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-rw-r--r--asm/battle_2.s2
-rw-r--r--asm/battle_3.s750
-rw-r--r--data/battle_scripts_1.s16
-rw-r--r--include/battle.h112
-rw-r--r--ld_script.txt1
-rw-r--r--src/battle_3.c450
-rw-r--r--src/battle_4.c8
-rw-r--r--src/battle_ai.c2
8 files changed, 568 insertions, 773 deletions
diff --git a/asm/battle_2.s b/asm/battle_2.s
index 4e8d16c7e..0fea1dc77 100644
--- a/asm/battle_2.s
+++ b/asm/battle_2.s
@@ -262,7 +262,7 @@ _08012538:
.4byte _08012968
.4byte _0801292C
_0801256C:
- bl sub_8015C90
+ bl AreAllMovesUnusable
lsls r0, 24
cmp r0, 0
beq _080125D0
diff --git a/asm/battle_3.s b/asm/battle_3.s
index 7fc14545c..222a4c8b2 100644
--- a/asm/battle_3.s
+++ b/asm/battle_3.s
@@ -6,747 +6,7 @@
.text
- thumb_func_start b_movescr_stack_push
-b_movescr_stack_push: @ 801582C
- push {r4,lr}
- ldr r4, _08015848 @ =0x02017110
- adds r3, r4, 0
- adds r3, 0x20
- ldrb r1, [r3]
- adds r2, r1, 0x1
- strb r2, [r3]
- lsls r1, 24
- lsrs r1, 22
- adds r1, r4
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08015848: .4byte 0x02017110
- thumb_func_end b_movescr_stack_push
-
- thumb_func_start b_movescr_stack_push_cursor
-b_movescr_stack_push_cursor: @ 801584C
- ldr r3, _08015868 @ =0x02017110
- adds r2, r3, 0
- adds r2, 0x20
- ldrb r0, [r2]
- adds r1, r0, 0x1
- strb r1, [r2]
- lsls r0, 24
- lsrs r0, 22
- adds r0, r3
- ldr r1, _0801586C @ =gBattlescriptCurrInstr
- ldr r1, [r1]
- str r1, [r0]
- bx lr
- .align 2, 0
-_08015868: .4byte 0x02017110
-_0801586C: .4byte gBattlescriptCurrInstr
- thumb_func_end b_movescr_stack_push_cursor
-
- thumb_func_start b_movescr_stack_pop_cursor
-b_movescr_stack_pop_cursor: @ 8015870
- ldr r3, _0801588C @ =gBattlescriptCurrInstr
- ldr r2, _08015890 @ =0x02017110
- adds r1, r2, 0
- adds r1, 0x20
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- lsls r0, 24
- lsrs r0, 22
- adds r0, r2
- ldr r0, [r0]
- str r0, [r3]
- bx lr
- .align 2, 0
-_0801588C: .4byte gBattlescriptCurrInstr
-_08015890: .4byte 0x02017110
- thumb_func_end b_movescr_stack_pop_cursor
-
- thumb_func_start sub_8015894
-sub_8015894: @ 8015894
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- movs r6, 0
- ldr r2, _080159AC @ =gBattleMons
- ldr r1, _080159B0 @ =gBattleBufferB
- ldr r5, _080159B4 @ =gActiveBank
- ldrb r3, [r5]
- lsls r0, r3, 9
- adds r1, 0x2
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 1
- movs r1, 0x58
- muls r1, r3
- adds r0, r1
- adds r2, 0xC
- adds r0, r2
- ldrh r4, [r0]
- lsls r0, r3, 1
- ldr r2, _080159B8 @ =0x020160e8
- adds r0, r2
- mov r8, r0
- ldr r1, _080159BC @ =gDisableStructs
- lsls r0, r3, 3
- subs r0, r3
- lsls r0, 2
- adds r0, r1
- ldrh r0, [r0, 0x4]
- cmp r0, r4
- bne _080158EE
- cmp r4, 0
- beq _080158EE
- adds r0, r2, 0
- subs r0, 0xE5
- strb r3, [r0]
- ldr r0, _080159C0 @ =gCurrentMove
- strh r4, [r0]
- ldr r1, _080159C4 @ =gUnknown_02024C1C
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080159C8 @ =gUnknown_081D9144
- str r1, [r0]
- movs r6, 0x1
-_080158EE:
- ldr r1, _080159CC @ =gLastUsedMove
- ldr r5, _080159B4 @ =gActiveBank
- ldrb r2, [r5]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r4, r0
- bne _0801592A
- cmp r4, 0xA5
- beq _0801592A
- ldr r1, _080159AC @ =gBattleMons
- movs r0, 0x58
- muls r0, r2
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- cmp r0, 0
- bge _0801592A
- adds r0, r2, 0
- bl CancelMultiTurnMoves
- ldr r1, _080159C4 @ =gUnknown_02024C1C
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080159D0 @ =gUnknown_081D937C
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0801592A:
- ldr r2, _080159BC @ =gDisableStructs
- ldr r3, _080159B4 @ =gActiveBank
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _08015966
- ldr r0, _080159D4 @ =gBattleMoves
- lsls r1, r4, 1
- adds r1, r4
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x1]
- cmp r0, 0
- bne _08015966
- ldr r0, _080159C0 @ =gCurrentMove
- strh r4, [r0]
- ldr r1, _080159C4 @ =gUnknown_02024C1C
- ldrb r0, [r3]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080159D8 @ =gUnknown_081D938B
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_08015966:
- ldr r5, _080159B4 @ =gActiveBank
- ldrb r0, [r5]
- adds r1, r4, 0
- bl sub_8015D5C
- lsls r0, 24
- cmp r0, 0
- beq _0801598C
- ldr r0, _080159C0 @ =gCurrentMove
- strh r4, [r0]
- ldr r1, _080159C4 @ =gUnknown_02024C1C
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _080159DC @ =gUnknown_081D9464
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0801598C:
- ldr r1, _080159AC @ =gBattleMons
- ldrb r2, [r5]
- movs r0, 0x58
- muls r0, r2
- adds r1, r0, r1
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _080159E4
- ldr r1, _080159E0 @ =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r3, [r0, 0x7]
- b _080159EE
- .align 2, 0
-_080159AC: .4byte gBattleMons
-_080159B0: .4byte gBattleBufferB
-_080159B4: .4byte gActiveBank
-_080159B8: .4byte 0x020160e8
-_080159BC: .4byte gDisableStructs
-_080159C0: .4byte gCurrentMove
-_080159C4: .4byte gUnknown_02024C1C
-_080159C8: .4byte gUnknown_081D9144
-_080159CC: .4byte gLastUsedMove
-_080159D0: .4byte gUnknown_081D937C
-_080159D4: .4byte gBattleMoves
-_080159D8: .4byte gUnknown_081D938B
-_080159DC: .4byte gUnknown_081D9464
-_080159E0: .4byte gEnigmaBerries
-_080159E4:
- ldrh r0, [r1, 0x2E]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r3, r0, 24
-_080159EE:
- ldr r2, _08015A70 @ =gStringBank
- ldr r1, _08015A74 @ =gActiveBank
- ldrb r0, [r1]
- strb r0, [r2]
- ldr r7, _08015A78 @ =gBattleMons
- adds r5, r1, 0
- cmp r3, 0x1D
- bne _08015A36
- mov r0, r8
- ldrh r2, [r0]
- adds r1, r2, 0
- cmp r1, 0
- beq _08015A36
- ldr r0, _08015A7C @ =0x0000ffff
- cmp r1, r0
- beq _08015A36
- cmp r1, r4
- beq _08015A36
- ldr r0, _08015A80 @ =gCurrentMove
- strh r2, [r0]
- ldr r2, _08015A84 @ =gLastUsedItem
- ldrb r1, [r5]
- movs r0, 0x58
- muls r0, r1
- adds r0, r7
- ldrh r0, [r0, 0x2E]
- strh r0, [r2]
- ldr r1, _08015A88 @ =gUnknown_02024C1C
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08015A8C @ =gUnknown_081D9AC2
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_08015A36:
- ldr r0, _08015A90 @ =gBattleBufferB
- ldrb r2, [r5]
- lsls r1, r2, 9
- adds r0, 0x2
- adds r1, r0
- movs r0, 0x58
- muls r0, r2
- ldrb r1, [r1]
- adds r0, r1
- adds r1, r7, 0
- adds r1, 0x24
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _08015A64
- ldr r1, _08015A88 @ =gUnknown_02024C1C
- lsls r0, r2, 2
- adds r0, r1
- ldr r1, _08015A94 @ =gUnknown_081D9369
- str r1, [r0]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_08015A64:
- adds r0, r6, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08015A70: .4byte gStringBank
-_08015A74: .4byte gActiveBank
-_08015A78: .4byte gBattleMons
-_08015A7C: .4byte 0x0000ffff
-_08015A80: .4byte gCurrentMove
-_08015A84: .4byte gLastUsedItem
-_08015A88: .4byte gUnknown_02024C1C
-_08015A8C: .4byte gUnknown_081D9AC2
-_08015A90: .4byte gBattleBufferB
-_08015A94: .4byte gUnknown_081D9369
- thumb_func_end sub_8015894
-
- thumb_func_start sub_8015A98
-sub_8015A98: @ 8015A98
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x1C
- lsls r0, 24
- lsrs r7, r0, 24
- lsls r1, 24
- lsrs r4, r1, 24
- lsls r2, 24
- lsrs r3, r2, 24
- lsls r1, r7, 1
- ldr r0, _08015AD8 @ =0x020160e8
- adds r1, r0
- str r1, [sp, 0x4]
- ldr r1, _08015ADC @ =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, r0, r1
- ldrh r0, [r1, 0x2E]
- cmp r0, 0xAF
- bne _08015AE4
- ldr r2, _08015AE0 @ =gEnigmaBerries
- lsls r1, r7, 3
- subs r0, r1, r7
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x7]
- str r0, [sp]
- b _08015AF6
- .align 2, 0
-_08015AD8: .4byte 0x020160e8
-_08015ADC: .4byte gBattleMons
-_08015AE0: .4byte gEnigmaBerries
-_08015AE4:
- ldrh r0, [r1, 0x2E]
- str r3, [sp, 0x14]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
- lsls r1, r7, 3
- ldr r3, [sp, 0x14]
-_08015AF6:
- ldr r0, _08015C70 @ =gStringBank
- strb r7, [r0]
- movs r0, 0
- mov r9, r0
- lsls r2, r7, 1
- str r2, [sp, 0xC]
- ldr r5, _08015C74 @ =gDisableStructs
- mov r12, r5
- ldr r0, _08015C78 @ =gBattleMons
- movs r2, 0x58
- adds r6, r7, 0
- muls r6, r2
- str r6, [sp, 0x8]
- ldr r2, _08015C7C @ =gUnknown_02024A8C
- adds r5, r6, r2
- movs r6, 0
- str r6, [sp, 0x10]
- mov r10, r0
- subs r0, r1, r7
- lsls r0, 2
- mov r8, r0
- ldr r6, _08015C80 @ =gBitTable
-_08015B22:
- ldrh r0, [r5]
- cmp r0, 0
- bne _08015B38
- movs r0, 0x1
- ands r0, r3
- cmp r0, 0
- beq _08015B38
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015B38:
- ldr r0, [sp, 0x8]
- add r0, r9
- mov r1, r10
- adds r1, 0x24
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _08015B58
- movs r0, 0x2
- ands r0, r3
- cmp r0, 0
- beq _08015B58
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015B58:
- mov r1, r8
- add r1, r12
- ldrh r0, [r5]
- ldrh r1, [r1, 0x4]
- cmp r0, r1
- bne _08015B74
- movs r0, 0x4
- ands r0, r3
- cmp r0, 0
- beq _08015B74
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015B74:
- movs r0, 0x58
- adds r2, r7, 0
- muls r2, r0
- ldr r1, [sp, 0x10]
- adds r0, r1, r2
- ldr r1, _08015C7C @ =gUnknown_02024A8C
- adds r0, r1
- mov r12, r0
- ldr r1, _08015C84 @ =gLastUsedMove
- ldr r0, [sp, 0xC]
- adds r1, r0, r1
- str r1, [sp, 0x18]
- mov r1, r12
- ldrh r1, [r1]
- mov r12, r1
- ldr r0, [sp, 0x18]
- ldrh r0, [r0]
- cmp r12, r0
- bne _08015BB6
- movs r0, 0x8
- ands r0, r3
- cmp r0, 0
- beq _08015BB6
- mov r0, r10
- adds r0, 0x50
- adds r0, r2, r0
- ldr r0, [r0]
- cmp r0, 0
- bge _08015BB6
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015BB6:
- ldr r0, _08015C74 @ =gDisableStructs
- add r0, r8
- ldrb r0, [r0, 0x13]
- lsls r0, 28
- cmp r0, 0
- beq _08015BE4
- movs r0, 0x10
- ands r0, r3
- cmp r0, 0
- beq _08015BE4
- ldr r2, _08015C88 @ =gBattleMoves
- ldrh r1, [r5]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1]
- cmp r0, 0
- bne _08015BE4
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015BE4:
- ldrh r1, [r5]
- adds r0, r7, 0
- str r3, [sp, 0x14]
- bl sub_8015D5C
- lsls r0, 24
- ldr r3, [sp, 0x14]
- cmp r0, 0
- beq _08015C06
- movs r0, 0x20
- ands r0, r3
- cmp r0, 0
- beq _08015C06
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015C06:
- ldr r1, _08015C74 @ =gDisableStructs
- mov r0, r8
- adds r2, r0, r1
- ldrb r0, [r2, 0xE]
- lsls r0, 28
- mov r12, r1
- cmp r0, 0
- beq _08015C26
- ldrh r0, [r2, 0x6]
- ldrh r1, [r5]
- cmp r0, r1
- beq _08015C26
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015C26:
- ldr r2, [sp]
- cmp r2, 0x1D
- bne _08015C48
- ldr r0, [sp, 0x4]
- ldrh r1, [r0]
- cmp r1, 0
- beq _08015C48
- ldr r0, _08015C8C @ =0x0000ffff
- cmp r1, r0
- beq _08015C48
- ldrh r2, [r5]
- cmp r1, r2
- beq _08015C48
- ldr r0, [r6]
- orrs r4, r0
- lsls r0, r4, 24
- lsrs r4, r0, 24
-_08015C48:
- adds r6, 0x4
- adds r5, 0x2
- ldr r0, [sp, 0x10]
- adds r0, 0x2
- str r0, [sp, 0x10]
- movs r1, 0x1
- add r9, r1
- mov r2, r9
- cmp r2, 0x3
- bgt _08015C5E
- b _08015B22
-_08015C5E:
- adds r0, r4, 0
- add sp, 0x1C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08015C70: .4byte gStringBank
-_08015C74: .4byte gDisableStructs
-_08015C78: .4byte gBattleMons
-_08015C7C: .4byte gUnknown_02024A8C
-_08015C80: .4byte gBitTable
-_08015C84: .4byte gLastUsedMove
-_08015C88: .4byte gBattleMoves
-_08015C8C: .4byte 0x0000ffff
- thumb_func_end sub_8015A98
-
- thumb_func_start sub_8015C90
-sub_8015C90: @ 8015C90
- push {r4-r6,lr}
- ldr r5, _08015CFC @ =gActiveBank
- ldrb r0, [r5]
- movs r1, 0
- movs r2, 0xFF
- bl sub_8015A98
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0xF
- bne _08015D38
- ldr r0, _08015D00 @ =gProtectStructs
- ldrb r1, [r5]
- lsls r1, 4
- adds r1, r0
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- ldr r1, _08015D04 @ =gUnknown_02024C1C
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08015D08 @ =gUnknown_081D9365
- str r1, [r0]
- ldr r0, _08015D0C @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08015D14
- ldrb r0, [r5]
- bl GetBankIdentity
- adds r4, r0, 0
- bl Random
- movs r1, 0x1
- eors r4, r1
- movs r1, 0x2
- ands r1, r0
- orrs r4, r1
- lsls r4, 24
- lsrs r4, 24
- adds r0, r4, 0
- bl GetBankByPlayerAI
- ldr r2, _08015D10 @ =gBattleBufferB
- ldrb r1, [r5]
- lsls r1, 9
- adds r2, 0x3
- adds r1, r2
- b _08015D48
- .align 2, 0
-_08015CFC: .4byte gActiveBank
-_08015D00: .4byte gProtectStructs
-_08015D04: .4byte gUnknown_02024C1C
-_08015D08: .4byte gUnknown_081D9365
-_08015D0C: .4byte gBattleTypeFlags
-_08015D10: .4byte gBattleBufferB
-_08015D14:
- ldrb r0, [r5]
- bl GetBankIdentity
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl GetBankByPlayerAI
- ldr r2, _08015D34 @ =gBattleBufferB
- ldrb r1, [r5]
- lsls r1, 9
- adds r2, 0x3
- adds r1, r2
- b _08015D48
- .align 2, 0
-_08015D34: .4byte gBattleBufferB
-_08015D38:
- ldr r0, _08015D58 @ =gProtectStructs
- ldrb r1, [r5]
- lsls r1, 4
- adds r1, r0
- ldrb r2, [r1]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
-_08015D48:
- strb r0, [r1]
- movs r0, 0
- cmp r6, 0xF
- bne _08015D52
- movs r0, 0x1
-_08015D52:
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_08015D58: .4byte gProtectStructs
- thumb_func_end sub_8015C90
-
- thumb_func_start sub_8015D5C
-sub_8015D5C: @ 8015D5C
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 16
- lsrs r5, r1, 16
- movs r6, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- movs r4, 0
- ldr r0, _08015DF0 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r6, r0
- bge _08015DE0
- ldr r7, _08015DF4 @ =gUnknown_02024A8C
- mov r8, r7
-_08015D86:
- lsls r0, r4, 24
- lsrs r0, 24
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- adds r3, r4, 0x1
- cmp r9, r0
- beq _08015DD6
- ldr r1, _08015DF8 @ =gStatuses3
- lsls r0, r4, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 6
- ands r0, r1
- cmp r0, 0
- beq _08015DD6
- movs r2, 0
- movs r0, 0x58
- adds r1, r4, 0
- muls r1, r0
- adds r0, r1, r7
- ldrh r0, [r0]
- cmp r5, r0
- beq _08015DCC
- mov r4, r8
- adds r0, r1, r4
-_08015DBE:
- adds r0, 0x2
- adds r2, 0x1
- cmp r2, 0x3
- bgt _08015DD6
- ldrh r1, [r0]
- cmp r5, r1
- bne _08015DBE
-_08015DCC:
- cmp r2, 0x3
- bgt _08015DD6
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_08015DD6:
- adds r4, r3, 0
- ldr r0, _08015DF0 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _08015D86
-_08015DE0:
- adds r0, r6, 0
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08015DF0: .4byte gNoOfAllBanks
-_08015DF4: .4byte gUnknown_02024A8C
-_08015DF8: .4byte gStatuses3
- thumb_func_end sub_8015D5C
-
+
thumb_func_start UpdateTurnCounters
UpdateTurnCounters: @ 8015DFC
push {r4-r7,lr}
@@ -1331,7 +591,7 @@ _08016288:
beq _080162CA
ldr r0, _08016314 @ =gBankTarget
strb r2, [r0]
- ldr r0, _08016318 @ =gUnknown_081D939A
+ ldr r0, _08016318 @ =BattleScript_WishComesTrue
bl b_call_bc_move_exec
mov r0, r9
adds r0, 0x1
@@ -1375,7 +635,7 @@ _08016308: .4byte gUnknown_02024DDC
_0801630C: .4byte gTurnOrder
_08016310: .4byte gBattleMons
_08016314: .4byte gBankTarget
-_08016318: .4byte gUnknown_081D939A
+_08016318: .4byte BattleScript_WishComesTrue
_0801631C: .4byte 0x02000000
_08016320: .4byte 0x0001600e
_08016324:
@@ -4404,7 +3664,7 @@ _08017C1C:
ldrb r0, [r4]
ldr r1, _08017C50 @ =gCurrentMove
ldrh r1, [r1]
- bl sub_8015D5C
+ bl IsImprisoned
lsls r0, 24
cmp r0, 0
bne _08017C30
@@ -11802,7 +11062,7 @@ _0801BA4C:
ldrb r1, [r0]
adds r0, r3, 0
movs r2, 0xFF
- bl sub_8015A98
+ bl CheckMoveLimitations
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0xF
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index 853760b4a..43c3e77d7 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -3401,7 +3401,7 @@ gUnknown_081D9139:: @ 81D9139
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D9144:: @ 81D9144
+BattleScript_MoveSelectionDisabledMove:: @ 81D9144
printstring2 BATTLE_TEXT_MoveIsDisabled
atk44
@@ -3593,11 +3593,11 @@ BattleScript_1D934B: @ 81D934B
setbyte 0x2024c68, 0
end2
-gUnknown_081D9365:: @ 81D9365
+BattleScript_NoMovesLeft:: @ 81D9365
printstring2 BATTLE_TEXT_NoMovesLeft
atk44
-gUnknown_081D9369:: @ 81D9369
+BattleScript_MoveSelectionNoPP:: @ 81D9369
printstring2 BATTLE_TEXT_NoPP1
atk44
@@ -3608,14 +3608,14 @@ BattleScript_NoPPForMove:: @ 81D936D
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D937C:: @ 81D937C
+BattleScript_MoveSelectionTormented:: @ 81D937C
printstring2 BATTLE_TEXT_TormentNoUse
atk44
printstring BATTLE_TEXT_TormentNoUse
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D938B:: @ 81D938B
+BattleScript_MoveSelectionTaunted:: @ 81D938B
printstring2 BATTLE_TEXT_TauntNoUse
atk44
@@ -3624,7 +3624,7 @@ gUnknown_081D938F:: @ 81D938F
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D939A:: @ 81D939A
+BattleScript_WishComesTrue:: @ 81D939A
atkd4 1, BattleScript_1D93C1
playanimation TARGET, 22, 0x0
printstring BATTLE_TEXT_WishTrue
@@ -3691,7 +3691,7 @@ gUnknown_081D9459:: @ 81D9459
waitmessage 64
jump BattleScript_EndTurn
-gUnknown_081D9464:: @ 81D9464
+BattleScript_MoveSelectionImprisoned:: @ 81D9464
printstring2 BATTLE_TEXT_SealedNoUse
atk44
@@ -4425,7 +4425,7 @@ gUnknown_081D9AA7:: @ 81D9AA7
datahpupdate USER
return
-gUnknown_081D9AC2:: @ 81D9AC2
+BattleScript_MoveSelectionChoiceBanded:: @ 81D9AC2
printstring2 BATTLE_TEXT_ChoiceBand
atk44
diff --git a/include/battle.h b/include/battle.h
index 12faee537..92e2242b7 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -179,7 +179,7 @@ struct BattleStruct /* 0x2000000 */
/*0x16008*/ u8 wrappedMove2[4];
/*0x1600C*/ u8 cmd49StateTracker;
/*0x1600D*/ u8 unk1600D;
- /*0x1600E*/ u8 unk1600E;
+ /*0x1600E*/ u8 turncountersTracker;
/*0x1600F*/ u8 cmd23StateTracker;
/*0x16010*/ u8 moveTarget[4];
/*0x16014*/ u8 unk16014;
@@ -327,7 +327,84 @@ struct BattleStruct /* 0x2000000 */
/*0x160CA*/ u8 synchroniseEffect;
/*0x160CB*/ u8 linkPlayerIndex;
/*0x160CC*/ u16 usedHeldItems[4];
- u8 filler2[0x72E];
+ /*0x160D4*/ u8 unk160D4;
+ /*0x160D5*/ u8 unk160D5;
+ /*0x160D6*/ u8 unk160D6;
+ /*0x160D7*/ u8 unk160D7;
+ /*0x160D8*/ u8 unk160D8;
+ /*0x160D9*/ u8 unk160D9;
+ /*0x160DA*/ u8 unk160DA;
+ /*0x160DB*/ u8 unk160DB;
+ /*0x160DC*/ u8 unk160DC;
+ /*0x160DD*/ u8 unk160DD;
+ /*0x160DE*/ u8 unk160DE;
+ /*0x160DF*/ u8 unk160DF;
+ /*0x160E0*/ u8 unk160E0;
+ /*0x160E1*/ u8 unk160E1;
+ /*0x160E2*/ u8 unk160E2;
+ /*0x160E3*/ u8 unk160E3;
+ /*0x160E4*/ u8 unk160E4;
+ /*0x160E5*/ u8 unk160E5;
+ /*0x160E6*/ u8 unk160E6;
+ /*0x160E7*/ u8 unk160E7;
+ /*0x160E8*/ u8 unk160E8;
+ /*0x160E9*/ u8 unk160E9;
+ /*0x160EA*/ u8 unk160EA;
+ /*0x160EB*/ u8 unk160EB;
+ /*0x160EC*/ u8 unk160EC;
+ /*0x160ED*/ u8 unk160ED;
+ /*0x160EE*/ u8 unk160EE;
+ /*0x160EF*/ u8 unk160EF;
+ /*0x160F0*/ u8 unk160F0;
+ /*0x160F1*/ u8 unk160F1;
+ /*0x160F2*/ u8 unk160F2;
+ /*0x160F3*/ u8 unk160F3;
+ /*0x160F4*/ u8 unk160F4;
+ /*0x160F5*/ u8 unk160F5;
+ /*0x160F6*/ u8 unk160F6;
+ /*0x160F7*/ u8 unk160F7;
+ /*0x160F8*/ u8 unk160F8;
+ /*0x160F9*/ u8 unk160F9;
+ /*0x160FA*/ u8 unk160FA;
+ /*0x160FB*/ u8 unk160FB;
+ /*0x160FC*/ u8 turnSideTracker;
+ /*0x160FD*/ u8 unk160FD;
+ /*0x160FE*/ u8 unk160FE;
+ /*0x160FF*/ u8 unk160FF;
+ /*0x16100*/ u8 unk16100;
+ /*0x16101*/ u8 unk16101;
+ /*0x16102*/ u8 unk16102;
+ /*0x16103*/ u8 unk16103;
+ /*0x16104*/ u8 unk16104;
+ /*0x16105*/ u8 unk16105;
+ /*0x16106*/ u8 unk16106;
+ /*0x16107*/ u8 unk16107;
+ /*0x16108*/ u8 unk16108;
+ /*0x16109*/ u8 unk16109;
+ /*0x1610A*/ u8 unk1610A;
+ /*0x1610B*/ u8 unk1610B;
+ /*0x1610C*/ u8 unk1610C;
+ /*0x1610D*/ u8 unk1610D;
+ /*0x1610E*/ u8 unk1610E;
+ /*0x1610F*/ u8 unk1610F;
+ /*0x16110*/ u8 unk16110;
+ /*0x16111*/ u8 unk16111;
+ /*0x16112*/ u8 unk16112;
+ /*0x16113*/ u8 unk16113;
+ /*0x16114*/ u8 unk16114;
+ /*0x16115*/ u8 unk16115;
+ /*0x16116*/ u8 unk16116;
+ /*0x16117*/ u8 unk16117;
+ /*0x16118*/ u8 unk16118;
+ /*0x16119*/ u8 unk16119;
+ /*0x1611A*/ u8 unk1611A;
+ /*0x1611B*/ u8 unk1611B;
+ /*0x1611C*/ u8 unk1611C;
+ /*0x1611D*/ u8 unk1611D;
+ /*0x1611E*/ u8 unk1611E;
+ /*0x1611F*/ u8 unk1611F;
+
+ //u8 filler2[0x72E];
/* 0x16A00 */ struct UnkBattleStruct1 unk_2016A00_2;
};
@@ -532,15 +609,16 @@ extern struct Struct20238C8 gUnknown_020238C8;
// TODO: move ewram to global.h
extern u8 ewram[];
-#define BATTLE_STRUCT ((struct BattleStruct *) (ewram + 0x00000))
-#define AI_THINKING_STRUCT ((struct AI_ThinkingStruct *)(ewram + 0x16800))
-#define UNK_2016A00_STRUCT ((struct UnkBattleStruct1 *) (ewram + 0x16A00))
-#define AI_STACK ((struct AI_Stack *) (ewram + 0x16C00))
-#define AI_ARRAY_160CC ((struct SmallItemStruct *) (ewram + 0x160CC))
-#define B_FUNCTION_STACK ((struct funcStack *) (ewram + 0x17140))
-#define ewram17800 ((struct Struct2017800 *) (ewram + 0x17800))
-#define ewram17810 ((struct Struct2017810 *) (ewram + 0x17810))
-#define ewram17840 (*(struct Struct2017840 *) (ewram + 0x17840))
+#define BATTLE_STRUCT ((struct BattleStruct *) (ewram + 0x00000))
+#define AI_THINKING_STRUCT ((struct AI_ThinkingStruct *)(ewram + 0x16800))
+#define UNK_2016A00_STRUCT ((struct UnkBattleStruct1 *) (ewram + 0x16A00))
+#define AI_STACK ((struct AI_Stack *) (ewram + 0x16C00))
+#define AI_ARRAY_160CC ((struct SmallItemStruct *) (ewram + 0x160CC))
+#define B_BATTLESCRIPTS_STACK ((struct scriptsStack *) (ewram + 0x17110))
+#define B_FUNCTION_STACK ((struct funcStack *) (ewram + 0x17140))
+#define ewram17800 ((struct Struct2017800 *) (ewram + 0x17800))
+#define ewram17810 ((struct Struct2017810 *) (ewram + 0x17810))
+#define ewram17840 (*(struct Struct2017840 *) (ewram + 0x17840))
struct funcStack
{
@@ -548,6 +626,12 @@ struct funcStack
u8 size;
};
+struct scriptsStack
+{
+ u8* ptr[8];
+ u8 size;
+};
+
extern u8 gBattleTextBuff1[];
//function declarations of buffer emits
@@ -650,14 +734,14 @@ void TurnValuesCleanUp(u8);
void SpecialStatusesClear(void);
void sub_80138F0(void);
void sub_80155A4();
-void CancelMultiTurnMoves(u8);
+void CancelMultiTurnMoves(u8 bank);
void PrepareStringBattle();
void sub_80156DC();
void sub_80157C4(u8 index);
// asm/battle_3.o
-u8 sub_8015A98(u8, u8, u8);
-u8 UpdateTurnCounters();
+u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check);
+u8 UpdateTurnCounters(void);
u8 TurnBasedEffects();
u8 sub_80170DC();
u8 sub_80173A4();
diff --git a/ld_script.txt b/ld_script.txt
index c895c4d06..e6b31a528 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -53,6 +53,7 @@ SECTIONS {
asm/battle_1.o(.text_800DC24);
src/battle_2.o(.text);
asm/battle_2.o(.text);
+ src/battle_3.o(.text);
asm/battle_3.o(.text);
src/battle_4.o(.text);
asm/battle_5.o(.text);
diff --git a/src/battle_3.c b/src/battle_3.c
new file mode 100644
index 000000000..b1c6d9016
--- /dev/null
+++ b/src/battle_3.c
@@ -0,0 +1,450 @@
+#include "global.h"
+#include "abilities.h"
+#include "battle.h"
+#include "moves.h"
+#include "item.h"
+#include "items.h"
+#include "hold_effects.h"
+#include "species.h"
+#include "pokemon.h"
+#include "data2.h"
+#include "rng.h"
+#include "text.h"
+
+extern u8* gBattlescriptCurrInstr;
+extern u8 gActiveBank;
+extern u8 gBattleBufferB[4][0x200];
+extern u8* gUnknown_02024C1C[4]; //battlescript location when you try to use a move you're not allowed to
+extern u16 gLastUsedMove[4];
+extern struct BattlePokemon gBattleMons[4];
+extern struct BattleEnigmaBerry gEnigmaBerries[4];
+extern u8 gStringBank;
+extern u16 gLastUsedItem;
+extern u16 gCurrentMove;
+extern const u32 gBitTable[];
+extern u16 gBattleTypeFlags;
+extern u8 gNoOfAllBanks;
+extern u32 gStatuses3[4];
+extern u8 gBankAttacker;
+extern u8 gBankTarget;
+extern u8 gTurnOrder[4];
+extern u16 gSideAffecting[2];
+extern u16 gBattleWeather;
+extern void (*gBattleMainFunc)(void);
+extern u8 gAbsentBankFlags;
+extern u8 gBattleCommunication[];
+
+u8 IsImprisoned(u8 bank, u16 move);
+u8 GetBankByPlayerAI(u8 ID);
+u8 GetBankIdentity(u8 bank);
+u8 GetBankSide(u8 bank);
+void b_call_bc_move_exec(u8* BS_ptr);
+
+extern u8 BattleScript_MoveSelectionDisabledMove[];
+extern u8 BattleScript_MoveSelectionTormented[];
+extern u8 BattleScript_MoveSelectionTaunted[];
+extern u8 BattleScript_MoveSelectionImprisoned[];
+extern u8 BattleScript_MoveSelectionChoiceBanded[];
+extern u8 BattleScript_MoveSelectionNoPP[];
+extern u8 BattleScript_NoMovesLeft[];
+extern u8 BattleScript_WishComesTrue[];
+extern u8 gUnknown_081D9030[];
+extern u8 gUnknown_081D8F62[];
+extern u8 gUnknown_081D8FFF[];
+extern u8 gUnknown_081D8F7D[];
+extern u8 gUnknown_081D9016[];
+extern u8 gUnknown_081D9008[];
+extern u8 gUnknown_081D9041[];
+
+#define CHOICED_MOVE(bank)(((u16*)(&ewram[bank * 2 + 0x160e8])))
+
+//array entries for battle communication
+#define MOVE_EFFECT_BYTE 0x3
+#define MULTISTRING_CHOOSER 0x5
+#define MSG_DISPLAY 0x7
+
+void b_movescr_stack_push(u8* BS_ptr)
+{
+ B_BATTLESCRIPTS_STACK->ptr[B_BATTLESCRIPTS_STACK->size++] = BS_ptr;
+}
+
+void b_movescr_stack_push_cursor(void)
+{
+ B_BATTLESCRIPTS_STACK->ptr[B_BATTLESCRIPTS_STACK->size++] = gBattlescriptCurrInstr;
+}
+
+void b_movescr_stack_pop_cursor(void)
+{
+ gBattlescriptCurrInstr = B_BATTLESCRIPTS_STACK->ptr[--B_BATTLESCRIPTS_STACK->size];
+}
+
+u8 sub_8015894(void) //msg can't select a move
+{
+ u8 limitations = 0;
+ u16 move = gBattleMons[gActiveBank].moves[gBattleBufferB[gActiveBank][2]];
+ u8 holdEffect;
+ u16* choicedMove = CHOICED_MOVE(gActiveBank);
+ if (gDisableStructs[gActiveBank].disabledMove == move && move)
+ {
+ BATTLE_STRUCT->scriptingActive = gActiveBank;
+ gCurrentMove = move;
+ gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionDisabledMove;
+ limitations++;
+ }
+ if (move == gLastUsedMove[gActiveBank] && move != MOVE_STRUGGLE && gBattleMons[gActiveBank].status2 & STATUS2_TORMENT)
+ {
+ CancelMultiTurnMoves(gActiveBank);
+ gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionTormented;
+ limitations++;
+ }
+ if (gDisableStructs[gActiveBank].tauntTimer1 && gBattleMoves[move].power == 0)
+ {
+ gCurrentMove = move;
+ gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionTaunted;
+ limitations++;
+ }
+ if (IsImprisoned(gActiveBank, move))
+ {
+ gCurrentMove = move;
+ gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionImprisoned;
+ limitations++;
+ }
+ if (gBattleMons[gActiveBank].item == ITEM_ENIGMA_BERRY)
+ holdEffect = gEnigmaBerries[gActiveBank].holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[gActiveBank].item);
+ gStringBank = gActiveBank;
+ if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != move)
+ {
+ gCurrentMove = *choicedMove;
+ gLastUsedItem = gBattleMons[gActiveBank].item;
+ gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionChoiceBanded;
+ limitations++;
+ }
+ if (gBattleMons[gActiveBank].pp[gBattleBufferB[gActiveBank][2]] == 0)
+ {
+ gUnknown_02024C1C[gActiveBank] = BattleScript_MoveSelectionNoPP;
+ limitations++;
+ }
+ return limitations;
+}
+
+#define MOVE_LIMITATION_ZEROMOVE (1 << 0)
+#define MOVE_LIMITATION_PP (1 << 1)
+#define MOVE_LIMITATION_DISABLED (1 << 2)
+#define MOVE_LIMITATION_TORMENTED (1 << 3)
+#define MOVE_LIMITATION_TAUNT (1 << 4)
+#define MOVE_LIMITATION_IMPRISION (1 << 5)
+
+u8 CheckMoveLimitations(u8 bank, u8 unusableMoves, u8 check)
+{
+ u8 holdEffect;
+ u16* choicedMove = CHOICED_MOVE(bank);
+ s32 i;
+ if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY)
+ holdEffect = gEnigmaBerries[bank].holdEffect;
+ else
+ holdEffect = ItemId_GetHoldEffect(gBattleMons[bank].item);
+ gStringBank = bank;
+ for (i = 0; i < 4; i++)
+ {
+ if (gBattleMons[bank].moves[i] == 0 && check & MOVE_LIMITATION_ZEROMOVE)
+ unusableMoves |= gBitTable[i];
+ if (gBattleMons[bank].pp[i] == 0 && check & MOVE_LIMITATION_PP)
+ unusableMoves |= gBitTable[i];
+ if (gBattleMons[bank].moves[i] == gDisableStructs[bank].disabledMove && check & MOVE_LIMITATION_DISABLED)
+ unusableMoves |= gBitTable[i];
+ if (gBattleMons[bank].moves[i] == gLastUsedMove[bank] && check & MOVE_LIMITATION_TORMENTED && gBattleMons[bank].status2 & STATUS2_TORMENT)
+ unusableMoves |= gBitTable[i];
+ if (gDisableStructs[bank].tauntTimer1 && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[bank].moves[i]].power == 0)
+ unusableMoves |= gBitTable[i];
+ if (IsImprisoned(bank, gBattleMons[bank].moves[i]) && check & MOVE_LIMITATION_IMPRISION)
+ unusableMoves |= gBitTable[i];
+ if (gDisableStructs[bank].encoreTimer1 && gDisableStructs[bank].encoredMove != gBattleMons[bank].moves[i])
+ unusableMoves |= gBitTable[i];
+ if (holdEffect == HOLD_EFFECT_CHOICE_BAND && *choicedMove != 0 && *choicedMove != 0xFFFF && *choicedMove != gBattleMons[bank].moves[i])
+ unusableMoves |= gBitTable[i];
+ }
+ return unusableMoves;
+}
+
+bool8 AreAllMovesUnusable(void)
+{
+ u8 unusable;
+ unusable = CheckMoveLimitations(gActiveBank, 0, 0xFF);
+ if (unusable == 0xF) //all moves are unusable
+ {
+ gProtectStructs[gActiveBank].onlyStruggle = 1;
+ gUnknown_02024C1C[gActiveBank] = BattleScript_NoMovesLeft;
+ if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ gBattleBufferB[gActiveBank][3] = GetBankByPlayerAI((GetBankIdentity(gActiveBank) ^ 1) | (Random() & 2));
+ else
+ gBattleBufferB[gActiveBank][3] = GetBankByPlayerAI(GetBankIdentity(gActiveBank) ^ 1);
+ }
+ else
+ gProtectStructs[gActiveBank].onlyStruggle = 0;
+ return (unusable == 0xF);
+}
+
+u8 IsImprisoned(u8 bank, u16 move)
+{
+ u8 imprisionedMoves = 0;
+ u8 bankSide = GetBankSide(bank);
+ s32 i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (bankSide != GetBankSide(i) && gStatuses3[i] & STATUS3_IMPRISIONED)
+ {
+ s32 j;
+ for (j = 0; j < 4; j++)
+ {
+ if (move == gBattleMons[i].moves[j])
+ break;
+ }
+ if (j < 4)
+ imprisionedMoves++;
+ }
+ }
+ return imprisionedMoves;
+}
+/*
+u8 UpdateTurnCounters(void)
+{
+ u8 effect = 0;
+ s32 i;
+ for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankAttacker]; gBankAttacker++) {}
+ for (gBankTarget = 0; gBankTarget < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankTarget]; gBankTarget++) {}
+ do
+ {
+ switch (BATTLE_STRUCT->turncountersTracker)
+ {
+ case 0:
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ gTurnOrder[i] = i;
+ }
+ for (i = 0; i < gNoOfAllBanks - 1; i++)
+ {
+ s32 j;
+ for (j = i + 1; j < gNoOfAllBanks; j++)
+ {
+ if (b_first_side(gTurnOrder[i], gTurnOrder[j], 0))
+ sub_8012FBC(i, j);
+ }
+ }
+ BATTLE_STRUCT->turncountersTracker++;
+ BATTLE_STRUCT->turnSideTracker = 0;
+ case 1:
+ while (BATTLE_STRUCT->turnSideTracker < 2)
+ {
+ gBankAttacker = BATTLE_STRUCT->turnSideTracker;
+ gActiveBank = BATTLE_STRUCT->turnSideTracker;
+ if (gSideAffecting[BATTLE_STRUCT->turnSideTracker] & SIDE_STATUS_REFLECT)
+ {
+ if (--gSideTimer[BATTLE_STRUCT->turnSideTracker].reflectTimer == 0)
+ {
+ gSideAffecting[BATTLE_STRUCT->turnSideTracker] &= ~SIDE_STATUS_REFLECT;
+ b_call_bc_move_exec(gUnknown_081D9030);
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = MOVE_REFLECT;
+ gBattleTextBuff1[3] = MOVE_REFLECT >> 8;
+ gBattleTextBuff1[4] = EOS;
+ effect++;
+ }
+ }
+ BATTLE_STRUCT->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ BATTLE_STRUCT->turncountersTracker++;
+ BATTLE_STRUCT->turnSideTracker = 0;
+ }
+ break;
+ case 2:
+ while (BATTLE_STRUCT->turnSideTracker < 2)
+ {
+ gBankAttacker = BATTLE_STRUCT->turnSideTracker;
+ gActiveBank = BATTLE_STRUCT->turnSideTracker;
+ if (gSideAffecting[BATTLE_STRUCT->turnSideTracker] & SIDE_STATUS_LIGHTSCREEN)
+ {
+ if (--gSideTimer[BATTLE_STRUCT->turnSideTracker].lightscreenTimer == 0)
+ {
+ gSideAffecting[BATTLE_STRUCT->turnSideTracker] &= ~SIDE_STATUS_LIGHTSCREEN;
+ b_call_bc_move_exec(gUnknown_081D9030);
+ gBattleCommunication[MULTISTRING_CHOOSER] = BATTLE_STRUCT->turnSideTracker;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = MOVE_LIGHT_SCREEN;
+ gBattleTextBuff1[3] = MOVE_LIGHT_SCREEN >> 8;
+ gBattleTextBuff1[4] = EOS;
+ effect++;
+ }
+ }
+ BATTLE_STRUCT->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ BATTLE_STRUCT->turncountersTracker++;
+ BATTLE_STRUCT->turnSideTracker = 0;
+ }
+ break;
+ case 3:
+ while (BATTLE_STRUCT->turnSideTracker < 2)
+ {
+ gBankAttacker = BATTLE_STRUCT->turnSideTracker;
+ gActiveBank = BATTLE_STRUCT->turnSideTracker;
+ if (gSideTimer[BATTLE_STRUCT->turnSideTracker].mistTimer && --gSideTimer[BATTLE_STRUCT->turnSideTracker].mistTimer == 0)
+ {
+ gSideAffecting[BATTLE_STRUCT->turnSideTracker] &= ~SIDE_STATUS_MIST;
+ b_call_bc_move_exec(gUnknown_081D9030);
+ gBattleCommunication[MULTISTRING_CHOOSER] = BATTLE_STRUCT->turnSideTracker;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = MOVE_MIST;
+ gBattleTextBuff1[3] = MOVE_MIST >> 8;
+ gBattleTextBuff1[4] = EOS;
+ effect++;
+ }
+ BATTLE_STRUCT->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ BATTLE_STRUCT->turncountersTracker++;
+ BATTLE_STRUCT->turnSideTracker = 0;
+ }
+ break;
+ case 4:
+ while (BATTLE_STRUCT->turnSideTracker < 2)
+ {
+ gBankAttacker = BATTLE_STRUCT->turnSideTracker;
+ gActiveBank = BATTLE_STRUCT->turnSideTracker;
+ if (gSideAffecting[BATTLE_STRUCT->turnSideTracker] & SIDE_STATUS_SAFEGUARD)
+ {
+ if (--gSideTimer[BATTLE_STRUCT->turnSideTracker].safeguardTimer == 0)
+ {
+ gSideAffecting[BATTLE_STRUCT->turnSideTracker] &= ~SIDE_STATUS_SAFEGUARD;
+ b_call_bc_move_exec(gUnknown_081D9041);
+ effect++;
+ }
+ }
+ BATTLE_STRUCT->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ BATTLE_STRUCT->turncountersTracker++;
+ BATTLE_STRUCT->turnSideTracker = 0;
+ }
+ break;
+ case 5:
+ while (BATTLE_STRUCT->turnSideTracker < gNoOfAllBanks)
+ {
+ gActiveBank = gTurnOrder[BATTLE_STRUCT->turnSideTracker];
+ if (gWishFutureKnock.wishCounter[BATTLE_STRUCT->turnSideTracker] && --gWishFutureKnock.wishCounter[BATTLE_STRUCT->turnSideTracker] == 0 && gBattleMons[BATTLE_STRUCT->turnSideTracker].hp)
+ {
+ gBankTarget = BATTLE_STRUCT->turnSideTracker;
+ b_call_bc_move_exec(BattleScript_WishComesTrue);
+ effect++;
+ }
+ BATTLE_STRUCT->turnSideTracker++;
+ if (effect)
+ break;
+ }
+ if (!effect)
+ {
+ BATTLE_STRUCT->turncountersTracker++;
+ }
+ break;
+ case 6:
+ if (gBattleWeather & WEATHER_RAIN_ANY)
+ {
+ if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
+ {
+ if (--gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_RAIN_TEMPORARY;
+ gBattleWeather &= ~WEATHER_RAIN_DOWNPOUR;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 2;
+ }
+ else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ }
+ else if (gBattleWeather & WEATHER_RAIN_DOWNPOUR)
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ b_call_bc_move_exec(gUnknown_081D8F62);
+ effect++;
+ }
+ BATTLE_STRUCT->turncountersTracker++;
+ break;
+ case 7:
+ if (gBattleWeather & WEATHER_SANDSTORM_ANY)
+ {
+ if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT) && --gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_SANDSTORM_TEMPORARY;
+ gBattlescriptCurrInstr = gUnknown_081D8FFF;
+ }
+ else
+ gBattlescriptCurrInstr = gUnknown_081D8F7D;
+ }
+ BATTLE_STRUCT->animArg1 = 0xD;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ BATTLE_STRUCT->turncountersTracker++;
+ break;
+ case 8:
+ if (gBattleWeather & WEATHER_SUN_ANY)
+ {
+ if (!(gBattleWeather & WEATHER_SUN_PERMANENT) && --gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_SUN_TEMPORARY;
+ gBattlescriptCurrInstr = gUnknown_081D9016;
+ }
+ else
+ gBattlescriptCurrInstr = gUnknown_081D9008;
+ }
+ BATTLE_STRUCT->animArg1 = 0xD;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ BATTLE_STRUCT->turncountersTracker++;
+ break;
+ case 9:
+ if (gBattleWeather & WEATHER_HAIL)
+ {
+ if (--gWishFutureKnock.weatherDuration == 0)
+ {
+ gBattleWeather &= ~WEATHER_HAIL;
+ gBattlescriptCurrInstr = gUnknown_081D8FFF;
+ }
+ else
+ gBattlescriptCurrInstr = gUnknown_081D8F7D;
+ }
+ BATTLE_STRUCT->animArg1 = 0xD;
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ b_call_bc_move_exec(gBattlescriptCurrInstr);
+ effect++;
+ BATTLE_STRUCT->turncountersTracker++;
+ break;
+ case 10:
+ effect++;
+ break;
+ }
+ } while (!effect);
+ return (gBattleMainFunc != BattleTurnPassed);
+}
+
+*/
diff --git a/src/battle_4.c b/src/battle_4.c
index d58ae4145..027a3f4f9 100644
--- a/src/battle_4.c
+++ b/src/battle_4.c
@@ -159,7 +159,7 @@ u8 CalculatePlayerPartyCount(void);
u16 Sqrt(u32 num);
u8 sub_809070C(u16 nationalNum, u32 TiD, u32 PiD); //task prepare poke dex display
void sub_814A880(u8 a1, u8 a2);
-u8 sub_8015A98(u8 bank, u8 unusable_moves, u8 flags); //choose move limitations
+u8 CheckMoveLimitations(u8 bank, u8 unusable_moves, u8 flags); //choose move limitations
void sub_801529C(u8 bank);
bool8 IsLinkDoubleBattle(void);
void sub_8094B6C(u8 bank, u8 partyID, u8 r2);
@@ -5217,7 +5217,7 @@ static void atk15_seteffectwithchancetarget(void)
else
gBattlescriptCurrInstr++;
gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
- BATTLE_STRUCT->filler2[0x3E] = 0; //TODO: to fix this later
+ BATTLE_STRUCT->unk16112 = 0;
}
static void atk16_seteffectprimary(void)
@@ -5240,7 +5240,7 @@ static void atk18_status_effect_clear(void)
gBattleCommunication[MOVE_EFFECT_BYTE] = 0;
gBattlescriptCurrInstr += 2;
- BATTLE_STRUCT->filler2[0x3E] = 0; //TODO: to fix this later
+ BATTLE_STRUCT->unk16112 = 0;
}
//Fuck this, Maybe later
@@ -15582,7 +15582,7 @@ static void atkA9_sleeptalk_choose_move(void)
|| gBattleMons[gBankAttacker].moves[i] == MOVE_UPROAR || IsTwoTurnsMove(gBattleMons[gBankAttacker].moves[i]))
unusable_moves |= gBitTable[i];
}
- unusable_moves = sub_8015A98(gBankAttacker, unusable_moves, 0xFD);
+ unusable_moves = CheckMoveLimitations(gBankAttacker, unusable_moves, 0xFD);
if (unusable_moves == 0xF) //all 4 moves cannot be chosen
gBattlescriptCurrInstr += 5;
else //at least one move can be chosen
diff --git a/src/battle_ai.c b/src/battle_ai.c
index a1cb805d9..0e20c6b05 100644
--- a/src/battle_ai.c
+++ b/src/battle_ai.c
@@ -301,7 +301,7 @@ void BattleAI_SetupAIData(void)
for (i = 0; i < MAX_MON_MOVES; i++)
AI_THINKING_STRUCT->score[i] = 100;
- r7 = sub_8015A98(gActiveBank, 0, 0xFF);
+ r7 = CheckMoveLimitations(gActiveBank, 0, 0xFF);
// probably sets up the moves to consider and ignores non-valid moves such as NO_MOVE or glitch moves.
for (i = 0; i < MAX_MON_MOVES; i++)