diff options
-rw-r--r-- | asm/trade.s | 273 | ||||
-rw-r--r-- | src/trade.c | 95 |
2 files changed, 94 insertions, 274 deletions
diff --git a/asm/trade.s b/asm/trade.s index b8377897f..845b9df6f 100644 --- a/asm/trade.s +++ b/asm/trade.s @@ -1345,277 +1345,4 @@ _0804B788: .4byte gPaletteFade _0804B78C: .4byte sub_804DB84 thumb_func_end sub_804B41C - thumb_func_start sub_804B790 -sub_804B790: @ 804B790 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x10 - ldr r1, _0804B7B4 @ =gMain - ldr r2, _0804B7B8 @ =0x0000043c - adds r0, r1, r2 - ldrb r0, [r0] - adds r2, r1, 0 - cmp r0, 0xC - bls _0804B7A8 - b _0804B9F2 -_0804B7A8: - lsls r0, 2 - ldr r1, _0804B7BC @ =_0804B7C0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0804B7B4: .4byte gMain -_0804B7B8: .4byte 0x0000043c -_0804B7BC: .4byte _0804B7C0 - .align 2, 0 -_0804B7C0: - .4byte _0804B7F4 - .4byte _0804B9F2 - .4byte _0804B9F2 - .4byte _0804B9F2 - .4byte _0804B9F2 - .4byte _0804B914 - .4byte _0804B92C - .4byte _0804B944 - .4byte _0804B94E - .4byte _0804B968 - .4byte _0804B9A0 - .4byte _0804B9AA - .4byte _0804B9E0 -_0804B7F4: - ldr r1, _0804B8E0 @ =gUnknown_020297D8 - ldr r0, _0804B8E4 @ =gSpecialVar_0x8005 - ldrh r0, [r0] - movs r6, 0 - strb r0, [r1] - movs r0, 0x6 - strb r0, [r1, 0x1] - ldr r4, _0804B8E8 @ =gLinkPlayers + 0x8 - ldr r1, _0804B8EC @ =gSaveBlock2 - adds r0, r4, 0 - bl StringCopy - ldr r0, _0804B8F0 @ =gEnemyParty - movs r1, 0x7 - add r2, sp, 0x4 - bl GetMonData - adds r4, 0x1C - adds r0, r4, 0 - add r1, sp, 0x4 - bl StringCopy - movs r0, 0x80 - lsls r0, 19 - movs r3, 0 - mov r8, r3 - strh r6, [r0] - bl ResetTasks - ldr r5, _0804B8F4 @ =gUnknown_03004828 - ldr r0, _0804B8F8 @ =0x0201f000 - str r0, [r5] - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r0, _0804B8FC @ =sub_804B210 - bl SetVBlankCallback - bl sub_804B228 - ldr r4, _0804B900 @ =gWindowConfig_81E717C - adds r0, r4, 0 - bl SetUpWindowConfig - ldr r0, [r5] - adds r0, 0x4 - adds r1, r4, 0 - bl InitWindowFromConfig - movs r0, 0x2 - bl SetTextWindowBaseTileNum - ldr r1, [r5] - adds r1, 0x34 - strb r0, [r1] - ldr r0, [r5] - adds r0, 0x4 - bl LoadTextWindowGraphics - bl MenuZeroFillScreen - ldr r1, _0804B904 @ =gLinkType - ldr r2, _0804B908 @ =0x00001144 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, [r5] - movs r3, 0x8F - lsls r3, 1 - adds r0, r3 - mov r1, r8 - strb r1, [r0] - ldr r2, [r5] - adds r0, r2, 0 - adds r0, 0xB6 - strh r6, [r0] - adds r0, 0xE - strh r6, [r0] - subs r3, 0x1A - adds r0, r2, r3 - movs r1, 0x40 - strh r1, [r0] - adds r3, 0x2 - adds r0, r2, r3 - strh r1, [r0] - adds r1, 0xC8 - adds r0, r2, r1 - strh r6, [r0] - adds r3, 0x4 - adds r0, r2, r3 - strh r6, [r0] - movs r0, 0x86 - lsls r0, 1 - adds r1, r2, r0 - movs r0, 0x78 - strh r0, [r1] - adds r3, 0x4 - adds r1, r2, r3 - movs r0, 0x50 - strh r0, [r1] - adds r0, 0xC8 - adds r1, r2, r0 - subs r0, 0x18 - strh r0, [r1] - movs r1, 0x8E - lsls r1, 1 - adds r0, r2, r1 - strh r6, [r0] - adds r0, r2, 0 - adds r0, 0xC0 - str r6, [r0] - ldr r0, _0804B90C @ =gMain - ldr r2, _0804B910 @ =0x0000043c - adds r0, r2 - movs r1, 0x5 - strb r1, [r0] - b _0804B9F2 - .align 2, 0 -_0804B8E0: .4byte gUnknown_020297D8 -_0804B8E4: .4byte gSpecialVar_0x8005 -_0804B8E8: .4byte gLinkPlayers + 0x8 -_0804B8EC: .4byte gSaveBlock2 -_0804B8F0: .4byte gEnemyParty -_0804B8F4: .4byte gUnknown_03004828 -_0804B8F8: .4byte 0x0201f000 -_0804B8FC: .4byte sub_804B210 -_0804B900: .4byte gWindowConfig_81E717C -_0804B904: .4byte gLinkType -_0804B908: .4byte 0x00001144 -_0804B90C: .4byte gMain -_0804B910: .4byte 0x0000043c -_0804B914: - movs r0, 0 - movs r1, 0 - bl sub_804B2D0 - ldr r1, _0804B924 @ =gMain - ldr r3, _0804B928 @ =0x0000043c - adds r1, r3 - b _0804B9D0 - .align 2, 0 -_0804B924: .4byte gMain -_0804B928: .4byte 0x0000043c -_0804B92C: - movs r0, 0 - movs r1, 0x1 - bl sub_804B2D0 - ldr r1, _0804B93C @ =gMain - ldr r0, _0804B940 @ =0x0000043c - adds r1, r0 - b _0804B9D0 - .align 2, 0 -_0804B93C: .4byte gMain -_0804B940: .4byte 0x0000043c -_0804B944: - movs r0, 0x1 - movs r1, 0 - bl sub_804B2D0 - b _0804B9CA -_0804B94E: - movs r0, 0x1 - movs r1, 0x1 - bl sub_804B2D0 - ldr r1, _0804B960 @ =gMain - ldr r3, _0804B964 @ =0x0000043c - adds r1, r3 - b _0804B9D0 - .align 2, 0 -_0804B960: .4byte gMain -_0804B964: .4byte 0x0000043c -_0804B968: - bl sub_804C164 - ldr r0, _0804B988 @ =gUnknown_0821594C - bl LoadSpriteSheet - ldr r0, _0804B98C @ =gUnknown_08215954 - bl LoadSpritePalette - ldr r1, _0804B990 @ =REG_BG1CNT - ldr r2, _0804B994 @ =0x00000502 - adds r0, r2, 0 - strh r0, [r1] - ldr r1, _0804B998 @ =gMain - ldr r3, _0804B99C @ =0x0000043c - adds r1, r3 - b _0804B9D0 - .align 2, 0 -_0804B988: .4byte gUnknown_0821594C -_0804B98C: .4byte gUnknown_08215954 -_0804B990: .4byte REG_BG1CNT -_0804B994: .4byte 0x00000502 -_0804B998: .4byte gMain -_0804B99C: .4byte 0x0000043c -_0804B9A0: - ldr r0, _0804B9D8 @ =0x0000043c - adds r1, r2, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_0804B9AA: - movs r0, 0x5 - bl sub_804BBE8 - movs r0, 0 - bl sub_804BBE8 - bl sub_804C1A8 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade -_0804B9CA: - ldr r1, _0804B9DC @ =gMain - ldr r2, _0804B9D8 @ =0x0000043c - adds r1, r2 -_0804B9D0: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0804B9F2 - .align 2, 0 -_0804B9D8: .4byte 0x0000043c -_0804B9DC: .4byte gMain -_0804B9E0: - ldr r0, _0804BA10 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0804B9F2 - ldr r0, _0804BA14 @ =sub_804BBCC - bl SetMainCallback2 -_0804B9F2: - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0804BA10: .4byte gPaletteFade -_0804BA14: .4byte sub_804BBCC - thumb_func_end sub_804B790 - .align 2, 0 @ Don't pad with nop. diff --git a/src/trade.c b/src/trade.c index 4e4903e51..09c0ba4a1 100644 --- a/src/trade.c +++ b/src/trade.c @@ -149,7 +149,8 @@ struct TradeEwramSubstruct2 { /*0x0103*/ u8 unk_0103; /*0x0104*/ u16 unk_0104; /*0x0106*/ u16 unk_0106; - /*0x0108*/ u8 filler_0108[0x04]; + /*0x0108*/ u16 unk_0108; + /*0x010a*/ u16 unk_010a; /*0x010c*/ u16 unk_010c; /*0x010e*/ s16 unk_010e; /*0x0110*/ s16 unk_0110; @@ -246,6 +247,8 @@ void sub_804D80C(struct Sprite *); void sub_804E1DC(void); void sub_804BBCC(void); void sub_804D8E4(void); +void sub_804C164(void); +void sub_804C1A8(void); extern u8 gUnknown_020297D8[2]; extern u8 *gUnknown_020296CC[13]; @@ -3503,6 +3506,96 @@ static bool8 sub_804ABF8(void) asm(".section .text.sub_804DAD4"); +void sub_804B210(void); + +void sub_804B228(void); + +void sub_804B2D0(u8, u8); + +void sub_804B790(void) +{ + u8 otName[11]; + switch (gMain.state) + { + case 0: + gUnknown_020297D8[0] = gSpecialVar_0x8005; + gUnknown_020297D8[1] = 6; + StringCopy(gLinkPlayers[0].name, gSaveBlock2.playerName); + GetMonData(&gEnemyParty[0], MON_DATA_OT_NAME, otName); + StringCopy(gLinkPlayers[1].name, otName); + REG_DISPCNT = 0; + ResetTasks(); + gUnknown_03004828 = &ewram_2010000.unk_0f000; + ResetSpriteData(); + FreeAllSpritePalettes(); + SetVBlankCallback(sub_804B210); + sub_804B228(); + SetUpWindowConfig(&gWindowConfig_81E717C); + InitWindowFromConfig(&gUnknown_03004828->window, &gWindowConfig_81E717C); + gUnknown_03004828->unk_0034 = SetTextWindowBaseTileNum(2); + LoadTextWindowGraphics(&gUnknown_03004828->window); + MenuZeroFillScreen(); + gLinkType = 0x1144; + gUnknown_03004828->isLinkTrade = FALSE; + gUnknown_03004828->linkData[12] = 0; + gUnknown_03004828->unk_00c4 = 0; + gUnknown_03004828->unk_0104 = 0x40; + gUnknown_03004828->unk_0106 = 0x40; + gUnknown_03004828->unk_0108 = 0; + gUnknown_03004828->unk_010a = 0; + gUnknown_03004828->unk_010c = 0x78; + gUnknown_03004828->unk_010e = 0x50; + gUnknown_03004828->unk_0118 = 0x100; + gUnknown_03004828->unk_011c = 0; + gUnknown_03004828->unk_00c0 = 0; + gMain.state = 5; + break; + case 5: + sub_804B2D0(0, 0); + gMain.state ++; + break; + case 6: + sub_804B2D0(0, 1); + gMain.state ++; + break; + case 7: + sub_804B2D0(1, 0); + gMain.state ++; + break; + case 8: + sub_804B2D0(1, 1); + gMain.state ++; + break; + case 9: + sub_804C164(); + LoadSpriteSheet(&gUnknown_0821594C); + LoadSpritePalette(&gUnknown_08215954); + REG_BG1CNT = BGCNT_PRIORITY(2) | BGCNT_SCREENBASE(5); + gMain.state ++; + break; + case 10: + gMain.state ++; + // fallthrough + case 11: + sub_804BBE8(5); + sub_804BBE8(0); + sub_804C1A8(); + BeginNormalPaletteFade(-1, 0, 16, 0, 0); + gMain.state ++; + break; + case 12: + if (!gPaletteFade.active) + { + SetMainCallback2(sub_804BBCC); + } + break; + } + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + static void sub_804BA18(u8 partyIdx) { struct Pokemon *pokemon = &gPlayerParty[partyIdx]; |