diff options
-rw-r--r-- | asm/battle_7.s | 610 | ||||
-rw-r--r-- | ld_script.txt | 1 | ||||
-rw-r--r-- | src/battle_7.c | 244 |
3 files changed, 245 insertions, 610 deletions
diff --git a/asm/battle_7.s b/asm/battle_7.s index 593a5bbb1..95a85aa6a 100644 --- a/asm/battle_7.s +++ b/asm/battle_7.s @@ -6,616 +6,6 @@ .text - thumb_func_start sub_80312F0 -sub_80312F0: @ 80312F0 - push {r4-r7,lr} - adds r6, r0, 0 - ldrh r0, [r6, 0x30] - lsls r0, 24 - lsrs r0, 24 - ldr r7, _08031334 @ =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r5, r1, 2 - adds r3, r5, r7 - adds r0, r3, 0 - adds r0, 0x3F - ldrb r4, [r0] - lsls r0, r4, 26 - cmp r0, 0 - bge _08031354 - adds r0, r3, 0 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - blt _08031354 - adds r1, r3, 0 - adds r1, 0x2C - ldrb r2, [r1] - lsls r0, r2, 25 - cmp r0, 0 - bge _08031338 - movs r0, 0x41 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - b _08031354 - .align 2, 0 -_08031334: .4byte gSprites -_08031338: - lsls r0, r4, 27 - cmp r0, 0 - bge _08031354 - adds r0, r7, 0 - adds r0, 0x1C - adds r0, r5, r0 - ldr r1, _0803135C @ =sub_80105DC - str r1, [r0] - adds r0, r3, 0 - movs r1, 0 - bl StartSpriteAffineAnim - ldr r0, _08031360 @ =SpriteCallbackDummy - str r0, [r6, 0x1C] -_08031354: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0803135C: .4byte sub_80105DC -_08031360: .4byte SpriteCallbackDummy - thumb_func_end sub_80312F0 - - thumb_func_start unref_sub_8031364 -unref_sub_8031364: @ 8031364 - push {r4,lr} - adds r4, r0, 0 - lsls r1, 24 - adds r3, r4, 0 - adds r3, 0x2C - ldrb r0, [r3] - movs r2, 0x40 - orrs r0, r2 - strb r0, [r3] - ldr r0, _08031388 @ =SpriteCallbackDummy - str r0, [r4, 0x1C] - cmp r1, 0 - bne _0803138C - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - b _08031394 - .align 2, 0 -_08031388: .4byte SpriteCallbackDummy -_0803138C: - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_08031394: - adds r0, r4, 0 - bl AnimateSprite - pop {r4} - pop {r0} - bx r0 - thumb_func_end unref_sub_8031364 - - thumb_func_start sub_80313A0 -sub_80313A0: @ 80313A0 - push {lr} - adds r2, r0, 0 - ldr r0, _080313C8 @ =gUnknown_02024DE8 - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080313C2 - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x24] - adds r0, r1 - strh r0, [r2, 0x24] - lsls r0, 16 - cmp r0, 0 - bne _080313C2 - ldr r0, _080313CC @ =SpriteCallbackDummy - str r0, [r2, 0x1C] -_080313C2: - pop {r0} - bx r0 - .align 2, 0 -_080313C8: .4byte gUnknown_02024DE8 -_080313CC: .4byte SpriteCallbackDummy - thumb_func_end sub_80313A0 - - thumb_func_start move_anim_start_t2_for_situation -move_anim_start_t2_for_situation: @ 80313D0 - push {r4-r6,lr} - adds r4, r1, 0 - lsls r0, 24 - ldr r5, _08031400 @ =gUnknown_02024A60 - ldrb r2, [r5] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - ldr r6, _08031404 @ =0x02017810 - adds r1, r6 - ldrb r2, [r1] - movs r3, 0x10 - orrs r2, r3 - strb r2, [r1] - cmp r0, 0 - bne _0803144C - cmp r4, 0x20 - bne _08031408 - ldrb r0, [r5] - movs r1, 0x6 - bl move_anim_start_t2 - b _080314C2 - .align 2, 0 -_08031400: .4byte gUnknown_02024A60 -_08031404: .4byte 0x02017810 -_08031408: - cmp r4, 0x8 - beq _08031414 - movs r0, 0x80 - ands r0, r4 - cmp r0, 0 - beq _0803141E -_08031414: - ldrb r0, [r5] - movs r1, 0 - bl move_anim_start_t2 - b _080314C2 -_0803141E: - cmp r4, 0x10 - bne _0803142C - ldrb r0, [r5] - movs r1, 0x2 - bl move_anim_start_t2 - b _080314C2 -_0803142C: - movs r0, 0x7 - ands r0, r4 - cmp r0, 0 - beq _0803143E - ldrb r0, [r5] - movs r1, 0x4 - bl move_anim_start_t2 - b _080314C2 -_0803143E: - cmp r4, 0x40 - bne _080314AE - ldrb r0, [r5] - movs r1, 0x5 - bl move_anim_start_t2 - b _080314C2 -_0803144C: - movs r0, 0xF0 - lsls r0, 12 - ands r0, r4 - cmp r0, 0 - beq _08031460 - ldrb r0, [r5] - movs r1, 0x3 - bl move_anim_start_t2 - b _080314C2 -_08031460: - movs r0, 0x7 - ands r0, r4 - cmp r0, 0 - beq _08031472 - ldrb r0, [r5] - movs r1, 0x1 - bl move_anim_start_t2 - b _080314C2 -_08031472: - movs r0, 0x80 - lsls r0, 21 - ands r0, r4 - cmp r0, 0 - beq _08031486 - ldrb r0, [r5] - movs r1, 0x7 - bl move_anim_start_t2 - b _080314C2 -_08031486: - movs r0, 0x80 - lsls r0, 20 - ands r0, r4 - cmp r0, 0 - beq _0803149A - ldrb r0, [r5] - movs r1, 0x8 - bl move_anim_start_t2 - b _080314C2 -_0803149A: - movs r0, 0xE0 - lsls r0, 8 - ands r0, r4 - cmp r0, 0 - beq _080314AE - ldrb r0, [r5] - movs r1, 0x9 - bl move_anim_start_t2 - b _080314C2 -_080314AE: - ldrb r0, [r5] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r2, [r1] - movs r0, 0x11 - negs r0, r0 - ands r0, r2 - strb r0, [r1] -_080314C2: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end move_anim_start_t2_for_situation - - thumb_func_start move_anim_start_t3 -move_anim_start_t3: @ 80314C8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r4, [sp, 0x20] - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - lsls r2, 24 - lsrs r2, 24 - mov r10, r2 - lsls r3, 24 - lsrs r5, r3, 24 - lsls r4, 16 - lsrs r7, r4, 16 - cmp r5, 0 - bne _0803150C - movs r0, 0x80 - ands r0, r7 - cmp r0, 0 - beq _0803150C - ldr r0, _08031508 @ =gBattleMonForms - adds r0, r6, r0 - movs r2, 0x7F - adds r1, r7, 0 - ands r1, r2 - strb r1, [r0] - movs r0, 0x1 - b _080315C2 - .align 2, 0 -_08031508: .4byte gBattleMonForms -_0803150C: - lsls r1, r6, 2 - ldr r0, _08031530 @ =0x02017800 - adds r4, r1, r0 - ldrb r1, [r4] - movs r0, 0x4 - mov r8, r0 - ands r0, r1 - cmp r0, 0 - beq _08031578 - adds r0, r5, 0 - bl sub_803163C - lsls r0, 24 - cmp r0, 0 - bne _08031534 - movs r0, 0x1 - b _080315C2 - .align 2, 0 -_08031530: .4byte 0x02017800 -_08031534: - ldrb r1, [r4] - mov r0, r8 - ands r0, r1 - cmp r0, 0 - beq _08031578 - cmp r5, 0x2 - bne _08031578 - ldr r1, _08031570 @ =gSprites - ldr r0, _08031574 @ =gUnknown_02024BE0 - adds r0, r6, r0 - ldrb r2, [r0] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _08031578 - adds r0, r6, 0 - movs r1, 0x1 - bl refresh_graphics_maybe - adds r0, r6, 0 - bl sub_80324E0 - movs r0, 0x1 - b _080315C2 - .align 2, 0 -_08031570: .4byte gSprites -_08031574: .4byte gUnknown_02024BE0 -_08031578: - ldr r0, _080315D0 @ =gBattleAnimPlayerMonIndex - mov r1, r9 - strb r1, [r0] - ldr r0, _080315D4 @ =gBattleAnimEnemyMonIndex - mov r1, r10 - strb r1, [r0] - ldr r4, _080315D8 @ =0x02017840 - strh r7, [r4] - ldr r0, _080315DC @ =gBattleAnims_Unknown1 - adds r1, r5, 0 - movs r2, 0 - bl DoMoveAnim - ldr r0, _080315E0 @ =sub_80315E8 - movs r1, 0xA - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080315E4 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r6, [r1, 0x8] - movs r0, 0x8 - ldrsh r1, [r1, r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - subs r4, 0x30 - adds r0, r4 - ldrb r1, [r0] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0] - movs r0, 0 -_080315C2: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_080315D0: .4byte gBattleAnimPlayerMonIndex -_080315D4: .4byte gBattleAnimEnemyMonIndex -_080315D8: .4byte 0x02017840 -_080315DC: .4byte gBattleAnims_Unknown1 -_080315E0: .4byte sub_80315E8 -_080315E4: .4byte gTasks - thumb_func_end move_anim_start_t3 - - thumb_func_start sub_80315E8 -sub_80315E8: @ 80315E8 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _0803162C @ =gAnimScriptCallback - ldr r0, [r0] - bl _call_via_r0 - ldr r0, _08031630 @ =gAnimScriptActive - ldrb r0, [r0] - cmp r0, 0 - bne _08031626 - ldr r1, _08031634 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0x8 - ldrsh r0, [r0, r1] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - ldr r0, _08031638 @ =0x02017810 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x21 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - adds r0, r4, 0 - bl DestroyTask -_08031626: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0803162C: .4byte gAnimScriptCallback -_08031630: .4byte gAnimScriptActive -_08031634: .4byte gTasks -_08031638: .4byte 0x02017810 - thumb_func_end sub_80315E8 - - thumb_func_start sub_803163C -sub_803163C: @ 803163C - push {lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xD - bgt _08031650 - cmp r0, 0xA - bge _08031654 - cmp r0, 0x2 - beq _08031654 - b _08031658 -_08031650: - cmp r0, 0x11 - bne _08031658 -_08031654: - movs r0, 0x1 - b _0803165A -_08031658: - movs r0, 0 -_0803165A: - pop {r1} - bx r1 - thumb_func_end sub_803163C - - thumb_func_start move_anim_start_t4 -move_anim_start_t4: @ 8031660 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r3, 24 - lsrs r3, 24 - ldr r0, _080316B4 @ =gBattleAnimPlayerMonIndex - strb r1, [r0] - ldr r0, _080316B8 @ =gBattleAnimEnemyMonIndex - strb r2, [r0] - ldr r0, _080316BC @ =gBattleAnims_Unknown2 - adds r1, r3, 0 - movs r2, 0 - bl DoMoveAnim - ldr r0, _080316C0 @ =sub_80316CC - movs r1, 0xA - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080316C4 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r4, [r1, 0x8] - movs r0, 0x8 - ldrsh r1, [r1, r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _080316C8 @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080316B4: .4byte gBattleAnimPlayerMonIndex -_080316B8: .4byte gBattleAnimEnemyMonIndex -_080316BC: .4byte gBattleAnims_Unknown2 -_080316C0: .4byte sub_80316CC -_080316C4: .4byte gTasks -_080316C8: .4byte 0x02017810 - thumb_func_end move_anim_start_t4 - - thumb_func_start sub_80316CC -sub_80316CC: @ 80316CC - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _08031710 @ =gAnimScriptCallback - ldr r0, [r0] - bl _call_via_r0 - ldr r0, _08031714 @ =gAnimScriptActive - ldrb r0, [r0] - cmp r0, 0 - bne _0803170A - ldr r1, _08031718 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0x8 - ldrsh r0, [r0, r1] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - ldr r0, _0803171C @ =0x02017810 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x41 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - adds r0, r4, 0 - bl DestroyTask -_0803170A: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08031710: .4byte gAnimScriptCallback -_08031714: .4byte gAnimScriptActive -_08031718: .4byte gTasks -_0803171C: .4byte 0x02017810 - thumb_func_end sub_80316CC - - thumb_func_start sub_8031720 -sub_8031720: @ 8031720 - movs r0, 0 - bx lr - thumb_func_end sub_8031720 - - thumb_func_start mplay_80342A4 -mplay_80342A4: @ 8031724 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - movs r5, 0 - bl IsSEPlaying - lsls r0, 24 - cmp r0, 0 - beq _08031764 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - ldr r2, _0803176C @ =0x02017810 - adds r1, r2 - ldrb r0, [r1, 0x8] - adds r0, 0x1 - strb r0, [r1, 0x8] - ldr r0, _08031770 @ =gUnknown_02024A60 - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x8] - cmp r0, 0x1D - bls _08031768 - ldr r0, _08031774 @ =gMPlay_SE1 - bl m4aMPlayStop - ldr r0, _08031778 @ =gMPlay_SE2 - bl m4aMPlayStop -_08031764: - cmp r5, 0 - beq _0803177C -_08031768: - movs r0, 0x1 - b _0803178A - .align 2, 0 -_0803176C: .4byte 0x02017810 -_08031770: .4byte gUnknown_02024A60 -_08031774: .4byte gMPlay_SE1 -_08031778: .4byte gMPlay_SE2 -_0803177C: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - ldr r1, _08031790 @ =0x02017810 - adds r0, r1 - strb r5, [r0, 0x8] - movs r0, 0 -_0803178A: - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08031790: .4byte 0x02017810 - thumb_func_end mplay_80342A4 - thumb_func_start sub_8031794 sub_8031794: @ 8031794 push {r4-r7,lr} diff --git a/ld_script.txt b/ld_script.txt index b67fdfc73..00aa6b3ac 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -59,6 +59,7 @@ SECTIONS { asm/battle_6.o(.text); src/battle_6.o(.text); asm/battle_6.o(.text_8030464); + src/battle_7.o(.text); asm/battle_7.o(.text); asm/battle_8.o(.text); asm/battle_9.o(.text); diff --git a/src/battle_7.c b/src/battle_7.c new file mode 100644 index 000000000..07bb1d99e --- /dev/null +++ b/src/battle_7.c @@ -0,0 +1,244 @@ +#include "global.h" +#include "asm.h" +// Include this when my other PR gets merged +//#include "battle.h" +#include "battle_anim.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "gba/m4a_internal.h" + +// Probably the same one from battle_811DA74.c +struct UnknownStruct2_ +{ + u8 unk0_0:1; + u8 unk0_1:2; + u8 unk0_3:1; + u8 unk0_4:1; + u8 unk0_5:1; + u8 unk0_6:1; + u8 unk0_7:1; + u8 unk1_0:1; + u8 filler2[2]; + u8 unk4; + u8 unk5; + u8 filler6[2]; + u8 unk8; + u8 unk9; + u8 fillerA[2]; +}; + +struct UnknownStruct4 +{ + u8 unk0_0:2; + u8 unk0_2:1; + u8 unk0_3:1; +}; + +struct UnknownStruct6 +{ + u16 unk0; + u8 filler2[7]; + u8 unk9; +}; + +extern u8 ewram[]; + +#define ewram17800 ((struct UnknownStruct4 *)(ewram + 0x17800)) +#define ewram17810 ((struct UnknownStruct2_ *)(ewram + 0x17810)) +#define ewram17840 (*(struct UnknownStruct6 *)(ewram + 0x17840)) + +extern struct MusicPlayerInfo gMPlay_SE1; +extern struct MusicPlayerInfo gMPlay_SE2; +extern u8 gUnknown_02024A60; +extern u8 gUnknown_02024BE0[]; +extern u16 gUnknown_02024DE8; +extern u8 gBattleMonForms[]; +extern u8 gBattleAnimPlayerMonIndex; +extern u8 gBattleAnimEnemyMonIndex; +extern void (*gAnimScriptCallback)(void); +extern u8 gAnimScriptActive; +extern const u8 *const gBattleAnims_Unknown1[]; +extern const u8 *const gBattleAnims_Unknown2[]; + +extern void sub_80105DC(struct Sprite *); +extern void move_anim_start_t2(); +extern void refresh_graphics_maybe(); +extern void sub_80324E0(); + +void sub_80315E8(u8); +u8 sub_803163C(u8); +void sub_80316CC(u8); + +void sub_80312F0(struct Sprite *sprite) +{ + u8 spriteId = sprite->data1; + + if (gSprites[spriteId].affineAnimEnded && !gSprites[spriteId].invisible) + { + if (gSprites[spriteId].animPaused) + gSprites[spriteId].animPaused = FALSE; + else if (gSprites[spriteId].animEnded) + { + gSprites[spriteId].callback = sub_80105DC; + StartSpriteAffineAnim(&gSprites[spriteId], 0); + sprite->callback = SpriteCallbackDummy; + } + } +} + +void unref_sub_8031364(struct Sprite *sprite, bool8 stupid) +{ + sprite->animPaused = TRUE; + sprite->callback = SpriteCallbackDummy; + if (!stupid) + StartSpriteAffineAnim(sprite, 1); + else + StartSpriteAffineAnim(sprite, 1); + AnimateSprite(sprite); +} + +void sub_80313A0(struct Sprite *sprite) +{ + if (!(gUnknown_02024DE8 & 1)) + { + sprite->pos2.x += sprite->data0; + if (sprite->pos2.x == 0) + sprite->callback = SpriteCallbackDummy; + } +} + +void move_anim_start_t2_for_situation(u8 a, u32 b) +{ + ewram17810[gUnknown_02024A60].unk0_4 = 1; + if (a == 0) + { + if (b == 0x20) + move_anim_start_t2(gUnknown_02024A60, 6); + else if (b == 8 || (b & 0x80)) + move_anim_start_t2(gUnknown_02024A60, 0); + else if (b == 0x10) + move_anim_start_t2(gUnknown_02024A60, 2); + else if (b & 7) + move_anim_start_t2(gUnknown_02024A60, 4); + else if (b == 0x40) + move_anim_start_t2(gUnknown_02024A60, 5); + else + ewram17810[gUnknown_02024A60].unk0_4 = 0; + } + else + { + if (b & 0x000F0000) + move_anim_start_t2(gUnknown_02024A60, 3); + else if (b & 7) + move_anim_start_t2(gUnknown_02024A60, 1); + else if (b & 0x10000000) + move_anim_start_t2(gUnknown_02024A60, 7); + else if (b & 0x08000000) + move_anim_start_t2(gUnknown_02024A60, 8); + else if (b & 0x0000E000) + move_anim_start_t2(gUnknown_02024A60, 9); + else + ewram17810[gUnknown_02024A60].unk0_4 = 0; + } +} + +bool8 move_anim_start_t3(u8 a, u8 b, u8 c, u8 d, u16 e) +{ + u8 taskId; + + if (d == 0 && (e & 0x80)) + { + gBattleMonForms[a] = e & 0x7F; + return TRUE; + } + if (ewram17800[a].unk0_2 && sub_803163C(d) == 0) + return TRUE; + if (ewram17800[a].unk0_2 && d == 2 && gSprites[gUnknown_02024BE0[a]].invisible) + { + refresh_graphics_maybe(a, 1, gUnknown_02024BE0[a]); + sub_80324E0(a); + return TRUE; + } + gBattleAnimPlayerMonIndex = b; + gBattleAnimEnemyMonIndex = c; + ewram17840.unk0 = e; + DoMoveAnim(gBattleAnims_Unknown1, d, 0); + taskId = CreateTask(sub_80315E8, 10); + gTasks[taskId].data[0] = a; + ewram17810[gTasks[taskId].data[0]].unk0_5 = 1; + return FALSE; +} + +void sub_80315E8(u8 taskId) +{ + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + ewram17810[gTasks[taskId].data[0]].unk0_5 = 0; + DestroyTask(taskId); + } +} + +u8 sub_803163C(u8 a) +{ + switch (a) + { + case 2: + case 10: + case 11: + case 12: + case 13: + case 17: + return 1; + default: + return 0; + } +} + +void move_anim_start_t4(u8 a, u8 b, u8 c, u8 d) +{ + u8 taskId; + + gBattleAnimPlayerMonIndex = b; + gBattleAnimEnemyMonIndex = c; + DoMoveAnim(gBattleAnims_Unknown2, d, 0); + taskId = CreateTask(sub_80316CC, 10); + gTasks[taskId].data[0] = a; + ewram17810[gTasks[taskId].data[0]].unk0_6 = 1; +} + +void sub_80316CC(u8 taskId) +{ + gAnimScriptCallback(); + if (!gAnimScriptActive) + { + ewram17810[gTasks[taskId].data[0]].unk0_6 = 0; + DestroyTask(taskId); + } +} + +u8 sub_8031720(int unused1, int unused2) +{ + return 0; +} + +bool8 mplay_80342A4(u8 a) +{ + u8 zero = 0; + + if (IsSEPlaying()) + { + ewram17810[a].unk8++; + if (ewram17810[gUnknown_02024A60].unk8 < 30) + return TRUE; + m4aMPlayStop(&gMPlay_SE1); + m4aMPlayStop(&gMPlay_SE2); + } + if (zero == 0) + { + ewram17810[a].unk8 = 0; + return FALSE; + } + return TRUE; +} |