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-rw-r--r--data/contest_opponents.s1318
-rw-r--r--data/data2.s58
-rw-r--r--data/graphics.s28
3 files changed, 702 insertions, 702 deletions
diff --git a/data/contest_opponents.s b/data/contest_opponents.s
index 583e00da1..2c502285e 100644
--- a/data/contest_opponents.s
+++ b/data/contest_opponents.s
@@ -1,663 +1,663 @@
.align 2
gUnknown_083C9408:: @ 83C9408
-.2byte 286 @ SPECIES_ID
-.string "POOCHY$", 11 @ POKE_NICKNAME
-.string "JIMMY$", 8 @ TRAINER_NAME
-.byte 7 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x0c000fff @ FLAGS
-.2byte 68 @ RANK
-.2byte MOVE_ROAR, MOVE_BITE, MOVE_TAKE_DOWN, MOVE_HOWL
-.byte 10, 4, 10, 3, 4, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 288 @ SPECIES_ID
-.string "ZIGOON$", 11 @ POKE_NICKNAME
-.string "EDITH$", 8 @ TRAINER_NAME
-.byte 8 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x82000fff @ FLAGS
-.2byte 16 @ RANK
-.2byte MOVE_REST, MOVE_TAIL_WHIP, MOVE_TACKLE, MOVE_COVET
-.byte 10, 10, 6, 1, 2, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 294 @ SPECIES_ID
-.string "DUSTER$", 11 @ POKE_NICKNAME
-.string "EVAN$", 8 @ TRAINER_NAME
-.byte 11 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x21000fff @ FLAGS
-.2byte 8 @ RANK
-.2byte MOVE_SILVER_WIND, MOVE_MOONLIGHT, MOVE_LIGHT_SCREEN, MOVE_GUST
-.byte 2, 10, 10, 12, 4, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 298 @ SPECIES_ID
-.string "DOTS$", 11 @ POKE_NICKNAME
-.string "KELSEY$", 8 @ TRAINER_NAME
-.byte 16 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x20800fff @ FLAGS
-.2byte 96 @ RANK
-.2byte MOVE_BIDE, MOVE_SYNTHESIS, MOVE_BULLET_SEED, MOVE_GROWTH
-.byte 3, 3, 5, 2, 7, 80 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 304 @ SPECIES_ID
-.string "TATAY$", 11 @ POKE_NICKNAME
-.string "MADISON$", 8 @ TRAINER_NAME
-.byte 18 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80400fff @ FLAGS
-.2byte 4 @ RANK
-.2byte MOVE_WING_ATTACK, MOVE_AGILITY, MOVE_AERIAL_ACE, MOVE_GROWL
-.byte 1, 3, 3, 5, 4, 90 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 301 @ SPECIES_ID
-.string "NINDA$", 11 @ POKE_NICKNAME
-.string "RAYMOND$", 8 @ TRAINER_NAME
-.byte 44 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x10200fff @ FLAGS
-.2byte 32 @ RANK
-.2byte MOVE_LEECH_LIFE, MOVE_FALSE_SWIPE, MOVE_FURY_SWIPES, MOVE_MIND_READER
-.byte 5, 2, 10, 7, 8, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 306 @ SPECIES_ID
-.string "SMISH$", 11 @ POKE_NICKNAME
-.string "GRANT$", 8 @ TRAINER_NAME
-.byte 35 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x20100fff @ FLAGS
-.2byte 32 @ RANK
-.2byte MOVE_STUN_SPORE, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_ATTRACT
-.byte 3, 3, 10, 2, 2, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 309 @ SPECIES_ID
-.string "GULWEE$", 11 @ POKE_NICKNAME
-.string "PAIGE$", 8 @ TRAINER_NAME
-.byte 26 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x08080fff @ FLAGS
-.2byte 24 @ RANK
-.2byte MOVE_MIST, MOVE_WATER_GUN, MOVE_GROWL, MOVE_PURSUIT
-.byte 3, 5, 1, 10, 10, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 364 @ SPECIES_ID
-.string "SLOKTH$", 11 @ POKE_NICKNAME
-.string "ALEC$", 8 @ TRAINER_NAME
-.byte 31 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x40040fff @ FLAGS
-.2byte 88 @ RANK
-.2byte MOVE_STRENGTH, MOVE_COUNTER, MOVE_YAWN, MOVE_ENCORE
-.byte 10, 4, 4, 5, 18, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 370 @ SPECIES_ID
-.string "WHIRIS$", 11 @ POKE_NICKNAME
-.string "SYDNEY$", 8 @ TRAINER_NAME
-.byte 47 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80020fff @ FLAGS
-.2byte 36 @ RANK
-.2byte MOVE_ASTONISH, MOVE_SCREECH, MOVE_UPROAR, MOVE_HYPER_VOICE
-.byte 2, 2, 7, 2, 7, 80 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 335 @ SPECIES_ID
-.string "MAHITA$", 11 @ POKE_NICKNAME
-.string "MORRIS$", 8 @ TRAINER_NAME
-.byte 38 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x08010fff @ FLAGS
-.2byte 68 @ RANK
-.2byte MOVE_SEISMIC_TOSS, MOVE_VITAL_THROW, MOVE_TACKLE, MOVE_REVERSAL
-.byte 9, 1, 1, 8, 1, 90 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 382 @ SPECIES_ID
-.string "RONAR$", 11 @ POKE_NICKNAME
-.string "MARIAH$", 8 @ TRAINER_NAME
-.byte 10 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x08008fff @ FLAGS
-.2byte 68 @ RANK
-.2byte MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_HEADBUTT, MOVE_TAKE_DOWN
-.byte 5, 10, 2, 10, 2, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 41 @ SPECIES_ID
-.string "ZUTZU$", 11 @ POKE_NICKNAME
-.string "RUSSELL$", 8 @ TRAINER_NAME
-.byte 33 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x90004fff @ FLAGS
-.2byte 56 @ RANK
-.2byte MOVE_HAZE, MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY, MOVE_LEECH_LIFE
-.byte 4, 2, 2, 2, 10, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 367 @ SPECIES_ID
-.string "GULIN$", 11 @ POKE_NICKNAME
-.string "MELANIE$", 8 @ TRAINER_NAME
-.byte 6 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x40002fff @ FLAGS
-.2byte 16 @ RANK
-.2byte MOVE_SLUDGE, MOVE_AMNESIA, MOVE_TOXIC, MOVE_YAWN
-.byte 1, 10, 1, 10, 5, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 337 @ SPECIES_ID
-.string "RIKELEC$", 11 @ POKE_NICKNAME
-.string "CHANCE$", 8 @ TRAINER_NAME
-.byte 15 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80001fff @ FLAGS
-.2byte 12 @ RANK
-.2byte MOVE_SPARK, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_ROAR
-.byte 20, 10, 1, 1, 1, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 363 @ SPECIES_ID
-.string "RELIA$", 11 @ POKE_NICKNAME
-.string "KARINA$", 8 @ TRAINER_NAME
-.byte 32 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x24000fff @ FLAGS
-.2byte 41 @ RANK
-.2byte MOVE_PETAL_DANCE, MOVE_MAGICAL_LEAF, MOVE_GRASS_WHISTLE, MOVE_INGRAIN
-.byte 50, 15, 75, 10, 20, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 84 @ SPECIES_ID
-.string "DUODO$", 11 @ POKE_NICKNAME
-.string "BOBBY$", 8 @ TRAINER_NAME
-.byte 51 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x82000fff @ FLAGS
-.2byte 125 @ RANK
-.2byte MOVE_PECK, MOVE_FURY_ATTACK, MOVE_RETURN, MOVE_GROWL
-.byte 15, 21, 15, 85, 35, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 332 @ SPECIES_ID
-.string "PINCHIN$", 11 @ POKE_NICKNAME
-.string "CLAIRE$", 8 @ TRAINER_NAME
-.byte 8 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x81000fff @ FLAGS
-.2byte 113 @ RANK
-.2byte MOVE_BITE, MOVE_SAND_ATTACK, MOVE_DIG, MOVE_FAINT_ATTACK
-.byte 75, 25, 25, 10, 25, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 344 @ SPECIES_ID
-.string "NACAC$", 11 @ POKE_NICKNAME
-.string "WILLIE$", 8 @ TRAINER_NAME
-.byte 11 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80800fff @ FLAGS
-.2byte 37 @ RANK
-.2byte MOVE_SPIKES, MOVE_LEER, MOVE_POISON_STING, MOVE_SAND_ATTACK
-.byte 10, 30, 25, 65, 25, 130 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 27 @ SPECIES_ID
-.string "SHRAND$", 11 @ POKE_NICKNAME
-.string "CASSIDY$", 8 @ TRAINER_NAME
-.byte 18 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x10400fff @ FLAGS
-.2byte 69 @ RANK
-.2byte MOVE_SLASH, MOVE_DEFENSE_CURL, MOVE_SWIFT, MOVE_FURY_SWIPES
-.byte 30, 90, 30, 10, 100, 140 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 318 @ SPECIES_ID
-.string "TOYBAL$", 11 @ POKE_NICKNAME
-.string "MORGAN$", 8 @ TRAINER_NAME
-.byte 44 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x08200fff @ FLAGS
-.2byte 41 @ RANK
-.2byte MOVE_SELF_DESTRUCT, MOVE_ROCK_TOMB, MOVE_PSYBEAM, MOVE_CONFUSION
-.byte 50, 40, 10, 35, 35, 150 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 339 @ SPECIES_ID
-.string "LENUM$", 11 @ POKE_NICKNAME
-.string "SUMMER$", 8 @ TRAINER_NAME
-.byte 26 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x10100fff @ FLAGS
-.2byte 77 @ RANK
-.2byte MOVE_MAGNITUDE, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY, MOVE_FLAMETHROWER
-.byte 40, 5, 40, 40, 40, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 308 @ SPECIES_ID
-.string "SPININ$", 11 @ POKE_NICKNAME
-.string "MILES$", 8 @ TRAINER_NAME
-.byte 31 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80080fff @ FLAGS
-.2byte 49 @ RANK
-.2byte MOVE_TEETER_DANCE, MOVE_PSYCH_UP, MOVE_HYPNOSIS, MOVE_UPROAR
-.byte 25, 75, 25, 10, 25, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 358 @ SPECIES_ID
-.string "SWABY$", 11 @ POKE_NICKNAME
-.string "AUDREY$", 8 @ TRAINER_NAME
-.byte 47 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0xa0040fff @ FLAGS
-.2byte 41 @ RANK
-.2byte MOVE_MIRROR_MOVE, MOVE_PERISH_SONG, MOVE_SAFEGUARD, MOVE_MIST
-.byte 30, 30, 40, 30, 25, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 289 @ SPECIES_ID
-.string "NOONE$", 11 @ POKE_NICKNAME
-.string "AVERY$", 8 @ TRAINER_NAME
-.byte 38 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80020fff @ FLAGS
-.2byte 25 @ RANK
-.2byte MOVE_GROWL, MOVE_COVET, MOVE_SAND_ATTACK, MOVE_REST
-.byte 40, 40, 30, 10, 30, 130 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 317 @ SPECIES_ID
-.string "KECON$", 11 @ POKE_NICKNAME
-.string "ARIANA$", 8 @ TRAINER_NAME
-.byte 10 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80010fff @ FLAGS
-.2byte 97 @ RANK
-.2byte MOVE_THIEF, MOVE_SCREECH, MOVE_ANCIENT_POWER, MOVE_BIND
-.byte 10, 10, 40, 75, 35, 140 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 118 @ SPECIES_ID
-.string "GOLDEN$", 11 @ POKE_NICKNAME
-.string "ASHTON$", 8 @ TRAINER_NAME
-.byte 33 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80008fff @ FLAGS
-.2byte 13 @ RANK
-.2byte MOVE_HORN_ATTACK, MOVE_FURY_ATTACK, MOVE_HORN_DRILL, MOVE_TAIL_WHIP
-.byte 70, 30, 5, 30, 25, 150 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 323 @ SPECIES_ID
-.string "BOBOACH$", 11 @ POKE_NICKNAME
-.string "SANDRA$", 8 @ TRAINER_NAME
-.byte 6 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80004fff @ FLAGS
-.2byte 113 @ RANK
-.2byte MOVE_MUD_SPORT, MOVE_WATER_SPORT, MOVE_EARTHQUAKE, MOVE_FUTURE_SIGHT
-.byte 45, 45, 60, 25, 15, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 227 @ SPECIES_ID
-.string "CORPY$", 11 @ POKE_NICKNAME
-.string "CARSON$", 8 @ TRAINER_NAME
-.byte 35 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x08002fff @ FLAGS
-.2byte 77 @ RANK
-.2byte MOVE_SWIFT, MOVE_DOUBLE_TEAM, MOVE_AGILITY, MOVE_CUT
-.byte 40, 30, 25, 60, 20, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 295 @ SPECIES_ID
-.string "TADO$", 11 @ POKE_NICKNAME
-.string "KATRINA$", 8 @ TRAINER_NAME
-.byte 16 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x08001fff @ FLAGS
-.2byte 57 @ RANK
-.2byte MOVE_ASTONISH, MOVE_GROWL, MOVE_RAIN_DANCE, MOVE_WATER_PULSE
-.byte 15, 15, 30, 15, 75, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 383 @ SPECIES_ID
-.string "LAIRN$", 11 @ POKE_NICKNAME
-.string "RONNIE$", 8 @ TRAINER_NAME
-.byte 55 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x84000fff @ FLAGS
-.2byte 98 @ RANK
-.2byte MOVE_METAL_SOUND, MOVE_METAL_CLAW, MOVE_HARDEN, MOVE_TAKE_DOWN
-.byte 30, 50, 35, 100, 90, 200 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 299 @ SPECIES_ID
-.string "NUZLE$", 11 @ POKE_NICKNAME
-.string "CLAUDIA$", 8 @ TRAINER_NAME
-.byte 8 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x82000fff @ FLAGS
-.2byte 14 @ RANK
-.2byte MOVE_GROWTH, MOVE_RAZOR_WIND, MOVE_EXPLOSION, MOVE_EXTRASENSORY
-.byte 75, 75, 65, 35, 70, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 302 @ SPECIES_ID
-.string "NINAS$", 11 @ POKE_NICKNAME
-.string "ELIAS$", 8 @ TRAINER_NAME
-.byte 11 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x81000fff @ FLAGS
-.2byte 114 @ RANK
-.2byte MOVE_SCREECH, MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_BATON_PASS
-.byte 30, 50, 95, 70, 70, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 305 @ SPECIES_ID
-.string "WELOW$", 11 @ POKE_NICKNAME
-.string "JADE$", 8 @ TRAINER_NAME
-.byte 18 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80800fff @ FLAGS
-.2byte 14 @ RANK
-.2byte MOVE_AGILITY, MOVE_AERIAL_ACE, MOVE_WING_ATTACK, MOVE_FLY
-.byte 65, 85, 35, 75, 40, 230 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 287 @ SPECIES_ID
-.string "YENA$", 11 @ POKE_NICKNAME
-.string "FRANCIS$", 8 @ TRAINER_NAME
-.byte 44 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80400fff @ FLAGS
-.2byte 98 @ RANK
-.2byte MOVE_TAUNT, MOVE_THIEF, MOVE_ODOR_SLEUTH, MOVE_TAKE_DOWN
-.byte 40, 80, 35, 70, 70, 240 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 292 @ SPECIES_ID
-.string "TIFLY$", 11 @ POKE_NICKNAME
-.string "ALISHA$", 8 @ TRAINER_NAME
-.byte 26 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80200fff @ FLAGS
-.2byte 42 @ RANK
-.2byte MOVE_MORNING_SUN, MOVE_SILVER_WIND, MOVE_STUN_SPORE, MOVE_SECRET_POWER
-.byte 40, 70, 25, 80, 100, 250 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 119 @ SPECIES_ID
-.string "KINGSEA$", 11 @ POKE_NICKNAME
-.string "SAUL$", 8 @ TRAINER_NAME
-.byte 31 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80100fff @ FLAGS
-.2byte 118 @ RANK
-.2byte MOVE_FLAIL, MOVE_SUPERSONIC, MOVE_HORN_ATTACK, MOVE_FURY_ATTACK
-.byte 80, 60, 30, 70, 90, 200 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 340 @ SPECIES_ID
-.string "ERUPAM$", 11 @ POKE_NICKNAME
-.string "FELICIA$", 8 @ TRAINER_NAME
-.byte 47 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80080fff @ FLAGS
-.2byte 78 @ RANK
-.2byte MOVE_EARTHQUAKE, MOVE_FISSURE, MOVE_OVERHEAT, MOVE_HYPER_BEAM
-.byte 100, 80, 20, 50, 65, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 66 @ SPECIES_ID
-.string "CHOPAM$", 11 @ POKE_NICKNAME
-.string "EMILIO$", 8 @ TRAINER_NAME
-.byte 38 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80040fff @ FLAGS
-.2byte 66 @ RANK
-.2byte MOVE_SEISMIC_TOSS, MOVE_FOCUS_ENERGY, MOVE_KARATE_CHOP, MOVE_SCARY_FACE
-.byte 70, 85, 25, 60, 50, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 296 @ SPECIES_ID
-.string "LOMBE$", 11 @ POKE_NICKNAME
-.string "KARLA$", 8 @ TRAINER_NAME
-.byte 10 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80020fff @ FLAGS
-.2byte 58 @ RANK
-.2byte MOVE_ATTRACT, MOVE_FLASH, MOVE_UPROAR, MOVE_GROWL
-.byte 40, 60, 90, 45, 70, 230 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 379 @ SPECIES_ID
-.string "VIPES$", 11 @ POKE_NICKNAME
-.string "DARRYL$", 8 @ TRAINER_NAME
-.byte 33 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80010fff @ FLAGS
-.2byte 98 @ RANK
-.2byte MOVE_POISON_FANG, MOVE_GLARE, MOVE_WRAP, MOVE_SCREECH
-.byte 35, 50, 90, 40, 100, 240 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 313 @ SPECIES_ID
-.string "MERAIL$", 11 @ POKE_NICKNAME
-.string "SELENA$", 8 @ TRAINER_NAME
-.byte 22 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80008fff @ FLAGS
-.2byte 26 @ RANK
-.2byte MOVE_WATER_PULSE, MOVE_REST, MOVE_WATER_SPOUT, MOVE_SPLASH
-.byte 30, 100, 100, 50, 30, 250 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 129 @ SPECIES_ID
-.string "KARPAG$", 11 @ POKE_NICKNAME
-.string "NOEL$", 8 @ TRAINER_NAME
-.byte 35 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80004fff @ FLAGS
-.2byte 82 @ RANK
-.2byte MOVE_TACKLE, MOVE_SPLASH, MOVE_FLAIL, MOVE_TACKLE
-.byte 30, 30, 160, 50, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 348 @ SPECIES_ID
-.string "LUNONE$", 11 @ POKE_NICKNAME
-.string "LACEY$", 8 @ TRAINER_NAME
-.byte 16 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80002fff @ FLAGS
-.2byte 42 @ RANK
-.2byte MOVE_EXPLOSION, MOVE_FUTURE_SIGHT, MOVE_PSYCHIC, MOVE_CONFUSION
-.byte 50, 70, 60, 70, 50, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 310 @ SPECIES_ID
-.string "PELIPE$", 11 @ POKE_NICKNAME
-.string "CORBIN$", 8 @ TRAINER_NAME
-.byte 39 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80001fff @ FLAGS
-.2byte 14 @ RANK
-.2byte MOVE_MIST, MOVE_HAIL, MOVE_HYPER_BEAM, MOVE_WING_ATTACK
-.byte 95, 80, 85, 35, 35, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 130 @ SPECIES_ID
-.string "RADOS$", 11 @ POKE_NICKNAME
-.string "JUSTINA$", 8 @ TRAINER_NAME
-.byte 32 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x84000fff @ FLAGS
-.2byte 79 @ RANK
-.2byte MOVE_HYPER_BEAM, MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE, MOVE_BITE
-.byte 160, 200, 20, 40, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 371 @ SPECIES_ID
-.string "LOUDERD$", 11 @ POKE_NICKNAME
-.string "RALPH$", 8 @ TRAINER_NAME
-.byte 21 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x82000fff @ FLAGS
-.2byte 71 @ RANK
-.2byte MOVE_HYPER_VOICE, MOVE_STOMP, MOVE_ROAR, MOVE_HOWL
-.byte 170, 50, 55, 150, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 316 @ SPECIES_ID
-.string "CATTED$", 11 @ POKE_NICKNAME
-.string "ROSA$", 8 @ TRAINER_NAME
-.byte 8 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x81000fff @ FLAGS
-.2byte 59 @ RANK
-.2byte MOVE_ATTRACT, MOVE_ASSIST, MOVE_FAINT_ATTACK, MOVE_TAIL_WHIP
-.byte 40, 200, 150, 185, 60, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 366 @ SPECIES_ID
-.string "SLING$", 11 @ POKE_NICKNAME
-.string "KEATON$", 8 @ TRAINER_NAME
-.byte 11 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80800fff @ FLAGS
-.2byte 115 @ RANK
-.2byte MOVE_COVET, MOVE_COUNTER, MOVE_ENCORE, MOVE_SLACK_OFF
-.byte 85, 85, 170, 110, 150, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 359 @ SPECIES_ID
-.string "TARIA$", 11 @ POKE_NICKNAME
-.string "MAYRA$", 8 @ TRAINER_NAME
-.byte 18 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80400fff @ FLAGS
-.2byte 15 @ RANK
-.2byte MOVE_DRAGON_DANCE, MOVE_HYPER_BEAM, MOVE_PERISH_SONG, MOVE_SAFEGUARD
-.byte 170, 150, 30, 30, 90, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 393 @ SPECIES_ID
-.string "SHEDJA$", 11 @ POKE_NICKNAME
-.string "LAMAR$", 8 @ TRAINER_NAME
-.byte 15 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80200fff @ FLAGS
-.2byte 39 @ RANK
-.2byte MOVE_SHOCK_WAVE, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_RETURN
-.byte 230, 60, 60, 230, 80, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 45 @ SPECIES_ID
-.string "PLUMILE$", 11 @ POKE_NICKNAME
-.string "AUBREY$", 8 @ TRAINER_NAME
-.byte 26 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80100fff @ FLAGS
-.2byte 59 @ RANK
-.2byte MOVE_PETAL_DANCE, MOVE_SWEET_SCENT, MOVE_STUN_SPORE, MOVE_FLASH
-.byte 35, 200, 150, 130, 40, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 361 @ SPECIES_ID
-.string "KULLUSK$", 11 @ POKE_NICKNAME
-.string "NIGEL$", 8 @ TRAINER_NAME
-.byte 31 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80080fff @ FLAGS
-.2byte 115 @ RANK
-.2byte MOVE_DISABLE, MOVE_FUTURE_SIGHT, MOVE_NIGHT_SHADE, MOVE_PURSUIT
-.byte 25, 35, 230, 150, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 178 @ SPECIES_ID
-.string "UTAN$", 11 @ POKE_NICKNAME
-.string "CAMILLE$", 8 @ TRAINER_NAME
-.byte 47 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80040fff @ FLAGS
-.2byte 115 @ RANK
-.2byte MOVE_NIGHT_SHADE, MOVE_FUTURE_SIGHT, MOVE_CONFUSE_RAY, MOVE_PSYCHIC
-.byte 35, 35, 150, 130, 170, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 331 @ SPECIES_ID
-.string "PEDOS$", 11 @ POKE_NICKNAME
-.string "DEON$", 8 @ TRAINER_NAME
-.byte 38 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80020fff @ FLAGS
-.2byte 87 @ RANK
-.2byte MOVE_AGILITY, MOVE_SWAGGER, MOVE_TAUNT, MOVE_TAKE_DOWN
-.byte 140, 70, 140, 75, 100, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 325 @ SPECIES_ID
-.string "LUVIS$", 11 @ POKE_NICKNAME
-.string "JANELLE$", 8 @ TRAINER_NAME
-.byte 10 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80010fff @ FLAGS
-.2byte 83 @ RANK
-.2byte MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_TAKE_DOWN, MOVE_CHARM
-.byte 50, 100, 220, 40, 190, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 214 @ SPECIES_ID
-.string "HEROSS$", 11 @ POKE_NICKNAME
-.string "HEATH$", 8 @ TRAINER_NAME
-.byte 33 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80008fff @ FLAGS
-.2byte 71 @ RANK
-.2byte MOVE_STRENGTH, MOVE_ENDURE, MOVE_REVERSAL, MOVE_ROCK_TOMB
-.byte 170, 70, 110, 240, 140, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 101 @ SPECIES_ID
-.string "RODLECT$", 11 @ POKE_NICKNAME
-.string "SASHA$", 8 @ TRAINER_NAME
-.byte 6 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80004fff @ FLAGS
-.2byte 15 @ RANK
-.2byte MOVE_EXPLOSION, MOVE_LIGHT_SCREEN, MOVE_SWIFT, MOVE_FLASH
-.byte 200, 200, 30, 35, 50, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 172 @ SPECIES_ID
-.string "CHUPY$", 11 @ POKE_NICKNAME
-.string "FRANKIE$", 8 @ TRAINER_NAME
-.byte 35 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80002fff @ FLAGS
-.2byte 59 @ RANK
-.2byte MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_REST, MOVE_TAIL_WHIP
-.byte 25, 150, 180, 115, 120, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
-
-.2byte 202 @ SPECIES_ID
-.string "WOBET$", 11 @ POKE_NICKNAME
-.string "HELEN$", 8 @ TRAINER_NAME
-.byte 16 @ TRAINER_SPRITE
-.2byte 0x0000 @padding
-.4byte 0x80001fff @ FLAGS
-.2byte 111 @ RANK
-.2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_DESTINY_BOND
-.byte 60, 230, 50, 220, 210, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
-.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+ .2byte 286 @ SPECIES_ID
+ .string "POOCHY$", 11 @ POKE_NICKNAME
+ .string "JIMMY$", 8 @ TRAINER_NAME
+ .byte 7 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x0c000fff @ FLAGS
+ .2byte 68 @ RANK
+ .2byte MOVE_ROAR, MOVE_BITE, MOVE_TAKE_DOWN, MOVE_HOWL
+ .byte 10, 4, 10, 3, 4, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 288 @ SPECIES_ID
+ .string "ZIGOON$", 11 @ POKE_NICKNAME
+ .string "EDITH$", 8 @ TRAINER_NAME
+ .byte 8 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x82000fff @ FLAGS
+ .2byte 16 @ RANK
+ .2byte MOVE_REST, MOVE_TAIL_WHIP, MOVE_TACKLE, MOVE_COVET
+ .byte 10, 10, 6, 1, 2, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 294 @ SPECIES_ID
+ .string "DUSTER$", 11 @ POKE_NICKNAME
+ .string "EVAN$", 8 @ TRAINER_NAME
+ .byte 11 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x21000fff @ FLAGS
+ .2byte 8 @ RANK
+ .2byte MOVE_SILVER_WIND, MOVE_MOONLIGHT, MOVE_LIGHT_SCREEN, MOVE_GUST
+ .byte 2, 10, 10, 12, 4, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 298 @ SPECIES_ID
+ .string "DOTS$", 11 @ POKE_NICKNAME
+ .string "KELSEY$", 8 @ TRAINER_NAME
+ .byte 16 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x20800fff @ FLAGS
+ .2byte 96 @ RANK
+ .2byte MOVE_BIDE, MOVE_SYNTHESIS, MOVE_BULLET_SEED, MOVE_GROWTH
+ .byte 3, 3, 5, 2, 7, 80 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 304 @ SPECIES_ID
+ .string "TATAY$", 11 @ POKE_NICKNAME
+ .string "MADISON$", 8 @ TRAINER_NAME
+ .byte 18 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80400fff @ FLAGS
+ .2byte 4 @ RANK
+ .2byte MOVE_WING_ATTACK, MOVE_AGILITY, MOVE_AERIAL_ACE, MOVE_GROWL
+ .byte 1, 3, 3, 5, 4, 90 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 301 @ SPECIES_ID
+ .string "NINDA$", 11 @ POKE_NICKNAME
+ .string "RAYMOND$", 8 @ TRAINER_NAME
+ .byte 44 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x10200fff @ FLAGS
+ .2byte 32 @ RANK
+ .2byte MOVE_LEECH_LIFE, MOVE_FALSE_SWIPE, MOVE_FURY_SWIPES, MOVE_MIND_READER
+ .byte 5, 2, 10, 7, 8, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 306 @ SPECIES_ID
+ .string "SMISH$", 11 @ POKE_NICKNAME
+ .string "GRANT$", 8 @ TRAINER_NAME
+ .byte 35 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x20100fff @ FLAGS
+ .2byte 32 @ RANK
+ .2byte MOVE_STUN_SPORE, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_ATTRACT
+ .byte 3, 3, 10, 2, 2, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 309 @ SPECIES_ID
+ .string "GULWEE$", 11 @ POKE_NICKNAME
+ .string "PAIGE$", 8 @ TRAINER_NAME
+ .byte 26 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x08080fff @ FLAGS
+ .2byte 24 @ RANK
+ .2byte MOVE_MIST, MOVE_WATER_GUN, MOVE_GROWL, MOVE_PURSUIT
+ .byte 3, 5, 1, 10, 10, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 364 @ SPECIES_ID
+ .string "SLOKTH$", 11 @ POKE_NICKNAME
+ .string "ALEC$", 8 @ TRAINER_NAME
+ .byte 31 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x40040fff @ FLAGS
+ .2byte 88 @ RANK
+ .2byte MOVE_STRENGTH, MOVE_COUNTER, MOVE_YAWN, MOVE_ENCORE
+ .byte 10, 4, 4, 5, 18, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 370 @ SPECIES_ID
+ .string "WHIRIS$", 11 @ POKE_NICKNAME
+ .string "SYDNEY$", 8 @ TRAINER_NAME
+ .byte 47 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80020fff @ FLAGS
+ .2byte 36 @ RANK
+ .2byte MOVE_ASTONISH, MOVE_SCREECH, MOVE_UPROAR, MOVE_HYPER_VOICE
+ .byte 2, 2, 7, 2, 7, 80 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 335 @ SPECIES_ID
+ .string "MAHITA$", 11 @ POKE_NICKNAME
+ .string "MORRIS$", 8 @ TRAINER_NAME
+ .byte 38 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x08010fff @ FLAGS
+ .2byte 68 @ RANK
+ .2byte MOVE_SEISMIC_TOSS, MOVE_VITAL_THROW, MOVE_TACKLE, MOVE_REVERSAL
+ .byte 9, 1, 1, 8, 1, 90 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 382 @ SPECIES_ID
+ .string "RONAR$", 11 @ POKE_NICKNAME
+ .string "MARIAH$", 8 @ TRAINER_NAME
+ .byte 10 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x08008fff @ FLAGS
+ .2byte 68 @ RANK
+ .2byte MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_HEADBUTT, MOVE_TAKE_DOWN
+ .byte 5, 10, 2, 10, 2, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 41 @ SPECIES_ID
+ .string "ZUTZU$", 11 @ POKE_NICKNAME
+ .string "RUSSELL$", 8 @ TRAINER_NAME
+ .byte 33 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x90004fff @ FLAGS
+ .2byte 56 @ RANK
+ .2byte MOVE_HAZE, MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY, MOVE_LEECH_LIFE
+ .byte 4, 2, 2, 2, 10, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 367 @ SPECIES_ID
+ .string "GULIN$", 11 @ POKE_NICKNAME
+ .string "MELANIE$", 8 @ TRAINER_NAME
+ .byte 6 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x40002fff @ FLAGS
+ .2byte 16 @ RANK
+ .2byte MOVE_SLUDGE, MOVE_AMNESIA, MOVE_TOXIC, MOVE_YAWN
+ .byte 1, 10, 1, 10, 5, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 337 @ SPECIES_ID
+ .string "RIKELEC$", 11 @ POKE_NICKNAME
+ .string "CHANCE$", 8 @ TRAINER_NAME
+ .byte 15 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80001fff @ FLAGS
+ .2byte 12 @ RANK
+ .2byte MOVE_SPARK, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_ROAR
+ .byte 20, 10, 1, 1, 1, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 363 @ SPECIES_ID
+ .string "RELIA$", 11 @ POKE_NICKNAME
+ .string "KARINA$", 8 @ TRAINER_NAME
+ .byte 32 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x24000fff @ FLAGS
+ .2byte 41 @ RANK
+ .2byte MOVE_PETAL_DANCE, MOVE_MAGICAL_LEAF, MOVE_GRASS_WHISTLE, MOVE_INGRAIN
+ .byte 50, 15, 75, 10, 20, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 84 @ SPECIES_ID
+ .string "DUODO$", 11 @ POKE_NICKNAME
+ .string "BOBBY$", 8 @ TRAINER_NAME
+ .byte 51 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x82000fff @ FLAGS
+ .2byte 125 @ RANK
+ .2byte MOVE_PECK, MOVE_FURY_ATTACK, MOVE_RETURN, MOVE_GROWL
+ .byte 15, 21, 15, 85, 35, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 332 @ SPECIES_ID
+ .string "PINCHIN$", 11 @ POKE_NICKNAME
+ .string "CLAIRE$", 8 @ TRAINER_NAME
+ .byte 8 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x81000fff @ FLAGS
+ .2byte 113 @ RANK
+ .2byte MOVE_BITE, MOVE_SAND_ATTACK, MOVE_DIG, MOVE_FAINT_ATTACK
+ .byte 75, 25, 25, 10, 25, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 344 @ SPECIES_ID
+ .string "NACAC$", 11 @ POKE_NICKNAME
+ .string "WILLIE$", 8 @ TRAINER_NAME
+ .byte 11 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80800fff @ FLAGS
+ .2byte 37 @ RANK
+ .2byte MOVE_SPIKES, MOVE_LEER, MOVE_POISON_STING, MOVE_SAND_ATTACK
+ .byte 10, 30, 25, 65, 25, 130 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 27 @ SPECIES_ID
+ .string "SHRAND$", 11 @ POKE_NICKNAME
+ .string "CASSIDY$", 8 @ TRAINER_NAME
+ .byte 18 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x10400fff @ FLAGS
+ .2byte 69 @ RANK
+ .2byte MOVE_SLASH, MOVE_DEFENSE_CURL, MOVE_SWIFT, MOVE_FURY_SWIPES
+ .byte 30, 90, 30, 10, 100, 140 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 318 @ SPECIES_ID
+ .string "TOYBAL$", 11 @ POKE_NICKNAME
+ .string "MORGAN$", 8 @ TRAINER_NAME
+ .byte 44 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x08200fff @ FLAGS
+ .2byte 41 @ RANK
+ .2byte MOVE_SELF_DESTRUCT, MOVE_ROCK_TOMB, MOVE_PSYBEAM, MOVE_CONFUSION
+ .byte 50, 40, 10, 35, 35, 150 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 339 @ SPECIES_ID
+ .string "LENUM$", 11 @ POKE_NICKNAME
+ .string "SUMMER$", 8 @ TRAINER_NAME
+ .byte 26 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x10100fff @ FLAGS
+ .2byte 77 @ RANK
+ .2byte MOVE_MAGNITUDE, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY, MOVE_FLAMETHROWER
+ .byte 40, 5, 40, 40, 40, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 308 @ SPECIES_ID
+ .string "SPININ$", 11 @ POKE_NICKNAME
+ .string "MILES$", 8 @ TRAINER_NAME
+ .byte 31 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80080fff @ FLAGS
+ .2byte 49 @ RANK
+ .2byte MOVE_TEETER_DANCE, MOVE_PSYCH_UP, MOVE_HYPNOSIS, MOVE_UPROAR
+ .byte 25, 75, 25, 10, 25, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 358 @ SPECIES_ID
+ .string "SWABY$", 11 @ POKE_NICKNAME
+ .string "AUDREY$", 8 @ TRAINER_NAME
+ .byte 47 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0xa0040fff @ FLAGS
+ .2byte 41 @ RANK
+ .2byte MOVE_MIRROR_MOVE, MOVE_PERISH_SONG, MOVE_SAFEGUARD, MOVE_MIST
+ .byte 30, 30, 40, 30, 25, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 289 @ SPECIES_ID
+ .string "NOONE$", 11 @ POKE_NICKNAME
+ .string "AVERY$", 8 @ TRAINER_NAME
+ .byte 38 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80020fff @ FLAGS
+ .2byte 25 @ RANK
+ .2byte MOVE_GROWL, MOVE_COVET, MOVE_SAND_ATTACK, MOVE_REST
+ .byte 40, 40, 30, 10, 30, 130 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 317 @ SPECIES_ID
+ .string "KECON$", 11 @ POKE_NICKNAME
+ .string "ARIANA$", 8 @ TRAINER_NAME
+ .byte 10 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80010fff @ FLAGS
+ .2byte 97 @ RANK
+ .2byte MOVE_THIEF, MOVE_SCREECH, MOVE_ANCIENT_POWER, MOVE_BIND
+ .byte 10, 10, 40, 75, 35, 140 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 118 @ SPECIES_ID
+ .string "GOLDEN$", 11 @ POKE_NICKNAME
+ .string "ASHTON$", 8 @ TRAINER_NAME
+ .byte 33 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80008fff @ FLAGS
+ .2byte 13 @ RANK
+ .2byte MOVE_HORN_ATTACK, MOVE_FURY_ATTACK, MOVE_HORN_DRILL, MOVE_TAIL_WHIP
+ .byte 70, 30, 5, 30, 25, 150 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 323 @ SPECIES_ID
+ .string "BOBOACH$", 11 @ POKE_NICKNAME
+ .string "SANDRA$", 8 @ TRAINER_NAME
+ .byte 6 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80004fff @ FLAGS
+ .2byte 113 @ RANK
+ .2byte MOVE_MUD_SPORT, MOVE_WATER_SPORT, MOVE_EARTHQUAKE, MOVE_FUTURE_SIGHT
+ .byte 45, 45, 60, 25, 15, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 227 @ SPECIES_ID
+ .string "CORPY$", 11 @ POKE_NICKNAME
+ .string "CARSON$", 8 @ TRAINER_NAME
+ .byte 35 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x08002fff @ FLAGS
+ .2byte 77 @ RANK
+ .2byte MOVE_SWIFT, MOVE_DOUBLE_TEAM, MOVE_AGILITY, MOVE_CUT
+ .byte 40, 30, 25, 60, 20, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 295 @ SPECIES_ID
+ .string "TADO$", 11 @ POKE_NICKNAME
+ .string "KATRINA$", 8 @ TRAINER_NAME
+ .byte 16 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x08001fff @ FLAGS
+ .2byte 57 @ RANK
+ .2byte MOVE_ASTONISH, MOVE_GROWL, MOVE_RAIN_DANCE, MOVE_WATER_PULSE
+ .byte 15, 15, 30, 15, 75, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 383 @ SPECIES_ID
+ .string "LAIRN$", 11 @ POKE_NICKNAME
+ .string "RONNIE$", 8 @ TRAINER_NAME
+ .byte 55 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x84000fff @ FLAGS
+ .2byte 98 @ RANK
+ .2byte MOVE_METAL_SOUND, MOVE_METAL_CLAW, MOVE_HARDEN, MOVE_TAKE_DOWN
+ .byte 30, 50, 35, 100, 90, 200 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 299 @ SPECIES_ID
+ .string "NUZLE$", 11 @ POKE_NICKNAME
+ .string "CLAUDIA$", 8 @ TRAINER_NAME
+ .byte 8 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x82000fff @ FLAGS
+ .2byte 14 @ RANK
+ .2byte MOVE_GROWTH, MOVE_RAZOR_WIND, MOVE_EXPLOSION, MOVE_EXTRASENSORY
+ .byte 75, 75, 65, 35, 70, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 302 @ SPECIES_ID
+ .string "NINAS$", 11 @ POKE_NICKNAME
+ .string "ELIAS$", 8 @ TRAINER_NAME
+ .byte 11 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x81000fff @ FLAGS
+ .2byte 114 @ RANK
+ .2byte MOVE_SCREECH, MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_BATON_PASS
+ .byte 30, 50, 95, 70, 70, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 305 @ SPECIES_ID
+ .string "WELOW$", 11 @ POKE_NICKNAME
+ .string "JADE$", 8 @ TRAINER_NAME
+ .byte 18 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80800fff @ FLAGS
+ .2byte 14 @ RANK
+ .2byte MOVE_AGILITY, MOVE_AERIAL_ACE, MOVE_WING_ATTACK, MOVE_FLY
+ .byte 65, 85, 35, 75, 40, 230 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 287 @ SPECIES_ID
+ .string "YENA$", 11 @ POKE_NICKNAME
+ .string "FRANCIS$", 8 @ TRAINER_NAME
+ .byte 44 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80400fff @ FLAGS
+ .2byte 98 @ RANK
+ .2byte MOVE_TAUNT, MOVE_THIEF, MOVE_ODOR_SLEUTH, MOVE_TAKE_DOWN
+ .byte 40, 80, 35, 70, 70, 240 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 292 @ SPECIES_ID
+ .string "TIFLY$", 11 @ POKE_NICKNAME
+ .string "ALISHA$", 8 @ TRAINER_NAME
+ .byte 26 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80200fff @ FLAGS
+ .2byte 42 @ RANK
+ .2byte MOVE_MORNING_SUN, MOVE_SILVER_WIND, MOVE_STUN_SPORE, MOVE_SECRET_POWER
+ .byte 40, 70, 25, 80, 100, 250 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 119 @ SPECIES_ID
+ .string "KINGSEA$", 11 @ POKE_NICKNAME
+ .string "SAUL$", 8 @ TRAINER_NAME
+ .byte 31 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80100fff @ FLAGS
+ .2byte 118 @ RANK
+ .2byte MOVE_FLAIL, MOVE_SUPERSONIC, MOVE_HORN_ATTACK, MOVE_FURY_ATTACK
+ .byte 80, 60, 30, 70, 90, 200 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 340 @ SPECIES_ID
+ .string "ERUPAM$", 11 @ POKE_NICKNAME
+ .string "FELICIA$", 8 @ TRAINER_NAME
+ .byte 47 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80080fff @ FLAGS
+ .2byte 78 @ RANK
+ .2byte MOVE_EARTHQUAKE, MOVE_FISSURE, MOVE_OVERHEAT, MOVE_HYPER_BEAM
+ .byte 100, 80, 20, 50, 65, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 66 @ SPECIES_ID
+ .string "CHOPAM$", 11 @ POKE_NICKNAME
+ .string "EMILIO$", 8 @ TRAINER_NAME
+ .byte 38 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80040fff @ FLAGS
+ .2byte 66 @ RANK
+ .2byte MOVE_SEISMIC_TOSS, MOVE_FOCUS_ENERGY, MOVE_KARATE_CHOP, MOVE_SCARY_FACE
+ .byte 70, 85, 25, 60, 50, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 296 @ SPECIES_ID
+ .string "LOMBE$", 11 @ POKE_NICKNAME
+ .string "KARLA$", 8 @ TRAINER_NAME
+ .byte 10 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80020fff @ FLAGS
+ .2byte 58 @ RANK
+ .2byte MOVE_ATTRACT, MOVE_FLASH, MOVE_UPROAR, MOVE_GROWL
+ .byte 40, 60, 90, 45, 70, 230 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 379 @ SPECIES_ID
+ .string "VIPES$", 11 @ POKE_NICKNAME
+ .string "DARRYL$", 8 @ TRAINER_NAME
+ .byte 33 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80010fff @ FLAGS
+ .2byte 98 @ RANK
+ .2byte MOVE_POISON_FANG, MOVE_GLARE, MOVE_WRAP, MOVE_SCREECH
+ .byte 35, 50, 90, 40, 100, 240 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 313 @ SPECIES_ID
+ .string "MERAIL$", 11 @ POKE_NICKNAME
+ .string "SELENA$", 8 @ TRAINER_NAME
+ .byte 22 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80008fff @ FLAGS
+ .2byte 26 @ RANK
+ .2byte MOVE_WATER_PULSE, MOVE_REST, MOVE_WATER_SPOUT, MOVE_SPLASH
+ .byte 30, 100, 100, 50, 30, 250 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 129 @ SPECIES_ID
+ .string "KARPAG$", 11 @ POKE_NICKNAME
+ .string "NOEL$", 8 @ TRAINER_NAME
+ .byte 35 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80004fff @ FLAGS
+ .2byte 82 @ RANK
+ .2byte MOVE_TACKLE, MOVE_SPLASH, MOVE_FLAIL, MOVE_TACKLE
+ .byte 30, 30, 160, 50, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 348 @ SPECIES_ID
+ .string "LUNONE$", 11 @ POKE_NICKNAME
+ .string "LACEY$", 8 @ TRAINER_NAME
+ .byte 16 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80002fff @ FLAGS
+ .2byte 42 @ RANK
+ .2byte MOVE_EXPLOSION, MOVE_FUTURE_SIGHT, MOVE_PSYCHIC, MOVE_CONFUSION
+ .byte 50, 70, 60, 70, 50, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 310 @ SPECIES_ID
+ .string "PELIPE$", 11 @ POKE_NICKNAME
+ .string "CORBIN$", 8 @ TRAINER_NAME
+ .byte 39 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80001fff @ FLAGS
+ .2byte 14 @ RANK
+ .2byte MOVE_MIST, MOVE_HAIL, MOVE_HYPER_BEAM, MOVE_WING_ATTACK
+ .byte 95, 80, 85, 35, 35, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 130 @ SPECIES_ID
+ .string "RADOS$", 11 @ POKE_NICKNAME
+ .string "JUSTINA$", 8 @ TRAINER_NAME
+ .byte 32 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x84000fff @ FLAGS
+ .2byte 79 @ RANK
+ .2byte MOVE_HYPER_BEAM, MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE, MOVE_BITE
+ .byte 160, 200, 20, 40, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 371 @ SPECIES_ID
+ .string "LOUDERD$", 11 @ POKE_NICKNAME
+ .string "RALPH$", 8 @ TRAINER_NAME
+ .byte 21 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x82000fff @ FLAGS
+ .2byte 71 @ RANK
+ .2byte MOVE_HYPER_VOICE, MOVE_STOMP, MOVE_ROAR, MOVE_HOWL
+ .byte 170, 50, 55, 150, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 316 @ SPECIES_ID
+ .string "CATTED$", 11 @ POKE_NICKNAME
+ .string "ROSA$", 8 @ TRAINER_NAME
+ .byte 8 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x81000fff @ FLAGS
+ .2byte 59 @ RANK
+ .2byte MOVE_ATTRACT, MOVE_ASSIST, MOVE_FAINT_ATTACK, MOVE_TAIL_WHIP
+ .byte 40, 200, 150, 185, 60, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 366 @ SPECIES_ID
+ .string "SLING$", 11 @ POKE_NICKNAME
+ .string "KEATON$", 8 @ TRAINER_NAME
+ .byte 11 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80800fff @ FLAGS
+ .2byte 115 @ RANK
+ .2byte MOVE_COVET, MOVE_COUNTER, MOVE_ENCORE, MOVE_SLACK_OFF
+ .byte 85, 85, 170, 110, 150, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 359 @ SPECIES_ID
+ .string "TARIA$", 11 @ POKE_NICKNAME
+ .string "MAYRA$", 8 @ TRAINER_NAME
+ .byte 18 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80400fff @ FLAGS
+ .2byte 15 @ RANK
+ .2byte MOVE_DRAGON_DANCE, MOVE_HYPER_BEAM, MOVE_PERISH_SONG, MOVE_SAFEGUARD
+ .byte 170, 150, 30, 30, 90, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 393 @ SPECIES_ID
+ .string "SHEDJA$", 11 @ POKE_NICKNAME
+ .string "LAMAR$", 8 @ TRAINER_NAME
+ .byte 15 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80200fff @ FLAGS
+ .2byte 39 @ RANK
+ .2byte MOVE_SHOCK_WAVE, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_RETURN
+ .byte 230, 60, 60, 230, 80, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 45 @ SPECIES_ID
+ .string "PLUMILE$", 11 @ POKE_NICKNAME
+ .string "AUBREY$", 8 @ TRAINER_NAME
+ .byte 26 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80100fff @ FLAGS
+ .2byte 59 @ RANK
+ .2byte MOVE_PETAL_DANCE, MOVE_SWEET_SCENT, MOVE_STUN_SPORE, MOVE_FLASH
+ .byte 35, 200, 150, 130, 40, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 361 @ SPECIES_ID
+ .string "KULLUSK$", 11 @ POKE_NICKNAME
+ .string "NIGEL$", 8 @ TRAINER_NAME
+ .byte 31 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80080fff @ FLAGS
+ .2byte 115 @ RANK
+ .2byte MOVE_DISABLE, MOVE_FUTURE_SIGHT, MOVE_NIGHT_SHADE, MOVE_PURSUIT
+ .byte 25, 35, 230, 150, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 178 @ SPECIES_ID
+ .string "UTAN$", 11 @ POKE_NICKNAME
+ .string "CAMILLE$", 8 @ TRAINER_NAME
+ .byte 47 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80040fff @ FLAGS
+ .2byte 115 @ RANK
+ .2byte MOVE_NIGHT_SHADE, MOVE_FUTURE_SIGHT, MOVE_CONFUSE_RAY, MOVE_PSYCHIC
+ .byte 35, 35, 150, 130, 170, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 331 @ SPECIES_ID
+ .string "PEDOS$", 11 @ POKE_NICKNAME
+ .string "DEON$", 8 @ TRAINER_NAME
+ .byte 38 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80020fff @ FLAGS
+ .2byte 87 @ RANK
+ .2byte MOVE_AGILITY, MOVE_SWAGGER, MOVE_TAUNT, MOVE_TAKE_DOWN
+ .byte 140, 70, 140, 75, 100, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 325 @ SPECIES_ID
+ .string "LUVIS$", 11 @ POKE_NICKNAME
+ .string "JANELLE$", 8 @ TRAINER_NAME
+ .byte 10 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80010fff @ FLAGS
+ .2byte 83 @ RANK
+ .2byte MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_TAKE_DOWN, MOVE_CHARM
+ .byte 50, 100, 220, 40, 190, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 214 @ SPECIES_ID
+ .string "HEROSS$", 11 @ POKE_NICKNAME
+ .string "HEATH$", 8 @ TRAINER_NAME
+ .byte 33 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80008fff @ FLAGS
+ .2byte 71 @ RANK
+ .2byte MOVE_STRENGTH, MOVE_ENDURE, MOVE_REVERSAL, MOVE_ROCK_TOMB
+ .byte 170, 70, 110, 240, 140, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 101 @ SPECIES_ID
+ .string "RODLECT$", 11 @ POKE_NICKNAME
+ .string "SASHA$", 8 @ TRAINER_NAME
+ .byte 6 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80004fff @ FLAGS
+ .2byte 15 @ RANK
+ .2byte MOVE_EXPLOSION, MOVE_LIGHT_SCREEN, MOVE_SWIFT, MOVE_FLASH
+ .byte 200, 200, 30, 35, 50, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 172 @ SPECIES_ID
+ .string "CHUPY$", 11 @ POKE_NICKNAME
+ .string "FRANKIE$", 8 @ TRAINER_NAME
+ .byte 35 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80002fff @ FLAGS
+ .2byte 59 @ RANK
+ .2byte MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_REST, MOVE_TAIL_WHIP
+ .byte 25, 150, 180, 115, 120, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
+
+ .2byte 202 @ SPECIES_ID
+ .string "WOBET$", 11 @ POKE_NICKNAME
+ .string "HELEN$", 8 @ TRAINER_NAME
+ .byte 16 @ TRAINER_SPRITE
+ .2byte 0x0000 @padding
+ .4byte 0x80001fff @ FLAGS
+ .2byte 111 @ RANK
+ .2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_DESTINY_BOND
+ .byte 60, 230, 50, 220, 210, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN
+ .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED
@ credit to Valkyrie for helping me properly dump these structs
diff --git a/data/data2.s b/data/data2.s
index cd1786c13..385cc9be5 100644
--- a/data/data2.s
+++ b/data/data2.s
@@ -7404,7 +7404,7 @@ gUnknown_08376504:: @ 8376504
.2byte MOVE_ROCK_SMASH
.2byte MOVE_WATERFALL
.2byte MOVE_DIVE
-
+
.4byte gTileBuffer @ unreferenced?
MenuGfx_HoldIcons:
.incbin "graphics/interface/hold_icons.4bpp"
@@ -8334,7 +8334,7 @@ gOamData_837DFAC:: @ 837DFAC
.2byte 0x4100
.2byte 0x4000
.2byte 0x0800
-
+
.align 2
gOamData_837DFB4:: @ 837DFB4
.2byte 0x4100
@@ -8358,7 +8358,7 @@ gOamData_837DFCC:: @ 837DFCC
.2byte 0x8100
.2byte 0x4000
.2byte 0x0800
-
+
.align 2
gOamData_837DFD4:: @ 837DFD4
.2byte 0x8100
@@ -8400,7 +8400,7 @@ gOamData_837D004:: @ 837D004
.2byte 0x4300
.2byte 0x0000
.2byte 0x0800
-
+
.align 2
gOamData_837D00C:: @ 837D00C
.2byte 0x4300
@@ -8616,7 +8616,7 @@ gOamData_837E124:: @ 837E124
.2byte 0x4700
.2byte 0x0000
.2byte 0x0800
-
+
.align 2
gOamData_837E12C:: @ 837E12C
.2byte 0x4700
@@ -11342,18 +11342,18 @@ gSpriteTemplate_83A05B4:: @ 83A05B4
gUnknown_083A05CC:: @ 83A05CC
obj_tiles gUnknown_08E874C8, 0x1F00, 0x1000
null_obj_tiles
-
+
.align 2
gUnknown_083A05DC:: @ 83A05DC
obj_pal gUnknown_08E87AF4, 0x1000
null_obj_pal
-
+
gUnknown_083A05EC:: @ 83A05EC
.byte 2, 4, 8, 16, 32
gUnknown_083A05F1:: @ 83A05F1
.byte 16, 8, 4, 2, 1
-
+
.align 2
gUnknown_083A05F8:: @ 83A05F8
.string "$"
@@ -14256,7 +14256,7 @@ gUnknown_083D1644:: @ 83D1644
gUnknown_083D16E4:: @ 83D16E4
.incbin "baserom.gba", 0x003d16e4, 0x40
-
+
.align 2
gMiscBlank_Pal::
.incbin "graphics/interface/blank.gbapal"
@@ -14356,11 +14356,11 @@ gSpriteAnimTable_83D18E8:: @ 83D18E8
.align 2
gUnknownPal_083D18EC::
.incbin "baserom.gba", 0x003d18ec, 0x20
-
+
.align 2
gUnknownPal_083D190C::
.incbin "baserom.gba", 0x003d190c, 0x20
-
+
.incbin "baserom.gba", 0x003d192c, 0x60
.align 2
@@ -19442,7 +19442,7 @@ gUnknown_083DB7F4:: @ 83DB7F4
.align 2
gMenuInterviewFrame_Pal::
.incbin "graphics/misc/interview_frame.gbapal"
-
+
.align 2
gMenuInterviewFrame_Gfx::
.incbin "graphics/misc/interview_frame.4bpp.lz"
@@ -19942,7 +19942,7 @@ gUnknown_083E329C:: @ 83E329C
.incbin "graphics/pokenav/icon.4bpp.lz"
.incbin "graphics/pokenav/contest_pokeball.4bpp"
.incbin "baserom.gba", 0x003E3780, 0x20
-
+
.align 2
gContestSparkle_Pal::
.incbin "graphics/pokenav/contest_sparkle.gbapal"
@@ -20891,7 +20891,7 @@ gUnknown_083E5A1C:: @ 83E5A1C
gUnknown_083E5A20:: @ 83E5A20
.incbin "baserom.gba", 0x003E5A20, 0xB0
-
+
.align 2
gPokenavCursor_Pal::
.incbin "graphics/pokenav/cursor.gbapal"
@@ -20985,7 +20985,7 @@ gUnknown_083E773C:: @ 83E773C
gUnknown_083E7774:: @ 83E7774
.incbin "baserom.gba", 0x003e7774, 0xb8
-
+
.align 2
gPokenavMapMisc_Pal::
.incbin "graphics/pokenav/map_misc.gbapal"
@@ -21144,11 +21144,11 @@ gUnknown_083EC97C:: @ 83EC97C
gUnknown_083EC984:: @ 83EC984
.incbin "baserom.gba", 0x003ec984, 0x8
-
+
.align 2
gUnknown_083EC98C::
.incbin "baserom.gba", 0x003ec98c, 0x20
-
+
.incbin "baserom.gba", 0x003ec9ac, 0x20
.align 2
@@ -22423,11 +22423,11 @@ gUnknown_083F62E8:: @ 83F62E8
gUnknown_083F62EC:: @ 83F62EC
.incbin "graphics/misc/birch_bag.gbapal"
.incbin "graphics/misc/birch_grass.gbapal"
-
+
.align 2
gBirchBallarrow_Pal::
.incbin "graphics/misc/birch_ballarrow.gbapal"
-
+
.align 2
gBirchCircle_Pal::
.incbin "graphics/misc/birch_circle.gbapal"
@@ -22440,7 +22440,7 @@ gUnknown_083F64F8:: @ 83F64F8
gUnknown_083F66F0:: @ 83F66F0
.incbin "graphics/misc/birch_help.4bpp.lz"
-
+
.align 2
gBirchBallarrow_Gfx::
.incbin "graphics/misc/birch_ballarrow.4bpp.lz"
@@ -22890,11 +22890,11 @@ gUnknown_083F868C:: @ 83F868C
gUnknown_083F86BC:: @ 83F86BC
.incbin "baserom.gba", 0x003f86bc, 0x40
-
+
.align 2
gRouletteCenter_Pal::
.incbin "graphics/roulette/center.gbapal"
-
+
.incbin "baserom.gba", 0x003f871c, 0x1A0
gUnknown_083F88BC:: @ 83F88BC
@@ -23503,7 +23503,7 @@ gSpriteAnimTable_83FA3E8:: @ 83FA3E8
.4byte Unknown_083FA3B8
.4byte Unknown_083FA3B8
.4byte Unknown_083FA3CC
-
+
.align 2
gSpriteTemplate_83FA40C:: @ 83FA40C
spr_template 0xFFFF, 2, gOamData_83FA328, gSpriteAnimTable_83FA3E8, 0x83FA330, gDummySpriteAffineAnimTable, SpriteCallbackDummy
@@ -24986,15 +24986,15 @@ gBattleAnimSpriteTemplate_8402B10:: @ 8402B10
.align 2
gUnknown_08402B28:: @ 8402B28
.incbin "baserom.gba", 0x00402b28, 0x30
-
+
.align 2
gDexArrows_Pal::
.incbin "graphics/pokedex/arrows.gbapal"
-
+
.align 2
gDexArrows_Gfx::
.incbin "graphics/pokedex/arrows.4bpp"
-
+
.incbin "baserom.gba", 0x00402c78, 0x80
gUnknown_08402CF8:: @ 8402CF8
@@ -25148,15 +25148,15 @@ gUnknown_08405EDA:: @ 8405EDA
gUnknown_08405EE6:: @ 8405EE6
.incbin "baserom.gba", 0x00405ee6, 0x12
-
+
.align 2
gUnknownPal_08405EF8::
.incbin "baserom.gba", 0x00405ef8, 0x20
-
+
.align 2
gUnknownPal_08405F18::
.incbin "baserom.gba", 0x00405f18, 0x20
-
+
.incbin "baserom.gba", 0x00405f38, 0x1E0
gUnknown_08406118:: @ 8406118
diff --git a/data/graphics.s b/data/graphics.s
index 2afb0edca..acf4617ca 100644
--- a/data/graphics.s
+++ b/data/graphics.s
@@ -889,7 +889,7 @@ gBattleAnimSpriteSheet_115:: @ 8D11B74
.incbin "graphics/battle_anims/sprites/115.4bpp.lz"
.incbin "baserom.gba", 0xd11ca4, 0x488
-
+
gUnknown_08D1212C::
.incbin "graphics/interface/battle_window.gbapal"
gUnknown_08D1214C::
@@ -1046,15 +1046,15 @@ gBattleAnimSpriteSheet_077:: @ 8D150F4
.incbin "graphics/battle_anims/sprites/077.4bpp.lz"
.incbin "baserom.gba", 0x00d151c8, 0xE5C
-
+
.align 2
gContestNumbers_UnusedGfx::
.incbin "graphics/unused/numbers.4bpp.lz"
-
+
.align 2
gContestNumbers_UnusedPal::
.incbin "graphics/unused/numbers.gbapal.lz"
-
+
.incbin "baserom.gba", 0x00d16134, 0x1010
gUnknown_08D17144:: @ 8D17144
@@ -1074,7 +1074,7 @@ gUnknown_08D17D6C:: @ 8D17D6C
gUnknown_08D18818:: @ 8D18818
.incbin "baserom.gba", 0x00d18818, 0xd78
-
+
.align 2
gContestJudgeSymbolsGfx:: @ 8D19590
.incbin "graphics/misc/judge_symbols.4bpp.lz"
@@ -1506,19 +1506,19 @@ gBattleAnimSpritePalette_186:: @ 8D1F508
.align 2
gBattleWindowLargeGfx::
.incbin "graphics/interface/battle_window.4bpp.lz"
-
+
.align 2
gBattleWindowSmallGfx::
.incbin "graphics/interface/battle_window2.4bpp.lz"
-
+
.align 2
gBattleWindowSmall2Gfx::
.incbin "graphics/interface/battle_window3.4bpp.lz"
-
+
.align 2
gBattleWindowSmall3Gfx::
.incbin "graphics/interface/battle_window4.4bpp.lz"
-
+
.align 2
gBattleWindowLarge2Gfx:: @ 8d1fc94
.incbin "graphics/interface/battle_window5.4bpp.lz"
@@ -2112,7 +2112,7 @@ gBattleAnimSpritePalette_241:: @ 8D2D7B8
.align 2
gContestConfetti_Gfx::
.incbin "graphics/misc/confetti.4bpp.lz"
-
+
.align 2
gContestConfetti_Pal::
.incbin "graphics/misc/confetti.gbapal.lz"
@@ -2896,10 +2896,10 @@ gUnknown_08E71D10:: @ 8E71D10
gUnknown_08E726E4:: @ 8E726E4
.incbin "baserom.gba", 0x00e726e4, 0x68
-
+
gMenuSummaryGfx:: @ 8E7274C
.incbin "graphics/interface/summary_frames.4bpp.lz" @ the arrows appear to be unused.
-
+
gMenuSummaryPal:: @ 8E72848
.incbin "graphics/interface/summary_frames.gbapal.lz"
@@ -2987,7 +2987,7 @@ gMenuPokeblockDevice_Pal:: @ 8E78050
gUnknown_08E78078:: @ 8E78078
.incbin "baserom.gba", 0x00e78078, 0x150
-
+
.align 2
gPokeblock_Gfx::
.incbin "graphics/misc/pokeblock.4bpp.lz"
@@ -3091,7 +3091,7 @@ gUnknown_08E8096C:: @ 8E8096C
gUnknown_08E81098:: @ 8E81098
.incbin "baserom.gba", 0x00e81098, 0x10A8
-
+
.align 2
gRouletteCenter_Gfx::
.incbin "graphics/roulette/center.4bpp.lz"