diff options
-rwxr-xr-x | asm/field_effect.s | 140 | ||||
-rwxr-xr-x | src/field_effect.c | 50 |
2 files changed, 50 insertions, 140 deletions
diff --git a/asm/field_effect.s b/asm/field_effect.s index 61adcee87..b3c9d75d8 100755 --- a/asm/field_effect.s +++ b/asm/field_effect.s @@ -6,146 +6,6 @@ .text - thumb_func_start sub_808914C -sub_808914C: @ 808914C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08089220 - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _08089196 - ldrb r0, [r4, 0x1] - movs r1, 0x3 - orrs r0, r1 - strb r0, [r4, 0x1] - ldr r0, _08089228 @ =gSpriteAffineAnimTable_0839F44C - str r0, [r4, 0x10] - adds r0, r4, 0 - bl InitSpriteAffineAnim - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - movs r0, 0x5E - strh r0, [r4, 0x20] - ldr r0, _0808922C @ =0x0000ffe0 - strh r0, [r4, 0x22] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - movs r0, 0xF0 - strh r0, [r4, 0x30] - movs r0, 0x80 - lsls r0, 4 - strh r0, [r4, 0x32] - movs r0, 0x80 - strh r0, [r4, 0x36] -_08089196: - ldrh r1, [r4, 0x32] - lsls r1, 16 - asrs r1, 24 - ldrh r2, [r4, 0x30] - adds r2, r1 - ldrh r0, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - movs r0, 0xFF - ands r2, r0 - strh r2, [r4, 0x30] - movs r3, 0x30 - ldrsh r0, [r4, r3] - movs r1, 0x20 - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x78 - bl Sin - strh r0, [r4, 0x26] - ldrh r1, [r4, 0x32] - movs r2, 0x32 - ldrsh r0, [r4, r2] - movs r2, 0x80 - lsls r2, 1 - cmp r0, r2 - ble _080891D8 - ldrh r0, [r4, 0x36] - subs r0, r1, r0 - strh r0, [r4, 0x32] -_080891D8: - ldrh r1, [r4, 0x36] - movs r3, 0x36 - ldrsh r0, [r4, r3] - cmp r0, 0xFF - bgt _080891E8 - adds r0, r1, 0 - adds r0, 0x18 - strh r0, [r4, 0x36] -_080891E8: - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0xFF - bgt _080891F2 - strh r2, [r4, 0x32] -_080891F2: - movs r2, 0x34 - ldrsh r0, [r4, r2] - cmp r0, 0x3B - ble _08089220 - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_08089220: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08089228: .4byte gSpriteAffineAnimTable_0839F44C -_0808922C: .4byte 0x0000ffe0 - thumb_func_end sub_808914C - - thumb_func_start sub_8089230 -sub_8089230: @ 8089230 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - bl sub_8088FC0 - ldr r1, _08089254 @ =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r1, 0x1C - adds r0, r1 - ldr r1, _08089258 @ =sub_808914C - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08089254: .4byte gSprites -_08089258: .4byte sub_808914C - thumb_func_end sub_8089230 - thumb_func_start FldEff_FlyIn FldEff_FlyIn: @ 808925C push {lr} diff --git a/src/field_effect.c b/src/field_effect.c index 15f42c9f8..9269f7db0 100755 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -2870,3 +2870,53 @@ void sub_80890D8(struct Sprite *sprite) sprite->data7 = 1; } } + +void sub_808914C(struct Sprite *sprite) +{ + if (sprite->data7 == 0) + { + if (sprite->data0 == 0) + { + sprite->oam.affineMode = 3; + sprite->affineAnims = gSpriteAffineAnimTable_0839F44C; + InitSpriteAffineAnim(sprite); + StartSpriteAffineAnim(sprite, 1); + sprite->pos1.x = 0x5e; + sprite->pos1.y = -0x20; + sprite->data0++; + sprite->data1 = 0xf0; + sprite->data2 = 0x800; + sprite->data4 = 0x80; + } + sprite->data1 += sprite->data2 >> 8; + sprite->data3 += sprite->data2 >> 8; + sprite->data1 &= 0xff; + sprite->pos2.x = Cos(sprite->data1, 0x20); + sprite->pos2.y = Sin(sprite->data1, 0x78); + if (sprite->data2 > 0x100) + { + sprite->data2 -= sprite->data4; + } + if (sprite->data4 < 0x100) + { + sprite->data4 += 24; + } + if (sprite->data2 < 0x100) + { + sprite->data2 = 0x100; + } + if (sprite->data3 >= 60) + { + sprite->data7++; + sprite->oam.affineMode = 0; + FreeOamMatrix(sprite->oam.matrixNum); + sprite->invisible = 1; + } + } +} + +void sub_8089230(u8 spriteId) +{ + sub_8088FC0(spriteId); + gSprites[spriteId].callback = sub_808914C; +} |