diff options
-rw-r--r-- | asm/slot_machine.s | 339 | ||||
-rw-r--r-- | include/slot_machine.h | 31 | ||||
-rw-r--r-- | include/sprite.h | 2 | ||||
-rw-r--r-- | src/field/slot_machine.c | 162 |
4 files changed, 178 insertions, 356 deletions
diff --git a/asm/slot_machine.s b/asm/slot_machine.s index c5dd8bd26..a289ec573 100644 --- a/asm/slot_machine.s +++ b/asm/slot_machine.s @@ -5,345 +5,6 @@ .text - thumb_func_start sub_8101B04 -sub_8101B04: @ 8101B04 - push {r4,r5,lr} - ldr r5, _08101B70 @ =REG_BG0CNT - movs r1, 0 - strh r1, [r5] - ldr r2, _08101B74 @ =REG_BG1CNT - strh r1, [r2] - ldr r3, _08101B78 @ =REG_BG2CNT - strh r1, [r3] - ldr r4, _08101B7C @ =REG_BG3CNT - strh r1, [r4] - ldr r0, _08101B80 @ =REG_BG0HOFS - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - ldr r1, _08101B84 @ =0x00001f08 - adds r0, r1, 0 - strh r0, [r5] - ldr r1, _08101B88 @ =0x00001c01 - adds r0, r1, 0 - strh r0, [r2] - ldr r2, _08101B8C @ =0x00001d02 - adds r0, r2, 0 - strh r0, [r3] - ldr r1, _08101B90 @ =0x00001e02 - adds r0, r1, 0 - strh r0, [r4] - ldr r0, _08101B94 @ =REG_WININ - movs r1, 0x3F - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - ldr r1, _08101B98 @ =REG_BLDCNT - ldr r2, _08101B9C @ =0x00001048 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r2, _08101BA0 @ =0x00000809 - adds r0, r2, 0 - strh r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08101B70: .4byte REG_BG0CNT -_08101B74: .4byte REG_BG1CNT -_08101B78: .4byte REG_BG2CNT -_08101B7C: .4byte REG_BG3CNT -_08101B80: .4byte REG_BG0HOFS -_08101B84: .4byte 0x00001f08 -_08101B88: .4byte 0x00001c01 -_08101B8C: .4byte 0x00001d02 -_08101B90: .4byte 0x00001e02 -_08101B94: .4byte REG_WININ -_08101B98: .4byte REG_BLDCNT -_08101B9C: .4byte 0x00001048 -_08101BA0: .4byte 0x00000809 - thumb_func_end sub_8101B04 - - thumb_func_start sub_8101BA4 -sub_8101BA4: @ 8101BA4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - bl sub_81019EC - ldr r5, _08101C74 @ =gSharedMem - movs r4, 0 - strb r4, [r5] - strb r4, [r5, 0x2] - bl Random - movs r1, 0x1 - ands r1, r0 - strb r1, [r5, 0x3] - strb r4, [r5, 0x4] - movs r0, 0 - strh r4, [r5, 0x8] - strb r0, [r5, 0xA] - strb r0, [r5, 0xB] - ldr r0, _08101C78 @ =gSaveBlock1 - ldr r1, _08101C7C @ =0x00000494 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r5, 0xC] - strh r4, [r5, 0xE] - strh r4, [r5, 0x10] - strh r4, [r5, 0x12] - strh r4, [r5, 0x18] - movs r0, 0x8 - strh r0, [r5, 0x1A] - adds r1, r5, 0 - adds r1, 0x58 - movs r0, 0xF0 - strh r0, [r1] - adds r1, 0x2 - movs r0, 0xA0 - strh r0, [r1] - adds r0, r5, 0 - adds r0, 0x5C - movs r1, 0x3F - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - bl GetCurrentMapMusic - adds r1, r5, 0 - adds r1, 0x60 - strh r0, [r1] - movs r7, 0 - adds r6, r5, 0 - ldr r2, _08101C80 @ =gUnknown_083ECCF8 - mov r9, r2 - movs r0, 0x1C - adds r0, r6 - mov r8, r0 -_08101C14: - lsls r5, r7, 1 - adds r0, r6, 0 - adds r0, 0x22 - adds r0, r5, r0 - movs r1, 0 - strh r1, [r0] - adds r4, r6, 0 - adds r4, 0x28 - adds r4, r5, r4 - ldrb r0, [r6, 0x3] - lsls r0, 1 - lsls r1, r7, 2 - adds r0, r1 - add r0, r9 - movs r1, 0 - ldrsh r0, [r0, r1] - movs r1, 0x15 - bl __modsi3 - strh r0, [r4] - add r5, r8 - movs r2, 0 - ldrsh r0, [r4, r2] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - movs r2, 0xFC - lsls r2, 1 - adds r0, r2, 0 - subs r0, r1 - strh r0, [r5] - movs r1, 0 - ldrsh r0, [r5, r1] - adds r1, r2, 0 - bl __modsi3 - strh r0, [r5] - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x2 - bls _08101C14 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08101C74: .4byte gSharedMem -_08101C78: .4byte gSaveBlock1 -_08101C7C: .4byte 0x00000494 -_08101C80: .4byte gUnknown_083ECCF8 - thumb_func_end sub_8101BA4 - - thumb_func_start sub_8101C84 -sub_8101C84: @ 8101C84 - push {r4,lr} - ldr r4, _08101C9C @ =gWindowConfig_81E7128 - adds r0, r4, 0 - bl SetUpWindowConfig - adds r0, r4, 0 - bl InitMenuWindow - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08101C9C: .4byte gWindowConfig_81E7128 - thumb_func_end sub_8101C84 - - thumb_func_start sub_8101CA0 -sub_8101CA0: @ 8101CA0 - push {lr} - bl ResetPaletteFade - bl ResetSpriteData - ldr r1, _08101CBC @ =gOamLimit - movs r0, 0x80 - strb r0, [r1] - bl FreeAllSpritePalettes - bl ResetTasks - pop {r0} - bx r0 - .align 2, 0 -_08101CBC: .4byte gOamLimit - thumb_func_end sub_8101CA0 - - thumb_func_start sub_8101CC0 -sub_8101CC0: @ 8101CC0 - push {lr} - bl sub_8106448 - bl sub_81064B8 - bl sub_81063C0 - pop {r0} - bx r0 - thumb_func_end sub_8101CC0 - - thumb_func_start sub_8101CD4 -sub_8101CD4: @ 8101CD4 - push {lr} - bl sub_8104EA8 - bl sub_8104F8C - bl sub_8103DC8 - bl sub_81050C4 - pop {r0} - bx r0 - thumb_func_end sub_8101CD4 - - thumb_func_start sub_8101CEC -sub_8101CEC: @ 8101CEC - push {lr} - bl sub_8104048 - bl sub_8102DA8 - bl sub_8104C5C - bl sub_8101D04 - pop {r0} - bx r0 - thumb_func_end sub_8101CEC - - thumb_func_start sub_8101D04 -sub_8101D04: @ 8101D04 - push {r4,lr} - ldr r4, _08101D20 @ =sub_8101D24 - adds r0, r4, 0 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - bl _call_via_r4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08101D20: .4byte sub_8101D24 - thumb_func_end sub_8101D04 - - thumb_func_start sub_8101D24 -sub_8101D24: @ 8101D24 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r7, _08101D50 @ =gUnknown_083ECAAC - lsls r1, r0, 2 - adds r1, r0 - lsls r4, r1, 3 - ldr r6, _08101D54 @ =gSharedMem - ldr r5, _08101D58 @ =gTasks -_08101D36: - ldrb r0, [r6] - lsls r0, 2 - adds r0, r7 - ldr r1, [r0] - adds r0, r4, r5 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - bne _08101D36 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08101D50: .4byte gUnknown_083ECAAC -_08101D54: .4byte gSharedMem -_08101D58: .4byte gTasks - thumb_func_end sub_8101D24 - - thumb_func_start sub_8101D5C -sub_8101D5C: @ 8101D5C - push {r4,lr} - sub sp, 0x4 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r4, _08101D88 @ =gSharedMem - ldrb r0, [r4, 0x2] - bl sub_810423C - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - movs r0, 0 - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08101D88: .4byte gSharedMem - thumb_func_end sub_8101D5C - - thumb_func_start sub_8101D8C -sub_8101D8C: @ 8101D8C - push {lr} - ldr r0, _08101DA8 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08101DA2 - ldr r1, _08101DAC @ =gSharedMem - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_08101DA2: - movs r0, 0 - pop {r1} - bx r1 - .align 2, 0 -_08101DA8: .4byte gPaletteFade -_08101DAC: .4byte gSharedMem - thumb_func_end sub_8101D8C - thumb_func_start sub_8101DB0 sub_8101DB0: @ 8101DB0 push {lr} diff --git a/include/slot_machine.h b/include/slot_machine.h index c39aa7ca8..60b1f177a 100644 --- a/include/slot_machine.h +++ b/include/slot_machine.h @@ -1,6 +1,37 @@ #ifndef GUARD_SLOT_MACHINE_H #define GUARD_SLOT_MACHINE_H +struct SlotMachineEwramStruct { + /*0x00*/ u8 unk00; + /*0x01*/ u8 unk01; + /*0x02*/ u8 unk02; + /*0x03*/ u8 unk03; + /*0x04*/ u8 unk04; + /*0x05*/ u8 filler05[3]; + /*0x08*/ u16 unk08; + /*0x0A*/ u8 unk0A; + /*0x0B*/ u8 unk0B; + /*0x0C*/ u16 coins; + /*0x0E*/ u16 unk0E; + /*0x10*/ u16 unk10; + /*0x12*/ u16 unk12; + /*0x14*/ u8 filler14[4]; + /*0x18*/ u16 unk18; + /*0x1A*/ u16 unk1A; + /*0x1C*/ s16 unk1C[3]; + /*0x22*/ u16 unk22[3]; + /*0x28*/ s16 unk28[3]; + /*0x2E*/ u8 filler2E[15]; + /*0x3D*/ u8 unk3D; + /*0x3E*/ u8 filler3E[26]; + /*0x58*/ u16 win0h; + /*0x5a*/ u16 win0v; + /*0x5c*/ u16 winIn; + /*0x5e*/ u16 winOut; + /*0x60*/ u16 backupMapMusic; + /*0x64*/ void *unk64; +}; + void PlaySlotMachine(u8, void *); void sub_8104DA4(void); u8 sub_8105BB4(u8, u8, s16); diff --git a/include/sprite.h b/include/sprite.h index a87260ec0..7b6dd2bef 100644 --- a/include/sprite.h +++ b/include/sprite.h @@ -229,6 +229,8 @@ extern const union AffineAnimCmd *const gDummySpriteAffineAnimTable[]; extern s16 gSpriteCoordOffsetX; extern s16 gSpriteCoordOffsetY; +extern u8 gOamLimit; + extern struct Sprite gSprites[]; void ResetSpriteData(void); diff --git a/src/field/slot_machine.c b/src/field/slot_machine.c index 60f8a58ff..cb1326151 100644 --- a/src/field/slot_machine.c +++ b/src/field/slot_machine.c @@ -1,26 +1,16 @@ #include "global.h" +#include "random.h" +#include "sound.h" #include "main.h" #include "slot_machine.h" #include "decompress.h" #include "palette.h" #include "task.h" #include "util.h" +#include "text.h" +#include "menu.h" #include "ewram.h" -struct SlotMachineEwramStruct { - /*0x00*/ u8 unk00; - /*0x01*/ u8 unk01; - /*0x02*/ u8 filler02[59]; - /*0x3D*/ u8 unk3D; - /*0x3E*/ u8 filler3E[26]; - /*0x58*/ u16 win0h; - /*0x5a*/ u16 win0v; - /*0x5c*/ u16 winIn; - /*0x5e*/ u16 winOut; - /*0x60*/ u8 filler_60[4]; - /*0x64*/ void *unk64; -}; - struct UnkStruct1 { /*0x00*/ u8 unk00; /*0x01*/ u8 unk01; @@ -47,17 +37,30 @@ void sub_8101954(void); void sub_81019B0(u8 arg0, void *ptr); void nullsub_67(u8 taskId); void sub_8101A28(void); -void sub_8101BA4(void); +void sub_8101A44(void); void sub_8101A8C(void); void sub_8101AE0(void); void sub_8101B04(void); +void sub_8101BA4(void); void sub_8101C84(void); void sub_8101CA0(void); void sub_8101CC0(void); void sub_8101CD4(void); void sub_8101CEC(void); -void sub_8101A44(void); - +void sub_8101D04(void); +void sub_8101D24(u8 taskId); + +void sub_8102DA8(void); +void sub_8103DC8(void); +void sub_8104048(void); +void sub_810423C(u8 a0); +void sub_8104C5C(void); +void sub_8104EA8(void); +void sub_8104F8C(void); +void sub_81050C4(void); +void sub_8106448(void); +void sub_81064B8(void); +void sub_81063C0(void); void PlaySlotMachine(u8 arg0, void *ptr) { @@ -170,6 +173,131 @@ void sub_8101AE0(void) DmaClear16(3, (u16 *)OAM, OAM_SIZE); } +void sub_8101B04(void) +{ + REG_BG0CNT = 0; + REG_BG1CNT = 0; + REG_BG2CNT = 0; + REG_BG3CNT = 0; + REG_BG0HOFS = 0; + REG_BG0VOFS = 0; + REG_BG1HOFS = 0; + REG_BG1VOFS = 0; + REG_BG2HOFS = 0; + REG_BG2VOFS = 0; + REG_BG3HOFS = 0; + REG_BG3VOFS = 0; + REG_BG0CNT = BGCNT_PRIORITY(0) | BGCNT_SCREENBASE(31) | BGCNT_CHARBASE(2); + REG_BG1CNT = BGCNT_PRIORITY(1) | BGCNT_SCREENBASE(28); + REG_BG2CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(29); + REG_BG3CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(30); + REG_WININ = 0x3f; + REG_WINOUT = 0x3f; + REG_BLDCNT = BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_BLEND | BLDCNT_TGT2_OBJ; + REG_BLDALPHA = 0x809; +} + +extern const s16 gUnknown_083ECCF8[3][2]; + +void sub_8101BA4(void) +{ + u8 i; + + sub_81019EC(); + eSlotMachine->unk00 = 0; + eSlotMachine->unk02 = 0; + eSlotMachine->unk03 = Random() & 1; + eSlotMachine->unk04 = 0; + eSlotMachine->unk08 = 0; + eSlotMachine->unk0A = 0; + eSlotMachine->unk0B = 0; + eSlotMachine->coins = gSaveBlock1.coins; + eSlotMachine->unk0E = 0; + eSlotMachine->unk10 = 0; + eSlotMachine->unk12 = 0; + eSlotMachine->unk18 = 0; + eSlotMachine->unk1A = 8; + eSlotMachine->win0h = 0xf0; + eSlotMachine->win0v = 0xa0; + eSlotMachine->winIn = 0x3f; + eSlotMachine->winOut = 0x3f; + eSlotMachine->backupMapMusic = GetCurrentMapMusic(); + for (i = 0; i < 3; i++) + { + eSlotMachine->unk22[i] = 0; + eSlotMachine->unk28[i] = gUnknown_083ECCF8[i][eSlotMachine->unk03] % 21; + eSlotMachine->unk1C[i] = 0x1f8 - eSlotMachine->unk28[i] * 24; + eSlotMachine->unk1C[i] %= 0x1f8; + } +} + +void sub_8101C84(void) +{ + SetUpWindowConfig(&gWindowConfig_81E7128); + InitMenuWindow(&gWindowConfig_81E7128); +} + +void sub_8101CA0(void) +{ + ResetPaletteFade(); + ResetSpriteData(); + gOamLimit = 128; + FreeAllSpritePalettes(); + ResetTasks(); +} + +void sub_8101CC0(void) +{ + sub_8106448(); + sub_81064B8(); + sub_81063C0(); +} + +void sub_8101CD4(void) +{ + sub_8104EA8(); + sub_8104F8C(); + sub_8103DC8(); + sub_81050C4(); +} + +void sub_8101CEC(void) +{ + sub_8104048(); + sub_8102DA8(); + sub_8104C5C(); + sub_8101D04(); +} + +extern bool8 (*const gUnknown_083ECAAC[])(struct Task *task); + +void sub_8101D04(void) +{ + sub_8101D24(CreateTask(sub_8101D24, 0)); +} + +void sub_8101D24(u8 taskId) +{ + while (gUnknown_083ECAAC[eSlotMachine->unk00](gTasks + taskId)); +} + +bool8 sub_8101D5C(struct Task *task) +{ + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + sub_810423C(eSlotMachine->unk02); + eSlotMachine->unk00++; + return FALSE; +} + +bool8 sub_8101D8C(struct Task *task) +{ + if (!gPaletteFade.active) + { + eSlotMachine->unk00++; + } + return FALSE; +} + asm(".section .text_a"); static void LoadSlotMachineWheelOverlay(void); |