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-rwxr-xr-xasm/aurora.s218
-rwxr-xr-xasm/devil.s163
-rwxr-xr-xasm/struggle.s111
-rwxr-xr-xasm/swipe.s50
-rwxr-xr-xasm/uproar.s64
-rw-r--r--include/rom_8077ABC.h4
-rw-r--r--ld_script.txt10
-rw-r--r--src/battle/anim/aurora.c72
-rw-r--r--src/battle/anim/devil.c37
-rw-r--r--src/battle/anim/struggle.c52
-rw-r--r--src/battle/anim/swipe.c20
-rw-r--r--src/battle/anim/uproar.c25
-rw-r--r--src/rom_8077ABC.c4
13 files changed, 215 insertions, 615 deletions
diff --git a/asm/aurora.s b/asm/aurora.s
deleted file mode 100755
index e5de7c419..000000000
--- a/asm/aurora.s
+++ /dev/null
@@ -1,218 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- @ aurora
-
- thumb_func_start sub_80D33B4
-sub_80D33B4: @ 80D33B4
- push {r4-r7,lr}
- adds r5, r0, 0
- movs r1, 0x1
- bl sub_80787B0
- ldr r0, _080D33DC @ =gBattleAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _080D33E4
- ldr r1, _080D33E0 @ =gBattleAnimArgs
- ldrh r0, [r1, 0x4]
- negs r0, r0
- lsls r0, 16
- lsrs r6, r0, 16
- adds r7, r1, 0
- b _080D33EA
- .align 2, 0
-_080D33DC: .4byte gBattleAnimBankAttacker
-_080D33E0: .4byte gBattleAnimArgs
-_080D33E4:
- ldr r0, _080D3440 @ =gBattleAnimArgs
- ldrh r6, [r0, 0x4]
- adds r7, r0, 0
-_080D33EA:
- ldrh r0, [r7, 0x8]
- strh r0, [r5, 0x2E]
- ldrh r0, [r5, 0x20]
- strh r0, [r5, 0x30]
- ldr r4, _080D3444 @ =gBattleAnimBankTarget
- ldrb r0, [r4]
- movs r1, 0x2
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- adds r0, r6
- strh r0, [r5, 0x32]
- ldrh r0, [r5, 0x22]
- strh r0, [r5, 0x34]
- ldrb r0, [r4]
- movs r1, 0x3
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- ldrh r7, [r7, 0x6]
- adds r0, r7
- strh r0, [r5, 0x36]
- adds r0, r5, 0
- bl obj_translate_based_on_private_1_2_3_4
- ldr r0, _080D3448 @ =sub_80D344C
- str r0, [r5, 0x1C]
- adds r2, r5, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- ldr r1, [r5, 0x1C]
- adds r0, r5, 0
- bl _call_via_r1
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3440: .4byte gBattleAnimArgs
-_080D3444: .4byte gBattleAnimBankTarget
-_080D3448: .4byte sub_80D344C
- thumb_func_end sub_80D33B4
-
- thumb_func_start sub_80D344C
-sub_80D344C: @ 80D344C
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _080D3488 @ =gBattleAnimArgs
- ldrh r1, [r0, 0xE]
- ldr r0, _080D348C @ =0x0000ffff
- cmp r1, r0
- bne _080D346E
- adds r0, r4, 0
- movs r1, 0x1
- bl StartSpriteAnim
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
-_080D346E:
- adds r0, r4, 0
- bl sub_8078B5C
- lsls r0, 24
- cmp r0, 0
- beq _080D3480
- adds r0, r4, 0
- bl move_anim_8072740
-_080D3480:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D3488: .4byte gBattleAnimArgs
-_080D348C: .4byte 0x0000ffff
- thumb_func_end sub_80D344C
-
- thumb_func_start sub_80D3490
-sub_80D3490: @ 80D3490
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _080D34C4 @ =gTasks
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- adds r4, r1
- ldr r0, _080D34C8 @ =gBattleAnimArgs
- ldrh r0, [r0]
- strh r0, [r4, 0x8]
- ldr r0, _080D34CC @ =0x0000279c
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 20
- movs r1, 0x80
- lsls r1, 1
- adds r0, r1
- strh r0, [r4, 0xC]
- ldr r0, _080D34D0 @ =sub_80D34D4
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D34C4: .4byte gTasks
-_080D34C8: .4byte gBattleAnimArgs
-_080D34CC: .4byte 0x0000279c
-_080D34D0: .4byte sub_80D34D4
- thumb_func_end sub_80D3490
-
- thumb_func_start sub_80D34D4
-sub_80D34D4: @ 80D34D4
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, _080D354C @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r2, r0, r1
- ldrh r0, [r2, 0x1C]
- adds r0, 0x1
- strh r0, [r2, 0x1C]
- lsls r0, 16
- asrs r0, 16
- mov r12, r1
- cmp r0, 0x3
- bne _080D3526
- movs r0, 0
- strh r0, [r2, 0x1C]
- ldrh r0, [r2, 0xC]
- adds r0, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- ldr r1, _080D3550 @ =gPlttBufferFaded
- lsls r0, r5, 1
- adds r0, r1
- ldrh r6, [r0]
- adds r7, r1, 0
- adds r3, r0, 0x2
- movs r1, 0x6
- adds r2, r0, 0
-_080D3510:
- ldrh r0, [r3]
- strh r0, [r2]
- adds r3, 0x2
- adds r2, 0x2
- subs r1, 0x1
- cmp r1, 0
- bge _080D3510
- adds r0, r5, 0x7
- lsls r0, 1
- adds r0, r7
- strh r6, [r0]
-_080D3526:
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- add r0, r12
- ldrh r1, [r0, 0x1E]
- adds r1, 0x1
- strh r1, [r0, 0x1E]
- lsls r1, 16
- asrs r1, 16
- movs r2, 0x8
- ldrsh r0, [r0, r2]
- cmp r1, r0
- bne _080D3546
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_080D3546:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080D354C: .4byte gTasks
-_080D3550: .4byte gPlttBufferFaded
- thumb_func_end sub_80D34D4
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/devil.s b/asm/devil.s
deleted file mode 100755
index ae552f231..000000000
--- a/asm/devil.s
+++ /dev/null
@@ -1,163 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_80D2ABC
-sub_80D2ABC: @ 80D2ABC
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080D2AF6
- ldr r1, _080D2BB8 @ =gBattleAnimArgs
- ldrh r0, [r1]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x20]
- ldrh r0, [r1, 0x2]
- ldrh r1, [r4, 0x22]
- adds r0, r1
- strh r0, [r4, 0x22]
- adds r0, r4, 0
- movs r1, 0
- bl StartSpriteAnim
- ldr r0, _080D2BBC @ =gBattleAnimBankTarget
- ldrb r0, [r0]
- bl sub_8079E90
- subs r0, 0x1
- adds r1, r4, 0
- adds r1, 0x43
- strb r0, [r1]
- movs r0, 0x1
- strh r0, [r4, 0x32]
-_080D2AF6:
- ldrh r0, [r4, 0x32]
- ldrh r2, [r4, 0x2E]
- adds r0, r2
- strh r0, [r4, 0x2E]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- lsls r1, r0, 2
- adds r0, r1, 0
- cmp r1, 0
- bge _080D2B0C
- adds r0, 0xFF
-_080D2B0C:
- asrs r0, 8
- lsls r0, 8
- subs r0, r1, r0
- strh r0, [r4, 0x30]
- lsls r0, 16
- cmp r0, 0
- bge _080D2B1E
- movs r0, 0
- strh r0, [r4, 0x30]
-_080D2B1E:
- movs r0, 0x30
- ldrsh r2, [r4, r0]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bge _080D2B2C
- adds r0, 0x3
-_080D2B2C:
- asrs r0, 2
- movs r1, 0x1E
- subs r1, r0
- adds r0, r2, 0
- bl Cos
- strh r0, [r4, 0x24]
- movs r0, 0x30
- ldrsh r2, [r4, r0]
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bge _080D2B48
- adds r0, 0x7
-_080D2B48:
- asrs r0, 3
- movs r1, 0xA
- subs r1, r0
- adds r0, r2, 0
- bl Sin
- strh r0, [r4, 0x26]
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- cmp r0, 0x80
- ble _080D2B6C
- ldrh r1, [r4, 0x32]
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- cmp r0, 0
- ble _080D2B6C
- ldr r0, _080D2BC0 @ =0x0000ffff
- strh r0, [r4, 0x32]
-_080D2B6C:
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080D2B80
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bge _080D2B80
- movs r0, 0x1
- strh r0, [r4, 0x32]
-_080D2B80:
- ldrh r0, [r4, 0x34]
- adds r1, r0, 0x1
- strh r1, [r4, 0x34]
- subs r0, 0x9
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x46
- bls _080D2BC4
- movs r0, 0x2E
- ldrsh r1, [r4, r0]
- lsrs r0, r1, 31
- adds r0, r1, r0
- asrs r0, 1
- lsls r0, 1
- subs r1, r0
- adds r3, r4, 0
- adds r3, 0x3E
- movs r0, 0x1
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- b _080D2BD2
- .align 2, 0
-_080D2BB8: .4byte gBattleAnimArgs
-_080D2BBC: .4byte gBattleAnimBankTarget
-_080D2BC0: .4byte 0x0000ffff
-_080D2BC4:
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
-_080D2BD2:
- movs r1, 0x34
- ldrsh r0, [r4, r1]
- cmp r0, 0x5A
- ble _080D2BE0
- adds r0, r4, 0
- bl move_anim_8072740
-_080D2BE0:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80D2ABC
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/struggle.s b/asm/struggle.s
deleted file mode 100755
index 2d618ed8f..000000000
--- a/asm/struggle.s
+++ /dev/null
@@ -1,111 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_80D2C38
-sub_80D2C38: @ 80D2C38
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r1, _080D2C50 @ =gBattleAnimArgs
- movs r2, 0x4
- ldrsh r0, [r1, r2]
- cmp r0, 0
- bne _080D2C54
- adds r0, r5, 0
- bl move_anim_8072740
- b _080D2CB8
- .align 2, 0
-_080D2C50: .4byte gBattleAnimArgs
-_080D2C54:
- movs r2, 0
- ldrsh r0, [r1, r2]
- cmp r0, 0
- bne _080D2C64
- ldr r4, _080D2C60 @ =gBattleAnimBankAttacker
- b _080D2C66
- .align 2, 0
-_080D2C60: .4byte gBattleAnimBankAttacker
-_080D2C64:
- ldr r4, _080D2C94 @ =gBattleAnimBankTarget
-_080D2C66:
- ldrb r0, [r4]
- movs r1, 0x2
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl sub_8077ABC
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldr r0, _080D2C98 @ =gBattleAnimArgs
- movs r2, 0x2
- ldrsh r1, [r0, r2]
- adds r2, r0, 0
- cmp r1, 0
- bne _080D2C9C
- ldrh r0, [r5, 0x20]
- adds r0, 0x20
- b _080D2CA0
- .align 2, 0
-_080D2C94: .4byte gBattleAnimBankTarget
-_080D2C98: .4byte gBattleAnimArgs
-_080D2C9C:
- ldrh r0, [r5, 0x20]
- subs r0, 0x20
-_080D2CA0:
- strh r0, [r5, 0x20]
- ldrh r0, [r2, 0x4]
- strh r0, [r5, 0x2E]
- ldrh r1, [r2, 0x2]
- strh r1, [r5, 0x30]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl StartSpriteAnim
- ldr r0, _080D2CC0 @ =sub_80D2CC4
- str r0, [r5, 0x1C]
-_080D2CB8:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D2CC0: .4byte sub_80D2CC4
- thumb_func_end sub_80D2C38
-
- thumb_func_start sub_80D2CC4
-sub_80D2CC4: @ 80D2CC4
- push {lr}
- adds r2, r0, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080D2CF4
- ldrh r0, [r2, 0x2E]
- subs r0, 0x1
- strh r0, [r2, 0x2E]
- lsls r0, 16
- cmp r0, 0
- beq _080D2CEE
- ldrh r1, [r2, 0x30]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r2, 0
- bl StartSpriteAnim
- b _080D2CF4
-_080D2CEE:
- adds r0, r2, 0
- bl move_anim_8072740
-_080D2CF4:
- pop {r0}
- bx r0
- thumb_func_end sub_80D2CC4
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/swipe.s b/asm/swipe.s
deleted file mode 100755
index 7f5284d7c..000000000
--- a/asm/swipe.s
+++ /dev/null
@@ -1,50 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_80D2BE8
-sub_80D2BE8: @ 80D2BE8
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080D2C1C
- ldr r1, _080D2C18 @ =gBattleAnimArgs
- ldrh r0, [r1]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x20]
- ldrh r0, [r1, 0x2]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- strh r0, [r4, 0x22]
- ldrb r1, [r1, 0x4]
- adds r0, r4, 0
- bl StartSpriteAnim
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _080D2C30
- .align 2, 0
-_080D2C18: .4byte gBattleAnimArgs
-_080D2C1C:
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _080D2C30
- adds r0, r4, 0
- bl move_anim_8072740
-_080D2C30:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80D2BE8
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/uproar.s b/asm/uproar.s
deleted file mode 100755
index 04f428d4e..000000000
--- a/asm/uproar.s
+++ /dev/null
@@ -1,64 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_80D2CF8
-sub_80D2CF8: @ 80D2CF8
- push {r4,r5,lr}
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r0, _080D2D2C @ =gBattleAnimArgs
- ldrb r0, [r0]
- bl GetAnimBankSpriteId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- ldr r0, _080D2D30 @ =gTasks
- adds r4, r0
- ldr r2, _080D2D34 @ =gUnknown_083D7CA8
- adds r0, r4, 0
- bl sub_80798F4
- ldr r0, _080D2D38 @ =sub_80D2D3C
- str r0, [r4]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080D2D2C: .4byte gBattleAnimArgs
-_080D2D30: .4byte gTasks
-_080D2D34: .4byte gUnknown_083D7CA8
-_080D2D38: .4byte sub_80D2D3C
- thumb_func_end sub_80D2CF8
-
- thumb_func_start sub_80D2D3C
-sub_80D2D3C: @ 80D2D3C
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, _080D2D64 @ =gTasks
- adds r0, r1
- bl sub_807992C
- lsls r0, 24
- cmp r0, 0
- bne _080D2D5C
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_080D2D5C:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080D2D64: .4byte gTasks
- thumb_func_end sub_80D2D3C
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h
index cd89c92a2..2a2947968 100644
--- a/include/rom_8077ABC.h
+++ b/include/rom_8077ABC.h
@@ -54,7 +54,7 @@ void sub_80797EC(struct Task *task);
void sub_8079814(u8 taskId);
void sub_8079A64(u8 sprite);
u16 sub_8079B10(u8 sprite);
-void sub_8079BF4(s16 *bottom, s16 *top, void *ptr);
+void sub_8079BF4(s16 *bottom, s16 *top, const void *ptr);
void *sub_8079BFC(s16 bottom, s16 top);
void sub_8079E24();
u8 sub_8079E90(u8 slot);
@@ -93,7 +93,7 @@ u32 sub_80792C0(u8 a1, u8 a2, u8 a3, u8 a4);
s16 duplicate_obj_of_side_rel2move_in_transparent_mode(u8 a1);
void obj_delete_but_dont_free_vram(struct Sprite *sprite);
void sub_8079108(u16 a1, bool8 a2);
-void sub_80798F4(struct Task *task, u8 a2, void *a3);
+void sub_80798F4(struct Task *task, u8 a2, const void *a3);
bool8 sub_807992C(struct Task *task);
u8 sub_8077FC0(u8 slot);
void move_anim_8074EE0(struct Sprite *sprite);
diff --git a/ld_script.txt b/ld_script.txt
index 6664a6f8d..6353fceec 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -264,17 +264,17 @@ SECTIONS {
src/battle/anim/perceive.o(.text);
src/battle/anim/angel.o(.text);
src/battle/anim/angel_kiss.o(.text);
- asm/devil.o(.text);
- asm/swipe.o(.text);
- asm/struggle.o(.text);
- asm/uproar.o(.text);
+ src/battle/anim/devil.o(.text);
+ src/battle/anim/swipe.o(.text);
+ src/battle/anim/struggle.o(.text);
+ src/battle/anim/uproar.o(.text);
asm/noise.o(.text);
asm/note_spin.o(.text);
asm/guard.o(.text);
asm/fury_cutter_count.o(.text);
asm/rain.o(.text);
asm/bubble.o(.text);
- asm/aurora.o(.text);
+ src/battle/anim/aurora.o(.text);
asm/liquid_ball.o(.text);
asm/water.o(.text);
asm/fire.o(.text);
diff --git a/src/battle/anim/aurora.c b/src/battle/anim/aurora.c
new file mode 100644
index 000000000..1ca5e649f
--- /dev/null
+++ b/src/battle/anim/aurora.c
@@ -0,0 +1,72 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "palette.h"
+#include "rom_8077ABC.h"
+#include "sprite.h"
+#include "task.h"
+
+extern s16 gBattleAnimArgs[8];
+extern u8 gBattleAnimBankAttacker;
+extern u8 gBattleAnimBankTarget;
+
+static void sub_80D344C(struct Sprite *);
+static void sub_80D34D4(u8);
+
+void sub_80D33B4(struct Sprite *sprite)
+{
+ s16 r6;
+
+ sub_80787B0(sprite, 1);
+ if (GetBankSide(gBattleAnimBankAttacker) != 0)
+ r6 = -gBattleAnimArgs[2];
+ else
+ r6 = gBattleAnimArgs[2];
+ sprite->data[0] = gBattleAnimArgs[4];
+ sprite->data[1] = sprite->pos1.x;
+ sprite->data[2] = sub_8077ABC(gBattleAnimBankTarget, 2) + r6;
+ sprite->data[3] = sprite->pos1.y;
+ sprite->data[4] = sub_8077ABC(gBattleAnimBankTarget, 3) + gBattleAnimArgs[3];
+ obj_translate_based_on_private_1_2_3_4(sprite);
+ sprite->callback = sub_80D344C;
+ sprite->affineAnimPaused = TRUE;
+ sprite->callback(sprite);
+}
+
+static void sub_80D344C(struct Sprite *sprite)
+{
+ if ((u16)gBattleAnimArgs[7] == 0xFFFF)
+ {
+ StartSpriteAnim(sprite, 1);
+ sprite->affineAnimPaused = FALSE;
+ }
+ if (sub_8078B5C(sprite) != 0)
+ move_anim_8072740(sprite);
+}
+
+void sub_80D3490(u8 taskId)
+{
+ gTasks[taskId].data[0] = gBattleAnimArgs[0];
+ gTasks[taskId].data[2] = 0x100 + IndexOfSpritePaletteTag(0x279C) * 16;
+ gTasks[taskId].func = sub_80D34D4;
+}
+
+static void sub_80D34D4(u8 taskId)
+{
+ gTasks[taskId].data[10]++;
+ if (gTasks[taskId].data[10] == 3)
+ {
+ u16 r5;
+ u16 r6;
+ s32 i;
+
+ gTasks[taskId].data[10] = 0;
+ r5 = gTasks[taskId].data[2] + 1;
+ r6 = gPlttBufferFaded[r5];
+ for (i = 1; i < 8; i++)
+ gPlttBufferFaded[r5 + i - 1] = gPlttBufferFaded[r5 + i];
+ gPlttBufferFaded[r5 + 7] = r6;
+ }
+ gTasks[taskId].data[11]++;
+ if (gTasks[taskId].data[11] == gTasks[taskId].data[0])
+ DestroyAnimVisualTask(taskId);
+}
diff --git a/src/battle/anim/devil.c b/src/battle/anim/devil.c
new file mode 100644
index 000000000..345ee53ea
--- /dev/null
+++ b/src/battle/anim/devil.c
@@ -0,0 +1,37 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "rom_8077ABC.h"
+#include "sprite.h"
+#include "trig.h"
+
+extern s16 gBattleAnimArgs[8];
+extern u8 gBattleAnimBankTarget;
+
+void sub_80D2ABC(struct Sprite *sprite)
+{
+ if (sprite->data[3] == 0)
+ {
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ StartSpriteAnim(sprite, 0);
+ sprite->subpriority = sub_8079E90(gBattleAnimBankTarget) - 1;
+ sprite->data[2] = 1;
+ }
+ sprite->data[0] += sprite->data[2];
+ sprite->data[1] = (sprite->data[0] * 4) % 256;
+ if (sprite->data[1] < 0)
+ sprite->data[1] = 0;
+ sprite->pos2.x = Cos(sprite->data[1], 30 - sprite->data[0] / 4);
+ sprite->pos2.y = Sin(sprite->data[1], 10 - sprite->data[0] / 8);
+ if (sprite->data[1] > 128 && sprite->data[2] > 0)
+ sprite->data[2] = -1;
+ if (sprite->data[1] == 0 && sprite->data[2] < 0)
+ sprite->data[2] = 1;
+ sprite->data[3]++;
+ if (sprite->data[3] < 10 || sprite->data[3] > 0x50)
+ sprite->invisible = sprite->data[0] % 2;
+ else
+ sprite->invisible = FALSE;
+ if (sprite->data[3] > 0x5A)
+ move_anim_8072740(sprite);
+}
diff --git a/src/battle/anim/struggle.c b/src/battle/anim/struggle.c
new file mode 100644
index 000000000..63a01a79e
--- /dev/null
+++ b/src/battle/anim/struggle.c
@@ -0,0 +1,52 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "rom_8077ABC.h"
+#include "sprite.h"
+
+extern s16 gBattleAnimArgs[8];
+extern u8 gBattleAnimBankAttacker;
+extern u8 gBattleAnimBankTarget;
+
+static void sub_80D2CC4(struct Sprite *);
+
+void sub_80D2C38(struct Sprite *sprite)
+{
+ if (gBattleAnimArgs[2] == 0)
+ {
+ move_anim_8072740(sprite);
+ }
+ else
+ {
+ if (gBattleAnimArgs[0] == 0)
+ {
+ sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2);
+ sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 3);
+ }
+ else
+ {
+ sprite->pos1.x = sub_8077ABC(gBattleAnimBankTarget, 2);
+ sprite->pos1.y = sub_8077ABC(gBattleAnimBankTarget, 3);
+ }
+
+ if (gBattleAnimArgs[1] == 0)
+ sprite->pos1.x += 32;
+ else
+ sprite->pos1.x -= 32;
+
+ sprite->data[0] = gBattleAnimArgs[2];
+ sprite->data[1] = gBattleAnimArgs[1];
+ StartSpriteAnim(sprite, sprite->data[1]);
+ sprite->callback = sub_80D2CC4;
+ }
+}
+
+static void sub_80D2CC4(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ {
+ if (--sprite->data[0] != 0)
+ StartSpriteAnim(sprite, sprite->data[1]);
+ else
+ move_anim_8072740(sprite);
+ }
+}
diff --git a/src/battle/anim/swipe.c b/src/battle/anim/swipe.c
new file mode 100644
index 000000000..15bee06ee
--- /dev/null
+++ b/src/battle/anim/swipe.c
@@ -0,0 +1,20 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "sprite.h"
+
+extern s16 gBattleAnimArgs[8];
+
+void sub_80D2BE8(struct Sprite *sprite)
+{
+ if (sprite->data[0] == 0)
+ {
+ sprite->pos1.x += gBattleAnimArgs[0];
+ sprite->pos1.y += gBattleAnimArgs[1];
+ StartSpriteAnim(sprite, gBattleAnimArgs[2]);
+ sprite->data[0]++;
+ }
+ else if (sprite->animEnded)
+ {
+ move_anim_8072740(sprite);
+ }
+}
diff --git a/src/battle/anim/uproar.c b/src/battle/anim/uproar.c
new file mode 100644
index 000000000..03cc65bc0
--- /dev/null
+++ b/src/battle/anim/uproar.c
@@ -0,0 +1,25 @@
+#include "global.h"
+#include "battle_anim.h"
+#include "rom_8077ABC.h"
+#include "sprite.h"
+#include "task.h"
+
+extern s16 gBattleAnimArgs[8];
+
+extern const union AffineAnimCmd gUnknown_083D7CA8[];
+
+void sub_80D2D3C(u8);
+
+void sub_80D2CF8(u8 taskId)
+{
+ u8 spriteId = GetAnimBankSpriteId(gBattleAnimArgs[0]);
+
+ sub_80798F4(&gTasks[taskId], spriteId, gUnknown_083D7CA8);
+ gTasks[taskId].func = sub_80D2D3C;
+}
+
+void sub_80D2D3C(u8 taskId)
+{
+ if (!sub_807992C(&gTasks[taskId]))
+ DestroyAnimVisualTask(taskId);
+}
diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c
index 42f360b69..8fea7f710 100644
--- a/src/rom_8077ABC.c
+++ b/src/rom_8077ABC.c
@@ -1435,7 +1435,7 @@ void sub_80798AC(u8 task) {
sub_80797EC(&gTasks[task]);
}
-void sub_80798F4(struct Task *task, u8 a2, void *a3) {
+void sub_80798F4(struct Task *task, u8 a2, const void *a3) {
task->data[7] = 0;
task->data[8] = 0;
task->data[9] = 0;
@@ -1564,7 +1564,7 @@ u16 sub_8079B10(u8 sprite) {
return 0x40;
}
-void sub_8079BF4(s16 *bottom, s16 *top, void *ptr) {
+void sub_8079BF4(s16 *bottom, s16 *top, const void *ptr) {
*bottom = ((intptr_t) ptr) & 0xffff;
*top = (((intptr_t) ptr) >> 16) & 0xffff;
}