diff options
-rw-r--r-- | asm/battle_5.s | 4591 | ||||
-rw-r--r-- | asm/battle_anim_81258BC.s | 2 | ||||
-rw-r--r-- | asm/battle_tower.s | 2 | ||||
-rw-r--r-- | asm/battle_transition.s | 6254 | ||||
-rw-r--r-- | asm/reshow_battle_screen.s | 1097 | ||||
-rw-r--r-- | data/battle_transition.s | 399 | ||||
-rw-r--r-- | data/data2b.s | 84 | ||||
-rw-r--r-- | include/battle.h | 6 | ||||
-rw-r--r-- | include/battle_transition.h | 40 | ||||
-rw-r--r-- | include/field_effect.h | 2 | ||||
-rw-r--r-- | include/rom4.h | 2 | ||||
-rw-r--r-- | include/songs.h | 2 | ||||
-rw-r--r-- | ld_script.txt | 9 | ||||
-rw-r--r-- | src/battle_10.c | 14 | ||||
-rw-r--r-- | src/battle_2.c | 4 | ||||
-rw-r--r-- | src/battle_5.c | 1579 | ||||
-rw-r--r-- | src/battle_6.c | 24 | ||||
-rw-r--r-- | src/battle_7.c | 136 | ||||
-rw-r--r-- | src/battle_8.c | 14 | ||||
-rw-r--r-- | src/battle_811DA74.c | 22 | ||||
-rw-r--r-- | src/battle_anim_8137220.c | 12 | ||||
-rw-r--r-- | src/battle_setup.c | 4 | ||||
-rw-r--r-- | src/battle_transition.c | 2513 | ||||
-rw-r--r-- | src/field_effect.c | 10 | ||||
-rw-r--r-- | src/main_menu.c | 4 | ||||
-rw-r--r-- | src/reshow_battle_screen.c | 332 |
26 files changed, 4596 insertions, 12562 deletions
diff --git a/asm/battle_5.s b/asm/battle_5.s deleted file mode 100644 index b72266193..000000000 --- a/asm/battle_5.s +++ /dev/null @@ -1,4591 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - thumb_func_start nullsub_91 -nullsub_91: @ 802BF70 - bx lr - thumb_func_end nullsub_91 - - thumb_func_start SetBankFuncToPlayerBufferRunCommand -SetBankFuncToPlayerBufferRunCommand: @ 802BF74 - ldr r1, _0802BF8C @ =gBattleBankFunc - ldr r0, _0802BF90 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802BF94 @ =PlayerBufferRunCommand - str r1, [r0] - ldr r1, _0802BF98 @ =gDoingBattleAnim - movs r0, 0 - strb r0, [r1] - bx lr - .align 2, 0 -_0802BF8C: .4byte gBattleBankFunc -_0802BF90: .4byte gActiveBank -_0802BF94: .4byte PlayerBufferRunCommand -_0802BF98: .4byte gDoingBattleAnim - thumb_func_end SetBankFuncToPlayerBufferRunCommand - - thumb_func_start PlayerBufferExecCompleted -PlayerBufferExecCompleted: @ 802BF9C - push {r4,lr} - sub sp, 0x4 - ldr r1, _0802BFDC @ =gBattleBankFunc - ldr r4, _0802BFE0 @ =gActiveBank - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802BFE4 @ =PlayerBufferRunCommand - str r1, [r0] - ldr r0, _0802BFE8 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0802BFF0 - bl GetMultiplayerId - mov r1, sp - strb r0, [r1] - movs r0, 0x2 - movs r1, 0x4 - mov r2, sp - bl dp01_prepare_buffer_wireless_probably - ldr r1, _0802BFEC @ =gBattleBufferA - ldrb r0, [r4] - lsls r0, 9 - adds r0, r1 - movs r1, 0x38 - strb r1, [r0] - b _0802C002 - .align 2, 0 -_0802BFDC: .4byte gBattleBankFunc -_0802BFE0: .4byte gActiveBank -_0802BFE4: .4byte PlayerBufferRunCommand -_0802BFE8: .4byte gBattleTypeFlags -_0802BFEC: .4byte gBattleBufferA -_0802BFF0: - ldr r2, _0802C00C @ =gBattleExecBuffer - ldr r1, _0802C010 @ =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - ldr r0, [r2] - bics r0, r1 - str r0, [r2] -_0802C002: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802C00C: .4byte gBattleExecBuffer -_0802C010: .4byte gBitTable - thumb_func_end PlayerBufferExecCompleted - - thumb_func_start PlayerBufferRunCommand -PlayerBufferRunCommand: @ 802C014 - push {lr} - ldr r2, _0802C048 @ =gBattleExecBuffer - ldr r1, _0802C04C @ =gBitTable - ldr r0, _0802C050 @ =gActiveBank - ldrb r3, [r0] - lsls r0, r3, 2 - adds r0, r1 - ldr r1, [r2] - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _0802C060 - ldr r0, _0802C054 @ =gBattleBufferA - lsls r1, r3, 9 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0x38 - bhi _0802C05C - ldr r0, _0802C058 @ =gPlayerBufferCommands - ldrb r1, [r1] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - bl _call_via_r0 - b _0802C060 - .align 2, 0 -_0802C048: .4byte gBattleExecBuffer -_0802C04C: .4byte gBitTable -_0802C050: .4byte gActiveBank -_0802C054: .4byte gBattleBufferA -_0802C058: .4byte gPlayerBufferCommands -_0802C05C: - bl PlayerBufferExecCompleted -_0802C060: - pop {r0} - bx r0 - thumb_func_end PlayerBufferRunCommand - - thumb_func_start bx_0802E404 -bx_0802E404: @ 802C064 - push {lr} - ldr r2, _0802C08C @ =gSprites - ldr r1, _0802C090 @ =gObjectBankIDs - ldr r0, _0802C094 @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x24 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0802C086 - bl PlayerBufferExecCompleted -_0802C086: - pop {r0} - bx r0 - .align 2, 0 -_0802C08C: .4byte gSprites -_0802C090: .4byte gObjectBankIDs -_0802C094: .4byte gActiveBank - thumb_func_end bx_0802E404 - - thumb_func_start sub_802C098 -sub_802C098: @ 802C098 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r7, _0802C0FC @ =gBattleBufferA - ldr r4, _0802C100 @ =gActiveBank - ldrb r0, [r4] - lsls r2, r0, 9 - adds r1, r7, 0x2 - adds r1, r2, r1 - ldrb r5, [r1] - adds r1, r7, 0x3 - adds r2, r1 - ldrb r1, [r2] - lsls r1, 8 - orrs r5, r1 - movs r1, 0x1 - movs r2, 0x7 - movs r3, 0x1 - bl dp11b_obj_instanciate - ldrb r0, [r4] - movs r1, 0 - movs r2, 0x7 - movs r3, 0x1 - bl dp11b_obj_instanciate - ldr r0, _0802C104 @ =gMain - ldrh r1, [r0, 0x2E] - movs r2, 0x1 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _0802C13E - movs r0, 0x5 - bl PlaySE - bl DestroyMenuCursor - ldr r1, _0802C108 @ =gActionSelectionCursor - ldrb r0, [r4] - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x1 - beq _0802C11C - cmp r0, 0x1 - bgt _0802C10C - cmp r0, 0 - beq _0802C116 - b _0802C138 - .align 2, 0 -_0802C0FC: .4byte gBattleBufferA -_0802C100: .4byte gActiveBank -_0802C104: .4byte gMain -_0802C108: .4byte gActionSelectionCursor -_0802C10C: - cmp r0, 0x2 - beq _0802C122 - cmp r0, 0x3 - beq _0802C12E - b _0802C138 -_0802C116: - movs r0, 0x1 - movs r1, 0 - b _0802C126 -_0802C11C: - movs r0, 0x1 - movs r1, 0x1 - b _0802C126 -_0802C122: - movs r0, 0x1 - movs r1, 0x2 -_0802C126: - movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb - b _0802C138 -_0802C12E: - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb -_0802C138: - bl PlayerBufferExecCompleted - b _0802C2AC -_0802C13E: - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0802C178 - ldr r5, _0802C174 @ =gActionSelectionCursor - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _0802C158 - b _0802C2AC -_0802C158: - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl nullsub_8 - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - movs r2, 0x1 - b _0802C200 - .align 2, 0 -_0802C174: .4byte gActionSelectionCursor -_0802C178: - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0802C1B0 - ldr r5, _0802C1AC @ =gActionSelectionCursor - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _0802C192 - b _0802C2AC -_0802C192: - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl nullsub_8 - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - movs r2, 0x1 - b _0802C200 - .align 2, 0 -_0802C1AC: .4byte gActionSelectionCursor -_0802C1B0: - movs r0, 0x40 - mov r8, r0 - ands r0, r1 - cmp r0, 0 - beq _0802C1D0 - ldr r5, _0802C1CC @ =gActionSelectionCursor - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0802C2AC - b _0802C1E8 - .align 2, 0 -_0802C1CC: .4byte gActionSelectionCursor -_0802C1D0: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0802C218 - ldr r5, _0802C214 @ =gActionSelectionCursor - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0802C2AC -_0802C1E8: - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl nullsub_8 - ldrb r1, [r4] - adds r1, r5 - ldrb r0, [r1] - movs r2, 0x2 -_0802C200: - eors r0, r2 - strb r0, [r1] - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - movs r1, 0 - bl sub_802E3E4 - b _0802C2AC - .align 2, 0 -_0802C214: .4byte gActionSelectionCursor -_0802C218: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0802C2A0 - ldr r6, _0802C294 @ =gBattleTypeFlags - ldrh r1, [r6] - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _0802C2AC - ldrb r0, [r4] - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _0802C2AC - movs r0, 0 - bl GetBankByPlayerAI - ldr r1, _0802C298 @ =gAbsentBankFlags - ldrb r1, [r1] - ldr r2, _0802C29C @ =gBitTable - lsls r0, 24 - lsrs r0, 22 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0802C2AC - ldrh r1, [r6] - mov r0, r8 - ands r0, r1 - cmp r0, 0 - bne _0802C2AC - ldrb r0, [r4] - lsls r0, 9 - adds r1, r7, 0x1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x1 - bne _0802C278 - cmp r5, 0xC - bhi _0802C2AC - adds r0, r5, 0 - movs r1, 0x1 - bl AddBagItem -_0802C278: - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - movs r1, 0xC - movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb - bl PlayerBufferExecCompleted - bl DestroyMenuCursor - b _0802C2AC - .align 2, 0 -_0802C294: .4byte gBattleTypeFlags -_0802C298: .4byte gAbsentBankFlags -_0802C29C: .4byte gBitTable -_0802C2A0: - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0802C2AC - bl sub_804454C -_0802C2AC: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_802C098 - - thumb_func_start unref_sub_802C2B8 -unref_sub_802C2B8: @ 802C2B8 - push {r4,lr} - ldr r4, _0802C2E0 @ =gActiveBank - ldrb r0, [r4] - movs r1, 0x1 - bl dp11b_obj_free - ldrb r0, [r4] - movs r1, 0 - bl dp11b_obj_free - ldr r1, _0802C2E4 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802C2E8 @ =sub_802C2EC - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802C2E0: .4byte gActiveBank -_0802C2E4: .4byte gBattleBankFunc -_0802C2E8: .4byte sub_802C2EC - thumb_func_end unref_sub_802C2B8 - - thumb_func_start sub_802C2EC -sub_802C2EC: @ 802C2EC - push {r4,r5,lr} - sub sp, 0x4 - ldr r1, _0802C384 @ =gUnknown_081FAE7C - mov r0, sp - movs r2, 0x4 - bl memcpy - ldr r0, _0802C388 @ =gUnknown_03004344 - ldrb r0, [r0] - movs r1, 0x1 - movs r2, 0xF - movs r3, 0x1 - bl dp11b_obj_instanciate - movs r4, 0 - ldr r0, _0802C38C @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r0, 0 - beq _0802C32E -_0802C312: - ldr r0, _0802C388 @ =gUnknown_03004344 - ldrb r0, [r0] - cmp r4, r0 - beq _0802C324 - lsls r0, r4, 24 - lsrs r0, 24 - movs r1, 0x1 - bl dp11b_obj_free -_0802C324: - adds r4, 0x1 - ldr r0, _0802C38C @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _0802C312 -_0802C32E: - ldr r0, _0802C390 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0802C3A8 - bl DestroyMenuCursor - movs r0, 0x5 - bl PlaySE - ldr r2, _0802C394 @ =gSprites - ldr r1, _0802C398 @ =gObjectBankIDs - ldr r4, _0802C388 @ =gUnknown_03004344 - ldrb r0, [r4] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, _0802C39C @ =sub_8010574 - str r1, [r0] - ldr r1, _0802C3A0 @ =gMoveSelectionCursor - ldr r0, _0802C3A4 @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r2, [r0] - ldrb r0, [r4] - lsls r0, 8 - orrs r2, r0 - movs r0, 0x1 - movs r1, 0xA - bl dp01_build_cmdbuf_x21_a_bb - ldrb r0, [r4] - movs r1, 0x1 - bl dp11b_obj_free - bl PlayerBufferExecCompleted - b _0802C658 - .align 2, 0 -_0802C384: .4byte gUnknown_081FAE7C -_0802C388: .4byte gUnknown_03004344 -_0802C38C: .4byte gNoOfAllBanks -_0802C390: .4byte gMain -_0802C394: .4byte gSprites -_0802C398: .4byte gObjectBankIDs -_0802C39C: .4byte sub_8010574 -_0802C3A0: .4byte gMoveSelectionCursor -_0802C3A4: .4byte gActiveBank -_0802C3A8: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0802C41C - movs r0, 0x5 - bl PlaySE - ldr r2, _0802C400 @ =gSprites - ldr r1, _0802C404 @ =gObjectBankIDs - ldr r5, _0802C408 @ =gUnknown_03004344 - ldrb r0, [r5] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, _0802C40C @ =sub_8010574 - str r1, [r0] - ldr r1, _0802C410 @ =gBattleBankFunc - ldr r4, _0802C414 @ =gActiveBank - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802C418 @ =sub_802C68C - str r1, [r0] - ldrb r0, [r4] - movs r1, 0x1 - movs r2, 0x7 - movs r3, 0x1 - bl dp11b_obj_instanciate - ldrb r0, [r4] - movs r1, 0 - movs r2, 0x7 - movs r3, 0x1 - bl dp11b_obj_instanciate - ldrb r0, [r5] - movs r1, 0x1 - bl dp11b_obj_free - b _0802C658 - .align 2, 0 -_0802C400: .4byte gSprites -_0802C404: .4byte gObjectBankIDs -_0802C408: .4byte gUnknown_03004344 -_0802C40C: .4byte sub_8010574 -_0802C410: .4byte gBattleBankFunc -_0802C414: .4byte gActiveBank -_0802C418: .4byte sub_802C68C -_0802C41C: - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - bne _0802C426 - b _0802C540 -_0802C426: - movs r0, 0x5 - bl PlaySE - ldr r2, _0802C458 @ =gSprites - ldr r1, _0802C45C @ =gObjectBankIDs - ldr r3, _0802C460 @ =gUnknown_03004344 - ldrb r0, [r3] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, _0802C464 @ =sub_8010574 - str r1, [r0] - adds r5, r3, 0 -_0802C448: - ldrb r0, [r5] - bl GetBankIdentity - lsls r0, 24 - lsrs r1, r0, 24 - movs r4, 0 - mov r0, sp - b _0802C472 - .align 2, 0 -_0802C458: .4byte gSprites -_0802C45C: .4byte gObjectBankIDs -_0802C460: .4byte gUnknown_03004344 -_0802C464: .4byte sub_8010574 -_0802C468: - adds r4, 0x1 - cmp r4, 0x3 - bgt _0802C478 - mov r2, sp - adds r0, r2, r4 -_0802C472: - ldrb r0, [r0] - cmp r1, r0 - bne _0802C468 -_0802C478: - subs r4, 0x1 - cmp r4, 0 - bge _0802C480 - movs r4, 0x3 -_0802C480: - mov r1, sp - adds r0, r1, r4 - ldrb r0, [r0] - bl GetBankByPlayerAI - strb r0, [r5] - ldr r1, _0802C4B4 @ =gNoOfAllBanks - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - beq _0802C478 - movs r4, 0 - ldrb r0, [r5] - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0802C4FE - cmp r0, 0x1 - bgt _0802C4B8 - cmp r0, 0 - beq _0802C4C2 - b _0802C500 - .align 2, 0 -_0802C4B4: .4byte gNoOfAllBanks -_0802C4B8: - cmp r0, 0x2 - beq _0802C4C2 - cmp r0, 0x3 - beq _0802C4FE - b _0802C500 -_0802C4C2: - ldr r2, _0802C520 @ =gActiveBank - ldrb r0, [r2] - ldrb r1, [r5] - cmp r0, r1 - bne _0802C4FE - ldr r1, _0802C524 @ =gBattlePartyID - ldrb r2, [r2] - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802C528 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802C52C @ =gMoveSelectionCursor - adds r2, r1 - ldrb r1, [r2] - adds r1, 0xD - bl GetMonData - ldr r2, _0802C530 @ =gBattleMoves - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r1, [r1, 0x6] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0802C500 -_0802C4FE: - adds r4, 0x1 -_0802C500: - ldr r0, _0802C534 @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, _0802C538 @ =gBitTable - ldrb r0, [r5] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - ldr r0, _0802C53C @ =gUnknown_03004344 - cmp r1, 0 - beq _0802C518 - movs r4, 0 -_0802C518: - cmp r4, 0 - beq _0802C448 - b _0802C640 - .align 2, 0 -_0802C520: .4byte gActiveBank -_0802C524: .4byte gBattlePartyID -_0802C528: .4byte gPlayerParty -_0802C52C: .4byte gMoveSelectionCursor -_0802C530: .4byte gBattleMoves -_0802C534: .4byte gAbsentBankFlags -_0802C538: .4byte gBitTable -_0802C53C: .4byte gUnknown_03004344 -_0802C540: - movs r0, 0x90 - ands r0, r1 - cmp r0, 0 - bne _0802C54A - b _0802C658 -_0802C54A: - movs r0, 0x5 - bl PlaySE - ldr r2, _0802C57C @ =gSprites - ldr r1, _0802C580 @ =gObjectBankIDs - ldr r3, _0802C584 @ =gUnknown_03004344 - ldrb r0, [r3] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, _0802C588 @ =sub_8010574 - str r1, [r0] - adds r5, r3, 0 -_0802C56C: - ldrb r0, [r5] - bl GetBankIdentity - lsls r0, 24 - lsrs r1, r0, 24 - movs r4, 0 - mov r0, sp - b _0802C596 - .align 2, 0 -_0802C57C: .4byte gSprites -_0802C580: .4byte gObjectBankIDs -_0802C584: .4byte gUnknown_03004344 -_0802C588: .4byte sub_8010574 -_0802C58C: - adds r4, 0x1 - cmp r4, 0x3 - bgt _0802C59C - mov r2, sp - adds r0, r2, r4 -_0802C596: - ldrb r0, [r0] - cmp r1, r0 - bne _0802C58C -_0802C59C: - adds r4, 0x1 - cmp r4, 0x3 - ble _0802C5A4 - movs r4, 0 -_0802C5A4: - mov r1, sp - adds r0, r1, r4 - ldrb r0, [r0] - bl GetBankByPlayerAI - strb r0, [r5] - ldr r1, _0802C5D8 @ =gNoOfAllBanks - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - beq _0802C59C - movs r4, 0 - ldrb r0, [r5] - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0802C622 - cmp r0, 0x1 - bgt _0802C5DC - cmp r0, 0 - beq _0802C5E6 - b _0802C624 - .align 2, 0 -_0802C5D8: .4byte gNoOfAllBanks -_0802C5DC: - cmp r0, 0x2 - beq _0802C5E6 - cmp r0, 0x3 - beq _0802C622 - b _0802C624 -_0802C5E6: - ldr r2, _0802C660 @ =gActiveBank - ldrb r0, [r2] - ldrb r1, [r5] - cmp r0, r1 - bne _0802C622 - ldr r1, _0802C664 @ =gBattlePartyID - ldrb r2, [r2] - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802C668 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802C66C @ =gMoveSelectionCursor - adds r2, r1 - ldrb r1, [r2] - adds r1, 0xD - bl GetMonData - ldr r2, _0802C670 @ =gBattleMoves - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r1, [r1, 0x6] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0802C624 -_0802C622: - adds r4, 0x1 -_0802C624: - ldr r0, _0802C674 @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, _0802C678 @ =gBitTable - ldrb r0, [r5] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - ldr r0, _0802C67C @ =gUnknown_03004344 - cmp r1, 0 - beq _0802C63C - movs r4, 0 -_0802C63C: - cmp r4, 0 - beq _0802C56C -_0802C640: - ldr r2, _0802C680 @ =gSprites - ldr r1, _0802C684 @ =gObjectBankIDs - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, _0802C688 @ =sub_8010520 - str r1, [r0] -_0802C658: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802C660: .4byte gActiveBank -_0802C664: .4byte gBattlePartyID -_0802C668: .4byte gPlayerParty -_0802C66C: .4byte gMoveSelectionCursor -_0802C670: .4byte gBattleMoves -_0802C674: .4byte gAbsentBankFlags -_0802C678: .4byte gBitTable -_0802C67C: .4byte gUnknown_03004344 -_0802C680: .4byte gSprites -_0802C684: .4byte gObjectBankIDs -_0802C688: .4byte sub_8010520 - thumb_func_end sub_802C2EC - - thumb_func_start sub_802C68C -sub_802C68C: @ 802C68C - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - movs r0, 0 - mov r8, r0 - ldr r7, _0802C6E4 @ =gActiveBank - ldrb r2, [r7] - lsls r0, r2, 9 - ldr r1, _0802C6E8 @ =gUnknown_02023A64 - adds r6, r0, r1 - ldr r0, _0802C6EC @ =gMain - ldrh r1, [r0, 0x2E] - movs r5, 0x1 - adds r4, r5, 0 - ands r4, r1 - cmp r4, 0 - bne _0802C6B2 - b _0802C864 -_0802C6B2: - movs r0, 0x5 - bl PlaySE - ldr r1, _0802C6F0 @ =gMoveSelectionCursor - ldrb r0, [r7] - adds r0, r1 - ldrb r0, [r0] - lsls r0, 1 - adds r1, r6, r0 - ldrh r0, [r1] - cmp r0, 0xAE - bne _0802C6F4 - ldrb r0, [r6, 0x12] - movs r4, 0 - cmp r0, 0x7 - beq _0802C702 - ldrb r1, [r6, 0x13] - movs r0, 0x7 - eors r1, r0 - negs r0, r1 - orrs r0, r1 - asrs r4, r0, 31 - movs r0, 0x10 - ands r4, r0 - b _0802C702 - .align 2, 0 -_0802C6E4: .4byte gActiveBank -_0802C6E8: .4byte gUnknown_02023A64 -_0802C6EC: .4byte gMain -_0802C6F0: .4byte gMoveSelectionCursor -_0802C6F4: - ldr r2, _0802C714 @ =gBattleMoves - ldrh r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r4, [r0, 0x6] -_0802C702: - movs r0, 0x10 - ands r0, r4 - cmp r0, 0 - beq _0802C720 - ldr r0, _0802C718 @ =gUnknown_03004344 - ldr r1, _0802C71C @ =gActiveBank - ldrb r1, [r1] - strb r1, [r0] - b _0802C73A - .align 2, 0 -_0802C714: .4byte gBattleMoves -_0802C718: .4byte gUnknown_03004344 -_0802C71C: .4byte gActiveBank -_0802C720: - ldr r0, _0802C764 @ =gActiveBank - ldrb r0, [r0] - bl GetBankIdentity - adds r1, r0, 0 - movs r2, 0x1 - movs r0, 0x1 - ands r0, r1 - eors r0, r2 - bl GetBankByPlayerAI - ldr r1, _0802C768 @ =gUnknown_03004344 - strb r0, [r1] -_0802C73A: - ldr r3, _0802C76C @ =gBattleBufferA - ldr r5, _0802C764 @ =gActiveBank - ldrb r2, [r5] - lsls r1, r2, 9 - adds r0, r3, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - cmp r0, 0 - bne _0802C770 - movs r0, 0x2 - ands r0, r4 - cmp r0, 0 - beq _0802C7B2 - adds r0, r3, 0x2 - adds r0, r1, r0 - ldrb r0, [r0] - cmp r0, 0 - bne _0802C7B2 - movs r2, 0x1 - add r8, r2 - b _0802C7B2 - .align 2, 0 -_0802C764: .4byte gActiveBank -_0802C768: .4byte gUnknown_03004344 -_0802C76C: .4byte gBattleBufferA -_0802C770: - movs r0, 0x7D - ands r0, r4 - cmp r0, 0 - bne _0802C77C - movs r0, 0x1 - add r8, r0 -_0802C77C: - ldr r0, _0802C7D0 @ =gMoveSelectionCursor - adds r0, r2, r0 - adds r1, r6, 0 - adds r1, 0x8 - ldrb r0, [r0] - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0 - beq _0802C7B8 - movs r0, 0x12 - ands r0, r4 - cmp r0, 0 - bne _0802C7B2 - movs r0, 0 - bl CountAliveMons - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _0802C7B2 - ldrb r0, [r5] - bl sub_803C434 - ldr r1, _0802C7D4 @ =gUnknown_03004344 - strb r0, [r1] - movs r2, 0 - mov r8, r2 -_0802C7B2: - mov r0, r8 - cmp r0, 0 - bne _0802C7DC -_0802C7B8: - bl DestroyMenuCursor - ldr r1, _0802C7D0 @ =gMoveSelectionCursor - ldr r0, _0802C7D8 @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r2, [r0] - ldr r0, _0802C7D4 @ =gUnknown_03004344 - ldrb r0, [r0] - lsls r0, 8 - orrs r2, r0 - b _0802C888 - .align 2, 0 -_0802C7D0: .4byte gMoveSelectionCursor -_0802C7D4: .4byte gUnknown_03004344 -_0802C7D8: .4byte gActiveBank -_0802C7DC: - ldr r1, _0802C7F8 @ =gBattleBankFunc - ldr r2, _0802C7FC @ =gActiveBank - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802C800 @ =sub_802C2EC - str r1, [r0] - movs r0, 0x12 - ands r4, r0 - cmp r4, 0 - beq _0802C808 - ldr r1, _0802C804 @ =gUnknown_03004344 - ldrb r0, [r2] - b _0802C838 - .align 2, 0 -_0802C7F8: .4byte gBattleBankFunc -_0802C7FC: .4byte gActiveBank -_0802C800: .4byte sub_802C2EC -_0802C804: .4byte gUnknown_03004344 -_0802C808: - movs r0, 0x1 - bl GetBankByPlayerAI - ldr r1, _0802C828 @ =gAbsentBankFlags - ldrb r1, [r1] - ldr r2, _0802C82C @ =gBitTable - lsls r0, 24 - lsrs r0, 22 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _0802C830 - movs r0, 0x3 - b _0802C832 - .align 2, 0 -_0802C828: .4byte gAbsentBankFlags -_0802C82C: .4byte gBitTable -_0802C830: - movs r0, 0x1 -_0802C832: - bl GetBankByPlayerAI - ldr r1, _0802C854 @ =gUnknown_03004344 -_0802C838: - strb r0, [r1] - ldr r2, _0802C858 @ =gSprites - ldr r1, _0802C85C @ =gObjectBankIDs - ldr r0, _0802C854 @ =gUnknown_03004344 - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, _0802C860 @ =sub_8010520 - b _0802CA36 - .align 2, 0 -_0802C854: .4byte gUnknown_03004344 -_0802C858: .4byte gSprites -_0802C85C: .4byte gObjectBankIDs -_0802C860: .4byte sub_8010520 -_0802C864: - movs r6, 0x2 - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - beq _0802C8A4 - bl DestroyMenuCursor - movs r0, 0x5 - bl PlaySE - ldr r0, _0802C898 @ =gUnknown_030042A4 - strh r4, [r0] - ldr r1, _0802C89C @ =gUnknown_030042A0 - movs r2, 0xA0 - lsls r2, 1 - adds r0, r2, 0 - strh r0, [r1] - ldr r2, _0802C8A0 @ =0x0000ffff -_0802C888: - movs r0, 0x1 - movs r1, 0xA - bl dp01_build_cmdbuf_x21_a_bb - bl PlayerBufferExecCompleted - b _0802CA38 - .align 2, 0 -_0802C898: .4byte gUnknown_030042A4 -_0802C89C: .4byte gUnknown_030042A0 -_0802C8A0: .4byte 0x0000ffff -_0802C8A4: - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0802C8D4 - ldr r4, _0802C8D0 @ =gMoveSelectionCursor - adds r2, r4 - ldrb r1, [r2] - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - bne _0802C8BC - b _0802CA38 -_0802C8BC: - ldrb r0, [r2] - bl nullsub_7 - ldrb r1, [r7] - adds r1, r4 - ldrb r0, [r1] - movs r2, 0x1 - eors r0, r2 - b _0802C976 - .align 2, 0 -_0802C8D0: .4byte gMoveSelectionCursor -_0802C8D4: - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0802C914 - ldr r4, _0802C90C @ =gMoveSelectionCursor - adds r3, r2, r4 - ldrb r2, [r3] - movs r6, 0x1 - adds r0, r5, 0 - ands r0, r2 - cmp r0, 0 - beq _0802C8EE - b _0802CA38 -_0802C8EE: - ldr r1, _0802C910 @ =gUnknown_03004348 - adds r0, r6, 0 - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bcc _0802C8FC - b _0802CA38 -_0802C8FC: - ldrb r0, [r3] - bl nullsub_7 - ldrb r1, [r7] - adds r1, r4 - ldrb r0, [r1] - eors r0, r6 - b _0802C976 - .align 2, 0 -_0802C90C: .4byte gMoveSelectionCursor -_0802C910: .4byte gUnknown_03004348 -_0802C914: - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0802C944 - ldr r4, _0802C940 @ =gMoveSelectionCursor - adds r2, r4 - ldrb r1, [r2] - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - bne _0802C92C - b _0802CA38 -_0802C92C: - ldrb r0, [r2] - bl nullsub_7 - ldrb r1, [r7] - adds r1, r4 - ldrb r0, [r1] - movs r2, 0x2 - eors r0, r2 - b _0802C976 - .align 2, 0 -_0802C940: .4byte gMoveSelectionCursor -_0802C944: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0802C99C - ldr r4, _0802C994 @ =gMoveSelectionCursor - adds r3, r2, r4 - ldrb r2, [r3] - movs r5, 0x2 - adds r0, r6, 0 - ands r0, r2 - cmp r0, 0 - bne _0802CA38 - ldr r1, _0802C998 @ =gUnknown_03004348 - adds r0, r5, 0 - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bcs _0802CA38 - ldrb r0, [r3] - bl nullsub_7 - ldrb r1, [r7] - adds r1, r4 - ldrb r0, [r1] - eors r0, r5 -_0802C976: - strb r0, [r1] - movs r0, 0x5 - bl PlaySE - ldrb r0, [r7] - adds r0, r4 - ldrb r0, [r0] - movs r1, 0 - bl sub_802E3B4 - bl sub_802E220 - bl sub_802E2D4 - b _0802CA38 - .align 2, 0 -_0802C994: .4byte gMoveSelectionCursor -_0802C998: .4byte gUnknown_03004348 -_0802C99C: - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0802CA38 - ldr r0, _0802C9D8 @ =gUnknown_03004348 - ldrb r0, [r0] - cmp r0, 0x1 - bls _0802CA38 - ldr r0, _0802C9DC @ =gBattleTypeFlags - ldrh r1, [r0] - adds r0, r6, 0 - ands r0, r1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0 - bne _0802CA38 - ldr r4, _0802C9E0 @ =gMoveSelectionCursor - adds r0, r2, r4 - ldrb r0, [r0] - ldr r1, _0802C9E4 @ =gUnknown_081FAE80 - bl sub_802E12C - ldrb r0, [r7] - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - beq _0802C9EC - ldr r0, _0802C9E8 @ =gUnknown_03004344 - strb r5, [r0] - b _0802C9F4 - .align 2, 0 -_0802C9D8: .4byte gUnknown_03004348 -_0802C9DC: .4byte gBattleTypeFlags -_0802C9E0: .4byte gMoveSelectionCursor -_0802C9E4: .4byte gUnknown_081FAE80 -_0802C9E8: .4byte gUnknown_03004344 -_0802C9EC: - ldr r1, _0802CA44 @ =gUnknown_03004344 - adds r0, 0x1 - strb r0, [r1] - adds r0, r1, 0 -_0802C9F4: - ldrb r0, [r0] - movs r1, 0x1B - bl sub_802E3B4 - ldr r4, _0802CA48 @ =gUnknown_03004210 - ldr r1, _0802CA4C @ =0x00001016 - movs r0, 0x1C - str r0, [sp] - movs r0, 0x3A - str r0, [sp, 0x4] - adds r0, r4, 0 - movs r2, 0x17 - movs r3, 0x37 - bl FillWindowRect - ldr r1, _0802CA50 @ =gUnknown_08400D89 - movs r2, 0xA4 - lsls r2, 2 - movs r0, 0x37 - str r0, [sp] - adds r0, r4, 0 - movs r3, 0x17 - bl InitWindow - adds r0, r4, 0 - bl sub_8002F44 - ldr r1, _0802CA54 @ =gBattleBankFunc - ldr r0, _0802CA58 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802CA5C @ =sub_802CA60 -_0802CA36: - str r1, [r0] -_0802CA38: - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802CA44: .4byte gUnknown_03004344 -_0802CA48: .4byte gUnknown_03004210 -_0802CA4C: .4byte 0x00001016 -_0802CA50: .4byte gUnknown_08400D89 -_0802CA54: .4byte gBattleBankFunc -_0802CA58: .4byte gActiveBank -_0802CA5C: .4byte sub_802CA60 - thumb_func_end sub_802C68C - - thumb_func_start sub_802CA60 -sub_802CA60: @ 802CA60 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x2C - ldr r0, _0802CDEC @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x5 - ands r0, r1 - cmp r0, 0 - bne _0802CA7A - b _0802CE78 -_0802CA7A: - movs r0, 0x5 - bl PlaySE - ldr r0, _0802CDF0 @ =gMoveSelectionCursor - mov r10, r0 - ldr r1, _0802CDF4 @ =gActiveBank - mov r8, r1 - ldrb r1, [r1] - adds r2, r1, r0 - ldr r5, _0802CDF8 @ =gUnknown_03004344 - ldrb r0, [r2] - ldrb r3, [r5] - cmp r0, r3 - bne _0802CA98 - b _0802CE14 -_0802CA98: - lsls r1, 9 - ldr r0, _0802CDFC @ =gUnknown_02023A64 - adds r1, r0 - mov r9, r1 - ldrb r1, [r2] - lsls r1, 1 - add r1, r9 - ldrh r6, [r1] - ldrb r0, [r5] - lsls r0, 1 - add r0, r9 - ldrh r0, [r0] - strh r0, [r1] - ldrb r0, [r5] - lsls r0, 1 - add r0, r9 - strh r6, [r0] - mov r1, r8 - ldrb r0, [r1] - add r0, r10 - ldrb r1, [r0] - mov r7, r9 - adds r7, 0x8 - adds r1, r7, r1 - ldrb r6, [r1] - ldrb r0, [r5] - adds r0, r7, r0 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r5] - adds r0, r7, r0 - strb r6, [r0] - mov r2, r8 - ldrb r0, [r2] - add r0, r10 - ldrb r1, [r0] - mov r2, r9 - adds r2, 0xC - adds r1, r2, r1 - ldrb r6, [r1] - ldrb r0, [r5] - adds r0, r2, r0 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r5] - adds r2, r0 - strb r6, [r2] - mov r3, r8 - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - ldr r2, _0802CE00 @ =gDisableStructs - adds r6, r0, r2 - ldrb r4, [r6, 0x18] - lsls r3, r4, 24 - lsrs r2, r3, 28 - ldr r0, _0802CE04 @ =gBitTable - mov r12, r0 - add r1, r10 - ldrb r0, [r1] - lsls r0, 2 - add r0, r12 - ldr r0, [r0] - ands r2, r0 - cmp r2, 0 - beq _0802CB52 - lsrs r1, r3, 28 - bics r1, r0 - lsls r1, 4 - movs r2, 0xF - adds r0, r2, 0 - ands r0, r4 - orrs r0, r1 - strb r0, [r6, 0x18] - mov r1, r8 - ldrb r0, [r1] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - ldr r3, _0802CE00 @ =gDisableStructs - adds r1, r3 - ldrb r4, [r1, 0x18] - lsrs r3, r4, 4 - ldrb r0, [r5] - lsls r0, 2 - add r0, r12 - ldr r0, [r0] - orrs r0, r3 - lsls r0, 4 - ands r2, r4 - orrs r2, r0 - strb r2, [r1, 0x18] -_0802CB52: - bl sub_802E1B0 - movs r6, 0 - mov r12, r7 - mov r5, sp - adds r5, 0x20 - str r5, [sp, 0x28] - ldr r2, _0802CE08 @ =gBattleMons - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r4, r0, 0 - adds r4, 0x3B - mov r7, r8 - mov r10, r2 - movs r5, 0x3 -_0802CB76: - mov r3, sp - adds r3, r6 - adds r3, 0x8 - ldrb r1, [r4] - lsls r2, r6, 1 - adds r0, r5, 0 - lsls r0, r2 - ands r1, r0 - asrs r1, r2 - strb r1, [r3] - adds r6, 0x1 - cmp r6, 0x3 - ble _0802CB76 - ldr r1, _0802CDF0 @ =gMoveSelectionCursor - ldrb r0, [r7] - adds r0, r1 - ldrb r0, [r0] - add r0, sp - adds r0, 0x8 - ldrb r0, [r0] - ldr r2, [sp, 0x28] - strb r0, [r2] - ldrb r0, [r7] - adds r0, r1 - ldrb r0, [r0] - mov r2, sp - adds r2, r0 - adds r2, 0x8 - ldr r1, _0802CDF8 @ =gUnknown_03004344 - ldrb r0, [r1] - add r0, sp - adds r0, 0x8 - ldrb r0, [r0] - movs r3, 0 - strb r0, [r2] - ldrb r0, [r1] - mov r1, sp - adds r1, r0 - adds r1, 0x8 - ldr r5, [sp, 0x28] - ldrb r0, [r5] - strb r0, [r1] - strb r3, [r5] - movs r6, 0 - ldr r2, [sp, 0x28] -_0802CBD0: - mov r0, sp - adds r0, r6 - adds r0, 0x8 - ldrb r1, [r0] - lsls r0, r6, 1 - lsls r1, r0 - ldrb r0, [r2] - orrs r0, r1 - strb r0, [r2] - adds r6, 0x1 - cmp r6, 0x3 - ble _0802CBD0 - ldrb r1, [r7] - movs r0, 0x58 - muls r0, r1 - add r0, r10 - adds r0, 0x3B - ldr r2, [sp, 0x28] - ldrb r1, [r2] - strb r1, [r0] - movs r6, 0 - adds r4, r7, 0 - movs r3, 0x58 - movs r5, 0x24 - add r5, r10 - mov r8, r5 - mov r2, r9 - mov r7, r10 - adds r7, 0xC - mov r5, r12 -_0802CC0C: - lsls r1, r6, 1 - ldrb r0, [r4] - muls r0, r3 - adds r1, r0 - adds r1, r7 - ldrh r0, [r2] - strh r0, [r1] - ldrb r0, [r4] - adds r1, r0, 0 - muls r1, r3 - adds r1, r6, r1 - add r1, r8 - adds r0, r5, r6 - ldrb r0, [r0] - strb r0, [r1] - adds r2, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _0802CC0C - ldr r2, _0802CDF4 @ =gActiveBank - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - mov r1, r10 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - beq _0802CC4E - b _0802CE1C -_0802CC4E: - movs r6, 0 - mov r0, sp - adds r0, 0xC - str r0, [sp, 0x24] - add r1, sp, 0x14 - mov r10, r1 - ldr r3, _0802CE0C @ =gBattlePartyID - mov r9, r3 - mov r8, r2 - movs r7, 0x64 - ldr r5, _0802CE10 @ =gPlayerParty - adds r4, r0, 0 -_0802CC66: - mov r1, r8 - ldrb r0, [r1] - lsls r0, 1 - add r0, r9 - ldrh r0, [r0] - muls r0, r7 - adds r0, r5 - adds r1, r6, 0 - adds r1, 0xD - bl GetMonData - strh r0, [r4] - mov r2, r8 - ldrb r0, [r2] - lsls r0, 1 - add r0, r9 - ldrh r0, [r0] - muls r0, r7 - adds r0, r5 - adds r1, r6, 0 - adds r1, 0x11 - bl GetMonData - mov r3, r10 - adds r1, r3, r6 - strb r0, [r1] - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _0802CC66 - ldr r1, _0802CE0C @ =gBattlePartyID - ldr r0, _0802CDF4 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802CE10 @ =gPlayerParty - adds r0, r1 - movs r1, 0x15 - bl GetMonData - ldr r5, [sp, 0x28] - strb r0, [r5] - movs r6, 0 - movs r5, 0x3 - ldr r4, [sp, 0x28] -_0802CCC6: - mov r3, sp - adds r3, r6 - adds r3, 0x8 - lsls r2, r6, 1 - adds r1, r5, 0 - lsls r1, r2 - ldrb r0, [r4] - ands r0, r1 - asrs r0, r2 - strb r0, [r3] - adds r6, 0x1 - cmp r6, 0x3 - ble _0802CCC6 - ldr r4, _0802CDF0 @ =gMoveSelectionCursor - ldr r3, _0802CDF4 @ =gActiveBank - ldrb r0, [r3] - adds r0, r4 - ldrb r1, [r0] - lsls r1, 1 - ldr r0, [sp, 0x24] - adds r1, r0, r1 - ldrh r6, [r1] - ldr r2, _0802CDF8 @ =gUnknown_03004344 - ldrb r0, [r2] - lsls r0, 1 - ldr r5, [sp, 0x24] - adds r0, r5, r0 - ldrh r0, [r0] - movs r5, 0 - strh r0, [r1] - ldrb r0, [r2] - lsls r0, 1 - ldr r1, [sp, 0x24] - adds r0, r1, r0 - strh r6, [r0] - ldrb r0, [r3] - adds r0, r4 - ldrb r1, [r0] - add r1, r10 - ldrb r6, [r1] - ldrb r0, [r2] - add r0, r10 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r2] - add r0, r10 - strb r6, [r0] - ldrb r0, [r3] - adds r0, r4 - ldrb r0, [r0] - add r0, sp - adds r0, 0x8 - ldrb r0, [r0] - ldr r1, [sp, 0x28] - strb r0, [r1] - ldrb r0, [r3] - adds r0, r4 - ldrb r0, [r0] - mov r1, sp - adds r1, r0 - adds r1, 0x8 - ldrb r0, [r2] - add r0, sp - adds r0, 0x8 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r2] - mov r1, sp - adds r1, r0 - adds r1, 0x8 - ldr r2, [sp, 0x28] - ldrb r0, [r2] - strb r0, [r1] - strb r5, [r2] - movs r6, 0 - ldr r2, [sp, 0x28] -_0802CD5E: - mov r0, sp - adds r0, r6 - adds r0, 0x8 - ldrb r1, [r0] - lsls r0, r6, 1 - lsls r1, r0 - ldrb r0, [r2] - orrs r0, r1 - strb r0, [r2] - adds r6, 0x1 - cmp r6, 0x3 - ble _0802CD5E - movs r6, 0 - ldr r3, _0802CE0C @ =gBattlePartyID - mov r10, r3 - ldr r5, _0802CDF4 @ =gActiveBank - mov r9, r5 - movs r0, 0x64 - mov r8, r0 - ldr r7, _0802CE10 @ =gPlayerParty - ldr r5, [sp, 0x24] - adds r5, 0x8 - ldr r4, [sp, 0x24] -_0802CD8C: - mov r1, r9 - ldrb r0, [r1] - lsls r0, 1 - add r0, r10 - ldrh r0, [r0] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - adds r1, r6, 0 - adds r1, 0xD - adds r2, r4, 0 - bl SetMonData - mov r3, r9 - ldrb r0, [r3] - lsls r0, 1 - add r0, r10 - ldrh r0, [r0] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r7 - adds r1, r6, 0 - adds r1, 0x11 - adds r2, r5, 0 - bl SetMonData - adds r5, 0x1 - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _0802CD8C - ldr r1, _0802CE0C @ =gBattlePartyID - ldr r0, _0802CDF4 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802CE10 @ =gPlayerParty - adds r0, r1 - movs r1, 0x15 - ldr r2, [sp, 0x28] - bl SetMonData - b _0802CE1C - .align 2, 0 -_0802CDEC: .4byte gMain -_0802CDF0: .4byte gMoveSelectionCursor -_0802CDF4: .4byte gActiveBank -_0802CDF8: .4byte gUnknown_03004344 -_0802CDFC: .4byte gUnknown_02023A64 -_0802CE00: .4byte gDisableStructs -_0802CE04: .4byte gBitTable -_0802CE08: .4byte gBattleMons -_0802CE0C: .4byte gBattlePartyID -_0802CE10: .4byte gPlayerParty -_0802CE14: - ldrb r0, [r5] - ldr r1, _0802CF20 @ =gUnknown_08400D49 - bl sub_802E12C -_0802CE1C: - ldr r1, _0802CF24 @ =gBattleBankFunc - ldr r2, _0802CF28 @ =gActiveBank - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802CF2C @ =sub_802C68C - str r1, [r0] - ldr r3, _0802CF30 @ =gMoveSelectionCursor - ldrb r0, [r2] - adds r0, r3 - ldr r1, _0802CF34 @ =gUnknown_03004344 - ldrb r1, [r1] - strb r1, [r0] - ldrb r0, [r2] - adds r0, r3 - ldrb r0, [r0] - movs r1, 0 - bl sub_802E3B4 - ldr r4, _0802CF38 @ =gUnknown_03004210 - ldr r1, _0802CF3C @ =0x00001016 - movs r0, 0x1C - str r0, [sp] - movs r0, 0x3A - str r0, [sp, 0x4] - adds r0, r4, 0 - movs r2, 0x17 - movs r3, 0x37 - bl FillWindowRect - ldr r1, _0802CF40 @ =gUnknown_08400D38 - movs r2, 0xA4 - lsls r2, 2 - movs r0, 0x37 - str r0, [sp] - adds r0, r4, 0 - movs r3, 0x17 - bl InitWindow - adds r0, r4, 0 - bl sub_8002F44 - bl sub_802E220 - bl sub_802E2D4 -_0802CE78: - ldr r6, _0802CF44 @ =gMain - ldrh r1, [r6, 0x2E] - movs r0, 0x6 - ands r0, r1 - cmp r0, 0 - beq _0802CEF0 - movs r0, 0x5 - bl PlaySE - ldr r0, _0802CF34 @ =gUnknown_03004344 - ldrb r0, [r0] - bl nullsub_7 - ldr r5, _0802CF30 @ =gMoveSelectionCursor - ldr r4, _0802CF28 @ =gActiveBank - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - movs r1, 0 - bl sub_802E3B4 - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - ldr r1, _0802CF20 @ =gUnknown_08400D49 - bl sub_802E12C - ldr r1, _0802CF24 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802CF2C @ =sub_802C68C - str r1, [r0] - ldr r4, _0802CF38 @ =gUnknown_03004210 - ldr r1, _0802CF3C @ =0x00001016 - movs r0, 0x1C - str r0, [sp] - movs r0, 0x3A - str r0, [sp, 0x4] - adds r0, r4, 0 - movs r2, 0x17 - movs r3, 0x37 - bl FillWindowRect - ldr r1, _0802CF40 @ =gUnknown_08400D38 - movs r2, 0xA4 - lsls r2, 2 - movs r0, 0x37 - str r0, [sp] - adds r0, r4, 0 - movs r3, 0x17 - bl InitWindow - adds r0, r4, 0 - bl sub_8002F44 - bl sub_802E220 - bl sub_802E2D4 -_0802CEF0: - ldrh r1, [r6, 0x2E] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0802CF8C - ldr r3, _0802CF34 @ =gUnknown_03004344 - ldrb r2, [r3] - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - beq _0802CF8C - ldr r0, _0802CF30 @ =gMoveSelectionCursor - ldr r1, _0802CF28 @ =gActiveBank - ldrb r1, [r1] - adds r1, r0 - ldrb r5, [r1] - cmp r2, r5 - bne _0802CF48 - ldrb r0, [r1] - movs r1, 0x1D - bl sub_802E3B4 - b _0802CF4E - .align 2, 0 -_0802CF20: .4byte gUnknown_08400D49 -_0802CF24: .4byte gBattleBankFunc -_0802CF28: .4byte gActiveBank -_0802CF2C: .4byte sub_802C68C -_0802CF30: .4byte gMoveSelectionCursor -_0802CF34: .4byte gUnknown_03004344 -_0802CF38: .4byte gUnknown_03004210 -_0802CF3C: .4byte 0x00001016 -_0802CF40: .4byte gUnknown_08400D38 -_0802CF44: .4byte gMain -_0802CF48: - ldrb r0, [r3] - bl nullsub_7 -_0802CF4E: - ldr r4, _0802CF78 @ =gUnknown_03004344 - ldrb r0, [r4] - movs r1, 0x1 - eors r0, r1 - strb r0, [r4] - movs r0, 0x5 - bl PlaySE - ldr r1, _0802CF7C @ =gMoveSelectionCursor - ldr r0, _0802CF80 @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r4] - ldrb r0, [r0] - cmp r1, r0 - bne _0802CF84 - adds r0, r1, 0 - movs r1, 0 - bl sub_802E3B4 - b _0802CF8C - .align 2, 0 -_0802CF78: .4byte gUnknown_03004344 -_0802CF7C: .4byte gMoveSelectionCursor -_0802CF80: .4byte gActiveBank -_0802CF84: - ldrb r0, [r4] - movs r1, 0x1B - bl sub_802E3B4 -_0802CF8C: - ldr r0, _0802CFC8 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0802D020 - ldr r3, _0802CFCC @ =gUnknown_03004344 - ldrb r2, [r3] - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - bne _0802D020 - ldr r1, _0802CFD0 @ =gUnknown_03004348 - movs r0, 0x1 - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bcs _0802D020 - ldr r0, _0802CFD4 @ =gMoveSelectionCursor - ldr r1, _0802CFD8 @ =gActiveBank - ldrb r1, [r1] - adds r1, r0 - ldrb r0, [r1] - cmp r2, r0 - bne _0802CFDC - ldrb r0, [r1] - movs r1, 0x1D - bl sub_802E3B4 - b _0802CFE2 - .align 2, 0 -_0802CFC8: .4byte gMain -_0802CFCC: .4byte gUnknown_03004344 -_0802CFD0: .4byte gUnknown_03004348 -_0802CFD4: .4byte gMoveSelectionCursor -_0802CFD8: .4byte gActiveBank -_0802CFDC: - ldrb r0, [r3] - bl nullsub_7 -_0802CFE2: - ldr r4, _0802D00C @ =gUnknown_03004344 - ldrb r0, [r4] - movs r1, 0x1 - eors r0, r1 - strb r0, [r4] - movs r0, 0x5 - bl PlaySE - ldr r1, _0802D010 @ =gMoveSelectionCursor - ldr r0, _0802D014 @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r4] - ldrb r0, [r0] - cmp r1, r0 - bne _0802D018 - adds r0, r1, 0 - movs r1, 0 - bl sub_802E3B4 - b _0802D020 - .align 2, 0 -_0802D00C: .4byte gUnknown_03004344 -_0802D010: .4byte gMoveSelectionCursor -_0802D014: .4byte gActiveBank -_0802D018: - ldrb r0, [r4] - movs r1, 0x1B - bl sub_802E3B4 -_0802D020: - ldr r0, _0802D050 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0802D0A4 - ldr r3, _0802D054 @ =gUnknown_03004344 - ldrb r2, [r3] - movs r0, 0x2 - ands r0, r2 - cmp r0, 0 - beq _0802D0A4 - ldr r0, _0802D058 @ =gMoveSelectionCursor - ldr r1, _0802D05C @ =gActiveBank - ldrb r1, [r1] - adds r1, r0 - ldrb r5, [r1] - cmp r2, r5 - bne _0802D060 - ldrb r0, [r1] - movs r1, 0x1D - bl sub_802E3B4 - b _0802D066 - .align 2, 0 -_0802D050: .4byte gMain -_0802D054: .4byte gUnknown_03004344 -_0802D058: .4byte gMoveSelectionCursor -_0802D05C: .4byte gActiveBank -_0802D060: - ldrb r0, [r3] - bl nullsub_7 -_0802D066: - ldr r4, _0802D090 @ =gUnknown_03004344 - ldrb r0, [r4] - movs r1, 0x2 - eors r0, r1 - strb r0, [r4] - movs r0, 0x5 - bl PlaySE - ldr r1, _0802D094 @ =gMoveSelectionCursor - ldr r0, _0802D098 @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r4] - ldrb r0, [r0] - cmp r1, r0 - bne _0802D09C - adds r0, r1, 0 - movs r1, 0 - bl sub_802E3B4 - b _0802D0A4 - .align 2, 0 -_0802D090: .4byte gUnknown_03004344 -_0802D094: .4byte gMoveSelectionCursor -_0802D098: .4byte gActiveBank -_0802D09C: - ldrb r0, [r4] - movs r1, 0x1B - bl sub_802E3B4 -_0802D0A4: - ldr r0, _0802D0E0 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0802D138 - ldr r3, _0802D0E4 @ =gUnknown_03004344 - ldrb r2, [r3] - movs r0, 0x2 - ands r0, r2 - cmp r0, 0 - bne _0802D138 - ldr r1, _0802D0E8 @ =gUnknown_03004348 - movs r0, 0x2 - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bcs _0802D138 - ldr r0, _0802D0EC @ =gMoveSelectionCursor - ldr r1, _0802D0F0 @ =gActiveBank - ldrb r1, [r1] - adds r1, r0 - ldrb r0, [r1] - cmp r2, r0 - bne _0802D0F4 - ldrb r0, [r1] - movs r1, 0x1D - bl sub_802E3B4 - b _0802D0FA - .align 2, 0 -_0802D0E0: .4byte gMain -_0802D0E4: .4byte gUnknown_03004344 -_0802D0E8: .4byte gUnknown_03004348 -_0802D0EC: .4byte gMoveSelectionCursor -_0802D0F0: .4byte gActiveBank -_0802D0F4: - ldrb r0, [r3] - bl nullsub_7 -_0802D0FA: - ldr r4, _0802D124 @ =gUnknown_03004344 - ldrb r0, [r4] - movs r1, 0x2 - eors r0, r1 - strb r0, [r4] - movs r0, 0x5 - bl PlaySE - ldr r1, _0802D128 @ =gMoveSelectionCursor - ldr r0, _0802D12C @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r4] - ldrb r0, [r0] - cmp r1, r0 - bne _0802D130 - adds r0, r1, 0 - movs r1, 0 - bl sub_802E3B4 - b _0802D138 - .align 2, 0 -_0802D124: .4byte gUnknown_03004344 -_0802D128: .4byte gMoveSelectionCursor -_0802D12C: .4byte gActiveBank -_0802D130: - ldrb r0, [r4] - movs r1, 0x1B - bl sub_802E3B4 -_0802D138: - add sp, 0x2C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_802CA60 - - thumb_func_start sub_802D148 -sub_802D148: @ 802D148 - push {lr} - ldr r0, _0802D178 @ =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _0802D174 - movs r0, 0x5A - bl m4aSongNumStop - ldr r3, _0802D17C @ =gMain - ldr r0, _0802D180 @ =0x0000043d - adds r2, r3, r0 - ldrb r1, [r2] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldr r0, _0802D184 @ =gPreBattleCallback1 - ldr r0, [r0] - str r0, [r3] - ldr r0, _0802D188 @ =c2_8011A1C - bl SetMainCallback2 -_0802D174: - pop {r0} - bx r0 - .align 2, 0 -_0802D178: .4byte gReceivedRemoteLinkPlayers -_0802D17C: .4byte gMain -_0802D180: .4byte 0x0000043d -_0802D184: .4byte gPreBattleCallback1 -_0802D188: .4byte c2_8011A1C - thumb_func_end sub_802D148 - - thumb_func_start sub_802D18C -sub_802D18C: @ 802D18C - push {lr} - ldr r0, _0802D1BC @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0802D1F2 - ldr r0, _0802D1C0 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0802D1D0 - bl sub_800832C - ldr r1, _0802D1C4 @ =gBattleBankFunc - ldr r0, _0802D1C8 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802D1CC @ =sub_802D148 - str r1, [r0] - b _0802D1F2 - .align 2, 0 -_0802D1BC: .4byte gPaletteFade -_0802D1C0: .4byte gBattleTypeFlags -_0802D1C4: .4byte gBattleBankFunc -_0802D1C8: .4byte gActiveBank -_0802D1CC: .4byte sub_802D148 -_0802D1D0: - movs r0, 0x5A - bl m4aSongNumStop - ldr r2, _0802D1F8 @ =gMain - ldr r0, _0802D1FC @ =0x0000043d - adds r3, r2, r0 - ldrb r1, [r3] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r3] - ldr r0, _0802D200 @ =gPreBattleCallback1 - ldr r0, [r0] - str r0, [r2] - ldr r0, [r2, 0x8] - bl SetMainCallback2 -_0802D1F2: - pop {r0} - bx r0 - .align 2, 0 -_0802D1F8: .4byte gMain -_0802D1FC: .4byte 0x0000043d -_0802D200: .4byte gPreBattleCallback1 - thumb_func_end sub_802D18C - - thumb_func_start sub_802D204 -sub_802D204: @ 802D204 - push {lr} - ldr r2, _0802D22C @ =gSprites - ldr r1, _0802D230 @ =gObjectBankIDs - ldr r0, _0802D234 @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _0802D238 @ =SpriteCallbackDummy - cmp r1, r0 - bne _0802D228 - bl PlayerBufferExecCompleted -_0802D228: - pop {r0} - bx r0 - .align 2, 0 -_0802D22C: .4byte gSprites -_0802D230: .4byte gObjectBankIDs -_0802D234: .4byte gActiveBank -_0802D238: .4byte SpriteCallbackDummy - thumb_func_end sub_802D204 - - thumb_func_start sub_802D23C -sub_802D23C: @ 802D23C - push {lr} - ldr r2, _0802D264 @ =gSprites - ldr r1, _0802D268 @ =gObjectBankIDs - ldr r0, _0802D26C @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _0802D270 @ =SpriteCallbackDummy - cmp r1, r0 - bne _0802D260 - bl PlayerBufferExecCompleted -_0802D260: - pop {r0} - bx r0 - .align 2, 0 -_0802D264: .4byte gSprites -_0802D268: .4byte gObjectBankIDs -_0802D26C: .4byte gActiveBank -_0802D270: .4byte SpriteCallbackDummy - thumb_func_end sub_802D23C - - thumb_func_start sub_802D274 -sub_802D274: @ 802D274 - push {r4-r6,lr} - ldr r6, _0802D2CC @ =gSprites - ldr r5, _0802D2D0 @ =gObjectBankIDs - ldr r4, _0802D2D4 @ =gActiveBank - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r6, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, [r0] - ldr r0, _0802D2D8 @ =SpriteCallbackDummy - cmp r1, r0 - bne _0802D2C6 - ldr r0, _0802D2DC @ =gSaveBlock2 - ldrb r0, [r0, 0x8] - bl nullsub_10 - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - bl FreeSpriteOamMatrix - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - bl DestroySprite - bl PlayerBufferExecCompleted -_0802D2C6: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802D2CC: .4byte gSprites -_0802D2D0: .4byte gObjectBankIDs -_0802D2D4: .4byte gActiveBank -_0802D2D8: .4byte SpriteCallbackDummy -_0802D2DC: .4byte gSaveBlock2 - thumb_func_end sub_802D274 - - thumb_func_start sub_802D2E0 -sub_802D2E0: @ 802D2E0 - push {lr} - ldr r3, _0802D314 @ =gActiveBank - ldrb r0, [r3] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - ldr r2, _0802D318 @ =0x02017810 - adds r1, r2 - ldrb r0, [r1, 0x9] - subs r0, 0x1 - strb r0, [r1, 0x9] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - bne _0802D310 - ldrb r0, [r3] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - movs r0, 0 - strb r0, [r1, 0x9] - bl PlayerBufferExecCompleted -_0802D310: - pop {r0} - bx r0 - .align 2, 0 -_0802D314: .4byte gActiveBank -_0802D318: .4byte 0x02017810 - thumb_func_end sub_802D2E0 - - thumb_func_start sub_802D31C -sub_802D31C: @ 802D31C - push {r4-r7,lr} - movs r6, 0 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0802D340 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0802D374 - ldr r0, _0802D360 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0802D374 -_0802D340: - ldr r2, _0802D364 @ =gSprites - ldr r1, _0802D368 @ =gHealthboxIDs - ldr r0, _0802D36C @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _0802D370 @ =SpriteCallbackDummy - cmp r1, r0 - bne _0802D3AA - b _0802D3A8 - .align 2, 0 -_0802D360: .4byte gBattleTypeFlags -_0802D364: .4byte gSprites -_0802D368: .4byte gHealthboxIDs -_0802D36C: .4byte gActiveBank -_0802D370: .4byte SpriteCallbackDummy -_0802D374: - ldr r2, _0802D45C @ =gSprites - ldr r5, _0802D460 @ =gHealthboxIDs - ldr r0, _0802D464 @ =gActiveBank - ldrb r3, [r0] - adds r0, r3, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r4, [r0] - ldr r0, _0802D468 @ =SpriteCallbackDummy - cmp r4, r0 - bne _0802D3AA - movs r0, 0x2 - eors r3, r0 - adds r0, r3, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - cmp r0, r4 - bne _0802D3AA -_0802D3A8: - movs r6, 0x1 -_0802D3AA: - bl IsCryPlayingOrClearCrySongs - lsls r0, 24 - cmp r0, 0 - beq _0802D3B6 - movs r6, 0 -_0802D3B6: - cmp r6, 0 - bne _0802D3BC - b _0802D4DA -_0802D3BC: - ldr r7, _0802D464 @ =gActiveBank - ldrb r2, [r7] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - ldr r5, _0802D46C @ =0x02017810 - adds r4, r0, r5 - ldrb r1, [r4, 0x1] - movs r3, 0x1 - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - bne _0802D3D8 - b _0802D4DA -_0802D3D8: - movs r6, 0x2 - adds r1, r6, 0 - eors r1, r2 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0, 0x1] - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - beq _0802D4DA - ldrb r1, [r4] - movs r3, 0x7F - adds r0, r3, 0 - ands r0, r1 - strb r0, [r4] - ldrb r0, [r7] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r2, [r1, 0x1] - movs r4, 0x2 - negs r4, r4 - adds r0, r4, 0 - ands r0, r2 - strb r0, [r1, 0x1] - ldrb r0, [r7] - adds r1, r6, 0 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0] - ands r3, r1 - strb r3, [r0] - ldrb r0, [r7] - adds r1, r6, 0 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0, 0x1] - ands r4, r1 - strb r4, [r0, 0x1] - ldr r4, _0802D470 @ =0x000027f9 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - ldr r0, _0802D474 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0802D47C - ldr r0, _0802D478 @ =gMPlay_BGM - bl m4aMPlayContinue - b _0802D488 - .align 2, 0 -_0802D45C: .4byte gSprites -_0802D460: .4byte gHealthboxIDs -_0802D464: .4byte gActiveBank -_0802D468: .4byte SpriteCallbackDummy -_0802D46C: .4byte 0x02017810 -_0802D470: .4byte 0x000027f9 -_0802D474: .4byte gBattleTypeFlags -_0802D478: .4byte gMPlay_BGM -_0802D47C: - ldr r0, _0802D4E0 @ =gMPlay_BGM - ldr r1, _0802D4E4 @ =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl -_0802D488: - ldr r7, _0802D4E8 @ =gBattlePartyID - ldr r4, _0802D4EC @ =gActiveBank - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r7 - ldrh r0, [r0] - movs r6, 0x64 - muls r0, r6 - ldr r5, _0802D4F0 @ =gPlayerParty - adds r0, r5 - bl sub_80324F8 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0802D4BE - ldrb r0, [r4] - movs r1, 0x2 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r7 - ldrh r0, [r0] - muls r0, r6 - adds r0, r5 - bl sub_80324F8 -_0802D4BE: - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _0802D4F4 @ =0x02017810 - adds r0, r1 - movs r1, 0x3 - strb r1, [r0, 0x9] - ldr r1, _0802D4F8 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802D4FC @ =sub_802D2E0 - str r1, [r0] -_0802D4DA: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802D4E0: .4byte gMPlay_BGM -_0802D4E4: .4byte 0x0000ffff -_0802D4E8: .4byte gBattlePartyID -_0802D4EC: .4byte gActiveBank -_0802D4F0: .4byte gPlayerParty -_0802D4F4: .4byte 0x02017810 -_0802D4F8: .4byte gBattleBankFunc -_0802D4FC: .4byte sub_802D2E0 - thumb_func_end sub_802D31C - - thumb_func_start sub_802D500 -sub_802D500: @ 802D500 - push {r4-r7,lr} - ldr r5, _0802D654 @ =gActiveBank - ldrb r2, [r5] - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - ldr r4, _0802D658 @ =0x02017810 - adds r0, r4 - ldrb r1, [r0] - movs r7, 0x88 - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - bne _0802D530 - ldr r0, _0802D65C @ =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _0802D660 @ =gPlayerParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8141828 -_0802D530: - ldrb r0, [r5] - movs r6, 0x2 - adds r2, r6, 0 - eors r2, r0 - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0] - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - bne _0802D55E - ldr r0, _0802D65C @ =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _0802D660 @ =gPlayerParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8141828 -_0802D55E: - ldrb r2, [r5] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0] - movs r3, 0x8 - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - bne _0802D64C - adds r1, r6, 0 - eors r1, r2 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0] - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - bne _0802D64C - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0802D5EE - ldr r0, _0802D664 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0802D5EE - ldr r1, _0802D668 @ =gUnknown_0300434C - ldrb r0, [r5] - eors r0, r6 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0802D66C @ =gSprites - adds r0, r1 - bl DestroySprite - ldr r4, _0802D670 @ =gHealthboxIDs - ldrb r0, [r5] - adds r1, r6, 0 - eors r1, r0 - adds r0, r1, r4 - ldrb r0, [r0] - ldr r2, _0802D65C @ =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0802D660 @ =gPlayerParty - adds r1, r2 - movs r2, 0 - bl sub_8045A5C - ldrb r0, [r5] - eors r0, r6 - bl sub_804777C - ldrb r0, [r5] - eors r0, r6 - adds r0, r4 - ldrb r0, [r0] - bl sub_8043DFC -_0802D5EE: - ldr r1, _0802D668 @ =gUnknown_0300434C - ldr r4, _0802D654 @ =gActiveBank - ldrb r0, [r4] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0802D66C @ =gSprites - adds r0, r1 - bl DestroySprite - ldr r5, _0802D670 @ =gHealthboxIDs - ldrb r1, [r4] - adds r0, r1, r5 - ldrb r0, [r0] - ldr r2, _0802D65C @ =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0802D660 @ =gPlayerParty - adds r1, r2 - movs r2, 0 - bl sub_8045A5C - ldrb r0, [r4] - bl sub_804777C - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - bl sub_8043DFC - ldr r2, _0802D674 @ =0x02017840 - ldrb r1, [r2, 0x9] - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0x9] - ldr r1, _0802D678 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802D67C @ =sub_802D31C - str r1, [r0] -_0802D64C: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802D654: .4byte gActiveBank -_0802D658: .4byte 0x02017810 -_0802D65C: .4byte gBattlePartyID -_0802D660: .4byte gPlayerParty -_0802D664: .4byte gBattleTypeFlags -_0802D668: .4byte gUnknown_0300434C -_0802D66C: .4byte gSprites -_0802D670: .4byte gHealthboxIDs -_0802D674: .4byte 0x02017840 -_0802D678: .4byte gBattleBankFunc -_0802D67C: .4byte sub_802D31C - thumb_func_end sub_802D500 - - thumb_func_start sub_802D680 -sub_802D680: @ 802D680 - push {r4-r6,lr} - ldr r2, _0802D710 @ =gSprites - ldr r0, _0802D714 @ =gHealthboxIDs - ldr r6, _0802D718 @ =gActiveBank - ldrb r3, [r6] - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _0802D71C @ =SpriteCallbackDummy - cmp r1, r0 - bne _0802D708 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - ldr r5, _0802D720 @ =0x02017810 - adds r2, r0, r5 - ldrb r1, [r2, 0x1] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0802D708 - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - ldrb r0, [r6] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r2, [r1, 0x1] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - ldr r4, _0802D724 @ =0x000027f9 - adds r0, r4, 0 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl FreeSpritePaletteByTag - ldrb r2, [r6] - lsls r0, r2, 2 - adds r1, r5, 0 - subs r1, 0x10 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0802D6FC - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x6 - bl move_anim_start_t4 -_0802D6FC: - ldr r0, _0802D728 @ =gBattleBankFunc - ldrb r1, [r6] - lsls r1, 2 - adds r1, r0 - ldr r0, _0802D72C @ =sub_802D730 - str r0, [r1] -_0802D708: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802D710: .4byte gSprites -_0802D714: .4byte gHealthboxIDs -_0802D718: .4byte gActiveBank -_0802D71C: .4byte SpriteCallbackDummy -_0802D720: .4byte 0x02017810 -_0802D724: .4byte 0x000027f9 -_0802D728: .4byte gBattleBankFunc -_0802D72C: .4byte sub_802D730 - thumb_func_end sub_802D680 - - thumb_func_start sub_802D730 -sub_802D730: @ 802D730 - push {r4,lr} - ldr r4, _0802D780 @ =gActiveBank - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _0802D784 @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0802D77A - bl IsCryPlayingOrClearCrySongs - lsls r0, 24 - cmp r0, 0 - bne _0802D77A - ldr r0, _0802D788 @ =gMPlay_BGM - ldr r1, _0802D78C @ =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl - ldr r2, _0802D790 @ =gBattlePartyID - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, _0802D794 @ =gPlayerParty - adds r0, r2 - bl sub_80324F8 - bl PlayerBufferExecCompleted -_0802D77A: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802D780: .4byte gActiveBank -_0802D784: .4byte 0x02017810 -_0802D788: .4byte gMPlay_BGM -_0802D78C: .4byte 0x0000ffff -_0802D790: .4byte gBattlePartyID -_0802D794: .4byte gPlayerParty - thumb_func_end sub_802D730 - - thumb_func_start sub_802D798 -sub_802D798: @ 802D798 - push {r4-r6,lr} - ldr r5, _0802D844 @ =gActiveBank - ldrb r2, [r5] - lsls r3, r2, 1 - adds r0, r3, r2 - lsls r0, 2 - ldr r6, _0802D848 @ =0x02017810 - adds r0, r6 - ldrb r1, [r0] - movs r0, 0x88 - ands r0, r1 - cmp r0, 0 - bne _0802D7C6 - ldr r0, _0802D84C @ =gBattlePartyID - adds r0, r3, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _0802D850 @ =gPlayerParty - adds r1, r0 - adds r0, r2, 0 - bl sub_8141828 -_0802D7C6: - ldr r4, _0802D854 @ =gSprites - ldr r0, _0802D858 @ =gUnknown_0300434C - ldrb r2, [r5] - adds r0, r2, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r3, r0, 2 - adds r0, r4, 0 - adds r0, 0x1C - adds r0, r3, r0 - ldr r1, [r0] - ldr r0, _0802D85C @ =SpriteCallbackDummy - cmp r1, r0 - bne _0802D83C - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - bne _0802D83C - adds r0, r3, r4 - bl DestroySprite - ldr r4, _0802D860 @ =gHealthboxIDs - ldrb r1, [r5] - adds r0, r1, r4 - ldrb r0, [r0] - ldr r2, _0802D84C @ =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0802D850 @ =gPlayerParty - adds r1, r2 - movs r2, 0 - bl sub_8045A5C - ldrb r0, [r5] - bl sub_804777C - ldrb r0, [r5] - adds r0, r4 - ldrb r0, [r0] - bl sub_8043DFC - ldrb r0, [r5] - bl sub_8031F88 - ldr r1, _0802D864 @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802D868 @ =sub_802D680 - str r1, [r0] -_0802D83C: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802D844: .4byte gActiveBank -_0802D848: .4byte 0x02017810 -_0802D84C: .4byte gBattlePartyID -_0802D850: .4byte gPlayerParty -_0802D854: .4byte gSprites -_0802D858: .4byte gUnknown_0300434C -_0802D85C: .4byte SpriteCallbackDummy -_0802D860: .4byte gHealthboxIDs -_0802D864: .4byte gBattleBankFunc -_0802D868: .4byte sub_802D680 - thumb_func_end sub_802D798 - - thumb_func_start c3_0802FDF4 -c3_0802FDF4: @ 802D86C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsCryPlayingOrClearCrySongs - lsls r0, 24 - cmp r0, 0 - bne _0802D88E - ldr r0, _0802D894 @ =gMPlay_BGM - ldr r1, _0802D898 @ =0x0000ffff - movs r2, 0x80 - lsls r2, 1 - bl m4aMPlayVolumeControl - adds r0, r4, 0 - bl DestroyTask -_0802D88E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802D894: .4byte gMPlay_BGM -_0802D898: .4byte 0x0000ffff - thumb_func_end c3_0802FDF4 - - thumb_func_start bx_t1_healthbar_update -bx_t1_healthbar_update: @ 802D89C - push {r4-r6,lr} - ldr r5, _0802D8DC @ =gActiveBank - ldrb r0, [r5] - ldr r6, _0802D8E0 @ =gHealthboxIDs - adds r1, r0, r6 - ldrb r1, [r1] - movs r2, 0 - movs r3, 0 - bl sub_8045C78 - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - ldrb r0, [r5] - adds r0, r6 - ldrb r0, [r0] - bl sub_8043DFC - lsls r4, 16 - asrs r1, r4, 16 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _0802D8E4 - ldrb r0, [r5] - adds r0, r6 - ldrb r0, [r0] - movs r2, 0 - bl sub_80440EC - b _0802D8FE - .align 2, 0 -_0802D8DC: .4byte gActiveBank -_0802D8E0: .4byte gHealthboxIDs -_0802D8E4: - ldr r2, _0802D904 @ =gBattlePartyID - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, _0802D908 @ =gPlayerParty - adds r0, r2 - bl sub_80324F8 - bl PlayerBufferExecCompleted -_0802D8FE: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802D904: .4byte gBattlePartyID -_0802D908: .4byte gPlayerParty - thumb_func_end bx_t1_healthbar_update - - thumb_func_start sub_802D90C -sub_802D90C: @ 802D90C - push {lr} - ldr r0, _0802D920 @ =gUnknown_03004210 - ldrh r0, [r0, 0x16] - cmp r0, 0 - bne _0802D91A - bl PlayerBufferExecCompleted -_0802D91A: - pop {r0} - bx r0 - .align 2, 0 -_0802D920: .4byte gUnknown_03004210 - thumb_func_end sub_802D90C - - thumb_func_start sub_802D924 -sub_802D924: @ 802D924 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r1, _0802DA24 @ =gTasks - lsls r0, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - mov r8, r0 - ldrb r0, [r0, 0x8] - mov r10, r0 - mov r1, r8 - ldrb r7, [r1, 0xC] - str r7, [sp, 0x8] - ldrh r2, [r1, 0xA] - str r2, [sp, 0xC] - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0802D96A - ldr r1, _0802DA28 @ =gBattlePartyID - lsls r0, r7, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r10, r0 - bne _0802D96A - b _0802DA80 -_0802D96A: - movs r0, 0x64 - mov r1, r10 - muls r1, r0 - ldr r0, _0802DA2C @ =gPlayerParty - adds r6, r1, r0 - adds r0, r6, 0 - movs r1, 0xB - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r6, 0 - movs r1, 0x38 - bl GetMonData - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - movs r1, 0x19 - bl GetMonData - str r0, [sp, 0x4] - ldr r3, _0802DA30 @ =gExperienceTables - adds r4, 0x1 - lsls r4, 2 - ldr r2, _0802DA34 @ =gBaseStats - lsls r1, r5, 3 - subs r1, r5 - lsls r1, 2 - adds r1, r2 - ldrb r2, [r1, 0x13] - movs r1, 0xCA - lsls r1, 1 - muls r1, r2 - adds r4, r1 - adds r4, r3 - ldr r2, [r4] - str r2, [sp] - ldr r3, [sp, 0xC] - lsls r1, r3, 16 - asrs r1, 16 - adds r0, r1 - cmp r0, r2 - bcc _0802DA58 - adds r0, r6, 0 - movs r1, 0x19 - mov r2, sp - bl SetMonData - adds r0, r6, 0 - bl CalculateMonStats - ldr r2, [sp] - add r0, sp, 0x4 - ldrh r0, [r0] - subs r2, r0 - ldr r0, [sp, 0xC] - subs r2, r0, r2 - ldr r4, _0802DA38 @ =gActiveBank - ldrb r5, [r4] - strb r7, [r4] - lsls r2, 16 - lsrs r2, 16 - movs r0, 0x1 - movs r1, 0xB - bl dp01_build_cmdbuf_x21_a_bb - strb r5, [r4] - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0802DA40 - ldr r2, _0802DA28 @ =gBattlePartyID - lsls r0, r7, 1 - adds r0, r2 - mov r1, r10 - ldrh r0, [r0] - cmp r1, r0 - beq _0802DA1E - movs r0, 0x2 - eors r7, r0 - lsls r0, r7, 1 - adds r0, r2 - ldrh r0, [r0] - cmp r1, r0 - bne _0802DA40 -_0802DA1E: - ldr r0, _0802DA3C @ =sub_802DCB0 - b _0802DA82 - .align 2, 0 -_0802DA24: .4byte gTasks -_0802DA28: .4byte gBattlePartyID -_0802DA2C: .4byte gPlayerParty -_0802DA30: .4byte gExperienceTables -_0802DA34: .4byte gBaseStats -_0802DA38: .4byte gActiveBank -_0802DA3C: .4byte sub_802DCB0 -_0802DA40: - ldr r0, _0802DA50 @ =gTasks - mov r2, r9 - lsls r1, r2, 2 - add r1, r9 - lsls r1, 3 - adds r1, r0 - ldr r0, _0802DA54 @ =sub_802DDC4 - b _0802DA84 - .align 2, 0 -_0802DA50: .4byte gTasks -_0802DA54: .4byte sub_802DDC4 -_0802DA58: - str r0, [sp, 0x4] - add r2, sp, 0x4 - adds r0, r6, 0 - movs r1, 0x19 - bl SetMonData - ldr r1, _0802DA78 @ =gBattleBankFunc - ldr r3, [sp, 0x8] - lsls r0, r3, 2 - adds r0, r1 - ldr r1, _0802DA7C @ =sub_802D90C - str r1, [r0] - mov r0, r9 - bl DestroyTask - b _0802DA86 - .align 2, 0 -_0802DA78: .4byte gBattleBankFunc -_0802DA7C: .4byte sub_802D90C -_0802DA80: - ldr r0, _0802DA98 @ =sub_802DA9C -_0802DA82: - mov r1, r8 -_0802DA84: - str r0, [r1] -_0802DA86: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802DA98: .4byte sub_802DA9C - thumb_func_end sub_802D924 - - thumb_func_start sub_802DA9C -sub_802DA9C: @ 802DA9C - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - ldr r1, _0802DB54 @ =gTasks - lsls r2, r0, 2 - mov r8, r2 - add r8, r0 - mov r0, r8 - lsls r0, 3 - mov r8, r0 - add r8, r1 - mov r2, r8 - ldrb r1, [r2, 0x8] - movs r0, 0xA - ldrsh r2, [r2, r0] - mov r9, r2 - mov r2, r8 - ldrb r2, [r2, 0xC] - mov r10, r2 - movs r0, 0x64 - adds r6, r1, 0 - muls r6, r0 - ldr r0, _0802DB58 @ =gPlayerParty - adds r6, r0 - adds r0, r6, 0 - movs r1, 0x38 - bl GetMonData - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - movs r1, 0xB - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r6, 0 - movs r1, 0x19 - bl GetMonData - adds r3, r0, 0 - ldr r6, _0802DB5C @ =gExperienceTables - lsls r1, r4, 2 - ldr r2, _0802DB60 @ =gBaseStats - lsls r0, r5, 3 - subs r0, r5 - lsls r0, 2 - adds r0, r2 - ldrb r2, [r0, 0x13] - movs r0, 0xCA - lsls r0, 1 - muls r0, r2 - adds r1, r0 - adds r1, r6 - ldr r1, [r1] - subs r3, r1 - adds r4, 0x1 - lsls r4, 2 - adds r4, r0 - adds r4, r6 - ldr r2, [r4] - subs r2, r1 - ldr r0, _0802DB64 @ =gHealthboxIDs - add r0, r10 - ldrb r1, [r0] - mov r0, r9 - negs r0, r0 - str r0, [sp] - mov r0, r10 - bl sub_8043D84 - movs r0, 0x21 - bl PlaySE - ldr r0, _0802DB68 @ =sub_802DB6C - mov r1, r8 - str r0, [r1] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802DB54: .4byte gTasks -_0802DB58: .4byte gPlayerParty -_0802DB5C: .4byte gExperienceTables -_0802DB60: .4byte gBaseStats -_0802DB64: .4byte gHealthboxIDs -_0802DB68: .4byte sub_802DB6C - thumb_func_end sub_802DA9C - - thumb_func_start sub_802DB6C -sub_802DB6C: @ 802DB6C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, _0802DB98 @ =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r6, r0, r1 - ldrh r1, [r6, 0x1C] - movs r2, 0x1C - ldrsh r0, [r6, r2] - cmp r0, 0xC - bgt _0802DB9C - adds r0, r1, 0x1 - strh r0, [r6, 0x1C] - b _0802DC98 - .align 2, 0 -_0802DB98: .4byte gTasks -_0802DB9C: - ldrb r0, [r6, 0x8] - mov r9, r0 - ldrh r2, [r6, 0xA] - mov r10, r2 - ldrb r7, [r6, 0xC] - ldr r5, _0802DC64 @ =gHealthboxIDs - adds r5, r7, r5 - ldrb r1, [r5] - adds r0, r7, 0 - movs r2, 0x1 - movs r3, 0 - bl sub_8045C78 - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - ldrb r0, [r5] - bl sub_8043DFC - lsls r4, 16 - asrs r4, 16 - movs r0, 0x1 - negs r0, r0 - cmp r4, r0 - bne _0802DC98 - movs r0, 0x21 - bl m4aSongNumStop - movs r0, 0x64 - mov r1, r9 - muls r1, r0 - ldr r0, _0802DC68 @ =gPlayerParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0x38 - bl GetMonData - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - movs r1, 0x19 - bl GetMonData - str r0, [sp, 0x4] - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - ldr r3, _0802DC6C @ =gExperienceTables - adds r4, 0x1 - lsls r4, 2 - ldr r2, _0802DC70 @ =gBaseStats - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r1, [r1, 0x13] - movs r0, 0xCA - lsls r0, 1 - muls r0, r1 - adds r4, r0 - adds r4, r3 - ldr r1, [r4] - str r1, [sp] - mov r2, r10 - lsls r0, r2, 16 - asrs r4, r0, 16 - ldr r0, [sp, 0x4] - adds r0, r4 - cmp r0, r1 - blt _0802DC7C - adds r0, r5, 0 - movs r1, 0x19 - mov r2, sp - bl SetMonData - adds r0, r5, 0 - bl CalculateMonStats - ldr r2, [sp] - add r0, sp, 0x4 - ldrh r0, [r0] - subs r2, r0 - subs r2, r4, r2 - ldr r4, _0802DC74 @ =gActiveBank - ldrb r5, [r4] - strb r7, [r4] - lsls r2, 16 - lsrs r2, 16 - movs r0, 0x1 - movs r1, 0xB - bl dp01_build_cmdbuf_x21_a_bb - strb r5, [r4] - ldr r0, _0802DC78 @ =sub_802DCB0 - str r0, [r6] - b _0802DC98 - .align 2, 0 -_0802DC64: .4byte gHealthboxIDs -_0802DC68: .4byte gPlayerParty -_0802DC6C: .4byte gExperienceTables -_0802DC70: .4byte gBaseStats -_0802DC74: .4byte gActiveBank -_0802DC78: .4byte sub_802DCB0 -_0802DC7C: - str r0, [sp, 0x4] - add r2, sp, 0x4 - adds r0, r5, 0 - movs r1, 0x19 - bl SetMonData - ldr r1, _0802DCA8 @ =gBattleBankFunc - lsls r0, r7, 2 - adds r0, r1 - ldr r1, _0802DCAC @ =sub_802D90C - str r1, [r0] - mov r0, r8 - bl DestroyTask -_0802DC98: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802DCA8: .4byte gBattleBankFunc -_0802DCAC: .4byte sub_802D90C - thumb_func_end sub_802DB6C - - thumb_func_start sub_802DCB0 -sub_802DCB0: @ 802DCB0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, _0802DD04 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldrb r4, [r0, 0xC] - ldrb r6, [r0, 0x8] - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0802DCE4 - ldr r1, _0802DD08 @ =gBattlePartyID - movs r0, 0x2 - adds r2, r4, 0 - eors r2, r0 - lsls r0, r2, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r6, r0 - bne _0802DCE4 - adds r4, r2, 0 -_0802DCE4: - adds r0, r4, 0 - adds r1, r4, 0 - adds r2, r4, 0 - movs r3, 0 - bl move_anim_start_t4 - ldr r0, _0802DD04 @ =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, _0802DD0C @ =sub_802DD10 - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802DD04: .4byte gTasks -_0802DD08: .4byte gBattlePartyID -_0802DD0C: .4byte sub_802DD10 - thumb_func_end sub_802DCB0 - - thumb_func_start sub_802DD10 -sub_802DD10: @ 802DD10 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, _0802DD78 @ =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r2, r0, r1 - ldrb r5, [r2, 0xC] - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 2 - ldr r1, _0802DD7C @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0802DDAE - ldrb r4, [r2, 0x8] - movs r0, 0x64 - adds r1, r4, 0 - muls r1, r0 - ldr r0, _0802DD80 @ =gPlayerParty - adds r7, r1, r0 - adds r0, r7, 0 - movs r1, 0x38 - bl GetMonData - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0802DD8C - ldr r1, _0802DD84 @ =gBattlePartyID - movs r0, 0x2 - adds r2, r5, 0 - eors r2, r0 - lsls r0, r2, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r4, r0 - bne _0802DD8C - ldr r0, _0802DD88 @ =gHealthboxIDs - adds r0, r2, r0 - ldrb r0, [r0] - adds r1, r7, 0 - movs r2, 0 - bl sub_8045A5C - b _0802DDA0 - .align 2, 0 -_0802DD78: .4byte gTasks -_0802DD7C: .4byte 0x02017810 -_0802DD80: .4byte gPlayerParty -_0802DD84: .4byte gBattlePartyID -_0802DD88: .4byte gHealthboxIDs -_0802DD8C: - ldr r0, _0802DDB4 @ =gHealthboxIDs - adds r0, r5, r0 - ldrb r0, [r0] - movs r1, 0x64 - muls r1, r4 - ldr r2, _0802DDB8 @ =gPlayerParty - adds r1, r2 - movs r2, 0 - bl sub_8045A5C -_0802DDA0: - ldr r0, _0802DDBC @ =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, _0802DDC0 @ =sub_802DDC4 - str r0, [r1] -_0802DDAE: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802DDB4: .4byte gHealthboxIDs -_0802DDB8: .4byte gPlayerParty -_0802DDBC: .4byte gTasks -_0802DDC0: .4byte sub_802DDC4 - thumb_func_end sub_802DD10 - - thumb_func_start sub_802DDC4 -sub_802DDC4: @ 802DDC4 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, _0802DE00 @ =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - ldrb r1, [r4, 0x8] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802DE04 @ =gPlayerParty - adds r0, r1 - movs r1, 0x38 - bl GetMonData - ldrb r0, [r4, 0xC] - ldr r1, _0802DE08 @ =gBattleBankFunc - lsls r0, 2 - adds r0, r1 - ldr r1, _0802DE0C @ =sub_802D90C - str r1, [r0] - adds r0, r5, 0 - bl DestroyTask - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802DE00: .4byte gTasks -_0802DE04: .4byte gPlayerParty -_0802DE08: .4byte gBattleBankFunc -_0802DE0C: .4byte sub_802D90C - thumb_func_end sub_802DDC4 - - thumb_func_start sub_802DE10 -sub_802DE10: @ 802DE10 - push {r4-r6,lr} - ldr r6, _0802DE94 @ =gSprites - ldr r5, _0802DE98 @ =gObjectBankIDs - ldr r4, _0802DE9C @ =gActiveBank - ldrb r2, [r4] - adds r0, r2, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r3, 0x22 - ldrsh r1, [r0, r3] - movs r3, 0x26 - ldrsh r0, [r0, r3] - adds r1, r0 - cmp r1, 0xA0 - ble _0802DE8C - ldr r1, _0802DEA0 @ =gBattlePartyID - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802DEA4 @ =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - bl nullsub_9 - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r0, [r0, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - bl DestroySprite - ldr r1, _0802DEA8 @ =gHealthboxIDs - ldrb r0, [r4] - adds r0, r1 - ldrb r0, [r0] - bl sub_8043DB0 - bl PlayerBufferExecCompleted -_0802DE8C: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802DE94: .4byte gSprites -_0802DE98: .4byte gObjectBankIDs -_0802DE9C: .4byte gActiveBank -_0802DEA0: .4byte gBattlePartyID -_0802DEA4: .4byte gPlayerParty -_0802DEA8: .4byte gHealthboxIDs - thumb_func_end sub_802DE10 - - thumb_func_start sub_802DEAC -sub_802DEAC: @ 802DEAC - push {r4-r6,lr} - ldr r6, _0802DF04 @ =gActiveBank - ldrb r2, [r6] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - ldr r1, _0802DF08 @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0802DEFC - ldr r5, _0802DF0C @ =gObjectBankIDs - adds r0, r2, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, _0802DF10 @ =gSprites - adds r0, r4 - bl FreeSpriteOamMatrix - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - ldr r1, _0802DF14 @ =gHealthboxIDs - ldrb r0, [r6] - adds r0, r1 - ldrb r0, [r0] - bl sub_8043DB0 - bl PlayerBufferExecCompleted -_0802DEFC: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802DF04: .4byte gActiveBank -_0802DF08: .4byte 0x02017810 -_0802DF0C: .4byte gObjectBankIDs -_0802DF10: .4byte gSprites -_0802DF14: .4byte gHealthboxIDs - thumb_func_end sub_802DEAC - - thumb_func_start sub_802DF18 -sub_802DF18: @ 802DF18 - push {lr} - ldr r0, _0802DF2C @ =gUnknown_03004210 - ldrh r0, [r0, 0x16] - cmp r0, 0 - bne _0802DF26 - bl PlayerBufferExecCompleted -_0802DF26: - pop {r0} - bx r0 - .align 2, 0 -_0802DF2C: .4byte gUnknown_03004210 - thumb_func_end sub_802DF18 - - thumb_func_start sub_802DF30 -sub_802DF30: @ 802DF30 - push {r4,lr} - ldr r0, _0802DF70 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0802DF6A - ldr r1, _0802DF74 @ =gBattleBankFunc - ldr r2, _0802DF78 @ =gActiveBank - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802DF7C @ =sub_802DF88 - str r1, [r0] - ldr r3, _0802DF80 @ =gTasks - ldr r1, _0802DF84 @ =gUnknown_0300434C - ldrb r0, [r2] - adds r0, r1 - ldrb r0, [r0] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r3 - ldrb r4, [r1, 0x8] - bl DestroyTask - adds r0, r4, 0 - bl sub_8094E20 -_0802DF6A: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802DF70: .4byte gPaletteFade -_0802DF74: .4byte gBattleBankFunc -_0802DF78: .4byte gActiveBank -_0802DF7C: .4byte sub_802DF88 -_0802DF80: .4byte gTasks -_0802DF84: .4byte gUnknown_0300434C - thumb_func_end sub_802DF30 - - thumb_func_start sub_802DF88 -sub_802DF88: @ 802DF88 - push {lr} - ldr r0, _0802DFB8 @ =gMain - ldr r1, [r0, 0x4] - ldr r0, _0802DFBC @ =sub_800F808 - cmp r1, r0 - bne _0802DFF8 - ldr r0, _0802DFC0 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0802DFF8 - ldr r0, _0802DFC4 @ =gUnknown_0202E8F4 - ldrb r0, [r0] - cmp r0, 0x1 - bne _0802DFD0 - ldr r0, _0802DFC8 @ =gUnknown_0202E8F5 - ldrb r1, [r0] - ldr r2, _0802DFCC @ =gUnknown_02038470 - movs r0, 0x1 - bl dp01_build_cmdbuf_x22_a_three_bytes - b _0802DFDA - .align 2, 0 -_0802DFB8: .4byte gMain -_0802DFBC: .4byte sub_800F808 -_0802DFC0: .4byte gPaletteFade -_0802DFC4: .4byte gUnknown_0202E8F4 -_0802DFC8: .4byte gUnknown_0202E8F5 -_0802DFCC: .4byte gUnknown_02038470 -_0802DFD0: - movs r0, 0x1 - movs r1, 0x6 - movs r2, 0 - bl dp01_build_cmdbuf_x22_a_three_bytes -_0802DFDA: - ldr r1, _0802DFFC @ =gBattleBufferA - ldr r0, _0802E000 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0xF - ands r0, r1 - cmp r0, 0x1 - bne _0802DFF4 - bl b_link_standby_message -_0802DFF4: - bl PlayerBufferExecCompleted -_0802DFF8: - pop {r0} - bx r0 - .align 2, 0 -_0802DFFC: .4byte gBattleBufferA -_0802E000: .4byte gActiveBank - thumb_func_end sub_802DF88 - - thumb_func_start sub_802E004 -sub_802E004: @ 802E004 - push {lr} - ldr r0, _0802E02C @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0802E028 - ldr r1, _0802E030 @ =gBattleBankFunc - ldr r0, _0802E034 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802E038 @ =sub_802E03C - str r1, [r0] - bl nullsub_14 - bl sub_80A6DCC -_0802E028: - pop {r0} - bx r0 - .align 2, 0 -_0802E02C: .4byte gPaletteFade -_0802E030: .4byte gBattleBankFunc -_0802E034: .4byte gActiveBank -_0802E038: .4byte sub_802E03C - thumb_func_end sub_802E004 - - thumb_func_start sub_802E03C -sub_802E03C: @ 802E03C - push {lr} - ldr r0, _0802E068 @ =gMain - ldr r1, [r0, 0x4] - ldr r0, _0802E06C @ =sub_800F808 - cmp r1, r0 - bne _0802E062 - ldr r0, _0802E070 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0802E062 - ldr r0, _0802E074 @ =gScriptItemId - ldrh r1, [r0] - movs r0, 0x1 - bl dp01_build_cmdbuf_x23_aa_0 - bl PlayerBufferExecCompleted -_0802E062: - pop {r0} - bx r0 - .align 2, 0 -_0802E068: .4byte gMain -_0802E06C: .4byte sub_800F808 -_0802E070: .4byte gPaletteFade -_0802E074: .4byte gScriptItemId - thumb_func_end sub_802E03C - - thumb_func_start bx_wait_t1 -bx_wait_t1: @ 802E078 - push {lr} - ldr r0, _0802E0A4 @ =gDoingBattleAnim - ldrb r0, [r0] - cmp r0, 0 - beq _0802E09A - ldr r0, _0802E0A8 @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _0802E0AC @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0802E09E -_0802E09A: - bl PlayerBufferExecCompleted -_0802E09E: - pop {r0} - bx r0 - .align 2, 0 -_0802E0A4: .4byte gDoingBattleAnim -_0802E0A8: .4byte gActiveBank -_0802E0AC: .4byte 0x02017810 - thumb_func_end bx_wait_t1 - - thumb_func_start bx_blink_t1 -bx_blink_t1: @ 802E0B0 - push {r4,lr} - ldr r1, _0802E0EC @ =gObjectBankIDs - ldr r0, _0802E0F0 @ =gActiveBank - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - ldr r2, _0802E0F4 @ =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, r0, r2 - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x20 - bne _0802E0FC - movs r3, 0 - movs r0, 0 - strh r0, [r4, 0x30] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - subs r0, 0x5 - ands r0, r1 - strb r0, [r2] - ldr r0, _0802E0F8 @ =gDoingBattleAnim - strb r3, [r0] - bl PlayerBufferExecCompleted - b _0802E126 - .align 2, 0 -_0802E0EC: .4byte gObjectBankIDs -_0802E0F0: .4byte gActiveBank -_0802E0F4: .4byte gSprites -_0802E0F8: .4byte gDoingBattleAnim -_0802E0FC: - ldrh r0, [r4, 0x30] - movs r1, 0x3 - ands r0, r1 - cmp r0, 0 - bne _0802E120 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_0802E120: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] -_0802E126: - pop {r4} - pop {r0} - bx r0 - thumb_func_end bx_blink_t1 - - thumb_func_start sub_802E12C -sub_802E12C: @ 802E12C - push {r4-r6,lr} - sub sp, 0x4 - adds r6, r0, 0 - ldr r0, _0802E180 @ =gActiveBank - ldrb r4, [r0] - lsls r4, 9 - ldr r0, _0802E184 @ =gUnknown_02023A64 - adds r4, r0 - ldr r5, _0802E188 @ =gDisplayedStringBattle - adds r0, r5, 0 - bl StringCopy - lsls r0, r6, 1 - adds r4, r0 - ldrh r1, [r4] - movs r0, 0xD - muls r1, r0 - ldr r0, _0802E18C @ =gMoveNames - adds r1, r0 - adds r0, r5, 0 - bl StringAppend - ldr r4, _0802E190 @ =gUnknown_03004210 - adds r1, r5, 0 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 18 - movs r2, 0xC0 - lsls r2, 18 - adds r0, r2 - lsrs r2, r0, 16 - movs r0, 0x1 - ands r0, r6 - movs r3, 0x1 - cmp r0, 0 - beq _0802E176 - movs r3, 0xB -_0802E176: - cmp r6, 0x1 - bgt _0802E194 - movs r0, 0x37 - b _0802E196 - .align 2, 0 -_0802E180: .4byte gActiveBank -_0802E184: .4byte gUnknown_02023A64 -_0802E188: .4byte gDisplayedStringBattle -_0802E18C: .4byte gMoveNames -_0802E190: .4byte gUnknown_03004210 -_0802E194: - movs r0, 0x39 -_0802E196: - str r0, [sp] - adds r0, r4, 0 - bl InitWindow - ldr r0, _0802E1AC @ =gUnknown_03004210 - bl sub_8002F44 - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802E1AC: .4byte gUnknown_03004210 - thumb_func_end sub_802E12C - - thumb_func_start sub_802E1B0 -sub_802E1B0: @ 802E1B0 - push {r4-r6,lr} - sub sp, 0x8 - ldr r0, _0802E208 @ =gActiveBank - ldrb r4, [r0] - lsls r4, 9 - ldr r0, _0802E20C @ =gUnknown_02023A64 - adds r4, r0 - ldr r5, _0802E210 @ =gUnknown_03004348 - movs r0, 0 - strb r0, [r5] - ldr r0, _0802E214 @ =gUnknown_03004210 - ldr r1, _0802E218 @ =0x00001016 - movs r2, 0x14 - str r2, [sp] - movs r2, 0x3A - str r2, [sp, 0x4] - movs r2, 0x1 - movs r3, 0x37 - bl FillWindowRect - movs r6, 0 -_0802E1DA: - lsls r0, r6, 24 - lsrs r0, 24 - bl nullsub_7 - adds r0, r6, 0 - ldr r1, _0802E21C @ =gUnknown_08400D49 - bl sub_802E12C - ldrh r0, [r4] - cmp r0, 0 - beq _0802E1F6 - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] -_0802E1F6: - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _0802E1DA - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802E208: .4byte gActiveBank -_0802E20C: .4byte gUnknown_02023A64 -_0802E210: .4byte gUnknown_03004348 -_0802E214: .4byte gUnknown_03004210 -_0802E218: .4byte 0x00001016 -_0802E21C: .4byte gUnknown_08400D49 - thumb_func_end sub_802E1B0 - - thumb_func_start sub_802E220 -sub_802E220: @ 802E220 - push {r4-r6,lr} - sub sp, 0x4 - ldr r4, _0802E2B8 @ =gBattleBufferA - ldr r6, _0802E2BC @ =gActiveBank - ldrb r0, [r6] - lsls r1, r0, 9 - adds r0, r4, 0x2 - adds r0, r1, r0 - ldrb r0, [r0] - cmp r0, 0x1 - beq _0802E2B0 - adds r4, 0x4 - adds r4, r1, r4 - ldr r2, _0802E2C0 @ =gDisplayedStringBattle - ldr r1, _0802E2C4 @ =gUnknown_08400D49 - adds r0, r2, 0 - bl StringCopy - adds r2, r0, 0 - movs r1, 0xFC - strb r1, [r2] - movs r0, 0x11 - strb r0, [r2, 0x1] - movs r0, 0x2 - strb r0, [r2, 0x2] - adds r2, 0x3 - strb r1, [r2] - movs r0, 0x14 - strb r0, [r2, 0x1] - movs r0, 0x6 - strb r0, [r2, 0x2] - adds r2, 0x3 - ldr r5, _0802E2C8 @ =gMoveSelectionCursor - ldrb r1, [r6] - adds r1, r5 - adds r0, r4, 0 - adds r0, 0x8 - ldrb r1, [r1] - adds r0, r1 - ldrb r1, [r0] - adds r0, r2, 0 - movs r2, 0x1 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - adds r2, r0, 0 - movs r0, 0xBA - strb r0, [r2] - adds r2, 0x1 - ldrb r0, [r6] - adds r0, r5 - adds r4, 0xC - ldrb r0, [r0] - adds r4, r0 - ldrb r1, [r4] - adds r0, r2, 0 - movs r2, 0x1 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r4, _0802E2CC @ =gUnknown_03004210 - ldr r1, _0802E2C0 @ =gDisplayedStringBattle - ldr r2, _0802E2D0 @ =0x000002a2 - movs r0, 0x37 - str r0, [sp] - adds r0, r4, 0 - movs r3, 0x19 - bl InitWindow - adds r0, r4, 0 - bl sub_8002F44 -_0802E2B0: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802E2B8: .4byte gBattleBufferA -_0802E2BC: .4byte gActiveBank -_0802E2C0: .4byte gDisplayedStringBattle -_0802E2C4: .4byte gUnknown_08400D49 -_0802E2C8: .4byte gMoveSelectionCursor -_0802E2CC: .4byte gUnknown_03004210 -_0802E2D0: .4byte 0x000002a2 - thumb_func_end sub_802E220 - - thumb_func_start sub_802E2D4 -sub_802E2D4: @ 802E2D4 - push {r4,r5,lr} - sub sp, 0x8 - ldr r4, _0802E314 @ =gBattleBufferA - ldr r5, _0802E318 @ =gActiveBank - ldrb r0, [r5] - lsls r1, r0, 9 - adds r0, r4, 0x2 - adds r0, r1, r0 - ldrb r0, [r0] - cmp r0, 0x1 - bne _0802E328 - ldr r4, _0802E31C @ =gUnknown_03004210 - ldr r1, _0802E320 @ =0x00001016 - movs r0, 0x1C - str r0, [sp] - movs r0, 0x3A - str r0, [sp, 0x4] - adds r0, r4, 0 - movs r2, 0x17 - movs r3, 0x37 - bl FillWindowRect - ldr r1, _0802E324 @ =gUnknown_08400D52 - movs r2, 0xA4 - lsls r2, 2 - movs r0, 0x37 - str r0, [sp] - adds r0, r4, 0 - movs r3, 0x13 - bl InitWindow - b _0802E388 - .align 2, 0 -_0802E314: .4byte gBattleBufferA -_0802E318: .4byte gActiveBank -_0802E31C: .4byte gUnknown_03004210 -_0802E320: .4byte 0x00001016 -_0802E324: .4byte gUnknown_08400D52 -_0802E328: - adds r4, 0x4 - adds r4, r1, r4 - ldr r3, _0802E398 @ =gDisplayedStringBattle - ldr r1, _0802E39C @ =gUnknown_08400D49 - adds r0, r3, 0 - bl StringCopy - adds r3, r0, 0 - ldr r2, _0802E3A0 @ =gBattleMoves - ldr r1, _0802E3A4 @ =gMoveSelectionCursor - ldrb r0, [r5] - adds r0, r1 - ldrb r0, [r0] - lsls r0, 1 - adds r4, r0 - ldrh r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - lsls r1, r0, 3 - subs r1, r0 - ldr r0, _0802E3A8 @ =gTypeNames - adds r1, r0 - adds r0, r3, 0 - bl StringCopy - ldr r4, _0802E3AC @ =gUnknown_03004210 - ldr r1, _0802E3B0 @ =0x00001016 - movs r0, 0x1C - str r0, [sp] - movs r0, 0x3A - str r0, [sp, 0x4] - adds r0, r4, 0 - movs r2, 0x17 - movs r3, 0x39 - bl FillWindowRect - ldr r1, _0802E398 @ =gDisplayedStringBattle - movs r2, 0xB0 - lsls r2, 2 - movs r0, 0x39 - str r0, [sp] - adds r0, r4, 0 - movs r3, 0x17 - bl InitWindow -_0802E388: - ldr r0, _0802E3AC @ =gUnknown_03004210 - bl sub_8002F44 - add sp, 0x8 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802E398: .4byte gDisplayedStringBattle -_0802E39C: .4byte gUnknown_08400D49 -_0802E3A0: .4byte gBattleMoves -_0802E3A4: .4byte gMoveSelectionCursor -_0802E3A8: .4byte gTypeNames -_0802E3AC: .4byte gUnknown_03004210 -_0802E3B0: .4byte 0x00001016 - thumb_func_end sub_802E2D4 - - thumb_func_start sub_802E3B4 -sub_802E3B4: @ 802E3B4 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x48 - bl sub_814A958 - ldr r1, _0802E3DC @ =gUnknown_081FAE89 - lsls r4, 1 - adds r0, r4, r1 - ldrb r0, [r0] - adds r1, 0x1 - adds r4, r1 - ldrb r1, [r4] - bl sub_814A880 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802E3DC: .4byte gUnknown_081FAE89 - thumb_func_end sub_802E3B4 - - thumb_func_start nullsub_7 -nullsub_7: @ 802E3E0 - bx lr - thumb_func_end nullsub_7 - - thumb_func_start sub_802E3E4 -sub_802E3E4: @ 802E3E4 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x2A - bl sub_814A958 - ldr r1, _0802E40C @ =gUnknown_081FAE91 - lsls r4, 1 - adds r0, r4, r1 - ldrb r0, [r0] - adds r1, 0x1 - adds r4, r1 - ldrb r1, [r4] - bl sub_814A880 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802E40C: .4byte gUnknown_081FAE91 - thumb_func_end sub_802E3E4 - - thumb_func_start nullsub_8 -nullsub_8: @ 802E410 - bx lr - thumb_func_end nullsub_8 - - thumb_func_start sub_802E414 -sub_802E414: @ 802E414 - push {lr} - ldr r0, _0802E420 @ =ReshowBattleScreenAfterMenu - bl SetMainCallback2 - pop {r0} - bx r0 - .align 2, 0 -_0802E420: .4byte ReshowBattleScreenAfterMenu - thumb_func_end sub_802E414 - - thumb_func_start sub_802E424 -sub_802E424: @ 802E424 - push {lr} - ldr r0, _0802E430 @ =ReshowBattleScreenAfterMenu - bl SetMainCallback2 - pop {r0} - bx r0 - .align 2, 0 -_0802E430: .4byte ReshowBattleScreenAfterMenu - thumb_func_end sub_802E424 - - thumb_func_start sub_802E434 -sub_802E434: @ 802E434 - push {lr} - ldr r0, _0802E458 @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _0802E45C @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _0802E452 - bl PlayerBufferExecCompleted -_0802E452: - pop {r0} - bx r0 - .align 2, 0 -_0802E458: .4byte gActiveBank -_0802E45C: .4byte 0x02017810 - thumb_func_end sub_802E434 - - thumb_func_start sub_802E460 -sub_802E460: @ 802E460 - push {lr} - ldr r0, _0802E484 @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _0802E488 @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _0802E47E - bl PlayerBufferExecCompleted -_0802E47E: - pop {r0} - bx r0 - .align 2, 0 -_0802E484: .4byte gActiveBank -_0802E488: .4byte 0x02017810 - thumb_func_end sub_802E460 - - thumb_func_start b_link_standby_message -b_link_standby_message: @ 802E48C - push {lr} - sub sp, 0x4 - ldr r0, _0802E4BC @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0802E4B6 - ldr r0, _0802E4C0 @ =gUnknown_030042A4 - movs r1, 0 - strh r1, [r0] - ldr r0, _0802E4C4 @ =gUnknown_030042A0 - strh r1, [r0] - ldr r0, _0802E4C8 @ =gUnknown_03004210 - ldr r1, _0802E4CC @ =gUnknown_08400CE0 - movs r2, 0xF - str r2, [sp] - movs r2, 0x90 - movs r3, 0x2 - bl sub_8002EB0 -_0802E4B6: - add sp, 0x4 - pop {r0} - bx r0 - .align 2, 0 -_0802E4BC: .4byte gBattleTypeFlags -_0802E4C0: .4byte gUnknown_030042A4 -_0802E4C4: .4byte gUnknown_030042A0 -_0802E4C8: .4byte gUnknown_03004210 -_0802E4CC: .4byte gUnknown_08400CE0 - thumb_func_end b_link_standby_message - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_anim_81258BC.s b/asm/battle_anim_81258BC.s index a50b089db..8dbb9b1c2 100644 --- a/asm/battle_anim_81258BC.s +++ b/asm/battle_anim_81258BC.s @@ -1310,7 +1310,7 @@ sub_812B8B8: @ 812B8B8 ldrb r0, [r4, 0x8] ldr r5, _0812B970 @ =gActiveBank ldrb r1, [r5] - bl sub_8031AF4 + bl LoadPlayerTrainerBankSprite ldrb r6, [r4, 0x8] ldrb r0, [r5] bl GetBankIdentity diff --git a/asm/battle_tower.s b/asm/battle_tower.s index 15cb95854..3f019e1ea 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -2082,7 +2082,7 @@ sub_8135534: @ 8135534 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - bl sub_811AAE8 + bl IsBattleTransitionDone lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 diff --git a/asm/battle_transition.s b/asm/battle_transition.s deleted file mode 100644 index a4b4d1666..000000000 --- a/asm/battle_transition.s +++ /dev/null @@ -1,6254 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - thumb_func_start sub_811AABC -sub_811AABC: @ 811AABC - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0811AAD0 @ =gMain - ldr r1, _0811AAD4 @ =sub_8054398 - str r1, [r2, 0x4] - bl sub_811AB20 - pop {r0} - bx r0 - .align 2, 0 -_0811AAD0: .4byte gMain -_0811AAD4: .4byte sub_8054398 - thumb_func_end sub_811AABC - - thumb_func_start sub_811AAD8 -sub_811AAD8: @ 811AAD8 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl sub_811AB20 - pop {r0} - bx r0 - thumb_func_end sub_811AAD8 - - thumb_func_start sub_811AAE8 -sub_811AAE8: @ 811AAE8 - push {lr} - ldr r0, _0811AB0C @ =sub_811AB50 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, _0811AB10 @ =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r1 - movs r1, 0x26 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0811AB14 - movs r0, 0 - b _0811AB1C - .align 2, 0 -_0811AB0C: .4byte sub_811AB50 -_0811AB10: .4byte gTasks -_0811AB14: - adds r0, r2, 0 - bl DestroyTask - movs r0, 0x1 -_0811AB1C: - pop {r1} - bx r1 - thumb_func_end sub_811AAE8 - - thumb_func_start sub_811AB20 -sub_811AB20: @ 811AB20 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _0811AB48 @ =sub_811AB50 - movs r1, 0x2 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0811AB4C @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r4, [r1, 0xA] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0811AB48: .4byte sub_811AB50 -_0811AB4C: .4byte gTasks - thumb_func_end sub_811AB20 - - thumb_func_start sub_811AB50 -sub_811AB50: @ 811AB50 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811AB80 @ =gUnknown_083FD794 - ldr r2, _0811AB84 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811AB62: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811AB62 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811AB80: .4byte gUnknown_083FD794 -_0811AB84: .4byte gTasks - thumb_func_end sub_811AB50 - - thumb_func_start sub_811AB88 -sub_811AB88: @ 811AB88 - push {r4,lr} - adds r4, r0, 0 - bl sub_807DE10 - ldr r0, _0811ABB4 @ =gPlttBufferFaded - ldr r1, _0811ABB8 @ =gPlttBufferUnfaded - ldr r2, _0811ABBC @ =0x04000100 - bl CpuSet - ldr r1, _0811ABC0 @ =gUnknown_083FD70C - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - cmp r0, 0 - bne _0811ABC4 - movs r0, 0x2 - strh r0, [r4, 0x8] - movs r0, 0x1 - b _0811ABD2 - .align 2, 0 -_0811ABB4: .4byte gPlttBufferFaded -_0811ABB8: .4byte gPlttBufferUnfaded -_0811ABBC: .4byte 0x04000100 -_0811ABC0: .4byte gUnknown_083FD70C -_0811ABC4: - movs r1, 0x4 - bl CreateTask - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 -_0811ABD2: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_811AB88 - - thumb_func_start sub_811ABD8 -sub_811ABD8: @ 811ABD8 - push {r4,lr} - adds r4, r0, 0 - ldr r1, _0811ABF8 @ =gUnknown_083FD70C - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _0811ABFC - movs r0, 0 - b _0811AC04 - .align 2, 0 -_0811ABF8: .4byte gUnknown_083FD70C -_0811ABFC: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0x1 -_0811AC04: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_811ABD8 - - thumb_func_start sub_811AC0C -sub_811AC0C: @ 811AC0C - push {r4,lr} - adds r4, r0, 0 - ldr r1, _0811AC30 @ =gBattleTransitionFuncs - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0 - bl CreateTask - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811AC30: .4byte gBattleTransitionFuncs - thumb_func_end sub_811AC0C - - thumb_func_start sub_811AC34 -sub_811AC34: @ 811AC34 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0 - strh r0, [r4, 0x26] - ldr r1, _0811AC60 @ =gBattleTransitionFuncs - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - bne _0811AC58 - movs r0, 0x1 - strh r0, [r4, 0x26] -_0811AC58: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811AC60: .4byte gBattleTransitionFuncs - thumb_func_end sub_811AC34 - - thumb_func_start sub_811AC64 -sub_811AC64: @ 811AC64 - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - ldr r1, _0811AC98 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r1 - ldrh r2, [r1, 0x8] - movs r3, 0x8 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _0811AC9C - adds r0, r2, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x2 - str r0, [sp] - movs r0, 0 - movs r1, 0 - movs r2, 0x3 - movs r3, 0x2 - bl sub_811D4C8 - b _0811ACAC - .align 2, 0 -_0811AC98: .4byte gTasks -_0811AC9C: - bl sub_811D52C - lsls r0, 24 - cmp r0, 0 - beq _0811ACAC - adds r0, r4, 0 - bl DestroyTask -_0811ACAC: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_811AC64 - - thumb_func_start sub_811ACB4 -sub_811ACB4: @ 811ACB4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811ACE4 @ =gUnknown_083FD7A4 - ldr r2, _0811ACE8 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811ACC6: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811ACC6 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811ACE4: .4byte gUnknown_083FD7A4 -_0811ACE8: .4byte gTasks - thumb_func_end sub_811ACB4 - - thumb_func_start sub_811ACEC -sub_811ACEC: @ 811ACEC - ldr r2, _0811AD18 @ =REG_MOSAIC - movs r1, 0 - strh r1, [r2] - subs r2, 0x42 - ldrh r1, [r2] - movs r3, 0x40 - orrs r1, r3 - strh r1, [r2] - adds r2, 0x2 - ldrh r1, [r2] - orrs r1, r3 - strh r1, [r2] - adds r2, 0x2 - ldrh r1, [r2] - orrs r1, r3 - strh r1, [r2] - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] - movs r0, 0x1 - bx lr - .align 2, 0 -_0811AD18: .4byte REG_MOSAIC - thumb_func_end sub_811ACEC - - thumb_func_start sub_811AD1C -sub_811AD1C: @ 811AD1C - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r0, [r4, 0xA] - movs r1, 0xA - ldrsh r2, [r4, r1] - cmp r2, 0 - beq _0811AD32 - subs r0, 0x1 - strh r0, [r4, 0xA] - b _0811AD70 -_0811AD32: - movs r0, 0x4 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _0811AD54 - movs r1, 0x1 - negs r1, r1 - str r2, [sp] - adds r0, r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade -_0811AD54: - ldr r2, _0811AD7C @ =REG_MOSAIC - ldrh r0, [r4, 0xC] - movs r1, 0xF - ands r1, r0 - lsls r0, r1, 4 - adds r0, r1 - strh r0, [r2] - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0xE - ble _0811AD70 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_0811AD70: - movs r0, 0 - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811AD7C: .4byte REG_MOSAIC - thumb_func_end sub_811AD1C - - thumb_func_start sub_811AD80 -sub_811AD80: @ 811AD80 - push {lr} - ldr r0, _0811ADA4 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0811AD9C - ldr r0, _0811ADA8 @ =sub_811ACB4 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_0811AD9C: - movs r0, 0 - pop {r1} - bx r1 - .align 2, 0 -_0811ADA4: .4byte gPaletteFade -_0811ADA8: .4byte sub_811ACB4 - thumb_func_end sub_811AD80 - - thumb_func_start sub_811ADAC -sub_811ADAC: @ 811ADAC - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811ADDC @ =gUnknown_083FD7B0 - ldr r2, _0811ADE0 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811ADBE: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811ADBE - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811ADDC: .4byte gUnknown_083FD7B0 -_0811ADE0: .4byte gTasks - thumb_func_end sub_811ADAC - - thumb_func_start sub_811ADE4 -sub_811ADE4: @ 811ADE4 - push {r4,r5,lr} - sub sp, 0x8 - adds r5, r0, 0 - bl sub_811D658 - bl dp12_8087EA4 - movs r0, 0x1 - negs r0, r0 - movs r4, 0 - str r4, [sp] - movs r1, 0x4 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, _0811AE54 @ =gUnknown_03005560 - ldr r1, _0811AE58 @ =0x0200c000 - movs r2, 0x14 - ldrsh r1, [r1, r2] - str r4, [sp] - movs r2, 0xA0 - str r2, [sp, 0x4] - movs r2, 0 - movs r3, 0x2 - bl sub_811D6E8 - ldr r0, _0811AE5C @ =sub_811AEE0 - bl SetVBlankCallback - ldr r0, _0811AE60 @ =sub_811AF18 - bl SetHBlankCallback - ldr r3, _0811AE64 @ =0x04000208 - ldrh r2, [r3] - strh r4, [r3] - ldr r4, _0811AE68 @ =0x04000200 - ldrh r0, [r4] - movs r1, 0x3 - orrs r0, r1 - strh r0, [r4] - strh r2, [r3] - ldr r2, _0811AE6C @ =REG_DISPSTAT - ldrh r0, [r2] - movs r1, 0x18 - orrs r0, r1 - strh r0, [r2] - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r0, 0 - add sp, 0x8 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0811AE54: .4byte gUnknown_03005560 -_0811AE58: .4byte 0x0200c000 -_0811AE5C: .4byte sub_811AEE0 -_0811AE60: .4byte sub_811AF18 -_0811AE64: .4byte 0x04000208 -_0811AE68: .4byte 0x04000200 -_0811AE6C: .4byte REG_DISPSTAT - thumb_func_end sub_811ADE4 - - thumb_func_start sub_811AE70 -sub_811AE70: @ 811AE70 - push {r4,r5,lr} - sub sp, 0x8 - ldr r4, _0811AED0 @ =0x0200c000 - ldrb r1, [r4] - movs r1, 0 - strb r1, [r4] - ldrh r1, [r0, 0xA] - adds r1, 0x4 - strh r1, [r0, 0xA] - ldrh r1, [r0, 0xC] - adds r1, 0x8 - strh r1, [r0, 0xC] - ldr r3, _0811AED4 @ =gUnknown_03004DE0 - movs r2, 0x14 - ldrsh r1, [r4, r2] - movs r5, 0xA - ldrsh r2, [r0, r5] - movs r5, 0xC - ldrsh r0, [r0, r5] - str r0, [sp] - movs r0, 0xA0 - str r0, [sp, 0x4] - adds r0, r3, 0 - movs r3, 0x2 - bl sub_811D6E8 - ldr r0, _0811AED8 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0811AEBE - ldr r0, _0811AEDC @ =sub_811ADAC - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_0811AEBE: - ldrb r0, [r4] - adds r0, 0x1 - ldrb r1, [r4] - strb r0, [r4] - movs r0, 0 - add sp, 0x8 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0811AED0: .4byte 0x0200c000 -_0811AED4: .4byte gUnknown_03004DE0 -_0811AED8: .4byte gPaletteFade -_0811AEDC: .4byte sub_811ADAC - thumb_func_end sub_811AE70 - - thumb_func_start sub_811AEE0 -sub_811AEE0: @ 811AEE0 - push {lr} - bl sub_811D67C - ldr r0, _0811AF08 @ =0x0200c000 - ldrb r0, [r0] - cmp r0, 0 - beq _0811AF02 - ldr r1, _0811AF0C @ =0x040000d4 - ldr r0, _0811AF10 @ =gUnknown_03004DE0 - str r0, [r1] - movs r2, 0xF0 - lsls r2, 3 - adds r0, r2 - str r0, [r1, 0x4] - ldr r0, _0811AF14 @ =0x800000a0 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] -_0811AF02: - pop {r0} - bx r0 - .align 2, 0 -_0811AF08: .4byte 0x0200c000 -_0811AF0C: .4byte 0x040000d4 -_0811AF10: .4byte gUnknown_03004DE0 -_0811AF14: .4byte 0x800000a0 - thumb_func_end sub_811AEE0 - - thumb_func_start sub_811AF18 -sub_811AF18: @ 811AF18 - ldr r1, _0811AF38 @ =gUnknown_03004DE0 - ldr r0, _0811AF3C @ =REG_VCOUNT - ldrh r0, [r0] - lsls r0, 1 - movs r2, 0xF0 - lsls r2, 3 - adds r1, r2 - adds r0, r1 - ldrh r1, [r0] - ldr r0, _0811AF40 @ =REG_BG1HOFS - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - bx lr - .align 2, 0 -_0811AF38: .4byte gUnknown_03004DE0 -_0811AF3C: .4byte REG_VCOUNT -_0811AF40: .4byte REG_BG1HOFS - thumb_func_end sub_811AF18 - - thumb_func_start sub_811AF44 -sub_811AF44: @ 811AF44 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811AF74 @ =gUnknown_083FD7B8 - ldr r2, _0811AF78 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811AF56: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811AF56 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811AF74: .4byte gUnknown_083FD7B8 -_0811AF78: .4byte gTasks - thumb_func_end sub_811AF44 - - thumb_func_start sub_811AF7C -sub_811AF7C: @ 811AF7C - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - bl sub_811D658 - bl dp12_8087EA4 - movs r0, 0x1 - negs r0, r0 - movs r4, 0 - str r4, [sp] - movs r1, 0x4 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, _0811AFE4 @ =0x0200c000 - ldr r0, _0811AFE8 @ =gUnknown_03005560 - movs r2, 0x16 - ldrsh r1, [r1, r2] - movs r2, 0xA0 - lsls r2, 1 - bl memset - ldr r0, _0811AFEC @ =sub_811B08C - bl SetVBlankCallback - ldr r0, _0811AFF0 @ =sub_811B0C4 - bl SetHBlankCallback - ldr r3, _0811AFF4 @ =0x04000208 - ldrh r2, [r3] - strh r4, [r3] - ldr r4, _0811AFF8 @ =0x04000200 - ldrh r0, [r4] - movs r1, 0x3 - orrs r0, r1 - strh r0, [r4] - strh r2, [r3] - ldr r2, _0811AFFC @ =REG_DISPSTAT - ldrh r0, [r2] - movs r1, 0x18 - orrs r0, r1 - strh r0, [r2] - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r0, 0 - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0811AFE4: .4byte 0x0200c000 -_0811AFE8: .4byte gUnknown_03005560 -_0811AFEC: .4byte sub_811B08C -_0811AFF0: .4byte sub_811B0C4 -_0811AFF4: .4byte 0x04000208 -_0811AFF8: .4byte 0x04000200 -_0811AFFC: .4byte REG_DISPSTAT - thumb_func_end sub_811AF7C - - thumb_func_start sub_811B000 -sub_811B000: @ 811B000 - push {r4-r7,lr} - ldr r2, _0811B07C @ =0x0200c000 - ldrb r1, [r2] - movs r1, 0 - strb r1, [r2] - ldrh r4, [r0, 0xA] - ldrh r2, [r0, 0xC] - lsls r3, r2, 16 - asrs r3, 24 - movs r5, 0x84 - lsls r5, 5 - adds r1, r4, r5 - strh r1, [r0, 0xA] - movs r1, 0xC0 - lsls r1, 1 - adds r2, r1 - strh r2, [r0, 0xC] - movs r5, 0 - lsls r7, r3, 16 -_0811B026: - lsrs r0, r4, 8 - asrs r1, r7, 16 - bl Sin - ldr r2, _0811B080 @ =gUnknown_03004DE0 - lsls r1, r5, 1 - adds r1, r2 - ldr r6, _0811B07C @ =0x0200c000 - ldrh r2, [r6, 0x16] - adds r0, r2 - strh r0, [r1] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - movs r1, 0x84 - lsls r1, 5 - adds r0, r4, r1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r5, 0x9F - bls _0811B026 - ldr r0, _0811B084 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0811B06A - ldr r0, _0811B088 @ =sub_811AF44 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_0811B06A: - ldrb r0, [r6] - adds r0, 0x1 - ldrb r1, [r6] - strb r0, [r6] - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0811B07C: .4byte 0x0200c000 -_0811B080: .4byte gUnknown_03004DE0 -_0811B084: .4byte gPaletteFade -_0811B088: .4byte sub_811AF44 - thumb_func_end sub_811B000 - - thumb_func_start sub_811B08C -sub_811B08C: @ 811B08C - push {lr} - bl sub_811D67C - ldr r0, _0811B0B4 @ =0x0200c000 - ldrb r0, [r0] - cmp r0, 0 - beq _0811B0AE - ldr r1, _0811B0B8 @ =0x040000d4 - ldr r0, _0811B0BC @ =gUnknown_03004DE0 - str r0, [r1] - movs r2, 0xF0 - lsls r2, 3 - adds r0, r2 - str r0, [r1, 0x4] - ldr r0, _0811B0C0 @ =0x800000a0 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] -_0811B0AE: - pop {r0} - bx r0 - .align 2, 0 -_0811B0B4: .4byte 0x0200c000 -_0811B0B8: .4byte 0x040000d4 -_0811B0BC: .4byte gUnknown_03004DE0 -_0811B0C0: .4byte 0x800000a0 - thumb_func_end sub_811B08C - - thumb_func_start sub_811B0C4 -sub_811B0C4: @ 811B0C4 - ldr r1, _0811B0E4 @ =gUnknown_03004DE0 - ldr r0, _0811B0E8 @ =REG_VCOUNT - ldrh r0, [r0] - lsls r0, 1 - movs r2, 0xF0 - lsls r2, 3 - adds r1, r2 - adds r0, r1 - ldrh r1, [r0] - ldr r0, _0811B0EC @ =REG_BG1VOFS - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - bx lr - .align 2, 0 -_0811B0E4: .4byte gUnknown_03004DE0 -_0811B0E8: .4byte REG_VCOUNT -_0811B0EC: .4byte REG_BG1VOFS - thumb_func_end sub_811B0C4 - - thumb_func_start sub_811B0F0 -sub_811B0F0: @ 811B0F0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811B120 @ =gUnknown_083FD7C0 - ldr r2, _0811B124 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811B102: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811B102 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811B120: .4byte gUnknown_083FD7C0 -_0811B124: .4byte gTasks - thumb_func_end sub_811B0F0 - - thumb_func_start sub_811B128 -sub_811B128: @ 811B128 - push {r4-r6,lr} - sub sp, 0xC - adds r4, r0, 0 - bl sub_811D658 - bl dp12_8087EA4 - movs r2, 0 - movs r3, 0x10 - strh r3, [r4, 0xA] - strh r2, [r4, 0xC] - strh r2, [r4, 0x10] - movs r0, 0x80 - lsls r0, 7 - strh r0, [r4, 0x12] - ldr r1, _0811B1BC @ =0x0200c000 - movs r0, 0x3F - strh r0, [r1, 0x2] - strh r2, [r1, 0x4] - movs r0, 0xF0 - strh r0, [r1, 0x6] - movs r0, 0xA0 - strh r0, [r1, 0x8] - ldr r0, _0811B1C0 @ =0x00003f41 - strh r0, [r1, 0xE] - lsls r3, 8 - strh r3, [r1, 0x10] - movs r1, 0 - add r5, sp, 0x4 - add r6, sp, 0x8 - ldr r3, _0811B1C4 @ =gUnknown_03005560 - movs r2, 0xF0 -_0811B168: - lsls r0, r1, 1 - adds r0, r3 - strh r2, [r0] - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0x9F - bls _0811B168 - ldr r0, _0811B1C8 @ =sub_811B520 - bl SetVBlankCallback - adds r0, r5, 0 - adds r1, r6, 0 - bl sub_811D6A8 - mov r1, sp - movs r0, 0 - strh r0, [r1] - ldr r1, [sp, 0x4] - ldr r2, _0811B1CC @ =0x01000400 - mov r0, sp - bl CpuSet - ldr r0, _0811B1D0 @ =gUnknown_083FBB88 - ldr r1, [sp, 0x8] - movs r2, 0xB0 - lsls r2, 2 - bl CpuSet - ldr r0, _0811B1D4 @ =gFieldEffectObjectPalette10 - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 - add sp, 0xC - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0811B1BC: .4byte 0x0200c000 -_0811B1C0: .4byte 0x00003f41 -_0811B1C4: .4byte gUnknown_03005560 -_0811B1C8: .4byte sub_811B520 -_0811B1CC: .4byte 0x01000400 -_0811B1D0: .4byte gUnknown_083FBB88 -_0811B1D4: .4byte gFieldEffectObjectPalette10 - thumb_func_end sub_811B128 - - thumb_func_start sub_811B1D8 -sub_811B1D8: @ 811B1D8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x10 - adds r7, r0, 0 - ldr r5, _0811B260 @ =gUnknown_083FDB44 - add r1, sp, 0xC - add r0, sp, 0x8 - bl sub_811D6A8 - movs r1, 0 - ldr r0, [sp, 0x8] - mov r9, r0 - ldr r6, _0811B264 @ =gUnknown_03004DE0 - mov r8, r6 - movs r0, 0xF0 - lsls r0, 8 - mov r12, r0 -_0811B1FE: - movs r0, 0 - lsls r3, r1, 16 - asrs r4, r3, 11 -_0811B204: - lsls r2, r0, 16 - asrs r2, 16 - adds r1, r4, r2 - lsls r1, 1 - add r1, r9 - ldrh r0, [r5] - mov r6, r12 - orrs r0, r6 - strh r0, [r1] - adds r2, 0x1 - lsls r2, 16 - adds r5, 0x2 - lsrs r0, r2, 16 - asrs r2, 16 - cmp r2, 0x1D - ble _0811B204 - movs r1, 0x80 - lsls r1, 9 - adds r0, r3, r1 - lsrs r1, r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _0811B1FE - movs r6, 0x10 - ldrsh r2, [r7, r6] - movs r1, 0x12 - ldrsh r0, [r7, r1] - str r0, [sp] - movs r0, 0xA0 - str r0, [sp, 0x4] - mov r0, r8 - movs r1, 0 - movs r3, 0x84 - bl sub_811D6E8 - ldrh r0, [r7, 0x8] - adds r0, 0x1 - strh r0, [r7, 0x8] - movs r0, 0x1 - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0811B260: .4byte gUnknown_083FDB44 -_0811B264: .4byte gUnknown_03004DE0 - thumb_func_end sub_811B1D8 - - thumb_func_start sub_811B268 -sub_811B268: @ 811B268 - push {r4,lr} - sub sp, 0x8 - adds r2, r0, 0 - ldr r1, _0811B2E8 @ =0x0200c000 - ldrb r0, [r1] - movs r0, 0 - strb r0, [r1] - ldrh r3, [r2, 0xE] - movs r4, 0xE - ldrsh r0, [r2, r4] - adds r4, r1, 0 - cmp r0, 0 - beq _0811B28C - subs r0, r3, 0x1 - strh r0, [r2, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _0811B296 -_0811B28C: - ldrh r0, [r2, 0xC] - adds r0, 0x1 - strh r0, [r2, 0xC] - movs r0, 0x2 - strh r0, [r2, 0xE] -_0811B296: - ldrh r0, [r2, 0xA] - lsls r0, 8 - ldrh r1, [r2, 0xC] - orrs r0, r1 - strh r0, [r4, 0x10] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0xF - ble _0811B2AE - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] -_0811B2AE: - ldrh r0, [r2, 0x10] - adds r0, 0x8 - strh r0, [r2, 0x10] - ldr r0, _0811B2EC @ =0xffffff00 - adds r1, r0, 0 - ldrh r3, [r2, 0x12] - adds r1, r3 - strh r1, [r2, 0x12] - ldr r0, _0811B2F0 @ =gUnknown_03004DE0 - movs r3, 0x10 - ldrsh r2, [r2, r3] - lsls r1, 16 - asrs r1, 24 - str r1, [sp] - movs r1, 0xA0 - str r1, [sp, 0x4] - movs r1, 0 - movs r3, 0x84 - bl sub_811D6E8 - ldrb r0, [r4] - adds r0, 0x1 - ldrb r1, [r4] - strb r0, [r4] - movs r0, 0 - add sp, 0x8 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811B2E8: .4byte 0x0200c000 -_0811B2EC: .4byte 0xffffff00 -_0811B2F0: .4byte gUnknown_03004DE0 - thumb_func_end sub_811B268 - - thumb_func_start sub_811B2F4 -sub_811B2F4: @ 811B2F4 - push {r4,r5,lr} - sub sp, 0x8 - adds r3, r0, 0 - ldr r1, _0811B374 @ =0x0200c000 - ldrb r0, [r1] - movs r0, 0 - strb r0, [r1] - ldrh r2, [r3, 0xE] - movs r4, 0xE - ldrsh r0, [r3, r4] - adds r4, r1, 0 - cmp r0, 0 - beq _0811B318 - subs r0, r2, 0x1 - strh r0, [r3, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _0811B322 -_0811B318: - ldrh r0, [r3, 0xA] - subs r0, 0x1 - strh r0, [r3, 0xA] - movs r0, 0x2 - strh r0, [r3, 0xE] -_0811B322: - ldrh r0, [r3, 0xA] - lsls r1, r0, 8 - ldrh r2, [r3, 0xC] - orrs r1, r2 - strh r1, [r4, 0x10] - lsls r0, 16 - cmp r0, 0 - bne _0811B338 - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] -_0811B338: - ldrh r0, [r3, 0x10] - adds r0, 0x8 - strh r0, [r3, 0x10] - ldr r5, _0811B378 @ =0xffffff00 - adds r1, r5, 0 - ldrh r0, [r3, 0x12] - adds r1, r0 - strh r1, [r3, 0x12] - ldr r0, _0811B37C @ =gUnknown_03004DE0 - movs r5, 0x10 - ldrsh r2, [r3, r5] - lsls r1, 16 - asrs r1, 24 - str r1, [sp] - movs r1, 0xA0 - str r1, [sp, 0x4] - movs r1, 0 - movs r3, 0x84 - bl sub_811D6E8 - ldrb r0, [r4] - adds r0, 0x1 - ldrb r1, [r4] - strb r0, [r4] - movs r0, 0 - add sp, 0x8 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0811B374: .4byte 0x0200c000 -_0811B378: .4byte 0xffffff00 -_0811B37C: .4byte gUnknown_03004DE0 - thumb_func_end sub_811B2F4 - - thumb_func_start sub_811B380 -sub_811B380: @ 811B380 - push {r4-r7,lr} - sub sp, 0x8 - adds r4, r0, 0 - ldr r5, _0811B3E0 @ =0x0200c000 - ldrb r0, [r5] - movs r7, 0 - strb r7, [r5] - ldrh r0, [r4, 0x10] - adds r0, 0x8 - strh r0, [r4, 0x10] - ldr r0, _0811B3E4 @ =0xffffff00 - adds r1, r0, 0 - ldrh r3, [r4, 0x12] - adds r1, r3 - strh r1, [r4, 0x12] - ldr r0, _0811B3E8 @ =gUnknown_03004DE0 - movs r3, 0x10 - ldrsh r2, [r4, r3] - lsls r1, 16 - asrs r1, 24 - str r1, [sp] - movs r6, 0xA0 - str r6, [sp, 0x4] - movs r1, 0 - movs r3, 0x84 - bl sub_811D6E8 - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - bgt _0811B3CE - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - strh r6, [r4, 0xA] - movs r0, 0x80 - lsls r0, 1 - strh r0, [r4, 0xC] - strh r7, [r4, 0xE] -_0811B3CE: - ldrb r0, [r5] - adds r0, 0x1 - ldrb r1, [r5] - strb r0, [r5] - movs r0, 0 - add sp, 0x8 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0811B3E0: .4byte 0x0200c000 -_0811B3E4: .4byte 0xffffff00 -_0811B3E8: .4byte gUnknown_03004DE0 - thumb_func_end sub_811B380 - - thumb_func_start sub_811B3EC -sub_811B3EC: @ 811B3EC - push {r4,lr} - adds r4, r0, 0 - ldr r0, _0811B488 @ =0x0200c000 - ldrb r1, [r0] - movs r3, 0 - strb r3, [r0] - ldrh r2, [r4, 0xC] - movs r0, 0xC - ldrsh r1, [r4, r0] - ldr r0, _0811B48C @ =0x000003ff - cmp r1, r0 - bgt _0811B40A - adds r0, r2, 0 - adds r0, 0x80 - strh r0, [r4, 0xC] -_0811B40A: - ldrh r1, [r4, 0xA] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0811B426 - ldrh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 24 - subs r0, r1, r0 - strh r0, [r4, 0xA] - lsls r0, 16 - cmp r0, 0 - bge _0811B426 - strh r3, [r4, 0xA] -_0811B426: - ldr r0, _0811B490 @ =gUnknown_03004DE0 - movs r1, 0xA - ldrsh r3, [r4, r1] - movs r1, 0x78 - movs r2, 0x50 - bl sub_811D764 - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _0811B462 - ldr r1, _0811B494 @ =0x040000b0 - ldrh r2, [r1, 0xA] - ldr r0, _0811B498 @ =0x0000c5ff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r2, [r1, 0xA] - ldr r0, _0811B49C @ =0x00007fff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r0, [r1, 0xA] - bl sub_811D6D4 - ldr r0, _0811B4A0 @ =sub_811B0F0 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_0811B462: - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _0811B476 - adds r0, r1, 0x1 - strh r0, [r4, 0xE] - ldr r0, _0811B4A4 @ =sub_811B54C - bl SetVBlankCallback -_0811B476: - ldr r0, _0811B488 @ =0x0200c000 - ldrb r1, [r0] - adds r1, 0x1 - ldrb r2, [r0] - strb r1, [r0] - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811B488: .4byte 0x0200c000 -_0811B48C: .4byte 0x000003ff -_0811B490: .4byte gUnknown_03004DE0 -_0811B494: .4byte 0x040000b0 -_0811B498: .4byte 0x0000c5ff -_0811B49C: .4byte 0x00007fff -_0811B4A0: .4byte sub_811B0F0 -_0811B4A4: .4byte sub_811B54C - thumb_func_end sub_811B3EC - - thumb_func_start sub_811B4A8 -sub_811B4A8: @ 811B4A8 - push {lr} - ldr r1, _0811B500 @ =0x040000b0 - ldrh r2, [r1, 0xA] - ldr r0, _0811B504 @ =0x0000c5ff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r2, [r1, 0xA] - ldr r0, _0811B508 @ =0x00007fff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r0, [r1, 0xA] - bl sub_811D67C - ldr r2, _0811B50C @ =0x0200c000 - ldrb r0, [r2] - cmp r0, 0 - beq _0811B4DE - ldr r1, _0811B510 @ =0x040000d4 - ldr r0, _0811B514 @ =gUnknown_03004DE0 - str r0, [r1] - movs r3, 0xF0 - lsls r3, 3 - adds r0, r3 - str r0, [r1, 0x4] - ldr r0, _0811B518 @ =0x800000a0 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] -_0811B4DE: - ldr r1, _0811B51C @ =REG_WININ - ldrh r0, [r2, 0x2] - strh r0, [r1] - adds r1, 0x2 - ldrh r0, [r2, 0x4] - strh r0, [r1] - subs r1, 0x6 - ldrh r0, [r2, 0x8] - strh r0, [r1] - adds r1, 0xC - ldrh r0, [r2, 0xE] - strh r0, [r1] - adds r1, 0x2 - ldrh r0, [r2, 0x10] - strh r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_0811B500: .4byte 0x040000b0 -_0811B504: .4byte 0x0000c5ff -_0811B508: .4byte 0x00007fff -_0811B50C: .4byte 0x0200c000 -_0811B510: .4byte 0x040000d4 -_0811B514: .4byte gUnknown_03004DE0 -_0811B518: .4byte 0x800000a0 -_0811B51C: .4byte REG_WININ - thumb_func_end sub_811B4A8 - - thumb_func_start sub_811B520 -sub_811B520: @ 811B520 - push {lr} - bl sub_811B4A8 - ldr r1, _0811B53C @ =0x040000b0 - ldr r0, _0811B540 @ =gUnknown_03005560 - str r0, [r1] - ldr r0, _0811B544 @ =REG_BG0HOFS - str r0, [r1, 0x4] - ldr r0, _0811B548 @ =0xa2400001 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - pop {r0} - bx r0 - .align 2, 0 -_0811B53C: .4byte 0x040000b0 -_0811B540: .4byte gUnknown_03005560 -_0811B544: .4byte REG_BG0HOFS -_0811B548: .4byte 0xa2400001 - thumb_func_end sub_811B520 - - thumb_func_start sub_811B54C -sub_811B54C: @ 811B54C - push {lr} - bl sub_811B4A8 - ldr r1, _0811B568 @ =0x040000b0 - ldr r0, _0811B56C @ =gUnknown_03005560 - str r0, [r1] - ldr r0, _0811B570 @ =REG_WIN0H - str r0, [r1, 0x4] - ldr r0, _0811B574 @ =0xa2400001 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - pop {r0} - bx r0 - .align 2, 0 -_0811B568: .4byte 0x040000b0 -_0811B56C: .4byte gUnknown_03005560 -_0811B570: .4byte REG_WIN0H -_0811B574: .4byte 0xa2400001 - thumb_func_end sub_811B54C - - thumb_func_start sub_811B578 -sub_811B578: @ 811B578 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811B5A8 @ =gUnknown_083FD7D8 - ldr r2, _0811B5AC @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811B58A: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811B58A - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811B5A8: .4byte gUnknown_083FD7D8 -_0811B5AC: .4byte gTasks - thumb_func_end sub_811B578 - - thumb_func_start sub_811B5B0 -sub_811B5B0: @ 811B5B0 - push {r4,lr} - sub sp, 0xC - adds r4, r0, 0 - add r0, sp, 0x4 - add r1, sp, 0x8 - bl sub_811D6A8 - ldr r0, _0811B5F0 @ =gUnknown_083FC108 - ldr r1, [sp, 0x8] - movs r2, 0x20 - bl CpuSet - movs r0, 0 - str r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, _0811B5F4 @ =0x05000200 - mov r0, sp - bl CpuSet - ldr r0, _0811B5F8 @ =gFieldEffectObjectPalette10 - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 - add sp, 0xC - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811B5F0: .4byte gUnknown_083FC108 -_0811B5F4: .4byte 0x05000200 -_0811B5F8: .4byte gFieldEffectObjectPalette10 - thumb_func_end sub_811B5B0 - - thumb_func_start sub_811B5FC -sub_811B5FC: @ 811B5FC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - adds r7, r0, 0 - ldr r1, _0811B67C @ =gUnknown_083FD7E4 - mov r0, sp - movs r2, 0x4 - bl memcpy - add r4, sp, 0x4 - ldr r1, _0811B680 @ =gUnknown_083FD7E8 - adds r0, r4, 0 - movs r2, 0xA - bl memcpy - bl Random - movs r5, 0x1 - ands r5, r0 - movs r1, 0 - mov r8, r4 - ldr r6, _0811B684 @ =gUnknown_0202FF84 -_0811B62A: - lsls r5, 16 - asrs r5, 16 - lsls r0, r5, 1 - add r0, sp - movs r2, 0 - ldrsh r0, [r0, r2] - str r0, [r6] - lsls r4, r1, 16 - asrs r4, 16 - lsls r0, r4, 5 - adds r0, 0x10 - str r0, [r6, 0x4] - str r5, [r6, 0x8] - lsls r0, r4, 1 - add r0, r8 - movs r1, 0 - ldrsh r0, [r0, r1] - str r0, [r6, 0xC] - movs r0, 0x2D - bl FieldEffectStart - adds r4, 0x1 - lsls r4, 16 - movs r0, 0x1 - eors r5, r0 - lsls r5, 16 - lsrs r5, 16 - lsrs r1, r4, 16 - asrs r4, 16 - cmp r4, 0x4 - ble _0811B62A - ldrh r0, [r7, 0x8] - adds r0, 0x1 - strh r0, [r7, 0x8] - movs r0, 0 - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0811B67C: .4byte gUnknown_083FD7E4 -_0811B680: .4byte gUnknown_083FD7E8 -_0811B684: .4byte gUnknown_0202FF84 - thumb_func_end sub_811B5FC - - thumb_func_start sub_811B688 -sub_811B688: @ 811B688 - push {lr} - movs r0, 0x2D - bl FieldEffectActiveListContains - lsls r0, 24 - cmp r0, 0 - bne _0811B6A8 - bl sub_811D6D4 - ldr r0, _0811B6B0 @ =sub_811B578 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_0811B6A8: - movs r0, 0 - pop {r1} - bx r1 - .align 2, 0 -_0811B6B0: .4byte sub_811B578 - thumb_func_end sub_811B688 - - thumb_func_start FldEff_Pokeball -FldEff_Pokeball: @ 811B6B4 - push {r4,r5,lr} - ldr r0, _0811B710 @ =gSpriteTemplate_83FD98C - ldr r5, _0811B714 @ =gUnknown_0202FF84 - movs r2, 0 - ldrsh r1, [r5, r2] - movs r3, 0x4 - ldrsh r2, [r5, r3] - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - ldr r1, _0811B718 @ =gSprites - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - adds r4, r1 - ldrb r1, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - strb r0, [r4, 0x5] - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4, 0x1] - ldr r0, [r5, 0x8] - strh r0, [r4, 0x2E] - ldr r0, [r5, 0xC] - strh r0, [r4, 0x30] - ldr r0, _0811B71C @ =0x0000ffff - strh r0, [r4, 0x32] - adds r0, r4, 0 - bl InitSpriteAffineAnim - ldrb r1, [r5, 0x8] - adds r0, r4, 0 - bl StartSpriteAffineAnim - movs r0, 0 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0811B710: .4byte gSpriteTemplate_83FD98C -_0811B714: .4byte gUnknown_0202FF84 -_0811B718: .4byte gSprites -_0811B71C: .4byte 0x0000ffff - thumb_func_end FldEff_Pokeball - - thumb_func_start sub_811B720 -sub_811B720: @ 811B720 - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldr r1, _0811B740 @ =gUnknown_083FD7F2 - mov r0, sp - movs r2, 0x4 - bl memcpy - ldrh r1, [r4, 0x30] - movs r2, 0x30 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0811B744 - subs r0, r1, 0x1 - strh r0, [r4, 0x30] - b _0811B7D6 - .align 2, 0 -_0811B740: .4byte gUnknown_083FD7F2 -_0811B744: - ldrh r0, [r4, 0x20] - lsls r1, r0, 16 - lsrs r0, r1, 16 - cmp r0, 0xF0 - bhi _0811B7B2 - asrs r0, r1, 19 - lsls r0, 16 - ldrh r1, [r4, 0x22] - lsls r1, 16 - asrs r1, 19 - lsls r1, 16 - lsrs r1, 16 - lsrs r2, r0, 16 - asrs r5, r0, 16 - movs r3, 0x32 - ldrsh r0, [r4, r3] - cmp r5, r0 - beq _0811B7B2 - strh r2, [r4, 0x32] - ldr r0, _0811B7E0 @ =REG_BG0CNT - ldrh r2, [r0] - lsrs r2, 8 - movs r0, 0x1F - ands r2, r0 - lsls r2, 11 - movs r0, 0xC0 - lsls r0, 19 - adds r2, r0 - lsls r1, 16 - asrs r1, 16 - subs r0, r1, 0x2 - lsls r0, 5 - adds r0, r5 - lsls r0, 1 - adds r0, r2 - ldr r6, _0811B7E4 @ =0x0000f001 - adds r3, r6, 0 - strh r3, [r0] - subs r0, r1, 0x1 - lsls r0, 5 - adds r0, r5 - lsls r0, 1 - adds r0, r2 - strh r3, [r0] - lsls r0, r1, 5 - adds r0, r5 - lsls r0, 1 - adds r0, r2 - strh r3, [r0] - adds r1, 0x1 - lsls r1, 5 - adds r1, r5 - lsls r1, 1 - adds r1, r2 - strh r3, [r1] -_0811B7B2: - movs r1, 0x2E - ldrsh r0, [r4, r1] - lsls r0, 1 - add r0, sp - ldrh r0, [r0] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - adds r0, 0xF - lsls r0, 16 - movs r1, 0x87 - lsls r1, 17 - cmp r0, r1 - bls _0811B7D6 - adds r0, r4, 0 - movs r1, 0x2D - bl FieldEffectStop -_0811B7D6: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0811B7E0: .4byte REG_BG0CNT -_0811B7E4: .4byte 0x0000f001 - thumb_func_end sub_811B720 - - thumb_func_start sub_811B7E8 -sub_811B7E8: @ 811B7E8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811B818 @ =gUnknown_083FD7F8 - ldr r2, _0811B81C @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811B7FA: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811B7FA - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811B818: .4byte gUnknown_083FD7F8 -_0811B81C: .4byte gTasks - thumb_func_end sub_811B7E8 - - thumb_func_start sub_811B820 -sub_811B820: @ 811B820 - push {r4,lr} - adds r4, r0, 0 - bl sub_811D658 - bl dp12_8087EA4 - ldr r1, _0811B870 @ =0x0200c000 - movs r0, 0 - strh r0, [r1, 0x2] - movs r0, 0x3F - strh r0, [r1, 0x4] - ldr r0, _0811B874 @ =0x0000f0f1 - strh r0, [r1, 0x6] - movs r0, 0xA0 - strh r0, [r1, 0x8] - movs r1, 0 - ldr r3, _0811B878 @ =gUnknown_03005560 - ldr r2, _0811B87C @ =0x0000f3f4 -_0811B844: - lsls r0, r1, 1 - adds r0, r3 - strh r2, [r0] - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0x9F - bls _0811B844 - ldr r0, _0811B880 @ =sub_811BC2C - bl SetVBlankCallback - ldr r1, _0811B870 @ =0x0200c000 - movs r0, 0x78 - strh r0, [r1, 0x2C] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0x1 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811B870: .4byte 0x0200c000 -_0811B874: .4byte 0x0000f0f1 -_0811B878: .4byte gUnknown_03005560 -_0811B87C: .4byte 0x0000f3f4 -_0811B880: .4byte sub_811BC2C - thumb_func_end sub_811B820 - - thumb_func_start sub_811B884 -sub_811B884: @ 811B884 - push {r4-r6,lr} - sub sp, 0xC - adds r6, r0, 0 - ldr r4, _0811B904 @ =0x0200c000 - ldrb r0, [r4] - movs r0, 0 - strb r0, [r4] - adds r0, r4, 0 - adds r0, 0x24 - movs r1, 0x2C - ldrsh r3, [r4, r1] - movs r1, 0x1 - negs r1, r1 - str r1, [sp] - movs r1, 0x1 - str r1, [sp, 0x4] - str r1, [sp, 0x8] - movs r1, 0x78 - movs r2, 0x50 - bl sub_811D8FC - ldr r5, _0811B908 @ =gUnknown_03004DE0 -_0811B8B0: - movs r3, 0x2A - ldrsh r2, [r4, r3] - lsls r2, 1 - adds r2, r5 - ldrh r0, [r4, 0x28] - adds r0, 0x1 - movs r3, 0xF0 - lsls r3, 7 - adds r1, r3, 0 - orrs r0, r1 - strh r0, [r2] - adds r0, r4, 0 - adds r0, 0x24 - movs r1, 0x1 - movs r2, 0x1 - bl sub_811D978 - lsls r0, 24 - cmp r0, 0 - beq _0811B8B0 - ldr r2, _0811B904 @ =0x0200c000 - ldrh r0, [r2, 0x2C] - adds r0, 0x10 - strh r0, [r2, 0x2C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xEF - ble _0811B8F2 - movs r0, 0 - strh r0, [r2, 0x2E] - ldrh r0, [r6, 0x8] - adds r0, 0x1 - strh r0, [r6, 0x8] -_0811B8F2: - ldrb r0, [r2] - adds r0, 0x1 - ldrb r1, [r2] - strb r0, [r2] - movs r0, 0 - add sp, 0xC - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0811B904: .4byte 0x0200c000 -_0811B908: .4byte gUnknown_03004DE0 - thumb_func_end sub_811B884 - - thumb_func_start sub_811B90C -sub_811B90C: @ 811B90C - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - adds r7, r0, 0 - add r1, sp, 0xC - movs r0, 0 - strb r0, [r1] - ldr r4, _0811B988 @ =0x0200c000 - ldrb r0, [r4] - movs r0, 0 - strb r0, [r4] - adds r0, r4, 0 - adds r0, 0x24 - movs r2, 0x2E - ldrsh r1, [r4, r2] - str r1, [sp] - movs r1, 0x1 - str r1, [sp, 0x4] - str r1, [sp, 0x8] - movs r1, 0x78 - movs r2, 0x50 - movs r3, 0xF0 - bl sub_811D8FC - adds r6, r4, 0 - ldr r5, _0811B98C @ =gUnknown_03004DE0 - mov r8, r5 - add r5, sp, 0xC -_0811B946: - movs r1, 0x78 - ldrh r0, [r4, 0x28] - adds r0, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0x4F - ble _0811B95C - ldrh r1, [r4, 0x28] - movs r3, 0xF0 -_0811B95C: - movs r0, 0x2A - ldrsh r2, [r4, r0] - lsls r2, 1 - add r2, r8 - lsls r1, 16 - asrs r1, 8 - lsls r0, r3, 16 - asrs r3, r0, 16 - orrs r3, r1 - strh r3, [r2] - ldrb r0, [r5] - cmp r0, 0 - bne _0811B990 - adds r0, r4, 0 - adds r0, 0x24 - movs r1, 0x1 - movs r2, 0x1 - bl sub_811D978 - strb r0, [r5] - b _0811B946 - .align 2, 0 -_0811B988: .4byte 0x0200c000 -_0811B98C: .4byte gUnknown_03004DE0 -_0811B990: - ldrh r0, [r4, 0x2E] - adds r0, 0x8 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r1, r0, 16 - cmp r1, 0x9F - ble _0811B9AA - movs r0, 0xF0 - strh r0, [r4, 0x2C] - ldrh r0, [r7, 0x8] - adds r0, 0x1 - strh r0, [r7, 0x8] - b _0811B9D0 -_0811B9AA: - movs r2, 0x2A - ldrsh r0, [r4, r2] - cmp r0, r1 - bge _0811B9D0 - ldr r4, _0811B9E8 @ =gUnknown_03004DE0 - ldr r2, _0811B9EC @ =0x0200c000 -_0811B9B6: - ldrh r0, [r2, 0x2A] - adds r0, 0x1 - strh r0, [r2, 0x2A] - lsls r0, 16 - asrs r0, 15 - adds r0, r4 - strh r3, [r0] - movs r5, 0x2A - ldrsh r1, [r2, r5] - movs r5, 0x2E - ldrsh r0, [r2, r5] - cmp r1, r0 - blt _0811B9B6 -_0811B9D0: - ldrb r0, [r6] - adds r0, 0x1 - ldrb r1, [r6] - strb r0, [r6] - movs r0, 0 - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0811B9E8: .4byte gUnknown_03004DE0 -_0811B9EC: .4byte 0x0200c000 - thumb_func_end sub_811B90C - - thumb_func_start sub_811B9F0 -sub_811B9F0: @ 811B9F0 - push {r4-r6,lr} - sub sp, 0xC - adds r6, r0, 0 - ldr r4, _0811BA68 @ =0x0200c000 - ldrb r0, [r4] - movs r0, 0 - strb r0, [r4] - adds r0, r4, 0 - adds r0, 0x24 - movs r1, 0x2C - ldrsh r3, [r4, r1] - movs r1, 0xA0 - str r1, [sp] - movs r1, 0x1 - str r1, [sp, 0x4] - str r1, [sp, 0x8] - movs r1, 0x78 - movs r2, 0x50 - bl sub_811D8FC - ldr r5, _0811BA6C @ =gUnknown_03004DE0 -_0811BA1A: - movs r0, 0x2A - ldrsh r2, [r4, r0] - lsls r2, 1 - adds r2, r5 - ldrh r0, [r4, 0x28] - lsls r0, 8 - movs r1, 0xF0 - orrs r0, r1 - strh r0, [r2] - adds r0, r4, 0 - adds r0, 0x24 - movs r1, 0x1 - movs r2, 0x1 - bl sub_811D978 - lsls r0, 24 - cmp r0, 0 - beq _0811BA1A - ldr r2, _0811BA68 @ =0x0200c000 - ldrh r0, [r2, 0x2C] - subs r0, 0x10 - strh r0, [r2, 0x2C] - lsls r0, 16 - cmp r0, 0 - bgt _0811BA56 - movs r0, 0xA0 - strh r0, [r2, 0x2E] - ldrh r0, [r6, 0x8] - adds r0, 0x1 - strh r0, [r6, 0x8] -_0811BA56: - ldrb r0, [r2] - adds r0, 0x1 - ldrb r1, [r2] - strb r0, [r2] - movs r0, 0 - add sp, 0xC - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0811BA68: .4byte 0x0200c000 -_0811BA6C: .4byte gUnknown_03004DE0 - thumb_func_end sub_811B9F0 - - thumb_func_start sub_811BA70 -sub_811BA70: @ 811BA70 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - mov r8, r0 - add r1, sp, 0xC - movs r0, 0 - strb r0, [r1] - ldr r4, _0811BAF0 @ =0x0200c000 - ldrb r0, [r4] - movs r0, 0 - strb r0, [r4] - adds r0, r4, 0 - adds r0, 0x24 - movs r2, 0x2E - ldrsh r1, [r4, r2] - str r1, [sp] - movs r1, 0x1 - str r1, [sp, 0x4] - str r1, [sp, 0x8] - movs r1, 0x78 - movs r2, 0x50 - movs r3, 0 - bl sub_811D8FC - ldr r3, _0811BAF4 @ =gUnknown_03004DE0 - mov r9, r3 - mov r10, r4 - add r6, sp, 0xC -_0811BAAE: - movs r5, 0x2A - ldrsh r0, [r4, r5] - lsls r0, 1 - mov r7, r9 - adds r5, r0, r7 - ldrb r1, [r5] - ldrh r2, [r4, 0x28] - adds r3, r2, 0 - movs r7, 0x2E - ldrsh r0, [r4, r7] - cmp r0, 0x50 - bgt _0811BACA - movs r2, 0x78 - adds r1, r3, 0 -_0811BACA: - lsls r0, r2, 16 - asrs r0, 8 - lsls r1, 16 - asrs r1, 16 - orrs r1, r0 - movs r3, 0 - strh r1, [r5] - ldrb r0, [r6] - cmp r0, 0 - bne _0811BAF8 - adds r0, r4, 0 - adds r0, 0x24 - movs r1, 0x1 - movs r2, 0x1 - bl sub_811D978 - strb r0, [r6] - b _0811BAAE - .align 2, 0 -_0811BAF0: .4byte 0x0200c000 -_0811BAF4: .4byte gUnknown_03004DE0 -_0811BAF8: - ldrh r0, [r4, 0x2E] - subs r0, 0x8 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r2, r0, 16 - cmp r2, 0 - bgt _0811BB12 - strh r3, [r4, 0x2C] - mov r1, r8 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _0811BB3A -_0811BB12: - movs r3, 0x2A - ldrsh r0, [r4, r3] - cmp r0, r2 - ble _0811BB3A - ldr r4, _0811BB58 @ =gUnknown_03004DE0 - ldr r2, _0811BB5C @ =0x0200c000 - adds r3, r1, 0 -_0811BB20: - ldrh r0, [r2, 0x2A] - subs r0, 0x1 - strh r0, [r2, 0x2A] - lsls r0, 16 - asrs r0, 15 - adds r0, r4 - strh r3, [r0] - movs r5, 0x2A - ldrsh r1, [r2, r5] - movs r7, 0x2E - ldrsh r0, [r2, r7] - cmp r1, r0 - bgt _0811BB20 -_0811BB3A: - mov r1, r10 - ldrb r0, [r1] - adds r0, 0x1 - ldrb r1, [r1] - mov r2, r10 - strb r0, [r2] - movs r0, 0 - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0811BB58: .4byte gUnknown_03004DE0 -_0811BB5C: .4byte 0x0200c000 - thumb_func_end sub_811BA70 - - thumb_func_start sub_811BB60 -sub_811BB60: @ 811BB60 - push {r4-r6,lr} - sub sp, 0xC - adds r6, r0, 0 - ldr r4, _0811BBE4 @ =0x0200c000 - ldrb r0, [r4] - movs r1, 0 - strb r1, [r4] - adds r0, r4, 0 - adds r0, 0x24 - movs r2, 0x2C - ldrsh r3, [r4, r2] - str r1, [sp] - movs r1, 0x1 - str r1, [sp, 0x4] - str r1, [sp, 0x8] - movs r1, 0x78 - movs r2, 0x50 - bl sub_811D8FC - ldr r5, _0811BBE8 @ =gUnknown_03004DE0 -_0811BB88: - movs r2, 0x78 - ldrh r3, [r4, 0x28] - movs r1, 0x28 - ldrsh r0, [r4, r1] - cmp r0, 0x77 - ble _0811BB98 - movs r2, 0 - movs r3, 0xF0 -_0811BB98: - movs r0, 0x2A - ldrsh r1, [r4, r0] - lsls r1, 1 - adds r1, r5 - lsls r2, 8 - lsls r0, r3, 16 - asrs r0, 16 - orrs r0, r2 - strh r0, [r1] - adds r0, r4, 0 - adds r0, 0x24 - movs r1, 0x1 - movs r2, 0x1 - bl sub_811D978 - lsls r0, 24 - cmp r0, 0 - beq _0811BB88 - ldr r2, _0811BBE4 @ =0x0200c000 - ldrh r0, [r2, 0x2C] - adds r0, 0x10 - strh r0, [r2, 0x2C] - movs r1, 0x28 - ldrsh r0, [r2, r1] - cmp r0, 0x78 - ble _0811BBD2 - ldrh r0, [r6, 0x8] - adds r0, 0x1 - strh r0, [r6, 0x8] -_0811BBD2: - ldrb r0, [r2] - adds r0, 0x1 - ldrb r1, [r2] - strb r0, [r2] - movs r0, 0 - add sp, 0xC - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0811BBE4: .4byte 0x0200c000 -_0811BBE8: .4byte gUnknown_03004DE0 - thumb_func_end sub_811BB60 - - thumb_func_start sub_811BBEC -sub_811BBEC: @ 811BBEC - push {lr} - ldr r1, _0811BC1C @ =0x040000b0 - ldrh r2, [r1, 0xA] - ldr r0, _0811BC20 @ =0x0000c5ff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r2, [r1, 0xA] - ldr r0, _0811BC24 @ =0x00007fff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r0, [r1, 0xA] - bl sub_811D6D4 - ldr r0, _0811BC28 @ =sub_811B7E8 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask - movs r0, 0 - pop {r1} - bx r1 - .align 2, 0 -_0811BC1C: .4byte 0x040000b0 -_0811BC20: .4byte 0x0000c5ff -_0811BC24: .4byte 0x00007fff -_0811BC28: .4byte sub_811B7E8 - thumb_func_end sub_811BBEC - - thumb_func_start sub_811BC2C -sub_811BC2C: @ 811BC2C - push {r4,lr} - ldr r4, _0811BC94 @ =0x040000b0 - ldrh r1, [r4, 0xA] - ldr r0, _0811BC98 @ =0x0000c5ff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r1, [r4, 0xA] - ldr r0, _0811BC9C @ =0x00007fff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xA] - bl sub_811D67C - ldr r2, _0811BCA0 @ =0x0200c000 - ldrb r0, [r2] - cmp r0, 0 - beq _0811BC62 - ldr r1, _0811BCA4 @ =0x040000d4 - ldr r0, _0811BCA8 @ =gUnknown_03004DE0 - str r0, [r1] - movs r3, 0xF0 - lsls r3, 3 - adds r0, r3 - str r0, [r1, 0x4] - ldr r0, _0811BCAC @ =0x800000a0 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] -_0811BC62: - ldr r1, _0811BCB0 @ =REG_WININ - ldrh r0, [r2, 0x2] - strh r0, [r1] - adds r1, 0x2 - ldrh r0, [r2, 0x4] - strh r0, [r1] - subs r1, 0x6 - ldrh r0, [r2, 0x8] - strh r0, [r1] - ldr r2, _0811BCB4 @ =REG_WIN0H - ldr r0, _0811BCA8 @ =gUnknown_03004DE0 - movs r1, 0xF0 - lsls r1, 3 - adds r0, r1 - ldrh r1, [r0] - strh r1, [r2] - str r0, [r4] - str r2, [r4, 0x4] - ldr r0, _0811BCB8 @ =0xa2400001 - str r0, [r4, 0x8] - ldr r0, [r4, 0x8] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0811BC94: .4byte 0x040000b0 -_0811BC98: .4byte 0x0000c5ff -_0811BC9C: .4byte 0x00007fff -_0811BCA0: .4byte 0x0200c000 -_0811BCA4: .4byte 0x040000d4 -_0811BCA8: .4byte gUnknown_03004DE0 -_0811BCAC: .4byte 0x800000a0 -_0811BCB0: .4byte REG_WININ -_0811BCB4: .4byte REG_WIN0H -_0811BCB8: .4byte 0xa2400001 - thumb_func_end sub_811BC2C - - thumb_func_start sub_811BCBC -sub_811BCBC: @ 811BCBC - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811BCEC @ =gUnknown_083FD814 - ldr r2, _0811BCF0 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811BCCE: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811BCCE - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811BCEC: .4byte gUnknown_083FD814 -_0811BCF0: .4byte gTasks - thumb_func_end sub_811BCBC - - thumb_func_start sub_811BCF4 -sub_811BCF4: @ 811BCF4 - push {r4,r5,lr} - adds r5, r0, 0 - bl sub_811D658 - bl dp12_8087EA4 - movs r2, 0 - ldr r4, _0811BD48 @ =gUnknown_03005560 - ldr r3, _0811BD4C @ =0x0200c000 -_0811BD06: - lsls r0, r2, 1 - adds r0, r4 - ldrh r1, [r3, 0x16] - strh r1, [r0] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x9F - bls _0811BD06 - ldr r0, _0811BD50 @ =sub_811BE3C - bl SetVBlankCallback - ldr r0, _0811BD54 @ =sub_811BE74 - bl SetHBlankCallback - ldr r2, _0811BD58 @ =0x04000200 - ldrh r0, [r2] - movs r1, 0x2 - orrs r0, r1 - strh r0, [r2] - ldr r2, _0811BD5C @ =REG_DISPSTAT - ldrh r0, [r2] - movs r1, 0x10 - orrs r0, r1 - strh r0, [r2] - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0811BD48: .4byte gUnknown_03005560 -_0811BD4C: .4byte 0x0200c000 -_0811BD50: .4byte sub_811BE3C -_0811BD54: .4byte sub_811BE74 -_0811BD58: .4byte 0x04000200 -_0811BD5C: .4byte REG_DISPSTAT - thumb_func_end sub_811BCF4 - - thumb_func_start sub_811BD60 -sub_811BD60: @ 811BD60 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r6, r0, 0 - ldr r1, _0811BE28 @ =0x0200c000 - ldrb r0, [r1] - movs r0, 0 - strb r0, [r1] - ldrh r2, [r6, 0xC] - lsls r1, r2, 16 - asrs r0, r1, 24 - lsls r0, 16 - lsrs r3, r0, 16 - ldrh r4, [r6, 0xA] - movs r0, 0xC0 - lsls r0, 1 - mov r8, r0 - movs r5, 0x80 - lsls r5, 3 - adds r0, r4, r5 - strh r0, [r6, 0xA] - ldr r0, _0811BE2C @ =0x1fff0000 - cmp r1, r0 - bgt _0811BD9A - movs r1, 0xC0 - lsls r1, 1 - adds r0, r2, r1 - strh r0, [r6, 0xC] -_0811BD9A: - movs r5, 0 - lsls r7, r3, 16 -_0811BD9E: - lsrs r0, r4, 8 - asrs r1, r7, 16 - bl Sin - ldr r1, _0811BE30 @ =gUnknown_03004DE0 - lsls r2, r5, 1 - adds r2, r1 - ldr r1, _0811BE28 @ =0x0200c000 - ldrh r1, [r1, 0x16] - adds r0, r1 - strh r0, [r2] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - mov r1, r8 - adds r0, r4, r1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r5, 0x9F - bls _0811BD9E - ldrh r0, [r6, 0xE] - adds r0, 0x1 - strh r0, [r6, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x51 - bne _0811BDEC - ldrh r0, [r6, 0x10] - adds r0, 0x1 - strh r0, [r6, 0x10] - movs r0, 0x1 - negs r0, r0 - movs r1, 0x2 - negs r1, r1 - movs r2, 0 - str r2, [sp] - movs r3, 0x10 - bl BeginNormalPaletteFade -_0811BDEC: - movs r5, 0x10 - ldrsh r0, [r6, r5] - cmp r0, 0 - beq _0811BE0E - ldr r0, _0811BE34 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0811BE0E - ldr r0, _0811BE38 @ =sub_811BCBC - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_0811BE0E: - ldr r0, _0811BE28 @ =0x0200c000 - ldrb r1, [r0] - adds r1, 0x1 - ldrb r2, [r0] - strb r1, [r0] - movs r0, 0 - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0811BE28: .4byte 0x0200c000 -_0811BE2C: .4byte 0x1fff0000 -_0811BE30: .4byte gUnknown_03004DE0 -_0811BE34: .4byte gPaletteFade -_0811BE38: .4byte sub_811BCBC - thumb_func_end sub_811BD60 - - thumb_func_start sub_811BE3C -sub_811BE3C: @ 811BE3C - push {lr} - bl sub_811D67C - ldr r0, _0811BE64 @ =0x0200c000 - ldrb r0, [r0] - cmp r0, 0 - beq _0811BE5E - ldr r1, _0811BE68 @ =0x040000d4 - ldr r0, _0811BE6C @ =gUnknown_03004DE0 - str r0, [r1] - movs r2, 0xF0 - lsls r2, 3 - adds r0, r2 - str r0, [r1, 0x4] - ldr r0, _0811BE70 @ =0x800000a0 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] -_0811BE5E: - pop {r0} - bx r0 - .align 2, 0 -_0811BE64: .4byte 0x0200c000 -_0811BE68: .4byte 0x040000d4 -_0811BE6C: .4byte gUnknown_03004DE0 -_0811BE70: .4byte 0x800000a0 - thumb_func_end sub_811BE3C - - thumb_func_start sub_811BE74 -sub_811BE74: @ 811BE74 - ldr r1, _0811BE94 @ =gUnknown_03004DE0 - ldr r0, _0811BE98 @ =REG_VCOUNT - ldrh r0, [r0] - lsls r0, 1 - movs r2, 0xF0 - lsls r2, 3 - adds r1, r2 - adds r0, r1 - ldrh r1, [r0] - ldr r0, _0811BE9C @ =REG_BG1VOFS - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - bx lr - .align 2, 0 -_0811BE94: .4byte gUnknown_03004DE0 -_0811BE98: .4byte REG_VCOUNT -_0811BE9C: .4byte REG_BG1VOFS - thumb_func_end sub_811BE74 - - thumb_func_start sub_811BEA0 -sub_811BEA0: @ 811BEA0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811BED0 @ =gUnknown_083FD81C - ldr r2, _0811BED4 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811BEB2: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811BEB2 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811BED0: .4byte gUnknown_083FD81C -_0811BED4: .4byte gTasks - thumb_func_end sub_811BEA0 - - thumb_func_start sub_811BED8 -sub_811BED8: @ 811BED8 - push {r4,lr} - adds r4, r0, 0 - bl sub_811D658 - bl dp12_8087EA4 - ldr r1, _0811BF20 @ =0x0200c000 - movs r2, 0 - movs r0, 0x3F - strh r0, [r1, 0x2] - strh r2, [r1, 0x4] - movs r0, 0xF0 - strh r0, [r1, 0x6] - movs r0, 0xA0 - strh r0, [r1, 0x8] - movs r1, 0 - ldr r3, _0811BF24 @ =gUnknown_03005560 - movs r2, 0xF2 -_0811BEFC: - lsls r0, r1, 1 - adds r0, r3 - strh r2, [r0] - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x9F - bls _0811BEFC - ldr r0, _0811BF28 @ =sub_811C004 - bl SetVBlankCallback - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0x1 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811BF20: .4byte 0x0200c000 -_0811BF24: .4byte gUnknown_03005560 -_0811BF28: .4byte sub_811C004 - thumb_func_end sub_811BED8 - - thumb_func_start sub_811BF2C -sub_811BF2C: @ 811BF2C - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r4, r0, 0 - ldr r1, _0811BFBC @ =0x0200c000 - ldrb r0, [r1] - movs r0, 0 - strb r0, [r1] - ldr r7, _0811BFC0 @ =gUnknown_03004DE0 - ldrh r0, [r4, 0xC] - ldrb r5, [r4, 0xC] - adds r0, 0x10 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0xA] - adds r0, 0x8 - strh r0, [r4, 0xA] - movs r6, 0 - movs r0, 0x1 - mov r8, r0 -_0811BF52: - adds r0, r5, 0 - movs r1, 0x28 - bl Sin - ldrh r1, [r4, 0xA] - adds r0, r1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r0, 0 - bge _0811BF68 - movs r1, 0 -_0811BF68: - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0xF0 - ble _0811BF72 - movs r1, 0xF0 -_0811BF72: - lsls r0, r1, 16 - asrs r0, 16 - lsls r1, r0, 8 - movs r2, 0xF1 - orrs r1, r2 - strh r1, [r7] - cmp r0, 0xEF - bgt _0811BF86 - movs r0, 0 - mov r8, r0 -_0811BF86: - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - adds r0, r5, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - adds r7, 0x2 - cmp r6, 0x9F - bls _0811BF52 - mov r1, r8 - cmp r1, 0 - beq _0811BFA4 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_0811BFA4: - ldr r0, _0811BFBC @ =0x0200c000 - ldrb r1, [r0] - adds r1, 0x1 - ldrb r2, [r0] - strb r1, [r0] - movs r0, 0 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0811BFBC: .4byte 0x0200c000 -_0811BFC0: .4byte gUnknown_03004DE0 - thumb_func_end sub_811BF2C - - thumb_func_start sub_811BFC4 -sub_811BFC4: @ 811BFC4 - push {lr} - ldr r1, _0811BFF4 @ =0x040000b0 - ldrh r2, [r1, 0xA] - ldr r0, _0811BFF8 @ =0x0000c5ff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r2, [r1, 0xA] - ldr r0, _0811BFFC @ =0x00007fff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r0, [r1, 0xA] - bl sub_811D6D4 - ldr r0, _0811C000 @ =sub_811BEA0 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask - movs r0, 0 - pop {r1} - bx r1 - .align 2, 0 -_0811BFF4: .4byte 0x040000b0 -_0811BFF8: .4byte 0x0000c5ff -_0811BFFC: .4byte 0x00007fff -_0811C000: .4byte sub_811BEA0 - thumb_func_end sub_811BFC4 - - thumb_func_start sub_811C004 -sub_811C004: @ 811C004 - push {r4,lr} - ldr r4, _0811C060 @ =0x040000b0 - ldrh r1, [r4, 0xA] - ldr r0, _0811C064 @ =0x0000c5ff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r1, [r4, 0xA] - ldr r0, _0811C068 @ =0x00007fff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xA] - bl sub_811D67C - ldr r2, _0811C06C @ =0x0200c000 - ldrb r0, [r2] - cmp r0, 0 - beq _0811C03A - ldr r1, _0811C070 @ =0x040000d4 - ldr r0, _0811C074 @ =gUnknown_03004DE0 - str r0, [r1] - movs r3, 0xF0 - lsls r3, 3 - adds r0, r3 - str r0, [r1, 0x4] - ldr r0, _0811C078 @ =0x800000a0 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] -_0811C03A: - ldr r1, _0811C07C @ =REG_WININ - ldrh r0, [r2, 0x2] - strh r0, [r1] - adds r1, 0x2 - ldrh r0, [r2, 0x4] - strh r0, [r1] - subs r1, 0x6 - ldrh r0, [r2, 0x8] - strh r0, [r1] - ldr r0, _0811C080 @ =gUnknown_03005560 - str r0, [r4] - ldr r0, _0811C084 @ =REG_WIN0H - str r0, [r4, 0x4] - ldr r0, _0811C088 @ =0xa2400001 - str r0, [r4, 0x8] - ldr r0, [r4, 0x8] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0811C060: .4byte 0x040000b0 -_0811C064: .4byte 0x0000c5ff -_0811C068: .4byte 0x00007fff -_0811C06C: .4byte 0x0200c000 -_0811C070: .4byte 0x040000d4 -_0811C074: .4byte gUnknown_03004DE0 -_0811C078: .4byte 0x800000a0 -_0811C07C: .4byte REG_WININ -_0811C080: .4byte gUnknown_03005560 -_0811C084: .4byte REG_WIN0H -_0811C088: .4byte 0xa2400001 - thumb_func_end sub_811C004 - - thumb_func_start sub_811C08C -sub_811C08C: @ 811C08C - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0811C0A8 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r2, 0 - strh r2, [r1, 0x26] - bl sub_811C12C - pop {r0} - bx r0 - .align 2, 0 -_0811C0A8: .4byte gTasks - thumb_func_end sub_811C08C - - thumb_func_start sub_811C0AC -sub_811C0AC: @ 811C0AC - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0811C0C8 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r2, 0x1 - strh r2, [r1, 0x26] - bl sub_811C12C - pop {r0} - bx r0 - .align 2, 0 -_0811C0C8: .4byte gTasks - thumb_func_end sub_811C0AC - - thumb_func_start sub_811C0CC -sub_811C0CC: @ 811C0CC - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0811C0E8 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r2, 0x2 - strh r2, [r1, 0x26] - bl sub_811C12C - pop {r0} - bx r0 - .align 2, 0 -_0811C0E8: .4byte gTasks - thumb_func_end sub_811C0CC - - thumb_func_start sub_811C0EC -sub_811C0EC: @ 811C0EC - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0811C108 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r2, 0x3 - strh r2, [r1, 0x26] - bl sub_811C12C - pop {r0} - bx r0 - .align 2, 0 -_0811C108: .4byte gTasks - thumb_func_end sub_811C0EC - - thumb_func_start sub_811C10C -sub_811C10C: @ 811C10C - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0811C128 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r2, 0x4 - strh r2, [r1, 0x26] - bl sub_811C12C - pop {r0} - bx r0 - .align 2, 0 -_0811C128: .4byte gTasks - thumb_func_end sub_811C10C - - thumb_func_start sub_811C12C -sub_811C12C: @ 811C12C - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811C15C @ =gUnknown_083FD828 - ldr r2, _0811C160 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811C13E: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811C13E - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811C15C: .4byte gUnknown_083FD828 -_0811C160: .4byte gTasks - thumb_func_end sub_811C12C - - thumb_func_start sub_811C164 -sub_811C164: @ 811C164 - push {r4,lr} - adds r4, r0, 0 - bl sub_811D658 - bl dp12_8087EA4 - adds r0, r4, 0 - bl sub_811C7B0 - movs r0, 0 - strh r0, [r4, 0xA] - movs r0, 0x1 - strh r0, [r4, 0xC] - movs r0, 0xEF - strh r0, [r4, 0xE] - ldr r1, _0811C1BC @ =0x0200c000 - movs r0, 0x3F - strh r0, [r1, 0x2] - movs r0, 0x3E - strh r0, [r1, 0x4] - movs r0, 0xA0 - strh r0, [r1, 0x8] - movs r1, 0 - ldr r3, _0811C1C0 @ =gUnknown_03005560 - ldr r2, _0811C1C4 @ =0x0000f0f1 -_0811C196: - lsls r0, r1, 1 - adds r0, r3 - strh r2, [r0] - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x9F - bls _0811C196 - ldr r0, _0811C1C8 @ =sub_811C670 - bl SetVBlankCallback - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811C1BC: .4byte 0x0200c000 -_0811C1C0: .4byte gUnknown_03005560 -_0811C1C4: .4byte 0x0000f0f1 -_0811C1C8: .4byte sub_811C670 - thumb_func_end sub_811C164 - - thumb_func_start sub_811C1CC -sub_811C1CC: @ 811C1CC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - mov r8, r0 - ldr r6, _0811C284 @ =gUnknown_083FDFF4 - add r1, sp, 0x4 - mov r0, sp - bl sub_811D6A8 - ldr r0, _0811C288 @ =gUnknown_083FC348 - ldr r1, [sp, 0x4] - movs r2, 0xF0 - bl CpuSet - ldr r1, _0811C28C @ =gUnknown_083FDB00 - mov r2, r8 - movs r3, 0x26 - ldrsh r0, [r2, r3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - ldr r1, _0811C290 @ =gUnknown_083FDB14 - ldr r0, _0811C294 @ =gSaveBlock2 - ldrb r0, [r0, 0x8] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0xFA - movs r2, 0xC - bl LoadPalette - movs r1, 0 - ldr r5, [sp] - ldr r0, _0811C298 @ =sub_811C77C - mov r12, r0 - movs r2, 0xF0 - lsls r2, 8 - adds r7, r2, 0 -_0811C222: - movs r0, 0 - lsls r3, r1, 16 - asrs r4, r3, 11 -_0811C228: - lsls r2, r0, 16 - asrs r2, 16 - adds r1, r4, r2 - lsls r1, 1 - adds r1, r5 - ldrh r0, [r6] - orrs r0, r7 - strh r0, [r1] - adds r2, 0x1 - lsls r2, 16 - adds r6, 0x2 - lsrs r0, r2, 16 - asrs r2, 16 - cmp r2, 0x1F - ble _0811C228 - movs r1, 0x80 - lsls r1, 9 - adds r0, r3, r1 - lsrs r1, r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _0811C222 - ldr r2, _0811C29C @ =0x04000200 - ldrh r0, [r2] - movs r1, 0x2 - orrs r0, r1 - strh r0, [r2] - ldr r2, _0811C2A0 @ =REG_DISPSTAT - ldrh r0, [r2] - movs r1, 0x10 - orrs r0, r1 - strh r0, [r2] - mov r0, r12 - bl SetHBlankCallback - mov r2, r8 - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - movs r0, 0 - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0811C284: .4byte gUnknown_083FDFF4 -_0811C288: .4byte gUnknown_083FC348 -_0811C28C: .4byte gUnknown_083FDB00 -_0811C290: .4byte gUnknown_083FDB14 -_0811C294: .4byte gSaveBlock2 -_0811C298: .4byte sub_811C77C -_0811C29C: .4byte 0x04000200 -_0811C2A0: .4byte REG_DISPSTAT - thumb_func_end sub_811C1CC - - thumb_func_start sub_811C2A4 -sub_811C2A4: @ 811C2A4 - push {r4-r7,lr} - adds r4, r0, 0 - ldr r1, _0811C384 @ =0x0200c000 - ldrb r0, [r1] - movs r0, 0 - strb r0, [r1] - ldr r7, _0811C388 @ =gUnknown_03004DE0 - ldrh r0, [r4, 0xA] - ldrb r5, [r4, 0xA] - adds r0, 0x10 - strh r0, [r4, 0xA] - movs r6, 0 -_0811C2BC: - adds r0, r5, 0 - movs r1, 0x10 - bl Sin - ldrh r1, [r4, 0xC] - adds r0, r1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r0, 0 - bge _0811C2D2 - movs r2, 0x1 -_0811C2D2: - lsls r0, r2, 16 - asrs r0, 16 - cmp r0, 0xF0 - ble _0811C2DC - movs r2, 0xF0 -_0811C2DC: - strh r2, [r7] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - adds r7, 0x2 - adds r0, r5, 0 - adds r0, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r6, 0x4F - bls _0811C2BC - cmp r6, 0x9F - bhi _0811C334 -_0811C2F6: - adds r0, r5, 0 - movs r1, 0x10 - bl Sin - ldrh r1, [r4, 0xE] - subs r1, r0 - lsls r1, 16 - lsrs r2, r1, 16 - cmp r1, 0 - bge _0811C30C - movs r2, 0 -_0811C30C: - lsls r0, r2, 16 - asrs r0, 16 - cmp r0, 0xEF - ble _0811C316 - movs r2, 0xEF -_0811C316: - lsls r0, r2, 16 - asrs r0, 8 - movs r1, 0xF0 - orrs r0, r1 - strh r0, [r7] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - adds r7, 0x2 - adds r0, r5, 0 - adds r0, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r6, 0x9F - bls _0811C2F6 -_0811C334: - ldrh r1, [r4, 0xC] - adds r1, 0x8 - strh r1, [r4, 0xC] - ldrh r0, [r4, 0xE] - subs r0, 0x8 - strh r0, [r4, 0xE] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0xF0 - ble _0811C34C - movs r0, 0xF0 - strh r0, [r4, 0xC] -_0811C34C: - movs r1, 0xE - ldrsh r0, [r4, r1] - cmp r0, 0 - bge _0811C358 - movs r0, 0 - strh r0, [r4, 0xE] -_0811C358: - ldr r0, [r4, 0xC] - cmp r0, 0xF0 - bne _0811C364 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_0811C364: - ldr r1, _0811C384 @ =0x0200c000 - ldrh r0, [r1, 0x18] - subs r0, 0x8 - strh r0, [r1, 0x18] - ldrh r0, [r1, 0x1A] - adds r0, 0x8 - strh r0, [r1, 0x1A] - ldrb r0, [r1] - adds r0, 0x1 - ldrb r2, [r1] - strb r0, [r1] - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0811C384: .4byte 0x0200c000 -_0811C388: .4byte gUnknown_03004DE0 - thumb_func_end sub_811C2A4 - - thumb_func_start sub_811C38C -sub_811C38C: @ 811C38C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r0, _0811C3F8 @ =0x0200c000 - ldrb r1, [r0] - movs r1, 0 - strb r1, [r0] - ldr r2, _0811C3FC @ =gUnknown_03004DE0 - adds r5, r0, 0 - movs r3, 0xF0 -_0811C39E: - strh r3, [r2] - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - adds r2, 0x2 - cmp r1, 0x9F - bls _0811C39E - ldrh r0, [r4, 0x8] - adds r0, 0x1 - movs r1, 0 - strh r0, [r4, 0x8] - strh r1, [r4, 0xA] - strh r1, [r4, 0xC] - strh r1, [r4, 0xE] - ldrh r0, [r5, 0x18] - subs r0, 0x8 - strh r0, [r5, 0x18] - ldrh r0, [r5, 0x1A] - adds r0, 0x8 - strh r0, [r5, 0x1A] - movs r1, 0x22 - ldrsh r0, [r4, r1] - movs r1, 0 - bl sub_811CA10 - movs r1, 0x24 - ldrsh r0, [r4, r1] - movs r1, 0x1 - bl sub_811CA10 - movs r1, 0x22 - ldrsh r0, [r4, r1] - bl sub_811CA28 - movs r0, 0x68 - bl PlaySE - ldrb r0, [r5] - adds r0, 0x1 - ldrb r1, [r5] - strb r0, [r5] - movs r0, 0 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0811C3F8: .4byte 0x0200c000 -_0811C3FC: .4byte gUnknown_03004DE0 - thumb_func_end sub_811C38C - - thumb_func_start sub_811C400 -sub_811C400: @ 811C400 - push {r4,lr} - adds r4, r0, 0 - ldr r1, _0811C438 @ =0x0200c000 - ldrh r0, [r1, 0x18] - subs r0, 0x8 - strh r0, [r1, 0x18] - ldrh r0, [r1, 0x1A] - adds r0, 0x8 - strh r0, [r1, 0x1A] - movs r1, 0x22 - ldrsh r0, [r4, r1] - bl sub_811CA44 - lsls r0, 16 - cmp r0, 0 - beq _0811C42E - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r1, 0x24 - ldrsh r0, [r4, r1] - bl sub_811CA28 -_0811C42E: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811C438: .4byte 0x0200c000 - thumb_func_end sub_811C400 - - thumb_func_start sub_811C43C -sub_811C43C: @ 811C43C - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - ldr r7, _0811C4D0 @ =0x0200c000 - ldrh r0, [r7, 0x18] - subs r0, 0x8 - movs r1, 0 - mov r8, r1 - strh r0, [r7, 0x18] - ldrh r0, [r7, 0x1A] - adds r0, 0x8 - strh r0, [r7, 0x1A] - movs r1, 0x24 - ldrsh r0, [r6, r1] - bl sub_811CA44 - lsls r0, 16 - cmp r0, 0 - beq _0811C4C4 - ldrb r0, [r7] - movs r0, 0 - strb r0, [r7] - movs r0, 0 - bl SetVBlankCallback - ldr r1, _0811C4D4 @ =0x040000b0 - ldrh r2, [r1, 0xA] - ldr r0, _0811C4D8 @ =0x0000c5ff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r2, [r1, 0xA] - ldr r0, _0811C4DC @ =0x00007fff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r0, [r1, 0xA] - ldr r4, _0811C4E0 @ =gUnknown_03004DE0 - movs r5, 0xA0 - lsls r5, 1 - adds r0, r4, 0 - movs r1, 0 - adds r2, r5, 0 - bl memset - movs r0, 0xF0 - lsls r0, 3 - adds r4, r0 - adds r0, r4, 0 - movs r1, 0 - adds r2, r5, 0 - bl memset - ldr r1, _0811C4E4 @ =REG_WIN0H - movs r0, 0xF0 - strh r0, [r1] - ldr r0, _0811C4E8 @ =REG_BLDY - mov r1, r8 - strh r1, [r0] - ldrh r0, [r6, 0x8] - adds r0, 0x1 - strh r0, [r6, 0x8] - strh r1, [r6, 0xE] - strh r1, [r6, 0x10] - movs r0, 0xBF - strh r0, [r7, 0xE] - ldr r0, _0811C4EC @ =sub_811C700 - bl SetVBlankCallback -_0811C4C4: - movs r0, 0 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0811C4D0: .4byte 0x0200c000 -_0811C4D4: .4byte 0x040000b0 -_0811C4D8: .4byte 0x0000c5ff -_0811C4DC: .4byte 0x00007fff -_0811C4E0: .4byte gUnknown_03004DE0 -_0811C4E4: .4byte REG_WIN0H -_0811C4E8: .4byte REG_BLDY -_0811C4EC: .4byte sub_811C700 - thumb_func_end sub_811C43C - - thumb_func_start sub_811C4F0 -sub_811C4F0: @ 811C4F0 - push {r4-r7,lr} - adds r4, r0, 0 - ldr r1, _0811C5AC @ =0x0200c000 - ldrb r0, [r1] - movs r0, 0 - strb r0, [r1] - movs r6, 0x1 - ldrh r0, [r1, 0x18] - subs r0, 0x8 - strh r0, [r1, 0x18] - ldrh r0, [r1, 0x1A] - adds r0, 0x8 - strh r0, [r1, 0x1A] - ldrh r2, [r4, 0x10] - movs r3, 0x10 - ldrsh r0, [r4, r3] - adds r7, r1, 0 - cmp r0, 0x4F - bgt _0811C51A - adds r0, r2, 0x2 - strh r0, [r4, 0x10] -_0811C51A: - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0x50 - ble _0811C526 - movs r0, 0x50 - strh r0, [r4, 0x10] -_0811C526: - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - movs r1, 0x1 - ands r0, r1 - ldrh r2, [r4, 0x10] - cmp r0, 0 - beq _0811C58C - movs r3, 0 - lsls r0, r2, 16 - movs r6, 0 - cmp r0, 0 - blt _0811C58C - movs r2, 0x50 - mov r12, r2 - ldr r5, _0811C5B0 @ =gUnknown_03004DE0 -_0811C546: - lsls r0, r3, 16 - asrs r2, r0, 16 - mov r3, r12 - subs r1, r3, r2 - adds r0, r2, 0 - adds r0, 0x50 - lsls r0, 16 - lsrs r3, r0, 16 - lsls r1, 16 - asrs r1, 15 - adds r1, r5 - ldrh r0, [r1] - cmp r0, 0xF - bhi _0811C568 - movs r6, 0x1 - adds r0, 0x1 - strh r0, [r1] -_0811C568: - lsls r0, r3, 16 - asrs r0, 15 - adds r1, r0, r5 - ldrh r0, [r1] - cmp r0, 0xF - bhi _0811C57A - movs r6, 0x1 - adds r0, 0x1 - strh r0, [r1] -_0811C57A: - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - asrs r0, 16 - movs r2, 0x10 - ldrsh r1, [r4, r2] - ldrh r2, [r4, 0x10] - cmp r0, r1 - ble _0811C546 -_0811C58C: - cmp r2, 0x50 - bne _0811C59A - cmp r6, 0 - bne _0811C59A - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_0811C59A: - ldrb r0, [r7] - adds r0, 0x1 - ldrb r1, [r7] - strb r0, [r7] - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0811C5AC: .4byte 0x0200c000 -_0811C5B0: .4byte gUnknown_03004DE0 - thumb_func_end sub_811C4F0 - - thumb_func_start sub_811C5B4 -sub_811C5B4: @ 811C5B4 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r4, _0811C5E0 @ =0x0200c000 - ldrb r0, [r4] - movs r6, 0 - strb r6, [r4] - movs r0, 0x1 - negs r0, r0 - ldr r2, _0811C5E4 @ =0x00007fff - movs r1, 0x10 - bl BlendPalettes - movs r0, 0xFF - strh r0, [r4, 0xE] - strh r6, [r5, 0xE] - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r0, 0x1 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0811C5E0: .4byte 0x0200c000 -_0811C5E4: .4byte 0x00007fff - thumb_func_end sub_811C5B4 - - thumb_func_start sub_811C5E8 -sub_811C5E8: @ 811C5E8 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, _0811C628 @ =0x0200c000 - ldrb r0, [r5] - movs r0, 0 - strb r0, [r5] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - ldr r0, _0811C62C @ =gUnknown_03004DE0 - movs r2, 0xE - ldrsh r1, [r4, r2] - movs r2, 0xA0 - lsls r2, 1 - bl memset - movs r1, 0xE - ldrsh r0, [r4, r1] - cmp r0, 0xF - ble _0811C616 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_0811C616: - ldrb r0, [r5] - adds r0, 0x1 - ldrb r1, [r5] - strb r0, [r5] - movs r0, 0 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0811C628: .4byte 0x0200c000 -_0811C62C: .4byte gUnknown_03004DE0 - thumb_func_end sub_811C5E8 - - thumb_func_start sub_811C630 -sub_811C630: @ 811C630 - push {r4,lr} - adds r4, r0, 0 - ldr r1, _0811C664 @ =0x040000b0 - ldrh r2, [r1, 0xA] - ldr r0, _0811C668 @ =0x0000c5ff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r2, [r1, 0xA] - ldr r0, _0811C66C @ =0x00007fff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r0, [r1, 0xA] - bl sub_811D6D4 - ldr r0, [r4] - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811C664: .4byte 0x040000b0 -_0811C668: .4byte 0x0000c5ff -_0811C66C: .4byte 0x00007fff - thumb_func_end sub_811C630 - - thumb_func_start sub_811C670 -sub_811C670: @ 811C670 - push {r4,lr} - ldr r4, _0811C6D4 @ =0x040000b0 - ldrh r1, [r4, 0xA] - ldr r0, _0811C6D8 @ =0x0000c5ff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r1, [r4, 0xA] - ldr r0, _0811C6DC @ =0x00007fff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xA] - bl sub_811D67C - ldr r2, _0811C6E0 @ =0x0200c000 - ldrb r0, [r2] - cmp r0, 0 - beq _0811C6A6 - ldr r1, _0811C6E4 @ =0x040000d4 - ldr r0, _0811C6E8 @ =gUnknown_03004DE0 - str r0, [r1] - movs r3, 0xF0 - lsls r3, 3 - adds r0, r3 - str r0, [r1, 0x4] - ldr r0, _0811C6EC @ =0x800000a0 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] -_0811C6A6: - ldr r1, _0811C6F0 @ =REG_BG0VOFS - ldrh r0, [r2, 0x1C] - strh r0, [r1] - adds r1, 0x36 - ldrh r0, [r2, 0x2] - strh r0, [r1] - adds r1, 0x2 - ldrh r0, [r2, 0x4] - strh r0, [r1] - subs r1, 0x6 - ldrh r0, [r2, 0x8] - strh r0, [r1] - ldr r0, _0811C6F4 @ =gUnknown_03005560 - str r0, [r4] - ldr r0, _0811C6F8 @ =REG_WIN0H - str r0, [r4, 0x4] - ldr r0, _0811C6FC @ =0xa2400001 - str r0, [r4, 0x8] - ldr r0, [r4, 0x8] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0811C6D4: .4byte 0x040000b0 -_0811C6D8: .4byte 0x0000c5ff -_0811C6DC: .4byte 0x00007fff -_0811C6E0: .4byte 0x0200c000 -_0811C6E4: .4byte 0x040000d4 -_0811C6E8: .4byte gUnknown_03004DE0 -_0811C6EC: .4byte 0x800000a0 -_0811C6F0: .4byte REG_BG0VOFS -_0811C6F4: .4byte gUnknown_03005560 -_0811C6F8: .4byte REG_WIN0H -_0811C6FC: .4byte 0xa2400001 - thumb_func_end sub_811C670 - - thumb_func_start sub_811C700 -sub_811C700: @ 811C700 - push {r4,lr} - ldr r4, _0811C750 @ =0x040000b0 - ldrh r1, [r4, 0xA] - ldr r0, _0811C754 @ =0x0000c5ff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r1, [r4, 0xA] - ldr r0, _0811C758 @ =0x00007fff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xA] - bl sub_811D67C - ldr r2, _0811C75C @ =0x0200c000 - ldrb r0, [r2] - cmp r0, 0 - beq _0811C736 - ldr r1, _0811C760 @ =0x040000d4 - ldr r0, _0811C764 @ =gUnknown_03004DE0 - str r0, [r1] - movs r3, 0xF0 - lsls r3, 3 - adds r0, r3 - str r0, [r1, 0x4] - ldr r0, _0811C768 @ =0x800000a0 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] -_0811C736: - ldr r1, _0811C76C @ =REG_BLDCNT - ldrh r0, [r2, 0xE] - strh r0, [r1] - ldr r0, _0811C770 @ =gUnknown_03005560 - str r0, [r4] - ldr r0, _0811C774 @ =REG_BLDY - str r0, [r4, 0x4] - ldr r0, _0811C778 @ =0xa2400001 - str r0, [r4, 0x8] - ldr r0, [r4, 0x8] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0811C750: .4byte 0x040000b0 -_0811C754: .4byte 0x0000c5ff -_0811C758: .4byte 0x00007fff -_0811C75C: .4byte 0x0200c000 -_0811C760: .4byte 0x040000d4 -_0811C764: .4byte gUnknown_03004DE0 -_0811C768: .4byte 0x800000a0 -_0811C76C: .4byte REG_BLDCNT -_0811C770: .4byte gUnknown_03005560 -_0811C774: .4byte REG_BLDY -_0811C778: .4byte 0xa2400001 - thumb_func_end sub_811C700 - - thumb_func_start sub_811C77C -sub_811C77C: @ 811C77C - push {lr} - ldr r0, _0811C790 @ =REG_VCOUNT - ldrh r0, [r0] - cmp r0, 0x4F - bhi _0811C79C - ldr r0, _0811C794 @ =REG_BG0HOFS - ldr r1, _0811C798 @ =0x0200c000 - ldrh r1, [r1, 0x18] - b _0811C7A2 - .align 2, 0 -_0811C790: .4byte REG_VCOUNT -_0811C794: .4byte REG_BG0HOFS -_0811C798: .4byte 0x0200c000 -_0811C79C: - ldr r0, _0811C7A8 @ =REG_BG0HOFS - ldr r1, _0811C7AC @ =0x0200c000 - ldrh r1, [r1, 0x1A] -_0811C7A2: - strh r1, [r0] - pop {r0} - bx r0 - .align 2, 0 -_0811C7A8: .4byte REG_BG0HOFS -_0811C7AC: .4byte 0x0200c000 - thumb_func_end sub_811C77C - - thumb_func_start sub_811C7B0 -sub_811C7B0: @ 811C7B0 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x4 - adds r4, r0, 0 - ldr r0, _0811C8EC @ =gUnknown_083FD850 - movs r2, 0x26 - ldrsh r1, [r4, r2] - mov r8, r1 - add r0, r8 - ldrb r0, [r0] - ldr r2, _0811C8F0 @ =gUnknown_083FD86A - lsls r1, 2 - mov r8, r1 - adds r1, r2 - ldrh r1, [r1] - subs r1, 0x20 - lsls r1, 16 - asrs r1, 16 - adds r2, 0x2 - add r2, r8 - ldrh r2, [r2] - adds r2, 0x2A - lsls r2, 16 - asrs r2, 16 - ldr r5, _0811C8F4 @ =0x0200c03c - str r5, [sp] - movs r3, 0 - bl CreateTrainerSprite_BirchSpeech - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - ldr r0, _0811C8F8 @ =gSaveBlock2 - ldrb r0, [r0, 0x8] - movs r1, 0x88 - lsls r1, 1 - str r5, [sp] - movs r2, 0x6A - movs r3, 0 - bl CreateTrainerSprite_BirchSpeech - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x24] - movs r3, 0x22 - ldrsh r0, [r4, r3] - lsls r5, r0, 4 - adds r5, r0 - lsls r5, 2 - ldr r1, _0811C8FC @ =gSprites - adds r5, r1 - movs r2, 0x24 - ldrsh r0, [r4, r2] - lsls r6, r0, 4 - adds r6, r0 - lsls r6, 2 - adds r6, r1 - ldr r0, _0811C900 @ =sub_811C90C - str r0, [r5, 0x1C] - str r0, [r6, 0x1C] - ldrb r0, [r5, 0x1] - movs r1, 0x3 - orrs r0, r1 - strb r0, [r5, 0x1] - ldrb r0, [r6, 0x1] - orrs r0, r1 - strb r0, [r6, 0x1] - bl AllocOamMatrix - lsls r0, 24 - lsrs r0, 24 - movs r3, 0x1F - mov r9, r3 - mov r4, r9 - ands r0, r4 - lsls r0, 1 - ldrb r2, [r5, 0x3] - movs r4, 0x3F - negs r4, r4 - adds r1, r4, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r5, 0x3] - bl AllocOamMatrix - lsls r0, 24 - lsrs r0, 24 - mov r1, r9 - ands r0, r1 - lsls r0, 1 - ldrb r1, [r6, 0x3] - ands r4, r1 - orrs r4, r0 - strb r4, [r6, 0x3] - ldrb r2, [r5, 0x1] - movs r1, 0x3F - adds r0, r1, 0 - ands r0, r2 - movs r2, 0x40 - orrs r0, r2 - strb r0, [r5, 0x1] - ldrb r0, [r6, 0x1] - ands r1, r0 - orrs r1, r2 - strb r1, [r6, 0x1] - ldrb r0, [r5, 0x3] - movs r1, 0xC0 - orrs r0, r1 - strb r0, [r5, 0x3] - ldrb r0, [r6, 0x3] - orrs r0, r1 - strb r0, [r6, 0x3] - adds r0, r5, 0 - movs r1, 0x1 - movs r2, 0x3 - movs r3, 0x3 - bl CalcCenterToCornerVec - adds r0, r6, 0 - movs r1, 0x1 - movs r2, 0x3 - movs r3, 0x3 - bl CalcCenterToCornerVec - ldrb r0, [r5, 0x3] - lsls r0, 26 - lsrs r0, 27 - ldr r2, _0811C904 @ =gUnknown_083FD856 - mov r3, r8 - adds r1, r3, r2 - movs r4, 0 - ldrsh r1, [r1, r4] - adds r2, 0x2 - add r8, r2 - mov r3, r8 - movs r4, 0 - ldrsh r2, [r3, r4] - movs r3, 0 - bl SetOamMatrixRotationScaling - ldrb r0, [r6, 0x3] - lsls r0, 26 - lsrs r0, 27 - ldr r1, _0811C908 @ =0xfffffe00 - movs r2, 0x80 - lsls r2, 2 - movs r3, 0 - bl SetOamMatrixRotationScaling - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0811C8EC: .4byte gUnknown_083FD850 -_0811C8F0: .4byte gUnknown_083FD86A -_0811C8F4: .4byte 0x0200c03c -_0811C8F8: .4byte gSaveBlock2 -_0811C8FC: .4byte gSprites -_0811C900: .4byte sub_811C90C -_0811C904: .4byte gUnknown_083FD856 -_0811C908: .4byte 0xfffffe00 - thumb_func_end sub_811C7B0 - - thumb_func_start sub_811C90C -sub_811C90C: @ 811C90C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, _0811C930 @ =gUnknown_083FD880 -_0811C912: - movs r1, 0x2E - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811C912 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811C930: .4byte gUnknown_083FD880 - thumb_func_end sub_811C90C - - thumb_func_start sub_811C934 -sub_811C934: @ 811C934 - movs r0, 0 - bx lr - thumb_func_end sub_811C934 - - thumb_func_start sub_811C938 -sub_811C938: @ 811C938 - push {r4,r5,lr} - sub sp, 0x8 - adds r5, r0, 0 - ldr r1, _0811C97C @ =gUnknown_083FD89C - mov r0, sp - movs r2, 0x4 - bl memcpy - add r4, sp, 0x4 - ldr r1, _0811C980 @ =gUnknown_083FD8A0 - adds r0, r4, 0 - movs r2, 0x4 - bl memcpy - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - movs r1, 0x3C - ldrsh r0, [r5, r1] - lsls r0, 1 - add r0, sp - ldrh r0, [r0] - strh r0, [r5, 0x30] - movs r1, 0x3C - ldrsh r0, [r5, r1] - lsls r0, 1 - adds r4, r0 - ldrh r0, [r4] - strh r0, [r5, 0x32] - movs r0, 0x1 - add sp, 0x8 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0811C97C: .4byte gUnknown_083FD89C -_0811C980: .4byte gUnknown_083FD8A0 - thumb_func_end sub_811C938 - - thumb_func_start sub_811C984 -sub_811C984: @ 811C984 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x30] - ldrh r3, [r1, 0x20] - adds r2, r0, r3 - strh r2, [r1, 0x20] - movs r3, 0x3C - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _0811C9A2 - lsls r0, r2, 16 - asrs r0, 16 - cmp r0, 0x84 - bgt _0811C9B0 - b _0811C9AA -_0811C9A2: - lsls r0, r2, 16 - asrs r0, 16 - cmp r0, 0x67 - ble _0811C9B0 -_0811C9AA: - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] -_0811C9B0: - movs r0, 0 - pop {r1} - bx r1 - thumb_func_end sub_811C984 - - thumb_func_start sub_811C9B8 -sub_811C9B8: @ 811C9B8 - push {lr} - adds r2, r0, 0 - ldrh r3, [r2, 0x32] - ldrh r0, [r2, 0x30] - adds r1, r3, r0 - strh r1, [r2, 0x30] - ldrh r0, [r2, 0x20] - adds r0, r1 - strh r0, [r2, 0x20] - lsls r1, 16 - cmp r1, 0 - bne _0811C9DE - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - negs r0, r3 - strh r0, [r2, 0x32] - movs r0, 0x1 - strh r0, [r2, 0x3A] -_0811C9DE: - movs r0, 0 - pop {r1} - bx r1 - thumb_func_end sub_811C9B8 - - thumb_func_start sub_811C9E4 -sub_811C9E4: @ 811C9E4 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x32] - ldrh r1, [r2, 0x30] - adds r0, r1 - strh r0, [r2, 0x30] - ldrh r1, [r2, 0x20] - adds r1, r0 - strh r1, [r2, 0x20] - adds r1, 0x1F - lsls r1, 16 - movs r0, 0x97 - lsls r0, 17 - cmp r1, r0 - bls _0811CA08 - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] -_0811CA08: - movs r0, 0 - pop {r1} - bx r1 - thumb_func_end sub_811C9E4 - - thumb_func_start sub_811CA10 -sub_811CA10: @ 811CA10 - ldr r3, _0811CA24 @ =gSprites - lsls r0, 16 - asrs r0, 16 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - strh r1, [r2, 0x3C] - bx lr - .align 2, 0 -_0811CA24: .4byte gSprites - thumb_func_end sub_811CA10 - - thumb_func_start sub_811CA28 -sub_811CA28: @ 811CA28 - ldr r2, _0811CA40 @ =gSprites - lsls r0, 16 - asrs r0, 16 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - bx lr - .align 2, 0 -_0811CA40: .4byte gSprites - thumb_func_end sub_811CA28 - - thumb_func_start sub_811CA44 -sub_811CA44: @ 811CA44 - ldr r2, _0811CA58 @ =gSprites - lsls r0, 16 - asrs r0, 16 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - movs r2, 0x3A - ldrsh r0, [r1, r2] - bx lr - .align 2, 0 -_0811CA58: .4byte gSprites - thumb_func_end sub_811CA44 - - thumb_func_start sub_811CA5C -sub_811CA5C: @ 811CA5C - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811CA8C @ =gUnknown_083FD8A4 - ldr r2, _0811CA90 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811CA6E: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811CA6E - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811CA8C: .4byte gUnknown_083FD8A4 -_0811CA90: .4byte gTasks - thumb_func_end sub_811CA5C - - thumb_func_start sub_811CA94 -sub_811CA94: @ 811CA94 - push {r4-r6,lr} - adds r4, r0, 0 - bl sub_811D658 - bl dp12_8087EA4 - movs r2, 0 - movs r0, 0x80 - lsls r0, 1 - strh r0, [r4, 0xC] - movs r0, 0x1 - strh r0, [r4, 0xE] - ldr r1, _0811CB08 @ =0x0200c000 - movs r0, 0x3F - strh r0, [r1, 0x2] - strh r2, [r1, 0x4] - movs r0, 0xA0 - strh r0, [r1, 0x8] - ldr r3, _0811CB0C @ =gUnknown_03005560 - adds r6, r1, 0 - movs r5, 0xF0 -_0811CABE: - lsls r0, r2, 1 - adds r0, r3 - ldrh r1, [r6, 0x14] - strh r1, [r0] - adds r0, r2, 0 - adds r0, 0xA0 - lsls r0, 1 - adds r0, r3 - strh r5, [r0] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0x9F - bls _0811CABE - ldr r2, _0811CB10 @ =0x04000200 - ldrh r0, [r2] - movs r1, 0x2 - orrs r0, r1 - strh r0, [r2] - ldr r2, _0811CB14 @ =REG_DISPSTAT - ldrh r0, [r2] - movs r1, 0x10 - orrs r0, r1 - strh r0, [r2] - ldr r0, _0811CB18 @ =sub_811CC28 - bl SetVBlankCallback - ldr r0, _0811CB1C @ =sub_811CCB0 - bl SetHBlankCallback - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0x1 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0811CB08: .4byte 0x0200c000 -_0811CB0C: .4byte gUnknown_03005560 -_0811CB10: .4byte 0x04000200 -_0811CB14: .4byte REG_DISPSTAT -_0811CB18: .4byte sub_811CC28 -_0811CB1C: .4byte sub_811CCB0 - thumb_func_end sub_811CA94 - - thumb_func_start sub_811CB20 -sub_811CB20: @ 811CB20 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r2, r0, 0 - ldr r1, _0811CB98 @ =0x0200c000 - ldrb r0, [r1] - movs r0, 0 - strb r0, [r1] - ldrh r0, [r2, 0xC] - lsls r0, 16 - asrs r0, 24 - ldrh r3, [r2, 0xA] - adds r0, r3 - strh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - mov r12, r1 - cmp r0, 0xF0 - ble _0811CB4A - movs r0, 0xF0 - strh r0, [r2, 0xA] -_0811CB4A: - ldrh r4, [r2, 0xC] - movs r0, 0xC - ldrsh r1, [r2, r0] - ldr r0, _0811CB9C @ =0x00000fff - ldrh r3, [r2, 0xE] - cmp r1, r0 - bgt _0811CB5C - adds r0, r4, r3 - strh r0, [r2, 0xC] -_0811CB5C: - lsls r0, r3, 16 - asrs r0, 16 - cmp r0, 0x7F - bgt _0811CB68 - lsls r0, r3, 1 - strh r0, [r2, 0xE] -_0811CB68: - movs r5, 0 - ldr r7, _0811CBA0 @ =gUnknown_03004DE0 - movs r1, 0xA0 - lsls r1, 1 - adds r1, r7 - mov r8, r1 - mov r6, r12 -_0811CB76: - lsls r0, r5, 1 - adds r3, r0, r7 - mov r1, r8 - adds r4, r0, r1 - movs r0, 0x1 - ands r0, r5 - cmp r0, 0 - beq _0811CBA4 - ldrh r0, [r2, 0xA] - ldrh r1, [r6, 0x14] - adds r0, r1 - strh r0, [r3] - ldrh r1, [r2, 0xA] - movs r0, 0xF0 - subs r0, r1 - b _0811CBB4 - .align 2, 0 -_0811CB98: .4byte 0x0200c000 -_0811CB9C: .4byte 0x00000fff -_0811CBA0: .4byte gUnknown_03004DE0 -_0811CBA4: - ldrh r0, [r6, 0x14] - ldrh r1, [r2, 0xA] - subs r0, r1 - strh r0, [r3] - ldrh r0, [r2, 0xA] - lsls r0, 8 - movs r1, 0xF1 - orrs r0, r1 -_0811CBB4: - strh r0, [r4] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x9F - bls _0811CB76 - movs r3, 0xA - ldrsh r0, [r2, r3] - cmp r0, 0xEF - ble _0811CBCE - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] -_0811CBCE: - mov r1, r12 - ldrb r0, [r1] - adds r0, 0x1 - ldrb r1, [r1] - mov r2, r12 - strb r0, [r2] - movs r0, 0 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_811CB20 - - thumb_func_start sub_811CBE8 -sub_811CBE8: @ 811CBE8 - push {lr} - ldr r1, _0811CC18 @ =0x040000b0 - ldrh r2, [r1, 0xA] - ldr r0, _0811CC1C @ =0x0000c5ff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r2, [r1, 0xA] - ldr r0, _0811CC20 @ =0x00007fff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r0, [r1, 0xA] - bl sub_811D6D4 - ldr r0, _0811CC24 @ =sub_811CA5C - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask - movs r0, 0 - pop {r1} - bx r1 - .align 2, 0 -_0811CC18: .4byte 0x040000b0 -_0811CC1C: .4byte 0x0000c5ff -_0811CC20: .4byte 0x00007fff -_0811CC24: .4byte sub_811CA5C - thumb_func_end sub_811CBE8 - - thumb_func_start sub_811CC28 -sub_811CC28: @ 811CC28 - push {r4,lr} - ldr r4, _0811CC84 @ =0x040000b0 - ldrh r1, [r4, 0xA] - ldr r0, _0811CC88 @ =0x0000c5ff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r1, [r4, 0xA] - ldr r0, _0811CC8C @ =0x00007fff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xA] - bl sub_811D67C - ldr r2, _0811CC90 @ =REG_WININ - ldr r1, _0811CC94 @ =0x0200c000 - ldrh r0, [r1, 0x2] - strh r0, [r2] - adds r2, 0x2 - ldrh r0, [r1, 0x4] - strh r0, [r2] - subs r2, 0x6 - ldrh r0, [r1, 0x8] - strh r0, [r2] - ldrb r0, [r1] - cmp r0, 0 - beq _0811CC70 - ldr r1, _0811CC98 @ =0x040000d4 - ldr r0, _0811CC9C @ =gUnknown_03004DE0 - str r0, [r1] - movs r2, 0xF0 - lsls r2, 3 - adds r0, r2 - str r0, [r1, 0x4] - ldr r0, _0811CCA0 @ =0x80000140 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] -_0811CC70: - ldr r0, _0811CCA4 @ =gUnknown_030056A0 - str r0, [r4] - ldr r0, _0811CCA8 @ =REG_WIN0H - str r0, [r4, 0x4] - ldr r0, _0811CCAC @ =0xa2400001 - str r0, [r4, 0x8] - ldr r0, [r4, 0x8] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0811CC84: .4byte 0x040000b0 -_0811CC88: .4byte 0x0000c5ff -_0811CC8C: .4byte 0x00007fff -_0811CC90: .4byte REG_WININ -_0811CC94: .4byte 0x0200c000 -_0811CC98: .4byte 0x040000d4 -_0811CC9C: .4byte gUnknown_03004DE0 -_0811CCA0: .4byte 0x80000140 -_0811CCA4: .4byte gUnknown_030056A0 -_0811CCA8: .4byte REG_WIN0H -_0811CCAC: .4byte 0xa2400001 - thumb_func_end sub_811CC28 - - thumb_func_start sub_811CCB0 -sub_811CCB0: @ 811CCB0 - ldr r1, _0811CCD0 @ =gUnknown_03004DE0 - ldr r0, _0811CCD4 @ =REG_VCOUNT - ldrh r0, [r0] - lsls r0, 1 - movs r2, 0xF0 - lsls r2, 3 - adds r1, r2 - adds r0, r1 - ldrh r1, [r0] - ldr r0, _0811CCD8 @ =REG_BG1HOFS - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - bx lr - .align 2, 0 -_0811CCD0: .4byte gUnknown_03004DE0 -_0811CCD4: .4byte REG_VCOUNT -_0811CCD8: .4byte REG_BG1HOFS - thumb_func_end sub_811CCB0 - - thumb_func_start sub_811CCDC -sub_811CCDC: @ 811CCDC - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811CD0C @ =gUnknown_083FD8B0 - ldr r2, _0811CD10 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811CCEE: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811CCEE - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811CD0C: .4byte gUnknown_083FD8B0 -_0811CD10: .4byte gTasks - thumb_func_end sub_811CCDC - - thumb_func_start sub_811CD14 -sub_811CD14: @ 811CD14 - push {r4,r5,lr} - adds r5, r0, 0 - bl sub_811D658 - bl dp12_8087EA4 - ldr r1, _0811CD88 @ =0x0200c000 - movs r2, 0 - movs r0, 0xBF - strh r0, [r1, 0xE] - strh r2, [r1, 0x12] - movs r0, 0x1E - strh r0, [r1, 0x2] - movs r0, 0x3F - strh r0, [r1, 0x4] - movs r0, 0xA0 - strh r0, [r1, 0x8] - movs r1, 0 - ldr r2, _0811CD8C @ =gUnknown_03005560 - movs r4, 0 - movs r3, 0xF0 -_0811CD3E: - lsls r0, r1, 1 - adds r0, r2 - strh r4, [r0] - adds r0, r1, 0 - adds r0, 0xA0 - lsls r0, 1 - adds r0, r2 - strh r3, [r0] - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0x9F - bls _0811CD3E - ldr r2, _0811CD90 @ =0x04000200 - ldrh r0, [r2] - movs r1, 0x2 - orrs r0, r1 - strh r0, [r2] - ldr r2, _0811CD94 @ =REG_DISPSTAT - ldrh r0, [r2] - movs r1, 0x10 - orrs r0, r1 - strh r0, [r2] - ldr r0, _0811CD98 @ =sub_811CFAC - bl SetHBlankCallback - ldr r0, _0811CD9C @ =sub_811CEE4 - bl SetVBlankCallback - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r0, 0 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0811CD88: .4byte 0x0200c000 -_0811CD8C: .4byte gUnknown_03005560 -_0811CD90: .4byte 0x04000200 -_0811CD94: .4byte REG_DISPSTAT -_0811CD98: .4byte sub_811CFAC -_0811CD9C: .4byte sub_811CEE4 - thumb_func_end sub_811CD14 - - thumb_func_start sub_811CDA0 -sub_811CDA0: @ 811CDA0 - push {r4-r6,lr} - sub sp, 0x10 - adds r6, r0, 0 - ldr r1, _0811CE08 @ =gUnknown_083FD8C4 - mov r0, sp - movs r2, 0x10 - bl memcpy - movs r5, 0 - movs r4, 0 -_0811CDB4: - ldr r0, _0811CE0C @ =sub_811CFD0 - bl CreateInvisibleSprite - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - ldr r0, _0811CE10 @ =gSprites - adds r2, r1, r0 - movs r0, 0xF0 - strh r0, [r2, 0x20] - strh r4, [r2, 0x22] - lsls r1, r5, 16 - asrs r1, 16 - lsls r0, r1, 1 - add r0, sp - ldrh r0, [r0] - strh r0, [r2, 0x38] - adds r1, 0x1 - lsls r1, 16 - lsls r0, r4, 16 - movs r3, 0xA0 - lsls r3, 13 - adds r0, r3 - lsrs r4, r0, 16 - lsrs r5, r1, 16 - asrs r1, 16 - cmp r1, 0x7 - ble _0811CDB4 - ldrh r0, [r2, 0x3A] - adds r0, 0x1 - strh r0, [r2, 0x3A] - ldrh r0, [r6, 0x8] - adds r0, 0x1 - strh r0, [r6, 0x8] - movs r0, 0 - add sp, 0x10 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0811CE08: .4byte gUnknown_083FD8C4 -_0811CE0C: .4byte sub_811CFD0 -_0811CE10: .4byte gSprites - thumb_func_end sub_811CDA0 - - thumb_func_start sub_811CE14 -sub_811CE14: @ 811CE14 - push {r4,lr} - adds r4, r0, 0 - ldr r0, _0811CE44 @ =0x0200c000 - ldrb r1, [r0] - movs r1, 0 - strb r1, [r0] - movs r1, 0x20 - ldrsh r0, [r0, r1] - cmp r0, 0x7 - ble _0811CE3A - movs r0, 0x1 - negs r0, r0 - ldr r2, _0811CE48 @ =0x00007fff - movs r1, 0x10 - bl BlendPalettes - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_0811CE3A: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811CE44: .4byte 0x0200c000 -_0811CE48: .4byte 0x00007fff - thumb_func_end sub_811CE14 - - thumb_func_start sub_811CE4C -sub_811CE4C: @ 811CE4C - push {r4-r6,lr} - adds r6, r0, 0 - ldr r4, _0811CE9C @ =0x0200c000 - ldrb r0, [r4] - movs r5, 0 - strb r5, [r4] - ldr r1, _0811CEA0 @ =0x040000b0 - ldrh r2, [r1, 0xA] - ldr r0, _0811CEA4 @ =0x0000c5ff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r2, [r1, 0xA] - ldr r0, _0811CEA8 @ =0x00007fff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r0, [r1, 0xA] - movs r0, 0 - bl SetVBlankCallback - movs r0, 0 - bl SetHBlankCallback - movs r0, 0xF0 - strh r0, [r4, 0x6] - strh r5, [r4, 0x12] - movs r0, 0xFF - strh r0, [r4, 0xE] - movs r0, 0x3F - strh r0, [r4, 0x2] - ldr r0, _0811CEAC @ =sub_811CF74 - bl SetVBlankCallback - ldrh r0, [r6, 0x8] - adds r0, 0x1 - strh r0, [r6, 0x8] - movs r0, 0 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0811CE9C: .4byte 0x0200c000 -_0811CEA0: .4byte 0x040000b0 -_0811CEA4: .4byte 0x0000c5ff -_0811CEA8: .4byte 0x00007fff -_0811CEAC: .4byte sub_811CF74 - thumb_func_end sub_811CE4C - - thumb_func_start sub_811CEB0 -sub_811CEB0: @ 811CEB0 - push {lr} - ldr r1, _0811CEDC @ =0x0200c000 - ldrh r0, [r1, 0x12] - adds r0, 0x1 - strh r0, [r1, 0x12] - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x10 - bls _0811CED4 - bl sub_811D6D4 - ldr r0, _0811CEE0 @ =sub_811CCDC - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_0811CED4: - movs r0, 0 - pop {r1} - bx r1 - .align 2, 0 -_0811CEDC: .4byte 0x0200c000 -_0811CEE0: .4byte sub_811CCDC - thumb_func_end sub_811CEB0 - - thumb_func_start sub_811CEE4 -sub_811CEE4: @ 811CEE4 - push {r4,lr} - ldr r4, _0811CF48 @ =0x040000b0 - ldrh r1, [r4, 0xA] - ldr r0, _0811CF4C @ =0x0000c5ff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r1, [r4, 0xA] - ldr r0, _0811CF50 @ =0x00007fff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xA] - bl sub_811D67C - ldr r2, _0811CF54 @ =REG_BLDCNT - ldr r1, _0811CF58 @ =0x0200c000 - ldrh r0, [r1, 0xE] - strh r0, [r2] - subs r2, 0x8 - ldrh r0, [r1, 0x2] - strh r0, [r2] - adds r2, 0x2 - ldrh r0, [r1, 0x4] - strh r0, [r2] - subs r2, 0x6 - ldrh r0, [r1, 0x6] - strh r0, [r2] - ldrb r0, [r1] - cmp r0, 0 - beq _0811CF32 - ldr r1, _0811CF5C @ =0x040000d4 - ldr r0, _0811CF60 @ =gUnknown_03004DE0 - str r0, [r1] - movs r2, 0xF0 - lsls r2, 3 - adds r0, r2 - str r0, [r1, 0x4] - ldr r0, _0811CF64 @ =0x80000140 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] -_0811CF32: - ldr r0, _0811CF68 @ =gUnknown_030056A0 - str r0, [r4] - ldr r0, _0811CF6C @ =REG_WIN0H - str r0, [r4, 0x4] - ldr r0, _0811CF70 @ =0xa2400001 - str r0, [r4, 0x8] - ldr r0, [r4, 0x8] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0811CF48: .4byte 0x040000b0 -_0811CF4C: .4byte 0x0000c5ff -_0811CF50: .4byte 0x00007fff -_0811CF54: .4byte REG_BLDCNT -_0811CF58: .4byte 0x0200c000 -_0811CF5C: .4byte 0x040000d4 -_0811CF60: .4byte gUnknown_03004DE0 -_0811CF64: .4byte 0x80000140 -_0811CF68: .4byte gUnknown_030056A0 -_0811CF6C: .4byte REG_WIN0H -_0811CF70: .4byte 0xa2400001 - thumb_func_end sub_811CEE4 - - thumb_func_start sub_811CF74 -sub_811CF74: @ 811CF74 - push {lr} - bl sub_811D67C - ldr r1, _0811CFA4 @ =REG_BLDY - ldr r2, _0811CFA8 @ =0x0200c000 - ldrh r0, [r2, 0x12] - strh r0, [r1] - subs r1, 0x4 - ldrh r0, [r2, 0xE] - strh r0, [r1] - subs r1, 0x8 - ldrh r0, [r2, 0x2] - strh r0, [r1] - adds r1, 0x2 - ldrh r0, [r2, 0x4] - strh r0, [r1] - subs r1, 0xA - ldrh r0, [r2, 0x6] - strh r0, [r1] - adds r1, 0x4 - ldrh r0, [r2, 0x8] - strh r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_0811CFA4: .4byte REG_BLDY -_0811CFA8: .4byte 0x0200c000 - thumb_func_end sub_811CF74 - - thumb_func_start sub_811CFAC -sub_811CFAC: @ 811CFAC - ldr r2, _0811CFC4 @ =REG_BLDY - ldr r1, _0811CFC8 @ =gUnknown_03004DE0 - ldr r0, _0811CFCC @ =REG_VCOUNT - ldrh r0, [r0] - lsls r0, 1 - movs r3, 0xF0 - lsls r3, 3 - adds r1, r3 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r2] - bx lr - .align 2, 0 -_0811CFC4: .4byte REG_BLDY -_0811CFC8: .4byte gUnknown_03004DE0 -_0811CFCC: .4byte REG_VCOUNT - thumb_func_end sub_811CFAC - - thumb_func_start sub_811CFD0 -sub_811CFD0: @ 811CFD0 - push {r4-r6,lr} - adds r3, r0, 0 - ldrh r1, [r3, 0x38] - movs r2, 0x38 - ldrsh r0, [r3, r2] - cmp r0, 0 - beq _0811CFF8 - subs r0, r1, 0x1 - strh r0, [r3, 0x38] - movs r1, 0x3A - ldrsh r0, [r3, r1] - cmp r0, 0 - beq _0811D0AA - ldr r0, _0811CFF4 @ =0x0200c000 - ldrb r1, [r0] - movs r1, 0x1 - strb r1, [r0] - b _0811D0AA - .align 2, 0 -_0811CFF4: .4byte 0x0200c000 -_0811CFF8: - movs r2, 0x22 - ldrsh r1, [r3, r2] - lsls r1, 1 - ldr r0, _0811D0B0 @ =gUnknown_03004DE0 - adds r6, r1, r0 - movs r2, 0xA0 - lsls r2, 1 - adds r0, r2 - adds r5, r1, r0 - movs r4, 0 -_0811D00C: - lsls r1, r4, 1 - adds r2, r1, r6 - ldrh r0, [r3, 0x2E] - lsls r0, 16 - asrs r0, 24 - strh r0, [r2] - adds r1, r5 - ldrh r0, [r3, 0x20] - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1] - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x13 - bls _0811D00C - movs r1, 0x20 - ldrsh r0, [r3, r1] - ldrh r2, [r3, 0x20] - cmp r0, 0 - bne _0811D046 - movs r0, 0x2E - ldrsh r1, [r3, r0] - movs r0, 0x80 - lsls r0, 5 - cmp r1, r0 - bne _0811D046 - movs r0, 0x1 - strh r0, [r3, 0x30] -_0811D046: - adds r1, r2, 0 - subs r1, 0x10 - strh r1, [r3, 0x20] - ldrh r0, [r3, 0x2E] - adds r0, 0x80 - strh r0, [r3, 0x2E] - lsls r1, 16 - cmp r1, 0 - bge _0811D05C - movs r0, 0 - strh r0, [r3, 0x20] -_0811D05C: - movs r1, 0x2E - ldrsh r0, [r3, r1] - movs r1, 0x80 - lsls r1, 5 - cmp r0, r1 - ble _0811D06A - strh r1, [r3, 0x2E] -_0811D06A: - movs r0, 0x3A - ldrsh r2, [r3, r0] - cmp r2, 0 - beq _0811D07A - ldr r0, _0811D0B4 @ =0x0200c000 - ldrb r1, [r0] - movs r1, 0x1 - strb r1, [r0] -_0811D07A: - movs r1, 0x30 - ldrsh r0, [r3, r1] - cmp r0, 0 - beq _0811D0AA - ldr r4, _0811D0B4 @ =0x0200c000 - cmp r2, 0 - beq _0811D09E - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r0, 0x6 - ble _0811D0AA - ldrh r0, [r3, 0x32] - adds r1, r0, 0x1 - strh r1, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - ble _0811D0AA -_0811D09E: - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - adds r0, r3, 0 - bl DestroySprite -_0811D0AA: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0811D0B0: .4byte gUnknown_03004DE0 -_0811D0B4: .4byte 0x0200c000 - thumb_func_end sub_811CFD0 - - thumb_func_start sub_811D0B8 -sub_811D0B8: @ 811D0B8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811D0E8 @ =gUnknown_083FD8D4 - ldr r2, _0811D0EC @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811D0CA: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811D0CA - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811D0E8: .4byte gUnknown_083FD8D4 -_0811D0EC: .4byte gTasks - thumb_func_end sub_811D0B8 - - thumb_func_start sub_811D0F0 -sub_811D0F0: @ 811D0F0 - push {r4,lr} - sub sp, 0xC - adds r4, r0, 0 - add r0, sp, 0x4 - add r1, sp, 0x8 - bl sub_811D6A8 - ldr r0, _0811D138 @ =gUnknown_083FD528 - ldr r1, [sp, 0x8] - movs r2, 0x10 - bl CpuSet - mov r1, sp - movs r2, 0xF0 - lsls r2, 8 - adds r0, r2, 0 - strh r0, [r1] - ldr r1, [sp, 0x4] - ldr r2, _0811D13C @ =0x01000400 - mov r0, sp - bl CpuSet - ldr r0, _0811D140 @ =gFieldEffectObjectPalette10 - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0 - add sp, 0xC - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811D138: .4byte gUnknown_083FD528 -_0811D13C: .4byte 0x01000400 -_0811D140: .4byte gFieldEffectObjectPalette10 - thumb_func_end sub_811D0F0 - - thumb_func_start sub_811D144 -sub_811D144: @ 811D144 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0811D186 - mov r0, sp - bl sub_811D690 - movs r0, 0x3 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - movs r1, 0xC - ldrsh r0, [r4, r1] - lsls r0, 5 - ldr r1, _0811D198 @ =gUnknown_083FD528 - adds r0, r1 - ldr r1, [sp] - movs r2, 0x10 - bl CpuSet - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0xD - ble _0811D186 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - movs r0, 0x10 - strh r0, [r4, 0xA] -_0811D186: - ldrh r0, [r4, 0xA] - subs r0, 0x1 - strh r0, [r4, 0xA] - movs r0, 0 - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811D198: .4byte gUnknown_083FD528 - thumb_func_end sub_811D144 - - thumb_func_start sub_811D19C -sub_811D19C: @ 811D19C - push {lr} - ldrh r1, [r0, 0xA] - subs r1, 0x1 - strh r1, [r0, 0xA] - lsls r1, 16 - cmp r1, 0 - bne _0811D1BC - bl sub_811D6D4 - ldr r0, _0811D1C4 @ =sub_811D0B8 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_0811D1BC: - movs r0, 0 - pop {r1} - bx r1 - .align 2, 0 -_0811D1C4: .4byte sub_811D0B8 - thumb_func_end sub_811D19C - - thumb_func_start sub_811D1C8 -sub_811D1C8: @ 811D1C8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811D1F8 @ =gUnknown_083FD8E0 - ldr r2, _0811D1FC @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811D1DA: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811D1DA - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811D1F8: .4byte gUnknown_083FD8E0 -_0811D1FC: .4byte gTasks - thumb_func_end sub_811D1C8 - - thumb_func_start sub_811D200 -sub_811D200: @ 811D200 - push {r4,r5,lr} - adds r5, r0, 0 - bl sub_811D658 - bl dp12_8087EA4 - ldr r1, _0811D254 @ =0x0200c000 - movs r2, 0 - movs r0, 0x3F - strh r0, [r1, 0x2] - strh r2, [r1, 0x4] - movs r0, 0xA0 - strh r0, [r1, 0x8] - movs r1, 0 - ldr r2, _0811D258 @ =gUnknown_03004DE0 - movs r3, 0xF0 - adds r4, r2, 0 -_0811D222: - lsls r0, r1, 1 - adds r0, r2 - strh r3, [r0] - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0x9F - bls _0811D222 - movs r0, 0xF0 - lsls r0, 3 - adds r1, r4, r0 - adds r0, r4, 0 - movs r2, 0xA0 - bl CpuSet - ldr r0, _0811D25C @ =sub_811D438 - bl SetVBlankCallback - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0811D254: .4byte 0x0200c000 -_0811D258: .4byte gUnknown_03004DE0 -_0811D25C: .4byte sub_811D438 - thumb_func_end sub_811D200 - - thumb_func_start sub_811D260 -sub_811D260: @ 811D260 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0xC - mov r8, r0 - ldr r0, _0811D2D0 @ =0x0200c024 - ldr r6, _0811D2D4 @ =gUnknown_083FD8F4 - mov r2, r8 - movs r3, 0xA - ldrsh r1, [r2, r3] - lsls r4, r1, 2 - adds r4, r1 - lsls r4, 1 - adds r1, r4, r6 - movs r5, 0 - ldrsh r1, [r1, r5] - adds r2, r6, 0x2 - adds r2, r4, r2 - movs r3, 0 - ldrsh r2, [r2, r3] - adds r3, r6, 0x4 - adds r3, r4, r3 - movs r5, 0 - ldrsh r3, [r3, r5] - adds r5, r6, 0x6 - adds r4, r5 - movs r5, 0 - ldrsh r4, [r4, r5] - str r4, [sp] - movs r4, 0x1 - str r4, [sp, 0x4] - str r4, [sp, 0x8] - bl sub_811D8FC - mov r0, r8 - movs r2, 0xA - ldrsh r1, [r0, r2] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 1 - adds r6, 0x8 - adds r0, r6 - ldrh r0, [r0] - mov r3, r8 - strh r0, [r3, 0xC] - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] - movs r0, 0x1 - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0811D2D0: .4byte 0x0200c024 -_0811D2D4: .4byte gUnknown_083FD8F4 - thumb_func_end sub_811D260 - - thumb_func_start sub_811D2D8 -sub_811D2D8: @ 811D2D8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r7, r0, 0 - ldr r0, _0811D324 @ =0x0200c000 - ldrb r1, [r0] - movs r1, 0 - strb r1, [r0] - mov r8, r1 - mov r12, r1 - adds r6, r0, 0 - ldr r0, _0811D328 @ =gUnknown_03004DE0 - mov r9, r0 -_0811D2F4: - ldr r1, _0811D328 @ =gUnknown_03004DE0 - movs r2, 0x2A - ldrsh r0, [r6, r2] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - lsrs r3, r0, 8 - movs r4, 0xFF - ands r4, r0 - movs r1, 0xC - ldrsh r0, [r7, r1] - cmp r0, 0 - bne _0811D32C - movs r2, 0x28 - ldrsh r0, [r6, r2] - cmp r3, r0 - bge _0811D318 - ldrh r3, [r6, 0x28] -_0811D318: - lsls r0, r3, 16 - lsls r1, r4, 16 - cmp r0, r1 - ble _0811D344 - lsrs r3, r1, 16 - b _0811D344 - .align 2, 0 -_0811D324: .4byte 0x0200c000 -_0811D328: .4byte gUnknown_03004DE0 -_0811D32C: - lsls r0, r4, 16 - asrs r0, 16 - movs r2, 0x28 - ldrsh r1, [r6, r2] - cmp r0, r1 - ble _0811D33A - ldrh r4, [r6, 0x28] -_0811D33A: - lsls r0, r4, 16 - lsls r1, r3, 16 - cmp r0, r1 - bgt _0811D344 - lsrs r4, r1, 16 -_0811D344: - ldr r5, _0811D368 @ =0x0200c000 - movs r0, 0x2A - ldrsh r2, [r5, r0] - lsls r2, 1 - add r2, r9 - lsls r1, r3, 16 - asrs r1, 8 - lsls r0, r4, 16 - asrs r0, 16 - orrs r0, r1 - strh r0, [r2] - mov r1, r12 - cmp r1, 0 - beq _0811D36C - ldrh r0, [r7, 0x8] - adds r0, 0x1 - strh r0, [r7, 0x8] - b _0811D392 - .align 2, 0 -_0811D368: .4byte 0x0200c000 -_0811D36C: - adds r0, r5, 0 - adds r0, 0x24 - movs r1, 0x1 - movs r2, 0x1 - bl sub_811D978 - lsls r0, 24 - lsrs r0, 24 - mov r12, r0 - mov r2, r8 - lsls r0, r2, 16 - movs r1, 0x80 - lsls r1, 9 - adds r0, r1 - lsrs r2, r0, 16 - mov r8, r2 - asrs r0, 16 - cmp r0, 0xF - ble _0811D2F4 -_0811D392: - ldr r0, _0811D3AC @ =0x0200c000 - ldrb r1, [r0] - adds r1, 0x1 - ldrb r2, [r0] - strb r1, [r0] - movs r0, 0 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0811D3AC: .4byte 0x0200c000 - thumb_func_end sub_811D2D8 - - thumb_func_start sub_811D3B0 -sub_811D3B0: @ 811D3B0 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0xA] - adds r0, 0x1 - strh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - ble _0811D3FC - ldr r1, _0811D3EC @ =0x040000b0 - ldrh r2, [r1, 0xA] - ldr r0, _0811D3F0 @ =0x0000c5ff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r2, [r1, 0xA] - ldr r0, _0811D3F4 @ =0x00007fff - ands r0, r2 - strh r0, [r1, 0xA] - ldrh r0, [r1, 0xA] - bl sub_811D6D4 - ldr r0, _0811D3F8 @ =sub_811D1C8 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask - movs r0, 0 - b _0811D414 - .align 2, 0 -_0811D3EC: .4byte 0x040000b0 -_0811D3F0: .4byte 0x0000c5ff -_0811D3F4: .4byte 0x00007fff -_0811D3F8: .4byte sub_811D1C8 -_0811D3FC: - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - ldr r1, _0811D418 @ =gUnknown_083FD93A - movs r3, 0xA - ldrsh r0, [r2, r3] - subs r0, 0x1 - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r2, 0xE] - movs r0, 0x1 -_0811D414: - pop {r1} - bx r1 - .align 2, 0 -_0811D418: .4byte gUnknown_083FD93A - thumb_func_end sub_811D3B0 - - thumb_func_start sub_811D41C -sub_811D41C: @ 811D41C - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0xE] - subs r0, 0x1 - strh r0, [r1, 0xE] - lsls r0, 16 - cmp r0, 0 - beq _0811D430 - movs r0, 0 - b _0811D434 -_0811D430: - movs r0, 0x1 - strh r0, [r1, 0x8] -_0811D434: - pop {r1} - bx r1 - thumb_func_end sub_811D41C - - thumb_func_start sub_811D438 -sub_811D438: @ 811D438 - push {r4,lr} - ldr r4, _0811D4A0 @ =0x040000b0 - ldrh r1, [r4, 0xA] - ldr r0, _0811D4A4 @ =0x0000c5ff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r1, [r4, 0xA] - ldr r0, _0811D4A8 @ =0x00007fff - ands r0, r1 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xA] - bl sub_811D67C - ldr r2, _0811D4AC @ =0x0200c000 - ldrb r0, [r2] - cmp r0, 0 - beq _0811D46E - ldr r1, _0811D4B0 @ =0x040000d4 - ldr r0, _0811D4B4 @ =gUnknown_03004DE0 - str r0, [r1] - movs r3, 0xF0 - lsls r3, 3 - adds r0, r3 - str r0, [r1, 0x4] - ldr r0, _0811D4B8 @ =0x800000a0 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] -_0811D46E: - ldr r1, _0811D4BC @ =REG_WININ - ldrh r0, [r2, 0x2] - strh r0, [r1] - adds r1, 0x2 - ldrh r0, [r2, 0x4] - strh r0, [r1] - subs r1, 0x6 - ldrh r0, [r2, 0x8] - strh r0, [r1] - ldr r2, _0811D4C0 @ =REG_WIN0H - ldr r0, _0811D4B4 @ =gUnknown_03004DE0 - movs r1, 0xF0 - lsls r1, 3 - adds r0, r1 - ldrh r1, [r0] - strh r1, [r2] - str r0, [r4] - str r2, [r4, 0x4] - ldr r0, _0811D4C4 @ =0xa2400001 - str r0, [r4, 0x8] - ldr r0, [r4, 0x8] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0811D4A0: .4byte 0x040000b0 -_0811D4A4: .4byte 0x0000c5ff -_0811D4A8: .4byte 0x00007fff -_0811D4AC: .4byte 0x0200c000 -_0811D4B0: .4byte 0x040000d4 -_0811D4B4: .4byte gUnknown_03004DE0 -_0811D4B8: .4byte 0x800000a0 -_0811D4BC: .4byte REG_WININ -_0811D4C0: .4byte REG_WIN0H -_0811D4C4: .4byte 0xa2400001 - thumb_func_end sub_811D438 - - thumb_func_start sub_811D4C8 -sub_811D4C8: @ 811D4C8 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x4 - mov r8, r0 - adds r4, r1, 0 - adds r5, r2, 0 - adds r6, r3, 0 - ldr r3, [sp, 0x18] - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r6, 16 - lsrs r6, 16 - lsls r3, 16 - lsrs r3, 16 - ldr r0, _0811D524 @ =sub_811D54C - movs r1, 0x3 - str r3, [sp] - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0811D528 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - mov r0, r8 - strh r0, [r1, 0xA] - strh r4, [r1, 0xC] - strh r5, [r1, 0xE] - strh r6, [r1, 0x10] - ldr r3, [sp] - strh r3, [r1, 0x12] - strh r0, [r1, 0x14] - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0811D524: .4byte sub_811D54C -_0811D528: .4byte gTasks - thumb_func_end sub_811D4C8 - - thumb_func_start sub_811D52C -sub_811D52C: @ 811D52C - push {lr} - ldr r0, _0811D540 @ =sub_811D54C - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _0811D544 - movs r0, 0 - b _0811D546 - .align 2, 0 -_0811D540: .4byte sub_811D54C -_0811D544: - movs r0, 0x1 -_0811D546: - pop {r1} - bx r1 - thumb_func_end sub_811D52C - - thumb_func_start sub_811D54C -sub_811D54C: @ 811D54C - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r5, _0811D57C @ =gUnknown_083FD948 - ldr r2, _0811D580 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 -_0811D55E: - movs r1, 0x8 - ldrsh r0, [r4, r1] - lsls r0, 2 - adds r0, r5 - ldr r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _0811D55E - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0811D57C: .4byte gUnknown_083FD948 -_0811D580: .4byte gTasks - thumb_func_end sub_811D54C - - thumb_func_start sub_811D584 -sub_811D584: @ 811D584 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x14] - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0811D59C - subs r0, r1, 0x1 - strh r0, [r4, 0x14] - lsls r0, 16 - cmp r0, 0 - bne _0811D5C0 -_0811D59C: - ldrh r0, [r4, 0xA] - strh r0, [r4, 0x14] - ldrh r0, [r4, 0x10] - ldrh r1, [r4, 0x16] - adds r0, r1 - strh r0, [r4, 0x16] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _0811D5B4 - movs r0, 0x10 - strh r0, [r4, 0x16] -_0811D5B4: - movs r0, 0x1 - negs r0, r0 - ldrb r1, [r4, 0x16] - ldr r2, _0811D5DC @ =0x00002d6b - bl BlendPalettes -_0811D5C0: - movs r2, 0x16 - ldrsh r0, [r4, r2] - cmp r0, 0xF - ble _0811D5D2 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - ldrh r0, [r4, 0xC] - strh r0, [r4, 0x14] -_0811D5D2: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0811D5DC: .4byte 0x00002d6b - thumb_func_end sub_811D584 - - thumb_func_start sub_811D5E0 -sub_811D5E0: @ 811D5E0 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x14] - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0811D5F8 - subs r0, r1, 0x1 - strh r0, [r4, 0x14] - lsls r0, 16 - cmp r0, 0 - bne _0811D61A -_0811D5F8: - ldrh r0, [r4, 0xC] - strh r0, [r4, 0x14] - ldrh r0, [r4, 0x16] - ldrh r1, [r4, 0x12] - subs r0, r1 - strh r0, [r4, 0x16] - lsls r0, 16 - cmp r0, 0 - bge _0811D60E - movs r0, 0 - strh r0, [r4, 0x16] -_0811D60E: - movs r0, 0x1 - negs r0, r0 - ldrb r1, [r4, 0x16] - ldr r2, _0811D640 @ =0x00002d6b - bl BlendPalettes -_0811D61A: - movs r0, 0x16 - ldrsh r1, [r4, r0] - cmp r1, 0 - bne _0811D64E - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _0811D648 - ldr r0, _0811D644 @ =sub_811D54C - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask - b _0811D64E - .align 2, 0 -_0811D640: .4byte 0x00002d6b -_0811D644: .4byte sub_811D54C -_0811D648: - ldrh r0, [r4, 0xA] - strh r0, [r4, 0x14] - strh r1, [r4, 0x8] -_0811D64E: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_811D5E0 - - thumb_func_start sub_811D658 -sub_811D658: @ 811D658 - push {lr} - ldr r0, _0811D674 @ =gUnknown_083FD708 - ldr r0, [r0] - movs r1, 0 - movs r2, 0x3C - bl memset - ldr r0, _0811D678 @ =0x0200c014 - adds r1, r0, 0x2 - bl sub_8057B14 - pop {r0} - bx r0 - .align 2, 0 -_0811D674: .4byte gUnknown_083FD708 -_0811D678: .4byte 0x0200c014 - thumb_func_end sub_811D658 - - thumb_func_start sub_811D67C -sub_811D67C: @ 811D67C - push {lr} - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_811D67C - - thumb_func_start sub_811D690 -sub_811D690: @ 811D690 - ldr r1, _0811D6A4 @ =REG_BG0CNT - ldrh r1, [r1] - lsrs r1, 2 - lsls r1, 30 - lsrs r1, 16 - movs r2, 0xC0 - lsls r2, 19 - adds r1, r2 - str r1, [r0] - bx lr - .align 2, 0 -_0811D6A4: .4byte REG_BG0CNT - thumb_func_end sub_811D690 - - thumb_func_start sub_811D6A8 -sub_811D6A8: @ 811D6A8 - push {r4,lr} - ldr r3, _0811D6D0 @ =REG_BG0CNT - ldrh r2, [r3] - lsrs r2, 8 - ldrh r3, [r3] - lsrs r3, 2 - lsls r2, 27 - lsrs r2, 16 - lsls r3, 30 - lsrs r3, 16 - movs r4, 0xC0 - lsls r4, 19 - adds r2, r4 - str r2, [r0] - adds r3, r4 - str r3, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0811D6D0: .4byte REG_BG0CNT - thumb_func_end sub_811D6A8 - - thumb_func_start sub_811D6D4 -sub_811D6D4: @ 811D6D4 - push {lr} - movs r0, 0x1 - negs r0, r0 - movs r1, 0x10 - movs r2, 0 - bl BlendPalettes - pop {r0} - bx r0 - thumb_func_end sub_811D6D4 - - thumb_func_start sub_811D6E8 -sub_811D6E8: @ 811D6E8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - mov r10, r0 - ldr r0, [sp, 0x20] - ldr r4, [sp, 0x24] - lsls r1, 16 - lsrs r7, r1, 16 - lsls r2, 16 - lsrs r2, 16 - lsls r3, 16 - lsrs r3, 16 - lsls r0, 16 - lsrs r1, r0, 16 - lsls r4, 16 - movs r6, 0 - lsrs r5, r4, 16 - cmp r4, 0 - ble _0811D750 - lsls r0, r7, 16 - asrs r0, 16 - mov r9, r0 - lsls r1, 16 - mov r8, r1 - lsls r0, r3, 16 - asrs r7, r0, 16 -_0811D720: - lsls r4, r2, 16 - asrs r4, 16 - movs r0, 0xFF - ands r0, r4 - mov r2, r8 - asrs r1, r2, 16 - bl Sin - lsls r1, r6, 1 - add r1, r10 - add r0, r9 - strh r0, [r1] - lsls r1, r5, 16 - ldr r0, _0811D760 @ =0xffff0000 - adds r1, r0 - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - adds r4, r7 - lsls r4, 16 - lsrs r2, r4, 16 - lsrs r5, r1, 16 - cmp r1, 0 - bgt _0811D720 -_0811D750: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0811D760: .4byte 0xffff0000 - thumb_func_end sub_811D6E8 - - thumb_func_start sub_811D764 -sub_811D764: @ 811D764 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - mov r9, r0 - adds r5, r2, 0 - adds r4, r3, 0 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - lsls r5, 16 - lsrs r5, 16 - lsls r4, 16 - lsrs r4, 16 - movs r2, 0xA0 - lsls r2, 1 - movs r1, 0xA - bl memset - movs r1, 0 - lsls r4, 16 - asrs r4, 16 - str r4, [sp, 0x4] - lsls r5, 16 - asrs r5, 16 - str r5, [sp, 0x8] -_0811D79C: - lsls r5, r1, 16 - asrs r0, r5, 16 - mov r10, r0 - ldr r1, [sp, 0x4] - bl Sin - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - mov r0, r10 - ldr r1, [sp, 0x4] - bl Cos - ldr r2, [sp] - lsls r1, r2, 16 - asrs r1, 16 - lsls r4, 16 - asrs r4, 16 - subs r2, r1, r4 - lsls r2, 16 - adds r1, r4 - lsls r1, 16 - lsrs r6, r1, 16 - lsls r0, 16 - asrs r0, 16 - ldr r3, [sp, 0x8] - subs r1, r3, r0 - lsls r1, 16 - lsrs r7, r1, 16 - adds r0, r3, r0 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - lsrs r1, r2, 16 - str r5, [sp, 0x10] - cmp r2, 0 - bge _0811D7E8 - movs r1, 0 -_0811D7E8: - lsls r0, r6, 16 - asrs r0, 16 - cmp r0, 0xF0 - ble _0811D7F2 - movs r6, 0xF0 -_0811D7F2: - lsls r0, r7, 16 - cmp r0, 0 - bge _0811D7FA - movs r7, 0 -_0811D7FA: - mov r2, r8 - lsls r0, r2, 16 - asrs r0, 16 - cmp r0, 0x9F - ble _0811D808 - movs r3, 0x9F - mov r8, r3 -_0811D808: - lsls r0, r1, 24 - lsrs r0, 16 - orrs r6, r0 - lsls r0, r7, 16 - asrs r0, 16 - str r0, [sp, 0xC] - lsls r0, 1 - add r0, r9 - strh r6, [r0] - mov r0, r8 - lsls r4, r0, 16 - asrs r0, r4, 15 - add r0, r9 - strh r6, [r0] - mov r0, r10 - adds r0, 0x1 - lsls r0, 16 - asrs r0, 16 - ldr r1, [sp, 0x4] - bl Cos - lsls r0, 16 - asrs r0, 16 - ldr r2, [sp, 0x8] - subs r1, r2, r0 - lsls r1, 16 - adds r0, r2, r0 - lsls r0, 16 - lsrs r2, r0, 16 - lsrs r3, r1, 16 - cmp r1, 0 - bge _0811D84A - movs r3, 0 -_0811D84A: - lsls r0, r2, 16 - asrs r0, 16 - cmp r0, 0x9F - ble _0811D854 - movs r2, 0x9F -_0811D854: - lsls r0, r3, 16 - asrs r1, r0, 16 - adds r3, r0, 0 - lsls r5, r2, 16 - ldr r0, [sp, 0xC] - cmp r0, r1 - ble _0811D878 - adds r2, r1, 0 -_0811D864: - lsls r1, r7, 16 - ldr r0, _0811D8F8 @ =0xffff0000 - adds r1, r0 - asrs r0, r1, 15 - add r0, r9 - strh r6, [r0] - lsrs r7, r1, 16 - asrs r1, 16 - cmp r1, r2 - bgt _0811D864 -_0811D878: - lsls r1, r7, 16 - asrs r0, r3, 16 - cmp r1, r3 - bge _0811D896 - adds r2, r0, 0 -_0811D882: - movs r3, 0x80 - lsls r3, 9 - adds r0, r1, r3 - asrs r1, r0, 15 - add r1, r9 - strh r6, [r1] - adds r1, r0, 0 - asrs r0, r1, 16 - cmp r0, r2 - blt _0811D882 -_0811D896: - asrs r0, r5, 16 - cmp r4, r5 - ble _0811D8B4 - adds r1, r0, 0 -_0811D89E: - ldr r2, _0811D8F8 @ =0xffff0000 - adds r0, r4, r2 - lsrs r3, r0, 16 - mov r8, r3 - asrs r0, 15 - add r0, r9 - strh r6, [r0] - lsls r4, r3, 16 - asrs r0, r4, 16 - cmp r0, r1 - bgt _0811D89E -_0811D8B4: - mov r0, r8 - lsls r4, r0, 16 - asrs r0, r5, 16 - cmp r4, r5 - bge _0811D8D4 - adds r2, r0, 0 -_0811D8C0: - movs r1, 0x80 - lsls r1, 9 - adds r0, r4, r1 - asrs r1, r0, 15 - add r1, r9 - strh r6, [r1] - adds r4, r0, 0 - asrs r0, r4, 16 - cmp r0, r2 - blt _0811D8C0 -_0811D8D4: - ldr r2, [sp, 0x10] - movs r3, 0x80 - lsls r3, 9 - adds r0, r2, r3 - lsrs r1, r0, 16 - asrs r0, 16 - cmp r0, 0x3F - bgt _0811D8E6 - b _0811D79C -_0811D8E6: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0811D8F8: .4byte 0xffff0000 - thumb_func_end sub_811D764 - - thumb_func_start sub_811D8FC -sub_811D8FC: @ 811D8FC - push {r4-r7,lr} - adds r6, r0, 0 - ldr r0, [sp, 0x14] - ldr r5, [sp, 0x18] - ldr r4, [sp, 0x1C] - lsls r1, 16 - lsrs r1, 16 - lsls r2, 16 - lsrs r2, 16 - lsls r3, 16 - lsrs r3, 16 - lsls r0, 16 - lsrs r0, 16 - adds r7, r0, 0 - lsls r5, 16 - lsrs r5, 16 - lsls r4, 16 - lsrs r4, 16 - strh r1, [r6] - strh r2, [r6, 0x2] - strh r1, [r6, 0x4] - strh r2, [r6, 0x6] - strh r3, [r6, 0x8] - strh r7, [r6, 0xA] - strh r5, [r6, 0xC] - strh r4, [r6, 0xE] - lsls r3, 16 - asrs r3, 16 - lsls r1, 16 - asrs r1, 16 - subs r3, r1 - strh r3, [r6, 0x10] - lsls r0, r3, 16 - cmp r0, 0 - bge _0811D94E - negs r0, r3 - strh r0, [r6, 0x10] - lsls r0, r5, 16 - asrs r0, 16 - negs r0, r0 - strh r0, [r6, 0xC] -_0811D94E: - lsls r0, r7, 16 - asrs r0, 16 - lsls r1, r2, 16 - asrs r1, 16 - subs r1, r0, r1 - strh r1, [r6, 0x12] - lsls r0, r1, 16 - cmp r0, 0 - bge _0811D96C - negs r0, r1 - strh r0, [r6, 0x12] - lsls r0, r4, 16 - asrs r0, 16 - negs r0, r0 - strh r0, [r6, 0xE] -_0811D96C: - movs r0, 0 - strh r0, [r6, 0x14] - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_811D8FC - - thumb_func_start sub_811D978 -sub_811D978: @ 811D978 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - adds r3, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - lsls r2, 24 - lsrs r2, 24 - mov r10, r2 - ldrh r0, [r3, 0x10] - mov r8, r0 - movs r1, 0x10 - ldrsh r6, [r3, r1] - ldrh r2, [r3, 0x12] - mov r12, r2 - movs r4, 0x12 - ldrsh r5, [r3, r4] - cmp r6, r5 - ble _0811D9C8 - ldrh r0, [r3, 0xC] - ldrh r2, [r3, 0x4] - adds r1, r0, r2 - strh r1, [r3, 0x4] - ldrh r2, [r3, 0x14] - add r2, r12 - strh r2, [r3, 0x14] - lsls r1, r2, 16 - asrs r1, 16 - adds r4, r0, 0 - ldrh r7, [r3, 0xE] - cmp r1, r6 - ble _0811D9EE - ldrh r1, [r3, 0x6] - adds r0, r7, r1 - strh r0, [r3, 0x6] - mov r1, r8 - b _0811D9EA -_0811D9C8: - ldrh r0, [r3, 0xE] - ldrh r2, [r3, 0x6] - adds r1, r0, r2 - strh r1, [r3, 0x6] - ldrh r2, [r3, 0x14] - add r2, r8 - strh r2, [r3, 0x14] - lsls r1, r2, 16 - asrs r1, 16 - ldrh r4, [r3, 0xC] - adds r7, r0, 0 - cmp r1, r5 - ble _0811D9EE - ldrh r1, [r3, 0x4] - adds r0, r4, r1 - strh r0, [r3, 0x4] - mov r1, r12 -_0811D9EA: - subs r0, r2, r1 - strh r0, [r3, 0x14] -_0811D9EE: - movs r5, 0 - lsls r0, r4, 16 - asrs r2, r0, 16 - cmp r2, 0 - ble _0811DA06 - movs r4, 0x4 - ldrsh r1, [r3, r4] - movs r4, 0x8 - ldrsh r0, [r3, r4] - ldrh r4, [r3, 0x8] - cmp r1, r0 - bge _0811DA18 -_0811DA06: - cmp r2, 0 - bge _0811DA26 - movs r0, 0x4 - ldrsh r1, [r3, r0] - movs r2, 0x8 - ldrsh r0, [r3, r2] - ldrh r4, [r3, 0x8] - cmp r1, r0 - bgt _0811DA26 -_0811DA18: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - mov r0, r9 - cmp r0, 0 - beq _0811DA26 - strh r4, [r3, 0x4] -_0811DA26: - lsls r0, r7, 16 - asrs r2, r0, 16 - cmp r2, 0 - ble _0811DA3C - movs r4, 0x6 - ldrsh r1, [r3, r4] - movs r4, 0xA - ldrsh r0, [r3, r4] - ldrh r4, [r3, 0xA] - cmp r1, r0 - bge _0811DA4E -_0811DA3C: - cmp r2, 0 - bge _0811DA5C - movs r0, 0x6 - ldrsh r1, [r3, r0] - movs r2, 0xA - ldrsh r0, [r3, r2] - ldrh r4, [r3, 0xA] - cmp r1, r0 - bgt _0811DA5C -_0811DA4E: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - mov r0, r10 - cmp r0, 0 - beq _0811DA5C - strh r4, [r3, 0x6] -_0811DA5C: - cmp r5, 0x2 - beq _0811DA64 - movs r0, 0 - b _0811DA66 -_0811DA64: - movs r0, 0x1 -_0811DA66: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_811D978 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/reshow_battle_screen.s b/asm/reshow_battle_screen.s deleted file mode 100644 index 59b08dd01..000000000 --- a/asm/reshow_battle_screen.s +++ /dev/null @@ -1,1097 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - thumb_func_start nullsub_14 -nullsub_14: @ 807AD54 - bx lr - thumb_func_end nullsub_14 - - thumb_func_start ReshowBattleScreenAfterMenu -ReshowBattleScreenAfterMenu: @ 807AD58 - push {lr} - ldr r2, _0807AD90 @ =gPaletteFade - ldrb r0, [r2, 0x8] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x8] - movs r0, 0 - bl SetHBlankCallback - movs r0, 0 - bl SetVBlankCallback - ldr r0, _0807AD94 @ =REG_MOSAIC - movs r2, 0 - strh r2, [r0] - ldr r0, _0807AD98 @ =0x02000000 - ldr r3, _0807AD9C @ =0x0001ffff - adds r1, r0, r3 - strb r2, [r1] - ldr r1, _0807ADA0 @ =0x0001fffe - adds r0, r1 - strb r2, [r0] - ldr r0, _0807ADA4 @ =CB2_ReshowBattleScreenAfterMenu - bl SetMainCallback2 - pop {r0} - bx r0 - .align 2, 0 -_0807AD90: .4byte gPaletteFade -_0807AD94: .4byte REG_MOSAIC -_0807AD98: .4byte 0x02000000 -_0807AD9C: .4byte 0x0001ffff -_0807ADA0: .4byte 0x0001fffe -_0807ADA4: .4byte CB2_ReshowBattleScreenAfterMenu - thumb_func_end ReshowBattleScreenAfterMenu - - thumb_func_start CB2_ReshowBattleScreenAfterMenu -CB2_ReshowBattleScreenAfterMenu: @ 807ADA8 - push {r4-r7,lr} - sub sp, 0x8 - ldr r0, _0807ADC4 @ =0x02000000 - ldr r1, _0807ADC8 @ =0x0001ffff - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x13 - bls _0807ADBA - b _0807B010 -_0807ADBA: - lsls r0, 2 - ldr r1, _0807ADCC @ =_0807ADD0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0807ADC4: .4byte 0x02000000 -_0807ADC8: .4byte 0x0001ffff -_0807ADCC: .4byte _0807ADD0 - .align 2, 0 -_0807ADD0: - .4byte _0807AE20 - .4byte _0807AE84 - .4byte _0807AE9C - .4byte _0807AEC8 - .4byte _0807AECE - .4byte _0807AEE0 - .4byte _0807AEE6 - .4byte _0807AF18 - .4byte _0807AF1C - .4byte _0807AF20 - .4byte _0807AF24 - .4byte _0807AF48 - .4byte _0807AF50 - .4byte _0807AF58 - .4byte _0807AF60 - .4byte _0807AF68 - .4byte _0807AF70 - .4byte _0807AF78 - .4byte _0807AF80 - .4byte _0807AF88 -_0807AE20: - bl dp12_8087EA4 - ldr r4, _0807AE5C @ =gWindowConfig_81E6C58 - adds r0, r4, 0 - bl SetUpWindowConfig - bl ResetPaletteFade - ldr r0, _0807AE60 @ =gUnknown_03004210 - adds r1, r4, 0 - bl InitWindowFromConfig - ldr r0, _0807AE64 @ =gUnknown_030042A4 - movs r1, 0 - strh r1, [r0] - ldr r0, _0807AE68 @ =gUnknown_030042A0 - strh r1, [r0] - ldr r0, _0807AE6C @ =gUnknown_030042C0 - strh r1, [r0] - ldr r0, _0807AE70 @ =gUnknown_030041B4 - strh r1, [r0] - ldr r0, _0807AE74 @ =gUnknown_03004288 - strh r1, [r0] - ldr r0, _0807AE78 @ =gUnknown_03004280 - strh r1, [r0] - ldr r0, _0807AE7C @ =gUnknown_030041B0 - strh r1, [r0] - ldr r0, _0807AE80 @ =gUnknown_030041B8 - strh r1, [r0] - b _0807B040 - .align 2, 0 -_0807AE5C: .4byte gWindowConfig_81E6C58 -_0807AE60: .4byte gUnknown_03004210 -_0807AE64: .4byte gUnknown_030042A4 -_0807AE68: .4byte gUnknown_030042A0 -_0807AE6C: .4byte gUnknown_030042C0 -_0807AE70: .4byte gUnknown_030041B4 -_0807AE74: .4byte gUnknown_03004288 -_0807AE78: .4byte gUnknown_03004280 -_0807AE7C: .4byte gUnknown_030041B0 -_0807AE80: .4byte gUnknown_030041B8 -_0807AE84: - movs r0, 0 - str r0, [sp, 0x4] - movs r1, 0xC0 - lsls r1, 19 - ldr r2, _0807AE98 @ =0x01006000 - add r0, sp, 0x4 - bl CpuFastSet - b _0807B040 - .align 2, 0 -_0807AE98: .4byte 0x01006000 -_0807AE9C: - ldr r5, _0807AEBC @ =0x02000000 - ldr r0, _0807AEC0 @ =0x0001fffe - adds r4, r5, r0 - ldrb r0, [r4] - bl sub_800E414 - lsls r0, 24 - cmp r0, 0 - bne _0807AEF8 - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - ldr r0, _0807AEC4 @ =0x0001ffff - adds r1, r5, r0 - b _0807AF38 - .align 2, 0 -_0807AEBC: .4byte 0x02000000 -_0807AEC0: .4byte 0x0001fffe -_0807AEC4: .4byte 0x0001ffff -_0807AEC8: - bl ResetSpriteData - b _0807B040 -_0807AECE: - bl FreeAllSpritePalettes - ldr r1, _0807AEDC @ =gReservedSpritePaletteCount - movs r0, 0x4 - strb r0, [r1] - b _0807B040 - .align 2, 0 -_0807AEDC: .4byte gReservedSpritePaletteCount -_0807AEE0: - bl sub_8031EE8 - b _0807B040 -_0807AEE6: - ldr r5, _0807AF00 @ =0x02000000 - ldr r1, _0807AF04 @ =0x0001fffe - adds r4, r5, r1 - ldrb r0, [r4] - bl sub_8031C30 - lsls r0, 24 - cmp r0, 0 - beq _0807AF08 -_0807AEF8: - movs r0, 0 - strb r0, [r4] - b _0807B040 - .align 2, 0 -_0807AF00: .4byte 0x02000000 -_0807AF04: .4byte 0x0001fffe -_0807AF08: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - ldr r0, _0807AF14 @ =0x0001ffff - adds r1, r5, r0 - b _0807AF38 - .align 2, 0 -_0807AF14: .4byte 0x0001ffff -_0807AF18: - movs r0, 0 - b _0807AF26 -_0807AF1C: - movs r0, 0x1 - b _0807AF26 -_0807AF20: - movs r0, 0x2 - b _0807AF26 -_0807AF24: - movs r0, 0x3 -_0807AF26: - bl sub_807B094 - lsls r0, 24 - cmp r0, 0 - beq _0807AF32 - b _0807B040 -_0807AF32: - ldr r1, _0807AF40 @ =0x02000000 - ldr r0, _0807AF44 @ =0x0001ffff - adds r1, r0 -_0807AF38: - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - b _0807B040 - .align 2, 0 -_0807AF40: .4byte 0x02000000 -_0807AF44: .4byte 0x0001ffff -_0807AF48: - movs r0, 0 - bl sub_807B184 - b _0807B040 -_0807AF50: - movs r0, 0x1 - bl sub_807B184 - b _0807B040 -_0807AF58: - movs r0, 0x2 - bl sub_807B184 - b _0807B040 -_0807AF60: - movs r0, 0x3 - bl sub_807B184 - b _0807B040 -_0807AF68: - movs r0, 0 - bl sub_807B508 - b _0807B040 -_0807AF70: - movs r0, 0x1 - bl sub_807B508 - b _0807B040 -_0807AF78: - movs r0, 0x2 - bl sub_807B508 - b _0807B040 -_0807AF80: - movs r0, 0x3 - bl sub_807B508 - b _0807B040 -_0807AF88: - bl sub_80327CC - movs r0, 0x1 - bl GetBankByPlayerAI - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r7, _0807B000 @ =gBattlePartyID - lsls r0, r4, 1 - adds r0, r7 - ldrh r0, [r0] - movs r6, 0x64 - muls r0, r6 - ldr r5, _0807B004 @ =gEnemyParty - adds r0, r5 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl sub_8032984 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0807AFEC - movs r0, 0x3 - bl GetBankByPlayerAI - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r0, r4, 1 - adds r0, r7 - ldrh r0, [r0] - muls r0, r6 - adds r0, r5 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl sub_8032984 -_0807AFEC: - ldr r1, _0807B008 @ =gActionSelectionCursor - ldr r0, _0807B00C @ =gBankInMenu - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - movs r1, 0 - bl sub_802E3E4 - b _0807B040 - .align 2, 0 -_0807B000: .4byte gBattlePartyID -_0807B004: .4byte gEnemyParty -_0807B008: .4byte gActionSelectionCursor -_0807B00C: .4byte gBankInMenu -_0807B010: - ldr r0, _0807B054 @ =sub_800FCD4 - bl SetHBlankCallback - ldr r0, _0807B058 @ =sub_800FCFC - bl SetVBlankCallback - bl sub_807B06C - movs r0, 0x1 - str r0, [sp] - movs r0, 0xFF - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginHardwarePaletteFade - ldr r2, _0807B05C @ =gPaletteFade - ldrb r1, [r2, 0x8] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2, 0x8] - ldr r0, _0807B060 @ =sub_800F808 - bl SetMainCallback2 -_0807B040: - ldr r1, _0807B064 @ =0x02000000 - ldr r0, _0807B068 @ =0x0001ffff - adds r1, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - add sp, 0x8 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0807B054: .4byte sub_800FCD4 -_0807B058: .4byte sub_800FCFC -_0807B05C: .4byte gPaletteFade -_0807B060: .4byte sub_800F808 -_0807B064: .4byte 0x02000000 -_0807B068: .4byte 0x0001ffff - thumb_func_end CB2_ReshowBattleScreenAfterMenu - - thumb_func_start sub_807B06C -sub_807B06C: @ 807B06C - push {lr} - bl sub_800D6D4 - ldr r3, _0807B08C @ =REG_BG1CNT - ldrb r2, [r3] - movs r1, 0xD - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r3] - ldr r2, _0807B090 @ =REG_BG2CNT - ldrb r0, [r2] - ands r1, r0 - strb r1, [r2] - pop {r0} - bx r0 - .align 2, 0 -_0807B08C: .4byte REG_BG1CNT -_0807B090: .4byte REG_BG2CNT - thumb_func_end sub_807B06C - - thumb_func_start sub_807B094 -sub_807B094: @ 807B094 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _0807B0D8 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - bcs _0807B172 - adds r0, r4, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _0807B0F2 - lsls r0, r4, 2 - ldr r1, _0807B0DC @ =0x02017800 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _0807B0E8 - ldr r1, _0807B0E0 @ =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0807B0E4 @ =gEnemyParty - adds r0, r1 - adds r1, r4, 0 - bl sub_8031794 - b _0807B168 - .align 2, 0 -_0807B0D8: .4byte gNoOfAllBanks -_0807B0DC: .4byte 0x02017800 -_0807B0E0: .4byte gBattlePartyID -_0807B0E4: .4byte gEnemyParty -_0807B0E8: - adds r0, r4, 0 - movs r1, 0 - bl sub_8032350 - b _0807B168 -_0807B0F2: - ldr r2, _0807B108 @ =gBattleTypeFlags - ldrh r1, [r2] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0807B110 - cmp r4, 0 - bne _0807B110 - ldr r0, _0807B10C @ =gSaveBlock2 - ldrb r0, [r0, 0x8] - b _0807B122 - .align 2, 0 -_0807B108: .4byte gBattleTypeFlags -_0807B10C: .4byte gSaveBlock2 -_0807B110: - ldrh r1, [r2] - movs r0, 0x80 - lsls r0, 2 - ands r0, r1 - cmp r0, 0 - beq _0807B12A - cmp r4, 0 - bne _0807B12A - movs r0, 0x2 -_0807B122: - movs r1, 0 - bl sub_8031AF4 - b _0807B168 -_0807B12A: - lsls r0, r4, 2 - ldr r1, _0807B154 @ =0x02017800 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _0807B160 - ldr r1, _0807B158 @ =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0807B15C @ =gPlayerParty - adds r0, r1 - adds r1, r4, 0 - bl sub_80318FC - b _0807B168 - .align 2, 0 -_0807B154: .4byte 0x02017800 -_0807B158: .4byte gBattlePartyID -_0807B15C: .4byte gPlayerParty -_0807B160: - adds r0, r4, 0 - movs r1, 0 - bl sub_8032350 -_0807B168: - ldr r0, _0807B17C @ =0x02000000 - ldr r1, _0807B180 @ =0x0001fffe - adds r0, r1 - movs r1, 0 - strb r1, [r0] -_0807B172: - movs r0, 0x1 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0807B17C: .4byte 0x02000000 -_0807B180: .4byte 0x0001fffe - thumb_func_end sub_807B094 - - thumb_func_start sub_807B184 -sub_807B184: @ 807B184 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, _0807B1B8 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r7, r0 - bcc _0807B19E - b _0807B4D8 -_0807B19E: - lsls r2, r7, 2 - ldr r0, _0807B1BC @ =0x02017800 - adds r0, r2, r0 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - str r2, [sp] - cmp r0, 0 - beq _0807B1C0 - adds r0, r7, 0 - bl sub_8077F7C - b _0807B1C6 - .align 2, 0 -_0807B1B8: .4byte gNoOfAllBanks -_0807B1BC: .4byte 0x02017800 -_0807B1C0: - adds r0, r7, 0 - bl sub_8077F68 -_0807B1C6: - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - adds r0, r7, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _0807B1DA - b _0807B2D8 -_0807B1DA: - ldr r1, _0807B2BC @ =gBattlePartyID - lsls r0, r7, 1 - adds r6, r0, r1 - ldrh r0, [r6] - movs r1, 0x64 - mov r10, r1 - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - ldr r1, _0807B2C0 @ =gEnemyParty - mov r9, r1 - add r0, r9 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _0807B1FE - b _0807B4D8 -_0807B1FE: - ldrh r0, [r6] - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r7, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl GetMonSpriteTemplate_803C56C - ldr r5, _0807B2C4 @ =gUnknown_02024E8C - adds r0, r7, 0 - movs r1, 0x2 - bl sub_8077ABC - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r7, 0 - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r5, 0 - adds r1, r4, 0 - mov r2, r8 - bl CreateSprite - ldr r4, _0807B2C8 @ =gObjectBankIDs - adds r4, r7, r4 - strb r0, [r4] - ldr r5, _0807B2CC @ =gSprites - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, r7, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _0807B2D0 @ =SpriteCallbackDummy - str r1, [r0] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r7, [r0, 0x2E] - ldrh r0, [r6] - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - ldrb r2, [r4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - strh r0, [r1, 0x32] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _0807B2D4 @ =gBattleMonForms - adds r1, r7, r1 - ldrb r1, [r1] - bl StartSpriteAnim - b _0807B4AC - .align 2, 0 -_0807B2BC: .4byte gBattlePartyID -_0807B2C0: .4byte gEnemyParty -_0807B2C4: .4byte gUnknown_02024E8C -_0807B2C8: .4byte gObjectBankIDs -_0807B2CC: .4byte gSprites -_0807B2D0: .4byte SpriteCallbackDummy -_0807B2D4: .4byte gBattleMonForms -_0807B2D8: - ldr r2, _0807B328 @ =gBattleTypeFlags - ldrh r1, [r2] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0807B338 - cmp r7, 0 - bne _0807B338 - ldr r5, _0807B32C @ =gSaveBlock2 - ldrb r4, [r5, 0x8] - movs r0, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl GetMonSpriteTemplate_803C5A0 - ldr r6, _0807B330 @ =gUnknown_02024E8C - ldr r1, _0807B334 @ =gTrainerBackPicCoords - ldrb r0, [r5, 0x8] - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - movs r4, 0x8 - subs r4, r0 - lsls r4, 18 - movs r0, 0xA0 - lsls r0, 15 - adds r4, r0 - asrs r4, 16 - movs r0, 0 - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r6, 0 - b _0807B37C - .align 2, 0 -_0807B328: .4byte gBattleTypeFlags -_0807B32C: .4byte gSaveBlock2 -_0807B330: .4byte gUnknown_02024E8C -_0807B334: .4byte gTrainerBackPicCoords -_0807B338: - ldrh r1, [r2] - movs r0, 0x80 - lsls r0, 2 - ands r0, r1 - cmp r0, 0 - beq _0807B3D0 - cmp r7, 0 - bne _0807B3D0 - movs r0, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0x2 - bl GetMonSpriteTemplate_803C5A0 - ldr r5, _0807B3BC @ =gUnknown_02024E8C - ldr r0, _0807B3C0 @ =gTrainerBackPicCoords - ldrb r0, [r0, 0x8] - movs r4, 0x8 - subs r4, r0 - lsls r4, 18 - movs r1, 0xA0 - lsls r1, 15 - adds r4, r1 - asrs r4, 16 - movs r0, 0 - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r5, 0 -_0807B37C: - movs r1, 0x50 - adds r2, r4, 0 - bl CreateSprite - ldr r3, _0807B3C4 @ =gObjectBankIDs - strb r0, [r3] - ldr r4, _0807B3C8 @ =gSprites - ldrb r0, [r3] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - strb r0, [r1, 0x5] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _0807B3CC @ =SpriteCallbackDummy - str r1, [r0] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r7, [r0, 0x2E] - b _0807B4AC - .align 2, 0 -_0807B3BC: .4byte gUnknown_02024E8C -_0807B3C0: .4byte gTrainerBackPicCoords -_0807B3C4: .4byte gObjectBankIDs -_0807B3C8: .4byte gSprites -_0807B3CC: .4byte SpriteCallbackDummy -_0807B3D0: - ldr r1, _0807B4E8 @ =gBattlePartyID - lsls r0, r7, 1 - adds r6, r0, r1 - ldrh r0, [r6] - movs r1, 0x64 - mov r10, r1 - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - ldr r1, _0807B4EC @ =gPlayerParty - mov r9, r1 - add r0, r9 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0807B4D8 - ldrh r0, [r6] - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r7, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl GetMonSpriteTemplate_803C56C - ldr r5, _0807B4F0 @ =gUnknown_02024E8C - adds r0, r7, 0 - movs r1, 0x2 - bl sub_8077ABC - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r7, 0 - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r5, 0 - adds r1, r4, 0 - mov r2, r8 - bl CreateSprite - ldr r4, _0807B4F4 @ =gObjectBankIDs - adds r4, r7, r4 - strb r0, [r4] - ldr r5, _0807B4F8 @ =gSprites - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, r7, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _0807B4FC @ =SpriteCallbackDummy - str r1, [r0] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r7, [r0, 0x2E] - ldrh r0, [r6] - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0xB - bl GetMonData - ldrb r2, [r4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - strh r0, [r1, 0x32] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _0807B500 @ =gBattleMonForms - adds r1, r7, r1 - ldrb r1, [r1] - bl StartSpriteAnim -_0807B4AC: - ldr r1, _0807B4F8 @ =gSprites - ldr r0, _0807B4F4 @ =gObjectBankIDs - adds r0, r7, r0 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r1 - ldr r0, _0807B504 @ =0x02017800 - ldr r1, [sp] - adds r0, r1, r0 - ldr r1, [r0] - lsls r1, 31 - adds r2, 0x3E - lsrs r1, 31 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] -_0807B4D8: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0807B4E8: .4byte gBattlePartyID -_0807B4EC: .4byte gPlayerParty -_0807B4F0: .4byte gUnknown_02024E8C -_0807B4F4: .4byte gObjectBankIDs -_0807B4F8: .4byte gSprites -_0807B4FC: .4byte SpriteCallbackDummy -_0807B500: .4byte gBattleMonForms -_0807B504: .4byte 0x02017800 - thumb_func_end sub_807B184 - - thumb_func_start sub_807B508 -sub_807B508: @ 807B508 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _0807B530 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r5, r0 - bcc _0807B518 - b _0807B68A -_0807B518: - ldr r2, _0807B534 @ =gBattleTypeFlags - ldrh r1, [r2] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0807B538 - cmp r5, 0 - bne _0807B538 - bl battle_make_oam_safari_battle - b _0807B550 - .align 2, 0 -_0807B530: .4byte gNoOfAllBanks -_0807B534: .4byte gBattleTypeFlags -_0807B538: - ldrh r1, [r2] - movs r0, 0x80 - lsls r0, 2 - ands r0, r1 - cmp r0, 0 - beq _0807B54A - cmp r5, 0 - bne _0807B54A - b _0807B68A -_0807B54A: - adds r0, r5, 0 - bl battle_make_oam_normal_battle -_0807B550: - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, _0807B58C @ =gHealthboxIDs - adds r4, r5, r0 - strb r6, [r4] - adds r0, r5, 0 - bl sub_8043F44 - adds r0, r6, 0 - bl sub_8043DFC - adds r0, r5, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _0807B598 - ldrb r0, [r4] - ldr r1, _0807B590 @ =gBattlePartyID - lsls r4, r5, 1 - adds r1, r4, r1 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0807B594 @ =gEnemyParty - adds r1, r2 - movs r2, 0 - bl sub_8045A5C - b _0807B5E4 - .align 2, 0 -_0807B58C: .4byte gHealthboxIDs -_0807B590: .4byte gBattlePartyID -_0807B594: .4byte gEnemyParty -_0807B598: - ldr r0, _0807B5C0 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0807B5CC - ldrb r0, [r4] - ldr r1, _0807B5C4 @ =gBattlePartyID - lsls r4, r5, 1 - adds r1, r4, r1 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0807B5C8 @ =gPlayerParty - adds r1, r2 - movs r2, 0xA - bl sub_8045A5C - b _0807B5E4 - .align 2, 0 -_0807B5C0: .4byte gBattleTypeFlags -_0807B5C4: .4byte gBattlePartyID -_0807B5C8: .4byte gPlayerParty -_0807B5CC: - ldrb r0, [r4] - ldr r1, _0807B610 @ =gBattlePartyID - lsls r4, r5, 1 - adds r1, r4, r1 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _0807B614 @ =gPlayerParty - adds r1, r2 - movs r2, 0 - bl sub_8045A5C -_0807B5E4: - adds r0, r5, 0 - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _0807B600 - adds r0, r5, 0 - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _0807B61C -_0807B600: - ldr r0, _0807B618 @ =gHealthboxIDs - adds r0, r5, r0 - ldrb r0, [r0] - movs r1, 0x1 - bl nullsub_11 - b _0807B628 - .align 2, 0 -_0807B610: .4byte gBattlePartyID -_0807B614: .4byte gPlayerParty -_0807B618: .4byte gHealthboxIDs -_0807B61C: - ldr r0, _0807B654 @ =gHealthboxIDs - adds r0, r5, r0 - ldrb r0, [r0] - movs r1, 0 - bl nullsub_11 -_0807B628: - adds r0, r5, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _0807B660 - ldr r0, _0807B658 @ =gBattlePartyID - adds r0, r4, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0807B65C @ =gEnemyParty - adds r0, r1 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _0807B68A - adds r0, r6, 0 - bl sub_8043DB0 - b _0807B68A - .align 2, 0 -_0807B654: .4byte gHealthboxIDs -_0807B658: .4byte gBattlePartyID -_0807B65C: .4byte gEnemyParty -_0807B660: - ldr r0, _0807B690 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0807B68A - ldr r0, _0807B694 @ =gBattlePartyID - adds r0, r4, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0807B698 @ =gPlayerParty - adds r0, r1 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _0807B68A - adds r0, r6, 0 - bl sub_8043DB0 -_0807B68A: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0807B690: .4byte gBattleTypeFlags -_0807B694: .4byte gBattlePartyID -_0807B698: .4byte gPlayerParty - thumb_func_end sub_807B508 - - .align 2, 0 @ Don't pad with nop. diff --git a/data/battle_transition.s b/data/battle_transition.s deleted file mode 100644 index 0d463ddef..000000000 --- a/data/battle_transition.s +++ /dev/null @@ -1,399 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_083FBB88:: @ 83FBB88 - .incbin "graphics/battle_transitions/big_pokeball.4bpp" - - .align 2 -gUnknown_083FC108:: @ 83FC108 - .incbin "graphics/battle_transitions/pokeball_trail.4bpp" - - .align 2 -gSpriteImage_83FC148:: @ 83FC148 - .incbin "graphics/battle_transitions/pokeball.4bpp" - - .align 2 -gUnknown_083FC348:: @ 83FC348 - .incbin "graphics/battle_transitions/elite_four_bg.4bpp" - - .align 2 -gSpriteImage_83FC528:: @ 83FC528 - .incbin "graphics/battle_transitions/unused_brendan.4bpp" - - .align 2 -gSpriteImage_83FCD28:: @ 83FCD28 - .incbin "graphics/battle_transitions/unused_lass.4bpp" - - .align 2 -gUnknown_083FD528:: @ 83FD528 - .incbin "graphics/battle_transitions/shrinking_box.4bpp" - - .align 2 -gUnknown_083FD708:: @ 83FD708 - .4byte 0x0200c000 - - .align 2 -gUnknown_083FD70C:: @ 83FD70C - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - .4byte sub_811AC64 - - .align 2 -gBattleTransitionFuncs:: @ 83FD750 - .4byte sub_811ACB4 - .4byte sub_811ADAC - .4byte sub_811AF44 - .4byte sub_811B0F0 - .4byte sub_811B578 - .4byte sub_811B7E8 - .4byte sub_811BCBC - .4byte sub_811BEA0 - .4byte sub_811CA5C - .4byte sub_811CCDC - .4byte sub_811D0B8 - .4byte sub_811D1C8 - .4byte sub_811C08C - .4byte sub_811C0AC - .4byte sub_811C0CC - .4byte sub_811C0EC - .4byte sub_811C10C - - .align 2 -gUnknown_083FD794:: @ 83FD794 - .4byte sub_811AB88 - .4byte sub_811ABD8 - .4byte sub_811AC0C - .4byte sub_811AC34 - - .align 2 -gUnknown_083FD7A4:: @ 83FD7A4 - .4byte sub_811ACEC - .4byte sub_811AD1C - .4byte sub_811AD80 - - .align 2 -gUnknown_083FD7B0:: @ 83FD7B0 - .4byte sub_811ADE4 - .4byte sub_811AE70 - - .align 2 -gUnknown_083FD7B8:: @ 83FD7B8 - .4byte sub_811AF7C - .4byte sub_811B000 - - .align 2 -gUnknown_083FD7C0:: @ 83FD7C0 - .4byte sub_811B128 - .4byte sub_811B1D8 - .4byte sub_811B268 - .4byte sub_811B2F4 - .4byte sub_811B380 - .4byte sub_811B3EC - - .align 2 -gUnknown_083FD7D8:: @ 83FD7D8 - .4byte sub_811B5B0 - .4byte sub_811B5FC - .4byte sub_811B688 - - .align 1 -gUnknown_083FD7E4:: @ 83FD7E4 - .2byte -16 - .2byte 256 - - .align 1 -gUnknown_083FD7E8:: @ 83FD7E8 - .2byte 0 - .2byte 32 - .2byte 64 - .2byte 18 - .2byte 48 - - .align 1 -gUnknown_083FD7F2:: @ 83FD7F2 - .2byte 8 - .2byte -8 - - .align 2 -gUnknown_083FD7F8:: @ 83FD7F8 - .4byte sub_811B820 - .4byte sub_811B884 - .4byte sub_811B90C - .4byte sub_811B9F0 - .4byte sub_811BA70 - .4byte sub_811BB60 - .4byte sub_811BBEC - - .align 2 -gUnknown_083FD814:: @ 83FD814 - .4byte sub_811BCF4 - .4byte sub_811BD60 - - .align 2 -gUnknown_083FD81C:: @ 83FD81C - .4byte sub_811BED8 - .4byte sub_811BF2C - .4byte sub_811BFC4 - - .align 2 -gUnknown_083FD828:: @ 83FD828 - .4byte sub_811C164 - .4byte sub_811C1CC - .4byte sub_811C2A4 - .4byte sub_811C38C - .4byte sub_811C400 - .4byte sub_811C43C - .4byte sub_811C4F0 - .4byte sub_811C5B4 - .4byte sub_811C5E8 - .4byte sub_811C630 - -gUnknown_083FD850:: @ 83FD850 - .byte TRAINER_PIC_SIDNEY - .byte TRAINER_PIC_PHOEBE - .byte TRAINER_PIC_GLACIA - .byte TRAINER_PIC_DRAKE - .byte TRAINER_PIC_STEVEN - - .align 1 -gUnknown_083FD856:: @ 83FD856 - .2byte 0x200, 0x200 - .2byte 0x200, 0x200 - .2byte 0x1B0, 0x1B0 - .2byte 0x1A0, 0x1A0 - .2byte 0x188, 0x188 - - .align 1 -gUnknown_083FD86A:: @ 83FD86A - .2byte 0, 0 - .2byte 0, 0 - .2byte -4, 4 - .2byte 0, 5 - .2byte 0, 7 - - .align 2 -gUnknown_083FD880:: @ 83FD880 - .4byte sub_811C934 - .4byte sub_811C938 - .4byte sub_811C984 - .4byte sub_811C9B8 - .4byte sub_811C934 - .4byte sub_811C9E4 - .4byte sub_811C934 - - .align 1 -gUnknown_083FD89C:: @ 83FD89C - .2byte 12, -12 - - .align 1 -gUnknown_083FD8A0:: @ 83FD8A0 - .2byte -1, 1 - - .align 2 -gUnknown_083FD8A4:: @ 83FD8A4 - .4byte sub_811CA94 - .4byte sub_811CB20 - .4byte sub_811CBE8 - - .align 2 -gUnknown_083FD8B0:: @ 83FD8B0 - .4byte sub_811CD14 - .4byte sub_811CDA0 - .4byte sub_811CE14 - .4byte sub_811CE4C - .4byte sub_811CEB0 - - .align 1 -gUnknown_083FD8C4:: @ 83FD8C4 - .2byte 0 - .2byte 20 - .2byte 15 - .2byte 40 - .2byte 10 - .2byte 25 - .2byte 35 - .2byte 5 - - .align 2 -gUnknown_083FD8D4:: @ 83FD8D4 - .4byte sub_811D0F0 - .4byte sub_811D144 - .4byte sub_811D19C - - .align 2 -gUnknown_083FD8E0:: @ 83FD8E0 - .4byte sub_811D200 - .4byte sub_811D260 - .4byte sub_811D2D8 - .4byte sub_811D3B0 - .4byte sub_811D41C - - .align 1 -gUnknown_083FD8F4:: @ 83FD8F4 - .2byte 56, 0, 0, 160, 0 - .2byte 104, 160, 240, 88, 1 - .2byte 240, 72, 56, 0, 1 - .2byte 0, 32, 144, 160, 0 - .2byte 144, 160, 184, 0, 1 - .2byte 56, 0, 168, 160, 0 - .2byte 168, 160, 48, 0, 1 - - .align 1 -gUnknown_083FD93A:: @ 83FD93A - .2byte 8 - .2byte 4 - .2byte 2 - .2byte 1 - .2byte 1 - .2byte 1 - .2byte 0 - - .align 2 -gUnknown_083FD948:: @ 83FD948 - .4byte sub_811D584 - .4byte sub_811D5E0 - - .align 2 -gSpriteImageTable_83FD950:: @ 83FD950 - obj_frame_tiles gSpriteImage_83FC148, 0x200 - - .align 2 -gSpriteAnim_83FD958:: @ 83FD958 - obj_image_anim_frame 0, 1 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_83FD960:: @ 83FD960 - .4byte gSpriteAnim_83FD958 - - .align 2 -gSpriteAffineAnim_83FD964:: @ 83FD964 - obj_rot_scal_anim_frame 0x0, 0x0, -4, 1 - obj_rot_scal_anim_jump 0 - - .align 2 -gSpriteAffineAnim_83FD974:: @ 83FD974 - obj_rot_scal_anim_frame 0x0, 0x0, 4, 1 - obj_rot_scal_anim_jump 0 - - .align 2 -gSpriteAffineAnimTable_83FD984:: @ 83FD984 - .4byte gSpriteAffineAnim_83FD964 - .4byte gSpriteAffineAnim_83FD974 - - .align 2 -gSpriteTemplate_83FD98C:: @ 83FD98C - spr_template 0xFFFF, 4105, gFieldOamData_32x32, gSpriteAnimTable_83FD960, gSpriteImageTable_83FD950, gSpriteAffineAnimTable_83FD984, sub_811B720 - - .align 2 -gOamData_83FD9A4:: @ 83FD9A4 - .2byte 0x0000 - .2byte 0xC000 - .2byte 0x0000 - - .align 2 -gSpriteImageTable_83FD9AC:: @ 83FD9AC - obj_frame_tiles gSpriteImage_83FC528, 0x800 - - .align 2 -gSpriteImageTable_83FD9B4:: @ 83FD9B4 - obj_frame_tiles gSpriteImage_83FCD28, 0x800 - - .align 2 -gSpriteAnim_83FD9BC:: @ 83FD9BC - obj_image_anim_frame 0, 1 - obj_image_anim_end - - .align 2 -gSpriteAnimTable_83FD9C4:: @ 83FD9C4 - .4byte gSpriteAnim_83FD9BC - - .align 2 -gSpriteTemplate_83FD9C8:: @ 83FD9C8 - spr_template 0xFFFF, 4106, gOamData_83FD9A4, gSpriteAnimTable_83FD9C4, gSpriteImageTable_83FD9AC, gDummySpriteAffineAnimTable, sub_811C90C - - .align 2 -gSpriteTemplate_83FD9E0:: @ 83FD9E0 - spr_template 0xFFFF, 4106, gOamData_83FD9A4, gSpriteAnimTable_83FD9C4, gSpriteImageTable_83FD9B4, gDummySpriteAffineAnimTable, sub_811C90C - - .align 2 -gFieldEffectObjectPalette10:: @ 83FD9F8 - .incbin "graphics/field_effect_objects/palettes/10.gbapal" - - .align 2 -gFieldEffectObjectPaletteInfo10:: @ 83FDA18 - obj_pal gFieldEffectObjectPalette10, 0x1009 - - .align 2 -Unknown_83FDA20: - .incbin "graphics/battle_transitions/sidney_bg.gbapal" - - .align 2 -Unknown_83FDA40: - .incbin "graphics/battle_transitions/phoebe_bg.gbapal" - - .align 2 -Unknown_83FDA60: - .incbin "graphics/battle_transitions/glacia_bg.gbapal" - - .align 2 -Unknown_83FDA80: - .incbin "graphics/battle_transitions/drake_bg.gbapal" - - .align 2 -Unknown_83FDAA0: - .incbin "graphics/battle_transitions/steven_bg.gbapal" - - .align 2 -Unknown_83FDAC0: - .incbin "graphics/battle_transitions/brendan_bg.gbapal" - - .align 2 -Unknown_83FDAE0: - .incbin "graphics/battle_transitions/may_bg.gbapal" - - .align 2 -gUnknown_083FDB00:: @ 83FDB00 - .4byte Unknown_83FDA20 - .4byte Unknown_83FDA40 - .4byte Unknown_83FDA60 - .4byte Unknown_83FDA80 - .4byte Unknown_83FDAA0 - - .align 2 -gUnknown_083FDB14:: @ 83FDB14 - .4byte Unknown_83FDAC0 - .4byte Unknown_83FDAE0 - - .align 2 -UnusedTrainerPalette: - .incbin "graphics/battle_transitions/unused_trainer.gbapal" - - .align 2 -gSpritePalette_UnusedTrainer:: @ 83FDB3C - obj_pal UnusedTrainerPalette, 0x100A - - .align 2 -gUnknown_083FDB44:: @ 83FDB44 - .incbin "graphics/battle_transitions/big_pokeball_map.bin" - - .align 2 -gUnknown_083FDFF4:: @ 83FDFF4 - .incbin "graphics/battle_transitions/elite_four_bg_map.bin" diff --git a/data/data2b.s b/data/data2b.s index 5fb3fa982..0387b6699 100644 --- a/data/data2b.s +++ b/data/data2b.s @@ -3,90 +3,6 @@ .section .rodata - .string "ターン$" @ "turn" - - .align 2 -gPlayerBufferCommands:: @ 81FAD98 - .4byte PlayerHandleGetAttributes - .4byte sub_802ECF0 - .4byte PlayerHandleSetAttributes - .4byte sub_802F7CC - .4byte PlayerHandleLoadPokeSprite - .4byte PlayerHandleSendOutPoke - .4byte PlayerHandleReturnPokeToBall - .4byte PlayerHandleTrainerThrow - .4byte PlayerHandleTrainerSlide - .4byte PlayerHandleTrainerSlideBack - .4byte sub_802FE7C - .4byte sub_802FF60 - .4byte sub_802FF80 - .4byte PlayerHandleBallThrow - .4byte PlayerHandlePuase - .4byte PlayerHandleMoveAnimation - .4byte PlayerHandlePrintString - .4byte PlayerHandlePrintStringPlayerOnly - .4byte sub_803037C - .4byte nullsub_42 - .4byte sub_8030468 - .4byte PlayerHandleOpenBag - .4byte sub_8030594 - .4byte sub_8030674 - .4byte PlayerHandleHealthBarUpdate - .4byte PlayerHandleExpBarUpdate - .4byte PlayerHandleStatusIconUpdate - .4byte PlayerHandleStatusAnimation - .4byte PlayerHandleStatusXor - .4byte sub_803097C - .4byte PlayerHandleDMATransfer - .4byte sub_8030A3C - .4byte sub_8030A6C - .4byte sub_8030A78 - .4byte sub_8030A8C - .4byte sub_8030AA0 - .4byte sub_8030AB4 - .4byte sub_8030AC8 - .4byte sub_8030AE4 - .4byte sub_8030B1C - .4byte sub_8030B34 - .4byte PlayerHandleHitAnimation - .4byte sub_8030BCC - .4byte PlayerHandleEffectivenessSound - .4byte sub_8030C1C - .4byte PlayerHandleFaintingCry - .4byte PlayerHandleIntroSlide - .4byte PlayerHandleTrainerBallThrow - .4byte sub_8030FAC - .4byte sub_80310A4 - .4byte sub_80310F0 - .4byte PlayerHandleSpriteInvisibility - .4byte PlayerHandleBattleAnimation - .4byte PlayerHandleLinkStandbyMsg - .4byte PlayerHandleResetActionMoveSelection - .4byte sub_80312A0 - .4byte nullsub_43 - -gUnknown_081FAE7C:: @ 81FAE7C - .byte 0, 2, 3, 1 - -gUnknown_081FAE80:: @ 81FAE80 - .string "{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}$" - -gUnknown_081FAE89:: @ 81FAE89 - .byte 8, 120 - .byte 88, 120 - .byte 8, 136 - .byte 88, 136 - -gUnknown_081FAE91:: @ 81FAE91 - .byte 144, 120 - .byte 190, 120 - .byte 144, 136 - .byte 190, 136 - .byte 72, 72 - .byte 32, 90 - .byte 80, 80 - .byte 80, 88 - .align 2 gUnknown_081FAEA4:: @ 81FAEA4 obj_tiles gSmokescreenImpactTiles, 0x180, 55019 diff --git a/include/battle.h b/include/battle.h index 9d8092197..08ed5cf58 100644 --- a/include/battle.h +++ b/include/battle.h @@ -520,12 +520,12 @@ struct BattleResults struct Struct2017800 { - u8 unk0_0:1; + u8 invisible:1; u8 unk0_1:1; - u8 unk0_2:1; + u8 substituteSprite:1; u8 unk0_3:1; u8 unk0_4:1; - u16 unk2; + u16 transformedSpecies; }; struct Struct2017810 diff --git a/include/battle_transition.h b/include/battle_transition.h index b01378505..ca6869c93 100644 --- a/include/battle_transition.h +++ b/include/battle_transition.h @@ -1,8 +1,42 @@ #ifndef GUARD_BATTLE_TRANSITION_H #define GUARD_BATTLE_TRANSITION_H -void sub_811AABC(u8); -void sub_811AAD8(u8); -u8 sub_811AAE8(void); +void sub_811AABC(u8 transitionID); +void sub_811AAD8(u8 transitionID); +bool8 IsBattleTransitionDone(void); + +#define TRANSITIONS_NO 17 + +enum // TRANSITION_MUGSHOT +{ + MUGSHOT_SYDNEY, + MUGSHOT_PHOEBE, + MUGSHOT_GLACIA, + MUGSHOT_DRAKE, + MUGSHOT_STEVEN, +}; + +#define MUGSHOTS_NO 5 + +// credits for the names go to Dyskinesia and Tetrable +// names are naturally subject to change + +#define B_TRANSITION_BLUR 0 +#define B_TRANSITION_SWIRL 1 +#define B_TRANSITION_SHUFFLE 2 +#define B_TRANSITION_BIG_POKEBALL 3 +#define B_TRANSITION_POKEBALLS_TRAIL 4 +#define B_TRANSITION_CLOCKWISE_BLACKFADE 5 +#define B_TRANSITION_RIPPLE 6 +#define B_TRANSITION_WAVE 7 +#define B_TRANSITION_SLICE 8 +#define B_TRANSITION_WHITEFADE 9 +#define B_TRANSITION_GRID_SQUARES 10 +#define B_TRANSITION_SHARDS 11 +#define B_TRANSITION_SYDNEY 12 +#define B_TRANSITION_PHOEBE 13 +#define B_TRANSITION_GLACIA 14 +#define B_TRANSITION_DRAKE 15 +#define B_TRANSITION_STEVEN 16 #endif // GUARD_BATTLE_TRANSITION_H diff --git a/include/field_effect.h b/include/field_effect.h index ea02c4131..f43b15afb 100644 --- a/include/field_effect.h +++ b/include/field_effect.h @@ -244,7 +244,7 @@ void sub_808948C(struct Task *); void sub_80894C4(struct Task *); void fishE(struct Task *); -u8 CreateTrainerSprite_BirchSpeech(u8 gender, s16 x, s16 y, u8 subpriority, u8 *buffer); +u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer); void LoadTrainerGfx_TrainerCard(u8 gender, u16 palOffset, u8 *dest); u8 CreateBirchSprite(s16 x, s16 y, u8 subpriority); u8 CreateMonSprite_PicBox(u16, s16, s16, u8); diff --git a/include/rom4.h b/include/rom4.h index 8d5b1bfa2..daccad7e9 100644 --- a/include/rom4.h +++ b/include/rom4.h @@ -120,7 +120,7 @@ bool32 is_c1_link_related_active(void); // c1_overworld_normal // c1_overworld // c2_overworld_basic -// sub_8054398 +void sub_8054398(void); void c2_overworld(void); // set_callback1 // sub_80543DC diff --git a/include/songs.h b/include/songs.h index e801ac7d7..25707ddd3 100644 --- a/include/songs.h +++ b/include/songs.h @@ -107,7 +107,7 @@ enum SE_C_PIKON, SE_REAPOKE, SE_OP_BASYU, - SE_BT_START, + /*0x68*/ SE_BT_START, SE_DENDOU, SE_JIHANKI, SE_TAMA, diff --git a/ld_script.txt b/ld_script.txt index b127887d2..4f4a4db84 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -55,7 +55,7 @@ SECTIONS { asm/battle_2.o(.text); src/battle_3.o(.text); src/battle_4.o(.text); - asm/battle_5.o(.text); + src/battle_5.o(.text); src/battle_6.o(.text); src/battle_7.o(.text); src/battle_8.o(.text); @@ -120,7 +120,7 @@ SECTIONS { src/battle_anim.o(.text); src/rom_8077ABC.o(.text); src/task.o(.text); - asm/reshow_battle_screen.o(.text); + src/reshow_battle_screen.o(.text); src/battle_anim_807B69C.o(.text); src/title_screen.o(.text); src/field_weather.o(.text); @@ -227,7 +227,7 @@ SECTIONS { src/coins.o(.text); src/landmark.o(.text); src/fldeff_strength.o(.text); - asm/battle_transition.o(.text); + src/battle_transition.o(.text); src/battle_811DA74.o(.text); src/battle_message.o(.text); src/choose_party.o(.text); @@ -331,6 +331,7 @@ SECTIONS { data/main_menu.o(.rodata); data/data2a.o(.rodata); src/battle_4.o(.rodata); + src/battle_5.o(.rodata); data/data2b.o(.rodata); src/battle_3.o(.rodata); src/pokemon_data.o(.rodata); @@ -444,7 +445,7 @@ SECTIONS { data/roulette.o(.rodata); data/pokedex_cry_screen.o(.rodata); data/landmark.o(.rodata); - data/battle_transition.o(.rodata); + src/battle_transition.o(.rodata); data/battle_811DA74.o(.rodata); data/battle_message.o(.rodata); src/choose_party.o(.rodata); diff --git a/src/battle_10.c b/src/battle_10.c index 0237bab4b..1a01e5383 100644 --- a/src/battle_10.c +++ b/src/battle_10.c @@ -52,7 +52,7 @@ extern u8 gUnknown_0300434C[]; extern u8 sub_8077F68(); extern u8 sub_8079E90(); extern u8 GetBankIdentity(u8); -extern void sub_8031794(struct Pokemon *, u8); +extern void BattleLoadOpponentMonSprite(struct Pokemon *, u8); extern void sub_8037A74(void); extern void sub_8032984(u8, u16); extern void sub_8037E30(void); @@ -696,7 +696,7 @@ void sub_8039294(void) { u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -726,7 +726,7 @@ void sub_8039430(u8 a, u8 b) gBattlePartyID[a] = gBattleBufferA[a][1]; species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); - sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); gObjectBankIDs[a] = CreateSprite( &gUnknown_02024E8C, @@ -765,7 +765,7 @@ void sub_8039648(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -834,7 +834,7 @@ void sub_803995C(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -909,7 +909,7 @@ void sub_8039B64(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -929,7 +929,7 @@ void sub_8039B64(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; diff --git a/src/battle_2.c b/src/battle_2.c index 7772444d7..bdd908ea5 100644 --- a/src/battle_2.c +++ b/src/battle_2.c @@ -1347,8 +1347,8 @@ void sub_8010384(struct Sprite *sprite) u16 species; u8 yOffset; - if (ewram17800[r6].unk2 != 0) - species = ewram17800[r6].unk2; + if (ewram17800[r6].transformedSpecies != 0) + species = ewram17800[r6].transformedSpecies; else species = sprite->data2; diff --git a/src/battle_5.c b/src/battle_5.c new file mode 100644 index 000000000..5972c0cb1 --- /dev/null +++ b/src/battle_5.c @@ -0,0 +1,1579 @@ +#include "global.h" +#include "data2.h" +#include "battle.h" +#include "battle_interface.h" +#include "item.h" +#include "items.h" +#include "link.h" +#include "m4a.h" +#include "main.h" +#include "menu_cursor.h" +#include "moves.h" +#include "palette.h" +#include "pokemon.h" +#include "rom3.h" +#include "songs.h" +#include "sound.h" +#include "string_util.h" +#include "task.h" +#include "text.h" +#include "util.h" + +extern u8 gActiveBank; +extern void (*gBattleBankFunc[])(void); +extern bool8 gDoingBattleAnim; +extern u16 gBattleTypeFlags; +extern u32 gBattleExecBuffer; +extern u8 gBattleBufferA[][0x200]; +extern u8 gObjectBankIDs[]; +extern u8 gActionSelectionCursor[]; +extern u8 gMoveSelectionCursor[]; +extern u8 gAbsentBankFlags; +extern u8 gUnknown_03004344; +extern u8 gNoOfAllBanks; +extern u16 gBattlePartyID[]; +//extern const struct BattleMove gBattleMoves[]; +extern u16 gUnknown_030042A0; +extern u16 gUnknown_030042A4; +extern struct Window gUnknown_03004210; +extern const u8 gUnknown_08400D89[]; +extern u8 gUnknown_03004348; +extern struct BattlePokemon gBattleMons[]; +extern MainCallback gPreBattleCallback1; +extern u8 gHealthboxIDs[]; +extern struct MusicPlayerInfo gMPlay_BGM; +extern u8 gUnknown_0300434C[]; +extern u8 gUnknown_0202E8F4; +extern u8 gUnknown_0202E8F5; +extern u8 gUnknown_02038470[]; +extern u16 gScriptItemId; +extern u8 gDisplayedStringBattle[]; +extern const u8 gUnknown_08400CE0[]; + +extern void dp11b_obj_instanciate(u8, u8, s8, s8); +extern u8 GetBankIdentity(u8); +extern u8 GetBankByPlayerAI(u8); +extern void dp11b_obj_free(u8, u8); +extern void sub_8010520(struct Sprite *); +extern void sub_8010574(struct Sprite *); +extern bool8 IsDoubleBattle(); +extern void sub_804777C(); +extern void sub_8141828(); +extern void sub_8094E20(u8); +extern void nullsub_14(void); +extern void sub_80A6DCC(void); +extern void ReshowBattleScreenAfterMenu(void); + +void PlayerHandleGetAttributes(void); +void sub_802ECF0(void); +void PlayerHandleSetAttributes(void); +void sub_802F7CC(void); +void PlayerHandleLoadPokeSprite(void); +void PlayerHandleSendOutPoke(void); +void PlayerHandleReturnPokeToBall(void); +void PlayerHandleTrainerThrow(void); +void PlayerHandleTrainerSlide(void); +void PlayerHandleTrainerSlideBack(void); +void sub_802FE7C(void); +void sub_802FF60(void); +void sub_802FF80(void); +void PlayerHandleBallThrow(void); +void PlayerHandlePuase(void); +void PlayerHandleMoveAnimation(void); +void PlayerHandlePrintString(void); +void PlayerHandlePrintStringPlayerOnly(void); +void sub_803037C(void); +void nullsub_42(void); +void sub_8030468(void); +void PlayerHandleOpenBag(void); +void sub_8030594(void); +void sub_8030674(void); +void PlayerHandleHealthBarUpdate(void); +void PlayerHandleExpBarUpdate(void); +void PlayerHandleStatusIconUpdate(void); +void PlayerHandleStatusAnimation(void); +void PlayerHandleStatusXor(void); +void sub_803097C(void); +void PlayerHandleDMATransfer(void); +void sub_8030A3C(void); +void sub_8030A6C(void); +void sub_8030A78(void); +void sub_8030A8C(void); +void sub_8030AA0(void); +void sub_8030AB4(void); +void sub_8030AC8(void); +void sub_8030AE4(void); +void sub_8030B1C(void); +void sub_8030B34(void); +void PlayerHandleHitAnimation(void); +void sub_8030BCC(void); +void PlayerHandleEffectivenessSound(void); +void sub_8030C1C(void); +void PlayerHandleFaintingCry(void); +void PlayerHandleIntroSlide(void); +void PlayerHandleTrainerBallThrow(void); +void sub_8030FAC(void); +void sub_80310A4(void); +void sub_80310F0(void); +void PlayerHandleSpriteInvisibility(void); +void PlayerHandleBattleAnimation(void); +void PlayerHandleLinkStandbyMsg(void); +void PlayerHandleResetActionMoveSelection(void); +void sub_80312A0(void); +void nullsub_43(void); + +const u8 gString_TurnJP[] = _("ターン"); + +void (*const gPlayerBufferCommands[])(void) = +{ + PlayerHandleGetAttributes, + sub_802ECF0, + PlayerHandleSetAttributes, + sub_802F7CC, + PlayerHandleLoadPokeSprite, + PlayerHandleSendOutPoke, + PlayerHandleReturnPokeToBall, + PlayerHandleTrainerThrow, + PlayerHandleTrainerSlide, + PlayerHandleTrainerSlideBack, + sub_802FE7C, + sub_802FF60, + sub_802FF80, + PlayerHandleBallThrow, + PlayerHandlePuase, + PlayerHandleMoveAnimation, + PlayerHandlePrintString, + PlayerHandlePrintStringPlayerOnly, + sub_803037C, + nullsub_42, + sub_8030468, + PlayerHandleOpenBag, + sub_8030594, + sub_8030674, + PlayerHandleHealthBarUpdate, + PlayerHandleExpBarUpdate, + PlayerHandleStatusIconUpdate, + PlayerHandleStatusAnimation, + PlayerHandleStatusXor, + sub_803097C, + PlayerHandleDMATransfer, + sub_8030A3C, + sub_8030A6C, + sub_8030A78, + sub_8030A8C, + sub_8030AA0, + sub_8030AB4, + sub_8030AC8, + sub_8030AE4, + sub_8030B1C, + sub_8030B34, + PlayerHandleHitAnimation, + sub_8030BCC, + PlayerHandleEffectivenessSound, + sub_8030C1C, + PlayerHandleFaintingCry, + PlayerHandleIntroSlide, + PlayerHandleTrainerBallThrow, + sub_8030FAC, + sub_80310A4, + sub_80310F0, + PlayerHandleSpriteInvisibility, + PlayerHandleBattleAnimation, + PlayerHandleLinkStandbyMsg, + PlayerHandleResetActionMoveSelection, + sub_80312A0, + nullsub_43, +}; + +void PlayerBufferRunCommand(void); +void sub_802C2EC(void); +void sub_802C68C(void); +void sub_802CA60(void); +void sub_802D730(void); +void sub_802DA9C(u8); +void sub_802DB6C(u8); +void sub_802DCB0(u8); +void sub_802DD10(u8); +void sub_802DDC4(u8); +void sub_802DF88(void); +void sub_802E03C(void); +void sub_802E12C(s32, const u8 *); +void sub_802E1B0(void); +void sub_802E220(void); +void sub_802E2D4(void); +void sub_802E3B4(u8, int); +void nullsub_7(u8); +void b_link_standby_message(void); + +void nullsub_91(void) +{ +} + +void SetBankFuncToPlayerBufferRunCommand(void) +{ + gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand; + gDoingBattleAnim = FALSE; +} + +void PlayerBufferExecCompleted(void) +{ + gBattleBankFunc[gActiveBank] = PlayerBufferRunCommand; + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + u8 playerId = GetMultiplayerId(); + + dp01_prepare_buffer_wireless_probably(2, 4, &playerId); + gBattleBufferA[gActiveBank][0] = 0x38; + } + else + { + gBattleExecBuffer &= ~gBitTable[gActiveBank]; + } +} + +void PlayerBufferRunCommand(void) +{ + if (gBattleExecBuffer & gBitTable[gActiveBank]) + { + if (gBattleBufferA[gActiveBank][0] < 0x39) + gPlayerBufferCommands[gBattleBufferA[gActiveBank][0]](); + else + PlayerBufferExecCompleted(); + } +} + +void bx_0802E404(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].pos2.x == 0) + PlayerBufferExecCompleted(); +} + +void sub_802C098(void) +{ + u16 itemId = gBattleBufferA[gActiveBank][2] | (gBattleBufferA[gActiveBank][3] << 8); + + dp11b_obj_instanciate(gActiveBank, 1, 7, 1); + dp11b_obj_instanciate(gActiveBank, 0, 7, 1); + if (gMain.newKeys & A_BUTTON) + { + PlaySE(SE_SELECT); + DestroyMenuCursor(); + + // Useless switch statement. + switch (gActionSelectionCursor[gActiveBank]) + { + case 0: + dp01_build_cmdbuf_x21_a_bb(1, 0, 0); + break; + case 1: + dp01_build_cmdbuf_x21_a_bb(1, 1, 0); + break; + case 2: + dp01_build_cmdbuf_x21_a_bb(1, 2, 0); + break; + case 3: + dp01_build_cmdbuf_x21_a_bb(1, 3, 0); + break; + } + PlayerBufferExecCompleted(); + } + else if (gMain.newKeys & DPAD_LEFT) + { + if (gActionSelectionCursor[gActiveBank] & 1) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 1; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & DPAD_RIGHT) + { + if (!(gActionSelectionCursor[gActiveBank] & 1)) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 1; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & DPAD_UP) + { + if (gActionSelectionCursor[gActiveBank] & 2) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 2; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (!(gActionSelectionCursor[gActiveBank] & 2)) + { + PlaySE(SE_SELECT); + nullsub_8(gActionSelectionCursor[gActiveBank]); + gActionSelectionCursor[gActiveBank] ^= 2; + sub_802E3E4(gActionSelectionCursor[gActiveBank], 0); + } + } + else if (gMain.newKeys & B_BUTTON) + { + if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) + && GetBankIdentity(gActiveBank) == 2 + && !(gAbsentBankFlags & gBitTable[GetBankByPlayerAI(0)]) + && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + if (gBattleBufferA[gActiveBank][1] == 1) + { + // Add item to bag if it is a ball + if (itemId <= ITEM_PREMIER_BALL) + AddBagItem(itemId, 1); + else + return; + } + PlaySE(SE_SELECT); + dp01_build_cmdbuf_x21_a_bb(1, 12, 0); + PlayerBufferExecCompleted(); + DestroyMenuCursor(); + } + } + else if (gMain.newKeys & START_BUTTON) + { + sub_804454C(); + } +} + +void unref_sub_802C2B8(void) +{ + dp11b_obj_free(gActiveBank, 1); + dp11b_obj_free(gActiveBank, 0); + gBattleBankFunc[gActiveBank] = sub_802C2EC; +} + +// TODO: fix this function +void sub_802C2EC(void) +{ + u8 arr[4] = {0, 2, 3, 1}; + s32 i; + + dp11b_obj_instanciate(gUnknown_03004344, 1, 15, 1); + i = 0; + if (gNoOfAllBanks != 0) + { + do + { + if (i != gUnknown_03004344) + dp11b_obj_free(i, 1); + i++; + } while (i < gNoOfAllBanks); + } + if (gMain.newKeys & A_BUTTON) + { + DestroyMenuCursor(); + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + dp01_build_cmdbuf_x21_a_bb(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8)); + dp11b_obj_free(gUnknown_03004344, 1); + PlayerBufferExecCompleted(); + } + //_0802C3A8 + else if (gMain.newKeys & B_BUTTON) + { + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + gBattleBankFunc[gActiveBank] = sub_802C68C; + dp11b_obj_instanciate(gActiveBank, 1, 7, 1); + dp11b_obj_instanciate(gActiveBank, 0, 7, 1); + dp11b_obj_free(gUnknown_03004344, 1); + } + else if (gMain.newKeys & 0x60) + { + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + do + { + u8 var = GetBankIdentity(gUnknown_03004344); + + for (i = 0; i < 4; i++) + { + if (var == arr[i]) + break; + } + do + { + i--; + if (i < 0) + i = 3; + gUnknown_03004344 = GetBankByPlayerAI(arr[i]); + } while(gUnknown_03004344 == gNoOfAllBanks); + i = 0; + switch (GetBankIdentity(gUnknown_03004344)) + { + case 0: + case 2: + if (gActiveBank == gUnknown_03004344) + { + u32 moveId; + + asm("":::"memory"); + moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]); + if (!(gBattleMoves[moveId].target & 2)) + break; + } + i++; + break; + case 1: + case 3: + i++; + } + //_0802C500 + if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) + i = 0; + } while (i == 0); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + } + //_0802C540 + else if (gMain.newKeys & 0x90) + { + PlaySE(SE_SELECT); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010574; + do + { + u8 var = GetBankIdentity(gUnknown_03004344); + + for (i = 0; i < 4; i++) + { + if (var == arr[i]) + break; + } + do + { + i++; + if (i > 3) + i = 0; + gUnknown_03004344 = GetBankByPlayerAI(arr[i]); + } while (gUnknown_03004344 == gNoOfAllBanks); + i = 0; + switch (GetBankIdentity(gUnknown_03004344)) + { + case 0: + case 2: + if (gActiveBank == gUnknown_03004344) + { + u32 moveId; + + asm("":::"memory"); + moveId = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBank]); + if (!(gBattleMoves[moveId].target & 2)) + break; + } + i++; + break; + case 1: + case 3: + i++; + } + if (gAbsentBankFlags & gBitTable[gUnknown_03004344]) + i = 0; + } while (i == 0); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + } +} + +struct UnknownStruct1 +{ + u16 moves[4]; + u8 pp[4]; + u8 unkC[0x12-0xC]; + u8 unk12; + u8 unk13; + u8 filler14[0x20-0x14]; +}; + +const u8 gUnknown_081FAE80[] = _("{PALETTE 5}{COLOR_HIGHLIGHT_SHADOW WHITE LIGHT_BLUE WHITE2}"); + +void sub_802C68C(void) +{ + u32 r8 = 0; + struct UnknownStruct1 *r6 = (struct UnknownStruct1 *)(gBattleBufferA[gActiveBank] + 4); + + if (gMain.newKeys & A_BUTTON) + { + u32 r4; + + PlaySE(SE_SELECT); + + if (r6->moves[gMoveSelectionCursor[gActiveBank]] == MOVE_CURSE) + r4 = (r6->unk12 != TYPE_GHOST && (r6->unk13 ^ 7)) ? 0x10 : 0; + else + r4 = gBattleMoves[r6->moves[gMoveSelectionCursor[gActiveBank]]].target; + + if (r4 & 0x10) + gUnknown_03004344 = gActiveBank; + else + gUnknown_03004344 = GetBankByPlayerAI((GetBankIdentity(gActiveBank) & 1) ^ 1); + + if (gBattleBufferA[gActiveBank][1] == 0) + { + if ((r4 & 2) && gBattleBufferA[gActiveBank][2] == 0) + r8++; + } + else + { + if (!(r4 & 0x7D)) + r8++; + if (r6->pp[gMoveSelectionCursor[gActiveBank]] == 0) + { + r8 = 0; + } + else if (!(r4 & 0x12) && CountAliveMons(0) <= 1) + { + gUnknown_03004344 = sub_803C434(gActiveBank); + r8 = 0; + } + } + if (r8 == 0) + { + DestroyMenuCursor(); + dp01_build_cmdbuf_x21_a_bb(1, 10, gMoveSelectionCursor[gActiveBank] | (gUnknown_03004344 << 8)); + PlayerBufferExecCompleted(); + } + else + { + gBattleBankFunc[gActiveBank] = sub_802C2EC; + if (r4 & 0x12) + gUnknown_03004344 = gActiveBank; + else if (gAbsentBankFlags & gBitTable[GetBankByPlayerAI(1)]) + gUnknown_03004344 = GetBankByPlayerAI(3); + else + gUnknown_03004344 = GetBankByPlayerAI(1); + gSprites[gObjectBankIDs[gUnknown_03004344]].callback = sub_8010520; + } + } + else if (gMain.newKeys & B_BUTTON) + { + DestroyMenuCursor(); + PlaySE(SE_SELECT); + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 320; + dp01_build_cmdbuf_x21_a_bb(1, 10, 0xFFFF); + PlayerBufferExecCompleted(); + } + else if (gMain.newKeys & DPAD_LEFT) + { + if (gMoveSelectionCursor[gActiveBank] & 1) + { + nullsub_7(gMoveSelectionCursor[gActiveBank]); + gMoveSelectionCursor[gActiveBank] ^= 1; + PlaySE(SE_SELECT); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E220(); + sub_802E2D4(); + } + } + else if (gMain.newKeys & DPAD_RIGHT) + { + if (!(gMoveSelectionCursor[gActiveBank] & 1) + && (gMoveSelectionCursor[gActiveBank] ^ 1) < gUnknown_03004348) + { + nullsub_7(gMoveSelectionCursor[gActiveBank]); + gMoveSelectionCursor[gActiveBank] ^= 1; + PlaySE(SE_SELECT); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E220(); + sub_802E2D4(); + } + } + else if (gMain.newKeys & DPAD_UP) + { + if (gMoveSelectionCursor[gActiveBank] & 2) + { + nullsub_7(gMoveSelectionCursor[gActiveBank]); + gMoveSelectionCursor[gActiveBank] ^= 2; + PlaySE(SE_SELECT); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E220(); + sub_802E2D4(); + } + } + else if (gMain.newKeys & DPAD_DOWN) + { + if (!(gMoveSelectionCursor[gActiveBank] & 2) + && (gMoveSelectionCursor[gActiveBank] ^ 2) < gUnknown_03004348) + { + nullsub_7(gMoveSelectionCursor[gActiveBank]); + gMoveSelectionCursor[gActiveBank] ^= 2; + PlaySE(SE_SELECT); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E220(); + sub_802E2D4(); + } + } + else if (gMain.newKeys & SELECT_BUTTON) + { + if (gUnknown_03004348 > 1 && !(gBattleTypeFlags & BATTLE_TYPE_LINK)) + { + sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_081FAE80); + if (gMoveSelectionCursor[gActiveBank] != 0) + gUnknown_03004344 = 0; + else + gUnknown_03004344 = gMoveSelectionCursor[gActiveBank] + 1; + sub_802E3B4(gUnknown_03004344, 27); + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gUnknown_08400D89, 0x290, 0x17, 0x37); + sub_8002F44(&gUnknown_03004210); + gBattleBankFunc[gActiveBank] = sub_802CA60; + } + } +} + +extern const u8 gUnknown_08400D49[]; +extern const u8 gUnknown_08400D38[]; + +void sub_802CA60(void) +{ + u8 perMovePPBonuses[4]; + struct + { + u16 moves[4]; + u8 pp[4]; + u8 filler18[8]; // what is this? + } sp0; + //struct UnknownStruct1 sp0; + u8 totalPPBonuses; + + if (gMain.newKeys & (A_BUTTON | SELECT_BUTTON)) + { + PlaySE(SE_SELECT); + if (gMoveSelectionCursor[gActiveBank] != gUnknown_03004344) + { + struct UnknownStruct1 *r9 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + s32 i; + + i = r9->moves[gMoveSelectionCursor[gActiveBank]]; + r9->moves[gMoveSelectionCursor[gActiveBank]] = r9->moves[gUnknown_03004344]; + r9->moves[gUnknown_03004344] = i; + + i = r9->pp[gMoveSelectionCursor[gActiveBank]]; + r9->pp[gMoveSelectionCursor[gActiveBank]] = r9->pp[gUnknown_03004344]; + r9->pp[gUnknown_03004344] = i; + + i = r9->unkC[gMoveSelectionCursor[gActiveBank]]; + r9->unkC[gMoveSelectionCursor[gActiveBank]] = r9->unkC[gUnknown_03004344]; + r9->unkC[gUnknown_03004344] = i; + + if (gDisableStructs[gActiveBank].unk18_b & gBitTable[gMoveSelectionCursor[gActiveBank]]) + { + gDisableStructs[gActiveBank].unk18_b &= ~gBitTable[gMoveSelectionCursor[gActiveBank]]; + gDisableStructs[gActiveBank].unk18_b |= gBitTable[gUnknown_03004344]; + } + + sub_802E1B0(); + + for (i = 0; i < 4; i++) + perMovePPBonuses[i] = (gBattleMons[gActiveBank].ppBonuses & (3 << (i * 2))) >> (i * 2); + totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]]; + perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344]; + perMovePPBonuses[gUnknown_03004344] = totalPPBonuses; + + totalPPBonuses = 0; + for (i = 0; i < 4; i++) + totalPPBonuses |= perMovePPBonuses[i] << (i * 2); + gBattleMons[gActiveBank].ppBonuses = totalPPBonuses; + + for (i = 0; i < 4; i++) + { + gBattleMons[gActiveBank].moves[i] = r9->moves[i]; + gBattleMons[gActiveBank].pp[i] = r9->pp[i]; + } + if (!(gBattleMons[gActiveBank].status2 & 0x200000)) + { + for (i = 0; i < 4; i++) + { + sp0.moves[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i); + sp0.pp[i] = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i); + } + + totalPPBonuses = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES); + for (i = 0; i < 4; i++) + perMovePPBonuses[i] = (totalPPBonuses & (3 << (i * 2))) >> (i * 2); + + i = sp0.moves[gMoveSelectionCursor[gActiveBank]]; + sp0.moves[gMoveSelectionCursor[gActiveBank]] = sp0.moves[gUnknown_03004344]; + sp0.moves[gUnknown_03004344] = i; + + i = sp0.pp[gMoveSelectionCursor[gActiveBank]]; + sp0.pp[gMoveSelectionCursor[gActiveBank]] = sp0.pp[gUnknown_03004344]; + sp0.pp[gUnknown_03004344] = i; + + totalPPBonuses = perMovePPBonuses[gMoveSelectionCursor[gActiveBank]]; + perMovePPBonuses[gMoveSelectionCursor[gActiveBank]] = perMovePPBonuses[gUnknown_03004344]; + perMovePPBonuses[gUnknown_03004344] = totalPPBonuses; + + totalPPBonuses = 0; + for (i = 0; i < 4; i++) + totalPPBonuses |= perMovePPBonuses[i] << (i * 2); + + for (i = 0; i < 4; i++) + { + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_MOVE1 + i, (u8 *)&sp0.moves[i]); + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP1 + i, &sp0.pp[i]); + } + SetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_PP_BONUSES, &totalPPBonuses); + } + } + else + { + sub_802E12C(gUnknown_03004344, gUnknown_08400D49); + } + gBattleBankFunc[gActiveBank] = sub_802C68C; + gMoveSelectionCursor[gActiveBank] = gUnknown_03004344; + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37); + sub_8002F44(&gUnknown_03004210); + sub_802E220(); + sub_802E2D4(); + } + if (gMain.newKeys & (B_BUTTON | SELECT_BUTTON)) + { + PlaySE(SE_SELECT); + nullsub_7(gUnknown_03004344); + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0); + sub_802E12C(gMoveSelectionCursor[gActiveBank], gUnknown_08400D49); + gBattleBankFunc[gActiveBank] = sub_802C68C; + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gUnknown_08400D38, 0x290, 0x17, 0x37); + sub_8002F44(&gUnknown_03004210); + sub_802E220(); + sub_802E2D4(); + } + if ((gMain.newKeys & DPAD_LEFT) && (gUnknown_03004344 & 1)) + { + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); + else + nullsub_7(gUnknown_03004344); + gUnknown_03004344 ^= 1; + PlaySE(SE_SELECT); + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gUnknown_03004344, 0); + else + sub_802E3B4(gUnknown_03004344, 0x1B); + } + if ((gMain.newKeys & DPAD_RIGHT) && !(gUnknown_03004344 & 1) && (gUnknown_03004344 ^ 1) < gUnknown_03004348) + { + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); + else + nullsub_7(gUnknown_03004344); + gUnknown_03004344 ^= 1; + PlaySE(SE_SELECT); + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gUnknown_03004344, 0); + else + sub_802E3B4(gUnknown_03004344, 0x1B); + } + if ((gMain.newKeys & DPAD_UP) && (gUnknown_03004344 & 2)) + { + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); + else + nullsub_7(gUnknown_03004344); + gUnknown_03004344 ^= 2; + PlaySE(SE_SELECT); + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gUnknown_03004344, 0); + else + sub_802E3B4(gUnknown_03004344, 0x1B); + } + if ((gMain.newKeys & DPAD_DOWN) && !(gUnknown_03004344 & 2) && (gUnknown_03004344 ^ 2) < gUnknown_03004348) + { + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gMoveSelectionCursor[gActiveBank], 0x1D); + else + nullsub_7(gUnknown_03004344); + gUnknown_03004344 ^= 2; + PlaySE(SE_SELECT); + if (gUnknown_03004344 == gMoveSelectionCursor[gActiveBank]) + sub_802E3B4(gUnknown_03004344, 0); + else + sub_802E3B4(gUnknown_03004344, 0x1B); + } +} + +void sub_802D148(void) +{ + if (gReceivedRemoteLinkPlayers == 0) + { + m4aSongNumStop(SE_HINSI); + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(c2_8011A1C); + } +} + +void sub_802D18C(void) +{ + if (!gPaletteFade.active) + { + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + sub_800832C(); + gBattleBankFunc[gActiveBank] = sub_802D148; + } + else + { + m4aSongNumStop(SE_HINSI); + gMain.inBattle = FALSE; + gMain.callback1 = gPreBattleCallback1; + SetMainCallback2(gMain.savedCallback); + } + } +} + +void sub_802D204(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + PlayerBufferExecCompleted(); +} + +// duplicate of sub_802D204 +void sub_802D23C(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + PlayerBufferExecCompleted(); +} + +void sub_802D274(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].callback == SpriteCallbackDummy) + { + nullsub_10(gSaveBlock2.playerGender); + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + PlayerBufferExecCompleted(); + } +} + +void sub_802D2E0(void) +{ + if (--ewram17810[gActiveBank].unk9 == 0xFF) + { + ewram17810[gActiveBank].unk9 = 0; + PlayerBufferExecCompleted(); + } +} + +void sub_802D31C(void) +{ + bool8 r6 = FALSE; + + if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI))) + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + else + { + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy + && gSprites[gHealthboxIDs[gActiveBank ^ 2]].callback == SpriteCallbackDummy) + r6 = TRUE; + } + if (IsCryPlayingOrClearCrySongs()) + r6 = FALSE; + + if (r6 && ewram17810[gActiveBank].unk1_0 && ewram17810[gActiveBank ^ 2].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + ewram17810[gActiveBank ^ 2].unk0_7 = 0; + ewram17810[gActiveBank ^ 2].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + m4aMPlayContinue(&gMPlay_BGM); + else + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 256); + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + if (IsDoubleBattle()) + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], gActiveBank ^ 2); + ewram17810[gActiveBank].unk9 = 3; + gBattleBankFunc[gActiveBank] = sub_802D2E0; + } +} + +void sub_802D500(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + if (!ewram17810[gActiveBank ^ 2].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_7) + sub_8141828(gActiveBank ^ 2, &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]]); + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank ^ 2].unk0_3) + { + if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI)) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank ^ 2]]); + sub_8045A5C( + gHealthboxIDs[gActiveBank ^ 2], + &gPlayerParty[gBattlePartyID[gActiveBank ^ 2]], + 0); + sub_804777C(gActiveBank ^ 2); + sub_8043DFC(gHealthboxIDs[gActiveBank ^ 2]); + } + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8045A5C( + gHealthboxIDs[gActiveBank], + &gPlayerParty[gBattlePartyID[gActiveBank]], + 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + ewram17840.unk9_0 = 0; + gBattleBankFunc[gActiveBank] = sub_802D31C; + } +} + +void sub_802D680(void) +{ + if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy + && ewram17810[gActiveBank].unk1_0) + { + ewram17810[gActiveBank].unk0_7 = 0; + ewram17810[gActiveBank].unk1_0 = 0; + FreeSpriteTilesByTag(0x27F9); + FreeSpritePaletteByTag(0x27F9); + if (ewram17800[gActiveBank].substituteSprite) + move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); + gBattleBankFunc[gActiveBank] = sub_802D730; + } +} + +void sub_802D730(void) +{ + if (!ewram17810[gActiveBank].unk0_6 && !IsCryPlayingOrClearCrySongs()) + { + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + PlayerBufferExecCompleted(); + } +} + +void sub_802D798(void) +{ + if (!ewram17810[gActiveBank].unk0_3 && !ewram17810[gActiveBank].unk0_7) + sub_8141828(gActiveBank, &gPlayerParty[gBattlePartyID[gActiveBank]]); + if (gSprites[gUnknown_0300434C[gActiveBank]].callback == SpriteCallbackDummy + && !ewram17810[gActiveBank].unk0_3) + { + DestroySprite(&gSprites[gUnknown_0300434C[gActiveBank]]); + sub_8045A5C(gHealthboxIDs[gActiveBank], &gPlayerParty[gBattlePartyID[gActiveBank]], 0); + sub_804777C(gActiveBank); + sub_8043DFC(gHealthboxIDs[gActiveBank]); + sub_8031F88(gActiveBank); + gBattleBankFunc[gActiveBank] = sub_802D680; + } +} + +void c3_0802FDF4(u8 taskId) +{ + if (!IsCryPlayingOrClearCrySongs()) + { + m4aMPlayVolumeControl(&gMPlay_BGM, 0xFFFF, 0x100); + DestroyTask(taskId); + } +} + +void bx_t1_healthbar_update(void) +{ + s16 r4 = sub_8045C78(gActiveBank, gHealthboxIDs[gActiveBank], 0, 0); + + sub_8043DFC(gHealthboxIDs[gActiveBank]); + if (r4 != -1) + { + sub_80440EC(gHealthboxIDs[gActiveBank], r4, 0); + } + else + { + sub_80324F8(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + PlayerBufferExecCompleted(); + } +} + +void sub_802D90C(void) +{ + if (gUnknown_03004210.state == 0) + PlayerBufferExecCompleted(); +} + +// Rare Candy usage, maybe? +void sub_802D924(u8 taskId) +{ + u32 pkmnIndex = (u8)gTasks[taskId].data[0]; + u8 bank = gTasks[taskId].data[2]; + s16 gainedExp = gTasks[taskId].data[1]; + + if (IsDoubleBattle() == TRUE || pkmnIndex != gBattlePartyID[bank]) + { + struct Pokemon *pkmn = &gPlayerParty[pkmnIndex]; + u16 species = GetMonData(pkmn, MON_DATA_SPECIES); + u8 level = GetMonData(pkmn, MON_DATA_LEVEL); + u32 currExp = GetMonData(pkmn, MON_DATA_EXP); + u32 nextLvlExp = gExperienceTables[gBaseStats[species].growthRate][level + 1]; + + if (currExp + gainedExp >= nextLvlExp) + { + u8 savedActiveBank; + + SetMonData(pkmn, MON_DATA_EXP, (u8 *)&nextLvlExp); + CalculateMonStats(pkmn); + gainedExp -= nextLvlExp - currExp; + savedActiveBank = gActiveBank; + gActiveBank = bank; + dp01_build_cmdbuf_x21_a_bb(1, 11, gainedExp); + gActiveBank = savedActiveBank; + + if (IsDoubleBattle() == TRUE + && ((u16)pkmnIndex == gBattlePartyID[bank] || (u16)pkmnIndex == gBattlePartyID[bank ^ 2])) + gTasks[taskId].func = sub_802DCB0; + else + gTasks[taskId].func = sub_802DDC4; + } + else + { + currExp += gainedExp; + SetMonData(pkmn, MON_DATA_EXP, (u8 *)&currExp); + gBattleBankFunc[bank] = sub_802D90C; + DestroyTask(taskId); + } + } + else + { + gTasks[taskId].func = sub_802DA9C; + } +} + +void sub_802DA9C(u8 taskId) +{ + u8 pkmnIndex = gTasks[taskId].data[0]; + s32 r9 = gTasks[taskId].data[1]; + u8 bank = gTasks[taskId].data[2]; + struct Pokemon *pkmn = &gPlayerParty[pkmnIndex]; + u8 level = GetMonData(pkmn, MON_DATA_LEVEL); + u16 species = GetMonData(pkmn, MON_DATA_SPECIES); + u32 exp = GetMonData(pkmn, MON_DATA_EXP); + u32 currLvlExp = gExperienceTables[gBaseStats[species].growthRate][level]; + u32 expToNextLvl; + + exp -= currLvlExp; + expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp; + sub_8043D84(bank, gHealthboxIDs[bank], expToNextLvl, exp, -r9); + PlaySE(SE_EXP); + gTasks[taskId].func = sub_802DB6C; +} + +#ifdef NONMATCHING +void sub_802DB6C(u8 taskId) +{ + if (gTasks[taskId].data[10] < 13) + { + gTasks[taskId].data[10]++; + } + else + { + u8 r9 = gTasks[taskId].data[0]; + s32 r10 = gTasks[taskId].data[1]; //s16? + u8 r7 = gTasks[taskId].data[2]; + s16 r4; + + r4 = sub_8045C78(r7, gHealthboxIDs[r7], 1, 0); + sub_8043DFC(gHealthboxIDs[r7]); + if (r4 == -1) + { + struct Pokemon *pkmn; + u8 r4; + u32 sp4; + u16 r0; + u32 sp0; + + m4aSongNumStop(SE_EXP); + pkmn = &gPlayerParty[r9]; + r4 = GetMonData(pkmn, MON_DATA_LEVEL); + sp4 = GetMonData(pkmn, MON_DATA_EXP); + r0 = GetMonData(pkmn, MON_DATA_SPECIES); + sp0 = gExperienceTables[gBaseStats[r0].growthRate][r4 + 1]; + if (sp4 + r10 >= sp0) + { + u8 r5; + u32 asdf; + + SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp0); + CalculateMonStats(pkmn); + //r10 -= sp0 - sp4; + asdf = sp0 - sp4; + //asdf = r10 - (sp0 - sp4); + r10 -= asdf; + r5 = gActiveBank; + gActiveBank = r7; + dp01_build_cmdbuf_x21_a_bb(1, 11, r10); + gActiveBank = r5; + gTasks[taskId].func = sub_802DCB0; + } + else + { + //u32 asdf = sp4 + r10; + sp4 += r10; + SetMonData(pkmn, MON_DATA_EXP, (u8 *)&sp4); + gBattleBankFunc[r7] = sub_802D90C; + DestroyTask(taskId); + } + } + } +} +#else +__attribute__((naked)) +void sub_802DB6C(u8 taskId) +{ + asm_unified("push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x8\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r8, r0\n\ + ldr r1, _0802DB98 @ =gTasks\n\ + lsls r0, 2\n\ + add r0, r8\n\ + lsls r0, 3\n\ + adds r6, r0, r1\n\ + ldrh r1, [r6, 0x1C]\n\ + movs r2, 0x1C\n\ + ldrsh r0, [r6, r2]\n\ + cmp r0, 0xC\n\ + bgt _0802DB9C\n\ + adds r0, r1, 0x1\n\ + strh r0, [r6, 0x1C]\n\ + b _0802DC98\n\ + .align 2, 0\n\ +_0802DB98: .4byte gTasks\n\ +_0802DB9C:\n\ + ldrb r0, [r6, 0x8]\n\ + mov r9, r0\n\ + ldrh r2, [r6, 0xA]\n\ + mov r10, r2\n\ + ldrb r7, [r6, 0xC]\n\ + ldr r5, _0802DC64 @ =gHealthboxIDs\n\ + adds r5, r7, r5\n\ + ldrb r1, [r5]\n\ + adds r0, r7, 0\n\ + movs r2, 0x1\n\ + movs r3, 0\n\ + bl sub_8045C78\n\ + adds r4, r0, 0\n\ + lsls r4, 16\n\ + lsrs r4, 16\n\ + ldrb r0, [r5]\n\ + bl sub_8043DFC\n\ + lsls r4, 16\n\ + asrs r4, 16\n\ + movs r0, 0x1\n\ + negs r0, r0\n\ + cmp r4, r0\n\ + bne _0802DC98\n\ + movs r0, 0x21\n\ + bl m4aSongNumStop\n\ + movs r0, 0x64\n\ + mov r1, r9\n\ + muls r1, r0\n\ + ldr r0, _0802DC68 @ =gPlayerParty\n\ + adds r5, r1, r0\n\ + adds r0, r5, 0\n\ + movs r1, 0x38\n\ + bl GetMonData\n\ + adds r4, r0, 0\n\ + lsls r4, 24\n\ + lsrs r4, 24\n\ + adds r0, r5, 0\n\ + movs r1, 0x19\n\ + bl GetMonData\n\ + str r0, [sp, 0x4]\n\ + adds r0, r5, 0\n\ + movs r1, 0xB\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + ldr r3, _0802DC6C @ =gExperienceTables\n\ + adds r4, 0x1\n\ + lsls r4, 2\n\ + ldr r2, _0802DC70 @ =gBaseStats\n\ + lsls r1, r0, 3\n\ + subs r1, r0\n\ + lsls r1, 2\n\ + adds r1, r2\n\ + ldrb r1, [r1, 0x13]\n\ + movs r0, 0xCA\n\ + lsls r0, 1\n\ + muls r0, r1\n\ + adds r4, r0\n\ + adds r4, r3\n\ + ldr r1, [r4]\n\ + str r1, [sp]\n\ + mov r2, r10\n\ + lsls r0, r2, 16\n\ + asrs r4, r0, 16\n\ + ldr r0, [sp, 0x4]\n\ + adds r0, r4\n\ + cmp r0, r1\n\ + blt _0802DC7C\n\ + adds r0, r5, 0\n\ + movs r1, 0x19\n\ + mov r2, sp\n\ + bl SetMonData\n\ + adds r0, r5, 0\n\ + bl CalculateMonStats\n\ + ldr r2, [sp]\n\ + add r0, sp, 0x4\n\ + ldrh r0, [r0]\n\ + subs r2, r0\n\ + subs r2, r4, r2\n\ + ldr r4, _0802DC74 @ =gActiveBank\n\ + ldrb r5, [r4]\n\ + strb r7, [r4]\n\ + lsls r2, 16\n\ + lsrs r2, 16\n\ + movs r0, 0x1\n\ + movs r1, 0xB\n\ + bl dp01_build_cmdbuf_x21_a_bb\n\ + strb r5, [r4]\n\ + ldr r0, _0802DC78 @ =sub_802DCB0\n\ + str r0, [r6]\n\ + b _0802DC98\n\ + .align 2, 0\n\ +_0802DC64: .4byte gHealthboxIDs\n\ +_0802DC68: .4byte gPlayerParty\n\ +_0802DC6C: .4byte gExperienceTables\n\ +_0802DC70: .4byte gBaseStats\n\ +_0802DC74: .4byte gActiveBank\n\ +_0802DC78: .4byte sub_802DCB0\n\ +_0802DC7C:\n\ + str r0, [sp, 0x4]\n\ + add r2, sp, 0x4\n\ + adds r0, r5, 0\n\ + movs r1, 0x19\n\ + bl SetMonData\n\ + ldr r1, _0802DCA8 @ =gBattleBankFunc\n\ + lsls r0, r7, 2\n\ + adds r0, r1\n\ + ldr r1, _0802DCAC @ =sub_802D90C\n\ + str r1, [r0]\n\ + mov r0, r8\n\ + bl DestroyTask\n\ +_0802DC98:\n\ + add sp, 0x8\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .align 2, 0\n\ +_0802DCA8: .4byte gBattleBankFunc\n\ +_0802DCAC: .4byte sub_802D90C\n"); +} +#endif + +void sub_802DCB0(u8 taskId) +{ + u8 bank = gTasks[taskId].data[2]; + u8 pkmnIndex = gTasks[taskId].data[0]; + + if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2]) + bank ^= 2; + move_anim_start_t4(bank, bank, bank, 0); + gTasks[taskId].func = sub_802DD10; +} + +void sub_802DD10(u8 taskId) +{ + u8 bank = gTasks[taskId].data[2]; + + if (!ewram17810[bank].unk0_6) + { + u8 pkmnIndex = gTasks[taskId].data[0]; + + GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value + if (IsDoubleBattle() == TRUE && pkmnIndex == gBattlePartyID[bank ^ 2]) + sub_8045A5C(gHealthboxIDs[bank ^ 2], &gPlayerParty[pkmnIndex], 0); + else + sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[pkmnIndex], 0); + gTasks[taskId].func = sub_802DDC4; + } +} + +void sub_802DDC4(u8 taskId) +{ + u8 pkmnIndex; + u8 bank; + + pkmnIndex = gTasks[taskId].data[0]; + GetMonData(&gPlayerParty[pkmnIndex], MON_DATA_LEVEL); // Unused return value + bank = gTasks[taskId].data[2]; + gBattleBankFunc[bank] = sub_802D90C; + DestroyTask(taskId); +} + +void sub_802DE10(void) +{ + if (gSprites[gObjectBankIDs[gActiveBank]].pos1.y + gSprites[gObjectBankIDs[gActiveBank]].pos2.y > DISPLAY_HEIGHT) + { + u16 species = GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); + + nullsub_9(species); + FreeOamMatrix(gSprites[gObjectBankIDs[gActiveBank]].oam.matrixNum); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + PlayerBufferExecCompleted(); + } +} + +void sub_802DEAC(void) +{ + if (!ewram17810[gActiveBank].unk0_6) + { + FreeSpriteOamMatrix(&gSprites[gObjectBankIDs[gActiveBank]]); + DestroySprite(&gSprites[gObjectBankIDs[gActiveBank]]); + sub_8043DB0(gHealthboxIDs[gActiveBank]); + PlayerBufferExecCompleted(); + } +} + +// Duplicate of sub_802D90C +void sub_802DF18(void) +{ + if (gUnknown_03004210.state == 0) + PlayerBufferExecCompleted(); +} + +void sub_802DF30(void) +{ + if (!gPaletteFade.active) + { + u8 r4; + + gBattleBankFunc[gActiveBank] = sub_802DF88; + r4 = gTasks[gUnknown_0300434C[gActiveBank]].data[0]; + DestroyTask(gUnknown_0300434C[gActiveBank]); + sub_8094E20(r4); + } +} + +void sub_802DF88(void) +{ + if (gMain.callback2 == sub_800F808 && !gPaletteFade.active) + { + if (gUnknown_0202E8F4 == 1) + dp01_build_cmdbuf_x22_a_three_bytes(1, gUnknown_0202E8F5, gUnknown_02038470); + else + dp01_build_cmdbuf_x22_a_three_bytes(1, 6, NULL); + if ((gBattleBufferA[gActiveBank][1] & 0xF) == 1) + b_link_standby_message(); + PlayerBufferExecCompleted(); + } +} + +void sub_802E004(void) +{ + if (!gPaletteFade.active) + { + gBattleBankFunc[gActiveBank] = sub_802E03C; + nullsub_14(); + sub_80A6DCC(); + } +} + +void sub_802E03C(void) +{ + if (gMain.callback2 == sub_800F808 && !gPaletteFade.active) + { + dp01_build_cmdbuf_x23_aa_0(1, gScriptItemId); + PlayerBufferExecCompleted(); + } +} + +void bx_wait_t1(void) +{ + if (!gDoingBattleAnim || !ewram17810[gActiveBank].unk0_6) + PlayerBufferExecCompleted(); +} + +void bx_blink_t1(void) +{ + u8 spriteId = gObjectBankIDs[gActiveBank]; + + if (gSprites[spriteId].data1 == 32) + { + gSprites[spriteId].data1 = 0; + gSprites[spriteId].invisible = FALSE; + gDoingBattleAnim = 0; + PlayerBufferExecCompleted(); + } + else + { + if (((u16)gSprites[spriteId].data1 % 4) == 0) + gSprites[spriteId].invisible ^= 1; + gSprites[spriteId].data1++; + } +} + +void sub_802E12C(s32 a, const u8 *b) +{ + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + + StringCopy(gDisplayedStringBattle, b); + StringAppend(gDisplayedStringBattle, gMoveNames[r4->moves[a]]); + InitWindow( + &gUnknown_03004210, + gDisplayedStringBattle, + 0x300 + a * 20, + (a & 1) ? 11 : 1, + (a < 2) ? 0x37 : 0x39); + sub_8002F44(&gUnknown_03004210); +} + +void sub_802E1B0(void) +{ + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + s32 i; + + gUnknown_03004348 = 0; + FillWindowRect(&gUnknown_03004210, 0x1016, 1, 0x37, 0x14, 0x3A); + for (i = 0; i < 4; i++) + { + nullsub_7(i); + sub_802E12C(i, gUnknown_08400D49); + if (r4->moves[i] != 0) + gUnknown_03004348++; + } +} + +void sub_802E220(void) +{ + if (gBattleBufferA[gActiveBank][2] != 1) + { + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + u8 *str = gDisplayedStringBattle; + + str = StringCopy(str, gUnknown_08400D49); + str[0] = EXT_CTRL_CODE_BEGIN; + str[1] = 0x11; + str[2] = 2; + str += 3; + str[0] = EXT_CTRL_CODE_BEGIN; + str[1] = 0x14; + str[2] = 6; + str += 3; + str = ConvertIntToDecimalStringN(str, r4->pp[gMoveSelectionCursor[gActiveBank]], 1, 2); + *str++ = CHAR_SLASH; + ConvertIntToDecimalStringN(str, r4->unkC[gMoveSelectionCursor[gActiveBank]], 1, 2); + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2A2, 0x19, 0x37); + sub_8002F44(&gUnknown_03004210); + } +} + +extern const u8 gUnknown_08400D52[]; +extern const u8 gTypeNames[][7]; + +void sub_802E2D4(void) +{ + if (gBattleBufferA[gActiveBank][2] == 1) + { + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x37, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gUnknown_08400D52, 0x290, 0x13, 0x37); + } + else + { + struct UnknownStruct1 *r4 = (struct UnknownStruct1 *)&gBattleBufferA[gActiveBank][4]; + u8 *str = gDisplayedStringBattle; + + str = StringCopy(str, gUnknown_08400D49); + StringCopy(str, gTypeNames[gBattleMoves[r4->moves[gMoveSelectionCursor[gActiveBank]]].type]); + FillWindowRect(&gUnknown_03004210, 0x1016, 0x17, 0x39, 0x1C, 0x3A); + InitWindow(&gUnknown_03004210, gDisplayedStringBattle, 0x2C0, 0x17, 0x39); + } + sub_8002F44(&gUnknown_03004210); +} + +const u8 gUnknown_081FAE89[][2] = +{ + { 8, 120}, + {88, 120}, + { 8, 136}, + {88, 136}, +}; + +const u8 gUnknown_081FAE91[][2] = +{ + {144, 120}, + {190, 120}, + {144, 136}, + {190, 136}, + { 72, 72}, + { 32, 90}, + { 80, 80}, + { 80, 88}, +}; + +void sub_802E3B4(u8 a, int unused) +{ + sub_814A958(0x48); + sub_814A880(gUnknown_081FAE89[a][0], gUnknown_081FAE89[a][1]); +} + +void nullsub_7(u8 a) +{ +} + +void sub_802E3E4(u8 a, int unused) +{ + sub_814A958(0x2A); + sub_814A880(gUnknown_081FAE91[a][0], gUnknown_081FAE91[a][1]); +} + +void nullsub_8(u8 a) +{ +} + +void sub_802E414(void) +{ + SetMainCallback2(ReshowBattleScreenAfterMenu); +} + +void sub_802E424(void) +{ + SetMainCallback2(ReshowBattleScreenAfterMenu); +} + +void sub_802E434(void) +{ + if (!ewram17810[gActiveBank].unk0_4) + PlayerBufferExecCompleted(); +} + +void sub_802E460(void) +{ + if (!ewram17810[gActiveBank].unk0_5) + PlayerBufferExecCompleted(); +} + +void b_link_standby_message(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + sub_8002EB0(&gUnknown_03004210, gUnknown_08400CE0, 0x90, 2, 15); + } +} diff --git a/src/battle_6.c b/src/battle_6.c index c833aef5e..e7f152a4b 100644 --- a/src/battle_6.c +++ b/src/battle_6.c @@ -98,7 +98,7 @@ extern void sub_80E43C0(); extern void oamt_add_pos2_onto_pos1(); extern void sub_8078B34(struct Sprite *); extern void oamt_set_x3A_32(); -extern void sub_80318FC(); +extern void BattleLoadPlayerMonSprite(); extern bool8 IsDoubleBattle(void); extern void sub_802D500(void); extern void dp11b_obj_free(); @@ -121,7 +121,7 @@ extern void sub_80105EC(struct Sprite *); extern void sub_802D274(void); extern void sub_802D23C(void); extern u8 GetBankIdentity(u8); -extern void sub_8031AF4(); +extern void LoadPlayerTrainerBankSprite(); extern void sub_80313A0(struct Sprite *); extern void sub_802D204(void); extern u8 sub_8079E90(); @@ -739,7 +739,7 @@ void sub_802F7CC(void) void PlayerHandleLoadPokeSprite(void) { - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); gSprites[gObjectBankIDs[gActiveBank]].oam.paletteNum = gActiveBank; gBattleBankFunc[gActiveBank] = bx_0802E404; } @@ -748,7 +748,7 @@ void PlayerHandleSendOutPoke(void) { sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]); gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); gActionSelectionCursor[gActiveBank] = 0; gMoveSelectionCursor[gActiveBank] = 0; sub_802F934(gActiveBank, gBattleBufferA[gActiveBank][2]); @@ -800,7 +800,7 @@ void sub_802FB2C(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -829,7 +829,7 @@ void PlayerHandleTrainerThrow(void) { r7 = 0; } - sub_8031AF4(gSaveBlock2.playerGender, gActiveBank); + LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -845,7 +845,7 @@ void PlayerHandleTrainerThrow(void) void PlayerHandleTrainerSlide(void) { - sub_8031AF4(gSaveBlock2.playerGender, gActiveBank); + LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, gActiveBank); GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -875,7 +875,7 @@ void sub_802FE7C(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -963,7 +963,7 @@ void sub_8030190(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 == 1 && ewram17800[gActiveBank].unk0_3 == 0) + if (ewram17800[gActiveBank].substituteSprite == 1 && ewram17800[gActiveBank].unk0_3 == 0) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -983,7 +983,7 @@ void sub_8030190(void) if (!gAnimScriptActive) { sub_80326EC(1); - if (ewram17800[gActiveBank].unk0_2 == 1 && r7 < 2) + if (ewram17800[gActiveBank].substituteSprite == 1 && r7 < 2) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; @@ -1357,7 +1357,7 @@ void sub_8030E38(struct Sprite *sprite) FreeSpriteOamMatrix(sprite); FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum)); DestroySprite(sprite); - sub_80318FC(&gPlayerParty[gBattlePartyID[r4]], r4); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[r4]], r4); StartSpriteAnim(&gSprites[gObjectBankIDs[r4]], 0); } @@ -1383,7 +1383,7 @@ void task05_08033660(u8 taskId) sub_802F934(gActiveBank, 0); gActiveBank ^= 2; gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); sub_802F934(gActiveBank, 0); gActiveBank ^= 2; } diff --git a/src/battle_7.c b/src/battle_7.c index f2838467e..0c4b118b4 100644 --- a/src/battle_7.c +++ b/src/battle_7.c @@ -182,9 +182,9 @@ bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e) gBattleMonForms[a] = e & 0x7F; return TRUE; } - if (ewram17800[a].unk0_2 && sub_803163C(d) == 0) + if (ewram17800[a].substituteSprite && sub_803163C(d) == 0) return TRUE; - if (ewram17800[a].unk0_2 && d == 2 && gSprites[gObjectBankIDs[a]].invisible) + if (ewram17800[a].substituteSprite && d == 2 && gSprites[gObjectBankIDs[a]].invisible) { refresh_graphics_maybe(a, 1, gObjectBankIDs[a]); sub_80324E0(a); @@ -273,29 +273,29 @@ bool8 mplay_80342A4(u8 a) return TRUE; } -void sub_8031794(struct Pokemon *pkmn, u8 b) +void BattleLoadOpponentMonSprite(struct Pokemon *pkmn, u8 bank) { u32 personalityValue; u16 species; - u32 r7; + u32 transformPersonality; u32 otId; u8 var; u16 paletteOffset; const u8 *lzPaletteData; personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY); - if (ewram17800[b].unk2 == 0) + if (ewram17800[bank].transformedSpecies == 0) { species = GetMonData(pkmn, MON_DATA_SPECIES); - r7 = personalityValue; + transformPersonality = personalityValue; } else { - species = ewram17800[b].unk2; - r7 = gPID_perBank[b]; + species = ewram17800[bank].transformedSpecies; + transformPersonality = gPID_perBank[bank]; } otId = GetMonData(pkmn, MON_DATA_OT_ID); - var = GetBankIdentity(b); + var = GetBankIdentity(bank); HandleLoadSpecialPokePic( &gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, @@ -303,29 +303,29 @@ void sub_8031794(struct Pokemon *pkmn, u8 b) 0x02000000, gUnknown_081FAF4C[var], species, - r7); - paletteOffset = 0x100 + b * 16; - if (ewram17800[b].unk2 == 0) + transformPersonality); + paletteOffset = 0x100 + bank * 16; + if (ewram17800[bank].transformedSpecies == 0) lzPaletteData = pokemon_get_pal(pkmn); else lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); sub_800D238(lzPaletteData, ewram); LoadPalette(ewram, paletteOffset, 0x20); - LoadPalette(ewram, 0x80 + b * 16, 0x20); + LoadPalette(ewram, 0x80 + bank * 16, 0x20); if (species == SPECIES_CASTFORM) { - paletteOffset = 0x100 + b * 16; + paletteOffset = 0x100 + bank * 16; sub_800D238(lzPaletteData, ewram + 0x16400); - LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20); + LoadPalette(ewram + 0x16400 + gBattleMonForms[bank] * 32, paletteOffset, 0x20); } - if (ewram17800[b].unk2 != 0) + if (ewram17800[bank].transformedSpecies != 0) { BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); } } -void sub_80318FC(struct Pokemon *pkmn, u8 b) +void BattleLoadPlayerMonSprite(struct Pokemon *pkmn, u8 bank) { u32 personalityValue; u16 species; @@ -336,18 +336,18 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b) const u8 *lzPaletteData; personalityValue = GetMonData(pkmn, MON_DATA_PERSONALITY); - if (ewram17800[b].unk2 == 0) + if (ewram17800[bank].transformedSpecies == 0) { species = GetMonData(pkmn, MON_DATA_SPECIES); r7 = personalityValue; } else { - species = ewram17800[b].unk2; - r7 = gPID_perBank[b]; + species = ewram17800[bank].transformedSpecies; + r7 = gPID_perBank[bank]; } otId = GetMonData(pkmn, MON_DATA_OT_ID); - var = GetBankIdentity(b); + var = GetBankIdentity(bank); HandleLoadSpecialPokePic( &gMonBackPicTable[species], gMonBackPicCoords[species].coords, @@ -356,21 +356,21 @@ void sub_80318FC(struct Pokemon *pkmn, u8 b) gUnknown_081FAF4C[var], species, r7); - paletteOffset = 0x100 + b * 16; - if (ewram17800[b].unk2 == 0) + paletteOffset = 0x100 + bank * 16; + if (ewram17800[bank].transformedSpecies == 0) lzPaletteData = pokemon_get_pal(pkmn); else lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); sub_800D238(lzPaletteData, ewram); LoadPalette(ewram, paletteOffset, 0x20); - LoadPalette(ewram, 0x80 + b * 16, 0x20); + LoadPalette(ewram, 0x80 + bank * 16, 0x20); if (species == SPECIES_CASTFORM) { - paletteOffset = 0x100 + b * 16; + paletteOffset = 0x100 + bank * 16; sub_800D238(lzPaletteData, ewram + 0x16400); - LoadPalette(ewram + 0x16400 + gBattleMonForms[b] * 32, paletteOffset, 0x20); + LoadPalette(ewram + 0x16400 + gBattleMonForms[bank] * 32, paletteOffset, 0x20); } - if (ewram17800[b].unk2 != 0) + if (ewram17800[bank].transformedSpecies != 0) { BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); @@ -405,11 +405,11 @@ void sub_8031A6C(u16 a, u8 b) LoadCompressedObjectPalette(&gTrainerFrontPicPaletteTable[a]); } -void sub_8031AF4(u16 a, u8 b) +void LoadPlayerTrainerBankSprite(u16 a, u8 bank) { u8 status; - status = GetBankIdentity(b); + status = GetBankIdentity(bank); DecompressPicFromTable_2( &gTrainerBackPicTable[a], gTrainerBackPicCoords[a].coords, @@ -417,7 +417,7 @@ void sub_8031AF4(u16 a, u8 b) (void *)0x02000000, gUnknown_081FAF4C[status], 0); - LoadCompressedPalette(gTrainerBackPicPaletteTable[a].data, 0x100 + b * 16, 32); + LoadCompressedPalette(gTrainerBackPicPaletteTable[a].data, 0x100 + bank * 16, 32); } void nullsub_10(int unused) @@ -607,15 +607,15 @@ void sub_8031F24(void) s32 i; for (i = 0; i < gNoOfAllBanks; i++) - ewram17800[i].unk0_0 = gSprites[gObjectBankIDs[i]].invisible; + ewram17800[i].invisible = gSprites[gObjectBankIDs[i]].invisible; } void sub_8031F88(u8 a) { - ewram17800[a].unk0_0 = gSprites[gObjectBankIDs[a]].invisible; + ewram17800[a].invisible = gSprites[gObjectBankIDs[a]].invisible; } -void sub_8031FC4(u8 a, u8 b, bool8 c) +void sub_8031FC4(u8 bank1, u8 bank2, bool8 c) { u16 paletteOffset; u16 species; @@ -626,16 +626,16 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) if (c) { - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], ewram17840.unk0); - paletteOffset = 0x100 + a * 16; + StartSpriteAnim(&gSprites[gObjectBankIDs[bank1]], ewram17840.unk0); + paletteOffset = 0x100 + bank1 * 16; LoadPalette(ewram + 0x16400 + ewram17840.unk0 * 32, paletteOffset, 32); - gBattleMonForms[a] = ewram17840.unk0; - if (ewram17800[a].unk2 != 0) + gBattleMonForms[bank1] = ewram17840.unk0; + if (ewram17800[bank1].transformedSpecies != 0) { BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); } - gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a); + gSprites[gObjectBankIDs[bank1]].pos1.y = sub_8077F68(bank1); } else { @@ -659,15 +659,15 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) } else { - r10 = GetBankIdentity(a); - if (GetBankSide(b) == 1) - species = GetMonData(&gEnemyParty[gBattlePartyID[b]], MON_DATA_SPECIES); + r10 = GetBankIdentity(bank1); + if (GetBankSide(bank2) == 1) + species = GetMonData(&gEnemyParty[gBattlePartyID[bank2]], MON_DATA_SPECIES); else - species = GetMonData(&gPlayerParty[gBattlePartyID[b]], MON_DATA_SPECIES); - if (GetBankSide(a) == 0) + species = GetMonData(&gPlayerParty[gBattlePartyID[bank2]], MON_DATA_SPECIES); + if (GetBankSide(bank1) == 0) { - personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_PERSONALITY); - otId = GetMonData(&gPlayerParty[gBattlePartyID[a]], MON_DATA_OT_ID); + personalityValue = GetMonData(&gPlayerParty[gBattlePartyID[bank1]], MON_DATA_PERSONALITY); + otId = GetMonData(&gPlayerParty[gBattlePartyID[bank1]], MON_DATA_OT_ID); HandleLoadSpecialPokePic( &gMonBackPicTable[species], gMonBackPicCoords[species].coords, @@ -675,12 +675,12 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) 0x02000000, gUnknown_081FAF4C[r10], species, - gPID_perBank[a]); + gPID_perBank[bank1]); } else { - personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_PERSONALITY); - otId = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_OT_ID); + personalityValue = GetMonData(&gEnemyParty[gBattlePartyID[bank1]], MON_DATA_PERSONALITY); + otId = GetMonData(&gEnemyParty[gBattlePartyID[bank1]], MON_DATA_OT_ID); HandleLoadSpecialPokePic( &gMonFrontPicTable[species], gMonFrontPicCoords[species].coords, @@ -688,13 +688,13 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) 0x02000000, gUnknown_081FAF4C[r10], species, - gPID_perBank[a]); + gPID_perBank[bank1]); } } src = gUnknown_081FAF4C[r10]; - dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[a]].oam.tileNum * 32); + dst = (void *)(VRAM + 0x10000 + gSprites[gObjectBankIDs[bank1]].oam.tileNum * 32); DmaCopy32(3, src, dst, 0x800); - paletteOffset = 0x100 + a * 16; + paletteOffset = 0x100 + bank1 * 16; lzPaletteData = species_and_otid_get_pal(species, otId, personalityValue); sub_800D238(lzPaletteData, ewram); LoadPalette(ewram, paletteOffset, 32); @@ -703,21 +703,21 @@ void sub_8031FC4(u8 a, u8 b, bool8 c) u16 *paletteSrc = (u16 *)(ewram + 0x16400); sub_800D238(lzPaletteData, paletteSrc); - LoadPalette(paletteSrc + gBattleMonForms[b] * 16, paletteOffset, 32); + LoadPalette(paletteSrc + gBattleMonForms[bank2] * 16, paletteOffset, 32); } BlendPalette(paletteOffset, 16, 6, 0x7FFF); CpuCopy32(gPlttBufferFaded + paletteOffset, gPlttBufferUnfaded + paletteOffset, 32); if (!IsContest()) { - ewram17800[a].unk2 = species; - gBattleMonForms[a] = gBattleMonForms[b]; + ewram17800[bank1].transformedSpecies = species; + gBattleMonForms[bank1] = gBattleMonForms[bank2]; } - gSprites[gObjectBankIDs[a]].pos1.y = sub_8077F68(a); - StartSpriteAnim(&gSprites[gObjectBankIDs[a]], gBattleMonForms[a]); + gSprites[gObjectBankIDs[bank1]].pos1.y = sub_8077F68(bank1); + StartSpriteAnim(&gSprites[gObjectBankIDs[bank1]], gBattleMonForms[bank1]); } } -void sub_8032350(u8 a, u8 b) +void BattleLoadSubstituteSprite(u8 a, u8 b) { u8 r4; u16 foo; @@ -750,16 +750,16 @@ void sub_8032350(u8 a, u8 b) if (!IsContest()) { if (GetBankSide(a) != 0) - sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); else - sub_80318FC(&gPlayerParty[gBattlePartyID[a]], a); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[a]], a); } } } void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId) { - sub_8032350(a, b); + BattleLoadSubstituteSprite(a, b); StartSpriteAnim(&gSprites[spriteId], gBattleMonForms[a]); if (b == 0) gSprites[spriteId].pos1.y = sub_8077F7C(a); @@ -770,12 +770,12 @@ void refresh_graphics_maybe(u8 a, u8 b, u8 spriteId) void sub_80324BC(u8 a, u16 b) { if (b == 0xA4) - ewram17800[a].unk0_2 = 1; + ewram17800[a].substituteSprite = 1; } void sub_80324E0(u8 a) { - ewram17800[a].unk0_2 = 0; + ewram17800[a].substituteSprite = 0; } void sub_80324F8(struct Pokemon *pkmn, u8 b) @@ -896,9 +896,9 @@ void sub_80328A4(struct Sprite *sprite) } if (gAnimScriptActive || r7->invisible) invisible = TRUE; - else if (ewram17800[r4].unk2 != 0 && gEnemyMonElevation[ewram17800[r4].unk2] == 0) + else if (ewram17800[r4].transformedSpecies != 0 && gEnemyMonElevation[ewram17800[r4].transformedSpecies] == 0) invisible = TRUE; - if (ewram17800[r4].unk0_2) + if (ewram17800[r4].substituteSprite) invisible = TRUE; sprite->pos1.x = r7->pos1.x; sprite->pos2.x = r7->pos2.x; @@ -914,8 +914,8 @@ void sub_8032984(u8 a, u16 b) { if (GetBankSide(a) != 0) { - if (ewram17800[a].unk2 != 0) - b = ewram17800[a].unk2; + if (ewram17800[a].transformedSpecies != 0) + b = ewram17800[a].transformedSpecies; if (gEnemyMonElevation[b] != 0) gSprites[ewram17810[a].unk7].callback = sub_80328A4; else @@ -953,7 +953,7 @@ void sub_8032A38(void) void sub_8032AA8(u8 a, u8 b) { - ewram17800[a].unk2 = 0; + ewram17800[a].transformedSpecies = 0; gBattleMonForms[a] = 0; if (b == 0) sub_80324E0(a); @@ -1168,7 +1168,7 @@ void sub_8033264(void) { if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); gBattleBankFunc[gActiveBank] = sub_80332D0; } diff --git a/src/battle_8.c b/src/battle_8.c index 75f10c4b1..44e42d0d6 100644 --- a/src/battle_8.c +++ b/src/battle_8.c @@ -58,7 +58,7 @@ extern u8 sub_8077ABC(); extern u8 sub_8077F68(); extern u8 sub_8079E90(); extern void sub_8033018(void); -extern void sub_8031794(); +extern void BattleLoadOpponentMonSprite(); extern u8 GetBankIdentity(u8); extern void sub_8032984(u8, u16); extern void sub_80333D4(void); @@ -714,7 +714,7 @@ void OpponentHandleLoadPokeSprite(void) { u16 species = GetMonData(&gEnemyParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES); - sub_8031794(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -746,7 +746,7 @@ void sub_803495C(u8 a, u8 b) gBattlePartyID[a] = gBattleBufferA[a][1]; species = GetMonData(&gEnemyParty[gBattlePartyID[a]], MON_DATA_SPECIES); gUnknown_0300434C[a] = CreateInvisibleSpriteWithCallback(sub_80312F0); - sub_8031794(&gEnemyParty[gBattlePartyID[a]], a); + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[a]], a); GetMonSpriteTemplate_803C56C(species, GetBankIdentity(a)); gObjectBankIDs[a] = CreateSprite( &gUnknown_02024E8C, @@ -785,7 +785,7 @@ void sub_8034B74(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -876,7 +876,7 @@ void sub_8035030(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -951,7 +951,7 @@ void sub_8035238(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -971,7 +971,7 @@ void sub_8035238(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; diff --git a/src/battle_811DA74.c b/src/battle_811DA74.c index 36a287efc..14f547b82 100644 --- a/src/battle_811DA74.c +++ b/src/battle_811DA74.c @@ -87,12 +87,12 @@ extern void oamt_set_x3A_32(); extern void sub_8078B34(struct Sprite *); extern void sub_80105EC(struct Sprite *); extern s32 sub_803FC34(u16); -extern void sub_8031AF4(); +extern void LoadPlayerTrainerBankSprite(); extern void sub_80313A0(struct Sprite *); extern u8 sub_8046400(); extern void sub_80312F0(struct Sprite *); extern u8 CreateInvisibleSpriteWithCallback(); -extern void sub_80318FC(); +extern void BattleLoadPlayerMonSprite(); extern u8 sub_8077ABC(); extern u8 sub_8077F68(); extern u8 sub_8079E90(); @@ -298,7 +298,7 @@ void sub_811E034(void) { if (gSprites[gHealthboxIDs[gActiveBank]].callback == SpriteCallbackDummy) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); gBattleBankFunc[gActiveBank] = sub_811E0A0; } @@ -989,7 +989,7 @@ void sub_811F664(void) void sub_811F6D8(void) { - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); GetMonSpriteTemplate_803C56C( GetMonData(&gPlayerParty[gBattlePartyID[gActiveBank]], MON_DATA_SPECIES), GetBankIdentity(gActiveBank)); @@ -1009,7 +1009,7 @@ void sub_811F7F4(void) { sub_8032AA8(gActiveBank, gBattleBufferA[gActiveBank][2]); gBattlePartyID[gActiveBank] = gBattleBufferA[gActiveBank][1]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); sub_811F864(gActiveBank, gBattleBufferA[gActiveBank][2]); gBattleBankFunc[gActiveBank] = sub_811E1BC; } @@ -1059,7 +1059,7 @@ void sub_811FA5C(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -1092,7 +1092,7 @@ void sub_811FAE4(void) xOffset = 0; gender = gLinkPlayers[GetMultiplayerId() ^ 1].gender; } - sub_8031AF4(gender, gActiveBank); + LoadPlayerTrainerBankSprite(gender, gActiveBank); GetMonSpriteTemplate_803C5A0(gender, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -1125,7 +1125,7 @@ void sub_811FCE8(void) { if (ewram17810[gActiveBank].unk4 == 0) { - if (ewram17800[gActiveBank].unk0_2) + if (ewram17800[gActiveBank].substituteSprite) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4++; } @@ -1200,7 +1200,7 @@ void sub_811FF30(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 && !ewram17800[gActiveBank].unk0_3) + if (ewram17800[gActiveBank].substituteSprite && !ewram17800[gActiveBank].unk0_3) { ewram17800[gActiveBank].unk0_3 = 1; move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); @@ -1220,7 +1220,7 @@ void sub_811FF30(void) if (!gAnimScriptActive) { sub_80326EC(1); - if ((ewram17800[gActiveBank].unk0_2) && r7 <= 1) + if ((ewram17800[gActiveBank].substituteSprite) && r7 <= 1) { move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17800[gActiveBank].unk0_3 = 0; @@ -1508,7 +1508,7 @@ void sub_812071C(u8 taskId) sub_811F864(gActiveBank, 0); gActiveBank ^= 2; gBattleBufferA[gActiveBank][1] = gBattlePartyID[gActiveBank]; - sub_80318FC(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[gActiveBank]], gActiveBank); sub_811F864(gActiveBank, 0); gActiveBank ^= 2; } diff --git a/src/battle_anim_8137220.c b/src/battle_anim_8137220.c index bb181d5fb..af2b86c17 100644 --- a/src/battle_anim_8137220.c +++ b/src/battle_anim_8137220.c @@ -73,7 +73,7 @@ extern void sub_8043DFC(); extern bool8 IsDoubleBattle(void); extern void c3_0802FDF4(u8); extern void sub_802ECF0(void); -extern void sub_8031AF4(); +extern void LoadPlayerTrainerBankSprite(); extern u8 GetBankIdentity(u8); extern void sub_80313A0(struct Sprite *); extern u8 GetBankByPlayerAI(u8); @@ -981,7 +981,7 @@ void sub_8138CB4(void) void sub_8138D38(void) { - sub_8031AF4(2, gActiveBank); + LoadPlayerTrainerBankSprite(2, gActiveBank); GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -996,7 +996,7 @@ void sub_8138D38(void) void sub_8138E04(void) { - sub_8031AF4(2, gActiveBank); + LoadPlayerTrainerBankSprite(2, gActiveBank); GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(gActiveBank)); gObjectBankIDs[gActiveBank] = CreateSprite( &gUnknown_02024E8C, @@ -1081,7 +1081,7 @@ void sub_81390D0(void) switch (ewram17810[gActiveBank].unk4) { case 0: - if (ewram17800[gActiveBank].unk0_2 == 1) + if (ewram17800[gActiveBank].substituteSprite == 1) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 5); ewram17810[gActiveBank].unk4 = 1; break; @@ -1098,7 +1098,7 @@ void sub_81390D0(void) if (!gAnimScriptActive) { sub_80326EC(1); - if (ewram17800[gActiveBank].unk0_2 == 1) + if (ewram17800[gActiveBank].substituteSprite == 1) move_anim_start_t4(gActiveBank, gActiveBank, gActiveBank, 6); ewram17810[gActiveBank].unk4 = 3; } @@ -1382,7 +1382,7 @@ void sub_81398BC(u8 bank) { u16 species; - ewram17800[bank].unk2 = 0; + ewram17800[bank].transformedSpecies = 0; gBattlePartyID[bank] = gBattleBufferA[bank][1]; species = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); gUnknown_0300434C[bank] = CreateInvisibleSpriteWithCallback(sub_80312F0); diff --git a/src/battle_setup.c b/src/battle_setup.c index 04674e739..31c127416 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -438,7 +438,7 @@ void task01_battle_start(u8 taskId) } break; case 1: - if (sub_811AAE8() == TRUE) + if (IsBattleTransitionDone() == TRUE) { SetMainCallback2(sub_800E7C4); prev_quest_postbuffer_cursor_backup_reset(); @@ -827,7 +827,7 @@ void CB2_StartFirstBattle(void) UpdatePaletteFade(); RunTasks(); - if (sub_811AAE8() == TRUE) + if (IsBattleTransitionDone() == TRUE) { gBattleTypeFlags = BATTLE_TYPE_FIRST_BATTLE; gMain.savedCallback = HandleFirstBattleEnd; diff --git a/src/battle_transition.c b/src/battle_transition.c new file mode 100644 index 000000000..395a38df1 --- /dev/null +++ b/src/battle_transition.c @@ -0,0 +1,2513 @@ +#include "global.h" +#include "battle_transition.h" +#include "main.h" +#include "rom4.h" +#include "task.h" +#include "palette.h" +#include "trig.h" +#include "field_effect.h" +#include "rng.h" +#include "sprite.h" +#include "sound.h" +#include "songs.h" +#include "trainer.h" +#include "field_camera.h" + +void sub_807DE10(void); +void dp12_8087EA4(void); + +extern u8 ewram[]; +extern u16 gUnknown_03005560[]; +extern u16 gUnknown_03004DE0[][0x3C0]; + +extern const struct OamData gFieldOamData_32x32; + +struct TransitionData +{ + vs8 VBlank_DMA; + u16 WININ; + u16 WINOUT; + u16 field_6; + u16 WIN0V; + u16 field_A; + u16 field_C; + u16 BLDCNT; + u16 BLDALPHA; + u16 BLDY; + s16 field_14; + s16 field_16; + s16 field_18; + s16 field_1A; + s16 field_1C; + s16 field_1E; // unused + s16 field_20; + s16 field_22; // unused + s16 data[11]; +}; + +#define TRANSITION_STRUCT (*(struct TransitionData *) (ewram + 0xC000)) +typedef bool8 (*TransitionState)(struct Task* task); +typedef bool8 (*TransitionSpriteCallback)(struct Sprite* sprite); + +// this file's functions +static void LaunchBattleTransitionTask(u8 transitionID); +static void Task_BattleTransitionMain(u8 taskID); +static void Phase1Task_TransitionAll(u8 taskID); +static void Phase2Task_Transition_Blur(u8 taskID); +static void Phase2Task_Transition_Swirl(u8 taskID); +static void Phase2Task_Transition_Shuffle(u8 taskID); +static void Phase2Task_Transition_BigPokeball(u8 taskID); +static void Phase2Task_Transition_PokeballsTrail(u8 taskID); +static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID); +static void Phase2Task_Transition_Ripple(u8 taskID); +static void Phase2Task_Transition_Wave(u8 taskID); +static void Phase2Task_Transition_Slice(u8 taskID); +static void Phase2Task_Transition_WhiteFade(u8 taskID); +static void Phase2Task_Transition_GridSquares(u8 taskID); +static void Phase2Task_Transition_Shards(u8 taskID); +static void Phase2Task_Transition_Sydney(u8 taskID); +static void Phase2Task_Transition_Phoebe(u8 taskID); +static void Phase2Task_Transition_Glacia(u8 taskID); +static void Phase2Task_Transition_Drake(u8 taskID); +static void Phase2Task_Transition_Steven(u8 taskID); +static bool8 Transition_Phase1(struct Task* task); +static bool8 Transition_WaitForPhase1(struct Task* task); +static bool8 Transition_Phase2(struct Task* task); +static bool8 Transition_WaitForPhase2(struct Task* task); +static void VBlankCB_Phase2_Transition_Swirl(void); +static void HBlankCB_Phase2_Transition_Swirl(void); +static void VBlankCB_Phase2_Transition_Shuffle(void); +static void HBlankCB_Phase2_Transition_Shuffle(void); +static void VBlankCB0_Phase2_Transition_BigPokeball(void); +static void VBlankCB1_Phase2_Transition_BigPokeball(void); +static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void); +static void VBlankCB_Phase2_Transition_Ripple(void); +static void HBlankCB_Phase2_Transition_Ripple(void); +static void VBlankCB_Phase2_Transition_Wave(void); +static void VBlankCB_Phase2_Transition_Slice(void); +static void HBlankCB_Phase2_Transition_Slice(void); +static void VBlankCB0_Phase2_Transition_WhiteFade(void); +static void VBlankCB1_Phase2_Transition_WhiteFade(void); +static void HBlankCB_Phase2_Transition_WhiteFade(void); +static void VBlankCB0_Phase2_Mugshots(void); +static void VBlankCB1_Phase2_Mugshots(void); +static void HBlankCB_Phase2_Mugshots(void); +static void VBlankCB_Phase2_Transition_Shards(void); +static bool8 Phase2_Transition_Blur_Func1(struct Task* task); +static bool8 Phase2_Transition_Blur_Func2(struct Task* task); +static bool8 Phase2_Transition_Blur_Func3(struct Task* task); +static bool8 Phase2_Transition_Swirl_Func1(struct Task* task); +static bool8 Phase2_Transition_Swirl_Func2(struct Task* task); +static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task); +static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task); +static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task); +static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task); +static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task); +static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task); +static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task); +static bool8 Phase2_Transition_Ripple_Func1(struct Task* task); +static bool8 Phase2_Transition_Ripple_Func2(struct Task* task); +static bool8 Phase2_Transition_Wave_Func1(struct Task* task); +static bool8 Phase2_Transition_Wave_Func2(struct Task* task); +static bool8 Phase2_Transition_Wave_Func3(struct Task* task); +static bool8 Phase2_Transition_Slice_Func1(struct Task* task); +static bool8 Phase2_Transition_Slice_Func2(struct Task* task); +static bool8 Phase2_Transition_Slice_Func3(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task); +static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task); +static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task); +static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task); +static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task); +static bool8 Phase2_Transition_Shards_Func1(struct Task* task); +static bool8 Phase2_Transition_Shards_Func2(struct Task* task); +static bool8 Phase2_Transition_Shards_Func3(struct Task* task); +static bool8 Phase2_Transition_Shards_Func4(struct Task* task); +static bool8 Phase2_Transition_Shards_Func5(struct Task* task); +static bool8 Phase2_Mugshot_Func1(struct Task* task); +static bool8 Phase2_Mugshot_Func2(struct Task* task); +static bool8 Phase2_Mugshot_Func3(struct Task* task); +static bool8 Phase2_Mugshot_Func4(struct Task* task); +static bool8 Phase2_Mugshot_Func5(struct Task* task); +static bool8 Phase2_Mugshot_Func6(struct Task* task); +static bool8 Phase2_Mugshot_Func7(struct Task* task); +static bool8 Phase2_Mugshot_Func8(struct Task* task); +static bool8 Phase2_Mugshot_Func9(struct Task* task); +static bool8 Phase2_Mugshot_Func10(struct Task* task); +static void Phase2Task_MugShotTransition(u8 taskID); +static void Mugshots_CreateOpponentPlayerSprites(struct Task* task); +static void sub_811CA10(s16 spriteID, s16 value); +static void sub_811CA28(s16 spriteID); +static s16 sub_811CA44(s16 spriteID); +static bool8 sub_811C934(struct Sprite* sprite); +static bool8 sub_811C938(struct Sprite* sprite); +static bool8 sub_811C984(struct Sprite* sprite); +static bool8 sub_811C9B8(struct Sprite* sprite); +static bool8 sub_811C9E4(struct Sprite* sprite); +static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4); +static bool8 sub_811D52C(void); +static void Phase1_Task_RunFuncs(u8 taskID); +static bool8 Phase1_TransitionAll_Func1(struct Task* task); +static bool8 Phase1_TransitionAll_Func2(struct Task* task); +static void sub_811D658(void); +static void VBlankCB_BattleTransition(void); +static void sub_811D6A8(u16** a0, u16** a1); +static void sub_811D690(u16** a0); +static void sub_811D6D4(void); +static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize); +static void sub_811D764(u16* a0, s16 a1, s16 a2, s16 a3); +static void sub_811D8FC(s16* a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6); +static bool8 sub_811D978(s16* a0, bool8 a1, bool8 a2); +static void sub_811CFD0(struct Sprite* sprite); +static void sub_811B720(struct Sprite* sprite); +static void sub_811C90C(struct Sprite* sprite); + +// const data + +static const u32 sBigPokeball_Tileset[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp"); +static const u32 sPokeballTrail_Tileset[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp"); +static const u8 sSpriteImage_83FC148[] = INCBIN_U8("graphics/battle_transitions/pokeball.4bpp"); +static const u32 sUnknown_083FC348[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp"); +static const u8 sSpriteImage_83FC528[] = INCBIN_U8("graphics/battle_transitions/unused_brendan.4bpp"); +static const u8 sSpriteImage_83FCD28[] = INCBIN_U8("graphics/battle_transitions/unused_lass.4bpp"); +static const u32 sShrinkingBoxTileset[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp"); + +static struct TransitionData * const sTransitionStructPtr = &TRANSITION_STRUCT; + +static const TaskFunc sPhase1_Tasks[TRANSITIONS_NO] = +{ + [0 ... TRANSITIONS_NO - 1] = &Phase1Task_TransitionAll +}; + +static const TaskFunc sPhase2_Tasks[TRANSITIONS_NO] = +{ + Phase2Task_Transition_Blur, // 0 + Phase2Task_Transition_Swirl, // 1 + Phase2Task_Transition_Shuffle, // 2 + Phase2Task_Transition_BigPokeball, // 3 + Phase2Task_Transition_PokeballsTrail, // 4 + Phase2Task_Transition_Clockwise_BlackFade, // 5 + Phase2Task_Transition_Ripple, // 6 + Phase2Task_Transition_Wave, // 7 + Phase2Task_Transition_Slice, // 8 + Phase2Task_Transition_WhiteFade, // 9 + Phase2Task_Transition_GridSquares, // 10 + Phase2Task_Transition_Shards, // 11 + Phase2Task_Transition_Sydney, // 12 + Phase2Task_Transition_Phoebe, // 13 + Phase2Task_Transition_Glacia, // 14 + Phase2Task_Transition_Drake, // 15 + Phase2Task_Transition_Steven, // 16 +}; + +static const TransitionState sMainTransitionPhases[] = +{ + &Transition_Phase1, + &Transition_WaitForPhase1, + &Transition_Phase2, + &Transition_WaitForPhase2 +}; + +static const TransitionState sPhase2_Transition_Blur_Funcs[] = +{ + Phase2_Transition_Blur_Func1, + Phase2_Transition_Blur_Func2, + Phase2_Transition_Blur_Func3 +}; + +static const TransitionState sPhase2_Transition_Swirl_Funcs[] = +{ + Phase2_Transition_Swirl_Func1, + Phase2_Transition_Swirl_Func2, +}; + +static const TransitionState sPhase2_Transition_Shuffle_Funcs[] = +{ + Phase2_Transition_Shuffle_Func1, + Phase2_Transition_Shuffle_Func2, +}; + +static const TransitionState sPhase2_Transition_BigPokeball_Funcs[] = +{ + Phase2_Transition_BigPokeball_Func1, + Phase2_Transition_BigPokeball_Func2, + Phase2_Transition_BigPokeball_Func3, + Phase2_Transition_BigPokeball_Func4, + Phase2_Transition_BigPokeball_Func5, + Phase2_Transition_BigPokeball_Func6 +}; + +static const TransitionState sPhase2_Transition_PokeballsTrail_Funcs[] = +{ + Phase2_Transition_PokeballsTrail_Func1, + Phase2_Transition_PokeballsTrail_Func2, + Phase2_Transition_PokeballsTrail_Func3 +}; + +static const s16 sUnknown_083FD7E4[2] = {-16, 256}; +static const s16 sUnknown_083FD7E8[5] = {0, 32, 64, 18, 48}; +static const s16 sUnknown_083FD7F2[2] = {8, -8}; + +static const TransitionState sPhase2_Transition_Clockwise_BlackFade_Funcs[] = +{ + Phase2_Transition_Clockwise_BlackFade_Func1, + Phase2_Transition_Clockwise_BlackFade_Func2, + Phase2_Transition_Clockwise_BlackFade_Func3, + Phase2_Transition_Clockwise_BlackFade_Func4, + Phase2_Transition_Clockwise_BlackFade_Func5, + Phase2_Transition_Clockwise_BlackFade_Func6, + Phase2_Transition_Clockwise_BlackFade_Func7 +}; + +static const TransitionState sPhase2_Transition_Ripple_Funcs[] = +{ + Phase2_Transition_Ripple_Func1, + Phase2_Transition_Ripple_Func2 +}; + +static const TransitionState sPhase2_Transition_Wave_Funcs[] = +{ + Phase2_Transition_Wave_Func1, + Phase2_Transition_Wave_Func2, + Phase2_Transition_Wave_Func3 +}; + +static const TransitionState sPhase2_Mugshot_Transition_Funcs[] = +{ + Phase2_Mugshot_Func1, + Phase2_Mugshot_Func2, + Phase2_Mugshot_Func3, + Phase2_Mugshot_Func4, + Phase2_Mugshot_Func5, + Phase2_Mugshot_Func6, + Phase2_Mugshot_Func7, + Phase2_Mugshot_Func8, + Phase2_Mugshot_Func9, + Phase2_Mugshot_Func10 +}; + +static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_NO] = {TRAINER_PIC_SIDNEY, TRAINER_PIC_PHOEBE, TRAINER_PIC_GLACIA, TRAINER_PIC_DRAKE, TRAINER_PIC_STEVEN}; +static const s16 sMugshotsOpponentRotationScales[MUGSHOTS_NO][2] = +{ + {0x200, 0x200}, + {0x200, 0x200}, + {0x1B0, 0x1B0}, + {0x1A0, 0x1A0}, + {0x188, 0x188}, +}; +static const s16 sMugshotsOpponentCoords[MUGSHOTS_NO][2] = +{ + {0, 0}, + {0, 0}, + {-4, 4}, + {0, 5}, + {0, 7}, +}; + +static const TransitionSpriteCallback sUnknown_083FD880[] = +{ + sub_811C934, + sub_811C938, + sub_811C984, + sub_811C9B8, + sub_811C934, + sub_811C9E4, + sub_811C934 +}; + +static const s16 sUnknown_083FD89C[2] = {12, -12}; +static const s16 sUnknown_083FD8A0[2] = {-1, 1}; + +static const TransitionState sPhase2_Transition_Slice_Funcs[] = +{ + Phase2_Transition_Slice_Func1, + Phase2_Transition_Slice_Func2, + Phase2_Transition_Slice_Func3 +}; + +static const TransitionState sPhase2_Transition_WhiteFade_Funcs[] = +{ + Phase2_Transition_WhiteFade_Func1, + Phase2_Transition_WhiteFade_Func2, + Phase2_Transition_WhiteFade_Func3, + Phase2_Transition_WhiteFade_Func4, + Phase2_Transition_WhiteFade_Func5 +}; + +static const s16 sUnknown_083FD8C4[8] = {0, 20, 15, 40, 10, 25, 35, 5}; + +static const TransitionState sPhase2_Transition_GridSquares_Funcs[] = +{ + Phase2_Transition_GridSquares_Func1, + Phase2_Transition_GridSquares_Func2, + Phase2_Transition_GridSquares_Func3 +}; + +static const TransitionState sPhase2_Transition_Shards_Funcs[] = +{ + Phase2_Transition_Shards_Func1, + Phase2_Transition_Shards_Func2, + Phase2_Transition_Shards_Func3, + Phase2_Transition_Shards_Func4, + Phase2_Transition_Shards_Func5 +}; + +static const s16 sUnknown_083FD8F4[][5] = +{ + {56, 0, 0, 160, 0}, + {104, 160, 240, 88, 1}, + {240, 72, 56, 0, 1}, + {0, 32, 144, 160, 0}, + {144, 160, 184, 0, 1}, + {56, 0, 168, 160, 0}, + {168, 160, 48, 0, 1}, +}; + +static const s16 sUnknown_083FD93A[] = {8, 4, 2, 1, 1, 1, 0}; + +static const TransitionState sPhase1_TransitionAll_Funcs[] = +{ + Phase1_TransitionAll_Func1, + Phase1_TransitionAll_Func2 +}; + +static const struct SpriteFrameImage sSpriteImageTable_83FD950[] = +{ + sSpriteImage_83FC148, 0x200 +}; + +static const union AnimCmd sSpriteAnim_83FD958[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_83FD960[] = +{ + sSpriteAnim_83FD958 +}; + +static const union AffineAnimCmd sSpriteAffineAnim_83FD964[] = +{ + AFFINEANIMCMD_FRAME(0, 0, -4, 1), + AFFINEANIMCMD_JUMP(0) +}; + +static const union AffineAnimCmd sSpriteAffineAnim_83FD974[] = +{ + AFFINEANIMCMD_FRAME(0, 0, 4, 1), + AFFINEANIMCMD_JUMP(0) +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_83FD984[] = +{ + sSpriteAffineAnim_83FD964, + sSpriteAffineAnim_83FD974 +}; + +static const struct SpriteTemplate sSpriteTemplate_83FD98C = +{ + .tileTag = 0xFFFF, + .paletteTag = 4105, + .oam = &gFieldOamData_32x32, + .anims = sSpriteAnimTable_83FD960, + .images = sSpriteImageTable_83FD950, + .affineAnims = sSpriteAffineAnimTable_83FD984, + .callback = sub_811B720 +}; + +static const struct OamData gOamData_83FD9A4 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 3, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct SpriteFrameImage sSpriteImageTable_83FD9AC[] = +{ + sSpriteImage_83FC528, 0x800 +}; + +static const struct SpriteFrameImage sSpriteImageTable_83FD9B4[] = +{ + sSpriteImage_83FCD28, 0x800 +}; + +static const union AnimCmd sSpriteAnim_83FD9BC[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END +}; + +static const union AnimCmd *const sSpriteAnimTable_83FD9C4[] = +{ + sSpriteAnim_83FD9BC +}; + +static const struct SpriteTemplate sSpriteTemplate_83FD9C8 = +{ + .tileTag = 0xFFFF, + .paletteTag = 4106, + .oam = &gOamData_83FD9A4, + .anims = sSpriteAnimTable_83FD9C4, + .images = sSpriteImageTable_83FD9AC, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_811C90C +}; + +static const struct SpriteTemplate sSpriteTemplate_83FD9E0 = +{ + .tileTag = 0xFFFF, + .paletteTag = 4106, + .oam = &gOamData_83FD9A4, + .anims = sSpriteAnimTable_83FD9C4, + .images = sSpriteImageTable_83FD9B4, + .affineAnims = gDummySpriteAffineAnimTable, + .callback = sub_811C90C +}; + +static const u16 gFieldEffectObjectPalette10[] = INCBIN_U16("graphics/field_effect_objects/palettes/10.gbapal"); + +const struct SpritePalette gFieldEffectObjectPaletteInfo10 = +{ + gFieldEffectObjectPalette10, 0x1009 +}; + +static const u16 sMugshotPal_Sydney[] = INCBIN_U16("graphics/battle_transitions/sidney_bg.gbapal"); +static const u16 sMugshotPal_Phoebe[] = INCBIN_U16("graphics/battle_transitions/phoebe_bg.gbapal"); +static const u16 sMugshotPal_Glacia[] = INCBIN_U16("graphics/battle_transitions/glacia_bg.gbapal"); +static const u16 sMugshotPal_Drake[] = INCBIN_U16("graphics/battle_transitions/drake_bg.gbapal"); +static const u16 sMugshotPal_Steven[] = INCBIN_U16("graphics/battle_transitions/steven_bg.gbapal"); +static const u16 sMugshotPal_Brendan[] = INCBIN_U16("graphics/battle_transitions/brendan_bg.gbapal"); +static const u16 sMugshotPal_May[] = INCBIN_U16("graphics/battle_transitions/may_bg.gbapal"); + +static const u16 * const sOpponentMugshotsPals[MUGSHOTS_NO] = +{ + sMugshotPal_Sydney, + sMugshotPal_Phoebe, + sMugshotPal_Glacia, + sMugshotPal_Drake, + sMugshotPal_Steven +}; + +static const u16 * const sPlayerMugshotsPals[2] = +{ + sMugshotPal_Brendan, + sMugshotPal_May +}; + +static const u16 sUnusedTrainerPalette[] = INCBIN_U16("graphics/battle_transitions/unused_trainer.gbapal"); +static const struct SpritePalette sSpritePalette_UnusedTrainer = +{ + sUnusedTrainerPalette, 0x100A +}; + +static const u16 sBigPokeball_Tilemap[] = INCBIN_U16("graphics/battle_transitions/big_pokeball_map.bin"); +static const u16 sMugshotsTilemap[] = INCBIN_U16("graphics/battle_transitions/elite_four_bg_map.bin"); + +// actual code starts here + +void sub_811AABC(u8 transitionID) +{ + gMain.callback2 = sub_8054398; + LaunchBattleTransitionTask(transitionID); +} + +void sub_811AAD8(u8 transitionID) +{ + LaunchBattleTransitionTask(transitionID); +} + +#define tState data[0] +#define tTransitionID data[1] +#define tTransitionDone data[15] + +bool8 IsBattleTransitionDone(void) +{ + u8 taskID = FindTaskIdByFunc(Task_BattleTransitionMain); + if (gTasks[taskID].tTransitionDone) + { + DestroyTask(taskID); + return TRUE; + } + else + return FALSE; +} + +static void LaunchBattleTransitionTask(u8 transitionID) +{ + u8 taskID = CreateTask(Task_BattleTransitionMain, 2); + gTasks[taskID].tTransitionID = transitionID; +} + +static void Task_BattleTransitionMain(u8 taskID) +{ + while (sMainTransitionPhases[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Transition_Phase1(struct Task* task) +{ + sub_807DE10(); + CpuCopy32(gPlttBufferFaded, gPlttBufferUnfaded, 0x400); + if (sPhase1_Tasks[task->tTransitionID] != NULL) + { + CreateTask(sPhase1_Tasks[task->tTransitionID], 4); + task->tState++; + return FALSE; + } + else + { + task->tState = 2; + return TRUE; + } +} + +static bool8 Transition_WaitForPhase1(struct Task* task) +{ + if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionID]) == 0xFF) + { + task->tState++; + return TRUE; + } + else + return FALSE; +} + +static bool8 Transition_Phase2(struct Task* task) +{ + CreateTask(sPhase2_Tasks[task->tTransitionID], 0); + task->tState++; + return FALSE; +} + +static bool8 Transition_WaitForPhase2(struct Task* task) +{ + task->tTransitionDone = 0; + if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionID]) == 0xFF) + task->tTransitionDone = 1; + return FALSE; +} + +static void Phase1Task_TransitionAll(u8 taskID) +{ + if (gTasks[taskID].tState == 0) + { + gTasks[taskID].tState++; + CreatePhase1Task(0, 0, 3, 2, 2); + } + else if (sub_811D52C()) + DestroyTask(taskID); +} + +static void Phase2Task_Transition_Blur(u8 taskID) +{ + while (sPhase2_Transition_Blur_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Blur_Func1(struct Task* task) +{ + REG_MOSAIC = 0; + REG_BG1CNT |= BGCNT_MOSAIC; + REG_BG2CNT |= BGCNT_MOSAIC; + REG_BG3CNT |= BGCNT_MOSAIC; + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Blur_Func2(struct Task* task) +{ + if (task->data[1] != 0) + task->data[1]--; + else + { + task->data[1] = 4; + if (++task->data[2] == 10) + BeginNormalPaletteFade(-1, -1, 0, 0x10, 0); + REG_MOSAIC = (task->data[2] & 15) * 17; + if (task->data[2] > 14) + task->tState++; + } + return FALSE; +} + +static bool8 Phase2_Transition_Blur_Func3(struct Task* task) +{ + if (!gPaletteFade.active) + { + u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Blur); + DestroyTask(taskID); + } + return FALSE; +} + +static void Phase2Task_Transition_Swirl(u8 taskID) +{ + while (sPhase2_Transition_Swirl_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Swirl_Func1(struct Task* task) +{ + u16 savedIME; + + sub_811D658(); + dp12_8087EA4(); + BeginNormalPaletteFade(-1, 4, 0, 0x10, 0); + sub_811D6E8(gUnknown_03005560, TRANSITION_STRUCT.field_14, 0, 2, 0, 160); + + SetVBlankCallback(VBlankCB_Phase2_Transition_Swirl); + SetHBlankCallback(HBlankCB_Phase2_Transition_Swirl); + + savedIME = REG_IME; + REG_IME = 0; + REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK); + REG_IME = savedIME; + REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_Swirl_Func2(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + task->data[1] += 4; + task->data[2] += 8; + + sub_811D6E8(gUnknown_03004DE0[0], TRANSITION_STRUCT.field_14, task->data[1], 2, task->data[2], 160); + + if (!gPaletteFade.active) + { + u8 taskID = FindTaskIdByFunc(Phase2Task_Transition_Swirl); + DestroyTask(taskID); + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Swirl(void) +{ + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); +} + +static void HBlankCB_Phase2_Transition_Swirl(void) +{ + u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; + REG_BG1HOFS = var; + REG_BG2HOFS = var; + REG_BG3HOFS = var; +} + +static void Phase2Task_Transition_Shuffle(u8 taskID) +{ + while (sPhase2_Transition_Shuffle_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Shuffle_Func1(struct Task* task) +{ + u16 savedIME; + + sub_811D658(); + dp12_8087EA4(); + + BeginNormalPaletteFade(-1, 4, 0, 0x10, 0); + memset(gUnknown_03005560, TRANSITION_STRUCT.field_16, 0x140); + + SetVBlankCallback(VBlankCB_Phase2_Transition_Shuffle); + SetHBlankCallback(HBlankCB_Phase2_Transition_Shuffle); + + savedIME = REG_IME; + REG_IME = 0; + REG_IE |= (INTR_FLAG_VBLANK | INTR_FLAG_HBLANK); + REG_IME = savedIME; + REG_DISPSTAT |= (DISPSTAT_VBLANK_INTR | DISPSTAT_HBLANK_INTR); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_Shuffle_Func2(struct Task* task) +{ + u8 i; + u16 r3, r4; + + TRANSITION_STRUCT.VBlank_DMA = 0; + r4 = task->data[1]; + r3 = task->data[2] >> 8; + task->data[1] += 4224; + task->data[2] += 384; + + for (i = 0; i < 160; i++, r4 += 4224) + { + u16 var = r4 / 256; + gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3); + } + + if (!gPaletteFade.active) + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shuffle)); + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Shuffle(void) +{ + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); +} + +static void HBlankCB_Phase2_Transition_Shuffle(void) +{ + u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; + REG_BG1VOFS = var; + REG_BG2VOFS = var; + REG_BG3VOFS = var; +} + +static void Phase2Task_Transition_BigPokeball(u8 taskID) +{ + while (sPhase2_Transition_BigPokeball_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_BigPokeball_Func1(struct Task* task) +{ + u16 i; + u16 *dst1, *dst2; + + sub_811D658(); + dp12_8087EA4(); + + task->data[1] = 16; + task->data[2] = 0; + task->data[4] = 0; + task->data[5] = 0x4000; + TRANSITION_STRUCT.WININ = 63; + TRANSITION_STRUCT.WINOUT = 0; + TRANSITION_STRUCT.field_6 = 240; + TRANSITION_STRUCT.WIN0V = 160; + TRANSITION_STRUCT.BLDCNT = 0x3F41; + TRANSITION_STRUCT.BLDALPHA = task->data[1] * 256; // 16 * 256 = 0x1000 + + for (i = 0; i < 160; i++) + { + gUnknown_03005560[i] = 240; + } + + SetVBlankCallback(VBlankCB0_Phase2_Transition_BigPokeball); + + sub_811D6A8(&dst1, & dst2); + CpuFill16(0, dst1, 0x800); + CpuSet(sBigPokeball_Tileset, dst2, 0x2C0); + LoadPalette(gFieldEffectObjectPalette10, 240, 32); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_BigPokeball_Func2(struct Task* task) +{ + s16 i, j; + u16 *dst1, *dst2; + const u16* BigPokeballMap; + + BigPokeballMap = sBigPokeball_Tilemap; + sub_811D6A8(&dst1, &dst2); + for (i = 0; i < 20; i++) + { + for (j = 0; j < 30; j++, BigPokeballMap++) + { + dst1[i * 32 + j] = *BigPokeballMap | 0xF000; + } + } + sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5], 160); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_BigPokeball_Func3(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + if (task->data[3] == 0 || --task->data[3] == 0) + { + task->data[2]++; + task->data[3] = 2; + } + TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2]; + if (task->data[2] > 15) + task->tState++; + task->data[4] += 8; + task->data[5] -= 256; + + sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160); + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_BigPokeball_Func4(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + if (task->data[3] == 0 || --task->data[3] == 0) + { + task->data[1]--; + task->data[3] = 2; + } + TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2]; + if (task->data[1] == 0) + task->tState++; + task->data[4] += 8; + task->data[5] -= 256; + + sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160); + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_BigPokeball_Func5(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + task->data[4] += 8; + task->data[5] -= 256; + + sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160); + + if (task->data[5] <= 0) + { + task->tState++; + task->data[1] = 160; + task->data[2] = 256; + task->data[3] = 0; + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_BigPokeball_Func6(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + if (task->data[2] < 1024) + task->data[2] += 128; + if (task->data[1] != 0) + { + task->data[1] -= (task->data[2] >> 8); + if (task->data[1] < 0) + task->data[1] = 0; + } + sub_811D764(gUnknown_03004DE0[0], 120, 80, task->data[1]); + if (task->data[1] == 0) + { + DmaStop(0); + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_BigPokeball)); + } + if (task->data[3] == 0) + { + task->data[3]++; + SetVBlankCallback(VBlankCB1_Phase2_Transition_BigPokeball); + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static void Transition_BigPokeball_Vblank(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; + REG_BLDCNT = TRANSITION_STRUCT.BLDCNT; + REG_BLDALPHA = TRANSITION_STRUCT.BLDALPHA; +} + +static void VBlankCB0_Phase2_Transition_BigPokeball(void) +{ + Transition_BigPokeball_Vblank(); + DmaSet(0, gUnknown_03005560, ®_BG0HOFS, 0xA2400001); +} + +static void VBlankCB1_Phase2_Transition_BigPokeball(void) +{ + Transition_BigPokeball_Vblank(); + DmaSet(0, gUnknown_03005560, ®_WIN0H, 0xA2400001); +} + +static void Phase2Task_Transition_PokeballsTrail(u8 taskID) +{ + while (sPhase2_Transition_PokeballsTrail_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_PokeballsTrail_Func1(struct Task* task) +{ + u16 *dst1, *dst2; + + sub_811D6A8(&dst1, &dst2); + CpuSet(sPokeballTrail_Tileset, dst2, 0x20); + CpuFill32(0, dst1, 0x800); + LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_PokeballsTrail_Func2(struct Task* task) +{ + s16 i; + s16 rand; + s16 arr0[2]; + s16 arr1[5]; + + memcpy(arr0, sUnknown_083FD7E4, sizeof(sUnknown_083FD7E4)); + memcpy(arr1, sUnknown_083FD7E8, sizeof(sUnknown_083FD7E8)); + rand = Random() & 1; + for (i = 0; i <= 4; i++, rand ^= 1) + { + gUnknown_0202FF84[0] = arr0[rand]; // x + gUnknown_0202FF84[1] = (i * 32) + 16; // y + gUnknown_0202FF84[2] = rand; + gUnknown_0202FF84[3] = arr1[i]; + FieldEffectStart(FLDEFF_POKEBALL); + } + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_PokeballsTrail_Func3(struct Task* task) +{ + if (!FieldEffectActiveListContains(FLDEFF_POKEBALL)) + { + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_PokeballsTrail)); + } + return FALSE; +} + +bool8 FldEff_Pokeball(void) +{ + u8 spriteID = CreateSpriteAtEnd(&sSpriteTemplate_83FD98C, gUnknown_0202FF84[0], gUnknown_0202FF84[1], 0); + gSprites[spriteID].oam.priority = 0; + gSprites[spriteID].oam.affineMode = 1; + gSprites[spriteID].data0 = gUnknown_0202FF84[2]; + gSprites[spriteID].data1 = gUnknown_0202FF84[3]; + gSprites[spriteID].data2 = -1; + InitSpriteAffineAnim(&gSprites[spriteID]); + StartSpriteAffineAnim(&gSprites[spriteID], gUnknown_0202FF84[2]); + return FALSE; +} + +#define SOME_VRAM_STORE(ptr, posY, posX, toStore) \ +{ \ + u32 index = (posY) * 32 + posX; \ + ptr[index] = toStore; \ +} + +static void sub_811B720(struct Sprite* sprite) +{ + s16 arr0[2]; + + memcpy(arr0, sUnknown_083FD7F2, sizeof(sUnknown_083FD7F2)); + if (sprite->data1 != 0) + sprite->data1--; + else + { + if (sprite->pos1.x >= 0 && sprite->pos1.x <= 240) + { + s16 posX = sprite->pos1.x >> 3; + s16 posY = sprite->pos1.y >> 3; + + if (posX != sprite->data2) + { + u32 var; + u16 *ptr; + + sprite->data2 = posX; + var = (((REG_BG0CNT >> 8) & 0x1F) << 11); // r2 + ptr = (u16 *)(VRAM + var); + + SOME_VRAM_STORE(ptr, posY - 2, posX, 0xF001); + SOME_VRAM_STORE(ptr, posY - 1, posX, 0xF001); + SOME_VRAM_STORE(ptr, posY - 0, posX, 0xF001); + SOME_VRAM_STORE(ptr, posY + 1, posX, 0xF001); + } + } + sprite->pos1.x += arr0[sprite->data0]; + if (sprite->pos1.x < -15 || sprite->pos1.x > 255) + FieldEffectStop(sprite, FLDEFF_POKEBALL); + } +} + +static void Phase2Task_Transition_Clockwise_BlackFade(u8 taskID) +{ + while (sPhase2_Transition_Clockwise_BlackFade_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func1(struct Task* task) +{ + u16 i; + + sub_811D658(); + dp12_8087EA4(); + + TRANSITION_STRUCT.WININ = 0; + TRANSITION_STRUCT.WINOUT = 63; + TRANSITION_STRUCT.field_6 = -3855; + TRANSITION_STRUCT.WIN0V = 160; + + for (i = 0; i < 160; i++) + { + gUnknown_03005560[i] = 0xF3F4; + } + + SetVBlankCallback(VBlankCB_Phase2_Transition_Clockwise_BlackFade); + TRANSITION_STRUCT.data[4] = 120; + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func2(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + + sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], -1, 1, 1); + do + { + gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] + 1) | 0x7800; + } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1)); + + TRANSITION_STRUCT.data[4] += 16; + if (TRANSITION_STRUCT.data[4] >= 240) + { + TRANSITION_STRUCT.data[5] = 0; + task->tState++; + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func3(struct Task* task) +{ + s16 r1, r3; + vu8 var = 0; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 240, TRANSITION_STRUCT.data[5], 1, 1); + + while (1) + { + r1 = 120, r3 = TRANSITION_STRUCT.data[2] + 1; + if (TRANSITION_STRUCT.data[5] >= 80) + r1 = TRANSITION_STRUCT.data[2], r3 = 240; + gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8); + if (var != 0) + break; + var = sub_811D978(TRANSITION_STRUCT.data, 1, 1); + } + + TRANSITION_STRUCT.data[5] += 8; + if (TRANSITION_STRUCT.data[5] >= 160) + { + TRANSITION_STRUCT.data[4] = 240; + task->tState++; + } + else + { + while (TRANSITION_STRUCT.data[3] < TRANSITION_STRUCT.data[5]) + { + gUnknown_03004DE0[0][++TRANSITION_STRUCT.data[3]] = (r3) | (r1 << 8); + } + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func4(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + + sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 160, 1, 1); + do + { + gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (TRANSITION_STRUCT.data[2] << 8) | 0xF0; + } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1)); + + TRANSITION_STRUCT.data[4] -= 16; + if (TRANSITION_STRUCT.data[4] <= 0) + { + TRANSITION_STRUCT.data[5] = 160; + task->tState++; + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func5(struct Task* task) +{ + s16 r1, r2, r3; + vu8 var = 0; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, 0, TRANSITION_STRUCT.data[5], 1, 1); + + while (1) + { + r1 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF, r2 = TRANSITION_STRUCT.data[2]; + if (TRANSITION_STRUCT.data[5] <= 80) + r2 = 120, r1 = TRANSITION_STRUCT.data[2]; + gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8); + r3 = 0; + if (var != 0) + break; + var = sub_811D978(TRANSITION_STRUCT.data, 1, 1); + } + + TRANSITION_STRUCT.data[5] -= 8; + if (TRANSITION_STRUCT.data[5] <= 0) + { + TRANSITION_STRUCT.data[4] = r3; + task->tState++; + } + else + { + while (TRANSITION_STRUCT.data[3] > TRANSITION_STRUCT.data[5]) + { + gUnknown_03004DE0[0][--TRANSITION_STRUCT.data[3]] = (r1) | (r2 << 8); + } + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func6(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + + sub_811D8FC(TRANSITION_STRUCT.data, 120, 80, TRANSITION_STRUCT.data[4], 0, 1, 1); + do + { + s16 r2, r3; + + r2 = 120, r3 = TRANSITION_STRUCT.data[2]; + if (TRANSITION_STRUCT.data[2] >= 120) + r2 = 0, r3 = 240; + gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r3) | (r2 << 8); + + } while (!sub_811D978(TRANSITION_STRUCT.data, 1, 1)); + + TRANSITION_STRUCT.data[4] += 16; + if (TRANSITION_STRUCT.data[2] > 120) + task->tState++; + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Clockwise_BlackFade_Func7(struct Task* task) +{ + DmaStop(0); + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Clockwise_BlackFade)); + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Clockwise_BlackFade(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA != 0) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; + REG_WIN0H = gUnknown_03004DE0[1][0]; + DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); +} + +static void Phase2Task_Transition_Ripple(u8 taskID) +{ + while (sPhase2_Transition_Ripple_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Ripple_Func1(struct Task* task) +{ + u8 i; + + sub_811D658(); + dp12_8087EA4(); + + for (i = 0; i < 160; i++) + { + gUnknown_03005560[i] = TRANSITION_STRUCT.field_16; + } + + SetVBlankCallback(VBlankCB_Phase2_Transition_Ripple); + SetHBlankCallback(HBlankCB_Phase2_Transition_Ripple); + + REG_IE |= INTR_FLAG_HBLANK; + REG_DISPSTAT |= DISPSTAT_HBLANK_INTR; + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Ripple_Func2(struct Task* task) +{ + u8 i; + s16 r3; + u16 r4, r8; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + r3 = task->data[2] >> 8; + r4 = task->data[1]; + r8 = 384; + task->data[1] += 0x400; + if (task->data[2] <= 0x1FFF) + task->data[2] += 0x180; + + for (i = 0; i < 160; i++, r4 += r8) + { + // todo: fix the asm + s16 var = r4 >> 8; + asm(""); + gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3); + asm(""); + } + + if (++task->data[3] == 81) + { + task->data[4]++; + BeginNormalPaletteFade(-1, -2, 0, 0x10, 0); + } + + if (task->data[4] != 0 && !gPaletteFade.active) + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Ripple)); + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Ripple(void) +{ + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); +} + +static void HBlankCB_Phase2_Transition_Ripple(void) +{ + u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; + REG_BG1VOFS = var; + REG_BG2VOFS = var; + REG_BG3VOFS = var; +} + +static void Phase2Task_Transition_Wave(u8 taskID) +{ + while (sPhase2_Transition_Wave_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Wave_Func1(struct Task* task) +{ + u8 i; + + sub_811D658(); + dp12_8087EA4(); + + TRANSITION_STRUCT.WININ = 63; + TRANSITION_STRUCT.WINOUT = 0; + TRANSITION_STRUCT.field_6 = 240; + TRANSITION_STRUCT.WIN0V = 160; + + for (i = 0; i < 160; i++) + { + gUnknown_03004DE0[1][i] = 242; + } + + SetVBlankCallback(VBlankCB_Phase2_Transition_Wave); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Wave_Func2(struct Task* task) +{ + u8 i, r5; + u16* toStore; + bool8 nextFunc; + + TRANSITION_STRUCT.VBlank_DMA = 0; + toStore = gUnknown_03004DE0[0]; + r5 = task->data[2]; + task->data[2] += 16; + task->data[1] += 8; + + for (i = 0, nextFunc = TRUE; i < 160; i++, r5 += 4, toStore++) + { + s16 value = task->data[1] + Sin(r5, 40); + if (value < 0) + value = 0; + if (value > 240) + value = 240; + *toStore = (value << 8) | (0xF1); + if (value < 240) + nextFunc = FALSE; + } + if (nextFunc) + task->tState++; + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Wave_Func3(struct Task* task) +{ + DmaStop(0); + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Wave)); + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Wave(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA != 0) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; + DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); +} + +#define tMugshotOpponentID data[13] +#define tMugshotPlayerID data[14] +#define tMugshotID data[15] + +static void Phase2Task_Transition_Sydney(u8 taskID) +{ + gTasks[taskID].tMugshotID = MUGSHOT_SYDNEY; + Phase2Task_MugShotTransition(taskID); +} + +static void Phase2Task_Transition_Phoebe(u8 taskID) +{ + gTasks[taskID].tMugshotID = MUGSHOT_PHOEBE; + Phase2Task_MugShotTransition(taskID); +} + +static void Phase2Task_Transition_Glacia(u8 taskID) +{ + gTasks[taskID].tMugshotID = MUGSHOT_GLACIA; + Phase2Task_MugShotTransition(taskID); +} + +static void Phase2Task_Transition_Drake(u8 taskID) +{ + gTasks[taskID].tMugshotID = MUGSHOT_DRAKE; + Phase2Task_MugShotTransition(taskID); +} + +static void Phase2Task_Transition_Steven(u8 taskID) +{ + gTasks[taskID].tMugshotID = MUGSHOT_STEVEN; + Phase2Task_MugShotTransition(taskID); +} + +static void Phase2Task_MugShotTransition(u8 taskID) +{ + while (sPhase2_Mugshot_Transition_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Mugshot_Func1(struct Task* task) +{ + u8 i; + + sub_811D658(); + dp12_8087EA4(); + Mugshots_CreateOpponentPlayerSprites(task); + + task->data[1] = 0; + task->data[2] = 1; + task->data[3] = 239; + TRANSITION_STRUCT.WININ = 63; + TRANSITION_STRUCT.WINOUT = 62; + TRANSITION_STRUCT.WIN0V = 160; + + for (i = 0; i < 160; i++) + { + gUnknown_03004DE0[1][i] = 0xF0F1; + } + + SetVBlankCallback(VBlankCB0_Phase2_Mugshots); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func2(struct Task* task) +{ + s16 i, j; + u16 *dst1, *dst2; + const u16* MugshotsMap; + + MugshotsMap = sMugshotsTilemap; + sub_811D6A8(&dst1, &dst2); + CpuSet(sUnknown_083FC348, dst2, 0xF0); + LoadPalette(sOpponentMugshotsPals[task->tMugshotID], 0xF0, 0x20); + LoadPalette(sPlayerMugshotsPals[gSaveBlock2.playerGender], 0xFA, 0xC); + + for (i = 0; i < 20; i++) + { + for (j = 0; j < 32; j++, MugshotsMap++) + { + dst1[i * 32 + j] = *MugshotsMap | 0xF000; + } + } + + REG_IE |= INTR_FLAG_HBLANK; + REG_DISPSTAT |= DISPSTAT_HBLANK_INTR; + SetHBlankCallback(HBlankCB_Phase2_Mugshots); + task->tState++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func3(struct Task* task) +{ + u8 i, r5; + u16* toStore; + s16 value; + s32 mergedValue; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + toStore = gUnknown_03004DE0[0]; + r5 = task->data[1]; + task->data[1] += 0x10; + + for (i = 0; i < 80; i++, toStore++, r5 += 0x10) + { + value = task->data[2] + Sin(r5, 0x10); + if (value < 0) + value = 1; + if (value > 0xF0) + value = 0xF0; + *toStore = value; + } + for (; i < 160; i++, toStore++, r5 += 0x10) + { + value = task->data[3] - Sin(r5, 0x10); + if (value < 0) + value = 0; + if (value > 0xEF) + value = 0xEF; + *toStore = (value << 8) | (0xF0); + } + + task->data[2] += 8; + task->data[3] -= 8; + if (task->data[2] > 0xF0) + task->data[2] = 0xF0; + if (task->data[3] < 0) + task->data[3] = 0; + mergedValue = *(s32*)(&task->data[2]); + if (mergedValue == 0xF0) + task->tState++; + + TRANSITION_STRUCT.field_18 -= 8; + TRANSITION_STRUCT.field_1A += 8; + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func4(struct Task* task) +{ + u8 i; + u16* toStore; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + for (i = 0, toStore = gUnknown_03004DE0[0]; i < 160; i++, toStore++) + { + *toStore = 0xF0; + } + + task->tState++; + task->data[1] = 0; + task->data[2] = 0; + task->data[3] = 0; + TRANSITION_STRUCT.field_18 -= 8; + TRANSITION_STRUCT.field_1A += 8; + + sub_811CA10(task->tMugshotOpponentID, 0); + sub_811CA10(task->tMugshotPlayerID, 1); + sub_811CA28(task->tMugshotOpponentID); + + PlaySE(SE_BT_START); + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func5(struct Task* task) +{ + TRANSITION_STRUCT.field_18 -= 8; + TRANSITION_STRUCT.field_1A += 8; + if (sub_811CA44(task->tMugshotOpponentID)) + { + task->tState++; + sub_811CA28(task->tMugshotPlayerID); + } + return FALSE; +} + +static bool8 Phase2_Mugshot_Func6(struct Task* task) +{ + TRANSITION_STRUCT.field_18 -= 8; + TRANSITION_STRUCT.field_1A += 8; + if (sub_811CA44(task->tMugshotPlayerID)) + { + TRANSITION_STRUCT.VBlank_DMA = 0; + SetVBlankCallback(NULL); + DmaStop(0); + memset(gUnknown_03004DE0[0], 0, 0x140); + memset(gUnknown_03004DE0[1], 0, 0x140); + REG_WIN0H = 0xF0; + REG_BLDY = 0; + task->tState++; + task->data[3] = 0; + task->data[4] = 0; + TRANSITION_STRUCT.BLDCNT = 0xBF; + SetVBlankCallback(VBlankCB1_Phase2_Mugshots); + } + return FALSE; +} + +static bool8 Phase2_Mugshot_Func7(struct Task* task) +{ + bool32 r6; + + TRANSITION_STRUCT.VBlank_DMA = 0; + r6 = TRUE; + TRANSITION_STRUCT.field_18 -= 8; + TRANSITION_STRUCT.field_1A += 8; + + if (task->data[4] < 0x50) + task->data[4] += 2; + if (task->data[4] > 0x50) + task->data[4] = 0x50; + + if (++task->data[3] & 1) + { + s16 i; + for (i = 0, r6 = FALSE; i <= task->data[4]; i++) + { + s16 index1 = 0x50 - i; + s16 index2 = 0x50 + i; + if (gUnknown_03004DE0[0][index1] <= 15) + { + r6 = TRUE; + gUnknown_03004DE0[0][index1]++; + } + if (gUnknown_03004DE0[0][index2] <= 15) + { + r6 = TRUE; + gUnknown_03004DE0[0][index2]++; + } + } + } + + if (task->data[4] == 0x50 && !r6) + task->tState++; + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func8(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + BlendPalettes(-1, 0x10, 0x7FFF); + TRANSITION_STRUCT.BLDCNT = 0xFF; + task->data[3] = 0; + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Mugshot_Func9(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + + task->data[3]++; + memset(gUnknown_03004DE0[0], task->data[3], 0x140); + if (task->data[3] > 15) + task->tState++; + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Mugshot_Func10(struct Task* task) +{ + DmaStop(0); + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(task->func)); + return FALSE; +} + +static void VBlankCB0_Phase2_Mugshots(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA != 0) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); + REG_BG0VOFS = TRANSITION_STRUCT.field_1C; + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; + DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); +} + +static void VBlankCB1_Phase2_Mugshots(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA != 0) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); + REG_BLDCNT = TRANSITION_STRUCT.BLDCNT; + DmaSet(0, gUnknown_03004DE0[1], ®_BLDY, 0xA2400001); +} + +static void HBlankCB_Phase2_Mugshots(void) +{ + if (REG_VCOUNT < 80) + REG_BG0HOFS = TRANSITION_STRUCT.field_18; + else + REG_BG0HOFS = TRANSITION_STRUCT.field_1A; +} + +static void Mugshots_CreateOpponentPlayerSprites(struct Task* task) +{ + struct Sprite *opponentSprite, *playerSprite; + + s16 mugshotID = task->tMugshotID; + task->tMugshotOpponentID = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotID], + sMugshotsOpponentCoords[mugshotID][0] - 32, + sMugshotsOpponentCoords[mugshotID][1] + 42, + 0, &ewram[0xC03C]); + task->tMugshotPlayerID = CreateTrainerSprite(gSaveBlock2.playerGender, 272, 106, 0, &ewram[0xC03C]); + + opponentSprite = &gSprites[task->tMugshotOpponentID]; + playerSprite = &gSprites[task->tMugshotPlayerID]; + + opponentSprite->callback = sub_811C90C; + playerSprite->callback = sub_811C90C; + + opponentSprite->oam.affineMode = 3; + playerSprite->oam.affineMode = 3; + + opponentSprite->oam.matrixNum = AllocOamMatrix(); + playerSprite->oam.matrixNum = AllocOamMatrix(); + + opponentSprite->oam.shape = 1; + playerSprite->oam.shape = 1; + + opponentSprite->oam.size = 3; + playerSprite->oam.size = 3; + + CalcCenterToCornerVec(opponentSprite, 1, 3, 3); + CalcCenterToCornerVec(playerSprite, 1, 3, 3); + + SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotID][0], sMugshotsOpponentRotationScales[mugshotID][1], 0); + SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 0x200, 0); +} + +static void sub_811C90C(struct Sprite* sprite) +{ + while (sUnknown_083FD880[sprite->data0](sprite)); +} + +static bool8 sub_811C934(struct Sprite* sprite) +{ + return FALSE; +} + +static bool8 sub_811C938(struct Sprite* sprite) +{ + s16 arr0[2]; + s16 arr1[2]; + + memcpy(arr0, sUnknown_083FD89C, sizeof(sUnknown_083FD89C)); + memcpy(arr1, sUnknown_083FD8A0, sizeof(sUnknown_083FD8A0)); + + sprite->data0++; + sprite->data1 = arr0[sprite->data7]; + sprite->data2 = arr1[sprite->data7]; + return TRUE; +} + +static bool8 sub_811C984(struct Sprite* sprite) +{ + sprite->pos1.x += sprite->data1; + if (sprite->data7 && sprite->pos1.x < 133) + sprite->data0++; + else if (!sprite->data7 && sprite->pos1.x > 103) + sprite->data0++; + return FALSE; +} + +static bool8 sub_811C9B8(struct Sprite* sprite) +{ + sprite->data1 += sprite->data2; + sprite->pos1.x += sprite->data1; + if (sprite->data1 == 0) + { + sprite->data0++; + sprite->data2 = -sprite->data2; + sprite->data6 = 1; + } + return FALSE; +} + +static bool8 sub_811C9E4(struct Sprite* sprite) +{ + sprite->data1 += sprite->data2; + sprite->pos1.x += sprite->data1; + if (sprite->pos1.x < -31 || sprite->pos1.x > 271) + sprite->data0++; + return FALSE; +} + +static void sub_811CA10(s16 spriteID, s16 value) +{ + gSprites[spriteID].data7 = value; +} + +static void sub_811CA28(s16 spriteID) +{ + gSprites[spriteID].data0++; +} + +static s16 sub_811CA44(s16 spriteID) +{ + return gSprites[spriteID].data6; +} + +#undef tMugshotOpponentID +#undef tMugshotPlayerID +#undef tMugshotID + +static void Phase2Task_Transition_Slice(u8 taskID) +{ + while (sPhase2_Transition_Slice_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Slice_Func1(struct Task* task) +{ + u16 i; + + sub_811D658(); + dp12_8087EA4(); + + task->data[2] = 256; + task->data[3] = 1; + TRANSITION_STRUCT.WININ = 63; + TRANSITION_STRUCT.WINOUT = 0; + TRANSITION_STRUCT.WIN0V = 160; + + for (i = 0; i < 160; i++) + { + gUnknown_03004DE0[1][i] = TRANSITION_STRUCT.field_14; + gUnknown_03004DE0[1][160 + i] = 0xF0; + } + + REG_IE |= INTR_FLAG_HBLANK; + REG_DISPSTAT |= DISPSTAT_HBLANK_INTR; + + SetVBlankCallback(VBlankCB_Phase2_Transition_Slice); + SetHBlankCallback(HBlankCB_Phase2_Transition_Slice); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Slice_Func2(struct Task* task) +{ + u16 i; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + task->data[1] += (task->data[2] >> 8); + if (task->data[1] > 0xF0) + task->data[1] = 0xF0; + if (task->data[2] <= 0xFFF) + task->data[2] += task->data[3]; + if (task->data[3] < 128) + task->data[3] <<= 1; // multiplying by two + + for (i = 0; i < 160; i++) + { + u16* storeLoc1 = &gUnknown_03004DE0[0][i]; + u16* storeLoc2 = &gUnknown_03004DE0[0][i + 160]; + if (1 & i) + { + *storeLoc1 = TRANSITION_STRUCT.field_14 + task->data[1]; + *storeLoc2 = 0xF0 - task->data[1]; + } + else + { + *storeLoc1 = TRANSITION_STRUCT.field_14 - task->data[1]; + *storeLoc2 = (task->data[1] << 8) | (0xF1); + } + } + + if (task->data[1] > 0xEF) + task->tState++; + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Slice_Func3(struct Task* task) +{ + DmaStop(0); + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Slice)); + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Slice(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640); + DmaSet(0, &gUnknown_03004DE0[1][160], ®_WIN0H, 0xA2400001); +} + +static void HBlankCB_Phase2_Transition_Slice(void) +{ + u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; + REG_BG1HOFS = var; + REG_BG2HOFS = var; + REG_BG3HOFS = var; +} + +static void Phase2Task_Transition_WhiteFade(u8 taskID) +{ + while (sPhase2_Transition_WhiteFade_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_WhiteFade_Func1(struct Task* task) +{ + u16 i; + + sub_811D658(); + dp12_8087EA4(); + + TRANSITION_STRUCT.BLDCNT = 0xBF; + TRANSITION_STRUCT.BLDY = 0; + TRANSITION_STRUCT.WININ = 0x1E; + TRANSITION_STRUCT.WINOUT = 0x3F; + TRANSITION_STRUCT.WIN0V = 0xA0; + + for (i = 0; i < 160; i++) + { + gUnknown_03004DE0[1][i] = 0; + gUnknown_03004DE0[1][i + 160] = 0xF0; + } + + REG_IE |= INTR_FLAG_HBLANK; + REG_DISPSTAT |= DISPSTAT_HBLANK_INTR; + + SetHBlankCallback(HBlankCB_Phase2_Transition_WhiteFade); + SetVBlankCallback(VBlankCB0_Phase2_Transition_WhiteFade); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_WhiteFade_Func2(struct Task* task) +{ + s16 i, posY; + s16 arr1[8]; + struct Sprite* sprite; + + memcpy(arr1, sUnknown_083FD8C4, sizeof(sUnknown_083FD8C4)); + for (i = 0, posY = 0; i < 8; i++, posY += 0x14) + { + sprite = &gSprites[CreateInvisibleSprite(sub_811CFD0)]; + sprite->pos1.x = 0xF0; + sprite->pos1.y = posY; + sprite->data5 = arr1[i]; + } + sprite->data6++; + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_WhiteFade_Func3(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + if (TRANSITION_STRUCT.field_20 > 7) + { + BlendPalettes(-1, 0x10, 0x7FFF); + task->tState++; + } + return FALSE; +} + +static bool8 Phase2_Transition_WhiteFade_Func4(struct Task* task) +{ + TRANSITION_STRUCT.VBlank_DMA = 0; + + DmaStop(0); + SetVBlankCallback(0); + SetHBlankCallback(0); + + TRANSITION_STRUCT.field_6 = 0xF0; + TRANSITION_STRUCT.BLDY = 0; + TRANSITION_STRUCT.BLDCNT = 0xFF; + TRANSITION_STRUCT.WININ = 0x3F; + + SetVBlankCallback(VBlankCB1_Phase2_Transition_WhiteFade); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_WhiteFade_Func5(struct Task* task) +{ + if (++TRANSITION_STRUCT.BLDY > 16) + { + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_WhiteFade)); + } + return FALSE; +} + +static void VBlankCB0_Phase2_Transition_WhiteFade(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + REG_BLDCNT = TRANSITION_STRUCT.BLDCNT; + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.field_6; + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640); + DmaSet(0, &gUnknown_03004DE0[1][160], ®_WIN0H, 0xA2400001); +} + +static void VBlankCB1_Phase2_Transition_WhiteFade(void) +{ + VBlankCB_BattleTransition(); + REG_BLDY = TRANSITION_STRUCT.BLDY; + REG_BLDCNT = TRANSITION_STRUCT.BLDCNT; + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0H = TRANSITION_STRUCT.field_6; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; +} + +static void HBlankCB_Phase2_Transition_WhiteFade(void) +{ + REG_BLDY = gUnknown_03004DE0[1][REG_VCOUNT]; +} + +static void sub_811CFD0(struct Sprite* sprite) +{ + if (sprite->data5) + { + sprite->data5--; + if (sprite->data6) + TRANSITION_STRUCT.VBlank_DMA = 1; + } + else + { + u16 i; + u16* ptr1 = &gUnknown_03004DE0[0][sprite->pos1.y]; + u16* ptr2 = &gUnknown_03004DE0[0][sprite->pos1.y + 160]; + for (i = 0; i < 20; i++) + { + ptr1[i] = sprite->data0 >> 8; + ptr2[i] = (u8)(sprite->pos1.x); + } + if (sprite->pos1.x == 0 && sprite->data0 == 0x1000) + sprite->data1 = 1; + + sprite->pos1.x -= 16; + sprite->data0 += 0x80; + + if (sprite->pos1.x < 0) + sprite->pos1.x = 0; + if (sprite->data0 > 0x1000) + sprite->data0 = 0x1000; + + if (sprite->data6) + TRANSITION_STRUCT.VBlank_DMA = 1; + + if (sprite->data1) + { + if (sprite->data6 == 0 || (TRANSITION_STRUCT.field_20 > 6 && sprite->data2++ > 7)) + { + TRANSITION_STRUCT.field_20++; + DestroySprite(sprite); + } + } + } +} + +static void Phase2Task_Transition_GridSquares(u8 taskID) +{ + while (sPhase2_Transition_GridSquares_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_GridSquares_Func1(struct Task* task) +{ + u16 *dst1, *dst2; + + sub_811D6A8(&dst1, &dst2); + CpuSet(sShrinkingBoxTileset, dst2, 0x10); + CpuFill16(0xF000, dst1, 0x800); + LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); + + task->tState++; + return FALSE; +} + +static bool8 Phase2_Transition_GridSquares_Func2(struct Task* task) +{ + u16* dst1; + + if (task->data[1] == 0) + { + sub_811D690(&dst1); + task->data[1] = 3; + task->data[2]++; + CpuSet(sShrinkingBoxTileset + (task->data[2] * 8), dst1, 0x10); + if (task->data[2] > 0xD) + { + task->tState++; + task->data[1] = 16; + } + } + + task->data[1]--; + return FALSE; +} + +static bool8 Phase2_Transition_GridSquares_Func3(struct Task* task) +{ + if (--task->data[1] == 0) + { + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_GridSquares)); + } + return FALSE; +} + +static void Phase2Task_Transition_Shards(u8 taskID) +{ + while (sPhase2_Transition_Shards_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase2_Transition_Shards_Func1(struct Task* task) +{ + u16 i; + + sub_811D658(); + dp12_8087EA4(); + + TRANSITION_STRUCT.WININ = 0x3F; + TRANSITION_STRUCT.WINOUT = 0; + TRANSITION_STRUCT.WIN0V = 0xA0; + + for (i = 0; i < 160; i++) + { + gUnknown_03004DE0[0][i] = 0xF0; + } + + CpuSet(gUnknown_03004DE0[0], gUnknown_03004DE0[1], 0xA0); + SetVBlankCallback(VBlankCB_Phase2_Transition_Shards); + + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Shards_Func2(struct Task* task) +{ + sub_811D8FC(TRANSITION_STRUCT.data, + sUnknown_083FD8F4[task->data[1]][0], + sUnknown_083FD8F4[task->data[1]][1], + sUnknown_083FD8F4[task->data[1]][2], + sUnknown_083FD8F4[task->data[1]][3], + 1, 1); + task->data[2] = sUnknown_083FD8F4[task->data[1]][4]; + task->tState++; + return TRUE; +} + +static bool8 Phase2_Transition_Shards_Func3(struct Task* task) +{ + s16 i; + bool8 nextFunc; + + TRANSITION_STRUCT.VBlank_DMA = 0; + + for (i = 0, nextFunc = FALSE; i < 16; i++) + { + s16 r3 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] >> 8; + s16 r4 = gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] & 0xFF; + if (task->data[2] == 0) + { + if (r3 < TRANSITION_STRUCT.data[2]) + r3 = TRANSITION_STRUCT.data[2]; + if (r3 > r4) + r3 = r4; + } + else + { + if (r4 > TRANSITION_STRUCT.data[2]) + r4 = TRANSITION_STRUCT.data[2]; + if (r4 <= r3) + r4 = r3; + } + gUnknown_03004DE0[0][TRANSITION_STRUCT.data[3]] = (r4) | (r3 << 8); + if (nextFunc) + { + task->tState++; + break; + } + else + nextFunc = sub_811D978(TRANSITION_STRUCT.data, 1, 1); + } + + TRANSITION_STRUCT.VBlank_DMA++; + return FALSE; +} + +static bool8 Phase2_Transition_Shards_Func4(struct Task* task) +{ + if (++task->data[1] < 7) + { + task->tState++; + task->data[3] = sUnknown_083FD93A[task->data[1] - 1]; + return TRUE; + } + else + { + DmaStop(0); + sub_811D6D4(); + DestroyTask(FindTaskIdByFunc(Phase2Task_Transition_Shards)); + return FALSE; + } +} + +static bool8 Phase2_Transition_Shards_Func5(struct Task* task) +{ + if (--task->data[3] == 0) + { + task->tState = 1; + return TRUE; + } + else + return FALSE; +} + +static void VBlankCB_Phase2_Transition_Shards(void) +{ + DmaStop(0); + VBlankCB_BattleTransition(); + if (TRANSITION_STRUCT.VBlank_DMA) + DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); + REG_WININ = TRANSITION_STRUCT.WININ; + REG_WINOUT = TRANSITION_STRUCT.WINOUT; + REG_WIN0V = TRANSITION_STRUCT.WIN0V; + REG_WIN0H = gUnknown_03004DE0[1][0]; + DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); +} + +static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4) +{ + u8 taskID = CreateTask(Phase1_Task_RunFuncs, 3); + gTasks[taskID].data[1] = a0; + gTasks[taskID].data[2] = a1; + gTasks[taskID].data[3] = a2; + gTasks[taskID].data[4] = a3; + gTasks[taskID].data[5] = a4; + gTasks[taskID].data[6] = a0; +} + +static bool8 sub_811D52C(void) +{ + if (FindTaskIdByFunc(Phase1_Task_RunFuncs) == 0xFF) + return TRUE; + else + return FALSE; +} + +static void Phase1_Task_RunFuncs(u8 taskID) +{ + while (sPhase1_TransitionAll_Funcs[gTasks[taskID].tState](&gTasks[taskID])); +} + +static bool8 Phase1_TransitionAll_Func1(struct Task* task) +{ + if (task->data[6] == 0 || --task->data[6] == 0) + { + task->data[6] = task->data[1]; + task->data[7] += task->data[4]; + if (task->data[7] > 16) + task->data[7] = 16; + BlendPalettes(-1, task->data[7], 0x2D6B); + } + if (task->data[7] > 15) + { + task->tState++; + task->data[6] = task->data[2]; + } + return FALSE; +} + +static bool8 Phase1_TransitionAll_Func2(struct Task* task) +{ + if (task->data[6] == 0 || --task->data[6] == 0) + { + task->data[6] = task->data[2]; + task->data[7] -= task->data[5]; + if (task->data[7] < 0) + task->data[7] = 0; + BlendPalettes(-1, task->data[7], 0x2D6B); + } + if (task->data[7] == 0) + { + if (--task->data[3] == 0) + DestroyTask(FindTaskIdByFunc(Phase1_Task_RunFuncs)); + else + { + task->data[6] = task->data[1]; + task->tState = 0; + } + } + return FALSE; +} + +static void sub_811D658(void) +{ + struct TransitionData* const* dummy = &sTransitionStructPtr; + memset(*dummy, 0, sizeof(struct TransitionData)); + sub_8057B14(&TRANSITION_STRUCT.field_14, &TRANSITION_STRUCT.field_16); +} + +static void VBlankCB_BattleTransition(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +static void sub_811D690(u16** a0) +{ + u16 reg, *vram; + + reg = REG_BG0CNT >> 2; + reg <<= 0xE; + vram = (u16*)(VRAM + reg); + + *a0 = vram; +} + +static void sub_811D6A8(u16** a0, u16** a1) +{ + u16 reg0, reg1, *vram0, *vram1; + + reg0 = REG_BG0CNT >> 8; + reg1 = REG_BG0CNT >> 2; + + reg0 <<= 0xB; + reg1 <<= 0xE; + + vram0 = (u16*)(VRAM + reg0); + *a0 = vram0; + + vram1 = (u16*)(VRAM + reg1); + *a1 = vram1; +} + +static void sub_811D6D4(void) +{ + BlendPalettes(-1, 0x10, 0); +} + +static void sub_811D6E8(s16* array, s16 sinAdd, s16 index, s16 indexIncrementer, s16 amplitude, s16 arrSize) +{ + u8 i; + for (i = 0; arrSize > 0; arrSize--, i++, index += indexIncrementer) + { + array[i] = sinAdd + Sin(0xFF & index, amplitude); + } +} + +static void sub_811D764(u16* array, s16 a1, s16 a2, s16 a3) +{ + s16 i; + + memset(array, 0xA, 160 * sizeof(s16)); + for (i = 0; i < 64; i++) + { + s16 sinResult, cosResult; + s16 toStoreOrr, r2, r3, toStore, r7, r8; + + sinResult = Sin(i, a3); + cosResult = Cos(i, a3); + + toStoreOrr = a1 - sinResult; + toStore = a1 + sinResult; + r7 = a2 - cosResult; + r8 = a2 + cosResult; + + if (toStoreOrr < 0) + toStoreOrr = 0; + if (toStore > 0xF0) + toStore = 0xF0; + if (r7 < 0) + r7 = 0; + if (r8 > 0x9F) + r8 = 0x9F; + + toStore |= (toStoreOrr << 8); + array[r7] = toStore; + array[r8] = toStore; + + cosResult = Cos(i + 1, a3); + r3 = a2 - cosResult; + r2 = a2 + cosResult; + + if (r3 < 0) + r3 = 0; + if (r2 > 0x9F) + r2 = 0x9F; + + while (r7 > r3) + array[--r7] = toStore; + while (r7 < r3) + array[++r7] = toStore; + + while (r8 > r2) + array[--r8] = toStore; + while (r8 < r2) + array[++r8] = toStore; + } +} + +static void sub_811D8FC(s16* data, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6) +{ + data[0] = a1; + data[1] = a2; + data[2] = a1; + data[3] = a2; + data[4] = a3; + data[5] = a4; + data[6] = a5; + data[7] = a6; + data[8] = a3 - a1; + if (data[8] < 0) + { + data[8] = -data[8]; + data[6] = -a5; + } + data[9] = a4 - a2; + if (data[9] < 0) + { + data[9] = -data[9]; + data[7] = -a6; + } + data[10] = 0; +} + +static bool8 sub_811D978(s16* data, bool8 a1, bool8 a2) +{ + u8 var; + if (data[8] > data[9]) + { + data[2] += data[6]; + data[10] += data[9]; + if (data[10] > data[8]) + { + data[3] += data[7]; + data[10] -= data[8]; + } + } + else + { + data[3] += data[7]; + data[10] += data[8]; + if (data[10] > data[9]) + { + data[2] += data[6]; + data[10] -= data[9]; + } + } + var = 0; + if ((data[6] > 0 && data[2] >= data[4]) || (data[6] < 0 && data[2] <= data[4])) + { + var++; + if (a1) + data[2] = data[4]; + } + if ((data[7] > 0 && data[3] >= data[5]) || (data[7] < 0 && data[3] <= data[5])) + { + var++; + if (a2) + data[3] = data[5]; + } + if (var == 2) + return TRUE; + else + return FALSE; +} diff --git a/src/field_effect.c b/src/field_effect.c index 3632d7053..cffed2614 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -618,13 +618,13 @@ bool8 FieldEffectActiveListContains(u8 id) return FALSE; } -u8 CreateTrainerSprite_BirchSpeech(u8 gender, s16 x, s16 y, u8 subpriority, u8 *buffer) +u8 CreateTrainerSprite(u8 trainerSpriteID, s16 x, s16 y, u8 subpriority, u8 *buffer) { struct SpriteTemplate spriteTemplate; - LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[gender], buffer); - LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[gender], buffer); - spriteTemplate.tileTag = gTrainerFrontPicTable[gender].tag; - spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[gender].tag; + LoadCompressedObjectPaletteOverrideBuffer(&gTrainerFrontPicPaletteTable[trainerSpriteID], buffer); + LoadCompressedObjectPicOverrideBuffer(&gTrainerFrontPicTable[trainerSpriteID], buffer); + spriteTemplate.tileTag = gTrainerFrontPicTable[trainerSpriteID].tag; + spriteTemplate.paletteTag = gTrainerFrontPicPaletteTable[trainerSpriteID].tag; spriteTemplate.oam = &gOamData_839F0F4; spriteTemplate.anims = gDummySpriteAnimTable; spriteTemplate.images = NULL; diff --git a/src/main_menu.c b/src/main_menu.c index 09fd06d9e..3b616065b 100644 --- a/src/main_menu.c +++ b/src/main_menu.c @@ -1421,14 +1421,14 @@ void AddBirchSpeechObjects(u8 taskId) gTasks[taskId].data[TD_AZURILL_SPRITE_ID] = spriteId; //Create Brendan sprite - spriteId = CreateTrainerSprite_BirchSpeech(0, 120, 60, 0, unk_2000000); + spriteId = CreateTrainerSprite(0, 120, 60, 0, unk_2000000); gSprites[spriteId].callback = nullsub_34; gSprites[spriteId].invisible = 1; gSprites[spriteId].oam.priority = 0; gTasks[taskId].data[TD_BRENDAN_SPRITE_ID] = spriteId; //Create May sprite - spriteId = CreateTrainerSprite_BirchSpeech(1, 120, 60, 0, unk_2000000 + 0x800); + spriteId = CreateTrainerSprite(1, 120, 60, 0, unk_2000000 + 0x800); gSprites[spriteId].callback = nullsub_34; gSprites[spriteId].invisible = 1; gSprites[spriteId].oam.priority = 0; diff --git a/src/reshow_battle_screen.c b/src/reshow_battle_screen.c new file mode 100644 index 000000000..343c8f183 --- /dev/null +++ b/src/reshow_battle_screen.c @@ -0,0 +1,332 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "palette.h" +#include "main.h" +#include "unknown_task.h" +#include "text.h" +#include "rom_8077ABC.h" +#include "data2.h" + +extern struct SpriteTemplate gUnknown_02024E8C; +extern struct Window gUnknown_03004210; +extern u16 gUnknown_03004280; +extern u16 gUnknown_03004288; +extern u16 gUnknown_030042A4; +extern u16 gUnknown_030042C0; +extern u16 gUnknown_030041B0; +extern u16 gUnknown_030041B4; +extern u16 gUnknown_030041B8; +extern u16 gUnknown_030042A0; +extern u8 gReservedSpritePaletteCount; +extern u8 gActionSelectionCursor[4]; +extern u8 gBankInMenu; +extern u16 gBattlePartyID[4]; +extern u8 gNoOfAllBanks; +extern u16 gBattleTypeFlags; +extern u8 gObjectBankIDs[4]; +extern u8 gBattleMonForms[4]; +extern u8 gHealthboxIDs[4]; + +bool8 sub_800E414(u8 a0); +bool8 sub_8031C30(u8 a0); +void sub_8031EE8(void); +void sub_80327CC(void); +void sub_8032984(u8 a, u16 b); +void sub_800FCD4(void); +void BattleLoadOpponentMonSprite(struct Pokemon *, u8 bank); +void BattleLoadPlayerMonSprite(struct Pokemon *, u8 bank); +void BattleLoadSubstituteSprite(u8 bank, u8 b); +void LoadPlayerTrainerBankSprite(u16 a0, u8 bank); +u8 sub_8077F7C(u8 bank); +u8 sub_8077F68(u8 bank); +void nullsub_11(u8 healthboxID, u8 a1); +void sub_8043DB0(u8 bank); +u8 battle_make_oam_normal_battle(u8 bank); +u8 battle_make_oam_safari_battle(void); +void sub_8045A5C(u8 healthboxID, struct Pokemon*, u8); +void sub_8043F44(u8 bank); +void sub_8043DFC(u8 healthboxID); + +// this file's functions +static void CB2_ReshowBattleScreenAfterMenu(void); +static bool8 LoadAppropiateBankSprite(u8 bank); +static void sub_807B184(u8 bank); +static void sub_807B508(u8 bank); +static void sub_807B06C(void); + +#define gReshowState ewram[0x1FFFF] +#define gHelperState ewram[0x1FFFE] + +void nullsub_14(void) +{ + +} + +void ReshowBattleScreenAfterMenu(void) +{ + gPaletteFade.bufferTransferDisabled = 1; + SetHBlankCallback(0); + SetVBlankCallback(0); + REG_MOSAIC = 0; + gReshowState = 0; + gHelperState = 0; + SetMainCallback2(CB2_ReshowBattleScreenAfterMenu); +} + +static void CB2_ReshowBattleScreenAfterMenu(void) +{ + switch (gReshowState) + { + case 0: + dp12_8087EA4(); + SetUpWindowConfig(&gWindowConfig_81E6C58); + ResetPaletteFade(); + InitWindowFromConfig(&gUnknown_03004210, &gWindowConfig_81E6C58); + gUnknown_030042A4 = 0; + gUnknown_030042A0 = 0; + gUnknown_030042C0 = 0; + gUnknown_030041B4 = 0; + gUnknown_03004288 = 0; + gUnknown_03004280 = 0; + gUnknown_030041B0 = 0; + gUnknown_030041B8 = 0; + break; + case 1: + { + const u32 zero = 0; + CpuFastSet(&zero, (void*) VRAM, 0x1006000); + } + break; + case 2: + if (!sub_800E414(gHelperState)) + { + gHelperState++; + gReshowState--; + } + else + gHelperState = 0; + break; + case 3: + ResetSpriteData(); + break; + case 4: + FreeAllSpritePalettes(); + gReservedSpritePaletteCount = 4; + break; + case 5: + sub_8031EE8(); + break; + case 6: + if (sub_8031C30(gHelperState)) + gHelperState = 0; + else + { + gHelperState++; + gReshowState--; + } + break; + case 7: + if (!LoadAppropiateBankSprite(0)) + gReshowState--; + break; + case 8: + if (!LoadAppropiateBankSprite(1)) + gReshowState--; + break; + case 9: + if (!LoadAppropiateBankSprite(2)) + gReshowState--; + break; + case 10: + if (!LoadAppropiateBankSprite(3)) + gReshowState--; + break; + case 11: + sub_807B184(0); + break; + case 12: + sub_807B184(1); + break; + case 13: + sub_807B184(2); + break; + case 14: + sub_807B184(3); + break; + case 15: + sub_807B508(0); + break; + case 16: + sub_807B508(1); + break; + case 17: + sub_807B508(2); + break; + case 18: + sub_807B508(3); + break; + case 19: + { + u8 opponentBank; + u16 species; + + sub_80327CC(); + + opponentBank = GetBankByPlayerAI(1); + species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES); + sub_8032984(opponentBank, species); + + if (IsDoubleBattle()) + { + opponentBank = GetBankByPlayerAI(3); + species = GetMonData(&gEnemyParty[gBattlePartyID[opponentBank]], MON_DATA_SPECIES); + sub_8032984(opponentBank, species); + } + sub_802E3E4(gActionSelectionCursor[gBankInMenu], 0); + } + break; + default: + SetHBlankCallback(sub_800FCD4); + SetVBlankCallback(sub_800FCFC); + sub_807B06C(); + BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1); + gPaletteFade.bufferTransferDisabled = 0; + SetMainCallback2(sub_800F808); + break; + } + gReshowState++; +} + +static void sub_807B06C(void) +{ + struct BGCntrlBitfield *regBgcnt1, *regBgcnt2; + + sub_800D6D4(); + + regBgcnt1 = (void*)(®_BG1CNT); + regBgcnt1->charBaseBlock = 0; + + regBgcnt2 = (void*)(®_BG2CNT); + regBgcnt2->charBaseBlock = 0; +} + +static bool8 LoadAppropiateBankSprite(u8 bank) +{ + if (bank < gNoOfAllBanks) + { + if (GetBankSide(bank)) + { + if (!ewram17800[bank].substituteSprite) + BattleLoadOpponentMonSprite(&gEnemyParty[gBattlePartyID[bank]], bank); + else + BattleLoadSubstituteSprite(bank, 0); + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + LoadPlayerTrainerBankSprite(gSaveBlock2.playerGender, 0); + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + LoadPlayerTrainerBankSprite(2, 0); + else if (!ewram17800[bank].substituteSprite) + BattleLoadPlayerMonSprite(&gPlayerParty[gBattlePartyID[bank]], bank); + else + BattleLoadSubstituteSprite(bank, 0); + + gHelperState = 0; + } + return 1; +} + +static void sub_807B184(u8 bank) +{ + if (bank < gNoOfAllBanks) + { + u8 posY; + + if (ewram17800[bank].substituteSprite) + posY = sub_8077F7C(bank); + else + posY = sub_8077F68(bank); + if (GetBankSide(bank)) + { + if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + return; + GetMonSpriteTemplate_803C56C(GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); + gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank)); + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gObjectBankIDs[bank]].data0 = bank; + gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + } + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + { + GetMonSpriteTemplate_803C5A0(gSaveBlock2.playerGender, GetBankIdentity(0)); + gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + (8 - gTrainerBackPicCoords[gSaveBlock2.playerGender].coords) * 4 + 80, + sub_8079E90(0)); + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gObjectBankIDs[bank]].data0 = bank; + } + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + { + GetMonSpriteTemplate_803C5A0(2, GetBankIdentity(0)); + gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, 0x50, + (8 - gTrainerBackPicCoords[2].coords) * 4 + 80, + sub_8079E90(0)); + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gObjectBankIDs[bank]].data0 = bank; + } + else + { + if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + return; + GetMonSpriteTemplate_803C56C(GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES), GetBankIdentity(bank)); + gObjectBankIDs[bank] = CreateSprite(&gUnknown_02024E8C, sub_8077ABC(bank, 2), posY, sub_8079E90(bank)); + gSprites[gObjectBankIDs[bank]].oam.paletteNum = bank; + gSprites[gObjectBankIDs[bank]].callback = SpriteCallbackDummy; + gSprites[gObjectBankIDs[bank]].data0 = bank; + gSprites[gObjectBankIDs[bank]].data2 = GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES); + StartSpriteAnim(&gSprites[gObjectBankIDs[bank]], gBattleMonForms[bank]); + } + gSprites[gObjectBankIDs[bank]].invisible = ewram17800[bank].invisible; + } +} + +static void sub_807B508(u8 bank) +{ + if (bank < gNoOfAllBanks) + { + u8 healthboxID; + if (gBattleTypeFlags & BATTLE_TYPE_SAFARI && bank == 0) + healthboxID = battle_make_oam_safari_battle(); + else if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL && bank == 0) + return; + else + healthboxID = battle_make_oam_normal_battle(bank); + gHealthboxIDs[bank] = healthboxID; + sub_8043F44(bank); + sub_8043DFC(healthboxID); + if (GetBankSide(bank)) + sub_8045A5C(gHealthboxIDs[bank], &gEnemyParty[gBattlePartyID[bank]], 0); + else if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) + sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 10); + else + sub_8045A5C(gHealthboxIDs[bank], &gPlayerParty[gBattlePartyID[bank]], 0); + if (GetBankIdentity(bank) == 3 || GetBankIdentity(bank) == 2) + nullsub_11(gHealthboxIDs[bank], 1); + else + nullsub_11(gHealthboxIDs[bank], 0); + if (GetBankSide(bank)) + { + if (GetMonData(&gEnemyParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + sub_8043DB0(healthboxID); + } + else if (!(gBattleTypeFlags & BATTLE_TYPE_SAFARI)) + { + if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_HP) == 0) + sub_8043DB0(healthboxID); + } + } +} |