diff options
-rw-r--r-- | asm/psychic.s | 934 | ||||
-rw-r--r-- | include/battle_anim.h | 1 | ||||
-rw-r--r-- | include/rom_8077ABC.h | 2 | ||||
-rw-r--r-- | ld_script.txt | 1 | ||||
-rw-r--r-- | src/battle/anim/psychic.c | 356 | ||||
-rw-r--r-- | src/rom_8077ABC.c | 2 |
6 files changed, 360 insertions, 936 deletions
diff --git a/asm/psychic.s b/asm/psychic.s index f91ce950e..1f3e92e20 100644 --- a/asm/psychic.s +++ b/asm/psychic.s @@ -7,940 +7,6 @@ @ psychic - thumb_func_start sub_80DB74C -sub_80DB74C: @ 80DB74C - push {r4-r7,lr} - adds r6, r0, 0 - ldr r0, _080DB804 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _080DB768 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080DB77E -_080DB768: - ldrb r1, [r6, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x8 - orrs r0, r1 - strb r0, [r6, 0x5] - adds r1, r6, 0 - adds r1, 0x43 - movs r0, 0xC8 - strb r0, [r1] -_080DB77E: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080DB7DA - movs r0, 0x1 - bl GetBankByIdentity - lsls r0, 24 - lsrs r4, r0, 24 - adds r7, r4, 0 - adds r0, r4, 0 - bl GetBankIdentity_permutated - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - eors r0, r1 - negs r1, r0 - orrs r1, r0 - lsrs r5, r1, 31 - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080DB7BC - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_8076034 -_080DB7BC: - movs r0, 0x2 - adds r4, r0, 0 - eors r4, r7 - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080DB7DA - movs r0, 0x1 - eors r5, r0 - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_8076034 -_080DB7DA: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080DB810 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _080DB810 - ldr r0, _080DB804 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _080DB808 - movs r0, 0x48 - strh r0, [r6, 0x20] - movs r0, 0x50 - b _080DB84A - .align 2, 0 -_080DB804: .4byte gAnimBankAttacker -_080DB808: - movs r0, 0xB0 - strh r0, [r6, 0x20] - movs r0, 0x28 - b _080DB84A -_080DB810: - ldr r5, _080DB880 @ =gAnimBankAttacker - ldrb r0, [r5] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _080DB826 - ldr r1, _080DB884 @ =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_080DB826: - ldrb r0, [r5] - movs r1, 0 - bl GetBankPosition - lsls r0, 24 - ldr r4, _080DB884 @ =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x1 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x2] - adds r0, r4 -_080DB84A: - strh r0, [r6, 0x22] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080DB85C - ldrh r0, [r6, 0x22] - adds r0, 0x9 - strh r0, [r6, 0x22] -_080DB85C: - ldr r0, _080DB884 @ =gBattleAnimArgs - ldrh r0, [r0, 0x4] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 20 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1 - strh r0, [r6, 0x2E] - ldr r1, _080DB888 @ =sub_80DB88C - str r1, [r6, 0x1C] - adds r0, r6, 0 - bl _call_via_r1 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DB880: .4byte gAnimBankAttacker -_080DB884: .4byte gBattleAnimArgs -_080DB888: .4byte sub_80DB88C - thumb_func_end sub_80DB74C - - thumb_func_start sub_80DB88C -sub_80DB88C: @ 80DB88C - push {lr} - adds r3, r0, 0 - ldr r2, _080DB8B0 @ =REG_BLDALPHA - ldrh r1, [r3, 0x34] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r0, r1 - strh r0, [r2] - ldrh r1, [r3, 0x34] - movs r2, 0x34 - ldrsh r0, [r3, r2] - cmp r0, 0xD - bne _080DB8B8 - ldr r0, _080DB8B4 @ =sub_80DB8C0 - str r0, [r3, 0x1C] - b _080DB8BC - .align 2, 0 -_080DB8B0: .4byte REG_BLDALPHA -_080DB8B4: .4byte sub_80DB8C0 -_080DB8B8: - adds r0, r1, 0x1 - strh r0, [r3, 0x34] -_080DB8BC: - pop {r0} - bx r0 - thumb_func_end sub_80DB88C - - thumb_func_start sub_80DB8C0 -sub_80DB8C0: @ 80DB8C0 - push {r4-r7,lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _080DB91E - movs r0, 0 - strh r0, [r3, 0x30] - ldrh r4, [r3, 0x2E] - ldr r1, _080DB924 @ =gPlttBufferFaded - adds r0, r4, 0 - adds r0, 0x8 - lsls r0, 1 - adds r0, r1 - ldrh r7, [r0] - movs r5, 0x8 - adds r6, r1, 0 - adds r1, r4, 0x7 - lsls r0, r4, 1 - adds r0, r6 - adds r2, r0, 0 - adds r2, 0x10 - lsls r1, 1 - adds r1, r6 -_080DB8F6: - ldrh r0, [r1] - strh r0, [r2] - subs r1, 0x2 - subs r2, 0x2 - subs r5, 0x1 - cmp r5, 0 - bgt _080DB8F6 - adds r0, r4, 0x1 - lsls r0, 1 - adds r0, r6 - strh r7, [r0] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - bne _080DB91E - ldr r0, _080DB928 @ =sub_80DB92C - str r0, [r3, 0x1C] -_080DB91E: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DB924: .4byte gPlttBufferFaded -_080DB928: .4byte sub_80DB92C - thumb_func_end sub_80DB8C0 - - thumb_func_start sub_80DB92C -sub_80DB92C: @ 80DB92C - push {r4-r6,lr} - adds r5, r0, 0 - ldr r2, _080DB9D4 @ =REG_BLDALPHA - ldrh r1, [r5, 0x34] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r0, r1 - strh r0, [r2] - ldrh r0, [r5, 0x34] - subs r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _080DB9CC - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080DB9BC - movs r0, 0x1 - bl GetBankByIdentity - lsls r0, 24 - lsrs r4, r0, 24 - adds r6, r4, 0 - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080DB98E - ldr r2, _080DB9D8 @ =gSprites - ldr r0, _080DB9DC @ =gObjectBankIDs - adds r0, r4, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] -_080DB98E: - movs r0, 0x2 - adds r4, r0, 0 - eors r4, r6 - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080DB9BC - ldr r2, _080DB9D8 @ =gSprites - ldr r0, _080DB9DC @ =gObjectBankIDs - adds r0, r4, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] -_080DB9BC: - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, _080DB9E0 @ =sub_80DB9E4 - str r0, [r5, 0x1C] -_080DB9CC: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DB9D4: .4byte REG_BLDALPHA -_080DB9D8: .4byte gSprites -_080DB9DC: .4byte gObjectBankIDs -_080DB9E0: .4byte sub_80DB9E4 - thumb_func_end sub_80DB92C - - thumb_func_start sub_80DB9E4 -sub_80DB9E4: @ 80DB9E4 - push {r4-r6,lr} - adds r6, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080DBA3C - movs r0, 0x1 - bl GetBankByIdentity - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - bl GetBankIdentity_permutated - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - eors r0, r1 - negs r1, r0 - orrs r1, r0 - lsrs r5, r1, 31 - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080DBA22 - adds r0, r5, 0 - bl sub_8076464 -_080DBA22: - movs r0, 0x2 - eors r4, r0 - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080DBA3C - movs r0, 0x1 - eors r5, r0 - adds r0, r5, 0 - bl sub_8076464 -_080DBA3C: - ldr r0, _080DBA48 @ =DestroyAnimSprite - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DBA48: .4byte DestroyAnimSprite - thumb_func_end sub_80DB9E4 - - thumb_func_start sub_80DBA4C -sub_80DBA4C: @ 80DBA4C - push {r4-r6,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080DBAD8 - ldr r5, _080DBA98 @ =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r5, r1] - movs r6, 0 - cmp r0, 0 - bne _080DBA66 - movs r6, 0x1 -_080DBA66: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080DBAAE - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _080DBAAE - ldr r0, _080DBA9C @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _080DBAA0 - ldrh r0, [r5] - movs r1, 0x48 - subs r1, r0 - strh r1, [r4, 0x20] - ldrh r0, [r5, 0x2] - adds r0, 0x50 - strh r0, [r4, 0x22] - b _080DBAD0 - .align 2, 0 -_080DBA98: .4byte gBattleAnimArgs -_080DBA9C: .4byte gAnimBankAttacker -_080DBAA0: - ldrh r0, [r5] - adds r0, 0xB0 - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x2] - adds r0, 0x28 - strh r0, [r4, 0x22] - b _080DBAD0 -_080DBAAE: - ldr r0, _080DBAC4 @ =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _080DBAC8 - adds r0, r4, 0 - adds r1, r6, 0 - bl sub_80787B0 - b _080DBAD0 - .align 2, 0 -_080DBAC4: .4byte gBattleAnimArgs -_080DBAC8: - adds r0, r4, 0 - adds r1, r6, 0 - bl sub_8078764 -_080DBAD0: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _080DBAEC -_080DBAD8: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x30 - ands r0, r1 - cmp r0, 0 - beq _080DBAEC - adds r0, r4, 0 - bl move_anim_8074EE0 -_080DBAEC: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80DBA4C - - thumb_func_start sub_80DBAF4 -sub_80DBAF4: @ 80DBAF4 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, _080DBB3C @ =gAnimBankAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _080DBB44 - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldrh r0, [r5, 0x20] - subs r0, 0x28 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - adds r0, 0xA - strh r0, [r5, 0x22] - ldr r0, _080DBB40 @ =0x0000ffff - b _080DBB52 - .align 2, 0 -_080DBB3C: .4byte gAnimBankAttacker -_080DBB40: .4byte 0x0000ffff -_080DBB44: - ldrh r0, [r5, 0x20] - adds r0, 0x28 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - subs r0, 0xA - strh r0, [r5, 0x22] - movs r0, 0x1 -_080DBB52: - strh r0, [r5, 0x30] - ldr r1, _080DBB68 @ =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData - ldr r0, _080DBB6C @ =sub_8078600 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DBB68: .4byte DestroyAnimSprite -_080DBB6C: .4byte sub_8078600 - thumb_func_end sub_80DBAF4 - - thumb_func_start sub_80DBB70 -sub_80DBB70: @ 80DBB70 - push {r4-r7,lr} - adds r5, r0, 0 - ldr r6, _080DBBF4 @ =gAnimBankAttacker - ldrb r0, [r6] - movs r1, 0x1 - bl sub_807A100 - lsls r0, 16 - asrs r1, r0, 16 - lsrs r0, 31 - adds r1, r0 - lsls r1, 15 - lsrs r4, r1, 16 - ldrb r0, [r6] - movs r1, 0 - bl sub_807A100 - lsls r0, 16 - asrs r1, r0, 16 - lsrs r0, 31 - adds r1, r0 - asrs r1, 1 - negs r1, r1 - lsls r1, 16 - lsrs r7, r1, 16 - ldrb r0, [r6] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080DBBB6 - lsls r0, r4, 16 - negs r0, r0 - lsrs r4, r0, 16 -_080DBBB6: - ldrb r0, [r6] - movs r1, 0x2 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - strh r0, [r5, 0x20] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - adds r0, r7 - strh r0, [r5, 0x22] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - bgt _080DBBE2 - movs r0, 0x10 - strh r0, [r5, 0x22] -_080DBBE2: - ldr r1, _080DBBF8 @ =sub_80DBC00 - adds r0, r5, 0 - bl StoreSpriteCallbackInData - ldr r0, _080DBBFC @ =sub_8078600 - str r0, [r5, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DBBF4: .4byte gAnimBankAttacker -_080DBBF8: .4byte sub_80DBC00 -_080DBBFC: .4byte sub_8078600 - thumb_func_end sub_80DBB70 - - thumb_func_start sub_80DBC00 -sub_80DBC00: @ 80DBC00 - push {r4,lr} - adds r4, r0, 0 - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4, 0x1] - ldr r0, _080DBC2C @ =gUnknown_083DA888 - str r0, [r4, 0x10] - movs r0, 0 - strh r0, [r4, 0x2E] - adds r0, r4, 0 - bl InitSpriteAffineAnim - ldr r0, _080DBC30 @ =sub_80DBC34 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DBC2C: .4byte gUnknown_083DA888 -_080DBC30: .4byte sub_80DBC34 - thumb_func_end sub_80DBC00 - - thumb_func_start sub_80DBC34 -sub_80DBC34: @ 80DBC34 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080DBC46 - cmp r0, 0x1 - beq _080DBC74 - b _080DBC8C -_080DBC46: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080DBC8C - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - strb r0, [r4, 0x1] - movs r0, 0x12 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _080DBC8C -_080DBC74: - ldrh r0, [r4, 0x30] - subs r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _080DBC8C - adds r0, r4, 0 - bl DestroyAnimSprite -_080DBC8C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80DBC34 - - thumb_func_start sub_80DBC94 -sub_80DBC94: @ 80DBC94 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, _080DBCC4 @ =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBankSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - strh r1, [r4, 0x8] - ldr r2, _080DBCC8 @ =gUnknown_083DA8A4 - adds r0, r4, 0 - bl sub_80798F4 - ldr r0, _080DBCCC @ =sub_80DBCD0 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DBCC4: .4byte gTasks -_080DBCC8: .4byte gUnknown_083DA8A4 -_080DBCCC: .4byte sub_80DBCD0 - thumb_func_end sub_80DBC94 - - thumb_func_start sub_80DBCD0 -sub_80DBCD0: @ 80DBCD0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, _080DBCF8 @ =gTasks - adds r0, r1 - bl sub_807992C - lsls r0, 24 - cmp r0, 0 - bne _080DBCF0 - adds r0, r4, 0 - bl DestroyAnimVisualTask -_080DBCF0: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DBCF8: .4byte gTasks - thumb_func_end sub_80DBCD0 - - thumb_func_start sub_80DBCFC -sub_80DBCFC: @ 80DBCFC - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, _080DBD48 @ =gTasks - adds r4, r1, r0 - movs r0, 0 - bl GetAnimBankSpriteId - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - strh r0, [r4, 0x8] - strh r1, [r4, 0xA] - strh r1, [r4, 0xC] - ldr r0, _080DBD4C @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - movs r1, 0x8 - cmp r0, 0 - beq _080DBD30 - movs r1, 0x4 -_080DBD30: - strh r1, [r4, 0xE] - ldrb r1, [r4, 0x8] - ldr r2, _080DBD50 @ =gUnknown_083DA8C4 - adds r0, r4, 0 - bl sub_80798F4 - ldr r0, _080DBD54 @ =sub_80DBD58 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DBD48: .4byte gTasks -_080DBD4C: .4byte gAnimBankAttacker -_080DBD50: .4byte gUnknown_083DA8C4 -_080DBD54: .4byte sub_80DBD58 - thumb_func_end sub_80DBCFC - - thumb_func_start sub_80DBD58 -sub_80DBD58: @ 80DBD58 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, _080DBD78 @ =gTasks - adds r4, r0, r1 - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080DBD7C - cmp r0, 0x1 - beq _080DBD98 - b _080DBDF6 - .align 2, 0 -_080DBD78: .4byte gTasks -_080DBD7C: - adds r0, r4, 0 - bl sub_807992C - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _080DBDF6 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - b _080DBDF6 -_080DBD98: - movs r1, 0xE - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080DBDC0 - ldr r2, _080DBDBC @ =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - subs r1, 0x8 - strh r1, [r0, 0x26] - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - b _080DBDF6 - .align 2, 0 -_080DBDBC: .4byte gSprites -_080DBDC0: - ldr r3, _080DBDFC @ =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0x88 - lsls r1, 1 - strh r1, [r0, 0x20] - ldrb r0, [r4, 0x8] - bl sub_8078F40 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_080DBDF6: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DBDFC: .4byte gSprites - thumb_func_end sub_80DBD58 - - thumb_func_start sub_80DBE00 -sub_80DBE00: @ 80DBE00 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, _080DBE84 @ =gTasks - adds r5, r1, r0 - movs r0, 0 - movs r7, 0x10 - strh r7, [r5, 0xE] - strh r0, [r5, 0x10] - ldr r4, _080DBE88 @ =gAnimBankAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x24] - ldrb r0, [r4] - movs r1, 0x1 - bl sub_807A100 - lsls r0, 16 - asrs r0, 16 - movs r1, 0x3 - bl __divsi3 - lsls r0, 16 - lsrs r6, r0, 16 - ldrb r0, [r4] - movs r1, 0 - bl sub_807A100 - lsls r0, 16 - asrs r0, 16 - movs r1, 0x3 - bl __divsi3 - lsls r0, 16 - lsrs r0, 16 - adds r1, r0, 0 - cmp r0, r6 - bcs _080DBE6A - adds r1, r6, 0 -_080DBE6A: - strh r1, [r5, 0x20] - ldr r1, _080DBE8C @ =REG_BLDCNT - movs r2, 0xFD - lsls r2, 6 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _080DBE90 @ =REG_BLDALPHA - strh r7, [r0] - ldr r0, _080DBE94 @ =sub_80DBE98 - str r0, [r5] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DBE84: .4byte gTasks -_080DBE88: .4byte gAnimBankAttacker -_080DBE8C: .4byte REG_BLDCNT -_080DBE90: .4byte REG_BLDALPHA -_080DBE94: .4byte sub_80DBE98 - thumb_func_end sub_80DBE00 - thumb_func_start sub_80DBE98 sub_80DBE98: @ 80DBE98 push {r4-r6,lr} diff --git a/include/battle_anim.h b/include/battle_anim.h index a94e6d13c..fd1becf39 100644 --- a/include/battle_anim.h +++ b/include/battle_anim.h @@ -63,5 +63,6 @@ void sub_80763FC(u16 a, u16 *b, u32 c, u8 d); s16 CalculatePanIncrement(s16 sourcePan, s16 targetPan, s16 incrementPan); s16 sub_8077104(s16 newPan, int oldPan); void DestroyAnimSoundTask(u8 taskId); +void sub_8076464(u8 a); #endif diff --git a/include/rom_8077ABC.h b/include/rom_8077ABC.h index 81a11ba04..756c5fa03 100644 --- a/include/rom_8077ABC.h +++ b/include/rom_8077ABC.h @@ -85,7 +85,7 @@ void sub_8078174(struct Sprite *sprite); void sub_80793C4(struct Sprite *sprite); void sub_807A3FC(u8 slot, u8 a2, s16 *a3, s16 *a4); u8 sub_8079ED4(u8 slot); -int sub_807A100(u8 slot, u8 a2); +s16 sub_807A100(u8 slot, u8 a2); u16 sub_80790F0(s16 a, s16 b); void sub_8078FDC(struct Sprite *sprite, bool8 a2, s16 xScale, s16 yScale, u16 rotation); void sub_807867C(struct Sprite *sprite, s16 a2); diff --git a/ld_script.txt b/ld_script.txt index ec206774e..c5f3669e8 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -296,6 +296,7 @@ SECTIONS { asm/fight.o(.text); src/battle/anim/poison.o(.text); asm/flying.o(.text); + src/battle/anim/psychic.o(.text); asm/psychic.o(.text); src/battle/anim/bug.o(.text); src/battle/anim/rock.o(.text); diff --git a/src/battle/anim/psychic.c b/src/battle/anim/psychic.c new file mode 100644 index 000000000..19bfdfdb6 --- /dev/null +++ b/src/battle/anim/psychic.c @@ -0,0 +1,356 @@ +#include "global.h" +#include "battle.h" +#include "battle_anim.h" +#include "palette.h" +#include "rom_8077ABC.h" +#include "sound.h" +#include "task.h" +#include "trig.h" +#include "constants/songs.h" + +extern s16 gBattleAnimArgs[]; +extern u8 gAnimBankAttacker; +extern u8 gAnimBankTarget; +extern u16 gBattle_BG1_X; +extern u16 gBattle_BG2_X; +extern u8 gObjectBankIDs[]; + +extern const union AffineAnimCmd *const gUnknown_083DA888[]; +extern struct AffineAnimFrameCmd gUnknown_083DA8A4; +extern struct AffineAnimFrameCmd gUnknown_083DA8C4; + +static void sub_80DB88C(struct Sprite *sprite); +static void sub_80DB8C0(struct Sprite *sprite); +static void sub_80DB92C(struct Sprite *sprite); +static void sub_80DB9E4(struct Sprite *sprite); +static void sub_80DBC00(struct Sprite *sprite); +static void sub_80DBC34(struct Sprite *sprite); +static void sub_80DBCD0(u8 taskId); +static void sub_80DBD58(u8 taskId); +void sub_80DBE98(u8 taskId); + + +void sub_80DB74C(struct Sprite *sprite) +{ + if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER || IsContest()) + { + sprite->oam.priority = 2; + sprite->subpriority = 200; + } + + if (!IsContest()) + { + u8 bankCopy; + u8 bank = bankCopy = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + u8 identity = GetBankIdentity_permutated(bank); + int var0 = 1; + u8 toBG_2 = (identity ^ var0) != 0; + + if (IsAnimBankSpriteVisible(bank)) + sub_8076034(bank, toBG_2); + + bank = bankCopy ^ 2; + if (IsAnimBankSpriteVisible(bank)) + sub_8076034(bank, toBG_2 ^ var0); + } + + if (!IsContest() && IsDoubleBattle()) + { + if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER) + { + sprite->pos1.x = 72; + sprite->pos1.y = 80; + } + else + { + sprite->pos1.x = 176; + sprite->pos1.y = 40; + } + } + else + { + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + gBattleAnimArgs[0] = -gBattleAnimArgs[0]; + + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 0) + gBattleAnimArgs[0]; + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 1) + gBattleAnimArgs[1]; + } + + if (IsContest()) + sprite->pos1.y += 9; + + sprite->data[0] = 256 + IndexOfSpritePaletteTag(gBattleAnimArgs[2]) * 16; + sprite->callback = sub_80DB88C; + sprite->callback(sprite); +} + +static void sub_80DB88C(struct Sprite *sprite) +{ + REG_BLDALPHA = ((16 - sprite->data[3]) << 8) | sprite->data[3]; + + if (sprite->data[3] == 13) + sprite->callback = sub_80DB8C0; + else + sprite->data[3]++; +} + +static void sub_80DB8C0(struct Sprite *sprite) +{ + u16 color; + u16 startOffset; + int i; + + if (++sprite->data[1] == 2) + { + sprite->data[1] = 0; + startOffset = sprite->data[0]; + color = gPlttBufferFaded[startOffset + 8]; + + for (i = 8; i > 0; i--) + gPlttBufferFaded[startOffset + i] = gPlttBufferFaded[startOffset + i - 1]; + + gPlttBufferFaded[startOffset + 1] = color; + + if (++sprite->data[2] == 16) + sprite->callback = sub_80DB92C; + } +} + +static void sub_80DB92C(struct Sprite *sprite) +{ + REG_BLDALPHA = ((16 - sprite->data[3]) << 8) | sprite->data[3]; + + if (--sprite->data[3] == -1) + { + if (!IsContest()) + { + u8 bankCopy; + u8 bank = bankCopy = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + + if (IsAnimBankSpriteVisible(bank)) + gSprites[gObjectBankIDs[bank]].invisible = 0; + + bank = bankCopy ^ 2; + if (IsAnimBankSpriteVisible(bank)) + gSprites[gObjectBankIDs[bank]].invisible = 0; + } + + sprite->invisible = 1; + sprite->callback = sub_80DB9E4; + } +} + +static void sub_80DB9E4(struct Sprite *sprite) +{ + if (!IsContest()) + { + u8 bankCopy; + u8 bank = bankCopy = GetBankByIdentity(IDENTITY_OPPONENT_MON1); + u8 identity = GetBankIdentity_permutated(bank); + int var0 = 1; + u8 toBG_2 = (identity ^ var0) != 0; + + if (IsAnimBankSpriteVisible(bank)) + sub_8076464(toBG_2); + + bank = bankCopy ^ 2; + if (IsAnimBankSpriteVisible(bank)) + sub_8076464(toBG_2 ^ var0); + } + + sprite->callback = DestroyAnimSprite; +} + +void sub_80DBA4C(struct Sprite *sprite) +{ + if (sprite->data[0] == 0) + { + int arg3 = gBattleAnimArgs[3]; + u8 var0 = 0; + if (arg3 == 0) + var0 = 1; + + if (!IsContest() && IsDoubleBattle()) + { + if (GetBankSide(gAnimBankAttacker) == SIDE_PLAYER) + { + sprite->pos1.x = 72 - gBattleAnimArgs[0]; + sprite->pos1.y = gBattleAnimArgs[1] + 80; + } + else + { + sprite->pos1.x = gBattleAnimArgs[0] + 176; + sprite->pos1.y = gBattleAnimArgs[1] + 40; + } + } + else + { + if (gBattleAnimArgs[2] == 0) + sub_80787B0(sprite, var0); + else + sub_8078764(sprite, var0); + } + + sprite->data[0]++; + } + else + { + if (sprite->animEnded || sprite->affineAnimEnded) + move_anim_8074EE0(sprite); + } +} + +void sub_80DBAF4(struct Sprite *sprite) +{ + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2); + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3); + + if (GetBankSide(gAnimBankAttacker) != SIDE_PLAYER) + { + StartSpriteAnim(sprite, 1); + sprite->pos1.x -= 40; + sprite->pos1.y += 10; + sprite->data[1] = -1; + } + else + { + sprite->pos1.x += 40; + sprite->pos1.y -= 10; + sprite->data[1] = 1; + } + + StoreSpriteCallbackInData(sprite, DestroyAnimSprite); + sprite->callback = sub_8078600; +} + +void sub_80DBB70(struct Sprite *sprite) +{ + s16 x = sub_807A100(gAnimBankAttacker, 1) / 2; + s16 y = sub_807A100(gAnimBankAttacker, 0) / -2; + + if (GetBankSide(gAnimBankAttacker) == SIDE_OPPONENT) + { + x = -x; + } + + sprite->pos1.x = GetBankPosition(gAnimBankAttacker, 2) + x; + sprite->pos1.y = GetBankPosition(gAnimBankAttacker, 3) + y; + + if (sprite->pos1.y < 16) + { + sprite->pos1.y = 16; + } + + StoreSpriteCallbackInData(sprite, sub_80DBC00); + sprite->callback = sub_8078600; +} + +static void sub_80DBC00(struct Sprite *sprite) +{ + sprite->oam.affineMode = 1; + sprite->affineAnims = gUnknown_083DA888; + sprite->data[0] = 0; + InitSpriteAffineAnim(sprite); + sprite->callback = sub_80DBC34; +} + +static void sub_80DBC34(struct Sprite *sprite) +{ + switch (sprite->data[0]) + { + case 0: + if (sprite->affineAnimEnded) + { + FreeOamMatrix(sprite->oam.matrixNum); + sprite->oam.affineMode = 0; + sprite->data[1] = 18; + sprite->data[0]++; + } + break; + case 1: + if (--sprite->data[1] == -1) + { + DestroyAnimSprite(sprite); + } + break; + } +} + +void sub_80DBC94(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + u8 spriteId = GetAnimBankSpriteId(0); + task->data[0] = spriteId; + sub_80798F4(task, spriteId, &gUnknown_083DA8A4); + task->func = sub_80DBCD0; +} + +static void sub_80DBCD0(u8 taskId) +{ + if (!sub_807992C(&gTasks[taskId])) + { + DestroyAnimVisualTask(taskId); + } +} + +void sub_80DBCFC(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + u8 spriteId = GetAnimBankSpriteId(0); + task->data[0] = spriteId; + task->data[1] = 0; + task->data[2] = 0; + task->data[3] = GetBankSide(gAnimBankAttacker) != SIDE_PLAYER ? 4 : 8; + + sub_80798F4(task, task->data[0], &gUnknown_083DA8C4); + task->func = sub_80DBD58; +} + +static void sub_80DBD58(u8 taskId) +{ + struct Task *task = &gTasks[taskId]; + + switch (task->data[1]) + { + case 0: + sub_807992C(task); + if (++task->data[2] > 19) + task->data[1]++; + break; + case 1: + if (task->data[3] != 0) + { + gSprites[task->data[0]].pos2.y -= 8; + task->data[3]--; + } + else + { + gSprites[task->data[0]].invisible = 1; + gSprites[task->data[0]].pos1.x = 272; + sub_8078F40(task->data[0]); + DestroyAnimVisualTask(taskId); + } + break; + } +} + +void sub_80DBE00(u8 taskId) +{ + u16 var0, var1; + + struct Task *task = &gTasks[taskId]; + + task->data[3] = 16; + task->data[4] = 0; + task->data[13] = GetBankPosition(gAnimBankAttacker, 2); + task->data[14] = GetBankPosition(gAnimBankAttacker, 3); + + var0 = sub_807A100(gAnimBankAttacker, 1) / 3; + var1 = sub_807A100(gAnimBankAttacker, 0) / 3; + task->data[12] = var0 > var1 ? var0 : var1; + + REG_BLDCNT = 0x3F40; + REG_BLDALPHA = 0x10; + + task->func = sub_80DBE98; +} diff --git a/src/rom_8077ABC.c b/src/rom_8077ABC.c index 11a71155d..b84c431f7 100644 --- a/src/rom_8077ABC.c +++ b/src/rom_8077ABC.c @@ -1970,7 +1970,7 @@ void sub_807A0F4(struct Sprite *sprite) DestroySpriteAndFreeResources(sprite); } -int sub_807A100(u8 slot, u8 a2) +s16 sub_807A100(u8 slot, u8 a2) { u16 species; u32 personality; |