diff options
-rw-r--r-- | asm/battle_3.s | 2303 | ||||
-rw-r--r-- | include/battle.h | 24 | ||||
-rw-r--r-- | src/battle_3.c | 415 | ||||
-rw-r--r-- | src/battle_4.c | 15 |
4 files changed, 396 insertions, 2361 deletions
diff --git a/asm/battle_3.s b/asm/battle_3.s index 222a4c8b2..a42fdcf00 100644 --- a/asm/battle_3.s +++ b/asm/battle_3.s @@ -7,2310 +7,7 @@ .text - thumb_func_start UpdateTurnCounters -UpdateTurnCounters: @ 8015DFC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r0, 0 - mov r9, r0 - ldr r1, _08015EA0 @ =gBankAttacker - mov r2, r9 - strb r2, [r1] - ldr r0, _08015EA4 @ =gNoOfAllBanks - ldrb r4, [r0] - adds r6, r1, 0 - mov r10, r0 - ldr r7, _08015EA8 @ =gBankTarget - ldr r3, _08015EAC @ =0x02000000 - mov r12, r3 - cmp r9, r4 - bcs _08015E50 - ldr r2, _08015EB0 @ =gAbsentBankFlags - ldrb r1, [r2] - ldr r5, _08015EB4 @ =gBitTable - ldr r0, [r5] - ands r1, r0 - cmp r1, 0 - beq _08015E50 - adds r3, r6, 0 -_08015E32: - ldrb r0, [r3] - adds r0, 0x1 - strb r0, [r3] - lsls r0, 24 - lsrs r0, 24 - cmp r0, r4 - bcs _08015E50 - ldrb r0, [r2] - ldrb r1, [r6] - lsls r1, 2 - adds r1, r5 - ldr r1, [r1] - ands r0, r1 - cmp r0, 0 - bne _08015E32 -_08015E50: - movs r0, 0 - strb r0, [r7] - mov r0, r10 - ldrb r4, [r0] - cmp r4, 0 - beq _08015E8A - ldr r2, _08015EB0 @ =gAbsentBankFlags - ldrb r1, [r2] - ldr r5, _08015EB4 @ =gBitTable - ldr r0, [r5] - ands r1, r0 - cmp r1, 0 - beq _08015E8A - adds r3, r7, 0 -_08015E6C: - ldrb r0, [r3] - adds r0, 0x1 - strb r0, [r3] - lsls r0, 24 - lsrs r0, 24 - cmp r0, r4 - bcs _08015E8A - ldrb r0, [r2] - ldrb r1, [r7] - lsls r1, 2 - adds r1, r5 - ldr r1, [r1] - ands r0, r1 - cmp r0, 0 - bne _08015E6C -_08015E8A: - ldr r0, _08015EB8 @ =0x0001600e - add r0, r12 - ldrb r0, [r0] - cmp r0, 0xA - bls _08015E96 - b _0801652A -_08015E96: - lsls r0, 2 - ldr r1, _08015EBC @ =_08015EC0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08015EA0: .4byte gBankAttacker -_08015EA4: .4byte gNoOfAllBanks -_08015EA8: .4byte gBankTarget -_08015EAC: .4byte 0x02000000 -_08015EB0: .4byte gAbsentBankFlags -_08015EB4: .4byte gBitTable -_08015EB8: .4byte 0x0001600e -_08015EBC: .4byte _08015EC0 - .align 2, 0 -_08015EC0: - .4byte _08015EEC - .4byte _08015F74 - .4byte _08016034 - .4byte _080160F4 - .4byte _080161C8 - .4byte _08016274 - .4byte _08016324 - .4byte _080163A8 - .4byte _08016420 - .4byte _08016494 - .4byte _08016520 -_08015EEC: - movs r5, 0 - ldr r1, _08015F0C @ =gNoOfAllBanks - mov r10, r1 - ldrb r2, [r1] - cmp r5, r2 - bge _08015F06 - ldr r2, _08015F10 @ =gTurnOrder -_08015EFA: - adds r0, r5, r2 - strb r5, [r0] - adds r5, 0x1 - ldrb r3, [r1] - cmp r5, r3 - blt _08015EFA -_08015F06: - movs r5, 0 - b _08015F54 - .align 2, 0 -_08015F0C: .4byte gNoOfAllBanks -_08015F10: .4byte gTurnOrder -_08015F14: - adds r4, r5, 0x1 - adds r6, r4, 0 - ldrb r1, [r1] - cmp r6, r1 - bge _08015F52 - ldr r7, _08016004 @ =gTurnOrder - ldr r0, _08016008 @ =gNoOfAllBanks - mov r10, r0 - lsls r1, r5, 24 - mov r8, r1 -_08015F28: - adds r0, r5, r7 - ldrb r0, [r0] - adds r1, r4, r7 - ldrb r1, [r1] - movs r2, 0 - bl b_first_side - lsls r0, 24 - cmp r0, 0 - beq _08015F48 - lsls r1, r4, 24 - lsrs r1, 24 - mov r2, r8 - lsrs r0, r2, 24 - bl sub_8012FBC -_08015F48: - adds r4, 0x1 - ldr r0, _08016008 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08015F28 -_08015F52: - adds r5, r6, 0 -_08015F54: - mov r1, r10 - ldrb r0, [r1] - subs r0, 0x1 - cmp r5, r0 - blt _08015F14 - ldr r1, _0801600C @ =0x02000000 - ldr r3, _08016010 @ =0x0001600e - adds r2, r1, r3 - ldrb r0, [r2] - adds r0, 0x1 - movs r3, 0 - strb r0, [r2] - ldr r2, _08016014 @ =0x000160fc - adds r0, r1, r2 - strb r3, [r0] - mov r12, r1 -_08015F74: - ldr r1, _08016014 @ =0x000160fc - add r1, r12 - ldrb r0, [r1] - cmp r0, 0x1 - bls _08015F80 - b _08016236 -_08015F80: - ldr r3, _08016018 @ =gActiveBank - mov r8, r3 - adds r6, r1, 0 - movs r7, 0 - ldr r5, _0801601C @ =gBattleTextBuff1 -_08015F8A: - ldr r0, _08016020 @ =gBankAttacker - ldrb r4, [r6] - strb r4, [r0] - mov r0, r8 - strb r4, [r0] - ldr r0, _08016024 @ =gSideAffecting - lsls r2, r4, 1 - adds r3, r2, r0 - ldrh r1, [r3] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08015FE8 - ldr r0, _08016028 @ =gSideTimer - adds r1, r2, r4 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - movs r4, 0xFF - lsls r0, 24 - cmp r0, 0 - bne _08015FE8 - ldrh r0, [r3] - ldr r2, _0801602C @ =0x0000fffe - adds r1, r2, 0 - ands r0, r1 - strh r0, [r3] - ldr r0, _08016030 @ =gUnknown_081D9030 - bl b_call_bc_move_exec - movs r0, 0xFD - strb r0, [r5] - movs r0, 0x2 - strb r0, [r5, 0x1] - movs r0, 0x73 - strb r0, [r5, 0x2] - strb r7, [r5, 0x3] - ldrb r0, [r5, 0x4] - orrs r0, r4 - strb r0, [r5, 0x4] - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08015FE8: - ldrb r0, [r6] - adds r0, 0x1 - strb r0, [r6] - ldr r3, _0801600C @ =0x02000000 - mov r12, r3 - mov r1, r9 - cmp r1, 0 - beq _08015FFA - b _08016532 -_08015FFA: - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bls _08015F8A - b _08016236 - .align 2, 0 -_08016004: .4byte gTurnOrder -_08016008: .4byte gNoOfAllBanks -_0801600C: .4byte 0x02000000 -_08016010: .4byte 0x0001600e -_08016014: .4byte 0x000160fc -_08016018: .4byte gActiveBank -_0801601C: .4byte gBattleTextBuff1 -_08016020: .4byte gBankAttacker -_08016024: .4byte gSideAffecting -_08016028: .4byte gSideTimer -_0801602C: .4byte 0x0000fffe -_08016030: .4byte gUnknown_081D9030 -_08016034: - ldr r1, _080160CC @ =0x000160fc - add r1, r12 - ldrb r0, [r1] - cmp r0, 0x1 - bls _08016040 - b _08016182 -_08016040: - adds r7, r1, 0 - movs r3, 0x2 - mov r10, r3 - movs r0, 0 - mov r8, r0 - ldr r5, _080160D0 @ =gBattleTextBuff1 -_0801604C: - ldr r0, _080160D4 @ =gBankAttacker - ldrb r4, [r7] - strb r4, [r0] - ldr r1, _080160D8 @ =gActiveBank - strb r4, [r1] - ldr r0, _080160DC @ =gSideAffecting - lsls r2, r4, 1 - adds r3, r2, r0 - ldrh r1, [r3] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080160B0 - ldr r0, _080160E0 @ =gSideTimer - adds r1, r2, r4 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - subs r0, 0x1 - strb r0, [r1, 0x1] - movs r6, 0xFF - lsls r0, 24 - cmp r0, 0 - bne _080160B0 - ldrh r0, [r3] - ldr r2, _080160E4 @ =0x0000fffd - adds r1, r2, 0 - ands r0, r1 - strh r0, [r3] - ldr r0, _080160E8 @ =gUnknown_081D9030 - bl b_call_bc_move_exec - ldr r0, _080160EC @ =gBattleCommunication - strb r4, [r0, 0x5] - movs r0, 0xFD - strb r0, [r5] - mov r3, r10 - strb r3, [r5, 0x1] - movs r0, 0x71 - strb r0, [r5, 0x2] - mov r0, r8 - strb r0, [r5, 0x3] - ldrb r0, [r5, 0x4] - orrs r0, r6 - strb r0, [r5, 0x4] - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_080160B0: - ldrb r0, [r7] - adds r0, 0x1 - strb r0, [r7] - ldr r1, _080160F0 @ =0x02000000 - mov r12, r1 - mov r2, r9 - cmp r2, 0 - beq _080160C2 - b _08016532 -_080160C2: - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bls _0801604C - b _08016182 - .align 2, 0 -_080160CC: .4byte 0x000160fc -_080160D0: .4byte gBattleTextBuff1 -_080160D4: .4byte gBankAttacker -_080160D8: .4byte gActiveBank -_080160DC: .4byte gSideAffecting -_080160E0: .4byte gSideTimer -_080160E4: .4byte 0x0000fffd -_080160E8: .4byte gUnknown_081D9030 -_080160EC: .4byte gBattleCommunication -_080160F0: .4byte 0x02000000 -_080160F4: - ldr r1, _0801619C @ =0x000160fc - add r1, r12 - ldrb r0, [r1] - cmp r0, 0x1 - bhi _08016182 - ldr r0, _080161A0 @ =gActiveBank - mov r10, r0 - adds r7, r1, 0 - movs r1, 0 - mov r8, r1 - ldr r5, _080161A4 @ =gBattleTextBuff1 -_0801610A: - ldr r0, _080161A8 @ =gBankAttacker - ldrb r4, [r7] - strb r4, [r0] - mov r2, r10 - strb r4, [r2] - ldr r1, _080161AC @ =gSideTimer - lsls r3, r4, 1 - adds r0, r3, r4 - lsls r0, 2 - adds r1, r0, r1 - ldrb r0, [r1, 0x2] - cmp r0, 0 - beq _08016168 - subs r0, 0x1 - strb r0, [r1, 0x2] - movs r6, 0xFF - lsls r0, 24 - cmp r0, 0 - bne _08016168 - ldr r2, _080161B0 @ =gSideAffecting - adds r2, r3, r2 - ldrh r0, [r2] - ldr r3, _080161B4 @ =0x0000feff - adds r1, r3, 0 - ands r0, r1 - strh r0, [r2] - ldr r0, _080161B8 @ =gUnknown_081D9030 - bl b_call_bc_move_exec - ldr r0, _080161BC @ =gBattleCommunication - strb r4, [r0, 0x5] - movs r0, 0xFD - strb r0, [r5] - movs r0, 0x2 - strb r0, [r5, 0x1] - movs r0, 0x36 - strb r0, [r5, 0x2] - mov r0, r8 - strb r0, [r5, 0x3] - ldrb r0, [r5, 0x4] - orrs r0, r6 - strb r0, [r5, 0x4] - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08016168: - ldrb r0, [r7] - adds r0, 0x1 - strb r0, [r7] - ldr r1, _080161C0 @ =0x02000000 - mov r12, r1 - mov r2, r9 - cmp r2, 0 - beq _0801617A - b _08016532 -_0801617A: - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bls _0801610A -_08016182: - mov r3, r9 - cmp r3, 0 - beq _0801618A - b _08016532 -_0801618A: - ldr r0, _080161C4 @ =0x0001600e - add r0, r12 - ldrb r1, [r0] - adds r1, 0x1 - strb r1, [r0] - ldr r0, _0801619C @ =0x000160fc - add r0, r12 - strb r3, [r0] - b _0801652A - .align 2, 0 -_0801619C: .4byte 0x000160fc -_080161A0: .4byte gActiveBank -_080161A4: .4byte gBattleTextBuff1 -_080161A8: .4byte gBankAttacker -_080161AC: .4byte gSideTimer -_080161B0: .4byte gSideAffecting -_080161B4: .4byte 0x0000feff -_080161B8: .4byte gUnknown_081D9030 -_080161BC: .4byte gBattleCommunication -_080161C0: .4byte 0x02000000 -_080161C4: .4byte 0x0001600e -_080161C8: - ldr r1, _08016250 @ =0x000160fc - add r1, r12 - ldrb r0, [r1] - cmp r0, 0x1 - bhi _08016236 - ldr r7, _08016254 @ =gActiveBank - adds r5, r1, 0 - ldr r6, _08016258 @ =gBankAttacker -_080161D8: - ldrb r4, [r5] - strb r4, [r6] - strb r4, [r7] - ldr r0, _0801625C @ =gSideAffecting - lsls r2, r4, 1 - adds r3, r2, r0 - ldrh r1, [r3] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0801621C - ldr r0, _08016260 @ =gSideTimer - adds r1, r2, r4 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x7] - subs r0, 0x1 - strb r0, [r1, 0x7] - lsls r0, 24 - cmp r0, 0 - bne _0801621C - ldrh r0, [r3] - ldr r2, _08016264 @ =0x0000ffdf - adds r1, r2, 0 - ands r0, r1 - strh r0, [r3] - ldr r0, _08016268 @ =gUnknown_081D9041 - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_0801621C: - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] - ldr r3, _0801626C @ =0x02000000 - mov r12, r3 - mov r1, r9 - cmp r1, 0 - beq _0801622E - b _08016532 -_0801622E: - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bls _080161D8 -_08016236: - mov r2, r9 - cmp r2, 0 - beq _0801623E - b _08016532 -_0801623E: - ldr r0, _08016270 @ =0x0001600e - add r0, r12 - ldrb r1, [r0] - adds r1, 0x1 - strb r1, [r0] - ldr r0, _08016250 @ =0x000160fc - add r0, r12 - strb r2, [r0] - b _0801652A - .align 2, 0 -_08016250: .4byte 0x000160fc -_08016254: .4byte gActiveBank -_08016258: .4byte gBankAttacker -_0801625C: .4byte gSideAffecting -_08016260: .4byte gSideTimer -_08016264: .4byte 0x0000ffdf -_08016268: .4byte gUnknown_081D9041 -_0801626C: .4byte 0x02000000 -_08016270: .4byte 0x0001600e -_08016274: - ldr r2, _080162FC @ =0x000160fc - add r2, r12 - ldr r1, _08016300 @ =gNoOfAllBanks - ldrb r0, [r2] - ldrb r1, [r1] - cmp r0, r1 - bcs _080162E8 - ldr r5, _08016304 @ =gActiveBank - adds r4, r2, 0 - ldr r6, _08016308 @ =gUnknown_02024DDC -_08016288: - ldr r1, _0801630C @ =gTurnOrder - ldrb r0, [r4] - adds r0, r1 - ldrb r0, [r0] - strb r0, [r5] - ldrb r0, [r5] - adds r1, r0, r6 - ldrb r0, [r1] - cmp r0, 0 - beq _080162CA - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _080162CA - ldr r1, _08016310 @ =gBattleMons - ldrb r2, [r5] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _080162CA - ldr r0, _08016314 @ =gBankTarget - strb r2, [r0] - ldr r0, _08016318 @ =BattleScript_WishComesTrue - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_080162CA: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - ldr r3, _0801631C @ =0x02000000 - mov r12, r3 - mov r1, r9 - cmp r1, 0 - beq _080162DC - b _08016532 -_080162DC: - ldr r1, _08016300 @ =gNoOfAllBanks - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bcc _08016288 -_080162E8: - mov r2, r9 - cmp r2, 0 - beq _080162F0 - b _08016532 -_080162F0: - ldr r1, _08016320 @ =0x0001600e - add r1, r12 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0801652A - .align 2, 0 -_080162FC: .4byte 0x000160fc -_08016300: .4byte gNoOfAllBanks -_08016304: .4byte gActiveBank -_08016308: .4byte gUnknown_02024DDC -_0801630C: .4byte gTurnOrder -_08016310: .4byte gBattleMons -_08016314: .4byte gBankTarget -_08016318: .4byte BattleScript_WishComesTrue -_0801631C: .4byte 0x02000000 -_08016320: .4byte 0x0001600e -_08016324: - ldr r3, _0801635C @ =gBattleWeather - ldrh r2, [r3] - movs r0, 0x7 - ands r0, r2 - cmp r0, 0 - bne _08016332 - b _080164F8 -_08016332: - movs r0, 0x4 - ands r0, r2 - cmp r0, 0 - bne _0801637E - ldr r1, _08016360 @ =gWishFutureKnock - adds r1, 0x28 - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _08016370 - ldr r0, _08016364 @ =0x0000fffe - ands r0, r2 - ldr r1, _08016368 @ =0x0000fffd - ands r0, r1 - strh r0, [r3] - ldr r1, _0801636C @ =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] - b _0801639C - .align 2, 0 -_0801635C: .4byte gBattleWeather -_08016360: .4byte gWishFutureKnock -_08016364: .4byte 0x0000fffe -_08016368: .4byte 0x0000fffd -_0801636C: .4byte gBattleCommunication -_08016370: - movs r0, 0x2 - ands r0, r2 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0 - bne _0801638A - b _08016398 -_0801637E: - movs r0, 0x2 - ands r0, r2 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0 - beq _08016398 -_0801638A: - ldr r1, _08016394 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _0801639C - .align 2, 0 -_08016394: .4byte gBattleCommunication -_08016398: - ldr r0, _080163A0 @ =gBattleCommunication - strb r1, [r0, 0x5] -_0801639C: - ldr r0, _080163A4 @ =gUnknown_081D8F62 - b _080164EA - .align 2, 0 -_080163A0: .4byte gBattleCommunication -_080163A4: .4byte gUnknown_081D8F62 -_080163A8: - ldr r3, _080163DC @ =gBattleWeather - ldrh r2, [r3] - movs r0, 0x18 - ands r0, r2 - cmp r0, 0 - bne _080163B6 - b _080164F8 -_080163B6: - movs r0, 0x10 - ands r0, r2 - cmp r0, 0 - bne _080163F0 - ldr r1, _080163E0 @ =gWishFutureKnock - adds r1, 0x28 - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _080163F0 - ldr r0, _080163E4 @ =0x0000fff7 - ands r0, r2 - strh r0, [r3] - ldr r1, _080163E8 @ =gBattlescriptCurrInstr - ldr r0, _080163EC @ =gUnknown_081D8FFF - b _080163F4 - .align 2, 0 -_080163DC: .4byte gBattleWeather -_080163E0: .4byte gWishFutureKnock -_080163E4: .4byte 0x0000fff7 -_080163E8: .4byte gBattlescriptCurrInstr -_080163EC: .4byte gUnknown_081D8FFF -_080163F0: - ldr r1, _0801640C @ =gBattlescriptCurrInstr - ldr r0, _08016410 @ =gUnknown_081D8F7D -_080163F4: - str r0, [r1] - adds r3, r1, 0 - ldr r1, _08016414 @ =0x02000000 - ldr r0, _08016418 @ =0x000160a4 - adds r1, r0 - movs r2, 0 - movs r0, 0xC - strb r0, [r1] - ldr r0, _0801641C @ =gBattleCommunication - strb r2, [r0, 0x5] - b _080164E8 - .align 2, 0 -_0801640C: .4byte gBattlescriptCurrInstr -_08016410: .4byte gUnknown_081D8F7D -_08016414: .4byte 0x02000000 -_08016418: .4byte 0x000160a4 -_0801641C: .4byte gBattleCommunication -_08016420: - ldr r3, _08016450 @ =gBattleWeather - ldrh r2, [r3] - movs r0, 0x60 - ands r0, r2 - cmp r0, 0 - beq _0801647C - movs r0, 0x40 - ands r0, r2 - cmp r0, 0 - bne _08016464 - ldr r1, _08016454 @ =gWishFutureKnock - adds r1, 0x28 - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _08016464 - ldr r0, _08016458 @ =0x0000ffdf - ands r0, r2 - strh r0, [r3] - ldr r1, _0801645C @ =gBattlescriptCurrInstr - ldr r0, _08016460 @ =gUnknown_081D9016 - b _08016468 - .align 2, 0 -_08016450: .4byte gBattleWeather -_08016454: .4byte gWishFutureKnock -_08016458: .4byte 0x0000ffdf -_0801645C: .4byte gBattlescriptCurrInstr -_08016460: .4byte gUnknown_081D9016 -_08016464: - ldr r1, _08016484 @ =gBattlescriptCurrInstr - ldr r0, _08016488 @ =gUnknown_081D9008 -_08016468: - str r0, [r1] - adds r3, r1, 0 - ldr r0, [r3] - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_0801647C: - ldr r2, _0801648C @ =0x02000000 - ldr r0, _08016490 @ =0x0001600e - adds r1, r2, r0 - b _080164FE - .align 2, 0 -_08016484: .4byte gBattlescriptCurrInstr -_08016488: .4byte gUnknown_081D9008 -_0801648C: .4byte 0x02000000 -_08016490: .4byte 0x0001600e -_08016494: - ldr r3, _080164BC @ =gBattleWeather - ldrh r2, [r3] - movs r0, 0x80 - ands r0, r2 - cmp r0, 0 - beq _080164F8 - ldr r1, _080164C0 @ =gWishFutureKnock - adds r1, 0x28 - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _080164D0 - ldr r0, _080164C4 @ =0x0000ff7f - ands r0, r2 - strh r0, [r3] - ldr r1, _080164C8 @ =gBattlescriptCurrInstr - ldr r0, _080164CC @ =gUnknown_081D8FFF - b _080164D4 - .align 2, 0 -_080164BC: .4byte gBattleWeather -_080164C0: .4byte gWishFutureKnock -_080164C4: .4byte 0x0000ff7f -_080164C8: .4byte gBattlescriptCurrInstr -_080164CC: .4byte gUnknown_081D8FFF -_080164D0: - ldr r1, _08016508 @ =gBattlescriptCurrInstr - ldr r0, _0801650C @ =gUnknown_081D8F7D -_080164D4: - str r0, [r1] - adds r3, r1, 0 - ldr r0, _08016510 @ =0x02000000 - ldr r1, _08016514 @ =0x000160a4 - adds r0, r1 - movs r1, 0xD - strb r1, [r0] - ldr r1, _08016518 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] -_080164E8: - ldr r0, [r3] -_080164EA: - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_080164F8: - ldr r2, _08016510 @ =0x02000000 - ldr r3, _0801651C @ =0x0001600e - adds r1, r2, r3 -_080164FE: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - mov r12, r2 - b _0801652A - .align 2, 0 -_08016508: .4byte gBattlescriptCurrInstr -_0801650C: .4byte gUnknown_081D8F7D -_08016510: .4byte 0x02000000 -_08016514: .4byte 0x000160a4 -_08016518: .4byte gBattleCommunication -_0801651C: .4byte 0x0001600e -_08016520: - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_0801652A: - mov r0, r9 - cmp r0, 0 - bne _08016532 - b _08015E8A -_08016532: - ldr r0, _08016550 @ =gBattleMainFunc - ldr r1, [r0] - ldr r0, _08016554 @ =BattleTurnPassed - eors r1, r0 - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_08016550: .4byte gBattleMainFunc -_08016554: .4byte BattleTurnPassed - thumb_func_end UpdateTurnCounters - thumb_func_start TurnBasedEffects -TurnBasedEffects: @ 8016558 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - movs r0, 0 - mov r9, r0 - ldr r2, _08016578 @ =gHitMarker - ldr r0, [r2] - ldr r1, _0801657C @ =0x01000020 - orrs r0, r1 - str r0, [r2] - bl _08017088 - .align 2, 0 -_08016578: .4byte gHitMarker -_0801657C: .4byte 0x01000020 -_08016580: - ldr r3, _080165B4 @ =gActiveBank - ldr r4, _080165B8 @ =gBankAttacker - ldr r1, _080165BC @ =gTurnOrder - adds r5, r7, r2 - ldrb r0, [r5] - adds r0, r1 - ldrb r0, [r0] - strb r0, [r4] - strb r0, [r3] - ldr r0, _080165C0 @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, _080165C4 @ =gBitTable - ldrb r0, [r3] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - adds r6, r3, 0 - cmp r1, 0 - beq _080165C8 - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] - bl _08017088 - .align 2, 0 -_080165B4: .4byte gActiveBank -_080165B8: .4byte gBankAttacker -_080165BC: .4byte gTurnOrder -_080165C0: .4byte gAbsentBankFlags -_080165C4: .4byte gBitTable -_080165C8: - movs r5, 0xB0 - lsls r5, 9 - adds r0, r7, r5 - ldrb r0, [r0] - cmp r0, 0x13 - bls _080165D8 - bl _08017078 -_080165D8: - lsls r0, 2 - ldr r1, _080165E4 @ =_080165E8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080165E4: .4byte _080165E8 - .align 2, 0 -_080165E8: - .4byte _08016638 - .4byte _080166A8 - .4byte _080166D8 - .4byte _08016730 - .4byte _080167C8 - .4byte _08016828 - .4byte _080168C0 - .4byte _0801691C - .4byte _0801697C - .4byte _080169DC - .4byte _08016B78 - .4byte _08016CA0 - .4byte _08016D58 - .4byte _08016E30 - .4byte _08016EFC - .4byte _08016F20 - .4byte _08016F6C - .4byte _08016F9C - .4byte _08016704 - .4byte _08017064 -_08016638: - ldr r1, _08016694 @ =gStatuses3 - ldrb r3, [r6] - lsls r0, r3, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 3 - ands r0, r1 - cmp r0, 0 - beq _08016686 - ldr r0, _08016698 @ =gBattleMons - movs r1, 0x58 - muls r1, r3 - adds r0, r1, r0 - ldrh r2, [r0, 0x28] - ldrh r7, [r0, 0x2C] - cmp r2, r7 - beq _08016686 - cmp r2, 0 - beq _08016686 - ldr r1, _0801669C @ =gBattleMoveDamage - ldrh r0, [r0, 0x2C] - lsrs r0, 4 - str r0, [r1] - cmp r0, 0 - bne _08016670 - movs r0, 0x1 - str r0, [r1] -_08016670: - ldr r0, [r1] - negs r0, r0 - str r0, [r1] - ldr r0, _080166A0 @ =gUnknown_081D93D1 - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08016686: - ldr r1, _080166A4 @ =0x02000000 - movs r0, 0xB0 - lsls r0, 9 - adds r1, r0 - bl _08017072 - .align 2, 0 -_08016694: .4byte gStatuses3 -_08016698: .4byte gBattleMons -_0801669C: .4byte gBattleMoveDamage -_080166A0: .4byte gUnknown_081D93D1 -_080166A4: .4byte 0x02000000 -_080166A8: - ldrb r1, [r6] - movs r0, 0 - str r0, [sp] - movs r0, 0x1 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _080166C8 - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_080166C8: - ldr r1, _080166D4 @ =0x02000000 - movs r2, 0xB0 - lsls r2, 9 - adds r1, r2 - bl _08017072 - .align 2, 0 -_080166D4: .4byte 0x02000000 -_080166D8: - ldrb r1, [r6] - movs r0, 0x1 - movs r2, 0 - bl ItemBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _080166F2 - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_080166F2: - ldr r1, _08016700 @ =0x02000000 - movs r3, 0xB0 - lsls r3, 9 - adds r1, r3 - bl _08017072 - .align 2, 0 -_08016700: .4byte 0x02000000 -_08016704: - ldrb r1, [r6] - movs r0, 0x1 - movs r2, 0x1 - bl ItemBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _0801671E - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_0801671E: - ldr r1, _0801672C @ =0x02000000 - movs r5, 0xB0 - lsls r5, 9 - adds r1, r5 - bl _08017072 - .align 2, 0 -_0801672C: .4byte 0x02000000 -_08016730: - ldr r0, _080167A8 @ =gStatuses3 - ldrb r2, [r6] - lsls r1, r2, 2 - adds r1, r0 - ldr r1, [r1] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0801679C - ldr r3, _080167AC @ =gBattleMons - movs r5, 0x3 - ands r5, r1 - movs r1, 0x58 - adds r0, r5, 0 - muls r0, r1 - adds r0, r3 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _0801679C - adds r0, r2, 0 - muls r0, r1 - adds r0, r3 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _0801679C - ldr r0, _080167B0 @ =gBankTarget - strb r5, [r0] - ldr r2, _080167B4 @ =gBattleMoveDamage - ldrb r0, [r6] - muls r0, r1 - adds r0, r3 - ldrh r0, [r0, 0x2C] - lsrs r0, 3 - str r0, [r2] - cmp r0, 0 - bne _0801677C - movs r0, 0x1 - str r0, [r2] -_0801677C: - ldr r1, _080167B8 @ =0x02000000 - ldr r7, _080167BC @ =0x000160a4 - adds r0, r1, r7 - strb r5, [r0] - ldrb r0, [r4] - ldr r2, _080167C0 @ =0x000160a5 - adds r1, r2 - strb r0, [r1] - ldr r0, _080167C4 @ =gUnknown_081D904B - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_0801679C: - ldr r1, _080167B8 @ =0x02000000 - movs r3, 0xB0 - lsls r3, 9 - adds r1, r3 - bl _08017072 - .align 2, 0 -_080167A8: .4byte gStatuses3 -_080167AC: .4byte gBattleMons -_080167B0: .4byte gBankTarget -_080167B4: .4byte gBattleMoveDamage -_080167B8: .4byte 0x02000000 -_080167BC: .4byte 0x000160a4 -_080167C0: .4byte 0x000160a5 -_080167C4: .4byte gUnknown_081D904B -_080167C8: - ldr r2, _08016818 @ =gBattleMons - ldrb r1, [r6] - movs r0, 0x58 - adds r3, r1, 0 - muls r3, r0 - adds r0, r2, 0 - adds r0, 0x4C - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0801680A - adds r1, r3, r2 - ldrh r0, [r1, 0x28] - cmp r0, 0 - beq _0801680A - ldr r2, _0801681C @ =gBattleMoveDamage - ldrh r0, [r1, 0x2C] - lsrs r0, 3 - str r0, [r2] - cmp r0, 0 - bne _080167FA - movs r0, 0x1 - str r0, [r2] -_080167FA: - ldr r0, _08016820 @ =gUnknown_081D9518 - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_0801680A: - ldr r1, _08016824 @ =0x02000000 - movs r5, 0xB0 - lsls r5, 9 - adds r1, r5 - bl _08017072 - .align 2, 0 -_08016818: .4byte gBattleMons -_0801681C: .4byte gBattleMoveDamage -_08016820: .4byte gUnknown_081D9518 -_08016824: .4byte 0x02000000 -_08016828: - ldr r4, _080168B0 @ =gBattleMons - ldrb r0, [r6] - movs r7, 0x58 - mov r8, r7 - mov r2, r8 - muls r2, r0 - adds r3, r4, 0 - adds r3, 0x4C - adds r0, r2, r3 - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080168A2 - adds r1, r2, r4 - ldrh r0, [r1, 0x28] - cmp r0, 0 - beq _080168A2 - ldr r5, _080168B4 @ =gBattleMoveDamage - ldrh r0, [r1, 0x2C] - lsrs r0, 4 - str r0, [r5] - cmp r0, 0 - bne _0801685C - movs r0, 0x1 - str r0, [r5] -_0801685C: - ldrb r0, [r6] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r2, r0, r3 - ldr r1, [r2] - movs r4, 0xF0 - lsls r4, 4 - adds r0, r1, 0 - ands r0, r4 - cmp r0, r4 - beq _0801687C - movs r7, 0x80 - lsls r7, 1 - adds r0, r1, r7 - str r0, [r2] -_0801687C: - ldrb r0, [r6] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r3 - ldr r0, [r0] - ands r0, r4 - lsrs r0, 8 - ldr r1, [r5] - muls r0, r1 - str r0, [r5] - ldr r0, _080168B8 @ =gUnknown_081D9518 - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_080168A2: - ldr r1, _080168BC @ =0x02000000 - movs r2, 0xB0 - lsls r2, 9 - adds r1, r2 - bl _08017072 - .align 2, 0 -_080168B0: .4byte gBattleMons -_080168B4: .4byte gBattleMoveDamage -_080168B8: .4byte gUnknown_081D9518 -_080168BC: .4byte 0x02000000 -_080168C0: - ldr r2, _0801690C @ =gBattleMons - ldrb r1, [r6] - movs r0, 0x58 - adds r3, r1, 0 - muls r3, r0 - adds r0, r2, 0 - adds r0, 0x4C - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08016902 - adds r1, r3, r2 - ldrh r0, [r1, 0x28] - cmp r0, 0 - beq _08016902 - ldr r2, _08016910 @ =gBattleMoveDamage - ldrh r0, [r1, 0x2C] - lsrs r0, 3 - str r0, [r2] - cmp r0, 0 - bne _080168F2 - movs r0, 0x1 - str r0, [r2] -_080168F2: - ldr r0, _08016914 @ =gUnknown_081D953A - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08016902: - ldr r1, _08016918 @ =0x02000000 - movs r3, 0xB0 - lsls r3, 9 - adds r1, r3 - b _08017072 - .align 2, 0 -_0801690C: .4byte gBattleMons -_08016910: .4byte gBattleMoveDamage -_08016914: .4byte gUnknown_081D953A -_08016918: .4byte 0x02000000 -_0801691C: - ldr r2, _0801696C @ =gBattleMons - ldrb r1, [r6] - movs r0, 0x58 - adds r3, r1, 0 - muls r3, r0 - adds r0, r2, 0 - adds r0, 0x50 - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 20 - ands r0, r1 - cmp r0, 0 - beq _08016960 - adds r1, r3, r2 - ldrh r0, [r1, 0x28] - cmp r0, 0 - beq _08016960 - ldr r2, _08016970 @ =gBattleMoveDamage - ldrh r0, [r1, 0x2C] - lsrs r0, 2 - str r0, [r2] - cmp r0, 0 - bne _08016950 - movs r0, 0x1 - str r0, [r2] -_08016950: - ldr r0, _08016974 @ =gUnknown_081D9613 - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08016960: - ldr r1, _08016978 @ =0x02000000 - movs r5, 0xB0 - lsls r5, 9 - adds r1, r5 - b _08017072 - .align 2, 0 -_0801696C: .4byte gBattleMons -_08016970: .4byte gBattleMoveDamage -_08016974: .4byte gUnknown_081D9613 -_08016978: .4byte 0x02000000 -_0801697C: - ldr r2, _080169CC @ =gBattleMons - ldrb r1, [r6] - movs r0, 0x58 - adds r3, r1, 0 - muls r3, r0 - adds r0, r2, 0 - adds r0, 0x50 - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 21 - ands r0, r1 - cmp r0, 0 - beq _080169C0 - adds r1, r3, r2 - ldrh r0, [r1, 0x28] - cmp r0, 0 - beq _080169C0 - ldr r2, _080169D0 @ =gBattleMoveDamage - ldrh r0, [r1, 0x2C] - lsrs r0, 2 - str r0, [r2] - cmp r0, 0 - bne _080169B0 - movs r0, 0x1 - str r0, [r2] -_080169B0: - ldr r0, _080169D4 @ =gUnknown_081D9624 - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_080169C0: - ldr r1, _080169D8 @ =0x02000000 - movs r7, 0xB0 - lsls r7, 9 - adds r1, r7 - b _08017072 - .align 2, 0 -_080169CC: .4byte gBattleMons -_080169D0: .4byte gBattleMoveDamage -_080169D4: .4byte gUnknown_081D9624 -_080169D8: .4byte 0x02000000 -_080169DC: - ldr r0, _08016A8C @ =gBattleMons - mov r8, r0 - ldrb r0, [r6] - movs r1, 0x58 - mov r10, r1 - mov r1, r10 - muls r1, r0 - mov r5, r8 - adds r5, 0x50 - adds r3, r1, r5 - ldr r2, [r3] - movs r4, 0xE0 - lsls r4, 8 - adds r0, r2, 0 - ands r0, r4 - cmp r0, 0 - beq _08016AF6 - mov r7, r8 - adds r0, r1, r7 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08016AF6 - ldr r1, _08016A90 @ =0xffffe000 - adds r0, r2, r1 - str r0, [r3] - ldrb r1, [r6] - mov r0, r10 - muls r0, r1 - adds r0, r5 - ldr r0, [r0] - ands r0, r4 - cmp r0, 0 - beq _08016AB4 - ldr r2, _08016A94 @ =0x02000000 - lsls r0, r1, 1 - ldr r4, _08016A98 @ =0x00016004 - adds r0, r4 - adds r0, r2 - ldrb r1, [r0] - ldr r3, _08016A9C @ =0x000160a4 - adds r0, r2, r3 - strb r1, [r0] - ldrb r0, [r6] - lsls r0, 1 - subs r3, 0x9F - adds r0, r3 - adds r0, r2 - ldrb r1, [r0] - ldr r5, _08016AA0 @ =0x000160a5 - adds r0, r2, r5 - strb r1, [r0] - ldr r1, _08016AA4 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r4 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r3 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _08016AA8 @ =gBattlescriptCurrInstr - ldr r0, _08016AAC @ =gUnknown_081D95E2 - str r0, [r1] - ldr r2, _08016AB0 @ =gBattleMoveDamage - ldrb r0, [r6] - mov r7, r10 - muls r7, r0 - adds r0, r7, 0 - add r0, r8 - ldrh r0, [r0, 0x2C] - lsrs r0, 4 - str r0, [r2] - cmp r0, 0 - bne _08016AE6 - movs r0, 0x1 - str r0, [r2] - b _08016AE6 - .align 2, 0 -_08016A8C: .4byte gBattleMons -_08016A90: .4byte 0xffffe000 -_08016A94: .4byte 0x02000000 -_08016A98: .4byte 0x00016004 -_08016A9C: .4byte 0x000160a4 -_08016AA0: .4byte 0x000160a5 -_08016AA4: .4byte gBattleTextBuff1 -_08016AA8: .4byte gBattlescriptCurrInstr -_08016AAC: .4byte gUnknown_081D95E2 -_08016AB0: .4byte gBattleMoveDamage -_08016AB4: - ldr r1, _08016B00 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - ldr r2, _08016B04 @ =0x02000000 - ldrb r0, [r6] - lsls r0, 1 - ldr r3, _08016B08 @ =0x00016004 - adds r0, r3 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r6] - lsls r0, 1 - ldr r5, _08016B0C @ =0x00016005 - adds r0, r5 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _08016B10 @ =gBattlescriptCurrInstr - ldr r0, _08016B14 @ =gUnknown_081D95F4 - str r0, [r1] -_08016AE6: - ldr r0, [r1] - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08016AF6: - ldr r1, _08016B04 @ =0x02000000 - movs r7, 0xB0 - lsls r7, 9 - adds r1, r7 - b _08017072 - .align 2, 0 -_08016B00: .4byte gBattleTextBuff1 -_08016B04: .4byte 0x02000000 -_08016B08: .4byte 0x00016004 -_08016B0C: .4byte 0x00016005 -_08016B10: .4byte gBattlescriptCurrInstr -_08016B14: .4byte gUnknown_081D95F4 -_08016B18: - movs r0, 0x8 - negs r0, r0 - ands r4, r0 - str r4, [r2] - ldrb r0, [r6] - mov r2, r8 - muls r2, r0 - mov r0, r10 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - ldr r1, _08016B68 @ =0xf7ffffff - ands r0, r1 - str r0, [r2] - ldr r1, _08016B6C @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - ldr r0, _08016B70 @ =gUnknown_081D950F - bl b_call_bc_move_exec - ldr r4, _08016B74 @ =gActiveBank - ldrb r0, [r6] - strb r0, [r4] - ldrb r0, [r4] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _08016BE0 - .align 2, 0 -_08016B68: .4byte 0xf7ffffff -_08016B6C: .4byte gBattleCommunication -_08016B70: .4byte gUnknown_081D950F -_08016B74: .4byte gActiveBank -_08016B78: - ldr r2, _08016BF4 @ =gBattleMons - ldrb r1, [r6] - movs r0, 0x58 - muls r0, r1 - adds r1, r2, 0 - adds r1, 0x50 - adds r0, r1 - ldr r1, [r0] - movs r0, 0x70 - ands r1, r0 - adds r7, r2, 0 - cmp r1, 0 - beq _08016C82 - movs r0, 0 - strb r0, [r4] - mov r2, r8 - ldrb r1, [r2] - cmp r1, 0 - beq _08016BE0 - mov r10, r7 - adds r6, r4, 0 - movs r3, 0x58 - mov r8, r3 - movs r5, 0x4C - adds r5, r7 - mov r9, r5 - str r1, [sp, 0x4] - movs r0, 0x7 - mov r12, r0 -_08016BB2: - ldrb r1, [r6] - mov r3, r8 - muls r3, r1 - mov r5, r9 - adds r2, r3, r5 - ldr r4, [r2] - adds r0, r4, 0 - mov r5, r12 - ands r0, r5 - cmp r0, 0 - beq _08016BD2 - adds r0, r3, r7 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x2B - bne _08016B18 -_08016BD2: - adds r0, r1, 0x1 - strb r0, [r6] - lsls r0, 24 - lsrs r0, 24 - ldr r1, [sp, 0x4] - cmp r0, r1 - bcc _08016BB2 -_08016BE0: - ldr r2, _08016BF8 @ =gBankAttacker - ldr r1, _08016BFC @ =gNoOfAllBanks - ldrb r0, [r2] - ldrb r1, [r1] - cmp r0, r1 - beq _08016C00 - movs r2, 0x2 - mov r9, r2 - b _0801707E - .align 2, 0 -_08016BF4: .4byte gBattleMons -_08016BF8: .4byte gBankAttacker -_08016BFC: .4byte gNoOfAllBanks -_08016C00: - ldr r5, _08016C38 @ =gActiveBank - ldrb r0, [r5] - strb r0, [r2] - ldr r2, _08016C3C @ =gBattleMons - ldrb r0, [r5] - movs r7, 0x58 - adds r1, r0, 0 - muls r1, r7 - adds r6, r2, 0 - adds r6, 0x50 - adds r1, r6 - ldr r0, [r1] - subs r0, 0x10 - str r0, [r1] - ldrb r0, [r5] - bl sub_8015660 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _08016C44 - ldrb r0, [r5] - bl CancelMultiTurnMoves - ldr r1, _08016C40 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _08016C78 - .align 2, 0 -_08016C38: .4byte gActiveBank -_08016C3C: .4byte gBattleMons -_08016C40: .4byte gBattleCommunication -_08016C44: - ldrb r3, [r5] - adds r0, r3, 0 - muls r0, r7 - adds r2, r0, r6 - ldr r0, [r2] - movs r1, 0x70 - ands r0, r1 - cmp r0, 0 - beq _08016C6C - ldr r0, _08016C68 @ =gBattleCommunication - strb r4, [r0, 0x5] - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 5 - orrs r0, r1 - str r0, [r2] - b _08016C78 - .align 2, 0 -_08016C68: .4byte gBattleCommunication -_08016C6C: - ldr r1, _08016C94 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - adds r0, r3, 0 - bl CancelMultiTurnMoves -_08016C78: - ldr r0, _08016C98 @ =gUnknown_081D957E - bl b_call_bc_move_exec - movs r3, 0x1 - mov r9, r3 -_08016C82: - mov r5, r9 - cmp r5, 0x2 - bne _08016C8A - b _08017078 -_08016C8A: - ldr r1, _08016C9C @ =0x02000000 - movs r7, 0xB0 - lsls r7, 9 - adds r1, r7 - b _08017072 - .align 2, 0 -_08016C94: .4byte gBattleCommunication -_08016C98: .4byte gUnknown_081D957E -_08016C9C: .4byte 0x02000000 -_08016CA0: - ldr r1, _08016CD8 @ =gBattleMons - ldrb r0, [r6] - movs r7, 0x58 - muls r0, r7 - adds r5, r1, 0 - adds r5, 0x50 - adds r2, r0, r5 - ldr r1, [r2] - movs r4, 0xC0 - lsls r4, 4 - adds r0, r1, 0 - ands r0, r4 - cmp r0, 0 - beq _08016D3C - ldr r3, _08016CDC @ =0xfffffc00 - adds r0, r1, r3 - str r0, [r2] - ldrb r0, [r6] - bl sub_8015660 - lsls r0, 24 - cmp r0, 0 - beq _08016CE0 - ldrb r0, [r6] - bl CancelMultiTurnMoves - b _08016D3C - .align 2, 0 -_08016CD8: .4byte gBattleMons -_08016CDC: .4byte 0xfffffc00 -_08016CE0: - ldrb r0, [r6] - muls r0, r7 - adds r2, r0, r5 - ldr r1, [r2] - adds r0, r1, 0 - ands r0, r4 - cmp r0, 0 - bne _08016D3C - movs r0, 0x80 - lsls r0, 5 - ands r0, r1 - cmp r0, 0 - beq _08016D3C - ldr r0, _08016D48 @ =0xffffefff - ands r1, r0 - str r1, [r2] - ldrb r0, [r6] - muls r0, r7 - adds r0, r5 - ldr r0, [r0] - movs r4, 0x7 - ands r0, r4 - cmp r0, 0 - bne _08016D3C - ldr r1, _08016D4C @ =gBattleCommunication - movs r0, 0x47 - strb r0, [r1, 0x3] - movs r0, 0x1 - movs r1, 0 - bl SetMoveEffect - ldrb r0, [r6] - muls r0, r7 - adds r0, r5 - ldr r0, [r0] - ands r0, r4 - cmp r0, 0 - beq _08016D32 - ldr r0, _08016D50 @ =gUnknown_081D9587 - bl b_call_bc_move_exec -_08016D32: - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08016D3C: - ldr r1, _08016D54 @ =0x02000000 - movs r5, 0xB0 - lsls r5, 9 - adds r1, r5 - b _08017072 - .align 2, 0 -_08016D48: .4byte 0xffffefff -_08016D4C: .4byte gBattleCommunication -_08016D50: .4byte gUnknown_081D9587 -_08016D54: .4byte 0x02000000 -_08016D58: - ldr r0, _08016DD4 @ =gDisableStructs - ldrb r3, [r6] - lsls r1, r3, 3 - subs r1, r3 - lsls r1, 2 - adds r5, r1, r0 - ldrb r1, [r5, 0xB] - lsls r1, 28 - adds r7, r0, 0 - cmp r1, 0 - beq _08016E1E - movs r4, 0 - ldr r2, _08016DD8 @ =gBattleMons - movs r0, 0x58 - adds r1, r3, 0 - muls r1, r0 - adds r2, 0xC - adds r1, r2 - ldrh r0, [r5, 0x4] - ldrh r1, [r1] - cmp r0, r1 - beq _08016DAC - mov r12, r7 - mov r8, r2 - adds r5, r6, 0 - movs r3, 0x58 -_08016D8C: - adds r4, 0x1 - cmp r4, 0x3 - bgt _08016DAC - ldrb r2, [r5] - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - add r1, r12 - lsls r0, r4, 1 - muls r2, r3 - adds r0, r2 - add r0, r8 - ldrh r1, [r1, 0x4] - ldrh r0, [r0] - cmp r1, r0 - bne _08016D8C -_08016DAC: - cmp r4, 0x4 - bne _08016DDC - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r7 - movs r1, 0 - strh r1, [r0, 0x4] - ldrb r0, [r6] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r7 - ldrb r2, [r1, 0xB] - movs r0, 0x10 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0xB] - b _08016E1E - .align 2, 0 -_08016DD4: .4byte gDisableStructs -_08016DD8: .4byte gBattleMons -_08016DDC: - ldrb r0, [r6] - lsls r2, r0, 3 - subs r2, r0 - lsls r2, 2 - adds r2, r7 - ldrb r3, [r2, 0xB] - lsls r1, r3, 28 - lsrs r1, 28 - subs r1, 0x1 - movs r0, 0xF - ands r1, r0 - movs r0, 0x10 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0xB] - adds r2, r1, 0 - cmp r2, 0 - bne _08016E1E - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r7 - strh r2, [r0, 0x4] - ldr r0, _08016E28 @ =gUnknown_081D9148 - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08016E1E: - ldr r1, _08016E2C @ =0x02000000 - movs r7, 0xB0 - lsls r7, 9 - adds r1, r7 - b _08017072 - .align 2, 0 -_08016E28: .4byte gUnknown_081D9148 -_08016E2C: .4byte 0x02000000 -_08016E30: - ldr r3, _08016E7C @ =gDisableStructs - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r2, r0, r3 - ldrb r5, [r2, 0xE] - lsls r4, r5, 28 - cmp r4, 0 - beq _08016EE8 - ldr r0, _08016E80 @ =gBattleMons - mov r8, r0 - ldrb r0, [r2, 0xC] - lsls r0, 1 - movs r7, 0x58 - muls r1, r7 - adds r0, r1 - mov r1, r8 - adds r1, 0xC - adds r0, r1 - ldrh r0, [r0] - ldrh r1, [r2, 0x6] - cmp r0, r1 - beq _08016E84 - movs r0, 0 - strh r0, [r2, 0x6] - ldrb r0, [r6] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r3 - ldrb r2, [r1, 0xE] - movs r0, 0x10 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0xE] - b _08016EE8 - .align 2, 0 -_08016E7C: .4byte gDisableStructs -_08016E80: .4byte gBattleMons -_08016E84: - lsrs r1, r4, 28 - subs r1, 0x1 - movs r0, 0xF - ands r1, r0 - movs r4, 0x10 - negs r4, r4 - adds r0, r4, 0 - ands r0, r5 - orrs r0, r1 - strb r0, [r2, 0xE] - cmp r1, 0 - beq _08016EB8 - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r3 - muls r1, r7 - ldrb r0, [r0, 0xC] - adds r1, r0 - mov r0, r8 - adds r0, 0x24 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0 - bne _08016EE8 -_08016EB8: - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0 - strh r1, [r0, 0x6] - ldrb r0, [r6] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r3 - ldrb r2, [r1, 0xE] - adds r0, r4, 0 - ands r0, r2 - strb r0, [r1, 0xE] - ldr r0, _08016EF4 @ =gUnknown_081D914F - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08016EE8: - ldr r1, _08016EF8 @ =0x02000000 - movs r2, 0xB0 - lsls r2, 9 - adds r1, r2 - b _08017072 - .align 2, 0 -_08016EF4: .4byte gUnknown_081D914F -_08016EF8: .4byte 0x02000000 -_08016EFC: - ldr r0, _08016F1C @ =gStatuses3 - ldrb r1, [r6] - lsls r1, 2 - adds r1, r0 - ldr r2, [r1] - movs r0, 0x18 - ands r0, r2 - cmp r0, 0 - beq _08016F14 - adds r0, r2, 0 - subs r0, 0x8 - str r0, [r1] -_08016F14: - movs r1, 0xB0 - lsls r1, 9 - b _08017070 - .align 2, 0 -_08016F1C: .4byte gStatuses3 -_08016F20: - ldr r2, _08016F60 @ =gDisableStructs - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r3, r0, r2 - ldrb r2, [r3, 0x12] - lsls r1, r2, 28 - cmp r1, 0 - beq _08016F5A - lsrs r1, 28 - subs r1, 0x1 - movs r0, 0xF - ands r1, r0 - movs r0, 0x10 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x12] - cmp r1, 0 - bne _08016F5A - ldr r0, _08016F64 @ =gStatuses3 - ldrb r2, [r6] - lsls r2, 2 - adds r2, r0 - ldr r0, [r2] - ldr r1, _08016F68 @ =0xfffffdff - ands r0, r1 - str r0, [r2] -_08016F5A: - movs r1, 0xB0 - lsls r1, 9 - b _08017070 - .align 2, 0 -_08016F60: .4byte gDisableStructs -_08016F64: .4byte gStatuses3 -_08016F68: .4byte 0xfffffdff -_08016F6C: - ldr r2, _08016F98 @ =gDisableStructs - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r3, r0, r2 - ldrb r2, [r3, 0x13] - lsls r1, r2, 28 - cmp r1, 0 - beq _08016F92 - lsrs r1, 28 - subs r1, 0x1 - movs r0, 0xF - ands r1, r0 - movs r0, 0x10 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x13] -_08016F92: - movs r1, 0xB0 - lsls r1, 9 - b _08017070 - .align 2, 0 -_08016F98: .4byte gDisableStructs -_08016F9C: - ldr r4, _0801704C @ =gStatuses3 - ldrb r0, [r6] - lsls r0, 2 - adds r2, r0, r4 - ldr r1, [r2] - movs r3, 0xC0 - lsls r3, 5 - adds r0, r1, 0 - ands r0, r3 - cmp r0, 0 - beq _08017042 - ldr r5, _08017050 @ =0xfffff800 - adds r0, r1, r5 - str r0, [r2] - ldrb r2, [r6] - lsls r0, r2, 2 - adds r0, r4 - ldr r0, [r0] - ands r0, r3 - cmp r0, 0 - bne _08017042 - ldr r3, _08017054 @ =gBattleMons - movs r5, 0x58 - adds r1, r2, 0 - muls r1, r5 - adds r4, r3, 0 - adds r4, 0x4C - adds r0, r1, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _08017042 - adds r0, r1, r3 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x48 - beq _08017042 - cmp r0, 0xF - beq _08017042 - adds r0, r2, 0 - bl sub_8025A44 - lsls r0, 24 - cmp r0, 0 - bne _08017042 - ldrb r0, [r6] - bl CancelMultiTurnMoves - bl Random - ldrb r1, [r6] - adds r2, r1, 0 - muls r2, r5 - adds r2, r4 - movs r1, 0x3 - ands r1, r0 - adds r1, 0x2 - ldr r0, [r2] - orrs r0, r1 - str r0, [r2] - ldrb r0, [r6] - muls r0, r5 - adds r0, r4 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r6] - bl MarkBufferBankForExecution - ldr r1, _08017058 @ =gEffectBank - ldrb r0, [r6] - strb r0, [r1] - ldr r0, _0801705C @ =gUnknown_081D964C - bl b_call_bc_move_exec - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08017042: - ldr r1, _08017060 @ =0x02000000 - movs r7, 0xB0 - lsls r7, 9 - adds r1, r7 - b _08017072 - .align 2, 0 -_0801704C: .4byte gStatuses3 -_08017050: .4byte 0xfffff800 -_08017054: .4byte gBattleMons -_08017058: .4byte gEffectBank -_0801705C: .4byte gUnknown_081D964C -_08017060: .4byte 0x02000000 -_08017064: - movs r1, 0xB0 - lsls r1, 9 - add r1, r10 - movs r0, 0 - strb r0, [r1] - ldr r1, _08017084 @ =0x00016001 -_08017070: - add r1, r10 -_08017072: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_08017078: - mov r0, r9 - cmp r0, 0 - beq _08017088 -_0801707E: - mov r0, r9 - b _080170B8 - .align 2, 0 -_08017084: .4byte 0x00016001 -_08017088: - ldr r7, _080170C8 @ =0x02000000 - ldr r2, _080170CC @ =0x00016001 - adds r0, r7, r2 - ldr r1, _080170D0 @ =gNoOfAllBanks - ldrb r0, [r0] - mov r10, r7 - mov r8, r1 - ldrb r1, [r1] - cmp r0, r1 - bcs _080170AC - movs r3, 0xB0 - lsls r3, 9 - adds r0, r7, r3 - ldrb r0, [r0] - cmp r0, 0x13 - bhi _080170AC - bl _08016580 -_080170AC: - ldr r0, _080170D4 @ =gHitMarker - ldr r1, [r0] - ldr r2, _080170D8 @ =0xfeffffdf - ands r1, r2 - str r1, [r0] - movs r0, 0 -_080170B8: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_080170C8: .4byte 0x02000000 -_080170CC: .4byte 0x00016001 -_080170D0: .4byte gNoOfAllBanks -_080170D4: .4byte gHitMarker -_080170D8: .4byte 0xfeffffdf - thumb_func_end TurnBasedEffects thumb_func_start sub_80170DC sub_80170DC: @ 80170DC diff --git a/include/battle.h b/include/battle.h index 92e2242b7..0aadd148f 100644 --- a/include/battle.h +++ b/include/battle.h @@ -105,6 +105,18 @@ #define SIDE_STATUS_MIST (1 << 8) #define SIDE_STATUS_SPIKES_DAMAGED (1 << 9) +#define ABILITYEFFECT_ENDTURN 0x1 +#define ABILITYEFFECT_CONTACT 0x4 +#define ABILITYEFFECT_IMMUNITY 0x5 +#define ABILITYEFFECT_SYNCHRONIZE 0x7 +#define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8 +#define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC +#define ABILITYEFFECT_CHECK_BANK_SIDE 0xD +#define ABILITYEFFECT_COUNT_OTHER_SIZE 0x10 +#define ABILITYEFFECT_COUNT_BANK_SIDE 0x11 +#define ABILITYEFFECT_COUNT_ON_FIELD 0x12 +#define ABILITYEFFECT_CHECK_ON_FIELD 0x13 + #define MAX_TRAINER_ITEMS 4 #define MAX_MON_MOVES 4 #define MAX_BANKS_BATTLE 4 @@ -172,7 +184,9 @@ struct BattleStruct /* 0x2000000 */ u8 filler0[0x15DDE]; /*0x15DDE*/ u8 unk15DDE; /*0x15DDF*/ u8 unk15DDF; - /*0x15DE0*/ u8 filler15DE0[0x222]; + /*0x15DE0*/ u8 filler15DE0[0x220]; + /*0x16000*/ u8 turnEffectsTracker; + /*0x16001*/ u8 turnEffectsBank; /*0x16002*/ u8 animTurn; /*0x16003*/ u8 scriptingActive; /*0x16004*/ u8 wrappedMove1[4]; @@ -403,7 +417,7 @@ struct BattleStruct /* 0x2000000 */ /*0x1611D*/ u8 unk1611D; /*0x1611E*/ u8 unk1611E; /*0x1611F*/ u8 unk1611F; - + //u8 filler2[0x72E]; /* 0x16A00 */ struct UnkBattleStruct1 unk_2016A00_2; }; @@ -593,7 +607,7 @@ struct WishFutureKnock u8 wishCounter[MAX_BANKS_BATTLE]; u8 wishUserID[MAX_BANKS_BATTLE]; u8 weatherDuration; - u8 knockedOffPokes[2]; + u16 knockedOffPokes; }; extern struct UnkBattleStruct1 unk_2016A00; @@ -745,8 +759,8 @@ u8 UpdateTurnCounters(void); u8 TurnBasedEffects(); u8 sub_80170DC(); u8 sub_80173A4(); -u8 AbilityBattleEffects(u8, u8, u8, u8, u16); -u8 ItemBattleEffects(); +u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 move); +u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn); // asm/battle_4.o void AI_CalcDmg(u8, u8); diff --git a/src/battle_3.c b/src/battle_3.c index b1c6d9016..5c6bc8b07 100644 --- a/src/battle_3.c +++ b/src/battle_3.c @@ -33,12 +33,18 @@ extern u16 gBattleWeather; extern void (*gBattleMainFunc)(void); extern u8 gAbsentBankFlags; extern u8 gBattleCommunication[]; +extern u32 gHitMarker; +extern u8 gEffectBank; +extern s32 gBattleMoveDamage; u8 IsImprisoned(u8 bank, u16 move); u8 GetBankByPlayerAI(u8 ID); u8 GetBankIdentity(u8 bank); u8 GetBankSide(u8 bank); void b_call_bc_move_exec(u8* BS_ptr); +bool8 sub_8015660(u8 bank); //check if a move failed +void SetMoveEffect(bool8 primary, u8 certainArg); +bool8 sub_8025A44(u8 bank); //uproar wakeup check extern u8 BattleScript_MoveSelectionDisabledMove[]; extern u8 BattleScript_MoveSelectionTormented[]; @@ -56,6 +62,21 @@ extern u8 gUnknown_081D9016[]; extern u8 gUnknown_081D9008[]; extern u8 gUnknown_081D9041[]; +extern u8 gUnknown_081D93D1[]; //ingrain bs +extern u8 gUnknown_081D904B[]; //leech seed BS +extern u8 gUnknown_081D9518[]; //poison dmg BS +extern u8 gUnknown_081D953A[]; //burn dmg BS +extern u8 gUnknown_081D9613[]; //nightmare dmg BS +extern u8 gUnknown_081D9624[]; //curse dmg BS +extern u8 gUnknown_081D95E2[]; //wrap dmg BS +extern u8 gUnknown_081D95F4[]; //wrap ends BS +extern u8 gUnknown_081D950F[]; //uproar wakeup BS +extern u8 gUnknown_081D957E[]; //uproar BS +extern u8 gUnknown_081D9587[]; //thrash confusion BS +extern u8 gUnknown_081D9148[]; //disabled no more BS +extern u8 gUnknown_081D914F[]; //encored no more BS +extern u8 gUnknown_081D964C[]; //yawn sleep BS + #define CHOICED_MOVE(bank)(((u16*)(&ewram[bank * 2 + 0x160e8]))) //array entries for battle communication @@ -207,15 +228,23 @@ u8 IsImprisoned(u8 bank, u16 move) } return imprisionedMoves; } -/* + u8 UpdateTurnCounters(void) { u8 effect = 0; s32 i; - for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankAttacker]; gBankAttacker++) {} - for (gBankTarget = 0; gBankTarget < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankTarget]; gBankTarget++) {} + + for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankAttacker]; gBankAttacker++) + { + } + for (gBankTarget = 0; gBankTarget < gNoOfAllBanks && gAbsentBankFlags & gBitTable[gBankTarget]; gBankTarget++) + { + } + do { + u8 sideBank; + switch (BATTLE_STRUCT->turncountersTracker) { case 0: @@ -237,13 +266,14 @@ u8 UpdateTurnCounters(void) case 1: while (BATTLE_STRUCT->turnSideTracker < 2) { - gBankAttacker = BATTLE_STRUCT->turnSideTracker; - gActiveBank = BATTLE_STRUCT->turnSideTracker; - if (gSideAffecting[BATTLE_STRUCT->turnSideTracker] & SIDE_STATUS_REFLECT) + gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker; + + if (gSideAffecting[sideBank] & SIDE_STATUS_REFLECT) { - if (--gSideTimer[BATTLE_STRUCT->turnSideTracker].reflectTimer == 0) + if (--gSideTimer[sideBank].reflectTimer == 0) { - gSideAffecting[BATTLE_STRUCT->turnSideTracker] &= ~SIDE_STATUS_REFLECT; + + gSideAffecting[sideBank] &= ~SIDE_STATUS_REFLECT; b_call_bc_move_exec(gUnknown_081D9030); gBattleTextBuff1[0] = 0xFD; gBattleTextBuff1[1] = 2; @@ -266,15 +296,14 @@ u8 UpdateTurnCounters(void) case 2: while (BATTLE_STRUCT->turnSideTracker < 2) { - gBankAttacker = BATTLE_STRUCT->turnSideTracker; - gActiveBank = BATTLE_STRUCT->turnSideTracker; - if (gSideAffecting[BATTLE_STRUCT->turnSideTracker] & SIDE_STATUS_LIGHTSCREEN) + gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker; + if (gSideAffecting[sideBank] & SIDE_STATUS_LIGHTSCREEN) { - if (--gSideTimer[BATTLE_STRUCT->turnSideTracker].lightscreenTimer == 0) + if (--gSideTimer[sideBank].lightscreenTimer == 0) { - gSideAffecting[BATTLE_STRUCT->turnSideTracker] &= ~SIDE_STATUS_LIGHTSCREEN; + gSideAffecting[sideBank] &= ~SIDE_STATUS_LIGHTSCREEN; b_call_bc_move_exec(gUnknown_081D9030); - gBattleCommunication[MULTISTRING_CHOOSER] = BATTLE_STRUCT->turnSideTracker; + gBattleCommunication[MULTISTRING_CHOOSER] = sideBank; gBattleTextBuff1[0] = 0xFD; gBattleTextBuff1[1] = 2; gBattleTextBuff1[2] = MOVE_LIGHT_SCREEN; @@ -296,13 +325,12 @@ u8 UpdateTurnCounters(void) case 3: while (BATTLE_STRUCT->turnSideTracker < 2) { - gBankAttacker = BATTLE_STRUCT->turnSideTracker; - gActiveBank = BATTLE_STRUCT->turnSideTracker; - if (gSideTimer[BATTLE_STRUCT->turnSideTracker].mistTimer && --gSideTimer[BATTLE_STRUCT->turnSideTracker].mistTimer == 0) + gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker; + if (gSideTimer[sideBank].mistTimer && --gSideTimer[sideBank].mistTimer == 0) { - gSideAffecting[BATTLE_STRUCT->turnSideTracker] &= ~SIDE_STATUS_MIST; + gSideAffecting[sideBank] &= ~SIDE_STATUS_MIST; b_call_bc_move_exec(gUnknown_081D9030); - gBattleCommunication[MULTISTRING_CHOOSER] = BATTLE_STRUCT->turnSideTracker; + gBattleCommunication[MULTISTRING_CHOOSER] = sideBank; gBattleTextBuff1[0] = 0xFD; gBattleTextBuff1[1] = 2; gBattleTextBuff1[2] = MOVE_MIST; @@ -323,13 +351,12 @@ u8 UpdateTurnCounters(void) case 4: while (BATTLE_STRUCT->turnSideTracker < 2) { - gBankAttacker = BATTLE_STRUCT->turnSideTracker; - gActiveBank = BATTLE_STRUCT->turnSideTracker; - if (gSideAffecting[BATTLE_STRUCT->turnSideTracker] & SIDE_STATUS_SAFEGUARD) + gActiveBank = gBankAttacker = sideBank = BATTLE_STRUCT->turnSideTracker; + if (gSideAffecting[sideBank] & SIDE_STATUS_SAFEGUARD) { - if (--gSideTimer[BATTLE_STRUCT->turnSideTracker].safeguardTimer == 0) + if (--gSideTimer[sideBank].safeguardTimer == 0) { - gSideAffecting[BATTLE_STRUCT->turnSideTracker] &= ~SIDE_STATUS_SAFEGUARD; + gSideAffecting[sideBank] &= ~SIDE_STATUS_SAFEGUARD; b_call_bc_move_exec(gUnknown_081D9041); effect++; } @@ -348,9 +375,9 @@ u8 UpdateTurnCounters(void) while (BATTLE_STRUCT->turnSideTracker < gNoOfAllBanks) { gActiveBank = gTurnOrder[BATTLE_STRUCT->turnSideTracker]; - if (gWishFutureKnock.wishCounter[BATTLE_STRUCT->turnSideTracker] && --gWishFutureKnock.wishCounter[BATTLE_STRUCT->turnSideTracker] == 0 && gBattleMons[BATTLE_STRUCT->turnSideTracker].hp) + if (gWishFutureKnock.wishCounter[gActiveBank] && --gWishFutureKnock.wishCounter[gActiveBank] == 0 && gBattleMons[gActiveBank].hp) { - gBankTarget = BATTLE_STRUCT->turnSideTracker; + gBankTarget = gActiveBank; b_call_bc_move_exec(BattleScript_WishComesTrue); effect++; } @@ -398,11 +425,12 @@ u8 UpdateTurnCounters(void) } else gBattlescriptCurrInstr = gUnknown_081D8F7D; + + BATTLE_STRUCT->animArg1 = 0xC; + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + b_call_bc_move_exec(gBattlescriptCurrInstr); + effect++; } - BATTLE_STRUCT->animArg1 = 0xD; - gBattleCommunication[MULTISTRING_CHOOSER] = 1; - b_call_bc_move_exec(gBattlescriptCurrInstr); - effect++; BATTLE_STRUCT->turncountersTracker++; break; case 8: @@ -415,11 +443,10 @@ u8 UpdateTurnCounters(void) } else gBattlescriptCurrInstr = gUnknown_081D9008; + + b_call_bc_move_exec(gBattlescriptCurrInstr); + effect++; } - BATTLE_STRUCT->animArg1 = 0xD; - gBattleCommunication[MULTISTRING_CHOOSER] = 1; - b_call_bc_move_exec(gBattlescriptCurrInstr); - effect++; BATTLE_STRUCT->turncountersTracker++; break; case 9: @@ -432,19 +459,327 @@ u8 UpdateTurnCounters(void) } else gBattlescriptCurrInstr = gUnknown_081D8F7D; + + BATTLE_STRUCT->animArg1 = 0xD; + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + b_call_bc_move_exec(gBattlescriptCurrInstr); + effect++; } - BATTLE_STRUCT->animArg1 = 0xD; - gBattleCommunication[MULTISTRING_CHOOSER] = 1; - b_call_bc_move_exec(gBattlescriptCurrInstr); - effect++; BATTLE_STRUCT->turncountersTracker++; break; case 10: effect++; break; } - } while (!effect); + } while (effect == 0); return (gBattleMainFunc != BattleTurnPassed); } -*/ +#define TURNBASED_MAX_CASE 19 + +bool8 TurnBasedEffects(void) +{ + u8 effect = 0; + gHitMarker |= (HITMARKER_GRUDGE | HITMARKER_x20); + while (BATTLE_STRUCT->turnEffectsBank < gNoOfAllBanks && BATTLE_STRUCT->turnEffectsTracker <= TURNBASED_MAX_CASE) + { + gActiveBank = gBankAttacker = gTurnOrder[BATTLE_STRUCT->turnEffectsBank]; + if (gAbsentBankFlags & gBitTable[gActiveBank]) + { + BATTLE_STRUCT->turnEffectsBank++; + } + else + { + int i; + switch (BATTLE_STRUCT->turnEffectsTracker) + { + case 0: //ingrain + if (gStatuses3[gActiveBank] & STATUS3_ROOTED && gBattleMons[gActiveBank].hp != gBattleMons[gActiveBank].maxHP && gBattleMons[gActiveBank].hp != 0) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + gBattleMoveDamage *= -1; + b_call_bc_move_exec(gUnknown_081D93D1); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 1: //end turn abilities + if (AbilityBattleEffects(ABILITYEFFECT_ENDTURN, gActiveBank, 0, 0, 0)) + effect++; + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 2: //item effects + if (ItemBattleEffects(0, gActiveBank, 0)) + effect++; + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 18: //item effects again + if (ItemBattleEffects(1, gActiveBank, 1)) + effect++; + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 3: //leech seed + { + u8 leecher; + if (gStatuses3[gActiveBank] & STATUS3_LEECHSEED && gBattleMons[leecher = (gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK)].hp && gBattleMons[gActiveBank].hp) //wont match without this ugly leecher assignment + { + //u8 leecher = gStatuses3[gActiveBank] & STATUS3_LEECHSEED_BANK; + gBankTarget = leecher; //funny how the 'target' is actually the bank that receives HP + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + BATTLE_STRUCT->animArg1 = leecher; + BATTLE_STRUCT->animArg2 = gBankAttacker; + b_call_bc_move_exec(gUnknown_081D904B); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + } + break; + case 4: //poison + if (gBattleMons[gActiveBank].status1 & STATUS_POISON && gBattleMons[gActiveBank].hp) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_call_bc_move_exec(gUnknown_081D9518); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 5: //toxic poison + if (gBattleMons[gActiveBank].status1 & STATUS_TOXIC_POISON && gBattleMons[gActiveBank].hp) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if ((gBattleMons[gActiveBank].status1 & 0xF00) != 0xF00) //not 16 turns + gBattleMons[gActiveBank].status1 += 0x100; + gBattleMoveDamage *= (gBattleMons[gActiveBank].status1 & 0xF00) >> 8; + b_call_bc_move_exec(gUnknown_081D9518); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 6: //burn + if (gBattleMons[gActiveBank].status1 & STATUS_BURN && gBattleMons[gActiveBank].hp) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 8; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_call_bc_move_exec(gUnknown_081D953A); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 7: //spooky nightmares + if (gBattleMons[gActiveBank].status2 & STATUS2_NIGHTMARE && gBattleMons[gActiveBank].hp) + { + //missing sleep check + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_call_bc_move_exec(gUnknown_081D9613); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 8: //curse + if (gBattleMons[gActiveBank].status2 & STATUS2_CURSED && gBattleMons[gActiveBank].hp) + { + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 4; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + b_call_bc_move_exec(gUnknown_081D9624); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 9: //wrap + if (gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED && gBattleMons[gActiveBank].hp) + { + gBattleMons[gActiveBank].status2 &= 0xFFFFE000; //hmmm + if (gBattleMons[gActiveBank].status2 & STATUS2_WRAPPED) //damaged by wrap + { + BATTLE_STRUCT->animArg1 = ewram[gActiveBank * 2 + 0x16004]; + BATTLE_STRUCT->animArg2 = ewram[gActiveBank * 2 + 0x16005]; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = ewram[gActiveBank * 2 + 0x16004]; + gBattleTextBuff1[3] = ewram[gActiveBank * 2 + 0x16005]; + gBattleTextBuff1[4] = 0xFF; + gBattlescriptCurrInstr = gUnknown_081D95E2; + gBattleMoveDamage = gBattleMons[gActiveBank].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + } + else //broke free + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = ewram[gActiveBank * 2 + 0x16004]; + gBattleTextBuff1[3] = ewram[gActiveBank * 2 + 0x16005]; + gBattleTextBuff1[4] = 0xFF; + gBattlescriptCurrInstr = gUnknown_081D95F4; + } + b_call_bc_move_exec(gBattlescriptCurrInstr); + effect++; + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 10: //uproar + if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR) + { + for (gBankAttacker = 0; gBankAttacker < gNoOfAllBanks; gBankAttacker++) + { + if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP && gBattleMons[gBankAttacker].ability != ABILITY_SOUNDPROOF) + { + gBattleMons[gBankAttacker].status1 &= ~(STATUS_SLEEP); + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_NIGHTMARE); + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + b_call_bc_move_exec(gUnknown_081D950F); + gActiveBank = gBankAttacker; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gBankAttacker].status1); + MarkBufferBankForExecution(gActiveBank); + break; + } + } + if (gBankAttacker != gNoOfAllBanks) + { + effect = 2; //a pokemon was awaken + break; + } + else + { + gBankAttacker = gActiveBank; + gBattleMons[gActiveBank].status2 -= 0x10; //uproar timer goes down + if (sub_8015660(gActiveBank)) + { + CancelMultiTurnMoves(gActiveBank); + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + } + else if (gBattleMons[gActiveBank].status2 & STATUS2_UPROAR) + { + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleMons[gActiveBank].status2 |= STATUS2_MULTIPLETURNS; + } + else + { + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + CancelMultiTurnMoves(gActiveBank); + } + b_call_bc_move_exec(gUnknown_081D957E); + effect = 1; + } + } + if (effect != 2) + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 11: //thrash + if (gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE) + { + gBattleMons[gActiveBank].status2 &= 0xFFFFFC00; + if (sub_8015660(gActiveBank)) + CancelMultiTurnMoves(gActiveBank); + else if (!(gBattleMons[gActiveBank].status2 & STATUS2_LOCK_CONFUSE) && gBattleMons[gActiveBank].status2 & STATUS2_MULTIPLETURNS) + { + gBattleMons[gActiveBank].status2 &= 0xFFFFEFFF; + if (!(gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION)) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 0x47; + SetMoveEffect(1, 0); + if (gBattleMons[gActiveBank].status2 & STATUS2_CONFUSION) + b_call_bc_move_exec(gUnknown_081D9587); + effect++; + } + } + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 12: //disable + if (gDisableStructs[gActiveBank].disableTimer1) + { + for (i = 0; i < 4; i++) + { + if (gDisableStructs[gActiveBank].disabledMove == gBattleMons[gActiveBank].moves[i]) + break; + } + if (i == 4) //pokemon does not have the disabled move anymore + { + gDisableStructs[gActiveBank].disabledMove = 0; + gDisableStructs[gActiveBank].disableTimer1 = 0; + } + else if (--gDisableStructs[gActiveBank].disableTimer1 == 0) //disable ends + { + gDisableStructs[gActiveBank].disabledMove = 0; + b_call_bc_move_exec(gUnknown_081D9148); + effect++; + } + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 13: //encore + if (gDisableStructs[gActiveBank].encoreTimer1) + { + if (gBattleMons[gActiveBank].moves[gDisableStructs[gActiveBank].encoredMovePos] != gDisableStructs[gActiveBank].encoredMove) //pokemon does not have the encored move anymore + { + gDisableStructs[gActiveBank].encoredMove = 0; + gDisableStructs[gActiveBank].encoreTimer1 = 0; + } + else if (--gDisableStructs[gActiveBank].encoreTimer1 == 0 || gBattleMons[gActiveBank].pp[gDisableStructs[gActiveBank].encoredMovePos] == 0) + { + gDisableStructs[gActiveBank].encoredMove = 0; + gDisableStructs[gActiveBank].encoreTimer1 = 0; + b_call_bc_move_exec(gUnknown_081D914F); + effect++; + } + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 14: //lock-on decrement + if (gStatuses3[gActiveBank] & STATUS3_ALWAYS_HITS) + gStatuses3[gActiveBank] -= 0x8; + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 15: //charge + if (gDisableStructs[gActiveBank].chargeTimer1 && --gDisableStructs[gActiveBank].chargeTimer1 == 0) + gStatuses3[gActiveBank] &= ~STATUS3_CHARGED_UP; + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 16: //taunt + if (gDisableStructs[gActiveBank].tauntTimer1) + gDisableStructs[gActiveBank].tauntTimer1--; + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 17: //yawn + if (gStatuses3[gActiveBank] & STATUS3_YAWN) + { + gStatuses3[gActiveBank] &= 0xFFFFF800; + if (!(gStatuses3[gActiveBank] & STATUS3_YAWN) && !gBattleMons[gActiveBank].status1 && gBattleMons[gActiveBank].ability != ABILITY_VITAL_SPIRIT + && gBattleMons[gActiveBank].ability != ABILITY_INSOMNIA && !sub_8025A44(gActiveBank)) + { + CancelMultiTurnMoves(gActiveBank); + gBattleMons[gActiveBank].status1 |= (Random() & 3) + 2; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + gEffectBank = gActiveBank; + b_call_bc_move_exec(gUnknown_081D964C); + effect++; + } + } + BATTLE_STRUCT->turnEffectsTracker++; + break; + case 19: //done + BATTLE_STRUCT->turnEffectsTracker = 0; + BATTLE_STRUCT->turnEffectsBank++; + break; + } + if (effect) + return effect; + } + } + gHitMarker &= ~(HITMARKER_GRUDGE | HITMARKER_x20); + return 0; +} diff --git a/src/battle_4.c b/src/battle_4.c index 027a3f4f9..ced5b9b8c 100644 --- a/src/battle_4.c +++ b/src/battle_4.c @@ -159,7 +159,7 @@ u8 CalculatePlayerPartyCount(void); u16 Sqrt(u32 num); u8 sub_809070C(u16 nationalNum, u32 TiD, u32 PiD); //task prepare poke dex display void sub_814A880(u8 a1, u8 a2); -u8 CheckMoveLimitations(u8 bank, u8 unusable_moves, u8 flags); //choose move limitations +u8 CheckMoveLimitations(u8 bank, u8 unusable_moves, u8 flags); void sub_801529C(u8 bank); bool8 IsLinkDoubleBattle(void); void sub_8094B6C(u8 bank, u8 partyID, u8 r2); @@ -237,17 +237,6 @@ extern u8 gUnknown_081D95DB[]; //bs payday money give #define TargetProtectAffected ((gProtectStructs[gBankTarget].protected && gBattleMoves[gCurrentMove].flags & FLAG_PROTECT_AFFECTED)) -#define ABILITYEFFECT_CONTACT 0x4 -#define ABILITYEFFECT_IMMUNITY 0x5 -#define ABILITYEFFECT_SYNCHRONIZE 0x7 -#define ABILITYEFFECT_ATK_SYNCHRONIZE 0x8 -#define ABILITYEFFECT_CHECK_OTHER_SIDE 0xC -#define ABILITYEFFECT_CHECK_BANK_SIDE 0xD -#define ABILITYEFFECT_COUNT_OTHER_SIZE 0x10 -#define ABILITYEFFECT_COUNT_BANK_SIDE 0x11 -#define ABILITYEFFECT_COUNT_ON_FIELD 0x12 -#define ABILITYEFFECT_CHECK_ON_FIELD 0x13 - //array entries for battle communication #define MOVE_EFFECT_BYTE 0x3 #define MULTISTRING_CHOOSER 0x5 @@ -10144,7 +10133,7 @@ static void atk4D_switch_data_update(void) gBattleTextBuff1[1] = 7; gBattleTextBuff1[2] = gActiveBank; gBattleTextBuff1[3] = gBattlePartyID[gActiveBank]; - gBattleTextBuff1[4] = 0xFF; + gBattleTextBuff1[4] = EOS; gBattlescriptCurrInstr += 2; } |