diff options
-rw-r--r-- | data/contest_opponents.s | 1318 | ||||
-rw-r--r-- | data/data2.s | 58 | ||||
-rw-r--r-- | data/graphics.s | 28 |
3 files changed, 702 insertions, 702 deletions
diff --git a/data/contest_opponents.s b/data/contest_opponents.s index 583e00da1..2c502285e 100644 --- a/data/contest_opponents.s +++ b/data/contest_opponents.s @@ -1,663 +1,663 @@ .align 2 gUnknown_083C9408:: @ 83C9408 -.2byte 286 @ SPECIES_ID -.string "POOCHY$", 11 @ POKE_NICKNAME -.string "JIMMY$", 8 @ TRAINER_NAME -.byte 7 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x0c000fff @ FLAGS -.2byte 68 @ RANK -.2byte MOVE_ROAR, MOVE_BITE, MOVE_TAKE_DOWN, MOVE_HOWL -.byte 10, 4, 10, 3, 4, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 288 @ SPECIES_ID -.string "ZIGOON$", 11 @ POKE_NICKNAME -.string "EDITH$", 8 @ TRAINER_NAME -.byte 8 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x82000fff @ FLAGS -.2byte 16 @ RANK -.2byte MOVE_REST, MOVE_TAIL_WHIP, MOVE_TACKLE, MOVE_COVET -.byte 10, 10, 6, 1, 2, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 294 @ SPECIES_ID -.string "DUSTER$", 11 @ POKE_NICKNAME -.string "EVAN$", 8 @ TRAINER_NAME -.byte 11 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x21000fff @ FLAGS -.2byte 8 @ RANK -.2byte MOVE_SILVER_WIND, MOVE_MOONLIGHT, MOVE_LIGHT_SCREEN, MOVE_GUST -.byte 2, 10, 10, 12, 4, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 298 @ SPECIES_ID -.string "DOTS$", 11 @ POKE_NICKNAME -.string "KELSEY$", 8 @ TRAINER_NAME -.byte 16 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x20800fff @ FLAGS -.2byte 96 @ RANK -.2byte MOVE_BIDE, MOVE_SYNTHESIS, MOVE_BULLET_SEED, MOVE_GROWTH -.byte 3, 3, 5, 2, 7, 80 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 304 @ SPECIES_ID -.string "TATAY$", 11 @ POKE_NICKNAME -.string "MADISON$", 8 @ TRAINER_NAME -.byte 18 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80400fff @ FLAGS -.2byte 4 @ RANK -.2byte MOVE_WING_ATTACK, MOVE_AGILITY, MOVE_AERIAL_ACE, MOVE_GROWL -.byte 1, 3, 3, 5, 4, 90 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 301 @ SPECIES_ID -.string "NINDA$", 11 @ POKE_NICKNAME -.string "RAYMOND$", 8 @ TRAINER_NAME -.byte 44 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x10200fff @ FLAGS -.2byte 32 @ RANK -.2byte MOVE_LEECH_LIFE, MOVE_FALSE_SWIPE, MOVE_FURY_SWIPES, MOVE_MIND_READER -.byte 5, 2, 10, 7, 8, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 306 @ SPECIES_ID -.string "SMISH$", 11 @ POKE_NICKNAME -.string "GRANT$", 8 @ TRAINER_NAME -.byte 35 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x20100fff @ FLAGS -.2byte 32 @ RANK -.2byte MOVE_STUN_SPORE, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_ATTRACT -.byte 3, 3, 10, 2, 2, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 309 @ SPECIES_ID -.string "GULWEE$", 11 @ POKE_NICKNAME -.string "PAIGE$", 8 @ TRAINER_NAME -.byte 26 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x08080fff @ FLAGS -.2byte 24 @ RANK -.2byte MOVE_MIST, MOVE_WATER_GUN, MOVE_GROWL, MOVE_PURSUIT -.byte 3, 5, 1, 10, 10, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 364 @ SPECIES_ID -.string "SLOKTH$", 11 @ POKE_NICKNAME -.string "ALEC$", 8 @ TRAINER_NAME -.byte 31 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x40040fff @ FLAGS -.2byte 88 @ RANK -.2byte MOVE_STRENGTH, MOVE_COUNTER, MOVE_YAWN, MOVE_ENCORE -.byte 10, 4, 4, 5, 18, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 370 @ SPECIES_ID -.string "WHIRIS$", 11 @ POKE_NICKNAME -.string "SYDNEY$", 8 @ TRAINER_NAME -.byte 47 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80020fff @ FLAGS -.2byte 36 @ RANK -.2byte MOVE_ASTONISH, MOVE_SCREECH, MOVE_UPROAR, MOVE_HYPER_VOICE -.byte 2, 2, 7, 2, 7, 80 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 335 @ SPECIES_ID -.string "MAHITA$", 11 @ POKE_NICKNAME -.string "MORRIS$", 8 @ TRAINER_NAME -.byte 38 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x08010fff @ FLAGS -.2byte 68 @ RANK -.2byte MOVE_SEISMIC_TOSS, MOVE_VITAL_THROW, MOVE_TACKLE, MOVE_REVERSAL -.byte 9, 1, 1, 8, 1, 90 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 382 @ SPECIES_ID -.string "RONAR$", 11 @ POKE_NICKNAME -.string "MARIAH$", 8 @ TRAINER_NAME -.byte 10 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x08008fff @ FLAGS -.2byte 68 @ RANK -.2byte MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_HEADBUTT, MOVE_TAKE_DOWN -.byte 5, 10, 2, 10, 2, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 41 @ SPECIES_ID -.string "ZUTZU$", 11 @ POKE_NICKNAME -.string "RUSSELL$", 8 @ TRAINER_NAME -.byte 33 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x90004fff @ FLAGS -.2byte 56 @ RANK -.2byte MOVE_HAZE, MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY, MOVE_LEECH_LIFE -.byte 4, 2, 2, 2, 10, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 367 @ SPECIES_ID -.string "GULIN$", 11 @ POKE_NICKNAME -.string "MELANIE$", 8 @ TRAINER_NAME -.byte 6 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x40002fff @ FLAGS -.2byte 16 @ RANK -.2byte MOVE_SLUDGE, MOVE_AMNESIA, MOVE_TOXIC, MOVE_YAWN -.byte 1, 10, 1, 10, 5, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 337 @ SPECIES_ID -.string "RIKELEC$", 11 @ POKE_NICKNAME -.string "CHANCE$", 8 @ TRAINER_NAME -.byte 15 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80001fff @ FLAGS -.2byte 12 @ RANK -.2byte MOVE_SPARK, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_ROAR -.byte 20, 10, 1, 1, 1, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 363 @ SPECIES_ID -.string "RELIA$", 11 @ POKE_NICKNAME -.string "KARINA$", 8 @ TRAINER_NAME -.byte 32 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x24000fff @ FLAGS -.2byte 41 @ RANK -.2byte MOVE_PETAL_DANCE, MOVE_MAGICAL_LEAF, MOVE_GRASS_WHISTLE, MOVE_INGRAIN -.byte 50, 15, 75, 10, 20, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 84 @ SPECIES_ID -.string "DUODO$", 11 @ POKE_NICKNAME -.string "BOBBY$", 8 @ TRAINER_NAME -.byte 51 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x82000fff @ FLAGS -.2byte 125 @ RANK -.2byte MOVE_PECK, MOVE_FURY_ATTACK, MOVE_RETURN, MOVE_GROWL -.byte 15, 21, 15, 85, 35, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 332 @ SPECIES_ID -.string "PINCHIN$", 11 @ POKE_NICKNAME -.string "CLAIRE$", 8 @ TRAINER_NAME -.byte 8 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x81000fff @ FLAGS -.2byte 113 @ RANK -.2byte MOVE_BITE, MOVE_SAND_ATTACK, MOVE_DIG, MOVE_FAINT_ATTACK -.byte 75, 25, 25, 10, 25, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 344 @ SPECIES_ID -.string "NACAC$", 11 @ POKE_NICKNAME -.string "WILLIE$", 8 @ TRAINER_NAME -.byte 11 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80800fff @ FLAGS -.2byte 37 @ RANK -.2byte MOVE_SPIKES, MOVE_LEER, MOVE_POISON_STING, MOVE_SAND_ATTACK -.byte 10, 30, 25, 65, 25, 130 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 27 @ SPECIES_ID -.string "SHRAND$", 11 @ POKE_NICKNAME -.string "CASSIDY$", 8 @ TRAINER_NAME -.byte 18 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x10400fff @ FLAGS -.2byte 69 @ RANK -.2byte MOVE_SLASH, MOVE_DEFENSE_CURL, MOVE_SWIFT, MOVE_FURY_SWIPES -.byte 30, 90, 30, 10, 100, 140 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 318 @ SPECIES_ID -.string "TOYBAL$", 11 @ POKE_NICKNAME -.string "MORGAN$", 8 @ TRAINER_NAME -.byte 44 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x08200fff @ FLAGS -.2byte 41 @ RANK -.2byte MOVE_SELF_DESTRUCT, MOVE_ROCK_TOMB, MOVE_PSYBEAM, MOVE_CONFUSION -.byte 50, 40, 10, 35, 35, 150 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 339 @ SPECIES_ID -.string "LENUM$", 11 @ POKE_NICKNAME -.string "SUMMER$", 8 @ TRAINER_NAME -.byte 26 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x10100fff @ FLAGS -.2byte 77 @ RANK -.2byte MOVE_MAGNITUDE, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY, MOVE_FLAMETHROWER -.byte 40, 5, 40, 40, 40, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 308 @ SPECIES_ID -.string "SPININ$", 11 @ POKE_NICKNAME -.string "MILES$", 8 @ TRAINER_NAME -.byte 31 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80080fff @ FLAGS -.2byte 49 @ RANK -.2byte MOVE_TEETER_DANCE, MOVE_PSYCH_UP, MOVE_HYPNOSIS, MOVE_UPROAR -.byte 25, 75, 25, 10, 25, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 358 @ SPECIES_ID -.string "SWABY$", 11 @ POKE_NICKNAME -.string "AUDREY$", 8 @ TRAINER_NAME -.byte 47 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0xa0040fff @ FLAGS -.2byte 41 @ RANK -.2byte MOVE_MIRROR_MOVE, MOVE_PERISH_SONG, MOVE_SAFEGUARD, MOVE_MIST -.byte 30, 30, 40, 30, 25, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 289 @ SPECIES_ID -.string "NOONE$", 11 @ POKE_NICKNAME -.string "AVERY$", 8 @ TRAINER_NAME -.byte 38 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80020fff @ FLAGS -.2byte 25 @ RANK -.2byte MOVE_GROWL, MOVE_COVET, MOVE_SAND_ATTACK, MOVE_REST -.byte 40, 40, 30, 10, 30, 130 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 317 @ SPECIES_ID -.string "KECON$", 11 @ POKE_NICKNAME -.string "ARIANA$", 8 @ TRAINER_NAME -.byte 10 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80010fff @ FLAGS -.2byte 97 @ RANK -.2byte MOVE_THIEF, MOVE_SCREECH, MOVE_ANCIENT_POWER, MOVE_BIND -.byte 10, 10, 40, 75, 35, 140 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 118 @ SPECIES_ID -.string "GOLDEN$", 11 @ POKE_NICKNAME -.string "ASHTON$", 8 @ TRAINER_NAME -.byte 33 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80008fff @ FLAGS -.2byte 13 @ RANK -.2byte MOVE_HORN_ATTACK, MOVE_FURY_ATTACK, MOVE_HORN_DRILL, MOVE_TAIL_WHIP -.byte 70, 30, 5, 30, 25, 150 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 323 @ SPECIES_ID -.string "BOBOACH$", 11 @ POKE_NICKNAME -.string "SANDRA$", 8 @ TRAINER_NAME -.byte 6 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80004fff @ FLAGS -.2byte 113 @ RANK -.2byte MOVE_MUD_SPORT, MOVE_WATER_SPORT, MOVE_EARTHQUAKE, MOVE_FUTURE_SIGHT -.byte 45, 45, 60, 25, 15, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 227 @ SPECIES_ID -.string "CORPY$", 11 @ POKE_NICKNAME -.string "CARSON$", 8 @ TRAINER_NAME -.byte 35 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x08002fff @ FLAGS -.2byte 77 @ RANK -.2byte MOVE_SWIFT, MOVE_DOUBLE_TEAM, MOVE_AGILITY, MOVE_CUT -.byte 40, 30, 25, 60, 20, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 295 @ SPECIES_ID -.string "TADO$", 11 @ POKE_NICKNAME -.string "KATRINA$", 8 @ TRAINER_NAME -.byte 16 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x08001fff @ FLAGS -.2byte 57 @ RANK -.2byte MOVE_ASTONISH, MOVE_GROWL, MOVE_RAIN_DANCE, MOVE_WATER_PULSE -.byte 15, 15, 30, 15, 75, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 383 @ SPECIES_ID -.string "LAIRN$", 11 @ POKE_NICKNAME -.string "RONNIE$", 8 @ TRAINER_NAME -.byte 55 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x84000fff @ FLAGS -.2byte 98 @ RANK -.2byte MOVE_METAL_SOUND, MOVE_METAL_CLAW, MOVE_HARDEN, MOVE_TAKE_DOWN -.byte 30, 50, 35, 100, 90, 200 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 299 @ SPECIES_ID -.string "NUZLE$", 11 @ POKE_NICKNAME -.string "CLAUDIA$", 8 @ TRAINER_NAME -.byte 8 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x82000fff @ FLAGS -.2byte 14 @ RANK -.2byte MOVE_GROWTH, MOVE_RAZOR_WIND, MOVE_EXPLOSION, MOVE_EXTRASENSORY -.byte 75, 75, 65, 35, 70, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 302 @ SPECIES_ID -.string "NINAS$", 11 @ POKE_NICKNAME -.string "ELIAS$", 8 @ TRAINER_NAME -.byte 11 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x81000fff @ FLAGS -.2byte 114 @ RANK -.2byte MOVE_SCREECH, MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_BATON_PASS -.byte 30, 50, 95, 70, 70, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 305 @ SPECIES_ID -.string "WELOW$", 11 @ POKE_NICKNAME -.string "JADE$", 8 @ TRAINER_NAME -.byte 18 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80800fff @ FLAGS -.2byte 14 @ RANK -.2byte MOVE_AGILITY, MOVE_AERIAL_ACE, MOVE_WING_ATTACK, MOVE_FLY -.byte 65, 85, 35, 75, 40, 230 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 287 @ SPECIES_ID -.string "YENA$", 11 @ POKE_NICKNAME -.string "FRANCIS$", 8 @ TRAINER_NAME -.byte 44 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80400fff @ FLAGS -.2byte 98 @ RANK -.2byte MOVE_TAUNT, MOVE_THIEF, MOVE_ODOR_SLEUTH, MOVE_TAKE_DOWN -.byte 40, 80, 35, 70, 70, 240 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 292 @ SPECIES_ID -.string "TIFLY$", 11 @ POKE_NICKNAME -.string "ALISHA$", 8 @ TRAINER_NAME -.byte 26 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80200fff @ FLAGS -.2byte 42 @ RANK -.2byte MOVE_MORNING_SUN, MOVE_SILVER_WIND, MOVE_STUN_SPORE, MOVE_SECRET_POWER -.byte 40, 70, 25, 80, 100, 250 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 119 @ SPECIES_ID -.string "KINGSEA$", 11 @ POKE_NICKNAME -.string "SAUL$", 8 @ TRAINER_NAME -.byte 31 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80100fff @ FLAGS -.2byte 118 @ RANK -.2byte MOVE_FLAIL, MOVE_SUPERSONIC, MOVE_HORN_ATTACK, MOVE_FURY_ATTACK -.byte 80, 60, 30, 70, 90, 200 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 340 @ SPECIES_ID -.string "ERUPAM$", 11 @ POKE_NICKNAME -.string "FELICIA$", 8 @ TRAINER_NAME -.byte 47 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80080fff @ FLAGS -.2byte 78 @ RANK -.2byte MOVE_EARTHQUAKE, MOVE_FISSURE, MOVE_OVERHEAT, MOVE_HYPER_BEAM -.byte 100, 80, 20, 50, 65, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 66 @ SPECIES_ID -.string "CHOPAM$", 11 @ POKE_NICKNAME -.string "EMILIO$", 8 @ TRAINER_NAME -.byte 38 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80040fff @ FLAGS -.2byte 66 @ RANK -.2byte MOVE_SEISMIC_TOSS, MOVE_FOCUS_ENERGY, MOVE_KARATE_CHOP, MOVE_SCARY_FACE -.byte 70, 85, 25, 60, 50, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 296 @ SPECIES_ID -.string "LOMBE$", 11 @ POKE_NICKNAME -.string "KARLA$", 8 @ TRAINER_NAME -.byte 10 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80020fff @ FLAGS -.2byte 58 @ RANK -.2byte MOVE_ATTRACT, MOVE_FLASH, MOVE_UPROAR, MOVE_GROWL -.byte 40, 60, 90, 45, 70, 230 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 379 @ SPECIES_ID -.string "VIPES$", 11 @ POKE_NICKNAME -.string "DARRYL$", 8 @ TRAINER_NAME -.byte 33 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80010fff @ FLAGS -.2byte 98 @ RANK -.2byte MOVE_POISON_FANG, MOVE_GLARE, MOVE_WRAP, MOVE_SCREECH -.byte 35, 50, 90, 40, 100, 240 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 313 @ SPECIES_ID -.string "MERAIL$", 11 @ POKE_NICKNAME -.string "SELENA$", 8 @ TRAINER_NAME -.byte 22 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80008fff @ FLAGS -.2byte 26 @ RANK -.2byte MOVE_WATER_PULSE, MOVE_REST, MOVE_WATER_SPOUT, MOVE_SPLASH -.byte 30, 100, 100, 50, 30, 250 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 129 @ SPECIES_ID -.string "KARPAG$", 11 @ POKE_NICKNAME -.string "NOEL$", 8 @ TRAINER_NAME -.byte 35 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80004fff @ FLAGS -.2byte 82 @ RANK -.2byte MOVE_TACKLE, MOVE_SPLASH, MOVE_FLAIL, MOVE_TACKLE -.byte 30, 30, 160, 50, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 348 @ SPECIES_ID -.string "LUNONE$", 11 @ POKE_NICKNAME -.string "LACEY$", 8 @ TRAINER_NAME -.byte 16 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80002fff @ FLAGS -.2byte 42 @ RANK -.2byte MOVE_EXPLOSION, MOVE_FUTURE_SIGHT, MOVE_PSYCHIC, MOVE_CONFUSION -.byte 50, 70, 60, 70, 50, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 310 @ SPECIES_ID -.string "PELIPE$", 11 @ POKE_NICKNAME -.string "CORBIN$", 8 @ TRAINER_NAME -.byte 39 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80001fff @ FLAGS -.2byte 14 @ RANK -.2byte MOVE_MIST, MOVE_HAIL, MOVE_HYPER_BEAM, MOVE_WING_ATTACK -.byte 95, 80, 85, 35, 35, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 130 @ SPECIES_ID -.string "RADOS$", 11 @ POKE_NICKNAME -.string "JUSTINA$", 8 @ TRAINER_NAME -.byte 32 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x84000fff @ FLAGS -.2byte 79 @ RANK -.2byte MOVE_HYPER_BEAM, MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE, MOVE_BITE -.byte 160, 200, 20, 40, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 371 @ SPECIES_ID -.string "LOUDERD$", 11 @ POKE_NICKNAME -.string "RALPH$", 8 @ TRAINER_NAME -.byte 21 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x82000fff @ FLAGS -.2byte 71 @ RANK -.2byte MOVE_HYPER_VOICE, MOVE_STOMP, MOVE_ROAR, MOVE_HOWL -.byte 170, 50, 55, 150, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 316 @ SPECIES_ID -.string "CATTED$", 11 @ POKE_NICKNAME -.string "ROSA$", 8 @ TRAINER_NAME -.byte 8 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x81000fff @ FLAGS -.2byte 59 @ RANK -.2byte MOVE_ATTRACT, MOVE_ASSIST, MOVE_FAINT_ATTACK, MOVE_TAIL_WHIP -.byte 40, 200, 150, 185, 60, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 366 @ SPECIES_ID -.string "SLING$", 11 @ POKE_NICKNAME -.string "KEATON$", 8 @ TRAINER_NAME -.byte 11 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80800fff @ FLAGS -.2byte 115 @ RANK -.2byte MOVE_COVET, MOVE_COUNTER, MOVE_ENCORE, MOVE_SLACK_OFF -.byte 85, 85, 170, 110, 150, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 359 @ SPECIES_ID -.string "TARIA$", 11 @ POKE_NICKNAME -.string "MAYRA$", 8 @ TRAINER_NAME -.byte 18 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80400fff @ FLAGS -.2byte 15 @ RANK -.2byte MOVE_DRAGON_DANCE, MOVE_HYPER_BEAM, MOVE_PERISH_SONG, MOVE_SAFEGUARD -.byte 170, 150, 30, 30, 90, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 393 @ SPECIES_ID -.string "SHEDJA$", 11 @ POKE_NICKNAME -.string "LAMAR$", 8 @ TRAINER_NAME -.byte 15 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80200fff @ FLAGS -.2byte 39 @ RANK -.2byte MOVE_SHOCK_WAVE, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_RETURN -.byte 230, 60, 60, 230, 80, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 45 @ SPECIES_ID -.string "PLUMILE$", 11 @ POKE_NICKNAME -.string "AUBREY$", 8 @ TRAINER_NAME -.byte 26 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80100fff @ FLAGS -.2byte 59 @ RANK -.2byte MOVE_PETAL_DANCE, MOVE_SWEET_SCENT, MOVE_STUN_SPORE, MOVE_FLASH -.byte 35, 200, 150, 130, 40, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 361 @ SPECIES_ID -.string "KULLUSK$", 11 @ POKE_NICKNAME -.string "NIGEL$", 8 @ TRAINER_NAME -.byte 31 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80080fff @ FLAGS -.2byte 115 @ RANK -.2byte MOVE_DISABLE, MOVE_FUTURE_SIGHT, MOVE_NIGHT_SHADE, MOVE_PURSUIT -.byte 25, 35, 230, 150, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 178 @ SPECIES_ID -.string "UTAN$", 11 @ POKE_NICKNAME -.string "CAMILLE$", 8 @ TRAINER_NAME -.byte 47 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80040fff @ FLAGS -.2byte 115 @ RANK -.2byte MOVE_NIGHT_SHADE, MOVE_FUTURE_SIGHT, MOVE_CONFUSE_RAY, MOVE_PSYCHIC -.byte 35, 35, 150, 130, 170, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 331 @ SPECIES_ID -.string "PEDOS$", 11 @ POKE_NICKNAME -.string "DEON$", 8 @ TRAINER_NAME -.byte 38 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80020fff @ FLAGS -.2byte 87 @ RANK -.2byte MOVE_AGILITY, MOVE_SWAGGER, MOVE_TAUNT, MOVE_TAKE_DOWN -.byte 140, 70, 140, 75, 100, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 325 @ SPECIES_ID -.string "LUVIS$", 11 @ POKE_NICKNAME -.string "JANELLE$", 8 @ TRAINER_NAME -.byte 10 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80010fff @ FLAGS -.2byte 83 @ RANK -.2byte MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_TAKE_DOWN, MOVE_CHARM -.byte 50, 100, 220, 40, 190, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 214 @ SPECIES_ID -.string "HEROSS$", 11 @ POKE_NICKNAME -.string "HEATH$", 8 @ TRAINER_NAME -.byte 33 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80008fff @ FLAGS -.2byte 71 @ RANK -.2byte MOVE_STRENGTH, MOVE_ENDURE, MOVE_REVERSAL, MOVE_ROCK_TOMB -.byte 170, 70, 110, 240, 140, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 101 @ SPECIES_ID -.string "RODLECT$", 11 @ POKE_NICKNAME -.string "SASHA$", 8 @ TRAINER_NAME -.byte 6 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80004fff @ FLAGS -.2byte 15 @ RANK -.2byte MOVE_EXPLOSION, MOVE_LIGHT_SCREEN, MOVE_SWIFT, MOVE_FLASH -.byte 200, 200, 30, 35, 50, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 172 @ SPECIES_ID -.string "CHUPY$", 11 @ POKE_NICKNAME -.string "FRANKIE$", 8 @ TRAINER_NAME -.byte 35 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80002fff @ FLAGS -.2byte 59 @ RANK -.2byte MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_REST, MOVE_TAIL_WHIP -.byte 25, 150, 180, 115, 120, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED - -.2byte 202 @ SPECIES_ID -.string "WOBET$", 11 @ POKE_NICKNAME -.string "HELEN$", 8 @ TRAINER_NAME -.byte 16 @ TRAINER_SPRITE -.2byte 0x0000 @padding -.4byte 0x80001fff @ FLAGS -.2byte 111 @ RANK -.2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_DESTINY_BOND -.byte 60, 230, 50, 220, 210, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN -.4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + .2byte 286 @ SPECIES_ID + .string "POOCHY$", 11 @ POKE_NICKNAME + .string "JIMMY$", 8 @ TRAINER_NAME + .byte 7 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x0c000fff @ FLAGS + .2byte 68 @ RANK + .2byte MOVE_ROAR, MOVE_BITE, MOVE_TAKE_DOWN, MOVE_HOWL + .byte 10, 4, 10, 3, 4, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 288 @ SPECIES_ID + .string "ZIGOON$", 11 @ POKE_NICKNAME + .string "EDITH$", 8 @ TRAINER_NAME + .byte 8 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x82000fff @ FLAGS + .2byte 16 @ RANK + .2byte MOVE_REST, MOVE_TAIL_WHIP, MOVE_TACKLE, MOVE_COVET + .byte 10, 10, 6, 1, 2, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 294 @ SPECIES_ID + .string "DUSTER$", 11 @ POKE_NICKNAME + .string "EVAN$", 8 @ TRAINER_NAME + .byte 11 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x21000fff @ FLAGS + .2byte 8 @ RANK + .2byte MOVE_SILVER_WIND, MOVE_MOONLIGHT, MOVE_LIGHT_SCREEN, MOVE_GUST + .byte 2, 10, 10, 12, 4, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 298 @ SPECIES_ID + .string "DOTS$", 11 @ POKE_NICKNAME + .string "KELSEY$", 8 @ TRAINER_NAME + .byte 16 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x20800fff @ FLAGS + .2byte 96 @ RANK + .2byte MOVE_BIDE, MOVE_SYNTHESIS, MOVE_BULLET_SEED, MOVE_GROWTH + .byte 3, 3, 5, 2, 7, 80 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 304 @ SPECIES_ID + .string "TATAY$", 11 @ POKE_NICKNAME + .string "MADISON$", 8 @ TRAINER_NAME + .byte 18 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80400fff @ FLAGS + .2byte 4 @ RANK + .2byte MOVE_WING_ATTACK, MOVE_AGILITY, MOVE_AERIAL_ACE, MOVE_GROWL + .byte 1, 3, 3, 5, 4, 90 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 301 @ SPECIES_ID + .string "NINDA$", 11 @ POKE_NICKNAME + .string "RAYMOND$", 8 @ TRAINER_NAME + .byte 44 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x10200fff @ FLAGS + .2byte 32 @ RANK + .2byte MOVE_LEECH_LIFE, MOVE_FALSE_SWIPE, MOVE_FURY_SWIPES, MOVE_MIND_READER + .byte 5, 2, 10, 7, 8, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 306 @ SPECIES_ID + .string "SMISH$", 11 @ POKE_NICKNAME + .string "GRANT$", 8 @ TRAINER_NAME + .byte 35 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x20100fff @ FLAGS + .2byte 32 @ RANK + .2byte MOVE_STUN_SPORE, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_ATTRACT + .byte 3, 3, 10, 2, 2, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 309 @ SPECIES_ID + .string "GULWEE$", 11 @ POKE_NICKNAME + .string "PAIGE$", 8 @ TRAINER_NAME + .byte 26 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x08080fff @ FLAGS + .2byte 24 @ RANK + .2byte MOVE_MIST, MOVE_WATER_GUN, MOVE_GROWL, MOVE_PURSUIT + .byte 3, 5, 1, 10, 10, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 364 @ SPECIES_ID + .string "SLOKTH$", 11 @ POKE_NICKNAME + .string "ALEC$", 8 @ TRAINER_NAME + .byte 31 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x40040fff @ FLAGS + .2byte 88 @ RANK + .2byte MOVE_STRENGTH, MOVE_COUNTER, MOVE_YAWN, MOVE_ENCORE + .byte 10, 4, 4, 5, 18, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 370 @ SPECIES_ID + .string "WHIRIS$", 11 @ POKE_NICKNAME + .string "SYDNEY$", 8 @ TRAINER_NAME + .byte 47 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80020fff @ FLAGS + .2byte 36 @ RANK + .2byte MOVE_ASTONISH, MOVE_SCREECH, MOVE_UPROAR, MOVE_HYPER_VOICE + .byte 2, 2, 7, 2, 7, 80 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 335 @ SPECIES_ID + .string "MAHITA$", 11 @ POKE_NICKNAME + .string "MORRIS$", 8 @ TRAINER_NAME + .byte 38 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x08010fff @ FLAGS + .2byte 68 @ RANK + .2byte MOVE_SEISMIC_TOSS, MOVE_VITAL_THROW, MOVE_TACKLE, MOVE_REVERSAL + .byte 9, 1, 1, 8, 1, 90 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 382 @ SPECIES_ID + .string "RONAR$", 11 @ POKE_NICKNAME + .string "MARIAH$", 8 @ TRAINER_NAME + .byte 10 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x08008fff @ FLAGS + .2byte 68 @ RANK + .2byte MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_HEADBUTT, MOVE_TAKE_DOWN + .byte 5, 10, 2, 10, 2, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 41 @ SPECIES_ID + .string "ZUTZU$", 11 @ POKE_NICKNAME + .string "RUSSELL$", 8 @ TRAINER_NAME + .byte 33 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x90004fff @ FLAGS + .2byte 56 @ RANK + .2byte MOVE_HAZE, MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY, MOVE_LEECH_LIFE + .byte 4, 2, 2, 2, 10, 50 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 367 @ SPECIES_ID + .string "GULIN$", 11 @ POKE_NICKNAME + .string "MELANIE$", 8 @ TRAINER_NAME + .byte 6 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x40002fff @ FLAGS + .2byte 16 @ RANK + .2byte MOVE_SLUDGE, MOVE_AMNESIA, MOVE_TOXIC, MOVE_YAWN + .byte 1, 10, 1, 10, 5, 60 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 337 @ SPECIES_ID + .string "RIKELEC$", 11 @ POKE_NICKNAME + .string "CHANCE$", 8 @ TRAINER_NAME + .byte 15 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80001fff @ FLAGS + .2byte 12 @ RANK + .2byte MOVE_SPARK, MOVE_THUNDER_WAVE, MOVE_THUNDER, MOVE_ROAR + .byte 20, 10, 1, 1, 1, 70 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 363 @ SPECIES_ID + .string "RELIA$", 11 @ POKE_NICKNAME + .string "KARINA$", 8 @ TRAINER_NAME + .byte 32 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x24000fff @ FLAGS + .2byte 41 @ RANK + .2byte MOVE_PETAL_DANCE, MOVE_MAGICAL_LEAF, MOVE_GRASS_WHISTLE, MOVE_INGRAIN + .byte 50, 15, 75, 10, 20, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 84 @ SPECIES_ID + .string "DUODO$", 11 @ POKE_NICKNAME + .string "BOBBY$", 8 @ TRAINER_NAME + .byte 51 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x82000fff @ FLAGS + .2byte 125 @ RANK + .2byte MOVE_PECK, MOVE_FURY_ATTACK, MOVE_RETURN, MOVE_GROWL + .byte 15, 21, 15, 85, 35, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 332 @ SPECIES_ID + .string "PINCHIN$", 11 @ POKE_NICKNAME + .string "CLAIRE$", 8 @ TRAINER_NAME + .byte 8 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x81000fff @ FLAGS + .2byte 113 @ RANK + .2byte MOVE_BITE, MOVE_SAND_ATTACK, MOVE_DIG, MOVE_FAINT_ATTACK + .byte 75, 25, 25, 10, 25, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 344 @ SPECIES_ID + .string "NACAC$", 11 @ POKE_NICKNAME + .string "WILLIE$", 8 @ TRAINER_NAME + .byte 11 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80800fff @ FLAGS + .2byte 37 @ RANK + .2byte MOVE_SPIKES, MOVE_LEER, MOVE_POISON_STING, MOVE_SAND_ATTACK + .byte 10, 30, 25, 65, 25, 130 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 27 @ SPECIES_ID + .string "SHRAND$", 11 @ POKE_NICKNAME + .string "CASSIDY$", 8 @ TRAINER_NAME + .byte 18 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x10400fff @ FLAGS + .2byte 69 @ RANK + .2byte MOVE_SLASH, MOVE_DEFENSE_CURL, MOVE_SWIFT, MOVE_FURY_SWIPES + .byte 30, 90, 30, 10, 100, 140 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 318 @ SPECIES_ID + .string "TOYBAL$", 11 @ POKE_NICKNAME + .string "MORGAN$", 8 @ TRAINER_NAME + .byte 44 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x08200fff @ FLAGS + .2byte 41 @ RANK + .2byte MOVE_SELF_DESTRUCT, MOVE_ROCK_TOMB, MOVE_PSYBEAM, MOVE_CONFUSION + .byte 50, 40, 10, 35, 35, 150 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 339 @ SPECIES_ID + .string "LENUM$", 11 @ POKE_NICKNAME + .string "SUMMER$", 8 @ TRAINER_NAME + .byte 26 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x10100fff @ FLAGS + .2byte 77 @ RANK + .2byte MOVE_MAGNITUDE, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY, MOVE_FLAMETHROWER + .byte 40, 5, 40, 40, 40, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 308 @ SPECIES_ID + .string "SPININ$", 11 @ POKE_NICKNAME + .string "MILES$", 8 @ TRAINER_NAME + .byte 31 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80080fff @ FLAGS + .2byte 49 @ RANK + .2byte MOVE_TEETER_DANCE, MOVE_PSYCH_UP, MOVE_HYPNOSIS, MOVE_UPROAR + .byte 25, 75, 25, 10, 25, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 358 @ SPECIES_ID + .string "SWABY$", 11 @ POKE_NICKNAME + .string "AUDREY$", 8 @ TRAINER_NAME + .byte 47 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0xa0040fff @ FLAGS + .2byte 41 @ RANK + .2byte MOVE_MIRROR_MOVE, MOVE_PERISH_SONG, MOVE_SAFEGUARD, MOVE_MIST + .byte 30, 30, 40, 30, 25, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 289 @ SPECIES_ID + .string "NOONE$", 11 @ POKE_NICKNAME + .string "AVERY$", 8 @ TRAINER_NAME + .byte 38 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80020fff @ FLAGS + .2byte 25 @ RANK + .2byte MOVE_GROWL, MOVE_COVET, MOVE_SAND_ATTACK, MOVE_REST + .byte 40, 40, 30, 10, 30, 130 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 317 @ SPECIES_ID + .string "KECON$", 11 @ POKE_NICKNAME + .string "ARIANA$", 8 @ TRAINER_NAME + .byte 10 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80010fff @ FLAGS + .2byte 97 @ RANK + .2byte MOVE_THIEF, MOVE_SCREECH, MOVE_ANCIENT_POWER, MOVE_BIND + .byte 10, 10, 40, 75, 35, 140 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 118 @ SPECIES_ID + .string "GOLDEN$", 11 @ POKE_NICKNAME + .string "ASHTON$", 8 @ TRAINER_NAME + .byte 33 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80008fff @ FLAGS + .2byte 13 @ RANK + .2byte MOVE_HORN_ATTACK, MOVE_FURY_ATTACK, MOVE_HORN_DRILL, MOVE_TAIL_WHIP + .byte 70, 30, 5, 30, 25, 150 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 323 @ SPECIES_ID + .string "BOBOACH$", 11 @ POKE_NICKNAME + .string "SANDRA$", 8 @ TRAINER_NAME + .byte 6 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80004fff @ FLAGS + .2byte 113 @ RANK + .2byte MOVE_MUD_SPORT, MOVE_WATER_SPORT, MOVE_EARTHQUAKE, MOVE_FUTURE_SIGHT + .byte 45, 45, 60, 25, 15, 100 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 227 @ SPECIES_ID + .string "CORPY$", 11 @ POKE_NICKNAME + .string "CARSON$", 8 @ TRAINER_NAME + .byte 35 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x08002fff @ FLAGS + .2byte 77 @ RANK + .2byte MOVE_SWIFT, MOVE_DOUBLE_TEAM, MOVE_AGILITY, MOVE_CUT + .byte 40, 30, 25, 60, 20, 110 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 295 @ SPECIES_ID + .string "TADO$", 11 @ POKE_NICKNAME + .string "KATRINA$", 8 @ TRAINER_NAME + .byte 16 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x08001fff @ FLAGS + .2byte 57 @ RANK + .2byte MOVE_ASTONISH, MOVE_GROWL, MOVE_RAIN_DANCE, MOVE_WATER_PULSE + .byte 15, 15, 30, 15, 75, 120 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 383 @ SPECIES_ID + .string "LAIRN$", 11 @ POKE_NICKNAME + .string "RONNIE$", 8 @ TRAINER_NAME + .byte 55 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x84000fff @ FLAGS + .2byte 98 @ RANK + .2byte MOVE_METAL_SOUND, MOVE_METAL_CLAW, MOVE_HARDEN, MOVE_TAKE_DOWN + .byte 30, 50, 35, 100, 90, 200 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 299 @ SPECIES_ID + .string "NUZLE$", 11 @ POKE_NICKNAME + .string "CLAUDIA$", 8 @ TRAINER_NAME + .byte 8 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x82000fff @ FLAGS + .2byte 14 @ RANK + .2byte MOVE_GROWTH, MOVE_RAZOR_WIND, MOVE_EXPLOSION, MOVE_EXTRASENSORY + .byte 75, 75, 65, 35, 70, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 302 @ SPECIES_ID + .string "NINAS$", 11 @ POKE_NICKNAME + .string "ELIAS$", 8 @ TRAINER_NAME + .byte 11 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x81000fff @ FLAGS + .2byte 114 @ RANK + .2byte MOVE_SCREECH, MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_BATON_PASS + .byte 30, 50, 95, 70, 70, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 305 @ SPECIES_ID + .string "WELOW$", 11 @ POKE_NICKNAME + .string "JADE$", 8 @ TRAINER_NAME + .byte 18 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80800fff @ FLAGS + .2byte 14 @ RANK + .2byte MOVE_AGILITY, MOVE_AERIAL_ACE, MOVE_WING_ATTACK, MOVE_FLY + .byte 65, 85, 35, 75, 40, 230 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 287 @ SPECIES_ID + .string "YENA$", 11 @ POKE_NICKNAME + .string "FRANCIS$", 8 @ TRAINER_NAME + .byte 44 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80400fff @ FLAGS + .2byte 98 @ RANK + .2byte MOVE_TAUNT, MOVE_THIEF, MOVE_ODOR_SLEUTH, MOVE_TAKE_DOWN + .byte 40, 80, 35, 70, 70, 240 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 292 @ SPECIES_ID + .string "TIFLY$", 11 @ POKE_NICKNAME + .string "ALISHA$", 8 @ TRAINER_NAME + .byte 26 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80200fff @ FLAGS + .2byte 42 @ RANK + .2byte MOVE_MORNING_SUN, MOVE_SILVER_WIND, MOVE_STUN_SPORE, MOVE_SECRET_POWER + .byte 40, 70, 25, 80, 100, 250 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 119 @ SPECIES_ID + .string "KINGSEA$", 11 @ POKE_NICKNAME + .string "SAUL$", 8 @ TRAINER_NAME + .byte 31 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80100fff @ FLAGS + .2byte 118 @ RANK + .2byte MOVE_FLAIL, MOVE_SUPERSONIC, MOVE_HORN_ATTACK, MOVE_FURY_ATTACK + .byte 80, 60, 30, 70, 90, 200 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 340 @ SPECIES_ID + .string "ERUPAM$", 11 @ POKE_NICKNAME + .string "FELICIA$", 8 @ TRAINER_NAME + .byte 47 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80080fff @ FLAGS + .2byte 78 @ RANK + .2byte MOVE_EARTHQUAKE, MOVE_FISSURE, MOVE_OVERHEAT, MOVE_HYPER_BEAM + .byte 100, 80, 20, 50, 65, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 66 @ SPECIES_ID + .string "CHOPAM$", 11 @ POKE_NICKNAME + .string "EMILIO$", 8 @ TRAINER_NAME + .byte 38 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80040fff @ FLAGS + .2byte 66 @ RANK + .2byte MOVE_SEISMIC_TOSS, MOVE_FOCUS_ENERGY, MOVE_KARATE_CHOP, MOVE_SCARY_FACE + .byte 70, 85, 25, 60, 50, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 296 @ SPECIES_ID + .string "LOMBE$", 11 @ POKE_NICKNAME + .string "KARLA$", 8 @ TRAINER_NAME + .byte 10 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80020fff @ FLAGS + .2byte 58 @ RANK + .2byte MOVE_ATTRACT, MOVE_FLASH, MOVE_UPROAR, MOVE_GROWL + .byte 40, 60, 90, 45, 70, 230 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 379 @ SPECIES_ID + .string "VIPES$", 11 @ POKE_NICKNAME + .string "DARRYL$", 8 @ TRAINER_NAME + .byte 33 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80010fff @ FLAGS + .2byte 98 @ RANK + .2byte MOVE_POISON_FANG, MOVE_GLARE, MOVE_WRAP, MOVE_SCREECH + .byte 35, 50, 90, 40, 100, 240 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 313 @ SPECIES_ID + .string "MERAIL$", 11 @ POKE_NICKNAME + .string "SELENA$", 8 @ TRAINER_NAME + .byte 22 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80008fff @ FLAGS + .2byte 26 @ RANK + .2byte MOVE_WATER_PULSE, MOVE_REST, MOVE_WATER_SPOUT, MOVE_SPLASH + .byte 30, 100, 100, 50, 30, 250 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 129 @ SPECIES_ID + .string "KARPAG$", 11 @ POKE_NICKNAME + .string "NOEL$", 8 @ TRAINER_NAME + .byte 35 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80004fff @ FLAGS + .2byte 82 @ RANK + .2byte MOVE_TACKLE, MOVE_SPLASH, MOVE_FLAIL, MOVE_TACKLE + .byte 30, 30, 160, 50, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 348 @ SPECIES_ID + .string "LUNONE$", 11 @ POKE_NICKNAME + .string "LACEY$", 8 @ TRAINER_NAME + .byte 16 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80002fff @ FLAGS + .2byte 42 @ RANK + .2byte MOVE_EXPLOSION, MOVE_FUTURE_SIGHT, MOVE_PSYCHIC, MOVE_CONFUSION + .byte 50, 70, 60, 70, 50, 210 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 310 @ SPECIES_ID + .string "PELIPE$", 11 @ POKE_NICKNAME + .string "CORBIN$", 8 @ TRAINER_NAME + .byte 39 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80001fff @ FLAGS + .2byte 14 @ RANK + .2byte MOVE_MIST, MOVE_HAIL, MOVE_HYPER_BEAM, MOVE_WING_ATTACK + .byte 95, 80, 85, 35, 35, 220 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 130 @ SPECIES_ID + .string "RADOS$", 11 @ POKE_NICKNAME + .string "JUSTINA$", 8 @ TRAINER_NAME + .byte 32 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x84000fff @ FLAGS + .2byte 79 @ RANK + .2byte MOVE_HYPER_BEAM, MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE, MOVE_BITE + .byte 160, 200, 20, 40, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 371 @ SPECIES_ID + .string "LOUDERD$", 11 @ POKE_NICKNAME + .string "RALPH$", 8 @ TRAINER_NAME + .byte 21 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x82000fff @ FLAGS + .2byte 71 @ RANK + .2byte MOVE_HYPER_VOICE, MOVE_STOMP, MOVE_ROAR, MOVE_HOWL + .byte 170, 50, 55, 150, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 316 @ SPECIES_ID + .string "CATTED$", 11 @ POKE_NICKNAME + .string "ROSA$", 8 @ TRAINER_NAME + .byte 8 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x81000fff @ FLAGS + .2byte 59 @ RANK + .2byte MOVE_ATTRACT, MOVE_ASSIST, MOVE_FAINT_ATTACK, MOVE_TAIL_WHIP + .byte 40, 200, 150, 185, 60, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 366 @ SPECIES_ID + .string "SLING$", 11 @ POKE_NICKNAME + .string "KEATON$", 8 @ TRAINER_NAME + .byte 11 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80800fff @ FLAGS + .2byte 115 @ RANK + .2byte MOVE_COVET, MOVE_COUNTER, MOVE_ENCORE, MOVE_SLACK_OFF + .byte 85, 85, 170, 110, 150, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 359 @ SPECIES_ID + .string "TARIA$", 11 @ POKE_NICKNAME + .string "MAYRA$", 8 @ TRAINER_NAME + .byte 18 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80400fff @ FLAGS + .2byte 15 @ RANK + .2byte MOVE_DRAGON_DANCE, MOVE_HYPER_BEAM, MOVE_PERISH_SONG, MOVE_SAFEGUARD + .byte 170, 150, 30, 30, 90, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 393 @ SPECIES_ID + .string "SHEDJA$", 11 @ POKE_NICKNAME + .string "LAMAR$", 8 @ TRAINER_NAME + .byte 15 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80200fff @ FLAGS + .2byte 39 @ RANK + .2byte MOVE_SHOCK_WAVE, MOVE_SHADOW_BALL, MOVE_SKILL_SWAP, MOVE_RETURN + .byte 230, 60, 60, 230, 80, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 45 @ SPECIES_ID + .string "PLUMILE$", 11 @ POKE_NICKNAME + .string "AUBREY$", 8 @ TRAINER_NAME + .byte 26 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80100fff @ FLAGS + .2byte 59 @ RANK + .2byte MOVE_PETAL_DANCE, MOVE_SWEET_SCENT, MOVE_STUN_SPORE, MOVE_FLASH + .byte 35, 200, 150, 130, 40, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 361 @ SPECIES_ID + .string "KULLUSK$", 11 @ POKE_NICKNAME + .string "NIGEL$", 8 @ TRAINER_NAME + .byte 31 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80080fff @ FLAGS + .2byte 115 @ RANK + .2byte MOVE_DISABLE, MOVE_FUTURE_SIGHT, MOVE_NIGHT_SHADE, MOVE_PURSUIT + .byte 25, 35, 230, 150, 160, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 178 @ SPECIES_ID + .string "UTAN$", 11 @ POKE_NICKNAME + .string "CAMILLE$", 8 @ TRAINER_NAME + .byte 47 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80040fff @ FLAGS + .2byte 115 @ RANK + .2byte MOVE_NIGHT_SHADE, MOVE_FUTURE_SIGHT, MOVE_CONFUSE_RAY, MOVE_PSYCHIC + .byte 35, 35, 150, 130, 170, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 331 @ SPECIES_ID + .string "PEDOS$", 11 @ POKE_NICKNAME + .string "DEON$", 8 @ TRAINER_NAME + .byte 38 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80020fff @ FLAGS + .2byte 87 @ RANK + .2byte MOVE_AGILITY, MOVE_SWAGGER, MOVE_TAUNT, MOVE_TAKE_DOWN + .byte 140, 70, 140, 75, 100, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 325 @ SPECIES_ID + .string "LUVIS$", 11 @ POKE_NICKNAME + .string "JANELLE$", 8 @ TRAINER_NAME + .byte 10 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80010fff @ FLAGS + .2byte 83 @ RANK + .2byte MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_TAKE_DOWN, MOVE_CHARM + .byte 50, 100, 220, 40, 190, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 214 @ SPECIES_ID + .string "HEROSS$", 11 @ POKE_NICKNAME + .string "HEATH$", 8 @ TRAINER_NAME + .byte 33 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80008fff @ FLAGS + .2byte 71 @ RANK + .2byte MOVE_STRENGTH, MOVE_ENDURE, MOVE_REVERSAL, MOVE_ROCK_TOMB + .byte 170, 70, 110, 240, 140, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 101 @ SPECIES_ID + .string "RODLECT$", 11 @ POKE_NICKNAME + .string "SASHA$", 8 @ TRAINER_NAME + .byte 6 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80004fff @ FLAGS + .2byte 15 @ RANK + .2byte MOVE_EXPLOSION, MOVE_LIGHT_SCREEN, MOVE_SWIFT, MOVE_FLASH + .byte 200, 200, 30, 35, 50, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 172 @ SPECIES_ID + .string "CHUPY$", 11 @ POKE_NICKNAME + .string "FRANKIE$", 8 @ TRAINER_NAME + .byte 35 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80002fff @ FLAGS + .2byte 59 @ RANK + .2byte MOVE_SWEET_KISS, MOVE_ATTRACT, MOVE_REST, MOVE_TAIL_WHIP + .byte 25, 150, 180, 115, 120, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED + + .2byte 202 @ SPECIES_ID + .string "WOBET$", 11 @ POKE_NICKNAME + .string "HELEN$", 8 @ TRAINER_NAME + .byte 16 @ TRAINER_SPRITE + .2byte 0x0000 @padding + .4byte 0x80001fff @ FLAGS + .2byte 111 @ RANK + .2byte MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_DESTINY_BOND + .byte 60, 230, 50, 220, 210, 255 @ STAT_COOL, STAT_BEAUTY, STAT_CUTE, STAT_SMART, STAT_TOUGH, STAT_SHEEN + .4byte 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0000ffff @ RESERVED @ credit to Valkyrie for helping me properly dump these structs diff --git a/data/data2.s b/data/data2.s index cd1786c13..385cc9be5 100644 --- a/data/data2.s +++ b/data/data2.s @@ -7404,7 +7404,7 @@ gUnknown_08376504:: @ 8376504 .2byte MOVE_ROCK_SMASH .2byte MOVE_WATERFALL .2byte MOVE_DIVE - + .4byte gTileBuffer @ unreferenced? MenuGfx_HoldIcons: .incbin "graphics/interface/hold_icons.4bpp" @@ -8334,7 +8334,7 @@ gOamData_837DFAC:: @ 837DFAC .2byte 0x4100 .2byte 0x4000 .2byte 0x0800 - + .align 2 gOamData_837DFB4:: @ 837DFB4 .2byte 0x4100 @@ -8358,7 +8358,7 @@ gOamData_837DFCC:: @ 837DFCC .2byte 0x8100 .2byte 0x4000 .2byte 0x0800 - + .align 2 gOamData_837DFD4:: @ 837DFD4 .2byte 0x8100 @@ -8400,7 +8400,7 @@ gOamData_837D004:: @ 837D004 .2byte 0x4300 .2byte 0x0000 .2byte 0x0800 - + .align 2 gOamData_837D00C:: @ 837D00C .2byte 0x4300 @@ -8616,7 +8616,7 @@ gOamData_837E124:: @ 837E124 .2byte 0x4700 .2byte 0x0000 .2byte 0x0800 - + .align 2 gOamData_837E12C:: @ 837E12C .2byte 0x4700 @@ -11342,18 +11342,18 @@ gSpriteTemplate_83A05B4:: @ 83A05B4 gUnknown_083A05CC:: @ 83A05CC obj_tiles gUnknown_08E874C8, 0x1F00, 0x1000 null_obj_tiles - + .align 2 gUnknown_083A05DC:: @ 83A05DC obj_pal gUnknown_08E87AF4, 0x1000 null_obj_pal - + gUnknown_083A05EC:: @ 83A05EC .byte 2, 4, 8, 16, 32 gUnknown_083A05F1:: @ 83A05F1 .byte 16, 8, 4, 2, 1 - + .align 2 gUnknown_083A05F8:: @ 83A05F8 .string "$" @@ -14256,7 +14256,7 @@ gUnknown_083D1644:: @ 83D1644 gUnknown_083D16E4:: @ 83D16E4 .incbin "baserom.gba", 0x003d16e4, 0x40 - + .align 2 gMiscBlank_Pal:: .incbin "graphics/interface/blank.gbapal" @@ -14356,11 +14356,11 @@ gSpriteAnimTable_83D18E8:: @ 83D18E8 .align 2 gUnknownPal_083D18EC:: .incbin "baserom.gba", 0x003d18ec, 0x20 - + .align 2 gUnknownPal_083D190C:: .incbin "baserom.gba", 0x003d190c, 0x20 - + .incbin "baserom.gba", 0x003d192c, 0x60 .align 2 @@ -19442,7 +19442,7 @@ gUnknown_083DB7F4:: @ 83DB7F4 .align 2 gMenuInterviewFrame_Pal:: .incbin "graphics/misc/interview_frame.gbapal" - + .align 2 gMenuInterviewFrame_Gfx:: .incbin "graphics/misc/interview_frame.4bpp.lz" @@ -19942,7 +19942,7 @@ gUnknown_083E329C:: @ 83E329C .incbin "graphics/pokenav/icon.4bpp.lz" .incbin "graphics/pokenav/contest_pokeball.4bpp" .incbin "baserom.gba", 0x003E3780, 0x20 - + .align 2 gContestSparkle_Pal:: .incbin "graphics/pokenav/contest_sparkle.gbapal" @@ -20891,7 +20891,7 @@ gUnknown_083E5A1C:: @ 83E5A1C gUnknown_083E5A20:: @ 83E5A20 .incbin "baserom.gba", 0x003E5A20, 0xB0 - + .align 2 gPokenavCursor_Pal:: .incbin "graphics/pokenav/cursor.gbapal" @@ -20985,7 +20985,7 @@ gUnknown_083E773C:: @ 83E773C gUnknown_083E7774:: @ 83E7774 .incbin "baserom.gba", 0x003e7774, 0xb8 - + .align 2 gPokenavMapMisc_Pal:: .incbin "graphics/pokenav/map_misc.gbapal" @@ -21144,11 +21144,11 @@ gUnknown_083EC97C:: @ 83EC97C gUnknown_083EC984:: @ 83EC984 .incbin "baserom.gba", 0x003ec984, 0x8 - + .align 2 gUnknown_083EC98C:: .incbin "baserom.gba", 0x003ec98c, 0x20 - + .incbin "baserom.gba", 0x003ec9ac, 0x20 .align 2 @@ -22423,11 +22423,11 @@ gUnknown_083F62E8:: @ 83F62E8 gUnknown_083F62EC:: @ 83F62EC .incbin "graphics/misc/birch_bag.gbapal" .incbin "graphics/misc/birch_grass.gbapal" - + .align 2 gBirchBallarrow_Pal:: .incbin "graphics/misc/birch_ballarrow.gbapal" - + .align 2 gBirchCircle_Pal:: .incbin "graphics/misc/birch_circle.gbapal" @@ -22440,7 +22440,7 @@ gUnknown_083F64F8:: @ 83F64F8 gUnknown_083F66F0:: @ 83F66F0 .incbin "graphics/misc/birch_help.4bpp.lz" - + .align 2 gBirchBallarrow_Gfx:: .incbin "graphics/misc/birch_ballarrow.4bpp.lz" @@ -22890,11 +22890,11 @@ gUnknown_083F868C:: @ 83F868C gUnknown_083F86BC:: @ 83F86BC .incbin "baserom.gba", 0x003f86bc, 0x40 - + .align 2 gRouletteCenter_Pal:: .incbin "graphics/roulette/center.gbapal" - + .incbin "baserom.gba", 0x003f871c, 0x1A0 gUnknown_083F88BC:: @ 83F88BC @@ -23503,7 +23503,7 @@ gSpriteAnimTable_83FA3E8:: @ 83FA3E8 .4byte Unknown_083FA3B8 .4byte Unknown_083FA3B8 .4byte Unknown_083FA3CC - + .align 2 gSpriteTemplate_83FA40C:: @ 83FA40C spr_template 0xFFFF, 2, gOamData_83FA328, gSpriteAnimTable_83FA3E8, 0x83FA330, gDummySpriteAffineAnimTable, SpriteCallbackDummy @@ -24986,15 +24986,15 @@ gBattleAnimSpriteTemplate_8402B10:: @ 8402B10 .align 2 gUnknown_08402B28:: @ 8402B28 .incbin "baserom.gba", 0x00402b28, 0x30 - + .align 2 gDexArrows_Pal:: .incbin "graphics/pokedex/arrows.gbapal" - + .align 2 gDexArrows_Gfx:: .incbin "graphics/pokedex/arrows.4bpp" - + .incbin "baserom.gba", 0x00402c78, 0x80 gUnknown_08402CF8:: @ 8402CF8 @@ -25148,15 +25148,15 @@ gUnknown_08405EDA:: @ 8405EDA gUnknown_08405EE6:: @ 8405EE6 .incbin "baserom.gba", 0x00405ee6, 0x12 - + .align 2 gUnknownPal_08405EF8:: .incbin "baserom.gba", 0x00405ef8, 0x20 - + .align 2 gUnknownPal_08405F18:: .incbin "baserom.gba", 0x00405f18, 0x20 - + .incbin "baserom.gba", 0x00405f38, 0x1E0 gUnknown_08406118:: @ 8406118 diff --git a/data/graphics.s b/data/graphics.s index 2afb0edca..acf4617ca 100644 --- a/data/graphics.s +++ b/data/graphics.s @@ -889,7 +889,7 @@ gBattleAnimSpriteSheet_115:: @ 8D11B74 .incbin "graphics/battle_anims/sprites/115.4bpp.lz" .incbin "baserom.gba", 0xd11ca4, 0x488 - + gUnknown_08D1212C:: .incbin "graphics/interface/battle_window.gbapal" gUnknown_08D1214C:: @@ -1046,15 +1046,15 @@ gBattleAnimSpriteSheet_077:: @ 8D150F4 .incbin "graphics/battle_anims/sprites/077.4bpp.lz" .incbin "baserom.gba", 0x00d151c8, 0xE5C - + .align 2 gContestNumbers_UnusedGfx:: .incbin "graphics/unused/numbers.4bpp.lz" - + .align 2 gContestNumbers_UnusedPal:: .incbin "graphics/unused/numbers.gbapal.lz" - + .incbin "baserom.gba", 0x00d16134, 0x1010 gUnknown_08D17144:: @ 8D17144 @@ -1074,7 +1074,7 @@ gUnknown_08D17D6C:: @ 8D17D6C gUnknown_08D18818:: @ 8D18818 .incbin "baserom.gba", 0x00d18818, 0xd78 - + .align 2 gContestJudgeSymbolsGfx:: @ 8D19590 .incbin "graphics/misc/judge_symbols.4bpp.lz" @@ -1506,19 +1506,19 @@ gBattleAnimSpritePalette_186:: @ 8D1F508 .align 2 gBattleWindowLargeGfx:: .incbin "graphics/interface/battle_window.4bpp.lz" - + .align 2 gBattleWindowSmallGfx:: .incbin "graphics/interface/battle_window2.4bpp.lz" - + .align 2 gBattleWindowSmall2Gfx:: .incbin "graphics/interface/battle_window3.4bpp.lz" - + .align 2 gBattleWindowSmall3Gfx:: .incbin "graphics/interface/battle_window4.4bpp.lz" - + .align 2 gBattleWindowLarge2Gfx:: @ 8d1fc94 .incbin "graphics/interface/battle_window5.4bpp.lz" @@ -2112,7 +2112,7 @@ gBattleAnimSpritePalette_241:: @ 8D2D7B8 .align 2 gContestConfetti_Gfx:: .incbin "graphics/misc/confetti.4bpp.lz" - + .align 2 gContestConfetti_Pal:: .incbin "graphics/misc/confetti.gbapal.lz" @@ -2896,10 +2896,10 @@ gUnknown_08E71D10:: @ 8E71D10 gUnknown_08E726E4:: @ 8E726E4 .incbin "baserom.gba", 0x00e726e4, 0x68 - + gMenuSummaryGfx:: @ 8E7274C .incbin "graphics/interface/summary_frames.4bpp.lz" @ the arrows appear to be unused. - + gMenuSummaryPal:: @ 8E72848 .incbin "graphics/interface/summary_frames.gbapal.lz" @@ -2987,7 +2987,7 @@ gMenuPokeblockDevice_Pal:: @ 8E78050 gUnknown_08E78078:: @ 8E78078 .incbin "baserom.gba", 0x00e78078, 0x150 - + .align 2 gPokeblock_Gfx:: .incbin "graphics/misc/pokeblock.4bpp.lz" @@ -3091,7 +3091,7 @@ gUnknown_08E8096C:: @ 8E8096C gUnknown_08E81098:: @ 8E81098 .incbin "baserom.gba", 0x00e81098, 0x10A8 - + .align 2 gRouletteCenter_Gfx:: .incbin "graphics/roulette/center.4bpp.lz" |