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-rw-r--r--README.md18
-rw-r--r--asm/battle_2.s8
-rw-r--r--asm/battle_5.s4591
-rw-r--r--asm/battle_9.s1424
-rw-r--r--asm/battle_anim_81258BC.s1396
-rw-r--r--asm/battle_controller_linkopponent1.s1421
-rw-r--r--asm/battle_controller_safari.s1402
-rw-r--r--asm/battle_tower.s2
-rw-r--r--asm/battle_transition.s6254
-rw-r--r--asm/cable_club.s1671
-rw-r--r--asm/cute_sketch.s439
-rw-r--r--asm/evolution_graphics.s1829
-rw-r--r--asm/evolution_scene.s20
-rw-r--r--asm/pokeblock_feed.s1836
-rw-r--r--asm/reshow_battle_screen.s1097
-rw-r--r--asm/shop.s2613
-rw-r--r--common_syms/berry_blender.txt2
-rw-r--r--common_syms/cute_sketch.txt0
-rw-r--r--common_syms/egg_hatch.txt2
-rw-r--r--common_syms/pokeblock_feed.txt12
-rw-r--r--data/battle_811DA74.s64
-rw-r--r--data/battle_anim_81258BC.s64
-rw-r--r--data/battle_anim_8137220.s64
-rw-r--r--data/battle_moves.s (renamed from data/battle_moves.inc)5
-rw-r--r--data/battle_transition.s399
-rw-r--r--data/data2b.s210
-rw-r--r--data/evolution_graphics.s70
-rw-r--r--data/mon_pokeblock_anims.inc133
-rw-r--r--data/pokeblock_feed.s225
-rw-r--r--data/shop.s69
-rw-r--r--include/battle.h24
-rw-r--r--include/battle_message.h15
-rw-r--r--include/battle_transition.h40
-rw-r--r--include/cable_club.h30
-rw-r--r--include/evolution_graphics.h13
-rw-r--r--include/field_effect.h2
-rw-r--r--include/gba/types.h10
-rw-r--r--include/money.h2
-rw-r--r--include/pokeblock.h26
-rw-r--r--include/pokeblock_feed.h10
-rw-r--r--include/pokemon.h1
-rw-r--r--include/rom3.h62
-rw-r--r--include/rom4.h2
-rw-r--r--include/shop.h36
-rw-r--r--include/songs.h80
-rw-r--r--include/text.h58
-rw-r--r--include/use_pokeblock.h10
-rw-r--r--ld_script.txt47
-rw-r--r--src/battle_2.c30
-rw-r--r--src/battle_3.c5566
-rw-r--r--src/battle_4.c32
-rw-r--r--src/battle_6.c1507
-rw-r--r--src/battle_7.c336
-rw-r--r--src/battle_anim_81258BC.c50
-rw-r--r--src/battle_controller_linkopponent2.c (renamed from src/battle_10.c)352
-rw-r--r--src/battle_controller_linkpartner.c (renamed from src/battle_811DA74.c)246
-rw-r--r--src/battle_controller_opponent.c (renamed from src/battle_8.c)533
-rw-r--r--src/battle_controller_player.c3066
-rw-r--r--src/battle_controller_safari.c173
-rw-r--r--src/battle_controller_wally.c (renamed from src/battle_anim_8137220.c)279
-rw-r--r--src/battle_message.c19
-rw-r--r--src/battle_setup.c4
-rw-r--r--src/battle_transition.c2513
-rw-r--r--src/berry_blender.c502
-rw-r--r--src/berry_tag_screen.c108
-rw-r--r--src/cable_club.c922
-rw-r--r--src/calculate_base_damage.c1363
-rw-r--r--src/cute_sketch.c164
-rw-r--r--src/de_rom_8040FE0.c202
-rw-r--r--src/egg_hatch.c112
-rw-r--r--src/evolution_graphics.c613
-rw-r--r--src/field_effect.c10
-rw-r--r--src/hall_of_fame.c44
-rw-r--r--src/item_menu.c346
-rw-r--r--src/main_menu.c4
-rw-r--r--src/menu.c140
-rw-r--r--src/menu_cursor.c103
-rw-r--r--src/money.c2
-rw-r--r--src/mori_debug_menu.c2
-rw-r--r--src/option_menu.c102
-rw-r--r--src/pokeblock.c45
-rw-r--r--src/pokeblock_feed.c1015
-rw-r--r--src/pokemon_2.c116
-rw-r--r--src/pokemon_3.c2
-rw-r--r--src/reshow_battle_screen.c332
-rw-r--r--src/rom3.c531
-rw-r--r--src/rotating_gate.c711
-rw-r--r--src/script_menu.c272
-rw-r--r--src/shop.c1133
-rw-r--r--src/sound.c59
-rw-r--r--src/title_screen.c184
-rw-r--r--src/use_pokeblock.c266
-rw-r--r--src/wild_encounter.c2
-rw-r--r--sym_bss.txt7
-rw-r--r--sym_common.txt35
-rw-r--r--sym_ewram.txt31
96 files changed, 18610 insertions, 33384 deletions
diff --git a/README.md b/README.md
index 0782f7a12..a840a9a78 100644
--- a/README.md
+++ b/README.md
@@ -9,8 +9,24 @@ It builds the following roms:
To set up the repository, see [INSTALL.md](INSTALL.md).
-### irc: [freenode#pret][irc]
+## See also
+* Disassembly of [**Pokémon Red/Blue**][pokered]
+* Disassembly of [**Pokémon Yellow**][pokeyellow]
+* Disassembly of [**Pokémon Crystal**][pokecrystal]
+* Disassembly of [**Pokémon Pinball**][pokepinball]
+* Disassembly of [**Pokémon TCG**][poketcg]
+* Disassembly of [**Pokémon Emerald**][pokeemerald]
+* Discord: [**pret**][Discord]
+* irc: **irc.freenode.net** [**#pret**][irc]
+
+[pokered]: https://github.com/pret/pokered
+[pokeyellow]: https://github.com/pret/pokeyellow
+[pokecrystal]: https://github.com/pret/pokecrystal
+[pokepinball]: https://github.com/pret/pokepinball
+[poketcg]: https://github.com/pret/poketcg
+[pokeemerald]: https://github.com/pret/pokeemerald
+[Discord]: https://discord.gg/cJxDDVP
[irc]: https://kiwiirc.com/client/irc.freenode.net/?#pret
[travis]: https://travis-ci.org/pret/pokeruby
[travis-badge]: https://travis-ci.org/pret/pokeruby.svg?branch=master
diff --git a/asm/battle_2.s b/asm/battle_2.s
index 804cefa76..617729451 100644
--- a/asm/battle_2.s
+++ b/asm/battle_2.s
@@ -189,7 +189,7 @@ _080124A8:
lsls r0, 8
orrs r2, r0
movs r0, 0
- bl dp01_build_cmdbuf_x12_a_bb
+ bl Emitcmd18
bl _08012E32
.align 2, 0
_080124C0: .4byte gActionForBanks
@@ -408,7 +408,7 @@ _0801264E:
movs r0, 0
movs r2, 0
add r3, sp, 0x4
- bl sub_800CBA4
+ bl Emitcmd20
b _0801289E
.align 2, 0
_080126AC: .4byte gBattleMons
@@ -698,7 +698,7 @@ _08012908:
ldr r0, _08012928 @ =0x0201606c
adds r1, r0
movs r0, 0
- bl sub_800CBE0
+ bl EmitOpenBag
ldrb r0, [r4]
bl MarkBufferBankForExecution
b _08012968
@@ -725,7 +725,7 @@ _0801292C:
adds r0, r4
strb r5, [r0]
movs r0, 0
- bl dp01_build_cmdbuf_x32_32_32_32
+ bl Emitcmd50
mov r4, r8
ldrb r0, [r4]
bl MarkBufferBankForExecution
diff --git a/asm/battle_5.s b/asm/battle_5.s
deleted file mode 100644
index b72266193..000000000
--- a/asm/battle_5.s
+++ /dev/null
@@ -1,4591 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start nullsub_91
-nullsub_91: @ 802BF70
- bx lr
- thumb_func_end nullsub_91
-
- thumb_func_start SetBankFuncToPlayerBufferRunCommand
-SetBankFuncToPlayerBufferRunCommand: @ 802BF74
- ldr r1, _0802BF8C @ =gBattleBankFunc
- ldr r0, _0802BF90 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802BF94 @ =PlayerBufferRunCommand
- str r1, [r0]
- ldr r1, _0802BF98 @ =gDoingBattleAnim
- movs r0, 0
- strb r0, [r1]
- bx lr
- .align 2, 0
-_0802BF8C: .4byte gBattleBankFunc
-_0802BF90: .4byte gActiveBank
-_0802BF94: .4byte PlayerBufferRunCommand
-_0802BF98: .4byte gDoingBattleAnim
- thumb_func_end SetBankFuncToPlayerBufferRunCommand
-
- thumb_func_start PlayerBufferExecCompleted
-PlayerBufferExecCompleted: @ 802BF9C
- push {r4,lr}
- sub sp, 0x4
- ldr r1, _0802BFDC @ =gBattleBankFunc
- ldr r4, _0802BFE0 @ =gActiveBank
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802BFE4 @ =PlayerBufferRunCommand
- str r1, [r0]
- ldr r0, _0802BFE8 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802BFF0
- bl GetMultiplayerId
- mov r1, sp
- strb r0, [r1]
- movs r0, 0x2
- movs r1, 0x4
- mov r2, sp
- bl dp01_prepare_buffer_wireless_probably
- ldr r1, _0802BFEC @ =gBattleBufferA
- ldrb r0, [r4]
- lsls r0, 9
- adds r0, r1
- movs r1, 0x38
- strb r1, [r0]
- b _0802C002
- .align 2, 0
-_0802BFDC: .4byte gBattleBankFunc
-_0802BFE0: .4byte gActiveBank
-_0802BFE4: .4byte PlayerBufferRunCommand
-_0802BFE8: .4byte gBattleTypeFlags
-_0802BFEC: .4byte gBattleBufferA
-_0802BFF0:
- ldr r2, _0802C00C @ =gBattleExecBuffer
- ldr r1, _0802C010 @ =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
-_0802C002:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802C00C: .4byte gBattleExecBuffer
-_0802C010: .4byte gBitTable
- thumb_func_end PlayerBufferExecCompleted
-
- thumb_func_start PlayerBufferRunCommand
-PlayerBufferRunCommand: @ 802C014
- push {lr}
- ldr r2, _0802C048 @ =gBattleExecBuffer
- ldr r1, _0802C04C @ =gBitTable
- ldr r0, _0802C050 @ =gActiveBank
- ldrb r3, [r0]
- lsls r0, r3, 2
- adds r0, r1
- ldr r1, [r2]
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _0802C060
- ldr r0, _0802C054 @ =gBattleBufferA
- lsls r1, r3, 9
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0x38
- bhi _0802C05C
- ldr r0, _0802C058 @ =gPlayerBufferCommands
- ldrb r1, [r1]
- lsls r1, 2
- adds r1, r0
- ldr r0, [r1]
- bl _call_via_r0
- b _0802C060
- .align 2, 0
-_0802C048: .4byte gBattleExecBuffer
-_0802C04C: .4byte gBitTable
-_0802C050: .4byte gActiveBank
-_0802C054: .4byte gBattleBufferA
-_0802C058: .4byte gPlayerBufferCommands
-_0802C05C:
- bl PlayerBufferExecCompleted
-_0802C060:
- pop {r0}
- bx r0
- thumb_func_end PlayerBufferRunCommand
-
- thumb_func_start bx_0802E404
-bx_0802E404: @ 802C064
- push {lr}
- ldr r2, _0802C08C @ =gSprites
- ldr r1, _0802C090 @ =gObjectBankIDs
- ldr r0, _0802C094 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x24
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _0802C086
- bl PlayerBufferExecCompleted
-_0802C086:
- pop {r0}
- bx r0
- .align 2, 0
-_0802C08C: .4byte gSprites
-_0802C090: .4byte gObjectBankIDs
-_0802C094: .4byte gActiveBank
- thumb_func_end bx_0802E404
-
- thumb_func_start sub_802C098
-sub_802C098: @ 802C098
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r7, _0802C0FC @ =gBattleBufferA
- ldr r4, _0802C100 @ =gActiveBank
- ldrb r0, [r4]
- lsls r2, r0, 9
- adds r1, r7, 0x2
- adds r1, r2, r1
- ldrb r5, [r1]
- adds r1, r7, 0x3
- adds r2, r1
- ldrb r1, [r2]
- lsls r1, 8
- orrs r5, r1
- movs r1, 0x1
- movs r2, 0x7
- movs r3, 0x1
- bl dp11b_obj_instanciate
- ldrb r0, [r4]
- movs r1, 0
- movs r2, 0x7
- movs r3, 0x1
- bl dp11b_obj_instanciate
- ldr r0, _0802C104 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _0802C13E
- movs r0, 0x5
- bl PlaySE
- bl DestroyMenuCursor
- ldr r1, _0802C108 @ =gActionSelectionCursor
- ldrb r0, [r4]
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x1
- beq _0802C11C
- cmp r0, 0x1
- bgt _0802C10C
- cmp r0, 0
- beq _0802C116
- b _0802C138
- .align 2, 0
-_0802C0FC: .4byte gBattleBufferA
-_0802C100: .4byte gActiveBank
-_0802C104: .4byte gMain
-_0802C108: .4byte gActionSelectionCursor
-_0802C10C:
- cmp r0, 0x2
- beq _0802C122
- cmp r0, 0x3
- beq _0802C12E
- b _0802C138
-_0802C116:
- movs r0, 0x1
- movs r1, 0
- b _0802C126
-_0802C11C:
- movs r0, 0x1
- movs r1, 0x1
- b _0802C126
-_0802C122:
- movs r0, 0x1
- movs r1, 0x2
-_0802C126:
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
- b _0802C138
-_0802C12E:
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
-_0802C138:
- bl PlayerBufferExecCompleted
- b _0802C2AC
-_0802C13E:
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0802C178
- ldr r5, _0802C174 @ =gActionSelectionCursor
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _0802C158
- b _0802C2AC
-_0802C158:
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl nullsub_8
- ldrb r1, [r4]
- adds r1, r5
- ldrb r0, [r1]
- movs r2, 0x1
- b _0802C200
- .align 2, 0
-_0802C174: .4byte gActionSelectionCursor
-_0802C178:
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0802C1B0
- ldr r5, _0802C1AC @ =gActionSelectionCursor
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _0802C192
- b _0802C2AC
-_0802C192:
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl nullsub_8
- ldrb r1, [r4]
- adds r1, r5
- ldrb r0, [r1]
- movs r2, 0x1
- b _0802C200
- .align 2, 0
-_0802C1AC: .4byte gActionSelectionCursor
-_0802C1B0:
- movs r0, 0x40
- mov r8, r0
- ands r0, r1
- cmp r0, 0
- beq _0802C1D0
- ldr r5, _0802C1CC @ =gActionSelectionCursor
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802C2AC
- b _0802C1E8
- .align 2, 0
-_0802C1CC: .4byte gActionSelectionCursor
-_0802C1D0:
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0802C218
- ldr r5, _0802C214 @ =gActionSelectionCursor
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _0802C2AC
-_0802C1E8:
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl nullsub_8
- ldrb r1, [r4]
- adds r1, r5
- ldrb r0, [r1]
- movs r2, 0x2
-_0802C200:
- eors r0, r2
- strb r0, [r1]
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3E4
- b _0802C2AC
- .align 2, 0
-_0802C214: .4byte gActionSelectionCursor
-_0802C218:
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802C2A0
- ldr r6, _0802C294 @ =gBattleTypeFlags
- ldrh r1, [r6]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _0802C2AC
- ldrb r0, [r4]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _0802C2AC
- movs r0, 0
- bl GetBankByPlayerAI
- ldr r1, _0802C298 @ =gAbsentBankFlags
- ldrb r1, [r1]
- ldr r2, _0802C29C @ =gBitTable
- lsls r0, 24
- lsrs r0, 22
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _0802C2AC
- ldrh r1, [r6]
- mov r0, r8
- ands r0, r1
- cmp r0, 0
- bne _0802C2AC
- ldrb r0, [r4]
- lsls r0, 9
- adds r1, r7, 0x1
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _0802C278
- cmp r5, 0xC
- bhi _0802C2AC
- adds r0, r5, 0
- movs r1, 0x1
- bl AddBagItem
-_0802C278:
- movs r0, 0x5
- bl PlaySE
- movs r0, 0x1
- movs r1, 0xC
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
- bl PlayerBufferExecCompleted
- bl DestroyMenuCursor
- b _0802C2AC
- .align 2, 0
-_0802C294: .4byte gBattleTypeFlags
-_0802C298: .4byte gAbsentBankFlags
-_0802C29C: .4byte gBitTable
-_0802C2A0:
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _0802C2AC
- bl sub_804454C
-_0802C2AC:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_802C098
-
- thumb_func_start unref_sub_802C2B8
-unref_sub_802C2B8: @ 802C2B8
- push {r4,lr}
- ldr r4, _0802C2E0 @ =gActiveBank
- ldrb r0, [r4]
- movs r1, 0x1
- bl dp11b_obj_free
- ldrb r0, [r4]
- movs r1, 0
- bl dp11b_obj_free
- ldr r1, _0802C2E4 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802C2E8 @ =sub_802C2EC
- str r1, [r0]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802C2E0: .4byte gActiveBank
-_0802C2E4: .4byte gBattleBankFunc
-_0802C2E8: .4byte sub_802C2EC
- thumb_func_end unref_sub_802C2B8
-
- thumb_func_start sub_802C2EC
-sub_802C2EC: @ 802C2EC
- push {r4,r5,lr}
- sub sp, 0x4
- ldr r1, _0802C384 @ =gUnknown_081FAE7C
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- ldr r0, _0802C388 @ =gUnknown_03004344
- ldrb r0, [r0]
- movs r1, 0x1
- movs r2, 0xF
- movs r3, 0x1
- bl dp11b_obj_instanciate
- movs r4, 0
- ldr r0, _0802C38C @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r0, 0
- beq _0802C32E
-_0802C312:
- ldr r0, _0802C388 @ =gUnknown_03004344
- ldrb r0, [r0]
- cmp r4, r0
- beq _0802C324
- lsls r0, r4, 24
- lsrs r0, 24
- movs r1, 0x1
- bl dp11b_obj_free
-_0802C324:
- adds r4, 0x1
- ldr r0, _0802C38C @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _0802C312
-_0802C32E:
- ldr r0, _0802C390 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0802C3A8
- bl DestroyMenuCursor
- movs r0, 0x5
- bl PlaySE
- ldr r2, _0802C394 @ =gSprites
- ldr r1, _0802C398 @ =gObjectBankIDs
- ldr r4, _0802C388 @ =gUnknown_03004344
- ldrb r0, [r4]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _0802C39C @ =sub_8010574
- str r1, [r0]
- ldr r1, _0802C3A0 @ =gMoveSelectionCursor
- ldr r0, _0802C3A4 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r2, [r0]
- ldrb r0, [r4]
- lsls r0, 8
- orrs r2, r0
- movs r0, 0x1
- movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
- ldrb r0, [r4]
- movs r1, 0x1
- bl dp11b_obj_free
- bl PlayerBufferExecCompleted
- b _0802C658
- .align 2, 0
-_0802C384: .4byte gUnknown_081FAE7C
-_0802C388: .4byte gUnknown_03004344
-_0802C38C: .4byte gNoOfAllBanks
-_0802C390: .4byte gMain
-_0802C394: .4byte gSprites
-_0802C398: .4byte gObjectBankIDs
-_0802C39C: .4byte sub_8010574
-_0802C3A0: .4byte gMoveSelectionCursor
-_0802C3A4: .4byte gActiveBank
-_0802C3A8:
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802C41C
- movs r0, 0x5
- bl PlaySE
- ldr r2, _0802C400 @ =gSprites
- ldr r1, _0802C404 @ =gObjectBankIDs
- ldr r5, _0802C408 @ =gUnknown_03004344
- ldrb r0, [r5]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _0802C40C @ =sub_8010574
- str r1, [r0]
- ldr r1, _0802C410 @ =gBattleBankFunc
- ldr r4, _0802C414 @ =gActiveBank
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802C418 @ =sub_802C68C
- str r1, [r0]
- ldrb r0, [r4]
- movs r1, 0x1
- movs r2, 0x7
- movs r3, 0x1
- bl dp11b_obj_instanciate
- ldrb r0, [r4]
- movs r1, 0
- movs r2, 0x7
- movs r3, 0x1
- bl dp11b_obj_instanciate
- ldrb r0, [r5]
- movs r1, 0x1
- bl dp11b_obj_free
- b _0802C658
- .align 2, 0
-_0802C400: .4byte gSprites
-_0802C404: .4byte gObjectBankIDs
-_0802C408: .4byte gUnknown_03004344
-_0802C40C: .4byte sub_8010574
-_0802C410: .4byte gBattleBankFunc
-_0802C414: .4byte gActiveBank
-_0802C418: .4byte sub_802C68C
-_0802C41C:
- movs r0, 0x60
- ands r0, r1
- cmp r0, 0
- bne _0802C426
- b _0802C540
-_0802C426:
- movs r0, 0x5
- bl PlaySE
- ldr r2, _0802C458 @ =gSprites
- ldr r1, _0802C45C @ =gObjectBankIDs
- ldr r3, _0802C460 @ =gUnknown_03004344
- ldrb r0, [r3]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _0802C464 @ =sub_8010574
- str r1, [r0]
- adds r5, r3, 0
-_0802C448:
- ldrb r0, [r5]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r1, r0, 24
- movs r4, 0
- mov r0, sp
- b _0802C472
- .align 2, 0
-_0802C458: .4byte gSprites
-_0802C45C: .4byte gObjectBankIDs
-_0802C460: .4byte gUnknown_03004344
-_0802C464: .4byte sub_8010574
-_0802C468:
- adds r4, 0x1
- cmp r4, 0x3
- bgt _0802C478
- mov r2, sp
- adds r0, r2, r4
-_0802C472:
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802C468
-_0802C478:
- subs r4, 0x1
- cmp r4, 0
- bge _0802C480
- movs r4, 0x3
-_0802C480:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- bl GetBankByPlayerAI
- strb r0, [r5]
- ldr r1, _0802C4B4 @ =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- beq _0802C478
- movs r4, 0
- ldrb r0, [r5]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _0802C4FE
- cmp r0, 0x1
- bgt _0802C4B8
- cmp r0, 0
- beq _0802C4C2
- b _0802C500
- .align 2, 0
-_0802C4B4: .4byte gNoOfAllBanks
-_0802C4B8:
- cmp r0, 0x2
- beq _0802C4C2
- cmp r0, 0x3
- beq _0802C4FE
- b _0802C500
-_0802C4C2:
- ldr r2, _0802C520 @ =gActiveBank
- ldrb r0, [r2]
- ldrb r1, [r5]
- cmp r0, r1
- bne _0802C4FE
- ldr r1, _0802C524 @ =gBattlePartyID
- ldrb r2, [r2]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802C528 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802C52C @ =gMoveSelectionCursor
- adds r2, r1
- ldrb r1, [r2]
- adds r1, 0xD
- bl GetMonData
- ldr r2, _0802C530 @ =gBattleMoves
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r1, [r1, 0x6]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802C500
-_0802C4FE:
- adds r4, 0x1
-_0802C500:
- ldr r0, _0802C534 @ =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, _0802C538 @ =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- ldr r0, _0802C53C @ =gUnknown_03004344
- cmp r1, 0
- beq _0802C518
- movs r4, 0
-_0802C518:
- cmp r4, 0
- beq _0802C448
- b _0802C640
- .align 2, 0
-_0802C520: .4byte gActiveBank
-_0802C524: .4byte gBattlePartyID
-_0802C528: .4byte gPlayerParty
-_0802C52C: .4byte gMoveSelectionCursor
-_0802C530: .4byte gBattleMoves
-_0802C534: .4byte gAbsentBankFlags
-_0802C538: .4byte gBitTable
-_0802C53C: .4byte gUnknown_03004344
-_0802C540:
- movs r0, 0x90
- ands r0, r1
- cmp r0, 0
- bne _0802C54A
- b _0802C658
-_0802C54A:
- movs r0, 0x5
- bl PlaySE
- ldr r2, _0802C57C @ =gSprites
- ldr r1, _0802C580 @ =gObjectBankIDs
- ldr r3, _0802C584 @ =gUnknown_03004344
- ldrb r0, [r3]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _0802C588 @ =sub_8010574
- str r1, [r0]
- adds r5, r3, 0
-_0802C56C:
- ldrb r0, [r5]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r1, r0, 24
- movs r4, 0
- mov r0, sp
- b _0802C596
- .align 2, 0
-_0802C57C: .4byte gSprites
-_0802C580: .4byte gObjectBankIDs
-_0802C584: .4byte gUnknown_03004344
-_0802C588: .4byte sub_8010574
-_0802C58C:
- adds r4, 0x1
- cmp r4, 0x3
- bgt _0802C59C
- mov r2, sp
- adds r0, r2, r4
-_0802C596:
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802C58C
-_0802C59C:
- adds r4, 0x1
- cmp r4, 0x3
- ble _0802C5A4
- movs r4, 0
-_0802C5A4:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- bl GetBankByPlayerAI
- strb r0, [r5]
- ldr r1, _0802C5D8 @ =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- beq _0802C59C
- movs r4, 0
- ldrb r0, [r5]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _0802C622
- cmp r0, 0x1
- bgt _0802C5DC
- cmp r0, 0
- beq _0802C5E6
- b _0802C624
- .align 2, 0
-_0802C5D8: .4byte gNoOfAllBanks
-_0802C5DC:
- cmp r0, 0x2
- beq _0802C5E6
- cmp r0, 0x3
- beq _0802C622
- b _0802C624
-_0802C5E6:
- ldr r2, _0802C660 @ =gActiveBank
- ldrb r0, [r2]
- ldrb r1, [r5]
- cmp r0, r1
- bne _0802C622
- ldr r1, _0802C664 @ =gBattlePartyID
- ldrb r2, [r2]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802C668 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802C66C @ =gMoveSelectionCursor
- adds r2, r1
- ldrb r1, [r2]
- adds r1, 0xD
- bl GetMonData
- ldr r2, _0802C670 @ =gBattleMoves
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r1, [r1, 0x6]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802C624
-_0802C622:
- adds r4, 0x1
-_0802C624:
- ldr r0, _0802C674 @ =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, _0802C678 @ =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- ldr r0, _0802C67C @ =gUnknown_03004344
- cmp r1, 0
- beq _0802C63C
- movs r4, 0
-_0802C63C:
- cmp r4, 0
- beq _0802C56C
-_0802C640:
- ldr r2, _0802C680 @ =gSprites
- ldr r1, _0802C684 @ =gObjectBankIDs
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _0802C688 @ =sub_8010520
- str r1, [r0]
-_0802C658:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0802C660: .4byte gActiveBank
-_0802C664: .4byte gBattlePartyID
-_0802C668: .4byte gPlayerParty
-_0802C66C: .4byte gMoveSelectionCursor
-_0802C670: .4byte gBattleMoves
-_0802C674: .4byte gAbsentBankFlags
-_0802C678: .4byte gBitTable
-_0802C67C: .4byte gUnknown_03004344
-_0802C680: .4byte gSprites
-_0802C684: .4byte gObjectBankIDs
-_0802C688: .4byte sub_8010520
- thumb_func_end sub_802C2EC
-
- thumb_func_start sub_802C68C
-sub_802C68C: @ 802C68C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x8
- movs r0, 0
- mov r8, r0
- ldr r7, _0802C6E4 @ =gActiveBank
- ldrb r2, [r7]
- lsls r0, r2, 9
- ldr r1, _0802C6E8 @ =gUnknown_02023A64
- adds r6, r0, r1
- ldr r0, _0802C6EC @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r5, 0x1
- adds r4, r5, 0
- ands r4, r1
- cmp r4, 0
- bne _0802C6B2
- b _0802C864
-_0802C6B2:
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802C6F0 @ =gMoveSelectionCursor
- ldrb r0, [r7]
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 1
- adds r1, r6, r0
- ldrh r0, [r1]
- cmp r0, 0xAE
- bne _0802C6F4
- ldrb r0, [r6, 0x12]
- movs r4, 0
- cmp r0, 0x7
- beq _0802C702
- ldrb r1, [r6, 0x13]
- movs r0, 0x7
- eors r1, r0
- negs r0, r1
- orrs r0, r1
- asrs r4, r0, 31
- movs r0, 0x10
- ands r4, r0
- b _0802C702
- .align 2, 0
-_0802C6E4: .4byte gActiveBank
-_0802C6E8: .4byte gUnknown_02023A64
-_0802C6EC: .4byte gMain
-_0802C6F0: .4byte gMoveSelectionCursor
-_0802C6F4:
- ldr r2, _0802C714 @ =gBattleMoves
- ldrh r1, [r1]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r4, [r0, 0x6]
-_0802C702:
- movs r0, 0x10
- ands r0, r4
- cmp r0, 0
- beq _0802C720
- ldr r0, _0802C718 @ =gUnknown_03004344
- ldr r1, _0802C71C @ =gActiveBank
- ldrb r1, [r1]
- strb r1, [r0]
- b _0802C73A
- .align 2, 0
-_0802C714: .4byte gBattleMoves
-_0802C718: .4byte gUnknown_03004344
-_0802C71C: .4byte gActiveBank
-_0802C720:
- ldr r0, _0802C764 @ =gActiveBank
- ldrb r0, [r0]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r2, 0x1
- movs r0, 0x1
- ands r0, r1
- eors r0, r2
- bl GetBankByPlayerAI
- ldr r1, _0802C768 @ =gUnknown_03004344
- strb r0, [r1]
-_0802C73A:
- ldr r3, _0802C76C @ =gBattleBufferA
- ldr r5, _0802C764 @ =gActiveBank
- ldrb r2, [r5]
- lsls r1, r2, 9
- adds r0, r3, 0x1
- adds r0, r1, r0
- ldrb r0, [r0]
- cmp r0, 0
- bne _0802C770
- movs r0, 0x2
- ands r0, r4
- cmp r0, 0
- beq _0802C7B2
- adds r0, r3, 0x2
- adds r0, r1, r0
- ldrb r0, [r0]
- cmp r0, 0
- bne _0802C7B2
- movs r2, 0x1
- add r8, r2
- b _0802C7B2
- .align 2, 0
-_0802C764: .4byte gActiveBank
-_0802C768: .4byte gUnknown_03004344
-_0802C76C: .4byte gBattleBufferA
-_0802C770:
- movs r0, 0x7D
- ands r0, r4
- cmp r0, 0
- bne _0802C77C
- movs r0, 0x1
- add r8, r0
-_0802C77C:
- ldr r0, _0802C7D0 @ =gMoveSelectionCursor
- adds r0, r2, r0
- adds r1, r6, 0
- adds r1, 0x8
- ldrb r0, [r0]
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0
- beq _0802C7B8
- movs r0, 0x12
- ands r0, r4
- cmp r0, 0
- bne _0802C7B2
- movs r0, 0
- bl CountAliveMons
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bhi _0802C7B2
- ldrb r0, [r5]
- bl sub_803C434
- ldr r1, _0802C7D4 @ =gUnknown_03004344
- strb r0, [r1]
- movs r2, 0
- mov r8, r2
-_0802C7B2:
- mov r0, r8
- cmp r0, 0
- bne _0802C7DC
-_0802C7B8:
- bl DestroyMenuCursor
- ldr r1, _0802C7D0 @ =gMoveSelectionCursor
- ldr r0, _0802C7D8 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r2, [r0]
- ldr r0, _0802C7D4 @ =gUnknown_03004344
- ldrb r0, [r0]
- lsls r0, 8
- orrs r2, r0
- b _0802C888
- .align 2, 0
-_0802C7D0: .4byte gMoveSelectionCursor
-_0802C7D4: .4byte gUnknown_03004344
-_0802C7D8: .4byte gActiveBank
-_0802C7DC:
- ldr r1, _0802C7F8 @ =gBattleBankFunc
- ldr r2, _0802C7FC @ =gActiveBank
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802C800 @ =sub_802C2EC
- str r1, [r0]
- movs r0, 0x12
- ands r4, r0
- cmp r4, 0
- beq _0802C808
- ldr r1, _0802C804 @ =gUnknown_03004344
- ldrb r0, [r2]
- b _0802C838
- .align 2, 0
-_0802C7F8: .4byte gBattleBankFunc
-_0802C7FC: .4byte gActiveBank
-_0802C800: .4byte sub_802C2EC
-_0802C804: .4byte gUnknown_03004344
-_0802C808:
- movs r0, 0x1
- bl GetBankByPlayerAI
- ldr r1, _0802C828 @ =gAbsentBankFlags
- ldrb r1, [r1]
- ldr r2, _0802C82C @ =gBitTable
- lsls r0, 24
- lsrs r0, 22
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _0802C830
- movs r0, 0x3
- b _0802C832
- .align 2, 0
-_0802C828: .4byte gAbsentBankFlags
-_0802C82C: .4byte gBitTable
-_0802C830:
- movs r0, 0x1
-_0802C832:
- bl GetBankByPlayerAI
- ldr r1, _0802C854 @ =gUnknown_03004344
-_0802C838:
- strb r0, [r1]
- ldr r2, _0802C858 @ =gSprites
- ldr r1, _0802C85C @ =gObjectBankIDs
- ldr r0, _0802C854 @ =gUnknown_03004344
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _0802C860 @ =sub_8010520
- b _0802CA36
- .align 2, 0
-_0802C854: .4byte gUnknown_03004344
-_0802C858: .4byte gSprites
-_0802C85C: .4byte gObjectBankIDs
-_0802C860: .4byte sub_8010520
-_0802C864:
- movs r6, 0x2
- adds r0, r6, 0
- ands r0, r1
- cmp r0, 0
- beq _0802C8A4
- bl DestroyMenuCursor
- movs r0, 0x5
- bl PlaySE
- ldr r0, _0802C898 @ =gUnknown_030042A4
- strh r4, [r0]
- ldr r1, _0802C89C @ =gUnknown_030042A0
- movs r2, 0xA0
- lsls r2, 1
- adds r0, r2, 0
- strh r0, [r1]
- ldr r2, _0802C8A0 @ =0x0000ffff
-_0802C888:
- movs r0, 0x1
- movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
- bl PlayerBufferExecCompleted
- b _0802CA38
- .align 2, 0
-_0802C898: .4byte gUnknown_030042A4
-_0802C89C: .4byte gUnknown_030042A0
-_0802C8A0: .4byte 0x0000ffff
-_0802C8A4:
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0802C8D4
- ldr r4, _0802C8D0 @ =gMoveSelectionCursor
- adds r2, r4
- ldrb r1, [r2]
- adds r0, r5, 0
- ands r0, r1
- cmp r0, 0
- bne _0802C8BC
- b _0802CA38
-_0802C8BC:
- ldrb r0, [r2]
- bl nullsub_7
- ldrb r1, [r7]
- adds r1, r4
- ldrb r0, [r1]
- movs r2, 0x1
- eors r0, r2
- b _0802C976
- .align 2, 0
-_0802C8D0: .4byte gMoveSelectionCursor
-_0802C8D4:
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0802C914
- ldr r4, _0802C90C @ =gMoveSelectionCursor
- adds r3, r2, r4
- ldrb r2, [r3]
- movs r6, 0x1
- adds r0, r5, 0
- ands r0, r2
- cmp r0, 0
- beq _0802C8EE
- b _0802CA38
-_0802C8EE:
- ldr r1, _0802C910 @ =gUnknown_03004348
- adds r0, r6, 0
- eors r0, r2
- ldrb r1, [r1]
- cmp r0, r1
- bcc _0802C8FC
- b _0802CA38
-_0802C8FC:
- ldrb r0, [r3]
- bl nullsub_7
- ldrb r1, [r7]
- adds r1, r4
- ldrb r0, [r1]
- eors r0, r6
- b _0802C976
- .align 2, 0
-_0802C90C: .4byte gMoveSelectionCursor
-_0802C910: .4byte gUnknown_03004348
-_0802C914:
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0802C944
- ldr r4, _0802C940 @ =gMoveSelectionCursor
- adds r2, r4
- ldrb r1, [r2]
- adds r0, r6, 0
- ands r0, r1
- cmp r0, 0
- bne _0802C92C
- b _0802CA38
-_0802C92C:
- ldrb r0, [r2]
- bl nullsub_7
- ldrb r1, [r7]
- adds r1, r4
- ldrb r0, [r1]
- movs r2, 0x2
- eors r0, r2
- b _0802C976
- .align 2, 0
-_0802C940: .4byte gMoveSelectionCursor
-_0802C944:
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0802C99C
- ldr r4, _0802C994 @ =gMoveSelectionCursor
- adds r3, r2, r4
- ldrb r2, [r3]
- movs r5, 0x2
- adds r0, r6, 0
- ands r0, r2
- cmp r0, 0
- bne _0802CA38
- ldr r1, _0802C998 @ =gUnknown_03004348
- adds r0, r5, 0
- eors r0, r2
- ldrb r1, [r1]
- cmp r0, r1
- bcs _0802CA38
- ldrb r0, [r3]
- bl nullsub_7
- ldrb r1, [r7]
- adds r1, r4
- ldrb r0, [r1]
- eors r0, r5
-_0802C976:
- strb r0, [r1]
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r7]
- adds r0, r4
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3B4
- bl sub_802E220
- bl sub_802E2D4
- b _0802CA38
- .align 2, 0
-_0802C994: .4byte gMoveSelectionCursor
-_0802C998: .4byte gUnknown_03004348
-_0802C99C:
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _0802CA38
- ldr r0, _0802C9D8 @ =gUnknown_03004348
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _0802CA38
- ldr r0, _0802C9DC @ =gBattleTypeFlags
- ldrh r1, [r0]
- adds r0, r6, 0
- ands r0, r1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0
- bne _0802CA38
- ldr r4, _0802C9E0 @ =gMoveSelectionCursor
- adds r0, r2, r4
- ldrb r0, [r0]
- ldr r1, _0802C9E4 @ =gUnknown_081FAE80
- bl sub_802E12C
- ldrb r0, [r7]
- adds r0, r4
- ldrb r0, [r0]
- cmp r0, 0
- beq _0802C9EC
- ldr r0, _0802C9E8 @ =gUnknown_03004344
- strb r5, [r0]
- b _0802C9F4
- .align 2, 0
-_0802C9D8: .4byte gUnknown_03004348
-_0802C9DC: .4byte gBattleTypeFlags
-_0802C9E0: .4byte gMoveSelectionCursor
-_0802C9E4: .4byte gUnknown_081FAE80
-_0802C9E8: .4byte gUnknown_03004344
-_0802C9EC:
- ldr r1, _0802CA44 @ =gUnknown_03004344
- adds r0, 0x1
- strb r0, [r1]
- adds r0, r1, 0
-_0802C9F4:
- ldrb r0, [r0]
- movs r1, 0x1B
- bl sub_802E3B4
- ldr r4, _0802CA48 @ =gUnknown_03004210
- ldr r1, _0802CA4C @ =0x00001016
- movs r0, 0x1C
- str r0, [sp]
- movs r0, 0x3A
- str r0, [sp, 0x4]
- adds r0, r4, 0
- movs r2, 0x17
- movs r3, 0x37
- bl FillWindowRect
- ldr r1, _0802CA50 @ =gUnknown_08400D89
- movs r2, 0xA4
- lsls r2, 2
- movs r0, 0x37
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x17
- bl InitWindow
- adds r0, r4, 0
- bl sub_8002F44
- ldr r1, _0802CA54 @ =gBattleBankFunc
- ldr r0, _0802CA58 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802CA5C @ =sub_802CA60
-_0802CA36:
- str r1, [r0]
-_0802CA38:
- add sp, 0x8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802CA44: .4byte gUnknown_03004344
-_0802CA48: .4byte gUnknown_03004210
-_0802CA4C: .4byte 0x00001016
-_0802CA50: .4byte gUnknown_08400D89
-_0802CA54: .4byte gBattleBankFunc
-_0802CA58: .4byte gActiveBank
-_0802CA5C: .4byte sub_802CA60
- thumb_func_end sub_802C68C
-
- thumb_func_start sub_802CA60
-sub_802CA60: @ 802CA60
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x2C
- ldr r0, _0802CDEC @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x5
- ands r0, r1
- cmp r0, 0
- bne _0802CA7A
- b _0802CE78
-_0802CA7A:
- movs r0, 0x5
- bl PlaySE
- ldr r0, _0802CDF0 @ =gMoveSelectionCursor
- mov r10, r0
- ldr r1, _0802CDF4 @ =gActiveBank
- mov r8, r1
- ldrb r1, [r1]
- adds r2, r1, r0
- ldr r5, _0802CDF8 @ =gUnknown_03004344
- ldrb r0, [r2]
- ldrb r3, [r5]
- cmp r0, r3
- bne _0802CA98
- b _0802CE14
-_0802CA98:
- lsls r1, 9
- ldr r0, _0802CDFC @ =gUnknown_02023A64
- adds r1, r0
- mov r9, r1
- ldrb r1, [r2]
- lsls r1, 1
- add r1, r9
- ldrh r6, [r1]
- ldrb r0, [r5]
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- strh r0, [r1]
- ldrb r0, [r5]
- lsls r0, 1
- add r0, r9
- strh r6, [r0]
- mov r1, r8
- ldrb r0, [r1]
- add r0, r10
- ldrb r1, [r0]
- mov r7, r9
- adds r7, 0x8
- adds r1, r7, r1
- ldrb r6, [r1]
- ldrb r0, [r5]
- adds r0, r7, r0
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r5]
- adds r0, r7, r0
- strb r6, [r0]
- mov r2, r8
- ldrb r0, [r2]
- add r0, r10
- ldrb r1, [r0]
- mov r2, r9
- adds r2, 0xC
- adds r1, r2, r1
- ldrb r6, [r1]
- ldrb r0, [r5]
- adds r0, r2, r0
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r5]
- adds r2, r0
- strb r6, [r2]
- mov r3, r8
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- ldr r2, _0802CE00 @ =gDisableStructs
- adds r6, r0, r2
- ldrb r4, [r6, 0x18]
- lsls r3, r4, 24
- lsrs r2, r3, 28
- ldr r0, _0802CE04 @ =gBitTable
- mov r12, r0
- add r1, r10
- ldrb r0, [r1]
- lsls r0, 2
- add r0, r12
- ldr r0, [r0]
- ands r2, r0
- cmp r2, 0
- beq _0802CB52
- lsrs r1, r3, 28
- bics r1, r0
- lsls r1, 4
- movs r2, 0xF
- adds r0, r2, 0
- ands r0, r4
- orrs r0, r1
- strb r0, [r6, 0x18]
- mov r1, r8
- ldrb r0, [r1]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- ldr r3, _0802CE00 @ =gDisableStructs
- adds r1, r3
- ldrb r4, [r1, 0x18]
- lsrs r3, r4, 4
- ldrb r0, [r5]
- lsls r0, 2
- add r0, r12
- ldr r0, [r0]
- orrs r0, r3
- lsls r0, 4
- ands r2, r4
- orrs r2, r0
- strb r2, [r1, 0x18]
-_0802CB52:
- bl sub_802E1B0
- movs r6, 0
- mov r12, r7
- mov r5, sp
- adds r5, 0x20
- str r5, [sp, 0x28]
- ldr r2, _0802CE08 @ =gBattleMons
- mov r0, r8
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r4, r0, 0
- adds r4, 0x3B
- mov r7, r8
- mov r10, r2
- movs r5, 0x3
-_0802CB76:
- mov r3, sp
- adds r3, r6
- adds r3, 0x8
- ldrb r1, [r4]
- lsls r2, r6, 1
- adds r0, r5, 0
- lsls r0, r2
- ands r1, r0
- asrs r1, r2
- strb r1, [r3]
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CB76
- ldr r1, _0802CDF0 @ =gMoveSelectionCursor
- ldrb r0, [r7]
- adds r0, r1
- ldrb r0, [r0]
- add r0, sp
- adds r0, 0x8
- ldrb r0, [r0]
- ldr r2, [sp, 0x28]
- strb r0, [r2]
- ldrb r0, [r7]
- adds r0, r1
- ldrb r0, [r0]
- mov r2, sp
- adds r2, r0
- adds r2, 0x8
- ldr r1, _0802CDF8 @ =gUnknown_03004344
- ldrb r0, [r1]
- add r0, sp
- adds r0, 0x8
- ldrb r0, [r0]
- movs r3, 0
- strb r0, [r2]
- ldrb r0, [r1]
- mov r1, sp
- adds r1, r0
- adds r1, 0x8
- ldr r5, [sp, 0x28]
- ldrb r0, [r5]
- strb r0, [r1]
- strb r3, [r5]
- movs r6, 0
- ldr r2, [sp, 0x28]
-_0802CBD0:
- mov r0, sp
- adds r0, r6
- adds r0, 0x8
- ldrb r1, [r0]
- lsls r0, r6, 1
- lsls r1, r0
- ldrb r0, [r2]
- orrs r0, r1
- strb r0, [r2]
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CBD0
- ldrb r1, [r7]
- movs r0, 0x58
- muls r0, r1
- add r0, r10
- adds r0, 0x3B
- ldr r2, [sp, 0x28]
- ldrb r1, [r2]
- strb r1, [r0]
- movs r6, 0
- adds r4, r7, 0
- movs r3, 0x58
- movs r5, 0x24
- add r5, r10
- mov r8, r5
- mov r2, r9
- mov r7, r10
- adds r7, 0xC
- mov r5, r12
-_0802CC0C:
- lsls r1, r6, 1
- ldrb r0, [r4]
- muls r0, r3
- adds r1, r0
- adds r1, r7
- ldrh r0, [r2]
- strh r0, [r1]
- ldrb r0, [r4]
- adds r1, r0, 0
- muls r1, r3
- adds r1, r6, r1
- add r1, r8
- adds r0, r5, r6
- ldrb r0, [r0]
- strb r0, [r1]
- adds r2, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CC0C
- ldr r2, _0802CDF4 @ =gActiveBank
- ldrb r1, [r2]
- movs r0, 0x58
- muls r0, r1
- mov r1, r10
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- beq _0802CC4E
- b _0802CE1C
-_0802CC4E:
- movs r6, 0
- mov r0, sp
- adds r0, 0xC
- str r0, [sp, 0x24]
- add r1, sp, 0x14
- mov r10, r1
- ldr r3, _0802CE0C @ =gBattlePartyID
- mov r9, r3
- mov r8, r2
- movs r7, 0x64
- ldr r5, _0802CE10 @ =gPlayerParty
- adds r4, r0, 0
-_0802CC66:
- mov r1, r8
- ldrb r0, [r1]
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- muls r0, r7
- adds r0, r5
- adds r1, r6, 0
- adds r1, 0xD
- bl GetMonData
- strh r0, [r4]
- mov r2, r8
- ldrb r0, [r2]
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- muls r0, r7
- adds r0, r5
- adds r1, r6, 0
- adds r1, 0x11
- bl GetMonData
- mov r3, r10
- adds r1, r3, r6
- strb r0, [r1]
- adds r4, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CC66
- ldr r1, _0802CE0C @ =gBattlePartyID
- ldr r0, _0802CDF4 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802CE10 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x15
- bl GetMonData
- ldr r5, [sp, 0x28]
- strb r0, [r5]
- movs r6, 0
- movs r5, 0x3
- ldr r4, [sp, 0x28]
-_0802CCC6:
- mov r3, sp
- adds r3, r6
- adds r3, 0x8
- lsls r2, r6, 1
- adds r1, r5, 0
- lsls r1, r2
- ldrb r0, [r4]
- ands r0, r1
- asrs r0, r2
- strb r0, [r3]
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CCC6
- ldr r4, _0802CDF0 @ =gMoveSelectionCursor
- ldr r3, _0802CDF4 @ =gActiveBank
- ldrb r0, [r3]
- adds r0, r4
- ldrb r1, [r0]
- lsls r1, 1
- ldr r0, [sp, 0x24]
- adds r1, r0, r1
- ldrh r6, [r1]
- ldr r2, _0802CDF8 @ =gUnknown_03004344
- ldrb r0, [r2]
- lsls r0, 1
- ldr r5, [sp, 0x24]
- adds r0, r5, r0
- ldrh r0, [r0]
- movs r5, 0
- strh r0, [r1]
- ldrb r0, [r2]
- lsls r0, 1
- ldr r1, [sp, 0x24]
- adds r0, r1, r0
- strh r6, [r0]
- ldrb r0, [r3]
- adds r0, r4
- ldrb r1, [r0]
- add r1, r10
- ldrb r6, [r1]
- ldrb r0, [r2]
- add r0, r10
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r2]
- add r0, r10
- strb r6, [r0]
- ldrb r0, [r3]
- adds r0, r4
- ldrb r0, [r0]
- add r0, sp
- adds r0, 0x8
- ldrb r0, [r0]
- ldr r1, [sp, 0x28]
- strb r0, [r1]
- ldrb r0, [r3]
- adds r0, r4
- ldrb r0, [r0]
- mov r1, sp
- adds r1, r0
- adds r1, 0x8
- ldrb r0, [r2]
- add r0, sp
- adds r0, 0x8
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r2]
- mov r1, sp
- adds r1, r0
- adds r1, 0x8
- ldr r2, [sp, 0x28]
- ldrb r0, [r2]
- strb r0, [r1]
- strb r5, [r2]
- movs r6, 0
- ldr r2, [sp, 0x28]
-_0802CD5E:
- mov r0, sp
- adds r0, r6
- adds r0, 0x8
- ldrb r1, [r0]
- lsls r0, r6, 1
- lsls r1, r0
- ldrb r0, [r2]
- orrs r0, r1
- strb r0, [r2]
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CD5E
- movs r6, 0
- ldr r3, _0802CE0C @ =gBattlePartyID
- mov r10, r3
- ldr r5, _0802CDF4 @ =gActiveBank
- mov r9, r5
- movs r0, 0x64
- mov r8, r0
- ldr r7, _0802CE10 @ =gPlayerParty
- ldr r5, [sp, 0x24]
- adds r5, 0x8
- ldr r4, [sp, 0x24]
-_0802CD8C:
- mov r1, r9
- ldrb r0, [r1]
- lsls r0, 1
- add r0, r10
- ldrh r0, [r0]
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- adds r0, r7
- adds r1, r6, 0
- adds r1, 0xD
- adds r2, r4, 0
- bl SetMonData
- mov r3, r9
- ldrb r0, [r3]
- lsls r0, 1
- add r0, r10
- ldrh r0, [r0]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r7
- adds r1, r6, 0
- adds r1, 0x11
- adds r2, r5, 0
- bl SetMonData
- adds r5, 0x1
- adds r4, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CD8C
- ldr r1, _0802CE0C @ =gBattlePartyID
- ldr r0, _0802CDF4 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802CE10 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x15
- ldr r2, [sp, 0x28]
- bl SetMonData
- b _0802CE1C
- .align 2, 0
-_0802CDEC: .4byte gMain
-_0802CDF0: .4byte gMoveSelectionCursor
-_0802CDF4: .4byte gActiveBank
-_0802CDF8: .4byte gUnknown_03004344
-_0802CDFC: .4byte gUnknown_02023A64
-_0802CE00: .4byte gDisableStructs
-_0802CE04: .4byte gBitTable
-_0802CE08: .4byte gBattleMons
-_0802CE0C: .4byte gBattlePartyID
-_0802CE10: .4byte gPlayerParty
-_0802CE14:
- ldrb r0, [r5]
- ldr r1, _0802CF20 @ =gUnknown_08400D49
- bl sub_802E12C
-_0802CE1C:
- ldr r1, _0802CF24 @ =gBattleBankFunc
- ldr r2, _0802CF28 @ =gActiveBank
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802CF2C @ =sub_802C68C
- str r1, [r0]
- ldr r3, _0802CF30 @ =gMoveSelectionCursor
- ldrb r0, [r2]
- adds r0, r3
- ldr r1, _0802CF34 @ =gUnknown_03004344
- ldrb r1, [r1]
- strb r1, [r0]
- ldrb r0, [r2]
- adds r0, r3
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3B4
- ldr r4, _0802CF38 @ =gUnknown_03004210
- ldr r1, _0802CF3C @ =0x00001016
- movs r0, 0x1C
- str r0, [sp]
- movs r0, 0x3A
- str r0, [sp, 0x4]
- adds r0, r4, 0
- movs r2, 0x17
- movs r3, 0x37
- bl FillWindowRect
- ldr r1, _0802CF40 @ =gUnknown_08400D38
- movs r2, 0xA4
- lsls r2, 2
- movs r0, 0x37
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x17
- bl InitWindow
- adds r0, r4, 0
- bl sub_8002F44
- bl sub_802E220
- bl sub_802E2D4
-_0802CE78:
- ldr r6, _0802CF44 @ =gMain
- ldrh r1, [r6, 0x2E]
- movs r0, 0x6
- ands r0, r1
- cmp r0, 0
- beq _0802CEF0
- movs r0, 0x5
- bl PlaySE
- ldr r0, _0802CF34 @ =gUnknown_03004344
- ldrb r0, [r0]
- bl nullsub_7
- ldr r5, _0802CF30 @ =gMoveSelectionCursor
- ldr r4, _0802CF28 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3B4
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- ldr r1, _0802CF20 @ =gUnknown_08400D49
- bl sub_802E12C
- ldr r1, _0802CF24 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802CF2C @ =sub_802C68C
- str r1, [r0]
- ldr r4, _0802CF38 @ =gUnknown_03004210
- ldr r1, _0802CF3C @ =0x00001016
- movs r0, 0x1C
- str r0, [sp]
- movs r0, 0x3A
- str r0, [sp, 0x4]
- adds r0, r4, 0
- movs r2, 0x17
- movs r3, 0x37
- bl FillWindowRect
- ldr r1, _0802CF40 @ =gUnknown_08400D38
- movs r2, 0xA4
- lsls r2, 2
- movs r0, 0x37
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x17
- bl InitWindow
- adds r0, r4, 0
- bl sub_8002F44
- bl sub_802E220
- bl sub_802E2D4
-_0802CEF0:
- ldrh r1, [r6, 0x2E]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0802CF8C
- ldr r3, _0802CF34 @ =gUnknown_03004344
- ldrb r2, [r3]
- movs r0, 0x1
- ands r0, r2
- cmp r0, 0
- beq _0802CF8C
- ldr r0, _0802CF30 @ =gMoveSelectionCursor
- ldr r1, _0802CF28 @ =gActiveBank
- ldrb r1, [r1]
- adds r1, r0
- ldrb r5, [r1]
- cmp r2, r5
- bne _0802CF48
- ldrb r0, [r1]
- movs r1, 0x1D
- bl sub_802E3B4
- b _0802CF4E
- .align 2, 0
-_0802CF20: .4byte gUnknown_08400D49
-_0802CF24: .4byte gBattleBankFunc
-_0802CF28: .4byte gActiveBank
-_0802CF2C: .4byte sub_802C68C
-_0802CF30: .4byte gMoveSelectionCursor
-_0802CF34: .4byte gUnknown_03004344
-_0802CF38: .4byte gUnknown_03004210
-_0802CF3C: .4byte 0x00001016
-_0802CF40: .4byte gUnknown_08400D38
-_0802CF44: .4byte gMain
-_0802CF48:
- ldrb r0, [r3]
- bl nullsub_7
-_0802CF4E:
- ldr r4, _0802CF78 @ =gUnknown_03004344
- ldrb r0, [r4]
- movs r1, 0x1
- eors r0, r1
- strb r0, [r4]
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802CF7C @ =gMoveSelectionCursor
- ldr r0, _0802CF80 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r4]
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802CF84
- adds r0, r1, 0
- movs r1, 0
- bl sub_802E3B4
- b _0802CF8C
- .align 2, 0
-_0802CF78: .4byte gUnknown_03004344
-_0802CF7C: .4byte gMoveSelectionCursor
-_0802CF80: .4byte gActiveBank
-_0802CF84:
- ldrb r0, [r4]
- movs r1, 0x1B
- bl sub_802E3B4
-_0802CF8C:
- ldr r0, _0802CFC8 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0802D020
- ldr r3, _0802CFCC @ =gUnknown_03004344
- ldrb r2, [r3]
- movs r0, 0x1
- ands r0, r2
- cmp r0, 0
- bne _0802D020
- ldr r1, _0802CFD0 @ =gUnknown_03004348
- movs r0, 0x1
- eors r0, r2
- ldrb r1, [r1]
- cmp r0, r1
- bcs _0802D020
- ldr r0, _0802CFD4 @ =gMoveSelectionCursor
- ldr r1, _0802CFD8 @ =gActiveBank
- ldrb r1, [r1]
- adds r1, r0
- ldrb r0, [r1]
- cmp r2, r0
- bne _0802CFDC
- ldrb r0, [r1]
- movs r1, 0x1D
- bl sub_802E3B4
- b _0802CFE2
- .align 2, 0
-_0802CFC8: .4byte gMain
-_0802CFCC: .4byte gUnknown_03004344
-_0802CFD0: .4byte gUnknown_03004348
-_0802CFD4: .4byte gMoveSelectionCursor
-_0802CFD8: .4byte gActiveBank
-_0802CFDC:
- ldrb r0, [r3]
- bl nullsub_7
-_0802CFE2:
- ldr r4, _0802D00C @ =gUnknown_03004344
- ldrb r0, [r4]
- movs r1, 0x1
- eors r0, r1
- strb r0, [r4]
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802D010 @ =gMoveSelectionCursor
- ldr r0, _0802D014 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r4]
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802D018
- adds r0, r1, 0
- movs r1, 0
- bl sub_802E3B4
- b _0802D020
- .align 2, 0
-_0802D00C: .4byte gUnknown_03004344
-_0802D010: .4byte gMoveSelectionCursor
-_0802D014: .4byte gActiveBank
-_0802D018:
- ldrb r0, [r4]
- movs r1, 0x1B
- bl sub_802E3B4
-_0802D020:
- ldr r0, _0802D050 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0802D0A4
- ldr r3, _0802D054 @ =gUnknown_03004344
- ldrb r2, [r3]
- movs r0, 0x2
- ands r0, r2
- cmp r0, 0
- beq _0802D0A4
- ldr r0, _0802D058 @ =gMoveSelectionCursor
- ldr r1, _0802D05C @ =gActiveBank
- ldrb r1, [r1]
- adds r1, r0
- ldrb r5, [r1]
- cmp r2, r5
- bne _0802D060
- ldrb r0, [r1]
- movs r1, 0x1D
- bl sub_802E3B4
- b _0802D066
- .align 2, 0
-_0802D050: .4byte gMain
-_0802D054: .4byte gUnknown_03004344
-_0802D058: .4byte gMoveSelectionCursor
-_0802D05C: .4byte gActiveBank
-_0802D060:
- ldrb r0, [r3]
- bl nullsub_7
-_0802D066:
- ldr r4, _0802D090 @ =gUnknown_03004344
- ldrb r0, [r4]
- movs r1, 0x2
- eors r0, r1
- strb r0, [r4]
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802D094 @ =gMoveSelectionCursor
- ldr r0, _0802D098 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r4]
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802D09C
- adds r0, r1, 0
- movs r1, 0
- bl sub_802E3B4
- b _0802D0A4
- .align 2, 0
-_0802D090: .4byte gUnknown_03004344
-_0802D094: .4byte gMoveSelectionCursor
-_0802D098: .4byte gActiveBank
-_0802D09C:
- ldrb r0, [r4]
- movs r1, 0x1B
- bl sub_802E3B4
-_0802D0A4:
- ldr r0, _0802D0E0 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0802D138
- ldr r3, _0802D0E4 @ =gUnknown_03004344
- ldrb r2, [r3]
- movs r0, 0x2
- ands r0, r2
- cmp r0, 0
- bne _0802D138
- ldr r1, _0802D0E8 @ =gUnknown_03004348
- movs r0, 0x2
- eors r0, r2
- ldrb r1, [r1]
- cmp r0, r1
- bcs _0802D138
- ldr r0, _0802D0EC @ =gMoveSelectionCursor
- ldr r1, _0802D0F0 @ =gActiveBank
- ldrb r1, [r1]
- adds r1, r0
- ldrb r0, [r1]
- cmp r2, r0
- bne _0802D0F4
- ldrb r0, [r1]
- movs r1, 0x1D
- bl sub_802E3B4
- b _0802D0FA
- .align 2, 0
-_0802D0E0: .4byte gMain
-_0802D0E4: .4byte gUnknown_03004344
-_0802D0E8: .4byte gUnknown_03004348
-_0802D0EC: .4byte gMoveSelectionCursor
-_0802D0F0: .4byte gActiveBank
-_0802D0F4:
- ldrb r0, [r3]
- bl nullsub_7
-_0802D0FA:
- ldr r4, _0802D124 @ =gUnknown_03004344
- ldrb r0, [r4]
- movs r1, 0x2
- eors r0, r1
- strb r0, [r4]
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802D128 @ =gMoveSelectionCursor
- ldr r0, _0802D12C @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r4]
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802D130
- adds r0, r1, 0
- movs r1, 0
- bl sub_802E3B4
- b _0802D138
- .align 2, 0
-_0802D124: .4byte gUnknown_03004344
-_0802D128: .4byte gMoveSelectionCursor
-_0802D12C: .4byte gActiveBank
-_0802D130:
- ldrb r0, [r4]
- movs r1, 0x1B
- bl sub_802E3B4
-_0802D138:
- add sp, 0x2C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_802CA60
-
- thumb_func_start sub_802D148
-sub_802D148: @ 802D148
- push {lr}
- ldr r0, _0802D178 @ =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0
- bne _0802D174
- movs r0, 0x5A
- bl m4aSongNumStop
- ldr r3, _0802D17C @ =gMain
- ldr r0, _0802D180 @ =0x0000043d
- adds r2, r3, r0
- ldrb r1, [r2]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- ldr r0, _0802D184 @ =gPreBattleCallback1
- ldr r0, [r0]
- str r0, [r3]
- ldr r0, _0802D188 @ =c2_8011A1C
- bl SetMainCallback2
-_0802D174:
- pop {r0}
- bx r0
- .align 2, 0
-_0802D178: .4byte gReceivedRemoteLinkPlayers
-_0802D17C: .4byte gMain
-_0802D180: .4byte 0x0000043d
-_0802D184: .4byte gPreBattleCallback1
-_0802D188: .4byte c2_8011A1C
- thumb_func_end sub_802D148
-
- thumb_func_start sub_802D18C
-sub_802D18C: @ 802D18C
- push {lr}
- ldr r0, _0802D1BC @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0802D1F2
- ldr r0, _0802D1C0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802D1D0
- bl sub_800832C
- ldr r1, _0802D1C4 @ =gBattleBankFunc
- ldr r0, _0802D1C8 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802D1CC @ =sub_802D148
- str r1, [r0]
- b _0802D1F2
- .align 2, 0
-_0802D1BC: .4byte gPaletteFade
-_0802D1C0: .4byte gBattleTypeFlags
-_0802D1C4: .4byte gBattleBankFunc
-_0802D1C8: .4byte gActiveBank
-_0802D1CC: .4byte sub_802D148
-_0802D1D0:
- movs r0, 0x5A
- bl m4aSongNumStop
- ldr r2, _0802D1F8 @ =gMain
- ldr r0, _0802D1FC @ =0x0000043d
- adds r3, r2, r0
- ldrb r1, [r3]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r3]
- ldr r0, _0802D200 @ =gPreBattleCallback1
- ldr r0, [r0]
- str r0, [r2]
- ldr r0, [r2, 0x8]
- bl SetMainCallback2
-_0802D1F2:
- pop {r0}
- bx r0
- .align 2, 0
-_0802D1F8: .4byte gMain
-_0802D1FC: .4byte 0x0000043d
-_0802D200: .4byte gPreBattleCallback1
- thumb_func_end sub_802D18C
-
- thumb_func_start sub_802D204
-sub_802D204: @ 802D204
- push {lr}
- ldr r2, _0802D22C @ =gSprites
- ldr r1, _0802D230 @ =gObjectBankIDs
- ldr r0, _0802D234 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _0802D238 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0802D228
- bl PlayerBufferExecCompleted
-_0802D228:
- pop {r0}
- bx r0
- .align 2, 0
-_0802D22C: .4byte gSprites
-_0802D230: .4byte gObjectBankIDs
-_0802D234: .4byte gActiveBank
-_0802D238: .4byte SpriteCallbackDummy
- thumb_func_end sub_802D204
-
- thumb_func_start sub_802D23C
-sub_802D23C: @ 802D23C
- push {lr}
- ldr r2, _0802D264 @ =gSprites
- ldr r1, _0802D268 @ =gObjectBankIDs
- ldr r0, _0802D26C @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _0802D270 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0802D260
- bl PlayerBufferExecCompleted
-_0802D260:
- pop {r0}
- bx r0
- .align 2, 0
-_0802D264: .4byte gSprites
-_0802D268: .4byte gObjectBankIDs
-_0802D26C: .4byte gActiveBank
-_0802D270: .4byte SpriteCallbackDummy
- thumb_func_end sub_802D23C
-
- thumb_func_start sub_802D274
-sub_802D274: @ 802D274
- push {r4-r6,lr}
- ldr r6, _0802D2CC @ =gSprites
- ldr r5, _0802D2D0 @ =gObjectBankIDs
- ldr r4, _0802D2D4 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r6, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, [r0]
- ldr r0, _0802D2D8 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0802D2C6
- ldr r0, _0802D2DC @ =gSaveBlock2
- ldrb r0, [r0, 0x8]
- bl nullsub_10
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- bl FreeSpriteOamMatrix
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- bl DestroySprite
- bl PlayerBufferExecCompleted
-_0802D2C6:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D2CC: .4byte gSprites
-_0802D2D0: .4byte gObjectBankIDs
-_0802D2D4: .4byte gActiveBank
-_0802D2D8: .4byte SpriteCallbackDummy
-_0802D2DC: .4byte gSaveBlock2
- thumb_func_end sub_802D274
-
- thumb_func_start sub_802D2E0
-sub_802D2E0: @ 802D2E0
- push {lr}
- ldr r3, _0802D314 @ =gActiveBank
- ldrb r0, [r3]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- ldr r2, _0802D318 @ =0x02017810
- adds r1, r2
- ldrb r0, [r1, 0x9]
- subs r0, 0x1
- strb r0, [r1, 0x9]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _0802D310
- ldrb r0, [r3]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- movs r0, 0
- strb r0, [r1, 0x9]
- bl PlayerBufferExecCompleted
-_0802D310:
- pop {r0}
- bx r0
- .align 2, 0
-_0802D314: .4byte gActiveBank
-_0802D318: .4byte 0x02017810
- thumb_func_end sub_802D2E0
-
- thumb_func_start sub_802D31C
-sub_802D31C: @ 802D31C
- push {r4-r7,lr}
- movs r6, 0
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0802D340
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0802D374
- ldr r0, _0802D360 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0802D374
-_0802D340:
- ldr r2, _0802D364 @ =gSprites
- ldr r1, _0802D368 @ =gHealthboxIDs
- ldr r0, _0802D36C @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _0802D370 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0802D3AA
- b _0802D3A8
- .align 2, 0
-_0802D360: .4byte gBattleTypeFlags
-_0802D364: .4byte gSprites
-_0802D368: .4byte gHealthboxIDs
-_0802D36C: .4byte gActiveBank
-_0802D370: .4byte SpriteCallbackDummy
-_0802D374:
- ldr r2, _0802D45C @ =gSprites
- ldr r5, _0802D460 @ =gHealthboxIDs
- ldr r0, _0802D464 @ =gActiveBank
- ldrb r3, [r0]
- adds r0, r3, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r4, [r0]
- ldr r0, _0802D468 @ =SpriteCallbackDummy
- cmp r4, r0
- bne _0802D3AA
- movs r0, 0x2
- eors r3, r0
- adds r0, r3, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- cmp r0, r4
- bne _0802D3AA
-_0802D3A8:
- movs r6, 0x1
-_0802D3AA:
- bl IsCryPlayingOrClearCrySongs
- lsls r0, 24
- cmp r0, 0
- beq _0802D3B6
- movs r6, 0
-_0802D3B6:
- cmp r6, 0
- bne _0802D3BC
- b _0802D4DA
-_0802D3BC:
- ldr r7, _0802D464 @ =gActiveBank
- ldrb r2, [r7]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- ldr r5, _0802D46C @ =0x02017810
- adds r4, r0, r5
- ldrb r1, [r4, 0x1]
- movs r3, 0x1
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- bne _0802D3D8
- b _0802D4DA
-_0802D3D8:
- movs r6, 0x2
- adds r1, r6, 0
- eors r1, r2
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0, 0x1]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- beq _0802D4DA
- ldrb r1, [r4]
- movs r3, 0x7F
- adds r0, r3, 0
- ands r0, r1
- strb r0, [r4]
- ldrb r0, [r7]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- ldrb r2, [r1, 0x1]
- movs r4, 0x2
- negs r4, r4
- adds r0, r4, 0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldrb r0, [r7]
- adds r1, r6, 0
- eors r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0]
- ands r3, r1
- strb r3, [r0]
- ldrb r0, [r7]
- adds r1, r6, 0
- eors r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0, 0x1]
- ands r4, r1
- strb r4, [r0, 0x1]
- ldr r4, _0802D470 @ =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
- ldr r0, _0802D474 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0802D47C
- ldr r0, _0802D478 @ =gMPlay_BGM
- bl m4aMPlayContinue
- b _0802D488
- .align 2, 0
-_0802D45C: .4byte gSprites
-_0802D460: .4byte gHealthboxIDs
-_0802D464: .4byte gActiveBank
-_0802D468: .4byte SpriteCallbackDummy
-_0802D46C: .4byte 0x02017810
-_0802D470: .4byte 0x000027f9
-_0802D474: .4byte gBattleTypeFlags
-_0802D478: .4byte gMPlay_BGM
-_0802D47C:
- ldr r0, _0802D4E0 @ =gMPlay_BGM
- ldr r1, _0802D4E4 @ =0x0000ffff
- movs r2, 0x80
- lsls r2, 1
- bl m4aMPlayVolumeControl
-_0802D488:
- ldr r7, _0802D4E8 @ =gBattlePartyID
- ldr r4, _0802D4EC @ =gActiveBank
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r7
- ldrh r0, [r0]
- movs r6, 0x64
- muls r0, r6
- ldr r5, _0802D4F0 @ =gPlayerParty
- adds r0, r5
- bl sub_80324F8
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0802D4BE
- ldrb r0, [r4]
- movs r1, 0x2
- eors r1, r0
- lsls r0, r1, 1
- adds r0, r7
- ldrh r0, [r0]
- muls r0, r6
- adds r0, r5
- bl sub_80324F8
-_0802D4BE:
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802D4F4 @ =0x02017810
- adds r0, r1
- movs r1, 0x3
- strb r1, [r0, 0x9]
- ldr r1, _0802D4F8 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802D4FC @ =sub_802D2E0
- str r1, [r0]
-_0802D4DA:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D4E0: .4byte gMPlay_BGM
-_0802D4E4: .4byte 0x0000ffff
-_0802D4E8: .4byte gBattlePartyID
-_0802D4EC: .4byte gActiveBank
-_0802D4F0: .4byte gPlayerParty
-_0802D4F4: .4byte 0x02017810
-_0802D4F8: .4byte gBattleBankFunc
-_0802D4FC: .4byte sub_802D2E0
- thumb_func_end sub_802D31C
-
- thumb_func_start sub_802D500
-sub_802D500: @ 802D500
- push {r4-r7,lr}
- ldr r5, _0802D654 @ =gActiveBank
- ldrb r2, [r5]
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- ldr r4, _0802D658 @ =0x02017810
- adds r0, r4
- ldrb r1, [r0]
- movs r7, 0x88
- adds r0, r7, 0
- ands r0, r1
- cmp r0, 0
- bne _0802D530
- ldr r0, _0802D65C @ =gBattlePartyID
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _0802D660 @ =gPlayerParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_8141828
-_0802D530:
- ldrb r0, [r5]
- movs r6, 0x2
- adds r2, r6, 0
- eors r2, r0
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0]
- adds r0, r7, 0
- ands r0, r1
- cmp r0, 0
- bne _0802D55E
- ldr r0, _0802D65C @ =gBattlePartyID
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _0802D660 @ =gPlayerParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_8141828
-_0802D55E:
- ldrb r2, [r5]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0]
- movs r3, 0x8
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- bne _0802D64C
- adds r1, r6, 0
- eors r1, r2
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- bne _0802D64C
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0802D5EE
- ldr r0, _0802D664 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0802D5EE
- ldr r1, _0802D668 @ =gUnknown_0300434C
- ldrb r0, [r5]
- eors r0, r6
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802D66C @ =gSprites
- adds r0, r1
- bl DestroySprite
- ldr r4, _0802D670 @ =gHealthboxIDs
- ldrb r0, [r5]
- adds r1, r6, 0
- eors r1, r0
- adds r0, r1, r4
- ldrb r0, [r0]
- ldr r2, _0802D65C @ =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0802D660 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
- ldrb r0, [r5]
- eors r0, r6
- bl sub_804777C
- ldrb r0, [r5]
- eors r0, r6
- adds r0, r4
- ldrb r0, [r0]
- bl sub_8043DFC
-_0802D5EE:
- ldr r1, _0802D668 @ =gUnknown_0300434C
- ldr r4, _0802D654 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802D66C @ =gSprites
- adds r0, r1
- bl DestroySprite
- ldr r5, _0802D670 @ =gHealthboxIDs
- ldrb r1, [r4]
- adds r0, r1, r5
- ldrb r0, [r0]
- ldr r2, _0802D65C @ =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0802D660 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
- ldrb r0, [r4]
- bl sub_804777C
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl sub_8043DFC
- ldr r2, _0802D674 @ =0x02017840
- ldrb r1, [r2, 0x9]
- movs r0, 0x2
- negs r0, r0
- ands r0, r1
- strb r0, [r2, 0x9]
- ldr r1, _0802D678 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802D67C @ =sub_802D31C
- str r1, [r0]
-_0802D64C:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D654: .4byte gActiveBank
-_0802D658: .4byte 0x02017810
-_0802D65C: .4byte gBattlePartyID
-_0802D660: .4byte gPlayerParty
-_0802D664: .4byte gBattleTypeFlags
-_0802D668: .4byte gUnknown_0300434C
-_0802D66C: .4byte gSprites
-_0802D670: .4byte gHealthboxIDs
-_0802D674: .4byte 0x02017840
-_0802D678: .4byte gBattleBankFunc
-_0802D67C: .4byte sub_802D31C
- thumb_func_end sub_802D500
-
- thumb_func_start sub_802D680
-sub_802D680: @ 802D680
- push {r4-r6,lr}
- ldr r2, _0802D710 @ =gSprites
- ldr r0, _0802D714 @ =gHealthboxIDs
- ldr r6, _0802D718 @ =gActiveBank
- ldrb r3, [r6]
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _0802D71C @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0802D708
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- ldr r5, _0802D720 @ =0x02017810
- adds r2, r0, r5
- ldrb r1, [r2, 0x1]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0802D708
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- ldrb r0, [r6]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- ldrb r2, [r1, 0x1]
- movs r0, 0x2
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldr r4, _0802D724 @ =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
- ldrb r2, [r6]
- lsls r0, r2, 2
- adds r1, r5, 0
- subs r1, 0x10
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _0802D6FC
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x6
- bl move_anim_start_t4
-_0802D6FC:
- ldr r0, _0802D728 @ =gBattleBankFunc
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r0
- ldr r0, _0802D72C @ =sub_802D730
- str r0, [r1]
-_0802D708:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D710: .4byte gSprites
-_0802D714: .4byte gHealthboxIDs
-_0802D718: .4byte gActiveBank
-_0802D71C: .4byte SpriteCallbackDummy
-_0802D720: .4byte 0x02017810
-_0802D724: .4byte 0x000027f9
-_0802D728: .4byte gBattleBankFunc
-_0802D72C: .4byte sub_802D730
- thumb_func_end sub_802D680
-
- thumb_func_start sub_802D730
-sub_802D730: @ 802D730
- push {r4,lr}
- ldr r4, _0802D780 @ =gActiveBank
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802D784 @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0802D77A
- bl IsCryPlayingOrClearCrySongs
- lsls r0, 24
- cmp r0, 0
- bne _0802D77A
- ldr r0, _0802D788 @ =gMPlay_BGM
- ldr r1, _0802D78C @ =0x0000ffff
- movs r2, 0x80
- lsls r2, 1
- bl m4aMPlayVolumeControl
- ldr r2, _0802D790 @ =gBattlePartyID
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r2
- ldrh r2, [r0]
- movs r0, 0x64
- muls r0, r2
- ldr r2, _0802D794 @ =gPlayerParty
- adds r0, r2
- bl sub_80324F8
- bl PlayerBufferExecCompleted
-_0802D77A:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D780: .4byte gActiveBank
-_0802D784: .4byte 0x02017810
-_0802D788: .4byte gMPlay_BGM
-_0802D78C: .4byte 0x0000ffff
-_0802D790: .4byte gBattlePartyID
-_0802D794: .4byte gPlayerParty
- thumb_func_end sub_802D730
-
- thumb_func_start sub_802D798
-sub_802D798: @ 802D798
- push {r4-r6,lr}
- ldr r5, _0802D844 @ =gActiveBank
- ldrb r2, [r5]
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- ldr r6, _0802D848 @ =0x02017810
- adds r0, r6
- ldrb r1, [r0]
- movs r0, 0x88
- ands r0, r1
- cmp r0, 0
- bne _0802D7C6
- ldr r0, _0802D84C @ =gBattlePartyID
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _0802D850 @ =gPlayerParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_8141828
-_0802D7C6:
- ldr r4, _0802D854 @ =gSprites
- ldr r0, _0802D858 @ =gUnknown_0300434C
- ldrb r2, [r5]
- adds r0, r2, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r3, r0, 2
- adds r0, r4, 0
- adds r0, 0x1C
- adds r0, r3, r0
- ldr r1, [r0]
- ldr r0, _0802D85C @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0802D83C
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r6
- ldrb r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- bne _0802D83C
- adds r0, r3, r4
- bl DestroySprite
- ldr r4, _0802D860 @ =gHealthboxIDs
- ldrb r1, [r5]
- adds r0, r1, r4
- ldrb r0, [r0]
- ldr r2, _0802D84C @ =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0802D850 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
- ldrb r0, [r5]
- bl sub_804777C
- ldrb r0, [r5]
- adds r0, r4
- ldrb r0, [r0]
- bl sub_8043DFC
- ldrb r0, [r5]
- bl sub_8031F88
- ldr r1, _0802D864 @ =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802D868 @ =sub_802D680
- str r1, [r0]
-_0802D83C:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D844: .4byte gActiveBank
-_0802D848: .4byte 0x02017810
-_0802D84C: .4byte gBattlePartyID
-_0802D850: .4byte gPlayerParty
-_0802D854: .4byte gSprites
-_0802D858: .4byte gUnknown_0300434C
-_0802D85C: .4byte SpriteCallbackDummy
-_0802D860: .4byte gHealthboxIDs
-_0802D864: .4byte gBattleBankFunc
-_0802D868: .4byte sub_802D680
- thumb_func_end sub_802D798
-
- thumb_func_start c3_0802FDF4
-c3_0802FDF4: @ 802D86C
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsCryPlayingOrClearCrySongs
- lsls r0, 24
- cmp r0, 0
- bne _0802D88E
- ldr r0, _0802D894 @ =gMPlay_BGM
- ldr r1, _0802D898 @ =0x0000ffff
- movs r2, 0x80
- lsls r2, 1
- bl m4aMPlayVolumeControl
- adds r0, r4, 0
- bl DestroyTask
-_0802D88E:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D894: .4byte gMPlay_BGM
-_0802D898: .4byte 0x0000ffff
- thumb_func_end c3_0802FDF4
-
- thumb_func_start bx_t1_healthbar_update
-bx_t1_healthbar_update: @ 802D89C
- push {r4-r6,lr}
- ldr r5, _0802D8DC @ =gActiveBank
- ldrb r0, [r5]
- ldr r6, _0802D8E0 @ =gHealthboxIDs
- adds r1, r0, r6
- ldrb r1, [r1]
- movs r2, 0
- movs r3, 0
- bl sub_8045C78
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldrb r0, [r5]
- adds r0, r6
- ldrb r0, [r0]
- bl sub_8043DFC
- lsls r4, 16
- asrs r1, r4, 16
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- beq _0802D8E4
- ldrb r0, [r5]
- adds r0, r6
- ldrb r0, [r0]
- movs r2, 0
- bl sub_80440EC
- b _0802D8FE
- .align 2, 0
-_0802D8DC: .4byte gActiveBank
-_0802D8E0: .4byte gHealthboxIDs
-_0802D8E4:
- ldr r2, _0802D904 @ =gBattlePartyID
- ldrb r1, [r5]
- lsls r0, r1, 1
- adds r0, r2
- ldrh r2, [r0]
- movs r0, 0x64
- muls r0, r2
- ldr r2, _0802D908 @ =gPlayerParty
- adds r0, r2
- bl sub_80324F8
- bl PlayerBufferExecCompleted
-_0802D8FE:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D904: .4byte gBattlePartyID
-_0802D908: .4byte gPlayerParty
- thumb_func_end bx_t1_healthbar_update
-
- thumb_func_start sub_802D90C
-sub_802D90C: @ 802D90C
- push {lr}
- ldr r0, _0802D920 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- bne _0802D91A
- bl PlayerBufferExecCompleted
-_0802D91A:
- pop {r0}
- bx r0
- .align 2, 0
-_0802D920: .4byte gUnknown_03004210
- thumb_func_end sub_802D90C
-
- thumb_func_start sub_802D924
-sub_802D924: @ 802D924
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r1, _0802DA24 @ =gTasks
- lsls r0, 2
- add r0, r9
- lsls r0, 3
- adds r0, r1
- mov r8, r0
- ldrb r0, [r0, 0x8]
- mov r10, r0
- mov r1, r8
- ldrb r7, [r1, 0xC]
- str r7, [sp, 0x8]
- ldrh r2, [r1, 0xA]
- str r2, [sp, 0xC]
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _0802D96A
- ldr r1, _0802DA28 @ =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r10, r0
- bne _0802D96A
- b _0802DA80
-_0802D96A:
- movs r0, 0x64
- mov r1, r10
- muls r1, r0
- ldr r0, _0802DA2C @ =gPlayerParty
- adds r6, r1, r0
- adds r0, r6, 0
- movs r1, 0xB
- bl GetMonData
- adds r5, r0, 0
- lsls r5, 16
- lsrs r5, 16
- adds r0, r6, 0
- movs r1, 0x38
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r6, 0
- movs r1, 0x19
- bl GetMonData
- str r0, [sp, 0x4]
- ldr r3, _0802DA30 @ =gExperienceTables
- adds r4, 0x1
- lsls r4, 2
- ldr r2, _0802DA34 @ =gBaseStats
- lsls r1, r5, 3
- subs r1, r5
- lsls r1, 2
- adds r1, r2
- ldrb r2, [r1, 0x13]
- movs r1, 0xCA
- lsls r1, 1
- muls r1, r2
- adds r4, r1
- adds r4, r3
- ldr r2, [r4]
- str r2, [sp]
- ldr r3, [sp, 0xC]
- lsls r1, r3, 16
- asrs r1, 16
- adds r0, r1
- cmp r0, r2
- bcc _0802DA58
- adds r0, r6, 0
- movs r1, 0x19
- mov r2, sp
- bl SetMonData
- adds r0, r6, 0
- bl CalculateMonStats
- ldr r2, [sp]
- add r0, sp, 0x4
- ldrh r0, [r0]
- subs r2, r0
- ldr r0, [sp, 0xC]
- subs r2, r0, r2
- ldr r4, _0802DA38 @ =gActiveBank
- ldrb r5, [r4]
- strb r7, [r4]
- lsls r2, 16
- lsrs r2, 16
- movs r0, 0x1
- movs r1, 0xB
- bl dp01_build_cmdbuf_x21_a_bb
- strb r5, [r4]
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0802DA40
- ldr r2, _0802DA28 @ =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r2
- mov r1, r10
- ldrh r0, [r0]
- cmp r1, r0
- beq _0802DA1E
- movs r0, 0x2
- eors r7, r0
- lsls r0, r7, 1
- adds r0, r2
- ldrh r0, [r0]
- cmp r1, r0
- bne _0802DA40
-_0802DA1E:
- ldr r0, _0802DA3C @ =sub_802DCB0
- b _0802DA82
- .align 2, 0
-_0802DA24: .4byte gTasks
-_0802DA28: .4byte gBattlePartyID
-_0802DA2C: .4byte gPlayerParty
-_0802DA30: .4byte gExperienceTables
-_0802DA34: .4byte gBaseStats
-_0802DA38: .4byte gActiveBank
-_0802DA3C: .4byte sub_802DCB0
-_0802DA40:
- ldr r0, _0802DA50 @ =gTasks
- mov r2, r9
- lsls r1, r2, 2
- add r1, r9
- lsls r1, 3
- adds r1, r0
- ldr r0, _0802DA54 @ =sub_802DDC4
- b _0802DA84
- .align 2, 0
-_0802DA50: .4byte gTasks
-_0802DA54: .4byte sub_802DDC4
-_0802DA58:
- str r0, [sp, 0x4]
- add r2, sp, 0x4
- adds r0, r6, 0
- movs r1, 0x19
- bl SetMonData
- ldr r1, _0802DA78 @ =gBattleBankFunc
- ldr r3, [sp, 0x8]
- lsls r0, r3, 2
- adds r0, r1
- ldr r1, _0802DA7C @ =sub_802D90C
- str r1, [r0]
- mov r0, r9
- bl DestroyTask
- b _0802DA86
- .align 2, 0
-_0802DA78: .4byte gBattleBankFunc
-_0802DA7C: .4byte sub_802D90C
-_0802DA80:
- ldr r0, _0802DA98 @ =sub_802DA9C
-_0802DA82:
- mov r1, r8
-_0802DA84:
- str r0, [r1]
-_0802DA86:
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DA98: .4byte sub_802DA9C
- thumb_func_end sub_802D924
-
- thumb_func_start sub_802DA9C
-sub_802DA9C: @ 802DA9C
- push {r4-r6,lr}
- mov r6, r10
- mov r5, r9
- mov r4, r8
- push {r4-r6}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _0802DB54 @ =gTasks
- lsls r2, r0, 2
- mov r8, r2
- add r8, r0
- mov r0, r8
- lsls r0, 3
- mov r8, r0
- add r8, r1
- mov r2, r8
- ldrb r1, [r2, 0x8]
- movs r0, 0xA
- ldrsh r2, [r2, r0]
- mov r9, r2
- mov r2, r8
- ldrb r2, [r2, 0xC]
- mov r10, r2
- movs r0, 0x64
- adds r6, r1, 0
- muls r6, r0
- ldr r0, _0802DB58 @ =gPlayerParty
- adds r6, r0
- adds r0, r6, 0
- movs r1, 0x38
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r6, 0
- movs r1, 0xB
- bl GetMonData
- adds r5, r0, 0
- lsls r5, 16
- lsrs r5, 16
- adds r0, r6, 0
- movs r1, 0x19
- bl GetMonData
- adds r3, r0, 0
- ldr r6, _0802DB5C @ =gExperienceTables
- lsls r1, r4, 2
- ldr r2, _0802DB60 @ =gBaseStats
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- adds r0, r2
- ldrb r2, [r0, 0x13]
- movs r0, 0xCA
- lsls r0, 1
- muls r0, r2
- adds r1, r0
- adds r1, r6
- ldr r1, [r1]
- subs r3, r1
- adds r4, 0x1
- lsls r4, 2
- adds r4, r0
- adds r4, r6
- ldr r2, [r4]
- subs r2, r1
- ldr r0, _0802DB64 @ =gHealthboxIDs
- add r0, r10
- ldrb r1, [r0]
- mov r0, r9
- negs r0, r0
- str r0, [sp]
- mov r0, r10
- bl sub_8043D84
- movs r0, 0x21
- bl PlaySE
- ldr r0, _0802DB68 @ =sub_802DB6C
- mov r1, r8
- str r0, [r1]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DB54: .4byte gTasks
-_0802DB58: .4byte gPlayerParty
-_0802DB5C: .4byte gExperienceTables
-_0802DB60: .4byte gBaseStats
-_0802DB64: .4byte gHealthboxIDs
-_0802DB68: .4byte sub_802DB6C
- thumb_func_end sub_802DA9C
-
- thumb_func_start sub_802DB6C
-sub_802DB6C: @ 802DB6C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r1, _0802DB98 @ =gTasks
- lsls r0, 2
- add r0, r8
- lsls r0, 3
- adds r6, r0, r1
- ldrh r1, [r6, 0x1C]
- movs r2, 0x1C
- ldrsh r0, [r6, r2]
- cmp r0, 0xC
- bgt _0802DB9C
- adds r0, r1, 0x1
- strh r0, [r6, 0x1C]
- b _0802DC98
- .align 2, 0
-_0802DB98: .4byte gTasks
-_0802DB9C:
- ldrb r0, [r6, 0x8]
- mov r9, r0
- ldrh r2, [r6, 0xA]
- mov r10, r2
- ldrb r7, [r6, 0xC]
- ldr r5, _0802DC64 @ =gHealthboxIDs
- adds r5, r7, r5
- ldrb r1, [r5]
- adds r0, r7, 0
- movs r2, 0x1
- movs r3, 0
- bl sub_8045C78
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldrb r0, [r5]
- bl sub_8043DFC
- lsls r4, 16
- asrs r4, 16
- movs r0, 0x1
- negs r0, r0
- cmp r4, r0
- bne _0802DC98
- movs r0, 0x21
- bl m4aSongNumStop
- movs r0, 0x64
- mov r1, r9
- muls r1, r0
- ldr r0, _0802DC68 @ =gPlayerParty
- adds r5, r1, r0
- adds r0, r5, 0
- movs r1, 0x38
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r5, 0
- movs r1, 0x19
- bl GetMonData
- str r0, [sp, 0x4]
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- ldr r3, _0802DC6C @ =gExperienceTables
- adds r4, 0x1
- lsls r4, 2
- ldr r2, _0802DC70 @ =gBaseStats
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r1, [r1, 0x13]
- movs r0, 0xCA
- lsls r0, 1
- muls r0, r1
- adds r4, r0
- adds r4, r3
- ldr r1, [r4]
- str r1, [sp]
- mov r2, r10
- lsls r0, r2, 16
- asrs r4, r0, 16
- ldr r0, [sp, 0x4]
- adds r0, r4
- cmp r0, r1
- blt _0802DC7C
- adds r0, r5, 0
- movs r1, 0x19
- mov r2, sp
- bl SetMonData
- adds r0, r5, 0
- bl CalculateMonStats
- ldr r2, [sp]
- add r0, sp, 0x4
- ldrh r0, [r0]
- subs r2, r0
- subs r2, r4, r2
- ldr r4, _0802DC74 @ =gActiveBank
- ldrb r5, [r4]
- strb r7, [r4]
- lsls r2, 16
- lsrs r2, 16
- movs r0, 0x1
- movs r1, 0xB
- bl dp01_build_cmdbuf_x21_a_bb
- strb r5, [r4]
- ldr r0, _0802DC78 @ =sub_802DCB0
- str r0, [r6]
- b _0802DC98
- .align 2, 0
-_0802DC64: .4byte gHealthboxIDs
-_0802DC68: .4byte gPlayerParty
-_0802DC6C: .4byte gExperienceTables
-_0802DC70: .4byte gBaseStats
-_0802DC74: .4byte gActiveBank
-_0802DC78: .4byte sub_802DCB0
-_0802DC7C:
- str r0, [sp, 0x4]
- add r2, sp, 0x4
- adds r0, r5, 0
- movs r1, 0x19
- bl SetMonData
- ldr r1, _0802DCA8 @ =gBattleBankFunc
- lsls r0, r7, 2
- adds r0, r1
- ldr r1, _0802DCAC @ =sub_802D90C
- str r1, [r0]
- mov r0, r8
- bl DestroyTask
-_0802DC98:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DCA8: .4byte gBattleBankFunc
-_0802DCAC: .4byte sub_802D90C
- thumb_func_end sub_802DB6C
-
- thumb_func_start sub_802DCB0
-sub_802DCB0: @ 802DCB0
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _0802DD04 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldrb r4, [r0, 0xC]
- ldrb r6, [r0, 0x8]
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0802DCE4
- ldr r1, _0802DD08 @ =gBattlePartyID
- movs r0, 0x2
- adds r2, r4, 0
- eors r2, r0
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r6, r0
- bne _0802DCE4
- adds r4, r2, 0
-_0802DCE4:
- adds r0, r4, 0
- adds r1, r4, 0
- adds r2, r4, 0
- movs r3, 0
- bl move_anim_start_t4
- ldr r0, _0802DD04 @ =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldr r0, _0802DD0C @ =sub_802DD10
- str r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DD04: .4byte gTasks
-_0802DD08: .4byte gBattlePartyID
-_0802DD0C: .4byte sub_802DD10
- thumb_func_end sub_802DCB0
-
- thumb_func_start sub_802DD10
-sub_802DD10: @ 802DD10
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _0802DD78 @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r2, r0, r1
- ldrb r5, [r2, 0xC]
- lsls r0, r5, 1
- adds r0, r5
- lsls r0, 2
- ldr r1, _0802DD7C @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0802DDAE
- ldrb r4, [r2, 0x8]
- movs r0, 0x64
- adds r1, r4, 0
- muls r1, r0
- ldr r0, _0802DD80 @ =gPlayerParty
- adds r7, r1, r0
- adds r0, r7, 0
- movs r1, 0x38
- bl GetMonData
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0802DD8C
- ldr r1, _0802DD84 @ =gBattlePartyID
- movs r0, 0x2
- adds r2, r5, 0
- eors r2, r0
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r4, r0
- bne _0802DD8C
- ldr r0, _0802DD88 @ =gHealthboxIDs
- adds r0, r2, r0
- ldrb r0, [r0]
- adds r1, r7, 0
- movs r2, 0
- bl sub_8045A5C
- b _0802DDA0
- .align 2, 0
-_0802DD78: .4byte gTasks
-_0802DD7C: .4byte 0x02017810
-_0802DD80: .4byte gPlayerParty
-_0802DD84: .4byte gBattlePartyID
-_0802DD88: .4byte gHealthboxIDs
-_0802DD8C:
- ldr r0, _0802DDB4 @ =gHealthboxIDs
- adds r0, r5, r0
- ldrb r0, [r0]
- movs r1, 0x64
- muls r1, r4
- ldr r2, _0802DDB8 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
-_0802DDA0:
- ldr r0, _0802DDBC @ =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- ldr r0, _0802DDC0 @ =sub_802DDC4
- str r0, [r1]
-_0802DDAE:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DDB4: .4byte gHealthboxIDs
-_0802DDB8: .4byte gPlayerParty
-_0802DDBC: .4byte gTasks
-_0802DDC0: .4byte sub_802DDC4
- thumb_func_end sub_802DD10
-
- thumb_func_start sub_802DDC4
-sub_802DDC4: @ 802DDC4
- push {r4,r5,lr}
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r0, _0802DE00 @ =gTasks
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- adds r4, r0
- ldrb r1, [r4, 0x8]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802DE04 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x38
- bl GetMonData
- ldrb r0, [r4, 0xC]
- ldr r1, _0802DE08 @ =gBattleBankFunc
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802DE0C @ =sub_802D90C
- str r1, [r0]
- adds r0, r5, 0
- bl DestroyTask
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DE00: .4byte gTasks
-_0802DE04: .4byte gPlayerParty
-_0802DE08: .4byte gBattleBankFunc
-_0802DE0C: .4byte sub_802D90C
- thumb_func_end sub_802DDC4
-
- thumb_func_start sub_802DE10
-sub_802DE10: @ 802DE10
- push {r4-r6,lr}
- ldr r6, _0802DE94 @ =gSprites
- ldr r5, _0802DE98 @ =gObjectBankIDs
- ldr r4, _0802DE9C @ =gActiveBank
- ldrb r2, [r4]
- adds r0, r2, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r3, 0x22
- ldrsh r1, [r0, r3]
- movs r3, 0x26
- ldrsh r0, [r0, r3]
- adds r1, r0
- cmp r1, 0xA0
- ble _0802DE8C
- ldr r1, _0802DEA0 @ =gBattlePartyID
- lsls r0, r2, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802DEA4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- bl nullsub_9
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldrb r0, [r0, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- bl DestroySprite
- ldr r1, _0802DEA8 @ =gHealthboxIDs
- ldrb r0, [r4]
- adds r0, r1
- ldrb r0, [r0]
- bl sub_8043DB0
- bl PlayerBufferExecCompleted
-_0802DE8C:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DE94: .4byte gSprites
-_0802DE98: .4byte gObjectBankIDs
-_0802DE9C: .4byte gActiveBank
-_0802DEA0: .4byte gBattlePartyID
-_0802DEA4: .4byte gPlayerParty
-_0802DEA8: .4byte gHealthboxIDs
- thumb_func_end sub_802DE10
-
- thumb_func_start sub_802DEAC
-sub_802DEAC: @ 802DEAC
- push {r4-r6,lr}
- ldr r6, _0802DF04 @ =gActiveBank
- ldrb r2, [r6]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- ldr r1, _0802DF08 @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0802DEFC
- ldr r5, _0802DF0C @ =gObjectBankIDs
- adds r0, r2, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, _0802DF10 @ =gSprites
- adds r0, r4
- bl FreeSpriteOamMatrix
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl DestroySprite
- ldr r1, _0802DF14 @ =gHealthboxIDs
- ldrb r0, [r6]
- adds r0, r1
- ldrb r0, [r0]
- bl sub_8043DB0
- bl PlayerBufferExecCompleted
-_0802DEFC:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DF04: .4byte gActiveBank
-_0802DF08: .4byte 0x02017810
-_0802DF0C: .4byte gObjectBankIDs
-_0802DF10: .4byte gSprites
-_0802DF14: .4byte gHealthboxIDs
- thumb_func_end sub_802DEAC
-
- thumb_func_start sub_802DF18
-sub_802DF18: @ 802DF18
- push {lr}
- ldr r0, _0802DF2C @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- bne _0802DF26
- bl PlayerBufferExecCompleted
-_0802DF26:
- pop {r0}
- bx r0
- .align 2, 0
-_0802DF2C: .4byte gUnknown_03004210
- thumb_func_end sub_802DF18
-
- thumb_func_start sub_802DF30
-sub_802DF30: @ 802DF30
- push {r4,lr}
- ldr r0, _0802DF70 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0802DF6A
- ldr r1, _0802DF74 @ =gBattleBankFunc
- ldr r2, _0802DF78 @ =gActiveBank
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802DF7C @ =sub_802DF88
- str r1, [r0]
- ldr r3, _0802DF80 @ =gTasks
- ldr r1, _0802DF84 @ =gUnknown_0300434C
- ldrb r0, [r2]
- adds r0, r1
- ldrb r0, [r0]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r3
- ldrb r4, [r1, 0x8]
- bl DestroyTask
- adds r0, r4, 0
- bl sub_8094E20
-_0802DF6A:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DF70: .4byte gPaletteFade
-_0802DF74: .4byte gBattleBankFunc
-_0802DF78: .4byte gActiveBank
-_0802DF7C: .4byte sub_802DF88
-_0802DF80: .4byte gTasks
-_0802DF84: .4byte gUnknown_0300434C
- thumb_func_end sub_802DF30
-
- thumb_func_start sub_802DF88
-sub_802DF88: @ 802DF88
- push {lr}
- ldr r0, _0802DFB8 @ =gMain
- ldr r1, [r0, 0x4]
- ldr r0, _0802DFBC @ =sub_800F808
- cmp r1, r0
- bne _0802DFF8
- ldr r0, _0802DFC0 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0802DFF8
- ldr r0, _0802DFC4 @ =gUnknown_0202E8F4
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _0802DFD0
- ldr r0, _0802DFC8 @ =gUnknown_0202E8F5
- ldrb r1, [r0]
- ldr r2, _0802DFCC @ =gUnknown_02038470
- movs r0, 0x1
- bl dp01_build_cmdbuf_x22_a_three_bytes
- b _0802DFDA
- .align 2, 0
-_0802DFB8: .4byte gMain
-_0802DFBC: .4byte sub_800F808
-_0802DFC0: .4byte gPaletteFade
-_0802DFC4: .4byte gUnknown_0202E8F4
-_0802DFC8: .4byte gUnknown_0202E8F5
-_0802DFCC: .4byte gUnknown_02038470
-_0802DFD0:
- movs r0, 0x1
- movs r1, 0x6
- movs r2, 0
- bl dp01_build_cmdbuf_x22_a_three_bytes
-_0802DFDA:
- ldr r1, _0802DFFC @ =gBattleBufferA
- ldr r0, _0802E000 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0xF
- ands r0, r1
- cmp r0, 0x1
- bne _0802DFF4
- bl b_link_standby_message
-_0802DFF4:
- bl PlayerBufferExecCompleted
-_0802DFF8:
- pop {r0}
- bx r0
- .align 2, 0
-_0802DFFC: .4byte gBattleBufferA
-_0802E000: .4byte gActiveBank
- thumb_func_end sub_802DF88
-
- thumb_func_start sub_802E004
-sub_802E004: @ 802E004
- push {lr}
- ldr r0, _0802E02C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0802E028
- ldr r1, _0802E030 @ =gBattleBankFunc
- ldr r0, _0802E034 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802E038 @ =sub_802E03C
- str r1, [r0]
- bl nullsub_14
- bl sub_80A6DCC
-_0802E028:
- pop {r0}
- bx r0
- .align 2, 0
-_0802E02C: .4byte gPaletteFade
-_0802E030: .4byte gBattleBankFunc
-_0802E034: .4byte gActiveBank
-_0802E038: .4byte sub_802E03C
- thumb_func_end sub_802E004
-
- thumb_func_start sub_802E03C
-sub_802E03C: @ 802E03C
- push {lr}
- ldr r0, _0802E068 @ =gMain
- ldr r1, [r0, 0x4]
- ldr r0, _0802E06C @ =sub_800F808
- cmp r1, r0
- bne _0802E062
- ldr r0, _0802E070 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0802E062
- ldr r0, _0802E074 @ =gScriptItemId
- ldrh r1, [r0]
- movs r0, 0x1
- bl dp01_build_cmdbuf_x23_aa_0
- bl PlayerBufferExecCompleted
-_0802E062:
- pop {r0}
- bx r0
- .align 2, 0
-_0802E068: .4byte gMain
-_0802E06C: .4byte sub_800F808
-_0802E070: .4byte gPaletteFade
-_0802E074: .4byte gScriptItemId
- thumb_func_end sub_802E03C
-
- thumb_func_start bx_wait_t1
-bx_wait_t1: @ 802E078
- push {lr}
- ldr r0, _0802E0A4 @ =gDoingBattleAnim
- ldrb r0, [r0]
- cmp r0, 0
- beq _0802E09A
- ldr r0, _0802E0A8 @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802E0AC @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0802E09E
-_0802E09A:
- bl PlayerBufferExecCompleted
-_0802E09E:
- pop {r0}
- bx r0
- .align 2, 0
-_0802E0A4: .4byte gDoingBattleAnim
-_0802E0A8: .4byte gActiveBank
-_0802E0AC: .4byte 0x02017810
- thumb_func_end bx_wait_t1
-
- thumb_func_start bx_blink_t1
-bx_blink_t1: @ 802E0B0
- push {r4,lr}
- ldr r1, _0802E0EC @ =gObjectBankIDs
- ldr r0, _0802E0F0 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- ldr r2, _0802E0F4 @ =gSprites
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, r0, r2
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0x20
- bne _0802E0FC
- movs r3, 0
- movs r0, 0
- strh r0, [r4, 0x30]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- subs r0, 0x5
- ands r0, r1
- strb r0, [r2]
- ldr r0, _0802E0F8 @ =gDoingBattleAnim
- strb r3, [r0]
- bl PlayerBufferExecCompleted
- b _0802E126
- .align 2, 0
-_0802E0EC: .4byte gObjectBankIDs
-_0802E0F0: .4byte gActiveBank
-_0802E0F4: .4byte gSprites
-_0802E0F8: .4byte gDoingBattleAnim
-_0802E0FC:
- ldrh r0, [r4, 0x30]
- movs r1, 0x3
- ands r0, r1
- cmp r0, 0
- bne _0802E120
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_0802E120:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
-_0802E126:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end bx_blink_t1
-
- thumb_func_start sub_802E12C
-sub_802E12C: @ 802E12C
- push {r4-r6,lr}
- sub sp, 0x4
- adds r6, r0, 0
- ldr r0, _0802E180 @ =gActiveBank
- ldrb r4, [r0]
- lsls r4, 9
- ldr r0, _0802E184 @ =gUnknown_02023A64
- adds r4, r0
- ldr r5, _0802E188 @ =gDisplayedStringBattle
- adds r0, r5, 0
- bl StringCopy
- lsls r0, r6, 1
- adds r4, r0
- ldrh r1, [r4]
- movs r0, 0xD
- muls r1, r0
- ldr r0, _0802E18C @ =gMoveNames
- adds r1, r0
- adds r0, r5, 0
- bl StringAppend
- ldr r4, _0802E190 @ =gUnknown_03004210
- adds r1, r5, 0
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 18
- movs r2, 0xC0
- lsls r2, 18
- adds r0, r2
- lsrs r2, r0, 16
- movs r0, 0x1
- ands r0, r6
- movs r3, 0x1
- cmp r0, 0
- beq _0802E176
- movs r3, 0xB
-_0802E176:
- cmp r6, 0x1
- bgt _0802E194
- movs r0, 0x37
- b _0802E196
- .align 2, 0
-_0802E180: .4byte gActiveBank
-_0802E184: .4byte gUnknown_02023A64
-_0802E188: .4byte gDisplayedStringBattle
-_0802E18C: .4byte gMoveNames
-_0802E190: .4byte gUnknown_03004210
-_0802E194:
- movs r0, 0x39
-_0802E196:
- str r0, [sp]
- adds r0, r4, 0
- bl InitWindow
- ldr r0, _0802E1AC @ =gUnknown_03004210
- bl sub_8002F44
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E1AC: .4byte gUnknown_03004210
- thumb_func_end sub_802E12C
-
- thumb_func_start sub_802E1B0
-sub_802E1B0: @ 802E1B0
- push {r4-r6,lr}
- sub sp, 0x8
- ldr r0, _0802E208 @ =gActiveBank
- ldrb r4, [r0]
- lsls r4, 9
- ldr r0, _0802E20C @ =gUnknown_02023A64
- adds r4, r0
- ldr r5, _0802E210 @ =gUnknown_03004348
- movs r0, 0
- strb r0, [r5]
- ldr r0, _0802E214 @ =gUnknown_03004210
- ldr r1, _0802E218 @ =0x00001016
- movs r2, 0x14
- str r2, [sp]
- movs r2, 0x3A
- str r2, [sp, 0x4]
- movs r2, 0x1
- movs r3, 0x37
- bl FillWindowRect
- movs r6, 0
-_0802E1DA:
- lsls r0, r6, 24
- lsrs r0, 24
- bl nullsub_7
- adds r0, r6, 0
- ldr r1, _0802E21C @ =gUnknown_08400D49
- bl sub_802E12C
- ldrh r0, [r4]
- cmp r0, 0
- beq _0802E1F6
- ldrb r0, [r5]
- adds r0, 0x1
- strb r0, [r5]
-_0802E1F6:
- adds r4, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802E1DA
- add sp, 0x8
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E208: .4byte gActiveBank
-_0802E20C: .4byte gUnknown_02023A64
-_0802E210: .4byte gUnknown_03004348
-_0802E214: .4byte gUnknown_03004210
-_0802E218: .4byte 0x00001016
-_0802E21C: .4byte gUnknown_08400D49
- thumb_func_end sub_802E1B0
-
- thumb_func_start sub_802E220
-sub_802E220: @ 802E220
- push {r4-r6,lr}
- sub sp, 0x4
- ldr r4, _0802E2B8 @ =gBattleBufferA
- ldr r6, _0802E2BC @ =gActiveBank
- ldrb r0, [r6]
- lsls r1, r0, 9
- adds r0, r4, 0x2
- adds r0, r1, r0
- ldrb r0, [r0]
- cmp r0, 0x1
- beq _0802E2B0
- adds r4, 0x4
- adds r4, r1, r4
- ldr r2, _0802E2C0 @ =gDisplayedStringBattle
- ldr r1, _0802E2C4 @ =gUnknown_08400D49
- adds r0, r2, 0
- bl StringCopy
- adds r2, r0, 0
- movs r1, 0xFC
- strb r1, [r2]
- movs r0, 0x11
- strb r0, [r2, 0x1]
- movs r0, 0x2
- strb r0, [r2, 0x2]
- adds r2, 0x3
- strb r1, [r2]
- movs r0, 0x14
- strb r0, [r2, 0x1]
- movs r0, 0x6
- strb r0, [r2, 0x2]
- adds r2, 0x3
- ldr r5, _0802E2C8 @ =gMoveSelectionCursor
- ldrb r1, [r6]
- adds r1, r5
- adds r0, r4, 0
- adds r0, 0x8
- ldrb r1, [r1]
- adds r0, r1
- ldrb r1, [r0]
- adds r0, r2, 0
- movs r2, 0x1
- movs r3, 0x2
- bl ConvertIntToDecimalStringN
- adds r2, r0, 0
- movs r0, 0xBA
- strb r0, [r2]
- adds r2, 0x1
- ldrb r0, [r6]
- adds r0, r5
- adds r4, 0xC
- ldrb r0, [r0]
- adds r4, r0
- ldrb r1, [r4]
- adds r0, r2, 0
- movs r2, 0x1
- movs r3, 0x2
- bl ConvertIntToDecimalStringN
- ldr r4, _0802E2CC @ =gUnknown_03004210
- ldr r1, _0802E2C0 @ =gDisplayedStringBattle
- ldr r2, _0802E2D0 @ =0x000002a2
- movs r0, 0x37
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x19
- bl InitWindow
- adds r0, r4, 0
- bl sub_8002F44
-_0802E2B0:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E2B8: .4byte gBattleBufferA
-_0802E2BC: .4byte gActiveBank
-_0802E2C0: .4byte gDisplayedStringBattle
-_0802E2C4: .4byte gUnknown_08400D49
-_0802E2C8: .4byte gMoveSelectionCursor
-_0802E2CC: .4byte gUnknown_03004210
-_0802E2D0: .4byte 0x000002a2
- thumb_func_end sub_802E220
-
- thumb_func_start sub_802E2D4
-sub_802E2D4: @ 802E2D4
- push {r4,r5,lr}
- sub sp, 0x8
- ldr r4, _0802E314 @ =gBattleBufferA
- ldr r5, _0802E318 @ =gActiveBank
- ldrb r0, [r5]
- lsls r1, r0, 9
- adds r0, r4, 0x2
- adds r0, r1, r0
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _0802E328
- ldr r4, _0802E31C @ =gUnknown_03004210
- ldr r1, _0802E320 @ =0x00001016
- movs r0, 0x1C
- str r0, [sp]
- movs r0, 0x3A
- str r0, [sp, 0x4]
- adds r0, r4, 0
- movs r2, 0x17
- movs r3, 0x37
- bl FillWindowRect
- ldr r1, _0802E324 @ =gUnknown_08400D52
- movs r2, 0xA4
- lsls r2, 2
- movs r0, 0x37
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x13
- bl InitWindow
- b _0802E388
- .align 2, 0
-_0802E314: .4byte gBattleBufferA
-_0802E318: .4byte gActiveBank
-_0802E31C: .4byte gUnknown_03004210
-_0802E320: .4byte 0x00001016
-_0802E324: .4byte gUnknown_08400D52
-_0802E328:
- adds r4, 0x4
- adds r4, r1, r4
- ldr r3, _0802E398 @ =gDisplayedStringBattle
- ldr r1, _0802E39C @ =gUnknown_08400D49
- adds r0, r3, 0
- bl StringCopy
- adds r3, r0, 0
- ldr r2, _0802E3A0 @ =gBattleMoves
- ldr r1, _0802E3A4 @ =gMoveSelectionCursor
- ldrb r0, [r5]
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 1
- adds r4, r0
- ldrh r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x2]
- lsls r1, r0, 3
- subs r1, r0
- ldr r0, _0802E3A8 @ =gTypeNames
- adds r1, r0
- adds r0, r3, 0
- bl StringCopy
- ldr r4, _0802E3AC @ =gUnknown_03004210
- ldr r1, _0802E3B0 @ =0x00001016
- movs r0, 0x1C
- str r0, [sp]
- movs r0, 0x3A
- str r0, [sp, 0x4]
- adds r0, r4, 0
- movs r2, 0x17
- movs r3, 0x39
- bl FillWindowRect
- ldr r1, _0802E398 @ =gDisplayedStringBattle
- movs r2, 0xB0
- lsls r2, 2
- movs r0, 0x39
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x17
- bl InitWindow
-_0802E388:
- ldr r0, _0802E3AC @ =gUnknown_03004210
- bl sub_8002F44
- add sp, 0x8
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E398: .4byte gDisplayedStringBattle
-_0802E39C: .4byte gUnknown_08400D49
-_0802E3A0: .4byte gBattleMoves
-_0802E3A4: .4byte gMoveSelectionCursor
-_0802E3A8: .4byte gTypeNames
-_0802E3AC: .4byte gUnknown_03004210
-_0802E3B0: .4byte 0x00001016
- thumb_func_end sub_802E2D4
-
- thumb_func_start sub_802E3B4
-sub_802E3B4: @ 802E3B4
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x48
- bl sub_814A958
- ldr r1, _0802E3DC @ =gUnknown_081FAE89
- lsls r4, 1
- adds r0, r4, r1
- ldrb r0, [r0]
- adds r1, 0x1
- adds r4, r1
- ldrb r1, [r4]
- bl sub_814A880
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E3DC: .4byte gUnknown_081FAE89
- thumb_func_end sub_802E3B4
-
- thumb_func_start nullsub_7
-nullsub_7: @ 802E3E0
- bx lr
- thumb_func_end nullsub_7
-
- thumb_func_start sub_802E3E4
-sub_802E3E4: @ 802E3E4
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x2A
- bl sub_814A958
- ldr r1, _0802E40C @ =gUnknown_081FAE91
- lsls r4, 1
- adds r0, r4, r1
- ldrb r0, [r0]
- adds r1, 0x1
- adds r4, r1
- ldrb r1, [r4]
- bl sub_814A880
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E40C: .4byte gUnknown_081FAE91
- thumb_func_end sub_802E3E4
-
- thumb_func_start nullsub_8
-nullsub_8: @ 802E410
- bx lr
- thumb_func_end nullsub_8
-
- thumb_func_start sub_802E414
-sub_802E414: @ 802E414
- push {lr}
- ldr r0, _0802E420 @ =ReshowBattleScreenAfterMenu
- bl SetMainCallback2
- pop {r0}
- bx r0
- .align 2, 0
-_0802E420: .4byte ReshowBattleScreenAfterMenu
- thumb_func_end sub_802E414
-
- thumb_func_start sub_802E424
-sub_802E424: @ 802E424
- push {lr}
- ldr r0, _0802E430 @ =ReshowBattleScreenAfterMenu
- bl SetMainCallback2
- pop {r0}
- bx r0
- .align 2, 0
-_0802E430: .4byte ReshowBattleScreenAfterMenu
- thumb_func_end sub_802E424
-
- thumb_func_start sub_802E434
-sub_802E434: @ 802E434
- push {lr}
- ldr r0, _0802E458 @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802E45C @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _0802E452
- bl PlayerBufferExecCompleted
-_0802E452:
- pop {r0}
- bx r0
- .align 2, 0
-_0802E458: .4byte gActiveBank
-_0802E45C: .4byte 0x02017810
- thumb_func_end sub_802E434
-
- thumb_func_start sub_802E460
-sub_802E460: @ 802E460
- push {lr}
- ldr r0, _0802E484 @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802E488 @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- bne _0802E47E
- bl PlayerBufferExecCompleted
-_0802E47E:
- pop {r0}
- bx r0
- .align 2, 0
-_0802E484: .4byte gActiveBank
-_0802E488: .4byte 0x02017810
- thumb_func_end sub_802E460
-
- thumb_func_start b_link_standby_message
-b_link_standby_message: @ 802E48C
- push {lr}
- sub sp, 0x4
- ldr r0, _0802E4BC @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802E4B6
- ldr r0, _0802E4C0 @ =gUnknown_030042A4
- movs r1, 0
- strh r1, [r0]
- ldr r0, _0802E4C4 @ =gUnknown_030042A0
- strh r1, [r0]
- ldr r0, _0802E4C8 @ =gUnknown_03004210
- ldr r1, _0802E4CC @ =gUnknown_08400CE0
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
-_0802E4B6:
- add sp, 0x4
- pop {r0}
- bx r0
- .align 2, 0
-_0802E4BC: .4byte gBattleTypeFlags
-_0802E4C0: .4byte gUnknown_030042A4
-_0802E4C4: .4byte gUnknown_030042A0
-_0802E4C8: .4byte gUnknown_03004210
-_0802E4CC: .4byte gUnknown_08400CE0
- thumb_func_end b_link_standby_message
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_9.s b/asm/battle_9.s
index 1c5431afc..9f4beef55 100644
--- a/asm/battle_9.s
+++ b/asm/battle_9.s
@@ -41,7 +41,7 @@ ai_switch_perish_song: @ 8035FEC
movs r0, 0x1
movs r1, 0x2
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl Emitcmd33
movs r0, 0x1
b _0803604E
.align 2, 0
@@ -86,7 +86,7 @@ _08036070:
movs r0, 0x1
movs r1, 0x2
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl Emitcmd33
movs r0, 0x1
b _080361CA
.align 2, 0
@@ -410,7 +410,7 @@ _0803630C:
movs r0, 0x1
movs r1, 0x2
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl Emitcmd33
movs r0, 0x1
b _08036402
.align 2, 0
@@ -634,7 +634,7 @@ _080364E0:
movs r0, 0x1
movs r1, 0x2
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl Emitcmd33
_080364FE:
movs r0, 0x1
_08036500:
@@ -958,7 +958,7 @@ _08036768:
movs r0, 0x1
movs r1, 0x2
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl Emitcmd33
movs r0, 0x1
b _080368DA
.align 2, 0
@@ -1533,7 +1533,7 @@ _08036C2E:
lsls r2, 8
movs r0, 0x1
movs r1, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl Emitcmd33
_08036C40:
pop {r4-r6}
pop {r0}
@@ -2623,7 +2623,7 @@ _080374AE:
movs r0, 0x1
movs r1, 0x1
movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
+ bl Emitcmd33
ldr r1, _080374DC @ =0x02000000
ldr r0, _080374E0 @ =gActiveBank
ldrb r0, [r0]
@@ -2667,1414 +2667,4 @@ _080374FA:
bx r1
thumb_func_end sub_803708C
- thumb_func_start nullsub_47
-nullsub_47: @ 803750C
- bx lr
- thumb_func_end nullsub_47
-
- thumb_func_start SetBankFuncToLinkOpponentBufferRunCommand
-SetBankFuncToLinkOpponentBufferRunCommand: @ 8037510
- ldr r1, _08037520 @ =gBattleBankFunc
- ldr r0, _08037524 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08037528 @ =sub_803752C
- str r1, [r0]
- bx lr
- .align 2, 0
-_08037520: .4byte gBattleBankFunc
-_08037524: .4byte gActiveBank
-_08037528: .4byte sub_803752C
- thumb_func_end SetBankFuncToLinkOpponentBufferRunCommand
-
- thumb_func_start sub_803752C
-sub_803752C: @ 803752C
- push {lr}
- ldr r2, _08037560 @ =gBattleExecBuffer
- ldr r1, _08037564 @ =gBitTable
- ldr r0, _08037568 @ =gActiveBank
- ldrb r3, [r0]
- lsls r0, r3, 2
- adds r0, r1
- ldr r1, [r2]
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08037578
- ldr r0, _0803756C @ =gBattleBufferA
- lsls r1, r3, 9
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0x38
- bhi _08037574
- ldr r0, _08037570 @ =gLinkOpponentBufferCommands
- ldrb r1, [r1]
- lsls r1, 2
- adds r1, r0
- ldr r0, [r1]
- bl _call_via_r0
- b _08037578
- .align 2, 0
-_08037560: .4byte gBattleExecBuffer
-_08037564: .4byte gBitTable
-_08037568: .4byte gActiveBank
-_0803756C: .4byte gBattleBufferA
-_08037570: .4byte gLinkOpponentBufferCommands
-_08037574:
- bl dp01_tbl4_exec_completed
-_08037578:
- pop {r0}
- bx r0
- thumb_func_end sub_803752C
-
- thumb_func_start sub_803757C
-sub_803757C: @ 803757C
- push {lr}
- ldr r2, _080375A4 @ =gSprites
- ldr r1, _080375A8 @ =gObjectBankIDs
- ldr r0, _080375AC @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _080375B0 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _080375A0
- bl dp01_tbl4_exec_completed
-_080375A0:
- pop {r0}
- bx r0
- .align 2, 0
-_080375A4: .4byte gSprites
-_080375A8: .4byte gObjectBankIDs
-_080375AC: .4byte gActiveBank
-_080375B0: .4byte SpriteCallbackDummy
- thumb_func_end sub_803757C
-
- thumb_func_start sub_80375B4
-sub_80375B4: @ 80375B4
- push {r4-r6,lr}
- ldr r4, _0803762C @ =gSprites
- ldr r6, _08037630 @ =gObjectBankIDs
- ldr r5, _08037634 @ =gActiveBank
- ldrb r0, [r5]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r2, r0, 2
- adds r0, r4, 0
- adds r0, 0x1C
- adds r0, r2, r0
- ldr r1, [r0]
- ldr r0, _08037638 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _08037624
- adds r0, r2, r4
- ldrh r0, [r0, 0x6]
- bl sub_8031B74
- ldrb r0, [r5]
- adds r0, r6
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrh r0, [r1, 0x38]
- ldr r2, _0803763C @ =0x000003ff
- ands r2, r0
- ldrh r3, [r1, 0x4]
- ldr r0, _08037640 @ =0xfffffc00
- ands r0, r3
- orrs r0, r2
- strh r0, [r1, 0x4]
- ldrb r0, [r5]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl FreeSpriteOamMatrix
- ldrb r0, [r5]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl DestroySprite
- bl dp01_tbl4_exec_completed
-_08037624:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0803762C: .4byte gSprites
-_08037630: .4byte gObjectBankIDs
-_08037634: .4byte gActiveBank
-_08037638: .4byte SpriteCallbackDummy
-_0803763C: .4byte 0x000003ff
-_08037640: .4byte 0xfffffc00
- thumb_func_end sub_80375B4
-
- thumb_func_start sub_8037644
-sub_8037644: @ 8037644
- push {lr}
- ldr r3, _08037678 @ =gActiveBank
- ldrb r0, [r3]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- ldr r2, _0803767C @ =0x02017810
- adds r1, r2
- ldrb r0, [r1, 0x9]
- subs r0, 0x1
- strb r0, [r1, 0x9]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _08037674
- ldrb r0, [r3]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- movs r0, 0
- strb r0, [r1, 0x9]
- bl dp01_tbl4_exec_completed
-_08037674:
- pop {r0}
- bx r0
- .align 2, 0
-_08037678: .4byte gActiveBank
-_0803767C: .4byte 0x02017810
- thumb_func_end sub_8037644
-
- thumb_func_start sub_8037680
-sub_8037680: @ 8037680
- push {r4-r7,lr}
- movs r6, 0
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _080376A4
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _080376D8
- ldr r0, _080376C4 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080376D8
-_080376A4:
- ldr r2, _080376C8 @ =gSprites
- ldr r1, _080376CC @ =gHealthboxIDs
- ldr r0, _080376D0 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _080376D4 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0803770E
- b _0803770C
- .align 2, 0
-_080376C4: .4byte gBattleTypeFlags
-_080376C8: .4byte gSprites
-_080376CC: .4byte gHealthboxIDs
-_080376D0: .4byte gActiveBank
-_080376D4: .4byte SpriteCallbackDummy
-_080376D8:
- ldr r2, _080377D8 @ =gSprites
- ldr r5, _080377DC @ =gHealthboxIDs
- ldr r0, _080377E0 @ =gActiveBank
- ldrb r3, [r0]
- adds r0, r3, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r4, [r0]
- ldr r0, _080377E4 @ =SpriteCallbackDummy
- cmp r4, r0
- bne _0803770E
- movs r0, 0x2
- eors r3, r0
- adds r0, r3, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- cmp r0, r4
- bne _0803770E
-_0803770C:
- movs r6, 0x1
-_0803770E:
- bl IsCryPlayingOrClearCrySongs
- lsls r0, 24
- cmp r0, 0
- beq _0803771A
- movs r6, 0
-_0803771A:
- cmp r6, 0
- bne _08037720
- b _08037822
-_08037720:
- ldr r7, _080377E0 @ =gActiveBank
- ldrb r0, [r7]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r3, 0x1
- bne _080377B4
- ldrb r2, [r7]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- ldr r5, _080377E8 @ =0x02017810
- adds r4, r0, r5
- ldrb r1, [r4, 0x1]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- beq _08037822
- movs r6, 0x2
- adds r1, r6, 0
- eors r1, r2
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0, 0x1]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- beq _08037822
- ldrb r1, [r4]
- movs r3, 0x7F
- adds r0, r3, 0
- ands r0, r1
- strb r0, [r4]
- ldrb r0, [r7]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- ldrb r2, [r1, 0x1]
- movs r4, 0x2
- negs r4, r4
- adds r0, r4, 0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldrb r0, [r7]
- adds r1, r6, 0
- eors r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0]
- ands r3, r1
- strb r3, [r0]
- ldrb r0, [r7]
- adds r1, r6, 0
- eors r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0, 0x1]
- ands r4, r1
- strb r4, [r0, 0x1]
- ldr r4, _080377EC @ =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
-_080377B4:
- ldr r0, _080377F0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080377F8
- ldrb r0, [r7]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08037804
- ldr r0, _080377F4 @ =gMPlay_BGM
- bl m4aMPlayContinue
- b _08037804
- .align 2, 0
-_080377D8: .4byte gSprites
-_080377DC: .4byte gHealthboxIDs
-_080377E0: .4byte gActiveBank
-_080377E4: .4byte SpriteCallbackDummy
-_080377E8: .4byte 0x02017810
-_080377EC: .4byte 0x000027f9
-_080377F0: .4byte gBattleTypeFlags
-_080377F4: .4byte gMPlay_BGM
-_080377F8:
- ldr r0, _08037828 @ =gMPlay_BGM
- ldr r1, _0803782C @ =0x0000ffff
- movs r2, 0x80
- lsls r2, 1
- bl m4aMPlayVolumeControl
-_08037804:
- ldr r2, _08037830 @ =gActiveBank
- ldrb r1, [r2]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _08037834 @ =0x02017810
- adds r0, r1
- movs r1, 0x3
- strb r1, [r0, 0x9]
- ldr r1, _08037838 @ =gBattleBankFunc
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0803783C @ =sub_8037644
- str r1, [r0]
-_08037822:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08037828: .4byte gMPlay_BGM
-_0803782C: .4byte 0x0000ffff
-_08037830: .4byte gActiveBank
-_08037834: .4byte 0x02017810
-_08037838: .4byte gBattleBankFunc
-_0803783C: .4byte sub_8037644
- thumb_func_end sub_8037680
-
- thumb_func_start sub_8037840
-sub_8037840: @ 8037840
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- ldr r6, _08037A48 @ =gActiveBank
- ldrb r2, [r6]
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- ldr r5, _08037A4C @ =0x02017810
- adds r0, r5
- ldrb r1, [r0]
- movs r4, 0x88
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0
- bne _08037878
- ldr r0, _08037A50 @ =gBattlePartyID
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _08037A54 @ =gEnemyParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_8141828
-_08037878:
- ldrb r0, [r6]
- movs r7, 0x2
- adds r2, r7, 0
- eors r2, r0
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0]
- adds r0, r4, 0
- ands r0, r1
- cmp r0, 0
- bne _080378A6
- ldr r0, _08037A50 @ =gBattlePartyID
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _08037A54 @ =gEnemyParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_8141828
-_080378A6:
- ldrb r2, [r6]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0]
- movs r3, 0x8
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- beq _080378BE
- b _08037A3A
-_080378BE:
- adds r1, r2, 0
- eors r1, r7
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0]
- adds r0, r3, 0
- ands r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _080378DA
- b _08037A3A
-_080378DA:
- ldr r0, _08037A58 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0803791A
- adds r0, r2, 0
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- bne _0803791A
- ldrb r0, [r6]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- ldrb r0, [r1, 0x9]
- adds r0, 0x1
- strb r0, [r1, 0x9]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0803790E
- b _08037A3A
-_0803790E:
- ldrb r1, [r6]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- strb r4, [r0, 0x9]
-_0803791A:
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _080379B2
- ldr r0, _08037A58 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _080379B2
- ldr r1, _08037A5C @ =gUnknown_0300434C
- ldr r5, _08037A48 @ =gActiveBank
- ldrb r0, [r5]
- movs r4, 0x2
- eors r0, r4
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _08037A60 @ =gSprites
- adds r0, r1
- bl DestroySprite
- ldr r0, _08037A64 @ =gHealthboxIDs
- mov r8, r0
- ldrb r0, [r5]
- adds r1, r4, 0
- eors r1, r0
- mov r2, r8
- adds r0, r1, r2
- ldrb r0, [r0]
- ldr r2, _08037A50 @ =gBattlePartyID
- mov r10, r2
- lsls r1, 1
- add r1, r10
- ldrh r1, [r1]
- movs r2, 0x64
- mov r9, r2
- mov r2, r9
- muls r2, r1
- adds r1, r2, 0
- ldr r6, _08037A54 @ =gEnemyParty
- adds r1, r6
- movs r2, 0
- bl sub_8045A5C
- ldrb r0, [r5]
- eors r0, r4
- bl sub_804777C
- ldrb r0, [r5]
- eors r0, r4
- add r0, r8
- ldrb r0, [r0]
- bl sub_8043DFC
- ldrb r0, [r5]
- eors r4, r0
- lsls r0, r4, 1
- add r0, r10
- ldrh r0, [r0]
- mov r1, r9
- muls r1, r0
- adds r0, r1, 0
- adds r0, r6
- movs r1, 0xB
- bl GetMonData
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r4, 0
- bl sub_8032984
-_080379B2:
- ldr r1, _08037A5C @ =gUnknown_0300434C
- ldr r4, _08037A48 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _08037A60 @ =gSprites
- adds r0, r1
- bl DestroySprite
- ldr r5, _08037A64 @ =gHealthboxIDs
- ldrb r1, [r4]
- adds r0, r1, r5
- ldrb r0, [r0]
- ldr r2, _08037A50 @ =gBattlePartyID
- mov r9, r2
- lsls r1, 1
- add r1, r9
- ldrh r1, [r1]
- movs r2, 0x64
- mov r8, r2
- mov r2, r8
- muls r2, r1
- adds r1, r2, 0
- ldr r6, _08037A54 @ =gEnemyParty
- adds r1, r6
- movs r2, 0
- bl sub_8045A5C
- ldrb r0, [r4]
- bl sub_804777C
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl sub_8043DFC
- ldrb r5, [r4]
- lsls r0, r5, 1
- add r0, r9
- ldrh r0, [r0]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r6
- movs r1, 0xB
- bl GetMonData
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r5, 0
- bl sub_8032984
- ldr r2, _08037A68 @ =0x02017840
- ldrb r1, [r2, 0x9]
- movs r0, 0x2
- negs r0, r0
- ands r0, r1
- strb r0, [r2, 0x9]
- ldr r1, _08037A6C @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08037A70 @ =sub_8037680
- str r1, [r0]
-_08037A3A:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08037A48: .4byte gActiveBank
-_08037A4C: .4byte 0x02017810
-_08037A50: .4byte gBattlePartyID
-_08037A54: .4byte gEnemyParty
-_08037A58: .4byte gBattleTypeFlags
-_08037A5C: .4byte gUnknown_0300434C
-_08037A60: .4byte gSprites
-_08037A64: .4byte gHealthboxIDs
-_08037A68: .4byte 0x02017840
-_08037A6C: .4byte gBattleBankFunc
-_08037A70: .4byte sub_8037680
- thumb_func_end sub_8037840
-
- thumb_func_start sub_8037A74
-sub_8037A74: @ 8037A74
- push {r4-r7,lr}
- ldr r2, _08037ACC @ =gSprites
- ldr r0, _08037AD0 @ =gObjectBankIDs
- ldr r7, _08037AD4 @ =gActiveBank
- ldrb r3, [r7]
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r0, r2
- adds r0, r1, 0
- adds r0, 0x3F
- ldrb r0, [r0]
- lsls r0, 27
- lsrs r2, r0, 31
- cmp r2, 0x1
- bne _08037B18
- movs r4, 0x24
- ldrsh r0, [r1, r4]
- cmp r0, 0
- bne _08037B18
- lsls r4, r3, 1
- adds r0, r4, r3
- lsls r0, 2
- ldr r6, _08037AD8 @ =0x02017810
- adds r1, r0, r6
- ldrb r5, [r1]
- movs r0, 0x80
- ands r0, r5
- cmp r0, 0
- bne _08037AE4
- ldr r0, _08037ADC @ =gBattlePartyID
- adds r0, r4, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _08037AE0 @ =gEnemyParty
- adds r1, r0
- adds r0, r3, 0
- bl sub_8141828
- b _08037B18
- .align 2, 0
-_08037ACC: .4byte gSprites
-_08037AD0: .4byte gObjectBankIDs
-_08037AD4: .4byte gActiveBank
-_08037AD8: .4byte 0x02017810
-_08037ADC: .4byte gBattlePartyID
-_08037AE0: .4byte gEnemyParty
-_08037AE4:
- ldrb r0, [r1, 0x1]
- ands r2, r0
- cmp r2, 0
- beq _08037B18
- movs r0, 0x7F
- ands r0, r5
- strb r0, [r1]
- ldrb r0, [r7]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r6
- ldrb r2, [r1, 0x1]
- movs r0, 0x2
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldr r4, _08037B20 @ =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
- bl dp01_tbl4_exec_completed
-_08037B18:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08037B20: .4byte 0x000027f9
- thumb_func_end sub_8037A74
-
- thumb_func_start sub_8037B24
-sub_8037B24: @ 8037B24
- push {r4-r6,lr}
- ldr r6, _08037B64 @ =gActiveBank
- ldrb r0, [r6]
- ldr r5, _08037B68 @ =gHealthboxIDs
- adds r1, r0, r5
- ldrb r1, [r1]
- movs r2, 0
- movs r3, 0
- bl sub_8045C78
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldrb r0, [r6]
- adds r0, r5
- ldrb r0, [r0]
- bl sub_8043DFC
- lsls r4, 16
- asrs r1, r4, 16
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- beq _08037B6C
- ldrb r0, [r6]
- adds r0, r5
- ldrb r0, [r0]
- movs r2, 0
- bl sub_80440EC
- b _08037B70
- .align 2, 0
-_08037B64: .4byte gActiveBank
-_08037B68: .4byte gHealthboxIDs
-_08037B6C:
- bl dp01_tbl4_exec_completed
-_08037B70:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_8037B24
-
- thumb_func_start sub_8037B78
-sub_8037B78: @ 8037B78
- push {lr}
- ldr r2, _08037BAC @ =gSprites
- ldr r0, _08037BB0 @ =gObjectBankIDs
- ldr r1, _08037BB4 @ =gActiveBank
- ldrb r3, [r1]
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r0, [r0]
- lsls r0, 31
- cmp r0, 0
- bne _08037BA6
- ldr r0, _08037BB8 @ =gHealthboxIDs
- adds r0, r3, r0
- ldrb r0, [r0]
- bl sub_8043DB0
- bl dp01_tbl4_exec_completed
-_08037BA6:
- pop {r0}
- bx r0
- .align 2, 0
-_08037BAC: .4byte gSprites
-_08037BB0: .4byte gObjectBankIDs
-_08037BB4: .4byte gActiveBank
-_08037BB8: .4byte gHealthboxIDs
- thumb_func_end sub_8037B78
-
- thumb_func_start sub_8037BBC
-sub_8037BBC: @ 8037BBC
- push {r4-r6,lr}
- ldr r6, _08037C18 @ =gActiveBank
- ldrb r2, [r6]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- ldr r1, _08037C1C @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _08037C12
- ldr r5, _08037C20 @ =gObjectBankIDs
- adds r0, r2, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, _08037C24 @ =gSprites
- adds r0, r4
- bl FreeSpriteOamMatrix
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl DestroySprite
- ldrb r0, [r6]
- bl sub_8032A08
- ldr r1, _08037C28 @ =gHealthboxIDs
- ldrb r0, [r6]
- adds r0, r1
- ldrb r0, [r0]
- bl sub_8043DB0
- bl dp01_tbl4_exec_completed
-_08037C12:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08037C18: .4byte gActiveBank
-_08037C1C: .4byte 0x02017810
-_08037C20: .4byte gObjectBankIDs
-_08037C24: .4byte gSprites
-_08037C28: .4byte gHealthboxIDs
- thumb_func_end sub_8037BBC
-
- thumb_func_start sub_8037C2C
-sub_8037C2C: @ 8037C2C
- push {lr}
- ldr r0, _08037C40 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- bne _08037C3A
- bl dp01_tbl4_exec_completed
-_08037C3A:
- pop {r0}
- bx r0
- .align 2, 0
-_08037C40: .4byte gUnknown_03004210
- thumb_func_end sub_8037C2C
-
- thumb_func_start dp01t_0F_4_move_anim
-dp01t_0F_4_move_anim: @ 8037C44
- push {r4,lr}
- ldr r1, _08037C80 @ =gObjectBankIDs
- ldr r0, _08037C84 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- ldr r2, _08037C88 @ =gSprites
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, r0, r2
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0x20
- bne _08037C90
- movs r3, 0
- movs r0, 0
- strh r0, [r4, 0x30]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- subs r0, 0x5
- ands r0, r1
- strb r0, [r2]
- ldr r0, _08037C8C @ =gDoingBattleAnim
- strb r3, [r0]
- bl dp01_tbl4_exec_completed
- b _08037CBA
- .align 2, 0
-_08037C80: .4byte gObjectBankIDs
-_08037C84: .4byte gActiveBank
-_08037C88: .4byte gSprites
-_08037C8C: .4byte gDoingBattleAnim
-_08037C90:
- ldrh r0, [r4, 0x30]
- movs r1, 0x3
- ands r0, r1
- cmp r0, 0
- bne _08037CB4
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_08037CB4:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
-_08037CBA:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end dp01t_0F_4_move_anim
-
- thumb_func_start sub_8037CC0
-sub_8037CC0: @ 8037CC0
- push {r4,lr}
- ldr r2, _08037D10 @ =gSprites
- ldr r0, _08037D14 @ =gHealthboxIDs
- ldr r4, _08037D18 @ =gActiveBank
- ldrb r3, [r4]
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _08037D1C @ =SpriteCallbackDummy
- cmp r1, r0
- bne _08037D08
- lsls r0, r3, 2
- ldr r1, _08037D20 @ =0x02017800
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _08037CFC
- adds r0, r3, 0
- adds r1, r3, 0
- adds r2, r3, 0
- movs r3, 0x6
- bl move_anim_start_t4
-_08037CFC:
- ldr r0, _08037D24 @ =gBattleBankFunc
- ldrb r1, [r4]
- lsls r1, 2
- adds r1, r0
- ldr r0, _08037D28 @ =sub_8037D2C
- str r0, [r1]
-_08037D08:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08037D10: .4byte gSprites
-_08037D14: .4byte gHealthboxIDs
-_08037D18: .4byte gActiveBank
-_08037D1C: .4byte SpriteCallbackDummy
-_08037D20: .4byte 0x02017800
-_08037D24: .4byte gBattleBankFunc
-_08037D28: .4byte sub_8037D2C
- thumb_func_end sub_8037CC0
-
- thumb_func_start sub_8037D2C
-sub_8037D2C: @ 8037D2C
- push {lr}
- ldr r0, _08037D58 @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _08037D5C @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _08037D52
- ldr r0, _08037D60 @ =c3_0802FDF4
- movs r1, 0xA
- bl CreateTask
- bl dp01_tbl4_exec_completed
-_08037D52:
- pop {r0}
- bx r0
- .align 2, 0
-_08037D58: .4byte gActiveBank
-_08037D5C: .4byte 0x02017810
-_08037D60: .4byte c3_0802FDF4
- thumb_func_end sub_8037D2C
-
- thumb_func_start sub_8037D64
-sub_8037D64: @ 8037D64
- push {r4,r5,lr}
- ldr r5, _08037E08 @ =gActiveBank
- ldrb r1, [r5]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r3, _08037E0C @ =0x02017810
- adds r2, r0, r3
- ldrb r1, [r2, 0x1]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08037E00
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- ldrb r0, [r5]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r3
- ldrb r2, [r1, 0x1]
- movs r0, 0x2
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldr r4, _08037E10 @ =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
- ldr r1, _08037E14 @ =gObjectBankIDs
- ldrb r0, [r5]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _08037E18 @ =gSprites
- adds r0, r1
- movs r1, 0
- bl StartSpriteAnim
- ldr r4, _08037E1C @ =gHealthboxIDs
- ldrb r1, [r5]
- adds r0, r1, r4
- ldrb r0, [r0]
- ldr r2, _08037E20 @ =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _08037E24 @ =gEnemyParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
- ldrb r0, [r5]
- bl sub_804777C
- ldrb r0, [r5]
- adds r0, r4
- ldrb r0, [r0]
- bl sub_8043DFC
- ldrb r0, [r5]
- bl sub_8031F88
- ldr r1, _08037E28 @ =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08037E2C @ =sub_8037CC0
- str r1, [r0]
-_08037E00:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08037E08: .4byte gActiveBank
-_08037E0C: .4byte 0x02017810
-_08037E10: .4byte 0x000027f9
-_08037E14: .4byte gObjectBankIDs
-_08037E18: .4byte gSprites
-_08037E1C: .4byte gHealthboxIDs
-_08037E20: .4byte gBattlePartyID
-_08037E24: .4byte gEnemyParty
-_08037E28: .4byte gBattleBankFunc
-_08037E2C: .4byte sub_8037CC0
- thumb_func_end sub_8037D64
-
- thumb_func_start sub_8037E30
-sub_8037E30: @ 8037E30
- push {r4-r6,lr}
- ldr r5, _08037ECC @ =gActiveBank
- ldrb r2, [r5]
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- ldr r6, _08037ED0 @ =0x02017810
- adds r0, r6
- ldrb r1, [r0]
- movs r0, 0x88
- ands r0, r1
- cmp r0, 0
- bne _08037E5E
- ldr r0, _08037ED4 @ =gBattlePartyID
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _08037ED8 @ =gEnemyParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_8141828
-_08037E5E:
- ldr r4, _08037EDC @ =gSprites
- ldr r0, _08037EE0 @ =gUnknown_0300434C
- ldrb r2, [r5]
- adds r0, r2, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r3, r0, 2
- adds r0, r4, 0
- adds r0, 0x1C
- adds r0, r3, r0
- ldr r1, [r0]
- ldr r0, _08037EE4 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _08037EC4
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r6
- ldrb r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- bne _08037EC4
- adds r0, r3, r4
- bl DestroySprite
- ldrb r4, [r5]
- ldr r1, _08037ED4 @ =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08037ED8 @ =gEnemyParty
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r4, 0
- bl sub_8032984
- ldr r1, _08037EE8 @ =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08037EEC @ =sub_8037D64
- str r1, [r0]
-_08037EC4:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08037ECC: .4byte gActiveBank
-_08037ED0: .4byte 0x02017810
-_08037ED4: .4byte gBattlePartyID
-_08037ED8: .4byte gEnemyParty
-_08037EDC: .4byte gSprites
-_08037EE0: .4byte gUnknown_0300434C
-_08037EE4: .4byte SpriteCallbackDummy
-_08037EE8: .4byte gBattleBankFunc
-_08037EEC: .4byte sub_8037D64
- thumb_func_end sub_8037E30
-
- thumb_func_start sub_8037EF0
-sub_8037EF0: @ 8037EF0
- push {lr}
- ldr r0, _08037F20 @ =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0
- bne _08037F1C
- movs r0, 0x5A
- bl m4aSongNumStop
- ldr r3, _08037F24 @ =gMain
- ldr r0, _08037F28 @ =0x0000043d
- adds r2, r3, r0
- ldrb r1, [r2]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- ldr r0, _08037F2C @ =gPreBattleCallback1
- ldr r0, [r0]
- str r0, [r3]
- ldr r0, _08037F30 @ =c2_8011A1C
- bl SetMainCallback2
-_08037F1C:
- pop {r0}
- bx r0
- .align 2, 0
-_08037F20: .4byte gReceivedRemoteLinkPlayers
-_08037F24: .4byte gMain
-_08037F28: .4byte 0x0000043d
-_08037F2C: .4byte gPreBattleCallback1
-_08037F30: .4byte c2_8011A1C
- thumb_func_end sub_8037EF0
-
- thumb_func_start sub_8037F34
-sub_8037F34: @ 8037F34
- push {lr}
- ldr r0, _08037F64 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08037F9A
- ldr r0, _08037F68 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08037F78
- bl sub_800832C
- ldr r1, _08037F6C @ =gBattleBankFunc
- ldr r0, _08037F70 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _08037F74 @ =sub_8037EF0
- str r1, [r0]
- b _08037F9A
- .align 2, 0
-_08037F64: .4byte gPaletteFade
-_08037F68: .4byte gBattleTypeFlags
-_08037F6C: .4byte gBattleBankFunc
-_08037F70: .4byte gActiveBank
-_08037F74: .4byte sub_8037EF0
-_08037F78:
- movs r0, 0x5A
- bl m4aSongNumStop
- ldr r2, _08037FA0 @ =gMain
- ldr r0, _08037FA4 @ =0x0000043d
- adds r3, r2, r0
- ldrb r1, [r3]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r3]
- ldr r0, _08037FA8 @ =gPreBattleCallback1
- ldr r0, [r0]
- str r0, [r2]
- ldr r0, [r2, 0x8]
- bl SetMainCallback2
-_08037F9A:
- pop {r0}
- bx r0
- .align 2, 0
-_08037FA0: .4byte gMain
-_08037FA4: .4byte 0x0000043d
-_08037FA8: .4byte gPreBattleCallback1
- thumb_func_end sub_8037F34
-
- thumb_func_start sub_8037FAC
-sub_8037FAC: @ 8037FAC
- push {lr}
- ldr r0, _08037FD0 @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _08037FD4 @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _08037FCA
- bl dp01_tbl4_exec_completed
-_08037FCA:
- pop {r0}
- bx r0
- .align 2, 0
-_08037FD0: .4byte gActiveBank
-_08037FD4: .4byte 0x02017810
- thumb_func_end sub_8037FAC
-
- thumb_func_start sub_8037FD8
-sub_8037FD8: @ 8037FD8
- push {lr}
- ldr r0, _08037FFC @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _08038000 @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- bne _08037FF6
- bl dp01_tbl4_exec_completed
-_08037FF6:
- pop {r0}
- bx r0
- .align 2, 0
-_08037FFC: .4byte gActiveBank
-_08038000: .4byte 0x02017810
- thumb_func_end sub_8037FD8
-
- thumb_func_start dp01_tbl4_exec_completed
-dp01_tbl4_exec_completed: @ 8038004
- push {r4,lr}
- sub sp, 0x4
- ldr r1, _08038044 @ =gBattleBankFunc
- ldr r4, _08038048 @ =gActiveBank
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0803804C @ =sub_803752C
- str r1, [r0]
- ldr r0, _08038050 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08038058
- bl GetMultiplayerId
- mov r1, sp
- strb r0, [r1]
- movs r0, 0x2
- movs r1, 0x4
- mov r2, sp
- bl dp01_prepare_buffer_wireless_probably
- ldr r1, _08038054 @ =gBattleBufferA
- ldrb r0, [r4]
- lsls r0, 9
- adds r0, r1
- movs r1, 0x38
- strb r1, [r0]
- b _0803806A
- .align 2, 0
-_08038044: .4byte gBattleBankFunc
-_08038048: .4byte gActiveBank
-_0803804C: .4byte sub_803752C
-_08038050: .4byte gBattleTypeFlags
-_08038054: .4byte gBattleBufferA
-_08038058:
- ldr r2, _08038074 @ =gBattleExecBuffer
- ldr r1, _08038078 @ =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
-_0803806A:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08038074: .4byte gBattleExecBuffer
-_08038078: .4byte gBitTable
- thumb_func_end dp01_tbl4_exec_completed
-
.align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_anim_81258BC.s b/asm/battle_anim_81258BC.s
index a50b089db..951c0e2fc 100644
--- a/asm/battle_anim_81258BC.s
+++ b/asm/battle_anim_81258BC.s
@@ -729,1397 +729,5 @@ _0812B45C: .4byte gTasks
_0812B460: .4byte gUnknown_0202F7D2
thumb_func_end sub_812B404
- thumb_func_start unref_sub_812B464
-unref_sub_812B464: @ 812B464
- bx lr
- thumb_func_end unref_sub_812B464
-
- thumb_func_start SetBankFuncToSafariBufferRunCommand
-SetBankFuncToSafariBufferRunCommand: @ 812B468
- ldr r1, _0812B478 @ =gBattleBankFunc
- ldr r0, _0812B47C @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0812B480 @ =SafariBufferRunCommand
- str r1, [r0]
- bx lr
- .align 2, 0
-_0812B478: .4byte gBattleBankFunc
-_0812B47C: .4byte gActiveBank
-_0812B480: .4byte SafariBufferRunCommand
- thumb_func_end SetBankFuncToSafariBufferRunCommand
-
- thumb_func_start SafariBufferRunCommand
-SafariBufferRunCommand: @ 812B484
- push {lr}
- ldr r2, _0812B4B8 @ =gBattleExecBuffer
- ldr r1, _0812B4BC @ =gBitTable
- ldr r0, _0812B4C0 @ =gActiveBank
- ldrb r3, [r0]
- lsls r0, r3, 2
- adds r0, r1
- ldr r1, [r2]
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _0812B4D0
- ldr r0, _0812B4C4 @ =gBattleBufferA
- lsls r1, r3, 9
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0x38
- bhi _0812B4CC
- ldr r0, _0812B4C8 @ =gSafariBufferCommands
- ldrb r1, [r1]
- lsls r1, 2
- adds r1, r0
- ldr r0, [r1]
- bl _call_via_r0
- b _0812B4D0
- .align 2, 0
-_0812B4B8: .4byte gBattleExecBuffer
-_0812B4BC: .4byte gBitTable
-_0812B4C0: .4byte gActiveBank
-_0812B4C4: .4byte gBattleBufferA
-_0812B4C8: .4byte gSafariBufferCommands
-_0812B4CC:
- bl SafariBufferExecCompleted
-_0812B4D0:
- pop {r0}
- bx r0
- thumb_func_end SafariBufferRunCommand
-
- thumb_func_start bx_battle_menu_t6_2
-bx_battle_menu_t6_2: @ 812B4D4
- push {r4,r5,lr}
- ldr r0, _0812B508 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _0812B546
- movs r0, 0x5
- bl PlaySE
- bl DestroyMenuCursor
- ldr r1, _0812B50C @ =gActionSelectionCursor
- ldr r0, _0812B510 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x1
- beq _0812B524
- cmp r0, 0x1
- bgt _0812B514
- cmp r0, 0
- beq _0812B51E
- b _0812B540
- .align 2, 0
-_0812B508: .4byte gMain
-_0812B50C: .4byte gActionSelectionCursor
-_0812B510: .4byte gActiveBank
-_0812B514:
- cmp r0, 0x2
- beq _0812B52A
- cmp r0, 0x3
- beq _0812B536
- b _0812B540
-_0812B51E:
- movs r0, 0x1
- movs r1, 0x5
- b _0812B52E
-_0812B524:
- movs r0, 0x1
- movs r1, 0x6
- b _0812B52E
-_0812B52A:
- movs r0, 0x1
- movs r1, 0x7
-_0812B52E:
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
- b _0812B540
-_0812B536:
- movs r0, 0x1
- movs r1, 0x8
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
-_0812B540:
- bl SafariBufferExecCompleted
- b _0812B64E
-_0812B546:
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0812B584
- ldr r5, _0812B57C @ =gActionSelectionCursor
- ldr r4, _0812B580 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _0812B64E
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl nullsub_8
- ldrb r1, [r4]
- adds r1, r5
- ldrb r0, [r1]
- movs r2, 0x1
- b _0812B5F2
- .align 2, 0
-_0812B57C: .4byte gActionSelectionCursor
-_0812B580: .4byte gActiveBank
-_0812B584:
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0812B5C0
- ldr r5, _0812B5B8 @ =gActionSelectionCursor
- ldr r4, _0812B5BC @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _0812B64E
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl nullsub_8
- ldrb r1, [r4]
- adds r1, r5
- ldrb r0, [r1]
- movs r2, 0x1
- b _0812B5F2
- .align 2, 0
-_0812B5B8: .4byte gActionSelectionCursor
-_0812B5BC: .4byte gActiveBank
-_0812B5C0:
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0812B60C
- ldr r5, _0812B604 @ =gActionSelectionCursor
- ldr r4, _0812B608 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0812B64E
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl nullsub_8
- ldrb r1, [r4]
- adds r1, r5
- ldrb r0, [r1]
- movs r2, 0x2
-_0812B5F2:
- eors r0, r2
- strb r0, [r1]
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3E4
- b _0812B64E
- .align 2, 0
-_0812B604: .4byte gActionSelectionCursor
-_0812B608: .4byte gActiveBank
-_0812B60C:
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0812B64E
- ldr r5, _0812B654 @ =gActionSelectionCursor
- ldr r4, _0812B658 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _0812B64E
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl nullsub_8
- ldrb r1, [r4]
- adds r1, r5
- ldrb r0, [r1]
- movs r2, 0x2
- eors r0, r2
- strb r0, [r1]
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3E4
-_0812B64E:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0812B654: .4byte gActionSelectionCursor
-_0812B658: .4byte gActiveBank
- thumb_func_end bx_battle_menu_t6_2
-
- thumb_func_start sub_812B65C
-sub_812B65C: @ 812B65C
- push {lr}
- ldr r2, _0812B684 @ =gSprites
- ldr r1, _0812B688 @ =gObjectBankIDs
- ldr r0, _0812B68C @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _0812B690 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0812B680
- bl SafariBufferExecCompleted
-_0812B680:
- pop {r0}
- bx r0
- .align 2, 0
-_0812B684: .4byte gSprites
-_0812B688: .4byte gObjectBankIDs
-_0812B68C: .4byte gActiveBank
-_0812B690: .4byte SpriteCallbackDummy
- thumb_func_end sub_812B65C
-
- thumb_func_start sub_812B694
-sub_812B694: @ 812B694
- push {lr}
- ldr r0, _0812B6A8 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- bne _0812B6A2
- bl SafariBufferExecCompleted
-_0812B6A2:
- pop {r0}
- bx r0
- .align 2, 0
-_0812B6A8: .4byte gUnknown_03004210
- thumb_func_end sub_812B694
-
- thumb_func_start sub_812B6AC
-sub_812B6AC: @ 812B6AC
- push {lr}
- ldr r0, _0812B6DC @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0812B6D6
- ldr r2, _0812B6E0 @ =gMain
- ldr r0, _0812B6E4 @ =0x0000043d
- adds r3, r2, r0
- ldrb r1, [r3]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r3]
- ldr r0, _0812B6E8 @ =gPreBattleCallback1
- ldr r0, [r0]
- str r0, [r2]
- ldr r0, [r2, 0x8]
- bl SetMainCallback2
-_0812B6D6:
- pop {r0}
- bx r0
- .align 2, 0
-_0812B6DC: .4byte gPaletteFade
-_0812B6E0: .4byte gMain
-_0812B6E4: .4byte 0x0000043d
-_0812B6E8: .4byte gPreBattleCallback1
- thumb_func_end sub_812B6AC
-
- thumb_func_start bx_wait_t6
-bx_wait_t6: @ 812B6EC
- push {lr}
- ldr r0, _0812B718 @ =gDoingBattleAnim
- ldrb r0, [r0]
- cmp r0, 0
- beq _0812B70E
- ldr r0, _0812B71C @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0812B720 @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0812B712
-_0812B70E:
- bl SafariBufferExecCompleted
-_0812B712:
- pop {r0}
- bx r0
- .align 2, 0
-_0812B718: .4byte gDoingBattleAnim
-_0812B71C: .4byte gActiveBank
-_0812B720: .4byte 0x02017810
- thumb_func_end bx_wait_t6
-
- thumb_func_start sub_812B724
-sub_812B724: @ 812B724
- push {lr}
- ldr r0, _0812B748 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0812B744
- ldr r1, _0812B74C @ =gBattleBankFunc
- ldr r0, _0812B750 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0812B754 @ =sub_812B758
- str r1, [r0]
- bl sub_810BADC
-_0812B744:
- pop {r0}
- bx r0
- .align 2, 0
-_0812B748: .4byte gPaletteFade
-_0812B74C: .4byte gBattleBankFunc
-_0812B750: .4byte gActiveBank
-_0812B754: .4byte sub_812B758
- thumb_func_end sub_812B724
-
- thumb_func_start sub_812B758
-sub_812B758: @ 812B758
- push {lr}
- ldr r0, _0812B784 @ =gMain
- ldr r1, [r0, 0x4]
- ldr r0, _0812B788 @ =sub_800F808
- cmp r1, r0
- bne _0812B77E
- ldr r0, _0812B78C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0812B77E
- ldr r0, _0812B790 @ =gScriptItemId
- ldrh r1, [r0]
- movs r0, 0x1
- bl dp01_build_cmdbuf_x23_aa_0
- bl SafariBufferExecCompleted
-_0812B77E:
- pop {r0}
- bx r0
- .align 2, 0
-_0812B784: .4byte gMain
-_0812B788: .4byte sub_800F808
-_0812B78C: .4byte gPaletteFade
-_0812B790: .4byte gScriptItemId
- thumb_func_end sub_812B758
-
- thumb_func_start sub_812B794
-sub_812B794: @ 812B794
- push {lr}
- ldr r0, _0812B7B8 @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0812B7BC @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- bne _0812B7B2
- bl SafariBufferExecCompleted
-_0812B7B2:
- pop {r0}
- bx r0
- .align 2, 0
-_0812B7B8: .4byte gActiveBank
-_0812B7BC: .4byte 0x02017810
- thumb_func_end sub_812B794
-
- thumb_func_start SafariBufferExecCompleted
-SafariBufferExecCompleted: @ 812B7C0
- push {r4,lr}
- sub sp, 0x4
- ldr r1, _0812B800 @ =gBattleBankFunc
- ldr r4, _0812B804 @ =gActiveBank
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0812B808 @ =SafariBufferRunCommand
- str r1, [r0]
- ldr r0, _0812B80C @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0812B814
- bl GetMultiplayerId
- mov r1, sp
- strb r0, [r1]
- movs r0, 0x2
- movs r1, 0x4
- mov r2, sp
- bl dp01_prepare_buffer_wireless_probably
- ldr r1, _0812B810 @ =gBattleBufferA
- ldrb r0, [r4]
- lsls r0, 9
- adds r0, r1
- movs r1, 0x38
- strb r1, [r0]
- b _0812B826
- .align 2, 0
-_0812B800: .4byte gBattleBankFunc
-_0812B804: .4byte gActiveBank
-_0812B808: .4byte SafariBufferRunCommand
-_0812B80C: .4byte gBattleTypeFlags
-_0812B810: .4byte gBattleBufferA
-_0812B814:
- ldr r2, _0812B830 @ =gBattleExecBuffer
- ldr r1, _0812B834 @ =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
-_0812B826:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812B830: .4byte gBattleExecBuffer
-_0812B834: .4byte gBitTable
- thumb_func_end SafariBufferExecCompleted
-
- thumb_func_start unref_sub_812B838
-unref_sub_812B838: @ 812B838
- push {lr}
- ldr r0, _0812B85C @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0812B860 @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _0812B856
- bl SafariBufferExecCompleted
-_0812B856:
- pop {r0}
- bx r0
- .align 2, 0
-_0812B85C: .4byte gActiveBank
-_0812B860: .4byte 0x02017810
- thumb_func_end unref_sub_812B838
-
- thumb_func_start SafariHandleGetAttributes
-SafariHandleGetAttributes: @ 812B864
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end SafariHandleGetAttributes
-
- thumb_func_start sub_812B870
-sub_812B870: @ 812B870
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812B870
-
- thumb_func_start sub_812B87C
-sub_812B87C: @ 812B87C
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812B87C
-
- thumb_func_start sub_812B888
-sub_812B888: @ 812B888
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812B888
-
- thumb_func_start sub_812B894
-sub_812B894: @ 812B894
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812B894
-
- thumb_func_start sub_812B8A0
-sub_812B8A0: @ 812B8A0
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812B8A0
-
- thumb_func_start sub_812B8AC
-sub_812B8AC: @ 812B8AC
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812B8AC
-
- thumb_func_start sub_812B8B8
-sub_812B8B8: @ 812B8B8
- push {r4-r6,lr}
- ldr r4, _0812B96C @ =gSaveBlock2
- ldrb r0, [r4, 0x8]
- ldr r5, _0812B970 @ =gActiveBank
- ldrb r1, [r5]
- bl sub_8031AF4
- ldrb r6, [r4, 0x8]
- ldrb r0, [r5]
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r6, 0
- bl GetMonSpriteTemplate_803C5A0
- ldr r0, _0812B974 @ =gUnknown_02024E8C
- ldr r2, _0812B978 @ =gTrainerBackPicCoords
- ldrb r1, [r4, 0x8]
- lsls r1, 2
- adds r1, r2
- ldrb r1, [r1]
- movs r2, 0x8
- subs r2, r1
- lsls r2, 18
- movs r1, 0xA0
- lsls r1, 15
- adds r2, r1
- asrs r2, 16
- movs r1, 0x50
- movs r3, 0x1E
- bl CreateSprite
- ldr r6, _0812B97C @ =gObjectBankIDs
- ldrb r1, [r5]
- adds r1, r6
- strb r0, [r1]
- ldr r4, _0812B980 @ =gSprites
- ldrb r3, [r5]
- adds r0, r3, r6
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- lsls r3, 4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r3
- strb r0, [r1, 0x5]
- ldrb r0, [r5]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- movs r1, 0xF0
- strh r1, [r0, 0x24]
- ldrb r0, [r5]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldr r1, _0812B984 @ =0x0000fffe
- strh r1, [r0, 0x2E]
- ldrb r0, [r5]
- adds r0, r6
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, 0x1C
- adds r0, r4
- ldr r1, _0812B988 @ =sub_80313A0
- str r1, [r0]
- ldr r1, _0812B98C @ =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0812B990 @ =sub_812B65C
- str r1, [r0]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0812B96C: .4byte gSaveBlock2
-_0812B970: .4byte gActiveBank
-_0812B974: .4byte gUnknown_02024E8C
-_0812B978: .4byte gTrainerBackPicCoords
-_0812B97C: .4byte gObjectBankIDs
-_0812B980: .4byte gSprites
-_0812B984: .4byte 0x0000fffe
-_0812B988: .4byte sub_80313A0
-_0812B98C: .4byte gBattleBankFunc
-_0812B990: .4byte sub_812B65C
- thumb_func_end sub_812B8B8
-
- thumb_func_start sub_812B994
-sub_812B994: @ 812B994
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812B994
-
- thumb_func_start sub_812B9A0
-sub_812B9A0: @ 812B9A0
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812B9A0
-
- thumb_func_start sub_812B9AC
-sub_812B9AC: @ 812B9AC
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812B9AC
-
- thumb_func_start sub_812B9B8
-sub_812B9B8: @ 812B9B8
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812B9B8
-
- thumb_func_start sub_812B9C4
-sub_812B9C4: @ 812B9C4
- push {r4,r5,lr}
- ldr r1, _0812BA00 @ =0x02017840
- movs r0, 0x4
- strb r0, [r1, 0x8]
- ldr r1, _0812BA04 @ =gDoingBattleAnim
- movs r0, 0x1
- strb r0, [r1]
- ldr r5, _0812BA08 @ =gActiveBank
- ldrb r4, [r5]
- movs r0, 0x1
- bl GetBankByPlayerAI
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r4, 0
- movs r3, 0x4
- bl move_anim_start_t4
- ldr r1, _0812BA0C @ =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0812BA10 @ =bx_wait_t6
- str r1, [r0]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0812BA00: .4byte 0x02017840
-_0812BA04: .4byte gDoingBattleAnim
-_0812BA08: .4byte gActiveBank
-_0812BA0C: .4byte gBattleBankFunc
-_0812BA10: .4byte bx_wait_t6
- thumb_func_end sub_812B9C4
-
- thumb_func_start sub_812BA14
-sub_812BA14: @ 812BA14
- push {r4,r5,lr}
- ldr r1, _0812BA58 @ =gBattleBufferA
- ldr r5, _0812BA5C @ =gActiveBank
- ldrb r0, [r5]
- lsls r0, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r1, [r0]
- ldr r0, _0812BA60 @ =0x02017840
- strb r1, [r0, 0x8]
- ldr r1, _0812BA64 @ =gDoingBattleAnim
- movs r0, 0x1
- strb r0, [r1]
- ldrb r4, [r5]
- movs r0, 0x1
- bl GetBankByPlayerAI
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- adds r0, r4, 0
- adds r1, r4, 0
- movs r3, 0x4
- bl move_anim_start_t4
- ldr r1, _0812BA68 @ =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0812BA6C @ =bx_wait_t6
- str r1, [r0]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0812BA58: .4byte gBattleBufferA
-_0812BA5C: .4byte gActiveBank
-_0812BA60: .4byte 0x02017840
-_0812BA64: .4byte gDoingBattleAnim
-_0812BA68: .4byte gBattleBankFunc
-_0812BA6C: .4byte bx_wait_t6
- thumb_func_end sub_812BA14
-
- thumb_func_start sub_812BA70
-sub_812BA70: @ 812BA70
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BA70
-
- thumb_func_start sub_812BA7C
-sub_812BA7C: @ 812BA7C
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BA7C
-
- thumb_func_start SafariHandlePrintString
-SafariHandlePrintString: @ 812BA88
- push {r4,lr}
- sub sp, 0x4
- ldr r0, _0812BACC @ =gUnknown_030042A4
- movs r1, 0
- strh r1, [r0]
- ldr r0, _0812BAD0 @ =gUnknown_030042A0
- strh r1, [r0]
- ldr r4, _0812BAD4 @ =gActiveBank
- ldrb r0, [r4]
- lsls r0, 9
- ldr r1, _0812BAD8 @ =gUnknown_02023A62
- adds r0, r1
- ldrh r0, [r0]
- bl BufferStringBattle
- ldr r0, _0812BADC @ =gUnknown_03004210
- ldr r1, _0812BAE0 @ =gDisplayedStringBattle
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
- ldr r1, _0812BAE4 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0812BAE8 @ =sub_812B694
- str r1, [r0]
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812BACC: .4byte gUnknown_030042A4
-_0812BAD0: .4byte gUnknown_030042A0
-_0812BAD4: .4byte gActiveBank
-_0812BAD8: .4byte gUnknown_02023A62
-_0812BADC: .4byte gUnknown_03004210
-_0812BAE0: .4byte gDisplayedStringBattle
-_0812BAE4: .4byte gBattleBankFunc
-_0812BAE8: .4byte sub_812B694
- thumb_func_end SafariHandlePrintString
-
- thumb_func_start SafariHandlePrintStringPlayerOnly
-SafariHandlePrintStringPlayerOnly: @ 812BAEC
- push {lr}
- ldr r0, _0812BB04 @ =gActiveBank
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0812BB08
- bl SafariHandlePrintString
- b _0812BB0C
- .align 2, 0
-_0812BB04: .4byte gActiveBank
-_0812BB08:
- bl SafariBufferExecCompleted
-_0812BB0C:
- pop {r0}
- bx r0
- thumb_func_end SafariHandlePrintStringPlayerOnly
-
-.section .text_812BBFC
-
- thumb_func_start sub_812BBFC
-sub_812BBFC: @ 812BBFC
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BBFC
-
- thumb_func_start sub_812BC08
-sub_812BC08: @ 812BC08
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BC08
-
- thumb_func_start sub_812BC14
-sub_812BC14: @ 812BC14
- push {lr}
- sub sp, 0x4
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r1, _0812BC44 @ =gBattleBankFunc
- ldr r2, _0812BC48 @ =gActiveBank
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0812BC4C @ =sub_812B724
- str r1, [r0]
- ldr r1, _0812BC50 @ =gBankInMenu
- ldrb r0, [r2]
- strb r0, [r1]
- add sp, 0x4
- pop {r0}
- bx r0
- .align 2, 0
-_0812BC44: .4byte gBattleBankFunc
-_0812BC48: .4byte gActiveBank
-_0812BC4C: .4byte sub_812B724
-_0812BC50: .4byte gBankInMenu
- thumb_func_end sub_812BC14
-
- thumb_func_start sub_812BC54
-sub_812BC54: @ 812BC54
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BC54
-
- thumb_func_start sub_812BC60
-sub_812BC60: @ 812BC60
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BC60
-
- thumb_func_start sub_812BC6C
-sub_812BC6C: @ 812BC6C
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BC6C
-
- thumb_func_start sub_812BC78
-sub_812BC78: @ 812BC78
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BC78
-
- thumb_func_start sub_812BC84
-sub_812BC84: @ 812BC84
- push {lr}
- ldr r0, _0812BCB0 @ =gHealthboxIDs
- ldr r1, _0812BCB4 @ =gActiveBank
- ldrb r1, [r1]
- adds r0, r1, r0
- ldrb r0, [r0]
- ldr r2, _0812BCB8 @ =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0812BCBC @ =gPlayerParty
- adds r1, r2
- movs r2, 0xB
- bl sub_8045A5C
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- .align 2, 0
-_0812BCB0: .4byte gHealthboxIDs
-_0812BCB4: .4byte gActiveBank
-_0812BCB8: .4byte gBattlePartyID
-_0812BCBC: .4byte gPlayerParty
- thumb_func_end sub_812BC84
-
- thumb_func_start sub_812BCC0
-sub_812BCC0: @ 812BCC0
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BCC0
-
- thumb_func_start sub_812BCCC
-sub_812BCCC: @ 812BCCC
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BCCC
-
- thumb_func_start sub_812BCD8
-sub_812BCD8: @ 812BCD8
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BCD8
-
- thumb_func_start sub_812BCE4
-sub_812BCE4: @ 812BCE4
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BCE4
-
- thumb_func_start sub_812BCF0
-sub_812BCF0: @ 812BCF0
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BCF0
-
- thumb_func_start sub_812BCFC
-sub_812BCFC: @ 812BCFC
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BCFC
-
- thumb_func_start sub_812BD08
-sub_812BD08: @ 812BD08
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BD08
-
- thumb_func_start sub_812BD14
-sub_812BD14: @ 812BD14
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BD14
-
- thumb_func_start sub_812BD20
-sub_812BD20: @ 812BD20
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BD20
-
- thumb_func_start sub_812BD2C
-sub_812BD2C: @ 812BD2C
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BD2C
-
- thumb_func_start sub_812BD38
-sub_812BD38: @ 812BD38
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BD38
-
- thumb_func_start sub_812BD44
-sub_812BD44: @ 812BD44
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BD44
-
- thumb_func_start sub_812BD50
-sub_812BD50: @ 812BD50
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BD50
-
- thumb_func_start sub_812BD5C
-sub_812BD5C: @ 812BD5C
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BD5C
-
- thumb_func_start sub_812BD68
-sub_812BD68: @ 812BD68
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BD68
-
- thumb_func_start sub_812BD74
-sub_812BD74: @ 812BD74
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BD74
-
- thumb_func_start sub_812BD80
-sub_812BD80: @ 812BD80
- push {r4,lr}
- ldr r4, _0812BDBC @ =gActiveBank
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- movs r3, 0x3F
- cmp r0, 0
- bne _0812BD94
- movs r3, 0xC0
-_0812BD94:
- ldr r2, _0812BDC0 @ =gBattleBufferA
- ldrb r1, [r4]
- lsls r1, 9
- adds r0, r2, 0x1
- adds r0, r1, r0
- ldrb r0, [r0]
- adds r2, 0x2
- adds r1, r2
- ldrb r1, [r1]
- lsls r1, 8
- orrs r0, r1
- lsls r1, r3, 24
- asrs r1, 24
- bl PlaySE12WithPanning
- bl SafariBufferExecCompleted
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812BDBC: .4byte gActiveBank
-_0812BDC0: .4byte gBattleBufferA
- thumb_func_end sub_812BD80
-
- thumb_func_start sub_812BDC4
-sub_812BDC4: @ 812BDC4
- push {lr}
- ldr r2, _0812BDEC @ =gBattleBufferA
- ldr r0, _0812BDF0 @ =gActiveBank
- ldrb r1, [r0]
- lsls r1, 9
- adds r0, r2, 0x1
- adds r0, r1, r0
- ldrb r0, [r0]
- adds r2, 0x2
- adds r1, r2
- ldrb r1, [r1]
- lsls r1, 8
- orrs r0, r1
- bl PlayFanfare
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- .align 2, 0
-_0812BDEC: .4byte gBattleBufferA
-_0812BDF0: .4byte gActiveBank
- thumb_func_end sub_812BDC4
-
- thumb_func_start sub_812BDF4
-sub_812BDF4: @ 812BDF4
- push {lr}
- ldr r1, _0812BE24 @ =gBattlePartyID
- ldr r0, _0812BE28 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0812BE2C @ =gPlayerParty
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x19
- bl PlayCry1
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- .align 2, 0
-_0812BE24: .4byte gBattlePartyID
-_0812BE28: .4byte gActiveBank
-_0812BE2C: .4byte gPlayerParty
- thumb_func_end sub_812BDF4
-
- thumb_func_start dp01t_2E_6_battle_intro
-dp01t_2E_6_battle_intro: @ 812BE30
- push {lr}
- ldr r1, _0812BE58 @ =gBattleBufferA
- ldr r0, _0812BE5C @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- bl sub_80E43C0
- ldr r2, _0812BE60 @ =gUnknown_02024DE8
- ldrh r0, [r2]
- movs r1, 0x1
- orrs r0, r1
- strh r0, [r2]
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- .align 2, 0
-_0812BE58: .4byte gBattleBufferA
-_0812BE5C: .4byte gActiveBank
-_0812BE60: .4byte gUnknown_02024DE8
- thumb_func_end dp01t_2E_6_battle_intro
-
- thumb_func_start sub_812BE64
-sub_812BE64: @ 812BE64
- push {r4,r5,lr}
- ldr r5, _0812BEA0 @ =gHealthboxIDs
- ldr r4, _0812BEA4 @ =gActiveBank
- ldrb r1, [r4]
- adds r0, r1, r5
- ldrb r0, [r0]
- ldr r2, _0812BEA8 @ =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0812BEAC @ =gPlayerParty
- adds r1, r2
- movs r2, 0xA
- bl sub_8045A5C
- ldrb r0, [r4]
- bl sub_804777C
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl sub_8043DFC
- bl SafariBufferExecCompleted
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0812BEA0: .4byte gHealthboxIDs
-_0812BEA4: .4byte gActiveBank
-_0812BEA8: .4byte gBattlePartyID
-_0812BEAC: .4byte gPlayerParty
- thumb_func_end sub_812BE64
-
- thumb_func_start sub_812BEB0
-sub_812BEB0: @ 812BEB0
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BEB0
-
- thumb_func_start sub_812BEBC
-sub_812BEBC: @ 812BEBC
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BEBC
-
- thumb_func_start sub_812BEC8
-sub_812BEC8: @ 812BEC8
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BEC8
-
- thumb_func_start sub_812BED4
-sub_812BED4: @ 812BED4
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BED4
-
- thumb_func_start sub_812BEE0
-sub_812BEE0: @ 812BEE0
- push {r4-r6,lr}
- sub sp, 0x4
- ldr r5, _0812BF18 @ =gBattleBufferA
- ldr r6, _0812BF1C @ =gActiveBank
- ldrb r2, [r6]
- lsls r1, r2, 9
- adds r0, r5, 0x1
- adds r0, r1, r0
- ldrb r3, [r0]
- adds r0, r5, 0x2
- adds r0, r1, r0
- ldrb r4, [r0]
- adds r5, 0x3
- adds r1, r5
- ldrb r0, [r1]
- lsls r0, 8
- orrs r4, r0
- str r4, [sp]
- adds r0, r2, 0
- adds r1, r2, 0
- bl move_anim_start_t3
- lsls r0, 24
- cmp r0, 0
- beq _0812BF20
- bl SafariBufferExecCompleted
- b _0812BF2C
- .align 2, 0
-_0812BF18: .4byte gBattleBufferA
-_0812BF1C: .4byte gActiveBank
-_0812BF20:
- ldr r0, _0812BF34 @ =gBattleBankFunc
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r0
- ldr r0, _0812BF38 @ =sub_812B794
- str r0, [r1]
-_0812BF2C:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0812BF34: .4byte gBattleBankFunc
-_0812BF38: .4byte sub_812B794
- thumb_func_end sub_812BEE0
-
- thumb_func_start sub_812BF3C
-sub_812BF3C: @ 812BF3C
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BF3C
-
- thumb_func_start sub_812BF48
-sub_812BF48: @ 812BF48
- push {lr}
- bl SafariBufferExecCompleted
- pop {r0}
- bx r0
- thumb_func_end sub_812BF48
-
- thumb_func_start sub_812BF54
-sub_812BF54: @ 812BF54
- push {r4,lr}
- ldr r2, _0812BF98 @ =gBattleOutcome
- ldr r1, _0812BF9C @ =gBattleBufferA
- ldr r4, _0812BFA0 @ =gActiveBank
- ldrb r0, [r4]
- lsls r0, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2]
- movs r0, 0x5
- bl FadeOutMapMusic
- movs r0, 0x3
- bl BeginFastPaletteFade
- bl SafariBufferExecCompleted
- ldr r0, _0812BFA4 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x6
- ands r0, r1
- cmp r0, 0x2
- bne _0812BF90
- ldr r0, _0812BFA8 @ =gBattleBankFunc
- ldrb r1, [r4]
- lsls r1, 2
- adds r1, r0
- ldr r0, _0812BFAC @ =sub_812B6AC
- str r0, [r1]
-_0812BF90:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0812BF98: .4byte gBattleOutcome
-_0812BF9C: .4byte gBattleBufferA
-_0812BFA0: .4byte gActiveBank
-_0812BFA4: .4byte gBattleTypeFlags
-_0812BFA8: .4byte gBattleBankFunc
-_0812BFAC: .4byte sub_812B6AC
- thumb_func_end sub_812BF54
-
- thumb_func_start nullsub_78
-nullsub_78: @ 812BFB0
- bx lr
- thumb_func_end nullsub_78
-
- .align 2, 0 @ Don't pad with nop.
+ .align 2, 0 @ Don't pad with nop.
+ \ No newline at end of file
diff --git a/asm/battle_controller_linkopponent1.s b/asm/battle_controller_linkopponent1.s
new file mode 100644
index 000000000..4fa523c83
--- /dev/null
+++ b/asm/battle_controller_linkopponent1.s
@@ -0,0 +1,1421 @@
+ .include "constants/gba_constants.inc"
+ .include "constants/species_constants.inc"
+ .include "asm/macros.inc"
+
+ .syntax unified
+
+ .text
+
+
+
+ thumb_func_start nullsub_47
+nullsub_47: @ 803750C
+ bx lr
+ thumb_func_end nullsub_47
+
+ thumb_func_start SetBankFuncToLinkOpponentBufferRunCommand
+SetBankFuncToLinkOpponentBufferRunCommand: @ 8037510
+ ldr r1, _08037520 @ =gBattleBankFunc
+ ldr r0, _08037524 @ =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _08037528 @ =sub_803752C
+ str r1, [r0]
+ bx lr
+ .align 2, 0
+_08037520: .4byte gBattleBankFunc
+_08037524: .4byte gActiveBank
+_08037528: .4byte sub_803752C
+ thumb_func_end SetBankFuncToLinkOpponentBufferRunCommand
+
+ thumb_func_start sub_803752C
+sub_803752C: @ 803752C
+ push {lr}
+ ldr r2, _08037560 @ =gBattleExecBuffer
+ ldr r1, _08037564 @ =gBitTable
+ ldr r0, _08037568 @ =gActiveBank
+ ldrb r3, [r0]
+ lsls r0, r3, 2
+ adds r0, r1
+ ldr r1, [r2]
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ beq _08037578
+ ldr r0, _0803756C @ =gBattleBufferA
+ lsls r1, r3, 9
+ adds r1, r0
+ ldrb r0, [r1]
+ cmp r0, 0x38
+ bhi _08037574
+ ldr r0, _08037570 @ =gLinkOpponentBufferCommands
+ ldrb r1, [r1]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, [r1]
+ bl _call_via_r0
+ b _08037578
+ .align 2, 0
+_08037560: .4byte gBattleExecBuffer
+_08037564: .4byte gBitTable
+_08037568: .4byte gActiveBank
+_0803756C: .4byte gBattleBufferA
+_08037570: .4byte gLinkOpponentBufferCommands
+_08037574:
+ bl LinkOpponentBufferExecCompleted
+_08037578:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_803752C
+
+ thumb_func_start sub_803757C
+sub_803757C: @ 803757C
+ push {lr}
+ ldr r2, _080375A4 @ =gSprites
+ ldr r1, _080375A8 @ =gObjectBankIDs
+ ldr r0, _080375AC @ =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, [r0]
+ ldr r0, _080375B0 @ =SpriteCallbackDummy
+ cmp r1, r0
+ bne _080375A0
+ bl LinkOpponentBufferExecCompleted
+_080375A0:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080375A4: .4byte gSprites
+_080375A8: .4byte gObjectBankIDs
+_080375AC: .4byte gActiveBank
+_080375B0: .4byte SpriteCallbackDummy
+ thumb_func_end sub_803757C
+
+ thumb_func_start sub_80375B4
+sub_80375B4: @ 80375B4
+ push {r4-r6,lr}
+ ldr r4, _0803762C @ =gSprites
+ ldr r6, _08037630 @ =gObjectBankIDs
+ ldr r5, _08037634 @ =gActiveBank
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r2, r0, 2
+ adds r0, r4, 0
+ adds r0, 0x1C
+ adds r0, r2, r0
+ ldr r1, [r0]
+ ldr r0, _08037638 @ =SpriteCallbackDummy
+ cmp r1, r0
+ bne _08037624
+ adds r0, r2, r4
+ ldrh r0, [r0, 0x6]
+ bl sub_8031B74
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r0, [r0]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrh r0, [r1, 0x38]
+ ldr r2, _0803763C @ =0x000003ff
+ ands r2, r0
+ ldrh r3, [r1, 0x4]
+ ldr r0, _08037640 @ =0xfffffc00
+ ands r0, r3
+ orrs r0, r2
+ strh r0, [r1, 0x4]
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ bl FreeSpriteOamMatrix
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ bl DestroySprite
+ bl LinkOpponentBufferExecCompleted
+_08037624:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0803762C: .4byte gSprites
+_08037630: .4byte gObjectBankIDs
+_08037634: .4byte gActiveBank
+_08037638: .4byte SpriteCallbackDummy
+_0803763C: .4byte 0x000003ff
+_08037640: .4byte 0xfffffc00
+ thumb_func_end sub_80375B4
+
+ thumb_func_start sub_8037644
+sub_8037644: @ 8037644
+ push {lr}
+ ldr r3, _08037678 @ =gActiveBank
+ ldrb r0, [r3]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ ldr r2, _0803767C @ =0x02017810
+ adds r1, r2
+ ldrb r0, [r1, 0x9]
+ subs r0, 0x1
+ strb r0, [r1, 0x9]
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0xFF
+ bne _08037674
+ ldrb r0, [r3]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ movs r0, 0
+ strb r0, [r1, 0x9]
+ bl LinkOpponentBufferExecCompleted
+_08037674:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037678: .4byte gActiveBank
+_0803767C: .4byte 0x02017810
+ thumb_func_end sub_8037644
+
+ thumb_func_start sub_8037680
+sub_8037680: @ 8037680
+ push {r4-r7,lr}
+ movs r6, 0
+ bl IsDoubleBattle
+ lsls r0, 24
+ cmp r0, 0
+ beq _080376A4
+ bl IsDoubleBattle
+ lsls r0, 24
+ cmp r0, 0
+ beq _080376D8
+ ldr r0, _080376C4 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _080376D8
+_080376A4:
+ ldr r2, _080376C8 @ =gSprites
+ ldr r1, _080376CC @ =gHealthboxIDs
+ ldr r0, _080376D0 @ =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, [r0]
+ ldr r0, _080376D4 @ =SpriteCallbackDummy
+ cmp r1, r0
+ bne _0803770E
+ b _0803770C
+ .align 2, 0
+_080376C4: .4byte gBattleTypeFlags
+_080376C8: .4byte gSprites
+_080376CC: .4byte gHealthboxIDs
+_080376D0: .4byte gActiveBank
+_080376D4: .4byte SpriteCallbackDummy
+_080376D8:
+ ldr r2, _080377D8 @ =gSprites
+ ldr r5, _080377DC @ =gHealthboxIDs
+ ldr r0, _080377E0 @ =gActiveBank
+ ldrb r3, [r0]
+ adds r0, r3, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r4, [r0]
+ ldr r0, _080377E4 @ =SpriteCallbackDummy
+ cmp r4, r0
+ bne _0803770E
+ movs r0, 0x2
+ eors r3, r0
+ adds r0, r3, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r0, [r0]
+ cmp r0, r4
+ bne _0803770E
+_0803770C:
+ movs r6, 0x1
+_0803770E:
+ bl IsCryPlayingOrClearCrySongs
+ lsls r0, 24
+ cmp r0, 0
+ beq _0803771A
+ movs r6, 0
+_0803771A:
+ cmp r6, 0
+ bne _08037720
+ b _08037822
+_08037720:
+ ldr r7, _080377E0 @ =gActiveBank
+ ldrb r0, [r7]
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r3, r0, 24
+ cmp r3, 0x1
+ bne _080377B4
+ ldrb r2, [r7]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ ldr r5, _080377E8 @ =0x02017810
+ adds r4, r0, r5
+ ldrb r1, [r4, 0x1]
+ adds r0, r3, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08037822
+ movs r6, 0x2
+ adds r1, r6, 0
+ eors r1, r2
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r0, 0x1]
+ adds r0, r3, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08037822
+ ldrb r1, [r4]
+ movs r3, 0x7F
+ adds r0, r3, 0
+ ands r0, r1
+ strb r0, [r4]
+ ldrb r0, [r7]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r2, [r1, 0x1]
+ movs r4, 0x2
+ negs r4, r4
+ adds r0, r4, 0
+ ands r0, r2
+ strb r0, [r1, 0x1]
+ ldrb r0, [r7]
+ adds r1, r6, 0
+ eors r1, r0
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r0]
+ ands r3, r1
+ strb r3, [r0]
+ ldrb r0, [r7]
+ adds r1, r6, 0
+ eors r1, r0
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r0, 0x1]
+ ands r4, r1
+ strb r4, [r0, 0x1]
+ ldr r4, _080377EC @ =0x000027f9
+ adds r0, r4, 0
+ bl FreeSpriteTilesByTag
+ adds r0, r4, 0
+ bl FreeSpritePaletteByTag
+_080377B4:
+ ldr r0, _080377F0 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _080377F8
+ ldrb r0, [r7]
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _08037804
+ ldr r0, _080377F4 @ =gMPlay_BGM
+ bl m4aMPlayContinue
+ b _08037804
+ .align 2, 0
+_080377D8: .4byte gSprites
+_080377DC: .4byte gHealthboxIDs
+_080377E0: .4byte gActiveBank
+_080377E4: .4byte SpriteCallbackDummy
+_080377E8: .4byte 0x02017810
+_080377EC: .4byte 0x000027f9
+_080377F0: .4byte gBattleTypeFlags
+_080377F4: .4byte gMPlay_BGM
+_080377F8:
+ ldr r0, _08037828 @ =gMPlay_BGM
+ ldr r1, _0803782C @ =0x0000ffff
+ movs r2, 0x80
+ lsls r2, 1
+ bl m4aMPlayVolumeControl
+_08037804:
+ ldr r2, _08037830 @ =gActiveBank
+ ldrb r1, [r2]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08037834 @ =0x02017810
+ adds r0, r1
+ movs r1, 0x3
+ strb r1, [r0, 0x9]
+ ldr r1, _08037838 @ =gBattleBankFunc
+ ldrb r0, [r2]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0803783C @ =sub_8037644
+ str r1, [r0]
+_08037822:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037828: .4byte gMPlay_BGM
+_0803782C: .4byte 0x0000ffff
+_08037830: .4byte gActiveBank
+_08037834: .4byte 0x02017810
+_08037838: .4byte gBattleBankFunc
+_0803783C: .4byte sub_8037644
+ thumb_func_end sub_8037680
+
+ thumb_func_start sub_8037840
+sub_8037840: @ 8037840
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ ldr r6, _08037A48 @ =gActiveBank
+ ldrb r2, [r6]
+ lsls r3, r2, 1
+ adds r0, r3, r2
+ lsls r0, 2
+ ldr r5, _08037A4C @ =0x02017810
+ adds r0, r5
+ ldrb r1, [r0]
+ movs r4, 0x88
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0
+ bne _08037878
+ ldr r0, _08037A50 @ =gBattlePartyID
+ adds r0, r3, r0
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _08037A54 @ =gEnemyParty
+ adds r1, r0
+ adds r0, r2, 0
+ bl sub_8141828
+_08037878:
+ ldrb r0, [r6]
+ movs r7, 0x2
+ adds r2, r7, 0
+ eors r2, r0
+ lsls r3, r2, 1
+ adds r0, r3, r2
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r0]
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0
+ bne _080378A6
+ ldr r0, _08037A50 @ =gBattlePartyID
+ adds r0, r3, r0
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _08037A54 @ =gEnemyParty
+ adds r1, r0
+ adds r0, r2, 0
+ bl sub_8141828
+_080378A6:
+ ldrb r2, [r6]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r0]
+ movs r3, 0x8
+ adds r0, r3, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _080378BE
+ b _08037A3A
+_080378BE:
+ adds r1, r2, 0
+ eors r1, r7
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r0]
+ adds r0, r3, 0
+ ands r0, r1
+ lsls r0, 24
+ lsrs r4, r0, 24
+ cmp r4, 0
+ beq _080378DA
+ b _08037A3A
+_080378DA:
+ ldr r0, _08037A58 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _0803791A
+ adds r0, r2, 0
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x3
+ bne _0803791A
+ ldrb r0, [r6]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r0, [r1, 0x9]
+ adds r0, 0x1
+ strb r0, [r1, 0x9]
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0803790E
+ b _08037A3A
+_0803790E:
+ ldrb r1, [r6]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ strb r4, [r0, 0x9]
+_0803791A:
+ bl IsDoubleBattle
+ lsls r0, 24
+ cmp r0, 0
+ beq _080379B2
+ ldr r0, _08037A58 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _080379B2
+ ldr r1, _08037A5C @ =gUnknown_0300434C
+ ldr r5, _08037A48 @ =gActiveBank
+ ldrb r0, [r5]
+ movs r4, 0x2
+ eors r0, r4
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08037A60 @ =gSprites
+ adds r0, r1
+ bl DestroySprite
+ ldr r0, _08037A64 @ =gHealthboxIDs
+ mov r8, r0
+ ldrb r0, [r5]
+ adds r1, r4, 0
+ eors r1, r0
+ mov r2, r8
+ adds r0, r1, r2
+ ldrb r0, [r0]
+ ldr r2, _08037A50 @ =gBattlePartyID
+ mov r10, r2
+ lsls r1, 1
+ add r1, r10
+ ldrh r1, [r1]
+ movs r2, 0x64
+ mov r9, r2
+ mov r2, r9
+ muls r2, r1
+ adds r1, r2, 0
+ ldr r6, _08037A54 @ =gEnemyParty
+ adds r1, r6
+ movs r2, 0
+ bl sub_8045A5C
+ ldrb r0, [r5]
+ eors r0, r4
+ bl sub_804777C
+ ldrb r0, [r5]
+ eors r0, r4
+ add r0, r8
+ ldrb r0, [r0]
+ bl sub_8043DFC
+ ldrb r0, [r5]
+ eors r4, r0
+ lsls r0, r4, 1
+ add r0, r10
+ ldrh r0, [r0]
+ mov r1, r9
+ muls r1, r0
+ adds r0, r1, 0
+ adds r0, r6
+ movs r1, 0xB
+ bl GetMonData
+ adds r1, r0, 0
+ lsls r1, 16
+ lsrs r1, 16
+ adds r0, r4, 0
+ bl sub_8032984
+_080379B2:
+ ldr r1, _08037A5C @ =gUnknown_0300434C
+ ldr r4, _08037A48 @ =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08037A60 @ =gSprites
+ adds r0, r1
+ bl DestroySprite
+ ldr r5, _08037A64 @ =gHealthboxIDs
+ ldrb r1, [r4]
+ adds r0, r1, r5
+ ldrb r0, [r0]
+ ldr r2, _08037A50 @ =gBattlePartyID
+ mov r9, r2
+ lsls r1, 1
+ add r1, r9
+ ldrh r1, [r1]
+ movs r2, 0x64
+ mov r8, r2
+ mov r2, r8
+ muls r2, r1
+ adds r1, r2, 0
+ ldr r6, _08037A54 @ =gEnemyParty
+ adds r1, r6
+ movs r2, 0
+ bl sub_8045A5C
+ ldrb r0, [r4]
+ bl sub_804777C
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ bl sub_8043DFC
+ ldrb r5, [r4]
+ lsls r0, r5, 1
+ add r0, r9
+ ldrh r0, [r0]
+ mov r1, r8
+ muls r1, r0
+ adds r0, r1, 0
+ adds r0, r6
+ movs r1, 0xB
+ bl GetMonData
+ adds r1, r0, 0
+ lsls r1, 16
+ lsrs r1, 16
+ adds r0, r5, 0
+ bl sub_8032984
+ ldr r2, _08037A68 @ =0x02017840
+ ldrb r1, [r2, 0x9]
+ movs r0, 0x2
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2, 0x9]
+ ldr r1, _08037A6C @ =gBattleBankFunc
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _08037A70 @ =sub_8037680
+ str r1, [r0]
+_08037A3A:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037A48: .4byte gActiveBank
+_08037A4C: .4byte 0x02017810
+_08037A50: .4byte gBattlePartyID
+_08037A54: .4byte gEnemyParty
+_08037A58: .4byte gBattleTypeFlags
+_08037A5C: .4byte gUnknown_0300434C
+_08037A60: .4byte gSprites
+_08037A64: .4byte gHealthboxIDs
+_08037A68: .4byte 0x02017840
+_08037A6C: .4byte gBattleBankFunc
+_08037A70: .4byte sub_8037680
+ thumb_func_end sub_8037840
+
+ thumb_func_start sub_8037A74
+sub_8037A74: @ 8037A74
+ push {r4-r7,lr}
+ ldr r2, _08037ACC @ =gSprites
+ ldr r0, _08037AD0 @ =gObjectBankIDs
+ ldr r7, _08037AD4 @ =gActiveBank
+ ldrb r3, [r7]
+ adds r0, r3, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r0, r2
+ adds r0, r1, 0
+ adds r0, 0x3F
+ ldrb r0, [r0]
+ lsls r0, 27
+ lsrs r2, r0, 31
+ cmp r2, 0x1
+ bne _08037B18
+ movs r4, 0x24
+ ldrsh r0, [r1, r4]
+ cmp r0, 0
+ bne _08037B18
+ lsls r4, r3, 1
+ adds r0, r4, r3
+ lsls r0, 2
+ ldr r6, _08037AD8 @ =0x02017810
+ adds r1, r0, r6
+ ldrb r5, [r1]
+ movs r0, 0x80
+ ands r0, r5
+ cmp r0, 0
+ bne _08037AE4
+ ldr r0, _08037ADC @ =gBattlePartyID
+ adds r0, r4, r0
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _08037AE0 @ =gEnemyParty
+ adds r1, r0
+ adds r0, r3, 0
+ bl sub_8141828
+ b _08037B18
+ .align 2, 0
+_08037ACC: .4byte gSprites
+_08037AD0: .4byte gObjectBankIDs
+_08037AD4: .4byte gActiveBank
+_08037AD8: .4byte 0x02017810
+_08037ADC: .4byte gBattlePartyID
+_08037AE0: .4byte gEnemyParty
+_08037AE4:
+ ldrb r0, [r1, 0x1]
+ ands r2, r0
+ cmp r2, 0
+ beq _08037B18
+ movs r0, 0x7F
+ ands r0, r5
+ strb r0, [r1]
+ ldrb r0, [r7]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r6
+ ldrb r2, [r1, 0x1]
+ movs r0, 0x2
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1, 0x1]
+ ldr r4, _08037B20 @ =0x000027f9
+ adds r0, r4, 0
+ bl FreeSpriteTilesByTag
+ adds r0, r4, 0
+ bl FreeSpritePaletteByTag
+ bl LinkOpponentBufferExecCompleted
+_08037B18:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037B20: .4byte 0x000027f9
+ thumb_func_end sub_8037A74
+
+ thumb_func_start sub_8037B24
+sub_8037B24: @ 8037B24
+ push {r4-r6,lr}
+ ldr r6, _08037B64 @ =gActiveBank
+ ldrb r0, [r6]
+ ldr r5, _08037B68 @ =gHealthboxIDs
+ adds r1, r0, r5
+ ldrb r1, [r1]
+ movs r2, 0
+ movs r3, 0
+ bl sub_8045C78
+ adds r4, r0, 0
+ lsls r4, 16
+ lsrs r4, 16
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r0, [r0]
+ bl sub_8043DFC
+ lsls r4, 16
+ asrs r1, r4, 16
+ movs r0, 0x1
+ negs r0, r0
+ cmp r1, r0
+ beq _08037B6C
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r0, [r0]
+ movs r2, 0
+ bl sub_80440EC
+ b _08037B70
+ .align 2, 0
+_08037B64: .4byte gActiveBank
+_08037B68: .4byte gHealthboxIDs
+_08037B6C:
+ bl LinkOpponentBufferExecCompleted
+_08037B70:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8037B24
+
+ thumb_func_start sub_8037B78
+sub_8037B78: @ 8037B78
+ push {lr}
+ ldr r2, _08037BAC @ =gSprites
+ ldr r0, _08037BB0 @ =gObjectBankIDs
+ ldr r1, _08037BB4 @ =gActiveBank
+ ldrb r3, [r1]
+ adds r0, r3, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ adds r0, 0x3E
+ ldrb r0, [r0]
+ lsls r0, 31
+ cmp r0, 0
+ bne _08037BA6
+ ldr r0, _08037BB8 @ =gHealthboxIDs
+ adds r0, r3, r0
+ ldrb r0, [r0]
+ bl sub_8043DB0
+ bl LinkOpponentBufferExecCompleted
+_08037BA6:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037BAC: .4byte gSprites
+_08037BB0: .4byte gObjectBankIDs
+_08037BB4: .4byte gActiveBank
+_08037BB8: .4byte gHealthboxIDs
+ thumb_func_end sub_8037B78
+
+ thumb_func_start sub_8037BBC
+sub_8037BBC: @ 8037BBC
+ push {r4-r6,lr}
+ ldr r6, _08037C18 @ =gActiveBank
+ ldrb r2, [r6]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ ldr r1, _08037C1C @ =0x02017810
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _08037C12
+ ldr r5, _08037C20 @ =gObjectBankIDs
+ adds r0, r2, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r4, _08037C24 @ =gSprites
+ adds r0, r4
+ bl FreeSpriteOamMatrix
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ bl DestroySprite
+ ldrb r0, [r6]
+ bl sub_8032A08
+ ldr r1, _08037C28 @ =gHealthboxIDs
+ ldrb r0, [r6]
+ adds r0, r1
+ ldrb r0, [r0]
+ bl sub_8043DB0
+ bl LinkOpponentBufferExecCompleted
+_08037C12:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037C18: .4byte gActiveBank
+_08037C1C: .4byte 0x02017810
+_08037C20: .4byte gObjectBankIDs
+_08037C24: .4byte gSprites
+_08037C28: .4byte gHealthboxIDs
+ thumb_func_end sub_8037BBC
+
+ thumb_func_start sub_8037C2C
+sub_8037C2C: @ 8037C2C
+ push {lr}
+ ldr r0, _08037C40 @ =gUnknown_03004210
+ ldrh r0, [r0, 0x16]
+ cmp r0, 0
+ bne _08037C3A
+ bl LinkOpponentBufferExecCompleted
+_08037C3A:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037C40: .4byte gUnknown_03004210
+ thumb_func_end sub_8037C2C
+
+ thumb_func_start dp01t_0F_4_move_anim
+dp01t_0F_4_move_anim: @ 8037C44
+ push {r4,lr}
+ ldr r1, _08037C80 @ =gObjectBankIDs
+ ldr r0, _08037C84 @ =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ ldr r2, _08037C88 @ =gSprites
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r4, r0, r2
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x20
+ bne _08037C90
+ movs r3, 0
+ movs r0, 0
+ strh r0, [r4, 0x30]
+ adds r2, r4, 0
+ adds r2, 0x3E
+ ldrb r1, [r2]
+ subs r0, 0x5
+ ands r0, r1
+ strb r0, [r2]
+ ldr r0, _08037C8C @ =gDoingBattleAnim
+ strb r3, [r0]
+ bl LinkOpponentBufferExecCompleted
+ b _08037CBA
+ .align 2, 0
+_08037C80: .4byte gObjectBankIDs
+_08037C84: .4byte gActiveBank
+_08037C88: .4byte gSprites
+_08037C8C: .4byte gDoingBattleAnim
+_08037C90:
+ ldrh r0, [r4, 0x30]
+ movs r1, 0x3
+ ands r0, r1
+ cmp r0, 0
+ bne _08037CB4
+ adds r3, r4, 0
+ adds r3, 0x3E
+ ldrb r2, [r3]
+ lsls r0, r2, 29
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r1, r0
+ lsls r1, 2
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+_08037CB4:
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x1
+ strh r0, [r4, 0x30]
+_08037CBA:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end dp01t_0F_4_move_anim
+
+ thumb_func_start sub_8037CC0
+sub_8037CC0: @ 8037CC0
+ push {r4,lr}
+ ldr r2, _08037D10 @ =gSprites
+ ldr r0, _08037D14 @ =gHealthboxIDs
+ ldr r4, _08037D18 @ =gActiveBank
+ ldrb r3, [r4]
+ adds r0, r3, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, [r0]
+ ldr r0, _08037D1C @ =SpriteCallbackDummy
+ cmp r1, r0
+ bne _08037D08
+ lsls r0, r3, 2
+ ldr r1, _08037D20 @ =0x02017800
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _08037CFC
+ adds r0, r3, 0
+ adds r1, r3, 0
+ adds r2, r3, 0
+ movs r3, 0x6
+ bl move_anim_start_t4
+_08037CFC:
+ ldr r0, _08037D24 @ =gBattleBankFunc
+ ldrb r1, [r4]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, _08037D28 @ =sub_8037D2C
+ str r0, [r1]
+_08037D08:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037D10: .4byte gSprites
+_08037D14: .4byte gHealthboxIDs
+_08037D18: .4byte gActiveBank
+_08037D1C: .4byte SpriteCallbackDummy
+_08037D20: .4byte 0x02017800
+_08037D24: .4byte gBattleBankFunc
+_08037D28: .4byte sub_8037D2C
+ thumb_func_end sub_8037CC0
+
+ thumb_func_start sub_8037D2C
+sub_8037D2C: @ 8037D2C
+ push {lr}
+ ldr r0, _08037D58 @ =gActiveBank
+ ldrb r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08037D5C @ =0x02017810
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _08037D52
+ ldr r0, _08037D60 @ =c3_0802FDF4
+ movs r1, 0xA
+ bl CreateTask
+ bl LinkOpponentBufferExecCompleted
+_08037D52:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037D58: .4byte gActiveBank
+_08037D5C: .4byte 0x02017810
+_08037D60: .4byte c3_0802FDF4
+ thumb_func_end sub_8037D2C
+
+ thumb_func_start sub_8037D64
+sub_8037D64: @ 8037D64
+ push {r4,r5,lr}
+ ldr r5, _08037E08 @ =gActiveBank
+ ldrb r1, [r5]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r3, _08037E0C @ =0x02017810
+ adds r2, r0, r3
+ ldrb r1, [r2, 0x1]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _08037E00
+ ldrb r1, [r2]
+ movs r0, 0x7F
+ ands r0, r1
+ strb r0, [r2]
+ ldrb r0, [r5]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r3
+ ldrb r2, [r1, 0x1]
+ movs r0, 0x2
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1, 0x1]
+ ldr r4, _08037E10 @ =0x000027f9
+ adds r0, r4, 0
+ bl FreeSpriteTilesByTag
+ adds r0, r4, 0
+ bl FreeSpritePaletteByTag
+ ldr r1, _08037E14 @ =gObjectBankIDs
+ ldrb r0, [r5]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08037E18 @ =gSprites
+ adds r0, r1
+ movs r1, 0
+ bl StartSpriteAnim
+ ldr r4, _08037E1C @ =gHealthboxIDs
+ ldrb r1, [r5]
+ adds r0, r1, r4
+ ldrb r0, [r0]
+ ldr r2, _08037E20 @ =gBattlePartyID
+ lsls r1, 1
+ adds r1, r2
+ ldrh r2, [r1]
+ movs r1, 0x64
+ muls r1, r2
+ ldr r2, _08037E24 @ =gEnemyParty
+ adds r1, r2
+ movs r2, 0
+ bl sub_8045A5C
+ ldrb r0, [r5]
+ bl sub_804777C
+ ldrb r0, [r5]
+ adds r0, r4
+ ldrb r0, [r0]
+ bl sub_8043DFC
+ ldrb r0, [r5]
+ bl sub_8031F88
+ ldr r1, _08037E28 @ =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _08037E2C @ =sub_8037CC0
+ str r1, [r0]
+_08037E00:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037E08: .4byte gActiveBank
+_08037E0C: .4byte 0x02017810
+_08037E10: .4byte 0x000027f9
+_08037E14: .4byte gObjectBankIDs
+_08037E18: .4byte gSprites
+_08037E1C: .4byte gHealthboxIDs
+_08037E20: .4byte gBattlePartyID
+_08037E24: .4byte gEnemyParty
+_08037E28: .4byte gBattleBankFunc
+_08037E2C: .4byte sub_8037CC0
+ thumb_func_end sub_8037D64
+
+ thumb_func_start sub_8037E30
+sub_8037E30: @ 8037E30
+ push {r4-r6,lr}
+ ldr r5, _08037ECC @ =gActiveBank
+ ldrb r2, [r5]
+ lsls r3, r2, 1
+ adds r0, r3, r2
+ lsls r0, 2
+ ldr r6, _08037ED0 @ =0x02017810
+ adds r0, r6
+ ldrb r1, [r0]
+ movs r0, 0x88
+ ands r0, r1
+ cmp r0, 0
+ bne _08037E5E
+ ldr r0, _08037ED4 @ =gBattlePartyID
+ adds r0, r3, r0
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _08037ED8 @ =gEnemyParty
+ adds r1, r0
+ adds r0, r2, 0
+ bl sub_8141828
+_08037E5E:
+ ldr r4, _08037EDC @ =gSprites
+ ldr r0, _08037EE0 @ =gUnknown_0300434C
+ ldrb r2, [r5]
+ adds r0, r2, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r3, r0, 2
+ adds r0, r4, 0
+ adds r0, 0x1C
+ adds r0, r3, r0
+ ldr r1, [r0]
+ ldr r0, _08037EE4 @ =SpriteCallbackDummy
+ cmp r1, r0
+ bne _08037EC4
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r0, r6
+ ldrb r1, [r0]
+ movs r0, 0x8
+ ands r0, r1
+ cmp r0, 0
+ bne _08037EC4
+ adds r0, r3, r4
+ bl DestroySprite
+ ldrb r4, [r5]
+ ldr r1, _08037ED4 @ =gBattlePartyID
+ lsls r0, r4, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _08037ED8 @ =gEnemyParty
+ adds r0, r1
+ movs r1, 0xB
+ bl GetMonData
+ adds r1, r0, 0
+ lsls r1, 16
+ lsrs r1, 16
+ adds r0, r4, 0
+ bl sub_8032984
+ ldr r1, _08037EE8 @ =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _08037EEC @ =sub_8037D64
+ str r1, [r0]
+_08037EC4:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037ECC: .4byte gActiveBank
+_08037ED0: .4byte 0x02017810
+_08037ED4: .4byte gBattlePartyID
+_08037ED8: .4byte gEnemyParty
+_08037EDC: .4byte gSprites
+_08037EE0: .4byte gUnknown_0300434C
+_08037EE4: .4byte SpriteCallbackDummy
+_08037EE8: .4byte gBattleBankFunc
+_08037EEC: .4byte sub_8037D64
+ thumb_func_end sub_8037E30
+
+ thumb_func_start sub_8037EF0
+sub_8037EF0: @ 8037EF0
+ push {lr}
+ ldr r0, _08037F20 @ =gReceivedRemoteLinkPlayers
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _08037F1C
+ movs r0, 0x5A
+ bl m4aSongNumStop
+ ldr r3, _08037F24 @ =gMain
+ ldr r0, _08037F28 @ =0x0000043d
+ adds r2, r3, r0
+ ldrb r1, [r2]
+ movs r0, 0x3
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2]
+ ldr r0, _08037F2C @ =gPreBattleCallback1
+ ldr r0, [r0]
+ str r0, [r3]
+ ldr r0, _08037F30 @ =c2_8011A1C
+ bl SetMainCallback2
+_08037F1C:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037F20: .4byte gReceivedRemoteLinkPlayers
+_08037F24: .4byte gMain
+_08037F28: .4byte 0x0000043d
+_08037F2C: .4byte gPreBattleCallback1
+_08037F30: .4byte c2_8011A1C
+ thumb_func_end sub_8037EF0
+
+ thumb_func_start sub_8037F34
+sub_8037F34: @ 8037F34
+ push {lr}
+ ldr r0, _08037F64 @ =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _08037F9A
+ ldr r0, _08037F68 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08037F78
+ bl sub_800832C
+ ldr r1, _08037F6C @ =gBattleBankFunc
+ ldr r0, _08037F70 @ =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _08037F74 @ =sub_8037EF0
+ str r1, [r0]
+ b _08037F9A
+ .align 2, 0
+_08037F64: .4byte gPaletteFade
+_08037F68: .4byte gBattleTypeFlags
+_08037F6C: .4byte gBattleBankFunc
+_08037F70: .4byte gActiveBank
+_08037F74: .4byte sub_8037EF0
+_08037F78:
+ movs r0, 0x5A
+ bl m4aSongNumStop
+ ldr r2, _08037FA0 @ =gMain
+ ldr r0, _08037FA4 @ =0x0000043d
+ adds r3, r2, r0
+ ldrb r1, [r3]
+ movs r0, 0x3
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r3]
+ ldr r0, _08037FA8 @ =gPreBattleCallback1
+ ldr r0, [r0]
+ str r0, [r2]
+ ldr r0, [r2, 0x8]
+ bl SetMainCallback2
+_08037F9A:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037FA0: .4byte gMain
+_08037FA4: .4byte 0x0000043d
+_08037FA8: .4byte gPreBattleCallback1
+ thumb_func_end sub_8037F34
+
+ thumb_func_start sub_8037FAC
+sub_8037FAC: @ 8037FAC
+ push {lr}
+ ldr r0, _08037FD0 @ =gActiveBank
+ ldrb r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08037FD4 @ =0x02017810
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ bne _08037FCA
+ bl LinkOpponentBufferExecCompleted
+_08037FCA:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037FD0: .4byte gActiveBank
+_08037FD4: .4byte 0x02017810
+ thumb_func_end sub_8037FAC
+
+ thumb_func_start sub_8037FD8
+sub_8037FD8: @ 8037FD8
+ push {lr}
+ ldr r0, _08037FFC @ =gActiveBank
+ ldrb r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08038000 @ =0x02017810
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ bne _08037FF6
+ bl LinkOpponentBufferExecCompleted
+_08037FF6:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037FFC: .4byte gActiveBank
+_08038000: .4byte 0x02017810
+ thumb_func_end sub_8037FD8
+
+ thumb_func_start LinkOpponentBufferExecCompleted
+LinkOpponentBufferExecCompleted: @ 8038004
+ push {r4,lr}
+ sub sp, 0x4
+ ldr r1, _08038044 @ =gBattleBankFunc
+ ldr r4, _08038048 @ =gActiveBank
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0803804C @ =sub_803752C
+ str r1, [r0]
+ ldr r0, _08038050 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08038058
+ bl GetMultiplayerId
+ mov r1, sp
+ strb r0, [r1]
+ movs r0, 0x2
+ movs r1, 0x4
+ mov r2, sp
+ bl PrepareBufferDataTransferLink
+ ldr r1, _08038054 @ =gBattleBufferA
+ ldrb r0, [r4]
+ lsls r0, 9
+ adds r0, r1
+ movs r1, 0x38
+ strb r1, [r0]
+ b _0803806A
+ .align 2, 0
+_08038044: .4byte gBattleBankFunc
+_08038048: .4byte gActiveBank
+_0803804C: .4byte sub_803752C
+_08038050: .4byte gBattleTypeFlags
+_08038054: .4byte gBattleBufferA
+_08038058:
+ ldr r2, _08038074 @ =gBattleExecBuffer
+ ldr r1, _08038078 @ =gBitTable
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r0]
+ ldr r0, [r2]
+ bics r0, r1
+ str r0, [r2]
+_0803806A:
+ add sp, 0x4
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08038074: .4byte gBattleExecBuffer
+_08038078: .4byte gBitTable
+ thumb_func_end LinkOpponentBufferExecCompleted
+
+ .align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_controller_safari.s b/asm/battle_controller_safari.s
new file mode 100644
index 000000000..e98d4ccd0
--- /dev/null
+++ b/asm/battle_controller_safari.s
@@ -0,0 +1,1402 @@
+ .include "constants/gba_constants.inc"
+ .include "constants/species_constants.inc"
+ .include "asm/macros.inc"
+
+ .syntax unified
+
+ .text
+
+ thumb_func_start unref_sub_812B464
+unref_sub_812B464: @ 812B464
+ bx lr
+ thumb_func_end unref_sub_812B464
+
+ thumb_func_start SetBankFuncToSafariBufferRunCommand
+SetBankFuncToSafariBufferRunCommand: @ 812B468
+ ldr r1, _0812B478 @ =gBattleBankFunc
+ ldr r0, _0812B47C @ =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0812B480 @ =SafariBufferRunCommand
+ str r1, [r0]
+ bx lr
+ .align 2, 0
+_0812B478: .4byte gBattleBankFunc
+_0812B47C: .4byte gActiveBank
+_0812B480: .4byte SafariBufferRunCommand
+ thumb_func_end SetBankFuncToSafariBufferRunCommand
+
+ thumb_func_start SafariBufferRunCommand
+SafariBufferRunCommand: @ 812B484
+ push {lr}
+ ldr r2, _0812B4B8 @ =gBattleExecBuffer
+ ldr r1, _0812B4BC @ =gBitTable
+ ldr r0, _0812B4C0 @ =gActiveBank
+ ldrb r3, [r0]
+ lsls r0, r3, 2
+ adds r0, r1
+ ldr r1, [r2]
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ beq _0812B4D0
+ ldr r0, _0812B4C4 @ =gBattleBufferA
+ lsls r1, r3, 9
+ adds r1, r0
+ ldrb r0, [r1]
+ cmp r0, 0x38
+ bhi _0812B4CC
+ ldr r0, _0812B4C8 @ =gSafariBufferCommands
+ ldrb r1, [r1]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, [r1]
+ bl _call_via_r0
+ b _0812B4D0
+ .align 2, 0
+_0812B4B8: .4byte gBattleExecBuffer
+_0812B4BC: .4byte gBitTable
+_0812B4C0: .4byte gActiveBank
+_0812B4C4: .4byte gBattleBufferA
+_0812B4C8: .4byte gSafariBufferCommands
+_0812B4CC:
+ bl SafariBufferExecCompleted
+_0812B4D0:
+ pop {r0}
+ bx r0
+ thumb_func_end SafariBufferRunCommand
+
+ thumb_func_start bx_battle_menu_t6_2
+bx_battle_menu_t6_2: @ 812B4D4
+ push {r4,r5,lr}
+ ldr r0, _0812B508 @ =gMain
+ ldrh r1, [r0, 0x2E]
+ movs r2, 0x1
+ adds r0, r2, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _0812B546
+ movs r0, 0x5
+ bl PlaySE
+ bl DestroyMenuCursor
+ ldr r1, _0812B50C @ =gActionSelectionCursor
+ ldr r0, _0812B510 @ =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r0, [r0]
+ cmp r0, 0x1
+ beq _0812B524
+ cmp r0, 0x1
+ bgt _0812B514
+ cmp r0, 0
+ beq _0812B51E
+ b _0812B540
+ .align 2, 0
+_0812B508: .4byte gMain
+_0812B50C: .4byte gActionSelectionCursor
+_0812B510: .4byte gActiveBank
+_0812B514:
+ cmp r0, 0x2
+ beq _0812B52A
+ cmp r0, 0x3
+ beq _0812B536
+ b _0812B540
+_0812B51E:
+ movs r0, 0x1
+ movs r1, 0x5
+ b _0812B52E
+_0812B524:
+ movs r0, 0x1
+ movs r1, 0x6
+ b _0812B52E
+_0812B52A:
+ movs r0, 0x1
+ movs r1, 0x7
+_0812B52E:
+ movs r2, 0
+ bl Emitcmd33
+ b _0812B540
+_0812B536:
+ movs r0, 0x1
+ movs r1, 0x8
+ movs r2, 0
+ bl Emitcmd33
+_0812B540:
+ bl SafariBufferExecCompleted
+ b _0812B64E
+_0812B546:
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ beq _0812B584
+ ldr r5, _0812B57C @ =gActionSelectionCursor
+ ldr r4, _0812B580 @ =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r1, [r0]
+ adds r0, r2, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _0812B64E
+ movs r0, 0x5
+ bl PlaySE
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ bl nullsub_8
+ ldrb r1, [r4]
+ adds r1, r5
+ ldrb r0, [r1]
+ movs r2, 0x1
+ b _0812B5F2
+ .align 2, 0
+_0812B57C: .4byte gActionSelectionCursor
+_0812B580: .4byte gActiveBank
+_0812B584:
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ beq _0812B5C0
+ ldr r5, _0812B5B8 @ =gActionSelectionCursor
+ ldr r4, _0812B5BC @ =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r1, [r0]
+ adds r0, r2, 0
+ ands r0, r1
+ cmp r0, 0
+ bne _0812B64E
+ movs r0, 0x5
+ bl PlaySE
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ bl nullsub_8
+ ldrb r1, [r4]
+ adds r1, r5
+ ldrb r0, [r1]
+ movs r2, 0x1
+ b _0812B5F2
+ .align 2, 0
+_0812B5B8: .4byte gActionSelectionCursor
+_0812B5BC: .4byte gActiveBank
+_0812B5C0:
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _0812B60C
+ ldr r5, _0812B604 @ =gActionSelectionCursor
+ ldr r4, _0812B608 @ =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _0812B64E
+ movs r0, 0x5
+ bl PlaySE
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ bl nullsub_8
+ ldrb r1, [r4]
+ adds r1, r5
+ ldrb r0, [r1]
+ movs r2, 0x2
+_0812B5F2:
+ eors r0, r2
+ strb r0, [r1]
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ movs r1, 0
+ bl sub_802E3E4
+ b _0812B64E
+ .align 2, 0
+_0812B604: .4byte gActionSelectionCursor
+_0812B608: .4byte gActiveBank
+_0812B60C:
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ beq _0812B64E
+ ldr r5, _0812B654 @ =gActionSelectionCursor
+ ldr r4, _0812B658 @ =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ bne _0812B64E
+ movs r0, 0x5
+ bl PlaySE
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ bl nullsub_8
+ ldrb r1, [r4]
+ adds r1, r5
+ ldrb r0, [r1]
+ movs r2, 0x2
+ eors r0, r2
+ strb r0, [r1]
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ movs r1, 0
+ bl sub_802E3E4
+_0812B64E:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812B654: .4byte gActionSelectionCursor
+_0812B658: .4byte gActiveBank
+ thumb_func_end bx_battle_menu_t6_2
+
+ thumb_func_start sub_812B65C
+sub_812B65C: @ 812B65C
+ push {lr}
+ ldr r2, _0812B684 @ =gSprites
+ ldr r1, _0812B688 @ =gObjectBankIDs
+ ldr r0, _0812B68C @ =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, [r0]
+ ldr r0, _0812B690 @ =SpriteCallbackDummy
+ cmp r1, r0
+ bne _0812B680
+ bl SafariBufferExecCompleted
+_0812B680:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812B684: .4byte gSprites
+_0812B688: .4byte gObjectBankIDs
+_0812B68C: .4byte gActiveBank
+_0812B690: .4byte SpriteCallbackDummy
+ thumb_func_end sub_812B65C
+
+ thumb_func_start sub_812B694
+sub_812B694: @ 812B694
+ push {lr}
+ ldr r0, _0812B6A8 @ =gUnknown_03004210
+ ldrh r0, [r0, 0x16]
+ cmp r0, 0
+ bne _0812B6A2
+ bl SafariBufferExecCompleted
+_0812B6A2:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812B6A8: .4byte gUnknown_03004210
+ thumb_func_end sub_812B694
+
+ thumb_func_start sub_812B6AC
+sub_812B6AC: @ 812B6AC
+ push {lr}
+ ldr r0, _0812B6DC @ =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _0812B6D6
+ ldr r2, _0812B6E0 @ =gMain
+ ldr r0, _0812B6E4 @ =0x0000043d
+ adds r3, r2, r0
+ ldrb r1, [r3]
+ movs r0, 0x3
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r3]
+ ldr r0, _0812B6E8 @ =gPreBattleCallback1
+ ldr r0, [r0]
+ str r0, [r2]
+ ldr r0, [r2, 0x8]
+ bl SetMainCallback2
+_0812B6D6:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812B6DC: .4byte gPaletteFade
+_0812B6E0: .4byte gMain
+_0812B6E4: .4byte 0x0000043d
+_0812B6E8: .4byte gPreBattleCallback1
+ thumb_func_end sub_812B6AC
+
+ thumb_func_start bx_wait_t6
+bx_wait_t6: @ 812B6EC
+ push {lr}
+ ldr r0, _0812B718 @ =gDoingBattleAnim
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _0812B70E
+ ldr r0, _0812B71C @ =gActiveBank
+ ldrb r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _0812B720 @ =0x02017810
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _0812B712
+_0812B70E:
+ bl SafariBufferExecCompleted
+_0812B712:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812B718: .4byte gDoingBattleAnim
+_0812B71C: .4byte gActiveBank
+_0812B720: .4byte 0x02017810
+ thumb_func_end bx_wait_t6
+
+ thumb_func_start sub_812B724
+sub_812B724: @ 812B724
+ push {lr}
+ ldr r0, _0812B748 @ =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _0812B744
+ ldr r1, _0812B74C @ =gBattleBankFunc
+ ldr r0, _0812B750 @ =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0812B754 @ =sub_812B758
+ str r1, [r0]
+ bl sub_810BADC
+_0812B744:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812B748: .4byte gPaletteFade
+_0812B74C: .4byte gBattleBankFunc
+_0812B750: .4byte gActiveBank
+_0812B754: .4byte sub_812B758
+ thumb_func_end sub_812B724
+
+ thumb_func_start sub_812B758
+sub_812B758: @ 812B758
+ push {lr}
+ ldr r0, _0812B784 @ =gMain
+ ldr r1, [r0, 0x4]
+ ldr r0, _0812B788 @ =sub_800F808
+ cmp r1, r0
+ bne _0812B77E
+ ldr r0, _0812B78C @ =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _0812B77E
+ ldr r0, _0812B790 @ =gScriptItemId
+ ldrh r1, [r0]
+ movs r0, 0x1
+ bl Emitcmd35
+ bl SafariBufferExecCompleted
+_0812B77E:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812B784: .4byte gMain
+_0812B788: .4byte sub_800F808
+_0812B78C: .4byte gPaletteFade
+_0812B790: .4byte gScriptItemId
+ thumb_func_end sub_812B758
+
+ thumb_func_start sub_812B794
+sub_812B794: @ 812B794
+ push {lr}
+ ldr r0, _0812B7B8 @ =gActiveBank
+ ldrb r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _0812B7BC @ =0x02017810
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ bne _0812B7B2
+ bl SafariBufferExecCompleted
+_0812B7B2:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812B7B8: .4byte gActiveBank
+_0812B7BC: .4byte 0x02017810
+ thumb_func_end sub_812B794
+
+ thumb_func_start SafariBufferExecCompleted
+SafariBufferExecCompleted: @ 812B7C0
+ push {r4,lr}
+ sub sp, 0x4
+ ldr r1, _0812B800 @ =gBattleBankFunc
+ ldr r4, _0812B804 @ =gActiveBank
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0812B808 @ =SafariBufferRunCommand
+ str r1, [r0]
+ ldr r0, _0812B80C @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _0812B814
+ bl GetMultiplayerId
+ mov r1, sp
+ strb r0, [r1]
+ movs r0, 0x2
+ movs r1, 0x4
+ mov r2, sp
+ bl PrepareBufferDataTransferLink
+ ldr r1, _0812B810 @ =gBattleBufferA
+ ldrb r0, [r4]
+ lsls r0, 9
+ adds r0, r1
+ movs r1, 0x38
+ strb r1, [r0]
+ b _0812B826
+ .align 2, 0
+_0812B800: .4byte gBattleBankFunc
+_0812B804: .4byte gActiveBank
+_0812B808: .4byte SafariBufferRunCommand
+_0812B80C: .4byte gBattleTypeFlags
+_0812B810: .4byte gBattleBufferA
+_0812B814:
+ ldr r2, _0812B830 @ =gBattleExecBuffer
+ ldr r1, _0812B834 @ =gBitTable
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r0]
+ ldr r0, [r2]
+ bics r0, r1
+ str r0, [r2]
+_0812B826:
+ add sp, 0x4
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812B830: .4byte gBattleExecBuffer
+_0812B834: .4byte gBitTable
+ thumb_func_end SafariBufferExecCompleted
+
+ thumb_func_start unref_sub_812B838
+unref_sub_812B838: @ 812B838
+ push {lr}
+ ldr r0, _0812B85C @ =gActiveBank
+ ldrb r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _0812B860 @ =0x02017810
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ bne _0812B856
+ bl SafariBufferExecCompleted
+_0812B856:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812B85C: .4byte gActiveBank
+_0812B860: .4byte 0x02017810
+ thumb_func_end unref_sub_812B838
+
+ thumb_func_start SafariHandleGetAttributes
+SafariHandleGetAttributes: @ 812B864
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleGetAttributes
+
+ thumb_func_start SafariHandlecmd1
+SafariHandlecmd1: @ 812B870
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd1
+
+ thumb_func_start SafariHandleSetAttributes
+SafariHandleSetAttributes: @ 812B87C
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleSetAttributes
+
+ thumb_func_start SafariHandlecmd3
+SafariHandlecmd3: @ 812B888
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd3
+
+ thumb_func_start SafariHandleLoadPokeSprite
+SafariHandleLoadPokeSprite: @ 812B894
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleLoadPokeSprite
+
+ thumb_func_start SafariHandleSendOutPoke
+SafariHandleSendOutPoke: @ 812B8A0
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleSendOutPoke
+
+ thumb_func_start SafariHandleReturnPokeToBall
+SafariHandleReturnPokeToBall: @ 812B8AC
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleReturnPokeToBall
+
+ thumb_func_start SafariHandleTrainerThrow
+SafariHandleTrainerThrow: @ 812B8B8
+ push {r4-r6,lr}
+ ldr r4, _0812B96C @ =gSaveBlock2
+ ldrb r0, [r4, 0x8]
+ ldr r5, _0812B970 @ =gActiveBank
+ ldrb r1, [r5]
+ bl LoadPlayerTrainerBankSprite
+ ldrb r6, [r4, 0x8]
+ ldrb r0, [r5]
+ bl GetBankIdentity
+ adds r1, r0, 0
+ lsls r1, 24
+ lsrs r1, 24
+ adds r0, r6, 0
+ bl GetMonSpriteTemplate_803C5A0
+ ldr r0, _0812B974 @ =gUnknown_02024E8C
+ ldr r2, _0812B978 @ =gTrainerBackPicCoords
+ ldrb r1, [r4, 0x8]
+ lsls r1, 2
+ adds r1, r2
+ ldrb r1, [r1]
+ movs r2, 0x8
+ subs r2, r1
+ lsls r2, 18
+ movs r1, 0xA0
+ lsls r1, 15
+ adds r2, r1
+ asrs r2, 16
+ movs r1, 0x50
+ movs r3, 0x1E
+ bl CreateSprite
+ ldr r6, _0812B97C @ =gObjectBankIDs
+ ldrb r1, [r5]
+ adds r1, r6
+ strb r0, [r1]
+ ldr r4, _0812B980 @ =gSprites
+ ldrb r3, [r5]
+ adds r0, r3, r6
+ ldrb r0, [r0]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ lsls r3, 4
+ ldrb r2, [r1, 0x5]
+ movs r0, 0xF
+ ands r0, r2
+ orrs r0, r3
+ strb r0, [r1, 0x5]
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ movs r1, 0xF0
+ strh r1, [r0, 0x24]
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldr r1, _0812B984 @ =0x0000fffe
+ strh r1, [r0, 0x2E]
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r4, 0x1C
+ adds r0, r4
+ ldr r1, _0812B988 @ =sub_80313A0
+ str r1, [r0]
+ ldr r1, _0812B98C @ =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0812B990 @ =sub_812B65C
+ str r1, [r0]
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812B96C: .4byte gSaveBlock2
+_0812B970: .4byte gActiveBank
+_0812B974: .4byte gUnknown_02024E8C
+_0812B978: .4byte gTrainerBackPicCoords
+_0812B97C: .4byte gObjectBankIDs
+_0812B980: .4byte gSprites
+_0812B984: .4byte 0x0000fffe
+_0812B988: .4byte sub_80313A0
+_0812B98C: .4byte gBattleBankFunc
+_0812B990: .4byte sub_812B65C
+ thumb_func_end SafariHandleTrainerThrow
+
+ thumb_func_start SafariHandleTrainerSlide
+SafariHandleTrainerSlide: @ 812B994
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleTrainerSlide
+
+ thumb_func_start SafariHandleTrainerSlideBack
+SafariHandleTrainerSlideBack: @ 812B9A0
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleTrainerSlideBack
+
+ thumb_func_start SafariHandlecmd10
+SafariHandlecmd10: @ 812B9AC
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd10
+
+ thumb_func_start SafariHandlecmd11
+SafariHandlecmd11: @ 812B9B8
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd11
+
+ thumb_func_start SafariHandlecmd12
+SafariHandlecmd12: @ 812B9C4
+ push {r4,r5,lr}
+ ldr r1, _0812BA00 @ =0x02017840
+ movs r0, 0x4
+ strb r0, [r1, 0x8]
+ ldr r1, _0812BA04 @ =gDoingBattleAnim
+ movs r0, 0x1
+ strb r0, [r1]
+ ldr r5, _0812BA08 @ =gActiveBank
+ ldrb r4, [r5]
+ movs r0, 0x1
+ bl GetBankByPlayerAI
+ adds r2, r0, 0
+ lsls r2, 24
+ lsrs r2, 24
+ adds r0, r4, 0
+ adds r1, r4, 0
+ movs r3, 0x4
+ bl move_anim_start_t4
+ ldr r1, _0812BA0C @ =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0812BA10 @ =bx_wait_t6
+ str r1, [r0]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812BA00: .4byte 0x02017840
+_0812BA04: .4byte gDoingBattleAnim
+_0812BA08: .4byte gActiveBank
+_0812BA0C: .4byte gBattleBankFunc
+_0812BA10: .4byte bx_wait_t6
+ thumb_func_end SafariHandlecmd12
+
+ thumb_func_start SafariHandleBallThrow
+SafariHandleBallThrow: @ 812BA14
+ push {r4,r5,lr}
+ ldr r1, _0812BA58 @ =gBattleBufferA
+ ldr r5, _0812BA5C @ =gActiveBank
+ ldrb r0, [r5]
+ lsls r0, 9
+ adds r1, 0x1
+ adds r0, r1
+ ldrb r1, [r0]
+ ldr r0, _0812BA60 @ =0x02017840
+ strb r1, [r0, 0x8]
+ ldr r1, _0812BA64 @ =gDoingBattleAnim
+ movs r0, 0x1
+ strb r0, [r1]
+ ldrb r4, [r5]
+ movs r0, 0x1
+ bl GetBankByPlayerAI
+ adds r2, r0, 0
+ lsls r2, 24
+ lsrs r2, 24
+ adds r0, r4, 0
+ adds r1, r4, 0
+ movs r3, 0x4
+ bl move_anim_start_t4
+ ldr r1, _0812BA68 @ =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0812BA6C @ =bx_wait_t6
+ str r1, [r0]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812BA58: .4byte gBattleBufferA
+_0812BA5C: .4byte gActiveBank
+_0812BA60: .4byte 0x02017840
+_0812BA64: .4byte gDoingBattleAnim
+_0812BA68: .4byte gBattleBankFunc
+_0812BA6C: .4byte bx_wait_t6
+ thumb_func_end SafariHandleBallThrow
+
+ thumb_func_start SafariHandlePuase
+SafariHandlePuase: @ 812BA70
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlePuase
+
+ thumb_func_start SafariHandleMoveAnimation
+SafariHandleMoveAnimation: @ 812BA7C
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleMoveAnimation
+
+ thumb_func_start SafariHandlePrintString
+SafariHandlePrintString: @ 812BA88
+ push {r4,lr}
+ sub sp, 0x4
+ ldr r0, _0812BACC @ =gUnknown_030042A4
+ movs r1, 0
+ strh r1, [r0]
+ ldr r0, _0812BAD0 @ =gUnknown_030042A0
+ strh r1, [r0]
+ ldr r4, _0812BAD4 @ =gActiveBank
+ ldrb r0, [r4]
+ lsls r0, 9
+ ldr r1, _0812BAD8 @ =gUnknown_02023A62
+ adds r0, r1
+ ldrh r0, [r0]
+ bl BufferStringBattle
+ ldr r0, _0812BADC @ =gUnknown_03004210
+ ldr r1, _0812BAE0 @ =gDisplayedStringBattle
+ movs r2, 0xF
+ str r2, [sp]
+ movs r2, 0x90
+ movs r3, 0x2
+ bl sub_8002EB0
+ ldr r1, _0812BAE4 @ =gBattleBankFunc
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0812BAE8 @ =sub_812B694
+ str r1, [r0]
+ add sp, 0x4
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812BACC: .4byte gUnknown_030042A4
+_0812BAD0: .4byte gUnknown_030042A0
+_0812BAD4: .4byte gActiveBank
+_0812BAD8: .4byte gUnknown_02023A62
+_0812BADC: .4byte gUnknown_03004210
+_0812BAE0: .4byte gDisplayedStringBattle
+_0812BAE4: .4byte gBattleBankFunc
+_0812BAE8: .4byte sub_812B694
+ thumb_func_end SafariHandlePrintString
+
+ thumb_func_start SafariHandlePrintStringPlayerOnly
+SafariHandlePrintStringPlayerOnly: @ 812BAEC
+ push {lr}
+ ldr r0, _0812BB04 @ =gActiveBank
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _0812BB08
+ bl SafariHandlePrintString
+ b _0812BB0C
+ .align 2, 0
+_0812BB04: .4byte gActiveBank
+_0812BB08:
+ bl SafariBufferExecCompleted
+_0812BB0C:
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlePrintStringPlayerOnly
+
+.section .text_812BBFC
+
+ thumb_func_start SafariHandlecmd19
+SafariHandlecmd19: @ 812BBFC
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd19
+
+ thumb_func_start SafariHandlecmd20
+SafariHandlecmd20: @ 812BC08
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd20
+
+ thumb_func_start SafariHandleOpenBag
+SafariHandleOpenBag: @ 812BC14
+ push {lr}
+ sub sp, 0x4
+ movs r0, 0x1
+ negs r0, r0
+ movs r1, 0
+ str r1, [sp]
+ movs r2, 0
+ movs r3, 0x10
+ bl BeginNormalPaletteFade
+ ldr r1, _0812BC44 @ =gBattleBankFunc
+ ldr r2, _0812BC48 @ =gActiveBank
+ ldrb r0, [r2]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0812BC4C @ =sub_812B724
+ str r1, [r0]
+ ldr r1, _0812BC50 @ =gBankInMenu
+ ldrb r0, [r2]
+ strb r0, [r1]
+ add sp, 0x4
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812BC44: .4byte gBattleBankFunc
+_0812BC48: .4byte gActiveBank
+_0812BC4C: .4byte sub_812B724
+_0812BC50: .4byte gBankInMenu
+ thumb_func_end SafariHandleOpenBag
+
+ thumb_func_start SafariHandlecmd22
+SafariHandlecmd22: @ 812BC54
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd22
+
+ thumb_func_start SafariHandlecmd23
+SafariHandlecmd23: @ 812BC60
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd23
+
+ thumb_func_start SafariHandleHealthBarUpdate
+SafariHandleHealthBarUpdate: @ 812BC6C
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleHealthBarUpdate
+
+ thumb_func_start SafariHandleExpBarUpdate
+SafariHandleExpBarUpdate: @ 812BC78
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleExpBarUpdate
+
+ thumb_func_start SafariHandleStatusIconUpdate
+SafariHandleStatusIconUpdate: @ 812BC84
+ push {lr}
+ ldr r0, _0812BCB0 @ =gHealthboxIDs
+ ldr r1, _0812BCB4 @ =gActiveBank
+ ldrb r1, [r1]
+ adds r0, r1, r0
+ ldrb r0, [r0]
+ ldr r2, _0812BCB8 @ =gBattlePartyID
+ lsls r1, 1
+ adds r1, r2
+ ldrh r2, [r1]
+ movs r1, 0x64
+ muls r1, r2
+ ldr r2, _0812BCBC @ =gPlayerParty
+ adds r1, r2
+ movs r2, 0xB
+ bl sub_8045A5C
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812BCB0: .4byte gHealthboxIDs
+_0812BCB4: .4byte gActiveBank
+_0812BCB8: .4byte gBattlePartyID
+_0812BCBC: .4byte gPlayerParty
+ thumb_func_end SafariHandleStatusIconUpdate
+
+ thumb_func_start SafariHandleStatusAnimation
+SafariHandleStatusAnimation: @ 812BCC0
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleStatusAnimation
+
+ thumb_func_start SafariHandleStatusXor
+SafariHandleStatusXor: @ 812BCCC
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleStatusXor
+
+ thumb_func_start SafariHandlecmd29
+SafariHandlecmd29: @ 812BCD8
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd29
+
+ thumb_func_start SafariHandleDMATransfer
+SafariHandleDMATransfer: @ 812BCE4
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleDMATransfer
+
+ thumb_func_start SafariHandlecmd31
+SafariHandlecmd31: @ 812BCF0
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd31
+
+ thumb_func_start SafariHandlecmd32
+SafariHandlecmd32: @ 812BCFC
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd32
+
+ thumb_func_start SafariHandlecmd33
+SafariHandlecmd33: @ 812BD08
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd33
+
+ thumb_func_start SafariHandlecmd34
+SafariHandlecmd34: @ 812BD14
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd34
+
+ thumb_func_start SafariHandlecmd35
+SafariHandlecmd35: @ 812BD20
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd35
+
+ thumb_func_start SafariHandlecmd36
+SafariHandlecmd36: @ 812BD2C
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd36
+
+ thumb_func_start SafariHandlecmd37
+SafariHandlecmd37: @ 812BD38
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd37
+
+ thumb_func_start SafariHandlecmd38
+SafariHandlecmd38: @ 812BD44
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd38
+
+ thumb_func_start SafariHandlecmd39
+SafariHandlecmd39: @ 812BD50
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd39
+
+ thumb_func_start SafariHandlecmd40
+SafariHandlecmd40: @ 812BD5C
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd40
+
+ thumb_func_start SafariHandleHitAnimation
+SafariHandleHitAnimation: @ 812BD68
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleHitAnimation
+
+ thumb_func_start SafariHandlecmd42
+SafariHandlecmd42: @ 812BD74
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd42
+
+ thumb_func_start SafariHandleEffectivenessSound
+SafariHandleEffectivenessSound: @ 812BD80
+ push {r4,lr}
+ ldr r4, _0812BDBC @ =gActiveBank
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ movs r3, 0x3F
+ cmp r0, 0
+ bne _0812BD94
+ movs r3, 0xC0
+_0812BD94:
+ ldr r2, _0812BDC0 @ =gBattleBufferA
+ ldrb r1, [r4]
+ lsls r1, 9
+ adds r0, r2, 0x1
+ adds r0, r1, r0
+ ldrb r0, [r0]
+ adds r2, 0x2
+ adds r1, r2
+ ldrb r1, [r1]
+ lsls r1, 8
+ orrs r0, r1
+ lsls r1, r3, 24
+ asrs r1, 24
+ bl PlaySE12WithPanning
+ bl SafariBufferExecCompleted
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812BDBC: .4byte gActiveBank
+_0812BDC0: .4byte gBattleBufferA
+ thumb_func_end SafariHandleEffectivenessSound
+
+ thumb_func_start SafariHandlecmd44
+SafariHandlecmd44: @ 812BDC4
+ push {lr}
+ ldr r2, _0812BDEC @ =gBattleBufferA
+ ldr r0, _0812BDF0 @ =gActiveBank
+ ldrb r1, [r0]
+ lsls r1, 9
+ adds r0, r2, 0x1
+ adds r0, r1, r0
+ ldrb r0, [r0]
+ adds r2, 0x2
+ adds r1, r2
+ ldrb r1, [r1]
+ lsls r1, 8
+ orrs r0, r1
+ bl PlayFanfare
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812BDEC: .4byte gBattleBufferA
+_0812BDF0: .4byte gActiveBank
+ thumb_func_end SafariHandlecmd44
+
+ thumb_func_start SafariHandleFaintingCry
+SafariHandleFaintingCry: @ 812BDF4
+ push {lr}
+ ldr r1, _0812BE24 @ =gBattlePartyID
+ ldr r0, _0812BE28 @ =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _0812BE2C @ =gPlayerParty
+ adds r0, r1
+ movs r1, 0xB
+ bl GetMonData
+ lsls r0, 16
+ lsrs r0, 16
+ movs r1, 0x19
+ bl PlayCry1
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812BE24: .4byte gBattlePartyID
+_0812BE28: .4byte gActiveBank
+_0812BE2C: .4byte gPlayerParty
+ thumb_func_end SafariHandleFaintingCry
+
+ thumb_func_start SafariHandleIntroSlide
+SafariHandleIntroSlide: @ 812BE30
+ push {lr}
+ ldr r1, _0812BE58 @ =gBattleBufferA
+ ldr r0, _0812BE5C @ =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 9
+ adds r1, 0x1
+ adds r0, r1
+ ldrb r0, [r0]
+ bl sub_80E43C0
+ ldr r2, _0812BE60 @ =gUnknown_02024DE8
+ ldrh r0, [r2]
+ movs r1, 0x1
+ orrs r0, r1
+ strh r0, [r2]
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812BE58: .4byte gBattleBufferA
+_0812BE5C: .4byte gActiveBank
+_0812BE60: .4byte gUnknown_02024DE8
+ thumb_func_end SafariHandleIntroSlide
+
+ thumb_func_start SafariHandleTrainerBallThrow
+SafariHandleTrainerBallThrow: @ 812BE64
+ push {r4,r5,lr}
+ ldr r5, _0812BEA0 @ =gHealthboxIDs
+ ldr r4, _0812BEA4 @ =gActiveBank
+ ldrb r1, [r4]
+ adds r0, r1, r5
+ ldrb r0, [r0]
+ ldr r2, _0812BEA8 @ =gBattlePartyID
+ lsls r1, 1
+ adds r1, r2
+ ldrh r2, [r1]
+ movs r1, 0x64
+ muls r1, r2
+ ldr r2, _0812BEAC @ =gPlayerParty
+ adds r1, r2
+ movs r2, 0xA
+ bl sub_8045A5C
+ ldrb r0, [r4]
+ bl sub_804777C
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ bl sub_8043DFC
+ bl SafariBufferExecCompleted
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812BEA0: .4byte gHealthboxIDs
+_0812BEA4: .4byte gActiveBank
+_0812BEA8: .4byte gBattlePartyID
+_0812BEAC: .4byte gPlayerParty
+ thumb_func_end SafariHandleTrainerBallThrow
+
+ thumb_func_start SafariHandlecmd48
+SafariHandlecmd48: @ 812BEB0
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd48
+
+ thumb_func_start SafariHandlecmd49
+SafariHandlecmd49: @ 812BEBC
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd49
+
+ thumb_func_start SafariHandlecmd50
+SafariHandlecmd50: @ 812BEC8
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandlecmd50
+
+ thumb_func_start SafariHandleSpriteInvisibility
+SafariHandleSpriteInvisibility: @ 812BED4
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleSpriteInvisibility
+
+ thumb_func_start SafariHandleBattleAnimation
+SafariHandleBattleAnimation: @ 812BEE0
+ push {r4-r6,lr}
+ sub sp, 0x4
+ ldr r5, _0812BF18 @ =gBattleBufferA
+ ldr r6, _0812BF1C @ =gActiveBank
+ ldrb r2, [r6]
+ lsls r1, r2, 9
+ adds r0, r5, 0x1
+ adds r0, r1, r0
+ ldrb r3, [r0]
+ adds r0, r5, 0x2
+ adds r0, r1, r0
+ ldrb r4, [r0]
+ adds r5, 0x3
+ adds r1, r5
+ ldrb r0, [r1]
+ lsls r0, 8
+ orrs r4, r0
+ str r4, [sp]
+ adds r0, r2, 0
+ adds r1, r2, 0
+ bl move_anim_start_t3
+ lsls r0, 24
+ cmp r0, 0
+ beq _0812BF20
+ bl SafariBufferExecCompleted
+ b _0812BF2C
+ .align 2, 0
+_0812BF18: .4byte gBattleBufferA
+_0812BF1C: .4byte gActiveBank
+_0812BF20:
+ ldr r0, _0812BF34 @ =gBattleBankFunc
+ ldrb r1, [r6]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, _0812BF38 @ =sub_812B794
+ str r0, [r1]
+_0812BF2C:
+ add sp, 0x4
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812BF34: .4byte gBattleBankFunc
+_0812BF38: .4byte sub_812B794
+ thumb_func_end SafariHandleBattleAnimation
+
+ thumb_func_start SafariHandleLinkStandbyMsg
+SafariHandleLinkStandbyMsg: @ 812BF3C
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleLinkStandbyMsg
+
+ thumb_func_start SafariHandleResetActionMoveSelection
+SafariHandleResetActionMoveSelection: @ 812BF48
+ push {lr}
+ bl SafariBufferExecCompleted
+ pop {r0}
+ bx r0
+ thumb_func_end SafariHandleResetActionMoveSelection
+
+ thumb_func_start SafariHandlecmd55
+SafariHandlecmd55: @ 812BF54
+ push {r4,lr}
+ ldr r2, _0812BF98 @ =gBattleOutcome
+ ldr r1, _0812BF9C @ =gBattleBufferA
+ ldr r4, _0812BFA0 @ =gActiveBank
+ ldrb r0, [r4]
+ lsls r0, 9
+ adds r1, 0x1
+ adds r0, r1
+ ldrb r0, [r0]
+ strb r0, [r2]
+ movs r0, 0x5
+ bl FadeOutMapMusic
+ movs r0, 0x3
+ bl BeginFastPaletteFade
+ bl SafariBufferExecCompleted
+ ldr r0, _0812BFA4 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x6
+ ands r0, r1
+ cmp r0, 0x2
+ bne _0812BF90
+ ldr r0, _0812BFA8 @ =gBattleBankFunc
+ ldrb r1, [r4]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, _0812BFAC @ =sub_812B6AC
+ str r0, [r1]
+_0812BF90:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0812BF98: .4byte gBattleOutcome
+_0812BF9C: .4byte gBattleBufferA
+_0812BFA0: .4byte gActiveBank
+_0812BFA4: .4byte gBattleTypeFlags
+_0812BFA8: .4byte gBattleBankFunc
+_0812BFAC: .4byte sub_812B6AC
+ thumb_func_end SafariHandlecmd55
+
+ thumb_func_start SafariHandlecmd56
+SafariHandlecmd56: @ 812BFB0
+ bx lr
+ thumb_func_end SafariHandlecmd56
+
+ .align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_tower.s b/asm/battle_tower.s
index 15cb95854..3f019e1ea 100644
--- a/asm/battle_tower.s
+++ b/asm/battle_tower.s
@@ -2082,7 +2082,7 @@ sub_8135534: @ 8135534
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
- bl sub_811AAE8
+ bl IsBattleTransitionDone
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
diff --git a/asm/battle_transition.s b/asm/battle_transition.s
deleted file mode 100644
index a4b4d1666..000000000
--- a/asm/battle_transition.s
+++ /dev/null
@@ -1,6254 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_811AABC
-sub_811AABC: @ 811AABC
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811AAD0 @ =gMain
- ldr r1, _0811AAD4 @ =sub_8054398
- str r1, [r2, 0x4]
- bl sub_811AB20
- pop {r0}
- bx r0
- .align 2, 0
-_0811AAD0: .4byte gMain
-_0811AAD4: .4byte sub_8054398
- thumb_func_end sub_811AABC
-
- thumb_func_start sub_811AAD8
-sub_811AAD8: @ 811AAD8
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl sub_811AB20
- pop {r0}
- bx r0
- thumb_func_end sub_811AAD8
-
- thumb_func_start sub_811AAE8
-sub_811AAE8: @ 811AAE8
- push {lr}
- ldr r0, _0811AB0C @ =sub_811AB50
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, _0811AB10 @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r0, r1
- movs r1, 0x26
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _0811AB14
- movs r0, 0
- b _0811AB1C
- .align 2, 0
-_0811AB0C: .4byte sub_811AB50
-_0811AB10: .4byte gTasks
-_0811AB14:
- adds r0, r2, 0
- bl DestroyTask
- movs r0, 0x1
-_0811AB1C:
- pop {r1}
- bx r1
- thumb_func_end sub_811AAE8
-
- thumb_func_start sub_811AB20
-sub_811AB20: @ 811AB20
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, _0811AB48 @ =sub_811AB50
- movs r1, 0x2
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811AB4C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0xA]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811AB48: .4byte sub_811AB50
-_0811AB4C: .4byte gTasks
- thumb_func_end sub_811AB20
-
- thumb_func_start sub_811AB50
-sub_811AB50: @ 811AB50
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811AB80 @ =gUnknown_083FD794
- ldr r2, _0811AB84 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811AB62:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811AB62
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811AB80: .4byte gUnknown_083FD794
-_0811AB84: .4byte gTasks
- thumb_func_end sub_811AB50
-
- thumb_func_start sub_811AB88
-sub_811AB88: @ 811AB88
- push {r4,lr}
- adds r4, r0, 0
- bl sub_807DE10
- ldr r0, _0811ABB4 @ =gPlttBufferFaded
- ldr r1, _0811ABB8 @ =gPlttBufferUnfaded
- ldr r2, _0811ABBC @ =0x04000100
- bl CpuSet
- ldr r1, _0811ABC0 @ =gUnknown_083FD70C
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- cmp r0, 0
- bne _0811ABC4
- movs r0, 0x2
- strh r0, [r4, 0x8]
- movs r0, 0x1
- b _0811ABD2
- .align 2, 0
-_0811ABB4: .4byte gPlttBufferFaded
-_0811ABB8: .4byte gPlttBufferUnfaded
-_0811ABBC: .4byte 0x04000100
-_0811ABC0: .4byte gUnknown_083FD70C
-_0811ABC4:
- movs r1, 0x4
- bl CreateTask
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
-_0811ABD2:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_811AB88
-
- thumb_func_start sub_811ABD8
-sub_811ABD8: @ 811ABD8
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, _0811ABF8 @ =gUnknown_083FD70C
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _0811ABFC
- movs r0, 0
- b _0811AC04
- .align 2, 0
-_0811ABF8: .4byte gUnknown_083FD70C
-_0811ABFC:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
-_0811AC04:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_811ABD8
-
- thumb_func_start sub_811AC0C
-sub_811AC0C: @ 811AC0C
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, _0811AC30 @ =gBattleTransitionFuncs
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0
- bl CreateTask
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811AC30: .4byte gBattleTransitionFuncs
- thumb_func_end sub_811AC0C
-
- thumb_func_start sub_811AC34
-sub_811AC34: @ 811AC34
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0
- strh r0, [r4, 0x26]
- ldr r1, _0811AC60 @ =gBattleTransitionFuncs
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _0811AC58
- movs r0, 0x1
- strh r0, [r4, 0x26]
-_0811AC58:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811AC60: .4byte gBattleTransitionFuncs
- thumb_func_end sub_811AC34
-
- thumb_func_start sub_811AC64
-sub_811AC64: @ 811AC64
- push {r4,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- adds r4, r0, 0
- ldr r1, _0811AC98 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r1, r0, r1
- ldrh r2, [r1, 0x8]
- movs r3, 0x8
- ldrsh r0, [r1, r3]
- cmp r0, 0
- bne _0811AC9C
- adds r0, r2, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0x2
- str r0, [sp]
- movs r0, 0
- movs r1, 0
- movs r2, 0x3
- movs r3, 0x2
- bl sub_811D4C8
- b _0811ACAC
- .align 2, 0
-_0811AC98: .4byte gTasks
-_0811AC9C:
- bl sub_811D52C
- lsls r0, 24
- cmp r0, 0
- beq _0811ACAC
- adds r0, r4, 0
- bl DestroyTask
-_0811ACAC:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_811AC64
-
- thumb_func_start sub_811ACB4
-sub_811ACB4: @ 811ACB4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811ACE4 @ =gUnknown_083FD7A4
- ldr r2, _0811ACE8 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811ACC6:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811ACC6
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811ACE4: .4byte gUnknown_083FD7A4
-_0811ACE8: .4byte gTasks
- thumb_func_end sub_811ACB4
-
- thumb_func_start sub_811ACEC
-sub_811ACEC: @ 811ACEC
- ldr r2, _0811AD18 @ =REG_MOSAIC
- movs r1, 0
- strh r1, [r2]
- subs r2, 0x42
- ldrh r1, [r2]
- movs r3, 0x40
- orrs r1, r3
- strh r1, [r2]
- adds r2, 0x2
- ldrh r1, [r2]
- orrs r1, r3
- strh r1, [r2]
- adds r2, 0x2
- ldrh r1, [r2]
- orrs r1, r3
- strh r1, [r2]
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- movs r0, 0x1
- bx lr
- .align 2, 0
-_0811AD18: .4byte REG_MOSAIC
- thumb_func_end sub_811ACEC
-
- thumb_func_start sub_811AD1C
-sub_811AD1C: @ 811AD1C
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- ldrh r0, [r4, 0xA]
- movs r1, 0xA
- ldrsh r2, [r4, r1]
- cmp r2, 0
- beq _0811AD32
- subs r0, 0x1
- strh r0, [r4, 0xA]
- b _0811AD70
-_0811AD32:
- movs r0, 0x4
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xA
- bne _0811AD54
- movs r1, 0x1
- negs r1, r1
- str r2, [sp]
- adds r0, r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_0811AD54:
- ldr r2, _0811AD7C @ =REG_MOSAIC
- ldrh r0, [r4, 0xC]
- movs r1, 0xF
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- strh r0, [r2]
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0xE
- ble _0811AD70
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0811AD70:
- movs r0, 0
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811AD7C: .4byte REG_MOSAIC
- thumb_func_end sub_811AD1C
-
- thumb_func_start sub_811AD80
-sub_811AD80: @ 811AD80
- push {lr}
- ldr r0, _0811ADA4 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0811AD9C
- ldr r0, _0811ADA8 @ =sub_811ACB4
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811AD9C:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811ADA4: .4byte gPaletteFade
-_0811ADA8: .4byte sub_811ACB4
- thumb_func_end sub_811AD80
-
- thumb_func_start sub_811ADAC
-sub_811ADAC: @ 811ADAC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811ADDC @ =gUnknown_083FD7B0
- ldr r2, _0811ADE0 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811ADBE:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811ADBE
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811ADDC: .4byte gUnknown_083FD7B0
-_0811ADE0: .4byte gTasks
- thumb_func_end sub_811ADAC
-
- thumb_func_start sub_811ADE4
-sub_811ADE4: @ 811ADE4
- push {r4,r5,lr}
- sub sp, 0x8
- adds r5, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- movs r0, 0x1
- negs r0, r0
- movs r4, 0
- str r4, [sp]
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r0, _0811AE54 @ =gUnknown_03005560
- ldr r1, _0811AE58 @ =0x0200c000
- movs r2, 0x14
- ldrsh r1, [r1, r2]
- str r4, [sp]
- movs r2, 0xA0
- str r2, [sp, 0x4]
- movs r2, 0
- movs r3, 0x2
- bl sub_811D6E8
- ldr r0, _0811AE5C @ =sub_811AEE0
- bl SetVBlankCallback
- ldr r0, _0811AE60 @ =sub_811AF18
- bl SetHBlankCallback
- ldr r3, _0811AE64 @ =0x04000208
- ldrh r2, [r3]
- strh r4, [r3]
- ldr r4, _0811AE68 @ =0x04000200
- ldrh r0, [r4]
- movs r1, 0x3
- orrs r0, r1
- strh r0, [r4]
- strh r2, [r3]
- ldr r2, _0811AE6C @ =REG_DISPSTAT
- ldrh r0, [r2]
- movs r1, 0x18
- orrs r0, r1
- strh r0, [r2]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811AE54: .4byte gUnknown_03005560
-_0811AE58: .4byte 0x0200c000
-_0811AE5C: .4byte sub_811AEE0
-_0811AE60: .4byte sub_811AF18
-_0811AE64: .4byte 0x04000208
-_0811AE68: .4byte 0x04000200
-_0811AE6C: .4byte REG_DISPSTAT
- thumb_func_end sub_811ADE4
-
- thumb_func_start sub_811AE70
-sub_811AE70: @ 811AE70
- push {r4,r5,lr}
- sub sp, 0x8
- ldr r4, _0811AED0 @ =0x0200c000
- ldrb r1, [r4]
- movs r1, 0
- strb r1, [r4]
- ldrh r1, [r0, 0xA]
- adds r1, 0x4
- strh r1, [r0, 0xA]
- ldrh r1, [r0, 0xC]
- adds r1, 0x8
- strh r1, [r0, 0xC]
- ldr r3, _0811AED4 @ =gUnknown_03004DE0
- movs r2, 0x14
- ldrsh r1, [r4, r2]
- movs r5, 0xA
- ldrsh r2, [r0, r5]
- movs r5, 0xC
- ldrsh r0, [r0, r5]
- str r0, [sp]
- movs r0, 0xA0
- str r0, [sp, 0x4]
- adds r0, r3, 0
- movs r3, 0x2
- bl sub_811D6E8
- ldr r0, _0811AED8 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0811AEBE
- ldr r0, _0811AEDC @ =sub_811ADAC
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811AEBE:
- ldrb r0, [r4]
- adds r0, 0x1
- ldrb r1, [r4]
- strb r0, [r4]
- movs r0, 0
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811AED0: .4byte 0x0200c000
-_0811AED4: .4byte gUnknown_03004DE0
-_0811AED8: .4byte gPaletteFade
-_0811AEDC: .4byte sub_811ADAC
- thumb_func_end sub_811AE70
-
- thumb_func_start sub_811AEE0
-sub_811AEE0: @ 811AEE0
- push {lr}
- bl sub_811D67C
- ldr r0, _0811AF08 @ =0x0200c000
- ldrb r0, [r0]
- cmp r0, 0
- beq _0811AF02
- ldr r1, _0811AF0C @ =0x040000d4
- ldr r0, _0811AF10 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _0811AF14 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811AF02:
- pop {r0}
- bx r0
- .align 2, 0
-_0811AF08: .4byte 0x0200c000
-_0811AF0C: .4byte 0x040000d4
-_0811AF10: .4byte gUnknown_03004DE0
-_0811AF14: .4byte 0x800000a0
- thumb_func_end sub_811AEE0
-
- thumb_func_start sub_811AF18
-sub_811AF18: @ 811AF18
- ldr r1, _0811AF38 @ =gUnknown_03004DE0
- ldr r0, _0811AF3C @ =REG_VCOUNT
- ldrh r0, [r0]
- lsls r0, 1
- movs r2, 0xF0
- lsls r2, 3
- adds r1, r2
- adds r0, r1
- ldrh r1, [r0]
- ldr r0, _0811AF40 @ =REG_BG1HOFS
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- bx lr
- .align 2, 0
-_0811AF38: .4byte gUnknown_03004DE0
-_0811AF3C: .4byte REG_VCOUNT
-_0811AF40: .4byte REG_BG1HOFS
- thumb_func_end sub_811AF18
-
- thumb_func_start sub_811AF44
-sub_811AF44: @ 811AF44
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811AF74 @ =gUnknown_083FD7B8
- ldr r2, _0811AF78 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811AF56:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811AF56
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811AF74: .4byte gUnknown_083FD7B8
-_0811AF78: .4byte gTasks
- thumb_func_end sub_811AF44
-
- thumb_func_start sub_811AF7C
-sub_811AF7C: @ 811AF7C
- push {r4,r5,lr}
- sub sp, 0x4
- adds r5, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- movs r0, 0x1
- negs r0, r0
- movs r4, 0
- str r4, [sp]
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r1, _0811AFE4 @ =0x0200c000
- ldr r0, _0811AFE8 @ =gUnknown_03005560
- movs r2, 0x16
- ldrsh r1, [r1, r2]
- movs r2, 0xA0
- lsls r2, 1
- bl memset
- ldr r0, _0811AFEC @ =sub_811B08C
- bl SetVBlankCallback
- ldr r0, _0811AFF0 @ =sub_811B0C4
- bl SetHBlankCallback
- ldr r3, _0811AFF4 @ =0x04000208
- ldrh r2, [r3]
- strh r4, [r3]
- ldr r4, _0811AFF8 @ =0x04000200
- ldrh r0, [r4]
- movs r1, 0x3
- orrs r0, r1
- strh r0, [r4]
- strh r2, [r3]
- ldr r2, _0811AFFC @ =REG_DISPSTAT
- ldrh r0, [r2]
- movs r1, 0x18
- orrs r0, r1
- strh r0, [r2]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811AFE4: .4byte 0x0200c000
-_0811AFE8: .4byte gUnknown_03005560
-_0811AFEC: .4byte sub_811B08C
-_0811AFF0: .4byte sub_811B0C4
-_0811AFF4: .4byte 0x04000208
-_0811AFF8: .4byte 0x04000200
-_0811AFFC: .4byte REG_DISPSTAT
- thumb_func_end sub_811AF7C
-
- thumb_func_start sub_811B000
-sub_811B000: @ 811B000
- push {r4-r7,lr}
- ldr r2, _0811B07C @ =0x0200c000
- ldrb r1, [r2]
- movs r1, 0
- strb r1, [r2]
- ldrh r4, [r0, 0xA]
- ldrh r2, [r0, 0xC]
- lsls r3, r2, 16
- asrs r3, 24
- movs r5, 0x84
- lsls r5, 5
- adds r1, r4, r5
- strh r1, [r0, 0xA]
- movs r1, 0xC0
- lsls r1, 1
- adds r2, r1
- strh r2, [r0, 0xC]
- movs r5, 0
- lsls r7, r3, 16
-_0811B026:
- lsrs r0, r4, 8
- asrs r1, r7, 16
- bl Sin
- ldr r2, _0811B080 @ =gUnknown_03004DE0
- lsls r1, r5, 1
- adds r1, r2
- ldr r6, _0811B07C @ =0x0200c000
- ldrh r2, [r6, 0x16]
- adds r0, r2
- strh r0, [r1]
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- movs r1, 0x84
- lsls r1, 5
- adds r0, r4, r1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r5, 0x9F
- bls _0811B026
- ldr r0, _0811B084 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0811B06A
- ldr r0, _0811B088 @ =sub_811AF44
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811B06A:
- ldrb r0, [r6]
- adds r0, 0x1
- ldrb r1, [r6]
- strb r0, [r6]
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B07C: .4byte 0x0200c000
-_0811B080: .4byte gUnknown_03004DE0
-_0811B084: .4byte gPaletteFade
-_0811B088: .4byte sub_811AF44
- thumb_func_end sub_811B000
-
- thumb_func_start sub_811B08C
-sub_811B08C: @ 811B08C
- push {lr}
- bl sub_811D67C
- ldr r0, _0811B0B4 @ =0x0200c000
- ldrb r0, [r0]
- cmp r0, 0
- beq _0811B0AE
- ldr r1, _0811B0B8 @ =0x040000d4
- ldr r0, _0811B0BC @ =gUnknown_03004DE0
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _0811B0C0 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811B0AE:
- pop {r0}
- bx r0
- .align 2, 0
-_0811B0B4: .4byte 0x0200c000
-_0811B0B8: .4byte 0x040000d4
-_0811B0BC: .4byte gUnknown_03004DE0
-_0811B0C0: .4byte 0x800000a0
- thumb_func_end sub_811B08C
-
- thumb_func_start sub_811B0C4
-sub_811B0C4: @ 811B0C4
- ldr r1, _0811B0E4 @ =gUnknown_03004DE0
- ldr r0, _0811B0E8 @ =REG_VCOUNT
- ldrh r0, [r0]
- lsls r0, 1
- movs r2, 0xF0
- lsls r2, 3
- adds r1, r2
- adds r0, r1
- ldrh r1, [r0]
- ldr r0, _0811B0EC @ =REG_BG1VOFS
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- bx lr
- .align 2, 0
-_0811B0E4: .4byte gUnknown_03004DE0
-_0811B0E8: .4byte REG_VCOUNT
-_0811B0EC: .4byte REG_BG1VOFS
- thumb_func_end sub_811B0C4
-
- thumb_func_start sub_811B0F0
-sub_811B0F0: @ 811B0F0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811B120 @ =gUnknown_083FD7C0
- ldr r2, _0811B124 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811B102:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811B102
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811B120: .4byte gUnknown_083FD7C0
-_0811B124: .4byte gTasks
- thumb_func_end sub_811B0F0
-
- thumb_func_start sub_811B128
-sub_811B128: @ 811B128
- push {r4-r6,lr}
- sub sp, 0xC
- adds r4, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- movs r2, 0
- movs r3, 0x10
- strh r3, [r4, 0xA]
- strh r2, [r4, 0xC]
- strh r2, [r4, 0x10]
- movs r0, 0x80
- lsls r0, 7
- strh r0, [r4, 0x12]
- ldr r1, _0811B1BC @ =0x0200c000
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- strh r2, [r1, 0x4]
- movs r0, 0xF0
- strh r0, [r1, 0x6]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- ldr r0, _0811B1C0 @ =0x00003f41
- strh r0, [r1, 0xE]
- lsls r3, 8
- strh r3, [r1, 0x10]
- movs r1, 0
- add r5, sp, 0x4
- add r6, sp, 0x8
- ldr r3, _0811B1C4 @ =gUnknown_03005560
- movs r2, 0xF0
-_0811B168:
- lsls r0, r1, 1
- adds r0, r3
- strh r2, [r0]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0x9F
- bls _0811B168
- ldr r0, _0811B1C8 @ =sub_811B520
- bl SetVBlankCallback
- adds r0, r5, 0
- adds r1, r6, 0
- bl sub_811D6A8
- mov r1, sp
- movs r0, 0
- strh r0, [r1]
- ldr r1, [sp, 0x4]
- ldr r2, _0811B1CC @ =0x01000400
- mov r0, sp
- bl CpuSet
- ldr r0, _0811B1D0 @ =gUnknown_083FBB88
- ldr r1, [sp, 0x8]
- movs r2, 0xB0
- lsls r2, 2
- bl CpuSet
- ldr r0, _0811B1D4 @ =gFieldEffectObjectPalette10
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- add sp, 0xC
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B1BC: .4byte 0x0200c000
-_0811B1C0: .4byte 0x00003f41
-_0811B1C4: .4byte gUnknown_03005560
-_0811B1C8: .4byte sub_811B520
-_0811B1CC: .4byte 0x01000400
-_0811B1D0: .4byte gUnknown_083FBB88
-_0811B1D4: .4byte gFieldEffectObjectPalette10
- thumb_func_end sub_811B128
-
- thumb_func_start sub_811B1D8
-sub_811B1D8: @ 811B1D8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x10
- adds r7, r0, 0
- ldr r5, _0811B260 @ =gUnknown_083FDB44
- add r1, sp, 0xC
- add r0, sp, 0x8
- bl sub_811D6A8
- movs r1, 0
- ldr r0, [sp, 0x8]
- mov r9, r0
- ldr r6, _0811B264 @ =gUnknown_03004DE0
- mov r8, r6
- movs r0, 0xF0
- lsls r0, 8
- mov r12, r0
-_0811B1FE:
- movs r0, 0
- lsls r3, r1, 16
- asrs r4, r3, 11
-_0811B204:
- lsls r2, r0, 16
- asrs r2, 16
- adds r1, r4, r2
- lsls r1, 1
- add r1, r9
- ldrh r0, [r5]
- mov r6, r12
- orrs r0, r6
- strh r0, [r1]
- adds r2, 0x1
- lsls r2, 16
- adds r5, 0x2
- lsrs r0, r2, 16
- asrs r2, 16
- cmp r2, 0x1D
- ble _0811B204
- movs r1, 0x80
- lsls r1, 9
- adds r0, r3, r1
- lsrs r1, r0, 16
- asrs r0, 16
- cmp r0, 0x13
- ble _0811B1FE
- movs r6, 0x10
- ldrsh r2, [r7, r6]
- movs r1, 0x12
- ldrsh r0, [r7, r1]
- str r0, [sp]
- movs r0, 0xA0
- str r0, [sp, 0x4]
- mov r0, r8
- movs r1, 0
- movs r3, 0x84
- bl sub_811D6E8
- ldrh r0, [r7, 0x8]
- adds r0, 0x1
- strh r0, [r7, 0x8]
- movs r0, 0x1
- add sp, 0x10
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B260: .4byte gUnknown_083FDB44
-_0811B264: .4byte gUnknown_03004DE0
- thumb_func_end sub_811B1D8
-
- thumb_func_start sub_811B268
-sub_811B268: @ 811B268
- push {r4,lr}
- sub sp, 0x8
- adds r2, r0, 0
- ldr r1, _0811B2E8 @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldrh r3, [r2, 0xE]
- movs r4, 0xE
- ldrsh r0, [r2, r4]
- adds r4, r1, 0
- cmp r0, 0
- beq _0811B28C
- subs r0, r3, 0x1
- strh r0, [r2, 0xE]
- lsls r0, 16
- cmp r0, 0
- bne _0811B296
-_0811B28C:
- ldrh r0, [r2, 0xC]
- adds r0, 0x1
- strh r0, [r2, 0xC]
- movs r0, 0x2
- strh r0, [r2, 0xE]
-_0811B296:
- ldrh r0, [r2, 0xA]
- lsls r0, 8
- ldrh r1, [r2, 0xC]
- orrs r0, r1
- strh r0, [r4, 0x10]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0xF
- ble _0811B2AE
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
-_0811B2AE:
- ldrh r0, [r2, 0x10]
- adds r0, 0x8
- strh r0, [r2, 0x10]
- ldr r0, _0811B2EC @ =0xffffff00
- adds r1, r0, 0
- ldrh r3, [r2, 0x12]
- adds r1, r3
- strh r1, [r2, 0x12]
- ldr r0, _0811B2F0 @ =gUnknown_03004DE0
- movs r3, 0x10
- ldrsh r2, [r2, r3]
- lsls r1, 16
- asrs r1, 24
- str r1, [sp]
- movs r1, 0xA0
- str r1, [sp, 0x4]
- movs r1, 0
- movs r3, 0x84
- bl sub_811D6E8
- ldrb r0, [r4]
- adds r0, 0x1
- ldrb r1, [r4]
- strb r0, [r4]
- movs r0, 0
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B2E8: .4byte 0x0200c000
-_0811B2EC: .4byte 0xffffff00
-_0811B2F0: .4byte gUnknown_03004DE0
- thumb_func_end sub_811B268
-
- thumb_func_start sub_811B2F4
-sub_811B2F4: @ 811B2F4
- push {r4,r5,lr}
- sub sp, 0x8
- adds r3, r0, 0
- ldr r1, _0811B374 @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldrh r2, [r3, 0xE]
- movs r4, 0xE
- ldrsh r0, [r3, r4]
- adds r4, r1, 0
- cmp r0, 0
- beq _0811B318
- subs r0, r2, 0x1
- strh r0, [r3, 0xE]
- lsls r0, 16
- cmp r0, 0
- bne _0811B322
-_0811B318:
- ldrh r0, [r3, 0xA]
- subs r0, 0x1
- strh r0, [r3, 0xA]
- movs r0, 0x2
- strh r0, [r3, 0xE]
-_0811B322:
- ldrh r0, [r3, 0xA]
- lsls r1, r0, 8
- ldrh r2, [r3, 0xC]
- orrs r1, r2
- strh r1, [r4, 0x10]
- lsls r0, 16
- cmp r0, 0
- bne _0811B338
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
-_0811B338:
- ldrh r0, [r3, 0x10]
- adds r0, 0x8
- strh r0, [r3, 0x10]
- ldr r5, _0811B378 @ =0xffffff00
- adds r1, r5, 0
- ldrh r0, [r3, 0x12]
- adds r1, r0
- strh r1, [r3, 0x12]
- ldr r0, _0811B37C @ =gUnknown_03004DE0
- movs r5, 0x10
- ldrsh r2, [r3, r5]
- lsls r1, 16
- asrs r1, 24
- str r1, [sp]
- movs r1, 0xA0
- str r1, [sp, 0x4]
- movs r1, 0
- movs r3, 0x84
- bl sub_811D6E8
- ldrb r0, [r4]
- adds r0, 0x1
- ldrb r1, [r4]
- strb r0, [r4]
- movs r0, 0
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B374: .4byte 0x0200c000
-_0811B378: .4byte 0xffffff00
-_0811B37C: .4byte gUnknown_03004DE0
- thumb_func_end sub_811B2F4
-
- thumb_func_start sub_811B380
-sub_811B380: @ 811B380
- push {r4-r7,lr}
- sub sp, 0x8
- adds r4, r0, 0
- ldr r5, _0811B3E0 @ =0x0200c000
- ldrb r0, [r5]
- movs r7, 0
- strb r7, [r5]
- ldrh r0, [r4, 0x10]
- adds r0, 0x8
- strh r0, [r4, 0x10]
- ldr r0, _0811B3E4 @ =0xffffff00
- adds r1, r0, 0
- ldrh r3, [r4, 0x12]
- adds r1, r3
- strh r1, [r4, 0x12]
- ldr r0, _0811B3E8 @ =gUnknown_03004DE0
- movs r3, 0x10
- ldrsh r2, [r4, r3]
- lsls r1, 16
- asrs r1, 24
- str r1, [sp]
- movs r6, 0xA0
- str r6, [sp, 0x4]
- movs r1, 0
- movs r3, 0x84
- bl sub_811D6E8
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bgt _0811B3CE
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- strh r6, [r4, 0xA]
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r4, 0xC]
- strh r7, [r4, 0xE]
-_0811B3CE:
- ldrb r0, [r5]
- adds r0, 0x1
- ldrb r1, [r5]
- strb r0, [r5]
- movs r0, 0
- add sp, 0x8
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B3E0: .4byte 0x0200c000
-_0811B3E4: .4byte 0xffffff00
-_0811B3E8: .4byte gUnknown_03004DE0
- thumb_func_end sub_811B380
-
- thumb_func_start sub_811B3EC
-sub_811B3EC: @ 811B3EC
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _0811B488 @ =0x0200c000
- ldrb r1, [r0]
- movs r3, 0
- strb r3, [r0]
- ldrh r2, [r4, 0xC]
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- ldr r0, _0811B48C @ =0x000003ff
- cmp r1, r0
- bgt _0811B40A
- adds r0, r2, 0
- adds r0, 0x80
- strh r0, [r4, 0xC]
-_0811B40A:
- ldrh r1, [r4, 0xA]
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0811B426
- ldrh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 24
- subs r0, r1, r0
- strh r0, [r4, 0xA]
- lsls r0, 16
- cmp r0, 0
- bge _0811B426
- strh r3, [r4, 0xA]
-_0811B426:
- ldr r0, _0811B490 @ =gUnknown_03004DE0
- movs r1, 0xA
- ldrsh r3, [r4, r1]
- movs r1, 0x78
- movs r2, 0x50
- bl sub_811D764
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _0811B462
- ldr r1, _0811B494 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811B498 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811B49C @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D6D4
- ldr r0, _0811B4A0 @ =sub_811B0F0
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811B462:
- ldrh r1, [r4, 0xE]
- movs r2, 0xE
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _0811B476
- adds r0, r1, 0x1
- strh r0, [r4, 0xE]
- ldr r0, _0811B4A4 @ =sub_811B54C
- bl SetVBlankCallback
-_0811B476:
- ldr r0, _0811B488 @ =0x0200c000
- ldrb r1, [r0]
- adds r1, 0x1
- ldrb r2, [r0]
- strb r1, [r0]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B488: .4byte 0x0200c000
-_0811B48C: .4byte 0x000003ff
-_0811B490: .4byte gUnknown_03004DE0
-_0811B494: .4byte 0x040000b0
-_0811B498: .4byte 0x0000c5ff
-_0811B49C: .4byte 0x00007fff
-_0811B4A0: .4byte sub_811B0F0
-_0811B4A4: .4byte sub_811B54C
- thumb_func_end sub_811B3EC
-
- thumb_func_start sub_811B4A8
-sub_811B4A8: @ 811B4A8
- push {lr}
- ldr r1, _0811B500 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811B504 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811B508 @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D67C
- ldr r2, _0811B50C @ =0x0200c000
- ldrb r0, [r2]
- cmp r0, 0
- beq _0811B4DE
- ldr r1, _0811B510 @ =0x040000d4
- ldr r0, _0811B514 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r3, 0xF0
- lsls r3, 3
- adds r0, r3
- str r0, [r1, 0x4]
- ldr r0, _0811B518 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811B4DE:
- ldr r1, _0811B51C @ =REG_WININ
- ldrh r0, [r2, 0x2]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x4]
- strh r0, [r1]
- subs r1, 0x6
- ldrh r0, [r2, 0x8]
- strh r0, [r1]
- adds r1, 0xC
- ldrh r0, [r2, 0xE]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x10]
- strh r0, [r1]
- pop {r0}
- bx r0
- .align 2, 0
-_0811B500: .4byte 0x040000b0
-_0811B504: .4byte 0x0000c5ff
-_0811B508: .4byte 0x00007fff
-_0811B50C: .4byte 0x0200c000
-_0811B510: .4byte 0x040000d4
-_0811B514: .4byte gUnknown_03004DE0
-_0811B518: .4byte 0x800000a0
-_0811B51C: .4byte REG_WININ
- thumb_func_end sub_811B4A8
-
- thumb_func_start sub_811B520
-sub_811B520: @ 811B520
- push {lr}
- bl sub_811B4A8
- ldr r1, _0811B53C @ =0x040000b0
- ldr r0, _0811B540 @ =gUnknown_03005560
- str r0, [r1]
- ldr r0, _0811B544 @ =REG_BG0HOFS
- str r0, [r1, 0x4]
- ldr r0, _0811B548 @ =0xa2400001
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- pop {r0}
- bx r0
- .align 2, 0
-_0811B53C: .4byte 0x040000b0
-_0811B540: .4byte gUnknown_03005560
-_0811B544: .4byte REG_BG0HOFS
-_0811B548: .4byte 0xa2400001
- thumb_func_end sub_811B520
-
- thumb_func_start sub_811B54C
-sub_811B54C: @ 811B54C
- push {lr}
- bl sub_811B4A8
- ldr r1, _0811B568 @ =0x040000b0
- ldr r0, _0811B56C @ =gUnknown_03005560
- str r0, [r1]
- ldr r0, _0811B570 @ =REG_WIN0H
- str r0, [r1, 0x4]
- ldr r0, _0811B574 @ =0xa2400001
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- pop {r0}
- bx r0
- .align 2, 0
-_0811B568: .4byte 0x040000b0
-_0811B56C: .4byte gUnknown_03005560
-_0811B570: .4byte REG_WIN0H
-_0811B574: .4byte 0xa2400001
- thumb_func_end sub_811B54C
-
- thumb_func_start sub_811B578
-sub_811B578: @ 811B578
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811B5A8 @ =gUnknown_083FD7D8
- ldr r2, _0811B5AC @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811B58A:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811B58A
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811B5A8: .4byte gUnknown_083FD7D8
-_0811B5AC: .4byte gTasks
- thumb_func_end sub_811B578
-
- thumb_func_start sub_811B5B0
-sub_811B5B0: @ 811B5B0
- push {r4,lr}
- sub sp, 0xC
- adds r4, r0, 0
- add r0, sp, 0x4
- add r1, sp, 0x8
- bl sub_811D6A8
- ldr r0, _0811B5F0 @ =gUnknown_083FC108
- ldr r1, [sp, 0x8]
- movs r2, 0x20
- bl CpuSet
- movs r0, 0
- str r0, [sp]
- ldr r1, [sp, 0x4]
- ldr r2, _0811B5F4 @ =0x05000200
- mov r0, sp
- bl CpuSet
- ldr r0, _0811B5F8 @ =gFieldEffectObjectPalette10
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- add sp, 0xC
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B5F0: .4byte gUnknown_083FC108
-_0811B5F4: .4byte 0x05000200
-_0811B5F8: .4byte gFieldEffectObjectPalette10
- thumb_func_end sub_811B5B0
-
- thumb_func_start sub_811B5FC
-sub_811B5FC: @ 811B5FC
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x10
- adds r7, r0, 0
- ldr r1, _0811B67C @ =gUnknown_083FD7E4
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- add r4, sp, 0x4
- ldr r1, _0811B680 @ =gUnknown_083FD7E8
- adds r0, r4, 0
- movs r2, 0xA
- bl memcpy
- bl Random
- movs r5, 0x1
- ands r5, r0
- movs r1, 0
- mov r8, r4
- ldr r6, _0811B684 @ =gUnknown_0202FF84
-_0811B62A:
- lsls r5, 16
- asrs r5, 16
- lsls r0, r5, 1
- add r0, sp
- movs r2, 0
- ldrsh r0, [r0, r2]
- str r0, [r6]
- lsls r4, r1, 16
- asrs r4, 16
- lsls r0, r4, 5
- adds r0, 0x10
- str r0, [r6, 0x4]
- str r5, [r6, 0x8]
- lsls r0, r4, 1
- add r0, r8
- movs r1, 0
- ldrsh r0, [r0, r1]
- str r0, [r6, 0xC]
- movs r0, 0x2D
- bl FieldEffectStart
- adds r4, 0x1
- lsls r4, 16
- movs r0, 0x1
- eors r5, r0
- lsls r5, 16
- lsrs r5, 16
- lsrs r1, r4, 16
- asrs r4, 16
- cmp r4, 0x4
- ble _0811B62A
- ldrh r0, [r7, 0x8]
- adds r0, 0x1
- strh r0, [r7, 0x8]
- movs r0, 0
- add sp, 0x10
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B67C: .4byte gUnknown_083FD7E4
-_0811B680: .4byte gUnknown_083FD7E8
-_0811B684: .4byte gUnknown_0202FF84
- thumb_func_end sub_811B5FC
-
- thumb_func_start sub_811B688
-sub_811B688: @ 811B688
- push {lr}
- movs r0, 0x2D
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _0811B6A8
- bl sub_811D6D4
- ldr r0, _0811B6B0 @ =sub_811B578
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811B6A8:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811B6B0: .4byte sub_811B578
- thumb_func_end sub_811B688
-
- thumb_func_start FldEff_Pokeball
-FldEff_Pokeball: @ 811B6B4
- push {r4,r5,lr}
- ldr r0, _0811B710 @ =gSpriteTemplate_83FD98C
- ldr r5, _0811B714 @ =gUnknown_0202FF84
- movs r2, 0
- ldrsh r1, [r5, r2]
- movs r3, 0x4
- ldrsh r2, [r5, r3]
- movs r3, 0
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _0811B718 @ =gSprites
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- adds r4, r1
- ldrb r1, [r4, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x5]
- ldrb r1, [r4, 0x1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldr r0, [r5, 0x8]
- strh r0, [r4, 0x2E]
- ldr r0, [r5, 0xC]
- strh r0, [r4, 0x30]
- ldr r0, _0811B71C @ =0x0000ffff
- strh r0, [r4, 0x32]
- adds r0, r4, 0
- bl InitSpriteAffineAnim
- ldrb r1, [r5, 0x8]
- adds r0, r4, 0
- bl StartSpriteAffineAnim
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B710: .4byte gSpriteTemplate_83FD98C
-_0811B714: .4byte gUnknown_0202FF84
-_0811B718: .4byte gSprites
-_0811B71C: .4byte 0x0000ffff
- thumb_func_end FldEff_Pokeball
-
- thumb_func_start sub_811B720
-sub_811B720: @ 811B720
- push {r4-r6,lr}
- sub sp, 0x4
- adds r4, r0, 0
- ldr r1, _0811B740 @ =gUnknown_083FD7F2
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- ldrh r1, [r4, 0x30]
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0811B744
- subs r0, r1, 0x1
- strh r0, [r4, 0x30]
- b _0811B7D6
- .align 2, 0
-_0811B740: .4byte gUnknown_083FD7F2
-_0811B744:
- ldrh r0, [r4, 0x20]
- lsls r1, r0, 16
- lsrs r0, r1, 16
- cmp r0, 0xF0
- bhi _0811B7B2
- asrs r0, r1, 19
- lsls r0, 16
- ldrh r1, [r4, 0x22]
- lsls r1, 16
- asrs r1, 19
- lsls r1, 16
- lsrs r1, 16
- lsrs r2, r0, 16
- asrs r5, r0, 16
- movs r3, 0x32
- ldrsh r0, [r4, r3]
- cmp r5, r0
- beq _0811B7B2
- strh r2, [r4, 0x32]
- ldr r0, _0811B7E0 @ =REG_BG0CNT
- ldrh r2, [r0]
- lsrs r2, 8
- movs r0, 0x1F
- ands r2, r0
- lsls r2, 11
- movs r0, 0xC0
- lsls r0, 19
- adds r2, r0
- lsls r1, 16
- asrs r1, 16
- subs r0, r1, 0x2
- lsls r0, 5
- adds r0, r5
- lsls r0, 1
- adds r0, r2
- ldr r6, _0811B7E4 @ =0x0000f001
- adds r3, r6, 0
- strh r3, [r0]
- subs r0, r1, 0x1
- lsls r0, 5
- adds r0, r5
- lsls r0, 1
- adds r0, r2
- strh r3, [r0]
- lsls r0, r1, 5
- adds r0, r5
- lsls r0, 1
- adds r0, r2
- strh r3, [r0]
- adds r1, 0x1
- lsls r1, 5
- adds r1, r5
- lsls r1, 1
- adds r1, r2
- strh r3, [r1]
-_0811B7B2:
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- lsls r0, 1
- add r0, sp
- ldrh r0, [r0]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x20]
- adds r0, 0xF
- lsls r0, 16
- movs r1, 0x87
- lsls r1, 17
- cmp r0, r1
- bls _0811B7D6
- adds r0, r4, 0
- movs r1, 0x2D
- bl FieldEffectStop
-_0811B7D6:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0811B7E0: .4byte REG_BG0CNT
-_0811B7E4: .4byte 0x0000f001
- thumb_func_end sub_811B720
-
- thumb_func_start sub_811B7E8
-sub_811B7E8: @ 811B7E8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811B818 @ =gUnknown_083FD7F8
- ldr r2, _0811B81C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811B7FA:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811B7FA
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811B818: .4byte gUnknown_083FD7F8
-_0811B81C: .4byte gTasks
- thumb_func_end sub_811B7E8
-
- thumb_func_start sub_811B820
-sub_811B820: @ 811B820
- push {r4,lr}
- adds r4, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- ldr r1, _0811B870 @ =0x0200c000
- movs r0, 0
- strh r0, [r1, 0x2]
- movs r0, 0x3F
- strh r0, [r1, 0x4]
- ldr r0, _0811B874 @ =0x0000f0f1
- strh r0, [r1, 0x6]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- movs r1, 0
- ldr r3, _0811B878 @ =gUnknown_03005560
- ldr r2, _0811B87C @ =0x0000f3f4
-_0811B844:
- lsls r0, r1, 1
- adds r0, r3
- strh r2, [r0]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0x9F
- bls _0811B844
- ldr r0, _0811B880 @ =sub_811BC2C
- bl SetVBlankCallback
- ldr r1, _0811B870 @ =0x0200c000
- movs r0, 0x78
- strh r0, [r1, 0x2C]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B870: .4byte 0x0200c000
-_0811B874: .4byte 0x0000f0f1
-_0811B878: .4byte gUnknown_03005560
-_0811B87C: .4byte 0x0000f3f4
-_0811B880: .4byte sub_811BC2C
- thumb_func_end sub_811B820
-
- thumb_func_start sub_811B884
-sub_811B884: @ 811B884
- push {r4-r6,lr}
- sub sp, 0xC
- adds r6, r0, 0
- ldr r4, _0811B904 @ =0x0200c000
- ldrb r0, [r4]
- movs r0, 0
- strb r0, [r4]
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x2C
- ldrsh r3, [r4, r1]
- movs r1, 0x1
- negs r1, r1
- str r1, [sp]
- movs r1, 0x1
- str r1, [sp, 0x4]
- str r1, [sp, 0x8]
- movs r1, 0x78
- movs r2, 0x50
- bl sub_811D8FC
- ldr r5, _0811B908 @ =gUnknown_03004DE0
-_0811B8B0:
- movs r3, 0x2A
- ldrsh r2, [r4, r3]
- lsls r2, 1
- adds r2, r5
- ldrh r0, [r4, 0x28]
- adds r0, 0x1
- movs r3, 0xF0
- lsls r3, 7
- adds r1, r3, 0
- orrs r0, r1
- strh r0, [r2]
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x1
- movs r2, 0x1
- bl sub_811D978
- lsls r0, 24
- cmp r0, 0
- beq _0811B8B0
- ldr r2, _0811B904 @ =0x0200c000
- ldrh r0, [r2, 0x2C]
- adds r0, 0x10
- strh r0, [r2, 0x2C]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xEF
- ble _0811B8F2
- movs r0, 0
- strh r0, [r2, 0x2E]
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
-_0811B8F2:
- ldrb r0, [r2]
- adds r0, 0x1
- ldrb r1, [r2]
- strb r0, [r2]
- movs r0, 0
- add sp, 0xC
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B904: .4byte 0x0200c000
-_0811B908: .4byte gUnknown_03004DE0
- thumb_func_end sub_811B884
-
- thumb_func_start sub_811B90C
-sub_811B90C: @ 811B90C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x10
- adds r7, r0, 0
- add r1, sp, 0xC
- movs r0, 0
- strb r0, [r1]
- ldr r4, _0811B988 @ =0x0200c000
- ldrb r0, [r4]
- movs r0, 0
- strb r0, [r4]
- adds r0, r4, 0
- adds r0, 0x24
- movs r2, 0x2E
- ldrsh r1, [r4, r2]
- str r1, [sp]
- movs r1, 0x1
- str r1, [sp, 0x4]
- str r1, [sp, 0x8]
- movs r1, 0x78
- movs r2, 0x50
- movs r3, 0xF0
- bl sub_811D8FC
- adds r6, r4, 0
- ldr r5, _0811B98C @ =gUnknown_03004DE0
- mov r8, r5
- add r5, sp, 0xC
-_0811B946:
- movs r1, 0x78
- ldrh r0, [r4, 0x28]
- adds r0, 0x1
- lsls r0, 16
- lsrs r3, r0, 16
- movs r2, 0x2E
- ldrsh r0, [r4, r2]
- cmp r0, 0x4F
- ble _0811B95C
- ldrh r1, [r4, 0x28]
- movs r3, 0xF0
-_0811B95C:
- movs r0, 0x2A
- ldrsh r2, [r4, r0]
- lsls r2, 1
- add r2, r8
- lsls r1, 16
- asrs r1, 8
- lsls r0, r3, 16
- asrs r3, r0, 16
- orrs r3, r1
- strh r3, [r2]
- ldrb r0, [r5]
- cmp r0, 0
- bne _0811B990
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x1
- movs r2, 0x1
- bl sub_811D978
- strb r0, [r5]
- b _0811B946
- .align 2, 0
-_0811B988: .4byte 0x0200c000
-_0811B98C: .4byte gUnknown_03004DE0
-_0811B990:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x8
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r1, r0, 16
- cmp r1, 0x9F
- ble _0811B9AA
- movs r0, 0xF0
- strh r0, [r4, 0x2C]
- ldrh r0, [r7, 0x8]
- adds r0, 0x1
- strh r0, [r7, 0x8]
- b _0811B9D0
-_0811B9AA:
- movs r2, 0x2A
- ldrsh r0, [r4, r2]
- cmp r0, r1
- bge _0811B9D0
- ldr r4, _0811B9E8 @ =gUnknown_03004DE0
- ldr r2, _0811B9EC @ =0x0200c000
-_0811B9B6:
- ldrh r0, [r2, 0x2A]
- adds r0, 0x1
- strh r0, [r2, 0x2A]
- lsls r0, 16
- asrs r0, 15
- adds r0, r4
- strh r3, [r0]
- movs r5, 0x2A
- ldrsh r1, [r2, r5]
- movs r5, 0x2E
- ldrsh r0, [r2, r5]
- cmp r1, r0
- blt _0811B9B6
-_0811B9D0:
- ldrb r0, [r6]
- adds r0, 0x1
- ldrb r1, [r6]
- strb r0, [r6]
- movs r0, 0
- add sp, 0x10
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B9E8: .4byte gUnknown_03004DE0
-_0811B9EC: .4byte 0x0200c000
- thumb_func_end sub_811B90C
-
- thumb_func_start sub_811B9F0
-sub_811B9F0: @ 811B9F0
- push {r4-r6,lr}
- sub sp, 0xC
- adds r6, r0, 0
- ldr r4, _0811BA68 @ =0x0200c000
- ldrb r0, [r4]
- movs r0, 0
- strb r0, [r4]
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x2C
- ldrsh r3, [r4, r1]
- movs r1, 0xA0
- str r1, [sp]
- movs r1, 0x1
- str r1, [sp, 0x4]
- str r1, [sp, 0x8]
- movs r1, 0x78
- movs r2, 0x50
- bl sub_811D8FC
- ldr r5, _0811BA6C @ =gUnknown_03004DE0
-_0811BA1A:
- movs r0, 0x2A
- ldrsh r2, [r4, r0]
- lsls r2, 1
- adds r2, r5
- ldrh r0, [r4, 0x28]
- lsls r0, 8
- movs r1, 0xF0
- orrs r0, r1
- strh r0, [r2]
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x1
- movs r2, 0x1
- bl sub_811D978
- lsls r0, 24
- cmp r0, 0
- beq _0811BA1A
- ldr r2, _0811BA68 @ =0x0200c000
- ldrh r0, [r2, 0x2C]
- subs r0, 0x10
- strh r0, [r2, 0x2C]
- lsls r0, 16
- cmp r0, 0
- bgt _0811BA56
- movs r0, 0xA0
- strh r0, [r2, 0x2E]
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
-_0811BA56:
- ldrb r0, [r2]
- adds r0, 0x1
- ldrb r1, [r2]
- strb r0, [r2]
- movs r0, 0
- add sp, 0xC
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BA68: .4byte 0x0200c000
-_0811BA6C: .4byte gUnknown_03004DE0
- thumb_func_end sub_811B9F0
-
- thumb_func_start sub_811BA70
-sub_811BA70: @ 811BA70
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- mov r8, r0
- add r1, sp, 0xC
- movs r0, 0
- strb r0, [r1]
- ldr r4, _0811BAF0 @ =0x0200c000
- ldrb r0, [r4]
- movs r0, 0
- strb r0, [r4]
- adds r0, r4, 0
- adds r0, 0x24
- movs r2, 0x2E
- ldrsh r1, [r4, r2]
- str r1, [sp]
- movs r1, 0x1
- str r1, [sp, 0x4]
- str r1, [sp, 0x8]
- movs r1, 0x78
- movs r2, 0x50
- movs r3, 0
- bl sub_811D8FC
- ldr r3, _0811BAF4 @ =gUnknown_03004DE0
- mov r9, r3
- mov r10, r4
- add r6, sp, 0xC
-_0811BAAE:
- movs r5, 0x2A
- ldrsh r0, [r4, r5]
- lsls r0, 1
- mov r7, r9
- adds r5, r0, r7
- ldrb r1, [r5]
- ldrh r2, [r4, 0x28]
- adds r3, r2, 0
- movs r7, 0x2E
- ldrsh r0, [r4, r7]
- cmp r0, 0x50
- bgt _0811BACA
- movs r2, 0x78
- adds r1, r3, 0
-_0811BACA:
- lsls r0, r2, 16
- asrs r0, 8
- lsls r1, 16
- asrs r1, 16
- orrs r1, r0
- movs r3, 0
- strh r1, [r5]
- ldrb r0, [r6]
- cmp r0, 0
- bne _0811BAF8
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x1
- movs r2, 0x1
- bl sub_811D978
- strb r0, [r6]
- b _0811BAAE
- .align 2, 0
-_0811BAF0: .4byte 0x0200c000
-_0811BAF4: .4byte gUnknown_03004DE0
-_0811BAF8:
- ldrh r0, [r4, 0x2E]
- subs r0, 0x8
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r2, r0, 16
- cmp r2, 0
- bgt _0811BB12
- strh r3, [r4, 0x2C]
- mov r1, r8
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _0811BB3A
-_0811BB12:
- movs r3, 0x2A
- ldrsh r0, [r4, r3]
- cmp r0, r2
- ble _0811BB3A
- ldr r4, _0811BB58 @ =gUnknown_03004DE0
- ldr r2, _0811BB5C @ =0x0200c000
- adds r3, r1, 0
-_0811BB20:
- ldrh r0, [r2, 0x2A]
- subs r0, 0x1
- strh r0, [r2, 0x2A]
- lsls r0, 16
- asrs r0, 15
- adds r0, r4
- strh r3, [r0]
- movs r5, 0x2A
- ldrsh r1, [r2, r5]
- movs r7, 0x2E
- ldrsh r0, [r2, r7]
- cmp r1, r0
- bgt _0811BB20
-_0811BB3A:
- mov r1, r10
- ldrb r0, [r1]
- adds r0, 0x1
- ldrb r1, [r1]
- mov r2, r10
- strb r0, [r2]
- movs r0, 0
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BB58: .4byte gUnknown_03004DE0
-_0811BB5C: .4byte 0x0200c000
- thumb_func_end sub_811BA70
-
- thumb_func_start sub_811BB60
-sub_811BB60: @ 811BB60
- push {r4-r6,lr}
- sub sp, 0xC
- adds r6, r0, 0
- ldr r4, _0811BBE4 @ =0x0200c000
- ldrb r0, [r4]
- movs r1, 0
- strb r1, [r4]
- adds r0, r4, 0
- adds r0, 0x24
- movs r2, 0x2C
- ldrsh r3, [r4, r2]
- str r1, [sp]
- movs r1, 0x1
- str r1, [sp, 0x4]
- str r1, [sp, 0x8]
- movs r1, 0x78
- movs r2, 0x50
- bl sub_811D8FC
- ldr r5, _0811BBE8 @ =gUnknown_03004DE0
-_0811BB88:
- movs r2, 0x78
- ldrh r3, [r4, 0x28]
- movs r1, 0x28
- ldrsh r0, [r4, r1]
- cmp r0, 0x77
- ble _0811BB98
- movs r2, 0
- movs r3, 0xF0
-_0811BB98:
- movs r0, 0x2A
- ldrsh r1, [r4, r0]
- lsls r1, 1
- adds r1, r5
- lsls r2, 8
- lsls r0, r3, 16
- asrs r0, 16
- orrs r0, r2
- strh r0, [r1]
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x1
- movs r2, 0x1
- bl sub_811D978
- lsls r0, 24
- cmp r0, 0
- beq _0811BB88
- ldr r2, _0811BBE4 @ =0x0200c000
- ldrh r0, [r2, 0x2C]
- adds r0, 0x10
- strh r0, [r2, 0x2C]
- movs r1, 0x28
- ldrsh r0, [r2, r1]
- cmp r0, 0x78
- ble _0811BBD2
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
-_0811BBD2:
- ldrb r0, [r2]
- adds r0, 0x1
- ldrb r1, [r2]
- strb r0, [r2]
- movs r0, 0
- add sp, 0xC
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BBE4: .4byte 0x0200c000
-_0811BBE8: .4byte gUnknown_03004DE0
- thumb_func_end sub_811BB60
-
- thumb_func_start sub_811BBEC
-sub_811BBEC: @ 811BBEC
- push {lr}
- ldr r1, _0811BC1C @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811BC20 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811BC24 @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D6D4
- ldr r0, _0811BC28 @ =sub_811B7E8
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811BC1C: .4byte 0x040000b0
-_0811BC20: .4byte 0x0000c5ff
-_0811BC24: .4byte 0x00007fff
-_0811BC28: .4byte sub_811B7E8
- thumb_func_end sub_811BBEC
-
- thumb_func_start sub_811BC2C
-sub_811BC2C: @ 811BC2C
- push {r4,lr}
- ldr r4, _0811BC94 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811BC98 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811BC9C @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811BCA0 @ =0x0200c000
- ldrb r0, [r2]
- cmp r0, 0
- beq _0811BC62
- ldr r1, _0811BCA4 @ =0x040000d4
- ldr r0, _0811BCA8 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r3, 0xF0
- lsls r3, 3
- adds r0, r3
- str r0, [r1, 0x4]
- ldr r0, _0811BCAC @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811BC62:
- ldr r1, _0811BCB0 @ =REG_WININ
- ldrh r0, [r2, 0x2]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x4]
- strh r0, [r1]
- subs r1, 0x6
- ldrh r0, [r2, 0x8]
- strh r0, [r1]
- ldr r2, _0811BCB4 @ =REG_WIN0H
- ldr r0, _0811BCA8 @ =gUnknown_03004DE0
- movs r1, 0xF0
- lsls r1, 3
- adds r0, r1
- ldrh r1, [r0]
- strh r1, [r2]
- str r0, [r4]
- str r2, [r4, 0x4]
- ldr r0, _0811BCB8 @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811BC94: .4byte 0x040000b0
-_0811BC98: .4byte 0x0000c5ff
-_0811BC9C: .4byte 0x00007fff
-_0811BCA0: .4byte 0x0200c000
-_0811BCA4: .4byte 0x040000d4
-_0811BCA8: .4byte gUnknown_03004DE0
-_0811BCAC: .4byte 0x800000a0
-_0811BCB0: .4byte REG_WININ
-_0811BCB4: .4byte REG_WIN0H
-_0811BCB8: .4byte 0xa2400001
- thumb_func_end sub_811BC2C
-
- thumb_func_start sub_811BCBC
-sub_811BCBC: @ 811BCBC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811BCEC @ =gUnknown_083FD814
- ldr r2, _0811BCF0 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811BCCE:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811BCCE
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811BCEC: .4byte gUnknown_083FD814
-_0811BCF0: .4byte gTasks
- thumb_func_end sub_811BCBC
-
- thumb_func_start sub_811BCF4
-sub_811BCF4: @ 811BCF4
- push {r4,r5,lr}
- adds r5, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- movs r2, 0
- ldr r4, _0811BD48 @ =gUnknown_03005560
- ldr r3, _0811BD4C @ =0x0200c000
-_0811BD06:
- lsls r0, r2, 1
- adds r0, r4
- ldrh r1, [r3, 0x16]
- strh r1, [r0]
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x9F
- bls _0811BD06
- ldr r0, _0811BD50 @ =sub_811BE3C
- bl SetVBlankCallback
- ldr r0, _0811BD54 @ =sub_811BE74
- bl SetHBlankCallback
- ldr r2, _0811BD58 @ =0x04000200
- ldrh r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strh r0, [r2]
- ldr r2, _0811BD5C @ =REG_DISPSTAT
- ldrh r0, [r2]
- movs r1, 0x10
- orrs r0, r1
- strh r0, [r2]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BD48: .4byte gUnknown_03005560
-_0811BD4C: .4byte 0x0200c000
-_0811BD50: .4byte sub_811BE3C
-_0811BD54: .4byte sub_811BE74
-_0811BD58: .4byte 0x04000200
-_0811BD5C: .4byte REG_DISPSTAT
- thumb_func_end sub_811BCF4
-
- thumb_func_start sub_811BD60
-sub_811BD60: @ 811BD60
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- adds r6, r0, 0
- ldr r1, _0811BE28 @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldrh r2, [r6, 0xC]
- lsls r1, r2, 16
- asrs r0, r1, 24
- lsls r0, 16
- lsrs r3, r0, 16
- ldrh r4, [r6, 0xA]
- movs r0, 0xC0
- lsls r0, 1
- mov r8, r0
- movs r5, 0x80
- lsls r5, 3
- adds r0, r4, r5
- strh r0, [r6, 0xA]
- ldr r0, _0811BE2C @ =0x1fff0000
- cmp r1, r0
- bgt _0811BD9A
- movs r1, 0xC0
- lsls r1, 1
- adds r0, r2, r1
- strh r0, [r6, 0xC]
-_0811BD9A:
- movs r5, 0
- lsls r7, r3, 16
-_0811BD9E:
- lsrs r0, r4, 8
- asrs r1, r7, 16
- bl Sin
- ldr r1, _0811BE30 @ =gUnknown_03004DE0
- lsls r2, r5, 1
- adds r2, r1
- ldr r1, _0811BE28 @ =0x0200c000
- ldrh r1, [r1, 0x16]
- adds r0, r1
- strh r0, [r2]
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- mov r1, r8
- adds r0, r4, r1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r5, 0x9F
- bls _0811BD9E
- ldrh r0, [r6, 0xE]
- adds r0, 0x1
- strh r0, [r6, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x51
- bne _0811BDEC
- ldrh r0, [r6, 0x10]
- adds r0, 0x1
- strh r0, [r6, 0x10]
- movs r0, 0x1
- negs r0, r0
- movs r1, 0x2
- negs r1, r1
- movs r2, 0
- str r2, [sp]
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_0811BDEC:
- movs r5, 0x10
- ldrsh r0, [r6, r5]
- cmp r0, 0
- beq _0811BE0E
- ldr r0, _0811BE34 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0811BE0E
- ldr r0, _0811BE38 @ =sub_811BCBC
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811BE0E:
- ldr r0, _0811BE28 @ =0x0200c000
- ldrb r1, [r0]
- adds r1, 0x1
- ldrb r2, [r0]
- strb r1, [r0]
- movs r0, 0
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BE28: .4byte 0x0200c000
-_0811BE2C: .4byte 0x1fff0000
-_0811BE30: .4byte gUnknown_03004DE0
-_0811BE34: .4byte gPaletteFade
-_0811BE38: .4byte sub_811BCBC
- thumb_func_end sub_811BD60
-
- thumb_func_start sub_811BE3C
-sub_811BE3C: @ 811BE3C
- push {lr}
- bl sub_811D67C
- ldr r0, _0811BE64 @ =0x0200c000
- ldrb r0, [r0]
- cmp r0, 0
- beq _0811BE5E
- ldr r1, _0811BE68 @ =0x040000d4
- ldr r0, _0811BE6C @ =gUnknown_03004DE0
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _0811BE70 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811BE5E:
- pop {r0}
- bx r0
- .align 2, 0
-_0811BE64: .4byte 0x0200c000
-_0811BE68: .4byte 0x040000d4
-_0811BE6C: .4byte gUnknown_03004DE0
-_0811BE70: .4byte 0x800000a0
- thumb_func_end sub_811BE3C
-
- thumb_func_start sub_811BE74
-sub_811BE74: @ 811BE74
- ldr r1, _0811BE94 @ =gUnknown_03004DE0
- ldr r0, _0811BE98 @ =REG_VCOUNT
- ldrh r0, [r0]
- lsls r0, 1
- movs r2, 0xF0
- lsls r2, 3
- adds r1, r2
- adds r0, r1
- ldrh r1, [r0]
- ldr r0, _0811BE9C @ =REG_BG1VOFS
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- bx lr
- .align 2, 0
-_0811BE94: .4byte gUnknown_03004DE0
-_0811BE98: .4byte REG_VCOUNT
-_0811BE9C: .4byte REG_BG1VOFS
- thumb_func_end sub_811BE74
-
- thumb_func_start sub_811BEA0
-sub_811BEA0: @ 811BEA0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811BED0 @ =gUnknown_083FD81C
- ldr r2, _0811BED4 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811BEB2:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811BEB2
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811BED0: .4byte gUnknown_083FD81C
-_0811BED4: .4byte gTasks
- thumb_func_end sub_811BEA0
-
- thumb_func_start sub_811BED8
-sub_811BED8: @ 811BED8
- push {r4,lr}
- adds r4, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- ldr r1, _0811BF20 @ =0x0200c000
- movs r2, 0
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- strh r2, [r1, 0x4]
- movs r0, 0xF0
- strh r0, [r1, 0x6]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- movs r1, 0
- ldr r3, _0811BF24 @ =gUnknown_03005560
- movs r2, 0xF2
-_0811BEFC:
- lsls r0, r1, 1
- adds r0, r3
- strh r2, [r0]
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x9F
- bls _0811BEFC
- ldr r0, _0811BF28 @ =sub_811C004
- bl SetVBlankCallback
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BF20: .4byte 0x0200c000
-_0811BF24: .4byte gUnknown_03005560
-_0811BF28: .4byte sub_811C004
- thumb_func_end sub_811BED8
-
- thumb_func_start sub_811BF2C
-sub_811BF2C: @ 811BF2C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r4, r0, 0
- ldr r1, _0811BFBC @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldr r7, _0811BFC0 @ =gUnknown_03004DE0
- ldrh r0, [r4, 0xC]
- ldrb r5, [r4, 0xC]
- adds r0, 0x10
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0xA]
- adds r0, 0x8
- strh r0, [r4, 0xA]
- movs r6, 0
- movs r0, 0x1
- mov r8, r0
-_0811BF52:
- adds r0, r5, 0
- movs r1, 0x28
- bl Sin
- ldrh r1, [r4, 0xA]
- adds r0, r1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r0, 0
- bge _0811BF68
- movs r1, 0
-_0811BF68:
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, 0xF0
- ble _0811BF72
- movs r1, 0xF0
-_0811BF72:
- lsls r0, r1, 16
- asrs r0, 16
- lsls r1, r0, 8
- movs r2, 0xF1
- orrs r1, r2
- strh r1, [r7]
- cmp r0, 0xEF
- bgt _0811BF86
- movs r0, 0
- mov r8, r0
-_0811BF86:
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- adds r0, r5, 0x4
- lsls r0, 24
- lsrs r5, r0, 24
- adds r7, 0x2
- cmp r6, 0x9F
- bls _0811BF52
- mov r1, r8
- cmp r1, 0
- beq _0811BFA4
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0811BFA4:
- ldr r0, _0811BFBC @ =0x0200c000
- ldrb r1, [r0]
- adds r1, 0x1
- ldrb r2, [r0]
- strb r1, [r0]
- movs r0, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BFBC: .4byte 0x0200c000
-_0811BFC0: .4byte gUnknown_03004DE0
- thumb_func_end sub_811BF2C
-
- thumb_func_start sub_811BFC4
-sub_811BFC4: @ 811BFC4
- push {lr}
- ldr r1, _0811BFF4 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811BFF8 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811BFFC @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D6D4
- ldr r0, _0811C000 @ =sub_811BEA0
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811BFF4: .4byte 0x040000b0
-_0811BFF8: .4byte 0x0000c5ff
-_0811BFFC: .4byte 0x00007fff
-_0811C000: .4byte sub_811BEA0
- thumb_func_end sub_811BFC4
-
- thumb_func_start sub_811C004
-sub_811C004: @ 811C004
- push {r4,lr}
- ldr r4, _0811C060 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811C064 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811C068 @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811C06C @ =0x0200c000
- ldrb r0, [r2]
- cmp r0, 0
- beq _0811C03A
- ldr r1, _0811C070 @ =0x040000d4
- ldr r0, _0811C074 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r3, 0xF0
- lsls r3, 3
- adds r0, r3
- str r0, [r1, 0x4]
- ldr r0, _0811C078 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811C03A:
- ldr r1, _0811C07C @ =REG_WININ
- ldrh r0, [r2, 0x2]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x4]
- strh r0, [r1]
- subs r1, 0x6
- ldrh r0, [r2, 0x8]
- strh r0, [r1]
- ldr r0, _0811C080 @ =gUnknown_03005560
- str r0, [r4]
- ldr r0, _0811C084 @ =REG_WIN0H
- str r0, [r4, 0x4]
- ldr r0, _0811C088 @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811C060: .4byte 0x040000b0
-_0811C064: .4byte 0x0000c5ff
-_0811C068: .4byte 0x00007fff
-_0811C06C: .4byte 0x0200c000
-_0811C070: .4byte 0x040000d4
-_0811C074: .4byte gUnknown_03004DE0
-_0811C078: .4byte 0x800000a0
-_0811C07C: .4byte REG_WININ
-_0811C080: .4byte gUnknown_03005560
-_0811C084: .4byte REG_WIN0H
-_0811C088: .4byte 0xa2400001
- thumb_func_end sub_811C004
-
- thumb_func_start sub_811C08C
-sub_811C08C: @ 811C08C
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811C0A8 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0
- strh r2, [r1, 0x26]
- bl sub_811C12C
- pop {r0}
- bx r0
- .align 2, 0
-_0811C0A8: .4byte gTasks
- thumb_func_end sub_811C08C
-
- thumb_func_start sub_811C0AC
-sub_811C0AC: @ 811C0AC
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811C0C8 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0x1
- strh r2, [r1, 0x26]
- bl sub_811C12C
- pop {r0}
- bx r0
- .align 2, 0
-_0811C0C8: .4byte gTasks
- thumb_func_end sub_811C0AC
-
- thumb_func_start sub_811C0CC
-sub_811C0CC: @ 811C0CC
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811C0E8 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0x2
- strh r2, [r1, 0x26]
- bl sub_811C12C
- pop {r0}
- bx r0
- .align 2, 0
-_0811C0E8: .4byte gTasks
- thumb_func_end sub_811C0CC
-
- thumb_func_start sub_811C0EC
-sub_811C0EC: @ 811C0EC
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811C108 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0x3
- strh r2, [r1, 0x26]
- bl sub_811C12C
- pop {r0}
- bx r0
- .align 2, 0
-_0811C108: .4byte gTasks
- thumb_func_end sub_811C0EC
-
- thumb_func_start sub_811C10C
-sub_811C10C: @ 811C10C
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811C128 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0x4
- strh r2, [r1, 0x26]
- bl sub_811C12C
- pop {r0}
- bx r0
- .align 2, 0
-_0811C128: .4byte gTasks
- thumb_func_end sub_811C10C
-
- thumb_func_start sub_811C12C
-sub_811C12C: @ 811C12C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811C15C @ =gUnknown_083FD828
- ldr r2, _0811C160 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811C13E:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811C13E
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811C15C: .4byte gUnknown_083FD828
-_0811C160: .4byte gTasks
- thumb_func_end sub_811C12C
-
- thumb_func_start sub_811C164
-sub_811C164: @ 811C164
- push {r4,lr}
- adds r4, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- adds r0, r4, 0
- bl sub_811C7B0
- movs r0, 0
- strh r0, [r4, 0xA]
- movs r0, 0x1
- strh r0, [r4, 0xC]
- movs r0, 0xEF
- strh r0, [r4, 0xE]
- ldr r1, _0811C1BC @ =0x0200c000
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- movs r0, 0x3E
- strh r0, [r1, 0x4]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- movs r1, 0
- ldr r3, _0811C1C0 @ =gUnknown_03005560
- ldr r2, _0811C1C4 @ =0x0000f0f1
-_0811C196:
- lsls r0, r1, 1
- adds r0, r3
- strh r2, [r0]
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x9F
- bls _0811C196
- ldr r0, _0811C1C8 @ =sub_811C670
- bl SetVBlankCallback
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C1BC: .4byte 0x0200c000
-_0811C1C0: .4byte gUnknown_03005560
-_0811C1C4: .4byte 0x0000f0f1
-_0811C1C8: .4byte sub_811C670
- thumb_func_end sub_811C164
-
- thumb_func_start sub_811C1CC
-sub_811C1CC: @ 811C1CC
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x8
- mov r8, r0
- ldr r6, _0811C284 @ =gUnknown_083FDFF4
- add r1, sp, 0x4
- mov r0, sp
- bl sub_811D6A8
- ldr r0, _0811C288 @ =gUnknown_083FC348
- ldr r1, [sp, 0x4]
- movs r2, 0xF0
- bl CpuSet
- ldr r1, _0811C28C @ =gUnknown_083FDB00
- mov r2, r8
- movs r3, 0x26
- ldrsh r0, [r2, r3]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldr r1, _0811C290 @ =gUnknown_083FDB14
- ldr r0, _0811C294 @ =gSaveBlock2
- ldrb r0, [r0, 0x8]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0xFA
- movs r2, 0xC
- bl LoadPalette
- movs r1, 0
- ldr r5, [sp]
- ldr r0, _0811C298 @ =sub_811C77C
- mov r12, r0
- movs r2, 0xF0
- lsls r2, 8
- adds r7, r2, 0
-_0811C222:
- movs r0, 0
- lsls r3, r1, 16
- asrs r4, r3, 11
-_0811C228:
- lsls r2, r0, 16
- asrs r2, 16
- adds r1, r4, r2
- lsls r1, 1
- adds r1, r5
- ldrh r0, [r6]
- orrs r0, r7
- strh r0, [r1]
- adds r2, 0x1
- lsls r2, 16
- adds r6, 0x2
- lsrs r0, r2, 16
- asrs r2, 16
- cmp r2, 0x1F
- ble _0811C228
- movs r1, 0x80
- lsls r1, 9
- adds r0, r3, r1
- lsrs r1, r0, 16
- asrs r0, 16
- cmp r0, 0x13
- ble _0811C222
- ldr r2, _0811C29C @ =0x04000200
- ldrh r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strh r0, [r2]
- ldr r2, _0811C2A0 @ =REG_DISPSTAT
- ldrh r0, [r2]
- movs r1, 0x10
- orrs r0, r1
- strh r0, [r2]
- mov r0, r12
- bl SetHBlankCallback
- mov r2, r8
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
- movs r0, 0
- add sp, 0x8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C284: .4byte gUnknown_083FDFF4
-_0811C288: .4byte gUnknown_083FC348
-_0811C28C: .4byte gUnknown_083FDB00
-_0811C290: .4byte gUnknown_083FDB14
-_0811C294: .4byte gSaveBlock2
-_0811C298: .4byte sub_811C77C
-_0811C29C: .4byte 0x04000200
-_0811C2A0: .4byte REG_DISPSTAT
- thumb_func_end sub_811C1CC
-
- thumb_func_start sub_811C2A4
-sub_811C2A4: @ 811C2A4
- push {r4-r7,lr}
- adds r4, r0, 0
- ldr r1, _0811C384 @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldr r7, _0811C388 @ =gUnknown_03004DE0
- ldrh r0, [r4, 0xA]
- ldrb r5, [r4, 0xA]
- adds r0, 0x10
- strh r0, [r4, 0xA]
- movs r6, 0
-_0811C2BC:
- adds r0, r5, 0
- movs r1, 0x10
- bl Sin
- ldrh r1, [r4, 0xC]
- adds r0, r1
- lsls r0, 16
- lsrs r2, r0, 16
- cmp r0, 0
- bge _0811C2D2
- movs r2, 0x1
-_0811C2D2:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0xF0
- ble _0811C2DC
- movs r2, 0xF0
-_0811C2DC:
- strh r2, [r7]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- adds r7, 0x2
- adds r0, r5, 0
- adds r0, 0x10
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r6, 0x4F
- bls _0811C2BC
- cmp r6, 0x9F
- bhi _0811C334
-_0811C2F6:
- adds r0, r5, 0
- movs r1, 0x10
- bl Sin
- ldrh r1, [r4, 0xE]
- subs r1, r0
- lsls r1, 16
- lsrs r2, r1, 16
- cmp r1, 0
- bge _0811C30C
- movs r2, 0
-_0811C30C:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0xEF
- ble _0811C316
- movs r2, 0xEF
-_0811C316:
- lsls r0, r2, 16
- asrs r0, 8
- movs r1, 0xF0
- orrs r0, r1
- strh r0, [r7]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- adds r7, 0x2
- adds r0, r5, 0
- adds r0, 0x10
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r6, 0x9F
- bls _0811C2F6
-_0811C334:
- ldrh r1, [r4, 0xC]
- adds r1, 0x8
- strh r1, [r4, 0xC]
- ldrh r0, [r4, 0xE]
- subs r0, 0x8
- strh r0, [r4, 0xE]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0xF0
- ble _0811C34C
- movs r0, 0xF0
- strh r0, [r4, 0xC]
-_0811C34C:
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bge _0811C358
- movs r0, 0
- strh r0, [r4, 0xE]
-_0811C358:
- ldr r0, [r4, 0xC]
- cmp r0, 0xF0
- bne _0811C364
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0811C364:
- ldr r1, _0811C384 @ =0x0200c000
- ldrh r0, [r1, 0x18]
- subs r0, 0x8
- strh r0, [r1, 0x18]
- ldrh r0, [r1, 0x1A]
- adds r0, 0x8
- strh r0, [r1, 0x1A]
- ldrb r0, [r1]
- adds r0, 0x1
- ldrb r2, [r1]
- strb r0, [r1]
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C384: .4byte 0x0200c000
-_0811C388: .4byte gUnknown_03004DE0
- thumb_func_end sub_811C2A4
-
- thumb_func_start sub_811C38C
-sub_811C38C: @ 811C38C
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r0, _0811C3F8 @ =0x0200c000
- ldrb r1, [r0]
- movs r1, 0
- strb r1, [r0]
- ldr r2, _0811C3FC @ =gUnknown_03004DE0
- adds r5, r0, 0
- movs r3, 0xF0
-_0811C39E:
- strh r3, [r2]
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- adds r2, 0x2
- cmp r1, 0x9F
- bls _0811C39E
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- movs r1, 0
- strh r0, [r4, 0x8]
- strh r1, [r4, 0xA]
- strh r1, [r4, 0xC]
- strh r1, [r4, 0xE]
- ldrh r0, [r5, 0x18]
- subs r0, 0x8
- strh r0, [r5, 0x18]
- ldrh r0, [r5, 0x1A]
- adds r0, 0x8
- strh r0, [r5, 0x1A]
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- movs r1, 0
- bl sub_811CA10
- movs r1, 0x24
- ldrsh r0, [r4, r1]
- movs r1, 0x1
- bl sub_811CA10
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- bl sub_811CA28
- movs r0, 0x68
- bl PlaySE
- ldrb r0, [r5]
- adds r0, 0x1
- ldrb r1, [r5]
- strb r0, [r5]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C3F8: .4byte 0x0200c000
-_0811C3FC: .4byte gUnknown_03004DE0
- thumb_func_end sub_811C38C
-
- thumb_func_start sub_811C400
-sub_811C400: @ 811C400
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, _0811C438 @ =0x0200c000
- ldrh r0, [r1, 0x18]
- subs r0, 0x8
- strh r0, [r1, 0x18]
- ldrh r0, [r1, 0x1A]
- adds r0, 0x8
- strh r0, [r1, 0x1A]
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- bl sub_811CA44
- lsls r0, 16
- cmp r0, 0
- beq _0811C42E
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r1, 0x24
- ldrsh r0, [r4, r1]
- bl sub_811CA28
-_0811C42E:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C438: .4byte 0x0200c000
- thumb_func_end sub_811C400
-
- thumb_func_start sub_811C43C
-sub_811C43C: @ 811C43C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r6, r0, 0
- ldr r7, _0811C4D0 @ =0x0200c000
- ldrh r0, [r7, 0x18]
- subs r0, 0x8
- movs r1, 0
- mov r8, r1
- strh r0, [r7, 0x18]
- ldrh r0, [r7, 0x1A]
- adds r0, 0x8
- strh r0, [r7, 0x1A]
- movs r1, 0x24
- ldrsh r0, [r6, r1]
- bl sub_811CA44
- lsls r0, 16
- cmp r0, 0
- beq _0811C4C4
- ldrb r0, [r7]
- movs r0, 0
- strb r0, [r7]
- movs r0, 0
- bl SetVBlankCallback
- ldr r1, _0811C4D4 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811C4D8 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811C4DC @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- ldr r4, _0811C4E0 @ =gUnknown_03004DE0
- movs r5, 0xA0
- lsls r5, 1
- adds r0, r4, 0
- movs r1, 0
- adds r2, r5, 0
- bl memset
- movs r0, 0xF0
- lsls r0, 3
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0
- adds r2, r5, 0
- bl memset
- ldr r1, _0811C4E4 @ =REG_WIN0H
- movs r0, 0xF0
- strh r0, [r1]
- ldr r0, _0811C4E8 @ =REG_BLDY
- mov r1, r8
- strh r1, [r0]
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- strh r1, [r6, 0xE]
- strh r1, [r6, 0x10]
- movs r0, 0xBF
- strh r0, [r7, 0xE]
- ldr r0, _0811C4EC @ =sub_811C700
- bl SetVBlankCallback
-_0811C4C4:
- movs r0, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C4D0: .4byte 0x0200c000
-_0811C4D4: .4byte 0x040000b0
-_0811C4D8: .4byte 0x0000c5ff
-_0811C4DC: .4byte 0x00007fff
-_0811C4E0: .4byte gUnknown_03004DE0
-_0811C4E4: .4byte REG_WIN0H
-_0811C4E8: .4byte REG_BLDY
-_0811C4EC: .4byte sub_811C700
- thumb_func_end sub_811C43C
-
- thumb_func_start sub_811C4F0
-sub_811C4F0: @ 811C4F0
- push {r4-r7,lr}
- adds r4, r0, 0
- ldr r1, _0811C5AC @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- movs r6, 0x1
- ldrh r0, [r1, 0x18]
- subs r0, 0x8
- strh r0, [r1, 0x18]
- ldrh r0, [r1, 0x1A]
- adds r0, 0x8
- strh r0, [r1, 0x1A]
- ldrh r2, [r4, 0x10]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- adds r7, r1, 0
- cmp r0, 0x4F
- bgt _0811C51A
- adds r0, r2, 0x2
- strh r0, [r4, 0x10]
-_0811C51A:
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- cmp r0, 0x50
- ble _0811C526
- movs r0, 0x50
- strh r0, [r4, 0x10]
-_0811C526:
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- movs r1, 0x1
- ands r0, r1
- ldrh r2, [r4, 0x10]
- cmp r0, 0
- beq _0811C58C
- movs r3, 0
- lsls r0, r2, 16
- movs r6, 0
- cmp r0, 0
- blt _0811C58C
- movs r2, 0x50
- mov r12, r2
- ldr r5, _0811C5B0 @ =gUnknown_03004DE0
-_0811C546:
- lsls r0, r3, 16
- asrs r2, r0, 16
- mov r3, r12
- subs r1, r3, r2
- adds r0, r2, 0
- adds r0, 0x50
- lsls r0, 16
- lsrs r3, r0, 16
- lsls r1, 16
- asrs r1, 15
- adds r1, r5
- ldrh r0, [r1]
- cmp r0, 0xF
- bhi _0811C568
- movs r6, 0x1
- adds r0, 0x1
- strh r0, [r1]
-_0811C568:
- lsls r0, r3, 16
- asrs r0, 15
- adds r1, r0, r5
- ldrh r0, [r1]
- cmp r0, 0xF
- bhi _0811C57A
- movs r6, 0x1
- adds r0, 0x1
- strh r0, [r1]
-_0811C57A:
- adds r0, r2, 0x1
- lsls r0, 16
- lsrs r3, r0, 16
- asrs r0, 16
- movs r2, 0x10
- ldrsh r1, [r4, r2]
- ldrh r2, [r4, 0x10]
- cmp r0, r1
- ble _0811C546
-_0811C58C:
- cmp r2, 0x50
- bne _0811C59A
- cmp r6, 0
- bne _0811C59A
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0811C59A:
- ldrb r0, [r7]
- adds r0, 0x1
- ldrb r1, [r7]
- strb r0, [r7]
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C5AC: .4byte 0x0200c000
-_0811C5B0: .4byte gUnknown_03004DE0
- thumb_func_end sub_811C4F0
-
- thumb_func_start sub_811C5B4
-sub_811C5B4: @ 811C5B4
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r4, _0811C5E0 @ =0x0200c000
- ldrb r0, [r4]
- movs r6, 0
- strb r6, [r4]
- movs r0, 0x1
- negs r0, r0
- ldr r2, _0811C5E4 @ =0x00007fff
- movs r1, 0x10
- bl BlendPalettes
- movs r0, 0xFF
- strh r0, [r4, 0xE]
- strh r6, [r5, 0xE]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0x1
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C5E0: .4byte 0x0200c000
-_0811C5E4: .4byte 0x00007fff
- thumb_func_end sub_811C5B4
-
- thumb_func_start sub_811C5E8
-sub_811C5E8: @ 811C5E8
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, _0811C628 @ =0x0200c000
- ldrb r0, [r5]
- movs r0, 0
- strb r0, [r5]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- ldr r0, _0811C62C @ =gUnknown_03004DE0
- movs r2, 0xE
- ldrsh r1, [r4, r2]
- movs r2, 0xA0
- lsls r2, 1
- bl memset
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- cmp r0, 0xF
- ble _0811C616
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0811C616:
- ldrb r0, [r5]
- adds r0, 0x1
- ldrb r1, [r5]
- strb r0, [r5]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C628: .4byte 0x0200c000
-_0811C62C: .4byte gUnknown_03004DE0
- thumb_func_end sub_811C5E8
-
- thumb_func_start sub_811C630
-sub_811C630: @ 811C630
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, _0811C664 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811C668 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811C66C @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D6D4
- ldr r0, [r4]
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C664: .4byte 0x040000b0
-_0811C668: .4byte 0x0000c5ff
-_0811C66C: .4byte 0x00007fff
- thumb_func_end sub_811C630
-
- thumb_func_start sub_811C670
-sub_811C670: @ 811C670
- push {r4,lr}
- ldr r4, _0811C6D4 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811C6D8 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811C6DC @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811C6E0 @ =0x0200c000
- ldrb r0, [r2]
- cmp r0, 0
- beq _0811C6A6
- ldr r1, _0811C6E4 @ =0x040000d4
- ldr r0, _0811C6E8 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r3, 0xF0
- lsls r3, 3
- adds r0, r3
- str r0, [r1, 0x4]
- ldr r0, _0811C6EC @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811C6A6:
- ldr r1, _0811C6F0 @ =REG_BG0VOFS
- ldrh r0, [r2, 0x1C]
- strh r0, [r1]
- adds r1, 0x36
- ldrh r0, [r2, 0x2]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x4]
- strh r0, [r1]
- subs r1, 0x6
- ldrh r0, [r2, 0x8]
- strh r0, [r1]
- ldr r0, _0811C6F4 @ =gUnknown_03005560
- str r0, [r4]
- ldr r0, _0811C6F8 @ =REG_WIN0H
- str r0, [r4, 0x4]
- ldr r0, _0811C6FC @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811C6D4: .4byte 0x040000b0
-_0811C6D8: .4byte 0x0000c5ff
-_0811C6DC: .4byte 0x00007fff
-_0811C6E0: .4byte 0x0200c000
-_0811C6E4: .4byte 0x040000d4
-_0811C6E8: .4byte gUnknown_03004DE0
-_0811C6EC: .4byte 0x800000a0
-_0811C6F0: .4byte REG_BG0VOFS
-_0811C6F4: .4byte gUnknown_03005560
-_0811C6F8: .4byte REG_WIN0H
-_0811C6FC: .4byte 0xa2400001
- thumb_func_end sub_811C670
-
- thumb_func_start sub_811C700
-sub_811C700: @ 811C700
- push {r4,lr}
- ldr r4, _0811C750 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811C754 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811C758 @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811C75C @ =0x0200c000
- ldrb r0, [r2]
- cmp r0, 0
- beq _0811C736
- ldr r1, _0811C760 @ =0x040000d4
- ldr r0, _0811C764 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r3, 0xF0
- lsls r3, 3
- adds r0, r3
- str r0, [r1, 0x4]
- ldr r0, _0811C768 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811C736:
- ldr r1, _0811C76C @ =REG_BLDCNT
- ldrh r0, [r2, 0xE]
- strh r0, [r1]
- ldr r0, _0811C770 @ =gUnknown_03005560
- str r0, [r4]
- ldr r0, _0811C774 @ =REG_BLDY
- str r0, [r4, 0x4]
- ldr r0, _0811C778 @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811C750: .4byte 0x040000b0
-_0811C754: .4byte 0x0000c5ff
-_0811C758: .4byte 0x00007fff
-_0811C75C: .4byte 0x0200c000
-_0811C760: .4byte 0x040000d4
-_0811C764: .4byte gUnknown_03004DE0
-_0811C768: .4byte 0x800000a0
-_0811C76C: .4byte REG_BLDCNT
-_0811C770: .4byte gUnknown_03005560
-_0811C774: .4byte REG_BLDY
-_0811C778: .4byte 0xa2400001
- thumb_func_end sub_811C700
-
- thumb_func_start sub_811C77C
-sub_811C77C: @ 811C77C
- push {lr}
- ldr r0, _0811C790 @ =REG_VCOUNT
- ldrh r0, [r0]
- cmp r0, 0x4F
- bhi _0811C79C
- ldr r0, _0811C794 @ =REG_BG0HOFS
- ldr r1, _0811C798 @ =0x0200c000
- ldrh r1, [r1, 0x18]
- b _0811C7A2
- .align 2, 0
-_0811C790: .4byte REG_VCOUNT
-_0811C794: .4byte REG_BG0HOFS
-_0811C798: .4byte 0x0200c000
-_0811C79C:
- ldr r0, _0811C7A8 @ =REG_BG0HOFS
- ldr r1, _0811C7AC @ =0x0200c000
- ldrh r1, [r1, 0x1A]
-_0811C7A2:
- strh r1, [r0]
- pop {r0}
- bx r0
- .align 2, 0
-_0811C7A8: .4byte REG_BG0HOFS
-_0811C7AC: .4byte 0x0200c000
- thumb_func_end sub_811C77C
-
- thumb_func_start sub_811C7B0
-sub_811C7B0: @ 811C7B0
- push {r4-r6,lr}
- mov r6, r9
- mov r5, r8
- push {r5,r6}
- sub sp, 0x4
- adds r4, r0, 0
- ldr r0, _0811C8EC @ =gUnknown_083FD850
- movs r2, 0x26
- ldrsh r1, [r4, r2]
- mov r8, r1
- add r0, r8
- ldrb r0, [r0]
- ldr r2, _0811C8F0 @ =gUnknown_083FD86A
- lsls r1, 2
- mov r8, r1
- adds r1, r2
- ldrh r1, [r1]
- subs r1, 0x20
- lsls r1, 16
- asrs r1, 16
- adds r2, 0x2
- add r2, r8
- ldrh r2, [r2]
- adds r2, 0x2A
- lsls r2, 16
- asrs r2, 16
- ldr r5, _0811C8F4 @ =0x0200c03c
- str r5, [sp]
- movs r3, 0
- bl CreateTrainerSprite_BirchSpeech
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x22]
- ldr r0, _0811C8F8 @ =gSaveBlock2
- ldrb r0, [r0, 0x8]
- movs r1, 0x88
- lsls r1, 1
- str r5, [sp]
- movs r2, 0x6A
- movs r3, 0
- bl CreateTrainerSprite_BirchSpeech
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x24]
- movs r3, 0x22
- ldrsh r0, [r4, r3]
- lsls r5, r0, 4
- adds r5, r0
- lsls r5, 2
- ldr r1, _0811C8FC @ =gSprites
- adds r5, r1
- movs r2, 0x24
- ldrsh r0, [r4, r2]
- lsls r6, r0, 4
- adds r6, r0
- lsls r6, 2
- adds r6, r1
- ldr r0, _0811C900 @ =sub_811C90C
- str r0, [r5, 0x1C]
- str r0, [r6, 0x1C]
- ldrb r0, [r5, 0x1]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r5, 0x1]
- ldrb r0, [r6, 0x1]
- orrs r0, r1
- strb r0, [r6, 0x1]
- bl AllocOamMatrix
- lsls r0, 24
- lsrs r0, 24
- movs r3, 0x1F
- mov r9, r3
- mov r4, r9
- ands r0, r4
- lsls r0, 1
- ldrb r2, [r5, 0x3]
- movs r4, 0x3F
- negs r4, r4
- adds r1, r4, 0
- ands r1, r2
- orrs r1, r0
- strb r1, [r5, 0x3]
- bl AllocOamMatrix
- lsls r0, 24
- lsrs r0, 24
- mov r1, r9
- ands r0, r1
- lsls r0, 1
- ldrb r1, [r6, 0x3]
- ands r4, r1
- orrs r4, r0
- strb r4, [r6, 0x3]
- ldrb r2, [r5, 0x1]
- movs r1, 0x3F
- adds r0, r1, 0
- ands r0, r2
- movs r2, 0x40
- orrs r0, r2
- strb r0, [r5, 0x1]
- ldrb r0, [r6, 0x1]
- ands r1, r0
- orrs r1, r2
- strb r1, [r6, 0x1]
- ldrb r0, [r5, 0x3]
- movs r1, 0xC0
- orrs r0, r1
- strb r0, [r5, 0x3]
- ldrb r0, [r6, 0x3]
- orrs r0, r1
- strb r0, [r6, 0x3]
- adds r0, r5, 0
- movs r1, 0x1
- movs r2, 0x3
- movs r3, 0x3
- bl CalcCenterToCornerVec
- adds r0, r6, 0
- movs r1, 0x1
- movs r2, 0x3
- movs r3, 0x3
- bl CalcCenterToCornerVec
- ldrb r0, [r5, 0x3]
- lsls r0, 26
- lsrs r0, 27
- ldr r2, _0811C904 @ =gUnknown_083FD856
- mov r3, r8
- adds r1, r3, r2
- movs r4, 0
- ldrsh r1, [r1, r4]
- adds r2, 0x2
- add r8, r2
- mov r3, r8
- movs r4, 0
- ldrsh r2, [r3, r4]
- movs r3, 0
- bl SetOamMatrixRotationScaling
- ldrb r0, [r6, 0x3]
- lsls r0, 26
- lsrs r0, 27
- ldr r1, _0811C908 @ =0xfffffe00
- movs r2, 0x80
- lsls r2, 2
- movs r3, 0
- bl SetOamMatrixRotationScaling
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0811C8EC: .4byte gUnknown_083FD850
-_0811C8F0: .4byte gUnknown_083FD86A
-_0811C8F4: .4byte 0x0200c03c
-_0811C8F8: .4byte gSaveBlock2
-_0811C8FC: .4byte gSprites
-_0811C900: .4byte sub_811C90C
-_0811C904: .4byte gUnknown_083FD856
-_0811C908: .4byte 0xfffffe00
- thumb_func_end sub_811C7B0
-
- thumb_func_start sub_811C90C
-sub_811C90C: @ 811C90C
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, _0811C930 @ =gUnknown_083FD880
-_0811C912:
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811C912
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811C930: .4byte gUnknown_083FD880
- thumb_func_end sub_811C90C
-
- thumb_func_start sub_811C934
-sub_811C934: @ 811C934
- movs r0, 0
- bx lr
- thumb_func_end sub_811C934
-
- thumb_func_start sub_811C938
-sub_811C938: @ 811C938
- push {r4,r5,lr}
- sub sp, 0x8
- adds r5, r0, 0
- ldr r1, _0811C97C @ =gUnknown_083FD89C
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- add r4, sp, 0x4
- ldr r1, _0811C980 @ =gUnknown_083FD8A0
- adds r0, r4, 0
- movs r2, 0x4
- bl memcpy
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- movs r1, 0x3C
- ldrsh r0, [r5, r1]
- lsls r0, 1
- add r0, sp
- ldrh r0, [r0]
- strh r0, [r5, 0x30]
- movs r1, 0x3C
- ldrsh r0, [r5, r1]
- lsls r0, 1
- adds r4, r0
- ldrh r0, [r4]
- strh r0, [r5, 0x32]
- movs r0, 0x1
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C97C: .4byte gUnknown_083FD89C
-_0811C980: .4byte gUnknown_083FD8A0
- thumb_func_end sub_811C938
-
- thumb_func_start sub_811C984
-sub_811C984: @ 811C984
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x30]
- ldrh r3, [r1, 0x20]
- adds r2, r0, r3
- strh r2, [r1, 0x20]
- movs r3, 0x3C
- ldrsh r0, [r1, r3]
- cmp r0, 0
- beq _0811C9A2
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x84
- bgt _0811C9B0
- b _0811C9AA
-_0811C9A2:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x67
- ble _0811C9B0
-_0811C9AA:
- ldrh r0, [r1, 0x2E]
- adds r0, 0x1
- strh r0, [r1, 0x2E]
-_0811C9B0:
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_811C984
-
- thumb_func_start sub_811C9B8
-sub_811C9B8: @ 811C9B8
- push {lr}
- adds r2, r0, 0
- ldrh r3, [r2, 0x32]
- ldrh r0, [r2, 0x30]
- adds r1, r3, r0
- strh r1, [r2, 0x30]
- ldrh r0, [r2, 0x20]
- adds r0, r1
- strh r0, [r2, 0x20]
- lsls r1, 16
- cmp r1, 0
- bne _0811C9DE
- ldrh r0, [r2, 0x2E]
- adds r0, 0x1
- strh r0, [r2, 0x2E]
- negs r0, r3
- strh r0, [r2, 0x32]
- movs r0, 0x1
- strh r0, [r2, 0x3A]
-_0811C9DE:
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_811C9B8
-
- thumb_func_start sub_811C9E4
-sub_811C9E4: @ 811C9E4
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x32]
- ldrh r1, [r2, 0x30]
- adds r0, r1
- strh r0, [r2, 0x30]
- ldrh r1, [r2, 0x20]
- adds r1, r0
- strh r1, [r2, 0x20]
- adds r1, 0x1F
- lsls r1, 16
- movs r0, 0x97
- lsls r0, 17
- cmp r1, r0
- bls _0811CA08
- ldrh r0, [r2, 0x2E]
- adds r0, 0x1
- strh r0, [r2, 0x2E]
-_0811CA08:
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_811C9E4
-
- thumb_func_start sub_811CA10
-sub_811CA10: @ 811CA10
- ldr r3, _0811CA24 @ =gSprites
- lsls r0, 16
- asrs r0, 16
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r3
- strh r1, [r2, 0x3C]
- bx lr
- .align 2, 0
-_0811CA24: .4byte gSprites
- thumb_func_end sub_811CA10
-
- thumb_func_start sub_811CA28
-sub_811CA28: @ 811CA28
- ldr r2, _0811CA40 @ =gSprites
- lsls r0, 16
- asrs r0, 16
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrh r0, [r1, 0x2E]
- adds r0, 0x1
- strh r0, [r1, 0x2E]
- bx lr
- .align 2, 0
-_0811CA40: .4byte gSprites
- thumb_func_end sub_811CA28
-
- thumb_func_start sub_811CA44
-sub_811CA44: @ 811CA44
- ldr r2, _0811CA58 @ =gSprites
- lsls r0, 16
- asrs r0, 16
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- movs r2, 0x3A
- ldrsh r0, [r1, r2]
- bx lr
- .align 2, 0
-_0811CA58: .4byte gSprites
- thumb_func_end sub_811CA44
-
- thumb_func_start sub_811CA5C
-sub_811CA5C: @ 811CA5C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811CA8C @ =gUnknown_083FD8A4
- ldr r2, _0811CA90 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811CA6E:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811CA6E
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811CA8C: .4byte gUnknown_083FD8A4
-_0811CA90: .4byte gTasks
- thumb_func_end sub_811CA5C
-
- thumb_func_start sub_811CA94
-sub_811CA94: @ 811CA94
- push {r4-r6,lr}
- adds r4, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- movs r2, 0
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r4, 0xC]
- movs r0, 0x1
- strh r0, [r4, 0xE]
- ldr r1, _0811CB08 @ =0x0200c000
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- strh r2, [r1, 0x4]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- ldr r3, _0811CB0C @ =gUnknown_03005560
- adds r6, r1, 0
- movs r5, 0xF0
-_0811CABE:
- lsls r0, r2, 1
- adds r0, r3
- ldrh r1, [r6, 0x14]
- strh r1, [r0]
- adds r0, r2, 0
- adds r0, 0xA0
- lsls r0, 1
- adds r0, r3
- strh r5, [r0]
- adds r0, r2, 0x1
- lsls r0, 16
- lsrs r2, r0, 16
- cmp r2, 0x9F
- bls _0811CABE
- ldr r2, _0811CB10 @ =0x04000200
- ldrh r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strh r0, [r2]
- ldr r2, _0811CB14 @ =REG_DISPSTAT
- ldrh r0, [r2]
- movs r1, 0x10
- orrs r0, r1
- strh r0, [r2]
- ldr r0, _0811CB18 @ =sub_811CC28
- bl SetVBlankCallback
- ldr r0, _0811CB1C @ =sub_811CCB0
- bl SetHBlankCallback
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811CB08: .4byte 0x0200c000
-_0811CB0C: .4byte gUnknown_03005560
-_0811CB10: .4byte 0x04000200
-_0811CB14: .4byte REG_DISPSTAT
-_0811CB18: .4byte sub_811CC28
-_0811CB1C: .4byte sub_811CCB0
- thumb_func_end sub_811CA94
-
- thumb_func_start sub_811CB20
-sub_811CB20: @ 811CB20
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r2, r0, 0
- ldr r1, _0811CB98 @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldrh r0, [r2, 0xC]
- lsls r0, 16
- asrs r0, 24
- ldrh r3, [r2, 0xA]
- adds r0, r3
- strh r0, [r2, 0xA]
- lsls r0, 16
- asrs r0, 16
- mov r12, r1
- cmp r0, 0xF0
- ble _0811CB4A
- movs r0, 0xF0
- strh r0, [r2, 0xA]
-_0811CB4A:
- ldrh r4, [r2, 0xC]
- movs r0, 0xC
- ldrsh r1, [r2, r0]
- ldr r0, _0811CB9C @ =0x00000fff
- ldrh r3, [r2, 0xE]
- cmp r1, r0
- bgt _0811CB5C
- adds r0, r4, r3
- strh r0, [r2, 0xC]
-_0811CB5C:
- lsls r0, r3, 16
- asrs r0, 16
- cmp r0, 0x7F
- bgt _0811CB68
- lsls r0, r3, 1
- strh r0, [r2, 0xE]
-_0811CB68:
- movs r5, 0
- ldr r7, _0811CBA0 @ =gUnknown_03004DE0
- movs r1, 0xA0
- lsls r1, 1
- adds r1, r7
- mov r8, r1
- mov r6, r12
-_0811CB76:
- lsls r0, r5, 1
- adds r3, r0, r7
- mov r1, r8
- adds r4, r0, r1
- movs r0, 0x1
- ands r0, r5
- cmp r0, 0
- beq _0811CBA4
- ldrh r0, [r2, 0xA]
- ldrh r1, [r6, 0x14]
- adds r0, r1
- strh r0, [r3]
- ldrh r1, [r2, 0xA]
- movs r0, 0xF0
- subs r0, r1
- b _0811CBB4
- .align 2, 0
-_0811CB98: .4byte 0x0200c000
-_0811CB9C: .4byte 0x00000fff
-_0811CBA0: .4byte gUnknown_03004DE0
-_0811CBA4:
- ldrh r0, [r6, 0x14]
- ldrh r1, [r2, 0xA]
- subs r0, r1
- strh r0, [r3]
- ldrh r0, [r2, 0xA]
- lsls r0, 8
- movs r1, 0xF1
- orrs r0, r1
-_0811CBB4:
- strh r0, [r4]
- adds r0, r5, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0x9F
- bls _0811CB76
- movs r3, 0xA
- ldrsh r0, [r2, r3]
- cmp r0, 0xEF
- ble _0811CBCE
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
-_0811CBCE:
- mov r1, r12
- ldrb r0, [r1]
- adds r0, 0x1
- ldrb r1, [r1]
- mov r2, r12
- strb r0, [r2]
- movs r0, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_811CB20
-
- thumb_func_start sub_811CBE8
-sub_811CBE8: @ 811CBE8
- push {lr}
- ldr r1, _0811CC18 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811CC1C @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811CC20 @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D6D4
- ldr r0, _0811CC24 @ =sub_811CA5C
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811CC18: .4byte 0x040000b0
-_0811CC1C: .4byte 0x0000c5ff
-_0811CC20: .4byte 0x00007fff
-_0811CC24: .4byte sub_811CA5C
- thumb_func_end sub_811CBE8
-
- thumb_func_start sub_811CC28
-sub_811CC28: @ 811CC28
- push {r4,lr}
- ldr r4, _0811CC84 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811CC88 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811CC8C @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811CC90 @ =REG_WININ
- ldr r1, _0811CC94 @ =0x0200c000
- ldrh r0, [r1, 0x2]
- strh r0, [r2]
- adds r2, 0x2
- ldrh r0, [r1, 0x4]
- strh r0, [r2]
- subs r2, 0x6
- ldrh r0, [r1, 0x8]
- strh r0, [r2]
- ldrb r0, [r1]
- cmp r0, 0
- beq _0811CC70
- ldr r1, _0811CC98 @ =0x040000d4
- ldr r0, _0811CC9C @ =gUnknown_03004DE0
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _0811CCA0 @ =0x80000140
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811CC70:
- ldr r0, _0811CCA4 @ =gUnknown_030056A0
- str r0, [r4]
- ldr r0, _0811CCA8 @ =REG_WIN0H
- str r0, [r4, 0x4]
- ldr r0, _0811CCAC @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811CC84: .4byte 0x040000b0
-_0811CC88: .4byte 0x0000c5ff
-_0811CC8C: .4byte 0x00007fff
-_0811CC90: .4byte REG_WININ
-_0811CC94: .4byte 0x0200c000
-_0811CC98: .4byte 0x040000d4
-_0811CC9C: .4byte gUnknown_03004DE0
-_0811CCA0: .4byte 0x80000140
-_0811CCA4: .4byte gUnknown_030056A0
-_0811CCA8: .4byte REG_WIN0H
-_0811CCAC: .4byte 0xa2400001
- thumb_func_end sub_811CC28
-
- thumb_func_start sub_811CCB0
-sub_811CCB0: @ 811CCB0
- ldr r1, _0811CCD0 @ =gUnknown_03004DE0
- ldr r0, _0811CCD4 @ =REG_VCOUNT
- ldrh r0, [r0]
- lsls r0, 1
- movs r2, 0xF0
- lsls r2, 3
- adds r1, r2
- adds r0, r1
- ldrh r1, [r0]
- ldr r0, _0811CCD8 @ =REG_BG1HOFS
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- bx lr
- .align 2, 0
-_0811CCD0: .4byte gUnknown_03004DE0
-_0811CCD4: .4byte REG_VCOUNT
-_0811CCD8: .4byte REG_BG1HOFS
- thumb_func_end sub_811CCB0
-
- thumb_func_start sub_811CCDC
-sub_811CCDC: @ 811CCDC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811CD0C @ =gUnknown_083FD8B0
- ldr r2, _0811CD10 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811CCEE:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811CCEE
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811CD0C: .4byte gUnknown_083FD8B0
-_0811CD10: .4byte gTasks
- thumb_func_end sub_811CCDC
-
- thumb_func_start sub_811CD14
-sub_811CD14: @ 811CD14
- push {r4,r5,lr}
- adds r5, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- ldr r1, _0811CD88 @ =0x0200c000
- movs r2, 0
- movs r0, 0xBF
- strh r0, [r1, 0xE]
- strh r2, [r1, 0x12]
- movs r0, 0x1E
- strh r0, [r1, 0x2]
- movs r0, 0x3F
- strh r0, [r1, 0x4]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- movs r1, 0
- ldr r2, _0811CD8C @ =gUnknown_03005560
- movs r4, 0
- movs r3, 0xF0
-_0811CD3E:
- lsls r0, r1, 1
- adds r0, r2
- strh r4, [r0]
- adds r0, r1, 0
- adds r0, 0xA0
- lsls r0, 1
- adds r0, r2
- strh r3, [r0]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0x9F
- bls _0811CD3E
- ldr r2, _0811CD90 @ =0x04000200
- ldrh r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strh r0, [r2]
- ldr r2, _0811CD94 @ =REG_DISPSTAT
- ldrh r0, [r2]
- movs r1, 0x10
- orrs r0, r1
- strh r0, [r2]
- ldr r0, _0811CD98 @ =sub_811CFAC
- bl SetHBlankCallback
- ldr r0, _0811CD9C @ =sub_811CEE4
- bl SetVBlankCallback
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811CD88: .4byte 0x0200c000
-_0811CD8C: .4byte gUnknown_03005560
-_0811CD90: .4byte 0x04000200
-_0811CD94: .4byte REG_DISPSTAT
-_0811CD98: .4byte sub_811CFAC
-_0811CD9C: .4byte sub_811CEE4
- thumb_func_end sub_811CD14
-
- thumb_func_start sub_811CDA0
-sub_811CDA0: @ 811CDA0
- push {r4-r6,lr}
- sub sp, 0x10
- adds r6, r0, 0
- ldr r1, _0811CE08 @ =gUnknown_083FD8C4
- mov r0, sp
- movs r2, 0x10
- bl memcpy
- movs r5, 0
- movs r4, 0
-_0811CDB4:
- ldr r0, _0811CE0C @ =sub_811CFD0
- bl CreateInvisibleSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, _0811CE10 @ =gSprites
- adds r2, r1, r0
- movs r0, 0xF0
- strh r0, [r2, 0x20]
- strh r4, [r2, 0x22]
- lsls r1, r5, 16
- asrs r1, 16
- lsls r0, r1, 1
- add r0, sp
- ldrh r0, [r0]
- strh r0, [r2, 0x38]
- adds r1, 0x1
- lsls r1, 16
- lsls r0, r4, 16
- movs r3, 0xA0
- lsls r3, 13
- adds r0, r3
- lsrs r4, r0, 16
- lsrs r5, r1, 16
- asrs r1, 16
- cmp r1, 0x7
- ble _0811CDB4
- ldrh r0, [r2, 0x3A]
- adds r0, 0x1
- strh r0, [r2, 0x3A]
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- movs r0, 0
- add sp, 0x10
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811CE08: .4byte gUnknown_083FD8C4
-_0811CE0C: .4byte sub_811CFD0
-_0811CE10: .4byte gSprites
- thumb_func_end sub_811CDA0
-
- thumb_func_start sub_811CE14
-sub_811CE14: @ 811CE14
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _0811CE44 @ =0x0200c000
- ldrb r1, [r0]
- movs r1, 0
- strb r1, [r0]
- movs r1, 0x20
- ldrsh r0, [r0, r1]
- cmp r0, 0x7
- ble _0811CE3A
- movs r0, 0x1
- negs r0, r0
- ldr r2, _0811CE48 @ =0x00007fff
- movs r1, 0x10
- bl BlendPalettes
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0811CE3A:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811CE44: .4byte 0x0200c000
-_0811CE48: .4byte 0x00007fff
- thumb_func_end sub_811CE14
-
- thumb_func_start sub_811CE4C
-sub_811CE4C: @ 811CE4C
- push {r4-r6,lr}
- adds r6, r0, 0
- ldr r4, _0811CE9C @ =0x0200c000
- ldrb r0, [r4]
- movs r5, 0
- strb r5, [r4]
- ldr r1, _0811CEA0 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811CEA4 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811CEA8 @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- movs r0, 0
- bl SetVBlankCallback
- movs r0, 0
- bl SetHBlankCallback
- movs r0, 0xF0
- strh r0, [r4, 0x6]
- strh r5, [r4, 0x12]
- movs r0, 0xFF
- strh r0, [r4, 0xE]
- movs r0, 0x3F
- strh r0, [r4, 0x2]
- ldr r0, _0811CEAC @ =sub_811CF74
- bl SetVBlankCallback
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- movs r0, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811CE9C: .4byte 0x0200c000
-_0811CEA0: .4byte 0x040000b0
-_0811CEA4: .4byte 0x0000c5ff
-_0811CEA8: .4byte 0x00007fff
-_0811CEAC: .4byte sub_811CF74
- thumb_func_end sub_811CE4C
-
- thumb_func_start sub_811CEB0
-sub_811CEB0: @ 811CEB0
- push {lr}
- ldr r1, _0811CEDC @ =0x0200c000
- ldrh r0, [r1, 0x12]
- adds r0, 0x1
- strh r0, [r1, 0x12]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x10
- bls _0811CED4
- bl sub_811D6D4
- ldr r0, _0811CEE0 @ =sub_811CCDC
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811CED4:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811CEDC: .4byte 0x0200c000
-_0811CEE0: .4byte sub_811CCDC
- thumb_func_end sub_811CEB0
-
- thumb_func_start sub_811CEE4
-sub_811CEE4: @ 811CEE4
- push {r4,lr}
- ldr r4, _0811CF48 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811CF4C @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811CF50 @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811CF54 @ =REG_BLDCNT
- ldr r1, _0811CF58 @ =0x0200c000
- ldrh r0, [r1, 0xE]
- strh r0, [r2]
- subs r2, 0x8
- ldrh r0, [r1, 0x2]
- strh r0, [r2]
- adds r2, 0x2
- ldrh r0, [r1, 0x4]
- strh r0, [r2]
- subs r2, 0x6
- ldrh r0, [r1, 0x6]
- strh r0, [r2]
- ldrb r0, [r1]
- cmp r0, 0
- beq _0811CF32
- ldr r1, _0811CF5C @ =0x040000d4
- ldr r0, _0811CF60 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _0811CF64 @ =0x80000140
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811CF32:
- ldr r0, _0811CF68 @ =gUnknown_030056A0
- str r0, [r4]
- ldr r0, _0811CF6C @ =REG_WIN0H
- str r0, [r4, 0x4]
- ldr r0, _0811CF70 @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811CF48: .4byte 0x040000b0
-_0811CF4C: .4byte 0x0000c5ff
-_0811CF50: .4byte 0x00007fff
-_0811CF54: .4byte REG_BLDCNT
-_0811CF58: .4byte 0x0200c000
-_0811CF5C: .4byte 0x040000d4
-_0811CF60: .4byte gUnknown_03004DE0
-_0811CF64: .4byte 0x80000140
-_0811CF68: .4byte gUnknown_030056A0
-_0811CF6C: .4byte REG_WIN0H
-_0811CF70: .4byte 0xa2400001
- thumb_func_end sub_811CEE4
-
- thumb_func_start sub_811CF74
-sub_811CF74: @ 811CF74
- push {lr}
- bl sub_811D67C
- ldr r1, _0811CFA4 @ =REG_BLDY
- ldr r2, _0811CFA8 @ =0x0200c000
- ldrh r0, [r2, 0x12]
- strh r0, [r1]
- subs r1, 0x4
- ldrh r0, [r2, 0xE]
- strh r0, [r1]
- subs r1, 0x8
- ldrh r0, [r2, 0x2]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x4]
- strh r0, [r1]
- subs r1, 0xA
- ldrh r0, [r2, 0x6]
- strh r0, [r1]
- adds r1, 0x4
- ldrh r0, [r2, 0x8]
- strh r0, [r1]
- pop {r0}
- bx r0
- .align 2, 0
-_0811CFA4: .4byte REG_BLDY
-_0811CFA8: .4byte 0x0200c000
- thumb_func_end sub_811CF74
-
- thumb_func_start sub_811CFAC
-sub_811CFAC: @ 811CFAC
- ldr r2, _0811CFC4 @ =REG_BLDY
- ldr r1, _0811CFC8 @ =gUnknown_03004DE0
- ldr r0, _0811CFCC @ =REG_VCOUNT
- ldrh r0, [r0]
- lsls r0, 1
- movs r3, 0xF0
- lsls r3, 3
- adds r1, r3
- adds r0, r1
- ldrh r0, [r0]
- strh r0, [r2]
- bx lr
- .align 2, 0
-_0811CFC4: .4byte REG_BLDY
-_0811CFC8: .4byte gUnknown_03004DE0
-_0811CFCC: .4byte REG_VCOUNT
- thumb_func_end sub_811CFAC
-
- thumb_func_start sub_811CFD0
-sub_811CFD0: @ 811CFD0
- push {r4-r6,lr}
- adds r3, r0, 0
- ldrh r1, [r3, 0x38]
- movs r2, 0x38
- ldrsh r0, [r3, r2]
- cmp r0, 0
- beq _0811CFF8
- subs r0, r1, 0x1
- strh r0, [r3, 0x38]
- movs r1, 0x3A
- ldrsh r0, [r3, r1]
- cmp r0, 0
- beq _0811D0AA
- ldr r0, _0811CFF4 @ =0x0200c000
- ldrb r1, [r0]
- movs r1, 0x1
- strb r1, [r0]
- b _0811D0AA
- .align 2, 0
-_0811CFF4: .4byte 0x0200c000
-_0811CFF8:
- movs r2, 0x22
- ldrsh r1, [r3, r2]
- lsls r1, 1
- ldr r0, _0811D0B0 @ =gUnknown_03004DE0
- adds r6, r1, r0
- movs r2, 0xA0
- lsls r2, 1
- adds r0, r2
- adds r5, r1, r0
- movs r4, 0
-_0811D00C:
- lsls r1, r4, 1
- adds r2, r1, r6
- ldrh r0, [r3, 0x2E]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r2]
- adds r1, r5
- ldrh r0, [r3, 0x20]
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r1]
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0x13
- bls _0811D00C
- movs r1, 0x20
- ldrsh r0, [r3, r1]
- ldrh r2, [r3, 0x20]
- cmp r0, 0
- bne _0811D046
- movs r0, 0x2E
- ldrsh r1, [r3, r0]
- movs r0, 0x80
- lsls r0, 5
- cmp r1, r0
- bne _0811D046
- movs r0, 0x1
- strh r0, [r3, 0x30]
-_0811D046:
- adds r1, r2, 0
- subs r1, 0x10
- strh r1, [r3, 0x20]
- ldrh r0, [r3, 0x2E]
- adds r0, 0x80
- strh r0, [r3, 0x2E]
- lsls r1, 16
- cmp r1, 0
- bge _0811D05C
- movs r0, 0
- strh r0, [r3, 0x20]
-_0811D05C:
- movs r1, 0x2E
- ldrsh r0, [r3, r1]
- movs r1, 0x80
- lsls r1, 5
- cmp r0, r1
- ble _0811D06A
- strh r1, [r3, 0x2E]
-_0811D06A:
- movs r0, 0x3A
- ldrsh r2, [r3, r0]
- cmp r2, 0
- beq _0811D07A
- ldr r0, _0811D0B4 @ =0x0200c000
- ldrb r1, [r0]
- movs r1, 0x1
- strb r1, [r0]
-_0811D07A:
- movs r1, 0x30
- ldrsh r0, [r3, r1]
- cmp r0, 0
- beq _0811D0AA
- ldr r4, _0811D0B4 @ =0x0200c000
- cmp r2, 0
- beq _0811D09E
- movs r2, 0x20
- ldrsh r0, [r4, r2]
- cmp r0, 0x6
- ble _0811D0AA
- ldrh r0, [r3, 0x32]
- adds r1, r0, 0x1
- strh r1, [r3, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x7
- ble _0811D0AA
-_0811D09E:
- ldrh r0, [r4, 0x20]
- adds r0, 0x1
- strh r0, [r4, 0x20]
- adds r0, r3, 0
- bl DestroySprite
-_0811D0AA:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D0B0: .4byte gUnknown_03004DE0
-_0811D0B4: .4byte 0x0200c000
- thumb_func_end sub_811CFD0
-
- thumb_func_start sub_811D0B8
-sub_811D0B8: @ 811D0B8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811D0E8 @ =gUnknown_083FD8D4
- ldr r2, _0811D0EC @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811D0CA:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811D0CA
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D0E8: .4byte gUnknown_083FD8D4
-_0811D0EC: .4byte gTasks
- thumb_func_end sub_811D0B8
-
- thumb_func_start sub_811D0F0
-sub_811D0F0: @ 811D0F0
- push {r4,lr}
- sub sp, 0xC
- adds r4, r0, 0
- add r0, sp, 0x4
- add r1, sp, 0x8
- bl sub_811D6A8
- ldr r0, _0811D138 @ =gUnknown_083FD528
- ldr r1, [sp, 0x8]
- movs r2, 0x10
- bl CpuSet
- mov r1, sp
- movs r2, 0xF0
- lsls r2, 8
- adds r0, r2, 0
- strh r0, [r1]
- ldr r1, [sp, 0x4]
- ldr r2, _0811D13C @ =0x01000400
- mov r0, sp
- bl CpuSet
- ldr r0, _0811D140 @ =gFieldEffectObjectPalette10
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- add sp, 0xC
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811D138: .4byte gUnknown_083FD528
-_0811D13C: .4byte 0x01000400
-_0811D140: .4byte gFieldEffectObjectPalette10
- thumb_func_end sub_811D0F0
-
- thumb_func_start sub_811D144
-sub_811D144: @ 811D144
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _0811D186
- mov r0, sp
- bl sub_811D690
- movs r0, 0x3
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- lsls r0, 5
- ldr r1, _0811D198 @ =gUnknown_083FD528
- adds r0, r1
- ldr r1, [sp]
- movs r2, 0x10
- bl CpuSet
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0xD
- ble _0811D186
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x10
- strh r0, [r4, 0xA]
-_0811D186:
- ldrh r0, [r4, 0xA]
- subs r0, 0x1
- strh r0, [r4, 0xA]
- movs r0, 0
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811D198: .4byte gUnknown_083FD528
- thumb_func_end sub_811D144
-
- thumb_func_start sub_811D19C
-sub_811D19C: @ 811D19C
- push {lr}
- ldrh r1, [r0, 0xA]
- subs r1, 0x1
- strh r1, [r0, 0xA]
- lsls r1, 16
- cmp r1, 0
- bne _0811D1BC
- bl sub_811D6D4
- ldr r0, _0811D1C4 @ =sub_811D0B8
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811D1BC:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811D1C4: .4byte sub_811D0B8
- thumb_func_end sub_811D19C
-
- thumb_func_start sub_811D1C8
-sub_811D1C8: @ 811D1C8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811D1F8 @ =gUnknown_083FD8E0
- ldr r2, _0811D1FC @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811D1DA:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811D1DA
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D1F8: .4byte gUnknown_083FD8E0
-_0811D1FC: .4byte gTasks
- thumb_func_end sub_811D1C8
-
- thumb_func_start sub_811D200
-sub_811D200: @ 811D200
- push {r4,r5,lr}
- adds r5, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- ldr r1, _0811D254 @ =0x0200c000
- movs r2, 0
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- strh r2, [r1, 0x4]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- movs r1, 0
- ldr r2, _0811D258 @ =gUnknown_03004DE0
- movs r3, 0xF0
- adds r4, r2, 0
-_0811D222:
- lsls r0, r1, 1
- adds r0, r2
- strh r3, [r0]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0x9F
- bls _0811D222
- movs r0, 0xF0
- lsls r0, 3
- adds r1, r4, r0
- adds r0, r4, 0
- movs r2, 0xA0
- bl CpuSet
- ldr r0, _0811D25C @ =sub_811D438
- bl SetVBlankCallback
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811D254: .4byte 0x0200c000
-_0811D258: .4byte gUnknown_03004DE0
-_0811D25C: .4byte sub_811D438
- thumb_func_end sub_811D200
-
- thumb_func_start sub_811D260
-sub_811D260: @ 811D260
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0xC
- mov r8, r0
- ldr r0, _0811D2D0 @ =0x0200c024
- ldr r6, _0811D2D4 @ =gUnknown_083FD8F4
- mov r2, r8
- movs r3, 0xA
- ldrsh r1, [r2, r3]
- lsls r4, r1, 2
- adds r4, r1
- lsls r4, 1
- adds r1, r4, r6
- movs r5, 0
- ldrsh r1, [r1, r5]
- adds r2, r6, 0x2
- adds r2, r4, r2
- movs r3, 0
- ldrsh r2, [r2, r3]
- adds r3, r6, 0x4
- adds r3, r4, r3
- movs r5, 0
- ldrsh r3, [r3, r5]
- adds r5, r6, 0x6
- adds r4, r5
- movs r5, 0
- ldrsh r4, [r4, r5]
- str r4, [sp]
- movs r4, 0x1
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- bl sub_811D8FC
- mov r0, r8
- movs r2, 0xA
- ldrsh r1, [r0, r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 1
- adds r6, 0x8
- adds r0, r6
- ldrh r0, [r0]
- mov r3, r8
- strh r0, [r3, 0xC]
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
- movs r0, 0x1
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811D2D0: .4byte 0x0200c024
-_0811D2D4: .4byte gUnknown_083FD8F4
- thumb_func_end sub_811D260
-
- thumb_func_start sub_811D2D8
-sub_811D2D8: @ 811D2D8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- adds r7, r0, 0
- ldr r0, _0811D324 @ =0x0200c000
- ldrb r1, [r0]
- movs r1, 0
- strb r1, [r0]
- mov r8, r1
- mov r12, r1
- adds r6, r0, 0
- ldr r0, _0811D328 @ =gUnknown_03004DE0
- mov r9, r0
-_0811D2F4:
- ldr r1, _0811D328 @ =gUnknown_03004DE0
- movs r2, 0x2A
- ldrsh r0, [r6, r2]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- lsrs r3, r0, 8
- movs r4, 0xFF
- ands r4, r0
- movs r1, 0xC
- ldrsh r0, [r7, r1]
- cmp r0, 0
- bne _0811D32C
- movs r2, 0x28
- ldrsh r0, [r6, r2]
- cmp r3, r0
- bge _0811D318
- ldrh r3, [r6, 0x28]
-_0811D318:
- lsls r0, r3, 16
- lsls r1, r4, 16
- cmp r0, r1
- ble _0811D344
- lsrs r3, r1, 16
- b _0811D344
- .align 2, 0
-_0811D324: .4byte 0x0200c000
-_0811D328: .4byte gUnknown_03004DE0
-_0811D32C:
- lsls r0, r4, 16
- asrs r0, 16
- movs r2, 0x28
- ldrsh r1, [r6, r2]
- cmp r0, r1
- ble _0811D33A
- ldrh r4, [r6, 0x28]
-_0811D33A:
- lsls r0, r4, 16
- lsls r1, r3, 16
- cmp r0, r1
- bgt _0811D344
- lsrs r4, r1, 16
-_0811D344:
- ldr r5, _0811D368 @ =0x0200c000
- movs r0, 0x2A
- ldrsh r2, [r5, r0]
- lsls r2, 1
- add r2, r9
- lsls r1, r3, 16
- asrs r1, 8
- lsls r0, r4, 16
- asrs r0, 16
- orrs r0, r1
- strh r0, [r2]
- mov r1, r12
- cmp r1, 0
- beq _0811D36C
- ldrh r0, [r7, 0x8]
- adds r0, 0x1
- strh r0, [r7, 0x8]
- b _0811D392
- .align 2, 0
-_0811D368: .4byte 0x0200c000
-_0811D36C:
- adds r0, r5, 0
- adds r0, 0x24
- movs r1, 0x1
- movs r2, 0x1
- bl sub_811D978
- lsls r0, 24
- lsrs r0, 24
- mov r12, r0
- mov r2, r8
- lsls r0, r2, 16
- movs r1, 0x80
- lsls r1, 9
- adds r0, r1
- lsrs r2, r0, 16
- mov r8, r2
- asrs r0, 16
- cmp r0, 0xF
- ble _0811D2F4
-_0811D392:
- ldr r0, _0811D3AC @ =0x0200c000
- ldrb r1, [r0]
- adds r1, 0x1
- ldrb r2, [r0]
- strb r1, [r0]
- movs r0, 0
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811D3AC: .4byte 0x0200c000
- thumb_func_end sub_811D2D8
-
- thumb_func_start sub_811D3B0
-sub_811D3B0: @ 811D3B0
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0xA]
- adds r0, 0x1
- strh r0, [r2, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x6
- ble _0811D3FC
- ldr r1, _0811D3EC @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811D3F0 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811D3F4 @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D6D4
- ldr r0, _0811D3F8 @ =sub_811D1C8
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- b _0811D414
- .align 2, 0
-_0811D3EC: .4byte 0x040000b0
-_0811D3F0: .4byte 0x0000c5ff
-_0811D3F4: .4byte 0x00007fff
-_0811D3F8: .4byte sub_811D1C8
-_0811D3FC:
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
- ldr r1, _0811D418 @ =gUnknown_083FD93A
- movs r3, 0xA
- ldrsh r0, [r2, r3]
- subs r0, 0x1
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- strh r0, [r2, 0xE]
- movs r0, 0x1
-_0811D414:
- pop {r1}
- bx r1
- .align 2, 0
-_0811D418: .4byte gUnknown_083FD93A
- thumb_func_end sub_811D3B0
-
- thumb_func_start sub_811D41C
-sub_811D41C: @ 811D41C
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0xE]
- subs r0, 0x1
- strh r0, [r1, 0xE]
- lsls r0, 16
- cmp r0, 0
- beq _0811D430
- movs r0, 0
- b _0811D434
-_0811D430:
- movs r0, 0x1
- strh r0, [r1, 0x8]
-_0811D434:
- pop {r1}
- bx r1
- thumb_func_end sub_811D41C
-
- thumb_func_start sub_811D438
-sub_811D438: @ 811D438
- push {r4,lr}
- ldr r4, _0811D4A0 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811D4A4 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811D4A8 @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811D4AC @ =0x0200c000
- ldrb r0, [r2]
- cmp r0, 0
- beq _0811D46E
- ldr r1, _0811D4B0 @ =0x040000d4
- ldr r0, _0811D4B4 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r3, 0xF0
- lsls r3, 3
- adds r0, r3
- str r0, [r1, 0x4]
- ldr r0, _0811D4B8 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811D46E:
- ldr r1, _0811D4BC @ =REG_WININ
- ldrh r0, [r2, 0x2]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x4]
- strh r0, [r1]
- subs r1, 0x6
- ldrh r0, [r2, 0x8]
- strh r0, [r1]
- ldr r2, _0811D4C0 @ =REG_WIN0H
- ldr r0, _0811D4B4 @ =gUnknown_03004DE0
- movs r1, 0xF0
- lsls r1, 3
- adds r0, r1
- ldrh r1, [r0]
- strh r1, [r2]
- str r0, [r4]
- str r2, [r4, 0x4]
- ldr r0, _0811D4C4 @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D4A0: .4byte 0x040000b0
-_0811D4A4: .4byte 0x0000c5ff
-_0811D4A8: .4byte 0x00007fff
-_0811D4AC: .4byte 0x0200c000
-_0811D4B0: .4byte 0x040000d4
-_0811D4B4: .4byte gUnknown_03004DE0
-_0811D4B8: .4byte 0x800000a0
-_0811D4BC: .4byte REG_WININ
-_0811D4C0: .4byte REG_WIN0H
-_0811D4C4: .4byte 0xa2400001
- thumb_func_end sub_811D438
-
- thumb_func_start sub_811D4C8
-sub_811D4C8: @ 811D4C8
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0x4
- mov r8, r0
- adds r4, r1, 0
- adds r5, r2, 0
- adds r6, r3, 0
- ldr r3, [sp, 0x18]
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- lsls r4, 16
- lsrs r4, 16
- lsls r5, 16
- lsrs r5, 16
- lsls r6, 16
- lsrs r6, 16
- lsls r3, 16
- lsrs r3, 16
- ldr r0, _0811D524 @ =sub_811D54C
- movs r1, 0x3
- str r3, [sp]
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811D528 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- mov r0, r8
- strh r0, [r1, 0xA]
- strh r4, [r1, 0xC]
- strh r5, [r1, 0xE]
- strh r6, [r1, 0x10]
- ldr r3, [sp]
- strh r3, [r1, 0x12]
- strh r0, [r1, 0x14]
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D524: .4byte sub_811D54C
-_0811D528: .4byte gTasks
- thumb_func_end sub_811D4C8
-
- thumb_func_start sub_811D52C
-sub_811D52C: @ 811D52C
- push {lr}
- ldr r0, _0811D540 @ =sub_811D54C
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _0811D544
- movs r0, 0
- b _0811D546
- .align 2, 0
-_0811D540: .4byte sub_811D54C
-_0811D544:
- movs r0, 0x1
-_0811D546:
- pop {r1}
- bx r1
- thumb_func_end sub_811D52C
-
- thumb_func_start sub_811D54C
-sub_811D54C: @ 811D54C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811D57C @ =gUnknown_083FD948
- ldr r2, _0811D580 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811D55E:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811D55E
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D57C: .4byte gUnknown_083FD948
-_0811D580: .4byte gTasks
- thumb_func_end sub_811D54C
-
- thumb_func_start sub_811D584
-sub_811D584: @ 811D584
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x14]
- movs r2, 0x14
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0811D59C
- subs r0, r1, 0x1
- strh r0, [r4, 0x14]
- lsls r0, 16
- cmp r0, 0
- bne _0811D5C0
-_0811D59C:
- ldrh r0, [r4, 0xA]
- strh r0, [r4, 0x14]
- ldrh r0, [r4, 0x10]
- ldrh r1, [r4, 0x16]
- adds r0, r1
- strh r0, [r4, 0x16]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x10
- ble _0811D5B4
- movs r0, 0x10
- strh r0, [r4, 0x16]
-_0811D5B4:
- movs r0, 0x1
- negs r0, r0
- ldrb r1, [r4, 0x16]
- ldr r2, _0811D5DC @ =0x00002d6b
- bl BlendPalettes
-_0811D5C0:
- movs r2, 0x16
- ldrsh r0, [r4, r2]
- cmp r0, 0xF
- ble _0811D5D2
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- ldrh r0, [r4, 0xC]
- strh r0, [r4, 0x14]
-_0811D5D2:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811D5DC: .4byte 0x00002d6b
- thumb_func_end sub_811D584
-
- thumb_func_start sub_811D5E0
-sub_811D5E0: @ 811D5E0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x14]
- movs r2, 0x14
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0811D5F8
- subs r0, r1, 0x1
- strh r0, [r4, 0x14]
- lsls r0, 16
- cmp r0, 0
- bne _0811D61A
-_0811D5F8:
- ldrh r0, [r4, 0xC]
- strh r0, [r4, 0x14]
- ldrh r0, [r4, 0x16]
- ldrh r1, [r4, 0x12]
- subs r0, r1
- strh r0, [r4, 0x16]
- lsls r0, 16
- cmp r0, 0
- bge _0811D60E
- movs r0, 0
- strh r0, [r4, 0x16]
-_0811D60E:
- movs r0, 0x1
- negs r0, r0
- ldrb r1, [r4, 0x16]
- ldr r2, _0811D640 @ =0x00002d6b
- bl BlendPalettes
-_0811D61A:
- movs r0, 0x16
- ldrsh r1, [r4, r0]
- cmp r1, 0
- bne _0811D64E
- ldrh r0, [r4, 0xE]
- subs r0, 0x1
- strh r0, [r4, 0xE]
- lsls r0, 16
- cmp r0, 0
- bne _0811D648
- ldr r0, _0811D644 @ =sub_811D54C
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- b _0811D64E
- .align 2, 0
-_0811D640: .4byte 0x00002d6b
-_0811D644: .4byte sub_811D54C
-_0811D648:
- ldrh r0, [r4, 0xA]
- strh r0, [r4, 0x14]
- strh r1, [r4, 0x8]
-_0811D64E:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_811D5E0
-
- thumb_func_start sub_811D658
-sub_811D658: @ 811D658
- push {lr}
- ldr r0, _0811D674 @ =gUnknown_083FD708
- ldr r0, [r0]
- movs r1, 0
- movs r2, 0x3C
- bl memset
- ldr r0, _0811D678 @ =0x0200c014
- adds r1, r0, 0x2
- bl sub_8057B14
- pop {r0}
- bx r0
- .align 2, 0
-_0811D674: .4byte gUnknown_083FD708
-_0811D678: .4byte 0x0200c014
- thumb_func_end sub_811D658
-
- thumb_func_start sub_811D67C
-sub_811D67C: @ 811D67C
- push {lr}
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- pop {r0}
- bx r0
- thumb_func_end sub_811D67C
-
- thumb_func_start sub_811D690
-sub_811D690: @ 811D690
- ldr r1, _0811D6A4 @ =REG_BG0CNT
- ldrh r1, [r1]
- lsrs r1, 2
- lsls r1, 30
- lsrs r1, 16
- movs r2, 0xC0
- lsls r2, 19
- adds r1, r2
- str r1, [r0]
- bx lr
- .align 2, 0
-_0811D6A4: .4byte REG_BG0CNT
- thumb_func_end sub_811D690
-
- thumb_func_start sub_811D6A8
-sub_811D6A8: @ 811D6A8
- push {r4,lr}
- ldr r3, _0811D6D0 @ =REG_BG0CNT
- ldrh r2, [r3]
- lsrs r2, 8
- ldrh r3, [r3]
- lsrs r3, 2
- lsls r2, 27
- lsrs r2, 16
- lsls r3, 30
- lsrs r3, 16
- movs r4, 0xC0
- lsls r4, 19
- adds r2, r4
- str r2, [r0]
- adds r3, r4
- str r3, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D6D0: .4byte REG_BG0CNT
- thumb_func_end sub_811D6A8
-
- thumb_func_start sub_811D6D4
-sub_811D6D4: @ 811D6D4
- push {lr}
- movs r0, 0x1
- negs r0, r0
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
- pop {r0}
- bx r0
- thumb_func_end sub_811D6D4
-
- thumb_func_start sub_811D6E8
-sub_811D6E8: @ 811D6E8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- mov r10, r0
- ldr r0, [sp, 0x20]
- ldr r4, [sp, 0x24]
- lsls r1, 16
- lsrs r7, r1, 16
- lsls r2, 16
- lsrs r2, 16
- lsls r3, 16
- lsrs r3, 16
- lsls r0, 16
- lsrs r1, r0, 16
- lsls r4, 16
- movs r6, 0
- lsrs r5, r4, 16
- cmp r4, 0
- ble _0811D750
- lsls r0, r7, 16
- asrs r0, 16
- mov r9, r0
- lsls r1, 16
- mov r8, r1
- lsls r0, r3, 16
- asrs r7, r0, 16
-_0811D720:
- lsls r4, r2, 16
- asrs r4, 16
- movs r0, 0xFF
- ands r0, r4
- mov r2, r8
- asrs r1, r2, 16
- bl Sin
- lsls r1, r6, 1
- add r1, r10
- add r0, r9
- strh r0, [r1]
- lsls r1, r5, 16
- ldr r0, _0811D760 @ =0xffff0000
- adds r1, r0
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- adds r4, r7
- lsls r4, 16
- lsrs r2, r4, 16
- lsrs r5, r1, 16
- cmp r1, 0
- bgt _0811D720
-_0811D750:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D760: .4byte 0xffff0000
- thumb_func_end sub_811D6E8
-
- thumb_func_start sub_811D764
-sub_811D764: @ 811D764
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- mov r9, r0
- adds r5, r2, 0
- adds r4, r3, 0
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp]
- lsls r5, 16
- lsrs r5, 16
- lsls r4, 16
- lsrs r4, 16
- movs r2, 0xA0
- lsls r2, 1
- movs r1, 0xA
- bl memset
- movs r1, 0
- lsls r4, 16
- asrs r4, 16
- str r4, [sp, 0x4]
- lsls r5, 16
- asrs r5, 16
- str r5, [sp, 0x8]
-_0811D79C:
- lsls r5, r1, 16
- asrs r0, r5, 16
- mov r10, r0
- ldr r1, [sp, 0x4]
- bl Sin
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- mov r0, r10
- ldr r1, [sp, 0x4]
- bl Cos
- ldr r2, [sp]
- lsls r1, r2, 16
- asrs r1, 16
- lsls r4, 16
- asrs r4, 16
- subs r2, r1, r4
- lsls r2, 16
- adds r1, r4
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r0, 16
- asrs r0, 16
- ldr r3, [sp, 0x8]
- subs r1, r3, r0
- lsls r1, 16
- lsrs r7, r1, 16
- adds r0, r3, r0
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- lsrs r1, r2, 16
- str r5, [sp, 0x10]
- cmp r2, 0
- bge _0811D7E8
- movs r1, 0
-_0811D7E8:
- lsls r0, r6, 16
- asrs r0, 16
- cmp r0, 0xF0
- ble _0811D7F2
- movs r6, 0xF0
-_0811D7F2:
- lsls r0, r7, 16
- cmp r0, 0
- bge _0811D7FA
- movs r7, 0
-_0811D7FA:
- mov r2, r8
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x9F
- ble _0811D808
- movs r3, 0x9F
- mov r8, r3
-_0811D808:
- lsls r0, r1, 24
- lsrs r0, 16
- orrs r6, r0
- lsls r0, r7, 16
- asrs r0, 16
- str r0, [sp, 0xC]
- lsls r0, 1
- add r0, r9
- strh r6, [r0]
- mov r0, r8
- lsls r4, r0, 16
- asrs r0, r4, 15
- add r0, r9
- strh r6, [r0]
- mov r0, r10
- adds r0, 0x1
- lsls r0, 16
- asrs r0, 16
- ldr r1, [sp, 0x4]
- bl Cos
- lsls r0, 16
- asrs r0, 16
- ldr r2, [sp, 0x8]
- subs r1, r2, r0
- lsls r1, 16
- adds r0, r2, r0
- lsls r0, 16
- lsrs r2, r0, 16
- lsrs r3, r1, 16
- cmp r1, 0
- bge _0811D84A
- movs r3, 0
-_0811D84A:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x9F
- ble _0811D854
- movs r2, 0x9F
-_0811D854:
- lsls r0, r3, 16
- asrs r1, r0, 16
- adds r3, r0, 0
- lsls r5, r2, 16
- ldr r0, [sp, 0xC]
- cmp r0, r1
- ble _0811D878
- adds r2, r1, 0
-_0811D864:
- lsls r1, r7, 16
- ldr r0, _0811D8F8 @ =0xffff0000
- adds r1, r0
- asrs r0, r1, 15
- add r0, r9
- strh r6, [r0]
- lsrs r7, r1, 16
- asrs r1, 16
- cmp r1, r2
- bgt _0811D864
-_0811D878:
- lsls r1, r7, 16
- asrs r0, r3, 16
- cmp r1, r3
- bge _0811D896
- adds r2, r0, 0
-_0811D882:
- movs r3, 0x80
- lsls r3, 9
- adds r0, r1, r3
- asrs r1, r0, 15
- add r1, r9
- strh r6, [r1]
- adds r1, r0, 0
- asrs r0, r1, 16
- cmp r0, r2
- blt _0811D882
-_0811D896:
- asrs r0, r5, 16
- cmp r4, r5
- ble _0811D8B4
- adds r1, r0, 0
-_0811D89E:
- ldr r2, _0811D8F8 @ =0xffff0000
- adds r0, r4, r2
- lsrs r3, r0, 16
- mov r8, r3
- asrs r0, 15
- add r0, r9
- strh r6, [r0]
- lsls r4, r3, 16
- asrs r0, r4, 16
- cmp r0, r1
- bgt _0811D89E
-_0811D8B4:
- mov r0, r8
- lsls r4, r0, 16
- asrs r0, r5, 16
- cmp r4, r5
- bge _0811D8D4
- adds r2, r0, 0
-_0811D8C0:
- movs r1, 0x80
- lsls r1, 9
- adds r0, r4, r1
- asrs r1, r0, 15
- add r1, r9
- strh r6, [r1]
- adds r4, r0, 0
- asrs r0, r4, 16
- cmp r0, r2
- blt _0811D8C0
-_0811D8D4:
- ldr r2, [sp, 0x10]
- movs r3, 0x80
- lsls r3, 9
- adds r0, r2, r3
- lsrs r1, r0, 16
- asrs r0, 16
- cmp r0, 0x3F
- bgt _0811D8E6
- b _0811D79C
-_0811D8E6:
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D8F8: .4byte 0xffff0000
- thumb_func_end sub_811D764
-
- thumb_func_start sub_811D8FC
-sub_811D8FC: @ 811D8FC
- push {r4-r7,lr}
- adds r6, r0, 0
- ldr r0, [sp, 0x14]
- ldr r5, [sp, 0x18]
- ldr r4, [sp, 0x1C]
- lsls r1, 16
- lsrs r1, 16
- lsls r2, 16
- lsrs r2, 16
- lsls r3, 16
- lsrs r3, 16
- lsls r0, 16
- lsrs r0, 16
- adds r7, r0, 0
- lsls r5, 16
- lsrs r5, 16
- lsls r4, 16
- lsrs r4, 16
- strh r1, [r6]
- strh r2, [r6, 0x2]
- strh r1, [r6, 0x4]
- strh r2, [r6, 0x6]
- strh r3, [r6, 0x8]
- strh r7, [r6, 0xA]
- strh r5, [r6, 0xC]
- strh r4, [r6, 0xE]
- lsls r3, 16
- asrs r3, 16
- lsls r1, 16
- asrs r1, 16
- subs r3, r1
- strh r3, [r6, 0x10]
- lsls r0, r3, 16
- cmp r0, 0
- bge _0811D94E
- negs r0, r3
- strh r0, [r6, 0x10]
- lsls r0, r5, 16
- asrs r0, 16
- negs r0, r0
- strh r0, [r6, 0xC]
-_0811D94E:
- lsls r0, r7, 16
- asrs r0, 16
- lsls r1, r2, 16
- asrs r1, 16
- subs r1, r0, r1
- strh r1, [r6, 0x12]
- lsls r0, r1, 16
- cmp r0, 0
- bge _0811D96C
- negs r0, r1
- strh r0, [r6, 0x12]
- lsls r0, r4, 16
- asrs r0, 16
- negs r0, r0
- strh r0, [r6, 0xE]
-_0811D96C:
- movs r0, 0
- strh r0, [r6, 0x14]
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_811D8FC
-
- thumb_func_start sub_811D978
-sub_811D978: @ 811D978
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- adds r3, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- lsls r2, 24
- lsrs r2, 24
- mov r10, r2
- ldrh r0, [r3, 0x10]
- mov r8, r0
- movs r1, 0x10
- ldrsh r6, [r3, r1]
- ldrh r2, [r3, 0x12]
- mov r12, r2
- movs r4, 0x12
- ldrsh r5, [r3, r4]
- cmp r6, r5
- ble _0811D9C8
- ldrh r0, [r3, 0xC]
- ldrh r2, [r3, 0x4]
- adds r1, r0, r2
- strh r1, [r3, 0x4]
- ldrh r2, [r3, 0x14]
- add r2, r12
- strh r2, [r3, 0x14]
- lsls r1, r2, 16
- asrs r1, 16
- adds r4, r0, 0
- ldrh r7, [r3, 0xE]
- cmp r1, r6
- ble _0811D9EE
- ldrh r1, [r3, 0x6]
- adds r0, r7, r1
- strh r0, [r3, 0x6]
- mov r1, r8
- b _0811D9EA
-_0811D9C8:
- ldrh r0, [r3, 0xE]
- ldrh r2, [r3, 0x6]
- adds r1, r0, r2
- strh r1, [r3, 0x6]
- ldrh r2, [r3, 0x14]
- add r2, r8
- strh r2, [r3, 0x14]
- lsls r1, r2, 16
- asrs r1, 16
- ldrh r4, [r3, 0xC]
- adds r7, r0, 0
- cmp r1, r5
- ble _0811D9EE
- ldrh r1, [r3, 0x4]
- adds r0, r4, r1
- strh r0, [r3, 0x4]
- mov r1, r12
-_0811D9EA:
- subs r0, r2, r1
- strh r0, [r3, 0x14]
-_0811D9EE:
- movs r5, 0
- lsls r0, r4, 16
- asrs r2, r0, 16
- cmp r2, 0
- ble _0811DA06
- movs r4, 0x4
- ldrsh r1, [r3, r4]
- movs r4, 0x8
- ldrsh r0, [r3, r4]
- ldrh r4, [r3, 0x8]
- cmp r1, r0
- bge _0811DA18
-_0811DA06:
- cmp r2, 0
- bge _0811DA26
- movs r0, 0x4
- ldrsh r1, [r3, r0]
- movs r2, 0x8
- ldrsh r0, [r3, r2]
- ldrh r4, [r3, 0x8]
- cmp r1, r0
- bgt _0811DA26
-_0811DA18:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- mov r0, r9
- cmp r0, 0
- beq _0811DA26
- strh r4, [r3, 0x4]
-_0811DA26:
- lsls r0, r7, 16
- asrs r2, r0, 16
- cmp r2, 0
- ble _0811DA3C
- movs r4, 0x6
- ldrsh r1, [r3, r4]
- movs r4, 0xA
- ldrsh r0, [r3, r4]
- ldrh r4, [r3, 0xA]
- cmp r1, r0
- bge _0811DA4E
-_0811DA3C:
- cmp r2, 0
- bge _0811DA5C
- movs r0, 0x6
- ldrsh r1, [r3, r0]
- movs r2, 0xA
- ldrsh r0, [r3, r2]
- ldrh r4, [r3, 0xA]
- cmp r1, r0
- bgt _0811DA5C
-_0811DA4E:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- mov r0, r10
- cmp r0, 0
- beq _0811DA5C
- strh r4, [r3, 0x6]
-_0811DA5C:
- cmp r5, 0x2
- beq _0811DA64
- movs r0, 0
- b _0811DA66
-_0811DA64:
- movs r0, 0x1
-_0811DA66:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_811D978
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/cable_club.s b/asm/cable_club.s
deleted file mode 100644
index 68804ca21..000000000
--- a/asm/cable_club.s
+++ /dev/null
@@ -1,1671 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_8082CD4
-sub_8082CD4: @ 8082CD4
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r1, 24
- lsrs r5, r1, 24
- ldr r4, _08082D10 @ =sub_8082F20
- adds r0, r4, 0
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _08082D08
- adds r0, r4, 0
- movs r1, 0x50
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08082D14 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r6, [r1, 0xA]
- strh r5, [r1, 0xC]
-_08082D08:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08082D10: .4byte sub_8082F20
-_08082D14: .4byte gTasks
- thumb_func_end sub_8082CD4
-
- thumb_func_start sub_8082D18
-sub_8082D18: @ 8082D18
- push {lr}
- adds r1, r0, 0
- ldr r0, _08082D44 @ =gStringVar1
- movs r2, 0
- movs r3, 0x1
- bl ConvertIntToDecimalStringN
- movs r0, 0x12
- movs r1, 0xA
- movs r2, 0x1C
- movs r3, 0xD
- bl MenuDrawTextWindow
- ldr r0, _08082D48 @ =gOtherText_PLink
- movs r1, 0x13
- movs r2, 0xB
- movs r3, 0x48
- bl sub_8072BD8
- pop {r0}
- bx r0
- .align 2, 0
-_08082D44: .4byte gStringVar1
-_08082D48: .4byte gOtherText_PLink
- thumb_func_end sub_8082D18
-
- thumb_func_start sub_8082D4C
-sub_8082D4C: @ 8082D4C
- push {lr}
- movs r0, 0x12
- movs r1, 0xA
- movs r2, 0x1C
- movs r3, 0xD
- bl MenuZeroFillWindowRect
- pop {r0}
- bx r0
- thumb_func_end sub_8082D4C
-
- thumb_func_start sub_8082D60
-sub_8082D60: @ 8082D60
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r4, r1, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _08082D88 @ =gTasks + 0x8
- adds r1, r0
- adds r5, r1, 0x6
- movs r2, 0x6
- ldrsh r0, [r1, r2]
- cmp r4, r0
- beq _08082D94
- cmp r4, 0x1
- bhi _08082D8C
- bl sub_8082D4C
- b _08082D92
- .align 2, 0
-_08082D88: .4byte gTasks + 0x8
-_08082D8C:
- adds r0, r4, 0
- bl sub_8082D18
-_08082D92:
- strh r4, [r5]
-_08082D94:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_8082D60
-
- thumb_func_start sub_8082D9C
-sub_8082D9C: @ 8082D9C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r1, 24
- lsrs r5, r1, 24
- bl GetLinkPlayerDataExchangeStatusTimed
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- beq _08082DEC
- cmp r0, 0x2
- bgt _08082DBC
- cmp r0, 0x1
- beq _08082DC2
- b _08082DEC
-_08082DBC:
- cmp r0, 0x3
- beq _08082DE8
- b _08082DEC
-_08082DC2:
- bl GetLinkPlayerCount_2
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r4, r1
- bgt _08082DD6
- cmp r1, r5
- bgt _08082DD6
- movs r0, 0x1
- b _08082DEE
-_08082DD6:
- ldr r0, _08082DE4 @ =gStringVar1
- movs r2, 0
- movs r3, 0x1
- bl ConvertIntToDecimalStringN
- movs r0, 0x4
- b _08082DEE
- .align 2, 0
-_08082DE4: .4byte gStringVar1
-_08082DE8:
- movs r0, 0x3
- b _08082DEE
-_08082DEC:
- movs r0, 0
-_08082DEE:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8082D9C
-
- thumb_func_start sub_8082DF4
-sub_8082DF4: @ 8082DF4
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl HasLinkErrorOccurred
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _08082E0A
- movs r0, 0
- b _08082E1A
-_08082E0A:
- ldr r0, _08082E20 @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldr r0, _08082E24 @ =sub_8083418
- str r0, [r1]
- movs r0, 0x1
-_08082E1A:
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_08082E20: .4byte gTasks
-_08082E24: .4byte sub_8083418
- thumb_func_end sub_8082DF4
-
- thumb_func_start sub_8082E28
-sub_8082E28: @ 8082E28
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _08082E58 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08082E64
- bl IsLinkConnectionEstablished
- lsls r0, 24
- cmp r0, 0
- bne _08082E64
- ldr r0, _08082E5C @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldr r0, _08082E60 @ =sub_80833EC
- str r0, [r1]
- movs r0, 0x1
- b _08082E66
- .align 2, 0
-_08082E58: .4byte gMain
-_08082E5C: .4byte gTasks
-_08082E60: .4byte sub_80833EC
-_08082E64:
- movs r0, 0
-_08082E66:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8082E28
-
- thumb_func_start sub_8082E6C
-sub_8082E6C: @ 8082E6C
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsLinkConnectionEstablished
- lsls r0, 24
- cmp r0, 0
- beq _08082E82
- movs r0, 0x1
- bl SetSuppressLinkErrorMessage
-_08082E82:
- ldr r0, _08082E94 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _08082E98
- movs r0, 0
- b _08082EA8
- .align 2, 0
-_08082E94: .4byte gMain
-_08082E98:
- ldr r0, _08082EB0 @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldr r0, _08082EB4 @ =sub_80833EC
- str r0, [r1]
- movs r0, 0x1
-_08082EA8:
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_08082EB0: .4byte gTasks
-_08082EB4: .4byte sub_80833EC
- thumb_func_end sub_8082E6C
-
- thumb_func_start sub_8082EB8
-sub_8082EB8: @ 8082EB8
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl GetSioMultiSI
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _08082ECE
- movs r0, 0
- b _08082EDE
-_08082ECE:
- ldr r0, _08082EE4 @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldr r0, _08082EE8 @ =sub_8083418
- str r0, [r1]
- movs r0, 0x1
-_08082EDE:
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_08082EE4: .4byte gTasks
-_08082EE8: .4byte sub_8083418
- thumb_func_end sub_8082EB8
-
- thumb_func_start unref_sub_8082EEC
-unref_sub_8082EEC: @ 8082EEC
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _08082F1C @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xA
- bne _08082F16
- movs r0, 0x2
- bl sub_8007E9C
- adds r0, r4, 0
- bl DestroyTask
-_08082F16:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08082F1C: .4byte gTasks
- thumb_func_end unref_sub_8082EEC
-
- thumb_func_start sub_8082F20
-sub_8082F20: @ 8082F20
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _08082F48 @ =gTasks + 0x8
- adds r4, r1, r0
- movs r3, 0
- ldrsh r2, [r4, r3]
- cmp r2, 0
- bne _08082F4C
- bl OpenLinkTimed
- bl sub_80082EC
- bl ResetLinkPlayers
- b _08082F58
- .align 2, 0
-_08082F48: .4byte gTasks + 0x8
-_08082F4C:
- cmp r2, 0x9
- ble _08082F58
- subs r0, 0x8
- adds r0, r1, r0
- ldr r1, _08082F64 @ =sub_8082F68
- str r1, [r0]
-_08082F58:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08082F64: .4byte sub_8082F68
- thumb_func_end sub_8082F20
-
- thumb_func_start sub_8082F68
-sub_8082F68: @ 8082F68
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl GetLinkPlayerCount_2
- lsls r0, 24
- lsrs r5, r0, 24
- adds r0, r4, 0
- bl sub_8082E28
- cmp r0, 0x1
- beq _08082FDC
- adds r0, r4, 0
- bl sub_8082E6C
- cmp r0, 0x1
- beq _08082FDC
- cmp r5, 0x1
- bls _08082FDC
- movs r0, 0x1
- bl SetSuppressLinkErrorMessage
- ldr r1, _08082FC0 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r4, r0, r1
- movs r0, 0
- strh r0, [r4, 0xE]
- bl IsLinkMaster
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08082FCC
- movs r0, 0x15
- bl PlaySE
- ldr r0, _08082FC4 @ =gUnknown_081A4932
- bl ShowFieldAutoScrollMessage
- ldr r0, _08082FC8 @ =sub_8082FEC
- b _08082FDA
- .align 2, 0
-_08082FC0: .4byte gTasks
-_08082FC4: .4byte gUnknown_081A4932
-_08082FC8: .4byte sub_8082FEC
-_08082FCC:
- movs r0, 0x16
- bl PlaySE
- ldr r0, _08082FE4 @ =gUnknown_081A49B6
- bl ShowFieldAutoScrollMessage
- ldr r0, _08082FE8 @ =sub_80831F8
-_08082FDA:
- str r0, [r4]
-_08082FDC:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08082FE4: .4byte gUnknown_081A49B6
-_08082FE8: .4byte sub_80831F8
- thumb_func_end sub_8082F68
-
- thumb_func_start sub_8082FEC
-sub_8082FEC: @ 8082FEC
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r0, r4, 0
- bl sub_8082E28
- cmp r0, 0x1
- beq _0808302C
- adds r0, r4, 0
- bl sub_8082EB8
- cmp r0, 0x1
- beq _0808302C
- adds r0, r4, 0
- bl sub_8082DF4
- cmp r0, 0x1
- beq _0808302C
- bl GetFieldMessageBoxMode
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0
- bne _0808302C
- ldr r0, _08083034 @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- strh r2, [r1, 0xE]
- ldr r0, _08083038 @ =sub_808303C
- str r0, [r1]
-_0808302C:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08083034: .4byte gTasks
-_08083038: .4byte sub_808303C
- thumb_func_end sub_8082FEC
-
-.section .text_80830E4
-
-
-
-
-
-
-
-
-
- thumb_func_start sub_80833C4
-sub_80833C4: @ 80833C4
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _080833E8 @ =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0
- bne _080833E0
- bl sub_8082D4C
- bl EnableBothScriptContexts
- adds r0, r4, 0
- bl DestroyTask
-_080833E0:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080833E8: .4byte gReceivedRemoteLinkPlayers
- thumb_func_end sub_80833C4
-
- thumb_func_start sub_80833EC
-sub_80833EC: @ 80833EC
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r1, _08083414 @ =gScriptResult
- movs r0, 0x5
- strh r0, [r1]
- bl sub_8082D4C
- bl HideFieldMessageBox
- bl EnableBothScriptContexts
- adds r0, r4, 0
- bl DestroyTask
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08083414: .4byte gScriptResult
- thumb_func_end sub_80833EC
-
- thumb_func_start sub_8083418
-sub_8083418: @ 8083418
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r1, _08083440 @ =gScriptResult
- movs r0, 0x6
- strh r0, [r1]
- bl sub_8082D4C
- bl HideFieldMessageBox
- bl EnableBothScriptContexts
- adds r0, r4, 0
- bl DestroyTask
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08083440: .4byte gScriptResult
- thumb_func_end sub_8083418
-
- thumb_func_start sub_8083444
-sub_8083444: @ 8083444
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08083468 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r2, r1, r2
- ldrh r0, [r2, 0x10]
- adds r0, 0x1
- strh r0, [r2, 0x10]
- lsls r0, 16
- movs r1, 0x96
- lsls r1, 18
- cmp r0, r1
- bgt _0808346C
- movs r0, 0
- b _08083472
- .align 2, 0
-_08083468: .4byte gTasks
-_0808346C:
- ldr r0, _08083478 @ =sub_8083418
- str r0, [r2]
- movs r0, 0x1
-_08083472:
- pop {r1}
- bx r1
- .align 2, 0
-_08083478: .4byte sub_8083418
- thumb_func_end sub_8083444
-
- thumb_func_start sub_808347C
-sub_808347C: @ 808347C
- push {r4,lr}
- movs r3, 0x2
- movs r2, 0x2
- ldr r0, _08083494 @ =gSpecialVar_0x8004
- ldrh r0, [r0]
- cmp r0, 0x2
- beq _080834B0
- cmp r0, 0x2
- bgt _08083498
- cmp r0, 0x1
- beq _0808349E
- b _080834CC
- .align 2, 0
-_08083494: .4byte gSpecialVar_0x8004
-_08083498:
- cmp r0, 0x5
- beq _080834C0
- b _080834CC
-_0808349E:
- movs r3, 0x2
- ldr r1, _080834A8 @ =gLinkType
- ldr r4, _080834AC @ =0x00002233
- b _080834C8
- .align 2, 0
-_080834A8: .4byte gLinkType
-_080834AC: .4byte 0x00002233
-_080834B0:
- movs r3, 0x2
- ldr r1, _080834B8 @ =gLinkType
- ldr r4, _080834BC @ =0x00002244
- b _080834C8
- .align 2, 0
-_080834B8: .4byte gLinkType
-_080834BC: .4byte 0x00002244
-_080834C0:
- movs r3, 0x4
- movs r2, 0x4
- ldr r1, _080834DC @ =gLinkType
- ldr r4, _080834E0 @ =0x00002255
-_080834C8:
- adds r0, r4, 0
- strh r0, [r1]
-_080834CC:
- adds r0, r3, 0
- adds r1, r2, 0
- bl sub_8082CD4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080834DC: .4byte gLinkType
-_080834E0: .4byte 0x00002255
- thumb_func_end sub_808347C
-
- thumb_func_start sub_80834E4
-sub_80834E4: @ 80834E4
- push {lr}
- ldr r1, _08083500 @ =gLinkType
- ldr r2, _08083504 @ =0x00001133
- adds r0, r2, 0
- strh r0, [r1]
- ldr r1, _08083508 @ =gBattleTypeFlags
- movs r0, 0
- strh r0, [r1]
- movs r0, 0x2
- movs r1, 0x2
- bl sub_8082CD4
- pop {r0}
- bx r0
- .align 2, 0
-_08083500: .4byte gLinkType
-_08083504: .4byte 0x00001133
-_08083508: .4byte gBattleTypeFlags
- thumb_func_end sub_80834E4
-
- thumb_func_start sub_808350C
-sub_808350C: @ 808350C
- push {lr}
- ldr r0, _0808352C @ =gScriptResult
- movs r2, 0
- strh r2, [r0]
- ldr r1, _08083530 @ =gLinkType
- ldr r3, _08083534 @ =0x00003311
- adds r0, r3, 0
- strh r0, [r1]
- ldr r0, _08083538 @ =gBattleTypeFlags
- strh r2, [r0]
- movs r0, 0x2
- movs r1, 0x4
- bl sub_8082CD4
- pop {r0}
- bx r0
- .align 2, 0
-_0808352C: .4byte gScriptResult
-_08083530: .4byte gLinkType
-_08083534: .4byte 0x00003311
-_08083538: .4byte gBattleTypeFlags
- thumb_func_end sub_808350C
-
- thumb_func_start sub_808353C
-sub_808353C: @ 808353C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _0808355C @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- movs r1, 0x8
- ldrsh r0, [r0, r1]
- cmp r0, 0
- beq _08083560
- cmp r0, 0x1
- beq _080835BC
- b _080835CE
- .align 2, 0
-_0808355C: .4byte gTasks
-_08083560:
- ldr r0, _08083594 @ =gScriptResult
- ldrh r0, [r0]
- cmp r0, 0x1
- bne _08083586
- bl GetLinkPlayerCount
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- cmp r1, r0
- bge _08083586
- ldr r2, _08083598 @ =gLinkPlayers
-_08083578:
- ldrh r4, [r2, 0x1A]
- cmp r4, 0x1
- beq _0808359C
- adds r2, 0x1C
- adds r1, 0x1
- cmp r1, r0
- blt _08083578
-_08083586:
- bl EnableBothScriptContexts
- adds r0, r5, 0
- bl DestroyTask
- b _080835CE
- .align 2, 0
-_08083594: .4byte gScriptResult
-_08083598: .4byte gLinkPlayers
-_0808359C:
- ldr r1, _080835B4 @ =gScriptResult
- movs r0, 0x7
- strh r0, [r1]
- bl sub_8008480
- ldr r1, _080835B8 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- strh r4, [r0, 0x8]
- b _080835CE
- .align 2, 0
-_080835B4: .4byte gScriptResult
-_080835B8: .4byte gTasks
-_080835BC:
- ldr r0, _080835D4 @ =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0
- bne _080835CE
- bl EnableBothScriptContexts
- adds r0, r5, 0
- bl DestroyTask
-_080835CE:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080835D4: .4byte gReceivedRemoteLinkPlayers
- thumb_func_end sub_808353C
-
- thumb_func_start sub_80835D8
-sub_80835D8: @ 80835D8
- push {r4,lr}
- ldr r4, _0808360C @ =sub_808353C
- adds r0, r4, 0
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0xFF
- bne _08083604
- adds r0, r4, 0
- movs r1, 0x50
- bl CreateTask
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, _08083610 @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r0, r1
- movs r1, 0
- strh r1, [r0, 0x8]
-_08083604:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0808360C: .4byte sub_808353C
-_08083610: .4byte gTasks
- thumb_func_end sub_80835D8
-
- thumb_func_start sub_8083614
-sub_8083614: @ 8083614
- push {lr}
- ldr r1, _08083630 @ =gLinkType
- ldr r2, _08083634 @ =0x00004411
- adds r0, r2, 0
- strh r0, [r1]
- ldr r1, _08083638 @ =gBattleTypeFlags
- movs r0, 0
- strh r0, [r1]
- movs r0, 0x2
- movs r1, 0x4
- bl sub_8082CD4
- pop {r0}
- bx r0
- .align 2, 0
-_08083630: .4byte gLinkType
-_08083634: .4byte 0x00004411
-_08083638: .4byte gBattleTypeFlags
- thumb_func_end sub_8083614
-
- thumb_func_start sub_808363C
-sub_808363C: @ 808363C
- push {lr}
- ldr r1, _08083658 @ =gLinkType
- ldr r2, _0808365C @ =0x00006601
- adds r0, r2, 0
- strh r0, [r1]
- ldr r1, _08083660 @ =gBattleTypeFlags
- movs r0, 0
- strh r0, [r1]
- movs r0, 0x4
- movs r1, 0x4
- bl sub_8082CD4
- pop {r0}
- bx r0
- .align 2, 0
-_08083658: .4byte gLinkType
-_0808365C: .4byte 0x00006601
-_08083660: .4byte gBattleTypeFlags
- thumb_func_end sub_808363C
-
- thumb_func_start sub_8083664
-sub_8083664: @ 8083664
- push {lr}
- ldr r0, _08083678 @ =sub_8083710
- bl FuncIsActiveTask
- lsls r0, 24
- cmp r0, 0
- beq _0808367C
- movs r0, 0xFF
- b _08083700
- .align 2, 0
-_08083678: .4byte sub_8083710
-_0808367C:
- ldr r0, _08083690 @ =gSpecialVar_0x8004
- ldrh r0, [r0]
- subs r0, 0x1
- cmp r0, 0x4
- bhi _080836F4
- lsls r0, 2
- ldr r1, _08083694 @ =_08083698
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08083690: .4byte gSpecialVar_0x8004
-_08083694: .4byte _08083698
- .align 2, 0
-_08083698:
- .4byte _080836AC
- .4byte _080836BC
- .4byte _080836DC
- .4byte _080836EC
- .4byte _080836CC
-_080836AC:
- ldr r1, _080836B4 @ =gLinkType
- ldr r2, _080836B8 @ =0x00002233
- b _080836F0
- .align 2, 0
-_080836B4: .4byte gLinkType
-_080836B8: .4byte 0x00002233
-_080836BC:
- ldr r1, _080836C4 @ =gLinkType
- ldr r2, _080836C8 @ =0x00002244
- b _080836F0
- .align 2, 0
-_080836C4: .4byte gLinkType
-_080836C8: .4byte 0x00002244
-_080836CC:
- ldr r1, _080836D4 @ =gLinkType
- ldr r2, _080836D8 @ =0x00002255
- b _080836F0
- .align 2, 0
-_080836D4: .4byte gLinkType
-_080836D8: .4byte 0x00002255
-_080836DC:
- ldr r1, _080836E4 @ =gLinkType
- ldr r2, _080836E8 @ =0x00001111
- b _080836F0
- .align 2, 0
-_080836E4: .4byte gLinkType
-_080836E8: .4byte 0x00001111
-_080836EC:
- ldr r1, _08083704 @ =gLinkType
- ldr r2, _08083708 @ =0x00003322
-_080836F0:
- adds r0, r2, 0
- strh r0, [r1]
-_080836F4:
- ldr r0, _0808370C @ =sub_8083710
- movs r1, 0x50
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
-_08083700:
- pop {r1}
- bx r1
- .align 2, 0
-_08083704: .4byte gLinkType
-_08083708: .4byte 0x00003322
-_0808370C: .4byte sub_8083710
- thumb_func_end sub_8083664
-
- thumb_func_start sub_8083710
-sub_8083710: @ 8083710
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _0808373C @ =gTasks + 0x8
- adds r4, r1, r0
- movs r3, 0
- ldrsh r2, [r4, r3]
- cmp r2, 0
- bne _08083744
- bl OpenLink
- bl ResetLinkPlayers
- ldr r0, _08083740 @ =sub_8083C50
- movs r1, 0x50
- bl CreateTask
- b _08083750
- .align 2, 0
-_0808373C: .4byte gTasks + 0x8
-_08083740: .4byte sub_8083C50
-_08083744:
- cmp r2, 0x9
- ble _08083750
- subs r0, 0x8
- adds r0, r1, r0
- ldr r1, _0808375C @ =sub_8083760
- str r1, [r0]
-_08083750:
- ldrh r0, [r4]
- adds r0, 0x1
- strh r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0808375C: .4byte sub_8083760
- thumb_func_end sub_8083710
-
- thumb_func_start sub_8083760
-sub_8083760: @ 8083760
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r5, r4, 0
- bl GetLinkPlayerCount_2
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bls _080837A6
- bl IsLinkMaster
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08083798
- ldr r0, _08083790 @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldr r0, _08083794 @ =sub_80837B4
- b _080837A4
- .align 2, 0
-_08083790: .4byte gTasks
-_08083794: .4byte sub_80837B4
-_08083798:
- ldr r0, _080837AC @ =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldr r0, _080837B0 @ =sub_80837EC
-_080837A4:
- str r0, [r1]
-_080837A6:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080837AC: .4byte gTasks
-_080837B0: .4byte sub_80837EC
- thumb_func_end sub_8083760
-
- thumb_func_start sub_80837B4
-sub_80837B4: @ 80837B4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- bl sub_800820C
- adds r4, r0, 0
- bl GetLinkPlayerCount_2
- lsls r4, 24
- lsls r0, 24
- cmp r4, r0
- bne _080837DE
- bl sub_8007F4C
- ldr r0, _080837E4 @ =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldr r0, _080837E8 @ =sub_80837EC
- str r0, [r1]
-_080837DE:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080837E4: .4byte gTasks
-_080837E8: .4byte sub_80837EC
- thumb_func_end sub_80837B4
-
- thumb_func_start sub_80837EC
-sub_80837EC: @ 80837EC
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _0808381C @ =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _08083814
- bl IsLinkPlayerDataExchangeComplete
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08083814
- bl sub_800826C
- bl sub_8007B14
- adds r0, r4, 0
- bl DestroyTask
-_08083814:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0808381C: .4byte gReceivedRemoteLinkPlayers
- thumb_func_end sub_80837EC
-
- thumb_func_start sub_8083820
-sub_8083820: @ 8083820
- push {lr}
- bl InitSaveDialog
- pop {r0}
- bx r0
- thumb_func_end sub_8083820
-
- thumb_func_start sub_808382C
-sub_808382C: @ 808382C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _08083850 @ =gTasks
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x5
- bls _08083846
- b _08083940
-_08083846:
- lsls r0, 2
- ldr r1, _08083854 @ =_08083858
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08083850: .4byte gTasks
-_08083854: .4byte _08083858
- .align 2, 0
-_08083858:
- .4byte _08083870
- .4byte _08083890
- .4byte _080838A0
- .4byte _080838B0
- .4byte _080838B6
- .4byte _080838CC
-_08083870:
- movs r0, 0x1
- movs r1, 0
- bl fade_screen
- ldr r1, _08083888 @ =gLinkType
- ldr r2, _0808388C @ =0x00002211
- adds r0, r2, 0
- strh r0, [r1]
- bl ClearLinkCallback_2
- b _080838BE
- .align 2, 0
-_08083888: .4byte gLinkType
-_0808388C: .4byte 0x00002211
-_08083890:
- ldr r0, _0808389C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- b _080838BA
- .align 2, 0
-_0808389C: .4byte gPaletteFade
-_080838A0:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x14
- ble _08083940
- b _080838BE
-_080838B0:
- bl sub_800832C
- b _080838BE
-_080838B6:
- ldr r0, _080838C8 @ =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
-_080838BA:
- cmp r0, 0
- bne _08083940
-_080838BE:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _08083940
- .align 2, 0
-_080838C8: .4byte gReceivedRemoteLinkPlayers
-_080838CC:
- ldr r0, _080838E4 @ =gLinkPlayers
- ldr r0, [r0, 0x4]
- movs r1, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080838E8
- movs r0, 0xE6
- lsls r0, 1
- bl current_map_music_set__default_for_battle
- b _080838EE
- .align 2, 0
-_080838E4: .4byte gLinkPlayers
-_080838E8:
- ldr r0, _08083900 @ =0x000001cb
- bl current_map_music_set__default_for_battle
-_080838EE:
- ldr r0, _08083904 @ =gSpecialVar_0x8004
- ldrh r0, [r0]
- cmp r0, 0x2
- beq _08083918
- cmp r0, 0x2
- bgt _08083908
- cmp r0, 0x1
- beq _0808390E
- b _0808392E
- .align 2, 0
-_08083900: .4byte 0x000001cb
-_08083904: .4byte gSpecialVar_0x8004
-_08083908:
- cmp r0, 0x5
- beq _08083924
- b _0808392E
-_0808390E:
- ldr r1, _08083914 @ =gBattleTypeFlags
- movs r0, 0xA
- b _0808392C
- .align 2, 0
-_08083914: .4byte gBattleTypeFlags
-_08083918:
- ldr r1, _08083920 @ =gBattleTypeFlags
- movs r0, 0xB
- b _0808392C
- .align 2, 0
-_08083920: .4byte gBattleTypeFlags
-_08083924:
- bl ReducePlayerPartyToThree
- ldr r1, _08083948 @ =gBattleTypeFlags
- movs r0, 0x4B
-_0808392C:
- strh r0, [r1]
-_0808392E:
- ldr r0, _0808394C @ =sub_800E7C4
- bl SetMainCallback2
- ldr r1, _08083950 @ =gMain
- ldr r0, _08083954 @ =sub_8083958
- str r0, [r1, 0x8]
- adds r0, r5, 0
- bl DestroyTask
-_08083940:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08083948: .4byte gBattleTypeFlags
-_0808394C: .4byte sub_800E7C4
-_08083950: .4byte gMain
-_08083954: .4byte sub_8083958
- thumb_func_end sub_808382C
-
- thumb_func_start sub_8083958
-sub_8083958: @ 8083958
- push {lr}
- bl call_map_music_set_to_zero
- bl LoadPlayerParty
- bl SavePlayerBag
- bl sub_810FEFC
- ldr r0, _08083990 @ =gSpecialVar_0x8004
- ldrh r0, [r0]
- cmp r0, 0x5
- beq _0808397E
- ldr r0, _08083994 @ =gUnknown_03004860
- ldrb r1, [r0]
- movs r0, 0x1
- eors r0, r1
- bl UpdateLinkBattleRecords
-_0808397E:
- ldr r0, _08083998 @ =gMain
- ldr r1, _0808399C @ =sub_805465C
- str r1, [r0, 0x8]
- ldr r0, _080839A0 @ =sub_8071B28
- bl SetMainCallback2
- pop {r0}
- bx r0
- .align 2, 0
-_08083990: .4byte gSpecialVar_0x8004
-_08083994: .4byte gUnknown_03004860
-_08083998: .4byte gMain
-_0808399C: .4byte sub_805465C
-_080839A0: .4byte sub_8071B28
- thumb_func_end sub_8083958
-
- thumb_func_start sub_80839A4
-sub_80839A4: @ 80839A4
- push {lr}
- ldr r0, _080839CC @ =gSpecialVar_0x8004
- ldrh r1, [r0]
- subs r0, r1, 0x1
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x1
- bls _080839B8
- cmp r1, 0x5
- bne _080839C0
-_080839B8:
- bl LoadPlayerParty
- bl SavePlayerBag
-_080839C0:
- movs r0, 0x7F
- bl copy_saved_warp2_bank_and_enter_x_to_warp1
- pop {r0}
- bx r0
- .align 2, 0
-_080839CC: .4byte gSpecialVar_0x8004
- thumb_func_end sub_80839A4
-
- thumb_func_start sub_80839D0
-sub_80839D0: @ 80839D0
- push {lr}
- bl sub_805559C
- pop {r0}
- bx r0
- thumb_func_end sub_80839D0
-
- thumb_func_start sub_80839DC
-sub_80839DC: @ 80839DC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, _08083A00 @ =gTasks
- adds r5, r0, r1
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _08083A20
- cmp r0, 0x1
- bgt _08083A04
- cmp r0, 0
- beq _08083A0E
- b _08083A7E
- .align 2, 0
-_08083A00: .4byte gTasks
-_08083A04:
- cmp r0, 0x2
- beq _08083A40
- cmp r0, 0x3
- beq _08083A68
- b _08083A7E
-_08083A0E:
- ldr r0, _08083A1C @ =gUnknown_081A490C
- bl ShowFieldMessage
- movs r0, 0x1
- strh r0, [r5, 0x8]
- b _08083A7E
- .align 2, 0
-_08083A1C: .4byte gUnknown_081A490C
-_08083A20:
- bl IsFieldMessageBoxHidden
- lsls r0, 24
- cmp r0, 0
- beq _08083A7E
- bl sub_8055574
- ldr r0, _08083A3C @ =gSpecialVar_0x8005
- ldrb r0, [r0]
- bl sub_8007270
- movs r0, 0x2
- strh r0, [r5, 0x8]
- b _08083A7E
- .align 2, 0
-_08083A3C: .4byte gSpecialVar_0x8005
-_08083A40:
- bl sub_80554F8
- cmp r0, 0x1
- beq _08083A52
- cmp r0, 0x1
- ble _08083A7E
- cmp r0, 0x2
- beq _08083A62
- b _08083A7E
-_08083A52:
- bl HideFieldMessageBox
- movs r0, 0
- strh r0, [r5, 0x8]
- adds r0, r4, 0
- bl SwitchTaskToFollowupFunc
- b _08083A7E
-_08083A62:
- movs r0, 0x3
- strh r0, [r5, 0x8]
- b _08083A7E
-_08083A68:
- bl sub_8055588
- bl HideFieldMessageBox
- bl MenuZeroFillScreen
- adds r0, r4, 0
- bl DestroyTask
- bl EnableBothScriptContexts
-_08083A7E:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80839DC
-
- thumb_func_start sub_8083A84
-sub_8083A84: @ 8083A84
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r4, _08083AA8 @ =sub_80839DC
- adds r0, r4, 0
- movs r1, 0x50
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- adds r1, r4, 0
- adds r2, r5, 0
- bl SetTaskFuncWithFollowupFunc
- bl ScriptContext1_Stop
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08083AA8: .4byte sub_80839DC
- thumb_func_end sub_8083A84
-
- thumb_func_start sub_8083AAC
-sub_8083AAC: @ 8083AAC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _08083AD0 @ =gTasks
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _08083AF0
- cmp r0, 0x1
- bgt _08083AD4
- cmp r0, 0
- beq _08083ADE
- b _08083B34
- .align 2, 0
-_08083AD0: .4byte gTasks
-_08083AD4:
- cmp r0, 0x2
- beq _08083B04
- cmp r0, 0x3
- beq _08083B20
- b _08083B34
-_08083ADE:
- bl ScriptContext2_Enable
- movs r0, 0x1
- movs r1, 0
- bl fade_screen
- bl ClearLinkCallback_2
- b _08083B14
-_08083AF0:
- ldr r0, _08083B00 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08083B34
- b _08083B14
- .align 2, 0
-_08083B00: .4byte gPaletteFade
-_08083B04:
- ldr r1, _08083B1C @ =gUnknown_020297D8
- movs r0, 0
- strb r0, [r1]
- strb r0, [r1, 0x1]
- bl m4aMPlayAllStop
- bl sub_800832C
-_08083B14:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _08083B34
- .align 2, 0
-_08083B1C: .4byte gUnknown_020297D8
-_08083B20:
- ldr r0, _08083B3C @ =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0
- bne _08083B34
- ldr r0, _08083B40 @ =sub_8047CD8
- bl SetMainCallback2
- adds r0, r5, 0
- bl DestroyTask
-_08083B34:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08083B3C: .4byte gReceivedRemoteLinkPlayers
-_08083B40: .4byte sub_8047CD8
- thumb_func_end sub_8083AAC
-
- thumb_func_start sub_8083B44
-sub_8083B44: @ 8083B44
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl sub_8083B6C
- adds r0, r4, 0
- bl DestroyTask
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8083B44
-
- thumb_func_start sub_8083B5C
-sub_8083B5C: @ 8083B5C
- push {lr}
- ldr r0, _08083B68 @ =sub_8083B44
- bl sub_8083A84
- pop {r0}
- bx r0
- .align 2, 0
-_08083B68: .4byte sub_8083B44
- thumb_func_end sub_8083B5C
-
- thumb_func_start sub_8083B6C
-sub_8083B6C: @ 8083B6C
- push {lr}
- ldr r0, _08083B7C @ =sub_8083AAC
- movs r1, 0x50
- bl CreateTask
- pop {r0}
- bx r0
- .align 2, 0
-_08083B7C: .4byte sub_8083AAC
- thumb_func_end sub_8083B6C
-
- thumb_func_start sub_8083B80
-sub_8083B80: @ 8083B80
- push {lr}
- bl sub_8083B6C
- bl ScriptContext1_Stop
- pop {r0}
- bx r0
- thumb_func_end sub_8083B80
-
- thumb_func_start sub_8083B90
-sub_8083B90: @ 8083B90
- push {lr}
- ldr r0, _08083BA4 @ =gLinkType
- ldr r2, _08083BA8 @ =0x00002211
- adds r1, r2, 0
- strh r1, [r0]
- ldr r0, _08083BAC @ =sub_808382C
- bl sub_8083A84
- pop {r0}
- bx r0
- .align 2, 0
-_08083BA4: .4byte gLinkType
-_08083BA8: .4byte 0x00002211
-_08083BAC: .4byte sub_808382C
- thumb_func_end sub_8083B90
-
- thumb_func_start unref_sub_8083BB0
-unref_sub_8083BB0: @ 8083BB0
- push {r4,lr}
- ldr r4, _08083BD4 @ =sub_80839DC
- adds r0, r4, 0
- movs r1, 0x50
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08083BD8 @ =Task_RecordMixing_Main
- adds r1, r4, 0
- bl SetTaskFuncWithFollowupFunc
- bl ScriptContext1_Stop
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08083BD4: .4byte sub_80839DC
-_08083BD8: .4byte Task_RecordMixing_Main
- thumb_func_end unref_sub_8083BB0
-
- thumb_func_start sub_8083BDC
-sub_8083BDC: @ 8083BDC
- push {lr}
- ldr r0, _08083BEC @ =gSpecialVar_0x8006
- ldrb r0, [r0]
- ldr r1, _08083BF0 @ =c2_exit_to_overworld_1_continue_scripts_restart_music
- bl sub_8093130
- pop {r0}
- bx r0
- .align 2, 0
-_08083BEC: .4byte gSpecialVar_0x8006
-_08083BF0: .4byte c2_exit_to_overworld_1_continue_scripts_restart_music
- thumb_func_end sub_8083BDC
-
- thumb_func_start sub_8083BF4
-sub_8083BF4: @ 8083BF4
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, _08083C34 @ =gSpecialVar_0x8006
- strh r4, [r0]
- ldr r0, _08083C38 @ =gStringVar1
- lsls r1, r4, 3
- subs r1, r4
- lsls r1, 2
- ldr r2, _08083C3C @ =gLinkPlayers + 0x8
- adds r1, r2
- bl StringCopy
- adds r0, r4, 0
- bl sub_80934C4
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0
- beq _08083C48
- ldr r0, _08083C40 @ =gStringVar2
- ldr r2, _08083C44 @ =gTrainerCardColorNames
- subs r1, 0x1
- lsls r1, 2
- adds r1, r2
- ldr r1, [r1]
- bl StringCopy
- movs r0, 0x1
- b _08083C4A
- .align 2, 0
-_08083C34: .4byte gSpecialVar_0x8006
-_08083C38: .4byte gStringVar1
-_08083C3C: .4byte gLinkPlayers + 0x8
-_08083C40: .4byte gStringVar2
-_08083C44: .4byte gTrainerCardColorNames
-_08083C48:
- movs r0, 0
-_08083C4A:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_8083BF4
-
- thumb_func_start sub_8083C50
-sub_8083C50: @ 8083C50
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r5, r4, 0
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, _08083C98 @ =gTasks
- adds r0, r1
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- lsls r1, 16
- movs r0, 0x96
- lsls r0, 17
- cmp r1, r0
- ble _08083C82
- bl CloseLink
- ldr r0, _08083C9C @ =CB2_LinkError
- bl SetMainCallback2
- adds r0, r4, 0
- bl DestroyTask
-_08083C82:
- ldr r0, _08083CA0 @ =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0
- beq _08083C90
- adds r0, r5, 0
- bl DestroyTask
-_08083C90:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08083C98: .4byte gTasks
-_08083C9C: .4byte CB2_LinkError
-_08083CA0: .4byte gReceivedRemoteLinkPlayers
- thumb_func_end sub_8083C50
-
- thumb_func_start sub_8083CA4
-sub_8083CA4: @ 8083CA4
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _08083CC4 @ =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0
- bne _08083CBC
- bl EnableBothScriptContexts
- adds r0, r4, 0
- bl DestroyTask
-_08083CBC:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08083CC4: .4byte gReceivedRemoteLinkPlayers
- thumb_func_end sub_8083CA4
-
- thumb_func_start unref_sub_8083CC8
-unref_sub_8083CC8: @ 8083CC8
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl sub_800832C
- ldr r1, _08083CE8 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, _08083CEC @ =sub_8083CA4
- str r1, [r0]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08083CE8: .4byte gTasks
-_08083CEC: .4byte sub_8083CA4
- thumb_func_end unref_sub_8083CC8
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/cute_sketch.s b/asm/cute_sketch.s
index afacc19f6..14c28327d 100644
--- a/asm/cute_sketch.s
+++ b/asm/cute_sketch.s
@@ -6,445 +6,6 @@
.text
- thumb_func_start sub_80FC7A0
-sub_80FC7A0: @ 80FC7A0
- push {lr}
- ldr r2, _080FC7E8 @ =gUnknown_03005DEC
- ldr r1, [r0, 0x4]
- str r1, [r2]
- ldr r2, _080FC7EC @ =gUnknown_03005E00
- ldrb r1, [r0, 0x1F]
- strb r1, [r2]
- ldr r2, _080FC7F0 @ =gUnknown_03005DE8
- ldrb r1, [r0, 0x19]
- strb r1, [r2]
- ldr r2, _080FC7F4 @ =gUnknown_03005DFC
- ldrb r1, [r0, 0x1A]
- strb r1, [r2]
- ldr r2, _080FC7F8 @ =gUnknown_03005DF8
- ldrb r1, [r0, 0x1B]
- strb r1, [r2]
- ldr r2, _080FC7FC @ =gUnknown_03005DF0
- ldrb r1, [r0, 0x1C]
- strb r1, [r2]
- ldr r2, _080FC800 @ =gUnknown_03005E04
- ldrb r1, [r0, 0x1D]
- strb r1, [r2]
- ldr r2, _080FC804 @ =gUnknown_03005DF4
- ldrb r1, [r0, 0x1E]
- strb r1, [r2]
- ldrb r0, [r0]
- subs r0, 0x2
- cmp r0, 0x22
- bls _080FC7DC
- b _080FC928
-_080FC7DC:
- lsls r0, 2
- ldr r1, _080FC808 @ =_080FC80C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080FC7E8: .4byte gUnknown_03005DEC
-_080FC7EC: .4byte gUnknown_03005E00
-_080FC7F0: .4byte gUnknown_03005DE8
-_080FC7F4: .4byte gUnknown_03005DFC
-_080FC7F8: .4byte gUnknown_03005DF8
-_080FC7FC: .4byte gUnknown_03005DF0
-_080FC800: .4byte gUnknown_03005E04
-_080FC804: .4byte gUnknown_03005DF4
-_080FC808: .4byte _080FC80C
- .align 2, 0
-_080FC80C:
- .4byte _080FC898
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC8F8
- .4byte _080FC928
- .4byte _080FC89E
- .4byte _080FC8A4
- .4byte _080FC8B8
- .4byte _080FC8CA
- .4byte _080FC928
- .4byte _080FC8E0
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC8E6
- .4byte _080FC8C4
- .4byte _080FC8EC
- .4byte _080FC8F2
- .4byte _080FC928
- .4byte _080FC928
- .4byte _080FC904
-_080FC898:
- bl sub_80FCAA4
- b _080FC928
-_080FC89E:
- bl sub_80FCB5C
- b _080FC928
-_080FC8A4:
- bl sub_80FCD54
- ldr r0, _080FC8B4 @ =gUnknown_03005E00
- ldrb r0, [r0]
- bl sub_80FCC18
- b _080FC928
- .align 2, 0
-_080FC8B4: .4byte gUnknown_03005E00
-_080FC8B8:
- bl sub_80FCD54
- bl sub_80FCEA4
- bl sub_80FCCBC
-_080FC8C4:
- bl sub_80FCEA4
- b _080FC928
-_080FC8CA:
- bl sub_80FCD54
- bl sub_80FD06C
- bl sub_80FD06C
- bl sub_80FD114
- bl sub_80FCCBC
- b _080FC928
-_080FC8E0:
- bl sub_80FCF3C
- b _080FC928
-_080FC8E6:
- bl sub_80FCD54
- b _080FC928
-_080FC8EC:
- bl sub_80FD06C
- b _080FC928
-_080FC8F2:
- bl sub_80FD114
- b _080FC928
-_080FC8F8:
- bl sub_80FCAC4
- movs r0, 0x3
- bl sub_80FC92C
- b _080FC928
-_080FC904:
- bl sub_80FCD54
- bl sub_80FD06C
- bl sub_80FD114
- bl sub_80FCCBC
- bl sub_80FCB5C
- bl sub_80FCB5C
- movs r0, 0x2
- bl sub_80FC92C
- movs r0, 0x4
- bl sub_80FC9E4
-_080FC928:
- pop {r0}
- bx r0
- thumb_func_end sub_80FC7A0
-
- thumb_func_start sub_80FC92C
-sub_80FC92C: @ 80FC92C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r7, r0, 24
- movs r2, 0
- ldr r0, _080FC9CC @ =gUnknown_03005DF0
- mov r8, r0
- ldrb r0, [r0]
- cmp r2, r0
- bcs _080FC9BE
- ldr r1, _080FC9D0 @ =gUnknown_03005DF8
- mov r12, r1
- ldr r3, _080FC9D4 @ =gUnknown_03005E04
- mov r10, r3
- ldr r0, _080FC9D8 @ =gUnknown_03005DE8
- mov r9, r0
-_080FC952:
- ldr r1, _080FC9DC @ =gUnknown_03005DFC
- ldrb r0, [r1]
- adds r0, r2
- mov r3, r10
- ldrb r1, [r3]
- muls r0, r1
- lsls r0, 1
- ldr r3, _080FC9E0 @ =gUnknown_03005DEC
- ldr r1, [r3]
- adds r1, r0
- mov r3, r9
- ldrb r0, [r3]
- lsls r0, 1
- adds r3, r1, r0
- movs r4, 0
- adds r5, r2, 0x1
- mov r0, r12
- ldrb r0, [r0]
- cmp r4, r0
- bcs _080FC9B2
- movs r6, 0x80
- lsls r6, 8
-_080FC97E:
- ldrh r1, [r3]
- adds r0, r6, 0
- ands r0, r1
- cmp r0, 0
- bne _080FC9A2
- movs r0, 0x1F
- ands r0, r1
- adds r0, r7
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x1F
- bls _080FC998
- movs r2, 0x1F
-_080FC998:
- lsls r0, r2, 10
- lsls r1, r2, 5
- orrs r0, r1
- orrs r0, r2
- strh r0, [r3]
-_080FC9A2:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- adds r3, 0x2
- mov r1, r12
- ldrb r1, [r1]
- cmp r4, r1
- bcc _080FC97E
-_080FC9B2:
- lsls r0, r5, 24
- lsrs r2, r0, 24
- mov r3, r8
- ldrb r3, [r3]
- cmp r2, r3
- bcc _080FC952
-_080FC9BE:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080FC9CC: .4byte gUnknown_03005DF0
-_080FC9D0: .4byte gUnknown_03005DF8
-_080FC9D4: .4byte gUnknown_03005E04
-_080FC9D8: .4byte gUnknown_03005DE8
-_080FC9DC: .4byte gUnknown_03005DFC
-_080FC9E0: .4byte gUnknown_03005DEC
- thumb_func_end sub_80FC92C
-
- thumb_func_start sub_80FC9E4
-sub_80FC9E4: @ 80FC9E4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- movs r2, 0
- ldr r0, _080FCA8C @ =gUnknown_03005DF0
- ldrb r0, [r0]
- cmp r2, r0
- bcs _080FCA7C
- ldr r1, _080FCA90 @ =gUnknown_03005DF8
- mov r10, r1
-_080FCA02:
- ldr r3, _080FCA94 @ =gUnknown_03005DFC
- ldrb r0, [r3]
- adds r0, r2
- ldr r3, _080FCA98 @ =gUnknown_03005E04
- ldrb r1, [r3]
- muls r0, r1
- lsls r0, 1
- ldr r3, _080FCA9C @ =gUnknown_03005DEC
- ldr r1, [r3]
- adds r1, r0
- ldr r3, _080FCAA0 @ =gUnknown_03005DE8
- ldrb r0, [r3]
- lsls r0, 1
- adds r3, r1, r0
- movs r5, 0
- adds r7, r2, 0x1
- mov r0, r10
- ldrb r0, [r0]
- cmp r5, r0
- bcs _080FCA70
- movs r1, 0x80
- lsls r1, 8
- mov r9, r1
- movs r0, 0x1F
- mov r12, r0
- mov r1, r8
- subs r6, r0, r1
-_080FCA38:
- ldrh r1, [r3]
- mov r0, r9
- ands r0, r1
- cmp r0, 0
- bne _080FCA60
- movs r4, 0x1F
- mov r2, r12
- ands r2, r1
- cmp r2, r6
- ble _080FCA56
- mov r1, r8
- lsrs r0, r1, 1
- subs r0, r4, r0
- lsls r0, 24
- lsrs r2, r0, 24
-_080FCA56:
- lsls r0, r2, 10
- lsls r1, r2, 5
- orrs r0, r1
- orrs r0, r2
- strh r0, [r3]
-_080FCA60:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- adds r3, 0x2
- mov r0, r10
- ldrb r0, [r0]
- cmp r5, r0
- bcc _080FCA38
-_080FCA70:
- lsls r0, r7, 24
- lsrs r2, r0, 24
- ldr r1, _080FCA8C @ =gUnknown_03005DF0
- ldrb r1, [r1]
- cmp r2, r1
- bcc _080FCA02
-_080FCA7C:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080FCA8C: .4byte gUnknown_03005DF0
-_080FCA90: .4byte gUnknown_03005DF8
-_080FCA94: .4byte gUnknown_03005DFC
-_080FCA98: .4byte gUnknown_03005E04
-_080FCA9C: .4byte gUnknown_03005DEC
-_080FCAA0: .4byte gUnknown_03005DE8
- thumb_func_end sub_80FC9E4
-
- thumb_func_start sub_80FCAA4
-sub_80FCAA4: @ 80FCAA4
- push {r4,r5,lr}
- movs r4, 0
- ldr r5, _080FCAC0 @ =0x00000c7f
-_080FCAAA:
- lsls r0, r4, 16
- lsrs r0, 16
- bl sub_80FD1C8
- adds r4, 0x1
- cmp r4, r5
- bls _080FCAAA
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080FCAC0: .4byte 0x00000c7f
- thumb_func_end sub_80FCAA4
-
- thumb_func_start sub_80FCAC4
-sub_80FCAC4: @ 80FCAC4
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- movs r2, 0
- ldr r0, _080FCB44 @ =gUnknown_03005DF0
- ldrb r0, [r0]
- cmp r2, r0
- bcs _080FCB36
- ldr r0, _080FCB48 @ =gUnknown_03005DEC
- mov r8, r0
- ldr r3, _080FCB4C @ =gUnknown_03005DF8
-_080FCADC:
- ldr r0, _080FCB50 @ =gUnknown_03005DFC
- ldrb r1, [r0]
- adds r1, r2
- ldr r0, _080FCB54 @ =gUnknown_03005E04
- ldrb r0, [r0]
- muls r0, r1
- lsls r0, 1
- mov r4, r8
- ldr r1, [r4]
- adds r1, r0
- ldr r0, _080FCB58 @ =gUnknown_03005DE8
- ldrb r0, [r0]
- lsls r0, 1
- adds r4, r1, r0
- movs r5, 0
- adds r6, r2, 0x1
- ldrb r0, [r3]
- cmp r5, r0
- bcs _080FCB2A
- movs r0, 0x80
- lsls r0, 8
- adds r7, r0, 0
-_080FCB08:
- ldrh r0, [r4]
- ands r0, r7
- cmp r0, 0
- bne _080FCB1C
- adds r0, r4, 0
- str r3, [sp]
- bl sub_80FD39C
- strh r0, [r4]
- ldr r3, [sp]
-_080FCB1C:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- adds r4, 0x2
- ldrb r0, [r3]
- cmp r5, r0
- bcc _080FCB08
-_080FCB2A:
- lsls r0, r6, 24
- lsrs r2, r0, 24
- ldr r0, _080FCB44 @ =gUnknown_03005DF0
- ldrb r0, [r0]
- cmp r2, r0
- bcc _080FCADC
-_080FCB36:
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080FCB44: .4byte gUnknown_03005DF0
-_080FCB48: .4byte gUnknown_03005DEC
-_080FCB4C: .4byte gUnknown_03005DF8
-_080FCB50: .4byte gUnknown_03005DFC
-_080FCB54: .4byte gUnknown_03005E04
-_080FCB58: .4byte gUnknown_03005DE8
- thumb_func_end sub_80FCAC4
thumb_func_start sub_80FCB5C
sub_80FCB5C: @ 80FCB5C
diff --git a/asm/evolution_graphics.s b/asm/evolution_graphics.s
deleted file mode 100644
index 1130e085e..000000000
--- a/asm/evolution_graphics.s
+++ /dev/null
@@ -1,1829 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start nullsub_84
-nullsub_84: @ 814951C
- bx lr
- thumb_func_end nullsub_84
-
- thumb_func_start sub_8149520
-sub_8149520: @ 8149520
- push {r4,r5,lr}
- sub sp, 0x4
- movs r4, 0
- ldr r5, _08149554 @ =gUnknown_08416ED0
-_08149528:
- adds r0, r4, 0
- adds r0, 0x14
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r4, 1
- adds r1, r5
- ldrh r1, [r1]
- str r1, [sp]
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0xB
- bls _08149528
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08149554: .4byte gUnknown_08416ED0
- thumb_func_end sub_8149520
-
- thumb_func_start sub_8149558
-sub_8149558: @ 8149558
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- cmp r0, 0x8
- ble _08149606
- movs r2, 0x3C
- ldrsh r0, [r4, r2]
- adds r1, r0, 0
- muls r1, r0
- adds r0, r1, 0
- movs r1, 0x50
- bl __divsi3
- movs r1, 0x58
- subs r1, r0
- strh r1, [r4, 0x22]
- ldrh r0, [r4, 0x3A]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Sin
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _08149592
- adds r0, 0x3
-_08149592:
- asrs r0, 2
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x3A]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x3A]
- adds r0, 0x4
- strh r0, [r4, 0x3A]
- ldrh r1, [r4, 0x3C]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _081495BC
- ldrh r0, [r4, 0x38]
- subs r0, 0x1
- strh r0, [r4, 0x38]
-_081495BC:
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
- movs r1, 0x26
- ldrsh r0, [r4, r1]
- cmp r0, 0
- ble _081495D2
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1
- b _081495D8
-_081495D2:
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x14
-_081495D8:
- strb r0, [r1]
- movs r2, 0x38
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bge _081495E4
- adds r0, 0x3
-_081495E4:
- asrs r0, 2
- adds r0, 0x14
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x1F
- bls _081495F2
- movs r2, 0x1F
-_081495F2:
- movs r0, 0x1F
- ands r2, r0
- lsls r2, 1
- ldrb r1, [r4, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x3]
- b _0814960C
-_08149606:
- adds r0, r4, 0
- bl DestroySprite
-_0814960C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8149558
-
- thumb_func_start sub_8149614
-sub_8149614: @ 8149614
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _08149664 @ =gSpriteTemplate_8416EB8
- movs r1, 0x78
- movs r2, 0x58
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _0814965E
- ldr r4, _08149668 @ =gSprites
- lsls r3, r0, 4
- adds r3, r0
- lsls r3, 2
- adds r2, r3, r4
- movs r1, 0
- movs r0, 0x30
- strh r0, [r2, 0x38]
- strh r5, [r2, 0x3A]
- strh r1, [r2, 0x3C]
- ldrb r1, [r2, 0x1]
- subs r0, 0x34
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r0, [r2, 0x3]
- movs r1, 0x3E
- orrs r0, r1
- strb r0, [r2, 0x3]
- adds r4, 0x1C
- adds r3, r4
- ldr r0, _0814966C @ =sub_8149558
- str r0, [r3]
-_0814965E:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08149664: .4byte gSpriteTemplate_8416EB8
-_08149668: .4byte gSprites
-_0814966C: .4byte sub_8149558
- thumb_func_end sub_8149614
-
- thumb_func_start sub_8149670
-sub_8149670: @ 8149670
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- cmp r0, 0x57
- bgt _081496D6
- movs r2, 0x3C
- ldrsh r0, [r4, r2]
- adds r1, r0, 0
- muls r1, r0
- adds r0, r1, 0
- movs r1, 0x5
- bl __divsi3
- adds r0, 0x8
- strh r0, [r4, 0x22]
- ldrh r0, [r4, 0x3A]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Sin
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bge _081496A8
- adds r0, 0x3
-_081496A8:
- asrs r0, 2
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x3A]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x24]
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- lsls r0, 26
- lsrs r0, 24
- movs r1, 0x28
- bl Sin
- adds r0, 0x8
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
- b _081496DC
-_081496D6:
- adds r0, r4, 0
- bl DestroySprite
-_081496DC:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8149670
-
- thumb_func_start sub_81496E4
-sub_81496E4: @ 81496E4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _08149740 @ =gSpriteTemplate_8416EB8
- movs r1, 0x78
- movs r2, 0x8
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _0814973A
- ldr r4, _08149744 @ =gSprites
- lsls r3, r0, 4
- adds r3, r0
- lsls r3, 2
- adds r2, r3, r4
- movs r1, 0
- movs r0, 0x8
- strh r0, [r2, 0x38]
- strh r5, [r2, 0x3A]
- strh r1, [r2, 0x3C]
- ldrb r1, [r2, 0x1]
- subs r0, 0xC
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r1, [r2, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- movs r1, 0x32
- orrs r0, r1
- strb r0, [r2, 0x3]
- adds r2, 0x43
- movs r0, 0x1
- strb r0, [r2]
- adds r4, 0x1C
- adds r3, r4
- ldr r0, _08149748 @ =sub_8149670
- str r0, [r3]
-_0814973A:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08149740: .4byte gSpriteTemplate_8416EB8
-_08149744: .4byte gSprites
-_08149748: .4byte sub_8149670
- thumb_func_end sub_81496E4
-
- thumb_func_start sub_814974C
-sub_814974C: @ 814974C
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- cmp r0, 0x8
- ble _08149788
- ldrh r0, [r4, 0x3A]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x3A]
- lsls r0, 24
- lsrs r0, 24
- movs r2, 0x38
- ldrsh r1, [r4, r2]
- bl Cos
- strh r0, [r4, 0x24]
- ldrh r0, [r4, 0x38]
- ldrh r1, [r4, 0x34]
- subs r0, r1
- strh r0, [r4, 0x38]
- ldrh r0, [r4, 0x3A]
- adds r0, 0x4
- strh r0, [r4, 0x3A]
- b _0814978E
-_08149788:
- adds r0, r4, 0
- bl DestroySprite
-_0814978E:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_814974C
-
- thumb_func_start sub_8149794
-sub_8149794: @ 8149794
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r1, 24
- lsrs r5, r1, 24
- ldr r0, _081497F0 @ =gSpriteTemplate_8416EB8
- movs r1, 0x78
- movs r2, 0x38
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _081497EA
- ldr r4, _081497F4 @ =gSprites
- lsls r3, r0, 4
- adds r3, r0
- lsls r3, 2
- adds r2, r3, r4
- movs r1, 0
- strh r5, [r2, 0x34]
- movs r0, 0x78
- strh r0, [r2, 0x38]
- strh r6, [r2, 0x3A]
- strh r1, [r2, 0x3C]
- ldrb r1, [r2, 0x1]
- subs r0, 0x7C
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r0, [r2, 0x3]
- movs r1, 0x3E
- orrs r0, r1
- strb r0, [r2, 0x3]
- adds r2, 0x43
- movs r0, 0x1
- strb r0, [r2]
- adds r4, 0x1C
- adds r3, r4
- ldr r0, _081497F8 @ =sub_814974C
- str r0, [r3]
-_081497EA:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_081497F0: .4byte gSpriteTemplate_8416EB8
-_081497F4: .4byte gSprites
-_081497F8: .4byte sub_814974C
- thumb_func_end sub_8149794
-
- thumb_func_start sub_81497FC
-sub_81497FC: @ 81497FC
- push {r4,r5,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x3C]
- movs r0, 0x3
- ands r0, r1
- cmp r0, 0
- bne _08149810
- ldrh r0, [r4, 0x22]
- adds r0, 0x1
- strh r0, [r4, 0x22]
-_08149810:
- ldrh r1, [r4, 0x3A]
- movs r2, 0x3A
- ldrsh r0, [r4, r2]
- cmp r0, 0x7F
- bgt _081498C0
- lsls r0, r1, 24
- lsrs r0, 24
- movs r5, 0x38
- ldrsh r1, [r4, r5]
- bl Sin
- negs r0, r0
- strh r0, [r4, 0x26]
- movs r0, 0x34
- ldrsh r1, [r4, r0]
- movs r2, 0x3C
- ldrsh r0, [r4, r2]
- muls r0, r1
- movs r1, 0x3
- bl __divsi3
- adds r0, 0x78
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x3A]
- adds r3, r0, 0x1
- strh r3, [r4, 0x3A]
- movs r5, 0x3A
- ldrsh r1, [r4, r5]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- cmp r0, 0
- bge _08149854
- adds r0, 0x7F
-_08149854:
- asrs r0, 7
- movs r1, 0x1F
- subs r1, r0
- lsls r1, 24
- lsrs r2, r1, 24
- lsls r0, r3, 16
- asrs r0, 16
- cmp r0, 0x40
- ble _08149870
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x1
- strb r0, [r1]
- b _081498A0
-_08149870:
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r1, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r3]
- adds r1, r4, 0
- adds r1, 0x43
- movs r0, 0x14
- strb r0, [r1]
- ldrh r1, [r4, 0x3A]
- movs r5, 0x3A
- ldrsh r0, [r4, r5]
- cmp r0, 0x70
- ble _081498A0
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _081498A0
- ldrb r0, [r3]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r3]
-_081498A0:
- cmp r2, 0x13
- bhi _081498A6
- movs r2, 0x14
-_081498A6:
- movs r0, 0x1F
- ands r2, r0
- lsls r2, 1
- ldrb r1, [r4, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x3]
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
- b _081498C6
-_081498C0:
- adds r0, r4, 0
- bl DestroySprite
-_081498C6:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_81497FC
-
- thumb_func_start sub_81498CC
-sub_81498CC: @ 81498CC
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- ldr r0, _08149948 @ =gSpriteTemplate_8416EB8
- movs r1, 0x78
- movs r2, 0x38
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x40
- beq _0814993C
- bl Random
- ldr r6, _0814994C @ =gSprites
- lsls r5, r4, 4
- adds r5, r4
- lsls r5, 2
- adds r4, r5, r6
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x7
- bl __umodsi3
- movs r1, 0x3
- subs r1, r0
- movs r0, 0
- mov r8, r0
- strh r1, [r4, 0x34]
- bl Random
- movs r1, 0x3F
- ands r1, r0
- adds r1, 0x30
- strh r1, [r4, 0x38]
- mov r0, r8
- strh r0, [r4, 0x3C]
- ldrb r1, [r4, 0x1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldrb r0, [r4, 0x3]
- movs r1, 0x3E
- orrs r0, r1
- strb r0, [r4, 0x3]
- adds r4, 0x43
- movs r0, 0x14
- strb r0, [r4]
- adds r6, 0x1C
- adds r5, r6
- ldr r0, _08149950 @ =sub_81497FC
- str r0, [r5]
-_0814993C:
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08149948: .4byte gSpriteTemplate_8416EB8
-_0814994C: .4byte gSprites
-_08149950: .4byte sub_81497FC
- thumb_func_end sub_81498CC
-
- thumb_func_start sub_8149954
-sub_8149954: @ 8149954
- push {lr}
- ldr r0, _08149968 @ =gUnknown_08416E84
- bl LoadCompressedObjectPic
- ldr r0, _0814996C @ =gUnknown_08416E94
- bl LoadSpritePalettes
- pop {r0}
- bx r0
- .align 2, 0
-_08149968: .4byte gUnknown_08416E84
-_0814996C: .4byte gUnknown_08416E94
- thumb_func_end sub_8149954
-
- thumb_func_start sub_8149970
-sub_8149970: @ 8149970
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldr r0, _08149998 @ =sub_81499A0
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0814999C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0xA]
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_08149998: .4byte sub_81499A0
-_0814999C: .4byte gTasks
- thumb_func_end sub_8149970
-
- thumb_func_start sub_81499A0
-sub_81499A0: @ 81499A0
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl sub_8149520
- ldr r0, _081499E4 @ =gTasks
- lsls r5, r4, 2
- adds r5, r4
- lsls r5, 3
- adds r5, r0
- movs r0, 0
- strh r0, [r5, 0x26]
- movs r0, 0xA
- ldrsh r1, [r5, r0]
- movs r0, 0x3
- lsls r0, r1
- ldr r1, _081499E8 @ =0x00007fff
- str r1, [sp]
- movs r1, 0xA
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r0, _081499EC @ =sub_81499F0
- str r0, [r5]
- movs r0, 0x8C
- bl PlaySE
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_081499E4: .4byte gTasks
-_081499E8: .4byte 0x00007fff
-_081499EC: .4byte sub_81499F0
- thumb_func_end sub_81499A0
-
- thumb_func_start sub_81499F0
-sub_81499F0: @ 81499F0
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _08149A48 @ =gTasks
- lsls r3, r5, 2
- adds r0, r3, r5
- lsls r0, 3
- adds r1, r0, r1
- ldrh r2, [r1, 0x26]
- movs r4, 0x26
- ldrsh r0, [r1, r4]
- cmp r0, 0x3F
- bgt _08149A4C
- movs r0, 0x7
- ands r0, r2
- adds r7, r3, 0
- cmp r0, 0
- bne _08149A36
- movs r4, 0
- adds r6, r1, 0
-_08149A18:
- ldrh r1, [r6, 0x26]
- movs r0, 0x78
- ands r0, r1
- lsls r0, 1
- lsls r1, r4, 6
- adds r0, r1
- lsls r0, 24
- lsrs r0, 24
- bl sub_8149614
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x3
- bls _08149A18
-_08149A36:
- ldr r0, _08149A48 @ =gTasks
- adds r1, r7, r5
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, 0x1
- strh r0, [r1, 0x26]
- b _08149A54
- .align 2, 0
-_08149A48: .4byte gTasks
-_08149A4C:
- movs r0, 0x60
- strh r0, [r1, 0x26]
- ldr r0, _08149A5C @ =sub_8149A60
- str r0, [r1]
-_08149A54:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08149A5C: .4byte sub_8149A60
- thumb_func_end sub_81499F0
-
- thumb_func_start sub_8149A60
-sub_8149A60: @ 8149A60
- push {r4,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, _08149A80 @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r1, r0, r1
- ldrh r3, [r1, 0x26]
- movs r4, 0x26
- ldrsh r0, [r1, r4]
- cmp r0, 0
- beq _08149A84
- subs r0, r3, 0x1
- strh r0, [r1, 0x26]
- b _08149A8A
- .align 2, 0
-_08149A80: .4byte gTasks
-_08149A84:
- adds r0, r2, 0
- bl DestroyTask
-_08149A8A:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8149A60
-
- thumb_func_start sub_8149A90
-sub_8149A90: @ 8149A90
- push {lr}
- ldr r0, _08149AA4 @ =sub_8149AA8
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- pop {r1}
- bx r1
- .align 2, 0
-_08149AA4: .4byte sub_8149AA8
- thumb_func_end sub_8149A90
-
- thumb_func_start sub_8149AA8
-sub_8149AA8: @ 8149AA8
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl sub_8149520
- ldr r1, _08149AD4 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r1, 0
- strh r1, [r0, 0x26]
- ldr r1, _08149AD8 @ =sub_8149ADC
- str r1, [r0]
- movs r0, 0xB7
- bl PlaySE
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08149AD4: .4byte gTasks
-_08149AD8: .4byte sub_8149ADC
- thumb_func_end sub_8149AA8
-
- thumb_func_start sub_8149ADC
-sub_8149ADC: @ 8149ADC
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _08149B20 @ =gTasks
- lsls r2, r5, 2
- adds r0, r2, r5
- lsls r0, 3
- adds r1, r0, r1
- movs r3, 0x26
- ldrsh r0, [r1, r3]
- cmp r0, 0x5F
- bgt _08149B24
- adds r6, r2, 0
- cmp r0, 0x5
- bgt _08149B0E
- movs r4, 0
-_08149AFC:
- lsls r0, r4, 28
- lsrs r0, 24
- bl sub_81496E4
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x8
- bls _08149AFC
-_08149B0E:
- ldr r0, _08149B20 @ =gTasks
- adds r1, r6, r5
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, 0x1
- strh r0, [r1, 0x26]
- b _08149B28
- .align 2, 0
-_08149B20: .4byte gTasks
-_08149B24:
- ldr r0, _08149B30 @ =sub_8149B34
- str r0, [r1]
-_08149B28:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08149B30: .4byte sub_8149B34
- thumb_func_end sub_8149ADC
-
- thumb_func_start sub_8149B34
-sub_8149B34: @ 8149B34
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- pop {r0}
- bx r0
- thumb_func_end sub_8149B34
-
- thumb_func_start sub_8149B44
-sub_8149B44: @ 8149B44
- push {lr}
- ldr r0, _08149B58 @ =sub_8149B5C
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- pop {r1}
- bx r1
- .align 2, 0
-_08149B58: .4byte sub_8149B5C
- thumb_func_end sub_8149B44
-
- thumb_func_start sub_8149B5C
-sub_8149B5C: @ 8149B5C
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl sub_8149520
- ldr r1, _08149B88 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- movs r1, 0
- strh r1, [r0, 0x26]
- ldr r1, _08149B8C @ =sub_8149B90
- str r1, [r0]
- movs r0, 0x66
- bl PlaySE
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08149B88: .4byte gTasks
-_08149B8C: .4byte sub_8149B90
- thumb_func_end sub_8149B5C
-
- thumb_func_start sub_8149B90
-sub_8149B90: @ 8149B90
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _08149BFC @ =gTasks
- lsls r2, r5, 2
- adds r0, r2, r5
- lsls r0, 3
- adds r1, r0, r1
- movs r3, 0x26
- ldrsh r0, [r1, r3]
- cmp r0, 0x2F
- bgt _08149C00
- adds r6, r2, 0
- cmp r0, 0
- bne _08149BC4
- movs r4, 0
-_08149BB0:
- lsls r0, r4, 28
- lsrs r0, 24
- movs r1, 0x4
- bl sub_8149794
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bls _08149BB0
-_08149BC4:
- ldr r0, _08149BFC @ =gTasks
- adds r1, r6, r5
- lsls r1, 3
- adds r1, r0
- movs r2, 0x26
- ldrsh r0, [r1, r2]
- cmp r0, 0x20
- bne _08149BEA
- movs r4, 0
-_08149BD6:
- lsls r0, r4, 28
- lsrs r0, 24
- movs r1, 0x8
- bl sub_8149794
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bls _08149BD6
-_08149BEA:
- ldr r0, _08149BFC @ =gTasks
- adds r1, r6, r5
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, 0x1
- strh r0, [r1, 0x26]
- b _08149C04
- .align 2, 0
-_08149BFC: .4byte gTasks
-_08149C00:
- ldr r0, _08149C0C @ =sub_8149C10
- str r0, [r1]
-_08149C04:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08149C0C: .4byte sub_8149C10
- thumb_func_end sub_8149B90
-
- thumb_func_start sub_8149C10
-sub_8149C10: @ 8149C10
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- pop {r0}
- bx r0
- thumb_func_end sub_8149C10
-
- thumb_func_start sub_8149C20
-sub_8149C20: @ 8149C20
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldr r0, _08149C48 @ =sub_8149C50
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08149C4C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0xC]
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_08149C48: .4byte sub_8149C50
-_08149C4C: .4byte gTasks
- thumb_func_end sub_8149C20
-
- thumb_func_start sub_8149C50
-sub_8149C50: @ 8149C50
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl sub_8149520
- ldr r0, _08149C98 @ =gTasks
- lsls r5, r4, 2
- adds r5, r4
- lsls r5, 3
- adds r5, r0
- movs r0, 0
- strh r0, [r5, 0x26]
- ldr r0, _08149C9C @ =gPlttBufferFaded + 0x40
- ldr r1, _08149CA0 @ =gPlttBufferUnfaded + 0x40
- movs r2, 0x30
- bl CpuSet
- ldr r0, _08149CA4 @ =0xfff9001c
- ldr r1, _08149CA8 @ =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r0, _08149CAC @ =sub_8149CB0
- str r0, [r5]
- movs r0, 0xCA
- bl PlaySE
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08149C98: .4byte gTasks
-_08149C9C: .4byte gPlttBufferFaded + 0x40
-_08149CA0: .4byte gPlttBufferUnfaded + 0x40
-_08149CA4: .4byte 0xfff9001c
-_08149CA8: .4byte 0x00007fff
-_08149CAC: .4byte sub_8149CB0
- thumb_func_end sub_8149C50
-
- thumb_func_start sub_8149CB0
-sub_8149CB0: @ 8149CB0
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _08149CE8 @ =gTasks
- lsls r5, r6, 2
- adds r0, r5, r6
- lsls r0, 3
- adds r1, r0, r1
- movs r0, 0x26
- ldrsh r2, [r1, r0]
- cmp r2, 0x7F
- bgt _08149D2C
- adds r0, r2, 0
- cmp r0, 0
- beq _08149CEC
- cmp r0, 0x20
- beq _08149D00
- cmp r2, 0x31
- bgt _08149D10
- bl Random
- movs r1, 0x7
- ands r0, r1
- bl sub_81498CC
- b _08149D10
- .align 2, 0
-_08149CE8: .4byte gTasks
-_08149CEC:
- movs r4, 0
-_08149CEE:
- adds r0, r4, 0
- bl sub_81498CC
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x7
- bls _08149CEE
- b _08149D10
-_08149D00:
- ldr r0, _08149D20 @ =0xffff001c
- ldr r1, _08149D24 @ =0x00007fff
- str r1, [sp]
- movs r1, 0x10
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
-_08149D10:
- ldr r0, _08149D28 @ =gTasks
- adds r1, r5, r6
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, 0x1
- strh r0, [r1, 0x26]
- b _08149D30
- .align 2, 0
-_08149D20: .4byte 0xffff001c
-_08149D24: .4byte 0x00007fff
-_08149D28: .4byte gTasks
-_08149D2C:
- ldr r0, _08149D38 @ =sub_8149D3C
- str r0, [r1]
-_08149D30:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08149D38: .4byte sub_8149D3C
- thumb_func_end sub_8149CB0
-
- thumb_func_start sub_8149D3C
-sub_8149D3C: @ 8149D3C
- push {lr}
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r0, _08149D58 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08149D54
- adds r0, r2, 0
- bl DestroyTask
-_08149D54:
- pop {r0}
- bx r0
- .align 2, 0
-_08149D58: .4byte gPaletteFade
- thumb_func_end sub_8149D3C
-
- thumb_func_start sub_8149D5C
-sub_8149D5C: @ 8149D5C
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldr r0, _08149D84 @ =sub_8149D8C
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08149D88 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0xC]
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_08149D84: .4byte sub_8149D8C
-_08149D88: .4byte gTasks
- thumb_func_end sub_8149D5C
-
- thumb_func_start sub_8149D8C
-sub_8149D8C: @ 8149D8C
- push {r4,r5,lr}
- sub sp, 0x4
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- bl sub_8149520
- ldr r0, _08149DD4 @ =gTasks
- lsls r5, r4, 2
- adds r5, r4
- lsls r5, 3
- adds r5, r0
- movs r0, 0
- strh r0, [r5, 0x26]
- ldr r0, _08149DD8 @ =gPlttBufferFaded + 0x40
- ldr r1, _08149DDC @ =gPlttBufferUnfaded + 0x40
- movs r2, 0x30
- bl CpuSet
- ldr r0, _08149DE0 @ =0xfff90001
- ldr r1, _08149DE4 @ =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r0, _08149DE8 @ =sub_8149DEC
- str r0, [r5]
- movs r0, 0xCA
- bl PlaySE
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08149DD4: .4byte gTasks
-_08149DD8: .4byte gPlttBufferFaded + 0x40
-_08149DDC: .4byte gPlttBufferUnfaded + 0x40
-_08149DE0: .4byte 0xfff90001
-_08149DE4: .4byte 0x00007fff
-_08149DE8: .4byte sub_8149DEC
- thumb_func_end sub_8149D8C
-
- thumb_func_start sub_8149DEC
-sub_8149DEC: @ 8149DEC
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _08149E24 @ =gTasks
- lsls r5, r6, 2
- adds r0, r5, r6
- lsls r0, 3
- adds r1, r0, r1
- movs r0, 0x26
- ldrsh r2, [r1, r0]
- cmp r2, 0x7F
- bgt _08149E68
- adds r0, r2, 0
- cmp r0, 0
- beq _08149E28
- cmp r0, 0x20
- beq _08149E3C
- cmp r2, 0x31
- bgt _08149E4C
- bl Random
- movs r1, 0x7
- ands r0, r1
- bl sub_81498CC
- b _08149E4C
- .align 2, 0
-_08149E24: .4byte gTasks
-_08149E28:
- movs r4, 0
-_08149E2A:
- adds r0, r4, 0
- bl sub_81498CC
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x7
- bls _08149E2A
- b _08149E4C
-_08149E3C:
- ldr r0, _08149E5C @ =0xffff0001
- ldr r1, _08149E60 @ =0x00007fff
- str r1, [sp]
- movs r1, 0x10
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
-_08149E4C:
- ldr r0, _08149E64 @ =gTasks
- adds r1, r5, r6
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x26]
- adds r0, 0x1
- strh r0, [r1, 0x26]
- b _08149E6C
- .align 2, 0
-_08149E5C: .4byte 0xffff0001
-_08149E60: .4byte 0x00007fff
-_08149E64: .4byte gTasks
-_08149E68:
- ldr r0, _08149E74 @ =sub_8149D3C
- str r0, [r1]
-_08149E6C:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08149E74: .4byte sub_8149D3C
- thumb_func_end sub_8149DEC
-
- thumb_func_start nullsub_85
-nullsub_85: @ 8149E78
- bx lr
- thumb_func_end nullsub_85
-
- thumb_func_start sub_8149E7C
-sub_8149E7C: @ 8149E7C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x28
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r1, 24
- lsrs r7, r1, 24
- movs r1, 0
- ldr r3, _08149FB0 @ =sub_8149FC8
- ldr r2, _08149FB4 @ =0x00007fff
-_08149E96:
- lsls r0, r1, 1
- add r0, sp
- adds r0, 0x4
- strh r2, [r0]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0xF
- bls _08149E96
- adds r0, r3, 0
- movs r1, 0
- bl CreateTask
- mov r8, r0
- mov r0, r8
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r0, _08149FB8 @ =gTasks
- mov r1, r8
- lsls r6, r1, 2
- add r6, r8
- lsls r6, 3
- adds r6, r0
- strh r5, [r6, 0xA]
- strh r7, [r6, 0xC]
- movs r1, 0x80
- lsls r1, 1
- strh r1, [r6, 0xE]
- movs r0, 0x10
- strh r0, [r6, 0x10]
- movs r4, 0x80
- lsls r4, 9
- str r1, [sp]
- movs r0, 0x1E
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- movs r0, 0x10
- ldrsh r1, [r6, r0]
- adds r0, r4, 0
- bl __divsi3
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp]
- movs r0, 0x1F
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- ldr r1, _08149FBC @ =gSprites
- mov r9, r1
- lsls r2, r5, 4
- adds r2, r5
- lsls r2, 2
- mov r3, r9
- adds r3, 0x1C
- adds r0, r2, r3
- ldr r1, _08149FC0 @ =nullsub_85
- str r1, [r0]
- add r2, r9
- ldrb r1, [r2, 0x1]
- movs r4, 0x4
- negs r4, r4
- adds r0, r4, 0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldrb r1, [r2, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- movs r1, 0x3C
- orrs r0, r1
- strb r0, [r2, 0x3]
- movs r0, 0x3E
- adds r0, r2
- mov r10, r0
- ldrb r1, [r0]
- movs r5, 0x5
- negs r5, r5
- adds r0, r5, 0
- ands r0, r1
- mov r1, r10
- strb r0, [r1]
- ldrb r1, [r2, 0x5]
- lsrs r1, 4
- lsls r1, 5
- ldr r0, _08149FC4 @ =gPlttBufferFaded + 0x200
- mov r10, r0
- add r1, r10
- add r0, sp, 0x4
- movs r2, 0x10
- str r3, [sp, 0x24]
- bl CpuSet
- lsls r1, r7, 4
- adds r1, r7
- lsls r1, 2
- ldr r3, [sp, 0x24]
- adds r3, r1, r3
- ldr r0, _08149FC0 @ =nullsub_85
- str r0, [r3]
- add r1, r9
- ldrb r0, [r1, 0x1]
- ands r4, r0
- movs r0, 0x1
- orrs r4, r0
- strb r4, [r1, 0x1]
- ldrb r0, [r1, 0x3]
- movs r2, 0x3E
- orrs r0, r2
- strb r0, [r1, 0x3]
- adds r2, r1, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- ands r5, r0
- strb r5, [r2]
- ldrb r1, [r1, 0x5]
- lsrs r1, 4
- lsls r1, 5
- add r1, r10
- add r0, sp, 0x4
- movs r2, 0x10
- bl CpuSet
- movs r1, 0
- strh r1, [r6, 0x18]
- mov r0, r8
- add sp, 0x28
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08149FB0: .4byte sub_8149FC8
-_08149FB4: .4byte 0x00007fff
-_08149FB8: .4byte gTasks
-_08149FBC: .4byte gSprites
-_08149FC0: .4byte nullsub_85
-_08149FC4: .4byte gPlttBufferFaded + 0x200
- thumb_func_end sub_8149E7C
-
- thumb_func_start sub_8149FC8
-sub_8149FC8: @ 8149FC8
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08149FE4 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r0, 0
- strh r0, [r1, 0x12]
- movs r0, 0x8
- strh r0, [r1, 0x14]
- ldr r0, _08149FE8 @ =sub_8149FEC
- str r0, [r1]
- bx lr
- .align 2, 0
-_08149FE4: .4byte gTasks
-_08149FE8: .4byte sub_8149FEC
- thumb_func_end sub_8149FC8
-
- thumb_func_start sub_8149FEC
-sub_8149FEC: @ 8149FEC
- push {r4,lr}
- lsls r0, 24
- lsrs r3, r0, 24
- ldr r1, _0814A00C @ =gTasks
- lsls r0, r3, 2
- adds r0, r3
- lsls r0, 3
- adds r2, r0, r1
- movs r1, 0x18
- ldrsh r0, [r2, r1]
- cmp r0, 0
- beq _0814A010
- adds r0, r3, 0
- bl sub_814A208
- b _0814A032
- .align 2, 0
-_0814A00C: .4byte gTasks
-_0814A010:
- ldrh r1, [r2, 0x14]
- movs r4, 0x14
- ldrsh r0, [r2, r4]
- cmp r0, 0x80
- bne _0814A022
- adds r0, r3, 0
- bl sub_814A158
- b _0814A032
-_0814A022:
- adds r0, r1, 0x2
- strh r0, [r2, 0x14]
- ldrh r0, [r2, 0x12]
- movs r1, 0x1
- eors r0, r1
- strh r0, [r2, 0x12]
- ldr r0, _0814A038 @ =sub_814A03C
- str r0, [r2]
-_0814A032:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0814A038: .4byte sub_814A03C
- thumb_func_end sub_8149FEC
-
- thumb_func_start sub_814A03C
-sub_814A03C: @ 814A03C
- push {r4-r7,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _0814A060 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r2, r0, r1
- movs r3, 0x18
- ldrsh r0, [r2, r3]
- adds r5, r1, 0
- cmp r0, 0
- beq _0814A068
- ldr r0, _0814A064 @ =sub_814A208
- str r0, [r2]
- b _0814A14C
- .align 2, 0
-_0814A060: .4byte gTasks
-_0814A064: .4byte sub_814A208
-_0814A068:
- movs r6, 0
- movs r7, 0x12
- ldrsh r0, [r2, r7]
- cmp r0, 0
- bne _0814A0B8
- movs r0, 0xE
- ldrsh r1, [r2, r0]
- movs r3, 0x14
- ldrsh r0, [r2, r3]
- movs r3, 0x80
- lsls r3, 1
- subs r0, r3, r0
- cmp r1, r0
- bge _0814A08E
- ldrh r0, [r2, 0x14]
- ldrh r7, [r2, 0xE]
- adds r0, r7
- strh r0, [r2, 0xE]
- b _0814A092
-_0814A08E:
- strh r3, [r2, 0xE]
- movs r6, 0x1
-_0814A092:
- lsls r2, r4, 2
- adds r0, r2, r4
- lsls r0, 3
- adds r3, r0, r5
- movs r0, 0x10
- ldrsh r1, [r3, r0]
- movs r7, 0x14
- ldrsh r0, [r3, r7]
- adds r0, 0x10
- cmp r1, r0
- ble _0814A0B2
- ldrh r0, [r3, 0x10]
- ldrh r1, [r3, 0x14]
- subs r0, r1
- strh r0, [r3, 0x10]
- b _0814A102
-_0814A0B2:
- movs r0, 0x10
- strh r0, [r3, 0x10]
- b _0814A0FC
-_0814A0B8:
- movs r0, 0x10
- ldrsh r1, [r2, r0]
- movs r3, 0x14
- ldrsh r0, [r2, r3]
- movs r3, 0x80
- lsls r3, 1
- subs r0, r3, r0
- cmp r1, r0
- bge _0814A0D4
- ldrh r0, [r2, 0x14]
- ldrh r7, [r2, 0x10]
- adds r0, r7
- strh r0, [r2, 0x10]
- b _0814A0D8
-_0814A0D4:
- strh r3, [r2, 0x10]
- movs r6, 0x1
-_0814A0D8:
- lsls r2, r4, 2
- adds r0, r2, r4
- lsls r0, 3
- adds r3, r0, r5
- movs r0, 0xE
- ldrsh r1, [r3, r0]
- movs r7, 0x14
- ldrsh r0, [r3, r7]
- adds r0, 0x10
- cmp r1, r0
- ble _0814A0F8
- ldrh r0, [r3, 0xE]
- ldrh r1, [r3, 0x14]
- subs r0, r1
- strh r0, [r3, 0xE]
- b _0814A102
-_0814A0F8:
- movs r0, 0x10
- strh r0, [r3, 0xE]
-_0814A0FC:
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
-_0814A102:
- adds r0, r2, r4
- lsls r0, 3
- adds r5, r0, r5
- movs r0, 0xE
- ldrsh r1, [r5, r0]
- movs r4, 0x80
- lsls r4, 9
- adds r0, r4, 0
- bl __divsi3
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp]
- movs r0, 0x1E
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- movs r3, 0x10
- ldrsh r1, [r5, r3]
- adds r0, r4, 0
- bl __divsi3
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp]
- movs r0, 0x1F
- movs r2, 0
- movs r3, 0
- bl SetOamMatrix
- cmp r6, 0x2
- bne _0814A14C
- ldr r0, _0814A154 @ =sub_8149FEC
- str r0, [r5]
-_0814A14C:
- add sp, 0x4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0814A154: .4byte sub_8149FEC
- thumb_func_end sub_814A03C
-
- thumb_func_start sub_814A158
-sub_814A158: @ 814A158
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _0814A200 @ =gSprites
- mov r8, r1
- ldr r1, _0814A204 @ =gTasks
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- adds r4, r1
- movs r2, 0xA
- ldrsh r1, [r4, r2]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- add r2, r8
- ldrb r3, [r2, 0x1]
- movs r6, 0x4
- negs r6, r6
- adds r1, r6, 0
- ands r1, r3
- strb r1, [r2, 0x1]
- movs r2, 0xA
- ldrsh r1, [r4, r2]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- add r2, r8
- ldrb r3, [r2, 0x3]
- movs r5, 0x3F
- negs r5, r5
- adds r1, r5, 0
- ands r1, r3
- strb r1, [r2, 0x3]
- movs r1, 0xA
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- adds r1, 0x3E
- ldrb r2, [r1]
- movs r3, 0x4
- orrs r2, r3
- strb r2, [r1]
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x1]
- ands r6, r2
- strb r6, [r1, 0x1]
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x3]
- ands r5, r2
- strb r5, [r1, 0x3]
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- adds r1, 0x3E
- ldrb r3, [r1]
- movs r2, 0x5
- negs r2, r2
- ands r2, r3
- strb r2, [r1]
- bl DestroyTask
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0814A200: .4byte gSprites
-_0814A204: .4byte gTasks
- thumb_func_end sub_814A158
-
- thumb_func_start sub_814A208
-sub_814A208: @ 814A208
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _0814A2B0 @ =gSprites
- mov r8, r1
- ldr r1, _0814A2B4 @ =gTasks
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- adds r4, r1
- movs r2, 0xA
- ldrsh r1, [r4, r2]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- add r2, r8
- ldrb r3, [r2, 0x1]
- movs r6, 0x4
- negs r6, r6
- adds r1, r6, 0
- ands r1, r3
- strb r1, [r2, 0x1]
- movs r2, 0xA
- ldrsh r1, [r4, r2]
- lsls r2, r1, 4
- adds r2, r1
- lsls r2, 2
- add r2, r8
- ldrb r3, [r2, 0x3]
- movs r5, 0x3F
- negs r5, r5
- adds r1, r5, 0
- ands r1, r3
- strb r1, [r2, 0x3]
- movs r1, 0xA
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- adds r1, 0x3E
- ldrb r3, [r1]
- movs r2, 0x5
- negs r2, r2
- ands r2, r3
- strb r2, [r1]
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x1]
- ands r6, r2
- strb r6, [r1, 0x1]
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- ldrb r2, [r1, 0x3]
- ands r5, r2
- strb r5, [r1, 0x3]
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- add r1, r8
- adds r1, 0x3E
- ldrb r2, [r1]
- movs r3, 0x4
- orrs r2, r3
- strb r2, [r1]
- bl DestroyTask
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0814A2B0: .4byte gSprites
-_0814A2B4: .4byte gTasks
- thumb_func_end sub_814A208
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/evolution_scene.s b/asm/evolution_scene.s
index c6d3c0978..54011fb4e 100644
--- a/asm/evolution_scene.s
+++ b/asm/evolution_scene.s
@@ -365,7 +365,7 @@ EvolutionScene: @ 8111984
movs r3, 0x4
orrs r0, r3
strb r0, [r1]
- bl sub_8149954
+ bl LoadEvoSparkleSpriteAndPal
ldr r0, _08111C74 @ =Task_EvolutionScene
movs r1, 0
bl CreateTask
@@ -1035,7 +1035,7 @@ TradeEvolutionScene: @ 81120E4
movs r2, 0x4
orrs r0, r2
strb r0, [r1]
- bl sub_8149954
+ bl LoadEvoSparkleSpriteAndPal
ldr r0, _08112264 @ =Task_TradeEvolutionScene
movs r1, 0
bl CreateTask
@@ -1502,7 +1502,7 @@ _081125FC:
bl _08112FD0
_0811260C:
movs r0, 0x11
- bl sub_8149970
+ bl LaunchTask_PreEvoSparklesSet1
ldr r1, _08112628 @ =gBattleCommunication
strb r0, [r1, 0x2]
ldr r0, _0811262C @ =gTasks
@@ -1537,7 +1537,7 @@ _08112646:
ldr r1, _08112668 @ =0x02014800
movs r0, 0x1
strb r0, [r1, 0x3]
- bl sub_8149A90
+ bl LaunchTask_PreEvoSparklesSet2
strb r0, [r4, 0x2]
bl _08112FD0
.align 2, 0
@@ -1600,7 +1600,7 @@ _081126CC:
_081126D8: .4byte 0x02014800
_081126DC: .4byte gBattleCommunication
_081126E0:
- bl sub_8149B44
+ bl LaunchTask_PostEvoSparklesSet1
ldr r1, _081126F4 @ =gBattleCommunication
strb r0, [r1, 0x2]
ldr r0, _081126F8 @ =gTasks
@@ -1629,7 +1629,7 @@ _08112712:
lsls r4, 3
adds r4, r6
ldrh r0, [r4, 0x10]
- bl sub_8149C20
+ bl LaunchTask_PostEvoSparklesSet2AndFlash
strb r0, [r5, 0x2]
b _08112992
.align 2, 0
@@ -2807,7 +2807,7 @@ _0811315C:
adds r0, r2, 0
strh r0, [r1]
movs r0, 0x11
- bl sub_8149970
+ bl LaunchTask_PreEvoSparklesSet1
ldr r1, _08113184 @ =gBattleCommunication
strb r0, [r1, 0x2]
ldr r1, _08113188 @ =gTasks
@@ -2842,7 +2842,7 @@ _081131A2:
ldr r1, _081131C4 @ =0x02014800
movs r0, 0x1
strb r0, [r1, 0x3]
- bl sub_8149A90
+ bl LaunchTask_PreEvoSparklesSet2
strb r0, [r4, 0x2]
bl _08113B3A
.align 2, 0
@@ -2897,7 +2897,7 @@ _08113220:
_08113224: .4byte 0x02014800
_08113228: .4byte gBattleCommunication
_0811322C:
- bl sub_8149B44
+ bl LaunchTask_PostEvoSparklesSet1
ldr r1, _08113240 @ =gBattleCommunication
strb r0, [r1, 0x2]
ldr r1, _08113244 @ =gTasks
@@ -2926,7 +2926,7 @@ _0811325E:
lsls r4, 3
adds r4, r6
ldrh r0, [r4, 0x10]
- bl sub_8149D5C
+ bl LaunchTask_PostEvoSparklesSet2AndFlash_Trade
strb r0, [r5, 0x2]
b _081132E2
.align 2, 0
diff --git a/asm/pokeblock_feed.s b/asm/pokeblock_feed.s
deleted file mode 100644
index 7df634399..000000000
--- a/asm/pokeblock_feed.s
+++ /dev/null
@@ -1,1836 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_8147890
-sub_8147890: @ 8147890
- push {lr}
- bl AnimateSprites
- bl BuildOamBuffer
- bl RunTasks
- bl UpdatePaletteFade
- pop {r0}
- bx r0
- thumb_func_end sub_8147890
-
- thumb_func_start sub_81478A8
-sub_81478A8: @ 81478A8
- push {lr}
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- pop {r0}
- bx r0
- thumb_func_end sub_81478A8
-
- thumb_func_start sub_81478BC
-sub_81478BC: @ 81478BC
- push {r4,lr}
- sub sp, 0x4
- ldr r0, _081478D8 @ =gMain
- ldr r1, _081478DC @ =0x0000043c
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0xD
- bls _081478CE
- b _08147AD0
-_081478CE:
- lsls r0, 2
- ldr r1, _081478E0 @ =_081478E4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_081478D8: .4byte gMain
-_081478DC: .4byte 0x0000043c
-_081478E0: .4byte _081478E4
- .align 2, 0
-_081478E4:
- .4byte _0814791C
- .4byte _08147938
- .4byte _0814794C
- .4byte _08147960
- .4byte _08147966
- .4byte _08147980
- .4byte _0814798C
- .4byte _081479B8
- .4byte _081479DC
- .4byte _081479F4
- .4byte _08147A20
- .4byte _08147A3C
- .4byte _08147A5C
- .4byte _08147A8C
-_0814791C:
- bl sub_80F9438
- bl sub_80F9368
- bl sub_8147B04
- ldr r1, _08147930 @ =gMain
- ldr r2, _08147934 @ =0x0000043c
- adds r1, r2
- b _08147A4A
- .align 2, 0
-_08147930: .4byte gMain
-_08147934: .4byte 0x0000043c
-_08147938:
- bl ResetPaletteFade
- ldr r2, _08147948 @ =gPaletteFade
- ldrb r0, [r2, 0x8]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2, 0x8]
- b _08147A44
- .align 2, 0
-_08147948: .4byte gPaletteFade
-_0814794C:
- bl ResetSpriteData
- ldr r1, _08147958 @ =gMain
- ldr r2, _0814795C @ =0x0000043c
- adds r1, r2
- b _08147A4A
- .align 2, 0
-_08147958: .4byte gMain
-_0814795C: .4byte 0x0000043c
-_08147960:
- bl FreeAllSpritePalettes
- b _08147A44
-_08147966:
- ldr r0, _08147974 @ =gWindowConfig_81E6E50
- bl SetUpWindowConfig
- ldr r1, _08147978 @ =gMain
- ldr r2, _0814797C @ =0x0000043c
- adds r1, r2
- b _08147A4A
- .align 2, 0
-_08147974: .4byte gWindowConfig_81E6E50
-_08147978: .4byte gMain
-_0814797C: .4byte 0x0000043c
-_08147980:
- ldr r0, _08147988 @ =gWindowConfig_81E6E50
- bl MultistepInitMenuWindowBegin
- b _08147A44
- .align 2, 0
-_08147988: .4byte gWindowConfig_81E6E50
-_0814798C:
- bl MultistepInitMenuWindowContinue
- cmp r0, 0
- bne _08147996
- b _08147AD0
-_08147996:
- ldr r0, _081479A8 @ =0x02000000
- ldr r1, _081479AC @ =0x0001ffff
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
- ldr r1, _081479B0 @ =gMain
- ldr r2, _081479B4 @ =0x0000043c
- adds r1, r2
- b _08147A4A
- .align 2, 0
-_081479A8: .4byte 0x02000000
-_081479AC: .4byte 0x0001ffff
-_081479B0: .4byte gMain
-_081479B4: .4byte 0x0000043c
-_081479B8:
- ldr r0, _081479D4 @ =gUnknown_02039310
- ldrb r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _081479D8 @ =gPlayerParty
- adds r0, r1
- bl sub_8147B20
- lsls r0, 24
- cmp r0, 0
- bne _081479D0
- b _08147AD0
-_081479D0:
- b _08147A44
- .align 2, 0
-_081479D4: .4byte gUnknown_02039310
-_081479D8: .4byte gPlayerParty
-_081479DC:
- bl sub_81480B4
- ldr r1, _081479EC @ =0x02000000
- ldr r2, _081479F0 @ =0x0001fffd
- adds r1, r2
- strb r0, [r1]
- b _08147A44
- .align 2, 0
-_081479EC: .4byte 0x02000000
-_081479F0: .4byte 0x0001fffd
-_081479F4:
- ldr r0, _08147A10 @ =gUnknown_02039310
- ldrb r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _08147A14 @ =gPlayerParty
- adds r0, r1
- bl sub_8147F84
- ldr r1, _08147A18 @ =0x02000000
- ldr r2, _08147A1C @ =0x0001fffe
- adds r1, r2
- strb r0, [r1]
- b _08147A44
- .align 2, 0
-_08147A10: .4byte gUnknown_02039310
-_08147A14: .4byte gPlayerParty
-_08147A18: .4byte 0x02000000
-_08147A1C: .4byte 0x0001fffe
-_08147A20:
- movs r0, 0
- movs r1, 0xE
- movs r2, 0x1D
- movs r3, 0x13
- bl MenuDrawTextWindow
- ldr r1, _08147A34 @ =gMain
- ldr r2, _08147A38 @ =0x0000043c
- adds r1, r2
- b _08147A4A
- .align 2, 0
-_08147A34: .4byte gMain
-_08147A38: .4byte 0x0000043c
-_08147A3C:
- bl sub_8055870
- cmp r0, 0x1
- beq _08147AD0
-_08147A44:
- ldr r1, _08147A54 @ =gMain
- ldr r0, _08147A58 @ =0x0000043c
- adds r1, r0
-_08147A4A:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _08147AD0
- .align 2, 0
-_08147A54: .4byte gMain
-_08147A58: .4byte 0x0000043c
-_08147A5C:
- ldr r3, _08147AB0 @ =0x04000208
- ldrh r2, [r3]
- movs r0, 0
- strh r0, [r3]
- ldr r4, _08147AB4 @ =0x04000200
- ldrh r0, [r4]
- movs r1, 0x1
- orrs r0, r1
- strh r0, [r4]
- strh r2, [r3]
- ldr r2, _08147AB8 @ =REG_DISPSTAT
- ldrh r0, [r2]
- movs r1, 0x8
- orrs r0, r1
- strh r0, [r2]
- ldr r0, _08147ABC @ =sub_81478A8
- bl SetVBlankCallback
- ldr r1, _08147AC0 @ =gMain
- ldr r2, _08147AC4 @ =0x0000043c
- adds r1, r2
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_08147A8C:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r2, _08147AC8 @ =gPaletteFade
- ldrb r1, [r2, 0x8]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2, 0x8]
- ldr r0, _08147ACC @ =sub_8147890
- bl SetMainCallback2
- movs r0, 0x1
- b _08147AD2
- .align 2, 0
-_08147AB0: .4byte 0x04000208
-_08147AB4: .4byte 0x04000200
-_08147AB8: .4byte REG_DISPSTAT
-_08147ABC: .4byte sub_81478A8
-_08147AC0: .4byte gMain
-_08147AC4: .4byte 0x0000043c
-_08147AC8: .4byte gPaletteFade
-_08147ACC: .4byte sub_8147890
-_08147AD0:
- movs r0, 0
-_08147AD2:
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_81478BC
-
- thumb_func_start sub_8147ADC
-sub_8147ADC: @ 8147ADC
- push {lr}
-_08147ADE:
- bl sub_81478BC
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08147AF2
- movs r0, 0x1
- bl sub_8147DDC
- b _08147AFE
-_08147AF2:
- bl sub_80F9344
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08147ADE
-_08147AFE:
- pop {r0}
- bx r0
- thumb_func_end sub_8147ADC
-
- thumb_func_start sub_8147B04
-sub_8147B04: @ 8147B04
- ldr r1, _08147B18 @ =REG_BG1CNT
- ldr r2, _08147B1C @ =0x00001d02
- adds r0, r2, 0
- strh r0, [r1]
- subs r1, 0xA
- movs r2, 0x9A
- lsls r2, 5
- adds r0, r2, 0
- strh r0, [r1]
- bx lr
- .align 2, 0
-_08147B18: .4byte REG_BG1CNT
-_08147B1C: .4byte 0x00001d02
- thumb_func_end sub_8147B04
-
- thumb_func_start sub_8147B20
-sub_8147B20: @ 8147B20
- push {r4-r6,lr}
- sub sp, 0xC
- adds r4, r0, 0
- ldr r0, _08147B40 @ =0x02000000
- ldr r1, _08147B44 @ =0x0001ffff
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x8
- bls _08147B34
- b _08147C84
-_08147B34:
- lsls r0, 2
- ldr r1, _08147B48 @ =_08147B4C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08147B40: .4byte 0x02000000
-_08147B44: .4byte 0x0001ffff
-_08147B48: .4byte _08147B4C
- .align 2, 0
-_08147B4C:
- .4byte _08147B70
- .4byte _08147BB8
- .4byte _08147BF0
- .4byte _08147BFC
- .4byte _08147C08
- .4byte _08147C14
- .4byte _08147C2C
- .4byte _08147C38
- .4byte _08147C60
-_08147B70:
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- lsls r0, 16
- lsrs r5, r0, 16
- adds r0, r4, 0
- movs r1, 0
- bl GetMonData
- adds r6, r0, 0
- lsls r0, r5, 3
- ldr r1, _08147BAC @ =gMonFrontPicTable
- adds r0, r1
- ldr r1, _08147BB0 @ =gMonFrontPicCoords
- lsls r2, r5, 2
- adds r2, r1
- ldrb r1, [r2]
- ldrb r2, [r2, 0x1]
- movs r3, 0x80
- lsls r3, 18
- ldr r4, _08147BB4 @ =gUnknown_081FAF4C
- ldr r4, [r4, 0x4]
- str r4, [sp]
- str r5, [sp, 0x4]
- str r6, [sp, 0x8]
- bl HandleLoadSpecialPokePic
- b _08147C40
- .align 2, 0
-_08147BAC: .4byte gMonFrontPicTable
-_08147BB0: .4byte gMonFrontPicCoords
-_08147BB4: .4byte gUnknown_081FAF4C
-_08147BB8:
- adds r0, r4, 0
- movs r1, 0x41
- bl GetMonData
- lsls r0, 16
- lsrs r5, r0, 16
- adds r0, r4, 0
- movs r1, 0
- bl GetMonData
- adds r6, r0, 0
- adds r0, r4, 0
- movs r1, 0x1
- bl GetMonData
- adds r1, r0, 0
- adds r0, r5, 0
- adds r2, r6, 0
- bl sub_80409C8
- adds r4, r0, 0
- bl LoadCompressedObjectPalette
- ldrh r0, [r4, 0x4]
- movs r1, 0x1
- bl GetMonSpriteTemplate_803C56C
- b _08147C40
-_08147BF0:
- ldr r0, _08147BF8 @ =gUnknown_083F7F74
- bl LoadCompressedObjectPic
- b _08147C40
- .align 2, 0
-_08147BF8: .4byte gUnknown_083F7F74
-_08147BFC:
- ldr r0, _08147C04 @ =gUnknown_083F7F7C
- bl LoadCompressedObjectPalette
- b _08147C40
- .align 2, 0
-_08147C04: .4byte gUnknown_083F7F7C
-_08147C08:
- ldr r0, _08147C10 @ =gUnknown_084121DC
- bl LoadCompressedObjectPic
- b _08147C40
- .align 2, 0
-_08147C10: .4byte gUnknown_084121DC
-_08147C14:
- ldr r0, _08147C24 @ =gScriptItemId
- ldrb r0, [r0]
- bl sub_8147C90
- ldr r0, _08147C28 @ =gUnknown_02039350
- bl LoadCompressedObjectPalette
- b _08147C40
- .align 2, 0
-_08147C24: .4byte gScriptItemId
-_08147C28: .4byte gUnknown_02039350
-_08147C2C:
- ldr r0, _08147C34 @ =gBattleTerrainTiles_Building
- movs r1, 0xC0
- lsls r1, 19
- b _08147C3C
- .align 2, 0
-_08147C34: .4byte gBattleTerrainTiles_Building
-_08147C38:
- ldr r0, _08147C50 @ =gUnknown_08E782FC
- ldr r1, _08147C54 @ =0x0600e800
-_08147C3C:
- bl LZDecompressVram
-_08147C40:
- ldr r1, _08147C58 @ =0x02000000
- ldr r0, _08147C5C @ =0x0001ffff
- adds r1, r0
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _08147C84
- .align 2, 0
-_08147C50: .4byte gUnknown_08E782FC
-_08147C54: .4byte 0x0600e800
-_08147C58: .4byte 0x02000000
-_08147C5C: .4byte 0x0001ffff
-_08147C60:
- ldr r0, _08147C78 @ =gBattleTerrainPalette_BattleTower
- movs r1, 0x20
- movs r2, 0x60
- bl LoadCompressedPalette
- ldr r0, _08147C7C @ =0x02000000
- ldr r1, _08147C80 @ =0x0001ffff
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
- movs r0, 0x1
- b _08147C86
- .align 2, 0
-_08147C78: .4byte gBattleTerrainPalette_BattleTower
-_08147C7C: .4byte 0x02000000
-_08147C80: .4byte 0x0001ffff
-_08147C84:
- movs r0, 0
-_08147C86:
- add sp, 0xC
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_8147B20
-
- thumb_func_start sub_8147C90
-sub_8147C90: @ 8147C90
- push {lr}
- lsls r0, 24
- lsrs r0, 21
- ldr r1, _08147CB8 @ =gSaveBlock1 + 0x7F8
- adds r0, r1
- movs r1, 0
- bl sub_810CA9C
- lsls r0, 24
- ldr r2, _08147CBC @ =gUnknown_02039350
- ldr r1, _08147CC0 @ =gUnknown_084120A4
- lsrs r0, 22
- subs r0, 0x4
- adds r0, r1
- ldr r0, [r0]
- str r0, [r2]
- ldr r0, _08147CC4 @ =0x000039e2
- strh r0, [r2, 0x4]
- pop {r0}
- bx r0
- .align 2, 0
-_08147CB8: .4byte gSaveBlock1 + 0x7F8
-_08147CBC: .4byte gUnknown_02039350
-_08147CC0: .4byte gUnknown_084120A4
-_08147CC4: .4byte 0x000039e2
- thumb_func_end sub_8147C90
-
- thumb_func_start sub_8147CC8
-sub_8147CC8: @ 8147CC8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _08147D00 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _08147CDC
- b _08147DCE
-_08147CDC:
- ldr r0, _08147D04 @ =gTasks
- lsls r2, r4, 2
- adds r1, r2, r4
- lsls r1, 3
- adds r1, r0
- movs r0, 0x8
- ldrsh r3, [r1, r0]
- ldr r0, _08147D08 @ =0x0000010d
- adds r5, r2, 0
- cmp r3, r0
- beq _08147D50
- cmp r3, r0
- bgt _08147D0C
- cmp r3, 0
- beq _08147D20
- cmp r3, 0xFF
- beq _08147D38
- b _08147D8C
- .align 2, 0
-_08147D00: .4byte gPaletteFade
-_08147D04: .4byte gTasks
-_08147D08: .4byte 0x0000010d
-_08147D0C:
- ldr r0, _08147D1C @ =0x00000119
- cmp r3, r0
- beq _08147D68
- adds r0, 0x10
- cmp r3, r0
- beq _08147D80
- b _08147D8C
- .align 2, 0
-_08147D1C: .4byte 0x00000119
-_08147D20:
- ldr r0, _08147D30 @ =gUnknown_03005F3C
- strb r3, [r0]
- ldr r0, _08147D34 @ =gUnknown_03005F94
- strh r3, [r0]
- bl sub_81481DC
- b _08147D8C
- .align 2, 0
-_08147D30: .4byte gUnknown_03005F3C
-_08147D34: .4byte gUnknown_03005F94
-_08147D38:
- ldr r0, _08147D48 @ =0x02000000
- ldr r2, _08147D4C @ =0x0001fffd
- adds r0, r2
- ldrb r0, [r0]
- ldrb r1, [r1, 0xA]
- bl sub_8148108
- b _08147D8C
- .align 2, 0
-_08147D48: .4byte 0x02000000
-_08147D4C: .4byte 0x0001fffd
-_08147D50:
- bl sub_814817C
- ldr r1, _08147D60 @ =0x02000000
- ldr r2, _08147D64 @ =0x0001fffc
- adds r1, r2
- strb r0, [r1]
- b _08147D8C
- .align 2, 0
-_08147D60: .4byte 0x02000000
-_08147D64: .4byte 0x0001fffc
-_08147D68:
- ldr r0, _08147D78 @ =0x02000000
- ldr r1, _08147D7C @ =0x0001fffe
- adds r0, r1
- ldrb r0, [r0]
- bl sub_8148044
- b _08147D8C
- .align 2, 0
-_08147D78: .4byte 0x02000000
-_08147D7C: .4byte 0x0001fffe
-_08147D80:
- ldr r0, _08147D88 @ =sub_8147E40
- str r0, [r1]
- b _08147DCE
- .align 2, 0
-_08147D88: .4byte sub_8147E40
-_08147D8C:
- ldr r0, _08147DA0 @ =gUnknown_03005F94
- ldr r1, _08147DA4 @ =gUnknown_03005F34
- ldrh r2, [r0]
- ldrh r0, [r1]
- cmp r2, r0
- bcs _08147DA8
- bl sub_814825C
- b _08147DB8
- .align 2, 0
-_08147DA0: .4byte gUnknown_03005F94
-_08147DA4: .4byte gUnknown_03005F34
-_08147DA8:
- cmp r2, r0
- bne _08147DB8
- ldr r0, _08147DD4 @ =gTasks
- adds r1, r5, r4
- lsls r1, 3
- adds r1, r0
- movs r0, 0xFE
- strh r0, [r1, 0x8]
-_08147DB8:
- ldr r1, _08147DD8 @ =gUnknown_03005F94
- ldrh r0, [r1]
- adds r0, 0x1
- strh r0, [r1]
- ldr r0, _08147DD4 @ =gTasks
- adds r1, r5, r4
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
-_08147DCE:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08147DD4: .4byte gTasks
-_08147DD8: .4byte gUnknown_03005F94
- thumb_func_end sub_8147CC8
-
- thumb_func_start sub_8147DDC
-sub_8147DDC: @ 8147DDC
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, _08147E08 @ =sub_8147CC8
- movs r1, 0
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08147E0C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r0, 0
- strh r0, [r1, 0x8]
- strh r4, [r1, 0xA]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08147E08: .4byte sub_8147CC8
-_08147E0C: .4byte gTasks
- thumb_func_end sub_8147DDC
-
- thumb_func_start sub_8147E10
-sub_8147E10: @ 8147E10
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl MenuUpdateWindowText
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08147E30
- ldr r0, _08147E38 @ =gTasks
- lsls r1, r4, 2
- adds r1, r4
- lsls r1, 3
- adds r1, r0
- ldr r0, _08147E3C @ =sub_8147F4C
- str r0, [r1]
-_08147E30:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08147E38: .4byte gTasks
-_08147E3C: .4byte sub_8147F4C
- thumb_func_end sub_8147E10
-
- thumb_func_start sub_8147E40
-sub_8147E40: @ 8147E40
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, _08147E94 @ =gUnknown_02039310
- ldrb r1, [r0]
- movs r0, 0x64
- adds r5, r1, 0
- muls r5, r0
- ldr r0, _08147E98 @ =gPlayerParty
- adds r5, r0
- ldr r0, _08147E9C @ =gScriptItemId
- ldrh r4, [r0]
- lsls r4, 3
- ldr r0, _08147EA0 @ =gSaveBlock1 + 0x7F8
- adds r4, r0
- adds r0, r5, 0
- bl GetNature
- lsls r0, 24
- lsrs r0, 24
- adds r1, r4, 0
- bl sub_810CAE4
- ldr r6, _08147EA4 @ =gUnknown_02039312
- strh r0, [r6]
- ldr r1, _08147EA8 @ =gStringVar1
- adds r0, r5, 0
- bl GetMonNickname
- ldr r1, _08147EAC @ =gStringVar2
- adds r0, r4, 0
- bl sub_810CB44
- movs r1, 0
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _08147EB8
- ldr r0, _08147EB0 @ =gStringVar4
- ldr r1, _08147EB4 @ =gContestStatsText_NormallyAte
- bl StringExpandPlaceholders
- b _08147ED8
- .align 2, 0
-_08147E94: .4byte gUnknown_02039310
-_08147E98: .4byte gPlayerParty
-_08147E9C: .4byte gScriptItemId
-_08147EA0: .4byte gSaveBlock1 + 0x7F8
-_08147EA4: .4byte gUnknown_02039312
-_08147EA8: .4byte gStringVar1
-_08147EAC: .4byte gStringVar2
-_08147EB0: .4byte gStringVar4
-_08147EB4: .4byte gContestStatsText_NormallyAte
-_08147EB8:
- cmp r0, 0
- ble _08147ED0
- ldr r0, _08147EC8 @ =gStringVar4
- ldr r1, _08147ECC @ =gContestStatsText_HappilyAte
- bl StringExpandPlaceholders
- b _08147ED8
- .align 2, 0
-_08147EC8: .4byte gStringVar4
-_08147ECC: .4byte gContestStatsText_HappilyAte
-_08147ED0:
- ldr r0, _08147EF8 @ =gStringVar4
- ldr r1, _08147EFC @ =gContestStatsText_DisdainfullyAte
- bl StringExpandPlaceholders
-_08147ED8:
- ldr r0, _08147EF8 @ =gStringVar4
- movs r1, 0x1
- movs r2, 0xF
- bl MenuPrintMessage
- ldr r1, _08147F00 @ =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldr r1, _08147F04 @ =sub_8147E10
- str r1, [r0]
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08147EF8: .4byte gStringVar4
-_08147EFC: .4byte gContestStatsText_DisdainfullyAte
-_08147F00: .4byte gTasks
-_08147F04: .4byte sub_8147E10
- thumb_func_end sub_8147E40
-
- thumb_func_start sub_8147F08
-sub_8147F08: @ 8147F08
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _08147F3C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08147F34
- ldr r0, _08147F40 @ =gMPlay_BGM
- ldr r1, _08147F44 @ =0x0000ffff
- movs r2, 0x80
- lsls r2, 1
- bl m4aMPlayVolumeControl
- ldr r0, _08147F48 @ =gMain
- ldr r0, [r0, 0x8]
- bl SetMainCallback2
- adds r0, r4, 0
- bl DestroyTask
-_08147F34:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08147F3C: .4byte gPaletteFade
-_08147F40: .4byte gMPlay_BGM
-_08147F44: .4byte 0x0000ffff
-_08147F48: .4byte gMain
- thumb_func_end sub_8147F08
-
- thumb_func_start sub_8147F4C
-sub_8147F4C: @ 8147F4C
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r1, _08147F7C @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, _08147F80 @ =sub_8147F08
- str r1, [r0]
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08147F7C: .4byte gTasks
-_08147F80: .4byte sub_8147F08
- thumb_func_end sub_8147F4C
-
- thumb_func_start sub_8147F84
-sub_8147F84: @ 8147F84
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- adds r5, r0, 0
- movs r1, 0x41
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldr r0, _08148024 @ =gUnknown_02024E8C
- movs r1, 0x30
- movs r2, 0x50
- movs r3, 0x2
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r0, _08148028 @ =gUnknown_03005F24
- strh r4, [r0]
- ldr r0, _0814802C @ =gUnknown_03005F2C
- mov r1, r8
- strb r1, [r0]
- adds r0, r5, 0
- bl GetNature
- ldr r1, _08148030 @ =gUnknown_03005F30
- strb r0, [r1]
- ldr r7, _08148034 @ =gSprites
- mov r1, r8
- lsls r0, r1, 4
- add r0, r8
- lsls r5, r0, 2
- adds r6, r5, r7
- strh r4, [r6, 0x32]
- adds r0, r7, 0
- adds r0, 0x1C
- adds r0, r5, r0
- ldr r1, _08148038 @ =SpriteCallbackDummy
- str r1, [r0]
- ldr r0, _0814803C @ =gUnknown_03005F28
- mov r9, r0
- movs r0, 0x1
- mov r1, r9
- strb r0, [r1]
- adds r0, r4, 0
- bl sub_8040A3C
- lsls r0, 24
- cmp r0, 0
- bne _08148016
- adds r0, r7, 0
- adds r0, 0x10
- adds r0, r5, r0
- ldr r1, _08148040 @ =gSpriteAffineAnimTable_84120EC
- str r1, [r0]
- ldrb r3, [r6, 0x1]
- movs r0, 0x3
- orrs r3, r0
- strb r3, [r6, 0x1]
- lsrs r1, r3, 6
- ldrb r2, [r6, 0x3]
- lsrs r2, 6
- lsls r3, 30
- lsrs r3, 30
- adds r0, r6, 0
- bl CalcCenterToCornerVec
- movs r0, 0
- mov r1, r9
- strb r0, [r1]
-_08148016:
- mov r0, r8
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_08148024: .4byte gUnknown_02024E8C
-_08148028: .4byte gUnknown_03005F24
-_0814802C: .4byte gUnknown_03005F2C
-_08148030: .4byte gUnknown_03005F30
-_08148034: .4byte gSprites
-_08148038: .4byte SpriteCallbackDummy
-_0814803C: .4byte gUnknown_03005F28
-_08148040: .4byte gSpriteAffineAnimTable_84120EC
- thumb_func_end sub_8147F84
-
- thumb_func_start sub_8148044
-sub_8148044: @ 8148044
- lsls r0, 24
- lsrs r0, 24
- ldr r3, _0814806C @ =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r2, r1, r3
- movs r0, 0x30
- strh r0, [r2, 0x20]
- movs r0, 0x50
- strh r0, [r2, 0x22]
- ldr r0, _08148070 @ =0x0000fff8
- strh r0, [r2, 0x2E]
- movs r0, 0x1
- strh r0, [r2, 0x30]
- adds r3, 0x1C
- adds r1, r3
- ldr r0, _08148074 @ =sub_8148078
- str r0, [r1]
- bx lr
- .align 2, 0
-_0814806C: .4byte gSprites
-_08148070: .4byte 0x0000fff8
-_08148074: .4byte sub_8148078
- thumb_func_end sub_8148044
-
- thumb_func_start sub_8148078
-sub_8148078: @ 8148078
- push {r4,lr}
- adds r4, r0, 0
- ldrh r0, [r4, 0x20]
- adds r0, 0x4
- strh r0, [r4, 0x20]
- ldrh r0, [r4, 0x2E]
- ldrh r2, [r4, 0x22]
- adds r1, r0, r2
- strh r1, [r4, 0x22]
- ldrh r1, [r4, 0x30]
- adds r0, r1
- strh r0, [r4, 0x2E]
- lsls r0, 16
- cmp r0, 0
- bne _0814809E
- ldrh r0, [r4, 0x32]
- movs r1, 0
- bl PlayCry1
-_0814809E:
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0x9
- bne _081480AA
- ldr r0, _081480B0 @ =SpriteCallbackDummy
- str r0, [r4, 0x1C]
-_081480AA:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_081480B0: .4byte SpriteCallbackDummy
- thumb_func_end sub_8148078
-
- thumb_func_start sub_81480B4
-sub_81480B4: @ 81480B4
- push {r4,r5,lr}
- movs r0, 0xBC
- movs r1, 0x64
- movs r2, 0x2
- bl sub_810BA50
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r5, _081480FC @ =gSprites
- lsls r3, r4, 4
- adds r3, r4
- lsls r3, 2
- adds r0, r3, r5
- ldrb r2, [r0, 0x1]
- movs r1, 0x4
- negs r1, r1
- ands r1, r2
- movs r2, 0x1
- orrs r1, r2
- strb r1, [r0, 0x1]
- adds r1, r5, 0
- adds r1, 0x10
- adds r1, r3, r1
- ldr r2, _08148100 @ =gSpriteAffineAnimTable_84121A0
- str r2, [r1]
- adds r5, 0x1C
- adds r3, r5
- ldr r1, _08148104 @ =SpriteCallbackDummy
- str r1, [r3]
- bl InitSpriteAffineAnim
- adds r0, r4, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_081480FC: .4byte gSprites
-_08148100: .4byte gSpriteAffineAnimTable_84121A0
-_08148104: .4byte SpriteCallbackDummy
- thumb_func_end sub_81480B4
-
- thumb_func_start sub_8148108
-sub_8148108: @ 8148108
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r5, r1, 0
- lsls r0, 24
- lsrs r7, r0, 24
- lsls r5, 24
- lsrs r5, 24
- ldr r0, _08148148 @ =gSprites
- mov r8, r0
- lsls r0, r7, 4
- adds r0, r7
- lsls r6, r0, 2
- mov r0, r8
- adds r4, r6, r0
- ldrb r0, [r4, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- ldrb r0, [r4, 0x1]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r4, 0x1]
- cmp r5, 0
- bne _08148150
- mov r0, r8
- adds r0, 0x10
- adds r0, r6, r0
- ldr r1, _0814814C @ =gSpriteAffineAnimTable_84121A4
- b _08148158
- .align 2, 0
-_08148148: .4byte gSprites
-_0814814C: .4byte gSpriteAffineAnimTable_84121A4
-_08148150:
- mov r0, r8
- adds r0, 0x10
- adds r0, r6, r0
- ldr r1, _08148174 @ =gSpriteAffineAnimTable_84121A8
-_08148158:
- str r1, [r0]
- lsls r0, r7, 4
- adds r0, r7
- lsls r0, 2
- ldr r1, _08148178 @ =gSprites
- adds r0, r1
- bl InitSpriteAffineAnim
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08148174: .4byte gSpriteAffineAnimTable_84121A8
-_08148178: .4byte gSprites
- thumb_func_end sub_8148108
-
- thumb_func_start sub_814817C
-sub_814817C: @ 814817C
- push {lr}
- ldr r0, _081481A4 @ =gSpriteTemplate_84121E4
- movs r1, 0xAE
- movs r2, 0x54
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _081481A8 @ =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldr r2, _081481AC @ =0x0000fff4
- strh r2, [r1, 0x2E]
- movs r2, 0x1
- strh r2, [r1, 0x30]
- pop {r1}
- bx r1
- .align 2, 0
-_081481A4: .4byte gSpriteTemplate_84121E4
-_081481A8: .4byte gSprites
-_081481AC: .4byte 0x0000fff4
- thumb_func_end sub_814817C
-
- thumb_func_start sub_81481B0
-sub_81481B0: @ 81481B0
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x20]
- subs r0, 0x4
- strh r0, [r2, 0x20]
- ldrh r0, [r2, 0x2E]
- ldrh r3, [r2, 0x22]
- adds r1, r0, r3
- strh r1, [r2, 0x22]
- ldrh r1, [r2, 0x30]
- adds r0, r1
- strh r0, [r2, 0x2E]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xA
- bne _081481D6
- adds r0, r2, 0
- bl DestroySprite
-_081481D6:
- pop {r0}
- bx r0
- thumb_func_end sub_81481B0
-
- thumb_func_start sub_81481DC
-sub_81481DC: @ 81481DC
- push {r4-r7,lr}
- ldr r6, _0814824C @ =gUnknown_03005F34
- movs r0, 0x1
- strh r0, [r6]
- ldr r1, _08148250 @ =gNatureToMonPokeblockAnim
- ldr r0, _08148254 @ =gUnknown_03005F30
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrb r3, [r0]
- movs r4, 0
- ldr r2, _08148258 @ =gMonPokeblockAnims
- lsls r1, r3, 2
- adds r1, r3
- lsls r1, 2
- adds r7, r2, 0
- adds r7, 0x8
- adds r0, r1, r7
- ldrh r0, [r0]
- adds r0, 0x1
- strh r0, [r6]
- adds r5, r2, 0
- adds r5, 0x12
- adds r1, r5
- movs r2, 0
- ldrsh r0, [r1, r2]
- cmp r0, 0x1
- beq _08148244
- adds r2, r6, 0
- adds r6, r5, 0
- adds r5, r7, 0
-_0814821A:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r4, 0x7
- bhi _08148244
- lsls r1, r3, 2
- adds r1, r3
- lsls r1, 2
- adds r0, r1, r5
- ldrh r0, [r0]
- ldrh r7, [r2]
- adds r0, r7
- strh r0, [r2]
- adds r1, r6
- movs r7, 0
- ldrsh r0, [r1, r7]
- cmp r0, 0x1
- bne _0814821A
-_08148244:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0814824C: .4byte gUnknown_03005F34
-_08148250: .4byte gNatureToMonPokeblockAnim
-_08148254: .4byte gUnknown_03005F30
-_08148258: .4byte gMonPokeblockAnims
- thumb_func_end sub_81481DC
-
- thumb_func_start sub_814825C
-sub_814825C: @ 814825C
- push {lr}
- ldr r0, _08148274 @ =gUnknown_03005F3C
- ldrb r0, [r0]
- cmp r0, 0x5A
- bls _08148268
- b _08148532
-_08148268:
- lsls r0, 2
- ldr r1, _08148278 @ =_0814827C
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_08148274: .4byte gUnknown_03005F3C
-_08148278: .4byte _0814827C
- .align 2, 0
-_0814827C:
- .4byte _081483E8
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _0814843C
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _0814847A
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _081484CC
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148524
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
- .4byte _08148532
-_081483E8:
- ldr r2, _0814841C @ =gUnknown_03005F40
- ldr r1, _08148420 @ =gNatureToMonPokeblockAnim
- ldr r0, _08148424 @ =gUnknown_03005F30
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrb r0, [r0]
- strb r0, [r2]
- ldr r2, _08148428 @ =gUnknown_03005F20
- ldr r0, _0814842C @ =gUnknown_03005F2C
- ldrb r0, [r0]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, _08148430 @ =gSprites
- adds r1, r0
- str r1, [r2]
- ldr r0, _08148434 @ =gUnknown_03005F50
- movs r2, 0x44
- bl memcpy
- ldr r1, _08148438 @ =gUnknown_03005F3C
- movs r0, 0xA
- strb r0, [r1]
- b _08148532
- .align 2, 0
-_0814841C: .4byte gUnknown_03005F40
-_08148420: .4byte gNatureToMonPokeblockAnim
-_08148424: .4byte gUnknown_03005F30
-_08148428: .4byte gUnknown_03005F20
-_0814842C: .4byte gUnknown_03005F2C
-_08148430: .4byte gSprites
-_08148434: .4byte gUnknown_03005F50
-_08148438: .4byte gUnknown_03005F3C
-_0814843C:
- bl sub_8148540
- ldr r1, _081484A4 @ =gNatureToMonPokeblockAnim
- ldr r0, _081484A8 @ =gUnknown_03005F30
- ldrb r0, [r0]
- lsls r0, 1
- adds r1, 0x1
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- beq _08148474
- ldr r3, _081484AC @ =gUnknown_03005F20
- ldr r2, [r3]
- ldrb r0, [r2, 0x1]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r2, 0x1]
- ldr r2, [r3]
- ldrb r1, [r2, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- strb r0, [r2, 0x3]
- ldr r0, [r3]
- ldr r1, _081484B0 @ =gSpriteAffineAnimTable_8412050
- str r1, [r0, 0x10]
- bl InitSpriteAffineAnim
-_08148474:
- ldr r1, _081484B4 @ =gUnknown_03005F3C
- movs r0, 0x32
- strb r0, [r1]
-_0814847A:
- ldr r1, _081484A4 @ =gNatureToMonPokeblockAnim
- ldr r0, _081484A8 @ =gUnknown_03005F30
- ldrb r0, [r0]
- lsls r0, 1
- adds r1, 0x1
- adds r2, r0, r1
- ldrb r1, [r2]
- cmp r1, 0
- beq _081484EE
- ldr r0, _081484B8 @ =gUnknown_03005F28
- ldrb r0, [r0]
- cmp r0, 0
- bne _081484BC
- ldr r0, _081484AC @ =gUnknown_03005F20
- ldr r0, [r0]
- adds r1, 0xA
- lsls r1, 24
- lsrs r1, 24
- bl StartSpriteAffineAnim
- b _081484EE
- .align 2, 0
-_081484A4: .4byte gNatureToMonPokeblockAnim
-_081484A8: .4byte gUnknown_03005F30
-_081484AC: .4byte gUnknown_03005F20
-_081484B0: .4byte gSpriteAffineAnimTable_8412050
-_081484B4: .4byte gUnknown_03005F3C
-_081484B8: .4byte gUnknown_03005F28
-_081484BC:
- ldr r0, _081484C8 @ =gUnknown_03005F20
- ldr r0, [r0]
- ldrb r1, [r2]
- bl StartSpriteAffineAnim
- b _081484EE
- .align 2, 0
-_081484C8: .4byte gUnknown_03005F20
-_081484CC:
- bl sub_81485CC
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _08148532
- ldr r0, _081484F8 @ =gUnknown_03005FA0
- movs r1, 0x12
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _08148504
- ldr r1, _081484FC @ =gUnknown_03005F40
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- bl sub_8148540
-_081484EE:
- ldr r1, _08148500 @ =gUnknown_03005F3C
- movs r0, 0x3C
- strb r0, [r1]
- b _08148532
- .align 2, 0
-_081484F8: .4byte gUnknown_03005FA0
-_081484FC: .4byte gUnknown_03005F40
-_08148500: .4byte gUnknown_03005F3C
-_08148504:
- ldr r0, _0814851C @ =gUnknown_03005F20
- ldr r0, [r0]
- ldrb r0, [r0, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- ldr r1, _08148520 @ =gUnknown_03005F3C
- movs r0, 0x46
- strb r0, [r1]
- b _08148532
- .align 2, 0
-_0814851C: .4byte gUnknown_03005F20
-_08148520: .4byte gUnknown_03005F3C
-_08148524:
- bl sub_8148618
- ldr r0, _08148538 @ =gUnknown_03005F40
- movs r1, 0
- strb r1, [r0]
- ldr r0, _0814853C @ =gUnknown_03005F3C
- strb r1, [r0]
-_08148532:
- pop {r0}
- bx r0
- .align 2, 0
-_08148538: .4byte gUnknown_03005F40
-_0814853C: .4byte gUnknown_03005F3C
- thumb_func_end sub_814825C
-
- thumb_func_start sub_8148540
-sub_8148540: @ 8148540
- push {r4-r7,lr}
- movs r4, 0
- ldr r5, _081485B4 @ =gUnknown_03005FA0
- mov r12, r5
- ldr r7, _081485B8 @ =gMonPokeblockAnims
- ldr r6, _081485BC @ =gUnknown_03005F40
-_0814854C:
- lsls r2, r4, 1
- mov r0, r12
- adds r3, r2, r0
- ldrb r1, [r6]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r2, r0
- adds r2, r7
- ldrh r0, [r2]
- strh r0, [r3]
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x9
- bls _0814854C
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _081485C4
- movs r2, 0
- ldrsh r0, [r5, r2]
- movs r2, 0x4
- ldrsh r1, [r5, r2]
- bl Sin
- strh r0, [r5, 0x14]
- movs r1, 0
- ldrsh r0, [r5, r1]
- movs r2, 0x6
- ldrsh r1, [r5, r2]
- bl Cos
- strh r0, [r5, 0x16]
- ldrh r0, [r5, 0x8]
- strh r0, [r5, 0x18]
- ldr r0, _081485C0 @ =gUnknown_03005F20
- ldr r1, [r0]
- ldrh r0, [r1, 0x24]
- strh r0, [r5, 0x1A]
- ldrh r0, [r1, 0x26]
- strh r0, [r5, 0x1C]
- bl sub_8148710
- ldrh r0, [r5, 0x18]
- strh r0, [r5, 0x8]
- bl sub_814862C
- ldrh r0, [r5, 0x18]
- strh r0, [r5, 0x8]
- movs r0, 0
- b _081485C6
- .align 2, 0
-_081485B4: .4byte gUnknown_03005FA0
-_081485B8: .4byte gMonPokeblockAnims
-_081485BC: .4byte gUnknown_03005F40
-_081485C0: .4byte gUnknown_03005F20
-_081485C4:
- movs r0, 0x1
-_081485C6:
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_8148540
-
- thumb_func_start sub_81485CC
-sub_81485CC: @ 81485CC
- push {r4,lr}
- ldr r3, _08148604 @ =gUnknown_03005FA0
- ldrh r0, [r3, 0x18]
- ldrh r1, [r3, 0x8]
- subs r0, r1
- lsls r0, 16
- ldr r1, _08148608 @ =gUnknown_03005F20
- ldr r4, [r1]
- lsrs r0, 15
- ldr r1, _0814860C @ =0x0201d000
- adds r2, r0, r1
- ldrh r2, [r2]
- strh r2, [r4, 0x24]
- movs r2, 0x80
- lsls r2, 3
- adds r1, r2
- adds r0, r1
- ldrh r0, [r0]
- strh r0, [r4, 0x26]
- ldrh r0, [r3, 0x8]
- subs r0, 0x1
- strh r0, [r3, 0x8]
- lsls r0, 16
- cmp r0, 0
- beq _08148610
- movs r0, 0
- b _08148612
- .align 2, 0
-_08148604: .4byte gUnknown_03005FA0
-_08148608: .4byte gUnknown_03005F20
-_0814860C: .4byte 0x0201d000
-_08148610:
- movs r0, 0x1
-_08148612:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_81485CC
-
- thumb_func_start sub_8148618
-sub_8148618: @ 8148618
- push {lr}
- ldr r0, _08148628 @ =gUnknown_03005F20
- ldr r0, [r0]
- bl FreeSpriteOamMatrix
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_08148628: .4byte gUnknown_03005F20
- thumb_func_end sub_8148618
-
- thumb_func_start sub_814862C
-sub_814862C: @ 814862C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- ldr r1, _08148700 @ =gUnknown_03005FA0
- ldrh r0, [r1, 0x10]
- mov r8, r0
- ldrh r0, [r1, 0x18]
- mov r2, r8
- subs r0, r2
- lsls r0, 16
- lsrs r7, r0, 16
- ldrh r0, [r1, 0xC]
- ldrh r3, [r1, 0x1A]
- adds r0, r3
- lsls r0, 16
- lsrs r0, 16
- str r0, [sp]
- ldrh r0, [r1, 0xE]
- ldrh r1, [r1, 0x1C]
- adds r0, r1
- lsls r0, 16
- lsrs r0, 16
- mov r9, r0
- movs r6, 0
- subs r0, r7, 0x1
- ldr r4, _08148704 @ =0x0201cffe
- mov r10, r4
- cmp r6, r0
- bge _081486D4
- ldr r1, [sp]
- lsls r0, r1, 16
- asrs r0, 16
- str r0, [sp, 0x4]
-_08148674:
- mov r2, r8
- adds r5, r2, r6
- lsls r5, 1
- ldr r4, _08148708 @ =0x0201d000
- adds r3, r5, r4
- ldrh r2, [r3]
- ldr r0, [sp, 0x4]
- subs r1, r2, r0
- ldr r4, _0814870C @ =0x0201d400
- adds r5, r4
- ldrh r0, [r5]
- mov r12, r0
- mov r4, r9
- lsls r0, r4, 16
- asrs r0, 16
- mov r4, r12
- subs r0, r4, r0
- lsls r4, r0, 16
- lsrs r4, 16
- lsls r1, 16
- asrs r1, 16
- adds r6, 0x1
- adds r0, r1, 0
- muls r0, r6
- adds r1, r7, 0
- str r2, [sp, 0x8]
- str r3, [sp, 0xC]
- bl __divsi3
- ldr r2, [sp, 0x8]
- subs r2, r0
- ldr r3, [sp, 0xC]
- strh r2, [r3]
- lsls r4, 16
- asrs r4, 16
- adds r0, r4, 0
- muls r0, r6
- adds r1, r7, 0
- bl __divsi3
- ldrh r1, [r5]
- subs r1, r0
- strh r1, [r5]
- lsls r6, 16
- lsrs r6, 16
- subs r0, r7, 0x1
- cmp r6, r0
- blt _08148674
-_081486D4:
- mov r1, r8
- adds r0, r1, r7
- lsls r0, 1
- mov r2, r10
- adds r1, r0, r2
- mov r3, sp
- ldrh r3, [r3]
- strh r3, [r1]
- movs r1, 0x80
- lsls r1, 3
- add r1, r10
- adds r0, r1
- mov r4, r9
- strh r4, [r0]
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_08148700: .4byte gUnknown_03005FA0
-_08148704: .4byte 0x0201cffe
-_08148708: .4byte 0x0201d000
-_0814870C: .4byte 0x0201d400
- thumb_func_end sub_814862C
-
- thumb_func_start sub_8148710
-sub_8148710: @ 8148710
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- movs r0, 0
- str r0, [sp]
- ldr r1, _081487A4 @ =gUnknown_03005FA0
- ldrh r2, [r1, 0x1A]
- ldrh r0, [r1, 0x14]
- subs r2, r0
- ldrh r3, [r1, 0x1C]
- ldrh r0, [r1, 0x16]
- subs r3, r0
- adds r6, r1, 0
- ldr r1, _081487A8 @ =0x0201d000
- mov r9, r1
- lsls r2, 16
- asrs r2, 16
- mov r8, r2
- movs r2, 0x80
- lsls r2, 3
- add r2, r9
- mov r10, r2
- lsls r3, 16
- asrs r7, r3, 16
-_08148746:
- movs r1, 0xA
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bge _08148750
- negs r0, r0
-_08148750:
- lsls r0, 16
- lsrs r0, 16
- ldrh r2, [r6, 0x6]
- adds r0, r2
- lsls r5, r0, 16
- strh r0, [r6, 0x6]
- ldrh r2, [r6, 0x4]
- movs r1, 0x4
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bge _0814876A
- movs r0, 0x1
- str r0, [sp]
-_0814876A:
- ldrh r0, [r6, 0x18]
- ldrh r1, [r6, 0x8]
- subs r0, r1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r1, 0
- beq _081487F0
- ldr r1, [sp]
- cmp r1, 0
- bne _081487AC
- movs r1, 0
- ldrsh r0, [r6, r1]
- lsrs r5, 24
- adds r1, r2, r5
- lsls r1, 16
- asrs r1, 16
- bl Sin
- lsls r4, 1
- mov r2, r9
- adds r1, r4, r2
- add r0, r8
- strh r0, [r1]
- movs r1, 0
- ldrsh r0, [r6, r1]
- ldrh r1, [r6, 0x6]
- adds r1, r5
- b _081487CE
- .align 2, 0
-_081487A4: .4byte gUnknown_03005FA0
-_081487A8: .4byte 0x0201d000
-_081487AC:
- movs r1, 0
- ldrsh r0, [r6, r1]
- lsrs r5, 24
- subs r1, r2, r5
- lsls r1, 16
- asrs r1, 16
- bl Sin
- lsls r4, 1
- mov r2, r9
- adds r1, r4, r2
- add r0, r8
- strh r0, [r1]
- movs r1, 0
- ldrsh r0, [r6, r1]
- ldrh r1, [r6, 0x6]
- subs r1, r5
-_081487CE:
- lsls r1, 16
- asrs r1, 16
- bl Cos
- add r4, r10
- adds r0, r7, r0
- strh r0, [r4]
- ldrh r0, [r6, 0x2]
- ldrh r2, [r6]
- adds r0, r2
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r6]
- ldrh r0, [r6, 0x8]
- subs r0, 0x1
- strh r0, [r6, 0x8]
- b _08148746
-_081487F0:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_8148710
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/reshow_battle_screen.s b/asm/reshow_battle_screen.s
deleted file mode 100644
index 59b08dd01..000000000
--- a/asm/reshow_battle_screen.s
+++ /dev/null
@@ -1,1097 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start nullsub_14
-nullsub_14: @ 807AD54
- bx lr
- thumb_func_end nullsub_14
-
- thumb_func_start ReshowBattleScreenAfterMenu
-ReshowBattleScreenAfterMenu: @ 807AD58
- push {lr}
- ldr r2, _0807AD90 @ =gPaletteFade
- ldrb r0, [r2, 0x8]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2, 0x8]
- movs r0, 0
- bl SetHBlankCallback
- movs r0, 0
- bl SetVBlankCallback
- ldr r0, _0807AD94 @ =REG_MOSAIC
- movs r2, 0
- strh r2, [r0]
- ldr r0, _0807AD98 @ =0x02000000
- ldr r3, _0807AD9C @ =0x0001ffff
- adds r1, r0, r3
- strb r2, [r1]
- ldr r1, _0807ADA0 @ =0x0001fffe
- adds r0, r1
- strb r2, [r0]
- ldr r0, _0807ADA4 @ =CB2_ReshowBattleScreenAfterMenu
- bl SetMainCallback2
- pop {r0}
- bx r0
- .align 2, 0
-_0807AD90: .4byte gPaletteFade
-_0807AD94: .4byte REG_MOSAIC
-_0807AD98: .4byte 0x02000000
-_0807AD9C: .4byte 0x0001ffff
-_0807ADA0: .4byte 0x0001fffe
-_0807ADA4: .4byte CB2_ReshowBattleScreenAfterMenu
- thumb_func_end ReshowBattleScreenAfterMenu
-
- thumb_func_start CB2_ReshowBattleScreenAfterMenu
-CB2_ReshowBattleScreenAfterMenu: @ 807ADA8
- push {r4-r7,lr}
- sub sp, 0x8
- ldr r0, _0807ADC4 @ =0x02000000
- ldr r1, _0807ADC8 @ =0x0001ffff
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x13
- bls _0807ADBA
- b _0807B010
-_0807ADBA:
- lsls r0, 2
- ldr r1, _0807ADCC @ =_0807ADD0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0807ADC4: .4byte 0x02000000
-_0807ADC8: .4byte 0x0001ffff
-_0807ADCC: .4byte _0807ADD0
- .align 2, 0
-_0807ADD0:
- .4byte _0807AE20
- .4byte _0807AE84
- .4byte _0807AE9C
- .4byte _0807AEC8
- .4byte _0807AECE
- .4byte _0807AEE0
- .4byte _0807AEE6
- .4byte _0807AF18
- .4byte _0807AF1C
- .4byte _0807AF20
- .4byte _0807AF24
- .4byte _0807AF48
- .4byte _0807AF50
- .4byte _0807AF58
- .4byte _0807AF60
- .4byte _0807AF68
- .4byte _0807AF70
- .4byte _0807AF78
- .4byte _0807AF80
- .4byte _0807AF88
-_0807AE20:
- bl dp12_8087EA4
- ldr r4, _0807AE5C @ =gWindowConfig_81E6C58
- adds r0, r4, 0
- bl SetUpWindowConfig
- bl ResetPaletteFade
- ldr r0, _0807AE60 @ =gUnknown_03004210
- adds r1, r4, 0
- bl InitWindowFromConfig
- ldr r0, _0807AE64 @ =gUnknown_030042A4
- movs r1, 0
- strh r1, [r0]
- ldr r0, _0807AE68 @ =gUnknown_030042A0
- strh r1, [r0]
- ldr r0, _0807AE6C @ =gUnknown_030042C0
- strh r1, [r0]
- ldr r0, _0807AE70 @ =gUnknown_030041B4
- strh r1, [r0]
- ldr r0, _0807AE74 @ =gUnknown_03004288
- strh r1, [r0]
- ldr r0, _0807AE78 @ =gUnknown_03004280
- strh r1, [r0]
- ldr r0, _0807AE7C @ =gUnknown_030041B0
- strh r1, [r0]
- ldr r0, _0807AE80 @ =gUnknown_030041B8
- strh r1, [r0]
- b _0807B040
- .align 2, 0
-_0807AE5C: .4byte gWindowConfig_81E6C58
-_0807AE60: .4byte gUnknown_03004210
-_0807AE64: .4byte gUnknown_030042A4
-_0807AE68: .4byte gUnknown_030042A0
-_0807AE6C: .4byte gUnknown_030042C0
-_0807AE70: .4byte gUnknown_030041B4
-_0807AE74: .4byte gUnknown_03004288
-_0807AE78: .4byte gUnknown_03004280
-_0807AE7C: .4byte gUnknown_030041B0
-_0807AE80: .4byte gUnknown_030041B8
-_0807AE84:
- movs r0, 0
- str r0, [sp, 0x4]
- movs r1, 0xC0
- lsls r1, 19
- ldr r2, _0807AE98 @ =0x01006000
- add r0, sp, 0x4
- bl CpuFastSet
- b _0807B040
- .align 2, 0
-_0807AE98: .4byte 0x01006000
-_0807AE9C:
- ldr r5, _0807AEBC @ =0x02000000
- ldr r0, _0807AEC0 @ =0x0001fffe
- adds r4, r5, r0
- ldrb r0, [r4]
- bl sub_800E414
- lsls r0, 24
- cmp r0, 0
- bne _0807AEF8
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- ldr r0, _0807AEC4 @ =0x0001ffff
- adds r1, r5, r0
- b _0807AF38
- .align 2, 0
-_0807AEBC: .4byte 0x02000000
-_0807AEC0: .4byte 0x0001fffe
-_0807AEC4: .4byte 0x0001ffff
-_0807AEC8:
- bl ResetSpriteData
- b _0807B040
-_0807AECE:
- bl FreeAllSpritePalettes
- ldr r1, _0807AEDC @ =gReservedSpritePaletteCount
- movs r0, 0x4
- strb r0, [r1]
- b _0807B040
- .align 2, 0
-_0807AEDC: .4byte gReservedSpritePaletteCount
-_0807AEE0:
- bl sub_8031EE8
- b _0807B040
-_0807AEE6:
- ldr r5, _0807AF00 @ =0x02000000
- ldr r1, _0807AF04 @ =0x0001fffe
- adds r4, r5, r1
- ldrb r0, [r4]
- bl sub_8031C30
- lsls r0, 24
- cmp r0, 0
- beq _0807AF08
-_0807AEF8:
- movs r0, 0
- strb r0, [r4]
- b _0807B040
- .align 2, 0
-_0807AF00: .4byte 0x02000000
-_0807AF04: .4byte 0x0001fffe
-_0807AF08:
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- ldr r0, _0807AF14 @ =0x0001ffff
- adds r1, r5, r0
- b _0807AF38
- .align 2, 0
-_0807AF14: .4byte 0x0001ffff
-_0807AF18:
- movs r0, 0
- b _0807AF26
-_0807AF1C:
- movs r0, 0x1
- b _0807AF26
-_0807AF20:
- movs r0, 0x2
- b _0807AF26
-_0807AF24:
- movs r0, 0x3
-_0807AF26:
- bl sub_807B094
- lsls r0, 24
- cmp r0, 0
- beq _0807AF32
- b _0807B040
-_0807AF32:
- ldr r1, _0807AF40 @ =0x02000000
- ldr r0, _0807AF44 @ =0x0001ffff
- adds r1, r0
-_0807AF38:
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- b _0807B040
- .align 2, 0
-_0807AF40: .4byte 0x02000000
-_0807AF44: .4byte 0x0001ffff
-_0807AF48:
- movs r0, 0
- bl sub_807B184
- b _0807B040
-_0807AF50:
- movs r0, 0x1
- bl sub_807B184
- b _0807B040
-_0807AF58:
- movs r0, 0x2
- bl sub_807B184
- b _0807B040
-_0807AF60:
- movs r0, 0x3
- bl sub_807B184
- b _0807B040
-_0807AF68:
- movs r0, 0
- bl sub_807B508
- b _0807B040
-_0807AF70:
- movs r0, 0x1
- bl sub_807B508
- b _0807B040
-_0807AF78:
- movs r0, 0x2
- bl sub_807B508
- b _0807B040
-_0807AF80:
- movs r0, 0x3
- bl sub_807B508
- b _0807B040
-_0807AF88:
- bl sub_80327CC
- movs r0, 0x1
- bl GetBankByPlayerAI
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r7, _0807B000 @ =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r7
- ldrh r0, [r0]
- movs r6, 0x64
- muls r0, r6
- ldr r5, _0807B004 @ =gEnemyParty
- adds r0, r5
- movs r1, 0xB
- bl GetMonData
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r4, 0
- bl sub_8032984
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0807AFEC
- movs r0, 0x3
- bl GetBankByPlayerAI
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r0, r4, 1
- adds r0, r7
- ldrh r0, [r0]
- muls r0, r6
- adds r0, r5
- movs r1, 0xB
- bl GetMonData
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r4, 0
- bl sub_8032984
-_0807AFEC:
- ldr r1, _0807B008 @ =gActionSelectionCursor
- ldr r0, _0807B00C @ =gBankInMenu
- ldrb r0, [r0]
- adds r0, r1
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3E4
- b _0807B040
- .align 2, 0
-_0807B000: .4byte gBattlePartyID
-_0807B004: .4byte gEnemyParty
-_0807B008: .4byte gActionSelectionCursor
-_0807B00C: .4byte gBankInMenu
-_0807B010:
- ldr r0, _0807B054 @ =sub_800FCD4
- bl SetHBlankCallback
- ldr r0, _0807B058 @ =sub_800FCFC
- bl SetVBlankCallback
- bl sub_807B06C
- movs r0, 0x1
- str r0, [sp]
- movs r0, 0xFF
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginHardwarePaletteFade
- ldr r2, _0807B05C @ =gPaletteFade
- ldrb r1, [r2, 0x8]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2, 0x8]
- ldr r0, _0807B060 @ =sub_800F808
- bl SetMainCallback2
-_0807B040:
- ldr r1, _0807B064 @ =0x02000000
- ldr r0, _0807B068 @ =0x0001ffff
- adds r1, r0
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- add sp, 0x8
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B054: .4byte sub_800FCD4
-_0807B058: .4byte sub_800FCFC
-_0807B05C: .4byte gPaletteFade
-_0807B060: .4byte sub_800F808
-_0807B064: .4byte 0x02000000
-_0807B068: .4byte 0x0001ffff
- thumb_func_end CB2_ReshowBattleScreenAfterMenu
-
- thumb_func_start sub_807B06C
-sub_807B06C: @ 807B06C
- push {lr}
- bl sub_800D6D4
- ldr r3, _0807B08C @ =REG_BG1CNT
- ldrb r2, [r3]
- movs r1, 0xD
- negs r1, r1
- adds r0, r1, 0
- ands r0, r2
- strb r0, [r3]
- ldr r2, _0807B090 @ =REG_BG2CNT
- ldrb r0, [r2]
- ands r1, r0
- strb r1, [r2]
- pop {r0}
- bx r0
- .align 2, 0
-_0807B08C: .4byte REG_BG1CNT
-_0807B090: .4byte REG_BG2CNT
- thumb_func_end sub_807B06C
-
- thumb_func_start sub_807B094
-sub_807B094: @ 807B094
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _0807B0D8 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- bcs _0807B172
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _0807B0F2
- lsls r0, r4, 2
- ldr r1, _0807B0DC @ =0x02017800
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- bne _0807B0E8
- ldr r1, _0807B0E0 @ =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0807B0E4 @ =gEnemyParty
- adds r0, r1
- adds r1, r4, 0
- bl sub_8031794
- b _0807B168
- .align 2, 0
-_0807B0D8: .4byte gNoOfAllBanks
-_0807B0DC: .4byte 0x02017800
-_0807B0E0: .4byte gBattlePartyID
-_0807B0E4: .4byte gEnemyParty
-_0807B0E8:
- adds r0, r4, 0
- movs r1, 0
- bl sub_8032350
- b _0807B168
-_0807B0F2:
- ldr r2, _0807B108 @ =gBattleTypeFlags
- ldrh r1, [r2]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0807B110
- cmp r4, 0
- bne _0807B110
- ldr r0, _0807B10C @ =gSaveBlock2
- ldrb r0, [r0, 0x8]
- b _0807B122
- .align 2, 0
-_0807B108: .4byte gBattleTypeFlags
-_0807B10C: .4byte gSaveBlock2
-_0807B110:
- ldrh r1, [r2]
- movs r0, 0x80
- lsls r0, 2
- ands r0, r1
- cmp r0, 0
- beq _0807B12A
- cmp r4, 0
- bne _0807B12A
- movs r0, 0x2
-_0807B122:
- movs r1, 0
- bl sub_8031AF4
- b _0807B168
-_0807B12A:
- lsls r0, r4, 2
- ldr r1, _0807B154 @ =0x02017800
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- bne _0807B160
- ldr r1, _0807B158 @ =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0807B15C @ =gPlayerParty
- adds r0, r1
- adds r1, r4, 0
- bl sub_80318FC
- b _0807B168
- .align 2, 0
-_0807B154: .4byte 0x02017800
-_0807B158: .4byte gBattlePartyID
-_0807B15C: .4byte gPlayerParty
-_0807B160:
- adds r0, r4, 0
- movs r1, 0
- bl sub_8032350
-_0807B168:
- ldr r0, _0807B17C @ =0x02000000
- ldr r1, _0807B180 @ =0x0001fffe
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
-_0807B172:
- movs r0, 0x1
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0807B17C: .4byte 0x02000000
-_0807B180: .4byte 0x0001fffe
- thumb_func_end sub_807B094
-
- thumb_func_start sub_807B184
-sub_807B184: @ 807B184
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, _0807B1B8 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r7, r0
- bcc _0807B19E
- b _0807B4D8
-_0807B19E:
- lsls r2, r7, 2
- ldr r0, _0807B1BC @ =0x02017800
- adds r0, r2, r0
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- str r2, [sp]
- cmp r0, 0
- beq _0807B1C0
- adds r0, r7, 0
- bl sub_8077F7C
- b _0807B1C6
- .align 2, 0
-_0807B1B8: .4byte gNoOfAllBanks
-_0807B1BC: .4byte 0x02017800
-_0807B1C0:
- adds r0, r7, 0
- bl sub_8077F68
-_0807B1C6:
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- adds r0, r7, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0807B1DA
- b _0807B2D8
-_0807B1DA:
- ldr r1, _0807B2BC @ =gBattlePartyID
- lsls r0, r7, 1
- adds r6, r0, r1
- ldrh r0, [r6]
- movs r1, 0x64
- mov r10, r1
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- ldr r1, _0807B2C0 @ =gEnemyParty
- mov r9, r1
- add r0, r9
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- bne _0807B1FE
- b _0807B4D8
-_0807B1FE:
- ldrh r0, [r6]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- adds r0, r7, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl GetMonSpriteTemplate_803C56C
- ldr r5, _0807B2C4 @ =gUnknown_02024E8C
- adds r0, r7, 0
- movs r1, 0x2
- bl sub_8077ABC
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r7, 0
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r5, 0
- adds r1, r4, 0
- mov r2, r8
- bl CreateSprite
- ldr r4, _0807B2C8 @ =gObjectBankIDs
- adds r4, r7, r4
- strb r0, [r4]
- ldr r5, _0807B2CC @ =gSprites
- ldrb r0, [r4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- lsls r3, r7, 4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r3
- strb r0, [r1, 0x5]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r5, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _0807B2D0 @ =SpriteCallbackDummy
- str r1, [r0]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- strh r7, [r0, 0x2E]
- ldrh r0, [r6]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- ldrb r2, [r4]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r5
- strh r0, [r1, 0x32]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, _0807B2D4 @ =gBattleMonForms
- adds r1, r7, r1
- ldrb r1, [r1]
- bl StartSpriteAnim
- b _0807B4AC
- .align 2, 0
-_0807B2BC: .4byte gBattlePartyID
-_0807B2C0: .4byte gEnemyParty
-_0807B2C4: .4byte gUnknown_02024E8C
-_0807B2C8: .4byte gObjectBankIDs
-_0807B2CC: .4byte gSprites
-_0807B2D0: .4byte SpriteCallbackDummy
-_0807B2D4: .4byte gBattleMonForms
-_0807B2D8:
- ldr r2, _0807B328 @ =gBattleTypeFlags
- ldrh r1, [r2]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0807B338
- cmp r7, 0
- bne _0807B338
- ldr r5, _0807B32C @ =gSaveBlock2
- ldrb r4, [r5, 0x8]
- movs r0, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl GetMonSpriteTemplate_803C5A0
- ldr r6, _0807B330 @ =gUnknown_02024E8C
- ldr r1, _0807B334 @ =gTrainerBackPicCoords
- ldrb r0, [r5, 0x8]
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0]
- movs r4, 0x8
- subs r4, r0
- lsls r4, 18
- movs r0, 0xA0
- lsls r0, 15
- adds r4, r0
- asrs r4, 16
- movs r0, 0
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r6, 0
- b _0807B37C
- .align 2, 0
-_0807B328: .4byte gBattleTypeFlags
-_0807B32C: .4byte gSaveBlock2
-_0807B330: .4byte gUnknown_02024E8C
-_0807B334: .4byte gTrainerBackPicCoords
-_0807B338:
- ldrh r1, [r2]
- movs r0, 0x80
- lsls r0, 2
- ands r0, r1
- cmp r0, 0
- beq _0807B3D0
- cmp r7, 0
- bne _0807B3D0
- movs r0, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- movs r0, 0x2
- bl GetMonSpriteTemplate_803C5A0
- ldr r5, _0807B3BC @ =gUnknown_02024E8C
- ldr r0, _0807B3C0 @ =gTrainerBackPicCoords
- ldrb r0, [r0, 0x8]
- movs r4, 0x8
- subs r4, r0
- lsls r4, 18
- movs r1, 0xA0
- lsls r1, 15
- adds r4, r1
- asrs r4, 16
- movs r0, 0
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r5, 0
-_0807B37C:
- movs r1, 0x50
- adds r2, r4, 0
- bl CreateSprite
- ldr r3, _0807B3C4 @ =gObjectBankIDs
- strb r0, [r3]
- ldr r4, _0807B3C8 @ =gSprites
- ldrb r0, [r3]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- strb r0, [r1, 0x5]
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r4, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _0807B3CC @ =SpriteCallbackDummy
- str r1, [r0]
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- strh r7, [r0, 0x2E]
- b _0807B4AC
- .align 2, 0
-_0807B3BC: .4byte gUnknown_02024E8C
-_0807B3C0: .4byte gTrainerBackPicCoords
-_0807B3C4: .4byte gObjectBankIDs
-_0807B3C8: .4byte gSprites
-_0807B3CC: .4byte SpriteCallbackDummy
-_0807B3D0:
- ldr r1, _0807B4E8 @ =gBattlePartyID
- lsls r0, r7, 1
- adds r6, r0, r1
- ldrh r0, [r6]
- movs r1, 0x64
- mov r10, r1
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- ldr r1, _0807B4EC @ =gPlayerParty
- mov r9, r1
- add r0, r9
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0807B4D8
- ldrh r0, [r6]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- adds r0, r7, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl GetMonSpriteTemplate_803C56C
- ldr r5, _0807B4F0 @ =gUnknown_02024E8C
- adds r0, r7, 0
- movs r1, 0x2
- bl sub_8077ABC
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r7, 0
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r5, 0
- adds r1, r4, 0
- mov r2, r8
- bl CreateSprite
- ldr r4, _0807B4F4 @ =gObjectBankIDs
- adds r4, r7, r4
- strb r0, [r4]
- ldr r5, _0807B4F8 @ =gSprites
- ldrb r0, [r4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- lsls r3, r7, 4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r3
- strb r0, [r1, 0x5]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r5, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _0807B4FC @ =SpriteCallbackDummy
- str r1, [r0]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- strh r7, [r0, 0x2E]
- ldrh r0, [r6]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- ldrb r2, [r4]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r5
- strh r0, [r1, 0x32]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, _0807B500 @ =gBattleMonForms
- adds r1, r7, r1
- ldrb r1, [r1]
- bl StartSpriteAnim
-_0807B4AC:
- ldr r1, _0807B4F8 @ =gSprites
- ldr r0, _0807B4F4 @ =gObjectBankIDs
- adds r0, r7, r0
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r1
- ldr r0, _0807B504 @ =0x02017800
- ldr r1, [sp]
- adds r0, r1, r0
- ldr r1, [r0]
- lsls r1, 31
- adds r2, 0x3E
- lsrs r1, 31
- lsls r1, 2
- ldrb r3, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2]
-_0807B4D8:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B4E8: .4byte gBattlePartyID
-_0807B4EC: .4byte gPlayerParty
-_0807B4F0: .4byte gUnknown_02024E8C
-_0807B4F4: .4byte gObjectBankIDs
-_0807B4F8: .4byte gSprites
-_0807B4FC: .4byte SpriteCallbackDummy
-_0807B500: .4byte gBattleMonForms
-_0807B504: .4byte 0x02017800
- thumb_func_end sub_807B184
-
- thumb_func_start sub_807B508
-sub_807B508: @ 807B508
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _0807B530 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r5, r0
- bcc _0807B518
- b _0807B68A
-_0807B518:
- ldr r2, _0807B534 @ =gBattleTypeFlags
- ldrh r1, [r2]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0807B538
- cmp r5, 0
- bne _0807B538
- bl battle_make_oam_safari_battle
- b _0807B550
- .align 2, 0
-_0807B530: .4byte gNoOfAllBanks
-_0807B534: .4byte gBattleTypeFlags
-_0807B538:
- ldrh r1, [r2]
- movs r0, 0x80
- lsls r0, 2
- ands r0, r1
- cmp r0, 0
- beq _0807B54A
- cmp r5, 0
- bne _0807B54A
- b _0807B68A
-_0807B54A:
- adds r0, r5, 0
- bl battle_make_oam_normal_battle
-_0807B550:
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, _0807B58C @ =gHealthboxIDs
- adds r4, r5, r0
- strb r6, [r4]
- adds r0, r5, 0
- bl sub_8043F44
- adds r0, r6, 0
- bl sub_8043DFC
- adds r0, r5, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _0807B598
- ldrb r0, [r4]
- ldr r1, _0807B590 @ =gBattlePartyID
- lsls r4, r5, 1
- adds r1, r4, r1
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0807B594 @ =gEnemyParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
- b _0807B5E4
- .align 2, 0
-_0807B58C: .4byte gHealthboxIDs
-_0807B590: .4byte gBattlePartyID
-_0807B594: .4byte gEnemyParty
-_0807B598:
- ldr r0, _0807B5C0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0807B5CC
- ldrb r0, [r4]
- ldr r1, _0807B5C4 @ =gBattlePartyID
- lsls r4, r5, 1
- adds r1, r4, r1
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0807B5C8 @ =gPlayerParty
- adds r1, r2
- movs r2, 0xA
- bl sub_8045A5C
- b _0807B5E4
- .align 2, 0
-_0807B5C0: .4byte gBattleTypeFlags
-_0807B5C4: .4byte gBattlePartyID
-_0807B5C8: .4byte gPlayerParty
-_0807B5CC:
- ldrb r0, [r4]
- ldr r1, _0807B610 @ =gBattlePartyID
- lsls r4, r5, 1
- adds r1, r4, r1
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0807B614 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
-_0807B5E4:
- adds r0, r5, 0
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- beq _0807B600
- adds r0, r5, 0
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _0807B61C
-_0807B600:
- ldr r0, _0807B618 @ =gHealthboxIDs
- adds r0, r5, r0
- ldrb r0, [r0]
- movs r1, 0x1
- bl nullsub_11
- b _0807B628
- .align 2, 0
-_0807B610: .4byte gBattlePartyID
-_0807B614: .4byte gPlayerParty
-_0807B618: .4byte gHealthboxIDs
-_0807B61C:
- ldr r0, _0807B654 @ =gHealthboxIDs
- adds r0, r5, r0
- ldrb r0, [r0]
- movs r1, 0
- bl nullsub_11
-_0807B628:
- adds r0, r5, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _0807B660
- ldr r0, _0807B658 @ =gBattlePartyID
- adds r0, r4, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0807B65C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- bne _0807B68A
- adds r0, r6, 0
- bl sub_8043DB0
- b _0807B68A
- .align 2, 0
-_0807B654: .4byte gHealthboxIDs
-_0807B658: .4byte gBattlePartyID
-_0807B65C: .4byte gEnemyParty
-_0807B660:
- ldr r0, _0807B690 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0807B68A
- ldr r0, _0807B694 @ =gBattlePartyID
- adds r0, r4, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0807B698 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- bne _0807B68A
- adds r0, r6, 0
- bl sub_8043DB0
-_0807B68A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B690: .4byte gBattleTypeFlags
-_0807B694: .4byte gBattlePartyID
-_0807B698: .4byte gPlayerParty
- thumb_func_end sub_807B508
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/shop.s b/asm/shop.s
deleted file mode 100644
index a341e90a1..000000000
--- a/asm/shop.s
+++ /dev/null
@@ -1,2613 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_80B33D0
-sub_80B33D0: @ 80B33D0
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- adds r6, r0, 0
- adds r4, r1, 0
- mov r8, r2
- lsls r4, 22
- ldr r5, _080B3418 @ =gBGTilemapBuffers + 0x1800
- lsls r6, 17
- asrs r6, 16
- movs r0, 0x80
- lsls r0, 15
- adds r4, r0
- asrs r4, 16
- adds r0, r5, 0
- adds r1, r6, 0
- adds r2, r4, 0
- mov r3, r8
- bl BuyMenuDrawMapMetatileLayer
- ldr r0, _080B341C @ =0xfffff800
- adds r5, r0
- movs r0, 0x8
- add r8, r0
- adds r0, r5, 0
- adds r1, r6, 0
- adds r2, r4, 0
- mov r3, r8
- bl BuyMenuDrawMapMetatileLayer
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3418: .4byte gBGTilemapBuffers + 0x1800
-_080B341C: .4byte 0xfffff800
- thumb_func_end sub_80B33D0
-
- thumb_func_start sub_80B3420
-sub_80B3420: @ 80B3420
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl GetXYCoordsOneStepInFrontOfPlayer
- mov r1, sp
- mov r0, sp
- ldrh r0, [r0]
- subs r0, 0x3
- strh r0, [r1]
- ldrh r0, [r4]
- subs r0, 0x3
- strh r0, [r4]
- movs r1, 0
- ldr r0, _080B34A8 @ =0x000001ff
- mov r10, r0
- ldr r2, _080B34AC @ =gMapHeader
- mov r9, r2
-_080B3452:
- movs r4, 0
- lsls r1, 16
- mov r8, r1
- asrs r7, r1, 16
-_080B345A:
- mov r0, sp
- movs r3, 0
- ldrsh r0, [r0, r3]
- lsls r4, 16
- asrs r6, r4, 16
- adds r0, r6
- mov r2, sp
- movs r3, 0x2
- ldrsh r1, [r2, r3]
- adds r1, r7
- bl MapGridGetMetatileIdAt
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r7, 0x5
- beq _080B34D0
- cmp r6, 0x6
- beq _080B34D0
- mov r0, sp
- movs r1, 0
- ldrsh r0, [r0, r1]
- adds r0, r6
- mov r2, sp
- movs r3, 0x2
- ldrsh r1, [r2, r3]
- adds r1, r7
- bl MapGridGetMetatileLayerTypeAt
- lsls r0, 24
- lsrs r3, r0, 24
- cmp r5, r10
- bhi _080B34B0
- mov r1, r9
- ldr r0, [r1]
- ldr r0, [r0, 0x10]
- lsls r1, r5, 4
- ldr r2, [r0, 0xC]
- adds r2, r1
- b _080B34C0
- .align 2, 0
-_080B34A8: .4byte 0x000001ff
-_080B34AC: .4byte gMapHeader
-_080B34B0:
- mov r2, r9
- ldr r0, [r2]
- ldr r1, [r0, 0x14]
- ldr r2, _080B34CC @ =0xfffffe00
- adds r0, r5, r2
- lsls r0, 4
- ldr r2, [r1, 0xC]
- adds r2, r0
-_080B34C0:
- adds r0, r6, 0
- adds r1, r7, 0
- bl BuyMenuDrawMapMetatile
- b _080B3506
- .align 2, 0
-_080B34CC: .4byte 0xfffffe00
-_080B34D0:
- cmp r5, r10
- bhi _080B34EC
- asrs r0, r4, 16
- mov r3, r9
- ldr r1, [r3]
- ldr r1, [r1, 0x10]
- lsls r3, r5, 4
- ldr r2, [r1, 0xC]
- adds r2, r3
- mov r3, r8
- asrs r1, r3, 16
- bl sub_80B33D0
- b _080B3506
-_080B34EC:
- asrs r0, r4, 16
- mov r2, r9
- ldr r1, [r2]
- ldr r2, [r1, 0x14]
- ldr r3, _080B354C @ =0xfffffe00
- adds r1, r5, r3
- lsls r1, 4
- ldr r2, [r2, 0xC]
- adds r2, r1
- mov r3, r8
- asrs r1, r3, 16
- bl sub_80B33D0
-_080B3506:
- cmp r7, 0
- bne _080B3520
- asrs r1, r4, 16
- cmp r1, 0
- beq _080B3520
- cmp r1, 0x6
- beq _080B3520
- lsls r1, 17
- asrs r1, 16
- ldr r0, _080B3550 @ =gBGTilemapBuffers + 0x800
- movs r2, 0x40
- bl sub_80B32EC
-_080B3520:
- movs r1, 0x80
- lsls r1, 9
- adds r0, r4, r1
- lsrs r4, r0, 16
- asrs r0, 16
- cmp r0, 0x6
- ble _080B345A
- adds r0, r1, 0
- add r0, r8
- lsrs r1, r0, 16
- asrs r0, 16
- cmp r0, 0x5
- ble _080B3452
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080B354C: .4byte 0xfffffe00
-_080B3550: .4byte gBGTilemapBuffers + 0x800
- thumb_func_end sub_80B3420
-
- thumb_func_start BuyMenuDrawMapGraphics
-BuyMenuDrawMapGraphics: @ 80B3554
- push {lr}
- bl sub_80F9020
- bl sub_80B356C
- bl sub_80B368C
- bl sub_80B3420
- pop {r0}
- bx r0
- thumb_func_end BuyMenuDrawMapGraphics
-
- thumb_func_start sub_80B356C
-sub_80B356C: @ 80B356C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- movs r0, 0
- mov r8, r0
- mov r4, sp
- adds r4, 0x2
- mov r0, sp
- adds r1, r4, 0
- bl GetXYCoordsOneStepInFrontOfPlayer
- bl PlayerGetZCoord
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x4]
- movs r5, 0
- ldr r2, _080B3674 @ =gUnknown_020386A4
- movs r1, 0x10
-_080B3598:
- lsls r0, r5, 3
- adds r0, r2
- strh r1, [r0]
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0xF
- bls _080B3598
- movs r5, 0
- ldr r7, _080B3678 @ =gUnknown_020386AA
- subs r1, r7, 0x6
- mov r9, r1
-_080B35B0:
- movs r4, 0
- adds r2, r5, 0x1
- mov r10, r2
-_080B35B6:
- mov r1, sp
- ldr r3, _080B367C @ =0x0000fffd
- adds r0, r3, 0
- ldrh r1, [r1]
- adds r0, r1
- adds r0, r4
- lsls r0, 16
- lsrs r0, 16
- ldr r2, _080B3680 @ =0x0000fffe
- adds r1, r2, 0
- mov r3, sp
- ldrh r3, [r3, 0x2]
- adds r1, r3
- adds r1, r5
- lsls r1, 16
- lsrs r1, 16
- ldr r2, [sp, 0x4]
- bl GetFieldObjectIdByXYZ
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x10
- beq _080B3650
- mov r0, r8
- lsls r3, r0, 3
- mov r1, r9
- adds r0, r3, r1
- movs r6, 0
- strh r2, [r0]
- mov r0, r9
- adds r0, 0x2
- adds r0, r3, r0
- strh r4, [r0]
- ldr r1, _080B3684 @ =gUnknown_020386A8
- adds r0, r3, r1
- strh r5, [r0]
- ldr r1, _080B3688 @ =gMapObjects
- lsls r0, r2, 3
- adds r0, r2
- lsls r0, 2
- adds r2, r0, r1
- ldrb r0, [r2, 0x18]
- lsls r0, 28
- lsrs r0, 28
- cmp r0, 0x1
- bne _080B3616
- adds r0, r3, r7
- strh r6, [r0]
-_080B3616:
- ldrb r0, [r2, 0x18]
- lsls r0, 28
- lsrs r0, 28
- cmp r0, 0x2
- bne _080B3626
- adds r1, r3, r7
- movs r0, 0x1
- strh r0, [r1]
-_080B3626:
- ldrb r0, [r2, 0x18]
- lsls r0, 28
- lsrs r0, 28
- cmp r0, 0x3
- bne _080B3636
- adds r1, r3, r7
- movs r0, 0x2
- strh r0, [r1]
-_080B3636:
- ldrb r0, [r2, 0x18]
- lsls r0, 28
- lsrs r0, 28
- cmp r0, 0x4
- bne _080B3646
- adds r1, r3, r7
- movs r0, 0x3
- strh r0, [r1]
-_080B3646:
- mov r0, r8
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
-_080B3650:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x6
- bls _080B35B6
- mov r2, r10
- lsls r0, r2, 24
- lsrs r5, r0, 24
- cmp r5, 0x4
- bls _080B35B0
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3674: .4byte gUnknown_020386A4
-_080B3678: .4byte gUnknown_020386AA
-_080B367C: .4byte 0x0000fffd
-_080B3680: .4byte 0x0000fffe
-_080B3684: .4byte gUnknown_020386A8
-_080B3688: .4byte gMapObjects
- thumb_func_end sub_80B356C
-
- thumb_func_start sub_80B368C
-sub_80B368C: @ 80B368C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- movs r5, 0
- ldr r6, _080B3710 @ =gUnknown_020386A4
- adds r0, r6, 0x6
- mov r8, r0
- ldr r7, _080B3714 @ =gMapObjects
-_080B369E:
- lsls r4, r5, 3
- adds r1, r4, r6
- movs r2, 0
- ldrsh r0, [r1, r2]
- cmp r0, 0x10
- beq _080B36F8
- adds r1, r0, 0
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r7
- ldrb r0, [r0, 0x5]
- adds r1, r6, 0x2
- adds r1, r4, r1
- ldrh r2, [r1]
- lsls r2, 4
- adds r2, 0x8
- lsls r2, 16
- asrs r2, 16
- adds r1, r6, 0x4
- adds r1, r4, r1
- ldrh r3, [r1]
- lsls r3, 20
- movs r1, 0x80
- lsls r1, 14
- adds r3, r1
- asrs r3, 16
- movs r1, 0x2
- str r1, [sp]
- ldr r1, _080B3718 @ =SpriteCallbackDummy
- bl AddPseudoFieldObject
- lsls r0, 24
- lsrs r0, 24
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- ldr r0, _080B371C @ =gSprites
- adds r2, r0
- mov r1, r8
- adds r0, r4, r1
- ldrb r1, [r0]
- adds r0, r2, 0
- bl StartSpriteAnim
-_080B36F8:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0xF
- bls _080B369E
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3710: .4byte gUnknown_020386A4
-_080B3714: .4byte gMapObjects
-_080B3718: .4byte SpriteCallbackDummy
-_080B371C: .4byte gSprites
- thumb_func_end sub_80B368C
-
- thumb_func_start sub_80B3720
-sub_80B3720: @ 80B3720
- push {r4-r6,lr}
- movs r1, 0
- ldr r6, _080B3754 @ =gBGTilemapBuffers + 0x800
- ldr r5, _080B3758 @ =0x000003ff
- ldr r4, _080B375C @ =0x02018000
- ldr r0, _080B3760 @ =0x0000c3e0
- adds r3, r0, 0
-_080B372E:
- lsls r0, r1, 16
- asrs r2, r0, 16
- lsls r1, r2, 1
- adds r0, r1, r4
- ldrh r0, [r0]
- cmp r0, 0
- beq _080B3742
- adds r1, r6
- adds r0, r3
- strh r0, [r1]
-_080B3742:
- adds r0, r2, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- asrs r0, 16
- cmp r0, r5
- ble _080B372E
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3754: .4byte gBGTilemapBuffers + 0x800
-_080B3758: .4byte 0x000003ff
-_080B375C: .4byte 0x02018000
-_080B3760: .4byte 0x0000c3e0
- thumb_func_end sub_80B3720
-
- thumb_func_start sub_80B3764
-sub_80B3764: @ 80B3764
- push {r4,r5,lr}
- sub sp, 0x8
- adds r4, r0, 0
- adds r5, r1, 0
- bl sub_80B3720
- adds r0, r4, 0
- adds r1, r5, 0
- movs r2, 0
- bl sub_80B39D0
- ldr r0, _080B3798 @ =gUnknown_03000708
- ldrb r0, [r0, 0x9]
- str r0, [sp]
- movs r0, 0xF
- str r0, [sp, 0x4]
- movs r0, 0
- movs r1, 0xE
- movs r2, 0x2
- movs r3, 0x8
- bl InitMenu
- add sp, 0x8
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3798: .4byte gUnknown_03000708
- thumb_func_end sub_80B3764
-
- thumb_func_start sub_80B379C
-sub_80B379C: @ 80B379C
- push {r4-r7,lr}
- movs r1, 0
- ldr r0, _080B37E0 @ =gBGTilemapBuffers + 0x800
- mov r12, r0
- ldr r7, _080B37E4 @ =0x02018300
- ldr r0, _080B37E8 @ =0x0000c3e0
- adds r6, r0, 0
-_080B37AA:
- movs r2, 0
- adds r0, r1, 0
- adds r0, 0xC
- adds r5, r1, 0x1
- lsls r4, r0, 5
- lsls r3, r1, 5
-_080B37B6:
- adds r1, r4, r2
- lsls r1, 1
- add r1, r12
- adds r0, r3, r2
- lsls r0, 1
- adds r0, r7
- ldrh r0, [r0]
- adds r0, r6, r0
- strh r0, [r1]
- adds r0, r2, 0x1
- lsls r0, 16
- lsrs r2, r0, 16
- cmp r2, 0xD
- bls _080B37B6
- lsls r0, r5, 16
- lsrs r1, r0, 16
- cmp r1, 0x7
- bls _080B37AA
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080B37E0: .4byte gBGTilemapBuffers + 0x800
-_080B37E4: .4byte 0x02018300
-_080B37E8: .4byte 0x0000c3e0
- thumb_func_end sub_80B379C
-
- thumb_func_start sub_80B37EC
-sub_80B37EC: @ 80B37EC
- push {lr}
- bl sub_80B3A70
- pop {r0}
- bx r0
- thumb_func_end sub_80B37EC
-
- thumb_func_start sub_80B37F8
-sub_80B37F8: @ 80B37F8
- push {r4-r6,lr}
- sub sp, 0x8
- adds r6, r0, 0
- lsls r6, 24
- lsrs r6, 24
- ldr r1, _080B3884 @ =gUnknown_03000708
- ldrb r0, [r1, 0xB]
- ldrb r2, [r1, 0x9]
- adds r0, r2
- ldr r1, [r1, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- bl ItemId_GetPrice
- adds r4, r0, 0
- movs r0, 0x1
- bl GetPriceReduction
- lsls r4, 16
- lsrs r4, 16
- lsls r0, 24
- lsrs r0, 24
- asrs r4, r0
- ldr r0, _080B3888 @ =gTasks
- lsls r5, r6, 2
- adds r5, r6
- lsls r5, 3
- adds r5, r0
- movs r1, 0xA
- ldrsh r0, [r5, r1]
- muls r0, r4
- movs r1, 0x6
- movs r2, 0x6
- movs r3, 0xB
- bl sub_80B7A94
- ldr r0, _080B388C @ =gStringVar1
- movs r1, 0xFC
- strb r1, [r0]
- movs r1, 0x14
- strb r1, [r0, 0x1]
- movs r1, 0x6
- strb r1, [r0, 0x2]
- adds r0, 0x3
- movs r2, 0xA
- ldrsh r1, [r5, r2]
- movs r2, 0x1
- movs r3, 0x2
- bl ConvertIntToDecimalStringN
- ldr r0, _080B3890 @ =gOtherText_xString1
- movs r1, 0x1
- movs r2, 0xB
- bl MenuPrint
- ldr r0, _080B3894 @ =gBGTilemapBuffers + 0x800
- movs r1, 0x2
- str r1, [sp]
- ldr r1, _080B3898 @ =0x0000c3e1
- str r1, [sp, 0x4]
- movs r1, 0x1
- movs r2, 0xB
- movs r3, 0xC
- bl sub_80A3FA0
- add sp, 0x8
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3884: .4byte gUnknown_03000708
-_080B3888: .4byte gTasks
-_080B388C: .4byte gStringVar1
-_080B3890: .4byte gOtherText_xString1
-_080B3894: .4byte gBGTilemapBuffers + 0x800
-_080B3898: .4byte 0x0000c3e1
- thumb_func_end sub_80B37F8
-
- thumb_func_start sub_80B389C
-sub_80B389C: @ 80B389C
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- mov r8, r2
- lsls r0, 16
- lsrs r2, r0, 16
- mov r9, r2
- lsls r1, 24
- lsrs r4, r1, 24
- ldr r5, _080B392C @ =gStringVar1
- mov r0, r8
- cmp r0, 0
- beq _080B38C8
- movs r0, 0xFC
- strb r0, [r5]
- movs r0, 0x1
- strb r0, [r5, 0x1]
- movs r0, 0x2
- strb r0, [r5, 0x2]
- adds r5, 0x3
-_080B38C8:
- adds r0, r2, 0
- adds r1, r5, 0
- bl CopyItemName
- ldr r6, _080B392C @ =gStringVar1
- lsls r7, r4, 3
- movs r0, 0x1
- str r0, [sp]
- adds r0, r6, 0
- movs r1, 0x70
- adds r2, r7, 0
- movs r3, 0x58
- bl sub_8072A18
- adds r5, r6, 0
- mov r0, r8
- cmp r0, 0
- beq _080B38EE
- adds r5, r6, 0x3
-_080B38EE:
- mov r0, r9
- bl ItemId_GetPrice
- adds r4, r0, 0
- movs r0, 0x1
- bl GetPriceReduction
- lsls r4, 16
- lsrs r4, 16
- lsls r0, 24
- lsrs r0, 24
- asrs r4, r0
- adds r0, r5, 0
- adds r1, r4, 0
- movs r2, 0x4
- bl sub_80B79F8
- adds r0, r6, 0
- movs r1, 0xCA
- adds r2, r7, 0
- movs r3, 0x1
- bl MenuPrint_PixelCoords
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080B392C: .4byte gStringVar1
- thumb_func_end sub_80B389C
-
- thumb_func_start sub_80B3930
-sub_80B3930: @ 80B3930
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x4
- adds r4, r2, 0
- lsls r0, 16
- lsrs r3, r0, 16
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- ldr r2, _080B39A0 @ =gStringVar1
- cmp r4, 0
- beq _080B395A
- movs r0, 0xFC
- strb r0, [r2]
- movs r0, 0x1
- strb r0, [r2, 0x1]
- movs r0, 0x2
- strb r0, [r2, 0x2]
- adds r2, 0x3
-_080B395A:
- lsls r6, r3, 5
- ldr r0, _080B39A4 @ =gDecorations + 0x1
- mov r8, r0
- adds r1, r6, r0
- adds r0, r2, 0
- bl StringCopy
- ldr r5, _080B39A0 @ =gStringVar1
- mov r0, r9
- lsls r7, r0, 3
- movs r0, 0x1
- str r0, [sp]
- adds r0, r5, 0
- movs r1, 0x70
- adds r2, r7, 0
- movs r3, 0x58
- bl sub_8072A18
- adds r2, r5, 0
- cmp r4, 0
- beq _080B3986
- adds r2, r5, 0x3
-_080B3986:
- mov r0, r8
- subs r0, 0x1
- adds r3, r6, r0
- ldrh r1, [r3, 0x14]
- ldr r0, _080B39A8 @ =0x00002710
- cmp r1, r0
- bne _080B39AC
- movs r0, 0x19
- mov r1, r9
- adds r2, r4, 0
- bl sub_80B7B34
- b _080B39C2
- .align 2, 0
-_080B39A0: .4byte gStringVar1
-_080B39A4: .4byte gDecorations + 0x1
-_080B39A8: .4byte 0x00002710
-_080B39AC:
- ldrh r1, [r3, 0x14]
- adds r0, r2, 0
- movs r2, 0x4
- bl sub_80B79F8
- adds r0, r5, 0
- movs r1, 0xCA
- adds r2, r7, 0
- movs r3, 0x1
- bl MenuPrint_PixelCoords
-_080B39C2:
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_80B3930
-
- thumb_func_start sub_80B39D0
-sub_80B39D0: @ 80B39D0
- push {r4-r6,lr}
- adds r6, r1, 0
- adds r5, r2, 0
- b _080B3A1A
-_080B39D8:
- ldrb r0, [r1, 0xC]
- cmp r0, 0
- bne _080B39FC
- ldrb r0, [r1, 0xB]
- adds r0, r4
- ldr r1, [r1, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- lsls r1, r4, 25
- movs r2, 0x80
- lsls r2, 18
- adds r1, r2
- lsrs r1, 24
- adds r2, r5, 0
- bl sub_80B389C
- b _080B3A18
-_080B39FC:
- ldrb r0, [r1, 0xB]
- adds r0, r4
- ldr r1, [r1, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- lsls r1, r4, 25
- movs r2, 0x80
- lsls r2, 18
- adds r1, r2
- lsrs r1, 24
- adds r2, r5, 0
- bl sub_80B3930
-_080B3A18:
- adds r0, r4, 0x1
-_080B3A1A:
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, r6
- bgt _080B3A2E
- ldr r1, _080B3A68 @ =gUnknown_03000708
- ldrb r0, [r1, 0xB]
- adds r0, r4
- ldrb r2, [r1, 0x8]
- cmp r0, r2
- blt _080B39D8
-_080B3A2E:
- cmp r4, 0x8
- beq _080B3A60
- ldr r1, _080B3A68 @ =gUnknown_03000708
- ldrb r0, [r1, 0xB]
- adds r0, r4
- ldrb r1, [r1, 0x8]
- cmp r0, r1
- bne _080B3A60
- lsls r3, r4, 1
- adds r4, r3, 0x2
- lsls r4, 24
- lsrs r4, 24
- adds r3, 0x3
- lsls r3, 24
- lsrs r3, 24
- movs r0, 0xE
- adds r1, r4, 0
- movs r2, 0x1C
- bl MenuFillWindowRectWithBlankTile
- ldr r0, _080B3A6C @ =gOtherText_CancelNoTerminator
- movs r1, 0xE
- adds r2, r4, 0
- bl MenuPrint
-_080B3A60:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3A68: .4byte gUnknown_03000708
-_080B3A6C: .4byte gOtherText_CancelNoTerminator
- thumb_func_end sub_80B39D0
-
- thumb_func_start sub_80B3A70
-sub_80B3A70: @ 80B3A70
- push {r4,lr}
- sub sp, 0x8
- ldr r2, _080B3A9C @ =gUnknown_03000708
- ldrb r1, [r2, 0xB]
- ldrb r0, [r2, 0x9]
- adds r0, r1, r0
- ldrb r1, [r2, 0x8]
- cmp r0, r1
- beq _080B3ACC
- ldrb r4, [r2, 0xC]
- cmp r4, 0
- bne _080B3AA0
- ldr r1, [r2, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- bl ItemId_GetDescription
- movs r1, 0x30
- str r1, [sp]
- str r4, [sp, 0x4]
- b _080B3ABA
- .align 2, 0
-_080B3A9C: .4byte gUnknown_03000708
-_080B3AA0:
- ldr r1, _080B3AC8 @ =gDecorations
- ldr r2, [r2, 0x4]
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- lsls r0, 5
- adds r1, 0x18
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x30
- str r1, [sp]
- movs r1, 0
- str r1, [sp, 0x4]
-_080B3ABA:
- movs r1, 0x4
- movs r2, 0x68
- movs r3, 0x68
- bl sub_8072AB0
- b _080B3AE0
- .align 2, 0
-_080B3AC8: .4byte gDecorations
-_080B3ACC:
- ldr r0, _080B3AE8 @ =gOtherText_QuitShopping
- movs r1, 0x30
- str r1, [sp]
- movs r1, 0
- str r1, [sp, 0x4]
- movs r1, 0x4
- movs r2, 0x68
- movs r3, 0x68
- bl sub_8072AB0
-_080B3AE0:
- add sp, 0x8
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3AE8: .4byte gOtherText_QuitShopping
- thumb_func_end sub_80B3A70
-
- thumb_func_start sub_80B3AEC
-sub_80B3AEC: @ 80B3AEC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _080B3B5C @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080B3B06
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080B3B7A
-_080B3B06:
- ldr r4, _080B3B60 @ =gUnknown_03000708
- ldrb r1, [r4, 0x9]
- adds r0, r1, 0
- movs r2, 0
- bl sub_80B39D0
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4, 0xB]
- ldrb r1, [r4, 0x9]
- adds r0, r1
- ldr r1, [r4, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, 0x4
- bne _080B3B74
- ldr r0, _080B3B64 @ =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- movs r2, 0xA
- ldrsh r0, [r1, r2]
- cmp r0, 0x9
- ble _080B3B74
- movs r0, 0xC
- movs r1, 0x1
- bl AddBagItem
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080B3B74
- ldr r1, _080B3B68 @ =gOtherText_FreePremierBall
- ldr r2, _080B3B6C @ =sub_80B4378
- ldr r3, _080B3B70 @ =0x0000c3e1
- adds r0, r5, 0
- bl DisplayItemMessageOnField
- b _080B3B7A
- .align 2, 0
-_080B3B5C: .4byte gMain
-_080B3B60: .4byte gUnknown_03000708
-_080B3B64: .4byte gTasks
-_080B3B68: .4byte gOtherText_FreePremierBall
-_080B3B6C: .4byte sub_80B4378
-_080B3B70: .4byte 0x0000c3e1
-_080B3B74:
- adds r0, r5, 0
- bl sub_80B4378
-_080B3B7A:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80B3AEC
-
- thumb_func_start sub_80B3B80
-sub_80B3B80: @ 80B3B80
- push {r4,r5,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x26
- bl IncrementGameStat
- ldr r5, _080B3BC0 @ =gSaveBlock1 + 0x490
- ldr r0, _080B3BC4 @ =gUnknown_020386A0
- ldr r1, [r0]
- adds r0, r5, 0
- bl sub_80B79E0
- movs r0, 0x5F
- bl PlaySE
- ldr r0, [r5]
- movs r1, 0
- movs r2, 0
- bl sub_80B7BEC
- ldr r1, _080B3BC8 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, _080B3BCC @ =sub_80B3AEC
- str r1, [r0]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3BC0: .4byte gSaveBlock1 + 0x490
-_080B3BC4: .4byte gUnknown_020386A0
-_080B3BC8: .4byte gTasks
-_080B3BCC: .4byte sub_80B3AEC
- thumb_func_end sub_80B3B80
-
- thumb_func_start sub_80B3BD0
-sub_80B3BD0: @ 80B3BD0
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, _080B3BF0 @ =gUnknown_03000708
- ldrb r1, [r0, 0x9]
- adds r0, r1, 0
- movs r2, 0
- bl sub_80B39D0
- adds r0, r4, 0
- bl sub_80B4378
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3BF0: .4byte gUnknown_03000708
- thumb_func_end sub_80B3BD0
-
- thumb_func_start sub_80B3BF4
-sub_80B3BF4: @ 80B3BF4
- push {r4,r5,lr}
- sub sp, 0x8
- lsls r0, 24
- lsrs r5, r0, 24
- movs r0, 0x7
- movs r1, 0x8
- movs r2, 0xD
- movs r3, 0xD
- bl MenuZeroFillWindowRect
- ldr r0, _080B3C7C @ =gBGTilemapBuffers + 0x800
- movs r1, 0x4
- str r1, [sp]
- movs r1, 0
- str r1, [sp, 0x4]
- movs r1, 0x8
- movs r2, 0x9
- movs r3, 0x4
- bl sub_80A3FA0
- bl sub_80B379C
- bl sub_80B3420
- ldr r0, _080B3C80 @ =gSaveBlock1
- movs r1, 0x92
- lsls r1, 3
- adds r0, r1
- ldr r0, [r0]
- ldr r1, _080B3C84 @ =gUnknown_020386A0
- ldr r1, [r1]
- bl IsEnoughMoney
- lsls r0, 24
- cmp r0, 0
- beq _080B3D18
- ldr r4, _080B3C88 @ =gUnknown_03000708
- ldrb r0, [r4, 0xC]
- cmp r0, 0
- bne _080B3CAC
- ldrb r0, [r4, 0xB]
- ldrb r1, [r4, 0x9]
- adds r0, r1
- ldr r1, [r4, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- ldr r2, _080B3C8C @ =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r2
- ldrh r1, [r1, 0xA]
- bl AddBagItem
- lsls r0, 24
- cmp r0, 0
- beq _080B3C9C
- ldr r1, _080B3C90 @ =gOtherText_HereYouGo
- ldr r2, _080B3C94 @ =sub_80B3B80
- ldr r3, _080B3C98 @ =0x0000c3e1
- adds r0, r5, 0
- bl DisplayItemMessageOnField
- adds r0, r5, 0
- bl sub_80B4470
- b _080B3D24
- .align 2, 0
-_080B3C7C: .4byte gBGTilemapBuffers + 0x800
-_080B3C80: .4byte gSaveBlock1
-_080B3C84: .4byte gUnknown_020386A0
-_080B3C88: .4byte gUnknown_03000708
-_080B3C8C: .4byte gTasks
-_080B3C90: .4byte gOtherText_HereYouGo
-_080B3C94: .4byte sub_80B3B80
-_080B3C98: .4byte 0x0000c3e1
-_080B3C9C:
- ldr r1, _080B3CA4 @ =gOtherText_NoRoomFor
- ldr r2, _080B3CA8 @ =sub_80B3BD0
- b _080B3CD8
- .align 2, 0
-_080B3CA4: .4byte gOtherText_NoRoomFor
-_080B3CA8: .4byte sub_80B3BD0
-_080B3CAC:
- ldrb r0, [r4, 0xB]
- ldrb r1, [r4, 0x9]
- adds r0, r1
- ldr r1, [r4, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrb r0, [r0]
- bl IsThereStorageSpaceForDecoration
- lsls r0, 24
- cmp r0, 0
- beq _080B3CF0
- ldrb r0, [r4, 0xC]
- cmp r0, 0x1
- bne _080B3CD4
- ldr r1, _080B3CD0 @ =gOtherText_HereYouGo2
- b _080B3CD6
- .align 2, 0
-_080B3CD0: .4byte gOtherText_HereYouGo2
-_080B3CD4:
- ldr r1, _080B3CE4 @ =gOtherText_HereYouGo3
-_080B3CD6:
- ldr r2, _080B3CE8 @ =sub_80B3B80
-_080B3CD8:
- ldr r3, _080B3CEC @ =0x0000c3e1
- adds r0, r5, 0
- bl DisplayItemMessageOnField
- b _080B3D24
- .align 2, 0
-_080B3CE4: .4byte gOtherText_HereYouGo3
-_080B3CE8: .4byte sub_80B3B80
-_080B3CEC: .4byte 0x0000c3e1
-_080B3CF0:
- ldr r4, _080B3D08 @ =gStringVar4
- ldr r1, _080B3D0C @ =gOtherText_SpaceForIsFull
- adds r0, r4, 0
- bl StringExpandPlaceholders
- ldr r2, _080B3D10 @ =sub_80B3BD0
- ldr r3, _080B3D14 @ =0x0000c3e1
- adds r0, r5, 0
- adds r1, r4, 0
- bl DisplayItemMessageOnField
- b _080B3D24
- .align 2, 0
-_080B3D08: .4byte gStringVar4
-_080B3D0C: .4byte gOtherText_SpaceForIsFull
-_080B3D10: .4byte sub_80B3BD0
-_080B3D14: .4byte 0x0000c3e1
-_080B3D18:
- ldr r1, _080B3D2C @ =gOtherText_NotEnoughMoney
- ldr r2, _080B3D30 @ =sub_80B3BD0
- ldr r3, _080B3D34 @ =0x0000c3e1
- adds r0, r5, 0
- bl DisplayItemMessageOnField
-_080B3D24:
- add sp, 0x8
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3D2C: .4byte gOtherText_NotEnoughMoney
-_080B3D30: .4byte sub_80B3BD0
-_080B3D34: .4byte 0x0000c3e1
- thumb_func_end sub_80B3BF4
-
- thumb_func_start sub_80B3D38
-sub_80B3D38: @ 80B3D38
- push {r4,lr}
- sub sp, 0x8
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x7
- movs r1, 0x8
- movs r2, 0x1
- bl DisplayYesNoMenu
- ldr r0, _080B3D70 @ =gBGTilemapBuffers + 0x800
- movs r1, 0x4
- str r1, [sp]
- ldr r1, _080B3D74 @ =0x0000c3e1
- str r1, [sp, 0x4]
- movs r1, 0x8
- movs r2, 0x9
- movs r3, 0x4
- bl sub_80A3FA0
- ldr r1, _080B3D78 @ =gUnknown_083CC708
- adds r0, r4, 0
- bl DoYesNoFuncWithChoice
- add sp, 0x8
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3D70: .4byte gBGTilemapBuffers + 0x800
-_080B3D74: .4byte 0x0000c3e1
-_080B3D78: .4byte gUnknown_083CC708
- thumb_func_end sub_80B3D38
-
- thumb_func_start sub_80B3D7C
-sub_80B3D7C: @ 80B3D7C
- push {r4,lr}
- sub sp, 0x8
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, _080B3DC0 @ =gUnknown_03000708
- ldrb r1, [r0, 0x9]
- adds r0, r1, 0
- movs r2, 0
- bl sub_80B39D0
- movs r0, 0x7
- movs r1, 0x8
- movs r2, 0xD
- movs r3, 0xD
- bl MenuZeroFillWindowRect
- ldr r0, _080B3DC4 @ =gBGTilemapBuffers + 0x800
- movs r1, 0x4
- str r1, [sp]
- movs r1, 0
- str r1, [sp, 0x4]
- movs r1, 0x8
- movs r2, 0x9
- movs r3, 0x4
- bl sub_80A3FA0
- adds r0, r4, 0
- bl sub_80B4378
- add sp, 0x8
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3DC0: .4byte gUnknown_03000708
-_080B3DC4: .4byte gBGTilemapBuffers + 0x800
- thumb_func_end sub_80B3D7C
-
- thumb_func_start sub_80B3DC8
-sub_80B3DC8: @ 80B3DC8
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x8
- lsls r0, 24
- lsrs r6, r0, 24
- adds r4, r6, 0
- ldr r7, _080B3EA8 @ =gUnknown_03000708
- ldrb r1, [r7, 0xD]
- adds r0, r6, 0
- bl sub_80A52C4
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080B3DEE
- adds r0, r6, 0
- bl sub_80B37F8
-_080B3DEE:
- ldr r0, _080B3EAC @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _080B3ED8
- ldr r0, _080B3EB0 @ =gUnknown_020386A0
- mov r8, r0
- ldrb r0, [r7, 0xB]
- ldrb r1, [r7, 0x9]
- adds r0, r1
- ldr r1, [r7, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- bl ItemId_GetPrice
- adds r4, r0, 0
- movs r0, 0x1
- bl GetPriceReduction
- lsls r4, 16
- lsrs r4, 16
- lsls r0, 24
- lsrs r0, 24
- asrs r4, r0
- ldr r0, _080B3EB4 @ =gTasks
- lsls r5, r6, 2
- adds r5, r6
- lsls r5, 3
- adds r5, r0
- movs r1, 0xA
- ldrsh r0, [r5, r1]
- muls r0, r4
- mov r2, r8
- str r0, [r2]
- movs r0, 0
- movs r1, 0xA
- movs r2, 0xD
- movs r3, 0xD
- bl MenuZeroFillWindowRect
- ldr r0, _080B3EB8 @ =gBGTilemapBuffers + 0x800
- movs r1, 0x2
- str r1, [sp]
- movs r1, 0
- str r1, [sp, 0x4]
- movs r1, 0x1
- movs r2, 0xB
- movs r3, 0xC
- bl sub_80A3FA0
- bl sub_80B379C
- bl sub_80B3420
- ldrb r0, [r7, 0xB]
- ldrb r1, [r7, 0x9]
- adds r0, r1
- ldr r1, [r7, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- ldr r1, _080B3EBC @ =gStringVar1
- bl CopyItemName
- ldr r0, _080B3EC0 @ =gStringVar2
- movs r2, 0xA
- ldrsh r1, [r5, r2]
- movs r2, 0
- movs r3, 0x2
- bl ConvertIntToDecimalStringN
- ldr r0, _080B3EC4 @ =gStringVar3
- mov r2, r8
- ldr r1, [r2]
- movs r2, 0
- movs r3, 0x8
- bl ConvertIntToDecimalStringN
- ldr r4, _080B3EC8 @ =gStringVar4
- ldr r1, _080B3ECC @ =gOtherText_ThatWillBe
- adds r0, r4, 0
- bl StringExpandPlaceholders
- ldr r2, _080B3ED0 @ =sub_80B3D38
- ldr r3, _080B3ED4 @ =0x0000c3e1
- adds r0, r6, 0
- adds r1, r4, 0
- bl DisplayItemMessageOnField
- b _080B3EF0
- .align 2, 0
-_080B3EA8: .4byte gUnknown_03000708
-_080B3EAC: .4byte gMain
-_080B3EB0: .4byte gUnknown_020386A0
-_080B3EB4: .4byte gTasks
-_080B3EB8: .4byte gBGTilemapBuffers + 0x800
-_080B3EBC: .4byte gStringVar1
-_080B3EC0: .4byte gStringVar2
-_080B3EC4: .4byte gStringVar3
-_080B3EC8: .4byte gStringVar4
-_080B3ECC: .4byte gOtherText_ThatWillBe
-_080B3ED0: .4byte sub_80B3D38
-_080B3ED4: .4byte 0x0000c3e1
-_080B3ED8:
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080B3EF0
- ldrb r1, [r7, 0x9]
- adds r0, r1, 0
- movs r2, 0
- bl sub_80B39D0
- adds r0, r4, 0
- bl sub_80B4378
-_080B3EF0:
- add sp, 0x8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_80B3DC8
-
- thumb_func_start sub_80B3EFC
-sub_80B3EFC: @ 80B3EFC
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _080B3F78 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- movs r1, 0x1
- strh r1, [r0, 0xA]
- movs r0, 0
- movs r1, 0xA
- movs r2, 0xD
- movs r3, 0xD
- bl MenuDrawTextWindow
- adds r0, r5, 0
- bl sub_80B37F8
- ldr r6, _080B3F7C @ =gUnknown_03000708
- ldrb r0, [r6, 0xB]
- ldrb r1, [r6, 0x9]
- adds r0, r1
- ldr r1, [r6, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- bl ItemId_GetPrice
- adds r4, r0, 0
- movs r0, 0x1
- bl GetPriceReduction
- ldr r1, _080B3F80 @ =gSaveBlock1
- movs r2, 0x92
- lsls r2, 3
- adds r1, r2
- lsls r4, 16
- lsrs r4, 16
- lsls r0, 24
- lsrs r0, 24
- asrs r4, r0
- ldr r0, [r1]
- adds r1, r4, 0
- bl __udivsi3
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x63
- bls _080B3F62
- movs r0, 0x63
-_080B3F62:
- strb r0, [r6, 0xD]
- ldr r0, _080B3F78 @ =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldr r0, _080B3F84 @ =sub_80B3DC8
- str r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080B3F78: .4byte gTasks
-_080B3F7C: .4byte gUnknown_03000708
-_080B3F80: .4byte gSaveBlock1
-_080B3F84: .4byte sub_80B3DC8
- thumb_func_end sub_80B3EFC
-
- thumb_func_start sub_80B3F88
-sub_80B3F88: @ 80B3F88
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- ldr r0, _080B4020 @ =gMenuWindow
- mov r8, r0
- ldr r1, [r0, 0x28]
- ldr r3, _080B4024 @ =0x000003de
- adds r1, r3
- adds r2, r1, 0
- adds r2, 0x80
- ldr r7, [r0, 0x24]
- mov r10, r7
- ldr r0, _080B4028 @ =0x000003ff
- mov r9, r0
- movs r6, 0xD
-_080B3FAC:
- adds r3, r2, 0
- subs r3, 0x40
- str r3, [sp]
- movs r7, 0x40
- negs r7, r7
- adds r7, r1
- mov r12, r7
- adds r3, r2, 0
- adds r4, r1, 0
- movs r5, 0xE
-_080B3FC0:
- ldrh r2, [r4]
- mov r1, r9
- ands r1, r2
- mov r7, r8
- ldrh r0, [r7, 0x1A]
- adds r0, 0x1
- cmp r1, r0
- ble _080B3FD4
- adds r0, r2, 0
- adds r0, 0x3C
-_080B3FD4:
- strh r0, [r3]
- adds r3, 0x2
- adds r4, 0x2
- subs r5, 0x1
- cmp r5, 0
- bge _080B3FC0
- ldr r2, [sp]
- mov r1, r12
- subs r6, 0x1
- cmp r6, 0
- bge _080B3FAC
- ldr r1, _080B402C @ =0x00003a20
- add r1, r10
- movs r0, 0xF0
- lsls r0, 3
- adds r2, r1, r0
- ldr r3, _080B4030 @ =0x040000d4
- ldr r5, _080B4034 @ =0x800000f0
- ldr r4, _080B4038 @ =0xfffffc40
- movs r6, 0xD
-_080B3FFC:
- str r1, [r3]
- str r2, [r3, 0x4]
- str r5, [r3, 0x8]
- ldr r0, [r3, 0x8]
- adds r2, r4
- adds r1, r4
- subs r6, 0x1
- cmp r6, 0
- bge _080B3FFC
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080B4020: .4byte gMenuWindow
-_080B4024: .4byte 0x000003de
-_080B4028: .4byte 0x000003ff
-_080B402C: .4byte 0x00003a20
-_080B4030: .4byte 0x040000d4
-_080B4034: .4byte 0x800000f0
-_080B4038: .4byte 0xfffffc40
- thumb_func_end sub_80B3F88
-
- thumb_func_start sub_80B403C
-sub_80B403C: @ 80B403C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- ldr r0, _080B40D8 @ =gMenuWindow
- mov r8, r0
- ldr r2, [r0, 0x28]
- adds r1, r2, 0
- adds r1, 0x9E
- adds r2, r1, 0
- adds r1, 0x80
- ldr r3, [r0, 0x24]
- mov r10, r3
- ldr r7, _080B40DC @ =0x000003ff
- mov r9, r7
- movs r6, 0xD
-_080B4060:
- adds r0, r2, 0
- adds r0, 0x40
- str r0, [sp]
- movs r3, 0x40
- adds r3, r1
- mov r12, r3
- adds r3, r2, 0
- adds r4, r1, 0
- movs r5, 0xE
-_080B4072:
- ldrh r2, [r4]
- mov r1, r9
- ands r1, r2
- mov r7, r8
- ldrh r0, [r7, 0x1A]
- adds r0, 0x1
- cmp r1, r0
- ble _080B4086
- adds r0, r2, 0
- subs r0, 0x3C
-_080B4086:
- strh r0, [r3]
- adds r3, 0x2
- adds r4, 0x2
- subs r5, 0x1
- cmp r5, 0
- bge _080B4072
- ldr r2, [sp]
- mov r1, r12
- subs r6, 0x1
- cmp r6, 0
- bge _080B4060
- movs r1, 0x96
- lsls r1, 4
- add r1, r10
- adds r2, r1, 0
- movs r0, 0xF0
- lsls r0, 3
- adds r1, r0
- ldr r3, _080B40E0 @ =0x040000d4
- ldr r5, _080B40E4 @ =0x800000f0
- movs r4, 0xF0
- lsls r4, 2
- movs r6, 0xD
-_080B40B4:
- str r1, [r3]
- str r2, [r3, 0x4]
- str r5, [r3, 0x8]
- ldr r0, [r3, 0x8]
- adds r2, r4
- adds r1, r4
- subs r6, 0x1
- cmp r6, 0
- bge _080B40B4
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080B40D8: .4byte gMenuWindow
-_080B40DC: .4byte 0x000003ff
-_080B40E0: .4byte 0x040000d4
-_080B40E4: .4byte 0x800000f0
- thumb_func_end sub_80B403C
-
- thumb_func_start sub_80B40E8
-sub_80B40E8: @ 80B40E8
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- lsls r0, 24
- lsrs r7, r0, 24
- mov r8, r7
- ldr r0, _080B4134 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _080B4102
- b _080B436C
-_080B4102:
- ldr r2, _080B4138 @ =gMain
- ldrh r0, [r2, 0x30]
- movs r1, 0xF0
- ands r1, r0
- cmp r1, 0x40
- bne _080B414C
- ldr r4, _080B413C @ =gUnknown_03000708
- ldrb r0, [r4, 0x9]
- cmp r0, 0
- bne _080B4140
- ldrb r0, [r4, 0xB]
- cmp r0, 0
- bne _080B411E
- b _080B436C
-_080B411E:
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4, 0xB]
- subs r0, 0x1
- strb r0, [r4, 0xB]
- bl sub_80B3F88
- movs r0, 0
- movs r1, 0
- b _080B417A
- .align 2, 0
-_080B4134: .4byte gPaletteFade
-_080B4138: .4byte gMain
-_080B413C: .4byte gUnknown_03000708
-_080B4140:
- movs r0, 0x5
- bl PlaySE
- movs r0, 0x1
- negs r0, r0
- b _080B41A0
-_080B414C:
- cmp r1, 0x80
- bne _080B41AC
- ldr r4, _080B418C @ =gUnknown_03000708
- ldrb r0, [r4, 0x9]
- cmp r0, 0x7
- bne _080B4190
- ldrb r0, [r4, 0xB]
- ldrb r1, [r4, 0x9]
- adds r0, r1
- ldrb r1, [r4, 0x8]
- cmp r0, r1
- bne _080B4166
- b _080B436C
-_080B4166:
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4, 0xB]
- adds r0, 0x1
- strb r0, [r4, 0xB]
- bl sub_80B403C
- movs r0, 0x7
- movs r1, 0x7
-_080B417A:
- movs r2, 0
- bl sub_80B39D0
- bl sub_80B3A70
- bl sub_80B32A4
- b _080B436C
- .align 2, 0
-_080B418C: .4byte gUnknown_03000708
-_080B4190:
- ldrb r2, [r4, 0x8]
- cmp r0, r2
- bne _080B4198
- b _080B436C
-_080B4198:
- movs r0, 0x5
- bl PlaySE
- movs r0, 0x1
-_080B41A0:
- bl MoveMenuCursor
- strb r0, [r4, 0x9]
- bl sub_80B3A70
- b _080B436C
-_080B41AC:
- ldrh r1, [r2, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _080B41B8
- b _080B4358
-_080B41B8:
- movs r0, 0x5
- bl PlaySE
- ldr r6, _080B426C @ =gUnknown_03000708
- ldrb r0, [r6, 0xB]
- ldrb r1, [r6, 0x9]
- adds r0, r1
- ldrb r1, [r6, 0x8]
- cmp r0, r1
- bne _080B41CE
- b _080B4350
-_080B41CE:
- movs r0, 0
- bl PauseVerticalScrollIndicator
- movs r0, 0x1
- bl PauseVerticalScrollIndicator
- movs r0, 0x1
- movs r1, 0x1
- bl sub_80F979C
- ldrb r1, [r6, 0x9]
- adds r0, r1, 0
- movs r2, 0x1
- bl sub_80B39D0
- bl HandleDestroyMenuCursors
- movs r0, 0
- movs r1, 0xC
- movs r2, 0xD
- movs r3, 0x13
- bl MenuZeroFillWindowRect
- ldrb r0, [r6, 0xC]
- cmp r0, 0
- bne _080B428C
- ldr r5, _080B4270 @ =gUnknown_020386A0
- ldrb r0, [r6, 0xB]
- ldrb r1, [r6, 0x9]
- adds r0, r1
- ldr r1, [r6, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- bl ItemId_GetPrice
- adds r4, r0, 0
- movs r0, 0x1
- bl GetPriceReduction
- lsls r4, 16
- lsrs r4, 16
- lsls r0, 24
- lsrs r0, 24
- asrs r4, r0
- str r4, [r5]
- ldr r0, _080B4274 @ =gSaveBlock1
- movs r2, 0x92
- lsls r2, 3
- adds r0, r2
- ldr r0, [r0]
- adds r1, r4, 0
- bl IsEnoughMoney
- lsls r0, 24
- cmp r0, 0
- beq _080B42BA
- ldrb r0, [r6, 0xB]
- ldrb r1, [r6, 0x9]
- adds r0, r1
- ldr r1, [r6, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- ldr r1, _080B4278 @ =gStringVar1
- bl CopyItemName
- ldr r4, _080B427C @ =gStringVar4
- ldr r1, _080B4280 @ =gOtherText_HowManyYouWant
- adds r0, r4, 0
- bl StringExpandPlaceholders
- ldr r2, _080B4284 @ =sub_80B3EFC
- ldr r3, _080B4288 @ =0x0000c3e1
- adds r0, r7, 0
- adds r1, r4, 0
- bl DisplayItemMessageOnField
- b _080B436C
- .align 2, 0
-_080B426C: .4byte gUnknown_03000708
-_080B4270: .4byte gUnknown_020386A0
-_080B4274: .4byte gSaveBlock1
-_080B4278: .4byte gStringVar1
-_080B427C: .4byte gStringVar4
-_080B4280: .4byte gOtherText_HowManyYouWant
-_080B4284: .4byte sub_80B3EFC
-_080B4288: .4byte 0x0000c3e1
-_080B428C:
- ldr r5, _080B42C8 @ =gUnknown_020386A0
- ldr r4, _080B42CC @ =gDecorations
- ldrb r0, [r6, 0xB]
- ldrb r1, [r6, 0x9]
- adds r0, r1
- ldr r1, [r6, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- lsls r0, 5
- adds r0, r4
- ldrh r1, [r0, 0x14]
- str r1, [r5]
- ldr r0, _080B42D0 @ =gSaveBlock1
- movs r2, 0x92
- lsls r2, 3
- adds r0, r2
- ldr r0, [r0]
- bl IsEnoughMoney
- lsls r0, 24
- cmp r0, 0
- bne _080B42E0
-_080B42BA:
- ldr r1, _080B42D4 @ =gOtherText_NotEnoughMoney
- ldr r2, _080B42D8 @ =sub_80B3BD0
- ldr r3, _080B42DC @ =0x0000c3e1
- adds r0, r7, 0
- bl DisplayItemMessageOnField
- b _080B436C
- .align 2, 0
-_080B42C8: .4byte gUnknown_020386A0
-_080B42CC: .4byte gDecorations
-_080B42D0: .4byte gSaveBlock1
-_080B42D4: .4byte gOtherText_NotEnoughMoney
-_080B42D8: .4byte sub_80B3BD0
-_080B42DC: .4byte 0x0000c3e1
-_080B42E0:
- ldr r0, _080B4318 @ =gStringVar1
- ldrb r1, [r6, 0xB]
- ldrb r2, [r6, 0x9]
- adds r1, r2
- ldr r2, [r6, 0x4]
- lsls r1, 1
- adds r1, r2
- ldrh r1, [r1]
- lsls r1, 5
- adds r2, r4, 0x1
- adds r1, r2
- bl StringCopy
- ldr r0, _080B431C @ =gStringVar2
- ldr r1, [r5]
- movs r2, 0
- movs r3, 0x8
- bl ConvertIntToDecimalStringN
- ldrb r0, [r6, 0xC]
- cmp r0, 0x1
- bne _080B4328
- ldr r0, _080B4320 @ =gStringVar4
- ldr r1, _080B4324 @ =gOtherText_ThatWillBe2
- bl StringExpandPlaceholders
- b _080B4330
- .align 2, 0
-_080B4318: .4byte gStringVar1
-_080B431C: .4byte gStringVar2
-_080B4320: .4byte gStringVar4
-_080B4324: .4byte gOtherText_ThatWillBe2
-_080B4328:
- ldr r0, _080B4340 @ =gStringVar4
- ldr r1, _080B4344 @ =gOtherText_ThatWillBe3
- bl StringExpandPlaceholders
-_080B4330:
- ldr r1, _080B4340 @ =gStringVar4
- ldr r2, _080B4348 @ =sub_80B3D38
- ldr r3, _080B434C @ =0x0000c3e1
- mov r0, r8
- bl DisplayItemMessageOnField
- b _080B436C
- .align 2, 0
-_080B4340: .4byte gStringVar4
-_080B4344: .4byte gOtherText_ThatWillBe3
-_080B4348: .4byte sub_80B3D38
-_080B434C: .4byte 0x0000c3e1
-_080B4350:
- adds r0, r7, 0
- bl sub_80B43F0
- b _080B436C
-_080B4358:
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _080B436C
- movs r0, 0x5
- bl PlaySE
- mov r0, r8
- bl sub_80B43F0
-_080B436C:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_80B40E8
-
- thumb_func_start sub_80B4378
-sub_80B4378: @ 80B4378
- push {r4,lr}
- sub sp, 0x8
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0
- movs r1, 0xE
- movs r2, 0x1D
- movs r3, 0x13
- bl MenuZeroFillWindowRect
- movs r0, 0
- movs r1, 0xA
- movs r2, 0xD
- movs r3, 0xD
- bl MenuZeroFillWindowRect
- ldr r0, _080B43E4 @ =gBGTilemapBuffers + 0x800
- movs r1, 0x2
- str r1, [sp]
- movs r1, 0
- str r1, [sp, 0x4]
- movs r1, 0x1
- movs r2, 0xB
- movs r3, 0xC
- bl sub_80A3FA0
- bl sub_80B3420
- movs r0, 0x6
- movs r1, 0x7
- bl sub_80B3764
- bl sub_80B37EC
- movs r0, 0
- bl StartVerticalScrollIndicators
- movs r0, 0x1
- bl StartVerticalScrollIndicators
- bl sub_80B32A4
- ldr r1, _080B43E8 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, _080B43EC @ =sub_80B40E8
- str r1, [r0]
- add sp, 0x8
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080B43E4: .4byte gBGTilemapBuffers + 0x800
-_080B43E8: .4byte gTasks
-_080B43EC: .4byte sub_80B40E8
- thumb_func_end sub_80B4378
-
- thumb_func_start sub_80B43F0
-sub_80B43F0: @ 80B43F0
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r1, _080B4428 @ =gFieldCallback
- ldr r0, _080B442C @ =sub_80B3050
- str r0, [r1]
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r1, _080B4430 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r0, r1
- ldr r1, _080B4434 @ =Task_ExitBuyMenu
- str r1, [r0]
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080B4428: .4byte gFieldCallback
-_080B442C: .4byte sub_80B3050
-_080B4430: .4byte gTasks
-_080B4434: .4byte Task_ExitBuyMenu
- thumb_func_end sub_80B43F0
-
- thumb_func_start Task_ExitBuyMenu
-Task_ExitBuyMenu: @ 80B4438
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _080B4468 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _080B4462
- movs r0, 0
- movs r1, 0
- bl RemoveMoneyLabelObject
- bl BuyMenuFreeMemory
- ldr r0, _080B446C @ =c2_exit_to_overworld_2_switch
- bl SetMainCallback2
- adds r0, r4, 0
- bl DestroyTask
-_080B4462:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080B4468: .4byte gPaletteFade
-_080B446C: .4byte c2_exit_to_overworld_2_switch
- thumb_func_end Task_ExitBuyMenu
-
- thumb_func_start sub_80B4470
-sub_80B4470: @ 80B4470
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r2, 0
- ldr r0, _080B44C8 @ =gUnknown_02038724
- mov r12, r0
- ldr r6, _080B44CC @ =gUnknown_03000708
- mov r8, r12
- adds r4, r6, 0
- ldr r1, _080B44D0 @ =gTasks
- mov r9, r1
- lsls r0, r5, 2
- adds r0, r5
- lsls r7, r0, 3
-_080B4492:
- lsls r0, r2, 2
- mov r1, r8
- adds r3, r0, r1
- ldrb r0, [r4, 0xB]
- ldrb r1, [r4, 0x9]
- adds r0, r1
- ldr r1, [r4, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r3]
- ldrh r0, [r0]
- cmp r1, r0
- bne _080B44DC
- ldrh r0, [r3, 0x2]
- cmp r0, 0
- beq _080B44DC
- adds r2, r0, 0
- mov r4, r9
- adds r1, r7, r4
- movs r4, 0xA
- ldrsh r0, [r1, r4]
- adds r0, r2, r0
- cmp r0, 0xFF
- ble _080B44D4
- movs r0, 0xFF
- strh r0, [r3, 0x2]
- b _080B451E
- .align 2, 0
-_080B44C8: .4byte gUnknown_02038724
-_080B44CC: .4byte gUnknown_03000708
-_080B44D0: .4byte gTasks
-_080B44D4:
- ldrh r0, [r1, 0xA]
- adds r0, r2, r0
- strh r0, [r3, 0x2]
- b _080B451E
-_080B44DC:
- adds r0, r2, 0x1
- lsls r0, 16
- lsrs r2, r0, 16
- cmp r2, 0x2
- bls _080B4492
- ldr r3, _080B452C @ =gUnknown_02038730
- ldrb r0, [r3]
- cmp r0, 0x2
- bhi _080B451E
- adds r2, r0, 0
- lsls r2, 2
- add r2, r12
- ldrb r0, [r6, 0xB]
- ldrb r1, [r6, 0x9]
- adds r0, r1
- ldr r1, [r6, 0x4]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- strh r0, [r2]
- ldrb r1, [r3]
- lsls r1, 2
- add r1, r12
- ldr r2, _080B4530 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r2
- ldrh r0, [r0, 0xA]
- strh r0, [r1, 0x2]
- ldrb r0, [r3]
- adds r0, 0x1
- strb r0, [r3]
-_080B451E:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080B452C: .4byte gUnknown_02038730
-_080B4530: .4byte gTasks
- thumb_func_end sub_80B4470
-
- thumb_func_start ClearItemPurchases
-ClearItemPurchases: @ 80B4534
- push {lr}
- ldr r0, _080B4548 @ =gUnknown_02038730
- movs r1, 0
- strb r1, [r0]
- ldr r0, _080B454C @ =gUnknown_02038724
- movs r1, 0x3
- bl ClearItemSlots
- pop {r0}
- bx r0
- .align 2, 0
-_080B4548: .4byte gUnknown_02038730
-_080B454C: .4byte gUnknown_02038724
- thumb_func_end ClearItemPurchases
-
- thumb_func_start CreatePokemartMenu
-CreatePokemartMenu: @ 80B4550
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0
- bl CreateShopMenu
- adds r0, r4, 0
- bl SetShopItemsForSale
- bl ClearItemPurchases
- ldr r0, _080B4570 @ =EnableBothScriptContexts
- bl SetShopMenuCallback
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080B4570: .4byte EnableBothScriptContexts
- thumb_func_end CreatePokemartMenu
-
- thumb_func_start CreateDecorationShop1Menu
-CreateDecorationShop1Menu: @ 80B4574
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x1
- bl CreateShopMenu
- adds r0, r4, 0
- bl SetShopItemsForSale
- ldr r0, _080B4590 @ =EnableBothScriptContexts
- bl SetShopMenuCallback
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080B4590: .4byte EnableBothScriptContexts
- thumb_func_end CreateDecorationShop1Menu
-
- thumb_func_start CreateDecorationShop2Menu
-CreateDecorationShop2Menu: @ 80B4594
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x2
- bl CreateShopMenu
- adds r0, r4, 0
- bl SetShopItemsForSale
- ldr r0, _080B45B0 @ =EnableBothScriptContexts
- bl SetShopMenuCallback
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080B45B0: .4byte EnableBothScriptContexts
- thumb_func_end CreateDecorationShop2Menu
-
- thumb_func_start sub_80B45B4
-sub_80B45B4: @ 80B45B4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- mov r9, r1
- lsls r0, 24
- lsrs r0, 24
- lsls r2, 16
- lsrs r2, 16
- mov r10, r2
- ldr r2, _080B4648 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldrh r0, [r1, 0x10]
- subs r0, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- ldrh r0, [r1, 0x12]
- subs r0, 0x1
- lsls r0, 16
- lsrs r3, r0, 16
- ldrh r4, [r1, 0xA]
- movs r2, 0xC
- ldrsh r0, [r1, r2]
- cmp r0, 0
- bne _080B4678
- movs r2, 0
- lsls r5, 16
- str r5, [sp, 0xC]
- lsls r0, r3, 16
- lsls r1, r4, 16
- asrs r0, 16
- str r0, [sp]
- asrs r1, 16
- str r1, [sp, 0x4]
- lsls r0, r1, 1
- mov r1, r9
- adds r7, r0, r1
-_080B4608:
- movs r4, 0
- lsls r2, 16
- mov r8, r2
- asrs r0, r2, 16
- ldr r2, [sp]
- adds r6, r2, r0
-_080B4614:
- ldr r0, [sp, 0xC]
- asrs r1, r0, 16
- lsls r4, 16
- asrs r0, r4, 16
- adds r5, r1, r0
- adds r0, r5, 0
- adds r1, r6, 0
- bl MapGridGetMetatileIdAt
- movs r2, 0
- ldrsh r1, [r7, r2]
- lsls r0, 16
- asrs r0, 16
- cmp r1, r0
- bne _080B465C
- ldr r0, [sp, 0x4]
- cmp r0, 0x2
- beq _080B464C
- ldrh r0, [r7, 0x2]
- mov r2, r10
- orrs r2, r0
- adds r0, r5, 0
- adds r1, r6, 0
- bl MapGridSetMetatileIdAt
- b _080B465C
- .align 2, 0
-_080B4648: .4byte gTasks
-_080B464C:
- mov r1, r9
- ldrh r0, [r1]
- mov r2, r10
- orrs r2, r0
- adds r0, r5, 0
- adds r1, r6, 0
- bl MapGridSetMetatileIdAt
-_080B465C:
- movs r2, 0x80
- lsls r2, 9
- adds r0, r4, r2
- lsrs r4, r0, 16
- asrs r0, 16
- cmp r0, 0x2
- ble _080B4614
- adds r0, r2, 0
- add r0, r8
- lsrs r2, r0, 16
- asrs r0, 16
- cmp r0, 0x2
- ble _080B4608
- b _080B4700
-_080B4678:
- movs r2, 0
- lsls r5, 16
- str r5, [sp, 0xC]
- lsls r0, r3, 16
- lsls r1, r4, 16
- asrs r0, 16
- str r0, [sp, 0x8]
- asrs r7, r1, 16
-_080B4688:
- movs r4, 0
- lsls r2, 16
- mov r8, r2
- asrs r0, r2, 16
- ldr r1, [sp, 0x8]
- adds r6, r1, r0
-_080B4694:
- ldr r2, [sp, 0xC]
- asrs r1, r2, 16
- lsls r4, 16
- asrs r0, r4, 16
- adds r5, r1, r0
- adds r0, r5, 0
- adds r1, r6, 0
- bl MapGridGetMetatileIdAt
- movs r1, 0x2
- subs r1, r7
- lsls r1, 1
- add r1, r9
- movs r2, 0
- ldrsh r1, [r1, r2]
- lsls r0, 16
- asrs r0, 16
- cmp r1, r0
- bne _080B46E6
- cmp r7, 0x2
- beq _080B46D6
- movs r0, 0x1
- subs r0, r7
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- mov r2, r10
- orrs r2, r0
- adds r0, r5, 0
- adds r1, r6, 0
- bl MapGridSetMetatileIdAt
- b _080B46E6
-_080B46D6:
- mov r1, r9
- ldrh r0, [r1, 0x4]
- mov r2, r10
- orrs r2, r0
- adds r0, r5, 0
- adds r1, r6, 0
- bl MapGridSetMetatileIdAt
-_080B46E6:
- movs r2, 0x80
- lsls r2, 9
- adds r0, r4, r2
- lsrs r4, r0, 16
- asrs r0, 16
- cmp r0, 0x2
- ble _080B4694
- adds r0, r2, 0
- add r0, r8
- lsrs r2, r0, 16
- asrs r0, 16
- cmp r0, 0x2
- ble _080B4688
-_080B4700:
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_80B45B4
-
- thumb_func_start sub_80B4710
-sub_80B4710: @ 80B4710
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r3, r0, 24
- lsls r0, r3, 2
- adds r0, r3
- lsls r0, 3
- ldr r1, _080B4738 @ =gTasks + 0x8
- adds r4, r0, r1
- movs r0, 0x1
- strh r0, [r4, 0x6]
- movs r1, 0
- ldrsh r0, [r4, r1]
- cmp r0, 0x6
- bhi _080B47AA
- lsls r0, 2
- ldr r1, _080B473C @ =_080B4740
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_080B4738: .4byte gTasks + 0x8
-_080B473C: .4byte _080B4740
- .align 2, 0
-_080B4740:
- .4byte _080B475C
- .4byte _080B4764
- .4byte _080B476C
- .4byte _080B4774
- .4byte _080B477C
- .4byte _080B4790
- .4byte _080B47A0
-_080B475C:
- ldr r1, _080B4760 @ =gUnknown_083CC714
- b _080B4792
- .align 2, 0
-_080B4760: .4byte gUnknown_083CC714
-_080B4764:
- ldr r1, _080B4768 @ =gUnknown_083CC71A
- b _080B4792
- .align 2, 0
-_080B4768: .4byte gUnknown_083CC71A
-_080B476C:
- ldr r1, _080B4770 @ =gUnknown_083CC720
- b _080B477E
- .align 2, 0
-_080B4770: .4byte gUnknown_083CC720
-_080B4774:
- ldr r1, _080B4778 @ =gUnknown_083CC726
- b _080B4792
- .align 2, 0
-_080B4778: .4byte gUnknown_083CC726
-_080B477C:
- ldr r1, _080B478C @ =gUnknown_083CC72C
-_080B477E:
- movs r2, 0xC0
- lsls r2, 4
- adds r0, r3, 0
- bl sub_80B45B4
- b _080B47AA
- .align 2, 0
-_080B478C: .4byte gUnknown_083CC72C
-_080B4790:
- ldr r1, _080B479C @ =gUnknown_083CC732
-_080B4792:
- adds r0, r3, 0
- movs r2, 0
- bl sub_80B45B4
- b _080B47AA
- .align 2, 0
-_080B479C: .4byte gUnknown_083CC732
-_080B47A0:
- ldr r1, _080B47D4 @ =gUnknown_083CC738
- adds r0, r3, 0
- movs r2, 0
- bl sub_80B45B4
-_080B47AA:
- ldrh r0, [r4]
- adds r0, 0x1
- movs r1, 0x7
- ands r0, r1
- strh r0, [r4]
- adds r5, r0, 0
- cmp r5, 0
- bne _080B47CE
- bl DrawWholeMapView
- movs r1, 0x2
- ldrsh r0, [r4, r1]
- adds r0, 0x1
- movs r1, 0x3
- bl __modsi3
- strh r0, [r4, 0x2]
- strh r5, [r4, 0x6]
-_080B47CE:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080B47D4: .4byte gUnknown_083CC738
- thumb_func_end sub_80B4710
-
- thumb_func_start sub_80B47D8
-sub_80B47D8: @ 80B47D8
- push {r4-r7,lr}
- adds r5, r0, 0
- lsls r5, 16
- lsrs r5, 16
- ldr r6, _080B481C @ =sub_80B4710
- adds r0, r6, 0
- movs r1, 0
- bl CreateTask
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, _080B4820 @ =gTasks + 0x8
- adds r7, r0, r1
- adds r0, r7, 0
- adds r0, 0x8
- adds r1, r7, 0
- adds r1, 0xA
- bl PlayerGetDestCoords
- movs r0, 0
- strh r0, [r7]
- strh r0, [r7, 0x2]
- strh r5, [r7, 0x4]
- adds r0, r4, 0
- bl _call_via_r6
- adds r0, r4, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_080B481C: .4byte sub_80B4710
-_080B4820: .4byte gTasks + 0x8
- thumb_func_end sub_80B47D8
-
- thumb_func_start sub_80B4824
-sub_80B4824: @ 80B4824
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl sub_80B47D8
- ldr r1, _080B4838 @ =gUnknown_02038731
- strb r0, [r1]
- pop {r0}
- bx r0
- .align 2, 0
-_080B4838: .4byte gUnknown_02038731
- thumb_func_end sub_80B4824
-
- thumb_func_start sub_80B483C
-sub_80B483C: @ 80B483C
- push {lr}
- ldr r0, _080B484C @ =gUnknown_02038731
- ldrb r0, [r0]
- bl DestroyTask
- pop {r0}
- bx r0
- .align 2, 0
-_080B484C: .4byte gUnknown_02038731
- thumb_func_end sub_80B483C
-
- thumb_func_start sub_80B4850
-sub_80B4850: @ 80B4850
- push {lr}
- ldr r2, _080B4874 @ =gTasks
- ldr r0, _080B4878 @ =gUnknown_02038731
- ldrb r1, [r0]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r1, r0, r2
- movs r2, 0xE
- ldrsh r0, [r1, r2]
- cmp r0, 0
- bne _080B487C
- movs r2, 0xA
- ldrsh r0, [r1, r2]
- cmp r0, 0x2
- bne _080B487C
- movs r0, 0
- b _080B487E
- .align 2, 0
-_080B4874: .4byte gTasks
-_080B4878: .4byte gUnknown_02038731
-_080B487C:
- movs r0, 0x1
-_080B487E:
- pop {r1}
- bx r1
- thumb_func_end sub_80B4850
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/common_syms/berry_blender.txt b/common_syms/berry_blender.txt
index 36d14f986..524a31411 100644
--- a/common_syms/berry_blender.txt
+++ b/common_syms/berry_blender.txt
@@ -1,4 +1,4 @@
gUnknown_03004830
gInGameOpponentsNo
gUnknown_03004840
-gBerryBlenderData \ No newline at end of file
+gBerryBlenderData
diff --git a/common_syms/cute_sketch.txt b/common_syms/cute_sketch.txt
new file mode 100644
index 000000000..e69de29bb
--- /dev/null
+++ b/common_syms/cute_sketch.txt
diff --git a/common_syms/egg_hatch.txt b/common_syms/egg_hatch.txt
index f49202045..891ccc104 100644
--- a/common_syms/egg_hatch.txt
+++ b/common_syms/egg_hatch.txt
@@ -1 +1 @@
-gEggHatchData \ No newline at end of file
+gEggHatchData
diff --git a/common_syms/pokeblock_feed.txt b/common_syms/pokeblock_feed.txt
new file mode 100644
index 000000000..827e6526e
--- /dev/null
+++ b/common_syms/pokeblock_feed.txt
@@ -0,0 +1,12 @@
+gPokeblockFeedPokeSprite
+gPokeblockFeedMonSpecies
+gPokeblockMonNotFlipped
+gPokeblockFeedMonSpriteID
+gPokeblockFeedMonNature
+gUnknown_03005F34
+gPokeblockFeedUnused0
+gUnknown_03005F3C
+gUnknown_03005F40
+gPokeblockFeedPokeSpriteCopy
+gUnknown_03005F94
+gUnknown_03005FA0
diff --git a/data/battle_811DA74.s b/data/battle_811DA74.s
deleted file mode 100644
index 873c76eb9..000000000
--- a/data/battle_811DA74.s
+++ /dev/null
@@ -1,64 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
- .align 2
-gLinkPartnerBufferCommands:: @ 83FE4F4
- .4byte LinkPartnerHandleGetAttributes
- .4byte sub_811EC04
- .4byte LinkPartnerHandleSetAttributes
- .4byte sub_811F664
- .4byte sub_811F6D8
- .4byte sub_811F7F4
- .4byte sub_811F9D0
- .4byte sub_811FAE4
- .4byte sub_811FC30
- .4byte sub_811FC3C
- .4byte sub_811FCE8
- .4byte sub_811FDCC
- .4byte sub_811FDD8
- .4byte sub_811FDE4
- .4byte sub_811FDF0
- .4byte sub_811FDFC
- .4byte sub_8120094
- .4byte sub_81200F8
- .4byte sub_8120104
- .4byte sub_8120110
- .4byte sub_812011C
- .4byte sub_8120128
- .4byte sub_8120134
- .4byte sub_8120140
- .4byte LinkPartnerHandleHealthBarUpdate
- .4byte LinkPartnerHandleExpBarUpdate
- .4byte LinkPartnerHandleStatusIconUpdate
- .4byte LinkPartnerHandleStatusAnimation
- .4byte sub_8120324
- .4byte sub_8120330
- .4byte sub_812033C
- .4byte sub_8120348
- .4byte sub_8120354
- .4byte sub_8120360
- .4byte sub_812036C
- .4byte sub_8120378
- .4byte sub_8120384
- .4byte sub_8120390
- .4byte sub_81203AC
- .4byte sub_81203E4
- .4byte sub_81203FC
- .4byte LinkPartnerHandleHitAnimation
- .4byte sub_8120494
- .4byte LinkPartnerHandleEffectivenessSound
- .4byte sub_81204E4
- .4byte LinkPartnerHandleFaintingCry
- .4byte dp01t_2E_3_battle_intro
- .4byte sub_8120588
- .4byte dp01t_30_3_80EB11C
- .4byte sub_8120920
- .4byte sub_812096C
- .4byte sub_8120978
- .4byte sub_81209D8
- .4byte sub_8120A40
- .4byte sub_8120A4C
- .4byte sub_8120A58
- .4byte nullsub_75
diff --git a/data/battle_anim_81258BC.s b/data/battle_anim_81258BC.s
deleted file mode 100644
index 993adbc2e..000000000
--- a/data/battle_anim_81258BC.s
+++ /dev/null
@@ -1,64 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
- .align 2
-gSafariBufferCommands:: @ 8402080
- .4byte SafariHandleGetAttributes
- .4byte sub_812B870
- .4byte sub_812B87C
- .4byte sub_812B888
- .4byte sub_812B894
- .4byte sub_812B8A0
- .4byte sub_812B8AC
- .4byte sub_812B8B8
- .4byte sub_812B994
- .4byte sub_812B9A0
- .4byte sub_812B9AC
- .4byte sub_812B9B8
- .4byte sub_812B9C4
- .4byte sub_812BA14
- .4byte sub_812BA70
- .4byte sub_812BA7C
- .4byte SafariHandlePrintString
- .4byte SafariHandlePrintStringPlayerOnly
- .4byte sub_812BB10
- .4byte sub_812BBFC
- .4byte sub_812BC08
- .4byte sub_812BC14
- .4byte sub_812BC54
- .4byte sub_812BC60
- .4byte sub_812BC6C
- .4byte sub_812BC78
- .4byte sub_812BC84
- .4byte sub_812BCC0
- .4byte sub_812BCCC
- .4byte sub_812BCD8
- .4byte sub_812BCE4
- .4byte sub_812BCF0
- .4byte sub_812BCFC
- .4byte sub_812BD08
- .4byte sub_812BD14
- .4byte sub_812BD20
- .4byte sub_812BD2C
- .4byte sub_812BD38
- .4byte sub_812BD44
- .4byte sub_812BD50
- .4byte sub_812BD5C
- .4byte sub_812BD68
- .4byte sub_812BD74
- .4byte sub_812BD80
- .4byte sub_812BDC4
- .4byte sub_812BDF4
- .4byte dp01t_2E_6_battle_intro
- .4byte sub_812BE64
- .4byte sub_812BEB0
- .4byte sub_812BEBC
- .4byte sub_812BEC8
- .4byte sub_812BED4
- .4byte sub_812BEE0
- .4byte sub_812BF3C
- .4byte sub_812BF48
- .4byte sub_812BF54
- .4byte nullsub_78
diff --git a/data/battle_anim_8137220.s b/data/battle_anim_8137220.s
deleted file mode 100644
index c1673af9a..000000000
--- a/data/battle_anim_8137220.s
+++ /dev/null
@@ -1,64 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
- .align 2
-gWallyBufferCommands:: @ 84061A4
- .4byte dp01t_00_5_getattr
- .4byte sub_8138230
- .4byte sub_813823C
- .4byte sub_8138C90
- .4byte sub_8138C9C
- .4byte sub_8138CA8
- .4byte sub_8138CB4
- .4byte sub_8138D38
- .4byte sub_8138E04
- .4byte sub_8138ED0
- .4byte sub_8138EDC
- .4byte sub_8138EE8
- .4byte sub_8138EF4
- .4byte sub_8138F44
- .4byte sub_8138FA0
- .4byte sub_8138FAC
- .4byte sub_8139208
- .4byte dp01t_11_5_message_for_player_only
- .4byte sub_8139298
- .4byte sub_8139378
- .4byte sub_8139384
- .4byte sub_81393EC
- .4byte sub_813942C
- .4byte sub_8139438
- .4byte sub_8139444
- .4byte sub_8139544
- .4byte sub_8139550
- .4byte sub_813955C
- .4byte sub_8139568
- .4byte sub_8139574
- .4byte sub_8139580
- .4byte sub_813958C
- .4byte sub_8139598
- .4byte sub_81395A4
- .4byte sub_81395B0
- .4byte sub_81395BC
- .4byte sub_81395C8
- .4byte sub_81395D4
- .4byte sub_81395E0
- .4byte sub_81395EC
- .4byte sub_81395F8
- .4byte sub_8139604
- .4byte sub_8139674
- .4byte sub_8139680
- .4byte sub_81396B0
- .4byte sub_81396E0
- .4byte dp01t_2E_5_battle_intro
- .4byte sub_8139750
- .4byte sub_8139AA0
- .4byte sub_8139B20
- .4byte sub_8139B2C
- .4byte sub_8139B38
- .4byte sub_8139B44
- .4byte sub_8139BA0
- .4byte sub_8139BAC
- .4byte sub_8139BB8
- .4byte nullsub_80
diff --git a/data/battle_moves.inc b/data/battle_moves.s
index ff7e2cb33..ea32446d2 100644
--- a/data/battle_moves.inc
+++ b/data/battle_moves.s
@@ -1,3 +1,8 @@
+ .include "asm/macros.inc"
+ .include "constants/constants.inc"
+
+ .section .rodata
+
.align 2
gBattleMoves:: @ 81FB12C
@ NONE
diff --git a/data/battle_transition.s b/data/battle_transition.s
deleted file mode 100644
index 0d463ddef..000000000
--- a/data/battle_transition.s
+++ /dev/null
@@ -1,399 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
- .align 2
-gUnknown_083FBB88:: @ 83FBB88
- .incbin "graphics/battle_transitions/big_pokeball.4bpp"
-
- .align 2
-gUnknown_083FC108:: @ 83FC108
- .incbin "graphics/battle_transitions/pokeball_trail.4bpp"
-
- .align 2
-gSpriteImage_83FC148:: @ 83FC148
- .incbin "graphics/battle_transitions/pokeball.4bpp"
-
- .align 2
-gUnknown_083FC348:: @ 83FC348
- .incbin "graphics/battle_transitions/elite_four_bg.4bpp"
-
- .align 2
-gSpriteImage_83FC528:: @ 83FC528
- .incbin "graphics/battle_transitions/unused_brendan.4bpp"
-
- .align 2
-gSpriteImage_83FCD28:: @ 83FCD28
- .incbin "graphics/battle_transitions/unused_lass.4bpp"
-
- .align 2
-gUnknown_083FD528:: @ 83FD528
- .incbin "graphics/battle_transitions/shrinking_box.4bpp"
-
- .align 2
-gUnknown_083FD708:: @ 83FD708
- .4byte 0x0200c000
-
- .align 2
-gUnknown_083FD70C:: @ 83FD70C
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
-
- .align 2
-gBattleTransitionFuncs:: @ 83FD750
- .4byte sub_811ACB4
- .4byte sub_811ADAC
- .4byte sub_811AF44
- .4byte sub_811B0F0
- .4byte sub_811B578
- .4byte sub_811B7E8
- .4byte sub_811BCBC
- .4byte sub_811BEA0
- .4byte sub_811CA5C
- .4byte sub_811CCDC
- .4byte sub_811D0B8
- .4byte sub_811D1C8
- .4byte sub_811C08C
- .4byte sub_811C0AC
- .4byte sub_811C0CC
- .4byte sub_811C0EC
- .4byte sub_811C10C
-
- .align 2
-gUnknown_083FD794:: @ 83FD794
- .4byte sub_811AB88
- .4byte sub_811ABD8
- .4byte sub_811AC0C
- .4byte sub_811AC34
-
- .align 2
-gUnknown_083FD7A4:: @ 83FD7A4
- .4byte sub_811ACEC
- .4byte sub_811AD1C
- .4byte sub_811AD80
-
- .align 2
-gUnknown_083FD7B0:: @ 83FD7B0
- .4byte sub_811ADE4
- .4byte sub_811AE70
-
- .align 2
-gUnknown_083FD7B8:: @ 83FD7B8
- .4byte sub_811AF7C
- .4byte sub_811B000
-
- .align 2
-gUnknown_083FD7C0:: @ 83FD7C0
- .4byte sub_811B128
- .4byte sub_811B1D8
- .4byte sub_811B268
- .4byte sub_811B2F4
- .4byte sub_811B380
- .4byte sub_811B3EC
-
- .align 2
-gUnknown_083FD7D8:: @ 83FD7D8
- .4byte sub_811B5B0
- .4byte sub_811B5FC
- .4byte sub_811B688
-
- .align 1
-gUnknown_083FD7E4:: @ 83FD7E4
- .2byte -16
- .2byte 256
-
- .align 1
-gUnknown_083FD7E8:: @ 83FD7E8
- .2byte 0
- .2byte 32
- .2byte 64
- .2byte 18
- .2byte 48
-
- .align 1
-gUnknown_083FD7F2:: @ 83FD7F2
- .2byte 8
- .2byte -8
-
- .align 2
-gUnknown_083FD7F8:: @ 83FD7F8
- .4byte sub_811B820
- .4byte sub_811B884
- .4byte sub_811B90C
- .4byte sub_811B9F0
- .4byte sub_811BA70
- .4byte sub_811BB60
- .4byte sub_811BBEC
-
- .align 2
-gUnknown_083FD814:: @ 83FD814
- .4byte sub_811BCF4
- .4byte sub_811BD60
-
- .align 2
-gUnknown_083FD81C:: @ 83FD81C
- .4byte sub_811BED8
- .4byte sub_811BF2C
- .4byte sub_811BFC4
-
- .align 2
-gUnknown_083FD828:: @ 83FD828
- .4byte sub_811C164
- .4byte sub_811C1CC
- .4byte sub_811C2A4
- .4byte sub_811C38C
- .4byte sub_811C400
- .4byte sub_811C43C
- .4byte sub_811C4F0
- .4byte sub_811C5B4
- .4byte sub_811C5E8
- .4byte sub_811C630
-
-gUnknown_083FD850:: @ 83FD850
- .byte TRAINER_PIC_SIDNEY
- .byte TRAINER_PIC_PHOEBE
- .byte TRAINER_PIC_GLACIA
- .byte TRAINER_PIC_DRAKE
- .byte TRAINER_PIC_STEVEN
-
- .align 1
-gUnknown_083FD856:: @ 83FD856
- .2byte 0x200, 0x200
- .2byte 0x200, 0x200
- .2byte 0x1B0, 0x1B0
- .2byte 0x1A0, 0x1A0
- .2byte 0x188, 0x188
-
- .align 1
-gUnknown_083FD86A:: @ 83FD86A
- .2byte 0, 0
- .2byte 0, 0
- .2byte -4, 4
- .2byte 0, 5
- .2byte 0, 7
-
- .align 2
-gUnknown_083FD880:: @ 83FD880
- .4byte sub_811C934
- .4byte sub_811C938
- .4byte sub_811C984
- .4byte sub_811C9B8
- .4byte sub_811C934
- .4byte sub_811C9E4
- .4byte sub_811C934
-
- .align 1
-gUnknown_083FD89C:: @ 83FD89C
- .2byte 12, -12
-
- .align 1
-gUnknown_083FD8A0:: @ 83FD8A0
- .2byte -1, 1
-
- .align 2
-gUnknown_083FD8A4:: @ 83FD8A4
- .4byte sub_811CA94
- .4byte sub_811CB20
- .4byte sub_811CBE8
-
- .align 2
-gUnknown_083FD8B0:: @ 83FD8B0
- .4byte sub_811CD14
- .4byte sub_811CDA0
- .4byte sub_811CE14
- .4byte sub_811CE4C
- .4byte sub_811CEB0
-
- .align 1
-gUnknown_083FD8C4:: @ 83FD8C4
- .2byte 0
- .2byte 20
- .2byte 15
- .2byte 40
- .2byte 10
- .2byte 25
- .2byte 35
- .2byte 5
-
- .align 2
-gUnknown_083FD8D4:: @ 83FD8D4
- .4byte sub_811D0F0
- .4byte sub_811D144
- .4byte sub_811D19C
-
- .align 2
-gUnknown_083FD8E0:: @ 83FD8E0
- .4byte sub_811D200
- .4byte sub_811D260
- .4byte sub_811D2D8
- .4byte sub_811D3B0
- .4byte sub_811D41C
-
- .align 1
-gUnknown_083FD8F4:: @ 83FD8F4
- .2byte 56, 0, 0, 160, 0
- .2byte 104, 160, 240, 88, 1
- .2byte 240, 72, 56, 0, 1
- .2byte 0, 32, 144, 160, 0
- .2byte 144, 160, 184, 0, 1
- .2byte 56, 0, 168, 160, 0
- .2byte 168, 160, 48, 0, 1
-
- .align 1
-gUnknown_083FD93A:: @ 83FD93A
- .2byte 8
- .2byte 4
- .2byte 2
- .2byte 1
- .2byte 1
- .2byte 1
- .2byte 0
-
- .align 2
-gUnknown_083FD948:: @ 83FD948
- .4byte sub_811D584
- .4byte sub_811D5E0
-
- .align 2
-gSpriteImageTable_83FD950:: @ 83FD950
- obj_frame_tiles gSpriteImage_83FC148, 0x200
-
- .align 2
-gSpriteAnim_83FD958:: @ 83FD958
- obj_image_anim_frame 0, 1
- obj_image_anim_end
-
- .align 2
-gSpriteAnimTable_83FD960:: @ 83FD960
- .4byte gSpriteAnim_83FD958
-
- .align 2
-gSpriteAffineAnim_83FD964:: @ 83FD964
- obj_rot_scal_anim_frame 0x0, 0x0, -4, 1
- obj_rot_scal_anim_jump 0
-
- .align 2
-gSpriteAffineAnim_83FD974:: @ 83FD974
- obj_rot_scal_anim_frame 0x0, 0x0, 4, 1
- obj_rot_scal_anim_jump 0
-
- .align 2
-gSpriteAffineAnimTable_83FD984:: @ 83FD984
- .4byte gSpriteAffineAnim_83FD964
- .4byte gSpriteAffineAnim_83FD974
-
- .align 2
-gSpriteTemplate_83FD98C:: @ 83FD98C
- spr_template 0xFFFF, 4105, gFieldOamData_32x32, gSpriteAnimTable_83FD960, gSpriteImageTable_83FD950, gSpriteAffineAnimTable_83FD984, sub_811B720
-
- .align 2
-gOamData_83FD9A4:: @ 83FD9A4
- .2byte 0x0000
- .2byte 0xC000
- .2byte 0x0000
-
- .align 2
-gSpriteImageTable_83FD9AC:: @ 83FD9AC
- obj_frame_tiles gSpriteImage_83FC528, 0x800
-
- .align 2
-gSpriteImageTable_83FD9B4:: @ 83FD9B4
- obj_frame_tiles gSpriteImage_83FCD28, 0x800
-
- .align 2
-gSpriteAnim_83FD9BC:: @ 83FD9BC
- obj_image_anim_frame 0, 1
- obj_image_anim_end
-
- .align 2
-gSpriteAnimTable_83FD9C4:: @ 83FD9C4
- .4byte gSpriteAnim_83FD9BC
-
- .align 2
-gSpriteTemplate_83FD9C8:: @ 83FD9C8
- spr_template 0xFFFF, 4106, gOamData_83FD9A4, gSpriteAnimTable_83FD9C4, gSpriteImageTable_83FD9AC, gDummySpriteAffineAnimTable, sub_811C90C
-
- .align 2
-gSpriteTemplate_83FD9E0:: @ 83FD9E0
- spr_template 0xFFFF, 4106, gOamData_83FD9A4, gSpriteAnimTable_83FD9C4, gSpriteImageTable_83FD9B4, gDummySpriteAffineAnimTable, sub_811C90C
-
- .align 2
-gFieldEffectObjectPalette10:: @ 83FD9F8
- .incbin "graphics/field_effect_objects/palettes/10.gbapal"
-
- .align 2
-gFieldEffectObjectPaletteInfo10:: @ 83FDA18
- obj_pal gFieldEffectObjectPalette10, 0x1009
-
- .align 2
-Unknown_83FDA20:
- .incbin "graphics/battle_transitions/sidney_bg.gbapal"
-
- .align 2
-Unknown_83FDA40:
- .incbin "graphics/battle_transitions/phoebe_bg.gbapal"
-
- .align 2
-Unknown_83FDA60:
- .incbin "graphics/battle_transitions/glacia_bg.gbapal"
-
- .align 2
-Unknown_83FDA80:
- .incbin "graphics/battle_transitions/drake_bg.gbapal"
-
- .align 2
-Unknown_83FDAA0:
- .incbin "graphics/battle_transitions/steven_bg.gbapal"
-
- .align 2
-Unknown_83FDAC0:
- .incbin "graphics/battle_transitions/brendan_bg.gbapal"
-
- .align 2
-Unknown_83FDAE0:
- .incbin "graphics/battle_transitions/may_bg.gbapal"
-
- .align 2
-gUnknown_083FDB00:: @ 83FDB00
- .4byte Unknown_83FDA20
- .4byte Unknown_83FDA40
- .4byte Unknown_83FDA60
- .4byte Unknown_83FDA80
- .4byte Unknown_83FDAA0
-
- .align 2
-gUnknown_083FDB14:: @ 83FDB14
- .4byte Unknown_83FDAC0
- .4byte Unknown_83FDAE0
-
- .align 2
-UnusedTrainerPalette:
- .incbin "graphics/battle_transitions/unused_trainer.gbapal"
-
- .align 2
-gSpritePalette_UnusedTrainer:: @ 83FDB3C
- obj_pal UnusedTrainerPalette, 0x100A
-
- .align 2
-gUnknown_083FDB44:: @ 83FDB44
- .incbin "graphics/battle_transitions/big_pokeball_map.bin"
-
- .align 2
-gUnknown_083FDFF4:: @ 83FDFF4
- .incbin "graphics/battle_transitions/elite_four_bg_map.bin"
diff --git a/data/data2b.s b/data/data2b.s
index 5fb3fa982..329384396 100644
--- a/data/data2b.s
+++ b/data/data2b.s
@@ -3,90 +3,6 @@
.section .rodata
- .string "ターン$" @ "turn"
-
- .align 2
-gPlayerBufferCommands:: @ 81FAD98
- .4byte PlayerHandleGetAttributes
- .4byte sub_802ECF0
- .4byte PlayerHandleSetAttributes
- .4byte sub_802F7CC
- .4byte PlayerHandleLoadPokeSprite
- .4byte PlayerHandleSendOutPoke
- .4byte PlayerHandleReturnPokeToBall
- .4byte PlayerHandleTrainerThrow
- .4byte PlayerHandleTrainerSlide
- .4byte PlayerHandleTrainerSlideBack
- .4byte sub_802FE7C
- .4byte sub_802FF60
- .4byte sub_802FF80
- .4byte PlayerHandleBallThrow
- .4byte PlayerHandlePuase
- .4byte PlayerHandleMoveAnimation
- .4byte PlayerHandlePrintString
- .4byte PlayerHandlePrintStringPlayerOnly
- .4byte sub_803037C
- .4byte nullsub_42
- .4byte sub_8030468
- .4byte PlayerHandleOpenBag
- .4byte sub_8030594
- .4byte sub_8030674
- .4byte PlayerHandleHealthBarUpdate
- .4byte PlayerHandleExpBarUpdate
- .4byte PlayerHandleStatusIconUpdate
- .4byte PlayerHandleStatusAnimation
- .4byte PlayerHandleStatusXor
- .4byte sub_803097C
- .4byte PlayerHandleDMATransfer
- .4byte sub_8030A3C
- .4byte sub_8030A6C
- .4byte sub_8030A78
- .4byte sub_8030A8C
- .4byte sub_8030AA0
- .4byte sub_8030AB4
- .4byte sub_8030AC8
- .4byte sub_8030AE4
- .4byte sub_8030B1C
- .4byte sub_8030B34
- .4byte PlayerHandleHitAnimation
- .4byte sub_8030BCC
- .4byte PlayerHandleEffectivenessSound
- .4byte sub_8030C1C
- .4byte PlayerHandleFaintingCry
- .4byte PlayerHandleIntroSlide
- .4byte PlayerHandleTrainerBallThrow
- .4byte sub_8030FAC
- .4byte sub_80310A4
- .4byte sub_80310F0
- .4byte PlayerHandleSpriteInvisibility
- .4byte PlayerHandleBattleAnimation
- .4byte PlayerHandleLinkStandbyMsg
- .4byte PlayerHandleResetActionMoveSelection
- .4byte sub_80312A0
- .4byte nullsub_43
-
-gUnknown_081FAE7C:: @ 81FAE7C
- .byte 0, 2, 3, 1
-
-gUnknown_081FAE80:: @ 81FAE80
- .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}$"
-
-gUnknown_081FAE89:: @ 81FAE89
- .byte 8, 120
- .byte 88, 120
- .byte 8, 136
- .byte 88, 136
-
-gUnknown_081FAE91:: @ 81FAE91
- .byte 144, 120
- .byte 190, 120
- .byte 144, 136
- .byte 190, 136
- .byte 72, 72
- .byte 32, 90
- .byte 80, 80
- .byte 80, 88
-
.align 2
gUnknown_081FAEA4:: @ 81FAEA4
obj_tiles gSmokescreenImpactTiles, 0x180, 55019
@@ -160,129 +76,3 @@ gUnknown_081FAF4C:: @ 81FAF4C
.4byte 0x0200a000
.4byte 0x0200c000
.4byte 0x0200e000
-
- .align 2
-gOpponentBufferCommands:: @ 81FAF5C
- .4byte OpponentHandleGetAttributes
- .4byte dp01t_01_2_read_pokmon_data_slice
- .4byte OpponentHandleSetAttributes
- .4byte sub_8034744
- .4byte OpponentHandleLoadPokeSprite
- .4byte OpponentHandleSendOutPoke
- .4byte OpponentHandleReturnPokeToBall
- .4byte OpponentHandleTrainerThrow
- .4byte OpponentHandleTrainerSlide
- .4byte OpponentHandleTrainerSlideBack
- .4byte sub_8035030
- .4byte sub_80350D4
- .4byte sub_80350E0
- .4byte OpponentHandleBallThrow
- .4byte OpponentHandlePause
- .4byte OpponentHandleMoveAnimation
- .4byte OpponentHandlePrintString
- .4byte OpponentHandlePrintStringPlayerOnly
- .4byte sub_803540C
- .4byte sub_803541C
- .4byte sub_8035428
- .4byte sub_8035590
- .4byte sub_80355C0
- .4byte sub_80356C0
- .4byte OpponentHandleHealthBarUpdate
- .4byte OpponentHandleExpBarUpdate
- .4byte OpponentHandleStatusIconUpdate
- .4byte OpponentHandleStatusAnimation
- .4byte OpponentHandleStatusXor
- .4byte sub_80358B0
- .4byte OpponentHandleDMATransfer
- .4byte sub_80358C8
- .4byte sub_80358D4
- .4byte sub_80358E0
- .4byte sub_80358EC
- .4byte sub_80358F8
- .4byte sub_8035904
- .4byte sub_8035910
- .4byte sub_803592C
- .4byte sub_8035964
- .4byte sub_803597C
- .4byte OpponentHandleHitAnimation
- .4byte sub_8035A14
- .4byte OpponentHandleEffectivenessSound
- .4byte sub_8035A64
- .4byte OpponentHandleFaintingCry
- .4byte dp01t_2E_7_battle_intro
- .4byte sub_8035B04
- .4byte dp01t_30_7_0803D67C
- .4byte sub_8035E6C
- .4byte sub_8035EB8
- .4byte OpponentHandleSpriteInvisibility
- .4byte OpponentHandleBattleAnimation
- .4byte OpponentHandleLinkStandbyMsg
- .4byte OpponentHandleResetActionMoveSelection
- .4byte sub_8035FA4
- .4byte nullsub_46
-
-@ unreferenced unknown values
- .byte 0xB0, 0xB0, 0xC8, 0x98, 0x28, 0x28, 0x28, 0x20
-
- .align 2
-gLinkOpponentBufferCommands:: @ 81FB048
- .4byte LinkOpponentHandleGetAttributes
- .4byte sub_803889C
- .4byte sub_80388A8
- .4byte sub_8039220
- .4byte sub_8039294
- .4byte sub_80393E4
- .4byte sub_80395B4
- .4byte sub_80396D0
- .4byte sub_80398A4
- .4byte sub_80398B0
- .4byte sub_803995C
- .4byte sub_8039A00
- .4byte sub_8039A0C
- .4byte sub_8039A18
- .4byte sub_8039A24
- .4byte sub_8039A30
- .4byte sub_8039CC8
- .4byte sub_8039D2C
- .4byte sub_8039D38
- .4byte sub_8039D44
- .4byte sub_8039D50
- .4byte sub_8039D5C
- .4byte sub_8039D68
- .4byte sub_8039D74
- .4byte sub_8039D80
- .4byte sub_8039E70
- .4byte sub_8039E7C
- .4byte sub_8039EF0
- .4byte sub_8039F58
- .4byte sub_8039F64
- .4byte sub_8039F70
- .4byte sub_8039F7C
- .4byte sub_8039F88
- .4byte sub_8039F94
- .4byte sub_8039FA0
- .4byte sub_8039FAC
- .4byte sub_8039FB8
- .4byte sub_8039FC4
- .4byte sub_8039FE0
- .4byte sub_803A018
- .4byte sub_803A030
- .4byte dp01t_29_4_blink
- .4byte sub_803A0C8
- .4byte sub_803A0D4
- .4byte sub_803A118
- .4byte sub_803A148
- .4byte dp01t_2E_4_battle_intro
- .4byte sub_803A1B8
- .4byte sub_803A3DC
- .4byte sub_803A520
- .4byte sub_803A56C
- .4byte sub_803A578
- .4byte bx_exec_buffer_A_ch0_tbl4
- .4byte sub_803A640
- .4byte sub_803A64C
- .4byte sub_803A658
- .4byte nullsub_48
-
-@ 81FB12C
- .include "data/battle_moves.inc"
diff --git a/data/evolution_graphics.s b/data/evolution_graphics.s
deleted file mode 100644
index e362b4dba..000000000
--- a/data/evolution_graphics.s
+++ /dev/null
@@ -1,70 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
- .align 2
-gEvoSparklePalette: @ 8416E44
- .incbin "graphics/misc/evo_sparkle.gbapal"
-
- .align 2
-gEvoSparkleTiles: @ 8416E64
- .incbin "graphics/misc/evo_sparkle.4bpp.lz"
-
-gUnknown_08416E84:: @ 8416E84
- obj_tiles gEvoSparkleTiles, 0x20, 1001
- .space 8
-
-gUnknown_08416E94:: @ 8416E94
- obj_pal gEvoSparklePalette, 1001
- .space 8
-
- .align 2
-gOamData_8416EA4:: @ 8416EA4
- .2byte 0x00A0
- .2byte 0x0000
- .2byte 0x0400
-
- .align 2
-gSpriteAnim_8416EAC:: @ 8416EAC
- obj_image_anim_frame 0, 8
- obj_image_anim_end
-
- .align 2
-gSpriteAnimTable_8416EB4:: @ 8416EB4
- .4byte gSpriteAnim_8416EAC
-
- .align 2
-gSpriteTemplate_8416EB8:: @ 8416EB8
- spr_template 1001, 1001, gOamData_8416EA4, gSpriteAnimTable_8416EB4, NULL, gDummySpriteAffineAnimTable, nullsub_84
-
- .align 1
-gUnknown_08416ED0:: @ 8416ED0
- .2byte 0x3C0
- .2byte 0x380
- .2byte 0x340
- .2byte 0x300
- .2byte 0x2C0
- .2byte 0x280
- .2byte 0x240
- .2byte 0x200
- .2byte 0x1C0
- .2byte 0x180
- .2byte 0x140
- .2byte 0x100
- .2byte 0xFFFC
- .2byte 0x10
- .2byte 0xFFFD
- .2byte 0x30
- .2byte 0xFFFE
- .2byte 0x50
- .2byte 0xFFFF
- .2byte 0x70
- .2byte 0x1
- .2byte 0x70
- .2byte 0x2
- .2byte 0x50
- .2byte 0x3
- .2byte 0x30
- .2byte 0x4
- .2byte 0x10
diff --git a/data/mon_pokeblock_anims.inc b/data/mon_pokeblock_anims.inc
deleted file mode 100644
index d8df29c1d..000000000
--- a/data/mon_pokeblock_anims.inc
+++ /dev/null
@@ -1,133 +0,0 @@
-gNatureToMonPokeblockAnim:: @ 8411A10
- .byte 0, 0 @ HARDY
- .byte 3, 0 @ LONELY
- .byte 4, 1 @ BRAVE
- .byte 5, 0 @ ADAMANT
- .byte 10, 0 @ NAUGHTY
- .byte 13, 0 @ BOLD
- .byte 15, 0 @ DOCILE
- .byte 16, 2 @ RELAXED
- .byte 18, 0 @ IMPISH
- .byte 19, 0 @ LAX
- .byte 20, 0 @ TIMID
- .byte 25, 0 @ HASTY
- .byte 27, 3 @ SERIOUS
- .byte 28, 0 @ JOLLY
- .byte 29, 0 @ NAIVE
- .byte 33, 4 @ MODEST
- .byte 36, 0 @ MILD
- .byte 37, 0 @ QUIET
- .byte 39, 0 @ BASHFUL
- .byte 42, 0 @ RASH
- .byte 45, 0 @ CALM
- .byte 46, 5 @ GENTLE
- .byte 47, 6 @ SASSY
- .byte 48, 0 @ CAREFUL
- .byte 53, 0 @ QUIRKY
-
- .align 1
-gMonPokeblockAnims:: @ 8411A42
- @ HARDY
- .2byte 0, 4, 0, 8, 24, 0, 0, 0, 12, 0
- .2byte 0, 4, 0, 16, 24, 0, 0, 0, 12, 0
- .2byte 0, 4, 0, 32, 32, 0, 0, 0, 16, 1
-
- @ LONELY
- .2byte 0, 3, 6, 0, 48, 0, 0, 0, 24, 1
-
- @ BRAVE
- .2byte 64, 16, -24, 0, 32, 0, 0, 0, 0, 1
-
- @ ADAMANT
- .2byte 0, 4, 8, 0, 16, 0, -8, 0, 0, 0
- .2byte 0, 0, 0, 0, 16, 0, 0, 0, 0, 0
- .2byte 0, 4, 8, 0, 16, 0, -8, 0, 0, 0
- .2byte 0, 0, 0, 0, 16, 0, 0, 0, 0, 0
- .2byte 0, 4, -16, 0, 4, 0, 16, 0, 0, 1
-
- @ NAUGHTY
- .2byte 0, 3, 6, 0, 12, 0, 0, 0, 6, 0
- .2byte 0, 3, -6, 0, 12, 0, 0, 0, 6, 0
- .2byte 0, 16, 16, 0, 45, 1, 0, 0, 0, 1
-
- @ BOLD
- .2byte 0, 16, 0, 24, 32, 0, 0, 0, 16, 0
- .2byte 0, 16, 0, 23, 32, 0, 0, 0, 16, 1
-
- @ DOCILE
- .2byte 0, 0, 0, 0, 80, 0, 0, 0, 0, 1
-
- @ RELAXED
- .2byte 0, 2, 8, 0, 32, 0, 0, 0, 0, 0
- .2byte 0, 2, -8, 0, 32, 0, 0, 0, 0, 1
-
- @ IMPISH
- .2byte 0, 32, 2, 1, 48, 1, 0, 0, 24, 1
-
- @ LAX
- .2byte 0, 2, 16, 16, 128, 0, 0, 0, 0, 1
-
- @ TIMID
- .2byte 0, 2, -8, 0, 48, 0, -24, 0, 0, 0
- .2byte 0, 0, 0, 0, 8, 0, 0, 0, 0, 0
- .2byte 64, 32, 2, 0, 36, 0, 0, 0, 0, 0
- .2byte 0, 0, 0, 0, 8, 0, 0, 0, 0, 0
- .2byte 0, 2, 8, 0, 48, 0, 24, 0, 0, 1
-
- @ HASTY
- .2byte 64, 24, 16, 0, 32, 0, 0, 0, 0, 0
- .2byte 0, 28, 2, 1, 32, 1, 0, 0, 16, 1
-
- @ SERIOUS
- .2byte 0, 0, 0, 0, 32, 0, 0, 0, 0, 1
-
- @ JOLLY
- .2byte 64, 16, -16, 2, 48, 0, 0, 0, 32, 1
-
- @ NAIVE
- .2byte 0, 12, -8, 4, 24, 0, 8, 0, 12, 0
- .2byte 0, 12, 8, 8, 24, 0, -16, 0, 12, 0
- .2byte 0, 12, -8, 16, 24, 0, 16, 0, 12, 0
- .2byte 0, 12, 8, 28, 24, 0, -8, 0, 12, 1
-
- @ MODEST
- .2byte 0, 0, 0, 0, 8, 0, 0, 0, 0, 0
- .2byte 64, 16, -4, 0, 32, 0, 0, 0, 0, 0
- .2byte 0, 0, 0, 0, 8, 0, 0, 0, 0, 1
-
- @ MILD
- .2byte 128, 4, 0, 8, 64, 0, 0, 0, 0, 1
-
- @ QUIET
- .2byte 0, 2, 16, 0, 48, 0, 0, 0, 0, 0
- .2byte 128, 2, 16, 0, 48, 0, 0, 0, 0, 1
-
- @ BASHFUL
- .2byte 0, 2, -4, 0, 48, 0, -48, 0, 0, 0
- .2byte 0, 0, 0, 0, 80, 0, 0, 0, 0, 0
- .2byte 0, 2, 8, 0, 24, 0, 48, 0, 0, 1
-
- @ RASH
- .2byte 64, 4, 64, 58, 52, 0, -88, 0, 0, 0
- .2byte 0, 0, 0, 0, 80, 0, 0, 0, 0, 0
- .2byte 0, 24, 80, 0, 32, 0, 88, 0, 0, 1
-
- @ CALM
- .2byte 0, 2, 16, 4, 64, 0, 0, 0, 0, 1
-
- @ GENTLE
- .2byte 0, 0, 0, 0, 32, 0, 0, 0, 0, 1
-
- @ SASSY
- .2byte 0, 0, 0, 0, 42, 0, 0, 0, 0, 1
-
- @ CAREFUL
- .2byte 0, 4, 0, 8, 24, 0, 0, 0, 12, 0
- .2byte 0, 0, 0, 0, 12, 0, 0, 0, 0, 0
- .2byte 0, 4, 0, 12, 24, 0, 0, 0, 12, 0
- .2byte 0, 0, 0, 0, 12, 0, 0, 0, 0, 0
- .2byte 0, 4, 0, 4, 24, 0, 0, 0, 12, 1
-
- @ QUIRKY
- .2byte 0, 4, 16, 12, 64, 0, 0, 0, 0, 0
- .2byte 0, -4, 16, 12, 64, 0, 0, 0, 0, 1
diff --git a/data/pokeblock_feed.s b/data/pokeblock_feed.s
deleted file mode 100644
index ae5b17d12..000000000
--- a/data/pokeblock_feed.s
+++ /dev/null
@@ -1,225 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
-@ 8411A10
- .include "data/mon_pokeblock_anims.inc"
-
- .align 2
-gSpriteAffineAnim_8411E90:: @ 8411E90
- obj_rot_scal_anim_frame 0xFF00, 0x100, 0, 0
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnim_8411EA0:: @ 8411EA0
- obj_rot_scal_anim_frame 0x0, 0x0, 12, 1
- obj_rot_scal_anim_frame 0x0, 0x0, 0, 30
- obj_rot_scal_anim_frame 0x0, 0x0, -12, 1
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnim_8411EC0:: @ 8411EC0
- obj_rot_scal_anim_frame 0xFF00, 0x100, 0, 0
- obj_rot_scal_anim_frame 0x0, 0x0, 12, 1
- obj_rot_scal_anim_frame 0x0, 0x0, 0, 28
- obj_rot_scal_anim_frame 0x0, 0x0, -4, 3
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnim_8411EE8:: @ 8411EE8
- obj_rot_scal_anim_frame 0x0, 0x0, 1, 16
- obj_rot_scal_anim_frame 0x0, 0x0, -1, 32
- obj_rot_scal_anim_frame 0x0, 0x0, 1, 16
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnim_8411F08:: @ 8411F08
- obj_rot_scal_anim_frame 0xFF00, 0x100, 0, 0
- obj_rot_scal_anim_frame 0x0, 0x0, 1, 16
- obj_rot_scal_anim_frame 0x0, 0x0, -1, 32
- obj_rot_scal_anim_frame 0x0, 0x0, 1, 16
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnim_8411F30:: @ 8411F30
- obj_rot_scal_anim_frame 0x0, 0x0, -1, 8
- obj_rot_scal_anim_frame 0x0, 0x0, 0, 16
- obj_rot_scal_anim_frame 0x0, 0x0, 1, 8
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnim_8411F50:: @ 8411F50
- obj_rot_scal_anim_frame 0xFF00, 0x100, 0, 0
- obj_rot_scal_anim_frame 0x0, 0x0, -1, 8
- obj_rot_scal_anim_frame 0x0, 0x0, 0, 16
- obj_rot_scal_anim_frame 0x0, 0x0, 1, 8
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnim_8411F78:: @ 8411F78
- obj_rot_scal_anim_frame 0x0, 0x0, -1, 8
- obj_rot_scal_anim_frame 0x0, 0x0, 0, 32
- obj_rot_scal_anim_frame 0x0, 0x0, 1, 8
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnim_8411F98:: @ 8411F98
- obj_rot_scal_anim_frame 0xFF00, 0x100, 0, 0
- obj_rot_scal_anim_frame 0x0, 0x0, -1, 8
- obj_rot_scal_anim_frame 0x0, 0x0, 0, 32
- obj_rot_scal_anim_frame 0x0, 0x0, 1, 8
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnim_8411FC0:: @ 8411FC0
- obj_rot_scal_anim_frame 0x0, 0x0, -1, 4
- obj_rot_scal_anim_frame 0x0, 0x0, 0, 24
- obj_rot_scal_anim_frame 0x0, 0x0, 1, 4
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnim_8411FE0:: @ 8411FE0
- obj_rot_scal_anim_frame 0xFF00, 0x100, 0, 0
- obj_rot_scal_anim_frame 0x0, 0x0, -1, 4
- obj_rot_scal_anim_frame 0x0, 0x0, 0, 24
- obj_rot_scal_anim_frame 0x0, 0x0, 1, 4
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnim_8412008:: @ 8412008
- obj_rot_scal_anim_frame 0x0, 0x0, 1, 24
- obj_rot_scal_anim_frame 0x0, 0x0, 0, 16
- obj_rot_scal_anim_frame 0x0, 0x0, -12, 2
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnim_8412028:: @ 8412028
- obj_rot_scal_anim_frame 0xFF00, 0x100, 0, 0
- obj_rot_scal_anim_frame 0x0, 0x0, 1, 24
- obj_rot_scal_anim_frame 0x0, 0x0, 0, 16
- obj_rot_scal_anim_frame 0x0, 0x0, -12, 2
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnimTable_8412050:: @ 8412050
- .4byte gSpriteAffineAnim_8411E90
- .4byte gSpriteAffineAnim_8411EA0
- .4byte gSpriteAffineAnim_8411EE8
- .4byte gSpriteAffineAnim_8411F30
- .4byte gSpriteAffineAnim_8411F78
- .4byte gSpriteAffineAnim_8411FC0
- .4byte gSpriteAffineAnim_8412008
- .4byte gSpriteAffineAnim_8411E90
- .4byte gSpriteAffineAnim_8411E90
- .4byte gSpriteAffineAnim_8411E90
- .4byte gSpriteAffineAnim_8411E90
- .4byte gSpriteAffineAnim_8411EC0
- .4byte gSpriteAffineAnim_8411F08
- .4byte gSpriteAffineAnim_8411F50
- .4byte gSpriteAffineAnim_8411F98
- .4byte gSpriteAffineAnim_8411FE0
- .4byte gSpriteAffineAnim_8412028
- .4byte gSpriteAffineAnim_8411E90
- .4byte gSpriteAffineAnim_8411E90
- .4byte gSpriteAffineAnim_8411E90
- .4byte gSpriteAffineAnim_8411E90
-
- .align 2
-gUnknown_084120A4:: @ 84120A4
- .4byte gPokeblockRed_Pal
- .4byte gPokeblockBlue_Pal
- .4byte gPokeblockPink_Pal
- .4byte gPokeblockGreen_Pal
- .4byte gPokeblockYellow_Pal
- .4byte gPokeblockPurple_Pal
- .4byte gPokeblockIndigo_Pal
- .4byte gPokeblockBrown_Pal
- .4byte gPokeblockLiteBlue_Pal
- .4byte gPokeblockOlive_Pal
- .4byte gPokeblockGray_Pal
- .4byte gPokeblockBlack_Pal
- .4byte gPokeblockWhite_Pal
- .4byte gPokeblockGold_Pal
-
- .align 2
-gSpriteAffineAnim_84120DC:: @ 84120DC
- obj_rot_scal_anim_frame 0xFF00, 0x100, 0, 0
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnimTable_84120EC:: @ 84120EC
- .4byte gSpriteAffineAnim_84120DC
-
- .align 2
-gSpriteAffineAnim_84120F0:: @ 84120F0
- obj_rot_scal_anim_frame 0xFF00, 0x100, 0, 0
- obj_rot_scal_anim_frame 0x0, 0x0, -8, 1
- obj_rot_scal_anim_frame 0x0, 0x0, -8, 1
- obj_rot_scal_anim_frame 0x0, 0x0, -8, 1
- obj_rot_scal_anim_frame 0x0, 0x0, -8, 1
- obj_rot_scal_anim_frame 0x0, 0x0, 0, 8
- obj_rot_scal_anim_frame 0x0, 0x0, 16, 1
- obj_rot_scal_anim_frame 0x0, 0x0, 16, 1
- obj_rot_scal_anim_frame 0x0, 0x0, 16, 1
- obj_rot_scal_anim_frame 0xFF00, 0x100, 0, 0
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnim_8412148:: @ 8412148
- obj_rot_scal_anim_frame 0xFF00, 0x100, 0, 0
- obj_rot_scal_anim_frame 0x0, 0x0, 8, 1
- obj_rot_scal_anim_frame 0x0, 0x0, 8, 1
- obj_rot_scal_anim_frame 0x0, 0x0, 8, 1
- obj_rot_scal_anim_frame 0x0, 0x0, 8, 1
- obj_rot_scal_anim_frame 0x0, 0x0, 0, 8
- obj_rot_scal_anim_frame 0x0, 0x0, -16, 1
- obj_rot_scal_anim_frame 0x0, 0x0, -16, 1
- obj_rot_scal_anim_frame 0x0, 0x0, -16, 1
- obj_rot_scal_anim_frame 0xFF00, 0x100, 0, 0
- obj_rot_scal_anim_end
-
- .align 2
-gSpriteAffineAnimTable_84121A0:: @ 84121A0
- .4byte gSpriteAffineAnim_84120DC
-
- .align 2
-gSpriteAffineAnimTable_84121A4:: @ 84121A4
- .4byte gSpriteAffineAnim_84120F0
-
- .align 2
-gSpriteAffineAnimTable_84121A8:: @ 84121A8
- .4byte gSpriteAffineAnim_8412148
-
- .align 2
-gOamData_84121AC:: @ 84121AC
- .2byte 0x0300
- .2byte 0x0000
- .2byte 0x0400
-
- .align 2
-gSpriteAnim_84121B4:: @ 84121B4
- obj_image_anim_frame 0, 0
- obj_image_anim_end
-
- .align 2
-gSpriteAnimTable_84121BC:: @ 84121BC
- .4byte gSpriteAnim_84121B4
-
- .align 2
-gSpriteAffineAnim_84121C0:: @ 84121C0
- obj_rot_scal_anim_frame 0x100, 0x100, 0, 0
- obj_rot_scal_anim_frame 0xFFF8, 0xFFF8, 0, 1
- obj_rot_scal_anim_jump 1
-
- .align 2
-gSpriteAffineAnimTable_84121D8:: @ 84121D8
- .4byte gSpriteAffineAnim_84121C0
-
- .align 2
-gUnknown_084121DC:: @ 84121DC
- obj_tiles gPokeblock_Gfx, 0x20, 14818
-
- .align 2
-gSpriteTemplate_84121E4:: @ 84121E4
- spr_template 14818, 14818, gOamData_84121AC, gSpriteAnimTable_84121BC, NULL, gSpriteAffineAnimTable_84121D8, sub_81481B0
diff --git a/data/shop.s b/data/shop.s
deleted file mode 100644
index 071874d0e..000000000
--- a/data/shop.s
+++ /dev/null
@@ -1,69 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
- .align 2
-gUnknown_083CC6D0:: @ 83CC6D0
- .4byte MartText_Buy, sub_80B2EFC
- .4byte MartText_Sell, sub_80B2F30
- .4byte MartText_Quit2, HandleShopMenuQuit
-
-gUnknown_083CC6E8:: @ 83CC6E8
- .byte 0, 1, 2
-
-gUnknown_083CC6EB:: @ 83CC6EB
- .byte 0, 2
-
-@ unknown, unreferenced data
- .align 1
- .2byte 0x2
- .2byte 0x3
- .2byte 0x4
- .2byte 0xD
- .2byte 0x121
- .2byte 0xE
- .2byte 0xE
- .2byte 0xE
- .2byte 0xE
- .2byte 0xE
- .2byte 0xE
- .2byte 0x0
- .2byte 0x0
-
- .align 2
-gUnknown_083CC708:: @ 83CC708
- .4byte sub_80B3BF4
- .4byte sub_80B3D7C
-
- .align 1
-gUnknown_083CC710:: @ 83CC710
- .2byte 0x41EE,0x7FFF
-
- .align 1
-gUnknown_083CC714:: @ 83CC714
- .2byte 0x284,0x282,0x280
-
- .align 1
-gUnknown_083CC71A:: @ 83CC71A
- .2byte 0x285,0x283,0x281
-
- .align 1
-gUnknown_083CC720:: @ 83CC720
- .2byte 0x28C,0x28A,0x288
-
- .align 1
-gUnknown_083CC726:: @ 83CC726
- .2byte 0x28D,0x28B,0x289
-
- .align 1
-gUnknown_083CC72C:: @ 83CC72C
- .2byte 0x2A0,0x2A2,0x2A4
-
- .align 1
-gUnknown_083CC732:: @ 83CC732
- .2byte 0x2A1,0x2A3,0x2A5
-
- .align 1
-gUnknown_083CC738:: @ 83CC738
- .2byte 0x2A8,0x2AA,0x2AC
diff --git a/include/battle.h b/include/battle.h
index 9d8092197..72211f50f 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -520,12 +520,12 @@ struct BattleResults
struct Struct2017800
{
- u8 unk0_0:1;
+ u8 invisible:1;
u8 unk0_1:1;
- u8 unk0_2:1;
+ u8 substituteSprite:1;
u8 unk0_3:1;
u8 unk0_4:1;
- u16 unk2;
+ u16 transformedSpecies;
};
struct Struct2017810
@@ -689,13 +689,13 @@ extern u8 gBattleTextBuff1[];
//function declarations of buffer emits
void EmitGetAttributes(u8 buffID, u8 request, u8 c); //0x0
-void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c); //0x1
+void Emitcmd1(u8 a, u8 b, u8 c); //0x1
void EmitSetAttributes(u8 a, u8 request, u8 c, u8 bytes, void *data); //0x2
-void EmitSwitchInAnim(u8 a, u8 b, u8 c); //0x5
+void EmitSendOutPoke(u8 a, u8 b, u8 c); //0x5
void EmitReturnPokeToBall(u8 a, u8 b); //0x6
void EmitTrainerSlide(u8 a); //0x8
-void EmitFaintAnimation(u8 a); //0xA
-void EmitBallThrowAnim(u8 a, u8 shakes); //0xD
+void Emitcmd10(u8 a); //0xA
+void EmitBallThrow(u8 a, u8 shakes); //0xD
//void EmitMoveAnimation(u8 a, u16 move, u8 turn, u16 power, s32 dmg, u8 happiness, void *disable_struct); //0xF
void EmitPrintString(u8 a, u16 stringID); //0x10
//void EmitPrintStringPlayerOnly(u8 a, u16 stringID); //0x11
@@ -707,15 +707,15 @@ void EmitStatusAnimation(u8 a, u8 b, u32 c); //0x1B
void EmitStatusXor(u8 a, u8 b); //0x1C
void EmitHitAnimation(u8 a); //0x29
void EmitEffectivenessSound(u8 a, u16 sound); //0x2B
-void EmitPlaySound(u8 a, u16 sound); //0x2C
+void Emitcmd44(u8 a, u16 sound); //0x2C
void EmitFaintingCry(u8 a); //0x2D
-void EmitBattleIntroSlide(u8 a, u8 b); //0x2E
-void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c); //0x30
-void dp01_build_cmdbuf_x31_31_31_31(u8 a); //0x31
+void EmitIntroSlide(u8 a, u8 b); //0x2E
+void Emitcmd48(u8 a, u8 *b, u8 c); //0x30
+void Emitcmd49(u8 a); //0x31
void EmitSpriteInvisibility(u8 a, u8 b); //0x33
void EmitBattleAnimation(u8 a, u8 b, u16 c); //0x34
void EmitResetActionMoveSelection(u8 a, u8 b); //0x36
-void dp01_build_cmdbuf_x37_a(u8 a, u8 b); //0x37
+void Emitcmd55(u8 a, u8 b); //0x37
#define REQUEST_ALL_BATTLE 0x0
#define REQUEST_SPECIES_BATTLE 0x1
diff --git a/include/battle_message.h b/include/battle_message.h
index d115e5357..3e37a1ccd 100644
--- a/include/battle_message.h
+++ b/include/battle_message.h
@@ -1,6 +1,21 @@
#ifndef GUARD_BATTLE_MESSAGE_H
#define GUARD_BATTLE_MESSAGE_H
+struct StringInfoBattle
+{
+ u16 currentMove;
+ u16 lastMove;
+ u16 lastItem;
+ u8 lastAbility;
+ u8 scrActive;
+ u8 unk1605E;
+ u8 hpScale;
+ u8 StringBank;
+ u8 moveType;
+ u8 abilities[4];
+ u8 textBuffs[3][0x10];
+};
+
void BufferStringBattle(u16 stringID);
u32 StrCpyDecodeToDisplayedStringBattle(const u8* src);
u32 StrCpyDecodeBattle(const u8* src, u8* dst);
diff --git a/include/battle_transition.h b/include/battle_transition.h
index b01378505..ca6869c93 100644
--- a/include/battle_transition.h
+++ b/include/battle_transition.h
@@ -1,8 +1,42 @@
#ifndef GUARD_BATTLE_TRANSITION_H
#define GUARD_BATTLE_TRANSITION_H
-void sub_811AABC(u8);
-void sub_811AAD8(u8);
-u8 sub_811AAE8(void);
+void sub_811AABC(u8 transitionID);
+void sub_811AAD8(u8 transitionID);
+bool8 IsBattleTransitionDone(void);
+
+#define TRANSITIONS_NO 17
+
+enum // TRANSITION_MUGSHOT
+{
+ MUGSHOT_SYDNEY,
+ MUGSHOT_PHOEBE,
+ MUGSHOT_GLACIA,
+ MUGSHOT_DRAKE,
+ MUGSHOT_STEVEN,
+};
+
+#define MUGSHOTS_NO 5
+
+// credits for the names go to Dyskinesia and Tetrable
+// names are naturally subject to change
+
+#define B_TRANSITION_BLUR 0
+#define B_TRANSITION_SWIRL 1
+#define B_TRANSITION_SHUFFLE 2
+#define B_TRANSITION_BIG_POKEBALL 3
+#define B_TRANSITION_POKEBALLS_TRAIL 4
+#define B_TRANSITION_CLOCKWISE_BLACKFADE 5
+#define B_TRANSITION_RIPPLE 6
+#define B_TRANSITION_WAVE 7
+#define B_TRANSITION_SLICE 8
+#define B_TRANSITION_WHITEFADE 9
+#define B_TRANSITION_GRID_SQUARES 10
+#define B_TRANSITION_SHARDS 11
+#define B_TRANSITION_SYDNEY 12
+#define B_TRANSITION_PHOEBE 13
+#define B_TRANSITION_GLACIA 14
+#define B_TRANSITION_DRAKE 15
+#define B_TRANSITION_STEVEN 16
#endif // GUARD_BATTLE_TRANSITION_H
diff --git a/include/cable_club.h b/include/cable_club.h
index 9e6a703e3..a2fe46b30 100644
--- a/include/cable_club.h
+++ b/include/cable_club.h
@@ -3,20 +3,22 @@
#include "task.h"
-void sub_8082D4C();
-void sub_8082D60(u8, u8);
-u16 sub_8082D9C(u8, u8);
-u32 sub_8082DF4(u8);
-u32 sub_8082E28(u8);
-u32 sub_8082EB8(u8);
-void sub_8082FEC(u8 taskId);
-void sub_80833C4(u8 taskId);
-void sub_8083418(u8 taskId);
-u8 sub_8083444(u8 taskId);
+void sub_808347C(u8 arg0);
+void sub_80834E4(void);
+void sub_808350C(void);
+void sub_80835D8(void);
+void sub_8083614(void);
+void sub_808363C(void);
u8 sub_8083664(void);
-void sub_8083A84(TaskFunc);
-s32 sub_8083BF4(u8 id);
-void sub_8083C50(u8);
-void sub_8083188(u8 taskId);
+void sub_8083820(void);
+void sub_80839A4(void);
+void sub_80839D0(void);
+void sub_8083A84(TaskFunc followupFunc);
+void sub_8083B5C(void);
+void sub_8083B80(void);
+void sub_8083B90(void);
+void sub_8083BDC(void);
+bool32 sub_8083BF4(u8 linkPlayerIndex);
+void sub_8083C50(u8 taskId);
#endif // GUARD_CABLE_CLUB_H
diff --git a/include/evolution_graphics.h b/include/evolution_graphics.h
new file mode 100644
index 000000000..c217f22af
--- /dev/null
+++ b/include/evolution_graphics.h
@@ -0,0 +1,13 @@
+#ifndef GUARD_EVOLUTION_GRAPHICS_H
+#define GUARD_EVOLUTION_GRAPHICS_H
+
+void LoadEvoSparkleSpriteAndPal(void);
+
+u8 LaunchTask_PreEvoSparklesSet1(u16 arg0);
+u8 LaunchTask_PreEvoSparklesSet2(void);
+u8 LaunchTask_PostEvoSparklesSet1(void);
+u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 arg0);
+u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 arg0);
+u8 sub_8149E7C(u8 preEvoSpriteID, u8 postEvoSpriteID);
+
+#endif // GUARD_EVOLUTION_GRAPHICS_H
diff --git a/include/field_effect.h b/include/field_effect.h
index ea02c4131..f43b15afb 100644
--- a/include/field_effect.h
+++ b/include/field_effect.h
@@ -244,7 +244,7 @@ void sub_808948C(struct Task *);
void sub_80894C4(struct Task *);
void fishE(struct Task *);
-u8 CreateTrainerSprite_BirchSpeech(u8 gender, s16 x, s16 y, u8 subpriority, u8 *buffer);
+u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer);
void LoadTrainerGfx_TrainerCard(u8 gender, u16 palOffset, u8 *dest);
u8 CreateBirchSprite(s16 x, s16 y, u8 subpriority);
u8 CreateMonSprite_PicBox(u16, s16, s16, u8);
diff --git a/include/gba/types.h b/include/gba/types.h
index 96e057ab7..480619d21 100644
--- a/include/gba/types.h
+++ b/include/gba/types.h
@@ -39,11 +39,11 @@ struct PlttData
struct OamData
{
/*0x00*/ u32 y:8;
- /*0x01*/ u32 affineMode:2;
- u32 objMode:2;
- u32 mosaic:1;
- u32 bpp:1;
- u32 shape:2;
+ /*0x01*/ u32 affineMode:2; // 0x1, 0x2 = 0x3
+ u32 objMode:2; // 0x4, 0x8 = 0xC
+ u32 mosaic:1; // 0x10
+ u32 bpp:1; // 0x20
+ u32 shape:2; // 0x40, 0x80
/*0x02*/ u32 x:9;
u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode
diff --git a/include/money.h b/include/money.h
index 49015ee19..06ac00e92 100644
--- a/include/money.h
+++ b/include/money.h
@@ -7,7 +7,7 @@ void sub_80B79E0(u32 *, u32);
void sub_80B79F8(u8 *buffer, u32 arg1, u8 arg2);
void sub_80B7A94(u32 arg0, u8 arg1, u8 x, u8 y);
void sub_80B7AEC(u32, u8 left, u8 top);
-void sub_80B7B34(void);
+void sub_80B7B34(u8, u8, int);
void sub_80B7BEC(u32, u8, u8);
void sub_80B7C14(u32, u8, u8);
void RemoveMoneyLabelObject(u8, u8);
diff --git a/include/pokeblock.h b/include/pokeblock.h
index f78ed40c3..6720653a0 100644
--- a/include/pokeblock.h
+++ b/include/pokeblock.h
@@ -1,7 +1,8 @@
#ifndef GUARD_POKEBLOCK_H
#define GUARD_POKEBLOCK_H
-enum {
+enum
+{
PBLOCK_CLR_BLACK,
PBLOCK_CLR_RED,
PBLOCK_CLR_BLUE,
@@ -10,15 +11,32 @@ enum {
PBLOCK_CLR_YELLOW
};
+enum
+{
+ PBLOCK_COLOR,
+ PBLOCK_SPICY,
+ PBLOCK_DRY,
+ PBLOCK_SWEET,
+ PBLOCK_BITTER,
+ PBLOCK_SOUR,
+ PBLOCK_FEEL,
+};
+
void sub_810B96C(void);
u8 sub_810BA50(s16, s16, u8);
u8 sub_810C9B0(struct Pokeblock *);
-s16 sub_810CA9C(const struct Pokeblock *, u8);
+s16 GetPokeblockData(const struct Pokeblock *, u8);
u8 sub_810C9E8(struct Pokeblock *);
void sub_810BA7C(u8);
void ClearPokeblocks(void);
-bool8 sub_810CA6C(u8);
-s16 sub_810CAE4(u8, const struct Pokeblock *);
+bool8 PokeblockClearIfExists(u8);
+s16 PokeblockGetGain(u8, const struct Pokeblock *);
u8 sub_810CB68(u8, u8*);
+void PokeblockCopyName(struct Pokeblock *pokeblock, u8 *dest);
+void CB2_PreparePokeblockFeedScene(void);
+
+#include "main.h"
+
+void sub_8136130(struct Pokeblock *, MainCallback);
#endif // GUARD_POKEBLOCK_H
diff --git a/include/pokeblock_feed.h b/include/pokeblock_feed.h
deleted file mode 100644
index 65d0d1dc9..000000000
--- a/include/pokeblock_feed.h
+++ /dev/null
@@ -1,10 +0,0 @@
-//
-// Created by Scott Norton on 6/28/17.
-//
-
-#ifndef POKERUBY_POKEBLOCK_FEED_H
-#define POKERUBY_POKEBLOCK_FEED_H
-
-void sub_8147ADC(void);
-
-#endif //POKERUBY_POKEBLOCK_FEED_H
diff --git a/include/pokemon.h b/include/pokemon.h
index d0ceaf15e..594295b40 100644
--- a/include/pokemon.h
+++ b/include/pokemon.h
@@ -576,6 +576,7 @@ u16 NationalPokedexNumToSpecies(u16 nationalNum);
u16 NationalToHoennOrder(u16);
u16 SpeciesToNationalPokedexNum(u16);
u16 HoennToNationalOrder(u16);
+u16 SpeciesToCryId(u16 species);
void DrawSpindaSpots(u16, u32, u8 *, u8);
u8 sub_803FBBC(void);
u8 sub_803FC58(u16);
diff --git a/include/rom3.h b/include/rom3.h
index 1fa55d11a..81bb56df1 100644
--- a/include/rom3.h
+++ b/include/rom3.h
@@ -10,58 +10,58 @@ void sub_800B9A8(void);
void sub_800BA78(void);
void sub_800BD54(void);
void sub_800BF28(void);
-void dp01_prepare_buffer_wireless_probably(u8 a, u16, u8 *c);
+void PrepareBufferDataTransferLink(u8 a, u16, u8 *c);
void sub_800C1A8(u8);
void sub_800C35C(void);
void sub_800C47C(u8);
void EmitGetAttributes(u8 a, u8 b, u8 c);
-void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c);
-void dp01_build_cmdbuf_x04_4_4_4(u8 a);
-void EmitSwitchInAnim(u8, u8, u8);
+void Emitcmd1(u8 a, u8 b, u8 c);
+void EmitLoadPokeSprite(u8 a);
+void EmitSendOutPoke(u8, u8, u8);
void EmitReturnPokeToBall(u8 a, u8 b);
-void dp01_build_cmdbuf_x07_7_7_7(u8 a);
+void EmitTrainerThrow(u8 a);
void EmitTrainerSlide(u8 a);
-void dp01_build_cmdbuf_x09_9_9_9(u8 a);
-void EmitFaintAnimation(u8 a);
-void dp01_build_cmdbuf_x0B_B_B_B(u8 a);
-void dp01_build_cmdbuf_x0C_C_C_C(u8 a);
-void EmitBallThrowAnim(u8 a, u8 b);
+void EmitTrainerSlideBack(u8 a);
+void Emitcmd10(u8 a);
+void Emitcmd11(u8 a);
+void Emitcmd12(u8 a);
+void EmitBallThrow(u8 a, u8 b);
void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStruct *g);
void EmitPrintString(u8 a, u16 b);
void EmitPrintStringPlayerOnly(u8 a, u16 stringID);
-void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c);
-void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d);
-void sub_800CBE0(u8 a, u8 *b);
+void Emitcmd18(u8 a, u8 b, u16 c);
+void Emitcmd20(u8 a, u8 b, u8 c, u8 *d);
+void EmitOpenBag(u8 a, u8 *b);
void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e);
-void dp01_build_cmdbuf_x17_17_17_17(u8 a);
+void Emitcmd23(u8 a);
void EmitHealthBarUpdate(u8 a, u16 b);
void EmitExpBarUpdate(u8 a, u8 b, u16 c);
void EmitStatusIconUpdate(u8 a, u32 b, u32 c);
void EmitStatusAnimation(u8 a, u8 b, u32 c);
void EmitStatusXor(u8 a, u8 b);
-void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8, u16, u8 *);
-void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c);
-void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c);
-void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b);
-void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b);
-void dp01_build_cmdbuf_x25_25_25_25(u8 a);
-void dp01_build_cmdbuf_x26_a(u8 a, u8 b);
-void dp01_build_cmdbuf_x27_27_27_27(u8 a);
-void dp01_build_cmdbuf_x28_28_28_28(u8 a);
+void Emitcmd29(u8, u16, u8 *);
+void Emitcmd33(u8 a, u8 b, u16 c);
+void Emitcmd34(u8 a, u8 b, u8 *c);
+void Emitcmd35(u8 a, u16 b);
+void Emitcmd36(u8 a, u16 b);
+void Emitcmd37(u8 a);
+void Emitcmd38(u8 a, u8 b);
+void Emitcmd39(u8 a);
+void Emitcmd40(u8 a);
void EmitHitAnimation(u8 a);
-void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a);
+void Emitcmd42(u8 a);
void EmitEffectivenessSound(u8 a, u16 b);
-void EmitPlaySound(u8 a, u16 b);
+void Emitcmd44(u8 a, u16 b);
void EmitFaintingCry(u8 a);
-void EmitBattleIntroSlide(u8 a, u8 b);
-void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a);
-void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c);
-void dp01_build_cmdbuf_x31_31_31_31(u8 a);
-void dp01_build_cmdbuf_x32_32_32_32(u8 a);
+void EmitIntroSlide(u8 a, u8 b);
+void EmitTrainerBallThrow(u8 a);
+void Emitcmd48(u8 a, u8 *b, u8 c);
+void Emitcmd49(u8 a);
+void Emitcmd50(u8 a);
void EmitSpriteInvisibility(u8 a, u8 b);
void EmitBattleAnimation(u8 a, u8 b, u16 c);
void EmitLinkStandbyMsg(u8 a, u8 b);
void EmitResetActionMoveSelection(u8 a, u8 b);
-void dp01_build_cmdbuf_x37_a(u8 a, u8 b);
+void Emitcmd55(u8 a, u8 b);
#endif // GUARD_ROM3_H
diff --git a/include/rom4.h b/include/rom4.h
index 8d5b1bfa2..daccad7e9 100644
--- a/include/rom4.h
+++ b/include/rom4.h
@@ -120,7 +120,7 @@ bool32 is_c1_link_related_active(void);
// c1_overworld_normal
// c1_overworld
// c2_overworld_basic
-// sub_8054398
+void sub_8054398(void);
void c2_overworld(void);
// set_callback1
// sub_80543DC
diff --git a/include/shop.h b/include/shop.h
index cca6091c9..b785ca764 100644
--- a/include/shop.h
+++ b/include/shop.h
@@ -1,6 +1,34 @@
#ifndef GUARD_SHOP_H
#define GUARD_SHOP_H
+enum
+{
+ MART_TYPE_0, // normal mart
+ MART_TYPE_1,
+ MART_TYPE_2,
+};
+
+// shop view window NPC info enum
+enum
+{
+ MAP_OBJ_ID,
+ X_COORD,
+ Y_COORD,
+ ANIM_NUM
+};
+
+struct MartInfo
+{
+ /* 0x0 */ void (* callback) (void);
+ /* 0x4 */ u16 *itemList;
+ /* 0x8 */ u8 itemCount; // how many unique items are there for sale?
+ /* 0x9 */ u8 cursor; // this shows the on-screen true index of the cursor and not the current item selected.
+ /* 0xA */ u8 numChoices; // how many options does the mart have? can be either 2 or 1 (BUY/SELL vs BUY)
+ /* 0xB */ u8 choicesAbove; // when your cursor is far down, there are choices that have scrolled up past the top. this is the count of that.
+ /* 0xC */ u8 martType; // 0-2. 0 is normal mart while 1-2 seem to be decor shops or non-stackable purchases in general.
+ /* 0xD */ u8 curItemCount; // if you are selling an item, this is the count of the current item stack you have.
+};
+
void sub_80B2E38(u8);
void HandleShopMenuQuit(u8);
void sub_80B2FA0(u8);
@@ -11,8 +39,10 @@ void BuyMenuDrawMapGraphics(void);
void sub_80B3764(int, int);
void sub_80B37EC(void);
void sub_80B40E8(u8);
-void CreatePokemartMenu(void *);
-void CreateDecorationShop1Menu(void *);
-void CreateDecorationShop2Menu(void *);
+void CreatePokemartMenu(u16 *);
+void CreateDecorationShop1Menu(u16 *);
+void CreateDecorationShop2Menu(u16 *);
+void sub_80B356C(void);
+void sub_80B368C(void);
#endif // GUARD_SHOP_H
diff --git a/include/songs.h b/include/songs.h
index e801ac7d7..afd26d683 100644
--- a/include/songs.h
+++ b/include/songs.h
@@ -105,9 +105,9 @@ enum
SE_C_PASI,
SE_C_SYU,
SE_C_PIKON,
- SE_REAPOKE,
- SE_OP_BASYU,
- SE_BT_START,
+ /*0x66*/ SE_REAPOKE,
+ /*0x67*/ SE_OP_BASYU,
+ /*0x68*/ SE_BT_START,
SE_DENDOU,
SE_JIHANKI,
SE_TAMA,
@@ -131,20 +131,20 @@ enum
/*0x7D*/ SE_W145B,
/*0x7E*/ SE_W145C,
/*0x7F*/ SE_W240,
- SE_W015,
- SE_W081,
- SE_W081B,
- SE_W088,
- SE_W016,
- SE_W016B,
- SE_W003,
- SE_W104,
- SE_W013,
- SE_W196,
- SE_W086,
- SE_W004,
- SE_W025,
- SE_W025B,
+ /*0x80*/ SE_W015,
+ /*0x81*/ SE_W081,
+ /*0x82*/ SE_W081B,
+ /*0x83*/ SE_W088,
+ /*0x84*/ SE_W016,
+ /*0x85*/ SE_W016B,
+ /*0x86*/ SE_W003,
+ /*0x87*/ SE_W104,
+ /*0x88*/ SE_W013,
+ /*0x89*/ SE_W196,
+ /*0x8A*/ SE_W086,
+ /*0x8B*/ SE_W004,
+ /*0x8C*/ SE_W025,
+ /*0x8D*/ SE_W025B,
SE_W152,
SE_W026,
SE_W172,
@@ -185,29 +185,29 @@ enum
SE_W071B,
SE_W071,
SE_W103,
- SE_W062,
- SE_W062B,
- SE_W048,
- SE_W187,
- SE_W118,
- SE_W155,
- SE_W122,
- SE_W060,
- SE_W185,
- SE_W014,
- SE_W043,
- SE_W207,
- SE_W207B,
- SE_W215,
- SE_W109,
- SE_W173,
- SE_W280,
- SE_W202,
- SE_W060B,
- SE_W076,
- SE_W080,
- SE_W100,
- SE_W107,
+ /*0xB6*/ SE_W062,
+ /*0xB7*/ SE_W062B,
+ /*0xB8*/ SE_W048,
+ /*0xB9*/ SE_W187,
+ /*0xBA*/ SE_W118,
+ /*0xBB*/ SE_W155,
+ /*0xBC*/ SE_W122,
+ /*0xBD*/ SE_W060,
+ /*0xBE*/ SE_W185,
+ /*0xBF*/ SE_W014,
+ /*0xC0*/ SE_W043,
+ /*0xC1*/ SE_W207,
+ /*0xC2*/ SE_W207B,
+ /*0xC3*/ SE_W215,
+ /*0xC4*/ SE_W109,
+ /*0xC5*/ SE_W173,
+ /*0xC6*/ SE_W280,
+ /*0xC7*/ SE_W202,
+ /*0xC8*/ SE_W060B,
+ /*0xC9*/ SE_W076,
+ /*0xCA*/ SE_W080,
+ /*0xCB*/ SE_W100,
+ /*0xCC*/ SE_W107,
SE_W166,
SE_W129,
SE_W115,
diff --git a/include/text.h b/include/text.h
index 99987d2c3..9a70dec11 100644
--- a/include/text.h
+++ b/include/text.h
@@ -97,35 +97,35 @@ struct WindowConfig
struct Window
{
- u8 textMode;
- u8 fontNum;
- u8 language;
- u8 foregroundColor;
- u8 backgroundColor;
- u8 shadowColor;
- u8 paletteNum;
- u8 tilemapLeft;
- u8 tilemapTop;
- u8 width;
- u8 height;
- u8 win_field_B;
- u8 win_field_C;
- u8 delayCounter;
- u8 spacing;
- u8 win_field_F;
- u8 cursorX;
- u8 cursorY;
- u8 left;
- u16 top;
- u16 state;
- u16 downArrowCounter;
- u16 tileDataStartOffset;
- u16 tileDataOffset;
- u16 textIndex;
- const u8 *text;
- u8 *tileData;
- u16 *tilemap;
- struct WindowConfig *config;
+ /*0x00*/ u8 textMode;
+ /*0x01*/ u8 fontNum;
+ /*0x02*/ u8 language;
+ /*0x03*/ u8 foregroundColor;
+ /*0x04*/ u8 backgroundColor;
+ /*0x05*/ u8 shadowColor;
+ /*0x06*/ u8 paletteNum;
+ /*0x07*/ u8 tilemapLeft;
+ /*0x08*/ u8 tilemapTop;
+ /*0x09*/ u8 width;
+ /*0x0A*/ u8 height;
+ /*0x0B*/ u8 win_field_B;
+ /*0x0C*/ u8 win_field_C;
+ /*0x0D*/ u8 delayCounter;
+ /*0x0E*/ u8 spacing;
+ /*0x0F*/ u8 win_field_F;
+ /*0x10*/ u8 cursorX;
+ /*0x11*/ u8 cursorY;
+ /*0x12*/ u8 left;
+ /*0x14*/ u16 top; // padded to 0x14
+ /*0x16*/ u16 state;
+ /*0x18*/ u16 downArrowCounter;
+ /*0x1A*/ u16 tileDataStartOffset;
+ /*0x1C*/ u16 tileDataOffset;
+ /*0x1E*/ u16 textIndex;
+ /*0x20*/ const u8 *text;
+ /*0x24*/ u8 *tileData;
+ /*0x28*/ u16 *tilemap;
+ /*0x2C*/ struct WindowConfig *config;
};
extern vu16 *const gBGControlRegs[];
diff --git a/include/use_pokeblock.h b/include/use_pokeblock.h
deleted file mode 100644
index f34857cf1..000000000
--- a/include/use_pokeblock.h
+++ /dev/null
@@ -1,10 +0,0 @@
-//
-// Created by Scott Norton on 5/31/17.
-//
-
-#ifndef POKERUBY_USE_POKEBLOCK_H
-#define POKERUBY_USE_POKEBLOCK_H
-
-void sub_8136130(struct Pokeblock *, MainCallback);
-
-#endif //POKERUBY_USE_POKEBLOCK_H
diff --git a/ld_script.txt b/ld_script.txt
index 89753bc0e..4cd697281 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -55,12 +55,12 @@ SECTIONS {
asm/battle_2.o(.text);
src/battle_3.o(.text);
src/battle_4.o(.text);
- asm/battle_5.o(.text);
- src/battle_6.o(.text);
+ src/battle_controller_player.o(.text);
src/battle_7.o(.text);
- src/battle_8.o(.text);
+ src/battle_controller_opponent.o(.text);
asm/battle_9.o(.text);
- src/battle_10.o(.text);
+ asm/battle_controller_linkopponent1.o(.text);
+ src/battle_controller_linkopponent2.o(.text);
src/pokemon_1.o(.text);
src/calculate_base_damage.o(.text);
src/pokemon_2.o(.text);
@@ -119,7 +119,7 @@ SECTIONS {
src/battle_anim.o(.text);
src/rom_8077ABC.o(.text);
src/task.o(.text);
- asm/reshow_battle_screen.o(.text);
+ src/reshow_battle_screen.o(.text);
src/battle_anim_807B69C.o(.text);
src/title_screen.o(.text);
src/field_weather.o(.text);
@@ -127,9 +127,7 @@ SECTIONS {
src/field_fadetransition.o(.text);
src/field_screen_effect.o(.text);
src/battle_setup.o(.text);
- asm/cable_club.o(.text);
src/cable_club.o(.text);
- asm/cable_club.o(.text_80830E4);
src/mori_debug_menu.o(.text);
src/trainer_see.o(.text);
src/wild_encounter.o(.text);
@@ -158,7 +156,6 @@ SECTIONS {
src/matsuda_debug_menu.o(.text);
asm/contest.o(.text);
src/shop.o(.text);
- asm/shop.o(.text);
src/berry.o(.text);
src/script_menu.o(.text);
src/naming_screen.o(.text);
@@ -196,6 +193,7 @@ SECTIONS {
src/dewford_trend.o(.text);
src/heal_location.o(.text);
src/region_map.o(.text);
+ src/cute_sketch.o(.text);
asm/cute_sketch.o(.text);
src/decoration.o(.text);
asm/slot_machine.o(.text);
@@ -225,8 +223,8 @@ SECTIONS {
src/coins.o(.text);
src/landmark.o(.text);
src/fldeff_strength.o(.text);
- asm/battle_transition.o(.text);
- src/battle_811DA74.o(.text);
+ src/battle_transition.o(.text);
+ src/battle_controller_linkpartner.o(.text);
src/battle_message.o(.text);
src/choose_party.o(.text);
asm/cable_car.o(.text);
@@ -238,8 +236,9 @@ SECTIONS {
asm/field_effect_helpers.o(.text);
asm/contest_ai.o(.text);
asm/battle_anim_81258BC.o(.text);
- src/battle_anim_81258BC.o(.text);
- asm/battle_anim_81258BC.o(.text_812BBFC);
+ asm/battle_controller_safari.o(.text);
+ src/battle_controller_safari.o(.text);
+ asm/battle_controller_safari.o(.text_812BBFC);
src/fldeff_sweetscent.o(.text);
asm/battle_anim_812C144.o(.text);
src/learn_move.o(.text);
@@ -248,7 +247,7 @@ SECTIONS {
src/roamer.o(.text);
asm/battle_tower.o(.text);
src/use_pokeblock.o(.text);
- src/battle_anim_8137220.o(.text);
+ src/battle_controller_wally.o(.text);
src/player_pc.o(.text);
src/intro.o(.text);
src/field_region_map.o(.text);
@@ -261,10 +260,10 @@ SECTIONS {
src/mystery_event_menu.o(.text);
src/save_failed_screen.o(.text);
src/braille_puzzles.o(.text);
- asm/pokeblock_feed.o(.text);
+ src/pokeblock_feed.o(.text);
src/clear_save_data_menu.o(.text);
src/intro_credits_graphics.o(.text);
- asm/evolution_graphics.o(.text);
+ src/evolution_graphics.o(.text);
src/bard_music.o(.text);
src/fldeff_teleport.o(.text);
src/unknown_debug_menu.o(.text);
@@ -329,7 +328,11 @@ SECTIONS {
data/main_menu.o(.rodata);
data/data2a.o(.rodata);
src/battle_4.o(.rodata);
+ src/battle_controller_player.o(.rodata);
data/data2b.o(.rodata);
+ src/battle_controller_opponent.o(.rodata);
+ src/battle_controller_linkopponent2.o(.rodata);
+ data/battle_moves.o(.rodata);
src/battle_3.o(.rodata);
src/pokemon_data.o(.rodata);
. = ALIGN(4);
@@ -395,7 +398,7 @@ SECTIONS {
src/item.o(.rodata);
data/matsuda_debug_menu.o(.rodata);
data/contest.o(.rodata);
- data/shop.o(.rodata);
+ src/shop.o(.rodata);
src/berry.o(.rodata);
src/script_menu.o(.rodata);
src/naming_screen.o(.rodata);
@@ -441,22 +444,22 @@ SECTIONS {
data/roulette.o(.rodata);
data/pokedex_cry_screen.o(.rodata);
data/landmark.o(.rodata);
- data/battle_transition.o(.rodata);
- data/battle_811DA74.o(.rodata);
+ src/battle_transition.o(.rodata);
+ src/battle_controller_linkpartner.o(.rodata);
data/battle_message.o(.rodata);
src/choose_party.o(.rodata);
data/cable_car.o(.rodata);
src/save.o(.rodata);
data/field_effect_helpers.o(.rodata);
data/contest_ai.o(.rodata);
- data/battle_anim_81258BC.o(.rodata);
+ src/battle_controller_safari.o(.rodata);
data/battle_anim_812C144.o(.rodata);
src/learn_move.o(.rodata);
src/decoration_inventory.o(.rodata);
src/roamer.o(.rodata);
data/battle_tower.o(.rodata);
src/use_pokeblock.o(.rodata);
- data/battle_anim_8137220.o(.rodata);
+ src/battle_controller_wally.o(.rodata);
src/player_pc.o(.rodata);
src/intro.o(.rodata);
data/battle_anim_813F0F4.o(.rodata);
@@ -468,9 +471,9 @@ SECTIONS {
src/strings.o(.rodata);
src/berry_tag_screen.o(.rodata);
src/save_failed_screen.o(.rodata);
- data/pokeblock_feed.o(.rodata);
+ src/pokeblock_feed.o(.rodata);
data/intro_credits_graphics.o(.rodata);
- data/evolution_graphics.o(.rodata);
+ src/evolution_graphics.o(.rodata);
data/bard_music.o(.rodata);
data/unknown_debug_menu.o(.rodata);
data/strings2.o(.rodata);
diff --git a/src/battle_2.c b/src/battle_2.c
index 7772444d7..106d3333b 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -1347,8 +1347,8 @@ void sub_8010384(struct Sprite *sprite)
u16 species;
u8 yOffset;
- if (ewram17800[r6].unk2 != 0)
- species = ewram17800[r6].unk2;
+ if (ewram17800[r6].transformedSpecies != 0)
+ species = ewram17800[r6].transformedSpecies;
else
species = sprite->data2;
@@ -1866,7 +1866,7 @@ static void BattlePrepIntroSlide(void)
if (gBattleExecBuffer == 0)
{
gActiveBank = GetBankByPlayerAI(0);
- EmitBattleIntroSlide(0, gBattleTerrain);
+ EmitIntroSlide(0, gBattleTerrain);
MarkBufferBankForExecution(gActiveBank);
gBattleMainFunc = sub_8011384;
gBattleCommunication[0] = 0;
@@ -1910,7 +1910,7 @@ void sub_8011384(void)
if (GetBankIdentity(gActiveBank) == 0)
{
- dp01_build_cmdbuf_x07_7_7_7(0);
+ EmitTrainerThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
@@ -1918,7 +1918,7 @@ void sub_8011384(void)
{
if (GetBankIdentity(gActiveBank) == 1)
{
- dp01_build_cmdbuf_x07_7_7_7(0);
+ EmitTrainerThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
if (GetBankSide(gActiveBank) == 1
@@ -1931,7 +1931,7 @@ void sub_8011384(void)
&& !(gBattleTypeFlags & (BATTLE_TYPE_EREADER_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_LINK)))
{
GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
- dp01_build_cmdbuf_x04_4_4_4(0);
+ EmitLoadPokeSprite(0);
MarkBufferBankForExecution(gActiveBank);
}
}
@@ -1941,7 +1941,7 @@ void sub_8011384(void)
if (GetBankIdentity(gActiveBank) == 2
|| GetBankIdentity(gActiveBank) == 3)
{
- dp01_build_cmdbuf_x07_7_7_7(0);
+ EmitTrainerThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
}
@@ -1979,7 +1979,7 @@ void bc_801333C(void)
}
}
gActiveBank = GetBankByPlayerAI(1);
- dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80);
+ Emitcmd48(0, (u8 *)sp0, 0x80);
MarkBufferBankForExecution(gActiveBank);
for (i = 0; i < 6; i++)
@@ -1997,7 +1997,7 @@ void bc_801333C(void)
}
}
gActiveBank = GetBankByPlayerAI(0);
- dp01_build_cmdbuf_x30_TODO(0, (u8 *)sp0, 0x80);
+ Emitcmd48(0, (u8 *)sp0, 0x80);
MarkBufferBankForExecution(gActiveBank);
gBattleMainFunc = bc_battle_begin_message;
@@ -2063,13 +2063,13 @@ void sub_8011834(void)
{
if (GetBankIdentity(gActiveBank) == 1)
{
- dp01_build_cmdbuf_x2F_2F_2F_2F(0);
+ EmitTrainerBallThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
if ((gBattleTypeFlags & BATTLE_TYPE_MULTI)
&& GetBankIdentity(gActiveBank) == 3)
{
- dp01_build_cmdbuf_x2F_2F_2F_2F(0);
+ EmitTrainerBallThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
}
@@ -2115,13 +2115,13 @@ void sub_80119B4(void)
{
if (GetBankIdentity(gActiveBank) == 0)
{
- dp01_build_cmdbuf_x2F_2F_2F_2F(0);
+ EmitTrainerBallThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
if ((gBattleTypeFlags & BATTLE_TYPE_MULTI)
&& GetBankIdentity(gActiveBank) == 2)
{
- dp01_build_cmdbuf_x2F_2F_2F_2F(0);
+ EmitTrainerBallThrow(0);
MarkBufferBankForExecution(gActiveBank);
}
}
@@ -2140,7 +2140,7 @@ void unref_sub_8011A68(void)
{
if (GetBankSide(gActiveBank) == 0)
{
- EmitSwitchInAnim(0, gBattlePartyID[gActiveBank], 0);
+ EmitSendOutPoke(0, gBattlePartyID[gActiveBank], 0);
MarkBufferBankForExecution(gActiveBank);
}
}
@@ -2429,7 +2429,7 @@ void sub_8012324(void)
}
else
{
- dp01_build_cmdbuf_x12_a_bb(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8));
+ Emitcmd18(0, gActionForBanks[0], gBattleBufferB[0][1] | (gBattleBufferB[0][2] << 8));
MarkBufferBankForExecution(gActiveBank);
gBattleCommunication[gActiveBank]++;
}
diff --git a/src/battle_3.c b/src/battle_3.c
index 9bb9e333f..f04e722c4 100644
--- a/src/battle_3.c
+++ b/src/battle_3.c
@@ -1506,11 +1506,11 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
if (gBankAttacker >= gNoOfAllBanks)
gBankAttacker = bank;
switch (gLastUsedAbility)
- {
- case 0xFF: //weather from overworld
+ {
+ case 0xFF: //weather from overworld
//_08018586
- switch (weather_get_current())
- {
+ switch (weather_get_current())
+ {
case 3:
case 5:
case 13:
@@ -1540,34 +1540,34 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
effect++;
}
break;
- }
- if (effect)
+ }
+ if (effect)
{
gBattleCommunication[MULTISTRING_CHOOSER] = weather_get_current();
b_push_move_exec(gUnknown_081D901D);
}
- break;
- case ABILITY_DRIZZLE:
+ break;
+ case ABILITY_DRIZZLE:
//_08018680
- if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
+ if (!(gBattleWeather & WEATHER_RAIN_PERMANENT))
{
gBattleWeather = (WEATHER_RAIN_PERMANENT | WEATHER_RAIN_TEMPORARY);
b_push_move_exec(BattleScript_DrizzleActivates);
BATTLE_STRUCT->scriptingActive = bank;
effect++;
}
- break;
- case ABILITY_SAND_STREAM:
+ break;
+ case ABILITY_SAND_STREAM:
//_080186B8
- if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT))
+ if (!(gBattleWeather & WEATHER_SANDSTORM_PERMANENT))
{
gBattleWeather = (WEATHER_SANDSTORM_PERMANENT | WEATHER_SANDSTORM_TEMPORARY);
b_push_move_exec(BattleScript_SandstreamActivates);
BATTLE_STRUCT->scriptingActive = bank;
effect++;
}
- break;
- case ABILITY_DROUGHT:
+ break;
+ case ABILITY_DROUGHT:
//_080186F0
if (!(gBattleWeather & WEATHER_SUN_PERMANENT))
{
@@ -1576,16 +1576,16 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
BATTLE_STRUCT->scriptingActive = bank;
effect++;
}
- break;
- case ABILITY_INTIMIDATE:
+ break;
+ case ABILITY_INTIMIDATE:
//_08018728
if (!(gSpecialStatuses[bank].intimidatedPoke))
{
gStatuses3[bank] |= STATUS3_INTIMIDATE_POKES;
gSpecialStatuses[bank].intimidatedPoke = 1;
}
- break;
- case ABILITY_FORECAST:
+ break;
+ case ABILITY_FORECAST:
//_0801875C
effect = CastformDataTypeChange(bank);
if (effect != 0)
@@ -1594,22 +1594,22 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
BATTLE_STRUCT->scriptingActive = bank;
BATTLE_STRUCT->castformToChangeInto = effect - 1;
}
- break;
- case ABILITY_TRACE:
+ break;
+ case ABILITY_TRACE:
//_080187A0
- if (!(gSpecialStatuses[bank].traced))
+ if (!(gSpecialStatuses[bank].traced))
{
gStatuses3[bank] |= STATUS3_TRACE;
gSpecialStatuses[bank].traced = 1;
}
- break;
- case ABILITY_CLOUD_NINE:
- case ABILITY_AIR_LOCK:
+ break;
+ case ABILITY_CLOUD_NINE:
+ case ABILITY_AIR_LOCK:
//_080187DC
- {
- u8 i;
+ {
+ u8 i;
- for (i = 0; i < gNoOfAllBanks; i++)
+ for (i = 0; i < gNoOfAllBanks; i++)
{
// TODO: i should be in r6 here
//asm("":::"r4","r5");
@@ -1622,10 +1622,10 @@ u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
break;
}
}
- }
- break;
- }
- break;
+ }
+ break;
+ }
+ break;
case ABILITYEFFECT_ENDTURN: // 1
//_08018814
if (gBattleMons[bank].hp != 0)
@@ -2271,391 +2271,391 @@ __attribute__((naked))
u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg)
{
asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x28\n\
- ldr r4, [sp, 0x48]\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- str r0, [sp, 0x4]\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- mov r10, r1\n\
- lsls r2, 24\n\
- lsrs r6, r2, 24\n\
- lsls r3, 24\n\
- lsrs r3, 24\n\
- mov r8, r3\n\
- lsls r4, 16\n\
- lsrs r4, 16\n\
- movs r0, 0\n\
- mov r9, r0\n\
- ldr r5, _08018380 @ =gBankAttacker\n\
- ldr r1, _08018384 @ =gNoOfAllBanks\n\
- ldrb r0, [r5]\n\
- ldrb r1, [r1]\n\
- cmp r0, r1\n\
- bcc _08018360\n\
- mov r1, r10\n\
- strb r1, [r5]\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x28\n\
+ ldr r4, [sp, 0x48]\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp, 0x4]\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ mov r10, r1\n\
+ lsls r2, 24\n\
+ lsrs r6, r2, 24\n\
+ lsls r3, 24\n\
+ lsrs r3, 24\n\
+ mov r8, r3\n\
+ lsls r4, 16\n\
+ lsrs r4, 16\n\
+ movs r0, 0\n\
+ mov r9, r0\n\
+ ldr r5, _08018380 @ =gBankAttacker\n\
+ ldr r1, _08018384 @ =gNoOfAllBanks\n\
+ ldrb r0, [r5]\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc _08018360\n\
+ mov r1, r10\n\
+ strb r1, [r5]\n\
_08018360:\n\
- ldrb r0, [r5]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _08018390\n\
- ldr r1, _08018388 @ =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, _0801838C @ =gPlayerParty\n\
- b _080183A0\n\
- .align 2, 0\n\
+ ldrb r0, [r5]\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _08018390\n\
+ ldr r1, _08018388 @ =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, _0801838C @ =gPlayerParty\n\
+ b _080183A0\n\
+ .align 2, 0\n\
_08018380: .4byte gBankAttacker\n\
_08018384: .4byte gNoOfAllBanks\n\
_08018388: .4byte gBattlePartyID\n\
_0801838C: .4byte gPlayerParty\n\
_08018390:\n\
- ldr r1, _080183D0 @ =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, _080183D4 @ =gEnemyParty\n\
+ ldr r1, _080183D0 @ =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, _080183D4 @ =gEnemyParty\n\
_080183A0:\n\
- adds r7, r1, r0\n\
- ldr r5, _080183D8 @ =gBankTarget\n\
- ldr r1, _080183DC @ =gNoOfAllBanks\n\
- ldrb r0, [r5]\n\
- ldrb r1, [r1]\n\
- cmp r0, r1\n\
- bcc _080183B2\n\
- mov r2, r10\n\
- strb r2, [r5]\n\
+ adds r7, r1, r0\n\
+ ldr r5, _080183D8 @ =gBankTarget\n\
+ ldr r1, _080183DC @ =gNoOfAllBanks\n\
+ ldrb r0, [r5]\n\
+ ldrb r1, [r1]\n\
+ cmp r0, r1\n\
+ bcc _080183B2\n\
+ mov r2, r10\n\
+ strb r2, [r5]\n\
_080183B2:\n\
- ldrb r0, [r5]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _080183E4\n\
- ldr r1, _080183D0 @ =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, _080183E0 @ =gPlayerParty\n\
- b _080183F4\n\
- .align 2, 0\n\
+ ldrb r0, [r5]\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ bne _080183E4\n\
+ ldr r1, _080183D0 @ =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, _080183E0 @ =gPlayerParty\n\
+ b _080183F4\n\
+ .align 2, 0\n\
_080183D0: .4byte gBattlePartyID\n\
_080183D4: .4byte gEnemyParty\n\
_080183D8: .4byte gBankTarget\n\
_080183DC: .4byte gNoOfAllBanks\n\
_080183E0: .4byte gPlayerParty\n\
_080183E4:\n\
- ldr r1, _08018444 @ =gBattlePartyID\n\
- ldrb r0, [r5]\n\
- lsls r0, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- movs r0, 0x64\n\
- muls r1, r0\n\
- ldr r0, _08018448 @ =gEnemyParty\n\
+ ldr r1, _08018444 @ =gBattlePartyID\n\
+ ldrb r0, [r5]\n\
+ lsls r0, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x64\n\
+ muls r1, r0\n\
+ ldr r0, _08018448 @ =gEnemyParty\n\
_080183F4:\n\
- adds r5, r1, r0\n\
- adds r0, r7, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x8]\n\
- adds r0, r7, 0\n\
- movs r1, 0\n\
- bl GetMonData\n\
- str r0, [sp, 0x10]\n\
- adds r0, r5, 0\n\
- movs r1, 0xB\n\
- bl GetMonData\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0xC]\n\
- adds r0, r5, 0\n\
- movs r1, 0\n\
- bl GetMonData\n\
- str r0, [sp, 0x14]\n\
- ldr r0, _0801844C @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018436\n\
- bl _08019F92\n\
+ adds r5, r1, r0\n\
+ adds r0, r7, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x8]\n\
+ adds r0, r7, 0\n\
+ movs r1, 0\n\
+ bl GetMonData\n\
+ str r0, [sp, 0x10]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0xC]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0\n\
+ bl GetMonData\n\
+ str r0, [sp, 0x14]\n\
+ ldr r0, _0801844C @ =gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x80\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018436\n\
+ bl _08019F92\n\
_08018436:\n\
- mov r3, r8\n\
- cmp r3, 0\n\
- beq _08018454\n\
- ldr r0, _08018450 @ =gLastUsedAbility\n\
- strb r3, [r0]\n\
- mov r8, r0\n\
- b _0801846A\n\
- .align 2, 0\n\
+ mov r3, r8\n\
+ cmp r3, 0\n\
+ beq _08018454\n\
+ ldr r0, _08018450 @ =gLastUsedAbility\n\
+ strb r3, [r0]\n\
+ mov r8, r0\n\
+ b _0801846A\n\
+ .align 2, 0\n\
_08018444: .4byte gBattlePartyID\n\
_08018448: .4byte gEnemyParty\n\
_0801844C: .4byte gBattleTypeFlags\n\
_08018450: .4byte gLastUsedAbility\n\
_08018454:\n\
- ldr r2, _08018474 @ =gLastUsedAbility\n\
- ldr r1, _08018478 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r5, r10\n\
- muls r5, r0\n\
- adds r0, r5, 0\n\
- adds r0, r1\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- strb r0, [r2]\n\
- mov r8, r2\n\
+ ldr r2, _08018474 @ =gLastUsedAbility\n\
+ ldr r1, _08018478 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r5, r10\n\
+ muls r5, r0\n\
+ adds r0, r5, 0\n\
+ adds r0, r1\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r2]\n\
+ mov r8, r2\n\
_0801846A:\n\
- cmp r4, 0\n\
- beq _0801847C\n\
- adds r3, r4, 0\n\
- b _08018480\n\
- .align 2, 0\n\
+ cmp r4, 0\n\
+ beq _0801847C\n\
+ adds r3, r4, 0\n\
+ b _08018480\n\
+ .align 2, 0\n\
_08018474: .4byte gLastUsedAbility\n\
_08018478: .4byte gBattleMons\n\
_0801847C:\n\
- ldr r0, _08018494 @ =gCurrentMove\n\
- ldrh r3, [r0]\n\
+ ldr r0, _08018494 @ =gCurrentMove\n\
+ ldrh r3, [r0]\n\
_08018480:\n\
- ldr r1, _08018498 @ =0x02000000\n\
- ldr r2, _0801849C @ =0x0001601c\n\
- adds r0, r1, r2\n\
- ldrb r0, [r0]\n\
- adds r7, r1, 0\n\
- cmp r0, 0\n\
- beq _080184A0\n\
- movs r4, 0x3F\n\
- ands r4, r0\n\
- b _080184AC\n\
- .align 2, 0\n\
+ ldr r1, _08018498 @ =0x02000000\n\
+ ldr r2, _0801849C @ =0x0001601c\n\
+ adds r0, r1, r2\n\
+ ldrb r0, [r0]\n\
+ adds r7, r1, 0\n\
+ cmp r0, 0\n\
+ beq _080184A0\n\
+ movs r4, 0x3F\n\
+ ands r4, r0\n\
+ b _080184AC\n\
+ .align 2, 0\n\
_08018494: .4byte gCurrentMove\n\
_08018498: .4byte 0x02000000\n\
_0801849C: .4byte 0x0001601c\n\
_080184A0:\n\
- ldr r1, _080184C0 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r4, [r0, 0x2]\n\
+ ldr r1, _080184C0 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r4, [r0, 0x2]\n\
_080184AC:\n\
- ldr r5, [sp, 0x4]\n\
- cmp r5, 0x13\n\
- bls _080184B6\n\
- bl _08019F76\n\
+ ldr r5, [sp, 0x4]\n\
+ cmp r5, 0x13\n\
+ bls _080184B6\n\
+ bl _08019F76\n\
_080184B6:\n\
- lsls r0, r5, 2\n\
- ldr r1, _080184C4 @ =_080184C8\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .align 2, 0\n\
+ lsls r0, r5, 2\n\
+ ldr r1, _080184C4 @ =_080184C8\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
_080184C0: .4byte gBattleMoves\n\
_080184C4: .4byte _080184C8\n\
- .align 2, 0\n\
+ .align 2, 0\n\
_080184C8:\n\
- .4byte _08018518\n\
- .4byte _08018814\n\
- .4byte _08018A40\n\
- .4byte _08018AD8\n\
- .4byte _08018CF0\n\
- .4byte _08019448\n\
- .4byte _080197B4\n\
- .4byte _08019804\n\
- .4byte _08019880\n\
- .4byte _080198FC\n\
- .4byte _08019B1C\n\
- .4byte _08019940\n\
- .4byte _08019B60\n\
- .4byte _08019BBC\n\
- .4byte _08019C18\n\
- .4byte _08019D18\n\
- .4byte _08019D5C\n\
- .4byte _08019DB8\n\
- .4byte _08019F44\n\
- .4byte _08019CD4\n\
+ .4byte _08018518\n\
+ .4byte _08018814\n\
+ .4byte _08018A40\n\
+ .4byte _08018AD8\n\
+ .4byte _08018CF0\n\
+ .4byte _08019448\n\
+ .4byte _080197B4\n\
+ .4byte _08019804\n\
+ .4byte _08019880\n\
+ .4byte _080198FC\n\
+ .4byte _08019B1C\n\
+ .4byte _08019940\n\
+ .4byte _08019B60\n\
+ .4byte _08019BBC\n\
+ .4byte _08019C18\n\
+ .4byte _08019D18\n\
+ .4byte _08019D5C\n\
+ .4byte _08019DB8\n\
+ .4byte _08019F44\n\
+ .4byte _08019CD4\n\
_08018518:\n\
- ldr r2, _0801854C @ =gBankAttacker\n\
- ldr r0, _08018550 @ =gNoOfAllBanks\n\
- ldrb r1, [r2]\n\
- adds r5, r0, 0\n\
- ldrb r0, [r5]\n\
- cmp r1, r0\n\
- bcc _0801852A\n\
- mov r1, r10\n\
- strb r1, [r2]\n\
+ ldr r2, _0801854C @ =gBankAttacker\n\
+ ldr r0, _08018550 @ =gNoOfAllBanks\n\
+ ldrb r1, [r2]\n\
+ adds r5, r0, 0\n\
+ ldrb r0, [r5]\n\
+ cmp r1, r0\n\
+ bcc _0801852A\n\
+ mov r1, r10\n\
+ strb r1, [r2]\n\
_0801852A:\n\
- mov r2, r8\n\
- ldrb r0, [r2]\n\
- cmp r0, 0x2D\n\
- bne _08018534\n\
- b _080186B8\n\
+ mov r2, r8\n\
+ ldrb r0, [r2]\n\
+ cmp r0, 0x2D\n\
+ bne _08018534\n\
+ b _080186B8\n\
_08018534:\n\
- cmp r0, 0x2D\n\
- bgt _08018564\n\
- cmp r0, 0xD\n\
- bne _0801853E\n\
- b _080187DC\n\
+ cmp r0, 0x2D\n\
+ bgt _08018564\n\
+ cmp r0, 0xD\n\
+ bne _0801853E\n\
+ b _080187DC\n\
_0801853E:\n\
- cmp r0, 0xD\n\
- bgt _08018554\n\
- cmp r0, 0x2\n\
- bne _08018548\n\
- b _08018680\n\
+ cmp r0, 0xD\n\
+ bgt _08018554\n\
+ cmp r0, 0x2\n\
+ bne _08018548\n\
+ b _08018680\n\
_08018548:\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_0801854C: .4byte gBankAttacker\n\
_08018550: .4byte gNoOfAllBanks\n\
_08018554:\n\
- cmp r0, 0x16\n\
- bne _0801855A\n\
- b _08018728\n\
+ cmp r0, 0x16\n\
+ bne _0801855A\n\
+ b _08018728\n\
_0801855A:\n\
- cmp r0, 0x24\n\
- bne _08018560\n\
- b _080187A0\n\
+ cmp r0, 0x24\n\
+ bne _08018560\n\
+ b _080187A0\n\
_08018560:\n\
- bl _08019F76\n\
+ bl _08019F76\n\
_08018564:\n\
- cmp r0, 0x46\n\
- bne _0801856A\n\
- b _080186F0\n\
+ cmp r0, 0x46\n\
+ bne _0801856A\n\
+ b _080186F0\n\
_0801856A:\n\
- cmp r0, 0x46\n\
- bgt _08018578\n\
- cmp r0, 0x3B\n\
- bne _08018574\n\
- b _0801875C\n\
+ cmp r0, 0x46\n\
+ bgt _08018578\n\
+ cmp r0, 0x3B\n\
+ bne _08018574\n\
+ b _0801875C\n\
_08018574:\n\
- bl _08019F76\n\
+ bl _08019F76\n\
_08018578:\n\
- cmp r0, 0x4D\n\
- bne _0801857E\n\
- b _080187DC\n\
+ cmp r0, 0x4D\n\
+ bne _0801857E\n\
+ b _080187DC\n\
_0801857E:\n\
- cmp r0, 0xFF\n\
- beq _08018586\n\
- bl _08019F76\n\
+ cmp r0, 0xFF\n\
+ beq _08018586\n\
+ bl _08019F76\n\
_08018586:\n\
- bl weather_get_current\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- subs r0, 0x3\n\
- cmp r0, 0xA\n\
- bhi _0801864C\n\
- lsls r0, 2\n\
- ldr r1, _080185A0 @ =_080185A4\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .align 2, 0\n\
+ bl weather_get_current\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ subs r0, 0x3\n\
+ cmp r0, 0xA\n\
+ bhi _0801864C\n\
+ lsls r0, 2\n\
+ ldr r1, _080185A0 @ =_080185A4\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
_080185A0: .4byte _080185A4\n\
- .align 2, 0\n\
+ .align 2, 0\n\
_080185A4:\n\
- .4byte _080185D0\n\
- .4byte _0801864C\n\
- .4byte _080185D0\n\
- .4byte _0801864C\n\
- .4byte _0801864C\n\
- .4byte _080185F8\n\
- .4byte _0801864C\n\
- .4byte _0801864C\n\
- .4byte _0801864C\n\
- .4byte _08018620\n\
- .4byte _080185D0\n\
+ .4byte _080185D0\n\
+ .4byte _0801864C\n\
+ .4byte _080185D0\n\
+ .4byte _0801864C\n\
+ .4byte _0801864C\n\
+ .4byte _080185F8\n\
+ .4byte _0801864C\n\
+ .4byte _0801864C\n\
+ .4byte _0801864C\n\
+ .4byte _08018620\n\
+ .4byte _080185D0\n\
_080185D0:\n\
- ldr r2, _080185EC @ =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801864C\n\
- movs r0, 0x5\n\
- strh r0, [r2]\n\
- ldr r0, _080185F0 @ =0x02000000\n\
- ldr r3, _080185F4 @ =0x000160a4\n\
- adds r2, r0, r3\n\
- movs r1, 0xA\n\
- b _08018638\n\
- .align 2, 0\n\
+ ldr r2, _080185EC @ =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801864C\n\
+ movs r0, 0x5\n\
+ strh r0, [r2]\n\
+ ldr r0, _080185F0 @ =0x02000000\n\
+ ldr r3, _080185F4 @ =0x000160a4\n\
+ adds r2, r0, r3\n\
+ movs r1, 0xA\n\
+ b _08018638\n\
+ .align 2, 0\n\
_080185EC: .4byte gBattleWeather\n\
_080185F0: .4byte 0x02000000\n\
_080185F4: .4byte 0x000160a4\n\
_080185F8:\n\
- ldr r3, _08018614 @ =gBattleWeather\n\
- ldrh r1, [r3]\n\
- movs r2, 0x18\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801864C\n\
- strh r2, [r3]\n\
- ldr r0, _08018618 @ =0x02000000\n\
- ldr r3, _0801861C @ =0x000160a4\n\
- adds r2, r0, r3\n\
- movs r1, 0xC\n\
- b _08018638\n\
- .align 2, 0\n\
+ ldr r3, _08018614 @ =gBattleWeather\n\
+ ldrh r1, [r3]\n\
+ movs r2, 0x18\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801864C\n\
+ strh r2, [r3]\n\
+ ldr r0, _08018618 @ =0x02000000\n\
+ ldr r3, _0801861C @ =0x000160a4\n\
+ adds r2, r0, r3\n\
+ movs r1, 0xC\n\
+ b _08018638\n\
+ .align 2, 0\n\
_08018614: .4byte gBattleWeather\n\
_08018618: .4byte 0x02000000\n\
_0801861C: .4byte 0x000160a4\n\
_08018620:\n\
- ldr r3, _08018668 @ =gBattleWeather\n\
- ldrh r1, [r3]\n\
- movs r2, 0x60\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801864C\n\
- strh r2, [r3]\n\
- ldr r0, _0801866C @ =0x02000000\n\
- ldr r3, _08018670 @ =0x000160a4\n\
- adds r2, r0, r3\n\
- movs r1, 0xB\n\
+ ldr r3, _08018668 @ =gBattleWeather\n\
+ ldrh r1, [r3]\n\
+ movs r2, 0x60\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801864C\n\
+ strh r2, [r3]\n\
+ ldr r0, _0801866C @ =0x02000000\n\
+ ldr r3, _08018670 @ =0x000160a4\n\
+ adds r2, r0, r3\n\
+ movs r1, 0xB\n\
_08018638:\n\
- strb r1, [r2]\n\
- ldr r5, _08018674 @ =0x00016003\n\
- adds r0, r5\n\
- mov r1, r10\n\
- strb r1, [r0]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ strb r1, [r2]\n\
+ ldr r5, _08018674 @ =0x00016003\n\
+ adds r0, r5\n\
+ mov r1, r10\n\
+ strb r1, [r0]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_0801864C:\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- bne _08018656\n\
- bl _08019F92\n\
+ mov r2, r9\n\
+ cmp r2, 0\n\
+ bne _08018656\n\
+ bl _08019F92\n\
_08018656:\n\
- bl weather_get_current\n\
- ldr r1, _08018678 @ =gBattleCommunication\n\
- strb r0, [r1, 0x5]\n\
- ldr r0, _0801867C @ =gUnknown_081D901D\n\
- bl b_push_move_exec\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ bl weather_get_current\n\
+ ldr r1, _08018678 @ =gBattleCommunication\n\
+ strb r0, [r1, 0x5]\n\
+ ldr r0, _0801867C @ =gUnknown_081D901D\n\
+ bl b_push_move_exec\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018668: .4byte gBattleWeather\n\
_0801866C: .4byte 0x02000000\n\
_08018670: .4byte 0x000160a4\n\
@@ -2663,367 +2663,367 @@ _08018674: .4byte 0x00016003\n\
_08018678: .4byte gBattleCommunication\n\
_0801867C: .4byte gUnknown_081D901D\n\
_08018680:\n\
- ldr r2, _080186A8 @ =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x4\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018690\n\
- bl _08019F76\n\
+ ldr r2, _080186A8 @ =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x4\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018690\n\
+ bl _08019F76\n\
_08018690:\n\
- movs r0, 0x5\n\
- strh r0, [r2]\n\
- ldr r0, _080186AC @ =BattleScript_DrizzleActivates\n\
- bl b_push_move_exec\n\
- ldr r0, _080186B0 @ =0x02000000\n\
- ldr r3, _080186B4 @ =0x00016003\n\
- adds r0, r3\n\
- mov r5, r10\n\
- strb r5, [r0]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ movs r0, 0x5\n\
+ strh r0, [r2]\n\
+ ldr r0, _080186AC @ =BattleScript_DrizzleActivates\n\
+ bl b_push_move_exec\n\
+ ldr r0, _080186B0 @ =0x02000000\n\
+ ldr r3, _080186B4 @ =0x00016003\n\
+ adds r0, r3\n\
+ mov r5, r10\n\
+ strb r5, [r0]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_080186A8: .4byte gBattleWeather\n\
_080186AC: .4byte BattleScript_DrizzleActivates\n\
_080186B0: .4byte 0x02000000\n\
_080186B4: .4byte 0x00016003\n\
_080186B8:\n\
- ldr r2, _080186E0 @ =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080186C8\n\
- bl _08019F76\n\
+ ldr r2, _080186E0 @ =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080186C8\n\
+ bl _08019F76\n\
_080186C8:\n\
- movs r0, 0x18\n\
- strh r0, [r2]\n\
- ldr r0, _080186E4 @ =BattleScript_SandstreamActivates\n\
- bl b_push_move_exec\n\
- ldr r0, _080186E8 @ =0x02000000\n\
- ldr r1, _080186EC @ =0x00016003\n\
- adds r0, r1\n\
- mov r2, r10\n\
- strb r2, [r0]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ movs r0, 0x18\n\
+ strh r0, [r2]\n\
+ ldr r0, _080186E4 @ =BattleScript_SandstreamActivates\n\
+ bl b_push_move_exec\n\
+ ldr r0, _080186E8 @ =0x02000000\n\
+ ldr r1, _080186EC @ =0x00016003\n\
+ adds r0, r1\n\
+ mov r2, r10\n\
+ strb r2, [r0]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_080186E0: .4byte gBattleWeather\n\
_080186E4: .4byte BattleScript_SandstreamActivates\n\
_080186E8: .4byte 0x02000000\n\
_080186EC: .4byte 0x00016003\n\
_080186F0:\n\
- ldr r2, _08018718 @ =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018700\n\
- bl _08019F76\n\
+ ldr r2, _08018718 @ =gBattleWeather\n\
+ ldrh r1, [r2]\n\
+ movs r0, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018700\n\
+ bl _08019F76\n\
_08018700:\n\
- movs r0, 0x60\n\
- strh r0, [r2]\n\
- ldr r0, _0801871C @ =BattleScript_DroughtActivates\n\
- bl b_push_move_exec\n\
- ldr r0, _08018720 @ =0x02000000\n\
- ldr r3, _08018724 @ =0x00016003\n\
- adds r0, r3\n\
- mov r5, r10\n\
- strb r5, [r0]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ movs r0, 0x60\n\
+ strh r0, [r2]\n\
+ ldr r0, _0801871C @ =BattleScript_DroughtActivates\n\
+ bl b_push_move_exec\n\
+ ldr r0, _08018720 @ =0x02000000\n\
+ ldr r3, _08018724 @ =0x00016003\n\
+ adds r0, r3\n\
+ mov r5, r10\n\
+ strb r5, [r0]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08018718: .4byte gBattleWeather\n\
_0801871C: .4byte BattleScript_DroughtActivates\n\
_08018720: .4byte 0x02000000\n\
_08018724: .4byte 0x00016003\n\
_08018728:\n\
- ldr r0, _08018754 @ =gSpecialStatuses\n\
- mov r1, r10\n\
- lsls r2, r1, 2\n\
- adds r1, r2, r1\n\
- lsls r1, 2\n\
- adds r3, r1, r0\n\
- ldrb r0, [r3]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08018740\n\
- bl _08019F76\n\
+ ldr r0, _08018754 @ =gSpecialStatuses\n\
+ mov r1, r10\n\
+ lsls r2, r1, 2\n\
+ adds r1, r2, r1\n\
+ lsls r1, 2\n\
+ adds r3, r1, r0\n\
+ ldrb r0, [r3]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018740\n\
+ bl _08019F76\n\
_08018740:\n\
- ldr r1, _08018758 @ =gStatuses3\n\
- adds r1, r2, r1\n\
- ldr r0, [r1]\n\
- movs r2, 0x80\n\
- lsls r2, 12\n\
- orrs r0, r2\n\
- str r0, [r1]\n\
- ldrb r0, [r3]\n\
- movs r1, 0x8\n\
- b _080187CA\n\
- .align 2, 0\n\
+ ldr r1, _08018758 @ =gStatuses3\n\
+ adds r1, r2, r1\n\
+ ldr r0, [r1]\n\
+ movs r2, 0x80\n\
+ lsls r2, 12\n\
+ orrs r0, r2\n\
+ str r0, [r1]\n\
+ ldrb r0, [r3]\n\
+ movs r1, 0x8\n\
+ b _080187CA\n\
+ .align 2, 0\n\
_08018754: .4byte gSpecialStatuses\n\
_08018758: .4byte gStatuses3\n\
_0801875C:\n\
- mov r0, r10\n\
- bl CastformDataTypeChange\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- cmp r0, 0\n\
- bne _08018770\n\
- bl _08019F92\n\
+ mov r0, r10\n\
+ bl CastformDataTypeChange\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ cmp r0, 0\n\
+ bne _08018770\n\
+ bl _08019F92\n\
_08018770:\n\
- ldr r0, _08018790 @ =BattleScript_CastformChange\n\
- bl b_push_move_exec\n\
- ldr r0, _08018794 @ =0x02000000\n\
- ldr r2, _08018798 @ =0x00016003\n\
- adds r1, r0, r2\n\
- mov r3, r10\n\
- strb r3, [r1]\n\
- mov r1, r9\n\
- subs r1, 0x1\n\
- ldr r5, _0801879C @ =0x0001609b\n\
- adds r0, r5\n\
- strb r1, [r0]\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ ldr r0, _08018790 @ =BattleScript_CastformChange\n\
+ bl b_push_move_exec\n\
+ ldr r0, _08018794 @ =0x02000000\n\
+ ldr r2, _08018798 @ =0x00016003\n\
+ adds r1, r0, r2\n\
+ mov r3, r10\n\
+ strb r3, [r1]\n\
+ mov r1, r9\n\
+ subs r1, 0x1\n\
+ ldr r5, _0801879C @ =0x0001609b\n\
+ adds r0, r5\n\
+ strb r1, [r0]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018790: .4byte BattleScript_CastformChange\n\
_08018794: .4byte 0x02000000\n\
_08018798: .4byte 0x00016003\n\
_0801879C: .4byte 0x0001609b\n\
_080187A0:\n\
- ldr r0, _080187D4 @ =gSpecialStatuses\n\
- mov r1, r10\n\
- lsls r2, r1, 2\n\
- adds r1, r2, r1\n\
- lsls r1, 2\n\
- adds r3, r1, r0\n\
- ldrb r0, [r3]\n\
- lsls r0, 27\n\
- cmp r0, 0\n\
- bge _080187B8\n\
- bl _08019F76\n\
+ ldr r0, _080187D4 @ =gSpecialStatuses\n\
+ mov r1, r10\n\
+ lsls r2, r1, 2\n\
+ adds r1, r2, r1\n\
+ lsls r1, 2\n\
+ adds r3, r1, r0\n\
+ ldrb r0, [r3]\n\
+ lsls r0, 27\n\
+ cmp r0, 0\n\
+ bge _080187B8\n\
+ bl _08019F76\n\
_080187B8:\n\
- ldr r1, _080187D8 @ =gStatuses3\n\
- adds r1, r2, r1\n\
- ldr r0, [r1]\n\
- movs r2, 0x80\n\
- lsls r2, 13\n\
- orrs r0, r2\n\
- str r0, [r1]\n\
- ldrb r0, [r3]\n\
- movs r1, 0x10\n\
+ ldr r1, _080187D8 @ =gStatuses3\n\
+ adds r1, r2, r1\n\
+ ldr r0, [r1]\n\
+ movs r2, 0x80\n\
+ lsls r2, 13\n\
+ orrs r0, r2\n\
+ str r0, [r1]\n\
+ ldrb r0, [r3]\n\
+ movs r1, 0x10\n\
_080187CA:\n\
- orrs r0, r1\n\
- strb r0, [r3]\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ orrs r0, r1\n\
+ strb r0, [r3]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_080187D4: .4byte gSpecialStatuses\n\
_080187D8: .4byte gStatuses3\n\
_080187DC:\n\
- movs r6, 0\n\
- ldrb r5, [r5]\n\
- cmp r6, r5\n\
- bcc _080187E8\n\
- bl _08019F76\n\
+ movs r6, 0\n\
+ ldrb r5, [r5]\n\
+ cmp r6, r5\n\
+ bcc _080187E8\n\
+ bl _08019F76\n\
_080187E8:\n\
- adds r0, r6, 0\n\
- bl CastformDataTypeChange\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- cmp r0, 0\n\
- beq _080187FC\n\
- bl _08019E14\n\
+ adds r0, r6, 0\n\
+ bl CastformDataTypeChange\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ cmp r0, 0\n\
+ beq _080187FC\n\
+ bl _08019E14\n\
_080187FC:\n\
- adds r0, r6, 0x1\n\
- lsls r0, 24\n\
- lsrs r6, r0, 24\n\
- ldr r0, _08018810 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r6, r0\n\
- bcc _080187E8\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ adds r0, r6, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ ldr r0, _08018810 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r6, r0\n\
+ bcc _080187E8\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018810: .4byte gNoOfAllBanks\n\
_08018814:\n\
- ldr r2, _08018844 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r4, r1, r2\n\
- ldrh r0, [r4, 0x28]\n\
- cmp r0, 0\n\
- bne _08018828\n\
- bl _08019F76\n\
+ ldr r2, _08018844 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r4, r1, r2\n\
+ ldrh r0, [r4, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08018828\n\
+ bl _08019F76\n\
_08018828:\n\
- ldr r0, _08018848 @ =gBankAttacker\n\
- mov r3, r10\n\
- strb r3, [r0]\n\
- mov r3, r8\n\
- ldrb r5, [r3]\n\
- cmp r5, 0x2C\n\
- beq _0801885A\n\
- cmp r5, 0x2C\n\
- bgt _0801884C\n\
- cmp r5, 0x3\n\
- bne _08018840\n\
- b _080189B8\n\
+ ldr r0, _08018848 @ =gBankAttacker\n\
+ mov r3, r10\n\
+ strb r3, [r0]\n\
+ mov r3, r8\n\
+ ldrb r5, [r3]\n\
+ cmp r5, 0x2C\n\
+ beq _0801885A\n\
+ cmp r5, 0x2C\n\
+ bgt _0801884C\n\
+ cmp r5, 0x3\n\
+ bne _08018840\n\
+ b _080189B8\n\
_08018840:\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018844: .4byte gBattleMons\n\
_08018848: .4byte gBankAttacker\n\
_0801884C:\n\
- cmp r5, 0x36\n\
- bne _08018852\n\
- b _08018A18\n\
+ cmp r5, 0x36\n\
+ bne _08018852\n\
+ b _08018A18\n\
_08018852:\n\
- cmp r5, 0x3D\n\
- beq _080188DC\n\
- bl _08019F76\n\
+ cmp r5, 0x3D\n\
+ beq _080188DC\n\
+ bl _08019F76\n\
_0801885A:\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0x13\n\
- movs r1, 0\n\
- movs r2, 0xD\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0\n\
- beq _08018876\n\
- bl _08019F76\n\
+ movs r0, 0\n\
+ str r0, [sp]\n\
+ movs r0, 0x13\n\
+ movs r1, 0\n\
+ movs r2, 0xD\n\
+ movs r3, 0\n\
+ bl AbilityBattleEffects\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0\n\
+ beq _08018876\n\
+ bl _08019F76\n\
_08018876:\n\
- str r0, [sp]\n\
- movs r0, 0x13\n\
- movs r1, 0\n\
- movs r2, 0x4D\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0801888E\n\
- bl _08019F76\n\
+ str r0, [sp]\n\
+ movs r0, 0x13\n\
+ movs r1, 0\n\
+ movs r2, 0x4D\n\
+ movs r3, 0\n\
+ bl AbilityBattleEffects\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _0801888E\n\
+ bl _08019F76\n\
_0801888E:\n\
- ldr r0, _080188D0 @ =gBattleWeather\n\
- ldrh r1, [r0]\n\
- movs r0, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801889E\n\
- bl _08019F76\n\
+ ldr r0, _080188D0 @ =gBattleWeather\n\
+ ldrh r1, [r0]\n\
+ movs r0, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801889E\n\
+ bl _08019F76\n\
_0801889E:\n\
- ldrh r0, [r4, 0x2C]\n\
- ldrh r1, [r4, 0x28]\n\
- cmp r0, r1\n\
- bhi _080188AA\n\
- bl _08019F76\n\
+ ldrh r0, [r4, 0x2C]\n\
+ ldrh r1, [r4, 0x28]\n\
+ cmp r0, r1\n\
+ bhi _080188AA\n\
+ bl _08019F76\n\
_080188AA:\n\
- mov r2, r8\n\
- strb r5, [r2]\n\
- ldr r0, _080188D4 @ =BattleScript_RainDishActivates\n\
- bl b_push_move_exec\n\
- ldr r1, _080188D8 @ =gBattleMoveDamage\n\
- ldrh r0, [r4, 0x2C]\n\
- lsrs r0, 4\n\
- str r0, [r1]\n\
- cmp r0, 0\n\
- bne _080188C4\n\
- movs r0, 0x1\n\
- str r0, [r1]\n\
+ mov r2, r8\n\
+ strb r5, [r2]\n\
+ ldr r0, _080188D4 @ =BattleScript_RainDishActivates\n\
+ bl b_push_move_exec\n\
+ ldr r1, _080188D8 @ =gBattleMoveDamage\n\
+ ldrh r0, [r4, 0x2C]\n\
+ lsrs r0, 4\n\
+ str r0, [r1]\n\
+ cmp r0, 0\n\
+ bne _080188C4\n\
+ movs r0, 0x1\n\
+ str r0, [r1]\n\
_080188C4:\n\
- ldr r0, [r1]\n\
- negs r0, r0\n\
- str r0, [r1]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ ldr r0, [r1]\n\
+ negs r0, r0\n\
+ str r0, [r1]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_080188D0: .4byte gBattleWeather\n\
_080188D4: .4byte BattleScript_RainDishActivates\n\
_080188D8: .4byte gBattleMoveDamage\n\
_080188DC:\n\
- adds r0, r2, 0\n\
- adds r0, 0x4C\n\
- adds r5, r1, r0\n\
- ldrb r0, [r5]\n\
- cmp r0, 0\n\
- bne _080188EC\n\
- bl _08019F76\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x4C\n\
+ adds r5, r1, r0\n\
+ ldrb r0, [r5]\n\
+ cmp r0, 0\n\
+ bne _080188EC\n\
+ bl _08019F76\n\
_080188EC:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- lsrs r4, r0, 16\n\
- cmp r4, 0\n\
- beq _08018906\n\
- bl _08019F76\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ lsrs r4, r0, 16\n\
+ cmp r4, 0\n\
+ beq _08018906\n\
+ bl _08019F76\n\
_08018906:\n\
- ldr r0, [r5]\n\
- movs r1, 0x88\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018918\n\
- ldr r0, _08018990 @ =gBattleTextBuff1\n\
- ldr r1, _08018994 @ =gStatusConditionString_PoisonJpn\n\
- bl StringCopy\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x88\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018918\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _08018994 @ =gStatusConditionString_PoisonJpn\n\
+ bl StringCopy\n\
_08018918:\n\
- ldr r0, [r5]\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0801892A\n\
- ldr r0, _08018990 @ =gBattleTextBuff1\n\
- ldr r1, _08018998 @ =gStatusConditionString_SleepJpn\n\
- bl StringCopy\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0801892A\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _08018998 @ =gStatusConditionString_SleepJpn\n\
+ bl StringCopy\n\
_0801892A:\n\
- ldr r0, [r5]\n\
- movs r1, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0801893C\n\
- ldr r0, _08018990 @ =gBattleTextBuff1\n\
- ldr r1, _0801899C @ =gStatusConditionString_ParalysisJpn\n\
- bl StringCopy\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0801893C\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _0801899C @ =gStatusConditionString_ParalysisJpn\n\
+ bl StringCopy\n\
_0801893C:\n\
- ldr r0, [r5]\n\
- movs r1, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0801894E\n\
- ldr r0, _08018990 @ =gBattleTextBuff1\n\
- ldr r1, _080189A0 @ =gStatusConditionString_BurnJpn\n\
- bl StringCopy\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0801894E\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _080189A0 @ =gStatusConditionString_BurnJpn\n\
+ bl StringCopy\n\
_0801894E:\n\
- ldr r0, [r5]\n\
- movs r1, 0x20\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018960\n\
- ldr r0, _08018990 @ =gBattleTextBuff1\n\
- ldr r1, _080189A4 @ =gStatusConditionString_IceJpn\n\
- bl StringCopy\n\
+ ldr r0, [r5]\n\
+ movs r1, 0x20\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018960\n\
+ ldr r0, _08018990 @ =gBattleTextBuff1\n\
+ ldr r1, _080189A4 @ =gStatusConditionString_IceJpn\n\
+ bl StringCopy\n\
_08018960:\n\
- str r4, [r5]\n\
- ldr r0, _080189A8 @ =0x02000000\n\
- ldr r4, _080189AC @ =gActiveBank\n\
- mov r3, r10\n\
- strb r3, [r4]\n\
- ldr r1, _080189B0 @ =0x00016003\n\
- adds r0, r1\n\
- strb r3, [r0]\n\
- ldr r0, _080189B4 @ =BattleScript_ShedSkinActivates\n\
- bl b_push_move_exec\n\
- str r5, [sp]\n\
- movs r0, 0\n\
- movs r1, 0x28\n\
- movs r2, 0\n\
- movs r3, 0x4\n\
- bl EmitSetAttributes\n\
- ldrb r0, [r4]\n\
- bl MarkBufferBankForExecution\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ str r4, [r5]\n\
+ ldr r0, _080189A8 @ =0x02000000\n\
+ ldr r4, _080189AC @ =gActiveBank\n\
+ mov r3, r10\n\
+ strb r3, [r4]\n\
+ ldr r1, _080189B0 @ =0x00016003\n\
+ adds r0, r1\n\
+ strb r3, [r0]\n\
+ ldr r0, _080189B4 @ =BattleScript_ShedSkinActivates\n\
+ bl b_push_move_exec\n\
+ str r5, [sp]\n\
+ movs r0, 0\n\
+ movs r1, 0x28\n\
+ movs r2, 0\n\
+ movs r3, 0x4\n\
+ bl EmitSetAttributes\n\
+ ldrb r0, [r4]\n\
+ bl MarkBufferBankForExecution\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08018990: .4byte gBattleTextBuff1\n\
_08018994: .4byte gStatusConditionString_PoisonJpn\n\
_08018998: .4byte gStatusConditionString_SleepJpn\n\
@@ -3035,132 +3035,132 @@ _080189AC: .4byte gActiveBank\n\
_080189B0: .4byte 0x00016003\n\
_080189B4: .4byte BattleScript_ShedSkinActivates\n\
_080189B8:\n\
- ldrb r2, [r4, 0x1B]\n\
- movs r0, 0x1B\n\
- ldrsb r0, [r4, r0]\n\
- cmp r0, 0xB\n\
- ble _080189C6\n\
- bl _08019F76\n\
+ ldrb r2, [r4, 0x1B]\n\
+ movs r0, 0x1B\n\
+ ldrsb r0, [r4, r0]\n\
+ cmp r0, 0xB\n\
+ ble _080189C6\n\
+ bl _08019F76\n\
_080189C6:\n\
- ldr r0, _08018A04 @ =gDisableStructs\n\
- mov r3, r10\n\
- lsls r1, r3, 3\n\
- subs r1, r3\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x16]\n\
- cmp r0, 0x2\n\
- bne _080189DC\n\
- bl _08019F76\n\
+ ldr r0, _08018A04 @ =gDisableStructs\n\
+ mov r3, r10\n\
+ lsls r1, r3, 3\n\
+ subs r1, r3\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x16]\n\
+ cmp r0, 0x2\n\
+ bne _080189DC\n\
+ bl _08019F76\n\
_080189DC:\n\
- adds r0, r2, 0x1\n\
- movs r2, 0\n\
- strb r0, [r4, 0x1B]\n\
- ldr r5, _08018A08 @ =0x000160a4\n\
- adds r1, r7, r5\n\
- movs r0, 0x11\n\
- strb r0, [r1]\n\
- ldr r1, _08018A0C @ =0x000160a5\n\
- adds r0, r7, r1\n\
- strb r2, [r0]\n\
- ldr r0, _08018A10 @ =BattleScript_SpeedBoostActivates\n\
- bl b_push_move_exec\n\
- ldr r2, _08018A14 @ =0x00016003\n\
- adds r0, r7, r2\n\
- mov r3, r10\n\
- strb r3, [r0]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ adds r0, r2, 0x1\n\
+ movs r2, 0\n\
+ strb r0, [r4, 0x1B]\n\
+ ldr r5, _08018A08 @ =0x000160a4\n\
+ adds r1, r7, r5\n\
+ movs r0, 0x11\n\
+ strb r0, [r1]\n\
+ ldr r1, _08018A0C @ =0x000160a5\n\
+ adds r0, r7, r1\n\
+ strb r2, [r0]\n\
+ ldr r0, _08018A10 @ =BattleScript_SpeedBoostActivates\n\
+ bl b_push_move_exec\n\
+ ldr r2, _08018A14 @ =0x00016003\n\
+ adds r0, r7, r2\n\
+ mov r3, r10\n\
+ strb r3, [r0]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08018A04: .4byte gDisableStructs\n\
_08018A08: .4byte 0x000160a4\n\
_08018A0C: .4byte 0x000160a5\n\
_08018A10: .4byte BattleScript_SpeedBoostActivates\n\
_08018A14: .4byte 0x00016003\n\
_08018A18:\n\
- ldr r2, _08018A3C @ =gDisableStructs\n\
- ldrb r0, [r0]\n\
- lsls r1, r0, 3\n\
- subs r1, r0\n\
- lsls r1, 2\n\
- adds r1, r2\n\
- ldrb r3, [r1, 0x18]\n\
- lsls r0, r3, 31\n\
- lsrs r0, 31\n\
- movs r2, 0x1\n\
- eors r2, r0\n\
- movs r0, 0x2\n\
- negs r0, r0\n\
- ands r0, r3\n\
- orrs r0, r2\n\
- strb r0, [r1, 0x18]\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ ldr r2, _08018A3C @ =gDisableStructs\n\
+ ldrb r0, [r0]\n\
+ lsls r1, r0, 3\n\
+ subs r1, r0\n\
+ lsls r1, 2\n\
+ adds r1, r2\n\
+ ldrb r3, [r1, 0x18]\n\
+ lsls r0, r3, 31\n\
+ lsrs r0, 31\n\
+ movs r2, 0x1\n\
+ eors r2, r0\n\
+ movs r0, 0x2\n\
+ negs r0, r0\n\
+ ands r0, r3\n\
+ orrs r0, r2\n\
+ strb r0, [r1, 0x18]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018A3C: .4byte gDisableStructs\n\
_08018A40:\n\
- mov r5, r8\n\
- ldrb r0, [r5]\n\
- cmp r0, 0x2B\n\
- beq _08018A4C\n\
- bl _08019F76\n\
+ mov r5, r8\n\
+ ldrb r0, [r5]\n\
+ cmp r0, 0x2B\n\
+ beq _08018A4C\n\
+ bl _08019F76\n\
_08018A4C:\n\
- movs r4, 0\n\
- ldr r0, _08018ABC @ =gSoundMovesTable\n\
- ldrh r2, [r0]\n\
- ldr r5, _08018AC0 @ =0x0000ffff\n\
- adds r1, r0, 0\n\
- cmp r2, r5\n\
- bne _08018A5E\n\
- bl _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08018ABC @ =gSoundMovesTable\n\
+ ldrh r2, [r0]\n\
+ ldr r5, _08018AC0 @ =0x0000ffff\n\
+ adds r1, r0, 0\n\
+ cmp r2, r5\n\
+ bne _08018A5E\n\
+ bl _08019F76\n\
_08018A5E:\n\
- cmp r2, r3\n\
- beq _08018A76\n\
- adds r2, r1, 0\n\
+ cmp r2, r3\n\
+ beq _08018A76\n\
+ adds r2, r1, 0\n\
_08018A64:\n\
- adds r2, 0x2\n\
- adds r4, 0x1\n\
- ldrh r0, [r2]\n\
- cmp r0, r5\n\
- bne _08018A72\n\
- bl _08019F76\n\
+ adds r2, 0x2\n\
+ adds r4, 0x1\n\
+ ldrh r0, [r2]\n\
+ cmp r0, r5\n\
+ bne _08018A72\n\
+ bl _08019F76\n\
_08018A72:\n\
- cmp r0, r3\n\
- bne _08018A64\n\
+ cmp r0, r3\n\
+ bne _08018A64\n\
_08018A76:\n\
- lsls r0, r4, 1\n\
- adds r0, r1\n\
- ldrh r1, [r0]\n\
- ldr r0, _08018AC0 @ =0x0000ffff\n\
- cmp r1, r0\n\
- bne _08018A86\n\
- bl _08019F76\n\
+ lsls r0, r4, 1\n\
+ adds r0, r1\n\
+ ldrh r1, [r0]\n\
+ ldr r0, _08018AC0 @ =0x0000ffff\n\
+ cmp r1, r0\n\
+ bne _08018A86\n\
+ bl _08019F76\n\
_08018A86:\n\
- ldr r1, _08018AC4 @ =gBattleMons\n\
- ldr r0, _08018AC8 @ =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x80\n\
- lsls r1, 5\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018AAC\n\
- ldr r0, _08018ACC @ =gHitMarker\n\
- ldr r1, [r0]\n\
- movs r2, 0x80\n\
- lsls r2, 4\n\
- orrs r1, r2\n\
- str r1, [r0]\n\
+ ldr r1, _08018AC4 @ =gBattleMons\n\
+ ldr r0, _08018AC8 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x80\n\
+ lsls r1, 5\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018AAC\n\
+ ldr r0, _08018ACC @ =gHitMarker\n\
+ ldr r1, [r0]\n\
+ movs r2, 0x80\n\
+ lsls r2, 4\n\
+ orrs r1, r2\n\
+ str r1, [r0]\n\
_08018AAC:\n\
- ldr r1, _08018AD0 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018AD4 @ =BattleScript_SoundproofProtected\n\
- str r0, [r1]\n\
- movs r0, 0x1\n\
- mov r9, r0\n\
- bl _08019F7C\n\
- .align 2, 0\n\
+ ldr r1, _08018AD0 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018AD4 @ =BattleScript_SoundproofProtected\n\
+ str r0, [r1]\n\
+ movs r0, 0x1\n\
+ mov r9, r0\n\
+ bl _08019F7C\n\
+ .align 2, 0\n\
_08018ABC: .4byte gSoundMovesTable\n\
_08018AC0: .4byte 0x0000ffff\n\
_08018AC4: .4byte gBattleMons\n\
@@ -3169,150 +3169,150 @@ _08018ACC: .4byte gHitMarker\n\
_08018AD0: .4byte gBattlescriptCurrInstr\n\
_08018AD4: .4byte BattleScript_SoundproofProtected\n\
_08018AD8:\n\
- cmp r3, 0\n\
- bne _08018AE0\n\
- bl _08019F76\n\
+ cmp r3, 0\n\
+ bne _08018AE0\n\
+ bl _08019F76\n\
_08018AE0:\n\
- mov r1, r8\n\
- ldrb r0, [r1]\n\
- cmp r0, 0xB\n\
- beq _08018B50\n\
- cmp r0, 0xB\n\
- bgt _08018AF2\n\
- cmp r0, 0xA\n\
- beq _08018AF8\n\
- b _08018C6A\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0xB\n\
+ beq _08018B50\n\
+ cmp r0, 0xB\n\
+ bgt _08018AF2\n\
+ cmp r0, 0xA\n\
+ beq _08018AF8\n\
+ b _08018C6A\n\
_08018AF2:\n\
- cmp r0, 0x12\n\
- beq _08018BA8\n\
- b _08018C6A\n\
+ cmp r0, 0x12\n\
+ beq _08018BA8\n\
+ b _08018C6A\n\
_08018AF8:\n\
- cmp r4, 0xD\n\
- beq _08018AFE\n\
- b _08018C6A\n\
+ cmp r4, 0xD\n\
+ beq _08018AFE\n\
+ b _08018C6A\n\
_08018AFE:\n\
- ldr r0, _08018B28 @ =gBattleMoves\n\
- lsls r1, r3, 1\n\
- adds r1, r3\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0\n\
- bne _08018B10\n\
- b _08018C6A\n\
+ ldr r0, _08018B28 @ =gBattleMoves\n\
+ lsls r1, r3, 1\n\
+ adds r1, r3\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ cmp r0, 0\n\
+ bne _08018B10\n\
+ b _08018C6A\n\
_08018B10:\n\
- ldr r1, _08018B2C @ =gProtectStructs\n\
- ldr r0, _08018B30 @ =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08018B3C\n\
- ldr r1, _08018B34 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018B38 @ =BattleScript_MoveHPDrain\n\
- b _08018B40\n\
- .align 2, 0\n\
+ ldr r1, _08018B2C @ =gProtectStructs\n\
+ ldr r0, _08018B30 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018B3C\n\
+ ldr r1, _08018B34 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018B38 @ =BattleScript_MoveHPDrain\n\
+ b _08018B40\n\
+ .align 2, 0\n\
_08018B28: .4byte gBattleMoves\n\
_08018B2C: .4byte gProtectStructs\n\
_08018B30: .4byte gBankAttacker\n\
_08018B34: .4byte gBattlescriptCurrInstr\n\
_08018B38: .4byte BattleScript_MoveHPDrain\n\
_08018B3C:\n\
- ldr r1, _08018B48 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018B4C @ =BattleScript_MoveHPDrain_PPLoss\n\
+ ldr r1, _08018B48 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018B4C @ =BattleScript_MoveHPDrain_PPLoss\n\
_08018B40:\n\
- str r0, [r1]\n\
- movs r2, 0x1\n\
- b _08018C68\n\
- .align 2, 0\n\
+ str r0, [r1]\n\
+ movs r2, 0x1\n\
+ b _08018C68\n\
+ .align 2, 0\n\
_08018B48: .4byte gBattlescriptCurrInstr\n\
_08018B4C: .4byte BattleScript_MoveHPDrain_PPLoss\n\
_08018B50:\n\
- cmp r4, 0xB\n\
- beq _08018B56\n\
- b _08018C6A\n\
+ cmp r4, 0xB\n\
+ beq _08018B56\n\
+ b _08018C6A\n\
_08018B56:\n\
- ldr r0, _08018B80 @ =gBattleMoves\n\
- lsls r1, r3, 1\n\
- adds r1, r3\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0\n\
- bne _08018B68\n\
- b _08018C6A\n\
+ ldr r0, _08018B80 @ =gBattleMoves\n\
+ lsls r1, r3, 1\n\
+ adds r1, r3\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ cmp r0, 0\n\
+ bne _08018B68\n\
+ b _08018C6A\n\
_08018B68:\n\
- ldr r1, _08018B84 @ =gProtectStructs\n\
- ldr r0, _08018B88 @ =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08018B94\n\
- ldr r1, _08018B8C @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018B90 @ =BattleScript_MoveHPDrain\n\
- b _08018B98\n\
- .align 2, 0\n\
+ ldr r1, _08018B84 @ =gProtectStructs\n\
+ ldr r0, _08018B88 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018B94\n\
+ ldr r1, _08018B8C @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018B90 @ =BattleScript_MoveHPDrain\n\
+ b _08018B98\n\
+ .align 2, 0\n\
_08018B80: .4byte gBattleMoves\n\
_08018B84: .4byte gProtectStructs\n\
_08018B88: .4byte gBankAttacker\n\
_08018B8C: .4byte gBattlescriptCurrInstr\n\
_08018B90: .4byte BattleScript_MoveHPDrain\n\
_08018B94:\n\
- ldr r1, _08018BA0 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018BA4 @ =BattleScript_MoveHPDrain_PPLoss\n\
+ ldr r1, _08018BA0 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018BA4 @ =BattleScript_MoveHPDrain_PPLoss\n\
_08018B98:\n\
- str r0, [r1]\n\
- movs r3, 0x1\n\
- mov r9, r3\n\
- b _08018C6A\n\
- .align 2, 0\n\
+ str r0, [r1]\n\
+ movs r3, 0x1\n\
+ mov r9, r3\n\
+ b _08018C6A\n\
+ .align 2, 0\n\
_08018BA0: .4byte gBattlescriptCurrInstr\n\
_08018BA4: .4byte BattleScript_MoveHPDrain_PPLoss\n\
_08018BA8:\n\
- cmp r4, 0xA\n\
- bne _08018C6A\n\
- ldr r1, _08018BF4 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r5, r10\n\
- muls r5, r0\n\
- adds r0, r5, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x20\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08018C6A\n\
- ldr r2, _08018BF8 @ =0x02017100\n\
- mov r0, r10\n\
- lsls r1, r0, 2\n\
- adds r0, r1, r2\n\
- ldr r3, [r0]\n\
- movs r4, 0x1\n\
- ands r3, r4\n\
- adds r5, r1, 0\n\
- cmp r3, 0\n\
- bne _08018C30\n\
- ldr r0, _08018BFC @ =gBattleCommunication\n\
- strb r3, [r0, 0x5]\n\
- ldr r1, _08018C00 @ =gProtectStructs\n\
- ldr r0, _08018C04 @ =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08018C10\n\
- ldr r1, _08018C08 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018C0C @ =BattleScript_FlashFireBoost\n\
- b _08018C14\n\
- .align 2, 0\n\
+ cmp r4, 0xA\n\
+ bne _08018C6A\n\
+ ldr r1, _08018BF4 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r5, r10\n\
+ muls r5, r0\n\
+ adds r0, r5, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x20\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08018C6A\n\
+ ldr r2, _08018BF8 @ =0x02017100\n\
+ mov r0, r10\n\
+ lsls r1, r0, 2\n\
+ adds r0, r1, r2\n\
+ ldr r3, [r0]\n\
+ movs r4, 0x1\n\
+ ands r3, r4\n\
+ adds r5, r1, 0\n\
+ cmp r3, 0\n\
+ bne _08018C30\n\
+ ldr r0, _08018BFC @ =gBattleCommunication\n\
+ strb r3, [r0, 0x5]\n\
+ ldr r1, _08018C00 @ =gProtectStructs\n\
+ ldr r0, _08018C04 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018C10\n\
+ ldr r1, _08018C08 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018C0C @ =BattleScript_FlashFireBoost\n\
+ b _08018C14\n\
+ .align 2, 0\n\
_08018BF4: .4byte gBattleMons\n\
_08018BF8: .4byte 0x02017100\n\
_08018BFC: .4byte gBattleCommunication\n\
@@ -3321,80 +3321,80 @@ _08018C04: .4byte gBankAttacker\n\
_08018C08: .4byte gBattlescriptCurrInstr\n\
_08018C0C: .4byte BattleScript_FlashFireBoost\n\
_08018C10:\n\
- ldr r1, _08018C28 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018C2C @ =BattleScript_FlashFireBoost_PPLoss\n\
+ ldr r1, _08018C28 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018C2C @ =BattleScript_FlashFireBoost_PPLoss\n\
_08018C14:\n\
- str r0, [r1]\n\
- adds r0, r5, r2\n\
- ldr r1, [r0]\n\
- movs r2, 0x1\n\
- orrs r1, r2\n\
- str r1, [r0]\n\
- movs r1, 0x2\n\
- mov r9, r1\n\
- b _08018C6A\n\
- .align 2, 0\n\
+ str r0, [r1]\n\
+ adds r0, r5, r2\n\
+ ldr r1, [r0]\n\
+ movs r2, 0x1\n\
+ orrs r1, r2\n\
+ str r1, [r0]\n\
+ movs r1, 0x2\n\
+ mov r9, r1\n\
+ b _08018C6A\n\
+ .align 2, 0\n\
_08018C28: .4byte gBattlescriptCurrInstr\n\
_08018C2C: .4byte BattleScript_FlashFireBoost_PPLoss\n\
_08018C30:\n\
- ldr r0, _08018C4C @ =gBattleCommunication\n\
- strb r4, [r0, 0x5]\n\
- ldr r1, _08018C50 @ =gProtectStructs\n\
- ldr r0, _08018C54 @ =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08018C60\n\
- ldr r1, _08018C58 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018C5C @ =BattleScript_FlashFireBoost\n\
- b _08018C64\n\
- .align 2, 0\n\
+ ldr r0, _08018C4C @ =gBattleCommunication\n\
+ strb r4, [r0, 0x5]\n\
+ ldr r1, _08018C50 @ =gProtectStructs\n\
+ ldr r0, _08018C54 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018C60\n\
+ ldr r1, _08018C58 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018C5C @ =BattleScript_FlashFireBoost\n\
+ b _08018C64\n\
+ .align 2, 0\n\
_08018C4C: .4byte gBattleCommunication\n\
_08018C50: .4byte gProtectStructs\n\
_08018C54: .4byte gBankAttacker\n\
_08018C58: .4byte gBattlescriptCurrInstr\n\
_08018C5C: .4byte BattleScript_FlashFireBoost\n\
_08018C60:\n\
- ldr r1, _08018CA4 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018CA8 @ =BattleScript_FlashFireBoost_PPLoss\n\
+ ldr r1, _08018CA4 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018CA8 @ =BattleScript_FlashFireBoost_PPLoss\n\
_08018C64:\n\
- str r0, [r1]\n\
- movs r2, 0x2\n\
+ str r0, [r1]\n\
+ movs r2, 0x2\n\
_08018C68:\n\
- mov r9, r2\n\
+ mov r9, r2\n\
_08018C6A:\n\
- mov r3, r9\n\
- cmp r3, 0x1\n\
- beq _08018C74\n\
- bl _08019F76\n\
+ mov r3, r9\n\
+ cmp r3, 0x1\n\
+ beq _08018C74\n\
+ bl _08019F76\n\
_08018C74:\n\
- ldr r1, _08018CAC @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r5, r10\n\
- muls r5, r0\n\
- adds r0, r5, 0\n\
- adds r1, r0, r1\n\
- ldrh r0, [r1, 0x2C]\n\
- ldrh r2, [r1, 0x28]\n\
- cmp r0, r2\n\
- bne _08018CD0\n\
- ldr r1, _08018CB0 @ =gProtectStructs\n\
- ldr r0, _08018CB4 @ =gBankAttacker\n\
- ldrb r0, [r0]\n\
- lsls r0, 4\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- lsls r0, 28\n\
- cmp r0, 0\n\
- bge _08018CBC\n\
- ldr r1, _08018CA4 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018CB8 @ =BattleScript_MoveHPDrain_FullHP\n\
- str r0, [r1]\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ ldr r1, _08018CAC @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r5, r10\n\
+ muls r5, r0\n\
+ adds r0, r5, 0\n\
+ adds r1, r0, r1\n\
+ ldrh r0, [r1, 0x2C]\n\
+ ldrh r2, [r1, 0x28]\n\
+ cmp r0, r2\n\
+ bne _08018CD0\n\
+ ldr r1, _08018CB0 @ =gProtectStructs\n\
+ ldr r0, _08018CB4 @ =gBankAttacker\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 4\n\
+ adds r0, r1\n\
+ ldrb r0, [r0, 0x2]\n\
+ lsls r0, 28\n\
+ cmp r0, 0\n\
+ bge _08018CBC\n\
+ ldr r1, _08018CA4 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018CB8 @ =BattleScript_MoveHPDrain_FullHP\n\
+ str r0, [r1]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018CA4: .4byte gBattlescriptCurrInstr\n\
_08018CA8: .4byte BattleScript_FlashFireBoost_PPLoss\n\
_08018CAC: .4byte gBattleMons\n\
@@ -3402,178 +3402,178 @@ _08018CB0: .4byte gProtectStructs\n\
_08018CB4: .4byte gBankAttacker\n\
_08018CB8: .4byte BattleScript_MoveHPDrain_FullHP\n\
_08018CBC:\n\
- ldr r1, _08018CC8 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018CCC @ =BattleScript_MoveHPDrain_FullHP_PPLoss\n\
- str r0, [r1]\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ ldr r1, _08018CC8 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018CCC @ =BattleScript_MoveHPDrain_FullHP_PPLoss\n\
+ str r0, [r1]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018CC8: .4byte gBattlescriptCurrInstr\n\
_08018CCC: .4byte BattleScript_MoveHPDrain_FullHP_PPLoss\n\
_08018CD0:\n\
- ldr r2, _08018CEC @ =gBattleMoveDamage\n\
- ldrh r0, [r1, 0x2C]\n\
- lsrs r0, 2\n\
- str r0, [r2]\n\
- cmp r0, 0\n\
- bne _08018CE0\n\
- mov r3, r9\n\
- str r3, [r2]\n\
+ ldr r2, _08018CEC @ =gBattleMoveDamage\n\
+ ldrh r0, [r1, 0x2C]\n\
+ lsrs r0, 2\n\
+ str r0, [r2]\n\
+ cmp r0, 0\n\
+ bne _08018CE0\n\
+ mov r3, r9\n\
+ str r3, [r2]\n\
_08018CE0:\n\
- ldr r0, [r2]\n\
- negs r0, r0\n\
- str r0, [r2]\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ ldr r0, [r2]\n\
+ negs r0, r0\n\
+ str r0, [r2]\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_08018CEC: .4byte gBattleMoveDamage\n\
_08018CF0:\n\
- mov r5, r8\n\
- ldrb r0, [r5]\n\
- subs r0, 0x9\n\
- cmp r0, 0x2F\n\
- bls _08018CFE\n\
- bl _08019F76\n\
+ mov r5, r8\n\
+ ldrb r0, [r5]\n\
+ subs r0, 0x9\n\
+ cmp r0, 0x2F\n\
+ bls _08018CFE\n\
+ bl _08019F76\n\
_08018CFE:\n\
- lsls r0, 2\n\
- ldr r1, _08018D08 @ =_08018D0C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .align 2, 0\n\
+ lsls r0, 2\n\
+ ldr r1, _08018D08 @ =_08018D0C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
_08018D08: .4byte _08018D0C\n\
- .align 2, 0\n\
+ .align 2, 0\n\
_08018D0C:\n\
- .4byte _08019128\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08018DCC\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08018E94\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08018F54\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _0801904C\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019204\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _08019F76\n\
- .4byte _080192E0\n\
+ .4byte _08019128\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08018DCC\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08018E94\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08018F54\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _0801904C\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019204\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _08019F76\n\
+ .4byte _080192E0\n\
_08018DCC:\n\
- ldr r0, _08018E74 @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018DDC\n\
- bl _08019F76\n\
+ ldr r0, _08018E74 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018DDC\n\
+ bl _08019F76\n\
_08018DDC:\n\
- cmp r3, 0xA5\n\
- bne _08018DE4\n\
- bl _08019F76\n\
+ cmp r3, 0xA5\n\
+ bne _08018DE4\n\
+ bl _08019F76\n\
_08018DE4:\n\
- ldr r0, _08018E78 @ =gBattleMoves\n\
- lsls r1, r3, 1\n\
- adds r1, r3\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- cmp r0, 0\n\
- bne _08018DF8\n\
- bl _08019F76\n\
+ ldr r0, _08018E78 @ =gBattleMoves\n\
+ lsls r1, r3, 1\n\
+ adds r1, r3\n\
+ lsls r1, 2\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ cmp r0, 0\n\
+ bne _08018DF8\n\
+ bl _08019F76\n\
_08018DF8:\n\
- ldr r2, _08018E7C @ =gSpecialStatuses\n\
- ldr r0, _08018E80 @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08018E20\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08018E20\n\
- bl _08019F76\n\
+ ldr r2, _08018E7C @ =gSpecialStatuses\n\
+ ldr r0, _08018E80 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018E20\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018E20\n\
+ bl _08019F76\n\
_08018E20:\n\
- ldr r1, _08018E84 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- adds r1, r0, r1\n\
- adds r3, r1, 0\n\
- adds r3, 0x21\n\
- ldrb r0, [r3]\n\
- cmp r0, r4\n\
- bne _08018E3A\n\
- bl _08019F76\n\
+ ldr r1, _08018E84 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r0, r2, 0\n\
+ adds r1, r0, r1\n\
+ adds r3, r1, 0\n\
+ adds r3, 0x21\n\
+ ldrb r0, [r3]\n\
+ cmp r0, r4\n\
+ bne _08018E3A\n\
+ bl _08019F76\n\
_08018E3A:\n\
- adds r2, r1, 0\n\
- adds r2, 0x22\n\
- ldrb r0, [r2]\n\
- cmp r0, r4\n\
- bne _08018E48\n\
- bl _08019F76\n\
+ adds r2, r1, 0\n\
+ adds r2, 0x22\n\
+ ldrb r0, [r2]\n\
+ cmp r0, r4\n\
+ bne _08018E48\n\
+ bl _08019F76\n\
_08018E48:\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- bne _08018E52\n\
- bl _08019F76\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08018E52\n\
+ bl _08019F76\n\
_08018E52:\n\
- strb r4, [r3]\n\
- strb r4, [r2]\n\
- ldr r1, _08018E88 @ =gBattleTextBuff1\n\
- movs r0, 0xFD\n\
- strb r0, [r1]\n\
- movs r0, 0x3\n\
- strb r0, [r1, 0x1]\n\
- strb r4, [r1, 0x2]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08018E8C @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018E90 @ =BattleScript_ColorChangeActivates\n\
- str r0, [r1]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ strb r4, [r3]\n\
+ strb r4, [r2]\n\
+ ldr r1, _08018E88 @ =gBattleTextBuff1\n\
+ movs r0, 0xFD\n\
+ strb r0, [r1]\n\
+ movs r0, 0x3\n\
+ strb r0, [r1, 0x1]\n\
+ strb r4, [r1, 0x2]\n\
+ movs r0, 0xFF\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08018E8C @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018E90 @ =BattleScript_ColorChangeActivates\n\
+ str r0, [r1]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08018E74: .4byte gBattleMoveFlags\n\
_08018E78: .4byte gBattleMoves\n\
_08018E7C: .4byte gSpecialStatuses\n\
@@ -3583,81 +3583,81 @@ _08018E88: .4byte gBattleTextBuff1\n\
_08018E8C: .4byte gBattlescriptCurrInstr\n\
_08018E90: .4byte BattleScript_ColorChangeActivates\n\
_08018E94:\n\
- ldr r0, _08018F2C @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018EA4\n\
- bl _08019F76\n\
+ ldr r0, _08018F2C @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018EA4\n\
+ bl _08019F76\n\
_08018EA4:\n\
- ldr r1, _08018F30 @ =gBattleMons\n\
- ldr r0, _08018F34 @ =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r4, r0, r1\n\
- ldrh r0, [r4, 0x28]\n\
- cmp r0, 0\n\
- bne _08018EBA\n\
- bl _08019F76\n\
+ ldr r1, _08018F30 @ =gBattleMons\n\
+ ldr r0, _08018F34 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r4, r0, r1\n\
+ ldrh r0, [r4, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08018EBA\n\
+ bl _08019F76\n\
_08018EBA:\n\
- ldr r0, _08018F38 @ =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08018ECC\n\
- bl _08019F76\n\
+ ldr r0, _08018F38 @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08018ECC\n\
+ bl _08019F76\n\
_08018ECC:\n\
- ldr r2, _08018F3C @ =gSpecialStatuses\n\
- ldr r0, _08018F40 @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08018EF4\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08018EF4\n\
- bl _08019F76\n\
+ ldr r2, _08018F3C @ =gSpecialStatuses\n\
+ ldr r0, _08018F40 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018EF4\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018EF4\n\
+ bl _08019F76\n\
_08018EF4:\n\
- ldr r1, _08018F44 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r2, 0x1\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08018F0E\n\
- bl _08019F76\n\
+ ldr r1, _08018F44 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r2, 0x1\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08018F0E\n\
+ bl _08019F76\n\
_08018F0E:\n\
- ldr r1, _08018F48 @ =gBattleMoveDamage\n\
- ldrh r0, [r4, 0x2C]\n\
- lsrs r0, 4\n\
- str r0, [r1]\n\
- cmp r0, 0\n\
- bne _08018F1C\n\
- str r2, [r1]\n\
+ ldr r1, _08018F48 @ =gBattleMoveDamage\n\
+ ldrh r0, [r4, 0x2C]\n\
+ lsrs r0, 4\n\
+ str r0, [r1]\n\
+ cmp r0, 0\n\
+ bne _08018F1C\n\
+ str r2, [r1]\n\
_08018F1C:\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08018F4C @ =gBattlescriptCurrInstr\n\
- ldr r0, _08018F50 @ =BattleScript_RoughSkinActivates\n\
- str r0, [r1]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08018F4C @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08018F50 @ =BattleScript_RoughSkinActivates\n\
+ str r0, [r1]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08018F2C: .4byte gBattleMoveFlags\n\
_08018F30: .4byte gBattleMons\n\
_08018F34: .4byte gBankAttacker\n\
@@ -3669,106 +3669,106 @@ _08018F48: .4byte gBattleMoveDamage\n\
_08018F4C: .4byte gBattlescriptCurrInstr\n\
_08018F50: .4byte BattleScript_RoughSkinActivates\n\
_08018F54:\n\
- ldr r0, _08019020 @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08018F64\n\
- bl _08019F76\n\
+ ldr r0, _08019020 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08018F64\n\
+ bl _08019F76\n\
_08018F64:\n\
- ldr r1, _08019024 @ =gBattleMons\n\
- ldr r0, _08019028 @ =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _08018F7A\n\
- bl _08019F76\n\
+ ldr r1, _08019024 @ =gBattleMons\n\
+ ldr r0, _08019028 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08018F7A\n\
+ bl _08019F76\n\
_08018F7A:\n\
- ldr r0, _0801902C @ =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08018F8C\n\
- bl _08019F76\n\
+ ldr r0, _0801902C @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08018F8C\n\
+ bl _08019F76\n\
_08018F8C:\n\
- ldr r2, _08019030 @ =gSpecialStatuses\n\
- ldr r0, _08019034 @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08018FB4\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08018FB4\n\
- bl _08019F76\n\
+ ldr r2, _08019030 @ =gSpecialStatuses\n\
+ ldr r0, _08019034 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018FB4\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08018FB4\n\
+ bl _08019F76\n\
_08018FB4:\n\
- ldr r1, _08019038 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08018FCC\n\
- bl _08019F76\n\
+ ldr r1, _08019038 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08018FCC\n\
+ bl _08019F76\n\
_08018FCC:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0xA\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08018FE4\n\
- bl _08019F76\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _08018FE4\n\
+ bl _08019F76\n\
_08018FE4:\n\
- ldr r5, _0801903C @ =gBattleCommunication\n\
- movs r4, 0x3\n\
+ ldr r5, _0801903C @ =gBattleCommunication\n\
+ movs r4, 0x3\n\
_08018FE8:\n\
- bl Random\n\
- ands r0, r4\n\
- strb r0, [r5, 0x3]\n\
- cmp r0, 0\n\
- beq _08018FE8\n\
- ldr r1, _0801903C @ =gBattleCommunication\n\
- ldrb r0, [r1, 0x3]\n\
- cmp r0, 0x3\n\
- bne _08019000\n\
- adds r0, 0x2\n\
- strb r0, [r1, 0x3]\n\
+ bl Random\n\
+ ands r0, r4\n\
+ strb r0, [r5, 0x3]\n\
+ cmp r0, 0\n\
+ beq _08018FE8\n\
+ ldr r1, _0801903C @ =gBattleCommunication\n\
+ ldrb r0, [r1, 0x3]\n\
+ cmp r0, 0x3\n\
+ bne _08019000\n\
+ adds r0, 0x2\n\
+ strb r0, [r1, 0x3]\n\
_08019000:\n\
- ldrb r0, [r1, 0x3]\n\
- adds r0, 0x40\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08019040 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08019044 @ =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, _08019048 @ =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ ldrb r0, [r1, 0x3]\n\
+ adds r0, 0x40\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019040 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019044 @ =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, _08019048 @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08019020: .4byte gBattleMoveFlags\n\
_08019024: .4byte gBattleMons\n\
_08019028: .4byte gBankAttacker\n\
@@ -3781,91 +3781,91 @@ _08019040: .4byte gBattlescriptCurrInstr\n\
_08019044: .4byte BattleScript_ApplySecondaryEffect\n\
_08019048: .4byte gHitMarker\n\
_0801904C:\n\
- ldr r0, _080190FC @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0801905C\n\
- bl _08019F76\n\
+ ldr r0, _080190FC @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _0801905C\n\
+ bl _08019F76\n\
_0801905C:\n\
- ldr r1, _08019100 @ =gBattleMons\n\
- ldr r0, _08019104 @ =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _08019072\n\
- bl _08019F76\n\
+ ldr r1, _08019100 @ =gBattleMons\n\
+ ldr r0, _08019104 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08019072\n\
+ bl _08019F76\n\
_08019072:\n\
- ldr r0, _08019108 @ =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08019084\n\
- bl _08019F76\n\
+ ldr r0, _08019108 @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08019084\n\
+ bl _08019F76\n\
_08019084:\n\
- ldr r2, _0801910C @ =gSpecialStatuses\n\
- ldr r0, _08019110 @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _080190AC\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _080190AC\n\
- bl _08019F76\n\
+ ldr r2, _0801910C @ =gSpecialStatuses\n\
+ ldr r0, _08019110 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080190AC\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080190AC\n\
+ bl _08019F76\n\
_080190AC:\n\
- ldr r1, _08019114 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080190C4\n\
- bl _08019F76\n\
+ ldr r1, _08019114 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080190C4\n\
+ bl _08019F76\n\
_080190C4:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _080190DC\n\
- bl _08019F76\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _080190DC\n\
+ bl _08019F76\n\
_080190DC:\n\
- ldr r1, _08019118 @ =gBattleCommunication\n\
- movs r0, 0x42\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _0801911C @ =gBattlescriptCurrInstr\n\
- ldr r0, _08019120 @ =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, _08019124 @ =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ ldr r1, _08019118 @ =gBattleCommunication\n\
+ movs r0, 0x42\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _0801911C @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019120 @ =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, _08019124 @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_080190FC: .4byte gBattleMoveFlags\n\
_08019100: .4byte gBattleMons\n\
_08019104: .4byte gBankAttacker\n\
@@ -3878,91 +3878,91 @@ _0801911C: .4byte gBattlescriptCurrInstr\n\
_08019120: .4byte BattleScript_ApplySecondaryEffect\n\
_08019124: .4byte gHitMarker\n\
_08019128:\n\
- ldr r0, _080191D8 @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08019138\n\
- bl _08019F76\n\
+ ldr r0, _080191D8 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08019138\n\
+ bl _08019F76\n\
_08019138:\n\
- ldr r1, _080191DC @ =gBattleMons\n\
- ldr r0, _080191E0 @ =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _0801914E\n\
- bl _08019F76\n\
+ ldr r1, _080191DC @ =gBattleMons\n\
+ ldr r0, _080191E0 @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _0801914E\n\
+ bl _08019F76\n\
_0801914E:\n\
- ldr r0, _080191E4 @ =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _08019160\n\
- bl _08019F76\n\
+ ldr r0, _080191E4 @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _08019160\n\
+ bl _08019F76\n\
_08019160:\n\
- ldr r2, _080191E8 @ =gSpecialStatuses\n\
- ldr r0, _080191EC @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08019188\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _08019188\n\
- bl _08019F76\n\
+ ldr r2, _080191E8 @ =gSpecialStatuses\n\
+ ldr r0, _080191EC @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08019188\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08019188\n\
+ bl _08019F76\n\
_08019188:\n\
- ldr r1, _080191F0 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080191A0\n\
- bl _08019F76\n\
+ ldr r1, _080191F0 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080191A0\n\
+ bl _08019F76\n\
_080191A0:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _080191B8\n\
- bl _08019F76\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _080191B8\n\
+ bl _08019F76\n\
_080191B8:\n\
- ldr r1, _080191F4 @ =gBattleCommunication\n\
- movs r0, 0x45\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _080191F8 @ =gBattlescriptCurrInstr\n\
- ldr r0, _080191FC @ =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, _08019200 @ =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ ldr r1, _080191F4 @ =gBattleCommunication\n\
+ movs r0, 0x45\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _080191F8 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _080191FC @ =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, _08019200 @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_080191D8: .4byte gBattleMoveFlags\n\
_080191DC: .4byte gBattleMons\n\
_080191E0: .4byte gBankAttacker\n\
@@ -3975,91 +3975,91 @@ _080191F8: .4byte gBattlescriptCurrInstr\n\
_080191FC: .4byte BattleScript_ApplySecondaryEffect\n\
_08019200: .4byte gHitMarker\n\
_08019204:\n\
- ldr r0, _080192B4 @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08019214\n\
- bl _08019F76\n\
+ ldr r0, _080192B4 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _08019214\n\
+ bl _08019F76\n\
_08019214:\n\
- ldr r1, _080192B8 @ =gBattleMons\n\
- ldr r0, _080192BC @ =gBankAttacker\n\
- ldrb r2, [r0]\n\
- movs r0, 0x58\n\
- muls r0, r2\n\
- adds r0, r1\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _0801922A\n\
- bl _08019F76\n\
+ ldr r1, _080192B8 @ =gBattleMons\n\
+ ldr r0, _080192BC @ =gBankAttacker\n\
+ ldrb r2, [r0]\n\
+ movs r0, 0x58\n\
+ muls r0, r2\n\
+ adds r0, r1\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _0801922A\n\
+ bl _08019F76\n\
_0801922A:\n\
- ldr r0, _080192C0 @ =gProtectStructs\n\
- lsls r1, r2, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _0801923C\n\
- bl _08019F76\n\
+ ldr r0, _080192C0 @ =gProtectStructs\n\
+ lsls r1, r2, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _0801923C\n\
+ bl _08019F76\n\
_0801923C:\n\
- ldr r1, _080192C4 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08019254\n\
- bl _08019F76\n\
+ ldr r1, _080192C4 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08019254\n\
+ bl _08019F76\n\
_08019254:\n\
- ldr r2, _080192C8 @ =gSpecialStatuses\n\
- ldr r0, _080192CC @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r1, r0, 2\n\
- adds r0, r2, 0\n\
- adds r0, 0x8\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _0801927C\n\
- adds r0, r2, 0\n\
- adds r0, 0xC\n\
- adds r0, r1, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _0801927C\n\
- bl _08019F76\n\
+ ldr r2, _080192C8 @ =gSpecialStatuses\n\
+ ldr r0, _080192CC @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r1, r0, 2\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _0801927C\n\
+ adds r0, r2, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r1, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _0801927C\n\
+ bl _08019F76\n\
_0801927C:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08019294\n\
- bl _08019F76\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _08019294\n\
+ bl _08019F76\n\
_08019294:\n\
- ldr r1, _080192D0 @ =gBattleCommunication\n\
- movs r0, 0x43\n\
- strb r0, [r1, 0x3]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _080192D4 @ =gBattlescriptCurrInstr\n\
- ldr r0, _080192D8 @ =BattleScript_ApplySecondaryEffect\n\
- str r0, [r1]\n\
- ldr r2, _080192DC @ =gHitMarker\n\
- ldr r0, [r2]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ ldr r1, _080192D0 @ =gBattleCommunication\n\
+ movs r0, 0x43\n\
+ strb r0, [r1, 0x3]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _080192D4 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _080192D8 @ =BattleScript_ApplySecondaryEffect\n\
+ str r0, [r1]\n\
+ ldr r2, _080192DC @ =gHitMarker\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_080192B4: .4byte gBattleMoveFlags\n\
_080192B8: .4byte gBattleMons\n\
_080192BC: .4byte gBankAttacker\n\
@@ -4072,159 +4072,159 @@ _080192D4: .4byte gBattlescriptCurrInstr\n\
_080192D8: .4byte BattleScript_ApplySecondaryEffect\n\
_080192DC: .4byte gHitMarker\n\
_080192E0:\n\
- ldr r0, _08019420 @ =gBattleMoveFlags\n\
- ldrb r1, [r0]\n\
- movs r0, 0x29\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080192F0\n\
- bl _08019F76\n\
+ ldr r0, _08019420 @ =gBattleMoveFlags\n\
+ ldrb r1, [r0]\n\
+ movs r0, 0x29\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080192F0\n\
+ bl _08019F76\n\
_080192F0:\n\
- ldr r5, _08019424 @ =gBattleMons\n\
- ldr r7, _08019428 @ =gBankAttacker\n\
- ldrb r1, [r7]\n\
- movs r6, 0x58\n\
- adds r0, r1, 0\n\
- muls r0, r6\n\
- adds r0, r5\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _08019308\n\
- bl _08019F76\n\
+ ldr r5, _08019424 @ =gBattleMons\n\
+ ldr r7, _08019428 @ =gBankAttacker\n\
+ ldrb r1, [r7]\n\
+ movs r6, 0x58\n\
+ adds r0, r1, 0\n\
+ muls r0, r6\n\
+ adds r0, r5\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _08019308\n\
+ bl _08019F76\n\
_08019308:\n\
- ldr r0, _0801942C @ =gProtectStructs\n\
- lsls r1, 4\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x1]\n\
- lsls r0, 31\n\
- cmp r0, 0\n\
- beq _0801931A\n\
- bl _08019F76\n\
+ ldr r0, _0801942C @ =gProtectStructs\n\
+ lsls r1, 4\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x1]\n\
+ lsls r0, 31\n\
+ cmp r0, 0\n\
+ beq _0801931A\n\
+ bl _08019F76\n\
_0801931A:\n\
- ldr r1, _08019430 @ =gBattleMoves\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r1, [r0, 0x8]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _08019332\n\
- bl _08019F76\n\
+ ldr r1, _08019430 @ =gBattleMoves\n\
+ lsls r0, r3, 1\n\
+ adds r0, r3\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r1, [r0, 0x8]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _08019332\n\
+ bl _08019F76\n\
_08019332:\n\
- ldr r3, _08019434 @ =gSpecialStatuses\n\
- ldr r0, _08019438 @ =gBankTarget\n\
- mov r8, r0\n\
- ldrb r1, [r0]\n\
- lsls r0, r1, 2\n\
- adds r0, r1\n\
- lsls r2, r0, 2\n\
- adds r0, r3, 0\n\
- adds r0, 0x8\n\
- adds r0, r2, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _0801935C\n\
- adds r0, r3, 0\n\
- adds r0, 0xC\n\
- adds r0, r2, r0\n\
- ldr r0, [r0]\n\
- cmp r0, 0\n\
- bne _0801935C\n\
- bl _08019F76\n\
+ ldr r3, _08019434 @ =gSpecialStatuses\n\
+ ldr r0, _08019438 @ =gBankTarget\n\
+ mov r8, r0\n\
+ ldrb r1, [r0]\n\
+ lsls r0, r1, 2\n\
+ adds r0, r1\n\
+ lsls r2, r0, 2\n\
+ adds r0, r3, 0\n\
+ adds r0, 0x8\n\
+ adds r0, r2, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _0801935C\n\
+ adds r0, r3, 0\n\
+ adds r0, 0xC\n\
+ adds r0, r2, r0\n\
+ ldr r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _0801935C\n\
+ bl _08019F76\n\
_0801935C:\n\
- adds r0, r1, 0\n\
- muls r0, r6\n\
- adds r0, r5\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- bne _0801936C\n\
- bl _08019F76\n\
+ adds r0, r1, 0\n\
+ muls r0, r6\n\
+ adds r0, r5\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ bne _0801936C\n\
+ bl _08019F76\n\
_0801936C:\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0x3\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- beq _08019384\n\
- bl _08019F76\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0x3\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ beq _08019384\n\
+ bl _08019F76\n\
_08019384:\n\
- ldrb r0, [r7]\n\
- muls r0, r6\n\
- adds r0, r5\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0xC\n\
- bne _08019396\n\
- bl _08019F76\n\
+ ldrb r0, [r7]\n\
+ muls r0, r6\n\
+ adds r0, r5\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0xC\n\
+ bne _08019396\n\
+ bl _08019F76\n\
_08019396:\n\
- ldr r0, [sp, 0x8]\n\
- ldr r1, [sp, 0x10]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- adds r4, r0, 0\n\
- ldr r0, [sp, 0xC]\n\
- ldr r1, [sp, 0x14]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- lsls r4, 24\n\
- lsls r0, 24\n\
- cmp r4, r0\n\
- bne _080193B4\n\
- bl _08019F76\n\
+ ldr r0, [sp, 0x8]\n\
+ ldr r1, [sp, 0x10]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ adds r4, r0, 0\n\
+ ldr r0, [sp, 0xC]\n\
+ ldr r1, [sp, 0x14]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ lsls r4, 24\n\
+ lsls r0, 24\n\
+ cmp r4, r0\n\
+ bne _080193B4\n\
+ bl _08019F76\n\
_080193B4:\n\
- ldrb r0, [r7]\n\
- muls r0, r6\n\
- adds r4, r5, 0\n\
- adds r4, 0x50\n\
- adds r0, r4\n\
- ldr r0, [r0]\n\
- movs r1, 0xF0\n\
- lsls r1, 12\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080193CE\n\
- bl _08019F76\n\
+ ldrb r0, [r7]\n\
+ muls r0, r6\n\
+ adds r4, r5, 0\n\
+ adds r4, 0x50\n\
+ adds r0, r4\n\
+ ldr r0, [r0]\n\
+ movs r1, 0xF0\n\
+ lsls r1, 12\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080193CE\n\
+ bl _08019F76\n\
_080193CE:\n\
- ldr r0, [sp, 0x8]\n\
- ldr r1, [sp, 0x10]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0xFF\n\
- bne _080193E2\n\
- bl _08019F76\n\
+ ldr r0, [sp, 0x8]\n\
+ ldr r1, [sp, 0x10]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0xFF\n\
+ bne _080193E2\n\
+ bl _08019F76\n\
_080193E2:\n\
- ldr r0, [sp, 0xC]\n\
- ldr r1, [sp, 0x14]\n\
- bl GetGenderFromSpeciesAndPersonality\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0xFF\n\
- bne _080193F6\n\
- bl _08019F76\n\
+ ldr r0, [sp, 0xC]\n\
+ ldr r1, [sp, 0x14]\n\
+ bl GetGenderFromSpeciesAndPersonality\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0xFF\n\
+ bne _080193F6\n\
+ bl _08019F76\n\
_080193F6:\n\
- ldrb r0, [r7]\n\
- adds r2, r0, 0\n\
- muls r2, r6\n\
- adds r2, r4\n\
- ldr r1, _0801943C @ =gBitTable\n\
- mov r3, r8\n\
- ldrb r0, [r3]\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldr r1, [r0]\n\
- lsls r1, 16\n\
- ldr r0, [r2]\n\
- orrs r0, r1\n\
- str r0, [r2]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08019440 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08019444 @ =BattleScript_CuteCharmActivates\n\
- str r0, [r1]\n\
- bl _08019F22\n\
- .align 2, 0\n\
+ ldrb r0, [r7]\n\
+ adds r2, r0, 0\n\
+ muls r2, r6\n\
+ adds r2, r4\n\
+ ldr r1, _0801943C @ =gBitTable\n\
+ mov r3, r8\n\
+ ldrb r0, [r3]\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldr r1, [r0]\n\
+ lsls r1, 16\n\
+ ldr r0, [r2]\n\
+ orrs r0, r1\n\
+ str r0, [r2]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019440 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019444 @ =BattleScript_CuteCharmActivates\n\
+ str r0, [r1]\n\
+ bl _08019F22\n\
+ .align 2, 0\n\
_08019420: .4byte gBattleMoveFlags\n\
_08019424: .4byte gBattleMons\n\
_08019428: .4byte gBankAttacker\n\
@@ -4236,347 +4236,347 @@ _0801943C: .4byte gBitTable\n\
_08019440: .4byte gBattlescriptCurrInstr\n\
_08019444: .4byte BattleScript_CuteCharmActivates\n\
_08019448:\n\
- movs r5, 0\n\
- mov r10, r5\n\
- ldr r0, _0801947C @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcc _08019458\n\
- bl _08019F76\n\
+ movs r5, 0\n\
+ mov r10, r5\n\
+ ldr r0, _0801947C @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcc _08019458\n\
+ bl _08019F76\n\
_08019458:\n\
- ldr r1, _08019480 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- adds r0, r1\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- subs r0, 0x7\n\
- adds r2, r1, 0\n\
- cmp r0, 0x41\n\
- bls _08019472\n\
- b _080196D6\n\
+ ldr r1, _08019480 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r0, r2, 0\n\
+ adds r0, r1\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ subs r0, 0x7\n\
+ adds r2, r1, 0\n\
+ cmp r0, 0x41\n\
+ bls _08019472\n\
+ b _080196D6\n\
_08019472:\n\
- lsls r0, 2\n\
- ldr r1, _08019484 @ =_08019488\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- mov pc, r0\n\
- .align 2, 0\n\
+ lsls r0, 2\n\
+ ldr r1, _08019484 @ =_08019488\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ mov pc, r0\n\
+ .align 2, 0\n\
_0801947C: .4byte gNoOfAllBanks\n\
_08019480: .4byte gBattleMons\n\
_08019484: .4byte _08019488\n\
- .align 2, 0\n\
+ .align 2, 0\n\
_08019488:\n\
- .4byte _080195EC\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196B0\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _08019614\n\
- .4byte _080196D6\n\
- .4byte _08019590\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080195BC\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _08019680\n\
- .4byte _08019650\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _080196D6\n\
- .4byte _08019614\n\
+ .4byte _080195EC\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196B0\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _08019614\n\
+ .4byte _080196D6\n\
+ .4byte _08019590\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080195BC\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _08019680\n\
+ .4byte _08019650\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _080196D6\n\
+ .4byte _08019614\n\
_08019590:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- ldr r1, _080195B0 @ =0x00000f88\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080195AA\n\
- b _080196D6\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ ldr r1, _080195B0 @ =0x00000f88\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080195AA\n\
+ b _080196D6\n\
_080195AA:\n\
- ldr r0, _080195B4 @ =gBattleTextBuff1\n\
- ldr r1, _080195B8 @ =gStatusConditionString_PoisonJpn\n\
- b _0801969C\n\
- .align 2, 0\n\
+ ldr r0, _080195B4 @ =gBattleTextBuff1\n\
+ ldr r1, _080195B8 @ =gStatusConditionString_PoisonJpn\n\
+ b _0801969C\n\
+ .align 2, 0\n\
_080195B0: .4byte 0x00000f88\n\
_080195B4: .4byte gBattleTextBuff1\n\
_080195B8: .4byte gStatusConditionString_PoisonJpn\n\
_080195BC:\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080195D6\n\
- b _080196D6\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r0, r1, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080195D6\n\
+ b _080196D6\n\
_080195D6:\n\
- ldr r0, _080195E4 @ =gBattleTextBuff1\n\
- ldr r1, _080195E8 @ =gStatusConditionString_ConfusionJpn\n\
- bl StringCopy\n\
- movs r2, 0x2\n\
- mov r9, r2\n\
- b _080196DC\n\
- .align 2, 0\n\
+ ldr r0, _080195E4 @ =gBattleTextBuff1\n\
+ ldr r1, _080195E8 @ =gStatusConditionString_ConfusionJpn\n\
+ bl StringCopy\n\
+ movs r2, 0x2\n\
+ mov r9, r2\n\
+ b _080196DC\n\
+ .align 2, 0\n\
_080195E4: .4byte gBattleTextBuff1\n\
_080195E8: .4byte gStatusConditionString_ConfusionJpn\n\
_080195EC:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x40\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080196D6\n\
- ldr r0, _0801960C @ =gBattleTextBuff1\n\
- ldr r1, _08019610 @ =gStatusConditionString_ParalysisJpn\n\
- b _0801969C\n\
- .align 2, 0\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x40\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ ldr r0, _0801960C @ =gBattleTextBuff1\n\
+ ldr r1, _08019610 @ =gStatusConditionString_ParalysisJpn\n\
+ b _0801969C\n\
+ .align 2, 0\n\
_0801960C: .4byte gBattleTextBuff1\n\
_08019610: .4byte gStatusConditionString_ParalysisJpn\n\
_08019614:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r2, 0\n\
- adds r0, 0x4C\n\
- adds r0, r3, r0\n\
- ldr r0, [r0]\n\
- movs r1, 0x7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080196D6\n\
- adds r2, 0x50\n\
- adds r2, r3, r2\n\
- ldr r0, [r2]\n\
- ldr r1, _08019644 @ =0xf7ffffff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- ldr r0, _08019648 @ =gBattleTextBuff1\n\
- ldr r1, _0801964C @ =gStatusConditionString_SleepJpn\n\
- bl StringCopy\n\
- movs r0, 0x1\n\
- mov r9, r0\n\
- b _080196DC\n\
- .align 2, 0\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x4C\n\
+ adds r0, r3, r0\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ adds r2, 0x50\n\
+ adds r2, r3, r2\n\
+ ldr r0, [r2]\n\
+ ldr r1, _08019644 @ =0xf7ffffff\n\
+ ands r0, r1\n\
+ str r0, [r2]\n\
+ ldr r0, _08019648 @ =gBattleTextBuff1\n\
+ ldr r1, _0801964C @ =gStatusConditionString_SleepJpn\n\
+ bl StringCopy\n\
+ movs r0, 0x1\n\
+ mov r9, r0\n\
+ b _080196DC\n\
+ .align 2, 0\n\
_08019644: .4byte 0xf7ffffff\n\
_08019648: .4byte gBattleTextBuff1\n\
_0801964C: .4byte gStatusConditionString_SleepJpn\n\
_08019650:\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080196D6\n\
- ldr r0, _08019678 @ =gBattleTextBuff1\n\
- ldr r1, _0801967C @ =gStatusConditionString_BurnJpn\n\
- bl StringCopy\n\
- movs r2, 0x1\n\
- mov r9, r2\n\
- b _080196DC\n\
- .align 2, 0\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r0, r1, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x10\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ ldr r0, _08019678 @ =gBattleTextBuff1\n\
+ ldr r1, _0801967C @ =gStatusConditionString_BurnJpn\n\
+ bl StringCopy\n\
+ movs r2, 0x1\n\
+ mov r9, r2\n\
+ b _080196DC\n\
+ .align 2, 0\n\
_08019678: .4byte gBattleTextBuff1\n\
_0801967C: .4byte gStatusConditionString_BurnJpn\n\
_08019680:\n\
- movs r0, 0x58\n\
- mov r3, r10\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x4C\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x20\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080196D6\n\
- ldr r0, _080196A8 @ =gBattleTextBuff1\n\
- ldr r1, _080196AC @ =gStatusConditionString_IceJpn\n\
+ movs r0, 0x58\n\
+ mov r3, r10\n\
+ muls r3, r0\n\
+ adds r0, r3, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x4C\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0x20\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ ldr r0, _080196A8 @ =gBattleTextBuff1\n\
+ ldr r1, _080196AC @ =gStatusConditionString_IceJpn\n\
_0801969C:\n\
- bl StringCopy\n\
- movs r5, 0x1\n\
- mov r9, r5\n\
- b _080196DC\n\
- .align 2, 0\n\
+ bl StringCopy\n\
+ movs r5, 0x1\n\
+ mov r9, r5\n\
+ b _080196DC\n\
+ .align 2, 0\n\
_080196A8: .4byte gBattleTextBuff1\n\
_080196AC: .4byte gStatusConditionString_IceJpn\n\
_080196B0:\n\
- movs r0, 0x58\n\
- mov r1, r10\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- adds r1, r2, 0\n\
- adds r1, 0x50\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0xF0\n\
- lsls r1, 12\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080196D6\n\
- ldr r0, _080196EC @ =gBattleTextBuff1\n\
- ldr r1, _080196F0 @ =gStatusConditionString_LoveJpn\n\
- bl StringCopy\n\
- movs r2, 0x3\n\
- mov r9, r2\n\
+ movs r0, 0x58\n\
+ mov r1, r10\n\
+ muls r1, r0\n\
+ adds r0, r1, 0\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x50\n\
+ adds r0, r1\n\
+ ldr r0, [r0]\n\
+ movs r1, 0xF0\n\
+ lsls r1, 12\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080196D6\n\
+ ldr r0, _080196EC @ =gBattleTextBuff1\n\
+ ldr r1, _080196F0 @ =gStatusConditionString_LoveJpn\n\
+ bl StringCopy\n\
+ movs r2, 0x3\n\
+ mov r9, r2\n\
_080196D6:\n\
- mov r3, r9\n\
- cmp r3, 0\n\
- beq _08019798\n\
+ mov r3, r9\n\
+ cmp r3, 0\n\
+ beq _08019798\n\
_080196DC:\n\
- mov r5, r9\n\
- cmp r5, 0x2\n\
- beq _08019710\n\
- cmp r5, 0x2\n\
- bgt _080196F4\n\
- cmp r5, 0x1\n\
- beq _080196FC\n\
- b _0801973C\n\
- .align 2, 0\n\
+ mov r5, r9\n\
+ cmp r5, 0x2\n\
+ beq _08019710\n\
+ cmp r5, 0x2\n\
+ bgt _080196F4\n\
+ cmp r5, 0x1\n\
+ beq _080196FC\n\
+ b _0801973C\n\
+ .align 2, 0\n\
_080196EC: .4byte gBattleTextBuff1\n\
_080196F0: .4byte gStatusConditionString_LoveJpn\n\
_080196F4:\n\
- mov r0, r9\n\
- cmp r0, 0x3\n\
- beq _08019728\n\
- b _0801973C\n\
+ mov r0, r9\n\
+ cmp r0, 0x3\n\
+ beq _08019728\n\
+ b _0801973C\n\
_080196FC:\n\
- ldr r1, _0801970C @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r1, 0x4C\n\
- adds r2, r1\n\
- movs r0, 0\n\
- b _0801973A\n\
- .align 2, 0\n\
+ ldr r1, _0801970C @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r1, 0x4C\n\
+ adds r2, r1\n\
+ movs r0, 0\n\
+ b _0801973A\n\
+ .align 2, 0\n\
_0801970C: .4byte gBattleMons\n\
_08019710:\n\
- ldr r1, _08019724 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r1, 0x50\n\
- adds r2, r1\n\
- ldr r0, [r2]\n\
- movs r1, 0x8\n\
- negs r1, r1\n\
- b _08019738\n\
- .align 2, 0\n\
+ ldr r1, _08019724 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r1, 0x50\n\
+ adds r2, r1\n\
+ ldr r0, [r2]\n\
+ movs r1, 0x8\n\
+ negs r1, r1\n\
+ b _08019738\n\
+ .align 2, 0\n\
_08019724: .4byte gBattleMons\n\
_08019728:\n\
- ldr r1, _08019778 @ =gBattleMons\n\
- movs r0, 0x58\n\
- mov r2, r10\n\
- muls r2, r0\n\
- adds r1, 0x50\n\
- adds r2, r1\n\
- ldr r0, [r2]\n\
- ldr r1, _0801977C @ =0xfff0ffff\n\
+ ldr r1, _08019778 @ =gBattleMons\n\
+ movs r0, 0x58\n\
+ mov r2, r10\n\
+ muls r2, r0\n\
+ adds r1, 0x50\n\
+ adds r2, r1\n\
+ ldr r0, [r2]\n\
+ ldr r1, _0801977C @ =0xfff0ffff\n\
_08019738:\n\
- ands r0, r1\n\
+ ands r0, r1\n\
_0801973A:\n\
- str r0, [r2]\n\
+ str r0, [r2]\n\
_0801973C:\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08019780 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08019784 @ =gUnknown_081D9956\n\
- str r0, [r1]\n\
- ldr r0, _08019788 @ =0x02000000\n\
- ldr r1, _0801978C @ =0x00016003\n\
- adds r0, r1\n\
- mov r2, r10\n\
- strb r2, [r0]\n\
- ldr r4, _08019790 @ =gActiveBank\n\
- strb r2, [r4]\n\
- ldrb r1, [r4]\n\
- movs r0, 0x58\n\
- muls r0, r1\n\
- ldr r1, _08019794 @ =gUnknown_02024ACC\n\
- adds r0, r1\n\
- str r0, [sp]\n\
- movs r0, 0\n\
- movs r1, 0x28\n\
- movs r2, 0\n\
- movs r3, 0x4\n\
- bl EmitSetAttributes\n\
- ldrb r0, [r4]\n\
- bl MarkBufferBankForExecution\n\
- bl _08019F92\n\
- .align 2, 0\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019780 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019784 @ =gUnknown_081D9956\n\
+ str r0, [r1]\n\
+ ldr r0, _08019788 @ =0x02000000\n\
+ ldr r1, _0801978C @ =0x00016003\n\
+ adds r0, r1\n\
+ mov r2, r10\n\
+ strb r2, [r0]\n\
+ ldr r4, _08019790 @ =gActiveBank\n\
+ strb r2, [r4]\n\
+ ldrb r1, [r4]\n\
+ movs r0, 0x58\n\
+ muls r0, r1\n\
+ ldr r1, _08019794 @ =gUnknown_02024ACC\n\
+ adds r0, r1\n\
+ str r0, [sp]\n\
+ movs r0, 0\n\
+ movs r1, 0x28\n\
+ movs r2, 0\n\
+ movs r3, 0x4\n\
+ bl EmitSetAttributes\n\
+ ldrb r0, [r4]\n\
+ bl MarkBufferBankForExecution\n\
+ bl _08019F92\n\
+ .align 2, 0\n\
_08019778: .4byte gBattleMons\n\
_0801977C: .4byte 0xfff0ffff\n\
_08019780: .4byte gBattlescriptCurrInstr\n\
@@ -4586,112 +4586,112 @@ _0801978C: .4byte 0x00016003\n\
_08019790: .4byte gActiveBank\n\
_08019794: .4byte gUnknown_02024ACC\n\
_08019798:\n\
- mov r0, r10\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- ldr r0, _080197B0 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcs _080197AC\n\
- b _08019458\n\
+ mov r0, r10\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ ldr r0, _080197B0 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcs _080197AC\n\
+ b _08019458\n\
_080197AC:\n\
- bl _08019F76\n\
- .align 2, 0\n\
+ bl _08019F76\n\
+ .align 2, 0\n\
_080197B0: .4byte gNoOfAllBanks\n\
_080197B4:\n\
- movs r3, 0\n\
- mov r10, r3\n\
- ldr r0, _080197FC @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcc _080197C2\n\
- b _08019F76\n\
+ movs r3, 0\n\
+ mov r10, r3\n\
+ ldr r0, _080197FC @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcc _080197C2\n\
+ b _08019F76\n\
_080197C2:\n\
- ldr r4, _08019800 @ =gBattleMons\n\
+ ldr r4, _08019800 @ =gBattleMons\n\
_080197C4:\n\
- movs r0, 0x58\n\
- mov r5, r10\n\
- muls r5, r0\n\
- adds r0, r5, 0\n\
- adds r0, r4\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x3B\n\
- bne _080197E8\n\
- mov r0, r10\n\
- bl CastformDataTypeChange\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- cmp r0, 0\n\
- beq _080197E8\n\
- b _08019E40\n\
+ movs r0, 0x58\n\
+ mov r5, r10\n\
+ muls r5, r0\n\
+ adds r0, r5, 0\n\
+ adds r0, r4\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0x3B\n\
+ bne _080197E8\n\
+ mov r0, r10\n\
+ bl CastformDataTypeChange\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ cmp r0, 0\n\
+ beq _080197E8\n\
+ b _08019E40\n\
_080197E8:\n\
- mov r0, r10\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- ldr r0, _080197FC @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r10, r0\n\
- bcc _080197C4\n\
- b _08019F76\n\
- .align 2, 0\n\
+ mov r0, r10\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ ldr r0, _080197FC @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r10, r0\n\
+ bcc _080197C4\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_080197FC: .4byte gNoOfAllBanks\n\
_08019800: .4byte gBattleMons\n\
_08019804:\n\
- mov r1, r8\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x1C\n\
- beq _0801980E\n\
- b _08019F76\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x1C\n\
+ beq _0801980E\n\
+ b _08019F76\n\
_0801980E:\n\
- ldr r4, _08019860 @ =gHitMarker\n\
- ldr r1, [r4]\n\
- movs r0, 0x80\n\
- lsls r0, 7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801981E\n\
- b _08019F76\n\
+ ldr r4, _08019860 @ =gHitMarker\n\
+ ldr r1, [r4]\n\
+ movs r0, 0x80\n\
+ lsls r0, 7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801981E\n\
+ b _08019F76\n\
_0801981E:\n\
- ldr r0, _08019864 @ =0xffffbfff\n\
- ands r1, r0\n\
- str r1, [r4]\n\
- ldr r3, _08019868 @ =0x000160ca\n\
- adds r2, r7, r3\n\
- ldrb r1, [r2]\n\
- movs r0, 0x3F\n\
- ands r0, r1\n\
- strb r0, [r2]\n\
- cmp r0, 0x6\n\
- bne _08019838\n\
- movs r0, 0x2\n\
- strb r0, [r2]\n\
+ ldr r0, _08019864 @ =0xffffbfff\n\
+ ands r1, r0\n\
+ str r1, [r4]\n\
+ ldr r3, _08019868 @ =0x000160ca\n\
+ adds r2, r7, r3\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0x3F\n\
+ ands r0, r1\n\
+ strb r0, [r2]\n\
+ cmp r0, 0x6\n\
+ bne _08019838\n\
+ movs r0, 0x2\n\
+ strb r0, [r2]\n\
_08019838:\n\
- ldr r1, _0801986C @ =gBattleCommunication\n\
- ldrb r0, [r2]\n\
- adds r0, 0x40\n\
- strb r0, [r1, 0x3]\n\
- ldr r0, _08019870 @ =gBankTarget\n\
- ldrb r1, [r0]\n\
- ldr r5, _08019874 @ =0x00016003\n\
- adds r0, r7, r5\n\
- strb r1, [r0]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08019878 @ =gBattlescriptCurrInstr\n\
- ldr r0, _0801987C @ =BattleScript_SynchronizeActivates\n\
- str r0, [r1]\n\
- ldr r0, [r4]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r4]\n\
- b _08019F22\n\
- .align 2, 0\n\
+ ldr r1, _0801986C @ =gBattleCommunication\n\
+ ldrb r0, [r2]\n\
+ adds r0, 0x40\n\
+ strb r0, [r1, 0x3]\n\
+ ldr r0, _08019870 @ =gBankTarget\n\
+ ldrb r1, [r0]\n\
+ ldr r5, _08019874 @ =0x00016003\n\
+ adds r0, r7, r5\n\
+ strb r1, [r0]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019878 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _0801987C @ =BattleScript_SynchronizeActivates\n\
+ str r0, [r1]\n\
+ ldr r0, [r4]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r4]\n\
+ b _08019F22\n\
+ .align 2, 0\n\
_08019860: .4byte gHitMarker\n\
_08019864: .4byte 0xffffbfff\n\
_08019868: .4byte 0x000160ca\n\
@@ -4701,54 +4701,54 @@ _08019874: .4byte 0x00016003\n\
_08019878: .4byte gBattlescriptCurrInstr\n\
_0801987C: .4byte BattleScript_SynchronizeActivates\n\
_08019880:\n\
- mov r1, r8\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x1C\n\
- beq _0801988A\n\
- b _08019F76\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x1C\n\
+ beq _0801988A\n\
+ b _08019F76\n\
_0801988A:\n\
- ldr r4, _080198DC @ =gHitMarker\n\
- ldr r1, [r4]\n\
- movs r0, 0x80\n\
- lsls r0, 7\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0801989A\n\
- b _08019F76\n\
+ ldr r4, _080198DC @ =gHitMarker\n\
+ ldr r1, [r4]\n\
+ movs r0, 0x80\n\
+ lsls r0, 7\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _0801989A\n\
+ b _08019F76\n\
_0801989A:\n\
- ldr r0, _080198E0 @ =0xffffbfff\n\
- ands r1, r0\n\
- str r1, [r4]\n\
- ldr r3, _080198E4 @ =0x000160ca\n\
- adds r2, r7, r3\n\
- ldrb r1, [r2]\n\
- movs r0, 0x3F\n\
- ands r0, r1\n\
- strb r0, [r2]\n\
- cmp r0, 0x6\n\
- bne _080198B4\n\
- movs r0, 0x2\n\
- strb r0, [r2]\n\
+ ldr r0, _080198E0 @ =0xffffbfff\n\
+ ands r1, r0\n\
+ str r1, [r4]\n\
+ ldr r3, _080198E4 @ =0x000160ca\n\
+ adds r2, r7, r3\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0x3F\n\
+ ands r0, r1\n\
+ strb r0, [r2]\n\
+ cmp r0, 0x6\n\
+ bne _080198B4\n\
+ movs r0, 0x2\n\
+ strb r0, [r2]\n\
_080198B4:\n\
- ldr r1, _080198E8 @ =gBattleCommunication\n\
- ldrb r0, [r2]\n\
- strb r0, [r1, 0x3]\n\
- ldr r0, _080198EC @ =gBankAttacker\n\
- ldrb r1, [r0]\n\
- ldr r5, _080198F0 @ =0x00016003\n\
- adds r0, r7, r5\n\
- strb r1, [r0]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _080198F4 @ =gBattlescriptCurrInstr\n\
- ldr r0, _080198F8 @ =BattleScript_SynchronizeActivates\n\
- str r0, [r1]\n\
- ldr r0, [r4]\n\
- movs r1, 0x80\n\
- lsls r1, 6\n\
- orrs r0, r1\n\
- str r0, [r4]\n\
- b _08019F22\n\
- .align 2, 0\n\
+ ldr r1, _080198E8 @ =gBattleCommunication\n\
+ ldrb r0, [r2]\n\
+ strb r0, [r1, 0x3]\n\
+ ldr r0, _080198EC @ =gBankAttacker\n\
+ ldrb r1, [r0]\n\
+ ldr r5, _080198F0 @ =0x00016003\n\
+ adds r0, r7, r5\n\
+ strb r1, [r0]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _080198F4 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _080198F8 @ =BattleScript_SynchronizeActivates\n\
+ str r0, [r1]\n\
+ ldr r0, [r4]\n\
+ movs r1, 0x80\n\
+ lsls r1, 6\n\
+ orrs r0, r1\n\
+ str r0, [r4]\n\
+ b _08019F22\n\
+ .align 2, 0\n\
_080198DC: .4byte gHitMarker\n\
_080198E0: .4byte 0xffffbfff\n\
_080198E4: .4byte 0x000160ca\n\
@@ -4758,152 +4758,152 @@ _080198F0: .4byte 0x00016003\n\
_080198F4: .4byte gBattlescriptCurrInstr\n\
_080198F8: .4byte BattleScript_SynchronizeActivates\n\
_080198FC:\n\
- movs r4, 0\n\
- ldr r0, _08019934 @ =gNoOfAllBanks\n\
- ldrb r1, [r0]\n\
- cmp r4, r1\n\
- blt _08019908\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019934 @ =gNoOfAllBanks\n\
+ ldrb r1, [r0]\n\
+ cmp r4, r1\n\
+ blt _08019908\n\
+ b _08019F76\n\
_08019908:\n\
- ldr r0, _08019938 @ =gBattleMons\n\
- adds r5, r1, 0\n\
- ldr r2, _0801993C @ =gStatuses3\n\
- adds r3, r0, 0\n\
- adds r3, 0x20\n\
- movs r6, 0x80\n\
- lsls r6, 12\n\
+ ldr r0, _08019938 @ =gBattleMons\n\
+ adds r5, r1, 0\n\
+ ldr r2, _0801993C @ =gStatuses3\n\
+ adds r3, r0, 0\n\
+ adds r3, 0x20\n\
+ movs r6, 0x80\n\
+ lsls r6, 12\n\
_08019916:\n\
- ldrb r1, [r3]\n\
- cmp r1, 0x16\n\
- bne _08019926\n\
- ldr r0, [r2]\n\
- ands r0, r6\n\
- cmp r0, 0\n\
- beq _08019926\n\
- b _08019E6C\n\
+ ldrb r1, [r3]\n\
+ cmp r1, 0x16\n\
+ bne _08019926\n\
+ ldr r0, [r2]\n\
+ ands r0, r6\n\
+ cmp r0, 0\n\
+ beq _08019926\n\
+ b _08019E6C\n\
_08019926:\n\
- adds r2, 0x4\n\
- adds r3, 0x58\n\
- adds r4, 0x1\n\
- cmp r4, r5\n\
- blt _08019916\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r2, 0x4\n\
+ adds r3, 0x58\n\
+ adds r4, 0x1\n\
+ cmp r4, r5\n\
+ blt _08019916\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019934: .4byte gNoOfAllBanks\n\
_08019938: .4byte gBattleMons\n\
_0801993C: .4byte gStatuses3\n\
_08019940:\n\
- movs r4, 0\n\
- ldr r0, _08019A1C @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _0801994C\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019A1C @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _0801994C\n\
+ b _08019F76\n\
_0801994C:\n\
- ldr r0, _08019A20 @ =gActiveBank\n\
- mov r8, r0\n\
- ldr r1, _08019A24 @ =gBattleMons\n\
- adds r1, 0x20\n\
- str r1, [sp, 0x1C]\n\
- movs r2, 0\n\
- str r2, [sp, 0x20]\n\
+ ldr r0, _08019A20 @ =gActiveBank\n\
+ mov r8, r0\n\
+ ldr r1, _08019A24 @ =gBattleMons\n\
+ adds r1, 0x20\n\
+ str r1, [sp, 0x1C]\n\
+ movs r2, 0\n\
+ str r2, [sp, 0x20]\n\
_0801995A:\n\
- ldr r3, [sp, 0x1C]\n\
- ldrb r0, [r3]\n\
- cmp r0, 0x24\n\
- beq _08019964\n\
- b _08019AF6\n\
+ ldr r3, [sp, 0x1C]\n\
+ ldrb r0, [r3]\n\
+ cmp r0, 0x24\n\
+ beq _08019964\n\
+ b _08019AF6\n\
_08019964:\n\
- ldr r0, _08019A28 @ =gStatuses3\n\
- ldr r5, [sp, 0x20]\n\
- adds r0, r5, r0\n\
- ldr r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 13\n\
- ands r1, r0\n\
- str r5, [sp, 0x18]\n\
- cmp r1, 0\n\
- bne _0801997A\n\
- b _08019AF6\n\
+ ldr r0, _08019A28 @ =gStatuses3\n\
+ ldr r5, [sp, 0x20]\n\
+ adds r0, r5, r0\n\
+ ldr r1, [r0]\n\
+ movs r0, 0x80\n\
+ lsls r0, 13\n\
+ ands r1, r0\n\
+ str r5, [sp, 0x18]\n\
+ cmp r1, 0\n\
+ bne _0801997A\n\
+ b _08019AF6\n\
_0801997A:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankIdentity\n\
- movs r1, 0x1\n\
- adds r5, r0, 0\n\
- eors r5, r1\n\
- ands r5, r1\n\
- adds r0, r5, 0\n\
- bl GetBankByPlayerAI\n\
- lsls r0, 24\n\
- lsrs r6, r0, 24\n\
- adds r0, r5, 0x2\n\
- bl GetBankByPlayerAI\n\
- lsls r0, 24\n\
- lsrs r7, r0, 24\n\
- ldr r0, _08019A2C @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r2, 0x1\n\
- adds r0, r2, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080199AE\n\
- b _08019ABC\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankIdentity\n\
+ movs r1, 0x1\n\
+ adds r5, r0, 0\n\
+ eors r5, r1\n\
+ ands r5, r1\n\
+ adds r0, r5, 0\n\
+ bl GetBankByPlayerAI\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ adds r0, r5, 0x2\n\
+ bl GetBankByPlayerAI\n\
+ lsls r0, 24\n\
+ lsrs r7, r0, 24\n\
+ ldr r0, _08019A2C @ =gBattleTypeFlags\n\
+ ldrh r1, [r0]\n\
+ movs r2, 0x1\n\
+ adds r0, r2, 0\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080199AE\n\
+ b _08019ABC\n\
_080199AE:\n\
- movs r1, 0x58\n\
- adds r0, r6, 0\n\
- muls r0, r1\n\
- ldr r3, _08019A24 @ =gBattleMons\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08019A78\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08019A34\n\
- movs r1, 0x58\n\
- adds r0, r7, 0\n\
- muls r0, r1\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08019A34\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08019A34\n\
- str r2, [sp, 0x24]\n\
- bl Random\n\
- ldr r2, [sp, 0x24]\n\
- adds r1, r2, 0\n\
- ands r1, r0\n\
- lsls r1, 1\n\
- orrs r5, r1\n\
- adds r0, r5, 0\n\
- bl GetBankByPlayerAI\n\
- mov r2, r8\n\
- strb r0, [r2]\n\
- ldrb r0, [r2]\n\
- movs r3, 0x58\n\
- muls r0, r3\n\
- ldr r5, _08019A24 @ =gBattleMons\n\
- adds r0, r5\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- ldr r1, [sp, 0x1C]\n\
- strb r0, [r1]\n\
- ldrb r0, [r2]\n\
- muls r0, r3\n\
- adds r0, r5\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- ldr r2, _08019A30 @ =gLastUsedAbility\n\
- strb r0, [r2]\n\
- b _08019AE4\n\
- .align 2, 0\n\
+ movs r1, 0x58\n\
+ adds r0, r6, 0\n\
+ muls r0, r1\n\
+ ldr r3, _08019A24 @ =gBattleMons\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08019A78\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019A34\n\
+ movs r1, 0x58\n\
+ adds r0, r7, 0\n\
+ muls r0, r1\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08019A34\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019A34\n\
+ str r2, [sp, 0x24]\n\
+ bl Random\n\
+ ldr r2, [sp, 0x24]\n\
+ adds r1, r2, 0\n\
+ ands r1, r0\n\
+ lsls r1, 1\n\
+ orrs r5, r1\n\
+ adds r0, r5, 0\n\
+ bl GetBankByPlayerAI\n\
+ mov r2, r8\n\
+ strb r0, [r2]\n\
+ ldrb r0, [r2]\n\
+ movs r3, 0x58\n\
+ muls r0, r3\n\
+ ldr r5, _08019A24 @ =gBattleMons\n\
+ adds r0, r5\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ ldr r1, [sp, 0x1C]\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r2]\n\
+ muls r0, r3\n\
+ adds r0, r5\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ ldr r2, _08019A30 @ =gLastUsedAbility\n\
+ strb r0, [r2]\n\
+ b _08019AE4\n\
+ .align 2, 0\n\
_08019A1C: .4byte gNoOfAllBanks\n\
_08019A20: .4byte gActiveBank\n\
_08019A24: .4byte gBattleMons\n\
@@ -4911,609 +4911,609 @@ _08019A28: .4byte gStatuses3\n\
_08019A2C: .4byte gBattleTypeFlags\n\
_08019A30: .4byte gLastUsedAbility\n\
_08019A34:\n\
- ldr r3, _08019A74 @ =gBattleMons\n\
- movs r2, 0x58\n\
- adds r0, r6, 0\n\
- muls r0, r2\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08019A78\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08019A78\n\
- mov r5, r8\n\
- strb r6, [r5]\n\
- adds r1, r4, 0\n\
- muls r1, r2\n\
- adds r1, r3\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r1, 0x20\n\
- strb r0, [r1]\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- b _08019AE0\n\
- .align 2, 0\n\
+ ldr r3, _08019A74 @ =gBattleMons\n\
+ movs r2, 0x58\n\
+ adds r0, r6, 0\n\
+ muls r0, r2\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08019A78\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019A78\n\
+ mov r5, r8\n\
+ strb r6, [r5]\n\
+ adds r1, r4, 0\n\
+ muls r1, r2\n\
+ adds r1, r3\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r1, 0x20\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ b _08019AE0\n\
+ .align 2, 0\n\
_08019A74: .4byte gBattleMons\n\
_08019A78:\n\
- ldr r3, _08019AB8 @ =gBattleMons\n\
- movs r2, 0x58\n\
- adds r0, r7, 0\n\
- muls r0, r2\n\
- adds r1, r0, r3\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- beq _08019AEE\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08019AEE\n\
- mov r5, r8\n\
- strb r7, [r5]\n\
- adds r1, r4, 0\n\
- muls r1, r2\n\
- adds r1, r3\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r1, 0x20\n\
- strb r0, [r1]\n\
- ldrb r0, [r5]\n\
- muls r0, r2\n\
- adds r0, r3\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- b _08019AE0\n\
- .align 2, 0\n\
+ ldr r3, _08019AB8 @ =gBattleMons\n\
+ movs r2, 0x58\n\
+ adds r0, r7, 0\n\
+ muls r0, r2\n\
+ adds r1, r0, r3\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08019AEE\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019AEE\n\
+ mov r5, r8\n\
+ strb r7, [r5]\n\
+ adds r1, r4, 0\n\
+ muls r1, r2\n\
+ adds r1, r3\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r1, 0x20\n\
+ strb r0, [r1]\n\
+ ldrb r0, [r5]\n\
+ muls r0, r2\n\
+ adds r0, r3\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ b _08019AE0\n\
+ .align 2, 0\n\
_08019AB8: .4byte gBattleMons\n\
_08019ABC:\n\
- mov r2, r8\n\
- strb r6, [r2]\n\
- movs r3, 0x58\n\
- adds r0, r6, 0\n\
- muls r0, r3\n\
- ldr r5, _08019B10 @ =gBattleMons\n\
- adds r0, r5\n\
- adds r2, r0, 0\n\
- adds r2, 0x20\n\
- ldrb r1, [r2]\n\
- cmp r1, 0\n\
- beq _08019AEE\n\
- ldrh r0, [r0, 0x28]\n\
- cmp r0, 0\n\
- beq _08019AEE\n\
- ldr r0, [sp, 0x1C]\n\
- strb r1, [r0]\n\
- ldrb r0, [r2]\n\
+ mov r2, r8\n\
+ strb r6, [r2]\n\
+ movs r3, 0x58\n\
+ adds r0, r6, 0\n\
+ muls r0, r3\n\
+ ldr r5, _08019B10 @ =gBattleMons\n\
+ adds r0, r5\n\
+ adds r2, r0, 0\n\
+ adds r2, 0x20\n\
+ ldrb r1, [r2]\n\
+ cmp r1, 0\n\
+ beq _08019AEE\n\
+ ldrh r0, [r0, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019AEE\n\
+ ldr r0, [sp, 0x1C]\n\
+ strb r1, [r0]\n\
+ ldrb r0, [r2]\n\
_08019AE0:\n\
- ldr r1, _08019B14 @ =gLastUsedAbility\n\
- strb r0, [r1]\n\
+ ldr r1, _08019B14 @ =gLastUsedAbility\n\
+ strb r0, [r1]\n\
_08019AE4:\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019AEE:\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- beq _08019AF6\n\
- b _08019E88\n\
+ mov r2, r9\n\
+ cmp r2, 0\n\
+ beq _08019AF6\n\
+ b _08019E88\n\
_08019AF6:\n\
- ldr r3, [sp, 0x1C]\n\
- adds r3, 0x58\n\
- str r3, [sp, 0x1C]\n\
- ldr r5, [sp, 0x20]\n\
- adds r5, 0x4\n\
- str r5, [sp, 0x20]\n\
- adds r4, 0x1\n\
- ldr r0, _08019B18 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- bge _08019B0E\n\
- b _0801995A\n\
+ ldr r3, [sp, 0x1C]\n\
+ adds r3, 0x58\n\
+ str r3, [sp, 0x1C]\n\
+ ldr r5, [sp, 0x20]\n\
+ adds r5, 0x4\n\
+ str r5, [sp, 0x20]\n\
+ adds r4, 0x1\n\
+ ldr r0, _08019B18 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ bge _08019B0E\n\
+ b _0801995A\n\
_08019B0E:\n\
- b _08019F76\n\
- .align 2, 0\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019B10: .4byte gBattleMons\n\
_08019B14: .4byte gLastUsedAbility\n\
_08019B18: .4byte gNoOfAllBanks\n\
_08019B1C:\n\
- movs r4, 0\n\
- ldr r0, _08019B54 @ =gNoOfAllBanks\n\
- ldrb r1, [r0]\n\
- cmp r4, r1\n\
- blt _08019B28\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019B54 @ =gNoOfAllBanks\n\
+ ldrb r1, [r0]\n\
+ cmp r4, r1\n\
+ blt _08019B28\n\
+ b _08019F76\n\
_08019B28:\n\
- ldr r0, _08019B58 @ =gBattleMons\n\
- adds r5, r1, 0\n\
- ldr r2, _08019B5C @ =gStatuses3\n\
- adds r3, r0, 0\n\
- adds r3, 0x20\n\
- movs r6, 0x80\n\
- lsls r6, 12\n\
+ ldr r0, _08019B58 @ =gBattleMons\n\
+ adds r5, r1, 0\n\
+ ldr r2, _08019B5C @ =gStatuses3\n\
+ adds r3, r0, 0\n\
+ adds r3, 0x20\n\
+ movs r6, 0x80\n\
+ lsls r6, 12\n\
_08019B36:\n\
- ldrb r1, [r3]\n\
- cmp r1, 0x16\n\
- bne _08019B46\n\
- ldr r0, [r2]\n\
- ands r0, r6\n\
- cmp r0, 0\n\
- beq _08019B46\n\
- b _08019F04\n\
+ ldrb r1, [r3]\n\
+ cmp r1, 0x16\n\
+ bne _08019B46\n\
+ ldr r0, [r2]\n\
+ ands r0, r6\n\
+ cmp r0, 0\n\
+ beq _08019B46\n\
+ b _08019F04\n\
_08019B46:\n\
- adds r2, 0x4\n\
- adds r3, 0x58\n\
- adds r4, 0x1\n\
- cmp r4, r5\n\
- blt _08019B36\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r2, 0x4\n\
+ adds r3, 0x58\n\
+ adds r4, 0x1\n\
+ cmp r4, r5\n\
+ blt _08019B36\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019B54: .4byte gNoOfAllBanks\n\
_08019B58: .4byte gBattleMons\n\
_08019B5C: .4byte gStatuses3\n\
_08019B60:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, _08019BB0 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019B76\n\
- b _08019F76\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, _08019BB0 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019B76\n\
+ b _08019F76\n\
_08019B76:\n\
- ldr r7, _08019BB4 @ =gBattleMons\n\
+ ldr r7, _08019BB4 @ =gBattleMons\n\
_08019B78:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- adds r3, r4, 0x1\n\
- cmp r0, r5\n\
- beq _08019BA2\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _08019BA2\n\
- ldr r0, _08019BB8 @ =gLastUsedAbility\n\
- strb r6, [r0]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r5\n\
+ beq _08019BA2\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _08019BA2\n\
+ ldr r0, _08019BB8 @ =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019BA2:\n\
- adds r4, r3, 0\n\
- ldr r0, _08019BB0 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019B78\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, r3, 0\n\
+ ldr r0, _08019BB0 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019B78\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019BB0: .4byte gNoOfAllBanks\n\
_08019BB4: .4byte gBattleMons\n\
_08019BB8: .4byte gLastUsedAbility\n\
_08019BBC:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, _08019C0C @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019BD2\n\
- b _08019F76\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, _08019C0C @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019BD2\n\
+ b _08019F76\n\
_08019BD2:\n\
- ldr r7, _08019C10 @ =gBattleMons\n\
+ ldr r7, _08019C10 @ =gBattleMons\n\
_08019BD4:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- adds r3, r4, 0x1\n\
- cmp r0, r5\n\
- bne _08019BFE\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _08019BFE\n\
- ldr r0, _08019C14 @ =gLastUsedAbility\n\
- strb r6, [r0]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r5\n\
+ bne _08019BFE\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _08019BFE\n\
+ ldr r0, _08019C14 @ =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019BFE:\n\
- adds r4, r3, 0\n\
- ldr r0, _08019C0C @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019BD4\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, r3, 0\n\
+ ldr r0, _08019C0C @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019BD4\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019C0C: .4byte gNoOfAllBanks\n\
_08019C10: .4byte gBattleMons\n\
_08019C14: .4byte gLastUsedAbility\n\
_08019C18:\n\
- mov r1, r8\n\
- ldrb r0, [r1]\n\
- cmp r0, 0xFD\n\
- beq _08019C40\n\
- cmp r0, 0xFE\n\
- beq _08019C78\n\
- movs r4, 0\n\
- ldr r0, _08019C38 @ =gNoOfAllBanks\n\
- adds r5, r0, 0\n\
- ldrb r2, [r5]\n\
- cmp r4, r2\n\
- blt _08019C32\n\
- b _08019F76\n\
+ mov r1, r8\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0xFD\n\
+ beq _08019C40\n\
+ cmp r0, 0xFE\n\
+ beq _08019C78\n\
+ movs r4, 0\n\
+ ldr r0, _08019C38 @ =gNoOfAllBanks\n\
+ adds r5, r0, 0\n\
+ ldrb r2, [r5]\n\
+ cmp r4, r2\n\
+ blt _08019C32\n\
+ b _08019F76\n\
_08019C32:\n\
- ldr r2, _08019C3C @ =gBattleMons\n\
- b _08019CB0\n\
- .align 2, 0\n\
+ ldr r2, _08019C3C @ =gBattleMons\n\
+ b _08019CB0\n\
+ .align 2, 0\n\
_08019C38: .4byte gNoOfAllBanks\n\
_08019C3C: .4byte gBattleMons\n\
_08019C40:\n\
- movs r4, 0\n\
- ldr r0, _08019C70 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019C4C\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019C70 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019C4C\n\
+ b _08019F76\n\
_08019C4C:\n\
- ldr r5, _08019C74 @ =gStatuses3\n\
- movs r2, 0x80\n\
- lsls r2, 9\n\
- adds r1, r0, 0\n\
+ ldr r5, _08019C74 @ =gStatuses3\n\
+ movs r2, 0x80\n\
+ lsls r2, 9\n\
+ adds r1, r0, 0\n\
_08019C54:\n\
- lsls r0, r4, 2\n\
- adds r0, r5\n\
- ldr r0, [r0]\n\
- ands r0, r2\n\
- adds r3, r4, 0x1\n\
- cmp r0, 0\n\
- beq _08019C68\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ lsls r0, r4, 2\n\
+ adds r0, r5\n\
+ ldr r0, [r0]\n\
+ ands r0, r2\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, 0\n\
+ beq _08019C68\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019C68:\n\
- adds r4, r3, 0\n\
- cmp r4, r1\n\
- blt _08019C54\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, r3, 0\n\
+ cmp r4, r1\n\
+ blt _08019C54\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019C70: .4byte gNoOfAllBanks\n\
_08019C74: .4byte gStatuses3\n\
_08019C78:\n\
- movs r4, 0\n\
- ldr r0, _08019CA8 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019C84\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019CA8 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019C84\n\
+ b _08019F76\n\
_08019C84:\n\
- ldr r5, _08019CAC @ =gStatuses3\n\
- movs r2, 0x80\n\
- lsls r2, 10\n\
- adds r1, r0, 0\n\
+ ldr r5, _08019CAC @ =gStatuses3\n\
+ movs r2, 0x80\n\
+ lsls r2, 10\n\
+ adds r1, r0, 0\n\
_08019C8C:\n\
- lsls r0, r4, 2\n\
- adds r0, r5\n\
- ldr r0, [r0]\n\
- ands r0, r2\n\
- adds r3, r4, 0x1\n\
- cmp r0, 0\n\
- beq _08019CA0\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ lsls r0, r4, 2\n\
+ adds r0, r5\n\
+ ldr r0, [r0]\n\
+ ands r0, r2\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, 0\n\
+ beq _08019CA0\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019CA0:\n\
- adds r4, r3, 0\n\
- cmp r4, r1\n\
- blt _08019C8C\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, r3, 0\n\
+ cmp r4, r1\n\
+ blt _08019C8C\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019CA8: .4byte gNoOfAllBanks\n\
_08019CAC: .4byte gStatuses3\n\
_08019CB0:\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r2\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r3, r4, 0x1\n\
- cmp r0, r6\n\
- bne _08019CCA\n\
- mov r0, r8\n\
- strb r6, [r0]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r2\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r6\n\
+ bne _08019CCA\n\
+ mov r0, r8\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019CCA:\n\
- adds r4, r3, 0\n\
- ldrb r1, [r5]\n\
- cmp r4, r1\n\
- blt _08019CB0\n\
- b _08019F76\n\
+ adds r4, r3, 0\n\
+ ldrb r1, [r5]\n\
+ cmp r4, r1\n\
+ blt _08019CB0\n\
+ b _08019F76\n\
_08019CD4:\n\
- movs r4, 0\n\
- ldr r0, _08019D10 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019CE0\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019D10 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019CE0\n\
+ b _08019F76\n\
_08019CE0:\n\
- ldr r7, _08019D14 @ =gBattleMons\n\
- adds r2, r0, 0\n\
- movs r5, 0x58\n\
+ ldr r7, _08019D14 @ =gBattleMons\n\
+ adds r2, r0, 0\n\
+ movs r5, 0x58\n\
_08019CE6:\n\
- adds r0, r4, 0\n\
- muls r0, r5\n\
- adds r1, r0, r7\n\
- adds r0, r1, 0\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r3, r4, 0x1\n\
- cmp r0, r6\n\
- bne _08019D08\n\
- ldrh r0, [r1, 0x28]\n\
- cmp r0, 0\n\
- beq _08019D08\n\
- mov r0, r8\n\
- strb r6, [r0]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ adds r0, r4, 0\n\
+ muls r0, r5\n\
+ adds r1, r0, r7\n\
+ adds r0, r1, 0\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r6\n\
+ bne _08019D08\n\
+ ldrh r0, [r1, 0x28]\n\
+ cmp r0, 0\n\
+ beq _08019D08\n\
+ mov r0, r8\n\
+ strb r6, [r0]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019D08:\n\
- adds r4, r3, 0\n\
- cmp r4, r2\n\
- blt _08019CE6\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, r3, 0\n\
+ cmp r4, r2\n\
+ blt _08019CE6\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019D10: .4byte gNoOfAllBanks\n\
_08019D14: .4byte gBattleMons\n\
_08019D18:\n\
- movs r4, 0\n\
- ldr r0, _08019D50 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019D24\n\
- b _08019F76\n\
+ movs r4, 0\n\
+ ldr r0, _08019D50 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019D24\n\
+ b _08019F76\n\
_08019D24:\n\
- ldr r7, _08019D54 @ =gBattleMons\n\
- adds r1, r0, 0\n\
- movs r5, 0x58\n\
- ldr r2, _08019D58 @ =gLastUsedAbility\n\
+ ldr r7, _08019D54 @ =gBattleMons\n\
+ adds r1, r0, 0\n\
+ movs r5, 0x58\n\
+ ldr r2, _08019D58 @ =gLastUsedAbility\n\
_08019D2C:\n\
- adds r0, r4, 0\n\
- muls r0, r5\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- adds r3, r4, 0x1\n\
- cmp r0, r6\n\
- bne _08019D48\n\
- cmp r4, r10\n\
- beq _08019D48\n\
- strb r6, [r2]\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ adds r0, r4, 0\n\
+ muls r0, r5\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ adds r3, r4, 0x1\n\
+ cmp r0, r6\n\
+ bne _08019D48\n\
+ cmp r4, r10\n\
+ beq _08019D48\n\
+ strb r6, [r2]\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019D48:\n\
- adds r4, r3, 0\n\
- cmp r4, r1\n\
- blt _08019D2C\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, r3, 0\n\
+ cmp r4, r1\n\
+ blt _08019D2C\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019D50: .4byte gNoOfAllBanks\n\
_08019D54: .4byte gBattleMons\n\
_08019D58: .4byte gLastUsedAbility\n\
_08019D5C:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, _08019DAC @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019D72\n\
- b _08019F76\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, _08019DAC @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019D72\n\
+ b _08019F76\n\
_08019D72:\n\
- ldr r7, _08019DB0 @ =gBattleMons\n\
+ ldr r7, _08019DB0 @ =gBattleMons\n\
_08019D74:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, r5\n\
- beq _08019DA0\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _08019DA0\n\
- ldr r0, _08019DB4 @ =gLastUsedAbility\n\
- strb r6, [r0]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, r5\n\
+ beq _08019DA0\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _08019DA0\n\
+ ldr r0, _08019DB4 @ =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019DA0:\n\
- adds r4, 0x1\n\
- ldr r0, _08019DAC @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019D74\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, 0x1\n\
+ ldr r0, _08019DAC @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019D74\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019DAC: .4byte gNoOfAllBanks\n\
_08019DB0: .4byte gBattleMons\n\
_08019DB4: .4byte gLastUsedAbility\n\
_08019DB8:\n\
- mov r0, r10\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- movs r4, 0\n\
- ldr r0, _08019E08 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019DCE\n\
- b _08019F76\n\
+ mov r0, r10\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ movs r4, 0\n\
+ ldr r0, _08019E08 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019DCE\n\
+ b _08019F76\n\
_08019DCE:\n\
- ldr r7, _08019E0C @ =gBattleMons\n\
+ ldr r7, _08019E0C @ =gBattleMons\n\
_08019DD0:\n\
- lsls r0, r4, 24\n\
- lsrs r0, 24\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, r5\n\
- bne _08019DFC\n\
- movs r0, 0x58\n\
- muls r0, r4\n\
- adds r0, r7\n\
- adds r0, 0x20\n\
- ldrb r0, [r0]\n\
- cmp r0, r6\n\
- bne _08019DFC\n\
- ldr r0, _08019E10 @ =gLastUsedAbility\n\
- strb r6, [r0]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ lsls r0, r4, 24\n\
+ lsrs r0, 24\n\
+ bl GetBankSide\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, r5\n\
+ bne _08019DFC\n\
+ movs r0, 0x58\n\
+ muls r0, r4\n\
+ adds r0, r7\n\
+ adds r0, 0x20\n\
+ ldrb r0, [r0]\n\
+ cmp r0, r6\n\
+ bne _08019DFC\n\
+ ldr r0, _08019E10 @ =gLastUsedAbility\n\
+ strb r6, [r0]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019DFC:\n\
- adds r4, 0x1\n\
- ldr r0, _08019E08 @ =gNoOfAllBanks\n\
- ldrb r0, [r0]\n\
- cmp r4, r0\n\
- blt _08019DD0\n\
- b _08019F76\n\
- .align 2, 0\n\
+ adds r4, 0x1\n\
+ ldr r0, _08019E08 @ =gNoOfAllBanks\n\
+ ldrb r0, [r0]\n\
+ cmp r4, r0\n\
+ blt _08019DD0\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019E08: .4byte gNoOfAllBanks\n\
_08019E0C: .4byte gBattleMons\n\
_08019E10: .4byte gLastUsedAbility\n\
_08019E14:\n\
- ldr r0, _08019E30 @ =BattleScript_CastformChange\n\
- bl b_push_move_exec\n\
- ldr r0, _08019E34 @ =0x02000000\n\
- ldr r2, _08019E38 @ =0x00016003\n\
- adds r1, r0, r2\n\
- strb r6, [r1]\n\
- mov r1, r9\n\
- subs r1, 0x1\n\
- ldr r3, _08019E3C @ =0x0001609b\n\
- adds r0, r3\n\
- strb r1, [r0]\n\
- b _08019F76\n\
- .align 2, 0\n\
+ ldr r0, _08019E30 @ =BattleScript_CastformChange\n\
+ bl b_push_move_exec\n\
+ ldr r0, _08019E34 @ =0x02000000\n\
+ ldr r2, _08019E38 @ =0x00016003\n\
+ adds r1, r0, r2\n\
+ strb r6, [r1]\n\
+ mov r1, r9\n\
+ subs r1, 0x1\n\
+ ldr r3, _08019E3C @ =0x0001609b\n\
+ adds r0, r3\n\
+ strb r1, [r0]\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019E30: .4byte BattleScript_CastformChange\n\
_08019E34: .4byte 0x02000000\n\
_08019E38: .4byte 0x00016003\n\
_08019E3C: .4byte 0x0001609b\n\
_08019E40:\n\
- ldr r0, _08019E5C @ =BattleScript_CastformChange\n\
- bl b_push_move_exec\n\
- ldr r0, _08019E60 @ =0x02000000\n\
- ldr r5, _08019E64 @ =0x00016003\n\
- adds r1, r0, r5\n\
- mov r2, r10\n\
- strb r2, [r1]\n\
- mov r1, r9\n\
- subs r1, 0x1\n\
- ldr r3, _08019E68 @ =0x0001609b\n\
- adds r0, r3\n\
- strb r1, [r0]\n\
- b _08019F92\n\
- .align 2, 0\n\
+ ldr r0, _08019E5C @ =BattleScript_CastformChange\n\
+ bl b_push_move_exec\n\
+ ldr r0, _08019E60 @ =0x02000000\n\
+ ldr r5, _08019E64 @ =0x00016003\n\
+ adds r1, r0, r5\n\
+ mov r2, r10\n\
+ strb r2, [r1]\n\
+ mov r1, r9\n\
+ subs r1, 0x1\n\
+ ldr r3, _08019E68 @ =0x0001609b\n\
+ adds r0, r3\n\
+ strb r1, [r0]\n\
+ b _08019F92\n\
+ .align 2, 0\n\
_08019E5C: .4byte BattleScript_CastformChange\n\
_08019E60: .4byte 0x02000000\n\
_08019E64: .4byte 0x00016003\n\
_08019E68: .4byte 0x0001609b\n\
_08019E6C:\n\
- mov r5, r8\n\
- strb r1, [r5]\n\
- ldr r0, [r2]\n\
- ldr r1, _08019E80 @ =0xfff7ffff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- ldr r0, _08019E84 @ =gUnknown_081D978C\n\
- bl b_push_move_exec\n\
- b _08019F1A\n\
- .align 2, 0\n\
+ mov r5, r8\n\
+ strb r1, [r5]\n\
+ ldr r0, [r2]\n\
+ ldr r1, _08019E80 @ =0xfff7ffff\n\
+ ands r0, r1\n\
+ str r0, [r2]\n\
+ ldr r0, _08019E84 @ =gUnknown_081D978C\n\
+ bl b_push_move_exec\n\
+ b _08019F1A\n\
+ .align 2, 0\n\
_08019E80: .4byte 0xfff7ffff\n\
_08019E84: .4byte gUnknown_081D978C\n\
_08019E88:\n\
- ldr r0, _08019EDC @ =BattleScript_TraceActivates\n\
- bl b_push_move_exec\n\
- ldr r1, _08019EE0 @ =gStatuses3\n\
- ldr r2, [sp, 0x18]\n\
- adds r1, r2, r1\n\
- ldr r0, [r1]\n\
- ldr r2, _08019EE4 @ =0xffefffff\n\
- ands r0, r2\n\
- str r0, [r1]\n\
- ldr r0, _08019EE8 @ =0x02000000\n\
- ldr r3, _08019EEC @ =0x00016003\n\
- adds r0, r3\n\
- strb r4, [r0]\n\
- ldr r1, _08019EF0 @ =gBattleTextBuff1\n\
- movs r4, 0xFD\n\
- strb r4, [r1]\n\
- movs r0, 0x4\n\
- strb r0, [r1, 0x1]\n\
- ldr r2, _08019EF4 @ =gActiveBank\n\
- ldrb r0, [r2]\n\
- strb r0, [r1, 0x2]\n\
- ldr r3, _08019EF8 @ =gBattlePartyID\n\
- ldrb r0, [r2]\n\
- lsls r0, 1\n\
- adds r0, r3\n\
- ldrh r0, [r0]\n\
- strb r0, [r1, 0x3]\n\
- movs r0, 0xFF\n\
- strb r0, [r1, 0x4]\n\
- ldr r1, _08019EFC @ =gBattleTextBuff2\n\
- strb r4, [r1]\n\
- movs r0, 0x9\n\
- strb r0, [r1, 0x1]\n\
- ldr r0, _08019F00 @ =gLastUsedAbility\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x2]\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- strb r0, [r1, 0x3]\n\
- b _08019F76\n\
- .align 2, 0\n\
+ ldr r0, _08019EDC @ =BattleScript_TraceActivates\n\
+ bl b_push_move_exec\n\
+ ldr r1, _08019EE0 @ =gStatuses3\n\
+ ldr r2, [sp, 0x18]\n\
+ adds r1, r2, r1\n\
+ ldr r0, [r1]\n\
+ ldr r2, _08019EE4 @ =0xffefffff\n\
+ ands r0, r2\n\
+ str r0, [r1]\n\
+ ldr r0, _08019EE8 @ =0x02000000\n\
+ ldr r3, _08019EEC @ =0x00016003\n\
+ adds r0, r3\n\
+ strb r4, [r0]\n\
+ ldr r1, _08019EF0 @ =gBattleTextBuff1\n\
+ movs r4, 0xFD\n\
+ strb r4, [r1]\n\
+ movs r0, 0x4\n\
+ strb r0, [r1, 0x1]\n\
+ ldr r2, _08019EF4 @ =gActiveBank\n\
+ ldrb r0, [r2]\n\
+ strb r0, [r1, 0x2]\n\
+ ldr r3, _08019EF8 @ =gBattlePartyID\n\
+ ldrb r0, [r2]\n\
+ lsls r0, 1\n\
+ adds r0, r3\n\
+ ldrh r0, [r0]\n\
+ strb r0, [r1, 0x3]\n\
+ movs r0, 0xFF\n\
+ strb r0, [r1, 0x4]\n\
+ ldr r1, _08019EFC @ =gBattleTextBuff2\n\
+ strb r4, [r1]\n\
+ movs r0, 0x9\n\
+ strb r0, [r1, 0x1]\n\
+ ldr r0, _08019F00 @ =gLastUsedAbility\n\
+ ldrb r0, [r0]\n\
+ strb r0, [r1, 0x2]\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ strb r0, [r1, 0x3]\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019EDC: .4byte BattleScript_TraceActivates\n\
_08019EE0: .4byte gStatuses3\n\
_08019EE4: .4byte 0xffefffff\n\
@@ -5525,88 +5525,88 @@ _08019EF8: .4byte gBattlePartyID\n\
_08019EFC: .4byte gBattleTextBuff2\n\
_08019F00: .4byte gLastUsedAbility\n\
_08019F04:\n\
- mov r5, r8\n\
- strb r1, [r5]\n\
- ldr r0, [r2]\n\
- ldr r1, _08019F30 @ =0xfff7ffff\n\
- ands r0, r1\n\
- str r0, [r2]\n\
- bl b_movescr_stack_push_cursor\n\
- ldr r1, _08019F34 @ =gBattlescriptCurrInstr\n\
- ldr r0, _08019F38 @ =gUnknown_081D9795\n\
- str r0, [r1]\n\
+ mov r5, r8\n\
+ strb r1, [r5]\n\
+ ldr r0, [r2]\n\
+ ldr r1, _08019F30 @ =0xfff7ffff\n\
+ ands r0, r1\n\
+ str r0, [r2]\n\
+ bl b_movescr_stack_push_cursor\n\
+ ldr r1, _08019F34 @ =gBattlescriptCurrInstr\n\
+ ldr r0, _08019F38 @ =gUnknown_081D9795\n\
+ str r0, [r1]\n\
_08019F1A:\n\
- ldr r0, _08019F3C @ =0x02000000\n\
- ldr r1, _08019F40 @ =0x000160dd\n\
- adds r0, r1\n\
- strb r4, [r0]\n\
+ ldr r0, _08019F3C @ =0x02000000\n\
+ ldr r1, _08019F40 @ =0x000160dd\n\
+ adds r0, r1\n\
+ strb r4, [r0]\n\
_08019F22:\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
- b _08019F76\n\
- .align 2, 0\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
+ b _08019F76\n\
+ .align 2, 0\n\
_08019F30: .4byte 0xfff7ffff\n\
_08019F34: .4byte gBattlescriptCurrInstr\n\
_08019F38: .4byte gUnknown_081D9795\n\
_08019F3C: .4byte 0x02000000\n\
_08019F40: .4byte 0x000160dd\n\
_08019F44:\n\
- movs r4, 0\n\
- ldr r0, _08019FA4 @ =gNoOfAllBanks\n\
- ldrb r1, [r0]\n\
- cmp r4, r1\n\
- bge _08019F76\n\
- ldr r0, _08019FA8 @ =gBattleMons\n\
- adds r2, r1, 0\n\
- adds r1, r0, 0\n\
- adds r1, 0x20\n\
- ldr r3, _08019FAC @ =gLastUsedAbility\n\
+ movs r4, 0\n\
+ ldr r0, _08019FA4 @ =gNoOfAllBanks\n\
+ ldrb r1, [r0]\n\
+ cmp r4, r1\n\
+ bge _08019F76\n\
+ ldr r0, _08019FA8 @ =gBattleMons\n\
+ adds r2, r1, 0\n\
+ adds r1, r0, 0\n\
+ adds r1, 0x20\n\
+ ldr r3, _08019FAC @ =gLastUsedAbility\n\
_08019F58:\n\
- ldrb r0, [r1]\n\
- cmp r0, r6\n\
- bne _08019F6E\n\
- cmp r4, r10\n\
- beq _08019F6E\n\
- strb r6, [r3]\n\
- mov r0, r9\n\
- adds r0, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r9, r0\n\
+ ldrb r0, [r1]\n\
+ cmp r0, r6\n\
+ bne _08019F6E\n\
+ cmp r4, r10\n\
+ beq _08019F6E\n\
+ strb r6, [r3]\n\
+ mov r0, r9\n\
+ adds r0, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r9, r0\n\
_08019F6E:\n\
- adds r1, 0x58\n\
- adds r4, 0x1\n\
- cmp r4, r2\n\
- blt _08019F58\n\
+ adds r1, 0x58\n\
+ adds r4, 0x1\n\
+ cmp r4, r2\n\
+ blt _08019F58\n\
_08019F76:\n\
- mov r2, r9\n\
- cmp r2, 0\n\
- beq _08019F92\n\
+ mov r2, r9\n\
+ cmp r2, 0\n\
+ beq _08019F92\n\
_08019F7C:\n\
- ldr r3, [sp, 0x4]\n\
- cmp r3, 0xB\n\
- bhi _08019F92\n\
- ldr r1, _08019FAC @ =gLastUsedAbility\n\
- ldrb r0, [r1]\n\
- cmp r0, 0xFF\n\
- beq _08019F92\n\
- adds r1, r0, 0\n\
- mov r0, r10\n\
- bl RecordAbilityBattle\n\
+ ldr r3, [sp, 0x4]\n\
+ cmp r3, 0xB\n\
+ bhi _08019F92\n\
+ ldr r1, _08019FAC @ =gLastUsedAbility\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0xFF\n\
+ beq _08019F92\n\
+ adds r1, r0, 0\n\
+ mov r0, r10\n\
+ bl RecordAbilityBattle\n\
_08019F92:\n\
- mov r0, r9\n\
- add sp, 0x28\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
+ mov r0, r9\n\
+ add sp, 0x28\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .align 2, 0\n\
_08019FA4: .4byte gNoOfAllBanks\n\
_08019FA8: .4byte gBattleMons\n\
_08019FAC: .4byte gLastUsedAbility\n\
diff --git a/src/battle_4.c b/src/battle_4.c
index 6dd5d7df6..a796ace94 100644
--- a/src/battle_4.c
+++ b/src/battle_4.c
@@ -5634,7 +5634,7 @@ static void atk1A_faint_animation(void)
if (gBattleExecBuffer == 0)
{
gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- EmitFaintAnimation(0);
+ Emitcmd10(0);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
}
@@ -10125,7 +10125,7 @@ static void atk4E_switchin_anim(void)
GetNationalPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gActiveBank].species), 2);
}
gAbsentBankFlags &= ~(gBitTable[gActiveBank]);
- EmitSwitchInAnim(0, gBattlePartyID[gActiveBank], BSScriptRead8(gBattlescriptCurrInstr + 2));
+ EmitSendOutPoke(0, gBattlePartyID[gActiveBank], BSScriptRead8(gBattlescriptCurrInstr + 2));
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 3;
}
@@ -10446,7 +10446,7 @@ _08022BC4:\n\
bics r0, r1\n\
str r0, [r2]\n\
movs r0, 0\n\
- bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\
+ bl Emitcmd42\n\
ldrb r0, [r4]\n\
bl MarkBufferBankForExecution\n\
b _08022C7E\n\
@@ -10531,7 +10531,7 @@ _08022C7E:\n\
bics r0, r1\n\
str r0, [r2]\n\
movs r0, 0\n\
- bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\
+ bl Emitcmd42\n\
ldrb r0, [r4]\n\
bl MarkBufferBankForExecution\n\
b _08022D40\n\
@@ -10615,7 +10615,7 @@ _08022D40:\n\
bics r0, r1\n\
str r0, [r2]\n\
movs r0, 0\n\
- bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\
+ bl Emitcmd42\n\
ldrb r0, [r4]\n\
bl MarkBufferBankForExecution\n\
b _08022DF6\n\
@@ -10702,7 +10702,7 @@ _08022DF6:\n\
bics r0, r1\n\
str r0, [r2]\n\
movs r0, 0\n\
- bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\
+ bl Emitcmd42\n\
ldrb r0, [r4]\n\
bl MarkBufferBankForExecution\n\
b _08022EB8\n\
@@ -10900,7 +10900,7 @@ _08022F92:\n\
bics r0, r1\n\
str r0, [r7]\n\
movs r0, 0\n\
- bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\
+ bl Emitcmd42\n\
ldrb r0, [r6]\n\
bl MarkBufferBankForExecution\n\
b _0802303A\n\
@@ -10977,7 +10977,7 @@ _0802303A:\n\
bics r0, r1\n\
str r0, [r2]\n\
movs r0, 0\n\
- bl dp01_build_cmdbuf_x2A_2A_2A_2A\n\
+ bl Emitcmd42\n\
ldrb r0, [r5]\n\
bl MarkBufferBankForExecution\n\
b _080230EE\n\
@@ -11426,7 +11426,7 @@ static void atk54_effectiveness_sound(void)
static void atk55_play_sound(void)
{
gActiveBank = gBankAttacker;
- EmitPlaySound(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1));
+ Emitcmd44(0, BS2ScriptRead16(gBattlescriptCurrInstr + 1));
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 3;
}
@@ -11442,7 +11442,7 @@ static void atk56_fainting_cry(void)
static void atk57(void)
{
gActiveBank = GetBankByPlayerAI(0);
- dp01_build_cmdbuf_x37_a(0, gBattleOutcome);
+ Emitcmd55(0, gBattleOutcome);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 1;
}
@@ -12011,7 +12011,7 @@ static void atk61_8025BA4(void)
hpStatus[i].status = GetMonData(&party[i], MON_DATA_STATUS);
}
}
- dp01_build_cmdbuf_x30_TODO(0, (u8*)(hpStatus), 1);
+ Emitcmd48(0, (u8*)(hpStatus), 1);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
}
@@ -12019,7 +12019,7 @@ static void atk61_8025BA4(void)
static void atk62_08025C6C(void)
{
gActiveBank = GetBattleBank(BSScriptRead8(gBattlescriptCurrInstr + 1));
- dp01_build_cmdbuf_x31_31_31_31(0);
+ Emitcmd49(0);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr += 2;
}
@@ -17789,13 +17789,13 @@ void atkEF_pokeball_catch_calculation(void)
gBankTarget = gBankAttacker ^ 1;
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
{
- EmitBallThrowAnim(0, 5);
+ EmitBallThrow(0, 5);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr = BattleScript_TrainerBallBlock;
}
else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
{
- EmitBallThrowAnim(0, 4);
+ EmitBallThrow(0, 4);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr = BattleScript_WallyBallThrow;
}
@@ -17873,7 +17873,7 @@ void atkEF_pokeball_catch_calculation(void)
}
if (odds > 254) //poke caught
{
- EmitBallThrowAnim(0, 4);
+ EmitBallThrow(0, 4);
MarkBufferBankForExecution(gActiveBank);
gBattlescriptCurrInstr = BattleScript_SuccessBallThrow;
SetMonData(&gEnemyParty[gBattlePartyID[gBankTarget]], MON_DATA_POKEBALL, (const void*) &gLastUsedItem);
@@ -17890,7 +17890,7 @@ void atkEF_pokeball_catch_calculation(void)
for (shakes = 0; shakes < 4 && Random() < odds; shakes++) {}
if (gLastUsedItem == ITEM_MASTER_BALL)
shakes = 4; //why calculate the shakes before that check?
- EmitBallThrowAnim(0, shakes);
+ EmitBallThrow(0, shakes);
MarkBufferBankForExecution(gActiveBank);
if (shakes == 4) //poke caught, copy of the code above
{
diff --git a/src/battle_6.c b/src/battle_6.c
deleted file mode 100644
index c833aef5e..000000000
--- a/src/battle_6.c
+++ /dev/null
@@ -1,1507 +0,0 @@
-#include "global.h"
-#include "battle.h"
-#include "battle_interface.h"
-#include "battle_message.h"
-#include "data2.h"
-#include "menu_cursor.h"
-#include "palette.h"
-#include "pokemon.h"
-#include "rom3.h"
-#include "songs.h"
-#include "sound.h"
-#include "sprite.h"
-#include "string_util.h"
-#include "task.h"
-#include "text.h"
-#include "util.h"
-
-//Possibly PokemonSubstruct1
-struct UnknownStruct3
-{
- u16 moves[4];
- u8 pp[4];
- u8 ppBonuses;
-};
-
-extern u16 gUnknown_030042A4;
-extern u16 gUnknown_030042A0;
-
-extern struct Window gUnknown_03004210;
-
-extern void (*gBattleBankFunc[])(void);
-
-extern u8 gActiveBank;
-extern u8 gActionSelectionCursor[];
-extern u8 gDisplayedStringBattle[];
-extern u8 gMoveSelectionCursor[];
-extern u8 gBattleBufferA[][0x200];
-extern u8 gBankInMenu;
-extern u16 gBattlePartyID[];
-extern u8 gHealthboxIDs[];
-extern u8 gDoingBattleAnim;
-extern u8 gObjectBankIDs[];
-extern u16 gBattleTypeFlags;
-extern u8 gBattleOutcome;
-extern void (*gAnimScriptCallback)(void);
-extern bool8 gAnimScriptActive;
-extern u16 gMovePowerMoveAnim;
-extern u32 gMoveDmgMoveAnim;
-extern u8 gHappinessMoveAnim;
-extern u16 gWeatherMoveAnim;
-extern u32 *gDisableStructMoveAnim;
-extern u32 gPID_perBank[];
-extern u8 gBattleMonForms[];
-extern u16 gUnknown_02024DE8;
-extern u8 gUnknown_02024E68[];
-extern struct SpriteTemplate gUnknown_02024E8C;
-extern u8 gUnknown_0202F7C4;
-extern u8 gUnknown_02038470[];
-extern u16 gUnknown_030041B0;
-extern u16 gUnknown_030041B4;
-extern u16 gUnknown_030041B8;
-extern u16 gUnknown_03004280;
-extern u16 gUnknown_03004288;
-extern u16 gUnknown_030042A4;
-extern u16 gUnknown_030042C0;
-extern u8 gUnknown_03004344;
-extern u8 gUnknown_0300434C[];
-
-extern const u8 gUnknown_08400CA8[];
-extern const u8 gUnknown_08400CF3[];
-extern const u8 gUnknown_08400D38[];
-
-#if ENGLISH
-#define SUB_803037C_TILE_DATA_OFFSET 440
-#elif GERMAN
-#define SUB_803037C_TILE_DATA_OFFSET 444
-#endif
-
-extern void sub_802C68C(void);
-extern void sub_802E1B0(void);
-extern void sub_802E3B4();
-extern void sub_802E220();
-extern void sub_802E2D4();
-extern void sub_802E004(void);
-extern void sub_802DF30(void);
-extern void BattleMusicStop(void);
-extern void PlayerBufferExecCompleted(void);
-extern void bx_t1_healthbar_update(void);
-extern void nullsub_91(void);
-extern void sub_802D924(u8);
-extern void sub_802E434(void);
-extern bool8 mplay_80342A4(u8);
-extern void move_anim_start_t2_for_situation();
-extern void bx_blink_t1(void);
-extern void sub_8047858();
-extern u8 GetBankSide(u8);
-extern void sub_80E43C0();
-extern void oamt_add_pos2_onto_pos1();
-extern void sub_8078B34(struct Sprite *);
-extern void oamt_set_x3A_32();
-extern void sub_80318FC();
-extern bool8 IsDoubleBattle(void);
-extern void sub_802D500(void);
-extern void dp11b_obj_free();
-extern bool8 sub_8078874(u8);
-extern bool8 move_anim_start_t3();
-extern void sub_802E460(void);
-extern void b_link_standby_message(void);
-extern void sub_802D18C(void);
-extern void sub_802DF18(void);
-extern void BufferStringBattle();
-extern void sub_80326EC();
-extern void ExecuteMoveAnim();
-extern void sub_8031F24(void);
-extern void sub_80324BC();
-extern u8 sub_8031720();
-extern void bx_wait_t1(void);
-extern u8 GetBankByPlayerAI(u8);
-extern void sub_802DE10(void);
-extern void sub_80105EC(struct Sprite *);
-extern void sub_802D274(void);
-extern void sub_802D23C(void);
-extern u8 GetBankIdentity(u8);
-extern void sub_8031AF4();
-extern void sub_80313A0(struct Sprite *);
-extern void sub_802D204(void);
-extern u8 sub_8079E90();
-extern void sub_802DEAC(void);
-extern void sub_80312F0(struct Sprite *);
-extern u8 sub_8077ABC();
-extern u8 sub_8077F68();
-extern u8 sub_8046400();
-extern void sub_802D798(void);
-extern void bx_0802E404(void);
-
-u32 dp01_getattr_by_ch1_for_player_pokemon_(u8, u8 *);
-void dp01_setattr_by_ch1_for_player_pokemon(u8);
-void sub_802F934(u8, u8);
-void sub_802FB2C(void);
-void sub_8030190(void);
-void sub_80304A8(void);
-void sub_8030E38(struct Sprite *);
-void task05_08033660(u8);
-void sub_8031064(void);
-
-void PlayerHandleGetAttributes(void)
-{
- u8 unkData[0x100];
- u32 offset = 0;
- u8 r4;
- s32 i;
-
- if (gBattleBufferA[gActiveBank][2] == 0)
- {
- offset += dp01_getattr_by_ch1_for_player_pokemon_(gBattlePartyID[gActiveBank], unkData);
- }
- else
- {
- r4 = gBattleBufferA[gActiveBank][2];
- for (i = 0; i < 6; i++)
- {
- if (r4 & 1)
- offset += dp01_getattr_by_ch1_for_player_pokemon_(i, unkData + offset);
- r4 >>= 1;
- }
- }
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, offset, unkData);
- PlayerBufferExecCompleted();
-}
-
-// Duplicate of dp01_getattr_by_ch1_for_player_pokemon
-u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer)
-{
- struct BattlePokemon battlePokemon;
- struct UnknownStruct3 moveData;
- u8 nickname[20];
- u8 *src;
- s16 data16;
- u32 data32;
- s32 size = 0;
-
- switch (gBattleBufferA[gActiveBank][1])
- {
- case 0:
- battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
- battlePokemon.item = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
- for (size = 0; size < 4; size++)
- {
- battlePokemon.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
- battlePokemon.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
- }
- battlePokemon.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
- battlePokemon.friendship = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
- battlePokemon.experience = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
- battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
- battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
- battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
- battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
- battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
- battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
- battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
- battlePokemon.status1 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
- battlePokemon.level = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
- battlePokemon.hp = GetMonData(&gPlayerParty[a], MON_DATA_HP);
- battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
- battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
- battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
- battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
- battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
- battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
- battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG);
- battlePokemon.altAbility = GetMonData(&gPlayerParty[a], MON_DATA_ALT_ABILITY);
- battlePokemon.otId = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
- GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname);
- StringCopy10(battlePokemon.nickname, nickname);
- GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName);
- src = (u8 *)&battlePokemon;
- for (size = 0; size < sizeof(battlePokemon); size++)
- buffer[size] = src[size];
- break;
- case 1:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 2:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 3:
- for (size = 0; size < 4; size++)
- {
- moveData.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
- moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
- }
- moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
- src = (u8 *)&moveData;
- for (size = 0; size < sizeof(moveData); size++)
- buffer[size] = src[size];
- break;
- case 4:
- case 5:
- case 6:
- case 7:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 8:
- for (size = 0; size < 4; size++)
- buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
- buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
- size++;
- break;
- case 9:
- case 10:
- case 11:
- case 12:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9);
- size = 1;
- break;
- case 17:
- data32 = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
- buffer[0] = (data32 & 0x000000FF);
- buffer[1] = (data32 & 0x0000FF00) >> 8;
- buffer[2] = (data32 & 0x00FF0000) >> 16;
- size = 3;
- break;
- case 18:
- data32 = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
- buffer[0] = (data32 & 0x000000FF);
- buffer[1] = (data32 & 0x0000FF00) >> 8;
- buffer[2] = (data32 & 0x00FF0000) >> 16;
- size = 3;
- break;
- case 19:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_EV);
- size = 1;
- break;
- case 20:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_EV);
- size = 1;
- break;
- case 21:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_EV);
- size = 1;
- break;
- case 22:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_EV);
- size = 1;
- break;
- case 23:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV);
- size = 1;
- break;
- case 24:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV);
- size = 1;
- break;
- case 25:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
- size = 1;
- break;
- case 26:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKERUS);
- size = 1;
- break;
- case 27:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION);
- size = 1;
- break;
- case 28:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL);
- size = 1;
- break;
- case 29:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_GAME);
- size = 1;
- break;
- case 30:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKEBALL);
- size = 1;
- break;
- case 31:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
- buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
- buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
- buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
- buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
- buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
- size = 6;
- break;
- case 32:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
- size = 1;
- break;
- case 33:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
- size = 1;
- break;
- case 34:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
- size = 1;
- break;
- case 35:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
- size = 1;
- break;
- case 36:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
- size = 1;
- break;
- case 37:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
- size = 1;
- break;
- case 38:
- data32 = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
- buffer[0] = (data32 & 0x000000FF);
- buffer[1] = (data32 & 0x0000FF00) >> 8;
- buffer[2] = (data32 & 0x00FF0000) >> 16;
- buffer[3] = (data32 & 0xFF000000) >> 24;
- size = 4;
- break;
- case 39:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 40:
- data32 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
- buffer[0] = (data32 & 0x000000FF);
- buffer[1] = (data32 & 0x0000FF00) >> 8;
- buffer[2] = (data32 & 0x00FF0000) >> 16;
- buffer[3] = (data32 & 0xFF000000) >> 24;
- size = 4;
- break;
- case 41:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
- size = 1;
- break;
- case 42:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_HP);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 43:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 44:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 45:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 46:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 47:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 48:
- data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
- buffer[0] = data16;
- buffer[1] = data16 >> 8;
- size = 2;
- break;
- case 49:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL);
- size = 1;
- break;
- case 50:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY);
- size = 1;
- break;
- case 51:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE);
- size = 1;
- break;
- case 52:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART);
- size = 1;
- break;
- case 53:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH);
- size = 1;
- break;
- case 54:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SHEEN);
- size = 1;
- break;
- case 55:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON);
- size = 1;
- break;
- case 56:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON);
- size = 1;
- break;
- case 57:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON);
- size = 1;
- break;
- case 58:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON);
- size = 1;
- break;
- case 59:
- buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON);
- size = 1;
- break;
- }
- return size;
-}
-
-void sub_802ECF0(void)
-{
- struct BattlePokemon battleMon; // I think this is a BattlePokemon
- u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
- u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1];
- u8 i;
-
- for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
- dst[i] = src[i];
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, gBattleBufferA[gActiveBank][2], dst);
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleSetAttributes(void)
-{
- u8 r4;
- u8 i;
-
- if (gBattleBufferA[gActiveBank][2] == 0)
- {
- dp01_setattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank]);
- }
- else
- {
- r4 = gBattleBufferA[gActiveBank][2];
- for (i = 0; i < 6; i++)
- {
- if (r4 & 1)
- dp01_setattr_by_ch1_for_player_pokemon(i);
- r4 >>= 1;
- }
- }
- PlayerBufferExecCompleted();
-}
-
-// Duplicate of sub_811EC68
-void dp01_setattr_by_ch1_for_player_pokemon(u8 a)
-{
- struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
- struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3];
- s32 i;
-
- switch (gBattleBufferA[gActiveBank][1])
- {
- case 0:
- {
- u8 iv;
-
- SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species);
- SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item);
- for (i = 0; i < 4; i++)
- {
- SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]);
- }
- SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses);
- SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship);
- SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience);
- iv = battlePokemon->hpIV;
- SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv);
- iv = battlePokemon->attackIV;
- SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv);
- iv = battlePokemon->defenseIV;
- SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
- iv = battlePokemon->speedIV;
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
- iv = battlePokemon->spAttackIV;
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
- iv = battlePokemon->spDefenseIV;
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv);
- SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality);
- SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1);
- SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level);
- SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp);
- SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
- SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
- SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
- SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
- }
- break;
- case 1:
- SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]);
- break;
- case 2:
- SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]);
- break;
- case 3:
- for (i = 0; i < 4; i++)
- {
- SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]);
- }
- SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses);
- break;
- case 4:
- case 5:
- case 6:
- case 7:
- SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]);
- break;
- case 8:
- SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]);
- SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]);
- break;
- case 9:
- case 10:
- case 11:
- case 12:
- SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]);
- break;
- case 17:
- SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]);
- break;
- case 18:
- SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]);
- break;
- case 19:
- SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 20:
- SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 21:
- SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 22:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 23:
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 24:
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 25:
- SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]);
- break;
- case 26:
- SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]);
- break;
- case 27:
- SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]);
- break;
- case 28:
- SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]);
- break;
- case 29:
- SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]);
- break;
- case 30:
- SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]);
- break;
- case 31:
- SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
- SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
- SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
- break;
- case 32:
- SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 33:
- SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 34:
- SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 35:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 36:
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 37:
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]);
- break;
- case 38:
- SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]);
- break;
- case 39:
- SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]);
- break;
- case 40:
- SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]);
- break;
- case 41:
- SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]);
- break;
- case 42:
- SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]);
- break;
- case 43:
- SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]);
- break;
- case 44:
- SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]);
- break;
- case 45:
- SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
- break;
- case 46:
- SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
- break;
- case 47:
- SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
- break;
- case 48:
- SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]);
- break;
- case 49:
- SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]);
- break;
- case 50:
- SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]);
- break;
- case 51:
- SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]);
- break;
- case 52:
- SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]);
- break;
- case 53:
- SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]);
- break;
- case 54:
- SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]);
- break;
- case 55:
- SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]);
- break;
- case 56:
- SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]);
- break;
- case 57:
- SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]);
- break;
- case 58:
- SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]);
- break;
- case 59:
- SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
- break;
- }
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
-}
-
-void sub_802F7CC(void)
-{
- u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
- u8 i;
-
- for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
- dst[i] = gBattleBufferA[gActiveBank][3 + i];
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleLoadPokeSprite(void)
-{
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
- gBattleBankFunc[gActiveBank] = bx_0802E404;
-}
-
-void PlayerHandleSendOutPoke(void)
-{
- sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
- gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- gActionSelectionCursor[gActiveBank] = 0;
- gMoveSelectionCursor[gActiveBank] = 0;
- sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]);
- gBattleBankFunc[gActiveBank] = sub_802D798;
-}
-
-void sub_802F934(u8 bank, u8 b)
-{
- u16 species;
-
- sub_8032AA8(bank, b);
- gBattlePartyID[bank] = gBattleBufferA[bank][1];
- species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
- gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank));
- gObjectBankIDs[bank] = CreateSprite(
- &gUnknown_02024E8C,
- sub_8077ABC(bank, 2),
- sub_8077F68(bank),
- sub_8079E90(bank));
- gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank];
- gSprites[gObjectBankIDs[bank]].data0 = bank;
- gSprites[gObjectBankIDs[bank]].data2 = species;
- gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
- StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
- gSprites[gObjectBankIDs[bank]].invisible = TRUE;
- gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
- gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF);
-}
-
-void PlayerHandleReturnPokeToBall(void)
-{
- if (gBattleBufferA[gActiveBank][1] == 0)
- {
- ewram17810[gActiveBank].unk4 = 0;
- gBattleBankFunc[gActiveBank] = sub_802FB2C;
- }
- else
- {
- FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
- DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
- sub_8043DB0(gHealthboxIDs[gActiveBank]);
- PlayerBufferExecCompleted();
- }
-}
-
-void sub_802FB2C(void)
-{
- switch (ewram17810[gActiveBank].unk4)
- {
- case 0:
- if (ewram17800[gActiveBank].unk0_2)
- move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
- ewram17810[gActiveBank].unk4 = 1;
- break;
- case 1:
- if (!ewram17810[gActiveBank].unk0_6)
- {
- ewram17810[gActiveBank].unk4 = 0;
- move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1);
- gBattleBankFunc[gActiveBank] = sub_802DEAC;
- }
- }
-}
-
-void PlayerHandleTrainerThrow(void)
-{
- s16 r7;
-
- if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
- {
- if (GetBankIdentity(gActiveBank) & 2)
- r7 = 16;
- else
- r7 = -16;
- }
- else
- {
- r7 = 0;
- }
- sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
- GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
- gObjectBankIDs[gActiveBank] = CreateSprite(
- &gUnknown_02024E8C,
- r7 + 80,
- (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
- sub_8079E90(gActiveBank));
- gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
- gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240;
- gSprites[gObjectBankIDs[gActiveBank]].data0 = -2;
- gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
- gBattleBankFunc[gActiveBank] = sub_802D204;
-}
-
-void PlayerHandleTrainerSlide(void)
-{
- sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
- GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
- gObjectBankIDs[gActiveBank] = CreateSprite(
- &gUnknown_02024E8C,
- 80,
- (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
- 30);
- gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
- gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96;
- gSprites[gObjectBankIDs[gActiveBank]].data0 = 2;
- gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
- gBattleBankFunc[gActiveBank] = sub_802D23C;
-}
-
-void PlayerHandleTrainerSlideBack(void)
-{
- oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
- gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
- gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
- gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
- gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
- oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
- StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
- gBattleBankFunc[gActiveBank] = sub_802D274;
-}
-
-void sub_802FE7C(void)
-{
- if (ewram17810[gActiveBank].unk4 == 0)
- {
- if (ewram17800[gActiveBank].unk0_2)
- move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
- ewram17810[gActiveBank].unk4++;
- }
- else
- {
- if (ewram17810[gActiveBank].unk0_6 == 0)
- {
- ewram17810[gActiveBank].unk4 = 0;
- sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- PlaySE12WithPanning(SE_POKE_DEAD, -64);
- gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
- gSprites[gObjectBankIDs[gActiveBank]].data2 = 5;
- gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC;
- gBattleBankFunc[gActiveBank] = sub_802DE10;
- }
- }
-}
-
-void sub_802FF60(void)
-{
- BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
- PlayerBufferExecCompleted();
-}
-
-void sub_802FF80(void)
-{
- ewram17840.unk8 = 4;
- gDoingBattleAnim = 1;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
- gBattleBankFunc[gActiveBank] = bx_wait_t1;
-}
-
-void PlayerHandleBallThrow(void)
-{
- u8 var = gBattleBufferA[gActiveBank][1];
-
- ewram17840.unk8 = var;
- gDoingBattleAnim = 1;
- move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
- gBattleBankFunc[gActiveBank] = bx_wait_t1;
-}
-
-void PlayerHandlePuase(void)
-{
- u8 var = gBattleBufferA[gActiveBank][1];
-
- // WTF is this??
- while (var != 0)
- var--;
-
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleMoveAnimation(void)
-{
- if (!mplay_80342A4(gActiveBank))
- {
- u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
-
- gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3];
- gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8);
- gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24);
- gHappinessMoveAnim = gBattleBufferA[gActiveBank][10];
- gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8);
- gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16];
- gPID_perBank[gActiveBank] = *gDisableStructMoveAnim;
- if (sub_8031720(r0, gUnknown_0202F7C4) != 0)
- {
- // Dead code. sub_8031720 always returns 0.
- PlayerBufferExecCompleted();
- }
- else
- {
- ewram17810[gActiveBank].unk4 = 0;
- gBattleBankFunc[gActiveBank] = sub_8030190;
- }
- }
-}
-
-void sub_8030190(void)
-{
- u16 r4 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
- u8 r7 = gBattleBufferA[gActiveBank][11];
-
- switch (ewram17810[gActiveBank].unk4)
- {
- case 0:
- if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0)
- {
- ewram17800[gActiveBank].unk0_3 = 1;
- move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
- }
- ewram17810[gActiveBank].unk4 = 1;
- break;
- case 1:
- if (ewram17810[gActiveBank].unk0_6 == 0)
- {
- sub_80326EC(0);
- ExecuteMoveAnim(r4);
- ewram17810[gActiveBank].unk4 = 2;
- }
- break;
- case 2:
- gAnimScriptCallback();
- if (!gAnimScriptActive)
- {
- sub_80326EC(1);
- if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2)
- {
- move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
- ewram17800[gActiveBank].unk0_3 = 0;
- }
- ewram17810[gActiveBank].unk4 = 3;
- }
- break;
- case 3:
- if (ewram17810[gActiveBank].unk0_6 == 0)
- {
- sub_8031F24();
- sub_80324BC(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
- ewram17810[gActiveBank].unk4 = 0;
- PlayerBufferExecCompleted();
- }
- break;
- }
-}
-
-void PlayerHandlePrintString(void)
-{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 0;
- BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
- sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
- gBattleBankFunc[gActiveBank] = sub_802DF18;
-}
-
-void PlayerHandlePrintStringPlayerOnly(void)
-{
- if (GetBankSide(gActiveBank) == 0)
- PlayerHandlePrintString();
- else
- PlayerBufferExecCompleted();
-}
-
-void sub_803037C(void)
-{
- int r4;
-
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 160;
- FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18);
- FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38);
-
- gBattleBankFunc[gActiveBank] = sub_802C098;
-
- InitWindow(&gUnknown_03004210, gUnknown_08400CF3, 400, 18, 35);
- sub_8002F44(&gUnknown_03004210);
- sub_814A5C0(0, 0xFFFF, 12, 11679, 0);
-
- for (r4 = 0; r4 < 4; r4++)
- nullsub_8(r4);
-
- sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
-
- StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CA8);
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35);
- sub_8002F44(&gUnknown_03004210);
-}
-
-void nullsub_42()
-{
-}
-
-void sub_8030468(void)
-{
- sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0);
- sub_80304A8();
- gBattleBankFunc[gActiveBank] = sub_802C68C;
-}
-
-void sub_80304A8(void)
-{
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 320;
- sub_802E1B0();
- gUnknown_03004344 = 0xFF;
- sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
- if (gBattleBufferA[gActiveBank][2] != 1)
- {
- InitWindow(&gUnknown_03004210, gUnknown_08400D38, 656, 23, 55);
- sub_8002F44(&gUnknown_03004210);
- }
- sub_802E220();
- sub_802E2D4();
-}
-
-void PlayerHandleOpenBag(void)
-{
- s32 i;
-
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
- gBattleBankFunc[gActiveBank] = sub_802E004;
- gBankInMenu = gActiveBank;
- for (i = 0; i < 3; i++)
- gUnknown_02038470[i] = gBattleBufferA[gActiveBank][1 + i];
-}
-
-void sub_8030594(void)
-{
- s32 i;
-
- gUnknown_0300434C[gActiveBank] = CreateTask(TaskDummy, 0xFF);
- gTasks[gUnknown_0300434C[gActiveBank]].data[0] = gBattleBufferA[gActiveBank][1] & 0xF;
- ewram[0x16054] = gBattleBufferA[gActiveBank][1] >> 4;
- ewram[0x1609D] = gBattleBufferA[gActiveBank][2];
- ewram[0x160C0] = gBattleBufferA[gActiveBank][3];
- for (i = 0; i < 3; i++)
- gUnknown_02038470[i] = gBattleBufferA[gActiveBank][4 + i];
- BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
- gBattleBankFunc[gActiveBank] = sub_802DF30;
- gBankInMenu = gActiveBank;
-}
-
-void sub_8030674(void)
-{
- BattleMusicStop();
- BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleHealthBarUpdate(void)
-{
- s16 r7;
-
- load_gfxc_health_bar(0);
- r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- if (r7 != 0x7FFF)
- {
- u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
- u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP);
-
- sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, curHP, r7);
- }
- else
- {
- u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
-
- sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7);
- sub_80440EC(gHealthboxIDs[gActiveBank], 0, 0);
- }
- gBattleBankFunc[gActiveBank] = bx_t1_healthbar_update;
-}
-
-void PlayerHandleExpBarUpdate(void)
-{
- u8 r7 = gBattleBufferA[gActiveBank][1];
-
- if (GetMonData(&gPlayerParty[r7], MON_DATA_LEVEL) >= 100)
- {
- PlayerBufferExecCompleted();
- }
- else
- {
- u16 r4;
- u8 taskId;
-
- load_gfxc_health_bar(1);
- GetMonData(&gPlayerParty[r7], MON_DATA_SPECIES); // unused return value
- r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
- taskId = CreateTask(sub_802D924, 10);
- gTasks[taskId].data[0] = r7;
- gTasks[taskId].data[1] = r4;
- gTasks[taskId].data[2] = gActiveBank;
- gBattleBankFunc[gActiveBank] = nullsub_91;
- }
-}
-
-void PlayerHandleStatusIconUpdate(void)
-{
- if (!mplay_80342A4(gActiveBank))
- {
- sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 9);
- ewram17810[gActiveBank].unk0_4 = 0;
- gBattleBankFunc[gActiveBank] = sub_802E434;
- }
-}
-
-void PlayerHandleStatusAnimation(void)
-{
- if (!mplay_80342A4(gActiveBank))
- {
- move_anim_start_t2_for_situation(
- gBattleBufferA[gActiveBank][1],
- gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
- gBattleBankFunc[gActiveBank] = sub_802E434;
- }
-}
-
-void PlayerHandleStatusXor(void)
-{
- u8 val = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS) ^ gBattleBufferA[gActiveBank][1];
-
- SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS, &val);
- PlayerBufferExecCompleted();
-}
-
-void sub_803097C(void)
-{
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleDMATransfer(void)
-{
- u32 val1 = gBattleBufferA[gActiveBank][1]
- | (gBattleBufferA[gActiveBank][2] << 8)
- | (gBattleBufferA[gActiveBank][3] << 16)
- | (gBattleBufferA[gActiveBank][4] << 24);
- u16 val2 = gBattleBufferA[gActiveBank][5] | (gBattleBufferA[gActiveBank][6] << 8);
-
- const u8 *src = &gBattleBufferA[gActiveBank][7];
- u8 *dst = (u8 *)val1;
- u32 size = val2;
-
- while (1)
- {
- if (size <= 0x1000)
- {
- DmaCopy16(3, src, dst, size);
- break;
- }
- DmaCopy16(3, src, dst, 0x1000);
- src += 0x1000;
- dst += 0x1000;
- size -= 0x1000;
- }
- PlayerBufferExecCompleted();
-}
-
-void sub_8030A3C(void)
-{
- PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
- PlayerBufferExecCompleted();
-}
-
-void sub_8030A6C(void)
-{
- PlayerBufferExecCompleted();
-}
-
-void sub_8030A78(void)
-{
- dp01_build_cmdbuf_x21_a_bb(1, 0, 0);
- PlayerBufferExecCompleted();
-}
-
-void sub_8030A8C(void)
-{
- dp01_build_cmdbuf_x22_a_three_bytes(1, 0, 0);
- PlayerBufferExecCompleted();
-}
-
-void sub_8030AA0(void)
-{
- dp01_build_cmdbuf_x23_aa_0(1, 0);
- PlayerBufferExecCompleted();
-}
-
-void sub_8030AB4(void)
-{
- dp01_build_cmdbuf_x24_aa_0(1, 0);
- PlayerBufferExecCompleted();
-}
-
-void sub_8030AC8(void)
-{
- gUnknown_020238C8.unk0_0 = 0;
- PlayerBufferExecCompleted();
-}
-
-void sub_8030AE4(void)
-{
- gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
- PlayerBufferExecCompleted();
-}
-
-void sub_8030B1C(void)
-{
- gUnknown_020238C8.unk0_7 = 0;
- PlayerBufferExecCompleted();
-}
-
-void sub_8030B34(void)
-{
- gUnknown_020238C8.unk0_7 ^= 1;
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleHitAnimation(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
- {
- PlayerBufferExecCompleted();
- }
- else
- {
- gDoingBattleAnim = 1;
- gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
- sub_8047858(gActiveBank);
- gBattleBankFunc[gActiveBank] = bx_blink_t1;
- }
-}
-
-void sub_8030BCC(void)
-{
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleEffectivenessSound(void)
-{
- s8 pan;
-
- if (GetBankSide(gActiveBank) == 0)
- pan = -64;
- else
- pan = 63;
- PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
- PlayerBufferExecCompleted();
-}
-
-void sub_8030C1C(void)
-{
- PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleFaintingCry(void)
-{
- u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
-
- PlayCry3(species, -25, 5);
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleIntroSlide(void)
-{
- sub_80E43C0(gBattleBufferA[gActiveBank][1]);
- gUnknown_02024DE8 |= 1;
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleTrainerBallThrow(void)
-{
- u8 paletteNum;
- u8 taskId;
-
- oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
- gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
- gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
- gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
- gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
- gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank;
- oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
- StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
- paletteNum = AllocSpritePalette(0xD6F8);
- LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32);
- gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum;
- taskId = CreateTask(task05_08033660, 5);
- gTasks[taskId].data[0] = gActiveBank;
- if (ewram17810[gActiveBank].unk0_0)
- gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
- ewram17810[4].unk9 |= 1;
- gBattleBankFunc[gActiveBank] = nullsub_91;
-}
-
-void sub_8030E38(struct Sprite *sprite)
-{
- u8 r4 = sprite->data5;
-
- FreeSpriteOamMatrix(sprite);
- FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
- DestroySprite(sprite);
- sub_80318FC(&gPlayerParty[gBattlePartyID[r4]], r4);
- StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0);
-}
-
-void task05_08033660(u8 taskId)
-{
- if (gTasks[taskId].data[1] < 31)
- {
- gTasks[taskId].data[1]++;
- }
- else
- {
- u8 savedActiveBank = gActiveBank;
-
- gActiveBank = gTasks[taskId].data[0];
- if (!IsDoubleBattle() || (gBattleTypeFlags & 0x40))
- {
- gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_802F934(gActiveBank, 0);
- }
- else
- {
- gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_802F934(gActiveBank, 0);
- gActiveBank ^= 2;
- gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
- sub_802F934(gActiveBank, 0);
- gActiveBank ^= 2;
- }
- gBattleBankFunc[gActiveBank] = sub_802D500;
- gActiveBank = savedActiveBank;
- DestroyTask(taskId);
- }
-}
-
-void sub_8030FAC(void)
-{
- if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
- {
- PlayerBufferExecCompleted();
- }
- else
- {
- ewram17810[gActiveBank].unk0_0 = 1;
- gUnknown_02024E68[gActiveBank] = sub_8044804(gActiveBank, (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]);
- ewram17810[gActiveBank].unk5 = 0;
- if (gBattleBufferA[gActiveBank][2] != 0)
- ewram17810[gActiveBank].unk5 = 0x5D;
- gBattleBankFunc[gActiveBank] = sub_8031064;
- }
-}
-
-void sub_8031064(void)
-{
- if (ewram17810[gActiveBank].unk5++ > 0x5C)
- {
- ewram17810[gActiveBank].unk5 = 0;
- PlayerBufferExecCompleted();
- }
-}
-
-void sub_80310A4(void)
-{
- if (ewram17810[gActiveBank].unk0_0)
- gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
- PlayerBufferExecCompleted();
-}
-
-void sub_80310F0(void)
-{
- dp11b_obj_free(gActiveBank, 1);
- dp11b_obj_free(gActiveBank, 0);
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleSpriteInvisibility(void)
-{
- if (sub_8078874(gActiveBank))
- {
- gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
- sub_8031F88(gActiveBank);
- }
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleBattleAnimation(void)
-{
- if (!mplay_80342A4(gActiveBank))
- {
- u8 val2 = gBattleBufferA[gActiveBank][1];
- u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
-
- if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, val2, val))
- PlayerBufferExecCompleted();
- else
- gBattleBankFunc[gActiveBank] = sub_802E460;
- }
-}
-
-void PlayerHandleLinkStandbyMsg(void)
-{
- switch (gBattleBufferA[gActiveBank][1])
- {
- case 0:
- b_link_standby_message();
- // fall through
- case 1:
- dp11b_obj_free(gActiveBank, 1);
- dp11b_obj_free(gActiveBank, 0);
- break;
- case 2:
- b_link_standby_message();
- break;
- }
- PlayerBufferExecCompleted();
-}
-
-void PlayerHandleResetActionMoveSelection(void)
-{
- switch (gBattleBufferA[gActiveBank][1])
- {
- case 0:
- gActionSelectionCursor[gActiveBank] = 0;
- gMoveSelectionCursor[gActiveBank] = 0;
- break;
- case 1:
- gActionSelectionCursor[gActiveBank] = 0;
- break;
- case 2:
- gMoveSelectionCursor[gActiveBank] = 0;
- break;
- }
- PlayerBufferExecCompleted();
-}
-
-void sub_80312A0(void)
-{
- gBattleOutcome = gBattleBufferA[gActiveBank][1];
- FadeOutMapMusic(5);
- BeginFastPaletteFade(3);
- PlayerBufferExecCompleted();
- gBattleBankFunc[gActiveBank] = sub_802D18C;
-}
-
-void nullsub_43(void)
-{
-}
diff --git a/src/battle_7.c b/src/battle_7.c
index f2838467e..cf3a3522e 100644
--- a/src/battle_7.c
+++ b/src/battle_7.c
@@ -31,7 +31,6 @@ struct Struct2019348
extern u8 gBattleBufferA[][0x200];
extern u8 gActiveBank;
-extern u32 gBattleExecBuffer;
extern u8 gNoOfAllBanks;
extern u16 gBattlePartyID[];
extern u8 gBanksBySide[];
@@ -63,7 +62,6 @@ extern const u8 gSubstituteDollGfx[];
extern const u8 gSubstituteDollPal[];
extern const struct CompressedSpriteSheet gUnknown_081FAF24;
extern const struct SpriteTemplate gSpriteTemplate_81FAF34;
-extern void (*const gOpponentBufferCommands[])(void);
extern const struct CompressedSpriteSheet gUnknown_0820A47C;
extern const struct CompressedSpriteSheet gUnknown_0820A484;
extern const struct CompressedSpriteSheet gUnknown_0820A48C[];
@@ -96,9 +94,6 @@ void sub_80324E0(u8 a);
void sub_80327CC(void);
void sub_8032978(struct Sprite *);
void sub_80328A4(struct Sprite *);
-void OpponentBufferRunCommand(void);
-void sub_80332D0(void);
-void OpponentBufferExecCompleted(void);
void sub_80312F0(struct Sprite *sprite)
{
@@ -182,9 +177,9 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e)
gBattleMonForms[a] = e & 0x7F;
return TRUE;
}
- if (ewram17800[a].unk0_2 && sub_803163C(d) == 0)
+ if (ewram17800[a].substituteSprite && sub_803163C(d) == 0)
return TRUE;
- if (ewram17800[a].unk0_2 && d == 2 && gSprites[gObjectBankIDs[a]].invisible)
+ if (ewram17800[a].substituteSprite && d == 2 && gSprites[gObjectBankIDs[a]].invisible)
{
refresh_graphics_maybe(a, 1, gObjectBankIDs[a]);
sub_80324E0(a);
@@ -273,7 +268,7 @@ bool8 mplay_80342A4(u8 a)
return TRUE;
}
-void sub_8031794(struct Pokemon *pkmn, u8 b)
+void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 b)
{
u32 personalityValue;
u16 species;
@@ -284,14 +279,14 @@ void sub_8031794(struct Pokemon *pkmn, u8 b)
const u8 *lzPaletteData;
personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY);
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[b].transformedSpecies == 0)
{
species = GetMonData(pkmn, MON_DATA_SPECIES);
r7 = personalityValue;
}
else
{
- species = ewram17800[b].unk2;
+ species = ewram17800[b].transformedSpecies;
r7 = gPID_perBank[b];
}
otId = GetMonData(pkmn, MON_DATA_OT_ID);
@@ -305,7 +300,7 @@ void sub_8031794(struct Pokemon *pkmn, u8 b)
species,
r7);
paletteOffset = 0x100 + b * 16;
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[b].transformedSpecies == 0)
lzPaletteData = pokemon_get_pal(pkmn);
else
lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
@@ -318,14 +313,14 @@ void sub_8031794(struct Pokemon *pkmn, u8 b)
sub_800D238(lzPaletteData, ewram + 0x16400);
LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
}
- if (ewram17800[b].unk2 != 0)
+ if (ewram17800[b].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
}
}
-void sub_80318FC(struct Pokemon *pkmn, u8 b)
+void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 b)
{
u32 personalityValue;
u16 species;
@@ -336,14 +331,14 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b)
const u8 *lzPaletteData;
personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY);
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[b].transformedSpecies == 0)
{
species = GetMonData(pkmn, MON_DATA_SPECIES);
r7 = personalityValue;
}
else
{
- species = ewram17800[b].unk2;
+ species = ewram17800[b].transformedSpecies;
r7 = gPID_perBank[b];
}
otId = GetMonData(pkmn, MON_DATA_OT_ID);
@@ -357,7 +352,7 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b)
species,
r7);
paletteOffset = 0x100 + b * 16;
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[b].transformedSpecies == 0)
lzPaletteData = pokemon_get_pal(pkmn);
else
lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
@@ -370,7 +365,7 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b)
sub_800D238(lzPaletteData, ewram + 0x16400);
LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
}
- if (ewram17800[b].unk2 != 0)
+ if (ewram17800[b].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
@@ -405,7 +400,7 @@ void sub_8031A6C(u16 a, u8 b)
LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[a]);
}
-void sub_8031AF4(u16 a, u8 b)
+void LoadPlayerTrainerBankSprite(u16 a, u8 b)
{
u8 status;
@@ -607,12 +602,12 @@ void sub_8031F24(void)
s32 i;
for (i = 0; i < gNoOfAllBanks; i++)
- ewram17800[i].unk0_0 = gSprites[gObjectBankIDs[i]].invisible;
+ ewram17800[i].invisible = gSprites[gObjectBankIDs[i]].invisible;
}
void sub_8031F88(u8 a)
{
- ewram17800[a].unk0_0 = gSprites[gObjectBankIDs[a]].invisible;
+ ewram17800[a].invisible = gSprites[gObjectBankIDs[a]].invisible;
}
void sub_8031FC4(u8 a, u8 b, bool8 c)
@@ -630,7 +625,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
paletteOffset = 0x100 + a * 16;
LoadPalette(ewram + 0x16400 + ewram17840.unk0 * 32, paletteOffset, 32);
gBattleMonForms[a] = ewram17840.unk0;
- if (ewram17800[a].unk2 != 0)
+ if (ewram17800[a].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
@@ -709,7 +704,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
if (!IsContest())
{
- ewram17800[a].unk2 = species;
+ ewram17800[a].transformedSpecies = species;
gBattleMonForms[a] = gBattleMonForms[b];
}
gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a);
@@ -717,7 +712,7 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
}
}
-void sub_8032350(u8 a, u8 b)
+void BattleLoadSubstituteSprite(u8 a, u8 b)
{
u8 r4;
u16 foo;
@@ -750,16 +745,16 @@ void sub_8032350(u8 a, u8 b)
if (!IsContest())
{
if (GetBankSide(a) != 0)
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
else
- sub_80318FC(&gPlayerParty[gBattlePartyID[a]], a);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[a]], a);
}
}
}
void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId)
{
- sub_8032350(a, b);
+ BattleLoadSubstituteSprite(a, b);
StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[a]);
if (b == 0)
gSprites[spriteId].pos1.y = sub_8077F7C(a);
@@ -770,12 +765,12 @@ void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId)
void sub_80324BC(u8 a, u16 b)
{
if (b == 0xA4)
- ewram17800[a].unk0_2 = 1;
+ ewram17800[a].substituteSprite = 1;
}
void sub_80324E0(u8 a)
{
- ewram17800[a].unk0_2 = 0;
+ ewram17800[a].substituteSprite = 0;
}
void sub_80324F8(struct Pokemon *pkmn, u8 b)
@@ -896,9 +891,9 @@ void sub_80328A4(struct Sprite *sprite)
}
if (gAnimScriptActive || r7->invisible)
invisible = TRUE;
- else if (ewram17800[r4].unk2 != 0 && gEnemyMonElevation[ewram17800[r4].unk2] == 0)
+ else if (ewram17800[r4].transformedSpecies != 0 && gEnemyMonElevation[ewram17800[r4].transformedSpecies] == 0)
invisible = TRUE;
- if (ewram17800[r4].unk0_2)
+ if (ewram17800[r4].substituteSprite)
invisible = TRUE;
sprite->pos1.x = r7->pos1.x;
sprite->pos2.x = r7->pos2.x;
@@ -914,8 +909,8 @@ void sub_8032984(u8 a, u16 b)
{
if (GetBankSide(a) != 0)
{
- if (ewram17800[a].unk2 != 0)
- b = ewram17800[a].unk2;
+ if (ewram17800[a].transformedSpecies != 0)
+ b = ewram17800[a].transformedSpecies;
if (gEnemyMonElevation[b] != 0)
gSprites[ewram17810[a].unk7].callback = sub_80328A4;
else
@@ -953,283 +948,8 @@ void sub_8032A38(void)
void sub_8032AA8(u8 a, u8 b)
{
- ewram17800[a].unk2 = 0;
+ ewram17800[a].transformedSpecies = 0;
gBattleMonForms[a] = 0;
if (b == 0)
sub_80324E0(a);
}
-
-void nullsub_45(void)
-{
-}
-
-void SetBankFuncToOpponentBufferRunCommand(void)
-{
- gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand;
-}
-
-void OpponentBufferRunCommand(void)
-{
- if (gBattleExecBuffer & gBitTable[gActiveBank])
- {
- if (gBattleBufferA[gActiveBank][0] <= 0x38)
- gOpponentBufferCommands[gBattleBufferA[gActiveBank][0]]();
- else
- OpponentBufferExecCompleted();
- }
-}
-
-void sub_8032B4C(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
- OpponentBufferExecCompleted();
-}
-
-// Duplicate of sub_8032B4C
-void sub_8032B84(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
- OpponentBufferExecCompleted();
-}
-
-void sub_8032BBC(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
- {
- sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam);
- gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data5;
- FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
- DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
- OpponentBufferExecCompleted();
- }
-}
-
-void sub_8032C4C(void)
-{
- if ((--ewram17810[gActiveBank].unk9) == 0xFF)
- {
- ewram17810[gActiveBank].unk9 = 0;
- OpponentBufferExecCompleted();
- }
-}
-
-void sub_8032C88(void)
-{
- bool8 r6 = FALSE;
-
- if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
- {
- if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
- r6 = TRUE;
- }
- else
- {
- if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
- && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy)
- r6 = TRUE;
- }
- if (IsCryPlayingOrClearCrySongs())
- r6 = FALSE;
-
- if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0)
- {
- ewram17810[gActiveBank].unk0_7 = 0;
- ewram17810[gActiveBank].unk1_0 = 0;
- ewram17810[gActiveBank ^ 2].unk0_7 = 0;
- ewram17810[gActiveBank ^ 2].unk1_0 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
- if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
- m4aMPlayContinue(&gMPlay_BGM);
- else
- m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
- ewram17810[gActiveBank].unk9 = 3;
- gBattleBankFunc[gActiveBank] = sub_8032C4C;
- }
-}
-
-void sub_8032E2C(void)
-{
- if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
- sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
- if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7)
- sub_8141828(gActiveBank ^ 2, &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]]);
- if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3)
- {
- if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
- {
- DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]);
- sub_8045A5C(
- gHealthboxIDs[gActiveBank ^ 2],
- &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]],
- 0);
- sub_804777C(gActiveBank ^ 2);
- sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]);
- sub_8032984(
- gActiveBank ^ 2,
- GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], MON_DATA_SPECIES));
- }
- DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
- sub_8045A5C(
- gHealthboxIDs[gActiveBank],
- &gEnemyParty[gBattlePartyID[gActiveBank]],
- 0);
- sub_804777C(gActiveBank);
- sub_8043DFC(gHealthboxIDs[gActiveBank]);
- sub_8032984(
- gActiveBank,
- GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
-
- ewram17840.unk9_0 = 0;
- gBattleBankFunc[gActiveBank] = sub_8032C88;
- }
-}
-
-void sub_8033018(void)
-{
- if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE
- && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0)
- {
- if (!ewram17810[gActiveBank].unk0_7)
- {
- sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
- return;
- }
- if (ewram17810[gActiveBank].unk1_0)
- {
- ewram17810[gActiveBank].unk0_7 = 0;
- ewram17810[gActiveBank].unk1_0 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
- OpponentBufferExecCompleted();
- return;
- }
- }
-}
-
-void sub_80330C8(void)
-{
- s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0);
-
- sub_8043DFC(gHealthboxIDs[gActiveBank]);
- if (r4 != -1)
- sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0);
- else
- OpponentBufferExecCompleted();
-}
-
-void sub_803311C(void)
-{
- if (!gSprites[gObjectBankIDs[gActiveBank]].inUse)
- {
- sub_8043DB0(gHealthboxIDs[gActiveBank]);
- OpponentBufferExecCompleted();
- }
-}
-
-void sub_8033160(void)
-{
- if (!ewram17810[gActiveBank].unk0_6)
- {
- FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
- DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
- sub_8032A08(gActiveBank);
- sub_8043DB0(gHealthboxIDs[gActiveBank]);
- OpponentBufferExecCompleted();
- }
-}
-
-void sub_80331D0(void)
-{
- if (gUnknown_03004210.state == 0)
- OpponentBufferExecCompleted();
-}
-
-void bx_blink_t7(void)
-{
- u8 spriteId = gObjectBankIDs[gActiveBank];
-
- if (gSprites[spriteId].data1 == 32)
- {
- gSprites[spriteId].data1 = 0;
- gSprites[spriteId].invisible = FALSE;
- gDoingBattleAnim = 0;
- OpponentBufferExecCompleted();
- }
- else
- {
- if (((u16)gSprites[spriteId].data1 % 4) == 0)
- gSprites[spriteId].invisible ^= 1;
- gSprites[spriteId].data1++;
- }
-}
-
-void sub_8033264(void)
-{
- if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
- {
- if (ewram17800[gActiveBank].unk0_2)
- move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
- gBattleBankFunc[gActiveBank] = sub_80332D0;
- }
-}
-
-void sub_80332D0(void)
-{
- if (!ewram17810[gActiveBank].unk0_6)
- {
- CreateTask(c3_0802FDF4, 10);
- OpponentBufferExecCompleted();
- }
-}
-
-void sub_8033308(void)
-{
- if (ewram17810[gActiveBank].unk1_0)
- {
- ewram17810[gActiveBank].unk0_7 = 0;
- ewram17810[gActiveBank].unk1_0 = 0;
- FreeSpriteTilesByTag(0x27F9);
- FreeSpritePaletteByTag(0x27F9);
- StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0);
- sub_8045A5C(
- gHealthboxIDs[gActiveBank],
- &gEnemyParty[gBattlePartyID[gActiveBank]],
- 0);
- sub_804777C(gActiveBank);
- sub_8043DFC(gHealthboxIDs[gActiveBank]);
- sub_8031F88(gActiveBank);
- gBattleBankFunc[gActiveBank] = sub_8033264;
- }
-}
-
-void sub_80333D4(void)
-{
- if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
- sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
- if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy
- && !ewram17810[gActiveBank].unk0_3)
- {
- DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
- sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
- gBattleBankFunc[gActiveBank] = sub_8033308;
- }
-}
-
-void sub_8033494(void)
-{
- if (!ewram17810[gActiveBank].unk0_4)
- OpponentBufferExecCompleted();
-}
-
-void sub_80334C0(void)
-{
- if (!ewram17810[gActiveBank].unk0_5)
- OpponentBufferExecCompleted();
-}
-
-void OpponentBufferExecCompleted(void)
-{
- gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand;
- gBattleExecBuffer &= ~gBitTable[gActiveBank];
-}
diff --git a/src/battle_anim_81258BC.c b/src/battle_anim_81258BC.c
deleted file mode 100644
index 5bdbb4946..000000000
--- a/src/battle_anim_81258BC.c
+++ /dev/null
@@ -1,50 +0,0 @@
-#include "global.h"
-#include "battle_anim_81258BC.h"
-#include "battle.h"
-#include "battle_message.h"
-#include "menu_cursor.h"
-#include "text.h"
-
-extern struct Window gUnknown_03004210;
-extern u8 gDisplayedStringBattle[];
-extern u8 gActionSelectionCursor[];
-
-extern const u8 gUnknown_08400CBB[];
-extern u8 gActiveBank;
-extern const u8 gUnknown_08400D15[];
-
-extern void *gBattleBankFunc[];
-extern u16 gUnknown_030042A0;
-extern u16 gUnknown_030042A4;
-
-#if ENGLISH
-#define SUB_812BB10_TILE_DATA_OFFSET 440
-#elif GERMAN
-#define SUB_812BB10_TILE_DATA_OFFSET 444
-#endif
-
-void sub_812BB10(void) {
- int i;
-
- gUnknown_030042A4 = 0;
- gUnknown_030042A0 = 160;
- gUnknown_03004210.paletteNum = 0;
- FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
- FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
- gBattleBankFunc[gActiveBank] = bx_battle_menu_t6_2;
-
- InitWindow(&gUnknown_03004210, gUnknown_08400D15, 400, 18, 35);
- sub_8002F44(&gUnknown_03004210);
- sub_814A5C0(0, 0xFFFF, 12, 11679, 0);
-
- for (i = 0; i < 4; i++)
- {
- nullsub_8(i);
- }
-
- sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
- StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CBB);
-
- InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_812BB10_TILE_DATA_OFFSET, 2, 35);
- sub_8002F44(&gUnknown_03004210);
-} \ No newline at end of file
diff --git a/src/battle_10.c b/src/battle_controller_linkopponent2.c
index 0237bab4b..59030cd6e 100644
--- a/src/battle_10.c
+++ b/src/battle_controller_linkopponent2.c
@@ -52,7 +52,7 @@ extern u8 gUnknown_0300434C[];
extern u8 sub_8077F68();
extern u8 sub_8079E90();
extern u8 GetBankIdentity(u8);
-extern void sub_8031794(struct Pokemon *, u8);
+extern void BattleLoadOpponentMonSprite(struct Pokemon *, u8);
extern void sub_8037A74(void);
extern void sub_8032984(u8, u16);
extern void sub_8037E30(void);
@@ -98,7 +98,9 @@ extern u8 sub_8078874();
extern u8 move_anim_start_t3();
extern void sub_8037FD8(void);
extern void sub_8037F34(void);
-extern void dp01_tbl4_exec_completed(void);
+extern void LinkOpponentBufferExecCompleted(void);
+
+// this file's functions
u32 dp01_getattr_by_ch1_for_player_pokemon__(u8, u8 *);
void sub_8038900(u8);
@@ -108,6 +110,130 @@ void sub_8039B64(void);
void sub_803A2C4(u8);
void sub_803A4E0(void);
+void LinkOpponentHandleGetAttributes(void);
+void LinkOpponentHandlecmd1(void);
+void LinkOpponentHandleSetAttributes(void);
+void LinkOpponentHandlecmd3(void);
+void LinkOpponentHandleLoadPokeSprite(void);
+void LinkOpponentHandleSendOutPoke(void);
+void LinkOpponentHandleReturnPokeToBall(void);
+void LinkOpponentHandleTrainerThrow(void);
+void LinkOpponentHandleTrainerSlide(void);
+void LinkOpponentHandleTrainerSlideBack(void);
+void LinkOpponentHandlecmd10(void);
+void LinkOpponentHandlecmd11(void);
+void LinkOpponentHandlecmd12(void);
+void LinkOpponentHandleBallThrow(void);
+void LinkOpponentHandlePuase(void);
+void LinkOpponentHandleMoveAnimation(void);
+void LinkOpponentHandlePrintString(void);
+void LinkOpponentHandlePrintStringPlayerOnly(void);
+void LinkOpponentHandlecmd18(void);
+void LinkOpponentHandlecmd19(void);
+void LinkOpponentHandlecmd20(void);
+void LinkOpponentHandleOpenBag(void);
+void LinkOpponentHandlecmd22(void);
+void LinkOpponentHandlecmd23(void);
+void LinkOpponentHandleHealthBarUpdate(void);
+void LinkOpponentHandleExpBarUpdate(void);
+void LinkOpponentHandleStatusIconUpdate(void);
+void LinkOpponentHandleStatusAnimation(void);
+void LinkOpponentHandleStatusXor(void);
+void LinkOpponentHandlecmd29(void);
+void LinkOpponentHandleDMATransfer(void);
+void LinkOpponentHandlecmd31(void);
+void LinkOpponentHandlecmd32(void);
+void LinkOpponentHandlecmd33(void);
+void LinkOpponentHandlecmd34(void);
+void LinkOpponentHandlecmd35(void);
+void LinkOpponentHandlecmd36(void);
+void LinkOpponentHandlecmd37(void);
+void LinkOpponentHandlecmd38(void);
+void LinkOpponentHandlecmd39(void);
+void LinkOpponentHandlecmd40(void);
+void LinkOpponentHandleHitAnimation(void);
+void LinkOpponentHandlecmd42(void);
+void LinkOpponentHandleEffectivenessSound(void);
+void LinkOpponentHandlecmd44(void);
+void LinkOpponentHandleFaintingCry(void);
+void LinkOpponentHandleIntroSlide(void);
+void LinkOpponentHandleTrainerBallThrow(void);
+void LinkOpponentHandlecmd48(void);
+void LinkOpponentHandlecmd49(void);
+void LinkOpponentHandlecmd50(void);
+void LinkOpponentHandleSpriteInvisibility(void);
+void LinkOpponentHandleBattleAnimation(void);
+void LinkOpponentHandleLinkStandbyMsg(void);
+void LinkOpponentHandleResetActionMoveSelection(void);
+void LinkOpponentHandlecmd55(void);
+void LinkOpponentHandlecmd56(void);
+
+// const data
+
+typedef void (*BattleBufferCmd) (void);
+const BattleBufferCmd gLinkOpponentBufferCommands[] =
+{
+ LinkOpponentHandleGetAttributes,
+ LinkOpponentHandlecmd1,
+ LinkOpponentHandleSetAttributes,
+ LinkOpponentHandlecmd3,
+ LinkOpponentHandleLoadPokeSprite,
+ LinkOpponentHandleSendOutPoke,
+ LinkOpponentHandleReturnPokeToBall,
+ LinkOpponentHandleTrainerThrow,
+ LinkOpponentHandleTrainerSlide,
+ LinkOpponentHandleTrainerSlideBack,
+ LinkOpponentHandlecmd10,
+ LinkOpponentHandlecmd11,
+ LinkOpponentHandlecmd12,
+ LinkOpponentHandleBallThrow,
+ LinkOpponentHandlePuase,
+ LinkOpponentHandleMoveAnimation,
+ LinkOpponentHandlePrintString,
+ LinkOpponentHandlePrintStringPlayerOnly,
+ LinkOpponentHandlecmd18,
+ LinkOpponentHandlecmd19,
+ LinkOpponentHandlecmd20,
+ LinkOpponentHandleOpenBag,
+ LinkOpponentHandlecmd22,
+ LinkOpponentHandlecmd23,
+ LinkOpponentHandleHealthBarUpdate,
+ LinkOpponentHandleExpBarUpdate,
+ LinkOpponentHandleStatusIconUpdate,
+ LinkOpponentHandleStatusAnimation,
+ LinkOpponentHandleStatusXor,
+ LinkOpponentHandlecmd29,
+ LinkOpponentHandleDMATransfer,
+ LinkOpponentHandlecmd31,
+ LinkOpponentHandlecmd32,
+ LinkOpponentHandlecmd33,
+ LinkOpponentHandlecmd34,
+ LinkOpponentHandlecmd35,
+ LinkOpponentHandlecmd36,
+ LinkOpponentHandlecmd37,
+ LinkOpponentHandlecmd38,
+ LinkOpponentHandlecmd39,
+ LinkOpponentHandlecmd40,
+ LinkOpponentHandleHitAnimation,
+ LinkOpponentHandlecmd42,
+ LinkOpponentHandleEffectivenessSound,
+ LinkOpponentHandlecmd44,
+ LinkOpponentHandleFaintingCry,
+ LinkOpponentHandleIntroSlide,
+ LinkOpponentHandleTrainerBallThrow,
+ LinkOpponentHandlecmd48,
+ LinkOpponentHandlecmd49,
+ LinkOpponentHandlecmd50,
+ LinkOpponentHandleSpriteInvisibility,
+ LinkOpponentHandleBattleAnimation,
+ LinkOpponentHandleLinkStandbyMsg,
+ LinkOpponentHandleResetActionMoveSelection,
+ LinkOpponentHandlecmd55,
+ LinkOpponentHandlecmd56
+};
+
+// code
+
void LinkOpponentHandleGetAttributes(void)
{
u8 buffer[0x100];
@@ -129,8 +255,8 @@ void LinkOpponentHandleGetAttributes(void)
r4 >>= 1;
}
}
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer);
- dp01_tbl4_exec_completed();
+ Emitcmd29(1, r6, buffer);
+ LinkOpponentBufferExecCompleted();
}
u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer)
@@ -438,12 +564,12 @@ u32 dp01_getattr_by_ch1_for_player_pokemon__(u8 a, u8 *buffer)
return size;
}
-void sub_803889C(void)
+void LinkOpponentHandlecmd1(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_80388A8(void)
+void LinkOpponentHandleSetAttributes(void)
{
u8 i;
u8 r4;
@@ -462,7 +588,7 @@ void sub_80388A8(void)
r4 >>= 1;
}
}
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
void sub_8038900(u8 a)
@@ -681,7 +807,7 @@ void sub_8038900(u8 a)
}
}
-void sub_8039220(void)
+void LinkOpponentHandlecmd3(void)
{
u8 *dst;
u8 i;
@@ -689,14 +815,14 @@ void sub_8039220(void)
dst = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
dst[i] = gBattleBufferA[gActiveBank][3 + i];
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039294(void)
+void LinkOpponentHandleLoadPokeSprite(void)
{
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
- sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -711,7 +837,7 @@ void sub_8039294(void)
gBattleBankFunc[gActiveBank] = sub_8037A74;
}
-void sub_80393E4(void)
+void LinkOpponentHandleSendOutPoke(void)
{
gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
sub_8039430(gActiveBank, gBattleBufferA[gActiveBank][2]);
@@ -726,7 +852,7 @@ void sub_8039430(u8 a, u8 b)
gBattlePartyID[a] = gBattleBufferA[a][1];
species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES);
gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a));
gObjectBankIDs[a] = CreateSprite(
&gUnknown_02024E8C,
@@ -743,7 +869,7 @@ void sub_8039430(u8 a, u8 b)
gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFE);
}
-void sub_80395B4(void)
+void LinkOpponentHandleReturnPokeToBall(void)
{
if (gBattleBufferA[gActiveBank][1] == 0)
{
@@ -756,7 +882,7 @@ void sub_80395B4(void)
DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
sub_8032A08(gActiveBank);
sub_8043DB0(gHealthboxIDs[gActiveBank]);
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
}
@@ -765,7 +891,7 @@ void sub_8039648(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -780,7 +906,7 @@ void sub_8039648(void)
}
}
-void sub_80396D0(void)
+void LinkOpponentHandleTrainerThrow(void)
{
s16 xOffset;
u32 gender;
@@ -814,12 +940,12 @@ void sub_80396D0(void)
gBattleBankFunc[gActiveBank] = sub_803757C;
}
-void sub_80398A4(void)
+void LinkOpponentHandleTrainerSlide(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_80398B0(void)
+void LinkOpponentHandleTrainerSlideBack(void)
{
oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
gSprites[gObjectBankIDs[gActiveBank]].data0 = 35;
@@ -830,11 +956,11 @@ void sub_80398B0(void)
gBattleBankFunc[gActiveBank] = sub_80375B4;
}
-void sub_803995C(void)
+void LinkOpponentHandlecmd10(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -847,27 +973,27 @@ void sub_803995C(void)
}
}
-void sub_8039A00(void)
+void LinkOpponentHandlecmd11(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039A0C(void)
+void LinkOpponentHandlecmd12(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039A18(void)
+void LinkOpponentHandleBallThrow(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039A24(void)
+void LinkOpponentHandlePuase(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039A30(void)
+void LinkOpponentHandleMoveAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
@@ -890,7 +1016,7 @@ void sub_8039A30(void)
// Dead code. sub_8031720 always returns 0.
if (sub_8031720(r0, gUnknown_0202F7C4) != 0)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
else
{
@@ -909,7 +1035,7 @@ void sub_8039B64(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -929,7 +1055,7 @@ void sub_8039B64(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
@@ -945,13 +1071,13 @@ void sub_8039B64(void)
gActiveBank,
gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
ewram17810[gActiveBank].unk4 = 0;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
break;
}
}
-void sub_8039CC8(void)
+void LinkOpponentHandlePrintString(void)
{
gUnknown_030042A4 = 0;
gUnknown_030042A0 = 0;
@@ -960,42 +1086,42 @@ void sub_8039CC8(void)
gBattleBankFunc[gActiveBank] = sub_8037C2C;
}
-void sub_8039D2C(void)
+void LinkOpponentHandlePrintStringPlayerOnly(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D38(void)
+void LinkOpponentHandlecmd18(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D44(void)
+void LinkOpponentHandlecmd19(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D50(void)
+void LinkOpponentHandlecmd20(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D5C(void)
+void LinkOpponentHandleOpenBag(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D68(void)
+void LinkOpponentHandlecmd22(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D74(void)
+void LinkOpponentHandlecmd23(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039D80(void)
+void LinkOpponentHandleHealthBarUpdate(void)
{
s16 r7;
@@ -1017,12 +1143,12 @@ void sub_8039D80(void)
gBattleBankFunc[gActiveBank] = sub_8037B24;
}
-void sub_8039E70(void)
+void LinkOpponentHandleExpBarUpdate(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039E7C(void)
+void LinkOpponentHandleStatusIconUpdate(void)
{
if (mplay_80342A4(gActiveBank) == 0)
{
@@ -1032,7 +1158,7 @@ void sub_8039E7C(void)
}
}
-void sub_8039EF0(void)
+void LinkOpponentHandleStatusAnimation(void)
{
if (mplay_80342A4(gActiveBank) == 0)
{
@@ -1046,80 +1172,80 @@ void sub_8039EF0(void)
}
}
-void sub_8039F58(void)
+void LinkOpponentHandleStatusXor(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039F64(void)
+void LinkOpponentHandlecmd29(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039F70(void)
+void LinkOpponentHandleDMATransfer(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039F7C(void)
+void LinkOpponentHandlecmd31(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039F88(void)
+void LinkOpponentHandlecmd32(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039F94(void)
+void LinkOpponentHandlecmd33(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039FA0(void)
+void LinkOpponentHandlecmd34(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039FAC(void)
+void LinkOpponentHandlecmd35(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039FB8(void)
+void LinkOpponentHandlecmd36(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039FC4(void)
+void LinkOpponentHandlecmd37(void)
{
gUnknown_020238C8.unk0_0 = 0;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_8039FE0(void)
+void LinkOpponentHandlecmd38(void)
{
gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A018(void)
+void LinkOpponentHandlecmd39(void)
{
gUnknown_020238C8.unk0_7 = 0;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A030(void)
+void LinkOpponentHandlecmd40(void)
{
gUnknown_020238C8.unk0_7 ^= 1;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void dp01t_29_4_blink(void)
+void LinkOpponentHandleHitAnimation(void)
{
if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
else
{
@@ -1130,12 +1256,12 @@ void dp01t_29_4_blink(void)
}
}
-void sub_803A0C8(void)
+void LinkOpponentHandlecmd42(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A0D4(void)
+void LinkOpponentHandleEffectivenessSound(void)
{
s8 pan;
@@ -1144,31 +1270,31 @@ void sub_803A0D4(void)
else
pan = 63;
PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A118(void)
+void LinkOpponentHandlecmd44(void)
{
PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A148(void)
+void LinkOpponentHandleFaintingCry(void)
{
PlayCry3(
GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES),
25, 5);
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void dp01t_2E_4_battle_intro(void)
+void LinkOpponentHandleIntroSlide(void)
{
sub_80E43C0(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A1B8(void)
+void LinkOpponentHandleTrainerBallThrow(void)
{
u8 taskId;
@@ -1219,11 +1345,11 @@ void sub_803A3A8(struct Sprite *sprite)
DestroySprite(sprite);
}
-void sub_803A3DC(void)
+void LinkOpponentHandlecmd48(void)
{
if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
return;
}
@@ -1256,33 +1382,33 @@ void sub_803A4E0(void)
if (ewram17810[gActiveBank].unk5++ >= 93)
{
ewram17810[gActiveBank].unk5 = 0;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
}
-void sub_803A520(void)
+void LinkOpponentHandlecmd49(void)
{
if (ewram17810[gActiveBank].unk0_0)
gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A56C(void)
+void LinkOpponentHandlecmd50(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A578(void)
+void LinkOpponentHandleSpriteInvisibility(void)
{
if (sub_8078874(gActiveBank) != 0)
{
gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
sub_8031F88(gActiveBank);
}
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void bx_exec_buffer_A_ch0_tbl4(void)
+void LinkOpponentHandleBattleAnimation(void)
{
if (mplay_80342A4(gActiveBank) == 0)
{
@@ -1290,23 +1416,23 @@ void bx_exec_buffer_A_ch0_tbl4(void)
u16 r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, r3, r4) != 0)
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
else
gBattleBankFunc[gActiveBank] = sub_8037FD8;
}
}
-void sub_803A640(void)
+void LinkOpponentHandleLinkStandbyMsg(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A64C(void)
+void LinkOpponentHandleResetActionMoveSelection(void)
{
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
}
-void sub_803A658(void)
+void LinkOpponentHandlecmd55(void)
{
if (gBattleBufferA[gActiveBank][1] == 3)
gBattleOutcome = gBattleBufferA[gActiveBank][1];
@@ -1314,10 +1440,10 @@ void sub_803A658(void)
gBattleOutcome = gBattleBufferA[gActiveBank][1] ^ 3;
FadeOutMapMusic(5);
BeginFastPaletteFade(3);
- dp01_tbl4_exec_completed();
+ LinkOpponentBufferExecCompleted();
gBattleBankFunc[gActiveBank] = sub_8037F34;
}
-void nullsub_48(void)
+void LinkOpponentHandlecmd56(void)
{
}
diff --git a/src/battle_811DA74.c b/src/battle_controller_linkpartner.c
index 36a287efc..95022eaaf 100644
--- a/src/battle_811DA74.c
+++ b/src/battle_controller_linkpartner.c
@@ -64,7 +64,6 @@ extern u8 gUnknown_0300434C[];
extern u8 gBattleMonForms[];
extern u8 gAnimScriptActive;
extern void (*gAnimScriptCallback)(void);
-extern void (*const gLinkPartnerBufferCommands[])(void);
extern u8 move_anim_start_t3();
extern u8 sub_8078874();
@@ -87,12 +86,12 @@ extern void oamt_set_x3A_32();
extern void sub_8078B34(struct Sprite *);
extern void sub_80105EC(struct Sprite *);
extern s32 sub_803FC34(u16);
-extern void sub_8031AF4();
+extern void LoadPlayerTrainerBankSprite();
extern void sub_80313A0(struct Sprite *);
extern u8 sub_8046400();
extern void sub_80312F0(struct Sprite *);
extern u8 CreateInvisibleSpriteWithCallback();
-extern void sub_80318FC();
+extern void BattleLoadPlayerMonSprite();
extern u8 sub_8077ABC();
extern u8 sub_8077F68();
extern u8 sub_8079E90();
@@ -111,6 +110,8 @@ extern void sub_8031F88();
extern void sub_8141828();
extern void c2_8011A1C(void);
+// this file's functions
+
void LinkPartnerBufferRunCommand(void);
void sub_811E0A0(void);
void LinkPartnerBufferExecCompleted(void);
@@ -122,6 +123,127 @@ void sub_811FF30(void);
void sub_812071C(u8);
void sub_81208E0(void);
+void LinkPartnerHandleGetAttributes(void);
+void LinkPartnerHandlecmd1(void);
+void LinkPartnerHandleSetAttributes(void);
+void LinkPartnerHandlecmd3(void);
+void LinkPartnerHandleLoadPokeSprite(void);
+void LinkPartnerHandleSendOutPoke(void);
+void LinkPartnerHandleReturnPokeToBall(void);
+void LinkPartnerHandleTrainerThrow(void);
+void LinkPartnerHandleTrainerSlide(void);
+void LinkPartnerHandleTrainerSlideBack(void);
+void LinkPartnerHandlecmd10(void);
+void LinkPartnerHandlecmd11(void);
+void LinkPartnerHandlecmd12(void);
+void LinkPartnerHandleBallThrow(void);
+void LinkPartnerHandlePuase(void);
+void LinkPartnerHandleMoveAnimation(void);
+void LinkPartnerHandlePrintString(void);
+void LinkPartnerHandlePrintStringPlayerOnly(void);
+void LinkPartnerHandlecmd18(void);
+void LinkPartnerHandlecmd19(void);
+void LinkPartnerHandlecmd20(void);
+void LinkPartnerHandleOpenBag(void);
+void LinkPartnerHandlecmd22(void);
+void LinkPartnerHandlecmd23(void);
+void LinkPartnerHandleHealthBarUpdate(void);
+void LinkPartnerHandleExpBarUpdate(void);
+void LinkPartnerHandleStatusIconUpdate(void);
+void LinkPartnerHandleStatusAnimation(void);
+void LinkPartnerHandleStatusXor(void);
+void LinkPartnerHandlecmd29(void);
+void LinkPartnerHandleDMATransfer(void);
+void LinkPartnerHandlecmd31(void);
+void LinkPartnerHandlecmd32(void);
+void LinkPartnerHandlecmd33(void);
+void LinkPartnerHandlecmd34(void);
+void LinkPartnerHandlecmd35(void);
+void LinkPartnerHandlecmd36(void);
+void LinkPartnerHandlecmd37(void);
+void LinkPartnerHandlecmd38(void);
+void LinkPartnerHandlecmd39(void);
+void LinkPartnerHandlecmd40(void);
+void LinkPartnerHandleHitAnimation(void);
+void LinkPartnerHandlecmd42(void);
+void LinkPartnerHandleEffectivenessSound(void);
+void LinkPartnerHandlecmd44(void);
+void LinkPartnerHandleFaintingCry(void);
+void LinkPartnerHandleIntroSlide(void);
+void LinkPartnerHandleTrainerBallThrow(void);
+void LinkPartnerHandlecmd48(void);
+void LinkPartnerHandlecmd49(void);
+void LinkPartnerHandlecmd50(void);
+void LinkPartnerHandleSpriteInvisibility(void);
+void LinkPartnerHandleBattleAnimation(void);
+void LinkPartnerHandleLinkStandbyMsg(void);
+void LinkPartnerHandleResetActionMoveSelection(void);
+void LinkPartnerHandlecmd55(void);
+void LinkPartnerHandlecmd56(void);
+
+// const data
+typedef void (*BattleBufferCmd) (void);
+static const BattleBufferCmd gLinkPartnerBufferCommands[] =
+{
+ LinkPartnerHandleGetAttributes,
+ LinkPartnerHandlecmd1,
+ LinkPartnerHandleSetAttributes,
+ LinkPartnerHandlecmd3,
+ LinkPartnerHandleLoadPokeSprite,
+ LinkPartnerHandleSendOutPoke,
+ LinkPartnerHandleReturnPokeToBall,
+ LinkPartnerHandleTrainerThrow,
+ LinkPartnerHandleTrainerSlide,
+ LinkPartnerHandleTrainerSlideBack,
+ LinkPartnerHandlecmd10,
+ LinkPartnerHandlecmd11,
+ LinkPartnerHandlecmd12,
+ LinkPartnerHandleBallThrow,
+ LinkPartnerHandlePuase,
+ LinkPartnerHandleMoveAnimation,
+ LinkPartnerHandlePrintString,
+ LinkPartnerHandlePrintStringPlayerOnly,
+ LinkPartnerHandlecmd18,
+ LinkPartnerHandlecmd19,
+ LinkPartnerHandlecmd20,
+ LinkPartnerHandleOpenBag,
+ LinkPartnerHandlecmd22,
+ LinkPartnerHandlecmd23,
+ LinkPartnerHandleHealthBarUpdate,
+ LinkPartnerHandleExpBarUpdate,
+ LinkPartnerHandleStatusIconUpdate,
+ LinkPartnerHandleStatusAnimation,
+ LinkPartnerHandleStatusXor,
+ LinkPartnerHandlecmd29,
+ LinkPartnerHandleDMATransfer,
+ LinkPartnerHandlecmd31,
+ LinkPartnerHandlecmd32,
+ LinkPartnerHandlecmd33,
+ LinkPartnerHandlecmd34,
+ LinkPartnerHandlecmd35,
+ LinkPartnerHandlecmd36,
+ LinkPartnerHandlecmd37,
+ LinkPartnerHandlecmd38,
+ LinkPartnerHandlecmd39,
+ LinkPartnerHandlecmd40,
+ LinkPartnerHandleHitAnimation,
+ LinkPartnerHandlecmd42,
+ LinkPartnerHandleEffectivenessSound,
+ LinkPartnerHandlecmd44,
+ LinkPartnerHandleFaintingCry,
+ LinkPartnerHandleIntroSlide,
+ LinkPartnerHandleTrainerBallThrow,
+ LinkPartnerHandlecmd48,
+ LinkPartnerHandlecmd49,
+ LinkPartnerHandlecmd50,
+ LinkPartnerHandleSpriteInvisibility,
+ LinkPartnerHandleBattleAnimation,
+ LinkPartnerHandleLinkStandbyMsg,
+ LinkPartnerHandleResetActionMoveSelection,
+ LinkPartnerHandlecmd55,
+ LinkPartnerHandlecmd56,
+};
+// code starts here
void nullsub_74(void)
{
@@ -298,7 +420,7 @@ void sub_811E034(void)
{
if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
gBattleBankFunc[gActiveBank] = sub_811E0A0;
}
@@ -379,7 +501,7 @@ void LinkPartnerBufferExecCompleted(void)
if (gBattleTypeFlags & 2)
{
multiplayerId = GetMultiplayerId();
- dp01_prepare_buffer_wireless_probably(2, 4, &multiplayerId);
+ PrepareBufferDataTransferLink(2, 4, &multiplayerId);
gBattleBufferA[gActiveBank][0] = 0x38;
}
else
@@ -421,7 +543,7 @@ void LinkPartnerHandleGetAttributes(void)
r4 >>= 1;
}
}
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, unk);
+ Emitcmd29(1, r6, unk);
LinkPartnerBufferExecCompleted();
}
@@ -731,7 +853,7 @@ u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *buffer)
return size;
}
-void sub_811EC04(void)
+void LinkPartnerHandlecmd1(void)
{
LinkPartnerBufferExecCompleted();
}
@@ -976,7 +1098,7 @@ void sub_811EC68(u8 a)
sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
-void sub_811F664(void)
+void LinkPartnerHandlecmd3(void)
{
u8 *dst;
u8 i;
@@ -987,9 +1109,9 @@ void sub_811F664(void)
LinkPartnerBufferExecCompleted();
}
-void sub_811F6D8(void)
+void LinkPartnerHandleLoadPokeSprite(void)
{
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(
GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES),
GetBankIdentity(gActiveBank));
@@ -1005,11 +1127,11 @@ void sub_811F6D8(void)
gBattleBankFunc[gActiveBank] = sub_811DDE8;
}
-void sub_811F7F4(void)
+void LinkPartnerHandleSendOutPoke(void)
{
sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_811F864(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattleBankFunc[gActiveBank] = sub_811E1BC;
}
@@ -1038,7 +1160,7 @@ void sub_811F864(u8 a, u8 b)
gSprites[gUnknown_0300434C[a]].data0 = sub_8046400(0, 0xFF);
}
-void sub_811F9D0(void)
+void LinkPartnerHandleReturnPokeToBall(void)
{
if (gBattleBufferA[gActiveBank][1] == 0)
{
@@ -1059,7 +1181,7 @@ void sub_811FA5C(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -1074,7 +1196,7 @@ void sub_811FA5C(void)
}
}
-void sub_811FAE4(void)
+void LinkPartnerHandleTrainerThrow(void)
{
s16 xOffset;
u32 gender;
@@ -1092,7 +1214,7 @@ void sub_811FAE4(void)
xOffset = 0;
gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender;
}
- sub_8031AF4(gender, gActiveBank);
+ LoadPlayerTrainerBankSprite(gender, gActiveBank);
GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -1105,12 +1227,12 @@ void sub_811FAE4(void)
gBattleBankFunc[gActiveBank] = sub_811DAE4;
}
-void sub_811FC30(void)
+void LinkPartnerHandleTrainerSlide(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_811FC3C(void)
+void LinkPartnerHandleTrainerSlideBack(void)
{
oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
gSprites[gObjectBankIDs[gActiveBank]].data0 = 35;
@@ -1121,11 +1243,11 @@ void sub_811FC3C(void)
gBattleBankFunc[gActiveBank] = sub_811DB1C;
}
-void sub_811FCE8(void)
+void LinkPartnerHandlecmd10(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -1141,27 +1263,27 @@ void sub_811FCE8(void)
}
}
-void sub_811FDCC(void)
+void LinkPartnerHandlecmd11(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_811FDD8(void)
+void LinkPartnerHandlecmd12(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_811FDE4(void)
+void LinkPartnerHandleBallThrow(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_811FDF0(void)
+void LinkPartnerHandlePuase(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_811FDFC(void)
+void LinkPartnerHandleMoveAnimation(void)
{
if (!mplay_80342A4(gActiveBank))
{
@@ -1200,7 +1322,7 @@ void sub_811FF30(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -1220,7 +1342,7 @@ void sub_811FF30(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
@@ -1242,7 +1364,7 @@ void sub_811FF30(void)
}
}
-void sub_8120094(void)
+void LinkPartnerHandlePrintString(void)
{
gUnknown_030042A4 = 0;
gUnknown_030042A0 = 0;
@@ -1251,37 +1373,37 @@ void sub_8120094(void)
gBattleBankFunc[gActiveBank] = sub_811DFA0;
}
-void sub_81200F8(void)
+void LinkPartnerHandlePrintStringPlayerOnly(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120104(void)
+void LinkPartnerHandlecmd18(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120110(void)
+void LinkPartnerHandlecmd19(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_812011C(void)
+void LinkPartnerHandlecmd20(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120128(void)
+void LinkPartnerHandleOpenBag(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120134(void)
+void LinkPartnerHandlecmd22(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120140(void)
+void LinkPartnerHandlecmd23(void)
{
LinkPartnerBufferExecCompleted();
}
@@ -1337,70 +1459,70 @@ void LinkPartnerHandleStatusAnimation(void)
}
}
-void sub_8120324(void)
+void LinkPartnerHandleStatusXor(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120330(void)
+void LinkPartnerHandlecmd29(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_812033C(void)
+void LinkPartnerHandleDMATransfer(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120348(void)
+void LinkPartnerHandlecmd31(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120354(void)
+void LinkPartnerHandlecmd32(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120360(void)
+void LinkPartnerHandlecmd33(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_812036C(void)
+void LinkPartnerHandlecmd34(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120378(void)
+void LinkPartnerHandlecmd35(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120384(void)
+void LinkPartnerHandlecmd36(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120390(void)
+void LinkPartnerHandlecmd37(void)
{
gUnknown_020238C8.unk0_0 = 0;
LinkPartnerBufferExecCompleted();
}
-void sub_81203AC(void)
+void LinkPartnerHandlecmd38(void)
{
gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
LinkPartnerBufferExecCompleted();
}
-void sub_81203E4(void)
+void LinkPartnerHandlecmd39(void)
{
gUnknown_020238C8.unk0_7 = 0;
LinkPartnerBufferExecCompleted();
}
-void sub_81203FC(void)
+void LinkPartnerHandlecmd40(void)
{
gUnknown_020238C8.unk0_7 ^= 1;
LinkPartnerBufferExecCompleted();
@@ -1421,7 +1543,7 @@ void LinkPartnerHandleHitAnimation(void)
}
}
-void sub_8120494(void)
+void LinkPartnerHandlecmd42(void)
{
LinkPartnerBufferExecCompleted();
}
@@ -1438,7 +1560,7 @@ void LinkPartnerHandleEffectivenessSound(void)
LinkPartnerBufferExecCompleted();
}
-void sub_81204E4(void)
+void LinkPartnerHandlecmd44(void)
{
PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
LinkPartnerBufferExecCompleted();
@@ -1452,14 +1574,14 @@ void LinkPartnerHandleFaintingCry(void)
LinkPartnerBufferExecCompleted();
}
-void dp01t_2E_3_battle_intro(void)
+void LinkPartnerHandleIntroSlide(void)
{
sub_80E43C0(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
LinkPartnerBufferExecCompleted();
}
-void sub_8120588(void)
+void LinkPartnerHandleTrainerBallThrow(void)
{
u8 r4;
u8 taskId;
@@ -1508,7 +1630,7 @@ void sub_812071C(u8 taskId)
sub_811F864(gActiveBank, 0);
gActiveBank ^= 2;
gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_811F864(gActiveBank, 0);
gActiveBank ^= 2;
}
@@ -1517,7 +1639,7 @@ void sub_812071C(u8 taskId)
DestroyTask(taskId);
}
-void dp01t_30_3_80EB11C(void)
+void LinkPartnerHandlecmd48(void)
{
if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
{
@@ -1546,19 +1668,19 @@ void sub_81208E0(void)
}
}
-void sub_8120920(void)
+void LinkPartnerHandlecmd49(void)
{
if (ewram17810[gActiveBank].unk0_0)
gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
LinkPartnerBufferExecCompleted();
}
-void sub_812096C(void)
+void LinkPartnerHandlecmd50(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120978(void)
+void LinkPartnerHandleSpriteInvisibility(void)
{
if (sub_8078874(gActiveBank) != 0)
{
@@ -1568,7 +1690,7 @@ void sub_8120978(void)
LinkPartnerBufferExecCompleted();
}
-void sub_81209D8(void)
+void LinkPartnerHandleBattleAnimation(void)
{
if (mplay_80342A4(gActiveBank) == 0)
{
@@ -1582,17 +1704,17 @@ void sub_81209D8(void)
}
}
-void sub_8120A40(void)
+void LinkPartnerHandleLinkStandbyMsg(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120A4C(void)
+void LinkPartnerHandleResetActionMoveSelection(void)
{
LinkPartnerBufferExecCompleted();
}
-void sub_8120A58(void)
+void LinkPartnerHandlecmd55(void)
{
gBattleOutcome = gBattleBufferA[gActiveBank][1];
FadeOutMapMusic(5);
@@ -1601,6 +1723,6 @@ void sub_8120A58(void)
gBattleBankFunc[gActiveBank] = sub_811E29C;
}
-void nullsub_75(void)
+void LinkPartnerHandlecmd56(void)
{
}
diff --git a/src/battle_8.c b/src/battle_controller_opponent.c
index 75f10c4b1..dd8c62cce 100644
--- a/src/battle_8.c
+++ b/src/battle_controller_opponent.c
@@ -1,15 +1,19 @@
#include "global.h"
#include "battle.h"
-#include "battle_ai.h"
#include "battle_interface.h"
#include "data2.h"
-#include "graphics.h"
+#include "battle_811DA74.h"
+#include "battle_anim_813F0F4.h"
+#include "link.h"
+#include "m4a.h"
#include "main.h"
+#include "palette.h"
+#include "pokeball.h"
#include "pokemon.h"
-#include "rng.h"
#include "rom3.h"
-#include "songs.h"
+#include "rom_8077ABC.h"
#include "sound.h"
+#include "songs.h"
#include "sprite.h"
#include "string_util.h"
#include "task.h"
@@ -53,12 +57,17 @@ extern bool8 gDoingBattleAnim;
extern u16 gUnknown_02024DE8;
extern u8 gUnknown_02024E68[];
extern MainCallback gPreBattleCallback1;
+extern void (*const gOpponentBufferCommands[])(void);
+extern struct MusicPlayerInfo gMPlay_SE1;
+extern struct MusicPlayerInfo gMPlay_SE2;
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u32 gBattleExecBuffer;
extern u8 sub_8077ABC();
extern u8 sub_8077F68();
extern u8 sub_8079E90();
extern void sub_8033018(void);
-extern void sub_8031794();
+extern void BattleLoadOpponentMonSprite();
extern u8 GetBankIdentity(u8);
extern void sub_8032984(u8, u16);
extern void sub_80333D4(void);
@@ -107,8 +116,11 @@ extern void sub_8032E2C(void);
extern u8 sub_8078874();
extern u8 move_anim_start_t3();
extern void sub_80334C0(void);
-extern void OpponentBufferExecCompleted(void);
+// this file's functions
+
+void OpponentBufferExecCompleted(void);
+void OpponentBufferRunCommand(void);
u32 sub_8033598(u8, u8 *);
void sub_8033E24(u8);
void sub_803495C(u8, u8);
@@ -117,6 +129,407 @@ void sub_8035238(void);
void sub_8035C10(struct Sprite *);
void sub_8035C44(u8);
void sub_8035E2C(void);
+void sub_80332D0(void);
+
+void OpponentHandleGetAttributes(void);
+void OpponentHandlecmd1(void);
+void OpponentHandleSetAttributes(void);
+void OpponentHandlecmd3(void);
+void OpponentHandleLoadPokeSprite(void);
+void OpponentHandleSendOutPoke(void);
+void OpponentHandleReturnPokeToBall(void);
+void OpponentHandleTrainerThrow(void);
+void OpponentHandleTrainerSlide(void);
+void OpponentHandleTrainerSlideBack(void);
+void OpponentHandlecmd10(void);
+void OpponentHandlecmd11(void);
+void OpponentHandlecmd12(void);
+void OpponentHandleBallThrow(void);
+void OpponentHandlePuase(void);
+void OpponentHandleMoveAnimation(void);
+void OpponentHandlePrintString(void);
+void OpponentHandlePrintStringPlayerOnly(void);
+void OpponentHandlecmd18(void);
+void OpponentHandlecmd19(void);
+void OpponentHandlecmd20(void);
+void OpponentHandleOpenBag(void);
+void OpponentHandlecmd22(void);
+void OpponentHandlecmd23(void);
+void OpponentHandleHealthBarUpdate(void);
+void OpponentHandleExpBarUpdate(void);
+void OpponentHandleStatusIconUpdate(void);
+void OpponentHandleStatusAnimation(void);
+void OpponentHandleStatusXor(void);
+void OpponentHandlecmd29(void);
+void OpponentHandleDMATransfer(void);
+void OpponentHandlecmd31(void);
+void OpponentHandlecmd32(void);
+void OpponentHandlecmd33(void);
+void OpponentHandlecmd34(void);
+void OpponentHandlecmd35(void);
+void OpponentHandlecmd36(void);
+void OpponentHandlecmd37(void);
+void OpponentHandlecmd38(void);
+void OpponentHandlecmd39(void);
+void OpponentHandlecmd40(void);
+void OpponentHandleHitAnimation(void);
+void OpponentHandlecmd42(void);
+void OpponentHandleEffectivenessSound(void);
+void OpponentHandlecmd44(void);
+void OpponentHandleFaintingCry(void);
+void OpponentHandleIntroSlide(void);
+void OpponentHandleTrainerBallThrow(void);
+void OpponentHandlecmd48(void);
+void OpponentHandlecmd49(void);
+void OpponentHandlecmd50(void);
+void OpponentHandleSpriteInvisibility(void);
+void OpponentHandleBattleAnimation(void);
+void OpponentHandleLinkStandbyMsg(void);
+void OpponentHandleResetActionMoveSelection(void);
+void OpponentHandlecmd55(void);
+void OpponentHandlecmd56(void);
+
+// const data
+typedef void (*BattleBufferCmd) (void);
+static const BattleBufferCmd gOpponentBufferCommands[] =
+{
+ OpponentHandleGetAttributes,
+ OpponentHandlecmd1,
+ OpponentHandleSetAttributes,
+ OpponentHandlecmd3,
+ OpponentHandleLoadPokeSprite,
+ OpponentHandleSendOutPoke,
+ OpponentHandleReturnPokeToBall,
+ OpponentHandleTrainerThrow,
+ OpponentHandleTrainerSlide,
+ OpponentHandleTrainerSlideBack,
+ OpponentHandlecmd10,
+ OpponentHandlecmd11,
+ OpponentHandlecmd12,
+ OpponentHandleBallThrow,
+ OpponentHandlePuase,
+ OpponentHandleMoveAnimation,
+ OpponentHandlePrintString,
+ OpponentHandlePrintStringPlayerOnly,
+ OpponentHandlecmd18,
+ OpponentHandlecmd19,
+ OpponentHandlecmd20,
+ OpponentHandleOpenBag,
+ OpponentHandlecmd22,
+ OpponentHandlecmd23,
+ OpponentHandleHealthBarUpdate,
+ OpponentHandleExpBarUpdate,
+ OpponentHandleStatusIconUpdate,
+ OpponentHandleStatusAnimation,
+ OpponentHandleStatusXor,
+ OpponentHandlecmd29,
+ OpponentHandleDMATransfer,
+ OpponentHandlecmd31,
+ OpponentHandlecmd32,
+ OpponentHandlecmd33,
+ OpponentHandlecmd34,
+ OpponentHandlecmd35,
+ OpponentHandlecmd36,
+ OpponentHandlecmd37,
+ OpponentHandlecmd38,
+ OpponentHandlecmd39,
+ OpponentHandlecmd40,
+ OpponentHandleHitAnimation,
+ OpponentHandlecmd42,
+ OpponentHandleEffectivenessSound,
+ OpponentHandlecmd44,
+ OpponentHandleFaintingCry,
+ OpponentHandleIntroSlide,
+ OpponentHandleTrainerBallThrow,
+ OpponentHandlecmd48,
+ OpponentHandlecmd49,
+ OpponentHandlecmd50,
+ OpponentHandleSpriteInvisibility,
+ OpponentHandleBattleAnimation,
+ OpponentHandleLinkStandbyMsg,
+ OpponentHandleResetActionMoveSelection,
+ OpponentHandlecmd55,
+ OpponentHandlecmd56,
+};
+
+static const u8 sUnknownBytes[] = {0xB0, 0xB0, 0xC8, 0x98, 0x28, 0x28, 0x28, 0x20};
+
+// code
+
+void nullsub_45(void)
+{
+}
+
+void SetBankFuncToOpponentBufferRunCommand(void)
+{
+ gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand;
+}
+
+void OpponentBufferRunCommand(void)
+{
+ if (gBattleExecBuffer & gBitTable[gActiveBank])
+ {
+ if (gBattleBufferA[gActiveBank][0] <= 0x38)
+ gOpponentBufferCommands[gBattleBufferA[gActiveBank][0]]();
+ else
+ OpponentBufferExecCompleted();
+ }
+}
+
+void sub_8032B4C(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ OpponentBufferExecCompleted();
+}
+
+// Duplicate of sub_8032B4C
+void sub_8032B84(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ OpponentBufferExecCompleted();
+}
+
+void sub_8032BBC(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ sub_8031B74(gSprites[gObjectBankIDs[gActiveBank]].oam.affineParam);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.tileNum = gSprites[gObjectBankIDs[gActiveBank]].data5;
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ OpponentBufferExecCompleted();
+ }
+}
+
+void sub_8032C4C(void)
+{
+ if ((--ewram17810[gActiveBank].unk9) == 0xFF)
+ {
+ ewram17810[gActiveBank].unk9 = 0;
+ OpponentBufferExecCompleted();
+ }
+}
+
+void sub_8032C88(void)
+{
+ bool8 r6 = FALSE;
+
+ if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ else
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ if (IsCryPlayingOrClearCrySongs())
+ r6 = FALSE;
+
+ if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ ewram17810[gActiveBank ^ 2].unk0_7 = 0;
+ ewram17810[gActiveBank ^ 2].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ m4aMPlayContinue(&gMPlay_BGM);
+ else
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
+ ewram17810[gActiveBank].unk9 = 3;
+ gBattleBankFunc[gActiveBank] = sub_8032C4C;
+ }
+}
+
+void sub_8032E2C(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
+ if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7)
+ sub_8141828(gActiveBank ^ 2, &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]]);
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3)
+ {
+ if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank ^ 2],
+ &gEnemyParty[gBattlePartyID[gActiveBank ^ 2]],
+ 0);
+ sub_804777C(gActiveBank ^ 2);
+ sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]);
+ sub_8032984(
+ gActiveBank ^ 2,
+ GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank ^ 2]], MON_DATA_SPECIES));
+ }
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank],
+ &gEnemyParty[gBattlePartyID[gActiveBank]],
+ 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ sub_8032984(
+ gActiveBank,
+ GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
+
+ ewram17840.unk9_0 = 0;
+ gBattleBankFunc[gActiveBank] = sub_8032C88;
+ }
+}
+
+void sub_8033018(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].animEnded == TRUE
+ && gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0)
+ {
+ if (!ewram17810[gActiveBank].unk0_7)
+ {
+ sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
+ return;
+ }
+ if (ewram17810[gActiveBank].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ OpponentBufferExecCompleted();
+ return;
+ }
+ }
+}
+
+void sub_80330C8(void)
+{
+ s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0);
+
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ if (r4 != -1)
+ sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0);
+ else
+ OpponentBufferExecCompleted();
+}
+
+void sub_803311C(void)
+{
+ if (!gSprites[gObjectBankIDs[gActiveBank]].inUse)
+ {
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ OpponentBufferExecCompleted();
+ }
+}
+
+void sub_8033160(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8032A08(gActiveBank);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ OpponentBufferExecCompleted();
+ }
+}
+
+void sub_80331D0(void)
+{
+ if (gUnknown_03004210.state == 0)
+ OpponentBufferExecCompleted();
+}
+
+void bx_blink_t7(void)
+{
+ u8 spriteId = gObjectBankIDs[gActiveBank];
+
+ if (gSprites[spriteId].data1 == 32)
+ {
+ gSprites[spriteId].data1 = 0;
+ gSprites[spriteId].invisible = FALSE;
+ gDoingBattleAnim = 0;
+ OpponentBufferExecCompleted();
+ }
+ else
+ {
+ if (((u16)gSprites[spriteId].data1 % 4) == 0)
+ gSprites[spriteId].invisible ^= 1;
+ gSprites[spriteId].data1++;
+ }
+}
+
+void sub_8033264(void)
+{
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ if (ewram17800[gActiveBank].substituteSprite)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ gBattleBankFunc[gActiveBank] = sub_80332D0;
+ }
+}
+
+void sub_80332D0(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ CreateTask(c3_0802FDF4, 10);
+ OpponentBufferExecCompleted();
+ }
+}
+
+void sub_8033308(void)
+{
+ if (ewram17810[gActiveBank].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 0);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank],
+ &gEnemyParty[gBattlePartyID[gActiveBank]],
+ 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ sub_8031F88(gActiveBank);
+ gBattleBankFunc[gActiveBank] = sub_8033264;
+ }
+}
+
+void sub_80333D4(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gEnemyParty[gBattlePartyID[gActiveBank]]);
+ if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy
+ && !ewram17810[gActiveBank].unk0_3)
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8032984(gActiveBank, GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES));
+ gBattleBankFunc[gActiveBank] = sub_8033308;
+ }
+}
+
+void sub_8033494(void)
+{
+ if (!ewram17810[gActiveBank].unk0_4)
+ OpponentBufferExecCompleted();
+}
+
+void sub_80334C0(void)
+{
+ if (!ewram17810[gActiveBank].unk0_5)
+ OpponentBufferExecCompleted();
+}
+
+void OpponentBufferExecCompleted(void)
+{
+ gBattleBankFunc[gActiveBank] = OpponentBufferRunCommand;
+ gBattleExecBuffer &= ~gBitTable[gActiveBank];
+}
void OpponentHandleGetAttributes(void)
{
@@ -139,7 +552,7 @@ void OpponentHandleGetAttributes(void)
r4 >>= 1;
}
}
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, buffer);
+ Emitcmd29(1, r6, buffer);
OpponentBufferExecCompleted();
}
@@ -448,7 +861,7 @@ u32 sub_8033598(u8 a, u8 *buffer)
return size;
}
-void dp01t_01_2_read_pokmon_data_slice(void)
+void OpponentHandlecmd1(void)
{
struct BattlePokemon buffer;
u8 *src = (u8 *)&gEnemyParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
@@ -457,7 +870,7 @@ void dp01t_01_2_read_pokmon_data_slice(void)
for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
dst[i] = src[i];
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, gBattleBufferA[gActiveBank][2], dst);
+ Emitcmd29(1, gBattleBufferA[gActiveBank][2], dst);
OpponentBufferExecCompleted();
}
@@ -699,7 +1112,7 @@ void sub_8033E24(u8 a)
}
}
-void sub_8034744(void)
+void OpponentHandlecmd3(void)
{
u8 *dst;
u8 i;
@@ -714,7 +1127,7 @@ void OpponentHandleLoadPokeSprite(void)
{
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
- sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -746,7 +1159,7 @@ void sub_803495C(u8 a, u8 b)
gBattlePartyID[a] = gBattleBufferA[a][1];
species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES);
gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a));
gObjectBankIDs[a] = CreateSprite(
&gUnknown_02024E8C,
@@ -785,7 +1198,7 @@ void sub_8034B74(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -872,11 +1285,11 @@ void OpponentHandleTrainerSlideBack(void)
gBattleBankFunc[gActiveBank] = sub_8032BBC;
}
-void sub_8035030(void)
+void OpponentHandlecmd10(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -889,12 +1302,12 @@ void sub_8035030(void)
}
}
-void sub_80350D4(void)
+void OpponentHandlecmd11(void)
{
OpponentBufferExecCompleted();
}
-void sub_80350E0(void)
+void OpponentHandlecmd12(void)
{
OpponentBufferExecCompleted();
}
@@ -904,7 +1317,7 @@ void OpponentHandleBallThrow(void)
OpponentBufferExecCompleted();
}
-void OpponentHandlePause(void)
+void OpponentHandlePuase(void)
{
OpponentBufferExecCompleted();
}
@@ -951,7 +1364,7 @@ void sub_8035238(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -971,7 +1384,7 @@ void sub_8035238(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
@@ -1007,19 +1420,19 @@ void OpponentHandlePrintStringPlayerOnly(void)
OpponentBufferExecCompleted();
}
-void sub_803540C(void)
+void OpponentHandlecmd18(void)
{
sub_8036B0C();
OpponentBufferExecCompleted();
}
-void sub_803541C(void)
+void OpponentHandlecmd19(void)
{
OpponentBufferExecCompleted();
}
#ifdef NONMATCHING
-void sub_8035428(void)
+void OpponentHandlecmd20(void)
{
u16 r4;
// Needed to match closer
@@ -1032,10 +1445,10 @@ void sub_8035428(void)
switch (r4)
{
case 5:
- dp01_build_cmdbuf_x21_a_bb(1, 4, 0);
+ Emitcmd33(1, 4, 0);
break;
case 4:
- dp01_build_cmdbuf_x21_a_bb(1, 3, 0);
+ Emitcmd33(1, 3, 0);
break;
default:
if (gBattleMoves[r5->moves[r4]].target & 0x12)
@@ -1047,7 +1460,7 @@ void sub_8035428(void)
gBankTarget = GetBankByPlayerAI(2);
}
r4 |= gBankTarget << 8;
- dp01_build_cmdbuf_x21_a_bb(1, 10, r4);
+ Emitcmd33(1, 10, r4);
break;
}
OpponentBufferExecCompleted();
@@ -1066,26 +1479,26 @@ void sub_8035428(void)
if (gBattleMoves[r2].target & 0x12)
{
r4 |= gActiveBank << 8;
- dp01_build_cmdbuf_x21_a_bb(1, 10, r4);
+ Emitcmd33(1, 10, r4);
}
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
u16 r2 = GetBankByPlayerAI(Random() & 2) << 8;
- dp01_build_cmdbuf_x21_a_bb(1, 10, r4 | r2);
+ Emitcmd33(1, 10, r4 | r2);
}
else
{
u16 r2 = GetBankByPlayerAI(0) << 8;
- dp01_build_cmdbuf_x21_a_bb(1, 10, r4 | r2);
+ Emitcmd33(1, 10, r4 | r2);
}
OpponentBufferExecCompleted();
}
}
#else
__attribute__((naked))
-void sub_8035428(void)
+void OpponentHandlecmd20(void)
{
asm(".syntax unified\n\
push {r4-r6,lr}\n\
@@ -1121,7 +1534,7 @@ _08035468:\n\
movs r1, 0x3\n\
_0803546C:\n\
movs r2, 0\n\
- bl dp01_build_cmdbuf_x21_a_bb\n\
+ bl Emitcmd33\n\
b _080354E0\n\
_08035474:\n\
ldr r3, _080354E8 @ =gBattleMoves\n\
@@ -1176,7 +1589,7 @@ _080354CE:\n\
movs r0, 0x1\n\
movs r1, 0xA\n\
adds r2, r4, 0\n\
- bl dp01_build_cmdbuf_x21_a_bb\n\
+ bl Emitcmd33\n\
_080354E0:\n\
bl OpponentBufferExecCompleted\n\
b _0803558A\n\
@@ -1213,7 +1626,7 @@ _080354FA:\n\
movs r0, 0x1\n\
movs r1, 0xA\n\
adds r2, r4, 0\n\
- bl dp01_build_cmdbuf_x21_a_bb\n\
+ bl Emitcmd33\n\
b _08035586\n\
.align 2, 0\n\
_08035534: .4byte gBattleMoves\n\
@@ -1238,7 +1651,7 @@ _0803553C:\n\
orrs r2, r4\n\
movs r0, 0x1\n\
movs r1, 0xA\n\
- bl dp01_build_cmdbuf_x21_a_bb\n\
+ bl Emitcmd33\n\
b _08035586\n\
.align 2, 0\n\
_0803556C: .4byte gBattleTypeFlags\n\
@@ -1251,7 +1664,7 @@ _08035570:\n\
orrs r2, r4\n\
movs r0, 0x1\n\
movs r1, 0xA\n\
- bl dp01_build_cmdbuf_x21_a_bb\n\
+ bl Emitcmd33\n\
_08035586:\n\
bl OpponentBufferExecCompleted\n\
_0803558A:\n\
@@ -1262,14 +1675,14 @@ _0803558A:\n\
}
#endif
-void sub_8035590(void)
+void OpponentHandleOpenBag(void)
{
// What is this?
- dp01_build_cmdbuf_x23_aa_0(1, ewram[0x160D4 + gActiveBank / 2 * 2]);
+ Emitcmd35(1, ewram[0x160D4 + gActiveBank / 2 * 2]);
OpponentBufferExecCompleted();
}
-void sub_80355C0(void)
+void OpponentHandlecmd22(void)
{
s32 r4;
@@ -1306,11 +1719,11 @@ void sub_80355C0(void)
ewram[0x160C8 + GetBankIdentity(gActiveBank) / 2] = 6;
}
ewram[0x16068 + gActiveBank] = r4;
- dp01_build_cmdbuf_x22_a_three_bytes(1, r4, 0);
+ Emitcmd34(1, r4, 0);
OpponentBufferExecCompleted();
}
-void sub_80356C0(void)
+void OpponentHandlecmd23(void)
{
OpponentBufferExecCompleted();
}
@@ -1371,7 +1784,7 @@ void OpponentHandleStatusXor(void)
OpponentBufferExecCompleted();
}
-void sub_80358B0(void)
+void OpponentHandlecmd29(void)
{
OpponentBufferExecCompleted();
}
@@ -1381,55 +1794,55 @@ void OpponentHandleDMATransfer(void)
OpponentBufferExecCompleted();
}
-void sub_80358C8(void)
+void OpponentHandlecmd31(void)
{
OpponentBufferExecCompleted();
}
-void sub_80358D4(void)
+void OpponentHandlecmd32(void)
{
OpponentBufferExecCompleted();
}
-void sub_80358E0(void)
+void OpponentHandlecmd33(void)
{
OpponentBufferExecCompleted();
}
-void sub_80358EC(void)
+void OpponentHandlecmd34(void)
{
OpponentBufferExecCompleted();
}
-void sub_80358F8(void)
+void OpponentHandlecmd35(void)
{
OpponentBufferExecCompleted();
}
-void sub_8035904(void)
+void OpponentHandlecmd36(void)
{
OpponentBufferExecCompleted();
}
-void sub_8035910(void)
+void OpponentHandlecmd37(void)
{
gUnknown_020238C8.unk0_0 = 0;
OpponentBufferExecCompleted();
}
-void sub_803592C(void)
+void OpponentHandlecmd38(void)
{
gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
OpponentBufferExecCompleted();
}
-void sub_8035964(void)
+void OpponentHandlecmd39(void)
{
gUnknown_020238C8.unk0_7 = 0;
OpponentBufferExecCompleted();
}
-void sub_803597C(void)
+void OpponentHandlecmd40(void)
{
gUnknown_020238C8.unk0_7 ^= 1;
OpponentBufferExecCompleted();
@@ -1450,7 +1863,7 @@ void OpponentHandleHitAnimation(void)
}
}
-void sub_8035A14(void)
+void OpponentHandlecmd42(void)
{
OpponentBufferExecCompleted();
}
@@ -1467,7 +1880,7 @@ void OpponentHandleEffectivenessSound(void)
OpponentBufferExecCompleted();
}
-void sub_8035A64(void)
+void OpponentHandlecmd44(void)
{
PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
OpponentBufferExecCompleted();
@@ -1481,14 +1894,14 @@ void OpponentHandleFaintingCry(void)
OpponentBufferExecCompleted();
}
-void dp01t_2E_7_battle_intro(void)
+void OpponentHandleIntroSlide(void)
{
sub_80E43C0(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
OpponentBufferExecCompleted();
}
-void sub_8035B04(void)
+void OpponentHandleTrainerBallThrow(void)
{
u8 taskId;
@@ -1539,7 +1952,7 @@ void sub_8035C44(u8 taskId)
DestroyTask(taskId);
}
-void dp01t_30_7_0803D67C(void)
+void OpponentHandlecmd48(void)
{
if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
{
@@ -1580,14 +1993,14 @@ void sub_8035E2C(void)
}
}
-void sub_8035E6C(void)
+void OpponentHandlecmd49(void)
{
if (ewram17810[gActiveBank].unk0_0)
gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
OpponentBufferExecCompleted();
}
-void sub_8035EB8(void)
+void OpponentHandlecmd50(void)
{
OpponentBufferExecCompleted();
}
@@ -1626,7 +2039,7 @@ void OpponentHandleResetActionMoveSelection(void)
OpponentBufferExecCompleted();
}
-void sub_8035FA4(void)
+void OpponentHandlecmd55(void)
{
if ((gBattleTypeFlags & BATTLE_TYPE_LINK) && !(gBattleTypeFlags & BATTLE_TYPE_WILD))
{
@@ -1637,6 +2050,6 @@ void sub_8035FA4(void)
OpponentBufferExecCompleted();
}
-void nullsub_46(void)
+void OpponentHandlecmd56(void)
{
}
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
new file mode 100644
index 000000000..5cfdeefbe
--- /dev/null
+++ b/src/battle_controller_player.c
@@ -0,0 +1,3066 @@
+#include "global.h"
+#include "data2.h"
+#include "battle.h"
+#include "battle_interface.h"
+#include "battle_message.h"
+#include "item.h"
+#include "items.h"
+#include "link.h"
+#include "m4a.h"
+#include "main.h"
+#include "menu_cursor.h"
+#include "moves.h"
+#include "palette.h"
+#include "pokemon.h"
+#include "rom3.h"
+#include "songs.h"
+#include "sound.h"
+#include "string_util.h"
+#include "task.h"
+#include "text.h"
+#include "util.h"
+
+//Possibly PokemonSubstruct1
+struct UnknownStruct3
+{
+ u16 moves[4];
+ u8 pp[4];
+ u8 ppBonuses;
+};
+
+#if ENGLISH
+#define SUB_803037C_TILE_DATA_OFFSET 440
+#elif GERMAN
+#define SUB_803037C_TILE_DATA_OFFSET 444
+#endif
+
+extern u16 gUnknown_030042A4;
+extern u16 gUnknown_030042A0;
+
+extern struct Window gUnknown_03004210;
+
+extern void (*gBattleBankFunc[])(void);
+
+extern u8 gActiveBank;
+extern u8 gActionSelectionCursor[];
+extern u8 gDisplayedStringBattle[];
+extern u8 gMoveSelectionCursor[];
+extern u8 gBattleBufferA[][0x200];
+extern u8 gBankInMenu;
+extern u16 gBattlePartyID[];
+extern u8 gHealthboxIDs[];
+extern u8 gDoingBattleAnim;
+extern u8 gObjectBankIDs[];
+extern u16 gBattleTypeFlags;
+extern u8 gBattleOutcome;
+extern void (*gAnimScriptCallback)(void);
+extern bool8 gAnimScriptActive;
+extern u16 gMovePowerMoveAnim;
+extern u32 gMoveDmgMoveAnim;
+extern u8 gHappinessMoveAnim;
+extern u16 gWeatherMoveAnim;
+extern u32 *gDisableStructMoveAnim;
+extern u32 gPID_perBank[];
+extern u8 gBattleMonForms[];
+extern u16 gUnknown_02024DE8;
+extern u8 gUnknown_02024E68[];
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern u8 gUnknown_0202F7C4;
+extern u8 gUnknown_02038470[];
+extern u16 gUnknown_030041B0;
+extern u16 gUnknown_030041B4;
+extern u16 gUnknown_030041B8;
+extern u16 gUnknown_03004280;
+extern u16 gUnknown_03004288;
+extern u16 gUnknown_030042A4;
+extern u16 gUnknown_030042C0;
+extern u8 gUnknown_03004344;
+extern u8 gUnknown_0300434C[];
+
+extern const u8 gUnknown_08400CA8[];
+extern const u8 gUnknown_08400CF3[];
+extern const u8 gUnknown_08400D38[];
+
+extern void sub_802C68C(void);
+extern void sub_802E1B0(void);
+extern void sub_802E220();
+extern void sub_802E2D4();
+extern void sub_802E004(void);
+extern void sub_802DF30(void);
+extern void BattleMusicStop(void);
+extern void PlayerBufferExecCompleted(void);
+extern void bx_t1_healthbar_update(void);
+extern void nullsub_91(void);
+extern void sub_802D924(u8);
+extern void sub_802E434(void);
+extern bool8 mplay_80342A4(u8);
+extern void move_anim_start_t2_for_situation();
+extern void bx_blink_t1(void);
+extern void sub_8047858();
+extern u8 GetBankSide(u8);
+extern void sub_80E43C0();
+extern void oamt_add_pos2_onto_pos1();
+extern void sub_8078B34(struct Sprite *);
+extern void oamt_set_x3A_32();
+extern void BattleLoadPlayerMonSprite();
+extern bool8 IsDoubleBattle(void);
+extern void sub_802D500(void);
+extern bool8 sub_8078874(u8);
+extern bool8 move_anim_start_t3();
+extern void sub_802E460(void);
+extern void b_link_standby_message(void);
+extern void sub_802D18C(void);
+extern void sub_802DF18(void);
+extern void BufferStringBattle();
+extern void sub_80326EC();
+extern void ExecuteMoveAnim();
+extern void sub_8031F24(void);
+extern void sub_80324BC();
+extern u8 sub_8031720();
+extern void bx_wait_t1(void);
+extern u8 GetBankByPlayerAI(u8);
+extern void sub_802DE10(void);
+extern void sub_80105EC(struct Sprite *);
+extern void sub_802D274(void);
+extern void sub_802D23C(void);
+extern u8 GetBankIdentity(u8);
+extern void LoadPlayerTrainerBankSprite();
+extern void sub_80313A0(struct Sprite *);
+extern void sub_802D204(void);
+extern u8 sub_8079E90();
+extern void sub_802DEAC(void);
+extern void sub_80312F0(struct Sprite *);
+extern u8 sub_8077ABC();
+extern u8 sub_8077F68();
+extern u8 sub_8046400();
+extern void sub_802D798(void);
+extern void bx_0802E404(void);
+extern u8 gActiveBank;
+extern void (*gBattleBankFunc[])(void);
+extern bool8 gDoingBattleAnim;
+extern u16 gBattleTypeFlags;
+extern u32 gBattleExecBuffer;
+extern u8 gBattleBufferA[][0x200];
+extern u8 gObjectBankIDs[];
+extern u8 gActionSelectionCursor[];
+extern u8 gMoveSelectionCursor[];
+extern u8 gAbsentBankFlags;
+extern u8 gUnknown_03004344;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[];
+extern u16 gUnknown_030042A0;
+extern u16 gUnknown_030042A4;
+extern struct Window gUnknown_03004210;
+extern const u8 gUnknown_08400D89[];
+extern u8 gUnknown_03004348;
+extern struct BattlePokemon gBattleMons[];
+extern MainCallback gPreBattleCallback1;
+extern u8 gHealthboxIDs[];
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u8 gUnknown_0300434C[];
+extern u8 gUnknown_0202E8F4;
+extern u8 gUnknown_0202E8F5;
+extern u8 gUnknown_02038470[];
+extern u16 gScriptItemId;
+extern u8 gDisplayedStringBattle[];
+extern const u8 gUnknown_08400CE0[];
+
+extern void dp11b_obj_instanciate(u8, u8, s8, s8);
+extern u8 GetBankIdentity(u8);
+extern u8 GetBankByPlayerAI(u8);
+extern void dp11b_obj_free(u8, u8);
+extern void sub_8010520(struct Sprite *);
+extern void sub_8010574(struct Sprite *);
+extern bool8 IsDoubleBattle();
+extern void sub_804777C();
+extern void sub_8141828();
+extern void sub_8094E20(u8);
+extern void nullsub_14(void);
+extern void sub_80A6DCC(void);
+extern void ReshowBattleScreenAfterMenu(void);
+
+void PlayerHandleGetAttributes(void);
+void PlayerHandlecmd1(void);
+void PlayerHandleSetAttributes(void);
+void PlayerHandlecmd3(void);
+void PlayerHandleLoadPokeSprite(void);
+void PlayerHandleSendOutPoke(void);
+void PlayerHandleReturnPokeToBall(void);
+void PlayerHandleTrainerThrow(void);
+void PlayerHandleTrainerSlide(void);
+void PlayerHandleTrainerSlideBack(void);
+void PlayerHandlecmd10(void);
+void PlayerHandlecmd11(void);
+void PlayerHandlecmd12(void);
+void PlayerHandleBallThrow(void);
+void PlayerHandlePuase(void);
+void PlayerHandleMoveAnimation(void);
+void PlayerHandlePrintString(void);
+void PlayerHandlePrintStringPlayerOnly(void);
+void PlayerHandlecmd18(void);
+void PlayerHandlecmd19(void);
+void PlayerHandlecmd20(void);
+void PlayerHandleOpenBag(void);
+void PlayerHandlecmd22(void);
+void PlayerHandlecmd23(void);
+void PlayerHandleHealthBarUpdate(void);
+void PlayerHandleExpBarUpdate(void);
+void PlayerHandleStatusIconUpdate(void);
+void PlayerHandleStatusAnimation(void);
+void PlayerHandleStatusXor(void);
+void PlayerHandlecmd29(void);
+void PlayerHandleDMATransfer(void);
+void PlayerHandlecmd31(void);
+void PlayerHandlecmd32(void);
+void PlayerHandlecmd33(void);
+void PlayerHandlecmd34(void);
+void PlayerHandlecmd35(void);
+void PlayerHandlecmd36(void);
+void PlayerHandlecmd37(void);
+void PlayerHandlecmd38(void);
+void PlayerHandlecmd39(void);
+void PlayerHandlecmd40(void);
+void PlayerHandleHitAnimation(void);
+void PlayerHandlecmd42(void);
+void PlayerHandleEffectivenessSound(void);
+void PlayerHandlecmd44(void);
+void PlayerHandleFaintingCry(void);
+void PlayerHandleIntroSlide(void);
+void PlayerHandleTrainerBallThrow(void);
+void PlayerHandlecmd48(void);
+void PlayerHandlecmd49(void);
+void PlayerHandlecmd50(void);
+void PlayerHandleSpriteInvisibility(void);
+void PlayerHandleBattleAnimation(void);
+void PlayerHandleLinkStandbyMsg(void);
+void PlayerHandleResetActionMoveSelection(void);
+void PlayerHandlecmd55(void);
+void PlayerHandlecmd56(void);
+
+const u8 gString_TurnJP[] = _("ターン");
+
+void (*const gPlayerBufferCommands[])(void) =
+{
+ PlayerHandleGetAttributes,
+ PlayerHandlecmd1,
+ PlayerHandleSetAttributes,
+ PlayerHandlecmd3,
+ PlayerHandleLoadPokeSprite,
+ PlayerHandleSendOutPoke,
+ PlayerHandleReturnPokeToBall,
+ PlayerHandleTrainerThrow,
+ PlayerHandleTrainerSlide,
+ PlayerHandleTrainerSlideBack,
+ PlayerHandlecmd10,
+ PlayerHandlecmd11,
+ PlayerHandlecmd12,
+ PlayerHandleBallThrow,
+ PlayerHandlePuase,
+ PlayerHandleMoveAnimation,
+ PlayerHandlePrintString,
+ PlayerHandlePrintStringPlayerOnly,
+ PlayerHandlecmd18,
+ PlayerHandlecmd19,
+ PlayerHandlecmd20,
+ PlayerHandleOpenBag,
+ PlayerHandlecmd22,
+ PlayerHandlecmd23,
+ PlayerHandleHealthBarUpdate,
+ PlayerHandleExpBarUpdate,
+ PlayerHandleStatusIconUpdate,
+ PlayerHandleStatusAnimation,
+ PlayerHandleStatusXor,
+ PlayerHandlecmd29,
+ PlayerHandleDMATransfer,
+ PlayerHandlecmd31,
+ PlayerHandlecmd32,
+ PlayerHandlecmd33,
+ PlayerHandlecmd34,
+ PlayerHandlecmd35,
+ PlayerHandlecmd36,
+ PlayerHandlecmd37,
+ PlayerHandlecmd38,
+ PlayerHandlecmd39,
+ PlayerHandlecmd40,
+ PlayerHandleHitAnimation,
+ PlayerHandlecmd42,
+ PlayerHandleEffectivenessSound,
+ PlayerHandlecmd44,
+ PlayerHandleFaintingCry,
+ PlayerHandleIntroSlide,
+ PlayerHandleTrainerBallThrow,
+ PlayerHandlecmd48,
+ PlayerHandlecmd49,
+ PlayerHandlecmd50,
+ PlayerHandleSpriteInvisibility,
+ PlayerHandleBattleAnimation,
+ PlayerHandleLinkStandbyMsg,
+ PlayerHandleResetActionMoveSelection,
+ PlayerHandlecmd55,
+ PlayerHandlecmd56,
+};
+
+void PlayerBufferRunCommand(void);
+void sub_802C2EC(void);
+void sub_802C68C(void);
+void sub_802CA60(void);
+void sub_802D730(void);
+void sub_802DA9C(u8);
+void sub_802DB6C(u8);
+void sub_802DCB0(u8);
+void sub_802DD10(u8);
+void sub_802DDC4(u8);
+void sub_802DF88(void);
+void sub_802E03C(void);
+void sub_802E12C(s32, const u8 *);
+void sub_802E1B0(void);
+void sub_802E220(void);
+void sub_802E2D4(void);
+void sub_802E3B4(u8, int);
+void nullsub_7(u8);
+void b_link_standby_message(void);
+u32 dp01_getattr_by_ch1_for_player_pokemon_(u8, u8 *);
+void dp01_setattr_by_ch1_for_player_pokemon(u8);
+void sub_802F934(u8, u8);
+void sub_802FB2C(void);
+void sub_8030190(void);
+void sub_80304A8(void);
+void sub_8030E38(struct Sprite *);
+void task05_08033660(u8);
+void sub_8031064(void);
+
+void nullsub_91(void)
+{
+}
+
+void SetBankFuncToPlayerBufferRunCommand(void)
+{
+ gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand;
+ gDoingBattleAnim = FALSE;
+}
+
+void PlayerBufferExecCompleted(void)
+{
+ gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ u8 playerId = GetMultiplayerId();
+
+ PrepareBufferDataTransferLink(2, 4, &playerId);
+ gBattleBufferA[gActiveBank][0] = 0x38;
+ }
+ else
+ {
+ gBattleExecBuffer &= ~gBitTable[gActiveBank];
+ }
+}
+
+void PlayerBufferRunCommand(void)
+{
+ if (gBattleExecBuffer & gBitTable[gActiveBank])
+ {
+ if (gBattleBufferA[gActiveBank][0] < 0x39)
+ gPlayerBufferCommands[gBattleBufferA[gActiveBank][0]]();
+ else
+ PlayerBufferExecCompleted();
+ }
+}
+
+void bx_0802E404(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802C098(void)
+{
+ u16 itemId = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ dp11b_obj_instanciate(gActiveBank, 1, 7, 1);
+ dp11b_obj_instanciate(gActiveBank, 0, 7, 1);
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ DestroyMenuCursor();
+
+ // Useless switch statement.
+ switch (gActionSelectionCursor[gActiveBank])
+ {
+ case 0:
+ Emitcmd33(1, 0, 0);
+ break;
+ case 1:
+ Emitcmd33(1, 1, 0);
+ break;
+ case 2:
+ Emitcmd33(1, 2, 0);
+ break;
+ case 3:
+ Emitcmd33(1, 3, 0);
+ break;
+ }
+ PlayerBufferExecCompleted();
+ }
+ else if (gMain.newKeys & DPAD_LEFT)
+ {
+ if (gActionSelectionCursor[gActiveBank] & 1)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 1;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (!(gActionSelectionCursor[gActiveBank] & 1))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 1;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_UP)
+ {
+ if (gActionSelectionCursor[gActiveBank] & 2)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 2;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (!(gActionSelectionCursor[gActiveBank] & 2))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 2;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ && GetBankIdentity(gActiveBank) == 2
+ && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)])
+ && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ if (gBattleBufferA[gActiveBank][1] == 1)
+ {
+ // Add item to bag if it is a ball
+ if (itemId <= ITEM_PREMIER_BALL)
+ AddBagItem(itemId, 1);
+ else
+ return;
+ }
+ PlaySE(SE_SELECT);
+ Emitcmd33(1, 12, 0);
+ PlayerBufferExecCompleted();
+ DestroyMenuCursor();
+ }
+ }
+ else if (gMain.newKeys & START_BUTTON)
+ {
+ sub_804454C();
+ }
+}
+
+void unref_sub_802C2B8(void)
+{
+ dp11b_obj_free(gActiveBank, 1);
+ dp11b_obj_free(gActiveBank, 0);
+ gBattleBankFunc[gActiveBank] = sub_802C2EC;
+}
+
+// TODO: fix this function
+void sub_802C2EC(void)
+{
+ u8 arr[4] = {0, 2, 3, 1};
+ s32 i;
+
+ dp11b_obj_instanciate(gUnknown_03004344, 1, 15, 1);
+ i = 0;
+ if (gNoOfAllBanks != 0)
+ {
+ do
+ {
+ if (i != gUnknown_03004344)
+ dp11b_obj_free(i, 1);
+ i++;
+ } while (i < gNoOfAllBanks);
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ DestroyMenuCursor();
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ Emitcmd33(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8));
+ dp11b_obj_free(gUnknown_03004344, 1);
+ PlayerBufferExecCompleted();
+ }
+ //_0802C3A8
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ dp11b_obj_instanciate(gActiveBank, 1, 7, 1);
+ dp11b_obj_instanciate(gActiveBank, 0, 7, 1);
+ dp11b_obj_free(gUnknown_03004344, 1);
+ }
+ else if (gMain.newKeys & 0x60)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ do
+ {
+ u8 var = GetBankIdentity(gUnknown_03004344);
+
+ for (i = 0; i < 4; i++)
+ {
+ if (var == arr[i])
+ break;
+ }
+ do
+ {
+ i--;
+ if (i < 0)
+ i = 3;
+ gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ } while(gUnknown_03004344 == gNoOfAllBanks);
+ i = 0;
+ switch (GetBankIdentity(gUnknown_03004344))
+ {
+ case 0:
+ case 2:
+ if (gActiveBank == gUnknown_03004344)
+ {
+ u32 moveId;
+
+ asm("":::"memory");
+ moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]);
+ if (!(gBattleMoves[moveId].target & 2))
+ break;
+ }
+ i++;
+ break;
+ case 1:
+ case 3:
+ i++;
+ }
+ //_0802C500
+ if (gAbsentBankFlags & gBitTable[gUnknown_03004344])
+ i = 0;
+ } while (i == 0);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+ //_0802C540
+ else if (gMain.newKeys & 0x90)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ do
+ {
+ u8 var = GetBankIdentity(gUnknown_03004344);
+
+ for (i = 0; i < 4; i++)
+ {
+ if (var == arr[i])
+ break;
+ }
+ do
+ {
+ i++;
+ if (i > 3)
+ i = 0;
+ gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ } while (gUnknown_03004344 == gNoOfAllBanks);
+ i = 0;
+ switch (GetBankIdentity(gUnknown_03004344))
+ {
+ case 0:
+ case 2:
+ if (gActiveBank == gUnknown_03004344)
+ {
+ u32 moveId;
+
+ asm("":::"memory");
+ moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]);
+ if (!(gBattleMoves[moveId].target & 2))
+ break;
+ }
+ i++;
+ break;
+ case 1:
+ case 3:
+ i++;
+ }
+ if (gAbsentBankFlags & gBitTable[gUnknown_03004344])
+ i = 0;
+ } while (i == 0);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+}
+
+struct UnknownStruct1
+{
+ u16 moves[4];
+ u8 pp[4];
+ u8 unkC[0x12-0xC];
+ u8 unk12;
+ u8 unk13;
+ u8 filler14[0x20-0x14];
+};
+
+const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}");
+
+void sub_802C68C(void)
+{
+ u32 r8 = 0;
+ struct UnknownStruct1 *r6 = (struct UnknownStruct1 *)(gBattleBufferA[gActiveBank] + 4);
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ u32 r4;
+
+ PlaySE(SE_SELECT);
+
+ if (r6->moves[gMoveSelectionCursor[gActiveBank]] == MOVE_CURSE)
+ r4 = (r6->unk12 != TYPE_GHOST && (r6->unk13 ^ 7)) ? 0x10 : 0;
+ else
+ r4 = gBattleMoves[r6->moves[gMoveSelectionCursor[gActiveBank]]].target;
+
+ if (r4 & 0x10)
+ gUnknown_03004344 = gActiveBank;
+ else
+ gUnknown_03004344 = GetBankByPlayerAI((GetBankIdentity(gActiveBank) & 1) ^ 1);
+
+ if (gBattleBufferA[gActiveBank][1] == 0)
+ {
+ if ((r4 & 2) && gBattleBufferA[gActiveBank][2] == 0)
+ r8++;
+ }
+ else
+ {
+ if (!(r4 & 0x7D))
+ r8++;
+ if (r6->pp[gMoveSelectionCursor[gActiveBank]] == 0)
+ {
+ r8 = 0;
+ }
+ else if (!(r4 & 0x12) && CountAliveMons(0) <= 1)
+ {
+ gUnknown_03004344 = sub_803C434(gActiveBank);
+ r8 = 0;
+ }
+ }
+ if (r8 == 0)
+ {
+ DestroyMenuCursor();
+ Emitcmd33(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8));
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ gBattleBankFunc[gActiveBank] = sub_802C2EC;
+ if (r4 & 0x12)
+ gUnknown_03004344 = gActiveBank;
+ else if (gAbsentBankFlags & gBitTable[GetBankByPlayerAI(1)])
+ gUnknown_03004344 = GetBankByPlayerAI(3);
+ else
+ gUnknown_03004344 = GetBankByPlayerAI(1);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ DestroyMenuCursor();
+ PlaySE(SE_SELECT);
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 320;
+ Emitcmd33(1, 10, 0xFFFF);
+ PlayerBufferExecCompleted();
+ }
+ else if (gMain.newKeys & DPAD_LEFT)
+ {
+ if (gMoveSelectionCursor[gActiveBank] & 1)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 1;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (!(gMoveSelectionCursor[gActiveBank] & 1)
+ && (gMoveSelectionCursor[gActiveBank] ^ 1) < gUnknown_03004348)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 1;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_UP)
+ {
+ if (gMoveSelectionCursor[gActiveBank] & 2)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 2;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (!(gMoveSelectionCursor[gActiveBank] & 2)
+ && (gMoveSelectionCursor[gActiveBank] ^ 2) < gUnknown_03004348)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 2;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & SELECT_BUTTON)
+ {
+ if (gUnknown_03004348 > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_081FAE80);
+ if (gMoveSelectionCursor[gActiveBank] != 0)
+ gUnknown_03004344 = 0;
+ else
+ gUnknown_03004344 = gMoveSelectionCursor[gActiveBank] + 1;
+ sub_802E3B4(gUnknown_03004344, 27);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D89, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ gBattleBankFunc[gActiveBank] = sub_802CA60;
+ }
+ }
+}
+
+extern const u8 gUnknown_08400D49[];
+extern const u8 gUnknown_08400D38[];
+
+void sub_802CA60(void)
+{
+ u8 perMovePPBonuses[4];
+ struct
+ {
+ u16 moves[4];
+ u8 pp[4];
+ u8 filler18[8]; // what is this?
+ } sp0;
+ //struct UnknownStruct1 sp0;
+ u8 totalPPBonuses;
+
+ if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ if (gMoveSelectionCursor[gActiveBank] != gUnknown_03004344)
+ {
+ struct UnknownStruct1 *r9 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ s32 i;
+
+ i = r9->moves[gMoveSelectionCursor[gActiveBank]];
+ r9->moves[gMoveSelectionCursor[gActiveBank]] = r9->moves[gUnknown_03004344];
+ r9->moves[gUnknown_03004344] = i;
+
+ i = r9->pp[gMoveSelectionCursor[gActiveBank]];
+ r9->pp[gMoveSelectionCursor[gActiveBank]] = r9->pp[gUnknown_03004344];
+ r9->pp[gUnknown_03004344] = i;
+
+ i = r9->unkC[gMoveSelectionCursor[gActiveBank]];
+ r9->unkC[gMoveSelectionCursor[gActiveBank]] = r9->unkC[gUnknown_03004344];
+ r9->unkC[gUnknown_03004344] = i;
+
+ if (gDisableStructs[gActiveBank].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBank]])
+ {
+ gDisableStructs[gActiveBank].unk18_b &= ~gBitTable[gMoveSelectionCursor[gActiveBank]];
+ gDisableStructs[gActiveBank].unk18_b |= gBitTable[gUnknown_03004344];
+ }
+
+ sub_802E1B0();
+
+ for (i = 0; i < 4; i++)
+ perMovePPBonuses[i] = (gBattleMons[gActiveBank].ppBonuses & (3 << (i * 2))) >> (i * 2);
+ totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
+ perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
+ perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
+
+ totalPPBonuses = 0;
+ for (i = 0; i < 4; i++)
+ totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
+ gBattleMons[gActiveBank].ppBonuses = totalPPBonuses;
+
+ for (i = 0; i < 4; i++)
+ {
+ gBattleMons[gActiveBank].moves[i] = r9->moves[i];
+ gBattleMons[gActiveBank].pp[i] = r9->pp[i];
+ }
+ if (!(gBattleMons[gActiveBank].status2 & 0x200000))
+ {
+ for (i = 0; i < 4; i++)
+ {
+ sp0.moves[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i);
+ sp0.pp[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i);
+ }
+
+ totalPPBonuses = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES);
+ for (i = 0; i < 4; i++)
+ perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2);
+
+ i = sp0.moves[gMoveSelectionCursor[gActiveBank]];
+ sp0.moves[gMoveSelectionCursor[gActiveBank]] = sp0.moves[gUnknown_03004344];
+ sp0.moves[gUnknown_03004344] = i;
+
+ i = sp0.pp[gMoveSelectionCursor[gActiveBank]];
+ sp0.pp[gMoveSelectionCursor[gActiveBank]] = sp0.pp[gUnknown_03004344];
+ sp0.pp[gUnknown_03004344] = i;
+
+ totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
+ perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
+ perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
+
+ totalPPBonuses = 0;
+ for (i = 0; i < 4; i++)
+ totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
+
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, (u8 *)&sp0.moves[i]);
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &sp0.pp[i]);
+ }
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses);
+ }
+ }
+ else
+ {
+ sub_802E12C(gUnknown_03004344, gUnknown_08400D49);
+ }
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ gMoveSelectionCursor[gActiveBank] = gUnknown_03004344;
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_7(gUnknown_03004344);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_08400D49);
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ if ((gMain.newKeys & DPAD_LEFT) && (gUnknown_03004344 & 1))
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 1;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_RIGHT) && !(gUnknown_03004344 & 1) && (gUnknown_03004344 ^ 1) < gUnknown_03004348)
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 1;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_UP) && (gUnknown_03004344 & 2))
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 2;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_DOWN) && !(gUnknown_03004344 & 2) && (gUnknown_03004344 ^ 2) < gUnknown_03004348)
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 2;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+}
+
+void sub_802D148(void)
+{
+ if (gReceivedRemoteLinkPlayers == 0)
+ {
+ m4aSongNumStop(SE_HINSI);
+ gMain.inBattle = FALSE;
+ gMain.callback1 = gPreBattleCallback1;
+ SetMainCallback2(c2_8011A1C);
+ }
+}
+
+void sub_802D18C(void)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ sub_800832C();
+ gBattleBankFunc[gActiveBank] = sub_802D148;
+ }
+ else
+ {
+ m4aSongNumStop(SE_HINSI);
+ gMain.inBattle = FALSE;
+ gMain.callback1 = gPreBattleCallback1;
+ SetMainCallback2(gMain.savedCallback);
+ }
+ }
+}
+
+void sub_802D204(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ PlayerBufferExecCompleted();
+}
+
+// duplicate of sub_802D204
+void sub_802D23C(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802D274(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ nullsub_10(gSaveBlock2.playerGender);
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D2E0(void)
+{
+ if (--ewram17810[gActiveBank].unk9 == 0xFF)
+ {
+ ewram17810[gActiveBank].unk9 = 0;
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D31C(void)
+{
+ bool8 r6 = FALSE;
+
+ if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ else
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ if (IsCryPlayingOrClearCrySongs())
+ r6 = FALSE;
+
+ if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ ewram17810[gActiveBank ^ 2].unk0_7 = 0;
+ ewram17810[gActiveBank ^ 2].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ m4aMPlayContinue(&gMPlay_BGM);
+ else
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ if (IsDoubleBattle())
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], gActiveBank ^ 2);
+ ewram17810[gActiveBank].unk9 = 3;
+ gBattleBankFunc[gActiveBank] = sub_802D2E0;
+ }
+}
+
+void sub_802D500(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
+ if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7)
+ sub_8141828(gActiveBank ^ 2, &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]]);
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3)
+ {
+ if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank ^ 2],
+ &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]],
+ 0);
+ sub_804777C(gActiveBank ^ 2);
+ sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]);
+ }
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank],
+ &gPlayerParty[gBattlePartyID[gActiveBank]],
+ 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ ewram17840.unk9_0 = 0;
+ gBattleBankFunc[gActiveBank] = sub_802D31C;
+ }
+}
+
+void sub_802D680(void)
+{
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && ewram17810[gActiveBank].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ if (ewram17800[gActiveBank].substituteSprite)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ gBattleBankFunc[gActiveBank] = sub_802D730;
+ }
+}
+
+void sub_802D730(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6 && !IsCryPlayingOrClearCrySongs())
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D798(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
+ if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy
+ && !ewram17810[gActiveBank].unk0_3)
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ sub_8031F88(gActiveBank);
+ gBattleBankFunc[gActiveBank] = sub_802D680;
+ }
+}
+
+void c3_0802FDF4(u8 taskId)
+{
+ if (!IsCryPlayingOrClearCrySongs())
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ DestroyTask(taskId);
+ }
+}
+
+void bx_t1_healthbar_update(void)
+{
+ s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0);
+
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ if (r4 != -1)
+ {
+ sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0);
+ }
+ else
+ {
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D90C(void)
+{
+ if (gUnknown_03004210.state == 0)
+ PlayerBufferExecCompleted();
+}
+
+// Rare Candy usage, maybe?
+void sub_802D924(u8 taskId)
+{
+ u32 pkmnIndex = (u8)gTasks[taskId].data[0];
+ u8 bank = gTasks[taskId].data[2];
+ s16 gainedExp = gTasks[taskId].data[1];
+
+ if (IsDoubleBattle() == TRUE || pkmnIndex != gBattlePartyID[bank])
+ {
+ struct Pokemon *pkmn = &gPlayerParty[pkmnIndex];
+ u16 species = GetMonData(pkmn, MON_DATA_SPECIES);
+ u8 level = GetMonData(pkmn, MON_DATA_LEVEL);
+ u32 currExp = GetMonData(pkmn, MON_DATA_EXP);
+ u32 nextLvlExp = gExperienceTables[gBaseStats[species].growthRate][level + 1];
+
+ if (currExp + gainedExp >= nextLvlExp)
+ {
+ u8 savedActiveBank;
+
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&nextLvlExp);
+ CalculateMonStats(pkmn);
+ gainedExp -= nextLvlExp - currExp;
+ savedActiveBank = gActiveBank;
+ gActiveBank = bank;
+ Emitcmd33(1, 11, gainedExp);
+ gActiveBank = savedActiveBank;
+
+ if (IsDoubleBattle() == TRUE
+ && ((u16)pkmnIndex == gBattlePartyID[bank] || (u16)pkmnIndex == gBattlePartyID[bank ^ 2]))
+ gTasks[taskId].func = sub_802DCB0;
+ else
+ gTasks[taskId].func = sub_802DDC4;
+ }
+ else
+ {
+ currExp += gainedExp;
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&currExp);
+ gBattleBankFunc[bank] = sub_802D90C;
+ DestroyTask(taskId);
+ }
+ }
+ else
+ {
+ gTasks[taskId].func = sub_802DA9C;
+ }
+}
+
+void sub_802DA9C(u8 taskId)
+{
+ u8 pkmnIndex = gTasks[taskId].data[0];
+ s32 r9 = gTasks[taskId].data[1];
+ u8 bank = gTasks[taskId].data[2];
+ struct Pokemon *pkmn = &gPlayerParty[pkmnIndex];
+ u8 level = GetMonData(pkmn, MON_DATA_LEVEL);
+ u16 species = GetMonData(pkmn, MON_DATA_SPECIES);
+ u32 exp = GetMonData(pkmn, MON_DATA_EXP);
+ u32 currLvlExp = gExperienceTables[gBaseStats[species].growthRate][level];
+ u32 expToNextLvl;
+
+ exp -= currLvlExp;
+ expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
+ sub_8043D84(bank, gHealthboxIDs[bank], expToNextLvl, exp, -r9);
+ PlaySE(SE_EXP);
+ gTasks[taskId].func = sub_802DB6C;
+}
+
+#ifdef NONMATCHING
+void sub_802DB6C(u8 taskId)
+{
+ if (gTasks[taskId].data[10] < 13)
+ {
+ gTasks[taskId].data[10]++;
+ }
+ else
+ {
+ u8 r9 = gTasks[taskId].data[0];
+ s32 r10 = gTasks[taskId].data[1]; //s16?
+ u8 r7 = gTasks[taskId].data[2];
+ s16 r4;
+
+ r4 = sub_8045C78(r7, gHealthboxIDs[r7], 1, 0);
+ sub_8043DFC(gHealthboxIDs[r7]);
+ if (r4 == -1)
+ {
+ struct Pokemon *pkmn;
+ u8 r4;
+ u32 sp4;
+ u16 r0;
+ u32 sp0;
+
+ m4aSongNumStop(SE_EXP);
+ pkmn = &gPlayerParty[r9];
+ r4 = GetMonData(pkmn, MON_DATA_LEVEL);
+ sp4 = GetMonData(pkmn, MON_DATA_EXP);
+ r0 = GetMonData(pkmn, MON_DATA_SPECIES);
+ sp0 = gExperienceTables[gBaseStats[r0].growthRate][r4 + 1];
+ if (sp4 + r10 >= sp0)
+ {
+ u8 r5;
+ u32 asdf;
+
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp0);
+ CalculateMonStats(pkmn);
+ //r10 -= sp0 - sp4;
+ asdf = sp0 - sp4;
+ //asdf = r10 - (sp0 - sp4);
+ r10 -= asdf;
+ r5 = gActiveBank;
+ gActiveBank = r7;
+ Emitcmd33(1, 11, r10);
+ gActiveBank = r5;
+ gTasks[taskId].func = sub_802DCB0;
+ }
+ else
+ {
+ //u32 asdf = sp4 + r10;
+ sp4 += r10;
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp4);
+ gBattleBankFunc[r7] = sub_802D90C;
+ DestroyTask(taskId);
+ }
+ }
+ }
+}
+#else
+__attribute__((naked))
+void sub_802DB6C(u8 taskId)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x8\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ ldr r1, _0802DB98 @ =gTasks\n\
+ lsls r0, 2\n\
+ add r0, r8\n\
+ lsls r0, 3\n\
+ adds r6, r0, r1\n\
+ ldrh r1, [r6, 0x1C]\n\
+ movs r2, 0x1C\n\
+ ldrsh r0, [r6, r2]\n\
+ cmp r0, 0xC\n\
+ bgt _0802DB9C\n\
+ adds r0, r1, 0x1\n\
+ strh r0, [r6, 0x1C]\n\
+ b _0802DC98\n\
+ .align 2, 0\n\
+_0802DB98: .4byte gTasks\n\
+_0802DB9C:\n\
+ ldrb r0, [r6, 0x8]\n\
+ mov r9, r0\n\
+ ldrh r2, [r6, 0xA]\n\
+ mov r10, r2\n\
+ ldrb r7, [r6, 0xC]\n\
+ ldr r5, _0802DC64 @ =gHealthboxIDs\n\
+ adds r5, r7, r5\n\
+ ldrb r1, [r5]\n\
+ adds r0, r7, 0\n\
+ movs r2, 0x1\n\
+ movs r3, 0\n\
+ bl sub_8045C78\n\
+ adds r4, r0, 0\n\
+ lsls r4, 16\n\
+ lsrs r4, 16\n\
+ ldrb r0, [r5]\n\
+ bl sub_8043DFC\n\
+ lsls r4, 16\n\
+ asrs r4, 16\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ cmp r4, r0\n\
+ bne _0802DC98\n\
+ movs r0, 0x21\n\
+ bl m4aSongNumStop\n\
+ movs r0, 0x64\n\
+ mov r1, r9\n\
+ muls r1, r0\n\
+ ldr r0, _0802DC68 @ =gPlayerParty\n\
+ adds r5, r1, r0\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x38\n\
+ bl GetMonData\n\
+ adds r4, r0, 0\n\
+ lsls r4, 24\n\
+ lsrs r4, 24\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ bl GetMonData\n\
+ str r0, [sp, 0x4]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ ldr r3, _0802DC6C @ =gExperienceTables\n\
+ adds r4, 0x1\n\
+ lsls r4, 2\n\
+ ldr r2, _0802DC70 @ =gBaseStats\n\
+ lsls r1, r0, 3\n\
+ subs r1, r0\n\
+ lsls r1, 2\n\
+ adds r1, r2\n\
+ ldrb r1, [r1, 0x13]\n\
+ movs r0, 0xCA\n\
+ lsls r0, 1\n\
+ muls r0, r1\n\
+ adds r4, r0\n\
+ adds r4, r3\n\
+ ldr r1, [r4]\n\
+ str r1, [sp]\n\
+ mov r2, r10\n\
+ lsls r0, r2, 16\n\
+ asrs r4, r0, 16\n\
+ ldr r0, [sp, 0x4]\n\
+ adds r0, r4\n\
+ cmp r0, r1\n\
+ blt _0802DC7C\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ mov r2, sp\n\
+ bl SetMonData\n\
+ adds r0, r5, 0\n\
+ bl CalculateMonStats\n\
+ ldr r2, [sp]\n\
+ add r0, sp, 0x4\n\
+ ldrh r0, [r0]\n\
+ subs r2, r0\n\
+ subs r2, r4, r2\n\
+ ldr r4, _0802DC74 @ =gActiveBank\n\
+ ldrb r5, [r4]\n\
+ strb r7, [r4]\n\
+ lsls r2, 16\n\
+ lsrs r2, 16\n\
+ movs r0, 0x1\n\
+ movs r1, 0xB\n\
+ bl Emitcmd33\n\
+ strb r5, [r4]\n\
+ ldr r0, _0802DC78 @ =sub_802DCB0\n\
+ str r0, [r6]\n\
+ b _0802DC98\n\
+ .align 2, 0\n\
+_0802DC64: .4byte gHealthboxIDs\n\
+_0802DC68: .4byte gPlayerParty\n\
+_0802DC6C: .4byte gExperienceTables\n\
+_0802DC70: .4byte gBaseStats\n\
+_0802DC74: .4byte gActiveBank\n\
+_0802DC78: .4byte sub_802DCB0\n\
+_0802DC7C:\n\
+ str r0, [sp, 0x4]\n\
+ add r2, sp, 0x4\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ bl SetMonData\n\
+ ldr r1, _0802DCA8 @ =gBattleBankFunc\n\
+ lsls r0, r7, 2\n\
+ adds r0, r1\n\
+ ldr r1, _0802DCAC @ =sub_802D90C\n\
+ str r1, [r0]\n\
+ mov r0, r8\n\
+ bl DestroyTask\n\
+_0802DC98:\n\
+ add sp, 0x8\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_0802DCA8: .4byte gBattleBankFunc\n\
+_0802DCAC: .4byte sub_802D90C\n");
+}
+#endif
+
+void sub_802DCB0(u8 taskId)
+{
+ u8 bank = gTasks[taskId].data[2];
+ u8 pkmnIndex = gTasks[taskId].data[0];
+
+ if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2])
+ bank ^= 2;
+ move_anim_start_t4(bank, bank, bank, 0);
+ gTasks[taskId].func = sub_802DD10;
+}
+
+void sub_802DD10(u8 taskId)
+{
+ u8 bank = gTasks[taskId].data[2];
+
+ if (!ewram17810[bank].unk0_6)
+ {
+ u8 pkmnIndex = gTasks[taskId].data[0];
+
+ GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value
+ if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2])
+ sub_8045A5C(gHealthboxIDs[bank ^ 2], &gPlayerParty[pkmnIndex], 0);
+ else
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[pkmnIndex], 0);
+ gTasks[taskId].func = sub_802DDC4;
+ }
+}
+
+void sub_802DDC4(u8 taskId)
+{
+ u8 pkmnIndex;
+ u8 bank;
+
+ pkmnIndex = gTasks[taskId].data[0];
+ GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value
+ bank = gTasks[taskId].data[2];
+ gBattleBankFunc[bank] = sub_802D90C;
+ DestroyTask(taskId);
+}
+
+void sub_802DE10(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > DISPLAY_HEIGHT)
+ {
+ u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ nullsub_9(species);
+ FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802DEAC(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+// Duplicate of sub_802D90C
+void sub_802DF18(void)
+{
+ if (gUnknown_03004210.state == 0)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802DF30(void)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 r4;
+
+ gBattleBankFunc[gActiveBank] = sub_802DF88;
+ r4 = gTasks[gUnknown_0300434C[gActiveBank]].data[0];
+ DestroyTask(gUnknown_0300434C[gActiveBank]);
+ sub_8094E20(r4);
+ }
+}
+
+void sub_802DF88(void)
+{
+ if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ {
+ if (gUnknown_0202E8F4 == 1)
+ Emitcmd34(1, gUnknown_0202E8F5, gUnknown_02038470);
+ else
+ Emitcmd34(1, 6, NULL);
+ if ((gBattleBufferA[gActiveBank][1] & 0xF) == 1)
+ b_link_standby_message();
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802E004(void)
+{
+ if (!gPaletteFade.active)
+ {
+ gBattleBankFunc[gActiveBank] = sub_802E03C;
+ nullsub_14();
+ sub_80A6DCC();
+ }
+}
+
+void sub_802E03C(void)
+{
+ if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ {
+ Emitcmd35(1, gScriptItemId);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void bx_wait_t1(void)
+{
+ if (!gDoingBattleAnim || !ewram17810[gActiveBank].unk0_6)
+ PlayerBufferExecCompleted();
+}
+
+void bx_blink_t1(void)
+{
+ u8 spriteId = gObjectBankIDs[gActiveBank];
+
+ if (gSprites[spriteId].data1 == 32)
+ {
+ gSprites[spriteId].data1 = 0;
+ gSprites[spriteId].invisible = FALSE;
+ gDoingBattleAnim = 0;
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ if (((u16)gSprites[spriteId].data1 % 4) == 0)
+ gSprites[spriteId].invisible ^= 1;
+ gSprites[spriteId].data1++;
+ }
+}
+
+void sub_802E12C(s32 a, const u8 *b)
+{
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+
+ StringCopy(gDisplayedStringBattle, b);
+ StringAppend(gDisplayedStringBattle, gMoveNames[r4->moves[a]]);
+ InitWindow(
+ &gUnknown_03004210,
+ gDisplayedStringBattle,
+ 0x300 + a * 20,
+ (a & 1) ? 11 : 1,
+ (a < 2) ? 0x37 : 0x39);
+ sub_8002F44(&gUnknown_03004210);
+}
+
+void sub_802E1B0(void)
+{
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ s32 i;
+
+ gUnknown_03004348 = 0;
+ FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A);
+ for (i = 0; i < 4; i++)
+ {
+ nullsub_7(i);
+ sub_802E12C(i, gUnknown_08400D49);
+ if (r4->moves[i] != 0)
+ gUnknown_03004348++;
+ }
+}
+
+void sub_802E220(void)
+{
+ if (gBattleBufferA[gActiveBank][2] != 1)
+ {
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ u8 *str = gDisplayedStringBattle;
+
+ str = StringCopy(str, gUnknown_08400D49);
+ str[0] = EXT_CTRL_CODE_BEGIN;
+ str[1] = 0x11;
+ str[2] = 2;
+ str += 3;
+ str[0] = EXT_CTRL_CODE_BEGIN;
+ str[1] = 0x14;
+ str[2] = 6;
+ str += 3;
+ str = ConvertIntToDecimalStringN(str, r4->pp[gMoveSelectionCursor[gActiveBank]], 1, 2);
+ *str++ = CHAR_SLASH;
+ ConvertIntToDecimalStringN(str, r4->unkC[gMoveSelectionCursor[gActiveBank]], 1, 2);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ }
+}
+
+extern const u8 gUnknown_08400D52[];
+extern const u8 gTypeNames[][7];
+
+void sub_802E2D4(void)
+{
+ if (gBattleBufferA[gActiveBank][2] == 1)
+ {
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D52, 0x290, 0x13, 0x37);
+ }
+ else
+ {
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ u8 *str = gDisplayedStringBattle;
+
+ str = StringCopy(str, gUnknown_08400D49);
+ StringCopy(str, gTypeNames[gBattleMoves[r4->moves[gMoveSelectionCursor[gActiveBank]]].type]);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39);
+ }
+ sub_8002F44(&gUnknown_03004210);
+}
+
+const u8 gUnknown_081FAE89[][2] =
+{
+ { 8, 120},
+ {88, 120},
+ { 8, 136},
+ {88, 136},
+};
+
+const u8 gUnknown_081FAE91[][2] =
+{
+ {144, 120},
+ {190, 120},
+ {144, 136},
+ {190, 136},
+ { 72, 72},
+ { 32, 90},
+ { 80, 80},
+ { 80, 88},
+};
+
+void sub_802E3B4(u8 a, int unused)
+{
+ sub_814A958(0x48);
+ sub_814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]);
+}
+
+void nullsub_7(u8 a)
+{
+}
+
+void sub_802E3E4(u8 a, int unused)
+{
+ sub_814A958(0x2A);
+ sub_814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]);
+}
+
+void nullsub_8(u8 a)
+{
+}
+
+void sub_802E414(void)
+{
+ SetMainCallback2(ReshowBattleScreenAfterMenu);
+}
+
+void sub_802E424(void)
+{
+ SetMainCallback2(ReshowBattleScreenAfterMenu);
+}
+
+void sub_802E434(void)
+{
+ if (!ewram17810[gActiveBank].unk0_4)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802E460(void)
+{
+ if (!ewram17810[gActiveBank].unk0_5)
+ PlayerBufferExecCompleted();
+}
+
+void b_link_standby_message(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ sub_8002EB0(&gUnknown_03004210, gUnknown_08400CE0, 0x90, 2, 15);
+ }
+}
+
+void PlayerHandleGetAttributes(void)
+{
+ u8 unkData[0x100];
+ u32 offset = 0;
+ u8 r4;
+ s32 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ offset += dp01_getattr_by_ch1_for_player_pokemon_(gBattlePartyID[gActiveBank], unkData);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ offset += dp01_getattr_by_ch1_for_player_pokemon_(i, unkData + offset);
+ r4 >>= 1;
+ }
+ }
+ Emitcmd29(1, offset, unkData);
+ PlayerBufferExecCompleted();
+}
+
+// Duplicate of dp01_getattr_by_ch1_for_player_pokemon
+u32 dp01_getattr_by_ch1_for_player_pokemon_(u8 a, u8 *buffer)
+{
+ struct BattlePokemon battlePokemon;
+ struct UnknownStruct3 moveData;
+ u8 nickname[20];
+ u8 *src;
+ s16 data16;
+ u32 data32;
+ s32 size = 0;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ battlePokemon.species = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
+ battlePokemon.item = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
+ for (size = 0; size < 4; size++)
+ {
+ battlePokemon.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
+ battlePokemon.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ }
+ battlePokemon.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ battlePokemon.friendship = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
+ battlePokemon.experience = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
+ battlePokemon.hpIV = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ battlePokemon.attackIV = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ battlePokemon.defenseIV = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ battlePokemon.speedIV = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ battlePokemon.spAttackIV = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ battlePokemon.spDefenseIV = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ battlePokemon.personality = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
+ battlePokemon.status1 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
+ battlePokemon.level = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
+ battlePokemon.hp = GetMonData(&gPlayerParty[a], MON_DATA_HP);
+ battlePokemon.maxHP = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
+ battlePokemon.attack = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
+ battlePokemon.defense = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
+ battlePokemon.speed = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ battlePokemon.spAttack = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
+ battlePokemon.spDefense = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
+ battlePokemon.isEgg = GetMonData(&gPlayerParty[a], MON_DATA_IS_EGG);
+ battlePokemon.altAbility = GetMonData(&gPlayerParty[a], MON_DATA_ALT_ABILITY);
+ battlePokemon.otId = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
+ GetMonData(&gPlayerParty[a], MON_DATA_NICKNAME, nickname);
+ StringCopy10(battlePokemon.nickname, nickname);
+ GetMonData(&gPlayerParty[a], MON_DATA_OT_NAME, battlePokemon.otName);
+ src = (u8 *)&battlePokemon;
+ for (size = 0; size < sizeof(battlePokemon); size++)
+ buffer[size] = src[size];
+ break;
+ case 1:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPECIES);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 2:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 3:
+ for (size = 0; size < 4; size++)
+ {
+ moveData.moves[size] = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + size);
+ moveData.pp[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ }
+ moveData.ppBonuses = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ src = (u8 *)&moveData;
+ for (size = 0; size < sizeof(moveData); size++)
+ buffer[size] = src[size];
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 8:
+ for (size = 0; size < 4; size++)
+ buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + size);
+ buffer[size] = GetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES);
+ size++;
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9);
+ size = 1;
+ break;
+ case 17:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_OT_ID);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 18:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_EXP);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ size = 3;
+ break;
+ case 19:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_EV);
+ size = 1;
+ break;
+ case 20:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_EV);
+ size = 1;
+ break;
+ case 21:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_EV);
+ size = 1;
+ break;
+ case 22:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_EV);
+ size = 1;
+ break;
+ case 23:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV);
+ size = 1;
+ break;
+ case 24:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV);
+ size = 1;
+ break;
+ case 25:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP);
+ size = 1;
+ break;
+ case 26:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKERUS);
+ size = 1;
+ break;
+ case 27:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION);
+ size = 1;
+ break;
+ case 28:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL);
+ size = 1;
+ break;
+ case 29:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_MET_GAME);
+ size = 1;
+ break;
+ case 30:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_POKEBALL);
+ size = 1;
+ break;
+ case 31:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ buffer[1] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ buffer[2] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ buffer[3] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ buffer[4] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ buffer[5] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ size = 6;
+ break;
+ case 32:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_HP_IV);
+ size = 1;
+ break;
+ case 33:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_ATK_IV);
+ size = 1;
+ break;
+ case 34:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_DEF_IV);
+ size = 1;
+ break;
+ case 35:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPD_IV);
+ size = 1;
+ break;
+ case 36:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV);
+ size = 1;
+ break;
+ case 37:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV);
+ size = 1;
+ break;
+ case 38:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 39:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 40:
+ data32 = GetMonData(&gPlayerParty[a], MON_DATA_STATUS);
+ buffer[0] = (data32 & 0x000000FF);
+ buffer[1] = (data32 & 0x0000FF00) >> 8;
+ buffer[2] = (data32 & 0x00FF0000) >> 16;
+ buffer[3] = (data32 & 0xFF000000) >> 24;
+ size = 4;
+ break;
+ case 41:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_LEVEL);
+ size = 1;
+ break;
+ case 42:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 43:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_MAX_HP);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 44:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_ATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 45:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_DEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 46:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPD);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 47:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPATK);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 48:
+ data16 = GetMonData(&gPlayerParty[a], MON_DATA_SPDEF);
+ buffer[0] = data16;
+ buffer[1] = data16 >> 8;
+ size = 2;
+ break;
+ case 49:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL);
+ size = 1;
+ break;
+ case 50:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY);
+ size = 1;
+ break;
+ case 51:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE);
+ size = 1;
+ break;
+ case 52:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART);
+ size = 1;
+ break;
+ case 53:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH);
+ size = 1;
+ break;
+ case 54:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SHEEN);
+ size = 1;
+ break;
+ case 55:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON);
+ size = 1;
+ break;
+ case 56:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON);
+ size = 1;
+ break;
+ case 57:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON);
+ size = 1;
+ break;
+ case 58:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON);
+ size = 1;
+ break;
+ case 59:
+ buffer[0] = GetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON);
+ size = 1;
+ break;
+ }
+ return size;
+}
+
+void PlayerHandlecmd1(void)
+{
+ struct BattlePokemon battleMon; // I think this is a BattlePokemon
+ u8 *src = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
+ u8 *dst = (u8 *)&battleMon + gBattleBufferA[gActiveBank][1];
+ u8 i;
+
+ for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
+ dst[i] = src[i];
+ Emitcmd29(1, gBattleBufferA[gActiveBank][2], dst);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleSetAttributes(void)
+{
+ u8 r4;
+ u8 i;
+
+ if (gBattleBufferA[gActiveBank][2] == 0)
+ {
+ dp01_setattr_by_ch1_for_player_pokemon(gBattlePartyID[gActiveBank]);
+ }
+ else
+ {
+ r4 = gBattleBufferA[gActiveBank][2];
+ for (i = 0; i < 6; i++)
+ {
+ if (r4 & 1)
+ dp01_setattr_by_ch1_for_player_pokemon(i);
+ r4 >>= 1;
+ }
+ }
+ PlayerBufferExecCompleted();
+}
+
+// Duplicate of sub_811EC68
+void dp01_setattr_by_ch1_for_player_pokemon(u8 a)
+{
+ struct BattlePokemon *battlePokemon = (struct BattlePokemon *)&gBattleBufferA[gActiveBank][3];
+ struct UnknownStruct3 *moveData = (struct UnknownStruct3 *)&gBattleBufferA[gActiveBank][3];
+ s32 i;
+
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ {
+ u8 iv;
+
+ SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, (u8 *)&battlePokemon->species);
+ SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, (u8 *)&battlePokemon->item);
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&battlePokemon->moves[i]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&battlePokemon->pp[i]);
+ }
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, (u8 *)&battlePokemon->ppBonuses);
+ SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, (u8 *)&battlePokemon->friendship);
+ SetMonData(&gPlayerParty[a], MON_DATA_EXP, (u8 *)&battlePokemon->experience);
+ iv = battlePokemon->hpIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, (u8 *)&iv);
+ iv = battlePokemon->attackIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, (u8 *)&iv);
+ iv = battlePokemon->defenseIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, (u8 *)&iv);
+ iv = battlePokemon->speedIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, (u8 *)&iv);
+ iv = battlePokemon->spAttackIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, (u8 *)&iv);
+ iv = battlePokemon->spDefenseIV;
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, (u8 *)&iv);
+ SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, (u8 *)&battlePokemon->personality);
+ SetMonData(&gPlayerParty[a], MON_DATA_STATUS, (u8 *)&battlePokemon->status1);
+ SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, (u8 *)&battlePokemon->level);
+ SetMonData(&gPlayerParty[a], MON_DATA_HP, (u8 *)&battlePokemon->hp);
+ SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, (u8 *)&battlePokemon->maxHP);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK, (u8 *)&battlePokemon->attack);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF, (u8 *)&battlePokemon->defense);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD, (u8 *)&battlePokemon->speed);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK, (u8 *)&battlePokemon->spAttack);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, (u8 *)&battlePokemon->spDefense);
+ }
+ break;
+ case 1:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPECIES, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 2:
+ SetMonData(&gPlayerParty[a], MON_DATA_HELD_ITEM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 3:
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + i, (u8 *)&moveData->moves[i]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + i, (u8 *)&moveData->pp[i]);
+ }
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &moveData->ppBonuses);
+ break;
+ case 4:
+ case 5:
+ case 6:
+ case 7:
+ SetMonData(&gPlayerParty[a], MON_DATA_MOVE1 + gBattleBufferA[gActiveBank][1] - 4, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 8:
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP2, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP3, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP4, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_PP_BONUSES, &gBattleBufferA[gActiveBank][7]);
+ break;
+ case 9:
+ case 10:
+ case 11:
+ case 12:
+ SetMonData(&gPlayerParty[a], MON_DATA_PP1 + gBattleBufferA[gActiveBank][1] - 9, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 17:
+ SetMonData(&gPlayerParty[a], MON_DATA_OT_ID, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 18:
+ SetMonData(&gPlayerParty[a], MON_DATA_EXP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 19:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 20:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 21:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 22:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 23:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 24:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_EV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 25:
+ SetMonData(&gPlayerParty[a], MON_DATA_FRIENDSHIP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 26:
+ SetMonData(&gPlayerParty[a], MON_DATA_POKERUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 27:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_LOCATION, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 28:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 29:
+ SetMonData(&gPlayerParty[a], MON_DATA_MET_GAME, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 30:
+ SetMonData(&gPlayerParty[a], MON_DATA_POKEBALL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 31:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][4]);
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][5]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][6]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][7]);
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][8]);
+ break;
+ case 32:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 33:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 34:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 35:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 36:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 37:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF_IV, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 38:
+ SetMonData(&gPlayerParty[a], MON_DATA_PERSONALITY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 39:
+ SetMonData(&gPlayerParty[a], MON_DATA_CHECKSUM, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 40:
+ SetMonData(&gPlayerParty[a], MON_DATA_STATUS, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 41:
+ SetMonData(&gPlayerParty[a], MON_DATA_LEVEL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 42:
+ SetMonData(&gPlayerParty[a], MON_DATA_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 43:
+ SetMonData(&gPlayerParty[a], MON_DATA_MAX_HP, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 44:
+ SetMonData(&gPlayerParty[a], MON_DATA_ATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 45:
+ SetMonData(&gPlayerParty[a], MON_DATA_DEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 46:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPD, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 47:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPATK, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 48:
+ SetMonData(&gPlayerParty[a], MON_DATA_SPDEF, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 49:
+ SetMonData(&gPlayerParty[a], MON_DATA_COOL, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 50:
+ SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 51:
+ SetMonData(&gPlayerParty[a], MON_DATA_CUTE, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 52:
+ SetMonData(&gPlayerParty[a], MON_DATA_SMART, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 53:
+ SetMonData(&gPlayerParty[a], MON_DATA_TOUGH, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 54:
+ SetMonData(&gPlayerParty[a], MON_DATA_SHEEN, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 55:
+ SetMonData(&gPlayerParty[a], MON_DATA_COOL_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 56:
+ SetMonData(&gPlayerParty[a], MON_DATA_BEAUTY_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 57:
+ SetMonData(&gPlayerParty[a], MON_DATA_CUTE_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 58:
+ SetMonData(&gPlayerParty[a], MON_DATA_SMART_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ case 59:
+ SetMonData(&gPlayerParty[a], MON_DATA_TOUGH_RIBBON, &gBattleBufferA[gActiveBank][3]);
+ break;
+ }
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+}
+
+void PlayerHandlecmd3(void)
+{
+ u8 *dst = (u8 *)&gPlayerParty[gBattlePartyID[gActiveBank]] + gBattleBufferA[gActiveBank][1];
+ u8 i;
+
+ for (i = 0; i < gBattleBufferA[gActiveBank][2]; i++)
+ dst[i] = gBattleBufferA[gActiveBank][3 + i];
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleLoadPokeSprite(void)
+{
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ gBattleBankFunc[gActiveBank] = bx_0802E404;
+}
+
+void PlayerHandleSendOutPoke(void)
+{
+ sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ gActionSelectionCursor[gActiveBank] = 0;
+ gMoveSelectionCursor[gActiveBank] = 0;
+ sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]);
+ gBattleBankFunc[gActiveBank] = sub_802D798;
+}
+
+void sub_802F934(u8 bank, u8 b)
+{
+ u16 species;
+
+ sub_8032AA8(bank, b);
+ gBattlePartyID[bank] = gBattleBufferA[bank][1];
+ species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0);
+ GetMonSpriteTemplate_803C56C(species, GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(
+ &gUnknown_02024E8C,
+ sub_8077ABC(bank, 2),
+ sub_8077F68(bank),
+ sub_8079E90(bank));
+ gSprites[gUnknown_0300434C[bank]].data1 = gObjectBankIDs[bank];
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = species;
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ gSprites[gObjectBankIDs[bank]].invisible = TRUE;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gUnknown_0300434C[bank]].data0 = sub_8046400(0, 0xFF);
+}
+
+void PlayerHandleReturnPokeToBall(void)
+{
+ if (gBattleBufferA[gActiveBank][1] == 0)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_802FB2C;
+ }
+ else
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802FB2C(void)
+{
+ switch (ewram17810[gActiveBank].unk4)
+ {
+ case 0:
+ if (ewram17800[gActiveBank].substituteSprite)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ ewram17810[gActiveBank].unk4 = 1;
+ break;
+ case 1:
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 1);
+ gBattleBankFunc[gActiveBank] = sub_802DEAC;
+ }
+ }
+}
+
+void PlayerHandleTrainerThrow(void)
+{
+ s16 r7;
+
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ {
+ if (GetBankIdentity(gActiveBank) & 2)
+ r7 = 16;
+ else
+ r7 = -16;
+ }
+ else
+ {
+ r7 = 0;
+ }
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank);
+ GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
+ &gUnknown_02024E8C,
+ r7 + 80,
+ (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
+ sub_8079E90(gActiveBank));
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = 240;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = -2;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
+ gBattleBankFunc[gActiveBank] = sub_802D204;
+}
+
+void PlayerHandleTrainerSlide(void)
+{
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank);
+ GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
+ gObjectBankIDs[gActiveBank] = CreateSprite(
+ &gUnknown_02024E8C,
+ 80,
+ (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
+ 30);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
+ gSprites[gObjectBankIDs[gActiveBank]].pos2.x = -96;
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 2;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80313A0;
+ gBattleBankFunc[gActiveBank] = sub_802D23C;
+}
+
+void PlayerHandleTrainerSlideBack(void)
+{
+ oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
+ gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
+ oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], SpriteCallbackDummy);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
+ gBattleBankFunc[gActiveBank] = sub_802D274;
+}
+
+void PlayerHandlecmd10(void)
+{
+ if (ewram17810[gActiveBank].unk4 == 0)
+ {
+ if (ewram17800[gActiveBank].substituteSprite)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ ewram17810[gActiveBank].unk4++;
+ }
+ else
+ {
+ if (ewram17810[gActiveBank].unk0_6 == 0)
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlaySE12WithPanning(SE_POKE_DEAD, -64);
+ gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = 5;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_80105EC;
+ gBattleBankFunc[gActiveBank] = sub_802DE10;
+ }
+ }
+}
+
+void PlayerHandlecmd11(void)
+{
+ BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd12(void)
+{
+ ewram17840.unk8 = 4;
+ gDoingBattleAnim = 1;
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
+ gBattleBankFunc[gActiveBank] = bx_wait_t1;
+}
+
+void PlayerHandleBallThrow(void)
+{
+ u8 var = gBattleBufferA[gActiveBank][1];
+
+ ewram17840.unk8 = var;
+ gDoingBattleAnim = 1;
+ move_anim_start_t4(gActiveBank, gActiveBank, GetBankByPlayerAI(1), 3);
+ gBattleBankFunc[gActiveBank] = bx_wait_t1;
+}
+
+void PlayerHandlePuase(void)
+{
+ u8 var = gBattleBufferA[gActiveBank][1];
+
+ // WTF is this??
+ while (var != 0)
+ var--;
+
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleMoveAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
+
+ gUnknown_0202F7C4 = gBattleBufferA[gActiveBank][3];
+ gMovePowerMoveAnim = gBattleBufferA[gActiveBank][4] | (gBattleBufferA[gActiveBank][5] << 8);
+ gMoveDmgMoveAnim = gBattleBufferA[gActiveBank][6] | (gBattleBufferA[gActiveBank][7] << 8) | (gBattleBufferA[gActiveBank][8] << 16) | (gBattleBufferA[gActiveBank][9] << 24);
+ gHappinessMoveAnim = gBattleBufferA[gActiveBank][10];
+ gWeatherMoveAnim = gBattleBufferA[gActiveBank][12] | (gBattleBufferA[gActiveBank][13] << 8);
+ gDisableStructMoveAnim = (u32 *)&gBattleBufferA[gActiveBank][16];
+ gPID_perBank[gActiveBank] = *gDisableStructMoveAnim;
+ if (sub_8031720(r0, gUnknown_0202F7C4) != 0)
+ {
+ // Dead code. sub_8031720 always returns 0.
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ ewram17810[gActiveBank].unk4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_8030190;
+ }
+ }
+}
+
+void sub_8030190(void)
+{
+ u16 r4 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
+ u8 r7 = gBattleBufferA[gActiveBank][11];
+
+ switch (ewram17810[gActiveBank].unk4)
+ {
+ case 0:
+ if (ewram17800[gActiveBank].substituteSprite == 1 && ewram17800[gActiveBank].unk0_3 == 0)
+ {
+ ewram17800[gActiveBank].unk0_3 = 1;
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
+ }
+ ewram17810[gActiveBank].unk4 = 1;
+ break;
+ case 1:
+ if (ewram17810[gActiveBank].unk0_6 == 0)
+ {
+ sub_80326EC(0);
+ ExecuteMoveAnim(r4);
+ ewram17810[gActiveBank].unk4 = 2;
+ }
+ break;
+ case 2:
+ gAnimScriptCallback();
+ if (!gAnimScriptActive)
+ {
+ sub_80326EC(1);
+ if (ewram17800[gActiveBank].substituteSprite == 1 && r7 < 2)
+ {
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ ewram17800[gActiveBank].unk0_3 = 0;
+ }
+ ewram17810[gActiveBank].unk4 = 3;
+ }
+ break;
+ case 3:
+ if (ewram17810[gActiveBank].unk0_6 == 0)
+ {
+ sub_8031F24();
+ sub_80324BC(gActiveBank, gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ ewram17810[gActiveBank].unk4 = 0;
+ PlayerBufferExecCompleted();
+ }
+ break;
+ }
+}
+
+void PlayerHandlePrintString(void)
+{
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ BufferStringBattle(*(u16 *)&gBattleBufferA[gActiveBank][2]);
+ sub_8002EB0(&gUnknown_03004210, gDisplayedStringBattle, 0x90, 2, 15);
+ gBattleBankFunc[gActiveBank] = sub_802DF18;
+}
+
+void PlayerHandlePrintStringPlayerOnly(void)
+{
+ if (GetBankSide(gActiveBank) == 0)
+ PlayerHandlePrintString();
+ else
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd18(void)
+{
+ int r4;
+
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 160;
+ FillWindowRect(&gUnknown_03004210, 10, 2, 15, 27, 18);
+ FillWindowRect(&gUnknown_03004210, 10, 2, 35, 16, 38);
+
+ gBattleBankFunc[gActiveBank] = sub_802C098;
+
+ InitWindow(&gUnknown_03004210, gUnknown_08400CF3, 400, 18, 35);
+ sub_8002F44(&gUnknown_03004210);
+ sub_814A5C0(0, 0xFFFF, 12, 11679, 0);
+
+ for (r4 = 0; r4 < 4; r4++)
+ nullsub_8(r4);
+
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+
+ StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CA8);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_803037C_TILE_DATA_OFFSET, 2, 35);
+ sub_8002F44(&gUnknown_03004210);
+}
+
+void PlayerHandlecmd19()
+{
+}
+
+void PlayerHandlecmd20(void)
+{
+ sub_814A5C0(0, 0xFFFF, 12, 0x2D9F, 0);
+ sub_80304A8();
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+}
+
+void sub_80304A8(void)
+{
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 320;
+ sub_802E1B0();
+ gUnknown_03004344 = 0xFF;
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ if (gBattleBufferA[gActiveBank][2] != 1)
+ {
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 656, 23, 55);
+ sub_8002F44(&gUnknown_03004210);
+ }
+ sub_802E220();
+ sub_802E2D4();
+}
+
+void PlayerHandleOpenBag(void)
+{
+ s32 i;
+
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gBattleBankFunc[gActiveBank] = sub_802E004;
+ gBankInMenu = gActiveBank;
+ for (i = 0; i < 3; i++)
+ gUnknown_02038470[i] = gBattleBufferA[gActiveBank][1 + i];
+}
+
+void PlayerHandlecmd22(void)
+{
+ s32 i;
+
+ gUnknown_0300434C[gActiveBank] = CreateTask(TaskDummy, 0xFF);
+ gTasks[gUnknown_0300434C[gActiveBank]].data[0] = gBattleBufferA[gActiveBank][1] & 0xF;
+ ewram[0x16054] = gBattleBufferA[gActiveBank][1] >> 4;
+ ewram[0x1609D] = gBattleBufferA[gActiveBank][2];
+ ewram[0x160C0] = gBattleBufferA[gActiveBank][3];
+ for (i = 0; i < 3; i++)
+ gUnknown_02038470[i] = gBattleBufferA[gActiveBank][4 + i];
+ BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
+ gBattleBankFunc[gActiveBank] = sub_802DF30;
+ gBankInMenu = gActiveBank;
+}
+
+void PlayerHandlecmd23(void)
+{
+ BattleMusicStop();
+ BeginNormalPaletteFade(0xFFFFFFFF, 2, 0, 16, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleHealthBarUpdate(void)
+{
+ s16 r7;
+
+ load_gfxc_health_bar(0);
+ r7 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+ if (r7 != 0x7FFF)
+ {
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+ u32 curHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_HP);
+
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, curHP, r7);
+ }
+ else
+ {
+ u32 maxHP = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MAX_HP);
+
+ sub_8043D84(gActiveBank, gHealthboxIDs[gActiveBank], maxHP, 0, r7);
+ sub_80440EC(gHealthboxIDs[gActiveBank], 0, 0);
+ }
+ gBattleBankFunc[gActiveBank] = bx_t1_healthbar_update;
+}
+
+void PlayerHandleExpBarUpdate(void)
+{
+ u8 r7 = gBattleBufferA[gActiveBank][1];
+
+ if (GetMonData(&gPlayerParty[r7], MON_DATA_LEVEL) >= 100)
+ {
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ u16 r4;
+ u8 taskId;
+
+ load_gfxc_health_bar(1);
+ GetMonData(&gPlayerParty[r7], MON_DATA_SPECIES); // unused return value
+ r4 = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+ taskId = CreateTask(sub_802D924, 10);
+ gTasks[taskId].data[0] = r7;
+ gTasks[taskId].data[1] = r4;
+ gTasks[taskId].data[2] = gActiveBank;
+ gBattleBankFunc[gActiveBank] = nullsub_91;
+ }
+}
+
+void PlayerHandleStatusIconUpdate(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 9);
+ ewram17810[gActiveBank].unk0_4 = 0;
+ gBattleBankFunc[gActiveBank] = sub_802E434;
+ }
+}
+
+void PlayerHandleStatusAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ move_anim_start_t2_for_situation(
+ gBattleBufferA[gActiveBank][1],
+ gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8) | (gBattleBufferA[gActiveBank][4] << 16) | (gBattleBufferA[gActiveBank][5] << 24));
+ gBattleBankFunc[gActiveBank] = sub_802E434;
+ }
+}
+
+void PlayerHandleStatusXor(void)
+{
+ u8 val = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS) ^ gBattleBufferA[gActiveBank][1];
+
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_STATUS, &val);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd29(void)
+{
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleDMATransfer(void)
+{
+ u32 val1 = gBattleBufferA[gActiveBank][1]
+ | (gBattleBufferA[gActiveBank][2] << 8)
+ | (gBattleBufferA[gActiveBank][3] << 16)
+ | (gBattleBufferA[gActiveBank][4] << 24);
+ u16 val2 = gBattleBufferA[gActiveBank][5] | (gBattleBufferA[gActiveBank][6] << 8);
+
+ const u8 *src = &gBattleBufferA[gActiveBank][7];
+ u8 *dst = (u8 *)val1;
+ u32 size = val2;
+
+ while (1)
+ {
+ if (size <= 0x1000)
+ {
+ DmaCopy16(3, src, dst, size);
+ break;
+ }
+ DmaCopy16(3, src, dst, 0x1000);
+ src += 0x1000;
+ dst += 0x1000;
+ size -= 0x1000;
+ }
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd31(void)
+{
+ PlayBGM(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd32(void)
+{
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd33(void)
+{
+ Emitcmd33(1, 0, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd34(void)
+{
+ Emitcmd34(1, 0, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd35(void)
+{
+ Emitcmd35(1, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd36(void)
+{
+ Emitcmd36(1, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd37(void)
+{
+ gUnknown_020238C8.unk0_0 = 0;
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd38(void)
+{
+ gUnknown_020238C8.unk0_0 = gBattleBufferA[gActiveBank][1];
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd39(void)
+{
+ gUnknown_020238C8.unk0_7 = 0;
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd40(void)
+{
+ gUnknown_020238C8.unk0_7 ^= 1;
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleHitAnimation(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
+ {
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ gDoingBattleAnim = 1;
+ gSprites[gObjectBankIDs[gActiveBank]].data1 = 0;
+ sub_8047858(gActiveBank);
+ gBattleBankFunc[gActiveBank] = bx_blink_t1;
+ }
+}
+
+void PlayerHandlecmd42(void)
+{
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleEffectivenessSound(void)
+{
+ s8 pan;
+
+ if (GetBankSide(gActiveBank) == 0)
+ pan = -64;
+ else
+ pan = 63;
+ PlaySE12WithPanning(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8), pan);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd44(void)
+{
+ PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleFaintingCry(void)
+{
+ u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ PlayCry3(species, -25, 5);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleIntroSlide(void)
+{
+ sub_80E43C0(gBattleBufferA[gActiveBank][1]);
+ gUnknown_02024DE8 |= 1;
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleTrainerBallThrow(void)
+{
+ u8 paletteNum;
+ u8 taskId;
+
+ oamt_add_pos2_onto_pos1(&gSprites[gObjectBankIDs[gActiveBank]]);
+ gSprites[gObjectBankIDs[gActiveBank]].data0 = 50;
+ gSprites[gObjectBankIDs[gActiveBank]].data2 = -40;
+ gSprites[gObjectBankIDs[gActiveBank]].data4 = gSprites[gObjectBankIDs[gActiveBank]].pos1.y;
+ gSprites[gObjectBankIDs[gActiveBank]].callback = sub_8078B34;
+ gSprites[gObjectBankIDs[gActiveBank]].data5 = gActiveBank;
+ oamt_set_x3A_32(&gSprites[gObjectBankIDs[gActiveBank]], sub_8030E38);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[gActiveBank]], 1);
+ paletteNum = AllocSpritePalette(0xD6F8);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[gSaveBlock2.playerGender].data, 0x100 + paletteNum * 16, 32);
+ gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = paletteNum;
+ taskId = CreateTask(task05_08033660, 5);
+ gTasks[taskId].data[0] = gActiveBank;
+ if (ewram17810[gActiveBank].unk0_0)
+ gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
+ ewram17810[4].unk9 |= 1;
+ gBattleBankFunc[gActiveBank] = nullsub_91;
+}
+
+void sub_8030E38(struct Sprite *sprite)
+{
+ u8 r4 = sprite->data5;
+
+ FreeSpriteOamMatrix(sprite);
+ FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
+ DestroySprite(sprite);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[r4]], r4);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0);
+}
+
+void task05_08033660(u8 taskId)
+{
+ if (gTasks[taskId].data[1] < 31)
+ {
+ gTasks[taskId].data[1]++;
+ }
+ else
+ {
+ u8 savedActiveBank = gActiveBank;
+
+ gActiveBank = gTasks[taskId].data[0];
+ if (!IsDoubleBattle() || (gBattleTypeFlags & 0x40))
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_802F934(gActiveBank, 0);
+ }
+ else
+ {
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ sub_802F934(gActiveBank, 0);
+ gActiveBank ^= 2;
+ gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ sub_802F934(gActiveBank, 0);
+ gActiveBank ^= 2;
+ }
+ gBattleBankFunc[gActiveBank] = sub_802D500;
+ gActiveBank = savedActiveBank;
+ DestroyTask(taskId);
+ }
+}
+
+void PlayerHandlecmd48(void)
+{
+ if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
+ {
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ ewram17810[gActiveBank].unk0_0 = 1;
+ gUnknown_02024E68[gActiveBank] = sub_8044804(gActiveBank, (struct BattleInterfaceStruct2 *)&gBattleBufferA[gActiveBank][4], gBattleBufferA[gActiveBank][1], gBattleBufferA[gActiveBank][2]);
+ ewram17810[gActiveBank].unk5 = 0;
+ if (gBattleBufferA[gActiveBank][2] != 0)
+ ewram17810[gActiveBank].unk5 = 0x5D;
+ gBattleBankFunc[gActiveBank] = sub_8031064;
+ }
+}
+
+void sub_8031064(void)
+{
+ if (ewram17810[gActiveBank].unk5++ > 0x5C)
+ {
+ ewram17810[gActiveBank].unk5 = 0;
+ PlayerBufferExecCompleted();
+ }
+}
+
+void PlayerHandlecmd49(void)
+{
+ if (ewram17810[gActiveBank].unk0_0)
+ gTasks[gUnknown_02024E68[gActiveBank]].func = sub_8044CA0;
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd50(void)
+{
+ dp11b_obj_free(gActiveBank, 1);
+ dp11b_obj_free(gActiveBank, 0);
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleSpriteInvisibility(void)
+{
+ if (sub_8078874(gActiveBank))
+ {
+ gSprites[gObjectBankIDs[gActiveBank]].invisible = gBattleBufferA[gActiveBank][1];
+ sub_8031F88(gActiveBank);
+ }
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleBattleAnimation(void)
+{
+ if (!mplay_80342A4(gActiveBank))
+ {
+ u8 val2 = gBattleBufferA[gActiveBank][1];
+ u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ if (move_anim_start_t3(gActiveBank, gActiveBank, gActiveBank, val2, val))
+ PlayerBufferExecCompleted();
+ else
+ gBattleBankFunc[gActiveBank] = sub_802E460;
+ }
+}
+
+void PlayerHandleLinkStandbyMsg(void)
+{
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ b_link_standby_message();
+ // fall through
+ case 1:
+ dp11b_obj_free(gActiveBank, 1);
+ dp11b_obj_free(gActiveBank, 0);
+ break;
+ case 2:
+ b_link_standby_message();
+ break;
+ }
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandleResetActionMoveSelection(void)
+{
+ switch (gBattleBufferA[gActiveBank][1])
+ {
+ case 0:
+ gActionSelectionCursor[gActiveBank] = 0;
+ gMoveSelectionCursor[gActiveBank] = 0;
+ break;
+ case 1:
+ gActionSelectionCursor[gActiveBank] = 0;
+ break;
+ case 2:
+ gMoveSelectionCursor[gActiveBank] = 0;
+ break;
+ }
+ PlayerBufferExecCompleted();
+}
+
+void PlayerHandlecmd55(void)
+{
+ gBattleOutcome = gBattleBufferA[gActiveBank][1];
+ FadeOutMapMusic(5);
+ BeginFastPaletteFade(3);
+ PlayerBufferExecCompleted();
+ gBattleBankFunc[gActiveBank] = sub_802D18C;
+}
+
+void PlayerHandlecmd56(void)
+{
+}
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
new file mode 100644
index 000000000..e84969b4f
--- /dev/null
+++ b/src/battle_controller_safari.c
@@ -0,0 +1,173 @@
+#include "global.h"
+#include "battle_anim_81258BC.h"
+#include "battle.h"
+#include "battle_message.h"
+#include "menu_cursor.h"
+#include "text.h"
+
+extern struct Window gUnknown_03004210;
+extern u8 gDisplayedStringBattle[];
+extern u8 gActionSelectionCursor[];
+
+extern const u8 gUnknown_08400CBB[];
+extern u8 gActiveBank;
+extern const u8 gUnknown_08400D15[];
+
+extern void *gBattleBankFunc[];
+extern u16 gUnknown_030042A0;
+extern u16 gUnknown_030042A4;
+
+#if ENGLISH
+#define SUB_812BB10_TILE_DATA_OFFSET 440
+#elif GERMAN
+#define SUB_812BB10_TILE_DATA_OFFSET 444
+#endif
+
+// this file's functions
+void SafariHandleGetAttributes(void);
+void SafariHandlecmd1(void);
+void SafariHandleSetAttributes(void);
+void SafariHandlecmd3(void);
+void SafariHandleLoadPokeSprite(void);
+void SafariHandleSendOutPoke(void);
+void SafariHandleReturnPokeToBall(void);
+void SafariHandleTrainerThrow(void);
+void SafariHandleTrainerSlide(void);
+void SafariHandleTrainerSlideBack(void);
+void SafariHandlecmd10(void);
+void SafariHandlecmd11(void);
+void SafariHandlecmd12(void);
+void SafariHandleBallThrow(void);
+void SafariHandlePuase(void);
+void SafariHandleMoveAnimation(void);
+void SafariHandlePrintString(void);
+void SafariHandlePrintStringPlayerOnly(void);
+void SafariHandlecmd18(void);
+void SafariHandlecmd19(void);
+void SafariHandlecmd20(void);
+void SafariHandleOpenBag(void);
+void SafariHandlecmd22(void);
+void SafariHandlecmd23(void);
+void SafariHandleHealthBarUpdate(void);
+void SafariHandleExpBarUpdate(void);
+void SafariHandleStatusIconUpdate(void);
+void SafariHandleStatusAnimation(void);
+void SafariHandleStatusXor(void);
+void SafariHandlecmd29(void);
+void SafariHandleDMATransfer(void);
+void SafariHandlecmd31(void);
+void SafariHandlecmd32(void);
+void SafariHandlecmd33(void);
+void SafariHandlecmd34(void);
+void SafariHandlecmd35(void);
+void SafariHandlecmd36(void);
+void SafariHandlecmd37(void);
+void SafariHandlecmd38(void);
+void SafariHandlecmd39(void);
+void SafariHandlecmd40(void);
+void SafariHandleHitAnimation(void);
+void SafariHandlecmd42(void);
+void SafariHandleEffectivenessSound(void);
+void SafariHandlecmd44(void);
+void SafariHandleFaintingCry(void);
+void SafariHandleIntroSlide(void);
+void SafariHandleTrainerBallThrow(void);
+void SafariHandlecmd48(void);
+void SafariHandlecmd49(void);
+void SafariHandlecmd50(void);
+void SafariHandleSpriteInvisibility(void);
+void SafariHandleBattleAnimation(void);
+void SafariHandleLinkStandbyMsg(void);
+void SafariHandleResetActionMoveSelection(void);
+void SafariHandlecmd55(void);
+void SafariHandlecmd56(void);
+
+// const data
+typedef void (*BattleBufferCmd) (void);
+const BattleBufferCmd gSafariBufferCommands[] =
+{
+ SafariHandleGetAttributes,
+ SafariHandlecmd1,
+ SafariHandleSetAttributes,
+ SafariHandlecmd3,
+ SafariHandleLoadPokeSprite,
+ SafariHandleSendOutPoke,
+ SafariHandleReturnPokeToBall,
+ SafariHandleTrainerThrow,
+ SafariHandleTrainerSlide,
+ SafariHandleTrainerSlideBack,
+ SafariHandlecmd10,
+ SafariHandlecmd11,
+ SafariHandlecmd12,
+ SafariHandleBallThrow,
+ SafariHandlePuase,
+ SafariHandleMoveAnimation,
+ SafariHandlePrintString,
+ SafariHandlePrintStringPlayerOnly,
+ SafariHandlecmd18,
+ SafariHandlecmd19,
+ SafariHandlecmd20,
+ SafariHandleOpenBag,
+ SafariHandlecmd22,
+ SafariHandlecmd23,
+ SafariHandleHealthBarUpdate,
+ SafariHandleExpBarUpdate,
+ SafariHandleStatusIconUpdate,
+ SafariHandleStatusAnimation,
+ SafariHandleStatusXor,
+ SafariHandlecmd29,
+ SafariHandleDMATransfer,
+ SafariHandlecmd31,
+ SafariHandlecmd32,
+ SafariHandlecmd33,
+ SafariHandlecmd34,
+ SafariHandlecmd35,
+ SafariHandlecmd36,
+ SafariHandlecmd37,
+ SafariHandlecmd38,
+ SafariHandlecmd39,
+ SafariHandlecmd40,
+ SafariHandleHitAnimation,
+ SafariHandlecmd42,
+ SafariHandleEffectivenessSound,
+ SafariHandlecmd44,
+ SafariHandleFaintingCry,
+ SafariHandleIntroSlide,
+ SafariHandleTrainerBallThrow,
+ SafariHandlecmd48,
+ SafariHandlecmd49,
+ SafariHandlecmd50,
+ SafariHandleSpriteInvisibility,
+ SafariHandleBattleAnimation,
+ SafariHandleLinkStandbyMsg,
+ SafariHandleResetActionMoveSelection,
+ SafariHandlecmd55,
+ SafariHandlecmd56,
+};
+// code
+
+void SafariHandlecmd18(void) {
+ int i;
+
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 160;
+ gUnknown_03004210.paletteNum = 0;
+ FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 15, 27, 18);
+ FillWindowRect_DefaultPalette(&gUnknown_03004210, 10, 2, 35, 16, 36);
+ gBattleBankFunc[gActiveBank] = bx_battle_menu_t6_2;
+
+ InitWindow(&gUnknown_03004210, gUnknown_08400D15, 400, 18, 35);
+ sub_8002F44(&gUnknown_03004210);
+ sub_814A5C0(0, 0xFFFF, 12, 11679, 0);
+
+ for (i = 0; i < 4; i++)
+ {
+ nullsub_8(i);
+ }
+
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ StrCpyDecodeToDisplayedStringBattle((u8 *) gUnknown_08400CBB);
+
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, SUB_812BB10_TILE_DATA_OFFSET, 2, 35);
+ sub_8002F44(&gUnknown_03004210);
+}
diff --git a/src/battle_anim_8137220.c b/src/battle_controller_wally.c
index bb181d5fb..f2cf5bbb4 100644
--- a/src/battle_anim_8137220.c
+++ b/src/battle_controller_wally.c
@@ -29,7 +29,6 @@ struct UnknownStruct3
extern u8 gActiveBank;
extern void (*gBattleBankFunc[])(void);
extern u32 gBattleExecBuffer;
-extern void (*gWallyBufferCommands[])(void);
extern u8 gBattleBufferA[][0x200];
extern u8 gObjectBankIDs[];
extern MainCallback gPreBattleCallback1;
@@ -61,8 +60,8 @@ extern const u8 gUnknown_08400CCC[];
extern const u8 gUnknown_08400CF3[];
// TODO: include rom3.h when my other PR gets merged
-extern void dp01_build_cmdbuf_x21_a_bb(u8, u8, u16);
-extern void dp01_build_cmdbuf_x23_aa_0(u8, u16);
+extern void Emitcmd33(u8, u8, u16);
+extern void Emitcmd35(u8, u16);
extern void nullsub_14(void);
extern void PrepareBagForWallyTutorial(void);
@@ -72,8 +71,8 @@ extern void sub_804777C();
extern void sub_8043DFC();
extern bool8 IsDoubleBattle(void);
extern void c3_0802FDF4(u8);
-extern void sub_802ECF0(void);
-extern void sub_8031AF4();
+extern void PlayerHandlecmd1(void);
+extern void LoadPlayerTrainerBankSprite();
extern u8 GetBankIdentity(u8);
extern void sub_80313A0(struct Sprite *);
extern u8 GetBankByPlayerAI(u8);
@@ -98,6 +97,8 @@ extern u8 sub_8079E90();
extern void sub_80312F0(struct Sprite *);
extern bool8 move_anim_start_t3();
+// this file's functions
+
void WallyBufferRunCommand(void);
void sub_81374FC(void);
void sub_81376B8(void);
@@ -107,6 +108,130 @@ void sub_8138294(u8);
void sub_81390D0(void);
void sub_8139A2C(u8);
+void WallyHandleGetAttributes(void);
+void WallyHandlecmd1(void);
+void WallyHandleSetAttributes(void);
+void WallyHandlecmd3(void);
+void WallyHandleLoadPokeSprite(void);
+void WallyHandleSendOutPoke(void);
+void WallyHandleReturnPokeToBall(void);
+void WallyHandleTrainerThrow(void);
+void WallyHandleTrainerSlide(void);
+void WallyHandleTrainerSlideBack(void);
+void WallyHandlecmd10(void);
+void WallyHandlecmd11(void);
+void WallyHandlecmd12(void);
+void WallyHandleBallThrow(void);
+void WallyHandlePuase(void);
+void WallyHandleMoveAnimation(void);
+void WallyHandlePrintString(void);
+void WallyHandlePrintStringPlayerOnly(void);
+void WallyHandlecmd18(void);
+void WallyHandlecmd19(void);
+void WallyHandlecmd20(void);
+void WallyHandleOpenBag(void);
+void WallyHandlecmd22(void);
+void WallyHandlecmd23(void);
+void WallyHandleHealthBarUpdate(void);
+void WallyHandleExpBarUpdate(void);
+void WallyHandleStatusIconUpdate(void);
+void WallyHandleStatusAnimation(void);
+void WallyHandleStatusXor(void);
+void WallyHandlecmd29(void);
+void WallyHandleDMATransfer(void);
+void WallyHandlecmd31(void);
+void WallyHandlecmd32(void);
+void WallyHandlecmd33(void);
+void WallyHandlecmd34(void);
+void WallyHandlecmd35(void);
+void WallyHandlecmd36(void);
+void WallyHandlecmd37(void);
+void WallyHandlecmd38(void);
+void WallyHandlecmd39(void);
+void WallyHandlecmd40(void);
+void WallyHandleHitAnimation(void);
+void WallyHandlecmd42(void);
+void WallyHandleEffectivenessSound(void);
+void WallyHandlecmd44(void);
+void WallyHandleFaintingCry(void);
+void WallyHandleIntroSlide(void);
+void WallyHandleTrainerBallThrow(void);
+void WallyHandlecmd48(void);
+void WallyHandlecmd49(void);
+void WallyHandlecmd50(void);
+void WallyHandleSpriteInvisibility(void);
+void WallyHandleBattleAnimation(void);
+void WallyHandleLinkStandbyMsg(void);
+void WallyHandleResetActionMoveSelection(void);
+void WallyHandlecmd55(void);
+void WallyHandlecmd56(void);
+
+// const data
+
+typedef void (*BattleBufferCmd) (void);
+static const BattleBufferCmd gWallyBufferCommands[] =
+{
+ WallyHandleGetAttributes,
+ WallyHandlecmd1,
+ WallyHandleSetAttributes,
+ WallyHandlecmd3,
+ WallyHandleLoadPokeSprite,
+ WallyHandleSendOutPoke,
+ WallyHandleReturnPokeToBall,
+ WallyHandleTrainerThrow,
+ WallyHandleTrainerSlide,
+ WallyHandleTrainerSlideBack,
+ WallyHandlecmd10,
+ WallyHandlecmd11,
+ WallyHandlecmd12,
+ WallyHandleBallThrow,
+ WallyHandlePuase,
+ WallyHandleMoveAnimation,
+ WallyHandlePrintString,
+ WallyHandlePrintStringPlayerOnly,
+ WallyHandlecmd18,
+ WallyHandlecmd19,
+ WallyHandlecmd20,
+ WallyHandleOpenBag,
+ WallyHandlecmd22,
+ WallyHandlecmd23,
+ WallyHandleHealthBarUpdate,
+ WallyHandleExpBarUpdate,
+ WallyHandleStatusIconUpdate,
+ WallyHandleStatusAnimation,
+ WallyHandleStatusXor,
+ WallyHandlecmd29,
+ WallyHandleDMATransfer,
+ WallyHandlecmd31,
+ WallyHandlecmd32,
+ WallyHandlecmd33,
+ WallyHandlecmd34,
+ WallyHandlecmd35,
+ WallyHandlecmd36,
+ WallyHandlecmd37,
+ WallyHandlecmd38,
+ WallyHandlecmd39,
+ WallyHandlecmd40,
+ WallyHandleHitAnimation,
+ WallyHandlecmd42,
+ WallyHandleEffectivenessSound,
+ WallyHandlecmd44,
+ WallyHandleFaintingCry,
+ WallyHandleIntroSlide,
+ WallyHandleTrainerBallThrow,
+ WallyHandlecmd48,
+ WallyHandlecmd49,
+ WallyHandlecmd50,
+ WallyHandleSpriteInvisibility,
+ WallyHandleBattleAnimation,
+ WallyHandleLinkStandbyMsg,
+ WallyHandleResetActionMoveSelection,
+ WallyHandlecmd55,
+ WallyHandlecmd56,
+};
+
+// code
+
void unref_sub_8137220(void)
{
}
@@ -146,7 +271,7 @@ void sub_81372BC(void)
if (r4 == 0)
{
PlaySE(SE_SELECT);
- dp01_build_cmdbuf_x21_a_bb(1, 0, 0);
+ Emitcmd33(1, 0, 0);
WallyBufferExecCompleted();
ewram[0x160A8]++;
ewram[0x160A9] = r4;
@@ -158,7 +283,7 @@ void sub_81372BC(void)
if (r4 == 0)
{
PlaySE(SE_SELECT);
- dp01_build_cmdbuf_x21_a_bb(1, 0, 0);
+ Emitcmd33(1, 0, 0);
WallyBufferExecCompleted();
ewram[0x160A8]++;
ewram[0x160A9] = r4;
@@ -169,7 +294,7 @@ void sub_81372BC(void)
r4 = --ewram[0x160AA];
if (r4 == 0)
{
- dp01_build_cmdbuf_x21_a_bb(1, 9, 0);
+ Emitcmd33(1, 9, 0);
WallyBufferExecCompleted();
ewram[0x160A8]++;
ewram[0x160A9] = r4;
@@ -191,7 +316,7 @@ void sub_81372BC(void)
{
PlaySE(SE_SELECT);
DestroyMenuCursor();
- dp01_build_cmdbuf_x21_a_bb(1, 1, 0);
+ Emitcmd33(1, 1, 0);
WallyBufferExecCompleted();
}
break;
@@ -241,7 +366,7 @@ void sub_81374FC(void)
if (gMain.callback2 == sub_800F808
&& !gPaletteFade.active)
{
- dp01_build_cmdbuf_x23_aa_0(1, gScriptItemId);
+ Emitcmd35(1, gScriptItemId);
WallyBufferExecCompleted();
}
}
@@ -359,7 +484,7 @@ void WallyBufferExecCompleted(void)
{
u8 multiplayerId = GetMultiplayerId();
- dp01_prepare_buffer_wireless_probably(2, 4, &multiplayerId);
+ PrepareBufferDataTransferLink(2, 4, &multiplayerId);
gBattleBufferA[gActiveBank][0] = 0x38;
}
else
@@ -374,7 +499,7 @@ void unref_sub_81379E4(void)
WallyBufferExecCompleted();
}
-void dp01t_00_5_getattr(void)
+void WallyHandleGetAttributes(void)
{
u8 arr[0x100];
u32 r6 = 0;
@@ -395,7 +520,7 @@ void dp01t_00_5_getattr(void)
r4 >>= 1;
}
}
- dp01_build_cmdbuf_x1D_1D_numargs_varargs(1, r6, arr);
+ Emitcmd29(1, r6, arr);
WallyBufferExecCompleted();
}
@@ -704,12 +829,12 @@ u32 sub_8137A84(u8 a, u8 *buffer)
return size;
}
-void sub_8138230(void)
+void WallyHandlecmd1(void)
{
- sub_802ECF0();
+ PlayerHandlecmd1();
}
-void sub_813823C(void)
+void WallyHandleSetAttributes(void)
{
u8 r4;
u8 i;
@@ -948,22 +1073,22 @@ void sub_8138294(u8 a)
sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
}
-void sub_8138C90(void)
+void WallyHandlecmd3(void)
{
WallyBufferExecCompleted();
}
-void sub_8138C9C(void)
+void WallyHandleLoadPokeSprite(void)
{
WallyBufferExecCompleted();
}
-void sub_8138CA8(void)
+void WallyHandleSendOutPoke(void)
{
WallyBufferExecCompleted();
}
-void sub_8138CB4(void)
+void WallyHandleReturnPokeToBall(void)
{
if (gBattleBufferA[gActiveBank][1] == 0)
{
@@ -979,9 +1104,9 @@ void sub_8138CB4(void)
}
}
-void sub_8138D38(void)
+void WallyHandleTrainerThrow(void)
{
- sub_8031AF4(2, gActiveBank);
+ LoadPlayerTrainerBankSprite(2, gActiveBank);
GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -994,9 +1119,9 @@ void sub_8138D38(void)
gBattleBankFunc[gActiveBank] = sub_813741C;
}
-void sub_8138E04(void)
+void WallyHandleTrainerSlide(void)
{
- sub_8031AF4(2, gActiveBank);
+ LoadPlayerTrainerBankSprite(2, gActiveBank);
GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -1009,22 +1134,22 @@ void sub_8138E04(void)
gBattleBankFunc[gActiveBank] = sub_8137908;
}
-void sub_8138ED0(void)
+void WallyHandleTrainerSlideBack(void)
{
WallyBufferExecCompleted();
}
-void sub_8138EDC(void)
+void WallyHandlecmd10(void)
{
WallyBufferExecCompleted();
}
-void sub_8138EE8(void)
+void WallyHandlecmd11(void)
{
WallyBufferExecCompleted();
}
-void sub_8138EF4(void)
+void WallyHandlecmd12(void)
{
ewram17840.unk8 = 4;
gDoingBattleAnim = TRUE;
@@ -1032,7 +1157,7 @@ void sub_8138EF4(void)
gBattleBankFunc[gActiveBank] = bx_wait_t5;
}
-void sub_8138F44(void)
+void WallyHandleBallThrow(void)
{
u8 val = gBattleBufferA[gActiveBank][1];
@@ -1042,12 +1167,12 @@ void sub_8138F44(void)
gBattleBankFunc[gActiveBank] = bx_wait_t5;
}
-void sub_8138FA0(void)
+void WallyHandlePuase(void)
{
WallyBufferExecCompleted();
}
-void sub_8138FAC(void)
+void WallyHandleMoveAnimation(void)
{
u16 r0 = gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8);
@@ -1081,7 +1206,7 @@ void sub_81390D0(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 == 1)
+ if (ewram17800[gActiveBank].substituteSprite == 1)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -1098,7 +1223,7 @@ void sub_81390D0(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if (ewram17800[gActiveBank].unk0_2 == 1)
+ if (ewram17800[gActiveBank].substituteSprite == 1)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17810[gActiveBank].unk4 = 3;
}
@@ -1115,7 +1240,7 @@ void sub_81390D0(void)
}
}
-void sub_8139208(void)
+void WallyHandlePrintString(void)
{
u16 *ptr;
@@ -1129,15 +1254,15 @@ void sub_8139208(void)
gBattleBankFunc[gActiveBank] = sub_8137454;
}
-void dp01t_11_5_message_for_player_only(void)
+void WallyHandlePrintStringPlayerOnly(void)
{
if (GetBankSide(gActiveBank) == 0)
- sub_8139208();
+ WallyHandlePrintString();
else
WallyBufferExecCompleted();
}
-void sub_8139298(void)
+void WallyHandlecmd18(void)
{
s32 i;
@@ -1162,12 +1287,12 @@ void sub_8139298(void)
sub_8002F44(&gUnknown_03004210);
}
-void sub_8139378(void)
+void WallyHandlecmd19(void)
{
WallyBufferExecCompleted();
}
-void sub_8139384(void)
+void WallyHandlecmd20(void)
{
switch (ewram[0x160A9])
{
@@ -1182,31 +1307,31 @@ void sub_8139384(void)
{
DestroyMenuCursor();
PlaySE(SE_SELECT);
- dp01_build_cmdbuf_x21_a_bb(1, 10, 256);
+ Emitcmd33(1, 10, 256);
WallyBufferExecCompleted();
}
break;
}
}
-void sub_81393EC(void)
+void WallyHandleOpenBag(void)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
gBattleBankFunc[gActiveBank] = sub_81374C4;
gBankInMenu = gActiveBank;
}
-void sub_813942C(void)
+void WallyHandlecmd22(void)
{
WallyBufferExecCompleted();
}
-void sub_8139438(void)
+void WallyHandlecmd23(void)
{
WallyBufferExecCompleted();
}
-void sub_8139444(void)
+void WallyHandleHealthBarUpdate(void)
{
s16 r7;
@@ -1229,87 +1354,87 @@ void sub_8139444(void)
gBattleBankFunc[gActiveBank] = sub_81377B0;
}
-void sub_8139544(void)
+void WallyHandleExpBarUpdate(void)
{
WallyBufferExecCompleted();
}
-void sub_8139550(void)
+void WallyHandleStatusIconUpdate(void)
{
WallyBufferExecCompleted();
}
-void sub_813955C(void)
+void WallyHandleStatusAnimation(void)
{
WallyBufferExecCompleted();
}
-void sub_8139568(void)
+void WallyHandleStatusXor(void)
{
WallyBufferExecCompleted();
}
-void sub_8139574(void)
+void WallyHandlecmd29(void)
{
WallyBufferExecCompleted();
}
-void sub_8139580(void)
+void WallyHandleDMATransfer(void)
{
WallyBufferExecCompleted();
}
-void sub_813958C(void)
+void WallyHandlecmd31(void)
{
WallyBufferExecCompleted();
}
-void sub_8139598(void)
+void WallyHandlecmd32(void)
{
WallyBufferExecCompleted();
}
-void sub_81395A4(void)
+void WallyHandlecmd33(void)
{
WallyBufferExecCompleted();
}
-void sub_81395B0(void)
+void WallyHandlecmd34(void)
{
WallyBufferExecCompleted();
}
-void sub_81395BC(void)
+void WallyHandlecmd35(void)
{
WallyBufferExecCompleted();
}
-void sub_81395C8(void)
+void WallyHandlecmd36(void)
{
WallyBufferExecCompleted();
}
-void sub_81395D4(void)
+void WallyHandlecmd37(void)
{
WallyBufferExecCompleted();
}
-void sub_81395E0(void)
+void WallyHandlecmd38(void)
{
WallyBufferExecCompleted();
}
-void sub_81395EC(void)
+void WallyHandlecmd39(void)
{
WallyBufferExecCompleted();
}
-void sub_81395F8(void)
+void WallyHandlecmd40(void)
{
WallyBufferExecCompleted();
}
-void sub_8139604(void)
+void WallyHandleHitAnimation(void)
{
if (gSprites[gObjectBankIDs[gActiveBank]].invisible == TRUE)
{
@@ -1324,37 +1449,37 @@ void sub_8139604(void)
}
}
-void sub_8139674(void)
+void WallyHandlecmd42(void)
{
WallyBufferExecCompleted();
}
-void sub_8139680(void)
+void WallyHandleEffectivenessSound(void)
{
PlaySE(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
WallyBufferExecCompleted();
}
-void sub_81396B0(void)
+void WallyHandlecmd44(void)
{
PlayFanfare(gBattleBufferA[gActiveBank][1] | (gBattleBufferA[gActiveBank][2] << 8));
WallyBufferExecCompleted();
}
-void sub_81396E0(void)
+void WallyHandleFaintingCry(void)
{
PlayCry1(GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), 25);
WallyBufferExecCompleted();
}
-void dp01t_2E_5_battle_intro(void)
+void WallyHandleIntroSlide(void)
{
sub_80E43C0(gBattleBufferA[gActiveBank][1]);
gUnknown_02024DE8 |= 1;
WallyBufferExecCompleted();
}
-void sub_8139750(void)
+void WallyHandleTrainerBallThrow(void)
{
u8 paletteNum;
u8 taskId;
@@ -1382,7 +1507,7 @@ void sub_81398BC(u8 bank)
{
u16 species;
- ewram17800[bank].unk2 = 0;
+ ewram17800[bank].transformedSpecies = 0;
gBattlePartyID[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0);
@@ -1421,7 +1546,7 @@ void sub_8139A2C(u8 taskId)
}
}
-void sub_8139AA0(void)
+void WallyHandlecmd48(void)
{
if (gBattleBufferA[gActiveBank][1] != 0 && GetBankSide(gActiveBank) == 0)
{
@@ -1435,22 +1560,22 @@ void sub_8139AA0(void)
}
}
-void sub_8139B20(void)
+void WallyHandlecmd49(void)
{
WallyBufferExecCompleted();
}
-void sub_8139B2C(void)
+void WallyHandlecmd50(void)
{
WallyBufferExecCompleted();
}
-void sub_8139B38(void)
+void WallyHandleSpriteInvisibility(void)
{
WallyBufferExecCompleted();
}
-void sub_8139B44(void)
+void WallyHandleBattleAnimation(void)
{
u8 val2 = gBattleBufferA[gActiveBank][1];
u16 val = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
@@ -1461,17 +1586,17 @@ void sub_8139B44(void)
gBattleBankFunc[gActiveBank] = sub_8137940;
}
-void sub_8139BA0(void)
+void WallyHandleLinkStandbyMsg(void)
{
WallyBufferExecCompleted();
}
-void sub_8139BAC(void)
+void WallyHandleResetActionMoveSelection(void)
{
WallyBufferExecCompleted();
}
-void sub_8139BB8(void)
+void WallyHandlecmd55(void)
{
gBattleOutcome = gBattleBufferA[gActiveBank][1];
FadeOutMapMusic(5);
@@ -1481,6 +1606,6 @@ void sub_8139BB8(void)
gBattleBankFunc[gActiveBank] = sub_813746C;
}
-void nullsub_80(void)
+void WallyHandlecmd56(void)
{
}
diff --git a/src/battle_message.c b/src/battle_message.c
index 37ec14459..a3cc320ad 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -116,22 +116,7 @@ struct StatusFlagString
extern const struct StatusFlagString gUnknown_081FA6D4[7]; // status flag/text
extern const u8 gUnknown_084017A8[8]; // empty flags
-struct StringInfo
-{
- u16 currentMove;
- u16 lastMove;
- u16 lastItem;
- u8 lastAbility;
- u8 scrActive;
- u8 unk1605E;
- u8 hpScale;
- u8 StringBank;
- u8 moveType;
- u8 abilities[4];
- u8 textBuffs[3][0x10];
-};
-
-extern struct StringInfo* gSelectedOrderFromParty;
+extern struct StringInfoBattle* gSelectedOrderFromParty;
#define gStringInfo gSelectedOrderFromParty
void sub_8121D1C(u8* textBuff);
@@ -156,7 +141,7 @@ void BufferStringBattle(u16 stringID)
int i;
const u8* stringPtr = NULL;
- gStringInfo = (struct StringInfo*)(&gBattleBufferA[gActiveBank][4]);
+ gStringInfo = (struct StringInfoBattle*)(&gBattleBufferA[gActiveBank][4]);
gLastUsedItem = gStringInfo->lastItem;
gLastUsedAbility = gStringInfo->lastAbility;
BATTLE_STRUCT->scriptingActive = gStringInfo->scrActive;
diff --git a/src/battle_setup.c b/src/battle_setup.c
index 04674e739..31c127416 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -438,7 +438,7 @@ void task01_battle_start(u8 taskId)
}
break;
case 1:
- if (sub_811AAE8() == TRUE)
+ if (IsBattleTransitionDone() == TRUE)
{
SetMainCallback2(sub_800E7C4);
prev_quest_postbuffer_cursor_backup_reset();
@@ -827,7 +827,7 @@ void CB2_StartFirstBattle(void)
UpdatePaletteFade();
RunTasks();
- if (sub_811AAE8() == TRUE)
+ if (IsBattleTransitionDone() == TRUE)
{
gBattleTypeFlags = BATTLE_TYPE_FIRST_BATTLE;
gMain.savedCallback = HandleFirstBattleEnd;
diff --git a/src/battle_transition.c b/src/battle_transition.c
new file mode 100644
index 000000000..1cacb8857
--- /dev/null
+++ b/src/battle_transition.c
@@ -0,0 +1,2513 @@
+#include "global.h"
+#include "battle_transition.h"
+#include "main.h"
+#include "rom4.h"
+#include "task.h"
+#include "palette.h"
+#include "trig.h"
+#include "field_effect.h"
+#include "rng.h"
+#include "sprite.h"
+#include "sound.h"
+#include "songs.h"
+#include "trainer.h"
+#include "field_camera.h"
+
+void sub_807DE10(void);
+void dp12_8087EA4(void);
+
+extern u8 ewram[];
+extern u16 gUnknown_03005560[];
+extern u16 gUnknown_03004DE0[][0x3C0];
+
+extern const struct OamData gFieldOamData_32x32;
+
+struct TransitionData
+{
+ vs8 VBlank_DMA;
+ u16 WININ;
+ u16 WINOUT;
+ u16 field_6;
+ u16 WIN0V;
+ u16 field_A;
+ u16 field_C;
+ u16 BLDCNT;
+ u16 BLDALPHA;
+ u16 BLDY;
+ s16 field_14;
+ s16 field_16;
+ s16 field_18;
+ s16 field_1A;
+ s16 field_1C;
+ s16 field_1E; // unused
+ s16 field_20;
+ s16 field_22; // unused
+ s16 data[11];
+};
+
+#define TRANSITION_STRUCT (*(struct TransitionData *) (ewram + 0xC000))
+typedef bool8 (*TransitionState)(struct Task* task);
+typedef bool8 (*TransitionSpriteCallback)(struct Sprite* sprite);
+
+// this file's functions
+static void LaunchBattleTransitionTask(u8 transitionID);
+static void Task_BattleTransitionMain(u8 taskID);
+static void Phase1Task_TransitionAll(u8 taskID);
+static void Phase2Task_Transition_Blur(u8 taskID);
+static void Phase2Task_Transition_Swirl(u8 taskID);
+static void Phase2Task_Transition_Shuffle(u8 taskID);
+static void Phase2Task_Transition_BigPokeball(u8 taskID);
+static void Phase2Task_Transition_PokeballsTrail(u8 taskID);
+static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID);
+static void Phase2Task_Transition_Ripple(u8 taskID);
+static void Phase2Task_Transition_Wave(u8 taskID);
+static void Phase2Task_Transition_Slice(u8 taskID);
+static void Phase2Task_Transition_WhiteFade(u8 taskID);
+static void Phase2Task_Transition_GridSquares(u8 taskID);
+static void Phase2Task_Transition_Shards(u8 taskID);
+static void Phase2Task_Transition_Sydney(u8 taskID);
+static void Phase2Task_Transition_Phoebe(u8 taskID);
+static void Phase2Task_Transition_Glacia(u8 taskID);
+static void Phase2Task_Transition_Drake(u8 taskID);
+static void Phase2Task_Transition_Steven(u8 taskID);
+static bool8 Transition_Phase1(struct Task* task);
+static bool8 Transition_WaitForPhase1(struct Task* task);
+static bool8 Transition_Phase2(struct Task* task);
+static bool8 Transition_WaitForPhase2(struct Task* task);
+static void VBlankCB_Phase2_Transition_Swirl(void);
+static void HBlankCB_Phase2_Transition_Swirl(void);
+static void VBlankCB_Phase2_Transition_Shuffle(void);
+static void HBlankCB_Phase2_Transition_Shuffle(void);
+static void VBlankCB0_Phase2_Transition_BigPokeball(void);
+static void VBlankCB1_Phase2_Transition_BigPokeball(void);
+static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void);
+static void VBlankCB_Phase2_Transition_Ripple(void);
+static void HBlankCB_Phase2_Transition_Ripple(void);
+static void VBlankCB_Phase2_Transition_Wave(void);
+static void VBlankCB_Phase2_Transition_Slice(void);
+static void HBlankCB_Phase2_Transition_Slice(void);
+static void VBlankCB0_Phase2_Transition_WhiteFade(void);
+static void VBlankCB1_Phase2_Transition_WhiteFade(void);
+static void HBlankCB_Phase2_Transition_WhiteFade(void);
+static void VBlankCB0_Phase2_Mugshots(void);
+static void VBlankCB1_Phase2_Mugshots(void);
+static void HBlankCB_Phase2_Mugshots(void);
+static void VBlankCB_Phase2_Transition_Shards(void);
+static bool8 Phase2_Transition_Blur_Func1(struct Task* task);
+static bool8 Phase2_Transition_Blur_Func2(struct Task* task);
+static bool8 Phase2_Transition_Blur_Func3(struct Task* task);
+static bool8 Phase2_Transition_Swirl_Func1(struct Task* task);
+static bool8 Phase2_Transition_Swirl_Func2(struct Task* task);
+static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task);
+static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task);
+static bool8 Phase2_Transition_Ripple_Func1(struct Task* task);
+static bool8 Phase2_Transition_Ripple_Func2(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func1(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func2(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func3(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func1(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func2(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func3(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func1(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func2(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func3(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func4(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func5(struct Task* task);
+static bool8 Phase2_Mugshot_Func1(struct Task* task);
+static bool8 Phase2_Mugshot_Func2(struct Task* task);
+static bool8 Phase2_Mugshot_Func3(struct Task* task);
+static bool8 Phase2_Mugshot_Func4(struct Task* task);
+static bool8 Phase2_Mugshot_Func5(struct Task* task);
+static bool8 Phase2_Mugshot_Func6(struct Task* task);
+static bool8 Phase2_Mugshot_Func7(struct Task* task);
+static bool8 Phase2_Mugshot_Func8(struct Task* task);
+static bool8 Phase2_Mugshot_Func9(struct Task* task);
+static bool8 Phase2_Mugshot_Func10(struct Task* task);
+static void Phase2Task_MugShotTransition(u8 taskID);
+static void Mugshots_CreateOpponentPlayerSprites(struct Task* task);
+static void sub_811CA10(s16 spriteID, s16 value);
+static void sub_811CA28(s16 spriteID);
+static s16 sub_811CA44(s16 spriteID);
+static bool8 sub_811C934(struct Sprite* sprite);
+static bool8 sub_811C938(struct Sprite* sprite);
+static bool8 sub_811C984(struct Sprite* sprite);
+static bool8 sub_811C9B8(struct Sprite* sprite);
+static bool8 sub_811C9E4(struct Sprite* sprite);
+static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4);
+static bool8 sub_811D52C(void);
+static void Phase1_Task_RunFuncs(u8 taskID);
+static bool8 Phase1_TransitionAll_Func1(struct Task* task);
+static bool8 Phase1_TransitionAll_Func2(struct Task* task);
+static void sub_811D658(void);
+static void VBlankCB_BattleTransition(void);
+static void sub_811D6A8(u16** a0, u16** a1);
+static void sub_811D690(u16** a0);
+static void sub_811D6D4(void);
+static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize);
+static void sub_811D764(u16* a0, s16 a1, s16 a2, s16 a3);
+static void sub_811D8FC(s16* a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6);
+static bool8 sub_811D978(s16* a0, bool8 a1, bool8 a2);
+static void sub_811CFD0(struct Sprite* sprite);
+static void sub_811B720(struct Sprite* sprite);
+static void sub_811C90C(struct Sprite* sprite);
+
+// const data
+
+static const u32 sBigPokeball_Tileset[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp");
+static const u32 sPokeballTrail_Tileset[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp");
+static const u8 sSpriteImage_83FC148[] = INCBIN_U8("graphics/battle_transitions/pokeball.4bpp");
+static const u32 sUnknown_083FC348[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp");
+static const u8 sSpriteImage_83FC528[] = INCBIN_U8("graphics/battle_transitions/unused_brendan.4bpp");
+static const u8 sSpriteImage_83FCD28[] = INCBIN_U8("graphics/battle_transitions/unused_lass.4bpp");
+static const u32 sShrinkingBoxTileset[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp");
+
+static struct TransitionData * const sTransitionStructPtr = &TRANSITION_STRUCT;
+
+static const TaskFunc sPhase1_Tasks[TRANSITIONS_NO] =
+{
+ [0 ... TRANSITIONS_NO - 1] = &Phase1Task_TransitionAll
+};
+
+static const TaskFunc sPhase2_Tasks[TRANSITIONS_NO] =
+{
+ Phase2Task_Transition_Blur, // 0
+ Phase2Task_Transition_Swirl, // 1
+ Phase2Task_Transition_Shuffle, // 2
+ Phase2Task_Transition_BigPokeball, // 3
+ Phase2Task_Transition_PokeballsTrail, // 4
+ Phase2Task_Transition_Clockwise_BlackFade, // 5
+ Phase2Task_Transition_Ripple, // 6
+ Phase2Task_Transition_Wave, // 7
+ Phase2Task_Transition_Slice, // 8
+ Phase2Task_Transition_WhiteFade, // 9
+ Phase2Task_Transition_GridSquares, // 10
+ Phase2Task_Transition_Shards, // 11
+ Phase2Task_Transition_Sydney, // 12
+ Phase2Task_Transition_Phoebe, // 13
+ Phase2Task_Transition_Glacia, // 14
+ Phase2Task_Transition_Drake, // 15
+ Phase2Task_Transition_Steven, // 16
+};
+
+static const TransitionState sMainTransitionPhases[] =
+{
+ &Transition_Phase1,
+ &Transition_WaitForPhase1,
+ &Transition_Phase2,
+ &Transition_WaitForPhase2
+};
+
+static const TransitionState sPhase2_Transition_Blur_Funcs[] =
+{
+ Phase2_Transition_Blur_Func1,
+ Phase2_Transition_Blur_Func2,
+ Phase2_Transition_Blur_Func3
+};
+
+static const TransitionState sPhase2_Transition_Swirl_Funcs[] =
+{
+ Phase2_Transition_Swirl_Func1,
+ Phase2_Transition_Swirl_Func2,
+};
+
+static const TransitionState sPhase2_Transition_Shuffle_Funcs[] =
+{
+ Phase2_Transition_Shuffle_Func1,
+ Phase2_Transition_Shuffle_Func2,
+};
+
+static const TransitionState sPhase2_Transition_BigPokeball_Funcs[] =
+{
+ Phase2_Transition_BigPokeball_Func1,
+ Phase2_Transition_BigPokeball_Func2,
+ Phase2_Transition_BigPokeball_Func3,
+ Phase2_Transition_BigPokeball_Func4,
+ Phase2_Transition_BigPokeball_Func5,
+ Phase2_Transition_BigPokeball_Func6
+};
+
+static const TransitionState sPhase2_Transition_PokeballsTrail_Funcs[] =
+{
+ Phase2_Transition_PokeballsTrail_Func1,
+ Phase2_Transition_PokeballsTrail_Func2,
+ Phase2_Transition_PokeballsTrail_Func3
+};
+
+static const s16 sUnknown_083FD7E4[2] = {-16, 256};
+static const s16 sUnknown_083FD7E8[5] = {0, 32, 64, 18, 48};
+static const s16 sUnknown_083FD7F2[2] = {8, -8};
+
+static const TransitionState sPhase2_Transition_Clockwise_BlackFade_Funcs[] =
+{
+ Phase2_Transition_Clockwise_BlackFade_Func1,
+ Phase2_Transition_Clockwise_BlackFade_Func2,
+ Phase2_Transition_Clockwise_BlackFade_Func3,
+ Phase2_Transition_Clockwise_BlackFade_Func4,
+ Phase2_Transition_Clockwise_BlackFade_Func5,
+ Phase2_Transition_Clockwise_BlackFade_Func6,
+ Phase2_Transition_Clockwise_BlackFade_Func7
+};
+
+static const TransitionState sPhase2_Transition_Ripple_Funcs[] =
+{
+ Phase2_Transition_Ripple_Func1,
+ Phase2_Transition_Ripple_Func2
+};
+
+static const TransitionState sPhase2_Transition_Wave_Funcs[] =
+{
+ Phase2_Transition_Wave_Func1,
+ Phase2_Transition_Wave_Func2,
+ Phase2_Transition_Wave_Func3
+};
+
+static const TransitionState sPhase2_Mugshot_Transition_Funcs[] =
+{
+ Phase2_Mugshot_Func1,
+ Phase2_Mugshot_Func2,
+ Phase2_Mugshot_Func3,
+ Phase2_Mugshot_Func4,
+ Phase2_Mugshot_Func5,
+ Phase2_Mugshot_Func6,
+ Phase2_Mugshot_Func7,
+ Phase2_Mugshot_Func8,
+ Phase2_Mugshot_Func9,
+ Phase2_Mugshot_Func10
+};
+
+static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_NO] = {TRAINER_PIC_SIDNEY, TRAINER_PIC_PHOEBE, TRAINER_PIC_GLACIA, TRAINER_PIC_DRAKE, TRAINER_PIC_STEVEN};
+static const s16 sMugshotsOpponentRotationScales[MUGSHOTS_NO][2] =
+{
+ {0x200, 0x200},
+ {0x200, 0x200},
+ {0x1B0, 0x1B0},
+ {0x1A0, 0x1A0},
+ {0x188, 0x188},
+};
+static const s16 sMugshotsOpponentCoords[MUGSHOTS_NO][2] =
+{
+ {0, 0},
+ {0, 0},
+ {-4, 4},
+ {0, 5},
+ {0, 7},
+};
+
+static const TransitionSpriteCallback sUnknown_083FD880[] =
+{
+ sub_811C934,
+ sub_811C938,
+ sub_811C984,
+ sub_811C9B8,
+ sub_811C934,
+ sub_811C9E4,
+ sub_811C934
+};
+
+static const s16 sUnknown_083FD89C[2] = {12, -12};
+static const s16 sUnknown_083FD8A0[2] = {-1, 1};
+
+static const TransitionState sPhase2_Transition_Slice_Funcs[] =
+{
+ Phase2_Transition_Slice_Func1,
+ Phase2_Transition_Slice_Func2,
+ Phase2_Transition_Slice_Func3
+};
+
+static const TransitionState sPhase2_Transition_WhiteFade_Funcs[] =
+{
+ Phase2_Transition_WhiteFade_Func1,
+ Phase2_Transition_WhiteFade_Func2,
+ Phase2_Transition_WhiteFade_Func3,
+ Phase2_Transition_WhiteFade_Func4,
+ Phase2_Transition_WhiteFade_Func5
+};
+
+static const s16 sUnknown_083FD8C4[8] = {0, 20, 15, 40, 10, 25, 35, 5};
+
+static const TransitionState sPhase2_Transition_GridSquares_Funcs[] =
+{
+ Phase2_Transition_GridSquares_Func1,
+ Phase2_Transition_GridSquares_Func2,
+ Phase2_Transition_GridSquares_Func3
+};
+
+static const TransitionState sPhase2_Transition_Shards_Funcs[] =
+{
+ Phase2_Transition_Shards_Func1,
+ Phase2_Transition_Shards_Func2,
+ Phase2_Transition_Shards_Func3,
+ Phase2_Transition_Shards_Func4,
+ Phase2_Transition_Shards_Func5
+};
+
+static const s16 sUnknown_083FD8F4[][5] =
+{
+ {56, 0, 0, 160, 0},
+ {104, 160, 240, 88, 1},
+ {240, 72, 56, 0, 1},
+ {0, 32, 144, 160, 0},
+ {144, 160, 184, 0, 1},
+ {56, 0, 168, 160, 0},
+ {168, 160, 48, 0, 1},
+};
+
+static const s16 sUnknown_083FD93A[] = {8, 4, 2, 1, 1, 1, 0};
+
+static const TransitionState sPhase1_TransitionAll_Funcs[] =
+{
+ Phase1_TransitionAll_Func1,
+ Phase1_TransitionAll_Func2
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD950[] =
+{
+ sSpriteImage_83FC148, 0x200
+};
+
+static const union AnimCmd sSpriteAnim_83FD958[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_83FD960[] =
+{
+ sSpriteAnim_83FD958
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_83FD964[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, -4, 1),
+ AFFINEANIMCMD_JUMP(0)
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_83FD974[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 4, 1),
+ AFFINEANIMCMD_JUMP(0)
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_83FD984[] =
+{
+ sSpriteAffineAnim_83FD964,
+ sSpriteAffineAnim_83FD974
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD98C =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4105,
+ .oam = &gFieldOamData_32x32,
+ .anims = sSpriteAnimTable_83FD960,
+ .images = sSpriteImageTable_83FD950,
+ .affineAnims = sSpriteAffineAnimTable_83FD984,
+ .callback = sub_811B720
+};
+
+static const struct OamData gOamData_83FD9A4 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD9AC[] =
+{
+ sSpriteImage_83FC528, 0x800
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD9B4[] =
+{
+ sSpriteImage_83FCD28, 0x800
+};
+
+static const union AnimCmd sSpriteAnim_83FD9BC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_83FD9C4[] =
+{
+ sSpriteAnim_83FD9BC
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD9C8 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4106,
+ .oam = &gOamData_83FD9A4,
+ .anims = sSpriteAnimTable_83FD9C4,
+ .images = sSpriteImageTable_83FD9AC,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_811C90C
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD9E0 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4106,
+ .oam = &gOamData_83FD9A4,
+ .anims = sSpriteAnimTable_83FD9C4,
+ .images = sSpriteImageTable_83FD9B4,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_811C90C
+};
+
+static const u16 gFieldEffectObjectPalette10[] = INCBIN_U16("graphics/field_effect_objects/palettes/10.gbapal");
+
+const struct SpritePalette gFieldEffectObjectPaletteInfo10 =
+{
+ gFieldEffectObjectPalette10, 0x1009
+};
+
+static const u16 sMugshotPal_Sydney[] = INCBIN_U16("graphics/battle_transitions/sidney_bg.gbapal");
+static const u16 sMugshotPal_Phoebe[] = INCBIN_U16("graphics/battle_transitions/phoebe_bg.gbapal");
+static const u16 sMugshotPal_Glacia[] = INCBIN_U16("graphics/battle_transitions/glacia_bg.gbapal");
+static const u16 sMugshotPal_Drake[] = INCBIN_U16("graphics/battle_transitions/drake_bg.gbapal");
+static const u16 sMugshotPal_Steven[] = INCBIN_U16("graphics/battle_transitions/steven_bg.gbapal");
+static const u16 sMugshotPal_Brendan[] = INCBIN_U16("graphics/battle_transitions/brendan_bg.gbapal");
+static const u16 sMugshotPal_May[] = INCBIN_U16("graphics/battle_transitions/may_bg.gbapal");
+
+static const u16 * const sOpponentMugshotsPals[MUGSHOTS_NO] =
+{
+ sMugshotPal_Sydney,
+ sMugshotPal_Phoebe,
+ sMugshotPal_Glacia,
+ sMugshotPal_Drake,
+ sMugshotPal_Steven
+};
+
+static const u16 * const sPlayerMugshotsPals[2] =
+{
+ sMugshotPal_Brendan,
+ sMugshotPal_May
+};
+
+static const u16 sUnusedTrainerPalette[] = INCBIN_U16("graphics/battle_transitions/unused_trainer.gbapal");
+static const struct SpritePalette sSpritePalette_UnusedTrainer =
+{
+ sUnusedTrainerPalette, 0x100A
+};
+
+static const u16 sBigPokeball_Tilemap[] = INCBIN_U16("graphics/battle_transitions/big_pokeball_map.bin");
+static const u16 sMugshotsTilemap[] = INCBIN_U16("graphics/battle_transitions/elite_four_bg_map.bin");
+
+// actual code starts here
+
+void sub_811AABC(u8 transitionID)
+{
+ gMain.callback2 = sub_8054398;
+ LaunchBattleTransitionTask(transitionID);
+}
+
+void sub_811AAD8(u8 transitionID)
+{
+ LaunchBattleTransitionTask(transitionID);
+}
+
+#define tState data[0]
+#define tTransitionID data[1]
+#define tTransitionDone data[15]
+
+bool8 IsBattleTransitionDone(void)
+{
+ u8 taskID = FindTaskIdByFunc(Task_BattleTransitionMain);
+ if (gTasks[taskID].tTransitionDone)
+ {
+ DestroyTask(taskID);
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void LaunchBattleTransitionTask(u8 transitionID)
+{
+ u8 taskID = CreateTask(Task_BattleTransitionMain, 2);
+ gTasks[taskID].tTransitionID = transitionID;
+}
+
+static void Task_BattleTransitionMain(u8 taskID)
+{
+ while (sMainTransitionPhases[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Transition_Phase1(struct Task* task)
+{
+ sub_807DE10();
+ CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
+ if (sPhase1_Tasks[task->tTransitionID] != NULL)
+ {
+ CreateTask(sPhase1_Tasks[task->tTransitionID], 4);
+ task->tState++;
+ return FALSE;
+ }
+ else
+ {
+ task->tState = 2;
+ return TRUE;
+ }
+}
+
+static bool8 Transition_WaitForPhase1(struct Task* task)
+{
+ if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionID]) == 0xFF)
+ {
+ task->tState++;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static bool8 Transition_Phase2(struct Task* task)
+{
+ CreateTask(sPhase2_Tasks[task->tTransitionID], 0);
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Transition_WaitForPhase2(struct Task* task)
+{
+ task->tTransitionDone = 0;
+ if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionID]) == 0xFF)
+ task->tTransitionDone = 1;
+ return FALSE;
+}
+
+static void Phase1Task_TransitionAll(u8 taskID)
+{
+ if (gTasks[taskID].tState == 0)
+ {
+ gTasks[taskID].tState++;
+ CreatePhase1Task(0, 0, 3, 2, 2);
+ }
+ else if (sub_811D52C())
+ DestroyTask(taskID);
+}
+
+static void Phase2Task_Transition_Blur(u8 taskID)
+{
+ while (sPhase2_Transition_Blur_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Blur_Func1(struct Task* task)
+{
+ REG_MOSAIC = 0;
+ REG_BG1CNT |= BGCNT_MOSAIC;
+ REG_BG2CNT |= BGCNT_MOSAIC;
+ REG_BG3CNT |= BGCNT_MOSAIC;
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Blur_Func2(struct Task* task)
+{
+ if (task->data[1] != 0)
+ task->data[1]--;
+ else
+ {
+ task->data[1] = 4;
+ if (++task->data[2] == 10)
+ BeginNormalPaletteFade(-1, -1, 0, 0x10, 0);
+ REG_MOSAIC = (task->data[2] & 15) * 17;
+ if (task->data[2] > 14)
+ task->tState++;
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Blur_Func3(struct Task* task)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Blur);
+ DestroyTask(taskID);
+ }
+ return FALSE;
+}
+
+static void Phase2Task_Transition_Swirl(u8 taskID)
+{
+ while (sPhase2_Transition_Swirl_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Swirl_Func1(struct Task* task)
+{
+ u16 savedIME;
+
+ sub_811D658();
+ dp12_8087EA4();
+ BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
+ sub_811D6E8(gUnknown_03005560, TRANSITION_STRUCT.field_14, 0, 2, 0, 160);
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Swirl);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Swirl);
+
+ savedIME = REG_IME;
+ REG_IME = 0;
+ REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
+ REG_IME = savedIME;
+ REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Swirl_Func2(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ task->data[1] += 4;
+ task->data[2] += 8;
+
+ sub_811D6E8(gUnknown_03004DE0[0], TRANSITION_STRUCT.field_14, task->data[1], 2, task->data[2], 160);
+
+ if (!gPaletteFade.active)
+ {
+ u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Swirl);
+ DestroyTask(taskID);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Swirl(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Swirl(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1HOFS = var;
+ REG_BG2HOFS = var;
+ REG_BG3HOFS = var;
+}
+
+static void Phase2Task_Transition_Shuffle(u8 taskID)
+{
+ while (sPhase2_Transition_Shuffle_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task)
+{
+ u16 savedIME;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
+ memset(gUnknown_03005560, TRANSITION_STRUCT.field_16, 0x140);
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Shuffle);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Shuffle);
+
+ savedIME = REG_IME;
+ REG_IME = 0;
+ REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
+ REG_IME = savedIME;
+ REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task)
+{
+ u8 i;
+ u16 r3, r4;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ r4 = task->data[1];
+ r3 = task->data[2] >> 8;
+ task->data[1] += 4224;
+ task->data[2] += 384;
+
+ for (i = 0; i < 160; i++, r4 += 4224)
+ {
+ u16 var = r4 / 256;
+ gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
+ }
+
+ if (!gPaletteFade.active)
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shuffle));
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Shuffle(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Shuffle(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1VOFS = var;
+ REG_BG2VOFS = var;
+ REG_BG3VOFS = var;
+}
+
+static void Phase2Task_Transition_BigPokeball(u8 taskID)
+{
+ while (sPhase2_Transition_BigPokeball_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task)
+{
+ u16 i;
+ u16 *dst1, *dst2;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ task->data[1] = 16;
+ task->data[2] = 0;
+ task->data[4] = 0;
+ task->data[5] = 0x4000;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.field_6 = 240;
+ TRANSITION_STRUCT.WIN0V = 160;
+ TRANSITION_STRUCT.BLDCNT = 0x3F41;
+ TRANSITION_STRUCT.BLDALPHA = task->data[1] * 256; // 16 * 256 = 0x1000
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = 240;
+ }
+
+ SetVBlankCallback(VBlankCB0_Phase2_Transition_BigPokeball);
+
+ sub_811D6A8(&dst1, & dst2);
+ CpuFill16(0, dst1, 0x800);
+ CpuSet(sBigPokeball_Tileset, dst2, 0x2C0);
+ LoadPalette(gFieldEffectObjectPalette10, 240, 32);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task)
+{
+ s16 i, j;
+ u16 *dst1, *dst2;
+ const u16* BigPokeballMap;
+
+ BigPokeballMap = sBigPokeball_Tilemap;
+ sub_811D6A8(&dst1, &dst2);
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 30; j++, BigPokeballMap++)
+ {
+ dst1[i * 32 + j] = *BigPokeballMap | 0xF000;
+ }
+ }
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5], 160);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[3] == 0 || --task->data[3] == 0)
+ {
+ task->data[2]++;
+ task->data[3] = 2;
+ }
+ TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2];
+ if (task->data[2] > 15)
+ task->tState++;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[3] == 0 || --task->data[3] == 0)
+ {
+ task->data[1]--;
+ task->data[3] = 2;
+ }
+ TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2];
+ if (task->data[1] == 0)
+ task->tState++;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ if (task->data[5] <= 0)
+ {
+ task->tState++;
+ task->data[1] = 160;
+ task->data[2] = 256;
+ task->data[3] = 0;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[2] < 1024)
+ task->data[2] += 128;
+ if (task->data[1] != 0)
+ {
+ task->data[1] -= (task->data[2] >> 8);
+ if (task->data[1] < 0)
+ task->data[1] = 0;
+ }
+ sub_811D764(gUnknown_03004DE0[0], 120, 80, task->data[1]);
+ if (task->data[1] == 0)
+ {
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_BigPokeball));
+ }
+ if (task->data[3] == 0)
+ {
+ task->data[3]++;
+ SetVBlankCallback(VBlankCB1_Phase2_Transition_BigPokeball);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void Transition_BigPokeball_Vblank(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_BLDALPHA = TRANSITION_STRUCT.BLDALPHA;
+}
+
+static void VBlankCB0_Phase2_Transition_BigPokeball(void)
+{
+ Transition_BigPokeball_Vblank();
+ DmaSet(0, gUnknown_03005560, &REG_BG0HOFS, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Transition_BigPokeball(void)
+{
+ Transition_BigPokeball_Vblank();
+ DmaSet(0, gUnknown_03005560, &REG_WIN0H, 0xA2400001);
+}
+
+static void Phase2Task_Transition_PokeballsTrail(u8 taskID)
+{
+ while (sPhase2_Transition_PokeballsTrail_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task)
+{
+ u16 *dst1, *dst2;
+
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sPokeballTrail_Tileset, dst2, 0x20);
+ CpuFill32(0, dst1, 0x800);
+ LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task)
+{
+ s16 i;
+ s16 rand;
+ s16 arr0[2];
+ s16 arr1[5];
+
+ memcpy(arr0, sUnknown_083FD7E4, sizeof(sUnknown_083FD7E4));
+ memcpy(arr1, sUnknown_083FD7E8, sizeof(sUnknown_083FD7E8));
+ rand = Random() & 1;
+ for (i = 0; i <= 4; i++, rand ^= 1)
+ {
+ gUnknown_0202FF84[0] = arr0[rand]; // x
+ gUnknown_0202FF84[1] = (i * 32) + 16; // y
+ gUnknown_0202FF84[2] = rand;
+ gUnknown_0202FF84[3] = arr1[i];
+ FieldEffectStart(FLDEFF_POKEBALL);
+ }
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task)
+{
+ if (!FieldEffectActiveListContains(FLDEFF_POKEBALL))
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_PokeballsTrail));
+ }
+ return FALSE;
+}
+
+bool8 FldEff_Pokeball(void)
+{
+ u8 spriteID = CreateSpriteAtEnd(&sSpriteTemplate_83FD98C, gUnknown_0202FF84[0], gUnknown_0202FF84[1], 0);
+ gSprites[spriteID].oam.priority = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].data0 = gUnknown_0202FF84[2];
+ gSprites[spriteID].data1 = gUnknown_0202FF84[3];
+ gSprites[spriteID].data2 = -1;
+ InitSpriteAffineAnim(&gSprites[spriteID]);
+ StartSpriteAffineAnim(&gSprites[spriteID], gUnknown_0202FF84[2]);
+ return FALSE;
+}
+
+#define SOME_VRAM_STORE(ptr, posY, posX, toStore) \
+{ \
+ u32 index = (posY) * 32 + posX; \
+ ptr[index] = toStore; \
+}
+
+static void sub_811B720(struct Sprite* sprite)
+{
+ s16 arr0[2];
+
+ memcpy(arr0, sUnknown_083FD7F2, sizeof(sUnknown_083FD7F2));
+ if (sprite->data1 != 0)
+ sprite->data1--;
+ else
+ {
+ if (sprite->pos1.x >= 0 && sprite->pos1.x <= 240)
+ {
+ s16 posX = sprite->pos1.x >> 3;
+ s16 posY = sprite->pos1.y >> 3;
+
+ if (posX != sprite->data2)
+ {
+ u32 var;
+ u16 *ptr;
+
+ sprite->data2 = posX;
+ var = (((REG_BG0CNT >> 8) & 0x1F) << 11); // r2
+ ptr = (u16 *)(VRAM + var);
+
+ SOME_VRAM_STORE(ptr, posY - 2, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY - 1, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY - 0, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY + 1, posX, 0xF001);
+ }
+ }
+ sprite->pos1.x += arr0[sprite->data0];
+ if (sprite->pos1.x < -15 || sprite->pos1.x > 255)
+ FieldEffectStop(sprite, FLDEFF_POKEBALL);
+ }
+}
+
+static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID)
+{
+ while (sPhase2_Transition_Clockwise_BlackFade_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 0;
+ TRANSITION_STRUCT.WINOUT = 63;
+ TRANSITION_STRUCT.field_6 = -3855;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = 0xF3F4;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Clockwise_BlackFade);
+ TRANSITION_STRUCT.data[4] = 120;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], -1, 1, 1);
+ do
+ {
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] + 1) | 0x7800;
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] += 16;
+ if (TRANSITION_STRUCT.data[4] >= 240)
+ {
+ TRANSITION_STRUCT.data[5] = 0;
+ task->tState++;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task)
+{
+ s16 r1, r3;
+ vu8 var = 0;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 240, TRANSITION_STRUCT.data[5], 1, 1);
+
+ while (1)
+ {
+ r1 = 120, r3 = TRANSITION_STRUCT.data[2] + 1;
+ if (TRANSITION_STRUCT.data[5] >= 80)
+ r1 = TRANSITION_STRUCT.data[2], r3 = 240;
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
+ if (var != 0)
+ break;
+ var = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.data[5] += 8;
+ if (TRANSITION_STRUCT.data[5] >= 160)
+ {
+ TRANSITION_STRUCT.data[4] = 240;
+ task->tState++;
+ }
+ else
+ {
+ while (TRANSITION_STRUCT.data[3] < TRANSITION_STRUCT.data[5])
+ {
+ gUnknown_03004DE0[0][++TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
+ }
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 160, 1, 1);
+ do
+ {
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] << 8) | 0xF0;
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] -= 16;
+ if (TRANSITION_STRUCT.data[4] <= 0)
+ {
+ TRANSITION_STRUCT.data[5] = 160;
+ task->tState++;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task)
+{
+ s16 r1, r2, r3;
+ vu8 var = 0;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 0, TRANSITION_STRUCT.data[5], 1, 1);
+
+ while (1)
+ {
+ r1 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF, r2 = TRANSITION_STRUCT.data[2];
+ if (TRANSITION_STRUCT.data[5] <= 80)
+ r2 = 120, r1 = TRANSITION_STRUCT.data[2];
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
+ r3 = 0;
+ if (var != 0)
+ break;
+ var = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.data[5] -= 8;
+ if (TRANSITION_STRUCT.data[5] <= 0)
+ {
+ TRANSITION_STRUCT.data[4] = r3;
+ task->tState++;
+ }
+ else
+ {
+ while (TRANSITION_STRUCT.data[3] > TRANSITION_STRUCT.data[5])
+ {
+ gUnknown_03004DE0[0][--TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
+ }
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 0, 1, 1);
+ do
+ {
+ s16 r2, r3;
+
+ r2 = 120, r3 = TRANSITION_STRUCT.data[2];
+ if (TRANSITION_STRUCT.data[2] >= 120)
+ r2 = 0, r3 = 240;
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r2 << 8);
+
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] += 16;
+ if (TRANSITION_STRUCT.data[2] > 120)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Clockwise_BlackFade));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_WIN0H = gUnknown_03004DE0[1][0];
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void Phase2Task_Transition_Ripple(u8 taskID)
+{
+ while (sPhase2_Transition_Ripple_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Ripple_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = TRANSITION_STRUCT.field_16;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Ripple);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Ripple);
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Ripple_Func2(struct Task* task)
+{
+ u8 i;
+ s16 r3;
+ u16 r4, r8;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ r3 = task->data[2] >> 8;
+ r4 = task->data[1];
+ r8 = 384;
+ task->data[1] += 0x400;
+ if (task->data[2] <= 0x1FFF)
+ task->data[2] += 0x180;
+
+ for (i = 0; i < 160; i++, r4 += r8)
+ {
+ // todo: fix the asm
+ s16 var = r4 >> 8;
+ asm("");
+ gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
+ asm("");
+ }
+
+ if (++task->data[3] == 81)
+ {
+ task->data[4]++;
+ BeginNormalPaletteFade(-1, -2, 0, 0x10, 0);
+ }
+
+ if (task->data[4] != 0 && !gPaletteFade.active)
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Ripple));
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Ripple(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Ripple(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1VOFS = var;
+ REG_BG2VOFS = var;
+ REG_BG3VOFS = var;
+}
+
+static void Phase2Task_Transition_Wave(u8 taskID)
+{
+ while (sPhase2_Transition_Wave_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Wave_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.field_6 = 240;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 242;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Wave);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Wave_Func2(struct Task* task)
+{
+ u8 i, r5;
+ u16* toStore;
+ bool8 nextFunc;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ toStore = gUnknown_03004DE0[0];
+ r5 = task->data[2];
+ task->data[2] += 16;
+ task->data[1] += 8;
+
+ for (i = 0, nextFunc = TRUE; i < 160; i++, r5 += 4, toStore++)
+ {
+ s16 value = task->data[1] + Sin(r5, 40);
+ if (value < 0)
+ value = 0;
+ if (value > 240)
+ value = 240;
+ *toStore = (value << 8) | (0xF1);
+ if (value < 240)
+ nextFunc = FALSE;
+ }
+ if (nextFunc)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Wave_Func3(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Wave));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Wave(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+#define tMugshotOpponentID data[13]
+#define tMugshotPlayerID data[14]
+#define tMugshotID data[15]
+
+static void Phase2Task_Transition_Sydney(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_SYDNEY;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Phoebe(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_PHOEBE;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Glacia(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_GLACIA;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Drake(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_DRAKE;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Steven(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_STEVEN;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_MugShotTransition(u8 taskID)
+{
+ while (sPhase2_Mugshot_Transition_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Mugshot_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+ Mugshots_CreateOpponentPlayerSprites(task);
+
+ task->data[1] = 0;
+ task->data[2] = 1;
+ task->data[3] = 239;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 62;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 0xF0F1;
+ }
+
+ SetVBlankCallback(VBlankCB0_Phase2_Mugshots);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func2(struct Task* task)
+{
+ s16 i, j;
+ u16 *dst1, *dst2;
+ const u16* MugshotsMap;
+
+ MugshotsMap = sMugshotsTilemap;
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sUnknown_083FC348, dst2, 0xF0);
+ LoadPalette(sOpponentMugshotsPals[task->tMugshotID], 0xF0, 0x20);
+ LoadPalette(sPlayerMugshotsPals[gSaveBlock2.playerGender], 0xFA, 0xC);
+
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 32; j++, MugshotsMap++)
+ {
+ dst1[i * 32 + j] = *MugshotsMap | 0xF000;
+ }
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+ SetHBlankCallback(HBlankCB_Phase2_Mugshots);
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func3(struct Task* task)
+{
+ u8 i, r5;
+ u16* toStore;
+ s16 value;
+ s32 mergedValue;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ toStore = gUnknown_03004DE0[0];
+ r5 = task->data[1];
+ task->data[1] += 0x10;
+
+ for (i = 0; i < 80; i++, toStore++, r5 += 0x10)
+ {
+ value = task->data[2] + Sin(r5, 0x10);
+ if (value < 0)
+ value = 1;
+ if (value > 0xF0)
+ value = 0xF0;
+ *toStore = value;
+ }
+ for (; i < 160; i++, toStore++, r5 += 0x10)
+ {
+ value = task->data[3] - Sin(r5, 0x10);
+ if (value < 0)
+ value = 0;
+ if (value > 0xEF)
+ value = 0xEF;
+ *toStore = (value << 8) | (0xF0);
+ }
+
+ task->data[2] += 8;
+ task->data[3] -= 8;
+ if (task->data[2] > 0xF0)
+ task->data[2] = 0xF0;
+ if (task->data[3] < 0)
+ task->data[3] = 0;
+ mergedValue = *(s32*)(&task->data[2]);
+ if (mergedValue == 0xF0)
+ task->tState++;
+
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func4(struct Task* task)
+{
+ u8 i;
+ u16* toStore;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ for (i = 0, toStore = gUnknown_03004DE0[0]; i < 160; i++, toStore++)
+ {
+ *toStore = 0xF0;
+ }
+
+ task->tState++;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+
+ sub_811CA10(task->tMugshotOpponentID, 0);
+ sub_811CA10(task->tMugshotPlayerID, 1);
+ sub_811CA28(task->tMugshotOpponentID);
+
+ PlaySE(SE_BT_START);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func5(struct Task* task)
+{
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ if (sub_811CA44(task->tMugshotOpponentID))
+ {
+ task->tState++;
+ sub_811CA28(task->tMugshotPlayerID);
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ if (sub_811CA44(task->tMugshotPlayerID))
+ {
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ SetVBlankCallback(NULL);
+ DmaStop(0);
+ memset(gUnknown_03004DE0[0], 0, 0x140);
+ memset(gUnknown_03004DE0[1], 0, 0x140);
+ REG_WIN0H = 0xF0;
+ REG_BLDY = 0;
+ task->tState++;
+ task->data[3] = 0;
+ task->data[4] = 0;
+ TRANSITION_STRUCT.BLDCNT = 0xBF;
+ SetVBlankCallback(VBlankCB1_Phase2_Mugshots);
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func7(struct Task* task)
+{
+ bool32 r6;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ r6 = TRUE;
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+
+ if (task->data[4] < 0x50)
+ task->data[4] += 2;
+ if (task->data[4] > 0x50)
+ task->data[4] = 0x50;
+
+ if (++task->data[3] & 1)
+ {
+ s16 i;
+ for (i = 0, r6 = FALSE; i <= task->data[4]; i++)
+ {
+ s16 index1 = 0x50 - i;
+ s16 index2 = 0x50 + i;
+ if (gUnknown_03004DE0[0][index1] <= 15)
+ {
+ r6 = TRUE;
+ gUnknown_03004DE0[0][index1]++;
+ }
+ if (gUnknown_03004DE0[0][index2] <= 15)
+ {
+ r6 = TRUE;
+ gUnknown_03004DE0[0][index2]++;
+ }
+ }
+ }
+
+ if (task->data[4] == 0x50 && !r6)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func8(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ BlendPalettes(-1, 0x10, 0x7FFF);
+ TRANSITION_STRUCT.BLDCNT = 0xFF;
+ task->data[3] = 0;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Mugshot_Func9(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ task->data[3]++;
+ memset(gUnknown_03004DE0[0], task->data[3], 0x140);
+ if (task->data[3] > 15)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func10(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(task->func));
+ return FALSE;
+}
+
+static void VBlankCB0_Phase2_Mugshots(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_BG0VOFS = TRANSITION_STRUCT.field_1C;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Mugshots(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_BLDY, 0xA2400001);
+}
+
+static void HBlankCB_Phase2_Mugshots(void)
+{
+ if (REG_VCOUNT < 80)
+ REG_BG0HOFS = TRANSITION_STRUCT.field_18;
+ else
+ REG_BG0HOFS = TRANSITION_STRUCT.field_1A;
+}
+
+static void Mugshots_CreateOpponentPlayerSprites(struct Task* task)
+{
+ struct Sprite *opponentSprite, *playerSprite;
+
+ s16 mugshotID = task->tMugshotID;
+ task->tMugshotOpponentID = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotID],
+ sMugshotsOpponentCoords[mugshotID][0] - 32,
+ sMugshotsOpponentCoords[mugshotID][1] + 42,
+ 0, &ewram[0xC03C]);
+ task->tMugshotPlayerID = CreateTrainerSprite(gSaveBlock2.playerGender, 272, 106, 0, &ewram[0xC03C]);
+
+ opponentSprite = &gSprites[task->tMugshotOpponentID];
+ playerSprite = &gSprites[task->tMugshotPlayerID];
+
+ opponentSprite->callback = sub_811C90C;
+ playerSprite->callback = sub_811C90C;
+
+ opponentSprite->oam.affineMode = 3;
+ playerSprite->oam.affineMode = 3;
+
+ opponentSprite->oam.matrixNum = AllocOamMatrix();
+ playerSprite->oam.matrixNum = AllocOamMatrix();
+
+ opponentSprite->oam.shape = 1;
+ playerSprite->oam.shape = 1;
+
+ opponentSprite->oam.size = 3;
+ playerSprite->oam.size = 3;
+
+ CalcCenterToCornerVec(opponentSprite, 1, 3, 3);
+ CalcCenterToCornerVec(playerSprite, 1, 3, 3);
+
+ SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotID][0], sMugshotsOpponentRotationScales[mugshotID][1], 0);
+ SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 0x200, 0);
+}
+
+static void sub_811C90C(struct Sprite* sprite)
+{
+ while (sUnknown_083FD880[sprite->data0](sprite));
+}
+
+static bool8 sub_811C934(struct Sprite* sprite)
+{
+ return FALSE;
+}
+
+static bool8 sub_811C938(struct Sprite* sprite)
+{
+ s16 arr0[2];
+ s16 arr1[2];
+
+ memcpy(arr0, sUnknown_083FD89C, sizeof(sUnknown_083FD89C));
+ memcpy(arr1, sUnknown_083FD8A0, sizeof(sUnknown_083FD8A0));
+
+ sprite->data0++;
+ sprite->data1 = arr0[sprite->data7];
+ sprite->data2 = arr1[sprite->data7];
+ return TRUE;
+}
+
+static bool8 sub_811C984(struct Sprite* sprite)
+{
+ sprite->pos1.x += sprite->data1;
+ if (sprite->data7 && sprite->pos1.x < 133)
+ sprite->data0++;
+ else if (!sprite->data7 && sprite->pos1.x > 103)
+ sprite->data0++;
+ return FALSE;
+}
+
+static bool8 sub_811C9B8(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data2;
+ sprite->pos1.x += sprite->data1;
+ if (sprite->data1 == 0)
+ {
+ sprite->data0++;
+ sprite->data2 = -sprite->data2;
+ sprite->data6 = 1;
+ }
+ return FALSE;
+}
+
+static bool8 sub_811C9E4(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data2;
+ sprite->pos1.x += sprite->data1;
+ if (sprite->pos1.x < -31 || sprite->pos1.x > 271)
+ sprite->data0++;
+ return FALSE;
+}
+
+static void sub_811CA10(s16 spriteID, s16 value)
+{
+ gSprites[spriteID].data7 = value;
+}
+
+static void sub_811CA28(s16 spriteID)
+{
+ gSprites[spriteID].data0++;
+}
+
+static s16 sub_811CA44(s16 spriteID)
+{
+ return gSprites[spriteID].data6;
+}
+
+#undef tMugshotOpponentID
+#undef tMugshotPlayerID
+#undef tMugshotID
+
+static void Phase2Task_Transition_Slice(u8 taskID)
+{
+ while (sPhase2_Transition_Slice_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Slice_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ task->data[2] = 256;
+ task->data[3] = 1;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = TRANSITION_STRUCT.field_14;
+ gUnknown_03004DE0[1][160 + i] = 0xF0;
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Slice);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Slice);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Slice_Func2(struct Task* task)
+{
+ u16 i;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ task->data[1] += (task->data[2] >> 8);
+ if (task->data[1] > 0xF0)
+ task->data[1] = 0xF0;
+ if (task->data[2] <= 0xFFF)
+ task->data[2] += task->data[3];
+ if (task->data[3] < 128)
+ task->data[3] <<= 1; // multiplying by two
+
+ for (i = 0; i < 160; i++)
+ {
+ u16* storeLoc1 = &gUnknown_03004DE0[0][i];
+ u16* storeLoc2 = &gUnknown_03004DE0[0][i + 160];
+ if (1 & i)
+ {
+ *storeLoc1 = TRANSITION_STRUCT.field_14 + task->data[1];
+ *storeLoc2 = 0xF0 - task->data[1];
+ }
+ else
+ {
+ *storeLoc1 = TRANSITION_STRUCT.field_14 - task->data[1];
+ *storeLoc2 = (task->data[1] << 8) | (0xF1);
+ }
+ }
+
+ if (task->data[1] > 0xEF)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Slice_Func3(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Slice));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Slice(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640);
+ DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
+}
+
+static void HBlankCB_Phase2_Transition_Slice(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1HOFS = var;
+ REG_BG2HOFS = var;
+ REG_BG3HOFS = var;
+}
+
+static void Phase2Task_Transition_WhiteFade(u8 taskID)
+{
+ while (sPhase2_Transition_WhiteFade_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.BLDCNT = 0xBF;
+ TRANSITION_STRUCT.BLDY = 0;
+ TRANSITION_STRUCT.WININ = 0x1E;
+ TRANSITION_STRUCT.WINOUT = 0x3F;
+ TRANSITION_STRUCT.WIN0V = 0xA0;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 0;
+ gUnknown_03004DE0[1][i + 160] = 0xF0;
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ SetHBlankCallback(HBlankCB_Phase2_Transition_WhiteFade);
+ SetVBlankCallback(VBlankCB0_Phase2_Transition_WhiteFade);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task)
+{
+ s16 i, posY;
+ s16 arr1[8];
+ struct Sprite* sprite;
+
+ memcpy(arr1, sUnknown_083FD8C4, sizeof(sUnknown_083FD8C4));
+ for (i = 0, posY = 0; i < 8; i++, posY += 0x14)
+ {
+ sprite = &gSprites[CreateInvisibleSprite(sub_811CFD0)];
+ sprite->pos1.x = 0xF0;
+ sprite->pos1.y = posY;
+ sprite->data5 = arr1[i];
+ }
+ sprite->data6++;
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (TRANSITION_STRUCT.field_20 > 7)
+ {
+ BlendPalettes(-1, 0x10, 0x7FFF);
+ task->tState++;
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ DmaStop(0);
+ SetVBlankCallback(0);
+ SetHBlankCallback(0);
+
+ TRANSITION_STRUCT.field_6 = 0xF0;
+ TRANSITION_STRUCT.BLDY = 0;
+ TRANSITION_STRUCT.BLDCNT = 0xFF;
+ TRANSITION_STRUCT.WININ = 0x3F;
+
+ SetVBlankCallback(VBlankCB1_Phase2_Transition_WhiteFade);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task)
+{
+ if (++TRANSITION_STRUCT.BLDY > 16)
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_WhiteFade));
+ }
+ return FALSE;
+}
+
+static void VBlankCB0_Phase2_Transition_WhiteFade(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.field_6;
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640);
+ DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Transition_WhiteFade(void)
+{
+ VBlankCB_BattleTransition();
+ REG_BLDY = TRANSITION_STRUCT.BLDY;
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0H = TRANSITION_STRUCT.field_6;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+}
+
+static void HBlankCB_Phase2_Transition_WhiteFade(void)
+{
+ REG_BLDY = gUnknown_03004DE0[1][REG_VCOUNT];
+}
+
+static void sub_811CFD0(struct Sprite* sprite)
+{
+ if (sprite->data5)
+ {
+ sprite->data5--;
+ if (sprite->data6)
+ TRANSITION_STRUCT.VBlank_DMA = 1;
+ }
+ else
+ {
+ u16 i;
+ u16* ptr1 = &gUnknown_03004DE0[0][sprite->pos1.y];
+ u16* ptr2 = &gUnknown_03004DE0[0][sprite->pos1.y + 160];
+ for (i = 0; i < 20; i++)
+ {
+ ptr1[i] = sprite->data0 >> 8;
+ ptr2[i] = (u8)(sprite->pos1.x);
+ }
+ if (sprite->pos1.x == 0 && sprite->data0 == 0x1000)
+ sprite->data1 = 1;
+
+ sprite->pos1.x -= 16;
+ sprite->data0 += 0x80;
+
+ if (sprite->pos1.x < 0)
+ sprite->pos1.x = 0;
+ if (sprite->data0 > 0x1000)
+ sprite->data0 = 0x1000;
+
+ if (sprite->data6)
+ TRANSITION_STRUCT.VBlank_DMA = 1;
+
+ if (sprite->data1)
+ {
+ if (sprite->data6 == 0 || (TRANSITION_STRUCT.field_20 > 6 && sprite->data2++ > 7))
+ {
+ TRANSITION_STRUCT.field_20++;
+ DestroySprite(sprite);
+ }
+ }
+ }
+}
+
+static void Phase2Task_Transition_GridSquares(u8 taskID)
+{
+ while (sPhase2_Transition_GridSquares_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task)
+{
+ u16 *dst1, *dst2;
+
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sShrinkingBoxTileset, dst2, 0x10);
+ CpuFill16(0xF000, dst1, 0x800);
+ LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task)
+{
+ u16* dst1;
+
+ if (task->data[1] == 0)
+ {
+ sub_811D690(&dst1);
+ task->data[1] = 3;
+ task->data[2]++;
+ CpuSet(sShrinkingBoxTileset + (task->data[2] * 8), dst1, 0x10);
+ if (task->data[2] > 0xD)
+ {
+ task->tState++;
+ task->data[1] = 16;
+ }
+ }
+
+ task->data[1]--;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task)
+{
+ if (--task->data[1] == 0)
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_GridSquares));
+ }
+ return FALSE;
+}
+
+static void Phase2Task_Transition_Shards(u8 taskID)
+{
+ while (sPhase2_Transition_Shards_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Shards_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 0x3F;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.WIN0V = 0xA0;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[0][i] = 0xF0;
+ }
+
+ CpuSet(gUnknown_03004DE0[0], gUnknown_03004DE0[1], 0xA0);
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Shards);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Shards_Func2(struct Task* task)
+{
+ sub_811D8FC(TRANSITION_STRUCT.data,
+ sUnknown_083FD8F4[task->data[1]][0],
+ sUnknown_083FD8F4[task->data[1]][1],
+ sUnknown_083FD8F4[task->data[1]][2],
+ sUnknown_083FD8F4[task->data[1]][3],
+ 1, 1);
+ task->data[2] = sUnknown_083FD8F4[task->data[1]][4];
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Shards_Func3(struct Task* task)
+{
+ s16 i;
+ bool8 nextFunc;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ for (i = 0, nextFunc = FALSE; i < 16; i++)
+ {
+ s16 r3 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] >> 8;
+ s16 r4 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF;
+ if (task->data[2] == 0)
+ {
+ if (r3 < TRANSITION_STRUCT.data[2])
+ r3 = TRANSITION_STRUCT.data[2];
+ if (r3 > r4)
+ r3 = r4;
+ }
+ else
+ {
+ if (r4 > TRANSITION_STRUCT.data[2])
+ r4 = TRANSITION_STRUCT.data[2];
+ if (r4 <= r3)
+ r4 = r3;
+ }
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r4) | (r3 << 8);
+ if (nextFunc)
+ {
+ task->tState++;
+ break;
+ }
+ else
+ nextFunc = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Shards_Func4(struct Task* task)
+{
+ if (++task->data[1] < 7)
+ {
+ task->tState++;
+ task->data[3] = sUnknown_083FD93A[task->data[1] - 1];
+ return TRUE;
+ }
+ else
+ {
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shards));
+ return FALSE;
+ }
+}
+
+static bool8 Phase2_Transition_Shards_Func5(struct Task* task)
+{
+ if (--task->data[3] == 0)
+ {
+ task->tState = 1;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Shards(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_WIN0H = gUnknown_03004DE0[1][0];
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
+{
+ u8 taskID = CreateTask(Phase1_Task_RunFuncs, 3);
+ gTasks[taskID].data[1] = a0;
+ gTasks[taskID].data[2] = a1;
+ gTasks[taskID].data[3] = a2;
+ gTasks[taskID].data[4] = a3;
+ gTasks[taskID].data[5] = a4;
+ gTasks[taskID].data[6] = a0;
+}
+
+static bool8 sub_811D52C(void)
+{
+ if (FindTaskIdByFunc(Phase1_Task_RunFuncs) == 0xFF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static void Phase1_Task_RunFuncs(u8 taskID)
+{
+ while (sPhase1_TransitionAll_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase1_TransitionAll_Func1(struct Task* task)
+{
+ if (task->data[6] == 0 || --task->data[6] == 0)
+ {
+ task->data[6] = task->data[1];
+ task->data[7] += task->data[4];
+ if (task->data[7] > 16)
+ task->data[7] = 16;
+ BlendPalettes(-1, task->data[7], 0x2D6B);
+ }
+ if (task->data[7] > 15)
+ {
+ task->tState++;
+ task->data[6] = task->data[2];
+ }
+ return FALSE;
+}
+
+static bool8 Phase1_TransitionAll_Func2(struct Task* task)
+{
+ if (task->data[6] == 0 || --task->data[6] == 0)
+ {
+ task->data[6] = task->data[2];
+ task->data[7] -= task->data[5];
+ if (task->data[7] < 0)
+ task->data[7] = 0;
+ BlendPalettes(-1, task->data[7], 0x2D6B);
+ }
+ if (task->data[7] == 0)
+ {
+ if (--task->data[3] == 0)
+ DestroyTask(FindTaskIdByFunc(Phase1_Task_RunFuncs));
+ else
+ {
+ task->data[6] = task->data[1];
+ task->tState = 0;
+ }
+ }
+ return FALSE;
+}
+
+static void sub_811D658(void)
+{
+ struct TransitionData* const* dummy = &sTransitionStructPtr;
+ memset(*dummy, 0, sizeof(struct TransitionData));
+ sub_8057B14(&TRANSITION_STRUCT.field_14, &TRANSITION_STRUCT.field_16);
+}
+
+static void VBlankCB_BattleTransition(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void sub_811D690(u16** a0)
+{
+ u16 reg, *vram;
+
+ reg = REG_BG0CNT >> 2;
+ reg <<= 0xE;
+ vram = (u16*)(VRAM + reg);
+
+ *a0 = vram;
+}
+
+static void sub_811D6A8(u16** a0, u16** a1)
+{
+ u16 reg0, reg1, *vram0, *vram1;
+
+ reg0 = REG_BG0CNT >> 8;
+ reg1 = REG_BG0CNT >> 2;
+
+ reg0 <<= 0xB;
+ reg1 <<= 0xE;
+
+ vram0 = (u16*)(VRAM + reg0);
+ *a0 = vram0;
+
+ vram1 = (u16*)(VRAM + reg1);
+ *a1 = vram1;
+}
+
+static void sub_811D6D4(void)
+{
+ BlendPalettes(-1, 0x10, 0);
+}
+
+static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize)
+{
+ u8 i;
+ for (i = 0; arrSize > 0; arrSize--, i++, index += indexIncrementer)
+ {
+ array[i] = sinAdd + Sin(0xFF & index, amplitude);
+ }
+}
+
+static void sub_811D764(u16* array, s16 a1, s16 a2, s16 a3)
+{
+ s16 i;
+
+ memset(array, 0xA, 160 * sizeof(s16));
+ for (i = 0; i < 64; i++)
+ {
+ s16 sinResult, cosResult;
+ s16 toStoreOrr, r2, r3, toStore, r7, r8;
+
+ sinResult = Sin(i, a3);
+ cosResult = Cos(i, a3);
+
+ toStoreOrr = a1 - sinResult;
+ toStore = a1 + sinResult;
+ r7 = a2 - cosResult;
+ r8 = a2 + cosResult;
+
+ if (toStoreOrr < 0)
+ toStoreOrr = 0;
+ if (toStore > 0xF0)
+ toStore = 0xF0;
+ if (r7 < 0)
+ r7 = 0;
+ if (r8 > 0x9F)
+ r8 = 0x9F;
+
+ toStore |= (toStoreOrr << 8);
+ array[r7] = toStore;
+ array[r8] = toStore;
+
+ cosResult = Cos(i + 1, a3);
+ r3 = a2 - cosResult;
+ r2 = a2 + cosResult;
+
+ if (r3 < 0)
+ r3 = 0;
+ if (r2 > 0x9F)
+ r2 = 0x9F;
+
+ while (r7 > r3)
+ array[--r7] = toStore;
+ while (r7 < r3)
+ array[++r7] = toStore;
+
+ while (r8 > r2)
+ array[--r8] = toStore;
+ while (r8 < r2)
+ array[++r8] = toStore;
+ }
+}
+
+static void sub_811D8FC(s16* data, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6)
+{
+ data[0] = a1;
+ data[1] = a2;
+ data[2] = a1;
+ data[3] = a2;
+ data[4] = a3;
+ data[5] = a4;
+ data[6] = a5;
+ data[7] = a6;
+ data[8] = a3 - a1;
+ if (data[8] < 0)
+ {
+ data[8] = -data[8];
+ data[6] = -a5;
+ }
+ data[9] = a4 - a2;
+ if (data[9] < 0)
+ {
+ data[9] = -data[9];
+ data[7] = -a6;
+ }
+ data[10] = 0;
+}
+
+static bool8 sub_811D978(s16* data, bool8 a1, bool8 a2)
+{
+ u8 var;
+ if (data[8] > data[9])
+ {
+ data[2] += data[6];
+ data[10] += data[9];
+ if (data[10] > data[8])
+ {
+ data[3] += data[7];
+ data[10] -= data[8];
+ }
+ }
+ else
+ {
+ data[3] += data[7];
+ data[10] += data[8];
+ if (data[10] > data[9])
+ {
+ data[2] += data[6];
+ data[10] -= data[9];
+ }
+ }
+ var = 0;
+ if ((data[6] > 0 && data[2] >= data[4]) || (data[6] < 0 && data[2] <= data[4]))
+ {
+ var++;
+ if (a1)
+ data[2] = data[4];
+ }
+ if ((data[7] > 0 && data[3] >= data[5]) || (data[7] < 0 && data[3] <= data[5]))
+ {
+ var++;
+ if (a2)
+ data[3] = data[5];
+ }
+ if (var == 2)
+ return TRUE;
+ else
+ return FALSE;
+}
diff --git a/src/berry_blender.c b/src/berry_blender.c
index f54c6271d..029d352df 100644
--- a/src/berry_blender.c
+++ b/src/berry_blender.c
@@ -2156,223 +2156,223 @@ __attribute__((naked))
static void Blender_CalculatePokeblock(struct BlenderBerry* berries, struct Pokeblock* pokeblock, u8 a2, u8* flavours, u16 a4)
{
asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x10\n\
- str r0, [sp]\n\
- mov r8, r1\n\
- str r3, [sp, 0x4]\n\
- ldr r0, [sp, 0x30]\n\
- lsls r2, 24\n\
- lsrs r2, 24\n\
- mov r9, r2\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x8]\n\
- ldr r7, _080505DC @ =gUnknown_03000510\n\
- adds r2, r7, 0\n\
- movs r1, 0\n\
- adds r0, r7, 0\n\
- adds r0, 0xA\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x10\n\
+ str r0, [sp]\n\
+ mov r8, r1\n\
+ str r3, [sp, 0x4]\n\
+ ldr r0, [sp, 0x30]\n\
+ lsls r2, 24\n\
+ lsrs r2, 24\n\
+ mov r9, r2\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x8]\n\
+ ldr r7, _080505DC @ =gUnknown_03000510\n\
+ adds r2, r7, 0\n\
+ movs r1, 0\n\
+ adds r0, r7, 0\n\
+ adds r0, 0xA\n\
_0805054A:\n\
- strh r1, [r0]\n\
- subs r0, 0x2\n\
- cmp r0, r2\n\
- bge _0805054A\n\
- movs r6, 0\n\
- cmp r6, r9\n\
- bge _08050580\n\
- ldr r0, _080505DC @ =gUnknown_03000510\n\
- mov r12, r0\n\
- ldr r5, [sp]\n\
- adds r5, 0x9\n\
+ strh r1, [r0]\n\
+ subs r0, 0x2\n\
+ cmp r0, r2\n\
+ bge _0805054A\n\
+ movs r6, 0\n\
+ cmp r6, r9\n\
+ bge _08050580\n\
+ ldr r0, _080505DC @ =gUnknown_03000510\n\
+ mov r12, r0\n\
+ ldr r5, [sp]\n\
+ adds r5, 0x9\n\
_08050560:\n\
- movs r3, 0\n\
- adds r4, r5, 0\n\
- mov r2, r12\n\
+ movs r3, 0\n\
+ adds r4, r5, 0\n\
+ mov r2, r12\n\
_08050566:\n\
- adds r1, r4, r3\n\
- ldrh r0, [r2]\n\
- ldrb r1, [r1]\n\
- adds r0, r1\n\
- strh r0, [r2]\n\
- adds r2, 0x2\n\
- adds r3, 0x1\n\
- cmp r3, 0x5\n\
- ble _08050566\n\
- adds r5, 0x10\n\
- adds r6, 0x1\n\
- cmp r6, r9\n\
- blt _08050560\n\
+ adds r1, r4, r3\n\
+ ldrh r0, [r2]\n\
+ ldrb r1, [r1]\n\
+ adds r0, r1\n\
+ strh r0, [r2]\n\
+ adds r2, 0x2\n\
+ adds r3, 0x1\n\
+ cmp r3, 0x5\n\
+ ble _08050566\n\
+ adds r5, 0x10\n\
+ adds r6, 0x1\n\
+ cmp r6, r9\n\
+ blt _08050560\n\
_08050580:\n\
- movs r1, 0\n\
- ldrsh r3, [r7, r1]\n\
- ldrh r0, [r7]\n\
- ldrh r1, [r7, 0x2]\n\
- subs r0, r1\n\
- strh r0, [r7]\n\
- ldrh r0, [r7, 0x4]\n\
- subs r1, r0\n\
- strh r1, [r7, 0x2]\n\
- ldrh r1, [r7, 0x6]\n\
- subs r0, r1\n\
- strh r0, [r7, 0x4]\n\
- ldrh r0, [r7, 0x8]\n\
- subs r1, r0\n\
- strh r1, [r7, 0x6]\n\
- subs r0, r3\n\
- strh r0, [r7, 0x8]\n\
- movs r3, 0\n\
- movs r2, 0\n\
- adds r1, r7, 0\n\
- movs r6, 0x4\n\
+ movs r1, 0\n\
+ ldrsh r3, [r7, r1]\n\
+ ldrh r0, [r7]\n\
+ ldrh r1, [r7, 0x2]\n\
+ subs r0, r1\n\
+ strh r0, [r7]\n\
+ ldrh r0, [r7, 0x4]\n\
+ subs r1, r0\n\
+ strh r1, [r7, 0x2]\n\
+ ldrh r1, [r7, 0x6]\n\
+ subs r0, r1\n\
+ strh r0, [r7, 0x4]\n\
+ ldrh r0, [r7, 0x8]\n\
+ subs r1, r0\n\
+ strh r1, [r7, 0x6]\n\
+ subs r0, r3\n\
+ strh r0, [r7, 0x8]\n\
+ movs r3, 0\n\
+ movs r2, 0\n\
+ adds r1, r7, 0\n\
+ movs r6, 0x4\n\
_080505AA:\n\
- movs r4, 0\n\
- ldrsh r0, [r1, r4]\n\
- cmp r0, 0\n\
- bge _080505B6\n\
- strh r2, [r1]\n\
- adds r3, 0x1\n\
+ movs r4, 0\n\
+ ldrsh r0, [r1, r4]\n\
+ cmp r0, 0\n\
+ bge _080505B6\n\
+ strh r2, [r1]\n\
+ adds r3, 0x1\n\
_080505B6:\n\
- adds r1, 0x2\n\
- subs r6, 0x1\n\
- cmp r6, 0\n\
- bge _080505AA\n\
- lsls r0, r3, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- movs r4, 0\n\
- ldr r1, _080505DC @ =gUnknown_03000510\n\
- movs r6, 0x4\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080505AA\n\
+ lsls r0, r3, 24\n\
+ lsrs r0, 24\n\
+ mov r10, r0\n\
+ movs r4, 0\n\
+ ldr r1, _080505DC @ =gUnknown_03000510\n\
+ movs r6, 0x4\n\
_080505CA:\n\
- ldrh r2, [r1]\n\
- movs r5, 0\n\
- ldrsh r0, [r1, r5]\n\
- cmp r0, 0\n\
- ble _080505E4\n\
- cmp r0, r3\n\
- bge _080505E0\n\
- strh r4, [r1]\n\
- b _080505E4\n\
- .align 2, 0\n\
+ ldrh r2, [r1]\n\
+ movs r5, 0\n\
+ ldrsh r0, [r1, r5]\n\
+ cmp r0, 0\n\
+ ble _080505E4\n\
+ cmp r0, r3\n\
+ bge _080505E0\n\
+ strh r4, [r1]\n\
+ b _080505E4\n\
+ .align 2, 0\n\
_080505DC: .4byte gUnknown_03000510\n\
_080505E0:\n\
- subs r0, r2, r3\n\
- strh r0, [r1]\n\
+ subs r0, r2, r3\n\
+ strh r0, [r1]\n\
_080505E4:\n\
- adds r1, 0x2\n\
- subs r6, 0x1\n\
- cmp r6, 0\n\
- bge _080505CA\n\
- ldr r1, _080506C4 @ =gUnknown_03000510\n\
- ldr r2, _080506C8 @ =gUnknown_03000530\n\
- movs r6, 0x4\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080505CA\n\
+ ldr r1, _080506C4 @ =gUnknown_03000510\n\
+ ldr r2, _080506C8 @ =gUnknown_03000530\n\
+ movs r6, 0x4\n\
_080505F2:\n\
- movs r3, 0\n\
- ldrsh r0, [r1, r3]\n\
- stm r2!, {r0}\n\
- adds r1, 0x2\n\
- subs r6, 0x1\n\
- cmp r6, 0\n\
- bge _080505F2\n\
- ldr r1, _080506CC @ =0x0000014d\n\
- ldr r0, [sp, 0x8]\n\
- bl __udivsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- adds r3, r0, 0\n\
- adds r3, 0x64\n\
- ldr r4, _080506D0 @ =gUnknown_0300055C\n\
- str r3, [r4]\n\
- movs r6, 0x4\n\
+ movs r3, 0\n\
+ ldrsh r0, [r1, r3]\n\
+ stm r2!, {r0}\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080505F2\n\
+ ldr r1, _080506CC @ =0x0000014d\n\
+ ldr r0, [sp, 0x8]\n\
+ bl __udivsi3\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ adds r3, r0, 0\n\
+ adds r3, 0x64\n\
+ ldr r4, _080506D0 @ =gUnknown_0300055C\n\
+ str r3, [r4]\n\
+ movs r6, 0x4\n\
_08050616:\n\
- movs r0, 0\n\
- ldrsh r5, [r7, r0]\n\
- adds r0, r5, 0\n\
- muls r0, r3\n\
- movs r1, 0xA\n\
- str r3, [sp, 0xC]\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
- movs r1, 0xA\n\
- bl __modsi3\n\
- adds r4, r0, 0\n\
- adds r0, r5, 0\n\
- movs r1, 0xA\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
- ldr r3, [sp, 0xC]\n\
- cmp r4, 0x4\n\
- ble _08050642\n\
- adds r5, 0x1\n\
+ movs r0, 0\n\
+ ldrsh r5, [r7, r0]\n\
+ adds r0, r5, 0\n\
+ muls r0, r3\n\
+ movs r1, 0xA\n\
+ str r3, [sp, 0xC]\n\
+ bl __divsi3\n\
+ adds r5, r0, 0\n\
+ movs r1, 0xA\n\
+ bl __modsi3\n\
+ adds r4, r0, 0\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xA\n\
+ bl __divsi3\n\
+ adds r5, r0, 0\n\
+ ldr r3, [sp, 0xC]\n\
+ cmp r4, 0x4\n\
+ ble _08050642\n\
+ adds r5, 0x1\n\
_08050642:\n\
- strh r5, [r7]\n\
- adds r7, 0x2\n\
- subs r6, 0x1\n\
- cmp r6, 0\n\
- bge _08050616\n\
- ldr r1, _080506C4 @ =gUnknown_03000510\n\
- ldr r2, _080506D4 @ =gUnknown_03000548\n\
- movs r6, 0x4\n\
+ strh r5, [r7]\n\
+ adds r7, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _08050616\n\
+ ldr r1, _080506C4 @ =gUnknown_03000510\n\
+ ldr r2, _080506D4 @ =gUnknown_03000548\n\
+ movs r6, 0x4\n\
_08050652:\n\
- movs r3, 0\n\
- ldrsh r0, [r1, r3]\n\
- stm r2!, {r0}\n\
- adds r1, 0x2\n\
- subs r6, 0x1\n\
- cmp r6, 0\n\
- bge _08050652\n\
- ldr r4, _080506C4 @ =gUnknown_03000510\n\
- ldr r0, [sp]\n\
- adds r1, r4, 0\n\
- mov r2, r9\n\
- mov r3, r10\n\
- bl Blender_GetPokeblockColor\n\
- mov r5, r8\n\
- strb r0, [r5]\n\
- movs r1, 0xA\n\
- ldrsh r0, [r4, r1]\n\
- mov r1, r9\n\
- bl __divsi3\n\
- mov r3, r9\n\
- subs r0, r3\n\
- strh r0, [r4, 0xA]\n\
- lsls r0, 16\n\
- cmp r0, 0\n\
- bge _0805068C\n\
- movs r0, 0\n\
- strh r0, [r4, 0xA]\n\
+ movs r3, 0\n\
+ ldrsh r0, [r1, r3]\n\
+ stm r2!, {r0}\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _08050652\n\
+ ldr r4, _080506C4 @ =gUnknown_03000510\n\
+ ldr r0, [sp]\n\
+ adds r1, r4, 0\n\
+ mov r2, r9\n\
+ mov r3, r10\n\
+ bl Blender_GetPokeblockColor\n\
+ mov r5, r8\n\
+ strb r0, [r5]\n\
+ movs r1, 0xA\n\
+ ldrsh r0, [r4, r1]\n\
+ mov r1, r9\n\
+ bl __divsi3\n\
+ mov r3, r9\n\
+ subs r0, r3\n\
+ strh r0, [r4, 0xA]\n\
+ lsls r0, 16\n\
+ cmp r0, 0\n\
+ bge _0805068C\n\
+ movs r0, 0\n\
+ strh r0, [r4, 0xA]\n\
_0805068C:\n\
- mov r5, r8\n\
- ldrb r0, [r5]\n\
- cmp r0, 0xC\n\
- bne _080506E6\n\
- bl Random\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- movs r1, 0xA\n\
- bl __umodsi3\n\
- lsls r0, 16\n\
- lsrs r3, r0, 16\n\
- movs r6, 0\n\
- ldr r0, _080506D8 @ =gUnknown_082165DF\n\
- adds r0, r3, r0\n\
- ldrb r0, [r0]\n\
- adds r1, r4, 0\n\
- movs r4, 0x1\n\
- movs r3, 0x2\n\
+ mov r5, r8\n\
+ ldrb r0, [r5]\n\
+ cmp r0, 0xC\n\
+ bne _080506E6\n\
+ bl Random\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ lsls r0, 16\n\
+ lsrs r3, r0, 16\n\
+ movs r6, 0\n\
+ ldr r0, _080506D8 @ =gUnknown_082165DF\n\
+ adds r0, r3, r0\n\
+ ldrb r0, [r0]\n\
+ adds r1, r4, 0\n\
+ movs r4, 0x1\n\
+ movs r3, 0x2\n\
_080506B4:\n\
- adds r2, r0, 0\n\
- asrs r2, r6\n\
- ands r2, r4\n\
- cmp r2, 0\n\
- beq _080506DC\n\
- strh r3, [r1]\n\
- b _080506DE\n\
- .align 2, 0\n\
+ adds r2, r0, 0\n\
+ asrs r2, r6\n\
+ ands r2, r4\n\
+ cmp r2, 0\n\
+ beq _080506DC\n\
+ strh r3, [r1]\n\
+ b _080506DE\n\
+ .align 2, 0\n\
_080506C4: .4byte gUnknown_03000510\n\
_080506C8: .4byte gUnknown_03000530\n\
_080506CC: .4byte 0x0000014d\n\
@@ -2380,61 +2380,61 @@ _080506D0: .4byte gUnknown_0300055C\n\
_080506D4: .4byte gUnknown_03000548\n\
_080506D8: .4byte gUnknown_082165DF\n\
_080506DC:\n\
- strh r2, [r1]\n\
+ strh r2, [r1]\n\
_080506DE:\n\
- adds r1, 0x2\n\
- adds r6, 0x1\n\
- cmp r6, 0x4\n\
- ble _080506B4\n\
+ adds r1, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x4\n\
+ ble _080506B4\n\
_080506E6:\n\
- ldr r7, _08050740 @ =gUnknown_03000510\n\
- movs r2, 0xFF\n\
- adds r1, r7, 0\n\
- movs r6, 0x5\n\
+ ldr r7, _08050740 @ =gUnknown_03000510\n\
+ movs r2, 0xFF\n\
+ adds r1, r7, 0\n\
+ movs r6, 0x5\n\
_080506EE:\n\
- movs r3, 0\n\
- ldrsh r0, [r1, r3]\n\
- cmp r0, 0xFF\n\
- ble _080506F8\n\
- strh r2, [r1]\n\
+ movs r3, 0\n\
+ ldrsh r0, [r1, r3]\n\
+ cmp r0, 0xFF\n\
+ ble _080506F8\n\
+ strh r2, [r1]\n\
_080506F8:\n\
- adds r1, 0x2\n\
- subs r6, 0x1\n\
- cmp r6, 0\n\
- bge _080506EE\n\
- ldrh r0, [r7]\n\
- mov r4, r8\n\
- strb r0, [r4, 0x1]\n\
- ldrh r0, [r7, 0x2]\n\
- strb r0, [r4, 0x2]\n\
- ldrh r0, [r7, 0x4]\n\
- strb r0, [r4, 0x3]\n\
- ldrh r0, [r7, 0x6]\n\
- strb r0, [r4, 0x4]\n\
- ldrh r0, [r7, 0x8]\n\
- strb r0, [r4, 0x5]\n\
- ldrh r0, [r7, 0xA]\n\
- strb r0, [r4, 0x6]\n\
- movs r6, 0\n\
- adds r2, r7, 0\n\
+ adds r1, 0x2\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080506EE\n\
+ ldrh r0, [r7]\n\
+ mov r4, r8\n\
+ strb r0, [r4, 0x1]\n\
+ ldrh r0, [r7, 0x2]\n\
+ strb r0, [r4, 0x2]\n\
+ ldrh r0, [r7, 0x4]\n\
+ strb r0, [r4, 0x3]\n\
+ ldrh r0, [r7, 0x6]\n\
+ strb r0, [r4, 0x4]\n\
+ ldrh r0, [r7, 0x8]\n\
+ strb r0, [r4, 0x5]\n\
+ ldrh r0, [r7, 0xA]\n\
+ strb r0, [r4, 0x6]\n\
+ movs r6, 0\n\
+ adds r2, r7, 0\n\
_0805071E:\n\
- ldr r5, [sp, 0x4]\n\
- adds r1, r5, r6\n\
- ldrh r0, [r2]\n\
- strb r0, [r1]\n\
- adds r2, 0x2\n\
- adds r6, 0x1\n\
- cmp r6, 0x5\n\
- ble _0805071E\n\
- add sp, 0x10\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
+ ldr r5, [sp, 0x4]\n\
+ adds r1, r5, r6\n\
+ ldrh r0, [r2]\n\
+ strb r0, [r1]\n\
+ adds r2, 0x2\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x5\n\
+ ble _0805071E\n\
+ add sp, 0x10\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
_08050740: .4byte gUnknown_03000510\n\
.syntax divided");
}
diff --git a/src/berry_tag_screen.c b/src/berry_tag_screen.c
index 50db5388c..a965f386c 100644
--- a/src/berry_tag_screen.c
+++ b/src/berry_tag_screen.c
@@ -363,30 +363,30 @@ static void sub_81466A0(void)
static void sub_81466E8(u8 taskId, s8 direction)
{
- u8 berryPocket = 3;
- s16 *data = gTasks[taskId].data;
-
- if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos == 0
- && direction < 0)
- return;
- if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + 1 == gBagPocketScrollStates[berryPocket].numSlots
- && direction > 0)
- return;
-
- PlaySE(SE_SELECT);
- if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + direction < 0)
- data[1] = -(gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos);
- else if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + direction >= gBagPocketScrollStates[berryPocket].numSlots)
- data[1] = gBagPocketScrollStates[berryPocket].numSlots - gBagPocketScrollStates[berryPocket].scrollTop - gBagPocketScrollStates[berryPocket].cursorPos - 1;
- else
- data[1] = direction;
-
- gTasks[taskId].func = sub_8146798;
-
- if (direction < 0)
- data[0] = -16;
- else
- data[0] = 16;
+ u8 berryPocket = 3;
+ s16 *data = gTasks[taskId].data;
+
+ if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos == 0
+ && direction < 0)
+ return;
+ if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + 1 == gBagPocketScrollStates[berryPocket].numSlots
+ && direction > 0)
+ return;
+
+ PlaySE(SE_SELECT);
+ if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + direction < 0)
+ data[1] = -(gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos);
+ else if (gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos + direction >= gBagPocketScrollStates[berryPocket].numSlots)
+ data[1] = gBagPocketScrollStates[berryPocket].numSlots - gBagPocketScrollStates[berryPocket].scrollTop - gBagPocketScrollStates[berryPocket].cursorPos - 1;
+ else
+ data[1] = direction;
+
+ gTasks[taskId].func = sub_8146798;
+
+ if (direction < 0)
+ data[0] = -16;
+ else
+ data[0] = 16;
}
@@ -411,36 +411,36 @@ static void sub_8146798(u8 taskId)
static void sub_8146810(s8 berry)
{
- u8 berryPocket = 3;
-
- if (berry > 0)
- {
- if (gBagPocketScrollStates[berryPocket].cursorPos + berry > 7)
- {
- gBagPocketScrollStates[berryPocket].scrollTop += gBagPocketScrollStates[berryPocket].cursorPos - 7 + berry;
- gBagPocketScrollStates[berryPocket].cursorPos = 7;
- }
- else
- {
- gBagPocketScrollStates[berryPocket].cursorPos += berry;
- }
- }
- else
- {
- if (gBagPocketScrollStates[berryPocket].cursorPos + berry < 0)
- {
- gBagPocketScrollStates[berryPocket].scrollTop += gBagPocketScrollStates[berryPocket].cursorPos + berry;
- gBagPocketScrollStates[berryPocket].cursorPos = 0;
- }
- else
- {
- gBagPocketScrollStates[berryPocket].cursorPos += berry;
- }
- }
- gScriptItemId = gCurrentBagPocketItemSlots[gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos].itemId;
- DestroySprite(&gSprites[gUnknown_0203932C]);
- sub_81466A0();
- sub_80A7DD4();
+ u8 berryPocket = 3;
+
+ if (berry > 0)
+ {
+ if (gBagPocketScrollStates[berryPocket].cursorPos + berry > 7)
+ {
+ gBagPocketScrollStates[berryPocket].scrollTop += gBagPocketScrollStates[berryPocket].cursorPos - 7 + berry;
+ gBagPocketScrollStates[berryPocket].cursorPos = 7;
+ }
+ else
+ {
+ gBagPocketScrollStates[berryPocket].cursorPos += berry;
+ }
+ }
+ else
+ {
+ if (gBagPocketScrollStates[berryPocket].cursorPos + berry < 0)
+ {
+ gBagPocketScrollStates[berryPocket].scrollTop += gBagPocketScrollStates[berryPocket].cursorPos + berry;
+ gBagPocketScrollStates[berryPocket].cursorPos = 0;
+ }
+ else
+ {
+ gBagPocketScrollStates[berryPocket].cursorPos += berry;
+ }
+ }
+ gScriptItemId = gCurrentBagPocketItemSlots[gBagPocketScrollStates[berryPocket].scrollTop + gBagPocketScrollStates[berryPocket].cursorPos].itemId;
+ DestroySprite(&gSprites[gUnknown_0203932C]);
+ sub_81466A0();
+ sub_80A7DD4();
}
static void sub_81468BC(void)
diff --git a/src/cable_club.c b/src/cable_club.c
index 20b087f4e..b81905cc5 100644
--- a/src/cable_club.c
+++ b/src/cable_club.c
@@ -1,229 +1,350 @@
#include "global.h"
+#include "battle.h"
+#include "battle_records.h"
#include "cable_club.h"
#include "field_message_box.h"
+#include "field_weather.h"
#include "link.h"
+#include "load_save.h"
+#include "m4a.h"
#include "main.h"
+#include "menu.h"
+#include "palette.h"
+#include "record_mixing.h"
+#include "rom4.h"
#include "script.h"
+#include "script_pokemon_80C4.h"
#include "songs.h"
#include "sound.h"
+#include "start_menu.h"
#include "string_util.h"
+#include "strings2.h"
#include "task.h"
#include "text.h"
#include "trainer_card.h"
extern u16 gScriptResult;
extern struct TrainerCard gTrainerCards[4];
-
extern u8 gUnknown_03004860;
extern u8 gFieldLinkPlayerCount;
-
-extern u8 gUnknown_081A4932[];
+extern u16 gSpecialVar_0x8004;
+extern u16 gSpecialVar_0x8005;
+extern u16 gSpecialVar_0x8006;
+extern u16 gBattleTypeFlags;
+extern const u8 gUnknown_081A4932[];
extern const u8 gUnknown_081A4975[];
-
+extern const u8 gUnknown_081A49B6[];
+extern const u8 gUnknown_081A490C[];
+extern const u8* const gTrainerCardColorNames[];
+extern struct
+{
+ u8 field0;
+ u8 field1;
+} gUnknown_020297D8;
+
+static void sub_8082F20(u8 taskId);
+static void sub_8082F68(u8 taskId);
+static void sub_8082FEC(u8 taskId);
+static void sub_808303C(u8 taskId);
static void sub_80830E4(u8 taskId);
+static void sub_8083188(u8 taskId);
static void sub_8083288(u8 taskId);
static void sub_8083314(u8 taskId);
+static void sub_80833C4(u8 taskId);
+static void sub_80833EC(u8 taskId);
+static void sub_8083418(u8 taskId);
+static bool8 sub_8083444(u8 taskId);
+static void sub_808353C(u8 taskId);
+static void sub_8083710(u8 taskId);
+static void sub_8083760(u8 taskId);
+static void sub_80837B4(u8 taskId);
+static void sub_80837EC(u8 taskId);
+static void sub_808382C(u8 taskId);
+static void sub_8083958(void);
+static void sub_80839DC(u8 taskId);
+static void sub_8083AAC(u8 taskId);
+static void sub_8083B44(u8 taskId);
+static void sub_8083B6C(void);
+static void sub_8083CA4(u8 taskId);
+
+extern void sub_80831F8(u8 taskId);
+extern void call_map_music_set_to_zero(void);
+extern void sub_810FEFC(void);
+extern void sub_8047CD8(void);
+extern void sub_805559C(void);
+extern void sub_8055574(void);
+extern s32 sub_80554F8(void);
+extern void sub_805465C(void);
+
+static void sub_8082CD4(u8 arg0, u8 arg1)
+{
+ if (FindTaskIdByFunc(sub_8082F20) == 0xFF)
+ {
+ u8 taskId = CreateTask(sub_8082F20, 80);
+
+ gTasks[taskId].data[1] = arg0;
+ gTasks[taskId].data[2] = arg1;
+ }
+}
+
+static void sub_8082D18(u32 value)
+{
+ ConvertIntToDecimalStringN(gStringVar1, value, STR_CONV_MODE_LEFT_ALIGN, 1);
+ MenuDrawTextWindow(18, 10, 28, 13);
+ sub_8072BD8(gOtherText_PLink, 19, 11, 72);
+}
+
+static void sub_8082D4C()
+{
+ MenuZeroFillWindowRect(18, 10, 28, 13);
+}
+
+static void sub_8082D60(u8 taskId, u8 arg1)
+{
+ s16 *data = &gTasks[taskId].data[3];
+
+ if (arg1 != *data)
+ {
+ if (arg1 <= 1)
+ sub_8082D4C();
+ else
+ sub_8082D18(arg1);
+ *data = arg1;
+ }
+}
+
+static u32 sub_8082D9C(u8 minPlayers, u8 maxPlayers)
+{
+ int playerCount;
+
+ switch (GetLinkPlayerDataExchangeStatusTimed())
+ {
+ case EXCHANGE_COMPLETE:
+ playerCount = GetLinkPlayerCount_2();
+ if (minPlayers <= playerCount && playerCount <= maxPlayers)
+ return 1;
+ ConvertIntToDecimalStringN(gStringVar1, playerCount, STR_CONV_MODE_LEFT_ALIGN, 1);
+ return 4;
+ case EXCHANGE_TIMED_OUT:
+ return 0;
+ case EXCHANGE_IN_PROGRESS:
+ return 3;
+ default:
+ return 0;
+ }
+}
+
+static bool32 sub_8082DF4(u8 taskId)
+{
+ if (HasLinkErrorOccurred() == TRUE)
+ {
+ gTasks[taskId].func = sub_8083418;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool32 sub_8082E28(u8 taskId)
+{
+ if ((gMain.newKeys & B_BUTTON)
+ && IsLinkConnectionEstablished() == FALSE)
+ {
+ gTasks[taskId].func = sub_80833EC;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static bool32 sub_8082E6C(u8 taskId)
+{
+ if (IsLinkConnectionEstablished())
+ SetSuppressLinkErrorMessage(TRUE);
+
+ if (gMain.newKeys & B_BUTTON)
+ {
+ gTasks[taskId].func = sub_80833EC;
+ return TRUE;
+ }
+ return FALSE;
+}
-void sub_808303C(u8 taskId) {
- s32 linkPlayerCount;
- s16 *taskData;
+static bool32 sub_8082EB8(u8 taskId)
+{
+ if (GetSioMultiSI() == 1)
+ {
+ gTasks[taskId].func = sub_8083418;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void unref_sub_8082EEC(u8 taskId)
+{
+ gTasks[taskId].data[0]++;
+ if (gTasks[taskId].data[0] == 10)
+ {
+ sub_8007E9C(2);
+ DestroyTask(taskId);
+ }
+}
+
+static void sub_8082F20(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (data[0] == 0)
+ {
+ OpenLinkTimed();
+ sub_80082EC();
+ ResetLinkPlayers();
+ }
+ else if (data[0] > 9)
+ {
+ gTasks[taskId].func = sub_8082F68;
+ }
+ data[0]++;
+}
- taskData = gTasks[taskId].data;
+static void sub_8082F68(u8 taskId)
+{
+ u32 playerCount = GetLinkPlayerCount_2();
- linkPlayerCount = GetLinkPlayerCount_2();
+ if (sub_8082E28(taskId) == TRUE
+ || sub_8082E6C(taskId) == TRUE
+ || playerCount < 2)
+ return;
- if (sub_8082E28(taskId) == 1 ||
- sub_8082EB8(taskId) == 1 ||
- sub_8082DF4(taskId) == 1)
+ SetSuppressLinkErrorMessage(TRUE);
+ gTasks[taskId].data[3] = 0;
+ if (IsLinkMaster() == TRUE)
{
+ PlaySE(SE_PIN);
+ ShowFieldAutoScrollMessage(gUnknown_081A4932);
+ gTasks[taskId].func = sub_8082FEC;
+ }
+ else
+ {
+ PlaySE(SE_BOO);
+ ShowFieldAutoScrollMessage(gUnknown_081A49B6);
+ gTasks[taskId].func = sub_80831F8;
+ }
+}
+
+static void sub_8082FEC(u8 taskId)
+{
+ if (sub_8082E28(taskId) == TRUE
+ || sub_8082EB8(taskId) == TRUE
+ || sub_8082DF4(taskId) == TRUE)
return;
+
+ if (GetFieldMessageBoxMode() == FIELD_MESSAGE_BOX_HIDDEN)
+ {
+ gTasks[taskId].data[3] = 0;
+ gTasks[taskId].func = sub_808303C;
}
+}
+
+static void sub_808303C(u8 taskId)
+{
+ s16 *taskData = gTasks[taskId].data;
+ s32 linkPlayerCount = GetLinkPlayerCount_2();
+
+ if (sub_8082E28(taskId) == TRUE
+ || sub_8082EB8(taskId) == TRUE
+ || sub_8082DF4(taskId) == TRUE)
+ return;
sub_8082D60(taskId, linkPlayerCount);
if (!(gMain.newKeys & A_BUTTON))
- {
return;
- }
#if ENGLISH
if (linkPlayerCount < taskData[1])
- {
return;
- }
sub_80081C8(linkPlayerCount);
sub_8082D4C();
- ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1); // r5
- ShowFieldAutoScrollMessage((u8 *) gUnknown_081A4975);
+ ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1);
+ ShowFieldAutoScrollMessage((u8 *)gUnknown_081A4975);
gTasks[taskId].func = sub_80830E4;
#elif GERMAN
- if ((gLinkType == 0x2255 && (u32) linkPlayerCount > 1) ||
- (gLinkType != 0x2255 && taskData[1] <= linkPlayerCount))
+ if ((gLinkType == 0x2255 && (u32)linkPlayerCount > 1)
+ || (gLinkType != 0x2255 && taskData[1] <= linkPlayerCount))
{
sub_80081C8(linkPlayerCount);
sub_8082D4C();
- ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1); // r5
- ShowFieldAutoScrollMessage((u8 *) gUnknown_081A4975);
+ ConvertIntToDecimalStringN(gStringVar1, linkPlayerCount, STR_CONV_MODE_LEFT_ALIGN, 1);
+ ShowFieldAutoScrollMessage((u8 *)gUnknown_081A4975);
gTasks[taskId].func = sub_80830E4;
}
#endif
}
-#ifdef NONMATCHING
-static void sub_80830E4(u8 taskId) {
- if (sub_8082E28(taskId) == 1 ||
- sub_8082EB8(taskId) == 1 ||
- sub_8082DF4(taskId) == 1 ||
- GetFieldMessageBoxMode())
- {
+static void sub_80830E4(u8 taskId)
+{
+ if (sub_8082E28(taskId) == TRUE
+ || sub_8082EB8(taskId) == TRUE
+ || sub_8082DF4(taskId) == TRUE)
return;
- }
- if (sub_800820C() == GetLinkPlayerCount_2() &&
- !(gMain.heldKeys & B_BUTTON))
+ if (GetFieldMessageBoxMode() == FIELD_MESSAGE_BOX_HIDDEN)
{
- ShowFieldAutoScrollMessage(gUnknown_081A4932);
- gTasks[taskId].func = sub_8082FEC;
- return;
+ if (sub_800820C() != GetLinkPlayerCount_2())
+ {
+ ShowFieldAutoScrollMessage(gUnknown_081A4932);
+ gTasks[taskId].func = sub_8082FEC;
+ }
+ else if (gMain.heldKeys & B_BUTTON)
+ {
+ ShowFieldAutoScrollMessage(gUnknown_081A4932);
+ gTasks[taskId].func = sub_8082FEC;
+ }
+ else if (gMain.heldKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ sub_8007F4C();
+ gTasks[taskId].func = sub_8083188;
+ }
}
-
- if (gMain.heldKeys & A_BUTTON)
- {
- PlaySE(SE_SELECT);
- sub_8007F4C();
- gTasks[(u32) taskId].func = sub_8083188;
- }
-}
-#else
-__attribute__((naked))
-static void sub_80830E4(u8 taskId) {
- asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- adds r6, r5, 0\n\
- adds r0, r5, 0\n\
- bl sub_8082E28\n\
- cmp r0, 0x1\n\
- beq _08083178\n\
- adds r0, r5, 0\n\
- bl sub_8082EB8\n\
- cmp r0, 0x1\n\
- beq _08083178\n\
- adds r0, r5, 0\n\
- bl sub_8082DF4\n\
- cmp r0, 0x1\n\
- beq _08083178\n\
- bl GetFieldMessageBoxMode\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _08083178\n\
- bl sub_800820C\n\
- adds r4, r0, 0\n\
- bl GetLinkPlayerCount_2\n\
- lsls r4, 24\n\
- lsls r0, 24\n\
- cmp r4, r0\n\
- bne _08083132\n\
- ldr r0, _08083148 @ =gMain\n\
- ldrh r1, [r0, 0x2C]\n\
- movs r0, 0x2\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08083158\n\
-_08083132:\n\
- ldr r0, _0808314C @ =gUnknown_081A4932\n\
- bl ShowFieldAutoScrollMessage\n\
- ldr r1, _08083150 @ =gTasks\n\
- lsls r0, r5, 2\n\
- adds r0, r5\n\
- lsls r0, 3\n\
- adds r0, r1\n\
- ldr r1, _08083154 @ =sub_8082FEC\n\
- str r1, [r0]\n\
- b _08083178\n\
- .align 2, 0\n\
-_08083148: .4byte gMain\n\
-_0808314C: .4byte gUnknown_081A4932\n\
-_08083150: .4byte gTasks\n\
-_08083154: .4byte sub_8082FEC\n\
-_08083158:\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _08083178\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- bl sub_8007F4C\n\
- ldr r0, _08083180 @ =gTasks\n\
- lsls r1, r6, 2\n\
- adds r1, r6\n\
- lsls r1, 3\n\
- adds r1, r0\n\
- ldr r0, _08083184 @ =sub_8083188\n\
- str r0, [r1]\n\
-_08083178:\n\
- pop {r4-r6}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_08083180: .4byte gTasks\n\
-_08083184: .4byte sub_8083188\n\
- .syntax divided\n");
}
-#endif
-
-void sub_8083188(u8 taskId) {
- u8 local1, local2;
- u16 *result;
- local1 = gTasks[taskId].data[1];
- local2 = gTasks[taskId].data[2];
+static void sub_8083188(u8 taskId)
+{
+ u8 local1 = gTasks[taskId].data[1];
+ u8 local2 = gTasks[taskId].data[2];
-
- if (sub_8082DF4(taskId) == 1 ||
- sub_8083444(taskId) == 1)
- {
+ if (sub_8082DF4(taskId) == TRUE
+ || sub_8083444(taskId) == TRUE)
return;
- }
if (GetLinkPlayerCount_2() != sub_800820C())
{
gTasks[taskId].func = sub_8083418;
- return;
}
-
- result = &gScriptResult;
- *result = sub_8082D9C(local1, local2);
- if (*result)
+ else
{
- gTasks[taskId].func = sub_8083288;
+ gScriptResult = sub_8082D9C(local1, local2);
+ if (gScriptResult != 0)
+ gTasks[taskId].func = sub_8083288;
}
}
-void sub_80831F8(u8 taskId) {
+void sub_80831F8(u8 taskId)
+{
u8 local1, local2;
- u16 *result;
local1 = gTasks[taskId].data[1];
local2 = gTasks[taskId].data[2];
- if (sub_8082E28(taskId) == 1 ||
- sub_8082DF4(taskId) == 1)
- {
+ if (sub_8082E28(taskId) == TRUE
+ || sub_8082DF4(taskId) == TRUE)
return;
- }
- result = &gScriptResult;
- *result = sub_8082D9C(local1, local2);
- if (*result == 0)
- {
+ gScriptResult = sub_8082D9C(local1, local2);
+ if (gScriptResult == 0)
return;
- }
-
-
- if (*result == 3)
+ if (gScriptResult == 3)
{
sub_800832C();
HideFieldMessageBox();
@@ -234,16 +355,15 @@ void sub_80831F8(u8 taskId) {
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gUnknown_03004860 = GetMultiplayerId();
sub_80081C8(gFieldLinkPlayerCount);
- sub_8093390((struct TrainerCard *) gBlockSendBuffer);
+ sub_8093390((struct TrainerCard *)gBlockSendBuffer);
gTasks[taskId].func = sub_8083314;
}
}
-static void sub_8083288(u8 taskId) {
- if (sub_8082DF4(taskId) == 1)
- {
+static void sub_8083288(u8 taskId)
+{
+ if (sub_8082DF4(taskId) == TRUE)
return;
- }
if (gScriptResult == 3)
{
@@ -256,26 +376,22 @@ static void sub_8083288(u8 taskId) {
gFieldLinkPlayerCount = GetLinkPlayerCount_2();
gUnknown_03004860 = GetMultiplayerId();
sub_80081C8(gFieldLinkPlayerCount);
- sub_8093390((struct TrainerCard *) gBlockSendBuffer);
+ sub_8093390((struct TrainerCard *)gBlockSendBuffer);
gTasks[taskId].func = sub_8083314;
sub_8007E9C(2);
}
}
-static void sub_8083314(u8 taskId) {
+static void sub_8083314(u8 taskId)
+{
u8 index;
-
struct TrainerCard *trainerCards;
- if (sub_8082DF4(taskId) == 1)
- {
+ if (sub_8082DF4(taskId) == TRUE)
return;
- }
if (GetBlockReceivedStatus() != sub_8008198())
- {
return;
- }
index = 0;
trainerCards = gTrainerCards;
@@ -296,14 +412,12 @@ static void sub_8083314(u8 taskId) {
u16 linkType;
linkType = gLinkType;
// FIXME: sub_8082D4C doesn't take any arguments
- sub_8082D4C(0x00004411, linkType);
+ sub_8082D4C(0x4411, linkType);
#elif GERMAN
if (gLinkType != 0x4411)
{
if (gLinkType == 0x6601)
- {
deUnkValue2 = 1;
- }
}
sub_8082D4C();
#endif
@@ -315,3 +429,477 @@ static void sub_8083314(u8 taskId) {
sub_800832C();
gTasks[taskId].func = sub_80833C4;
}
+
+static void sub_80833C4(u8 taskId)
+{
+ if (gReceivedRemoteLinkPlayers == FALSE)
+ {
+ sub_8082D4C();
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+ }
+}
+
+static void sub_80833EC(u8 taskId)
+{
+ gScriptResult = 5;
+ sub_8082D4C();
+ HideFieldMessageBox();
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+}
+
+static void sub_8083418(u8 taskId)
+{
+ gScriptResult = 6;
+ sub_8082D4C();
+ HideFieldMessageBox();
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+}
+
+static bool8 sub_8083444(u8 taskId)
+{
+ gTasks[taskId].data[4]++;
+ if (gTasks[taskId].data[4] > 600)
+ {
+ gTasks[taskId].func = sub_8083418;
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+void sub_808347C(u8 arg0)
+{
+ u32 r3 = 2;
+ u32 r2 = 2;
+
+ switch (gSpecialVar_0x8004)
+ {
+ case 1:
+ r3 = 2;
+ gLinkType = 0x2233;
+ break;
+ case 2:
+ r3 = 2;
+ gLinkType = 0x2244;
+ break;
+ case 5:
+ r3 = 4;
+ r2 = 4;
+ gLinkType = 0x2255;
+ break;
+ }
+
+ sub_8082CD4(r3, r2);
+}
+
+void sub_80834E4(void)
+{
+ gLinkType = 0x1133;
+ gBattleTypeFlags = 0;
+ sub_8082CD4(2, 2);
+}
+
+void sub_808350C(void)
+{
+ gScriptResult = 0;
+ gLinkType = 0x3311;
+ gBattleTypeFlags = 0;
+ sub_8082CD4(2, 4);
+}
+
+static void sub_808353C(u8 taskId)
+{
+ int playerCount;
+ int i;
+
+ switch (gTasks[taskId].data[0])
+ {
+ case 0:
+ if (gScriptResult == 1)
+ {
+ playerCount = GetLinkPlayerCount();
+ for (i = 0; i < playerCount; i++)
+ {
+ if (gLinkPlayers[i].language == LANGUAGE_JAPANESE)
+ {
+ gScriptResult = 7;
+ sub_8008480();
+ gTasks[taskId].data[0] = 1;
+ return;
+ }
+ }
+ }
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+ break;
+ case 1:
+ if (gReceivedRemoteLinkPlayers == FALSE)
+ {
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
+
+void sub_80835D8(void)
+{
+ int taskId = FindTaskIdByFunc(sub_808353C);
+
+ if (taskId == 0xFF)
+ {
+ taskId = CreateTask(sub_808353C, 80);
+ gTasks[taskId].data[0] = 0;
+ }
+}
+
+void sub_8083614(void)
+{
+ gLinkType = 0x4411;
+ gBattleTypeFlags = 0;
+ sub_8082CD4(2, 4);
+}
+
+void sub_808363C(void)
+{
+ gLinkType = 0x6601;
+ gBattleTypeFlags = 0;
+ sub_8082CD4(4, 4);
+}
+
+u8 sub_8083664(void)
+{
+ if (FuncIsActiveTask(sub_8083710) != FALSE)
+ return 0xFF;
+
+ switch (gSpecialVar_0x8004)
+ {
+ case 1:
+ gLinkType = 0x2233;
+ break;
+ case 2:
+ gLinkType = 0x2244;
+ break;
+ case 5:
+ gLinkType = 0x2255;
+ break;
+ case 3:
+ gLinkType = 0x1111;
+ break;
+ case 4:
+ gLinkType = 0x3322;
+ break;
+ }
+
+ return CreateTask(sub_8083710, 80);
+}
+
+static void sub_8083710(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (data[0] == 0)
+ {
+ OpenLink();
+ ResetLinkPlayers();
+ CreateTask(sub_8083C50, 80);
+ }
+ else if (data[0] >= 10)
+ {
+ gTasks[taskId].func = sub_8083760;
+ }
+ data[0]++;
+}
+
+static void sub_8083760(u8 taskId)
+{
+ if (GetLinkPlayerCount_2() >= 2)
+ {
+ if (IsLinkMaster() == TRUE)
+ gTasks[taskId].func = sub_80837B4;
+ else
+ gTasks[taskId].func = sub_80837EC;
+ }
+}
+
+static void sub_80837B4(u8 taskId)
+{
+ if (sub_800820C() == GetLinkPlayerCount_2())
+ {
+ sub_8007F4C();
+ gTasks[taskId].func = sub_80837EC;
+ }
+}
+
+static void sub_80837EC(u8 taskId)
+{
+ if (gReceivedRemoteLinkPlayers == TRUE
+ && IsLinkPlayerDataExchangeComplete() == TRUE)
+ {
+ sub_800826C();
+ sub_8007B14();
+ DestroyTask(taskId);
+ }
+}
+
+void sub_8083820(void)
+{
+ InitSaveDialog();
+}
+
+static void sub_808382C(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ fade_screen(1, 0);
+ gLinkType = 0x2211;
+ ClearLinkCallback_2();
+ task->data[0]++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ task->data[0]++;
+ break;
+ case 2:
+ task->data[1]++;
+ if (task->data[1] > 20)
+ task->data[0]++;
+ break;
+ case 3:
+ sub_800832C();
+ task->data[0]++;
+ break;
+ case 4:
+ if (!gReceivedRemoteLinkPlayers)
+ task->data[0]++;
+ break;
+ case 5:
+ if (gLinkPlayers[0].trainerId & 1)
+ current_map_music_set__default_for_battle(BGM_BATTLE32);
+ else
+ current_map_music_set__default_for_battle(BGM_BATTLE20);
+
+ switch (gSpecialVar_0x8004)
+ {
+ case 1:
+ gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK;
+ break;
+ case 2:
+ gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK | BATTLE_TYPE_DOUBLE;
+ break;
+ case 5:
+ ReducePlayerPartyToThree();
+ gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_LINK | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_MULTI;
+ break;
+ }
+
+ SetMainCallback2(sub_800E7C4);
+ gMain.savedCallback = sub_8083958;
+ DestroyTask(taskId);
+ break;
+ }
+}
+
+static void sub_8083958(void)
+{
+ call_map_music_set_to_zero();
+ LoadPlayerParty();
+ SavePlayerBag();
+ sub_810FEFC();
+
+ if (gSpecialVar_0x8004 != 5)
+ UpdateLinkBattleRecords(gUnknown_03004860 ^ 1);
+
+ gMain.savedCallback = sub_805465C;
+ SetMainCallback2(sub_8071B28);
+}
+
+void sub_80839A4(void)
+{
+ if (gSpecialVar_0x8004 == 1 || gSpecialVar_0x8004 == 2 || gSpecialVar_0x8004 == 5)
+ {
+ LoadPlayerParty();
+ SavePlayerBag();
+ }
+ copy_saved_warp2_bank_and_enter_x_to_warp1(0x7F);
+}
+
+void sub_80839D0(void)
+{
+ sub_805559C();
+}
+
+static void sub_80839DC(u8 taskId)
+{
+ struct Task* task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ ShowFieldMessage(gUnknown_081A490C);
+ task->data[0] = 1;
+ break;
+ case 1:
+ if (IsFieldMessageBoxHidden())
+ {
+ sub_8055574();
+ sub_8007270(gSpecialVar_0x8005);
+ task->data[0] = 2;
+ }
+ break;
+ case 2:
+ switch (sub_80554F8())
+ {
+ case 0:
+ break;
+ case 1:
+ HideFieldMessageBox();
+ task->data[0] = 0;
+ SwitchTaskToFollowupFunc(taskId);
+ break;
+ case 2:
+ task->data[0] = 3;
+ break;
+ }
+ break;
+ case 3:
+ sub_8055588();
+ HideFieldMessageBox();
+ MenuZeroFillScreen();
+ DestroyTask(taskId);
+ EnableBothScriptContexts();
+ break;
+ }
+}
+
+void sub_8083A84(TaskFunc followupFunc)
+{
+ u8 taskId = CreateTask(sub_80839DC, 80);
+ SetTaskFuncWithFollowupFunc(taskId, sub_80839DC, followupFunc);
+ ScriptContext1_Stop();
+}
+
+static void sub_8083AAC(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ switch (task->data[0])
+ {
+ case 0:
+ ScriptContext2_Enable();
+ fade_screen(1, 0);
+ ClearLinkCallback_2();
+ task->data[0]++;
+ break;
+ case 1:
+ if (!gPaletteFade.active)
+ task->data[0]++;
+ break;
+ case 2:
+ gUnknown_020297D8.field0 = 0;
+ gUnknown_020297D8.field1 = 0;
+ m4aMPlayAllStop();
+ sub_800832C();
+ task->data[0]++;
+ break;
+ case 3:
+ if (!gReceivedRemoteLinkPlayers)
+ {
+ SetMainCallback2(sub_8047CD8);
+ DestroyTask(taskId);
+ }
+ break;
+ }
+}
+
+static void sub_8083B44(u8 taskId)
+{
+ sub_8083B6C();
+ DestroyTask(taskId);
+}
+
+void sub_8083B5C(void)
+{
+ sub_8083A84(sub_8083B44);
+}
+
+static void sub_8083B6C(void)
+{
+ CreateTask(sub_8083AAC, 80);
+}
+
+void sub_8083B80(void)
+{
+ sub_8083B6C();
+ ScriptContext1_Stop();
+}
+
+void sub_8083B90(void)
+{
+ gLinkType = 0x2211;
+ sub_8083A84(sub_808382C);
+}
+
+void unref_sub_8083BB0(void)
+{
+ u8 taskId = CreateTask(sub_80839DC, 80);
+ SetTaskFuncWithFollowupFunc(taskId, sub_80839DC, Task_RecordMixing_Main);
+ ScriptContext1_Stop();
+}
+
+void sub_8083BDC(void)
+{
+ sub_8093130(gSpecialVar_0x8006, c2_exit_to_overworld_1_continue_scripts_restart_music);
+}
+
+bool32 sub_8083BF4(u8 linkPlayerIndex)
+{
+ u32 trainerCardColorIndex;
+
+ gSpecialVar_0x8006 = linkPlayerIndex;
+ StringCopy(gStringVar1, gLinkPlayers[linkPlayerIndex].name);
+
+ trainerCardColorIndex = sub_80934C4(linkPlayerIndex);
+ if (trainerCardColorIndex == 0)
+ return FALSE;
+
+ StringCopy(gStringVar2, gTrainerCardColorNames[trainerCardColorIndex - 1]);
+ return TRUE;
+}
+
+void sub_8083C50(u8 taskId)
+{
+ struct Task *task = &gTasks[taskId];
+
+ task->data[0]++;
+ if (task->data[0] > 300)
+ {
+ CloseLink();
+ SetMainCallback2(CB2_LinkError);
+ DestroyTask(taskId);
+ }
+
+ if (gReceivedRemoteLinkPlayers)
+ DestroyTask(taskId);
+}
+
+static void sub_8083CA4(u8 taskId)
+{
+ if (!gReceivedRemoteLinkPlayers)
+ {
+ EnableBothScriptContexts();
+ DestroyTask(taskId);
+ }
+}
+
+void unref_sub_8083CC8(u8 taskId)
+{
+ sub_800832C();
+ gTasks[taskId].func = sub_8083CA4;
+} \ No newline at end of file
diff --git a/src/calculate_base_damage.c b/src/calculate_base_damage.c
index 0f2605e5b..f5c679876 100644
--- a/src/calculate_base_damage.c
+++ b/src/calculate_base_damage.c
@@ -7,52 +7,37 @@
#include "hold_effects.h"
#include "item.h"
#include "items.h"
-#include "main.h"
#include "pokemon.h"
#include "species.h"
-#include "sprite.h"
-#include "string_util.h"
-#include "strings2.h"
-#include "text.h"
+#include "moves.h"
+#include "battle_move_effects.h"
-extern u8 gPlayerPartyCount;
-extern u8 gEnemyPartyCount;
-
-extern u16 unk_20160BC[];
-extern struct SecretBaseRecord gSecretBaseRecord;
extern u32 dword_2017100[];
extern u16 gBattleTypeFlags;
extern struct BattlePokemon gBattleMons[4];
extern u16 gCurrentMove;
-extern u8 gLastUsedAbility;
extern u8 gCritMultiplier;
extern u16 gBattleWeather;
extern struct BattleEnigmaBerry gEnigmaBerries[];
extern u16 gBattleMovePower;
-extern struct SpriteTemplate gUnknown_02024E8C;
extern u16 gTrainerBattleOpponent;
-extern struct PokemonStorage gPokemonStorage;
-extern u8 gBadEggNickname[];
-extern struct SpriteTemplate gSpriteTemplate_8208288[];
-extern u8 gTrainerClassToPicIndex[];
-extern u8 gTrainerClassToNameIndex[];
-extern u8 gUnknown_08208238[];
-extern u8 gUnknown_0820823C[];
-extern u8 gStatStageRatios[];
-extern u8 gHoldEffectToType[][2];
+extern const u8 gHoldEffectToType[][2];
+extern const u8 gStatStageRatios[][2];
+
+u8 GetBankSide(u8 bank);
-#define APPLY_STAT_MOD(var, mon, stat, statIndex) \
-{ \
- (var) = (stat) * (gStatStageRatios)[(mon)->statStages[(statIndex)] * 2]; \
- (var) /= (gStatStageRatios + 1)[(mon)->statStages[(statIndex)] * 2]; \
+#define APPLY_STAT_MOD(var, mon, stat, statIndex) \
+{ \
+ (var) = (stat) * (gStatStageRatios)[(mon)->statStages[(statIndex)]][0]; \
+ (var) /= (gStatStageRatios)[(mon)->statStages[(statIndex)]][1]; \
}
-#ifdef NONMATCHING
-s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 a7, u8 a8)
+s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef)
{
- s32 i;
+ u32 i;
s32 damage = 0;
+ s32 damageHelper;
u8 type;
u16 attack, defense;
u16 spAttack, spDefense;
@@ -60,7 +45,6 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
u8 defenderHoldEffectParam;
u8 attackerHoldEffect;
u8 attackerHoldEffectParam;
- s32 a, b;
if (!powerOverride)
gBattleMovePower = gBattleMoves[move].power;
@@ -79,8 +63,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if (attacker->item == ITEM_ENIGMA_BERRY)
{
- attackerHoldEffect = gEnigmaBerries[a7].holdEffect;
- attackerHoldEffectParam = gEnigmaBerries[a7].holdEffectParam;
+ attackerHoldEffect = gEnigmaBerries[bankAtk].holdEffect;
+ attackerHoldEffectParam = gEnigmaBerries[bankAtk].holdEffectParam;
}
else
{
@@ -90,8 +74,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if (defender->item == ITEM_ENIGMA_BERRY)
{
- defenderHoldEffect = gEnigmaBerries[a8].holdEffect;
- defenderHoldEffectParam = gEnigmaBerries[a8].holdEffectParam;
+ defenderHoldEffect = gEnigmaBerries[bankDef].holdEffect;
+ defenderHoldEffectParam = gEnigmaBerries[bankDef].holdEffectParam;
}
else
{
@@ -107,35 +91,32 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
&& gTrainerBattleOpponent != 1024
&& FlagGet(BADGE01_GET)
- && !GetBankSide(a7))
+ && !GetBankSide(bankAtk))
attack = (110 * attack) / 100;
-
- if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
- {
- if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
- && gTrainerBattleOpponent != 1024
- && FlagGet(BADGE05_GET)
- && !GetBankSide(a8))
- defense = (110 * defense) / 100;
-
- if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
- {
- if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
- && gTrainerBattleOpponent != 1024
- && FlagGet(BADGE07_GET)
- && !GetBankSide(a7))
- spAttack = (110 * spAttack) / 100;
-
- if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
- {
- if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
- && gTrainerBattleOpponent != 1024
- && FlagGet(BADGE07_GET)
- && !GetBankSide(a8))
- spDefense = (110 * spDefense) / 100;
- }
- }
- }
+ }
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ && gTrainerBattleOpponent != 1024
+ && FlagGet(BADGE05_GET)
+ && !GetBankSide(bankDef))
+ defense = (110 * defense) / 100;
+ }
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ && gTrainerBattleOpponent != 1024
+ && FlagGet(BADGE07_GET)
+ && !GetBankSide(bankAtk))
+ spAttack = (110 * spAttack) / 100;
+ }
+ if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_EREADER_TRAINER)))
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_TRAINER)
+ && gTrainerBattleOpponent != 1024
+ && FlagGet(BADGE07_GET)
+ && !GetBankSide(bankDef))
+ spDefense = (110 * spDefense) / 100;
}
for (i = 0; i < 17; i++)
@@ -171,17 +152,17 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
spAttack /= 2;
if (attacker->ability == ABILITY_HUSTLE)
attack = (150 * attack) / 100;
- if (attacker->ability == ABILITY_PLUS && AbilityBattleEffects(0xE, 0, ABILITY_MINUS, 0, 0))
+ if (attacker->ability == ABILITY_PLUS && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_MINUS, 0, 0))
spAttack = (150 * spAttack) / 100;
- if (attacker->ability == ABILITY_MINUS && AbilityBattleEffects(0xE, 0, ABILITY_PLUS, 0, 0))
+ if (attacker->ability == ABILITY_MINUS && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_PLUS, 0, 0))
spAttack = (150 * spAttack) / 100;
if (attacker->ability == ABILITY_GUTS && attacker->status1)
attack = (150 * attack) / 100;
if (defender->ability == ABILITY_MARVEL_SCALE && defender->status1)
defense = (150 * defense) / 100;
- if (type == TYPE_ELECTRIC && AbilityBattleEffects(0xE, 0, 0, 0xFD, 0))
+ if (type == TYPE_ELECTRIC && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, 0xFD, 0))
gBattleMovePower /= 2;
- if (type == TYPE_FIRE && AbilityBattleEffects(0xE, 0, 0, 0xFE, 0))
+ if (type == TYPE_FIRE && AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, 0, 0xFE, 0))
gBattleMovePower /= 2;
if (type == TYPE_GRASS && attacker->ability == ABILITY_OVERGROW && attacker->hp <= (attacker->maxHP / 3))
gBattleMovePower = (150 * gBattleMovePower) / 100;
@@ -191,39 +172,41 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
gBattleMovePower = (150 * gBattleMovePower) / 100;
if (type == TYPE_BUG && attacker->ability == ABILITY_SWARM && attacker->hp <= (attacker->maxHP / 3))
gBattleMovePower = (150 * gBattleMovePower) / 100;
- if (gBattleMoves[gCurrentMove].effect == 7)
+ if (gBattleMoves[gCurrentMove].effect == EFFECT_EXPLOSION)
defense /= 2;
- if (type < TYPE_MYSTERY) // is physical?
+ if (type < TYPE_MYSTERY) // is physical
{
if (gCritMultiplier == 2)
{
- if (attacker->statStages[1] > 6)
- APPLY_STAT_MOD(a, attacker, attack, 1)
+ if (attacker->statStages[STAT_STAGE_ATK] > 6)
+ APPLY_STAT_MOD(damage, attacker, attack, STAT_STAGE_ATK)
else
- a = attack;
+ damage = attack;
}
else
- APPLY_STAT_MOD(a, attacker, attack, 1)
+ APPLY_STAT_MOD(damage, attacker, attack, STAT_STAGE_ATK)
- a = a * gBattleMovePower * (2 * attacker->level / 5 + 2);
+ damage = damage * gBattleMovePower;
+ damage *= (2 * attacker->level / 5 + 2);
if (gCritMultiplier == 2)
{
- if (defender->statStages[2] < 6)
- APPLY_STAT_MOD(b, defender, defense, 2)
+ if (defender->statStages[STAT_STAGE_DEF] < 6)
+ APPLY_STAT_MOD(damageHelper, defender, defense, STAT_STAGE_DEF)
else
- b = defense;
+ damageHelper = defense;
}
else
- APPLY_STAT_MOD(b, defender, defense, 2)
+ APPLY_STAT_MOD(damageHelper, defender, defense, STAT_STAGE_DEF)
- damage = (a / b) / 50;
+ damage = damage / damageHelper;
+ damage /= 50;
- if ((attacker->status1 & 0x10) && attacker->ability != ABILITY_GUTS)
+ if ((attacker->status1 & STATUS_BURN) && attacker->ability != ABILITY_GUTS)
damage /= 2;
- if ((a4 & 1) && gCritMultiplier == 1)
+ if ((sideStatus & SIDE_STATUS_REFLECT) && gCritMultiplier == 1)
{
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMons(2) == 2)
damage = 2 * (damage / 3);
@@ -246,29 +229,31 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
{
if (gCritMultiplier == 2)
{
- if (attacker->statStages[4] > 6)
- APPLY_STAT_MOD(a, attacker, spAttack, 4)
+ if (attacker->statStages[STAT_STAGE_SPATK] > 6)
+ APPLY_STAT_MOD(damage, attacker, spAttack, STAT_STAGE_SPATK)
else
- a = spAttack;
+ damage = spAttack;
}
else
- APPLY_STAT_MOD(a, attacker, spAttack, 4)
+ APPLY_STAT_MOD(damage, attacker, spAttack, STAT_STAGE_SPATK)
- a = a * gBattleMovePower * (2 * attacker->level / 5 + 2);
+ damage = damage * gBattleMovePower;
+ damage *= (2 * attacker->level / 5 + 2);
if (gCritMultiplier == 2)
{
- if (defender->statStages[5] < 6)
- APPLY_STAT_MOD(b, defender, spDefense, 5)
+ if (defender->statStages[STAT_STAGE_SPDEF] < 6)
+ APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_STAGE_SPDEF)
else
- b = spDefense;
+ damageHelper = spDefense;
}
else
- APPLY_STAT_MOD(b, defender, spDefense, 5)
+ APPLY_STAT_MOD(damageHelper, defender, spDefense, STAT_STAGE_SPDEF)
- damage = (a / b) / 50;
+ damage = (damage / damageHelper);
+ damage /= 50;
- if ((a4 & 2) && gCritMultiplier == 1)
+ if ((sideStatus & SIDE_STATUS_LIGHTSCREEN) && gCritMultiplier == 1)
{
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && CountAliveMons(2) == 2)
damage = 2 * (damage / 3);
@@ -279,1196 +264,46 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gBattleMoves[move].target == 8 && CountAliveMons(2) == 2)
damage /= 2;
- // are effects of weather negated with cloud nine or air lock?
- if (!AbilityBattleEffects(0xE, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(0xE, 0, ABILITY_AIR_LOCK, 0, 0))
+ // are effects of weather negated with cloud nine or air lock
+ if (!AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_CLOUD_NINE, 0, 0)
+ && !AbilityBattleEffects(ABILITYEFFECT_FIELD_SPORT, 0, ABILITY_AIR_LOCK, 0, 0))
{
- // rain?
- if (gBattleWeather & 1)
+ if (gBattleWeather & WEATHER_RAIN_TEMPORARY)
{
- if (type == TYPE_FIRE)
+ switch (type)
+ {
+ case TYPE_FIRE:
damage /= 2;
- else if (type == TYPE_WATER)
+ break;
+ case TYPE_WATER:
damage = (15 * damage) / 10;
+ break;
+ }
}
- // does lack of sun half solar beam damage?
- if ((gBattleWeather & 0x9F) && gCurrentMove == 76)
+ // any weather except sun weakens solar beam
+ if ((gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SANDSTORM_ANY | WEATHER_HAIL)) && gCurrentMove == MOVE_SOLAR_BEAM)
damage /= 2;
- // sunny?
- if (gBattleWeather & 0x60)
+ // sunny
+ if (gBattleWeather & WEATHER_SUN_ANY)
{
- if (type == TYPE_FIRE)
+ switch (type)
+ {
+ case TYPE_FIRE:
damage = (15 * damage) / 10;
- else if (type == TYPE_WATER)
+ break;
+ case TYPE_WATER:
damage /= 2;
+ break;
+ }
}
}
- // flash fire triggered?
- if ((dword_2017100[a7] & 1) && type == TYPE_FIRE)
+ // flash fire triggered
+ if ((dword_2017100[bankAtk] & 1) && type == TYPE_FIRE)
damage = (15 * damage) / 10;
}
return damage + 2;
}
-#else
-__attribute__((naked))
-s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 a4, u16 powerOverride, u8 typeOverride, u8 a7, u8 a8)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0x2C\n\
- adds r7, r0, 0\n\
- str r1, [sp, 0x4]\n\
- str r2, [sp, 0x8]\n\
- ldr r0, [sp, 0x4C]\n\
- ldr r1, [sp, 0x50]\n\
- ldr r2, [sp, 0x54]\n\
- ldr r4, [sp, 0x58]\n\
- lsls r3, 16\n\
- lsrs r3, 16\n\
- str r3, [sp, 0xC]\n\
- lsls r0, 16\n\
- lsrs r3, r0, 16\n\
- lsls r1, 24\n\
- lsrs r6, r1, 24\n\
- lsls r2, 24\n\
- lsrs r2, 24\n\
- str r2, [sp, 0x10]\n\
- lsls r4, 24\n\
- lsrs r4, 24\n\
- movs r5, 0\n\
- cmp r3, 0\n\
- bne _0803BA80\n\
- ldr r2, _0803BA78 @ =gBattleMovePower\n\
- ldr r1, _0803BA7C @ =gBattleMoves\n\
- ldr r3, [sp, 0x8]\n\
- lsls r0, r3, 1\n\
- adds r0, r3\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x1]\n\
- strh r0, [r2]\n\
- b _0803BA84\n\
- .align 2, 0\n\
-_0803BA78: .4byte gBattleMovePower\n\
-_0803BA7C: .4byte gBattleMoves\n\
-_0803BA80:\n\
- ldr r0, _0803BA9C @ =gBattleMovePower\n\
- strh r3, [r0]\n\
-_0803BA84:\n\
- cmp r6, 0\n\
- bne _0803BAA4\n\
- ldr r1, _0803BAA0 @ =gBattleMoves\n\
- ldr r6, [sp, 0x8]\n\
- lsls r0, r6, 1\n\
- adds r0, r6\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x2]\n\
- mov r9, r0\n\
- b _0803BAAE\n\
- .align 2, 0\n\
-_0803BA9C: .4byte gBattleMovePower\n\
-_0803BAA0: .4byte gBattleMoves\n\
-_0803BAA4:\n\
- movs r0, 0x3F\n\
- mov r9, r0\n\
- mov r1, r9\n\
- ands r1, r6\n\
- mov r9, r1\n\
-_0803BAAE:\n\
- ldrh r6, [r7, 0x2]\n\
- ldr r2, [sp, 0x4]\n\
- ldrh r2, [r2, 0x4]\n\
- str r2, [sp, 0x14]\n\
- ldrh r3, [r7, 0x8]\n\
- mov r8, r3\n\
- ldr r0, [sp, 0x4]\n\
- ldrh r0, [r0, 0xA]\n\
- str r0, [sp, 0x18]\n\
- ldrh r0, [r7, 0x2E]\n\
- cmp r0, 0xAF\n\
- bne _0803BAE0\n\
- ldr r1, _0803BADC @ =gEnigmaBerries\n\
- ldr r2, [sp, 0x10]\n\
- lsls r0, r2, 3\n\
- subs r0, r2\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r3, [r0, 0x7]\n\
- mov r10, r3\n\
- ldrb r0, [r0, 0x1A]\n\
- b _0803BAF6\n\
- .align 2, 0\n\
-_0803BADC: .4byte gEnigmaBerries\n\
-_0803BAE0:\n\
- ldrh r0, [r7, 0x2E]\n\
- bl ItemId_GetHoldEffect\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- ldrh r0, [r7, 0x2E]\n\
- bl ItemId_GetHoldEffectParam\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
-_0803BAF6:\n\
- str r0, [sp, 0x20]\n\
- ldr r1, [sp, 0x4]\n\
- ldrh r0, [r1, 0x2E]\n\
- cmp r0, 0xAF\n\
- bne _0803BB26\n\
- ldr r1, _0803BB10 @ =gEnigmaBerries\n\
- lsls r0, r4, 3\n\
- subs r0, r4\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r0, [r0, 0x7]\n\
- str r0, [sp, 0x1C]\n\
- b _0803BB3C\n\
- .align 2, 0\n\
-_0803BB10: .4byte gEnigmaBerries\n\
-_0803BB14:\n\
- ldr r0, [sp, 0x20]\n\
- adds r0, 0x64\n\
- muls r0, r6\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r6, r0, 16\n\
- b _0803BCDC\n\
-_0803BB26:\n\
- ldr r2, [sp, 0x4]\n\
- ldrh r0, [r2, 0x2E]\n\
- bl ItemId_GetHoldEffect\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- str r0, [sp, 0x1C]\n\
- ldr r3, [sp, 0x4]\n\
- ldrh r0, [r3, 0x2E]\n\
- bl ItemId_GetHoldEffectParam\n\
-_0803BB3C:\n\
- adds r0, r7, 0\n\
- adds r0, 0x20\n\
- ldrb r1, [r0]\n\
- str r0, [sp, 0x24]\n\
- cmp r1, 0x25\n\
- beq _0803BB4C\n\
- cmp r1, 0x4A\n\
- bne _0803BB50\n\
-_0803BB4C:\n\
- lsls r0, r6, 17\n\
- lsrs r6, r0, 16\n\
-_0803BB50:\n\
- ldr r0, _0803BCB8 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- ldr r0, _0803BCBC @ =0x00000902\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803BB5E\n\
- b _0803BC78\n\
-_0803BB5E:\n\
- movs r0, 0x8\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803BB98\n\
- ldr r0, _0803BCC0 @ =gTrainerBattleOpponent\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 3\n\
- cmp r1, r0\n\
- beq _0803BB98\n\
- ldr r0, _0803BCC4 @ =0x00000807\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BB98\n\
- ldr r0, [sp, 0x10]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _0803BB98\n\
- movs r0, 0x6E\n\
- muls r0, r6\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r6, r0, 16\n\
-_0803BB98:\n\
- ldr r0, _0803BCB8 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- ldr r0, _0803BCBC @ =0x00000902\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0803BC78\n\
- movs r0, 0x8\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803BBE2\n\
- ldr r0, _0803BCC0 @ =gTrainerBattleOpponent\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 3\n\
- cmp r1, r0\n\
- beq _0803BBE2\n\
- ldr r0, _0803BCC8 @ =0x0000080b\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BBE2\n\
- adds r0, r4, 0\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _0803BBE2\n\
- movs r0, 0x6E\n\
- ldr r1, [sp, 0x14]\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x14]\n\
-_0803BBE2:\n\
- ldr r0, _0803BCB8 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- ldr r0, _0803BCBC @ =0x00000902\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0803BC78\n\
- movs r0, 0x8\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803BC2E\n\
- ldr r0, _0803BCC0 @ =gTrainerBattleOpponent\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 3\n\
- cmp r1, r0\n\
- beq _0803BC2E\n\
- ldr r0, _0803BCCC @ =0x0000080d\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BC2E\n\
- ldr r0, [sp, 0x10]\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _0803BC2E\n\
- movs r0, 0x6E\n\
- mov r2, r8\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
-_0803BC2E:\n\
- ldr r0, _0803BCB8 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- ldr r0, _0803BCBC @ =0x00000902\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0803BC78\n\
- movs r0, 0x8\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803BC78\n\
- ldr r0, _0803BCC0 @ =gTrainerBattleOpponent\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 3\n\
- cmp r1, r0\n\
- beq _0803BC78\n\
- ldr r0, _0803BCCC @ =0x0000080d\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BC78\n\
- adds r0, r4, 0\n\
- bl GetBankSide\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _0803BC78\n\
- movs r0, 0x6E\n\
- ldr r3, [sp, 0x18]\n\
- muls r0, r3\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x18]\n\
-_0803BC78:\n\
- movs r2, 0\n\
- ldr r4, _0803BCD0 @ =gHoldEffectToType\n\
- ldr r0, [sp, 0x4]\n\
- adds r0, 0x20\n\
- str r0, [sp, 0x28]\n\
- adds r3, r4, 0\n\
-_0803BC84:\n\
- lsls r1, r2, 1\n\
- ldrb r0, [r3]\n\
- cmp r10, r0\n\
- bne _0803BCD4\n\
- adds r0, r4, 0x1\n\
- adds r0, r1, r0\n\
- ldrb r0, [r0]\n\
- cmp r9, r0\n\
- bne _0803BCD4\n\
- mov r1, r9\n\
- cmp r1, 0x8\n\
- bhi _0803BC9E\n\
- b _0803BB14\n\
-_0803BC9E:\n\
- ldr r0, [sp, 0x20]\n\
- adds r0, 0x64\n\
- mov r2, r8\n\
- muls r2, r0\n\
- adds r0, r2, 0\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
- b _0803BCDC\n\
- .align 2, 0\n\
-_0803BCB8: .4byte gBattleTypeFlags\n\
-_0803BCBC: .4byte 0x00000902\n\
-_0803BCC0: .4byte gTrainerBattleOpponent\n\
-_0803BCC4: .4byte 0x00000807\n\
-_0803BCC8: .4byte 0x0000080b\n\
-_0803BCCC: .4byte 0x0000080d\n\
-_0803BCD0: .4byte gHoldEffectToType\n\
-_0803BCD4:\n\
- adds r3, 0x2\n\
- adds r2, 0x1\n\
- cmp r2, 0x10\n\
- bls _0803BC84\n\
-_0803BCDC:\n\
- mov r3, r10\n\
- cmp r3, 0x1D\n\
- bne _0803BCF0\n\
- movs r0, 0x96\n\
- muls r0, r6\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r6, r0, 16\n\
-_0803BCF0:\n\
- mov r0, r10\n\
- cmp r0, 0x22\n\
- bne _0803BD28\n\
- ldr r0, _0803BFDC @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0803BD28\n\
- ldr r1, _0803BFE0 @ =0xfffffe69\n\
- adds r0, r1, 0\n\
- ldrh r2, [r7]\n\
- adds r0, r2\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r0, 0x1\n\
- bhi _0803BD28\n\
- movs r0, 0x96\n\
- mov r3, r8\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
-_0803BD28:\n\
- ldr r0, [sp, 0x1C]\n\
- cmp r0, 0x22\n\
- bne _0803BD60\n\
- ldr r0, _0803BFDC @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x80\n\
- lsls r0, 1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0803BD60\n\
- ldr r1, _0803BFE0 @ =0xfffffe69\n\
- adds r0, r1, 0\n\
- ldr r2, [sp, 0x4]\n\
- ldrh r2, [r2]\n\
- adds r0, r2\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r0, 0x1\n\
- bhi _0803BD60\n\
- movs r0, 0x96\n\
- ldr r3, [sp, 0x18]\n\
- muls r0, r3\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x18]\n\
-_0803BD60:\n\
- mov r0, r10\n\
- cmp r0, 0x23\n\
- bne _0803BD76\n\
- ldrh r1, [r7]\n\
- ldr r0, _0803BFE4 @ =0x00000175\n\
- cmp r1, r0\n\
- bne _0803BD76\n\
- mov r1, r8\n\
- lsls r0, r1, 17\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
-_0803BD76:\n\
- ldr r2, [sp, 0x1C]\n\
- cmp r2, 0x24\n\
- bne _0803BD8E\n\
- ldr r3, [sp, 0x4]\n\
- ldrh r1, [r3]\n\
- ldr r0, _0803BFE4 @ =0x00000175\n\
- cmp r1, r0\n\
- bne _0803BD8E\n\
- ldr r1, [sp, 0x18]\n\
- lsls r0, r1, 17\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x18]\n\
-_0803BD8E:\n\
- mov r2, r10\n\
- cmp r2, 0x2D\n\
- bne _0803BDA2\n\
- ldrh r0, [r7]\n\
- cmp r0, 0x19\n\
- bne _0803BDA2\n\
- mov r3, r8\n\
- lsls r0, r3, 17\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
-_0803BDA2:\n\
- ldr r0, [sp, 0x1C]\n\
- cmp r0, 0x40\n\
- bne _0803BDB8\n\
- ldr r1, [sp, 0x4]\n\
- ldrh r0, [r1]\n\
- cmp r0, 0x84\n\
- bne _0803BDB8\n\
- ldr r2, [sp, 0x14]\n\
- lsls r0, r2, 17\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x14]\n\
-_0803BDB8:\n\
- mov r3, r10\n\
- cmp r3, 0x41\n\
- bne _0803BDCE\n\
- ldrh r0, [r7]\n\
- subs r0, 0x68\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r0, 0x1\n\
- bhi _0803BDCE\n\
- lsls r0, r6, 17\n\
- lsrs r6, r0, 16\n\
-_0803BDCE:\n\
- ldr r1, [sp, 0x28]\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x2F\n\
- bne _0803BDE6\n\
- mov r2, r9\n\
- cmp r2, 0xA\n\
- beq _0803BDE0\n\
- cmp r2, 0xF\n\
- bne _0803BDE6\n\
-_0803BDE0:\n\
- mov r3, r8\n\
- lsrs r3, 1\n\
- mov r8, r3\n\
-_0803BDE6:\n\
- ldr r0, [sp, 0x24]\n\
- ldrb r4, [r0]\n\
- cmp r4, 0x37\n\
- bne _0803BDFC\n\
- movs r0, 0x96\n\
- muls r0, r6\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r6, r0, 16\n\
-_0803BDFC:\n\
- cmp r4, 0x39\n\
- bne _0803BE2A\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0xE\n\
- movs r1, 0\n\
- movs r2, 0x3A\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BE2A\n\
- movs r0, 0x96\n\
- mov r1, r8\n\
- muls r1, r0\n\
- adds r0, r1, 0\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
-_0803BE2A:\n\
- ldr r2, [sp, 0x24]\n\
- ldrb r0, [r2]\n\
- cmp r0, 0x3A\n\
- bne _0803BE5C\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0xE\n\
- movs r1, 0\n\
- movs r2, 0x39\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BE5C\n\
- movs r0, 0x96\n\
- mov r3, r8\n\
- muls r3, r0\n\
- adds r0, r3, 0\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- mov r8, r0\n\
-_0803BE5C:\n\
- ldr r1, [sp, 0x24]\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x3E\n\
- bne _0803BE78\n\
- ldr r0, [r7, 0x4C]\n\
- cmp r0, 0\n\
- beq _0803BE78\n\
- movs r0, 0x96\n\
- muls r0, r6\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r6, r0, 16\n\
-_0803BE78:\n\
- ldr r2, [sp, 0x28]\n\
- ldrb r0, [r2]\n\
- cmp r0, 0x3F\n\
- bne _0803BE9A\n\
- ldr r3, [sp, 0x4]\n\
- ldr r0, [r3, 0x4C]\n\
- cmp r0, 0\n\
- beq _0803BE9A\n\
- movs r0, 0x96\n\
- ldr r1, [sp, 0x14]\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x14]\n\
-_0803BE9A:\n\
- mov r2, r9\n\
- cmp r2, 0xD\n\
- bne _0803BEBE\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0xE\n\
- movs r1, 0\n\
- movs r2, 0\n\
- movs r3, 0xFD\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BEBE\n\
- ldr r1, _0803BFE8 @ =gBattleMovePower\n\
- ldrh r0, [r1]\n\
- lsrs r0, 1\n\
- strh r0, [r1]\n\
-_0803BEBE:\n\
- mov r3, r9\n\
- cmp r3, 0xA\n\
- bne _0803BEE2\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0xE\n\
- movs r1, 0\n\
- movs r2, 0\n\
- movs r3, 0xFE\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _0803BEE2\n\
- ldr r1, _0803BFE8 @ =gBattleMovePower\n\
- ldrh r0, [r1]\n\
- lsrs r0, 1\n\
- strh r0, [r1]\n\
-_0803BEE2:\n\
- mov r0, r9\n\
- cmp r0, 0xC\n\
- bne _0803BF12\n\
- ldr r1, [sp, 0x24]\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x41\n\
- bne _0803BF12\n\
- ldrh r0, [r7, 0x2C]\n\
- movs r1, 0x3\n\
- bl __udivsi3\n\
- ldrh r1, [r7, 0x28]\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r1, r0\n\
- bhi _0803BF12\n\
- ldr r4, _0803BFE8 @ =gBattleMovePower\n\
- ldrh r1, [r4]\n\
- movs r0, 0x96\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- strh r0, [r4]\n\
-_0803BF12:\n\
- mov r2, r9\n\
- cmp r2, 0xA\n\
- bne _0803BF42\n\
- ldr r3, [sp, 0x24]\n\
- ldrb r0, [r3]\n\
- cmp r0, 0x42\n\
- bne _0803BF42\n\
- ldrh r0, [r7, 0x2C]\n\
- movs r1, 0x3\n\
- bl __udivsi3\n\
- ldrh r1, [r7, 0x28]\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r1, r0\n\
- bhi _0803BF42\n\
- ldr r4, _0803BFE8 @ =gBattleMovePower\n\
- ldrh r1, [r4]\n\
- movs r0, 0x96\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- strh r0, [r4]\n\
-_0803BF42:\n\
- mov r0, r9\n\
- cmp r0, 0xB\n\
- bne _0803BF72\n\
- ldr r1, [sp, 0x24]\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x43\n\
- bne _0803BF72\n\
- ldrh r0, [r7, 0x2C]\n\
- movs r1, 0x3\n\
- bl __udivsi3\n\
- ldrh r1, [r7, 0x28]\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r1, r0\n\
- bhi _0803BF72\n\
- ldr r4, _0803BFE8 @ =gBattleMovePower\n\
- ldrh r1, [r4]\n\
- movs r0, 0x96\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- strh r0, [r4]\n\
-_0803BF72:\n\
- mov r2, r9\n\
- cmp r2, 0x6\n\
- bne _0803BFA2\n\
- ldr r3, [sp, 0x24]\n\
- ldrb r0, [r3]\n\
- cmp r0, 0x44\n\
- bne _0803BFA2\n\
- ldrh r0, [r7, 0x2C]\n\
- movs r1, 0x3\n\
- bl __udivsi3\n\
- ldrh r1, [r7, 0x28]\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- cmp r1, r0\n\
- bhi _0803BFA2\n\
- ldr r4, _0803BFE8 @ =gBattleMovePower\n\
- ldrh r1, [r4]\n\
- movs r0, 0x96\n\
- muls r0, r1\n\
- movs r1, 0x64\n\
- bl __divsi3\n\
- strh r0, [r4]\n\
-_0803BFA2:\n\
- ldr r2, _0803BFEC @ =gBattleMoves\n\
- ldr r0, _0803BFF0 @ =gCurrentMove\n\
- ldrh r1, [r0]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r2\n\
- ldrb r0, [r0]\n\
- cmp r0, 0x7\n\
- bne _0803BFBC\n\
- ldr r0, [sp, 0x14]\n\
- lsrs r0, 1\n\
- str r0, [sp, 0x14]\n\
-_0803BFBC:\n\
- mov r1, r9\n\
- cmp r1, 0x8\n\
- bls _0803BFC4\n\
- b _0803C122\n\
-_0803BFC4:\n\
- ldr r0, _0803BFF4 @ =gCritMultiplier\n\
- ldrb r1, [r0]\n\
- adds r4, r0, 0\n\
- cmp r1, 0x2\n\
- bne _0803C000\n\
- movs r0, 0x19\n\
- ldrsb r0, [r7, r0]\n\
- cmp r0, 0x6\n\
- ble _0803BFFC\n\
- ldr r2, _0803BFF8 @ =gStatStageRatios\n\
- b _0803C006\n\
- .align 2, 0\n\
-_0803BFDC: .4byte gBattleTypeFlags\n\
-_0803BFE0: .4byte 0xfffffe69\n\
-_0803BFE4: .4byte 0x00000175\n\
-_0803BFE8: .4byte gBattleMovePower\n\
-_0803BFEC: .4byte gBattleMoves\n\
-_0803BFF0: .4byte gCurrentMove\n\
-_0803BFF4: .4byte gCritMultiplier\n\
-_0803BFF8: .4byte gStatStageRatios\n\
-_0803BFFC:\n\
- adds r5, r6, 0\n\
- b _0803C01E\n\
-_0803C000:\n\
- ldr r2, _0803C050 @ =gStatStageRatios\n\
- movs r0, 0x19\n\
- ldrsb r0, [r7, r0]\n\
-_0803C006:\n\
- lsls r0, 1\n\
- adds r1, r0, r2\n\
- ldrb r1, [r1]\n\
- adds r5, r6, 0\n\
- muls r5, r1\n\
- adds r2, 0x1\n\
- adds r0, r2\n\
- ldrb r1, [r0]\n\
- adds r0, r5, 0\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
-_0803C01E:\n\
- ldr r0, _0803C054 @ =gBattleMovePower\n\
- ldrh r0, [r0]\n\
- muls r5, r0\n\
- adds r0, r7, 0\n\
- adds r0, 0x2A\n\
- ldrb r0, [r0]\n\
- lsls r0, 1\n\
- movs r1, 0x5\n\
- bl __divsi3\n\
- adds r0, 0x2\n\
- muls r5, r0\n\
- ldrb r0, [r4]\n\
- cmp r0, 0x2\n\
- bne _0803C05C\n\
- ldr r2, [sp, 0x4]\n\
- movs r0, 0x1A\n\
- ldrsb r0, [r2, r0]\n\
- cmp r0, 0x5\n\
- bgt _0803C058\n\
- ldr r2, _0803C050 @ =gStatStageRatios\n\
- ldr r3, [sp, 0x4]\n\
- movs r0, 0x1A\n\
- ldrsb r0, [r3, r0]\n\
- b _0803C064\n\
- .align 2, 0\n\
-_0803C050: .4byte gStatStageRatios\n\
-_0803C054: .4byte gBattleMovePower\n\
-_0803C058:\n\
- ldr r3, [sp, 0x14]\n\
- b _0803C07E\n\
-_0803C05C:\n\
- ldr r2, _0803C0DC @ =gStatStageRatios\n\
- ldr r1, [sp, 0x4]\n\
- movs r0, 0x1A\n\
- ldrsb r0, [r1, r0]\n\
-_0803C064:\n\
- lsls r0, 1\n\
- adds r1, r0, r2\n\
- ldrb r1, [r1]\n\
- ldr r6, [sp, 0x14]\n\
- adds r3, r6, 0\n\
- muls r3, r1\n\
- adds r2, 0x1\n\
- adds r0, r2\n\
- ldrb r1, [r0]\n\
- adds r0, r3, 0\n\
- bl __divsi3\n\
- adds r3, r0, 0\n\
-_0803C07E:\n\
- adds r0, r5, 0\n\
- adds r1, r3, 0\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
- movs r1, 0x32\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
- ldr r0, [r7, 0x4C]\n\
- movs r1, 0x10\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C0A8\n\
- ldr r1, [sp, 0x24]\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x3E\n\
- beq _0803C0A8\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C0A8:\n\
- movs r0, 0x1\n\
- ldr r2, [sp, 0xC]\n\
- ands r0, r2\n\
- cmp r0, 0\n\
- beq _0803C0EA\n\
- ldrb r1, [r4]\n\
- cmp r1, 0x1\n\
- bne _0803C0EA\n\
- ldr r0, _0803C0E0 @ =gBattleTypeFlags\n\
- ldrh r0, [r0]\n\
- ands r1, r0\n\
- cmp r1, 0\n\
- beq _0803C0E4\n\
- movs r0, 0x2\n\
- bl CountAliveMons\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x2\n\
- bne _0803C0E4\n\
- adds r0, r5, 0\n\
- movs r1, 0x3\n\
- bl __divsi3\n\
- lsls r5, r0, 1\n\
- b _0803C0EA\n\
- .align 2, 0\n\
-_0803C0DC: .4byte gStatStageRatios\n\
-_0803C0E0: .4byte gBattleTypeFlags\n\
-_0803C0E4:\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C0EA:\n\
- ldr r0, _0803C148 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C11C\n\
- ldr r0, _0803C14C @ =gBattleMoves\n\
- ldr r3, [sp, 0x8]\n\
- lsls r1, r3, 1\n\
- adds r1, r3\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x6]\n\
- cmp r0, 0x8\n\
- bne _0803C11C\n\
- movs r0, 0x2\n\
- bl CountAliveMons\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x2\n\
- bne _0803C11C\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C11C:\n\
- cmp r5, 0\n\
- bne _0803C122\n\
- movs r5, 0x1\n\
-_0803C122:\n\
- mov r6, r9\n\
- cmp r6, 0x9\n\
- bne _0803C12A\n\
- movs r5, 0\n\
-_0803C12A:\n\
- mov r0, r9\n\
- cmp r0, 0x9\n\
- bhi _0803C132\n\
- b _0803C330\n\
-_0803C132:\n\
- ldr r0, _0803C150 @ =gCritMultiplier\n\
- ldrb r1, [r0]\n\
- adds r4, r0, 0\n\
- cmp r1, 0x2\n\
- bne _0803C15C\n\
- movs r0, 0x1C\n\
- ldrsb r0, [r7, r0]\n\
- cmp r0, 0x6\n\
- ble _0803C158\n\
- ldr r2, _0803C154 @ =gStatStageRatios\n\
- b _0803C162\n\
- .align 2, 0\n\
-_0803C148: .4byte gBattleTypeFlags\n\
-_0803C14C: .4byte gBattleMoves\n\
-_0803C150: .4byte gCritMultiplier\n\
-_0803C154: .4byte gStatStageRatios\n\
-_0803C158:\n\
- mov r5, r8\n\
- b _0803C17A\n\
-_0803C15C:\n\
- ldr r2, _0803C1A8 @ =gStatStageRatios\n\
- movs r0, 0x1C\n\
- ldrsb r0, [r7, r0]\n\
-_0803C162:\n\
- lsls r0, 1\n\
- adds r1, r0, r2\n\
- ldrb r1, [r1]\n\
- mov r5, r8\n\
- muls r5, r1\n\
- adds r2, 0x1\n\
- adds r0, r2\n\
- ldrb r1, [r0]\n\
- adds r0, r5, 0\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
-_0803C17A:\n\
- ldr r0, _0803C1AC @ =gBattleMovePower\n\
- ldrh r0, [r0]\n\
- muls r5, r0\n\
- adds r0, r7, 0\n\
- adds r0, 0x2A\n\
- ldrb r0, [r0]\n\
- lsls r0, 1\n\
- movs r1, 0x5\n\
- bl __divsi3\n\
- adds r0, 0x2\n\
- muls r5, r0\n\
- ldrb r0, [r4]\n\
- cmp r0, 0x2\n\
- bne _0803C1B4\n\
- ldr r1, [sp, 0x4]\n\
- movs r0, 0x1D\n\
- ldrsb r0, [r1, r0]\n\
- cmp r0, 0x5\n\
- bgt _0803C1B0\n\
- ldr r2, _0803C1A8 @ =gStatStageRatios\n\
- b _0803C1BC\n\
- .align 2, 0\n\
-_0803C1A8: .4byte gStatStageRatios\n\
-_0803C1AC: .4byte gBattleMovePower\n\
-_0803C1B0:\n\
- ldr r3, [sp, 0x18]\n\
- b _0803C1D6\n\
-_0803C1B4:\n\
- ldr r2, _0803C21C @ =gStatStageRatios\n\
- ldr r1, [sp, 0x4]\n\
- movs r0, 0x1D\n\
- ldrsb r0, [r1, r0]\n\
-_0803C1BC:\n\
- lsls r0, 1\n\
- adds r1, r0, r2\n\
- ldrb r1, [r1]\n\
- ldr r6, [sp, 0x18]\n\
- adds r3, r6, 0\n\
- muls r3, r1\n\
- adds r2, 0x1\n\
- adds r0, r2\n\
- ldrb r1, [r0]\n\
- adds r0, r3, 0\n\
- bl __divsi3\n\
- adds r3, r0, 0\n\
-_0803C1D6:\n\
- adds r0, r5, 0\n\
- adds r1, r3, 0\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
- movs r1, 0x32\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
- movs r0, 0x2\n\
- ldr r1, [sp, 0xC]\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C22A\n\
- ldrb r1, [r4]\n\
- cmp r1, 0x1\n\
- bne _0803C22A\n\
- ldr r0, _0803C220 @ =gBattleTypeFlags\n\
- ldrh r0, [r0]\n\
- ands r1, r0\n\
- cmp r1, 0\n\
- beq _0803C224\n\
- movs r0, 0x2\n\
- bl CountAliveMons\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x2\n\
- bne _0803C224\n\
- adds r0, r5, 0\n\
- movs r1, 0x3\n\
- bl __divsi3\n\
- lsls r5, r0, 1\n\
- b _0803C22A\n\
- .align 2, 0\n\
-_0803C21C: .4byte gStatStageRatios\n\
-_0803C220: .4byte gBattleTypeFlags\n\
-_0803C224:\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C22A:\n\
- ldr r0, _0803C2A4 @ =gBattleTypeFlags\n\
- ldrh r1, [r0]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C25C\n\
- ldr r0, _0803C2A8 @ =gBattleMoves\n\
- ldr r2, [sp, 0x8]\n\
- lsls r1, r2, 1\n\
- adds r1, r2\n\
- lsls r1, 2\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x6]\n\
- cmp r0, 0x8\n\
- bne _0803C25C\n\
- movs r0, 0x2\n\
- bl CountAliveMons\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x2\n\
- bne _0803C25C\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C25C:\n\
- movs r0, 0\n\
- str r0, [sp]\n\
- movs r0, 0xE\n\
- movs r1, 0\n\
- movs r2, 0xD\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0\n\
- bne _0803C30C\n\
- str r0, [sp]\n\
- movs r0, 0xE\n\
- movs r1, 0\n\
- movs r2, 0x4D\n\
- movs r3, 0\n\
- bl AbilityBattleEffects\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- bne _0803C30C\n\
- ldr r2, _0803C2AC @ =gBattleWeather\n\
- ldrh r1, [r2]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- adds r4, r2, 0\n\
- cmp r0, 0\n\
- beq _0803C2C4\n\
- mov r3, r9\n\
- cmp r3, 0xA\n\
- beq _0803C2B0\n\
- cmp r3, 0xB\n\
- beq _0803C2B8\n\
- b _0803C2C4\n\
- .align 2, 0\n\
-_0803C2A4: .4byte gBattleTypeFlags\n\
-_0803C2A8: .4byte gBattleMoves\n\
-_0803C2AC: .4byte gBattleWeather\n\
-_0803C2B0:\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
- b _0803C2C4\n\
-_0803C2B8:\n\
- lsls r0, r5, 4\n\
- subs r0, r5\n\
- movs r1, 0xA\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
-_0803C2C4:\n\
- ldrh r1, [r4]\n\
- movs r0, 0x9F\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C2DC\n\
- ldr r0, _0803C2F4 @ =gCurrentMove\n\
- ldrh r0, [r0]\n\
- cmp r0, 0x4C\n\
- bne _0803C2DC\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C2DC:\n\
- ldrh r1, [r4]\n\
- movs r0, 0x60\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C30C\n\
- mov r6, r9\n\
- cmp r6, 0xA\n\
- beq _0803C2F8\n\
- cmp r6, 0xB\n\
- beq _0803C306\n\
- b _0803C30C\n\
- .align 2, 0\n\
-_0803C2F4: .4byte gCurrentMove\n\
-_0803C2F8:\n\
- lsls r0, r5, 4\n\
- subs r0, r5\n\
- movs r1, 0xA\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
- b _0803C30C\n\
-_0803C306:\n\
- lsrs r0, r5, 31\n\
- adds r0, r5, r0\n\
- asrs r5, r0, 1\n\
-_0803C30C:\n\
- ldr r1, _0803C344 @ =0x02017100\n\
- ldr r2, [sp, 0x10]\n\
- lsls r0, r2, 2\n\
- adds r0, r1\n\
- ldr r0, [r0]\n\
- movs r1, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _0803C330\n\
- mov r3, r9\n\
- cmp r3, 0xA\n\
- bne _0803C330\n\
- lsls r0, r5, 4\n\
- subs r0, r5\n\
- movs r1, 0xA\n\
- bl __divsi3\n\
- adds r5, r0, 0\n\
-_0803C330:\n\
- adds r0, r5, 0x2\n\
- add sp, 0x2C\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_0803C344: .4byte 0x02017100\n\
- .syntax divided");
-}
-#endif
diff --git a/src/cute_sketch.c b/src/cute_sketch.c
new file mode 100644
index 000000000..5317bc334
--- /dev/null
+++ b/src/cute_sketch.c
@@ -0,0 +1,164 @@
+#include "global.h"
+#include "cute_sketch.h"
+#include "contest_painting.h"
+
+extern u16 (*gUnknown_03005DEC)[][32];
+extern u8 gUnknown_03005E00;
+extern u8 gUnknown_03005DFC;
+extern u8 gUnknown_03005DF8;
+extern u8 gUnknown_03005DF0;
+extern u8 gUnknown_03005E04;
+extern u8 gUnknown_03005DF4;
+
+extern u8 gUnknown_03005DE8;
+
+// this file's functions
+void sub_80FCAA4(void);
+void sub_80FCB5C(void);
+void sub_80FCD54(void);
+void sub_80FCEA4(void);
+void sub_80FCCBC(void);
+void sub_80FD06C(void);
+void sub_80FD114(void);
+void sub_80FCF3C(void);
+void sub_80FCAC4(void);
+void sub_80FCC18(u8);
+void sub_80FC92C(u8);
+void sub_80FC9E4(u8);
+void sub_80FD1C8(u16);
+u16 sub_80FD39C(u16*);
+u16 sub_80FD68C(u16*, u16*, u16*);
+
+void sub_80FC7A0(struct Unk03005E20* info)
+{
+ gUnknown_03005DEC = info->var_4;
+ gUnknown_03005E00 = info->var_1F;
+ gUnknown_03005DE8 = info->var_19;
+ gUnknown_03005DFC = info->var_1A;
+ gUnknown_03005DF8 = info->var_1B;
+ gUnknown_03005DF0 = info->var_1C;
+ gUnknown_03005E04 = info->var_1D;
+ gUnknown_03005DF4 = info->var_1E;
+ switch (info->var_0)
+ {
+ case 2:
+ sub_80FCAA4();
+ break;
+ case 8:
+ sub_80FCB5C();
+ break;
+ case 9:
+ sub_80FCD54();
+ sub_80FCC18(gUnknown_03005E00);
+ break;
+ case 10:
+ sub_80FCD54();
+ sub_80FCEA4();
+ sub_80FCCBC();
+ case 31:
+ sub_80FCEA4();
+ break;
+ case 11:
+ sub_80FCD54();
+ sub_80FD06C();
+ sub_80FD06C();
+ sub_80FD114();
+ sub_80FCCBC();
+ break;
+ case 13:
+ sub_80FCF3C();
+ break;
+ case 30:
+ sub_80FCD54();
+ break;
+ case 32:
+ sub_80FD06C();
+ break;
+ case 33:
+ sub_80FD114();
+ break;
+ case 6:
+ sub_80FCAC4();
+ sub_80FC92C(3);
+ break;
+ case 36:
+ sub_80FCD54();
+ sub_80FD06C();
+ sub_80FD114();
+ sub_80FCCBC();
+ sub_80FCB5C();
+ sub_80FCB5C();
+ sub_80FC92C(2);
+ sub_80FC9E4(4);
+ break;
+ }
+}
+
+#define RGB2(r, g, b) (((b) << 10) | ((g) << 5) | (r))
+
+void sub_80FC92C(u8 a0) // it changes palette someway somehow... .__.
+{
+ u8 i, j;
+ for (i = 0; i < gUnknown_03005DF0; i++)
+ {
+ u16* var2 = &(*gUnknown_03005DEC)[0][(gUnknown_03005DFC + i) * gUnknown_03005E04];
+ u16* pal = &var2[gUnknown_03005DE8];
+ for (j = 0; j < gUnknown_03005DF8; j++, pal++)
+ {
+ if (!(0x8000 & *pal))
+ {
+ u8 val = (31 & *pal);
+ val += a0;
+ if (val > 31)
+ val = 31;
+
+ *pal = RGB2(val, val, val);
+ }
+ }
+ }
+}
+
+void sub_80FC9E4(u8 a0)
+{
+ u8 i, j;
+ for (i = 0; i < gUnknown_03005DF0; i++)
+ {
+ u16* var2 = &(*gUnknown_03005DEC)[0][(gUnknown_03005DFC + i) * gUnknown_03005E04];
+ u16* pal = &var2[gUnknown_03005DE8];
+ for (j = 0; j < gUnknown_03005DF8; j++, pal++)
+ {
+ if (!(0x8000 & *pal))
+ {
+ u8 val = (31 & *pal);
+ if (val > 31 - a0)
+ val = 31 - (a0 >> 1);
+
+ *pal = RGB2(val, val, val);
+ }
+ }
+ }
+}
+
+void sub_80FCAA4(void)
+{
+ u32 i;
+ for (i = 0; i < 3200; i++)
+ sub_80FD1C8(i);
+}
+
+void sub_80FCAC4(void)
+{
+ u8 i, j;
+ for (i = 0; i < gUnknown_03005DF0; i++)
+ {
+ u16* var2 = &(*gUnknown_03005DEC)[0][(gUnknown_03005DFC + i) * gUnknown_03005E04];
+ u16* pal = &var2[gUnknown_03005DE8];
+ for (j = 0; j < gUnknown_03005DF8; j++, pal++)
+ {
+ if (!(0x8000 & *pal))
+ {
+ *pal = sub_80FD39C(pal);
+ }
+ }
+ }
+}
diff --git a/src/de_rom_8040FE0.c b/src/de_rom_8040FE0.c
index c618ebdb2..eebcc1437 100644
--- a/src/de_rom_8040FE0.c
+++ b/src/de_rom_8040FE0.c
@@ -142,124 +142,124 @@ u8 *de_sub_8041024(s32 arg0, u32 arg1) {
__attribute__((naked))
void de_sub_8041024(void) {
asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- adds r2, r0, 0\n\
- adds r6, r1, 0\n\
- movs r0, 0x80\n\
- lsls r0, 3\n\
- cmp r2, r0\n\
- beq _0804104A\n\
- cmp r2, r0\n\
- bgt _08041040\n\
- movs r0, 0x80\n\
- lsls r0, 1\n\
- cmp r2, r0\n\
- beq _08041064\n\
- b _0804109C\n\
+ push {r4-r6,lr}\n\
+ adds r2, r0, 0\n\
+ adds r6, r1, 0\n\
+ movs r0, 0x80\n\
+ lsls r0, 3\n\
+ cmp r2, r0\n\
+ beq _0804104A\n\
+ cmp r2, r0\n\
+ bgt _08041040\n\
+ movs r0, 0x80\n\
+ lsls r0, 1\n\
+ cmp r2, r0\n\
+ beq _08041064\n\
+ b _0804109C\n\
_08041040:\n\
- movs r0, 0x80\n\
- lsls r0, 4\n\
- cmp r2, r0\n\
- beq _08041086\n\
- b _0804109C\n\
+ movs r0, 0x80\n\
+ lsls r0, 4\n\
+ cmp r2, r0\n\
+ beq _08041086\n\
+ b _0804109C\n\
_0804104A:\n\
- bl GetSecretBaseTrainerNameIndex\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- ldr r0, _08041060 @ =0x02017000\n\
- ldrb r0, [r0, 0x1]\n\
- lsls r0, 27\n\
- lsrs r2, r0, 31\n\
- cmp r5, 0x1A\n\
- beq _080410B8\n\
- b _080410F8\n\
- .align 2, 0\n\
+ bl GetSecretBaseTrainerNameIndex\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ ldr r0, _08041060 @ =0x02017000\n\
+ ldrb r0, [r0, 0x1]\n\
+ lsls r0, 27\n\
+ lsrs r2, r0, 31\n\
+ cmp r5, 0x1A\n\
+ beq _080410B8\n\
+ b _080410F8\n\
+ .align 2, 0\n\
_08041060: .4byte 0x02017000\n\
_08041064:\n\
- bl de_sub_81364AC\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- bl get_trainer_class_name_index\n\
+ bl de_sub_81364AC\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ bl get_trainer_class_name_index\n\
_08041070:\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
- cmp r4, 0x1E\n\
- beq _08041094\n\
- adds r0, r4, 0\n\
- subs r0, 0x3D\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x2\n\
- bls _080410CC\n\
- b _080410F8\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
+ cmp r4, 0x1E\n\
+ beq _08041094\n\
+ adds r0, r4, 0\n\
+ subs r0, 0x3D\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ cmp r0, 0x2\n\
+ bls _080410CC\n\
+ b _080410F8\n\
_08041086:\n\
- bl de_sub_81364F8\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- bl sub_8135FD8\n\
- b _08041070\n\
+ bl de_sub_81364F8\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ bl sub_8135FD8\n\
+ b _08041070\n\
_08041094:\n\
- movs r0, 0x1\n\
- bl de_sub_8040FE0\n\
- b _08041102\n\
+ movs r0, 0x1\n\
+ bl de_sub_8040FE0\n\
+ b _08041102\n\
_0804109C:\n\
- ldr r1, _080410C0 @ =gTrainers\n\
- lsls r4, r6, 2\n\
- adds r0, r4, r6\n\
- lsls r0, 3\n\
- adds r0, r1\n\
- ldrb r5, [r0, 0x1]\n\
- lsls r0, r6, 16\n\
- lsrs r0, 16\n\
- bl sub_803FC58\n\
- lsls r0, 24\n\
- lsrs r2, r0, 24\n\
- cmp r5, 0x1A\n\
- bne _080410C4\n\
+ ldr r1, _080410C0 @ =gTrainers\n\
+ lsls r4, r6, 2\n\
+ adds r0, r4, r6\n\
+ lsls r0, 3\n\
+ adds r0, r1\n\
+ ldrb r5, [r0, 0x1]\n\
+ lsls r0, r6, 16\n\
+ lsrs r0, 16\n\
+ bl sub_803FC58\n\
+ lsls r0, 24\n\
+ lsrs r2, r0, 24\n\
+ cmp r5, 0x1A\n\
+ bne _080410C4\n\
_080410B8:\n\
- adds r0, r2, 0\n\
- bl de_sub_8040FE0\n\
- b _08041102\n\
- .align 2, 0\n\
+ adds r0, r2, 0\n\
+ bl de_sub_8040FE0\n\
+ b _08041102\n\
+ .align 2, 0\n\
_080410C0: .4byte gTrainers\n\
_080410C4:\n\
- cmp r5, 0x2E\n\
- bne _080410D4\n\
- cmp r2, 0x1\n\
- bne _080410D4\n\
+ cmp r5, 0x2E\n\
+ bne _080410D4\n\
+ cmp r2, 0x1\n\
+ bne _080410D4\n\
_080410CC:\n\
- movs r0, 0x1\n\
- bl de_sub_8040FF4\n\
- b _08041102\n\
+ movs r0, 0x1\n\
+ bl de_sub_8040FF4\n\
+ b _08041102\n\
_080410D4:\n\
- cmp r5, 0x19\n\
- bne _080410F8\n\
- ldr r0, _080410F4 @ =gTrainers\n\
- adds r1, r4, r6\n\
- lsls r1, 3\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x18]\n\
- movs r2, 0\n\
- cmp r0, 0x1\n\
- bne _080410EA\n\
- movs r2, 0x1\n\
+ cmp r5, 0x19\n\
+ bne _080410F8\n\
+ ldr r0, _080410F4 @ =gTrainers\n\
+ adds r1, r4, r6\n\
+ lsls r1, 3\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x18]\n\
+ movs r2, 0\n\
+ cmp r0, 0x1\n\
+ bne _080410EA\n\
+ movs r2, 0x1\n\
_080410EA:\n\
- adds r0, r2, 0\n\
- bl de_sub_804100C\n\
- b _08041102\n\
- .align 2, 0\n\
+ adds r0, r2, 0\n\
+ bl de_sub_804100C\n\
+ b _08041102\n\
+ .align 2, 0\n\
_080410F4: .4byte gTrainers\n\
_080410F8:\n\
- movs r0, 0xD\n\
- adds r1, r5, 0\n\
- muls r1, r0\n\
- ldr r0, _08041108 @ =gTrainerClassNames\n\
- adds r0, r1, r0\n\
+ movs r0, 0xD\n\
+ adds r1, r5, 0\n\
+ muls r1, r0\n\
+ ldr r0, _08041108 @ =gTrainerClassNames\n\
+ adds r0, r1, r0\n\
_08041102:\n\
- pop {r4-r6}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
+ pop {r4-r6}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .align 2, 0\n\
_08041108: .4byte gTrainerClassNames\n\
.syntax divided\n");
}
diff --git a/src/egg_hatch.c b/src/egg_hatch.c
index 2b68d83e8..aa3d45250 100644
--- a/src/egg_hatch.c
+++ b/src/egg_hatch.c
@@ -323,69 +323,69 @@ __attribute__((naked))
static bool8 sub_8042ABC(void* a, u8 b)
{
asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- sub sp, 0x20\n\
- adds r5, r0, 0\n\
- lsls r4, r1, 24\n\
- lsrs r4, 24\n\
- lsls r0, r4, 2\n\
- adds r0, r4\n\
- lsls r0, 4\n\
- adds r0, r5, r0\n\
- mov r1, sp\n\
- bl GetBoxMonNick\n\
- lsls r0, r4, 3\n\
- subs r0, r4\n\
- lsls r1, r0, 3\n\
- adds r0, r5, r1\n\
- adds r0, 0xC0\n\
- ldrh r0, [r0]\n\
- cmp r0, 0\n\
- beq _08042B40\n\
- adds r0, r1, 0\n\
- adds r0, 0xA0\n\
- adds r5, r0\n\
- adds r6, r5, 0\n\
- adds r6, 0x2C\n\
- mov r0, sp\n\
- adds r1, r6, 0\n\
- bl StringCompareWithoutExtCtrlCodes\n\
- cmp r0, 0\n\
- bne _08042B08\n\
- ldr r0, _08042B30 @ =gSaveBlock2\n\
- adds r1, r5, 0\n\
- adds r1, 0x24\n\
- bl StringCompareWithoutExtCtrlCodes\n\
- cmp r0, 0\n\
- beq _08042B40\n\
+ push {r4-r6,lr}\n\
+ sub sp, 0x20\n\
+ adds r5, r0, 0\n\
+ lsls r4, r1, 24\n\
+ lsrs r4, 24\n\
+ lsls r0, r4, 2\n\
+ adds r0, r4\n\
+ lsls r0, 4\n\
+ adds r0, r5, r0\n\
+ mov r1, sp\n\
+ bl GetBoxMonNick\n\
+ lsls r0, r4, 3\n\
+ subs r0, r4\n\
+ lsls r1, r0, 3\n\
+ adds r0, r5, r1\n\
+ adds r0, 0xC0\n\
+ ldrh r0, [r0]\n\
+ cmp r0, 0\n\
+ beq _08042B40\n\
+ adds r0, r1, 0\n\
+ adds r0, 0xA0\n\
+ adds r5, r0\n\
+ adds r6, r5, 0\n\
+ adds r6, 0x2C\n\
+ mov r0, sp\n\
+ adds r1, r6, 0\n\
+ bl StringCompareWithoutExtCtrlCodes\n\
+ cmp r0, 0\n\
+ bne _08042B08\n\
+ ldr r0, _08042B30 @ =gSaveBlock2\n\
+ adds r1, r5, 0\n\
+ adds r1, 0x24\n\
+ bl StringCompareWithoutExtCtrlCodes\n\
+ cmp r0, 0\n\
+ beq _08042B40\n\
_08042B08:\n\
- ldr r0, _08042B34 @ =gStringVar1\n\
- mov r1, sp\n\
- bl StringCopy\n\
- ldr r4, _08042B38 @ =gStringVar2\n\
- adds r1, r5, 0\n\
- adds r1, 0x24\n\
- adds r0, r4, 0\n\
- bl StringCopy\n\
- ldr r0, _08042B3C @ =gStringVar3\n\
- adds r1, r6, 0\n\
- bl StringCopy\n\
- adds r0, r4, 0\n\
- bl SanitizeNameString\n\
- movs r0, 0x1\n\
- b _08042B42\n\
- .align 2, 0\n\
+ ldr r0, _08042B34 @ =gStringVar1\n\
+ mov r1, sp\n\
+ bl StringCopy\n\
+ ldr r4, _08042B38 @ =gStringVar2\n\
+ adds r1, r5, 0\n\
+ adds r1, 0x24\n\
+ adds r0, r4, 0\n\
+ bl StringCopy\n\
+ ldr r0, _08042B3C @ =gStringVar3\n\
+ adds r1, r6, 0\n\
+ bl StringCopy\n\
+ adds r0, r4, 0\n\
+ bl SanitizeNameString\n\
+ movs r0, 0x1\n\
+ b _08042B42\n\
+ .align 2, 0\n\
_08042B30: .4byte gSaveBlock2\n\
_08042B34: .4byte gStringVar1\n\
_08042B38: .4byte gStringVar2\n\
_08042B3C: .4byte gStringVar3\n\
_08042B40:\n\
- movs r0, 0\n\
+ movs r0, 0\n\
_08042B42:\n\
- add sp, 0x20\n\
- pop {r4-r6}\n\
- pop {r1}\n\
- bx r1\n\
+ add sp, 0x20\n\
+ pop {r4-r6}\n\
+ pop {r1}\n\
+ bx r1\n\
.syntax divided");
}
diff --git a/src/evolution_graphics.c b/src/evolution_graphics.c
new file mode 100644
index 000000000..a47e63a59
--- /dev/null
+++ b/src/evolution_graphics.c
@@ -0,0 +1,613 @@
+#include "global.h"
+#include "sprite.h"
+#include "trig.h"
+#include "rng.h"
+#include "decompress.h"
+#include "task.h"
+#include "sound.h"
+#include "songs.h"
+#include "palette.h"
+
+// this file's functions
+static void EvoSparkle_DummySpriteCb(struct Sprite* sprite);
+static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID);
+static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID);
+static void EvoTask_WaitForPre1SparklesToGoUp(u8 taskID);
+static void EvoTask_BeginPreSparklesSet2(u8 taskID);
+static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID);
+static void EvoTask_DestroyPreSet2Task(u8 taskID);
+static void EvoTask_BeginPostSparklesSet1(u8 taskID);
+static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID);
+static void EvoTask_DestroyPostSet1Task(u8 taskID);
+static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID);
+static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID);
+static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID);
+static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID);
+static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID);
+
+static void sub_8149FC8(u8 taskID);
+static void sub_8149FEC(u8 taskID);
+static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID);
+static void PreEvoInVisible_PostEvoVisible_KillTask(u8 taskID);
+static void sub_814A03C(u8 taskID);
+
+// const data
+static const u16 sEvoSparklePalette[] = INCBIN_U16("graphics/misc/evo_sparkle.gbapal");
+static const u8 sEvoSparkleTiles[] = INCBIN_U8("graphics/misc/evo_sparkle.4bpp.lz");
+
+static const struct CompressedSpriteSheet sEvoSparkleSpriteSheets[] =
+{
+ {sEvoSparkleTiles, 0x20, 1001},
+ {NULL, 0, 0}
+};
+static const struct SpritePalette sEvoSparkleSpritePals[] =
+{
+ {sEvoSparklePalette, 1001},
+ {NULL, 0}
+};
+
+static const struct OamData sOamData_EvoSparkle =
+{
+ .y = 160,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sSpriteAnim_EvoSparkle[] =
+{
+ ANIMCMD_FRAME(0, 8),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_EvoSparkle[] =
+{
+ sSpriteAnim_EvoSparkle,
+};
+
+static const struct SpriteTemplate sEvoSparkleSpriteTemplate =
+{
+ .tileTag = 1001,
+ .paletteTag = 1001,
+ .oam = &sOamData_EvoSparkle,
+ .anims = sSpriteAnimTable_EvoSparkle,
+ .images = NULL,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = EvoSparkle_DummySpriteCb
+};
+
+static const s16 sEvoSparkleMatricies[] =
+{
+ 0x3C0, 0x380, 0x340, 0x300, 0x2C0, 0x280, 0x240, 0x200, 0x1C0,
+ 0x180, 0x140, 0x100, -4, 0x10, -3, 0x30, -2, 0x50,
+ -1, 0x70, 0x1, 0x70, 0x2, 0x50, 0x3, 0x30, 0x4, 0x10
+};
+
+// code
+
+static void EvoSparkle_DummySpriteCb(struct Sprite* sprite)
+{
+
+}
+
+static void SetEvoSparklesMatrices(void)
+{
+ u16 i;
+ for (i = 0; i < 12; i++)
+ {
+ SetOamMatrix(20 + i, sEvoSparkleMatricies[i], 0, 0, sEvoSparkleMatricies[i]);
+ }
+}
+
+static void SpriteCB_PreEvoSparkleSet1(struct Sprite* sprite)
+{
+ if (sprite->pos1.y > 8)
+ {
+ u8 matrixNum;
+
+ sprite->pos1.y = 88 - (sprite->data7 * sprite->data7) / 80;
+ sprite->pos2.y = Sin((u8)(sprite->data6), sprite->data5) / 4;
+ sprite->pos2.x = Cos((u8)(sprite->data6), sprite->data5);
+ sprite->data6 += 4;
+ if (sprite->data7 & 1)
+ sprite->data5--;
+ sprite->data7++;
+ if (sprite->pos2.y > 0)
+ sprite->subpriority = 1;
+ else
+ sprite->subpriority = 20;
+ matrixNum = sprite->data5 / 4 + 20;
+ if (matrixNum > 31)
+ matrixNum = 31;
+ sprite->oam.matrixNum = matrixNum;
+ }
+ else
+ DestroySprite(sprite);
+}
+
+static void CreatePreEvoSparkleSet1(u8 arg0)
+{
+ u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 88, 0);
+ if (spriteID != MAX_SPRITES)
+ {
+ gSprites[spriteID].data5 = 48;
+ gSprites[spriteID].data6 = arg0;
+ gSprites[spriteID].data7 = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.matrixNum = 31;
+ gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet1;
+ }
+}
+
+static void SpriteCB_PreEvoSparkleSet2(struct Sprite* sprite)
+{
+ if (sprite->pos1.y < 88)
+ {
+ sprite->pos1.y = 8 + (sprite->data7 * sprite->data7) / 5;
+ sprite->pos2.y = Sin((u8)(sprite->data6), sprite->data5) / 4;
+ sprite->pos2.x = Cos((u8)(sprite->data6), sprite->data5);
+ sprite->data5 = 8 + Sin((u8)(sprite->data7 * 4), 40);
+ sprite->data7++;
+ }
+ else
+ DestroySprite(sprite);
+}
+
+static void CreatePreEvoSparkleSet2(u8 arg0)
+{
+ u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 8, 0);
+ if (spriteID != MAX_SPRITES)
+ {
+ gSprites[spriteID].data5 = 8;
+ gSprites[spriteID].data6 = arg0;
+ gSprites[spriteID].data7 = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.matrixNum = 25;
+ gSprites[spriteID].subpriority = 1;
+ gSprites[spriteID].callback = SpriteCB_PreEvoSparkleSet2;
+ }
+}
+
+static void SpriteCB_PostEvoSparkleSet1(struct Sprite* sprite)
+{
+ if (sprite->data5 > 8)
+ {
+ sprite->pos2.y = Sin((u8)(sprite->data6), sprite->data5);
+ sprite->pos2.x = Cos((u8)(sprite->data6), sprite->data5);
+ sprite->data5 -= sprite->data3;
+ sprite->data6 += 4;
+ }
+ else
+ DestroySprite(sprite);
+}
+
+static void CreatePostEvoSparkleSet1(u8 arg0, u8 arg1)
+{
+ u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0);
+ if (spriteID != MAX_SPRITES)
+ {
+ gSprites[spriteID].data3 = arg1;
+ gSprites[spriteID].data5 = 120;
+ gSprites[spriteID].data6 = arg0;
+ gSprites[spriteID].data7 = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.matrixNum = 31;
+ gSprites[spriteID].subpriority = 1;
+ gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet1;
+ }
+}
+
+static void SpriteCB_PostEvoSparkleSet2(struct Sprite* sprite)
+{
+ if (!(sprite->data7 & 3))
+ sprite->pos1.y++;
+ if (sprite->data6 < 128)
+ {
+ u8 matrixNum;
+
+ sprite->pos2.y = -Sin((u8)(sprite->data6), sprite->data5);
+ sprite->pos1.x = 120 + (sprite->data3 * sprite->data7) / 3;
+ sprite->data6++;
+ matrixNum = 31 - (sprite->data6 * 12 / 128);
+ if (sprite->data6 > 64)
+ sprite->subpriority = 1;
+ else
+ {
+ sprite->invisible = 0;
+ sprite->subpriority = 20;
+ if (sprite->data6 > 112 && sprite->data6 & 1)
+ sprite->invisible = 1;
+ }
+ if (matrixNum < 20)
+ matrixNum = 20;
+ sprite->oam.matrixNum = matrixNum;
+ sprite->data7++;
+ }
+ else
+ DestroySprite(sprite);
+}
+
+static void CreatePostEvoSparkleSet2(u8 arg0)
+{
+ u8 spriteID = CreateSprite(&sEvoSparkleSpriteTemplate, 120, 56, 0);
+ if (spriteID != MAX_SPRITES)
+ {
+ gSprites[spriteID].data3 = 3 - (Random() % 7);
+ gSprites[spriteID].data5 = 48 + (Random() & 0x3F);
+ gSprites[spriteID].data7 = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].oam.matrixNum = 31;
+ gSprites[spriteID].subpriority = 20;
+ gSprites[spriteID].callback = SpriteCB_PostEvoSparkleSet2;
+ }
+}
+
+void LoadEvoSparkleSpriteAndPal(void)
+{
+ LoadCompressedObjectPic(&sEvoSparkleSpriteSheets[0]);
+ LoadSpritePalettes(sEvoSparkleSpritePals);
+}
+
+#define tFrameCounter data[15]
+
+u8 LaunchTask_PreEvoSparklesSet1(u16 arg0)
+{
+ u8 taskID = CreateTask(EvoTask_BeginPreSet1_FadeAndPlaySE, 0);
+ gTasks[taskID].data[1] = arg0;
+ return taskID;
+}
+
+static void EvoTask_BeginPreSet1_FadeAndPlaySE(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ BeginNormalPaletteFade(3 << gTasks[taskID].data[1], 0xA, 0, 0x10, 0x7FFF);
+ gTasks[taskID].func = EvoTask_CreatePreEvoSparkleSet1;
+ PlaySE(SE_W025);
+}
+
+static void EvoTask_CreatePreEvoSparkleSet1(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 64)
+ {
+ if (!(gTasks[taskID].tFrameCounter & 7))
+ {
+ u8 i;
+ for (i = 0; i < 4; i++)
+ CreatePreEvoSparkleSet1((0x78 & gTasks[taskID].tFrameCounter) * 2 + i * 64);
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ {
+ gTasks[taskID].tFrameCounter = 96;
+ gTasks[taskID].func = EvoTask_WaitForPre1SparklesToGoUp;
+ }
+}
+
+static void EvoTask_WaitForPre1SparklesToGoUp(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter != 0)
+ gTasks[taskID].tFrameCounter--;
+ else
+ DestroyTask(taskID);
+}
+
+u8 LaunchTask_PreEvoSparklesSet2(void)
+{
+ return CreateTask(EvoTask_BeginPreSparklesSet2, 0);
+}
+
+static void EvoTask_BeginPreSparklesSet2(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ gTasks[taskID].func = EvoTask_CreatePreEvoSparklesSet2;
+ PlaySE(SE_W062B);
+}
+
+static void EvoTask_CreatePreEvoSparklesSet2(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 96)
+ {
+ if (gTasks[taskID].tFrameCounter < 6)
+ {
+ u8 i;
+ for (i = 0; i < 9; i++)
+ CreatePreEvoSparkleSet2(i * 16);
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ gTasks[taskID].func = EvoTask_DestroyPreSet2Task;
+}
+
+static void EvoTask_DestroyPreSet2Task(u8 taskID)
+{
+ DestroyTask(taskID);
+}
+
+u8 LaunchTask_PostEvoSparklesSet1(void)
+{
+ return CreateTask(EvoTask_BeginPostSparklesSet1, 0);
+}
+
+static void EvoTask_BeginPostSparklesSet1(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet1;
+ PlaySE(SE_REAPOKE);
+}
+
+static void EvoTask_CreatePostEvoSparklesSet1(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 48)
+ {
+ if (gTasks[taskID].tFrameCounter == 0)
+ {
+ u8 i;
+ for (i = 0; i < 16; i++)
+ CreatePostEvoSparkleSet1(i * 16, 4);
+ }
+ if (gTasks[taskID].tFrameCounter == 32)
+ {
+ u8 i;
+ for (i = 0; i < 16; i++)
+ CreatePostEvoSparkleSet1(i * 16, 8);
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ gTasks[taskID].func = EvoTask_DestroyPostSet1Task;
+}
+
+static void EvoTask_DestroyPostSet1Task(u8 taskID)
+{
+ DestroyTask(taskID);
+}
+
+u8 LaunchTask_PostEvoSparklesSet2AndFlash(u16 arg0)
+{
+ u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash, 0);
+ gTasks[taskID].data[2] = arg0;
+ return taskID;
+}
+
+static void EvoTask_BeginPostSparklesSet2_AndFlash(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
+ BeginNormalPaletteFade(0xFFF9001C, 0, 0, 0x10, 0x7FFF);
+ gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash;
+ PlaySE(SE_W080);
+}
+
+static void EvoTask_CreatePostEvoSparklesSet2_AndFlash(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 128)
+ {
+ u8 i;
+ switch (gTasks[taskID].tFrameCounter)
+ {
+ default:
+ if (gTasks[taskID].tFrameCounter < 50)
+ CreatePostEvoSparkleSet2(Random() & 7);
+ break;
+ case 0:
+ for (i = 0; i < 8; i++)
+ CreatePostEvoSparkleSet2(i);
+ break;
+ case 32:
+ BeginNormalPaletteFade(0xFFFF001C, 0x10, 0x10, 0, 0x7FFF);
+ break;
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ gTasks[taskID].func = EvoTask_DestroyPostSet2AndFlashTask;
+}
+
+static void EvoTask_DestroyPostSet2AndFlashTask(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ DestroyTask(taskID);
+}
+
+u8 LaunchTask_PostEvoSparklesSet2AndFlash_Trade(u16 arg0)
+{
+ u8 taskID = CreateTask(EvoTask_BeginPostSparklesSet2_AndFlash_Trade, 0);
+ gTasks[taskID].data[2] = arg0;
+ return taskID;
+}
+
+static void EvoTask_BeginPostSparklesSet2_AndFlash_Trade(u8 taskID)
+{
+ SetEvoSparklesMatrices();
+ gTasks[taskID].tFrameCounter = 0;
+ CpuSet(&gPlttBufferFaded[0x20], &gPlttBufferUnfaded[0x20], 0x30);
+ BeginNormalPaletteFade(0xFFF90001, 0, 0, 0x10, 0x7FFF);
+ gTasks[taskID].func = EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade;
+ PlaySE(SE_W080);
+}
+
+static void EvoTask_CreatePostEvoSparklesSet2_AndFlash_Trade(u8 taskID)
+{
+ if (gTasks[taskID].tFrameCounter < 128)
+ {
+ u8 i;
+ switch (gTasks[taskID].tFrameCounter)
+ {
+ default:
+ if (gTasks[taskID].tFrameCounter < 50)
+ CreatePostEvoSparkleSet2(Random() & 7);
+ break;
+ case 0:
+ for (i = 0; i < 8; i++)
+ CreatePostEvoSparkleSet2(i);
+ break;
+ case 32:
+ BeginNormalPaletteFade(0xFFFF0001, 0x10, 0x10, 0, 0x7FFF);
+ break;
+ }
+ gTasks[taskID].tFrameCounter++;
+ }
+ else
+ gTasks[taskID].func = EvoTask_DestroyPostSet2AndFlashTask;
+}
+
+#undef tFrameCounter
+
+static void PokeEvoSprite_DummySpriteCB(struct Sprite* sprite)
+{
+
+}
+
+#define tPreEvoSpriteID data[1]
+#define tPostEvoSpriteID data[2]
+#define tEvoStopped data[8]
+
+u8 sub_8149E7C(u8 preEvoSpriteID, u8 postEvoSpriteID)
+{
+ u16 i;
+ u16 stack[16];
+ u8 taskID;
+ s32 toDiv;
+
+ for (i = 0; i < 16; i++)
+ stack[i] = 0x7FFF;
+
+ taskID = CreateTask(sub_8149FC8, 0);
+ gTasks[taskID].tPreEvoSpriteID = preEvoSpriteID;
+ gTasks[taskID].tPostEvoSpriteID = postEvoSpriteID;
+ gTasks[taskID].data[3] = 256;
+ gTasks[taskID].data[4] = 16;
+
+ toDiv = 65536;
+ SetOamMatrix(30, 256, 0, 0, 256);
+ SetOamMatrix(31, toDiv / gTasks[taskID].data[4], 0, 0, toDiv / gTasks[taskID].data[4]);
+
+ gSprites[preEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
+ gSprites[preEvoSpriteID].oam.affineMode = 1;
+ gSprites[preEvoSpriteID].oam.matrixNum = 30;
+ gSprites[preEvoSpriteID].invisible = 0;
+ CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[preEvoSpriteID].oam.paletteNum * 16)], 16);
+
+ gSprites[postEvoSpriteID].callback = PokeEvoSprite_DummySpriteCB;
+ gSprites[postEvoSpriteID].oam.affineMode = 1;
+ gSprites[postEvoSpriteID].oam.matrixNum = 31;
+ gSprites[postEvoSpriteID].invisible = 0;
+ CpuSet(stack, &gPlttBufferFaded[0x100 + (gSprites[postEvoSpriteID].oam.paletteNum * 16)], 16);
+
+ gTasks[taskID].tEvoStopped = FALSE;
+ return taskID;
+}
+
+static void sub_8149FC8(u8 taskID)
+{
+ gTasks[taskID].data[5] = 0;
+ gTasks[taskID].data[6] = 8;
+ gTasks[taskID].func = sub_8149FEC;
+}
+
+static void sub_8149FEC(u8 taskID)
+{
+ if (gTasks[taskID].tEvoStopped)
+ PreEvoVisible_PostEvoInvisible_KillTask(taskID);
+ else if (gTasks[taskID].data[6] == 128)
+ PreEvoInVisible_PostEvoVisible_KillTask(taskID);
+ else
+ {
+ gTasks[taskID].data[6] += 2;
+ gTasks[taskID].data[5] ^= 1;
+ gTasks[taskID].func = sub_814A03C;
+ }
+}
+
+static void sub_814A03C(u8 taskID)
+{
+ if (gTasks[taskID].tEvoStopped)
+ gTasks[taskID].func = PreEvoVisible_PostEvoInvisible_KillTask;
+ else
+ {
+ u16 oamMatrixArg;
+ u8 r6 = 0;
+ if (gTasks[taskID].data[5] == 0)
+ {
+ if (gTasks[taskID].data[3] < 256 - gTasks[taskID].data[6])
+ gTasks[taskID].data[3] += gTasks[taskID].data[6];
+ else
+ {
+ gTasks[taskID].data[3] = 256;
+ r6++;
+ }
+ if (gTasks[taskID].data[4] > 16 + gTasks[taskID].data[6])
+ gTasks[taskID].data[4] -= gTasks[taskID].data[6];
+ else
+ {
+ gTasks[taskID].data[4] = 16;
+ r6++;
+ }
+ }
+ else
+ {
+ if (gTasks[taskID].data[4] < 256 - gTasks[taskID].data[6])
+ gTasks[taskID].data[4] += gTasks[taskID].data[6];
+ else
+ {
+ gTasks[taskID].data[4] = 256;
+ r6++;
+ }
+ if (gTasks[taskID].data[3] > 16 + gTasks[taskID].data[6])
+ gTasks[taskID].data[3] -= gTasks[taskID].data[6];
+ else
+ {
+ gTasks[taskID].data[3] = 16;
+ r6++;
+ }
+ }
+ oamMatrixArg = 65536 / gTasks[taskID].data[3];
+ SetOamMatrix(30, oamMatrixArg, 0, 0, oamMatrixArg);
+
+ oamMatrixArg = 65536 / gTasks[taskID].data[4];
+ SetOamMatrix(31, oamMatrixArg, 0, 0, oamMatrixArg);
+ if (r6 == 2)
+ gTasks[taskID].func = sub_8149FEC;
+ }
+}
+
+static void PreEvoInVisible_PostEvoVisible_KillTask(u8 taskID)
+{
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 1;
+
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 0;
+
+ DestroyTask(taskID);
+}
+
+static void PreEvoVisible_PostEvoInvisible_KillTask(u8 taskID)
+{
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].oam.matrixNum = 0;
+ gSprites[gTasks[taskID].tPreEvoSpriteID].invisible = 0;
+
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.affineMode = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].oam.matrixNum = 0;
+ gSprites[gTasks[taskID].tPostEvoSpriteID].invisible = 1;
+
+ DestroyTask(taskID);
+}
diff --git a/src/field_effect.c b/src/field_effect.c
index 3632d7053..cffed2614 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -618,13 +618,13 @@ bool8 FieldEffectActiveListContains(u8 id)
return FALSE;
}
-u8 CreateTrainerSprite_BirchSpeech(u8 gender, s16 x, s16 y, u8 subpriority, u8 *buffer)
+u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer)
{
struct SpriteTemplate spriteTemplate;
- LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[gender], buffer);
- LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[gender], buffer);
- spriteTemplate.tileTag = gTrainerFrontPicTable[gender].tag;
- spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[gender].tag;
+ LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer);
+ LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer);
+ spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag;
+ spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag;
spriteTemplate.oam = &gOamData_839F0F4;
spriteTemplate.anims = gDummySpriteAnimTable;
spriteTemplate.images = NULL;
diff --git a/src/hall_of_fame.c b/src/hall_of_fame.c
index a04f9d65b..78909e289 100644
--- a/src/hall_of_fame.c
+++ b/src/hall_of_fame.c
@@ -224,12 +224,12 @@ static const struct SpriteFrameImage sSpriteImageTable_840B67C[] =
static const struct SpriteFrameImage* const sUnknown_0840B69C[7] =
{
sSpriteImageTable_840B5BC,
- sSpriteImageTable_840B5DC,
- sSpriteImageTable_840B5FC,
- sSpriteImageTable_840B61C,
- sSpriteImageTable_840B63C,
- sSpriteImageTable_840B65C,
- sSpriteImageTable_840B67C
+ sSpriteImageTable_840B5DC,
+ sSpriteImageTable_840B5FC,
+ sSpriteImageTable_840B61C,
+ sSpriteImageTable_840B63C,
+ sSpriteImageTable_840B65C,
+ sSpriteImageTable_840B67C
};
static const struct SpriteTemplate sUnknown_0840B6B8 =
@@ -365,22 +365,22 @@ static const union AnimCmd sSpriteAnim_840B758[] =
static const union AnimCmd* const sSpriteAnimTable_840B760[] =
{
sSpriteAnim_840B6D8,
- sSpriteAnim_840B6E0,
- sSpriteAnim_840B6E8,
- sSpriteAnim_840B6F0,
- sSpriteAnim_840B6F8,
- sSpriteAnim_840B700,
- sSpriteAnim_840B708,
- sSpriteAnim_840B710,
- sSpriteAnim_840B718,
- sSpriteAnim_840B720,
- sSpriteAnim_840B728,
- sSpriteAnim_840B730,
- sSpriteAnim_840B738,
- sSpriteAnim_840B740,
- sSpriteAnim_840B748,
- sSpriteAnim_840B750,
- sSpriteAnim_840B758
+ sSpriteAnim_840B6E0,
+ sSpriteAnim_840B6E8,
+ sSpriteAnim_840B6F0,
+ sSpriteAnim_840B6F8,
+ sSpriteAnim_840B700,
+ sSpriteAnim_840B708,
+ sSpriteAnim_840B710,
+ sSpriteAnim_840B718,
+ sSpriteAnim_840B720,
+ sSpriteAnim_840B728,
+ sSpriteAnim_840B730,
+ sSpriteAnim_840B738,
+ sSpriteAnim_840B740,
+ sSpriteAnim_840B748,
+ sSpriteAnim_840B750,
+ sSpriteAnim_840B758
};
static const struct SpriteTemplate sSpriteTemplate_840B7A4 =
diff --git a/src/item_menu.c b/src/item_menu.c
index fdc47ad67..4436bdfbe 100644
--- a/src/item_menu.c
+++ b/src/item_menu.c
@@ -2313,164 +2313,164 @@ __attribute__((naked))
static void sub_80A5600(u8 taskId)
{
asm(".syntax unified\n\
- push {r4,r5,lr}\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- movs r5, 0\n\
- ldr r2, _080A563C @ =gMain\n\
- ldrh r0, [r2, 0x30]\n\
- movs r1, 0xF0\n\
- ands r1, r0\n\
- cmp r1, 0x40\n\
- bne _080A5648\n\
- ldr r4, _080A5640 @ =sPopupMenuSelection\n\
- ldrb r0, [r4]\n\
- cmp r0, 0\n\
- bne _080A561E\n\
- b _080A5736\n\
+ push {r4,r5,lr}\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ movs r5, 0\n\
+ ldr r2, _080A563C @ =gMain\n\
+ ldrh r0, [r2, 0x30]\n\
+ movs r1, 0xF0\n\
+ ands r1, r0\n\
+ cmp r1, 0x40\n\
+ bne _080A5648\n\
+ ldr r4, _080A5640 @ =sPopupMenuSelection\n\
+ ldrb r0, [r4]\n\
+ cmp r0, 0\n\
+ bne _080A561E\n\
+ b _080A5736\n\
_080A561E:\n\
- adds r1, r0, 0\n\
- ldr r0, _080A5644 @ =sPopupMenuActionList\n\
- ldr r0, [r0]\n\
- adds r1, r0\n\
- subs r1, 0x1\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x8\n\
- bne _080A5630\n\
- b _080A5736\n\
+ adds r1, r0, 0\n\
+ ldr r0, _080A5644 @ =sPopupMenuActionList\n\
+ ldr r0, [r0]\n\
+ adds r1, r0\n\
+ subs r1, 0x1\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x8\n\
+ bne _080A5630\n\
+ b _080A5736\n\
_080A5630:\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- movs r0, 0x1\n\
- negs r0, r0\n\
- b _080A56D2\n\
- .align 2, 0\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ b _080A56D2\n\
+ .align 2, 0\n\
_080A563C: .4byte gMain\n\
_080A5640: .4byte sPopupMenuSelection\n\
_080A5644: .4byte sPopupMenuActionList\n\
_080A5648:\n\
- cmp r1, 0x80\n\
- bne _080A5680\n\
- ldr r4, _080A5674 @ =sPopupMenuSelection\n\
- ldrb r1, [r4]\n\
- ldr r0, _080A5678 @ =gUnknown_02038564\n\
- ldrb r0, [r0]\n\
- subs r0, 0x1\n\
- cmp r1, r0\n\
- beq _080A5736\n\
- cmp r1, 0x2\n\
- beq _080A5736\n\
- ldr r0, _080A567C @ =sPopupMenuActionList\n\
- ldr r0, [r0]\n\
- adds r0, r1, r0\n\
- ldrb r0, [r0, 0x1]\n\
- cmp r0, 0x8\n\
- beq _080A5736\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- movs r0, 0x1\n\
- b _080A56D2\n\
- .align 2, 0\n\
+ cmp r1, 0x80\n\
+ bne _080A5680\n\
+ ldr r4, _080A5674 @ =sPopupMenuSelection\n\
+ ldrb r1, [r4]\n\
+ ldr r0, _080A5678 @ =gUnknown_02038564\n\
+ ldrb r0, [r0]\n\
+ subs r0, 0x1\n\
+ cmp r1, r0\n\
+ beq _080A5736\n\
+ cmp r1, 0x2\n\
+ beq _080A5736\n\
+ ldr r0, _080A567C @ =sPopupMenuActionList\n\
+ ldr r0, [r0]\n\
+ adds r0, r1, r0\n\
+ ldrb r0, [r0, 0x1]\n\
+ cmp r0, 0x8\n\
+ beq _080A5736\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ movs r0, 0x1\n\
+ b _080A56D2\n\
+ .align 2, 0\n\
_080A5674: .4byte sPopupMenuSelection\n\
_080A5678: .4byte gUnknown_02038564\n\
_080A567C: .4byte sPopupMenuActionList\n\
_080A5680:\n\
- cmp r1, 0x20\n\
- bne _080A56B0\n\
- ldr r4, _080A56A8 @ =sPopupMenuSelection\n\
- ldrb r0, [r4]\n\
- cmp r0, 0x2\n\
- bls _080A5736\n\
- adds r1, r0, 0\n\
- ldr r0, _080A56AC @ =sPopupMenuActionList\n\
- ldr r0, [r0]\n\
- adds r1, r0\n\
- subs r1, 0x3\n\
- ldrb r0, [r1]\n\
- cmp r0, 0x8\n\
- beq _080A5736\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- movs r0, 0x3\n\
- negs r0, r0\n\
- b _080A56D2\n\
- .align 2, 0\n\
+ cmp r1, 0x20\n\
+ bne _080A56B0\n\
+ ldr r4, _080A56A8 @ =sPopupMenuSelection\n\
+ ldrb r0, [r4]\n\
+ cmp r0, 0x2\n\
+ bls _080A5736\n\
+ adds r1, r0, 0\n\
+ ldr r0, _080A56AC @ =sPopupMenuActionList\n\
+ ldr r0, [r0]\n\
+ adds r1, r0\n\
+ subs r1, 0x3\n\
+ ldrb r0, [r1]\n\
+ cmp r0, 0x8\n\
+ beq _080A5736\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ movs r0, 0x3\n\
+ negs r0, r0\n\
+ b _080A56D2\n\
+ .align 2, 0\n\
_080A56A8: .4byte sPopupMenuSelection\n\
_080A56AC: .4byte sPopupMenuActionList\n\
_080A56B0:\n\
- cmp r1, 0x10\n\
- bne _080A56E4\n\
- ldr r4, _080A56DC @ =sPopupMenuSelection\n\
- ldrb r0, [r4]\n\
- cmp r0, 0x2\n\
- bhi _080A5736\n\
- adds r1, r0, 0\n\
- ldr r0, _080A56E0 @ =sPopupMenuActionList\n\
- ldr r0, [r0]\n\
- adds r1, r0\n\
- ldrb r0, [r1, 0x3]\n\
- cmp r0, 0x8\n\
- beq _080A5736\n\
- movs r0, 0x5\n\
- bl PlaySE\n\
- movs r0, 0x3\n\
+ cmp r1, 0x10\n\
+ bne _080A56E4\n\
+ ldr r4, _080A56DC @ =sPopupMenuSelection\n\
+ ldrb r0, [r4]\n\
+ cmp r0, 0x2\n\
+ bhi _080A5736\n\
+ adds r1, r0, 0\n\
+ ldr r0, _080A56E0 @ =sPopupMenuActionList\n\
+ ldr r0, [r0]\n\
+ adds r1, r0\n\
+ ldrb r0, [r1, 0x3]\n\
+ cmp r0, 0x8\n\
+ beq _080A5736\n\
+ movs r0, 0x5\n\
+ bl PlaySE\n\
+ movs r0, 0x3\n\
_080A56D2:\n\
- bl MoveMenuCursor3\n\
- strb r0, [r4]\n\
- b _080A5736\n\
- .align 2, 0\n\
+ bl MoveMenuCursor3\n\
+ strb r0, [r4]\n\
+ b _080A5736\n\
+ .align 2, 0\n\
_080A56DC: .4byte sPopupMenuSelection\n\
_080A56E0: .4byte sPopupMenuActionList\n\
_080A56E4:\n\
- ldrh r1, [r2, 0x2E]\n\
- movs r0, 0x1\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _080A5768\n\
- movs r0, 0x2\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- beq _080A5736\n\
- ldr r1, _080A574C @ =gTasks\n\
- lsls r0, r4, 2\n\
- adds r0, r4\n\
- lsls r0, 3\n\
- adds r0, r1\n\
- strh r5, [r0, 0x1C]\n\
- ldr r1, _080A5750 @ =gBagPocketScrollStates\n\
- ldr r0, _080A5754 @ =sCurrentBagPocket\n\
- ldrb r0, [r0]\n\
- lsls r0, 24\n\
- asrs r0, 24\n\
- lsls r0, 2\n\
- adds r0, r1\n\
- ldrb r2, [r0]\n\
- adds r0, r4, 0\n\
- adds r1, r2, 0\n\
- bl sub_80A48E8\n\
- ldr r0, _080A5758 @ =gBGTilemapBuffers + 0x800\n\
- bl sub_80A4DA4\n\
- ldr r1, _080A575C @ =sItemPopupMenuActions\n\
- ldr r0, _080A5760 @ =sPopupMenuActionList\n\
- ldr r0, [r0]\n\
- ldrb r0, [r0, 0x5]\n\
- lsls r0, 3\n\
- adds r1, 0x4\n\
- adds r0, r1\n\
- ldr r5, [r0]\n\
- adds r0, r4, 0\n\
- bl _call_via_r5\n\
+ ldrh r1, [r2, 0x2E]\n\
+ movs r0, 0x1\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ bne _080A5768\n\
+ movs r0, 0x2\n\
+ ands r0, r1\n\
+ cmp r0, 0\n\
+ beq _080A5736\n\
+ ldr r1, _080A574C @ =gTasks\n\
+ lsls r0, r4, 2\n\
+ adds r0, r4\n\
+ lsls r0, 3\n\
+ adds r0, r1\n\
+ strh r5, [r0, 0x1C]\n\
+ ldr r1, _080A5750 @ =gBagPocketScrollStates\n\
+ ldr r0, _080A5754 @ =sCurrentBagPocket\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 24\n\
+ asrs r0, 24\n\
+ lsls r0, 2\n\
+ adds r0, r1\n\
+ ldrb r2, [r0]\n\
+ adds r0, r4, 0\n\
+ adds r1, r2, 0\n\
+ bl sub_80A48E8\n\
+ ldr r0, _080A5758 @ =gBGTilemapBuffers + 0x800\n\
+ bl sub_80A4DA4\n\
+ ldr r1, _080A575C @ =sItemPopupMenuActions\n\
+ ldr r0, _080A5760 @ =sPopupMenuActionList\n\
+ ldr r0, [r0]\n\
+ ldrb r0, [r0, 0x5]\n\
+ lsls r0, 3\n\
+ adds r1, 0x4\n\
+ adds r0, r1\n\
+ ldr r5, [r0]\n\
+ adds r0, r4, 0\n\
+ bl _call_via_r5\n\
_080A5736:\n\
- cmp r5, 0\n\
- bne _080A57BE\n\
- ldr r0, _080A5764 @ =sPopupMenuSelection\n\
- ldrb r0, [r0]\n\
- cmp r0, 0\n\
- bne _080A57AC\n\
- movs r0, 0xC\n\
- bl sub_8072DDC\n\
- b _080A57BE\n\
- .align 2, 0\n\
+ cmp r5, 0\n\
+ bne _080A57BE\n\
+ ldr r0, _080A5764 @ =sPopupMenuSelection\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _080A57AC\n\
+ movs r0, 0xC\n\
+ bl sub_8072DDC\n\
+ b _080A57BE\n\
+ .align 2, 0\n\
_080A574C: .4byte gTasks\n\
_080A5750: .4byte gBagPocketScrollStates\n\
_080A5754: .4byte sCurrentBagPocket\n\
@@ -2479,47 +2479,47 @@ _080A575C: .4byte sItemPopupMenuActions\n\
_080A5760: .4byte sPopupMenuActionList\n\
_080A5764: .4byte sPopupMenuSelection\n\
_080A5768:\n\
- ldr r1, _080A5798 @ =gTasks\n\
- lsls r0, r4, 2\n\
- adds r0, r4\n\
- lsls r0, 3\n\
- adds r0, r1\n\
- strh r5, [r0, 0x1C]\n\
- ldr r0, _080A579C @ =gBGTilemapBuffers + 0x800\n\
- bl sub_80A4DA4\n\
- ldr r1, _080A57A0 @ =sItemPopupMenuActions\n\
- ldr r0, _080A57A4 @ =sPopupMenuSelection\n\
- ldrb r2, [r0]\n\
- ldr r0, _080A57A8 @ =sPopupMenuActionList\n\
- ldr r0, [r0]\n\
- adds r0, r2\n\
- ldrb r0, [r0]\n\
- lsls r0, 3\n\
- adds r1, 0x4\n\
- adds r0, r1\n\
- ldr r5, [r0]\n\
- adds r0, r4, 0\n\
- bl _call_via_r5\n\
- b _080A5736\n\
- .align 2, 0\n\
+ ldr r1, _080A5798 @ =gTasks\n\
+ lsls r0, r4, 2\n\
+ adds r0, r4\n\
+ lsls r0, 3\n\
+ adds r0, r1\n\
+ strh r5, [r0, 0x1C]\n\
+ ldr r0, _080A579C @ =gBGTilemapBuffers + 0x800\n\
+ bl sub_80A4DA4\n\
+ ldr r1, _080A57A0 @ =sItemPopupMenuActions\n\
+ ldr r0, _080A57A4 @ =sPopupMenuSelection\n\
+ ldrb r2, [r0]\n\
+ ldr r0, _080A57A8 @ =sPopupMenuActionList\n\
+ ldr r0, [r0]\n\
+ adds r0, r2\n\
+ ldrb r0, [r0]\n\
+ lsls r0, 3\n\
+ adds r1, 0x4\n\
+ adds r0, r1\n\
+ ldr r5, [r0]\n\
+ adds r0, r4, 0\n\
+ bl _call_via_r5\n\
+ b _080A5736\n\
+ .align 2, 0\n\
_080A5798: .4byte gTasks\n\
_080A579C: .4byte gBGTilemapBuffers + 0x800\n\
_080A57A0: .4byte sItemPopupMenuActions\n\
_080A57A4: .4byte sPopupMenuSelection\n\
_080A57A8: .4byte sPopupMenuActionList\n\
_080A57AC:\n\
- cmp r0, 0x2\n\
- bhi _080A57B8\n\
- movs r0, 0x2F\n\
- bl sub_8072DCC\n\
- b _080A57BE\n\
+ cmp r0, 0x2\n\
+ bhi _080A57B8\n\
+ movs r0, 0x2F\n\
+ bl sub_8072DCC\n\
+ b _080A57BE\n\
_080A57B8:\n\
- movs r0, 0x30\n\
- bl sub_8072DCC\n\
+ movs r0, 0x30\n\
+ bl sub_8072DCC\n\
_080A57BE:\n\
- pop {r4,r5}\n\
- pop {r0}\n\
- bx r0\n\
+ pop {r4,r5}\n\
+ pop {r0}\n\
+ bx r0\n\
.syntax divided\n");
}
diff --git a/src/main_menu.c b/src/main_menu.c
index 09fd06d9e..3b616065b 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -1421,14 +1421,14 @@ void AddBirchSpeechObjects(u8 taskId)
gTasks[taskId].data[TD_AZURILL_SPRITE_ID] = spriteId;
//Create Brendan sprite
- spriteId = CreateTrainerSprite_BirchSpeech(0, 120, 60, 0, unk_2000000);
+ spriteId = CreateTrainerSprite(0, 120, 60, 0, unk_2000000);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].invisible = 1;
gSprites[spriteId].oam.priority = 0;
gTasks[taskId].data[TD_BRENDAN_SPRITE_ID] = spriteId;
//Create May sprite
- spriteId = CreateTrainerSprite_BirchSpeech(1, 120, 60, 0, unk_2000000 + 0x800);
+ spriteId = CreateTrainerSprite(1, 120, 60, 0, unk_2000000 + 0x800);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].invisible = 1;
gSprites[spriteId].oam.priority = 0;
diff --git a/src/menu.c b/src/menu.c
index ef458124b..1096fa0bd 100644
--- a/src/menu.c
+++ b/src/menu.c
@@ -630,82 +630,82 @@ __attribute__((naked))
int sub_8072AB0(const u8 *str, u8 left, u16 top, u8 width, u8 height, u32 a6)
{
asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- sub sp, 0x10\n\
- mov r12, r0\n\
- ldr r0, [sp, 0x24]\n\
- ldr r4, [sp, 0x28]\n\
- str r4, [sp, 0xC]\n\
- lsls r1, 24\n\
- lsrs r5, r1, 24\n\
- lsls r2, 16\n\
- lsrs r4, r2, 16\n\
- lsls r3, 24\n\
- lsrs r6, r3, 24\n\
- lsls r0, 24\n\
- lsrs r7, r0, 24\n\
- ldr r0, _08072AF8 @ =gMenuWindowPtr\n\
- ldr r0, [r0]\n\
- ldr r1, _08072AFC @ =gMenuTextTileOffset\n\
- ldrh r3, [r1]\n\
- str r5, [sp]\n\
- str r4, [sp, 0x4]\n\
- str r6, [sp, 0x8]\n\
- movs r1, 0\n\
- mov r2, r12\n\
- bl sub_8004FD0\n\
- adds r1, r0, 0\n\
- lsls r1, 24\n\
- lsrs r2, r1, 24\n\
- movs r3, 0x7\n\
- ands r3, r5\n\
- cmp r3, 0\n\
- bne _08072B00\n\
- adds r1, r6, 0x7\n\
- asrs r1, 3\n\
- subs r1, 0x1\n\
- b _08072B0C\n\
- .align 2, 0\n\
+ push {r4-r7,lr}\n\
+ sub sp, 0x10\n\
+ mov r12, r0\n\
+ ldr r0, [sp, 0x24]\n\
+ ldr r4, [sp, 0x28]\n\
+ str r4, [sp, 0xC]\n\
+ lsls r1, 24\n\
+ lsrs r5, r1, 24\n\
+ lsls r2, 16\n\
+ lsrs r4, r2, 16\n\
+ lsls r3, 24\n\
+ lsrs r6, r3, 24\n\
+ lsls r0, 24\n\
+ lsrs r7, r0, 24\n\
+ ldr r0, _08072AF8 @ =gMenuWindowPtr\n\
+ ldr r0, [r0]\n\
+ ldr r1, _08072AFC @ =gMenuTextTileOffset\n\
+ ldrh r3, [r1]\n\
+ str r5, [sp]\n\
+ str r4, [sp, 0x4]\n\
+ str r6, [sp, 0x8]\n\
+ movs r1, 0\n\
+ mov r2, r12\n\
+ bl sub_8004FD0\n\
+ adds r1, r0, 0\n\
+ lsls r1, 24\n\
+ lsrs r2, r1, 24\n\
+ movs r3, 0x7\n\
+ ands r3, r5\n\
+ cmp r3, 0\n\
+ bne _08072B00\n\
+ adds r1, r6, 0x7\n\
+ asrs r1, 3\n\
+ subs r1, 0x1\n\
+ b _08072B0C\n\
+ .align 2, 0\n\
_08072AF8: .4byte gMenuWindowPtr\n\
_08072AFC: .4byte gMenuTextTileOffset\n\
_08072B00:\n\
- adds r3, r6, r3\n\
- subs r1, r3, 0x1\n\
- cmp r1, 0\n\
- bge _08072B0A\n\
- adds r1, r3, 0x6\n\
+ adds r3, r6, r3\n\
+ subs r1, r3, 0x1\n\
+ cmp r1, 0\n\
+ bge _08072B0A\n\
+ adds r1, r3, 0x6\n\
_08072B0A:\n\
- asrs r1, 3\n\
+ asrs r1, 3\n\
_08072B0C:\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- adds r6, r1, 0\n\
- lsrs r5, 3\n\
- adds r1, r7, 0x7\n\
- asrs r1, 3\n\
- lsls r1, 24\n\
- lsrs r7, r1, 24\n\
- lsrs r4, 3\n\
- cmp r2, r7\n\
- bcs _08072B3E\n\
- lsls r1, r2, 1\n\
- adds r1, r4, r1\n\
- lsls r1, 24\n\
- lsrs r1, 24\n\
- adds r2, r5, r6\n\
- lsls r2, 24\n\
- lsrs r2, 24\n\
- adds r3, r7, r4\n\
- subs r3, 0x1\n\
- lsls r3, 24\n\
- lsrs r3, 24\n\
- adds r0, r5, 0\n\
- bl MenuFillWindowRectWithBlankTile\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ adds r6, r1, 0\n\
+ lsrs r5, 3\n\
+ adds r1, r7, 0x7\n\
+ asrs r1, 3\n\
+ lsls r1, 24\n\
+ lsrs r7, r1, 24\n\
+ lsrs r4, 3\n\
+ cmp r2, r7\n\
+ bcs _08072B3E\n\
+ lsls r1, r2, 1\n\
+ adds r1, r4, r1\n\
+ lsls r1, 24\n\
+ lsrs r1, 24\n\
+ adds r2, r5, r6\n\
+ lsls r2, 24\n\
+ lsrs r2, 24\n\
+ adds r3, r7, r4\n\
+ subs r3, 0x1\n\
+ lsls r3, 24\n\
+ lsrs r3, 24\n\
+ adds r0, r5, 0\n\
+ bl MenuFillWindowRectWithBlankTile\n\
_08072B3E:\n\
- add sp, 0x10\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
+ add sp, 0x10\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
.syntax divided\n");
}
#endif
diff --git a/src/menu_cursor.c b/src/menu_cursor.c
index 64ab36573..d43be2a2f 100644
--- a/src/menu_cursor.c
+++ b/src/menu_cursor.c
@@ -186,73 +186,67 @@ void sub_814A904(void)
return;
}
+#if ENGLISH
#ifdef NONMATCHING
// Fix pls
-void sub_814A958(u8 a1)
+void sub_814A958(u8 a)
{
- struct Subsprite *cursub;
- u8 v2; // r7@1
- s16 v3; // r2@1
- s32 v5; // r0@1
- s32 v6; // r3@1
- s32 v7; // r5@3
- int v8; // r7@9
- s16 negone;
-
- cursub = &gMenuCursorSubsprites[0];
- negone = -1;
- cursub = (struct Subsprite){0,2};
- cursub->x = negone;
- cursub++;
-
- v2 = 1;
- v3 = 1;
- v5 = (a1 - 1) << 0x10;
- v6 = v5 >> 0x10;
- if ((v5 >> 0x10) > 7)
+ u8 r7;
+ struct Subsprite *r4 = &gMenuCursorSubsprites[0];
+ s16 r2 = -1;
+ s32 _a = a;
+ s16 r5;
+ s16 i;
+
+ *r4 = (struct Subsprite){.x = 0, .y = 0, .shape = 2, .size = 0, .tileOffset = 0, .priority = 0};
+ r4->x = r2;
+ r4++;
+ r7 = 1;
+ r2 = 1;
+ r5 = a;
+ i = r5;
+ while ((i -= r2) >= 8)
{
- do
+ if (i > 0x1F)
{
- if (v6 > 0x1F)
+ *r4 = gUnknown_0842F780;
+ r4->x = r2;
+ r2 += 32;
+ r5 = a;
+ }
+ //_0814A9D4
+ else
+ {
+ r5 = a;
+ if (_a > 0x27 && i > 8)
{
- *cursub = gUnknown_0842F780;
- cursub->x = v3;
- v3 = ((v3 << 16) + 0x200000) >> 16;
- v7 = a1 << 16;
+ *r4 = gUnknown_0842F780;
+ r4->x = (r2 - 32) + (i & ~7);
+ r2 += i & 0x18;
}
+ //_0814AA0A
else
{
- v7 = a1 << 16;
- if (a1 <= 0x27 || v6 <= 0x8)
- {
- *cursub = gUnknown_0842F788;
- cursub->x = v3;
- v3 = ((v3 << 16) + 0x80000) >> 16;
- }
- else
- {
- *cursub = gUnknown_0842F780;
- cursub->x = v3 - 0x20 + (v6 & 0xFFF8);
- v3 = (v3 + (v6 & 0x18)) & negone;
- }
+ *r4 = gUnknown_0842F788;
+ r4->x = r2;
+ r2 += 8;
}
-
- cursub++;
- v2 = v2 + 1;
- v6 = ((v7 >> 16) - v3) & 0xFFFF;
}
- while (v7 - v3 > 7);
+ //_0814AA20
+ r4++;
+ r7++;
+ i = r5;
}
- *cursub = gUnknown_0842F790;
- cursub->x = v6 + v3 - 7;
- v8 = v2 + 1;
- if (gUnknown_0203A3D0 != 0x40)
- SetSubspriteTables(&gSprites[gUnknown_0203A3D0], &gSubspriteTables_842F5C0[v8]);
- if (gUnknown_0203A3D1 != 0x40)
- SetSubspriteTables(&gSprites[gUnknown_0203A3D1], &gSubspriteTables_842F5C0[v8]);
- return;
+ //_0814AA3A
+ *r4 = gUnknown_0842F790;
+ r4->x = r2 - 7 + i;
+ r7++;
+ if (gUnknown_0203A3D0 != 64)
+ SetSubspriteTables(&gSprites[gUnknown_0203A3D0], gSubspriteTables_842F5C0 + r7);
+ if (gUnknown_0203A3D1 != 64)
+ SetSubspriteTables(&gSprites[gUnknown_0203A3D1], gSubspriteTables_842F5C0 + r7);
}
-#elif ENGLISH
+#else
__attribute__((naked))
void sub_814A958(u8 a1)
{
@@ -434,6 +428,7 @@ _0814AAB4: .4byte gSubspriteTables_842F5C0\n\
_0814AAB8: .4byte gUnknown_0203A3D1\n\
.syntax divided\n");
}
+#endif
#elif GERMAN
__attribute__((naked))
void sub_814A958(u8 a1)
diff --git a/src/money.c b/src/money.c
index 5d9d0b689..67b7eb03f 100644
--- a/src/money.c
+++ b/src/money.c
@@ -148,7 +148,7 @@ void sub_80B7AEC(u32 arg0, u8 left, u8 top)
}
__attribute__((naked))
-void sub_80B7B34(void)
+void sub_80B7B34(u8 var1, u8 var2, int var3)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
diff --git a/src/mori_debug_menu.c b/src/mori_debug_menu.c
index 273191192..4eadaa78b 100644
--- a/src/mori_debug_menu.c
+++ b/src/mori_debug_menu.c
@@ -134,7 +134,7 @@ s8 MoriDebugMenu_PokeblockCase(void)
s32 loopCounter;
for (loopCounter = 0; loopCounter <= 39; loopCounter++)
- sub_810CA6C(loopCounter);
+ PokeblockClearIfExists(loopCounter);
CloseMenu();
return 1;
diff --git a/src/option_menu.c b/src/option_menu.c
index 7f8d76528..dfc49b035 100644
--- a/src/option_menu.c
+++ b/src/option_menu.c
@@ -486,61 +486,61 @@ __attribute__((naked))
static void FrameType_DrawChoices(u8 selection)
{
asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- sub sp, 0x10\n\
- lsls r0, 24\n\
- movs r1, 0x80\n\
- lsls r1, 17\n\
- adds r0, r1\n\
- lsrs r5, r0, 24\n\
- ldr r1, _0808C368 @ =gSystemText_Type\n\
- mov r0, sp\n\
- bl StringCopy\n\
- ldr r1, _0808C36C @ =gSystemText_Terminator\n\
- mov r0, sp\n\
- bl StringAppend\n\
- adds r4, r0, 0\n\
- adds r0, r5, 0\n\
- movs r1, 0xA\n\
- bl __udivsi3\n\
- adds r1, r0, 0\n\
- lsls r0, r1, 24\n\
- lsrs r6, r0, 24\n\
- cmp r6, 0\n\
- beq _0808C370\n\
- adds r0, r1, 0\n\
- adds r0, 0xA1\n\
- strb r0, [r4]\n\
- adds r4, 0x1\n\
- adds r0, r5, 0\n\
- movs r1, 0xA\n\
- bl __umodsi3\n\
- adds r0, 0xA1\n\
- strb r0, [r4]\n\
- b _0808C380\n\
- .align 2, 0\n\
+ push {r4-r6,lr}\n\
+ sub sp, 0x10\n\
+ lsls r0, 24\n\
+ movs r1, 0x80\n\
+ lsls r1, 17\n\
+ adds r0, r1\n\
+ lsrs r5, r0, 24\n\
+ ldr r1, _0808C368 @ =gSystemText_Type\n\
+ mov r0, sp\n\
+ bl StringCopy\n\
+ ldr r1, _0808C36C @ =gSystemText_Terminator\n\
+ mov r0, sp\n\
+ bl StringAppend\n\
+ adds r4, r0, 0\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xA\n\
+ bl __udivsi3\n\
+ adds r1, r0, 0\n\
+ lsls r0, r1, 24\n\
+ lsrs r6, r0, 24\n\
+ cmp r6, 0\n\
+ beq _0808C370\n\
+ adds r0, r1, 0\n\
+ adds r0, 0xA1\n\
+ strb r0, [r4]\n\
+ adds r4, 0x1\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ adds r0, 0xA1\n\
+ strb r0, [r4]\n\
+ b _0808C380\n\
+ .align 2, 0\n\
_0808C368: .4byte gSystemText_Type\n\
_0808C36C: .4byte gSystemText_Terminator\n\
_0808C370:\n\
- adds r0, r5, 0\n\
- movs r1, 0xA\n\
- bl __umodsi3\n\
- adds r0, 0xA1\n\
- strb r0, [r4]\n\
- adds r4, 0x1\n\
- strb r6, [r4]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xA\n\
+ bl __umodsi3\n\
+ adds r0, 0xA1\n\
+ strb r0, [r4]\n\
+ adds r4, 0x1\n\
+ strb r6, [r4]\n\
_0808C380:\n\
- adds r4, 0x1\n\
- movs r0, 0xFF\n\
- strb r0, [r4]\n\
- mov r0, sp\n\
- movs r1, 0xF\n\
- movs r2, 0xF\n\
- bl MenuPrint\n\
- add sp, 0x10\n\
- pop {r4-r6}\n\
- pop {r0}\n\
- bx r0\n\
+ adds r4, 0x1\n\
+ movs r0, 0xFF\n\
+ strb r0, [r4]\n\
+ mov r0, sp\n\
+ movs r1, 0xF\n\
+ movs r2, 0xF\n\
+ bl MenuPrint\n\
+ add sp, 0x10\n\
+ pop {r4-r6}\n\
+ pop {r0}\n\
+ bx r0\n\
.syntax divided\n");
}
#endif
diff --git a/src/pokeblock.c b/src/pokeblock.c
index 775280f6e..029bb066f 100644
--- a/src/pokeblock.c
+++ b/src/pokeblock.c
@@ -25,7 +25,6 @@
#include "sound.h"
#include "songs.h"
#include "safari_zone.h"
-#include "use_pokeblock.h"
#include "event_data.h"
#include "pokeblock.h"
@@ -582,7 +581,7 @@ static void sub_810BDAC(bool8 flag)
v0 = ((i % 3) << 6) + 0x1a1 + (i / 3) * 6;
if (gUnknown_02039248.unk0 + gUnknown_02039248.unk1 != gUnknown_02039248.unk2)
{
- if (sub_810CA9C(&gSaveBlock1.pokeblocks[gUnknown_02039248.unk0 + gUnknown_02039248.unk1], i + 1) > 0)
+ if (GetPokeblockData(&gSaveBlock1.pokeblocks[gUnknown_02039248.unk0 + gUnknown_02039248.unk1], i + 1) > 0)
{
gBGTilemapBuffers[2][v0] = (i << 12) + 23;
gBGTilemapBuffers[2][v0 + 32] = (i << 12) + 24;
@@ -894,7 +893,7 @@ static void sub_810C5EC(u8 taskId)
static void sub_810C610(u8 taskId)
{
MenuZeroFillWindowRect(7, 6, 13, 11);
- sub_810CA6C((gUnknown_02039248.unk0 + gUnknown_02039248.unk1));
+ PokeblockClearIfExists((gUnknown_02039248.unk0 + gUnknown_02039248.unk1));
StringExpandPlaceholders(gStringVar4, gContestStatsText_WasThrownAway);
DisplayItemMessageOnField(taskId, gStringVar4, sub_810C704, 0);
sub_810BC98();
@@ -942,9 +941,9 @@ static void sub_810C748(u8 taskId)
static void sub_810C788(u8 taskId)
{
- s16 v0 = sub_810CAE4(GetNature(&gEnemyParty[0]), &gSaveBlock1.pokeblocks[gScriptItemId]);
+ s16 v0 = PokeblockGetGain(GetNature(&gEnemyParty[0]), &gSaveBlock1.pokeblocks[gScriptItemId]);
StringCopy(gBattleTextBuff1, gPokeblockNames[gSaveBlock1.pokeblocks[gScriptItemId].color]);
- sub_810CA6C(gScriptItemId);
+ PokeblockClearIfExists(gScriptItemId);
gScriptItemId = gSaveBlock1.pokeblocks[gScriptItemId].color << 8;
if (v0 == 0)
{
@@ -967,7 +966,7 @@ static void sub_810C854(u8 taskId)
SafariZoneActivatePokeblockFeeder(gScriptItemId);
StringCopy(gStringVar1, gPokeblockNames[gSaveBlock1.pokeblocks[gScriptItemId].color]);
gScriptResult = gScriptItemId;
- sub_810CA6C(gScriptItemId);
+ PokeblockClearIfExists(gScriptItemId);
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
gTasks[taskId].func = sub_810C2C8;
}
@@ -1024,10 +1023,10 @@ u8 sub_810C9B0(struct Pokeblock *pokeblock)
{
u8 contestStat;
u8 maxRating;
- u8 rating = sub_810CA9C(pokeblock, 1);
+ u8 rating = GetPokeblockData(pokeblock, 1);
for (contestStat=1; contestStat<5; contestStat++)
{
- maxRating = sub_810CA9C(pokeblock, contestStat + 1);
+ maxRating = GetPokeblockData(pokeblock, contestStat + 1);
if (rating < maxRating)
{
rating = maxRating;
@@ -1038,7 +1037,7 @@ u8 sub_810C9B0(struct Pokeblock *pokeblock)
u8 sub_810C9E8(struct Pokeblock *pokeblock)
{
- u8 feel = sub_810CA9C(pokeblock, 6);
+ u8 feel = GetPokeblockData(pokeblock, 6);
if (feel > 99)
feel = 99;
return feel;
@@ -1068,7 +1067,7 @@ bool8 sub_810CA34(struct Pokeblock *pokeblock)
return TRUE;
}
-bool8 sub_810CA6C(u8 pokeblockIdx)
+bool8 PokeblockClearIfExists(u8 pokeblockIdx)
{
if (gSaveBlock1.pokeblocks[pokeblockIdx].color == 0)
{
@@ -1078,33 +1077,33 @@ bool8 sub_810CA6C(u8 pokeblockIdx)
return TRUE;
}
-s16 sub_810CA9C(const struct Pokeblock *pokeblock, u8 field)
+s16 GetPokeblockData(const struct Pokeblock *pokeblock, u8 field)
{
- if (field == 0)
+ if (field == PBLOCK_COLOR)
return pokeblock->color;
- if (field == 1)
+ if (field == PBLOCK_SPICY)
return pokeblock->spicy;
- if (field == 2)
+ if (field == PBLOCK_DRY)
return pokeblock->dry;
- if (field == 3)
+ if (field == PBLOCK_SWEET)
return pokeblock->sweet;
- if (field == 4)
+ if (field == PBLOCK_BITTER)
return pokeblock->bitter;
- if (field == 5)
+ if (field == PBLOCK_SOUR)
return pokeblock->sour;
- if (field == 6)
+ if (field == PBLOCK_FEEL)
return pokeblock->feel;
return 0;
}
-s16 sub_810CAE4(u8 nature, const struct Pokeblock *pokeblock)
+s16 PokeblockGetGain(u8 nature, const struct Pokeblock *pokeblock)
{
u8 flavor;
s16 curGain;
s16 totalGain = 0;
for (flavor=0; flavor<5; flavor++)
{
- curGain = sub_810CA9C(pokeblock, flavor + 1);
+ curGain = GetPokeblockData(pokeblock, flavor + 1);
if (curGain > 0)
{
totalGain += curGain * gPokeblockFlavorCompatibilityTable[5 * nature + flavor];
@@ -1113,9 +1112,9 @@ s16 sub_810CAE4(u8 nature, const struct Pokeblock *pokeblock)
return totalGain;
}
-void sub_810CB44(struct Pokeblock *pokeblock, u8 *dest)
+void PokeblockCopyName(struct Pokeblock *pokeblock, u8 *dest)
{
- u8 color = sub_810CA9C(pokeblock, 0);
+ u8 color = GetPokeblockData(pokeblock, PBLOCK_COLOR);
StringCopy(dest, gPokeblockNames[color]);
}
@@ -1124,7 +1123,7 @@ bool8 sub_810CB68(u8 nature, u8 *dest)
u8 flavor;
for (flavor=0; flavor<5; flavor++)
{
- if (sub_810CAE4(nature, &gUnknown_083F7F9C[flavor]) > 0)
+ if (PokeblockGetGain(nature, &gUnknown_083F7F9C[flavor]) > 0)
{
StringCopy(dest, gPokeblockNames[flavor + 1]);
return TRUE;
diff --git a/src/pokeblock_feed.c b/src/pokeblock_feed.c
new file mode 100644
index 000000000..db4db55a7
--- /dev/null
+++ b/src/pokeblock_feed.c
@@ -0,0 +1,1015 @@
+#include "global.h"
+#include "task.h"
+#include "palette.h"
+#include "main.h"
+#include "menu_helpers.h"
+#include "text.h"
+#include "text_window.h"
+#include "menu.h"
+#include "rom4.h"
+#include "decompress.h"
+#include "data2.h"
+#include "sprite.h"
+#include "item_use.h"
+#include "pokeblock.h"
+#include "party_menu.h"
+#include "strings.h"
+#include "string_util.h"
+#include "m4a.h"
+#include "field_effect.h"
+#include "sound.h"
+#include "trig.h"
+
+extern u8 ewram[];
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u8 gPokeblockMonID;
+extern s16 gPokeblockGain;
+
+extern const u8 gPokeblockRed_Pal[];
+extern const u8 gPokeblockBlue_Pal[];
+extern const u8 gPokeblockPink_Pal[];
+extern const u8 gPokeblockGreen_Pal[];
+extern const u8 gPokeblockYellow_Pal[];
+extern const u8 gPokeblockPurple_Pal[];
+extern const u8 gPokeblockIndigo_Pal[];
+extern const u8 gPokeblockBrown_Pal[];
+extern const u8 gPokeblockLiteBlue_Pal[];
+extern const u8 gPokeblockOlive_Pal[];
+extern const u8 gPokeblockGray_Pal[];
+extern const u8 gPokeblockBlack_Pal[];
+extern const u8 gPokeblockWhite_Pal[];
+extern const u8 gPokeblockGold_Pal[];
+extern const u8 gPokeblock_Gfx[];
+extern const u8 gBattleTerrainTiles_Building[];
+extern const u8 gUnknown_08E782FC[];
+extern const u8 gBattleTerrainPalette_BattleTower[];
+extern const struct CompressedSpriteSheet gUnknown_083F7F74;
+extern const struct CompressedSpritePalette gUnknown_083F7F7C;
+
+bool8 sub_8040A3C(u16 species);
+
+// this file's functions
+static void sub_8147B04(void);
+static void sub_81481DC(void);
+static void sub_814825C(void);
+static u8 sub_81480B4(void);
+static u8 CreatePokeblockSprite(void);
+static u8 PokeblockFeed_CreatePokeSprite(struct Pokemon* mon);
+static bool8 sub_8147B20(struct Pokemon* mon);
+static void LaunchPokeblockFeedTask(u8);
+static void sub_8148044(u8);
+static void sub_8148078(struct Sprite* sprite);
+static void Task_PrintAtePokeblockText(u8 taskID);
+static void Task_PaletteFadeToReturn(u8 taskID);
+static void SetPokeblockFeedSpritePal(u8);
+static void sub_8148108(u8, bool8);
+static bool8 sub_8148540(void);
+static bool8 sub_81485CC(void);
+static bool8 FreePokeSpriteMatrix(void);
+void sub_8148710(void);
+static void SpriteCB_ThrownPokeblock(struct Sprite* sprite);
+static void sub_814862C(void);
+
+// EWRAM
+EWRAM_DATA static struct CompressedSpritePalette sPokeblockFeedSpritePal = {0};
+
+// IWRAM common
+struct Sprite* gPokeblockFeedPokeSprite;
+u16 gPokeblockFeedMonSpecies;
+bool8 gPokeblockMonNotFlipped;
+u8 gPokeblockFeedMonSpriteID;
+u8 gPokeblockFeedMonNature;
+u16 gUnknown_03005F34;
+u8 gPokeblockFeedUnused0;
+u8 gUnknown_03005F3C;
+u8 gUnknown_03005F40;
+struct Sprite gPokeblockFeedPokeSpriteCopy;
+u16 gUnknown_03005F94;
+s16 gUnknown_03005FA0[24];
+
+// rodata
+
+static const u8 sNatureToMonPokeblockAnim[][2] =
+{
+ { 0, 0 }, // HARDY
+ { 3, 0 }, // LONELY
+ { 4, 1 }, // BRAVE
+ { 5, 0 }, // ADAMANT
+ { 10, 0 }, // NAUGHTY
+ { 13, 0 }, // BOLD
+ { 15, 0 }, // DOCILE
+ { 16, 2 }, // RELAXED
+ { 18, 0 }, // IMPISH
+ { 19, 0 }, // LAX
+ { 20, 0 }, // TIMID
+ { 25, 0 }, // HASTY
+ { 27, 3 }, // SERIOUS
+ { 28, 0 }, // JOLLY
+ { 29, 0 }, // NAIVE
+ { 33, 4 }, // MODEST
+ { 36, 0 }, // MILD
+ { 37, 0 }, // QUIET
+ { 39, 0 }, // BASHFUL
+ { 42, 0 }, // RASH
+ { 45, 0 }, // CALM
+ { 46, 5 }, // GENTLE
+ { 47, 6 }, // SASSY
+ { 48, 0 }, // CAREFUL
+ { 53, 0 }, // QUIRKY
+};
+
+static const s16 sMonPokeblockAnims[][10] =
+{
+ // HARDY
+ { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
+ { 0, 4, 0, 16, 24, 0, 0, 0, 12, 0},
+ { 0, 4, 0, 32, 32, 0, 0, 0, 16, 1},
+
+ // LONELY
+ { 0, 3, 6, 0, 48, 0, 0, 0, 24, 1},
+
+ // BRAVE
+ { 64, 16, -24, 0, 32, 0, 0, 0, 0, 1},
+
+ // ADAMANT
+ { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
+ { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
+ { 0, 4, 8, 0, 16, 0, -8, 0, 0, 0},
+ { 0, 0, 0, 0, 16, 0, 0, 0, 0, 0},
+ { 0, 4, -16, 0, 4, 0, 16, 0, 0, 1},
+
+ // NAUGHTY
+ { 0, 3, 6, 0, 12, 0, 0, 0, 6, 0},
+ { 0, 3, -6, 0, 12, 0, 0, 0, 6, 0},
+ { 0, 16, 16, 0, 45, 1, 0, 0, 0, 1},
+
+ // BOLD
+ { 0, 16, 0, 24, 32, 0, 0, 0, 16, 0},
+ { 0, 16, 0, 23, 32, 0, 0, 0, 16, 1},
+
+ // DOCILE
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 1},
+
+ // RELAXED
+ { 0, 2, 8, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 2, -8, 0, 32, 0, 0, 0, 0, 1},
+
+ // IMPISH
+ { 0, 32, 2, 1, 48, 1, 0, 0, 24, 1},
+
+ // LAX
+ { 0, 2, 16, 16, 128, 0, 0, 0, 0, 1},
+
+ // TIMID
+ { 0, 2, -8, 0, 48, 0, -24, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 64, 32, 2, 0, 36, 0, 0, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 0, 2, 8, 0, 48, 0, 24, 0, 0, 1},
+
+ // HASTY
+ { 64, 24, 16, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 28, 2, 1, 32, 1, 0, 0, 16, 1},
+
+ // SERIOUS
+ { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
+
+ // JOLLY
+ { 64, 16, -16, 2, 48, 0, 0, 0, 32, 1},
+
+ // NAIVE
+ { 0, 12, -8, 4, 24, 0, 8, 0, 12, 0},
+ { 0, 12, 8, 8, 24, 0, -16, 0, 12, 0},
+ { 0, 12, -8, 16, 24, 0, 16, 0, 12, 0},
+ { 0, 12, 8, 28, 24, 0, -8, 0, 12, 1},
+
+ // MODEST
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 0},
+ { 64, 16, -4, 0, 32, 0, 0, 0, 0, 0},
+ { 0, 0, 0, 0, 8, 0, 0, 0, 0, 1},
+
+ // MILD
+ { 128, 4, 0, 8, 64, 0, 0, 0, 0, 1},
+
+ // QUIET
+ { 0, 2, 16, 0, 48, 0, 0, 0, 0, 0},
+ { 128, 2, 16, 0, 48, 0, 0, 0, 0, 1},
+
+ // BASHFUL
+ { 0, 2, -4, 0, 48, 0, -48, 0, 0, 0},
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
+ { 0, 2, 8, 0, 24, 0, 48, 0, 0, 1},
+
+ // RASH
+ { 64, 4, 64, 58, 52, 0, -88, 0, 0, 0},
+ { 0, 0, 0, 0, 80, 0, 0, 0, 0, 0},
+ { 0, 24, 80, 0, 32, 0, 88, 0, 0, 1},
+
+ // CALM
+ { 0, 2, 16, 4, 64, 0, 0, 0, 0, 1},
+
+ // GENTLE
+ { 0, 0, 0, 0, 32, 0, 0, 0, 0, 1},
+
+ // SASSY
+ { 0, 0, 0, 0, 42, 0, 0, 0, 0, 1},
+
+ // CAREFUL
+ { 0, 4, 0, 8, 24, 0, 0, 0, 12, 0},
+ { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
+ { 0, 4, 0, 12, 24, 0, 0, 0, 12, 0},
+ { 0, 0, 0, 0, 12, 0, 0, 0, 0, 0},
+ { 0, 4, 0, 4, 24, 0, 0, 0, 12, 1},
+
+ // QUIRKY
+ { 0, 4, 16, 12, 64, 0, 0, 0, 0, 0},
+ { 0, -4, 16, 12, 64, 0, 0, 0, 0, 1},
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411E90[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411EA0[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 12, 1),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 30),
+ AFFINEANIMCMD_FRAME(0, 0, -12, 1),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411EC0[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0, 0, 12, 1),
+ AFFINEANIMCMD_FRAME(0, 0, 0, 28),
+ AFFINEANIMCMD_FRAME(0, 0, -4, 3),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411EE8[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F08[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 16),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F30[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F50[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F78[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411F98[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 32),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 8),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411FC0[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8411FE0[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -1, 4),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 4),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8412008[] =
+{
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8412028[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 1, 24),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 16),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -12, 2),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_8412050[] =
+{
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411EA0,
+ sSpriteAffineAnim_8411EE8,
+ sSpriteAffineAnim_8411F30,
+ sSpriteAffineAnim_8411F78,
+ sSpriteAffineAnim_8411FC0,
+ sSpriteAffineAnim_8412008,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411EC0,
+ sSpriteAffineAnim_8411F08,
+ sSpriteAffineAnim_8411F50,
+ sSpriteAffineAnim_8411F98,
+ sSpriteAffineAnim_8411FE0,
+ sSpriteAffineAnim_8412028,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+ sSpriteAffineAnim_8411E90,
+};
+
+static const u8* const sPokeblocksPals[] =
+{
+ gPokeblockRed_Pal,
+ gPokeblockBlue_Pal,
+ gPokeblockPink_Pal,
+ gPokeblockGreen_Pal,
+ gPokeblockYellow_Pal,
+ gPokeblockPurple_Pal,
+ gPokeblockIndigo_Pal,
+ gPokeblockBrown_Pal,
+ gPokeblockLiteBlue_Pal,
+ gPokeblockOlive_Pal,
+ gPokeblockGray_Pal,
+ gPokeblockBlack_Pal,
+ gPokeblockWhite_Pal,
+ gPokeblockGold_Pal
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_84120DC[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_84120EC[] =
+{
+ sSpriteAffineAnim_84120DC
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_84120F0[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 16, 1),
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_8412148[] =
+{
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 8),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, -16, 1),
+ AFFINEANIMCMD_FRAME(-0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_END
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_84121A0[] =
+{
+ sSpriteAffineAnim_84120DC
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_84121A4[] =
+{
+ sSpriteAffineAnim_84120F0
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_84121A8[] =
+{
+ sSpriteAffineAnim_8412148
+};
+
+static const struct OamData sThrownPokeblockOamData =
+{
+ .y = 0,
+ .affineMode = 3,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 0,
+ .tileNum = 0,
+ .priority = 1,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const union AnimCmd sThrownPokeblockSpriteAnim[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sThrownPokeblockAnimTable[] =
+{
+ sThrownPokeblockSpriteAnim,
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_84121C0[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(-8, -8, 0, 1),
+ AFFINEANIMCMD_JUMP(1)
+};
+
+static const union AffineAnimCmd *const sThrownPokeblockAffineAnimTable[] =
+{
+ sSpriteAffineAnim_84121C0
+};
+
+static const struct CompressedSpriteSheet sUnknown_084121DC =
+{
+ gPokeblock_Gfx, 0x20, 14818
+};
+
+static const struct SpriteTemplate sThrownPokeblockSpriteTemplate =
+{
+ .tileTag = 14818,
+ .paletteTag = 14818,
+ .oam = &sThrownPokeblockOamData,
+ .anims = sThrownPokeblockAnimTable,
+ .images = NULL,
+ .affineAnims = sThrownPokeblockAffineAnimTable,
+ .callback = SpriteCB_ThrownPokeblock
+};
+
+// code
+
+static void CB2_PokeblockFeed(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTasks();
+ UpdatePaletteFade();
+}
+
+static void VBlankCB_PokeblockFeed(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static bool8 TransitionToPokeblockFeedScene(void)
+{
+ switch (gMain.state)
+ {
+ case 0:
+ sub_80F9438();
+ sub_80F9368();
+ sub_8147B04();
+ gMain.state++;
+ break;
+ case 1:
+ ResetPaletteFade();
+ gPaletteFade.bufferTransferDisabled = 1;
+ gMain.state++;
+ break;
+ case 2:
+ ResetSpriteData();
+ gMain.state++;
+ break;
+ case 3:
+ FreeAllSpritePalettes();
+ gMain.state++;
+ break;
+ case 4:
+ SetUpWindowConfig(&gWindowConfig_81E6E50);
+ gMain.state++;
+ break;
+ case 5:
+ MultistepInitMenuWindowBegin(&gWindowConfig_81E6E50);
+ gMain.state++;
+ break;
+ case 6:
+ if (MultistepInitMenuWindowContinue())
+ {
+ ewram[0x1FFFF] = 0;
+ gMain.state++;
+ }
+ break;
+ case 7:
+ if (sub_8147B20(&gPlayerParty[gPokeblockMonID]))
+ {
+ gMain.state++;
+ }
+ break;
+ case 8:
+ ewram[0x1FFFD] = sub_81480B4();
+ gMain.state++;
+ break;
+ case 9:
+ ewram[0x1FFFE] = PokeblockFeed_CreatePokeSprite(&gPlayerParty[gPokeblockMonID]);
+ gMain.state++;
+ break;
+ case 10:
+ MenuDrawTextWindow(0, 14, 29, 19);
+ gMain.state++;
+ break;
+ case 11:
+ if (sub_8055870() != 1)
+ {
+ gMain.state++;
+ }
+ break;
+ case 12:
+ {
+ u16 savedIME = REG_IME;
+ REG_IME = 0;
+ REG_IE |= 1;
+ REG_IME = savedIME;
+ REG_DISPSTAT |= 8;
+ SetVBlankCallback(VBlankCB_PokeblockFeed);
+ gMain.state++;
+ }
+ case 13:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gPaletteFade.bufferTransferDisabled = 0;
+ SetMainCallback2(CB2_PokeblockFeed);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void CB2_PreparePokeblockFeedScene(void)
+{
+ while (1)
+ {
+ if (TransitionToPokeblockFeedScene() == 1)
+ {
+ LaunchPokeblockFeedTask(1);
+ break;
+ }
+ if (sub_80F9344() == 1)
+ break;
+ }
+}
+
+static void sub_8147B04(void)
+{
+ REG_BG1CNT = 0x1D02l;
+ REG_DISPCNT = 0x1340;
+}
+
+static bool8 sub_8147B20(struct Pokemon* mon)
+{
+ u16 species;
+ u32 PiD, TiD;
+ switch (ewram[0x1FFFF])
+ {
+ case 0:
+ species = GetMonData(mon, MON_DATA_SPECIES2);
+ PiD = GetMonData(mon, MON_DATA_PERSONALITY);
+ HandleLoadSpecialPokePic(&gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, gMonFrontPicCoords[species].y_offset, 0x2000000, gUnknown_081FAF4C[1], species, PiD);
+ ewram[0x1FFFF]++;
+ break;
+ case 1:
+ {
+ const struct CompressedSpritePalette* palette;
+
+ species = GetMonData(mon, MON_DATA_SPECIES2);
+ PiD = GetMonData(mon, MON_DATA_PERSONALITY);
+ TiD = GetMonData(mon, MON_DATA_OT_ID);
+ palette = sub_80409C8(species, TiD, PiD);
+ LoadCompressedObjectPalette(palette);
+ GetMonSpriteTemplate_803C56C(palette->tag, 1);
+ ewram[0x1FFFF]++;
+ }
+ break;
+ case 2:
+ LoadCompressedObjectPic(&gUnknown_083F7F74);
+ ewram[0x1FFFF]++;
+ break;
+ case 3:
+ LoadCompressedObjectPalette(&gUnknown_083F7F7C);
+ ewram[0x1FFFF]++;
+ break;
+ case 4:
+ LoadCompressedObjectPic(&sUnknown_084121DC);
+ ewram[0x1FFFF]++;
+ break;
+ case 5:
+ SetPokeblockFeedSpritePal(gScriptItemId);
+ LoadCompressedObjectPalette(&sPokeblockFeedSpritePal);
+ ewram[0x1FFFF]++;
+ break;
+ case 6:
+ LZDecompressVram(gBattleTerrainTiles_Building, (void*)(VRAM));
+ ewram[0x1FFFF]++;
+ break;
+ case 7:
+ LZDecompressVram(gUnknown_08E782FC, (void*)(VRAM + 0xE800));
+ ewram[0x1FFFF]++;
+ break;
+ case 8:
+ LoadCompressedPalette(gBattleTerrainPalette_BattleTower, 0x20, 0x60);
+ ewram[0x1FFFF] = 0;
+ return TRUE;
+ }
+ return FALSE;
+}
+
+static void SetPokeblockFeedSpritePal(u8 pkbID)
+{
+ u8 color = GetPokeblockData(&gSaveBlock1.pokeblocks[pkbID], PBLOCK_COLOR);
+ sPokeblockFeedSpritePal.data = sPokeblocksPals[color - 1];
+ sPokeblockFeedSpritePal.tag = 0x39E2;
+}
+
+static void sub_8147CC8(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ switch (gTasks[taskID].data[0])
+ {
+ case 0:
+ gUnknown_03005F3C = 0;
+ gUnknown_03005F94 = 0;
+ sub_81481DC();
+ break;
+ case 255:
+ sub_8148108(ewram[0x1FFFD], gTasks[taskID].data[1]);
+ break;
+ case 269:
+ ewram[0x1FFFC] = CreatePokeblockSprite();
+ break;
+ case 281:
+ sub_8148044(ewram[0x1FFFE]);
+ break;
+ case 297:
+ gTasks[taskID].func = Task_PrintAtePokeblockText;
+ return;
+ }
+ if (gUnknown_03005F94 < gUnknown_03005F34)
+ sub_814825C();
+ else if (gUnknown_03005F94 == gUnknown_03005F34)
+ gTasks[taskID].data[0] = 254;
+
+ gUnknown_03005F94++;
+ gTasks[taskID].data[0]++;
+ }
+}
+
+static void LaunchPokeblockFeedTask(u8 a0)
+{
+ u8 taskID = CreateTask(sub_8147CC8, 0);
+ gTasks[taskID].data[0] = 0;
+ gTasks[taskID].data[1] = a0;
+}
+
+static void Task_WaitForAtePokeblockText(u8 taskID)
+{
+ if (MenuUpdateWindowText() == 1)
+ gTasks[taskID].func = Task_PaletteFadeToReturn;
+}
+
+static void Task_PrintAtePokeblockText(u8 taskID)
+{
+ struct Pokemon* mon = &gPlayerParty[gPokeblockMonID];
+ struct Pokeblock* pokeblock = &gSaveBlock1.pokeblocks[gScriptItemId];
+
+ gPokeblockGain = PokeblockGetGain(GetNature(mon), pokeblock);
+ GetMonNickname(mon, gStringVar1);
+ PokeblockCopyName(pokeblock, gStringVar2);
+
+ if (gPokeblockGain == 0)
+ StringExpandPlaceholders(gStringVar4, gContestStatsText_NormallyAte);
+ else if (gPokeblockGain > 0)
+ StringExpandPlaceholders(gStringVar4, gContestStatsText_HappilyAte);
+ else
+ StringExpandPlaceholders(gStringVar4, gContestStatsText_DisdainfullyAte);
+
+ MenuPrintMessage(gStringVar4, 1, 15);
+ gTasks[taskID].func = Task_WaitForAtePokeblockText;
+}
+
+static void Task_ReturnAfterPaletteFade(u8 taskID)
+{
+ if (!gPaletteFade.active)
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, -1, 256);
+ SetMainCallback2(gMain.savedCallback);
+ DestroyTask(taskID);
+ }
+}
+
+static void Task_PaletteFadeToReturn(u8 taskID)
+{
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].func = Task_ReturnAfterPaletteFade;
+}
+
+static u8 PokeblockFeed_CreatePokeSprite(struct Pokemon* mon)
+{
+ u16 species = GetMonData(mon, MON_DATA_SPECIES2);
+ u8 spriteID = CreateSprite(&gUnknown_02024E8C, 48, 80, 2);
+
+ gPokeblockFeedMonSpecies = species;
+ gPokeblockFeedMonSpriteID = spriteID;
+ gPokeblockFeedMonNature = GetNature(mon);
+ gSprites[spriteID].data2 = species;
+ gSprites[spriteID].callback = SpriteCallbackDummy;
+ gPokeblockMonNotFlipped = 1;
+ if (!sub_8040A3C(species))
+ {
+ gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84120EC;
+ gSprites[spriteID].oam.affineMode = 3;
+ CalcCenterToCornerVec(&gSprites[spriteID], gSprites[spriteID].oam.shape, gSprites[spriteID].oam.size, gSprites[spriteID].oam.affineMode);
+ gPokeblockMonNotFlipped = 0;
+ }
+ return spriteID;
+}
+
+static void sub_8148044(u8 spriteID)
+{
+ gSprites[spriteID].pos1.x = 48;
+ gSprites[spriteID].pos1.y = 80;
+ gSprites[spriteID].data0 = -8;
+ gSprites[spriteID].data1 = 1;
+ gSprites[spriteID].callback = sub_8148078;
+}
+
+static void sub_8148078(struct Sprite* sprite)
+{
+ sprite->pos1.x += 4;
+ sprite->pos1.y += sprite->data0;
+ sprite->data0 += sprite->data1;
+ if (sprite->data0 == 0)
+ PlayCry1(sprite->data2, 0);
+ if (sprite->data0 == 9)
+ sprite->callback = SpriteCallbackDummy;
+}
+
+static u8 sub_81480B4(void)
+{
+ u8 spriteID = sub_810BA50(188, 100, 2);
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84121A0;
+ gSprites[spriteID].callback = SpriteCallbackDummy;
+ InitSpriteAffineAnim(&gSprites[spriteID]);
+ return spriteID;
+}
+
+static void sub_8148108(u8 spriteID, bool8 a1)
+{
+ FreeOamMatrix(gSprites[spriteID].oam.matrixNum);
+ gSprites[spriteID].oam.affineMode = 3;
+ if (!a1)
+ gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84121A4;
+ else
+ gSprites[spriteID].affineAnims = sSpriteAffineAnimTable_84121A8;
+ InitSpriteAffineAnim(&gSprites[spriteID]);
+}
+
+static u8 CreatePokeblockSprite(void)
+{
+ u8 spriteID = CreateSprite(&sThrownPokeblockSpriteTemplate, 174, 84, 1);
+ gSprites[spriteID].data0 = -12;
+ gSprites[spriteID].data1 = 1;
+ return spriteID;
+}
+
+static void SpriteCB_ThrownPokeblock(struct Sprite* sprite)
+{
+ sprite->pos1.x -= 4;
+ sprite->pos1.y += sprite->data0;
+ sprite->data0 += sprite->data1;
+ if (sprite->data0 == 10)
+ DestroySprite(sprite);
+}
+
+static void sub_81481DC(void)
+{
+ u8 animID, i;
+
+ gUnknown_03005F34 = 1;
+ animID = sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][0];
+ for (i = 0; i < 8; i++, animID++)
+ {
+ gUnknown_03005F34 += sMonPokeblockAnims[animID][4];
+ if (sMonPokeblockAnims[animID][9] == 1)
+ break;
+ }
+}
+
+static void sub_814825C(void)
+{
+ switch (gUnknown_03005F3C)
+ {
+ case 0:
+ gUnknown_03005F40 = sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][0];
+ gPokeblockFeedPokeSprite = &gSprites[gPokeblockFeedMonSpriteID];
+ gPokeblockFeedPokeSpriteCopy = *gPokeblockFeedPokeSprite;
+ gUnknown_03005F3C = 10;
+ break;
+ case 1 ... 9:
+ break;
+ case 10:
+ sub_8148540();
+ if (sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1] != 0)
+ {
+ gPokeblockFeedPokeSprite->oam.affineMode = 3;
+ gPokeblockFeedPokeSprite->oam.matrixNum = 0;
+ gPokeblockFeedPokeSprite->affineAnims = sSpriteAffineAnimTable_8412050;
+ InitSpriteAffineAnim(gPokeblockFeedPokeSprite);
+ }
+ gUnknown_03005F3C = 50;
+ case 50:
+ if (sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1] != 0)
+ {
+ if (gPokeblockMonNotFlipped == 0)
+ StartSpriteAffineAnim(gPokeblockFeedPokeSprite, sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1] + 10);
+ else
+ StartSpriteAffineAnim(gPokeblockFeedPokeSprite, sNatureToMonPokeblockAnim[gPokeblockFeedMonNature][1]);
+ }
+ gUnknown_03005F3C = 60;
+ break;
+ case 60:
+ if (sub_81485CC() == 1)
+ {
+ if (gUnknown_03005FA0[9] == 0)
+ {
+ gUnknown_03005F40++;
+ sub_8148540();
+ gUnknown_03005F3C = 60;
+ }
+ else
+ {
+ FreeOamMatrix(gPokeblockFeedPokeSprite->oam.matrixNum);
+ gUnknown_03005F3C = 70;
+ }
+ }
+ break;
+ case 70:
+ FreePokeSpriteMatrix();
+ gUnknown_03005F40 = 0;
+ gUnknown_03005F3C = 0;
+ break;
+ case 71 ... 90:
+ break;
+ }
+}
+
+static bool8 sub_8148540(void)
+{
+ u8 i;
+ for (i = 0; i < 10; i++)
+ gUnknown_03005FA0[i] = sMonPokeblockAnims[gUnknown_03005F40][i];
+ if (gUnknown_03005FA0[4] == 0)
+ return TRUE;
+ else
+ {
+ gUnknown_03005FA0[10] = Sin(gUnknown_03005FA0[0], gUnknown_03005FA0[2]);
+ gUnknown_03005FA0[11] = Cos(gUnknown_03005FA0[0], gUnknown_03005FA0[3]);
+ gUnknown_03005FA0[12] = gUnknown_03005FA0[4];
+ gUnknown_03005FA0[13] = gPokeblockFeedPokeSprite->pos2.x;
+ gUnknown_03005FA0[14] = gPokeblockFeedPokeSprite->pos2.y;
+ sub_8148710();
+ gUnknown_03005FA0[4] = gUnknown_03005FA0[12];
+ sub_814862C();
+ gUnknown_03005FA0[4] = gUnknown_03005FA0[12];
+ return FALSE;
+ }
+}
+
+#define ewram1D000 ((u16 *)(ewram + 0x1D000))
+#define ewram1D400 ((u16 *)(ewram + 0x1D400))
+
+static bool8 sub_81485CC(void)
+{
+ u16 var = gUnknown_03005FA0[12] - gUnknown_03005FA0[4];
+
+ gPokeblockFeedPokeSprite->pos2.x = ewram1D000[var];
+ gPokeblockFeedPokeSprite->pos2.y = ewram1D400[var];
+
+ if (--gUnknown_03005FA0[4] == 0)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static bool8 FreePokeSpriteMatrix(void)
+{
+ FreeSpriteOamMatrix(gPokeblockFeedPokeSprite);
+ return FALSE;
+}
+
+static void sub_814862C(void)
+{
+ u16 i;
+ u16 r8 = gUnknown_03005FA0[8];
+ u16 r7 = gUnknown_03005FA0[12] - r8;
+ s16 var3 = gUnknown_03005FA0[13] + gUnknown_03005FA0[6];
+ s16 r9 = gUnknown_03005FA0[14] + gUnknown_03005FA0[7];
+
+ for (i = 0; i < r7 - 1; i++)
+ {
+ s16* r3 = &ewram1D000[r8 + i];
+ s16 r1 = *r3 - (var3);
+
+ s16* r5 = &ewram1D400[r8 + i];
+ s16 r4 = *r5 - r9;
+
+ *r3 -= r1 * (i + 1) / r7;
+ *r5 -= r4 * (i + 1) / r7;
+ }
+
+ ewram1D000[(r8 + r7) - 1] = var3;
+ ewram1D400[(r8 + r7) - 1] = r9;
+}
+
+void sub_8148710(void)
+{
+ bool8 var_24 = FALSE;
+ s16 r8 = gUnknown_03005FA0[13] - gUnknown_03005FA0[10];
+ s16 r7 = gUnknown_03005FA0[14] - gUnknown_03005FA0[11];
+ while (1)
+ {
+ u16 r5;
+ u16 r4;
+ u16 var;
+
+ var = abs(gUnknown_03005FA0[5]);
+ r5 = var + gUnknown_03005FA0[3];
+ gUnknown_03005FA0[3] = r5;
+
+ if (gUnknown_03005FA0[2] < 0)
+ var_24 = TRUE;
+
+ r4 = gUnknown_03005FA0[12] - gUnknown_03005FA0[4];
+
+ if (gUnknown_03005FA0[4] == 0)
+ break;
+
+ if (!var_24)
+ {
+ ewram1D000[r4] = Sin(gUnknown_03005FA0[0], gUnknown_03005FA0[2] + r5 / 256) + r8;
+ ewram1D400[r4] = Cos(gUnknown_03005FA0[0], gUnknown_03005FA0[3] + r5 / 256) + r7;
+ }
+ else
+ {
+ ewram1D000[r4] = Sin(gUnknown_03005FA0[0], gUnknown_03005FA0[2] - r5 / 256) + r8;
+ ewram1D400[r4] = Cos(gUnknown_03005FA0[0], gUnknown_03005FA0[3] - r5 / 256) + r7;
+ }
+
+ gUnknown_03005FA0[0] += gUnknown_03005FA0[1];
+ gUnknown_03005FA0[0] &= 0xFF;
+ gUnknown_03005FA0[4]--;
+ }
+}
diff --git a/src/pokemon_2.c b/src/pokemon_2.c
index a77edbdb2..f02ce6170 100644
--- a/src/pokemon_2.c
+++ b/src/pokemon_2.c
@@ -80,125 +80,31 @@ u8 CountAliveMons(u8 a1)
return retVal;
}
-#ifdef NONMATCHING
u8 sub_803C434(u8 a1)
{
- u32 status0 = GetBankIdentity(a1);
- register u8 status_ asm("r4");
- u8 status;
- register u32 mask1 asm("r1") = 1;
- register u32 mask2 asm("r6") = 1;
-
- status_ = mask2;
- status_ &= status0;
- status = status_ ^ mask1;
-
- {
- register u16 val_ asm("r1") = gBattleTypeFlags;
- u32 val = mask2;
- val &= val_;
- if (!val)
- {
- return GetBankByPlayerAI(status);
- }
- }
+ u8 status = GetBankIdentity(a1) & 1;
+ status ^= 1;
+ if (!(gBattleTypeFlags & BATTLE_TYPE_DOUBLE))
+ return GetBankByPlayerAI(status);
if (CountAliveMons(0) > 1)
{
- u16 r = Random();
- register u32 val asm("r1") = mask2;
- val &= r;
- if (!val)
- {
- u32 status2 = 2;
- status2 ^= status;
- return GetBankByPlayerAI(status2);
- }
+ u8 val;
+
+ if ((Random() & 1) == 0)
+ val = status ^ 2;
else
- {
- return GetBankByPlayerAI(status);
- }
+ val = status;
+ return GetBankByPlayerAI(val);
}
else
{
- if (gAbsentBankFlags & gBitTable[status])
+ if ((gAbsentBankFlags & gBitTable[status]))
return GetBankByPlayerAI(status ^ 2);
else
return GetBankByPlayerAI(status);
}
}
-#else
-__attribute__((naked))
-u8 sub_803C434(u8 a1)
-{
- asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- bl GetBankIdentity\n\
- movs r1, 0x1\n\
- movs r6, 0x1\n\
- adds r4, r6, 0\n\
- ands r4, r0\n\
- eors r4, r1\n\
- adds r5, r4, 0\n\
- ldr r0, _0803C45C\n\
- ldrh r1, [r0]\n\
- adds r0, r6, 0\n\
- ands r0, r1\n\
- cmp r0, 0\n\
- bne _0803C460\n\
- adds r0, r4, 0\n\
- b _0803C4AA\n\
- .align 2, 0\n\
-_0803C45C: .4byte gBattleTypeFlags\n\
-_0803C460:\n\
- movs r0, 0\n\
- bl CountAliveMons\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- cmp r0, 0x1\n\
- bls _0803C484\n\
- bl Random\n\
- adds r1, r6, 0\n\
- ands r1, r0\n\
- cmp r1, 0\n\
- bne _0803C480\n\
- movs r0, 0x2\n\
- eors r0, r4\n\
- b _0803C4AA\n\
-_0803C480:\n\
- adds r0, r4, 0\n\
- b _0803C4AA\n\
-_0803C484:\n\
- ldr r0, _0803C49C\n\
- ldrb r1, [r0]\n\
- ldr r2, _0803C4A0\n\
- lsls r0, r4, 2\n\
- adds r0, r2\n\
- ldr r0, [r0]\n\
- ands r1, r0\n\
- cmp r1, 0\n\
- bne _0803C4A4\n\
- adds r0, r4, 0\n\
- b _0803C4AA\n\
- .align 2, 0\n\
-_0803C49C: .4byte gAbsentBankFlags\n\
-_0803C4A0: .4byte gBitTable\n\
-_0803C4A4:\n\
- movs r0, 0x2\n\
- eors r5, r0\n\
- adds r0, r5, 0\n\
-_0803C4AA:\n\
- bl GetBankByPlayerAI\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- pop {r4-r6}\n\
- pop {r1}\n\
- bx r1\n\
- .syntax divided\n");
-}
-#endif
u8 GetMonGender(struct Pokemon *mon)
{
diff --git a/src/pokemon_3.c b/src/pokemon_3.c
index e449af0a1..d7cc39546 100644
--- a/src/pokemon_3.c
+++ b/src/pokemon_3.c
@@ -457,7 +457,7 @@ u16 HoennToNationalOrder(u16 hoennNum)
return gHoennToNationalOrder[hoennNum - 1];
}
-u32 SpeciesToCryId(u16 species)
+u16 SpeciesToCryId(u16 species)
{
if (species <= 250)
return species;
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
new file mode 100644
index 000000000..343c8f183
--- /dev/null
+++ b/src/reshow_battle_screen.c
@@ -0,0 +1,332 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "palette.h"
+#include "main.h"
+#include "unknown_task.h"
+#include "text.h"
+#include "rom_8077ABC.h"
+#include "data2.h"
+
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern struct Window gUnknown_03004210;
+extern u16 gUnknown_03004280;
+extern u16 gUnknown_03004288;
+extern u16 gUnknown_030042A4;
+extern u16 gUnknown_030042C0;
+extern u16 gUnknown_030041B0;
+extern u16 gUnknown_030041B4;
+extern u16 gUnknown_030041B8;
+extern u16 gUnknown_030042A0;
+extern u8 gReservedSpritePaletteCount;
+extern u8 gActionSelectionCursor[4];
+extern u8 gBankInMenu;
+extern u16 gBattlePartyID[4];
+extern u8 gNoOfAllBanks;
+extern u16 gBattleTypeFlags;
+extern u8 gObjectBankIDs[4];
+extern u8 gBattleMonForms[4];
+extern u8 gHealthboxIDs[4];
+
+bool8 sub_800E414(u8 a0);
+bool8 sub_8031C30(u8 a0);
+void sub_8031EE8(void);
+void sub_80327CC(void);
+void sub_8032984(u8 a, u16 b);
+void sub_800FCD4(void);
+void BattleLoadOpponentMonSprite(struct Pokemon *, u8 bank);
+void BattleLoadPlayerMonSprite(struct Pokemon *, u8 bank);
+void BattleLoadSubstituteSprite(u8 bank, u8 b);
+void LoadPlayerTrainerBankSprite(u16 a0, u8 bank);
+u8 sub_8077F7C(u8 bank);
+u8 sub_8077F68(u8 bank);
+void nullsub_11(u8 healthboxID, u8 a1);
+void sub_8043DB0(u8 bank);
+u8 battle_make_oam_normal_battle(u8 bank);
+u8 battle_make_oam_safari_battle(void);
+void sub_8045A5C(u8 healthboxID, struct Pokemon*, u8);
+void sub_8043F44(u8 bank);
+void sub_8043DFC(u8 healthboxID);
+
+// this file's functions
+static void CB2_ReshowBattleScreenAfterMenu(void);
+static bool8 LoadAppropiateBankSprite(u8 bank);
+static void sub_807B184(u8 bank);
+static void sub_807B508(u8 bank);
+static void sub_807B06C(void);
+
+#define gReshowState ewram[0x1FFFF]
+#define gHelperState ewram[0x1FFFE]
+
+void nullsub_14(void)
+{
+
+}
+
+void ReshowBattleScreenAfterMenu(void)
+{
+ gPaletteFade.bufferTransferDisabled = 1;
+ SetHBlankCallback(0);
+ SetVBlankCallback(0);
+ REG_MOSAIC = 0;
+ gReshowState = 0;
+ gHelperState = 0;
+ SetMainCallback2(CB2_ReshowBattleScreenAfterMenu);
+}
+
+static void CB2_ReshowBattleScreenAfterMenu(void)
+{
+ switch (gReshowState)
+ {
+ case 0:
+ dp12_8087EA4();
+ SetUpWindowConfig(&gWindowConfig_81E6C58);
+ ResetPaletteFade();
+ InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ gUnknown_03004288 = 0;
+ gUnknown_03004280 = 0;
+ gUnknown_030041B0 = 0;
+ gUnknown_030041B8 = 0;
+ break;
+ case 1:
+ {
+ const u32 zero = 0;
+ CpuFastSet(&zero, (void*) VRAM, 0x1006000);
+ }
+ break;
+ case 2:
+ if (!sub_800E414(gHelperState))
+ {
+ gHelperState++;
+ gReshowState--;
+ }
+ else
+ gHelperState = 0;
+ break;
+ case 3:
+ ResetSpriteData();
+ break;
+ case 4:
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ break;
+ case 5:
+ sub_8031EE8();
+ break;
+ case 6:
+ if (sub_8031C30(gHelperState))
+ gHelperState = 0;
+ else
+ {
+ gHelperState++;
+ gReshowState--;
+ }
+ break;
+ case 7:
+ if (!LoadAppropiateBankSprite(0))
+ gReshowState--;
+ break;
+ case 8:
+ if (!LoadAppropiateBankSprite(1))
+ gReshowState--;
+ break;
+ case 9:
+ if (!LoadAppropiateBankSprite(2))
+ gReshowState--;
+ break;
+ case 10:
+ if (!LoadAppropiateBankSprite(3))
+ gReshowState--;
+ break;
+ case 11:
+ sub_807B184(0);
+ break;
+ case 12:
+ sub_807B184(1);
+ break;
+ case 13:
+ sub_807B184(2);
+ break;
+ case 14:
+ sub_807B184(3);
+ break;
+ case 15:
+ sub_807B508(0);
+ break;
+ case 16:
+ sub_807B508(1);
+ break;
+ case 17:
+ sub_807B508(2);
+ break;
+ case 18:
+ sub_807B508(3);
+ break;
+ case 19:
+ {
+ u8 opponentBank;
+ u16 species;
+
+ sub_80327CC();
+
+ opponentBank = GetBankByPlayerAI(1);
+ species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
+ sub_8032984(opponentBank, species);
+
+ if (IsDoubleBattle())
+ {
+ opponentBank = GetBankByPlayerAI(3);
+ species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
+ sub_8032984(opponentBank, species);
+ }
+ sub_802E3E4(gActionSelectionCursor[gBankInMenu], 0);
+ }
+ break;
+ default:
+ SetHBlankCallback(sub_800FCD4);
+ SetVBlankCallback(sub_800FCFC);
+ sub_807B06C();
+ BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1);
+ gPaletteFade.bufferTransferDisabled = 0;
+ SetMainCallback2(sub_800F808);
+ break;
+ }
+ gReshowState++;
+}
+
+static void sub_807B06C(void)
+{
+ struct BGCntrlBitfield *regBgcnt1, *regBgcnt2;
+
+ sub_800D6D4();
+
+ regBgcnt1 = (void*)(&REG_BG1CNT);
+ regBgcnt1->charBaseBlock = 0;
+
+ regBgcnt2 = (void*)(&REG_BG2CNT);
+ regBgcnt2->charBaseBlock = 0;
+}
+
+static bool8 LoadAppropiateBankSprite(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ if (GetBankSide(bank))
+ {
+ if (!ewram17800[bank].substituteSprite)
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadSubstituteSprite(bank, 0);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ LoadPlayerTrainerBankSprite(2, 0);
+ else if (!ewram17800[bank].substituteSprite)
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadSubstituteSprite(bank, 0);
+
+ gHelperState = 0;
+ }
+ return 1;
+}
+
+static void sub_807B184(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ u8 posY;
+
+ if (ewram17800[bank].substituteSprite)
+ posY = sub_8077F7C(bank);
+ else
+ posY = sub_8077F68(bank);
+ if (GetBankSide(bank))
+ {
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+ GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ {
+ GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(0));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
+ sub_8079E90(0));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ {
+ GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(0));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ (8 - gTrainerBackPicCoords[2].coords) * 4 + 80,
+ sub_8079E90(0));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ }
+ else
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+ GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ }
+ gSprites[gObjectBankIDs[bank]].invisible = ewram17800[bank].invisible;
+ }
+}
+
+static void sub_807B508(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ u8 healthboxID;
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ healthboxID = battle_make_oam_safari_battle();
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ return;
+ else
+ healthboxID = battle_make_oam_normal_battle(bank);
+ gHealthboxIDs[bank] = healthboxID;
+ sub_8043F44(bank);
+ sub_8043DFC(healthboxID);
+ if (GetBankSide(bank))
+ sub_8045A5C(gHealthboxIDs[bank], &gEnemyParty[gBattlePartyID[bank]], 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 10);
+ else
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 0);
+ if (GetBankIdentity(bank) == 3 || GetBankIdentity(bank) == 2)
+ nullsub_11(gHealthboxIDs[bank], 1);
+ else
+ nullsub_11(gHealthboxIDs[bank], 0);
+ if (GetBankSide(bank))
+ {
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ sub_8043DB0(healthboxID);
+ }
+ else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ sub_8043DB0(healthboxID);
+ }
+ }
+}
diff --git a/src/rom3.c b/src/rom3.c
index 803bbf943..3b4b6a941 100644
--- a/src/rom3.c
+++ b/src/rom3.c
@@ -14,6 +14,8 @@
#include "species.h"
#include "task.h"
#include "util.h"
+#include "battle_message.h"
+#include "data2.h"
extern u8 unk_2000000[];
@@ -343,30 +345,30 @@ void sub_800BD54(void)
}
}
-void dp01_prepare_buffer(u8 a, u8 *b, u16 c)
+void PrepareBufferDataTransfer(u8 a, u8 *data, u16 size)
{
int i;
if (gBattleTypeFlags & BATTLE_TYPE_LINK)
{
- dp01_prepare_buffer_wireless_probably(a, c, b);
+ PrepareBufferDataTransferLink(a, size, data);
}
else
{
switch (a)
{
case 0:
- for (i = 0; i < c; i++)
+ for (i = 0; i < size; i++)
{
- gBattleBufferA[gActiveBank][i] = *b;
- b++;
+ gBattleBufferA[gActiveBank][i] = *data;
+ data++;
}
break;
case 1:
- for (i = 0; i < c; i++)
+ for (i = 0; i < size; i++)
{
- gBattleBufferB[gActiveBank][i] = *b;
- b++;
+ gBattleBufferB[gActiveBank][i] = *data;
+ data++;
}
break;
}
@@ -390,12 +392,12 @@ void sub_800BF28(void)
CpuFill16(0, EWRAM_14000, 0x2000);
}
-void dp01_prepare_buffer_wireless_probably(u8 a, u16 b, u8 *c)
+void PrepareBufferDataTransferLink(u8 a, u16 size, u8 *data)
{
s32 r9;
int i;
- r9 = b - b % 4 + 4;
+ r9 = size - size % 4 + 4;
if (gTasks[gUnknown_020238C4].data[14] + r9 + 9 > 0x1000)
{
gTasks[gUnknown_020238C4].data[12] = gTasks[gUnknown_020238C4].data[14];
@@ -409,8 +411,8 @@ void dp01_prepare_buffer_wireless_probably(u8 a, u16 b, u8 *c)
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14005] = (r9 & 0x0000FF00) >> 8;
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14006] = gAbsentBankFlags;
unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14007] = gEffectBank;
- for (i = 0; i < b; i++)
- unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14008 + i] = c[i];
+ for (i = 0; i < size; i++)
+ unk_2000000[gTasks[gUnknown_020238C4].data[14] + 0x14008 + i] = data[i];
gTasks[gUnknown_020238C4].data[14] = gTasks[gUnknown_020238C4].data[14] + r9 + 8;
}
@@ -570,16 +572,16 @@ void EmitGetAttributes(u8 a, u8 b, u8 c)
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = c;
gBattleBuffersTransferData[3] = 0;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x01_a_b_0(u8 a, u8 b, u8 c)
+void Emitcmd1(u8 a, u8 b, u8 c)
{
gBattleBuffersTransferData[0] = 1;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = c;
gBattleBuffersTransferData[3] = 0;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, void *e)
@@ -591,10 +593,10 @@ void EmitSetAttributes(u8 a, u8 b, u8 c, u8 d, void *e)
gBattleBuffersTransferData[2] = c;
for (i = 0; i < d; i++)
gBattleBuffersTransferData[3 + i] = *(u8*)(e++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, d + 3);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, d + 3);
}
-void unref_sub_800C6A4(u8 a, u8 b, u8 c, u8 *d)
+void Emitcmd3(u8 a, u8 b, u8 c, u8 *d)
{
int i;
@@ -603,41 +605,41 @@ void unref_sub_800C6A4(u8 a, u8 b, u8 c, u8 *d)
gBattleBuffersTransferData[2] = c;
for (i = 0; i < c; i++)
gBattleBuffersTransferData[3 + i] = *(d++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 3);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, c + 3);
}
-void dp01_build_cmdbuf_x04_4_4_4(u8 a)
+void EmitLoadPokeSprite(u8 a)
{
gBattleBuffersTransferData[0] = 4;
gBattleBuffersTransferData[1] = 4;
gBattleBuffersTransferData[2] = 4;
gBattleBuffersTransferData[3] = 4;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void EmitSwitchInAnim(u8 a, u8 b, u8 c)
+void EmitSendOutPoke(u8 a, u8 b, u8 c)
{
gBattleBuffersTransferData[0] = 5;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = c;
gBattleBuffersTransferData[3] = 5;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitReturnPokeToBall(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 6;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void dp01_build_cmdbuf_x07_7_7_7(u8 a)
+void EmitTrainerThrow(u8 a)
{
gBattleBuffersTransferData[0] = 7;
gBattleBuffersTransferData[1] = 7;
gBattleBuffersTransferData[2] = 7;
gBattleBuffersTransferData[3] = 7;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitTrainerSlide(u8 a)
@@ -646,53 +648,53 @@ void EmitTrainerSlide(u8 a)
gBattleBuffersTransferData[1] = 8;
gBattleBuffersTransferData[2] = 8;
gBattleBuffersTransferData[3] = 8;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x09_9_9_9(u8 a)
+void EmitTrainerSlideBack(u8 a)
{
gBattleBuffersTransferData[0] = 9;
gBattleBuffersTransferData[1] = 9;
gBattleBuffersTransferData[2] = 9;
gBattleBuffersTransferData[3] = 9;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void EmitFaintAnimation(u8 a)
+void Emitcmd10(u8 a)
{
gBattleBuffersTransferData[0] = 10;
gBattleBuffersTransferData[1] = 10;
gBattleBuffersTransferData[2] = 10;
gBattleBuffersTransferData[3] = 10;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x0B_B_B_B(u8 a)
+void Emitcmd11(u8 a)
{
gBattleBuffersTransferData[0] = 11;
gBattleBuffersTransferData[1] = 11;
gBattleBuffersTransferData[2] = 11;
gBattleBuffersTransferData[3] = 11;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x0C_C_C_C(u8 a)
+void Emitcmd12(u8 a)
{
gBattleBuffersTransferData[0] = 12;
gBattleBuffersTransferData[1] = 12;
gBattleBuffersTransferData[2] = 12;
gBattleBuffersTransferData[3] = 12;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void EmitBallThrowAnim(u8 a, u8 b)
+void EmitBallThrow(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 13;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void unref_sub_800C828(u8 a, u8 b, u8 *c)
+void EmitPuase(u8 a, u8 b, u8 *c)
{
int i;
@@ -700,7 +702,7 @@ void unref_sub_800C828(u8 a, u8 b, u8 *c)
gBattleBuffersTransferData[1] = b;
for (i = 0; i < b * 3; i++)
gBattleBuffersTransferData[2 + i] = *(c++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, b * 3 + 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, b * 3 + 2);
}
void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStruct *g)
@@ -730,314 +732,87 @@ void EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStru
gBattleBuffersTransferData[14] = 0;
gBattleBuffersTransferData[15] = 0;
memcpy(&gBattleBuffersTransferData[16], g, sizeof(*g));
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x2C);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 0x2C);
}
-#ifdef NONMATCHING
-void EmitPrintString(u8 a, u16 b)
+void EmitPrintString(u8 a, u16 stringID)
{
- int i;
- //u16 *r12;
+ s32 i;
+ struct StringInfoBattle* stringInfo;
gBattleBuffersTransferData[0] = 16;
gBattleBuffersTransferData[1] = gBattleOutcome;
- gBattleBuffersTransferData[2] = b;
- gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8;
+ gBattleBuffersTransferData[2] = stringID;
+ gBattleBuffersTransferData[3] = (stringID & 0xFF00) >> 8;
+
+ stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]);
+ stringInfo->currentMove = gCurrentMove;
+ stringInfo->lastMove = gUnknown_02024BE8;
+ stringInfo->lastItem = gLastUsedItem;
+ stringInfo->lastAbility = gLastUsedAbility;
+ stringInfo->scrActive = BATTLE_STRUCT->scriptingActive;
+ stringInfo->unk1605E = BATTLE_STRUCT->unk1605E;
+ stringInfo->hpScale = BATTLE_STRUCT->hpScale;
+ stringInfo->StringBank = gStringBank;
+ stringInfo->moveType = gBattleMoves[gCurrentMove].type;
- *((u16 *)&gBattleBuffersTransferData[4]) = gCurrentMove;
- *((u16 *)&gBattleBuffersTransferData[6]) = gUnknown_02024BE8;
- *((u16 *)&gBattleBuffersTransferData[8]) = gLastUsedItem;
-
- gBattleBuffersTransferData[10] = gLastUsedAbility;
- gBattleBuffersTransferData[11] = unk_2000000[0x16000 + 3];
- gBattleBuffersTransferData[12] = unk_2000000[0x16000 + 0x5E];
- gBattleBuffersTransferData[13] = unk_2000000[0x16000 + 0xC1];
- gBattleBuffersTransferData[14] = gStringBank;
- gBattleBuffersTransferData[15] = gBattleMoves[gCurrentMove].type;
for (i = 0; i < 4; i++)
+ stringInfo->abilities[i] = gBattleMons[i].ability;
+ for (i = 0; i < 0x10; i++)
{
- gBattleBuffersTransferData[16 + i] = gBattleMons[i].ability;
- }
- for (i = 0; i < 16; i++)
- {
- gBattleBuffersTransferData[20 + i] = gBattleTextBuff1[i];
- gBattleBuffersTransferData[36 + i] = gBattleTextBuff2[i];
- gBattleBuffersTransferData[52 + i] = gBattleTextBuff3[i];
+ stringInfo->textBuffs[0][i] = gBattleTextBuff1[i];
+ stringInfo->textBuffs[1][i] = gBattleTextBuff2[i];
+ stringInfo->textBuffs[2][i] = gBattleTextBuff3[i];
}
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 0x44);
-}
-#else
-__attribute__((naked))
-void EmitPrintString(u8 a, u16 b)
-{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- lsls r1, 16\n\
- lsrs r1, 16\n\
- ldr r2, _0800CA2C @ =gBattleBuffersTransferData\n\
- movs r0, 0x10\n\
- strb r0, [r2]\n\
- ldr r0, _0800CA30 @ =gBattleOutcome\n\
- ldrb r0, [r0]\n\
- strb r0, [r2, 0x1]\n\
- strb r1, [r2, 0x2]\n\
- lsrs r1, 8\n\
- strb r1, [r2, 0x3]\n\
- adds r0, r2, 0x4\n\
- mov r12, r0\n\
- ldr r4, _0800CA34 @ =gCurrentMove\n\
- ldrh r0, [r4]\n\
- strh r0, [r2, 0x4]\n\
- ldr r0, _0800CA38 @ =gUnknown_02024BE8\n\
- ldrh r0, [r0]\n\
- mov r1, r12\n\
- strh r0, [r1, 0x2]\n\
- ldr r0, _0800CA3C @ =gLastUsedItem\n\
- ldrh r0, [r0]\n\
- strh r0, [r1, 0x4]\n\
- ldr r0, _0800CA40 @ =gLastUsedAbility\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x6]\n\
- ldr r1, _0800CA44 @ =0x02000000\n\
- ldr r3, _0800CA48 @ =0x00016003\n\
- adds r0, r1, r3\n\
- ldrb r0, [r0]\n\
- mov r7, r12\n\
- strb r0, [r7, 0x7]\n\
- adds r3, 0x5B\n\
- adds r0, r1, r3\n\
- ldrb r0, [r0]\n\
- strb r0, [r7, 0x8]\n\
- ldr r7, _0800CA4C @ =0x000160c1\n\
- adds r1, r7\n\
- ldrb r0, [r1]\n\
- mov r1, r12\n\
- strb r0, [r1, 0x9]\n\
- ldr r0, _0800CA50 @ =gStringBank\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0xA]\n\
- ldr r3, _0800CA54 @ =gBattleMoves\n\
- ldrh r1, [r4]\n\
- lsls r0, r1, 1\n\
- adds r0, r1\n\
- lsls r0, 2\n\
- adds r0, r3\n\
- ldrb r0, [r0, 0x2]\n\
- mov r3, r12\n\
- strb r0, [r3, 0xB]\n\
- movs r3, 0\n\
- mov r9, r2\n\
- ldr r7, _0800CA58 @ =gBattleTextBuff3\n\
- mov r8, r7\n\
- adds r2, 0x10\n\
- ldr r0, _0800CA5C @ =gBattleMons\n\
- adds r4, r0, 0\n\
- adds r4, 0x20\n\
-_0800C9D2:\n\
- adds r1, r2, r3\n\
- ldrb r0, [r4]\n\
- strb r0, [r1]\n\
- adds r4, 0x58\n\
- adds r3, 0x1\n\
- cmp r3, 0x3\n\
- ble _0800C9D2\n\
- movs r3, 0\n\
- mov r5, r12\n\
- adds r5, 0x10\n\
- mov r4, r12\n\
- adds r4, 0x20\n\
- ldr r6, _0800CA60 @ =gBattleTextBuff2\n\
- mov r2, r12\n\
- adds r2, 0x30\n\
-_0800C9F0:\n\
- adds r1, r5, r3\n\
- ldr r7, _0800CA64 @ =gBattleTextBuff1\n\
- adds r0, r3, r7\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- adds r1, r4, r3\n\
- adds r0, r3, r6\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- adds r1, r2, r3\n\
- mov r7, r8\n\
- adds r0, r3, r7\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- adds r3, 0x1\n\
- cmp r3, 0xF\n\
- ble _0800C9F0\n\
- mov r0, r10\n\
- mov r1, r9\n\
- movs r2, 0x44\n\
- bl dp01_prepare_buffer\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_0800CA2C: .4byte gBattleBuffersTransferData\n\
-_0800CA30: .4byte gBattleOutcome\n\
-_0800CA34: .4byte gCurrentMove\n\
-_0800CA38: .4byte gUnknown_02024BE8\n\
-_0800CA3C: .4byte gLastUsedItem\n\
-_0800CA40: .4byte gLastUsedAbility\n\
-_0800CA44: .4byte 0x02000000\n\
-_0800CA48: .4byte 0x00016003\n\
-_0800CA4C: .4byte 0x000160c1\n\
-_0800CA50: .4byte gStringBank\n\
-_0800CA54: .4byte gBattleMoves\n\
-_0800CA58: .4byte gBattleTextBuff3\n\
-_0800CA5C: .4byte gBattleMons\n\
-_0800CA60: .4byte gBattleTextBuff2\n\
-_0800CA64: .4byte gBattleTextBuff1\n\
- .syntax divided\n");
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4);
}
-#endif
-__attribute__((naked))
void EmitPrintStringPlayerOnly(u8 a, u16 stringID)
{
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- mov r10, r0\n\
- lsls r1, 16\n\
- lsrs r1, 16\n\
- ldr r2, _0800CB28 @ =gBattleBuffersTransferData\n\
- movs r0, 0x11\n\
- strb r0, [r2]\n\
- strb r0, [r2, 0x1]\n\
- strb r1, [r2, 0x2]\n\
- lsrs r1, 8\n\
- strb r1, [r2, 0x3]\n\
- adds r0, r2, 0x4\n\
- mov r12, r0\n\
- ldr r0, _0800CB2C @ =gCurrentMove\n\
- ldrh r0, [r0]\n\
- strh r0, [r2, 0x4]\n\
- ldr r0, _0800CB30 @ =gUnknown_02024BE8\n\
- ldrh r0, [r0]\n\
- mov r1, r12\n\
- strh r0, [r1, 0x2]\n\
- ldr r0, _0800CB34 @ =gLastUsedItem\n\
- ldrh r0, [r0]\n\
- strh r0, [r1, 0x4]\n\
- ldr r0, _0800CB38 @ =gLastUsedAbility\n\
- ldrb r0, [r0]\n\
- strb r0, [r1, 0x6]\n\
- ldr r0, _0800CB3C @ =0x02000000\n\
- ldr r3, _0800CB40 @ =0x00016003\n\
- adds r1, r0, r3\n\
- ldrb r1, [r1]\n\
- mov r7, r12\n\
- strb r1, [r7, 0x7]\n\
- ldr r1, _0800CB44 @ =0x0001605e\n\
- adds r0, r1\n\
- ldrb r0, [r0]\n\
- strb r0, [r7, 0x8]\n\
- movs r3, 0\n\
- mov r9, r2\n\
- ldr r7, _0800CB48 @ =gBattleTextBuff3\n\
- mov r8, r7\n\
- mov r4, r9\n\
- adds r4, 0x10\n\
- ldr r0, _0800CB4C @ =gBattleMons\n\
- adds r2, r0, 0\n\
- adds r2, 0x20\n\
-_0800CACE:\n\
- adds r1, r4, r3\n\
- ldrb r0, [r2]\n\
- strb r0, [r1]\n\
- adds r2, 0x58\n\
- adds r3, 0x1\n\
- cmp r3, 0x3\n\
- ble _0800CACE\n\
- movs r3, 0\n\
- mov r5, r12\n\
- adds r5, 0x10\n\
- mov r4, r12\n\
- adds r4, 0x20\n\
- ldr r6, _0800CB50 @ =gBattleTextBuff2\n\
- mov r2, r12\n\
- adds r2, 0x30\n\
-_0800CAEC:\n\
- adds r1, r5, r3\n\
- ldr r7, _0800CB54 @ =gBattleTextBuff1\n\
- adds r0, r3, r7\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- adds r1, r4, r3\n\
- adds r0, r3, r6\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- adds r1, r2, r3\n\
- mov r7, r8\n\
- adds r0, r3, r7\n\
- ldrb r0, [r0]\n\
- strb r0, [r1]\n\
- adds r3, 0x1\n\
- cmp r3, 0xF\n\
- ble _0800CAEC\n\
- mov r0, r10\n\
- mov r1, r9\n\
- movs r2, 0x44\n\
- bl dp01_prepare_buffer\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
-_0800CB28: .4byte gBattleBuffersTransferData\n\
-_0800CB2C: .4byte gCurrentMove\n\
-_0800CB30: .4byte gUnknown_02024BE8\n\
-_0800CB34: .4byte gLastUsedItem\n\
-_0800CB38: .4byte gLastUsedAbility\n\
-_0800CB3C: .4byte 0x02000000\n\
-_0800CB40: .4byte 0x00016003\n\
-_0800CB44: .4byte 0x0001605e\n\
-_0800CB48: .4byte gBattleTextBuff3\n\
-_0800CB4C: .4byte gBattleMons\n\
-_0800CB50: .4byte gBattleTextBuff2\n\
-_0800CB54: .4byte gBattleTextBuff1\n\
- .syntax divided\n");
-}
-
-void dp01_build_cmdbuf_x12_a_bb(u8 a, u8 b, u16 c)
+ s32 i;
+ struct StringInfoBattle* stringInfo;
+
+ gBattleBuffersTransferData[0] = 17;
+ gBattleBuffersTransferData[1] = 17;
+ gBattleBuffersTransferData[2] = stringID;
+ gBattleBuffersTransferData[3] = (stringID & 0xFF00) >> 8;
+
+ stringInfo = (struct StringInfoBattle*)(&gBattleBuffersTransferData[4]);
+ stringInfo->currentMove = gCurrentMove;
+ stringInfo->lastMove = gUnknown_02024BE8;
+ stringInfo->lastItem = gLastUsedItem;
+ stringInfo->lastAbility = gLastUsedAbility;
+ stringInfo->scrActive = BATTLE_STRUCT->scriptingActive;
+ stringInfo->unk1605E = BATTLE_STRUCT->unk1605E;
+
+ for (i = 0; i < 4; i++)
+ stringInfo->abilities[i] = gBattleMons[i].ability;
+ for (i = 0; i < 0x10; i++)
+ {
+ stringInfo->textBuffs[0][i] = gBattleTextBuff1[i];
+ stringInfo->textBuffs[1][i] = gBattleTextBuff2[i];
+ stringInfo->textBuffs[2][i] = gBattleTextBuff3[i];
+ }
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, sizeof(struct StringInfoBattle) + 4);
+}
+
+void Emitcmd18(u8 a, u8 b, u16 c)
{
gBattleBuffersTransferData[0] = 18;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = c;
gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void unref_sub_800CB84(u8 a, u8 b)
+void Emitcmd19(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 19;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d)
+void Emitcmd20(u8 a, u8 b, u8 c, u8 *d)
{
u32 i;
@@ -1047,17 +822,17 @@ void sub_800CBA4(u8 a, u8 b, u8 c, u8 *d)
gBattleBuffersTransferData[3] = 0;
for (i = 0; i < 20; i++)
gBattleBuffersTransferData[4 + i] = d[i];
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 24);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 24);
}
-void sub_800CBE0(u8 a, u8 *b)
+void EmitOpenBag(u8 a, u8 *b)
{
int i;
gBattleBuffersTransferData[0] = 21;
for (i = 0; i < 3; i++)
gBattleBuffersTransferData[1 + i] = b[i];
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e)
@@ -1070,16 +845,16 @@ void EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e)
gBattleBuffersTransferData[3] = d;
for (i = 0; i < 3; i++)
gBattleBuffersTransferData[4 + i] = e[i];
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 8); //but only 7 bytes were written
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 8); //but only 7 bytes were written
}
-void dp01_build_cmdbuf_x17_17_17_17(u8 a)
+void Emitcmd23(u8 a)
{
gBattleBuffersTransferData[0] = 23;
gBattleBuffersTransferData[1] = 23;
gBattleBuffersTransferData[2] = 23;
gBattleBuffersTransferData[3] = 23;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
// FIXME: I think this function is supposed to take s16 as its second argument,
@@ -1090,7 +865,7 @@ void EmitHealthBarUpdate(u8 a, u16 b)
gBattleBuffersTransferData[1] = 0;
gBattleBuffersTransferData[2] = (s16)b;
gBattleBuffersTransferData[3] = ((s16)b & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
// FIXME: I think this function is supposed to take s16 as its third argument,
@@ -1101,7 +876,7 @@ void EmitExpBarUpdate(u8 a, u8 b, u16 c)
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = (s16)c;
gBattleBuffersTransferData[3] = ((s16)c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitStatusIconUpdate(u8 a, u32 b, u32 c)
@@ -1115,7 +890,7 @@ void EmitStatusIconUpdate(u8 a, u32 b, u32 c)
gBattleBuffersTransferData[6] = (c & 0x0000FF00) >> 8;
gBattleBuffersTransferData[7] = (c & 0x00FF0000) >> 16;
gBattleBuffersTransferData[8] = (c & 0xFF000000) >> 24;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 9);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 9);
}
void EmitStatusAnimation(u8 a, u8 b, u32 c)
@@ -1126,17 +901,17 @@ void EmitStatusAnimation(u8 a, u8 b, u32 c)
gBattleBuffersTransferData[3] = (c & 0x0000FF00) >> 8;
gBattleBuffersTransferData[4] = (c & 0x00FF0000) >> 16;
gBattleBuffersTransferData[5] = (c & 0xFF000000) >> 24;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 6);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 6);
}
void EmitStatusXor(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 28;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8 a, u16 b, u8 *c)
+void Emitcmd29(u8 a, u16 b, u8 *c)
{
int i;
@@ -1146,10 +921,10 @@ void dp01_build_cmdbuf_x1D_1D_numargs_varargs(u8 a, u16 b, u8 *c)
gBattleBuffersTransferData[3] = (b & 0xFF00) >> 8;
for (i = 0; i < b; i++)
gBattleBuffersTransferData[4 + i] = *(c++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, b + 4);
}
-void unref_sub_800CDD4(u8 a, u32 b, u16 c, u8 *d)
+void EmitDMATransfer(u8 a, u32 b, u16 c, u8 *d)
{
int i;
@@ -1162,10 +937,10 @@ void unref_sub_800CDD4(u8 a, u32 b, u16 c, u8 *d)
gBattleBuffersTransferData[6] = (c & 0xFF00) >> 8;
for (i = 0; i < c; i++)
gBattleBuffersTransferData[7 + i] = *(d++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, c + 7);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, c + 7);
}
-void unref_sub_800CE3C(u8 a, u16 b, u8 *c)
+void Emitcmd31(u8 a, u16 b, u8 *c)
{
int i;
@@ -1174,10 +949,10 @@ void unref_sub_800CE3C(u8 a, u16 b, u8 *c)
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
for (i = 0; i < b; i++)
gBattleBuffersTransferData[3 + i] = *(c++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, b + 3);
}
-void unref_sub_800CE84(u8 a, u16 b, u8 *c)
+void Emitcmd32(u8 a, u16 b, u8 *c)
{
int i;
@@ -1186,19 +961,19 @@ void unref_sub_800CE84(u8 a, u16 b, u8 *c)
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
for (i = 0; i < b; i++)
gBattleBuffersTransferData[3 + i] = *(c++);
- dp01_prepare_buffer(a, gBattleBuffersTransferData, b + 3);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, b + 3);
}
-void dp01_build_cmdbuf_x21_a_bb(u8 a, u8 b, u16 c)
+void Emitcmd33(u8 a, u8 b, u16 c)
{
gBattleBuffersTransferData[0] = 33;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = c;
gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c)
+void Emitcmd34(u8 a, u8 b, u8 *c)
{
int i;
@@ -1206,59 +981,59 @@ void dp01_build_cmdbuf_x22_a_three_bytes(u8 a, u8 b, u8 *c)
gBattleBuffersTransferData[1] = b;
for (i = 0; i < 3; i++)
gBattleBuffersTransferData[2 + i] = c[i];
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 5);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 5);
}
-void dp01_build_cmdbuf_x23_aa_0(u8 a, u16 b)
+void Emitcmd35(u8 a, u16 b)
{
gBattleBuffersTransferData[0] = 35;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
gBattleBuffersTransferData[3] = 0;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x24_aa_0(u8 a, u16 b)
+void Emitcmd36(u8 a, u16 b)
{
gBattleBuffersTransferData[0] = 36;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
gBattleBuffersTransferData[3] = 0;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x25_25_25_25(u8 a)
+void Emitcmd37(u8 a)
{
gBattleBuffersTransferData[0] = 37;
gBattleBuffersTransferData[1] = 37;
gBattleBuffersTransferData[2] = 37;
gBattleBuffersTransferData[3] = 37;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x26_a(u8 a, u8 b)
+void Emitcmd38(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 38;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void dp01_build_cmdbuf_x27_27_27_27(u8 a)
+void Emitcmd39(u8 a)
{
gBattleBuffersTransferData[0] = 39;
gBattleBuffersTransferData[1] = 39;
gBattleBuffersTransferData[2] = 39;
gBattleBuffersTransferData[3] = 39;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x28_28_28_28(u8 a)
+void Emitcmd40(u8 a)
{
gBattleBuffersTransferData[0] = 40;
gBattleBuffersTransferData[1] = 40;
gBattleBuffersTransferData[2] = 40;
gBattleBuffersTransferData[3] = 40;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitHitAnimation(u8 a)
@@ -1267,16 +1042,16 @@ void EmitHitAnimation(u8 a)
gBattleBuffersTransferData[1] = 41;
gBattleBuffersTransferData[2] = 41;
gBattleBuffersTransferData[3] = 41;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x2A_2A_2A_2A(u8 a)
+void Emitcmd42(u8 a)
{
gBattleBuffersTransferData[0] = 42;
gBattleBuffersTransferData[1] = 42;
gBattleBuffersTransferData[2] = 42;
gBattleBuffersTransferData[3] = 42;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitEffectivenessSound(u8 a, u16 b)
@@ -1285,16 +1060,16 @@ void EmitEffectivenessSound(u8 a, u16 b)
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
gBattleBuffersTransferData[3] = 0;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void EmitPlaySound(u8 a, u16 b)
+void Emitcmd44(u8 a, u16 b)
{
gBattleBuffersTransferData[0] = 44;
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = (b & 0xFF00) >> 8;
gBattleBuffersTransferData[3] = 0;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitFaintingCry(u8 a)
@@ -1303,26 +1078,26 @@ void EmitFaintingCry(u8 a)
gBattleBuffersTransferData[1] = 45;
gBattleBuffersTransferData[2] = 45;
gBattleBuffersTransferData[3] = 45;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void EmitBattleIntroSlide(u8 a, u8 b)
+void EmitIntroSlide(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 46;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void dp01_build_cmdbuf_x2F_2F_2F_2F(u8 a)
+void EmitTrainerBallThrow(u8 a)
{
gBattleBuffersTransferData[0] = 47;
gBattleBuffersTransferData[1] = 47;
gBattleBuffersTransferData[2] = 47;
gBattleBuffersTransferData[3] = 47;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c)
+void Emitcmd48(u8 a, u8 *b, u8 c)
{
int i;
@@ -1332,25 +1107,25 @@ void dp01_build_cmdbuf_x30_TODO(u8 a, u8 *b, u8 c)
gBattleBuffersTransferData[3] = 48;
for (i = 0; i < 48; i++)
gBattleBuffersTransferData[4 + i] = b[i];
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 52);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 52);
}
-void dp01_build_cmdbuf_x31_31_31_31(u8 a)
+void Emitcmd49(u8 a)
{
gBattleBuffersTransferData[0] = 49;
gBattleBuffersTransferData[1] = 49;
gBattleBuffersTransferData[2] = 49;
gBattleBuffersTransferData[3] = 49;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
-void dp01_build_cmdbuf_x32_32_32_32(u8 a)
+void Emitcmd50(u8 a)
{
gBattleBuffersTransferData[0] = 50;
gBattleBuffersTransferData[1] = 50;
gBattleBuffersTransferData[2] = 50;
gBattleBuffersTransferData[3] = 50;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitSpriteInvisibility(u8 a, u8 b)
@@ -1359,7 +1134,7 @@ void EmitSpriteInvisibility(u8 a, u8 b)
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = 51;
gBattleBuffersTransferData[3] = 51;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitBattleAnimation(u8 a, u8 b, u16 c)
@@ -1368,26 +1143,26 @@ void EmitBattleAnimation(u8 a, u8 b, u16 c)
gBattleBuffersTransferData[1] = b;
gBattleBuffersTransferData[2] = c;
gBattleBuffersTransferData[3] = (c & 0xFF00) >> 8;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 4);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 4);
}
void EmitLinkStandbyMsg(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 53;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
void EmitResetActionMoveSelection(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 54;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
-void dp01_build_cmdbuf_x37_a(u8 a, u8 b)
+void Emitcmd55(u8 a, u8 b)
{
gBattleBuffersTransferData[0] = 55;
gBattleBuffersTransferData[1] = b;
- dp01_prepare_buffer(a, gBattleBuffersTransferData, 2);
+ PrepareBufferDataTransfer(a, gBattleBuffersTransferData, 2);
}
diff --git a/src/rotating_gate.c b/src/rotating_gate.c
index bb3c31dfc..e8ab7e1bf 100644
--- a/src/rotating_gate.c
+++ b/src/rotating_gate.c
@@ -12,11 +12,11 @@
#define ROTATING_GATE_PUZZLE_MAX 14
#define GATE_ARM_MAX_LENGTH 2
-#define GATE_ROTATION(rotationDirection, arm, longArm) \
+#define GATE_ROT(rotationDirection, arm, longArm) \
((rotationDirection & 15) << 4) | ((arm & 7) << 1) | (longArm & 1)
-#define GATE_ROTATION_CLOCKWISE(arm, longArm) GATE_ROTATION(ROTATE_CLOCKWISE, arm, longArm)
-#define GATE_ROTATION_ANTICLOCKWISE(arm, longArm) GATE_ROTATION(ROTATE_ANTICLOCKWISE, arm, longArm)
-#define GATE_ROTATION_NONE 255
+#define GATE_ROT_CW(arm, longArm) GATE_ROT(ROTATE_CLOCKWISE, arm, longArm)
+#define GATE_ROT_ACW(arm, longArm) GATE_ROT(ROTATE_ANTICLOCKWISE, arm, longArm)
+#define GATE_ROT_NONE 255
static void SpriteCallback_RotatingGate(struct Sprite *sprite);
static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY);
@@ -181,7 +181,8 @@ enum
struct RotatingGatePuzzle
{
- struct Coords16 pos;
+ s16 x;
+ s16 y;
u8 shape;
u8 orientation;
};
@@ -193,32 +194,34 @@ struct Coords8
};
// Fortree
-static const struct RotatingGatePuzzle sRotatingGate_FortreePuzzleConfig[] = {
- { { 12, 5 }, GATE_SHAPE_L4, GATE_ORIENTATION_0 },
- { { 14, 7 }, GATE_SHAPE_L4, GATE_ORIENTATION_270 },
- { { 16, 4 }, GATE_SHAPE_T2, GATE_ORIENTATION_90 },
- { { 15, 14 }, GATE_SHAPE_L2, GATE_ORIENTATION_0 },
- { { 18, 13 }, GATE_SHAPE_T1, GATE_ORIENTATION_180 },
- { { 8, 20 }, GATE_SHAPE_T1, GATE_ORIENTATION_180 },
- { { 16, 20 }, GATE_SHAPE_T4, GATE_ORIENTATION_90 },
+static const struct RotatingGatePuzzle sRotatingGate_FortreePuzzleConfig[] =
+{
+ {12, 5, GATE_SHAPE_L4, GATE_ORIENTATION_0},
+ {14, 7, GATE_SHAPE_L4, GATE_ORIENTATION_270},
+ {16, 4, GATE_SHAPE_T2, GATE_ORIENTATION_90},
+ {15, 14, GATE_SHAPE_L2, GATE_ORIENTATION_0},
+ {18, 13, GATE_SHAPE_T1, GATE_ORIENTATION_180},
+ { 8, 20, GATE_SHAPE_T1, GATE_ORIENTATION_180},
+ {16, 20, GATE_SHAPE_T4, GATE_ORIENTATION_90},
};
// Trickhouse
-static const struct RotatingGatePuzzle sRotatingGate_TrickHousePuzzleConfig[] = {
- { { 13, 3 }, GATE_SHAPE_T1, GATE_ORIENTATION_270 },
- { { 12, 6 }, GATE_SHAPE_T1, GATE_ORIENTATION_180 },
- { { 3, 6 }, GATE_SHAPE_T1, GATE_ORIENTATION_180 },
- { { 3, 9 }, GATE_SHAPE_T2, GATE_ORIENTATION_270 },
- { { 8, 8 }, GATE_SHAPE_L1, GATE_ORIENTATION_90 },
- { { 2, 12 }, GATE_SHAPE_T3, GATE_ORIENTATION_180 },
- { { 9, 13 }, GATE_SHAPE_L2, GATE_ORIENTATION_0 },
- { { 3, 14 }, GATE_SHAPE_L3, GATE_ORIENTATION_90 },
- { { 9, 15 }, GATE_SHAPE_L4, GATE_ORIENTATION_180 },
- { { 3, 18 }, GATE_SHAPE_T2, GATE_ORIENTATION_180 },
- { { 2, 19 }, GATE_SHAPE_T1, GATE_ORIENTATION_0 },
- { { 5, 21 }, GATE_SHAPE_L1, GATE_ORIENTATION_0 },
- { { 9, 19 }, GATE_SHAPE_L4, GATE_ORIENTATION_270 },
- { { 12, 20 }, GATE_SHAPE_T1, GATE_ORIENTATION_90 },
+static const struct RotatingGatePuzzle sRotatingGate_TrickHousePuzzleConfig[] =
+{
+ {13, 3, GATE_SHAPE_T1, GATE_ORIENTATION_270},
+ {12, 6, GATE_SHAPE_T1, GATE_ORIENTATION_180},
+ { 3, 6, GATE_SHAPE_T1, GATE_ORIENTATION_180},
+ { 3, 9, GATE_SHAPE_T2, GATE_ORIENTATION_270},
+ { 8, 8, GATE_SHAPE_L1, GATE_ORIENTATION_90},
+ { 2, 12, GATE_SHAPE_T3, GATE_ORIENTATION_180},
+ { 9, 13, GATE_SHAPE_L2, GATE_ORIENTATION_0},
+ { 3, 14, GATE_SHAPE_L3, GATE_ORIENTATION_90},
+ { 9, 15, GATE_SHAPE_L4, GATE_ORIENTATION_180},
+ { 3, 18, GATE_SHAPE_T2, GATE_ORIENTATION_180},
+ { 2, 19, GATE_SHAPE_T1, GATE_ORIENTATION_0},
+ { 5, 21, GATE_SHAPE_L1, GATE_ORIENTATION_0},
+ { 9, 19, GATE_SHAPE_L4, GATE_ORIENTATION_270},
+ {12, 20, GATE_SHAPE_T1, GATE_ORIENTATION_90},
};
static const u8 sRotatingGateTiles_1[] = INCBIN_U8("graphics/rotating_gates/1.4bpp");
@@ -230,7 +233,8 @@ static const u8 sRotatingGateTiles_7[] = INCBIN_U8("graphics/rotating_gates/7.4b
static const u8 sRotatingGateTiles_0[] = INCBIN_U8("graphics/rotating_gates/0.4bpp");
static const u8 sRotatingGateTiles_4[] = INCBIN_U8("graphics/rotating_gates/4.4bpp");
-static const struct OamData sOamData_RotatingGateLarge = {
+static const struct OamData sOamData_RotatingGateLarge =
+{
.y = 0,
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = 0,
@@ -246,7 +250,8 @@ static const struct OamData sOamData_RotatingGateLarge = {
.affineParam = 0,
};
-static const struct OamData sOamData_RotatingGateRegular = {
+static const struct OamData sOamData_RotatingGateRegular =
+{
.y = 0,
.affineMode = ST_OAM_AFFINE_NORMAL,
.objMode = 0,
@@ -262,145 +267,178 @@ static const struct OamData sOamData_RotatingGateRegular = {
.affineParam = 0,
};
-static const struct SpriteSheet sRotatingGatesGraphicsTable[] = {
- { sRotatingGateTiles_0, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L1 },
- { sRotatingGateTiles_1, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L2 },
- { sRotatingGateTiles_2, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L3 },
- { sRotatingGateTiles_3, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L4 },
- { sRotatingGateTiles_4, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T1 },
- { sRotatingGateTiles_5, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T2 },
- { sRotatingGateTiles_6, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T3 },
- { sRotatingGateTiles_7, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T4 },
- { NULL },
+static const struct SpriteSheet sRotatingGatesGraphicsTable[] =
+{
+ {sRotatingGateTiles_0, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L1},
+ {sRotatingGateTiles_1, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L2},
+ {sRotatingGateTiles_2, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L3},
+ {sRotatingGateTiles_3, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_L4},
+ {sRotatingGateTiles_4, 0x200, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T1},
+ {sRotatingGateTiles_5, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T2},
+ {sRotatingGateTiles_6, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T3},
+ {sRotatingGateTiles_7, 0x800, ROTATING_GATE_TILE_TAG + GATE_SHAPE_T4},
+ {NULL},
};
-static const union AnimCmd sSpriteAnim_RotatingGateLarge[] = {
- ANIMCMD_FRAME(0, 0), ANIMCMD_END,
+static const union AnimCmd sSpriteAnim_RotatingGateLarge[] =
+{
+ ANIMCMD_FRAME(0, 0),
+ ANIMCMD_END,
};
-static const union AnimCmd sSpriteAnim_RotatingGateRegular[] = {
+static const union AnimCmd sSpriteAnim_RotatingGateRegular[] =
+{
ANIMCMD_FRAME(0, 0), ANIMCMD_END,
};
-static const union AnimCmd *const sSpriteAnimTable_RotatingGateLarge[] = {
+static const union AnimCmd *const sSpriteAnimTable_RotatingGateLarge[] =
+{
sSpriteAnim_RotatingGateLarge,
};
-static const union AnimCmd *const sSpriteAnimTable_RotatingGateRegular[] = {
+static const union AnimCmd *const sSpriteAnimTable_RotatingGateRegular[] =
+{
sSpriteAnim_RotatingGateRegular,
};
-static const union AffineAnimCmd sSpriteAffineAnim_Rotated0[] = {
- AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_JUMP(0),
+static const union AffineAnimCmd sSpriteAffineAnim_Rotated0[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd sSpriteAffineAnim_Rotated90[] = {
- AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0), AFFINEANIMCMD_JUMP(0),
+static const union AffineAnimCmd sSpriteAffineAnim_Rotated90[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
+ AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd sSpriteAffineAnim_Rotated180[] = {
- AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0), AFFINEANIMCMD_JUMP(0),
+static const union AffineAnimCmd sSpriteAffineAnim_Rotated180[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
+ AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd sSpriteAffineAnim_Rotated270[] = {
- AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0), AFFINEANIMCMD_JUMP(0),
+static const union AffineAnimCmd sSpriteAffineAnim_Rotated270[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
+ AFFINEANIMCMD_JUMP(0),
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 4, 16),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise0to90Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise90to180Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise180to270Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingClockwise270to360Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, -8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270Faster[] = {
- AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0), AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8), AFFINEANIMCMD_END,
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise360to270Faster[] =
+{
+ AFFINEANIMCMD_FRAME(0x100, 0x100, 0, 0),
+ AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8),
+ AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise270to180Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, 64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise180to90Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0Faster[] = {
+static const union AffineAnimCmd sSpriteAffineAnim_RotatingAnticlockwise90to0Faster[] =
+{
AFFINEANIMCMD_FRAME(0x100, 0x100, -64, 0),
AFFINEANIMCMD_FRAME(0x0, 0x0, 8, 8),
AFFINEANIMCMD_END,
};
-static const union AffineAnimCmd *const sSpriteAffineAnimTable_RotatingGate[] = {
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_RotatingGate[] =
+{
sSpriteAffineAnim_Rotated0,
sSpriteAffineAnim_Rotated90,
sSpriteAffineAnim_Rotated180,
@@ -423,7 +461,8 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_RotatingGate[] =
sSpriteAffineAnim_RotatingClockwise270to360Faster,
};
-static const struct SpriteTemplate sSpriteTemplate_RotatingGateLarge = {
+static const struct SpriteTemplate sSpriteTemplate_RotatingGateLarge =
+{
.tileTag = ROTATING_GATE_TILE_TAG,
.paletteTag = 0xFFFF,
.oam = &sOamData_RotatingGateLarge,
@@ -433,7 +472,8 @@ static const struct SpriteTemplate sSpriteTemplate_RotatingGateLarge = {
.callback = SpriteCallback_RotatingGate,
};
-static const struct SpriteTemplate sSpriteTemplate_RotatingGateRegular = {
+static const struct SpriteTemplate sSpriteTemplate_RotatingGateRegular =
+{
.tileTag = ROTATING_GATE_TILE_TAG,
.paletteTag = 0xFFFF,
.oam = &sOamData_RotatingGateRegular,
@@ -449,62 +489,36 @@ static const struct SpriteTemplate sSpriteTemplate_RotatingGateRegular = {
// given direction. This information is compared against the gate
// "arm" layout to see if there is an arm at the position in order to
// produce the final rotation.
-static const u8 sRotatingGate_RotationInfoNorth[4][4] = {
- { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE },
- { GATE_ROTATION_CLOCKWISE(GATE_ARM_WEST, 1),
- GATE_ROTATION_CLOCKWISE(GATE_ARM_WEST, 0),
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_EAST, 0),
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_EAST, 1) },
- { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE },
+static const u8 sRotatingGate_RotationInfoNorth[4 * 4] =
+{
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_CW(GATE_ARM_WEST, 1), GATE_ROT_CW(GATE_ARM_WEST, 0), GATE_ROT_ACW(GATE_ARM_EAST, 0), GATE_ROT_ACW(GATE_ARM_EAST, 1),
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
};
-static const u8 sRotatingGate_RotationInfoSouth[4][4] = {
- { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE },
- { GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_WEST, 1),
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_WEST, 0),
- GATE_ROTATION_CLOCKWISE(GATE_ARM_EAST, 0),
- GATE_ROTATION_CLOCKWISE(GATE_ARM_EAST, 1) },
- { GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE, GATE_ROTATION_NONE },
+static const u8 sRotatingGate_RotationInfoSouth[4 * 4] =
+{
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_ACW(GATE_ARM_WEST, 1), GATE_ROT_ACW(GATE_ARM_WEST, 0), GATE_ROT_CW(GATE_ARM_EAST, 0), GATE_ROT_CW(GATE_ARM_EAST, 1),
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_NONE,
};
-static const u8 sRotatingGate_RotationInfoWest[4][4] = {
- { GATE_ROTATION_NONE,
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_NORTH, 1),
- GATE_ROTATION_NONE,
- GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE,
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_NORTH, 0),
- GATE_ROTATION_NONE,
- GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE,
- GATE_ROTATION_CLOCKWISE(GATE_ARM_SOUTH, 0),
- GATE_ROTATION_NONE,
- GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE,
- GATE_ROTATION_CLOCKWISE(GATE_ARM_SOUTH, 1),
- GATE_ROTATION_NONE,
- GATE_ROTATION_NONE },
+static const u8 sRotatingGate_RotationInfoWest[4 * 4] =
+{
+ GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_NORTH, 1), GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_NORTH, 0), GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_SOUTH, 0), GATE_ROT_NONE, GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_SOUTH, 1), GATE_ROT_NONE, GATE_ROT_NONE,
};
-static const u8 sRotatingGate_RotationInfoEast[4][4] = {
- { GATE_ROTATION_NONE,
- GATE_ROTATION_NONE,
- GATE_ROTATION_CLOCKWISE(GATE_ARM_NORTH, 1),
- GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE,
- GATE_ROTATION_NONE,
- GATE_ROTATION_CLOCKWISE(GATE_ARM_NORTH, 0),
- GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE,
- GATE_ROTATION_NONE,
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_SOUTH, 0),
- GATE_ROTATION_NONE },
- { GATE_ROTATION_NONE,
- GATE_ROTATION_NONE,
- GATE_ROTATION_ANTICLOCKWISE(GATE_ARM_SOUTH, 1),
- GATE_ROTATION_NONE },
+static const u8 sRotatingGate_RotationInfoEast[4 * 4] =
+{
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_NORTH, 1), GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_CW(GATE_ARM_NORTH, 0), GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_SOUTH, 0), GATE_ROT_NONE,
+ GATE_ROT_NONE, GATE_ROT_NONE, GATE_ROT_ACW(GATE_ARM_SOUTH, 1), GATE_ROT_NONE,
};
// These tables describe the relative coordinate positions the arms
@@ -519,49 +533,86 @@ static const struct Coords8 sRotatingGate_ArmPositionsAntiClockwiseRotation[] =
// Describes where the gates "arms" are in the order north, east, south, west.
// These are adjusted using the current orientation to perform collision checking
-static const u8 sRotatingGate_ArmLayout[][GATE_ARM_WEST + 1][GATE_ARM_MAX_LENGTH] = {
+static const u8 sRotatingGate_ArmLayout[][4 * 2] =
+{
// L-shape gates
{
- { 1, 0 }, { 1, 0 }, { 0, 0 }, { 0, 0 },
+ 1, 0,
+ 1, 0,
+ 0, 0,
+ 0, 0,
},
{
- { 1, 1 }, { 1, 0 }, { 0, 0 }, { 0, 0 },
+ 1, 1,
+ 1, 0,
+ 0, 0,
+ 0, 0,
},
{
- { 1, 0 }, { 1, 1 }, { 0, 0 }, { 0, 0 },
+ 1, 0,
+ 1, 1,
+ 0, 0,
+ 0, 0,
},
{
- { 1, 1 }, { 1, 1 }, { 0, 0 }, { 0, 0 },
+ 1, 1,
+ 1, 1,
+ 0, 0,
+ 0, 0,
},
// T-shape gates
{
- { 1, 0 }, { 1, 0 }, { 1, 0 }, { 0, 0 },
+ 1, 0,
+ 1, 0,
+ 1, 0,
+ 0, 0,
},
{
- { 1, 1 }, { 1, 0 }, { 1, 0 }, { 0, 0 },
+ 1, 1,
+ 1, 0,
+ 1, 0,
+ 0, 0,
},
{
- { 1, 0 }, { 1, 1 }, { 1, 0 }, { 0, 0 },
+ 1, 0,
+ 1, 1,
+ 1, 0,
+ 0, 0,
},
{
- { 1, 0 }, { 1, 0 }, { 1, 1 }, { 0, 0 },
+ 1, 0,
+ 1, 0,
+ 1, 1,
+ 0, 0,
},
// Unused T-shape gates
// These have 2-3 long arms and cannot actually be used anywhere
// since configuration for them is missing from the other tables.
{
- { 1, 1 }, { 1, 1 }, { 1, 0 }, { 0, 0 },
+ 1, 1,
+ 1, 1,
+ 1, 0,
+ 0, 0,
},
{
- { 1, 1 }, { 1, 0 }, { 1, 1 }, { 0, 0 },
+ 1, 1,
+ 1, 0,
+ 1, 1,
+ 0, 0,
},
{
- { 1, 0 }, { 1, 1 }, { 1, 1 }, { 0, 0 },
+ 1, 0,
+ 1, 1,
+ 1, 1,
+ 0, 0,
},
{
- { 1, 1 }, { 1, 1 }, { 1, 1 }, { 0, 0 },
+ 1, 1,
+ 1, 1,
+ 1, 1,
+ 0, 0,
},
};
@@ -675,8 +726,8 @@ static void RotatingGate_CreateGatesWithinViewport(s16 deltaX, s16 deltaY)
for (i = 0; i < gRotatingGate_PuzzleCount; i++)
{
- x3 = gRotatingGate_PuzzleConfig[i].pos.x + 7;
- y3 = gRotatingGate_PuzzleConfig[i].pos.y + 7;
+ x3 = gRotatingGate_PuzzleConfig[i].x + 7;
+ y3 = gRotatingGate_PuzzleConfig[i].y + 7;
if (y <= y3 && y2 >= y3 && x <= x3 && x2 >= x3 &&
gRotatingGate_GateSpriteIds[i] == MAX_SPRITES)
@@ -697,24 +748,18 @@ static u8 RotatingGate_CreateGate(u8 gateId, s16 deltaX, s16 deltaY)
gate = &gRotatingGate_PuzzleConfig[gateId];
if (gate->shape == GATE_SHAPE_L1 || gate->shape == GATE_SHAPE_T1)
- {
template = sSpriteTemplate_RotatingGateRegular;
- }
else
- {
template = sSpriteTemplate_RotatingGateLarge;
- }
template.tileTag = gate->shape + ROTATING_GATE_TILE_TAG;
spriteId = CreateSprite(&template, 0, 0, 0x94);
if (spriteId == MAX_SPRITES)
- {
return MAX_SPRITES;
- }
- x = gate->pos.x + 7;
- y = gate->pos.y + 7;
+ x = gate->x + 7;
+ y = gate->y + 7;
sprite = &gSprites[spriteId];
sprite->data0 = gateId;
@@ -769,7 +814,7 @@ static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite)
u16 y;
s16 y2;
- sprite->invisible = 0;
+ sprite->invisible = FALSE;
x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX;
y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY;
@@ -778,12 +823,12 @@ static void RotatingGate_HideGatesOutsideViewport(struct Sprite *sprite)
if ((s16)x > DISPLAY_WIDTH + 0x10 - 1 || x2 < -0x10)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
if ((s16)y > DISPLAY_HEIGHT + 0x10 - 1 || y2 < -0x10)
{
- sprite->invisible = 1;
+ sprite->invisible = TRUE;
}
}
@@ -811,8 +856,8 @@ static void RotatingGate_DestroyGatesOutsideViewport(void)
for (i = 0; i < gRotatingGate_PuzzleCount; i++)
{
- xGate = gRotatingGate_PuzzleConfig[i].pos.x + 7;
- yGate = gRotatingGate_PuzzleConfig[i].pos.y + 7;
+ xGate = gRotatingGate_PuzzleConfig[i].x + 7;
+ yGate = gRotatingGate_PuzzleConfig[i].y + 7;
if (gRotatingGate_GateSpriteIds[i] == MAX_SPRITES)
continue;
@@ -851,8 +896,8 @@ static int RotatingGate_CanRotate(u8 gateId, int rotationDirection)
orientation = RotatingGate_GetGateOrientation(gateId);
shape = gRotatingGate_PuzzleConfig[gateId].shape;
- x = gRotatingGate_PuzzleConfig[gateId].pos.x + 7;
- y = gRotatingGate_PuzzleConfig[gateId].pos.y + 7;
+ x = gRotatingGate_PuzzleConfig[gateId].x + 7;
+ y = gRotatingGate_PuzzleConfig[gateId].y + 7;
// Loop through the gate's "arms" clockwise (north, south, east, west)
for (i = GATE_ARM_NORTH; i <= GATE_ARM_WEST; i++)
@@ -878,118 +923,119 @@ static int RotatingGate_CanRotate(u8 gateId, int rotationDirection)
return 1;
}
#else
-__attribute__((naked)) static int RotatingGate_CanRotate(u8 a, int puzzleType)
+__attribute__((naked))
+static int RotatingGate_CanRotate(u8 a, int puzzleType)
{
asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- sub sp, 0xC\n\
- lsls r0, 24\n\
- lsrs r4, r0, 24\n\
- cmp r1, 0x1\n\
- bne _080C7EAC\n\
- ldr r0, _080C7EA8 @ =sRotatingGate_ArmPositionsAntiClockwiseRotation\n\
- mov r10, r0\n\
- b _080C7EB8\n\
- .align 2, 0\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0xC\n\
+ lsls r0, 24\n\
+ lsrs r4, r0, 24\n\
+ cmp r1, 0x1\n\
+ bne _080C7EAC\n\
+ ldr r0, _080C7EA8 @ =sRotatingGate_ArmPositionsAntiClockwiseRotation\n\
+ mov r10, r0\n\
+ b _080C7EB8\n\
+ .align 2, 0\n\
_080C7EA8: .4byte sRotatingGate_ArmPositionsAntiClockwiseRotation\n\
_080C7EAC:\n\
- cmp r1, 0x2\n\
- beq _080C7EB4\n\
+ cmp r1, 0x2\n\
+ beq _080C7EB4\n\
_080C7EB0:\n\
- movs r0, 0\n\
- b _080C7F48\n\
+ movs r0, 0\n\
+ b _080C7F48\n\
_080C7EB4:\n\
- ldr r1, _080C7F58 @ =sRotatingGate_ArmPositionsClockwiseRotation\n\
- mov r10, r1\n\
+ ldr r1, _080C7F58 @ =sRotatingGate_ArmPositionsClockwiseRotation\n\
+ mov r10, r1\n\
_080C7EB8:\n\
- adds r0, r4, 0\n\
- bl RotatingGate_GetGateOrientation\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- str r0, [sp]\n\
- ldr r0, _080C7F5C @ =gRotatingGate_PuzzleConfig\n\
- ldr r1, [r0]\n\
- lsls r0, r4, 3\n\
- adds r0, r1\n\
- ldrb r2, [r0, 0x4]\n\
- ldrh r1, [r0]\n\
- adds r1, 0x7\n\
- ldrh r0, [r0, 0x2]\n\
- adds r0, 0x7\n\
- movs r3, 0\n\
- lsls r2, 3\n\
- str r2, [sp, 0x4]\n\
- lsls r1, 16\n\
- asrs r1, 16\n\
- mov r9, r1\n\
- lsls r0, 16\n\
- asrs r0, 16\n\
- mov r8, r0\n\
+ adds r0, r4, 0\n\
+ bl RotatingGate_GetGateOrientation\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp]\n\
+ ldr r0, _080C7F5C @ =gRotatingGate_PuzzleConfig\n\
+ ldr r1, [r0]\n\
+ lsls r0, r4, 3\n\
+ adds r0, r1\n\
+ ldrb r2, [r0, 0x4]\n\
+ ldrh r1, [r0]\n\
+ adds r1, 0x7\n\
+ ldrh r0, [r0, 0x2]\n\
+ adds r0, 0x7\n\
+ movs r3, 0\n\
+ lsls r2, 3\n\
+ str r2, [sp, 0x4]\n\
+ lsls r1, 16\n\
+ asrs r1, 16\n\
+ mov r9, r1\n\
+ lsls r0, 16\n\
+ asrs r0, 16\n\
+ mov r8, r0\n\
_080C7EE8:\n\
- movs r6, 0\n\
- ldr r2, [sp]\n\
- adds r7, r2, r3\n\
- lsls r0, r3, 1\n\
- adds r5, r7, 0\n\
- ldr r1, [sp, 0x4]\n\
- adds r0, r1\n\
- ldr r2, _080C7F60 @ =sRotatingGate_ArmLayout\n\
- adds r4, r0, r2\n\
+ movs r6, 0\n\
+ ldr r2, [sp]\n\
+ adds r7, r2, r3\n\
+ lsls r0, r3, 1\n\
+ adds r5, r7, 0\n\
+ ldr r1, [sp, 0x4]\n\
+ adds r0, r1\n\
+ ldr r2, _080C7F60 @ =sRotatingGate_ArmLayout\n\
+ adds r4, r0, r2\n\
_080C7EFA:\n\
- adds r0, r5, 0\n\
- cmp r5, 0\n\
- bge _080C7F02\n\
- adds r0, r7, 0x3\n\
+ adds r0, r5, 0\n\
+ cmp r5, 0\n\
+ bge _080C7F02\n\
+ adds r0, r7, 0x3\n\
_080C7F02:\n\
- asrs r0, 2\n\
- lsls r0, 2\n\
- subs r0, r5, r0\n\
- lsls r0, 1\n\
- adds r0, r6\n\
- lsls r0, 24\n\
- lsrs r1, r0, 24\n\
- ldrb r0, [r4]\n\
- cmp r0, 0\n\
- beq _080C7F38\n\
- lsls r1, 2\n\
- add r1, r10\n\
- movs r0, 0\n\
- ldrsb r0, [r1, r0]\n\
- add r0, r9\n\
- ldrb r1, [r1, 0x1]\n\
- lsls r1, 24\n\
- asrs r1, 24\n\
- add r1, r8\n\
- str r3, [sp, 0x8]\n\
- bl MapGridIsImpassableAt\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- ldr r3, [sp, 0x8]\n\
- cmp r0, 0x1\n\
- beq _080C7EB0\n\
+ asrs r0, 2\n\
+ lsls r0, 2\n\
+ subs r0, r5, r0\n\
+ lsls r0, 1\n\
+ adds r0, r6\n\
+ lsls r0, 24\n\
+ lsrs r1, r0, 24\n\
+ ldrb r0, [r4]\n\
+ cmp r0, 0\n\
+ beq _080C7F38\n\
+ lsls r1, 2\n\
+ add r1, r10\n\
+ movs r0, 0\n\
+ ldrsb r0, [r1, r0]\n\
+ add r0, r9\n\
+ ldrb r1, [r1, 0x1]\n\
+ lsls r1, 24\n\
+ asrs r1, 24\n\
+ add r1, r8\n\
+ str r3, [sp, 0x8]\n\
+ bl MapGridIsImpassableAt\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ ldr r3, [sp, 0x8]\n\
+ cmp r0, 0x1\n\
+ beq _080C7EB0\n\
_080C7F38:\n\
- adds r4, 0x1\n\
- adds r6, 0x1\n\
- cmp r6, 0x1\n\
- ble _080C7EFA\n\
- adds r3, 0x1\n\
- cmp r3, 0x3\n\
- ble _080C7EE8\n\
- movs r0, 0x1\n\
+ adds r4, 0x1\n\
+ adds r6, 0x1\n\
+ cmp r6, 0x1\n\
+ ble _080C7EFA\n\
+ adds r3, 0x1\n\
+ cmp r3, 0x3\n\
+ ble _080C7EE8\n\
+ movs r0, 0x1\n\
_080C7F48:\n\
- add sp, 0xC\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
+ add sp, 0xC\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .align 2, 0\n\
_080C7F58: .4byte sRotatingGate_ArmPositionsClockwiseRotation\n\
_080C7F5C: .4byte gRotatingGate_PuzzleConfig\n\
_080C7F60: .4byte sRotatingGate_ArmLayout\n\
@@ -997,7 +1043,6 @@ _080C7F60: .4byte sRotatingGate_ArmLayout\n\
}
#endif
-#ifdef NONMATCHING
static int RotatingGate_HasArm(u8 gateId, u8 armInfo)
{
int isLongArm;
@@ -1010,56 +1055,8 @@ static int RotatingGate_HasArm(u8 gateId, u8 armInfo)
armOrientation = (arm - RotatingGate_GetGateOrientation(gateId) + 4) % 4;
shape = gRotatingGate_PuzzleConfig[gateId].shape;
- return sRotatingGate_ArmLayout[shape][armOrientation][isLongArm];
+ return sRotatingGate_ArmLayout[shape][armOrientation * 2 + isLongArm];
}
-#else
-__attribute__((naked)) static int RotatingGate_HasArm(u8 a, u8 b)
-{
- asm(".syntax unified\n\
- push {r4-r6,lr}\n\
- adds r4, r1, 0\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- adds r6, r0, 0\n\
- lsls r4, 24\n\
- lsrs r5, r4, 24\n\
- lsrs r4, 25\n\
- movs r0, 0x1\n\
- ands r5, r0\n\
- adds r0, r6, 0\n\
- bl RotatingGate_GetGateOrientation\n\
- subs r4, r0\n\
- adds r1, r4, 0x4\n\
- adds r0, r1, 0\n\
- cmp r1, 0\n\
- bge _080C7F8A\n\
- adds r0, r4, 0x7\n\
-_080C7F8A:\n\
- asrs r0, 2\n\
- lsls r0, 2\n\
- subs r0, r1, r0\n\
- ldr r1, _080C7FB0 @ =gRotatingGate_PuzzleConfig\n\
- ldr r2, [r1]\n\
- lsls r1, r6, 3\n\
- adds r1, r2\n\
- ldrb r1, [r1, 0x4]\n\
- ldr r2, _080C7FB4 @ =sRotatingGate_ArmLayout\n\
- lsls r0, 24\n\
- asrs r0, 23\n\
- adds r0, r5\n\
- lsls r1, 3\n\
- adds r0, r1\n\
- adds r0, r2\n\
- ldrb r0, [r0]\n\
- pop {r4-r6}\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_080C7FB0: .4byte gRotatingGate_PuzzleConfig\n\
-_080C7FB4: .4byte sRotatingGate_ArmLayout\n\
-.syntax divided\n");
-}
-#endif
static void RotatingGate_TriggerRotationAnimation(u8 gateId, int rotationDirection)
{
@@ -1073,79 +1070,23 @@ static void RotatingGate_TriggerRotationAnimation(u8 gateId, int rotationDirecti
}
}
-#ifdef NONMATCHING
static u8 RotatingGate_GetRotationInfo(u8 direction, s16 x, s16 y)
{
- register const u8(*ptr)[][4] asm("r3");
+ register const u8 *ptr;
if (direction == DIR_NORTH)
- ptr = &sRotatingGate_RotationInfoNorth;
+ ptr = sRotatingGate_RotationInfoNorth;
else if (direction == DIR_SOUTH)
- ptr = &sRotatingGate_RotationInfoSouth;
+ ptr = sRotatingGate_RotationInfoSouth;
else if (direction == DIR_WEST)
- ptr = &sRotatingGate_RotationInfoWest;
+ ptr = sRotatingGate_RotationInfoWest;
else if (direction == DIR_EAST)
- ptr = &sRotatingGate_RotationInfoEast;
+ ptr = sRotatingGate_RotationInfoEast;
else
- return GATE_ROTATION_NONE;
+ return GATE_ROT_NONE;
- return (*ptr)[y][x];
-}
-#else
-__attribute__((naked)) static u8 RotatingGate_GetRotationInfo(u8 a, s16 b, s16 c)
-{
- asm(".syntax unified\n\
- push {lr}\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- adds r3, r0, 0\n\
- lsls r1, 16\n\
- lsrs r1, 16\n\
- lsls r2, 16\n\
- lsrs r2, 16\n\
- cmp r0, 0x2\n\
- bne _080C8008\n\
- ldr r3, _080C8004 @ =sRotatingGate_RotationInfoNorth\n\
- b _080C802A\n\
- .align 2, 0\n\
-_080C8004: .4byte sRotatingGate_RotationInfoNorth\n\
-_080C8008:\n\
- cmp r0, 0x1\n\
- bne _080C8014\n\
- ldr r3, _080C8010 @ =sRotatingGate_RotationInfoSouth\n\
- b _080C802A\n\
- .align 2, 0\n\
-_080C8010: .4byte sRotatingGate_RotationInfoSouth\n\
-_080C8014:\n\
- cmp r0, 0x3\n\
- bne _080C8020\n\
- ldr r3, _080C801C @ =sRotatingGate_RotationInfoWest\n\
- b _080C802A\n\
- .align 2, 0\n\
-_080C801C: .4byte sRotatingGate_RotationInfoWest\n\
-_080C8020:\n\
- cmp r3, 0x4\n\
- beq _080C8028\n\
- movs r0, 0xFF\n\
- b _080C8038\n\
-_080C8028:\n\
- ldr r3, _080C803C @ =sRotatingGate_RotationInfoEast\n\
-_080C802A:\n\
- lsls r0, r2, 16\n\
- lsls r1, 16\n\
- asrs r1, 16\n\
- asrs r0, 14\n\
- adds r0, r1\n\
- adds r0, r3, r0\n\
- ldrb r0, [r0]\n\
-_080C8038:\n\
- pop {r1}\n\
- bx r1\n\
- .align 2, 0\n\
-_080C803C: .4byte sRotatingGate_RotationInfoEast\n\
-.syntax divided\n");
+ return ptr[y * 4 + x];
}
-#endif
void RotatingGate_InitPuzzle(void)
{
@@ -1178,36 +1119,24 @@ void RotatingGate_InitPuzzleAndGraphics(void)
bool8 CheckForRotatingGatePuzzleCollision(u8 direction, s16 x, s16 y)
{
int i;
- s16 gateX;
- s16 gateY;
- register u32 rotationInfo asm("r0");
- int rotationDirection;
- int armInfo;
- s16 centerX;
- s16 centerY;
if (!GetCurrentMapRotatingGatePuzzleType())
- {
- return 0;
- }
-
+ return FALSE;
for (i = 0; i < gRotatingGate_PuzzleCount; i++)
{
- gateX = gRotatingGate_PuzzleConfig[i].pos.x + 7;
- gateY = gRotatingGate_PuzzleConfig[i].pos.y + 7;
+ s16 gateX = gRotatingGate_PuzzleConfig[i].x + 7;
+ s16 gateY = gRotatingGate_PuzzleConfig[i].y + 7;
if (gateX - 2 <= x && x <= gateX + 1 && gateY - 2 <= y && y <= gateY + 1)
{
- centerX = x - gateX + 2;
- centerY = y - gateY + 2;
- rotationInfo = RotatingGate_GetRotationInfo(direction, centerX, centerY);
+ s16 centerX = x - gateX + 2;
+ s16 centerY = y - gateY + 2;
+ u8 rotationInfo = RotatingGate_GetRotationInfo(direction, centerX, centerY);
- if (rotationInfo != GATE_ROTATION_NONE)
+ if (rotationInfo != GATE_ROT_NONE)
{
- rotationDirection = rotationInfo >> 4;
- armInfo = rotationInfo & 0xF;
-
- asm("" ::"r"(armInfo));
+ u8 rotationDirection = ((rotationInfo & 0xF0) >> 4);
+ u8 armInfo = rotationInfo & 0xF;
if (RotatingGate_HasArm(i, armInfo))
{
@@ -1215,14 +1144,12 @@ bool8 CheckForRotatingGatePuzzleCollision(u8 direction, s16 x, s16 y)
{
RotatingGate_TriggerRotationAnimation(i, rotationDirection);
RotatingGate_RotateInDirection(i, rotationDirection);
- return 0;
+ return FALSE;
}
-
- return 1;
+ return TRUE;
}
}
}
}
-
- return 0;
+ return FALSE;
}
diff --git a/src/script_menu.c b/src/script_menu.c
index f4ac55fb9..6e1a12a60 100644
--- a/src/script_menu.c
+++ b/src/script_menu.c
@@ -901,162 +901,162 @@ void CreatePCMenu(void)
#elif GERMAN
__attribute__((naked))
void CreatePCMenu(void) {
- asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- sub sp, 0x18\n\
- ldr r0, _080B5748 @ =0x0000084b\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _080B5750\n\
- ldr r0, _080B574C @ =gPCText_LanettesPC\n\
- b _080B5752\n\
- .align 2, 0\n\
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ sub sp, 0x18\n\
+ ldr r0, _080B5748 @ =0x0000084b\n\
+ bl FlagGet\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080B5750\n\
+ ldr r0, _080B574C @ =gPCText_LanettesPC\n\
+ b _080B5752\n\
+ .align 2, 0\n\
_080B5748: .4byte 0x0000084b\n\
_080B574C: .4byte gPCText_LanettesPC\n\
_080B5750:\n\
- ldr r0, _080B57E8 @ =gPCText_SomeonesPC\n\
+ ldr r0, _080B57E8 @ =gPCText_SomeonesPC\n\
_080B5752:\n\
- bl GetStringWidthInTilesForScriptMenu\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x8]\n\
- movs r4, 0x1\n\
- ldr r0, _080B57EC @ =gPCText_PlayersPC\n\
- bl GetStringWidthInTilesForScriptMenu\n\
- lsls r1, r4, 2\n\
- add r1, sp\n\
- adds r1, 0x8\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [r1]\n\
- ldr r0, _080B57F0 @ =gPCText_LogOff\n\
- bl GetStringWidthInTilesForScriptMenu\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x10]\n\
- movs r4, 0x3\n\
- ldr r0, _080B57F4 @ =0x00000804\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _080B5798\n\
- ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\
- bl GetStringWidthInTilesForScriptMenu\n\
- lsls r0, 16\n\
- lsrs r0, 16\n\
- str r0, [sp, 0x14]\n\
- movs r4, 0x4\n\
+ bl GetStringWidthInTilesForScriptMenu\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x8]\n\
+ movs r4, 0x1\n\
+ ldr r0, _080B57EC @ =gPCText_PlayersPC\n\
+ bl GetStringWidthInTilesForScriptMenu\n\
+ lsls r1, r4, 2\n\
+ add r1, sp\n\
+ adds r1, 0x8\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [r1]\n\
+ ldr r0, _080B57F0 @ =gPCText_LogOff\n\
+ bl GetStringWidthInTilesForScriptMenu\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x10]\n\
+ movs r4, 0x3\n\
+ ldr r0, _080B57F4 @ =0x00000804\n\
+ bl FlagGet\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080B5798\n\
+ ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\
+ bl GetStringWidthInTilesForScriptMenu\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ str r0, [sp, 0x14]\n\
+ movs r4, 0x4\n\
_080B5798:\n\
- movs r5, 0\n\
- cmp r5, r4\n\
- bge _080B57B4\n\
- add r2, sp, 0x8\n\
- adds r1, r4, 0\n\
+ movs r5, 0\n\
+ cmp r5, r4\n\
+ bge _080B57B4\n\
+ add r2, sp, 0x8\n\
+ adds r1, r4, 0\n\
_080B57A2:\n\
- ldr r0, [r2]\n\
- cmp r5, r0\n\
- bge _080B57AC\n\
- lsls r0, 24\n\
- lsrs r5, r0, 24\n\
+ ldr r0, [r2]\n\
+ cmp r5, r0\n\
+ bge _080B57AC\n\
+ lsls r0, 24\n\
+ lsrs r5, r0, 24\n\
_080B57AC:\n\
- adds r2, 0x4\n\
- subs r1, 0x1\n\
- cmp r1, 0\n\
- bne _080B57A2\n\
+ adds r2, 0x4\n\
+ subs r1, 0x1\n\
+ cmp r1, 0\n\
+ bne _080B57A2\n\
_080B57B4:\n\
- ldr r0, _080B57F4 @ =0x00000804\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _080B57FC\n\
- movs r7, 0x4\n\
- adds r4, r5, 0x2\n\
- lsls r2, r4, 24\n\
- lsrs r2, 24\n\
- movs r0, 0\n\
- movs r1, 0\n\
- movs r3, 0x9\n\
- bl MenuDrawTextWindow\n\
- ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\
- movs r1, 0x1\n\
- movs r2, 0x5\n\
- bl MenuPrint\n\
- ldr r0, _080B57F0 @ =gPCText_LogOff\n\
- movs r1, 0x1\n\
- movs r2, 0x7\n\
- bl MenuPrint\n\
- b _080B5818\n\
- .align 2, 0\n\
+ ldr r0, _080B57F4 @ =0x00000804\n\
+ bl FlagGet\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080B57FC\n\
+ movs r7, 0x4\n\
+ adds r4, r5, 0x2\n\
+ lsls r2, r4, 24\n\
+ lsrs r2, 24\n\
+ movs r0, 0\n\
+ movs r1, 0\n\
+ movs r3, 0x9\n\
+ bl MenuDrawTextWindow\n\
+ ldr r0, _080B57F8 @ =gPCText_HallOfFame\n\
+ movs r1, 0x1\n\
+ movs r2, 0x5\n\
+ bl MenuPrint\n\
+ ldr r0, _080B57F0 @ =gPCText_LogOff\n\
+ movs r1, 0x1\n\
+ movs r2, 0x7\n\
+ bl MenuPrint\n\
+ b _080B5818\n\
+ .align 2, 0\n\
_080B57E8: .4byte gPCText_SomeonesPC\n\
_080B57EC: .4byte gPCText_PlayersPC\n\
_080B57F0: .4byte gPCText_LogOff\n\
_080B57F4: .4byte 0x00000804\n\
_080B57F8: .4byte gPCText_HallOfFame\n\
_080B57FC:\n\
- movs r7, 0x3\n\
- adds r4, r5, 0x2\n\
- lsls r2, r4, 24\n\
- lsrs r2, 24\n\
- movs r0, 0\n\
- movs r1, 0\n\
- movs r3, 0x7\n\
- bl MenuDrawTextWindow\n\
- ldr r0, _080B5834 @ =gPCText_LogOff\n\
- movs r1, 0x1\n\
- movs r2, 0x5\n\
- bl MenuPrint\n\
+ movs r7, 0x3\n\
+ adds r4, r5, 0x2\n\
+ lsls r2, r4, 24\n\
+ lsrs r2, 24\n\
+ movs r0, 0\n\
+ movs r1, 0\n\
+ movs r3, 0x7\n\
+ bl MenuDrawTextWindow\n\
+ ldr r0, _080B5834 @ =gPCText_LogOff\n\
+ movs r1, 0x1\n\
+ movs r2, 0x5\n\
+ bl MenuPrint\n\
_080B5818:\n\
- adds r6, r4, 0\n\
- ldr r0, _080B5838 @ =0x0000084b\n\
- bl FlagGet\n\
- lsls r0, 24\n\
- cmp r0, 0\n\
- beq _080B5840\n\
- ldr r0, _080B583C @ =gPCText_LanettesPC\n\
- movs r1, 0x1\n\
- movs r2, 0x1\n\
- bl MenuPrint\n\
- b _080B584A\n\
- .align 2, 0\n\
+ adds r6, r4, 0\n\
+ ldr r0, _080B5838 @ =0x0000084b\n\
+ bl FlagGet\n\
+ lsls r0, 24\n\
+ cmp r0, 0\n\
+ beq _080B5840\n\
+ ldr r0, _080B583C @ =gPCText_LanettesPC\n\
+ movs r1, 0x1\n\
+ movs r2, 0x1\n\
+ bl MenuPrint\n\
+ b _080B584A\n\
+ .align 2, 0\n\
_080B5834: .4byte gPCText_LogOff\n\
_080B5838: .4byte 0x0000084b\n\
_080B583C: .4byte gPCText_LanettesPC\n\
_080B5840:\n\
- ldr r0, _080B5888 @ =gPCText_SomeonesPC\n\
- movs r1, 0x1\n\
- movs r2, 0x1\n\
- bl MenuPrint\n\
+ ldr r0, _080B5888 @ =gPCText_SomeonesPC\n\
+ movs r1, 0x1\n\
+ movs r2, 0x1\n\
+ bl MenuPrint\n\
_080B584A:\n\
- ldr r0, _080B588C @ =gPCText_PlayersPC\n\
- movs r1, 0x1\n\
- movs r2, 0x3\n\
- bl MenuPrint\n\
- movs r4, 0\n\
- str r4, [sp]\n\
- adds r0, r5, 0x1\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- str r0, [sp, 0x4]\n\
- movs r0, 0\n\
- movs r1, 0x1\n\
- movs r2, 0x1\n\
- adds r3, r7, 0\n\
- bl InitMenu\n\
- lsls r2, r6, 24\n\
- lsrs r2, 24\n\
- lsls r3, r7, 1\n\
- adds r3, 0x1\n\
- str r4, [sp]\n\
- str r7, [sp, 0x4]\n\
- movs r0, 0\n\
- movs r1, 0\n\
- bl sub_80B5230\n\
- add sp, 0x18\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
+ ldr r0, _080B588C @ =gPCText_PlayersPC\n\
+ movs r1, 0x1\n\
+ movs r2, 0x3\n\
+ bl MenuPrint\n\
+ movs r4, 0\n\
+ str r4, [sp]\n\
+ adds r0, r5, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ str r0, [sp, 0x4]\n\
+ movs r0, 0\n\
+ movs r1, 0x1\n\
+ movs r2, 0x1\n\
+ adds r3, r7, 0\n\
+ bl InitMenu\n\
+ lsls r2, r6, 24\n\
+ lsrs r2, 24\n\
+ lsls r3, r7, 1\n\
+ adds r3, 0x1\n\
+ str r4, [sp]\n\
+ str r7, [sp, 0x4]\n\
+ movs r0, 0\n\
+ movs r1, 0\n\
+ bl sub_80B5230\n\
+ add sp, 0x18\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
_080B5888: .4byte gPCText_SomeonesPC\n\
_080B588C: .4byte gPCText_PlayersPC\n\
.syntax divided\n");
diff --git a/src/shop.c b/src/shop.c
index d53646a88..6a88f1394 100644
--- a/src/shop.c
+++ b/src/shop.c
@@ -16,68 +16,106 @@
#include "task.h"
#include "tv.h"
#include "unknown_task.h"
+#include "field_map_obj.h"
+#include "field_player_avatar.h"
+#include "fieldmap.h"
+#include "item.h"
+#include "decoration.h"
+#include "items.h"
+#include "songs.h"
+#include "rom4.h"
+#include "decoration_inventory.h"
+#include "field_camera.h"
-struct UnknownShopStruct
-{
- /* 0x0 */ void (* callback) (void);
- /* 0x4 */ u16 *itemList;
- /* 0x8 */ u8 itemCount;
- /* 0x9 */ u8 unk9;
- /* 0xA */ u8 unkA;
- /* 0xB */ u8 unkB;
- /* 0xC */ bool8 unkC;
- // unknown size
-};
+#define ewram18000 ((u16 *)(ewram + 0x18000))
+#define ewram18300 ((u16 *)(ewram + 0x18300))
-extern struct UnknownShopStruct gUnknown_03000708;
-extern struct MenuAction gUnknown_083CC6D0[];
+extern bool8 sub_80A52C4(u8, u8);
-extern u8 gUnknown_083CC6E8[];
-extern u8 gUnknown_083CC6EB[];
+extern u8 ewram[];
extern u8 gBuyMenuFrame_Gfx[];
-
extern u16 gBuyMenuFrame_Tilemap[];
extern u16 gMenuMoneyPal[16];
-extern u16 gUnknown_083CC710[2];
-u8 CreateShopMenu(bool8 var)
+void sub_80B39D0(int var1, int var2, bool32 hasControlCode);
+void sub_80B3A70(void);
+void sub_80B4378(u8);
+void sub_80B43F0(u8);
+void Task_ExitBuyMenu(u8);
+void sub_80B4470(u8);
+void sub_80B2EFC(u8 taskId);
+void sub_80B2F30(u8 taskId);
+void HandleShopMenuQuit(u8 taskId);
+void sub_80B3BF4(u8 taskId);
+void sub_80B3D7C(u8 taskId);
+
+// iwram
+static struct MartInfo gMartInfo;
+
+// ewram
+EWRAM_DATA u32 gMartTotalCost = 0;
+EWRAM_DATA s16 gUnknown_020386A4[16][4] = {0}; // game freak barely uses 2d arrays wtf?
+EWRAM_DATA struct ItemSlot gUnknown_02038724[3] = {0}; // tv.c uses this, so it cant be static
+EWRAM_DATA u8 gUnknown_02038730 = 0;
+EWRAM_DATA u8 gUnknown_02038731 = 0;
+
+// rodata
+static const struct MenuAction2 gUnknown_083CC6D0[] =
+{
+ { MartText_Buy, sub_80B2EFC },
+ { MartText_Sell, sub_80B2F30 },
+ { MartText_Quit2, HandleShopMenuQuit },
+};
+
+static const u8 gUnknown_083CC6E8[] = {0, 1, 2}; // BUY SELL EXIT
+static const u8 gUnknown_083CC6EB[] = {0, 2}; // BUY EXIT
+
+static const u16 gUnusedMartArray[] = {0x2, 0x3, 0x4, 0xD, 0x121, 0xE, 0xE, 0xE, 0xE, 0xE, 0xE, 0x0, 0x0};
+
+static const struct YesNoFuncTable gUnknown_083CC708[] =
+{
+ sub_80B3BF4,
+ sub_80B3D7C
+};
+
+u8 CreateShopMenu(u8 martType)
{
ScriptContext2_Enable();
- gUnknown_03000708.unkC = var;
- gUnknown_03000708.unk9 = 0;
+ gMartInfo.martType = martType;
+ gMartInfo.cursor = 0;
- if(var == FALSE)
+ if (martType == MART_TYPE_0)
{
- gUnknown_03000708.unkA = 2;
+ gMartInfo.numChoices = 2;
MenuDrawTextWindow(0, 0, 10, 7);
- PrintMenuItemsReordered(1, 1, 3, gUnknown_083CC6D0, (u8 *)gUnknown_083CC6E8);
+ PrintMenuItemsReordered(1, 1, 3, (struct MenuAction *)gUnknown_083CC6D0, (u8 *)gUnknown_083CC6E8);
}
else
{
- gUnknown_03000708.unkA = 1;
+ gMartInfo.numChoices = 1;
MenuDrawTextWindow(0, 0, 10, 5);
- PrintMenuItemsReordered(1, 1, 2, gUnknown_083CC6D0, (u8 *)gUnknown_083CC6EB);
+ PrintMenuItemsReordered(1, 1, 2, (struct MenuAction *)gUnknown_083CC6D0, (u8 *)gUnknown_083CC6EB);
}
- InitMenu(0, 1, 1, gUnknown_03000708.unkA + 1, 0, 9);
+ InitMenu(0, 1, 1, gMartInfo.numChoices + 1, 0, 9); // add 1 for cancel
return CreateTask(sub_80B2E38, 8);
}
void SetShopMenuCallback(void *callbackPtr)
{
- gUnknown_03000708.callback = callbackPtr;
+ gMartInfo.callback = callbackPtr;
}
void SetShopItemsForSale(u16 *items)
{
u16 i = 0;
- gUnknown_03000708.itemList = items;
- gUnknown_03000708.itemCount = 0;
+ gMartInfo.itemList = items;
+ gMartInfo.itemCount = 0;
- while (gUnknown_03000708.itemList[i])
+ while (gMartInfo.itemList[i])
{
- gUnknown_03000708.itemCount++;
+ gMartInfo.itemCount++;
i++;
}
}
@@ -86,37 +124,37 @@ void sub_80B2E38(u8 var)
{
const u8 local = var;
- if(gMain.newAndRepeatedKeys & 0x40)
+ if (gMain.newAndRepeatedKeys & DPAD_UP)
{
- if(gUnknown_03000708.unk9)
+ if (gMartInfo.cursor) // can move cursor up?
{
- PlaySE(0x5);
- gUnknown_03000708.unk9 = MoveMenuCursor(-1);
+ PlaySE(SE_SELECT);
+ gMartInfo.cursor = MoveMenuCursor(-1);
}
}
- else if(gMain.newAndRepeatedKeys & 0x80)
+ else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
- if(gUnknown_03000708.unk9 != gUnknown_03000708.unkA)
+ if (gMartInfo.cursor != gMartInfo.numChoices) // can move cursor down?
{
- PlaySE(0x5);
- gUnknown_03000708.unk9 = MoveMenuCursor(1);
+ PlaySE(SE_SELECT);
+ gMartInfo.cursor = MoveMenuCursor(1);
}
}
- else if (gMain.newKeys & 1)
+ else if (gMain.newKeys & A_BUTTON)
{
- PlaySE(0x5);
- if(!gUnknown_03000708.unkC)
+ PlaySE(SE_SELECT);
+ if (gMartInfo.martType == MART_TYPE_0)
{
- gUnknown_083CC6D0[gUnknown_083CC6E8[gUnknown_03000708.unk9]].func(local);
+ gUnknown_083CC6D0[gUnknown_083CC6E8[gMartInfo.cursor]].func(local);
}
else
{
- gUnknown_083CC6D0[gUnknown_083CC6EB[gUnknown_03000708.unk9]].func(local);
+ gUnknown_083CC6D0[gUnknown_083CC6EB[gMartInfo.cursor]].func(local);
}
}
- else if(gMain.newKeys & 2)
+ else if (gMain.newKeys & B_BUTTON)
{
- PlaySE(0x5);
+ PlaySE(SE_SELECT);
HandleShopMenuQuit(local);
}
}
@@ -141,17 +179,17 @@ void HandleShopMenuQuit(u8 taskId)
{
HandleDestroyMenuCursors();
MenuZeroFillWindowRect(0, 0, 11, 8);
- sub_80BE3BC(); // in tv.s?
+ sub_80BE3BC();
ScriptContext2_Disable();
DestroyTask(taskId);
- if(gUnknown_03000708.callback)
- gUnknown_03000708.callback(); // run the callback if it exists.
+ if (gMartInfo.callback)
+ gMartInfo.callback(); // run the callback if it exists.
}
void sub_80B2FA0(u8 taskId)
{
- if(!gPaletteFade.active)
+ if (!gPaletteFade.active)
{
SetMainCallback2((void *)((u16)gTasks[taskId].data[8] << 16 | (u16)gTasks[taskId].data[9]));
DestroyTask(taskId);
@@ -160,15 +198,15 @@ void sub_80B2FA0(u8 taskId)
void ReturnToShopMenuAfterExitingSellMenu(u8 taskId)
{
- CreateShopMenu(gUnknown_03000708.unkC);
+ CreateShopMenu(gMartInfo.martType);
DestroyTask(taskId);
}
void Task_ExitSellMenu(u8 taskId)
{
- if(sub_807D770() == 1)
+ if (sub_807D770() == 1)
{
- if(gUnknown_03000708.unkC == 2)
+ if (gMartInfo.martType == MART_TYPE_2)
DisplayItemMessageOnField(taskId, gOtherText_CanIHelpYou, ReturnToShopMenuAfterExitingSellMenu, 0);
else
DisplayItemMessageOnField(taskId, gOtherText_AnythingElse, ReturnToShopMenuAfterExitingSellMenu, 0);
@@ -253,8 +291,8 @@ void BuyMenuDrawGraphics(void)
SetUpWindowConfig(&gWindowConfig_81E6DFC);
InitMenuWindow(&gWindowConfig_81E6DFC);
BuyMenuDrawMapGraphics();
- gUnknown_03000708.unk9 = zero;
- gUnknown_03000708.unkB = zero2;
+ gMartInfo.cursor = zero;
+ gMartInfo.choicesAbove = zero2;
MenuZeroFillWindowRect(0, 0, 0x20, 0x20);
sub_80B7C14(gSaveBlock1.money, 0, 0);
sub_80B3764(0, 7);
@@ -272,9 +310,8 @@ void BuyMenuDrawGraphics(void)
void sub_80B3240(void)
{
- u16 tempArr[2];
+ u16 tempArr[2] = {0x41EE, 0x7FFF};
- memcpy(tempArr, gUnknown_083CC710, sizeof(tempArr));
LoadPalette(&tempArr[1], 0xD1, 2);
LoadPalette(&tempArr[0], 0xD8, 2);
}
@@ -283,7 +320,7 @@ void sub_80B3270(void)
{
sub_80F944C();
- if(gUnknown_03000708.itemCount > 7)
+ if (gMartInfo.itemCount > 7)
{
CreateVerticalScrollIndicators(0, 172, 12);
CreateVerticalScrollIndicators(1, 172, 148);
@@ -293,12 +330,12 @@ void sub_80B3270(void)
void sub_80B32A4(void)
{
- if(gUnknown_03000708.unkB == 0)
+ if (gMartInfo.choicesAbove == 0)
sub_80F979C(0, 1);
else
sub_80F979C(0, 0);
- if(gUnknown_03000708.unkB + 7 >= gUnknown_03000708.itemCount)
+ if (gMartInfo.choicesAbove + 7 >= gMartInfo.itemCount)
sub_80F979C(1, 1);
else
sub_80F979C(1, 0);
@@ -318,13 +355,13 @@ void BuyMenuDrawMapMetatileLayer(u16 *array, s16 offset1, s16 offset2, u16 *arra
array[offset1 + offset2 + 33] = array2[3];
}
-void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s8 var4)
+void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s32 var4)
{
u8 tempVar4 = var4;
s16 offset1 = var1 * 2;
s16 offset2 = (var2 * 0x40) + 0x40;
- switch(tempVar4)
+ switch (tempVar4)
{
case 0: // _080B335C
BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3);
@@ -340,3 +377,975 @@ void BuyMenuDrawMapMetatile(int var1, int var2, u16 *var3, s8 var4)
break;
}
}
+
+void sub_80B33D0(s16 var1, int var2, u16 *var3)
+{
+ s16 offset1 = var1 * 2;
+ s16 offset2 = (var2 * 0x40) + 0x40;
+
+ BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[3], offset1, offset2, var3);
+ BuyMenuDrawMapMetatileLayer(gBGTilemapBuffers[2], offset1, offset2, var3 + 4);
+}
+
+void sub_80B3420(void)
+{
+ s16 facingX;
+ s16 facingY;
+ s16 x;
+ s16 y;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY);
+ facingX -= 3;
+ facingY -= 3;
+
+ for (y = 0; y < 6; y++)
+ {
+ for (x = 0; x < 7; x++)
+ {
+ u16 metatileId = MapGridGetMetatileIdAt(facingX + x, facingY + y);
+
+ if (y != 5 && x != 6)
+ {
+ s32 r3 = MapGridGetMetatileLayerTypeAt(facingX + x, facingY + y);
+
+ if (metatileId < 512)
+ BuyMenuDrawMapMetatile(x, y, (u16 *)gMapHeader.mapData->primaryTileset->metatiles + metatileId * 8, r3);
+ else
+ BuyMenuDrawMapMetatile(x, y, (u16 *)gMapHeader.mapData->secondaryTileset->metatiles + (metatileId - 512) * 8, r3);
+ }
+ else
+ {
+ if (metatileId < 512)
+ sub_80B33D0(x, y, (u16 *)gMapHeader.mapData->primaryTileset->metatiles + metatileId * 8);
+ else
+ sub_80B33D0(x, y, (u16 *)gMapHeader.mapData->secondaryTileset->metatiles + (metatileId - 512) * 8);
+ }
+
+ if (y == 0 && x != 0 && x != 6)
+ sub_80B32EC(gBGTilemapBuffers[1], x * 2, 64);
+ }
+ }
+}
+
+void BuyMenuDrawMapGraphics(void)
+{
+ sub_80F9020();
+ sub_80B356C();
+ sub_80B368C();
+ sub_80B3420();
+}
+
+void sub_80B356C(void)
+{
+ s16 facingX;
+ s16 facingY;
+ u8 playerHeight;
+ u8 y;
+ u8 x;
+ u8 r8 = 0;
+
+ GetXYCoordsOneStepInFrontOfPlayer(&facingX, &facingY);
+ playerHeight = PlayerGetZCoord();
+ for (y = 0; y < 16; y++)
+ gUnknown_020386A4[y][MAP_OBJ_ID] = 16;
+ for (y = 0; y < 5; y++)
+ {
+ for (x = 0; x < 7; x++)
+ {
+ u8 mapObjId = GetFieldObjectIdByXYZ(facingX - 3 + x, facingY - 2 + y, playerHeight);
+
+ if (mapObjId != 16)
+ {
+ gUnknown_020386A4[r8][MAP_OBJ_ID] = mapObjId;
+ gUnknown_020386A4[r8][X_COORD] = x;
+ gUnknown_020386A4[r8][Y_COORD] = y;
+ if (gMapObjects[mapObjId].mapobj_unk_18 == 1)
+ gUnknown_020386A4[r8][ANIM_NUM] = 0;
+ if (gMapObjects[mapObjId].mapobj_unk_18 == 2)
+ gUnknown_020386A4[r8][ANIM_NUM] = 1;
+ if (gMapObjects[mapObjId].mapobj_unk_18 == 3)
+ gUnknown_020386A4[r8][ANIM_NUM] = 2;
+ if (gMapObjects[mapObjId].mapobj_unk_18 == 4)
+ gUnknown_020386A4[r8][ANIM_NUM] = 3;
+ r8++;
+ }
+ }
+ }
+}
+
+void sub_80B368C(void)
+{
+ u8 i;
+
+ for (i = 0; i < 16; i++) // max objects?
+ {
+ if (gUnknown_020386A4[i][MAP_OBJ_ID] == 16)
+ continue;
+
+ StartSpriteAnim(&gSprites[AddPseudoFieldObject(
+ gMapObjects[gUnknown_020386A4[i][MAP_OBJ_ID]].graphicsId,
+ SpriteCallbackDummy,
+ (u16)gUnknown_020386A4[i][X_COORD] * 16 + 8,
+ (u16)gUnknown_020386A4[i][Y_COORD] * 16 + 32,
+ 2)],
+ gUnknown_020386A4[i][ANIM_NUM]);
+ }
+}
+
+void sub_80B3720(void)
+{
+ s16 i;
+
+ for (i = 0; i < 0x400; i++)
+ {
+ if (ewram18000[i] != 0)
+ gBGTilemapBuffers[1][i] = ewram18000[i] + 0xC3E0;
+ }
+}
+
+void sub_80B3764(int var1, int var2)
+{
+ sub_80B3720();
+ sub_80B39D0(var1, var2, 0);
+ InitMenu(0, 0xE, 0x2, 0x8, gMartInfo.cursor, 0xF);
+}
+
+void sub_80B379C(void)
+{
+ u16 i, j;
+
+ for (i = 0; i < 8; i++)
+ for (j = 0; j < 14; j++)
+ gBGTilemapBuffers[1][32 * (i + 12) + j] = ewram18300[32 * i + j] + 0xC3E0;
+}
+
+void sub_80B37EC(void)
+{
+ sub_80B3A70();
+}
+
+void sub_80B37F8(u8 taskId)
+{
+ u16 itemListIndex = gMartInfo.choicesAbove + gMartInfo.cursor;
+ u16 itemId = gMartInfo.itemList[itemListIndex];
+ u32 price = (ItemId_GetPrice(itemId) >> GetPriceReduction(1));
+
+ sub_80B7A94(gTasks[taskId].data[1] * price, 6, 6, 11);
+ gStringVar1[0] = EXT_CTRL_CODE_BEGIN;
+ gStringVar1[1] = 0x14;
+ gStringVar1[2] = 0x6;
+ ConvertIntToDecimalStringN(&gStringVar1[3], gTasks[taskId].data[1], 1, 2);
+ MenuPrint(gOtherText_xString1, 1, 11);
+ sub_80A3FA0(gBGTilemapBuffers[1], 1, 11, 12, 2, 0xC3E1);
+}
+
+void sub_80B389C(u16 itemId, u8 var2, bool32 hasControlCode)
+{
+ u8 *stringPtr = gStringVar1;
+
+ if (hasControlCode != FALSE)
+ {
+ stringPtr[0] = EXT_CTRL_CODE_BEGIN;
+ stringPtr[1] = 0x1;
+ stringPtr[2] = 0x2;
+ stringPtr += 3;
+ }
+
+ CopyItemName(itemId, stringPtr);
+
+ sub_8072A18(&gStringVar1[0], 0x70, var2 << 3, 0x58, 0x1);
+ stringPtr = gStringVar1;
+
+ if (hasControlCode != FALSE)
+ stringPtr = &gStringVar1[3];
+
+ sub_80B79F8(stringPtr, (ItemId_GetPrice(itemId) >> GetPriceReduction(1)), 0x4);
+ MenuPrint_PixelCoords(&gStringVar1[0], 0xCA, var2 << 3, 1);
+}
+
+void sub_80B3930(u16 itemId, u8 var2, bool32 hasControlCode)
+{
+ u8 *stringPtr = gStringVar1;
+
+ if (hasControlCode != FALSE)
+ {
+ stringPtr[0] = EXT_CTRL_CODE_BEGIN;
+ stringPtr[1] = 0x1;
+ stringPtr[2] = 0x2;
+ stringPtr += 3;
+ }
+
+ StringCopy(stringPtr, gDecorations[itemId].name);
+ sub_8072A18(&gStringVar1[0], 0x70, var2 << 3, 0x58, 0x1);
+ stringPtr = gStringVar1;
+
+ if (hasControlCode != FALSE)
+ stringPtr = &gStringVar1[3];
+
+ if (gDecorations[itemId].price == 10000)
+ {
+ sub_80B7B34(0x19, var2, hasControlCode); // huh???
+ }
+ else
+ {
+ sub_80B79F8(stringPtr, gDecorations[itemId].price, 0x4);
+ MenuPrint_PixelCoords(&gStringVar1[0], 0xCA, var2 << 3, 0x1);
+ }
+}
+
+void sub_80B39D0(int var1, int var2, bool32 hasControlCode)
+{
+ u8 i;
+
+ for (i = var1; i <= var2 && gMartInfo.choicesAbove + i < gMartInfo.itemCount; i++)
+ {
+ if (gMartInfo.martType == MART_TYPE_0)
+ sub_80B389C(gMartInfo.itemList[gMartInfo.choicesAbove + i], (i << 1) + 2, hasControlCode);
+ else
+ sub_80B3930(gMartInfo.itemList[gMartInfo.choicesAbove + i], (i << 1) + 2, hasControlCode);
+ }
+
+ if (i != 8 && gMartInfo.choicesAbove + i == gMartInfo.itemCount)
+ {
+ MenuFillWindowRectWithBlankTile(0xE, (i << 1) + 2, 0x1C, (i << 1) + 3);
+ MenuPrint(gOtherText_CancelNoTerminator, 0xE, (i << 1) + 2);
+ }
+}
+
+void sub_80B3A70(void)
+{
+ if (gMartInfo.choicesAbove + gMartInfo.cursor != gMartInfo.itemCount)
+ {
+ if (gMartInfo.martType == MART_TYPE_0)
+ {
+ sub_8072AB0(ItemId_GetDescription(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]),
+ 0x4, 0x68, 0x68, 0x30, 0);
+ }
+ else
+ sub_8072AB0(gDecorations[gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]].description,
+ 0x4, 0x68, 0x68, 0x30, 0);
+ }
+ else
+ {
+ sub_8072AB0(gOtherText_QuitShopping, 0x4, 0x68, 0x68, 0x30, 0);
+ }
+}
+
+void sub_80B3AEC(u8 taskId)
+{
+ if (gMain.newKeys & A_BUTTON || gMain.newKeys & B_BUTTON)
+ {
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0); // huh???
+ PlaySE(SE_SELECT);
+
+ if (gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor] == ITEM_POKE_BALL && gTasks[taskId].data[1] >= 10 && AddBagItem(ITEM_PREMIER_BALL, 1) == TRUE)
+ DisplayItemMessageOnField(taskId, gOtherText_FreePremierBall, sub_80B4378, 0xC3E1);
+ else
+ sub_80B4378(taskId);
+ }
+}
+
+void sub_80B3B80(u8 taskId)
+{
+ IncrementGameStat(0x26);
+ sub_80B79E0(&gSaveBlock1.money, gMartTotalCost);
+ PlaySE(SE_REGI);
+ sub_80B7BEC(gSaveBlock1.money, 0, 0);
+ gTasks[taskId].func = sub_80B3AEC;
+}
+
+void sub_80B3BD0(u8 taskId)
+{
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0); // same thing as above?
+ sub_80B4378(taskId);
+}
+
+void sub_80B3BF4(u8 taskId)
+{
+ MenuZeroFillWindowRect(0x7, 0x8, 0xD, 0xD);
+ sub_80A3FA0(gBGTilemapBuffers[1], 8, 9, 4, 4, 0);
+ sub_80B379C();
+ sub_80B3420();
+
+ if (IsEnoughMoney(gSaveBlock1.money, gMartTotalCost))
+ {
+ if (gMartInfo.martType == MART_TYPE_0)
+ {
+ if (AddBagItem(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gTasks[taskId].data[1]))
+ {
+ DisplayItemMessageOnField(taskId, gOtherText_HereYouGo, sub_80B3B80, 0xC3E1);
+ sub_80B4470(taskId);
+ }
+ else
+ DisplayItemMessageOnField(taskId, gOtherText_NoRoomFor, sub_80B3BD0, 0xC3E1);
+ }
+ else // a normal mart is only type 0, so types 1 and 2 are decoration marts.
+ {
+ if (IsThereStorageSpaceForDecoration(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]))
+ {
+ if (gMartInfo.martType == MART_TYPE_1)
+ DisplayItemMessageOnField(taskId, gOtherText_HereYouGo2, sub_80B3B80, 0xC3E1);
+ else
+ DisplayItemMessageOnField(taskId, gOtherText_HereYouGo3, sub_80B3B80, 0xC3E1);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gOtherText_SpaceForIsFull);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3BD0, 0xC3E1);
+ }
+ }
+ }
+ else
+ DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1);
+}
+
+void sub_80B3D38(u8 taskId)
+{
+ DisplayYesNoMenu(7, 8, 1);
+ sub_80A3FA0(gBGTilemapBuffers[1], 8, 9, 4, 4, 0xC3E1);
+ DoYesNoFuncWithChoice(taskId, gUnknown_083CC708);
+}
+
+void sub_80B3D7C(u8 taskId)
+{
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0);
+ MenuZeroFillWindowRect(0x7, 0x8, 0xD, 0xD);
+ sub_80A3FA0(gBGTilemapBuffers[1], 0x8, 0x9, 0x4, 0x4, 0);
+ sub_80B4378(taskId);
+}
+
+void sub_80B3DC8(u8 taskId)
+{
+ if (sub_80A52C4(taskId, gMartInfo.curItemCount) == TRUE)
+ sub_80B37F8(taskId);
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ gMartTotalCost = (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1)) * gTasks[taskId].data[1]; // set total cost of your purchase.
+ MenuZeroFillWindowRect(0, 0xA, 0xD, 0xD);
+ sub_80A3FA0(gBGTilemapBuffers[1], 0x1, 0xB, 0xC, 0x2, 0);
+ sub_80B379C();
+ sub_80B3420();
+ CopyItemName(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gStringVar1);
+ ConvertIntToDecimalStringN(gStringVar2, gTasks[taskId].data[1], 0, 0x2);
+ ConvertIntToDecimalStringN(gStringVar3, gMartTotalCost, 0, 0x8);
+ StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3D38, 0xC3E1);
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 0);
+ sub_80B4378(taskId);
+ }
+}
+
+void sub_80B3EFC(u8 taskId)
+{
+ u16 var;
+
+ gTasks[taskId].data[1] = 1;
+ MenuDrawTextWindow(0, 0xA, 0xD, 0xD);
+ sub_80B37F8(taskId);
+
+ var = gSaveBlock1.money / (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1));
+ if (var > 99)
+ gMartInfo.curItemCount = 99;
+ else
+ gMartInfo.curItemCount = var;
+
+ gTasks[taskId].func = sub_80B3DC8;
+}
+
+#ifdef NONMATCHING
+void sub_80B3F88(void)
+{
+ u16 *r1;
+ u16 *r2;
+ register u8 *r10 asm("r10");
+ s32 i;
+ s32 j;
+ struct Window *r8 = &gMenuWindow;
+
+ r1 = r8->tilemap;
+ r1 += 0x1EF;
+ r2 = r1;
+ r2 += 64;
+ r10 = r8->tileData;
+
+ for (i = 0; i < 14; i++)
+ {
+ for (j = 0; j < 15; j++)
+ {
+ if ((r1[j] & 0x3FF) <= r8->tileDataStartOffset + 1)
+ r2[j] = r8->tileDataStartOffset + 1;
+ else
+ r2[j] = r1[j] + 0x3C;
+ }
+
+ r1 -= 32;
+ r2 -= 32;
+ }
+
+ {
+ u8 *r1 = r10 + 0x3A20;
+ u8 *r2 = r1 + 0x780;
+ for (i = 0; i < 14; i++)
+ {
+ DmaCopy16(3, r1, r2, 0x1E0);
+ r2 -= 0x3C0;
+ r1 -= 0x3C0;
+ }
+ }
+}
+#else
+__attribute__((naked))
+void sub_80B3F88(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x4\n\
+ ldr r0, _080B4020 @ =gMenuWindow\n\
+ mov r8, r0\n\
+ ldr r1, [r0, 0x28]\n\
+ ldr r3, _080B4024 @ =0x000003de\n\
+ adds r1, r3\n\
+ adds r2, r1, 0\n\
+ adds r2, 0x80\n\
+ ldr r7, [r0, 0x24]\n\
+ mov r10, r7\n\
+ ldr r0, _080B4028 @ =0x000003ff\n\
+ mov r9, r0\n\
+ movs r6, 0xD\n\
+_080B3FAC:\n\
+ adds r3, r2, 0\n\
+ subs r3, 0x40\n\
+ str r3, [sp]\n\
+ movs r7, 0x40\n\
+ negs r7, r7\n\
+ adds r7, r1\n\
+ mov r12, r7\n\
+ adds r3, r2, 0\n\
+ adds r4, r1, 0\n\
+ movs r5, 0xE\n\
+_080B3FC0:\n\
+ ldrh r2, [r4]\n\
+ mov r1, r9\n\
+ ands r1, r2\n\
+ mov r7, r8\n\
+ ldrh r0, [r7, 0x1A]\n\
+ adds r0, 0x1\n\
+ cmp r1, r0\n\
+ ble _080B3FD4\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x3C\n\
+_080B3FD4:\n\
+ strh r0, [r3]\n\
+ adds r3, 0x2\n\
+ adds r4, 0x2\n\
+ subs r5, 0x1\n\
+ cmp r5, 0\n\
+ bge _080B3FC0\n\
+ ldr r2, [sp]\n\
+ mov r1, r12\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080B3FAC\n\
+ ldr r1, _080B402C @ =0x00003a20\n\
+ add r1, r10\n\
+ movs r0, 0xF0\n\
+ lsls r0, 3\n\
+ adds r2, r1, r0\n\
+ ldr r3, _080B4030 @ =0x040000d4\n\
+ ldr r5, _080B4034 @ =0x800000f0\n\
+ ldr r4, _080B4038 @ =0xfffffc40\n\
+ movs r6, 0xD\n\
+_080B3FFC:\n\
+ str r1, [r3]\n\
+ str r2, [r3, 0x4]\n\
+ str r5, [r3, 0x8]\n\
+ ldr r0, [r3, 0x8]\n\
+ adds r2, r4\n\
+ adds r1, r4\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080B3FFC\n\
+ add sp, 0x4\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080B4020: .4byte gMenuWindow\n\
+_080B4024: .4byte 0x000003de\n\
+_080B4028: .4byte 0x000003ff\n\
+_080B402C: .4byte 0x00003a20\n\
+_080B4030: .4byte 0x040000d4\n\
+_080B4034: .4byte 0x800000f0\n\
+_080B4038: .4byte 0xfffffc40\n\
+ .syntax divided");
+}
+#endif
+
+#ifdef NONMATCHING
+void sub_80B403C(void)
+{
+ u16 *r1;
+ u16 *r2;
+ u8 *r10;
+ s32 i;
+ s32 j;
+ struct Window *r8 = &gMenuWindow;
+
+ r1 = r8->tilemap;
+ r1 += 0x4F;
+ r2 = r1;
+ r2 += 64;
+ r10 = r8->tileData;
+
+ for (i = 0; i < 14; i++)
+ {
+ for (j = 0; j < 15; j++)
+ {
+ if ((r1[j] & 0x3FF) <= r8->tileDataStartOffset + 1)
+ r2[j] = r8->tileDataStartOffset + 1;
+ else
+ r2[j] = r1[j] + 0x3C;
+ }
+
+ r1 += 32;
+ r2 += 32;
+ }
+
+ {
+ register u8 *r1 asm("r1") = r10 + 0x960;
+ register u8 *r2 asm("r2") = r1;
+
+ r1 += 0x780;
+ for (i = 0; i < 14; i++)
+ {
+ DmaCopy16(3, r1, r2, 0x1E0);
+ r1 += 0x3C0;
+ r2 += 0x3C0;
+ }
+ }
+}
+#else
+__attribute__((naked))
+void sub_80B403C(void)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x4\n\
+ ldr r0, _080B40D8 @ =gMenuWindow\n\
+ mov r8, r0\n\
+ ldr r2, [r0, 0x28]\n\
+ adds r1, r2, 0\n\
+ adds r1, 0x9E\n\
+ adds r2, r1, 0\n\
+ adds r1, 0x80\n\
+ ldr r3, [r0, 0x24]\n\
+ mov r10, r3\n\
+ ldr r7, _080B40DC @ =0x000003ff\n\
+ mov r9, r7\n\
+ movs r6, 0xD\n\
+_080B4060:\n\
+ adds r0, r2, 0\n\
+ adds r0, 0x40\n\
+ str r0, [sp]\n\
+ movs r3, 0x40\n\
+ adds r3, r1\n\
+ mov r12, r3\n\
+ adds r3, r2, 0\n\
+ adds r4, r1, 0\n\
+ movs r5, 0xE\n\
+_080B4072:\n\
+ ldrh r2, [r4]\n\
+ mov r1, r9\n\
+ ands r1, r2\n\
+ mov r7, r8\n\
+ ldrh r0, [r7, 0x1A]\n\
+ adds r0, 0x1\n\
+ cmp r1, r0\n\
+ ble _080B4086\n\
+ adds r0, r2, 0\n\
+ subs r0, 0x3C\n\
+_080B4086:\n\
+ strh r0, [r3]\n\
+ adds r3, 0x2\n\
+ adds r4, 0x2\n\
+ subs r5, 0x1\n\
+ cmp r5, 0\n\
+ bge _080B4072\n\
+ ldr r2, [sp]\n\
+ mov r1, r12\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080B4060\n\
+ movs r1, 0x96\n\
+ lsls r1, 4\n\
+ add r1, r10\n\
+ adds r2, r1, 0\n\
+ movs r0, 0xF0\n\
+ lsls r0, 3\n\
+ adds r1, r0\n\
+ ldr r3, _080B40E0 @ =0x040000d4\n\
+ ldr r5, _080B40E4 @ =0x800000f0\n\
+ movs r4, 0xF0\n\
+ lsls r4, 2\n\
+ movs r6, 0xD\n\
+_080B40B4:\n\
+ str r1, [r3]\n\
+ str r2, [r3, 0x4]\n\
+ str r5, [r3, 0x8]\n\
+ ldr r0, [r3, 0x8]\n\
+ adds r2, r4\n\
+ adds r1, r4\n\
+ subs r6, 0x1\n\
+ cmp r6, 0\n\
+ bge _080B40B4\n\
+ add sp, 0x4\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_080B40D8: .4byte gMenuWindow\n\
+_080B40DC: .4byte 0x000003ff\n\
+_080B40E0: .4byte 0x040000d4\n\
+_080B40E4: .4byte 0x800000f0\n\
+ .syntax divided");
+}
+#endif
+
+void sub_80B40E8(u8 taskId) // Mart_DoCursorAction
+{
+ if (!gPaletteFade.active)
+ {
+ if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_UP) // only up can be pressed
+ {
+ if (gMartInfo.cursor == 0)
+ {
+ if (gMartInfo.choicesAbove == 0) // if there are no choices above, dont bother
+ return;
+
+ PlaySE(SE_SELECT);
+ gMartInfo.choicesAbove--; // since cursor is at the top and there are choices above the top, scroll the menu up by updating choicesAbove.
+ sub_80B3F88();
+ sub_80B39D0(0, 0, 0);
+ sub_80B3A70();
+ sub_80B32A4();
+ }
+ else // if the cursor is not 0, choicesAbove cannot be updated yet since the cursor is at the top of the menu, so update cursor.
+ {
+ PlaySE(SE_SELECT);
+ gMartInfo.cursor = MoveMenuCursor(-1); // move cursor up
+ sub_80B3A70();
+ }
+ }
+ else if ((gMain.newAndRepeatedKeys & DPAD_ANY) == DPAD_DOWN) // only down can be pressed
+ {
+ if (gMartInfo.cursor == 7) // are you at the bottom of the menu?
+ {
+ if (gMartInfo.choicesAbove + gMartInfo.cursor == gMartInfo.itemCount) // are you at cancel?
+ return;
+
+ PlaySE(SE_SELECT);
+ gMartInfo.choicesAbove++;
+ sub_80B403C();
+ sub_80B39D0(7, 7, 0);
+ sub_80B3A70();
+ sub_80B32A4();
+ }
+ else if (gMartInfo.cursor != gMartInfo.itemCount)
+ {
+ PlaySE(SE_SELECT);
+ gMartInfo.cursor = MoveMenuCursor(1);
+ sub_80B3A70();
+ }
+ }
+ else if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+
+ if (gMartInfo.choicesAbove + gMartInfo.cursor != gMartInfo.itemCount) // did you not hit CANCEL?
+ {
+ PauseVerticalScrollIndicator(0);
+ PauseVerticalScrollIndicator(1);
+ sub_80F979C(1, 1);
+ sub_80B39D0(gMartInfo.cursor, gMartInfo.cursor, 1);
+ HandleDestroyMenuCursors();
+ MenuZeroFillWindowRect(0, 0xC, 0xD, 0x13);
+
+ if (gMartInfo.martType == MART_TYPE_0)
+ {
+ gMartTotalCost = (ItemId_GetPrice(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]) >> GetPriceReduction(1)); // set 1x price
+ if (!IsEnoughMoney(gSaveBlock1.money, gMartTotalCost))
+ {
+ DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1); // tail merge
+ }
+ else // _080B42BA
+ {
+ CopyItemName(gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor], gStringVar1);
+ StringExpandPlaceholders(gStringVar4, gOtherText_HowManyYouWant);
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3EFC, 0xC3E1);
+ }
+ }
+ else // _080B428C
+ {
+ gMartTotalCost = gDecorations[gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]].price;
+
+ if (!IsEnoughMoney(gSaveBlock1.money, gMartTotalCost))
+ {
+ DisplayItemMessageOnField(taskId, gOtherText_NotEnoughMoney, sub_80B3BD0, 0xC3E1); // tail merge
+ }
+ else
+ {
+ StringCopy(gStringVar1, gDecorations[gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]].name);
+ ConvertIntToDecimalStringN(gStringVar2, gMartTotalCost, 0, 0x8);
+
+ if (gMartInfo.martType == MART_TYPE_1)
+ {
+ StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe2);
+ }
+ else
+ {
+ StringExpandPlaceholders(gStringVar4, gOtherText_ThatWillBe3);
+ }
+ DisplayItemMessageOnField(taskId, gStringVar4, sub_80B3D38, 0xC3E1);
+ }
+ }
+ }
+ else
+ sub_80B43F0(taskId);
+ }
+ else if (gMain.newKeys & B_BUTTON) // go back to buy/sell/exit menu
+ {
+ PlaySE(SE_SELECT);
+ sub_80B43F0(taskId);
+ }
+ }
+}
+
+void sub_80B4378(u8 taskId)
+{
+ MenuZeroFillWindowRect(0, 0xE, 0x1D, 0x13);
+ MenuZeroFillWindowRect(0, 0xA, 0xD, 0xD);
+ sub_80A3FA0(gBGTilemapBuffers[1], 0x1, 0xB, 0xC, 0x2, 0);
+ sub_80B3420();
+ sub_80B3764(6, 7);
+ sub_80B37EC();
+ StartVerticalScrollIndicators(0);
+ StartVerticalScrollIndicators(1);
+ sub_80B32A4();
+ gTasks[taskId].func = sub_80B40E8;
+}
+
+void sub_80B43F0(u8 taskId)
+{
+ gFieldCallback = sub_80B3050;
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskId].func = Task_ExitBuyMenu;
+}
+
+void Task_ExitBuyMenu(u8 taskId)
+{
+ if (!gPaletteFade.active)
+ {
+ RemoveMoneyLabelObject(0, 0);
+ BuyMenuFreeMemory();
+ SetMainCallback2(c2_exit_to_overworld_2_switch);
+ DestroyTask(taskId);
+ }
+}
+
+void sub_80B4470(u8 taskId)
+{
+ u16 i;
+
+ for (i = 0; i < 3; i++)
+ {
+ if (gUnknown_02038724[i].itemId == gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor]
+ && gUnknown_02038724[i].quantity != 0)
+ {
+ if (gUnknown_02038724[i].quantity + gTasks[taskId].data[1] > 255)
+ gUnknown_02038724[i].quantity = 255;
+ else
+ gUnknown_02038724[i].quantity += gTasks[taskId].data[1];
+ return;
+ }
+ }
+
+ if (gUnknown_02038730 < 3)
+ {
+ gUnknown_02038724[gUnknown_02038730].itemId = gMartInfo.itemList[gMartInfo.choicesAbove + gMartInfo.cursor];
+ gUnknown_02038724[gUnknown_02038730].quantity = gTasks[taskId].data[1];
+ gUnknown_02038730++;
+ }
+}
+
+void ClearItemPurchases(void)
+{
+ gUnknown_02038730 = 0;
+ ClearItemSlots(gUnknown_02038724, 3);
+}
+
+void CreatePokemartMenu(u16 *itemList)
+{
+ CreateShopMenu(MART_TYPE_0);
+ SetShopItemsForSale(itemList);
+ ClearItemPurchases();
+ SetShopMenuCallback(EnableBothScriptContexts);
+}
+
+void CreateDecorationShop1Menu(u16 *itemList)
+{
+ CreateShopMenu(MART_TYPE_1);
+ SetShopItemsForSale(itemList);
+ SetShopMenuCallback(EnableBothScriptContexts);
+}
+
+void CreateDecorationShop2Menu(u16 *itemList)
+{
+ CreateShopMenu(MART_TYPE_2);
+ SetShopItemsForSale(itemList);
+ SetShopMenuCallback(EnableBothScriptContexts);
+}
+
+void sub_80B45B4(u8 taskId, const s16 *list, u16 c)
+{
+ s16 r5 = gTasks[taskId].data[4] - 1;
+ s16 r3 = gTasks[taskId].data[5] - 1;
+ s16 r4 = gTasks[taskId].data[1];
+ s16 y;
+ s16 x;
+
+ if (gTasks[taskId].data[2] == 0)
+ {
+ for (y = 0; y < 3; y++)
+ {
+ for (x = 0; x < 3; x++)
+ {
+ s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y);
+
+ if (list[r4] == metatileId)
+ {
+ if (r4 != 2)
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[r4 + 1]);
+ else
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[0]);
+ }
+ }
+ }
+ }
+ else
+ {
+ for (y = 0; y < 3; y++)
+ {
+ for (x = 0; x < 3; x++)
+ {
+ s16 metatileId = MapGridGetMetatileIdAt(r5 + x, r3 + y);
+
+ if (list[2 - r4] == metatileId)
+ {
+ if (r4 != 2)
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[1 - r4]);
+ else
+ MapGridSetMetatileIdAt(r5 + x, r3 + y, c | list[2]);
+ }
+ }
+ }
+ }
+}
+
+static const u16 gUnknown_083CC714[] = {0x284, 0x282, 0x280};
+static const u16 gUnknown_083CC71A[] = {0x285, 0x283, 0x281};
+static const u16 gUnknown_083CC720[] = {0x28C, 0x28A, 0x288};
+static const u16 gUnknown_083CC726[] = {0x28D, 0x28B, 0x289};
+static const u16 gUnknown_083CC72C[] = {0x2A0, 0x2A2, 0x2A4};
+static const u16 gUnknown_083CC732[] = {0x2A1, 0x2A3, 0x2A5};
+static const u16 gUnknown_083CC738[] = {0x2A8, 0x2AA, 0x2AC};
+
+void sub_80B4710(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ data[3] = 1;
+
+ switch (data[0])
+ {
+ case 0:
+ sub_80B45B4(taskId, gUnknown_083CC714, 0);
+ break;
+ case 1:
+ sub_80B45B4(taskId, gUnknown_083CC71A, 0);
+ break;
+ case 2:
+ sub_80B45B4(taskId, gUnknown_083CC720, 0xC00);
+ break;
+ case 3:
+ sub_80B45B4(taskId, gUnknown_083CC726, 0);
+ break;
+ case 4:
+ sub_80B45B4(taskId, gUnknown_083CC72C, 0xC00);
+ break;
+ case 5:
+ sub_80B45B4(taskId, gUnknown_083CC732, 0);
+ break;
+ case 6:
+ sub_80B45B4(taskId, gUnknown_083CC738, 0);
+ break;
+ }
+
+ data[0] = (data[0] + 1) & 7;
+ if (!data[0])
+ {
+ DrawWholeMapView();
+ data[1] = (data[1] + 1) % 3;
+ data[3] = 0;
+ }
+}
+
+u8 sub_80B47D8(u16 var)
+{
+ u8 taskId = CreateTask(sub_80B4710, 0);
+ s16 *data = gTasks[taskId].data;
+
+ PlayerGetDestCoords(&data[4], &data[5]);
+ data[0] = 0;
+ data[1] = 0;
+ data[2] = var;
+ sub_80B4710(taskId);
+ return taskId;
+}
+
+void sub_80B4824(u8 var)
+{
+ gUnknown_02038731 = sub_80B47D8(var);
+}
+
+void sub_80B483C(void)
+{
+ DestroyTask(gUnknown_02038731);
+}
+
+bool8 sub_80B4850(void)
+{
+ if (gTasks[gUnknown_02038731].data[3] == 0 && gTasks[gUnknown_02038731].data[1] == 2)
+ return FALSE;
+ else
+ return TRUE;
+}
diff --git a/src/sound.c b/src/sound.c
index 8d23b7d7a..91f5e06a3 100644
--- a/src/sound.c
+++ b/src/sound.c
@@ -4,6 +4,7 @@
#include "battle.h"
#include "m4a.h"
#include "main.h"
+#include "pokemon.h"
#include "songs.h"
#include "task.h"
@@ -13,9 +14,6 @@ struct Fanfare
u16 duration;
};
-// FIXME: different prototype than definition
-u32 SpeciesToCryId(u32);
-
extern u16 gBattleTypeFlags;
static EWRAM_DATA struct MusicPlayerInfo *gMPlay_PokemonCry = NULL;
@@ -355,21 +353,9 @@ void PlayCry5(u16 species, u8 mode)
RestoreBGMVolumeAfterPokemonCry();
}
-#define GET_CRY_PTR(a, b)\
-{\
- struct ToneData *tone;\
- if (v0)\
- tone = &a[index];\
- else\
- tone = &b[index];\
- gMPlay_PokemonCry = SetPokemonCryTone(tone);\
- break;\
-}
-
static void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode)
{
- u32 cryId;
- u32 v0;
+ bool32 v0;
u32 release;
u32 length;
u32 pitch;
@@ -378,10 +364,7 @@ static void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode
u8 table;
species--;
-
- cryId = species;
-
- v0 = 0;
+ v0 = FALSE;
release = 0;
length = 140;
pitch = 15360;
@@ -427,26 +410,28 @@ static void PlayCryInternal(u16 species, s8 pan, s8 volume, u8 priority, u8 mode
SetPokemonCryChorus(chorus);
SetPokemonCryPriority(priority);
- asm("");
- asm("");
- asm("");
- asm("");
- asm("");
- asm("");
- asm("");
-
- cryId = SpeciesToCryId(cryId);
- index = 0x7F;
- asm("" ::: "r0");
- index &= cryId;
- table = cryId >> 7;
+ species = SpeciesToCryId(species);
+ index = species & 0x7F;
+ table = species >> 7;
switch (table)
{
- case 0: GET_CRY_PTR(voicegroup_84537C0, voicegroup_8452590);
- case 1: GET_CRY_PTR(voicegroup_8453DC0, voicegroup_8452B90);
- case 2: GET_CRY_PTR(voicegroup_84543C0, voicegroup_8453190);
- case 3: GET_CRY_PTR(voicegroup_84549C0, voicegroup_8453790);
+ case 0:
+ gMPlay_PokemonCry = SetPokemonCryTone(
+ v0 ? &voicegroup_84537C0[index] : &voicegroup_8452590[index]);
+ break;
+ case 1:
+ gMPlay_PokemonCry = SetPokemonCryTone(
+ v0 ? &voicegroup_8453DC0[index] : &voicegroup_8452B90[index]);
+ break;
+ case 2:
+ gMPlay_PokemonCry = SetPokemonCryTone(
+ v0 ? &voicegroup_84543C0[index] : &voicegroup_8453190[index]);
+ break;
+ case 3:
+ gMPlay_PokemonCry = SetPokemonCryTone(
+ v0 ? &voicegroup_84549C0[index] : &voicegroup_8453790[index]);
+ break;
}
}
diff --git a/src/title_screen.c b/src/title_screen.c
index ab0f1d505..2503b0654 100644
--- a/src/title_screen.c
+++ b/src/title_screen.c
@@ -437,99 +437,99 @@ __attribute__((naked))
static void CreatePressStartBanner(s16 x, s16 y)
{
asm(".syntax unified\n\
- push {r4-r7,lr}\n\
- mov r7, r10\n\
- mov r6, r9\n\
- mov r5, r8\n\
- push {r5-r7}\n\
- lsls r0, 16\n\
- ldr r2, _0807C3AC @ =0xffe00000\n\
- adds r0, r2\n\
- lsrs r0, 16\n\
- movs r6, 0\n\
- lsls r1, 16\n\
- mov r10, r1\n\
- mov r8, r10\n\
+ push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ lsls r0, 16\n\
+ ldr r2, _0807C3AC @ =0xffe00000\n\
+ adds r0, r2\n\
+ lsrs r0, 16\n\
+ movs r6, 0\n\
+ lsls r1, 16\n\
+ mov r10, r1\n\
+ mov r8, r10\n\
_0807C302:\n\
- lsls r5, r0, 16\n\
- asrs r5, 16\n\
- ldr r0, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\
- adds r1, r5, 0\n\
- mov r3, r8\n\
- asrs r2, r3, 16\n\
- movs r3, 0\n\
- bl CreateSprite\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- lsls r4, r0, 4\n\
- adds r4, r0\n\
- lsls r4, 2\n\
- ldr r0, _0807C3B4 @ =gSprites\n\
- mov r9, r0\n\
- add r4, r9\n\
- adds r0, r4, 0\n\
- adds r1, r6, 0\n\
- bl StartSpriteAnim\n\
- movs r7, 0x1\n\
- strh r7, [r4, 0x2E]\n\
- adds r0, r6, 0x1\n\
- lsls r0, 24\n\
- lsrs r6, r0, 24\n\
- adds r5, 0x20\n\
- lsls r5, 16\n\
- lsrs r0, r5, 16\n\
- cmp r6, 0x2\n\
- bls _0807C302\n\
- ldr r1, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\
- mov r8, r1\n\
- lsls r5, r0, 16\n\
- asrs r5, 16\n\
- mov r2, r10\n\
- asrs r6, r2, 16\n\
- mov r0, r8\n\
- adds r1, r5, 0\n\
- adds r2, r6, 0\n\
- movs r3, 0\n\
- bl CreateSprite\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- lsls r4, r0, 4\n\
- adds r4, r0\n\
- lsls r4, 2\n\
- add r4, r9\n\
- adds r0, r4, 0\n\
- movs r1, 0x8\n\
- bl StartSpriteAnim\n\
- strh r7, [r4, 0x2E]\n\
- subs r5, 0x60\n\
- lsls r5, 16\n\
- asrs r5, 16\n\
- subs r6, 0x8\n\
- lsls r6, 16\n\
- asrs r6, 16\n\
- mov r0, r8\n\
- adds r1, r5, 0\n\
- adds r2, r6, 0\n\
- movs r3, 0\n\
- bl CreateSprite\n\
- lsls r0, 24\n\
- lsrs r0, 24\n\
- lsls r4, r0, 4\n\
- adds r4, r0\n\
- lsls r4, 2\n\
- add r4, r9\n\
- adds r0, r4, 0\n\
- movs r1, 0x9\n\
- bl StartSpriteAnim\n\
- strh r7, [r4, 0x2E]\n\
- pop {r3-r5}\n\
- mov r8, r3\n\
- mov r9, r4\n\
- mov r10, r5\n\
- pop {r4-r7}\n\
- pop {r0}\n\
- bx r0\n\
- .align 2, 0\n\
+ lsls r5, r0, 16\n\
+ asrs r5, 16\n\
+ ldr r0, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\
+ adds r1, r5, 0\n\
+ mov r3, r8\n\
+ asrs r2, r3, 16\n\
+ movs r3, 0\n\
+ bl CreateSprite\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ lsls r4, r0, 4\n\
+ adds r4, r0\n\
+ lsls r4, 2\n\
+ ldr r0, _0807C3B4 @ =gSprites\n\
+ mov r9, r0\n\
+ add r4, r9\n\
+ adds r0, r4, 0\n\
+ adds r1, r6, 0\n\
+ bl StartSpriteAnim\n\
+ movs r7, 0x1\n\
+ strh r7, [r4, 0x2E]\n\
+ adds r0, r6, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r6, r0, 24\n\
+ adds r5, 0x20\n\
+ lsls r5, 16\n\
+ lsrs r0, r5, 16\n\
+ cmp r6, 0x2\n\
+ bls _0807C302\n\
+ ldr r1, _0807C3B0 @ =sStartCopyrightBannerSpriteTemplate\n\
+ mov r8, r1\n\
+ lsls r5, r0, 16\n\
+ asrs r5, 16\n\
+ mov r2, r10\n\
+ asrs r6, r2, 16\n\
+ mov r0, r8\n\
+ adds r1, r5, 0\n\
+ adds r2, r6, 0\n\
+ movs r3, 0\n\
+ bl CreateSprite\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ lsls r4, r0, 4\n\
+ adds r4, r0\n\
+ lsls r4, 2\n\
+ add r4, r9\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x8\n\
+ bl StartSpriteAnim\n\
+ strh r7, [r4, 0x2E]\n\
+ subs r5, 0x60\n\
+ lsls r5, 16\n\
+ asrs r5, 16\n\
+ subs r6, 0x8\n\
+ lsls r6, 16\n\
+ asrs r6, 16\n\
+ mov r0, r8\n\
+ adds r1, r5, 0\n\
+ adds r2, r6, 0\n\
+ movs r3, 0\n\
+ bl CreateSprite\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ lsls r4, r0, 4\n\
+ adds r4, r0\n\
+ lsls r4, 2\n\
+ add r4, r9\n\
+ adds r0, r4, 0\n\
+ movs r1, 0x9\n\
+ bl StartSpriteAnim\n\
+ strh r7, [r4, 0x2E]\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
_0807C3AC: .4byte 0xffe00000\n\
_0807C3B0: .4byte sStartCopyrightBannerSpriteTemplate\n\
_0807C3B4: .4byte gSprites\n\
diff --git a/src/use_pokeblock.c b/src/use_pokeblock.c
index 3aa2f1fa5..0c8f59959 100644
--- a/src/use_pokeblock.c
+++ b/src/use_pokeblock.c
@@ -1,5 +1,6 @@
//
// Created by Scott Norton on 5/31/17.
+// Modified by Dizzy Egg on 8/15/17.
//
#include "global.h"
@@ -16,8 +17,6 @@
#include "sound.h"
#include "songs.h"
#include "pokeblock.h"
-#include "pokeblock_feed.h"
-#include "use_pokeblock.h"
#define GFX_TAG_CONDITIONUPDOWN 0
@@ -29,7 +28,7 @@ const u16 ConditionUpDownPalette[] = INCBIN_U16("graphics/misc/condition_up_down
const u32 ConditionUpDownTiles[] = INCBIN_U32("graphics/misc/condition_up_down.4bpp");
#endif
-const u32 gUnknown_08406118[] = {
+static const u32 sContestStatsMonData[] = {
MON_DATA_COOL,
MON_DATA_TOUGH,
MON_DATA_SMART,
@@ -37,11 +36,11 @@ const u32 gUnknown_08406118[] = {
MON_DATA_BEAUTY
};
-const u8 gUnknown_0840612C[] = {
+static const u8 gUnknown_0840612C[] = {
0, 4, 3, 2, 1
};
-const u8 *const gUnknown_08406134[] = {
+static const u8 *const sContextStatNames[] = {
OtherText_Coolness,
OtherText_Toughness,
OtherText_Smartness,
@@ -49,18 +48,18 @@ const u8 *const gUnknown_08406134[] = {
OtherText_Beauty
};
-const struct SpriteSheet gSpriteSheet_ConditionUpDown = {
+static const struct SpriteSheet gSpriteSheet_ConditionUpDown = {
(u8 *)ConditionUpDownTiles,
sizeof ConditionUpDownTiles,
GFX_TAG_CONDITIONUPDOWN
};
-const struct SpritePalette gSpritePalette_ConditionUpDown = {
+static const struct SpritePalette gSpritePalette_ConditionUpDown = {
ConditionUpDownPalette,
GFX_TAG_CONDITIONUPDOWN
};
-const s16 gUnknown_08406158[][2] = {
+static const s16 gUnknown_08406158[][2] = {
{0x9c, 0x1e},
{0x75, 0x35},
{0x75, 0x70},
@@ -68,28 +67,28 @@ const s16 gUnknown_08406158[][2] = {
{0xc5, 0x35}
};
-const struct OamData gOamData_840616C = {
+static const struct OamData gOamData_840616C = {
.shape = 1,
.size = 2,
.priority = 1
};
-const union AnimCmd gSpriteAnim_8406174[] = {
+static const union AnimCmd gSpriteAnim_8406174[] = {
ANIMCMD_FRAME(0, 5),
ANIMCMD_END
};
-const union AnimCmd gSpriteAnim_840617C[] = {
+static const union AnimCmd gSpriteAnim_840617C[] = {
ANIMCMD_FRAME(8, 5),
ANIMCMD_END
};
-const union AnimCmd *const gSpriteAnimTable_8406184[] = {
+static const union AnimCmd *const gSpriteAnimTable_8406184[] = {
gSpriteAnim_8406174,
gSpriteAnim_840617C
};
-const struct SpriteTemplate gSpriteTemplate_840618C = {
+static const struct SpriteTemplate gSpriteTemplate_840618C = {
GFX_TAG_CONDITIONUPDOWN,
GFX_TAG_CONDITIONUPDOWN,
&gOamData_840616C,
@@ -99,47 +98,44 @@ const struct SpriteTemplate gSpriteTemplate_840618C = {
SpriteCallbackDummy
};
-asm(".text\n"
- ".include \"constants/gba_constants.inc\"");
-
static EWRAM_DATA struct UnkPokenavStruct_Sub1 *gUnknown_02039304 = NULL;
static EWRAM_DATA MainCallback gUnknown_02039308 = NULL;
static EWRAM_DATA struct Pokeblock *gUnknown_0203930C = NULL;
-EWRAM_DATA u8 gUnknown_02039310 = 0;
-EWRAM_DATA s16 gUnknown_02039312 = 0;
+EWRAM_DATA u8 gPokeblockMonID = 0;
+EWRAM_DATA s16 gPokeblockGain = 0;
extern u16 gKeyRepeatStartDelay;
extern u16 gScriptItemId; // FIXME: remove after merge of #349 Pokeblock
-void launch_c3_walk_stairs_and_run_once(void (*const)(void));
-void sub_81361E4(void);
-void sub_813622C(void);
-void sub_8136244(void);
-void sub_8136264(void);
-void sub_8136294(void);
-void sub_81365A0(void);
-void sub_81365C8(void);
-void sub_8136638(void);
-void sub_81368A4(void);
+static void launch_c3_walk_stairs_and_run_once(void (*const)(void));
+static void sub_81361E4(void);
+static void sub_813622C(void);
+static void sub_8136244(void);
+static void sub_8136264(void);
+static void sub_8136294(void);
+static void sub_81365A0(void);
+static void sub_81365C8(void);
+static void sub_8136638(void);
+static void sub_81368A4(void);
void sub_8089668(void);
-void sub_8136B44(void);
-u8 sub_81370E4(u8);
-void sub_8136BB8(void);
-s8 sub_8136C40(void);
-bool8 sub_8137058(void);
-void sub_8136D60(void);
-void sub_8136808(void);
-void sub_8136D8C(void);
-u8 sub_81370A4(u8);
-void sub_81369CC(void);
-void sub_8136EF0(void);
-void sub_8137138(void);
-void sub_8136C6C(void);
-bool8 sub_8136D00(void);
-void sub_8136DC0(u8 *, u8, s16);
-void sub_8136DA0(const u8 *);
-void sub_8136F74(struct Pokeblock *, struct Pokemon *);
-void sub_81371DC(struct Sprite *);
+static void sub_8136B44(void);
+static u8 sub_81370E4(u8);
+static void sub_8136BB8(void);
+static s8 sub_8136C40(void);
+static bool8 sub_8137058(void);
+static void sub_8136D60(void);
+static void sub_8136808(void);
+static void sub_8136D8C(void);
+static u8 sub_81370A4(u8);
+static void sub_81369CC(void);
+static void sub_8136EF0(void);
+static void sub_8137138(void);
+static void sub_8136C6C(void);
+static bool8 sub_8136D00(void);
+static void Pokeblock_BufferEnhancedStatText(u8 *, u8, s16);
+static void Pokeblock_MenuWindowTextPrint(const u8 *);
+static void sub_8136F74(struct Pokeblock *, struct Pokemon *);
+static void sub_81371DC(struct Sprite *);
void sub_8136130(struct Pokeblock *pokeblock, MainCallback callback)
{
@@ -151,18 +147,18 @@ void sub_8136130(struct Pokeblock *pokeblock, MainCallback callback)
SetMainCallback2(sub_8136244);
}
-void sub_8136174(void)
+static void sub_8136174(void)
{
gUnknown_02039304->pokeblock = gUnknown_0203930C;
gUnknown_02039304->callback = gUnknown_02039308;
- gUnknown_02039310 = sub_81370E4(gUnknown_02039310);
- gUnknown_02039304->unk56 = gUnknown_02039310 < 4 ? 0 : 1;
+ gPokeblockMonID = sub_81370E4(gPokeblockMonID);
+ gUnknown_02039304->unk56 = gPokeblockMonID < 4 ? 0 : 1;
gUnknown_083DFEC4->unkD162[0] = 2;
launch_c3_walk_stairs_and_run_once(sub_8136294);
SetMainCallback2(sub_81361E4);
}
-void sub_81361E4(void)
+static void sub_81361E4(void)
{
gUnknown_02039304->unk0();
AnimateSprites();
@@ -176,7 +172,7 @@ void sub_81361E4(void)
}
}
-void sub_813622C(void)
+static void sub_813622C(void)
{
sub_81368A4();
AnimateSprites();
@@ -184,7 +180,7 @@ void sub_813622C(void)
UpdatePaletteFade();
}
-void sub_8136244(void)
+static void sub_8136244(void)
{
gUnknown_02039304->unk0();
AnimateSprites();
@@ -192,7 +188,7 @@ void sub_8136244(void)
UpdatePaletteFade();
}
-void sub_8136264(void)
+static void sub_8136264(void)
{
LoadOam();
ProcessSpriteCopyRequests();
@@ -201,13 +197,13 @@ void sub_8136264(void)
sub_8089668();
}
-void launch_c3_walk_stairs_and_run_once(void (*const func)(void))
+static void launch_c3_walk_stairs_and_run_once(void (*const func)(void))
{
gUnknown_02039304->unk0 = func;
gUnknown_02039304->unk50 = 0;
}
-void sub_8136294(void)
+static void sub_8136294(void)
{
bool32 c1LinkRelatedActive;
switch (gUnknown_02039304->unk50)
@@ -346,7 +342,7 @@ void sub_8136294(void)
}
}
-void sub_81365A0(void)
+static void sub_81365A0(void)
{
while (!gUnknown_02039304->unk55)
{
@@ -354,7 +350,7 @@ void sub_81365A0(void)
}
}
-void sub_81365C8(void)
+static void sub_81365C8(void)
{
switch (gUnknown_02039304->unk50)
{
@@ -374,7 +370,7 @@ void sub_81365C8(void)
}
}
-void sub_8136638(void)
+static void sub_8136638(void)
{
switch (gUnknown_02039304->unk50)
{
@@ -464,12 +460,12 @@ void sub_8136638(void)
}
}
-void sub_8136808(void)
+static void sub_8136808(void)
{
switch (gUnknown_02039304->unk50)
{
case 0:
- gUnknown_02039310 = sub_81370A4(gUnknown_083DFEC4->unk87DC);
+ gPokeblockMonID = sub_81370A4(gUnknown_083DFEC4->unk87DC);
gUnknown_02039308 = gUnknown_02039304->callback;
gUnknown_0203930C = gUnknown_02039304->pokeblock;
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
@@ -479,18 +475,18 @@ void sub_8136808(void)
if (!gPaletteFade.active)
{
gMain.savedCallback = sub_8136174;
- SetMainCallback2(sub_8147ADC);
+ SetMainCallback2(CB2_PreparePokeblockFeedScene);
}
break;
}
}
-void sub_81368A4(void)
+static void sub_81368A4(void)
{
switch (gUnknown_02039304->unk50)
{
case 0:
- if (gUnknown_083DFEC4->unk87DC != gUnknown_02039310)
+ if (gUnknown_083DFEC4->unk87DC != gPokeblockMonID)
{
sub_80F5060(gUnknown_02039304->unk56);
gUnknown_02039304->unk50++;
@@ -538,7 +534,7 @@ void sub_81368A4(void)
}
}
-void sub_81369CC(void)
+static void sub_81369CC(void)
{
switch (gUnknown_02039304->unk50)
{
@@ -578,14 +574,14 @@ void sub_81369CC(void)
case 5:
if (gMain.newKeys & (A_BUTTON | B_BUTTON) && !sub_8136D00())
{
- sub_810CA6C((u8)gScriptItemId);
+ PokeblockClearIfExists((u8)gScriptItemId);
launch_c3_walk_stairs_and_run_once(sub_8136B44);
}
break;
}
}
-void sub_8136B44(void)
+static void sub_8136B44(void)
{
switch (gUnknown_02039304->unk50)
{
@@ -609,7 +605,7 @@ void sub_8136B44(void)
}
}
-void sub_8136BB8(void)
+static void sub_8136BB8(void)
{
GetMonData(&gPlayerParty[sub_81370A4(gUnknown_083DFEC4->unk87DC)], MON_DATA_NICKNAME, gUnknown_02039304->stringBuffer);
StringGetEnd10(gUnknown_02039304->stringBuffer);
@@ -621,7 +617,7 @@ void sub_8136BB8(void)
MoveMenuCursor(0);
}
-s8 sub_8136C40(void)
+static s8 sub_8136C40(void)
{
s8 retval = ProcessMenuInputNoWrap();
if ((u8)(retval + 1) < 3)
@@ -632,124 +628,68 @@ s8 sub_8136C40(void)
return retval;
}
-void sub_8136C6C(void)
+static void sub_8136C6C(void)
{
BasicInitMenuWindow(&gWindowConfig_81E709C);
MenuDrawTextWindow(0, 16, 29, 19);
for (gUnknown_02039304->unk53 = 0; gUnknown_02039304->unk53 < 5 && gUnknown_02039304->unk61[gUnknown_02039304->unk53] == 0; gUnknown_02039304->unk53++);
if (gUnknown_02039304->unk53 < 5)
{
- sub_8136DC0(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]);
+ Pokeblock_BufferEnhancedStatText(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]);
}
else
{
- sub_8136DC0(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, 0);
+ Pokeblock_BufferEnhancedStatText(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, 0);
}
- sub_8136DA0(gUnknown_02039304->stringBuffer);
+ Pokeblock_MenuWindowTextPrint(gUnknown_02039304->stringBuffer);
}
-#ifdef NONMATCHING
-bool8 sub_8136D00(void)
+static bool8 sub_8136D00(void)
{
while (1)
{
- if (++gUnknown_02039304->unk53 >= 5)
+ gUnknown_02039304->unk53++;
+ if (gUnknown_02039304->unk53 < 5)
{
- break;
+ if (gUnknown_02039304->unk61[gUnknown_02039304->unk53] != 0)
+ break;
}
- if (gUnknown_02039304->unk61[gUnknown_02039304->unk53] != 0)
+ else
{
- sub_8136DC0(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]);
- sub_8136DA0(gUnknown_02039304->stringBuffer);
- return TRUE;
+ gUnknown_02039304->unk53 = 5;
+ return FALSE;
}
}
- gUnknown_02039304->unk53 = 5;
- return FALSE;
+ Pokeblock_BufferEnhancedStatText(gUnknown_02039304->stringBuffer, gUnknown_02039304->unk53, gUnknown_02039304->unk61[gUnknown_02039304->unk53]);
+ Pokeblock_MenuWindowTextPrint(gUnknown_02039304->stringBuffer);
+ return TRUE;
}
-#else
-__attribute__((naked))
-bool8 sub_8136D00(void)
-{
- asm_unified("\tpush {r4,r5,lr}\n"
- "\tldr r4, _08136D30 @ =gUnknown_02039304\n"
- "\tadds r3, r4, 0\n"
- "\tmovs r5, 0x5\n"
- "_08136D08:\n"
- "\tldr r0, [r3]\n"
- "\tadds r0, 0x53\n"
- "\tldrb r1, [r0]\n"
- "\tadds r1, 0x1\n"
- "\tstrb r1, [r0]\n"
- "\tldr r2, [r3]\n"
- "\tadds r1, r2, 0\n"
- "\tadds r1, 0x53\n"
- "\tldrb r0, [r1]\n"
- "\tcmp r0, 0x4\n"
- "\tbhi _08136D34\n"
- "\tadds r0, r2, 0\n"
- "\tadds r0, 0x61\n"
- "\tldrb r1, [r1]\n"
- "\tadds r0, r1\n"
- "\tldrb r0, [r0]\n"
- "\tcmp r0, 0\n"
- "\tbne _08136D3A\n"
- "\tb _08136D08\n"
- "\t.align 2, 0\n"
- "_08136D30: .4byte gUnknown_02039304\n"
- "_08136D34:\n"
- "\tstrb r5, [r1]\n"
- "\tmovs r0, 0\n"
- "\tb _08136D5A\n"
- "_08136D3A:\n"
- "\tldr r2, [r4]\n"
- "\tadds r0, r2, 0\n"
- "\tadds r0, 0x10\n"
- "\tadds r1, r2, 0\n"
- "\tadds r1, 0x53\n"
- "\tldrb r1, [r1]\n"
- "\tadds r2, 0x61\n"
- "\tadds r2, r1\n"
- "\tldrb r2, [r2]\n"
- "\tbl sub_8136DC0\n"
- "\tldr r0, [r4]\n"
- "\tadds r0, 0x10\n"
- "\tbl sub_8136DA0\n"
- "\tmovs r0, 0x1\n"
- "_08136D5A:\n"
- "\tpop {r4,r5}\n"
- "\tpop {r1}\n"
- "\tbx r1");
-}
-#endif
-void sub_8136D60(void)
+static void sub_8136D60(void)
{
BasicInitMenuWindow(&gWindowConfig_81E709C);
MenuDrawTextWindow(0, 16, 29, 19);
MenuPrint(gOtherText_WontEat, 1, 17);
}
-void sub_8136D8C(void)
+static void sub_8136D8C(void)
{
MenuZeroFillScreen();
BasicInitMenuWindow(&gWindowConfig_81E7080);
}
-void sub_8136DA0(const u8 *message)
+static void Pokeblock_MenuWindowTextPrint(const u8 *message)
{
MenuDrawTextWindow(0, 16, 29, 19);
MenuPrint(message, 1, 17);
}
#ifdef NONMATCHING
-void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
+static void Pokeblock_BufferEnhancedStatText(u8 *dest, u8 statID, s16 a2)
{
- u16 v0 = a2;
if (a2 != 0)
{
- if ((v0 = max(a2, 0)) == 0);
- StringCopy(dest, gUnknown_08406134[a1]);
+ StringCopy(dest, sContextStatNames[statID]);
StringAppend(dest, gOtherText_WasEnhanced);
}
else
@@ -759,7 +699,7 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
}
#else
__attribute__((naked))
-void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
+static void Pokeblock_BufferEnhancedStatText(u8 *dest, u8 a1, s16 a2)
{
asm_unified("\tpush {r4,lr}\n"
"\tadds r4, r0, 0\n"
@@ -775,7 +715,7 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
"\tmovs r0, 0\n"
"_08136DD8:\n"
"\tlsls r0, 16\n"
- "\tldr r1, _08136DF4 @ =gUnknown_08406134\n"
+ "\tldr r1, _08136DF4 @ =sContextStatNames\n"
"\tlsls r0, r3, 2\n"
"\tadds r0, r1\n"
"\tldr r1, [r0]\n"
@@ -786,7 +726,7 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
"\tbl StringAppend\n"
"\tb _08136E04\n"
"\t.align 2, 0\n"
- "_08136DF4: .4byte gUnknown_08406134\n"
+ "_08136DF4: .4byte sContextStatNames\n"
"_08136DF8: .4byte gOtherText_WasEnhanced\n"
"_08136DFC:\n"
"\tldr r1, _08136E0C @ =gOtherText_NothingChanged\n"
@@ -801,16 +741,16 @@ void sub_8136DC0(u8 *dest, u8 a1, s16 a2)
}
#endif
-void sub_8136E10(struct Pokemon *pokemon, u8 *data)
+static void Pokeblock_GetMonContestStats(struct Pokemon *pokemon, u8 *data)
{
u16 i;
for (i=0; i<5; i++)
{
- data[i] = GetMonData(pokemon, gUnknown_08406118[i]);
+ data[i] = GetMonData(pokemon, sContestStatsMonData[i]);
}
}
-void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
+static void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
{
u16 i;
s16 cstat;
@@ -820,14 +760,14 @@ void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
sub_8136F74(pokeblock, pokemon);
for (i=0; i<5; i++)
{
- data = GetMonData(pokemon, gUnknown_08406118[i]);
+ data = GetMonData(pokemon, sContestStatsMonData[i]);
cstat = data + gUnknown_02039304->unk66[i];
if (cstat < 0)
cstat = 0;
if (cstat > 255)
cstat = 255;
data = cstat;
- SetMonData(pokemon, gUnknown_08406118[i], &data);
+ SetMonData(pokemon, sContestStatsMonData[i], &data);
}
cstat = (u8)GetMonData(pokemon, MON_DATA_SHEEN);
cstat = cstat + pokeblock->feel;
@@ -838,21 +778,21 @@ void sub_8136E40(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
}
}
-void sub_8136EF0(void)
+static void sub_8136EF0(void)
{
u16 i;
struct Pokemon *pokemon = gPlayerParty;
pokemon += gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].partyIdx;
- sub_8136E10(pokemon, gUnknown_02039304->unk57);
+ Pokeblock_GetMonContestStats(pokemon, gUnknown_02039304->unk57);
sub_8136E40(gUnknown_02039304->pokeblock, pokemon);
- sub_8136E10(pokemon, gUnknown_02039304->unk5c);
+ Pokeblock_GetMonContestStats(pokemon, gUnknown_02039304->unk5c);
for (i=0; i<5; i++)
{
gUnknown_02039304->unk61[i] = gUnknown_02039304->unk5c[i] - gUnknown_02039304->unk57[i];
}
}
-void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
+static void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
{
s8 direction;
s8 i;
@@ -864,9 +804,9 @@ void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
gUnknown_02039304->unk66[2] = pokeblock->bitter;
gUnknown_02039304->unk66[3] = pokeblock->sweet;
gUnknown_02039304->unk66[4] = pokeblock->dry;
- if (gUnknown_02039312 > 0)
+ if (gPokeblockGain > 0)
direction = 1;
- else if (gUnknown_02039312 < 0)
+ else if (gPokeblockGain < 0)
direction = -1;
else
return;
@@ -884,7 +824,7 @@ void sub_8136F74(struct Pokeblock *pokeblock, struct Pokemon *pokemon)
}
}
-bool8 sub_8137058(void)
+static bool8 sub_8137058(void)
{
struct Pokemon *pokemon = gPlayerParty;
pokemon += gUnknown_083DFEC4->unk893c[gUnknown_083DFEC4->unk87DC].partyIdx;
@@ -893,7 +833,7 @@ bool8 sub_8137058(void)
return FALSE;
}
-u8 sub_81370A4(u8 a0)
+static u8 sub_81370A4(u8 a0)
{
u8 i;
for (i=0; i<PARTY_SIZE; i++)
@@ -908,7 +848,7 @@ u8 sub_81370A4(u8 a0)
return 0;
}
-u8 sub_81370E4(u8 a0)
+static u8 sub_81370E4(u8 a0)
{
u8 ct;
u8 i;
@@ -927,7 +867,7 @@ u8 sub_8137124(u8 a0)
return sub_81370A4(a0);
}
-void sub_8137138(void)
+static void sub_8137138(void)
{
u16 flavor;
u8 spriteidx;
@@ -951,7 +891,7 @@ void sub_8137138(void)
}
}
-void sub_81371DC(struct Sprite *sprite)
+static void sub_81371DC(struct Sprite *sprite)
{
if (sprite->data0 <= 5)
sprite->pos2.y -= 2;
diff --git a/src/wild_encounter.c b/src/wild_encounter.c
index 96f47c067..7001c2eaa 100644
--- a/src/wild_encounter.c
+++ b/src/wild_encounter.c
@@ -3161,7 +3161,7 @@ static u8 PickWildMonNature(void)
}
for (i = 0; i < 25; i++)
{
- if (sub_810CAE4(natures[i], safariPokeblock) > 0)
+ if (PokeblockGetGain(natures[i], safariPokeblock) > 0)
return natures[i];
}
}
diff --git a/sym_bss.txt b/sym_bss.txt
index 3f9757d64..b306da5f6 100644
--- a/sym_bss.txt
+++ b/sym_bss.txt
@@ -53,12 +53,7 @@ gUnknown_030006DC: @ 30006DC
.include "src/field_effect.o"
.include "src/item_menu.o"
-
-@ shop
-
-gUnknown_03000708: @ 3000708
- .space 0x10
-
+ .include "src/shop.o"
.include "src/record_mixing.o"
.include "src/tv.o"
diff --git a/sym_common.txt b/sym_common.txt
index 4dd235faf..5a535ae87 100644
--- a/sym_common.txt
+++ b/sym_common.txt
@@ -274,40 +274,7 @@ gUnknown_03005F10: @ 3005F10
gUnknown_03005F14: @ 3005F14
.space 0xC
-@ pokeblock_feed
-
-gUnknown_03005F20: @ 3005F20
- .space 0x4
-
-gUnknown_03005F24: @ 3005F24
- .space 0x4
-
-gUnknown_03005F28: @ 3005F28
- .space 0x4
-
-gUnknown_03005F2C: @ 3005F2C
- .space 0x4
-
-gUnknown_03005F30: @ 3005F30
- .space 0x4
-
-gUnknown_03005F34: @ 3005F34
- .space 0x8
-
-gUnknown_03005F3C: @ 3005F3C
- .space 0x4
-
-gUnknown_03005F40: @ 3005F40
- .space 0x10
-
-gUnknown_03005F50: @ 3005F50
- .space 0x44
-
-gUnknown_03005F94: @ 3005F94
- .space 0xC
-
-gUnknown_03005FA0: @ 3005FA0
- .space 0x30
+ .include "pokeblock_feed.o"
.include "m4a_2.o"
.include "agb_flash.o"
diff --git a/sym_ewram.txt b/sym_ewram.txt
index 53481ff2e..ac6b8b728 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -510,29 +510,7 @@ gScriptContestCategory: @ 203869C
gScriptContestRank: @ 203869E
.space 0x2
-@ shop
-
-gUnknown_020386A0: @ 20386A0
- .space 0x4
-
-gUnknown_020386A4: @ 20386A4
- .space 0x4
-
-gUnknown_020386A8: @ 20386A8
- .space 0x2
-
-gUnknown_020386AA: @ 20386AA
- .space 0x7A
-
-gUnknown_02038724: @ 2038724
- .space 0xC
-
-gUnknown_02038730: @ 2038730
- .space 0x1
-
-gUnknown_02038731: @ 2038731
- .space 0x3
-
+ .include "src/shop.o"
.include "src/money.o"
@ record_mixing
@@ -655,12 +633,7 @@ gUnknown_0203927D: @ 203927D
.include "src/berry_tag_screen.o"
.include "src/mystery_event_menu.o"
.include "src/save_failed_screen.o"
-
-@ pokeblock_feed
-
- .align 2
-gUnknown_02039350: @ 2039350
- .space 0x8
+ .include "src/pokeblock_feed.o"
@ intro_credits_graphics