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-rw-r--r--asm/battle_5.s4591
-rw-r--r--asm/battle_anim_81258BC.s2
-rw-r--r--asm/battle_tower.s2
-rw-r--r--asm/battle_transition.s6254
-rw-r--r--asm/reshow_battle_screen.s1097
-rw-r--r--data/battle_transition.s399
-rw-r--r--data/data2b.s84
-rw-r--r--include/battle.h6
-rw-r--r--include/battle_transition.h40
-rw-r--r--include/field_effect.h2
-rw-r--r--include/rom4.h2
-rw-r--r--include/songs.h2
-rw-r--r--ld_script.txt9
-rw-r--r--src/battle_10.c14
-rw-r--r--src/battle_2.c4
-rw-r--r--src/battle_5.c1579
-rw-r--r--src/battle_6.c24
-rw-r--r--src/battle_7.c136
-rw-r--r--src/battle_8.c14
-rw-r--r--src/battle_811DA74.c22
-rw-r--r--src/battle_anim_8137220.c12
-rw-r--r--src/battle_setup.c4
-rw-r--r--src/battle_transition.c2513
-rw-r--r--src/field_effect.c10
-rw-r--r--src/main_menu.c4
-rw-r--r--src/reshow_battle_screen.c332
26 files changed, 4596 insertions, 12562 deletions
diff --git a/asm/battle_5.s b/asm/battle_5.s
deleted file mode 100644
index b72266193..000000000
--- a/asm/battle_5.s
+++ /dev/null
@@ -1,4591 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start nullsub_91
-nullsub_91: @ 802BF70
- bx lr
- thumb_func_end nullsub_91
-
- thumb_func_start SetBankFuncToPlayerBufferRunCommand
-SetBankFuncToPlayerBufferRunCommand: @ 802BF74
- ldr r1, _0802BF8C @ =gBattleBankFunc
- ldr r0, _0802BF90 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802BF94 @ =PlayerBufferRunCommand
- str r1, [r0]
- ldr r1, _0802BF98 @ =gDoingBattleAnim
- movs r0, 0
- strb r0, [r1]
- bx lr
- .align 2, 0
-_0802BF8C: .4byte gBattleBankFunc
-_0802BF90: .4byte gActiveBank
-_0802BF94: .4byte PlayerBufferRunCommand
-_0802BF98: .4byte gDoingBattleAnim
- thumb_func_end SetBankFuncToPlayerBufferRunCommand
-
- thumb_func_start PlayerBufferExecCompleted
-PlayerBufferExecCompleted: @ 802BF9C
- push {r4,lr}
- sub sp, 0x4
- ldr r1, _0802BFDC @ =gBattleBankFunc
- ldr r4, _0802BFE0 @ =gActiveBank
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802BFE4 @ =PlayerBufferRunCommand
- str r1, [r0]
- ldr r0, _0802BFE8 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802BFF0
- bl GetMultiplayerId
- mov r1, sp
- strb r0, [r1]
- movs r0, 0x2
- movs r1, 0x4
- mov r2, sp
- bl dp01_prepare_buffer_wireless_probably
- ldr r1, _0802BFEC @ =gBattleBufferA
- ldrb r0, [r4]
- lsls r0, 9
- adds r0, r1
- movs r1, 0x38
- strb r1, [r0]
- b _0802C002
- .align 2, 0
-_0802BFDC: .4byte gBattleBankFunc
-_0802BFE0: .4byte gActiveBank
-_0802BFE4: .4byte PlayerBufferRunCommand
-_0802BFE8: .4byte gBattleTypeFlags
-_0802BFEC: .4byte gBattleBufferA
-_0802BFF0:
- ldr r2, _0802C00C @ =gBattleExecBuffer
- ldr r1, _0802C010 @ =gBitTable
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- ldr r0, [r2]
- bics r0, r1
- str r0, [r2]
-_0802C002:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802C00C: .4byte gBattleExecBuffer
-_0802C010: .4byte gBitTable
- thumb_func_end PlayerBufferExecCompleted
-
- thumb_func_start PlayerBufferRunCommand
-PlayerBufferRunCommand: @ 802C014
- push {lr}
- ldr r2, _0802C048 @ =gBattleExecBuffer
- ldr r1, _0802C04C @ =gBitTable
- ldr r0, _0802C050 @ =gActiveBank
- ldrb r3, [r0]
- lsls r0, r3, 2
- adds r0, r1
- ldr r1, [r2]
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _0802C060
- ldr r0, _0802C054 @ =gBattleBufferA
- lsls r1, r3, 9
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0x38
- bhi _0802C05C
- ldr r0, _0802C058 @ =gPlayerBufferCommands
- ldrb r1, [r1]
- lsls r1, 2
- adds r1, r0
- ldr r0, [r1]
- bl _call_via_r0
- b _0802C060
- .align 2, 0
-_0802C048: .4byte gBattleExecBuffer
-_0802C04C: .4byte gBitTable
-_0802C050: .4byte gActiveBank
-_0802C054: .4byte gBattleBufferA
-_0802C058: .4byte gPlayerBufferCommands
-_0802C05C:
- bl PlayerBufferExecCompleted
-_0802C060:
- pop {r0}
- bx r0
- thumb_func_end PlayerBufferRunCommand
-
- thumb_func_start bx_0802E404
-bx_0802E404: @ 802C064
- push {lr}
- ldr r2, _0802C08C @ =gSprites
- ldr r1, _0802C090 @ =gObjectBankIDs
- ldr r0, _0802C094 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- movs r1, 0x24
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _0802C086
- bl PlayerBufferExecCompleted
-_0802C086:
- pop {r0}
- bx r0
- .align 2, 0
-_0802C08C: .4byte gSprites
-_0802C090: .4byte gObjectBankIDs
-_0802C094: .4byte gActiveBank
- thumb_func_end bx_0802E404
-
- thumb_func_start sub_802C098
-sub_802C098: @ 802C098
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r7, _0802C0FC @ =gBattleBufferA
- ldr r4, _0802C100 @ =gActiveBank
- ldrb r0, [r4]
- lsls r2, r0, 9
- adds r1, r7, 0x2
- adds r1, r2, r1
- ldrb r5, [r1]
- adds r1, r7, 0x3
- adds r2, r1
- ldrb r1, [r2]
- lsls r1, 8
- orrs r5, r1
- movs r1, 0x1
- movs r2, 0x7
- movs r3, 0x1
- bl dp11b_obj_instanciate
- ldrb r0, [r4]
- movs r1, 0
- movs r2, 0x7
- movs r3, 0x1
- bl dp11b_obj_instanciate
- ldr r0, _0802C104 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _0802C13E
- movs r0, 0x5
- bl PlaySE
- bl DestroyMenuCursor
- ldr r1, _0802C108 @ =gActionSelectionCursor
- ldrb r0, [r4]
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x1
- beq _0802C11C
- cmp r0, 0x1
- bgt _0802C10C
- cmp r0, 0
- beq _0802C116
- b _0802C138
- .align 2, 0
-_0802C0FC: .4byte gBattleBufferA
-_0802C100: .4byte gActiveBank
-_0802C104: .4byte gMain
-_0802C108: .4byte gActionSelectionCursor
-_0802C10C:
- cmp r0, 0x2
- beq _0802C122
- cmp r0, 0x3
- beq _0802C12E
- b _0802C138
-_0802C116:
- movs r0, 0x1
- movs r1, 0
- b _0802C126
-_0802C11C:
- movs r0, 0x1
- movs r1, 0x1
- b _0802C126
-_0802C122:
- movs r0, 0x1
- movs r1, 0x2
-_0802C126:
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
- b _0802C138
-_0802C12E:
- movs r0, 0x1
- movs r1, 0x3
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
-_0802C138:
- bl PlayerBufferExecCompleted
- b _0802C2AC
-_0802C13E:
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0802C178
- ldr r5, _0802C174 @ =gActionSelectionCursor
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _0802C158
- b _0802C2AC
-_0802C158:
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl nullsub_8
- ldrb r1, [r4]
- adds r1, r5
- ldrb r0, [r1]
- movs r2, 0x1
- b _0802C200
- .align 2, 0
-_0802C174: .4byte gActionSelectionCursor
-_0802C178:
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0802C1B0
- ldr r5, _0802C1AC @ =gActionSelectionCursor
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _0802C192
- b _0802C2AC
-_0802C192:
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl nullsub_8
- ldrb r1, [r4]
- adds r1, r5
- ldrb r0, [r1]
- movs r2, 0x1
- b _0802C200
- .align 2, 0
-_0802C1AC: .4byte gActionSelectionCursor
-_0802C1B0:
- movs r0, 0x40
- mov r8, r0
- ands r0, r1
- cmp r0, 0
- beq _0802C1D0
- ldr r5, _0802C1CC @ =gActionSelectionCursor
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802C2AC
- b _0802C1E8
- .align 2, 0
-_0802C1CC: .4byte gActionSelectionCursor
-_0802C1D0:
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0802C218
- ldr r5, _0802C214 @ =gActionSelectionCursor
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _0802C2AC
-_0802C1E8:
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl nullsub_8
- ldrb r1, [r4]
- adds r1, r5
- ldrb r0, [r1]
- movs r2, 0x2
-_0802C200:
- eors r0, r2
- strb r0, [r1]
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3E4
- b _0802C2AC
- .align 2, 0
-_0802C214: .4byte gActionSelectionCursor
-_0802C218:
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802C2A0
- ldr r6, _0802C294 @ =gBattleTypeFlags
- ldrh r1, [r6]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _0802C2AC
- ldrb r0, [r4]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _0802C2AC
- movs r0, 0
- bl GetBankByPlayerAI
- ldr r1, _0802C298 @ =gAbsentBankFlags
- ldrb r1, [r1]
- ldr r2, _0802C29C @ =gBitTable
- lsls r0, 24
- lsrs r0, 22
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- bne _0802C2AC
- ldrh r1, [r6]
- mov r0, r8
- ands r0, r1
- cmp r0, 0
- bne _0802C2AC
- ldrb r0, [r4]
- lsls r0, 9
- adds r1, r7, 0x1
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _0802C278
- cmp r5, 0xC
- bhi _0802C2AC
- adds r0, r5, 0
- movs r1, 0x1
- bl AddBagItem
-_0802C278:
- movs r0, 0x5
- bl PlaySE
- movs r0, 0x1
- movs r1, 0xC
- movs r2, 0
- bl dp01_build_cmdbuf_x21_a_bb
- bl PlayerBufferExecCompleted
- bl DestroyMenuCursor
- b _0802C2AC
- .align 2, 0
-_0802C294: .4byte gBattleTypeFlags
-_0802C298: .4byte gAbsentBankFlags
-_0802C29C: .4byte gBitTable
-_0802C2A0:
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _0802C2AC
- bl sub_804454C
-_0802C2AC:
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_802C098
-
- thumb_func_start unref_sub_802C2B8
-unref_sub_802C2B8: @ 802C2B8
- push {r4,lr}
- ldr r4, _0802C2E0 @ =gActiveBank
- ldrb r0, [r4]
- movs r1, 0x1
- bl dp11b_obj_free
- ldrb r0, [r4]
- movs r1, 0
- bl dp11b_obj_free
- ldr r1, _0802C2E4 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802C2E8 @ =sub_802C2EC
- str r1, [r0]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802C2E0: .4byte gActiveBank
-_0802C2E4: .4byte gBattleBankFunc
-_0802C2E8: .4byte sub_802C2EC
- thumb_func_end unref_sub_802C2B8
-
- thumb_func_start sub_802C2EC
-sub_802C2EC: @ 802C2EC
- push {r4,r5,lr}
- sub sp, 0x4
- ldr r1, _0802C384 @ =gUnknown_081FAE7C
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- ldr r0, _0802C388 @ =gUnknown_03004344
- ldrb r0, [r0]
- movs r1, 0x1
- movs r2, 0xF
- movs r3, 0x1
- bl dp11b_obj_instanciate
- movs r4, 0
- ldr r0, _0802C38C @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r0, 0
- beq _0802C32E
-_0802C312:
- ldr r0, _0802C388 @ =gUnknown_03004344
- ldrb r0, [r0]
- cmp r4, r0
- beq _0802C324
- lsls r0, r4, 24
- lsrs r0, 24
- movs r1, 0x1
- bl dp11b_obj_free
-_0802C324:
- adds r4, 0x1
- ldr r0, _0802C38C @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- blt _0802C312
-_0802C32E:
- ldr r0, _0802C390 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0802C3A8
- bl DestroyMenuCursor
- movs r0, 0x5
- bl PlaySE
- ldr r2, _0802C394 @ =gSprites
- ldr r1, _0802C398 @ =gObjectBankIDs
- ldr r4, _0802C388 @ =gUnknown_03004344
- ldrb r0, [r4]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _0802C39C @ =sub_8010574
- str r1, [r0]
- ldr r1, _0802C3A0 @ =gMoveSelectionCursor
- ldr r0, _0802C3A4 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r2, [r0]
- ldrb r0, [r4]
- lsls r0, 8
- orrs r2, r0
- movs r0, 0x1
- movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
- ldrb r0, [r4]
- movs r1, 0x1
- bl dp11b_obj_free
- bl PlayerBufferExecCompleted
- b _0802C658
- .align 2, 0
-_0802C384: .4byte gUnknown_081FAE7C
-_0802C388: .4byte gUnknown_03004344
-_0802C38C: .4byte gNoOfAllBanks
-_0802C390: .4byte gMain
-_0802C394: .4byte gSprites
-_0802C398: .4byte gObjectBankIDs
-_0802C39C: .4byte sub_8010574
-_0802C3A0: .4byte gMoveSelectionCursor
-_0802C3A4: .4byte gActiveBank
-_0802C3A8:
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802C41C
- movs r0, 0x5
- bl PlaySE
- ldr r2, _0802C400 @ =gSprites
- ldr r1, _0802C404 @ =gObjectBankIDs
- ldr r5, _0802C408 @ =gUnknown_03004344
- ldrb r0, [r5]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _0802C40C @ =sub_8010574
- str r1, [r0]
- ldr r1, _0802C410 @ =gBattleBankFunc
- ldr r4, _0802C414 @ =gActiveBank
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802C418 @ =sub_802C68C
- str r1, [r0]
- ldrb r0, [r4]
- movs r1, 0x1
- movs r2, 0x7
- movs r3, 0x1
- bl dp11b_obj_instanciate
- ldrb r0, [r4]
- movs r1, 0
- movs r2, 0x7
- movs r3, 0x1
- bl dp11b_obj_instanciate
- ldrb r0, [r5]
- movs r1, 0x1
- bl dp11b_obj_free
- b _0802C658
- .align 2, 0
-_0802C400: .4byte gSprites
-_0802C404: .4byte gObjectBankIDs
-_0802C408: .4byte gUnknown_03004344
-_0802C40C: .4byte sub_8010574
-_0802C410: .4byte gBattleBankFunc
-_0802C414: .4byte gActiveBank
-_0802C418: .4byte sub_802C68C
-_0802C41C:
- movs r0, 0x60
- ands r0, r1
- cmp r0, 0
- bne _0802C426
- b _0802C540
-_0802C426:
- movs r0, 0x5
- bl PlaySE
- ldr r2, _0802C458 @ =gSprites
- ldr r1, _0802C45C @ =gObjectBankIDs
- ldr r3, _0802C460 @ =gUnknown_03004344
- ldrb r0, [r3]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _0802C464 @ =sub_8010574
- str r1, [r0]
- adds r5, r3, 0
-_0802C448:
- ldrb r0, [r5]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r1, r0, 24
- movs r4, 0
- mov r0, sp
- b _0802C472
- .align 2, 0
-_0802C458: .4byte gSprites
-_0802C45C: .4byte gObjectBankIDs
-_0802C460: .4byte gUnknown_03004344
-_0802C464: .4byte sub_8010574
-_0802C468:
- adds r4, 0x1
- cmp r4, 0x3
- bgt _0802C478
- mov r2, sp
- adds r0, r2, r4
-_0802C472:
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802C468
-_0802C478:
- subs r4, 0x1
- cmp r4, 0
- bge _0802C480
- movs r4, 0x3
-_0802C480:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- bl GetBankByPlayerAI
- strb r0, [r5]
- ldr r1, _0802C4B4 @ =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- beq _0802C478
- movs r4, 0
- ldrb r0, [r5]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _0802C4FE
- cmp r0, 0x1
- bgt _0802C4B8
- cmp r0, 0
- beq _0802C4C2
- b _0802C500
- .align 2, 0
-_0802C4B4: .4byte gNoOfAllBanks
-_0802C4B8:
- cmp r0, 0x2
- beq _0802C4C2
- cmp r0, 0x3
- beq _0802C4FE
- b _0802C500
-_0802C4C2:
- ldr r2, _0802C520 @ =gActiveBank
- ldrb r0, [r2]
- ldrb r1, [r5]
- cmp r0, r1
- bne _0802C4FE
- ldr r1, _0802C524 @ =gBattlePartyID
- ldrb r2, [r2]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802C528 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802C52C @ =gMoveSelectionCursor
- adds r2, r1
- ldrb r1, [r2]
- adds r1, 0xD
- bl GetMonData
- ldr r2, _0802C530 @ =gBattleMoves
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r1, [r1, 0x6]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802C500
-_0802C4FE:
- adds r4, 0x1
-_0802C500:
- ldr r0, _0802C534 @ =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, _0802C538 @ =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- ldr r0, _0802C53C @ =gUnknown_03004344
- cmp r1, 0
- beq _0802C518
- movs r4, 0
-_0802C518:
- cmp r4, 0
- beq _0802C448
- b _0802C640
- .align 2, 0
-_0802C520: .4byte gActiveBank
-_0802C524: .4byte gBattlePartyID
-_0802C528: .4byte gPlayerParty
-_0802C52C: .4byte gMoveSelectionCursor
-_0802C530: .4byte gBattleMoves
-_0802C534: .4byte gAbsentBankFlags
-_0802C538: .4byte gBitTable
-_0802C53C: .4byte gUnknown_03004344
-_0802C540:
- movs r0, 0x90
- ands r0, r1
- cmp r0, 0
- bne _0802C54A
- b _0802C658
-_0802C54A:
- movs r0, 0x5
- bl PlaySE
- ldr r2, _0802C57C @ =gSprites
- ldr r1, _0802C580 @ =gObjectBankIDs
- ldr r3, _0802C584 @ =gUnknown_03004344
- ldrb r0, [r3]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _0802C588 @ =sub_8010574
- str r1, [r0]
- adds r5, r3, 0
-_0802C56C:
- ldrb r0, [r5]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r1, r0, 24
- movs r4, 0
- mov r0, sp
- b _0802C596
- .align 2, 0
-_0802C57C: .4byte gSprites
-_0802C580: .4byte gObjectBankIDs
-_0802C584: .4byte gUnknown_03004344
-_0802C588: .4byte sub_8010574
-_0802C58C:
- adds r4, 0x1
- cmp r4, 0x3
- bgt _0802C59C
- mov r2, sp
- adds r0, r2, r4
-_0802C596:
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802C58C
-_0802C59C:
- adds r4, 0x1
- cmp r4, 0x3
- ble _0802C5A4
- movs r4, 0
-_0802C5A4:
- mov r1, sp
- adds r0, r1, r4
- ldrb r0, [r0]
- bl GetBankByPlayerAI
- strb r0, [r5]
- ldr r1, _0802C5D8 @ =gNoOfAllBanks
- lsls r0, 24
- lsrs r0, 24
- ldrb r1, [r1]
- cmp r0, r1
- beq _0802C59C
- movs r4, 0
- ldrb r0, [r5]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _0802C622
- cmp r0, 0x1
- bgt _0802C5DC
- cmp r0, 0
- beq _0802C5E6
- b _0802C624
- .align 2, 0
-_0802C5D8: .4byte gNoOfAllBanks
-_0802C5DC:
- cmp r0, 0x2
- beq _0802C5E6
- cmp r0, 0x3
- beq _0802C622
- b _0802C624
-_0802C5E6:
- ldr r2, _0802C660 @ =gActiveBank
- ldrb r0, [r2]
- ldrb r1, [r5]
- cmp r0, r1
- bne _0802C622
- ldr r1, _0802C664 @ =gBattlePartyID
- ldrb r2, [r2]
- lsls r0, r2, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802C668 @ =gPlayerParty
- adds r0, r1
- ldr r1, _0802C66C @ =gMoveSelectionCursor
- adds r2, r1
- ldrb r1, [r2]
- adds r1, 0xD
- bl GetMonData
- ldr r2, _0802C670 @ =gBattleMoves
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r1, [r1, 0x6]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802C624
-_0802C622:
- adds r4, 0x1
-_0802C624:
- ldr r0, _0802C674 @ =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, _0802C678 @ =gBitTable
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- ldr r0, _0802C67C @ =gUnknown_03004344
- cmp r1, 0
- beq _0802C63C
- movs r4, 0
-_0802C63C:
- cmp r4, 0
- beq _0802C56C
-_0802C640:
- ldr r2, _0802C680 @ =gSprites
- ldr r1, _0802C684 @ =gObjectBankIDs
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _0802C688 @ =sub_8010520
- str r1, [r0]
-_0802C658:
- add sp, 0x4
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0802C660: .4byte gActiveBank
-_0802C664: .4byte gBattlePartyID
-_0802C668: .4byte gPlayerParty
-_0802C66C: .4byte gMoveSelectionCursor
-_0802C670: .4byte gBattleMoves
-_0802C674: .4byte gAbsentBankFlags
-_0802C678: .4byte gBitTable
-_0802C67C: .4byte gUnknown_03004344
-_0802C680: .4byte gSprites
-_0802C684: .4byte gObjectBankIDs
-_0802C688: .4byte sub_8010520
- thumb_func_end sub_802C2EC
-
- thumb_func_start sub_802C68C
-sub_802C68C: @ 802C68C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x8
- movs r0, 0
- mov r8, r0
- ldr r7, _0802C6E4 @ =gActiveBank
- ldrb r2, [r7]
- lsls r0, r2, 9
- ldr r1, _0802C6E8 @ =gUnknown_02023A64
- adds r6, r0, r1
- ldr r0, _0802C6EC @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r5, 0x1
- adds r4, r5, 0
- ands r4, r1
- cmp r4, 0
- bne _0802C6B2
- b _0802C864
-_0802C6B2:
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802C6F0 @ =gMoveSelectionCursor
- ldrb r0, [r7]
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 1
- adds r1, r6, r0
- ldrh r0, [r1]
- cmp r0, 0xAE
- bne _0802C6F4
- ldrb r0, [r6, 0x12]
- movs r4, 0
- cmp r0, 0x7
- beq _0802C702
- ldrb r1, [r6, 0x13]
- movs r0, 0x7
- eors r1, r0
- negs r0, r1
- orrs r0, r1
- asrs r4, r0, 31
- movs r0, 0x10
- ands r4, r0
- b _0802C702
- .align 2, 0
-_0802C6E4: .4byte gActiveBank
-_0802C6E8: .4byte gUnknown_02023A64
-_0802C6EC: .4byte gMain
-_0802C6F0: .4byte gMoveSelectionCursor
-_0802C6F4:
- ldr r2, _0802C714 @ =gBattleMoves
- ldrh r1, [r1]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r4, [r0, 0x6]
-_0802C702:
- movs r0, 0x10
- ands r0, r4
- cmp r0, 0
- beq _0802C720
- ldr r0, _0802C718 @ =gUnknown_03004344
- ldr r1, _0802C71C @ =gActiveBank
- ldrb r1, [r1]
- strb r1, [r0]
- b _0802C73A
- .align 2, 0
-_0802C714: .4byte gBattleMoves
-_0802C718: .4byte gUnknown_03004344
-_0802C71C: .4byte gActiveBank
-_0802C720:
- ldr r0, _0802C764 @ =gActiveBank
- ldrb r0, [r0]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r2, 0x1
- movs r0, 0x1
- ands r0, r1
- eors r0, r2
- bl GetBankByPlayerAI
- ldr r1, _0802C768 @ =gUnknown_03004344
- strb r0, [r1]
-_0802C73A:
- ldr r3, _0802C76C @ =gBattleBufferA
- ldr r5, _0802C764 @ =gActiveBank
- ldrb r2, [r5]
- lsls r1, r2, 9
- adds r0, r3, 0x1
- adds r0, r1, r0
- ldrb r0, [r0]
- cmp r0, 0
- bne _0802C770
- movs r0, 0x2
- ands r0, r4
- cmp r0, 0
- beq _0802C7B2
- adds r0, r3, 0x2
- adds r0, r1, r0
- ldrb r0, [r0]
- cmp r0, 0
- bne _0802C7B2
- movs r2, 0x1
- add r8, r2
- b _0802C7B2
- .align 2, 0
-_0802C764: .4byte gActiveBank
-_0802C768: .4byte gUnknown_03004344
-_0802C76C: .4byte gBattleBufferA
-_0802C770:
- movs r0, 0x7D
- ands r0, r4
- cmp r0, 0
- bne _0802C77C
- movs r0, 0x1
- add r8, r0
-_0802C77C:
- ldr r0, _0802C7D0 @ =gMoveSelectionCursor
- adds r0, r2, r0
- adds r1, r6, 0
- adds r1, 0x8
- ldrb r0, [r0]
- adds r1, r0
- ldrb r0, [r1]
- cmp r0, 0
- beq _0802C7B8
- movs r0, 0x12
- ands r0, r4
- cmp r0, 0
- bne _0802C7B2
- movs r0, 0
- bl CountAliveMons
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bhi _0802C7B2
- ldrb r0, [r5]
- bl sub_803C434
- ldr r1, _0802C7D4 @ =gUnknown_03004344
- strb r0, [r1]
- movs r2, 0
- mov r8, r2
-_0802C7B2:
- mov r0, r8
- cmp r0, 0
- bne _0802C7DC
-_0802C7B8:
- bl DestroyMenuCursor
- ldr r1, _0802C7D0 @ =gMoveSelectionCursor
- ldr r0, _0802C7D8 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r2, [r0]
- ldr r0, _0802C7D4 @ =gUnknown_03004344
- ldrb r0, [r0]
- lsls r0, 8
- orrs r2, r0
- b _0802C888
- .align 2, 0
-_0802C7D0: .4byte gMoveSelectionCursor
-_0802C7D4: .4byte gUnknown_03004344
-_0802C7D8: .4byte gActiveBank
-_0802C7DC:
- ldr r1, _0802C7F8 @ =gBattleBankFunc
- ldr r2, _0802C7FC @ =gActiveBank
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802C800 @ =sub_802C2EC
- str r1, [r0]
- movs r0, 0x12
- ands r4, r0
- cmp r4, 0
- beq _0802C808
- ldr r1, _0802C804 @ =gUnknown_03004344
- ldrb r0, [r2]
- b _0802C838
- .align 2, 0
-_0802C7F8: .4byte gBattleBankFunc
-_0802C7FC: .4byte gActiveBank
-_0802C800: .4byte sub_802C2EC
-_0802C804: .4byte gUnknown_03004344
-_0802C808:
- movs r0, 0x1
- bl GetBankByPlayerAI
- ldr r1, _0802C828 @ =gAbsentBankFlags
- ldrb r1, [r1]
- ldr r2, _0802C82C @ =gBitTable
- lsls r0, 24
- lsrs r0, 22
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _0802C830
- movs r0, 0x3
- b _0802C832
- .align 2, 0
-_0802C828: .4byte gAbsentBankFlags
-_0802C82C: .4byte gBitTable
-_0802C830:
- movs r0, 0x1
-_0802C832:
- bl GetBankByPlayerAI
- ldr r1, _0802C854 @ =gUnknown_03004344
-_0802C838:
- strb r0, [r1]
- ldr r2, _0802C858 @ =gSprites
- ldr r1, _0802C85C @ =gObjectBankIDs
- ldr r0, _0802C854 @ =gUnknown_03004344
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, _0802C860 @ =sub_8010520
- b _0802CA36
- .align 2, 0
-_0802C854: .4byte gUnknown_03004344
-_0802C858: .4byte gSprites
-_0802C85C: .4byte gObjectBankIDs
-_0802C860: .4byte sub_8010520
-_0802C864:
- movs r6, 0x2
- adds r0, r6, 0
- ands r0, r1
- cmp r0, 0
- beq _0802C8A4
- bl DestroyMenuCursor
- movs r0, 0x5
- bl PlaySE
- ldr r0, _0802C898 @ =gUnknown_030042A4
- strh r4, [r0]
- ldr r1, _0802C89C @ =gUnknown_030042A0
- movs r2, 0xA0
- lsls r2, 1
- adds r0, r2, 0
- strh r0, [r1]
- ldr r2, _0802C8A0 @ =0x0000ffff
-_0802C888:
- movs r0, 0x1
- movs r1, 0xA
- bl dp01_build_cmdbuf_x21_a_bb
- bl PlayerBufferExecCompleted
- b _0802CA38
- .align 2, 0
-_0802C898: .4byte gUnknown_030042A4
-_0802C89C: .4byte gUnknown_030042A0
-_0802C8A0: .4byte 0x0000ffff
-_0802C8A4:
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0802C8D4
- ldr r4, _0802C8D0 @ =gMoveSelectionCursor
- adds r2, r4
- ldrb r1, [r2]
- adds r0, r5, 0
- ands r0, r1
- cmp r0, 0
- bne _0802C8BC
- b _0802CA38
-_0802C8BC:
- ldrb r0, [r2]
- bl nullsub_7
- ldrb r1, [r7]
- adds r1, r4
- ldrb r0, [r1]
- movs r2, 0x1
- eors r0, r2
- b _0802C976
- .align 2, 0
-_0802C8D0: .4byte gMoveSelectionCursor
-_0802C8D4:
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0802C914
- ldr r4, _0802C90C @ =gMoveSelectionCursor
- adds r3, r2, r4
- ldrb r2, [r3]
- movs r6, 0x1
- adds r0, r5, 0
- ands r0, r2
- cmp r0, 0
- beq _0802C8EE
- b _0802CA38
-_0802C8EE:
- ldr r1, _0802C910 @ =gUnknown_03004348
- adds r0, r6, 0
- eors r0, r2
- ldrb r1, [r1]
- cmp r0, r1
- bcc _0802C8FC
- b _0802CA38
-_0802C8FC:
- ldrb r0, [r3]
- bl nullsub_7
- ldrb r1, [r7]
- adds r1, r4
- ldrb r0, [r1]
- eors r0, r6
- b _0802C976
- .align 2, 0
-_0802C90C: .4byte gMoveSelectionCursor
-_0802C910: .4byte gUnknown_03004348
-_0802C914:
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0802C944
- ldr r4, _0802C940 @ =gMoveSelectionCursor
- adds r2, r4
- ldrb r1, [r2]
- adds r0, r6, 0
- ands r0, r1
- cmp r0, 0
- bne _0802C92C
- b _0802CA38
-_0802C92C:
- ldrb r0, [r2]
- bl nullsub_7
- ldrb r1, [r7]
- adds r1, r4
- ldrb r0, [r1]
- movs r2, 0x2
- eors r0, r2
- b _0802C976
- .align 2, 0
-_0802C940: .4byte gMoveSelectionCursor
-_0802C944:
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0802C99C
- ldr r4, _0802C994 @ =gMoveSelectionCursor
- adds r3, r2, r4
- ldrb r2, [r3]
- movs r5, 0x2
- adds r0, r6, 0
- ands r0, r2
- cmp r0, 0
- bne _0802CA38
- ldr r1, _0802C998 @ =gUnknown_03004348
- adds r0, r5, 0
- eors r0, r2
- ldrb r1, [r1]
- cmp r0, r1
- bcs _0802CA38
- ldrb r0, [r3]
- bl nullsub_7
- ldrb r1, [r7]
- adds r1, r4
- ldrb r0, [r1]
- eors r0, r5
-_0802C976:
- strb r0, [r1]
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r7]
- adds r0, r4
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3B4
- bl sub_802E220
- bl sub_802E2D4
- b _0802CA38
- .align 2, 0
-_0802C994: .4byte gMoveSelectionCursor
-_0802C998: .4byte gUnknown_03004348
-_0802C99C:
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _0802CA38
- ldr r0, _0802C9D8 @ =gUnknown_03004348
- ldrb r0, [r0]
- cmp r0, 0x1
- bls _0802CA38
- ldr r0, _0802C9DC @ =gBattleTypeFlags
- ldrh r1, [r0]
- adds r0, r6, 0
- ands r0, r1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0
- bne _0802CA38
- ldr r4, _0802C9E0 @ =gMoveSelectionCursor
- adds r0, r2, r4
- ldrb r0, [r0]
- ldr r1, _0802C9E4 @ =gUnknown_081FAE80
- bl sub_802E12C
- ldrb r0, [r7]
- adds r0, r4
- ldrb r0, [r0]
- cmp r0, 0
- beq _0802C9EC
- ldr r0, _0802C9E8 @ =gUnknown_03004344
- strb r5, [r0]
- b _0802C9F4
- .align 2, 0
-_0802C9D8: .4byte gUnknown_03004348
-_0802C9DC: .4byte gBattleTypeFlags
-_0802C9E0: .4byte gMoveSelectionCursor
-_0802C9E4: .4byte gUnknown_081FAE80
-_0802C9E8: .4byte gUnknown_03004344
-_0802C9EC:
- ldr r1, _0802CA44 @ =gUnknown_03004344
- adds r0, 0x1
- strb r0, [r1]
- adds r0, r1, 0
-_0802C9F4:
- ldrb r0, [r0]
- movs r1, 0x1B
- bl sub_802E3B4
- ldr r4, _0802CA48 @ =gUnknown_03004210
- ldr r1, _0802CA4C @ =0x00001016
- movs r0, 0x1C
- str r0, [sp]
- movs r0, 0x3A
- str r0, [sp, 0x4]
- adds r0, r4, 0
- movs r2, 0x17
- movs r3, 0x37
- bl FillWindowRect
- ldr r1, _0802CA50 @ =gUnknown_08400D89
- movs r2, 0xA4
- lsls r2, 2
- movs r0, 0x37
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x17
- bl InitWindow
- adds r0, r4, 0
- bl sub_8002F44
- ldr r1, _0802CA54 @ =gBattleBankFunc
- ldr r0, _0802CA58 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802CA5C @ =sub_802CA60
-_0802CA36:
- str r1, [r0]
-_0802CA38:
- add sp, 0x8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802CA44: .4byte gUnknown_03004344
-_0802CA48: .4byte gUnknown_03004210
-_0802CA4C: .4byte 0x00001016
-_0802CA50: .4byte gUnknown_08400D89
-_0802CA54: .4byte gBattleBankFunc
-_0802CA58: .4byte gActiveBank
-_0802CA5C: .4byte sub_802CA60
- thumb_func_end sub_802C68C
-
- thumb_func_start sub_802CA60
-sub_802CA60: @ 802CA60
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x2C
- ldr r0, _0802CDEC @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x5
- ands r0, r1
- cmp r0, 0
- bne _0802CA7A
- b _0802CE78
-_0802CA7A:
- movs r0, 0x5
- bl PlaySE
- ldr r0, _0802CDF0 @ =gMoveSelectionCursor
- mov r10, r0
- ldr r1, _0802CDF4 @ =gActiveBank
- mov r8, r1
- ldrb r1, [r1]
- adds r2, r1, r0
- ldr r5, _0802CDF8 @ =gUnknown_03004344
- ldrb r0, [r2]
- ldrb r3, [r5]
- cmp r0, r3
- bne _0802CA98
- b _0802CE14
-_0802CA98:
- lsls r1, 9
- ldr r0, _0802CDFC @ =gUnknown_02023A64
- adds r1, r0
- mov r9, r1
- ldrb r1, [r2]
- lsls r1, 1
- add r1, r9
- ldrh r6, [r1]
- ldrb r0, [r5]
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- strh r0, [r1]
- ldrb r0, [r5]
- lsls r0, 1
- add r0, r9
- strh r6, [r0]
- mov r1, r8
- ldrb r0, [r1]
- add r0, r10
- ldrb r1, [r0]
- mov r7, r9
- adds r7, 0x8
- adds r1, r7, r1
- ldrb r6, [r1]
- ldrb r0, [r5]
- adds r0, r7, r0
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r5]
- adds r0, r7, r0
- strb r6, [r0]
- mov r2, r8
- ldrb r0, [r2]
- add r0, r10
- ldrb r1, [r0]
- mov r2, r9
- adds r2, 0xC
- adds r1, r2, r1
- ldrb r6, [r1]
- ldrb r0, [r5]
- adds r0, r2, r0
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r5]
- adds r2, r0
- strb r6, [r2]
- mov r3, r8
- ldrb r1, [r3]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- ldr r2, _0802CE00 @ =gDisableStructs
- adds r6, r0, r2
- ldrb r4, [r6, 0x18]
- lsls r3, r4, 24
- lsrs r2, r3, 28
- ldr r0, _0802CE04 @ =gBitTable
- mov r12, r0
- add r1, r10
- ldrb r0, [r1]
- lsls r0, 2
- add r0, r12
- ldr r0, [r0]
- ands r2, r0
- cmp r2, 0
- beq _0802CB52
- lsrs r1, r3, 28
- bics r1, r0
- lsls r1, 4
- movs r2, 0xF
- adds r0, r2, 0
- ands r0, r4
- orrs r0, r1
- strb r0, [r6, 0x18]
- mov r1, r8
- ldrb r0, [r1]
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- ldr r3, _0802CE00 @ =gDisableStructs
- adds r1, r3
- ldrb r4, [r1, 0x18]
- lsrs r3, r4, 4
- ldrb r0, [r5]
- lsls r0, 2
- add r0, r12
- ldr r0, [r0]
- orrs r0, r3
- lsls r0, 4
- ands r2, r4
- orrs r2, r0
- strb r2, [r1, 0x18]
-_0802CB52:
- bl sub_802E1B0
- movs r6, 0
- mov r12, r7
- mov r5, sp
- adds r5, 0x20
- str r5, [sp, 0x28]
- ldr r2, _0802CE08 @ =gBattleMons
- mov r0, r8
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- adds r4, r0, 0
- adds r4, 0x3B
- mov r7, r8
- mov r10, r2
- movs r5, 0x3
-_0802CB76:
- mov r3, sp
- adds r3, r6
- adds r3, 0x8
- ldrb r1, [r4]
- lsls r2, r6, 1
- adds r0, r5, 0
- lsls r0, r2
- ands r1, r0
- asrs r1, r2
- strb r1, [r3]
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CB76
- ldr r1, _0802CDF0 @ =gMoveSelectionCursor
- ldrb r0, [r7]
- adds r0, r1
- ldrb r0, [r0]
- add r0, sp
- adds r0, 0x8
- ldrb r0, [r0]
- ldr r2, [sp, 0x28]
- strb r0, [r2]
- ldrb r0, [r7]
- adds r0, r1
- ldrb r0, [r0]
- mov r2, sp
- adds r2, r0
- adds r2, 0x8
- ldr r1, _0802CDF8 @ =gUnknown_03004344
- ldrb r0, [r1]
- add r0, sp
- adds r0, 0x8
- ldrb r0, [r0]
- movs r3, 0
- strb r0, [r2]
- ldrb r0, [r1]
- mov r1, sp
- adds r1, r0
- adds r1, 0x8
- ldr r5, [sp, 0x28]
- ldrb r0, [r5]
- strb r0, [r1]
- strb r3, [r5]
- movs r6, 0
- ldr r2, [sp, 0x28]
-_0802CBD0:
- mov r0, sp
- adds r0, r6
- adds r0, 0x8
- ldrb r1, [r0]
- lsls r0, r6, 1
- lsls r1, r0
- ldrb r0, [r2]
- orrs r0, r1
- strb r0, [r2]
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CBD0
- ldrb r1, [r7]
- movs r0, 0x58
- muls r0, r1
- add r0, r10
- adds r0, 0x3B
- ldr r2, [sp, 0x28]
- ldrb r1, [r2]
- strb r1, [r0]
- movs r6, 0
- adds r4, r7, 0
- movs r3, 0x58
- movs r5, 0x24
- add r5, r10
- mov r8, r5
- mov r2, r9
- mov r7, r10
- adds r7, 0xC
- mov r5, r12
-_0802CC0C:
- lsls r1, r6, 1
- ldrb r0, [r4]
- muls r0, r3
- adds r1, r0
- adds r1, r7
- ldrh r0, [r2]
- strh r0, [r1]
- ldrb r0, [r4]
- adds r1, r0, 0
- muls r1, r3
- adds r1, r6, r1
- add r1, r8
- adds r0, r5, r6
- ldrb r0, [r0]
- strb r0, [r1]
- adds r2, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CC0C
- ldr r2, _0802CDF4 @ =gActiveBank
- ldrb r1, [r2]
- movs r0, 0x58
- muls r0, r1
- mov r1, r10
- adds r1, 0x50
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- beq _0802CC4E
- b _0802CE1C
-_0802CC4E:
- movs r6, 0
- mov r0, sp
- adds r0, 0xC
- str r0, [sp, 0x24]
- add r1, sp, 0x14
- mov r10, r1
- ldr r3, _0802CE0C @ =gBattlePartyID
- mov r9, r3
- mov r8, r2
- movs r7, 0x64
- ldr r5, _0802CE10 @ =gPlayerParty
- adds r4, r0, 0
-_0802CC66:
- mov r1, r8
- ldrb r0, [r1]
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- muls r0, r7
- adds r0, r5
- adds r1, r6, 0
- adds r1, 0xD
- bl GetMonData
- strh r0, [r4]
- mov r2, r8
- ldrb r0, [r2]
- lsls r0, 1
- add r0, r9
- ldrh r0, [r0]
- muls r0, r7
- adds r0, r5
- adds r1, r6, 0
- adds r1, 0x11
- bl GetMonData
- mov r3, r10
- adds r1, r3, r6
- strb r0, [r1]
- adds r4, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CC66
- ldr r1, _0802CE0C @ =gBattlePartyID
- ldr r0, _0802CDF4 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802CE10 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x15
- bl GetMonData
- ldr r5, [sp, 0x28]
- strb r0, [r5]
- movs r6, 0
- movs r5, 0x3
- ldr r4, [sp, 0x28]
-_0802CCC6:
- mov r3, sp
- adds r3, r6
- adds r3, 0x8
- lsls r2, r6, 1
- adds r1, r5, 0
- lsls r1, r2
- ldrb r0, [r4]
- ands r0, r1
- asrs r0, r2
- strb r0, [r3]
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CCC6
- ldr r4, _0802CDF0 @ =gMoveSelectionCursor
- ldr r3, _0802CDF4 @ =gActiveBank
- ldrb r0, [r3]
- adds r0, r4
- ldrb r1, [r0]
- lsls r1, 1
- ldr r0, [sp, 0x24]
- adds r1, r0, r1
- ldrh r6, [r1]
- ldr r2, _0802CDF8 @ =gUnknown_03004344
- ldrb r0, [r2]
- lsls r0, 1
- ldr r5, [sp, 0x24]
- adds r0, r5, r0
- ldrh r0, [r0]
- movs r5, 0
- strh r0, [r1]
- ldrb r0, [r2]
- lsls r0, 1
- ldr r1, [sp, 0x24]
- adds r0, r1, r0
- strh r6, [r0]
- ldrb r0, [r3]
- adds r0, r4
- ldrb r1, [r0]
- add r1, r10
- ldrb r6, [r1]
- ldrb r0, [r2]
- add r0, r10
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r2]
- add r0, r10
- strb r6, [r0]
- ldrb r0, [r3]
- adds r0, r4
- ldrb r0, [r0]
- add r0, sp
- adds r0, 0x8
- ldrb r0, [r0]
- ldr r1, [sp, 0x28]
- strb r0, [r1]
- ldrb r0, [r3]
- adds r0, r4
- ldrb r0, [r0]
- mov r1, sp
- adds r1, r0
- adds r1, 0x8
- ldrb r0, [r2]
- add r0, sp
- adds r0, 0x8
- ldrb r0, [r0]
- strb r0, [r1]
- ldrb r0, [r2]
- mov r1, sp
- adds r1, r0
- adds r1, 0x8
- ldr r2, [sp, 0x28]
- ldrb r0, [r2]
- strb r0, [r1]
- strb r5, [r2]
- movs r6, 0
- ldr r2, [sp, 0x28]
-_0802CD5E:
- mov r0, sp
- adds r0, r6
- adds r0, 0x8
- ldrb r1, [r0]
- lsls r0, r6, 1
- lsls r1, r0
- ldrb r0, [r2]
- orrs r0, r1
- strb r0, [r2]
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CD5E
- movs r6, 0
- ldr r3, _0802CE0C @ =gBattlePartyID
- mov r10, r3
- ldr r5, _0802CDF4 @ =gActiveBank
- mov r9, r5
- movs r0, 0x64
- mov r8, r0
- ldr r7, _0802CE10 @ =gPlayerParty
- ldr r5, [sp, 0x24]
- adds r5, 0x8
- ldr r4, [sp, 0x24]
-_0802CD8C:
- mov r1, r9
- ldrb r0, [r1]
- lsls r0, 1
- add r0, r10
- ldrh r0, [r0]
- mov r2, r8
- muls r2, r0
- adds r0, r2, 0
- adds r0, r7
- adds r1, r6, 0
- adds r1, 0xD
- adds r2, r4, 0
- bl SetMonData
- mov r3, r9
- ldrb r0, [r3]
- lsls r0, 1
- add r0, r10
- ldrh r0, [r0]
- mov r1, r8
- muls r1, r0
- adds r0, r1, 0
- adds r0, r7
- adds r1, r6, 0
- adds r1, 0x11
- adds r2, r5, 0
- bl SetMonData
- adds r5, 0x1
- adds r4, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802CD8C
- ldr r1, _0802CE0C @ =gBattlePartyID
- ldr r0, _0802CDF4 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802CE10 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x15
- ldr r2, [sp, 0x28]
- bl SetMonData
- b _0802CE1C
- .align 2, 0
-_0802CDEC: .4byte gMain
-_0802CDF0: .4byte gMoveSelectionCursor
-_0802CDF4: .4byte gActiveBank
-_0802CDF8: .4byte gUnknown_03004344
-_0802CDFC: .4byte gUnknown_02023A64
-_0802CE00: .4byte gDisableStructs
-_0802CE04: .4byte gBitTable
-_0802CE08: .4byte gBattleMons
-_0802CE0C: .4byte gBattlePartyID
-_0802CE10: .4byte gPlayerParty
-_0802CE14:
- ldrb r0, [r5]
- ldr r1, _0802CF20 @ =gUnknown_08400D49
- bl sub_802E12C
-_0802CE1C:
- ldr r1, _0802CF24 @ =gBattleBankFunc
- ldr r2, _0802CF28 @ =gActiveBank
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802CF2C @ =sub_802C68C
- str r1, [r0]
- ldr r3, _0802CF30 @ =gMoveSelectionCursor
- ldrb r0, [r2]
- adds r0, r3
- ldr r1, _0802CF34 @ =gUnknown_03004344
- ldrb r1, [r1]
- strb r1, [r0]
- ldrb r0, [r2]
- adds r0, r3
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3B4
- ldr r4, _0802CF38 @ =gUnknown_03004210
- ldr r1, _0802CF3C @ =0x00001016
- movs r0, 0x1C
- str r0, [sp]
- movs r0, 0x3A
- str r0, [sp, 0x4]
- adds r0, r4, 0
- movs r2, 0x17
- movs r3, 0x37
- bl FillWindowRect
- ldr r1, _0802CF40 @ =gUnknown_08400D38
- movs r2, 0xA4
- lsls r2, 2
- movs r0, 0x37
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x17
- bl InitWindow
- adds r0, r4, 0
- bl sub_8002F44
- bl sub_802E220
- bl sub_802E2D4
-_0802CE78:
- ldr r6, _0802CF44 @ =gMain
- ldrh r1, [r6, 0x2E]
- movs r0, 0x6
- ands r0, r1
- cmp r0, 0
- beq _0802CEF0
- movs r0, 0x5
- bl PlaySE
- ldr r0, _0802CF34 @ =gUnknown_03004344
- ldrb r0, [r0]
- bl nullsub_7
- ldr r5, _0802CF30 @ =gMoveSelectionCursor
- ldr r4, _0802CF28 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3B4
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- ldr r1, _0802CF20 @ =gUnknown_08400D49
- bl sub_802E12C
- ldr r1, _0802CF24 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802CF2C @ =sub_802C68C
- str r1, [r0]
- ldr r4, _0802CF38 @ =gUnknown_03004210
- ldr r1, _0802CF3C @ =0x00001016
- movs r0, 0x1C
- str r0, [sp]
- movs r0, 0x3A
- str r0, [sp, 0x4]
- adds r0, r4, 0
- movs r2, 0x17
- movs r3, 0x37
- bl FillWindowRect
- ldr r1, _0802CF40 @ =gUnknown_08400D38
- movs r2, 0xA4
- lsls r2, 2
- movs r0, 0x37
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x17
- bl InitWindow
- adds r0, r4, 0
- bl sub_8002F44
- bl sub_802E220
- bl sub_802E2D4
-_0802CEF0:
- ldrh r1, [r6, 0x2E]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0802CF8C
- ldr r3, _0802CF34 @ =gUnknown_03004344
- ldrb r2, [r3]
- movs r0, 0x1
- ands r0, r2
- cmp r0, 0
- beq _0802CF8C
- ldr r0, _0802CF30 @ =gMoveSelectionCursor
- ldr r1, _0802CF28 @ =gActiveBank
- ldrb r1, [r1]
- adds r1, r0
- ldrb r5, [r1]
- cmp r2, r5
- bne _0802CF48
- ldrb r0, [r1]
- movs r1, 0x1D
- bl sub_802E3B4
- b _0802CF4E
- .align 2, 0
-_0802CF20: .4byte gUnknown_08400D49
-_0802CF24: .4byte gBattleBankFunc
-_0802CF28: .4byte gActiveBank
-_0802CF2C: .4byte sub_802C68C
-_0802CF30: .4byte gMoveSelectionCursor
-_0802CF34: .4byte gUnknown_03004344
-_0802CF38: .4byte gUnknown_03004210
-_0802CF3C: .4byte 0x00001016
-_0802CF40: .4byte gUnknown_08400D38
-_0802CF44: .4byte gMain
-_0802CF48:
- ldrb r0, [r3]
- bl nullsub_7
-_0802CF4E:
- ldr r4, _0802CF78 @ =gUnknown_03004344
- ldrb r0, [r4]
- movs r1, 0x1
- eors r0, r1
- strb r0, [r4]
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802CF7C @ =gMoveSelectionCursor
- ldr r0, _0802CF80 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r4]
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802CF84
- adds r0, r1, 0
- movs r1, 0
- bl sub_802E3B4
- b _0802CF8C
- .align 2, 0
-_0802CF78: .4byte gUnknown_03004344
-_0802CF7C: .4byte gMoveSelectionCursor
-_0802CF80: .4byte gActiveBank
-_0802CF84:
- ldrb r0, [r4]
- movs r1, 0x1B
- bl sub_802E3B4
-_0802CF8C:
- ldr r0, _0802CFC8 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0802D020
- ldr r3, _0802CFCC @ =gUnknown_03004344
- ldrb r2, [r3]
- movs r0, 0x1
- ands r0, r2
- cmp r0, 0
- bne _0802D020
- ldr r1, _0802CFD0 @ =gUnknown_03004348
- movs r0, 0x1
- eors r0, r2
- ldrb r1, [r1]
- cmp r0, r1
- bcs _0802D020
- ldr r0, _0802CFD4 @ =gMoveSelectionCursor
- ldr r1, _0802CFD8 @ =gActiveBank
- ldrb r1, [r1]
- adds r1, r0
- ldrb r0, [r1]
- cmp r2, r0
- bne _0802CFDC
- ldrb r0, [r1]
- movs r1, 0x1D
- bl sub_802E3B4
- b _0802CFE2
- .align 2, 0
-_0802CFC8: .4byte gMain
-_0802CFCC: .4byte gUnknown_03004344
-_0802CFD0: .4byte gUnknown_03004348
-_0802CFD4: .4byte gMoveSelectionCursor
-_0802CFD8: .4byte gActiveBank
-_0802CFDC:
- ldrb r0, [r3]
- bl nullsub_7
-_0802CFE2:
- ldr r4, _0802D00C @ =gUnknown_03004344
- ldrb r0, [r4]
- movs r1, 0x1
- eors r0, r1
- strb r0, [r4]
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802D010 @ =gMoveSelectionCursor
- ldr r0, _0802D014 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r4]
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802D018
- adds r0, r1, 0
- movs r1, 0
- bl sub_802E3B4
- b _0802D020
- .align 2, 0
-_0802D00C: .4byte gUnknown_03004344
-_0802D010: .4byte gMoveSelectionCursor
-_0802D014: .4byte gActiveBank
-_0802D018:
- ldrb r0, [r4]
- movs r1, 0x1B
- bl sub_802E3B4
-_0802D020:
- ldr r0, _0802D050 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0802D0A4
- ldr r3, _0802D054 @ =gUnknown_03004344
- ldrb r2, [r3]
- movs r0, 0x2
- ands r0, r2
- cmp r0, 0
- beq _0802D0A4
- ldr r0, _0802D058 @ =gMoveSelectionCursor
- ldr r1, _0802D05C @ =gActiveBank
- ldrb r1, [r1]
- adds r1, r0
- ldrb r5, [r1]
- cmp r2, r5
- bne _0802D060
- ldrb r0, [r1]
- movs r1, 0x1D
- bl sub_802E3B4
- b _0802D066
- .align 2, 0
-_0802D050: .4byte gMain
-_0802D054: .4byte gUnknown_03004344
-_0802D058: .4byte gMoveSelectionCursor
-_0802D05C: .4byte gActiveBank
-_0802D060:
- ldrb r0, [r3]
- bl nullsub_7
-_0802D066:
- ldr r4, _0802D090 @ =gUnknown_03004344
- ldrb r0, [r4]
- movs r1, 0x2
- eors r0, r1
- strb r0, [r4]
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802D094 @ =gMoveSelectionCursor
- ldr r0, _0802D098 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r4]
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802D09C
- adds r0, r1, 0
- movs r1, 0
- bl sub_802E3B4
- b _0802D0A4
- .align 2, 0
-_0802D090: .4byte gUnknown_03004344
-_0802D094: .4byte gMoveSelectionCursor
-_0802D098: .4byte gActiveBank
-_0802D09C:
- ldrb r0, [r4]
- movs r1, 0x1B
- bl sub_802E3B4
-_0802D0A4:
- ldr r0, _0802D0E0 @ =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0802D138
- ldr r3, _0802D0E4 @ =gUnknown_03004344
- ldrb r2, [r3]
- movs r0, 0x2
- ands r0, r2
- cmp r0, 0
- bne _0802D138
- ldr r1, _0802D0E8 @ =gUnknown_03004348
- movs r0, 0x2
- eors r0, r2
- ldrb r1, [r1]
- cmp r0, r1
- bcs _0802D138
- ldr r0, _0802D0EC @ =gMoveSelectionCursor
- ldr r1, _0802D0F0 @ =gActiveBank
- ldrb r1, [r1]
- adds r1, r0
- ldrb r0, [r1]
- cmp r2, r0
- bne _0802D0F4
- ldrb r0, [r1]
- movs r1, 0x1D
- bl sub_802E3B4
- b _0802D0FA
- .align 2, 0
-_0802D0E0: .4byte gMain
-_0802D0E4: .4byte gUnknown_03004344
-_0802D0E8: .4byte gUnknown_03004348
-_0802D0EC: .4byte gMoveSelectionCursor
-_0802D0F0: .4byte gActiveBank
-_0802D0F4:
- ldrb r0, [r3]
- bl nullsub_7
-_0802D0FA:
- ldr r4, _0802D124 @ =gUnknown_03004344
- ldrb r0, [r4]
- movs r1, 0x2
- eors r0, r1
- strb r0, [r4]
- movs r0, 0x5
- bl PlaySE
- ldr r1, _0802D128 @ =gMoveSelectionCursor
- ldr r0, _0802D12C @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r4]
- ldrb r0, [r0]
- cmp r1, r0
- bne _0802D130
- adds r0, r1, 0
- movs r1, 0
- bl sub_802E3B4
- b _0802D138
- .align 2, 0
-_0802D124: .4byte gUnknown_03004344
-_0802D128: .4byte gMoveSelectionCursor
-_0802D12C: .4byte gActiveBank
-_0802D130:
- ldrb r0, [r4]
- movs r1, 0x1B
- bl sub_802E3B4
-_0802D138:
- add sp, 0x2C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_802CA60
-
- thumb_func_start sub_802D148
-sub_802D148: @ 802D148
- push {lr}
- ldr r0, _0802D178 @ =gReceivedRemoteLinkPlayers
- ldrb r0, [r0]
- cmp r0, 0
- bne _0802D174
- movs r0, 0x5A
- bl m4aSongNumStop
- ldr r3, _0802D17C @ =gMain
- ldr r0, _0802D180 @ =0x0000043d
- adds r2, r3, r0
- ldrb r1, [r2]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- ldr r0, _0802D184 @ =gPreBattleCallback1
- ldr r0, [r0]
- str r0, [r3]
- ldr r0, _0802D188 @ =c2_8011A1C
- bl SetMainCallback2
-_0802D174:
- pop {r0}
- bx r0
- .align 2, 0
-_0802D178: .4byte gReceivedRemoteLinkPlayers
-_0802D17C: .4byte gMain
-_0802D180: .4byte 0x0000043d
-_0802D184: .4byte gPreBattleCallback1
-_0802D188: .4byte c2_8011A1C
- thumb_func_end sub_802D148
-
- thumb_func_start sub_802D18C
-sub_802D18C: @ 802D18C
- push {lr}
- ldr r0, _0802D1BC @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0802D1F2
- ldr r0, _0802D1C0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802D1D0
- bl sub_800832C
- ldr r1, _0802D1C4 @ =gBattleBankFunc
- ldr r0, _0802D1C8 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802D1CC @ =sub_802D148
- str r1, [r0]
- b _0802D1F2
- .align 2, 0
-_0802D1BC: .4byte gPaletteFade
-_0802D1C0: .4byte gBattleTypeFlags
-_0802D1C4: .4byte gBattleBankFunc
-_0802D1C8: .4byte gActiveBank
-_0802D1CC: .4byte sub_802D148
-_0802D1D0:
- movs r0, 0x5A
- bl m4aSongNumStop
- ldr r2, _0802D1F8 @ =gMain
- ldr r0, _0802D1FC @ =0x0000043d
- adds r3, r2, r0
- ldrb r1, [r3]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r3]
- ldr r0, _0802D200 @ =gPreBattleCallback1
- ldr r0, [r0]
- str r0, [r2]
- ldr r0, [r2, 0x8]
- bl SetMainCallback2
-_0802D1F2:
- pop {r0}
- bx r0
- .align 2, 0
-_0802D1F8: .4byte gMain
-_0802D1FC: .4byte 0x0000043d
-_0802D200: .4byte gPreBattleCallback1
- thumb_func_end sub_802D18C
-
- thumb_func_start sub_802D204
-sub_802D204: @ 802D204
- push {lr}
- ldr r2, _0802D22C @ =gSprites
- ldr r1, _0802D230 @ =gObjectBankIDs
- ldr r0, _0802D234 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _0802D238 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0802D228
- bl PlayerBufferExecCompleted
-_0802D228:
- pop {r0}
- bx r0
- .align 2, 0
-_0802D22C: .4byte gSprites
-_0802D230: .4byte gObjectBankIDs
-_0802D234: .4byte gActiveBank
-_0802D238: .4byte SpriteCallbackDummy
- thumb_func_end sub_802D204
-
- thumb_func_start sub_802D23C
-sub_802D23C: @ 802D23C
- push {lr}
- ldr r2, _0802D264 @ =gSprites
- ldr r1, _0802D268 @ =gObjectBankIDs
- ldr r0, _0802D26C @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _0802D270 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0802D260
- bl PlayerBufferExecCompleted
-_0802D260:
- pop {r0}
- bx r0
- .align 2, 0
-_0802D264: .4byte gSprites
-_0802D268: .4byte gObjectBankIDs
-_0802D26C: .4byte gActiveBank
-_0802D270: .4byte SpriteCallbackDummy
- thumb_func_end sub_802D23C
-
- thumb_func_start sub_802D274
-sub_802D274: @ 802D274
- push {r4-r6,lr}
- ldr r6, _0802D2CC @ =gSprites
- ldr r5, _0802D2D0 @ =gObjectBankIDs
- ldr r4, _0802D2D4 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r6, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, [r0]
- ldr r0, _0802D2D8 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0802D2C6
- ldr r0, _0802D2DC @ =gSaveBlock2
- ldrb r0, [r0, 0x8]
- bl nullsub_10
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- bl FreeSpriteOamMatrix
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- bl DestroySprite
- bl PlayerBufferExecCompleted
-_0802D2C6:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D2CC: .4byte gSprites
-_0802D2D0: .4byte gObjectBankIDs
-_0802D2D4: .4byte gActiveBank
-_0802D2D8: .4byte SpriteCallbackDummy
-_0802D2DC: .4byte gSaveBlock2
- thumb_func_end sub_802D274
-
- thumb_func_start sub_802D2E0
-sub_802D2E0: @ 802D2E0
- push {lr}
- ldr r3, _0802D314 @ =gActiveBank
- ldrb r0, [r3]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- ldr r2, _0802D318 @ =0x02017810
- adds r1, r2
- ldrb r0, [r1, 0x9]
- subs r0, 0x1
- strb r0, [r1, 0x9]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _0802D310
- ldrb r0, [r3]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- movs r0, 0
- strb r0, [r1, 0x9]
- bl PlayerBufferExecCompleted
-_0802D310:
- pop {r0}
- bx r0
- .align 2, 0
-_0802D314: .4byte gActiveBank
-_0802D318: .4byte 0x02017810
- thumb_func_end sub_802D2E0
-
- thumb_func_start sub_802D31C
-sub_802D31C: @ 802D31C
- push {r4-r7,lr}
- movs r6, 0
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0802D340
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0802D374
- ldr r0, _0802D360 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0802D374
-_0802D340:
- ldr r2, _0802D364 @ =gSprites
- ldr r1, _0802D368 @ =gHealthboxIDs
- ldr r0, _0802D36C @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _0802D370 @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0802D3AA
- b _0802D3A8
- .align 2, 0
-_0802D360: .4byte gBattleTypeFlags
-_0802D364: .4byte gSprites
-_0802D368: .4byte gHealthboxIDs
-_0802D36C: .4byte gActiveBank
-_0802D370: .4byte SpriteCallbackDummy
-_0802D374:
- ldr r2, _0802D45C @ =gSprites
- ldr r5, _0802D460 @ =gHealthboxIDs
- ldr r0, _0802D464 @ =gActiveBank
- ldrb r3, [r0]
- adds r0, r3, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r4, [r0]
- ldr r0, _0802D468 @ =SpriteCallbackDummy
- cmp r4, r0
- bne _0802D3AA
- movs r0, 0x2
- eors r3, r0
- adds r0, r3, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldr r0, [r0]
- cmp r0, r4
- bne _0802D3AA
-_0802D3A8:
- movs r6, 0x1
-_0802D3AA:
- bl IsCryPlayingOrClearCrySongs
- lsls r0, 24
- cmp r0, 0
- beq _0802D3B6
- movs r6, 0
-_0802D3B6:
- cmp r6, 0
- bne _0802D3BC
- b _0802D4DA
-_0802D3BC:
- ldr r7, _0802D464 @ =gActiveBank
- ldrb r2, [r7]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- ldr r5, _0802D46C @ =0x02017810
- adds r4, r0, r5
- ldrb r1, [r4, 0x1]
- movs r3, 0x1
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- bne _0802D3D8
- b _0802D4DA
-_0802D3D8:
- movs r6, 0x2
- adds r1, r6, 0
- eors r1, r2
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0, 0x1]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- beq _0802D4DA
- ldrb r1, [r4]
- movs r3, 0x7F
- adds r0, r3, 0
- ands r0, r1
- strb r0, [r4]
- ldrb r0, [r7]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- ldrb r2, [r1, 0x1]
- movs r4, 0x2
- negs r4, r4
- adds r0, r4, 0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldrb r0, [r7]
- adds r1, r6, 0
- eors r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0]
- ands r3, r1
- strb r3, [r0]
- ldrb r0, [r7]
- adds r1, r6, 0
- eors r1, r0
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldrb r1, [r0, 0x1]
- ands r4, r1
- strb r4, [r0, 0x1]
- ldr r4, _0802D470 @ =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
- ldr r0, _0802D474 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0802D47C
- ldr r0, _0802D478 @ =gMPlay_BGM
- bl m4aMPlayContinue
- b _0802D488
- .align 2, 0
-_0802D45C: .4byte gSprites
-_0802D460: .4byte gHealthboxIDs
-_0802D464: .4byte gActiveBank
-_0802D468: .4byte SpriteCallbackDummy
-_0802D46C: .4byte 0x02017810
-_0802D470: .4byte 0x000027f9
-_0802D474: .4byte gBattleTypeFlags
-_0802D478: .4byte gMPlay_BGM
-_0802D47C:
- ldr r0, _0802D4E0 @ =gMPlay_BGM
- ldr r1, _0802D4E4 @ =0x0000ffff
- movs r2, 0x80
- lsls r2, 1
- bl m4aMPlayVolumeControl
-_0802D488:
- ldr r7, _0802D4E8 @ =gBattlePartyID
- ldr r4, _0802D4EC @ =gActiveBank
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r7
- ldrh r0, [r0]
- movs r6, 0x64
- muls r0, r6
- ldr r5, _0802D4F0 @ =gPlayerParty
- adds r0, r5
- bl sub_80324F8
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0802D4BE
- ldrb r0, [r4]
- movs r1, 0x2
- eors r1, r0
- lsls r0, r1, 1
- adds r0, r7
- ldrh r0, [r0]
- muls r0, r6
- adds r0, r5
- bl sub_80324F8
-_0802D4BE:
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802D4F4 @ =0x02017810
- adds r0, r1
- movs r1, 0x3
- strb r1, [r0, 0x9]
- ldr r1, _0802D4F8 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802D4FC @ =sub_802D2E0
- str r1, [r0]
-_0802D4DA:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D4E0: .4byte gMPlay_BGM
-_0802D4E4: .4byte 0x0000ffff
-_0802D4E8: .4byte gBattlePartyID
-_0802D4EC: .4byte gActiveBank
-_0802D4F0: .4byte gPlayerParty
-_0802D4F4: .4byte 0x02017810
-_0802D4F8: .4byte gBattleBankFunc
-_0802D4FC: .4byte sub_802D2E0
- thumb_func_end sub_802D31C
-
- thumb_func_start sub_802D500
-sub_802D500: @ 802D500
- push {r4-r7,lr}
- ldr r5, _0802D654 @ =gActiveBank
- ldrb r2, [r5]
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- ldr r4, _0802D658 @ =0x02017810
- adds r0, r4
- ldrb r1, [r0]
- movs r7, 0x88
- adds r0, r7, 0
- ands r0, r1
- cmp r0, 0
- bne _0802D530
- ldr r0, _0802D65C @ =gBattlePartyID
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _0802D660 @ =gPlayerParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_8141828
-_0802D530:
- ldrb r0, [r5]
- movs r6, 0x2
- adds r2, r6, 0
- eors r2, r0
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0]
- adds r0, r7, 0
- ands r0, r1
- cmp r0, 0
- bne _0802D55E
- ldr r0, _0802D65C @ =gBattlePartyID
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _0802D660 @ =gPlayerParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_8141828
-_0802D55E:
- ldrb r2, [r5]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0]
- movs r3, 0x8
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- bne _0802D64C
- adds r1, r6, 0
- eors r1, r2
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- ldrb r1, [r0]
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0
- bne _0802D64C
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0802D5EE
- ldr r0, _0802D664 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0802D5EE
- ldr r1, _0802D668 @ =gUnknown_0300434C
- ldrb r0, [r5]
- eors r0, r6
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802D66C @ =gSprites
- adds r0, r1
- bl DestroySprite
- ldr r4, _0802D670 @ =gHealthboxIDs
- ldrb r0, [r5]
- adds r1, r6, 0
- eors r1, r0
- adds r0, r1, r4
- ldrb r0, [r0]
- ldr r2, _0802D65C @ =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0802D660 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
- ldrb r0, [r5]
- eors r0, r6
- bl sub_804777C
- ldrb r0, [r5]
- eors r0, r6
- adds r0, r4
- ldrb r0, [r0]
- bl sub_8043DFC
-_0802D5EE:
- ldr r1, _0802D668 @ =gUnknown_0300434C
- ldr r4, _0802D654 @ =gActiveBank
- ldrb r0, [r4]
- adds r0, r1
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802D66C @ =gSprites
- adds r0, r1
- bl DestroySprite
- ldr r5, _0802D670 @ =gHealthboxIDs
- ldrb r1, [r4]
- adds r0, r1, r5
- ldrb r0, [r0]
- ldr r2, _0802D65C @ =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0802D660 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
- ldrb r0, [r4]
- bl sub_804777C
- ldrb r0, [r4]
- adds r0, r5
- ldrb r0, [r0]
- bl sub_8043DFC
- ldr r2, _0802D674 @ =0x02017840
- ldrb r1, [r2, 0x9]
- movs r0, 0x2
- negs r0, r0
- ands r0, r1
- strb r0, [r2, 0x9]
- ldr r1, _0802D678 @ =gBattleBankFunc
- ldrb r0, [r4]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802D67C @ =sub_802D31C
- str r1, [r0]
-_0802D64C:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D654: .4byte gActiveBank
-_0802D658: .4byte 0x02017810
-_0802D65C: .4byte gBattlePartyID
-_0802D660: .4byte gPlayerParty
-_0802D664: .4byte gBattleTypeFlags
-_0802D668: .4byte gUnknown_0300434C
-_0802D66C: .4byte gSprites
-_0802D670: .4byte gHealthboxIDs
-_0802D674: .4byte 0x02017840
-_0802D678: .4byte gBattleBankFunc
-_0802D67C: .4byte sub_802D31C
- thumb_func_end sub_802D500
-
- thumb_func_start sub_802D680
-sub_802D680: @ 802D680
- push {r4-r6,lr}
- ldr r2, _0802D710 @ =gSprites
- ldr r0, _0802D714 @ =gHealthboxIDs
- ldr r6, _0802D718 @ =gActiveBank
- ldrb r3, [r6]
- adds r0, r3, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, 0x1C
- adds r0, r2
- ldr r1, [r0]
- ldr r0, _0802D71C @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0802D708
- lsls r0, r3, 1
- adds r0, r3
- lsls r0, 2
- ldr r5, _0802D720 @ =0x02017810
- adds r2, r0, r5
- ldrb r1, [r2, 0x1]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _0802D708
- ldrb r1, [r2]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2]
- ldrb r0, [r6]
- lsls r1, r0, 1
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- ldrb r2, [r1, 0x1]
- movs r0, 0x2
- negs r0, r0
- ands r0, r2
- strb r0, [r1, 0x1]
- ldr r4, _0802D724 @ =0x000027f9
- adds r0, r4, 0
- bl FreeSpriteTilesByTag
- adds r0, r4, 0
- bl FreeSpritePaletteByTag
- ldrb r2, [r6]
- lsls r0, r2, 2
- adds r1, r5, 0
- subs r1, 0x10
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _0802D6FC
- adds r0, r2, 0
- adds r1, r2, 0
- movs r3, 0x6
- bl move_anim_start_t4
-_0802D6FC:
- ldr r0, _0802D728 @ =gBattleBankFunc
- ldrb r1, [r6]
- lsls r1, 2
- adds r1, r0
- ldr r0, _0802D72C @ =sub_802D730
- str r0, [r1]
-_0802D708:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D710: .4byte gSprites
-_0802D714: .4byte gHealthboxIDs
-_0802D718: .4byte gActiveBank
-_0802D71C: .4byte SpriteCallbackDummy
-_0802D720: .4byte 0x02017810
-_0802D724: .4byte 0x000027f9
-_0802D728: .4byte gBattleBankFunc
-_0802D72C: .4byte sub_802D730
- thumb_func_end sub_802D680
-
- thumb_func_start sub_802D730
-sub_802D730: @ 802D730
- push {r4,lr}
- ldr r4, _0802D780 @ =gActiveBank
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802D784 @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0802D77A
- bl IsCryPlayingOrClearCrySongs
- lsls r0, 24
- cmp r0, 0
- bne _0802D77A
- ldr r0, _0802D788 @ =gMPlay_BGM
- ldr r1, _0802D78C @ =0x0000ffff
- movs r2, 0x80
- lsls r2, 1
- bl m4aMPlayVolumeControl
- ldr r2, _0802D790 @ =gBattlePartyID
- ldrb r1, [r4]
- lsls r0, r1, 1
- adds r0, r2
- ldrh r2, [r0]
- movs r0, 0x64
- muls r0, r2
- ldr r2, _0802D794 @ =gPlayerParty
- adds r0, r2
- bl sub_80324F8
- bl PlayerBufferExecCompleted
-_0802D77A:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D780: .4byte gActiveBank
-_0802D784: .4byte 0x02017810
-_0802D788: .4byte gMPlay_BGM
-_0802D78C: .4byte 0x0000ffff
-_0802D790: .4byte gBattlePartyID
-_0802D794: .4byte gPlayerParty
- thumb_func_end sub_802D730
-
- thumb_func_start sub_802D798
-sub_802D798: @ 802D798
- push {r4-r6,lr}
- ldr r5, _0802D844 @ =gActiveBank
- ldrb r2, [r5]
- lsls r3, r2, 1
- adds r0, r3, r2
- lsls r0, 2
- ldr r6, _0802D848 @ =0x02017810
- adds r0, r6
- ldrb r1, [r0]
- movs r0, 0x88
- ands r0, r1
- cmp r0, 0
- bne _0802D7C6
- ldr r0, _0802D84C @ =gBattlePartyID
- adds r0, r3, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, _0802D850 @ =gPlayerParty
- adds r1, r0
- adds r0, r2, 0
- bl sub_8141828
-_0802D7C6:
- ldr r4, _0802D854 @ =gSprites
- ldr r0, _0802D858 @ =gUnknown_0300434C
- ldrb r2, [r5]
- adds r0, r2, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r3, r0, 2
- adds r0, r4, 0
- adds r0, 0x1C
- adds r0, r3, r0
- ldr r1, [r0]
- ldr r0, _0802D85C @ =SpriteCallbackDummy
- cmp r1, r0
- bne _0802D83C
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r0, r6
- ldrb r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- bne _0802D83C
- adds r0, r3, r4
- bl DestroySprite
- ldr r4, _0802D860 @ =gHealthboxIDs
- ldrb r1, [r5]
- adds r0, r1, r4
- ldrb r0, [r0]
- ldr r2, _0802D84C @ =gBattlePartyID
- lsls r1, 1
- adds r1, r2
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0802D850 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
- ldrb r0, [r5]
- bl sub_804777C
- ldrb r0, [r5]
- adds r0, r4
- ldrb r0, [r0]
- bl sub_8043DFC
- ldrb r0, [r5]
- bl sub_8031F88
- ldr r1, _0802D864 @ =gBattleBankFunc
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802D868 @ =sub_802D680
- str r1, [r0]
-_0802D83C:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D844: .4byte gActiveBank
-_0802D848: .4byte 0x02017810
-_0802D84C: .4byte gBattlePartyID
-_0802D850: .4byte gPlayerParty
-_0802D854: .4byte gSprites
-_0802D858: .4byte gUnknown_0300434C
-_0802D85C: .4byte SpriteCallbackDummy
-_0802D860: .4byte gHealthboxIDs
-_0802D864: .4byte gBattleBankFunc
-_0802D868: .4byte sub_802D680
- thumb_func_end sub_802D798
-
- thumb_func_start c3_0802FDF4
-c3_0802FDF4: @ 802D86C
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- bl IsCryPlayingOrClearCrySongs
- lsls r0, 24
- cmp r0, 0
- bne _0802D88E
- ldr r0, _0802D894 @ =gMPlay_BGM
- ldr r1, _0802D898 @ =0x0000ffff
- movs r2, 0x80
- lsls r2, 1
- bl m4aMPlayVolumeControl
- adds r0, r4, 0
- bl DestroyTask
-_0802D88E:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D894: .4byte gMPlay_BGM
-_0802D898: .4byte 0x0000ffff
- thumb_func_end c3_0802FDF4
-
- thumb_func_start bx_t1_healthbar_update
-bx_t1_healthbar_update: @ 802D89C
- push {r4-r6,lr}
- ldr r5, _0802D8DC @ =gActiveBank
- ldrb r0, [r5]
- ldr r6, _0802D8E0 @ =gHealthboxIDs
- adds r1, r0, r6
- ldrb r1, [r1]
- movs r2, 0
- movs r3, 0
- bl sub_8045C78
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldrb r0, [r5]
- adds r0, r6
- ldrb r0, [r0]
- bl sub_8043DFC
- lsls r4, 16
- asrs r1, r4, 16
- movs r0, 0x1
- negs r0, r0
- cmp r1, r0
- beq _0802D8E4
- ldrb r0, [r5]
- adds r0, r6
- ldrb r0, [r0]
- movs r2, 0
- bl sub_80440EC
- b _0802D8FE
- .align 2, 0
-_0802D8DC: .4byte gActiveBank
-_0802D8E0: .4byte gHealthboxIDs
-_0802D8E4:
- ldr r2, _0802D904 @ =gBattlePartyID
- ldrb r1, [r5]
- lsls r0, r1, 1
- adds r0, r2
- ldrh r2, [r0]
- movs r0, 0x64
- muls r0, r2
- ldr r2, _0802D908 @ =gPlayerParty
- adds r0, r2
- bl sub_80324F8
- bl PlayerBufferExecCompleted
-_0802D8FE:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802D904: .4byte gBattlePartyID
-_0802D908: .4byte gPlayerParty
- thumb_func_end bx_t1_healthbar_update
-
- thumb_func_start sub_802D90C
-sub_802D90C: @ 802D90C
- push {lr}
- ldr r0, _0802D920 @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- bne _0802D91A
- bl PlayerBufferExecCompleted
-_0802D91A:
- pop {r0}
- bx r0
- .align 2, 0
-_0802D920: .4byte gUnknown_03004210
- thumb_func_end sub_802D90C
-
- thumb_func_start sub_802D924
-sub_802D924: @ 802D924
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- lsls r0, 24
- lsrs r0, 24
- mov r9, r0
- ldr r1, _0802DA24 @ =gTasks
- lsls r0, 2
- add r0, r9
- lsls r0, 3
- adds r0, r1
- mov r8, r0
- ldrb r0, [r0, 0x8]
- mov r10, r0
- mov r1, r8
- ldrb r7, [r1, 0xC]
- str r7, [sp, 0x8]
- ldrh r2, [r1, 0xA]
- str r2, [sp, 0xC]
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _0802D96A
- ldr r1, _0802DA28 @ =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r10, r0
- bne _0802D96A
- b _0802DA80
-_0802D96A:
- movs r0, 0x64
- mov r1, r10
- muls r1, r0
- ldr r0, _0802DA2C @ =gPlayerParty
- adds r6, r1, r0
- adds r0, r6, 0
- movs r1, 0xB
- bl GetMonData
- adds r5, r0, 0
- lsls r5, 16
- lsrs r5, 16
- adds r0, r6, 0
- movs r1, 0x38
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r6, 0
- movs r1, 0x19
- bl GetMonData
- str r0, [sp, 0x4]
- ldr r3, _0802DA30 @ =gExperienceTables
- adds r4, 0x1
- lsls r4, 2
- ldr r2, _0802DA34 @ =gBaseStats
- lsls r1, r5, 3
- subs r1, r5
- lsls r1, 2
- adds r1, r2
- ldrb r2, [r1, 0x13]
- movs r1, 0xCA
- lsls r1, 1
- muls r1, r2
- adds r4, r1
- adds r4, r3
- ldr r2, [r4]
- str r2, [sp]
- ldr r3, [sp, 0xC]
- lsls r1, r3, 16
- asrs r1, 16
- adds r0, r1
- cmp r0, r2
- bcc _0802DA58
- adds r0, r6, 0
- movs r1, 0x19
- mov r2, sp
- bl SetMonData
- adds r0, r6, 0
- bl CalculateMonStats
- ldr r2, [sp]
- add r0, sp, 0x4
- ldrh r0, [r0]
- subs r2, r0
- ldr r0, [sp, 0xC]
- subs r2, r0, r2
- ldr r4, _0802DA38 @ =gActiveBank
- ldrb r5, [r4]
- strb r7, [r4]
- lsls r2, 16
- lsrs r2, 16
- movs r0, 0x1
- movs r1, 0xB
- bl dp01_build_cmdbuf_x21_a_bb
- strb r5, [r4]
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0802DA40
- ldr r2, _0802DA28 @ =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r2
- mov r1, r10
- ldrh r0, [r0]
- cmp r1, r0
- beq _0802DA1E
- movs r0, 0x2
- eors r7, r0
- lsls r0, r7, 1
- adds r0, r2
- ldrh r0, [r0]
- cmp r1, r0
- bne _0802DA40
-_0802DA1E:
- ldr r0, _0802DA3C @ =sub_802DCB0
- b _0802DA82
- .align 2, 0
-_0802DA24: .4byte gTasks
-_0802DA28: .4byte gBattlePartyID
-_0802DA2C: .4byte gPlayerParty
-_0802DA30: .4byte gExperienceTables
-_0802DA34: .4byte gBaseStats
-_0802DA38: .4byte gActiveBank
-_0802DA3C: .4byte sub_802DCB0
-_0802DA40:
- ldr r0, _0802DA50 @ =gTasks
- mov r2, r9
- lsls r1, r2, 2
- add r1, r9
- lsls r1, 3
- adds r1, r0
- ldr r0, _0802DA54 @ =sub_802DDC4
- b _0802DA84
- .align 2, 0
-_0802DA50: .4byte gTasks
-_0802DA54: .4byte sub_802DDC4
-_0802DA58:
- str r0, [sp, 0x4]
- add r2, sp, 0x4
- adds r0, r6, 0
- movs r1, 0x19
- bl SetMonData
- ldr r1, _0802DA78 @ =gBattleBankFunc
- ldr r3, [sp, 0x8]
- lsls r0, r3, 2
- adds r0, r1
- ldr r1, _0802DA7C @ =sub_802D90C
- str r1, [r0]
- mov r0, r9
- bl DestroyTask
- b _0802DA86
- .align 2, 0
-_0802DA78: .4byte gBattleBankFunc
-_0802DA7C: .4byte sub_802D90C
-_0802DA80:
- ldr r0, _0802DA98 @ =sub_802DA9C
-_0802DA82:
- mov r1, r8
-_0802DA84:
- str r0, [r1]
-_0802DA86:
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DA98: .4byte sub_802DA9C
- thumb_func_end sub_802D924
-
- thumb_func_start sub_802DA9C
-sub_802DA9C: @ 802DA9C
- push {r4-r6,lr}
- mov r6, r10
- mov r5, r9
- mov r4, r8
- push {r4-r6}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _0802DB54 @ =gTasks
- lsls r2, r0, 2
- mov r8, r2
- add r8, r0
- mov r0, r8
- lsls r0, 3
- mov r8, r0
- add r8, r1
- mov r2, r8
- ldrb r1, [r2, 0x8]
- movs r0, 0xA
- ldrsh r2, [r2, r0]
- mov r9, r2
- mov r2, r8
- ldrb r2, [r2, 0xC]
- mov r10, r2
- movs r0, 0x64
- adds r6, r1, 0
- muls r6, r0
- ldr r0, _0802DB58 @ =gPlayerParty
- adds r6, r0
- adds r0, r6, 0
- movs r1, 0x38
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r6, 0
- movs r1, 0xB
- bl GetMonData
- adds r5, r0, 0
- lsls r5, 16
- lsrs r5, 16
- adds r0, r6, 0
- movs r1, 0x19
- bl GetMonData
- adds r3, r0, 0
- ldr r6, _0802DB5C @ =gExperienceTables
- lsls r1, r4, 2
- ldr r2, _0802DB60 @ =gBaseStats
- lsls r0, r5, 3
- subs r0, r5
- lsls r0, 2
- adds r0, r2
- ldrb r2, [r0, 0x13]
- movs r0, 0xCA
- lsls r0, 1
- muls r0, r2
- adds r1, r0
- adds r1, r6
- ldr r1, [r1]
- subs r3, r1
- adds r4, 0x1
- lsls r4, 2
- adds r4, r0
- adds r4, r6
- ldr r2, [r4]
- subs r2, r1
- ldr r0, _0802DB64 @ =gHealthboxIDs
- add r0, r10
- ldrb r1, [r0]
- mov r0, r9
- negs r0, r0
- str r0, [sp]
- mov r0, r10
- bl sub_8043D84
- movs r0, 0x21
- bl PlaySE
- ldr r0, _0802DB68 @ =sub_802DB6C
- mov r1, r8
- str r0, [r1]
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DB54: .4byte gTasks
-_0802DB58: .4byte gPlayerParty
-_0802DB5C: .4byte gExperienceTables
-_0802DB60: .4byte gBaseStats
-_0802DB64: .4byte gHealthboxIDs
-_0802DB68: .4byte sub_802DB6C
- thumb_func_end sub_802DA9C
-
- thumb_func_start sub_802DB6C
-sub_802DB6C: @ 802DB6C
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x8
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r1, _0802DB98 @ =gTasks
- lsls r0, 2
- add r0, r8
- lsls r0, 3
- adds r6, r0, r1
- ldrh r1, [r6, 0x1C]
- movs r2, 0x1C
- ldrsh r0, [r6, r2]
- cmp r0, 0xC
- bgt _0802DB9C
- adds r0, r1, 0x1
- strh r0, [r6, 0x1C]
- b _0802DC98
- .align 2, 0
-_0802DB98: .4byte gTasks
-_0802DB9C:
- ldrb r0, [r6, 0x8]
- mov r9, r0
- ldrh r2, [r6, 0xA]
- mov r10, r2
- ldrb r7, [r6, 0xC]
- ldr r5, _0802DC64 @ =gHealthboxIDs
- adds r5, r7, r5
- ldrb r1, [r5]
- adds r0, r7, 0
- movs r2, 0x1
- movs r3, 0
- bl sub_8045C78
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- ldrb r0, [r5]
- bl sub_8043DFC
- lsls r4, 16
- asrs r4, 16
- movs r0, 0x1
- negs r0, r0
- cmp r4, r0
- bne _0802DC98
- movs r0, 0x21
- bl m4aSongNumStop
- movs r0, 0x64
- mov r1, r9
- muls r1, r0
- ldr r0, _0802DC68 @ =gPlayerParty
- adds r5, r1, r0
- adds r0, r5, 0
- movs r1, 0x38
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r5, 0
- movs r1, 0x19
- bl GetMonData
- str r0, [sp, 0x4]
- adds r0, r5, 0
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- ldr r3, _0802DC6C @ =gExperienceTables
- adds r4, 0x1
- lsls r4, 2
- ldr r2, _0802DC70 @ =gBaseStats
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r2
- ldrb r1, [r1, 0x13]
- movs r0, 0xCA
- lsls r0, 1
- muls r0, r1
- adds r4, r0
- adds r4, r3
- ldr r1, [r4]
- str r1, [sp]
- mov r2, r10
- lsls r0, r2, 16
- asrs r4, r0, 16
- ldr r0, [sp, 0x4]
- adds r0, r4
- cmp r0, r1
- blt _0802DC7C
- adds r0, r5, 0
- movs r1, 0x19
- mov r2, sp
- bl SetMonData
- adds r0, r5, 0
- bl CalculateMonStats
- ldr r2, [sp]
- add r0, sp, 0x4
- ldrh r0, [r0]
- subs r2, r0
- subs r2, r4, r2
- ldr r4, _0802DC74 @ =gActiveBank
- ldrb r5, [r4]
- strb r7, [r4]
- lsls r2, 16
- lsrs r2, 16
- movs r0, 0x1
- movs r1, 0xB
- bl dp01_build_cmdbuf_x21_a_bb
- strb r5, [r4]
- ldr r0, _0802DC78 @ =sub_802DCB0
- str r0, [r6]
- b _0802DC98
- .align 2, 0
-_0802DC64: .4byte gHealthboxIDs
-_0802DC68: .4byte gPlayerParty
-_0802DC6C: .4byte gExperienceTables
-_0802DC70: .4byte gBaseStats
-_0802DC74: .4byte gActiveBank
-_0802DC78: .4byte sub_802DCB0
-_0802DC7C:
- str r0, [sp, 0x4]
- add r2, sp, 0x4
- adds r0, r5, 0
- movs r1, 0x19
- bl SetMonData
- ldr r1, _0802DCA8 @ =gBattleBankFunc
- lsls r0, r7, 2
- adds r0, r1
- ldr r1, _0802DCAC @ =sub_802D90C
- str r1, [r0]
- mov r0, r8
- bl DestroyTask
-_0802DC98:
- add sp, 0x8
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DCA8: .4byte gBattleBankFunc
-_0802DCAC: .4byte sub_802D90C
- thumb_func_end sub_802DB6C
-
- thumb_func_start sub_802DCB0
-sub_802DCB0: @ 802DCB0
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r1, _0802DD04 @ =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- ldrb r4, [r0, 0xC]
- ldrb r6, [r0, 0x8]
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0802DCE4
- ldr r1, _0802DD08 @ =gBattlePartyID
- movs r0, 0x2
- adds r2, r4, 0
- eors r2, r0
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r6, r0
- bne _0802DCE4
- adds r4, r2, 0
-_0802DCE4:
- adds r0, r4, 0
- adds r1, r4, 0
- adds r2, r4, 0
- movs r3, 0
- bl move_anim_start_t4
- ldr r0, _0802DD04 @ =gTasks
- lsls r1, r5, 2
- adds r1, r5
- lsls r1, 3
- adds r1, r0
- ldr r0, _0802DD0C @ =sub_802DD10
- str r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DD04: .4byte gTasks
-_0802DD08: .4byte gBattlePartyID
-_0802DD0C: .4byte sub_802DD10
- thumb_func_end sub_802DCB0
-
- thumb_func_start sub_802DD10
-sub_802DD10: @ 802DD10
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r1, _0802DD78 @ =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r2, r0, r1
- ldrb r5, [r2, 0xC]
- lsls r0, r5, 1
- adds r0, r5
- lsls r0, 2
- ldr r1, _0802DD7C @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0802DDAE
- ldrb r4, [r2, 0x8]
- movs r0, 0x64
- adds r1, r4, 0
- muls r1, r0
- ldr r0, _0802DD80 @ =gPlayerParty
- adds r7, r1, r0
- adds r0, r7, 0
- movs r1, 0x38
- bl GetMonData
- bl IsDoubleBattle
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _0802DD8C
- ldr r1, _0802DD84 @ =gBattlePartyID
- movs r0, 0x2
- adds r2, r5, 0
- eors r2, r0
- lsls r0, r2, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r4, r0
- bne _0802DD8C
- ldr r0, _0802DD88 @ =gHealthboxIDs
- adds r0, r2, r0
- ldrb r0, [r0]
- adds r1, r7, 0
- movs r2, 0
- bl sub_8045A5C
- b _0802DDA0
- .align 2, 0
-_0802DD78: .4byte gTasks
-_0802DD7C: .4byte 0x02017810
-_0802DD80: .4byte gPlayerParty
-_0802DD84: .4byte gBattlePartyID
-_0802DD88: .4byte gHealthboxIDs
-_0802DD8C:
- ldr r0, _0802DDB4 @ =gHealthboxIDs
- adds r0, r5, r0
- ldrb r0, [r0]
- movs r1, 0x64
- muls r1, r4
- ldr r2, _0802DDB8 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
-_0802DDA0:
- ldr r0, _0802DDBC @ =gTasks
- lsls r1, r6, 2
- adds r1, r6
- lsls r1, 3
- adds r1, r0
- ldr r0, _0802DDC0 @ =sub_802DDC4
- str r0, [r1]
-_0802DDAE:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DDB4: .4byte gHealthboxIDs
-_0802DDB8: .4byte gPlayerParty
-_0802DDBC: .4byte gTasks
-_0802DDC0: .4byte sub_802DDC4
- thumb_func_end sub_802DD10
-
- thumb_func_start sub_802DDC4
-sub_802DDC4: @ 802DDC4
- push {r4,r5,lr}
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- ldr r0, _0802DE00 @ =gTasks
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- adds r4, r0
- ldrb r1, [r4, 0x8]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802DE04 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x38
- bl GetMonData
- ldrb r0, [r4, 0xC]
- ldr r1, _0802DE08 @ =gBattleBankFunc
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802DE0C @ =sub_802D90C
- str r1, [r0]
- adds r0, r5, 0
- bl DestroyTask
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DE00: .4byte gTasks
-_0802DE04: .4byte gPlayerParty
-_0802DE08: .4byte gBattleBankFunc
-_0802DE0C: .4byte sub_802D90C
- thumb_func_end sub_802DDC4
-
- thumb_func_start sub_802DE10
-sub_802DE10: @ 802DE10
- push {r4-r6,lr}
- ldr r6, _0802DE94 @ =gSprites
- ldr r5, _0802DE98 @ =gObjectBankIDs
- ldr r4, _0802DE9C @ =gActiveBank
- ldrb r2, [r4]
- adds r0, r2, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- movs r3, 0x22
- ldrsh r1, [r0, r3]
- movs r3, 0x26
- ldrsh r0, [r0, r3]
- adds r1, r0
- cmp r1, 0xA0
- ble _0802DE8C
- ldr r1, _0802DEA0 @ =gBattlePartyID
- lsls r0, r2, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0802DEA4 @ =gPlayerParty
- adds r0, r1
- movs r1, 0xB
- bl GetMonData
- lsls r0, 16
- lsrs r0, 16
- bl nullsub_9
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldrb r0, [r0, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- ldrb r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- bl DestroySprite
- ldr r1, _0802DEA8 @ =gHealthboxIDs
- ldrb r0, [r4]
- adds r0, r1
- ldrb r0, [r0]
- bl sub_8043DB0
- bl PlayerBufferExecCompleted
-_0802DE8C:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DE94: .4byte gSprites
-_0802DE98: .4byte gObjectBankIDs
-_0802DE9C: .4byte gActiveBank
-_0802DEA0: .4byte gBattlePartyID
-_0802DEA4: .4byte gPlayerParty
-_0802DEA8: .4byte gHealthboxIDs
- thumb_func_end sub_802DE10
-
- thumb_func_start sub_802DEAC
-sub_802DEAC: @ 802DEAC
- push {r4-r6,lr}
- ldr r6, _0802DF04 @ =gActiveBank
- ldrb r2, [r6]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- ldr r1, _0802DF08 @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0802DEFC
- ldr r5, _0802DF0C @ =gObjectBankIDs
- adds r0, r2, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r4, _0802DF10 @ =gSprites
- adds r0, r4
- bl FreeSpriteOamMatrix
- ldrb r0, [r6]
- adds r0, r5
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- bl DestroySprite
- ldr r1, _0802DF14 @ =gHealthboxIDs
- ldrb r0, [r6]
- adds r0, r1
- ldrb r0, [r0]
- bl sub_8043DB0
- bl PlayerBufferExecCompleted
-_0802DEFC:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DF04: .4byte gActiveBank
-_0802DF08: .4byte 0x02017810
-_0802DF0C: .4byte gObjectBankIDs
-_0802DF10: .4byte gSprites
-_0802DF14: .4byte gHealthboxIDs
- thumb_func_end sub_802DEAC
-
- thumb_func_start sub_802DF18
-sub_802DF18: @ 802DF18
- push {lr}
- ldr r0, _0802DF2C @ =gUnknown_03004210
- ldrh r0, [r0, 0x16]
- cmp r0, 0
- bne _0802DF26
- bl PlayerBufferExecCompleted
-_0802DF26:
- pop {r0}
- bx r0
- .align 2, 0
-_0802DF2C: .4byte gUnknown_03004210
- thumb_func_end sub_802DF18
-
- thumb_func_start sub_802DF30
-sub_802DF30: @ 802DF30
- push {r4,lr}
- ldr r0, _0802DF70 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0802DF6A
- ldr r1, _0802DF74 @ =gBattleBankFunc
- ldr r2, _0802DF78 @ =gActiveBank
- ldrb r0, [r2]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802DF7C @ =sub_802DF88
- str r1, [r0]
- ldr r3, _0802DF80 @ =gTasks
- ldr r1, _0802DF84 @ =gUnknown_0300434C
- ldrb r0, [r2]
- adds r0, r1
- ldrb r0, [r0]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r3
- ldrb r4, [r1, 0x8]
- bl DestroyTask
- adds r0, r4, 0
- bl sub_8094E20
-_0802DF6A:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802DF70: .4byte gPaletteFade
-_0802DF74: .4byte gBattleBankFunc
-_0802DF78: .4byte gActiveBank
-_0802DF7C: .4byte sub_802DF88
-_0802DF80: .4byte gTasks
-_0802DF84: .4byte gUnknown_0300434C
- thumb_func_end sub_802DF30
-
- thumb_func_start sub_802DF88
-sub_802DF88: @ 802DF88
- push {lr}
- ldr r0, _0802DFB8 @ =gMain
- ldr r1, [r0, 0x4]
- ldr r0, _0802DFBC @ =sub_800F808
- cmp r1, r0
- bne _0802DFF8
- ldr r0, _0802DFC0 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0802DFF8
- ldr r0, _0802DFC4 @ =gUnknown_0202E8F4
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _0802DFD0
- ldr r0, _0802DFC8 @ =gUnknown_0202E8F5
- ldrb r1, [r0]
- ldr r2, _0802DFCC @ =gUnknown_02038470
- movs r0, 0x1
- bl dp01_build_cmdbuf_x22_a_three_bytes
- b _0802DFDA
- .align 2, 0
-_0802DFB8: .4byte gMain
-_0802DFBC: .4byte sub_800F808
-_0802DFC0: .4byte gPaletteFade
-_0802DFC4: .4byte gUnknown_0202E8F4
-_0802DFC8: .4byte gUnknown_0202E8F5
-_0802DFCC: .4byte gUnknown_02038470
-_0802DFD0:
- movs r0, 0x1
- movs r1, 0x6
- movs r2, 0
- bl dp01_build_cmdbuf_x22_a_three_bytes
-_0802DFDA:
- ldr r1, _0802DFFC @ =gBattleBufferA
- ldr r0, _0802E000 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 9
- adds r1, 0x1
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0xF
- ands r0, r1
- cmp r0, 0x1
- bne _0802DFF4
- bl b_link_standby_message
-_0802DFF4:
- bl PlayerBufferExecCompleted
-_0802DFF8:
- pop {r0}
- bx r0
- .align 2, 0
-_0802DFFC: .4byte gBattleBufferA
-_0802E000: .4byte gActiveBank
- thumb_func_end sub_802DF88
-
- thumb_func_start sub_802E004
-sub_802E004: @ 802E004
- push {lr}
- ldr r0, _0802E02C @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0802E028
- ldr r1, _0802E030 @ =gBattleBankFunc
- ldr r0, _0802E034 @ =gActiveBank
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r1, _0802E038 @ =sub_802E03C
- str r1, [r0]
- bl nullsub_14
- bl sub_80A6DCC
-_0802E028:
- pop {r0}
- bx r0
- .align 2, 0
-_0802E02C: .4byte gPaletteFade
-_0802E030: .4byte gBattleBankFunc
-_0802E034: .4byte gActiveBank
-_0802E038: .4byte sub_802E03C
- thumb_func_end sub_802E004
-
- thumb_func_start sub_802E03C
-sub_802E03C: @ 802E03C
- push {lr}
- ldr r0, _0802E068 @ =gMain
- ldr r1, [r0, 0x4]
- ldr r0, _0802E06C @ =sub_800F808
- cmp r1, r0
- bne _0802E062
- ldr r0, _0802E070 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0802E062
- ldr r0, _0802E074 @ =gScriptItemId
- ldrh r1, [r0]
- movs r0, 0x1
- bl dp01_build_cmdbuf_x23_aa_0
- bl PlayerBufferExecCompleted
-_0802E062:
- pop {r0}
- bx r0
- .align 2, 0
-_0802E068: .4byte gMain
-_0802E06C: .4byte sub_800F808
-_0802E070: .4byte gPaletteFade
-_0802E074: .4byte gScriptItemId
- thumb_func_end sub_802E03C
-
- thumb_func_start bx_wait_t1
-bx_wait_t1: @ 802E078
- push {lr}
- ldr r0, _0802E0A4 @ =gDoingBattleAnim
- ldrb r0, [r0]
- cmp r0, 0
- beq _0802E09A
- ldr r0, _0802E0A8 @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802E0AC @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0802E09E
-_0802E09A:
- bl PlayerBufferExecCompleted
-_0802E09E:
- pop {r0}
- bx r0
- .align 2, 0
-_0802E0A4: .4byte gDoingBattleAnim
-_0802E0A8: .4byte gActiveBank
-_0802E0AC: .4byte 0x02017810
- thumb_func_end bx_wait_t1
-
- thumb_func_start bx_blink_t1
-bx_blink_t1: @ 802E0B0
- push {r4,lr}
- ldr r1, _0802E0EC @ =gObjectBankIDs
- ldr r0, _0802E0F0 @ =gActiveBank
- ldrb r0, [r0]
- adds r0, r1
- ldrb r1, [r0]
- ldr r2, _0802E0F4 @ =gSprites
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r4, r0, r2
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0x20
- bne _0802E0FC
- movs r3, 0
- movs r0, 0
- strh r0, [r4, 0x30]
- adds r2, r4, 0
- adds r2, 0x3E
- ldrb r1, [r2]
- subs r0, 0x5
- ands r0, r1
- strb r0, [r2]
- ldr r0, _0802E0F8 @ =gDoingBattleAnim
- strb r3, [r0]
- bl PlayerBufferExecCompleted
- b _0802E126
- .align 2, 0
-_0802E0EC: .4byte gObjectBankIDs
-_0802E0F0: .4byte gActiveBank
-_0802E0F4: .4byte gSprites
-_0802E0F8: .4byte gDoingBattleAnim
-_0802E0FC:
- ldrh r0, [r4, 0x30]
- movs r1, 0x3
- ands r0, r1
- cmp r0, 0
- bne _0802E120
- adds r3, r4, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- lsls r0, r2, 29
- lsrs r0, 31
- movs r1, 0x1
- eors r1, r0
- lsls r1, 2
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_0802E120:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
-_0802E126:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end bx_blink_t1
-
- thumb_func_start sub_802E12C
-sub_802E12C: @ 802E12C
- push {r4-r6,lr}
- sub sp, 0x4
- adds r6, r0, 0
- ldr r0, _0802E180 @ =gActiveBank
- ldrb r4, [r0]
- lsls r4, 9
- ldr r0, _0802E184 @ =gUnknown_02023A64
- adds r4, r0
- ldr r5, _0802E188 @ =gDisplayedStringBattle
- adds r0, r5, 0
- bl StringCopy
- lsls r0, r6, 1
- adds r4, r0
- ldrh r1, [r4]
- movs r0, 0xD
- muls r1, r0
- ldr r0, _0802E18C @ =gMoveNames
- adds r1, r0
- adds r0, r5, 0
- bl StringAppend
- ldr r4, _0802E190 @ =gUnknown_03004210
- adds r1, r5, 0
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 18
- movs r2, 0xC0
- lsls r2, 18
- adds r0, r2
- lsrs r2, r0, 16
- movs r0, 0x1
- ands r0, r6
- movs r3, 0x1
- cmp r0, 0
- beq _0802E176
- movs r3, 0xB
-_0802E176:
- cmp r6, 0x1
- bgt _0802E194
- movs r0, 0x37
- b _0802E196
- .align 2, 0
-_0802E180: .4byte gActiveBank
-_0802E184: .4byte gUnknown_02023A64
-_0802E188: .4byte gDisplayedStringBattle
-_0802E18C: .4byte gMoveNames
-_0802E190: .4byte gUnknown_03004210
-_0802E194:
- movs r0, 0x39
-_0802E196:
- str r0, [sp]
- adds r0, r4, 0
- bl InitWindow
- ldr r0, _0802E1AC @ =gUnknown_03004210
- bl sub_8002F44
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E1AC: .4byte gUnknown_03004210
- thumb_func_end sub_802E12C
-
- thumb_func_start sub_802E1B0
-sub_802E1B0: @ 802E1B0
- push {r4-r6,lr}
- sub sp, 0x8
- ldr r0, _0802E208 @ =gActiveBank
- ldrb r4, [r0]
- lsls r4, 9
- ldr r0, _0802E20C @ =gUnknown_02023A64
- adds r4, r0
- ldr r5, _0802E210 @ =gUnknown_03004348
- movs r0, 0
- strb r0, [r5]
- ldr r0, _0802E214 @ =gUnknown_03004210
- ldr r1, _0802E218 @ =0x00001016
- movs r2, 0x14
- str r2, [sp]
- movs r2, 0x3A
- str r2, [sp, 0x4]
- movs r2, 0x1
- movs r3, 0x37
- bl FillWindowRect
- movs r6, 0
-_0802E1DA:
- lsls r0, r6, 24
- lsrs r0, 24
- bl nullsub_7
- adds r0, r6, 0
- ldr r1, _0802E21C @ =gUnknown_08400D49
- bl sub_802E12C
- ldrh r0, [r4]
- cmp r0, 0
- beq _0802E1F6
- ldrb r0, [r5]
- adds r0, 0x1
- strb r0, [r5]
-_0802E1F6:
- adds r4, 0x2
- adds r6, 0x1
- cmp r6, 0x3
- ble _0802E1DA
- add sp, 0x8
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E208: .4byte gActiveBank
-_0802E20C: .4byte gUnknown_02023A64
-_0802E210: .4byte gUnknown_03004348
-_0802E214: .4byte gUnknown_03004210
-_0802E218: .4byte 0x00001016
-_0802E21C: .4byte gUnknown_08400D49
- thumb_func_end sub_802E1B0
-
- thumb_func_start sub_802E220
-sub_802E220: @ 802E220
- push {r4-r6,lr}
- sub sp, 0x4
- ldr r4, _0802E2B8 @ =gBattleBufferA
- ldr r6, _0802E2BC @ =gActiveBank
- ldrb r0, [r6]
- lsls r1, r0, 9
- adds r0, r4, 0x2
- adds r0, r1, r0
- ldrb r0, [r0]
- cmp r0, 0x1
- beq _0802E2B0
- adds r4, 0x4
- adds r4, r1, r4
- ldr r2, _0802E2C0 @ =gDisplayedStringBattle
- ldr r1, _0802E2C4 @ =gUnknown_08400D49
- adds r0, r2, 0
- bl StringCopy
- adds r2, r0, 0
- movs r1, 0xFC
- strb r1, [r2]
- movs r0, 0x11
- strb r0, [r2, 0x1]
- movs r0, 0x2
- strb r0, [r2, 0x2]
- adds r2, 0x3
- strb r1, [r2]
- movs r0, 0x14
- strb r0, [r2, 0x1]
- movs r0, 0x6
- strb r0, [r2, 0x2]
- adds r2, 0x3
- ldr r5, _0802E2C8 @ =gMoveSelectionCursor
- ldrb r1, [r6]
- adds r1, r5
- adds r0, r4, 0
- adds r0, 0x8
- ldrb r1, [r1]
- adds r0, r1
- ldrb r1, [r0]
- adds r0, r2, 0
- movs r2, 0x1
- movs r3, 0x2
- bl ConvertIntToDecimalStringN
- adds r2, r0, 0
- movs r0, 0xBA
- strb r0, [r2]
- adds r2, 0x1
- ldrb r0, [r6]
- adds r0, r5
- adds r4, 0xC
- ldrb r0, [r0]
- adds r4, r0
- ldrb r1, [r4]
- adds r0, r2, 0
- movs r2, 0x1
- movs r3, 0x2
- bl ConvertIntToDecimalStringN
- ldr r4, _0802E2CC @ =gUnknown_03004210
- ldr r1, _0802E2C0 @ =gDisplayedStringBattle
- ldr r2, _0802E2D0 @ =0x000002a2
- movs r0, 0x37
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x19
- bl InitWindow
- adds r0, r4, 0
- bl sub_8002F44
-_0802E2B0:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E2B8: .4byte gBattleBufferA
-_0802E2BC: .4byte gActiveBank
-_0802E2C0: .4byte gDisplayedStringBattle
-_0802E2C4: .4byte gUnknown_08400D49
-_0802E2C8: .4byte gMoveSelectionCursor
-_0802E2CC: .4byte gUnknown_03004210
-_0802E2D0: .4byte 0x000002a2
- thumb_func_end sub_802E220
-
- thumb_func_start sub_802E2D4
-sub_802E2D4: @ 802E2D4
- push {r4,r5,lr}
- sub sp, 0x8
- ldr r4, _0802E314 @ =gBattleBufferA
- ldr r5, _0802E318 @ =gActiveBank
- ldrb r0, [r5]
- lsls r1, r0, 9
- adds r0, r4, 0x2
- adds r0, r1, r0
- ldrb r0, [r0]
- cmp r0, 0x1
- bne _0802E328
- ldr r4, _0802E31C @ =gUnknown_03004210
- ldr r1, _0802E320 @ =0x00001016
- movs r0, 0x1C
- str r0, [sp]
- movs r0, 0x3A
- str r0, [sp, 0x4]
- adds r0, r4, 0
- movs r2, 0x17
- movs r3, 0x37
- bl FillWindowRect
- ldr r1, _0802E324 @ =gUnknown_08400D52
- movs r2, 0xA4
- lsls r2, 2
- movs r0, 0x37
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x13
- bl InitWindow
- b _0802E388
- .align 2, 0
-_0802E314: .4byte gBattleBufferA
-_0802E318: .4byte gActiveBank
-_0802E31C: .4byte gUnknown_03004210
-_0802E320: .4byte 0x00001016
-_0802E324: .4byte gUnknown_08400D52
-_0802E328:
- adds r4, 0x4
- adds r4, r1, r4
- ldr r3, _0802E398 @ =gDisplayedStringBattle
- ldr r1, _0802E39C @ =gUnknown_08400D49
- adds r0, r3, 0
- bl StringCopy
- adds r3, r0, 0
- ldr r2, _0802E3A0 @ =gBattleMoves
- ldr r1, _0802E3A4 @ =gMoveSelectionCursor
- ldrb r0, [r5]
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 1
- adds r4, r0
- ldrh r1, [r4]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x2]
- lsls r1, r0, 3
- subs r1, r0
- ldr r0, _0802E3A8 @ =gTypeNames
- adds r1, r0
- adds r0, r3, 0
- bl StringCopy
- ldr r4, _0802E3AC @ =gUnknown_03004210
- ldr r1, _0802E3B0 @ =0x00001016
- movs r0, 0x1C
- str r0, [sp]
- movs r0, 0x3A
- str r0, [sp, 0x4]
- adds r0, r4, 0
- movs r2, 0x17
- movs r3, 0x39
- bl FillWindowRect
- ldr r1, _0802E398 @ =gDisplayedStringBattle
- movs r2, 0xB0
- lsls r2, 2
- movs r0, 0x39
- str r0, [sp]
- adds r0, r4, 0
- movs r3, 0x17
- bl InitWindow
-_0802E388:
- ldr r0, _0802E3AC @ =gUnknown_03004210
- bl sub_8002F44
- add sp, 0x8
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E398: .4byte gDisplayedStringBattle
-_0802E39C: .4byte gUnknown_08400D49
-_0802E3A0: .4byte gBattleMoves
-_0802E3A4: .4byte gMoveSelectionCursor
-_0802E3A8: .4byte gTypeNames
-_0802E3AC: .4byte gUnknown_03004210
-_0802E3B0: .4byte 0x00001016
- thumb_func_end sub_802E2D4
-
- thumb_func_start sub_802E3B4
-sub_802E3B4: @ 802E3B4
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x48
- bl sub_814A958
- ldr r1, _0802E3DC @ =gUnknown_081FAE89
- lsls r4, 1
- adds r0, r4, r1
- ldrb r0, [r0]
- adds r1, 0x1
- adds r4, r1
- ldrb r1, [r4]
- bl sub_814A880
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E3DC: .4byte gUnknown_081FAE89
- thumb_func_end sub_802E3B4
-
- thumb_func_start nullsub_7
-nullsub_7: @ 802E3E0
- bx lr
- thumb_func_end nullsub_7
-
- thumb_func_start sub_802E3E4
-sub_802E3E4: @ 802E3E4
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- movs r0, 0x2A
- bl sub_814A958
- ldr r1, _0802E40C @ =gUnknown_081FAE91
- lsls r4, 1
- adds r0, r4, r1
- ldrb r0, [r0]
- adds r1, 0x1
- adds r4, r1
- ldrb r1, [r4]
- bl sub_814A880
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0802E40C: .4byte gUnknown_081FAE91
- thumb_func_end sub_802E3E4
-
- thumb_func_start nullsub_8
-nullsub_8: @ 802E410
- bx lr
- thumb_func_end nullsub_8
-
- thumb_func_start sub_802E414
-sub_802E414: @ 802E414
- push {lr}
- ldr r0, _0802E420 @ =ReshowBattleScreenAfterMenu
- bl SetMainCallback2
- pop {r0}
- bx r0
- .align 2, 0
-_0802E420: .4byte ReshowBattleScreenAfterMenu
- thumb_func_end sub_802E414
-
- thumb_func_start sub_802E424
-sub_802E424: @ 802E424
- push {lr}
- ldr r0, _0802E430 @ =ReshowBattleScreenAfterMenu
- bl SetMainCallback2
- pop {r0}
- bx r0
- .align 2, 0
-_0802E430: .4byte ReshowBattleScreenAfterMenu
- thumb_func_end sub_802E424
-
- thumb_func_start sub_802E434
-sub_802E434: @ 802E434
- push {lr}
- ldr r0, _0802E458 @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802E45C @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _0802E452
- bl PlayerBufferExecCompleted
-_0802E452:
- pop {r0}
- bx r0
- .align 2, 0
-_0802E458: .4byte gActiveBank
-_0802E45C: .4byte 0x02017810
- thumb_func_end sub_802E434
-
- thumb_func_start sub_802E460
-sub_802E460: @ 802E460
- push {lr}
- ldr r0, _0802E484 @ =gActiveBank
- ldrb r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- ldr r1, _0802E488 @ =0x02017810
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- bne _0802E47E
- bl PlayerBufferExecCompleted
-_0802E47E:
- pop {r0}
- bx r0
- .align 2, 0
-_0802E484: .4byte gActiveBank
-_0802E488: .4byte 0x02017810
- thumb_func_end sub_802E460
-
- thumb_func_start b_link_standby_message
-b_link_standby_message: @ 802E48C
- push {lr}
- sub sp, 0x4
- ldr r0, _0802E4BC @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _0802E4B6
- ldr r0, _0802E4C0 @ =gUnknown_030042A4
- movs r1, 0
- strh r1, [r0]
- ldr r0, _0802E4C4 @ =gUnknown_030042A0
- strh r1, [r0]
- ldr r0, _0802E4C8 @ =gUnknown_03004210
- ldr r1, _0802E4CC @ =gUnknown_08400CE0
- movs r2, 0xF
- str r2, [sp]
- movs r2, 0x90
- movs r3, 0x2
- bl sub_8002EB0
-_0802E4B6:
- add sp, 0x4
- pop {r0}
- bx r0
- .align 2, 0
-_0802E4BC: .4byte gBattleTypeFlags
-_0802E4C0: .4byte gUnknown_030042A4
-_0802E4C4: .4byte gUnknown_030042A0
-_0802E4C8: .4byte gUnknown_03004210
-_0802E4CC: .4byte gUnknown_08400CE0
- thumb_func_end b_link_standby_message
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_anim_81258BC.s b/asm/battle_anim_81258BC.s
index a50b089db..8dbb9b1c2 100644
--- a/asm/battle_anim_81258BC.s
+++ b/asm/battle_anim_81258BC.s
@@ -1310,7 +1310,7 @@ sub_812B8B8: @ 812B8B8
ldrb r0, [r4, 0x8]
ldr r5, _0812B970 @ =gActiveBank
ldrb r1, [r5]
- bl sub_8031AF4
+ bl LoadPlayerTrainerBankSprite
ldrb r6, [r4, 0x8]
ldrb r0, [r5]
bl GetBankIdentity
diff --git a/asm/battle_tower.s b/asm/battle_tower.s
index 15cb95854..3f019e1ea 100644
--- a/asm/battle_tower.s
+++ b/asm/battle_tower.s
@@ -2082,7 +2082,7 @@ sub_8135534: @ 8135534
push {r4,lr}
lsls r0, 24
lsrs r4, r0, 24
- bl sub_811AAE8
+ bl IsBattleTransitionDone
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
diff --git a/asm/battle_transition.s b/asm/battle_transition.s
deleted file mode 100644
index a4b4d1666..000000000
--- a/asm/battle_transition.s
+++ /dev/null
@@ -1,6254 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_811AABC
-sub_811AABC: @ 811AABC
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811AAD0 @ =gMain
- ldr r1, _0811AAD4 @ =sub_8054398
- str r1, [r2, 0x4]
- bl sub_811AB20
- pop {r0}
- bx r0
- .align 2, 0
-_0811AAD0: .4byte gMain
-_0811AAD4: .4byte sub_8054398
- thumb_func_end sub_811AABC
-
- thumb_func_start sub_811AAD8
-sub_811AAD8: @ 811AAD8
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl sub_811AB20
- pop {r0}
- bx r0
- thumb_func_end sub_811AAD8
-
- thumb_func_start sub_811AAE8
-sub_811AAE8: @ 811AAE8
- push {lr}
- ldr r0, _0811AB0C @ =sub_811AB50
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r2, r0, 24
- ldr r1, _0811AB10 @ =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r0, r1
- movs r1, 0x26
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _0811AB14
- movs r0, 0
- b _0811AB1C
- .align 2, 0
-_0811AB0C: .4byte sub_811AB50
-_0811AB10: .4byte gTasks
-_0811AB14:
- adds r0, r2, 0
- bl DestroyTask
- movs r0, 0x1
-_0811AB1C:
- pop {r1}
- bx r1
- thumb_func_end sub_811AAE8
-
- thumb_func_start sub_811AB20
-sub_811AB20: @ 811AB20
- push {r4,lr}
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r0, _0811AB48 @ =sub_811AB50
- movs r1, 0x2
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811AB4C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- strh r4, [r1, 0xA]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811AB48: .4byte sub_811AB50
-_0811AB4C: .4byte gTasks
- thumb_func_end sub_811AB20
-
- thumb_func_start sub_811AB50
-sub_811AB50: @ 811AB50
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811AB80 @ =gUnknown_083FD794
- ldr r2, _0811AB84 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811AB62:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811AB62
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811AB80: .4byte gUnknown_083FD794
-_0811AB84: .4byte gTasks
- thumb_func_end sub_811AB50
-
- thumb_func_start sub_811AB88
-sub_811AB88: @ 811AB88
- push {r4,lr}
- adds r4, r0, 0
- bl sub_807DE10
- ldr r0, _0811ABB4 @ =gPlttBufferFaded
- ldr r1, _0811ABB8 @ =gPlttBufferUnfaded
- ldr r2, _0811ABBC @ =0x04000100
- bl CpuSet
- ldr r1, _0811ABC0 @ =gUnknown_083FD70C
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- cmp r0, 0
- bne _0811ABC4
- movs r0, 0x2
- strh r0, [r4, 0x8]
- movs r0, 0x1
- b _0811ABD2
- .align 2, 0
-_0811ABB4: .4byte gPlttBufferFaded
-_0811ABB8: .4byte gPlttBufferUnfaded
-_0811ABBC: .4byte 0x04000100
-_0811ABC0: .4byte gUnknown_083FD70C
-_0811ABC4:
- movs r1, 0x4
- bl CreateTask
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
-_0811ABD2:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_811AB88
-
- thumb_func_start sub_811ABD8
-sub_811ABD8: @ 811ABD8
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, _0811ABF8 @ =gUnknown_083FD70C
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _0811ABFC
- movs r0, 0
- b _0811AC04
- .align 2, 0
-_0811ABF8: .4byte gUnknown_083FD70C
-_0811ABFC:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
-_0811AC04:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_811ABD8
-
- thumb_func_start sub_811AC0C
-sub_811AC0C: @ 811AC0C
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, _0811AC30 @ =gBattleTransitionFuncs
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0
- bl CreateTask
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811AC30: .4byte gBattleTransitionFuncs
- thumb_func_end sub_811AC0C
-
- thumb_func_start sub_811AC34
-sub_811AC34: @ 811AC34
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0
- strh r0, [r4, 0x26]
- ldr r1, _0811AC60 @ =gBattleTransitionFuncs
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- bne _0811AC58
- movs r0, 0x1
- strh r0, [r4, 0x26]
-_0811AC58:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811AC60: .4byte gBattleTransitionFuncs
- thumb_func_end sub_811AC34
-
- thumb_func_start sub_811AC64
-sub_811AC64: @ 811AC64
- push {r4,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- adds r4, r0, 0
- ldr r1, _0811AC98 @ =gTasks
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- adds r1, r0, r1
- ldrh r2, [r1, 0x8]
- movs r3, 0x8
- ldrsh r0, [r1, r3]
- cmp r0, 0
- bne _0811AC9C
- adds r0, r2, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0x2
- str r0, [sp]
- movs r0, 0
- movs r1, 0
- movs r2, 0x3
- movs r3, 0x2
- bl sub_811D4C8
- b _0811ACAC
- .align 2, 0
-_0811AC98: .4byte gTasks
-_0811AC9C:
- bl sub_811D52C
- lsls r0, 24
- cmp r0, 0
- beq _0811ACAC
- adds r0, r4, 0
- bl DestroyTask
-_0811ACAC:
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_811AC64
-
- thumb_func_start sub_811ACB4
-sub_811ACB4: @ 811ACB4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811ACE4 @ =gUnknown_083FD7A4
- ldr r2, _0811ACE8 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811ACC6:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811ACC6
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811ACE4: .4byte gUnknown_083FD7A4
-_0811ACE8: .4byte gTasks
- thumb_func_end sub_811ACB4
-
- thumb_func_start sub_811ACEC
-sub_811ACEC: @ 811ACEC
- ldr r2, _0811AD18 @ =REG_MOSAIC
- movs r1, 0
- strh r1, [r2]
- subs r2, 0x42
- ldrh r1, [r2]
- movs r3, 0x40
- orrs r1, r3
- strh r1, [r2]
- adds r2, 0x2
- ldrh r1, [r2]
- orrs r1, r3
- strh r1, [r2]
- adds r2, 0x2
- ldrh r1, [r2]
- orrs r1, r3
- strh r1, [r2]
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- movs r0, 0x1
- bx lr
- .align 2, 0
-_0811AD18: .4byte REG_MOSAIC
- thumb_func_end sub_811ACEC
-
- thumb_func_start sub_811AD1C
-sub_811AD1C: @ 811AD1C
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- ldrh r0, [r4, 0xA]
- movs r1, 0xA
- ldrsh r2, [r4, r1]
- cmp r2, 0
- beq _0811AD32
- subs r0, 0x1
- strh r0, [r4, 0xA]
- b _0811AD70
-_0811AD32:
- movs r0, 0x4
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xA
- bne _0811AD54
- movs r1, 0x1
- negs r1, r1
- str r2, [sp]
- adds r0, r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_0811AD54:
- ldr r2, _0811AD7C @ =REG_MOSAIC
- ldrh r0, [r4, 0xC]
- movs r1, 0xF
- ands r1, r0
- lsls r0, r1, 4
- adds r0, r1
- strh r0, [r2]
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0xE
- ble _0811AD70
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0811AD70:
- movs r0, 0
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811AD7C: .4byte REG_MOSAIC
- thumb_func_end sub_811AD1C
-
- thumb_func_start sub_811AD80
-sub_811AD80: @ 811AD80
- push {lr}
- ldr r0, _0811ADA4 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0811AD9C
- ldr r0, _0811ADA8 @ =sub_811ACB4
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811AD9C:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811ADA4: .4byte gPaletteFade
-_0811ADA8: .4byte sub_811ACB4
- thumb_func_end sub_811AD80
-
- thumb_func_start sub_811ADAC
-sub_811ADAC: @ 811ADAC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811ADDC @ =gUnknown_083FD7B0
- ldr r2, _0811ADE0 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811ADBE:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811ADBE
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811ADDC: .4byte gUnknown_083FD7B0
-_0811ADE0: .4byte gTasks
- thumb_func_end sub_811ADAC
-
- thumb_func_start sub_811ADE4
-sub_811ADE4: @ 811ADE4
- push {r4,r5,lr}
- sub sp, 0x8
- adds r5, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- movs r0, 0x1
- negs r0, r0
- movs r4, 0
- str r4, [sp]
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r0, _0811AE54 @ =gUnknown_03005560
- ldr r1, _0811AE58 @ =0x0200c000
- movs r2, 0x14
- ldrsh r1, [r1, r2]
- str r4, [sp]
- movs r2, 0xA0
- str r2, [sp, 0x4]
- movs r2, 0
- movs r3, 0x2
- bl sub_811D6E8
- ldr r0, _0811AE5C @ =sub_811AEE0
- bl SetVBlankCallback
- ldr r0, _0811AE60 @ =sub_811AF18
- bl SetHBlankCallback
- ldr r3, _0811AE64 @ =0x04000208
- ldrh r2, [r3]
- strh r4, [r3]
- ldr r4, _0811AE68 @ =0x04000200
- ldrh r0, [r4]
- movs r1, 0x3
- orrs r0, r1
- strh r0, [r4]
- strh r2, [r3]
- ldr r2, _0811AE6C @ =REG_DISPSTAT
- ldrh r0, [r2]
- movs r1, 0x18
- orrs r0, r1
- strh r0, [r2]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811AE54: .4byte gUnknown_03005560
-_0811AE58: .4byte 0x0200c000
-_0811AE5C: .4byte sub_811AEE0
-_0811AE60: .4byte sub_811AF18
-_0811AE64: .4byte 0x04000208
-_0811AE68: .4byte 0x04000200
-_0811AE6C: .4byte REG_DISPSTAT
- thumb_func_end sub_811ADE4
-
- thumb_func_start sub_811AE70
-sub_811AE70: @ 811AE70
- push {r4,r5,lr}
- sub sp, 0x8
- ldr r4, _0811AED0 @ =0x0200c000
- ldrb r1, [r4]
- movs r1, 0
- strb r1, [r4]
- ldrh r1, [r0, 0xA]
- adds r1, 0x4
- strh r1, [r0, 0xA]
- ldrh r1, [r0, 0xC]
- adds r1, 0x8
- strh r1, [r0, 0xC]
- ldr r3, _0811AED4 @ =gUnknown_03004DE0
- movs r2, 0x14
- ldrsh r1, [r4, r2]
- movs r5, 0xA
- ldrsh r2, [r0, r5]
- movs r5, 0xC
- ldrsh r0, [r0, r5]
- str r0, [sp]
- movs r0, 0xA0
- str r0, [sp, 0x4]
- adds r0, r3, 0
- movs r3, 0x2
- bl sub_811D6E8
- ldr r0, _0811AED8 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0811AEBE
- ldr r0, _0811AEDC @ =sub_811ADAC
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811AEBE:
- ldrb r0, [r4]
- adds r0, 0x1
- ldrb r1, [r4]
- strb r0, [r4]
- movs r0, 0
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811AED0: .4byte 0x0200c000
-_0811AED4: .4byte gUnknown_03004DE0
-_0811AED8: .4byte gPaletteFade
-_0811AEDC: .4byte sub_811ADAC
- thumb_func_end sub_811AE70
-
- thumb_func_start sub_811AEE0
-sub_811AEE0: @ 811AEE0
- push {lr}
- bl sub_811D67C
- ldr r0, _0811AF08 @ =0x0200c000
- ldrb r0, [r0]
- cmp r0, 0
- beq _0811AF02
- ldr r1, _0811AF0C @ =0x040000d4
- ldr r0, _0811AF10 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _0811AF14 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811AF02:
- pop {r0}
- bx r0
- .align 2, 0
-_0811AF08: .4byte 0x0200c000
-_0811AF0C: .4byte 0x040000d4
-_0811AF10: .4byte gUnknown_03004DE0
-_0811AF14: .4byte 0x800000a0
- thumb_func_end sub_811AEE0
-
- thumb_func_start sub_811AF18
-sub_811AF18: @ 811AF18
- ldr r1, _0811AF38 @ =gUnknown_03004DE0
- ldr r0, _0811AF3C @ =REG_VCOUNT
- ldrh r0, [r0]
- lsls r0, 1
- movs r2, 0xF0
- lsls r2, 3
- adds r1, r2
- adds r0, r1
- ldrh r1, [r0]
- ldr r0, _0811AF40 @ =REG_BG1HOFS
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- bx lr
- .align 2, 0
-_0811AF38: .4byte gUnknown_03004DE0
-_0811AF3C: .4byte REG_VCOUNT
-_0811AF40: .4byte REG_BG1HOFS
- thumb_func_end sub_811AF18
-
- thumb_func_start sub_811AF44
-sub_811AF44: @ 811AF44
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811AF74 @ =gUnknown_083FD7B8
- ldr r2, _0811AF78 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811AF56:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811AF56
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811AF74: .4byte gUnknown_083FD7B8
-_0811AF78: .4byte gTasks
- thumb_func_end sub_811AF44
-
- thumb_func_start sub_811AF7C
-sub_811AF7C: @ 811AF7C
- push {r4,r5,lr}
- sub sp, 0x4
- adds r5, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- movs r0, 0x1
- negs r0, r0
- movs r4, 0
- str r4, [sp]
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r1, _0811AFE4 @ =0x0200c000
- ldr r0, _0811AFE8 @ =gUnknown_03005560
- movs r2, 0x16
- ldrsh r1, [r1, r2]
- movs r2, 0xA0
- lsls r2, 1
- bl memset
- ldr r0, _0811AFEC @ =sub_811B08C
- bl SetVBlankCallback
- ldr r0, _0811AFF0 @ =sub_811B0C4
- bl SetHBlankCallback
- ldr r3, _0811AFF4 @ =0x04000208
- ldrh r2, [r3]
- strh r4, [r3]
- ldr r4, _0811AFF8 @ =0x04000200
- ldrh r0, [r4]
- movs r1, 0x3
- orrs r0, r1
- strh r0, [r4]
- strh r2, [r3]
- ldr r2, _0811AFFC @ =REG_DISPSTAT
- ldrh r0, [r2]
- movs r1, 0x18
- orrs r0, r1
- strh r0, [r2]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- add sp, 0x4
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811AFE4: .4byte 0x0200c000
-_0811AFE8: .4byte gUnknown_03005560
-_0811AFEC: .4byte sub_811B08C
-_0811AFF0: .4byte sub_811B0C4
-_0811AFF4: .4byte 0x04000208
-_0811AFF8: .4byte 0x04000200
-_0811AFFC: .4byte REG_DISPSTAT
- thumb_func_end sub_811AF7C
-
- thumb_func_start sub_811B000
-sub_811B000: @ 811B000
- push {r4-r7,lr}
- ldr r2, _0811B07C @ =0x0200c000
- ldrb r1, [r2]
- movs r1, 0
- strb r1, [r2]
- ldrh r4, [r0, 0xA]
- ldrh r2, [r0, 0xC]
- lsls r3, r2, 16
- asrs r3, 24
- movs r5, 0x84
- lsls r5, 5
- adds r1, r4, r5
- strh r1, [r0, 0xA]
- movs r1, 0xC0
- lsls r1, 1
- adds r2, r1
- strh r2, [r0, 0xC]
- movs r5, 0
- lsls r7, r3, 16
-_0811B026:
- lsrs r0, r4, 8
- asrs r1, r7, 16
- bl Sin
- ldr r2, _0811B080 @ =gUnknown_03004DE0
- lsls r1, r5, 1
- adds r1, r2
- ldr r6, _0811B07C @ =0x0200c000
- ldrh r2, [r6, 0x16]
- adds r0, r2
- strh r0, [r1]
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- movs r1, 0x84
- lsls r1, 5
- adds r0, r4, r1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r5, 0x9F
- bls _0811B026
- ldr r0, _0811B084 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0811B06A
- ldr r0, _0811B088 @ =sub_811AF44
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811B06A:
- ldrb r0, [r6]
- adds r0, 0x1
- ldrb r1, [r6]
- strb r0, [r6]
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B07C: .4byte 0x0200c000
-_0811B080: .4byte gUnknown_03004DE0
-_0811B084: .4byte gPaletteFade
-_0811B088: .4byte sub_811AF44
- thumb_func_end sub_811B000
-
- thumb_func_start sub_811B08C
-sub_811B08C: @ 811B08C
- push {lr}
- bl sub_811D67C
- ldr r0, _0811B0B4 @ =0x0200c000
- ldrb r0, [r0]
- cmp r0, 0
- beq _0811B0AE
- ldr r1, _0811B0B8 @ =0x040000d4
- ldr r0, _0811B0BC @ =gUnknown_03004DE0
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _0811B0C0 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811B0AE:
- pop {r0}
- bx r0
- .align 2, 0
-_0811B0B4: .4byte 0x0200c000
-_0811B0B8: .4byte 0x040000d4
-_0811B0BC: .4byte gUnknown_03004DE0
-_0811B0C0: .4byte 0x800000a0
- thumb_func_end sub_811B08C
-
- thumb_func_start sub_811B0C4
-sub_811B0C4: @ 811B0C4
- ldr r1, _0811B0E4 @ =gUnknown_03004DE0
- ldr r0, _0811B0E8 @ =REG_VCOUNT
- ldrh r0, [r0]
- lsls r0, 1
- movs r2, 0xF0
- lsls r2, 3
- adds r1, r2
- adds r0, r1
- ldrh r1, [r0]
- ldr r0, _0811B0EC @ =REG_BG1VOFS
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- bx lr
- .align 2, 0
-_0811B0E4: .4byte gUnknown_03004DE0
-_0811B0E8: .4byte REG_VCOUNT
-_0811B0EC: .4byte REG_BG1VOFS
- thumb_func_end sub_811B0C4
-
- thumb_func_start sub_811B0F0
-sub_811B0F0: @ 811B0F0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811B120 @ =gUnknown_083FD7C0
- ldr r2, _0811B124 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811B102:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811B102
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811B120: .4byte gUnknown_083FD7C0
-_0811B124: .4byte gTasks
- thumb_func_end sub_811B0F0
-
- thumb_func_start sub_811B128
-sub_811B128: @ 811B128
- push {r4-r6,lr}
- sub sp, 0xC
- adds r4, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- movs r2, 0
- movs r3, 0x10
- strh r3, [r4, 0xA]
- strh r2, [r4, 0xC]
- strh r2, [r4, 0x10]
- movs r0, 0x80
- lsls r0, 7
- strh r0, [r4, 0x12]
- ldr r1, _0811B1BC @ =0x0200c000
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- strh r2, [r1, 0x4]
- movs r0, 0xF0
- strh r0, [r1, 0x6]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- ldr r0, _0811B1C0 @ =0x00003f41
- strh r0, [r1, 0xE]
- lsls r3, 8
- strh r3, [r1, 0x10]
- movs r1, 0
- add r5, sp, 0x4
- add r6, sp, 0x8
- ldr r3, _0811B1C4 @ =gUnknown_03005560
- movs r2, 0xF0
-_0811B168:
- lsls r0, r1, 1
- adds r0, r3
- strh r2, [r0]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0x9F
- bls _0811B168
- ldr r0, _0811B1C8 @ =sub_811B520
- bl SetVBlankCallback
- adds r0, r5, 0
- adds r1, r6, 0
- bl sub_811D6A8
- mov r1, sp
- movs r0, 0
- strh r0, [r1]
- ldr r1, [sp, 0x4]
- ldr r2, _0811B1CC @ =0x01000400
- mov r0, sp
- bl CpuSet
- ldr r0, _0811B1D0 @ =gUnknown_083FBB88
- ldr r1, [sp, 0x8]
- movs r2, 0xB0
- lsls r2, 2
- bl CpuSet
- ldr r0, _0811B1D4 @ =gFieldEffectObjectPalette10
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- add sp, 0xC
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B1BC: .4byte 0x0200c000
-_0811B1C0: .4byte 0x00003f41
-_0811B1C4: .4byte gUnknown_03005560
-_0811B1C8: .4byte sub_811B520
-_0811B1CC: .4byte 0x01000400
-_0811B1D0: .4byte gUnknown_083FBB88
-_0811B1D4: .4byte gFieldEffectObjectPalette10
- thumb_func_end sub_811B128
-
- thumb_func_start sub_811B1D8
-sub_811B1D8: @ 811B1D8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x10
- adds r7, r0, 0
- ldr r5, _0811B260 @ =gUnknown_083FDB44
- add r1, sp, 0xC
- add r0, sp, 0x8
- bl sub_811D6A8
- movs r1, 0
- ldr r0, [sp, 0x8]
- mov r9, r0
- ldr r6, _0811B264 @ =gUnknown_03004DE0
- mov r8, r6
- movs r0, 0xF0
- lsls r0, 8
- mov r12, r0
-_0811B1FE:
- movs r0, 0
- lsls r3, r1, 16
- asrs r4, r3, 11
-_0811B204:
- lsls r2, r0, 16
- asrs r2, 16
- adds r1, r4, r2
- lsls r1, 1
- add r1, r9
- ldrh r0, [r5]
- mov r6, r12
- orrs r0, r6
- strh r0, [r1]
- adds r2, 0x1
- lsls r2, 16
- adds r5, 0x2
- lsrs r0, r2, 16
- asrs r2, 16
- cmp r2, 0x1D
- ble _0811B204
- movs r1, 0x80
- lsls r1, 9
- adds r0, r3, r1
- lsrs r1, r0, 16
- asrs r0, 16
- cmp r0, 0x13
- ble _0811B1FE
- movs r6, 0x10
- ldrsh r2, [r7, r6]
- movs r1, 0x12
- ldrsh r0, [r7, r1]
- str r0, [sp]
- movs r0, 0xA0
- str r0, [sp, 0x4]
- mov r0, r8
- movs r1, 0
- movs r3, 0x84
- bl sub_811D6E8
- ldrh r0, [r7, 0x8]
- adds r0, 0x1
- strh r0, [r7, 0x8]
- movs r0, 0x1
- add sp, 0x10
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B260: .4byte gUnknown_083FDB44
-_0811B264: .4byte gUnknown_03004DE0
- thumb_func_end sub_811B1D8
-
- thumb_func_start sub_811B268
-sub_811B268: @ 811B268
- push {r4,lr}
- sub sp, 0x8
- adds r2, r0, 0
- ldr r1, _0811B2E8 @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldrh r3, [r2, 0xE]
- movs r4, 0xE
- ldrsh r0, [r2, r4]
- adds r4, r1, 0
- cmp r0, 0
- beq _0811B28C
- subs r0, r3, 0x1
- strh r0, [r2, 0xE]
- lsls r0, 16
- cmp r0, 0
- bne _0811B296
-_0811B28C:
- ldrh r0, [r2, 0xC]
- adds r0, 0x1
- strh r0, [r2, 0xC]
- movs r0, 0x2
- strh r0, [r2, 0xE]
-_0811B296:
- ldrh r0, [r2, 0xA]
- lsls r0, 8
- ldrh r1, [r2, 0xC]
- orrs r0, r1
- strh r0, [r4, 0x10]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0xF
- ble _0811B2AE
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
-_0811B2AE:
- ldrh r0, [r2, 0x10]
- adds r0, 0x8
- strh r0, [r2, 0x10]
- ldr r0, _0811B2EC @ =0xffffff00
- adds r1, r0, 0
- ldrh r3, [r2, 0x12]
- adds r1, r3
- strh r1, [r2, 0x12]
- ldr r0, _0811B2F0 @ =gUnknown_03004DE0
- movs r3, 0x10
- ldrsh r2, [r2, r3]
- lsls r1, 16
- asrs r1, 24
- str r1, [sp]
- movs r1, 0xA0
- str r1, [sp, 0x4]
- movs r1, 0
- movs r3, 0x84
- bl sub_811D6E8
- ldrb r0, [r4]
- adds r0, 0x1
- ldrb r1, [r4]
- strb r0, [r4]
- movs r0, 0
- add sp, 0x8
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B2E8: .4byte 0x0200c000
-_0811B2EC: .4byte 0xffffff00
-_0811B2F0: .4byte gUnknown_03004DE0
- thumb_func_end sub_811B268
-
- thumb_func_start sub_811B2F4
-sub_811B2F4: @ 811B2F4
- push {r4,r5,lr}
- sub sp, 0x8
- adds r3, r0, 0
- ldr r1, _0811B374 @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldrh r2, [r3, 0xE]
- movs r4, 0xE
- ldrsh r0, [r3, r4]
- adds r4, r1, 0
- cmp r0, 0
- beq _0811B318
- subs r0, r2, 0x1
- strh r0, [r3, 0xE]
- lsls r0, 16
- cmp r0, 0
- bne _0811B322
-_0811B318:
- ldrh r0, [r3, 0xA]
- subs r0, 0x1
- strh r0, [r3, 0xA]
- movs r0, 0x2
- strh r0, [r3, 0xE]
-_0811B322:
- ldrh r0, [r3, 0xA]
- lsls r1, r0, 8
- ldrh r2, [r3, 0xC]
- orrs r1, r2
- strh r1, [r4, 0x10]
- lsls r0, 16
- cmp r0, 0
- bne _0811B338
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
-_0811B338:
- ldrh r0, [r3, 0x10]
- adds r0, 0x8
- strh r0, [r3, 0x10]
- ldr r5, _0811B378 @ =0xffffff00
- adds r1, r5, 0
- ldrh r0, [r3, 0x12]
- adds r1, r0
- strh r1, [r3, 0x12]
- ldr r0, _0811B37C @ =gUnknown_03004DE0
- movs r5, 0x10
- ldrsh r2, [r3, r5]
- lsls r1, 16
- asrs r1, 24
- str r1, [sp]
- movs r1, 0xA0
- str r1, [sp, 0x4]
- movs r1, 0
- movs r3, 0x84
- bl sub_811D6E8
- ldrb r0, [r4]
- adds r0, 0x1
- ldrb r1, [r4]
- strb r0, [r4]
- movs r0, 0
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B374: .4byte 0x0200c000
-_0811B378: .4byte 0xffffff00
-_0811B37C: .4byte gUnknown_03004DE0
- thumb_func_end sub_811B2F4
-
- thumb_func_start sub_811B380
-sub_811B380: @ 811B380
- push {r4-r7,lr}
- sub sp, 0x8
- adds r4, r0, 0
- ldr r5, _0811B3E0 @ =0x0200c000
- ldrb r0, [r5]
- movs r7, 0
- strb r7, [r5]
- ldrh r0, [r4, 0x10]
- adds r0, 0x8
- strh r0, [r4, 0x10]
- ldr r0, _0811B3E4 @ =0xffffff00
- adds r1, r0, 0
- ldrh r3, [r4, 0x12]
- adds r1, r3
- strh r1, [r4, 0x12]
- ldr r0, _0811B3E8 @ =gUnknown_03004DE0
- movs r3, 0x10
- ldrsh r2, [r4, r3]
- lsls r1, 16
- asrs r1, 24
- str r1, [sp]
- movs r6, 0xA0
- str r6, [sp, 0x4]
- movs r1, 0
- movs r3, 0x84
- bl sub_811D6E8
- movs r1, 0x12
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bgt _0811B3CE
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- strh r6, [r4, 0xA]
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r4, 0xC]
- strh r7, [r4, 0xE]
-_0811B3CE:
- ldrb r0, [r5]
- adds r0, 0x1
- ldrb r1, [r5]
- strb r0, [r5]
- movs r0, 0
- add sp, 0x8
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B3E0: .4byte 0x0200c000
-_0811B3E4: .4byte 0xffffff00
-_0811B3E8: .4byte gUnknown_03004DE0
- thumb_func_end sub_811B380
-
- thumb_func_start sub_811B3EC
-sub_811B3EC: @ 811B3EC
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _0811B488 @ =0x0200c000
- ldrb r1, [r0]
- movs r3, 0
- strb r3, [r0]
- ldrh r2, [r4, 0xC]
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- ldr r0, _0811B48C @ =0x000003ff
- cmp r1, r0
- bgt _0811B40A
- adds r0, r2, 0
- adds r0, 0x80
- strh r0, [r4, 0xC]
-_0811B40A:
- ldrh r1, [r4, 0xA]
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0811B426
- ldrh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 24
- subs r0, r1, r0
- strh r0, [r4, 0xA]
- lsls r0, 16
- cmp r0, 0
- bge _0811B426
- strh r3, [r4, 0xA]
-_0811B426:
- ldr r0, _0811B490 @ =gUnknown_03004DE0
- movs r1, 0xA
- ldrsh r3, [r4, r1]
- movs r1, 0x78
- movs r2, 0x50
- bl sub_811D764
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _0811B462
- ldr r1, _0811B494 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811B498 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811B49C @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D6D4
- ldr r0, _0811B4A0 @ =sub_811B0F0
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811B462:
- ldrh r1, [r4, 0xE]
- movs r2, 0xE
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _0811B476
- adds r0, r1, 0x1
- strh r0, [r4, 0xE]
- ldr r0, _0811B4A4 @ =sub_811B54C
- bl SetVBlankCallback
-_0811B476:
- ldr r0, _0811B488 @ =0x0200c000
- ldrb r1, [r0]
- adds r1, 0x1
- ldrb r2, [r0]
- strb r1, [r0]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B488: .4byte 0x0200c000
-_0811B48C: .4byte 0x000003ff
-_0811B490: .4byte gUnknown_03004DE0
-_0811B494: .4byte 0x040000b0
-_0811B498: .4byte 0x0000c5ff
-_0811B49C: .4byte 0x00007fff
-_0811B4A0: .4byte sub_811B0F0
-_0811B4A4: .4byte sub_811B54C
- thumb_func_end sub_811B3EC
-
- thumb_func_start sub_811B4A8
-sub_811B4A8: @ 811B4A8
- push {lr}
- ldr r1, _0811B500 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811B504 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811B508 @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D67C
- ldr r2, _0811B50C @ =0x0200c000
- ldrb r0, [r2]
- cmp r0, 0
- beq _0811B4DE
- ldr r1, _0811B510 @ =0x040000d4
- ldr r0, _0811B514 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r3, 0xF0
- lsls r3, 3
- adds r0, r3
- str r0, [r1, 0x4]
- ldr r0, _0811B518 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811B4DE:
- ldr r1, _0811B51C @ =REG_WININ
- ldrh r0, [r2, 0x2]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x4]
- strh r0, [r1]
- subs r1, 0x6
- ldrh r0, [r2, 0x8]
- strh r0, [r1]
- adds r1, 0xC
- ldrh r0, [r2, 0xE]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x10]
- strh r0, [r1]
- pop {r0}
- bx r0
- .align 2, 0
-_0811B500: .4byte 0x040000b0
-_0811B504: .4byte 0x0000c5ff
-_0811B508: .4byte 0x00007fff
-_0811B50C: .4byte 0x0200c000
-_0811B510: .4byte 0x040000d4
-_0811B514: .4byte gUnknown_03004DE0
-_0811B518: .4byte 0x800000a0
-_0811B51C: .4byte REG_WININ
- thumb_func_end sub_811B4A8
-
- thumb_func_start sub_811B520
-sub_811B520: @ 811B520
- push {lr}
- bl sub_811B4A8
- ldr r1, _0811B53C @ =0x040000b0
- ldr r0, _0811B540 @ =gUnknown_03005560
- str r0, [r1]
- ldr r0, _0811B544 @ =REG_BG0HOFS
- str r0, [r1, 0x4]
- ldr r0, _0811B548 @ =0xa2400001
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- pop {r0}
- bx r0
- .align 2, 0
-_0811B53C: .4byte 0x040000b0
-_0811B540: .4byte gUnknown_03005560
-_0811B544: .4byte REG_BG0HOFS
-_0811B548: .4byte 0xa2400001
- thumb_func_end sub_811B520
-
- thumb_func_start sub_811B54C
-sub_811B54C: @ 811B54C
- push {lr}
- bl sub_811B4A8
- ldr r1, _0811B568 @ =0x040000b0
- ldr r0, _0811B56C @ =gUnknown_03005560
- str r0, [r1]
- ldr r0, _0811B570 @ =REG_WIN0H
- str r0, [r1, 0x4]
- ldr r0, _0811B574 @ =0xa2400001
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
- pop {r0}
- bx r0
- .align 2, 0
-_0811B568: .4byte 0x040000b0
-_0811B56C: .4byte gUnknown_03005560
-_0811B570: .4byte REG_WIN0H
-_0811B574: .4byte 0xa2400001
- thumb_func_end sub_811B54C
-
- thumb_func_start sub_811B578
-sub_811B578: @ 811B578
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811B5A8 @ =gUnknown_083FD7D8
- ldr r2, _0811B5AC @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811B58A:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811B58A
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811B5A8: .4byte gUnknown_083FD7D8
-_0811B5AC: .4byte gTasks
- thumb_func_end sub_811B578
-
- thumb_func_start sub_811B5B0
-sub_811B5B0: @ 811B5B0
- push {r4,lr}
- sub sp, 0xC
- adds r4, r0, 0
- add r0, sp, 0x4
- add r1, sp, 0x8
- bl sub_811D6A8
- ldr r0, _0811B5F0 @ =gUnknown_083FC108
- ldr r1, [sp, 0x8]
- movs r2, 0x20
- bl CpuSet
- movs r0, 0
- str r0, [sp]
- ldr r1, [sp, 0x4]
- ldr r2, _0811B5F4 @ =0x05000200
- mov r0, sp
- bl CpuSet
- ldr r0, _0811B5F8 @ =gFieldEffectObjectPalette10
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- add sp, 0xC
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B5F0: .4byte gUnknown_083FC108
-_0811B5F4: .4byte 0x05000200
-_0811B5F8: .4byte gFieldEffectObjectPalette10
- thumb_func_end sub_811B5B0
-
- thumb_func_start sub_811B5FC
-sub_811B5FC: @ 811B5FC
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x10
- adds r7, r0, 0
- ldr r1, _0811B67C @ =gUnknown_083FD7E4
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- add r4, sp, 0x4
- ldr r1, _0811B680 @ =gUnknown_083FD7E8
- adds r0, r4, 0
- movs r2, 0xA
- bl memcpy
- bl Random
- movs r5, 0x1
- ands r5, r0
- movs r1, 0
- mov r8, r4
- ldr r6, _0811B684 @ =gUnknown_0202FF84
-_0811B62A:
- lsls r5, 16
- asrs r5, 16
- lsls r0, r5, 1
- add r0, sp
- movs r2, 0
- ldrsh r0, [r0, r2]
- str r0, [r6]
- lsls r4, r1, 16
- asrs r4, 16
- lsls r0, r4, 5
- adds r0, 0x10
- str r0, [r6, 0x4]
- str r5, [r6, 0x8]
- lsls r0, r4, 1
- add r0, r8
- movs r1, 0
- ldrsh r0, [r0, r1]
- str r0, [r6, 0xC]
- movs r0, 0x2D
- bl FieldEffectStart
- adds r4, 0x1
- lsls r4, 16
- movs r0, 0x1
- eors r5, r0
- lsls r5, 16
- lsrs r5, 16
- lsrs r1, r4, 16
- asrs r4, 16
- cmp r4, 0x4
- ble _0811B62A
- ldrh r0, [r7, 0x8]
- adds r0, 0x1
- strh r0, [r7, 0x8]
- movs r0, 0
- add sp, 0x10
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B67C: .4byte gUnknown_083FD7E4
-_0811B680: .4byte gUnknown_083FD7E8
-_0811B684: .4byte gUnknown_0202FF84
- thumb_func_end sub_811B5FC
-
- thumb_func_start sub_811B688
-sub_811B688: @ 811B688
- push {lr}
- movs r0, 0x2D
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _0811B6A8
- bl sub_811D6D4
- ldr r0, _0811B6B0 @ =sub_811B578
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811B6A8:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811B6B0: .4byte sub_811B578
- thumb_func_end sub_811B688
-
- thumb_func_start FldEff_Pokeball
-FldEff_Pokeball: @ 811B6B4
- push {r4,r5,lr}
- ldr r0, _0811B710 @ =gSpriteTemplate_83FD98C
- ldr r5, _0811B714 @ =gUnknown_0202FF84
- movs r2, 0
- ldrsh r1, [r5, r2]
- movs r3, 0x4
- ldrsh r2, [r5, r3]
- movs r3, 0
- bl CreateSpriteAtEnd
- lsls r0, 24
- lsrs r0, 24
- ldr r1, _0811B718 @ =gSprites
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- adds r4, r1
- ldrb r1, [r4, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x5]
- ldrb r1, [r4, 0x1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldr r0, [r5, 0x8]
- strh r0, [r4, 0x2E]
- ldr r0, [r5, 0xC]
- strh r0, [r4, 0x30]
- ldr r0, _0811B71C @ =0x0000ffff
- strh r0, [r4, 0x32]
- adds r0, r4, 0
- bl InitSpriteAffineAnim
- ldrb r1, [r5, 0x8]
- adds r0, r4, 0
- bl StartSpriteAffineAnim
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B710: .4byte gSpriteTemplate_83FD98C
-_0811B714: .4byte gUnknown_0202FF84
-_0811B718: .4byte gSprites
-_0811B71C: .4byte 0x0000ffff
- thumb_func_end FldEff_Pokeball
-
- thumb_func_start sub_811B720
-sub_811B720: @ 811B720
- push {r4-r6,lr}
- sub sp, 0x4
- adds r4, r0, 0
- ldr r1, _0811B740 @ =gUnknown_083FD7F2
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- ldrh r1, [r4, 0x30]
- movs r2, 0x30
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0811B744
- subs r0, r1, 0x1
- strh r0, [r4, 0x30]
- b _0811B7D6
- .align 2, 0
-_0811B740: .4byte gUnknown_083FD7F2
-_0811B744:
- ldrh r0, [r4, 0x20]
- lsls r1, r0, 16
- lsrs r0, r1, 16
- cmp r0, 0xF0
- bhi _0811B7B2
- asrs r0, r1, 19
- lsls r0, 16
- ldrh r1, [r4, 0x22]
- lsls r1, 16
- asrs r1, 19
- lsls r1, 16
- lsrs r1, 16
- lsrs r2, r0, 16
- asrs r5, r0, 16
- movs r3, 0x32
- ldrsh r0, [r4, r3]
- cmp r5, r0
- beq _0811B7B2
- strh r2, [r4, 0x32]
- ldr r0, _0811B7E0 @ =REG_BG0CNT
- ldrh r2, [r0]
- lsrs r2, 8
- movs r0, 0x1F
- ands r2, r0
- lsls r2, 11
- movs r0, 0xC0
- lsls r0, 19
- adds r2, r0
- lsls r1, 16
- asrs r1, 16
- subs r0, r1, 0x2
- lsls r0, 5
- adds r0, r5
- lsls r0, 1
- adds r0, r2
- ldr r6, _0811B7E4 @ =0x0000f001
- adds r3, r6, 0
- strh r3, [r0]
- subs r0, r1, 0x1
- lsls r0, 5
- adds r0, r5
- lsls r0, 1
- adds r0, r2
- strh r3, [r0]
- lsls r0, r1, 5
- adds r0, r5
- lsls r0, 1
- adds r0, r2
- strh r3, [r0]
- adds r1, 0x1
- lsls r1, 5
- adds r1, r5
- lsls r1, 1
- adds r1, r2
- strh r3, [r1]
-_0811B7B2:
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- lsls r0, 1
- add r0, sp
- ldrh r0, [r0]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r4, 0x20]
- adds r0, 0xF
- lsls r0, 16
- movs r1, 0x87
- lsls r1, 17
- cmp r0, r1
- bls _0811B7D6
- adds r0, r4, 0
- movs r1, 0x2D
- bl FieldEffectStop
-_0811B7D6:
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0811B7E0: .4byte REG_BG0CNT
-_0811B7E4: .4byte 0x0000f001
- thumb_func_end sub_811B720
-
- thumb_func_start sub_811B7E8
-sub_811B7E8: @ 811B7E8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811B818 @ =gUnknown_083FD7F8
- ldr r2, _0811B81C @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811B7FA:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811B7FA
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811B818: .4byte gUnknown_083FD7F8
-_0811B81C: .4byte gTasks
- thumb_func_end sub_811B7E8
-
- thumb_func_start sub_811B820
-sub_811B820: @ 811B820
- push {r4,lr}
- adds r4, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- ldr r1, _0811B870 @ =0x0200c000
- movs r0, 0
- strh r0, [r1, 0x2]
- movs r0, 0x3F
- strh r0, [r1, 0x4]
- ldr r0, _0811B874 @ =0x0000f0f1
- strh r0, [r1, 0x6]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- movs r1, 0
- ldr r3, _0811B878 @ =gUnknown_03005560
- ldr r2, _0811B87C @ =0x0000f3f4
-_0811B844:
- lsls r0, r1, 1
- adds r0, r3
- strh r2, [r0]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0x9F
- bls _0811B844
- ldr r0, _0811B880 @ =sub_811BC2C
- bl SetVBlankCallback
- ldr r1, _0811B870 @ =0x0200c000
- movs r0, 0x78
- strh r0, [r1, 0x2C]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B870: .4byte 0x0200c000
-_0811B874: .4byte 0x0000f0f1
-_0811B878: .4byte gUnknown_03005560
-_0811B87C: .4byte 0x0000f3f4
-_0811B880: .4byte sub_811BC2C
- thumb_func_end sub_811B820
-
- thumb_func_start sub_811B884
-sub_811B884: @ 811B884
- push {r4-r6,lr}
- sub sp, 0xC
- adds r6, r0, 0
- ldr r4, _0811B904 @ =0x0200c000
- ldrb r0, [r4]
- movs r0, 0
- strb r0, [r4]
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x2C
- ldrsh r3, [r4, r1]
- movs r1, 0x1
- negs r1, r1
- str r1, [sp]
- movs r1, 0x1
- str r1, [sp, 0x4]
- str r1, [sp, 0x8]
- movs r1, 0x78
- movs r2, 0x50
- bl sub_811D8FC
- ldr r5, _0811B908 @ =gUnknown_03004DE0
-_0811B8B0:
- movs r3, 0x2A
- ldrsh r2, [r4, r3]
- lsls r2, 1
- adds r2, r5
- ldrh r0, [r4, 0x28]
- adds r0, 0x1
- movs r3, 0xF0
- lsls r3, 7
- adds r1, r3, 0
- orrs r0, r1
- strh r0, [r2]
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x1
- movs r2, 0x1
- bl sub_811D978
- lsls r0, 24
- cmp r0, 0
- beq _0811B8B0
- ldr r2, _0811B904 @ =0x0200c000
- ldrh r0, [r2, 0x2C]
- adds r0, 0x10
- strh r0, [r2, 0x2C]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xEF
- ble _0811B8F2
- movs r0, 0
- strh r0, [r2, 0x2E]
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
-_0811B8F2:
- ldrb r0, [r2]
- adds r0, 0x1
- ldrb r1, [r2]
- strb r0, [r2]
- movs r0, 0
- add sp, 0xC
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B904: .4byte 0x0200c000
-_0811B908: .4byte gUnknown_03004DE0
- thumb_func_end sub_811B884
-
- thumb_func_start sub_811B90C
-sub_811B90C: @ 811B90C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x10
- adds r7, r0, 0
- add r1, sp, 0xC
- movs r0, 0
- strb r0, [r1]
- ldr r4, _0811B988 @ =0x0200c000
- ldrb r0, [r4]
- movs r0, 0
- strb r0, [r4]
- adds r0, r4, 0
- adds r0, 0x24
- movs r2, 0x2E
- ldrsh r1, [r4, r2]
- str r1, [sp]
- movs r1, 0x1
- str r1, [sp, 0x4]
- str r1, [sp, 0x8]
- movs r1, 0x78
- movs r2, 0x50
- movs r3, 0xF0
- bl sub_811D8FC
- adds r6, r4, 0
- ldr r5, _0811B98C @ =gUnknown_03004DE0
- mov r8, r5
- add r5, sp, 0xC
-_0811B946:
- movs r1, 0x78
- ldrh r0, [r4, 0x28]
- adds r0, 0x1
- lsls r0, 16
- lsrs r3, r0, 16
- movs r2, 0x2E
- ldrsh r0, [r4, r2]
- cmp r0, 0x4F
- ble _0811B95C
- ldrh r1, [r4, 0x28]
- movs r3, 0xF0
-_0811B95C:
- movs r0, 0x2A
- ldrsh r2, [r4, r0]
- lsls r2, 1
- add r2, r8
- lsls r1, 16
- asrs r1, 8
- lsls r0, r3, 16
- asrs r3, r0, 16
- orrs r3, r1
- strh r3, [r2]
- ldrb r0, [r5]
- cmp r0, 0
- bne _0811B990
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x1
- movs r2, 0x1
- bl sub_811D978
- strb r0, [r5]
- b _0811B946
- .align 2, 0
-_0811B988: .4byte 0x0200c000
-_0811B98C: .4byte gUnknown_03004DE0
-_0811B990:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x8
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r1, r0, 16
- cmp r1, 0x9F
- ble _0811B9AA
- movs r0, 0xF0
- strh r0, [r4, 0x2C]
- ldrh r0, [r7, 0x8]
- adds r0, 0x1
- strh r0, [r7, 0x8]
- b _0811B9D0
-_0811B9AA:
- movs r2, 0x2A
- ldrsh r0, [r4, r2]
- cmp r0, r1
- bge _0811B9D0
- ldr r4, _0811B9E8 @ =gUnknown_03004DE0
- ldr r2, _0811B9EC @ =0x0200c000
-_0811B9B6:
- ldrh r0, [r2, 0x2A]
- adds r0, 0x1
- strh r0, [r2, 0x2A]
- lsls r0, 16
- asrs r0, 15
- adds r0, r4
- strh r3, [r0]
- movs r5, 0x2A
- ldrsh r1, [r2, r5]
- movs r5, 0x2E
- ldrsh r0, [r2, r5]
- cmp r1, r0
- blt _0811B9B6
-_0811B9D0:
- ldrb r0, [r6]
- adds r0, 0x1
- ldrb r1, [r6]
- strb r0, [r6]
- movs r0, 0
- add sp, 0x10
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811B9E8: .4byte gUnknown_03004DE0
-_0811B9EC: .4byte 0x0200c000
- thumb_func_end sub_811B90C
-
- thumb_func_start sub_811B9F0
-sub_811B9F0: @ 811B9F0
- push {r4-r6,lr}
- sub sp, 0xC
- adds r6, r0, 0
- ldr r4, _0811BA68 @ =0x0200c000
- ldrb r0, [r4]
- movs r0, 0
- strb r0, [r4]
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x2C
- ldrsh r3, [r4, r1]
- movs r1, 0xA0
- str r1, [sp]
- movs r1, 0x1
- str r1, [sp, 0x4]
- str r1, [sp, 0x8]
- movs r1, 0x78
- movs r2, 0x50
- bl sub_811D8FC
- ldr r5, _0811BA6C @ =gUnknown_03004DE0
-_0811BA1A:
- movs r0, 0x2A
- ldrsh r2, [r4, r0]
- lsls r2, 1
- adds r2, r5
- ldrh r0, [r4, 0x28]
- lsls r0, 8
- movs r1, 0xF0
- orrs r0, r1
- strh r0, [r2]
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x1
- movs r2, 0x1
- bl sub_811D978
- lsls r0, 24
- cmp r0, 0
- beq _0811BA1A
- ldr r2, _0811BA68 @ =0x0200c000
- ldrh r0, [r2, 0x2C]
- subs r0, 0x10
- strh r0, [r2, 0x2C]
- lsls r0, 16
- cmp r0, 0
- bgt _0811BA56
- movs r0, 0xA0
- strh r0, [r2, 0x2E]
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
-_0811BA56:
- ldrb r0, [r2]
- adds r0, 0x1
- ldrb r1, [r2]
- strb r0, [r2]
- movs r0, 0
- add sp, 0xC
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BA68: .4byte 0x0200c000
-_0811BA6C: .4byte gUnknown_03004DE0
- thumb_func_end sub_811B9F0
-
- thumb_func_start sub_811BA70
-sub_811BA70: @ 811BA70
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x10
- mov r8, r0
- add r1, sp, 0xC
- movs r0, 0
- strb r0, [r1]
- ldr r4, _0811BAF0 @ =0x0200c000
- ldrb r0, [r4]
- movs r0, 0
- strb r0, [r4]
- adds r0, r4, 0
- adds r0, 0x24
- movs r2, 0x2E
- ldrsh r1, [r4, r2]
- str r1, [sp]
- movs r1, 0x1
- str r1, [sp, 0x4]
- str r1, [sp, 0x8]
- movs r1, 0x78
- movs r2, 0x50
- movs r3, 0
- bl sub_811D8FC
- ldr r3, _0811BAF4 @ =gUnknown_03004DE0
- mov r9, r3
- mov r10, r4
- add r6, sp, 0xC
-_0811BAAE:
- movs r5, 0x2A
- ldrsh r0, [r4, r5]
- lsls r0, 1
- mov r7, r9
- adds r5, r0, r7
- ldrb r1, [r5]
- ldrh r2, [r4, 0x28]
- adds r3, r2, 0
- movs r7, 0x2E
- ldrsh r0, [r4, r7]
- cmp r0, 0x50
- bgt _0811BACA
- movs r2, 0x78
- adds r1, r3, 0
-_0811BACA:
- lsls r0, r2, 16
- asrs r0, 8
- lsls r1, 16
- asrs r1, 16
- orrs r1, r0
- movs r3, 0
- strh r1, [r5]
- ldrb r0, [r6]
- cmp r0, 0
- bne _0811BAF8
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x1
- movs r2, 0x1
- bl sub_811D978
- strb r0, [r6]
- b _0811BAAE
- .align 2, 0
-_0811BAF0: .4byte 0x0200c000
-_0811BAF4: .4byte gUnknown_03004DE0
-_0811BAF8:
- ldrh r0, [r4, 0x2E]
- subs r0, 0x8
- strh r0, [r4, 0x2E]
- lsls r0, 16
- asrs r2, r0, 16
- cmp r2, 0
- bgt _0811BB12
- strh r3, [r4, 0x2C]
- mov r1, r8
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _0811BB3A
-_0811BB12:
- movs r3, 0x2A
- ldrsh r0, [r4, r3]
- cmp r0, r2
- ble _0811BB3A
- ldr r4, _0811BB58 @ =gUnknown_03004DE0
- ldr r2, _0811BB5C @ =0x0200c000
- adds r3, r1, 0
-_0811BB20:
- ldrh r0, [r2, 0x2A]
- subs r0, 0x1
- strh r0, [r2, 0x2A]
- lsls r0, 16
- asrs r0, 15
- adds r0, r4
- strh r3, [r0]
- movs r5, 0x2A
- ldrsh r1, [r2, r5]
- movs r7, 0x2E
- ldrsh r0, [r2, r7]
- cmp r1, r0
- bgt _0811BB20
-_0811BB3A:
- mov r1, r10
- ldrb r0, [r1]
- adds r0, 0x1
- ldrb r1, [r1]
- mov r2, r10
- strb r0, [r2]
- movs r0, 0
- add sp, 0x10
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BB58: .4byte gUnknown_03004DE0
-_0811BB5C: .4byte 0x0200c000
- thumb_func_end sub_811BA70
-
- thumb_func_start sub_811BB60
-sub_811BB60: @ 811BB60
- push {r4-r6,lr}
- sub sp, 0xC
- adds r6, r0, 0
- ldr r4, _0811BBE4 @ =0x0200c000
- ldrb r0, [r4]
- movs r1, 0
- strb r1, [r4]
- adds r0, r4, 0
- adds r0, 0x24
- movs r2, 0x2C
- ldrsh r3, [r4, r2]
- str r1, [sp]
- movs r1, 0x1
- str r1, [sp, 0x4]
- str r1, [sp, 0x8]
- movs r1, 0x78
- movs r2, 0x50
- bl sub_811D8FC
- ldr r5, _0811BBE8 @ =gUnknown_03004DE0
-_0811BB88:
- movs r2, 0x78
- ldrh r3, [r4, 0x28]
- movs r1, 0x28
- ldrsh r0, [r4, r1]
- cmp r0, 0x77
- ble _0811BB98
- movs r2, 0
- movs r3, 0xF0
-_0811BB98:
- movs r0, 0x2A
- ldrsh r1, [r4, r0]
- lsls r1, 1
- adds r1, r5
- lsls r2, 8
- lsls r0, r3, 16
- asrs r0, 16
- orrs r0, r2
- strh r0, [r1]
- adds r0, r4, 0
- adds r0, 0x24
- movs r1, 0x1
- movs r2, 0x1
- bl sub_811D978
- lsls r0, 24
- cmp r0, 0
- beq _0811BB88
- ldr r2, _0811BBE4 @ =0x0200c000
- ldrh r0, [r2, 0x2C]
- adds r0, 0x10
- strh r0, [r2, 0x2C]
- movs r1, 0x28
- ldrsh r0, [r2, r1]
- cmp r0, 0x78
- ble _0811BBD2
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
-_0811BBD2:
- ldrb r0, [r2]
- adds r0, 0x1
- ldrb r1, [r2]
- strb r0, [r2]
- movs r0, 0
- add sp, 0xC
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BBE4: .4byte 0x0200c000
-_0811BBE8: .4byte gUnknown_03004DE0
- thumb_func_end sub_811BB60
-
- thumb_func_start sub_811BBEC
-sub_811BBEC: @ 811BBEC
- push {lr}
- ldr r1, _0811BC1C @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811BC20 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811BC24 @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D6D4
- ldr r0, _0811BC28 @ =sub_811B7E8
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811BC1C: .4byte 0x040000b0
-_0811BC20: .4byte 0x0000c5ff
-_0811BC24: .4byte 0x00007fff
-_0811BC28: .4byte sub_811B7E8
- thumb_func_end sub_811BBEC
-
- thumb_func_start sub_811BC2C
-sub_811BC2C: @ 811BC2C
- push {r4,lr}
- ldr r4, _0811BC94 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811BC98 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811BC9C @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811BCA0 @ =0x0200c000
- ldrb r0, [r2]
- cmp r0, 0
- beq _0811BC62
- ldr r1, _0811BCA4 @ =0x040000d4
- ldr r0, _0811BCA8 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r3, 0xF0
- lsls r3, 3
- adds r0, r3
- str r0, [r1, 0x4]
- ldr r0, _0811BCAC @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811BC62:
- ldr r1, _0811BCB0 @ =REG_WININ
- ldrh r0, [r2, 0x2]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x4]
- strh r0, [r1]
- subs r1, 0x6
- ldrh r0, [r2, 0x8]
- strh r0, [r1]
- ldr r2, _0811BCB4 @ =REG_WIN0H
- ldr r0, _0811BCA8 @ =gUnknown_03004DE0
- movs r1, 0xF0
- lsls r1, 3
- adds r0, r1
- ldrh r1, [r0]
- strh r1, [r2]
- str r0, [r4]
- str r2, [r4, 0x4]
- ldr r0, _0811BCB8 @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811BC94: .4byte 0x040000b0
-_0811BC98: .4byte 0x0000c5ff
-_0811BC9C: .4byte 0x00007fff
-_0811BCA0: .4byte 0x0200c000
-_0811BCA4: .4byte 0x040000d4
-_0811BCA8: .4byte gUnknown_03004DE0
-_0811BCAC: .4byte 0x800000a0
-_0811BCB0: .4byte REG_WININ
-_0811BCB4: .4byte REG_WIN0H
-_0811BCB8: .4byte 0xa2400001
- thumb_func_end sub_811BC2C
-
- thumb_func_start sub_811BCBC
-sub_811BCBC: @ 811BCBC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811BCEC @ =gUnknown_083FD814
- ldr r2, _0811BCF0 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811BCCE:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811BCCE
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811BCEC: .4byte gUnknown_083FD814
-_0811BCF0: .4byte gTasks
- thumb_func_end sub_811BCBC
-
- thumb_func_start sub_811BCF4
-sub_811BCF4: @ 811BCF4
- push {r4,r5,lr}
- adds r5, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- movs r2, 0
- ldr r4, _0811BD48 @ =gUnknown_03005560
- ldr r3, _0811BD4C @ =0x0200c000
-_0811BD06:
- lsls r0, r2, 1
- adds r0, r4
- ldrh r1, [r3, 0x16]
- strh r1, [r0]
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x9F
- bls _0811BD06
- ldr r0, _0811BD50 @ =sub_811BE3C
- bl SetVBlankCallback
- ldr r0, _0811BD54 @ =sub_811BE74
- bl SetHBlankCallback
- ldr r2, _0811BD58 @ =0x04000200
- ldrh r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strh r0, [r2]
- ldr r2, _0811BD5C @ =REG_DISPSTAT
- ldrh r0, [r2]
- movs r1, 0x10
- orrs r0, r1
- strh r0, [r2]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BD48: .4byte gUnknown_03005560
-_0811BD4C: .4byte 0x0200c000
-_0811BD50: .4byte sub_811BE3C
-_0811BD54: .4byte sub_811BE74
-_0811BD58: .4byte 0x04000200
-_0811BD5C: .4byte REG_DISPSTAT
- thumb_func_end sub_811BCF4
-
- thumb_func_start sub_811BD60
-sub_811BD60: @ 811BD60
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- adds r6, r0, 0
- ldr r1, _0811BE28 @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldrh r2, [r6, 0xC]
- lsls r1, r2, 16
- asrs r0, r1, 24
- lsls r0, 16
- lsrs r3, r0, 16
- ldrh r4, [r6, 0xA]
- movs r0, 0xC0
- lsls r0, 1
- mov r8, r0
- movs r5, 0x80
- lsls r5, 3
- adds r0, r4, r5
- strh r0, [r6, 0xA]
- ldr r0, _0811BE2C @ =0x1fff0000
- cmp r1, r0
- bgt _0811BD9A
- movs r1, 0xC0
- lsls r1, 1
- adds r0, r2, r1
- strh r0, [r6, 0xC]
-_0811BD9A:
- movs r5, 0
- lsls r7, r3, 16
-_0811BD9E:
- lsrs r0, r4, 8
- asrs r1, r7, 16
- bl Sin
- ldr r1, _0811BE30 @ =gUnknown_03004DE0
- lsls r2, r5, 1
- adds r2, r1
- ldr r1, _0811BE28 @ =0x0200c000
- ldrh r1, [r1, 0x16]
- adds r0, r1
- strh r0, [r2]
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- mov r1, r8
- adds r0, r4, r1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r5, 0x9F
- bls _0811BD9E
- ldrh r0, [r6, 0xE]
- adds r0, 0x1
- strh r0, [r6, 0xE]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x51
- bne _0811BDEC
- ldrh r0, [r6, 0x10]
- adds r0, 0x1
- strh r0, [r6, 0x10]
- movs r0, 0x1
- negs r0, r0
- movs r1, 0x2
- negs r1, r1
- movs r2, 0
- str r2, [sp]
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_0811BDEC:
- movs r5, 0x10
- ldrsh r0, [r6, r5]
- cmp r0, 0
- beq _0811BE0E
- ldr r0, _0811BE34 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0811BE0E
- ldr r0, _0811BE38 @ =sub_811BCBC
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811BE0E:
- ldr r0, _0811BE28 @ =0x0200c000
- ldrb r1, [r0]
- adds r1, 0x1
- ldrb r2, [r0]
- strb r1, [r0]
- movs r0, 0
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BE28: .4byte 0x0200c000
-_0811BE2C: .4byte 0x1fff0000
-_0811BE30: .4byte gUnknown_03004DE0
-_0811BE34: .4byte gPaletteFade
-_0811BE38: .4byte sub_811BCBC
- thumb_func_end sub_811BD60
-
- thumb_func_start sub_811BE3C
-sub_811BE3C: @ 811BE3C
- push {lr}
- bl sub_811D67C
- ldr r0, _0811BE64 @ =0x0200c000
- ldrb r0, [r0]
- cmp r0, 0
- beq _0811BE5E
- ldr r1, _0811BE68 @ =0x040000d4
- ldr r0, _0811BE6C @ =gUnknown_03004DE0
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _0811BE70 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811BE5E:
- pop {r0}
- bx r0
- .align 2, 0
-_0811BE64: .4byte 0x0200c000
-_0811BE68: .4byte 0x040000d4
-_0811BE6C: .4byte gUnknown_03004DE0
-_0811BE70: .4byte 0x800000a0
- thumb_func_end sub_811BE3C
-
- thumb_func_start sub_811BE74
-sub_811BE74: @ 811BE74
- ldr r1, _0811BE94 @ =gUnknown_03004DE0
- ldr r0, _0811BE98 @ =REG_VCOUNT
- ldrh r0, [r0]
- lsls r0, 1
- movs r2, 0xF0
- lsls r2, 3
- adds r1, r2
- adds r0, r1
- ldrh r1, [r0]
- ldr r0, _0811BE9C @ =REG_BG1VOFS
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- bx lr
- .align 2, 0
-_0811BE94: .4byte gUnknown_03004DE0
-_0811BE98: .4byte REG_VCOUNT
-_0811BE9C: .4byte REG_BG1VOFS
- thumb_func_end sub_811BE74
-
- thumb_func_start sub_811BEA0
-sub_811BEA0: @ 811BEA0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811BED0 @ =gUnknown_083FD81C
- ldr r2, _0811BED4 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811BEB2:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811BEB2
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811BED0: .4byte gUnknown_083FD81C
-_0811BED4: .4byte gTasks
- thumb_func_end sub_811BEA0
-
- thumb_func_start sub_811BED8
-sub_811BED8: @ 811BED8
- push {r4,lr}
- adds r4, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- ldr r1, _0811BF20 @ =0x0200c000
- movs r2, 0
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- strh r2, [r1, 0x4]
- movs r0, 0xF0
- strh r0, [r1, 0x6]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- movs r1, 0
- ldr r3, _0811BF24 @ =gUnknown_03005560
- movs r2, 0xF2
-_0811BEFC:
- lsls r0, r1, 1
- adds r0, r3
- strh r2, [r0]
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x9F
- bls _0811BEFC
- ldr r0, _0811BF28 @ =sub_811C004
- bl SetVBlankCallback
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BF20: .4byte 0x0200c000
-_0811BF24: .4byte gUnknown_03005560
-_0811BF28: .4byte sub_811C004
- thumb_func_end sub_811BED8
-
- thumb_func_start sub_811BF2C
-sub_811BF2C: @ 811BF2C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r4, r0, 0
- ldr r1, _0811BFBC @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldr r7, _0811BFC0 @ =gUnknown_03004DE0
- ldrh r0, [r4, 0xC]
- ldrb r5, [r4, 0xC]
- adds r0, 0x10
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0xA]
- adds r0, 0x8
- strh r0, [r4, 0xA]
- movs r6, 0
- movs r0, 0x1
- mov r8, r0
-_0811BF52:
- adds r0, r5, 0
- movs r1, 0x28
- bl Sin
- ldrh r1, [r4, 0xA]
- adds r0, r1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r0, 0
- bge _0811BF68
- movs r1, 0
-_0811BF68:
- lsls r0, r1, 16
- asrs r0, 16
- cmp r0, 0xF0
- ble _0811BF72
- movs r1, 0xF0
-_0811BF72:
- lsls r0, r1, 16
- asrs r0, 16
- lsls r1, r0, 8
- movs r2, 0xF1
- orrs r1, r2
- strh r1, [r7]
- cmp r0, 0xEF
- bgt _0811BF86
- movs r0, 0
- mov r8, r0
-_0811BF86:
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- adds r0, r5, 0x4
- lsls r0, 24
- lsrs r5, r0, 24
- adds r7, 0x2
- cmp r6, 0x9F
- bls _0811BF52
- mov r1, r8
- cmp r1, 0
- beq _0811BFA4
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0811BFA4:
- ldr r0, _0811BFBC @ =0x0200c000
- ldrb r1, [r0]
- adds r1, 0x1
- ldrb r2, [r0]
- strb r1, [r0]
- movs r0, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811BFBC: .4byte 0x0200c000
-_0811BFC0: .4byte gUnknown_03004DE0
- thumb_func_end sub_811BF2C
-
- thumb_func_start sub_811BFC4
-sub_811BFC4: @ 811BFC4
- push {lr}
- ldr r1, _0811BFF4 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811BFF8 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811BFFC @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D6D4
- ldr r0, _0811C000 @ =sub_811BEA0
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811BFF4: .4byte 0x040000b0
-_0811BFF8: .4byte 0x0000c5ff
-_0811BFFC: .4byte 0x00007fff
-_0811C000: .4byte sub_811BEA0
- thumb_func_end sub_811BFC4
-
- thumb_func_start sub_811C004
-sub_811C004: @ 811C004
- push {r4,lr}
- ldr r4, _0811C060 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811C064 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811C068 @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811C06C @ =0x0200c000
- ldrb r0, [r2]
- cmp r0, 0
- beq _0811C03A
- ldr r1, _0811C070 @ =0x040000d4
- ldr r0, _0811C074 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r3, 0xF0
- lsls r3, 3
- adds r0, r3
- str r0, [r1, 0x4]
- ldr r0, _0811C078 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811C03A:
- ldr r1, _0811C07C @ =REG_WININ
- ldrh r0, [r2, 0x2]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x4]
- strh r0, [r1]
- subs r1, 0x6
- ldrh r0, [r2, 0x8]
- strh r0, [r1]
- ldr r0, _0811C080 @ =gUnknown_03005560
- str r0, [r4]
- ldr r0, _0811C084 @ =REG_WIN0H
- str r0, [r4, 0x4]
- ldr r0, _0811C088 @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811C060: .4byte 0x040000b0
-_0811C064: .4byte 0x0000c5ff
-_0811C068: .4byte 0x00007fff
-_0811C06C: .4byte 0x0200c000
-_0811C070: .4byte 0x040000d4
-_0811C074: .4byte gUnknown_03004DE0
-_0811C078: .4byte 0x800000a0
-_0811C07C: .4byte REG_WININ
-_0811C080: .4byte gUnknown_03005560
-_0811C084: .4byte REG_WIN0H
-_0811C088: .4byte 0xa2400001
- thumb_func_end sub_811C004
-
- thumb_func_start sub_811C08C
-sub_811C08C: @ 811C08C
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811C0A8 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0
- strh r2, [r1, 0x26]
- bl sub_811C12C
- pop {r0}
- bx r0
- .align 2, 0
-_0811C0A8: .4byte gTasks
- thumb_func_end sub_811C08C
-
- thumb_func_start sub_811C0AC
-sub_811C0AC: @ 811C0AC
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811C0C8 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0x1
- strh r2, [r1, 0x26]
- bl sub_811C12C
- pop {r0}
- bx r0
- .align 2, 0
-_0811C0C8: .4byte gTasks
- thumb_func_end sub_811C0AC
-
- thumb_func_start sub_811C0CC
-sub_811C0CC: @ 811C0CC
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811C0E8 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0x2
- strh r2, [r1, 0x26]
- bl sub_811C12C
- pop {r0}
- bx r0
- .align 2, 0
-_0811C0E8: .4byte gTasks
- thumb_func_end sub_811C0CC
-
- thumb_func_start sub_811C0EC
-sub_811C0EC: @ 811C0EC
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811C108 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0x3
- strh r2, [r1, 0x26]
- bl sub_811C12C
- pop {r0}
- bx r0
- .align 2, 0
-_0811C108: .4byte gTasks
- thumb_func_end sub_811C0EC
-
- thumb_func_start sub_811C10C
-sub_811C10C: @ 811C10C
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811C128 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- movs r2, 0x4
- strh r2, [r1, 0x26]
- bl sub_811C12C
- pop {r0}
- bx r0
- .align 2, 0
-_0811C128: .4byte gTasks
- thumb_func_end sub_811C10C
-
- thumb_func_start sub_811C12C
-sub_811C12C: @ 811C12C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811C15C @ =gUnknown_083FD828
- ldr r2, _0811C160 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811C13E:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811C13E
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811C15C: .4byte gUnknown_083FD828
-_0811C160: .4byte gTasks
- thumb_func_end sub_811C12C
-
- thumb_func_start sub_811C164
-sub_811C164: @ 811C164
- push {r4,lr}
- adds r4, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- adds r0, r4, 0
- bl sub_811C7B0
- movs r0, 0
- strh r0, [r4, 0xA]
- movs r0, 0x1
- strh r0, [r4, 0xC]
- movs r0, 0xEF
- strh r0, [r4, 0xE]
- ldr r1, _0811C1BC @ =0x0200c000
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- movs r0, 0x3E
- strh r0, [r1, 0x4]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- movs r1, 0
- ldr r3, _0811C1C0 @ =gUnknown_03005560
- ldr r2, _0811C1C4 @ =0x0000f0f1
-_0811C196:
- lsls r0, r1, 1
- adds r0, r3
- strh r2, [r0]
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x9F
- bls _0811C196
- ldr r0, _0811C1C8 @ =sub_811C670
- bl SetVBlankCallback
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C1BC: .4byte 0x0200c000
-_0811C1C0: .4byte gUnknown_03005560
-_0811C1C4: .4byte 0x0000f0f1
-_0811C1C8: .4byte sub_811C670
- thumb_func_end sub_811C164
-
- thumb_func_start sub_811C1CC
-sub_811C1CC: @ 811C1CC
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x8
- mov r8, r0
- ldr r6, _0811C284 @ =gUnknown_083FDFF4
- add r1, sp, 0x4
- mov r0, sp
- bl sub_811D6A8
- ldr r0, _0811C288 @ =gUnknown_083FC348
- ldr r1, [sp, 0x4]
- movs r2, 0xF0
- bl CpuSet
- ldr r1, _0811C28C @ =gUnknown_083FDB00
- mov r2, r8
- movs r3, 0x26
- ldrsh r0, [r2, r3]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldr r1, _0811C290 @ =gUnknown_083FDB14
- ldr r0, _0811C294 @ =gSaveBlock2
- ldrb r0, [r0, 0x8]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0xFA
- movs r2, 0xC
- bl LoadPalette
- movs r1, 0
- ldr r5, [sp]
- ldr r0, _0811C298 @ =sub_811C77C
- mov r12, r0
- movs r2, 0xF0
- lsls r2, 8
- adds r7, r2, 0
-_0811C222:
- movs r0, 0
- lsls r3, r1, 16
- asrs r4, r3, 11
-_0811C228:
- lsls r2, r0, 16
- asrs r2, 16
- adds r1, r4, r2
- lsls r1, 1
- adds r1, r5
- ldrh r0, [r6]
- orrs r0, r7
- strh r0, [r1]
- adds r2, 0x1
- lsls r2, 16
- adds r6, 0x2
- lsrs r0, r2, 16
- asrs r2, 16
- cmp r2, 0x1F
- ble _0811C228
- movs r1, 0x80
- lsls r1, 9
- adds r0, r3, r1
- lsrs r1, r0, 16
- asrs r0, 16
- cmp r0, 0x13
- ble _0811C222
- ldr r2, _0811C29C @ =0x04000200
- ldrh r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strh r0, [r2]
- ldr r2, _0811C2A0 @ =REG_DISPSTAT
- ldrh r0, [r2]
- movs r1, 0x10
- orrs r0, r1
- strh r0, [r2]
- mov r0, r12
- bl SetHBlankCallback
- mov r2, r8
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
- movs r0, 0
- add sp, 0x8
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C284: .4byte gUnknown_083FDFF4
-_0811C288: .4byte gUnknown_083FC348
-_0811C28C: .4byte gUnknown_083FDB00
-_0811C290: .4byte gUnknown_083FDB14
-_0811C294: .4byte gSaveBlock2
-_0811C298: .4byte sub_811C77C
-_0811C29C: .4byte 0x04000200
-_0811C2A0: .4byte REG_DISPSTAT
- thumb_func_end sub_811C1CC
-
- thumb_func_start sub_811C2A4
-sub_811C2A4: @ 811C2A4
- push {r4-r7,lr}
- adds r4, r0, 0
- ldr r1, _0811C384 @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldr r7, _0811C388 @ =gUnknown_03004DE0
- ldrh r0, [r4, 0xA]
- ldrb r5, [r4, 0xA]
- adds r0, 0x10
- strh r0, [r4, 0xA]
- movs r6, 0
-_0811C2BC:
- adds r0, r5, 0
- movs r1, 0x10
- bl Sin
- ldrh r1, [r4, 0xC]
- adds r0, r1
- lsls r0, 16
- lsrs r2, r0, 16
- cmp r0, 0
- bge _0811C2D2
- movs r2, 0x1
-_0811C2D2:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0xF0
- ble _0811C2DC
- movs r2, 0xF0
-_0811C2DC:
- strh r2, [r7]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- adds r7, 0x2
- adds r0, r5, 0
- adds r0, 0x10
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r6, 0x4F
- bls _0811C2BC
- cmp r6, 0x9F
- bhi _0811C334
-_0811C2F6:
- adds r0, r5, 0
- movs r1, 0x10
- bl Sin
- ldrh r1, [r4, 0xE]
- subs r1, r0
- lsls r1, 16
- lsrs r2, r1, 16
- cmp r1, 0
- bge _0811C30C
- movs r2, 0
-_0811C30C:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0xEF
- ble _0811C316
- movs r2, 0xEF
-_0811C316:
- lsls r0, r2, 16
- asrs r0, 8
- movs r1, 0xF0
- orrs r0, r1
- strh r0, [r7]
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- adds r7, 0x2
- adds r0, r5, 0
- adds r0, 0x10
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r6, 0x9F
- bls _0811C2F6
-_0811C334:
- ldrh r1, [r4, 0xC]
- adds r1, 0x8
- strh r1, [r4, 0xC]
- ldrh r0, [r4, 0xE]
- subs r0, 0x8
- strh r0, [r4, 0xE]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0xF0
- ble _0811C34C
- movs r0, 0xF0
- strh r0, [r4, 0xC]
-_0811C34C:
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bge _0811C358
- movs r0, 0
- strh r0, [r4, 0xE]
-_0811C358:
- ldr r0, [r4, 0xC]
- cmp r0, 0xF0
- bne _0811C364
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0811C364:
- ldr r1, _0811C384 @ =0x0200c000
- ldrh r0, [r1, 0x18]
- subs r0, 0x8
- strh r0, [r1, 0x18]
- ldrh r0, [r1, 0x1A]
- adds r0, 0x8
- strh r0, [r1, 0x1A]
- ldrb r0, [r1]
- adds r0, 0x1
- ldrb r2, [r1]
- strb r0, [r1]
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C384: .4byte 0x0200c000
-_0811C388: .4byte gUnknown_03004DE0
- thumb_func_end sub_811C2A4
-
- thumb_func_start sub_811C38C
-sub_811C38C: @ 811C38C
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r0, _0811C3F8 @ =0x0200c000
- ldrb r1, [r0]
- movs r1, 0
- strb r1, [r0]
- ldr r2, _0811C3FC @ =gUnknown_03004DE0
- adds r5, r0, 0
- movs r3, 0xF0
-_0811C39E:
- strh r3, [r2]
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
- adds r2, 0x2
- cmp r1, 0x9F
- bls _0811C39E
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- movs r1, 0
- strh r0, [r4, 0x8]
- strh r1, [r4, 0xA]
- strh r1, [r4, 0xC]
- strh r1, [r4, 0xE]
- ldrh r0, [r5, 0x18]
- subs r0, 0x8
- strh r0, [r5, 0x18]
- ldrh r0, [r5, 0x1A]
- adds r0, 0x8
- strh r0, [r5, 0x1A]
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- movs r1, 0
- bl sub_811CA10
- movs r1, 0x24
- ldrsh r0, [r4, r1]
- movs r1, 0x1
- bl sub_811CA10
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- bl sub_811CA28
- movs r0, 0x68
- bl PlaySE
- ldrb r0, [r5]
- adds r0, 0x1
- ldrb r1, [r5]
- strb r0, [r5]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C3F8: .4byte 0x0200c000
-_0811C3FC: .4byte gUnknown_03004DE0
- thumb_func_end sub_811C38C
-
- thumb_func_start sub_811C400
-sub_811C400: @ 811C400
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, _0811C438 @ =0x0200c000
- ldrh r0, [r1, 0x18]
- subs r0, 0x8
- strh r0, [r1, 0x18]
- ldrh r0, [r1, 0x1A]
- adds r0, 0x8
- strh r0, [r1, 0x1A]
- movs r1, 0x22
- ldrsh r0, [r4, r1]
- bl sub_811CA44
- lsls r0, 16
- cmp r0, 0
- beq _0811C42E
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r1, 0x24
- ldrsh r0, [r4, r1]
- bl sub_811CA28
-_0811C42E:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C438: .4byte 0x0200c000
- thumb_func_end sub_811C400
-
- thumb_func_start sub_811C43C
-sub_811C43C: @ 811C43C
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r6, r0, 0
- ldr r7, _0811C4D0 @ =0x0200c000
- ldrh r0, [r7, 0x18]
- subs r0, 0x8
- movs r1, 0
- mov r8, r1
- strh r0, [r7, 0x18]
- ldrh r0, [r7, 0x1A]
- adds r0, 0x8
- strh r0, [r7, 0x1A]
- movs r1, 0x24
- ldrsh r0, [r6, r1]
- bl sub_811CA44
- lsls r0, 16
- cmp r0, 0
- beq _0811C4C4
- ldrb r0, [r7]
- movs r0, 0
- strb r0, [r7]
- movs r0, 0
- bl SetVBlankCallback
- ldr r1, _0811C4D4 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811C4D8 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811C4DC @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- ldr r4, _0811C4E0 @ =gUnknown_03004DE0
- movs r5, 0xA0
- lsls r5, 1
- adds r0, r4, 0
- movs r1, 0
- adds r2, r5, 0
- bl memset
- movs r0, 0xF0
- lsls r0, 3
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0
- adds r2, r5, 0
- bl memset
- ldr r1, _0811C4E4 @ =REG_WIN0H
- movs r0, 0xF0
- strh r0, [r1]
- ldr r0, _0811C4E8 @ =REG_BLDY
- mov r1, r8
- strh r1, [r0]
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- strh r1, [r6, 0xE]
- strh r1, [r6, 0x10]
- movs r0, 0xBF
- strh r0, [r7, 0xE]
- ldr r0, _0811C4EC @ =sub_811C700
- bl SetVBlankCallback
-_0811C4C4:
- movs r0, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C4D0: .4byte 0x0200c000
-_0811C4D4: .4byte 0x040000b0
-_0811C4D8: .4byte 0x0000c5ff
-_0811C4DC: .4byte 0x00007fff
-_0811C4E0: .4byte gUnknown_03004DE0
-_0811C4E4: .4byte REG_WIN0H
-_0811C4E8: .4byte REG_BLDY
-_0811C4EC: .4byte sub_811C700
- thumb_func_end sub_811C43C
-
- thumb_func_start sub_811C4F0
-sub_811C4F0: @ 811C4F0
- push {r4-r7,lr}
- adds r4, r0, 0
- ldr r1, _0811C5AC @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- movs r6, 0x1
- ldrh r0, [r1, 0x18]
- subs r0, 0x8
- strh r0, [r1, 0x18]
- ldrh r0, [r1, 0x1A]
- adds r0, 0x8
- strh r0, [r1, 0x1A]
- ldrh r2, [r4, 0x10]
- movs r3, 0x10
- ldrsh r0, [r4, r3]
- adds r7, r1, 0
- cmp r0, 0x4F
- bgt _0811C51A
- adds r0, r2, 0x2
- strh r0, [r4, 0x10]
-_0811C51A:
- movs r1, 0x10
- ldrsh r0, [r4, r1]
- cmp r0, 0x50
- ble _0811C526
- movs r0, 0x50
- strh r0, [r4, 0x10]
-_0811C526:
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- movs r1, 0x1
- ands r0, r1
- ldrh r2, [r4, 0x10]
- cmp r0, 0
- beq _0811C58C
- movs r3, 0
- lsls r0, r2, 16
- movs r6, 0
- cmp r0, 0
- blt _0811C58C
- movs r2, 0x50
- mov r12, r2
- ldr r5, _0811C5B0 @ =gUnknown_03004DE0
-_0811C546:
- lsls r0, r3, 16
- asrs r2, r0, 16
- mov r3, r12
- subs r1, r3, r2
- adds r0, r2, 0
- adds r0, 0x50
- lsls r0, 16
- lsrs r3, r0, 16
- lsls r1, 16
- asrs r1, 15
- adds r1, r5
- ldrh r0, [r1]
- cmp r0, 0xF
- bhi _0811C568
- movs r6, 0x1
- adds r0, 0x1
- strh r0, [r1]
-_0811C568:
- lsls r0, r3, 16
- asrs r0, 15
- adds r1, r0, r5
- ldrh r0, [r1]
- cmp r0, 0xF
- bhi _0811C57A
- movs r6, 0x1
- adds r0, 0x1
- strh r0, [r1]
-_0811C57A:
- adds r0, r2, 0x1
- lsls r0, 16
- lsrs r3, r0, 16
- asrs r0, 16
- movs r2, 0x10
- ldrsh r1, [r4, r2]
- ldrh r2, [r4, 0x10]
- cmp r0, r1
- ble _0811C546
-_0811C58C:
- cmp r2, 0x50
- bne _0811C59A
- cmp r6, 0
- bne _0811C59A
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0811C59A:
- ldrb r0, [r7]
- adds r0, 0x1
- ldrb r1, [r7]
- strb r0, [r7]
- movs r0, 0
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C5AC: .4byte 0x0200c000
-_0811C5B0: .4byte gUnknown_03004DE0
- thumb_func_end sub_811C4F0
-
- thumb_func_start sub_811C5B4
-sub_811C5B4: @ 811C5B4
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r4, _0811C5E0 @ =0x0200c000
- ldrb r0, [r4]
- movs r6, 0
- strb r6, [r4]
- movs r0, 0x1
- negs r0, r0
- ldr r2, _0811C5E4 @ =0x00007fff
- movs r1, 0x10
- bl BlendPalettes
- movs r0, 0xFF
- strh r0, [r4, 0xE]
- strh r6, [r5, 0xE]
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0x1
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C5E0: .4byte 0x0200c000
-_0811C5E4: .4byte 0x00007fff
- thumb_func_end sub_811C5B4
-
- thumb_func_start sub_811C5E8
-sub_811C5E8: @ 811C5E8
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, _0811C628 @ =0x0200c000
- ldrb r0, [r5]
- movs r0, 0
- strb r0, [r5]
- ldrh r0, [r4, 0xE]
- adds r0, 0x1
- strh r0, [r4, 0xE]
- ldr r0, _0811C62C @ =gUnknown_03004DE0
- movs r2, 0xE
- ldrsh r1, [r4, r2]
- movs r2, 0xA0
- lsls r2, 1
- bl memset
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- cmp r0, 0xF
- ble _0811C616
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0811C616:
- ldrb r0, [r5]
- adds r0, 0x1
- ldrb r1, [r5]
- strb r0, [r5]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C628: .4byte 0x0200c000
-_0811C62C: .4byte gUnknown_03004DE0
- thumb_func_end sub_811C5E8
-
- thumb_func_start sub_811C630
-sub_811C630: @ 811C630
- push {r4,lr}
- adds r4, r0, 0
- ldr r1, _0811C664 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811C668 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811C66C @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D6D4
- ldr r0, [r4]
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C664: .4byte 0x040000b0
-_0811C668: .4byte 0x0000c5ff
-_0811C66C: .4byte 0x00007fff
- thumb_func_end sub_811C630
-
- thumb_func_start sub_811C670
-sub_811C670: @ 811C670
- push {r4,lr}
- ldr r4, _0811C6D4 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811C6D8 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811C6DC @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811C6E0 @ =0x0200c000
- ldrb r0, [r2]
- cmp r0, 0
- beq _0811C6A6
- ldr r1, _0811C6E4 @ =0x040000d4
- ldr r0, _0811C6E8 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r3, 0xF0
- lsls r3, 3
- adds r0, r3
- str r0, [r1, 0x4]
- ldr r0, _0811C6EC @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811C6A6:
- ldr r1, _0811C6F0 @ =REG_BG0VOFS
- ldrh r0, [r2, 0x1C]
- strh r0, [r1]
- adds r1, 0x36
- ldrh r0, [r2, 0x2]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x4]
- strh r0, [r1]
- subs r1, 0x6
- ldrh r0, [r2, 0x8]
- strh r0, [r1]
- ldr r0, _0811C6F4 @ =gUnknown_03005560
- str r0, [r4]
- ldr r0, _0811C6F8 @ =REG_WIN0H
- str r0, [r4, 0x4]
- ldr r0, _0811C6FC @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811C6D4: .4byte 0x040000b0
-_0811C6D8: .4byte 0x0000c5ff
-_0811C6DC: .4byte 0x00007fff
-_0811C6E0: .4byte 0x0200c000
-_0811C6E4: .4byte 0x040000d4
-_0811C6E8: .4byte gUnknown_03004DE0
-_0811C6EC: .4byte 0x800000a0
-_0811C6F0: .4byte REG_BG0VOFS
-_0811C6F4: .4byte gUnknown_03005560
-_0811C6F8: .4byte REG_WIN0H
-_0811C6FC: .4byte 0xa2400001
- thumb_func_end sub_811C670
-
- thumb_func_start sub_811C700
-sub_811C700: @ 811C700
- push {r4,lr}
- ldr r4, _0811C750 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811C754 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811C758 @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811C75C @ =0x0200c000
- ldrb r0, [r2]
- cmp r0, 0
- beq _0811C736
- ldr r1, _0811C760 @ =0x040000d4
- ldr r0, _0811C764 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r3, 0xF0
- lsls r3, 3
- adds r0, r3
- str r0, [r1, 0x4]
- ldr r0, _0811C768 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811C736:
- ldr r1, _0811C76C @ =REG_BLDCNT
- ldrh r0, [r2, 0xE]
- strh r0, [r1]
- ldr r0, _0811C770 @ =gUnknown_03005560
- str r0, [r4]
- ldr r0, _0811C774 @ =REG_BLDY
- str r0, [r4, 0x4]
- ldr r0, _0811C778 @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811C750: .4byte 0x040000b0
-_0811C754: .4byte 0x0000c5ff
-_0811C758: .4byte 0x00007fff
-_0811C75C: .4byte 0x0200c000
-_0811C760: .4byte 0x040000d4
-_0811C764: .4byte gUnknown_03004DE0
-_0811C768: .4byte 0x800000a0
-_0811C76C: .4byte REG_BLDCNT
-_0811C770: .4byte gUnknown_03005560
-_0811C774: .4byte REG_BLDY
-_0811C778: .4byte 0xa2400001
- thumb_func_end sub_811C700
-
- thumb_func_start sub_811C77C
-sub_811C77C: @ 811C77C
- push {lr}
- ldr r0, _0811C790 @ =REG_VCOUNT
- ldrh r0, [r0]
- cmp r0, 0x4F
- bhi _0811C79C
- ldr r0, _0811C794 @ =REG_BG0HOFS
- ldr r1, _0811C798 @ =0x0200c000
- ldrh r1, [r1, 0x18]
- b _0811C7A2
- .align 2, 0
-_0811C790: .4byte REG_VCOUNT
-_0811C794: .4byte REG_BG0HOFS
-_0811C798: .4byte 0x0200c000
-_0811C79C:
- ldr r0, _0811C7A8 @ =REG_BG0HOFS
- ldr r1, _0811C7AC @ =0x0200c000
- ldrh r1, [r1, 0x1A]
-_0811C7A2:
- strh r1, [r0]
- pop {r0}
- bx r0
- .align 2, 0
-_0811C7A8: .4byte REG_BG0HOFS
-_0811C7AC: .4byte 0x0200c000
- thumb_func_end sub_811C77C
-
- thumb_func_start sub_811C7B0
-sub_811C7B0: @ 811C7B0
- push {r4-r6,lr}
- mov r6, r9
- mov r5, r8
- push {r5,r6}
- sub sp, 0x4
- adds r4, r0, 0
- ldr r0, _0811C8EC @ =gUnknown_083FD850
- movs r2, 0x26
- ldrsh r1, [r4, r2]
- mov r8, r1
- add r0, r8
- ldrb r0, [r0]
- ldr r2, _0811C8F0 @ =gUnknown_083FD86A
- lsls r1, 2
- mov r8, r1
- adds r1, r2
- ldrh r1, [r1]
- subs r1, 0x20
- lsls r1, 16
- asrs r1, 16
- adds r2, 0x2
- add r2, r8
- ldrh r2, [r2]
- adds r2, 0x2A
- lsls r2, 16
- asrs r2, 16
- ldr r5, _0811C8F4 @ =0x0200c03c
- str r5, [sp]
- movs r3, 0
- bl CreateTrainerSprite_BirchSpeech
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x22]
- ldr r0, _0811C8F8 @ =gSaveBlock2
- ldrb r0, [r0, 0x8]
- movs r1, 0x88
- lsls r1, 1
- str r5, [sp]
- movs r2, 0x6A
- movs r3, 0
- bl CreateTrainerSprite_BirchSpeech
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0x24]
- movs r3, 0x22
- ldrsh r0, [r4, r3]
- lsls r5, r0, 4
- adds r5, r0
- lsls r5, 2
- ldr r1, _0811C8FC @ =gSprites
- adds r5, r1
- movs r2, 0x24
- ldrsh r0, [r4, r2]
- lsls r6, r0, 4
- adds r6, r0
- lsls r6, 2
- adds r6, r1
- ldr r0, _0811C900 @ =sub_811C90C
- str r0, [r5, 0x1C]
- str r0, [r6, 0x1C]
- ldrb r0, [r5, 0x1]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r5, 0x1]
- ldrb r0, [r6, 0x1]
- orrs r0, r1
- strb r0, [r6, 0x1]
- bl AllocOamMatrix
- lsls r0, 24
- lsrs r0, 24
- movs r3, 0x1F
- mov r9, r3
- mov r4, r9
- ands r0, r4
- lsls r0, 1
- ldrb r2, [r5, 0x3]
- movs r4, 0x3F
- negs r4, r4
- adds r1, r4, 0
- ands r1, r2
- orrs r1, r0
- strb r1, [r5, 0x3]
- bl AllocOamMatrix
- lsls r0, 24
- lsrs r0, 24
- mov r1, r9
- ands r0, r1
- lsls r0, 1
- ldrb r1, [r6, 0x3]
- ands r4, r1
- orrs r4, r0
- strb r4, [r6, 0x3]
- ldrb r2, [r5, 0x1]
- movs r1, 0x3F
- adds r0, r1, 0
- ands r0, r2
- movs r2, 0x40
- orrs r0, r2
- strb r0, [r5, 0x1]
- ldrb r0, [r6, 0x1]
- ands r1, r0
- orrs r1, r2
- strb r1, [r6, 0x1]
- ldrb r0, [r5, 0x3]
- movs r1, 0xC0
- orrs r0, r1
- strb r0, [r5, 0x3]
- ldrb r0, [r6, 0x3]
- orrs r0, r1
- strb r0, [r6, 0x3]
- adds r0, r5, 0
- movs r1, 0x1
- movs r2, 0x3
- movs r3, 0x3
- bl CalcCenterToCornerVec
- adds r0, r6, 0
- movs r1, 0x1
- movs r2, 0x3
- movs r3, 0x3
- bl CalcCenterToCornerVec
- ldrb r0, [r5, 0x3]
- lsls r0, 26
- lsrs r0, 27
- ldr r2, _0811C904 @ =gUnknown_083FD856
- mov r3, r8
- adds r1, r3, r2
- movs r4, 0
- ldrsh r1, [r1, r4]
- adds r2, 0x2
- add r8, r2
- mov r3, r8
- movs r4, 0
- ldrsh r2, [r3, r4]
- movs r3, 0
- bl SetOamMatrixRotationScaling
- ldrb r0, [r6, 0x3]
- lsls r0, 26
- lsrs r0, 27
- ldr r1, _0811C908 @ =0xfffffe00
- movs r2, 0x80
- lsls r2, 2
- movs r3, 0
- bl SetOamMatrixRotationScaling
- add sp, 0x4
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0811C8EC: .4byte gUnknown_083FD850
-_0811C8F0: .4byte gUnknown_083FD86A
-_0811C8F4: .4byte 0x0200c03c
-_0811C8F8: .4byte gSaveBlock2
-_0811C8FC: .4byte gSprites
-_0811C900: .4byte sub_811C90C
-_0811C904: .4byte gUnknown_083FD856
-_0811C908: .4byte 0xfffffe00
- thumb_func_end sub_811C7B0
-
- thumb_func_start sub_811C90C
-sub_811C90C: @ 811C90C
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, _0811C930 @ =gUnknown_083FD880
-_0811C912:
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811C912
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811C930: .4byte gUnknown_083FD880
- thumb_func_end sub_811C90C
-
- thumb_func_start sub_811C934
-sub_811C934: @ 811C934
- movs r0, 0
- bx lr
- thumb_func_end sub_811C934
-
- thumb_func_start sub_811C938
-sub_811C938: @ 811C938
- push {r4,r5,lr}
- sub sp, 0x8
- adds r5, r0, 0
- ldr r1, _0811C97C @ =gUnknown_083FD89C
- mov r0, sp
- movs r2, 0x4
- bl memcpy
- add r4, sp, 0x4
- ldr r1, _0811C980 @ =gUnknown_083FD8A0
- adds r0, r4, 0
- movs r2, 0x4
- bl memcpy
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- movs r1, 0x3C
- ldrsh r0, [r5, r1]
- lsls r0, 1
- add r0, sp
- ldrh r0, [r0]
- strh r0, [r5, 0x30]
- movs r1, 0x3C
- ldrsh r0, [r5, r1]
- lsls r0, 1
- adds r4, r0
- ldrh r0, [r4]
- strh r0, [r5, 0x32]
- movs r0, 0x1
- add sp, 0x8
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811C97C: .4byte gUnknown_083FD89C
-_0811C980: .4byte gUnknown_083FD8A0
- thumb_func_end sub_811C938
-
- thumb_func_start sub_811C984
-sub_811C984: @ 811C984
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0x30]
- ldrh r3, [r1, 0x20]
- adds r2, r0, r3
- strh r2, [r1, 0x20]
- movs r3, 0x3C
- ldrsh r0, [r1, r3]
- cmp r0, 0
- beq _0811C9A2
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x84
- bgt _0811C9B0
- b _0811C9AA
-_0811C9A2:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x67
- ble _0811C9B0
-_0811C9AA:
- ldrh r0, [r1, 0x2E]
- adds r0, 0x1
- strh r0, [r1, 0x2E]
-_0811C9B0:
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_811C984
-
- thumb_func_start sub_811C9B8
-sub_811C9B8: @ 811C9B8
- push {lr}
- adds r2, r0, 0
- ldrh r3, [r2, 0x32]
- ldrh r0, [r2, 0x30]
- adds r1, r3, r0
- strh r1, [r2, 0x30]
- ldrh r0, [r2, 0x20]
- adds r0, r1
- strh r0, [r2, 0x20]
- lsls r1, 16
- cmp r1, 0
- bne _0811C9DE
- ldrh r0, [r2, 0x2E]
- adds r0, 0x1
- strh r0, [r2, 0x2E]
- negs r0, r3
- strh r0, [r2, 0x32]
- movs r0, 0x1
- strh r0, [r2, 0x3A]
-_0811C9DE:
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_811C9B8
-
- thumb_func_start sub_811C9E4
-sub_811C9E4: @ 811C9E4
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0x32]
- ldrh r1, [r2, 0x30]
- adds r0, r1
- strh r0, [r2, 0x30]
- ldrh r1, [r2, 0x20]
- adds r1, r0
- strh r1, [r2, 0x20]
- adds r1, 0x1F
- lsls r1, 16
- movs r0, 0x97
- lsls r0, 17
- cmp r1, r0
- bls _0811CA08
- ldrh r0, [r2, 0x2E]
- adds r0, 0x1
- strh r0, [r2, 0x2E]
-_0811CA08:
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_811C9E4
-
- thumb_func_start sub_811CA10
-sub_811CA10: @ 811CA10
- ldr r3, _0811CA24 @ =gSprites
- lsls r0, 16
- asrs r0, 16
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r3
- strh r1, [r2, 0x3C]
- bx lr
- .align 2, 0
-_0811CA24: .4byte gSprites
- thumb_func_end sub_811CA10
-
- thumb_func_start sub_811CA28
-sub_811CA28: @ 811CA28
- ldr r2, _0811CA40 @ =gSprites
- lsls r0, 16
- asrs r0, 16
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrh r0, [r1, 0x2E]
- adds r0, 0x1
- strh r0, [r1, 0x2E]
- bx lr
- .align 2, 0
-_0811CA40: .4byte gSprites
- thumb_func_end sub_811CA28
-
- thumb_func_start sub_811CA44
-sub_811CA44: @ 811CA44
- ldr r2, _0811CA58 @ =gSprites
- lsls r0, 16
- asrs r0, 16
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- movs r2, 0x3A
- ldrsh r0, [r1, r2]
- bx lr
- .align 2, 0
-_0811CA58: .4byte gSprites
- thumb_func_end sub_811CA44
-
- thumb_func_start sub_811CA5C
-sub_811CA5C: @ 811CA5C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811CA8C @ =gUnknown_083FD8A4
- ldr r2, _0811CA90 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811CA6E:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811CA6E
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811CA8C: .4byte gUnknown_083FD8A4
-_0811CA90: .4byte gTasks
- thumb_func_end sub_811CA5C
-
- thumb_func_start sub_811CA94
-sub_811CA94: @ 811CA94
- push {r4-r6,lr}
- adds r4, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- movs r2, 0
- movs r0, 0x80
- lsls r0, 1
- strh r0, [r4, 0xC]
- movs r0, 0x1
- strh r0, [r4, 0xE]
- ldr r1, _0811CB08 @ =0x0200c000
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- strh r2, [r1, 0x4]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- ldr r3, _0811CB0C @ =gUnknown_03005560
- adds r6, r1, 0
- movs r5, 0xF0
-_0811CABE:
- lsls r0, r2, 1
- adds r0, r3
- ldrh r1, [r6, 0x14]
- strh r1, [r0]
- adds r0, r2, 0
- adds r0, 0xA0
- lsls r0, 1
- adds r0, r3
- strh r5, [r0]
- adds r0, r2, 0x1
- lsls r0, 16
- lsrs r2, r0, 16
- cmp r2, 0x9F
- bls _0811CABE
- ldr r2, _0811CB10 @ =0x04000200
- ldrh r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strh r0, [r2]
- ldr r2, _0811CB14 @ =REG_DISPSTAT
- ldrh r0, [r2]
- movs r1, 0x10
- orrs r0, r1
- strh r0, [r2]
- ldr r0, _0811CB18 @ =sub_811CC28
- bl SetVBlankCallback
- ldr r0, _0811CB1C @ =sub_811CCB0
- bl SetHBlankCallback
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x1
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811CB08: .4byte 0x0200c000
-_0811CB0C: .4byte gUnknown_03005560
-_0811CB10: .4byte 0x04000200
-_0811CB14: .4byte REG_DISPSTAT
-_0811CB18: .4byte sub_811CC28
-_0811CB1C: .4byte sub_811CCB0
- thumb_func_end sub_811CA94
-
- thumb_func_start sub_811CB20
-sub_811CB20: @ 811CB20
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r2, r0, 0
- ldr r1, _0811CB98 @ =0x0200c000
- ldrb r0, [r1]
- movs r0, 0
- strb r0, [r1]
- ldrh r0, [r2, 0xC]
- lsls r0, 16
- asrs r0, 24
- ldrh r3, [r2, 0xA]
- adds r0, r3
- strh r0, [r2, 0xA]
- lsls r0, 16
- asrs r0, 16
- mov r12, r1
- cmp r0, 0xF0
- ble _0811CB4A
- movs r0, 0xF0
- strh r0, [r2, 0xA]
-_0811CB4A:
- ldrh r4, [r2, 0xC]
- movs r0, 0xC
- ldrsh r1, [r2, r0]
- ldr r0, _0811CB9C @ =0x00000fff
- ldrh r3, [r2, 0xE]
- cmp r1, r0
- bgt _0811CB5C
- adds r0, r4, r3
- strh r0, [r2, 0xC]
-_0811CB5C:
- lsls r0, r3, 16
- asrs r0, 16
- cmp r0, 0x7F
- bgt _0811CB68
- lsls r0, r3, 1
- strh r0, [r2, 0xE]
-_0811CB68:
- movs r5, 0
- ldr r7, _0811CBA0 @ =gUnknown_03004DE0
- movs r1, 0xA0
- lsls r1, 1
- adds r1, r7
- mov r8, r1
- mov r6, r12
-_0811CB76:
- lsls r0, r5, 1
- adds r3, r0, r7
- mov r1, r8
- adds r4, r0, r1
- movs r0, 0x1
- ands r0, r5
- cmp r0, 0
- beq _0811CBA4
- ldrh r0, [r2, 0xA]
- ldrh r1, [r6, 0x14]
- adds r0, r1
- strh r0, [r3]
- ldrh r1, [r2, 0xA]
- movs r0, 0xF0
- subs r0, r1
- b _0811CBB4
- .align 2, 0
-_0811CB98: .4byte 0x0200c000
-_0811CB9C: .4byte 0x00000fff
-_0811CBA0: .4byte gUnknown_03004DE0
-_0811CBA4:
- ldrh r0, [r6, 0x14]
- ldrh r1, [r2, 0xA]
- subs r0, r1
- strh r0, [r3]
- ldrh r0, [r2, 0xA]
- lsls r0, 8
- movs r1, 0xF1
- orrs r0, r1
-_0811CBB4:
- strh r0, [r4]
- adds r0, r5, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0x9F
- bls _0811CB76
- movs r3, 0xA
- ldrsh r0, [r2, r3]
- cmp r0, 0xEF
- ble _0811CBCE
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
-_0811CBCE:
- mov r1, r12
- ldrb r0, [r1]
- adds r0, 0x1
- ldrb r1, [r1]
- mov r2, r12
- strb r0, [r2]
- movs r0, 0
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_811CB20
-
- thumb_func_start sub_811CBE8
-sub_811CBE8: @ 811CBE8
- push {lr}
- ldr r1, _0811CC18 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811CC1C @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811CC20 @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D6D4
- ldr r0, _0811CC24 @ =sub_811CA5C
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811CC18: .4byte 0x040000b0
-_0811CC1C: .4byte 0x0000c5ff
-_0811CC20: .4byte 0x00007fff
-_0811CC24: .4byte sub_811CA5C
- thumb_func_end sub_811CBE8
-
- thumb_func_start sub_811CC28
-sub_811CC28: @ 811CC28
- push {r4,lr}
- ldr r4, _0811CC84 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811CC88 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811CC8C @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811CC90 @ =REG_WININ
- ldr r1, _0811CC94 @ =0x0200c000
- ldrh r0, [r1, 0x2]
- strh r0, [r2]
- adds r2, 0x2
- ldrh r0, [r1, 0x4]
- strh r0, [r2]
- subs r2, 0x6
- ldrh r0, [r1, 0x8]
- strh r0, [r2]
- ldrb r0, [r1]
- cmp r0, 0
- beq _0811CC70
- ldr r1, _0811CC98 @ =0x040000d4
- ldr r0, _0811CC9C @ =gUnknown_03004DE0
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _0811CCA0 @ =0x80000140
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811CC70:
- ldr r0, _0811CCA4 @ =gUnknown_030056A0
- str r0, [r4]
- ldr r0, _0811CCA8 @ =REG_WIN0H
- str r0, [r4, 0x4]
- ldr r0, _0811CCAC @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811CC84: .4byte 0x040000b0
-_0811CC88: .4byte 0x0000c5ff
-_0811CC8C: .4byte 0x00007fff
-_0811CC90: .4byte REG_WININ
-_0811CC94: .4byte 0x0200c000
-_0811CC98: .4byte 0x040000d4
-_0811CC9C: .4byte gUnknown_03004DE0
-_0811CCA0: .4byte 0x80000140
-_0811CCA4: .4byte gUnknown_030056A0
-_0811CCA8: .4byte REG_WIN0H
-_0811CCAC: .4byte 0xa2400001
- thumb_func_end sub_811CC28
-
- thumb_func_start sub_811CCB0
-sub_811CCB0: @ 811CCB0
- ldr r1, _0811CCD0 @ =gUnknown_03004DE0
- ldr r0, _0811CCD4 @ =REG_VCOUNT
- ldrh r0, [r0]
- lsls r0, 1
- movs r2, 0xF0
- lsls r2, 3
- adds r1, r2
- adds r0, r1
- ldrh r1, [r0]
- ldr r0, _0811CCD8 @ =REG_BG1HOFS
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- adds r0, 0x4
- strh r1, [r0]
- bx lr
- .align 2, 0
-_0811CCD0: .4byte gUnknown_03004DE0
-_0811CCD4: .4byte REG_VCOUNT
-_0811CCD8: .4byte REG_BG1HOFS
- thumb_func_end sub_811CCB0
-
- thumb_func_start sub_811CCDC
-sub_811CCDC: @ 811CCDC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811CD0C @ =gUnknown_083FD8B0
- ldr r2, _0811CD10 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811CCEE:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811CCEE
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811CD0C: .4byte gUnknown_083FD8B0
-_0811CD10: .4byte gTasks
- thumb_func_end sub_811CCDC
-
- thumb_func_start sub_811CD14
-sub_811CD14: @ 811CD14
- push {r4,r5,lr}
- adds r5, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- ldr r1, _0811CD88 @ =0x0200c000
- movs r2, 0
- movs r0, 0xBF
- strh r0, [r1, 0xE]
- strh r2, [r1, 0x12]
- movs r0, 0x1E
- strh r0, [r1, 0x2]
- movs r0, 0x3F
- strh r0, [r1, 0x4]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- movs r1, 0
- ldr r2, _0811CD8C @ =gUnknown_03005560
- movs r4, 0
- movs r3, 0xF0
-_0811CD3E:
- lsls r0, r1, 1
- adds r0, r2
- strh r4, [r0]
- adds r0, r1, 0
- adds r0, 0xA0
- lsls r0, 1
- adds r0, r2
- strh r3, [r0]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0x9F
- bls _0811CD3E
- ldr r2, _0811CD90 @ =0x04000200
- ldrh r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strh r0, [r2]
- ldr r2, _0811CD94 @ =REG_DISPSTAT
- ldrh r0, [r2]
- movs r1, 0x10
- orrs r0, r1
- strh r0, [r2]
- ldr r0, _0811CD98 @ =sub_811CFAC
- bl SetHBlankCallback
- ldr r0, _0811CD9C @ =sub_811CEE4
- bl SetVBlankCallback
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811CD88: .4byte 0x0200c000
-_0811CD8C: .4byte gUnknown_03005560
-_0811CD90: .4byte 0x04000200
-_0811CD94: .4byte REG_DISPSTAT
-_0811CD98: .4byte sub_811CFAC
-_0811CD9C: .4byte sub_811CEE4
- thumb_func_end sub_811CD14
-
- thumb_func_start sub_811CDA0
-sub_811CDA0: @ 811CDA0
- push {r4-r6,lr}
- sub sp, 0x10
- adds r6, r0, 0
- ldr r1, _0811CE08 @ =gUnknown_083FD8C4
- mov r0, sp
- movs r2, 0x10
- bl memcpy
- movs r5, 0
- movs r4, 0
-_0811CDB4:
- ldr r0, _0811CE0C @ =sub_811CFD0
- bl CreateInvisibleSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, _0811CE10 @ =gSprites
- adds r2, r1, r0
- movs r0, 0xF0
- strh r0, [r2, 0x20]
- strh r4, [r2, 0x22]
- lsls r1, r5, 16
- asrs r1, 16
- lsls r0, r1, 1
- add r0, sp
- ldrh r0, [r0]
- strh r0, [r2, 0x38]
- adds r1, 0x1
- lsls r1, 16
- lsls r0, r4, 16
- movs r3, 0xA0
- lsls r3, 13
- adds r0, r3
- lsrs r4, r0, 16
- lsrs r5, r1, 16
- asrs r1, 16
- cmp r1, 0x7
- ble _0811CDB4
- ldrh r0, [r2, 0x3A]
- adds r0, 0x1
- strh r0, [r2, 0x3A]
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- movs r0, 0
- add sp, 0x10
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811CE08: .4byte gUnknown_083FD8C4
-_0811CE0C: .4byte sub_811CFD0
-_0811CE10: .4byte gSprites
- thumb_func_end sub_811CDA0
-
- thumb_func_start sub_811CE14
-sub_811CE14: @ 811CE14
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _0811CE44 @ =0x0200c000
- ldrb r1, [r0]
- movs r1, 0
- strb r1, [r0]
- movs r1, 0x20
- ldrsh r0, [r0, r1]
- cmp r0, 0x7
- ble _0811CE3A
- movs r0, 0x1
- negs r0, r0
- ldr r2, _0811CE48 @ =0x00007fff
- movs r1, 0x10
- bl BlendPalettes
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_0811CE3A:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811CE44: .4byte 0x0200c000
-_0811CE48: .4byte 0x00007fff
- thumb_func_end sub_811CE14
-
- thumb_func_start sub_811CE4C
-sub_811CE4C: @ 811CE4C
- push {r4-r6,lr}
- adds r6, r0, 0
- ldr r4, _0811CE9C @ =0x0200c000
- ldrb r0, [r4]
- movs r5, 0
- strb r5, [r4]
- ldr r1, _0811CEA0 @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811CEA4 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811CEA8 @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- movs r0, 0
- bl SetVBlankCallback
- movs r0, 0
- bl SetHBlankCallback
- movs r0, 0xF0
- strh r0, [r4, 0x6]
- strh r5, [r4, 0x12]
- movs r0, 0xFF
- strh r0, [r4, 0xE]
- movs r0, 0x3F
- strh r0, [r4, 0x2]
- ldr r0, _0811CEAC @ =sub_811CF74
- bl SetVBlankCallback
- ldrh r0, [r6, 0x8]
- adds r0, 0x1
- strh r0, [r6, 0x8]
- movs r0, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811CE9C: .4byte 0x0200c000
-_0811CEA0: .4byte 0x040000b0
-_0811CEA4: .4byte 0x0000c5ff
-_0811CEA8: .4byte 0x00007fff
-_0811CEAC: .4byte sub_811CF74
- thumb_func_end sub_811CE4C
-
- thumb_func_start sub_811CEB0
-sub_811CEB0: @ 811CEB0
- push {lr}
- ldr r1, _0811CEDC @ =0x0200c000
- ldrh r0, [r1, 0x12]
- adds r0, 0x1
- strh r0, [r1, 0x12]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x10
- bls _0811CED4
- bl sub_811D6D4
- ldr r0, _0811CEE0 @ =sub_811CCDC
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811CED4:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811CEDC: .4byte 0x0200c000
-_0811CEE0: .4byte sub_811CCDC
- thumb_func_end sub_811CEB0
-
- thumb_func_start sub_811CEE4
-sub_811CEE4: @ 811CEE4
- push {r4,lr}
- ldr r4, _0811CF48 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811CF4C @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811CF50 @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811CF54 @ =REG_BLDCNT
- ldr r1, _0811CF58 @ =0x0200c000
- ldrh r0, [r1, 0xE]
- strh r0, [r2]
- subs r2, 0x8
- ldrh r0, [r1, 0x2]
- strh r0, [r2]
- adds r2, 0x2
- ldrh r0, [r1, 0x4]
- strh r0, [r2]
- subs r2, 0x6
- ldrh r0, [r1, 0x6]
- strh r0, [r2]
- ldrb r0, [r1]
- cmp r0, 0
- beq _0811CF32
- ldr r1, _0811CF5C @ =0x040000d4
- ldr r0, _0811CF60 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r2, 0xF0
- lsls r2, 3
- adds r0, r2
- str r0, [r1, 0x4]
- ldr r0, _0811CF64 @ =0x80000140
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811CF32:
- ldr r0, _0811CF68 @ =gUnknown_030056A0
- str r0, [r4]
- ldr r0, _0811CF6C @ =REG_WIN0H
- str r0, [r4, 0x4]
- ldr r0, _0811CF70 @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811CF48: .4byte 0x040000b0
-_0811CF4C: .4byte 0x0000c5ff
-_0811CF50: .4byte 0x00007fff
-_0811CF54: .4byte REG_BLDCNT
-_0811CF58: .4byte 0x0200c000
-_0811CF5C: .4byte 0x040000d4
-_0811CF60: .4byte gUnknown_03004DE0
-_0811CF64: .4byte 0x80000140
-_0811CF68: .4byte gUnknown_030056A0
-_0811CF6C: .4byte REG_WIN0H
-_0811CF70: .4byte 0xa2400001
- thumb_func_end sub_811CEE4
-
- thumb_func_start sub_811CF74
-sub_811CF74: @ 811CF74
- push {lr}
- bl sub_811D67C
- ldr r1, _0811CFA4 @ =REG_BLDY
- ldr r2, _0811CFA8 @ =0x0200c000
- ldrh r0, [r2, 0x12]
- strh r0, [r1]
- subs r1, 0x4
- ldrh r0, [r2, 0xE]
- strh r0, [r1]
- subs r1, 0x8
- ldrh r0, [r2, 0x2]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x4]
- strh r0, [r1]
- subs r1, 0xA
- ldrh r0, [r2, 0x6]
- strh r0, [r1]
- adds r1, 0x4
- ldrh r0, [r2, 0x8]
- strh r0, [r1]
- pop {r0}
- bx r0
- .align 2, 0
-_0811CFA4: .4byte REG_BLDY
-_0811CFA8: .4byte 0x0200c000
- thumb_func_end sub_811CF74
-
- thumb_func_start sub_811CFAC
-sub_811CFAC: @ 811CFAC
- ldr r2, _0811CFC4 @ =REG_BLDY
- ldr r1, _0811CFC8 @ =gUnknown_03004DE0
- ldr r0, _0811CFCC @ =REG_VCOUNT
- ldrh r0, [r0]
- lsls r0, 1
- movs r3, 0xF0
- lsls r3, 3
- adds r1, r3
- adds r0, r1
- ldrh r0, [r0]
- strh r0, [r2]
- bx lr
- .align 2, 0
-_0811CFC4: .4byte REG_BLDY
-_0811CFC8: .4byte gUnknown_03004DE0
-_0811CFCC: .4byte REG_VCOUNT
- thumb_func_end sub_811CFAC
-
- thumb_func_start sub_811CFD0
-sub_811CFD0: @ 811CFD0
- push {r4-r6,lr}
- adds r3, r0, 0
- ldrh r1, [r3, 0x38]
- movs r2, 0x38
- ldrsh r0, [r3, r2]
- cmp r0, 0
- beq _0811CFF8
- subs r0, r1, 0x1
- strh r0, [r3, 0x38]
- movs r1, 0x3A
- ldrsh r0, [r3, r1]
- cmp r0, 0
- beq _0811D0AA
- ldr r0, _0811CFF4 @ =0x0200c000
- ldrb r1, [r0]
- movs r1, 0x1
- strb r1, [r0]
- b _0811D0AA
- .align 2, 0
-_0811CFF4: .4byte 0x0200c000
-_0811CFF8:
- movs r2, 0x22
- ldrsh r1, [r3, r2]
- lsls r1, 1
- ldr r0, _0811D0B0 @ =gUnknown_03004DE0
- adds r6, r1, r0
- movs r2, 0xA0
- lsls r2, 1
- adds r0, r2
- adds r5, r1, r0
- movs r4, 0
-_0811D00C:
- lsls r1, r4, 1
- adds r2, r1, r6
- ldrh r0, [r3, 0x2E]
- lsls r0, 16
- asrs r0, 24
- strh r0, [r2]
- adds r1, r5
- ldrh r0, [r3, 0x20]
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r1]
- adds r0, r4, 0x1
- lsls r0, 16
- lsrs r4, r0, 16
- cmp r4, 0x13
- bls _0811D00C
- movs r1, 0x20
- ldrsh r0, [r3, r1]
- ldrh r2, [r3, 0x20]
- cmp r0, 0
- bne _0811D046
- movs r0, 0x2E
- ldrsh r1, [r3, r0]
- movs r0, 0x80
- lsls r0, 5
- cmp r1, r0
- bne _0811D046
- movs r0, 0x1
- strh r0, [r3, 0x30]
-_0811D046:
- adds r1, r2, 0
- subs r1, 0x10
- strh r1, [r3, 0x20]
- ldrh r0, [r3, 0x2E]
- adds r0, 0x80
- strh r0, [r3, 0x2E]
- lsls r1, 16
- cmp r1, 0
- bge _0811D05C
- movs r0, 0
- strh r0, [r3, 0x20]
-_0811D05C:
- movs r1, 0x2E
- ldrsh r0, [r3, r1]
- movs r1, 0x80
- lsls r1, 5
- cmp r0, r1
- ble _0811D06A
- strh r1, [r3, 0x2E]
-_0811D06A:
- movs r0, 0x3A
- ldrsh r2, [r3, r0]
- cmp r2, 0
- beq _0811D07A
- ldr r0, _0811D0B4 @ =0x0200c000
- ldrb r1, [r0]
- movs r1, 0x1
- strb r1, [r0]
-_0811D07A:
- movs r1, 0x30
- ldrsh r0, [r3, r1]
- cmp r0, 0
- beq _0811D0AA
- ldr r4, _0811D0B4 @ =0x0200c000
- cmp r2, 0
- beq _0811D09E
- movs r2, 0x20
- ldrsh r0, [r4, r2]
- cmp r0, 0x6
- ble _0811D0AA
- ldrh r0, [r3, 0x32]
- adds r1, r0, 0x1
- strh r1, [r3, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x7
- ble _0811D0AA
-_0811D09E:
- ldrh r0, [r4, 0x20]
- adds r0, 0x1
- strh r0, [r4, 0x20]
- adds r0, r3, 0
- bl DestroySprite
-_0811D0AA:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D0B0: .4byte gUnknown_03004DE0
-_0811D0B4: .4byte 0x0200c000
- thumb_func_end sub_811CFD0
-
- thumb_func_start sub_811D0B8
-sub_811D0B8: @ 811D0B8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811D0E8 @ =gUnknown_083FD8D4
- ldr r2, _0811D0EC @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811D0CA:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811D0CA
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D0E8: .4byte gUnknown_083FD8D4
-_0811D0EC: .4byte gTasks
- thumb_func_end sub_811D0B8
-
- thumb_func_start sub_811D0F0
-sub_811D0F0: @ 811D0F0
- push {r4,lr}
- sub sp, 0xC
- adds r4, r0, 0
- add r0, sp, 0x4
- add r1, sp, 0x8
- bl sub_811D6A8
- ldr r0, _0811D138 @ =gUnknown_083FD528
- ldr r1, [sp, 0x8]
- movs r2, 0x10
- bl CpuSet
- mov r1, sp
- movs r2, 0xF0
- lsls r2, 8
- adds r0, r2, 0
- strh r0, [r1]
- ldr r1, [sp, 0x4]
- ldr r2, _0811D13C @ =0x01000400
- mov r0, sp
- bl CpuSet
- ldr r0, _0811D140 @ =gFieldEffectObjectPalette10
- movs r1, 0xF0
- movs r2, 0x20
- bl LoadPalette
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0
- add sp, 0xC
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811D138: .4byte gUnknown_083FD528
-_0811D13C: .4byte 0x01000400
-_0811D140: .4byte gFieldEffectObjectPalette10
- thumb_func_end sub_811D0F0
-
- thumb_func_start sub_811D144
-sub_811D144: @ 811D144
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _0811D186
- mov r0, sp
- bl sub_811D690
- movs r0, 0x3
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- lsls r0, 5
- ldr r1, _0811D198 @ =gUnknown_083FD528
- adds r0, r1
- ldr r1, [sp]
- movs r2, 0x10
- bl CpuSet
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0xD
- ble _0811D186
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x10
- strh r0, [r4, 0xA]
-_0811D186:
- ldrh r0, [r4, 0xA]
- subs r0, 0x1
- strh r0, [r4, 0xA]
- movs r0, 0
- add sp, 0x4
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811D198: .4byte gUnknown_083FD528
- thumb_func_end sub_811D144
-
- thumb_func_start sub_811D19C
-sub_811D19C: @ 811D19C
- push {lr}
- ldrh r1, [r0, 0xA]
- subs r1, 0x1
- strh r1, [r0, 0xA]
- lsls r1, 16
- cmp r1, 0
- bne _0811D1BC
- bl sub_811D6D4
- ldr r0, _0811D1C4 @ =sub_811D0B8
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_0811D1BC:
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_0811D1C4: .4byte sub_811D0B8
- thumb_func_end sub_811D19C
-
- thumb_func_start sub_811D1C8
-sub_811D1C8: @ 811D1C8
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811D1F8 @ =gUnknown_083FD8E0
- ldr r2, _0811D1FC @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811D1DA:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811D1DA
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D1F8: .4byte gUnknown_083FD8E0
-_0811D1FC: .4byte gTasks
- thumb_func_end sub_811D1C8
-
- thumb_func_start sub_811D200
-sub_811D200: @ 811D200
- push {r4,r5,lr}
- adds r5, r0, 0
- bl sub_811D658
- bl dp12_8087EA4
- ldr r1, _0811D254 @ =0x0200c000
- movs r2, 0
- movs r0, 0x3F
- strh r0, [r1, 0x2]
- strh r2, [r1, 0x4]
- movs r0, 0xA0
- strh r0, [r1, 0x8]
- movs r1, 0
- ldr r2, _0811D258 @ =gUnknown_03004DE0
- movs r3, 0xF0
- adds r4, r2, 0
-_0811D222:
- lsls r0, r1, 1
- adds r0, r2
- strh r3, [r0]
- adds r0, r1, 0x1
- lsls r0, 16
- lsrs r1, r0, 16
- cmp r1, 0x9F
- bls _0811D222
- movs r0, 0xF0
- lsls r0, 3
- adds r1, r4, r0
- adds r0, r4, 0
- movs r2, 0xA0
- bl CpuSet
- ldr r0, _0811D25C @ =sub_811D438
- bl SetVBlankCallback
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0x1
- pop {r4,r5}
- pop {r1}
- bx r1
- .align 2, 0
-_0811D254: .4byte 0x0200c000
-_0811D258: .4byte gUnknown_03004DE0
-_0811D25C: .4byte sub_811D438
- thumb_func_end sub_811D200
-
- thumb_func_start sub_811D260
-sub_811D260: @ 811D260
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0xC
- mov r8, r0
- ldr r0, _0811D2D0 @ =0x0200c024
- ldr r6, _0811D2D4 @ =gUnknown_083FD8F4
- mov r2, r8
- movs r3, 0xA
- ldrsh r1, [r2, r3]
- lsls r4, r1, 2
- adds r4, r1
- lsls r4, 1
- adds r1, r4, r6
- movs r5, 0
- ldrsh r1, [r1, r5]
- adds r2, r6, 0x2
- adds r2, r4, r2
- movs r3, 0
- ldrsh r2, [r2, r3]
- adds r3, r6, 0x4
- adds r3, r4, r3
- movs r5, 0
- ldrsh r3, [r3, r5]
- adds r5, r6, 0x6
- adds r4, r5
- movs r5, 0
- ldrsh r4, [r4, r5]
- str r4, [sp]
- movs r4, 0x1
- str r4, [sp, 0x4]
- str r4, [sp, 0x8]
- bl sub_811D8FC
- mov r0, r8
- movs r2, 0xA
- ldrsh r1, [r0, r2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 1
- adds r6, 0x8
- adds r0, r6
- ldrh r0, [r0]
- mov r3, r8
- strh r0, [r3, 0xC]
- ldrh r0, [r3, 0x8]
- adds r0, 0x1
- strh r0, [r3, 0x8]
- movs r0, 0x1
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r1}
- bx r1
- .align 2, 0
-_0811D2D0: .4byte 0x0200c024
-_0811D2D4: .4byte gUnknown_083FD8F4
- thumb_func_end sub_811D260
-
- thumb_func_start sub_811D2D8
-sub_811D2D8: @ 811D2D8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- adds r7, r0, 0
- ldr r0, _0811D324 @ =0x0200c000
- ldrb r1, [r0]
- movs r1, 0
- strb r1, [r0]
- mov r8, r1
- mov r12, r1
- adds r6, r0, 0
- ldr r0, _0811D328 @ =gUnknown_03004DE0
- mov r9, r0
-_0811D2F4:
- ldr r1, _0811D328 @ =gUnknown_03004DE0
- movs r2, 0x2A
- ldrsh r0, [r6, r2]
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- lsrs r3, r0, 8
- movs r4, 0xFF
- ands r4, r0
- movs r1, 0xC
- ldrsh r0, [r7, r1]
- cmp r0, 0
- bne _0811D32C
- movs r2, 0x28
- ldrsh r0, [r6, r2]
- cmp r3, r0
- bge _0811D318
- ldrh r3, [r6, 0x28]
-_0811D318:
- lsls r0, r3, 16
- lsls r1, r4, 16
- cmp r0, r1
- ble _0811D344
- lsrs r3, r1, 16
- b _0811D344
- .align 2, 0
-_0811D324: .4byte 0x0200c000
-_0811D328: .4byte gUnknown_03004DE0
-_0811D32C:
- lsls r0, r4, 16
- asrs r0, 16
- movs r2, 0x28
- ldrsh r1, [r6, r2]
- cmp r0, r1
- ble _0811D33A
- ldrh r4, [r6, 0x28]
-_0811D33A:
- lsls r0, r4, 16
- lsls r1, r3, 16
- cmp r0, r1
- bgt _0811D344
- lsrs r4, r1, 16
-_0811D344:
- ldr r5, _0811D368 @ =0x0200c000
- movs r0, 0x2A
- ldrsh r2, [r5, r0]
- lsls r2, 1
- add r2, r9
- lsls r1, r3, 16
- asrs r1, 8
- lsls r0, r4, 16
- asrs r0, 16
- orrs r0, r1
- strh r0, [r2]
- mov r1, r12
- cmp r1, 0
- beq _0811D36C
- ldrh r0, [r7, 0x8]
- adds r0, 0x1
- strh r0, [r7, 0x8]
- b _0811D392
- .align 2, 0
-_0811D368: .4byte 0x0200c000
-_0811D36C:
- adds r0, r5, 0
- adds r0, 0x24
- movs r1, 0x1
- movs r2, 0x1
- bl sub_811D978
- lsls r0, 24
- lsrs r0, 24
- mov r12, r0
- mov r2, r8
- lsls r0, r2, 16
- movs r1, 0x80
- lsls r1, 9
- adds r0, r1
- lsrs r2, r0, 16
- mov r8, r2
- asrs r0, 16
- cmp r0, 0xF
- ble _0811D2F4
-_0811D392:
- ldr r0, _0811D3AC @ =0x0200c000
- ldrb r1, [r0]
- adds r1, 0x1
- ldrb r2, [r0]
- strb r1, [r0]
- movs r0, 0
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .align 2, 0
-_0811D3AC: .4byte 0x0200c000
- thumb_func_end sub_811D2D8
-
- thumb_func_start sub_811D3B0
-sub_811D3B0: @ 811D3B0
- push {lr}
- adds r2, r0, 0
- ldrh r0, [r2, 0xA]
- adds r0, 0x1
- strh r0, [r2, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x6
- ble _0811D3FC
- ldr r1, _0811D3EC @ =0x040000b0
- ldrh r2, [r1, 0xA]
- ldr r0, _0811D3F0 @ =0x0000c5ff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r2, [r1, 0xA]
- ldr r0, _0811D3F4 @ =0x00007fff
- ands r0, r2
- strh r0, [r1, 0xA]
- ldrh r0, [r1, 0xA]
- bl sub_811D6D4
- ldr r0, _0811D3F8 @ =sub_811D1C8
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- movs r0, 0
- b _0811D414
- .align 2, 0
-_0811D3EC: .4byte 0x040000b0
-_0811D3F0: .4byte 0x0000c5ff
-_0811D3F4: .4byte 0x00007fff
-_0811D3F8: .4byte sub_811D1C8
-_0811D3FC:
- ldrh r0, [r2, 0x8]
- adds r0, 0x1
- strh r0, [r2, 0x8]
- ldr r1, _0811D418 @ =gUnknown_083FD93A
- movs r3, 0xA
- ldrsh r0, [r2, r3]
- subs r0, 0x1
- lsls r0, 1
- adds r0, r1
- ldrh r0, [r0]
- strh r0, [r2, 0xE]
- movs r0, 0x1
-_0811D414:
- pop {r1}
- bx r1
- .align 2, 0
-_0811D418: .4byte gUnknown_083FD93A
- thumb_func_end sub_811D3B0
-
- thumb_func_start sub_811D41C
-sub_811D41C: @ 811D41C
- push {lr}
- adds r1, r0, 0
- ldrh r0, [r1, 0xE]
- subs r0, 0x1
- strh r0, [r1, 0xE]
- lsls r0, 16
- cmp r0, 0
- beq _0811D430
- movs r0, 0
- b _0811D434
-_0811D430:
- movs r0, 0x1
- strh r0, [r1, 0x8]
-_0811D434:
- pop {r1}
- bx r1
- thumb_func_end sub_811D41C
-
- thumb_func_start sub_811D438
-sub_811D438: @ 811D438
- push {r4,lr}
- ldr r4, _0811D4A0 @ =0x040000b0
- ldrh r1, [r4, 0xA]
- ldr r0, _0811D4A4 @ =0x0000c5ff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r1, [r4, 0xA]
- ldr r0, _0811D4A8 @ =0x00007fff
- ands r0, r1
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0xA]
- bl sub_811D67C
- ldr r2, _0811D4AC @ =0x0200c000
- ldrb r0, [r2]
- cmp r0, 0
- beq _0811D46E
- ldr r1, _0811D4B0 @ =0x040000d4
- ldr r0, _0811D4B4 @ =gUnknown_03004DE0
- str r0, [r1]
- movs r3, 0xF0
- lsls r3, 3
- adds r0, r3
- str r0, [r1, 0x4]
- ldr r0, _0811D4B8 @ =0x800000a0
- str r0, [r1, 0x8]
- ldr r0, [r1, 0x8]
-_0811D46E:
- ldr r1, _0811D4BC @ =REG_WININ
- ldrh r0, [r2, 0x2]
- strh r0, [r1]
- adds r1, 0x2
- ldrh r0, [r2, 0x4]
- strh r0, [r1]
- subs r1, 0x6
- ldrh r0, [r2, 0x8]
- strh r0, [r1]
- ldr r2, _0811D4C0 @ =REG_WIN0H
- ldr r0, _0811D4B4 @ =gUnknown_03004DE0
- movs r1, 0xF0
- lsls r1, 3
- adds r0, r1
- ldrh r1, [r0]
- strh r1, [r2]
- str r0, [r4]
- str r2, [r4, 0x4]
- ldr r0, _0811D4C4 @ =0xa2400001
- str r0, [r4, 0x8]
- ldr r0, [r4, 0x8]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D4A0: .4byte 0x040000b0
-_0811D4A4: .4byte 0x0000c5ff
-_0811D4A8: .4byte 0x00007fff
-_0811D4AC: .4byte 0x0200c000
-_0811D4B0: .4byte 0x040000d4
-_0811D4B4: .4byte gUnknown_03004DE0
-_0811D4B8: .4byte 0x800000a0
-_0811D4BC: .4byte REG_WININ
-_0811D4C0: .4byte REG_WIN0H
-_0811D4C4: .4byte 0xa2400001
- thumb_func_end sub_811D438
-
- thumb_func_start sub_811D4C8
-sub_811D4C8: @ 811D4C8
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0x4
- mov r8, r0
- adds r4, r1, 0
- adds r5, r2, 0
- adds r6, r3, 0
- ldr r3, [sp, 0x18]
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- lsls r4, 16
- lsrs r4, 16
- lsls r5, 16
- lsrs r5, 16
- lsls r6, 16
- lsrs r6, 16
- lsls r3, 16
- lsrs r3, 16
- ldr r0, _0811D524 @ =sub_811D54C
- movs r1, 0x3
- str r3, [sp]
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _0811D528 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- mov r0, r8
- strh r0, [r1, 0xA]
- strh r4, [r1, 0xC]
- strh r5, [r1, 0xE]
- strh r6, [r1, 0x10]
- ldr r3, [sp]
- strh r3, [r1, 0x12]
- strh r0, [r1, 0x14]
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D524: .4byte sub_811D54C
-_0811D528: .4byte gTasks
- thumb_func_end sub_811D4C8
-
- thumb_func_start sub_811D52C
-sub_811D52C: @ 811D52C
- push {lr}
- ldr r0, _0811D540 @ =sub_811D54C
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _0811D544
- movs r0, 0
- b _0811D546
- .align 2, 0
-_0811D540: .4byte sub_811D54C
-_0811D544:
- movs r0, 0x1
-_0811D546:
- pop {r1}
- bx r1
- thumb_func_end sub_811D52C
-
- thumb_func_start sub_811D54C
-sub_811D54C: @ 811D54C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r5, _0811D57C @ =gUnknown_083FD948
- ldr r2, _0811D580 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r4, r1, r2
-_0811D55E:
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r0, r5
- ldr r1, [r0]
- adds r0, r4, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- bne _0811D55E
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D57C: .4byte gUnknown_083FD948
-_0811D580: .4byte gTasks
- thumb_func_end sub_811D54C
-
- thumb_func_start sub_811D584
-sub_811D584: @ 811D584
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x14]
- movs r2, 0x14
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0811D59C
- subs r0, r1, 0x1
- strh r0, [r4, 0x14]
- lsls r0, 16
- cmp r0, 0
- bne _0811D5C0
-_0811D59C:
- ldrh r0, [r4, 0xA]
- strh r0, [r4, 0x14]
- ldrh r0, [r4, 0x10]
- ldrh r1, [r4, 0x16]
- adds r0, r1
- strh r0, [r4, 0x16]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x10
- ble _0811D5B4
- movs r0, 0x10
- strh r0, [r4, 0x16]
-_0811D5B4:
- movs r0, 0x1
- negs r0, r0
- ldrb r1, [r4, 0x16]
- ldr r2, _0811D5DC @ =0x00002d6b
- bl BlendPalettes
-_0811D5C0:
- movs r2, 0x16
- ldrsh r0, [r4, r2]
- cmp r0, 0xF
- ble _0811D5D2
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- ldrh r0, [r4, 0xC]
- strh r0, [r4, 0x14]
-_0811D5D2:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0811D5DC: .4byte 0x00002d6b
- thumb_func_end sub_811D584
-
- thumb_func_start sub_811D5E0
-sub_811D5E0: @ 811D5E0
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x14]
- movs r2, 0x14
- ldrsh r0, [r4, r2]
- cmp r0, 0
- beq _0811D5F8
- subs r0, r1, 0x1
- strh r0, [r4, 0x14]
- lsls r0, 16
- cmp r0, 0
- bne _0811D61A
-_0811D5F8:
- ldrh r0, [r4, 0xC]
- strh r0, [r4, 0x14]
- ldrh r0, [r4, 0x16]
- ldrh r1, [r4, 0x12]
- subs r0, r1
- strh r0, [r4, 0x16]
- lsls r0, 16
- cmp r0, 0
- bge _0811D60E
- movs r0, 0
- strh r0, [r4, 0x16]
-_0811D60E:
- movs r0, 0x1
- negs r0, r0
- ldrb r1, [r4, 0x16]
- ldr r2, _0811D640 @ =0x00002d6b
- bl BlendPalettes
-_0811D61A:
- movs r0, 0x16
- ldrsh r1, [r4, r0]
- cmp r1, 0
- bne _0811D64E
- ldrh r0, [r4, 0xE]
- subs r0, 0x1
- strh r0, [r4, 0xE]
- lsls r0, 16
- cmp r0, 0
- bne _0811D648
- ldr r0, _0811D644 @ =sub_811D54C
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
- b _0811D64E
- .align 2, 0
-_0811D640: .4byte 0x00002d6b
-_0811D644: .4byte sub_811D54C
-_0811D648:
- ldrh r0, [r4, 0xA]
- strh r0, [r4, 0x14]
- strh r1, [r4, 0x8]
-_0811D64E:
- movs r0, 0
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_811D5E0
-
- thumb_func_start sub_811D658
-sub_811D658: @ 811D658
- push {lr}
- ldr r0, _0811D674 @ =gUnknown_083FD708
- ldr r0, [r0]
- movs r1, 0
- movs r2, 0x3C
- bl memset
- ldr r0, _0811D678 @ =0x0200c014
- adds r1, r0, 0x2
- bl sub_8057B14
- pop {r0}
- bx r0
- .align 2, 0
-_0811D674: .4byte gUnknown_083FD708
-_0811D678: .4byte 0x0200c014
- thumb_func_end sub_811D658
-
- thumb_func_start sub_811D67C
-sub_811D67C: @ 811D67C
- push {lr}
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- pop {r0}
- bx r0
- thumb_func_end sub_811D67C
-
- thumb_func_start sub_811D690
-sub_811D690: @ 811D690
- ldr r1, _0811D6A4 @ =REG_BG0CNT
- ldrh r1, [r1]
- lsrs r1, 2
- lsls r1, 30
- lsrs r1, 16
- movs r2, 0xC0
- lsls r2, 19
- adds r1, r2
- str r1, [r0]
- bx lr
- .align 2, 0
-_0811D6A4: .4byte REG_BG0CNT
- thumb_func_end sub_811D690
-
- thumb_func_start sub_811D6A8
-sub_811D6A8: @ 811D6A8
- push {r4,lr}
- ldr r3, _0811D6D0 @ =REG_BG0CNT
- ldrh r2, [r3]
- lsrs r2, 8
- ldrh r3, [r3]
- lsrs r3, 2
- lsls r2, 27
- lsrs r2, 16
- lsls r3, 30
- lsrs r3, 16
- movs r4, 0xC0
- lsls r4, 19
- adds r2, r4
- str r2, [r0]
- adds r3, r4
- str r3, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D6D0: .4byte REG_BG0CNT
- thumb_func_end sub_811D6A8
-
- thumb_func_start sub_811D6D4
-sub_811D6D4: @ 811D6D4
- push {lr}
- movs r0, 0x1
- negs r0, r0
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
- pop {r0}
- bx r0
- thumb_func_end sub_811D6D4
-
- thumb_func_start sub_811D6E8
-sub_811D6E8: @ 811D6E8
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- mov r10, r0
- ldr r0, [sp, 0x20]
- ldr r4, [sp, 0x24]
- lsls r1, 16
- lsrs r7, r1, 16
- lsls r2, 16
- lsrs r2, 16
- lsls r3, 16
- lsrs r3, 16
- lsls r0, 16
- lsrs r1, r0, 16
- lsls r4, 16
- movs r6, 0
- lsrs r5, r4, 16
- cmp r4, 0
- ble _0811D750
- lsls r0, r7, 16
- asrs r0, 16
- mov r9, r0
- lsls r1, 16
- mov r8, r1
- lsls r0, r3, 16
- asrs r7, r0, 16
-_0811D720:
- lsls r4, r2, 16
- asrs r4, 16
- movs r0, 0xFF
- ands r0, r4
- mov r2, r8
- asrs r1, r2, 16
- bl Sin
- lsls r1, r6, 1
- add r1, r10
- add r0, r9
- strh r0, [r1]
- lsls r1, r5, 16
- ldr r0, _0811D760 @ =0xffff0000
- adds r1, r0
- adds r0, r6, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- adds r4, r7
- lsls r4, 16
- lsrs r2, r4, 16
- lsrs r5, r1, 16
- cmp r1, 0
- bgt _0811D720
-_0811D750:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D760: .4byte 0xffff0000
- thumb_func_end sub_811D6E8
-
- thumb_func_start sub_811D764
-sub_811D764: @ 811D764
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x14
- mov r9, r0
- adds r5, r2, 0
- adds r4, r3, 0
- lsls r1, 16
- lsrs r1, 16
- str r1, [sp]
- lsls r5, 16
- lsrs r5, 16
- lsls r4, 16
- lsrs r4, 16
- movs r2, 0xA0
- lsls r2, 1
- movs r1, 0xA
- bl memset
- movs r1, 0
- lsls r4, 16
- asrs r4, 16
- str r4, [sp, 0x4]
- lsls r5, 16
- asrs r5, 16
- str r5, [sp, 0x8]
-_0811D79C:
- lsls r5, r1, 16
- asrs r0, r5, 16
- mov r10, r0
- ldr r1, [sp, 0x4]
- bl Sin
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- mov r0, r10
- ldr r1, [sp, 0x4]
- bl Cos
- ldr r2, [sp]
- lsls r1, r2, 16
- asrs r1, 16
- lsls r4, 16
- asrs r4, 16
- subs r2, r1, r4
- lsls r2, 16
- adds r1, r4
- lsls r1, 16
- lsrs r6, r1, 16
- lsls r0, 16
- asrs r0, 16
- ldr r3, [sp, 0x8]
- subs r1, r3, r0
- lsls r1, 16
- lsrs r7, r1, 16
- adds r0, r3, r0
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- lsrs r1, r2, 16
- str r5, [sp, 0x10]
- cmp r2, 0
- bge _0811D7E8
- movs r1, 0
-_0811D7E8:
- lsls r0, r6, 16
- asrs r0, 16
- cmp r0, 0xF0
- ble _0811D7F2
- movs r6, 0xF0
-_0811D7F2:
- lsls r0, r7, 16
- cmp r0, 0
- bge _0811D7FA
- movs r7, 0
-_0811D7FA:
- mov r2, r8
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x9F
- ble _0811D808
- movs r3, 0x9F
- mov r8, r3
-_0811D808:
- lsls r0, r1, 24
- lsrs r0, 16
- orrs r6, r0
- lsls r0, r7, 16
- asrs r0, 16
- str r0, [sp, 0xC]
- lsls r0, 1
- add r0, r9
- strh r6, [r0]
- mov r0, r8
- lsls r4, r0, 16
- asrs r0, r4, 15
- add r0, r9
- strh r6, [r0]
- mov r0, r10
- adds r0, 0x1
- lsls r0, 16
- asrs r0, 16
- ldr r1, [sp, 0x4]
- bl Cos
- lsls r0, 16
- asrs r0, 16
- ldr r2, [sp, 0x8]
- subs r1, r2, r0
- lsls r1, 16
- adds r0, r2, r0
- lsls r0, 16
- lsrs r2, r0, 16
- lsrs r3, r1, 16
- cmp r1, 0
- bge _0811D84A
- movs r3, 0
-_0811D84A:
- lsls r0, r2, 16
- asrs r0, 16
- cmp r0, 0x9F
- ble _0811D854
- movs r2, 0x9F
-_0811D854:
- lsls r0, r3, 16
- asrs r1, r0, 16
- adds r3, r0, 0
- lsls r5, r2, 16
- ldr r0, [sp, 0xC]
- cmp r0, r1
- ble _0811D878
- adds r2, r1, 0
-_0811D864:
- lsls r1, r7, 16
- ldr r0, _0811D8F8 @ =0xffff0000
- adds r1, r0
- asrs r0, r1, 15
- add r0, r9
- strh r6, [r0]
- lsrs r7, r1, 16
- asrs r1, 16
- cmp r1, r2
- bgt _0811D864
-_0811D878:
- lsls r1, r7, 16
- asrs r0, r3, 16
- cmp r1, r3
- bge _0811D896
- adds r2, r0, 0
-_0811D882:
- movs r3, 0x80
- lsls r3, 9
- adds r0, r1, r3
- asrs r1, r0, 15
- add r1, r9
- strh r6, [r1]
- adds r1, r0, 0
- asrs r0, r1, 16
- cmp r0, r2
- blt _0811D882
-_0811D896:
- asrs r0, r5, 16
- cmp r4, r5
- ble _0811D8B4
- adds r1, r0, 0
-_0811D89E:
- ldr r2, _0811D8F8 @ =0xffff0000
- adds r0, r4, r2
- lsrs r3, r0, 16
- mov r8, r3
- asrs r0, 15
- add r0, r9
- strh r6, [r0]
- lsls r4, r3, 16
- asrs r0, r4, 16
- cmp r0, r1
- bgt _0811D89E
-_0811D8B4:
- mov r0, r8
- lsls r4, r0, 16
- asrs r0, r5, 16
- cmp r4, r5
- bge _0811D8D4
- adds r2, r0, 0
-_0811D8C0:
- movs r1, 0x80
- lsls r1, 9
- adds r0, r4, r1
- asrs r1, r0, 15
- add r1, r9
- strh r6, [r1]
- adds r4, r0, 0
- asrs r0, r4, 16
- cmp r0, r2
- blt _0811D8C0
-_0811D8D4:
- ldr r2, [sp, 0x10]
- movs r3, 0x80
- lsls r3, 9
- adds r0, r2, r3
- lsrs r1, r0, 16
- asrs r0, 16
- cmp r0, 0x3F
- bgt _0811D8E6
- b _0811D79C
-_0811D8E6:
- add sp, 0x14
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0811D8F8: .4byte 0xffff0000
- thumb_func_end sub_811D764
-
- thumb_func_start sub_811D8FC
-sub_811D8FC: @ 811D8FC
- push {r4-r7,lr}
- adds r6, r0, 0
- ldr r0, [sp, 0x14]
- ldr r5, [sp, 0x18]
- ldr r4, [sp, 0x1C]
- lsls r1, 16
- lsrs r1, 16
- lsls r2, 16
- lsrs r2, 16
- lsls r3, 16
- lsrs r3, 16
- lsls r0, 16
- lsrs r0, 16
- adds r7, r0, 0
- lsls r5, 16
- lsrs r5, 16
- lsls r4, 16
- lsrs r4, 16
- strh r1, [r6]
- strh r2, [r6, 0x2]
- strh r1, [r6, 0x4]
- strh r2, [r6, 0x6]
- strh r3, [r6, 0x8]
- strh r7, [r6, 0xA]
- strh r5, [r6, 0xC]
- strh r4, [r6, 0xE]
- lsls r3, 16
- asrs r3, 16
- lsls r1, 16
- asrs r1, 16
- subs r3, r1
- strh r3, [r6, 0x10]
- lsls r0, r3, 16
- cmp r0, 0
- bge _0811D94E
- negs r0, r3
- strh r0, [r6, 0x10]
- lsls r0, r5, 16
- asrs r0, 16
- negs r0, r0
- strh r0, [r6, 0xC]
-_0811D94E:
- lsls r0, r7, 16
- asrs r0, 16
- lsls r1, r2, 16
- asrs r1, 16
- subs r1, r0, r1
- strh r1, [r6, 0x12]
- lsls r0, r1, 16
- cmp r0, 0
- bge _0811D96C
- negs r0, r1
- strh r0, [r6, 0x12]
- lsls r0, r4, 16
- asrs r0, 16
- negs r0, r0
- strh r0, [r6, 0xE]
-_0811D96C:
- movs r0, 0
- strh r0, [r6, 0x14]
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_811D8FC
-
- thumb_func_start sub_811D978
-sub_811D978: @ 811D978
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- adds r3, r0, 0
- lsls r1, 24
- lsrs r1, 24
- mov r9, r1
- lsls r2, 24
- lsrs r2, 24
- mov r10, r2
- ldrh r0, [r3, 0x10]
- mov r8, r0
- movs r1, 0x10
- ldrsh r6, [r3, r1]
- ldrh r2, [r3, 0x12]
- mov r12, r2
- movs r4, 0x12
- ldrsh r5, [r3, r4]
- cmp r6, r5
- ble _0811D9C8
- ldrh r0, [r3, 0xC]
- ldrh r2, [r3, 0x4]
- adds r1, r0, r2
- strh r1, [r3, 0x4]
- ldrh r2, [r3, 0x14]
- add r2, r12
- strh r2, [r3, 0x14]
- lsls r1, r2, 16
- asrs r1, 16
- adds r4, r0, 0
- ldrh r7, [r3, 0xE]
- cmp r1, r6
- ble _0811D9EE
- ldrh r1, [r3, 0x6]
- adds r0, r7, r1
- strh r0, [r3, 0x6]
- mov r1, r8
- b _0811D9EA
-_0811D9C8:
- ldrh r0, [r3, 0xE]
- ldrh r2, [r3, 0x6]
- adds r1, r0, r2
- strh r1, [r3, 0x6]
- ldrh r2, [r3, 0x14]
- add r2, r8
- strh r2, [r3, 0x14]
- lsls r1, r2, 16
- asrs r1, 16
- ldrh r4, [r3, 0xC]
- adds r7, r0, 0
- cmp r1, r5
- ble _0811D9EE
- ldrh r1, [r3, 0x4]
- adds r0, r4, r1
- strh r0, [r3, 0x4]
- mov r1, r12
-_0811D9EA:
- subs r0, r2, r1
- strh r0, [r3, 0x14]
-_0811D9EE:
- movs r5, 0
- lsls r0, r4, 16
- asrs r2, r0, 16
- cmp r2, 0
- ble _0811DA06
- movs r4, 0x4
- ldrsh r1, [r3, r4]
- movs r4, 0x8
- ldrsh r0, [r3, r4]
- ldrh r4, [r3, 0x8]
- cmp r1, r0
- bge _0811DA18
-_0811DA06:
- cmp r2, 0
- bge _0811DA26
- movs r0, 0x4
- ldrsh r1, [r3, r0]
- movs r2, 0x8
- ldrsh r0, [r3, r2]
- ldrh r4, [r3, 0x8]
- cmp r1, r0
- bgt _0811DA26
-_0811DA18:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- mov r0, r9
- cmp r0, 0
- beq _0811DA26
- strh r4, [r3, 0x4]
-_0811DA26:
- lsls r0, r7, 16
- asrs r2, r0, 16
- cmp r2, 0
- ble _0811DA3C
- movs r4, 0x6
- ldrsh r1, [r3, r4]
- movs r4, 0xA
- ldrsh r0, [r3, r4]
- ldrh r4, [r3, 0xA]
- cmp r1, r0
- bge _0811DA4E
-_0811DA3C:
- cmp r2, 0
- bge _0811DA5C
- movs r0, 0x6
- ldrsh r1, [r3, r0]
- movs r2, 0xA
- ldrsh r0, [r3, r2]
- ldrh r4, [r3, 0xA]
- cmp r1, r0
- bgt _0811DA5C
-_0811DA4E:
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- mov r0, r10
- cmp r0, 0
- beq _0811DA5C
- strh r4, [r3, 0x6]
-_0811DA5C:
- cmp r5, 0x2
- beq _0811DA64
- movs r0, 0
- b _0811DA66
-_0811DA64:
- movs r0, 0x1
-_0811DA66:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_811D978
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/reshow_battle_screen.s b/asm/reshow_battle_screen.s
deleted file mode 100644
index 59b08dd01..000000000
--- a/asm/reshow_battle_screen.s
+++ /dev/null
@@ -1,1097 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "constants/species_constants.inc"
- .include "asm/macros.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start nullsub_14
-nullsub_14: @ 807AD54
- bx lr
- thumb_func_end nullsub_14
-
- thumb_func_start ReshowBattleScreenAfterMenu
-ReshowBattleScreenAfterMenu: @ 807AD58
- push {lr}
- ldr r2, _0807AD90 @ =gPaletteFade
- ldrb r0, [r2, 0x8]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2, 0x8]
- movs r0, 0
- bl SetHBlankCallback
- movs r0, 0
- bl SetVBlankCallback
- ldr r0, _0807AD94 @ =REG_MOSAIC
- movs r2, 0
- strh r2, [r0]
- ldr r0, _0807AD98 @ =0x02000000
- ldr r3, _0807AD9C @ =0x0001ffff
- adds r1, r0, r3
- strb r2, [r1]
- ldr r1, _0807ADA0 @ =0x0001fffe
- adds r0, r1
- strb r2, [r0]
- ldr r0, _0807ADA4 @ =CB2_ReshowBattleScreenAfterMenu
- bl SetMainCallback2
- pop {r0}
- bx r0
- .align 2, 0
-_0807AD90: .4byte gPaletteFade
-_0807AD94: .4byte REG_MOSAIC
-_0807AD98: .4byte 0x02000000
-_0807AD9C: .4byte 0x0001ffff
-_0807ADA0: .4byte 0x0001fffe
-_0807ADA4: .4byte CB2_ReshowBattleScreenAfterMenu
- thumb_func_end ReshowBattleScreenAfterMenu
-
- thumb_func_start CB2_ReshowBattleScreenAfterMenu
-CB2_ReshowBattleScreenAfterMenu: @ 807ADA8
- push {r4-r7,lr}
- sub sp, 0x8
- ldr r0, _0807ADC4 @ =0x02000000
- ldr r1, _0807ADC8 @ =0x0001ffff
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0x13
- bls _0807ADBA
- b _0807B010
-_0807ADBA:
- lsls r0, 2
- ldr r1, _0807ADCC @ =_0807ADD0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .align 2, 0
-_0807ADC4: .4byte 0x02000000
-_0807ADC8: .4byte 0x0001ffff
-_0807ADCC: .4byte _0807ADD0
- .align 2, 0
-_0807ADD0:
- .4byte _0807AE20
- .4byte _0807AE84
- .4byte _0807AE9C
- .4byte _0807AEC8
- .4byte _0807AECE
- .4byte _0807AEE0
- .4byte _0807AEE6
- .4byte _0807AF18
- .4byte _0807AF1C
- .4byte _0807AF20
- .4byte _0807AF24
- .4byte _0807AF48
- .4byte _0807AF50
- .4byte _0807AF58
- .4byte _0807AF60
- .4byte _0807AF68
- .4byte _0807AF70
- .4byte _0807AF78
- .4byte _0807AF80
- .4byte _0807AF88
-_0807AE20:
- bl dp12_8087EA4
- ldr r4, _0807AE5C @ =gWindowConfig_81E6C58
- adds r0, r4, 0
- bl SetUpWindowConfig
- bl ResetPaletteFade
- ldr r0, _0807AE60 @ =gUnknown_03004210
- adds r1, r4, 0
- bl InitWindowFromConfig
- ldr r0, _0807AE64 @ =gUnknown_030042A4
- movs r1, 0
- strh r1, [r0]
- ldr r0, _0807AE68 @ =gUnknown_030042A0
- strh r1, [r0]
- ldr r0, _0807AE6C @ =gUnknown_030042C0
- strh r1, [r0]
- ldr r0, _0807AE70 @ =gUnknown_030041B4
- strh r1, [r0]
- ldr r0, _0807AE74 @ =gUnknown_03004288
- strh r1, [r0]
- ldr r0, _0807AE78 @ =gUnknown_03004280
- strh r1, [r0]
- ldr r0, _0807AE7C @ =gUnknown_030041B0
- strh r1, [r0]
- ldr r0, _0807AE80 @ =gUnknown_030041B8
- strh r1, [r0]
- b _0807B040
- .align 2, 0
-_0807AE5C: .4byte gWindowConfig_81E6C58
-_0807AE60: .4byte gUnknown_03004210
-_0807AE64: .4byte gUnknown_030042A4
-_0807AE68: .4byte gUnknown_030042A0
-_0807AE6C: .4byte gUnknown_030042C0
-_0807AE70: .4byte gUnknown_030041B4
-_0807AE74: .4byte gUnknown_03004288
-_0807AE78: .4byte gUnknown_03004280
-_0807AE7C: .4byte gUnknown_030041B0
-_0807AE80: .4byte gUnknown_030041B8
-_0807AE84:
- movs r0, 0
- str r0, [sp, 0x4]
- movs r1, 0xC0
- lsls r1, 19
- ldr r2, _0807AE98 @ =0x01006000
- add r0, sp, 0x4
- bl CpuFastSet
- b _0807B040
- .align 2, 0
-_0807AE98: .4byte 0x01006000
-_0807AE9C:
- ldr r5, _0807AEBC @ =0x02000000
- ldr r0, _0807AEC0 @ =0x0001fffe
- adds r4, r5, r0
- ldrb r0, [r4]
- bl sub_800E414
- lsls r0, 24
- cmp r0, 0
- bne _0807AEF8
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- ldr r0, _0807AEC4 @ =0x0001ffff
- adds r1, r5, r0
- b _0807AF38
- .align 2, 0
-_0807AEBC: .4byte 0x02000000
-_0807AEC0: .4byte 0x0001fffe
-_0807AEC4: .4byte 0x0001ffff
-_0807AEC8:
- bl ResetSpriteData
- b _0807B040
-_0807AECE:
- bl FreeAllSpritePalettes
- ldr r1, _0807AEDC @ =gReservedSpritePaletteCount
- movs r0, 0x4
- strb r0, [r1]
- b _0807B040
- .align 2, 0
-_0807AEDC: .4byte gReservedSpritePaletteCount
-_0807AEE0:
- bl sub_8031EE8
- b _0807B040
-_0807AEE6:
- ldr r5, _0807AF00 @ =0x02000000
- ldr r1, _0807AF04 @ =0x0001fffe
- adds r4, r5, r1
- ldrb r0, [r4]
- bl sub_8031C30
- lsls r0, 24
- cmp r0, 0
- beq _0807AF08
-_0807AEF8:
- movs r0, 0
- strb r0, [r4]
- b _0807B040
- .align 2, 0
-_0807AF00: .4byte 0x02000000
-_0807AF04: .4byte 0x0001fffe
-_0807AF08:
- ldrb r0, [r4]
- adds r0, 0x1
- strb r0, [r4]
- ldr r0, _0807AF14 @ =0x0001ffff
- adds r1, r5, r0
- b _0807AF38
- .align 2, 0
-_0807AF14: .4byte 0x0001ffff
-_0807AF18:
- movs r0, 0
- b _0807AF26
-_0807AF1C:
- movs r0, 0x1
- b _0807AF26
-_0807AF20:
- movs r0, 0x2
- b _0807AF26
-_0807AF24:
- movs r0, 0x3
-_0807AF26:
- bl sub_807B094
- lsls r0, 24
- cmp r0, 0
- beq _0807AF32
- b _0807B040
-_0807AF32:
- ldr r1, _0807AF40 @ =0x02000000
- ldr r0, _0807AF44 @ =0x0001ffff
- adds r1, r0
-_0807AF38:
- ldrb r0, [r1]
- subs r0, 0x1
- strb r0, [r1]
- b _0807B040
- .align 2, 0
-_0807AF40: .4byte 0x02000000
-_0807AF44: .4byte 0x0001ffff
-_0807AF48:
- movs r0, 0
- bl sub_807B184
- b _0807B040
-_0807AF50:
- movs r0, 0x1
- bl sub_807B184
- b _0807B040
-_0807AF58:
- movs r0, 0x2
- bl sub_807B184
- b _0807B040
-_0807AF60:
- movs r0, 0x3
- bl sub_807B184
- b _0807B040
-_0807AF68:
- movs r0, 0
- bl sub_807B508
- b _0807B040
-_0807AF70:
- movs r0, 0x1
- bl sub_807B508
- b _0807B040
-_0807AF78:
- movs r0, 0x2
- bl sub_807B508
- b _0807B040
-_0807AF80:
- movs r0, 0x3
- bl sub_807B508
- b _0807B040
-_0807AF88:
- bl sub_80327CC
- movs r0, 0x1
- bl GetBankByPlayerAI
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r7, _0807B000 @ =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r7
- ldrh r0, [r0]
- movs r6, 0x64
- muls r0, r6
- ldr r5, _0807B004 @ =gEnemyParty
- adds r0, r5
- movs r1, 0xB
- bl GetMonData
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r4, 0
- bl sub_8032984
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _0807AFEC
- movs r0, 0x3
- bl GetBankByPlayerAI
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r0, r4, 1
- adds r0, r7
- ldrh r0, [r0]
- muls r0, r6
- adds r0, r5
- movs r1, 0xB
- bl GetMonData
- adds r1, r0, 0
- lsls r1, 16
- lsrs r1, 16
- adds r0, r4, 0
- bl sub_8032984
-_0807AFEC:
- ldr r1, _0807B008 @ =gActionSelectionCursor
- ldr r0, _0807B00C @ =gBankInMenu
- ldrb r0, [r0]
- adds r0, r1
- ldrb r0, [r0]
- movs r1, 0
- bl sub_802E3E4
- b _0807B040
- .align 2, 0
-_0807B000: .4byte gBattlePartyID
-_0807B004: .4byte gEnemyParty
-_0807B008: .4byte gActionSelectionCursor
-_0807B00C: .4byte gBankInMenu
-_0807B010:
- ldr r0, _0807B054 @ =sub_800FCD4
- bl SetHBlankCallback
- ldr r0, _0807B058 @ =sub_800FCFC
- bl SetVBlankCallback
- bl sub_807B06C
- movs r0, 0x1
- str r0, [sp]
- movs r0, 0xFF
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginHardwarePaletteFade
- ldr r2, _0807B05C @ =gPaletteFade
- ldrb r1, [r2, 0x8]
- movs r0, 0x7F
- ands r0, r1
- strb r0, [r2, 0x8]
- ldr r0, _0807B060 @ =sub_800F808
- bl SetMainCallback2
-_0807B040:
- ldr r1, _0807B064 @ =0x02000000
- ldr r0, _0807B068 @ =0x0001ffff
- adds r1, r0
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- add sp, 0x8
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B054: .4byte sub_800FCD4
-_0807B058: .4byte sub_800FCFC
-_0807B05C: .4byte gPaletteFade
-_0807B060: .4byte sub_800F808
-_0807B064: .4byte 0x02000000
-_0807B068: .4byte 0x0001ffff
- thumb_func_end CB2_ReshowBattleScreenAfterMenu
-
- thumb_func_start sub_807B06C
-sub_807B06C: @ 807B06C
- push {lr}
- bl sub_800D6D4
- ldr r3, _0807B08C @ =REG_BG1CNT
- ldrb r2, [r3]
- movs r1, 0xD
- negs r1, r1
- adds r0, r1, 0
- ands r0, r2
- strb r0, [r3]
- ldr r2, _0807B090 @ =REG_BG2CNT
- ldrb r0, [r2]
- ands r1, r0
- strb r1, [r2]
- pop {r0}
- bx r0
- .align 2, 0
-_0807B08C: .4byte REG_BG1CNT
-_0807B090: .4byte REG_BG2CNT
- thumb_func_end sub_807B06C
-
- thumb_func_start sub_807B094
-sub_807B094: @ 807B094
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, _0807B0D8 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r4, r0
- bcs _0807B172
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _0807B0F2
- lsls r0, r4, 2
- ldr r1, _0807B0DC @ =0x02017800
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- bne _0807B0E8
- ldr r1, _0807B0E0 @ =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0807B0E4 @ =gEnemyParty
- adds r0, r1
- adds r1, r4, 0
- bl sub_8031794
- b _0807B168
- .align 2, 0
-_0807B0D8: .4byte gNoOfAllBanks
-_0807B0DC: .4byte 0x02017800
-_0807B0E0: .4byte gBattlePartyID
-_0807B0E4: .4byte gEnemyParty
-_0807B0E8:
- adds r0, r4, 0
- movs r1, 0
- bl sub_8032350
- b _0807B168
-_0807B0F2:
- ldr r2, _0807B108 @ =gBattleTypeFlags
- ldrh r1, [r2]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0807B110
- cmp r4, 0
- bne _0807B110
- ldr r0, _0807B10C @ =gSaveBlock2
- ldrb r0, [r0, 0x8]
- b _0807B122
- .align 2, 0
-_0807B108: .4byte gBattleTypeFlags
-_0807B10C: .4byte gSaveBlock2
-_0807B110:
- ldrh r1, [r2]
- movs r0, 0x80
- lsls r0, 2
- ands r0, r1
- cmp r0, 0
- beq _0807B12A
- cmp r4, 0
- bne _0807B12A
- movs r0, 0x2
-_0807B122:
- movs r1, 0
- bl sub_8031AF4
- b _0807B168
-_0807B12A:
- lsls r0, r4, 2
- ldr r1, _0807B154 @ =0x02017800
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- bne _0807B160
- ldr r1, _0807B158 @ =gBattlePartyID
- lsls r0, r4, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0807B15C @ =gPlayerParty
- adds r0, r1
- adds r1, r4, 0
- bl sub_80318FC
- b _0807B168
- .align 2, 0
-_0807B154: .4byte 0x02017800
-_0807B158: .4byte gBattlePartyID
-_0807B15C: .4byte gPlayerParty
-_0807B160:
- adds r0, r4, 0
- movs r1, 0
- bl sub_8032350
-_0807B168:
- ldr r0, _0807B17C @ =0x02000000
- ldr r1, _0807B180 @ =0x0001fffe
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
-_0807B172:
- movs r0, 0x1
- pop {r4}
- pop {r1}
- bx r1
- .align 2, 0
-_0807B17C: .4byte 0x02000000
-_0807B180: .4byte 0x0001fffe
- thumb_func_end sub_807B094
-
- thumb_func_start sub_807B184
-sub_807B184: @ 807B184
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, _0807B1B8 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r7, r0
- bcc _0807B19E
- b _0807B4D8
-_0807B19E:
- lsls r2, r7, 2
- ldr r0, _0807B1BC @ =0x02017800
- adds r0, r2, r0
- ldrb r1, [r0]
- movs r0, 0x4
- ands r0, r1
- str r2, [sp]
- cmp r0, 0
- beq _0807B1C0
- adds r0, r7, 0
- bl sub_8077F7C
- b _0807B1C6
- .align 2, 0
-_0807B1B8: .4byte gNoOfAllBanks
-_0807B1BC: .4byte 0x02017800
-_0807B1C0:
- adds r0, r7, 0
- bl sub_8077F68
-_0807B1C6:
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- adds r0, r7, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _0807B1DA
- b _0807B2D8
-_0807B1DA:
- ldr r1, _0807B2BC @ =gBattlePartyID
- lsls r0, r7, 1
- adds r6, r0, r1
- ldrh r0, [r6]
- movs r1, 0x64
- mov r10, r1
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- ldr r1, _0807B2C0 @ =gEnemyParty
- mov r9, r1
- add r0, r9
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- bne _0807B1FE
- b _0807B4D8
-_0807B1FE:
- ldrh r0, [r6]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- adds r0, r7, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl GetMonSpriteTemplate_803C56C
- ldr r5, _0807B2C4 @ =gUnknown_02024E8C
- adds r0, r7, 0
- movs r1, 0x2
- bl sub_8077ABC
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r7, 0
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r5, 0
- adds r1, r4, 0
- mov r2, r8
- bl CreateSprite
- ldr r4, _0807B2C8 @ =gObjectBankIDs
- adds r4, r7, r4
- strb r0, [r4]
- ldr r5, _0807B2CC @ =gSprites
- ldrb r0, [r4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- lsls r3, r7, 4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r3
- strb r0, [r1, 0x5]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r5, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _0807B2D0 @ =SpriteCallbackDummy
- str r1, [r0]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- strh r7, [r0, 0x2E]
- ldrh r0, [r6]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- ldrb r2, [r4]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r5
- strh r0, [r1, 0x32]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, _0807B2D4 @ =gBattleMonForms
- adds r1, r7, r1
- ldrb r1, [r1]
- bl StartSpriteAnim
- b _0807B4AC
- .align 2, 0
-_0807B2BC: .4byte gBattlePartyID
-_0807B2C0: .4byte gEnemyParty
-_0807B2C4: .4byte gUnknown_02024E8C
-_0807B2C8: .4byte gObjectBankIDs
-_0807B2CC: .4byte gSprites
-_0807B2D0: .4byte SpriteCallbackDummy
-_0807B2D4: .4byte gBattleMonForms
-_0807B2D8:
- ldr r2, _0807B328 @ =gBattleTypeFlags
- ldrh r1, [r2]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0807B338
- cmp r7, 0
- bne _0807B338
- ldr r5, _0807B32C @ =gSaveBlock2
- ldrb r4, [r5, 0x8]
- movs r0, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl GetMonSpriteTemplate_803C5A0
- ldr r6, _0807B330 @ =gUnknown_02024E8C
- ldr r1, _0807B334 @ =gTrainerBackPicCoords
- ldrb r0, [r5, 0x8]
- lsls r0, 2
- adds r0, r1
- ldrb r0, [r0]
- movs r4, 0x8
- subs r4, r0
- lsls r4, 18
- movs r0, 0xA0
- lsls r0, 15
- adds r4, r0
- asrs r4, 16
- movs r0, 0
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r6, 0
- b _0807B37C
- .align 2, 0
-_0807B328: .4byte gBattleTypeFlags
-_0807B32C: .4byte gSaveBlock2
-_0807B330: .4byte gUnknown_02024E8C
-_0807B334: .4byte gTrainerBackPicCoords
-_0807B338:
- ldrh r1, [r2]
- movs r0, 0x80
- lsls r0, 2
- ands r0, r1
- cmp r0, 0
- beq _0807B3D0
- cmp r7, 0
- bne _0807B3D0
- movs r0, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- movs r0, 0x2
- bl GetMonSpriteTemplate_803C5A0
- ldr r5, _0807B3BC @ =gUnknown_02024E8C
- ldr r0, _0807B3C0 @ =gTrainerBackPicCoords
- ldrb r0, [r0, 0x8]
- movs r4, 0x8
- subs r4, r0
- lsls r4, 18
- movs r1, 0xA0
- lsls r1, 15
- adds r4, r1
- asrs r4, 16
- movs r0, 0
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r5, 0
-_0807B37C:
- movs r1, 0x50
- adds r2, r4, 0
- bl CreateSprite
- ldr r3, _0807B3C4 @ =gObjectBankIDs
- strb r0, [r3]
- ldr r4, _0807B3C8 @ =gSprites
- ldrb r0, [r3]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- strb r0, [r1, 0x5]
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r4, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _0807B3CC @ =SpriteCallbackDummy
- str r1, [r0]
- ldrb r1, [r3]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r4
- strh r7, [r0, 0x2E]
- b _0807B4AC
- .align 2, 0
-_0807B3BC: .4byte gUnknown_02024E8C
-_0807B3C0: .4byte gTrainerBackPicCoords
-_0807B3C4: .4byte gObjectBankIDs
-_0807B3C8: .4byte gSprites
-_0807B3CC: .4byte SpriteCallbackDummy
-_0807B3D0:
- ldr r1, _0807B4E8 @ =gBattlePartyID
- lsls r0, r7, 1
- adds r6, r0, r1
- ldrh r0, [r6]
- movs r1, 0x64
- mov r10, r1
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- ldr r1, _0807B4EC @ =gPlayerParty
- mov r9, r1
- add r0, r9
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- beq _0807B4D8
- ldrh r0, [r6]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- adds r4, r0, 0
- lsls r4, 16
- lsrs r4, 16
- adds r0, r7, 0
- bl GetBankIdentity
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl GetMonSpriteTemplate_803C56C
- ldr r5, _0807B4F0 @ =gUnknown_02024E8C
- adds r0, r7, 0
- movs r1, 0x2
- bl sub_8077ABC
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- adds r0, r7, 0
- bl sub_8079E90
- adds r3, r0, 0
- lsls r3, 24
- lsrs r3, 24
- adds r0, r5, 0
- adds r1, r4, 0
- mov r2, r8
- bl CreateSprite
- ldr r4, _0807B4F4 @ =gObjectBankIDs
- adds r4, r7, r4
- strb r0, [r4]
- ldr r5, _0807B4F8 @ =gSprites
- ldrb r0, [r4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r5
- lsls r3, r7, 4
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- orrs r0, r3
- strb r0, [r1, 0x5]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r1, r5, 0
- adds r1, 0x1C
- adds r0, r1
- ldr r1, _0807B4FC @ =SpriteCallbackDummy
- str r1, [r0]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- strh r7, [r0, 0x2E]
- ldrh r0, [r6]
- mov r1, r10
- muls r1, r0
- adds r0, r1, 0
- add r0, r9
- movs r1, 0xB
- bl GetMonData
- ldrb r2, [r4]
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r5
- strh r0, [r1, 0x32]
- ldrb r1, [r4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r5
- ldr r1, _0807B500 @ =gBattleMonForms
- adds r1, r7, r1
- ldrb r1, [r1]
- bl StartSpriteAnim
-_0807B4AC:
- ldr r1, _0807B4F8 @ =gSprites
- ldr r0, _0807B4F4 @ =gObjectBankIDs
- adds r0, r7, r0
- ldrb r0, [r0]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r1
- ldr r0, _0807B504 @ =0x02017800
- ldr r1, [sp]
- adds r0, r1, r0
- ldr r1, [r0]
- lsls r1, 31
- adds r2, 0x3E
- lsrs r1, 31
- lsls r1, 2
- ldrb r3, [r2]
- movs r0, 0x5
- negs r0, r0
- ands r0, r3
- orrs r0, r1
- strb r0, [r2]
-_0807B4D8:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B4E8: .4byte gBattlePartyID
-_0807B4EC: .4byte gPlayerParty
-_0807B4F0: .4byte gUnknown_02024E8C
-_0807B4F4: .4byte gObjectBankIDs
-_0807B4F8: .4byte gSprites
-_0807B4FC: .4byte SpriteCallbackDummy
-_0807B500: .4byte gBattleMonForms
-_0807B504: .4byte 0x02017800
- thumb_func_end sub_807B184
-
- thumb_func_start sub_807B508
-sub_807B508: @ 807B508
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, _0807B530 @ =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r5, r0
- bcc _0807B518
- b _0807B68A
-_0807B518:
- ldr r2, _0807B534 @ =gBattleTypeFlags
- ldrh r1, [r2]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0807B538
- cmp r5, 0
- bne _0807B538
- bl battle_make_oam_safari_battle
- b _0807B550
- .align 2, 0
-_0807B530: .4byte gNoOfAllBanks
-_0807B534: .4byte gBattleTypeFlags
-_0807B538:
- ldrh r1, [r2]
- movs r0, 0x80
- lsls r0, 2
- ands r0, r1
- cmp r0, 0
- beq _0807B54A
- cmp r5, 0
- bne _0807B54A
- b _0807B68A
-_0807B54A:
- adds r0, r5, 0
- bl battle_make_oam_normal_battle
-_0807B550:
- lsls r0, 24
- lsrs r6, r0, 24
- ldr r0, _0807B58C @ =gHealthboxIDs
- adds r4, r5, r0
- strb r6, [r4]
- adds r0, r5, 0
- bl sub_8043F44
- adds r0, r6, 0
- bl sub_8043DFC
- adds r0, r5, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _0807B598
- ldrb r0, [r4]
- ldr r1, _0807B590 @ =gBattlePartyID
- lsls r4, r5, 1
- adds r1, r4, r1
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0807B594 @ =gEnemyParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
- b _0807B5E4
- .align 2, 0
-_0807B58C: .4byte gHealthboxIDs
-_0807B590: .4byte gBattlePartyID
-_0807B594: .4byte gEnemyParty
-_0807B598:
- ldr r0, _0807B5C0 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0807B5CC
- ldrb r0, [r4]
- ldr r1, _0807B5C4 @ =gBattlePartyID
- lsls r4, r5, 1
- adds r1, r4, r1
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0807B5C8 @ =gPlayerParty
- adds r1, r2
- movs r2, 0xA
- bl sub_8045A5C
- b _0807B5E4
- .align 2, 0
-_0807B5C0: .4byte gBattleTypeFlags
-_0807B5C4: .4byte gBattlePartyID
-_0807B5C8: .4byte gPlayerParty
-_0807B5CC:
- ldrb r0, [r4]
- ldr r1, _0807B610 @ =gBattlePartyID
- lsls r4, r5, 1
- adds r1, r4, r1
- ldrh r2, [r1]
- movs r1, 0x64
- muls r1, r2
- ldr r2, _0807B614 @ =gPlayerParty
- adds r1, r2
- movs r2, 0
- bl sub_8045A5C
-_0807B5E4:
- adds r0, r5, 0
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- beq _0807B600
- adds r0, r5, 0
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- bne _0807B61C
-_0807B600:
- ldr r0, _0807B618 @ =gHealthboxIDs
- adds r0, r5, r0
- ldrb r0, [r0]
- movs r1, 0x1
- bl nullsub_11
- b _0807B628
- .align 2, 0
-_0807B610: .4byte gBattlePartyID
-_0807B614: .4byte gPlayerParty
-_0807B618: .4byte gHealthboxIDs
-_0807B61C:
- ldr r0, _0807B654 @ =gHealthboxIDs
- adds r0, r5, r0
- ldrb r0, [r0]
- movs r1, 0
- bl nullsub_11
-_0807B628:
- adds r0, r5, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _0807B660
- ldr r0, _0807B658 @ =gBattlePartyID
- adds r0, r4, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0807B65C @ =gEnemyParty
- adds r0, r1
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- bne _0807B68A
- adds r0, r6, 0
- bl sub_8043DB0
- b _0807B68A
- .align 2, 0
-_0807B654: .4byte gHealthboxIDs
-_0807B658: .4byte gBattlePartyID
-_0807B65C: .4byte gEnemyParty
-_0807B660:
- ldr r0, _0807B690 @ =gBattleTypeFlags
- ldrh r1, [r0]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0807B68A
- ldr r0, _0807B694 @ =gBattlePartyID
- adds r0, r4, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, _0807B698 @ =gPlayerParty
- adds r0, r1
- movs r1, 0x39
- bl GetMonData
- cmp r0, 0
- bne _0807B68A
- adds r0, r6, 0
- bl sub_8043DB0
-_0807B68A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_0807B690: .4byte gBattleTypeFlags
-_0807B694: .4byte gBattlePartyID
-_0807B698: .4byte gPlayerParty
- thumb_func_end sub_807B508
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/data/battle_transition.s b/data/battle_transition.s
deleted file mode 100644
index 0d463ddef..000000000
--- a/data/battle_transition.s
+++ /dev/null
@@ -1,399 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .section .rodata
-
- .align 2
-gUnknown_083FBB88:: @ 83FBB88
- .incbin "graphics/battle_transitions/big_pokeball.4bpp"
-
- .align 2
-gUnknown_083FC108:: @ 83FC108
- .incbin "graphics/battle_transitions/pokeball_trail.4bpp"
-
- .align 2
-gSpriteImage_83FC148:: @ 83FC148
- .incbin "graphics/battle_transitions/pokeball.4bpp"
-
- .align 2
-gUnknown_083FC348:: @ 83FC348
- .incbin "graphics/battle_transitions/elite_four_bg.4bpp"
-
- .align 2
-gSpriteImage_83FC528:: @ 83FC528
- .incbin "graphics/battle_transitions/unused_brendan.4bpp"
-
- .align 2
-gSpriteImage_83FCD28:: @ 83FCD28
- .incbin "graphics/battle_transitions/unused_lass.4bpp"
-
- .align 2
-gUnknown_083FD528:: @ 83FD528
- .incbin "graphics/battle_transitions/shrinking_box.4bpp"
-
- .align 2
-gUnknown_083FD708:: @ 83FD708
- .4byte 0x0200c000
-
- .align 2
-gUnknown_083FD70C:: @ 83FD70C
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
- .4byte sub_811AC64
-
- .align 2
-gBattleTransitionFuncs:: @ 83FD750
- .4byte sub_811ACB4
- .4byte sub_811ADAC
- .4byte sub_811AF44
- .4byte sub_811B0F0
- .4byte sub_811B578
- .4byte sub_811B7E8
- .4byte sub_811BCBC
- .4byte sub_811BEA0
- .4byte sub_811CA5C
- .4byte sub_811CCDC
- .4byte sub_811D0B8
- .4byte sub_811D1C8
- .4byte sub_811C08C
- .4byte sub_811C0AC
- .4byte sub_811C0CC
- .4byte sub_811C0EC
- .4byte sub_811C10C
-
- .align 2
-gUnknown_083FD794:: @ 83FD794
- .4byte sub_811AB88
- .4byte sub_811ABD8
- .4byte sub_811AC0C
- .4byte sub_811AC34
-
- .align 2
-gUnknown_083FD7A4:: @ 83FD7A4
- .4byte sub_811ACEC
- .4byte sub_811AD1C
- .4byte sub_811AD80
-
- .align 2
-gUnknown_083FD7B0:: @ 83FD7B0
- .4byte sub_811ADE4
- .4byte sub_811AE70
-
- .align 2
-gUnknown_083FD7B8:: @ 83FD7B8
- .4byte sub_811AF7C
- .4byte sub_811B000
-
- .align 2
-gUnknown_083FD7C0:: @ 83FD7C0
- .4byte sub_811B128
- .4byte sub_811B1D8
- .4byte sub_811B268
- .4byte sub_811B2F4
- .4byte sub_811B380
- .4byte sub_811B3EC
-
- .align 2
-gUnknown_083FD7D8:: @ 83FD7D8
- .4byte sub_811B5B0
- .4byte sub_811B5FC
- .4byte sub_811B688
-
- .align 1
-gUnknown_083FD7E4:: @ 83FD7E4
- .2byte -16
- .2byte 256
-
- .align 1
-gUnknown_083FD7E8:: @ 83FD7E8
- .2byte 0
- .2byte 32
- .2byte 64
- .2byte 18
- .2byte 48
-
- .align 1
-gUnknown_083FD7F2:: @ 83FD7F2
- .2byte 8
- .2byte -8
-
- .align 2
-gUnknown_083FD7F8:: @ 83FD7F8
- .4byte sub_811B820
- .4byte sub_811B884
- .4byte sub_811B90C
- .4byte sub_811B9F0
- .4byte sub_811BA70
- .4byte sub_811BB60
- .4byte sub_811BBEC
-
- .align 2
-gUnknown_083FD814:: @ 83FD814
- .4byte sub_811BCF4
- .4byte sub_811BD60
-
- .align 2
-gUnknown_083FD81C:: @ 83FD81C
- .4byte sub_811BED8
- .4byte sub_811BF2C
- .4byte sub_811BFC4
-
- .align 2
-gUnknown_083FD828:: @ 83FD828
- .4byte sub_811C164
- .4byte sub_811C1CC
- .4byte sub_811C2A4
- .4byte sub_811C38C
- .4byte sub_811C400
- .4byte sub_811C43C
- .4byte sub_811C4F0
- .4byte sub_811C5B4
- .4byte sub_811C5E8
- .4byte sub_811C630
-
-gUnknown_083FD850:: @ 83FD850
- .byte TRAINER_PIC_SIDNEY
- .byte TRAINER_PIC_PHOEBE
- .byte TRAINER_PIC_GLACIA
- .byte TRAINER_PIC_DRAKE
- .byte TRAINER_PIC_STEVEN
-
- .align 1
-gUnknown_083FD856:: @ 83FD856
- .2byte 0x200, 0x200
- .2byte 0x200, 0x200
- .2byte 0x1B0, 0x1B0
- .2byte 0x1A0, 0x1A0
- .2byte 0x188, 0x188
-
- .align 1
-gUnknown_083FD86A:: @ 83FD86A
- .2byte 0, 0
- .2byte 0, 0
- .2byte -4, 4
- .2byte 0, 5
- .2byte 0, 7
-
- .align 2
-gUnknown_083FD880:: @ 83FD880
- .4byte sub_811C934
- .4byte sub_811C938
- .4byte sub_811C984
- .4byte sub_811C9B8
- .4byte sub_811C934
- .4byte sub_811C9E4
- .4byte sub_811C934
-
- .align 1
-gUnknown_083FD89C:: @ 83FD89C
- .2byte 12, -12
-
- .align 1
-gUnknown_083FD8A0:: @ 83FD8A0
- .2byte -1, 1
-
- .align 2
-gUnknown_083FD8A4:: @ 83FD8A4
- .4byte sub_811CA94
- .4byte sub_811CB20
- .4byte sub_811CBE8
-
- .align 2
-gUnknown_083FD8B0:: @ 83FD8B0
- .4byte sub_811CD14
- .4byte sub_811CDA0
- .4byte sub_811CE14
- .4byte sub_811CE4C
- .4byte sub_811CEB0
-
- .align 1
-gUnknown_083FD8C4:: @ 83FD8C4
- .2byte 0
- .2byte 20
- .2byte 15
- .2byte 40
- .2byte 10
- .2byte 25
- .2byte 35
- .2byte 5
-
- .align 2
-gUnknown_083FD8D4:: @ 83FD8D4
- .4byte sub_811D0F0
- .4byte sub_811D144
- .4byte sub_811D19C
-
- .align 2
-gUnknown_083FD8E0:: @ 83FD8E0
- .4byte sub_811D200
- .4byte sub_811D260
- .4byte sub_811D2D8
- .4byte sub_811D3B0
- .4byte sub_811D41C
-
- .align 1
-gUnknown_083FD8F4:: @ 83FD8F4
- .2byte 56, 0, 0, 160, 0
- .2byte 104, 160, 240, 88, 1
- .2byte 240, 72, 56, 0, 1
- .2byte 0, 32, 144, 160, 0
- .2byte 144, 160, 184, 0, 1
- .2byte 56, 0, 168, 160, 0
- .2byte 168, 160, 48, 0, 1
-
- .align 1
-gUnknown_083FD93A:: @ 83FD93A
- .2byte 8
- .2byte 4
- .2byte 2
- .2byte 1
- .2byte 1
- .2byte 1
- .2byte 0
-
- .align 2
-gUnknown_083FD948:: @ 83FD948
- .4byte sub_811D584
- .4byte sub_811D5E0
-
- .align 2
-gSpriteImageTable_83FD950:: @ 83FD950
- obj_frame_tiles gSpriteImage_83FC148, 0x200
-
- .align 2
-gSpriteAnim_83FD958:: @ 83FD958
- obj_image_anim_frame 0, 1
- obj_image_anim_end
-
- .align 2
-gSpriteAnimTable_83FD960:: @ 83FD960
- .4byte gSpriteAnim_83FD958
-
- .align 2
-gSpriteAffineAnim_83FD964:: @ 83FD964
- obj_rot_scal_anim_frame 0x0, 0x0, -4, 1
- obj_rot_scal_anim_jump 0
-
- .align 2
-gSpriteAffineAnim_83FD974:: @ 83FD974
- obj_rot_scal_anim_frame 0x0, 0x0, 4, 1
- obj_rot_scal_anim_jump 0
-
- .align 2
-gSpriteAffineAnimTable_83FD984:: @ 83FD984
- .4byte gSpriteAffineAnim_83FD964
- .4byte gSpriteAffineAnim_83FD974
-
- .align 2
-gSpriteTemplate_83FD98C:: @ 83FD98C
- spr_template 0xFFFF, 4105, gFieldOamData_32x32, gSpriteAnimTable_83FD960, gSpriteImageTable_83FD950, gSpriteAffineAnimTable_83FD984, sub_811B720
-
- .align 2
-gOamData_83FD9A4:: @ 83FD9A4
- .2byte 0x0000
- .2byte 0xC000
- .2byte 0x0000
-
- .align 2
-gSpriteImageTable_83FD9AC:: @ 83FD9AC
- obj_frame_tiles gSpriteImage_83FC528, 0x800
-
- .align 2
-gSpriteImageTable_83FD9B4:: @ 83FD9B4
- obj_frame_tiles gSpriteImage_83FCD28, 0x800
-
- .align 2
-gSpriteAnim_83FD9BC:: @ 83FD9BC
- obj_image_anim_frame 0, 1
- obj_image_anim_end
-
- .align 2
-gSpriteAnimTable_83FD9C4:: @ 83FD9C4
- .4byte gSpriteAnim_83FD9BC
-
- .align 2
-gSpriteTemplate_83FD9C8:: @ 83FD9C8
- spr_template 0xFFFF, 4106, gOamData_83FD9A4, gSpriteAnimTable_83FD9C4, gSpriteImageTable_83FD9AC, gDummySpriteAffineAnimTable, sub_811C90C
-
- .align 2
-gSpriteTemplate_83FD9E0:: @ 83FD9E0
- spr_template 0xFFFF, 4106, gOamData_83FD9A4, gSpriteAnimTable_83FD9C4, gSpriteImageTable_83FD9B4, gDummySpriteAffineAnimTable, sub_811C90C
-
- .align 2
-gFieldEffectObjectPalette10:: @ 83FD9F8
- .incbin "graphics/field_effect_objects/palettes/10.gbapal"
-
- .align 2
-gFieldEffectObjectPaletteInfo10:: @ 83FDA18
- obj_pal gFieldEffectObjectPalette10, 0x1009
-
- .align 2
-Unknown_83FDA20:
- .incbin "graphics/battle_transitions/sidney_bg.gbapal"
-
- .align 2
-Unknown_83FDA40:
- .incbin "graphics/battle_transitions/phoebe_bg.gbapal"
-
- .align 2
-Unknown_83FDA60:
- .incbin "graphics/battle_transitions/glacia_bg.gbapal"
-
- .align 2
-Unknown_83FDA80:
- .incbin "graphics/battle_transitions/drake_bg.gbapal"
-
- .align 2
-Unknown_83FDAA0:
- .incbin "graphics/battle_transitions/steven_bg.gbapal"
-
- .align 2
-Unknown_83FDAC0:
- .incbin "graphics/battle_transitions/brendan_bg.gbapal"
-
- .align 2
-Unknown_83FDAE0:
- .incbin "graphics/battle_transitions/may_bg.gbapal"
-
- .align 2
-gUnknown_083FDB00:: @ 83FDB00
- .4byte Unknown_83FDA20
- .4byte Unknown_83FDA40
- .4byte Unknown_83FDA60
- .4byte Unknown_83FDA80
- .4byte Unknown_83FDAA0
-
- .align 2
-gUnknown_083FDB14:: @ 83FDB14
- .4byte Unknown_83FDAC0
- .4byte Unknown_83FDAE0
-
- .align 2
-UnusedTrainerPalette:
- .incbin "graphics/battle_transitions/unused_trainer.gbapal"
-
- .align 2
-gSpritePalette_UnusedTrainer:: @ 83FDB3C
- obj_pal UnusedTrainerPalette, 0x100A
-
- .align 2
-gUnknown_083FDB44:: @ 83FDB44
- .incbin "graphics/battle_transitions/big_pokeball_map.bin"
-
- .align 2
-gUnknown_083FDFF4:: @ 83FDFF4
- .incbin "graphics/battle_transitions/elite_four_bg_map.bin"
diff --git a/data/data2b.s b/data/data2b.s
index 5fb3fa982..0387b6699 100644
--- a/data/data2b.s
+++ b/data/data2b.s
@@ -3,90 +3,6 @@
.section .rodata
- .string "ターン$" @ "turn"
-
- .align 2
-gPlayerBufferCommands:: @ 81FAD98
- .4byte PlayerHandleGetAttributes
- .4byte sub_802ECF0
- .4byte PlayerHandleSetAttributes
- .4byte sub_802F7CC
- .4byte PlayerHandleLoadPokeSprite
- .4byte PlayerHandleSendOutPoke
- .4byte PlayerHandleReturnPokeToBall
- .4byte PlayerHandleTrainerThrow
- .4byte PlayerHandleTrainerSlide
- .4byte PlayerHandleTrainerSlideBack
- .4byte sub_802FE7C
- .4byte sub_802FF60
- .4byte sub_802FF80
- .4byte PlayerHandleBallThrow
- .4byte PlayerHandlePuase
- .4byte PlayerHandleMoveAnimation
- .4byte PlayerHandlePrintString
- .4byte PlayerHandlePrintStringPlayerOnly
- .4byte sub_803037C
- .4byte nullsub_42
- .4byte sub_8030468
- .4byte PlayerHandleOpenBag
- .4byte sub_8030594
- .4byte sub_8030674
- .4byte PlayerHandleHealthBarUpdate
- .4byte PlayerHandleExpBarUpdate
- .4byte PlayerHandleStatusIconUpdate
- .4byte PlayerHandleStatusAnimation
- .4byte PlayerHandleStatusXor
- .4byte sub_803097C
- .4byte PlayerHandleDMATransfer
- .4byte sub_8030A3C
- .4byte sub_8030A6C
- .4byte sub_8030A78
- .4byte sub_8030A8C
- .4byte sub_8030AA0
- .4byte sub_8030AB4
- .4byte sub_8030AC8
- .4byte sub_8030AE4
- .4byte sub_8030B1C
- .4byte sub_8030B34
- .4byte PlayerHandleHitAnimation
- .4byte sub_8030BCC
- .4byte PlayerHandleEffectivenessSound
- .4byte sub_8030C1C
- .4byte PlayerHandleFaintingCry
- .4byte PlayerHandleIntroSlide
- .4byte PlayerHandleTrainerBallThrow
- .4byte sub_8030FAC
- .4byte sub_80310A4
- .4byte sub_80310F0
- .4byte PlayerHandleSpriteInvisibility
- .4byte PlayerHandleBattleAnimation
- .4byte PlayerHandleLinkStandbyMsg
- .4byte PlayerHandleResetActionMoveSelection
- .4byte sub_80312A0
- .4byte nullsub_43
-
-gUnknown_081FAE7C:: @ 81FAE7C
- .byte 0, 2, 3, 1
-
-gUnknown_081FAE80:: @ 81FAE80
- .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}$"
-
-gUnknown_081FAE89:: @ 81FAE89
- .byte 8, 120
- .byte 88, 120
- .byte 8, 136
- .byte 88, 136
-
-gUnknown_081FAE91:: @ 81FAE91
- .byte 144, 120
- .byte 190, 120
- .byte 144, 136
- .byte 190, 136
- .byte 72, 72
- .byte 32, 90
- .byte 80, 80
- .byte 80, 88
-
.align 2
gUnknown_081FAEA4:: @ 81FAEA4
obj_tiles gSmokescreenImpactTiles, 0x180, 55019
diff --git a/include/battle.h b/include/battle.h
index 9d8092197..08ed5cf58 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -520,12 +520,12 @@ struct BattleResults
struct Struct2017800
{
- u8 unk0_0:1;
+ u8 invisible:1;
u8 unk0_1:1;
- u8 unk0_2:1;
+ u8 substituteSprite:1;
u8 unk0_3:1;
u8 unk0_4:1;
- u16 unk2;
+ u16 transformedSpecies;
};
struct Struct2017810
diff --git a/include/battle_transition.h b/include/battle_transition.h
index b01378505..ca6869c93 100644
--- a/include/battle_transition.h
+++ b/include/battle_transition.h
@@ -1,8 +1,42 @@
#ifndef GUARD_BATTLE_TRANSITION_H
#define GUARD_BATTLE_TRANSITION_H
-void sub_811AABC(u8);
-void sub_811AAD8(u8);
-u8 sub_811AAE8(void);
+void sub_811AABC(u8 transitionID);
+void sub_811AAD8(u8 transitionID);
+bool8 IsBattleTransitionDone(void);
+
+#define TRANSITIONS_NO 17
+
+enum // TRANSITION_MUGSHOT
+{
+ MUGSHOT_SYDNEY,
+ MUGSHOT_PHOEBE,
+ MUGSHOT_GLACIA,
+ MUGSHOT_DRAKE,
+ MUGSHOT_STEVEN,
+};
+
+#define MUGSHOTS_NO 5
+
+// credits for the names go to Dyskinesia and Tetrable
+// names are naturally subject to change
+
+#define B_TRANSITION_BLUR 0
+#define B_TRANSITION_SWIRL 1
+#define B_TRANSITION_SHUFFLE 2
+#define B_TRANSITION_BIG_POKEBALL 3
+#define B_TRANSITION_POKEBALLS_TRAIL 4
+#define B_TRANSITION_CLOCKWISE_BLACKFADE 5
+#define B_TRANSITION_RIPPLE 6
+#define B_TRANSITION_WAVE 7
+#define B_TRANSITION_SLICE 8
+#define B_TRANSITION_WHITEFADE 9
+#define B_TRANSITION_GRID_SQUARES 10
+#define B_TRANSITION_SHARDS 11
+#define B_TRANSITION_SYDNEY 12
+#define B_TRANSITION_PHOEBE 13
+#define B_TRANSITION_GLACIA 14
+#define B_TRANSITION_DRAKE 15
+#define B_TRANSITION_STEVEN 16
#endif // GUARD_BATTLE_TRANSITION_H
diff --git a/include/field_effect.h b/include/field_effect.h
index ea02c4131..f43b15afb 100644
--- a/include/field_effect.h
+++ b/include/field_effect.h
@@ -244,7 +244,7 @@ void sub_808948C(struct Task *);
void sub_80894C4(struct Task *);
void fishE(struct Task *);
-u8 CreateTrainerSprite_BirchSpeech(u8 gender, s16 x, s16 y, u8 subpriority, u8 *buffer);
+u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer);
void LoadTrainerGfx_TrainerCard(u8 gender, u16 palOffset, u8 *dest);
u8 CreateBirchSprite(s16 x, s16 y, u8 subpriority);
u8 CreateMonSprite_PicBox(u16, s16, s16, u8);
diff --git a/include/rom4.h b/include/rom4.h
index 8d5b1bfa2..daccad7e9 100644
--- a/include/rom4.h
+++ b/include/rom4.h
@@ -120,7 +120,7 @@ bool32 is_c1_link_related_active(void);
// c1_overworld_normal
// c1_overworld
// c2_overworld_basic
-// sub_8054398
+void sub_8054398(void);
void c2_overworld(void);
// set_callback1
// sub_80543DC
diff --git a/include/songs.h b/include/songs.h
index e801ac7d7..25707ddd3 100644
--- a/include/songs.h
+++ b/include/songs.h
@@ -107,7 +107,7 @@ enum
SE_C_PIKON,
SE_REAPOKE,
SE_OP_BASYU,
- SE_BT_START,
+ /*0x68*/ SE_BT_START,
SE_DENDOU,
SE_JIHANKI,
SE_TAMA,
diff --git a/ld_script.txt b/ld_script.txt
index b127887d2..4f4a4db84 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -55,7 +55,7 @@ SECTIONS {
asm/battle_2.o(.text);
src/battle_3.o(.text);
src/battle_4.o(.text);
- asm/battle_5.o(.text);
+ src/battle_5.o(.text);
src/battle_6.o(.text);
src/battle_7.o(.text);
src/battle_8.o(.text);
@@ -120,7 +120,7 @@ SECTIONS {
src/battle_anim.o(.text);
src/rom_8077ABC.o(.text);
src/task.o(.text);
- asm/reshow_battle_screen.o(.text);
+ src/reshow_battle_screen.o(.text);
src/battle_anim_807B69C.o(.text);
src/title_screen.o(.text);
src/field_weather.o(.text);
@@ -227,7 +227,7 @@ SECTIONS {
src/coins.o(.text);
src/landmark.o(.text);
src/fldeff_strength.o(.text);
- asm/battle_transition.o(.text);
+ src/battle_transition.o(.text);
src/battle_811DA74.o(.text);
src/battle_message.o(.text);
src/choose_party.o(.text);
@@ -331,6 +331,7 @@ SECTIONS {
data/main_menu.o(.rodata);
data/data2a.o(.rodata);
src/battle_4.o(.rodata);
+ src/battle_5.o(.rodata);
data/data2b.o(.rodata);
src/battle_3.o(.rodata);
src/pokemon_data.o(.rodata);
@@ -444,7 +445,7 @@ SECTIONS {
data/roulette.o(.rodata);
data/pokedex_cry_screen.o(.rodata);
data/landmark.o(.rodata);
- data/battle_transition.o(.rodata);
+ src/battle_transition.o(.rodata);
data/battle_811DA74.o(.rodata);
data/battle_message.o(.rodata);
src/choose_party.o(.rodata);
diff --git a/src/battle_10.c b/src/battle_10.c
index 0237bab4b..1a01e5383 100644
--- a/src/battle_10.c
+++ b/src/battle_10.c
@@ -52,7 +52,7 @@ extern u8 gUnknown_0300434C[];
extern u8 sub_8077F68();
extern u8 sub_8079E90();
extern u8 GetBankIdentity(u8);
-extern void sub_8031794(struct Pokemon *, u8);
+extern void BattleLoadOpponentMonSprite(struct Pokemon *, u8);
extern void sub_8037A74(void);
extern void sub_8032984(u8, u16);
extern void sub_8037E30(void);
@@ -696,7 +696,7 @@ void sub_8039294(void)
{
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
- sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -726,7 +726,7 @@ void sub_8039430(u8 a, u8 b)
gBattlePartyID[a] = gBattleBufferA[a][1];
species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES);
gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a));
gObjectBankIDs[a] = CreateSprite(
&gUnknown_02024E8C,
@@ -765,7 +765,7 @@ void sub_8039648(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -834,7 +834,7 @@ void sub_803995C(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -909,7 +909,7 @@ void sub_8039B64(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -929,7 +929,7 @@ void sub_8039B64(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
diff --git a/src/battle_2.c b/src/battle_2.c
index 7772444d7..bdd908ea5 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -1347,8 +1347,8 @@ void sub_8010384(struct Sprite *sprite)
u16 species;
u8 yOffset;
- if (ewram17800[r6].unk2 != 0)
- species = ewram17800[r6].unk2;
+ if (ewram17800[r6].transformedSpecies != 0)
+ species = ewram17800[r6].transformedSpecies;
else
species = sprite->data2;
diff --git a/src/battle_5.c b/src/battle_5.c
new file mode 100644
index 000000000..5972c0cb1
--- /dev/null
+++ b/src/battle_5.c
@@ -0,0 +1,1579 @@
+#include "global.h"
+#include "data2.h"
+#include "battle.h"
+#include "battle_interface.h"
+#include "item.h"
+#include "items.h"
+#include "link.h"
+#include "m4a.h"
+#include "main.h"
+#include "menu_cursor.h"
+#include "moves.h"
+#include "palette.h"
+#include "pokemon.h"
+#include "rom3.h"
+#include "songs.h"
+#include "sound.h"
+#include "string_util.h"
+#include "task.h"
+#include "text.h"
+#include "util.h"
+
+extern u8 gActiveBank;
+extern void (*gBattleBankFunc[])(void);
+extern bool8 gDoingBattleAnim;
+extern u16 gBattleTypeFlags;
+extern u32 gBattleExecBuffer;
+extern u8 gBattleBufferA[][0x200];
+extern u8 gObjectBankIDs[];
+extern u8 gActionSelectionCursor[];
+extern u8 gMoveSelectionCursor[];
+extern u8 gAbsentBankFlags;
+extern u8 gUnknown_03004344;
+extern u8 gNoOfAllBanks;
+extern u16 gBattlePartyID[];
+//extern const struct BattleMove gBattleMoves[];
+extern u16 gUnknown_030042A0;
+extern u16 gUnknown_030042A4;
+extern struct Window gUnknown_03004210;
+extern const u8 gUnknown_08400D89[];
+extern u8 gUnknown_03004348;
+extern struct BattlePokemon gBattleMons[];
+extern MainCallback gPreBattleCallback1;
+extern u8 gHealthboxIDs[];
+extern struct MusicPlayerInfo gMPlay_BGM;
+extern u8 gUnknown_0300434C[];
+extern u8 gUnknown_0202E8F4;
+extern u8 gUnknown_0202E8F5;
+extern u8 gUnknown_02038470[];
+extern u16 gScriptItemId;
+extern u8 gDisplayedStringBattle[];
+extern const u8 gUnknown_08400CE0[];
+
+extern void dp11b_obj_instanciate(u8, u8, s8, s8);
+extern u8 GetBankIdentity(u8);
+extern u8 GetBankByPlayerAI(u8);
+extern void dp11b_obj_free(u8, u8);
+extern void sub_8010520(struct Sprite *);
+extern void sub_8010574(struct Sprite *);
+extern bool8 IsDoubleBattle();
+extern void sub_804777C();
+extern void sub_8141828();
+extern void sub_8094E20(u8);
+extern void nullsub_14(void);
+extern void sub_80A6DCC(void);
+extern void ReshowBattleScreenAfterMenu(void);
+
+void PlayerHandleGetAttributes(void);
+void sub_802ECF0(void);
+void PlayerHandleSetAttributes(void);
+void sub_802F7CC(void);
+void PlayerHandleLoadPokeSprite(void);
+void PlayerHandleSendOutPoke(void);
+void PlayerHandleReturnPokeToBall(void);
+void PlayerHandleTrainerThrow(void);
+void PlayerHandleTrainerSlide(void);
+void PlayerHandleTrainerSlideBack(void);
+void sub_802FE7C(void);
+void sub_802FF60(void);
+void sub_802FF80(void);
+void PlayerHandleBallThrow(void);
+void PlayerHandlePuase(void);
+void PlayerHandleMoveAnimation(void);
+void PlayerHandlePrintString(void);
+void PlayerHandlePrintStringPlayerOnly(void);
+void sub_803037C(void);
+void nullsub_42(void);
+void sub_8030468(void);
+void PlayerHandleOpenBag(void);
+void sub_8030594(void);
+void sub_8030674(void);
+void PlayerHandleHealthBarUpdate(void);
+void PlayerHandleExpBarUpdate(void);
+void PlayerHandleStatusIconUpdate(void);
+void PlayerHandleStatusAnimation(void);
+void PlayerHandleStatusXor(void);
+void sub_803097C(void);
+void PlayerHandleDMATransfer(void);
+void sub_8030A3C(void);
+void sub_8030A6C(void);
+void sub_8030A78(void);
+void sub_8030A8C(void);
+void sub_8030AA0(void);
+void sub_8030AB4(void);
+void sub_8030AC8(void);
+void sub_8030AE4(void);
+void sub_8030B1C(void);
+void sub_8030B34(void);
+void PlayerHandleHitAnimation(void);
+void sub_8030BCC(void);
+void PlayerHandleEffectivenessSound(void);
+void sub_8030C1C(void);
+void PlayerHandleFaintingCry(void);
+void PlayerHandleIntroSlide(void);
+void PlayerHandleTrainerBallThrow(void);
+void sub_8030FAC(void);
+void sub_80310A4(void);
+void sub_80310F0(void);
+void PlayerHandleSpriteInvisibility(void);
+void PlayerHandleBattleAnimation(void);
+void PlayerHandleLinkStandbyMsg(void);
+void PlayerHandleResetActionMoveSelection(void);
+void sub_80312A0(void);
+void nullsub_43(void);
+
+const u8 gString_TurnJP[] = _("ターン");
+
+void (*const gPlayerBufferCommands[])(void) =
+{
+ PlayerHandleGetAttributes,
+ sub_802ECF0,
+ PlayerHandleSetAttributes,
+ sub_802F7CC,
+ PlayerHandleLoadPokeSprite,
+ PlayerHandleSendOutPoke,
+ PlayerHandleReturnPokeToBall,
+ PlayerHandleTrainerThrow,
+ PlayerHandleTrainerSlide,
+ PlayerHandleTrainerSlideBack,
+ sub_802FE7C,
+ sub_802FF60,
+ sub_802FF80,
+ PlayerHandleBallThrow,
+ PlayerHandlePuase,
+ PlayerHandleMoveAnimation,
+ PlayerHandlePrintString,
+ PlayerHandlePrintStringPlayerOnly,
+ sub_803037C,
+ nullsub_42,
+ sub_8030468,
+ PlayerHandleOpenBag,
+ sub_8030594,
+ sub_8030674,
+ PlayerHandleHealthBarUpdate,
+ PlayerHandleExpBarUpdate,
+ PlayerHandleStatusIconUpdate,
+ PlayerHandleStatusAnimation,
+ PlayerHandleStatusXor,
+ sub_803097C,
+ PlayerHandleDMATransfer,
+ sub_8030A3C,
+ sub_8030A6C,
+ sub_8030A78,
+ sub_8030A8C,
+ sub_8030AA0,
+ sub_8030AB4,
+ sub_8030AC8,
+ sub_8030AE4,
+ sub_8030B1C,
+ sub_8030B34,
+ PlayerHandleHitAnimation,
+ sub_8030BCC,
+ PlayerHandleEffectivenessSound,
+ sub_8030C1C,
+ PlayerHandleFaintingCry,
+ PlayerHandleIntroSlide,
+ PlayerHandleTrainerBallThrow,
+ sub_8030FAC,
+ sub_80310A4,
+ sub_80310F0,
+ PlayerHandleSpriteInvisibility,
+ PlayerHandleBattleAnimation,
+ PlayerHandleLinkStandbyMsg,
+ PlayerHandleResetActionMoveSelection,
+ sub_80312A0,
+ nullsub_43,
+};
+
+void PlayerBufferRunCommand(void);
+void sub_802C2EC(void);
+void sub_802C68C(void);
+void sub_802CA60(void);
+void sub_802D730(void);
+void sub_802DA9C(u8);
+void sub_802DB6C(u8);
+void sub_802DCB0(u8);
+void sub_802DD10(u8);
+void sub_802DDC4(u8);
+void sub_802DF88(void);
+void sub_802E03C(void);
+void sub_802E12C(s32, const u8 *);
+void sub_802E1B0(void);
+void sub_802E220(void);
+void sub_802E2D4(void);
+void sub_802E3B4(u8, int);
+void nullsub_7(u8);
+void b_link_standby_message(void);
+
+void nullsub_91(void)
+{
+}
+
+void SetBankFuncToPlayerBufferRunCommand(void)
+{
+ gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand;
+ gDoingBattleAnim = FALSE;
+}
+
+void PlayerBufferExecCompleted(void)
+{
+ gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand;
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ u8 playerId = GetMultiplayerId();
+
+ dp01_prepare_buffer_wireless_probably(2, 4, &playerId);
+ gBattleBufferA[gActiveBank][0] = 0x38;
+ }
+ else
+ {
+ gBattleExecBuffer &= ~gBitTable[gActiveBank];
+ }
+}
+
+void PlayerBufferRunCommand(void)
+{
+ if (gBattleExecBuffer & gBitTable[gActiveBank])
+ {
+ if (gBattleBufferA[gActiveBank][0] < 0x39)
+ gPlayerBufferCommands[gBattleBufferA[gActiveBank][0]]();
+ else
+ PlayerBufferExecCompleted();
+ }
+}
+
+void bx_0802E404(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802C098(void)
+{
+ u16 itemId = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8);
+
+ dp11b_obj_instanciate(gActiveBank, 1, 7, 1);
+ dp11b_obj_instanciate(gActiveBank, 0, 7, 1);
+ if (gMain.newKeys & A_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ DestroyMenuCursor();
+
+ // Useless switch statement.
+ switch (gActionSelectionCursor[gActiveBank])
+ {
+ case 0:
+ dp01_build_cmdbuf_x21_a_bb(1, 0, 0);
+ break;
+ case 1:
+ dp01_build_cmdbuf_x21_a_bb(1, 1, 0);
+ break;
+ case 2:
+ dp01_build_cmdbuf_x21_a_bb(1, 2, 0);
+ break;
+ case 3:
+ dp01_build_cmdbuf_x21_a_bb(1, 3, 0);
+ break;
+ }
+ PlayerBufferExecCompleted();
+ }
+ else if (gMain.newKeys & DPAD_LEFT)
+ {
+ if (gActionSelectionCursor[gActiveBank] & 1)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 1;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (!(gActionSelectionCursor[gActiveBank] & 1))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 1;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_UP)
+ {
+ if (gActionSelectionCursor[gActiveBank] & 2)
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 2;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (!(gActionSelectionCursor[gActiveBank] & 2))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_8(gActionSelectionCursor[gActiveBank]);
+ gActionSelectionCursor[gActiveBank] ^= 2;
+ sub_802E3E4(gActionSelectionCursor[gActiveBank], 0);
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
+ && GetBankIdentity(gActiveBank) == 2
+ && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)])
+ && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ if (gBattleBufferA[gActiveBank][1] == 1)
+ {
+ // Add item to bag if it is a ball
+ if (itemId <= ITEM_PREMIER_BALL)
+ AddBagItem(itemId, 1);
+ else
+ return;
+ }
+ PlaySE(SE_SELECT);
+ dp01_build_cmdbuf_x21_a_bb(1, 12, 0);
+ PlayerBufferExecCompleted();
+ DestroyMenuCursor();
+ }
+ }
+ else if (gMain.newKeys & START_BUTTON)
+ {
+ sub_804454C();
+ }
+}
+
+void unref_sub_802C2B8(void)
+{
+ dp11b_obj_free(gActiveBank, 1);
+ dp11b_obj_free(gActiveBank, 0);
+ gBattleBankFunc[gActiveBank] = sub_802C2EC;
+}
+
+// TODO: fix this function
+void sub_802C2EC(void)
+{
+ u8 arr[4] = {0, 2, 3, 1};
+ s32 i;
+
+ dp11b_obj_instanciate(gUnknown_03004344, 1, 15, 1);
+ i = 0;
+ if (gNoOfAllBanks != 0)
+ {
+ do
+ {
+ if (i != gUnknown_03004344)
+ dp11b_obj_free(i, 1);
+ i++;
+ } while (i < gNoOfAllBanks);
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ DestroyMenuCursor();
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ dp01_build_cmdbuf_x21_a_bb(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8));
+ dp11b_obj_free(gUnknown_03004344, 1);
+ PlayerBufferExecCompleted();
+ }
+ //_0802C3A8
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ dp11b_obj_instanciate(gActiveBank, 1, 7, 1);
+ dp11b_obj_instanciate(gActiveBank, 0, 7, 1);
+ dp11b_obj_free(gUnknown_03004344, 1);
+ }
+ else if (gMain.newKeys & 0x60)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ do
+ {
+ u8 var = GetBankIdentity(gUnknown_03004344);
+
+ for (i = 0; i < 4; i++)
+ {
+ if (var == arr[i])
+ break;
+ }
+ do
+ {
+ i--;
+ if (i < 0)
+ i = 3;
+ gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ } while(gUnknown_03004344 == gNoOfAllBanks);
+ i = 0;
+ switch (GetBankIdentity(gUnknown_03004344))
+ {
+ case 0:
+ case 2:
+ if (gActiveBank == gUnknown_03004344)
+ {
+ u32 moveId;
+
+ asm("":::"memory");
+ moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]);
+ if (!(gBattleMoves[moveId].target & 2))
+ break;
+ }
+ i++;
+ break;
+ case 1:
+ case 3:
+ i++;
+ }
+ //_0802C500
+ if (gAbsentBankFlags & gBitTable[gUnknown_03004344])
+ i = 0;
+ } while (i == 0);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+ //_0802C540
+ else if (gMain.newKeys & 0x90)
+ {
+ PlaySE(SE_SELECT);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574;
+ do
+ {
+ u8 var = GetBankIdentity(gUnknown_03004344);
+
+ for (i = 0; i < 4; i++)
+ {
+ if (var == arr[i])
+ break;
+ }
+ do
+ {
+ i++;
+ if (i > 3)
+ i = 0;
+ gUnknown_03004344 = GetBankByPlayerAI(arr[i]);
+ } while (gUnknown_03004344 == gNoOfAllBanks);
+ i = 0;
+ switch (GetBankIdentity(gUnknown_03004344))
+ {
+ case 0:
+ case 2:
+ if (gActiveBank == gUnknown_03004344)
+ {
+ u32 moveId;
+
+ asm("":::"memory");
+ moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]);
+ if (!(gBattleMoves[moveId].target & 2))
+ break;
+ }
+ i++;
+ break;
+ case 1:
+ case 3:
+ i++;
+ }
+ if (gAbsentBankFlags & gBitTable[gUnknown_03004344])
+ i = 0;
+ } while (i == 0);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+}
+
+struct UnknownStruct1
+{
+ u16 moves[4];
+ u8 pp[4];
+ u8 unkC[0x12-0xC];
+ u8 unk12;
+ u8 unk13;
+ u8 filler14[0x20-0x14];
+};
+
+const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}");
+
+void sub_802C68C(void)
+{
+ u32 r8 = 0;
+ struct UnknownStruct1 *r6 = (struct UnknownStruct1 *)(gBattleBufferA[gActiveBank] + 4);
+
+ if (gMain.newKeys & A_BUTTON)
+ {
+ u32 r4;
+
+ PlaySE(SE_SELECT);
+
+ if (r6->moves[gMoveSelectionCursor[gActiveBank]] == MOVE_CURSE)
+ r4 = (r6->unk12 != TYPE_GHOST && (r6->unk13 ^ 7)) ? 0x10 : 0;
+ else
+ r4 = gBattleMoves[r6->moves[gMoveSelectionCursor[gActiveBank]]].target;
+
+ if (r4 & 0x10)
+ gUnknown_03004344 = gActiveBank;
+ else
+ gUnknown_03004344 = GetBankByPlayerAI((GetBankIdentity(gActiveBank) & 1) ^ 1);
+
+ if (gBattleBufferA[gActiveBank][1] == 0)
+ {
+ if ((r4 & 2) && gBattleBufferA[gActiveBank][2] == 0)
+ r8++;
+ }
+ else
+ {
+ if (!(r4 & 0x7D))
+ r8++;
+ if (r6->pp[gMoveSelectionCursor[gActiveBank]] == 0)
+ {
+ r8 = 0;
+ }
+ else if (!(r4 & 0x12) && CountAliveMons(0) <= 1)
+ {
+ gUnknown_03004344 = sub_803C434(gActiveBank);
+ r8 = 0;
+ }
+ }
+ if (r8 == 0)
+ {
+ DestroyMenuCursor();
+ dp01_build_cmdbuf_x21_a_bb(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8));
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ gBattleBankFunc[gActiveBank] = sub_802C2EC;
+ if (r4 & 0x12)
+ gUnknown_03004344 = gActiveBank;
+ else if (gAbsentBankFlags & gBitTable[GetBankByPlayerAI(1)])
+ gUnknown_03004344 = GetBankByPlayerAI(3);
+ else
+ gUnknown_03004344 = GetBankByPlayerAI(1);
+ gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520;
+ }
+ }
+ else if (gMain.newKeys & B_BUTTON)
+ {
+ DestroyMenuCursor();
+ PlaySE(SE_SELECT);
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 320;
+ dp01_build_cmdbuf_x21_a_bb(1, 10, 0xFFFF);
+ PlayerBufferExecCompleted();
+ }
+ else if (gMain.newKeys & DPAD_LEFT)
+ {
+ if (gMoveSelectionCursor[gActiveBank] & 1)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 1;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_RIGHT)
+ {
+ if (!(gMoveSelectionCursor[gActiveBank] & 1)
+ && (gMoveSelectionCursor[gActiveBank] ^ 1) < gUnknown_03004348)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 1;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_UP)
+ {
+ if (gMoveSelectionCursor[gActiveBank] & 2)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 2;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & DPAD_DOWN)
+ {
+ if (!(gMoveSelectionCursor[gActiveBank] & 2)
+ && (gMoveSelectionCursor[gActiveBank] ^ 2) < gUnknown_03004348)
+ {
+ nullsub_7(gMoveSelectionCursor[gActiveBank]);
+ gMoveSelectionCursor[gActiveBank] ^= 2;
+ PlaySE(SE_SELECT);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ }
+ else if (gMain.newKeys & SELECT_BUTTON)
+ {
+ if (gUnknown_03004348 > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK))
+ {
+ sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_081FAE80);
+ if (gMoveSelectionCursor[gActiveBank] != 0)
+ gUnknown_03004344 = 0;
+ else
+ gUnknown_03004344 = gMoveSelectionCursor[gActiveBank] + 1;
+ sub_802E3B4(gUnknown_03004344, 27);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D89, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ gBattleBankFunc[gActiveBank] = sub_802CA60;
+ }
+ }
+}
+
+extern const u8 gUnknown_08400D49[];
+extern const u8 gUnknown_08400D38[];
+
+void sub_802CA60(void)
+{
+ u8 perMovePPBonuses[4];
+ struct
+ {
+ u16 moves[4];
+ u8 pp[4];
+ u8 filler18[8]; // what is this?
+ } sp0;
+ //struct UnknownStruct1 sp0;
+ u8 totalPPBonuses;
+
+ if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ if (gMoveSelectionCursor[gActiveBank] != gUnknown_03004344)
+ {
+ struct UnknownStruct1 *r9 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ s32 i;
+
+ i = r9->moves[gMoveSelectionCursor[gActiveBank]];
+ r9->moves[gMoveSelectionCursor[gActiveBank]] = r9->moves[gUnknown_03004344];
+ r9->moves[gUnknown_03004344] = i;
+
+ i = r9->pp[gMoveSelectionCursor[gActiveBank]];
+ r9->pp[gMoveSelectionCursor[gActiveBank]] = r9->pp[gUnknown_03004344];
+ r9->pp[gUnknown_03004344] = i;
+
+ i = r9->unkC[gMoveSelectionCursor[gActiveBank]];
+ r9->unkC[gMoveSelectionCursor[gActiveBank]] = r9->unkC[gUnknown_03004344];
+ r9->unkC[gUnknown_03004344] = i;
+
+ if (gDisableStructs[gActiveBank].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBank]])
+ {
+ gDisableStructs[gActiveBank].unk18_b &= ~gBitTable[gMoveSelectionCursor[gActiveBank]];
+ gDisableStructs[gActiveBank].unk18_b |= gBitTable[gUnknown_03004344];
+ }
+
+ sub_802E1B0();
+
+ for (i = 0; i < 4; i++)
+ perMovePPBonuses[i] = (gBattleMons[gActiveBank].ppBonuses & (3 << (i * 2))) >> (i * 2);
+ totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
+ perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
+ perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
+
+ totalPPBonuses = 0;
+ for (i = 0; i < 4; i++)
+ totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
+ gBattleMons[gActiveBank].ppBonuses = totalPPBonuses;
+
+ for (i = 0; i < 4; i++)
+ {
+ gBattleMons[gActiveBank].moves[i] = r9->moves[i];
+ gBattleMons[gActiveBank].pp[i] = r9->pp[i];
+ }
+ if (!(gBattleMons[gActiveBank].status2 & 0x200000))
+ {
+ for (i = 0; i < 4; i++)
+ {
+ sp0.moves[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i);
+ sp0.pp[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i);
+ }
+
+ totalPPBonuses = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES);
+ for (i = 0; i < 4; i++)
+ perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2);
+
+ i = sp0.moves[gMoveSelectionCursor[gActiveBank]];
+ sp0.moves[gMoveSelectionCursor[gActiveBank]] = sp0.moves[gUnknown_03004344];
+ sp0.moves[gUnknown_03004344] = i;
+
+ i = sp0.pp[gMoveSelectionCursor[gActiveBank]];
+ sp0.pp[gMoveSelectionCursor[gActiveBank]] = sp0.pp[gUnknown_03004344];
+ sp0.pp[gUnknown_03004344] = i;
+
+ totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]];
+ perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344];
+ perMovePPBonuses[gUnknown_03004344] = totalPPBonuses;
+
+ totalPPBonuses = 0;
+ for (i = 0; i < 4; i++)
+ totalPPBonuses |= perMovePPBonuses[i] << (i * 2);
+
+ for (i = 0; i < 4; i++)
+ {
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, (u8 *)&sp0.moves[i]);
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &sp0.pp[i]);
+ }
+ SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses);
+ }
+ }
+ else
+ {
+ sub_802E12C(gUnknown_03004344, gUnknown_08400D49);
+ }
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ gMoveSelectionCursor[gActiveBank] = gUnknown_03004344;
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON))
+ {
+ PlaySE(SE_SELECT);
+ nullsub_7(gUnknown_03004344);
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0);
+ sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_08400D49);
+ gBattleBankFunc[gActiveBank] = sub_802C68C;
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ sub_802E220();
+ sub_802E2D4();
+ }
+ if ((gMain.newKeys & DPAD_LEFT) && (gUnknown_03004344 & 1))
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 1;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_RIGHT) && !(gUnknown_03004344 & 1) && (gUnknown_03004344 ^ 1) < gUnknown_03004348)
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 1;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_UP) && (gUnknown_03004344 & 2))
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 2;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+ if ((gMain.newKeys & DPAD_DOWN) && !(gUnknown_03004344 & 2) && (gUnknown_03004344 ^ 2) < gUnknown_03004348)
+ {
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D);
+ else
+ nullsub_7(gUnknown_03004344);
+ gUnknown_03004344 ^= 2;
+ PlaySE(SE_SELECT);
+ if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank])
+ sub_802E3B4(gUnknown_03004344, 0);
+ else
+ sub_802E3B4(gUnknown_03004344, 0x1B);
+ }
+}
+
+void sub_802D148(void)
+{
+ if (gReceivedRemoteLinkPlayers == 0)
+ {
+ m4aSongNumStop(SE_HINSI);
+ gMain.inBattle = FALSE;
+ gMain.callback1 = gPreBattleCallback1;
+ SetMainCallback2(c2_8011A1C);
+ }
+}
+
+void sub_802D18C(void)
+{
+ if (!gPaletteFade.active)
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ sub_800832C();
+ gBattleBankFunc[gActiveBank] = sub_802D148;
+ }
+ else
+ {
+ m4aSongNumStop(SE_HINSI);
+ gMain.inBattle = FALSE;
+ gMain.callback1 = gPreBattleCallback1;
+ SetMainCallback2(gMain.savedCallback);
+ }
+ }
+}
+
+void sub_802D204(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ PlayerBufferExecCompleted();
+}
+
+// duplicate of sub_802D204
+void sub_802D23C(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802D274(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ {
+ nullsub_10(gSaveBlock2.playerGender);
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D2E0(void)
+{
+ if (--ewram17810[gActiveBank].unk9 == 0xFF)
+ {
+ ewram17810[gActiveBank].unk9 = 0;
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D31C(void)
+{
+ bool8 r6 = FALSE;
+
+ if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ else
+ {
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy)
+ r6 = TRUE;
+ }
+ if (IsCryPlayingOrClearCrySongs())
+ r6 = FALSE;
+
+ if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ ewram17810[gActiveBank ^ 2].unk0_7 = 0;
+ ewram17810[gActiveBank ^ 2].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
+ m4aMPlayContinue(&gMPlay_BGM);
+ else
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256);
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ if (IsDoubleBattle())
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], gActiveBank ^ 2);
+ ewram17810[gActiveBank].unk9 = 3;
+ gBattleBankFunc[gActiveBank] = sub_802D2E0;
+ }
+}
+
+void sub_802D500(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
+ if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7)
+ sub_8141828(gActiveBank ^ 2, &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]]);
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3)
+ {
+ if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank ^ 2],
+ &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]],
+ 0);
+ sub_804777C(gActiveBank ^ 2);
+ sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]);
+ }
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(
+ gHealthboxIDs[gActiveBank],
+ &gPlayerParty[gBattlePartyID[gActiveBank]],
+ 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ ewram17840.unk9_0 = 0;
+ gBattleBankFunc[gActiveBank] = sub_802D31C;
+ }
+}
+
+void sub_802D680(void)
+{
+ if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy
+ && ewram17810[gActiveBank].unk1_0)
+ {
+ ewram17810[gActiveBank].unk0_7 = 0;
+ ewram17810[gActiveBank].unk1_0 = 0;
+ FreeSpriteTilesByTag(0x27F9);
+ FreeSpritePaletteByTag(0x27F9);
+ if (ewram17800[gActiveBank].substituteSprite)
+ move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
+ gBattleBankFunc[gActiveBank] = sub_802D730;
+ }
+}
+
+void sub_802D730(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6 && !IsCryPlayingOrClearCrySongs())
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D798(void)
+{
+ if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7)
+ sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]);
+ if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy
+ && !ewram17810[gActiveBank].unk0_3)
+ {
+ DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]);
+ sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0);
+ sub_804777C(gActiveBank);
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ sub_8031F88(gActiveBank);
+ gBattleBankFunc[gActiveBank] = sub_802D680;
+ }
+}
+
+void c3_0802FDF4(u8 taskId)
+{
+ if (!IsCryPlayingOrClearCrySongs())
+ {
+ m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100);
+ DestroyTask(taskId);
+ }
+}
+
+void bx_t1_healthbar_update(void)
+{
+ s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0);
+
+ sub_8043DFC(gHealthboxIDs[gActiveBank]);
+ if (r4 != -1)
+ {
+ sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0);
+ }
+ else
+ {
+ sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802D90C(void)
+{
+ if (gUnknown_03004210.state == 0)
+ PlayerBufferExecCompleted();
+}
+
+// Rare Candy usage, maybe?
+void sub_802D924(u8 taskId)
+{
+ u32 pkmnIndex = (u8)gTasks[taskId].data[0];
+ u8 bank = gTasks[taskId].data[2];
+ s16 gainedExp = gTasks[taskId].data[1];
+
+ if (IsDoubleBattle() == TRUE || pkmnIndex != gBattlePartyID[bank])
+ {
+ struct Pokemon *pkmn = &gPlayerParty[pkmnIndex];
+ u16 species = GetMonData(pkmn, MON_DATA_SPECIES);
+ u8 level = GetMonData(pkmn, MON_DATA_LEVEL);
+ u32 currExp = GetMonData(pkmn, MON_DATA_EXP);
+ u32 nextLvlExp = gExperienceTables[gBaseStats[species].growthRate][level + 1];
+
+ if (currExp + gainedExp >= nextLvlExp)
+ {
+ u8 savedActiveBank;
+
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&nextLvlExp);
+ CalculateMonStats(pkmn);
+ gainedExp -= nextLvlExp - currExp;
+ savedActiveBank = gActiveBank;
+ gActiveBank = bank;
+ dp01_build_cmdbuf_x21_a_bb(1, 11, gainedExp);
+ gActiveBank = savedActiveBank;
+
+ if (IsDoubleBattle() == TRUE
+ && ((u16)pkmnIndex == gBattlePartyID[bank] || (u16)pkmnIndex == gBattlePartyID[bank ^ 2]))
+ gTasks[taskId].func = sub_802DCB0;
+ else
+ gTasks[taskId].func = sub_802DDC4;
+ }
+ else
+ {
+ currExp += gainedExp;
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&currExp);
+ gBattleBankFunc[bank] = sub_802D90C;
+ DestroyTask(taskId);
+ }
+ }
+ else
+ {
+ gTasks[taskId].func = sub_802DA9C;
+ }
+}
+
+void sub_802DA9C(u8 taskId)
+{
+ u8 pkmnIndex = gTasks[taskId].data[0];
+ s32 r9 = gTasks[taskId].data[1];
+ u8 bank = gTasks[taskId].data[2];
+ struct Pokemon *pkmn = &gPlayerParty[pkmnIndex];
+ u8 level = GetMonData(pkmn, MON_DATA_LEVEL);
+ u16 species = GetMonData(pkmn, MON_DATA_SPECIES);
+ u32 exp = GetMonData(pkmn, MON_DATA_EXP);
+ u32 currLvlExp = gExperienceTables[gBaseStats[species].growthRate][level];
+ u32 expToNextLvl;
+
+ exp -= currLvlExp;
+ expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
+ sub_8043D84(bank, gHealthboxIDs[bank], expToNextLvl, exp, -r9);
+ PlaySE(SE_EXP);
+ gTasks[taskId].func = sub_802DB6C;
+}
+
+#ifdef NONMATCHING
+void sub_802DB6C(u8 taskId)
+{
+ if (gTasks[taskId].data[10] < 13)
+ {
+ gTasks[taskId].data[10]++;
+ }
+ else
+ {
+ u8 r9 = gTasks[taskId].data[0];
+ s32 r10 = gTasks[taskId].data[1]; //s16?
+ u8 r7 = gTasks[taskId].data[2];
+ s16 r4;
+
+ r4 = sub_8045C78(r7, gHealthboxIDs[r7], 1, 0);
+ sub_8043DFC(gHealthboxIDs[r7]);
+ if (r4 == -1)
+ {
+ struct Pokemon *pkmn;
+ u8 r4;
+ u32 sp4;
+ u16 r0;
+ u32 sp0;
+
+ m4aSongNumStop(SE_EXP);
+ pkmn = &gPlayerParty[r9];
+ r4 = GetMonData(pkmn, MON_DATA_LEVEL);
+ sp4 = GetMonData(pkmn, MON_DATA_EXP);
+ r0 = GetMonData(pkmn, MON_DATA_SPECIES);
+ sp0 = gExperienceTables[gBaseStats[r0].growthRate][r4 + 1];
+ if (sp4 + r10 >= sp0)
+ {
+ u8 r5;
+ u32 asdf;
+
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp0);
+ CalculateMonStats(pkmn);
+ //r10 -= sp0 - sp4;
+ asdf = sp0 - sp4;
+ //asdf = r10 - (sp0 - sp4);
+ r10 -= asdf;
+ r5 = gActiveBank;
+ gActiveBank = r7;
+ dp01_build_cmdbuf_x21_a_bb(1, 11, r10);
+ gActiveBank = r5;
+ gTasks[taskId].func = sub_802DCB0;
+ }
+ else
+ {
+ //u32 asdf = sp4 + r10;
+ sp4 += r10;
+ SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp4);
+ gBattleBankFunc[r7] = sub_802D90C;
+ DestroyTask(taskId);
+ }
+ }
+ }
+}
+#else
+__attribute__((naked))
+void sub_802DB6C(u8 taskId)
+{
+ asm_unified("push {r4-r7,lr}\n\
+ mov r7, r10\n\
+ mov r6, r9\n\
+ mov r5, r8\n\
+ push {r5-r7}\n\
+ sub sp, 0x8\n\
+ lsls r0, 24\n\
+ lsrs r0, 24\n\
+ mov r8, r0\n\
+ ldr r1, _0802DB98 @ =gTasks\n\
+ lsls r0, 2\n\
+ add r0, r8\n\
+ lsls r0, 3\n\
+ adds r6, r0, r1\n\
+ ldrh r1, [r6, 0x1C]\n\
+ movs r2, 0x1C\n\
+ ldrsh r0, [r6, r2]\n\
+ cmp r0, 0xC\n\
+ bgt _0802DB9C\n\
+ adds r0, r1, 0x1\n\
+ strh r0, [r6, 0x1C]\n\
+ b _0802DC98\n\
+ .align 2, 0\n\
+_0802DB98: .4byte gTasks\n\
+_0802DB9C:\n\
+ ldrb r0, [r6, 0x8]\n\
+ mov r9, r0\n\
+ ldrh r2, [r6, 0xA]\n\
+ mov r10, r2\n\
+ ldrb r7, [r6, 0xC]\n\
+ ldr r5, _0802DC64 @ =gHealthboxIDs\n\
+ adds r5, r7, r5\n\
+ ldrb r1, [r5]\n\
+ adds r0, r7, 0\n\
+ movs r2, 0x1\n\
+ movs r3, 0\n\
+ bl sub_8045C78\n\
+ adds r4, r0, 0\n\
+ lsls r4, 16\n\
+ lsrs r4, 16\n\
+ ldrb r0, [r5]\n\
+ bl sub_8043DFC\n\
+ lsls r4, 16\n\
+ asrs r4, 16\n\
+ movs r0, 0x1\n\
+ negs r0, r0\n\
+ cmp r4, r0\n\
+ bne _0802DC98\n\
+ movs r0, 0x21\n\
+ bl m4aSongNumStop\n\
+ movs r0, 0x64\n\
+ mov r1, r9\n\
+ muls r1, r0\n\
+ ldr r0, _0802DC68 @ =gPlayerParty\n\
+ adds r5, r1, r0\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x38\n\
+ bl GetMonData\n\
+ adds r4, r0, 0\n\
+ lsls r4, 24\n\
+ lsrs r4, 24\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ bl GetMonData\n\
+ str r0, [sp, 0x4]\n\
+ adds r0, r5, 0\n\
+ movs r1, 0xB\n\
+ bl GetMonData\n\
+ lsls r0, 16\n\
+ lsrs r0, 16\n\
+ ldr r3, _0802DC6C @ =gExperienceTables\n\
+ adds r4, 0x1\n\
+ lsls r4, 2\n\
+ ldr r2, _0802DC70 @ =gBaseStats\n\
+ lsls r1, r0, 3\n\
+ subs r1, r0\n\
+ lsls r1, 2\n\
+ adds r1, r2\n\
+ ldrb r1, [r1, 0x13]\n\
+ movs r0, 0xCA\n\
+ lsls r0, 1\n\
+ muls r0, r1\n\
+ adds r4, r0\n\
+ adds r4, r3\n\
+ ldr r1, [r4]\n\
+ str r1, [sp]\n\
+ mov r2, r10\n\
+ lsls r0, r2, 16\n\
+ asrs r4, r0, 16\n\
+ ldr r0, [sp, 0x4]\n\
+ adds r0, r4\n\
+ cmp r0, r1\n\
+ blt _0802DC7C\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ mov r2, sp\n\
+ bl SetMonData\n\
+ adds r0, r5, 0\n\
+ bl CalculateMonStats\n\
+ ldr r2, [sp]\n\
+ add r0, sp, 0x4\n\
+ ldrh r0, [r0]\n\
+ subs r2, r0\n\
+ subs r2, r4, r2\n\
+ ldr r4, _0802DC74 @ =gActiveBank\n\
+ ldrb r5, [r4]\n\
+ strb r7, [r4]\n\
+ lsls r2, 16\n\
+ lsrs r2, 16\n\
+ movs r0, 0x1\n\
+ movs r1, 0xB\n\
+ bl dp01_build_cmdbuf_x21_a_bb\n\
+ strb r5, [r4]\n\
+ ldr r0, _0802DC78 @ =sub_802DCB0\n\
+ str r0, [r6]\n\
+ b _0802DC98\n\
+ .align 2, 0\n\
+_0802DC64: .4byte gHealthboxIDs\n\
+_0802DC68: .4byte gPlayerParty\n\
+_0802DC6C: .4byte gExperienceTables\n\
+_0802DC70: .4byte gBaseStats\n\
+_0802DC74: .4byte gActiveBank\n\
+_0802DC78: .4byte sub_802DCB0\n\
+_0802DC7C:\n\
+ str r0, [sp, 0x4]\n\
+ add r2, sp, 0x4\n\
+ adds r0, r5, 0\n\
+ movs r1, 0x19\n\
+ bl SetMonData\n\
+ ldr r1, _0802DCA8 @ =gBattleBankFunc\n\
+ lsls r0, r7, 2\n\
+ adds r0, r1\n\
+ ldr r1, _0802DCAC @ =sub_802D90C\n\
+ str r1, [r0]\n\
+ mov r0, r8\n\
+ bl DestroyTask\n\
+_0802DC98:\n\
+ add sp, 0x8\n\
+ pop {r3-r5}\n\
+ mov r8, r3\n\
+ mov r9, r4\n\
+ mov r10, r5\n\
+ pop {r4-r7}\n\
+ pop {r0}\n\
+ bx r0\n\
+ .align 2, 0\n\
+_0802DCA8: .4byte gBattleBankFunc\n\
+_0802DCAC: .4byte sub_802D90C\n");
+}
+#endif
+
+void sub_802DCB0(u8 taskId)
+{
+ u8 bank = gTasks[taskId].data[2];
+ u8 pkmnIndex = gTasks[taskId].data[0];
+
+ if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2])
+ bank ^= 2;
+ move_anim_start_t4(bank, bank, bank, 0);
+ gTasks[taskId].func = sub_802DD10;
+}
+
+void sub_802DD10(u8 taskId)
+{
+ u8 bank = gTasks[taskId].data[2];
+
+ if (!ewram17810[bank].unk0_6)
+ {
+ u8 pkmnIndex = gTasks[taskId].data[0];
+
+ GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value
+ if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2])
+ sub_8045A5C(gHealthboxIDs[bank ^ 2], &gPlayerParty[pkmnIndex], 0);
+ else
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[pkmnIndex], 0);
+ gTasks[taskId].func = sub_802DDC4;
+ }
+}
+
+void sub_802DDC4(u8 taskId)
+{
+ u8 pkmnIndex;
+ u8 bank;
+
+ pkmnIndex = gTasks[taskId].data[0];
+ GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value
+ bank = gTasks[taskId].data[2];
+ gBattleBankFunc[bank] = sub_802D90C;
+ DestroyTask(taskId);
+}
+
+void sub_802DE10(void)
+{
+ if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > DISPLAY_HEIGHT)
+ {
+ u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
+
+ nullsub_9(species);
+ FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802DEAC(void)
+{
+ if (!ewram17810[gActiveBank].unk0_6)
+ {
+ FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]);
+ DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]);
+ sub_8043DB0(gHealthboxIDs[gActiveBank]);
+ PlayerBufferExecCompleted();
+ }
+}
+
+// Duplicate of sub_802D90C
+void sub_802DF18(void)
+{
+ if (gUnknown_03004210.state == 0)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802DF30(void)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 r4;
+
+ gBattleBankFunc[gActiveBank] = sub_802DF88;
+ r4 = gTasks[gUnknown_0300434C[gActiveBank]].data[0];
+ DestroyTask(gUnknown_0300434C[gActiveBank]);
+ sub_8094E20(r4);
+ }
+}
+
+void sub_802DF88(void)
+{
+ if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ {
+ if (gUnknown_0202E8F4 == 1)
+ dp01_build_cmdbuf_x22_a_three_bytes(1, gUnknown_0202E8F5, gUnknown_02038470);
+ else
+ dp01_build_cmdbuf_x22_a_three_bytes(1, 6, NULL);
+ if ((gBattleBufferA[gActiveBank][1] & 0xF) == 1)
+ b_link_standby_message();
+ PlayerBufferExecCompleted();
+ }
+}
+
+void sub_802E004(void)
+{
+ if (!gPaletteFade.active)
+ {
+ gBattleBankFunc[gActiveBank] = sub_802E03C;
+ nullsub_14();
+ sub_80A6DCC();
+ }
+}
+
+void sub_802E03C(void)
+{
+ if (gMain.callback2 == sub_800F808 && !gPaletteFade.active)
+ {
+ dp01_build_cmdbuf_x23_aa_0(1, gScriptItemId);
+ PlayerBufferExecCompleted();
+ }
+}
+
+void bx_wait_t1(void)
+{
+ if (!gDoingBattleAnim || !ewram17810[gActiveBank].unk0_6)
+ PlayerBufferExecCompleted();
+}
+
+void bx_blink_t1(void)
+{
+ u8 spriteId = gObjectBankIDs[gActiveBank];
+
+ if (gSprites[spriteId].data1 == 32)
+ {
+ gSprites[spriteId].data1 = 0;
+ gSprites[spriteId].invisible = FALSE;
+ gDoingBattleAnim = 0;
+ PlayerBufferExecCompleted();
+ }
+ else
+ {
+ if (((u16)gSprites[spriteId].data1 % 4) == 0)
+ gSprites[spriteId].invisible ^= 1;
+ gSprites[spriteId].data1++;
+ }
+}
+
+void sub_802E12C(s32 a, const u8 *b)
+{
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+
+ StringCopy(gDisplayedStringBattle, b);
+ StringAppend(gDisplayedStringBattle, gMoveNames[r4->moves[a]]);
+ InitWindow(
+ &gUnknown_03004210,
+ gDisplayedStringBattle,
+ 0x300 + a * 20,
+ (a & 1) ? 11 : 1,
+ (a < 2) ? 0x37 : 0x39);
+ sub_8002F44(&gUnknown_03004210);
+}
+
+void sub_802E1B0(void)
+{
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ s32 i;
+
+ gUnknown_03004348 = 0;
+ FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A);
+ for (i = 0; i < 4; i++)
+ {
+ nullsub_7(i);
+ sub_802E12C(i, gUnknown_08400D49);
+ if (r4->moves[i] != 0)
+ gUnknown_03004348++;
+ }
+}
+
+void sub_802E220(void)
+{
+ if (gBattleBufferA[gActiveBank][2] != 1)
+ {
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ u8 *str = gDisplayedStringBattle;
+
+ str = StringCopy(str, gUnknown_08400D49);
+ str[0] = EXT_CTRL_CODE_BEGIN;
+ str[1] = 0x11;
+ str[2] = 2;
+ str += 3;
+ str[0] = EXT_CTRL_CODE_BEGIN;
+ str[1] = 0x14;
+ str[2] = 6;
+ str += 3;
+ str = ConvertIntToDecimalStringN(str, r4->pp[gMoveSelectionCursor[gActiveBank]], 1, 2);
+ *str++ = CHAR_SLASH;
+ ConvertIntToDecimalStringN(str, r4->unkC[gMoveSelectionCursor[gActiveBank]], 1, 2);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37);
+ sub_8002F44(&gUnknown_03004210);
+ }
+}
+
+extern const u8 gUnknown_08400D52[];
+extern const u8 gTypeNames[][7];
+
+void sub_802E2D4(void)
+{
+ if (gBattleBufferA[gActiveBank][2] == 1)
+ {
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gUnknown_08400D52, 0x290, 0x13, 0x37);
+ }
+ else
+ {
+ struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4];
+ u8 *str = gDisplayedStringBattle;
+
+ str = StringCopy(str, gUnknown_08400D49);
+ StringCopy(str, gTypeNames[gBattleMoves[r4->moves[gMoveSelectionCursor[gActiveBank]]].type]);
+ FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A);
+ InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39);
+ }
+ sub_8002F44(&gUnknown_03004210);
+}
+
+const u8 gUnknown_081FAE89[][2] =
+{
+ { 8, 120},
+ {88, 120},
+ { 8, 136},
+ {88, 136},
+};
+
+const u8 gUnknown_081FAE91[][2] =
+{
+ {144, 120},
+ {190, 120},
+ {144, 136},
+ {190, 136},
+ { 72, 72},
+ { 32, 90},
+ { 80, 80},
+ { 80, 88},
+};
+
+void sub_802E3B4(u8 a, int unused)
+{
+ sub_814A958(0x48);
+ sub_814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]);
+}
+
+void nullsub_7(u8 a)
+{
+}
+
+void sub_802E3E4(u8 a, int unused)
+{
+ sub_814A958(0x2A);
+ sub_814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]);
+}
+
+void nullsub_8(u8 a)
+{
+}
+
+void sub_802E414(void)
+{
+ SetMainCallback2(ReshowBattleScreenAfterMenu);
+}
+
+void sub_802E424(void)
+{
+ SetMainCallback2(ReshowBattleScreenAfterMenu);
+}
+
+void sub_802E434(void)
+{
+ if (!ewram17810[gActiveBank].unk0_4)
+ PlayerBufferExecCompleted();
+}
+
+void sub_802E460(void)
+{
+ if (!ewram17810[gActiveBank].unk0_5)
+ PlayerBufferExecCompleted();
+}
+
+void b_link_standby_message(void)
+{
+ if (gBattleTypeFlags & BATTLE_TYPE_LINK)
+ {
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ sub_8002EB0(&gUnknown_03004210, gUnknown_08400CE0, 0x90, 2, 15);
+ }
+}
diff --git a/src/battle_6.c b/src/battle_6.c
index c833aef5e..e7f152a4b 100644
--- a/src/battle_6.c
+++ b/src/battle_6.c
@@ -98,7 +98,7 @@ extern void sub_80E43C0();
extern void oamt_add_pos2_onto_pos1();
extern void sub_8078B34(struct Sprite *);
extern void oamt_set_x3A_32();
-extern void sub_80318FC();
+extern void BattleLoadPlayerMonSprite();
extern bool8 IsDoubleBattle(void);
extern void sub_802D500(void);
extern void dp11b_obj_free();
@@ -121,7 +121,7 @@ extern void sub_80105EC(struct Sprite *);
extern void sub_802D274(void);
extern void sub_802D23C(void);
extern u8 GetBankIdentity(u8);
-extern void sub_8031AF4();
+extern void LoadPlayerTrainerBankSprite();
extern void sub_80313A0(struct Sprite *);
extern void sub_802D204(void);
extern u8 sub_8079E90();
@@ -739,7 +739,7 @@ void sub_802F7CC(void)
void PlayerHandleLoadPokeSprite(void)
{
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank;
gBattleBankFunc[gActiveBank] = bx_0802E404;
}
@@ -748,7 +748,7 @@ void PlayerHandleSendOutPoke(void)
{
sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
gActionSelectionCursor[gActiveBank] = 0;
gMoveSelectionCursor[gActiveBank] = 0;
sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]);
@@ -800,7 +800,7 @@ void sub_802FB2C(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -829,7 +829,7 @@ void PlayerHandleTrainerThrow(void)
{
r7 = 0;
}
- sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank);
GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -845,7 +845,7 @@ void PlayerHandleTrainerThrow(void)
void PlayerHandleTrainerSlide(void)
{
- sub_8031AF4(gSaveBlock2.playerGender, gActiveBank);
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank);
GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -875,7 +875,7 @@ void sub_802FE7C(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -963,7 +963,7 @@ void sub_8030190(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0)
+ if (ewram17800[gActiveBank].substituteSprite == 1 && ewram17800[gActiveBank].unk0_3 == 0)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -983,7 +983,7 @@ void sub_8030190(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2)
+ if (ewram17800[gActiveBank].substituteSprite == 1 && r7 < 2)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
@@ -1357,7 +1357,7 @@ void sub_8030E38(struct Sprite *sprite)
FreeSpriteOamMatrix(sprite);
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
DestroySprite(sprite);
- sub_80318FC(&gPlayerParty[gBattlePartyID[r4]], r4);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[r4]], r4);
StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0);
}
@@ -1383,7 +1383,7 @@ void task05_08033660(u8 taskId)
sub_802F934(gActiveBank, 0);
gActiveBank ^= 2;
gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_802F934(gActiveBank, 0);
gActiveBank ^= 2;
}
diff --git a/src/battle_7.c b/src/battle_7.c
index f2838467e..0c4b118b4 100644
--- a/src/battle_7.c
+++ b/src/battle_7.c
@@ -182,9 +182,9 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e)
gBattleMonForms[a] = e & 0x7F;
return TRUE;
}
- if (ewram17800[a].unk0_2 && sub_803163C(d) == 0)
+ if (ewram17800[a].substituteSprite && sub_803163C(d) == 0)
return TRUE;
- if (ewram17800[a].unk0_2 && d == 2 && gSprites[gObjectBankIDs[a]].invisible)
+ if (ewram17800[a].substituteSprite && d == 2 && gSprites[gObjectBankIDs[a]].invisible)
{
refresh_graphics_maybe(a, 1, gObjectBankIDs[a]);
sub_80324E0(a);
@@ -273,29 +273,29 @@ bool8 mplay_80342A4(u8 a)
return TRUE;
}
-void sub_8031794(struct Pokemon *pkmn, u8 b)
+void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 bank)
{
u32 personalityValue;
u16 species;
- u32 r7;
+ u32 transformPersonality;
u32 otId;
u8 var;
u16 paletteOffset;
const u8 *lzPaletteData;
personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY);
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[bank].transformedSpecies == 0)
{
species = GetMonData(pkmn, MON_DATA_SPECIES);
- r7 = personalityValue;
+ transformPersonality = personalityValue;
}
else
{
- species = ewram17800[b].unk2;
- r7 = gPID_perBank[b];
+ species = ewram17800[bank].transformedSpecies;
+ transformPersonality = gPID_perBank[bank];
}
otId = GetMonData(pkmn, MON_DATA_OT_ID);
- var = GetBankIdentity(b);
+ var = GetBankIdentity(bank);
HandleLoadSpecialPokePic(
&gMonFrontPicTable[species],
gMonFrontPicCoords[species].coords,
@@ -303,29 +303,29 @@ void sub_8031794(struct Pokemon *pkmn, u8 b)
0x02000000,
gUnknown_081FAF4C[var],
species,
- r7);
- paletteOffset = 0x100 + b * 16;
- if (ewram17800[b].unk2 == 0)
+ transformPersonality);
+ paletteOffset = 0x100 + bank * 16;
+ if (ewram17800[bank].transformedSpecies == 0)
lzPaletteData = pokemon_get_pal(pkmn);
else
lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
sub_800D238(lzPaletteData, ewram);
LoadPalette(ewram, paletteOffset, 0x20);
- LoadPalette(ewram, 0x80 + b * 16, 0x20);
+ LoadPalette(ewram, 0x80 + bank * 16, 0x20);
if (species == SPECIES_CASTFORM)
{
- paletteOffset = 0x100 + b * 16;
+ paletteOffset = 0x100 + bank * 16;
sub_800D238(lzPaletteData, ewram + 0x16400);
- LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
+ LoadPalette(ewram + 0x16400 + gBattleMonForms[bank] * 32, paletteOffset, 0x20);
}
- if (ewram17800[b].unk2 != 0)
+ if (ewram17800[bank].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
}
}
-void sub_80318FC(struct Pokemon *pkmn, u8 b)
+void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 bank)
{
u32 personalityValue;
u16 species;
@@ -336,18 +336,18 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b)
const u8 *lzPaletteData;
personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY);
- if (ewram17800[b].unk2 == 0)
+ if (ewram17800[bank].transformedSpecies == 0)
{
species = GetMonData(pkmn, MON_DATA_SPECIES);
r7 = personalityValue;
}
else
{
- species = ewram17800[b].unk2;
- r7 = gPID_perBank[b];
+ species = ewram17800[bank].transformedSpecies;
+ r7 = gPID_perBank[bank];
}
otId = GetMonData(pkmn, MON_DATA_OT_ID);
- var = GetBankIdentity(b);
+ var = GetBankIdentity(bank);
HandleLoadSpecialPokePic(
&gMonBackPicTable[species],
gMonBackPicCoords[species].coords,
@@ -356,21 +356,21 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b)
gUnknown_081FAF4C[var],
species,
r7);
- paletteOffset = 0x100 + b * 16;
- if (ewram17800[b].unk2 == 0)
+ paletteOffset = 0x100 + bank * 16;
+ if (ewram17800[bank].transformedSpecies == 0)
lzPaletteData = pokemon_get_pal(pkmn);
else
lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
sub_800D238(lzPaletteData, ewram);
LoadPalette(ewram, paletteOffset, 0x20);
- LoadPalette(ewram, 0x80 + b * 16, 0x20);
+ LoadPalette(ewram, 0x80 + bank * 16, 0x20);
if (species == SPECIES_CASTFORM)
{
- paletteOffset = 0x100 + b * 16;
+ paletteOffset = 0x100 + bank * 16;
sub_800D238(lzPaletteData, ewram + 0x16400);
- LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20);
+ LoadPalette(ewram + 0x16400 + gBattleMonForms[bank] * 32, paletteOffset, 0x20);
}
- if (ewram17800[b].unk2 != 0)
+ if (ewram17800[bank].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
@@ -405,11 +405,11 @@ void sub_8031A6C(u16 a, u8 b)
LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[a]);
}
-void sub_8031AF4(u16 a, u8 b)
+void LoadPlayerTrainerBankSprite(u16 a, u8 bank)
{
u8 status;
- status = GetBankIdentity(b);
+ status = GetBankIdentity(bank);
DecompressPicFromTable_2(
&gTrainerBackPicTable[a],
gTrainerBackPicCoords[a].coords,
@@ -417,7 +417,7 @@ void sub_8031AF4(u16 a, u8 b)
(void *)0x02000000,
gUnknown_081FAF4C[status],
0);
- LoadCompressedPalette(gTrainerBackPicPaletteTable[a].data, 0x100 + b * 16, 32);
+ LoadCompressedPalette(gTrainerBackPicPaletteTable[a].data, 0x100 + bank * 16, 32);
}
void nullsub_10(int unused)
@@ -607,15 +607,15 @@ void sub_8031F24(void)
s32 i;
for (i = 0; i < gNoOfAllBanks; i++)
- ewram17800[i].unk0_0 = gSprites[gObjectBankIDs[i]].invisible;
+ ewram17800[i].invisible = gSprites[gObjectBankIDs[i]].invisible;
}
void sub_8031F88(u8 a)
{
- ewram17800[a].unk0_0 = gSprites[gObjectBankIDs[a]].invisible;
+ ewram17800[a].invisible = gSprites[gObjectBankIDs[a]].invisible;
}
-void sub_8031FC4(u8 a, u8 b, bool8 c)
+void sub_8031FC4(u8 bank1, u8 bank2, bool8 c)
{
u16 paletteOffset;
u16 species;
@@ -626,16 +626,16 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
if (c)
{
- StartSpriteAnim(&gSprites[gObjectBankIDs[a]], ewram17840.unk0);
- paletteOffset = 0x100 + a * 16;
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank1]], ewram17840.unk0);
+ paletteOffset = 0x100 + bank1 * 16;
LoadPalette(ewram + 0x16400 + ewram17840.unk0 * 32, paletteOffset, 32);
- gBattleMonForms[a] = ewram17840.unk0;
- if (ewram17800[a].unk2 != 0)
+ gBattleMonForms[bank1] = ewram17840.unk0;
+ if (ewram17800[bank1].transformedSpecies != 0)
{
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
}
- gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a);
+ gSprites[gObjectBankIDs[bank1]].pos1.y = sub_8077F68(bank1);
}
else
{
@@ -659,15 +659,15 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
}
else
{
- r10 = GetBankIdentity(a);
- if (GetBankSide(b) == 1)
- species = GetMonData(&gEnemyParty[gBattlePartyID[b]], MON_DATA_SPECIES);
+ r10 = GetBankIdentity(bank1);
+ if (GetBankSide(bank2) == 1)
+ species = GetMonData(&gEnemyParty[gBattlePartyID[bank2]], MON_DATA_SPECIES);
else
- species = GetMonData(&gPlayerParty[gBattlePartyID[b]], MON_DATA_SPECIES);
- if (GetBankSide(a) == 0)
+ species = GetMonData(&gPlayerParty[gBattlePartyID[bank2]], MON_DATA_SPECIES);
+ if (GetBankSide(bank1) == 0)
{
- personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_OT_ID);
+ personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[bank1]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gPlayerParty[gBattlePartyID[bank1]], MON_DATA_OT_ID);
HandleLoadSpecialPokePic(
&gMonBackPicTable[species],
gMonBackPicCoords[species].coords,
@@ -675,12 +675,12 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
0x02000000,
gUnknown_081FAF4C[r10],
species,
- gPID_perBank[a]);
+ gPID_perBank[bank1]);
}
else
{
- personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_PERSONALITY);
- otId = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_OT_ID);
+ personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[bank1]], MON_DATA_PERSONALITY);
+ otId = GetMonData(&gEnemyParty[gBattlePartyID[bank1]], MON_DATA_OT_ID);
HandleLoadSpecialPokePic(
&gMonFrontPicTable[species],
gMonFrontPicCoords[species].coords,
@@ -688,13 +688,13 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
0x02000000,
gUnknown_081FAF4C[r10],
species,
- gPID_perBank[a]);
+ gPID_perBank[bank1]);
}
}
src = gUnknown_081FAF4C[r10];
- dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[a]].oam.tileNum * 32);
+ dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[bank1]].oam.tileNum * 32);
DmaCopy32(3, src, dst, 0x800);
- paletteOffset = 0x100 + a * 16;
+ paletteOffset = 0x100 + bank1 * 16;
lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue);
sub_800D238(lzPaletteData, ewram);
LoadPalette(ewram, paletteOffset, 32);
@@ -703,21 +703,21 @@ void sub_8031FC4(u8 a, u8 b, bool8 c)
u16 *paletteSrc = (u16 *)(ewram + 0x16400);
sub_800D238(lzPaletteData, paletteSrc);
- LoadPalette(paletteSrc + gBattleMonForms[b] * 16, paletteOffset, 32);
+ LoadPalette(paletteSrc + gBattleMonForms[bank2] * 16, paletteOffset, 32);
}
BlendPalette(paletteOffset, 16, 6, 0x7FFF);
CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32);
if (!IsContest())
{
- ewram17800[a].unk2 = species;
- gBattleMonForms[a] = gBattleMonForms[b];
+ ewram17800[bank1].transformedSpecies = species;
+ gBattleMonForms[bank1] = gBattleMonForms[bank2];
}
- gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a);
- StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]);
+ gSprites[gObjectBankIDs[bank1]].pos1.y = sub_8077F68(bank1);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank1]], gBattleMonForms[bank1]);
}
}
-void sub_8032350(u8 a, u8 b)
+void BattleLoadSubstituteSprite(u8 a, u8 b)
{
u8 r4;
u16 foo;
@@ -750,16 +750,16 @@ void sub_8032350(u8 a, u8 b)
if (!IsContest())
{
if (GetBankSide(a) != 0)
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
else
- sub_80318FC(&gPlayerParty[gBattlePartyID[a]], a);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[a]], a);
}
}
}
void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId)
{
- sub_8032350(a, b);
+ BattleLoadSubstituteSprite(a, b);
StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[a]);
if (b == 0)
gSprites[spriteId].pos1.y = sub_8077F7C(a);
@@ -770,12 +770,12 @@ void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId)
void sub_80324BC(u8 a, u16 b)
{
if (b == 0xA4)
- ewram17800[a].unk0_2 = 1;
+ ewram17800[a].substituteSprite = 1;
}
void sub_80324E0(u8 a)
{
- ewram17800[a].unk0_2 = 0;
+ ewram17800[a].substituteSprite = 0;
}
void sub_80324F8(struct Pokemon *pkmn, u8 b)
@@ -896,9 +896,9 @@ void sub_80328A4(struct Sprite *sprite)
}
if (gAnimScriptActive || r7->invisible)
invisible = TRUE;
- else if (ewram17800[r4].unk2 != 0 && gEnemyMonElevation[ewram17800[r4].unk2] == 0)
+ else if (ewram17800[r4].transformedSpecies != 0 && gEnemyMonElevation[ewram17800[r4].transformedSpecies] == 0)
invisible = TRUE;
- if (ewram17800[r4].unk0_2)
+ if (ewram17800[r4].substituteSprite)
invisible = TRUE;
sprite->pos1.x = r7->pos1.x;
sprite->pos2.x = r7->pos2.x;
@@ -914,8 +914,8 @@ void sub_8032984(u8 a, u16 b)
{
if (GetBankSide(a) != 0)
{
- if (ewram17800[a].unk2 != 0)
- b = ewram17800[a].unk2;
+ if (ewram17800[a].transformedSpecies != 0)
+ b = ewram17800[a].transformedSpecies;
if (gEnemyMonElevation[b] != 0)
gSprites[ewram17810[a].unk7].callback = sub_80328A4;
else
@@ -953,7 +953,7 @@ void sub_8032A38(void)
void sub_8032AA8(u8 a, u8 b)
{
- ewram17800[a].unk2 = 0;
+ ewram17800[a].transformedSpecies = 0;
gBattleMonForms[a] = 0;
if (b == 0)
sub_80324E0(a);
@@ -1168,7 +1168,7 @@ void sub_8033264(void)
{
if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
gBattleBankFunc[gActiveBank] = sub_80332D0;
}
diff --git a/src/battle_8.c b/src/battle_8.c
index 75f10c4b1..44e42d0d6 100644
--- a/src/battle_8.c
+++ b/src/battle_8.c
@@ -58,7 +58,7 @@ extern u8 sub_8077ABC();
extern u8 sub_8077F68();
extern u8 sub_8079E90();
extern void sub_8033018(void);
-extern void sub_8031794();
+extern void BattleLoadOpponentMonSprite();
extern u8 GetBankIdentity(u8);
extern void sub_8032984(u8, u16);
extern void sub_80333D4(void);
@@ -714,7 +714,7 @@ void OpponentHandleLoadPokeSprite(void)
{
u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES);
- sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -746,7 +746,7 @@ void sub_803495C(u8 a, u8 b)
gBattlePartyID[a] = gBattleBufferA[a][1];
species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES);
gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0);
- sub_8031794(&gEnemyParty[gBattlePartyID[a]], a);
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a);
GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a));
gObjectBankIDs[a] = CreateSprite(
&gUnknown_02024E8C,
@@ -785,7 +785,7 @@ void sub_8034B74(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -876,7 +876,7 @@ void sub_8035030(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -951,7 +951,7 @@ void sub_8035238(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -971,7 +971,7 @@ void sub_8035238(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c
index 36a287efc..14f547b82 100644
--- a/src/battle_811DA74.c
+++ b/src/battle_811DA74.c
@@ -87,12 +87,12 @@ extern void oamt_set_x3A_32();
extern void sub_8078B34(struct Sprite *);
extern void sub_80105EC(struct Sprite *);
extern s32 sub_803FC34(u16);
-extern void sub_8031AF4();
+extern void LoadPlayerTrainerBankSprite();
extern void sub_80313A0(struct Sprite *);
extern u8 sub_8046400();
extern void sub_80312F0(struct Sprite *);
extern u8 CreateInvisibleSpriteWithCallback();
-extern void sub_80318FC();
+extern void BattleLoadPlayerMonSprite();
extern u8 sub_8077ABC();
extern u8 sub_8077F68();
extern u8 sub_8079E90();
@@ -298,7 +298,7 @@ void sub_811E034(void)
{
if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
gBattleBankFunc[gActiveBank] = sub_811E0A0;
}
@@ -989,7 +989,7 @@ void sub_811F664(void)
void sub_811F6D8(void)
{
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
GetMonSpriteTemplate_803C56C(
GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES),
GetBankIdentity(gActiveBank));
@@ -1009,7 +1009,7 @@ void sub_811F7F4(void)
{
sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_811F864(gActiveBank, gBattleBufferA[gActiveBank][2]);
gBattleBankFunc[gActiveBank] = sub_811E1BC;
}
@@ -1059,7 +1059,7 @@ void sub_811FA5C(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -1092,7 +1092,7 @@ void sub_811FAE4(void)
xOffset = 0;
gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender;
}
- sub_8031AF4(gender, gActiveBank);
+ LoadPlayerTrainerBankSprite(gender, gActiveBank);
GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -1125,7 +1125,7 @@ void sub_811FCE8(void)
{
if (ewram17810[gActiveBank].unk4 == 0)
{
- if (ewram17800[gActiveBank].unk0_2)
+ if (ewram17800[gActiveBank].substituteSprite)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4++;
}
@@ -1200,7 +1200,7 @@ void sub_811FF30(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3)
+ if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3)
{
ewram17800[gActiveBank].unk0_3 = 1;
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
@@ -1220,7 +1220,7 @@ void sub_811FF30(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1)
+ if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1)
{
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17800[gActiveBank].unk0_3 = 0;
@@ -1508,7 +1508,7 @@ void sub_812071C(u8 taskId)
sub_811F864(gActiveBank, 0);
gActiveBank ^= 2;
gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank];
- sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank);
sub_811F864(gActiveBank, 0);
gActiveBank ^= 2;
}
diff --git a/src/battle_anim_8137220.c b/src/battle_anim_8137220.c
index bb181d5fb..af2b86c17 100644
--- a/src/battle_anim_8137220.c
+++ b/src/battle_anim_8137220.c
@@ -73,7 +73,7 @@ extern void sub_8043DFC();
extern bool8 IsDoubleBattle(void);
extern void c3_0802FDF4(u8);
extern void sub_802ECF0(void);
-extern void sub_8031AF4();
+extern void LoadPlayerTrainerBankSprite();
extern u8 GetBankIdentity(u8);
extern void sub_80313A0(struct Sprite *);
extern u8 GetBankByPlayerAI(u8);
@@ -981,7 +981,7 @@ void sub_8138CB4(void)
void sub_8138D38(void)
{
- sub_8031AF4(2, gActiveBank);
+ LoadPlayerTrainerBankSprite(2, gActiveBank);
GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -996,7 +996,7 @@ void sub_8138D38(void)
void sub_8138E04(void)
{
- sub_8031AF4(2, gActiveBank);
+ LoadPlayerTrainerBankSprite(2, gActiveBank);
GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank));
gObjectBankIDs[gActiveBank] = CreateSprite(
&gUnknown_02024E8C,
@@ -1081,7 +1081,7 @@ void sub_81390D0(void)
switch (ewram17810[gActiveBank].unk4)
{
case 0:
- if (ewram17800[gActiveBank].unk0_2 == 1)
+ if (ewram17800[gActiveBank].substituteSprite == 1)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5);
ewram17810[gActiveBank].unk4 = 1;
break;
@@ -1098,7 +1098,7 @@ void sub_81390D0(void)
if (!gAnimScriptActive)
{
sub_80326EC(1);
- if (ewram17800[gActiveBank].unk0_2 == 1)
+ if (ewram17800[gActiveBank].substituteSprite == 1)
move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6);
ewram17810[gActiveBank].unk4 = 3;
}
@@ -1382,7 +1382,7 @@ void sub_81398BC(u8 bank)
{
u16 species;
- ewram17800[bank].unk2 = 0;
+ ewram17800[bank].transformedSpecies = 0;
gBattlePartyID[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0);
diff --git a/src/battle_setup.c b/src/battle_setup.c
index 04674e739..31c127416 100644
--- a/src/battle_setup.c
+++ b/src/battle_setup.c
@@ -438,7 +438,7 @@ void task01_battle_start(u8 taskId)
}
break;
case 1:
- if (sub_811AAE8() == TRUE)
+ if (IsBattleTransitionDone() == TRUE)
{
SetMainCallback2(sub_800E7C4);
prev_quest_postbuffer_cursor_backup_reset();
@@ -827,7 +827,7 @@ void CB2_StartFirstBattle(void)
UpdatePaletteFade();
RunTasks();
- if (sub_811AAE8() == TRUE)
+ if (IsBattleTransitionDone() == TRUE)
{
gBattleTypeFlags = BATTLE_TYPE_FIRST_BATTLE;
gMain.savedCallback = HandleFirstBattleEnd;
diff --git a/src/battle_transition.c b/src/battle_transition.c
new file mode 100644
index 000000000..395a38df1
--- /dev/null
+++ b/src/battle_transition.c
@@ -0,0 +1,2513 @@
+#include "global.h"
+#include "battle_transition.h"
+#include "main.h"
+#include "rom4.h"
+#include "task.h"
+#include "palette.h"
+#include "trig.h"
+#include "field_effect.h"
+#include "rng.h"
+#include "sprite.h"
+#include "sound.h"
+#include "songs.h"
+#include "trainer.h"
+#include "field_camera.h"
+
+void sub_807DE10(void);
+void dp12_8087EA4(void);
+
+extern u8 ewram[];
+extern u16 gUnknown_03005560[];
+extern u16 gUnknown_03004DE0[][0x3C0];
+
+extern const struct OamData gFieldOamData_32x32;
+
+struct TransitionData
+{
+ vs8 VBlank_DMA;
+ u16 WININ;
+ u16 WINOUT;
+ u16 field_6;
+ u16 WIN0V;
+ u16 field_A;
+ u16 field_C;
+ u16 BLDCNT;
+ u16 BLDALPHA;
+ u16 BLDY;
+ s16 field_14;
+ s16 field_16;
+ s16 field_18;
+ s16 field_1A;
+ s16 field_1C;
+ s16 field_1E; // unused
+ s16 field_20;
+ s16 field_22; // unused
+ s16 data[11];
+};
+
+#define TRANSITION_STRUCT (*(struct TransitionData *) (ewram + 0xC000))
+typedef bool8 (*TransitionState)(struct Task* task);
+typedef bool8 (*TransitionSpriteCallback)(struct Sprite* sprite);
+
+// this file's functions
+static void LaunchBattleTransitionTask(u8 transitionID);
+static void Task_BattleTransitionMain(u8 taskID);
+static void Phase1Task_TransitionAll(u8 taskID);
+static void Phase2Task_Transition_Blur(u8 taskID);
+static void Phase2Task_Transition_Swirl(u8 taskID);
+static void Phase2Task_Transition_Shuffle(u8 taskID);
+static void Phase2Task_Transition_BigPokeball(u8 taskID);
+static void Phase2Task_Transition_PokeballsTrail(u8 taskID);
+static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID);
+static void Phase2Task_Transition_Ripple(u8 taskID);
+static void Phase2Task_Transition_Wave(u8 taskID);
+static void Phase2Task_Transition_Slice(u8 taskID);
+static void Phase2Task_Transition_WhiteFade(u8 taskID);
+static void Phase2Task_Transition_GridSquares(u8 taskID);
+static void Phase2Task_Transition_Shards(u8 taskID);
+static void Phase2Task_Transition_Sydney(u8 taskID);
+static void Phase2Task_Transition_Phoebe(u8 taskID);
+static void Phase2Task_Transition_Glacia(u8 taskID);
+static void Phase2Task_Transition_Drake(u8 taskID);
+static void Phase2Task_Transition_Steven(u8 taskID);
+static bool8 Transition_Phase1(struct Task* task);
+static bool8 Transition_WaitForPhase1(struct Task* task);
+static bool8 Transition_Phase2(struct Task* task);
+static bool8 Transition_WaitForPhase2(struct Task* task);
+static void VBlankCB_Phase2_Transition_Swirl(void);
+static void HBlankCB_Phase2_Transition_Swirl(void);
+static void VBlankCB_Phase2_Transition_Shuffle(void);
+static void HBlankCB_Phase2_Transition_Shuffle(void);
+static void VBlankCB0_Phase2_Transition_BigPokeball(void);
+static void VBlankCB1_Phase2_Transition_BigPokeball(void);
+static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void);
+static void VBlankCB_Phase2_Transition_Ripple(void);
+static void HBlankCB_Phase2_Transition_Ripple(void);
+static void VBlankCB_Phase2_Transition_Wave(void);
+static void VBlankCB_Phase2_Transition_Slice(void);
+static void HBlankCB_Phase2_Transition_Slice(void);
+static void VBlankCB0_Phase2_Transition_WhiteFade(void);
+static void VBlankCB1_Phase2_Transition_WhiteFade(void);
+static void HBlankCB_Phase2_Transition_WhiteFade(void);
+static void VBlankCB0_Phase2_Mugshots(void);
+static void VBlankCB1_Phase2_Mugshots(void);
+static void HBlankCB_Phase2_Mugshots(void);
+static void VBlankCB_Phase2_Transition_Shards(void);
+static bool8 Phase2_Transition_Blur_Func1(struct Task* task);
+static bool8 Phase2_Transition_Blur_Func2(struct Task* task);
+static bool8 Phase2_Transition_Blur_Func3(struct Task* task);
+static bool8 Phase2_Transition_Swirl_Func1(struct Task* task);
+static bool8 Phase2_Transition_Swirl_Func2(struct Task* task);
+static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task);
+static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task);
+static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task);
+static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task);
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task);
+static bool8 Phase2_Transition_Ripple_Func1(struct Task* task);
+static bool8 Phase2_Transition_Ripple_Func2(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func1(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func2(struct Task* task);
+static bool8 Phase2_Transition_Wave_Func3(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func1(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func2(struct Task* task);
+static bool8 Phase2_Transition_Slice_Func3(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task);
+static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task);
+static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func1(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func2(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func3(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func4(struct Task* task);
+static bool8 Phase2_Transition_Shards_Func5(struct Task* task);
+static bool8 Phase2_Mugshot_Func1(struct Task* task);
+static bool8 Phase2_Mugshot_Func2(struct Task* task);
+static bool8 Phase2_Mugshot_Func3(struct Task* task);
+static bool8 Phase2_Mugshot_Func4(struct Task* task);
+static bool8 Phase2_Mugshot_Func5(struct Task* task);
+static bool8 Phase2_Mugshot_Func6(struct Task* task);
+static bool8 Phase2_Mugshot_Func7(struct Task* task);
+static bool8 Phase2_Mugshot_Func8(struct Task* task);
+static bool8 Phase2_Mugshot_Func9(struct Task* task);
+static bool8 Phase2_Mugshot_Func10(struct Task* task);
+static void Phase2Task_MugShotTransition(u8 taskID);
+static void Mugshots_CreateOpponentPlayerSprites(struct Task* task);
+static void sub_811CA10(s16 spriteID, s16 value);
+static void sub_811CA28(s16 spriteID);
+static s16 sub_811CA44(s16 spriteID);
+static bool8 sub_811C934(struct Sprite* sprite);
+static bool8 sub_811C938(struct Sprite* sprite);
+static bool8 sub_811C984(struct Sprite* sprite);
+static bool8 sub_811C9B8(struct Sprite* sprite);
+static bool8 sub_811C9E4(struct Sprite* sprite);
+static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4);
+static bool8 sub_811D52C(void);
+static void Phase1_Task_RunFuncs(u8 taskID);
+static bool8 Phase1_TransitionAll_Func1(struct Task* task);
+static bool8 Phase1_TransitionAll_Func2(struct Task* task);
+static void sub_811D658(void);
+static void VBlankCB_BattleTransition(void);
+static void sub_811D6A8(u16** a0, u16** a1);
+static void sub_811D690(u16** a0);
+static void sub_811D6D4(void);
+static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize);
+static void sub_811D764(u16* a0, s16 a1, s16 a2, s16 a3);
+static void sub_811D8FC(s16* a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6);
+static bool8 sub_811D978(s16* a0, bool8 a1, bool8 a2);
+static void sub_811CFD0(struct Sprite* sprite);
+static void sub_811B720(struct Sprite* sprite);
+static void sub_811C90C(struct Sprite* sprite);
+
+// const data
+
+static const u32 sBigPokeball_Tileset[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp");
+static const u32 sPokeballTrail_Tileset[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp");
+static const u8 sSpriteImage_83FC148[] = INCBIN_U8("graphics/battle_transitions/pokeball.4bpp");
+static const u32 sUnknown_083FC348[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp");
+static const u8 sSpriteImage_83FC528[] = INCBIN_U8("graphics/battle_transitions/unused_brendan.4bpp");
+static const u8 sSpriteImage_83FCD28[] = INCBIN_U8("graphics/battle_transitions/unused_lass.4bpp");
+static const u32 sShrinkingBoxTileset[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp");
+
+static struct TransitionData * const sTransitionStructPtr = &TRANSITION_STRUCT;
+
+static const TaskFunc sPhase1_Tasks[TRANSITIONS_NO] =
+{
+ [0 ... TRANSITIONS_NO - 1] = &Phase1Task_TransitionAll
+};
+
+static const TaskFunc sPhase2_Tasks[TRANSITIONS_NO] =
+{
+ Phase2Task_Transition_Blur, // 0
+ Phase2Task_Transition_Swirl, // 1
+ Phase2Task_Transition_Shuffle, // 2
+ Phase2Task_Transition_BigPokeball, // 3
+ Phase2Task_Transition_PokeballsTrail, // 4
+ Phase2Task_Transition_Clockwise_BlackFade, // 5
+ Phase2Task_Transition_Ripple, // 6
+ Phase2Task_Transition_Wave, // 7
+ Phase2Task_Transition_Slice, // 8
+ Phase2Task_Transition_WhiteFade, // 9
+ Phase2Task_Transition_GridSquares, // 10
+ Phase2Task_Transition_Shards, // 11
+ Phase2Task_Transition_Sydney, // 12
+ Phase2Task_Transition_Phoebe, // 13
+ Phase2Task_Transition_Glacia, // 14
+ Phase2Task_Transition_Drake, // 15
+ Phase2Task_Transition_Steven, // 16
+};
+
+static const TransitionState sMainTransitionPhases[] =
+{
+ &Transition_Phase1,
+ &Transition_WaitForPhase1,
+ &Transition_Phase2,
+ &Transition_WaitForPhase2
+};
+
+static const TransitionState sPhase2_Transition_Blur_Funcs[] =
+{
+ Phase2_Transition_Blur_Func1,
+ Phase2_Transition_Blur_Func2,
+ Phase2_Transition_Blur_Func3
+};
+
+static const TransitionState sPhase2_Transition_Swirl_Funcs[] =
+{
+ Phase2_Transition_Swirl_Func1,
+ Phase2_Transition_Swirl_Func2,
+};
+
+static const TransitionState sPhase2_Transition_Shuffle_Funcs[] =
+{
+ Phase2_Transition_Shuffle_Func1,
+ Phase2_Transition_Shuffle_Func2,
+};
+
+static const TransitionState sPhase2_Transition_BigPokeball_Funcs[] =
+{
+ Phase2_Transition_BigPokeball_Func1,
+ Phase2_Transition_BigPokeball_Func2,
+ Phase2_Transition_BigPokeball_Func3,
+ Phase2_Transition_BigPokeball_Func4,
+ Phase2_Transition_BigPokeball_Func5,
+ Phase2_Transition_BigPokeball_Func6
+};
+
+static const TransitionState sPhase2_Transition_PokeballsTrail_Funcs[] =
+{
+ Phase2_Transition_PokeballsTrail_Func1,
+ Phase2_Transition_PokeballsTrail_Func2,
+ Phase2_Transition_PokeballsTrail_Func3
+};
+
+static const s16 sUnknown_083FD7E4[2] = {-16, 256};
+static const s16 sUnknown_083FD7E8[5] = {0, 32, 64, 18, 48};
+static const s16 sUnknown_083FD7F2[2] = {8, -8};
+
+static const TransitionState sPhase2_Transition_Clockwise_BlackFade_Funcs[] =
+{
+ Phase2_Transition_Clockwise_BlackFade_Func1,
+ Phase2_Transition_Clockwise_BlackFade_Func2,
+ Phase2_Transition_Clockwise_BlackFade_Func3,
+ Phase2_Transition_Clockwise_BlackFade_Func4,
+ Phase2_Transition_Clockwise_BlackFade_Func5,
+ Phase2_Transition_Clockwise_BlackFade_Func6,
+ Phase2_Transition_Clockwise_BlackFade_Func7
+};
+
+static const TransitionState sPhase2_Transition_Ripple_Funcs[] =
+{
+ Phase2_Transition_Ripple_Func1,
+ Phase2_Transition_Ripple_Func2
+};
+
+static const TransitionState sPhase2_Transition_Wave_Funcs[] =
+{
+ Phase2_Transition_Wave_Func1,
+ Phase2_Transition_Wave_Func2,
+ Phase2_Transition_Wave_Func3
+};
+
+static const TransitionState sPhase2_Mugshot_Transition_Funcs[] =
+{
+ Phase2_Mugshot_Func1,
+ Phase2_Mugshot_Func2,
+ Phase2_Mugshot_Func3,
+ Phase2_Mugshot_Func4,
+ Phase2_Mugshot_Func5,
+ Phase2_Mugshot_Func6,
+ Phase2_Mugshot_Func7,
+ Phase2_Mugshot_Func8,
+ Phase2_Mugshot_Func9,
+ Phase2_Mugshot_Func10
+};
+
+static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_NO] = {TRAINER_PIC_SIDNEY, TRAINER_PIC_PHOEBE, TRAINER_PIC_GLACIA, TRAINER_PIC_DRAKE, TRAINER_PIC_STEVEN};
+static const s16 sMugshotsOpponentRotationScales[MUGSHOTS_NO][2] =
+{
+ {0x200, 0x200},
+ {0x200, 0x200},
+ {0x1B0, 0x1B0},
+ {0x1A0, 0x1A0},
+ {0x188, 0x188},
+};
+static const s16 sMugshotsOpponentCoords[MUGSHOTS_NO][2] =
+{
+ {0, 0},
+ {0, 0},
+ {-4, 4},
+ {0, 5},
+ {0, 7},
+};
+
+static const TransitionSpriteCallback sUnknown_083FD880[] =
+{
+ sub_811C934,
+ sub_811C938,
+ sub_811C984,
+ sub_811C9B8,
+ sub_811C934,
+ sub_811C9E4,
+ sub_811C934
+};
+
+static const s16 sUnknown_083FD89C[2] = {12, -12};
+static const s16 sUnknown_083FD8A0[2] = {-1, 1};
+
+static const TransitionState sPhase2_Transition_Slice_Funcs[] =
+{
+ Phase2_Transition_Slice_Func1,
+ Phase2_Transition_Slice_Func2,
+ Phase2_Transition_Slice_Func3
+};
+
+static const TransitionState sPhase2_Transition_WhiteFade_Funcs[] =
+{
+ Phase2_Transition_WhiteFade_Func1,
+ Phase2_Transition_WhiteFade_Func2,
+ Phase2_Transition_WhiteFade_Func3,
+ Phase2_Transition_WhiteFade_Func4,
+ Phase2_Transition_WhiteFade_Func5
+};
+
+static const s16 sUnknown_083FD8C4[8] = {0, 20, 15, 40, 10, 25, 35, 5};
+
+static const TransitionState sPhase2_Transition_GridSquares_Funcs[] =
+{
+ Phase2_Transition_GridSquares_Func1,
+ Phase2_Transition_GridSquares_Func2,
+ Phase2_Transition_GridSquares_Func3
+};
+
+static const TransitionState sPhase2_Transition_Shards_Funcs[] =
+{
+ Phase2_Transition_Shards_Func1,
+ Phase2_Transition_Shards_Func2,
+ Phase2_Transition_Shards_Func3,
+ Phase2_Transition_Shards_Func4,
+ Phase2_Transition_Shards_Func5
+};
+
+static const s16 sUnknown_083FD8F4[][5] =
+{
+ {56, 0, 0, 160, 0},
+ {104, 160, 240, 88, 1},
+ {240, 72, 56, 0, 1},
+ {0, 32, 144, 160, 0},
+ {144, 160, 184, 0, 1},
+ {56, 0, 168, 160, 0},
+ {168, 160, 48, 0, 1},
+};
+
+static const s16 sUnknown_083FD93A[] = {8, 4, 2, 1, 1, 1, 0};
+
+static const TransitionState sPhase1_TransitionAll_Funcs[] =
+{
+ Phase1_TransitionAll_Func1,
+ Phase1_TransitionAll_Func2
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD950[] =
+{
+ sSpriteImage_83FC148, 0x200
+};
+
+static const union AnimCmd sSpriteAnim_83FD958[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_83FD960[] =
+{
+ sSpriteAnim_83FD958
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_83FD964[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, -4, 1),
+ AFFINEANIMCMD_JUMP(0)
+};
+
+static const union AffineAnimCmd sSpriteAffineAnim_83FD974[] =
+{
+ AFFINEANIMCMD_FRAME(0, 0, 4, 1),
+ AFFINEANIMCMD_JUMP(0)
+};
+
+static const union AffineAnimCmd *const sSpriteAffineAnimTable_83FD984[] =
+{
+ sSpriteAffineAnim_83FD964,
+ sSpriteAffineAnim_83FD974
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD98C =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4105,
+ .oam = &gFieldOamData_32x32,
+ .anims = sSpriteAnimTable_83FD960,
+ .images = sSpriteImageTable_83FD950,
+ .affineAnims = sSpriteAffineAnimTable_83FD984,
+ .callback = sub_811B720
+};
+
+static const struct OamData gOamData_83FD9A4 =
+{
+ .y = 0,
+ .affineMode = 0,
+ .objMode = 0,
+ .mosaic = 0,
+ .bpp = 0,
+ .shape = 0,
+ .x = 0,
+ .matrixNum = 0,
+ .size = 3,
+ .tileNum = 0,
+ .priority = 0,
+ .paletteNum = 0,
+ .affineParam = 0,
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD9AC[] =
+{
+ sSpriteImage_83FC528, 0x800
+};
+
+static const struct SpriteFrameImage sSpriteImageTable_83FD9B4[] =
+{
+ sSpriteImage_83FCD28, 0x800
+};
+
+static const union AnimCmd sSpriteAnim_83FD9BC[] =
+{
+ ANIMCMD_FRAME(0, 1),
+ ANIMCMD_END
+};
+
+static const union AnimCmd *const sSpriteAnimTable_83FD9C4[] =
+{
+ sSpriteAnim_83FD9BC
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD9C8 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4106,
+ .oam = &gOamData_83FD9A4,
+ .anims = sSpriteAnimTable_83FD9C4,
+ .images = sSpriteImageTable_83FD9AC,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_811C90C
+};
+
+static const struct SpriteTemplate sSpriteTemplate_83FD9E0 =
+{
+ .tileTag = 0xFFFF,
+ .paletteTag = 4106,
+ .oam = &gOamData_83FD9A4,
+ .anims = sSpriteAnimTable_83FD9C4,
+ .images = sSpriteImageTable_83FD9B4,
+ .affineAnims = gDummySpriteAffineAnimTable,
+ .callback = sub_811C90C
+};
+
+static const u16 gFieldEffectObjectPalette10[] = INCBIN_U16("graphics/field_effect_objects/palettes/10.gbapal");
+
+const struct SpritePalette gFieldEffectObjectPaletteInfo10 =
+{
+ gFieldEffectObjectPalette10, 0x1009
+};
+
+static const u16 sMugshotPal_Sydney[] = INCBIN_U16("graphics/battle_transitions/sidney_bg.gbapal");
+static const u16 sMugshotPal_Phoebe[] = INCBIN_U16("graphics/battle_transitions/phoebe_bg.gbapal");
+static const u16 sMugshotPal_Glacia[] = INCBIN_U16("graphics/battle_transitions/glacia_bg.gbapal");
+static const u16 sMugshotPal_Drake[] = INCBIN_U16("graphics/battle_transitions/drake_bg.gbapal");
+static const u16 sMugshotPal_Steven[] = INCBIN_U16("graphics/battle_transitions/steven_bg.gbapal");
+static const u16 sMugshotPal_Brendan[] = INCBIN_U16("graphics/battle_transitions/brendan_bg.gbapal");
+static const u16 sMugshotPal_May[] = INCBIN_U16("graphics/battle_transitions/may_bg.gbapal");
+
+static const u16 * const sOpponentMugshotsPals[MUGSHOTS_NO] =
+{
+ sMugshotPal_Sydney,
+ sMugshotPal_Phoebe,
+ sMugshotPal_Glacia,
+ sMugshotPal_Drake,
+ sMugshotPal_Steven
+};
+
+static const u16 * const sPlayerMugshotsPals[2] =
+{
+ sMugshotPal_Brendan,
+ sMugshotPal_May
+};
+
+static const u16 sUnusedTrainerPalette[] = INCBIN_U16("graphics/battle_transitions/unused_trainer.gbapal");
+static const struct SpritePalette sSpritePalette_UnusedTrainer =
+{
+ sUnusedTrainerPalette, 0x100A
+};
+
+static const u16 sBigPokeball_Tilemap[] = INCBIN_U16("graphics/battle_transitions/big_pokeball_map.bin");
+static const u16 sMugshotsTilemap[] = INCBIN_U16("graphics/battle_transitions/elite_four_bg_map.bin");
+
+// actual code starts here
+
+void sub_811AABC(u8 transitionID)
+{
+ gMain.callback2 = sub_8054398;
+ LaunchBattleTransitionTask(transitionID);
+}
+
+void sub_811AAD8(u8 transitionID)
+{
+ LaunchBattleTransitionTask(transitionID);
+}
+
+#define tState data[0]
+#define tTransitionID data[1]
+#define tTransitionDone data[15]
+
+bool8 IsBattleTransitionDone(void)
+{
+ u8 taskID = FindTaskIdByFunc(Task_BattleTransitionMain);
+ if (gTasks[taskID].tTransitionDone)
+ {
+ DestroyTask(taskID);
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void LaunchBattleTransitionTask(u8 transitionID)
+{
+ u8 taskID = CreateTask(Task_BattleTransitionMain, 2);
+ gTasks[taskID].tTransitionID = transitionID;
+}
+
+static void Task_BattleTransitionMain(u8 taskID)
+{
+ while (sMainTransitionPhases[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Transition_Phase1(struct Task* task)
+{
+ sub_807DE10();
+ CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
+ if (sPhase1_Tasks[task->tTransitionID] != NULL)
+ {
+ CreateTask(sPhase1_Tasks[task->tTransitionID], 4);
+ task->tState++;
+ return FALSE;
+ }
+ else
+ {
+ task->tState = 2;
+ return TRUE;
+ }
+}
+
+static bool8 Transition_WaitForPhase1(struct Task* task)
+{
+ if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionID]) == 0xFF)
+ {
+ task->tState++;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static bool8 Transition_Phase2(struct Task* task)
+{
+ CreateTask(sPhase2_Tasks[task->tTransitionID], 0);
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Transition_WaitForPhase2(struct Task* task)
+{
+ task->tTransitionDone = 0;
+ if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionID]) == 0xFF)
+ task->tTransitionDone = 1;
+ return FALSE;
+}
+
+static void Phase1Task_TransitionAll(u8 taskID)
+{
+ if (gTasks[taskID].tState == 0)
+ {
+ gTasks[taskID].tState++;
+ CreatePhase1Task(0, 0, 3, 2, 2);
+ }
+ else if (sub_811D52C())
+ DestroyTask(taskID);
+}
+
+static void Phase2Task_Transition_Blur(u8 taskID)
+{
+ while (sPhase2_Transition_Blur_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Blur_Func1(struct Task* task)
+{
+ REG_MOSAIC = 0;
+ REG_BG1CNT |= BGCNT_MOSAIC;
+ REG_BG2CNT |= BGCNT_MOSAIC;
+ REG_BG3CNT |= BGCNT_MOSAIC;
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Blur_Func2(struct Task* task)
+{
+ if (task->data[1] != 0)
+ task->data[1]--;
+ else
+ {
+ task->data[1] = 4;
+ if (++task->data[2] == 10)
+ BeginNormalPaletteFade(-1, -1, 0, 0x10, 0);
+ REG_MOSAIC = (task->data[2] & 15) * 17;
+ if (task->data[2] > 14)
+ task->tState++;
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Blur_Func3(struct Task* task)
+{
+ if (!gPaletteFade.active)
+ {
+ u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Blur);
+ DestroyTask(taskID);
+ }
+ return FALSE;
+}
+
+static void Phase2Task_Transition_Swirl(u8 taskID)
+{
+ while (sPhase2_Transition_Swirl_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Swirl_Func1(struct Task* task)
+{
+ u16 savedIME;
+
+ sub_811D658();
+ dp12_8087EA4();
+ BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
+ sub_811D6E8(gUnknown_03005560, TRANSITION_STRUCT.field_14, 0, 2, 0, 160);
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Swirl);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Swirl);
+
+ savedIME = REG_IME;
+ REG_IME = 0;
+ REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
+ REG_IME = savedIME;
+ REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Swirl_Func2(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ task->data[1] += 4;
+ task->data[2] += 8;
+
+ sub_811D6E8(gUnknown_03004DE0[0], TRANSITION_STRUCT.field_14, task->data[1], 2, task->data[2], 160);
+
+ if (!gPaletteFade.active)
+ {
+ u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Swirl);
+ DestroyTask(taskID);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Swirl(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Swirl(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1HOFS = var;
+ REG_BG2HOFS = var;
+ REG_BG3HOFS = var;
+}
+
+static void Phase2Task_Transition_Shuffle(u8 taskID)
+{
+ while (sPhase2_Transition_Shuffle_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task)
+{
+ u16 savedIME;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ BeginNormalPaletteFade(-1, 4, 0, 0x10, 0);
+ memset(gUnknown_03005560, TRANSITION_STRUCT.field_16, 0x140);
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Shuffle);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Shuffle);
+
+ savedIME = REG_IME;
+ REG_IME = 0;
+ REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK);
+ REG_IME = savedIME;
+ REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task)
+{
+ u8 i;
+ u16 r3, r4;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ r4 = task->data[1];
+ r3 = task->data[2] >> 8;
+ task->data[1] += 4224;
+ task->data[2] += 384;
+
+ for (i = 0; i < 160; i++, r4 += 4224)
+ {
+ u16 var = r4 / 256;
+ gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
+ }
+
+ if (!gPaletteFade.active)
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shuffle));
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Shuffle(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Shuffle(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1VOFS = var;
+ REG_BG2VOFS = var;
+ REG_BG3VOFS = var;
+}
+
+static void Phase2Task_Transition_BigPokeball(u8 taskID)
+{
+ while (sPhase2_Transition_BigPokeball_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task)
+{
+ u16 i;
+ u16 *dst1, *dst2;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ task->data[1] = 16;
+ task->data[2] = 0;
+ task->data[4] = 0;
+ task->data[5] = 0x4000;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.field_6 = 240;
+ TRANSITION_STRUCT.WIN0V = 160;
+ TRANSITION_STRUCT.BLDCNT = 0x3F41;
+ TRANSITION_STRUCT.BLDALPHA = task->data[1] * 256; // 16 * 256 = 0x1000
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = 240;
+ }
+
+ SetVBlankCallback(VBlankCB0_Phase2_Transition_BigPokeball);
+
+ sub_811D6A8(&dst1, & dst2);
+ CpuFill16(0, dst1, 0x800);
+ CpuSet(sBigPokeball_Tileset, dst2, 0x2C0);
+ LoadPalette(gFieldEffectObjectPalette10, 240, 32);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task)
+{
+ s16 i, j;
+ u16 *dst1, *dst2;
+ const u16* BigPokeballMap;
+
+ BigPokeballMap = sBigPokeball_Tilemap;
+ sub_811D6A8(&dst1, &dst2);
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 30; j++, BigPokeballMap++)
+ {
+ dst1[i * 32 + j] = *BigPokeballMap | 0xF000;
+ }
+ }
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5], 160);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[3] == 0 || --task->data[3] == 0)
+ {
+ task->data[2]++;
+ task->data[3] = 2;
+ }
+ TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2];
+ if (task->data[2] > 15)
+ task->tState++;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[3] == 0 || --task->data[3] == 0)
+ {
+ task->data[1]--;
+ task->data[3] = 2;
+ }
+ TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2];
+ if (task->data[1] == 0)
+ task->tState++;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ task->data[4] += 8;
+ task->data[5] -= 256;
+
+ sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160);
+
+ if (task->data[5] <= 0)
+ {
+ task->tState++;
+ task->data[1] = 160;
+ task->data[2] = 256;
+ task->data[3] = 0;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (task->data[2] < 1024)
+ task->data[2] += 128;
+ if (task->data[1] != 0)
+ {
+ task->data[1] -= (task->data[2] >> 8);
+ if (task->data[1] < 0)
+ task->data[1] = 0;
+ }
+ sub_811D764(gUnknown_03004DE0[0], 120, 80, task->data[1]);
+ if (task->data[1] == 0)
+ {
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_BigPokeball));
+ }
+ if (task->data[3] == 0)
+ {
+ task->data[3]++;
+ SetVBlankCallback(VBlankCB1_Phase2_Transition_BigPokeball);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void Transition_BigPokeball_Vblank(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_BLDALPHA = TRANSITION_STRUCT.BLDALPHA;
+}
+
+static void VBlankCB0_Phase2_Transition_BigPokeball(void)
+{
+ Transition_BigPokeball_Vblank();
+ DmaSet(0, gUnknown_03005560, &REG_BG0HOFS, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Transition_BigPokeball(void)
+{
+ Transition_BigPokeball_Vblank();
+ DmaSet(0, gUnknown_03005560, &REG_WIN0H, 0xA2400001);
+}
+
+static void Phase2Task_Transition_PokeballsTrail(u8 taskID)
+{
+ while (sPhase2_Transition_PokeballsTrail_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task)
+{
+ u16 *dst1, *dst2;
+
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sPokeballTrail_Tileset, dst2, 0x20);
+ CpuFill32(0, dst1, 0x800);
+ LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task)
+{
+ s16 i;
+ s16 rand;
+ s16 arr0[2];
+ s16 arr1[5];
+
+ memcpy(arr0, sUnknown_083FD7E4, sizeof(sUnknown_083FD7E4));
+ memcpy(arr1, sUnknown_083FD7E8, sizeof(sUnknown_083FD7E8));
+ rand = Random() & 1;
+ for (i = 0; i <= 4; i++, rand ^= 1)
+ {
+ gUnknown_0202FF84[0] = arr0[rand]; // x
+ gUnknown_0202FF84[1] = (i * 32) + 16; // y
+ gUnknown_0202FF84[2] = rand;
+ gUnknown_0202FF84[3] = arr1[i];
+ FieldEffectStart(FLDEFF_POKEBALL);
+ }
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task)
+{
+ if (!FieldEffectActiveListContains(FLDEFF_POKEBALL))
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_PokeballsTrail));
+ }
+ return FALSE;
+}
+
+bool8 FldEff_Pokeball(void)
+{
+ u8 spriteID = CreateSpriteAtEnd(&sSpriteTemplate_83FD98C, gUnknown_0202FF84[0], gUnknown_0202FF84[1], 0);
+ gSprites[spriteID].oam.priority = 0;
+ gSprites[spriteID].oam.affineMode = 1;
+ gSprites[spriteID].data0 = gUnknown_0202FF84[2];
+ gSprites[spriteID].data1 = gUnknown_0202FF84[3];
+ gSprites[spriteID].data2 = -1;
+ InitSpriteAffineAnim(&gSprites[spriteID]);
+ StartSpriteAffineAnim(&gSprites[spriteID], gUnknown_0202FF84[2]);
+ return FALSE;
+}
+
+#define SOME_VRAM_STORE(ptr, posY, posX, toStore) \
+{ \
+ u32 index = (posY) * 32 + posX; \
+ ptr[index] = toStore; \
+}
+
+static void sub_811B720(struct Sprite* sprite)
+{
+ s16 arr0[2];
+
+ memcpy(arr0, sUnknown_083FD7F2, sizeof(sUnknown_083FD7F2));
+ if (sprite->data1 != 0)
+ sprite->data1--;
+ else
+ {
+ if (sprite->pos1.x >= 0 && sprite->pos1.x <= 240)
+ {
+ s16 posX = sprite->pos1.x >> 3;
+ s16 posY = sprite->pos1.y >> 3;
+
+ if (posX != sprite->data2)
+ {
+ u32 var;
+ u16 *ptr;
+
+ sprite->data2 = posX;
+ var = (((REG_BG0CNT >> 8) & 0x1F) << 11); // r2
+ ptr = (u16 *)(VRAM + var);
+
+ SOME_VRAM_STORE(ptr, posY - 2, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY - 1, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY - 0, posX, 0xF001);
+ SOME_VRAM_STORE(ptr, posY + 1, posX, 0xF001);
+ }
+ }
+ sprite->pos1.x += arr0[sprite->data0];
+ if (sprite->pos1.x < -15 || sprite->pos1.x > 255)
+ FieldEffectStop(sprite, FLDEFF_POKEBALL);
+ }
+}
+
+static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID)
+{
+ while (sPhase2_Transition_Clockwise_BlackFade_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 0;
+ TRANSITION_STRUCT.WINOUT = 63;
+ TRANSITION_STRUCT.field_6 = -3855;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = 0xF3F4;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Clockwise_BlackFade);
+ TRANSITION_STRUCT.data[4] = 120;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], -1, 1, 1);
+ do
+ {
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] + 1) | 0x7800;
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] += 16;
+ if (TRANSITION_STRUCT.data[4] >= 240)
+ {
+ TRANSITION_STRUCT.data[5] = 0;
+ task->tState++;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task)
+{
+ s16 r1, r3;
+ vu8 var = 0;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 240, TRANSITION_STRUCT.data[5], 1, 1);
+
+ while (1)
+ {
+ r1 = 120, r3 = TRANSITION_STRUCT.data[2] + 1;
+ if (TRANSITION_STRUCT.data[5] >= 80)
+ r1 = TRANSITION_STRUCT.data[2], r3 = 240;
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
+ if (var != 0)
+ break;
+ var = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.data[5] += 8;
+ if (TRANSITION_STRUCT.data[5] >= 160)
+ {
+ TRANSITION_STRUCT.data[4] = 240;
+ task->tState++;
+ }
+ else
+ {
+ while (TRANSITION_STRUCT.data[3] < TRANSITION_STRUCT.data[5])
+ {
+ gUnknown_03004DE0[0][++TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8);
+ }
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 160, 1, 1);
+ do
+ {
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] << 8) | 0xF0;
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] -= 16;
+ if (TRANSITION_STRUCT.data[4] <= 0)
+ {
+ TRANSITION_STRUCT.data[5] = 160;
+ task->tState++;
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task)
+{
+ s16 r1, r2, r3;
+ vu8 var = 0;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 0, TRANSITION_STRUCT.data[5], 1, 1);
+
+ while (1)
+ {
+ r1 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF, r2 = TRANSITION_STRUCT.data[2];
+ if (TRANSITION_STRUCT.data[5] <= 80)
+ r2 = 120, r1 = TRANSITION_STRUCT.data[2];
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
+ r3 = 0;
+ if (var != 0)
+ break;
+ var = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.data[5] -= 8;
+ if (TRANSITION_STRUCT.data[5] <= 0)
+ {
+ TRANSITION_STRUCT.data[4] = r3;
+ task->tState++;
+ }
+ else
+ {
+ while (TRANSITION_STRUCT.data[3] > TRANSITION_STRUCT.data[5])
+ {
+ gUnknown_03004DE0[0][--TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8);
+ }
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 0, 1, 1);
+ do
+ {
+ s16 r2, r3;
+
+ r2 = 120, r3 = TRANSITION_STRUCT.data[2];
+ if (TRANSITION_STRUCT.data[2] >= 120)
+ r2 = 0, r3 = 240;
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r2 << 8);
+
+ } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1));
+
+ TRANSITION_STRUCT.data[4] += 16;
+ if (TRANSITION_STRUCT.data[2] > 120)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Clockwise_BlackFade));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_WIN0H = gUnknown_03004DE0[1][0];
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void Phase2Task_Transition_Ripple(u8 taskID)
+{
+ while (sPhase2_Transition_Ripple_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Ripple_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03005560[i] = TRANSITION_STRUCT.field_16;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Ripple);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Ripple);
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Ripple_Func2(struct Task* task)
+{
+ u8 i;
+ s16 r3;
+ u16 r4, r8;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ r3 = task->data[2] >> 8;
+ r4 = task->data[1];
+ r8 = 384;
+ task->data[1] += 0x400;
+ if (task->data[2] <= 0x1FFF)
+ task->data[2] += 0x180;
+
+ for (i = 0; i < 160; i++, r4 += r8)
+ {
+ // todo: fix the asm
+ s16 var = r4 >> 8;
+ asm("");
+ gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3);
+ asm("");
+ }
+
+ if (++task->data[3] == 81)
+ {
+ task->data[4]++;
+ BeginNormalPaletteFade(-1, -2, 0, 0x10, 0);
+ }
+
+ if (task->data[4] != 0 && !gPaletteFade.active)
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Ripple));
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Ripple(void)
+{
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+}
+
+static void HBlankCB_Phase2_Transition_Ripple(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1VOFS = var;
+ REG_BG2VOFS = var;
+ REG_BG3VOFS = var;
+}
+
+static void Phase2Task_Transition_Wave(u8 taskID)
+{
+ while (sPhase2_Transition_Wave_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Wave_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.field_6 = 240;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 242;
+ }
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Wave);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Wave_Func2(struct Task* task)
+{
+ u8 i, r5;
+ u16* toStore;
+ bool8 nextFunc;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ toStore = gUnknown_03004DE0[0];
+ r5 = task->data[2];
+ task->data[2] += 16;
+ task->data[1] += 8;
+
+ for (i = 0, nextFunc = TRUE; i < 160; i++, r5 += 4, toStore++)
+ {
+ s16 value = task->data[1] + Sin(r5, 40);
+ if (value < 0)
+ value = 0;
+ if (value > 240)
+ value = 240;
+ *toStore = (value << 8) | (0xF1);
+ if (value < 240)
+ nextFunc = FALSE;
+ }
+ if (nextFunc)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Wave_Func3(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Wave));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Wave(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+#define tMugshotOpponentID data[13]
+#define tMugshotPlayerID data[14]
+#define tMugshotID data[15]
+
+static void Phase2Task_Transition_Sydney(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_SYDNEY;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Phoebe(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_PHOEBE;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Glacia(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_GLACIA;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Drake(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_DRAKE;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_Transition_Steven(u8 taskID)
+{
+ gTasks[taskID].tMugshotID = MUGSHOT_STEVEN;
+ Phase2Task_MugShotTransition(taskID);
+}
+
+static void Phase2Task_MugShotTransition(u8 taskID)
+{
+ while (sPhase2_Mugshot_Transition_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Mugshot_Func1(struct Task* task)
+{
+ u8 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+ Mugshots_CreateOpponentPlayerSprites(task);
+
+ task->data[1] = 0;
+ task->data[2] = 1;
+ task->data[3] = 239;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 62;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 0xF0F1;
+ }
+
+ SetVBlankCallback(VBlankCB0_Phase2_Mugshots);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func2(struct Task* task)
+{
+ s16 i, j;
+ u16 *dst1, *dst2;
+ const u16* MugshotsMap;
+
+ MugshotsMap = sMugshotsTilemap;
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sUnknown_083FC348, dst2, 0xF0);
+ LoadPalette(sOpponentMugshotsPals[task->tMugshotID], 0xF0, 0x20);
+ LoadPalette(sPlayerMugshotsPals[gSaveBlock2.playerGender], 0xFA, 0xC);
+
+ for (i = 0; i < 20; i++)
+ {
+ for (j = 0; j < 32; j++, MugshotsMap++)
+ {
+ dst1[i * 32 + j] = *MugshotsMap | 0xF000;
+ }
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+ SetHBlankCallback(HBlankCB_Phase2_Mugshots);
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func3(struct Task* task)
+{
+ u8 i, r5;
+ u16* toStore;
+ s16 value;
+ s32 mergedValue;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ toStore = gUnknown_03004DE0[0];
+ r5 = task->data[1];
+ task->data[1] += 0x10;
+
+ for (i = 0; i < 80; i++, toStore++, r5 += 0x10)
+ {
+ value = task->data[2] + Sin(r5, 0x10);
+ if (value < 0)
+ value = 1;
+ if (value > 0xF0)
+ value = 0xF0;
+ *toStore = value;
+ }
+ for (; i < 160; i++, toStore++, r5 += 0x10)
+ {
+ value = task->data[3] - Sin(r5, 0x10);
+ if (value < 0)
+ value = 0;
+ if (value > 0xEF)
+ value = 0xEF;
+ *toStore = (value << 8) | (0xF0);
+ }
+
+ task->data[2] += 8;
+ task->data[3] -= 8;
+ if (task->data[2] > 0xF0)
+ task->data[2] = 0xF0;
+ if (task->data[3] < 0)
+ task->data[3] = 0;
+ mergedValue = *(s32*)(&task->data[2]);
+ if (mergedValue == 0xF0)
+ task->tState++;
+
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func4(struct Task* task)
+{
+ u8 i;
+ u16* toStore;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ for (i = 0, toStore = gUnknown_03004DE0[0]; i < 160; i++, toStore++)
+ {
+ *toStore = 0xF0;
+ }
+
+ task->tState++;
+ task->data[1] = 0;
+ task->data[2] = 0;
+ task->data[3] = 0;
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+
+ sub_811CA10(task->tMugshotOpponentID, 0);
+ sub_811CA10(task->tMugshotPlayerID, 1);
+ sub_811CA28(task->tMugshotOpponentID);
+
+ PlaySE(SE_BT_START);
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func5(struct Task* task)
+{
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ if (sub_811CA44(task->tMugshotOpponentID))
+ {
+ task->tState++;
+ sub_811CA28(task->tMugshotPlayerID);
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func6(struct Task* task)
+{
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+ if (sub_811CA44(task->tMugshotPlayerID))
+ {
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ SetVBlankCallback(NULL);
+ DmaStop(0);
+ memset(gUnknown_03004DE0[0], 0, 0x140);
+ memset(gUnknown_03004DE0[1], 0, 0x140);
+ REG_WIN0H = 0xF0;
+ REG_BLDY = 0;
+ task->tState++;
+ task->data[3] = 0;
+ task->data[4] = 0;
+ TRANSITION_STRUCT.BLDCNT = 0xBF;
+ SetVBlankCallback(VBlankCB1_Phase2_Mugshots);
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func7(struct Task* task)
+{
+ bool32 r6;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ r6 = TRUE;
+ TRANSITION_STRUCT.field_18 -= 8;
+ TRANSITION_STRUCT.field_1A += 8;
+
+ if (task->data[4] < 0x50)
+ task->data[4] += 2;
+ if (task->data[4] > 0x50)
+ task->data[4] = 0x50;
+
+ if (++task->data[3] & 1)
+ {
+ s16 i;
+ for (i = 0, r6 = FALSE; i <= task->data[4]; i++)
+ {
+ s16 index1 = 0x50 - i;
+ s16 index2 = 0x50 + i;
+ if (gUnknown_03004DE0[0][index1] <= 15)
+ {
+ r6 = TRUE;
+ gUnknown_03004DE0[0][index1]++;
+ }
+ if (gUnknown_03004DE0[0][index2] <= 15)
+ {
+ r6 = TRUE;
+ gUnknown_03004DE0[0][index2]++;
+ }
+ }
+ }
+
+ if (task->data[4] == 0x50 && !r6)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func8(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ BlendPalettes(-1, 0x10, 0x7FFF);
+ TRANSITION_STRUCT.BLDCNT = 0xFF;
+ task->data[3] = 0;
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Mugshot_Func9(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ task->data[3]++;
+ memset(gUnknown_03004DE0[0], task->data[3], 0x140);
+ if (task->data[3] > 15)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Mugshot_Func10(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(task->func));
+ return FALSE;
+}
+
+static void VBlankCB0_Phase2_Mugshots(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_BG0VOFS = TRANSITION_STRUCT.field_1C;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Mugshots(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA != 0)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ DmaSet(0, gUnknown_03004DE0[1], &REG_BLDY, 0xA2400001);
+}
+
+static void HBlankCB_Phase2_Mugshots(void)
+{
+ if (REG_VCOUNT < 80)
+ REG_BG0HOFS = TRANSITION_STRUCT.field_18;
+ else
+ REG_BG0HOFS = TRANSITION_STRUCT.field_1A;
+}
+
+static void Mugshots_CreateOpponentPlayerSprites(struct Task* task)
+{
+ struct Sprite *opponentSprite, *playerSprite;
+
+ s16 mugshotID = task->tMugshotID;
+ task->tMugshotOpponentID = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotID],
+ sMugshotsOpponentCoords[mugshotID][0] - 32,
+ sMugshotsOpponentCoords[mugshotID][1] + 42,
+ 0, &ewram[0xC03C]);
+ task->tMugshotPlayerID = CreateTrainerSprite(gSaveBlock2.playerGender, 272, 106, 0, &ewram[0xC03C]);
+
+ opponentSprite = &gSprites[task->tMugshotOpponentID];
+ playerSprite = &gSprites[task->tMugshotPlayerID];
+
+ opponentSprite->callback = sub_811C90C;
+ playerSprite->callback = sub_811C90C;
+
+ opponentSprite->oam.affineMode = 3;
+ playerSprite->oam.affineMode = 3;
+
+ opponentSprite->oam.matrixNum = AllocOamMatrix();
+ playerSprite->oam.matrixNum = AllocOamMatrix();
+
+ opponentSprite->oam.shape = 1;
+ playerSprite->oam.shape = 1;
+
+ opponentSprite->oam.size = 3;
+ playerSprite->oam.size = 3;
+
+ CalcCenterToCornerVec(opponentSprite, 1, 3, 3);
+ CalcCenterToCornerVec(playerSprite, 1, 3, 3);
+
+ SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotID][0], sMugshotsOpponentRotationScales[mugshotID][1], 0);
+ SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 0x200, 0);
+}
+
+static void sub_811C90C(struct Sprite* sprite)
+{
+ while (sUnknown_083FD880[sprite->data0](sprite));
+}
+
+static bool8 sub_811C934(struct Sprite* sprite)
+{
+ return FALSE;
+}
+
+static bool8 sub_811C938(struct Sprite* sprite)
+{
+ s16 arr0[2];
+ s16 arr1[2];
+
+ memcpy(arr0, sUnknown_083FD89C, sizeof(sUnknown_083FD89C));
+ memcpy(arr1, sUnknown_083FD8A0, sizeof(sUnknown_083FD8A0));
+
+ sprite->data0++;
+ sprite->data1 = arr0[sprite->data7];
+ sprite->data2 = arr1[sprite->data7];
+ return TRUE;
+}
+
+static bool8 sub_811C984(struct Sprite* sprite)
+{
+ sprite->pos1.x += sprite->data1;
+ if (sprite->data7 && sprite->pos1.x < 133)
+ sprite->data0++;
+ else if (!sprite->data7 && sprite->pos1.x > 103)
+ sprite->data0++;
+ return FALSE;
+}
+
+static bool8 sub_811C9B8(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data2;
+ sprite->pos1.x += sprite->data1;
+ if (sprite->data1 == 0)
+ {
+ sprite->data0++;
+ sprite->data2 = -sprite->data2;
+ sprite->data6 = 1;
+ }
+ return FALSE;
+}
+
+static bool8 sub_811C9E4(struct Sprite* sprite)
+{
+ sprite->data1 += sprite->data2;
+ sprite->pos1.x += sprite->data1;
+ if (sprite->pos1.x < -31 || sprite->pos1.x > 271)
+ sprite->data0++;
+ return FALSE;
+}
+
+static void sub_811CA10(s16 spriteID, s16 value)
+{
+ gSprites[spriteID].data7 = value;
+}
+
+static void sub_811CA28(s16 spriteID)
+{
+ gSprites[spriteID].data0++;
+}
+
+static s16 sub_811CA44(s16 spriteID)
+{
+ return gSprites[spriteID].data6;
+}
+
+#undef tMugshotOpponentID
+#undef tMugshotPlayerID
+#undef tMugshotID
+
+static void Phase2Task_Transition_Slice(u8 taskID)
+{
+ while (sPhase2_Transition_Slice_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Slice_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ task->data[2] = 256;
+ task->data[3] = 1;
+ TRANSITION_STRUCT.WININ = 63;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.WIN0V = 160;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = TRANSITION_STRUCT.field_14;
+ gUnknown_03004DE0[1][160 + i] = 0xF0;
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Slice);
+ SetHBlankCallback(HBlankCB_Phase2_Transition_Slice);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Slice_Func2(struct Task* task)
+{
+ u16 i;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ task->data[1] += (task->data[2] >> 8);
+ if (task->data[1] > 0xF0)
+ task->data[1] = 0xF0;
+ if (task->data[2] <= 0xFFF)
+ task->data[2] += task->data[3];
+ if (task->data[3] < 128)
+ task->data[3] <<= 1; // multiplying by two
+
+ for (i = 0; i < 160; i++)
+ {
+ u16* storeLoc1 = &gUnknown_03004DE0[0][i];
+ u16* storeLoc2 = &gUnknown_03004DE0[0][i + 160];
+ if (1 & i)
+ {
+ *storeLoc1 = TRANSITION_STRUCT.field_14 + task->data[1];
+ *storeLoc2 = 0xF0 - task->data[1];
+ }
+ else
+ {
+ *storeLoc1 = TRANSITION_STRUCT.field_14 - task->data[1];
+ *storeLoc2 = (task->data[1] << 8) | (0xF1);
+ }
+ }
+
+ if (task->data[1] > 0xEF)
+ task->tState++;
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Slice_Func3(struct Task* task)
+{
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Slice));
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Slice(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640);
+ DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
+}
+
+static void HBlankCB_Phase2_Transition_Slice(void)
+{
+ u16 var = gUnknown_03004DE0[1][REG_VCOUNT];
+ REG_BG1HOFS = var;
+ REG_BG2HOFS = var;
+ REG_BG3HOFS = var;
+}
+
+static void Phase2Task_Transition_WhiteFade(u8 taskID)
+{
+ while (sPhase2_Transition_WhiteFade_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.BLDCNT = 0xBF;
+ TRANSITION_STRUCT.BLDY = 0;
+ TRANSITION_STRUCT.WININ = 0x1E;
+ TRANSITION_STRUCT.WINOUT = 0x3F;
+ TRANSITION_STRUCT.WIN0V = 0xA0;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[1][i] = 0;
+ gUnknown_03004DE0[1][i + 160] = 0xF0;
+ }
+
+ REG_IE |= INTR_FLAG_HBLANK;
+ REG_DISPSTAT |= DISPSTAT_HBLANK_INTR;
+
+ SetHBlankCallback(HBlankCB_Phase2_Transition_WhiteFade);
+ SetVBlankCallback(VBlankCB0_Phase2_Transition_WhiteFade);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task)
+{
+ s16 i, posY;
+ s16 arr1[8];
+ struct Sprite* sprite;
+
+ memcpy(arr1, sUnknown_083FD8C4, sizeof(sUnknown_083FD8C4));
+ for (i = 0, posY = 0; i < 8; i++, posY += 0x14)
+ {
+ sprite = &gSprites[CreateInvisibleSprite(sub_811CFD0)];
+ sprite->pos1.x = 0xF0;
+ sprite->pos1.y = posY;
+ sprite->data5 = arr1[i];
+ }
+ sprite->data6++;
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+ if (TRANSITION_STRUCT.field_20 > 7)
+ {
+ BlendPalettes(-1, 0x10, 0x7FFF);
+ task->tState++;
+ }
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task)
+{
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ DmaStop(0);
+ SetVBlankCallback(0);
+ SetHBlankCallback(0);
+
+ TRANSITION_STRUCT.field_6 = 0xF0;
+ TRANSITION_STRUCT.BLDY = 0;
+ TRANSITION_STRUCT.BLDCNT = 0xFF;
+ TRANSITION_STRUCT.WININ = 0x3F;
+
+ SetVBlankCallback(VBlankCB1_Phase2_Transition_WhiteFade);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task)
+{
+ if (++TRANSITION_STRUCT.BLDY > 16)
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_WhiteFade));
+ }
+ return FALSE;
+}
+
+static void VBlankCB0_Phase2_Transition_WhiteFade(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.field_6;
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640);
+ DmaSet(0, &gUnknown_03004DE0[1][160], &REG_WIN0H, 0xA2400001);
+}
+
+static void VBlankCB1_Phase2_Transition_WhiteFade(void)
+{
+ VBlankCB_BattleTransition();
+ REG_BLDY = TRANSITION_STRUCT.BLDY;
+ REG_BLDCNT = TRANSITION_STRUCT.BLDCNT;
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0H = TRANSITION_STRUCT.field_6;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+}
+
+static void HBlankCB_Phase2_Transition_WhiteFade(void)
+{
+ REG_BLDY = gUnknown_03004DE0[1][REG_VCOUNT];
+}
+
+static void sub_811CFD0(struct Sprite* sprite)
+{
+ if (sprite->data5)
+ {
+ sprite->data5--;
+ if (sprite->data6)
+ TRANSITION_STRUCT.VBlank_DMA = 1;
+ }
+ else
+ {
+ u16 i;
+ u16* ptr1 = &gUnknown_03004DE0[0][sprite->pos1.y];
+ u16* ptr2 = &gUnknown_03004DE0[0][sprite->pos1.y + 160];
+ for (i = 0; i < 20; i++)
+ {
+ ptr1[i] = sprite->data0 >> 8;
+ ptr2[i] = (u8)(sprite->pos1.x);
+ }
+ if (sprite->pos1.x == 0 && sprite->data0 == 0x1000)
+ sprite->data1 = 1;
+
+ sprite->pos1.x -= 16;
+ sprite->data0 += 0x80;
+
+ if (sprite->pos1.x < 0)
+ sprite->pos1.x = 0;
+ if (sprite->data0 > 0x1000)
+ sprite->data0 = 0x1000;
+
+ if (sprite->data6)
+ TRANSITION_STRUCT.VBlank_DMA = 1;
+
+ if (sprite->data1)
+ {
+ if (sprite->data6 == 0 || (TRANSITION_STRUCT.field_20 > 6 && sprite->data2++ > 7))
+ {
+ TRANSITION_STRUCT.field_20++;
+ DestroySprite(sprite);
+ }
+ }
+ }
+}
+
+static void Phase2Task_Transition_GridSquares(u8 taskID)
+{
+ while (sPhase2_Transition_GridSquares_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task)
+{
+ u16 *dst1, *dst2;
+
+ sub_811D6A8(&dst1, &dst2);
+ CpuSet(sShrinkingBoxTileset, dst2, 0x10);
+ CpuFill16(0xF000, dst1, 0x800);
+ LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20);
+
+ task->tState++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task)
+{
+ u16* dst1;
+
+ if (task->data[1] == 0)
+ {
+ sub_811D690(&dst1);
+ task->data[1] = 3;
+ task->data[2]++;
+ CpuSet(sShrinkingBoxTileset + (task->data[2] * 8), dst1, 0x10);
+ if (task->data[2] > 0xD)
+ {
+ task->tState++;
+ task->data[1] = 16;
+ }
+ }
+
+ task->data[1]--;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task)
+{
+ if (--task->data[1] == 0)
+ {
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_GridSquares));
+ }
+ return FALSE;
+}
+
+static void Phase2Task_Transition_Shards(u8 taskID)
+{
+ while (sPhase2_Transition_Shards_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase2_Transition_Shards_Func1(struct Task* task)
+{
+ u16 i;
+
+ sub_811D658();
+ dp12_8087EA4();
+
+ TRANSITION_STRUCT.WININ = 0x3F;
+ TRANSITION_STRUCT.WINOUT = 0;
+ TRANSITION_STRUCT.WIN0V = 0xA0;
+
+ for (i = 0; i < 160; i++)
+ {
+ gUnknown_03004DE0[0][i] = 0xF0;
+ }
+
+ CpuSet(gUnknown_03004DE0[0], gUnknown_03004DE0[1], 0xA0);
+ SetVBlankCallback(VBlankCB_Phase2_Transition_Shards);
+
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Shards_Func2(struct Task* task)
+{
+ sub_811D8FC(TRANSITION_STRUCT.data,
+ sUnknown_083FD8F4[task->data[1]][0],
+ sUnknown_083FD8F4[task->data[1]][1],
+ sUnknown_083FD8F4[task->data[1]][2],
+ sUnknown_083FD8F4[task->data[1]][3],
+ 1, 1);
+ task->data[2] = sUnknown_083FD8F4[task->data[1]][4];
+ task->tState++;
+ return TRUE;
+}
+
+static bool8 Phase2_Transition_Shards_Func3(struct Task* task)
+{
+ s16 i;
+ bool8 nextFunc;
+
+ TRANSITION_STRUCT.VBlank_DMA = 0;
+
+ for (i = 0, nextFunc = FALSE; i < 16; i++)
+ {
+ s16 r3 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] >> 8;
+ s16 r4 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF;
+ if (task->data[2] == 0)
+ {
+ if (r3 < TRANSITION_STRUCT.data[2])
+ r3 = TRANSITION_STRUCT.data[2];
+ if (r3 > r4)
+ r3 = r4;
+ }
+ else
+ {
+ if (r4 > TRANSITION_STRUCT.data[2])
+ r4 = TRANSITION_STRUCT.data[2];
+ if (r4 <= r3)
+ r4 = r3;
+ }
+ gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r4) | (r3 << 8);
+ if (nextFunc)
+ {
+ task->tState++;
+ break;
+ }
+ else
+ nextFunc = sub_811D978(TRANSITION_STRUCT.data, 1, 1);
+ }
+
+ TRANSITION_STRUCT.VBlank_DMA++;
+ return FALSE;
+}
+
+static bool8 Phase2_Transition_Shards_Func4(struct Task* task)
+{
+ if (++task->data[1] < 7)
+ {
+ task->tState++;
+ task->data[3] = sUnknown_083FD93A[task->data[1] - 1];
+ return TRUE;
+ }
+ else
+ {
+ DmaStop(0);
+ sub_811D6D4();
+ DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shards));
+ return FALSE;
+ }
+}
+
+static bool8 Phase2_Transition_Shards_Func5(struct Task* task)
+{
+ if (--task->data[3] == 0)
+ {
+ task->tState = 1;
+ return TRUE;
+ }
+ else
+ return FALSE;
+}
+
+static void VBlankCB_Phase2_Transition_Shards(void)
+{
+ DmaStop(0);
+ VBlankCB_BattleTransition();
+ if (TRANSITION_STRUCT.VBlank_DMA)
+ DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320);
+ REG_WININ = TRANSITION_STRUCT.WININ;
+ REG_WINOUT = TRANSITION_STRUCT.WINOUT;
+ REG_WIN0V = TRANSITION_STRUCT.WIN0V;
+ REG_WIN0H = gUnknown_03004DE0[1][0];
+ DmaSet(0, gUnknown_03004DE0[1], &REG_WIN0H, 0xA2400001);
+}
+
+static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
+{
+ u8 taskID = CreateTask(Phase1_Task_RunFuncs, 3);
+ gTasks[taskID].data[1] = a0;
+ gTasks[taskID].data[2] = a1;
+ gTasks[taskID].data[3] = a2;
+ gTasks[taskID].data[4] = a3;
+ gTasks[taskID].data[5] = a4;
+ gTasks[taskID].data[6] = a0;
+}
+
+static bool8 sub_811D52C(void)
+{
+ if (FindTaskIdByFunc(Phase1_Task_RunFuncs) == 0xFF)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+static void Phase1_Task_RunFuncs(u8 taskID)
+{
+ while (sPhase1_TransitionAll_Funcs[gTasks[taskID].tState](&gTasks[taskID]));
+}
+
+static bool8 Phase1_TransitionAll_Func1(struct Task* task)
+{
+ if (task->data[6] == 0 || --task->data[6] == 0)
+ {
+ task->data[6] = task->data[1];
+ task->data[7] += task->data[4];
+ if (task->data[7] > 16)
+ task->data[7] = 16;
+ BlendPalettes(-1, task->data[7], 0x2D6B);
+ }
+ if (task->data[7] > 15)
+ {
+ task->tState++;
+ task->data[6] = task->data[2];
+ }
+ return FALSE;
+}
+
+static bool8 Phase1_TransitionAll_Func2(struct Task* task)
+{
+ if (task->data[6] == 0 || --task->data[6] == 0)
+ {
+ task->data[6] = task->data[2];
+ task->data[7] -= task->data[5];
+ if (task->data[7] < 0)
+ task->data[7] = 0;
+ BlendPalettes(-1, task->data[7], 0x2D6B);
+ }
+ if (task->data[7] == 0)
+ {
+ if (--task->data[3] == 0)
+ DestroyTask(FindTaskIdByFunc(Phase1_Task_RunFuncs));
+ else
+ {
+ task->data[6] = task->data[1];
+ task->tState = 0;
+ }
+ }
+ return FALSE;
+}
+
+static void sub_811D658(void)
+{
+ struct TransitionData* const* dummy = &sTransitionStructPtr;
+ memset(*dummy, 0, sizeof(struct TransitionData));
+ sub_8057B14(&TRANSITION_STRUCT.field_14, &TRANSITION_STRUCT.field_16);
+}
+
+static void VBlankCB_BattleTransition(void)
+{
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+}
+
+static void sub_811D690(u16** a0)
+{
+ u16 reg, *vram;
+
+ reg = REG_BG0CNT >> 2;
+ reg <<= 0xE;
+ vram = (u16*)(VRAM + reg);
+
+ *a0 = vram;
+}
+
+static void sub_811D6A8(u16** a0, u16** a1)
+{
+ u16 reg0, reg1, *vram0, *vram1;
+
+ reg0 = REG_BG0CNT >> 8;
+ reg1 = REG_BG0CNT >> 2;
+
+ reg0 <<= 0xB;
+ reg1 <<= 0xE;
+
+ vram0 = (u16*)(VRAM + reg0);
+ *a0 = vram0;
+
+ vram1 = (u16*)(VRAM + reg1);
+ *a1 = vram1;
+}
+
+static void sub_811D6D4(void)
+{
+ BlendPalettes(-1, 0x10, 0);
+}
+
+static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize)
+{
+ u8 i;
+ for (i = 0; arrSize > 0; arrSize--, i++, index += indexIncrementer)
+ {
+ array[i] = sinAdd + Sin(0xFF & index, amplitude);
+ }
+}
+
+static void sub_811D764(u16* array, s16 a1, s16 a2, s16 a3)
+{
+ s16 i;
+
+ memset(array, 0xA, 160 * sizeof(s16));
+ for (i = 0; i < 64; i++)
+ {
+ s16 sinResult, cosResult;
+ s16 toStoreOrr, r2, r3, toStore, r7, r8;
+
+ sinResult = Sin(i, a3);
+ cosResult = Cos(i, a3);
+
+ toStoreOrr = a1 - sinResult;
+ toStore = a1 + sinResult;
+ r7 = a2 - cosResult;
+ r8 = a2 + cosResult;
+
+ if (toStoreOrr < 0)
+ toStoreOrr = 0;
+ if (toStore > 0xF0)
+ toStore = 0xF0;
+ if (r7 < 0)
+ r7 = 0;
+ if (r8 > 0x9F)
+ r8 = 0x9F;
+
+ toStore |= (toStoreOrr << 8);
+ array[r7] = toStore;
+ array[r8] = toStore;
+
+ cosResult = Cos(i + 1, a3);
+ r3 = a2 - cosResult;
+ r2 = a2 + cosResult;
+
+ if (r3 < 0)
+ r3 = 0;
+ if (r2 > 0x9F)
+ r2 = 0x9F;
+
+ while (r7 > r3)
+ array[--r7] = toStore;
+ while (r7 < r3)
+ array[++r7] = toStore;
+
+ while (r8 > r2)
+ array[--r8] = toStore;
+ while (r8 < r2)
+ array[++r8] = toStore;
+ }
+}
+
+static void sub_811D8FC(s16* data, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6)
+{
+ data[0] = a1;
+ data[1] = a2;
+ data[2] = a1;
+ data[3] = a2;
+ data[4] = a3;
+ data[5] = a4;
+ data[6] = a5;
+ data[7] = a6;
+ data[8] = a3 - a1;
+ if (data[8] < 0)
+ {
+ data[8] = -data[8];
+ data[6] = -a5;
+ }
+ data[9] = a4 - a2;
+ if (data[9] < 0)
+ {
+ data[9] = -data[9];
+ data[7] = -a6;
+ }
+ data[10] = 0;
+}
+
+static bool8 sub_811D978(s16* data, bool8 a1, bool8 a2)
+{
+ u8 var;
+ if (data[8] > data[9])
+ {
+ data[2] += data[6];
+ data[10] += data[9];
+ if (data[10] > data[8])
+ {
+ data[3] += data[7];
+ data[10] -= data[8];
+ }
+ }
+ else
+ {
+ data[3] += data[7];
+ data[10] += data[8];
+ if (data[10] > data[9])
+ {
+ data[2] += data[6];
+ data[10] -= data[9];
+ }
+ }
+ var = 0;
+ if ((data[6] > 0 && data[2] >= data[4]) || (data[6] < 0 && data[2] <= data[4]))
+ {
+ var++;
+ if (a1)
+ data[2] = data[4];
+ }
+ if ((data[7] > 0 && data[3] >= data[5]) || (data[7] < 0 && data[3] <= data[5]))
+ {
+ var++;
+ if (a2)
+ data[3] = data[5];
+ }
+ if (var == 2)
+ return TRUE;
+ else
+ return FALSE;
+}
diff --git a/src/field_effect.c b/src/field_effect.c
index 3632d7053..cffed2614 100644
--- a/src/field_effect.c
+++ b/src/field_effect.c
@@ -618,13 +618,13 @@ bool8 FieldEffectActiveListContains(u8 id)
return FALSE;
}
-u8 CreateTrainerSprite_BirchSpeech(u8 gender, s16 x, s16 y, u8 subpriority, u8 *buffer)
+u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer)
{
struct SpriteTemplate spriteTemplate;
- LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[gender], buffer);
- LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[gender], buffer);
- spriteTemplate.tileTag = gTrainerFrontPicTable[gender].tag;
- spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[gender].tag;
+ LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer);
+ LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer);
+ spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag;
+ spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag;
spriteTemplate.oam = &gOamData_839F0F4;
spriteTemplate.anims = gDummySpriteAnimTable;
spriteTemplate.images = NULL;
diff --git a/src/main_menu.c b/src/main_menu.c
index 09fd06d9e..3b616065b 100644
--- a/src/main_menu.c
+++ b/src/main_menu.c
@@ -1421,14 +1421,14 @@ void AddBirchSpeechObjects(u8 taskId)
gTasks[taskId].data[TD_AZURILL_SPRITE_ID] = spriteId;
//Create Brendan sprite
- spriteId = CreateTrainerSprite_BirchSpeech(0, 120, 60, 0, unk_2000000);
+ spriteId = CreateTrainerSprite(0, 120, 60, 0, unk_2000000);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].invisible = 1;
gSprites[spriteId].oam.priority = 0;
gTasks[taskId].data[TD_BRENDAN_SPRITE_ID] = spriteId;
//Create May sprite
- spriteId = CreateTrainerSprite_BirchSpeech(1, 120, 60, 0, unk_2000000 + 0x800);
+ spriteId = CreateTrainerSprite(1, 120, 60, 0, unk_2000000 + 0x800);
gSprites[spriteId].callback = nullsub_34;
gSprites[spriteId].invisible = 1;
gSprites[spriteId].oam.priority = 0;
diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c
new file mode 100644
index 000000000..343c8f183
--- /dev/null
+++ b/src/reshow_battle_screen.c
@@ -0,0 +1,332 @@
+#include "global.h"
+#include "battle.h"
+#include "battle_anim.h"
+#include "palette.h"
+#include "main.h"
+#include "unknown_task.h"
+#include "text.h"
+#include "rom_8077ABC.h"
+#include "data2.h"
+
+extern struct SpriteTemplate gUnknown_02024E8C;
+extern struct Window gUnknown_03004210;
+extern u16 gUnknown_03004280;
+extern u16 gUnknown_03004288;
+extern u16 gUnknown_030042A4;
+extern u16 gUnknown_030042C0;
+extern u16 gUnknown_030041B0;
+extern u16 gUnknown_030041B4;
+extern u16 gUnknown_030041B8;
+extern u16 gUnknown_030042A0;
+extern u8 gReservedSpritePaletteCount;
+extern u8 gActionSelectionCursor[4];
+extern u8 gBankInMenu;
+extern u16 gBattlePartyID[4];
+extern u8 gNoOfAllBanks;
+extern u16 gBattleTypeFlags;
+extern u8 gObjectBankIDs[4];
+extern u8 gBattleMonForms[4];
+extern u8 gHealthboxIDs[4];
+
+bool8 sub_800E414(u8 a0);
+bool8 sub_8031C30(u8 a0);
+void sub_8031EE8(void);
+void sub_80327CC(void);
+void sub_8032984(u8 a, u16 b);
+void sub_800FCD4(void);
+void BattleLoadOpponentMonSprite(struct Pokemon *, u8 bank);
+void BattleLoadPlayerMonSprite(struct Pokemon *, u8 bank);
+void BattleLoadSubstituteSprite(u8 bank, u8 b);
+void LoadPlayerTrainerBankSprite(u16 a0, u8 bank);
+u8 sub_8077F7C(u8 bank);
+u8 sub_8077F68(u8 bank);
+void nullsub_11(u8 healthboxID, u8 a1);
+void sub_8043DB0(u8 bank);
+u8 battle_make_oam_normal_battle(u8 bank);
+u8 battle_make_oam_safari_battle(void);
+void sub_8045A5C(u8 healthboxID, struct Pokemon*, u8);
+void sub_8043F44(u8 bank);
+void sub_8043DFC(u8 healthboxID);
+
+// this file's functions
+static void CB2_ReshowBattleScreenAfterMenu(void);
+static bool8 LoadAppropiateBankSprite(u8 bank);
+static void sub_807B184(u8 bank);
+static void sub_807B508(u8 bank);
+static void sub_807B06C(void);
+
+#define gReshowState ewram[0x1FFFF]
+#define gHelperState ewram[0x1FFFE]
+
+void nullsub_14(void)
+{
+
+}
+
+void ReshowBattleScreenAfterMenu(void)
+{
+ gPaletteFade.bufferTransferDisabled = 1;
+ SetHBlankCallback(0);
+ SetVBlankCallback(0);
+ REG_MOSAIC = 0;
+ gReshowState = 0;
+ gHelperState = 0;
+ SetMainCallback2(CB2_ReshowBattleScreenAfterMenu);
+}
+
+static void CB2_ReshowBattleScreenAfterMenu(void)
+{
+ switch (gReshowState)
+ {
+ case 0:
+ dp12_8087EA4();
+ SetUpWindowConfig(&gWindowConfig_81E6C58);
+ ResetPaletteFade();
+ InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58);
+ gUnknown_030042A4 = 0;
+ gUnknown_030042A0 = 0;
+ gUnknown_030042C0 = 0;
+ gUnknown_030041B4 = 0;
+ gUnknown_03004288 = 0;
+ gUnknown_03004280 = 0;
+ gUnknown_030041B0 = 0;
+ gUnknown_030041B8 = 0;
+ break;
+ case 1:
+ {
+ const u32 zero = 0;
+ CpuFastSet(&zero, (void*) VRAM, 0x1006000);
+ }
+ break;
+ case 2:
+ if (!sub_800E414(gHelperState))
+ {
+ gHelperState++;
+ gReshowState--;
+ }
+ else
+ gHelperState = 0;
+ break;
+ case 3:
+ ResetSpriteData();
+ break;
+ case 4:
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ break;
+ case 5:
+ sub_8031EE8();
+ break;
+ case 6:
+ if (sub_8031C30(gHelperState))
+ gHelperState = 0;
+ else
+ {
+ gHelperState++;
+ gReshowState--;
+ }
+ break;
+ case 7:
+ if (!LoadAppropiateBankSprite(0))
+ gReshowState--;
+ break;
+ case 8:
+ if (!LoadAppropiateBankSprite(1))
+ gReshowState--;
+ break;
+ case 9:
+ if (!LoadAppropiateBankSprite(2))
+ gReshowState--;
+ break;
+ case 10:
+ if (!LoadAppropiateBankSprite(3))
+ gReshowState--;
+ break;
+ case 11:
+ sub_807B184(0);
+ break;
+ case 12:
+ sub_807B184(1);
+ break;
+ case 13:
+ sub_807B184(2);
+ break;
+ case 14:
+ sub_807B184(3);
+ break;
+ case 15:
+ sub_807B508(0);
+ break;
+ case 16:
+ sub_807B508(1);
+ break;
+ case 17:
+ sub_807B508(2);
+ break;
+ case 18:
+ sub_807B508(3);
+ break;
+ case 19:
+ {
+ u8 opponentBank;
+ u16 species;
+
+ sub_80327CC();
+
+ opponentBank = GetBankByPlayerAI(1);
+ species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
+ sub_8032984(opponentBank, species);
+
+ if (IsDoubleBattle())
+ {
+ opponentBank = GetBankByPlayerAI(3);
+ species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES);
+ sub_8032984(opponentBank, species);
+ }
+ sub_802E3E4(gActionSelectionCursor[gBankInMenu], 0);
+ }
+ break;
+ default:
+ SetHBlankCallback(sub_800FCD4);
+ SetVBlankCallback(sub_800FCFC);
+ sub_807B06C();
+ BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1);
+ gPaletteFade.bufferTransferDisabled = 0;
+ SetMainCallback2(sub_800F808);
+ break;
+ }
+ gReshowState++;
+}
+
+static void sub_807B06C(void)
+{
+ struct BGCntrlBitfield *regBgcnt1, *regBgcnt2;
+
+ sub_800D6D4();
+
+ regBgcnt1 = (void*)(&REG_BG1CNT);
+ regBgcnt1->charBaseBlock = 0;
+
+ regBgcnt2 = (void*)(&REG_BG2CNT);
+ regBgcnt2->charBaseBlock = 0;
+}
+
+static bool8 LoadAppropiateBankSprite(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ if (GetBankSide(bank))
+ {
+ if (!ewram17800[bank].substituteSprite)
+ BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadSubstituteSprite(bank, 0);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ LoadPlayerTrainerBankSprite(2, 0);
+ else if (!ewram17800[bank].substituteSprite)
+ BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[bank]], bank);
+ else
+ BattleLoadSubstituteSprite(bank, 0);
+
+ gHelperState = 0;
+ }
+ return 1;
+}
+
+static void sub_807B184(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ u8 posY;
+
+ if (ewram17800[bank].substituteSprite)
+ posY = sub_8077F7C(bank);
+ else
+ posY = sub_8077F68(bank);
+ if (GetBankSide(bank))
+ {
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+ GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ {
+ GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(0));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80,
+ sub_8079E90(0));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ }
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ {
+ GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(0));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50,
+ (8 - gTrainerBackPicCoords[2].coords) * 4 + 80,
+ sub_8079E90(0));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ }
+ else
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ return;
+ GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank));
+ gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank));
+ gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank;
+ gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy;
+ gSprites[gObjectBankIDs[bank]].data0 = bank;
+ gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES);
+ StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]);
+ }
+ gSprites[gObjectBankIDs[bank]].invisible = ewram17800[bank].invisible;
+ }
+}
+
+static void sub_807B508(u8 bank)
+{
+ if (bank < gNoOfAllBanks)
+ {
+ u8 healthboxID;
+ if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0)
+ healthboxID = battle_make_oam_safari_battle();
+ else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0)
+ return;
+ else
+ healthboxID = battle_make_oam_normal_battle(bank);
+ gHealthboxIDs[bank] = healthboxID;
+ sub_8043F44(bank);
+ sub_8043DFC(healthboxID);
+ if (GetBankSide(bank))
+ sub_8045A5C(gHealthboxIDs[bank], &gEnemyParty[gBattlePartyID[bank]], 0);
+ else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 10);
+ else
+ sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 0);
+ if (GetBankIdentity(bank) == 3 || GetBankIdentity(bank) == 2)
+ nullsub_11(gHealthboxIDs[bank], 1);
+ else
+ nullsub_11(gHealthboxIDs[bank], 0);
+ if (GetBankSide(bank))
+ {
+ if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ sub_8043DB0(healthboxID);
+ }
+ else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI))
+ {
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0)
+ sub_8043DB0(healthboxID);
+ }
+ }
+}