .4byte gTasks
-_081135E4:
- ldr r4, _08113628 @ =gUnknown_03004828
- ldr r0, [r4]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _081135F0
- b _08113B3A
-_081135F0:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _081135FC
- b _08113B3A
-_081135FC:
- ldr r0, _0811362C @ =gBattleStringsTable
- ldr r0, [r0, 0x14]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _08113630 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08113634 @ =gTasks
- mov r3, r9
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08113B38
- .align 2, 0
-_08113628: .4byte gUnknown_03004828
-_0811362C: .4byte gBattleStringsTable
-_08113630: .4byte gDisplayedStringBattle
-_08113634: .4byte gTasks
-_08113638:
- ldr r4, _081136FC @ =gUnknown_03004828
- ldr r0, [r4]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _08113644
- b _08113B3A
-_08113644:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08113682
- ldr r0, _08113700 @ =gBattleStringsTable
- ldr r0, [r0, 0x18]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _08113704 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08113708 @ =gTasks
- mov r2, r9
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x5
- strh r0, [r1, 0x1A]
- movs r0, 0x9
- strh r0, [r1, 0x1C]
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- strh r0, [r1, 0x18]
-_08113682:
- ldr r5, _081136FC @ =gUnknown_03004828
- ldr r0, [r5]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _0811368E
- b _08113B3A
-_0811368E:
- bl IsSEPlaying
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0
- beq _0811369C
- b _08113B3A
-_0811369C:
- ldr r0, [r5]
- adds r0, 0x4
- movs r1, 0xD
- str r1, [sp]
- movs r1, 0x18
- movs r2, 0x8
- movs r3, 0x1D
- bl DrawTextWindow
- ldr r4, _0811370C @ =gBattleCommunication
- strb r6, [r4, 0x1]
- ldr r2, [r5]
- adds r0, r2, 0x4
- ldr r1, _08113710 @ =gOtherText_YesNoAndPlayer
- adds r2, 0x34
- ldrb r2, [r2]
- adds r2, 0x80
- movs r3, 0x9
- str r3, [sp]
- movs r3, 0x19
- bl InitWindow
- ldr r0, [r5]
- adds r0, 0x4
- bl sub_8002F44
- ldr r1, _08113714 @ =0x0000ffff
- ldr r3, _08113718 @ =0x00002d9f
- movs r0, 0x20
- str r0, [sp]
- movs r0, 0
- movs r2, 0xC
- bl sub_814A5C0
- bl sub_81150D8
- ldr r0, _08113708 @ =gTasks
- mov r3, r9
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- movs r2, 0
- strh r0, [r1, 0x18]
- strb r2, [r4, 0x1]
- b _08113B3A
- .align 2, 0
-_081136FC: .4byte gUnknown_03004828
-_08113700: .4byte gBattleStringsTable
-_08113704: .4byte gDisplayedStringBattle
-_08113708: .4byte gTasks
-_0811370C: .4byte gBattleCommunication
-_08113710: .4byte gOtherText_YesNoAndPlayer
-_08113714: .4byte 0x0000ffff
-_08113718: .4byte 0x00002d9f
-_0811371C:
- ldr r0, _081137CC @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _08113742
- ldr r4, _081137D0 @ =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- beq _08113742
- movs r0, 0x5
- bl PlaySE
- bl HBlankCB_TradeEvolutionScene
- movs r0, 0
- strb r0, [r4, 0x1]
- bl sub_81150D8
-_08113742:
- ldr r0, _081137CC @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08113768
- ldr r4, _081137D0 @ =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- bne _08113768
- movs r0, 0x5
- bl PlaySE
- bl HBlankCB_TradeEvolutionScene
- movs r0, 0x1
- strb r0, [r4, 0x1]
- bl sub_81150D8
-_08113768:
- ldr r0, _081137CC @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0811380A
- ldr r4, _081137D4 @ =gUnknown_03004828
- ldr r0, [r4]
- adds r0, 0x4
- movs r1, 0xD
- str r1, [sp]
- movs r1, 0x18
- movs r2, 0x8
- movs r3, 0x1D
- bl ZeroFillWindowRect
- bl DestroyMenuCursor
- ldr r0, _081137D8 @ =gBattleStringsTable
- movs r1, 0x92
- lsls r1, 3
- adds r0, r1
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _081137DC @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- movs r0, 0x5
- bl PlaySE
- ldr r0, _081137D0 @ =gBattleCommunication
- ldrb r2, [r0, 0x1]
- cmp r2, 0
- beq _081137E4
- ldr r0, _081137E0 @ =gTasks
- mov r2, r9
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x1C]
- strh r0, [r1, 0x18]
- b _0811380A
- .align 2, 0
-_081137CC: .4byte gMain
-_081137D0: .4byte gBattleCommunication
-_081137D4: .4byte gUnknown_03004828
-_081137D8: .4byte gBattleStringsTable
-_081137DC: .4byte gDisplayedStringBattle
-_081137E0: .4byte gTasks
-_081137E4:
- ldr r0, _08113868 @ =gTasks
- mov r3, r9
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x1A]
- strh r0, [r1, 0x18]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- bne _0811380A
- movs r0, 0x1
- negs r0, r0
- str r2, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_0811380A:
- ldr r0, _0811386C @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08113818
- b _08113B3A
-_08113818:
- ldr r4, _08113870 @ =gUnknown_03004828
- ldr r0, [r4]
- adds r0, 0x4
- movs r1, 0xD
- str r1, [sp]
- movs r1, 0x18
- movs r2, 0x8
- movs r3, 0x1D
- bl ZeroFillWindowRect
- bl DestroyMenuCursor
- ldr r0, _08113874 @ =gBattleStringsTable
- movs r1, 0x92
- lsls r1, 3
- adds r0, r1
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _08113878 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- movs r0, 0x5
- bl PlaySE
- ldr r1, _08113868 @ =gTasks
- mov r2, r9
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x1C]
- strh r1, [r0, 0x18]
- b _08113B3A
- .align 2, 0
-_08113868: .4byte gTasks
-_0811386C: .4byte gMain
-_08113870: .4byte gUnknown_03004828
-_08113874: .4byte gBattleStringsTable
-_08113878: .4byte gDisplayedStringBattle
-_0811387C:
- ldr r0, _081138B8 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0811388A
- b _08113B3A
-_0811388A:
- ldr r0, _081138BC @ =gPlayerParty
- mov r3, r9
- adds r5, r3, r7
- lsls r5, 3
- adds r5, r6
- ldrh r1, [r5, 0x20]
- lsls r1, 24
- lsrs r1, 24
- ldr r2, _081138C0 @ =gPlayerPartyCount
- ldrb r2, [r2]
- subs r2, 0x1
- lsls r2, 24
- lsrs r2, 24
- ldr r3, _081138C4 @ =CB2_TradeEvolutionSceneLoadGraphics
- ldr r4, _081138C8 @ =word_2024E82
- ldrh r4, [r4]
- str r4, [sp]
- bl sub_809D9F0
- ldrh r0, [r5, 0x18]
- adds r0, 0x1
- strh r0, [r5, 0x18]
- b _08113B3A
- .align 2, 0
-_081138B8: .4byte gPaletteFade
-_081138BC: .4byte gPlayerParty
-_081138C0: .4byte gPlayerPartyCount
-_081138C4: .4byte CB2_TradeEvolutionSceneLoadGraphics
-_081138C8: .4byte word_2024E82
-_081138CC:
- ldr r0, _08113900 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _081138DA
- b _08113B3A
-_081138DA:
- ldr r0, _08113904 @ =gMain
- ldr r1, [r0, 0x4]
- ldr r0, _08113908 @ =CB2_EvolutionSceneUpdate_1
- cmp r1, r0
- beq _081138E6
- b _08113B3A
-_081138E6:
- bl sub_809FA30
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x4
- bne _08113910
- ldr r0, _0811390C @ =gTasks
- mov r2, r9
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x9
- b _08113B38
- .align 2, 0
-_08113900: .4byte gPaletteFade
-_08113904: .4byte gMain
-_08113908: .4byte CB2_EvolutionSceneUpdate_1
-_0811390C: .4byte gTasks
-_08113910:
- adds r1, r6, 0
- adds r1, 0xD
- mov r0, r8
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
- adds r0, r4, 0
- bl IsHMMove2
- cmp r0, 0
- beq _08113970
- ldr r0, _0811395C @ =gBattleStringsTable
- ldr r3, _08113960 @ =0x000004cc
- adds r0, r3
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08113964 @ =gUnknown_03004828
- ldr r2, [r0]
- adds r0, r2, 0x4
- ldr r1, _08113968 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _0811396C @ =gTasks
- mov r2, r9
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0xB
- strh r1, [r0, 0x18]
- b _08113B3A
- .align 2, 0
-_0811395C: .4byte gBattleStringsTable
-_08113960: .4byte 0x000004cc
-_08113964: .4byte gUnknown_03004828
-_08113968: .4byte gDisplayedStringBattle
-_0811396C: .4byte gTasks
-_08113970:
- ldr r1, _081139D0 @ =gBattleTextBuff2
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- strb r4, [r1, 0x2]
- lsrs r0, r4, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- lsls r4, r6, 24
- lsrs r4, 24
- mov r0, r8
- adds r1, r4, 0
- bl RemoveMonPPBonus
- ldr r0, _081139D4 @ =word_2024E82
- ldrh r1, [r0]
- mov r0, r8
- adds r2, r4, 0
- bl SetMonMoveSlot
- ldr r0, _081139D8 @ =gBattleStringsTable
- movs r3, 0xCF
- lsls r3, 2
- adds r0, r3
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _081139DC @ =gUnknown_03004828
- ldr r2, [r0]
- adds r0, r2, 0x4
- ldr r1, _081139E0 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _081139E4 @ =gTasks
- mov r2, r9
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08113B38
- .align 2, 0
-_081139D0: .4byte gBattleTextBuff2
-_081139D4: .4byte word_2024E82
-_081139D8: .4byte gBattleStringsTable
-_081139DC: .4byte gUnknown_03004828
-_081139E0: .4byte gDisplayedStringBattle
-_081139E4: .4byte gTasks
-_081139E8:
- ldr r4, _08113A2C @ =gUnknown_03004828
- ldr r0, [r4]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- beq _081139F4
- b _08113B3A
-_081139F4:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _08113A00
- b _08113B3A
-_08113A00:
- ldr r0, _08113A30 @ =gBattleStringsTable
- ldr r0, [r0, 0x1C]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _08113A34 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r0, _08113A38 @ =gTasks
- mov r3, r9
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- adds r0, 0x1
- b _08113B38
- .align 2, 0
-_08113A2C: .4byte gUnknown_03004828
-_08113A30: .4byte gBattleStringsTable
-_08113A34: .4byte gDisplayedStringBattle
-_08113A38: .4byte gTasks
-_08113A3C:
- ldr r4, _08113A80 @ =gUnknown_03004828
- ldr r0, [r4]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- bne _08113B3A
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08113B3A
- ldr r0, _08113A84 @ =gBattleStringsTable
- movs r1, 0xD0
- lsls r1, 2
- adds r0, r1
- ldr r0, [r0]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r2, [r4]
- adds r0, r2, 0x4
- ldr r1, _08113A88 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r4, 0xF
- str r4, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08113A8C @ =gTasks
- mov r2, r9
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- strh r4, [r0, 0x8]
- b _08113B3A
- .align 2, 0
-_08113A80: .4byte gUnknown_03004828
-_08113A84: .4byte gBattleStringsTable
-_08113A88: .4byte gDisplayedStringBattle
-_08113A8C: .4byte gTasks
-_08113A90:
- ldr r0, _08113AC8 @ =gBattleStringsTable
- ldr r0, [r0, 0x20]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08113ACC @ =gUnknown_03004828
- ldr r2, [r0]
- adds r0, r2, 0x4
- ldr r1, _08113AD0 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08113AD4 @ =gTasks
- mov r3, r9
- adds r0, r3, r7
- lsls r0, 3
- adds r0, r1
- movs r2, 0
- movs r1, 0xA
- strh r1, [r0, 0x1A]
- strh r2, [r0, 0x1C]
- movs r1, 0x3
- strh r1, [r0, 0x18]
- b _08113B3A
- .align 2, 0
-_08113AC8: .4byte gBattleStringsTable
-_08113ACC: .4byte gUnknown_03004828
-_08113AD0: .4byte gDisplayedStringBattle
-_08113AD4: .4byte gTasks
-_08113AD8:
- ldr r0, _08113B08 @ =gBattleStringsTable
- ldr r0, [r0, 0x24]
- bl StrCpyDecodeToDisplayedStringBattle
- ldr r0, _08113B0C @ =gUnknown_03004828
- ldr r2, [r0]
- adds r0, r2, 0x4
- ldr r1, _08113B10 @ =gDisplayedStringBattle
- adds r2, 0x34
- ldrb r2, [r2]
- movs r3, 0xF
- str r3, [sp]
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _08113B14 @ =gTasks
- mov r2, r9
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0xD
- strh r1, [r0, 0x8]
- b _08113B3A
- .align 2, 0
-_08113B08: .4byte gBattleStringsTable
-_08113B0C: .4byte gUnknown_03004828
-_08113B10: .4byte gDisplayedStringBattle
-_08113B14: .4byte gTasks
-_08113B18:
- ldr r0, _08113B48 @ =gUnknown_03004828
- ldr r0, [r0]
- ldrh r0, [r0, 0x1A]
- cmp r0, 0
- bne _08113B3A
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _08113B3A
- ldr r0, _08113B4C @ =gTasks
- mov r3, r9
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x5
-_08113B38:
- strh r0, [r1, 0x18]
-_08113B3A:
- add sp, 0x18
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08113B48: .4byte gUnknown_03004828
-_08113B4C: .4byte gTasks
- thumb_func_end Task_TradeEvolutionScene
thumb_func_start unref_sub_8113B50
unref_sub_8113B50: @ 8113B50
diff --git a/include/evolution_graphics.h b/include/evolution_graphics.h
index c217f22af..a960f637b 100644
--- a/include/evolution_graphics.h
+++ b/include/evolution_graphics.h
@@ -6,8 +6,10 @@ void LoadEvoSparkleSpriteAndPal(void);
u8 LaunchTask_PreEvoSparklesSet1(u16 arg0);
u8 LaunchTask_PreEvoSparklesSet2(void);
u8 LaunchTask_PostEvoSparklesSet1(void);
-u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 arg0);
-u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 arg0);
+u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 species);
+u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 species);
u8 sub_8149E7C(u8 preEvoSpriteID, u8 postEvoSpriteID);
+#define EvoGraphicsTaskEvoStop data[8]
+
#endif // GUARD_EVOLUTION_GRAPHICS_H
diff --git a/include/trade.h b/include/trade.h
new file mode 100644
index 000000000..a4f05e8ed
--- /dev/null
+++ b/include/trade.h
@@ -0,0 +1,18 @@
+#ifndef GUARD_TRADE_H
+#define GUARD_TRADE_H
+
+struct SomeTradeStruct
+{
+ u8 unk0;
+ u8 unk1;
+ u8 unk2;
+ u8 unk3;
+ struct Window field_4;
+ u8 field_34;
+};
+
+extern struct SomeTradeStruct* gUnknown_03004828;
+
+void sub_804E22C(void);
+
+#endif // GUARD_TRADE_H
diff --git a/ld_script.txt b/ld_script.txt
index 7ad3c3ddb..e43de493d 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -218,6 +218,7 @@ SECTIONS {
src/field_specials.o(.text);
src/battle_records.o(.text);
asm/pokedex_area_screen.o(.text);
+ src/evolution_scene.o(.text);
asm/evolution_scene.o(.text);
asm/roulette.o(.text);
asm/pokedex_cry_screen.o(.text);
diff --git a/shared_syms.txt b/shared_syms.txt
index 884f0e89d..571e0633e 100644
--- a/shared_syms.txt
+++ b/shared_syms.txt
@@ -3,6 +3,8 @@ ewram = 0x2000000;
unk_2004000 = 0x2004000;
+gUnk_2009000 = 0x2009000;
+
unk_2007800 = 0x2007800;
unk_2007900 = 0x2007900;
diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c
index a47e63a59..1fd5bf8fa 100644
--- a/src/evolution_graphics.c
+++ b/src/evolution_graphics.c
@@ -1,4 +1,5 @@
#include "global.h"
+#include "evolution_graphics.h"
#include "sprite.h"
#include "trig.h"
#include "rng.h"
@@ -376,10 +377,10 @@ static void EvoTask_DestroyPostSet1Task(u8 taskID)
DestroyTask(taskID);
}
-u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 arg0)
+u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 species)
{
u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash, 0);
- gTasks[taskID].data[2] = arg0;
+ gTasks[taskID].data[2] = species;
return taskID;
}
@@ -424,10 +425,10 @@ static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID)
DestroyTask(taskID);
}
-u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 arg0)
+u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 species)
{
u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash_Trade, 0);
- gTasks[taskID].data[2] = arg0;
+ gTasks[taskID].data[2] = species;
return taskID;
}
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
new file mode 100644
index 000000000..77054c233
--- /dev/null
+++ b/src/evolution_scene.c
@@ -0,0 +1,1184 @@
+#include "global.h"
+#include "task.h"
+#include "evolution_graphics.h"
+#include "palette.h"
+#include "main.h"
+#include "text.h"
+#include "text_window.h"
+#include "pokemon.h"
+#include "string_util.h"
+#include "battle.h"
+#include "unknown_task.h"
+#include "data2.h"
+#include "decompress.h"
+#include "m4a.h"
+#include "trade.h"
+#include "menu.h"
+#include "pokedex.h"
+#include "species.h"
+#include "sound.h"
+#include "songs.h"
+#include "rom4.h"
+#include "battle_message.h"
+#include "pokemon_summary_screen.h"
+#include "menu_cursor.h"
+#include "strings2.h"
+
+struct EvoInfo
+{
+ u8 preEvoSpriteID;
+ u8 postEvoSpriteID;
+ u8 evoTaskID;
+ u8 field_3;
+};
+
+#define sEvoInfo (*(struct EvoInfo *)(ewram + 0x14800))
+
+void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies);
+void sub_8024CEC(void);
+void sub_8023A80(void);
+void sub_802BC6C(void);
+void sub_8023AD8(void);
+void sub_81150D8(void);
+void nullsub_6(void);
+bool32 IsHMMove2(u16 move);
+
+extern struct Window gUnknown_03004210;
+extern u16 gUnknown_030042A4;
+extern u16 gUnknown_030042A0;
+extern u16 gUnknown_030042C0;
+extern u16 gUnknown_030041B4;
+extern u16 gUnknown_03004288;
+extern u16 gUnknown_03004280;
+extern u16 gUnknown_030041B0;
+extern u16 gUnknown_030041B8;
+extern u8 gBattleTerrain;
+extern u8 gReservedSpritePaletteCount;
+extern u16 word_2024E82;
+
+extern void * const gUnknown_081FAF4C[];
+extern const u8* const gBattleStringsTable[];
+
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern u8 gUnk_2009000[]; // won't match if I 'ewram' it
+extern bool8 gAffineAnimsDisabled;
+extern MainCallback gUnknown_03005E94;
+extern u8 gDisplayedStringBattle[];
+extern u8 gBattleTextBuff2[];
+
+extern u8 gBattleCommunication[];
+#define sEvoCursorPos gBattleCommunication[1] // when learning a new move
+#define sEvoGraphicsTaskID gBattleCommunication[2]
+
+// this file's functions
+void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID);
+void Task_EvolutionScene(u8 taskID);
+void Task_TradeEvolutionScene(u8 taskID);
+void VBlankCB_EvolutionScene(void);
+void VBlankCB_TradeEvolutionScene(void);
+void HBlankCB_EvolutionScene(void);
+void CB2_EvolutionSceneUpdate(void);
+void CB2_TradeEvolutionSceneUpdate(void);
+void HBlankCB_TradeEvolutionScene(void);
+
+void CB2_BeginEvolutionScene(void)
+{
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+#define tState data[0]
+#define tMonPtrHI data[1]
+#define tMonPtrLO data[2]
+#define tPreEvoSpecies data[3]
+#define tPostEvoSpecies data[4]
+#define tCanStop data[5] // in first fast data[5] only checks that
+#define tBits data[5] // in the second task, it works as a bitfield
+#define tData6 data[6]
+#define tLearnMoveState data[8]
+#define tData9 data[9]
+#define tData10 data[10]
+#define tEvoWasStopped data[11]
+#define tPartyID data[12]
+
+#define TASK_BIT_CAN_STOP 0x1
+#define TASK_BIT_LEARN_MOVE 0x80
+
+void Task_BeginEvolutionScene(u8 taskID)
+{
+ struct Pokemon* mon = NULL;
+ switch (gTasks[taskID].tState)
+ {
+ case 0:
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].tState++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ {
+ u16 speciesToEvolve;
+ bool8 canStopEvo;
+ u8 partyID;
+
+ mon = (struct Pokemon*)(gTasks[taskID].tMonPtrHI | (gTasks[taskID].tMonPtrLO << 0x10));
+ speciesToEvolve = gTasks[taskID].tPostEvoSpecies;
+ canStopEvo = gTasks[taskID].tCanStop;
+ partyID = gTasks[taskID].tPartyID;
+
+ DestroyTask(taskID);
+ EvolutionScene(mon, speciesToEvolve, canStopEvo, partyID);
+ }
+ break;
+ }
+}
+
+void BeginEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID)
+{
+ u8 taskID = CreateTask(Task_BeginEvolutionScene, 0);
+ gTasks[taskID].tState = 0;
+ gTasks[taskID].tMonPtrHI = (u32)(mon);
+ gTasks[taskID].tMonPtrLO = (u32)(mon) >> 0x10;
+ gTasks[taskID].tPostEvoSpecies = speciesToEvolve;
+ gTasks[taskID].tCanStop = canStopEvo;
+ gTasks[taskID].tPartyID = partyID;
+ SetMainCallback2(CB2_BeginEvolutionScene);
+}
+
+void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID)
+{
+ u8 name[20];
+ u16 currSpecies;
+ u32 TiD, PiD;
+ const struct CompressedSpritePalette** pokePal;
+ u8 ID;
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
+
+ REG_MOSAIC = 0;
+ REG_WIN0H = 0;
+ REG_WIN0V = 0;
+ REG_WIN1H = 0;
+ REG_WIN1V = 0;
+ REG_WININ = 0;
+ REG_WINOUT = 0;
+
+ SetUpWindowConfig(&gWindowConfig_81E6C58);
+ ResetPaletteFade();
+
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ gUnknown_03004288 = 0;
+ gUnknown_03004280 = 0;
+ gUnknown_030041B0 = 256;
+ gUnknown_030041B8 = 0;
+
+ InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
+ gBattleTerrain = 9;
+
+ sub_800D6D4();
+ sub_800DAB8();
+ ResetSpriteData();
+ remove_some_task();
+ ResetTasks();
+ FreeAllSpritePalettes();
+
+ gReservedSpritePaletteCount = 4;
+
+ GetMonData(mon, MON_DATA_NICKNAME, name);
+ StringCopy10(gStringVar1, name);
+ StringCopy(gStringVar2, gSpeciesNames[speciesToEvolve]);
+
+ // preEvo sprite
+ currSpecies = GetMonData(mon, MON_DATA_SPECIES);
+ TiD = GetMonData(mon, MON_DATA_OT_ID);
+ PiD = GetMonData(mon, MON_DATA_PERSONALITY);
+ DecompressPicFromTable_2(&gMonFrontPicTable[currSpecies],
+ gMonFrontPicCoords[currSpecies].coords,
+ gMonFrontPicCoords[currSpecies].y_offset,
+ (void*)(0x2000000),
+ gUnknown_081FAF4C[1], currSpecies);
+ pokePal = (void*) sub_80409C8(currSpecies, TiD, PiD);
+ LoadCompressedPalette(*pokePal, 0x110, 0x20);
+
+ GetMonSpriteTemplate_803C56C(currSpecies, 1);
+ gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable;
+ sEvoInfo.preEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30);
+
+ gSprites[ID].callback = nullsub_37;
+ gSprites[ID].oam.paletteNum = 1;
+ gSprites[ID].invisible = 1;
+
+ // postEvo sprite
+ DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve],
+ gMonFrontPicCoords[speciesToEvolve].coords,
+ gMonFrontPicCoords[speciesToEvolve].y_offset,
+ (void*)(0x2000000),
+ gUnknown_081FAF4C[3], speciesToEvolve);
+ pokePal = (void*) sub_80409C8(speciesToEvolve, TiD, PiD);
+ LoadCompressedPalette(*pokePal, 0x120, 0x20);
+
+ GetMonSpriteTemplate_803C56C(speciesToEvolve, 3);
+ gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable;
+ sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30);
+ gSprites[ID].callback = nullsub_37;
+ gSprites[ID].oam.paletteNum = 2;
+ gSprites[ID].invisible = 1;
+
+ LoadEvoSparkleSpriteAndPal();
+
+ sEvoInfo.evoTaskID = ID = CreateTask(Task_EvolutionScene, 0);
+ gTasks[ID].tState = 0;
+ gTasks[ID].tPreEvoSpecies = currSpecies;
+ gTasks[ID].tPostEvoSpecies = speciesToEvolve;
+ gTasks[ID].tMonPtrHI = (u32)(mon);
+ gTasks[ID].tMonPtrLO = (u32)(mon) >> 0x10;
+ gTasks[ID].tCanStop = canStopEvo;
+ gTasks[ID].tData6 = 1;
+ gTasks[ID].tEvoWasStopped = FALSE;
+ gTasks[ID].tPartyID = partyID;
+
+ memcpy(gUnk_2009000, &gPlttBufferUnfaded[0x20], 0x60);
+
+ REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP;
+ SetHBlankCallback(HBlankCB_EvolutionScene);
+ SetVBlankCallback(VBlankCB_EvolutionScene);
+ m4aMPlayAllStop();
+ SetMainCallback2(CB2_EvolutionSceneUpdate);
+}
+
+void CB2_EvolutionSceneLoadGraphics(void)
+{
+ u8 ID;
+ const struct CompressedSpritePalette** pokePal;
+ u16 postEvoSpecies;
+ u32 TiD, PiD;
+ struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoInfo.evoTaskID].tPartyID];
+
+ postEvoSpecies = gTasks[sEvoInfo.evoTaskID].tPostEvoSpecies;
+ TiD = GetMonData(Mon, MON_DATA_OT_ID);
+ PiD = GetMonData(Mon, MON_DATA_PERSONALITY);
+
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ CpuFill32(0, (void*)(VRAM), VRAM_SIZE);
+
+ REG_MOSAIC = 0;
+ REG_WIN0H = 0;
+ REG_WIN0V = 0;
+ REG_WIN1H = 0;
+ REG_WIN1V = 0;
+ REG_WININ = 0;
+ REG_WINOUT = 0;
+ SetUpWindowConfig(&gWindowConfig_81E6C58);
+ ResetPaletteFade();
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ gUnknown_03004288 = 0;
+ gUnknown_03004280 = 0;
+ gUnknown_030041B0 = 256;
+ gUnknown_030041B8 = 0;
+
+ InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
+ gBattleTerrain = 9;
+
+ sub_800D6D4();
+ sub_800DAB8();
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+
+ DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies],
+ gMonFrontPicCoords[postEvoSpecies].coords,
+ gMonFrontPicCoords[postEvoSpecies].y_offset,
+ (void*)(0x2000000),
+ gUnknown_081FAF4C[3], postEvoSpecies);
+ pokePal = (void*) sub_80409C8(postEvoSpecies, TiD, PiD);
+ LoadCompressedPalette(*pokePal, 0x120, 0x20);
+
+ GetMonSpriteTemplate_803C56C(postEvoSpecies, 3);
+ gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable;
+ sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30);
+
+ gSprites[ID].callback = nullsub_37;
+ gSprites[ID].oam.paletteNum = 2;
+
+ REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP;
+ SetHBlankCallback(HBlankCB_EvolutionScene);
+ SetVBlankCallback(VBlankCB_EvolutionScene);
+ SetMainCallback2(CB2_EvolutionSceneUpdate);
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+}
+
+void CB2_TradeEvolutionSceneLoadGraphics(void)
+{
+ struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoInfo.evoTaskID].tPartyID];
+ u16 postEvoSpecies = gTasks[sEvoInfo.evoTaskID].tPostEvoSpecies;
+
+ switch (gMain.state)
+ {
+ case 0:
+ REG_DISPCNT = 0;
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ gUnknown_03004288 = 0;
+ gUnknown_03004280 = 0;
+ gUnknown_030041B0 = 256;
+ gUnknown_030041B8 = 0;
+ gMain.state++;
+ break;
+ case 1:
+ SetUpWindowConfig(&gWindowConfig_81E6F84);
+ InitWindowFromConfig(&gUnknown_03004828->field_4, &gWindowConfig_81E6F84);
+ gMain.state++;
+ break;
+ case 2:
+ LoadTextWindowGraphics(&gUnknown_03004828->field_4);
+ gUnknown_03004828->field_34 = SetTextWindowBaseTileNum(2);
+ LoadTextWindowGraphics(&gUnknown_03004828->field_4);
+ MenuZeroFillScreen();
+ ResetPaletteFade();
+ gMain.state++;
+ SetHBlankCallback(HBlankCB_EvolutionScene);
+ SetVBlankCallback(VBlankCB_TradeEvolutionScene);
+ break;
+ case 3:
+ sub_804E22C();
+ gMain.state++;
+ break;
+ case 4:
+ {
+ const struct CompressedSpritePalette** pokePal;
+ u32 TiD = GetMonData(Mon, MON_DATA_OT_ID);
+ u32 PiD = GetMonData(Mon, MON_DATA_PERSONALITY);
+ DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies],
+ gMonFrontPicCoords[postEvoSpecies].coords,
+ gMonFrontPicCoords[postEvoSpecies].y_offset,
+ (void*)(0x2000000),
+ gUnknown_081FAF4C[3], postEvoSpecies);
+ pokePal = (void*) sub_80409C8(postEvoSpecies, TiD, PiD);
+ LoadCompressedPalette(*pokePal, 0x120, 0x20);
+ gMain.state++;
+ }
+ break;
+ case 5:
+ {
+ u8 ID;
+
+ GetMonSpriteTemplate_803C56C(postEvoSpecies, 3);
+ gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable;
+ sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30);
+
+ gSprites[ID].callback = nullsub_37;
+ gSprites[ID].oam.paletteNum = 2;
+ gMain.state++;
+ }
+ break;
+ case 6:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ SetMainCallback2(CB2_TradeEvolutionSceneUpdate);
+ REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP;
+ break;
+ }
+}
+
+void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteID, u8 partyID)
+{
+ u8 name[20];
+ u16 currSpecies;
+ u32 TiD, PiD;
+ const struct CompressedSpritePalette** pokePal;
+ u8 ID;
+
+ GetMonData(mon, MON_DATA_NICKNAME, name);
+ StringCopy10(gStringVar1, name);
+ StringCopy(gStringVar2, gSpeciesNames[speciesToEvolve]);
+
+ gAffineAnimsDisabled = TRUE;
+
+ // preEvo sprite
+ currSpecies = GetMonData(mon, MON_DATA_SPECIES);
+ PiD = GetMonData(mon, MON_DATA_PERSONALITY);
+ TiD = GetMonData(mon, MON_DATA_OT_ID);
+ sEvoInfo.preEvoSpriteID = preEvoSpriteID;
+ DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve],
+ gMonFrontPicCoords[speciesToEvolve].coords,
+ gMonFrontPicCoords[speciesToEvolve].y_offset,
+ (void*)(0x2000000),
+ gUnknown_081FAF4C[1], speciesToEvolve);
+ pokePal = (void*) sub_80409C8(speciesToEvolve, TiD, PiD);
+ LoadCompressedPalette(*pokePal, 0x120, 0x20);
+
+ GetMonSpriteTemplate_803C56C(speciesToEvolve, 1);
+ gUnknown_02024E8C.affineAnims = gDummySpriteAffineAnimTable;
+ sEvoInfo.postEvoSpriteID = ID = CreateSprite(&gUnknown_02024E8C, 120, 64, 30);
+
+ gSprites[ID].callback = nullsub_37;
+ gSprites[ID].oam.paletteNum = 2;
+ gSprites[ID].invisible = 1;
+
+ LoadEvoSparkleSpriteAndPal();
+
+ sEvoInfo.evoTaskID = ID = CreateTask(Task_TradeEvolutionScene, 0);
+ gTasks[ID].tState = 0;
+ gTasks[ID].tPreEvoSpecies = currSpecies;
+ gTasks[ID].tPostEvoSpecies = speciesToEvolve;
+ gTasks[ID].tMonPtrHI = (u32)(mon);
+ gTasks[ID].tMonPtrLO = (u32)(mon) >> 0x10;
+ gTasks[ID].tData6 = 1;
+ gTasks[ID].tEvoWasStopped = FALSE;
+ gTasks[ID].tPartyID = partyID;
+
+ SetMainCallback2(CB2_TradeEvolutionSceneUpdate);
+}
+
+void CB2_EvolutionSceneUpdate(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ sub_800374C(&gUnknown_03004210);
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+void CB2_TradeEvolutionSceneUpdate(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ sub_80035AC(&gUnknown_03004828->field_4);
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+extern const u8 gUnknown_083F868C[];
+
+void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon)
+{
+ u32 data = 0;
+ if (gEvolutionTable[preEvoSpecies].evolutions[0].method == EVO_LEVEL_NINJASK && gPlayerPartyCount < 6)
+ {
+ s32 i;
+ struct Pokemon* Shedinja = &gPlayerParty[gPlayerPartyCount];
+ const struct EvolutionData* EvoTable;
+ const struct EvolutionData* Evos;
+
+ CopyMon(Shedinja, mon, sizeof(struct Pokemon));
+ SetMonData(Shedinja, MON_DATA_SPECIES, (void*)(&gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies));
+ SetMonData(Shedinja, MON_DATA_NICKNAME, (void*)(gSpeciesNames[gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies]));
+ SetMonData(Shedinja, MON_DATA_HELD_ITEM, (void*)(&data));
+ SetMonData(Shedinja, MON_DATA_MARKINGS, (void*)(&data));
+ SetMonData(Shedinja, MON_DATA_10, (void*)(&data));
+ for (i = MON_DATA_COOL_RIBBON; i < MON_DATA_COOL_RIBBON + 5; i++)
+ SetMonData(Shedinja, i, (void*)(&data));
+ for (i = MON_DATA_CHAMPION_RIBBON; i <= MON_DATA_FATEFUL_ENCOUNTER; i++)
+ SetMonData(Shedinja, i, (void*)(&data));
+ SetMonData(Shedinja, MON_DATA_STATUS, (void*)(&data));
+ data = 0xFF;
+ SetMonData(Shedinja, MON_DATA_MAIL, (void*)(&data));
+
+ CalculateMonStats(Shedinja);
+ CalculatePlayerPartyCount();
+
+ // can't match it otherwise, ehh
+ EvoTable = gEvolutionTable;
+ Evos = EvoTable + preEvoSpecies;
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 2);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), 3);
+
+ if (GetMonData(Shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA
+ && GetMonData(Shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE
+ && GetMonData(mon, MON_DATA_SPECIES) == SPECIES_NINJASK)
+ SetMonData(Shedinja, MON_DATA_NICKNAME, gUnknown_083F868C);
+ }
+}
+
+extern const u8 gUnknown_08400C4A[];
+extern const u8 gUnknown_08400C60[];
+extern const u8 gUnknown_08400C8D[];
+
+void Task_EvolutionScene(u8 taskID)
+{
+ u32 var;
+ struct Pokemon* mon = (struct Pokemon*)(gTasks[taskID].tMonPtrHI | (gTasks[taskID].tMonPtrLO << 0x10));
+
+ // check if B Button was held, so the evolution gets stopped
+ if (gMain.heldKeys == B_BUTTON && gTasks[taskID].tState == 8 && gTasks[taskID].tBits & TASK_BIT_CAN_STOP)
+ {
+ gTasks[taskID].tState = 16;
+ if (gTasks[sEvoGraphicsTaskID].isActive)
+ gTasks[sEvoGraphicsTaskID].EvoGraphicsTaskEvoStop = TRUE;
+ }
+ switch (gTasks[taskID].tState)
+ {
+ case 0:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gSprites[sEvoInfo.preEvoSpriteID].invisible = 0;
+ gTasks[taskID].tState++;
+ break;
+ case 1: // print 'whoa, poke is evolving!!!' msg
+ if (!gPaletteFade.active)
+ {
+ StringExpandPlaceholders(gStringVar4, gUnknown_08400C4A);
+ sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 2: // wait for string, play cry
+ if (gUnknown_03004210.state == 0)
+ {
+ PlayCry1(gTasks[taskID].tPreEvoSpecies, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 3: // wait for cry, play tu du SE
+ if (IsCryFinished())
+ {
+ PlaySE(BGM_ME_SHINKA);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 4: // play evolution music and fade screen black
+ if (!IsSEPlaying())
+ {
+ PlayNewMapMusic(BGM_SHINKA);
+ gTasks[taskID].tState++;
+ BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0);
+ }
+ break;
+ case 5: // after screen fade, preapre evo sparkles
+ if (!gPaletteFade.active)
+ {
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet1(17);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 6: // another set of evo sparkles
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ gTasks[taskID].tState++;
+ sEvoInfo.field_3 = 1;
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet2();
+ }
+ break;
+ case 7: // launch task that flashes pre evo with post evo sprites
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = sub_8149E7C(sEvoInfo.preEvoSpriteID, sEvoInfo.postEvoSpriteID);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 8: // wait for the above task to finish
+ if (--sEvoInfo.field_3 == 0)
+ {
+ sEvoInfo.field_3 = 3;
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 9: // post evo sparkles
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet1();
+ gTasks[taskID].tState++;
+ break;
+ case 10:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet2AndFlash(gTasks[taskID].tPostEvoSpecies);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 11: // play tu du sound after evolution
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ PlaySE(SE_EXP);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 12: // play poke cry after evolution and return screed to pre-fade state
+ if (IsSEPlaying())
+ {
+ m4aMPlayAllStop();
+ PlayCry1(gTasks[taskID].tPostEvoSpecies, 0);
+ memcpy(&gPlttBufferUnfaded[0x20], gUnk_2009000, 0x60);
+ BeginNormalPaletteFade(0x1C, 0, 0x10, 0, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 13: // congratulations string and rename prompt
+ if (IsCryFinished() && !gPaletteFade.active)
+ {
+ StringExpandPlaceholders(gStringVar4, gUnknown_08400C60);
+ sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
+ PlayBGM(BGM_FANFA5);
+ gTasks[taskID].tState++;
+ SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies));
+ CalculateMonStats(mon);
+ EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3);
+ IncrementGameStat(14);
+ }
+ break;
+ case 14: // check if it wants to learn a new move
+ if (gUnknown_03004210.state == 0)
+ {
+ var = sub_803B7C8(mon, gTasks[taskID].tData6);
+ if (var != 0 && !gTasks[taskID].tEvoWasStopped)
+ {
+ u8 text[20];
+
+ sub_8053E90();
+ gTasks[taskID].tBits |= TASK_BIT_LEARN_MOVE;
+ gTasks[taskID].tData6 = 0;
+ gTasks[taskID].tLearnMoveState = 0;
+ GetMonData(mon, MON_DATA_NICKNAME, text);
+ StringCopy10(gBattleTextBuff1, text);
+ if (var == 0xFFFF) // no place to learn it
+ gTasks[taskID].tState = 21;
+ else if (var == 0xFFFE) // it already knows that move
+ break;
+ else
+ gTasks[taskID].tState = 19; // has less than 4 moves, so it's been learned
+ }
+ else // no move to learn
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].tState++;
+ }
+ }
+ break;
+ case 15: // task has finished, return
+ if (!gPaletteFade.active)
+ {
+ if (!(gTasks[taskID].tBits & TASK_BIT_LEARN_MOVE))
+ sub_8053E90();
+ if (!gTasks[taskID].tEvoWasStopped)
+ CreateShedinja(gTasks[taskID].tPreEvoSpecies, mon);
+ DestroyTask(taskID);
+ SetMainCallback2(gUnknown_03005E94);
+ }
+ break;
+ case 16: // evolution has been canceled, stop music and re-fade palette
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ m4aMPlayAllStop();
+ BeginNormalPaletteFade(0x6001C, 0, 0x10, 0, 0x7FFF);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 17: // play cry of the pokemon trying to evolve again, evolution has been stopped
+ if (!gPaletteFade.active)
+ {
+ PlayCry1(gTasks[taskID].tPreEvoSpecies, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 18: // after the cry, print the string 'WHOA IT DID NOT EVOLVE!!!'
+ if (IsCryFinished())
+ {
+ StringExpandPlaceholders(gStringVar4, gUnknown_08400C8D);
+ sub_8002EB0(&gUnknown_03004210, gStringVar4, 144, 2, 15);
+ gTasks[taskID].tEvoWasStopped = TRUE;
+ gTasks[taskID].tState = 14;
+ }
+ break;
+ case 19: // pokemon learned a new move, print string and play a fanfare
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ sub_8024CEC();
+ PlayFanfare(BGM_FANFA1);
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[3]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tData6 = 0x40;
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 20: // wait a bit and check if can learn another move
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying() && --gTasks[taskID].tData6 == 0)
+ gTasks[taskID].tState = 14;
+ break;
+ case 21: // try to learn a new move
+ switch (gTasks[taskID].tLearnMoveState)
+ {
+ case 0:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ sub_8024CEC();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[4]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 1:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[5]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 2:
+ if (gUnknown_03004210.state != 0)
+ break;
+ if (!IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[6]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tData9 = 5;
+ gTasks[taskID].tData10 = 9;
+ gTasks[taskID].tLearnMoveState++;
+ }
+ case 3:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ sub_8023A80();
+ gTasks[taskID].tLearnMoveState++;
+ sEvoCursorPos = 0;
+ sub_802BC6C();
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & DPAD_UP && sEvoCursorPos != 0)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_6();
+ sEvoCursorPos = 0;
+ sub_802BC6C();
+ }
+ if (gMain.newKeys & DPAD_DOWN && sEvoCursorPos == 0)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_6();
+ sEvoCursorPos = 1;
+ sub_802BC6C();
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ sub_8023AD8();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ PlaySE(SE_SELECT);
+ if (sEvoCursorPos != 0)
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10;
+ else
+ {
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData9;
+ if (gTasks[taskID].tLearnMoveState == 5)
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ }
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ sub_8023AD8();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ PlaySE(SE_SELECT);
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10;
+ }
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ {
+ sub_809D9F0(gPlayerParty, gTasks[taskID].tPartyID,
+ gPlayerPartyCount - 1, CB2_EvolutionSceneLoadGraphics,
+ word_2024E82);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 6:
+ if (!gPaletteFade.active && gMain.callback2 == CB2_EvolutionSceneUpdate)
+ {
+ var = sub_809FA30(); // moveID
+ if (var == 4)
+ gTasks[taskID].tLearnMoveState = 9;
+ else
+ {
+ u16 move = GetMonData(mon, var + MON_DATA_MOVE1);
+ if (IsHMMove2(move))
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[307]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState = 11;
+ }
+ else
+ {
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 2;
+ gBattleTextBuff2[2] = move;
+ gBattleTextBuff2[3] = (move & 0xFF00) >> 8;
+ gBattleTextBuff2[4] = EOS;
+ RemoveMonPPBonus(mon, var);
+ SetMonMoveSlot(mon, word_2024E82, var);
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[207]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ }
+ }
+ break;
+ case 7:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[7]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 8:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[208]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tState = 19;
+ }
+ break;
+ case 9:
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[8]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tData9 = 10;
+ gTasks[taskID].tData10 = 0;
+ gTasks[taskID].tLearnMoveState = 3;
+ break;
+ case 10:
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[9]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 144, 2, 15);
+ gTasks[taskID].tState = 14;
+ break;
+ case 11:
+ if (gUnknown_03004210.state == 0 && !IsSEPlaying())
+ gTasks[taskID].tLearnMoveState = 5;
+ break;
+ }
+ break;
+ }
+}
+
+void Task_TradeEvolutionScene(u8 taskID)
+{
+ u32 var;
+ struct Pokemon* mon = (struct Pokemon*)(gTasks[taskID].tMonPtrHI | (gTasks[taskID].tMonPtrLO << 0x10));
+
+ switch (gTasks[taskID].tState)
+ {
+ case 0:
+ StringExpandPlaceholders(gStringVar4, gUnknown_08400C4A);
+ sub_8002EB0(&gUnknown_03004828->field_4, gStringVar4, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tState++;
+ break;
+ case 1:
+ if (gUnknown_03004828->field_4.state == 0)
+ {
+ PlayCry1(gTasks[taskID].tPreEvoSpecies, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 2:
+ if (IsCryFinished())
+ {
+ m4aSongNumStop(BGM_SHINKA);
+ PlaySE(BGM_ME_SHINKA);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 3:
+ if (!IsSEPlaying())
+ {
+ PlayBGM(BGM_SHINKA);
+ gTasks[taskID].tState++;
+ BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0);
+ }
+ break;
+ case 4:
+ if (!gPaletteFade.active)
+ {
+ REG_DISPCNT = DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP;
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet1(17);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 5:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ gTasks[taskID].tState++;
+ sEvoInfo.field_3 = 1;
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet2();
+ }
+ break;
+ case 6:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = sub_8149E7C(sEvoInfo.preEvoSpriteID, sEvoInfo.postEvoSpriteID);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 7:
+ if (--sEvoInfo.field_3 == 0)
+ {
+ sEvoInfo.field_3 = 3;
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 8:
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet1();
+ gTasks[taskID].tState++;
+ break;
+ case 9:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet2AndFlash_Trade(gTasks[taskID].tPostEvoSpecies);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 10:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ PlaySE(SE_EXP);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 11:
+ if (IsSEPlaying())
+ {
+ PlayCry1(gTasks[taskID].tPostEvoSpecies, 0);
+ memcpy(&gPlttBufferUnfaded[0x20], gUnk_2009000, 0x60);
+ BeginNormalPaletteFade(1, 0, 0x10, 0, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 12:
+ if (IsCryFinished() && !gPaletteFade.active)
+ {
+ StringExpandPlaceholders(gStringVar4, gUnknown_08400C60);
+ sub_8002EB0(&gUnknown_03004828->field_4, gStringVar4, gUnknown_03004828->field_34, 2, 15);
+ PlayFanfare(BGM_FANFA5);
+ gTasks[taskID].tState++;
+ SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies));
+ CalculateMonStats(mon);
+ EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 2);
+ GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), 3);
+ IncrementGameStat(14);
+ }
+ break;
+ case 13:
+ if (gUnknown_03004828->field_4.state == 0 && IsFanfareTaskInactive() == TRUE)
+ {
+ var = sub_803B7C8(mon, gTasks[taskID].tData6);
+ if (var != 0 && !gTasks[taskID].tEvoWasStopped)
+ {
+ u8 text[20];
+
+ gTasks[taskID].tBits |= TASK_BIT_LEARN_MOVE;
+ gTasks[taskID].tData6 = 0;
+ gTasks[taskID].tLearnMoveState = 0;
+ GetMonData(mon, MON_DATA_NICKNAME, text);
+ StringCopy10(gBattleTextBuff1, text);
+ if (var == 0xFFFF)
+ gTasks[taskID].tState = 17;
+ else if (var == 0xFFFE)
+ break;
+ else
+ gTasks[taskID].tState = 15;
+ }
+ else
+ {
+ PlayBGM(BGM_SHINKA);
+ sub_8002EB0(&gUnknown_03004828->field_4, gOtherText_LinkStandby2, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tState++;
+ }
+ }
+ break;
+ case 14:
+ if (gUnknown_03004828->field_4.state == 0)
+ {
+ DestroyTask(taskID);
+ SetMainCallback2(gUnknown_03005E94);
+ }
+ break;
+ case 15:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ sub_8024CEC();
+ PlayFanfare(BGM_FANFA1);
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[3]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tData6 = 0x40;
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 16:
+ if (gUnknown_03004828->field_4.state == 0 && IsFanfareTaskInactive() == TRUE && --gTasks[taskID].tData6 == 0)
+ gTasks[taskID].tState = 13;
+ break;
+ case 17:
+ switch (gTasks[taskID].tLearnMoveState)
+ {
+ case 0:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ sub_8024CEC();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[4]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 1:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[5]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 2:
+ if (gUnknown_03004828->field_4.state != 0)
+ break;
+ if (!IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[6]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tData9 = 5;
+ gTasks[taskID].tData10 = 9;
+ gTasks[taskID].tLearnMoveState++;
+ }
+ case 3:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ DrawTextWindow(&gUnknown_03004828->field_4, 24, 8, 29, 13);
+ sEvoCursorPos = 0;
+ InitWindow(&gUnknown_03004828->field_4, gOtherText_YesNoAndPlayer, gUnknown_03004828->field_34 + 128, 25, 9);
+ sub_8002F44(&gUnknown_03004828->field_4);
+ sub_814A5C0(0, 0xFFFF, 0xC, 0x2D9F, 0x20);
+ sub_81150D8();
+ gTasks[taskID].tLearnMoveState++;
+ sEvoCursorPos = 0;
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & DPAD_UP && sEvoCursorPos != 0)
+ {
+ PlaySE(SE_SELECT);
+ HBlankCB_TradeEvolutionScene();
+ sEvoCursorPos = 0;
+ sub_81150D8();
+ }
+ if (gMain.newKeys & DPAD_DOWN && sEvoCursorPos == 0)
+ {
+ PlaySE(SE_SELECT);
+ HBlankCB_TradeEvolutionScene();
+ sEvoCursorPos = 1;
+ sub_81150D8();
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ ZeroFillWindowRect(&gUnknown_03004828->field_4, 0x18, 8, 0x1D, 0xD);
+ DestroyMenuCursor();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ PlaySE(SE_SELECT);
+ if (sEvoCursorPos != 0)
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10;
+ else
+ {
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData9;
+ if (gTasks[taskID].tLearnMoveState == 5)
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ }
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ ZeroFillWindowRect(&gUnknown_03004828->field_4, 0x18, 8, 0x1D, 0xD);
+ DestroyMenuCursor();
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[292]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ PlaySE(SE_SELECT);
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData10;
+ }
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ {
+ sub_809D9F0(gPlayerParty, gTasks[taskID].tPartyID,
+ gPlayerPartyCount - 1, CB2_TradeEvolutionSceneLoadGraphics,
+ word_2024E82);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 6:
+ if (!gPaletteFade.active && gMain.callback2 == CB2_TradeEvolutionSceneUpdate)
+ {
+ var = sub_809FA30(); // moveID
+ if (var == 4)
+ gTasks[taskID].tLearnMoveState = 9;
+ else
+ {
+ u16 move = GetMonData(mon, var + MON_DATA_MOVE1);
+ if (IsHMMove2(move))
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[307]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState = 11;
+ }
+ else
+ {
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 2;
+ gBattleTextBuff2[2] = move;
+ gBattleTextBuff2[3] = (move & 0xFF00) >> 8;
+ gBattleTextBuff2[4] = EOS;
+ RemoveMonPPBonus(mon, var);
+ SetMonMoveSlot(mon, word_2024E82, var);
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[207]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ }
+ }
+ break;
+ case 7:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[7]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 8:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ {
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[208]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tState = 15;
+ }
+ break;
+ case 9:
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[8]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tData9 = 10;
+ gTasks[taskID].tData10 = 0;
+ gTasks[taskID].tLearnMoveState = 3;
+ break;
+ case 10:
+ StrCpyDecodeToDisplayedStringBattle(gBattleStringsTable[9]);
+ sub_8002EB0(&gUnknown_03004828->field_4, gDisplayedStringBattle, gUnknown_03004828->field_34, 2, 15);
+ gTasks[taskID].tState = 13;
+ break;
+ case 11:
+ if (gUnknown_03004828->field_4.state == 0 && !IsSEPlaying())
+ gTasks[taskID].tLearnMoveState = 5;
+ break;
+ }
+ break;
+ }
+}
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index e449af0a1..306119be2 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -1197,7 +1197,7 @@ const struct CompressedSpritePalette *sub_80409C8(u16 species, u32 otId , u32 pe
return &gMonPaletteTable[species];
}
-bool8 IsHMMove2(u16 move)
+bool32 IsHMMove2(u16 move)
{
int i = 0;
while (gHMMoves[i] != 0xFFFF)