diff options
-rw-r--r-- | asm/field_map_obj.s | 165 | ||||
-rwxr-xr-x | src/field_map_obj.c | 81 |
2 files changed, 80 insertions, 166 deletions
diff --git a/asm/field_map_obj.s b/asm/field_map_obj.s index 95e8c7949..039828e6d 100644 --- a/asm/field_map_obj.s +++ b/asm/field_map_obj.s @@ -1353,171 +1353,6 @@ sub_805FD08: @ 805FD08 .section .text_805fd18 - thumb_func_start FieldObjectForceSetSpecialAnim -FieldObjectForceSetSpecialAnim: @ 8060598 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r4, r1, 24 - lsrs r4, 24 - bl FieldObjectClearAnimIfSpecialAnimActive - adds r0, r5, 0 - adds r1, r4, 0 - bl FieldObjectSetSpecialAnim - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end FieldObjectForceSetSpecialAnim - - thumb_func_start FieldObjectClearAnimIfSpecialAnimActive -FieldObjectClearAnimIfSpecialAnimActive: @ 80605B4 - push {lr} - adds r1, r0, 0 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - bge _080605C6 - adds r0, r1, 0 - bl FieldObjectClearAnim -_080605C6: - pop {r0} - bx r0 - thumb_func_end FieldObjectClearAnimIfSpecialAnimActive - - thumb_func_start FieldObjectClearAnim -FieldObjectClearAnim: @ 80605CC - movs r1, 0xFF - strb r1, [r0, 0x1C] - ldrb r2, [r0] - movs r1, 0x41 - negs r1, r1 - ands r1, r2 - movs r2, 0x7F - ands r1, r2 - strb r1, [r0] - ldr r3, _080605FC @ =gSprites - ldrb r2, [r0, 0x4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - movs r2, 0 - strh r2, [r1, 0x30] - ldrb r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r2, [r0, 0x32] - bx lr - .align 2, 0 -_080605FC: .4byte gSprites - thumb_func_end FieldObjectClearAnim - - thumb_func_start FieldObjectCheckIfSpecialAnimFinishedOrInactive -FieldObjectCheckIfSpecialAnimFinishedOrInactive: @ 8060600 - push {lr} - ldrb r1, [r0] - lsls r0, r1, 25 - cmp r0, 0 - blt _0806060E - movs r0, 0x10 - b _08060610 -_0806060E: - lsrs r0, r1, 7 -_08060610: - pop {r1} - bx r1 - thumb_func_end FieldObjectCheckIfSpecialAnimFinishedOrInactive - - thumb_func_start FieldObjectClearAnimIfSpecialAnimFinished -FieldObjectClearAnimIfSpecialAnimFinished: @ 8060614 - push {r4,r5,lr} - adds r5, r0, 0 - bl FieldObjectCheckIfSpecialAnimFinishedOrInactive - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _0806062E - cmp r4, 0x10 - beq _0806062E - adds r0, r5, 0 - bl FieldObjectClearAnimIfSpecialAnimActive -_0806062E: - adds r0, r4, 0 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end FieldObjectClearAnimIfSpecialAnimFinished - - thumb_func_start FieldObjectGetSpecialAnim -FieldObjectGetSpecialAnim: @ 8060638 - push {lr} - adds r1, r0, 0 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _08060648 - movs r0, 0xFF - b _0806064A -_08060648: - ldrb r0, [r1, 0x1C] -_0806064A: - pop {r1} - bx r1 - thumb_func_end FieldObjectGetSpecialAnim - - thumb_func_start meta_step -meta_step: @ 8060650 - push {r4-r6,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - bl DoGroundEffects_OnSpawn - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_80634A0 - adds r0, r4, 0 - bl FieldObjectIsSpecialAnimActive - lsls r0, 24 - cmp r0, 0 - beq _0806067A - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectExecSpecialAnim - b _08060690 -_0806067A: - ldrb r0, [r4, 0x1] - lsls r0, 31 - cmp r0, 0 - bne _08060690 -_08060682: - adds r0, r4, 0 - adds r1, r5, 0 - bl _call_via_r6 - lsls r0, 24 - cmp r0, 0 - bne _08060682 -_08060690: - adds r0, r4, 0 - adds r1, r5, 0 - bl DoGroundEffects_OnBeginStep - adds r0, r4, 0 - adds r1, r5, 0 - bl DoGroundEffects_OnFinishStep - adds r0, r4, 0 - adds r1, r5, 0 - bl npc_obj_transfer_image_anim_pause_flag - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_80634D0 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectUpdateSubpriority - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end meta_step - thumb_func_start GetFaceDirectionAnimId GetFaceDirectionAnimId: @ 80606C0 push {r4,lr} diff --git a/src/field_map_obj.c b/src/field_map_obj.c index bd77ad2be..29dbc4bd0 100755 --- a/src/field_map_obj.c +++ b/src/field_map_obj.c @@ -22,7 +22,7 @@ extern void ClearPlayerAvatarInfo(void); extern void npc_load_two_palettes__no_record(u16, u8); extern void npc_load_two_palettes__and_record(u16, u8); extern void sub_8060388(s16, s16, s16 *, s16 *); -extern void sub_80634D0(); +extern void sub_80634D0(struct MapObject *, struct Sprite *); extern void pal_patch_for_npc(u16, u16); extern void CameraObjectReset1(void); @@ -3628,3 +3628,82 @@ bool8 FieldObjectSetSpecialAnim(struct MapObject *mapObject, u8 specialAnimId) gSprites[mapObject->spriteId].data2 = 0; return FALSE; } + +void FieldObjectForceSetSpecialAnim(struct MapObject *mapObject, u8 specialAnimId) +{ + FieldObjectClearAnimIfSpecialAnimActive(mapObject); + FieldObjectSetSpecialAnim(mapObject, specialAnimId); +} + +void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *mapObject) +{ + if (mapObject->mapobj_bit_6) + { + FieldObjectClearAnim(mapObject); + } +} + +void FieldObjectClearAnim(struct MapObject *mapObject) +{ + mapObject->mapobj_unk_1C = 0xFF; + mapObject->mapobj_bit_6 = 0; + mapObject->mapobj_bit_7 = 0; + gSprites[mapObject->spriteId].data1 = 0; + gSprites[mapObject->spriteId].data2 = 0; +} + +bool8 FieldObjectCheckIfSpecialAnimFinishedOrInactive(struct MapObject *mapObject) +{ + if (mapObject->mapobj_bit_6) + return mapObject->mapobj_bit_7; + return 0x10; +} + +bool8 FieldObjectClearAnimIfSpecialAnimFinished(struct MapObject *mapObject) +{ + u8 specialAnimStatus; + specialAnimStatus = FieldObjectCheckIfSpecialAnimFinishedOrInactive(mapObject); + if (specialAnimStatus != 0 && specialAnimStatus != 0x10) + { + FieldObjectClearAnimIfSpecialAnimActive(mapObject); + } + return specialAnimStatus; +} + +u8 FieldObjectGetSpecialAnim(struct MapObject *mapObject) +{ + if (mapObject->mapobj_bit_6) + { + return mapObject->mapobj_unk_1C; + } + return 0xFF; +} + +extern void DoGroundEffects_OnSpawn(struct MapObject *mapObject, struct Sprite *sprite); +extern void DoGroundEffects_OnBeginStep(struct MapObject *mapObject, struct Sprite *sprite); +extern void DoGroundEffects_OnFinishStep(struct MapObject *mapObject, struct Sprite *sprite); +extern void npc_obj_transfer_image_anim_pause_flag(struct MapObject *mapObject, struct Sprite *sprite); +void sub_80634A0(struct MapObject *mapObject, struct Sprite *sprite); +void FieldObjectExecSpecialAnim(struct MapObject *mapObject, struct Sprite *sprite); +void FieldObjectUpdateSubpriority(struct MapObject *mapObject, struct Sprite *sprite); + +void meta_step(struct MapObject *mapObject, struct Sprite *sprite, u8 (*callback)(struct MapObject *, struct Sprite *)) +{ + DoGroundEffects_OnSpawn(mapObject, sprite); + sub_80634A0(mapObject, sprite); + if (FieldObjectIsSpecialAnimActive(mapObject)) + { + FieldObjectExecSpecialAnim(mapObject, sprite); + } else + { + if (!mapObject->mapobj_bit_8) + { + while (callback(mapObject, sprite)); + } + } + DoGroundEffects_OnBeginStep(mapObject, sprite); + DoGroundEffects_OnFinishStep(mapObject, sprite); + npc_obj_transfer_image_anim_pause_flag(mapObject, sprite); + sub_80634D0(mapObject, sprite); + FieldObjectUpdateSubpriority(mapObject, sprite); +} |