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Diffstat (limited to 'asm/battle_4.s')
-rw-r--r--asm/battle_4.s7970
1 files changed, 3985 insertions, 3985 deletions
diff --git a/asm/battle_4.s b/asm/battle_4.s
index bbdeb1c6e..5436d3e55 100644
--- a/asm/battle_4.s
+++ b/asm/battle_4.s
@@ -13,20 +13,20 @@ atk00_attackcanceler: @ 801BC50
mov r6, r8
push {r6,r7}
sub sp, 0x4
- ldr r0, _0801BC6C @ =gUnknown_02024D26
+ ldr r0, _0801BC6C @ =gBattleOutcome
ldrb r0, [r0]
cmp r0, 0
beq _0801BC74
- ldr r1, _0801BC70 @ =gUnknown_02024A7F
+ ldr r1, _0801BC70 @ =gFightStateTracker
movs r0, 0xC
strb r0, [r1]
b _0801BFF4
.align 2, 0
-_0801BC6C: .4byte gUnknown_02024D26
-_0801BC70: .4byte gUnknown_02024A7F
+_0801BC6C: .4byte gBattleOutcome
+_0801BC70: .4byte gFightStateTracker
_0801BC74:
ldr r2, _0801BCA4 @ =gBattleMons
- ldr r0, _0801BCA8 @ =gPlayerMonIndex
+ ldr r0, _0801BCA8 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -34,7 +34,7 @@ _0801BC74:
ldrh r0, [r0, 0x28]
cmp r0, 0
bne _0801BCB8
- ldr r2, _0801BCAC @ =gUnknown_02024C6C
+ ldr r2, _0801BCAC @ =gHitMarker
ldr r1, [r2]
movs r0, 0x80
lsls r0, 2
@@ -45,15 +45,15 @@ _0801BC74:
lsls r0, 12
orrs r1, r0
str r1, [r2]
- ldr r1, _0801BCB0 @ =gUnknown_02024C10
- ldr r0, _0801BCB4 @ =BattleScript_1D6F62
+ ldr r1, _0801BCB0 @ =gBattlescriptCurrInstr
+ ldr r0, _0801BCB4 @ =BattleScript_EndTurn
b _0801BFF2
.align 2, 0
_0801BCA4: .4byte gBattleMons
-_0801BCA8: .4byte gPlayerMonIndex
-_0801BCAC: .4byte gUnknown_02024C6C
-_0801BCB0: .4byte gUnknown_02024C10
-_0801BCB4: .4byte BattleScript_1D6F62
+_0801BCA8: .4byte gBankAttacker
+_0801BCAC: .4byte gHitMarker
+_0801BCB0: .4byte gBattlescriptCurrInstr
+_0801BCB4: .4byte BattleScript_EndTurn
_0801BCB8:
bl sub_8017718
lsls r0, 24
@@ -62,22 +62,22 @@ _0801BCB8:
beq _0801BCC6
b _0801BFF4
_0801BCC6:
- ldr r0, _0801BD34 @ =gEnemyMonIndex
+ ldr r0, _0801BD34 @ =gBankTarget
ldrb r1, [r0]
str r2, [sp]
movs r0, 0x2
movs r2, 0
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
beq _0801BCDE
b _0801BFF4
_0801BCDE:
ldr r4, _0801BD38 @ =gBattleMons
- ldr r0, _0801BD3C @ =gUnknown_02024BE4
+ ldr r0, _0801BD3C @ =gCurrMovePos
ldrb r1, [r0]
- ldr r3, _0801BD40 @ =gPlayerMonIndex
+ ldr r3, _0801BD40 @ =gBankAttacker
ldrb r2, [r3]
movs r0, 0x58
muls r2, r0
@@ -86,10 +86,10 @@ _0801BCDE:
adds r0, 0x24
adds r1, r0
ldrb r0, [r1]
- ldr r5, _0801BD44 @ =gUnknown_02024C6C
+ ldr r5, _0801BD44 @ =gHitMarker
cmp r0, 0
bne _0801BD5C
- ldr r0, _0801BD48 @ =gUnknown_02024BE6
+ ldr r0, _0801BD48 @ =gCurrentMove
ldrh r0, [r0]
cmp r0, 0xA5
beq _0801BD5C
@@ -107,8 +107,8 @@ _0801BCDE:
ands r0, r1
cmp r0, 0
bne _0801BD5C
- ldr r1, _0801BD50 @ =gUnknown_02024C10
- ldr r0, _0801BD54 @ =gUnknown_081D936D
+ ldr r1, _0801BD50 @ =gBattlescriptCurrInstr
+ ldr r0, _0801BD54 @ =BattleScript_NoPPForMove
str r0, [r1]
ldr r2, _0801BD58 @ =gBattleMoveFlags
ldrb r0, [r2]
@@ -117,15 +117,15 @@ _0801BCDE:
strb r0, [r2]
b _0801BFF4
.align 2, 0
-_0801BD34: .4byte gEnemyMonIndex
+_0801BD34: .4byte gBankTarget
_0801BD38: .4byte gBattleMons
-_0801BD3C: .4byte gUnknown_02024BE4
-_0801BD40: .4byte gPlayerMonIndex
-_0801BD44: .4byte gUnknown_02024C6C
-_0801BD48: .4byte gUnknown_02024BE6
+_0801BD3C: .4byte gCurrMovePos
+_0801BD40: .4byte gBankAttacker
+_0801BD44: .4byte gHitMarker
+_0801BD48: .4byte gCurrentMove
_0801BD4C: .4byte 0x00800200
-_0801BD50: .4byte gUnknown_02024C10
-_0801BD54: .4byte gUnknown_081D936D
+_0801BD50: .4byte gBattlescriptCurrInstr
+_0801BD54: .4byte BattleScript_NoPPForMove
_0801BD58: .4byte gBattleMoveFlags
_0801BD5C:
ldr r0, [r5]
@@ -172,14 +172,14 @@ _0801BDA4:
.align 2, 0
_0801BDB0: .4byte gBattleMoveFlags
_0801BDB4:
- ldr r2, _0801BE18 @ =gUnknown_02024C6C
+ ldr r2, _0801BE18 @ =gHitMarker
ldr r0, [r2]
movs r1, 0x80
lsls r1, 18
orrs r0, r1
str r0, [r2]
- ldr r2, _0801BE1C @ =gUnknown_02024D28
- ldr r1, _0801BE20 @ =gEnemyMonIndex
+ ldr r2, _0801BE1C @ =gProtectStructs
+ ldr r1, _0801BE20 @ =gBankTarget
ldrb r3, [r1]
lsls r0, r3, 4
adds r0, r2
@@ -190,7 +190,7 @@ _0801BDB4:
cmp r0, 0
bge _0801BE3C
ldr r2, _0801BE24 @ =gBattleMoves
- ldr r0, _0801BE28 @ =gUnknown_02024BE6
+ ldr r0, _0801BE28 @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -201,7 +201,7 @@ _0801BDB4:
ands r0, r1
cmp r0, 0
beq _0801BE3C
- ldr r0, _0801BE2C @ =gPlayerMonIndex
+ ldr r0, _0801BE2C @ =gBankAttacker
ldrb r0, [r0]
ldr r2, _0801BE30 @ =0x00000115
adds r1, r3, 0
@@ -216,30 +216,30 @@ _0801BDB4:
ands r0, r2
strb r0, [r1]
bl b_movescr_stack_push_cursor
- ldr r1, _0801BE34 @ =gUnknown_02024C10
- ldr r0, _0801BE38 @ =gUnknown_081D946F
+ ldr r1, _0801BE34 @ =gBattlescriptCurrInstr
+ ldr r0, _0801BE38 @ =BattleScript_MagicCoatBounce
b _0801BFF2
.align 2, 0
-_0801BE18: .4byte gUnknown_02024C6C
-_0801BE1C: .4byte gUnknown_02024D28
-_0801BE20: .4byte gEnemyMonIndex
+_0801BE18: .4byte gHitMarker
+_0801BE1C: .4byte gProtectStructs
+_0801BE20: .4byte gBankTarget
_0801BE24: .4byte gBattleMoves
-_0801BE28: .4byte gUnknown_02024BE6
-_0801BE2C: .4byte gPlayerMonIndex
+_0801BE28: .4byte gCurrentMove
+_0801BE2C: .4byte gBankAttacker
_0801BE30: .4byte 0x00000115
-_0801BE34: .4byte gUnknown_02024C10
-_0801BE38: .4byte gUnknown_081D946F
+_0801BE34: .4byte gBattlescriptCurrInstr
+_0801BE38: .4byte BattleScript_MagicCoatBounce
_0801BE3C:
movs r2, 0
- ldr r0, _0801BEB8 @ =gUnknown_02024A68
+ ldr r0, _0801BEB8 @ =gNoOfAllBanks
ldrb r0, [r0]
cmp r2, r0
bge _0801BE7E
- ldr r6, _0801BEBC @ =gUnknown_02024D28
+ ldr r6, _0801BEBC @ =gProtectStructs
ldr r1, _0801BEC0 @ =gBattleMoves
mov r12, r1
adds r5, r0, 0
- ldr r7, _0801BEC4 @ =gUnknown_02024A7A
+ ldr r7, _0801BEC4 @ =gTurnOrder
_0801BE50:
adds r4, r2, r7
ldrb r3, [r4]
@@ -249,7 +249,7 @@ _0801BE50:
lsls r0, 26
cmp r0, 0
bge _0801BE78
- ldr r0, _0801BEC8 @ =gUnknown_02024BE6
+ ldr r0, _0801BEC8 @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -266,7 +266,7 @@ _0801BE78:
cmp r2, r5
blt _0801BE50
_0801BE7E:
- ldr r0, _0801BECC @ =gUnknown_02024D68
+ ldr r0, _0801BECC @ =gSpecialStatuses
mov r1, r8
ldrb r2, [r1]
lsls r1, r2, 2
@@ -281,12 +281,12 @@ _0801BE7E:
negs r0, r0
ands r0, r3
strb r0, [r1]
- ldr r4, _0801BED0 @ =byte_2024C06
+ ldr r4, _0801BED0 @ =gLastUsedAbility
movs r0, 0x1F
strb r0, [r4]
bl b_movescr_stack_push_cursor
- ldr r1, _0801BED4 @ =gUnknown_02024C10
- ldr r0, _0801BED8 @ =gUnknown_081D9812
+ ldr r1, _0801BED4 @ =gBattlescriptCurrInstr
+ ldr r0, _0801BED8 @ =BattleScript_TookAttack
str r0, [r1]
mov r2, r8
ldrb r0, [r2]
@@ -294,15 +294,15 @@ _0801BE7E:
bl sub_81074C4
b _0801BFF4
.align 2, 0
-_0801BEB8: .4byte gUnknown_02024A68
-_0801BEBC: .4byte gUnknown_02024D28
+_0801BEB8: .4byte gNoOfAllBanks
+_0801BEBC: .4byte gProtectStructs
_0801BEC0: .4byte gBattleMoves
-_0801BEC4: .4byte gUnknown_02024A7A
-_0801BEC8: .4byte gUnknown_02024BE6
-_0801BECC: .4byte gUnknown_02024D68
-_0801BED0: .4byte byte_2024C06
-_0801BED4: .4byte gUnknown_02024C10
-_0801BED8: .4byte gUnknown_081D9812
+_0801BEC4: .4byte gTurnOrder
+_0801BEC8: .4byte gCurrentMove
+_0801BECC: .4byte gSpecialStatuses
+_0801BED0: .4byte gLastUsedAbility
+_0801BED4: .4byte gBattlescriptCurrInstr
+_0801BED8: .4byte BattleScript_TookAttack
_0801BEDC:
lsls r0, r2, 4
add r0, r9
@@ -313,7 +313,7 @@ _0801BEDC:
b _0801BFEC
_0801BEEA:
ldr r1, _0801BF80 @ =gBattleMoves
- ldr r2, _0801BF84 @ =gUnknown_02024BE6
+ ldr r2, _0801BF84 @ =gCurrentMove
ldrh r3, [r2]
lsls r0, r3, 1
adds r0, r3
@@ -328,7 +328,7 @@ _0801BEEA:
cmp r3, 0xAE
bne _0801BF28
ldr r2, _0801BF88 @ =gBattleMons
- ldr r0, _0801BF8C @ =gPlayerMonIndex
+ ldr r0, _0801BF8C @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -350,7 +350,7 @@ _0801BF28:
cmp r0, 0
beq _0801BF4E
ldr r1, _0801BF88 @ =gBattleMons
- ldr r0, _0801BF8C @ =gPlayerMonIndex
+ ldr r0, _0801BF8C @ =gBankAttacker
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -363,16 +363,16 @@ _0801BF28:
cmp r0, 0
beq _0801BFEC
_0801BF4E:
- ldr r0, _0801BF8C @ =gPlayerMonIndex
+ ldr r0, _0801BF8C @ =gBankAttacker
ldrb r0, [r0]
- bl b_cancel_multi_turn_move_maybe
+ bl CancelMultiTurnMoves
ldr r2, _0801BF90 @ =gBattleMoveFlags
ldrb r0, [r2]
movs r1, 0x1
orrs r0, r1
strb r0, [r2]
- ldr r1, _0801BF94 @ =gUnknown_02024C3C
- ldr r3, _0801BF98 @ =gEnemyMonIndex
+ ldr r1, _0801BF94 @ =gMoveHitWith
+ ldr r3, _0801BF98 @ =gBankTarget
ldrb r0, [r3]
lsls r0, 1
adds r0, r1
@@ -383,22 +383,22 @@ _0801BF4E:
lsls r0, 1
adds r0, r1
strh r2, [r0]
- ldr r1, _0801BFA0 @ =gUnknown_02024D1E
+ ldr r1, _0801BFA0 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x6]
b _0801BFEC
.align 2, 0
_0801BF80: .4byte gBattleMoves
-_0801BF84: .4byte gUnknown_02024BE6
+_0801BF84: .4byte gCurrentMove
_0801BF88: .4byte gBattleMons
-_0801BF8C: .4byte gPlayerMonIndex
+_0801BF8C: .4byte gBankAttacker
_0801BF90: .4byte gBattleMoveFlags
-_0801BF94: .4byte gUnknown_02024C3C
-_0801BF98: .4byte gEnemyMonIndex
+_0801BF94: .4byte gMoveHitWith
+_0801BF98: .4byte gBankTarget
_0801BF9C: .4byte gUnknown_02024C44
-_0801BFA0: .4byte gUnknown_02024D1E
+_0801BFA0: .4byte gBattleCommunication
_0801BFA4:
- ldr r0, _0801BFD4 @ =gPlayerMonIndex
+ ldr r0, _0801BFD4 @ =gBankAttacker
ldrb r0, [r0]
ldr r2, _0801BFD8 @ =0x00000121
adds r1, r3, 0
@@ -417,18 +417,18 @@ _0801BFA4:
adds r0, r2
strb r1, [r0]
bl b_movescr_stack_push_cursor
- ldr r1, _0801BFE4 @ =gUnknown_02024C10
- ldr r0, _0801BFE8 @ =gUnknown_081D9487
+ ldr r1, _0801BFE4 @ =gBattlescriptCurrInstr
+ ldr r0, _0801BFE8 @ =BattleScript_SnatchedMove
b _0801BFF2
.align 2, 0
-_0801BFD4: .4byte gPlayerMonIndex
+_0801BFD4: .4byte gBankAttacker
_0801BFD8: .4byte 0x00000121
_0801BFDC: .4byte 0x02000000
_0801BFE0: .4byte 0x00016003
-_0801BFE4: .4byte gUnknown_02024C10
-_0801BFE8: .4byte gUnknown_081D9487
+_0801BFE4: .4byte gBattlescriptCurrInstr
+_0801BFE8: .4byte BattleScript_SnatchedMove
_0801BFEC:
- ldr r1, _0801C004 @ =gUnknown_02024C10
+ ldr r1, _0801C004 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
_0801BFF2:
@@ -442,7 +442,7 @@ _0801BFF4:
pop {r0}
bx r0
.align 2, 0
-_0801C004: .4byte gUnknown_02024C10
+_0801C004: .4byte gBattlescriptCurrInstr
thumb_func_end atk00_attackcanceler
thumb_func_start mcmd_jump_if_move_not_executed
@@ -453,7 +453,7 @@ mcmd_jump_if_move_not_executed: @ 801C008
lsrs r0, 24
lsls r1, 16
lsrs r6, r1, 16
- ldr r1, _0801C054 @ =gUnknown_02024C10
+ ldr r1, _0801C054 @ =gBattlescriptCurrInstr
ldr r5, [r1]
adds r4, r5, r0
ldr r0, _0801C058 @ =gBattleMoveFlags
@@ -462,8 +462,8 @@ mcmd_jump_if_move_not_executed: @ 801C008
ands r0, r1
cmp r0, 0
beq _0801C068
- ldr r1, _0801C05C @ =gUnknown_02024C3C
- ldr r3, _0801C060 @ =gEnemyMonIndex
+ ldr r1, _0801C05C @ =gMoveHitWith
+ ldr r3, _0801C060 @ =gBankTarget
ldrb r0, [r3]
lsls r0, 1
adds r0, r1
@@ -486,25 +486,25 @@ mcmd_jump_if_move_not_executed: @ 801C008
orrs r4, r0
b _0801C082
.align 2, 0
-_0801C054: .4byte gUnknown_02024C10
+_0801C054: .4byte gBattlescriptCurrInstr
_0801C058: .4byte gBattleMoveFlags
-_0801C05C: .4byte gUnknown_02024C3C
-_0801C060: .4byte gEnemyMonIndex
+_0801C05C: .4byte gMoveHitWith
+_0801C060: .4byte gBankTarget
_0801C064: .4byte gUnknown_02024C44
_0801C068:
bl b_feature_update_destiny_bond
- ldr r0, _0801C090 @ =gEnemyMonIndex
+ ldr r0, _0801C090 @ =gBankTarget
ldrb r1, [r0]
str r6, [sp]
movs r0, 0x3
movs r2, 0
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
bne _0801C086
_0801C082:
- ldr r0, _0801C094 @ =gUnknown_02024C10
+ ldr r0, _0801C094 @ =gBattlescriptCurrInstr
str r4, [r0]
_0801C086:
add sp, 0x4
@@ -512,15 +512,15 @@ _0801C086:
pop {r0}
bx r0
.align 2, 0
-_0801C090: .4byte gEnemyMonIndex
-_0801C094: .4byte gUnknown_02024C10
+_0801C090: .4byte gBankTarget
+_0801C094: .4byte gBattlescriptCurrInstr
thumb_func_end mcmd_jump_if_move_not_executed
- thumb_func_start atk40_801DBA0
-atk40_801DBA0: @ 801C098
+ thumb_func_start atk40_jump_if_move_affected_by_protect
+atk40_jump_if_move_affected_by_protect: @ 801C098
push {lr}
- ldr r1, _0801C0E0 @ =gUnknown_02024D28
- ldr r0, _0801C0E4 @ =gEnemyMonIndex
+ ldr r1, _0801C0E0 @ =gProtectStructs
+ ldr r0, _0801C0E4 @ =gBankTarget
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -529,7 +529,7 @@ atk40_801DBA0: @ 801C098
cmp r0, 0
beq _0801C0F8
ldr r2, _0801C0E8 @ =gBattleMoves
- ldr r0, _0801C0EC @ =gUnknown_02024BE6
+ ldr r0, _0801C0EC @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -548,19 +548,19 @@ atk40_801DBA0: @ 801C098
movs r0, 0x5
movs r1, 0
bl mcmd_jump_if_move_not_executed
- ldr r1, _0801C0F4 @ =gUnknown_02024D1E
+ ldr r1, _0801C0F4 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x6]
b _0801C100
.align 2, 0
-_0801C0E0: .4byte gUnknown_02024D28
-_0801C0E4: .4byte gEnemyMonIndex
+_0801C0E0: .4byte gProtectStructs
+_0801C0E4: .4byte gBankTarget
_0801C0E8: .4byte gBattleMoves
-_0801C0EC: .4byte gUnknown_02024BE6
+_0801C0EC: .4byte gCurrentMove
_0801C0F0: .4byte gBattleMoveFlags
-_0801C0F4: .4byte gUnknown_02024D1E
+_0801C0F4: .4byte gBattleCommunication
_0801C0F8:
- ldr r1, _0801C104 @ =gUnknown_02024C10
+ ldr r1, _0801C104 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -568,8 +568,8 @@ _0801C100:
pop {r0}
bx r0
.align 2, 0
-_0801C104: .4byte gUnknown_02024C10
- thumb_func_end atk40_801DBA0
+_0801C104: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk40_jump_if_move_affected_by_protect
thumb_func_start sub_801C108
sub_801C108: @ 801C108
@@ -577,8 +577,8 @@ sub_801C108: @ 801C108
lsls r0, 16
lsrs r3, r0, 16
movs r4, 0
- ldr r1, _0801C15C @ =gUnknown_02024D28
- ldr r0, _0801C160 @ =gEnemyMonIndex
+ ldr r1, _0801C15C @ =gProtectStructs
+ ldr r0, _0801C160 @ =gBankTarget
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -587,7 +587,7 @@ sub_801C108: @ 801C108
cmp r0, 0
beq _0801C154
ldr r2, _0801C164 @ =gBattleMoves
- ldr r0, _0801C168 @ =gUnknown_02024BE6
+ ldr r0, _0801C168 @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -606,7 +606,7 @@ sub_801C108: @ 801C108
movs r0, 0x7
adds r1, r3, 0
bl mcmd_jump_if_move_not_executed
- ldr r1, _0801C170 @ =gUnknown_02024D1E
+ ldr r1, _0801C170 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x6]
movs r4, 0x1
@@ -616,12 +616,12 @@ _0801C154:
pop {r1}
bx r1
.align 2, 0
-_0801C15C: .4byte gUnknown_02024D28
-_0801C160: .4byte gEnemyMonIndex
+_0801C15C: .4byte gProtectStructs
+_0801C160: .4byte gBankTarget
_0801C164: .4byte gBattleMoves
-_0801C168: .4byte gUnknown_02024BE6
+_0801C168: .4byte gCurrentMove
_0801C16C: .4byte gBattleMoveFlags
-_0801C170: .4byte gUnknown_02024D1E
+_0801C170: .4byte gBattleCommunication
thumb_func_end sub_801C108
thumb_func_start sub_801C174
@@ -630,8 +630,8 @@ sub_801C174: @ 801C174
sub sp, 0x4
lsls r0, 16
lsrs r5, r0, 16
- ldr r2, _0801C1D4 @ =gUnknown_02024C98
- ldr r3, _0801C1D8 @ =gEnemyMonIndex
+ ldr r2, _0801C1D4 @ =gStatuses3
+ ldr r3, _0801C1D8 @ =gBankTarget
ldrb r4, [r3]
lsls r0, r4, 2
adds r0, r2
@@ -641,18 +641,18 @@ sub_801C174: @ 801C174
adds r6, r2, 0
cmp r1, 0
beq _0801C1A6
- ldr r1, _0801C1DC @ =gUnknown_02024CA8
+ ldr r1, _0801C1DC @ =gDisableStructs
lsls r0, r4, 3
subs r0, r4
lsls r0, 2
adds r0, r1
- ldr r1, _0801C1E0 @ =gPlayerMonIndex
+ ldr r1, _0801C1E0 @ =gBankAttacker
ldrb r0, [r0, 0x15]
ldrb r1, [r1]
cmp r0, r1
beq _0801C290
_0801C1A6:
- ldr r0, _0801C1E4 @ =gUnknown_02024C6C
+ ldr r0, _0801C1E4 @ =gHitMarker
ldr r1, [r0]
movs r2, 0x80
lsls r2, 9
@@ -676,11 +676,11 @@ _0801C1C6:
strb r1, [r0]
b _0801C290
.align 2, 0
-_0801C1D4: .4byte gUnknown_02024C98
-_0801C1D8: .4byte gEnemyMonIndex
-_0801C1DC: .4byte gUnknown_02024CA8
-_0801C1E0: .4byte gPlayerMonIndex
-_0801C1E4: .4byte gUnknown_02024C6C
+_0801C1D4: .4byte gStatuses3
+_0801C1D8: .4byte gBankTarget
+_0801C1DC: .4byte gDisableStructs
+_0801C1E0: .4byte gBankAttacker
+_0801C1E4: .4byte gHitMarker
_0801C1E8: .4byte gBattleMoveFlags
_0801C1EC:
ldr r0, [r2]
@@ -728,7 +728,7 @@ _0801C22E:
movs r1, 0
movs r2, 0xD
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r0, 24
lsls r4, r5, 1
@@ -739,7 +739,7 @@ _0801C22E:
movs r1, 0
movs r2, 0x4D
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
bne _0801C27E
@@ -795,7 +795,7 @@ atk01_accuracycheck: @ 801C2BC
mov r5, r8
push {r5-r7}
sub sp, 0x8
- ldr r0, _0801C314 @ =gUnknown_02024C10
+ ldr r0, _0801C314 @ =gBattlescriptCurrInstr
ldr r5, [r0]
ldrb r6, [r5, 0x5]
ldrb r1, [r5, 0x6]
@@ -807,8 +807,8 @@ atk01_accuracycheck: @ 801C2BC
adds r7, r0, 0
cmp r1, 0x1
bhi _0801C378
- ldr r2, _0801C318 @ =gUnknown_02024C98
- ldr r3, _0801C31C @ =gEnemyMonIndex
+ ldr r2, _0801C318 @ =gStatuses3
+ ldr r3, _0801C31C @ =gBankTarget
ldrb r4, [r3]
lsls r0, r4, 2
adds r0, r2
@@ -820,12 +820,12 @@ atk01_accuracycheck: @ 801C2BC
ldr r0, _0801C320 @ =0x0000ffff
cmp r6, r0
bne _0801C32C
- ldr r1, _0801C324 @ =gUnknown_02024CA8
+ ldr r1, _0801C324 @ =gDisableStructs
lsls r0, r4, 3
subs r0, r4
lsls r0, 2
adds r0, r1
- ldr r1, _0801C328 @ =gPlayerMonIndex
+ ldr r1, _0801C328 @ =gBankAttacker
ldrb r0, [r0, 0x15]
ldrb r1, [r1]
cmp r0, r1
@@ -834,12 +834,12 @@ atk01_accuracycheck: @ 801C2BC
str r0, [r7]
b _0801C632
.align 2, 0
-_0801C314: .4byte gUnknown_02024C10
-_0801C318: .4byte gUnknown_02024C98
-_0801C31C: .4byte gEnemyMonIndex
+_0801C314: .4byte gBattlescriptCurrInstr
+_0801C318: .4byte gStatuses3
+_0801C31C: .4byte gBankTarget
_0801C320: .4byte 0x0000ffff
-_0801C324: .4byte gUnknown_02024CA8
-_0801C328: .4byte gPlayerMonIndex
+_0801C324: .4byte gDisableStructs
+_0801C328: .4byte gBankAttacker
_0801C32C:
ldrb r0, [r3]
lsls r0, 2
@@ -872,17 +872,17 @@ _0801C35C:
beq _0801C36A
b _0801C632
_0801C36A:
- ldr r1, _0801C374 @ =gUnknown_02024C10
+ ldr r1, _0801C374 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x7
str r0, [r1]
b _0801C632
.align 2, 0
-_0801C374: .4byte gUnknown_02024C10
+_0801C374: .4byte gBattlescriptCurrInstr
_0801C378:
cmp r6, 0
bne _0801C380
- ldr r0, _0801C398 @ =gUnknown_02024BE6
+ ldr r0, _0801C398 @ =gCurrentMove
ldrh r6, [r0]
_0801C380:
ldr r0, _0801C39C @ =0x02000000
@@ -898,7 +898,7 @@ _0801C380:
mov r10, r3
b _0801C3B2
.align 2, 0
-_0801C398: .4byte gUnknown_02024BE6
+_0801C398: .4byte gCurrentMove
_0801C39C: .4byte 0x02000000
_0801C3A0: .4byte 0x0001601c
_0801C3A4:
@@ -925,7 +925,7 @@ _0801C3C0:
b _0801C632
_0801C3CE:
ldr r3, _0801C3FC @ =gBattleMons
- ldr r0, _0801C400 @ =gEnemyMonIndex
+ ldr r0, _0801C400 @ =gBankTarget
ldrb r0, [r0]
movs r2, 0x58
adds r4, r0, 0
@@ -939,7 +939,7 @@ _0801C3CE:
ands r0, r1
cmp r0, 0
beq _0801C408
- ldr r0, _0801C404 @ =gPlayerMonIndex
+ ldr r0, _0801C404 @ =gBankAttacker
ldrb r0, [r0]
muls r0, r2
adds r0, r3
@@ -948,10 +948,10 @@ _0801C3CE:
.align 2, 0
_0801C3F8: .4byte gBattleMoves
_0801C3FC: .4byte gBattleMons
-_0801C400: .4byte gEnemyMonIndex
-_0801C404: .4byte gPlayerMonIndex
+_0801C400: .4byte gBankTarget
+_0801C404: .4byte gBankAttacker
_0801C408:
- ldr r0, _0801C56C @ =gPlayerMonIndex
+ ldr r0, _0801C56C @ =gBankAttacker
ldrb r0, [r0]
muls r0, r2
adds r0, r3
@@ -987,7 +987,7 @@ _0801C430:
movs r1, 0
movs r2, 0xD
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r0, 24
str r4, [sp, 0x4]
@@ -998,7 +998,7 @@ _0801C430:
movs r1, 0
movs r2, 0x4D
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
bne _0801C482
@@ -1027,7 +1027,7 @@ _0801C482:
lsls r0, 16
lsrs r4, r0, 16
ldr r7, _0801C57C @ =gBattleMons
- ldr r0, _0801C56C @ =gPlayerMonIndex
+ ldr r0, _0801C56C @ =gBankAttacker
ldrb r0, [r0]
movs r5, 0x58
muls r0, r5
@@ -1050,7 +1050,7 @@ _0801C4C0:
movs r1, 0
movs r2, 0xD
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r0, 24
cmp r0, 0
@@ -1060,11 +1060,11 @@ _0801C4C0:
movs r1, 0
movs r2, 0x4D
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
bne _0801C518
- ldr r0, _0801C580 @ =gEnemyMonIndex
+ ldr r0, _0801C580 @ =gBankTarget
ldrb r0, [r0]
muls r0, r5
adds r0, r7
@@ -1087,7 +1087,7 @@ _0801C4C0:
lsrs r4, r0, 16
_0801C518:
ldr r2, _0801C57C @ =gBattleMons
- ldr r0, _0801C56C @ =gPlayerMonIndex
+ ldr r0, _0801C56C @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -1108,7 +1108,7 @@ _0801C518:
lsls r0, 16
lsrs r4, r0, 16
_0801C544:
- ldr r3, _0801C580 @ =gEnemyMonIndex
+ ldr r3, _0801C580 @ =gBankTarget
mov r8, r3
ldrb r2, [r3]
movs r7, 0x58
@@ -1128,12 +1128,12 @@ _0801C544:
ldrb r2, [r0, 0x1A]
b _0801C5A4
.align 2, 0
-_0801C56C: .4byte gPlayerMonIndex
+_0801C56C: .4byte gBankAttacker
_0801C570: .4byte gBattleMoves
_0801C574: .4byte gBattleWeather
_0801C578: .4byte gAccuracyStageRatios
_0801C57C: .4byte gBattleMons
-_0801C580: .4byte gEnemyMonIndex
+_0801C580: .4byte gBankTarget
_0801C584: .4byte gEnigmaBerries
_0801C588:
ldrh r0, [r1, 0x2E]
@@ -1149,8 +1149,8 @@ _0801C588:
lsls r0, 24
lsrs r2, r0, 24
_0801C5A4:
- ldr r0, _0801C608 @ =gUnknown_02024C0B
- ldr r1, _0801C60C @ =gEnemyMonIndex
+ ldr r0, _0801C608 @ =gStringBank
+ ldr r1, _0801C60C @ =gBankTarget
ldrb r1, [r1]
strb r1, [r0]
cmp r5, 0x16
@@ -1195,18 +1195,18 @@ _0801C5C0:
cmp r0, 0x20
bne _0801C620
_0801C602:
- ldr r1, _0801C61C @ =gUnknown_02024D1E
+ ldr r1, _0801C61C @ =gBattleCommunication
movs r0, 0x2
b _0801C624
.align 2, 0
-_0801C608: .4byte gUnknown_02024C0B
-_0801C60C: .4byte gEnemyMonIndex
+_0801C608: .4byte gStringBank
+_0801C60C: .4byte gBankTarget
_0801C610: .4byte gBattleMoveFlags
_0801C614: .4byte gBattleTypeFlags
_0801C618: .4byte gBattleMoves
-_0801C61C: .4byte gUnknown_02024D1E
+_0801C61C: .4byte gBattleCommunication
_0801C620:
- ldr r1, _0801C644 @ =gUnknown_02024D1E
+ ldr r1, _0801C644 @ =gBattleCommunication
movs r0, 0
_0801C624:
strb r0, [r1, 0x6]
@@ -1225,49 +1225,49 @@ _0801C632:
pop {r0}
bx r0
.align 2, 0
-_0801C644: .4byte gUnknown_02024D1E
+_0801C644: .4byte gBattleCommunication
thumb_func_end atk01_accuracycheck
thumb_func_start atk02_attackstring
atk02_attackstring: @ 801C648
push {r4,r5,lr}
- ldr r0, _0801C688 @ =gUnknown_02024A64
+ ldr r0, _0801C688 @ =gBattleExecBuffer
ldr r5, [r0]
cmp r5, 0
bne _0801C680
- ldr r4, _0801C68C @ =gUnknown_02024C6C
+ ldr r4, _0801C68C @ =gHitMarker
ldr r0, [r4]
movs r1, 0xC0
lsls r1, 3
ands r0, r1
cmp r0, 0
bne _0801C674
- ldr r0, _0801C690 @ =gPlayerMonIndex
+ ldr r0, _0801C690 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x4
- bl b_std_message
+ bl PrepareStringBattle
ldr r0, [r4]
movs r1, 0x80
lsls r1, 3
orrs r0, r1
str r0, [r4]
_0801C674:
- ldr r0, _0801C694 @ =gUnknown_02024C10
+ ldr r0, _0801C694 @ =gBattlescriptCurrInstr
ldr r1, [r0]
adds r1, 0x1
str r1, [r0]
- ldr r0, _0801C698 @ =gUnknown_02024D1E
+ ldr r0, _0801C698 @ =gBattleCommunication
strb r5, [r0, 0x7]
_0801C680:
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
-_0801C688: .4byte gUnknown_02024A64
-_0801C68C: .4byte gUnknown_02024C6C
-_0801C690: .4byte gPlayerMonIndex
-_0801C694: .4byte gUnknown_02024C10
-_0801C698: .4byte gUnknown_02024D1E
+_0801C688: .4byte gBattleExecBuffer
+_0801C68C: .4byte gHitMarker
+_0801C690: .4byte gBankAttacker
+_0801C694: .4byte gBattlescriptCurrInstr
+_0801C698: .4byte gBattleCommunication
thumb_func_end atk02_attackstring
thumb_func_start atk03_ppreduce
@@ -1279,14 +1279,14 @@ atk03_ppreduce: @ 801C69C
push {r5-r7}
sub sp, 0x4
movs r6, 0x1
- ldr r0, _0801C6EC @ =gUnknown_02024A64
+ ldr r0, _0801C6EC @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
beq _0801C6B4
b _0801C84E
_0801C6B4:
- ldr r1, _0801C6F0 @ =gUnknown_02024D68
- ldr r2, _0801C6F4 @ =gPlayerMonIndex
+ ldr r1, _0801C6F0 @ =gSpecialStatuses
+ ldr r2, _0801C6F4 @ =gBankAttacker
ldrb r3, [r2]
lsls r0, r3, 2
adds r0, r3
@@ -1299,7 +1299,7 @@ _0801C6B4:
cmp r4, 0
bne _0801C756
ldr r2, _0801C6F8 @ =gBattleMoves
- ldr r0, _0801C6FC @ =gUnknown_02024BE6
+ ldr r0, _0801C6FC @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -1314,11 +1314,11 @@ _0801C6B4:
beq _0801C71C
b _0801C736
.align 2, 0
-_0801C6EC: .4byte gUnknown_02024A64
-_0801C6F0: .4byte gUnknown_02024D68
-_0801C6F4: .4byte gPlayerMonIndex
+_0801C6EC: .4byte gBattleExecBuffer
+_0801C6F0: .4byte gSpecialStatuses
+_0801C6F4: .4byte gBankAttacker
_0801C6F8: .4byte gBattleMoves
-_0801C6FC: .4byte gUnknown_02024BE6
+_0801C6FC: .4byte gCurrentMove
_0801C700:
cmp r0, 0x40
beq _0801C71C
@@ -1329,7 +1329,7 @@ _0801C706:
adds r1, r3, 0
movs r2, 0x2E
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r0, 24
adds r6, r0, 0x1
@@ -1342,13 +1342,13 @@ _0801C71C:
movs r0, 0x10
movs r2, 0x2E
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r0, 24
adds r6, r0
b _0801C756
_0801C736:
- ldr r1, _0801C7B8 @ =gEnemyMonIndex
+ ldr r1, _0801C7B8 @ =gBankTarget
mov r2, r9
ldrb r0, [r2]
ldrb r7, [r1]
@@ -1365,7 +1365,7 @@ _0801C736:
bne _0801C756
adds r6, 0x1
_0801C756:
- ldr r0, _0801C7C0 @ =gUnknown_02024C6C
+ ldr r0, _0801C7C0 @ =gHitMarker
ldr r4, [r0]
movs r0, 0xA0
lsls r0, 4
@@ -1373,8 +1373,8 @@ _0801C756:
cmp r4, 0
bne _0801C83C
ldr r2, _0801C7BC @ =gBattleMons
- ldr r3, _0801C7C4 @ =gUnknown_02024BE4
- ldr r1, _0801C7C8 @ =gPlayerMonIndex
+ ldr r3, _0801C7C4 @ =gCurrMovePos
+ ldr r1, _0801C7C8 @ =gBankAttacker
ldrb r5, [r1]
movs r0, 0x58
mov r8, r0
@@ -1392,7 +1392,7 @@ _0801C756:
adds r7, r3, 0
cmp r0, 0
beq _0801C83C
- ldr r0, _0801C7CC @ =gUnknown_02024D28
+ ldr r0, _0801C7CC @ =gProtectStructs
lsls r1, r5, 4
adds r1, r0
ldrb r0, [r1, 0x2]
@@ -1415,12 +1415,12 @@ _0801C756:
strb r0, [r2]
b _0801C7D2
.align 2, 0
-_0801C7B8: .4byte gEnemyMonIndex
+_0801C7B8: .4byte gBankTarget
_0801C7BC: .4byte gBattleMons
-_0801C7C0: .4byte gUnknown_02024C6C
-_0801C7C4: .4byte gUnknown_02024BE4
-_0801C7C8: .4byte gPlayerMonIndex
-_0801C7CC: .4byte gUnknown_02024D28
+_0801C7C0: .4byte gHitMarker
+_0801C7C4: .4byte gCurrMovePos
+_0801C7C8: .4byte gBankAttacker
+_0801C7CC: .4byte gProtectStructs
_0801C7D0:
strb r4, [r2]
_0801C7D2:
@@ -1438,7 +1438,7 @@ _0801C7D2:
ands r0, r1
cmp r0, 0
bne _0801C83C
- ldr r1, _0801C860 @ =gUnknown_02024CA8
+ ldr r1, _0801C860 @ =gDisableStructs
lsls r0, r3, 3
subs r0, r3
lsls r0, 2
@@ -1453,7 +1453,7 @@ _0801C7D2:
ands r1, r0
cmp r1, 0
bne _0801C83C
- ldr r0, _0801C868 @ =gUnknown_02024A60
+ ldr r0, _0801C868 @ =gActiveBank
strb r3, [r0]
ldrb r1, [r7]
adds r1, 0x9
@@ -1471,17 +1471,17 @@ _0801C7D2:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
mov r7, r9
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0801C83C:
- ldr r2, _0801C86C @ =gUnknown_02024C6C
+ ldr r2, _0801C86C @ =gHitMarker
ldr r0, [r2]
ldr r1, _0801C870 @ =0xfffff7ff
ands r0, r1
str r0, [r2]
- ldr r1, _0801C874 @ =gUnknown_02024C10
+ ldr r1, _0801C874 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -1495,19 +1495,19 @@ _0801C84E:
pop {r0}
bx r0
.align 2, 0
-_0801C860: .4byte gUnknown_02024CA8
+_0801C860: .4byte gDisableStructs
_0801C864: .4byte gBitTable
-_0801C868: .4byte gUnknown_02024A60
-_0801C86C: .4byte gUnknown_02024C6C
+_0801C868: .4byte gActiveBank
+_0801C86C: .4byte gHitMarker
_0801C870: .4byte 0xfffff7ff
-_0801C874: .4byte gUnknown_02024C10
+_0801C874: .4byte gBattlescriptCurrInstr
thumb_func_end atk03_ppreduce
thumb_func_start atk04_critcalc
atk04_critcalc: @ 801C878
push {r4-r7,lr}
ldr r1, _0801C89C @ =gBattleMons
- ldr r0, _0801C8A0 @ =gPlayerMonIndex
+ ldr r0, _0801C8A0 @ =gBankAttacker
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -1524,15 +1524,15 @@ atk04_critcalc: @ 801C878
b _0801C8B0
.align 2, 0
_0801C89C: .4byte gBattleMons
-_0801C8A0: .4byte gPlayerMonIndex
+_0801C8A0: .4byte gBankAttacker
_0801C8A4: .4byte gEnigmaBerries
_0801C8A8:
bl ItemId_GetHoldEffect
lsls r0, 24
lsrs r6, r0, 24
_0801C8B0:
- ldr r1, _0801C93C @ =gUnknown_02024C0B
- ldr r3, _0801C940 @ =gPlayerMonIndex
+ ldr r1, _0801C93C @ =gStringBank
+ ldr r3, _0801C940 @ =gBankAttacker
ldrb r0, [r3]
strb r0, [r1]
ldr r4, _0801C944 @ =gBattleMons
@@ -1552,7 +1552,7 @@ _0801C8B0:
movs r0, 0x2
ands r5, r0
ldr r2, _0801C948 @ =gBattleMoves
- ldr r0, _0801C94C @ =gUnknown_02024BE6
+ ldr r0, _0801C94C @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -1608,11 +1608,11 @@ _0801C930:
adds r0, r2, r0
b _0801C952
.align 2, 0
-_0801C93C: .4byte gUnknown_02024C0B
-_0801C940: .4byte gPlayerMonIndex
+_0801C93C: .4byte gStringBank
+_0801C940: .4byte gBankAttacker
_0801C944: .4byte gBattleMons
_0801C948: .4byte gBattleMoves
-_0801C94C: .4byte gUnknown_02024BE6
+_0801C94C: .4byte gCurrentMove
_0801C950:
adds r0, r2, r5
_0801C952:
@@ -1624,7 +1624,7 @@ _0801C952:
bls _0801C960
movs r5, 0x4
_0801C960:
- ldr r0, _0801C9BC @ =gEnemyMonIndex
+ ldr r0, _0801C9BC @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -1635,7 +1635,7 @@ _0801C960:
beq _0801C9D0
cmp r4, 0x4B
beq _0801C9D0
- ldr r1, _0801C9C0 @ =gUnknown_02024C98
+ ldr r1, _0801C9C0 @ =gStatuses3
mov r2, r12
ldrb r0, [r2]
lsls r0, 2
@@ -1668,8 +1668,8 @@ _0801C960:
movs r0, 0x2
b _0801C9D4
.align 2, 0
-_0801C9BC: .4byte gEnemyMonIndex
-_0801C9C0: .4byte gUnknown_02024C98
+_0801C9BC: .4byte gBankTarget
+_0801C9C0: .4byte gStatuses3
_0801C9C4: .4byte gBattleTypeFlags
_0801C9C8: .4byte gCriticalHitChance
_0801C9CC: .4byte gCritMultiplier
@@ -1678,7 +1678,7 @@ _0801C9D0:
movs r0, 0x1
_0801C9D4:
strb r0, [r1]
- ldr r1, _0801C9E8 @ =gUnknown_02024C10
+ ldr r1, _0801C9E8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -1687,7 +1687,7 @@ _0801C9D4:
bx r0
.align 2, 0
_0801C9E4: .4byte gCritMultiplier
-_0801C9E8: .4byte gUnknown_02024C10
+_0801C9E8: .4byte gBattlescriptCurrInstr
thumb_func_end atk04_critcalc
thumb_func_start atk05_damagecalc1
@@ -1697,16 +1697,16 @@ atk05_damagecalc1: @ 801C9EC
mov r6, r8
push {r6,r7}
sub sp, 0x10
- ldr r4, _0801CABC @ =gUnknown_02024C7A
- ldr r6, _0801CAC0 @ =gEnemyMonIndex
+ ldr r4, _0801CABC @ =gSideAffecting
+ ldr r6, _0801CAC0 @ =gBankTarget
ldrb r0, [r6]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r1, 0x1
ands r1, r0
lsls r1, 1
adds r1, r4
ldrh r3, [r1]
- ldr r0, _0801CAC4 @ =gPlayerMonIndex
+ ldr r0, _0801CAC4 @ =gBankAttacker
mov r8, r0
ldrb r0, [r0]
movs r4, 0x58
@@ -1716,10 +1716,10 @@ atk05_damagecalc1: @ 801C9EC
ldrb r1, [r6]
muls r1, r4
adds r1, r2
- ldr r2, _0801CACC @ =gUnknown_02024BE6
+ ldr r2, _0801CACC @ =gCurrentMove
mov r9, r2
ldrh r2, [r2]
- ldr r4, _0801CAD0 @ =gUnknown_02024DEC
+ ldr r4, _0801CAD0 @ =gDynamicBasePower
ldrh r4, [r4]
str r4, [sp]
ldr r5, _0801CAD4 @ =0x02000000
@@ -1743,7 +1743,7 @@ atk05_damagecalc1: @ 801C9EC
adds r3, r1, 0
muls r3, r0
str r3, [r4]
- ldr r1, _0801CAE8 @ =gUnknown_02024C98
+ ldr r1, _0801CAE8 @ =gStatuses3
ldrb r0, [r7]
lsls r0, 2
adds r0, r1
@@ -1766,8 +1766,8 @@ atk05_damagecalc1: @ 801C9EC
lsls r0, r3, 1
str r0, [r4]
_0801CA82:
- ldr r1, _0801CAF0 @ =gUnknown_02024D28
- ldr r0, _0801CAC4 @ =gPlayerMonIndex
+ ldr r1, _0801CAF0 @ =gProtectStructs
+ ldr r0, _0801CAC4 @ =gBankAttacker
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -1783,7 +1783,7 @@ _0801CA82:
bl __divsi3
str r0, [r4]
_0801CAA4:
- ldr r1, _0801CAF4 @ =gUnknown_02024C10
+ ldr r1, _0801CAF4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -1795,21 +1795,21 @@ _0801CAA4:
pop {r0}
bx r0
.align 2, 0
-_0801CABC: .4byte gUnknown_02024C7A
-_0801CAC0: .4byte gEnemyMonIndex
-_0801CAC4: .4byte gPlayerMonIndex
+_0801CABC: .4byte gSideAffecting
+_0801CAC0: .4byte gBankTarget
+_0801CAC4: .4byte gBankAttacker
_0801CAC8: .4byte gBattleMons
-_0801CACC: .4byte gUnknown_02024BE6
-_0801CAD0: .4byte gUnknown_02024DEC
+_0801CACC: .4byte gCurrentMove
+_0801CAD0: .4byte gDynamicBasePower
_0801CAD4: .4byte 0x02000000
_0801CAD8: .4byte 0x0001601c
_0801CADC: .4byte gBattleMoveDamage
_0801CAE0: .4byte gCritMultiplier
_0801CAE4: .4byte 0x0001601f
-_0801CAE8: .4byte gUnknown_02024C98
+_0801CAE8: .4byte gStatuses3
_0801CAEC: .4byte gBattleMoves
-_0801CAF0: .4byte gUnknown_02024D28
-_0801CAF4: .4byte gUnknown_02024C10
+_0801CAF0: .4byte gProtectStructs
+_0801CAF4: .4byte gBattlescriptCurrInstr
thumb_func_end atk05_damagecalc1
thumb_func_start sub_801CAF8
@@ -1824,9 +1824,9 @@ sub_801CAF8: @ 801CAF8
lsrs r7, r0, 24
lsls r5, 24
lsrs r5, 24
- ldr r4, _0801CBBC @ =gUnknown_02024C7A
+ ldr r4, _0801CBBC @ =gSideAffecting
adds r0, r5, 0
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r1, 0x1
ands r1, r0
lsls r1, 1
@@ -1839,10 +1839,10 @@ sub_801CAF8: @ 801CAF8
adds r0, r2
muls r1, r5
adds r1, r2
- ldr r2, _0801CBC4 @ =gUnknown_02024BE6
+ ldr r2, _0801CBC4 @ =gCurrentMove
mov r9, r2
ldrh r2, [r2]
- ldr r4, _0801CBC8 @ =gUnknown_02024DEC
+ ldr r4, _0801CBC8 @ =gDynamicBasePower
mov r8, r4
ldrh r4, [r4]
str r4, [sp]
@@ -1866,7 +1866,7 @@ sub_801CAF8: @ 801CAF8
adds r3, r1, 0
muls r3, r0
str r3, [r4]
- ldr r1, _0801CBE0 @ =gUnknown_02024C98
+ ldr r1, _0801CBE0 @ =gStatuses3
lsls r0, r7, 2
adds r0, r1
ldr r0, [r0]
@@ -1888,7 +1888,7 @@ sub_801CAF8: @ 801CAF8
lsls r0, r3, 1
str r0, [r4]
_0801CB8E:
- ldr r0, _0801CBE8 @ =gUnknown_02024D28
+ ldr r0, _0801CBE8 @ =gProtectStructs
lsls r1, r7, 4
adds r1, r0
ldrb r0, [r1]
@@ -1911,18 +1911,18 @@ _0801CBAC:
pop {r0}
bx r0
.align 2, 0
-_0801CBBC: .4byte gUnknown_02024C7A
+_0801CBBC: .4byte gSideAffecting
_0801CBC0: .4byte gBattleMons
-_0801CBC4: .4byte gUnknown_02024BE6
-_0801CBC8: .4byte gUnknown_02024DEC
+_0801CBC4: .4byte gCurrentMove
+_0801CBC8: .4byte gDynamicBasePower
_0801CBCC: .4byte 0x02000000
_0801CBD0: .4byte 0x0001601c
_0801CBD4: .4byte gBattleMoveDamage
_0801CBD8: .4byte gCritMultiplier
_0801CBDC: .4byte 0x0001601f
-_0801CBE0: .4byte gUnknown_02024C98
+_0801CBE0: .4byte gStatuses3
_0801CBE4: .4byte gBattleMoves
-_0801CBE8: .4byte gUnknown_02024D28
+_0801CBE8: .4byte gProtectStructs
thumb_func_end sub_801CAF8
thumb_func_start battle_attack_damage_modulate_by_effectivity
@@ -1970,7 +1970,7 @@ _0801CC26:
_0801CC38: .4byte gBattleMoveFlags
_0801CC3C:
ldr r2, _0801CC6C @ =gBattleMoves
- ldr r0, _0801CC70 @ =gUnknown_02024BE6
+ ldr r0, _0801CC70 @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -1994,14 +1994,14 @@ _0801CC3C:
b _0801CCBC
.align 2, 0
_0801CC6C: .4byte gBattleMoves
-_0801CC70: .4byte gUnknown_02024BE6
+_0801CC70: .4byte gCurrentMove
_0801CC74: .4byte gBattleMoveFlags
_0801CC78:
movs r0, 0x4
b _0801CCBA
_0801CC7C:
ldr r2, _0801CCAC @ =gBattleMoves
- ldr r0, _0801CCB0 @ =gUnknown_02024BE6
+ ldr r0, _0801CCB0 @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -2025,7 +2025,7 @@ _0801CC7C:
b _0801CCBC
.align 2, 0
_0801CCAC: .4byte gBattleMoves
-_0801CCB0: .4byte gUnknown_02024BE6
+_0801CCB0: .4byte gCurrentMove
_0801CCB4: .4byte gBattleMoveFlags
_0801CCB8:
movs r0, 0x2
@@ -2039,14 +2039,14 @@ _0801CCBE:
bx r0
thumb_func_end battle_attack_damage_modulate_by_effectivity
- thumb_func_start atk06_damagecalc2
-atk06_damagecalc2: @ 801CCC4
+ thumb_func_start atk06_typecalc
+atk06_typecalc: @ 801CCC4
push {r4-r7,lr}
mov r7, r8
push {r7}
sub sp, 0x8
movs r3, 0
- ldr r1, _0801CCF0 @ =gUnknown_02024BE6
+ ldr r1, _0801CCF0 @ =gCurrentMove
ldrh r0, [r1]
cmp r0, 0xA5
bne _0801CCD8
@@ -2065,7 +2065,7 @@ _0801CCD8:
mov r8, r2
b _0801CD0C
.align 2, 0
-_0801CCF0: .4byte gUnknown_02024BE6
+_0801CCF0: .4byte gCurrentMove
_0801CCF4: .4byte 0x02000000
_0801CCF8: .4byte 0x0001601c
_0801CCFC:
@@ -2079,7 +2079,7 @@ _0801CCFC:
mov r8, r0
_0801CD0C:
ldr r2, _0801CD98 @ =gBattleMons
- ldr r0, _0801CD9C @ =gPlayerMonIndex
+ ldr r0, _0801CD9C @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -2107,7 +2107,7 @@ _0801CD2E:
str r0, [r4]
ldr r3, [sp, 0x4]
_0801CD44:
- ldr r2, _0801CDA4 @ =gEnemyMonIndex
+ ldr r2, _0801CDA4 @ =gBankTarget
ldrb r1, [r2]
movs r0, 0x58
muls r0, r1
@@ -2120,14 +2120,14 @@ _0801CD44:
mov r1, r8
cmp r1, 0x4
bne _0801CDBC
- ldr r3, _0801CDA8 @ =byte_2024C06
+ ldr r3, _0801CDA8 @ =gLastUsedAbility
strb r0, [r3]
ldr r2, _0801CDAC @ =gBattleMoveFlags
ldrb r0, [r2]
movs r1, 0x9
orrs r0, r1
strb r0, [r2]
- ldr r1, _0801CDB0 @ =gUnknown_02024C3C
+ ldr r1, _0801CDB0 @ =gMoveHitWith
ldrb r0, [r4]
lsls r0, 1
adds r0, r1
@@ -2138,7 +2138,7 @@ _0801CD44:
lsls r0, 1
adds r0, r1
strh r2, [r0]
- ldr r0, _0801CDB8 @ =gUnknown_02024D1E
+ ldr r0, _0801CDB8 @ =gBattleCommunication
mov r2, r8
strb r2, [r0, 0x6]
ldrb r0, [r4]
@@ -2148,14 +2148,14 @@ _0801CD44:
.align 2, 0
_0801CD94: .4byte gBattleMoves
_0801CD98: .4byte gBattleMons
-_0801CD9C: .4byte gPlayerMonIndex
+_0801CD9C: .4byte gBankAttacker
_0801CDA0: .4byte gBattleMoveDamage
-_0801CDA4: .4byte gEnemyMonIndex
-_0801CDA8: .4byte byte_2024C06
+_0801CDA4: .4byte gBankTarget
+_0801CDA8: .4byte gLastUsedAbility
_0801CDAC: .4byte gBattleMoveFlags
-_0801CDB0: .4byte gUnknown_02024C3C
+_0801CDB0: .4byte gMoveHitWith
_0801CDB4: .4byte gUnknown_02024C44
-_0801CDB8: .4byte gUnknown_02024D1E
+_0801CDB8: .4byte gBattleCommunication
_0801CDBC:
ldr r1, _0801CDC8 @ =gTypeEffectiveness
adds r0, r3, r1
@@ -2176,7 +2176,7 @@ _0801CDD0:
adds r1, r3, 0x1
adds r1, r5
ldr r2, _0801CF0C @ =gBattleMons
- ldr r7, _0801CF10 @ =gEnemyMonIndex
+ ldr r7, _0801CF10 @ =gBankTarget
ldrb r0, [r7]
movs r6, 0x58
muls r0, r6
@@ -2216,7 +2216,7 @@ _0801CE06:
_0801CE2C:
adds r3, 0x3
ldr r5, _0801CF0C @ =gBattleMons
- ldr r4, _0801CF10 @ =gEnemyMonIndex
+ ldr r4, _0801CF10 @ =gBankTarget
ldr r2, _0801CF08 @ =gTypeEffectiveness
_0801CE34:
adds r0, r3, r2
@@ -2240,7 +2240,7 @@ _0801CE38:
beq _0801CDCC
_0801CE58:
ldr r2, _0801CF0C @ =gBattleMons
- ldr r5, _0801CF10 @ =gEnemyMonIndex
+ ldr r5, _0801CF10 @ =gBankTarget
ldrb r1, [r5]
movs r0, 0x58
muls r0, r1
@@ -2249,9 +2249,9 @@ _0801CE58:
ldrb r6, [r0]
cmp r6, 0x19
bne _0801CED6
- ldr r0, _0801CF14 @ =gPlayerMonIndex
+ ldr r0, _0801CF14 @ =gBankAttacker
ldrb r0, [r0]
- ldr r7, _0801CF18 @ =gUnknown_02024BE6
+ ldr r7, _0801CF18 @ =gCurrentMove
ldrh r1, [r7]
bl move_weather_interaction
lsls r0, 24
@@ -2278,13 +2278,13 @@ _0801CE94:
ldrb r0, [r0, 0x1]
cmp r0, 0
beq _0801CED6
- ldr r3, _0801CF24 @ =byte_2024C06
+ ldr r3, _0801CF24 @ =gLastUsedAbility
strb r6, [r3]
movs r0, 0x1
orrs r0, r4
mov r2, r8
strb r0, [r2]
- ldr r1, _0801CF28 @ =gUnknown_02024C3C
+ ldr r1, _0801CF28 @ =gMoveHitWith
ldrb r0, [r5]
lsls r0, 1
adds r0, r1
@@ -2295,7 +2295,7 @@ _0801CE94:
lsls r0, 1
adds r0, r1
strh r2, [r0]
- ldr r1, _0801CF30 @ =gUnknown_02024D1E
+ ldr r1, _0801CF30 @ =gBattleCommunication
movs r0, 0x3
strb r0, [r1, 0x6]
ldrb r0, [r5]
@@ -2308,8 +2308,8 @@ _0801CED6:
ands r0, r1
cmp r0, 0
beq _0801CEF4
- ldr r2, _0801CF34 @ =gUnknown_02024D28
- ldr r0, _0801CF14 @ =gPlayerMonIndex
+ ldr r2, _0801CF34 @ =gProtectStructs
+ ldr r0, _0801CF14 @ =gBankAttacker
ldrb r1, [r0]
lsls r1, 4
adds r1, r2
@@ -2318,7 +2318,7 @@ _0801CED6:
orrs r0, r2
strb r0, [r1, 0x1]
_0801CEF4:
- ldr r1, _0801CF38 @ =gUnknown_02024C10
+ ldr r1, _0801CF38 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -2331,18 +2331,18 @@ _0801CEF4:
.align 2, 0
_0801CF08: .4byte gTypeEffectiveness
_0801CF0C: .4byte gBattleMons
-_0801CF10: .4byte gEnemyMonIndex
-_0801CF14: .4byte gPlayerMonIndex
-_0801CF18: .4byte gUnknown_02024BE6
+_0801CF10: .4byte gBankTarget
+_0801CF14: .4byte gBankAttacker
+_0801CF18: .4byte gCurrentMove
_0801CF1C: .4byte gBattleMoveFlags
_0801CF20: .4byte gBattleMoves
-_0801CF24: .4byte byte_2024C06
-_0801CF28: .4byte gUnknown_02024C3C
+_0801CF24: .4byte gLastUsedAbility
+_0801CF28: .4byte gMoveHitWith
_0801CF2C: .4byte gUnknown_02024C44
-_0801CF30: .4byte gUnknown_02024D1E
-_0801CF34: .4byte gUnknown_02024D28
-_0801CF38: .4byte gUnknown_02024C10
- thumb_func_end atk06_damagecalc2
+_0801CF30: .4byte gBattleCommunication
+_0801CF34: .4byte gProtectStructs
+_0801CF38: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk06_typecalc
thumb_func_start b_wonderguard_and_levitate
b_wonderguard_and_levitate: @ 801CF3C
@@ -2352,7 +2352,7 @@ b_wonderguard_and_levitate: @ 801CF3C
push {r6,r7}
movs r6, 0
movs r5, 0
- ldr r0, _0801CF80 @ =gUnknown_02024BE6
+ ldr r0, _0801CF80 @ =gCurrentMove
ldrh r1, [r0]
mov r9, r0
cmp r1, 0xA5
@@ -2382,7 +2382,7 @@ _0801CF66:
mov r12, r2
b _0801CF94
.align 2, 0
-_0801CF80: .4byte gUnknown_02024BE6
+_0801CF80: .4byte gCurrentMove
_0801CF84: .4byte gBattleMoves
_0801CF88: .4byte 0x02000000
_0801CF8C: .4byte 0x0001601c
@@ -2391,7 +2391,7 @@ _0801CF90:
mov r12, r1
_0801CF94:
ldr r2, _0801CFC8 @ =gBattleMons
- ldr r3, _0801CFCC @ =gEnemyMonIndex
+ ldr r3, _0801CFCC @ =gBankTarget
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
@@ -2405,9 +2405,9 @@ _0801CF94:
mov r0, r12
cmp r0, 0x4
bne _0801CFD8
- ldr r0, _0801CFD0 @ =byte_2024C06
+ ldr r0, _0801CFD0 @ =gLastUsedAbility
strb r1, [r0]
- ldr r0, _0801CFD4 @ =gUnknown_02024D1E
+ ldr r0, _0801CFD4 @ =gBattleCommunication
mov r1, r12
strb r1, [r0, 0x6]
ldrb r0, [r3]
@@ -2416,9 +2416,9 @@ _0801CF94:
b _0801D1A4
.align 2, 0
_0801CFC8: .4byte gBattleMons
-_0801CFCC: .4byte gEnemyMonIndex
-_0801CFD0: .4byte byte_2024C06
-_0801CFD4: .4byte gUnknown_02024D1E
+_0801CFCC: .4byte gBankTarget
+_0801CFD0: .4byte gLastUsedAbility
+_0801CFD4: .4byte gBattleCommunication
_0801CFD8:
ldr r1, _0801CFE4 @ =gTypeEffectiveness
adds r0, r5, r1
@@ -2457,8 +2457,8 @@ _0801CFF2:
movs r1, 0x8
orrs r0, r1
strb r0, [r2]
- ldr r1, _0801D1B4 @ =gUnknown_02024D28
- ldr r0, _0801D1B8 @ =gPlayerMonIndex
+ ldr r1, _0801D1B4 @ =gProtectStructs
+ ldr r0, _0801D1B8 @ =gBankAttacker
ldrb r2, [r0]
lsls r2, 4
adds r2, r1
@@ -2493,8 +2493,8 @@ _0801D032:
movs r1, 0x8
orrs r0, r1
strb r0, [r2]
- ldr r1, _0801D1B4 @ =gUnknown_02024D28
- ldr r0, _0801D1B8 @ =gPlayerMonIndex
+ ldr r1, _0801D1B4 @ =gProtectStructs
+ ldr r0, _0801D1B8 @ =gBankAttacker
ldrb r2, [r0]
lsls r2, 4
adds r2, r1
@@ -2626,7 +2626,7 @@ _0801D14E:
ldrb r4, [r0]
cmp r4, 0x19
bne _0801D1A4
- ldr r0, _0801D1B8 @ =gPlayerMonIndex
+ ldr r0, _0801D1B8 @ =gBankAttacker
ldrb r0, [r0]
mov r2, r9
ldrh r1, [r2]
@@ -2649,9 +2649,9 @@ _0801D14E:
ldrb r0, [r0, 0x1]
cmp r0, 0
beq _0801D1A4
- ldr r0, _0801D1C0 @ =byte_2024C06
+ ldr r0, _0801D1C0 @ =gLastUsedAbility
strb r4, [r0]
- ldr r1, _0801D1C4 @ =gUnknown_02024D1E
+ ldr r1, _0801D1C4 @ =gBattleCommunication
movs r0, 0x3
strb r0, [r1, 0x6]
mov r1, r8
@@ -2667,11 +2667,11 @@ _0801D1A4:
bx r0
.align 2, 0
_0801D1B0: .4byte gBattleMoveFlags
-_0801D1B4: .4byte gUnknown_02024D28
-_0801D1B8: .4byte gPlayerMonIndex
+_0801D1B4: .4byte gProtectStructs
+_0801D1B8: .4byte gBankAttacker
_0801D1BC: .4byte gBattleMoves
-_0801D1C0: .4byte byte_2024C06
-_0801D1C4: .4byte gUnknown_02024D1E
+_0801D1C0: .4byte gLastUsedAbility
+_0801D1C4: .4byte gBattleCommunication
thumb_func_end b_wonderguard_and_levitate
thumb_func_start b_attack_effectivity_adapt
@@ -2918,7 +2918,7 @@ _0801D388:
ldrb r0, [r0]
cmp r4, r0
bne _0801D3B0
- ldr r0, _0801D454 @ =gEnemyMonIndex
+ ldr r0, _0801D454 @ =gBankTarget
ldrb r0, [r0]
muls r0, r3
add r0, r8
@@ -3018,7 +3018,7 @@ _0801D43A:
.align 2, 0
_0801D44C: .4byte gTypeEffectiveness
_0801D450: .4byte gBattleMons
-_0801D454: .4byte gEnemyMonIndex
+_0801D454: .4byte gBankTarget
_0801D458: .4byte gBattleMoves
thumb_func_end move_effectiveness_something
@@ -3100,7 +3100,7 @@ _0801D4D2:
_0801D4EE:
cmp r5, r8
bne _0801D510
- ldr r0, _0801D568 @ =gEnemyMonIndex
+ ldr r0, _0801D568 @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -3163,7 +3163,7 @@ _0801D554:
bx r1
.align 2, 0
_0801D564: .4byte gTypeEffectiveness
-_0801D568: .4byte gEnemyMonIndex
+_0801D568: .4byte gBankTarget
_0801D56C: .4byte gBattleMons
_0801D570: .4byte gBattleMoves
thumb_func_end ai_rate_move
@@ -3201,8 +3201,8 @@ _0801D5A6:
_0801D5AC: .4byte gBattleMoveDamage
thumb_func_end unref_sub_801D574
- thumb_func_start atk07_damagecalc3
-atk07_damagecalc3: @ 801D5B0
+ thumb_func_start atk07_dmg_adjustment
+atk07_dmg_adjustment: @ 801D5B0
push {r4-r7,lr}
bl Random
lsls r0, 16
@@ -3228,7 +3228,7 @@ atk07_damagecalc3: @ 801D5B0
str r0, [r4]
_0801D5E2:
ldr r7, _0801D60C @ =gBattleMons
- ldr r6, _0801D610 @ =gEnemyMonIndex
+ ldr r6, _0801D610 @ =gBankTarget
ldrb r2, [r6]
movs r5, 0x58
adds r0, r2, 0
@@ -3248,7 +3248,7 @@ _0801D5E2:
.align 2, 0
_0801D608: .4byte gBattleMoveDamage
_0801D60C: .4byte gBattleMons
-_0801D610: .4byte gEnemyMonIndex
+_0801D610: .4byte gBankTarget
_0801D614: .4byte gEnigmaBerries
_0801D618:
ldrh r0, [r1, 0x2E]
@@ -3263,8 +3263,8 @@ _0801D618:
lsls r0, 24
lsrs r6, r0, 24
_0801D632:
- ldr r1, _0801D6F4 @ =gUnknown_02024C0B
- ldr r5, _0801D6F8 @ =gEnemyMonIndex
+ ldr r1, _0801D6F4 @ =gStringBank
+ ldr r5, _0801D6F8 @ =gBankTarget
ldrb r0, [r5]
strb r0, [r1]
cmp r4, 0x27
@@ -3281,7 +3281,7 @@ _0801D632:
ldrb r0, [r5]
movs r1, 0x27
bl sub_81074F8
- ldr r2, _0801D6FC @ =gUnknown_02024D68
+ ldr r2, _0801D6FC @ =gSpecialStatuses
ldrb r1, [r5]
lsls r0, r1, 2
adds r0, r1
@@ -3293,7 +3293,7 @@ _0801D632:
strb r1, [r0]
_0801D670:
ldr r2, _0801D700 @ =gBattleMons
- ldr r3, _0801D6F8 @ =gEnemyMonIndex
+ ldr r3, _0801D6F8 @ =gBankTarget
ldrb r4, [r3]
movs r0, 0x58
muls r0, r4
@@ -3308,7 +3308,7 @@ _0801D670:
cmp r1, 0
bne _0801D740
ldr r2, _0801D704 @ =gBattleMoves
- ldr r0, _0801D708 @ =gUnknown_02024BE6
+ ldr r0, _0801D708 @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -3317,14 +3317,14 @@ _0801D670:
ldrb r0, [r0]
cmp r0, 0x65
beq _0801D6C2
- ldr r0, _0801D70C @ =gUnknown_02024D28
+ ldr r0, _0801D70C @ =gProtectStructs
lsls r1, r4, 4
adds r1, r0
ldrb r0, [r1]
lsls r0, 30
cmp r0, 0
blt _0801D6C2
- ldr r0, _0801D6FC @ =gUnknown_02024D68
+ ldr r0, _0801D6FC @ =gSpecialStatuses
lsls r1, r4, 2
adds r1, r4
lsls r1, 2
@@ -3345,7 +3345,7 @@ _0801D6C2:
bgt _0801D740
subs r0, r1, 0x1
str r0, [r2]
- ldr r1, _0801D70C @ =gUnknown_02024D28
+ ldr r1, _0801D70C @ =gProtectStructs
ldrb r3, [r3]
lsls r0, r3, 4
adds r0, r1
@@ -3360,17 +3360,17 @@ _0801D6C2:
strb r1, [r0]
b _0801D740
.align 2, 0
-_0801D6F4: .4byte gUnknown_02024C0B
-_0801D6F8: .4byte gEnemyMonIndex
-_0801D6FC: .4byte gUnknown_02024D68
+_0801D6F4: .4byte gStringBank
+_0801D6F8: .4byte gBankTarget
+_0801D6FC: .4byte gSpecialStatuses
_0801D700: .4byte gBattleMons
_0801D704: .4byte gBattleMoves
-_0801D708: .4byte gUnknown_02024BE6
-_0801D70C: .4byte gUnknown_02024D28
+_0801D708: .4byte gCurrentMove
+_0801D70C: .4byte gProtectStructs
_0801D710: .4byte gBattleMoveDamage
_0801D714: .4byte gBattleMoveFlags
_0801D718:
- ldr r0, _0801D750 @ =gUnknown_02024D68
+ ldr r0, _0801D750 @ =gSpecialStatuses
lsls r1, r3, 2
adds r1, r3
lsls r1, 2
@@ -3384,14 +3384,14 @@ _0801D718:
movs r1, 0x80
orrs r0, r1
strb r0, [r2]
- ldr r1, _0801D758 @ =gUnknown_02024C04
+ ldr r1, _0801D758 @ =gLastUsedItem
adds r0, r3, 0
muls r0, r4
adds r0, r5
ldrh r0, [r0, 0x2E]
strh r0, [r1]
_0801D740:
- ldr r1, _0801D75C @ =gUnknown_02024C10
+ ldr r1, _0801D75C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -3399,14 +3399,14 @@ _0801D740:
pop {r0}
bx r0
.align 2, 0
-_0801D750: .4byte gUnknown_02024D68
+_0801D750: .4byte gSpecialStatuses
_0801D754: .4byte gBattleMoveFlags
-_0801D758: .4byte gUnknown_02024C04
-_0801D75C: .4byte gUnknown_02024C10
- thumb_func_end atk07_damagecalc3
+_0801D758: .4byte gLastUsedItem
+_0801D75C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk07_dmg_adjustment
- thumb_func_start atk08_cmd8
-atk08_cmd8: @ 801D760
+ thumb_func_start atk08_dmg_adjustment2
+atk08_dmg_adjustment2: @ 801D760
push {r4-r7,lr}
bl Random
lsls r0, 16
@@ -3432,7 +3432,7 @@ atk08_cmd8: @ 801D760
str r0, [r4]
_0801D792:
ldr r7, _0801D7BC @ =gBattleMons
- ldr r6, _0801D7C0 @ =gEnemyMonIndex
+ ldr r6, _0801D7C0 @ =gBankTarget
ldrb r2, [r6]
movs r5, 0x58
adds r0, r2, 0
@@ -3452,7 +3452,7 @@ _0801D792:
.align 2, 0
_0801D7B8: .4byte gBattleMoveDamage
_0801D7BC: .4byte gBattleMons
-_0801D7C0: .4byte gEnemyMonIndex
+_0801D7C0: .4byte gBankTarget
_0801D7C4: .4byte gEnigmaBerries
_0801D7C8:
ldrh r0, [r1, 0x2E]
@@ -3467,8 +3467,8 @@ _0801D7C8:
lsls r0, 24
lsrs r6, r0, 24
_0801D7E2:
- ldr r1, _0801D888 @ =gUnknown_02024C0B
- ldr r5, _0801D88C @ =gEnemyMonIndex
+ ldr r1, _0801D888 @ =gStringBank
+ ldr r5, _0801D88C @ =gBankTarget
ldrb r0, [r5]
strb r0, [r1]
cmp r4, 0x27
@@ -3485,7 +3485,7 @@ _0801D7E2:
ldrb r0, [r5]
movs r1, 0x27
bl sub_81074F8
- ldr r2, _0801D890 @ =gUnknown_02024D68
+ ldr r2, _0801D890 @ =gSpecialStatuses
ldrb r1, [r5]
lsls r0, r1, 2
adds r0, r1
@@ -3497,7 +3497,7 @@ _0801D7E2:
strb r1, [r0]
_0801D820:
ldr r4, _0801D894 @ =gBattleMons
- ldr r6, _0801D88C @ =gEnemyMonIndex
+ ldr r6, _0801D88C @ =gBankTarget
ldrb r2, [r6]
movs r7, 0x58
adds r3, r2, 0
@@ -3511,14 +3511,14 @@ _0801D820:
ands r0, r1
cmp r0, 0
bne _0801D8CC
- ldr r5, _0801D898 @ =gUnknown_02024D28
+ ldr r5, _0801D898 @ =gProtectStructs
lsls r0, r2, 4
adds r0, r5
ldrb r0, [r0]
lsls r0, 30
cmp r0, 0
blt _0801D85E
- ldr r0, _0801D890 @ =gUnknown_02024D68
+ ldr r0, _0801D890 @ =gSpecialStatuses
lsls r1, r2, 2
adds r1, r2
lsls r1, 2
@@ -3550,15 +3550,15 @@ _0801D85E:
strb r1, [r0]
b _0801D8CC
.align 2, 0
-_0801D888: .4byte gUnknown_02024C0B
-_0801D88C: .4byte gEnemyMonIndex
-_0801D890: .4byte gUnknown_02024D68
+_0801D888: .4byte gStringBank
+_0801D88C: .4byte gBankTarget
+_0801D890: .4byte gSpecialStatuses
_0801D894: .4byte gBattleMons
-_0801D898: .4byte gUnknown_02024D28
+_0801D898: .4byte gProtectStructs
_0801D89C: .4byte gBattleMoveDamage
_0801D8A0: .4byte gBattleMoveFlags
_0801D8A4:
- ldr r0, _0801D8DC @ =gUnknown_02024D68
+ ldr r0, _0801D8DC @ =gSpecialStatuses
lsls r1, r3, 2
adds r1, r3
lsls r1, 2
@@ -3572,14 +3572,14 @@ _0801D8A4:
movs r1, 0x80
orrs r0, r1
strb r0, [r2]
- ldr r1, _0801D8E4 @ =gUnknown_02024C04
+ ldr r1, _0801D8E4 @ =gLastUsedItem
adds r0, r3, 0
muls r0, r7
adds r0, r4
ldrh r0, [r0, 0x2E]
strh r0, [r1]
_0801D8CC:
- ldr r1, _0801D8E8 @ =gUnknown_02024C10
+ ldr r1, _0801D8E8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -3587,30 +3587,30 @@ _0801D8CC:
pop {r0}
bx r0
.align 2, 0
-_0801D8DC: .4byte gUnknown_02024D68
+_0801D8DC: .4byte gSpecialStatuses
_0801D8E0: .4byte gBattleMoveFlags
-_0801D8E4: .4byte gUnknown_02024C04
-_0801D8E8: .4byte gUnknown_02024C10
- thumb_func_end atk08_cmd8
+_0801D8E4: .4byte gLastUsedItem
+_0801D8E8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk08_dmg_adjustment2
- thumb_func_start sub_801D8EC
-sub_801D8EC: @ 801D8EC
+ thumb_func_start atk09_attackanimation
+atk09_attackanimation: @ 801D8EC
push {r4-r6,lr}
mov r6, r9
mov r5, r8
push {r5,r6}
sub sp, 0xC
- ldr r0, _0801D940 @ =gUnknown_02024A64
+ ldr r0, _0801D940 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
beq _0801D900
b _0801DA4A
_0801D900:
- ldr r0, _0801D944 @ =gUnknown_02024C6C
+ ldr r0, _0801D944 @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
ands r0, r1
- ldr r3, _0801D948 @ =gUnknown_02024BE6
+ ldr r3, _0801D948 @ =gCurrentMove
cmp r0, 0
beq _0801D960
ldrh r0, [r3]
@@ -3618,11 +3618,11 @@ _0801D900:
beq _0801D960
cmp r0, 0xA4
beq _0801D960
- ldr r4, _0801D94C @ =gUnknown_02024C10
+ ldr r4, _0801D94C @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801D950 @ =gUnknown_081D8EEF
+ ldr r0, _0801D950 @ =BattleScript_Pausex20
str r0, [r4]
ldr r1, _0801D954 @ =0x02000000
ldr r0, _0801D958 @ =0x00016002
@@ -3637,11 +3637,11 @@ _0801D900:
strb r0, [r1]
b _0801DA4A
.align 2, 0
-_0801D940: .4byte gUnknown_02024A64
-_0801D944: .4byte gUnknown_02024C6C
-_0801D948: .4byte gUnknown_02024BE6
-_0801D94C: .4byte gUnknown_02024C10
-_0801D950: .4byte gUnknown_081D8EEF
+_0801D940: .4byte gBattleExecBuffer
+_0801D944: .4byte gHitMarker
+_0801D948: .4byte gCurrentMove
+_0801D94C: .4byte gBattlescriptCurrInstr
+_0801D950: .4byte BattleScript_Pausex20
_0801D954: .4byte 0x02000000
_0801D958: .4byte 0x00016002
_0801D95C: .4byte 0x000160a1
@@ -3679,8 +3679,8 @@ _0801D992:
ands r0, r1
cmp r0, 0
bne _0801DA3C
- ldr r1, _0801DA1C @ =gUnknown_02024A60
- ldr r2, _0801DA20 @ =gPlayerMonIndex
+ ldr r1, _0801DA1C @ =gActiveBank
+ ldr r2, _0801DA20 @ =gBankAttacker
mov r9, r2
ldrb r0, [r2]
strb r0, [r1]
@@ -3709,11 +3709,11 @@ _0801D992:
lsls r0, r4, 3
subs r0, r4
lsls r0, 2
- ldr r4, _0801DA34 @ =gUnknown_02024CA8
+ ldr r4, _0801DA34 @ =gDisableStructs
adds r0, r4
str r0, [sp, 0x8]
movs r0, 0
- bl dp01_build_cmdbuf_x0F_aa_b_cc_dddd_e_mlc_weather_00_x1Cbytes
+ bl EmitMoveAnimation
mov r1, r8
ldrb r0, [r1]
adds r0, 0x1
@@ -3725,9 +3725,9 @@ _0801D992:
strb r0, [r6]
mov r1, r9
ldrb r0, [r1]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0801DA00:
- ldr r1, _0801DA38 @ =gUnknown_02024C10
+ ldr r1, _0801DA38 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -3737,20 +3737,20 @@ _0801DA0C: .4byte gBattleMoves
_0801DA10: .4byte 0x02000000
_0801DA14: .4byte 0x000160a1
_0801DA18: .4byte gBattleMoveFlags
-_0801DA1C: .4byte gUnknown_02024A60
-_0801DA20: .4byte gPlayerMonIndex
+_0801DA1C: .4byte gActiveBank
+_0801DA20: .4byte gBankAttacker
_0801DA24: .4byte 0x00016002
_0801DA28: .4byte gBattleMovePower
_0801DA2C: .4byte gBattleMoveDamage
_0801DA30: .4byte gBattleMons
-_0801DA34: .4byte gUnknown_02024CA8
-_0801DA38: .4byte gUnknown_02024C10
+_0801DA34: .4byte gDisableStructs
+_0801DA38: .4byte gBattlescriptCurrInstr
_0801DA3C:
- ldr r4, _0801DA58 @ =gUnknown_02024C10
+ ldr r4, _0801DA58 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801DA5C @ =gUnknown_081D8EEF
+ ldr r0, _0801DA5C @ =BattleScript_Pausex20
str r0, [r4]
_0801DA4A:
add sp, 0xC
@@ -3761,18 +3761,18 @@ _0801DA4A:
pop {r0}
bx r0
.align 2, 0
-_0801DA58: .4byte gUnknown_02024C10
-_0801DA5C: .4byte gUnknown_081D8EEF
- thumb_func_end sub_801D8EC
+_0801DA58: .4byte gBattlescriptCurrInstr
+_0801DA5C: .4byte BattleScript_Pausex20
+ thumb_func_end atk09_attackanimation
- thumb_func_start sub_801DA60
-sub_801DA60: @ 801DA60
+ thumb_func_start atk0A_waitanimation
+atk0A_waitanimation: @ 801DA60
push {lr}
- ldr r0, _0801DA78 @ =gUnknown_02024A64
+ ldr r0, _0801DA78 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _0801DA72
- ldr r1, _0801DA7C @ =gUnknown_02024C10
+ ldr r1, _0801DA7C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -3780,14 +3780,14 @@ _0801DA72:
pop {r0}
bx r0
.align 2, 0
-_0801DA78: .4byte gUnknown_02024A64
-_0801DA7C: .4byte gUnknown_02024C10
- thumb_func_end sub_801DA60
+_0801DA78: .4byte gBattleExecBuffer
+_0801DA7C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk0A_waitanimation
- thumb_func_start sub_801DA80
-sub_801DA80: @ 801DA80
+ thumb_func_start atk0B_healthbarupdate
+atk0B_healthbarupdate: @ 801DA80
push {r4,r5,lr}
- ldr r0, _0801DAE4 @ =gUnknown_02024A64
+ ldr r0, _0801DAE4 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _0801DB36
@@ -3797,11 +3797,11 @@ sub_801DA80: @ 801DA80
ands r0, r1
cmp r0, 0
bne _0801DB2E
- ldr r0, _0801DAEC @ =gUnknown_02024C10
+ ldr r0, _0801DAEC @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r2, _0801DAF0 @ =gUnknown_02024A60
+ ldr r2, _0801DAF0 @ =gActiveBank
strb r0, [r2]
ldr r1, _0801DAF4 @ =gBattleMons
ldrb r2, [r2]
@@ -3815,7 +3815,7 @@ sub_801DA80: @ 801DA80
ands r0, r1
cmp r0, 0
beq _0801DB00
- ldr r0, _0801DAF8 @ =gUnknown_02024CA8
+ ldr r0, _0801DAF8 @ =gDisableStructs
lsls r1, r2, 3
subs r1, r2
lsls r1, 2
@@ -3823,7 +3823,7 @@ sub_801DA80: @ 801DA80
ldrb r0, [r1, 0xA]
cmp r0, 0
beq _0801DB00
- ldr r0, _0801DAFC @ =gUnknown_02024C6C
+ ldr r0, _0801DAFC @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
lsls r1, 1
@@ -3832,39 +3832,39 @@ sub_801DA80: @ 801DA80
bne _0801DB00
movs r0, 0x80
adds r1, r2, 0
- bl b_std_message
+ bl PrepareStringBattle
b _0801DB2E
.align 2, 0
-_0801DAE4: .4byte gUnknown_02024A64
+_0801DAE4: .4byte gBattleExecBuffer
_0801DAE8: .4byte gBattleMoveFlags
-_0801DAEC: .4byte gUnknown_02024C10
-_0801DAF0: .4byte gUnknown_02024A60
+_0801DAEC: .4byte gBattlescriptCurrInstr
+_0801DAF0: .4byte gActiveBank
_0801DAF4: .4byte gBattleMons
-_0801DAF8: .4byte gUnknown_02024CA8
-_0801DAFC: .4byte gUnknown_02024C6C
+_0801DAF8: .4byte gDisableStructs
+_0801DAFC: .4byte gHitMarker
_0801DB00:
ldr r5, _0801DB3C @ =gBattleMoveDamage
ldrh r1, [r5]
movs r0, 0
- bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
- ldr r4, _0801DB40 @ =gUnknown_02024A60
+ bl EmitHealthBarUpdate
+ ldr r4, _0801DB40 @ =gActiveBank
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _0801DB2E
ldr r0, [r5]
cmp r0, 0
ble _0801DB2E
- ldr r0, _0801DB44 @ =gUnknown_030042E0
+ ldr r0, _0801DB44 @ =gBattleResults
ldrb r1, [r0, 0x5]
movs r2, 0x1
orrs r1, r2
strb r1, [r0, 0x5]
_0801DB2E:
- ldr r1, _0801DB48 @ =gUnknown_02024C10
+ ldr r1, _0801DB48 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
@@ -3874,16 +3874,16 @@ _0801DB36:
bx r0
.align 2, 0
_0801DB3C: .4byte gBattleMoveDamage
-_0801DB40: .4byte gUnknown_02024A60
-_0801DB44: .4byte gUnknown_030042E0
-_0801DB48: .4byte gUnknown_02024C10
- thumb_func_end sub_801DA80
+_0801DB40: .4byte gActiveBank
+_0801DB44: .4byte gBattleResults
+_0801DB48: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk0B_healthbarupdate
thumb_func_start atk0C_datahpupdate
atk0C_datahpupdate: @ 801DB4C
push {r4-r7,lr}
sub sp, 0x4
- ldr r0, _0801DB74 @ =gUnknown_02024A64
+ ldr r0, _0801DB74 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
beq _0801DB5A
@@ -3903,12 +3903,12 @@ _0801DB5A:
ands r6, r1
b _0801DB90
.align 2, 0
-_0801DB74: .4byte gUnknown_02024A64
+_0801DB74: .4byte gBattleExecBuffer
_0801DB78: .4byte 0x02000000
_0801DB7C: .4byte 0x0001601c
_0801DB80:
ldr r2, _0801DC1C @ =gBattleMoves
- ldr r0, _0801DC20 @ =gUnknown_02024BE6
+ ldr r0, _0801DC20 @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -3924,11 +3924,11 @@ _0801DB90:
beq _0801DB9E
b _0801DF00
_0801DB9E:
- ldr r0, _0801DC28 @ =gUnknown_02024C10
+ ldr r0, _0801DC28 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r7, _0801DC2C @ =gUnknown_02024A60
+ ldr r7, _0801DC2C @ =gActiveBank
strb r0, [r7]
ldr r1, _0801DC30 @ =gBattleMons
ldrb r2, [r7]
@@ -3942,7 +3942,7 @@ _0801DB9E:
ands r0, r1
cmp r0, 0
beq _0801DCB4
- ldr r0, _0801DC34 @ =gUnknown_02024CA8
+ ldr r0, _0801DC34 @ =gDisableStructs
lsls r1, r2, 3
subs r1, r2
lsls r1, 2
@@ -3951,7 +3951,7 @@ _0801DB9E:
mov r12, r0
cmp r1, 0
beq _0801DCB4
- ldr r0, _0801DC38 @ =gUnknown_02024C6C
+ ldr r0, _0801DC38 @ =gHitMarker
ldr r3, [r0]
movs r0, 0x80
lsls r0, 1
@@ -3963,7 +3963,7 @@ _0801DB9E:
ldr r4, [r6]
cmp r5, r4
blt _0801DC48
- ldr r0, _0801DC40 @ =gUnknown_02024D68
+ ldr r0, _0801DC40 @ =gSpecialStatuses
lsls r1, r2, 2
adds r1, r2
lsls r1, 2
@@ -3983,24 +3983,24 @@ _0801DC02:
ldrb r0, [r1, 0xA]
subs r0, r2
strb r0, [r1, 0xA]
- ldr r1, _0801DC44 @ =gUnknown_02024BF0
+ ldr r1, _0801DC44 @ =gHP_dealt
ldr r0, [r6]
str r0, [r1]
b _0801DC78
.align 2, 0
_0801DC1C: .4byte gBattleMoves
-_0801DC20: .4byte gUnknown_02024BE6
+_0801DC20: .4byte gCurrentMove
_0801DC24: .4byte gBattleMoveFlags
-_0801DC28: .4byte gUnknown_02024C10
-_0801DC2C: .4byte gUnknown_02024A60
+_0801DC28: .4byte gBattlescriptCurrInstr
+_0801DC2C: .4byte gActiveBank
_0801DC30: .4byte gBattleMons
-_0801DC34: .4byte gUnknown_02024CA8
-_0801DC38: .4byte gUnknown_02024C6C
+_0801DC34: .4byte gDisableStructs
+_0801DC38: .4byte gHitMarker
_0801DC3C: .4byte gBattleMoveDamage
-_0801DC40: .4byte gUnknown_02024D68
-_0801DC44: .4byte gUnknown_02024BF0
+_0801DC40: .4byte gSpecialStatuses
+_0801DC44: .4byte gHP_dealt
_0801DC48:
- ldr r0, _0801DCA0 @ =gUnknown_02024D68
+ ldr r0, _0801DCA0 @ =gSpecialStatuses
lsls r1, r2, 2
adds r1, r2
lsls r1, 2
@@ -4011,7 +4011,7 @@ _0801DC48:
bne _0801DC5C
str r5, [r1]
_0801DC5C:
- ldr r2, _0801DCA4 @ =gUnknown_02024BF0
+ ldr r2, _0801DCA4 @ =gHP_dealt
ldrb r1, [r7]
lsls r0, r1, 3
subs r0, r1
@@ -4026,7 +4026,7 @@ _0801DC5C:
add r0, r12
strb r3, [r0, 0xA]
_0801DC78:
- ldr r0, _0801DCA8 @ =gUnknown_02024A60
+ ldr r0, _0801DCA8 @ =gActiveBank
ldrb r1, [r0]
lsls r0, r1, 3
subs r0, r1
@@ -4037,22 +4037,22 @@ _0801DC78:
beq _0801DC8C
b _0801DF26
_0801DC8C:
- ldr r4, _0801DCAC @ =gUnknown_02024C10
+ ldr r4, _0801DCAC @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x2
str r0, [r4]
bl b_movescr_stack_push_cursor
- ldr r0, _0801DCB0 @ =gUnknown_081D99AB
+ ldr r0, _0801DCB0 @ =BattleScript_SubstituteFade
str r0, [r4]
b _0801DF2E
.align 2, 0
-_0801DCA0: .4byte gUnknown_02024D68
-_0801DCA4: .4byte gUnknown_02024BF0
-_0801DCA8: .4byte gUnknown_02024A60
-_0801DCAC: .4byte gUnknown_02024C10
-_0801DCB0: .4byte gUnknown_081D99AB
+_0801DCA0: .4byte gSpecialStatuses
+_0801DCA4: .4byte gHP_dealt
+_0801DCA8: .4byte gActiveBank
+_0801DCAC: .4byte gBattlescriptCurrInstr
+_0801DCB0: .4byte BattleScript_SubstituteFade
_0801DCB4:
- ldr r0, _0801DCF4 @ =gUnknown_02024C6C
+ ldr r0, _0801DCF4 @ =gHitMarker
ldr r2, [r0]
ldr r1, _0801DCF8 @ =0xfffffeff
ands r2, r1
@@ -4064,7 +4064,7 @@ _0801DCB4:
cmp r5, 0
bge _0801DD08
ldr r4, _0801DD00 @ =gBattleMons
- ldr r2, _0801DD04 @ =gUnknown_02024A60
+ ldr r2, _0801DD04 @ =gActiveBank
ldrb r0, [r2]
movs r3, 0x58
adds r1, r0, 0
@@ -4086,11 +4086,11 @@ _0801DCF0:
strh r3, [r1, 0x28]
b _0801DEC6
.align 2, 0
-_0801DCF4: .4byte gUnknown_02024C6C
+_0801DCF4: .4byte gHitMarker
_0801DCF8: .4byte 0xfffffeff
_0801DCFC: .4byte gBattleMoveDamage
_0801DD00: .4byte gBattleMons
-_0801DD04: .4byte gUnknown_02024A60
+_0801DD04: .4byte gActiveBank
_0801DD08:
movs r0, 0x20
ands r0, r2
@@ -4101,41 +4101,41 @@ _0801DD08:
ands r2, r0
mov r0, r12
str r2, [r0]
- ldr r5, _0801DD20 @ =gUnknown_02024A60
+ ldr r5, _0801DD20 @ =gActiveBank
b _0801DD6C
.align 2, 0
-_0801DD20: .4byte gUnknown_02024A60
+_0801DD20: .4byte gActiveBank
_0801DD24:
- ldr r0, _0801DD4C @ =gUnknown_02024BF4
- ldr r2, _0801DD50 @ =gUnknown_02024A60
+ ldr r0, _0801DD4C @ =gTakenDmg
+ ldr r2, _0801DD50 @ =gActiveBank
ldrb r1, [r2]
lsls r1, 2
adds r1, r0
ldr r0, [r1]
adds r0, r5
str r0, [r1]
- ldr r0, _0801DD54 @ =gUnknown_02024C10
+ ldr r0, _0801DD54 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
adds r5, r2, 0
cmp r0, 0
bne _0801DD60
- ldr r1, _0801DD58 @ =gUnknown_02024C74
+ ldr r1, _0801DD58 @ =gTakenDmgBanks
ldrb r0, [r5]
adds r0, r1
- ldr r1, _0801DD5C @ =gPlayerMonIndex
+ ldr r1, _0801DD5C @ =gBankAttacker
b _0801DD68
.align 2, 0
-_0801DD4C: .4byte gUnknown_02024BF4
-_0801DD50: .4byte gUnknown_02024A60
-_0801DD54: .4byte gUnknown_02024C10
-_0801DD58: .4byte gUnknown_02024C74
-_0801DD5C: .4byte gPlayerMonIndex
+_0801DD4C: .4byte gTakenDmg
+_0801DD50: .4byte gActiveBank
+_0801DD54: .4byte gBattlescriptCurrInstr
+_0801DD58: .4byte gTakenDmgBanks
+_0801DD5C: .4byte gBankAttacker
_0801DD60:
- ldr r1, _0801DD8C @ =gUnknown_02024C74
+ ldr r1, _0801DD8C @ =gTakenDmgBanks
ldrb r0, [r5]
adds r0, r1
- ldr r1, _0801DD90 @ =gEnemyMonIndex
+ ldr r1, _0801DD90 @ =gBankTarget
_0801DD68:
ldrb r1, [r1]
strb r1, [r0]
@@ -4151,17 +4151,17 @@ _0801DD6C:
ble _0801DD9C
subs r0, r1
strh r0, [r2, 0x28]
- ldr r0, _0801DD98 @ =gUnknown_02024BF0
+ ldr r0, _0801DD98 @ =gHP_dealt
str r1, [r0]
adds r7, r0, 0
b _0801DDAC
.align 2, 0
-_0801DD8C: .4byte gUnknown_02024C74
-_0801DD90: .4byte gEnemyMonIndex
+_0801DD8C: .4byte gTakenDmgBanks
+_0801DD90: .4byte gBankTarget
_0801DD94: .4byte gBattleMons
-_0801DD98: .4byte gUnknown_02024BF0
+_0801DD98: .4byte gHP_dealt
_0801DD9C:
- ldr r2, _0801DE20 @ =gUnknown_02024BF0
+ ldr r2, _0801DE20 @ =gHP_dealt
str r0, [r2]
ldrb r0, [r5]
muls r0, r3
@@ -4170,7 +4170,7 @@ _0801DD9C:
strh r1, [r0, 0x28]
adds r7, r2, 0
_0801DDAC:
- ldr r2, _0801DE24 @ =gUnknown_02024D68
+ ldr r2, _0801DE24 @ =gSpecialStatuses
ldrb r1, [r5]
lsls r0, r1, 2
adds r0, r1
@@ -4200,11 +4200,11 @@ _0801DDD4:
ands r0, r1
cmp r0, 0
bne _0801DE58
- ldr r0, _0801DE28 @ =gUnknown_02024BE6
+ ldr r0, _0801DE28 @ =gCurrentMove
ldrh r0, [r0]
cmp r0, 0xDC
beq _0801DE58
- ldr r3, _0801DE2C @ =gUnknown_02024D28
+ ldr r3, _0801DE2C @ =gProtectStructs
ldrb r0, [r5]
lsls r0, 4
adds r1, r3, 0x4
@@ -4219,7 +4219,7 @@ _0801DDD4:
adds r1, 0x8
adds r0, r1
str r2, [r0]
- ldr r0, _0801DE30 @ =gUnknown_02024C10
+ ldr r0, _0801DE30 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
cmp r0, 0
@@ -4227,20 +4227,20 @@ _0801DDD4:
ldrb r0, [r5]
lsls r0, 4
adds r0, r3
- ldr r2, _0801DE34 @ =gPlayerMonIndex
+ ldr r2, _0801DE34 @ =gBankAttacker
b _0801DE40
.align 2, 0
-_0801DE20: .4byte gUnknown_02024BF0
-_0801DE24: .4byte gUnknown_02024D68
-_0801DE28: .4byte gUnknown_02024BE6
-_0801DE2C: .4byte gUnknown_02024D28
-_0801DE30: .4byte gUnknown_02024C10
-_0801DE34: .4byte gPlayerMonIndex
+_0801DE20: .4byte gHP_dealt
+_0801DE24: .4byte gSpecialStatuses
+_0801DE28: .4byte gCurrentMove
+_0801DE2C: .4byte gProtectStructs
+_0801DE30: .4byte gBattlescriptCurrInstr
+_0801DE34: .4byte gBankAttacker
_0801DE38:
ldrb r0, [r5]
lsls r0, 4
adds r0, r3
- ldr r2, _0801DE54 @ =gEnemyMonIndex
+ ldr r2, _0801DE54 @ =gBankTarget
_0801DE40:
ldrb r1, [r2]
strb r1, [r0, 0xC]
@@ -4253,7 +4253,7 @@ _0801DE40:
strb r1, [r0, 0x10]
b _0801DEC6
.align 2, 0
-_0801DE54: .4byte gEnemyMonIndex
+_0801DE54: .4byte gBankTarget
_0801DE58:
cmp r6, 0x8
bls _0801DEC6
@@ -4265,7 +4265,7 @@ _0801DE5C:
ands r0, r1
cmp r0, 0
bne _0801DEC6
- ldr r3, _0801DEA0 @ =gUnknown_02024D28
+ ldr r3, _0801DEA0 @ =gProtectStructs
ldrb r0, [r5]
lsls r0, 4
adds r1, r3, 0
@@ -4281,7 +4281,7 @@ _0801DE5C:
adds r1, 0xC
adds r0, r1
str r2, [r0]
- ldr r0, _0801DEA4 @ =gUnknown_02024C10
+ ldr r0, _0801DEA4 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
cmp r0, 0
@@ -4289,17 +4289,17 @@ _0801DE5C:
ldrb r0, [r5]
lsls r0, 4
adds r0, r3
- ldr r2, _0801DEA8 @ =gPlayerMonIndex
+ ldr r2, _0801DEA8 @ =gBankAttacker
b _0801DEB4
.align 2, 0
-_0801DEA0: .4byte gUnknown_02024D28
-_0801DEA4: .4byte gUnknown_02024C10
-_0801DEA8: .4byte gPlayerMonIndex
+_0801DEA0: .4byte gProtectStructs
+_0801DEA4: .4byte gBattlescriptCurrInstr
+_0801DEA8: .4byte gBankAttacker
_0801DEAC:
ldrb r0, [r5]
lsls r0, 4
adds r0, r3
- ldr r2, _0801DEF4 @ =gEnemyMonIndex
+ ldr r2, _0801DEF4 @ =gBankTarget
_0801DEB4:
ldrb r1, [r2]
strb r1, [r0, 0xD]
@@ -4327,22 +4327,22 @@ _0801DEC6:
movs r1, 0x2A
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0801DF26
.align 2, 0
-_0801DEF4: .4byte gEnemyMonIndex
+_0801DEF4: .4byte gBankTarget
_0801DEF8: .4byte 0xffefffff
_0801DEFC: .4byte gUnknown_02024AA8
_0801DF00:
- ldr r0, _0801DF38 @ =gUnknown_02024C10
+ ldr r0, _0801DF38 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r1, _0801DF3C @ =gUnknown_02024A60
+ ldr r1, _0801DF3C @ =gActiveBank
strb r0, [r1]
- ldr r2, _0801DF40 @ =gUnknown_02024D68
+ ldr r2, _0801DF40 @ =gSpecialStatuses
ldrb r1, [r1]
lsls r0, r1, 2
adds r0, r1
@@ -4355,7 +4355,7 @@ _0801DF00:
ldr r0, _0801DF44 @ =0x0000ffff
str r0, [r1]
_0801DF26:
- ldr r1, _0801DF38 @ =gUnknown_02024C10
+ ldr r1, _0801DF38 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
@@ -4365,16 +4365,16 @@ _0801DF2E:
pop {r0}
bx r0
.align 2, 0
-_0801DF38: .4byte gUnknown_02024C10
-_0801DF3C: .4byte gUnknown_02024A60
-_0801DF40: .4byte gUnknown_02024D68
+_0801DF38: .4byte gBattlescriptCurrInstr
+_0801DF3C: .4byte gActiveBank
+_0801DF40: .4byte gSpecialStatuses
_0801DF44: .4byte 0x0000ffff
thumb_func_end atk0C_datahpupdate
thumb_func_start atk0D_critmessage
atk0D_critmessage: @ 801DF48
push {lr}
- ldr r0, _0801DF84 @ =gUnknown_02024A64
+ ldr r0, _0801DF84 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _0801DF7E
@@ -4388,15 +4388,15 @@ atk0D_critmessage: @ 801DF48
ands r0, r1
cmp r0, 0
bne _0801DF76
- ldr r0, _0801DF90 @ =gPlayerMonIndex
+ ldr r0, _0801DF90 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0xD9
- bl b_std_message
- ldr r1, _0801DF94 @ =gUnknown_02024D1E
+ bl PrepareStringBattle
+ ldr r1, _0801DF94 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x7]
_0801DF76:
- ldr r1, _0801DF98 @ =gUnknown_02024C10
+ ldr r1, _0801DF98 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -4404,23 +4404,23 @@ _0801DF7E:
pop {r0}
bx r0
.align 2, 0
-_0801DF84: .4byte gUnknown_02024A64
+_0801DF84: .4byte gBattleExecBuffer
_0801DF88: .4byte gCritMultiplier
_0801DF8C: .4byte gBattleMoveFlags
-_0801DF90: .4byte gPlayerMonIndex
-_0801DF94: .4byte gUnknown_02024D1E
-_0801DF98: .4byte gUnknown_02024C10
+_0801DF90: .4byte gBankAttacker
+_0801DF94: .4byte gBattleCommunication
+_0801DF98: .4byte gBattlescriptCurrInstr
thumb_func_end atk0D_critmessage
- thumb_func_start atk0E_missmessage
-atk0E_missmessage: @ 801DF9C
+ thumb_func_start atk0E_effectiveness_sound
+atk0E_effectiveness_sound: @ 801DF9C
push {r4,lr}
- ldr r0, _0801DFD4 @ =gUnknown_02024A64
+ ldr r0, _0801DFD4 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _0801E05C
- ldr r4, _0801DFD8 @ =gUnknown_02024A60
- ldr r0, _0801DFDC @ =gEnemyMonIndex
+ ldr r4, _0801DFD8 @ =gActiveBank
+ ldr r0, _0801DFDC @ =gBankTarget
ldrb r0, [r0]
strb r0, [r4]
ldr r1, _0801DFE0 @ =gBattleMoveFlags
@@ -4443,9 +4443,9 @@ atk0E_missmessage: @ 801DF9C
beq _0801DFF8
b _0801E00E
.align 2, 0
-_0801DFD4: .4byte gUnknown_02024A64
-_0801DFD8: .4byte gUnknown_02024A60
-_0801DFDC: .4byte gEnemyMonIndex
+_0801DFD4: .4byte gBattleExecBuffer
+_0801DFD8: .4byte gActiveBank
+_0801DFDC: .4byte gBankTarget
_0801DFE0: .4byte gBattleMoveFlags
_0801DFE4:
cmp r0, 0x8
@@ -4467,9 +4467,9 @@ _0801DFFE:
movs r0, 0
movs r1, 0xC
_0801E002:
- bl dp01_build_cmdbuf_x2B_aa_0
+ bl EmitEffectivenessSound
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0801E054
_0801E00E:
ldrb r1, [r1]
@@ -4488,13 +4488,13 @@ _0801E01E:
movs r0, 0
movs r1, 0xC
_0801E02A:
- bl dp01_build_cmdbuf_x2B_aa_0
- ldr r0, _0801E038 @ =gUnknown_02024A60
+ bl EmitEffectivenessSound
+ ldr r0, _0801E038 @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0801E054
.align 2, 0
-_0801E038: .4byte gUnknown_02024A60
+_0801E038: .4byte gActiveBank
_0801E03C:
movs r0, 0x28
ands r0, r1
@@ -4502,12 +4502,12 @@ _0801E03C:
bne _0801E054
movs r0, 0
movs r1, 0xD
- bl dp01_build_cmdbuf_x2B_aa_0
- ldr r0, _0801E064 @ =gUnknown_02024A60
+ bl EmitEffectivenessSound
+ ldr r0, _0801E064 @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0801E054:
- ldr r1, _0801E068 @ =gUnknown_02024C10
+ ldr r1, _0801E068 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -4516,15 +4516,15 @@ _0801E05C:
pop {r0}
bx r0
.align 2, 0
-_0801E064: .4byte gUnknown_02024A60
-_0801E068: .4byte gUnknown_02024C10
- thumb_func_end atk0E_missmessage
+_0801E064: .4byte gActiveBank
+_0801E068: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk0E_effectiveness_sound
thumb_func_start atk0F_resultmessage
atk0F_resultmessage: @ 801E06C
push {r4-r7,lr}
movs r3, 0
- ldr r0, _0801E0A8 @ =gUnknown_02024A64
+ ldr r0, _0801E0A8 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
beq _0801E07A
@@ -4536,7 +4536,7 @@ _0801E07A:
adds r0, r4, 0
ands r0, r2
adds r6, r1, 0
- ldr r7, _0801E0B0 @ =gUnknown_02024D1E
+ ldr r7, _0801E0B0 @ =gBattleCommunication
cmp r0, 0
beq _0801E0B8
movs r0, 0x8
@@ -4547,7 +4547,7 @@ _0801E07A:
cmp r0, 0x2
bls _0801E0B8
_0801E09A:
- ldr r1, _0801E0B4 @ =gUnknown_08401508
+ ldr r1, _0801E0B4 @ =gMissStrings
ldrb r0, [r7, 0x6]
lsls r0, 1
adds r0, r1
@@ -4555,10 +4555,10 @@ _0801E09A:
strb r4, [r7, 0x7]
b _0801E1F6
.align 2, 0
-_0801E0A8: .4byte gUnknown_02024A64
+_0801E0A8: .4byte gBattleExecBuffer
_0801E0AC: .4byte gBattleMoveFlags
-_0801E0B0: .4byte gUnknown_02024D1E
-_0801E0B4: .4byte gUnknown_08401508
+_0801E0B0: .4byte gBattleCommunication
+_0801E0B4: .4byte gMissStrings
_0801E0B8:
movs r0, 0x1
strb r0, [r7, 0x7]
@@ -4607,32 +4607,32 @@ _0801E100:
movs r3, 0x99
b _0801E1FA
_0801E104:
- ldr r4, _0801E12C @ =gUnknown_02024C04
+ ldr r4, _0801E12C @ =gLastUsedItem
ldr r2, _0801E130 @ =gBattleMons
- ldr r3, _0801E134 @ =gEnemyMonIndex
+ ldr r3, _0801E134 @ =gBankTarget
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
adds r0, r2
ldrh r0, [r0, 0x2E]
strh r0, [r4]
- ldr r1, _0801E138 @ =gUnknown_02024C0B
+ ldr r1, _0801E138 @ =gStringBank
ldrb r0, [r3]
strb r0, [r1]
movs r0, 0x3F
ands r0, r5
strb r0, [r6]
bl b_movescr_stack_push_cursor
- ldr r1, _0801E13C @ =gUnknown_02024C10
- ldr r0, _0801E140 @ =gUnknown_081D9AC6
+ ldr r1, _0801E13C @ =gBattlescriptCurrInstr
+ ldr r0, _0801E140 @ =BattleScript_HangedOnMsg
b _0801E20A
.align 2, 0
-_0801E12C: .4byte gUnknown_02024C04
+_0801E12C: .4byte gLastUsedItem
_0801E130: .4byte gBattleMons
-_0801E134: .4byte gEnemyMonIndex
-_0801E138: .4byte gUnknown_02024C0B
-_0801E13C: .4byte gUnknown_02024C10
-_0801E140: .4byte gUnknown_081D9AC6
+_0801E134: .4byte gBankTarget
+_0801E138: .4byte gStringBank
+_0801E13C: .4byte gBattlescriptCurrInstr
+_0801E140: .4byte BattleScript_HangedOnMsg
_0801E144:
adds r2, r6, 0
ldrb r5, [r2]
@@ -4656,12 +4656,12 @@ _0801E154:
ands r0, r1
strb r0, [r2]
bl b_movescr_stack_push_cursor
- ldr r1, _0801E174 @ =gUnknown_02024C10
- ldr r0, _0801E178 @ =gUnknown_081D94A9
+ ldr r1, _0801E174 @ =gBattlescriptCurrInstr
+ ldr r0, _0801E178 @ =BattleScript_OneHitKOMsg
b _0801E20A
.align 2, 0
-_0801E174: .4byte gUnknown_02024C10
-_0801E178: .4byte gUnknown_081D94A9
+_0801E174: .4byte gBattlescriptCurrInstr
+_0801E178: .4byte BattleScript_OneHitKOMsg
_0801E17C:
movs r0, 0x40
ands r0, r5
@@ -4671,43 +4671,43 @@ _0801E17C:
ands r0, r5
strb r0, [r2]
bl b_movescr_stack_push_cursor
- ldr r1, _0801E194 @ =gUnknown_02024C10
- ldr r0, _0801E198 @ =gUnknown_081D94A2
+ ldr r1, _0801E194 @ =gBattlescriptCurrInstr
+ ldr r0, _0801E198 @ =BattleScript_EnduredMsg
b _0801E20A
.align 2, 0
-_0801E194: .4byte gUnknown_02024C10
-_0801E198: .4byte gUnknown_081D94A2
+_0801E194: .4byte gBattlescriptCurrInstr
+_0801E198: .4byte BattleScript_EnduredMsg
_0801E19C:
movs r0, 0x80
ands r0, r5
cmp r0, 0
beq _0801E1E4
- ldr r4, _0801E1CC @ =gUnknown_02024C04
+ ldr r4, _0801E1CC @ =gLastUsedItem
ldr r2, _0801E1D0 @ =gBattleMons
- ldr r3, _0801E1D4 @ =gEnemyMonIndex
+ ldr r3, _0801E1D4 @ =gBankTarget
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
adds r0, r2
ldrh r0, [r0, 0x2E]
strh r0, [r4]
- ldr r1, _0801E1D8 @ =gUnknown_02024C0B
+ ldr r1, _0801E1D8 @ =gStringBank
ldrb r0, [r3]
strb r0, [r1]
movs r0, 0x3F
ands r0, r5
strb r0, [r6]
bl b_movescr_stack_push_cursor
- ldr r1, _0801E1DC @ =gUnknown_02024C10
- ldr r0, _0801E1E0 @ =gUnknown_081D9AC6
+ ldr r1, _0801E1DC @ =gBattlescriptCurrInstr
+ ldr r0, _0801E1E0 @ =BattleScript_HangedOnMsg
b _0801E20A
.align 2, 0
-_0801E1CC: .4byte gUnknown_02024C04
+_0801E1CC: .4byte gLastUsedItem
_0801E1D0: .4byte gBattleMons
-_0801E1D4: .4byte gEnemyMonIndex
-_0801E1D8: .4byte gUnknown_02024C0B
-_0801E1DC: .4byte gUnknown_02024C10
-_0801E1E0: .4byte gUnknown_081D9AC6
+_0801E1D4: .4byte gBankTarget
+_0801E1D8: .4byte gStringBank
+_0801E1DC: .4byte gBattlescriptCurrInstr
+_0801E1E0: .4byte BattleScript_HangedOnMsg
_0801E1E4:
movs r0, 0x20
ands r0, r5
@@ -4725,11 +4725,11 @@ _0801E1F6:
beq _0801E204
_0801E1FA:
adds r0, r3, 0
- ldr r1, _0801E214 @ =gPlayerMonIndex
+ ldr r1, _0801E214 @ =gBankAttacker
ldrb r1, [r1]
- bl b_std_message
+ bl PrepareStringBattle
_0801E204:
- ldr r1, _0801E218 @ =gUnknown_02024C10
+ ldr r1, _0801E218 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
_0801E20A:
@@ -4739,30 +4739,30 @@ _0801E20C:
pop {r0}
bx r0
.align 2, 0
-_0801E214: .4byte gPlayerMonIndex
-_0801E218: .4byte gUnknown_02024C10
+_0801E214: .4byte gBankAttacker
+_0801E218: .4byte gBattlescriptCurrInstr
thumb_func_end atk0F_resultmessage
thumb_func_start atk10_printstring
atk10_printstring: @ 801E21C
push {r4,lr}
- ldr r0, _0801E24C @ =gUnknown_02024A64
+ ldr r0, _0801E24C @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _0801E246
- ldr r4, _0801E250 @ =gUnknown_02024C10
+ ldr r4, _0801E250 @ =gBattlescriptCurrInstr
ldr r1, [r4]
ldrb r0, [r1, 0x1]
ldrb r1, [r1, 0x2]
lsls r1, 8
orrs r0, r1
- ldr r1, _0801E254 @ =gPlayerMonIndex
+ ldr r1, _0801E254 @ =gBankAttacker
ldrb r1, [r1]
- bl b_std_message
+ bl PrepareStringBattle
ldr r0, [r4]
adds r0, 0x3
str r0, [r4]
- ldr r1, _0801E258 @ =gUnknown_02024D1E
+ ldr r1, _0801E258 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x7]
_0801E246:
@@ -4770,73 +4770,73 @@ _0801E246:
pop {r0}
bx r0
.align 2, 0
-_0801E24C: .4byte gUnknown_02024A64
-_0801E250: .4byte gUnknown_02024C10
-_0801E254: .4byte gPlayerMonIndex
-_0801E258: .4byte gUnknown_02024D1E
+_0801E24C: .4byte gBattleExecBuffer
+_0801E250: .4byte gBattlescriptCurrInstr
+_0801E254: .4byte gBankAttacker
+_0801E258: .4byte gBattleCommunication
thumb_func_end atk10_printstring
- thumb_func_start atk11_printstring2
-atk11_printstring2: @ 801E25C
+ thumb_func_start atk11_printstring_playeronly
+atk11_printstring_playeronly: @ 801E25C
push {r4,r5,lr}
- ldr r5, _0801E290 @ =gUnknown_02024A60
- ldr r0, _0801E294 @ =gPlayerMonIndex
+ ldr r5, _0801E290 @ =gActiveBank
+ ldr r0, _0801E294 @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r5]
- ldr r4, _0801E298 @ =gUnknown_02024C10
+ ldr r4, _0801E298 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r1, [r0, 0x1]
ldrb r0, [r0, 0x2]
lsls r0, 8
orrs r1, r0
movs r0, 0
- bl dp01_build_cmdbuf_x11_TODO
+ bl EmitPrintStringPlayerOnly
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x3
str r0, [r4]
- ldr r1, _0801E29C @ =gUnknown_02024D1E
+ ldr r1, _0801E29C @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x7]
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
-_0801E290: .4byte gUnknown_02024A60
-_0801E294: .4byte gPlayerMonIndex
-_0801E298: .4byte gUnknown_02024C10
-_0801E29C: .4byte gUnknown_02024D1E
- thumb_func_end atk11_printstring2
+_0801E290: .4byte gActiveBank
+_0801E294: .4byte gBankAttacker
+_0801E298: .4byte gBattlescriptCurrInstr
+_0801E29C: .4byte gBattleCommunication
+ thumb_func_end atk11_printstring_playeronly
thumb_func_start atk12_waitmessage
atk12_waitmessage: @ 801E2A0
push {r4-r6,lr}
- ldr r0, _0801E2BC @ =gUnknown_02024A64
+ ldr r0, _0801E2BC @ =gBattleExecBuffer
ldr r4, [r0]
cmp r4, 0
bne _0801E2EE
- ldr r6, _0801E2C0 @ =gUnknown_02024D1E
+ ldr r6, _0801E2C0 @ =gBattleCommunication
ldrb r0, [r6, 0x7]
cmp r0, 0
bne _0801E2C8
- ldr r1, _0801E2C4 @ =gUnknown_02024C10
+ ldr r1, _0801E2C4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x3
str r0, [r1]
b _0801E2EE
.align 2, 0
-_0801E2BC: .4byte gUnknown_02024A64
-_0801E2C0: .4byte gUnknown_02024D1E
-_0801E2C4: .4byte gUnknown_02024C10
+_0801E2BC: .4byte gBattleExecBuffer
+_0801E2C0: .4byte gBattleCommunication
+_0801E2C4: .4byte gBattlescriptCurrInstr
_0801E2C8:
- ldr r5, _0801E2F4 @ =gUnknown_02024C10
+ ldr r5, _0801E2F4 @ =gBattlescriptCurrInstr
ldr r2, [r5]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
lsls r0, 8
orrs r1, r0
- ldr r3, _0801E2F8 @ =gUnknown_02024D18
+ ldr r3, _0801E2F8 @ =gPauseCounterBattle
ldrh r0, [r3]
adds r0, 0x1
strh r0, [r3]
@@ -4854,18 +4854,18 @@ _0801E2EE:
pop {r0}
bx r0
.align 2, 0
-_0801E2F4: .4byte gUnknown_02024C10
-_0801E2F8: .4byte gUnknown_02024D18
+_0801E2F4: .4byte gBattlescriptCurrInstr
+_0801E2F8: .4byte gPauseCounterBattle
thumb_func_end atk12_waitmessage
thumb_func_start atk13_printfromtable
atk13_printfromtable: @ 801E2FC
push {r4,r5,lr}
- ldr r0, _0801E340 @ =gUnknown_02024A64
+ ldr r0, _0801E340 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _0801E33A
- ldr r4, _0801E344 @ =gUnknown_02024C10
+ ldr r4, _0801E344 @ =gBattlescriptCurrInstr
ldr r2, [r4]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -4877,14 +4877,14 @@ atk13_printfromtable: @ 801E2FC
ldrb r0, [r2, 0x4]
lsls r0, 24
orrs r1, r0
- ldr r5, _0801E348 @ =gUnknown_02024D1E
+ ldr r5, _0801E348 @ =gBattleCommunication
ldrb r0, [r5, 0x5]
lsls r0, 1
adds r1, r0
ldrh r0, [r1]
- ldr r1, _0801E34C @ =gPlayerMonIndex
+ ldr r1, _0801E34C @ =gBankAttacker
ldrb r1, [r1]
- bl b_std_message
+ bl PrepareStringBattle
ldr r0, [r4]
adds r0, 0x5
str r0, [r4]
@@ -4895,20 +4895,20 @@ _0801E33A:
pop {r0}
bx r0
.align 2, 0
-_0801E340: .4byte gUnknown_02024A64
-_0801E344: .4byte gUnknown_02024C10
-_0801E348: .4byte gUnknown_02024D1E
-_0801E34C: .4byte gPlayerMonIndex
+_0801E340: .4byte gBattleExecBuffer
+_0801E344: .4byte gBattlescriptCurrInstr
+_0801E348: .4byte gBattleCommunication
+_0801E34C: .4byte gBankAttacker
thumb_func_end atk13_printfromtable
- thumb_func_start atk14_printfromtable2
-atk14_printfromtable2: @ 801E350
+ thumb_func_start atk14_printfromtable_playeronly
+atk14_printfromtable_playeronly: @ 801E350
push {r4-r6,lr}
- ldr r0, _0801E3A0 @ =gUnknown_02024A64
+ ldr r0, _0801E3A0 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _0801E39A
- ldr r5, _0801E3A4 @ =gUnknown_02024C10
+ ldr r5, _0801E3A4 @ =gBattlescriptCurrInstr
ldr r2, [r5]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -4920,19 +4920,19 @@ atk14_printfromtable2: @ 801E350
ldrb r0, [r2, 0x4]
lsls r0, 24
orrs r1, r0
- ldr r6, _0801E3A8 @ =gUnknown_02024D1E
+ ldr r6, _0801E3A8 @ =gBattleCommunication
ldrb r0, [r6, 0x5]
lsls r0, 1
adds r1, r0
- ldr r4, _0801E3AC @ =gUnknown_02024A60
- ldr r0, _0801E3B0 @ =gPlayerMonIndex
+ ldr r4, _0801E3AC @ =gActiveBank
+ ldr r0, _0801E3B0 @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r4]
ldrh r1, [r1]
movs r0, 0
- bl dp01_build_cmdbuf_x11_TODO
+ bl EmitPrintStringPlayerOnly
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x5
str r0, [r5]
@@ -4943,12 +4943,12 @@ _0801E39A:
pop {r0}
bx r0
.align 2, 0
-_0801E3A0: .4byte gUnknown_02024A64
-_0801E3A4: .4byte gUnknown_02024C10
-_0801E3A8: .4byte gUnknown_02024D1E
-_0801E3AC: .4byte gUnknown_02024A60
-_0801E3B0: .4byte gPlayerMonIndex
- thumb_func_end atk14_printfromtable2
+_0801E3A0: .4byte gBattleExecBuffer
+_0801E3A4: .4byte gBattlescriptCurrInstr
+_0801E3A8: .4byte gBattleCommunication
+_0801E3AC: .4byte gActiveBank
+_0801E3B0: .4byte gBankAttacker
+ thumb_func_end atk14_printfromtable_playeronly
thumb_func_start sub_801E3B4
sub_801E3B4: @ 801E3B4
@@ -4956,11 +4956,11 @@ sub_801E3B4: @ 801E3B4
lsls r0, 24
lsrs r2, r0, 24
movs r1, 0
- ldr r0, _0801E3E4 @ =gUnknown_02024A68
+ ldr r0, _0801E3E4 @ =gNoOfAllBanks
ldrb r3, [r0]
cmp r1, r3
bge _0801E3DA
- ldr r4, _0801E3E8 @ =gUnknown_02024A7A
+ ldr r4, _0801E3E8 @ =gTurnOrder
ldrb r0, [r4]
cmp r0, r2
beq _0801E3DA
@@ -4979,8 +4979,8 @@ _0801E3DA:
pop {r1}
bx r1
.align 2, 0
-_0801E3E4: .4byte gUnknown_02024A68
-_0801E3E8: .4byte gUnknown_02024A7A
+_0801E3E4: .4byte gNoOfAllBanks
+_0801E3E8: .4byte gTurnOrder
thumb_func_end sub_801E3B4
thumb_func_start sub_801E3EC
@@ -5000,15 +5000,15 @@ sub_801E3EC: @ 801E3EC
movs r6, 0
movs r1, 0x1
str r1, [sp, 0x4]
- ldr r1, _0801E430 @ =gUnknown_02024D1E
+ ldr r1, _0801E430 @ =gBattleCommunication
ldrb r3, [r1, 0x3]
movs r0, 0x40
ands r0, r3
adds r7, r1, 0
cmp r0, 0
beq _0801E444
- ldr r2, _0801E434 @ =gUnknown_02024C0A
- ldr r0, _0801E438 @ =gPlayerMonIndex
+ ldr r2, _0801E434 @ =gEffectBank
+ ldr r0, _0801E438 @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r2]
movs r0, 0xBF
@@ -5016,21 +5016,21 @@ sub_801E3EC: @ 801E3EC
strb r0, [r7, 0x3]
movs r6, 0x40
ldr r0, _0801E43C @ =0x02000000
- ldr r1, _0801E440 @ =gEnemyMonIndex
+ ldr r1, _0801E440 @ =gBankTarget
b _0801E450
.align 2, 0
-_0801E430: .4byte gUnknown_02024D1E
-_0801E434: .4byte gUnknown_02024C0A
-_0801E438: .4byte gPlayerMonIndex
+_0801E430: .4byte gBattleCommunication
+_0801E434: .4byte gEffectBank
+_0801E438: .4byte gBankAttacker
_0801E43C: .4byte 0x02000000
-_0801E440: .4byte gEnemyMonIndex
+_0801E440: .4byte gBankTarget
_0801E444:
- ldr r2, _0801E538 @ =gUnknown_02024C0A
- ldr r0, _0801E53C @ =gEnemyMonIndex
+ ldr r2, _0801E538 @ =gEffectBank
+ ldr r0, _0801E53C @ =gBankTarget
ldrb r0, [r0]
strb r0, [r2]
ldr r0, _0801E540 @ =0x02000000
- ldr r1, _0801E544 @ =gPlayerMonIndex
+ ldr r1, _0801E544 @ =gBankAttacker
_0801E450:
ldrb r1, [r1]
ldr r3, _0801E548 @ =0x00016003
@@ -5047,7 +5047,7 @@ _0801E450:
ldrb r0, [r0]
cmp r0, 0x13
bne _0801E48A
- ldr r0, _0801E550 @ =gUnknown_02024C6C
+ ldr r0, _0801E550 @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
lsls r1, 6
@@ -5063,8 +5063,8 @@ _0801E450:
_0801E48A:
mov r1, r8
ldrb r0, [r1]
- bl battle_get_per_side_status
- ldr r2, _0801E554 @ =gUnknown_02024C7A
+ bl GetBankIdentity
+ ldr r2, _0801E554 @ =gSideAffecting
movs r1, 0x1
ands r1, r0
lsls r1, 1
@@ -5074,7 +5074,7 @@ _0801E48A:
ands r0, r1
cmp r0, 0
beq _0801E4C4
- ldr r0, _0801E550 @ =gUnknown_02024C6C
+ ldr r0, _0801E550 @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
lsls r1, 6
@@ -5083,14 +5083,14 @@ _0801E48A:
bne _0801E4C4
cmp r4, 0
bne _0801E4C4
- ldr r0, _0801E558 @ =gUnknown_02024D1E
+ ldr r0, _0801E558 @ =gBattleCommunication
ldrb r0, [r0, 0x3]
cmp r0, 0x7
bhi _0801E4C4
bl _0801F5DC
_0801E4C4:
ldr r3, _0801E54C @ =gBattleMons
- ldr r2, _0801E538 @ =gUnknown_02024C0A
+ ldr r2, _0801E538 @ =gEffectBank
ldrb r1, [r2]
movs r0, 0x58
muls r0, r1
@@ -5100,7 +5100,7 @@ _0801E4C4:
mov r9, r3
cmp r0, 0
bne _0801E4EA
- ldr r0, _0801E558 @ =gUnknown_02024D1E
+ ldr r0, _0801E558 @ =gBattleCommunication
ldrb r0, [r0, 0x3]
cmp r0, 0xB
beq _0801E4EA
@@ -5125,14 +5125,14 @@ _0801E4EA:
beq _0801E50C
bl _0801F5DC
_0801E50C:
- ldr r0, _0801E558 @ =gUnknown_02024D1E
+ ldr r0, _0801E558 @ =gBattleCommunication
ldrb r1, [r0, 0x3]
adds r7, r0, 0
cmp r1, 0x6
bls _0801E518
b _0801EB4A
_0801E518:
- ldr r1, _0801E55C @ =gUnknown_081FAB5C
+ ldr r1, _0801E55C @ =gStatusFlagsForMoveEffects
ldrb r0, [r7, 0x3]
lsls r0, 2
adds r0, r1
@@ -5151,16 +5151,16 @@ _0801E528:
_0801E536:
b _0801EA14
.align 2, 0
-_0801E538: .4byte gUnknown_02024C0A
-_0801E53C: .4byte gEnemyMonIndex
+_0801E538: .4byte gEffectBank
+_0801E53C: .4byte gBankTarget
_0801E540: .4byte 0x02000000
-_0801E544: .4byte gPlayerMonIndex
+_0801E544: .4byte gBankAttacker
_0801E548: .4byte 0x00016003
_0801E54C: .4byte gBattleMons
-_0801E550: .4byte gUnknown_02024C6C
-_0801E554: .4byte gUnknown_02024C7A
-_0801E558: .4byte gUnknown_02024D1E
-_0801E55C: .4byte gUnknown_081FAB5C
+_0801E550: .4byte gHitMarker
+_0801E554: .4byte gSideAffecting
+_0801E558: .4byte gBattleCommunication
+_0801E55C: .4byte gStatusFlagsForMoveEffects
_0801E560:
cmp r0, 0x40
bne _0801E566
@@ -5189,10 +5189,10 @@ _0801E57A:
ldrb r0, [r0]
cmp r0, 0x2B
beq _0801E5DC
- ldr r0, _0801E5D4 @ =gUnknown_02024A60
+ ldr r0, _0801E5D4 @ =gActiveBank
movs r1, 0
strb r1, [r0]
- ldr r1, _0801E5D8 @ =gUnknown_02024A68
+ ldr r1, _0801E5D8 @ =gNoOfAllBanks
ldrb r3, [r1]
adds r7, r0, 0
mov r12, r1
@@ -5226,11 +5226,11 @@ _0801E5B4:
beq _0801E5B4
b _0801E5E8
.align 2, 0
-_0801E5D4: .4byte gUnknown_02024A60
-_0801E5D8: .4byte gUnknown_02024A68
+_0801E5D4: .4byte gActiveBank
+_0801E5D8: .4byte gNoOfAllBanks
_0801E5DC:
- ldr r0, _0801E628 @ =gUnknown_02024A60
- ldr r2, _0801E62C @ =gUnknown_02024A68
+ ldr r0, _0801E628 @ =gActiveBank
+ ldr r2, _0801E62C @ =gNoOfAllBanks
ldrb r1, [r2]
strb r1, [r0]
adds r7, r0, 0
@@ -5269,11 +5269,11 @@ _0801E61A:
b _0801EA14
_0801E620:
adds r0, r2, 0
- bl b_cancel_multi_turn_move_maybe
+ bl CancelMultiTurnMoves
b _0801EA04
.align 2, 0
-_0801E628: .4byte gUnknown_02024A60
-_0801E62C: .4byte gUnknown_02024A68
+_0801E628: .4byte gActiveBank
+_0801E62C: .4byte gNoOfAllBanks
_0801E630:
mov r2, r8
ldrb r1, [r2]
@@ -5289,20 +5289,20 @@ _0801E630:
cmp r5, 0x80
bne _0801E688
_0801E64A:
- ldr r0, _0801E678 @ =byte_2024C06
+ ldr r0, _0801E678 @ =gLastUsedAbility
strb r1, [r0]
mov r3, r8
ldrb r0, [r3]
movs r1, 0x11
bl sub_81074C4
- ldr r4, _0801E67C @ =gUnknown_02024C10
+ ldr r4, _0801E67C @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801E680 @ =BattleScript_1D98BD
+ ldr r0, _0801E680 @ =BattleScript_PSNPrevention
_0801E664:
str r0, [r4]
- ldr r2, _0801E684 @ =gUnknown_02024C6C
+ ldr r2, _0801E684 @ =gHitMarker
ldr r1, [r2]
movs r0, 0x80
lsls r0, 6
@@ -5313,10 +5313,10 @@ _0801E664:
_0801E676:
b _0801E94C
.align 2, 0
-_0801E678: .4byte byte_2024C06
-_0801E67C: .4byte gUnknown_02024C10
-_0801E680: .4byte BattleScript_1D98BD
-_0801E684: .4byte gUnknown_02024C6C
+_0801E678: .4byte gLastUsedAbility
+_0801E67C: .4byte gBattlescriptCurrInstr
+_0801E680: .4byte BattleScript_PSNPrevention
+_0801E684: .4byte gHitMarker
_0801E688:
mov r1, r8
ldrb r0, [r1]
@@ -5337,7 +5337,7 @@ _0801E688:
cmp r0, 0x8
bne _0801E6C6
_0801E6AC:
- ldr r0, _0801E710 @ =gUnknown_02024C6C
+ ldr r0, _0801E710 @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
lsls r1, 6
@@ -5396,7 +5396,7 @@ _0801E702:
_0801E70E:
b _0801EA04
.align 2, 0
-_0801E710: .4byte gUnknown_02024C6C
+_0801E710: .4byte gHitMarker
_0801E714:
mov r2, r8
ldrb r1, [r2]
@@ -5412,22 +5412,22 @@ _0801E714:
cmp r5, 0x80
bne _0801E758
_0801E72E:
- ldr r0, _0801E74C @ =byte_2024C06
+ ldr r0, _0801E74C @ =gLastUsedAbility
strb r1, [r0]
mov r3, r8
ldrb r0, [r3]
movs r1, 0x29
bl sub_81074C4
- ldr r4, _0801E750 @ =gUnknown_02024C10
+ ldr r4, _0801E750 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801E754 @ =BattleScript_1D98A5
+ ldr r0, _0801E754 @ =BattleScript_BRNPrevention
b _0801E664
.align 2, 0
-_0801E74C: .4byte byte_2024C06
-_0801E750: .4byte gUnknown_02024C10
-_0801E754: .4byte BattleScript_1D98A5
+_0801E74C: .4byte gLastUsedAbility
+_0801E750: .4byte gBattlescriptCurrInstr
+_0801E754: .4byte BattleScript_BRNPrevention
_0801E758:
mov r0, r8
ldrb r1, [r0]
@@ -5446,7 +5446,7 @@ _0801E758:
cmp r0, 0xA
bne _0801E7A8
_0801E778:
- ldr r0, _0801E79C @ =gUnknown_02024C6C
+ ldr r0, _0801E79C @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
lsls r1, 6
@@ -5458,16 +5458,16 @@ _0801E778:
cmp r5, 0x80
bne _0801E7A8
_0801E78E:
- ldr r4, _0801E7A0 @ =gUnknown_02024C10
+ ldr r4, _0801E7A0 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801E7A4 @ =BattleScript_1D98A5
+ ldr r0, _0801E7A4 @ =BattleScript_BRNPrevention
b _0801E998
.align 2, 0
-_0801E79C: .4byte gUnknown_02024C6C
-_0801E7A0: .4byte gUnknown_02024C10
-_0801E7A4: .4byte BattleScript_1D98A5
+_0801E79C: .4byte gHitMarker
+_0801E7A0: .4byte gBattlescriptCurrInstr
+_0801E7A4: .4byte BattleScript_BRNPrevention
_0801E7A8:
mov r3, r8
ldrb r0, [r3]
@@ -5513,7 +5513,7 @@ _0801E7EA:
movs r1, 0
movs r2, 0xD
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r0, 24
cmp r0, 0
@@ -5523,7 +5523,7 @@ _0801E7EA:
movs r1, 0
movs r2, 0x4D
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
bne _0801E826
@@ -5537,7 +5537,7 @@ _0801E7EA:
str r1, [sp, 0x4]
_0801E826:
ldr r4, _0801E880 @ =gBattleMons
- ldr r0, _0801E884 @ =gUnknown_02024C0A
+ ldr r0, _0801E884 @ =gEffectBank
ldrb r3, [r0]
movs r0, 0x58
adds r2, r3, 0
@@ -5578,14 +5578,14 @@ _0801E862:
b _0801EA14
_0801E86E:
adds r0, r3, 0
- bl b_cancel_multi_turn_move_maybe
+ bl CancelMultiTurnMoves
movs r3, 0x1
mov r10, r3
b _0801EA14
.align 2, 0
_0801E87C: .4byte gBattleWeather
_0801E880: .4byte gBattleMons
-_0801E884: .4byte gUnknown_02024C0A
+_0801E884: .4byte gEffectBank
_0801E888:
mov r0, r8
ldrb r1, [r0]
@@ -5603,22 +5603,22 @@ _0801E888:
beq _0801E8A6
b _0801EA14
_0801E8A6:
- ldr r0, _0801E8C4 @ =byte_2024C06
+ ldr r0, _0801E8C4 @ =gLastUsedAbility
strb r2, [r0]
mov r3, r8
ldrb r0, [r3]
movs r1, 0x7
bl sub_81074C4
- ldr r4, _0801E8C8 @ =gUnknown_02024C10
+ ldr r4, _0801E8C8 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801E8CC @ =BattleScript_1D98B1
+ ldr r0, _0801E8CC @ =BattleScript_PRLZPrevention
b _0801E664
.align 2, 0
-_0801E8C4: .4byte byte_2024C06
-_0801E8C8: .4byte gUnknown_02024C10
-_0801E8CC: .4byte BattleScript_1D98B1
+_0801E8C4: .4byte gLastUsedAbility
+_0801E8C8: .4byte gBattlescriptCurrInstr
+_0801E8CC: .4byte BattleScript_PRLZPrevention
_0801E8D0:
mov r0, r9
adds r0, 0x4C
@@ -5646,19 +5646,19 @@ _0801E8E4:
cmp r5, 0x80
bne _0801E952
_0801E8FE:
- ldr r0, _0801E938 @ =byte_2024C06
+ ldr r0, _0801E938 @ =gLastUsedAbility
strb r1, [r0]
mov r1, r8
ldrb r0, [r1]
movs r1, 0x11
bl sub_81074C4
- ldr r4, _0801E93C @ =gUnknown_02024C10
+ ldr r4, _0801E93C @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801E940 @ =BattleScript_1D98BD
+ ldr r0, _0801E940 @ =BattleScript_PSNPrevention
str r0, [r4]
- ldr r2, _0801E944 @ =gUnknown_02024C6C
+ ldr r2, _0801E944 @ =gHitMarker
ldr r1, [r2]
movs r0, 0x80
lsls r0, 6
@@ -5673,10 +5673,10 @@ _0801E928:
str r1, [r2]
bl _0801F5FA
.align 2, 0
-_0801E938: .4byte byte_2024C06
-_0801E93C: .4byte gUnknown_02024C10
-_0801E940: .4byte BattleScript_1D98BD
-_0801E944: .4byte gUnknown_02024C6C
+_0801E938: .4byte gLastUsedAbility
+_0801E93C: .4byte gBattlescriptCurrInstr
+_0801E940: .4byte BattleScript_PSNPrevention
+_0801E944: .4byte gHitMarker
_0801E948: .4byte 0xffffdfff
_0801E94C:
strb r0, [r7, 0x5]
@@ -5701,7 +5701,7 @@ _0801E952:
cmp r0, 0x8
bne _0801E9B4
_0801E976:
- ldr r0, _0801E9A4 @ =gUnknown_02024C6C
+ ldr r0, _0801E9A4 @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
lsls r1, 6
@@ -5713,22 +5713,22 @@ _0801E976:
cmp r5, 0x80
bne _0801E9B4
_0801E98C:
- ldr r4, _0801E9A8 @ =gUnknown_02024C10
+ ldr r4, _0801E9A8 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801E9AC @ =BattleScript_1D98BD
+ ldr r0, _0801E9AC @ =BattleScript_PSNPrevention
_0801E998:
str r0, [r4]
- ldr r1, _0801E9B0 @ =gUnknown_02024D1E
+ ldr r1, _0801E9B0 @ =gBattleCommunication
movs r0, 0x2
strb r0, [r1, 0x5]
bl _0801F5FA
.align 2, 0
-_0801E9A4: .4byte gUnknown_02024C6C
-_0801E9A8: .4byte gUnknown_02024C10
-_0801E9AC: .4byte BattleScript_1D98BD
-_0801E9B0: .4byte gUnknown_02024D1E
+_0801E9A4: .4byte gHitMarker
+_0801E9A8: .4byte gBattlescriptCurrInstr
+_0801E9AC: .4byte BattleScript_PSNPrevention
+_0801E9B0: .4byte gBattleCommunication
_0801E9B4:
mov r3, r8
ldrb r0, [r3]
@@ -5786,12 +5786,12 @@ _0801EA14:
beq _0801EA1C
b _0801EB3C
_0801EA1C:
- ldr r0, _0801EA5C @ =gUnknown_02024C10
+ ldr r0, _0801EA5C @ =gBattlescriptCurrInstr
ldr r0, [r0]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r1, _0801EA60 @ =gUnknown_081FAB5C
- ldr r0, _0801EA64 @ =gUnknown_02024D1E
+ ldr r1, _0801EA60 @ =gStatusFlagsForMoveEffects
+ ldr r0, _0801EA64 @ =gBattleCommunication
ldrb r0, [r0, 0x3]
lsls r0, 2
adds r0, r1
@@ -5800,7 +5800,7 @@ _0801EA1C:
bne _0801EA70
bl Random
ldr r2, _0801EA68 @ =gBattleMons
- ldr r1, _0801EA6C @ =gUnknown_02024C0A
+ ldr r1, _0801EA6C @ =gEffectBank
ldrb r3, [r1]
movs r1, 0x58
muls r3, r1
@@ -5815,14 +5815,14 @@ _0801EA1C:
b _0801EA84
.align 2, 0
_0801EA58: .4byte gBattleMoveFlags
-_0801EA5C: .4byte gUnknown_02024C10
-_0801EA60: .4byte gUnknown_081FAB5C
-_0801EA64: .4byte gUnknown_02024D1E
+_0801EA5C: .4byte gBattlescriptCurrInstr
+_0801EA60: .4byte gStatusFlagsForMoveEffects
+_0801EA64: .4byte gBattleCommunication
_0801EA68: .4byte gBattleMons
-_0801EA6C: .4byte gUnknown_02024C0A
+_0801EA6C: .4byte gEffectBank
_0801EA70:
ldr r2, _0801EAD4 @ =gBattleMons
- ldr r0, _0801EAD8 @ =gUnknown_02024C0A
+ ldr r0, _0801EAD8 @ =gEffectBank
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
@@ -5832,16 +5832,16 @@ _0801EA70:
orrs r0, r3
str r0, [r1]
_0801EA84:
- ldr r2, _0801EADC @ =gUnknown_02024C10
- ldr r1, _0801EAE0 @ =gUnknown_081FAC4C
- ldr r5, _0801EAE4 @ =gUnknown_02024D1E
+ ldr r2, _0801EADC @ =gBattlescriptCurrInstr
+ ldr r1, _0801EAE0 @ =gMoveEffectBS_Ptrs
+ ldr r5, _0801EAE4 @ =gBattleCommunication
ldrb r0, [r5, 0x3]
lsls r0, 2
adds r0, r1
ldr r0, [r0]
str r0, [r2]
- ldr r4, _0801EAE8 @ =gUnknown_02024A60
- ldr r1, _0801EAD8 @ =gUnknown_02024C0A
+ ldr r4, _0801EAE8 @ =gActiveBank
+ ldr r1, _0801EAD8 @ =gEffectBank
ldrb r0, [r1]
strb r0, [r4]
ldrb r1, [r1]
@@ -5854,10 +5854,10 @@ _0801EA84:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r2, _0801EAF0 @ =gUnknown_02024C6C
+ bl MarkBufferBankForExecution
+ ldr r2, _0801EAF0 @ =gHitMarker
ldr r1, [r2]
movs r0, 0x80
lsls r0, 6
@@ -5872,18 +5872,18 @@ _0801EA84:
b _0801EAFA
.align 2, 0
_0801EAD4: .4byte gBattleMons
-_0801EAD8: .4byte gUnknown_02024C0A
-_0801EADC: .4byte gUnknown_02024C10
-_0801EAE0: .4byte gUnknown_081FAC4C
-_0801EAE4: .4byte gUnknown_02024D1E
-_0801EAE8: .4byte gUnknown_02024A60
+_0801EAD8: .4byte gEffectBank
+_0801EADC: .4byte gBattlescriptCurrInstr
+_0801EAE0: .4byte gMoveEffectBS_Ptrs
+_0801EAE4: .4byte gBattleCommunication
+_0801EAE8: .4byte gActiveBank
_0801EAEC: .4byte gUnknown_02024ACC
-_0801EAF0: .4byte gUnknown_02024C6C
+_0801EAF0: .4byte gHitMarker
_0801EAF4: .4byte 0xffffdfff
_0801EAF8:
strb r0, [r5, 0x5]
_0801EAFA:
- ldr r0, _0801EB2C @ =gUnknown_02024D1E
+ ldr r0, _0801EB2C @ =gBattleCommunication
ldrb r2, [r0, 0x3]
adds r7, r0, 0
cmp r2, 0x2
@@ -5901,16 +5901,16 @@ _0801EB14:
ldr r2, _0801EB34 @ =0x000160ca
adds r0, r2
strb r1, [r0]
- ldr r2, _0801EB38 @ =gUnknown_02024C6C
+ ldr r2, _0801EB38 @ =gHitMarker
ldr r0, [r2]
movs r1, 0x80
lsls r1, 7
bl _0801F4F2
.align 2, 0
-_0801EB2C: .4byte gUnknown_02024D1E
+_0801EB2C: .4byte gBattleCommunication
_0801EB30: .4byte 0x02000000
_0801EB34: .4byte 0x000160ca
-_0801EB38: .4byte gUnknown_02024C6C
+_0801EB38: .4byte gHitMarker
_0801EB3C:
mov r3, r10
cmp r3, 0
@@ -5926,7 +5926,7 @@ _0801EB4A:
mov r0, r9
adds r0, 0x50
adds r1, r0
- ldr r2, _0801EB84 @ =gUnknown_081FAB5C
+ ldr r2, _0801EB84 @ =gStatusFlagsForMoveEffects
ldrb r3, [r7, 0x3]
lsls r0, r3, 2
adds r0, r2
@@ -5948,7 +5948,7 @@ _0801EB78:
ldr r0, [r0]
mov pc, r0
.align 2, 0
-_0801EB84: .4byte gUnknown_081FAB5C
+_0801EB84: .4byte gStatusFlagsForMoveEffects
_0801EB88: .4byte _0801EB8C
.align 2, 0
_0801EB8C:
@@ -6044,21 +6044,21 @@ _0801EC8E:
ldr r0, [r2]
orrs r0, r1
str r0, [r2]
- ldr r4, _0801ECC8 @ =gUnknown_02024C10
+ ldr r4, _0801ECC8 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r1, _0801ECCC @ =gUnknown_081FAC4C
- ldr r0, _0801ECD0 @ =gUnknown_02024D1E
+ ldr r1, _0801ECCC @ =gMoveEffectBS_Ptrs
+ ldr r0, _0801ECD0 @ =gBattleCommunication
ldrb r0, [r0, 0x3]
lsls r0, 2
adds r0, r1
ldr r0, [r0]
bl _0801F5F8
.align 2, 0
-_0801ECC8: .4byte gUnknown_02024C10
-_0801ECCC: .4byte gUnknown_081FAC4C
-_0801ECD0: .4byte gUnknown_02024D1E
+_0801ECC8: .4byte gBattlescriptCurrInstr
+_0801ECCC: .4byte gMoveEffectBS_Ptrs
+_0801ECD0: .4byte gBattleCommunication
_0801ECD4:
mov r0, r8
ldrb r2, [r0]
@@ -6076,24 +6076,24 @@ _0801ECD4:
beq _0801ECF4
bl _0801F5DC
_0801ECF4:
- ldr r0, _0801ED0C @ =byte_2024C06
+ ldr r0, _0801ED0C @ =gLastUsedAbility
strb r1, [r0]
mov r1, r8
ldrb r0, [r1]
movs r1, 0x27
bl sub_81074C4
- ldr r1, _0801ED10 @ =gUnknown_02024C10
- ldr r0, _0801ED14 @ =gUnknown_081D98D7
+ ldr r1, _0801ED10 @ =gBattlescriptCurrInstr
+ ldr r0, _0801ED14 @ =BattleScript_FlinchPrevention
str r0, [r1]
bl _0801F5FA
.align 2, 0
-_0801ED0C: .4byte byte_2024C06
-_0801ED10: .4byte gUnknown_02024C10
-_0801ED14: .4byte gUnknown_081D98D7
+_0801ED0C: .4byte gLastUsedAbility
+_0801ED10: .4byte gBattlescriptCurrInstr
+_0801ED14: .4byte BattleScript_FlinchPrevention
_0801ED18:
adds r0, r2, 0
bl sub_801E3B4
- ldr r1, _0801ED54 @ =gUnknown_02024A7E
+ ldr r1, _0801ED54 @ =gCurrentMoveTurn
lsls r0, 24
lsrs r0, 24
ldrb r1, [r1]
@@ -6108,8 +6108,8 @@ _0801ED2E:
mov r0, r9
adds r0, 0x50
adds r2, r0
- ldr r1, _0801ED58 @ =gUnknown_081FAB5C
- ldr r0, _0801ED5C @ =gUnknown_02024D1E
+ ldr r1, _0801ED58 @ =gStatusFlagsForMoveEffects
+ ldr r0, _0801ED5C @ =gBattleCommunication
ldrb r0, [r0, 0x3]
lsls r0, 2
adds r0, r1
@@ -6119,9 +6119,9 @@ _0801ED2E:
str r1, [r2]
bl _0801F5DC
.align 2, 0
-_0801ED54: .4byte gUnknown_02024A7E
-_0801ED58: .4byte gUnknown_081FAB5C
-_0801ED5C: .4byte gUnknown_02024D1E
+_0801ED54: .4byte gCurrentMoveTurn
+_0801ED58: .4byte gStatusFlagsForMoveEffects
+_0801ED5C: .4byte gBattleCommunication
_0801ED60:
mov r3, r8
ldrb r0, [r3]
@@ -6141,11 +6141,11 @@ _0801ED7C:
lsls r0, 5
orrs r1, r0
str r1, [r2]
- ldr r1, _0801EDC8 @ =gUnknown_02024C54
+ ldr r1, _0801EDC8 @ =gLockedMove
ldrb r0, [r3]
lsls r0, 1
adds r0, r1
- ldr r1, _0801EDCC @ =gUnknown_02024BE6
+ ldr r1, _0801EDCC @ =gCurrentMove
ldrh r1, [r1]
strh r1, [r0]
bl Random
@@ -6161,32 +6161,32 @@ _0801ED7C:
ldr r0, [r2]
orrs r0, r1
str r0, [r2]
- ldr r4, _0801EDD0 @ =gUnknown_02024C10
+ ldr r4, _0801EDD0 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r1, _0801EDD4 @ =gUnknown_081FAC4C
- ldr r0, _0801EDD8 @ =gUnknown_02024D1E
+ ldr r1, _0801EDD4 @ =gMoveEffectBS_Ptrs
+ ldr r0, _0801EDD8 @ =gBattleCommunication
ldrb r0, [r0, 0x3]
lsls r0, 2
adds r0, r1
ldr r0, [r0]
bl _0801F5F8
.align 2, 0
-_0801EDC8: .4byte gUnknown_02024C54
-_0801EDCC: .4byte gUnknown_02024BE6
-_0801EDD0: .4byte gUnknown_02024C10
-_0801EDD4: .4byte gUnknown_081FAC4C
-_0801EDD8: .4byte gUnknown_02024D1E
+_0801EDC8: .4byte gLockedMove
+_0801EDCC: .4byte gCurrentMove
+_0801EDD0: .4byte gBattlescriptCurrInstr
+_0801EDD4: .4byte gMoveEffectBS_Ptrs
+_0801EDD8: .4byte gBattleCommunication
_0801EDDC:
- ldr r5, _0801EE30 @ =gPlayerMonIndex
+ ldr r5, _0801EE30 @ =gBankAttacker
ldrb r0, [r5]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r1, 0x1
ands r1, r0
cmp r1, 0
bne _0801EE14
- ldr r4, _0801EE34 @ =gUnknown_02024D1A
+ ldr r4, _0801EE34 @ =gPaydayMoney
ldrh r3, [r4]
ldr r2, _0801EE38 @ =gBattleMons
ldrb r1, [r5]
@@ -6207,25 +6207,25 @@ _0801EDDC:
adds r0, r3, 0
strh r0, [r4]
_0801EE14:
- ldr r4, _0801EE40 @ =gUnknown_02024C10
+ ldr r4, _0801EE40 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r1, _0801EE44 @ =gUnknown_081FAC4C
- ldr r0, _0801EE48 @ =gUnknown_02024D1E
+ ldr r1, _0801EE44 @ =gMoveEffectBS_Ptrs
+ ldr r0, _0801EE48 @ =gBattleCommunication
ldrb r0, [r0, 0x3]
lsls r0, 2
adds r0, r1
ldr r0, [r0]
bl _0801F5F8
.align 2, 0
-_0801EE30: .4byte gPlayerMonIndex
-_0801EE34: .4byte gUnknown_02024D1A
+_0801EE30: .4byte gBankAttacker
+_0801EE34: .4byte gPaydayMoney
_0801EE38: .4byte gBattleMons
_0801EE3C: .4byte 0x0000ffff
-_0801EE40: .4byte gUnknown_02024C10
-_0801EE44: .4byte gUnknown_081FAC4C
-_0801EE48: .4byte gUnknown_02024D1E
+_0801EE40: .4byte gBattlescriptCurrInstr
+_0801EE44: .4byte gMoveEffectBS_Ptrs
+_0801EE48: .4byte gBattleCommunication
_0801EE4C:
mov r4, r8
ldrb r1, [r4]
@@ -6240,7 +6240,7 @@ _0801EE4C:
b _0801F5DC
_0801EE62:
bl Random
- ldr r4, _0801EE80 @ =gUnknown_02024D1E
+ ldr r4, _0801EE80 @ =gBattleCommunication
lsls r0, 16
lsrs r0, 16
movs r1, 0x3
@@ -6252,7 +6252,7 @@ _0801EE62:
bl sub_801E3EC
b _0801F5FA
.align 2, 0
-_0801EE80: .4byte gUnknown_02024D1E
+_0801EE80: .4byte gBattleCommunication
_0801EE84:
mov r0, r8
ldrb r1, [r0]
@@ -6267,15 +6267,15 @@ _0801EE84:
lsls r1, 5
orrs r0, r1
str r0, [r2]
- ldr r1, _0801EEC0 @ =gUnknown_02024C54
+ ldr r1, _0801EEC0 @ =gLockedMove
mov r2, r8
ldrb r0, [r2]
lsls r0, 1
adds r0, r1
- ldr r1, _0801EEC4 @ =gUnknown_02024BE6
+ ldr r1, _0801EEC4 @ =gCurrentMove
ldrh r1, [r1]
strh r1, [r0]
- ldr r0, _0801EEC8 @ =gUnknown_02024D28
+ ldr r0, _0801EEC8 @ =gProtectStructs
ldrb r1, [r2]
lsls r1, 4
adds r1, r0
@@ -6285,9 +6285,9 @@ _0801EE84:
strb r0, [r1, 0x1]
b _0801F5DC
.align 2, 0
-_0801EEC0: .4byte gUnknown_02024C54
-_0801EEC4: .4byte gUnknown_02024BE6
-_0801EEC8: .4byte gUnknown_02024D28
+_0801EEC0: .4byte gLockedMove
+_0801EEC4: .4byte gCurrentMove
+_0801EEC8: .4byte gProtectStructs
_0801EECC:
mov r3, r8
ldrb r0, [r3]
@@ -6324,7 +6324,7 @@ _0801EEE8:
ldr r4, _0801EF84 @ =0x00016004
adds r0, r4
adds r0, r2
- ldr r6, _0801EF88 @ =gUnknown_02024BE6
+ ldr r6, _0801EF88 @ =gCurrentMove
ldrh r1, [r6]
strb r1, [r0]
ldrb r0, [r3]
@@ -6339,22 +6339,22 @@ _0801EEE8:
ldr r3, _0801EF90 @ =0x00016020
adds r0, r3
adds r0, r2
- ldr r1, _0801EF94 @ =gPlayerMonIndex
+ ldr r1, _0801EF94 @ =gBankAttacker
ldrb r1, [r1]
strb r1, [r0]
- ldr r4, _0801EF98 @ =gUnknown_02024C10
+ ldr r4, _0801EF98 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r1, _0801EF9C @ =gUnknown_081FAC4C
- ldr r2, _0801EFA0 @ =gUnknown_02024D1E
+ ldr r1, _0801EF9C @ =gMoveEffectBS_Ptrs
+ ldr r2, _0801EFA0 @ =gBattleCommunication
ldrb r0, [r2, 0x3]
lsls r0, 2
adds r0, r1
ldr r0, [r0]
str r0, [r4]
strb r5, [r2, 0x5]
- ldr r1, _0801EFA4 @ =gUnknown_0840164C
+ ldr r1, _0801EFA4 @ =gTrappingMoves
ldrh r0, [r1]
ldrh r4, [r6]
cmp r0, r4
@@ -6384,17 +6384,17 @@ _0801EF70:
.align 2, 0
_0801EF80: .4byte 0x02000000
_0801EF84: .4byte 0x00016004
-_0801EF88: .4byte gUnknown_02024BE6
+_0801EF88: .4byte gCurrentMove
_0801EF8C: .4byte 0x00016005
_0801EF90: .4byte 0x00016020
-_0801EF94: .4byte gPlayerMonIndex
-_0801EF98: .4byte gUnknown_02024C10
-_0801EF9C: .4byte gUnknown_081FAC4C
-_0801EFA0: .4byte gUnknown_02024D1E
-_0801EFA4: .4byte gUnknown_0840164C
+_0801EF94: .4byte gBankAttacker
+_0801EF98: .4byte gBattlescriptCurrInstr
+_0801EF9C: .4byte gMoveEffectBS_Ptrs
+_0801EFA0: .4byte gBattleCommunication
+_0801EFA4: .4byte gTrappingMoves
_0801EFA8:
ldr r1, _0801EFD8 @ =gBattleMoveDamage
- ldr r0, _0801EFDC @ =gUnknown_02024BF0
+ ldr r0, _0801EFDC @ =gHP_dealt
ldr r0, [r0]
cmp r0, 0
bge _0801EFB4
@@ -6407,12 +6407,12 @@ _0801EFB4:
movs r0, 0x1
str r0, [r1]
_0801EFC0:
- ldr r4, _0801EFE0 @ =gUnknown_02024C10
+ ldr r4, _0801EFE0 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r1, _0801EFE4 @ =gUnknown_081FAC4C
- ldr r0, _0801EFE8 @ =gUnknown_02024D1E
+ ldr r1, _0801EFE4 @ =gMoveEffectBS_Ptrs
+ ldr r0, _0801EFE8 @ =gBattleCommunication
ldrb r0, [r0, 0x3]
lsls r0, 2
adds r0, r1
@@ -6420,10 +6420,10 @@ _0801EFC0:
b _0801F5F8
.align 2, 0
_0801EFD8: .4byte gBattleMoveDamage
-_0801EFDC: .4byte gUnknown_02024BF0
-_0801EFE0: .4byte gUnknown_02024C10
-_0801EFE4: .4byte gUnknown_081FAC4C
-_0801EFE8: .4byte gUnknown_02024D1E
+_0801EFDC: .4byte gHP_dealt
+_0801EFE0: .4byte gBattlescriptCurrInstr
+_0801EFE4: .4byte gMoveEffectBS_Ptrs
+_0801EFE8: .4byte gBattleCommunication
_0801EFEC:
ldrb r1, [r7, 0x3]
adds r1, 0xF2
@@ -6449,18 +6449,18 @@ _0801F008:
ldr r0, _0801F034 @ =0x000160a5
adds r2, r0
strb r3, [r2]
- ldr r4, _0801F038 @ =gUnknown_02024C10
+ ldr r4, _0801F038 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801F03C @ =gUnknown_081D71E5
+ ldr r0, _0801F03C @ =BattleScript_StatUp
b _0801F5F8
.align 2, 0
_0801F02C: .4byte 0x02000000
_0801F030: .4byte 0x000160a4
_0801F034: .4byte 0x000160a5
-_0801F038: .4byte gUnknown_02024C10
-_0801F03C: .4byte gUnknown_081D71E5
+_0801F038: .4byte gBattlescriptCurrInstr
+_0801F03C: .4byte BattleScript_StatUp
_0801F040:
movs r0, 0x70
negs r0, r0
@@ -6487,18 +6487,18 @@ _0801F05E:
ldr r0, _0801F088 @ =0x000160a5
adds r2, r0
strb r3, [r2]
- ldr r4, _0801F08C @ =gUnknown_02024C10
+ ldr r4, _0801F08C @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801F090 @ =gUnknown_081D7276
+ ldr r0, _0801F090 @ =BattleScript_StatDown
b _0801F5F8
.align 2, 0
_0801F080: .4byte 0x02000000
_0801F084: .4byte 0x000160a4
_0801F088: .4byte 0x000160a5
-_0801F08C: .4byte gUnknown_02024C10
-_0801F090: .4byte gUnknown_081D7276
+_0801F08C: .4byte gBattlescriptCurrInstr
+_0801F090: .4byte BattleScript_StatDown
_0801F094:
ldrb r1, [r7, 0x3]
adds r1, 0xDA
@@ -6524,18 +6524,18 @@ _0801F0B0:
ldr r0, _0801F0DC @ =0x000160a5
adds r2, r0
strb r3, [r2]
- ldr r4, _0801F0E0 @ =gUnknown_02024C10
+ ldr r4, _0801F0E0 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801F0E4 @ =gUnknown_081D71E5
+ ldr r0, _0801F0E4 @ =BattleScript_StatUp
b _0801F5F8
.align 2, 0
_0801F0D4: .4byte 0x02000000
_0801F0D8: .4byte 0x000160a4
_0801F0DC: .4byte 0x000160a5
-_0801F0E0: .4byte gUnknown_02024C10
-_0801F0E4: .4byte gUnknown_081D71E5
+_0801F0E0: .4byte gBattlescriptCurrInstr
+_0801F0E4: .4byte BattleScript_StatUp
_0801F0E8:
movs r0, 0x60
negs r0, r0
@@ -6562,18 +6562,18 @@ _0801F106:
ldr r0, _0801F130 @ =0x000160a5
adds r2, r0
strb r3, [r2]
- ldr r4, _0801F134 @ =gUnknown_02024C10
+ ldr r4, _0801F134 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801F138 @ =gUnknown_081D7276
+ ldr r0, _0801F138 @ =BattleScript_StatDown
b _0801F5F8
.align 2, 0
_0801F128: .4byte 0x02000000
_0801F12C: .4byte 0x000160a4
_0801F130: .4byte 0x000160a5
-_0801F134: .4byte gUnknown_02024C10
-_0801F138: .4byte gUnknown_081D7276
+_0801F134: .4byte gBattlescriptCurrInstr
+_0801F138: .4byte BattleScript_StatDown
_0801F13C:
mov r2, r8
ldrb r1, [r2]
@@ -6588,7 +6588,7 @@ _0801F13C:
lsls r1, 15
orrs r0, r1
str r0, [r2]
- ldr r2, _0801F178 @ =gUnknown_02024CA8
+ ldr r2, _0801F178 @ =gDisableStructs
mov r3, r8
ldrb r1, [r3]
lsls r0, r1, 3
@@ -6597,20 +6597,20 @@ _0801F13C:
adds r0, r2
movs r1, 0x2
strb r1, [r0, 0x19]
- ldr r1, _0801F17C @ =gUnknown_02024C54
+ ldr r1, _0801F17C @ =gLockedMove
ldrb r0, [r3]
lsls r0, 1
adds r0, r1
- ldr r1, _0801F180 @ =gUnknown_02024BE6
+ ldr r1, _0801F180 @ =gCurrentMove
ldrh r1, [r1]
strh r1, [r0]
b _0801F5DC
.align 2, 0
-_0801F178: .4byte gUnknown_02024CA8
-_0801F17C: .4byte gUnknown_02024C54
-_0801F180: .4byte gUnknown_02024BE6
+_0801F178: .4byte gDisableStructs
+_0801F17C: .4byte gLockedMove
+_0801F180: .4byte gCurrentMove
_0801F184:
- ldr r0, _0801F1A0 @ =gPlayerMonIndex
+ ldr r0, _0801F1A0 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
adds r2, r1, 0
@@ -6626,15 +6626,15 @@ _0801F19A:
str r0, [r2]
b _0801F5DC
.align 2, 0
-_0801F1A0: .4byte gPlayerMonIndex
+_0801F1A0: .4byte gBankAttacker
_0801F1A4:
- ldr r4, _0801F254 @ =gPlayerMonIndex
+ ldr r4, _0801F254 @ =gBankAttacker
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r6, r0, 24
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -6665,13 +6665,13 @@ _0801F1D8:
lsls r0, 3
cmp r1, r0
beq _0801F214
- ldr r0, _0801F264 @ =gUnknown_02024DBC
+ ldr r0, _0801F264 @ =gWishFutureKnock
adds r0, 0x29
adds r0, r6, r0
ldrb r1, [r0]
ldr r3, _0801F268 @ =gBitTable
- ldr r2, _0801F26C @ =gUnknown_02024A6A
- ldr r0, _0801F254 @ =gPlayerMonIndex
+ ldr r2, _0801F26C @ =gBattlePartyID
+ ldr r0, _0801F254 @ =gBankAttacker
ldrb r0, [r0]
lsls r0, 1
adds r0, r2
@@ -6685,7 +6685,7 @@ _0801F1D8:
b _0801F5DC
_0801F214:
ldr r2, _0801F270 @ =gBattleMons
- ldr r1, _0801F274 @ =gEnemyMonIndex
+ ldr r1, _0801F274 @ =gBankTarget
ldrb r0, [r1]
movs r3, 0x58
muls r0, r3
@@ -6700,10 +6700,10 @@ _0801F214:
ldrb r0, [r0]
cmp r0, 0x3C
bne _0801F284
- ldr r1, _0801F278 @ =gUnknown_02024C10
- ldr r0, _0801F27C @ =gUnknown_081D9913
+ ldr r1, _0801F278 @ =gBattlescriptCurrInstr
+ ldr r0, _0801F27C @ =BattleScript_NoItemSteal
str r0, [r1]
- ldr r1, _0801F280 @ =byte_2024C06
+ ldr r1, _0801F280 @ =gLastUsedAbility
ldrb r0, [r7]
muls r0, r3
add r0, r9
@@ -6715,20 +6715,20 @@ _0801F214:
bl sub_81074C4
b _0801F5FA
.align 2, 0
-_0801F254: .4byte gPlayerMonIndex
+_0801F254: .4byte gBankAttacker
_0801F258: .4byte gBattleTypeFlags
_0801F25C: .4byte 0x00000902
_0801F260: .4byte gTrainerBattleOpponent
-_0801F264: .4byte gUnknown_02024DBC
+_0801F264: .4byte gWishFutureKnock
_0801F268: .4byte gBitTable
-_0801F26C: .4byte gUnknown_02024A6A
+_0801F26C: .4byte gBattlePartyID
_0801F270: .4byte gBattleMons
-_0801F274: .4byte gEnemyMonIndex
-_0801F278: .4byte gUnknown_02024C10
-_0801F27C: .4byte gUnknown_081D9913
-_0801F280: .4byte byte_2024C06
+_0801F274: .4byte gBankTarget
+_0801F278: .4byte gBattlescriptCurrInstr
+_0801F27C: .4byte BattleScript_NoItemSteal
+_0801F280: .4byte gLastUsedAbility
_0801F284:
- ldr r4, _0801F340 @ =gPlayerMonIndex
+ ldr r4, _0801F340 @ =gBankAttacker
mov r10, r4
ldrb r1, [r4]
movs r0, 0x58
@@ -6759,7 +6759,7 @@ _0801F2B6:
lsls r0, r1, 1
ldr r5, _0801F344 @ =0x020160f0
adds r0, r5
- ldr r1, _0801F348 @ =gUnknown_02024C04
+ ldr r1, _0801F348 @ =gLastUsedItem
strh r2, [r0]
strh r2, [r1]
ldrb r0, [r7]
@@ -6769,7 +6769,7 @@ _0801F2B6:
add r0, r9
movs r6, 0
strh r3, [r0, 0x2E]
- ldr r4, _0801F34C @ =gUnknown_02024A60
+ ldr r4, _0801F34C @ =gActiveBank
mov r2, r10
ldrb r0, [r2]
strb r0, [r4]
@@ -6778,10 +6778,10 @@ _0801F2B6:
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
mov r3, r10
ldrb r0, [r3]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r7]
strb r0, [r4]
ldrb r0, [r7]
@@ -6796,14 +6796,14 @@ _0801F2B6:
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r4, _0801F350 @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r4, _0801F350 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801F354 @ =gUnknown_081D96F6
+ ldr r0, _0801F354 @ =BattleScript_ItemSteal
str r0, [r4]
ldr r0, _0801F358 @ =0xfffe9f10
adds r5, r0
@@ -6821,17 +6821,17 @@ _0801F2B6:
strb r6, [r0]
b _0801F5FA
.align 2, 0
-_0801F340: .4byte gPlayerMonIndex
+_0801F340: .4byte gBankAttacker
_0801F344: .4byte 0x020160f0
-_0801F348: .4byte gUnknown_02024C04
-_0801F34C: .4byte gUnknown_02024A60
-_0801F350: .4byte gUnknown_02024C10
-_0801F354: .4byte gUnknown_081D96F6
+_0801F348: .4byte gLastUsedItem
+_0801F34C: .4byte gActiveBank
+_0801F350: .4byte gBattlescriptCurrInstr
+_0801F354: .4byte BattleScript_ItemSteal
_0801F358: .4byte 0xfffe9f10
_0801F35C: .4byte 0x000160e8
_0801F360: .4byte 0x000160e9
_0801F364:
- ldr r3, _0801F394 @ =gEnemyMonIndex
+ ldr r3, _0801F394 @ =gBankTarget
ldrb r1, [r3]
movs r0, 0x58
adds r2, r1, 0
@@ -6844,22 +6844,22 @@ _0801F364:
lsls r1, 19
orrs r0, r1
str r0, [r2]
- ldr r2, _0801F398 @ =gUnknown_02024CA8
+ ldr r2, _0801F398 @ =gDisableStructs
ldrb r1, [r3]
lsls r0, r1, 3
subs r0, r1
lsls r0, 2
adds r0, r2
- ldr r1, _0801F39C @ =gPlayerMonIndex
+ ldr r1, _0801F39C @ =gBankAttacker
ldrb r1, [r1]
strb r1, [r0, 0x14]
b _0801F5DC
.align 2, 0
-_0801F394: .4byte gEnemyMonIndex
-_0801F398: .4byte gUnknown_02024CA8
-_0801F39C: .4byte gPlayerMonIndex
+_0801F394: .4byte gBankTarget
+_0801F398: .4byte gDisableStructs
+_0801F39C: .4byte gBankAttacker
_0801F3A0:
- ldr r0, _0801F3B8 @ =gEnemyMonIndex
+ ldr r0, _0801F3B8 @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
adds r2, r1, 0
@@ -6872,29 +6872,29 @@ _0801F3A0:
lsls r1, 20
b _0801F19A
.align 2, 0
-_0801F3B8: .4byte gEnemyMonIndex
+_0801F3B8: .4byte gBankTarget
_0801F3BC:
- ldr r4, _0801F3CC @ =gUnknown_02024C10
+ ldr r4, _0801F3CC @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
ldr r0, _0801F3D0 @ =gUnknown_081D9224
b _0801F5F8
.align 2, 0
-_0801F3CC: .4byte gUnknown_02024C10
+_0801F3CC: .4byte gBattlescriptCurrInstr
_0801F3D0: .4byte gUnknown_081D9224
_0801F3D4:
- ldr r4, _0801F3E4 @ =gUnknown_02024C10
+ ldr r4, _0801F3E4 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801F3E8 @ =gUnknown_081D92C0
+ ldr r0, _0801F3E8 @ =BattleScript_RapidSpinAway
b _0801F5F8
.align 2, 0
-_0801F3E4: .4byte gUnknown_02024C10
-_0801F3E8: .4byte gUnknown_081D92C0
+_0801F3E4: .4byte gBattlescriptCurrInstr
+_0801F3E8: .4byte BattleScript_RapidSpinAway
_0801F3EC:
- ldr r6, _0801F43C @ =gEnemyMonIndex
+ ldr r6, _0801F43C @ =gBankTarget
ldrb r0, [r6]
movs r2, 0x58
muls r0, r2
@@ -6912,7 +6912,7 @@ _0801F406:
negs r0, r0
ands r4, r0
str r4, [r5]
- ldr r4, _0801F440 @ =gUnknown_02024A60
+ ldr r4, _0801F440 @ =gActiveBank
ldrb r0, [r6]
strb r0, [r4]
ldrb r0, [r4]
@@ -6923,33 +6923,33 @@ _0801F406:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r4, _0801F444 @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r4, _0801F444 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801F448 @ =gUnknown_081D9635
+ ldr r0, _0801F448 @ =BattleScript_TargetPRLZHeal
b _0801F5F8
.align 2, 0
-_0801F43C: .4byte gEnemyMonIndex
-_0801F440: .4byte gUnknown_02024A60
-_0801F444: .4byte gUnknown_02024C10
-_0801F448: .4byte gUnknown_081D9635
+_0801F43C: .4byte gBankTarget
+_0801F440: .4byte gActiveBank
+_0801F444: .4byte gBattlescriptCurrInstr
+_0801F448: .4byte BattleScript_TargetPRLZHeal
_0801F44C:
- ldr r4, _0801F45C @ =gUnknown_02024C10
+ ldr r4, _0801F45C @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
ldr r0, _0801F460 @ =gUnknown_081D93FA
b _0801F5F8
.align 2, 0
-_0801F45C: .4byte gUnknown_02024C10
+_0801F45C: .4byte gBattlescriptCurrInstr
_0801F460: .4byte gUnknown_081D93FA
_0801F464:
ldr r4, _0801F494 @ =gBattleMoveDamage
- ldr r0, _0801F498 @ =gUnknown_02024BF0
+ ldr r0, _0801F498 @ =gHP_dealt
ldr r0, [r0]
movs r1, 0x3
bl __divsi3
@@ -6959,12 +6959,12 @@ _0801F464:
movs r0, 0x1
str r0, [r4]
_0801F47A:
- ldr r4, _0801F49C @ =gUnknown_02024C10
+ ldr r4, _0801F49C @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r1, _0801F4A0 @ =gUnknown_081FAC4C
- ldr r0, _0801F4A4 @ =gUnknown_02024D1E
+ ldr r1, _0801F4A0 @ =gMoveEffectBS_Ptrs
+ ldr r0, _0801F4A4 @ =gBattleCommunication
ldrb r0, [r0, 0x3]
lsls r0, 2
adds r0, r1
@@ -6972,10 +6972,10 @@ _0801F47A:
b _0801F5F8
.align 2, 0
_0801F494: .4byte gBattleMoveDamage
-_0801F498: .4byte gUnknown_02024BF0
-_0801F49C: .4byte gUnknown_02024C10
-_0801F4A0: .4byte gUnknown_081FAC4C
-_0801F4A4: .4byte gUnknown_02024D1E
+_0801F498: .4byte gHP_dealt
+_0801F49C: .4byte gBattlescriptCurrInstr
+_0801F4A0: .4byte gMoveEffectBS_Ptrs
+_0801F4A4: .4byte gBattleCommunication
_0801F4A8:
mov r3, r8
ldrb r0, [r3]
@@ -6996,11 +6996,11 @@ _0801F4C4:
lsls r0, 5
orrs r1, r0
str r1, [r2]
- ldr r1, _0801F4F8 @ =gUnknown_02024C54
+ ldr r1, _0801F4F8 @ =gLockedMove
ldrb r0, [r3]
lsls r0, 1
adds r0, r1
- ldr r1, _0801F4FC @ =gUnknown_02024BE6
+ ldr r1, _0801F4FC @ =gCurrentMove
ldrh r1, [r1]
strh r1, [r0]
bl Random
@@ -7019,8 +7019,8 @@ _0801F4F2:
str r0, [r2]
b _0801F5FA
.align 2, 0
-_0801F4F8: .4byte gUnknown_02024C54
-_0801F4FC: .4byte gUnknown_02024BE6
+_0801F4F8: .4byte gLockedMove
+_0801F4FC: .4byte gCurrentMove
_0801F500:
mov r5, r8
ldrb r3, [r5]
@@ -7037,28 +7037,28 @@ _0801F500:
ldrh r0, [r1, 0x2E]
cmp r0, 0
beq _0801F5DC
- ldr r0, _0801F534 @ =byte_2024C06
+ ldr r0, _0801F534 @ =gLastUsedAbility
strb r2, [r0]
- ldr r1, _0801F538 @ =gUnknown_02024C10
- ldr r0, _0801F53C @ =gUnknown_081D9913
+ ldr r1, _0801F538 @ =gBattlescriptCurrInstr
+ ldr r0, _0801F53C @ =BattleScript_NoItemSteal
str r0, [r1]
ldrb r0, [r5]
movs r1, 0x3C
bl sub_81074C4
b _0801F5FA
.align 2, 0
-_0801F534: .4byte byte_2024C06
-_0801F538: .4byte gUnknown_02024C10
-_0801F53C: .4byte gUnknown_081D9913
+_0801F534: .4byte gLastUsedAbility
+_0801F538: .4byte gBattlescriptCurrInstr
+_0801F53C: .4byte BattleScript_NoItemSteal
_0801F540:
ldrh r0, [r1, 0x2E]
cmp r0, 0
beq _0801F5DC
adds r0, r3, 0
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r6, r0, 24
- ldr r1, _0801F5B8 @ =gUnknown_02024C04
+ ldr r1, _0801F5B8 @ =gLastUsedItem
mov r3, r8
ldrb r0, [r3]
muls r0, r4
@@ -7071,11 +7071,11 @@ _0801F540:
movs r5, 0
movs r1, 0
strh r1, [r0, 0x2E]
- ldr r2, _0801F5BC @ =gUnknown_02024DBC
+ ldr r2, _0801F5BC @ =gWishFutureKnock
adds r2, 0x29
adds r2, r6, r2
ldr r3, _0801F5C0 @ =gBitTable
- ldr r1, _0801F5C4 @ =gUnknown_02024A6A
+ ldr r1, _0801F5C4 @ =gBattlePartyID
mov r4, r8
ldrb r0, [r4]
lsls r0, 1
@@ -7087,11 +7087,11 @@ _0801F540:
ldrb r1, [r2]
orrs r0, r1
strb r0, [r2]
- ldr r4, _0801F5C8 @ =gUnknown_02024C10
+ ldr r4, _0801F5C8 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
- ldr r0, _0801F5CC @ =gUnknown_081D944B
+ ldr r0, _0801F5CC @ =BattleScript_KnockedOff
str r0, [r4]
ldr r1, _0801F5D0 @ =0x02000000
mov r2, r8
@@ -7109,25 +7109,25 @@ _0801F540:
strb r5, [r0]
b _0801F5FA
.align 2, 0
-_0801F5B8: .4byte gUnknown_02024C04
-_0801F5BC: .4byte gUnknown_02024DBC
+_0801F5B8: .4byte gLastUsedItem
+_0801F5BC: .4byte gWishFutureKnock
_0801F5C0: .4byte gBitTable
-_0801F5C4: .4byte gUnknown_02024A6A
-_0801F5C8: .4byte gUnknown_02024C10
-_0801F5CC: .4byte gUnknown_081D944B
+_0801F5C4: .4byte gBattlePartyID
+_0801F5C8: .4byte gBattlescriptCurrInstr
+_0801F5CC: .4byte BattleScript_KnockedOff
_0801F5D0: .4byte 0x02000000
_0801F5D4: .4byte 0x000160e8
_0801F5D8: .4byte 0x000160e9
_0801F5DC:
- ldr r1, _0801F5E8 @ =gUnknown_02024C10
+ ldr r1, _0801F5E8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
b _0801F5FA
.align 2, 0
-_0801F5E8: .4byte gUnknown_02024C10
+_0801F5E8: .4byte gBattlescriptCurrInstr
_0801F5EC:
- ldr r4, _0801F60C @ =gUnknown_02024C10
+ ldr r4, _0801F60C @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
@@ -7144,7 +7144,7 @@ _0801F5FA:
pop {r0}
bx r0
.align 2, 0
-_0801F60C: .4byte gUnknown_02024C10
+_0801F60C: .4byte gBattlescriptCurrInstr
_0801F610: .4byte gUnknown_081D94B0
thumb_func_end sub_801E3EC
@@ -7152,7 +7152,7 @@ _0801F610: .4byte gUnknown_081D94B0
atk15_seteffectwithchancetarget: @ 801F614
push {r4,lr}
ldr r2, _0801F640 @ =gBattleMons
- ldr r0, _0801F644 @ =gPlayerMonIndex
+ ldr r0, _0801F644 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -7162,7 +7162,7 @@ atk15_seteffectwithchancetarget: @ 801F614
cmp r0, 0x20
bne _0801F650
ldr r2, _0801F648 @ =gBattleMoves
- ldr r0, _0801F64C @ =gUnknown_02024BE6
+ ldr r0, _0801F64C @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -7173,12 +7173,12 @@ atk15_seteffectwithchancetarget: @ 801F614
b _0801F660
.align 2, 0
_0801F640: .4byte gBattleMons
-_0801F644: .4byte gPlayerMonIndex
+_0801F644: .4byte gBankAttacker
_0801F648: .4byte gBattleMoves
-_0801F64C: .4byte gUnknown_02024BE6
+_0801F64C: .4byte gCurrentMove
_0801F650:
ldr r2, _0801F680 @ =gBattleMoves
- ldr r0, _0801F684 @ =gUnknown_02024BE6
+ ldr r0, _0801F684 @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -7186,7 +7186,7 @@ _0801F650:
adds r0, r2
ldrb r4, [r0, 0x5]
_0801F660:
- ldr r3, _0801F688 @ =gUnknown_02024D1E
+ ldr r3, _0801F688 @ =gBattleCommunication
ldrb r2, [r3, 0x3]
movs r0, 0x80
ands r0, r2
@@ -7204,8 +7204,8 @@ _0801F660:
b _0801F6BE
.align 2, 0
_0801F680: .4byte gBattleMoves
-_0801F684: .4byte gUnknown_02024BE6
-_0801F688: .4byte gUnknown_02024D1E
+_0801F684: .4byte gCurrentMove
+_0801F688: .4byte gBattleCommunication
_0801F68C: .4byte gBattleMoveFlags
_0801F690:
bl Random
@@ -7217,7 +7217,7 @@ _0801F690:
lsrs r0, 16
cmp r0, r4
bhi _0801F6DA
- ldr r0, _0801F6C8 @ =gUnknown_02024D1E
+ ldr r0, _0801F6C8 @ =gBattleCommunication
ldrb r0, [r0, 0x3]
cmp r0, 0
beq _0801F6DA
@@ -7235,7 +7235,7 @@ _0801F6BE:
bl sub_801E3EC
b _0801F6E2
.align 2, 0
-_0801F6C8: .4byte gUnknown_02024D1E
+_0801F6C8: .4byte gBattleCommunication
_0801F6CC: .4byte gBattleMoveFlags
_0801F6D0:
movs r0, 0
@@ -7243,12 +7243,12 @@ _0801F6D0:
bl sub_801E3EC
b _0801F6E2
_0801F6DA:
- ldr r1, _0801F6F8 @ =gUnknown_02024C10
+ ldr r1, _0801F6F8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
_0801F6E2:
- ldr r0, _0801F6FC @ =gUnknown_02024D1E
+ ldr r0, _0801F6FC @ =gBattleCommunication
movs r1, 0
strb r1, [r0, 0x3]
ldr r0, _0801F700 @ =0x02000000
@@ -7259,42 +7259,42 @@ _0801F6E2:
pop {r0}
bx r0
.align 2, 0
-_0801F6F8: .4byte gUnknown_02024C10
-_0801F6FC: .4byte gUnknown_02024D1E
+_0801F6F8: .4byte gBattlescriptCurrInstr
+_0801F6FC: .4byte gBattleCommunication
_0801F700: .4byte 0x02000000
_0801F704: .4byte 0x00016112
thumb_func_end atk15_seteffectwithchancetarget
- thumb_func_start sub_801F708
-sub_801F708: @ 801F708
+ thumb_func_start atk16_seteffectprimary
+atk16_seteffectprimary: @ 801F708
push {lr}
movs r0, 0x1
movs r1, 0
bl sub_801E3EC
pop {r0}
bx r0
- thumb_func_end sub_801F708
+ thumb_func_end atk16_seteffectprimary
- thumb_func_start sub_801F718
-sub_801F718: @ 801F718
+ thumb_func_start atk17_seteffectsecondary
+atk17_seteffectsecondary: @ 801F718
push {lr}
movs r0, 0
movs r1, 0
bl sub_801E3EC
pop {r0}
bx r0
- thumb_func_end sub_801F718
+ thumb_func_end atk17_seteffectsecondary
- thumb_func_start sub_801F728
-sub_801F728: @ 801F728
+ thumb_func_start atk18_status_effect_clear
+atk18_status_effect_clear: @ 801F728
push {lr}
- ldr r0, _0801F74C @ =gUnknown_02024C10
+ ldr r0, _0801F74C @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r2, _0801F750 @ =gUnknown_02024A60
+ ldr r2, _0801F750 @ =gActiveBank
strb r0, [r2]
- ldr r3, _0801F754 @ =gUnknown_02024D1E
+ ldr r3, _0801F754 @ =gBattleCommunication
ldrb r0, [r3, 0x3]
cmp r0, 0x6
bhi _0801F75C
@@ -7305,9 +7305,9 @@ sub_801F728: @ 801F728
adds r1, 0x4C
b _0801F766
.align 2, 0
-_0801F74C: .4byte gUnknown_02024C10
-_0801F750: .4byte gUnknown_02024A60
-_0801F754: .4byte gUnknown_02024D1E
+_0801F74C: .4byte gBattlescriptCurrInstr
+_0801F750: .4byte gActiveBank
+_0801F754: .4byte gBattleCommunication
_0801F758: .4byte gBattleMons
_0801F75C:
ldr r1, _0801F794 @ =gBattleMons
@@ -7317,7 +7317,7 @@ _0801F75C:
adds r1, 0x50
_0801F766:
adds r2, r1
- ldr r1, _0801F798 @ =gUnknown_081FAB5C
+ ldr r1, _0801F798 @ =gStatusFlagsForMoveEffects
ldrb r0, [r3, 0x3]
lsls r0, 2
adds r0, r1
@@ -7325,10 +7325,10 @@ _0801F766:
ldr r0, [r2]
bics r0, r1
str r0, [r2]
- ldr r0, _0801F79C @ =gUnknown_02024D1E
+ ldr r0, _0801F79C @ =gBattleCommunication
movs r2, 0
strb r2, [r0, 0x3]
- ldr r1, _0801F7A0 @ =gUnknown_02024C10
+ ldr r1, _0801F7A0 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
@@ -7340,22 +7340,22 @@ _0801F766:
bx r0
.align 2, 0
_0801F794: .4byte gBattleMons
-_0801F798: .4byte gUnknown_081FAB5C
-_0801F79C: .4byte gUnknown_02024D1E
-_0801F7A0: .4byte gUnknown_02024C10
+_0801F798: .4byte gStatusFlagsForMoveEffects
+_0801F79C: .4byte gBattleCommunication
+_0801F7A0: .4byte gBattlescriptCurrInstr
_0801F7A4: .4byte 0x02000000
_0801F7A8: .4byte 0x00016112
- thumb_func_end sub_801F728
+ thumb_func_end atk18_status_effect_clear
- thumb_func_start sub_801F7AC
-sub_801F7AC: @ 801F7AC
+ thumb_func_start atk19_faint_pokemon
+atk19_faint_pokemon: @ 801F7AC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x4
- ldr r0, _0801F81C @ =gUnknown_02024C10
+ ldr r0, _0801F81C @ =gBattlescriptCurrInstr
ldr r2, [r0]
ldrb r1, [r2, 0x2]
adds r6, r0, 0
@@ -7363,9 +7363,9 @@ sub_801F7AC: @ 801F7AC
beq _0801F834
ldrb r0, [r2, 0x1]
bl sub_8015150
- ldr r5, _0801F820 @ =gUnknown_02024A60
+ ldr r5, _0801F820 @ =gActiveBank
strb r0, [r5]
- ldr r2, _0801F824 @ =gUnknown_02024C6C
+ ldr r2, _0801F824 @ =gHitMarker
ldr r1, _0801F828 @ =gBitTable
ldrb r0, [r5]
lsls r0, 2
@@ -7392,8 +7392,8 @@ _0801F7E6:
bl b_movescr_stack_pop_cursor
str r4, [r6]
ldrb r0, [r5]
- bl battle_side_get_owner
- ldr r1, _0801F82C @ =gUnknown_02024C7A
+ bl GetBankSide
+ ldr r1, _0801F82C @ =gSideAffecting
lsls r0, 24
lsrs r0, 23
adds r0, r1
@@ -7403,43 +7403,43 @@ _0801F7E6:
strh r1, [r0]
b _0801FB22
.align 2, 0
-_0801F81C: .4byte gUnknown_02024C10
-_0801F820: .4byte gUnknown_02024A60
-_0801F824: .4byte gUnknown_02024C6C
+_0801F81C: .4byte gBattlescriptCurrInstr
+_0801F820: .4byte gActiveBank
+_0801F824: .4byte gHitMarker
_0801F828: .4byte gBitTable
-_0801F82C: .4byte gUnknown_02024C7A
+_0801F82C: .4byte gSideAffecting
_0801F830: .4byte 0x0000fdff
_0801F834:
ldrb r0, [r2, 0x1]
cmp r0, 0x1
bne _0801F85C
- ldr r1, _0801F84C @ =gUnknown_02024A60
- ldr r0, _0801F850 @ =gPlayerMonIndex
+ ldr r1, _0801F84C @ =gActiveBank
+ ldr r0, _0801F850 @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r1]
- ldr r0, _0801F854 @ =gEnemyMonIndex
+ ldr r0, _0801F854 @ =gBankTarget
ldrb r7, [r0]
ldr r4, _0801F858 @ =gUnknown_081D8C58
b _0801F86A
.align 2, 0
-_0801F84C: .4byte gUnknown_02024A60
-_0801F850: .4byte gPlayerMonIndex
-_0801F854: .4byte gEnemyMonIndex
+_0801F84C: .4byte gActiveBank
+_0801F850: .4byte gBankAttacker
+_0801F854: .4byte gBankTarget
_0801F858: .4byte gUnknown_081D8C58
_0801F85C:
- ldr r1, _0801F954 @ =gUnknown_02024A60
- ldr r0, _0801F958 @ =gEnemyMonIndex
+ ldr r1, _0801F954 @ =gActiveBank
+ ldr r0, _0801F958 @ =gBankTarget
ldrb r0, [r0]
strb r0, [r1]
- ldr r0, _0801F95C @ =gPlayerMonIndex
+ ldr r0, _0801F95C @ =gBankAttacker
ldrb r7, [r0]
ldr r4, _0801F960 @ =gUnknown_081D8C65
_0801F86A:
- ldr r0, _0801F964 @ =gUnknown_02024C0C
+ ldr r0, _0801F964 @ =gAbsentBankFlags
ldrb r1, [r0]
ldr r0, _0801F968 @ =gBitTable
mov r12, r0
- ldr r2, _0801F954 @ =gUnknown_02024A60
+ ldr r2, _0801F954 @ =gActiveBank
mov r8, r2
ldrb r2, [r2]
lsls r0, r2, 2
@@ -7489,7 +7489,7 @@ _0801F89C:
adds r1, r0
adds r1, r2
strb r3, [r1]
- ldr r5, _0801F980 @ =gUnknown_02024C6C
+ ldr r5, _0801F980 @ =gHitMarker
mov r1, r8
ldrb r0, [r1]
lsls r0, 2
@@ -7505,7 +7505,7 @@ _0801F89C:
str r4, [r6]
mov r2, r8
ldrb r0, [r2]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _0801F9B0
@@ -7514,7 +7514,7 @@ _0801F89C:
lsls r1, 15
orrs r0, r1
str r0, [r5]
- ldr r1, _0801F984 @ =gUnknown_030042E0
+ ldr r1, _0801F984 @ =gBattleResults
ldrb r0, [r1]
cmp r0, 0xFE
bhi _0801F914
@@ -7541,7 +7541,7 @@ _0801F914:
subs r0, r1
cmp r0, 0x1D
ble _0801F990
- ldr r1, _0801F988 @ =gUnknown_02024A6A
+ ldr r1, _0801F988 @ =gBattlePartyID
lsls r0, r2, 1
adds r0, r1
ldrh r1, [r0]
@@ -7553,23 +7553,23 @@ _0801F914:
bl AdjustFriendship
b _0801F9CC
.align 2, 0
-_0801F954: .4byte gUnknown_02024A60
-_0801F958: .4byte gEnemyMonIndex
-_0801F95C: .4byte gPlayerMonIndex
+_0801F954: .4byte gActiveBank
+_0801F958: .4byte gBankTarget
+_0801F95C: .4byte gBankAttacker
_0801F960: .4byte gUnknown_081D8C65
-_0801F964: .4byte gUnknown_02024C0C
+_0801F964: .4byte gAbsentBankFlags
_0801F968: .4byte gBitTable
_0801F96C: .4byte gBattleMons
_0801F970: .4byte 0x02000000
_0801F974: .4byte 0x000160ac
_0801F978: .4byte 0x000160ad
_0801F97C: .4byte 0x00016103
-_0801F980: .4byte gUnknown_02024C6C
-_0801F984: .4byte gUnknown_030042E0
-_0801F988: .4byte gUnknown_02024A6A
+_0801F980: .4byte gHitMarker
+_0801F984: .4byte gBattleResults
+_0801F988: .4byte gBattlePartyID
_0801F98C: .4byte gPlayerParty
_0801F990:
- ldr r1, _0801F9A8 @ =gUnknown_02024A6A
+ ldr r1, _0801F9A8 @ =gBattlePartyID
lsls r0, r2, 1
adds r0, r1
ldrh r1, [r0]
@@ -7581,17 +7581,17 @@ _0801F990:
bl AdjustFriendship
b _0801F9CC
.align 2, 0
-_0801F9A8: .4byte gUnknown_02024A6A
+_0801F9A8: .4byte gBattlePartyID
_0801F9AC: .4byte gPlayerParty
_0801F9B0:
- ldr r1, _0801FAE0 @ =gUnknown_030042E0
+ ldr r1, _0801FAE0 @ =gBattleResults
ldrb r0, [r1, 0x1]
cmp r0, 0xFE
bhi _0801F9BC
adds r0, 0x1
strb r0, [r1, 0x1]
_0801F9BC:
- ldr r2, _0801FAE4 @ =gUnknown_02024A60
+ ldr r2, _0801FAE4 @ =gActiveBank
ldrb r0, [r2]
mov r3, r9
muls r3, r0
@@ -7600,14 +7600,14 @@ _0801F9BC:
ldrh r0, [r0]
strh r0, [r1, 0x20]
_0801F9CC:
- ldr r0, _0801FAE8 @ =gUnknown_02024C6C
+ ldr r0, _0801FAE8 @ =gHitMarker
ldr r0, [r0]
movs r1, 0x40
ands r0, r1
cmp r0, 0
beq _0801FA02
ldr r6, _0801FAEC @ =gBattleMons
- ldr r0, _0801FAF0 @ =gPlayerMonIndex
+ ldr r0, _0801FAF0 @ =gBankAttacker
ldrb r0, [r0]
movs r5, 0x58
muls r0, r5
@@ -7615,7 +7615,7 @@ _0801F9CC:
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _0801FA02
- ldr r4, _0801FAF4 @ =gUnknown_02024C10
+ ldr r4, _0801FAF4 @ =gBattlescriptCurrInstr
ldr r0, [r4]
bl b_movescr_stack_push
ldr r1, _0801FAF8 @ =gBattleMoveDamage
@@ -7627,8 +7627,8 @@ _0801F9CC:
ldr r0, _0801FAFC @ =gUnknown_081D9156
str r0, [r4]
_0801FA02:
- ldr r1, _0801FB00 @ =gUnknown_02024C98
- ldr r6, _0801FB04 @ =gEnemyMonIndex
+ ldr r1, _0801FB00 @ =gStatuses3
+ ldr r6, _0801FB04 @ =gBankTarget
ldrb r0, [r6]
lsls r0, 2
adds r0, r1
@@ -7640,20 +7640,20 @@ _0801FA02:
bne _0801FA1A
b _0801FB22
_0801FA1A:
- ldr r0, _0801FAE8 @ =gUnknown_02024C6C
+ ldr r0, _0801FAE8 @ =gHitMarker
ldr r5, [r0]
movs r0, 0x80
lsls r0, 17
ands r5, r0
cmp r5, 0
bne _0801FB22
- ldr r4, _0801FAF0 @ =gPlayerMonIndex
+ ldr r4, _0801FAF0 @ =gBankAttacker
mov r8, r4
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
adds r4, r0, 0
ldrb r0, [r6]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r4, 24
lsls r0, 24
cmp r4, r0
@@ -7669,7 +7669,7 @@ _0801FA1A:
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _0801FB22
- ldr r0, _0801FB08 @ =gUnknown_02024BE6
+ ldr r0, _0801FB08 @ =gCurrentMove
ldrh r0, [r0]
cmp r0, 0xA5
beq _0801FB22
@@ -7683,12 +7683,12 @@ _0801FA1A:
adds r6, 0x24
adds r0, r6
strb r5, [r0]
- ldr r5, _0801FAF4 @ =gUnknown_02024C10
+ ldr r5, _0801FAF4 @ =gBattlescriptCurrInstr
ldr r0, [r5]
bl b_movescr_stack_push
ldr r0, _0801FB14 @ =gUnknown_081D9468
str r0, [r5]
- ldr r5, _0801FAE4 @ =gUnknown_02024A60
+ ldr r5, _0801FAE4 @ =gActiveBank
mov r1, r8
ldrb r0, [r1]
strb r0, [r5]
@@ -7704,10 +7704,10 @@ _0801FA1A:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _0801FB18 @ =gUnknown_030041C0
+ bl MarkBufferBankForExecution
+ ldr r1, _0801FB18 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x2
@@ -7734,21 +7734,21 @@ _0801FA1A:
strb r0, [r1, 0x4]
b _0801FB22
.align 2, 0
-_0801FAE0: .4byte gUnknown_030042E0
-_0801FAE4: .4byte gUnknown_02024A60
-_0801FAE8: .4byte gUnknown_02024C6C
+_0801FAE0: .4byte gBattleResults
+_0801FAE4: .4byte gActiveBank
+_0801FAE8: .4byte gHitMarker
_0801FAEC: .4byte gBattleMons
-_0801FAF0: .4byte gPlayerMonIndex
-_0801FAF4: .4byte gUnknown_02024C10
+_0801FAF0: .4byte gBankAttacker
+_0801FAF4: .4byte gBattlescriptCurrInstr
_0801FAF8: .4byte gBattleMoveDamage
_0801FAFC: .4byte gUnknown_081D9156
-_0801FB00: .4byte gUnknown_02024C98
-_0801FB04: .4byte gEnemyMonIndex
-_0801FB08: .4byte gUnknown_02024BE6
+_0801FB00: .4byte gStatuses3
+_0801FB04: .4byte gBankTarget
+_0801FB08: .4byte gCurrentMove
_0801FB0C: .4byte 0x02000000
_0801FB10: .4byte 0x0001608c
_0801FB14: .4byte gUnknown_081D9468
-_0801FB18: .4byte gUnknown_030041C0
+_0801FB18: .4byte gBattleTextBuff1
_0801FB1C:
ldr r0, [r6]
adds r0, 0x7
@@ -7762,25 +7762,25 @@ _0801FB22:
pop {r4-r7}
pop {r0}
bx r0
- thumb_func_end sub_801F7AC
+ thumb_func_end atk19_faint_pokemon
- thumb_func_start sub_801FB34
-sub_801FB34: @ 801FB34
+ thumb_func_start atk1A_faint_animation
+atk1A_faint_animation: @ 801FB34
push {r4,r5,lr}
- ldr r0, _0801FB64 @ =gUnknown_02024A64
+ ldr r0, _0801FB64 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _0801FB5E
- ldr r5, _0801FB68 @ =gUnknown_02024C10
+ ldr r5, _0801FB68 @ =gBattlescriptCurrInstr
ldr r0, [r5]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r4, _0801FB6C @ =gUnknown_02024A60
+ ldr r4, _0801FB6C @ =gActiveBank
strb r0, [r4]
movs r0, 0
- bl dp01_build_cmdbuf_x0A_A_A_A
+ bl EmitFaintAnimation
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -7789,24 +7789,24 @@ _0801FB5E:
pop {r0}
bx r0
.align 2, 0
-_0801FB64: .4byte gUnknown_02024A64
-_0801FB68: .4byte gUnknown_02024C10
-_0801FB6C: .4byte gUnknown_02024A60
- thumb_func_end sub_801FB34
+_0801FB64: .4byte gBattleExecBuffer
+_0801FB68: .4byte gBattlescriptCurrInstr
+_0801FB6C: .4byte gActiveBank
+ thumb_func_end atk1A_faint_animation
- thumb_func_start atkE2_cmde2
-atkE2_cmde2: @ 801FB70
+ thumb_func_start atk1B_faint_effects_clear
+atk1B_faint_effects_clear: @ 801FB70
push {r4-r6,lr}
sub sp, 0x4
- ldr r0, _0801FBC4 @ =gUnknown_02024A64
+ ldr r0, _0801FBC4 @ =gBattleExecBuffer
ldr r6, [r0]
cmp r6, 0
bne _0801FBBC
- ldr r5, _0801FBC8 @ =gUnknown_02024C10
+ ldr r5, _0801FBC8 @ =gBattlescriptCurrInstr
ldr r0, [r5]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r4, _0801FBCC @ =gUnknown_02024A60
+ ldr r4, _0801FBCC @ =gActiveBank
strb r0, [r4]
ldr r1, _0801FBD0 @ =gBattleMons
ldrb r0, [r4]
@@ -7823,10 +7823,10 @@ atkE2_cmde2: @ 801FB70
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- bl sub_8010F48
+ bl MarkBufferBankForExecution
+ bl UndoEffectsAfterFainting
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -7836,16 +7836,16 @@ _0801FBBC:
pop {r0}
bx r0
.align 2, 0
-_0801FBC4: .4byte gUnknown_02024A64
-_0801FBC8: .4byte gUnknown_02024C10
-_0801FBCC: .4byte gUnknown_02024A60
+_0801FBC4: .4byte gBattleExecBuffer
+_0801FBC8: .4byte gBattlescriptCurrInstr
+_0801FBCC: .4byte gActiveBank
_0801FBD0: .4byte gBattleMons
- thumb_func_end atkE2_cmde2
+ thumb_func_end atk1B_faint_effects_clear
thumb_func_start atk1C_jumpifstatus
atk1C_jumpifstatus: @ 801FBD4
push {r4,r5,lr}
- ldr r5, _0801FC30 @ =gUnknown_02024C10
+ ldr r5, _0801FC30 @ =gBattlescriptCurrInstr
ldr r0, [r5]
ldrb r0, [r0, 0x1]
bl sub_8015150
@@ -7889,10 +7889,10 @@ atk1C_jumpifstatus: @ 801FBD4
str r3, [r5]
b _0801FC40
.align 2, 0
-_0801FC30: .4byte gUnknown_02024C10
+_0801FC30: .4byte gBattlescriptCurrInstr
_0801FC34: .4byte gBattleMons
_0801FC38:
- ldr r1, _0801FC48 @ =gUnknown_02024C10
+ ldr r1, _0801FC48 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0xA
str r0, [r1]
@@ -7901,13 +7901,13 @@ _0801FC40:
pop {r0}
bx r0
.align 2, 0
-_0801FC48: .4byte gUnknown_02024C10
+_0801FC48: .4byte gBattlescriptCurrInstr
thumb_func_end atk1C_jumpifstatus
- thumb_func_start atk1D_jumpifsecondarystatus
-atk1D_jumpifsecondarystatus: @ 801FC4C
+ thumb_func_start atk1D_jumpifstatus2
+atk1D_jumpifstatus2: @ 801FC4C
push {r4,r5,lr}
- ldr r5, _0801FCA8 @ =gUnknown_02024C10
+ ldr r5, _0801FCA8 @ =gBattlescriptCurrInstr
ldr r0, [r5]
ldrb r0, [r0, 0x1]
bl sub_8015150
@@ -7951,10 +7951,10 @@ atk1D_jumpifsecondarystatus: @ 801FC4C
str r3, [r5]
b _0801FCB8
.align 2, 0
-_0801FCA8: .4byte gUnknown_02024C10
+_0801FCA8: .4byte gBattlescriptCurrInstr
_0801FCAC: .4byte gBattleMons
_0801FCB0:
- ldr r1, _0801FCC0 @ =gUnknown_02024C10
+ ldr r1, _0801FCC0 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0xA
str r0, [r1]
@@ -7963,8 +7963,8 @@ _0801FCB8:
pop {r0}
bx r0
.align 2, 0
-_0801FCC0: .4byte gUnknown_02024C10
- thumb_func_end atk1D_jumpifsecondarystatus
+_0801FCC0: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk1D_jumpifstatus2
thumb_func_start atk1E_jumpifability
atk1E_jumpifability: @ 801FCC4
@@ -7972,7 +7972,7 @@ atk1E_jumpifability: @ 801FCC4
mov r7, r8
push {r7}
sub sp, 0x4
- ldr r6, _0801FD18 @ =gUnknown_02024C10
+ ldr r6, _0801FD18 @ =gBattlescriptCurrInstr
ldr r2, [r6]
ldrb r5, [r2, 0x2]
mov r8, r5
@@ -7989,19 +7989,19 @@ atk1E_jumpifability: @ 801FCC4
ldrb r0, [r2, 0x1]
cmp r0, 0x8
bne _0801FD24
- ldr r0, _0801FD1C @ =gPlayerMonIndex
+ ldr r0, _0801FD1C @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0
str r0, [sp]
movs r0, 0xD
adds r2, r5, 0
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0
beq _0801FDA0
- ldr r1, _0801FD20 @ =byte_2024C06
+ ldr r1, _0801FD20 @ =gLastUsedAbility
strb r5, [r1]
str r7, [r6]
subs r4, 0x1
@@ -8010,25 +8010,25 @@ atk1E_jumpifability: @ 801FCC4
ldrb r1, [r1]
b _0801FD80
.align 2, 0
-_0801FD18: .4byte gUnknown_02024C10
-_0801FD1C: .4byte gPlayerMonIndex
-_0801FD20: .4byte byte_2024C06
+_0801FD18: .4byte gBattlescriptCurrInstr
+_0801FD1C: .4byte gBankAttacker
+_0801FD20: .4byte gLastUsedAbility
_0801FD24:
cmp r0, 0x9
bne _0801FD5C
- ldr r0, _0801FD54 @ =gPlayerMonIndex
+ ldr r0, _0801FD54 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0
str r0, [sp]
movs r0, 0xC
adds r2, r5, 0
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0
beq _0801FDA0
- ldr r1, _0801FD58 @ =byte_2024C06
+ ldr r1, _0801FD58 @ =gLastUsedAbility
strb r5, [r1]
str r7, [r6]
subs r4, 0x1
@@ -8037,8 +8037,8 @@ _0801FD24:
ldrb r1, [r1]
b _0801FD80
.align 2, 0
-_0801FD54: .4byte gPlayerMonIndex
-_0801FD58: .4byte byte_2024C06
+_0801FD54: .4byte gBankAttacker
+_0801FD58: .4byte gLastUsedAbility
_0801FD5C:
ldrb r0, [r2, 0x1]
bl sub_8015150
@@ -8052,7 +8052,7 @@ _0801FD5C:
ldrb r1, [r0]
cmp r1, r8
bne _0801FDA0
- ldr r0, _0801FD94 @ =byte_2024C06
+ ldr r0, _0801FD94 @ =gLastUsedAbility
strb r1, [r0]
str r7, [r6]
ldrb r1, [r0]
@@ -8066,7 +8066,7 @@ _0801FD80:
b _0801FDA6
.align 2, 0
_0801FD90: .4byte gBattleMons
-_0801FD94: .4byte byte_2024C06
+_0801FD94: .4byte gLastUsedAbility
_0801FD98: .4byte 0x02000000
_0801FD9C: .4byte 0x000160f8
_0801FDA0:
@@ -8082,29 +8082,29 @@ _0801FDA6:
bx r0
thumb_func_end atk1E_jumpifability
- thumb_func_start sub_801FDB4
-sub_801FDB4: @ 801FDB4
+ thumb_func_start atk1F_jumpifsideaffecting
+atk1F_jumpifsideaffecting: @ 801FDB4
push {r4-r6,lr}
- ldr r0, _0801FDCC @ =gUnknown_02024C10
+ ldr r0, _0801FDCC @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r4, [r0, 0x1]
cmp r4, 0x1
bne _0801FDD4
- ldr r0, _0801FDD0 @ =gPlayerMonIndex
+ ldr r0, _0801FDD0 @ =gBankAttacker
ldrb r0, [r0]
- bl battle_get_per_side_status
+ bl GetBankIdentity
b _0801FDDE
.align 2, 0
-_0801FDCC: .4byte gUnknown_02024C10
-_0801FDD0: .4byte gPlayerMonIndex
+_0801FDCC: .4byte gBattlescriptCurrInstr
+_0801FDD0: .4byte gBankAttacker
_0801FDD4:
- ldr r0, _0801FE14 @ =gEnemyMonIndex
+ ldr r0, _0801FE14 @ =gBankTarget
ldrb r0, [r0]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r4, 0x1
_0801FDDE:
ands r4, r0
- ldr r6, _0801FE18 @ =gUnknown_02024C10
+ ldr r6, _0801FE18 @ =gBattlescriptCurrInstr
ldr r3, [r6]
ldrb r2, [r3, 0x2]
ldrb r0, [r3, 0x3]
@@ -8120,7 +8120,7 @@ _0801FDDE:
ldrb r0, [r3, 0x7]
lsls r0, 24
adds r5, r1, r0
- ldr r1, _0801FE1C @ =gUnknown_02024C7A
+ ldr r1, _0801FE1C @ =gSideAffecting
lsls r0, r4, 1
adds r0, r1
ldrh r0, [r0]
@@ -8130,9 +8130,9 @@ _0801FDDE:
str r5, [r6]
b _0801FE26
.align 2, 0
-_0801FE14: .4byte gEnemyMonIndex
-_0801FE18: .4byte gUnknown_02024C10
-_0801FE1C: .4byte gUnknown_02024C7A
+_0801FE14: .4byte gBankTarget
+_0801FE18: .4byte gBattlescriptCurrInstr
+_0801FE1C: .4byte gSideAffecting
_0801FE20:
adds r0, r3, 0
adds r0, 0x8
@@ -8141,13 +8141,13 @@ _0801FE26:
pop {r4-r6}
pop {r0}
bx r0
- thumb_func_end sub_801FDB4
+ thumb_func_end atk1F_jumpifsideaffecting
- thumb_func_start sub_801FE2C
-sub_801FE2C: @ 801FE2C
+ thumb_func_start atk20_jumpifstat
+atk20_jumpifstat: @ 801FE2C
push {r4,r5,lr}
movs r5, 0
- ldr r4, _0801FE60 @ =gUnknown_02024C10
+ ldr r4, _0801FE60 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r0, [r0, 0x1]
bl sub_8015150
@@ -8171,7 +8171,7 @@ sub_801FE2C: @ 801FE2C
ldr r0, [r0]
mov pc, r0
.align 2, 0
-_0801FE60: .4byte gUnknown_02024C10
+_0801FE60: .4byte gBattlescriptCurrInstr
_0801FE64: .4byte gBattleMons
_0801FE68: .4byte _0801FE6C
.align 2, 0
@@ -8183,43 +8183,43 @@ _0801FE6C:
.4byte _0801FEC4
.4byte _0801FED8
_0801FE84:
- ldr r0, _0801FE90 @ =gUnknown_02024C10
+ ldr r0, _0801FE90 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x4]
cmp r2, r0
bne _0801FEEA
b _0801FEE4
.align 2, 0
-_0801FE90: .4byte gUnknown_02024C10
+_0801FE90: .4byte gBattlescriptCurrInstr
_0801FE94:
- ldr r0, _0801FEA0 @ =gUnknown_02024C10
+ ldr r0, _0801FEA0 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x4]
cmp r2, r0
beq _0801FEEA
b _0801FEE4
.align 2, 0
-_0801FEA0: .4byte gUnknown_02024C10
+_0801FEA0: .4byte gBattlescriptCurrInstr
_0801FEA4:
- ldr r0, _0801FEB0 @ =gUnknown_02024C10
+ ldr r0, _0801FEB0 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x4]
cmp r2, r0
bls _0801FEEA
b _0801FEE4
.align 2, 0
-_0801FEB0: .4byte gUnknown_02024C10
+_0801FEB0: .4byte gBattlescriptCurrInstr
_0801FEB4:
- ldr r0, _0801FEC0 @ =gUnknown_02024C10
+ ldr r0, _0801FEC0 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x4]
cmp r2, r0
bcs _0801FEEA
b _0801FEE4
.align 2, 0
-_0801FEC0: .4byte gUnknown_02024C10
+_0801FEC0: .4byte gBattlescriptCurrInstr
_0801FEC4:
- ldr r0, _0801FED4 @ =gUnknown_02024C10
+ ldr r0, _0801FED4 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x4]
ands r2, r0
@@ -8227,9 +8227,9 @@ _0801FEC4:
beq _0801FEEA
b _0801FEE4
.align 2, 0
-_0801FED4: .4byte gUnknown_02024C10
+_0801FED4: .4byte gBattlescriptCurrInstr
_0801FED8:
- ldr r0, _0801FF0C @ =gUnknown_02024C10
+ ldr r0, _0801FF0C @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x4]
ands r2, r0
@@ -8242,7 +8242,7 @@ _0801FEE4:
_0801FEEA:
cmp r5, 0
beq _0801FF10
- ldr r3, _0801FF0C @ =gUnknown_02024C10
+ ldr r3, _0801FF0C @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x5]
ldrb r0, [r2, 0x6]
@@ -8257,9 +8257,9 @@ _0801FEEA:
str r1, [r3]
b _0801FF18
.align 2, 0
-_0801FF0C: .4byte gUnknown_02024C10
+_0801FF0C: .4byte gBattlescriptCurrInstr
_0801FF10:
- ldr r1, _0801FF20 @ =gUnknown_02024C10
+ ldr r1, _0801FF20 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x9
str r0, [r1]
@@ -8268,17 +8268,17 @@ _0801FF18:
pop {r0}
bx r0
.align 2, 0
-_0801FF20: .4byte gUnknown_02024C10
- thumb_func_end sub_801FE2C
+_0801FF20: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk20_jumpifstat
- thumb_func_start atk21_jumpifspecialstatusflag
-atk21_jumpifspecialstatusflag: @ 801FF24
+ thumb_func_start atk21_jumpifstatus3
+atk21_jumpifstatus3: @ 801FF24
push {r4-r6,lr}
- ldr r4, _0801FF78 @ =gUnknown_02024C10
+ ldr r4, _0801FF78 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r5, _0801FF7C @ =gUnknown_02024A60
+ ldr r5, _0801FF7C @ =gActiveBank
strb r0, [r5]
ldr r2, [r4]
ldrb r1, [r2, 0x2]
@@ -8304,7 +8304,7 @@ atk21_jumpifspecialstatusflag: @ 801FF24
ldrb r0, [r2, 0x6]
cmp r0, 0
beq _0801FF84
- ldr r0, _0801FF80 @ =gUnknown_02024C98
+ ldr r0, _0801FF80 @ =gStatuses3
ldrb r1, [r5]
lsls r1, 2
adds r1, r0
@@ -8314,11 +8314,11 @@ atk21_jumpifspecialstatusflag: @ 801FF24
bne _0801FF9C
b _0801FF94
.align 2, 0
-_0801FF78: .4byte gUnknown_02024C10
-_0801FF7C: .4byte gUnknown_02024A60
-_0801FF80: .4byte gUnknown_02024C98
+_0801FF78: .4byte gBattlescriptCurrInstr
+_0801FF7C: .4byte gActiveBank
+_0801FF80: .4byte gStatuses3
_0801FF84:
- ldr r0, _0801FF98 @ =gUnknown_02024C98
+ ldr r0, _0801FF98 @ =gStatuses3
ldrb r1, [r5]
lsls r1, 2
adds r1, r0
@@ -8330,7 +8330,7 @@ _0801FF94:
str r3, [r4]
b _0801FFA2
.align 2, 0
-_0801FF98: .4byte gUnknown_02024C98
+_0801FF98: .4byte gStatuses3
_0801FF9C:
adds r0, r2, 0
adds r0, 0xB
@@ -8339,12 +8339,12 @@ _0801FFA2:
pop {r4-r6}
pop {r0}
bx r0
- thumb_func_end atk21_jumpifspecialstatusflag
+ thumb_func_end atk21_jumpifstatus3
- thumb_func_start sub_801FFA8
-sub_801FFA8: @ 801FFA8
+ thumb_func_start atk22_jumpiftype
+atk22_jumpiftype: @ 801FFA8
push {r4-r6,lr}
- ldr r4, _0801FFF0 @ =gUnknown_02024C10
+ ldr r4, _0801FFF0 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r0, [r0, 0x1]
bl sub_8015150
@@ -8380,7 +8380,7 @@ _0801FFEC:
str r6, [r4]
b _0801FFFC
.align 2, 0
-_0801FFF0: .4byte gUnknown_02024C10
+_0801FFF0: .4byte gBattlescriptCurrInstr
_0801FFF4: .4byte gBattleMons
_0801FFF8:
adds r0, r3, 0x7
@@ -8389,10 +8389,10 @@ _0801FFFC:
pop {r4-r6}
pop {r0}
bx r0
- thumb_func_end sub_801FFA8
+ thumb_func_end atk22_jumpiftype
- thumb_func_start sub_8020004
-sub_8020004: @ 8020004
+ thumb_func_start atk23_getexp
+atk23_getexp: @ 8020004
push {r4-r7,lr}
mov r7, r10
mov r6, r9
@@ -8401,13 +8401,13 @@ sub_8020004: @ 8020004
movs r6, 0
ldr r0, _0802004C @ =0x0201605c
mov r10, r0
- ldr r0, _08020050 @ =gUnknown_02024C10
+ ldr r0, _08020050 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r1, _08020054 @ =gUnknown_02024C09
+ ldr r1, _08020054 @ =gBank1
strb r0, [r1]
- ldr r2, _08020058 @ =gUnknown_02024DEA
+ ldr r2, _08020058 @ =gSentPokesToOpponent
movs r1, 0x2
ands r1, r0
lsls r1, 24
@@ -8429,9 +8429,9 @@ _08020040:
mov pc, r0
.align 2, 0
_0802004C: .4byte 0x0201605c
-_08020050: .4byte gUnknown_02024C10
-_08020054: .4byte gUnknown_02024C09
-_08020058: .4byte gUnknown_02024DEA
+_08020050: .4byte gBattlescriptCurrInstr
+_08020054: .4byte gBank1
+_08020058: .4byte gSentPokesToOpponent
_0802005C: .4byte _08020060
.align 2, 0
_08020060:
@@ -8443,9 +8443,9 @@ _08020060:
.4byte _08020910
.4byte _0802096C
_0802007C:
- ldr r4, _080200A8 @ =gUnknown_02024C09
+ ldr r4, _080200A8 @ =gBank1
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -8464,7 +8464,7 @@ _08020098:
strb r1, [r0]
bl _08020996
.align 2, 0
-_080200A8: .4byte gUnknown_02024C09
+_080200A8: .4byte gBank1
_080200AC: .4byte gBattleTypeFlags
_080200B0: .4byte 0x00000982
_080200B4: .4byte 0x02000000
@@ -8479,7 +8479,7 @@ _080200BC:
ldr r0, _080200F0 @ =0x00016113
adds r2, r0
ldr r3, _080200F4 @ =gBitTable
- ldr r1, _080200F8 @ =gUnknown_02024A6A
+ ldr r1, _080200F8 @ =gBattlePartyID
ldrb r0, [r4]
lsls r0, 1
adds r0, r1
@@ -8496,7 +8496,7 @@ _080200E8: .4byte 0x02000000
_080200EC: .4byte 0x0001600f
_080200F0: .4byte 0x00016113
_080200F4: .4byte gBitTable
-_080200F8: .4byte gUnknown_02024A6A
+_080200F8: .4byte gBattlePartyID
_080200FC:
movs r5, 0
movs r7, 0
@@ -8556,7 +8556,7 @@ _0802016A:
ble _08020104
ldr r3, _080201D0 @ =gBaseStats
ldr r2, _080201D4 @ =gBattleMons
- ldr r0, _080201D8 @ =gUnknown_02024C09
+ ldr r0, _080201D8 @ =gBank1
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
@@ -8588,7 +8588,7 @@ _0802016A:
movs r0, 0x1
strh r0, [r1]
_080201B6:
- ldr r5, _080201DC @ =gUnknown_02024DEE
+ ldr r5, _080201DC @ =gExpShareExp
adds r0, r4, 0
adds r1, r6, 0
bl __divsi3
@@ -8602,8 +8602,8 @@ _080201B6:
.align 2, 0
_080201D0: .4byte gBaseStats
_080201D4: .4byte gBattleMons
-_080201D8: .4byte gUnknown_02024C09
-_080201DC: .4byte gUnknown_02024DEE
+_080201D8: .4byte gBank1
+_080201DC: .4byte gExpShareExp
_080201E0:
adds r0, r1, 0
adds r1, r5, 0
@@ -8616,7 +8616,7 @@ _080201E0:
movs r0, 0x1
strh r0, [r2]
_080201F6:
- ldr r0, _08020248 @ =gUnknown_02024DEE
+ ldr r0, _08020248 @ =gExpShareExp
strh r6, [r0]
_080201FA:
ldr r1, _0802024C @ =0x02000000
@@ -8634,7 +8634,7 @@ _080201FA:
mov r0, r8
strb r0, [r1]
_08020216:
- ldr r0, _0802025C @ =gUnknown_02024A64
+ ldr r0, _0802025C @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
beq _08020220
@@ -8660,12 +8660,12 @@ _08020220:
ldrb r4, [r0]
b _08020274
.align 2, 0
-_08020248: .4byte gUnknown_02024DEE
+_08020248: .4byte gExpShareExp
_0802024C: .4byte 0x02000000
_08020250: .4byte 0x0001600f
_08020254: .4byte 0x00016018
_08020258: .4byte 0x0001605f
-_0802025C: .4byte gUnknown_02024A64
+_0802025C: .4byte gBattleExecBuffer
_08020260: .4byte gPlayerParty
_08020264: .4byte gSaveBlock1
_08020268: .4byte 0x00003688
@@ -8792,7 +8792,7 @@ _08020370:
_08020376:
cmp r4, 0x19
bne _08020386
- ldr r0, _080203F0 @ =gUnknown_02024DEE
+ ldr r0, _080203F0 @ =gExpShareExp
ldrh r1, [r0]
mov r2, r8
ldr r0, [r2]
@@ -8849,7 +8849,7 @@ _080203B8:
b _0802040A
.align 2, 0
_080203EC: .4byte gBattleMoveDamage
-_080203F0: .4byte gUnknown_02024DEE
+_080203F0: .4byte gExpShareExp
_080203F4: .4byte gBattleTypeFlags
_080203F8: .4byte 0x02000000
_080203FC: .4byte 0x00016018
@@ -8865,14 +8865,14 @@ _0802040A:
ands r1, r0
cmp r1, 0
beq _08020488
- ldr r1, _08020448 @ =gUnknown_02024A6A
+ ldr r1, _08020448 @ =gBattlePartyID
ldr r0, _0802044C @ =0x02000000
ldr r3, _08020450 @ =0x00016018
adds r2, r0, r3
ldrh r1, [r1, 0x4]
adds r5, r0, 0
ldr r4, _08020454 @ =gBitTable
- ldr r3, _08020458 @ =gUnknown_02024C0C
+ ldr r3, _08020458 @ =gAbsentBankFlags
ldrb r2, [r2]
cmp r1, r2
bne _08020460
@@ -8888,11 +8888,11 @@ _0802040A:
_0802043C: .4byte 0x00000149
_08020440: .4byte gBattleMoveDamage
_08020444: .4byte gBattleTypeFlags
-_08020448: .4byte gUnknown_02024A6A
+_08020448: .4byte gBattlePartyID
_0802044C: .4byte 0x02000000
_08020450: .4byte 0x00016018
_08020454: .4byte gBitTable
-_08020458: .4byte gUnknown_02024C0C
+_08020458: .4byte gAbsentBankFlags
_0802045C: .4byte 0x000160a2
_08020460:
ldrb r2, [r3]
@@ -8921,7 +8921,7 @@ _08020488:
adds r0, r3
strb r1, [r0]
_08020490:
- ldr r1, _08020538 @ =gUnknown_030041C0
+ ldr r1, _08020538 @ =gBattleTextBuff1
movs r3, 0
movs r2, 0xFD
strb r2, [r1]
@@ -8938,7 +8938,7 @@ _08020490:
strb r0, [r1, 0x3]
movs r0, 0xFF
strb r0, [r1, 0x4]
- ldr r1, _08020540 @ =gUnknown_03004290
+ ldr r1, _08020540 @ =gBattleTextBuff2
strb r2, [r1]
strb r3, [r1, 0x1]
strb r7, [r1, 0x2]
@@ -8950,7 +8950,7 @@ _08020490:
movs r0, 0x1
negs r0, r0
strb r0, [r1, 0x4]
- ldr r1, _08020544 @ =gUnknown_030042B0
+ ldr r1, _08020544 @ =gBattleTextBuff3
strb r2, [r1]
movs r0, 0x1
strb r0, [r1, 0x1]
@@ -8976,14 +8976,14 @@ _08020490:
strb r0, [r1, 0x8]
ldrb r1, [r6]
movs r0, 0xD
- bl b_std_message
+ bl PrepareStringBattle
ldrb r1, [r4]
movs r0, 0x64
muls r0, r1
ldr r1, _08020548 @ =gPlayerParty
adds r0, r1
ldr r3, _0802054C @ =gBattleMons
- ldr r1, _08020550 @ =gUnknown_02024C09
+ ldr r1, _08020550 @ =gBank1
ldrb r2, [r1]
movs r1, 0x58
muls r1, r2
@@ -9003,23 +9003,23 @@ _0802051E:
.align 2, 0
_08020530: .4byte 0x02000000
_08020534: .4byte 0x000160a2
-_08020538: .4byte gUnknown_030041C0
+_08020538: .4byte gBattleTextBuff1
_0802053C: .4byte 0x00016018
-_08020540: .4byte gUnknown_03004290
-_08020544: .4byte gUnknown_030042B0
+_08020540: .4byte gBattleTextBuff2
+_08020544: .4byte gBattleTextBuff3
_08020548: .4byte gPlayerParty
_0802054C: .4byte gBattleMons
-_08020550: .4byte gUnknown_02024C09
+_08020550: .4byte gBank1
_08020554: .4byte 0x0001605f
_08020558: .4byte 0x0001600f
_0802055C:
- ldr r0, _08020620 @ =gUnknown_02024A64
+ ldr r0, _08020620 @ =gBattleExecBuffer
ldr r2, [r0]
cmp r2, 0
beq _08020566
b _08020996
_08020566:
- ldr r1, _08020624 @ =gUnknown_02024260
+ ldr r1, _08020624 @ =gBattleBufferB
ldr r4, _08020628 @ =0x02000000
ldr r3, _0802062C @ =0x000160a2
adds r3, r4
@@ -9084,7 +9084,7 @@ _08020566:
movs r1, 0x3F
bl GetMonData
strh r0, [r4, 0xA]
- ldr r4, _0802063C @ =gUnknown_02024A60
+ ldr r4, _0802063C @ =gActiveBank
mov r2, r8
ldrb r0, [r2]
strb r0, [r4]
@@ -9092,9 +9092,9 @@ _08020566:
ldr r0, _08020640 @ =gBattleMoveDamage
ldrh r2, [r0]
movs r0, 0
- bl dp01_build_cmdbuf_x19_a_bb
+ bl EmitExpBarUpdate
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08020612:
ldr r1, _08020628 @ =0x02000000
ldr r3, _08020644 @ =0x0001600f
@@ -9105,30 +9105,30 @@ _08020618:
strb r0, [r1]
b _08020996
.align 2, 0
-_08020620: .4byte gUnknown_02024A64
-_08020624: .4byte gUnknown_02024260
+_08020620: .4byte gBattleExecBuffer
+_08020624: .4byte gBattleBufferB
_08020628: .4byte 0x02000000
_0802062C: .4byte 0x000160a2
_08020630: .4byte 0x00016018
_08020634: .4byte gPlayerParty
_08020638: .4byte 0x00017180
-_0802063C: .4byte gUnknown_02024A60
+_0802063C: .4byte gActiveBank
_08020640: .4byte gBattleMoveDamage
_08020644: .4byte 0x0001600f
_08020648:
- ldr r0, _080208AC @ =gUnknown_02024A64
+ ldr r0, _080208AC @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
beq _08020652
b _08020996
_08020652:
- ldr r1, _080208B0 @ =gUnknown_02024A60
+ ldr r1, _080208B0 @ =gActiveBank
ldr r4, _080208B4 @ =0x02000000
ldr r2, _080208B8 @ =0x000160a2
adds r0, r4, r2
ldrb r0, [r0]
strb r0, [r1]
- ldr r2, _080208BC @ =gUnknown_02024260
+ ldr r2, _080208BC @ =gBattleBufferB
ldrb r3, [r1]
lsls r1, r3, 9
adds r0, r1, r2
@@ -9150,7 +9150,7 @@ _0802067A:
ands r0, r1
cmp r0, 0
beq _080206A8
- ldr r1, _080208C4 @ =gUnknown_02024A6A
+ ldr r1, _080208C4 @ =gBattlePartyID
lsls r0, r3, 1
adds r2, r0, r1
ldr r0, _080208C8 @ =0x00016018
@@ -9167,12 +9167,12 @@ _0802067A:
adds r1, r3, 0
bl sub_80324F8
_080206A8:
- ldr r1, _080208D0 @ =gUnknown_030041C0
+ ldr r1, _080208D0 @ =gBattleTextBuff1
movs r2, 0xFD
strb r2, [r1]
movs r0, 0x4
strb r0, [r1, 0x1]
- ldr r5, _080208B0 @ =gUnknown_02024A60
+ ldr r5, _080208B0 @ =gActiveBank
ldrb r0, [r5]
strb r0, [r1, 0x2]
ldr r0, _080208B4 @ =0x02000000
@@ -9182,7 +9182,7 @@ _080206A8:
strb r0, [r1, 0x3]
movs r0, 0xFF
strb r0, [r1, 0x4]
- ldr r4, _080208D4 @ =gUnknown_03004290
+ ldr r4, _080208D4 @ =gBattleTextBuff2
strb r2, [r4]
movs r0, 0x1
strb r0, [r4, 0x1]
@@ -9204,7 +9204,7 @@ _080206A8:
negs r0, r0
strb r0, [r4, 0x5]
bl b_movescr_stack_push_cursor
- ldr r2, _080208D8 @ =gUnknown_03004324
+ ldr r2, _080208D8 @ =gLeveledUpInBattle
ldr r1, _080208DC @ =gBitTable
ldrb r0, [r6]
lsls r0, 2
@@ -9213,11 +9213,11 @@ _080206A8:
ldrb r1, [r2]
orrs r0, r1
strb r0, [r2]
- ldr r1, _080208E0 @ =gUnknown_02024C10
- ldr r0, _080208E4 @ =gUnknown_081D8EF3
+ ldr r1, _080208E0 @ =gBattlescriptCurrInstr
+ ldr r0, _080208E4 @ =BattleScript_LevelUp
str r0, [r1]
ldr r4, _080208E8 @ =gBattleMoveDamage
- ldr r2, _080208BC @ =gUnknown_02024260
+ ldr r2, _080208BC @ =gBattleBufferB
ldrb r1, [r5]
lsls r1, 9
adds r0, r2, 0x2
@@ -9236,7 +9236,7 @@ _080206A8:
adds r0, r7
movs r1, 0
bl AdjustFriendship
- ldr r0, _080208C4 @ =gUnknown_02024A6A
+ ldr r0, _080208C4 @ =gBattlePartyID
ldrb r1, [r6]
ldrh r0, [r0]
cmp r0, r1
@@ -9318,7 +9318,7 @@ _080206A8:
bl GetMonData
strh r0, [r4, 0xA]
_080207EC:
- ldr r0, _080208C4 @ =gUnknown_02024A6A
+ ldr r0, _080208C4 @ =gBattlePartyID
ldr r1, _080208B4 @ =0x02000000
ldr r3, _080208C8 @ =0x00016018
adds r7, r1, r3
@@ -9406,21 +9406,21 @@ _080207EC:
strh r0, [r1]
b _080208F6
.align 2, 0
-_080208AC: .4byte gUnknown_02024A64
-_080208B0: .4byte gUnknown_02024A60
+_080208AC: .4byte gBattleExecBuffer
+_080208B0: .4byte gActiveBank
_080208B4: .4byte 0x02000000
_080208B8: .4byte 0x000160a2
-_080208BC: .4byte gUnknown_02024260
+_080208BC: .4byte gBattleBufferB
_080208C0: .4byte gBattleTypeFlags
-_080208C4: .4byte gUnknown_02024A6A
+_080208C4: .4byte gBattlePartyID
_080208C8: .4byte 0x00016018
_080208CC: .4byte gPlayerParty
-_080208D0: .4byte gUnknown_030041C0
-_080208D4: .4byte gUnknown_03004290
-_080208D8: .4byte gUnknown_03004324
+_080208D0: .4byte gBattleTextBuff1
+_080208D4: .4byte gBattleTextBuff2
+_080208D8: .4byte gLeveledUpInBattle
_080208DC: .4byte gBitTable
-_080208E0: .4byte gUnknown_02024C10
-_080208E4: .4byte gUnknown_081D8EF3
+_080208E0: .4byte gBattlescriptCurrInstr
+_080208E4: .4byte BattleScript_LevelUp
_080208E8: .4byte gBattleMoveDamage
_080208EC: .4byte gBattleMons
_080208F0:
@@ -9482,12 +9482,12 @@ _0802095C:
.align 2, 0
_08020968: .4byte 0x0001600f
_0802096C:
- ldr r0, _080209A4 @ =gUnknown_02024A64
+ ldr r0, _080209A4 @ =gBattleExecBuffer
ldr r5, [r0]
cmp r5, 0
bne _08020996
ldr r4, _080209A8 @ =gBattleMons
- ldr r2, _080209AC @ =gUnknown_02024C09
+ ldr r2, _080209AC @ =gBank1
ldrb r0, [r2]
movs r1, 0x58
muls r0, r1
@@ -9499,7 +9499,7 @@ _0802096C:
adds r0, r4
adds r0, 0x20
strb r3, [r0]
- ldr r1, _080209B0 @ =gUnknown_02024C10
+ ldr r1, _080209B0 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
@@ -9512,19 +9512,19 @@ _08020996:
pop {r0}
bx r0
.align 2, 0
-_080209A4: .4byte gUnknown_02024A64
+_080209A4: .4byte gBattleExecBuffer
_080209A8: .4byte gBattleMons
-_080209AC: .4byte gUnknown_02024C09
-_080209B0: .4byte gUnknown_02024C10
- thumb_func_end sub_8020004
+_080209AC: .4byte gBank1
+_080209B0: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk23_getexp
- thumb_func_start sub_80209B4
-sub_80209B4: @ 80209B4
+ thumb_func_start atk24
+atk24: @ 80209B4
push {r4-r7,lr}
mov r7, r8
push {r7}
movs r6, 0
- ldr r0, _08020AF0 @ =gUnknown_02024A64
+ ldr r0, _08020AF0 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
beq _080209C6
@@ -9559,7 +9559,7 @@ _080209F8:
ble _080209C8
cmp r6, 0
bne _08020A0C
- ldr r0, _08020AF8 @ =gUnknown_02024D26
+ ldr r0, _08020AF8 @ =gBattleOutcome
ldrb r1, [r0]
movs r2, 0x2
orrs r1, r2
@@ -9593,7 +9593,7 @@ _08020A40:
adds r5, 0x1
cmp r5, 0x5
ble _08020A10
- ldr r2, _08020AF8 @ =gUnknown_02024D26
+ ldr r2, _08020AF8 @ =gBattleOutcome
cmp r6, 0
bne _08020A54
ldrb r0, [r2]
@@ -9613,18 +9613,18 @@ _08020A54:
beq _08020B3E
movs r2, 0
movs r5, 0
- ldr r0, _08020B04 @ =gUnknown_02024A68
+ ldr r0, _08020B04 @ =gNoOfAllBanks
ldrb r3, [r0]
mov r12, r0
- ldr r7, _08020B08 @ =gUnknown_02024C10
+ ldr r7, _08020B08 @ =gBattlescriptCurrInstr
cmp r2, r3
bge _08020AA0
- ldr r0, _08020B0C @ =gUnknown_02024C6C
+ ldr r0, _08020B0C @ =gHitMarker
movs r1, 0x80
lsls r1, 21
ldr r6, [r0]
adds r4, r3, 0
- ldr r3, _08020B10 @ =gUnknown_02024D68
+ ldr r3, _08020B10 @ =gSpecialStatuses
_08020A84:
adds r0, r1, 0
lsls r0, r5
@@ -9648,12 +9648,12 @@ _08020AA0:
ldrb r3, [r0]
cmp r5, r3
bge _08020ADA
- ldr r0, _08020B0C @ =gUnknown_02024C6C
+ ldr r0, _08020B0C @ =gHitMarker
movs r1, 0x80
lsls r1, 21
mov r12, r1
ldr r1, [r0]
- ldr r0, _08020B10 @ =gUnknown_02024D68
+ ldr r0, _08020B10 @ =gSpecialStatuses
adds r6, r3, 0
adds r3, r0, 0
adds r3, 0x14
@@ -9685,15 +9685,15 @@ _08020ADA:
bgt _08020B1C
b _08020B36
.align 2, 0
-_08020AF0: .4byte gUnknown_02024A64
+_08020AF0: .4byte gBattleExecBuffer
_08020AF4: .4byte gPlayerParty
-_08020AF8: .4byte gUnknown_02024D26
+_08020AF8: .4byte gBattleOutcome
_08020AFC: .4byte gEnemyParty
_08020B00: .4byte gBattleTypeFlags
-_08020B04: .4byte gUnknown_02024A68
-_08020B08: .4byte gUnknown_02024C10
-_08020B0C: .4byte gUnknown_02024C6C
-_08020B10: .4byte gUnknown_02024D68
+_08020B04: .4byte gNoOfAllBanks
+_08020B08: .4byte gBattlescriptCurrInstr
+_08020B0C: .4byte gHitMarker
+_08020B10: .4byte gSpecialStatuses
_08020B14:
cmp r4, 0
beq _08020B36
@@ -9719,7 +9719,7 @@ _08020B36:
str r0, [r7]
b _08020B46
_08020B3E:
- ldr r1, _08020B50 @ =gUnknown_02024C10
+ ldr r1, _08020B50 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -9730,8 +9730,8 @@ _08020B46:
pop {r0}
bx r0
.align 2, 0
-_08020B50: .4byte gUnknown_02024C10
- thumb_func_end sub_80209B4
+_08020B50: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk24
thumb_func_start sub_8020B54
sub_8020B54: @ 8020B54
@@ -9746,10 +9746,10 @@ sub_8020B54: @ 8020B54
strb r1, [r0]
ldr r0, _08020B8C @ =gCritMultiplier
strb r1, [r0]
- ldr r0, _08020B90 @ =gUnknown_02024D1E
+ ldr r0, _08020B90 @ =gBattleCommunication
strb r2, [r0, 0x3]
strb r2, [r0, 0x6]
- ldr r2, _08020B94 @ =gUnknown_02024C6C
+ ldr r2, _08020B94 @ =gHitMarker
ldr r0, [r2]
subs r1, 0x42
ands r0, r1
@@ -9762,29 +9762,29 @@ _08020B80: .4byte gBattleMoveFlags
_08020B84: .4byte 0x02000000
_08020B88: .4byte 0x0001601f
_08020B8C: .4byte gCritMultiplier
-_08020B90: .4byte gUnknown_02024D1E
-_08020B94: .4byte gUnknown_02024C6C
+_08020B90: .4byte gBattleCommunication
+_08020B94: .4byte gHitMarker
_08020B98: .4byte 0xffffbfff
thumb_func_end sub_8020B54
- thumb_func_start atk25_resetflags
-atk25_resetflags: @ 8020B9C
+ thumb_func_start atk25_move_values_cleanup
+atk25_move_values_cleanup: @ 8020B9C
push {lr}
bl sub_8020B54
- ldr r1, _08020BB0 @ =gUnknown_02024C10
+ ldr r1, _08020BB0 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08020BB0: .4byte gUnknown_02024C10
- thumb_func_end atk25_resetflags
+_08020BB0: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk25_move_values_cleanup
- thumb_func_start sub_8020BB4
-sub_8020BB4: @ 8020BB4
- ldr r3, _08020BC4 @ =gUnknown_02024C0E
- ldr r2, _08020BC8 @ =gUnknown_02024C10
+ thumb_func_start atk26_set_multihit
+atk26_set_multihit: @ 8020BB4
+ ldr r3, _08020BC4 @ =gMultiHitCounter
+ ldr r2, _08020BC8 @ =gBattlescriptCurrInstr
ldr r0, [r2]
ldrb r1, [r0, 0x1]
strb r1, [r3]
@@ -9792,30 +9792,30 @@ sub_8020BB4: @ 8020BB4
str r0, [r2]
bx lr
.align 2, 0
-_08020BC4: .4byte gUnknown_02024C0E
-_08020BC8: .4byte gUnknown_02024C10
- thumb_func_end sub_8020BB4
+_08020BC4: .4byte gMultiHitCounter
+_08020BC8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk26_set_multihit
- thumb_func_start atk27_cmd27
-atk27_cmd27: @ 8020BCC
+ thumb_func_start atk27_decrement_multihit
+atk27_decrement_multihit: @ 8020BCC
push {lr}
- ldr r1, _08020BE8 @ =gUnknown_02024C0E
+ ldr r1, _08020BE8 @ =gMultiHitCounter
ldrb r0, [r1]
subs r0, 0x1
strb r0, [r1]
lsls r0, 24
cmp r0, 0
bne _08020BF0
- ldr r1, _08020BEC @ =gUnknown_02024C10
+ ldr r1, _08020BEC @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _08020C0A
.align 2, 0
-_08020BE8: .4byte gUnknown_02024C0E
-_08020BEC: .4byte gUnknown_02024C10
+_08020BE8: .4byte gMultiHitCounter
+_08020BEC: .4byte gBattlescriptCurrInstr
_08020BF0:
- ldr r3, _08020C10 @ =gUnknown_02024C10
+ ldr r3, _08020C10 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -9832,12 +9832,12 @@ _08020C0A:
pop {r0}
bx r0
.align 2, 0
-_08020C10: .4byte gUnknown_02024C10
- thumb_func_end atk27_cmd27
+_08020C10: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk27_decrement_multihit
- thumb_func_start sub_8020C14
-sub_8020C14: @ 8020C14
- ldr r3, _08020C30 @ =gUnknown_02024C10
+ thumb_func_start atk28_goto
+atk28_goto: @ 8020C14
+ ldr r3, _08020C30 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -9852,13 +9852,13 @@ sub_8020C14: @ 8020C14
str r1, [r3]
bx lr
.align 2, 0
-_08020C30: .4byte gUnknown_02024C10
- thumb_func_end sub_8020C14
+_08020C30: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk28_goto
thumb_func_start atk29_jumpifbyte
atk29_jumpifbyte: @ 8020C34
push {r4-r6,lr}
- ldr r3, _08020C78 @ =gUnknown_02024C10
+ ldr r3, _08020C78 @ =gBattlescriptCurrInstr
ldr r1, [r3]
ldrb r6, [r1, 0x1]
ldrb r2, [r1, 0x2]
@@ -9892,7 +9892,7 @@ atk29_jumpifbyte: @ 8020C34
ldr r0, [r0]
mov pc, r0
.align 2, 0
-_08020C78: .4byte gUnknown_02024C10
+_08020C78: .4byte gBattlescriptCurrInstr
_08020C7C: .4byte _08020C80
.align 2, 0
_08020C80:
@@ -9941,10 +9941,10 @@ _08020CCC:
bx r0
thumb_func_end atk29_jumpifbyte
- thumb_func_start sub_8020CD4
-sub_8020CD4: @ 8020CD4
+ thumb_func_start atk2A_jumpifhalfword
+atk2A_jumpifhalfword: @ 8020CD4
push {r4-r6,lr}
- ldr r3, _08020D20 @ =gUnknown_02024C10
+ ldr r3, _08020D20 @ =gBattlescriptCurrInstr
ldr r1, [r3]
ldrb r6, [r1, 0x1]
ldrb r2, [r1, 0x2]
@@ -9981,7 +9981,7 @@ sub_8020CD4: @ 8020CD4
ldr r0, [r0]
mov pc, r0
.align 2, 0
-_08020D20: .4byte gUnknown_02024C10
+_08020D20: .4byte gBattlescriptCurrInstr
_08020D24: .4byte _08020D28
.align 2, 0
_08020D28:
@@ -10028,12 +10028,12 @@ _08020D74:
pop {r4-r6}
pop {r0}
bx r0
- thumb_func_end sub_8020CD4
+ thumb_func_end atk2A_jumpifhalfword
- thumb_func_start sub_8020D7C
-sub_8020D7C: @ 8020D7C
+ thumb_func_start atk2B_jumpifword
+atk2B_jumpifword: @ 8020D7C
push {r4-r6,lr}
- ldr r3, _08020DD4 @ =gUnknown_02024C10
+ ldr r3, _08020DD4 @ =gBattlescriptCurrInstr
ldr r1, [r3]
ldrb r6, [r1, 0x1]
ldrb r2, [r1, 0x2]
@@ -10076,7 +10076,7 @@ sub_8020D7C: @ 8020D7C
ldr r0, [r0]
mov pc, r0
.align 2, 0
-_08020DD4: .4byte gUnknown_02024C10
+_08020DD4: .4byte gBattlescriptCurrInstr
_08020DD8: .4byte _08020DDC
.align 2, 0
_08020DDC:
@@ -10123,12 +10123,12 @@ _08020E28:
pop {r4-r6}
pop {r0}
bx r0
- thumb_func_end sub_8020D7C
+ thumb_func_end atk2B_jumpifword
- thumb_func_start sub_8020E30
-sub_8020E30: @ 8020E30
+ thumb_func_start atk2C_jumpifarrayequal
+atk2C_jumpifarrayequal: @ 8020E30
push {r4-r7,lr}
- ldr r2, _08020E88 @ =gUnknown_02024C10
+ ldr r2, _08020E88 @ =gBattlescriptCurrInstr
ldr r3, [r2]
ldrb r1, [r3, 0x1]
ldrb r0, [r3, 0x2]
@@ -10172,7 +10172,7 @@ sub_8020E30: @ 8020E30
adds r0, r3, 0
b _08020EA4
.align 2, 0
-_08020E88: .4byte gUnknown_02024C10
+_08020E88: .4byte gBattlescriptCurrInstr
_08020E8C:
adds r5, 0x1
adds r4, 0x1
@@ -10198,13 +10198,13 @@ _08020EB0:
pop {r4-r7}
pop {r0}
bx r0
- thumb_func_end sub_8020E30
+ thumb_func_end atk2C_jumpifarrayequal
- thumb_func_start sub_8020EB8
-sub_8020EB8: @ 8020EB8
+ thumb_func_start atk2D_jumpifarraynotequal
+atk2D_jumpifarraynotequal: @ 8020EB8
push {r4-r7,lr}
movs r7, 0
- ldr r3, _08020F2C @ =gUnknown_02024C10
+ ldr r3, _08020F2C @ =gBattlescriptCurrInstr
ldr r1, [r3]
ldrb r2, [r1, 0x1]
ldrb r0, [r1, 0x2]
@@ -10263,7 +10263,7 @@ _08020F22:
mov r0, r12
b _08020F34
.align 2, 0
-_08020F2C: .4byte gUnknown_02024C10
+_08020F2C: .4byte gBattlescriptCurrInstr
_08020F30:
ldr r0, [r3]
adds r0, 0xE
@@ -10272,11 +10272,11 @@ _08020F34:
pop {r4-r7}
pop {r0}
bx r0
- thumb_func_end sub_8020EB8
+ thumb_func_end atk2D_jumpifarraynotequal
- thumb_func_start sub_8020F3C
-sub_8020F3C: @ 8020F3C
- ldr r3, _08020F60 @ =gUnknown_02024C10
+ thumb_func_start atk2E_setbyte
+atk2E_setbyte: @ 8020F3C
+ ldr r3, _08020F60 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -10295,12 +10295,12 @@ sub_8020F3C: @ 8020F3C
str r0, [r3]
bx lr
.align 2, 0
-_08020F60: .4byte gUnknown_02024C10
- thumb_func_end sub_8020F3C
+_08020F60: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk2E_setbyte
- thumb_func_start sub_8020F64
-sub_8020F64: @ 8020F64
- ldr r3, _08020F8C @ =gUnknown_02024C10
+ thumb_func_start atk2F_addbyte
+atk2F_addbyte: @ 8020F64
+ ldr r3, _08020F8C @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -10321,12 +10321,12 @@ sub_8020F64: @ 8020F64
str r0, [r3]
bx lr
.align 2, 0
-_08020F8C: .4byte gUnknown_02024C10
- thumb_func_end sub_8020F64
+_08020F8C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk2F_addbyte
- thumb_func_start sub_8020F90
-sub_8020F90: @ 8020F90
- ldr r3, _08020FB8 @ =gUnknown_02024C10
+ thumb_func_start atk30_subbyte
+atk30_subbyte: @ 8020F90
+ ldr r3, _08020FB8 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -10347,13 +10347,13 @@ sub_8020F90: @ 8020F90
str r0, [r3]
bx lr
.align 2, 0
-_08020FB8: .4byte gUnknown_02024C10
- thumb_func_end sub_8020F90
+_08020FB8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk30_subbyte
thumb_func_start atk31_copyarray
atk31_copyarray: @ 8020FBC
push {r4-r6,lr}
- ldr r3, _0802100C @ =gUnknown_02024C10
+ ldr r3, _0802100C @ =gBattlescriptCurrInstr
ldr r1, [r3]
ldrb r2, [r1, 0x1]
ldrb r0, [r1, 0x2]
@@ -10395,13 +10395,13 @@ _08021000:
pop {r0}
bx r0
.align 2, 0
-_0802100C: .4byte gUnknown_02024C10
+_0802100C: .4byte gBattlescriptCurrInstr
thumb_func_end atk31_copyarray
- thumb_func_start atk32_memcpy_with_offset
-atk32_memcpy_with_offset: @ 8021010
+ thumb_func_start atk32_copyarray_withindex
+atk32_copyarray_withindex: @ 8021010
push {r4-r7,lr}
- ldr r3, _08021078 @ =gUnknown_02024C10
+ ldr r3, _08021078 @ =gBattlescriptCurrInstr
ldr r1, [r3]
ldrb r2, [r1, 0x1]
ldrb r0, [r1, 0x2]
@@ -10455,12 +10455,12 @@ _0802106C:
pop {r0}
bx r0
.align 2, 0
-_08021078: .4byte gUnknown_02024C10
- thumb_func_end atk32_memcpy_with_offset
+_08021078: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk32_copyarray_withindex
- thumb_func_start sub_802107C
-sub_802107C: @ 802107C
- ldr r3, _080210A4 @ =gUnknown_02024C10
+ thumb_func_start atk33_orbyte
+atk33_orbyte: @ 802107C
+ ldr r3, _080210A4 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -10481,13 +10481,13 @@ sub_802107C: @ 802107C
str r0, [r3]
bx lr
.align 2, 0
-_080210A4: .4byte gUnknown_02024C10
- thumb_func_end sub_802107C
+_080210A4: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk33_orbyte
thumb_func_start atk34_orhalfword
atk34_orhalfword: @ 80210A8
push {r4,lr}
- ldr r4, _080210DC @ =gUnknown_02024C10
+ ldr r4, _080210DC @ =gBattlescriptCurrInstr
ldr r3, [r4]
ldrb r2, [r3, 0x1]
ldrb r0, [r3, 0x2]
@@ -10513,13 +10513,13 @@ atk34_orhalfword: @ 80210A8
pop {r0}
bx r0
.align 2, 0
-_080210DC: .4byte gUnknown_02024C10
+_080210DC: .4byte gBattlescriptCurrInstr
thumb_func_end atk34_orhalfword
thumb_func_start atk35_orword
atk35_orword: @ 80210E0
push {r4,lr}
- ldr r4, _08021120 @ =gUnknown_02024C10
+ ldr r4, _08021120 @ =gBattlescriptCurrInstr
ldr r2, [r4]
ldrb r3, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -10551,12 +10551,12 @@ atk35_orword: @ 80210E0
pop {r0}
bx r0
.align 2, 0
-_08021120: .4byte gUnknown_02024C10
+_08021120: .4byte gBattlescriptCurrInstr
thumb_func_end atk35_orword
- thumb_func_start sub_8021124
-sub_8021124: @ 8021124
- ldr r3, _0802114C @ =gUnknown_02024C10
+ thumb_func_start atk36_bicbyte
+atk36_bicbyte: @ 8021124
+ ldr r3, _0802114C @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -10577,13 +10577,13 @@ sub_8021124: @ 8021124
str r0, [r3]
bx lr
.align 2, 0
-_0802114C: .4byte gUnknown_02024C10
- thumb_func_end sub_8021124
+_0802114C: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk36_bicbyte
thumb_func_start atk37_bichalfword
atk37_bichalfword: @ 8021150
push {r4,lr}
- ldr r4, _08021184 @ =gUnknown_02024C10
+ ldr r4, _08021184 @ =gBattlescriptCurrInstr
ldr r3, [r4]
ldrb r1, [r3, 0x1]
ldrb r0, [r3, 0x2]
@@ -10609,13 +10609,13 @@ atk37_bichalfword: @ 8021150
pop {r0}
bx r0
.align 2, 0
-_08021184: .4byte gUnknown_02024C10
+_08021184: .4byte gBattlescriptCurrInstr
thumb_func_end atk37_bichalfword
thumb_func_start atk38_bicword
atk38_bicword: @ 8021188
push {r4,lr}
- ldr r4, _080211C8 @ =gUnknown_02024C10
+ ldr r4, _080211C8 @ =gBattlescriptCurrInstr
ldr r2, [r4]
ldrb r3, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -10647,23 +10647,23 @@ atk38_bicword: @ 8021188
pop {r0}
bx r0
.align 2, 0
-_080211C8: .4byte gUnknown_02024C10
+_080211C8: .4byte gBattlescriptCurrInstr
thumb_func_end atk38_bicword
thumb_func_start atk39_pause
atk39_pause: @ 80211CC
push {r4,r5,lr}
- ldr r0, _08021200 @ =gUnknown_02024A64
+ ldr r0, _08021200 @ =gBattleExecBuffer
ldr r4, [r0]
cmp r4, 0
bne _080211F8
- ldr r5, _08021204 @ =gUnknown_02024C10
+ ldr r5, _08021204 @ =gBattlescriptCurrInstr
ldr r2, [r5]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
lsls r0, 8
orrs r1, r0
- ldr r3, _08021208 @ =gUnknown_02024D18
+ ldr r3, _08021208 @ =gPauseCounterBattle
ldrh r0, [r3]
adds r0, 0x1
strh r0, [r3]
@@ -10679,19 +10679,19 @@ _080211F8:
pop {r0}
bx r0
.align 2, 0
-_08021200: .4byte gUnknown_02024A64
-_08021204: .4byte gUnknown_02024C10
-_08021208: .4byte gUnknown_02024D18
+_08021200: .4byte gBattleExecBuffer
+_08021204: .4byte gBattlescriptCurrInstr
+_08021208: .4byte gPauseCounterBattle
thumb_func_end atk39_pause
- thumb_func_start sub_802120C
-sub_802120C: @ 802120C
+ thumb_func_start atk3A_waitstate
+atk3A_waitstate: @ 802120C
push {lr}
- ldr r0, _08021224 @ =gUnknown_02024A64
+ ldr r0, _08021224 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _0802121E
- ldr r1, _08021228 @ =gUnknown_02024C10
+ ldr r1, _08021228 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -10699,50 +10699,50 @@ _0802121E:
pop {r0}
bx r0
.align 2, 0
-_08021224: .4byte gUnknown_02024A64
-_08021228: .4byte gUnknown_02024C10
- thumb_func_end sub_802120C
+_08021224: .4byte gBattleExecBuffer
+_08021228: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk3A_waitstate
- thumb_func_start atk3B_8022C68
-atk3B_8022C68: @ 802122C
+ thumb_func_start atk3B_healthbar_update
+atk3B_healthbar_update: @ 802122C
push {lr}
- ldr r0, _08021240 @ =gUnknown_02024C10
+ ldr r0, _08021240 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
cmp r0, 0
bne _0802124C
- ldr r0, _08021244 @ =gUnknown_02024A60
- ldr r1, _08021248 @ =gEnemyMonIndex
+ ldr r0, _08021244 @ =gActiveBank
+ ldr r1, _08021248 @ =gBankTarget
b _08021250
.align 2, 0
-_08021240: .4byte gUnknown_02024C10
-_08021244: .4byte gUnknown_02024A60
-_08021248: .4byte gEnemyMonIndex
+_08021240: .4byte gBattlescriptCurrInstr
+_08021244: .4byte gActiveBank
+_08021248: .4byte gBankTarget
_0802124C:
- ldr r0, _08021274 @ =gUnknown_02024A60
- ldr r1, _08021278 @ =gPlayerMonIndex
+ ldr r0, _08021274 @ =gActiveBank
+ ldr r1, _08021278 @ =gBankAttacker
_08021250:
ldrb r1, [r1]
strb r1, [r0]
ldr r0, _0802127C @ =gBattleMoveDamage
ldrh r1, [r0]
movs r0, 0
- bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
- ldr r0, _08021274 @ =gUnknown_02024A60
+ bl EmitHealthBarUpdate
+ ldr r0, _08021274 @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _08021280 @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _08021280 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08021274: .4byte gUnknown_02024A60
-_08021278: .4byte gPlayerMonIndex
+_08021274: .4byte gActiveBank
+_08021278: .4byte gBankAttacker
_0802127C: .4byte gBattleMoveDamage
-_08021280: .4byte gUnknown_02024C10
- thumb_func_end atk3B_8022C68
+_08021280: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk3B_healthbar_update
thumb_func_start atk3C_return
atk3C_return: @ 8021284
@@ -10752,36 +10752,36 @@ atk3C_return: @ 8021284
bx r0
thumb_func_end atk3C_return
- thumb_func_start sub_8021290
-sub_8021290: @ 8021290
+ thumb_func_start atk3D_end
+atk3D_end: @ 8021290
ldr r0, _080212A4 @ =gBattleMoveFlags
movs r1, 0
strb r1, [r0]
- ldr r0, _080212A8 @ =gUnknown_02024A60
+ ldr r0, _080212A8 @ =gActiveBank
strb r1, [r0]
- ldr r1, _080212AC @ =gUnknown_02024A7F
+ ldr r1, _080212AC @ =gFightStateTracker
movs r0, 0xB
strb r0, [r1]
bx lr
.align 2, 0
_080212A4: .4byte gBattleMoveFlags
-_080212A8: .4byte gUnknown_02024A60
-_080212AC: .4byte gUnknown_02024A7F
- thumb_func_end sub_8021290
+_080212A8: .4byte gActiveBank
+_080212AC: .4byte gFightStateTracker
+ thumb_func_end atk3D_end
- thumb_func_start sub_80212B0
-sub_80212B0: @ 80212B0
- ldr r1, _080212C0 @ =gUnknown_02024A60
+ thumb_func_start atk3E_end2
+atk3E_end2: @ 80212B0
+ ldr r1, _080212C0 @ =gActiveBank
movs r0, 0
strb r0, [r1]
- ldr r1, _080212C4 @ =gUnknown_02024A7F
+ ldr r1, _080212C4 @ =gFightStateTracker
movs r0, 0xB
strb r0, [r1]
bx lr
.align 2, 0
-_080212C0: .4byte gUnknown_02024A60
-_080212C4: .4byte gUnknown_02024A7F
- thumb_func_end sub_80212B0
+_080212C0: .4byte gActiveBank
+_080212C4: .4byte gFightStateTracker
+ thumb_func_end atk3E_end2
thumb_func_start atk3F_end3
atk3F_end3: @ 80212C8
@@ -10796,7 +10796,7 @@ atk3F_end3: @ 80212C8
subs r0, 0x1
strb r0, [r1]
_080212DE:
- ldr r0, _080212F4 @ =gUnknown_030042D4
+ ldr r0, _080212F4 @ =gBattleMainFunc
ldrb r1, [r1]
lsls r1, 2
adds r1, r2
@@ -10806,13 +10806,13 @@ _080212DE:
bx r0
.align 2, 0
_080212F0: .4byte 0x02017140
-_080212F4: .4byte gUnknown_030042D4
+_080212F4: .4byte gBattleMainFunc
thumb_func_end atk3F_end3
thumb_func_start atk41_call
atk41_call: @ 80212F8
push {r4,lr}
- ldr r4, _08021324 @ =gUnknown_02024C10
+ ldr r4, _08021324 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x5
bl b_movescr_stack_push
@@ -10832,13 +10832,13 @@ atk41_call: @ 80212F8
pop {r0}
bx r0
.align 2, 0
-_08021324: .4byte gUnknown_02024C10
+_08021324: .4byte gBattlescriptCurrInstr
thumb_func_end atk41_call
thumb_func_start atk42_jumpiftype2
atk42_jumpiftype2: @ 8021328
push {r4,lr}
- ldr r4, _08021370 @ =gUnknown_02024C10
+ ldr r4, _08021370 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r0, [r0, 0x1]
bl sub_8015150
@@ -10873,7 +10873,7 @@ _08021356:
str r1, [r4]
b _0802137C
.align 2, 0
-_08021370: .4byte gUnknown_02024C10
+_08021370: .4byte gBattlescriptCurrInstr
_08021374: .4byte gBattleMons
_08021378:
adds r0, r3, 0x7
@@ -10884,11 +10884,11 @@ _0802137C:
bx r0
thumb_func_end atk42_jumpiftype2
- thumb_func_start sub_8021384
-sub_8021384: @ 8021384
+ thumb_func_start atk43_jumpifabilitypresent
+atk43_jumpifabilitypresent: @ 8021384
push {r4,lr}
sub sp, 0x4
- ldr r4, _080213BC @ =gUnknown_02024C10
+ ldr r4, _080213BC @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r2, [r0, 0x1]
movs r0, 0
@@ -10896,7 +10896,7 @@ sub_8021384: @ 8021384
movs r0, 0x13
movs r1, 0
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
beq _080213C0
@@ -10914,7 +10914,7 @@ sub_8021384: @ 8021384
str r1, [r4]
b _080213C6
.align 2, 0
-_080213BC: .4byte gUnknown_02024C10
+_080213BC: .4byte gBattlescriptCurrInstr
_080213C0:
ldr r0, [r4]
adds r0, 0x6
@@ -10924,12 +10924,12 @@ _080213C6:
pop {r4}
pop {r0}
bx r0
- thumb_func_end sub_8021384
+ thumb_func_end atk43_jumpifabilitypresent
- thumb_func_start sub_80213D0
-sub_80213D0: @ 80213D0
+ thumb_func_start atk44
+atk44: @ 80213D0
ldr r1, _080213E4 @ =0x02000000
- ldr r0, _080213E8 @ =gPlayerMonIndex
+ ldr r0, _080213E8 @ =gBankAttacker
ldrb r0, [r0]
ldr r2, _080213EC @ =0x00016060
adds r0, r2
@@ -10939,18 +10939,18 @@ sub_80213D0: @ 80213D0
bx lr
.align 2, 0
_080213E4: .4byte 0x02000000
-_080213E8: .4byte gPlayerMonIndex
+_080213E8: .4byte gBankAttacker
_080213EC: .4byte 0x00016060
- thumb_func_end sub_80213D0
+ thumb_func_end atk44
- thumb_func_start atk46_cmd46
-atk46_cmd46: @ 80213F0
+ thumb_func_start atk45_playanimation
+atk45_playanimation: @ 80213F0
push {r4-r6,lr}
- ldr r5, _08021444 @ =gUnknown_02024C10
+ ldr r5, _08021444 @ =gBattlescriptCurrInstr
ldr r0, [r5]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r6, _08021448 @ =gUnknown_02024A60
+ ldr r6, _08021448 @ =gActiveBank
strb r0, [r6]
ldr r2, [r5]
ldrb r1, [r2, 0x3]
@@ -10972,24 +10972,24 @@ atk46_cmd46: @ 80213F0
cmp r0, 0x2
bne _0802144C
_08021426:
- ldr r4, _08021444 @ =gUnknown_02024C10
+ ldr r4, _08021444 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r1, [r0, 0x2]
ldrh r2, [r3]
movs r0, 0
- bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
- ldr r0, _08021448 @ =gUnknown_02024A60
+ bl EmitBattleAnimation
+ ldr r0, _08021448 @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x7
str r0, [r4]
b _080214AE
.align 2, 0
-_08021444: .4byte gUnknown_02024C10
-_08021448: .4byte gUnknown_02024A60
+_08021444: .4byte gBattlescriptCurrInstr
+_08021448: .4byte gActiveBank
_0802144C:
- ldr r0, _08021464 @ =gUnknown_02024C6C
+ ldr r0, _08021464 @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
ands r0, r1
@@ -10997,11 +10997,11 @@ _0802144C:
beq _0802146C
adds r0, r2, 0x7
bl b_movescr_stack_push
- ldr r0, _08021468 @ =gUnknown_081D8EEF
+ ldr r0, _08021468 @ =BattleScript_Pausex20
b _080214AC
.align 2, 0
-_08021464: .4byte gUnknown_02024C6C
-_08021468: .4byte gUnknown_081D8EEF
+_08021464: .4byte gHitMarker
+_08021468: .4byte BattleScript_Pausex20
_0802146C:
adds r0, r4, 0
subs r0, 0xA
@@ -11009,7 +11009,7 @@ _0802146C:
lsrs r0, 24
cmp r0, 0x3
bls _08021498
- ldr r1, _08021490 @ =gUnknown_02024C98
+ ldr r1, _08021490 @ =gStatuses3
ldrb r0, [r6]
lsls r0, 2
adds r0, r1
@@ -11021,15 +11021,15 @@ _0802146C:
adds r0, r2, 0x7
b _080214AC
.align 2, 0
-_08021490: .4byte gUnknown_02024C98
+_08021490: .4byte gStatuses3
_08021494: .4byte 0x000400c0
_08021498:
ldrb r1, [r2, 0x2]
ldrh r2, [r3]
movs r0, 0
- bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
+ bl EmitBattleAnimation
ldrb r0, [r6]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x7
_080214AC:
@@ -11038,16 +11038,16 @@ _080214AE:
pop {r4-r6}
pop {r0}
bx r0
- thumb_func_end atk46_cmd46
+ thumb_func_end atk45_playanimation
- thumb_func_start sub_80214B4
-sub_80214B4: @ 80214B4
+ thumb_func_start atk46_playanimation2
+atk46_playanimation2: @ 80214B4
push {r4-r7,lr}
- ldr r6, _0802151C @ =gUnknown_02024C10
+ ldr r6, _0802151C @ =gBattlescriptCurrInstr
ldr r0, [r6]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r7, _08021520 @ =gUnknown_02024A60
+ ldr r7, _08021520 @ =gActiveBank
strb r0, [r7]
ldr r2, [r6]
ldrb r1, [r2, 0x2]
@@ -11082,20 +11082,20 @@ _080214FE:
ldrb r1, [r3]
ldrh r2, [r4]
movs r0, 0
- bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
- ldr r0, _08021520 @ =gUnknown_02024A60
+ bl EmitBattleAnimation
+ ldr r0, _08021520 @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _0802151C @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _0802151C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0xA
str r0, [r1]
b _0802157A
.align 2, 0
-_0802151C: .4byte gUnknown_02024C10
-_08021520: .4byte gUnknown_02024A60
+_0802151C: .4byte gBattlescriptCurrInstr
+_08021520: .4byte gActiveBank
_08021524:
- ldr r0, _08021534 @ =gUnknown_02024C6C
+ ldr r0, _08021534 @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
ands r0, r1
@@ -11104,7 +11104,7 @@ _08021524:
adds r0, r2, 0
b _08021576
.align 2, 0
-_08021534: .4byte gUnknown_02024C6C
+_08021534: .4byte gHitMarker
_08021538:
adds r0, r5, 0
subs r0, 0xA
@@ -11112,7 +11112,7 @@ _08021538:
lsrs r0, 24
cmp r0, 0x3
bls _08021564
- ldr r1, _0802155C @ =gUnknown_02024C98
+ ldr r1, _0802155C @ =gStatuses3
ldrb r0, [r7]
lsls r0, 2
adds r0, r1
@@ -11124,15 +11124,15 @@ _08021538:
adds r0, r2, 0
b _08021576
.align 2, 0
-_0802155C: .4byte gUnknown_02024C98
+_0802155C: .4byte gStatuses3
_08021560: .4byte 0x000400c0
_08021564:
ldrb r1, [r3]
ldrh r2, [r4]
movs r0, 0
- bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
+ bl EmitBattleAnimation
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r6]
_08021576:
adds r0, 0xA
@@ -11141,10 +11141,10 @@ _0802157A:
pop {r4-r7}
pop {r0}
bx r0
- thumb_func_end sub_80214B4
+ thumb_func_end atk46_playanimation2
- thumb_func_start atk47
-atk47: @ 8021580
+ thumb_func_start atk47_setgraphicalstatchangevalues_setgraphicalstatchangevalues_setgraphicalstatchangevalues
+atk47_setgraphicalstatchangevalues_setgraphicalstatchangevalues_setgraphicalstatchangevalues: @ 8021580
push {r4,lr}
movs r3, 0
ldr r0, _080215A0 @ =0x02000000
@@ -11196,7 +11196,7 @@ _080215C0:
ldr r1, _080215F4 @ =0x000160a5
adds r0, r4, r1
strb r2, [r0]
- ldr r1, _080215F8 @ =gUnknown_02024C10
+ ldr r1, _080215F8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -11207,8 +11207,8 @@ _080215C0:
_080215EC: .4byte 0x0001601e
_080215F0: .4byte 0x000160a4
_080215F4: .4byte 0x000160a5
-_080215F8: .4byte gUnknown_02024C10
- thumb_func_end atk47
+_080215F8: .4byte gBattlescriptCurrInstr
+ thumb_func_end atk47_setgraphicalstatchangevalues_setgraphicalstatchangevalues_setgraphicalstatchangevalues
thumb_func_start atk48_playstatchangeanimation
atk48_playstatchangeanimation: @ 80215FC
@@ -11222,12 +11222,12 @@ atk48_playstatchangeanimation: @ 80215FC
movs r0, 0
mov r8, r0
movs r3, 0
- ldr r5, _08021670 @ =gUnknown_02024C10
+ ldr r5, _08021670 @ =gBattlescriptCurrInstr
ldr r0, [r5]
ldrb r0, [r0, 0x1]
str r3, [sp]
bl sub_8015150
- ldr r2, _08021674 @ =gUnknown_02024A60
+ ldr r2, _08021674 @ =gActiveBank
strb r0, [r2]
ldr r0, [r5]
ldrb r4, [r0, 0x2]
@@ -11257,34 +11257,34 @@ _0802164A:
ands r0, r1
cmp r0, 0
beq _080216D6
- ldr r0, _08021670 @ =gUnknown_02024C10
+ ldr r0, _08021670 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r1, [r0, 0x3]
movs r0, 0x8
ands r0, r1
cmp r0, 0
beq _0802167C
- ldr r0, _08021674 @ =gUnknown_02024A60
+ ldr r0, _08021674 @ =gActiveBank
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
adds r0, r7, r0
b _080216C4
.align 2, 0
-_08021670: .4byte gUnknown_02024C10
-_08021674: .4byte gUnknown_02024A60
+_08021670: .4byte gBattlescriptCurrInstr
+_08021674: .4byte gActiveBank
_08021678: .4byte gUnknown_02024A98
_0802167C:
- ldr r6, _08021700 @ =gUnknown_02024A60
+ ldr r6, _08021700 @ =gActiveBank
ldrb r0, [r6]
str r3, [sp]
- bl battle_get_per_side_status
+ bl GetBankIdentity
mov r1, r10
ands r1, r0
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
- ldr r1, _08021704 @ =gUnknown_02024C80
+ ldr r1, _08021704 @ =gSideTimer
adds r0, r1
ldrb r0, [r0, 0x2]
ldr r3, [sp]
@@ -11331,7 +11331,7 @@ _080216D6:
cmp r4, 0
bne _0802164A
_080216E4:
- ldr r0, _0802170C @ =gUnknown_02024C10
+ ldr r0, _0802170C @ =gBattlescriptCurrInstr
mov r9, r0
cmp r3, 0x1
ble _08021772
@@ -11346,10 +11346,10 @@ _080216E4:
movs r0, 0x3A
b _08021770
.align 2, 0
-_08021700: .4byte gUnknown_02024A60
-_08021704: .4byte gUnknown_02024C80
+_08021700: .4byte gActiveBank
+_08021704: .4byte gSideTimer
_08021708: .4byte gBattleMons
-_0802170C: .4byte gUnknown_02024C10
+_0802170C: .4byte gBattlescriptCurrInstr
_08021710:
movs r0, 0x2
ands r0, r1
@@ -11433,11 +11433,11 @@ _08021790:
movs r1, 0x1
mov r2, r8
str r3, [sp]
- bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
- ldr r0, _080217D8 @ =gUnknown_02024A60
+ bl EmitBattleAnimation
+ ldr r0, _080217D8 @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r0, _080217DC @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r0, _080217DC @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r1, [r0, 0x3]
movs r0, 0x4
@@ -11450,13 +11450,13 @@ _08021790:
movs r0, 0x1
strb r0, [r4]
_080217CC:
- ldr r1, _080217DC @ =gUnknown_02024C10
+ ldr r1, _080217DC @ =gBattlescriptCurrInstr
b _080217E2
.align 2, 0
_080217D0: .4byte 0x02000000
_080217D4: .4byte 0x000160dc
-_080217D8: .4byte gUnknown_02024A60
-_080217DC: .4byte gUnknown_02024C10
+_080217D8: .4byte gActiveBank
+_080217DC: .4byte gBattlescriptCurrInstr
_080217E0:
mov r1, r9
_080217E2:
@@ -11484,14 +11484,14 @@ sub_80217F8: @ 80217F8
sub sp, 0x18
movs r0, 0
mov r10, r0
- ldr r0, _08021834 @ =gUnknown_02024C10
+ ldr r0, _08021834 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r1, [r0, 0x1]
str r1, [sp, 0x10]
ldrb r0, [r0, 0x2]
str r0, [sp, 0x14]
ldr r1, _08021838 @ =gBattleMons
- ldr r0, _0802183C @ =gPlayerMonIndex
+ ldr r0, _0802183C @ =gBankAttacker
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -11507,9 +11507,9 @@ sub_80217F8: @ 80217F8
ldrb r0, [r0, 0x7]
b _0802184E
.align 2, 0
-_08021834: .4byte gUnknown_02024C10
+_08021834: .4byte gBattlescriptCurrInstr
_08021838: .4byte gBattleMons
-_0802183C: .4byte gPlayerMonIndex
+_0802183C: .4byte gBankAttacker
_08021840: .4byte gEnigmaBerries
_08021844:
ldrh r0, [r1, 0x2E]
@@ -11518,7 +11518,7 @@ _08021844:
lsrs r0, 24
_0802184E:
str r0, [sp, 0x8]
- ldr r0, _0802186C @ =gPlayerMonIndex
+ ldr r0, _0802186C @ =gBankAttacker
ldrb r1, [r0]
lsls r1, 1
ldr r0, _08021870 @ =0x020160e8
@@ -11533,7 +11533,7 @@ _0802184E:
str r2, [sp, 0x4]
b _080218D2
.align 2, 0
-_0802186C: .4byte gPlayerMonIndex
+_0802186C: .4byte gBankAttacker
_08021870: .4byte 0x020160e8
_08021874:
strb r2, [r7]
@@ -11557,18 +11557,18 @@ _08021874:
adds r0, r2
ldr r0, [r0]
bl b_movescr_stack_push
- ldr r1, _080218B8 @ =gUnknown_02024C10
+ ldr r1, _080218B8 @ =gBattlescriptCurrInstr
ldr r0, _080218BC @ =gUnknown_081D9B2D
bl _0802229C
.align 2, 0
_080218AC: .4byte 0x02000000
_080218B0: .4byte 0x0001600c
_080218B4: .4byte gUnknown_081D6BBC
-_080218B8: .4byte gUnknown_02024C10
+_080218B8: .4byte gBattlescriptCurrInstr
_080218BC: .4byte gUnknown_081D9B2D
_080218C0:
ldr r2, _080218D8 @ =gBattleMoves
- ldr r0, _080218DC @ =gUnknown_02024BE6
+ ldr r0, _080218DC @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -11582,7 +11582,7 @@ _080218D2:
b _080218EE
.align 2, 0
_080218D8: .4byte gBattleMoves
-_080218DC: .4byte gUnknown_02024BE6
+_080218DC: .4byte gCurrentMove
_080218E0: .4byte 0x02000000
_080218E4:
mov r0, r10
@@ -11627,7 +11627,7 @@ _08021910:
.4byte _0802224E
_08021958:
ldr r5, _08021A08 @ =gBattleMons
- ldr r2, _08021A0C @ =gEnemyMonIndex
+ ldr r2, _08021A0C @ =gBankTarget
ldrb r4, [r2]
movs r6, 0x58
adds r3, r4, 0
@@ -11645,16 +11645,16 @@ _08021958:
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _080219FE
- ldr r0, _08021A10 @ =gPlayerMonIndex
+ ldr r0, _08021A10 @ =gBankAttacker
ldrb r1, [r0]
cmp r1, r4
beq _080219FE
adds r0, r1, 0
- bl battle_side_get_owner
+ bl GetBankSide
adds r4, r0, 0
- ldr r1, _08021A0C @ =gEnemyMonIndex
+ ldr r1, _08021A0C @ =gBankTarget
ldrb r0, [r1]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r4, 24
lsls r0, 24
cmp r4, r0
@@ -11665,8 +11665,8 @@ _08021958:
ands r0, r1
cmp r0, 0
bne _080219FE
- ldr r2, _08021A18 @ =gUnknown_02024D28
- ldr r4, _08021A0C @ =gEnemyMonIndex
+ ldr r2, _08021A18 @ =gProtectStructs
+ ldr r4, _08021A0C @ =gBankTarget
ldrb r3, [r4]
lsls r1, r3, 4
adds r0, r2, 0x4
@@ -11682,7 +11682,7 @@ _08021958:
beq _080219FE
_080219C8:
ldr r2, _08021A1C @ =gBattleMoves
- ldr r0, _08021A20 @ =gUnknown_02024BE6
+ ldr r0, _08021A20 @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -11702,7 +11702,7 @@ _080219C8:
adds r0, r2, 0x1
strb r0, [r1, 0x19]
bl b_movescr_stack_push_cursor
- ldr r1, _08021A24 @ =gUnknown_02024C10
+ ldr r1, _08021A24 @ =gBattlescriptCurrInstr
ldr r0, _08021A28 @ =gUnknown_081D9132
str r0, [r1]
movs r5, 0x1
@@ -11714,19 +11714,19 @@ _080219FE:
b _08021E00
.align 2, 0
_08021A08: .4byte gBattleMons
-_08021A0C: .4byte gEnemyMonIndex
-_08021A10: .4byte gPlayerMonIndex
+_08021A0C: .4byte gBankTarget
+_08021A10: .4byte gBankAttacker
_08021A14: .4byte gBattleMoveFlags
-_08021A18: .4byte gUnknown_02024D28
+_08021A18: .4byte gProtectStructs
_08021A1C: .4byte gBattleMoves
-_08021A20: .4byte gUnknown_02024BE6
-_08021A24: .4byte gUnknown_02024C10
+_08021A20: .4byte gCurrentMove
+_08021A24: .4byte gBattlescriptCurrInstr
_08021A28: .4byte gUnknown_081D9132
_08021A2C: .4byte 0x02000000
_08021A30: .4byte 0x0001600c
_08021A34:
ldr r2, _08021AD0 @ =gBattleMons
- ldr r1, _08021AD4 @ =gEnemyMonIndex
+ ldr r1, _08021AD4 @ =gBankTarget
ldrb r4, [r1]
movs r3, 0x58
mov r12, r3
@@ -11748,13 +11748,13 @@ _08021A54:
bne _08021A5E
b _08021DFA
_08021A5E:
- ldr r0, _08021AD8 @ =gPlayerMonIndex
+ ldr r0, _08021AD8 @ =gBankAttacker
ldrb r0, [r0]
cmp r0, r4
bne _08021A68
b _08021DFA
_08021A68:
- ldr r0, _08021ADC @ =gUnknown_02024D68
+ ldr r0, _08021ADC @ =gSpecialStatuses
lsls r1, r4, 2
adds r1, r4
lsls r1, 2
@@ -11782,8 +11782,8 @@ _08021A92:
negs r0, r0
ands r5, r0
str r5, [r6]
- ldr r4, _08021AE4 @ =gUnknown_02024A60
- ldr r5, _08021AD4 @ =gEnemyMonIndex
+ ldr r4, _08021AE4 @ =gActiveBank
+ ldr r5, _08021AD4 @ =gBankTarget
ldrb r0, [r5]
strb r0, [r4]
ldrb r0, [r5]
@@ -11796,11 +11796,11 @@ _08021A92:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
bl b_movescr_stack_push_cursor
- ldr r1, _08021AE8 @ =gUnknown_02024C10
+ ldr r1, _08021AE8 @ =gBattlescriptCurrInstr
ldr r0, _08021AEC @ =gUnknown_081D955D
str r0, [r1]
movs r2, 0x1
@@ -11808,22 +11808,22 @@ _08021A92:
b _08021DFA
.align 2, 0
_08021AD0: .4byte gBattleMons
-_08021AD4: .4byte gEnemyMonIndex
-_08021AD8: .4byte gPlayerMonIndex
-_08021ADC: .4byte gUnknown_02024D68
+_08021AD4: .4byte gBankTarget
+_08021AD8: .4byte gBankAttacker
+_08021ADC: .4byte gSpecialStatuses
_08021AE0: .4byte gBattleMoveFlags
-_08021AE4: .4byte gUnknown_02024A60
-_08021AE8: .4byte gUnknown_02024C10
+_08021AE4: .4byte gActiveBank
+_08021AE8: .4byte gBattlescriptCurrInstr
_08021AEC: .4byte gUnknown_081D955D
_08021AF0:
- ldr r0, _08021B14 @ =gEnemyMonIndex
+ ldr r0, _08021B14 @ =gBankTarget
ldrb r1, [r0]
movs r0, 0
str r0, [sp]
movs r0, 0x7
movs r2, 0
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
beq _08021B0C
@@ -11835,18 +11835,18 @@ _08021B0C:
adds r1, r2, r5
b _08021E00
.align 2, 0
-_08021B14: .4byte gEnemyMonIndex
+_08021B14: .4byte gBankTarget
_08021B18: .4byte 0x02000000
_08021B1C: .4byte 0x0001600c
_08021B20:
- ldr r0, _08021B40 @ =gEnemyMonIndex
+ ldr r0, _08021B40 @ =gBankTarget
ldrb r1, [r0]
movs r0, 0
str r0, [sp]
movs r0, 0x4
movs r2, 0
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
bne _08021B3A
@@ -11856,7 +11856,7 @@ _08021B3A:
mov r10, r0
b _08021DFA
.align 2, 0
-_08021B40: .4byte gEnemyMonIndex
+_08021B40: .4byte gBankTarget
_08021B44:
movs r0, 0
str r0, [sp]
@@ -11864,7 +11864,7 @@ _08021B44:
movs r1, 0
movs r2, 0
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
beq _08021B68
@@ -11884,14 +11884,14 @@ _08021B68:
_08021B70: .4byte 0x02000000
_08021B74: .4byte 0x0001600c
_08021B78:
- ldr r0, _08021B98 @ =gPlayerMonIndex
+ ldr r0, _08021B98 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0
str r0, [sp]
movs r0, 0x8
movs r2, 0
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
bne _08021B92
@@ -11901,9 +11901,9 @@ _08021B92:
mov r10, r1
b _08021DFA
.align 2, 0
-_08021B98: .4byte gPlayerMonIndex
+_08021B98: .4byte gBankAttacker
_08021B9C:
- ldr r0, _08021C28 @ =gUnknown_02024C6C
+ ldr r0, _08021C28 @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
lsls r1, 18
@@ -11942,7 +11942,7 @@ _08021BDA:
_08021BE0:
movs r4, 0
ldr r2, _08021C38 @ =gBattleMons
- ldr r3, _08021C3C @ =gPlayerMonIndex
+ ldr r3, _08021C3C @ =gBankAttacker
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
@@ -11980,15 +11980,15 @@ _08021C22:
strh r0, [r1]
b _08022244
.align 2, 0
-_08021C28: .4byte gUnknown_02024C6C
+_08021C28: .4byte gHitMarker
_08021C2C: .4byte gUnknown_02024BE8
_08021C30: .4byte 0x0000ffff
_08021C34: .4byte gBattleMoveFlags
_08021C38: .4byte gBattleMons
-_08021C3C: .4byte gPlayerMonIndex
+_08021C3C: .4byte gBankAttacker
_08021C40:
movs r4, 0
- ldr r0, _08021C6C @ =gUnknown_02024A68
+ ldr r0, _08021C6C @ =gNoOfAllBanks
ldrb r2, [r0]
cmp r4, r2
blt _08021C4C
@@ -12012,7 +12012,7 @@ _08021C5C:
blt _08021C52
b _08022244
.align 2, 0
-_08021C6C: .4byte gUnknown_02024A68
+_08021C6C: .4byte gNoOfAllBanks
_08021C70: .4byte 0x020160f0
_08021C74: .4byte gBattleMons
_08021C78:
@@ -12057,8 +12057,8 @@ _08021CBC:
_08021CC4: .4byte 0x02000000
_08021CC8: .4byte 0x0001600c
_08021CCC:
- ldr r1, _08021D04 @ =gUnknown_02024C98
- ldr r0, _08021D08 @ =gPlayerMonIndex
+ ldr r1, _08021D04 @ =gStatuses3
+ ldr r0, _08021D08 @ =gBankAttacker
ldrb r2, [r0]
lsls r0, r2, 2
adds r0, r1
@@ -12069,7 +12069,7 @@ _08021CCC:
bne _08021CE2
b _08021DFA
_08021CE2:
- ldr r0, _08021D10 @ =gUnknown_02024C6C
+ ldr r0, _08021D10 @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
ands r0, r1
@@ -12077,20 +12077,20 @@ _08021CE2:
bne _08021CF0
b _08021DFA
_08021CF0:
- ldr r4, _08021D14 @ =gUnknown_02024A60
+ ldr r4, _08021D14 @ =gActiveBank
strb r2, [r4]
movs r0, 0
movs r1, 0x1
- bl dp01_build_cmdbuf_x33_a_33_33
+ bl EmitSpriteInvisibility
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _08021DFA
.align 2, 0
-_08021D04: .4byte gUnknown_02024C98
-_08021D08: .4byte gPlayerMonIndex
+_08021D04: .4byte gStatuses3
+_08021D08: .4byte gBankAttacker
_08021D0C: .4byte 0x000400c0
-_08021D10: .4byte gUnknown_02024C6C
-_08021D14: .4byte gUnknown_02024A60
+_08021D10: .4byte gHitMarker
+_08021D14: .4byte gActiveBank
_08021D18:
ldr r0, _08021D88 @ =gBattleMoveFlags
ldrb r1, [r0]
@@ -12098,8 +12098,8 @@ _08021D18:
ands r0, r1
cmp r0, 0
bne _08021D44
- ldr r1, _08021D8C @ =gUnknown_02024C98
- ldr r0, _08021D90 @ =gPlayerMonIndex
+ ldr r1, _08021D8C @ =gStatuses3
+ ldr r0, _08021D90 @ =gBankAttacker
ldrb r2, [r0]
lsls r0, r2, 2
adds r0, r1
@@ -12114,16 +12114,16 @@ _08021D18:
cmp r0, 0
beq _08021D7E
_08021D44:
- ldr r4, _08021D98 @ =gUnknown_02024A60
- ldr r5, _08021D90 @ =gPlayerMonIndex
+ ldr r4, _08021D98 @ =gActiveBank
+ ldr r5, _08021D90 @ =gBankAttacker
ldrb r0, [r5]
strb r0, [r4]
movs r0, 0
movs r1, 0
- bl dp01_build_cmdbuf_x33_a_33_33
+ bl EmitSpriteInvisibility
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r0, _08021D8C @ =gUnknown_02024C98
+ bl MarkBufferBankForExecution
+ ldr r0, _08021D8C @ =gStatuses3
ldrb r2, [r5]
lsls r2, 2
adds r2, r0
@@ -12131,7 +12131,7 @@ _08021D44:
ldr r1, _08021D9C @ =0xfffbff3f
ands r0, r1
str r0, [r2]
- ldr r2, _08021DA0 @ =gUnknown_02024D68
+ ldr r2, _08021DA0 @ =gSpecialStatuses
ldrb r1, [r5]
lsls r0, r1, 2
adds r0, r1
@@ -12148,17 +12148,17 @@ _08021D7E:
b _08021E00
.align 2, 0
_08021D88: .4byte gBattleMoveFlags
-_08021D8C: .4byte gUnknown_02024C98
-_08021D90: .4byte gPlayerMonIndex
+_08021D8C: .4byte gStatuses3
+_08021D90: .4byte gBankAttacker
_08021D94: .4byte 0x000400c0
-_08021D98: .4byte gUnknown_02024A60
+_08021D98: .4byte gActiveBank
_08021D9C: .4byte 0xfffbff3f
-_08021DA0: .4byte gUnknown_02024D68
+_08021DA0: .4byte gSpecialStatuses
_08021DA4: .4byte 0x02000000
_08021DA8: .4byte 0x0001600c
_08021DAC:
- ldr r2, _08021E0C @ =gUnknown_02024D68
- ldr r1, _08021E10 @ =gEnemyMonIndex
+ ldr r2, _08021E0C @ =gSpecialStatuses
+ ldr r1, _08021E10 @ =gBankTarget
ldrb r3, [r1]
lsls r4, r3, 2
adds r0, r4, r3
@@ -12168,25 +12168,25 @@ _08021DAC:
lsls r0, 29
cmp r0, 0
blt _08021DFA
- ldr r0, _08021E14 @ =gUnknown_02024A68
+ ldr r0, _08021E14 @ =gNoOfAllBanks
ldrb r0, [r0]
cmp r3, r0
bcs _08021DFA
- ldr r5, _08021E18 @ =gUnknown_02024C98
+ ldr r5, _08021E18 @ =gStatuses3
adds r0, r4, r5
ldr r0, [r0]
ldr r1, _08021E1C @ =0x000400c0
ands r0, r1
cmp r0, 0
bne _08021DFA
- ldr r4, _08021E20 @ =gUnknown_02024A60
+ ldr r4, _08021E20 @ =gActiveBank
strb r3, [r4]
movs r0, 0
movs r1, 0
- bl dp01_build_cmdbuf_x33_a_33_33
+ bl EmitSpriteInvisibility
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r0, _08021E10 @ =gEnemyMonIndex
+ bl MarkBufferBankForExecution
+ ldr r0, _08021E10 @ =gBankTarget
ldrb r2, [r0]
lsls r2, 2
adds r2, r5
@@ -12205,24 +12205,24 @@ _08021E00:
mov r12, r2
b _0802224E
.align 2, 0
-_08021E0C: .4byte gUnknown_02024D68
-_08021E10: .4byte gEnemyMonIndex
-_08021E14: .4byte gUnknown_02024A68
-_08021E18: .4byte gUnknown_02024C98
+_08021E0C: .4byte gSpecialStatuses
+_08021E10: .4byte gBankTarget
+_08021E14: .4byte gNoOfAllBanks
+_08021E18: .4byte gStatuses3
_08021E1C: .4byte 0x000400c0
-_08021E20: .4byte gUnknown_02024A60
+_08021E20: .4byte gActiveBank
_08021E24: .4byte 0xfffbff3f
_08021E28: .4byte 0x02000000
_08021E2C: .4byte 0x0001600c
_08021E30:
movs r4, 0
- ldr r0, _08021E60 @ =gUnknown_02024A68
+ ldr r0, _08021E60 @ =gNoOfAllBanks
ldrb r5, [r0]
cmp r4, r5
blt _08021E3C
b _08022244
_08021E3C:
- ldr r2, _08021E64 @ =gUnknown_02024CA8
+ ldr r2, _08021E64 @ =gDisableStructs
ldr r5, _08021E68 @ =0xfeffffff
adds r3, r0, 0
ldr r1, _08021E6C @ =gUnknown_02024AD0
@@ -12242,25 +12242,25 @@ _08021E50:
blt _08021E44
b _08022244
.align 2, 0
-_08021E60: .4byte gUnknown_02024A68
-_08021E64: .4byte gUnknown_02024CA8
+_08021E60: .4byte gNoOfAllBanks
+_08021E64: .4byte gDisableStructs
_08021E68: .4byte 0xfeffffff
_08021E6C: .4byte gUnknown_02024AD0
_08021E70:
- ldr r1, _08021F2C @ =gUnknown_02024C6C
+ ldr r1, _08021F2C @ =gHitMarker
ldr r3, [r1]
movs r0, 0x80
lsls r0, 5
ands r0, r3
- ldr r2, _08021F30 @ =gPlayerMonIndex
+ ldr r2, _08021F30 @ =gBankAttacker
mov r9, r2
adds r5, r1, 0
cmp r0, 0
beq _08021E9A
- ldr r0, _08021F34 @ =gUnknown_02024A60
+ ldr r0, _08021F34 @ =gActiveBank
ldrb r2, [r2]
strb r2, [r0]
- ldr r1, _08021F38 @ =gEnemyMonIndex
+ ldr r1, _08021F38 @ =gBankTarget
ldrb r0, [r1]
mov r4, r9
strb r0, [r4]
@@ -12295,7 +12295,7 @@ _08021EBE:
adds r0, r1
strh r3, [r0]
_08021ECA:
- ldr r0, _08021F50 @ =gUnknown_02024C0C
+ ldr r0, _08021F50 @ =gAbsentBankFlags
ldrb r1, [r0]
ldr r2, _08021F54 @ =gBitTable
mov r3, r9
@@ -12333,7 +12333,7 @@ _08021F04:
ands r0, r1
cmp r0, 0
beq _08021F68
- ldr r1, _08021F5C @ =gUnknown_02024C34
+ ldr r1, _08021F5C @ =gLastUsedMove
lsls r0, r4, 1
adds r0, r1
strh r2, [r0]
@@ -12342,28 +12342,28 @@ _08021F04:
ldrb r1, [r4]
lsls r1, 1
adds r1, r0
- ldr r0, _08021F64 @ =gUnknown_02024BE6
+ ldr r0, _08021F64 @ =gCurrentMove
ldrh r0, [r0]
strh r0, [r1]
b _08021F82
.align 2, 0
-_08021F2C: .4byte gUnknown_02024C6C
-_08021F30: .4byte gPlayerMonIndex
-_08021F34: .4byte gUnknown_02024A60
-_08021F38: .4byte gEnemyMonIndex
+_08021F2C: .4byte gHitMarker
+_08021F30: .4byte gBankAttacker
+_08021F34: .4byte gActiveBank
+_08021F38: .4byte gBankTarget
_08021F3C: .4byte 0xffffefff
_08021F40: .4byte gBattleMoves
_08021F44: .4byte gUnknown_02024BE8
_08021F48: .4byte gBattleMoveFlags
_08021F4C: .4byte gUnknown_02024C2C
-_08021F50: .4byte gUnknown_02024C0C
+_08021F50: .4byte gAbsentBankFlags
_08021F54: .4byte gBitTable
_08021F58: .4byte 0x000160a6
-_08021F5C: .4byte gUnknown_02024C34
+_08021F5C: .4byte gLastUsedMove
_08021F60: .4byte gUnknown_02024C4C
-_08021F64: .4byte gUnknown_02024BE6
+_08021F64: .4byte gCurrentMove
_08021F68:
- ldr r1, _08021FD0 @ =gUnknown_02024C34
+ ldr r1, _08021FD0 @ =gLastUsedMove
lsls r0, r4, 1
adds r0, r1
ldr r1, _08021FD4 @ =0x0000ffff
@@ -12377,7 +12377,7 @@ _08021F68:
negs r1, r1
strh r1, [r0]
_08021F82:
- ldr r2, _08021FDC @ =gEnemyMonIndex
+ ldr r2, _08021FDC @ =gBankTarget
ldrb r3, [r2]
lsls r0, r3, 2
adds r0, r6
@@ -12409,28 +12409,28 @@ _08021FA0:
ldr r0, _08021FD4 @ =0x0000ffff
cmp r2, r0
bne _08021FEC
- ldr r1, _08021FE8 @ =gUnknown_02024C3C
- ldr r4, _08021FDC @ =gEnemyMonIndex
+ ldr r1, _08021FE8 @ =gMoveHitWith
+ ldr r4, _08021FDC @ =gBankTarget
ldrb r0, [r4]
lsls r0, 1
adds r0, r1
strh r2, [r0]
b _08022244
.align 2, 0
-_08021FD0: .4byte gUnknown_02024C34
+_08021FD0: .4byte gLastUsedMove
_08021FD4: .4byte 0x0000ffff
_08021FD8: .4byte gUnknown_02024C4C
-_08021FDC: .4byte gEnemyMonIndex
+_08021FDC: .4byte gBankTarget
_08021FE0: .4byte gUnknown_02024C5C
_08021FE4: .4byte gBattleMoveFlags
-_08021FE8: .4byte gUnknown_02024C3C
+_08021FE8: .4byte gMoveHitWith
_08021FEC:
- ldr r0, _08022014 @ =gUnknown_02024C3C
- ldr r5, _08022018 @ =gEnemyMonIndex
+ ldr r0, _08022014 @ =gMoveHitWith
+ ldr r5, _08022018 @ =gBankTarget
ldrb r1, [r5]
lsls r1, 1
adds r1, r0
- ldr r4, _0802201C @ =gUnknown_02024BE6
+ ldr r4, _0802201C @ =gCurrentMove
ldrh r0, [r4]
strh r0, [r1]
ldr r0, _08022020 @ =0x0001601c
@@ -12446,14 +12446,14 @@ _08021FEC:
ands r0, r3
b _08021C22
.align 2, 0
-_08022014: .4byte gUnknown_02024C3C
-_08022018: .4byte gEnemyMonIndex
-_0802201C: .4byte gUnknown_02024BE6
+_08022014: .4byte gMoveHitWith
+_08022018: .4byte gBankTarget
+_0802201C: .4byte gCurrentMove
_08022020: .4byte 0x0001601c
_08022024: .4byte gUnknown_02024C44
_08022028:
ldr r0, _08022044 @ =gUnknown_02024C44
- ldr r1, _08022048 @ =gEnemyMonIndex
+ ldr r1, _08022048 @ =gBankTarget
ldrb r2, [r1]
lsls r2, 1
adds r2, r0
@@ -12467,24 +12467,24 @@ _08022028:
b _08022244
.align 2, 0
_08022044: .4byte gUnknown_02024C44
-_08022048: .4byte gEnemyMonIndex
+_08022048: .4byte gBankTarget
_0802204C:
- ldr r0, _0802205C @ =gUnknown_02024C3C
- ldr r2, _08022060 @ =gEnemyMonIndex
+ ldr r0, _0802205C @ =gMoveHitWith
+ ldr r2, _08022060 @ =gBankTarget
ldrb r1, [r2]
lsls r1, 1
adds r1, r0
ldr r0, _08022064 @ =0x0000ffff
b _08021C22
.align 2, 0
-_0802205C: .4byte gUnknown_02024C3C
-_08022060: .4byte gEnemyMonIndex
+_0802205C: .4byte gMoveHitWith
+_08022060: .4byte gBankTarget
_08022064: .4byte 0x0000ffff
_08022068:
- ldr r0, _0802212C @ =gUnknown_02024C0C
+ ldr r0, _0802212C @ =gAbsentBankFlags
ldrb r1, [r0]
ldr r6, _08022130 @ =gBitTable
- ldr r2, _08022134 @ =gPlayerMonIndex
+ ldr r2, _08022134 @ =gBankAttacker
ldrb r5, [r2]
lsls r0, r5, 2
adds r0, r6
@@ -12515,14 +12515,14 @@ _08022090:
ands r0, r1
cmp r0, 0
beq _0802215C
- ldr r0, _08022144 @ =gUnknown_02024C6C
+ ldr r0, _08022144 @ =gHitMarker
ldr r1, [r0]
movs r0, 0x80
lsls r0, 18
ands r0, r1
cmp r0, 0
beq _0802215C
- ldr r2, _08022148 @ =gEnemyMonIndex
+ ldr r2, _08022148 @ =gBankTarget
ldrb r0, [r2]
cmp r5, r0
bne _080220C0
@@ -12547,7 +12547,7 @@ _080220C0:
adds r0, r5
add r0, r12
strb r3, [r0]
- ldr r0, _08022148 @ =gEnemyMonIndex
+ ldr r0, _08022148 @ =gBankTarget
ldrb r1, [r0]
lsls r1, 1
ldr r2, _08022154 @ =0x000160ad
@@ -12556,7 +12556,7 @@ _080220C0:
ldrh r0, [r4]
lsrs r0, 8
strb r0, [r1]
- ldr r3, _08022148 @ =gEnemyMonIndex
+ ldr r3, _08022148 @ =gBankTarget
ldrb r2, [r3]
lsls r2, 2
mov r5, r9
@@ -12583,14 +12583,14 @@ _080220C0:
strb r0, [r2]
b _08022244
.align 2, 0
-_0802212C: .4byte gUnknown_02024C0C
+_0802212C: .4byte gAbsentBankFlags
_08022130: .4byte gBitTable
-_08022134: .4byte gPlayerMonIndex
+_08022134: .4byte gBankAttacker
_08022138: .4byte 0x000160a6
_0802213C: .4byte gBattleMoves
_08022140: .4byte gUnknown_02024BE8
-_08022144: .4byte gUnknown_02024C6C
-_08022148: .4byte gEnemyMonIndex
+_08022144: .4byte gHitMarker
+_08022148: .4byte gBankTarget
_0802214C: .4byte gBattleMoveFlags
_08022150: .4byte 0x000160ac
_08022154: .4byte 0x000160ad
@@ -12598,11 +12598,11 @@ _08022158: .4byte 0x00016100
_0802215C:
mov r1, r9
ldrb r0, [r1]
- ldr r2, _080221B4 @ =gEnemyMonIndex
+ ldr r2, _080221B4 @ =gBankTarget
ldrb r2, [r2]
cmp r0, r2
beq _08022244
- ldr r3, _080221B4 @ =gEnemyMonIndex
+ ldr r3, _080221B4 @ =gBankTarget
ldrb r0, [r3]
lsls r0, 1
ldr r4, _080221B8 @ =0x000160ac
@@ -12610,7 +12610,7 @@ _0802215C:
add r0, r12
movs r3, 0
strb r3, [r0]
- ldr r5, _080221B4 @ =gEnemyMonIndex
+ ldr r5, _080221B4 @ =gBankTarget
ldrb r0, [r5]
lsls r0, 1
ldr r1, _080221BC @ =0x000160ad
@@ -12640,11 +12640,11 @@ _0802215C:
strb r3, [r2]
b _08022244
.align 2, 0
-_080221B4: .4byte gEnemyMonIndex
+_080221B4: .4byte gBankTarget
_080221B8: .4byte 0x000160ac
_080221BC: .4byte 0x000160ad
_080221C0:
- ldr r5, _080222B0 @ =gUnknown_02024C6C
+ ldr r5, _080222B0 @ =gHitMarker
ldr r2, [r5]
movs r0, 0x80
lsls r0, 12
@@ -12657,8 +12657,8 @@ _080221C0:
ands r0, r1
cmp r0, 0
beq _08022244
- ldr r1, _080222B8 @ =gUnknown_02024D28
- ldr r0, _080222BC @ =gPlayerMonIndex
+ ldr r1, _080222B8 @ =gProtectStructs
+ ldr r0, _080222BC @ =gBankAttacker
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
@@ -12668,7 +12668,7 @@ _080221C0:
blt _08022244
ldr r0, _080222C0 @ =gBattleMoves
mov r9, r0
- ldr r1, _080222C4 @ =gUnknown_02024BE6
+ ldr r1, _080222C4 @ =gCurrentMove
mov r8, r1
ldrh r0, [r1]
lsls r1, r0, 1
@@ -12684,14 +12684,14 @@ _080221C0:
ands r4, r2
cmp r4, 0
bne _08022244
- ldr r7, _080222C8 @ =gEnemyMonIndex
+ ldr r7, _080222C8 @ =gBankTarget
ldrb r0, [r7]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r1, 0x2
eors r0, r1
lsls r0, 24
lsrs r0, 24
- bl battle_get_side_with_given_state
+ bl GetBankByPlayerAI
lsls r0, 24
lsrs r2, r0, 24
ldr r1, _080222CC @ =gBattleMons
@@ -12753,7 +12753,7 @@ _08022286:
mov r3, r10
cmp r3, 0
bne _0802229E
- ldr r1, _080222D8 @ =gUnknown_02024C10
+ ldr r1, _080222D8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x3
_0802229C:
@@ -12768,17 +12768,17 @@ _0802229E:
pop {r0}
bx r0
.align 2, 0
-_080222B0: .4byte gUnknown_02024C6C
+_080222B0: .4byte gHitMarker
_080222B4: .4byte gBattleTypeFlags
-_080222B8: .4byte gUnknown_02024D28
-_080222BC: .4byte gPlayerMonIndex
+_080222B8: .4byte gProtectStructs
+_080222BC: .4byte gBankAttacker
_080222C0: .4byte gBattleMoves
-_080222C4: .4byte gUnknown_02024BE6
-_080222C8: .4byte gEnemyMonIndex
+_080222C4: .4byte gCurrentMove
+_080222C8: .4byte gBankTarget
_080222CC: .4byte gBattleMons
_080222D0: .4byte 0x02000000
_080222D4: .4byte 0x0001600c
-_080222D8: .4byte gUnknown_02024C10
+_080222D8: .4byte gBattlescriptCurrInstr
thumb_func_end sub_80217F8
thumb_func_start atk4A_damageflags
@@ -12789,7 +12789,7 @@ atk4A_damageflags: @ 80222DC
movs r4, 0
movs r5, 0
ldr r2, _08022340 @ =gBattleMoves
- ldr r0, _08022344 @ =gUnknown_02024BE6
+ ldr r0, _08022344 @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -12798,7 +12798,7 @@ atk4A_damageflags: @ 80222DC
ldrb r0, [r0, 0x2]
mov r8, r0
ldr r2, _08022348 @ =gBattleMons
- ldr r3, _0802234C @ =gEnemyMonIndex
+ ldr r3, _0802234C @ =gBankTarget
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
@@ -12812,19 +12812,19 @@ atk4A_damageflags: @ 80222DC
mov r1, r8
cmp r1, 0x4
bne _08022370
- ldr r3, _08022350 @ =byte_2024C06
+ ldr r3, _08022350 @ =gLastUsedAbility
strb r0, [r3]
ldr r2, _08022354 @ =gBattleMoveFlags
ldrb r0, [r2]
movs r1, 0x9
orrs r0, r1
strb r0, [r2]
- ldr r1, _08022358 @ =gUnknown_02024C3C
+ ldr r1, _08022358 @ =gMoveHitWith
ldrb r0, [r7]
lsls r0, 1
adds r0, r1
strh r4, [r0]
- ldr r0, _0802235C @ =gUnknown_02024D1E
+ ldr r0, _0802235C @ =gBattleCommunication
mov r2, r8
strb r2, [r0, 0x6]
ldrb r0, [r7]
@@ -12833,13 +12833,13 @@ atk4A_damageflags: @ 80222DC
b _08022452
.align 2, 0
_08022340: .4byte gBattleMoves
-_08022344: .4byte gUnknown_02024BE6
+_08022344: .4byte gCurrentMove
_08022348: .4byte gBattleMons
-_0802234C: .4byte gEnemyMonIndex
-_08022350: .4byte byte_2024C06
+_0802234C: .4byte gBankTarget
+_08022350: .4byte gLastUsedAbility
_08022354: .4byte gBattleMoveFlags
-_08022358: .4byte gUnknown_02024C3C
-_0802235C: .4byte gUnknown_02024D1E
+_08022358: .4byte gMoveHitWith
+_0802235C: .4byte gBattleCommunication
_08022360:
ldr r0, _0802236C @ =gBattleMoveFlags
ldrb r1, [r0]
@@ -12971,7 +12971,7 @@ _08022432:
beq _0802242C
_08022452:
ldr r2, _08022500 @ =gBattleMons
- ldr r0, _08022504 @ =gEnemyMonIndex
+ ldr r0, _08022504 @ =gBankTarget
mov r8, r0
ldrb r1, [r0]
movs r0, 0x58
@@ -12985,9 +12985,9 @@ _08022452:
ands r5, r4
cmp r5, 0
bne _080224CE
- ldr r0, _08022508 @ =gPlayerMonIndex
+ ldr r0, _08022508 @ =gBankAttacker
ldrb r0, [r0]
- ldr r7, _0802250C @ =gUnknown_02024BE6
+ ldr r7, _0802250C @ =gCurrentMove
ldrh r1, [r7]
bl move_weather_interaction
lsls r0, 24
@@ -13012,20 +13012,20 @@ _08022494:
ldrb r0, [r0, 0x1]
cmp r0, 0
beq _080224CE
- ldr r3, _08022514 @ =byte_2024C06
+ ldr r3, _08022514 @ =gLastUsedAbility
strb r6, [r3]
ldr r2, _08022518 @ =gBattleMoveFlags
ldrb r0, [r2]
movs r1, 0x1
orrs r0, r1
strb r0, [r2]
- ldr r1, _0802251C @ =gUnknown_02024C3C
+ ldr r1, _0802251C @ =gMoveHitWith
mov r2, r8
ldrb r0, [r2]
lsls r0, 1
adds r0, r1
strh r5, [r0]
- ldr r1, _08022520 @ =gUnknown_02024D1E
+ ldr r1, _08022520 @ =gBattleCommunication
movs r0, 0x3
strb r0, [r1, 0x6]
ldrb r0, [r2]
@@ -13038,8 +13038,8 @@ _080224CE:
ands r0, r1
cmp r0, 0
beq _080224EC
- ldr r2, _08022524 @ =gUnknown_02024D28
- ldr r0, _08022508 @ =gPlayerMonIndex
+ ldr r2, _08022524 @ =gProtectStructs
+ ldr r0, _08022508 @ =gBankAttacker
ldrb r1, [r0]
lsls r1, 4
adds r1, r2
@@ -13048,7 +13048,7 @@ _080224CE:
orrs r0, r2
strb r0, [r1, 0x1]
_080224EC:
- ldr r1, _08022528 @ =gUnknown_02024C10
+ ldr r1, _08022528 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -13059,26 +13059,26 @@ _080224EC:
bx r0
.align 2, 0
_08022500: .4byte gBattleMons
-_08022504: .4byte gEnemyMonIndex
-_08022508: .4byte gPlayerMonIndex
-_0802250C: .4byte gUnknown_02024BE6
+_08022504: .4byte gBankTarget
+_08022508: .4byte gBankAttacker
+_0802250C: .4byte gCurrentMove
_08022510: .4byte gBattleMoves
-_08022514: .4byte byte_2024C06
+_08022514: .4byte gLastUsedAbility
_08022518: .4byte gBattleMoveFlags
-_0802251C: .4byte gUnknown_02024C3C
-_08022520: .4byte gUnknown_02024D1E
-_08022524: .4byte gUnknown_02024D28
-_08022528: .4byte gUnknown_02024C10
+_0802251C: .4byte gMoveHitWith
+_08022520: .4byte gBattleCommunication
+_08022524: .4byte gProtectStructs
+_08022528: .4byte gBattlescriptCurrInstr
thumb_func_end atk4A_damageflags
thumb_func_start atk4B_cmd4b
atk4B_cmd4b: @ 802252C
push {r4,lr}
- ldr r4, _08022568 @ =gUnknown_02024A60
- ldr r0, _0802256C @ =gPlayerMonIndex
+ ldr r4, _08022568 @ =gActiveBank
+ ldr r0, _0802256C @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r4]
- ldr r2, _08022570 @ =gUnknown_02024C6C
+ ldr r2, _08022570 @ =gHitMarker
ldr r1, _08022574 @ =gBitTable
ldrb r0, [r4]
lsls r0, 2
@@ -13093,9 +13093,9 @@ atk4B_cmd4b: @ 802252C
movs r1, 0
bl dp01_build_cmdbuf_x06_a
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0802255A:
- ldr r1, _08022578 @ =gUnknown_02024C10
+ ldr r1, _08022578 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -13103,27 +13103,27 @@ _0802255A:
pop {r0}
bx r0
.align 2, 0
-_08022568: .4byte gUnknown_02024A60
-_0802256C: .4byte gPlayerMonIndex
-_08022570: .4byte gUnknown_02024C6C
+_08022568: .4byte gActiveBank
+_0802256C: .4byte gBankAttacker
+_08022570: .4byte gHitMarker
_08022574: .4byte gBitTable
-_08022578: .4byte gUnknown_02024C10
+_08022578: .4byte gBattlescriptCurrInstr
thumb_func_end atk4B_cmd4b
thumb_func_start atk4C_switch1
atk4C_switch1: @ 802257C
push {r4-r6,lr}
- ldr r0, _080225D4 @ =gUnknown_02024A64
+ ldr r0, _080225D4 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _080225CC
- ldr r5, _080225D8 @ =gUnknown_02024C10
+ ldr r5, _080225D8 @ =gBattlescriptCurrInstr
ldr r0, [r5]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r4, _080225DC @ =gUnknown_02024A60
+ ldr r4, _080225DC @ =gActiveBank
strb r0, [r4]
- ldr r3, _080225E0 @ =gUnknown_02024A6A
+ ldr r3, _080225E0 @ =gBattlePartyID
ldrb r0, [r4]
lsls r1, r0, 1
adds r1, r3
@@ -13143,9 +13143,9 @@ atk4C_switch1: @ 802257C
ldrb r2, [r0]
movs r0, 0
movs r1, 0
- bl dp01_build_cmdbuf_x00_a_b_0
+ bl EmitGetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -13154,10 +13154,10 @@ _080225CC:
pop {r0}
bx r0
.align 2, 0
-_080225D4: .4byte gUnknown_02024A64
-_080225D8: .4byte gUnknown_02024C10
-_080225DC: .4byte gUnknown_02024A60
-_080225E0: .4byte gUnknown_02024A6A
+_080225D4: .4byte gBattleExecBuffer
+_080225D8: .4byte gBattlescriptCurrInstr
+_080225DC: .4byte gActiveBank
+_080225E0: .4byte gBattlePartyID
_080225E4: .4byte 0x02000000
_080225E8: .4byte 0x00016068
_080225EC: .4byte gBitTable
@@ -13167,17 +13167,17 @@ _080225EC: .4byte gBitTable
sub_80225F0: @ 80225F0
push {r4-r7,lr}
sub sp, 0x58
- ldr r0, _0802274C @ =gUnknown_02024A64
+ ldr r0, _0802274C @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
beq _080225FE
b _08022744
_080225FE:
- ldr r0, _08022750 @ =gUnknown_02024C10
+ ldr r0, _08022750 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r4, _08022754 @ =gUnknown_02024A60
+ ldr r4, _08022754 @ =gActiveBank
strb r0, [r4]
ldr r6, _08022758 @ =gBattleMons
ldrb r0, [r4]
@@ -13192,7 +13192,7 @@ _080225FE:
muls r0, r5
adds r3, r0, r6
movs r2, 0
- ldr r5, _0802275C @ =gUnknown_02024260
+ ldr r5, _0802275C @ =gBattleBufferB
adds r7, r4, 0
_0802262C:
adds r0, r3, r2
@@ -13247,15 +13247,15 @@ _0802262C:
adds r1, 0x20
strb r0, [r1]
ldrb r0, [r7]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r2, r0, 24
- ldr r0, _08022764 @ =gUnknown_02024DBC
+ ldr r0, _08022764 @ =gWishFutureKnock
adds r0, 0x29
adds r0, r2, r0
ldrb r1, [r0]
ldr r3, _08022768 @ =gBitTable
- ldr r2, _0802276C @ =gUnknown_02024A6A
+ ldr r2, _0802276C @ =gBattlePartyID
ldrb r5, [r7]
lsls r0, r5, 1
adds r0, r2
@@ -13274,7 +13274,7 @@ _0802262C:
strh r1, [r0, 0x2E]
_080226CA:
ldr r2, _08022770 @ =gBattleMoves
- ldr r0, _08022774 @ =gUnknown_02024BE6
+ ldr r0, _08022774 @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -13312,18 +13312,18 @@ _080226EA:
_08022710:
bl sub_8010B88
ldr r0, _08022778 @ =0x02000000
- ldr r3, _08022754 @ =gUnknown_02024A60
+ ldr r3, _08022754 @ =gActiveBank
ldrb r2, [r3]
ldr r1, _0802277C @ =0x00016003
adds r0, r1
strb r2, [r0]
- ldr r1, _08022780 @ =gUnknown_030041C0
+ ldr r1, _08022780 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x7
strb r0, [r1, 0x1]
strb r2, [r1, 0x2]
- ldr r2, _0802276C @ =gUnknown_02024A6A
+ ldr r2, _0802276C @ =gBattlePartyID
ldrb r0, [r3]
lsls r0, 1
adds r0, r2
@@ -13331,7 +13331,7 @@ _08022710:
strb r0, [r1, 0x3]
movs r0, 0xFF
strb r0, [r1, 0x4]
- ldr r1, _08022750 @ =gUnknown_02024C10
+ ldr r1, _08022750 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
@@ -13341,37 +13341,37 @@ _08022744:
pop {r0}
bx r0
.align 2, 0
-_0802274C: .4byte gUnknown_02024A64
-_08022750: .4byte gUnknown_02024C10
-_08022754: .4byte gUnknown_02024A60
+_0802274C: .4byte gBattleExecBuffer
+_08022750: .4byte gBattlescriptCurrInstr
+_08022754: .4byte gActiveBank
_08022758: .4byte gBattleMons
-_0802275C: .4byte gUnknown_02024260
+_0802275C: .4byte gBattleBufferB
_08022760: .4byte gBaseStats
-_08022764: .4byte gUnknown_02024DBC
+_08022764: .4byte gWishFutureKnock
_08022768: .4byte gBitTable
-_0802276C: .4byte gUnknown_02024A6A
+_0802276C: .4byte gBattlePartyID
_08022770: .4byte gBattleMoves
-_08022774: .4byte gUnknown_02024BE6
+_08022774: .4byte gCurrentMove
_08022778: .4byte 0x02000000
_0802277C: .4byte 0x00016003
-_08022780: .4byte gUnknown_030041C0
+_08022780: .4byte gBattleTextBuff1
thumb_func_end sub_80225F0
thumb_func_start sub_8022784
sub_8022784: @ 8022784
push {r4,r5,lr}
- ldr r0, _0802280C @ =gUnknown_02024A64
+ ldr r0, _0802280C @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _08022806
- ldr r0, _08022810 @ =gUnknown_02024C10
+ ldr r0, _08022810 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r4, _08022814 @ =gUnknown_02024A60
+ ldr r4, _08022814 @ =gActiveBank
strb r0, [r4]
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -13394,9 +13394,9 @@ sub_8022784: @ 8022784
movs r1, 0x2
bl GetNationalPokedexFlag
_080227D0:
- ldr r2, _08022824 @ =gUnknown_02024C0C
+ ldr r2, _08022824 @ =gAbsentBankFlags
ldr r1, _08022828 @ =gBitTable
- ldr r5, _08022814 @ =gUnknown_02024A60
+ ldr r5, _08022814 @ =gActiveBank
ldrb r0, [r5]
lsls r0, 2
adds r0, r1
@@ -13404,18 +13404,18 @@ _080227D0:
ldrb r0, [r2]
bics r0, r1
strb r0, [r2]
- ldr r1, _0802282C @ =gUnknown_02024A6A
+ ldr r1, _0802282C @ =gBattlePartyID
ldrb r0, [r5]
lsls r0, 1
adds r0, r1
ldrb r1, [r0]
- ldr r4, _08022810 @ =gUnknown_02024C10
+ ldr r4, _08022810 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r2, [r0, 0x2]
movs r0, 0
bl sub_800C704
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x3
str r0, [r4]
@@ -13424,15 +13424,15 @@ _08022806:
pop {r0}
bx r0
.align 2, 0
-_0802280C: .4byte gUnknown_02024A64
-_08022810: .4byte gUnknown_02024C10
-_08022814: .4byte gUnknown_02024A60
+_0802280C: .4byte gBattleExecBuffer
+_08022810: .4byte gBattlescriptCurrInstr
+_08022814: .4byte gActiveBank
_08022818: .4byte gBattleTypeFlags
_0802281C: .4byte 0x00000902
_08022820: .4byte gBattleMons
-_08022824: .4byte gUnknown_02024C0C
+_08022824: .4byte gAbsentBankFlags
_08022828: .4byte gBitTable
-_0802282C: .4byte gUnknown_02024A6A
+_0802282C: .4byte gBattlePartyID
thumb_func_end sub_8022784
thumb_func_start sub_8022830
@@ -13440,13 +13440,13 @@ sub_8022830: @ 8022830
push {r4-r7,lr}
mov r7, r8
push {r7}
- ldr r4, _08022894 @ =gUnknown_02024C10
+ ldr r4, _08022894 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r1, [r0, 0x1]
movs r0, 0x7F
ands r0, r1
bl sub_8015150
- ldr r3, _08022898 @ =gUnknown_02024A60
+ ldr r3, _08022898 @ =gActiveBank
strb r0, [r3]
ldr r2, [r4]
ldrb r1, [r2, 0x1]
@@ -13465,7 +13465,7 @@ sub_8022830: @ 8022830
ands r0, r1
cmp r0, 0
bne _0802287C
- ldr r1, _080228A4 @ =gUnknown_02024C98
+ ldr r1, _080228A4 @ =gStatuses3
lsls r0, r3, 2
adds r0, r1
ldr r0, [r0]
@@ -13488,11 +13488,11 @@ _0802287C:
str r1, [r4]
b _08022A2C
.align 2, 0
-_08022894: .4byte gUnknown_02024C10
-_08022898: .4byte gUnknown_02024A60
+_08022894: .4byte gBattlescriptCurrInstr
+_08022898: .4byte gActiveBank
_0802289C: .4byte gBattleMons
_080228A0: .4byte 0x0400e000
-_080228A4: .4byte gUnknown_02024C98
+_080228A4: .4byte gStatuses3
_080228A8:
ldr r5, _08022934 @ =gBattleTypeFlags
ldrh r1, [r5]
@@ -13500,9 +13500,9 @@ _080228A8:
ands r0, r1
cmp r0, 0
beq _08022948
- ldr r4, _08022938 @ =gUnknown_02024A60
+ ldr r4, _08022938 @ =gActiveBank
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r0, 24
ldr r1, _0802293C @ =gPlayerParty
@@ -13527,7 +13527,7 @@ _080228E6:
adds r6, r5, 0x3
cmp r5, r6
bge _0802292E
- ldr r7, _08022944 @ =gUnknown_02024A6A
+ ldr r7, _08022944 @ =gBattlePartyID
_080228EE:
movs r0, 0x64
muls r0, r5
@@ -13548,7 +13548,7 @@ _080228EE:
bl GetMonData
cmp r0, 0
beq _08022928
- ldr r0, _08022938 @ =gUnknown_02024A60
+ ldr r0, _08022938 @ =gActiveBank
ldrb r0, [r0]
lsls r0, 1
adds r0, r7
@@ -13565,20 +13565,20 @@ _0802292E:
b _08022A24
.align 2, 0
_08022934: .4byte gBattleTypeFlags
-_08022938: .4byte gUnknown_02024A60
+_08022938: .4byte gActiveBank
_0802293C: .4byte gPlayerParty
_08022940: .4byte gEnemyParty
-_08022944: .4byte gUnknown_02024A6A
+_08022944: .4byte gBattlePartyID
_08022948:
- ldr r0, _08022978 @ =gUnknown_02024A60
+ ldr r0, _08022978 @ =gActiveBank
ldrb r0, [r0]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0x1
bne _08022988
movs r0, 0x1
- bl battle_get_side_with_given_state
+ bl GetBankByPlayerAI
lsls r0, 24
lsrs r7, r0, 24
ldrh r1, [r5]
@@ -13587,12 +13587,12 @@ _08022948:
cmp r0, 0
beq _0802297C
movs r0, 0x3
- bl battle_get_side_with_given_state
+ bl GetBankByPlayerAI
lsls r0, 24
lsrs r6, r0, 24
b _0802297E
.align 2, 0
-_08022978: .4byte gUnknown_02024A60
+_08022978: .4byte gActiveBank
_0802297C:
adds r6, r7, 0
_0802297E:
@@ -13603,7 +13603,7 @@ _0802297E:
_08022984: .4byte gEnemyParty
_08022988:
movs r0, 0
- bl battle_get_side_with_given_state
+ bl GetBankByPlayerAI
lsls r0, 24
lsrs r7, r0, 24
ldrh r1, [r5]
@@ -13612,7 +13612,7 @@ _08022988:
cmp r0, 0
beq _080229A8
movs r0, 0x2
- bl battle_get_side_with_given_state
+ bl GetBankByPlayerAI
lsls r0, 24
lsrs r6, r0, 24
b _080229AA
@@ -13643,7 +13643,7 @@ _080229B0:
bl GetMonData
cmp r0, 0
bne _080229F2
- ldr r1, _08022A1C @ =gUnknown_02024A6A
+ ldr r1, _08022A1C @ =gBattlePartyID
lsls r0, r7, 1
adds r0, r1
ldrh r0, [r0]
@@ -13662,7 +13662,7 @@ _080229F8:
cmp r5, 0x6
bne _08022A24
_080229FC:
- ldr r3, _08022A20 @ =gUnknown_02024C10
+ ldr r3, _08022A20 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x2]
ldrb r0, [r2, 0x3]
@@ -13678,10 +13678,10 @@ _080229FC:
b _08022A2C
.align 2, 0
_08022A18: .4byte gPlayerParty
-_08022A1C: .4byte gUnknown_02024A6A
-_08022A20: .4byte gUnknown_02024C10
+_08022A1C: .4byte gBattlePartyID
+_08022A20: .4byte gBattlescriptCurrInstr
_08022A24:
- ldr r1, _08022A38 @ =gUnknown_02024C10
+ ldr r1, _08022A38 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x6
str r0, [r1]
@@ -13692,7 +13692,7 @@ _08022A2C:
pop {r0}
bx r0
.align 2, 0
-_08022A38: .4byte gUnknown_02024C10
+_08022A38: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8022830
thumb_func_start sub_8022A3C
@@ -13703,12 +13703,12 @@ sub_8022A3C: @ 8022A3C
lsls r2, 24
lsrs r2, 24
ldr r4, _08022A84 @ =0x02000000
- ldr r5, _08022A88 @ =gUnknown_02024A60
+ ldr r5, _08022A88 @ =gActiveBank
ldrb r0, [r5]
ldr r3, _08022A8C @ =0x00016064
adds r1, r0, r3
adds r1, r4
- ldr r3, _08022A90 @ =gUnknown_02024A6A
+ ldr r3, _08022A90 @ =gBattlePartyID
lsls r0, 1
adds r0, r3
ldrh r0, [r0]
@@ -13725,16 +13725,16 @@ sub_8022A3C: @ 8022A3C
movs r3, 0
bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
add sp, 0x4
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_08022A84: .4byte 0x02000000
-_08022A88: .4byte gUnknown_02024A60
+_08022A88: .4byte gActiveBank
_08022A8C: .4byte 0x00016064
-_08022A90: .4byte gUnknown_02024A6A
+_08022A90: .4byte gBattlePartyID
_08022A94: .4byte 0x0001606c
thumb_func_end sub_8022A3C
@@ -13748,7 +13748,7 @@ atk50_openpartyscreen: @ 8022A98
movs r7, 0
movs r0, 0
mov r9, r0
- ldr r6, _08022B44 @ =gUnknown_02024C10
+ ldr r6, _08022B44 @ =gBattlescriptCurrInstr
ldr r1, [r6]
ldrb r2, [r1, 0x2]
ldrb r0, [r1, 0x3]
@@ -13774,18 +13774,18 @@ _08022ACE:
ands r1, r0
cmp r1, 0x1
beq _08022BBC
- ldr r1, _08022B4C @ =gUnknown_02024A60
+ ldr r1, _08022B4C @ =gActiveBank
strb r7, [r1]
- ldr r0, _08022B50 @ =gUnknown_02024A68
+ ldr r0, _08022B50 @ =gNoOfAllBanks
ldrb r0, [r0]
cmp r7, r0
bcc _08022AE8
b _08022F62
_08022AE8:
- ldr r7, _08022B54 @ =gUnknown_02024C6C
+ ldr r7, _08022B54 @ =gHitMarker
ldr r6, _08022B58 @ =gBitTable
adds r4, r1, 0
- ldr r0, _08022B5C @ =gUnknown_02024C0C
+ ldr r0, _08022B5C @ =gAbsentBankFlags
mov r8, r0
_08022AF2:
ldrb r2, [r4]
@@ -13822,20 +13822,20 @@ _08022AF2:
str r0, [r7]
movs r0, 0
movs r1, 0x2
- bl sub_800D1D8
+ bl EmitLinkStandbyMsg
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _08022BA2
.align 2, 0
-_08022B44: .4byte gUnknown_02024C10
+_08022B44: .4byte gBattlescriptCurrInstr
_08022B48: .4byte gBattleTypeFlags
-_08022B4C: .4byte gUnknown_02024A60
-_08022B50: .4byte gUnknown_02024A68
-_08022B54: .4byte gUnknown_02024C6C
+_08022B4C: .4byte gActiveBank
+_08022B50: .4byte gNoOfAllBanks
+_08022B54: .4byte gHitMarker
_08022B58: .4byte gBitTable
-_08022B5C: .4byte gUnknown_02024C0C
+_08022B5C: .4byte gAbsentBankFlags
_08022B60:
- ldr r5, _08022B90 @ =gUnknown_02024D68
+ ldr r5, _08022B90 @ =gSpecialStatuses
ldrb r0, [r4]
lsls r1, r0, 2
adds r1, r0
@@ -13858,18 +13858,18 @@ _08022B60:
strb r1, [r0]
b _08022BA2
.align 2, 0
-_08022B90: .4byte gUnknown_02024D68
+_08022B90: .4byte gSpecialStatuses
_08022B94:
movs r0, 0
movs r1, 0x2
- bl sub_800D1D8
+ bl EmitLinkStandbyMsg
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08022BA2:
ldrb r0, [r4]
adds r0, 0x1
strb r0, [r4]
- ldr r1, _08022BB8 @ =gUnknown_02024A68
+ ldr r1, _08022BB8 @ =gNoOfAllBanks
lsls r0, 24
lsrs r0, 24
ldrb r1, [r1]
@@ -13877,14 +13877,14 @@ _08022BA2:
bcc _08022AF2
b _08022F62
.align 2, 0
-_08022BB8: .4byte gUnknown_02024A68
+_08022BB8: .4byte gNoOfAllBanks
_08022BBC:
ands r1, r0
cmp r1, 0
bne _08022BC4
b _08022F62
_08022BC4:
- ldr r0, _08022C1C @ =gUnknown_02024C6C
+ ldr r0, _08022C1C @ =gHitMarker
mov r8, r0
ldr r0, [r0]
lsrs r5, r0, 28
@@ -13893,7 +13893,7 @@ _08022BC4:
ands r0, r5
cmp r0, 0
beq _08022C7E
- ldr r4, _08022C24 @ =gUnknown_02024A60
+ ldr r4, _08022C24 @ =gActiveBank
strb r7, [r4]
movs r0, 0
movs r1, 0x6
@@ -13902,7 +13902,7 @@ _08022BC4:
lsls r0, 24
cmp r0, 0
beq _08022C2C
- ldr r2, _08022C28 @ =gUnknown_02024C0C
+ ldr r2, _08022C28 @ =gAbsentBankFlags
ldrb r0, [r4]
lsls r0, 2
adds r0, r6
@@ -13922,15 +13922,15 @@ _08022BC4:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _08022C7E
.align 2, 0
-_08022C1C: .4byte gUnknown_02024C6C
+_08022C1C: .4byte gHitMarker
_08022C20: .4byte gBitTable
-_08022C24: .4byte gUnknown_02024A60
-_08022C28: .4byte gUnknown_02024C0C
+_08022C24: .4byte gActiveBank
+_08022C28: .4byte gAbsentBankFlags
_08022C2C:
- ldr r6, _08022C60 @ =gUnknown_02024D68
+ ldr r6, _08022C60 @ =gSpecialStatuses
ldrb r0, [r4]
lsls r1, r0, 2
adds r1, r0
@@ -13956,15 +13956,15 @@ _08022C2C:
strb r1, [r0]
b _08022C7E
.align 2, 0
-_08022C60: .4byte gUnknown_02024D68
+_08022C60: .4byte gSpecialStatuses
_08022C64: .4byte 0x02000000
_08022C68: .4byte 0x0001606a
_08022C6C:
movs r0, 0
movs r1, 0x2
- bl sub_800D1D8
+ bl EmitLinkStandbyMsg
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
movs r2, 0x1
mov r9, r2
_08022C7E:
@@ -13977,7 +13977,7 @@ _08022C7E:
ands r0, r5
cmp r0, 0
bne _08022D40
- ldr r4, _08022CDC @ =gUnknown_02024A60
+ ldr r4, _08022CDC @ =gActiveBank
movs r0, 0x2
strb r0, [r4]
movs r0, 0x2
@@ -13987,7 +13987,7 @@ _08022C7E:
lsls r0, 24
cmp r0, 0
beq _08022CE8
- ldr r2, _08022CE0 @ =gUnknown_02024C0C
+ ldr r2, _08022CE0 @ =gAbsentBankFlags
ldrb r0, [r4]
lsls r0, 2
adds r0, r6
@@ -13995,7 +13995,7 @@ _08022C7E:
ldrb r1, [r2]
orrs r0, r1
strb r0, [r2]
- ldr r2, _08022CE4 @ =gUnknown_02024C6C
+ ldr r2, _08022CE4 @ =gHitMarker
ldrb r0, [r4]
lsls r0, 2
adds r0, r6
@@ -14007,15 +14007,15 @@ _08022C7E:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _08022D40
.align 2, 0
_08022CD8: .4byte gBitTable
-_08022CDC: .4byte gUnknown_02024A60
-_08022CE0: .4byte gUnknown_02024C0C
-_08022CE4: .4byte gUnknown_02024C6C
+_08022CDC: .4byte gActiveBank
+_08022CE0: .4byte gAbsentBankFlags
+_08022CE4: .4byte gHitMarker
_08022CE8:
- ldr r6, _08022D1C @ =gUnknown_02024D68
+ ldr r6, _08022D1C @ =gSpecialStatuses
ldrb r0, [r4]
lsls r1, r0, 2
adds r1, r0
@@ -14041,7 +14041,7 @@ _08022CE8:
strb r1, [r0]
b _08022D40
.align 2, 0
-_08022D1C: .4byte gUnknown_02024D68
+_08022D1C: .4byte gSpecialStatuses
_08022D20: .4byte 0x02000000
_08022D24: .4byte 0x00016068
_08022D28:
@@ -14052,16 +14052,16 @@ _08022D28:
bne _08022D40
movs r0, 0
movs r1, 0x2
- bl sub_800D1D8
+ bl EmitLinkStandbyMsg
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08022D40:
ldr r6, _08022D90 @ =gBitTable
ldr r0, [r6, 0x4]
ands r0, r5
cmp r0, 0
beq _08022DF6
- ldr r4, _08022D94 @ =gUnknown_02024A60
+ ldr r4, _08022D94 @ =gActiveBank
movs r0, 0x1
strb r0, [r4]
movs r0, 0x1
@@ -14071,7 +14071,7 @@ _08022D40:
lsls r0, 24
cmp r0, 0
beq _08022DA0
- ldr r2, _08022D98 @ =gUnknown_02024C0C
+ ldr r2, _08022D98 @ =gAbsentBankFlags
ldrb r0, [r4]
lsls r0, 2
adds r0, r6
@@ -14079,7 +14079,7 @@ _08022D40:
ldrb r1, [r2]
orrs r0, r1
strb r0, [r2]
- ldr r2, _08022D9C @ =gUnknown_02024C6C
+ ldr r2, _08022D9C @ =gHitMarker
ldrb r0, [r4]
lsls r0, 2
adds r0, r6
@@ -14091,15 +14091,15 @@ _08022D40:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _08022DF6
.align 2, 0
_08022D90: .4byte gBitTable
-_08022D94: .4byte gUnknown_02024A60
-_08022D98: .4byte gUnknown_02024C0C
-_08022D9C: .4byte gUnknown_02024C6C
+_08022D94: .4byte gActiveBank
+_08022D98: .4byte gAbsentBankFlags
+_08022D9C: .4byte gHitMarker
_08022DA0:
- ldr r6, _08022DD4 @ =gUnknown_02024D68
+ ldr r6, _08022DD4 @ =gSpecialStatuses
ldrb r0, [r4]
lsls r1, r0, 2
adds r1, r0
@@ -14125,15 +14125,15 @@ _08022DA0:
strb r1, [r0]
b _08022DF6
.align 2, 0
-_08022DD4: .4byte gUnknown_02024D68
+_08022DD4: .4byte gSpecialStatuses
_08022DD8: .4byte 0x02000000
_08022DDC: .4byte 0x0001606b
_08022DE0:
movs r0, 0
movs r1, 0x2
- bl sub_800D1D8
+ bl EmitLinkStandbyMsg
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
movs r0, 0x2
mov r2, r9
orrs r2, r0
@@ -14148,7 +14148,7 @@ _08022DF6:
ands r0, r5
cmp r0, 0
bne _08022EB8
- ldr r4, _08022E54 @ =gUnknown_02024A60
+ ldr r4, _08022E54 @ =gActiveBank
movs r0, 0x3
strb r0, [r4]
movs r0, 0x3
@@ -14158,7 +14158,7 @@ _08022DF6:
lsls r0, 24
cmp r0, 0
beq _08022E60
- ldr r2, _08022E58 @ =gUnknown_02024C0C
+ ldr r2, _08022E58 @ =gAbsentBankFlags
ldrb r0, [r4]
lsls r0, 2
adds r0, r6
@@ -14166,7 +14166,7 @@ _08022DF6:
ldrb r1, [r2]
orrs r0, r1
strb r0, [r2]
- ldr r2, _08022E5C @ =gUnknown_02024C6C
+ ldr r2, _08022E5C @ =gHitMarker
ldrb r0, [r4]
lsls r0, 2
adds r0, r6
@@ -14178,15 +14178,15 @@ _08022DF6:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _08022EB8
.align 2, 0
_08022E50: .4byte gBitTable
-_08022E54: .4byte gUnknown_02024A60
-_08022E58: .4byte gUnknown_02024C0C
-_08022E5C: .4byte gUnknown_02024C6C
+_08022E54: .4byte gActiveBank
+_08022E58: .4byte gAbsentBankFlags
+_08022E5C: .4byte gHitMarker
_08022E60:
- ldr r6, _08022E94 @ =gUnknown_02024D68
+ ldr r6, _08022E94 @ =gSpecialStatuses
ldrb r0, [r4]
lsls r1, r0, 2
adds r1, r0
@@ -14212,7 +14212,7 @@ _08022E60:
strb r1, [r0]
b _08022EB8
.align 2, 0
-_08022E94: .4byte gUnknown_02024D68
+_08022E94: .4byte gSpecialStatuses
_08022E98: .4byte 0x02000000
_08022E9C: .4byte 0x00016069
_08022EA0:
@@ -14223,11 +14223,11 @@ _08022EA0:
bne _08022EB8
movs r0, 0
movs r1, 0x2
- bl sub_800D1D8
+ bl EmitLinkStandbyMsg
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08022EB8:
- ldr r1, _08022EE8 @ =gUnknown_02024D68
+ ldr r1, _08022EE8 @ =gSpecialStatuses
ldrb r0, [r1]
lsls r0, 25
cmp r0, 0
@@ -14240,34 +14240,34 @@ _08022EB8:
blt _08022F0C
cmp r5, 0
beq _08022F0C
- ldr r0, _08022EEC @ =gUnknown_02024C0C
+ ldr r0, _08022EEC @ =gAbsentBankFlags
ldrb r1, [r0]
ldr r0, _08022EF0 @ =gBitTable
ldr r0, [r0]
ands r1, r0
cmp r1, 0
beq _08022EF8
- ldr r1, _08022EF4 @ =gUnknown_02024A60
+ ldr r1, _08022EF4 @ =gActiveBank
movs r0, 0x2
strb r0, [r1]
b _08022EFC
.align 2, 0
-_08022EE8: .4byte gUnknown_02024D68
-_08022EEC: .4byte gUnknown_02024C0C
+_08022EE8: .4byte gSpecialStatuses
+_08022EEC: .4byte gAbsentBankFlags
_08022EF0: .4byte gBitTable
-_08022EF4: .4byte gUnknown_02024A60
+_08022EF4: .4byte gActiveBank
_08022EF8:
- ldr r0, _08022F3C @ =gUnknown_02024A60
+ ldr r0, _08022F3C @ =gActiveBank
strb r1, [r0]
_08022EFC:
movs r0, 0
movs r1, 0x2
- bl sub_800D1D8
- ldr r0, _08022F3C @ =gUnknown_02024A60
+ bl EmitLinkStandbyMsg
+ ldr r0, _08022F3C @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08022F0C:
- ldr r1, _08022F40 @ =gUnknown_02024D68
+ ldr r1, _08022F40 @ =gSpecialStatuses
ldrb r0, [r1, 0x14]
lsls r0, 25
cmp r0, 0
@@ -14280,41 +14280,41 @@ _08022F0C:
blt _08022F62
cmp r5, 0
beq _08022F62
- ldr r0, _08022F44 @ =gUnknown_02024C0C
+ ldr r0, _08022F44 @ =gAbsentBankFlags
ldrb r0, [r0]
ldr r1, _08022F48 @ =gBitTable
ldr r1, [r1, 0x4]
ands r0, r1
cmp r0, 0
beq _08022F4C
- ldr r1, _08022F3C @ =gUnknown_02024A60
+ ldr r1, _08022F3C @ =gActiveBank
movs r0, 0x3
b _08022F50
.align 2, 0
-_08022F3C: .4byte gUnknown_02024A60
-_08022F40: .4byte gUnknown_02024D68
-_08022F44: .4byte gUnknown_02024C0C
+_08022F3C: .4byte gActiveBank
+_08022F40: .4byte gSpecialStatuses
+_08022F44: .4byte gAbsentBankFlags
_08022F48: .4byte gBitTable
_08022F4C:
- ldr r1, _08022F6C @ =gUnknown_02024A60
+ ldr r1, _08022F6C @ =gActiveBank
movs r0, 0x1
_08022F50:
strb r0, [r1]
movs r0, 0
movs r1, 0x2
- bl sub_800D1D8
- ldr r0, _08022F6C @ =gUnknown_02024A60
+ bl EmitLinkStandbyMsg
+ ldr r0, _08022F6C @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08022F62:
- ldr r1, _08022F70 @ =gUnknown_02024C10
+ ldr r1, _08022F70 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x6
str r0, [r1]
b _08023302
.align 2, 0
-_08022F6C: .4byte gUnknown_02024A60
-_08022F70: .4byte gUnknown_02024C10
+_08022F6C: .4byte gActiveBank
+_08022F70: .4byte gBattlescriptCurrInstr
_08022F74:
cmp r0, 0x6
beq _08022F7A
@@ -14334,7 +14334,7 @@ _08022F88:
bne _08022F92
b _0802310C
_08022F92:
- ldr r7, _08022FF4 @ =gUnknown_02024C6C
+ ldr r7, _08022FF4 @ =gHitMarker
ldr r0, [r7]
lsrs r5, r0, 28
ldr r4, _08022FF8 @ =gBitTable
@@ -14346,10 +14346,10 @@ _08022F92:
ands r0, r5
cmp r0, 0
beq _0802303A
- ldr r6, _08022FFC @ =gUnknown_02024A60
+ ldr r6, _08022FFC @ =gActiveBank
movs r0, 0x2
strb r0, [r6]
- ldr r0, _08023000 @ =gUnknown_02024260
+ ldr r0, _08023000 @ =gBattleBufferB
ldrb r1, [r0, 0x1]
movs r0, 0x2
movs r2, 0x6
@@ -14357,7 +14357,7 @@ _08022F92:
lsls r0, 24
cmp r0, 0
beq _08023008
- ldr r2, _08023004 @ =gUnknown_02024C0C
+ ldr r2, _08023004 @ =gAbsentBankFlags
ldrb r0, [r6]
lsls r0, 2
adds r0, r4
@@ -14376,17 +14376,17 @@ _08022F92:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r6]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0802303A
.align 2, 0
_08022FF0: .4byte gBattleTypeFlags
-_08022FF4: .4byte gUnknown_02024C6C
+_08022FF4: .4byte gHitMarker
_08022FF8: .4byte gBitTable
-_08022FFC: .4byte gUnknown_02024A60
-_08023000: .4byte gUnknown_02024260
-_08023004: .4byte gUnknown_02024C0C
+_08022FFC: .4byte gActiveBank
+_08023000: .4byte gBattleBufferB
+_08023004: .4byte gAbsentBankFlags
_08023008:
- ldr r4, _08023098 @ =gUnknown_02024D68
+ ldr r4, _08023098 @ =gSpecialStatuses
ldrb r0, [r6]
lsls r1, r0, 2
adds r1, r0
@@ -14420,10 +14420,10 @@ _0802303A:
ands r5, r0
cmp r5, 0
beq _080230EE
- ldr r5, _080230A8 @ =gUnknown_02024A60
+ ldr r5, _080230A8 @ =gActiveBank
movs r0, 0x3
strb r0, [r5]
- ldr r0, _080230AC @ =gUnknown_02024260
+ ldr r0, _080230AC @ =gBattleBufferB
ldr r2, _080230B0 @ =0x00000201
adds r0, r2
ldrb r1, [r0]
@@ -14433,7 +14433,7 @@ _0802303A:
lsls r0, 24
cmp r0, 0
beq _080230BC
- ldr r2, _080230B4 @ =gUnknown_02024C0C
+ ldr r2, _080230B4 @ =gAbsentBankFlags
ldrb r0, [r5]
lsls r0, 2
adds r0, r4
@@ -14441,7 +14441,7 @@ _0802303A:
ldrb r1, [r2]
orrs r0, r1
strb r0, [r2]
- ldr r2, _080230B8 @ =gUnknown_02024C6C
+ ldr r2, _080230B8 @ =gHitMarker
ldrb r0, [r5]
lsls r0, 2
adds r0, r4
@@ -14453,20 +14453,20 @@ _0802303A:
movs r0, 0
bl dp01_build_cmdbuf_x2A_2A_2A_2A
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _080230EE
.align 2, 0
-_08023098: .4byte gUnknown_02024D68
+_08023098: .4byte gSpecialStatuses
_0802309C: .4byte 0x02000000
_080230A0: .4byte 0x00016068
_080230A4: .4byte gBitTable
-_080230A8: .4byte gUnknown_02024A60
-_080230AC: .4byte gUnknown_02024260
+_080230A8: .4byte gActiveBank
+_080230AC: .4byte gBattleBufferB
_080230B0: .4byte 0x00000201
-_080230B4: .4byte gUnknown_02024C0C
-_080230B8: .4byte gUnknown_02024C6C
+_080230B4: .4byte gAbsentBankFlags
+_080230B8: .4byte gHitMarker
_080230BC:
- ldr r4, _080230FC @ =gUnknown_02024D68
+ ldr r4, _080230FC @ =gSpecialStatuses
ldrb r0, [r5]
lsls r1, r0, 2
adds r1, r0
@@ -14491,31 +14491,31 @@ _080230BC:
orrs r1, r2
strb r1, [r0]
_080230EE:
- ldr r1, _08023108 @ =gUnknown_02024C10
+ ldr r1, _08023108 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x6
str r0, [r1]
mov r12, r1
b _08023110
.align 2, 0
-_080230FC: .4byte gUnknown_02024D68
+_080230FC: .4byte gSpecialStatuses
_08023100: .4byte 0x02000000
_08023104: .4byte 0x00016069
-_08023108: .4byte gUnknown_02024C10
+_08023108: .4byte gBattlescriptCurrInstr
_0802310C:
adds r0, r1, 0x6
str r0, [r6]
_08023110:
- ldr r0, _08023160 @ =gUnknown_02024C6C
+ ldr r0, _08023160 @ =gHitMarker
ldr r0, [r0]
lsrs r5, r0, 28
- ldr r1, _08023164 @ =gUnknown_02024C09
+ ldr r1, _08023164 @ =gBank1
movs r0, 0
strb r0, [r1]
ldr r4, _08023168 @ =gBitTable
ldr r2, [r4]
ands r2, r5
- ldr r6, _0802316C @ =gUnknown_02024A68
+ ldr r6, _0802316C @ =gNoOfAllBanks
cmp r2, 0
bne _0802314C
adds r7, r6, 0
@@ -14549,10 +14549,10 @@ _08023156:
str r1, [r2]
b _08023302
.align 2, 0
-_08023160: .4byte gUnknown_02024C6C
-_08023164: .4byte gUnknown_02024C09
+_08023160: .4byte gHitMarker
+_08023164: .4byte gBank1
_08023168: .4byte gBitTable
-_0802316C: .4byte gUnknown_02024A68
+_0802316C: .4byte gNoOfAllBanks
_08023170:
movs r0, 0x80
ands r0, r2
@@ -14566,7 +14566,7 @@ _0802317C:
bl sub_8015150
lsls r0, 24
lsrs r7, r0, 24
- ldr r1, _080231A4 @ =gUnknown_02024D68
+ ldr r1, _080231A4 @ =gSpecialStatuses
lsls r0, r7, 2
adds r0, r7
lsls r0, 2
@@ -14580,7 +14580,7 @@ _0802317C:
str r0, [r6]
b _08023302
.align 2, 0
-_080231A4: .4byte gUnknown_02024D68
+_080231A4: .4byte gSpecialStatuses
_080231A8:
adds r0, r7, 0
movs r1, 0x6
@@ -14589,9 +14589,9 @@ _080231A8:
lsls r0, 24
cmp r0, 0
beq _080231F8
- ldr r2, _080231E8 @ =gUnknown_02024A60
+ ldr r2, _080231E8 @ =gActiveBank
strb r7, [r2]
- ldr r3, _080231EC @ =gUnknown_02024C0C
+ ldr r3, _080231EC @ =gAbsentBankFlags
ldr r4, _080231F0 @ =gBitTable
ldrb r0, [r2]
lsls r0, 2
@@ -14600,7 +14600,7 @@ _080231A8:
ldrb r1, [r3]
orrs r0, r1
strb r0, [r3]
- ldr r3, _080231F4 @ =gUnknown_02024C6C
+ ldr r3, _080231F4 @ =gHitMarker
ldrb r0, [r2]
lsls r0, 2
adds r0, r4
@@ -14613,19 +14613,19 @@ _080231A8:
str r0, [r6]
b _08023302
.align 2, 0
-_080231E8: .4byte gUnknown_02024A60
-_080231EC: .4byte gUnknown_02024C0C
+_080231E8: .4byte gActiveBank
+_080231EC: .4byte gAbsentBankFlags
_080231F0: .4byte gBitTable
-_080231F4: .4byte gUnknown_02024C6C
+_080231F4: .4byte gHitMarker
_080231F8:
- ldr r4, _080232A0 @ =gUnknown_02024A60
+ ldr r4, _080232A0 @ =gActiveBank
strb r7, [r4]
ldr r3, _080232A4 @ =0x02000000
ldrb r0, [r4]
ldr r2, _080232A8 @ =0x00016064
adds r1, r0, r2
adds r1, r3
- ldr r2, _080232AC @ =gUnknown_02024A6A
+ ldr r2, _080232AC @ =gBattlePartyID
lsls r0, 1
adds r0, r2
ldrh r0, [r0]
@@ -14649,16 +14649,16 @@ _080231F8:
movs r3, 0
bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r6]
adds r0, 0x6
str r0, [r6]
ldrb r0, [r4]
- bl battle_get_per_side_status
+ bl GetBankIdentity
lsls r0, 24
cmp r0, 0
bne _0802325A
- ldr r1, _080232B8 @ =gUnknown_030042E0
+ ldr r1, _080232B8 @ =gBattleResults
ldrb r0, [r1, 0x2]
cmp r0, 0xFE
bhi _0802325A
@@ -14671,10 +14671,10 @@ _0802325A:
ands r0, r1
cmp r0, 0
beq _080232C4
- ldr r1, _080232A0 @ =gUnknown_02024A60
+ ldr r1, _080232A0 @ =gActiveBank
movs r0, 0
strb r0, [r1]
- ldr r0, _080232C0 @ =gUnknown_02024A68
+ ldr r0, _080232C0 @ =gNoOfAllBanks
ldrb r0, [r0]
cmp r0, 0
beq _08023302
@@ -14685,14 +14685,14 @@ _08023276:
beq _0802328A
movs r0, 0
movs r1, 0x2
- bl sub_800D1D8
+ bl EmitLinkStandbyMsg
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0802328A:
ldrb r0, [r4]
adds r0, 0x1
strb r0, [r4]
- ldr r1, _080232C0 @ =gUnknown_02024A68
+ ldr r1, _080232C0 @ =gNoOfAllBanks
lsls r0, 24
lsrs r0, 24
ldrb r1, [r1]
@@ -14700,26 +14700,26 @@ _0802328A:
bcc _08023276
b _08023302
.align 2, 0
-_080232A0: .4byte gUnknown_02024A60
+_080232A0: .4byte gActiveBank
_080232A4: .4byte 0x02000000
_080232A8: .4byte 0x00016064
-_080232AC: .4byte gUnknown_02024A6A
+_080232AC: .4byte gBattlePartyID
_080232B0: .4byte 0x00016068
_080232B4: .4byte 0x0001606c
-_080232B8: .4byte gUnknown_030042E0
+_080232B8: .4byte gBattleResults
_080232BC: .4byte gBattleTypeFlags
-_080232C0: .4byte gUnknown_02024A68
+_080232C0: .4byte gNoOfAllBanks
_080232C4:
adds r0, r7, 0
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r1, 0x1
eors r0, r1
lsls r0, 24
lsrs r0, 24
- bl battle_get_side_with_given_state
- ldr r4, _08023310 @ =gUnknown_02024A60
+ bl GetBankByPlayerAI
+ ldr r4, _08023310 @ =gActiveBank
strb r0, [r4]
- ldr r0, _08023314 @ =gUnknown_02024C0C
+ ldr r0, _08023314 @ =gAbsentBankFlags
ldrb r1, [r0]
ldr r2, _08023318 @ =gBitTable
ldrb r3, [r4]
@@ -14735,9 +14735,9 @@ _080232C4:
_080232F4:
movs r0, 0
movs r1, 0x2
- bl sub_800D1D8
+ bl EmitLinkStandbyMsg
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08023302:
add sp, 0x4
pop {r3,r4}
@@ -14747,8 +14747,8 @@ _08023302:
pop {r0}
bx r0
.align 2, 0
-_08023310: .4byte gUnknown_02024A60
-_08023314: .4byte gUnknown_02024C0C
+_08023310: .4byte gActiveBank
+_08023314: .4byte gAbsentBankFlags
_08023318: .4byte gBitTable
thumb_func_end atk50_openpartyscreen
@@ -14757,17 +14757,17 @@ sub_802331C: @ 802331C
push {r4-r7,lr}
mov r7, r8
push {r7}
- ldr r0, _0802334C @ =gUnknown_02024A64
+ ldr r0, _0802334C @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
beq _0802332C
b _080234FE
_0802332C:
- ldr r4, _08023350 @ =gUnknown_02024C10
+ ldr r4, _08023350 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r7, _08023354 @ =gUnknown_02024A60
+ ldr r7, _08023354 @ =gActiveBank
strb r0, [r7]
ldr r0, [r4]
ldrb r0, [r0, 0x2]
@@ -14779,23 +14779,23 @@ _0802332C:
beq _0802335E
b _080234F6
.align 2, 0
-_0802334C: .4byte gUnknown_02024A64
-_08023350: .4byte gUnknown_02024C10
-_08023354: .4byte gUnknown_02024A60
+_0802334C: .4byte gBattleExecBuffer
+_08023350: .4byte gBattlescriptCurrInstr
+_08023354: .4byte gActiveBank
_08023358:
cmp r0, 0x2
beq _080233BC
b _080234F6
_0802335E:
movs r3, 0
- ldr r2, _08023390 @ =gUnknown_02024A68
+ ldr r2, _08023390 @ =gNoOfAllBanks
ldrb r0, [r2]
cmp r3, r0
blt _0802336A
b _080234F6
_0802336A:
ldr r0, _08023394 @ =0x02000000
- ldr r1, _08023398 @ =gUnknown_02024260
+ ldr r1, _08023398 @ =gBattleBufferB
movs r5, 0x80
lsls r5, 2
adds r4, r2, 0
@@ -14816,9 +14816,9 @@ _08023382:
blt _08023378
b _080234F6
.align 2, 0
-_08023390: .4byte gUnknown_02024A68
+_08023390: .4byte gNoOfAllBanks
_08023394: .4byte 0x02000000
-_08023398: .4byte gUnknown_02024260
+_08023398: .4byte gBattleBufferB
_0802339C: .4byte 0x00016068
_080233A0:
ldr r0, _080233B8 @ =gBattleTypeFlags
@@ -14835,8 +14835,8 @@ _080233AE:
.align 2, 0
_080233B8: .4byte gBattleTypeFlags
_080233BC:
- ldr r1, _08023484 @ =gUnknown_02024D1E
- ldr r4, _08023488 @ =gUnknown_02024260
+ ldr r1, _08023484 @ =gBattleCommunication
+ ldr r4, _08023488 @ =gBattleBufferB
ldrb r0, [r7]
lsls r0, 9
adds r2, r4, 0x1
@@ -14936,8 +14936,8 @@ _080233BC:
strb r0, [r1]
b _080234AA
.align 2, 0
-_08023484: .4byte gUnknown_02024D1E
-_08023488: .4byte gUnknown_02024260
+_08023484: .4byte gBattleCommunication
+_08023488: .4byte gBattleBufferB
_0802348C: .4byte 0x02000000
_08023490: .4byte 0x00016068
_08023494: .4byte gBattleTypeFlags
@@ -14948,13 +14948,13 @@ _080234A4:
ldrb r0, [r7]
bl sub_8012258
_080234AA:
- ldr r1, _08023508 @ =gUnknown_030041C0
+ ldr r1, _08023508 @ =gBattleTextBuff1
movs r5, 0xFD
strb r5, [r1]
movs r0, 0x6
strb r0, [r1, 0x1]
ldr r4, _0802350C @ =gBattleMons
- ldr r3, _08023510 @ =gPlayerMonIndex
+ ldr r3, _08023510 @ =gBankAttacker
ldrb r0, [r3]
movs r2, 0x58
muls r0, r2
@@ -14969,14 +14969,14 @@ _080234AA:
strb r0, [r1, 0x3]
movs r0, 0xFF
strb r0, [r1, 0x4]
- ldr r2, _08023514 @ =gUnknown_03004290
+ ldr r2, _08023514 @ =gBattleTextBuff2
strb r5, [r2]
movs r0, 0x7
strb r0, [r2, 0x1]
- ldr r3, _08023518 @ =gUnknown_02024A60
+ ldr r3, _08023518 @ =gActiveBank
ldrb r0, [r3]
strb r0, [r2, 0x2]
- ldr r1, _0802351C @ =gUnknown_02024260
+ ldr r1, _0802351C @ =gBattleBufferB
ldrb r0, [r3]
lsls r0, 9
adds r1, 0x1
@@ -14987,7 +14987,7 @@ _080234AA:
negs r0, r0
strb r0, [r2, 0x4]
_080234F6:
- ldr r1, _08023520 @ =gUnknown_02024C10
+ ldr r1, _08023520 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x3
str r0, [r1]
@@ -14998,13 +14998,13 @@ _080234FE:
pop {r0}
bx r0
.align 2, 0
-_08023508: .4byte gUnknown_030041C0
+_08023508: .4byte gBattleTextBuff1
_0802350C: .4byte gBattleMons
-_08023510: .4byte gPlayerMonIndex
-_08023514: .4byte gUnknown_03004290
-_08023518: .4byte gUnknown_02024A60
-_0802351C: .4byte gUnknown_02024260
-_08023520: .4byte gUnknown_02024C10
+_08023510: .4byte gBankAttacker
+_08023514: .4byte gBattleTextBuff2
+_08023518: .4byte gActiveBank
+_0802351C: .4byte gBattleBufferB
+_08023520: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802331C
thumb_func_start sub_8023524
@@ -15014,15 +15014,15 @@ sub_8023524: @ 8023524
mov r6, r8
push {r6,r7}
sub sp, 0x4
- ldr r6, _08023630 @ =gUnknown_02024C10
+ ldr r6, _08023630 @ =gBattlescriptCurrInstr
ldr r0, [r6]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r4, _08023634 @ =gUnknown_02024A60
+ ldr r4, _08023634 @ =gActiveBank
strb r0, [r4]
ldrb r0, [r4]
bl sub_80157C4
- ldr r2, _08023638 @ =gUnknown_02024C6C
+ ldr r2, _08023638 @ =gHitMarker
ldr r1, _0802363C @ =gBitTable
ldrb r0, [r4]
lsls r0, 2
@@ -15032,7 +15032,7 @@ sub_8023524: @ 8023524
ldr r0, [r2]
bics r0, r1
str r0, [r2]
- ldr r2, _08023640 @ =gUnknown_02024D68
+ ldr r2, _08023640 @ =gSpecialStatuses
ldrb r0, [r4]
lsls r1, r0, 2
adds r1, r0
@@ -15044,8 +15044,8 @@ sub_8023524: @ 8023524
ands r0, r2
strb r0, [r1]
ldrb r0, [r4]
- bl battle_side_get_owner
- ldr r5, _08023644 @ =gUnknown_02024C7A
+ bl GetBankSide
+ ldr r5, _08023644 @ =gSideAffecting
lsls r0, 24
lsrs r0, 23
adds r0, r5
@@ -15057,7 +15057,7 @@ sub_8023524: @ 8023524
cmp r0, 0
bne _0802367C
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r0, 23
adds r0, r5
@@ -15089,7 +15089,7 @@ sub_8023524: @ 8023524
cmp r0, 0x1A
beq _0802367C
adds r0, r2, 0
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r0, 23
adds r0, r5
@@ -15098,8 +15098,8 @@ sub_8023524: @ 8023524
orrs r1, r2
strh r1, [r0]
ldrb r0, [r4]
- bl battle_side_get_owner
- ldr r2, _0802364C @ =gUnknown_02024C80
+ bl GetBankSide
+ ldr r2, _0802364C @ =gSideTimer
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 1
@@ -15137,14 +15137,14 @@ _08023614:
str r0, [r6]
b _080237B6
.align 2, 0
-_08023630: .4byte gUnknown_02024C10
-_08023634: .4byte gUnknown_02024A60
-_08023638: .4byte gUnknown_02024C6C
+_08023630: .4byte gBattlescriptCurrInstr
+_08023634: .4byte gActiveBank
+_08023638: .4byte gHitMarker
_0802363C: .4byte gBitTable
-_08023640: .4byte gUnknown_02024D68
-_08023644: .4byte gUnknown_02024C7A
+_08023640: .4byte gSpecialStatuses
+_08023644: .4byte gSideAffecting
_08023648: .4byte gBattleMons
-_0802364C: .4byte gUnknown_02024C80
+_0802364C: .4byte gSideTimer
_08023650: .4byte gBattleMoveDamage
_08023654: .4byte 0x02000000
_08023658: .4byte 0x00016003
@@ -15165,7 +15165,7 @@ _08023670:
_08023678: .4byte gUnknown_081D91CD
_0802367C:
ldr r1, _08023754 @ =gBattleMons
- ldr r5, _08023758 @ =gUnknown_02024A60
+ ldr r5, _08023758 @ =gActiveBank
ldrb r2, [r5]
movs r0, 0x58
muls r0, r2
@@ -15174,7 +15174,7 @@ _0802367C:
ldrb r0, [r0]
cmp r0, 0x36
bne _080236A2
- ldr r1, _0802375C @ =gUnknown_02024CA8
+ ldr r1, _0802375C @ =gDisableStructs
lsls r0, r2, 3
subs r0, r2
lsls r0, 2
@@ -15189,7 +15189,7 @@ _080236A2:
str r0, [sp]
movs r2, 0
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
beq _080236B8
@@ -15203,8 +15203,8 @@ _080236B8:
cmp r0, 0
bne _080237B6
ldrb r0, [r5]
- bl battle_side_get_owner
- ldr r1, _08023760 @ =gUnknown_02024C7A
+ bl GetBankSide
+ ldr r1, _08023760 @ =gSideAffecting
lsls r0, 24
lsrs r0, 23
adds r0, r1
@@ -15213,11 +15213,11 @@ _080236B8:
ands r1, r2
strh r1, [r0]
movs r4, 0
- ldr r0, _08023768 @ =gUnknown_02024A68
+ ldr r0, _08023768 @ =gNoOfAllBanks
ldrb r3, [r0]
cmp r4, r3
bge _08023706
- ldr r6, _0802376C @ =gUnknown_02024A7A
+ ldr r6, _0802376C @ =gTurnOrder
ldr r3, _08023770 @ =gUnknown_02024A76
movs r2, 0xC
adds r1, r0, 0
@@ -15236,7 +15236,7 @@ _080236FE:
blt _080236F0
_08023706:
movs r4, 0
- ldr r0, _08023768 @ =gUnknown_02024A68
+ ldr r0, _08023768 @ =gNoOfAllBanks
ldrb r0, [r0]
cmp r4, r0
bge _08023736
@@ -15244,7 +15244,7 @@ _08023706:
_08023712:
lsls r0, r4, 24
lsrs r0, 24
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r0, 23
ldr r1, _08023774 @ =0x020160bc
@@ -15255,21 +15255,21 @@ _08023712:
ldrh r1, [r1, 0x28]
strh r1, [r0]
adds r4, 0x1
- ldr r0, _08023768 @ =gUnknown_02024A68
+ ldr r0, _08023768 @ =gNoOfAllBanks
ldrb r0, [r0]
cmp r4, r0
blt _08023712
_08023736:
- ldr r0, _08023778 @ =gUnknown_02024C10
+ ldr r0, _08023778 @ =gBattlescriptCurrInstr
ldr r1, [r0]
ldrb r1, [r1, 0x1]
adds r5, r0, 0
cmp r1, 0x5
bne _080237B0
- ldr r0, _0802377C @ =gUnknown_02024C6C
+ ldr r0, _0802377C @ =gHitMarker
ldr r0, [r0]
lsrs r4, r0, 28
- ldr r1, _08023780 @ =gUnknown_02024C09
+ ldr r1, _08023780 @ =gBank1
ldrb r0, [r1]
adds r0, 0x1
strb r0, [r1]
@@ -15277,20 +15277,20 @@ _08023736:
b _08023796
.align 2, 0
_08023754: .4byte gBattleMons
-_08023758: .4byte gUnknown_02024A60
-_0802375C: .4byte gUnknown_02024CA8
-_08023760: .4byte gUnknown_02024C7A
+_08023758: .4byte gActiveBank
+_0802375C: .4byte gDisableStructs
+_08023760: .4byte gSideAffecting
_08023764: .4byte 0x0000fdff
-_08023768: .4byte gUnknown_02024A68
-_0802376C: .4byte gUnknown_02024A7A
+_08023768: .4byte gNoOfAllBanks
+_0802376C: .4byte gTurnOrder
_08023770: .4byte gUnknown_02024A76
_08023774: .4byte 0x020160bc
-_08023778: .4byte gUnknown_02024C10
-_0802377C: .4byte gUnknown_02024C6C
-_08023780: .4byte gUnknown_02024C09
+_08023778: .4byte gBattlescriptCurrInstr
+_0802377C: .4byte gHitMarker
+_08023780: .4byte gBank1
_08023784: .4byte gBitTable
_08023788:
- ldr r0, _080237C4 @ =gUnknown_02024A68
+ ldr r0, _080237C4 @ =gNoOfAllBanks
ldrb r3, [r1]
ldrb r0, [r0]
cmp r3, r0
@@ -15306,7 +15306,7 @@ _08023796:
ands r0, r3
cmp r0, 0
beq _08023788
- ldr r0, _080237C8 @ =gUnknown_02024C0C
+ ldr r0, _080237C8 @ =gAbsentBankFlags
ldrb r0, [r0]
ands r0, r3
cmp r0, 0
@@ -15324,14 +15324,14 @@ _080237B6:
pop {r0}
bx r0
.align 2, 0
-_080237C4: .4byte gUnknown_02024A68
-_080237C8: .4byte gUnknown_02024C0C
+_080237C4: .4byte gNoOfAllBanks
+_080237C8: .4byte gAbsentBankFlags
thumb_func_end sub_8023524
thumb_func_start sub_80237CC
sub_80237CC: @ 80237CC
push {lr}
- ldr r0, _080237DC @ =gUnknown_02024C10
+ ldr r0, _080237DC @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
cmp r0, 0
@@ -15339,46 +15339,46 @@ sub_80237CC: @ 80237CC
movs r0, 0
b _080237E2
.align 2, 0
-_080237DC: .4byte gUnknown_02024C10
+_080237DC: .4byte gBattlescriptCurrInstr
_080237E0:
movs r0, 0x1
_080237E2:
- bl battle_get_side_with_given_state
- ldr r1, _08023804 @ =gUnknown_02024A60
+ bl GetBankByPlayerAI
+ ldr r1, _08023804 @ =gActiveBank
strb r0, [r1]
movs r0, 0
bl dp01_build_cmdbuf_x08_8_8_8
- ldr r0, _08023804 @ =gUnknown_02024A60
+ ldr r0, _08023804 @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _08023808 @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _08023808 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08023804: .4byte gUnknown_02024A60
-_08023808: .4byte gUnknown_02024C10
+_08023804: .4byte gActiveBank
+_08023808: .4byte gBattlescriptCurrInstr
thumb_func_end sub_80237CC
thumb_func_start atk54_802511C
atk54_802511C: @ 802380C
push {r4,r5,lr}
- ldr r5, _0802383C @ =gUnknown_02024A60
- ldr r0, _08023840 @ =gPlayerMonIndex
+ ldr r5, _0802383C @ =gActiveBank
+ ldr r0, _08023840 @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r5]
- ldr r4, _08023844 @ =gUnknown_02024C10
+ ldr r4, _08023844 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r1, [r0, 0x1]
ldrb r0, [r0, 0x2]
lsls r0, 8
orrs r1, r0
movs r0, 0
- bl dp01_build_cmdbuf_x2B_aa_0
+ bl EmitEffectivenessSound
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x3
str r0, [r4]
@@ -15386,19 +15386,19 @@ atk54_802511C: @ 802380C
pop {r0}
bx r0
.align 2, 0
-_0802383C: .4byte gUnknown_02024A60
-_08023840: .4byte gPlayerMonIndex
-_08023844: .4byte gUnknown_02024C10
+_0802383C: .4byte gActiveBank
+_08023840: .4byte gBankAttacker
+_08023844: .4byte gBattlescriptCurrInstr
thumb_func_end atk54_802511C
thumb_func_start sub_8023848
sub_8023848: @ 8023848
push {r4,r5,lr}
- ldr r5, _08023878 @ =gUnknown_02024A60
- ldr r0, _0802387C @ =gPlayerMonIndex
+ ldr r5, _08023878 @ =gActiveBank
+ ldr r0, _0802387C @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r5]
- ldr r4, _08023880 @ =gUnknown_02024C10
+ ldr r4, _08023880 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r1, [r0, 0x1]
ldrb r0, [r0, 0x2]
@@ -15407,7 +15407,7 @@ sub_8023848: @ 8023848
movs r0, 0
bl sub_800D074
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r4]
adds r0, 0x3
str r0, [r4]
@@ -15415,24 +15415,24 @@ sub_8023848: @ 8023848
pop {r0}
bx r0
.align 2, 0
-_08023878: .4byte gUnknown_02024A60
-_0802387C: .4byte gPlayerMonIndex
-_08023880: .4byte gUnknown_02024C10
+_08023878: .4byte gActiveBank
+_0802387C: .4byte gBankAttacker
+_08023880: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8023848
thumb_func_start atk56_8025194
atk56_8025194: @ 8023884
push {r4,r5,lr}
- ldr r5, _080238AC @ =gUnknown_02024C10
+ ldr r5, _080238AC @ =gBattlescriptCurrInstr
ldr r0, [r5]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r4, _080238B0 @ =gUnknown_02024A60
+ ldr r4, _080238B0 @ =gActiveBank
strb r0, [r4]
movs r0, 0
- bl dp01_build_cmdbuf_x2D_2D_2D_2D
+ bl EmitFaintingCry
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -15440,24 +15440,24 @@ atk56_8025194: @ 8023884
pop {r0}
bx r0
.align 2, 0
-_080238AC: .4byte gUnknown_02024C10
-_080238B0: .4byte gUnknown_02024A60
+_080238AC: .4byte gBattlescriptCurrInstr
+_080238B0: .4byte gActiveBank
thumb_func_end atk56_8025194
thumb_func_start atk57_80251C4_flee
atk57_80251C4_flee: @ 80238B4
push {r4,lr}
movs r0, 0
- bl battle_get_side_with_given_state
- ldr r4, _080238E0 @ =gUnknown_02024A60
+ bl GetBankByPlayerAI
+ ldr r4, _080238E0 @ =gActiveBank
strb r0, [r4]
- ldr r0, _080238E4 @ =gUnknown_02024D26
+ ldr r0, _080238E4 @ =gBattleOutcome
ldrb r1, [r0]
movs r0, 0
bl dp01_build_cmdbuf_x37_a
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _080238E8 @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _080238E8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -15465,25 +15465,25 @@ atk57_80251C4_flee: @ 80238B4
pop {r0}
bx r0
.align 2, 0
-_080238E0: .4byte gUnknown_02024A60
-_080238E4: .4byte gUnknown_02024D26
-_080238E8: .4byte gUnknown_02024C10
+_080238E0: .4byte gActiveBank
+_080238E4: .4byte gBattleOutcome
+_080238E8: .4byte gBattlescriptCurrInstr
thumb_func_end atk57_80251C4_flee
thumb_func_start atk58_cmd58
atk58_cmd58: @ 80238EC
push {r4,r5,lr}
- ldr r5, _08023918 @ =gUnknown_02024C10
+ ldr r5, _08023918 @ =gBattlescriptCurrInstr
ldr r0, [r5]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r4, _0802391C @ =gUnknown_02024A60
+ ldr r4, _0802391C @ =gActiveBank
strb r0, [r4]
movs r0, 0
movs r1, 0x1
bl dp01_build_cmdbuf_x06_a
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -15491,8 +15491,8 @@ atk58_cmd58: @ 80238EC
pop {r0}
bx r0
.align 2, 0
-_08023918: .4byte gUnknown_02024C10
-_0802391C: .4byte gUnknown_02024A60
+_08023918: .4byte gBattlescriptCurrInstr
+_0802391C: .4byte gActiveBank
thumb_func_end atk58_cmd58
thumb_func_start atk59_8025230
@@ -15501,7 +15501,7 @@ atk59_8025230: @ 8023920
mov r7, r9
mov r6, r8
push {r6,r7}
- ldr r0, _0802399C @ =gUnknown_02024C10
+ ldr r0, _0802399C @ =gBattlescriptCurrInstr
ldr r2, [r0]
ldrb r6, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -15556,11 +15556,11 @@ _0802397A:
_08023992:
cmp r5, 0
bne _080239B0
- ldr r0, _0802399C @ =gUnknown_02024C10
+ ldr r0, _0802399C @ =gBattlescriptCurrInstr
str r4, [r0]
b _08023A58
.align 2, 0
-_0802399C: .4byte gUnknown_02024C10
+_0802399C: .4byte gBattlescriptCurrInstr
_080239A0: .4byte 0x02000000
_080239A4: .4byte 0x00016018
_080239A8: .4byte gPlayerParty
@@ -15569,20 +15569,20 @@ _080239B0:
ldr r0, _080239C0 @ =0x0000ffff
cmp r5, r0
bne _080239C8
- ldr r1, _080239C4 @ =gUnknown_02024C10
+ ldr r1, _080239C4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0xA
str r0, [r1]
b _08023A58
.align 2, 0
_080239C0: .4byte 0x0000ffff
-_080239C4: .4byte gUnknown_02024C10
+_080239C4: .4byte gBattlescriptCurrInstr
_080239C8:
movs r0, 0
- bl battle_get_side_with_given_state
- ldr r1, _08023A64 @ =gUnknown_02024A60
+ bl GetBankByPlayerAI
+ ldr r1, _08023A64 @ =gActiveBank
strb r0, [r1]
- ldr r0, _08023A68 @ =gUnknown_02024A6A
+ ldr r0, _08023A68 @ =gBattlePartyID
ldrb r2, [r1]
lsls r1, r2, 1
adds r1, r0
@@ -15616,10 +15616,10 @@ _08023A08:
cmp r0, 0
beq _08023A54
movs r0, 0x2
- bl battle_get_side_with_given_state
- ldr r1, _08023A64 @ =gUnknown_02024A60
+ bl GetBankByPlayerAI
+ ldr r1, _08023A64 @ =gActiveBank
strb r0, [r1]
- ldr r0, _08023A68 @ =gUnknown_02024A6A
+ ldr r0, _08023A68 @ =gBattlePartyID
ldrb r2, [r1]
lsls r1, r2, 1
adds r1, r0
@@ -15646,7 +15646,7 @@ _08023A08:
adds r1, r5, 0
bl GiveMoveToBattleMon
_08023A54:
- ldr r0, _08023A7C @ =gUnknown_02024C10
+ ldr r0, _08023A7C @ =gBattlescriptCurrInstr
str r6, [r0]
_08023A58:
pop {r3,r4}
@@ -15656,13 +15656,13 @@ _08023A58:
pop {r0}
bx r0
.align 2, 0
-_08023A64: .4byte gUnknown_02024A60
-_08023A68: .4byte gUnknown_02024A6A
+_08023A64: .4byte gActiveBank
+_08023A68: .4byte gBattlePartyID
_08023A6C: .4byte 0x02000000
_08023A70: .4byte 0x00016018
_08023A74: .4byte gBattleMons
_08023A78: .4byte gBattleTypeFlags
-_08023A7C: .4byte gUnknown_02024C10
+_08023A7C: .4byte gBattlescriptCurrInstr
thumb_func_end atk59_8025230
thumb_func_start sub_8023A80
@@ -15729,7 +15729,7 @@ sub_8023AF8: @ 8023AF8
mov r6, r8
push {r6,r7}
sub sp, 0x4
- ldr r1, _08023B24 @ =gUnknown_02024A60
+ ldr r1, _08023B24 @ =gActiveBank
movs r0, 0
strb r0, [r1]
ldr r1, _08023B28 @ =0x02000000
@@ -15747,7 +15747,7 @@ _08023B18:
ldr r0, [r0]
mov pc, r0
.align 2, 0
-_08023B24: .4byte gUnknown_02024A60
+_08023B24: .4byte gActiveBank
_08023B28: .4byte 0x02000000
_08023B2C: .4byte 0x0001601a
_08023B30: .4byte _08023B34
@@ -15768,14 +15768,14 @@ _08023B4C:
adds r0, 0x1
movs r2, 0
strb r0, [r1]
- ldr r0, _08023B70 @ =gUnknown_02024D1E
+ ldr r0, _08023B70 @ =gBattleCommunication
strb r2, [r0, 0x1]
bl sub_802BC6C
b _08023E5C
.align 2, 0
_08023B68: .4byte 0x02000000
_08023B6C: .4byte 0x0001601a
-_08023B70: .4byte gUnknown_02024D1E
+_08023B70: .4byte gBattleCommunication
_08023B74:
ldr r0, _08023BFC @ =gMain
ldrh r1, [r0, 0x2E]
@@ -15783,7 +15783,7 @@ _08023B74:
ands r0, r1
cmp r0, 0
beq _08023B9A
- ldr r4, _08023C00 @ =gUnknown_02024D1E
+ ldr r4, _08023C00 @ =gBattleCommunication
ldrb r0, [r4, 0x1]
cmp r0, 0
beq _08023B9A
@@ -15800,7 +15800,7 @@ _08023B9A:
ands r0, r1
cmp r0, 0
beq _08023BC0
- ldr r4, _08023C00 @ =gUnknown_02024D1E
+ ldr r4, _08023C00 @ =gBattleCommunication
ldrb r0, [r4, 0x1]
cmp r0, 0
bne _08023BC0
@@ -15819,7 +15819,7 @@ _08023BC0:
beq _08023C0C
movs r0, 0x5
bl PlaySE
- ldr r0, _08023C00 @ =gUnknown_02024D1E
+ ldr r0, _08023C00 @ =gBattleCommunication
ldrb r4, [r0, 0x1]
cmp r4, 0
bne _08023C1C
@@ -15839,7 +15839,7 @@ _08023BC0:
b _08023E5A
.align 2, 0
_08023BFC: .4byte gMain
-_08023C00: .4byte gUnknown_02024D1E
+_08023C00: .4byte gBattleCommunication
_08023C04: .4byte 0x02000000
_08023C08: .4byte 0x0001601a
_08023C0C:
@@ -15952,9 +15952,9 @@ _08023CC8:
cmp r0, 0
beq _08023D20
ldr r0, _08023D14 @ =0x0000013f
- ldr r1, _08023D18 @ =gUnknown_02024A60
+ ldr r1, _08023D18 @ =gActiveBank
ldrb r1, [r1]
- bl b_std_message
+ bl PrepareStringBattle
ldr r1, _08023D1C @ =0x0001601a
add r1, r9
movs r0, 0x5
@@ -15964,10 +15964,10 @@ _08023D08: .4byte 0x02000000
_08023D0C: .4byte 0x00016018
_08023D10: .4byte gPlayerParty
_08023D14: .4byte 0x0000013f
-_08023D18: .4byte gUnknown_02024A60
+_08023D18: .4byte gActiveBank
_08023D1C: .4byte 0x0001601a
_08023D20:
- ldr r3, _08023E10 @ =gUnknown_02024C10
+ ldr r3, _08023E10 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -15980,7 +15980,7 @@ _08023D20:
lsls r0, 24
orrs r1, r0
str r1, [r3]
- ldr r1, _08023E14 @ =gUnknown_03004290
+ ldr r1, _08023E14 @ =gBattleTextBuff2
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x2
@@ -16006,7 +16006,7 @@ _08023D20:
ldrh r1, [r7]
adds r2, r5, 0
bl SetMonMoveSlot
- ldr r0, _08023E1C @ =gUnknown_02024A6A
+ ldr r0, _08023E1C @ =gBattlePartyID
ldrh r0, [r0]
ldrb r6, [r6]
cmp r0, r6
@@ -16018,7 +16018,7 @@ _08023D20:
ands r0, r1
cmp r0, 0
bne _08023DB0
- ldr r0, _08023E24 @ =gUnknown_02024CA8
+ ldr r0, _08023E24 @ =gDisableStructs
ldrb r1, [r0, 0x18]
lsrs r1, 4
ldr r2, _08023E28 @ =gBitTable
@@ -16042,7 +16042,7 @@ _08023DB0:
ands r0, r1
cmp r0, 0
beq _08023E5C
- ldr r0, _08023E1C @ =gUnknown_02024A6A
+ ldr r0, _08023E1C @ =gBattlePartyID
ldr r1, _08023E30 @ =0x02000000
ldr r2, _08023E34 @ =0x00016018
adds r1, r2
@@ -16060,7 +16060,7 @@ _08023DB0:
ands r0, r1
cmp r0, 0
bne _08023E5C
- ldr r0, _08023E24 @ =gUnknown_02024CA8
+ ldr r0, _08023E24 @ =gDisableStructs
adds r0, 0x50
ldrb r1, [r0]
lsrs r1, 4
@@ -16082,27 +16082,27 @@ _08023DB0:
bl SetBattleMonMoveSlot
b _08023E5C
.align 2, 0
-_08023E10: .4byte gUnknown_02024C10
-_08023E14: .4byte gUnknown_03004290
+_08023E10: .4byte gBattlescriptCurrInstr
+_08023E14: .4byte gBattleTextBuff2
_08023E18: .4byte word_2024E82
-_08023E1C: .4byte gUnknown_02024A6A
+_08023E1C: .4byte gBattlePartyID
_08023E20: .4byte gBattleMons
-_08023E24: .4byte gUnknown_02024CA8
+_08023E24: .4byte gDisableStructs
_08023E28: .4byte gBitTable
_08023E2C: .4byte gBattleTypeFlags
_08023E30: .4byte 0x02000000
_08023E34: .4byte 0x00016018
_08023E38:
bl sub_8023AD8
- ldr r1, _08023E48 @ =gUnknown_02024C10
+ ldr r1, _08023E48 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _08023E5C
.align 2, 0
-_08023E48: .4byte gUnknown_02024C10
+_08023E48: .4byte gBattlescriptCurrInstr
_08023E4C:
- ldr r0, _08023E6C @ =gUnknown_02024A64
+ ldr r0, _08023E6C @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _08023E5C
@@ -16120,7 +16120,7 @@ _08023E5C:
pop {r0}
bx r0
.align 2, 0
-_08023E6C: .4byte gUnknown_02024A64
+_08023E6C: .4byte gBattleExecBuffer
_08023E70: .4byte 0x0001601a
thumb_func_end sub_8023AF8
@@ -16144,12 +16144,12 @@ _08023E90:
ldrb r0, [r5]
adds r0, 0x1
strb r0, [r5]
- ldr r0, _08023EA4 @ =gUnknown_02024D1E
+ ldr r0, _08023EA4 @ =gBattleCommunication
strb r4, [r0, 0x1]
bl sub_802BC6C
b _08023F78
.align 2, 0
-_08023EA4: .4byte gUnknown_02024D1E
+_08023EA4: .4byte gBattleCommunication
_08023EA8:
ldr r0, _08023F2C @ =gMain
ldrh r1, [r0, 0x2E]
@@ -16157,7 +16157,7 @@ _08023EA8:
ands r0, r1
cmp r0, 0
beq _08023ECE
- ldr r4, _08023F30 @ =gUnknown_02024D1E
+ ldr r4, _08023F30 @ =gBattleCommunication
ldrb r0, [r4, 0x1]
cmp r0, 0
beq _08023ECE
@@ -16174,7 +16174,7 @@ _08023ECE:
ands r0, r1
cmp r0, 0
beq _08023EF4
- ldr r4, _08023F30 @ =gUnknown_02024D1E
+ ldr r4, _08023F30 @ =gBattleCommunication
ldrb r0, [r4, 0x1]
cmp r0, 0
bne _08023EF4
@@ -16193,11 +16193,11 @@ _08023EF4:
beq _08023F4C
movs r0, 0x5
bl PlaySE
- ldr r0, _08023F30 @ =gUnknown_02024D1E
+ ldr r0, _08023F30 @ =gBattleCommunication
ldrb r0, [r0, 0x1]
cmp r0, 0
beq _08023F38
- ldr r3, _08023F34 @ =gUnknown_02024C10
+ ldr r3, _08023F34 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -16213,10 +16213,10 @@ _08023EF4:
b _08023F40
.align 2, 0
_08023F2C: .4byte gMain
-_08023F30: .4byte gUnknown_02024D1E
-_08023F34: .4byte gUnknown_02024C10
+_08023F30: .4byte gBattleCommunication
+_08023F34: .4byte gBattlescriptCurrInstr
_08023F38:
- ldr r1, _08023F48 @ =gUnknown_02024C10
+ ldr r1, _08023F48 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -16224,7 +16224,7 @@ _08023F40:
bl sub_8023AD8
b _08023F78
.align 2, 0
-_08023F48: .4byte gUnknown_02024C10
+_08023F48: .4byte gBattlescriptCurrInstr
_08023F4C:
movs r0, 0x2
ands r0, r1
@@ -16232,7 +16232,7 @@ _08023F4C:
beq _08023F78
movs r0, 0x5
bl PlaySE
- ldr r3, _08023F80 @ =gUnknown_02024C10
+ ldr r3, _08023F80 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -16251,17 +16251,17 @@ _08023F78:
pop {r0}
bx r0
.align 2, 0
-_08023F80: .4byte gUnknown_02024C10
+_08023F80: .4byte gBattlescriptCurrInstr
thumb_func_end atk5B_80256E0
thumb_func_start atk5C_cmd5c
atk5C_cmd5c: @ 8023F84
push {r4,lr}
- ldr r4, _08023FF0 @ =gUnknown_02024C10
+ ldr r4, _08023FF0 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r2, _08023FF4 @ =gUnknown_02024A60
+ ldr r2, _08023FF4 @ =gActiveBank
strb r0, [r2]
ldr r0, _08023FF8 @ =gBattleMoveFlags
ldrb r1, [r0]
@@ -16269,7 +16269,7 @@ atk5C_cmd5c: @ 8023F84
ands r0, r1
cmp r0, 0
bne _08024008
- ldr r0, _08023FFC @ =gUnknown_02024C6C
+ ldr r0, _08023FFC @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
lsls r1, 1
@@ -16288,7 +16288,7 @@ atk5C_cmd5c: @ 8023F84
ands r0, r1
cmp r0, 0
beq _08023FD6
- ldr r0, _08024004 @ =gUnknown_02024CA8
+ ldr r0, _08024004 @ =gDisableStructs
lsls r1, r2, 3
subs r1, r2
lsls r1, 2
@@ -16298,22 +16298,22 @@ atk5C_cmd5c: @ 8023F84
bne _08024008
_08023FD6:
movs r0, 0
- bl dp01_build_cmdbuf_x29_29_29_29
- ldr r0, _08023FF4 @ =gUnknown_02024A60
+ bl EmitHitAnimation
+ ldr r0, _08023FF4 @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _08023FF0 @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _08023FF0 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
b _0802400E
.align 2, 0
-_08023FF0: .4byte gUnknown_02024C10
-_08023FF4: .4byte gUnknown_02024A60
+_08023FF0: .4byte gBattlescriptCurrInstr
+_08023FF4: .4byte gActiveBank
_08023FF8: .4byte gBattleMoveFlags
-_08023FFC: .4byte gUnknown_02024C6C
+_08023FFC: .4byte gHitMarker
_08024000: .4byte gBattleMons
-_08024004: .4byte gUnknown_02024CA8
+_08024004: .4byte gDisableStructs
_08024008:
ldr r0, [r4]
adds r0, 0x2
@@ -16481,7 +16481,7 @@ _08024140:
mov r0, r8
adds r1, r4, 0
bl sub_80B79B8
- ldr r1, _0802418C @ =gUnknown_030041C0
+ ldr r1, _0802418C @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x1
@@ -16505,7 +16505,7 @@ _08024140:
strb r0, [r1, 0x7]
movs r0, 0xFF
strb r0, [r1, 0x8]
- ldr r1, _08024190 @ =gUnknown_02024C10
+ ldr r1, _08024190 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -16515,8 +16515,8 @@ _08024140:
pop {r0}
bx r0
.align 2, 0
-_0802418C: .4byte gUnknown_030041C0
-_08024190: .4byte gUnknown_02024C10
+_0802418C: .4byte gBattleTextBuff1
+_08024190: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8024014
thumb_func_start atk5E_8025A70
@@ -16524,13 +16524,13 @@ atk5E_8025A70: @ 8024194
push {r4-r7,lr}
mov r7, r8
push {r7}
- ldr r4, _080241B8 @ =gUnknown_02024C10
+ ldr r4, _080241B8 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r6, _080241BC @ =gUnknown_02024A60
+ ldr r6, _080241BC @ =gActiveBank
strb r0, [r6]
- ldr r5, _080241C0 @ =gUnknown_02024D1E
+ ldr r5, _080241C0 @ =gBattleCommunication
ldrb r0, [r5]
mov r8, r4
cmp r0, 0
@@ -16539,22 +16539,22 @@ atk5E_8025A70: @ 8024194
beq _080241DC
b _08024230
.align 2, 0
-_080241B8: .4byte gUnknown_02024C10
-_080241BC: .4byte gUnknown_02024A60
-_080241C0: .4byte gUnknown_02024D1E
+_080241B8: .4byte gBattlescriptCurrInstr
+_080241BC: .4byte gActiveBank
+_080241C0: .4byte gBattleCommunication
_080241C4:
movs r0, 0
movs r1, 0
movs r2, 0
- bl dp01_build_cmdbuf_x00_a_b_0
+ bl EmitGetAttributes
ldrb r0, [r6]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r5]
adds r0, 0x1
strb r0, [r5]
b _08024230
_080241DC:
- ldr r0, _0802423C @ =gUnknown_02024A64
+ ldr r0, _0802423C @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _08024230
@@ -16604,7 +16604,7 @@ _08024230:
pop {r0}
bx r0
.align 2, 0
-_0802423C: .4byte gUnknown_02024A64
+_0802423C: .4byte gBattleExecBuffer
_08024240: .4byte gUnknown_02024264
_08024244: .4byte gUnknown_02024AA4
thumb_func_end atk5E_8025A70
@@ -16612,15 +16612,15 @@ _08024244: .4byte gUnknown_02024AA4
thumb_func_start atk5F_8025B24
atk5F_8025B24: @ 8024248
push {lr}
- ldr r0, _08024270 @ =gUnknown_02024A60
- ldr r2, _08024274 @ =gPlayerMonIndex
+ ldr r0, _08024270 @ =gActiveBank
+ ldr r2, _08024274 @ =gBankAttacker
ldrb r3, [r2]
strb r3, [r0]
- ldr r1, _08024278 @ =gEnemyMonIndex
+ ldr r1, _08024278 @ =gBankTarget
ldrb r0, [r1]
strb r0, [r2]
strb r3, [r1]
- ldr r2, _0802427C @ =gUnknown_02024C6C
+ ldr r2, _0802427C @ =gHitMarker
ldr r1, [r2]
movs r3, 0x80
lsls r3, 5
@@ -16632,48 +16632,48 @@ atk5F_8025B24: @ 8024248
ands r1, r0
b _08024286
.align 2, 0
-_08024270: .4byte gUnknown_02024A60
-_08024274: .4byte gPlayerMonIndex
-_08024278: .4byte gEnemyMonIndex
-_0802427C: .4byte gUnknown_02024C6C
+_08024270: .4byte gActiveBank
+_08024274: .4byte gBankAttacker
+_08024278: .4byte gBankTarget
+_0802427C: .4byte gHitMarker
_08024280: .4byte 0xffffefff
_08024284:
orrs r1, r3
_08024286:
str r1, [r2]
- ldr r1, _08024294 @ =gUnknown_02024C10
+ ldr r1, _08024294 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08024294: .4byte gUnknown_02024C10
+_08024294: .4byte gBattlescriptCurrInstr
thumb_func_end atk5F_8025B24
thumb_func_start atk60_cmd60
atk60_cmd60: @ 8024298
push {lr}
- ldr r0, _080242C0 @ =gPlayerMonIndex
+ ldr r0, _080242C0 @ =gBankAttacker
ldrb r0, [r0]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _080242B2
- ldr r0, _080242C4 @ =gUnknown_02024C10
+ ldr r0, _080242C4 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl IncrementGameStat
_080242B2:
- ldr r1, _080242C4 @ =gUnknown_02024C10
+ ldr r1, _080242C4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_080242C0: .4byte gPlayerMonIndex
-_080242C4: .4byte gUnknown_02024C10
+_080242C0: .4byte gBankAttacker
+_080242C4: .4byte gBattlescriptCurrInstr
thumb_func_end atk60_cmd60
thumb_func_start atk61_8025BA4
@@ -16682,18 +16682,18 @@ atk61_8025BA4: @ 80242C8
mov r7, r8
push {r7}
sub sp, 0x30
- ldr r0, _0802432C @ =gUnknown_02024A64
+ ldr r0, _0802432C @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _0802437C
- ldr r0, _08024330 @ =gUnknown_02024C10
+ ldr r0, _08024330 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r1, _08024334 @ =gUnknown_02024A60
+ ldr r1, _08024334 @ =gActiveBank
strb r0, [r1]
ldrb r0, [r1]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
ldr r1, _08024338 @ =gEnemyParty
mov r8, r1
@@ -16728,9 +16728,9 @@ _08024324:
movs r0, 0
b _08024356
.align 2, 0
-_0802432C: .4byte gUnknown_02024A64
-_08024330: .4byte gUnknown_02024C10
-_08024334: .4byte gUnknown_02024A60
+_0802432C: .4byte gBattleExecBuffer
+_08024330: .4byte gBattlescriptCurrInstr
+_08024334: .4byte gActiveBank
_08024338: .4byte gEnemyParty
_0802433C: .4byte gPlayerParty
_08024340: .4byte 0x0000ffff
@@ -16753,10 +16753,10 @@ _08024356:
mov r1, sp
movs r2, 0x1
bl dp01_build_cmdbuf_x30_TODO
- ldr r0, _08024388 @ =gUnknown_02024A60
+ ldr r0, _08024388 @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _0802438C @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _0802438C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
@@ -16768,23 +16768,23 @@ _0802437C:
pop {r0}
bx r0
.align 2, 0
-_08024388: .4byte gUnknown_02024A60
-_0802438C: .4byte gUnknown_02024C10
+_08024388: .4byte gActiveBank
+_0802438C: .4byte gBattlescriptCurrInstr
thumb_func_end atk61_8025BA4
thumb_func_start atk62_08025C6C
atk62_08025C6C: @ 8024390
push {r4,r5,lr}
- ldr r5, _080243B8 @ =gUnknown_02024C10
+ ldr r5, _080243B8 @ =gBattlescriptCurrInstr
ldr r0, [r5]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r4, _080243BC @ =gUnknown_02024A60
+ ldr r4, _080243BC @ =gActiveBank
strb r0, [r4]
movs r0, 0
bl dp01_build_cmdbuf_x31_31_31_31
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -16792,31 +16792,31 @@ atk62_08025C6C: @ 8024390
pop {r0}
bx r0
.align 2, 0
-_080243B8: .4byte gUnknown_02024C10
-_080243BC: .4byte gUnknown_02024A60
+_080243B8: .4byte gBattlescriptCurrInstr
+_080243BC: .4byte gActiveBank
thumb_func_end atk62_08025C6C
thumb_func_start atk63_jumptoattack
atk63_jumptoattack: @ 80243C0
push {r4,lr}
- ldr r0, _080243D8 @ =gUnknown_02024C10
+ ldr r0, _080243D8 @ =gBattlescriptCurrInstr
ldr r1, [r0]
ldrb r1, [r1, 0x1]
adds r4, r0, 0
cmp r1, 0
beq _080243E4
- ldr r0, _080243DC @ =gUnknown_02024BE6
+ ldr r0, _080243DC @ =gCurrentMove
ldr r1, _080243E0 @ =gUnknown_02024BEA
ldrh r1, [r1]
strh r1, [r0]
b _080243F2
.align 2, 0
-_080243D8: .4byte gUnknown_02024C10
-_080243DC: .4byte gUnknown_02024BE6
+_080243D8: .4byte gBattlescriptCurrInstr
+_080243DC: .4byte gCurrentMove
_080243E0: .4byte gUnknown_02024BEA
_080243E4:
ldr r2, _08024410 @ =gUnknown_02024BE8
- ldr r1, _08024414 @ =gUnknown_02024BE6
+ ldr r1, _08024414 @ =gCurrentMove
ldr r0, _08024418 @ =gUnknown_02024BEA
ldrh r0, [r0]
strh r0, [r1]
@@ -16840,7 +16840,7 @@ _080243F2:
bx r0
.align 2, 0
_08024410: .4byte gUnknown_02024BE8
-_08024414: .4byte gUnknown_02024BE6
+_08024414: .4byte gCurrentMove
_08024418: .4byte gUnknown_02024BEA
_0802441C: .4byte gUnknown_081D6BBC
_08024420: .4byte gBattleMoves
@@ -16849,17 +16849,17 @@ _08024420: .4byte gBattleMoves
thumb_func_start atk64_statusanimation
atk64_statusanimation: @ 8024424
push {r4,lr}
- ldr r0, _08024494 @ =gUnknown_02024A64
+ ldr r0, _08024494 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _0802448C
- ldr r0, _08024498 @ =gUnknown_02024C10
+ ldr r0, _08024498 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r4, _0802449C @ =gUnknown_02024A60
+ ldr r4, _0802449C @ =gActiveBank
strb r0, [r4]
- ldr r1, _080244A0 @ =gUnknown_02024C98
+ ldr r1, _080244A0 @ =gStatuses3
ldrb r2, [r4]
lsls r0, r2, 2
adds r0, r1
@@ -16868,7 +16868,7 @@ atk64_statusanimation: @ 8024424
ands r0, r1
cmp r0, 0
bne _08024484
- ldr r0, _080244A8 @ =gUnknown_02024CA8
+ ldr r0, _080244A8 @ =gDisableStructs
lsls r1, r2, 3
subs r1, r2
lsls r1, 2
@@ -16876,7 +16876,7 @@ atk64_statusanimation: @ 8024424
ldrb r0, [r1, 0xA]
cmp r0, 0
bne _08024484
- ldr r0, _080244AC @ =gUnknown_02024C6C
+ ldr r0, _080244AC @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
ands r0, r1
@@ -16890,11 +16890,11 @@ atk64_statusanimation: @ 8024424
ldr r2, [r0]
movs r0, 0
movs r1, 0
- bl dp01_build_cmdbuf_x1B_aaaa_b
+ bl EmitStatusAnimation
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_08024484:
- ldr r1, _08024498 @ =gUnknown_02024C10
+ ldr r1, _08024498 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
@@ -16903,28 +16903,28 @@ _0802448C:
pop {r0}
bx r0
.align 2, 0
-_08024494: .4byte gUnknown_02024A64
-_08024498: .4byte gUnknown_02024C10
-_0802449C: .4byte gUnknown_02024A60
-_080244A0: .4byte gUnknown_02024C98
+_08024494: .4byte gBattleExecBuffer
+_08024498: .4byte gBattlescriptCurrInstr
+_0802449C: .4byte gActiveBank
+_080244A0: .4byte gStatuses3
_080244A4: .4byte 0x000400c0
-_080244A8: .4byte gUnknown_02024CA8
-_080244AC: .4byte gUnknown_02024C6C
+_080244A8: .4byte gDisableStructs
+_080244AC: .4byte gHitMarker
_080244B0: .4byte gBattleMons
thumb_func_end atk64_statusanimation
thumb_func_start atk65_8025D90
atk65_8025D90: @ 80244B4
push {r4,r5,lr}
- ldr r0, _0802453C @ =gUnknown_02024A64
+ ldr r0, _0802453C @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _08024534
- ldr r4, _08024540 @ =gUnknown_02024C10
+ ldr r4, _08024540 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r5, _08024544 @ =gUnknown_02024A60
+ ldr r5, _08024544 @ =gActiveBank
strb r0, [r5]
ldr r1, [r4]
ldrb r3, [r1, 0x2]
@@ -16937,7 +16937,7 @@ atk65_8025D90: @ 80244B4
ldrb r0, [r1, 0x5]
lsls r0, 24
orrs r3, r0
- ldr r1, _08024548 @ =gUnknown_02024C98
+ ldr r1, _08024548 @ =gStatuses3
ldrb r2, [r5]
lsls r0, r2, 2
adds r0, r1
@@ -16946,7 +16946,7 @@ atk65_8025D90: @ 80244B4
ands r0, r1
cmp r0, 0
bne _0802452C
- ldr r0, _08024550 @ =gUnknown_02024CA8
+ ldr r0, _08024550 @ =gDisableStructs
lsls r1, r2, 3
subs r1, r2
lsls r1, 2
@@ -16954,7 +16954,7 @@ atk65_8025D90: @ 80244B4
ldrb r0, [r1, 0xA]
cmp r0, 0
bne _0802452C
- ldr r0, _08024554 @ =gUnknown_02024C6C
+ ldr r0, _08024554 @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
ands r0, r1
@@ -16969,11 +16969,11 @@ atk65_8025D90: @ 80244B4
ands r2, r3
movs r0, 0
movs r1, 0x1
- bl dp01_build_cmdbuf_x1B_aaaa_b
+ bl EmitStatusAnimation
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0802452C:
- ldr r1, _08024540 @ =gUnknown_02024C10
+ ldr r1, _08024540 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x6
str r0, [r1]
@@ -16982,28 +16982,28 @@ _08024534:
pop {r0}
bx r0
.align 2, 0
-_0802453C: .4byte gUnknown_02024A64
-_08024540: .4byte gUnknown_02024C10
-_08024544: .4byte gUnknown_02024A60
-_08024548: .4byte gUnknown_02024C98
+_0802453C: .4byte gBattleExecBuffer
+_08024540: .4byte gBattlescriptCurrInstr
+_08024544: .4byte gActiveBank
+_08024548: .4byte gStatuses3
_0802454C: .4byte 0x000400c0
-_08024550: .4byte gUnknown_02024CA8
-_08024554: .4byte gUnknown_02024C6C
+_08024550: .4byte gDisableStructs
+_08024554: .4byte gHitMarker
_08024558: .4byte gBattleMons
thumb_func_end atk65_8025D90
thumb_func_start atk66_8025E38
atk66_8025E38: @ 802455C
push {r4,r5,lr}
- ldr r0, _080245D4 @ =gUnknown_02024A64
+ ldr r0, _080245D4 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _080245CE
- ldr r4, _080245D8 @ =gUnknown_02024C10
+ ldr r4, _080245D8 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r5, _080245DC @ =gUnknown_02024A60
+ ldr r5, _080245DC @ =gActiveBank
strb r0, [r5]
ldr r4, [r4]
ldrb r2, [r4, 0x3]
@@ -17016,7 +17016,7 @@ atk66_8025E38: @ 802455C
ldrb r0, [r4, 0x6]
lsls r0, 24
orrs r2, r0
- ldr r1, _080245E0 @ =gUnknown_02024C98
+ ldr r1, _080245E0 @ =gStatuses3
ldrb r3, [r5]
lsls r0, r3, 2
adds r0, r1
@@ -17025,7 +17025,7 @@ atk66_8025E38: @ 802455C
ands r0, r1
cmp r0, 0
bne _080245C6
- ldr r0, _080245E8 @ =gUnknown_02024CA8
+ ldr r0, _080245E8 @ =gDisableStructs
lsls r1, r3, 3
subs r1, r3
lsls r1, 2
@@ -17033,7 +17033,7 @@ atk66_8025E38: @ 802455C
ldrb r0, [r1, 0xA]
cmp r0, 0
bne _080245C6
- ldr r0, _080245EC @ =gUnknown_02024C6C
+ ldr r0, _080245EC @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
ands r0, r1
@@ -17041,11 +17041,11 @@ atk66_8025E38: @ 802455C
bne _080245C6
ldrb r1, [r4, 0x2]
movs r0, 0
- bl dp01_build_cmdbuf_x1B_aaaa_b
+ bl EmitStatusAnimation
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_080245C6:
- ldr r1, _080245D8 @ =gUnknown_02024C10
+ ldr r1, _080245D8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x7
str r0, [r1]
@@ -17054,19 +17054,19 @@ _080245CE:
pop {r0}
bx r0
.align 2, 0
-_080245D4: .4byte gUnknown_02024A64
-_080245D8: .4byte gUnknown_02024C10
-_080245DC: .4byte gUnknown_02024A60
-_080245E0: .4byte gUnknown_02024C98
+_080245D4: .4byte gBattleExecBuffer
+_080245D8: .4byte gBattlescriptCurrInstr
+_080245DC: .4byte gActiveBank
+_080245E0: .4byte gStatuses3
_080245E4: .4byte 0x000400c0
-_080245E8: .4byte gUnknown_02024CA8
-_080245EC: .4byte gUnknown_02024C6C
+_080245E8: .4byte gDisableStructs
+_080245EC: .4byte gHitMarker
thumb_func_end atk66_8025E38
thumb_func_start atk67_8025ECC
atk67_8025ECC: @ 80245F0
push {r4,r5,lr}
- ldr r5, _08024600 @ =gUnknown_02024D1E
+ ldr r5, _08024600 @ =gBattleCommunication
ldrb r4, [r5]
cmp r4, 0
beq _08024604
@@ -17074,7 +17074,7 @@ atk67_8025ECC: @ 80245F0
beq _08024616
b _08024696
.align 2, 0
-_08024600: .4byte gUnknown_02024D1E
+_08024600: .4byte gBattleCommunication
_08024604:
bl sub_8023A80
ldrb r0, [r5]
@@ -17106,7 +17106,7 @@ _0802463A:
ands r0, r1
cmp r0, 0
beq _08024660
- ldr r4, _08024678 @ =gUnknown_02024D1E
+ ldr r4, _08024678 @ =gBattleCommunication
ldrb r0, [r4, 0x1]
cmp r0, 0
bne _08024660
@@ -17123,13 +17123,13 @@ _08024660:
ands r0, r1
cmp r0, 0
beq _0802467C
- ldr r1, _08024678 @ =gUnknown_02024D1E
+ ldr r1, _08024678 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x1]
b _08024684
.align 2, 0
_08024674: .4byte gMain
-_08024678: .4byte gUnknown_02024D1E
+_08024678: .4byte gBattleCommunication
_0802467C:
movs r0, 0x1
ands r0, r1
@@ -17139,7 +17139,7 @@ _08024684:
movs r0, 0x5
bl PlaySE
bl sub_8023AD8
- ldr r1, _0802469C @ =gUnknown_02024C10
+ ldr r1, _0802469C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -17148,15 +17148,15 @@ _08024696:
pop {r0}
bx r0
.align 2, 0
-_0802469C: .4byte gUnknown_02024C10
+_0802469C: .4byte gBattlescriptCurrInstr
thumb_func_end atk67_8025ECC
thumb_func_start sub_80246A0
sub_80246A0: @ 80246A0
push {r4,r5,lr}
movs r1, 0
- ldr r2, _080246CC @ =gUnknown_02024A68
- ldr r5, _080246D0 @ =gUnknown_02024C10
+ ldr r2, _080246CC @ =gNoOfAllBanks
+ ldr r5, _080246D0 @ =gBattlescriptCurrInstr
ldrb r0, [r2]
cmp r1, r0
bge _080246BE
@@ -17177,8 +17177,8 @@ _080246BE:
pop {r0}
bx r0
.align 2, 0
-_080246CC: .4byte gUnknown_02024A68
-_080246D0: .4byte gUnknown_02024C10
+_080246CC: .4byte gNoOfAllBanks
+_080246D0: .4byte gBattlescriptCurrInstr
_080246D4: .4byte gUnknown_02024A76
thumb_func_end sub_80246A0
@@ -17186,7 +17186,7 @@ _080246D4: .4byte gUnknown_02024A76
atk69_8025FE0: @ 80246D8
push {r4-r7,lr}
ldr r7, _08024700 @ =gBattleMons
- ldr r6, _08024704 @ =gEnemyMonIndex
+ ldr r6, _08024704 @ =gBankTarget
ldrb r2, [r6]
movs r5, 0x58
adds r0, r2, 0
@@ -17205,7 +17205,7 @@ atk69_8025FE0: @ 80246D8
b _08024726
.align 2, 0
_08024700: .4byte gBattleMons
-_08024704: .4byte gEnemyMonIndex
+_08024704: .4byte gBankTarget
_08024708: .4byte gEnigmaBerries
_0802470C:
ldrh r0, [r1, 0x2E]
@@ -17220,8 +17220,8 @@ _0802470C:
lsls r0, 24
lsrs r6, r0, 24
_08024726:
- ldr r1, _080247E8 @ =gUnknown_02024C0B
- ldr r5, _080247EC @ =gEnemyMonIndex
+ ldr r1, _080247E8 @ =gStringBank
+ ldr r5, _080247EC @ =gBankTarget
ldrb r0, [r5]
strb r0, [r1]
cmp r4, 0x27
@@ -17238,7 +17238,7 @@ _08024726:
ldrb r0, [r5]
movs r1, 0x27
bl sub_81074F8
- ldr r2, _080247F0 @ =gUnknown_02024D68
+ ldr r2, _080247F0 @ =gSpecialStatuses
ldrb r1, [r5]
lsls r0, r1, 2
adds r0, r1
@@ -17250,7 +17250,7 @@ _08024726:
strb r1, [r0]
_08024764:
ldr r2, _080247F4 @ =gBattleMons
- ldr r3, _080247EC @ =gEnemyMonIndex
+ ldr r3, _080247EC @ =gBankTarget
ldrb r4, [r3]
movs r0, 0x58
muls r0, r4
@@ -17265,7 +17265,7 @@ _08024764:
cmp r1, 0
bne _08024834
ldr r2, _080247F8 @ =gBattleMoves
- ldr r0, _080247FC @ =gUnknown_02024BE6
+ ldr r0, _080247FC @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -17274,14 +17274,14 @@ _08024764:
ldrb r0, [r0]
cmp r0, 0x65
beq _080247B6
- ldr r0, _08024800 @ =gUnknown_02024D28
+ ldr r0, _08024800 @ =gProtectStructs
lsls r1, r4, 4
adds r1, r0
ldrb r0, [r1]
lsls r0, 30
cmp r0, 0
blt _080247B6
- ldr r0, _080247F0 @ =gUnknown_02024D68
+ ldr r0, _080247F0 @ =gSpecialStatuses
lsls r1, r4, 2
adds r1, r4
lsls r1, 2
@@ -17302,7 +17302,7 @@ _080247B6:
bgt _08024834
subs r0, r1, 0x1
str r0, [r2]
- ldr r1, _08024800 @ =gUnknown_02024D28
+ ldr r1, _08024800 @ =gProtectStructs
ldrb r3, [r3]
lsls r0, r3, 4
adds r0, r1
@@ -17317,17 +17317,17 @@ _080247B6:
strb r1, [r0]
b _08024834
.align 2, 0
-_080247E8: .4byte gUnknown_02024C0B
-_080247EC: .4byte gEnemyMonIndex
-_080247F0: .4byte gUnknown_02024D68
+_080247E8: .4byte gStringBank
+_080247EC: .4byte gBankTarget
+_080247F0: .4byte gSpecialStatuses
_080247F4: .4byte gBattleMons
_080247F8: .4byte gBattleMoves
-_080247FC: .4byte gUnknown_02024BE6
-_08024800: .4byte gUnknown_02024D28
+_080247FC: .4byte gCurrentMove
+_08024800: .4byte gProtectStructs
_08024804: .4byte gBattleMoveDamage
_08024808: .4byte gBattleMoveFlags
_0802480C:
- ldr r0, _08024844 @ =gUnknown_02024D68
+ ldr r0, _08024844 @ =gSpecialStatuses
lsls r1, r3, 2
adds r1, r3
lsls r1, 2
@@ -17341,14 +17341,14 @@ _0802480C:
movs r1, 0x80
orrs r0, r1
strb r0, [r2]
- ldr r1, _0802484C @ =gUnknown_02024C04
+ ldr r1, _0802484C @ =gLastUsedItem
adds r0, r3, 0
muls r0, r4
adds r0, r5
ldrh r0, [r0, 0x2E]
strh r0, [r1]
_08024834:
- ldr r1, _08024850 @ =gUnknown_02024C10
+ ldr r1, _08024850 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -17356,21 +17356,21 @@ _08024834:
pop {r0}
bx r0
.align 2, 0
-_08024844: .4byte gUnknown_02024D68
+_08024844: .4byte gSpecialStatuses
_08024848: .4byte gBattleMoveFlags
-_0802484C: .4byte gUnknown_02024C04
-_08024850: .4byte gUnknown_02024C10
+_0802484C: .4byte gLastUsedItem
+_08024850: .4byte gBattlescriptCurrInstr
thumb_func_end atk69_8025FE0
thumb_func_start atk6A_stash_item_for_side
atk6A_stash_item_for_side: @ 8024854
push {r4-r6,lr}
sub sp, 0x4
- ldr r6, _080248B0 @ =gUnknown_02024C10
+ ldr r6, _080248B0 @ =gBattlescriptCurrInstr
ldr r0, [r6]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r5, _080248B4 @ =gUnknown_02024A60
+ ldr r5, _080248B4 @ =gActiveBank
strb r0, [r5]
ldrb r4, [r5]
lsls r1, r4, 1
@@ -17397,9 +17397,9 @@ atk6A_stash_item_for_side: @ 8024854
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r6]
adds r0, 0x2
str r0, [r6]
@@ -17408,23 +17408,23 @@ atk6A_stash_item_for_side: @ 8024854
pop {r0}
bx r0
.align 2, 0
-_080248B0: .4byte gUnknown_02024C10
-_080248B4: .4byte gUnknown_02024A60
+_080248B0: .4byte gBattlescriptCurrInstr
+_080248B4: .4byte gActiveBank
_080248B8: .4byte 0x020160cc
_080248BC: .4byte gBattleMons
thumb_func_end atk6A_stash_item_for_side
thumb_func_start sub_80248C0
sub_80248C0: @ 80248C0
- ldr r1, _080248EC @ =gUnknown_030041C0
+ ldr r1, _080248EC @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x7
strb r0, [r1, 0x1]
- ldr r2, _080248F0 @ =gPlayerMonIndex
+ ldr r2, _080248F0 @ =gBankAttacker
ldrb r0, [r2]
strb r0, [r1, 0x2]
- ldr r3, _080248F4 @ =gUnknown_02024A6A
+ ldr r3, _080248F4 @ =gBattlePartyID
ldrb r0, [r2]
lsls r0, 1
adds r0, r3
@@ -17432,16 +17432,16 @@ sub_80248C0: @ 80248C0
strb r0, [r1, 0x3]
movs r0, 0xFF
strb r0, [r1, 0x4]
- ldr r1, _080248F8 @ =gUnknown_02024C10
+ ldr r1, _080248F8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
bx lr
.align 2, 0
-_080248EC: .4byte gUnknown_030041C0
-_080248F0: .4byte gPlayerMonIndex
-_080248F4: .4byte gUnknown_02024A6A
-_080248F8: .4byte gUnknown_02024C10
+_080248EC: .4byte gBattleTextBuff1
+_080248F0: .4byte gBankAttacker
+_080248F4: .4byte gBattlePartyID
+_080248F8: .4byte gBattlescriptCurrInstr
thumb_func_end sub_80248C0
thumb_func_start sub_80248FC
@@ -17833,7 +17833,7 @@ _08024C04:
.align 2, 0
_08024C2C: .4byte gMain
_08024C30:
- ldr r1, _08024C48 @ =gUnknown_02024C10
+ ldr r1, _08024C48 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -17847,55 +17847,55 @@ _08024C38:
pop {r0}
bx r0
.align 2, 0
-_08024C48: .4byte gUnknown_02024C10
+_08024C48: .4byte gBattlescriptCurrInstr
thumb_func_end sub_80248FC
thumb_func_start sub_8024C4C
sub_8024C4C: @ 8024C4C
push {lr}
bl sub_80156DC
- ldr r1, _08024C60 @ =gUnknown_02024C10
+ ldr r1, _08024C60 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08024C60: .4byte gUnknown_02024C10
+_08024C60: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8024C4C
thumb_func_start atk6E_state0_side_becomes_attacker
atk6E_state0_side_becomes_attacker: @ 8024C64
push {lr}
movs r0, 0
- bl battle_get_side_with_given_state
- ldr r1, _08024C7C @ =gPlayerMonIndex
+ bl GetBankByPlayerAI
+ ldr r1, _08024C7C @ =gBankAttacker
strb r0, [r1]
- ldr r1, _08024C80 @ =gUnknown_02024C10
+ ldr r1, _08024C80 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08024C7C: .4byte gPlayerMonIndex
-_08024C80: .4byte gUnknown_02024C10
+_08024C7C: .4byte gBankAttacker
+_08024C80: .4byte gBattlescriptCurrInstr
thumb_func_end atk6E_state0_side_becomes_attacker
thumb_func_start atk6F_8026810
atk6F_8026810: @ 8024C84
push {r4,r5,lr}
- ldr r5, _08024CB0 @ =gUnknown_02024C10
+ ldr r5, _08024CB0 @ =gBattlescriptCurrInstr
ldr r0, [r5]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r4, _08024CB4 @ =gUnknown_02024A60
+ ldr r4, _08024CB4 @ =gActiveBank
strb r0, [r4]
movs r0, 0
movs r1, 0
- bl dp01_build_cmdbuf_x33_a_33_33
+ bl EmitSpriteInvisibility
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
@@ -17903,21 +17903,21 @@ atk6F_8026810: @ 8024C84
pop {r0}
bx r0
.align 2, 0
-_08024CB0: .4byte gUnknown_02024C10
-_08024CB4: .4byte gUnknown_02024A60
+_08024CB0: .4byte gBattlescriptCurrInstr
+_08024CB4: .4byte gActiveBank
thumb_func_end atk6F_8026810
thumb_func_start atk70_record_ability_usage_of_side
atk70_record_ability_usage_of_side: @ 8024CB8
push {r4,lr}
- ldr r4, _08024CE0 @ =gUnknown_02024C10
+ ldr r4, _08024CE0 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r1, _08024CE4 @ =gUnknown_02024A60
+ ldr r1, _08024CE4 @ =gActiveBank
strb r0, [r1]
ldrb r0, [r1]
- ldr r1, _08024CE8 @ =byte_2024C06
+ ldr r1, _08024CE8 @ =gLastUsedAbility
ldrb r1, [r1]
bl sub_81074C4
ldr r0, [r4]
@@ -17927,14 +17927,14 @@ atk70_record_ability_usage_of_side: @ 8024CB8
pop {r0}
bx r0
.align 2, 0
-_08024CE0: .4byte gUnknown_02024C10
-_08024CE4: .4byte gUnknown_02024A60
-_08024CE8: .4byte byte_2024C06
+_08024CE0: .4byte gBattlescriptCurrInstr
+_08024CE4: .4byte gActiveBank
+_08024CE8: .4byte gLastUsedAbility
thumb_func_end atk70_record_ability_usage_of_side
thumb_func_start sub_8024CEC
sub_8024CEC: @ 8024CEC
- ldr r2, _08024D0C @ =gUnknown_03004290
+ ldr r2, _08024D0C @ =gBattleTextBuff2
movs r0, 0xFD
strb r0, [r2]
movs r0, 0x2
@@ -17951,7 +17951,7 @@ sub_8024CEC: @ 8024CEC
strb r0, [r2, 0x4]
bx lr
.align 2, 0
-_08024D0C: .4byte gUnknown_03004290
+_08024D0C: .4byte gBattleTextBuff2
_08024D10: .4byte word_2024E82
thumb_func_end sub_8024CEC
@@ -17959,26 +17959,26 @@ _08024D10: .4byte word_2024E82
atk71_80268A0: @ 8024D14
push {lr}
bl sub_8024CEC
- ldr r1, _08024D28 @ =gUnknown_02024C10
+ ldr r1, _08024D28 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08024D28: .4byte gUnknown_02024C10
+_08024D28: .4byte gBattlescriptCurrInstr
thumb_func_end atk71_80268A0
thumb_func_start atk72_flee
atk72_flee: @ 8024D2C
push {lr}
- ldr r0, _08024D58 @ =gUnknown_02024C09
+ ldr r0, _08024D58 @ =gBank1
ldrb r0, [r0]
bl sub_8014AB8
lsls r0, 24
cmp r0, 0
beq _08024D60
- ldr r3, _08024D5C @ =gUnknown_02024C10
+ ldr r3, _08024D5C @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -17993,10 +17993,10 @@ atk72_flee: @ 8024D2C
str r1, [r3]
b _08024D68
.align 2, 0
-_08024D58: .4byte gUnknown_02024C09
-_08024D5C: .4byte gUnknown_02024C10
+_08024D58: .4byte gBank1
+_08024D5C: .4byte gBattlescriptCurrInstr
_08024D60:
- ldr r1, _08024D6C @ =gUnknown_02024C10
+ ldr r1, _08024D6C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -18004,7 +18004,7 @@ _08024D68:
pop {r0}
bx r0
.align 2, 0
-_08024D6C: .4byte gUnknown_02024C10
+_08024D6C: .4byte gBattlescriptCurrInstr
thumb_func_end atk72_flee
thumb_func_start atk73_cmd73
@@ -18016,11 +18016,11 @@ atk73_cmd73: @ 8024D70
ands r5, r0
cmp r5, 0
bne _08024E12
- ldr r0, _08024DC4 @ =gUnknown_02024C10
+ ldr r0, _08024DC4 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r1, _08024DC8 @ =gUnknown_02024A60
+ ldr r1, _08024DC8 @ =gActiveBank
strb r0, [r1]
movs r1, 0x1
eors r0, r1
@@ -18051,8 +18051,8 @@ _08024DB6:
b _08024E12
.align 2, 0
_08024DC0: .4byte gBattleTypeFlags
-_08024DC4: .4byte gUnknown_02024C10
-_08024DC8: .4byte gUnknown_02024A60
+_08024DC4: .4byte gBattlescriptCurrInstr
+_08024DC8: .4byte gActiveBank
_08024DCC: .4byte gBattleMons
_08024DD0: .4byte 0x02000000
_08024DD4: .4byte 0x000160c1
@@ -18086,7 +18086,7 @@ _08024E08:
_08024E10:
strb r1, [r0]
_08024E12:
- ldr r1, _08024E28 @ =gUnknown_02024C10
+ ldr r1, _08024E28 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
@@ -18096,7 +18096,7 @@ _08024E12:
.align 2, 0
_08024E20: .4byte 0x02000000
_08024E24: .4byte 0x000160c1
-_08024E28: .4byte gUnknown_02024C10
+_08024E28: .4byte gBattlescriptCurrInstr
thumb_func_end atk73_cmd73
thumb_func_start atk74_hp_tresholds_2
@@ -18108,12 +18108,12 @@ atk74_hp_tresholds_2: @ 8024E2C
ands r7, r0
cmp r7, 0
bne _08024ED0
- ldr r0, _08024E90 @ =gUnknown_02024C10
+ ldr r0, _08024E90 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0, 0x1]
bl sub_8015150
adds r4, r0, 0
- ldr r0, _08024E94 @ =gUnknown_02024A60
+ ldr r0, _08024E94 @ =gActiveBank
strb r4, [r0]
movs r0, 0x1
eors r4, r0
@@ -18121,7 +18121,7 @@ atk74_hp_tresholds_2: @ 8024E2C
lsrs r4, 24
ldr r6, _08024E98 @ =0x02000000
adds r0, r4, 0
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r0, 23
ldr r1, _08024E9C @ =0x000160bc
@@ -18147,8 +18147,8 @@ atk74_hp_tresholds_2: @ 8024E2C
b _08024ED0
.align 2, 0
_08024E8C: .4byte gBattleTypeFlags
-_08024E90: .4byte gUnknown_02024C10
-_08024E94: .4byte gUnknown_02024A60
+_08024E90: .4byte gBattlescriptCurrInstr
+_08024E94: .4byte gActiveBank
_08024E98: .4byte 0x02000000
_08024E9C: .4byte 0x000160bc
_08024EA0: .4byte gBattleMons
@@ -18178,7 +18178,7 @@ _08024EC8:
_08024ECE:
strb r0, [r1]
_08024ED0:
- ldr r1, _08024EE4 @ =gUnknown_02024C10
+ ldr r1, _08024EE4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
@@ -18187,18 +18187,18 @@ _08024ED0:
bx r0
.align 2, 0
_08024EE0: .4byte 0x000160c1
-_08024EE4: .4byte gUnknown_02024C10
+_08024EE4: .4byte gBattlescriptCurrInstr
thumb_func_end atk74_hp_tresholds_2
thumb_func_start atk75_8026A58
atk75_8026A58: @ 8024EE8
push {lr}
sub sp, 0x4
- ldr r2, _08024F28 @ =gUnknown_02024E6C
- ldr r1, _08024F2C @ =gPlayerMonIndex
+ ldr r2, _08024F28 @ =gBankInMenu
+ ldr r1, _08024F2C @ =gBankAttacker
ldrb r0, [r1]
strb r0, [r2]
- ldr r2, _08024F30 @ =gUnknown_02024A6A
+ ldr r2, _08024F30 @ =gBattlePartyID
ldrb r0, [r1]
lsls r0, 1
adds r0, r2
@@ -18207,7 +18207,7 @@ atk75_8026A58: @ 8024EE8
muls r0, r2
ldr r1, _08024F34 @ =gEnemyParty
adds r0, r1
- ldr r1, _08024F38 @ =gUnknown_02024C04
+ ldr r1, _08024F38 @ =gLastUsedItem
ldrh r1, [r1]
lsls r2, 24
lsrs r2, 24
@@ -18215,7 +18215,7 @@ atk75_8026A58: @ 8024EE8
str r3, [sp]
movs r3, 0
bl sub_803E1B0
- ldr r1, _08024F3C @ =gUnknown_02024C10
+ ldr r1, _08024F3C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -18223,22 +18223,22 @@ atk75_8026A58: @ 8024EE8
pop {r0}
bx r0
.align 2, 0
-_08024F28: .4byte gUnknown_02024E6C
-_08024F2C: .4byte gPlayerMonIndex
-_08024F30: .4byte gUnknown_02024A6A
+_08024F28: .4byte gBankInMenu
+_08024F2C: .4byte gBankAttacker
+_08024F30: .4byte gBattlePartyID
_08024F34: .4byte gEnemyParty
-_08024F38: .4byte gUnknown_02024C04
-_08024F3C: .4byte gUnknown_02024C10
+_08024F38: .4byte gLastUsedItem
+_08024F3C: .4byte gBattlescriptCurrInstr
thumb_func_end atk75_8026A58
thumb_func_start sub_8024F40
sub_8024F40: @ 8024F40
push {r4-r6,lr}
- ldr r4, _08024F64 @ =gUnknown_02024C10
+ ldr r4, _08024F64 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r1, _08024F68 @ =gUnknown_02024A60
+ ldr r1, _08024F68 @ =gActiveBank
strb r0, [r1]
ldr r0, [r4]
ldrb r0, [r0, 0x2]
@@ -18252,8 +18252,8 @@ _08024F5A:
ldr r0, [r0]
mov pc, r0
.align 2, 0
-_08024F64: .4byte gUnknown_02024C10
-_08024F68: .4byte gUnknown_02024A60
+_08024F64: .4byte gBattlescriptCurrInstr
+_08024F68: .4byte gActiveBank
_08024F6C: .4byte _08024F70
.align 2, 0
_08024F70:
@@ -18265,24 +18265,24 @@ _08024F70:
.4byte _08025060
.4byte _08025098
_08024F8C:
- ldr r0, _08024F98 @ =gUnknown_02024A60
+ ldr r0, _08024F98 @ =gActiveBank
ldrb r0, [r0]
- bl b_cancel_multi_turn_move_maybe
+ bl CancelMultiTurnMoves
b _08025112
.align 2, 0
-_08024F98: .4byte gUnknown_02024A60
+_08024F98: .4byte gActiveBank
_08024F9C:
- ldr r1, _08024FD8 @ =gPlayerMonIndex
- ldr r4, _08024FDC @ =gEnemyMonIndex
+ ldr r1, _08024FD8 @ =gBankAttacker
+ ldr r4, _08024FDC @ =gBankTarget
ldrb r0, [r4]
strb r0, [r1]
ldrb r0, [r1]
- bl battle_side_get_owner
+ bl GetBankSide
movs r1, 0x1
eors r0, r1
lsls r0, 24
lsrs r0, 24
- ldr r2, _08024FE0 @ =gUnknown_02024C80
+ ldr r2, _08024FE0 @ =gSideTimer
lsls r1, r0, 1
adds r1, r0
lsls r1, 2
@@ -18301,41 +18301,41 @@ _08024F9C:
strb r2, [r4]
b _08025112
.align 2, 0
-_08024FD8: .4byte gPlayerMonIndex
-_08024FDC: .4byte gEnemyMonIndex
-_08024FE0: .4byte gUnknown_02024C80
+_08024FD8: .4byte gBankAttacker
+_08024FDC: .4byte gBankTarget
+_08024FE0: .4byte gSideTimer
_08024FE4: .4byte gBattleMons
_08024FE8:
- ldr r0, _08024FF4 @ =gEnemyMonIndex
- ldr r1, _08024FF8 @ =gUnknown_02024A60
+ ldr r0, _08024FF4 @ =gBankTarget
+ ldr r1, _08024FF8 @ =gActiveBank
ldrb r1, [r1]
strb r1, [r0]
b _08025112
.align 2, 0
-_08024FF4: .4byte gEnemyMonIndex
-_08024FF8: .4byte gUnknown_02024A60
+_08024FF4: .4byte gBankTarget
+_08024FF8: .4byte gActiveBank
_08024FFC:
- bl sub_8012028
- ldr r1, _08025008 @ =gUnknown_02024D1E
+ bl CanRunFromBattle
+ ldr r1, _08025008 @ =gBattleCommunication
strb r0, [r1]
b _08025112
.align 2, 0
-_08025008: .4byte gUnknown_02024D1E
+_08025008: .4byte gBattleCommunication
_0802500C:
- ldr r0, _0802501C @ =gUnknown_02024BE6
+ ldr r0, _0802501C @ =gCurrentMove
ldrh r0, [r0]
movs r1, 0
bl sub_801B5C0
- ldr r1, _08025020 @ =gEnemyMonIndex
+ ldr r1, _08025020 @ =gBankTarget
strb r0, [r1]
b _08025112
.align 2, 0
-_0802501C: .4byte gUnknown_02024BE6
-_08025020: .4byte gEnemyMonIndex
+_0802501C: .4byte gCurrentMove
+_08025020: .4byte gBankTarget
_08025024:
- ldr r2, _08025044 @ =gUnknown_02024C6C
+ ldr r2, _08025044 @ =gHitMarker
ldr r1, _08025048 @ =gBitTable
- ldr r0, _0802504C @ =gUnknown_02024A60
+ ldr r0, _0802504C @ =gActiveBank
ldrb r0, [r0]
lsls r0, 2
adds r0, r1
@@ -18345,24 +18345,24 @@ _08025024:
ands r2, r0
cmp r2, 0
beq _08025054
- ldr r1, _08025050 @ =gUnknown_02024D1E
+ ldr r1, _08025050 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1]
b _08025112
.align 2, 0
-_08025044: .4byte gUnknown_02024C6C
+_08025044: .4byte gHitMarker
_08025048: .4byte gBitTable
-_0802504C: .4byte gUnknown_02024A60
-_08025050: .4byte gUnknown_02024D1E
+_0802504C: .4byte gActiveBank
+_08025050: .4byte gBattleCommunication
_08025054:
- ldr r0, _0802505C @ =gUnknown_02024D1E
+ ldr r0, _0802505C @ =gBattleCommunication
strb r2, [r0]
b _08025112
.align 2, 0
-_0802505C: .4byte gUnknown_02024D1E
+_0802505C: .4byte gBattleCommunication
_08025060:
- ldr r4, _08025090 @ =gUnknown_02024D68
- ldr r3, _08025094 @ =gUnknown_02024A60
+ ldr r4, _08025090 @ =gSpecialStatuses
+ ldr r3, _08025094 @ =gActiveBank
ldrb r0, [r3]
lsls r1, r0, 2
adds r1, r0
@@ -18385,10 +18385,10 @@ _08025060:
strb r0, [r1]
b _08025112
.align 2, 0
-_08025090: .4byte gUnknown_02024D68
-_08025094: .4byte gUnknown_02024A60
+_08025090: .4byte gSpecialStatuses
+_08025094: .4byte gActiveBank
_08025098:
- ldr r3, _080250B8 @ =gUnknown_02024A6A
+ ldr r3, _080250B8 @ =gBattlePartyID
ldr r0, _080250BC @ =0x02000000
ldr r1, _080250C0 @ =0x00016018
adds r0, r1
@@ -18402,16 +18402,16 @@ _08025098:
cmp r2, r0
bne _080250C8
_080250B2:
- ldr r1, _080250C4 @ =gUnknown_02024A60
+ ldr r1, _080250C4 @ =gActiveBank
movs r0, 0
b _080250CC
.align 2, 0
-_080250B8: .4byte gUnknown_02024A6A
+_080250B8: .4byte gBattlePartyID
_080250BC: .4byte 0x02000000
_080250C0: .4byte 0x00016018
-_080250C4: .4byte gUnknown_02024A60
+_080250C4: .4byte gActiveBank
_080250C8:
- ldr r1, _08025120 @ =gUnknown_02024A60
+ ldr r1, _08025120 @ =gActiveBank
movs r0, 0x2
_080250CC:
strb r0, [r1]
@@ -18452,7 +18452,7 @@ _0802510A:
movs r0, 0
strh r0, [r4]
_08025112:
- ldr r1, _0802512C @ =gUnknown_02024C10
+ ldr r1, _0802512C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x3
str r0, [r1]
@@ -18460,10 +18460,10 @@ _08025112:
pop {r0}
bx r0
.align 2, 0
-_08025120: .4byte gUnknown_02024A60
+_08025120: .4byte gActiveBank
_08025124: .4byte 0x020160e8
_08025128: .4byte gBattleMons
-_0802512C: .4byte gUnknown_02024C10
+_0802512C: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8024F40
thumb_func_start atk77_setprotect
@@ -18473,13 +18473,13 @@ atk77_setprotect: @ 8025130
push {r7}
movs r6, 0x1
ldr r2, _080251FC @ =gUnknown_02024C4C
- ldr r1, _08025200 @ =gPlayerMonIndex
+ ldr r1, _08025200 @ =gBankAttacker
ldrb r3, [r1]
lsls r0, r3, 1
adds r0, r2
ldrh r0, [r0]
mov r8, r1
- ldr r7, _08025204 @ =gUnknown_02024CA8
+ ldr r7, _08025204 @ =gDisableStructs
cmp r0, 0xB6
beq _08025160
cmp r0, 0xC5
@@ -18493,9 +18493,9 @@ atk77_setprotect: @ 8025130
movs r1, 0
strb r1, [r0, 0x8]
_08025160:
- ldr r0, _08025208 @ =gUnknown_02024A7E
+ ldr r0, _08025208 @ =gCurrentMoveTurn
ldrb r1, [r0]
- ldr r0, _0802520C @ =gUnknown_02024A68
+ ldr r0, _0802520C @ =gNoOfAllBanks
ldrb r0, [r0]
subs r0, 0x1
cmp r1, r0
@@ -18521,7 +18521,7 @@ _08025170:
cmp r6, 0
beq _08025224
ldr r4, _08025214 @ =gBattleMoves
- ldr r3, _08025218 @ =gUnknown_02024BE6
+ ldr r3, _08025218 @ =gCurrentMove
ldrh r0, [r3]
lsls r1, r0, 1
adds r1, r0
@@ -18530,7 +18530,7 @@ _08025170:
ldrb r0, [r1]
cmp r0, 0x6F
bne _080251C0
- ldr r0, _0802521C @ =gUnknown_02024D28
+ ldr r0, _0802521C @ =gProtectStructs
ldrb r1, [r5]
lsls r1, 4
adds r1, r0
@@ -18538,7 +18538,7 @@ _08025170:
movs r2, 0x1
orrs r0, r2
strb r0, [r1]
- ldr r1, _08025220 @ =gUnknown_02024D1E
+ ldr r1, _08025220 @ =gBattleCommunication
movs r0, 0
strb r0, [r1, 0x5]
_080251C0:
@@ -18550,7 +18550,7 @@ _080251C0:
ldrb r0, [r1]
cmp r0, 0x74
bne _080251E6
- ldr r0, _0802521C @ =gUnknown_02024D28
+ ldr r0, _0802521C @ =gProtectStructs
ldrb r1, [r5]
lsls r1, 4
adds r1, r0
@@ -18558,7 +18558,7 @@ _080251C0:
movs r2, 0x2
orrs r0, r2
strb r0, [r1]
- ldr r1, _08025220 @ =gUnknown_02024D1E
+ ldr r1, _08025220 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x5]
_080251E6:
@@ -18574,18 +18574,18 @@ _080251E6:
b _08025246
.align 2, 0
_080251FC: .4byte gUnknown_02024C4C
-_08025200: .4byte gPlayerMonIndex
-_08025204: .4byte gUnknown_02024CA8
-_08025208: .4byte gUnknown_02024A7E
-_0802520C: .4byte gUnknown_02024A68
+_08025200: .4byte gBankAttacker
+_08025204: .4byte gDisableStructs
+_08025208: .4byte gCurrentMoveTurn
+_0802520C: .4byte gNoOfAllBanks
_08025210: .4byte gProtectSuccessRates
_08025214: .4byte gBattleMoves
-_08025218: .4byte gUnknown_02024BE6
-_0802521C: .4byte gUnknown_02024D28
-_08025220: .4byte gUnknown_02024D1E
+_08025218: .4byte gCurrentMove
+_0802521C: .4byte gProtectStructs
+_08025220: .4byte gBattleCommunication
_08025224:
- ldr r2, _08025258 @ =gUnknown_02024CA8
- ldr r0, _0802525C @ =gPlayerMonIndex
+ ldr r2, _08025258 @ =gDisableStructs
+ ldr r0, _0802525C @ =gBankAttacker
ldrb r1, [r0]
lsls r0, r1, 3
subs r0, r1
@@ -18593,7 +18593,7 @@ _08025224:
adds r0, r2
movs r1, 0
strb r1, [r0, 0x8]
- ldr r1, _08025260 @ =gUnknown_02024D1E
+ ldr r1, _08025260 @ =gBattleCommunication
movs r0, 0x2
strb r0, [r1, 0x5]
ldr r2, _08025264 @ =gBattleMoveFlags
@@ -18602,7 +18602,7 @@ _08025224:
orrs r0, r1
strb r0, [r2]
_08025246:
- ldr r1, _08025268 @ =gUnknown_02024C10
+ ldr r1, _08025268 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -18612,11 +18612,11 @@ _08025246:
pop {r0}
bx r0
.align 2, 0
-_08025258: .4byte gUnknown_02024CA8
-_0802525C: .4byte gPlayerMonIndex
-_08025260: .4byte gUnknown_02024D1E
+_08025258: .4byte gDisableStructs
+_0802525C: .4byte gBankAttacker
+_08025260: .4byte gBattleCommunication
_08025264: .4byte gBattleMoveFlags
-_08025268: .4byte gUnknown_02024C10
+_08025268: .4byte gBattlescriptCurrInstr
thumb_func_end atk77_setprotect
thumb_func_start atk78_faintifabilitynotdamp
@@ -18624,13 +18624,13 @@ atk78_faintifabilitynotdamp: @ 802526C
push {r4-r7,lr}
mov r7, r8
push {r7}
- ldr r0, _08025328 @ =gUnknown_02024A64
+ ldr r0, _08025328 @ =gBattleExecBuffer
ldr r2, [r0]
cmp r2, 0
bne _08025370
- ldr r1, _0802532C @ =gEnemyMonIndex
+ ldr r1, _0802532C @ =gBankTarget
strb r2, [r1]
- ldr r0, _08025330 @ =gUnknown_02024A68
+ ldr r0, _08025330 @ =gNoOfAllBanks
ldrb r3, [r0]
adds r5, r1, 0
mov r8, r0
@@ -18666,8 +18666,8 @@ _080252B8:
ldrb r1, [r1]
cmp r0, r1
bne _08025354
- ldr r4, _08025338 @ =gUnknown_02024A60
- ldr r7, _0802533C @ =gPlayerMonIndex
+ ldr r4, _08025338 @ =gActiveBank
+ ldr r7, _0802533C @ =gBankAttacker
ldrb r0, [r7]
strb r0, [r4]
ldr r2, _08025340 @ =gBattleMoveDamage
@@ -18679,10 +18679,10 @@ _080252B8:
str r0, [r2]
ldr r1, _08025344 @ =0x00007fff
movs r0, 0
- bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
+ bl EmitHealthBarUpdate
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _08025348 @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _08025348 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -18696,7 +18696,7 @@ _080252B8:
ldrb r5, [r7]
ldr r7, _0802534C @ =gBitTable
adds r4, r0, 0
- ldr r6, _08025350 @ =gUnknown_02024C0C
+ ldr r6, _08025350 @ =gAbsentBankFlags
_08025304:
ldrb r2, [r3]
cmp r2, r5
@@ -18718,19 +18718,19 @@ _0802531A:
bcc _08025304
b _08025370
.align 2, 0
-_08025328: .4byte gUnknown_02024A64
-_0802532C: .4byte gEnemyMonIndex
-_08025330: .4byte gUnknown_02024A68
+_08025328: .4byte gBattleExecBuffer
+_0802532C: .4byte gBankTarget
+_08025330: .4byte gNoOfAllBanks
_08025334: .4byte gBattleMons
-_08025338: .4byte gUnknown_02024A60
-_0802533C: .4byte gPlayerMonIndex
+_08025338: .4byte gActiveBank
+_0802533C: .4byte gBankAttacker
_08025340: .4byte gBattleMoveDamage
_08025344: .4byte 0x00007fff
-_08025348: .4byte gUnknown_02024C10
+_08025348: .4byte gBattlescriptCurrInstr
_0802534C: .4byte gBitTable
-_08025350: .4byte gUnknown_02024C0C
+_08025350: .4byte gAbsentBankFlags
_08025354:
- ldr r1, _0802537C @ =byte_2024C06
+ ldr r1, _0802537C @ =gLastUsedAbility
movs r0, 0x6
strb r0, [r1]
ldrb r0, [r5]
@@ -18740,7 +18740,7 @@ _08025354:
adds r1, 0x20
ldrb r1, [r1]
bl sub_81074C4
- ldr r1, _08025380 @ =gUnknown_02024C10
+ ldr r1, _08025380 @ =gBattlescriptCurrInstr
ldr r0, _08025384 @ =gUnknown_081D9834
str r0, [r1]
_08025370:
@@ -18750,8 +18750,8 @@ _08025370:
pop {r0}
bx r0
.align 2, 0
-_0802537C: .4byte byte_2024C06
-_08025380: .4byte gUnknown_02024C10
+_0802537C: .4byte gLastUsedAbility
+_08025380: .4byte gBattlescriptCurrInstr
_08025384: .4byte gUnknown_081D9834
thumb_func_end atk78_faintifabilitynotdamp
@@ -18759,12 +18759,12 @@ _08025384: .4byte gUnknown_081D9834
atk79_setuserhptozero: @ 8025388
push {r4,lr}
sub sp, 0x4
- ldr r0, _080253D4 @ =gUnknown_02024A64
+ ldr r0, _080253D4 @ =gBattleExecBuffer
ldr r3, [r0]
cmp r3, 0
bne _080253CC
- ldr r4, _080253D8 @ =gUnknown_02024A60
- ldr r0, _080253DC @ =gPlayerMonIndex
+ ldr r4, _080253D8 @ =gActiveBank
+ ldr r0, _080253DC @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r4]
ldr r1, _080253E0 @ =gBattleMons
@@ -18782,10 +18782,10 @@ atk79_setuserhptozero: @ 8025388
movs r1, 0x2A
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _080253E4 @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _080253E4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -18795,17 +18795,17 @@ _080253CC:
pop {r0}
bx r0
.align 2, 0
-_080253D4: .4byte gUnknown_02024A64
-_080253D8: .4byte gUnknown_02024A60
-_080253DC: .4byte gPlayerMonIndex
+_080253D4: .4byte gBattleExecBuffer
+_080253D8: .4byte gActiveBank
+_080253DC: .4byte gBankAttacker
_080253E0: .4byte gBattleMons
-_080253E4: .4byte gUnknown_02024C10
+_080253E4: .4byte gBattlescriptCurrInstr
thumb_func_end atk79_setuserhptozero
thumb_func_start sub_80253E8
sub_80253E8: @ 80253E8
push {r4-r7,lr}
- ldr r3, _08025460 @ =gUnknown_02024C10
+ ldr r3, _08025460 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r4, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -18824,17 +18824,17 @@ sub_80253E8: @ 80253E8
adds r7, r3, 0
cmp r0, 0
beq _08025480
- ldr r0, _08025468 @ =gEnemyMonIndex
+ ldr r0, _08025468 @ =gBankTarget
ldrb r1, [r0]
adds r1, 0x1
strb r1, [r0]
- ldr r2, _0802546C @ =gPlayerMonIndex
+ ldr r2, _0802546C @ =gBankAttacker
lsls r1, 24
lsrs r1, 24
adds r3, r0, 0
- ldr r6, _08025470 @ =gUnknown_02024C0C
+ ldr r6, _08025470 @ =gAbsentBankFlags
ldr r5, _08025474 @ =gBitTable
- ldr r0, _08025478 @ =gUnknown_02024A68
+ ldr r0, _08025478 @ =gNoOfAllBanks
mov r12, r0
ldrb r0, [r2]
cmp r1, r0
@@ -18867,13 +18867,13 @@ _0802543E:
str r0, [r7]
b _08025484
.align 2, 0
-_08025460: .4byte gUnknown_02024C10
+_08025460: .4byte gBattlescriptCurrInstr
_08025464: .4byte gBattleTypeFlags
-_08025468: .4byte gEnemyMonIndex
-_0802546C: .4byte gPlayerMonIndex
-_08025470: .4byte gUnknown_02024C0C
+_08025468: .4byte gBankTarget
+_0802546C: .4byte gBankAttacker
+_08025470: .4byte gAbsentBankFlags
_08025474: .4byte gBitTable
-_08025478: .4byte gUnknown_02024A68
+_08025478: .4byte gNoOfAllBanks
_0802547C:
str r4, [r7]
b _08025484
@@ -18889,7 +18889,7 @@ _08025484:
thumb_func_start sub_802548C
sub_802548C: @ 802548C
push {r4-r6,lr}
- ldr r4, _080254E8 @ =gUnknown_02024C10
+ ldr r4, _080254E8 @ =gBattlescriptCurrInstr
ldr r1, [r4]
ldrb r2, [r1, 0x1]
ldrb r0, [r1, 0x2]
@@ -18902,10 +18902,10 @@ sub_802548C: @ 802548C
lsls r0, 24
orrs r2, r0
ldrb r0, [r1, 0x5]
- ldr r3, _080254EC @ =gEnemyMonIndex
+ ldr r3, _080254EC @ =gBankTarget
cmp r0, 0x1
bne _080254B4
- ldr r0, _080254F0 @ =gPlayerMonIndex
+ ldr r0, _080254F0 @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r3]
_080254B4:
@@ -18936,9 +18936,9 @@ _080254CE:
str r2, [r4]
b _08025502
.align 2, 0
-_080254E8: .4byte gUnknown_02024C10
-_080254EC: .4byte gEnemyMonIndex
-_080254F0: .4byte gPlayerMonIndex
+_080254E8: .4byte gBattlescriptCurrInstr
+_080254EC: .4byte gBankTarget
+_080254F0: .4byte gBankAttacker
_080254F4: .4byte gBattleMoveDamage
_080254F8: .4byte gBattleMons
_080254FC:
@@ -18955,7 +18955,7 @@ _08025502:
sub_8025508: @ 8025508
push {r4-r7,lr}
ldr r3, _0802556C @ =0x02000000
- ldr r4, _08025570 @ =gPlayerMonIndex
+ ldr r4, _08025570 @ =gBankAttacker
ldrb r2, [r4]
lsls r1, r2, 1
ldr r5, _08025574 @ =0x000160ac
@@ -18994,25 +18994,25 @@ sub_8025508: @ 8025508
ldr r0, _08025584 @ =0x0000ffff
cmp r7, r0
beq _08025594
- ldr r2, _08025588 @ =gUnknown_02024C6C
+ ldr r2, _08025588 @ =gHitMarker
ldr r0, [r2]
ldr r1, _0802558C @ =0xfffffbff
ands r0, r1
str r0, [r2]
- ldr r4, _08025590 @ =gUnknown_02024BE6
+ ldr r4, _08025590 @ =gCurrentMove
strh r7, [r4]
b _0802565C
.align 2, 0
_0802556C: .4byte 0x02000000
-_08025570: .4byte gPlayerMonIndex
+_08025570: .4byte gBankAttacker
_08025574: .4byte 0x000160ac
_08025578: .4byte 0x000160ad
_0802557C: .4byte 0x00016100
_08025580: .4byte 0x00016103
_08025584: .4byte 0x0000ffff
-_08025588: .4byte gUnknown_02024C6C
+_08025588: .4byte gHitMarker
_0802558C: .4byte 0xfffffbff
-_08025590: .4byte gUnknown_02024BE6
+_08025590: .4byte gCurrentMove
_08025594:
cmp r6, 0
beq _08025644
@@ -19023,7 +19023,7 @@ _08025594:
beq _08025618
cmp r5, r0
beq _08025618
- ldr r2, _080255C8 @ =gUnknown_02024C6C
+ ldr r2, _080255C8 @ =gHitMarker
ldr r0, [r2]
ldr r1, _080255CC @ =0xfffffbff
ands r0, r1
@@ -19033,25 +19033,25 @@ _08025594:
ands r1, r0
cmp r1, 0
beq _080255D4
- ldr r0, _080255D0 @ =gUnknown_02024BE6
+ ldr r0, _080255D0 @ =gCurrentMove
strh r6, [r0]
b _080255D8
.align 2, 0
_080255C4: .4byte 0x0000ffff
-_080255C8: .4byte gUnknown_02024C6C
+_080255C8: .4byte gHitMarker
_080255CC: .4byte 0xfffffbff
-_080255D0: .4byte gUnknown_02024BE6
+_080255D0: .4byte gCurrentMove
_080255D4:
- ldr r0, _08025604 @ =gUnknown_02024BE6
+ ldr r0, _08025604 @ =gCurrentMove
strh r5, [r0]
_080255D8:
adds r5, r0, 0
ldrh r0, [r5]
movs r1, 0
bl sub_801B5C0
- ldr r1, _08025608 @ =gEnemyMonIndex
+ ldr r1, _08025608 @ =gBankTarget
strb r0, [r1]
- ldr r4, _0802560C @ =gUnknown_02024C10
+ ldr r4, _0802560C @ =gBattlescriptCurrInstr
ldr r3, _08025610 @ =gUnknown_081D6BBC
ldr r2, _08025614 @ =gBattleMoves
ldrh r1, [r5]
@@ -19066,9 +19066,9 @@ _080255D8:
str r0, [r4]
b _080256C0
.align 2, 0
-_08025604: .4byte gUnknown_02024BE6
-_08025608: .4byte gEnemyMonIndex
-_0802560C: .4byte gUnknown_02024C10
+_08025604: .4byte gCurrentMove
+_08025608: .4byte gBankTarget
+_0802560C: .4byte gBattlescriptCurrInstr
_08025610: .4byte gUnknown_081D6BBC
_08025614: .4byte gBattleMoves
_08025618:
@@ -19077,39 +19077,39 @@ _08025618:
ldr r0, _08025634 @ =0x0000ffff
cmp r6, r0
beq _08025644
- ldr r2, _08025638 @ =gUnknown_02024C6C
+ ldr r2, _08025638 @ =gHitMarker
ldr r0, [r2]
ldr r1, _0802563C @ =0xfffffbff
ands r0, r1
str r0, [r2]
- ldr r4, _08025640 @ =gUnknown_02024BE6
+ ldr r4, _08025640 @ =gCurrentMove
strh r6, [r4]
b _0802565C
.align 2, 0
_08025634: .4byte 0x0000ffff
-_08025638: .4byte gUnknown_02024C6C
+_08025638: .4byte gHitMarker
_0802563C: .4byte 0xfffffbff
-_08025640: .4byte gUnknown_02024BE6
+_08025640: .4byte gCurrentMove
_08025644:
cmp r5, 0
beq _080256A4
ldr r0, _08025684 @ =0x0000ffff
cmp r5, r0
beq _080256A4
- ldr r2, _08025688 @ =gUnknown_02024C6C
+ ldr r2, _08025688 @ =gHitMarker
ldr r0, [r2]
ldr r1, _0802568C @ =0xfffffbff
ands r0, r1
str r0, [r2]
- ldr r4, _08025690 @ =gUnknown_02024BE6
+ ldr r4, _08025690 @ =gCurrentMove
strh r5, [r4]
_0802565C:
ldrh r0, [r4]
movs r1, 0
bl sub_801B5C0
- ldr r1, _08025694 @ =gEnemyMonIndex
+ ldr r1, _08025694 @ =gBankTarget
strb r0, [r1]
- ldr r5, _08025698 @ =gUnknown_02024C10
+ ldr r5, _08025698 @ =gBattlescriptCurrInstr
ldr r3, _0802569C @ =gUnknown_081D6BBC
ldr r2, _080256A0 @ =gBattleMoves
ldrh r1, [r4]
@@ -19125,15 +19125,15 @@ _0802565C:
b _080256C0
.align 2, 0
_08025684: .4byte 0x0000ffff
-_08025688: .4byte gUnknown_02024C6C
+_08025688: .4byte gHitMarker
_0802568C: .4byte 0xfffffbff
-_08025690: .4byte gUnknown_02024BE6
-_08025694: .4byte gEnemyMonIndex
-_08025698: .4byte gUnknown_02024C10
+_08025690: .4byte gCurrentMove
+_08025694: .4byte gBankTarget
+_08025698: .4byte gBattlescriptCurrInstr
_0802569C: .4byte gUnknown_081D6BBC
_080256A0: .4byte gBattleMoves
_080256A4:
- ldr r2, _080256C8 @ =gUnknown_02024D68
+ ldr r2, _080256C8 @ =gSpecialStatuses
ldrb r1, [r4]
lsls r0, r1, 2
adds r0, r1
@@ -19143,7 +19143,7 @@ _080256A4:
movs r2, 0x20
orrs r1, r2
strb r1, [r0]
- ldr r1, _080256CC @ =gUnknown_02024C10
+ ldr r1, _080256CC @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -19152,8 +19152,8 @@ _080256C0:
pop {r0}
bx r0
.align 2, 0
-_080256C8: .4byte gUnknown_02024D68
-_080256CC: .4byte gUnknown_02024C10
+_080256C8: .4byte gSpecialStatuses
+_080256CC: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8025508
thumb_func_start sub_80256D0
@@ -19170,43 +19170,43 @@ sub_80256D0: @ 80256D0
movs r1, 0x1
orrs r0, r1
strb r0, [r2]
- ldr r1, _080256F8 @ =gUnknown_02024D1E
+ ldr r1, _080256F8 @ =gBattleCommunication
movs r0, 0x2
strb r0, [r1, 0x5]
b _0802570C
.align 2, 0
_080256F0: .4byte gBattleWeather
_080256F4: .4byte gBattleMoveFlags
-_080256F8: .4byte gUnknown_02024D1E
+_080256F8: .4byte gBattleCommunication
_080256FC:
movs r0, 0x1
strh r0, [r2]
- ldr r0, _08025718 @ =gUnknown_02024D1E
+ ldr r0, _08025718 @ =gBattleCommunication
strb r1, [r0, 0x5]
- ldr r0, _0802571C @ =gUnknown_02024DBC
+ ldr r0, _0802571C @ =gWishFutureKnock
adds r0, 0x28
movs r1, 0x5
strb r1, [r0]
_0802570C:
- ldr r1, _08025720 @ =gUnknown_02024C10
+ ldr r1, _08025720 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08025718: .4byte gUnknown_02024D1E
-_0802571C: .4byte gUnknown_02024DBC
-_08025720: .4byte gUnknown_02024C10
+_08025718: .4byte gBattleCommunication
+_0802571C: .4byte gWishFutureKnock
+_08025720: .4byte gBattlescriptCurrInstr
thumb_func_end sub_80256D0
thumb_func_start atk7E_setreflect
atk7E_setreflect: @ 8025724
push {r4-r6,lr}
- ldr r5, _08025754 @ =gPlayerMonIndex
+ ldr r5, _08025754 @ =gBankAttacker
ldrb r0, [r5]
- bl battle_get_per_side_status
- ldr r6, _08025758 @ =gUnknown_02024C7A
+ bl GetBankIdentity
+ ldr r6, _08025758 @ =gSideAffecting
movs r4, 0x1
adds r1, r4, 0
ands r1, r0
@@ -19222,17 +19222,17 @@ atk7E_setreflect: @ 8025724
movs r1, 0x1
orrs r0, r1
strb r0, [r2]
- ldr r1, _08025760 @ =gUnknown_02024D1E
+ ldr r1, _08025760 @ =gBattleCommunication
movs r0, 0
b _080257C4
.align 2, 0
-_08025754: .4byte gPlayerMonIndex
-_08025758: .4byte gUnknown_02024C7A
+_08025754: .4byte gBankAttacker
+_08025758: .4byte gSideAffecting
_0802575C: .4byte gBattleMoveFlags
-_08025760: .4byte gUnknown_02024D1E
+_08025760: .4byte gBattleCommunication
_08025764:
ldrb r0, [r5]
- bl battle_get_per_side_status
+ bl GetBankIdentity
adds r1, r4, 0
ands r1, r0
lsls r1, 1
@@ -19242,8 +19242,8 @@ _08025764:
orrs r0, r2
strh r0, [r1]
ldrb r0, [r5]
- bl battle_get_per_side_status
- ldr r2, _080257B4 @ =gUnknown_02024C80
+ bl GetBankIdentity
+ ldr r2, _080257B4 @ =gSideTimer
adds r1, r4, 0
ands r1, r0
lsls r0, r1, 1
@@ -19259,25 +19259,25 @@ _08025764:
cmp r0, 0
beq _080257C0
movs r0, 0x1
- bl sub_803C348
+ bl CountAliveMons
lsls r0, 24
lsrs r1, r0, 24
cmp r1, 0x2
bne _080257C0
- ldr r0, _080257BC @ =gUnknown_02024D1E
+ ldr r0, _080257BC @ =gBattleCommunication
strb r1, [r0, 0x5]
b _080257C6
.align 2, 0
-_080257B4: .4byte gUnknown_02024C80
+_080257B4: .4byte gSideTimer
_080257B8: .4byte gBattleTypeFlags
-_080257BC: .4byte gUnknown_02024D1E
+_080257BC: .4byte gBattleCommunication
_080257C0:
- ldr r1, _080257D4 @ =gUnknown_02024D1E
+ ldr r1, _080257D4 @ =gBattleCommunication
movs r0, 0x1
_080257C4:
strb r0, [r1, 0x5]
_080257C6:
- ldr r1, _080257D8 @ =gUnknown_02024C10
+ ldr r1, _080257D8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -19285,8 +19285,8 @@ _080257C6:
pop {r0}
bx r0
.align 2, 0
-_080257D4: .4byte gUnknown_02024D1E
-_080257D8: .4byte gUnknown_02024C10
+_080257D4: .4byte gBattleCommunication
+_080257D8: .4byte gBattlescriptCurrInstr
thumb_func_end atk7E_setreflect
thumb_func_start sub_80257DC
@@ -19301,9 +19301,9 @@ sub_80257DC: @ 80257DC
ands r0, r5
cmp r0, 0
bne _0802580E
- ldr r0, _08025820 @ =gUnknown_02024C98
+ ldr r0, _08025820 @ =gStatuses3
mov r9, r0
- ldr r1, _08025824 @ =gEnemyMonIndex
+ ldr r1, _08025824 @ =gBankTarget
mov r8, r1
ldrb r4, [r1]
lsls r0, r4, 2
@@ -19320,15 +19320,15 @@ _0802580E:
movs r0, 0x1
orrs r0, r5
strb r0, [r7]
- ldr r1, _08025828 @ =gUnknown_02024D1E
+ ldr r1, _08025828 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x5]
b _0802587C
.align 2, 0
_0802581C: .4byte gBattleMoveFlags
-_08025820: .4byte gUnknown_02024C98
-_08025824: .4byte gEnemyMonIndex
-_08025828: .4byte gUnknown_02024D1E
+_08025820: .4byte gStatuses3
+_08025824: .4byte gBankTarget
+_08025828: .4byte gBattleCommunication
_0802582C:
ldr r1, _08025858 @ =gBattleMons
movs r0, 0x58
@@ -19348,15 +19348,15 @@ _08025848:
movs r0, 0x1
orrs r0, r5
strb r0, [r7]
- ldr r1, _0802585C @ =gUnknown_02024D1E
+ ldr r1, _0802585C @ =gBattleCommunication
movs r0, 0x2
strb r0, [r1, 0x5]
b _0802587C
.align 2, 0
_08025858: .4byte gBattleMons
-_0802585C: .4byte gUnknown_02024D1E
+_0802585C: .4byte gBattleCommunication
_08025860:
- ldr r0, _08025890 @ =gPlayerMonIndex
+ ldr r0, _08025890 @ =gBankAttacker
ldrb r0, [r0]
orrs r2, r0
str r2, [r6]
@@ -19368,10 +19368,10 @@ _08025860:
mov r2, r12
orrs r0, r2
str r0, [r1]
- ldr r0, _08025894 @ =gUnknown_02024D1E
+ ldr r0, _08025894 @ =gBattleCommunication
strb r3, [r0, 0x5]
_0802587C:
- ldr r1, _08025898 @ =gUnknown_02024C10
+ ldr r1, _08025898 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -19382,15 +19382,15 @@ _0802587C:
pop {r0}
bx r0
.align 2, 0
-_08025890: .4byte gPlayerMonIndex
-_08025894: .4byte gUnknown_02024D1E
-_08025898: .4byte gUnknown_02024C10
+_08025890: .4byte gBankAttacker
+_08025894: .4byte gBattleCommunication
+_08025898: .4byte gBattlescriptCurrInstr
thumb_func_end sub_80257DC
thumb_func_start atk80_manipulatedamage
atk80_manipulatedamage: @ 802589C
push {r4,lr}
- ldr r1, _080258B4 @ =gUnknown_02024C10
+ ldr r1, _080258B4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
ldrb r2, [r0, 0x1]
adds r4, r1, 0
@@ -19402,7 +19402,7 @@ atk80_manipulatedamage: @ 802589C
beq _080258BE
b _0802590C
.align 2, 0
-_080258B4: .4byte gUnknown_02024C10
+_080258B4: .4byte gBattlescriptCurrInstr
_080258B8:
cmp r2, 0x2
beq _08025904
@@ -19426,7 +19426,7 @@ _080258CC:
str r2, [r3]
_080258DE:
ldr r2, _080258FC @ =gBattleMons
- ldr r0, _08025900 @ =gEnemyMonIndex
+ ldr r0, _08025900 @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -19441,7 +19441,7 @@ _080258DE:
.align 2, 0
_080258F8: .4byte gBattleMoveDamage
_080258FC: .4byte gBattleMons
-_08025900: .4byte gEnemyMonIndex
+_08025900: .4byte gBankTarget
_08025904:
ldr r1, _08025918 @ =gBattleMoveDamage
ldr r0, [r1]
@@ -19463,7 +19463,7 @@ _08025918: .4byte gBattleMoveDamage
atk81_setrest: @ 802591C
push {r4-r7,lr}
sub sp, 0x4
- ldr r0, _08025974 @ =gUnknown_02024C10
+ ldr r0, _08025974 @ =gBattlescriptCurrInstr
mov r12, r0
ldr r1, [r0]
ldrb r6, [r1, 0x1]
@@ -19476,9 +19476,9 @@ atk81_setrest: @ 802591C
ldrb r0, [r1, 0x4]
lsls r0, 24
orrs r6, r0
- ldr r5, _08025978 @ =gUnknown_02024A60
- ldr r2, _0802597C @ =gEnemyMonIndex
- ldr r0, _08025980 @ =gPlayerMonIndex
+ ldr r5, _08025978 @ =gActiveBank
+ ldr r2, _0802597C @ =gBankTarget
+ ldr r0, _08025980 @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r2]
strb r0, [r5]
@@ -19506,10 +19506,10 @@ atk81_setrest: @ 802591C
str r6, [r0]
b _080259DC
.align 2, 0
-_08025974: .4byte gUnknown_02024C10
-_08025978: .4byte gUnknown_02024A60
-_0802597C: .4byte gEnemyMonIndex
-_08025980: .4byte gPlayerMonIndex
+_08025974: .4byte gBattlescriptCurrInstr
+_08025978: .4byte gActiveBank
+_0802597C: .4byte gBankTarget
+_08025980: .4byte gBankAttacker
_08025984: .4byte gBattleMoveDamage
_08025988: .4byte gBattleMons
_0802598C:
@@ -19521,14 +19521,14 @@ _0802598C:
ands r1, r0
cmp r1, 0
beq _080259A8
- ldr r1, _080259A4 @ =gUnknown_02024D1E
+ ldr r1, _080259A4 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x5]
b _080259AC
.align 2, 0
-_080259A4: .4byte gUnknown_02024D1E
+_080259A4: .4byte gBattleCommunication
_080259A8:
- ldr r0, _080259E4 @ =gUnknown_02024D1E
+ ldr r0, _080259E4 @ =gBattleCommunication
strb r1, [r0, 0x5]
_080259AC:
ldrb r0, [r5]
@@ -19546,10 +19546,10 @@ _080259AC:
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _080259E8 @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _080259E8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -19559,14 +19559,14 @@ _080259DC:
pop {r0}
bx r0
.align 2, 0
-_080259E4: .4byte gUnknown_02024D1E
-_080259E8: .4byte gUnknown_02024C10
+_080259E4: .4byte gBattleCommunication
+_080259E8: .4byte gBattlescriptCurrInstr
thumb_func_end atk81_setrest
thumb_func_start atk82_jumpifnotfirstturn
atk82_jumpifnotfirstturn: @ 80259EC
push {r4,r5,lr}
- ldr r5, _08025A20 @ =gUnknown_02024C10
+ ldr r5, _08025A20 @ =gBattlescriptCurrInstr
ldr r4, [r5]
ldrb r3, [r4, 0x1]
ldrb r0, [r4, 0x2]
@@ -19578,8 +19578,8 @@ atk82_jumpifnotfirstturn: @ 80259EC
ldrb r0, [r4, 0x4]
lsls r0, 24
orrs r3, r0
- ldr r2, _08025A24 @ =gUnknown_02024CA8
- ldr r0, _08025A28 @ =gPlayerMonIndex
+ ldr r2, _08025A24 @ =gDisableStructs
+ ldr r0, _08025A28 @ =gBankAttacker
ldrb r1, [r0]
lsls r0, r1, 3
subs r0, r1
@@ -19592,9 +19592,9 @@ atk82_jumpifnotfirstturn: @ 80259EC
str r0, [r5]
b _08025A2E
.align 2, 0
-_08025A20: .4byte gUnknown_02024C10
-_08025A24: .4byte gUnknown_02024CA8
-_08025A28: .4byte gPlayerMonIndex
+_08025A20: .4byte gBattlescriptCurrInstr
+_08025A24: .4byte gDisableStructs
+_08025A28: .4byte gBankAttacker
_08025A2C:
str r3, [r5]
_08025A2E:
@@ -19605,13 +19605,13 @@ _08025A2E:
thumb_func_start sub_8025A34
sub_8025A34: @ 8025A34
- ldr r1, _08025A40 @ =gUnknown_02024C10
+ ldr r1, _08025A40 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
bx lr
.align 2, 0
-_08025A40: .4byte gUnknown_02024C10
+_08025A40: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8025A34
thumb_func_start sub_8025A44
@@ -19622,7 +19622,7 @@ sub_8025A44: @ 8025A44
lsls r0, 24
lsrs r3, r0, 24
movs r2, 0
- ldr r0, _08025A9C @ =gUnknown_02024A68
+ ldr r0, _08025A9C @ =gNoOfAllBanks
ldrb r1, [r0]
mov r8, r0
cmp r2, r1
@@ -19636,7 +19636,7 @@ sub_8025A44: @ 8025A44
adds r5, 0x20
ldr r6, _08025AA4 @ =0x02016003
movs r3, 0
- ldr r7, _08025AA8 @ =gUnknown_02024D1E
+ ldr r7, _08025AA8 @ =gBattleCommunication
adds r4, r1, 0
_08025A70:
mov r0, r12
@@ -19652,7 +19652,7 @@ _08025A70:
beq _08025AB0
movs r3, 0
strb r2, [r6]
- ldr r1, _08025AAC @ =gEnemyMonIndex
+ ldr r1, _08025AAC @ =gBankTarget
ldrb r0, [r1]
cmp r0, 0xFF
beq _08025AD0
@@ -19662,11 +19662,11 @@ _08025A70:
strb r0, [r7, 0x5]
b _08025AB8
.align 2, 0
-_08025A9C: .4byte gUnknown_02024A68
+_08025A9C: .4byte gNoOfAllBanks
_08025AA0: .4byte gBattleMons
_08025AA4: .4byte 0x02016003
-_08025AA8: .4byte gUnknown_02024D1E
-_08025AAC: .4byte gEnemyMonIndex
+_08025AA8: .4byte gBattleCommunication
+_08025AAC: .4byte gBankTarget
_08025AB0:
adds r3, 0x58
adds r2, 0x1
@@ -19680,11 +19680,11 @@ _08025AB8:
movs r0, 0x1
b _08025AD6
_08025AC4:
- ldr r0, _08025ACC @ =gUnknown_02024D1E
+ ldr r0, _08025ACC @ =gBattleCommunication
strb r3, [r0, 0x5]
b _08025AB8
.align 2, 0
-_08025ACC: .4byte gUnknown_02024D1E
+_08025ACC: .4byte gBattleCommunication
_08025AD0:
strb r2, [r1]
b _08025AB8
@@ -19701,7 +19701,7 @@ _08025AD6:
thumb_func_start sub_8025AE0
sub_8025AE0: @ 8025AE0
push {r4-r6,lr}
- ldr r5, _08025B0C @ =gUnknown_02024C10
+ ldr r5, _08025B0C @ =gBattlescriptCurrInstr
ldr r1, [r5]
ldrb r4, [r1, 0x1]
ldrb r0, [r1, 0x2]
@@ -19713,7 +19713,7 @@ sub_8025AE0: @ 8025AE0
ldrb r0, [r1, 0x4]
lsls r0, 24
orrs r4, r0
- ldr r6, _08025B10 @ =gEnemyMonIndex
+ ldr r6, _08025B10 @ =gBankTarget
ldrb r0, [r6]
bl sub_8025A44
lsls r0, 24
@@ -19722,8 +19722,8 @@ sub_8025AE0: @ 8025AE0
str r4, [r5]
b _08025B56
.align 2, 0
-_08025B0C: .4byte gUnknown_02024C10
-_08025B10: .4byte gEnemyMonIndex
+_08025B0C: .4byte gBattlescriptCurrInstr
+_08025B10: .4byte gBankTarget
_08025B14:
ldr r1, _08025B44 @ =gBattleMons
ldrb r3, [r6]
@@ -19738,9 +19738,9 @@ _08025B14:
cmp r1, 0x48
bne _08025B50
_08025B2C:
- ldr r2, _08025B48 @ =byte_2024C06
+ ldr r2, _08025B48 @ =gLastUsedAbility
strb r0, [r2]
- ldr r1, _08025B4C @ =gUnknown_02024D1E
+ ldr r1, _08025B4C @ =gBattleCommunication
movs r0, 0x2
strb r0, [r1, 0x5]
str r4, [r5]
@@ -19750,8 +19750,8 @@ _08025B2C:
b _08025B56
.align 2, 0
_08025B44: .4byte gBattleMons
-_08025B48: .4byte byte_2024C06
-_08025B4C: .4byte gUnknown_02024D1E
+_08025B48: .4byte gLastUsedAbility
+_08025B4C: .4byte gBattleCommunication
_08025B50:
ldr r0, [r5]
adds r0, 0x5
@@ -19765,8 +19765,8 @@ _08025B56:
thumb_func_start sub_8025B5C
sub_8025B5C: @ 8025B5C
push {r4,r5,lr}
- ldr r5, _08025B84 @ =gUnknown_02024CA8
- ldr r4, _08025B88 @ =gPlayerMonIndex
+ ldr r5, _08025B84 @ =gDisableStructs
+ ldr r4, _08025B88 @ =gBankAttacker
ldrb r1, [r4]
lsls r0, r1, 3
subs r0, r1
@@ -19780,20 +19780,20 @@ sub_8025B5C: @ 8025B5C
movs r1, 0x1
orrs r0, r1
strb r0, [r2]
- ldr r1, _08025B90 @ =gUnknown_02024D1E
+ ldr r1, _08025B90 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x5]
b _08025BBE
.align 2, 0
-_08025B84: .4byte gUnknown_02024CA8
-_08025B88: .4byte gPlayerMonIndex
+_08025B84: .4byte gDisableStructs
+_08025B88: .4byte gBankAttacker
_08025B8C: .4byte gBattleMoveFlags
-_08025B90: .4byte gUnknown_02024D1E
+_08025B90: .4byte gBattleCommunication
_08025B94:
adds r0, 0x1
movs r3, 0
strb r0, [r1, 0x9]
- ldr r2, _08025BCC @ =gUnknown_030041C0
+ ldr r2, _08025BCC @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r2]
movs r0, 0x1
@@ -19809,10 +19809,10 @@ _08025B94:
strb r0, [r2, 0x4]
movs r0, 0xFF
strb r0, [r2, 0x5]
- ldr r0, _08025BD0 @ =gUnknown_02024D1E
+ ldr r0, _08025BD0 @ =gBattleCommunication
strb r3, [r0, 0x5]
_08025BBE:
- ldr r1, _08025BD4 @ =gUnknown_02024C10
+ ldr r1, _08025BD4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -19820,9 +19820,9 @@ _08025BBE:
pop {r0}
bx r0
.align 2, 0
-_08025BCC: .4byte gUnknown_030041C0
-_08025BD0: .4byte gUnknown_02024D1E
-_08025BD4: .4byte gUnknown_02024C10
+_08025BCC: .4byte gBattleTextBuff1
+_08025BD0: .4byte gBattleCommunication
+_08025BD4: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8025B5C
thumb_func_start atk86_stockpiletobasedamage
@@ -19831,7 +19831,7 @@ atk86_stockpiletobasedamage: @ 8025BD8
mov r7, r8
push {r7}
sub sp, 0x10
- ldr r3, _08025C10 @ =gUnknown_02024C10
+ ldr r3, _08025C10 @ =gBattlescriptCurrInstr
ldr r1, [r3]
ldrb r2, [r1, 0x1]
ldrb r0, [r1, 0x2]
@@ -19843,8 +19843,8 @@ atk86_stockpiletobasedamage: @ 8025BD8
ldrb r0, [r1, 0x4]
lsls r0, 24
orrs r2, r0
- ldr r7, _08025C14 @ =gUnknown_02024CA8
- ldr r6, _08025C18 @ =gPlayerMonIndex
+ ldr r7, _08025C14 @ =gDisableStructs
+ ldr r6, _08025C18 @ =gBankAttacker
ldrb r1, [r6]
lsls r0, r1, 3
subs r0, r1
@@ -19856,20 +19856,20 @@ atk86_stockpiletobasedamage: @ 8025BD8
str r2, [r3]
b _08025CC2
.align 2, 0
-_08025C10: .4byte gUnknown_02024C10
-_08025C14: .4byte gUnknown_02024CA8
-_08025C18: .4byte gPlayerMonIndex
+_08025C10: .4byte gBattlescriptCurrInstr
+_08025C14: .4byte gDisableStructs
+_08025C18: .4byte gBankAttacker
_08025C1C:
- ldr r0, _08025CD0 @ =gUnknown_02024D1E
+ ldr r0, _08025CD0 @ =gBattleCommunication
ldrb r0, [r0, 0x6]
cmp r0, 0x1
beq _08025CA8
ldr r0, _08025CD4 @ =gBattleMoveDamage
mov r8, r0
- ldr r4, _08025CD8 @ =gUnknown_02024C7A
- ldr r5, _08025CDC @ =gEnemyMonIndex
+ ldr r4, _08025CD8 @ =gSideAffecting
+ ldr r5, _08025CDC @ =gBankTarget
ldrb r0, [r5]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r1, 0x1
ands r1, r0
lsls r1, 1
@@ -19883,7 +19883,7 @@ _08025C1C:
ldrb r1, [r5]
muls r1, r4
adds r1, r2
- ldr r2, _08025CE4 @ =gUnknown_02024BE6
+ ldr r2, _08025CE4 @ =gCurrentMove
ldrh r2, [r2]
movs r4, 0
str r4, [sp]
@@ -19913,7 +19913,7 @@ _08025C1C:
ldr r1, _08025CEC @ =0x00016002
adds r2, r1
strb r0, [r2]
- ldr r1, _08025CF0 @ =gUnknown_02024D28
+ ldr r1, _08025CF0 @ =gProtectStructs
ldrb r0, [r6]
lsls r0, 4
adds r0, r1
@@ -19928,8 +19928,8 @@ _08025C1C:
mov r1, r8
str r0, [r1]
_08025CA8:
- ldr r2, _08025CF4 @ =gUnknown_02024CA8
- ldr r0, _08025CF8 @ =gPlayerMonIndex
+ ldr r2, _08025CF4 @ =gDisableStructs
+ ldr r0, _08025CF8 @ =gBankAttacker
ldrb r1, [r0]
lsls r0, r1, 3
subs r0, r1
@@ -19937,7 +19937,7 @@ _08025CA8:
adds r0, r2
movs r1, 0
strb r1, [r0, 0x9]
- ldr r1, _08025CFC @ =gUnknown_02024C10
+ ldr r1, _08025CFC @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -19949,18 +19949,18 @@ _08025CC2:
pop {r0}
bx r0
.align 2, 0
-_08025CD0: .4byte gUnknown_02024D1E
+_08025CD0: .4byte gBattleCommunication
_08025CD4: .4byte gBattleMoveDamage
-_08025CD8: .4byte gUnknown_02024C7A
-_08025CDC: .4byte gEnemyMonIndex
+_08025CD8: .4byte gSideAffecting
+_08025CDC: .4byte gBankTarget
_08025CE0: .4byte gBattleMons
-_08025CE4: .4byte gUnknown_02024BE6
+_08025CE4: .4byte gCurrentMove
_08025CE8: .4byte 0x02000000
_08025CEC: .4byte 0x00016002
-_08025CF0: .4byte gUnknown_02024D28
-_08025CF4: .4byte gUnknown_02024CA8
-_08025CF8: .4byte gPlayerMonIndex
-_08025CFC: .4byte gUnknown_02024C10
+_08025CF0: .4byte gProtectStructs
+_08025CF4: .4byte gDisableStructs
+_08025CF8: .4byte gBankAttacker
+_08025CFC: .4byte gBattlescriptCurrInstr
thumb_func_end atk86_stockpiletobasedamage
thumb_func_start sub_8025D00
@@ -19968,7 +19968,7 @@ sub_8025D00: @ 8025D00
push {r4-r7,lr}
mov r7, r8
push {r7}
- ldr r7, _08025D40 @ =gUnknown_02024C10
+ ldr r7, _08025D40 @ =gBattlescriptCurrInstr
ldr r1, [r7]
ldrb r2, [r1, 0x1]
ldrb r0, [r1, 0x2]
@@ -19980,9 +19980,9 @@ sub_8025D00: @ 8025D00
ldrb r0, [r1, 0x4]
lsls r0, 24
orrs r2, r0
- ldr r0, _08025D44 @ =gUnknown_02024CA8
+ ldr r0, _08025D44 @ =gDisableStructs
mov r8, r0
- ldr r6, _08025D48 @ =gPlayerMonIndex
+ ldr r6, _08025D48 @ =gBankAttacker
ldrb r3, [r6]
lsls r0, r3, 3
subs r0, r3
@@ -19993,14 +19993,14 @@ sub_8025D00: @ 8025D00
cmp r1, 0
bne _08025D50
str r2, [r7]
- ldr r0, _08025D4C @ =gUnknown_02024D1E
+ ldr r0, _08025D4C @ =gBattleCommunication
strb r1, [r0, 0x5]
b _08025DD0
.align 2, 0
-_08025D40: .4byte gUnknown_02024C10
-_08025D44: .4byte gUnknown_02024CA8
-_08025D48: .4byte gPlayerMonIndex
-_08025D4C: .4byte gUnknown_02024D1E
+_08025D40: .4byte gBattlescriptCurrInstr
+_08025D44: .4byte gDisableStructs
+_08025D48: .4byte gBankAttacker
+_08025D4C: .4byte gBattleCommunication
_08025D50:
ldr r1, _08025D74 @ =gBattleMons
movs r0, 0x58
@@ -20013,17 +20013,17 @@ _08025D50:
movs r0, 0
strb r0, [r4, 0x9]
str r2, [r7]
- ldr r1, _08025D78 @ =gEnemyMonIndex
+ ldr r1, _08025D78 @ =gBankTarget
ldrb r0, [r6]
strb r0, [r1]
- ldr r1, _08025D7C @ =gUnknown_02024D1E
+ ldr r1, _08025D7C @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x5]
b _08025DD0
.align 2, 0
_08025D74: .4byte gBattleMons
-_08025D78: .4byte gEnemyMonIndex
-_08025D7C: .4byte gUnknown_02024D1E
+_08025D78: .4byte gBankTarget
+_08025D7C: .4byte gBattleCommunication
_08025D80:
ldr r5, _08025DDC @ =gBattleMoveDamage
ldrh r0, [r1, 0x2C]
@@ -20062,7 +20062,7 @@ _08025D9C:
ldr r0, [r7]
adds r0, 0x5
str r0, [r7]
- ldr r1, _08025DE8 @ =gEnemyMonIndex
+ ldr r1, _08025DE8 @ =gBankTarget
ldrb r0, [r6]
strb r0, [r1]
_08025DD0:
@@ -20075,14 +20075,14 @@ _08025DD0:
_08025DDC: .4byte gBattleMoveDamage
_08025DE0: .4byte 0x02000000
_08025DE4: .4byte 0x00016002
-_08025DE8: .4byte gEnemyMonIndex
+_08025DE8: .4byte gBankTarget
thumb_func_end sub_8025D00
thumb_func_start atk88_negativedamage
atk88_negativedamage: @ 8025DEC
push {lr}
ldr r2, _08025E14 @ =gBattleMoveDamage
- ldr r0, _08025E18 @ =gUnknown_02024BF0
+ ldr r0, _08025E18 @ =gHP_dealt
ldr r0, [r0]
lsrs r1, r0, 31
adds r0, r1
@@ -20095,7 +20095,7 @@ atk88_negativedamage: @ 8025DEC
negs r0, r0
str r0, [r2]
_08025E08:
- ldr r1, _08025E1C @ =gUnknown_02024C10
+ ldr r1, _08025E1C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -20103,8 +20103,8 @@ _08025E08:
bx r0
.align 2, 0
_08025E14: .4byte gBattleMoveDamage
-_08025E18: .4byte gUnknown_02024BF0
-_08025E1C: .4byte gUnknown_02024C10
+_08025E18: .4byte gHP_dealt
+_08025E1C: .4byte gBattlescriptCurrInstr
thumb_func_end atk88_negativedamage
thumb_func_start sub_8025E20
@@ -20128,15 +20128,15 @@ sub_8025E20: @ 8025E20
ands r0, r5
cmp r0, 0
beq _08025E54
- ldr r0, _08025E4C @ =gUnknown_02024A60
- ldr r1, _08025E50 @ =gPlayerMonIndex
+ ldr r0, _08025E4C @ =gActiveBank
+ ldr r1, _08025E50 @ =gBankAttacker
b _08025E58
.align 2, 0
-_08025E4C: .4byte gUnknown_02024A60
-_08025E50: .4byte gPlayerMonIndex
+_08025E4C: .4byte gActiveBank
+_08025E50: .4byte gBankAttacker
_08025E54:
- ldr r0, _08025EF8 @ =gUnknown_02024A60
- ldr r1, _08025EFC @ =gEnemyMonIndex
+ ldr r0, _08025EF8 @ =gActiveBank
+ ldr r1, _08025EFC @ =gBankTarget
_08025E58:
ldrb r1, [r1]
strb r1, [r0]
@@ -20166,7 +20166,7 @@ _08025E72:
_08025E88:
movs r0, 0xDF
ands r5, r0
- ldr r1, _08025F00 @ =gUnknown_030041C0
+ ldr r1, _08025F00 @ =gBattleTextBuff1
movs r4, 0
movs r2, 0xFD
strb r2, [r1]
@@ -20183,10 +20183,10 @@ _08025E88:
blt _08025EAC
b _080261B0
_08025EAC:
- ldr r4, _08025F04 @ =gUnknown_02024C80
- ldr r1, _08025EF8 @ =gUnknown_02024A60
+ ldr r4, _08025F04 @ =gSideTimer
+ ldr r1, _08025EF8 @ =gActiveBank
ldrb r0, [r1]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r1, 0x1
ands r1, r0
lsls r0, r1, 1
@@ -20199,14 +20199,14 @@ _08025EAC:
mov r2, r9
cmp r2, 0
bne _08025F54
- ldr r0, _08025F08 @ =gUnknown_02024BE6
+ ldr r0, _08025F08 @ =gCurrentMove
ldrh r0, [r0]
cmp r0, 0xAE
beq _08025F84
cmp r5, 0x1
bne _08025F74
- ldr r4, _08025F0C @ =gUnknown_02024D68
- ldr r3, _08025EF8 @ =gUnknown_02024A60
+ ldr r4, _08025F0C @ =gSpecialStatuses
+ ldr r3, _08025EF8 @ =gActiveBank
ldrb r0, [r3]
lsls r1, r0, 2
adds r1, r0
@@ -20216,28 +20216,28 @@ _08025EAC:
lsls r0, 31
cmp r0, 0
beq _08025F14
- ldr r0, _08025F10 @ =gUnknown_02024C10
+ ldr r0, _08025F10 @ =gBattlescriptCurrInstr
mov r4, r8
str r4, [r0]
b _08025F74
.align 2, 0
-_08025EF8: .4byte gUnknown_02024A60
-_08025EFC: .4byte gEnemyMonIndex
-_08025F00: .4byte gUnknown_030041C0
-_08025F04: .4byte gUnknown_02024C80
-_08025F08: .4byte gUnknown_02024BE6
-_08025F0C: .4byte gUnknown_02024D68
-_08025F10: .4byte gUnknown_02024C10
+_08025EF8: .4byte gActiveBank
+_08025EFC: .4byte gBankTarget
+_08025F00: .4byte gBattleTextBuff1
+_08025F04: .4byte gSideTimer
+_08025F08: .4byte gCurrentMove
+_08025F0C: .4byte gSpecialStatuses
+_08025F10: .4byte gBattlescriptCurrInstr
_08025F14:
mov r0, r8
bl b_movescr_stack_push
ldr r0, _08025F40 @ =0x02000000
- ldr r6, _08025F44 @ =gUnknown_02024A60
+ ldr r6, _08025F44 @ =gActiveBank
ldrb r1, [r6]
ldr r2, _08025F48 @ =0x00016003
adds r0, r2
strb r1, [r0]
- ldr r1, _08025F4C @ =gUnknown_02024C10
+ ldr r1, _08025F4C @ =gBattlescriptCurrInstr
ldr r0, _08025F50 @ =gUnknown_081D9128
str r0, [r1]
ldrb r1, [r6]
@@ -20252,12 +20252,12 @@ _08025F14:
b _08025F74
.align 2, 0
_08025F40: .4byte 0x02000000
-_08025F44: .4byte gUnknown_02024A60
+_08025F44: .4byte gActiveBank
_08025F48: .4byte 0x00016003
-_08025F4C: .4byte gUnknown_02024C10
+_08025F4C: .4byte gBattlescriptCurrInstr
_08025F50: .4byte gUnknown_081D9128
_08025F54:
- ldr r0, _08025F78 @ =gUnknown_02024BE6
+ ldr r0, _08025F78 @ =gCurrentMove
ldrh r0, [r0]
cmp r0, 0xAE
beq _08025F84
@@ -20269,19 +20269,19 @@ _08025F54:
lsls r0, 24
cmp r0, 0
beq _08025F84
- ldr r1, _08025F7C @ =gUnknown_02024C10
+ ldr r1, _08025F7C @ =gBattlescriptCurrInstr
ldr r0, _08025F80 @ =BattleScript_1D83D6
str r0, [r1]
_08025F74:
movs r0, 0x1
b _080262A4
.align 2, 0
-_08025F78: .4byte gUnknown_02024BE6
-_08025F7C: .4byte gUnknown_02024C10
+_08025F78: .4byte gCurrentMove
+_08025F7C: .4byte gBattlescriptCurrInstr
_08025F80: .4byte BattleScript_1D83D6
_08025F84:
ldr r2, _08025FCC @ =gBattleMons
- ldr r1, _08025FD0 @ =gUnknown_02024A60
+ ldr r1, _08025FD0 @ =gActiveBank
ldrb r3, [r1]
movs r4, 0x58
adds r0, r3, 0
@@ -20298,13 +20298,13 @@ _08025FA0:
mov r0, r9
cmp r0, 0
bne _08026040
- ldr r0, _08025FD4 @ =gUnknown_02024BE6
+ ldr r0, _08025FD4 @ =gCurrentMove
ldrh r0, [r0]
cmp r0, 0xAE
beq _08026040
cmp r5, 0x1
bne _08025F74
- ldr r4, _08025FD8 @ =gUnknown_02024D68
+ ldr r4, _08025FD8 @ =gSpecialStatuses
lsls r0, r3, 2
adds r0, r3
lsls r0, 2
@@ -20313,29 +20313,29 @@ _08025FA0:
lsls r0, 31
cmp r0, 0
beq _08025FE0
- ldr r0, _08025FDC @ =gUnknown_02024C10
+ ldr r0, _08025FDC @ =gBattlescriptCurrInstr
mov r1, r8
str r1, [r0]
b _08025F74
.align 2, 0
_08025FCC: .4byte gBattleMons
-_08025FD0: .4byte gUnknown_02024A60
-_08025FD4: .4byte gUnknown_02024BE6
-_08025FD8: .4byte gUnknown_02024D68
-_08025FDC: .4byte gUnknown_02024C10
+_08025FD0: .4byte gActiveBank
+_08025FD4: .4byte gCurrentMove
+_08025FD8: .4byte gSpecialStatuses
+_08025FDC: .4byte gBattlescriptCurrInstr
_08025FE0:
mov r0, r8
bl b_movescr_stack_push
ldr r0, _08026028 @ =0x02000000
- ldr r2, _0802602C @ =gUnknown_02024A60
+ ldr r2, _0802602C @ =gActiveBank
ldrb r1, [r2]
ldr r3, _08026030 @ =0x00016003
adds r0, r3
strb r1, [r0]
- ldr r1, _08026034 @ =gUnknown_02024C10
+ ldr r1, _08026034 @ =gBattlescriptCurrInstr
ldr r0, _08026038 @ =gUnknown_081D989B
str r0, [r1]
- ldr r1, _0802603C @ =byte_2024C06
+ ldr r1, _0802603C @ =gLastUsedAbility
ldrb r0, [r2]
movs r6, 0x58
muls r0, r6
@@ -20346,7 +20346,7 @@ _08025FE0:
ldrb r0, [r2]
ldrb r1, [r1]
bl sub_81074C4
- ldr r0, _0802602C @ =gUnknown_02024A60
+ ldr r0, _0802602C @ =gActiveBank
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
@@ -20359,13 +20359,13 @@ _08025FE0:
b _08025F74
.align 2, 0
_08026028: .4byte 0x02000000
-_0802602C: .4byte gUnknown_02024A60
+_0802602C: .4byte gActiveBank
_08026030: .4byte 0x00016003
-_08026034: .4byte gUnknown_02024C10
+_08026034: .4byte gBattlescriptCurrInstr
_08026038: .4byte gUnknown_081D989B
-_0802603C: .4byte byte_2024C06
+_0802603C: .4byte gLastUsedAbility
_08026040:
- ldr r1, _08026090 @ =gUnknown_02024A60
+ ldr r1, _08026090 @ =gActiveBank
ldrb r0, [r1]
movs r4, 0x58
muls r0, r4
@@ -20384,15 +20384,15 @@ _08026040:
mov r0, r8
bl b_movescr_stack_push
ldr r0, _08026094 @ =0x02000000
- ldr r3, _08026090 @ =gUnknown_02024A60
+ ldr r3, _08026090 @ =gActiveBank
ldrb r1, [r3]
ldr r6, _08026098 @ =0x00016003
adds r0, r6
strb r1, [r0]
- ldr r1, _0802609C @ =gUnknown_02024C10
+ ldr r1, _0802609C @ =gBattlescriptCurrInstr
ldr r0, _080260A0 @ =gUnknown_081D9903
str r0, [r1]
- ldr r1, _080260A4 @ =byte_2024C06
+ ldr r1, _080260A4 @ =gLastUsedAbility
ldrb r0, [r3]
muls r0, r4
add r0, r10
@@ -20404,14 +20404,14 @@ _08026040:
bl sub_81074C4
b _08025F74
.align 2, 0
-_08026090: .4byte gUnknown_02024A60
+_08026090: .4byte gActiveBank
_08026094: .4byte 0x02000000
_08026098: .4byte 0x00016003
-_0802609C: .4byte gUnknown_02024C10
+_0802609C: .4byte gBattlescriptCurrInstr
_080260A0: .4byte gUnknown_081D9903
-_080260A4: .4byte byte_2024C06
+_080260A4: .4byte gLastUsedAbility
_080260A8:
- ldr r1, _080260FC @ =gUnknown_02024A60
+ ldr r1, _080260FC @ =gActiveBank
ldrb r0, [r1]
movs r4, 0x58
muls r0, r4
@@ -20432,15 +20432,15 @@ _080260CA:
mov r0, r8
bl b_movescr_stack_push
ldr r0, _08026100 @ =0x02000000
- ldr r3, _080260FC @ =gUnknown_02024A60
+ ldr r3, _080260FC @ =gActiveBank
ldrb r1, [r3]
ldr r6, _08026104 @ =0x00016003
adds r0, r6
strb r1, [r0]
- ldr r1, _08026108 @ =gUnknown_02024C10
+ ldr r1, _08026108 @ =gBattlescriptCurrInstr
ldr r0, _0802610C @ =gUnknown_081D9903
str r0, [r1]
- ldr r1, _08026110 @ =byte_2024C06
+ ldr r1, _08026110 @ =gLastUsedAbility
ldrb r0, [r3]
muls r0, r4
add r0, r10
@@ -20452,14 +20452,14 @@ _080260CA:
bl sub_81074C4
b _08025F74
.align 2, 0
-_080260FC: .4byte gUnknown_02024A60
+_080260FC: .4byte gActiveBank
_08026100: .4byte 0x02000000
_08026104: .4byte 0x00016003
-_08026108: .4byte gUnknown_02024C10
+_08026108: .4byte gBattlescriptCurrInstr
_0802610C: .4byte gUnknown_081D9903
-_08026110: .4byte byte_2024C06
+_08026110: .4byte gLastUsedAbility
_08026114:
- ldr r0, _080261A0 @ =gUnknown_02024A60
+ ldr r0, _080261A0 @ =gActiveBank
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -20478,7 +20478,7 @@ _0802612C:
ands r0, r1
negs r0, r0
lsls r0, 24
- ldr r3, _080261A4 @ =gUnknown_03004290
+ ldr r3, _080261A4 @ =gBattleTextBuff2
movs r4, 0
movs r1, 0xFD
strb r1, [r3]
@@ -20507,7 +20507,7 @@ _08026156:
adds r1, r2, r3
movs r0, 0xFF
strb r0, [r1]
- ldr r1, _080261A0 @ =gUnknown_02024A60
+ ldr r1, _080261A0 @ =gActiveBank
ldrb r2, [r1]
movs r0, 0x58
muls r0, r2
@@ -20521,9 +20521,9 @@ _08026156:
cmp r0, 0
beq _08026206
movs r1, 0
- ldr r0, _080261A8 @ =gEnemyMonIndex
+ ldr r0, _080261A8 @ =gBankTarget
ldrb r0, [r0]
- ldr r3, _080261AC @ =gUnknown_02024D1E
+ ldr r3, _080261AC @ =gBattleCommunication
mov r8, r3
cmp r0, r2
bne _0802619A
@@ -20533,15 +20533,15 @@ _0802619A:
strb r1, [r4, 0x5]
b _08026234
.align 2, 0
-_080261A0: .4byte gUnknown_02024A60
-_080261A4: .4byte gUnknown_03004290
-_080261A8: .4byte gEnemyMonIndex
-_080261AC: .4byte gUnknown_02024D1E
+_080261A0: .4byte gActiveBank
+_080261A4: .4byte gBattleTextBuff2
+_080261A8: .4byte gBankTarget
+_080261AC: .4byte gBattleCommunication
_080261B0:
asrs r6, r0, 28
movs r0, 0x7
ands r6, r0
- ldr r3, _08026210 @ =gUnknown_03004290
+ ldr r3, _08026210 @ =gBattleTextBuff2
strb r2, [r3]
movs r2, 0x1
cmp r6, 0x2
@@ -20568,7 +20568,7 @@ _080261CA:
orrs r0, r2
strb r0, [r1]
ldr r2, _08026214 @ =gBattleMons
- ldr r4, _08026218 @ =gUnknown_02024A60
+ ldr r4, _08026218 @ =gActiveBank
ldrb r3, [r4]
movs r0, 0x58
muls r0, r3
@@ -20583,21 +20583,21 @@ _080261CA:
cmp r0, 0xC
bne _08026220
_08026206:
- ldr r1, _0802621C @ =gUnknown_02024D1E
+ ldr r1, _0802621C @ =gBattleCommunication
movs r0, 0x2
strb r0, [r1, 0x5]
mov r8, r1
b _08026234
.align 2, 0
-_08026210: .4byte gUnknown_03004290
+_08026210: .4byte gBattleTextBuff2
_08026214: .4byte gBattleMons
-_08026218: .4byte gUnknown_02024A60
-_0802621C: .4byte gUnknown_02024D1E
+_08026218: .4byte gActiveBank
+_0802621C: .4byte gBattleCommunication
_08026220:
movs r1, 0
- ldr r0, _080262B4 @ =gEnemyMonIndex
+ ldr r0, _080262B4 @ =gBankTarget
ldrb r0, [r0]
- ldr r2, _080262B8 @ =gUnknown_02024D1E
+ ldr r2, _080262B8 @ =gBattleCommunication
mov r8, r2
cmp r0, r3
bne _08026230
@@ -20606,7 +20606,7 @@ _08026230:
mov r3, r8
strb r1, [r3, 0x5]
_08026234:
- ldr r2, _080262BC @ =gUnknown_02024A60
+ ldr r2, _080262BC @ =gActiveBank
ldrb r0, [r2]
movs r4, 0x58
adds r1, r0, 0
@@ -20631,7 +20631,7 @@ _08026234:
movs r0, 0
strb r0, [r1]
_08026264:
- ldr r1, _080262BC @ =gUnknown_02024A60
+ ldr r1, _080262BC @ =gActiveBank
ldrb r0, [r1]
muls r0, r4
adds r0, r7, r0
@@ -20675,16 +20675,16 @@ _080262A4:
pop {r1}
bx r1
.align 2, 0
-_080262B4: .4byte gEnemyMonIndex
-_080262B8: .4byte gUnknown_02024D1E
-_080262BC: .4byte gUnknown_02024A60
+_080262B4: .4byte gBankTarget
+_080262B8: .4byte gBattleCommunication
+_080262BC: .4byte gActiveBank
_080262C0: .4byte gBattleMoveFlags
thumb_func_end sub_8025E20
thumb_func_start atk89_statbuffchange
atk89_statbuffchange: @ 80262C4
push {r4,r5,lr}
- ldr r5, _0802630C @ =gUnknown_02024C10
+ ldr r5, _0802630C @ =gBattlescriptCurrInstr
ldr r2, [r5]
ldrb r3, [r2, 0x2]
ldrb r0, [r2, 0x3]
@@ -20719,7 +20719,7 @@ _08026304:
pop {r0}
bx r0
.align 2, 0
-_0802630C: .4byte gUnknown_02024C10
+_0802630C: .4byte gBattlescriptCurrInstr
_08026310: .4byte 0x02000000
_08026314: .4byte 0x0001601e
thumb_func_end atk89_statbuffchange
@@ -20728,9 +20728,9 @@ _08026314: .4byte 0x0001601e
atk8A_normalisebuffs: @ 8026318
push {r4-r7,lr}
movs r2, 0
- ldr r0, _08026360 @ =gUnknown_02024A68
+ ldr r0, _08026360 @ =gNoOfAllBanks
ldrb r1, [r0]
- ldr r0, _08026364 @ =gUnknown_02024C10
+ ldr r0, _08026364 @ =gBattlescriptCurrInstr
mov r12, r0
cmp r2, r1
bge _08026350
@@ -20765,8 +20765,8 @@ _08026350:
pop {r0}
bx r0
.align 2, 0
-_08026360: .4byte gUnknown_02024A68
-_08026364: .4byte gUnknown_02024C10
+_08026360: .4byte gNoOfAllBanks
+_08026364: .4byte gBattlescriptCurrInstr
_08026368: .4byte gBattleMons
thumb_func_end atk8A_normalisebuffs
@@ -20774,7 +20774,7 @@ _08026368: .4byte gBattleMons
atk8B_setbide: @ 802636C
push {r4,r5,lr}
ldr r4, _080263C4 @ =gBattleMons
- ldr r3, _080263C8 @ =gPlayerMonIndex
+ ldr r3, _080263C8 @ =gBankAttacker
ldrb r0, [r3]
movs r5, 0x58
adds r2, r0, 0
@@ -20786,15 +20786,15 @@ atk8B_setbide: @ 802636C
lsls r1, 5
orrs r0, r1
str r0, [r2]
- ldr r1, _080263CC @ =gUnknown_02024C54
+ ldr r1, _080263CC @ =gLockedMove
ldrb r0, [r3]
lsls r0, 1
adds r0, r1
- ldr r1, _080263D0 @ =gUnknown_02024BE6
+ ldr r1, _080263D0 @ =gCurrentMove
ldrh r1, [r1]
movs r2, 0
strh r1, [r0]
- ldr r1, _080263D4 @ =gUnknown_02024BF4
+ ldr r1, _080263D4 @ =gTakenDmg
ldrb r0, [r3]
lsls r0, 2
adds r0, r1
@@ -20808,7 +20808,7 @@ atk8B_setbide: @ 802636C
lsls r2, 2
orrs r0, r2
str r0, [r1]
- ldr r1, _080263D8 @ =gUnknown_02024C10
+ ldr r1, _080263D8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -20817,18 +20817,18 @@ atk8B_setbide: @ 802636C
bx r0
.align 2, 0
_080263C4: .4byte gBattleMons
-_080263C8: .4byte gPlayerMonIndex
-_080263CC: .4byte gUnknown_02024C54
-_080263D0: .4byte gUnknown_02024BE6
-_080263D4: .4byte gUnknown_02024BF4
-_080263D8: .4byte gUnknown_02024C10
+_080263C8: .4byte gBankAttacker
+_080263CC: .4byte gLockedMove
+_080263D0: .4byte gCurrentMove
+_080263D4: .4byte gTakenDmg
+_080263D8: .4byte gBattlescriptCurrInstr
thumb_func_end atk8B_setbide
thumb_func_start atk8C_confuseifrepeatingattackends
atk8C_confuseifrepeatingattackends: @ 80263DC
push {lr}
ldr r1, _0802640C @ =gBattleMons
- ldr r0, _08026410 @ =gPlayerMonIndex
+ ldr r0, _08026410 @ =gBankAttacker
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -20840,11 +20840,11 @@ atk8C_confuseifrepeatingattackends: @ 80263DC
ands r0, r1
cmp r0, 0
bne _080263FE
- ldr r1, _08026414 @ =gUnknown_02024D1E
+ ldr r1, _08026414 @ =gBattleCommunication
movs r0, 0x75
strb r0, [r1, 0x3]
_080263FE:
- ldr r1, _08026418 @ =gUnknown_02024C10
+ ldr r1, _08026418 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -20852,27 +20852,27 @@ _080263FE:
bx r0
.align 2, 0
_0802640C: .4byte gBattleMons
-_08026410: .4byte gPlayerMonIndex
-_08026414: .4byte gUnknown_02024D1E
-_08026418: .4byte gUnknown_02024C10
+_08026410: .4byte gBankAttacker
+_08026414: .4byte gBattleCommunication
+_08026418: .4byte gBattlescriptCurrInstr
thumb_func_end atk8C_confuseifrepeatingattackends
thumb_func_start atk8D_setloopcounter
atk8D_setloopcounter: @ 802641C
push {r4,r5,lr}
- ldr r0, _08026430 @ =gUnknown_02024C10
+ ldr r0, _08026430 @ =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r1, [r0, 0x1]
cmp r1, 0
beq _08026438
- ldr r0, _08026434 @ =gUnknown_02024C0E
+ ldr r0, _08026434 @ =gMultiHitCounter
strb r1, [r0]
b _08026452
.align 2, 0
-_08026430: .4byte gUnknown_02024C10
-_08026434: .4byte gUnknown_02024C0E
+_08026430: .4byte gBattlescriptCurrInstr
+_08026434: .4byte gMultiHitCounter
_08026438:
- ldr r4, _08026460 @ =gUnknown_02024C0E
+ ldr r4, _08026460 @ =gMultiHitCounter
bl Random
movs r5, 0x3
ands r0, r5
@@ -20885,7 +20885,7 @@ _0802644E:
adds r0, 0x2
strb r0, [r4]
_08026452:
- ldr r1, _08026464 @ =gUnknown_02024C10
+ ldr r1, _08026464 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
@@ -20893,8 +20893,8 @@ _08026452:
pop {r0}
bx r0
.align 2, 0
-_08026460: .4byte gUnknown_02024C0E
-_08026464: .4byte gUnknown_02024C10
+_08026460: .4byte gMultiHitCounter
+_08026464: .4byte gBattlescriptCurrInstr
thumb_func_end atk8D_setloopcounter
thumb_func_start sub_8026468
@@ -20923,7 +20923,7 @@ sub_8026468: @ 8026468
adds r1, r4
movs r0, 0xFF
strb r0, [r1]
- ldr r1, _080264BC @ =gUnknown_02024C10
+ ldr r1, _080264BC @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -20936,21 +20936,21 @@ _080264AC: .4byte 0x000160e0
_080264B0: .4byte 0x000160e1
_080264B4: .4byte 0x000160e2
_080264B8: .4byte 0x000160e4
-_080264BC: .4byte gUnknown_02024C10
+_080264BC: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8026468
thumb_func_start sub_80264C0
sub_80264C0: @ 80264C0
push {r4-r7,lr}
ldr r6, _080264F4 @ =gBattleMons
- ldr r7, _080264F8 @ =gPlayerMonIndex
+ ldr r7, _080264F8 @ =gBankAttacker
ldrb r0, [r7]
movs r5, 0x58
adds r1, r0, 0
muls r1, r5
adds r1, r6
adds r1, 0x2A
- ldr r4, _080264FC @ =gEnemyMonIndex
+ ldr r4, _080264FC @ =gBankTarget
ldrb r3, [r4]
adds r0, r3, 0
muls r0, r5
@@ -20964,16 +20964,16 @@ sub_80264C0: @ 80264C0
ldr r2, _08026504 @ =0x00016064
adds r1, r3, r2
adds r1, r0
- ldr r2, _08026508 @ =gUnknown_02024A6A
+ ldr r2, _08026508 @ =gBattlePartyID
lsls r0, r3, 1
b _08026568
.align 2, 0
_080264F4: .4byte gBattleMons
-_080264F8: .4byte gPlayerMonIndex
-_080264FC: .4byte gEnemyMonIndex
+_080264F8: .4byte gBankAttacker
+_080264FC: .4byte gBankTarget
_08026500: .4byte 0x02000000
_08026504: .4byte 0x00016064
-_08026508: .4byte gUnknown_02024A6A
+_08026508: .4byte gBattlePartyID
_0802650C:
bl Random
movs r3, 0xFF
@@ -20997,7 +20997,7 @@ _0802650C:
lsrs r1, 2
cmp r0, r1
bhi _0802655C
- ldr r3, _08026558 @ =gUnknown_02024C10
+ ldr r3, _08026558 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -21013,19 +21013,19 @@ _0802650C:
movs r0, 0
b _08026576
.align 2, 0
-_08026558: .4byte gUnknown_02024C10
+_08026558: .4byte gBattlescriptCurrInstr
_0802655C:
ldr r0, _0802657C @ =0x02000000
ldr r2, _08026580 @ =0x00016064
adds r1, r4, r2
adds r1, r0
- ldr r2, _08026584 @ =gUnknown_02024A6A
+ ldr r2, _08026584 @ =gBattlePartyID
lsls r0, r4, 1
_08026568:
adds r0, r2
ldrh r0, [r0]
strb r0, [r1]
- ldr r1, _08026588 @ =gUnknown_02024C10
+ ldr r1, _08026588 @ =gBattlescriptCurrInstr
ldr r0, _0802658C @ =gUnknown_081D90FC
str r0, [r1]
movs r0, 0x1
@@ -21036,8 +21036,8 @@ _08026576:
.align 2, 0
_0802657C: .4byte 0x02000000
_08026580: .4byte 0x00016064
-_08026584: .4byte gUnknown_02024A6A
-_08026588: .4byte gUnknown_02024C10
+_08026584: .4byte gBattlePartyID
+_08026588: .4byte gBattlescriptCurrInstr
_0802658C: .4byte gUnknown_081D90FC
thumb_func_end sub_80264C0
@@ -21054,9 +21054,9 @@ sub_8026590: @ 8026590
bne _080265A4
b _0802687C
_080265A4:
- ldr r5, _0802662C @ =gEnemyMonIndex
+ ldr r5, _0802662C @ =gBankTarget
ldrb r0, [r5]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
ldr r1, _08026630 @ =gEnemyParty
mov r8, r1
@@ -21120,7 +21120,7 @@ _0802661A:
b _08026678
.align 2, 0
_08026628: .4byte gBattleTypeFlags
-_0802662C: .4byte gEnemyMonIndex
+_0802662C: .4byte gBankTarget
_08026630: .4byte gEnemyParty
_08026634: .4byte gPlayerParty
_08026638:
@@ -21178,7 +21178,7 @@ _08026688:
cmp r0, 0
bne _080266C4
_080266A0:
- ldr r3, _080266C0 @ =gUnknown_02024C10
+ ldr r3, _080266C0 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -21194,7 +21194,7 @@ _080266A0:
b _08026880
.align 2, 0
_080266BC: .4byte gBattleTypeFlags
-_080266C0: .4byte gUnknown_02024C10
+_080266C0: .4byte gBattlescriptCurrInstr
_080266C4:
bl sub_80264C0
lsls r0, 24
@@ -21216,7 +21216,7 @@ _080266DC:
bl __umodsi3
lsls r0, 24
lsrs r6, r0, 24
- ldr r0, _08026714 @ =gEnemyMonIndex
+ ldr r0, _08026714 @ =gBankTarget
ldrb r0, [r0]
bl sub_803FC34
lsls r0, 24
@@ -21232,12 +21232,12 @@ _080266DC:
b _0802671A
.align 2, 0
_08026710: .4byte gBattleTypeFlags
-_08026714: .4byte gEnemyMonIndex
+_08026714: .4byte gBankTarget
_08026718:
adds r5, r6, 0
_0802671A:
- ldr r4, _0802676C @ =gUnknown_02024A6A
- ldr r0, _08026770 @ =gEnemyMonIndex
+ ldr r4, _0802676C @ =gBattlePartyID
+ ldr r0, _08026770 @ =gBankTarget
ldrb r2, [r0]
lsls r1, r2, 1
adds r1, r4
@@ -21274,14 +21274,14 @@ _0802671A:
beq _080266DC
b _08026832
.align 2, 0
-_0802676C: .4byte gUnknown_02024A6A
-_08026770: .4byte gEnemyMonIndex
+_0802676C: .4byte gBattlePartyID
+_08026770: .4byte gBankTarget
_08026774:
movs r0, 0x1
ands r0, r1
cmp r0, 0
beq _080267E4
- ldr r6, _080267DC @ =gUnknown_02024A6A
+ ldr r6, _080267DC @ =gBattlePartyID
_0802677E:
bl Random
lsls r0, 16
@@ -21290,7 +21290,7 @@ _0802677E:
bl __umodsi3
lsls r0, 24
lsrs r5, r0, 24
- ldr r0, _080267E0 @ =gEnemyMonIndex
+ ldr r0, _080267E0 @ =gBankTarget
ldrb r1, [r0]
lsls r0, r1, 1
adds r0, r6
@@ -21326,10 +21326,10 @@ _0802677E:
beq _0802677E
b _08026832
.align 2, 0
-_080267DC: .4byte gUnknown_02024A6A
-_080267E0: .4byte gEnemyMonIndex
+_080267DC: .4byte gBattlePartyID
+_080267E0: .4byte gBankTarget
_080267E4:
- ldr r6, _0802686C @ =gUnknown_02024A6A
+ ldr r6, _0802686C @ =gBattlePartyID
_080267E6:
bl Random
lsls r0, 16
@@ -21338,7 +21338,7 @@ _080267E6:
bl __umodsi3
lsls r0, 24
lsrs r5, r0, 24
- ldr r0, _08026870 @ =gEnemyMonIndex
+ ldr r0, _08026870 @ =gBankTarget
ldrb r0, [r0]
lsls r0, 1
adds r0, r6
@@ -21366,7 +21366,7 @@ _080267E6:
beq _080267E6
_08026832:
ldr r0, _08026874 @ =0x02000000
- ldr r4, _08026870 @ =gEnemyMonIndex
+ ldr r4, _08026870 @ =gBankTarget
ldrb r1, [r4]
ldr r2, _08026878 @ =0x00016068
adds r1, r2
@@ -21391,8 +21391,8 @@ _08026850:
bl sub_8094B6C
b _08026880
.align 2, 0
-_0802686C: .4byte gUnknown_02024A6A
-_08026870: .4byte gEnemyMonIndex
+_0802686C: .4byte gBattlePartyID
+_08026870: .4byte gBankTarget
_08026874: .4byte 0x02000000
_08026878: .4byte 0x00016068
_0802687C:
@@ -21414,7 +21414,7 @@ sub_802688C: @ 802688C
push {r5-r7}
movs r6, 0
ldr r2, _08026920 @ =gBattleMons
- ldr r3, _08026924 @ =gPlayerMonIndex
+ ldr r3, _08026924 @ =gBankAttacker
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
@@ -21449,7 +21449,7 @@ _080268CE:
mov r10, r0
ldr r5, _08026920 @ =gBattleMons
mov r12, r5
- ldr r7, _08026924 @ =gPlayerMonIndex
+ ldr r7, _08026924 @ =gBankAttacker
ldrb r0, [r7]
movs r4, 0x58
adds r5, r0, 0
@@ -21486,7 +21486,7 @@ _0802691A:
b _0802692E
.align 2, 0
_08026920: .4byte gBattleMons
-_08026924: .4byte gPlayerMonIndex
+_08026924: .4byte gBankAttacker
_08026928: .4byte gBattleMoves
_0802692C:
movs r2, 0
@@ -21512,7 +21512,7 @@ _08026946:
_08026950:
cmp r3, r6
bne _08026974
- ldr r3, _08026970 @ =gUnknown_02024C10
+ ldr r3, _08026970 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -21527,7 +21527,7 @@ _08026950:
str r1, [r3]
b _08026A18
.align 2, 0
-_08026970: .4byte gUnknown_02024C10
+_08026970: .4byte gBattlescriptCurrInstr
_08026974:
movs r7, 0x3
ldr r5, _080269CC @ =gBattleMoves
@@ -21540,7 +21540,7 @@ _0802697A:
bcs _0802697A
ldr r4, _080269D0 @ =gBattleMons
lsls r1, r3, 1
- ldr r3, _080269D4 @ =gPlayerMonIndex
+ ldr r3, _080269D4 @ =gBankAttacker
ldrb r2, [r3]
movs r0, 0x58
adds r5, r2, 0
@@ -21577,7 +21577,7 @@ _080269C8:
.align 2, 0
_080269CC: .4byte gBattleMoves
_080269D0: .4byte gBattleMons
-_080269D4: .4byte gPlayerMonIndex
+_080269D4: .4byte gBankAttacker
_080269D8:
movs r2, 0
_080269DA:
@@ -21600,7 +21600,7 @@ _080269DA:
add r0, r8
adds r0, 0x22
strb r2, [r0]
- ldr r1, _08026A28 @ =gUnknown_030041C0
+ ldr r1, _08026A28 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x3
@@ -21608,7 +21608,7 @@ _080269DA:
strb r2, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
- ldr r1, _08026A2C @ =gUnknown_02024C10
+ ldr r1, _08026A2C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -21621,8 +21621,8 @@ _08026A18:
pop {r0}
bx r0
.align 2, 0
-_08026A28: .4byte gUnknown_030041C0
-_08026A2C: .4byte gUnknown_02024C10
+_08026A28: .4byte gBattleTextBuff1
+_08026A2C: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802688C
thumb_func_start atk91_givemoney
@@ -21634,7 +21634,7 @@ atk91_givemoney: @ 8026A30
ands r0, r1
cmp r0, 0
bne _08026AAC
- ldr r4, _08026A90 @ =gUnknown_02024D1A
+ ldr r4, _08026A90 @ =gPaydayMoney
ldrh r0, [r4]
cmp r0, 0
beq _08026AAC
@@ -21646,7 +21646,7 @@ atk91_givemoney: @ 8026A30
ldrb r1, [r1]
muls r1, r2
bl sub_80B79B8
- ldr r1, _08026AA0 @ =gUnknown_030041C0
+ ldr r1, _08026AA0 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x1
@@ -21664,7 +21664,7 @@ atk91_givemoney: @ 8026A30
strb r0, [r1, 0x5]
movs r0, 0xFF
strb r0, [r1, 0x6]
- ldr r4, _08026AA4 @ =gUnknown_02024C10
+ ldr r4, _08026AA4 @ =gBattlescriptCurrInstr
ldr r0, [r4]
adds r0, 0x1
bl b_movescr_stack_push
@@ -21673,15 +21673,15 @@ atk91_givemoney: @ 8026A30
b _08026AB4
.align 2, 0
_08026A8C: .4byte gBattleTypeFlags
-_08026A90: .4byte gUnknown_02024D1A
+_08026A90: .4byte gPaydayMoney
_08026A94: .4byte gSaveBlock1 + 0x490
_08026A98: .4byte 0x02000000
_08026A9C: .4byte 0x00016056
-_08026AA0: .4byte gUnknown_030041C0
-_08026AA4: .4byte gUnknown_02024C10
+_08026AA0: .4byte gBattleTextBuff1
+_08026AA4: .4byte gBattlescriptCurrInstr
_08026AA8: .4byte gUnknown_081D95DB
_08026AAC:
- ldr r1, _08026ABC @ =gUnknown_02024C10
+ ldr r1, _08026ABC @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -21690,16 +21690,16 @@ _08026AB4:
pop {r0}
bx r0
.align 2, 0
-_08026ABC: .4byte gUnknown_02024C10
+_08026ABC: .4byte gBattlescriptCurrInstr
thumb_func_end atk91_givemoney
thumb_func_start atk92_setlightscreen
atk92_setlightscreen: @ 8026AC0
push {r4-r6,lr}
- ldr r4, _08026AF0 @ =gPlayerMonIndex
+ ldr r4, _08026AF0 @ =gBankAttacker
ldrb r0, [r4]
- bl battle_get_per_side_status
- ldr r6, _08026AF4 @ =gUnknown_02024C7A
+ bl GetBankIdentity
+ ldr r6, _08026AF4 @ =gSideAffecting
movs r5, 0x1
adds r1, r5, 0
ands r1, r0
@@ -21715,17 +21715,17 @@ atk92_setlightscreen: @ 8026AC0
movs r1, 0x1
orrs r0, r1
strb r0, [r2]
- ldr r1, _08026AFC @ =gUnknown_02024D1E
+ ldr r1, _08026AFC @ =gBattleCommunication
movs r0, 0
b _08026B60
.align 2, 0
-_08026AF0: .4byte gPlayerMonIndex
-_08026AF4: .4byte gUnknown_02024C7A
+_08026AF0: .4byte gBankAttacker
+_08026AF4: .4byte gSideAffecting
_08026AF8: .4byte gBattleMoveFlags
-_08026AFC: .4byte gUnknown_02024D1E
+_08026AFC: .4byte gBattleCommunication
_08026B00:
ldrb r0, [r4]
- bl battle_get_per_side_status
+ bl GetBankIdentity
adds r1, r5, 0
ands r1, r0
lsls r1, 1
@@ -21735,8 +21735,8 @@ _08026B00:
orrs r0, r2
strh r0, [r1]
ldrb r0, [r4]
- bl battle_get_per_side_status
- ldr r2, _08026B50 @ =gUnknown_02024C80
+ bl GetBankIdentity
+ ldr r2, _08026B50 @ =gSideTimer
adds r1, r5, 0
ands r1, r0
lsls r0, r1, 1
@@ -21752,24 +21752,24 @@ _08026B00:
cmp r0, 0
beq _08026B5C
movs r0, 0x1
- bl sub_803C348
+ bl CountAliveMons
lsls r0, 24
lsrs r0, 24
cmp r0, 0x2
bne _08026B5C
- ldr r1, _08026B58 @ =gUnknown_02024D1E
+ ldr r1, _08026B58 @ =gBattleCommunication
movs r0, 0x4
b _08026B60
.align 2, 0
-_08026B50: .4byte gUnknown_02024C80
+_08026B50: .4byte gSideTimer
_08026B54: .4byte gBattleTypeFlags
-_08026B58: .4byte gUnknown_02024D1E
+_08026B58: .4byte gBattleCommunication
_08026B5C:
- ldr r1, _08026B70 @ =gUnknown_02024D1E
+ ldr r1, _08026B70 @ =gBattleCommunication
movs r0, 0x3
_08026B60:
strb r0, [r1, 0x5]
- ldr r1, _08026B74 @ =gUnknown_02024C10
+ ldr r1, _08026B74 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -21777,8 +21777,8 @@ _08026B60:
pop {r0}
bx r0
.align 2, 0
-_08026B70: .4byte gUnknown_02024D1E
-_08026B74: .4byte gUnknown_02024C10
+_08026B70: .4byte gBattleCommunication
+_08026B74: .4byte gBattlescriptCurrInstr
thumb_func_end atk92_setlightscreen
thumb_func_start sub_8026B78
@@ -21789,7 +21789,7 @@ sub_8026B78: @ 8026B78
mov r5, r8
push {r5-r7}
ldr r7, _08026BA8 @ =gBattleMons
- ldr r6, _08026BAC @ =gEnemyMonIndex
+ ldr r6, _08026BAC @ =gBankTarget
ldrb r2, [r6]
movs r5, 0x58
adds r0, r2, 0
@@ -21808,7 +21808,7 @@ sub_8026B78: @ 8026B78
b _08026BCE
.align 2, 0
_08026BA8: .4byte gBattleMons
-_08026BAC: .4byte gEnemyMonIndex
+_08026BAC: .4byte gBankTarget
_08026BB0: .4byte gEnigmaBerries
_08026BB4:
ldrh r0, [r1, 0x2E]
@@ -21823,8 +21823,8 @@ _08026BB4:
lsls r0, 24
lsrs r6, r0, 24
_08026BCE:
- ldr r1, _08026C4C @ =gUnknown_02024C0B
- ldr r5, _08026C50 @ =gEnemyMonIndex
+ ldr r1, _08026C4C @ =gStringBank
+ ldr r5, _08026C50 @ =gBankTarget
ldrb r0, [r5]
strb r0, [r1]
cmp r4, 0x27
@@ -21841,7 +21841,7 @@ _08026BCE:
ldrb r0, [r5]
movs r1, 0x27
bl sub_81074F8
- ldr r2, _08026C54 @ =gUnknown_02024D68
+ ldr r2, _08026C54 @ =gSpecialStatuses
ldrb r1, [r5]
lsls r0, r1, 2
adds r0, r1
@@ -21854,7 +21854,7 @@ _08026BCE:
_08026C0C:
ldr r0, _08026C58 @ =gBattleMons
mov r8, r0
- ldr r1, _08026C50 @ =gEnemyMonIndex
+ ldr r1, _08026C50 @ =gBankTarget
ldrb r2, [r1]
movs r6, 0x58
adds r0, r2, 0
@@ -21872,27 +21872,27 @@ _08026C0C:
movs r1, 0x1
orrs r0, r1
strb r0, [r2]
- ldr r0, _08026C60 @ =byte_2024C06
+ ldr r0, _08026C60 @ =gLastUsedAbility
strb r3, [r0]
- ldr r1, _08026C64 @ =gUnknown_02024C10
+ ldr r1, _08026C64 @ =gBattlescriptCurrInstr
ldr r0, _08026C68 @ =gUnknown_081D9826
str r0, [r1]
- ldr r1, _08026C50 @ =gEnemyMonIndex
+ ldr r1, _08026C50 @ =gBankTarget
ldrb r0, [r1]
movs r1, 0x5
bl sub_81074C4
b _08026E40
.align 2, 0
-_08026C4C: .4byte gUnknown_02024C0B
-_08026C50: .4byte gEnemyMonIndex
-_08026C54: .4byte gUnknown_02024D68
+_08026C4C: .4byte gStringBank
+_08026C50: .4byte gBankTarget
+_08026C54: .4byte gSpecialStatuses
_08026C58: .4byte gBattleMons
_08026C5C: .4byte gBattleMoveFlags
-_08026C60: .4byte byte_2024C06
-_08026C64: .4byte gUnknown_02024C10
+_08026C60: .4byte gLastUsedAbility
+_08026C64: .4byte gBattlescriptCurrInstr
_08026C68: .4byte gUnknown_081D9826
_08026C6C:
- ldr r1, _08026CE0 @ =gUnknown_02024C98
+ ldr r1, _08026CE0 @ =gStatuses3
lsls r0, r2, 2
adds r0, r1
ldr r0, [r0]
@@ -21901,13 +21901,13 @@ _08026C6C:
cmp r0, 0
bne _08026CF4
ldr r1, _08026CE4 @ =gBattleMoves
- ldr r0, _08026CE8 @ =gUnknown_02024BE6
+ ldr r0, _08026CE8 @ =gCurrentMove
ldrh r0, [r0]
lsls r2, r0, 1
adds r2, r0
lsls r2, 2
adds r2, r1
- ldr r7, _08026CEC @ =gPlayerMonIndex
+ ldr r7, _08026CEC @ =gBankAttacker
ldrb r0, [r7]
muls r0, r6
add r0, r10
@@ -21936,7 +21936,7 @@ _08026C6C:
muls r1, r6
add r1, r10
adds r1, 0x2A
- ldr r2, _08026CF0 @ =gEnemyMonIndex
+ ldr r2, _08026CF0 @ =gBankTarget
ldrb r0, [r2]
muls r0, r6
add r0, r10
@@ -21950,18 +21950,18 @@ _08026CDC:
mov r10, r8
b _08026DE0
.align 2, 0
-_08026CE0: .4byte gUnknown_02024C98
+_08026CE0: .4byte gStatuses3
_08026CE4: .4byte gBattleMoves
-_08026CE8: .4byte gUnknown_02024BE6
-_08026CEC: .4byte gPlayerMonIndex
-_08026CF0: .4byte gEnemyMonIndex
+_08026CE8: .4byte gCurrentMove
+_08026CEC: .4byte gBankAttacker
+_08026CF0: .4byte gBankTarget
_08026CF4:
- ldr r0, _08026D4C @ =gUnknown_02024CA8
+ ldr r0, _08026D4C @ =gDisableStructs
lsls r1, r2, 3
subs r1, r2
lsls r1, 2
adds r1, r0
- ldr r2, _08026D50 @ =gPlayerMonIndex
+ ldr r2, _08026D50 @ =gBankAttacker
ldrb r0, [r1, 0x15]
movs r4, 0
ldrb r3, [r2]
@@ -21981,8 +21981,8 @@ _08026CF4:
_08026D20:
cmp r4, 0
beq _08026DE0
- ldr r0, _08026D54 @ =gUnknown_02024D28
- ldr r1, _08026D58 @ =gEnemyMonIndex
+ ldr r0, _08026D54 @ =gProtectStructs
+ ldr r1, _08026D58 @ =gBankTarget
ldrb r2, [r1]
lsls r1, r2, 4
adds r1, r0
@@ -22002,14 +22002,14 @@ _08026D20:
movs r1, 0x40
b _08026DC6
.align 2, 0
-_08026D4C: .4byte gUnknown_02024CA8
-_08026D50: .4byte gPlayerMonIndex
-_08026D54: .4byte gUnknown_02024D28
-_08026D58: .4byte gEnemyMonIndex
+_08026D4C: .4byte gDisableStructs
+_08026D50: .4byte gBankAttacker
+_08026D54: .4byte gProtectStructs
+_08026D58: .4byte gBankTarget
_08026D5C: .4byte gBattleMoveDamage
_08026D60: .4byte gBattleMoveFlags
_08026D64:
- ldr r0, _08026DA0 @ =gUnknown_02024D68
+ ldr r0, _08026DA0 @ =gSpecialStatuses
lsls r1, r2, 2
adds r1, r2
lsls r1, 2
@@ -22031,8 +22031,8 @@ _08026D64:
movs r1, 0x80
orrs r0, r1
strb r0, [r2]
- ldr r1, _08026DAC @ =gUnknown_02024C04
- ldr r2, _08026DB0 @ =gEnemyMonIndex
+ ldr r1, _08026DAC @ =gLastUsedItem
+ ldr r2, _08026DB0 @ =gBankTarget
ldrb r0, [r2]
muls r0, r3
add r0, r10
@@ -22040,11 +22040,11 @@ _08026D64:
strh r0, [r1]
b _08026DCA
.align 2, 0
-_08026DA0: .4byte gUnknown_02024D68
+_08026DA0: .4byte gSpecialStatuses
_08026DA4: .4byte gBattleMoveDamage
_08026DA8: .4byte gBattleMoveFlags
-_08026DAC: .4byte gUnknown_02024C04
-_08026DB0: .4byte gEnemyMonIndex
+_08026DAC: .4byte gLastUsedItem
+_08026DB0: .4byte gBankTarget
_08026DB4:
ldr r1, _08026DD4 @ =gBattleMoveDamage
movs r0, 0x58
@@ -22059,7 +22059,7 @@ _08026DC6:
orrs r0, r1
strb r0, [r2]
_08026DCA:
- ldr r1, _08026DDC @ =gUnknown_02024C10
+ ldr r1, _08026DDC @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -22067,21 +22067,21 @@ _08026DCA:
.align 2, 0
_08026DD4: .4byte gBattleMoveDamage
_08026DD8: .4byte gBattleMoveFlags
-_08026DDC: .4byte gUnknown_02024C10
+_08026DDC: .4byte gBattlescriptCurrInstr
_08026DE0:
ldr r2, _08026E10 @ =gBattleMoveFlags
ldrb r0, [r2]
movs r1, 0x1
orrs r0, r1
strb r0, [r2]
- ldr r0, _08026E14 @ =gPlayerMonIndex
+ ldr r0, _08026E14 @ =gBankAttacker
ldrb r0, [r0]
movs r2, 0x58
adds r1, r0, 0
muls r1, r2
add r1, r10
adds r1, 0x2A
- ldr r3, _08026E18 @ =gEnemyMonIndex
+ ldr r3, _08026E18 @ =gBankTarget
ldrb r0, [r3]
muls r0, r2
add r0, r10
@@ -22090,20 +22090,20 @@ _08026DE0:
ldrb r0, [r0]
cmp r1, r0
bcc _08026E20
- ldr r1, _08026E1C @ =gUnknown_02024D1E
+ ldr r1, _08026E1C @ =gBattleCommunication
movs r0, 0
b _08026E24
.align 2, 0
_08026E10: .4byte gBattleMoveFlags
-_08026E14: .4byte gPlayerMonIndex
-_08026E18: .4byte gEnemyMonIndex
-_08026E1C: .4byte gUnknown_02024D1E
+_08026E14: .4byte gBankAttacker
+_08026E18: .4byte gBankTarget
+_08026E1C: .4byte gBattleCommunication
_08026E20:
- ldr r1, _08026E50 @ =gUnknown_02024D1E
+ ldr r1, _08026E50 @ =gBattleCommunication
movs r0, 0x1
_08026E24:
strb r0, [r1, 0x5]
- ldr r3, _08026E54 @ =gUnknown_02024C10
+ ldr r3, _08026E54 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -22125,8 +22125,8 @@ _08026E40:
pop {r0}
bx r0
.align 2, 0
-_08026E50: .4byte gUnknown_02024D1E
-_08026E54: .4byte gUnknown_02024C10
+_08026E50: .4byte gBattleCommunication
+_08026E54: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8026B78
thumb_func_start atk94_gethalfcurrentenemyhp
@@ -22134,7 +22134,7 @@ atk94_gethalfcurrentenemyhp: @ 8026E58
push {lr}
ldr r3, _08026E84 @ =gBattleMoveDamage
ldr r2, _08026E88 @ =gBattleMons
- ldr r0, _08026E8C @ =gEnemyMonIndex
+ ldr r0, _08026E8C @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -22147,7 +22147,7 @@ atk94_gethalfcurrentenemyhp: @ 8026E58
movs r0, 0x1
str r0, [r3]
_08026E76:
- ldr r1, _08026E90 @ =gUnknown_02024C10
+ ldr r1, _08026E90 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -22156,8 +22156,8 @@ _08026E76:
.align 2, 0
_08026E84: .4byte gBattleMoveDamage
_08026E88: .4byte gBattleMons
-_08026E8C: .4byte gEnemyMonIndex
-_08026E90: .4byte gUnknown_02024C10
+_08026E8C: .4byte gBankTarget
+_08026E90: .4byte gBattlescriptCurrInstr
thumb_func_end atk94_gethalfcurrentenemyhp
thumb_func_start sub_8026E94
@@ -22174,35 +22174,35 @@ sub_8026E94: @ 8026E94
movs r1, 0x1
orrs r0, r1
strb r0, [r2]
- ldr r1, _08026EBC @ =gUnknown_02024D1E
+ ldr r1, _08026EBC @ =gBattleCommunication
movs r0, 0x2
strb r0, [r1, 0x5]
b _08026ED2
.align 2, 0
_08026EB4: .4byte gBattleWeather
_08026EB8: .4byte gBattleMoveFlags
-_08026EBC: .4byte gUnknown_02024D1E
+_08026EBC: .4byte gBattleCommunication
_08026EC0:
movs r0, 0x8
strh r0, [r2]
- ldr r1, _08026EE0 @ =gUnknown_02024D1E
+ ldr r1, _08026EE0 @ =gBattleCommunication
movs r0, 0x3
strb r0, [r1, 0x5]
- ldr r0, _08026EE4 @ =gUnknown_02024DBC
+ ldr r0, _08026EE4 @ =gWishFutureKnock
adds r0, 0x28
movs r1, 0x5
strb r1, [r0]
_08026ED2:
- ldr r1, _08026EE8 @ =gUnknown_02024C10
+ ldr r1, _08026EE8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08026EE0: .4byte gUnknown_02024D1E
-_08026EE4: .4byte gUnknown_02024DBC
-_08026EE8: .4byte gUnknown_02024C10
+_08026EE0: .4byte gBattleCommunication
+_08026EE4: .4byte gWishFutureKnock
+_08026EE8: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8026E94
thumb_func_start sub_8026EEC
@@ -22215,7 +22215,7 @@ sub_8026EEC: @ 8026EEC
movs r1, 0
movs r2, 0xD
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r0, 24
cmp r0, 0
@@ -22227,7 +22227,7 @@ _08026F0A:
movs r1, 0
movs r2, 0x4D
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
beq _08026F20
@@ -22238,7 +22238,7 @@ _08026F20:
movs r0, 0x18
ands r0, r1
adds r4, r2, 0
- ldr r5, _08026F98 @ =gPlayerMonIndex
+ ldr r5, _08026F98 @ =gBankAttacker
cmp r0, 0
beq _08026FAE
ldr r0, _08026F9C @ =gBattleMons
@@ -22269,7 +22269,7 @@ _08026F20:
ldrb r0, [r0]
cmp r0, 0x8
beq _08026FA8
- ldr r0, _08026FA0 @ =gUnknown_02024C98
+ ldr r0, _08026FA0 @ =gStatuses3
lsls r1, r2, 2
adds r1, r0
ldr r1, [r1]
@@ -22292,9 +22292,9 @@ _08026F20:
b _08026FAC
.align 2, 0
_08026F94: .4byte gBattleWeather
-_08026F98: .4byte gPlayerMonIndex
+_08026F98: .4byte gBankAttacker
_08026F9C: .4byte gBattleMons
-_08026FA0: .4byte gUnknown_02024C98
+_08026FA0: .4byte gStatuses3
_08026FA4: .4byte gBattleMoveDamage
_08026FA8:
ldr r1, _08027004 @ =gBattleMoveDamage
@@ -22323,7 +22323,7 @@ _08026FAE:
ldrb r0, [r0]
cmp r0, 0xF
beq _08027010
- ldr r0, _0802700C @ =gUnknown_02024C98
+ ldr r0, _0802700C @ =gStatuses3
lsls r1, r3, 2
adds r1, r0
ldr r1, [r1]
@@ -22348,7 +22348,7 @@ _08026FAE:
.align 2, 0
_08027004: .4byte gBattleMoveDamage
_08027008: .4byte gBattleMons
-_0802700C: .4byte gUnknown_02024C98
+_0802700C: .4byte gStatuses3
_08027010:
ldr r1, _08027018 @ =gBattleMoveDamage
movs r0, 0
@@ -22360,9 +22360,9 @@ _0802701C:
ldr r1, _08027050 @ =gBattleMoveDamage
movs r0, 0
str r0, [r1]
- ldr r5, _08027054 @ =gPlayerMonIndex
+ ldr r5, _08027054 @ =gBankAttacker
_08027024:
- ldr r0, _08027058 @ =gUnknown_02024C0C
+ ldr r0, _08027058 @ =gAbsentBankFlags
ldrb r1, [r0]
ldr r2, _0802705C @ =gBitTable
ldrb r0, [r5]
@@ -22376,7 +22376,7 @@ _08027024:
movs r0, 0
str r0, [r1]
_0802703E:
- ldr r1, _08027060 @ =gUnknown_02024C10
+ ldr r1, _08027060 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -22386,10 +22386,10 @@ _0802703E:
bx r0
.align 2, 0
_08027050: .4byte gBattleMoveDamage
-_08027054: .4byte gPlayerMonIndex
-_08027058: .4byte gUnknown_02024C0C
+_08027054: .4byte gBankAttacker
+_08027058: .4byte gAbsentBankFlags
_0802705C: .4byte gBitTable
-_08027060: .4byte gUnknown_02024C10
+_08027060: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8026EEC
thumb_func_start sub_8027064
@@ -22399,13 +22399,13 @@ sub_8027064: @ 8027064
mov r6, r9
mov r5, r8
push {r5-r7}
- ldr r4, _08027090 @ =gPlayerMonIndex
+ ldr r4, _08027090 @ =gBankAttacker
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _0802709C
- ldr r1, _08027094 @ =gUnknown_02024A6A
+ ldr r1, _08027094 @ =gBattlePartyID
ldrb r0, [r4]
lsls r0, 1
adds r0, r1
@@ -22415,11 +22415,11 @@ sub_8027064: @ 8027064
ldr r0, _08027098 @ =gPlayerParty
b _080270AC
.align 2, 0
-_08027090: .4byte gPlayerMonIndex
-_08027094: .4byte gUnknown_02024A6A
+_08027090: .4byte gBankAttacker
+_08027094: .4byte gBattlePartyID
_08027098: .4byte gPlayerParty
_0802709C:
- ldr r1, _080270D0 @ =gUnknown_02024A6A
+ ldr r1, _080270D0 @ =gBattlePartyID
ldrb r0, [r4]
lsls r0, 1
adds r0, r1
@@ -22429,13 +22429,13 @@ _0802709C:
ldr r0, _080270D4 @ =gEnemyParty
_080270AC:
adds r5, r1, r0
- ldr r4, _080270D8 @ =gEnemyMonIndex
+ ldr r4, _080270D8 @ =gBankTarget
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _080270E0
- ldr r1, _080270D0 @ =gUnknown_02024A6A
+ ldr r1, _080270D0 @ =gBattlePartyID
ldrb r0, [r4]
lsls r0, 1
adds r0, r1
@@ -22445,12 +22445,12 @@ _080270AC:
ldr r0, _080270DC @ =gPlayerParty
b _080270F0
.align 2, 0
-_080270D0: .4byte gUnknown_02024A6A
+_080270D0: .4byte gBattlePartyID
_080270D4: .4byte gEnemyParty
-_080270D8: .4byte gEnemyMonIndex
+_080270D8: .4byte gBankTarget
_080270DC: .4byte gPlayerParty
_080270E0:
- ldr r1, _0802714C @ =gUnknown_02024A6A
+ ldr r1, _0802714C @ =gBattlePartyID
ldrb r0, [r4]
lsls r0, 1
adds r0, r1
@@ -22480,7 +22480,7 @@ _080270F0:
movs r1, 0
bl GetMonData
adds r7, r0, 0
- ldr r5, _08027154 @ =gEnemyMonIndex
+ ldr r5, _08027154 @ =gBankTarget
ldrb r0, [r5]
movs r6, 0x58
muls r0, r6
@@ -22490,23 +22490,23 @@ _080270F0:
ldrb r2, [r0]
cmp r2, 0xC
bne _08027168
- ldr r1, _0802715C @ =gUnknown_02024C10
+ ldr r1, _0802715C @ =gBattlescriptCurrInstr
ldr r0, _08027160 @ =gUnknown_081D98C9
str r0, [r1]
- ldr r0, _08027164 @ =byte_2024C06
+ ldr r0, _08027164 @ =gLastUsedAbility
strb r2, [r0]
ldrb r0, [r5]
movs r1, 0xC
bl sub_81074C4
b _0802721C
.align 2, 0
-_0802714C: .4byte gUnknown_02024A6A
+_0802714C: .4byte gBattlePartyID
_08027150: .4byte gEnemyParty
-_08027154: .4byte gEnemyMonIndex
+_08027154: .4byte gBankTarget
_08027158: .4byte gBattleMons
-_0802715C: .4byte gUnknown_02024C10
+_0802715C: .4byte gBattlescriptCurrInstr
_08027160: .4byte gUnknown_081D98C9
-_08027164: .4byte byte_2024C06
+_08027164: .4byte gLastUsedAbility
_08027168:
mov r0, r10
mov r1, r9
@@ -22519,7 +22519,7 @@ _08027168:
lsls r0, 24
cmp r4, r0
beq _080271CA
- ldr r1, _080271E8 @ =gUnknown_02024C98
+ ldr r1, _080271E8 @ =gStatuses3
ldrb r2, [r5]
lsls r0, r2, 2
adds r0, r1
@@ -22554,7 +22554,7 @@ _08027168:
cmp r0, 0xFF
bne _080271F8
_080271CA:
- ldr r3, _080271F4 @ =gUnknown_02024C10
+ ldr r3, _080271F4 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -22569,17 +22569,17 @@ _080271CA:
str r1, [r3]
b _0802721C
.align 2, 0
-_080271E8: .4byte gUnknown_02024C98
+_080271E8: .4byte gStatuses3
_080271EC: .4byte 0x000400c0
_080271F0: .4byte gBattleMons
-_080271F4: .4byte gUnknown_02024C10
+_080271F4: .4byte gBattlescriptCurrInstr
_080271F8:
ldrb r0, [r5]
adds r2, r0, 0
muls r2, r6
adds r2, r4
ldr r1, _0802722C @ =gBitTable
- ldr r0, _08027230 @ =gPlayerMonIndex
+ ldr r0, _08027230 @ =gBankAttacker
ldrb r0, [r0]
lsls r0, 2
adds r0, r1
@@ -22588,7 +22588,7 @@ _080271F8:
ldr r0, [r2]
orrs r0, r1
str r0, [r2]
- ldr r1, _08027234 @ =gUnknown_02024C10
+ ldr r1, _08027234 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -22602,24 +22602,24 @@ _0802721C:
bx r0
.align 2, 0
_0802722C: .4byte gBitTable
-_08027230: .4byte gPlayerMonIndex
-_08027234: .4byte gUnknown_02024C10
+_08027230: .4byte gBankAttacker
+_08027234: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8027064
thumb_func_start sub_8027238
sub_8027238: @ 8027238
push {r4-r7,lr}
- ldr r0, _08027280 @ =gUnknown_02024A64
+ ldr r0, _08027280 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _08027324
- ldr r5, _08027284 @ =gUnknown_02024C10
+ ldr r5, _08027284 @ =gBattlescriptCurrInstr
ldr r1, [r5]
ldrb r0, [r1, 0x1]
cmp r0, 0x4
beq _08027290
bl sub_8015150
- ldr r4, _08027288 @ =gUnknown_02024A60
+ ldr r4, _08027288 @ =gActiveBank
strb r0, [r4]
ldr r3, _0802728C @ =gBattleMons
ldrb r1, [r4]
@@ -22634,24 +22634,24 @@ sub_8027238: @ 8027238
adds r2, r3
ldr r2, [r2]
movs r0, 0
- bl dp01_build_cmdbuf_x1A_aaaa_bbbb
+ bl EmitStatusIconUpdate
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, [r5]
adds r0, 0x2
str r0, [r5]
b _08027324
.align 2, 0
-_08027280: .4byte gUnknown_02024A64
-_08027284: .4byte gUnknown_02024C10
-_08027288: .4byte gUnknown_02024A60
+_08027280: .4byte gBattleExecBuffer
+_08027284: .4byte gBattlescriptCurrInstr
+_08027288: .4byte gActiveBank
_0802728C: .4byte gBattleMons
_08027290:
- ldr r4, _0802732C @ =gUnknown_02024A60
- ldr r5, _08027330 @ =gPlayerMonIndex
+ ldr r4, _0802732C @ =gActiveBank
+ ldr r5, _08027330 @ =gBankAttacker
ldrb r0, [r5]
strb r0, [r4]
- ldr r6, _08027334 @ =gUnknown_02024C0C
+ ldr r6, _08027334 @ =gAbsentBankFlags
ldrb r1, [r6]
ldr r7, _08027338 @ =gBitTable
ldrb r2, [r4]
@@ -22672,9 +22672,9 @@ _08027290:
adds r2, r3
ldr r2, [r2]
movs r0, 0
- bl dp01_build_cmdbuf_x1A_aaaa_bbbb
+ bl EmitStatusIconUpdate
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_080272CC:
ldr r0, _08027340 @ =gBattleTypeFlags
ldrh r1, [r0]
@@ -22683,12 +22683,12 @@ _080272CC:
cmp r0, 0
beq _0802731C
ldrb r0, [r5]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r1, 0x2
eors r0, r1
lsls r0, 24
lsrs r0, 24
- bl battle_get_side_with_given_state
+ bl GetBankByPlayerAI
strb r0, [r4]
ldrb r1, [r6]
ldrb r2, [r4]
@@ -22709,11 +22709,11 @@ _080272CC:
adds r2, r3
ldr r2, [r2]
movs r0, 0
- bl dp01_build_cmdbuf_x1A_aaaa_bbbb
+ bl EmitStatusIconUpdate
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0802731C:
- ldr r1, _08027344 @ =gUnknown_02024C10
+ ldr r1, _08027344 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x2
str r0, [r1]
@@ -22722,22 +22722,22 @@ _08027324:
pop {r0}
bx r0
.align 2, 0
-_0802732C: .4byte gUnknown_02024A60
-_08027330: .4byte gPlayerMonIndex
-_08027334: .4byte gUnknown_02024C0C
+_0802732C: .4byte gActiveBank
+_08027330: .4byte gBankAttacker
+_08027334: .4byte gAbsentBankFlags
_08027338: .4byte gBitTable
_0802733C: .4byte gBattleMons
_08027340: .4byte gBattleTypeFlags
-_08027344: .4byte gUnknown_02024C10
+_08027344: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8027238
thumb_func_start sub_8027348
sub_8027348: @ 8027348
push {r4-r6,lr}
- ldr r6, _08027378 @ =gUnknown_02024C80
- ldr r4, _0802737C @ =gPlayerMonIndex
+ ldr r6, _08027378 @ =gSideTimer
+ ldr r4, _0802737C @ =gBankAttacker
ldrb r0, [r4]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r5, 0x1
adds r1, r5, 0
ands r1, r0
@@ -22753,17 +22753,17 @@ sub_8027348: @ 8027348
movs r1, 0x20
orrs r0, r1
strb r0, [r2]
- ldr r0, _08027384 @ =gUnknown_02024D1E
+ ldr r0, _08027384 @ =gBattleCommunication
strb r5, [r0, 0x5]
b _080273C0
.align 2, 0
-_08027378: .4byte gUnknown_02024C80
-_0802737C: .4byte gPlayerMonIndex
+_08027378: .4byte gSideTimer
+_0802737C: .4byte gBankAttacker
_08027380: .4byte gBattleMoveFlags
-_08027384: .4byte gUnknown_02024D1E
+_08027384: .4byte gBattleCommunication
_08027388:
ldrb r0, [r4]
- bl battle_get_per_side_status
+ bl GetBankIdentity
adds r1, r5, 0
ands r1, r0
lsls r0, r1, 1
@@ -22773,8 +22773,8 @@ _08027388:
movs r1, 0x5
strb r1, [r0, 0x2]
ldrb r0, [r4]
- bl battle_get_per_side_status
- ldr r2, _080273D0 @ =gUnknown_02024C7A
+ bl GetBankIdentity
+ ldr r2, _080273D0 @ =gSideAffecting
adds r1, r5, 0
ands r1, r0
lsls r1, 1
@@ -22786,10 +22786,10 @@ _08027388:
movs r3, 0
orrs r0, r2
strh r0, [r1]
- ldr r0, _080273D4 @ =gUnknown_02024D1E
+ ldr r0, _080273D4 @ =gBattleCommunication
strb r3, [r0, 0x5]
_080273C0:
- ldr r1, _080273D8 @ =gUnknown_02024C10
+ ldr r1, _080273D8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -22797,16 +22797,16 @@ _080273C0:
pop {r0}
bx r0
.align 2, 0
-_080273D0: .4byte gUnknown_02024C7A
-_080273D4: .4byte gUnknown_02024D1E
-_080273D8: .4byte gUnknown_02024C10
+_080273D0: .4byte gSideAffecting
+_080273D4: .4byte gBattleCommunication
+_080273D8: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8027348
thumb_func_start atk9A_setincreasedcriticalchance
atk9A_setincreasedcriticalchance: @ 80273DC
push {lr}
ldr r1, _0802740C @ =gBattleMons
- ldr r0, _08027410 @ =gPlayerMonIndex
+ ldr r0, _08027410 @ =gBankAttacker
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -22824,30 +22824,30 @@ atk9A_setincreasedcriticalchance: @ 80273DC
movs r1, 0x20
orrs r0, r1
strb r0, [r2]
- ldr r1, _08027418 @ =gUnknown_02024D1E
+ ldr r1, _08027418 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x5]
b _08027424
.align 2, 0
_0802740C: .4byte gBattleMons
-_08027410: .4byte gPlayerMonIndex
+_08027410: .4byte gBankAttacker
_08027414: .4byte gBattleMoveFlags
-_08027418: .4byte gUnknown_02024D1E
+_08027418: .4byte gBattleCommunication
_0802741C:
orrs r1, r3
str r1, [r0]
- ldr r0, _08027430 @ =gUnknown_02024D1E
+ ldr r0, _08027430 @ =gBattleCommunication
strb r2, [r0, 0x5]
_08027424:
- ldr r1, _08027434 @ =gUnknown_02024C10
+ ldr r1, _08027434 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08027430: .4byte gUnknown_02024D1E
-_08027434: .4byte gUnknown_02024C10
+_08027430: .4byte gBattleCommunication
+_08027434: .4byte gBattlescriptCurrInstr
thumb_func_end atk9A_setincreasedcriticalchance
thumb_func_start atk9B_transformdataexecution
@@ -22859,12 +22859,12 @@ atk9B_transformdataexecution: @ 8027438
ldr r2, _08027494 @ =0x0000ffff
adds r0, r2, 0
strh r0, [r1]
- ldr r1, _08027498 @ =gUnknown_02024C10
+ ldr r1, _08027498 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
ldr r7, _0802749C @ =gBattleMons
- ldr r0, _080274A0 @ =gEnemyMonIndex
+ ldr r0, _080274A0 @ =gBankTarget
mov r12, r0
ldrb r1, [r0]
movs r6, 0x58
@@ -22879,7 +22879,7 @@ atk9B_transformdataexecution: @ 8027438
ands r0, r4
cmp r0, 0
bne _0802747E
- ldr r0, _080274A4 @ =gUnknown_02024C98
+ ldr r0, _080274A4 @ =gStatuses3
lsls r1, 2
adds r1, r0
ldr r2, [r1]
@@ -22893,21 +22893,21 @@ _0802747E:
movs r1, 0x20
orrs r0, r1
strb r0, [r2]
- ldr r1, _080274B0 @ =gUnknown_02024D1E
+ ldr r1, _080274B0 @ =gBattleCommunication
movs r0, 0x1
b _080275C8
.align 2, 0
_08027490: .4byte gUnknown_02024BE8
_08027494: .4byte 0x0000ffff
-_08027498: .4byte gUnknown_02024C10
+_08027498: .4byte gBattlescriptCurrInstr
_0802749C: .4byte gBattleMons
-_080274A0: .4byte gEnemyMonIndex
-_080274A4: .4byte gUnknown_02024C98
+_080274A0: .4byte gBankTarget
+_080274A4: .4byte gStatuses3
_080274A8: .4byte 0x000400c0
_080274AC: .4byte gBattleMoveFlags
-_080274B0: .4byte gUnknown_02024D1E
+_080274B0: .4byte gBattleCommunication
_080274B4:
- ldr r3, _08027588 @ =gPlayerMonIndex
+ ldr r3, _08027588 @ =gBankAttacker
ldrb r0, [r3]
adds r1, r0, 0
muls r1, r6
@@ -22915,7 +22915,7 @@ _080274B4:
ldr r0, [r1]
orrs r0, r4
str r0, [r1]
- ldr r4, _0802758C @ =gUnknown_02024CA8
+ ldr r4, _0802758C @ =gDisableStructs
ldrb r1, [r3]
lsls r0, r1, 3
subs r0, r1
@@ -22954,7 +22954,7 @@ _080274B4:
movs r0, 0xF
ands r0, r2
strb r0, [r1, 0x18]
- ldr r1, _08027590 @ =gUnknown_030041C0
+ ldr r1, _08027590 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x6
@@ -22981,7 +22981,7 @@ _080274B4:
adds r2, r0, r7
movs r4, 0
adds r6, r3, 0
- ldr r0, _08027594 @ =gUnknown_02024A60
+ ldr r0, _08027594 @ =gActiveBank
mov r8, r0
_0802754C:
adds r0, r5, r4
@@ -23015,10 +23015,10 @@ _08027564:
adds r0, r5
b _080275A6
.align 2, 0
-_08027588: .4byte gPlayerMonIndex
-_0802758C: .4byte gUnknown_02024CA8
-_08027590: .4byte gUnknown_030041C0
-_08027594: .4byte gUnknown_02024A60
+_08027588: .4byte gBankAttacker
+_0802758C: .4byte gDisableStructs
+_08027590: .4byte gBattleTextBuff1
+_08027594: .4byte gActiveBank
_08027598: .4byte gBattleMoves
_0802759C: .4byte gUnknown_02024A8C
_080275A0:
@@ -23035,11 +23035,11 @@ _080275A6:
strb r0, [r1]
movs r0, 0
movs r1, 0x2
- bl dp01_build_cmdbuf_x38_a
+ bl EmitResetActionMoveSelection
mov r2, r8
ldrb r0, [r2]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _080275D4 @ =gUnknown_02024D1E
+ bl MarkBufferBankForExecution
+ ldr r1, _080275D4 @ =gBattleCommunication
movs r0, 0
_080275C8:
strb r0, [r1, 0x5]
@@ -23049,14 +23049,14 @@ _080275C8:
pop {r0}
bx r0
.align 2, 0
-_080275D4: .4byte gUnknown_02024D1E
+_080275D4: .4byte gBattleCommunication
thumb_func_end atk9B_transformdataexecution
thumb_func_start sub_80275D8
sub_80275D8: @ 80275D8
push {r4-r7,lr}
ldr r7, _08027608 @ =gBattleMons
- ldr r6, _0802760C @ =gPlayerMonIndex
+ ldr r6, _0802760C @ =gBankAttacker
ldrb r0, [r6]
movs r5, 0x58
muls r0, r5
@@ -23074,15 +23074,15 @@ _080275F2:
ldr r1, _08027610 @ =gBattleMoveDamage
movs r0, 0
str r0, [r1]
- ldr r1, _08027614 @ =gUnknown_02024D1E
+ ldr r1, _08027614 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x5]
b _0802766C
.align 2, 0
_08027608: .4byte gBattleMons
-_0802760C: .4byte gPlayerMonIndex
+_0802760C: .4byte gBankAttacker
_08027610: .4byte gBattleMoveDamage
-_08027614: .4byte gUnknown_02024D1E
+_08027614: .4byte gBattleCommunication
_08027618:
ldr r4, _0802767C @ =gBattleMoveDamage
str r1, [r4]
@@ -23110,7 +23110,7 @@ _08027624:
ldr r2, _08027680 @ =0xffff1fff
ands r0, r2
str r0, [r1]
- ldr r2, _08027684 @ =gUnknown_02024CA8
+ ldr r2, _08027684 @ =gDisableStructs
ldrb r1, [r6]
lsls r0, r1, 3
subs r0, r1
@@ -23119,16 +23119,16 @@ _08027624:
ldr r1, [r4]
movs r2, 0
strb r1, [r0, 0xA]
- ldr r0, _08027688 @ =gUnknown_02024D1E
+ ldr r0, _08027688 @ =gBattleCommunication
strb r2, [r0, 0x5]
- ldr r2, _0802768C @ =gUnknown_02024C6C
+ ldr r2, _0802768C @ =gHitMarker
ldr r0, [r2]
movs r1, 0x80
lsls r1, 1
orrs r0, r1
str r0, [r2]
_0802766C:
- ldr r1, _08027690 @ =gUnknown_02024C10
+ ldr r1, _08027690 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -23138,10 +23138,10 @@ _0802766C:
.align 2, 0
_0802767C: .4byte gBattleMoveDamage
_08027680: .4byte 0xffff1fff
-_08027684: .4byte gUnknown_02024CA8
-_08027688: .4byte gUnknown_02024D1E
-_0802768C: .4byte gUnknown_02024C6C
-_08027690: .4byte gUnknown_02024C10
+_08027684: .4byte gDisableStructs
+_08027688: .4byte gBattleCommunication
+_0802768C: .4byte gHitMarker
+_08027690: .4byte gBattlescriptCurrInstr
thumb_func_end sub_80275D8
thumb_func_start sub_8027694
@@ -23195,8 +23195,8 @@ atk9D_copyattack: @ 80276DC
ldr r1, _08027758 @ =0x0000ffff
adds r7, r1, 0
strh r7, [r0]
- ldr r5, _0802775C @ =gUnknown_02024C34
- ldr r6, _08027760 @ =gEnemyMonIndex
+ ldr r5, _0802775C @ =gLastUsedMove
+ ldr r6, _08027760 @ =gBankTarget
ldrb r0, [r6]
lsls r0, 1
adds r0, r5
@@ -23206,7 +23206,7 @@ atk9D_copyattack: @ 80276DC
cmp r0, 0
bne _08027736
ldr r3, _08027764 @ =gBattleMons
- ldr r2, _08027768 @ =gPlayerMonIndex
+ ldr r2, _08027768 @ =gBankAttacker
ldrb r1, [r2]
movs r0, 0x58
adds r4, r1, 0
@@ -23231,7 +23231,7 @@ atk9D_copyattack: @ 80276DC
cmp r1, r7
bne _08027770
_08027736:
- ldr r3, _0802776C @ =gUnknown_02024C10
+ ldr r3, _0802776C @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -23248,18 +23248,18 @@ _08027736:
.align 2, 0
_08027754: .4byte gUnknown_02024BE8
_08027758: .4byte 0x0000ffff
-_0802775C: .4byte gUnknown_02024C34
-_08027760: .4byte gEnemyMonIndex
+_0802775C: .4byte gLastUsedMove
+_08027760: .4byte gBankTarget
_08027764: .4byte gBattleMons
-_08027768: .4byte gPlayerMonIndex
-_0802776C: .4byte gUnknown_02024C10
+_08027768: .4byte gBankAttacker
+_0802776C: .4byte gBattlescriptCurrInstr
_08027770:
movs r2, 0
mov r3, r12
adds r3, 0xC
adds r0, r4, r3
ldrh r0, [r0]
- ldr r4, _08027800 @ =gUnknown_02024C10
+ ldr r4, _08027800 @ =gBattlescriptCurrInstr
mov r10, r4
cmp r0, r1
beq _080277AA
@@ -23287,7 +23287,7 @@ _0802778C:
_080277AA:
cmp r2, 0x4
bne _0802788C
- ldr r5, _08027804 @ =gUnknown_02024BE4
+ ldr r5, _08027804 @ =gCurrMovePos
ldrb r1, [r5]
lsls r1, 1
mov r2, r9
@@ -23298,8 +23298,8 @@ _080277AA:
mov r0, r12
adds r0, 0xC
adds r1, r0
- ldr r2, _08027808 @ =gUnknown_02024C34
- ldr r3, _0802780C @ =gEnemyMonIndex
+ ldr r2, _08027808 @ =gLastUsedMove
+ ldr r3, _0802780C @ =gBankTarget
ldrb r0, [r3]
lsls r0, 1
adds r0, r2
@@ -23328,10 +23328,10 @@ _080277AA:
strb r4, [r0]
b _08027828
.align 2, 0
-_08027800: .4byte gUnknown_02024C10
-_08027804: .4byte gUnknown_02024BE4
-_08027808: .4byte gUnknown_02024C34
-_0802780C: .4byte gEnemyMonIndex
+_08027800: .4byte gBattlescriptCurrInstr
+_08027804: .4byte gCurrMovePos
+_08027808: .4byte gLastUsedMove
+_0802780C: .4byte gBankTarget
_08027810: .4byte gBattleMoves
_08027814:
mov r4, r9
@@ -23345,7 +23345,7 @@ _08027814:
movs r1, 0x5
strb r1, [r0]
_08027828:
- ldr r1, _08027880 @ =gUnknown_030041C0
+ ldr r1, _08027880 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x2
@@ -23363,7 +23363,7 @@ _08027828:
strb r0, [r1, 0x3]
movs r0, 0xFF
strb r0, [r1, 0x4]
- ldr r1, _08027884 @ =gUnknown_02024CA8
+ ldr r1, _08027884 @ =gDisableStructs
mov r2, r9
ldrb r0, [r2]
lsls r2, r0, 3
@@ -23389,8 +23389,8 @@ _08027828:
str r0, [r4]
b _080278A8
.align 2, 0
-_08027880: .4byte gUnknown_030041C0
-_08027884: .4byte gUnknown_02024CA8
+_08027880: .4byte gBattleTextBuff1
+_08027884: .4byte gDisableStructs
_08027888: .4byte gBitTable
_0802788C:
mov r0, r10
@@ -23422,11 +23422,11 @@ sub_80278B8: @ 80278B8
push {r4-r7,lr}
mov r7, r8
push {r7}
- ldr r7, _08027938 @ =gUnknown_02024BE6
+ ldr r7, _08027938 @ =gCurrentMove
movs r6, 0xB1
lsls r6, 1
ldr r5, _0802793C @ =gUnknown_081FACFE
- ldr r0, _08027940 @ =gUnknown_02024C10
+ ldr r0, _08027940 @ =gBattlescriptCurrInstr
mov r8, r0
_080278CA:
bl Random
@@ -23442,7 +23442,7 @@ _080278DE:
subs r0, 0x1
cmp r0, 0
bge _080278DE
- ldr r4, _08027938 @ =gUnknown_02024BE6
+ ldr r4, _08027938 @ =gCurrentMove
ldrh r2, [r4]
ldr r3, _08027948 @ =0x0000ffff
subs r0, r5, 0x2
@@ -23457,7 +23457,7 @@ _080278F8:
ldr r0, _08027948 @ =0x0000ffff
cmp r1, r0
bne _080278CA
- ldr r2, _0802794C @ =gUnknown_02024C6C
+ ldr r2, _0802794C @ =gHitMarker
ldr r0, [r2]
ldr r1, _08027950 @ =0xfffffbff
ands r0, r1
@@ -23478,7 +23478,7 @@ _080278F8:
ldrh r0, [r4]
movs r1, 0
bl sub_801B5C0
- ldr r1, _0802795C @ =gEnemyMonIndex
+ ldr r1, _0802795C @ =gBankTarget
strb r0, [r1]
pop {r3}
mov r8, r3
@@ -23486,23 +23486,23 @@ _080278F8:
pop {r0}
bx r0
.align 2, 0
-_08027938: .4byte gUnknown_02024BE6
+_08027938: .4byte gCurrentMove
_0802793C: .4byte gUnknown_081FACFE
-_08027940: .4byte gUnknown_02024C10
+_08027940: .4byte gBattlescriptCurrInstr
_08027944: .4byte 0x000001ff
_08027948: .4byte 0x0000ffff
-_0802794C: .4byte gUnknown_02024C6C
+_0802794C: .4byte gHitMarker
_08027950: .4byte 0xfffffbff
_08027954: .4byte gUnknown_081D6BBC
_08027958: .4byte gBattleMoves
-_0802795C: .4byte gEnemyMonIndex
+_0802795C: .4byte gBankTarget
thumb_func_end sub_80278B8
thumb_func_start sub_8027960
sub_8027960: @ 8027960
ldr r3, _08027980 @ =gBattleMoveDamage
ldr r2, _08027984 @ =gBattleMons
- ldr r0, _08027988 @ =gPlayerMonIndex
+ ldr r0, _08027988 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -23510,7 +23510,7 @@ sub_8027960: @ 8027960
adds r0, 0x2A
ldrb r0, [r0]
str r0, [r3]
- ldr r1, _0802798C @ =gUnknown_02024C10
+ ldr r1, _0802798C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -23518,8 +23518,8 @@ sub_8027960: @ 8027960
.align 2, 0
_08027980: .4byte gBattleMoveDamage
_08027984: .4byte gBattleMons
-_08027988: .4byte gPlayerMonIndex
-_0802798C: .4byte gUnknown_02024C10
+_08027988: .4byte gBankAttacker
+_0802798C: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8027960
thumb_func_start atkA0_psywavedamageeffect
@@ -23537,7 +23537,7 @@ _08027994:
lsls r3, r0, 1
ldr r4, _080279D4 @ =gBattleMoveDamage
ldr r2, _080279D8 @ =gBattleMons
- ldr r0, _080279DC @ =gPlayerMonIndex
+ ldr r0, _080279DC @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -23550,7 +23550,7 @@ _08027994:
movs r1, 0x64
bl __divsi3
str r0, [r4]
- ldr r1, _080279E0 @ =gUnknown_02024C10
+ ldr r1, _080279E0 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -23560,24 +23560,24 @@ _08027994:
.align 2, 0
_080279D4: .4byte gBattleMoveDamage
_080279D8: .4byte gBattleMons
-_080279DC: .4byte gPlayerMonIndex
-_080279E0: .4byte gUnknown_02024C10
+_080279DC: .4byte gBankAttacker
+_080279E0: .4byte gBattlescriptCurrInstr
thumb_func_end atkA0_psywavedamageeffect
thumb_func_start atkA1_counterdamagecalculator
atkA1_counterdamagecalculator: @ 80279E4
push {r4-r6,lr}
- ldr r4, _08027A54 @ =gPlayerMonIndex
+ ldr r4, _08027A54 @ =gBankAttacker
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r6, r0, 24
- ldr r5, _08027A58 @ =gUnknown_02024D28
+ ldr r5, _08027A58 @ =gProtectStructs
ldrb r0, [r4]
lsls r0, 4
adds r0, r5
ldrb r0, [r0, 0xC]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r2, r0, 24
ldrb r0, [r4]
@@ -23601,7 +23601,7 @@ atkA1_counterdamagecalculator: @ 80279E4
ldr r1, _08027A60 @ =gBattleMoveDamage
lsls r0, r3, 1
str r0, [r1]
- ldr r1, _08027A64 @ =gUnknown_02024C80
+ ldr r1, _08027A64 @ =gSideTimer
lsls r0, r2, 1
adds r0, r2
lsls r0, 2
@@ -23616,39 +23616,39 @@ atkA1_counterdamagecalculator: @ 80279E4
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _08027A6C
- ldr r0, _08027A68 @ =gEnemyMonIndex
+ ldr r0, _08027A68 @ =gBankTarget
strb r1, [r0]
b _08027A7C
.align 2, 0
-_08027A54: .4byte gPlayerMonIndex
-_08027A58: .4byte gUnknown_02024D28
+_08027A54: .4byte gBankAttacker
+_08027A58: .4byte gProtectStructs
_08027A5C: .4byte gBattleMons
_08027A60: .4byte gBattleMoveDamage
-_08027A64: .4byte gUnknown_02024C80
-_08027A68: .4byte gEnemyMonIndex
+_08027A64: .4byte gSideTimer
+_08027A68: .4byte gBankTarget
_08027A6C:
- ldr r2, _08027A88 @ =gEnemyMonIndex
- ldr r1, _08027A8C @ =gUnknown_02024D28
- ldr r0, _08027A90 @ =gPlayerMonIndex
+ ldr r2, _08027A88 @ =gBankTarget
+ ldr r1, _08027A8C @ =gProtectStructs
+ ldr r0, _08027A90 @ =gBankAttacker
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
ldrb r0, [r0, 0xC]
strb r0, [r2]
_08027A7C:
- ldr r1, _08027A94 @ =gUnknown_02024C10
+ ldr r1, _08027A94 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _08027AC8
.align 2, 0
-_08027A88: .4byte gEnemyMonIndex
-_08027A8C: .4byte gUnknown_02024D28
-_08027A90: .4byte gPlayerMonIndex
-_08027A94: .4byte gUnknown_02024C10
+_08027A88: .4byte gBankTarget
+_08027A8C: .4byte gProtectStructs
+_08027A90: .4byte gBankAttacker
+_08027A94: .4byte gBattlescriptCurrInstr
_08027A98:
- ldr r2, _08027AD0 @ =gUnknown_02024D68
- ldr r0, _08027AD4 @ =gPlayerMonIndex
+ ldr r2, _08027AD0 @ =gSpecialStatuses
+ ldr r0, _08027AD4 @ =gBankAttacker
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
@@ -23658,7 +23658,7 @@ _08027A98:
movs r2, 0x20
orrs r1, r2
strb r1, [r0]
- ldr r3, _08027AD8 @ =gUnknown_02024C10
+ ldr r3, _08027AD8 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -23676,25 +23676,25 @@ _08027AC8:
pop {r0}
bx r0
.align 2, 0
-_08027AD0: .4byte gUnknown_02024D68
-_08027AD4: .4byte gPlayerMonIndex
-_08027AD8: .4byte gUnknown_02024C10
+_08027AD0: .4byte gSpecialStatuses
+_08027AD4: .4byte gBankAttacker
+_08027AD8: .4byte gBattlescriptCurrInstr
thumb_func_end atkA1_counterdamagecalculator
thumb_func_start atkA2_mirrorcoatdamagecalculator
atkA2_mirrorcoatdamagecalculator: @ 8027ADC
push {r4-r6,lr}
- ldr r4, _08027B4C @ =gPlayerMonIndex
+ ldr r4, _08027B4C @ =gBankAttacker
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r6, r0, 24
- ldr r5, _08027B50 @ =gUnknown_02024D28
+ ldr r5, _08027B50 @ =gProtectStructs
ldrb r0, [r4]
lsls r0, 4
adds r0, r5
ldrb r0, [r0, 0xD]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r2, r0, 24
ldrb r0, [r4]
@@ -23719,7 +23719,7 @@ atkA2_mirrorcoatdamagecalculator: @ 8027ADC
ldr r1, _08027B58 @ =gBattleMoveDamage
lsls r0, r3, 1
str r0, [r1]
- ldr r1, _08027B5C @ =gUnknown_02024C80
+ ldr r1, _08027B5C @ =gSideTimer
lsls r0, r2, 1
adds r0, r2
lsls r0, 2
@@ -23734,39 +23734,39 @@ atkA2_mirrorcoatdamagecalculator: @ 8027ADC
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _08027B64
- ldr r0, _08027B60 @ =gEnemyMonIndex
+ ldr r0, _08027B60 @ =gBankTarget
strb r1, [r0]
b _08027B74
.align 2, 0
-_08027B4C: .4byte gPlayerMonIndex
-_08027B50: .4byte gUnknown_02024D28
+_08027B4C: .4byte gBankAttacker
+_08027B50: .4byte gProtectStructs
_08027B54: .4byte gBattleMons
_08027B58: .4byte gBattleMoveDamage
-_08027B5C: .4byte gUnknown_02024C80
-_08027B60: .4byte gEnemyMonIndex
+_08027B5C: .4byte gSideTimer
+_08027B60: .4byte gBankTarget
_08027B64:
- ldr r2, _08027B80 @ =gEnemyMonIndex
- ldr r1, _08027B84 @ =gUnknown_02024D28
- ldr r0, _08027B88 @ =gPlayerMonIndex
+ ldr r2, _08027B80 @ =gBankTarget
+ ldr r1, _08027B84 @ =gProtectStructs
+ ldr r0, _08027B88 @ =gBankAttacker
ldrb r0, [r0]
lsls r0, 4
adds r0, r1
ldrb r0, [r0, 0xD]
strb r0, [r2]
_08027B74:
- ldr r1, _08027B8C @ =gUnknown_02024C10
+ ldr r1, _08027B8C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _08027BC0
.align 2, 0
-_08027B80: .4byte gEnemyMonIndex
-_08027B84: .4byte gUnknown_02024D28
-_08027B88: .4byte gPlayerMonIndex
-_08027B8C: .4byte gUnknown_02024C10
+_08027B80: .4byte gBankTarget
+_08027B84: .4byte gProtectStructs
+_08027B88: .4byte gBankAttacker
+_08027B8C: .4byte gBattlescriptCurrInstr
_08027B90:
- ldr r2, _08027BC8 @ =gUnknown_02024D68
- ldr r0, _08027BCC @ =gPlayerMonIndex
+ ldr r2, _08027BC8 @ =gSpecialStatuses
+ ldr r0, _08027BCC @ =gBankAttacker
ldrb r1, [r0]
lsls r0, r1, 2
adds r0, r1
@@ -23776,7 +23776,7 @@ _08027B90:
movs r2, 0x20
orrs r1, r2
strb r1, [r0]
- ldr r3, _08027BD0 @ =gUnknown_02024C10
+ ldr r3, _08027BD0 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -23794,9 +23794,9 @@ _08027BC0:
pop {r0}
bx r0
.align 2, 0
-_08027BC8: .4byte gUnknown_02024D68
-_08027BCC: .4byte gPlayerMonIndex
-_08027BD0: .4byte gUnknown_02024C10
+_08027BC8: .4byte gSpecialStatuses
+_08027BCC: .4byte gBankAttacker
+_08027BD0: .4byte gBattlescriptCurrInstr
thumb_func_end atkA2_mirrorcoatdamagecalculator
thumb_func_start atkA3_disablelastusedattack
@@ -23807,20 +23807,20 @@ atkA3_disablelastusedattack: @ 8027BD4
push {r6,r7}
movs r4, 0
ldr r2, _08027CD4 @ =gBattleMons
- ldr r3, _08027CD8 @ =gEnemyMonIndex
+ ldr r3, _08027CD8 @ =gBankTarget
ldrb r1, [r3]
movs r0, 0x58
muls r0, r1
adds r7, r2, 0
adds r7, 0xC
adds r0, r7
- ldr r5, _08027CDC @ =gUnknown_02024C34
+ ldr r5, _08027CDC @ =gLastUsedMove
lsls r1, 1
adds r1, r5
ldrh r0, [r0]
mov r9, r2
adds r6, r3, 0
- ldr r2, _08027CE0 @ =gUnknown_02024CA8
+ ldr r2, _08027CE0 @ =gDisableStructs
mov r8, r2
ldrh r1, [r1]
cmp r0, r1
@@ -23865,7 +23865,7 @@ _08027C28:
ldrb r0, [r0]
cmp r0, 0
beq _08027CEC
- ldr r1, _08027CE4 @ =gUnknown_030041C0
+ ldr r1, _08027CE4 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x2
@@ -23925,20 +23925,20 @@ _08027C28:
ands r0, r3
orrs r0, r2
strb r0, [r1, 0xB]
- ldr r1, _08027CE8 @ =gUnknown_02024C10
+ ldr r1, _08027CE8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _08027D06
.align 2, 0
_08027CD4: .4byte gBattleMons
-_08027CD8: .4byte gEnemyMonIndex
-_08027CDC: .4byte gUnknown_02024C34
-_08027CE0: .4byte gUnknown_02024CA8
-_08027CE4: .4byte gUnknown_030041C0
-_08027CE8: .4byte gUnknown_02024C10
+_08027CD8: .4byte gBankTarget
+_08027CDC: .4byte gLastUsedMove
+_08027CE0: .4byte gDisableStructs
+_08027CE4: .4byte gBattleTextBuff1
+_08027CE8: .4byte gBattlescriptCurrInstr
_08027CEC:
- ldr r3, _08027D14 @ =gUnknown_02024C10
+ ldr r3, _08027D14 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -23959,7 +23959,7 @@ _08027D06:
pop {r0}
bx r0
.align 2, 0
-_08027D14: .4byte gUnknown_02024C10
+_08027D14: .4byte gBattlescriptCurrInstr
thumb_func_end atkA3_disablelastusedattack
thumb_func_start atkA4_setencore
@@ -23971,20 +23971,20 @@ atkA4_setencore: @ 8027D18
push {r5-r7}
movs r5, 0
ldr r3, _08027E0C @ =gBattleMons
- ldr r4, _08027E10 @ =gEnemyMonIndex
+ ldr r4, _08027E10 @ =gBankTarget
ldrb r1, [r4]
movs r0, 0x58
muls r0, r1
adds r6, r3, 0
adds r6, 0xC
adds r0, r6
- ldr r2, _08027E14 @ =gUnknown_02024C34
+ ldr r2, _08027E14 @ =gLastUsedMove
lsls r1, 1
adds r1, r2
ldrh r0, [r0]
mov r10, r3
mov r8, r2
- ldr r2, _08027E18 @ =gUnknown_02024CA8
+ ldr r2, _08027E18 @ =gDisableStructs
mov r9, r2
ldrh r1, [r1]
cmp r0, r1
@@ -24084,19 +24084,19 @@ _08027D88:
ands r0, r3
orrs r0, r2
strb r0, [r1, 0xE]
- ldr r1, _08027E1C @ =gUnknown_02024C10
+ ldr r1, _08027E1C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _08027E3A
.align 2, 0
_08027E0C: .4byte gBattleMons
-_08027E10: .4byte gEnemyMonIndex
-_08027E14: .4byte gUnknown_02024C34
-_08027E18: .4byte gUnknown_02024CA8
-_08027E1C: .4byte gUnknown_02024C10
+_08027E10: .4byte gBankTarget
+_08027E14: .4byte gLastUsedMove
+_08027E18: .4byte gDisableStructs
+_08027E1C: .4byte gBattlescriptCurrInstr
_08027E20:
- ldr r3, _08027E48 @ =gUnknown_02024C10
+ ldr r3, _08027E48 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -24118,7 +24118,7 @@ _08027E3A:
pop {r0}
bx r0
.align 2, 0
-_08027E48: .4byte gUnknown_02024C10
+_08027E48: .4byte gBattlescriptCurrInstr
thumb_func_end atkA4_setencore
thumb_func_start sub_8027E4C
@@ -24128,7 +24128,7 @@ sub_8027E4C: @ 8027E4C
mov r6, r8
push {r6,r7}
ldr r7, _08027EEC @ =gBattleMons
- ldr r0, _08027EF0 @ =gEnemyMonIndex
+ ldr r0, _08027EF0 @ =gBankTarget
mov r8, r0
ldrb r0, [r0]
movs r6, 0x58
@@ -24143,7 +24143,7 @@ sub_8027E4C: @ 8027E4C
ands r0, r1
cmp r0, 0
bne _08027F18
- ldr r1, _08027EF4 @ =gPlayerMonIndex
+ ldr r1, _08027EF4 @ =gBankAttacker
mov r12, r1
ldrb r0, [r1]
muls r0, r6
@@ -24187,7 +24187,7 @@ sub_8027E4C: @ 8027E4C
subs r0, r4
mov r5, r9
str r0, [r5]
- ldr r2, _08027F0C @ =gUnknown_02024D68
+ ldr r2, _08027F0C @ =gSpecialStatuses
mov r0, r8
ldrb r1, [r0]
lsls r0, r1, 2
@@ -24197,25 +24197,25 @@ sub_8027E4C: @ 8027E4C
adds r0, r2
ldr r1, _08027F10 @ =0x0000ffff
str r1, [r0]
- ldr r1, _08027F14 @ =gUnknown_02024C10
+ ldr r1, _08027F14 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _08027F32
.align 2, 0
_08027EEC: .4byte gBattleMons
-_08027EF0: .4byte gEnemyMonIndex
-_08027EF4: .4byte gPlayerMonIndex
+_08027EF0: .4byte gBankTarget
+_08027EF4: .4byte gBankAttacker
_08027EF8: .4byte gBattleMoveDamage
_08027EFC: .4byte 0x02000000
_08027F00: .4byte 0x00016014
_08027F04: .4byte 0x00016015
_08027F08: .4byte 0x00016017
-_08027F0C: .4byte gUnknown_02024D68
+_08027F0C: .4byte gSpecialStatuses
_08027F10: .4byte 0x0000ffff
-_08027F14: .4byte gUnknown_02024C10
+_08027F14: .4byte gBattlescriptCurrInstr
_08027F18:
- ldr r3, _08027F40 @ =gUnknown_02024C10
+ ldr r3, _08027F40 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -24236,7 +24236,7 @@ _08027F32:
pop {r0}
bx r0
.align 2, 0
-_08027F40: .4byte gUnknown_02024C10
+_08027F40: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8027E4C
thumb_func_start sub_8027F44
@@ -24246,8 +24246,8 @@ sub_8027F44: @ 8027F44
mov r6, r9
mov r5, r8
push {r5-r7}
- ldr r1, _08027FA8 @ =gUnknown_02024C3C
- ldr r4, _08027FAC @ =gPlayerMonIndex
+ ldr r1, _08027FA8 @ =gMoveHitWith
+ ldr r4, _08027FAC @ =gBankAttacker
ldrb r0, [r4]
lsls r0, 1
adds r2, r0, r1
@@ -24262,7 +24262,7 @@ sub_8027F44: @ 8027F44
lsls r0, 24
cmp r0, 0
beq _08028024
- ldr r2, _08027FB4 @ =gUnknown_02024D28
+ ldr r2, _08027FB4 @ =gProtectStructs
ldrb r0, [r4]
lsls r1, r0, 4
adds r0, r2, 0x4
@@ -24277,7 +24277,7 @@ sub_8027F44: @ 8027F44
cmp r0, 0
bne _08028024
_08027F8C:
- ldr r3, _08027FB8 @ =gUnknown_02024C10
+ ldr r3, _08027FB8 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -24292,11 +24292,11 @@ _08027F8C:
str r1, [r3]
b _08028110
.align 2, 0
-_08027FA8: .4byte gUnknown_02024C3C
-_08027FAC: .4byte gPlayerMonIndex
+_08027FA8: .4byte gMoveHitWith
+_08027FAC: .4byte gBankAttacker
_08027FB0: .4byte 0x0000ffff
-_08027FB4: .4byte gUnknown_02024D28
-_08027FB8: .4byte gUnknown_02024C10
+_08027FB4: .4byte gProtectStructs
+_08027FB8: .4byte gBattlescriptCurrInstr
_08027FBC:
mov r0, r12
strb r5, [r0]
@@ -24306,7 +24306,7 @@ _08027FBC:
adds r0, r7
adds r0, 0x22
strb r5, [r0]
- ldr r1, _08027FE0 @ =gUnknown_030041C0
+ ldr r1, _08027FE0 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x3
@@ -24314,11 +24314,11 @@ _08027FBC:
strb r5, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
- ldr r1, _08027FE4 @ =gUnknown_02024C10
+ ldr r1, _08027FE4 @ =gBattlescriptCurrInstr
b _08028012
.align 2, 0
-_08027FE0: .4byte gUnknown_030041C0
-_08027FE4: .4byte gUnknown_02024C10
+_08027FE0: .4byte gBattleTextBuff1
+_08027FE4: .4byte gBattlescriptCurrInstr
_08027FE8:
mov r0, r8
adds r0, 0x1
@@ -24332,7 +24332,7 @@ _08027FE8:
adds r0, r7
adds r0, 0x22
strb r2, [r0]
- ldr r1, _08028020 @ =gUnknown_030041C0
+ ldr r1, _08028020 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x3
@@ -24348,7 +24348,7 @@ _08028012:
b _08028110
.align 2, 0
_0802801C: .4byte gBattleMons
-_08028020: .4byte gUnknown_030041C0
+_08028020: .4byte gBattleTextBuff1
_08028024:
movs r4, 0
mov r8, r4
@@ -24365,7 +24365,7 @@ _0802802C:
ldr r6, _08028120 @ =gTypeEffectiveness
adds r3, r4, r6
ldr r1, _08028124 @ =gUnknown_02024C44
- ldr r2, _08028128 @ =gPlayerMonIndex
+ ldr r2, _08028128 @ =gBankAttacker
ldrb r5, [r2]
lsls r0, r5, 1
adds r0, r1
@@ -24408,7 +24408,7 @@ _08028088:
ble _0802802C
movs r0, 0
mov r8, r0
- ldr r1, _08028134 @ =gUnknown_02024C10
+ ldr r1, _08028134 @ =gBattlescriptCurrInstr
mov r12, r1
ldr r3, _08028120 @ =gTypeEffectiveness
adds r0, r4, 0x1
@@ -24483,18 +24483,18 @@ _08028110:
.align 2, 0
_08028120: .4byte gTypeEffectiveness
_08028124: .4byte gUnknown_02024C44
-_08028128: .4byte gPlayerMonIndex
+_08028128: .4byte gBankAttacker
_0802812C: .4byte gBattleMons
_08028130: .4byte 0x000003e7
-_08028134: .4byte gUnknown_02024C10
+_08028134: .4byte gBattlescriptCurrInstr
_08028138: .4byte 0x0000014f
thumb_func_end sub_8027F44
thumb_func_start atkA7_setalwayshitflag
atkA7_setalwayshitflag: @ 802813C
push {r4,lr}
- ldr r4, _08028180 @ =gUnknown_02024C98
- ldr r3, _08028184 @ =gEnemyMonIndex
+ ldr r4, _08028180 @ =gStatuses3
+ ldr r3, _08028184 @ =gBankTarget
ldrb r1, [r3]
lsls r1, 2
adds r1, r4
@@ -24510,16 +24510,16 @@ atkA7_setalwayshitflag: @ 802813C
movs r2, 0x10
orrs r0, r2
str r0, [r1]
- ldr r2, _08028188 @ =gUnknown_02024CA8
+ ldr r2, _08028188 @ =gDisableStructs
ldrb r1, [r3]
lsls r0, r1, 3
subs r0, r1
lsls r0, 2
adds r0, r2
- ldr r1, _0802818C @ =gPlayerMonIndex
+ ldr r1, _0802818C @ =gBankAttacker
ldrb r1, [r1]
strb r1, [r0, 0x15]
- ldr r1, _08028190 @ =gUnknown_02024C10
+ ldr r1, _08028190 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -24527,11 +24527,11 @@ atkA7_setalwayshitflag: @ 802813C
pop {r0}
bx r0
.align 2, 0
-_08028180: .4byte gUnknown_02024C98
-_08028184: .4byte gEnemyMonIndex
-_08028188: .4byte gUnknown_02024CA8
-_0802818C: .4byte gPlayerMonIndex
-_08028190: .4byte gUnknown_02024C10
+_08028180: .4byte gStatuses3
+_08028184: .4byte gBankTarget
+_08028188: .4byte gDisableStructs
+_0802818C: .4byte gBankAttacker
+_08028190: .4byte gBattlescriptCurrInstr
thumb_func_end atkA7_setalwayshitflag
thumb_func_start atkA8_copymovepermanently
@@ -24547,7 +24547,7 @@ atkA8_copymovepermanently: @ 8028194
adds r5, r1, 0
strh r5, [r0]
ldr r3, _080282FC @ =gBattleMons
- ldr r2, _08028300 @ =gPlayerMonIndex
+ ldr r2, _08028300 @ =gBankAttacker
ldrb r1, [r2]
movs r0, 0x58
adds r4, r1, 0
@@ -24566,7 +24566,7 @@ atkA8_copymovepermanently: @ 8028194
b _08028320
_080281CC:
ldr r0, _08028304 @ =gUnknown_02024C2C
- ldr r2, _08028308 @ =gEnemyMonIndex
+ ldr r2, _08028308 @ =gBankTarget
ldrb r1, [r2]
lsls r1, 1
adds r1, r0
@@ -24615,7 +24615,7 @@ _0802821A:
beq _08028220
b _08028320
_08028220:
- ldr r4, _0802830C @ =gUnknown_02024BE4
+ ldr r4, _0802830C @ =gCurrMovePos
ldrb r1, [r4]
lsls r1, 1
mov r2, r10
@@ -24653,7 +24653,7 @@ _08028220:
adds r0, r4
ldrb r0, [r0, 0x4]
strb r0, [r2]
- ldr r1, _08028314 @ =gUnknown_02024A60
+ ldr r1, _08028314 @ =gActiveBank
mov r2, r10
ldrb r0, [r2]
strb r0, [r1]
@@ -24691,17 +24691,17 @@ _08028282:
movs r1, 0x3
movs r2, 0
movs r3, 0x10
- bl dp01_build_cmdbuf_x02_a_b_varargs
- ldr r0, _08028314 @ =gUnknown_02024A60
+ bl EmitSetAttributes
+ ldr r0, _08028314 @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _08028318 @ =gUnknown_030041C0
+ bl MarkBufferBankForExecution
+ ldr r1, _08028318 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x2
strb r0, [r1, 0x1]
ldr r3, _08028304 @ =gUnknown_02024C2C
- ldr r2, _08028308 @ =gEnemyMonIndex
+ ldr r2, _08028308 @ =gBankTarget
ldrb r0, [r2]
lsls r0, 1
adds r0, r3
@@ -24715,7 +24715,7 @@ _08028282:
strb r0, [r1, 0x3]
movs r0, 0xFF
strb r0, [r1, 0x4]
- ldr r1, _0802831C @ =gUnknown_02024C10
+ ldr r1, _0802831C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -24724,16 +24724,16 @@ _08028282:
_080282F4: .4byte gUnknown_02024BE8
_080282F8: .4byte 0x0000ffff
_080282FC: .4byte gBattleMons
-_08028300: .4byte gPlayerMonIndex
+_08028300: .4byte gBankAttacker
_08028304: .4byte gUnknown_02024C2C
-_08028308: .4byte gEnemyMonIndex
-_0802830C: .4byte gUnknown_02024BE4
+_08028308: .4byte gBankTarget
+_0802830C: .4byte gCurrMovePos
_08028310: .4byte gBattleMoves
-_08028314: .4byte gUnknown_02024A60
-_08028318: .4byte gUnknown_030041C0
-_0802831C: .4byte gUnknown_02024C10
+_08028314: .4byte gActiveBank
+_08028318: .4byte gBattleTextBuff1
+_0802831C: .4byte gBattlescriptCurrInstr
_08028320:
- ldr r3, _0802834C @ =gUnknown_02024C10
+ ldr r3, _0802834C @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -24756,7 +24756,7 @@ _0802833A:
pop {r0}
bx r0
.align 2, 0
-_0802834C: .4byte gUnknown_02024C10
+_0802834C: .4byte gBattlescriptCurrInstr
thumb_func_end atkA8_copymovepermanently
thumb_func_start sub_8028350
@@ -24860,7 +24860,7 @@ _080283D8:
cmp r0, 0x1A
bne _08028418
_080283FA:
- ldr r0, _08028414 @ =gUnknown_02024C6C
+ ldr r0, _08028414 @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
lsls r1, 20
@@ -24872,7 +24872,7 @@ _080283FA:
.align 2, 0
_0802840C: .4byte gBattleMoves
_08028410: .4byte gBattleWeather
-_08028414: .4byte gUnknown_02024C6C
+_08028414: .4byte gHitMarker
_08028418:
movs r0, 0x2
_0802841A:
@@ -24889,7 +24889,7 @@ sub_8028420: @ 8028420
push {r5-r7}
movs r6, 0
movs r5, 0
- ldr r0, _080284B0 @ =gPlayerMonIndex
+ ldr r0, _080284B0 @ =gBankAttacker
mov r9, r0
movs r1, 0x58
mov r8, r1
@@ -24940,7 +24940,7 @@ _0802848C:
adds r5, 0x1
cmp r5, 0x3
ble _0802843E
- ldr r0, _080284B0 @ =gPlayerMonIndex
+ ldr r0, _080284B0 @ =gBankAttacker
ldrb r0, [r0]
adds r1, r6, 0
movs r2, 0xFD
@@ -24949,16 +24949,16 @@ _0802848C:
lsrs r6, r0, 24
cmp r6, 0xF
bne _080284C0
- ldr r1, _080284BC @ =gUnknown_02024C10
+ ldr r1, _080284BC @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _08028524
.align 2, 0
-_080284B0: .4byte gPlayerMonIndex
+_080284B0: .4byte gBankAttacker
_080284B4: .4byte gUnknown_02024A8C
_080284B8: .4byte gBitTable
-_080284BC: .4byte gUnknown_02024C10
+_080284BC: .4byte gBattlescriptCurrInstr
_080284C0:
movs r7, 0x3
ldr r4, _08028534 @ =gBitTable
@@ -24975,7 +24975,7 @@ _080284C4:
ldr r4, _08028538 @ =gUnknown_02024BEA
ldr r2, _0802853C @ =gBattleMons
lsls r1, r5, 1
- ldr r0, _08028540 @ =gPlayerMonIndex
+ ldr r0, _08028540 @ =gBankAttacker
ldrb r3, [r0]
movs r0, 0x58
muls r0, r3
@@ -24984,9 +24984,9 @@ _080284C4:
adds r1, r2
ldrh r0, [r1]
strh r0, [r4]
- ldr r0, _08028544 @ =gUnknown_02024BE4
+ ldr r0, _08028544 @ =gCurrMovePos
strb r5, [r0]
- ldr r2, _08028548 @ =gUnknown_02024C6C
+ ldr r2, _08028548 @ =gHitMarker
ldr r0, [r2]
ldr r1, _0802854C @ =0xfffffbff
ands r0, r1
@@ -24994,9 +24994,9 @@ _080284C4:
ldrh r0, [r4]
movs r1, 0
bl sub_801B5C0
- ldr r1, _08028550 @ =gEnemyMonIndex
+ ldr r1, _08028550 @ =gBankTarget
strb r0, [r1]
- ldr r3, _08028554 @ =gUnknown_02024C10
+ ldr r3, _08028554 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -25021,18 +25021,18 @@ _08028524:
_08028534: .4byte gBitTable
_08028538: .4byte gUnknown_02024BEA
_0802853C: .4byte gBattleMons
-_08028540: .4byte gPlayerMonIndex
-_08028544: .4byte gUnknown_02024BE4
-_08028548: .4byte gUnknown_02024C6C
+_08028540: .4byte gBankAttacker
+_08028544: .4byte gCurrMovePos
+_08028548: .4byte gHitMarker
_0802854C: .4byte 0xfffffbff
-_08028550: .4byte gEnemyMonIndex
-_08028554: .4byte gUnknown_02024C10
+_08028550: .4byte gBankTarget
+_08028554: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8028420
thumb_func_start sub_8028558
sub_8028558: @ 8028558
ldr r1, _0802857C @ =gBattleMons
- ldr r0, _08028580 @ =gPlayerMonIndex
+ ldr r0, _08028580 @ =gBankAttacker
ldrb r2, [r0]
movs r0, 0x58
muls r2, r0
@@ -25043,28 +25043,28 @@ sub_8028558: @ 8028558
lsls r1, 18
orrs r0, r1
str r0, [r2]
- ldr r1, _08028584 @ =gUnknown_02024C10
+ ldr r1, _08028584 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
bx lr
.align 2, 0
_0802857C: .4byte gBattleMons
-_08028580: .4byte gPlayerMonIndex
-_08028584: .4byte gUnknown_02024C10
+_08028580: .4byte gBankAttacker
+_08028584: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8028558
thumb_func_start b_feature_update_destiny_bond
b_feature_update_destiny_bond: @ 8028588
push {r4,r5,lr}
- ldr r0, _080285D8 @ =gPlayerMonIndex
+ ldr r0, _080285D8 @ =gBankAttacker
ldrb r0, [r0]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r5, r0, 24
- ldr r4, _080285DC @ =gEnemyMonIndex
+ ldr r4, _080285DC @ =gBankTarget
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r3, r0, 24
ldr r1, _080285E0 @ =gBattleMons
@@ -25081,7 +25081,7 @@ b_feature_update_destiny_bond: @ 8028588
beq _080285D2
cmp r5, r3
beq _080285D2
- ldr r2, _080285E4 @ =gUnknown_02024C6C
+ ldr r2, _080285E4 @ =gHitMarker
ldr r1, [r2]
movs r0, 0x80
lsls r0, 17
@@ -25096,31 +25096,31 @@ _080285D2:
pop {r0}
bx r0
.align 2, 0
-_080285D8: .4byte gPlayerMonIndex
-_080285DC: .4byte gEnemyMonIndex
+_080285D8: .4byte gBankAttacker
+_080285DC: .4byte gBankTarget
_080285E0: .4byte gBattleMons
-_080285E4: .4byte gUnknown_02024C6C
+_080285E4: .4byte gHitMarker
thumb_func_end b_feature_update_destiny_bond
thumb_func_start atkAB_802A458
atkAB_802A458: @ 80285E8
push {lr}
bl b_feature_update_destiny_bond
- ldr r1, _080285FC @ =gUnknown_02024C10
+ ldr r1, _080285FC @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_080285FC: .4byte gUnknown_02024C10
+_080285FC: .4byte gBattlescriptCurrInstr
thumb_func_end atkAB_802A458
thumb_func_start atkAC_remaininghptopower
atkAC_remaininghptopower: @ 8028600
push {lr}
ldr r2, _08028654 @ =gBattleMons
- ldr r0, _08028658 @ =gPlayerMonIndex
+ ldr r0, _08028658 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
@@ -25148,13 +25148,13 @@ _0802862C:
cmp r1, r0
bgt _0802862C
_0802863A:
- ldr r2, _08028660 @ =gUnknown_02024DEC
+ ldr r2, _08028660 @ =gDynamicBasePower
ldr r1, _0802865C @ =gUnknown_081FAD26
adds r0, r3, 0x1
adds r0, r1
ldrb r0, [r0]
strh r0, [r2]
- ldr r1, _08028664 @ =gUnknown_02024C10
+ ldr r1, _08028664 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -25162,10 +25162,10 @@ _0802863A:
bx r0
.align 2, 0
_08028654: .4byte gBattleMons
-_08028658: .4byte gPlayerMonIndex
+_08028658: .4byte gBankAttacker
_0802865C: .4byte gUnknown_081FAD26
-_08028660: .4byte gUnknown_02024DEC
-_08028664: .4byte gUnknown_02024C10
+_08028660: .4byte gDynamicBasePower
+_08028664: .4byte gBattlescriptCurrInstr
thumb_func_end atkAC_remaininghptopower
thumb_func_start sub_8028668
@@ -25176,8 +25176,8 @@ sub_8028668: @ 8028668
mov r5, r8
push {r5-r7}
sub sp, 0x4
- ldr r4, _080287F8 @ =gUnknown_02024C34
- ldr r1, _080287FC @ =gEnemyMonIndex
+ ldr r4, _080287F8 @ =gLastUsedMove
+ ldr r1, _080287FC @ =gBankTarget
ldrb r2, [r1]
lsls r0, r2, 1
adds r0, r4
@@ -25192,7 +25192,7 @@ _08028688:
bne _08028690
b _08028828
_08028690:
- ldr r1, _08028804 @ =gUnknown_02024C98
+ ldr r1, _08028804 @ =gStatuses3
lsls r0, r2, 2
adds r0, r1
ldr r0, [r0]
@@ -25268,12 +25268,12 @@ _08028700:
bge _0802871E
adds r6, r0, 0
_0802871E:
- ldr r1, _08028810 @ =gUnknown_030041C0
+ ldr r1, _08028810 @ =gBattleTextBuff1
movs r5, 0xFD
strb r5, [r1]
movs r0, 0x2
strb r0, [r1, 0x1]
- ldr r2, _080287F8 @ =gUnknown_02024C34
+ ldr r2, _080287F8 @ =gLastUsedMove
mov r3, r8
ldrb r0, [r3]
lsls r0, 1
@@ -25288,7 +25288,7 @@ _0802871E:
strb r0, [r1, 0x3]
movs r0, 0xFF
strb r0, [r1, 0x4]
- ldr r4, _08028814 @ =gUnknown_03004290
+ ldr r4, _08028814 @ =gBattleTextBuff2
adds r0, r4, 0
adds r1, r6, 0
movs r2, 0
@@ -25311,11 +25311,11 @@ _0802871E:
ldrb r0, [r1]
subs r0, r6
strb r0, [r1]
- ldr r4, _08028818 @ =gUnknown_02024A60
+ ldr r4, _08028818 @ =gActiveBank
mov r3, r8
ldrb r0, [r3]
strb r0, [r4]
- ldr r1, _0802881C @ =gUnknown_02024CA8
+ ldr r1, _0802881C @ =gDisableStructs
ldrb r3, [r4]
lsls r0, r3, 3
subs r0, r3
@@ -25352,16 +25352,16 @@ _0802871E:
movs r0, 0
movs r2, 0
movs r3, 0x1
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_080287D2:
- ldr r1, _08028824 @ =gUnknown_02024C10
+ ldr r1, _08028824 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
ldr r1, _0802880C @ =gBattleMons
- ldr r0, _080287FC @ =gEnemyMonIndex
+ ldr r0, _080287FC @ =gBankTarget
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -25372,23 +25372,23 @@ _080287D2:
cmp r0, 0
bne _08028842
adds r0, r2, 0
- bl b_cancel_multi_turn_move_maybe
+ bl CancelMultiTurnMoves
b _08028842
.align 2, 0
-_080287F8: .4byte gUnknown_02024C34
-_080287FC: .4byte gEnemyMonIndex
+_080287F8: .4byte gLastUsedMove
+_080287FC: .4byte gBankTarget
_08028800: .4byte 0x0000ffff
-_08028804: .4byte gUnknown_02024C98
+_08028804: .4byte gStatuses3
_08028808: .4byte 0x000400c0
_0802880C: .4byte gBattleMons
-_08028810: .4byte gUnknown_030041C0
-_08028814: .4byte gUnknown_03004290
-_08028818: .4byte gUnknown_02024A60
-_0802881C: .4byte gUnknown_02024CA8
+_08028810: .4byte gBattleTextBuff1
+_08028814: .4byte gBattleTextBuff2
+_08028818: .4byte gActiveBank
+_0802881C: .4byte gDisableStructs
_08028820: .4byte gBitTable
-_08028824: .4byte gUnknown_02024C10
+_08028824: .4byte gBattlescriptCurrInstr
_08028828:
- ldr r3, _08028854 @ =gUnknown_02024C10
+ ldr r3, _08028854 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -25411,7 +25411,7 @@ _08028842:
pop {r0}
bx r0
.align 2, 0
-_08028854: .4byte gUnknown_02024C10
+_08028854: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8028668
thumb_func_start sub_8028858
@@ -25424,17 +25424,17 @@ sub_8028858: @ 8028858
movs r4, 0
str r4, [sp, 0x4]
movs r7, 0
- ldr r0, _080288AC @ =gUnknown_02024BE6
+ ldr r0, _080288AC @ =gCurrentMove
ldrh r0, [r0]
cmp r0, 0xD7
beq _08028872
b _08028A26
_08028872:
- ldr r5, _080288B0 @ =gUnknown_02024D1E
+ ldr r5, _080288B0 @ =gBattleCommunication
strb r7, [r5, 0x5]
- ldr r6, _080288B4 @ =gPlayerMonIndex
+ ldr r6, _080288B4 @ =gBankAttacker
ldrb r0, [r6]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
ldr r1, _080288B8 @ =gEnemyParty
mov r9, r1
@@ -25460,9 +25460,9 @@ _0802888C:
str r7, [r0]
b _080288D4
.align 2, 0
-_080288AC: .4byte gUnknown_02024BE6
-_080288B0: .4byte gUnknown_02024D1E
-_080288B4: .4byte gPlayerMonIndex
+_080288AC: .4byte gCurrentMove
+_080288B0: .4byte gBattleCommunication
+_080288B4: .4byte gBankAttacker
_080288B8: .4byte gEnemyParty
_080288BC: .4byte gPlayerParty
_080288C0: .4byte gBattleMons
@@ -25475,15 +25475,15 @@ _080288C4:
orrs r0, r1
strb r0, [r5, 0x5]
_080288D4:
- ldr r4, _08028934 @ =gUnknown_02024A60
- ldr r0, _08028938 @ =gPlayerMonIndex
+ ldr r4, _08028934 @ =gActiveBank
+ ldr r0, _08028938 @ =gBankAttacker
ldrb r0, [r0]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r6, 0x2
eors r0, r6
lsls r0, 24
lsrs r0, 24
- bl battle_get_side_with_given_state
+ bl GetBankByPlayerAI
ldr r1, _0802893C @ =0x02000000
ldr r2, _08028940 @ =0x00016003
adds r1, r2
@@ -25495,7 +25495,7 @@ _080288D4:
ands r0, r1
cmp r0, 0
beq _08028964
- ldr r0, _08028948 @ =gUnknown_02024C0C
+ ldr r0, _08028948 @ =gAbsentBankFlags
ldrb r2, [r0]
ldr r1, _0802894C @ =gBitTable
ldrb r3, [r4]
@@ -25521,19 +25521,19 @@ _080288D4:
str r2, [r0]
b _08028964
.align 2, 0
-_08028934: .4byte gUnknown_02024A60
-_08028938: .4byte gPlayerMonIndex
+_08028934: .4byte gActiveBank
+_08028938: .4byte gBankAttacker
_0802893C: .4byte 0x02000000
_08028940: .4byte 0x00016003
_08028944: .4byte gBattleTypeFlags
-_08028948: .4byte gUnknown_02024C0C
+_08028948: .4byte gAbsentBankFlags
_0802894C: .4byte gBitTable
_08028950: .4byte gBattleMons
_08028954:
ldrb r1, [r1]
adds r0, r3, 0
bl sub_81074C4
- ldr r1, _080289AC @ =gUnknown_02024D1E
+ ldr r1, _080289AC @ =gBattleCommunication
ldrb r0, [r1, 0x5]
orrs r0, r6
strb r0, [r1, 0x5]
@@ -25562,8 +25562,8 @@ _0802896A:
lsls r0, 1
cmp r5, r0
beq _08028A1E
- ldr r2, _080289B4 @ =gUnknown_02024A6A
- ldr r0, _080289B8 @ =gPlayerMonIndex
+ ldr r2, _080289B4 @ =gBattlePartyID
+ ldr r0, _080289B8 @ =gBankAttacker
ldrb r1, [r0]
lsls r0, r1, 1
adds r0, r2
@@ -25574,10 +25574,10 @@ _0802896A:
muls r0, r1
b _080289EC
.align 2, 0
-_080289AC: .4byte gUnknown_02024D1E
+_080289AC: .4byte gBattleCommunication
_080289B0: .4byte gBattleMons
-_080289B4: .4byte gUnknown_02024A6A
-_080289B8: .4byte gPlayerMonIndex
+_080289B4: .4byte gBattlePartyID
+_080289B8: .4byte gBankAttacker
_080289BC:
ldr r0, _080289F4 @ =gBattleTypeFlags
ldrh r1, [r0]
@@ -25585,14 +25585,14 @@ _080289BC:
ands r0, r1
cmp r0, 0
beq _08028A04
- ldr r0, _080289F8 @ =gUnknown_02024A60
+ ldr r0, _080289F8 @ =gActiveBank
ldrb r3, [r0]
lsls r0, r3, 1
adds r0, r2
ldrh r0, [r0]
cmp r0, r6
bne _08028A04
- ldr r0, _080289FC @ =gUnknown_02024C0C
+ ldr r0, _080289FC @ =gAbsentBankFlags
ldrb r1, [r0]
ldr r2, _08028A00 @ =gBitTable
lsls r0, r3, 2
@@ -25610,8 +25610,8 @@ _080289EC:
b _08028A10
.align 2, 0
_080289F4: .4byte gBattleTypeFlags
-_080289F8: .4byte gUnknown_02024A60
-_080289FC: .4byte gUnknown_02024C0C
+_080289F8: .4byte gActiveBank
+_080289FC: .4byte gAbsentBankFlags
_08028A00: .4byte gBitTable
_08028A04:
adds r0, r5, 0
@@ -25633,12 +25633,12 @@ _08028A1E:
ble _0802896A
b _08028A7E
_08028A26:
- ldr r1, _08028AB4 @ =gUnknown_02024D1E
+ ldr r1, _08028AB4 @ =gBattleCommunication
movs r0, 0x4
strb r0, [r1, 0x5]
movs r7, 0x3F
ldr r2, _08028AB8 @ =gBattleMons
- ldr r1, _08028ABC @ =gPlayerMonIndex
+ ldr r1, _08028ABC @ =gBankAttacker
ldrb r0, [r1]
movs r6, 0x58
muls r0, r6
@@ -25647,13 +25647,13 @@ _08028A26:
adds r0, r5
str r4, [r0]
ldrb r0, [r1]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r1, 0x2
eors r0, r1
lsls r0, 24
lsrs r0, 24
- bl battle_get_side_with_given_state
- ldr r3, _08028AC0 @ =gUnknown_02024A60
+ bl GetBankByPlayerAI
+ ldr r3, _08028AC0 @ =gActiveBank
strb r0, [r3]
ldr r0, _08028AC4 @ =gBattleTypeFlags
ldrh r1, [r0]
@@ -25661,7 +25661,7 @@ _08028A26:
ands r0, r1
cmp r0, 0
beq _08028A7E
- ldr r0, _08028AC8 @ =gUnknown_02024C0C
+ ldr r0, _08028AC8 @ =gAbsentBankFlags
ldrb r2, [r0]
ldr r1, _08028ACC @ =gBitTable
ldrb r3, [r3]
@@ -25676,8 +25676,8 @@ _08028A26:
adds r0, r5
str r2, [r0]
_08028A7E:
- ldr r4, _08028AC0 @ =gUnknown_02024A60
- ldr r0, _08028ABC @ =gPlayerMonIndex
+ ldr r4, _08028AC0 @ =gActiveBank
+ ldr r0, _08028ABC @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r4]
add r1, sp, 0x4
@@ -25686,10 +25686,10 @@ _08028A7E:
movs r1, 0x28
adds r2, r7, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _08028AD0 @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _08028AD0 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -25701,21 +25701,21 @@ _08028A7E:
pop {r0}
bx r0
.align 2, 0
-_08028AB4: .4byte gUnknown_02024D1E
+_08028AB4: .4byte gBattleCommunication
_08028AB8: .4byte gBattleMons
-_08028ABC: .4byte gPlayerMonIndex
-_08028AC0: .4byte gUnknown_02024A60
+_08028ABC: .4byte gBankAttacker
+_08028AC0: .4byte gActiveBank
_08028AC4: .4byte gBattleTypeFlags
-_08028AC8: .4byte gUnknown_02024C0C
+_08028AC8: .4byte gAbsentBankFlags
_08028ACC: .4byte gBitTable
-_08028AD0: .4byte gUnknown_02024C10
+_08028AD0: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8028858
thumb_func_start sub_8028AD4
sub_8028AD4: @ 8028AD4
push {r4-r7,lr}
ldr r7, _08028B24 @ =gBattleMons
- ldr r0, _08028B28 @ =gEnemyMonIndex
+ ldr r0, _08028B28 @ =gBankTarget
ldrb r3, [r0]
movs r6, 0x58
adds r1, r3, 0
@@ -25730,7 +25730,7 @@ sub_8028AD4: @ 8028AD4
ands r0, r5
cmp r0, 0
bne _08028B06
- ldr r1, _08028B2C @ =gUnknown_02024C98
+ ldr r1, _08028B2C @ =gStatuses3
lsls r0, r3, 2
adds r0, r1
ldr r0, [r0]
@@ -25739,7 +25739,7 @@ sub_8028AD4: @ 8028AD4
cmp r0, 0
beq _08028B38
_08028B06:
- ldr r3, _08028B34 @ =gUnknown_02024C10
+ ldr r3, _08028B34 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -25755,15 +25755,15 @@ _08028B06:
b _08028B5C
.align 2, 0
_08028B24: .4byte gBattleMons
-_08028B28: .4byte gEnemyMonIndex
-_08028B2C: .4byte gUnknown_02024C98
+_08028B28: .4byte gBankTarget
+_08028B2C: .4byte gStatuses3
_08028B30: .4byte 0x000400c0
-_08028B34: .4byte gUnknown_02024C10
+_08028B34: .4byte gBattlescriptCurrInstr
_08028B38:
orrs r2, r5
str r2, [r4]
ldr r1, _08028B64 @ =gBattleMoveDamage
- ldr r0, _08028B68 @ =gPlayerMonIndex
+ ldr r0, _08028B68 @ =gBankAttacker
ldrb r0, [r0]
muls r0, r6
adds r0, r7
@@ -25775,7 +25775,7 @@ _08028B38:
movs r0, 0x1
str r0, [r1]
_08028B54:
- ldr r1, _08028B6C @ =gUnknown_02024C10
+ ldr r1, _08028B6C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -25785,21 +25785,21 @@ _08028B5C:
bx r0
.align 2, 0
_08028B64: .4byte gBattleMoveDamage
-_08028B68: .4byte gPlayerMonIndex
-_08028B6C: .4byte gUnknown_02024C10
+_08028B68: .4byte gBankAttacker
+_08028B6C: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8028AD4
thumb_func_start sub_8028B70
sub_8028B70: @ 8028B70
push {r4,lr}
- ldr r4, _08028BC4 @ =gPlayerMonIndex
+ ldr r4, _08028BC4 @ =gBankAttacker
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
movs r1, 0x1
eors r0, r1
lsls r0, 24
lsrs r0, 24
- ldr r1, _08028BC8 @ =gUnknown_02024C80
+ ldr r1, _08028BC8 @ =gSideTimer
lsls r2, r0, 1
adds r0, r2, r0
lsls r0, 2
@@ -25807,7 +25807,7 @@ sub_8028B70: @ 8028B70
ldrb r0, [r3, 0x6]
cmp r0, 0x3
bne _08028BD4
- ldr r2, _08028BCC @ =gUnknown_02024D68
+ ldr r2, _08028BCC @ =gSpecialStatuses
ldrb r1, [r4]
lsls r0, r1, 2
adds r0, r1
@@ -25817,7 +25817,7 @@ sub_8028B70: @ 8028B70
movs r2, 0x20
orrs r1, r2
strb r1, [r0]
- ldr r3, _08028BD0 @ =gUnknown_02024C10
+ ldr r3, _08028BD0 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -25832,12 +25832,12 @@ sub_8028B70: @ 8028B70
str r1, [r3]
b _08028BEE
.align 2, 0
-_08028BC4: .4byte gPlayerMonIndex
-_08028BC8: .4byte gUnknown_02024C80
-_08028BCC: .4byte gUnknown_02024D68
-_08028BD0: .4byte gUnknown_02024C10
+_08028BC4: .4byte gBankAttacker
+_08028BC8: .4byte gSideTimer
+_08028BCC: .4byte gSpecialStatuses
+_08028BD0: .4byte gBattlescriptCurrInstr
_08028BD4:
- ldr r1, _08028BF4 @ =gUnknown_02024C7A
+ ldr r1, _08028BF4 @ =gSideAffecting
adds r1, r2, r1
ldrh r2, [r1]
movs r0, 0x10
@@ -25846,7 +25846,7 @@ _08028BD4:
ldrb r0, [r3, 0x6]
adds r0, 0x1
strb r0, [r3, 0x6]
- ldr r1, _08028BF8 @ =gUnknown_02024C10
+ ldr r1, _08028BF8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -25855,14 +25855,14 @@ _08028BEE:
pop {r0}
bx r0
.align 2, 0
-_08028BF4: .4byte gUnknown_02024C7A
-_08028BF8: .4byte gUnknown_02024C10
+_08028BF4: .4byte gSideAffecting
+_08028BF8: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8028B70
thumb_func_start sub_8028BFC
sub_8028BFC: @ 8028BFC
ldr r1, _08028C20 @ =gBattleMons
- ldr r0, _08028C24 @ =gEnemyMonIndex
+ ldr r0, _08028C24 @ =gBankTarget
ldrb r2, [r0]
movs r0, 0x58
muls r2, r0
@@ -25873,15 +25873,15 @@ sub_8028BFC: @ 8028BFC
lsls r1, 22
orrs r0, r1
str r0, [r2]
- ldr r1, _08028C28 @ =gUnknown_02024C10
+ ldr r1, _08028C28 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
bx lr
.align 2, 0
_08028C20: .4byte gBattleMons
-_08028C24: .4byte gEnemyMonIndex
-_08028C28: .4byte gUnknown_02024C10
+_08028C24: .4byte gBankTarget
+_08028C28: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8028BFC
thumb_func_start atkB2_setperishsong
@@ -25892,9 +25892,9 @@ atkB2_setperishsong: @ 8028C2C
push {r6,r7}
movs r6, 0
movs r3, 0
- ldr r0, _08028C70 @ =gUnknown_02024A68
+ ldr r0, _08028C70 @ =gNoOfAllBanks
adds r7, r0, 0
- ldr r0, _08028C74 @ =gPlayerMonIndex
+ ldr r0, _08028C74 @ =gBankAttacker
mov r8, r0
ldrb r1, [r7]
cmp r6, r1
@@ -25902,10 +25902,10 @@ atkB2_setperishsong: @ 8028C2C
movs r5, 0x20
ldr r0, _08028C78 @ =gBattleMons
mov r12, r0
- ldr r0, _08028C7C @ =gUnknown_02024CA8
+ ldr r0, _08028C7C @ =gDisableStructs
adds r4, r0, 0
adds r4, 0xF
- ldr r2, _08028C80 @ =gUnknown_02024C98
+ ldr r2, _08028C80 @ =gStatuses3
_08028C54:
ldr r1, [r2]
adds r0, r1, 0
@@ -25923,11 +25923,11 @@ _08028C6C:
adds r6, 0x1
b _08028C8C
.align 2, 0
-_08028C70: .4byte gUnknown_02024A68
-_08028C74: .4byte gPlayerMonIndex
+_08028C70: .4byte gNoOfAllBanks
+_08028C74: .4byte gBankAttacker
_08028C78: .4byte gBattleMons
-_08028C7C: .4byte gUnknown_02024CA8
-_08028C80: .4byte gUnknown_02024C98
+_08028C7C: .4byte gDisableStructs
+_08028C80: .4byte gStatuses3
_08028C84:
orrs r1, r5
str r1, [r2]
@@ -25944,11 +25944,11 @@ _08028C98:
mov r1, r8
ldrb r0, [r1]
bl sub_80153D0
- ldr r0, _08028CC4 @ =gUnknown_02024A68
+ ldr r0, _08028CC4 @ =gNoOfAllBanks
ldrb r0, [r0]
cmp r6, r0
bne _08028CCC
- ldr r3, _08028CC8 @ =gUnknown_02024C10
+ ldr r3, _08028CC8 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -25963,10 +25963,10 @@ _08028C98:
str r1, [r3]
b _08028CD4
.align 2, 0
-_08028CC4: .4byte gUnknown_02024A68
-_08028CC8: .4byte gUnknown_02024C10
+_08028CC4: .4byte gNoOfAllBanks
+_08028CC8: .4byte gBattlescriptCurrInstr
_08028CCC:
- ldr r1, _08028CE0 @ =gUnknown_02024C10
+ ldr r1, _08028CE0 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -25978,7 +25978,7 @@ _08028CD4:
pop {r0}
bx r0
.align 2, 0
-_08028CE0: .4byte gUnknown_02024C10
+_08028CE0: .4byte gBattlescriptCurrInstr
thumb_func_end atkB2_setperishsong
thumb_func_start atkB3_rolloutdamagecalculation
@@ -25993,21 +25993,21 @@ atkB3_rolloutdamagecalculation: @ 8028CE4
ands r0, r1
cmp r0, 0
beq _08028D18
- ldr r0, _08028D0C @ =gPlayerMonIndex
+ ldr r0, _08028D0C @ =gBankAttacker
ldrb r0, [r0]
- bl b_cancel_multi_turn_move_maybe
- ldr r1, _08028D10 @ =gUnknown_02024C10
+ bl CancelMultiTurnMoves
+ ldr r1, _08028D10 @ =gBattlescriptCurrInstr
ldr r0, _08028D14 @ =BattleScript_1D6F74
str r0, [r1]
b _08028E30
.align 2, 0
_08028D08: .4byte gBattleMoveFlags
-_08028D0C: .4byte gPlayerMonIndex
-_08028D10: .4byte gUnknown_02024C10
+_08028D0C: .4byte gBankAttacker
+_08028D10: .4byte gBattlescriptCurrInstr
_08028D14: .4byte BattleScript_1D6F74
_08028D18:
ldr r2, _08028E3C @ =gBattleMons
- ldr r1, _08028E40 @ =gPlayerMonIndex
+ ldr r1, _08028E40 @ =gBankAttacker
ldrb r3, [r1]
movs r5, 0x58
adds r0, r3, 0
@@ -26021,9 +26021,9 @@ _08028D18:
ands r0, r7
adds r6, r1, 0
mov r9, r2
- ldr r1, _08028E44 @ =gUnknown_02024CA8
+ ldr r1, _08028E44 @ =gDisableStructs
mov r12, r1
- ldr r2, _08028E48 @ =gUnknown_02024BE6
+ ldr r2, _08028E48 @ =gCurrentMove
mov r8, r2
cmp r0, 0
bne _08028D8A
@@ -26056,7 +26056,7 @@ _08028D18:
ldr r0, [r1]
orrs r0, r7
str r0, [r1]
- ldr r1, _08028E4C @ =gUnknown_02024C54
+ ldr r1, _08028E4C @ =gLockedMove
ldrb r0, [r6]
lsls r0, 1
adds r0, r1
@@ -26091,7 +26091,7 @@ _08028D8A:
ands r0, r2
str r0, [r1]
_08028DBE:
- ldr r3, _08028E54 @ =gUnknown_02024DEC
+ ldr r3, _08028E54 @ =gDynamicBasePower
ldr r2, _08028E58 @ =gBattleMoves
mov r0, r8
ldrh r1, [r0]
@@ -26113,7 +26113,7 @@ _08028DBE:
lsrs r0, 28
movs r1, 0x5
subs r1, r0
- ldr r7, _08028E5C @ =gUnknown_02024C10
+ ldr r7, _08028E5C @ =gBattlescriptCurrInstr
adds r5, r3, 0
cmp r2, r1
bge _08028E0C
@@ -26160,21 +26160,21 @@ _08028E30:
bx r0
.align 2, 0
_08028E3C: .4byte gBattleMons
-_08028E40: .4byte gPlayerMonIndex
-_08028E44: .4byte gUnknown_02024CA8
-_08028E48: .4byte gUnknown_02024BE6
-_08028E4C: .4byte gUnknown_02024C54
+_08028E40: .4byte gBankAttacker
+_08028E44: .4byte gDisableStructs
+_08028E48: .4byte gCurrentMove
+_08028E4C: .4byte gLockedMove
_08028E50: .4byte 0xffffefff
-_08028E54: .4byte gUnknown_02024DEC
+_08028E54: .4byte gDynamicBasePower
_08028E58: .4byte gBattleMoves
-_08028E5C: .4byte gUnknown_02024C10
+_08028E5C: .4byte gBattlescriptCurrInstr
thumb_func_end atkB3_rolloutdamagecalculation
thumb_func_start atkB4_jumpifconfusedandattackmaxed
atkB4_jumpifconfusedandattackmaxed: @ 8028E60
push {r4,r5,lr}
ldr r5, _08028EB0 @ =gBattleMons
- ldr r0, _08028EB4 @ =gEnemyMonIndex
+ ldr r0, _08028EB4 @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
adds r3, r1, 0
@@ -26185,7 +26185,7 @@ atkB4_jumpifconfusedandattackmaxed: @ 8028E60
ldr r0, [r0]
movs r1, 0x7
ands r0, r1
- ldr r4, _08028EB8 @ =gUnknown_02024C10
+ ldr r4, _08028EB8 @ =gBattlescriptCurrInstr
cmp r0, 0
beq _08028EBC
ldr r2, [r4]
@@ -26213,8 +26213,8 @@ atkB4_jumpifconfusedandattackmaxed: @ 8028E60
b _08028EC2
.align 2, 0
_08028EB0: .4byte gBattleMons
-_08028EB4: .4byte gEnemyMonIndex
-_08028EB8: .4byte gUnknown_02024C10
+_08028EB4: .4byte gBankTarget
+_08028EB8: .4byte gBattlescriptCurrInstr
_08028EBC:
ldr r0, [r4]
adds r0, 0x6
@@ -26234,8 +26234,8 @@ sub_8028EC8: @ 8028EC8
ands r0, r1
cmp r0, 0
beq _08028F04
- ldr r2, _08028EF4 @ =gUnknown_02024CA8
- ldr r0, _08028EF8 @ =gPlayerMonIndex
+ ldr r2, _08028EF4 @ =gDisableStructs
+ ldr r0, _08028EF8 @ =gBankAttacker
ldrb r1, [r0]
lsls r0, r1, 3
subs r0, r1
@@ -26243,19 +26243,19 @@ sub_8028EC8: @ 8028EC8
adds r0, r2
movs r1, 0
strb r1, [r0, 0x10]
- ldr r1, _08028EFC @ =gUnknown_02024C10
+ ldr r1, _08028EFC @ =gBattlescriptCurrInstr
ldr r0, _08028F00 @ =BattleScript_1D6F74
str r0, [r1]
b _08028F5C
.align 2, 0
_08028EF0: .4byte gBattleMoveFlags
-_08028EF4: .4byte gUnknown_02024CA8
-_08028EF8: .4byte gPlayerMonIndex
-_08028EFC: .4byte gUnknown_02024C10
+_08028EF4: .4byte gDisableStructs
+_08028EF8: .4byte gBankAttacker
+_08028EFC: .4byte gBattlescriptCurrInstr
_08028F00: .4byte BattleScript_1D6F74
_08028F04:
- ldr r5, _08028F64 @ =gUnknown_02024CA8
- ldr r4, _08028F68 @ =gPlayerMonIndex
+ ldr r5, _08028F64 @ =gDisableStructs
+ ldr r4, _08028F68 @ =gBankAttacker
ldrb r1, [r4]
lsls r0, r1, 3
subs r0, r1
@@ -26267,9 +26267,9 @@ _08028F04:
adds r0, 0x1
strb r0, [r1, 0x10]
_08028F1C:
- ldr r3, _08028F6C @ =gUnknown_02024DEC
+ ldr r3, _08028F6C @ =gDynamicBasePower
ldr r2, _08028F70 @ =gBattleMoves
- ldr r0, _08028F74 @ =gUnknown_02024BE6
+ ldr r0, _08028F74 @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -26283,7 +26283,7 @@ _08028F1C:
subs r0, r1
lsls r0, 2
adds r0, r5
- ldr r4, _08028F78 @ =gUnknown_02024C10
+ ldr r4, _08028F78 @ =gBattlescriptCurrInstr
ldrb r1, [r0, 0x10]
cmp r2, r1
bge _08028F56
@@ -26306,19 +26306,19 @@ _08028F5C:
pop {r0}
bx r0
.align 2, 0
-_08028F64: .4byte gUnknown_02024CA8
-_08028F68: .4byte gPlayerMonIndex
-_08028F6C: .4byte gUnknown_02024DEC
+_08028F64: .4byte gDisableStructs
+_08028F68: .4byte gBankAttacker
+_08028F6C: .4byte gDynamicBasePower
_08028F70: .4byte gBattleMoves
-_08028F74: .4byte gUnknown_02024BE6
-_08028F78: .4byte gUnknown_02024C10
+_08028F74: .4byte gCurrentMove
+_08028F78: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8028EC8
thumb_func_start atkB6_happinesstodamagecalculation
atkB6_happinesstodamagecalculation: @ 8028F7C
push {r4,lr}
ldr r2, _08028FA8 @ =gBattleMoves
- ldr r0, _08028FAC @ =gUnknown_02024BE6
+ ldr r0, _08028FAC @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -26327,9 +26327,9 @@ atkB6_happinesstodamagecalculation: @ 8028F7C
ldrb r0, [r0]
cmp r0, 0x79
bne _08028FBC
- ldr r4, _08028FB0 @ =gUnknown_02024DEC
+ ldr r4, _08028FB0 @ =gDynamicBasePower
ldr r2, _08028FB4 @ =gBattleMons
- ldr r0, _08028FB8 @ =gPlayerMonIndex
+ ldr r0, _08028FB8 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -26339,14 +26339,14 @@ atkB6_happinesstodamagecalculation: @ 8028F7C
b _08028FD2
.align 2, 0
_08028FA8: .4byte gBattleMoves
-_08028FAC: .4byte gUnknown_02024BE6
-_08028FB0: .4byte gUnknown_02024DEC
+_08028FAC: .4byte gCurrentMove
+_08028FB0: .4byte gDynamicBasePower
_08028FB4: .4byte gBattleMons
-_08028FB8: .4byte gPlayerMonIndex
+_08028FB8: .4byte gBankAttacker
_08028FBC:
- ldr r4, _08028FF0 @ =gUnknown_02024DEC
+ ldr r4, _08028FF0 @ =gDynamicBasePower
ldr r2, _08028FF4 @ =gBattleMons
- ldr r0, _08028FF8 @ =gPlayerMonIndex
+ ldr r0, _08028FF8 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -26362,7 +26362,7 @@ _08028FD2:
movs r1, 0x19
bl __divsi3
strh r0, [r4]
- ldr r1, _08028FFC @ =gUnknown_02024C10
+ ldr r1, _08028FFC @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -26370,10 +26370,10 @@ _08028FD2:
pop {r0}
bx r0
.align 2, 0
-_08028FF0: .4byte gUnknown_02024DEC
+_08028FF0: .4byte gDynamicBasePower
_08028FF4: .4byte gBattleMons
-_08028FF8: .4byte gPlayerMonIndex
-_08028FFC: .4byte gUnknown_02024C10
+_08028FF8: .4byte gBankAttacker
+_08028FFC: .4byte gBattlescriptCurrInstr
thumb_func_end atkB6_happinesstodamagecalculation
thumb_func_start atkB7_presentdamagecalculation
@@ -26384,34 +26384,34 @@ atkB7_presentdamagecalculation: @ 8029000
ands r4, r0
cmp r4, 0x65
bgt _0802901C
- ldr r1, _08029018 @ =gUnknown_02024DEC
+ ldr r1, _08029018 @ =gDynamicBasePower
movs r0, 0x28
strh r0, [r1]
b _0802905E
.align 2, 0
-_08029018: .4byte gUnknown_02024DEC
+_08029018: .4byte gDynamicBasePower
_0802901C:
cmp r4, 0xB1
bgt _0802902C
- ldr r1, _08029028 @ =gUnknown_02024DEC
+ ldr r1, _08029028 @ =gDynamicBasePower
movs r0, 0x50
strh r0, [r1]
b _0802905E
.align 2, 0
-_08029028: .4byte gUnknown_02024DEC
+_08029028: .4byte gDynamicBasePower
_0802902C:
cmp r4, 0xCB
bgt _0802903C
- ldr r1, _08029038 @ =gUnknown_02024DEC
+ ldr r1, _08029038 @ =gDynamicBasePower
movs r0, 0x78
strh r0, [r1]
b _0802905E
.align 2, 0
-_08029038: .4byte gUnknown_02024DEC
+_08029038: .4byte gDynamicBasePower
_0802903C:
ldr r3, _08029068 @ =gBattleMoveDamage
ldr r2, _0802906C @ =gBattleMons
- ldr r0, _08029070 @ =gEnemyMonIndex
+ ldr r0, _08029070 @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -26430,18 +26430,18 @@ _08029058:
_0802905E:
cmp r4, 0xCB
bgt _0802907C
- ldr r1, _08029074 @ =gUnknown_02024C10
+ ldr r1, _08029074 @ =gBattlescriptCurrInstr
ldr r0, _08029078 @ =BattleScript_1D6F44
b _080290AC
.align 2, 0
_08029068: .4byte gBattleMoveDamage
_0802906C: .4byte gBattleMons
-_08029070: .4byte gEnemyMonIndex
-_08029074: .4byte gUnknown_02024C10
+_08029070: .4byte gBankTarget
+_08029074: .4byte gBattlescriptCurrInstr
_08029078: .4byte BattleScript_1D6F44
_0802907C:
ldr r2, _08029098 @ =gBattleMons
- ldr r0, _0802909C @ =gEnemyMonIndex
+ ldr r0, _0802909C @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -26450,16 +26450,16 @@ _0802907C:
ldrh r0, [r0, 0x28]
cmp r1, r0
bne _080290A8
- ldr r1, _080290A0 @ =gUnknown_02024C10
+ ldr r1, _080290A0 @ =gBattlescriptCurrInstr
ldr r0, _080290A4 @ =BattleScript_1D83B5
b _080290AC
.align 2, 0
_08029098: .4byte gBattleMons
-_0802909C: .4byte gEnemyMonIndex
-_080290A0: .4byte gUnknown_02024C10
+_0802909C: .4byte gBankTarget
+_080290A0: .4byte gBattlescriptCurrInstr
_080290A4: .4byte BattleScript_1D83B5
_080290A8:
- ldr r1, _080290B4 @ =gUnknown_02024C10
+ ldr r1, _080290B4 @ =gBattlescriptCurrInstr
ldr r0, _080290B8 @ =BattleScript_1D839B
_080290AC:
str r0, [r1]
@@ -26467,17 +26467,17 @@ _080290AC:
pop {r0}
bx r0
.align 2, 0
-_080290B4: .4byte gUnknown_02024C10
+_080290B4: .4byte gBattlescriptCurrInstr
_080290B8: .4byte BattleScript_1D839B
thumb_func_end atkB7_presentdamagecalculation
thumb_func_start sub_80290BC
sub_80290BC: @ 80290BC
push {r4-r6,lr}
- ldr r4, _080290F0 @ =gPlayerMonIndex
+ ldr r4, _080290F0 @ =gBankAttacker
ldrb r0, [r4]
- bl battle_get_per_side_status
- ldr r6, _080290F4 @ =gUnknown_02024C7A
+ bl GetBankIdentity
+ ldr r6, _080290F4 @ =gSideAffecting
movs r5, 0x1
adds r1, r5, 0
ands r1, r0
@@ -26493,18 +26493,18 @@ sub_80290BC: @ 80290BC
movs r1, 0x1
orrs r0, r1
strb r0, [r2]
- ldr r1, _080290FC @ =gUnknown_02024D1E
+ ldr r1, _080290FC @ =gBattleCommunication
movs r0, 0
strb r0, [r1, 0x5]
b _08029132
.align 2, 0
-_080290F0: .4byte gPlayerMonIndex
-_080290F4: .4byte gUnknown_02024C7A
+_080290F0: .4byte gBankAttacker
+_080290F4: .4byte gSideAffecting
_080290F8: .4byte gBattleMoveFlags
-_080290FC: .4byte gUnknown_02024D1E
+_080290FC: .4byte gBattleCommunication
_08029100:
ldrb r0, [r4]
- bl battle_get_per_side_status
+ bl GetBankIdentity
adds r1, r5, 0
ands r1, r0
lsls r1, 1
@@ -26514,8 +26514,8 @@ _08029100:
orrs r0, r2
strh r0, [r1]
ldrb r0, [r4]
- bl battle_get_per_side_status
- ldr r2, _08029140 @ =gUnknown_02024C80
+ bl GetBankIdentity
+ ldr r2, _08029140 @ =gSideTimer
adds r1, r5, 0
ands r1, r0
lsls r0, r1, 1
@@ -26524,10 +26524,10 @@ _08029100:
adds r0, r2
movs r1, 0x5
strb r1, [r0, 0x7]
- ldr r0, _08029144 @ =gUnknown_02024D1E
+ ldr r0, _08029144 @ =gBattleCommunication
strb r1, [r0, 0x5]
_08029132:
- ldr r1, _08029148 @ =gUnknown_02024C10
+ ldr r1, _08029148 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -26535,9 +26535,9 @@ _08029132:
pop {r0}
bx r0
.align 2, 0
-_08029140: .4byte gUnknown_02024C80
-_08029144: .4byte gUnknown_02024D1E
-_08029148: .4byte gUnknown_02024C10
+_08029140: .4byte gSideTimer
+_08029144: .4byte gBattleCommunication
+_08029148: .4byte gBattlescriptCurrInstr
thumb_func_end sub_80290BC
thumb_func_start atkB9_magnitudedamagecalculation
@@ -26554,70 +26554,70 @@ atkB9_magnitudedamagecalculation: @ 802914C
lsrs r3, r0, 16
cmp r3, 0x4
bgt _08029178
- ldr r1, _08029174 @ =gUnknown_02024DEC
+ ldr r1, _08029174 @ =gDynamicBasePower
movs r0, 0xA
strh r0, [r1]
movs r3, 0x4
b _080291E4
.align 2, 0
-_08029174: .4byte gUnknown_02024DEC
+_08029174: .4byte gDynamicBasePower
_08029178:
cmp r3, 0xE
bgt _0802918C
- ldr r1, _08029188 @ =gUnknown_02024DEC
+ ldr r1, _08029188 @ =gDynamicBasePower
movs r0, 0x1E
strh r0, [r1]
movs r3, 0x5
b _080291E4
.align 2, 0
-_08029188: .4byte gUnknown_02024DEC
+_08029188: .4byte gDynamicBasePower
_0802918C:
cmp r3, 0x22
bgt _080291A0
- ldr r1, _0802919C @ =gUnknown_02024DEC
+ ldr r1, _0802919C @ =gDynamicBasePower
movs r0, 0x32
strh r0, [r1]
movs r3, 0x6
b _080291E4
.align 2, 0
-_0802919C: .4byte gUnknown_02024DEC
+_0802919C: .4byte gDynamicBasePower
_080291A0:
cmp r3, 0x40
bgt _080291B4
- ldr r1, _080291B0 @ =gUnknown_02024DEC
+ ldr r1, _080291B0 @ =gDynamicBasePower
movs r0, 0x46
strh r0, [r1]
movs r3, 0x7
b _080291E4
.align 2, 0
-_080291B0: .4byte gUnknown_02024DEC
+_080291B0: .4byte gDynamicBasePower
_080291B4:
cmp r3, 0x54
bgt _080291C8
- ldr r1, _080291C4 @ =gUnknown_02024DEC
+ ldr r1, _080291C4 @ =gDynamicBasePower
movs r0, 0x5A
strh r0, [r1]
movs r3, 0x8
b _080291E4
.align 2, 0
-_080291C4: .4byte gUnknown_02024DEC
+_080291C4: .4byte gDynamicBasePower
_080291C8:
cmp r3, 0x5E
bgt _080291DC
- ldr r1, _080291D8 @ =gUnknown_02024DEC
+ ldr r1, _080291D8 @ =gDynamicBasePower
movs r0, 0x6E
strh r0, [r1]
movs r3, 0x9
b _080291E4
.align 2, 0
-_080291D8: .4byte gUnknown_02024DEC
+_080291D8: .4byte gDynamicBasePower
_080291DC:
- ldr r1, _08029250 @ =gUnknown_02024DEC
+ ldr r1, _08029250 @ =gDynamicBasePower
movs r0, 0x96
strh r0, [r1]
movs r3, 0xA
_080291E4:
- ldr r1, _08029254 @ =gUnknown_030041C0
+ ldr r1, _08029254 @ =gBattleTextBuff1
movs r2, 0
movs r0, 0xFD
strb r0, [r1]
@@ -26629,21 +26629,21 @@ _080291E4:
strb r3, [r1, 0x4]
movs r0, 0xFF
strb r0, [r1, 0x5]
- ldr r1, _08029258 @ =gEnemyMonIndex
+ ldr r1, _08029258 @ =gBankTarget
strb r2, [r1]
- ldr r0, _0802925C @ =gUnknown_02024A68
+ ldr r0, _0802925C @ =gNoOfAllBanks
ldrb r3, [r0]
adds r6, r1, 0
- ldr r0, _08029260 @ =gUnknown_02024C10
+ ldr r0, _08029260 @ =gBattlescriptCurrInstr
mov r8, r0
cmp r2, r3
bcs _0802923C
adds r4, r6, 0
- ldr r0, _08029264 @ =gPlayerMonIndex
+ ldr r0, _08029264 @ =gBankAttacker
ldrb r5, [r0]
ldr r1, _08029268 @ =gBitTable
mov r12, r1
- ldr r7, _0802926C @ =gUnknown_02024C0C
+ ldr r7, _0802926C @ =gAbsentBankFlags
_0802921A:
ldrb r2, [r4]
cmp r2, r5
@@ -26674,14 +26674,14 @@ _0802923C:
pop {r0}
bx r0
.align 2, 0
-_08029250: .4byte gUnknown_02024DEC
-_08029254: .4byte gUnknown_030041C0
-_08029258: .4byte gEnemyMonIndex
-_0802925C: .4byte gUnknown_02024A68
-_08029260: .4byte gUnknown_02024C10
-_08029264: .4byte gPlayerMonIndex
+_08029250: .4byte gDynamicBasePower
+_08029254: .4byte gBattleTextBuff1
+_08029258: .4byte gBankTarget
+_0802925C: .4byte gNoOfAllBanks
+_08029260: .4byte gBattlescriptCurrInstr
+_08029264: .4byte gBankAttacker
_08029268: .4byte gBitTable
-_0802926C: .4byte gUnknown_02024C0C
+_0802926C: .4byte gAbsentBankFlags
thumb_func_end atkB9_magnitudedamagecalculation
thumb_func_start sub_8029270
@@ -26691,50 +26691,50 @@ sub_8029270: @ 8029270
mov r6, r9
mov r5, r8
push {r5-r7}
- ldr r0, _08029294 @ =gUnknown_02024C0E
+ ldr r0, _08029294 @ =gMultiHitCounter
ldrb r0, [r0]
cmp r0, 0x1
bne _080292A0
- ldr r0, _08029298 @ =gPlayerMonIndex
+ ldr r0, _08029298 @ =gBankAttacker
ldrb r0, [r0]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _0802929C
movs r0, 0x1
b _080292BA
.align 2, 0
-_08029294: .4byte gUnknown_02024C0E
-_08029298: .4byte gPlayerMonIndex
+_08029294: .4byte gMultiHitCounter
+_08029298: .4byte gBankAttacker
_0802929C:
movs r0, 0
b _080292BA
_080292A0:
- ldr r0, _080292B4 @ =gPlayerMonIndex
+ ldr r0, _080292B4 @ =gBankAttacker
ldrb r0, [r0]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _080292B8
movs r0, 0x3
b _080292BA
.align 2, 0
-_080292B4: .4byte gPlayerMonIndex
+_080292B4: .4byte gBankAttacker
_080292B8:
movs r0, 0x2
_080292BA:
- bl battle_get_side_with_given_state
- ldr r1, _0802937C @ =gEnemyMonIndex
+ bl GetBankByPlayerAI
+ ldr r1, _0802937C @ =gBankTarget
strb r0, [r1]
- ldr r0, _08029380 @ =gUnknown_02024C18
- ldr r1, _0802937C @ =gEnemyMonIndex
+ ldr r0, _08029380 @ =gActionForBanks
+ ldr r1, _0802937C @ =gBankTarget
mov r9, r1
ldrb r3, [r1]
adds r0, r3, r0
ldrb r0, [r0]
cmp r0, 0
bne _080293BC
- ldr r5, _08029384 @ =gPlayerMonIndex
+ ldr r5, _08029384 @ =gBankAttacker
ldr r0, _08029388 @ =0x02000000
ldr r2, _0802938C @ =0x00016010
adds r1, r3, r2
@@ -26762,7 +26762,7 @@ _080292BA:
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _080293BC
- ldr r0, _08029394 @ =gUnknown_02024CA8
+ ldr r0, _08029394 @ =gDisableStructs
lsls r1, r3, 3
subs r1, r3
lsls r1, 2
@@ -26771,22 +26771,22 @@ _080292BA:
lsls r0, 31
cmp r0, 0
bne _080293BC
- ldr r0, _08029398 @ =gUnknown_02024C60
+ ldr r0, _08029398 @ =gChosenMovesByBanks
lsls r1, r3, 1
adds r1, r0
ldrh r0, [r1]
cmp r0, 0xE4
bne _080293BC
movs r1, 0
- ldr r0, _0802939C @ =gUnknown_02024A68
- ldr r7, _080293A0 @ =gUnknown_02024BE6
+ ldr r0, _0802939C @ =gNoOfAllBanks
+ ldr r7, _080293A0 @ =gCurrentMove
mov r8, r7
- ldr r2, _080293A4 @ =gUnknown_02024C6C
+ ldr r2, _080293A4 @ =gHitMarker
mov r12, r2
ldrb r7, [r0]
cmp r1, r7
bge _0802935A
- ldr r6, _080293A8 @ =gUnknown_02024A7A
+ ldr r6, _080293A8 @ =gTurnOrder
mov r5, r9
ldr r4, _080293AC @ =gUnknown_02024A76
movs r3, 0xB
@@ -26808,7 +26808,7 @@ _0802935A:
movs r0, 0xE4
mov r1, r8
strh r0, [r1]
- ldr r2, _080293B0 @ =gUnknown_02024C10
+ ldr r2, _080293B0 @ =gBattlescriptCurrInstr
ldr r0, [r2]
adds r0, 0x5
str r0, [r2]
@@ -26823,24 +26823,24 @@ _0802935A:
str r0, [r7]
b _080293D6
.align 2, 0
-_0802937C: .4byte gEnemyMonIndex
-_08029380: .4byte gUnknown_02024C18
-_08029384: .4byte gPlayerMonIndex
+_0802937C: .4byte gBankTarget
+_08029380: .4byte gActionForBanks
+_08029384: .4byte gBankAttacker
_08029388: .4byte 0x02000000
_0802938C: .4byte 0x00016010
_08029390: .4byte gBattleMons
-_08029394: .4byte gUnknown_02024CA8
-_08029398: .4byte gUnknown_02024C60
-_0802939C: .4byte gUnknown_02024A68
-_080293A0: .4byte gUnknown_02024BE6
-_080293A4: .4byte gUnknown_02024C6C
-_080293A8: .4byte gUnknown_02024A7A
+_08029394: .4byte gDisableStructs
+_08029398: .4byte gChosenMovesByBanks
+_0802939C: .4byte gNoOfAllBanks
+_080293A0: .4byte gCurrentMove
+_080293A4: .4byte gHitMarker
+_080293A8: .4byte gTurnOrder
_080293AC: .4byte gUnknown_02024A76
-_080293B0: .4byte gUnknown_02024C10
+_080293B0: .4byte gBattlescriptCurrInstr
_080293B4: .4byte 0x00016002
_080293B8: .4byte 0xfffffbff
_080293BC:
- ldr r3, _080293E4 @ =gUnknown_02024C10
+ ldr r3, _080293E4 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -26862,7 +26862,7 @@ _080293D6:
pop {r0}
bx r0
.align 2, 0
-_080293E4: .4byte gUnknown_02024C10
+_080293E4: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8029270
thumb_func_start sub_80293E8
@@ -26879,42 +26879,42 @@ sub_80293E8: @ 80293E8
movs r1, 0x1
orrs r0, r1
strb r0, [r2]
- ldr r1, _08029410 @ =gUnknown_02024D1E
+ ldr r1, _08029410 @ =gBattleCommunication
movs r0, 0x2
strb r0, [r1, 0x5]
b _08029426
.align 2, 0
_08029408: .4byte gBattleWeather
_0802940C: .4byte gBattleMoveFlags
-_08029410: .4byte gUnknown_02024D1E
+_08029410: .4byte gBattleCommunication
_08029414:
movs r0, 0x20
strh r0, [r2]
- ldr r1, _08029434 @ =gUnknown_02024D1E
+ ldr r1, _08029434 @ =gBattleCommunication
movs r0, 0x4
strb r0, [r1, 0x5]
- ldr r0, _08029438 @ =gUnknown_02024DBC
+ ldr r0, _08029438 @ =gWishFutureKnock
adds r0, 0x28
movs r1, 0x5
strb r1, [r0]
_08029426:
- ldr r1, _0802943C @ =gUnknown_02024C10
+ ldr r1, _0802943C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08029434: .4byte gUnknown_02024D1E
-_08029438: .4byte gUnknown_02024DBC
-_0802943C: .4byte gUnknown_02024C10
+_08029434: .4byte gBattleCommunication
+_08029438: .4byte gWishFutureKnock
+_0802943C: .4byte gBattlescriptCurrInstr
thumb_func_end sub_80293E8
thumb_func_start atkBC_maxattackhalvehp
atkBC_maxattackhalvehp: @ 8029440
push {r4,r5,lr}
ldr r5, _0802948C @ =gBattleMons
- ldr r4, _08029490 @ =gPlayerMonIndex
+ ldr r4, _08029490 @ =gBankAttacker
ldrb r0, [r4]
movs r3, 0x58
muls r0, r3
@@ -26946,18 +26946,18 @@ _08029458:
movs r0, 0x1
str r0, [r1]
_08029480:
- ldr r1, _08029498 @ =gUnknown_02024C10
+ ldr r1, _08029498 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _080294B6
.align 2, 0
_0802948C: .4byte gBattleMons
-_08029490: .4byte gPlayerMonIndex
+_08029490: .4byte gBankAttacker
_08029494: .4byte gBattleMoveDamage
-_08029498: .4byte gUnknown_02024C10
+_08029498: .4byte gBattlescriptCurrInstr
_0802949C:
- ldr r3, _080294BC @ =gUnknown_02024C10
+ ldr r3, _080294BC @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -26975,18 +26975,18 @@ _080294B6:
pop {r0}
bx r0
.align 2, 0
-_080294BC: .4byte gUnknown_02024C10
+_080294BC: .4byte gBattlescriptCurrInstr
thumb_func_end atkBC_maxattackhalvehp
thumb_func_start atkBD_copyfoestats
atkBD_copyfoestats: @ 80294C0
push {r4-r7,lr}
movs r2, 0
- ldr r7, _080294F8 @ =gUnknown_02024C10
- ldr r6, _080294FC @ =gPlayerMonIndex
+ ldr r7, _080294F8 @ =gBattlescriptCurrInstr
+ ldr r6, _080294FC @ =gBankAttacker
movs r4, 0x58
ldr r3, _08029500 @ =gUnknown_02024A98
- ldr r5, _08029504 @ =gEnemyMonIndex
+ ldr r5, _08029504 @ =gBankTarget
_080294CE:
ldrb r0, [r6]
adds r1, r0, 0
@@ -27009,17 +27009,17 @@ _080294CE:
pop {r0}
bx r0
.align 2, 0
-_080294F8: .4byte gUnknown_02024C10
-_080294FC: .4byte gPlayerMonIndex
+_080294F8: .4byte gBattlescriptCurrInstr
+_080294FC: .4byte gBankAttacker
_08029500: .4byte gUnknown_02024A98
-_08029504: .4byte gEnemyMonIndex
+_08029504: .4byte gBankTarget
thumb_func_end atkBD_copyfoestats
thumb_func_start atkBE_breakfree
atkBE_breakfree: @ 8029508
push {r4,r5,lr}
ldr r1, _08029570 @ =gBattleMons
- ldr r5, _08029574 @ =gPlayerMonIndex
+ ldr r5, _08029574 @ =gBankAttacker
ldrb r2, [r5]
movs r0, 0x58
muls r0, r2
@@ -27034,7 +27034,7 @@ atkBE_breakfree: @ 8029508
ldr r0, _08029578 @ =0xffff1fff
ands r1, r0
str r1, [r3]
- ldr r1, _0802957C @ =gEnemyMonIndex
+ ldr r1, _0802957C @ =gBankTarget
ldr r2, _08029580 @ =0x02000000
ldrb r0, [r5]
ldr r3, _08029584 @ =0x00016020
@@ -27042,7 +27042,7 @@ atkBE_breakfree: @ 8029508
adds r0, r2
ldrb r0, [r0]
strb r0, [r1]
- ldr r1, _08029588 @ =gUnknown_030041C0
+ ldr r1, _08029588 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x2
@@ -27064,21 +27064,21 @@ atkBE_breakfree: @ 8029508
movs r0, 0xFF
strb r0, [r1, 0x4]
bl b_movescr_stack_push_cursor
- ldr r1, _0802958C @ =gUnknown_02024C10
+ ldr r1, _0802958C @ =gBattlescriptCurrInstr
ldr r0, _08029590 @ =gUnknown_081D92C2
b _0802963E
.align 2, 0
_08029570: .4byte gBattleMons
-_08029574: .4byte gPlayerMonIndex
+_08029574: .4byte gBankAttacker
_08029578: .4byte 0xffff1fff
-_0802957C: .4byte gEnemyMonIndex
+_0802957C: .4byte gBankTarget
_08029580: .4byte 0x02000000
_08029584: .4byte 0x00016020
-_08029588: .4byte gUnknown_030041C0
-_0802958C: .4byte gUnknown_02024C10
+_08029588: .4byte gBattleTextBuff1
+_0802958C: .4byte gBattlescriptCurrInstr
_08029590: .4byte gUnknown_081D92C2
_08029594:
- ldr r4, _080295C8 @ =gUnknown_02024C98
+ ldr r4, _080295C8 @ =gStatuses3
lsls r0, r2, 2
adds r3, r0, r4
ldr r1, [r3]
@@ -27099,17 +27099,17 @@ _08029594:
ands r0, r2
str r0, [r1]
bl b_movescr_stack_push_cursor
- ldr r1, _080295CC @ =gUnknown_02024C10
+ ldr r1, _080295CC @ =gBattlescriptCurrInstr
ldr r0, _080295D0 @ =gUnknown_081D92C9
b _0802963E
.align 2, 0
-_080295C8: .4byte gUnknown_02024C98
-_080295CC: .4byte gUnknown_02024C10
+_080295C8: .4byte gStatuses3
+_080295CC: .4byte gBattlescriptCurrInstr
_080295D0: .4byte gUnknown_081D92C9
_080295D4:
adds r0, r2, 0
- bl battle_side_get_owner
- ldr r4, _08029624 @ =gUnknown_02024C7A
+ bl GetBankSide
+ ldr r4, _08029624 @ =gSideAffecting
lsls r0, 24
lsrs r0, 23
adds r0, r4
@@ -27119,7 +27119,7 @@ _080295D4:
cmp r0, 0
beq _08029638
ldrb r0, [r5]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r0, 23
adds r0, r4
@@ -27129,8 +27129,8 @@ _080295D4:
movs r4, 0
strh r1, [r0]
ldrb r0, [r5]
- bl battle_side_get_owner
- ldr r2, _0802962C @ =gUnknown_02024C80
+ bl GetBankSide
+ ldr r2, _0802962C @ =gSideTimer
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 1
@@ -27139,17 +27139,17 @@ _080295D4:
adds r1, r2
strb r4, [r1, 0x6]
bl b_movescr_stack_push_cursor
- ldr r1, _08029630 @ =gUnknown_02024C10
+ ldr r1, _08029630 @ =gBattlescriptCurrInstr
ldr r0, _08029634 @ =gUnknown_081D92D0
b _0802963E
.align 2, 0
-_08029624: .4byte gUnknown_02024C7A
+_08029624: .4byte gSideAffecting
_08029628: .4byte 0x0000ffef
-_0802962C: .4byte gUnknown_02024C80
-_08029630: .4byte gUnknown_02024C10
+_0802962C: .4byte gSideTimer
+_08029630: .4byte gBattlescriptCurrInstr
_08029634: .4byte gUnknown_081D92D0
_08029638:
- ldr r1, _08029648 @ =gUnknown_02024C10
+ ldr r1, _08029648 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
_0802963E:
@@ -27158,13 +27158,13 @@ _0802963E:
pop {r0}
bx r0
.align 2, 0
-_08029648: .4byte gUnknown_02024C10
+_08029648: .4byte gBattlescriptCurrInstr
thumb_func_end atkBE_breakfree
thumb_func_start sub_802964C
sub_802964C: @ 802964C
ldr r1, _08029670 @ =gBattleMons
- ldr r0, _08029674 @ =gPlayerMonIndex
+ ldr r0, _08029674 @ =gBankAttacker
ldrb r2, [r0]
movs r0, 0x58
muls r2, r0
@@ -27175,23 +27175,23 @@ sub_802964C: @ 802964C
lsls r1, 23
orrs r0, r1
str r0, [r2]
- ldr r1, _08029678 @ =gUnknown_02024C10
+ ldr r1, _08029678 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
bx lr
.align 2, 0
_08029670: .4byte gBattleMons
-_08029674: .4byte gPlayerMonIndex
-_08029678: .4byte gUnknown_02024C10
+_08029674: .4byte gBankAttacker
+_08029678: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802964C
thumb_func_start atkC0_recoverbasedonsunlight
atkC0_recoverbasedonsunlight: @ 802967C
push {r4-r7,lr}
sub sp, 0x4
- ldr r1, _080296E8 @ =gEnemyMonIndex
- ldr r5, _080296EC @ =gPlayerMonIndex
+ ldr r1, _080296E8 @ =gBankTarget
+ ldr r5, _080296EC @ =gBankAttacker
ldrb r0, [r5]
strb r0, [r1]
ldr r7, _080296F0 @ =gBattleMons
@@ -27213,7 +27213,7 @@ atkC0_recoverbasedonsunlight: @ 802967C
movs r1, 0
movs r2, 0xD
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r0, 24
cmp r0, 0
@@ -27223,14 +27223,14 @@ atkC0_recoverbasedonsunlight: @ 802967C
movs r1, 0
movs r2, 0x4D
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
beq _080296FC
_080296CE:
ldr r3, _080296F8 @ =gBattleMoveDamage
ldr r2, _080296F0 @ =gBattleMons
- ldr r0, _080296EC @ =gPlayerMonIndex
+ ldr r0, _080296EC @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -27241,8 +27241,8 @@ _080296CE:
adds r1, r3, 0
b _08029736
.align 2, 0
-_080296E8: .4byte gEnemyMonIndex
-_080296EC: .4byte gPlayerMonIndex
+_080296E8: .4byte gBankTarget
+_080296EC: .4byte gBankAttacker
_080296F0: .4byte gBattleMons
_080296F4: .4byte gBattleWeather
_080296F8: .4byte gBattleMoveDamage
@@ -27286,16 +27286,16 @@ _08029742:
ldr r0, [r1]
negs r0, r0
str r0, [r1]
- ldr r1, _08029758 @ =gUnknown_02024C10
+ ldr r1, _08029758 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _08029776
.align 2, 0
_08029754: .4byte gBattleMoveDamage
-_08029758: .4byte gUnknown_02024C10
+_08029758: .4byte gBattlescriptCurrInstr
_0802975C:
- ldr r3, _08029780 @ =gUnknown_02024C10
+ ldr r3, _08029780 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -27314,7 +27314,7 @@ _08029776:
pop {r0}
bx r0
.align 2, 0
-_08029780: .4byte gUnknown_02024C10
+_08029780: .4byte gBattlescriptCurrInstr
thumb_func_end atkC0_recoverbasedonsunlight
thumb_func_start sub_8029784
@@ -27325,7 +27325,7 @@ sub_8029784: @ 8029784
mov r5, r8
push {r5-r7}
ldr r2, _08029894 @ =gBattleMons
- ldr r0, _08029898 @ =gPlayerMonIndex
+ ldr r0, _08029898 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
adds r4, r1, 0
@@ -27415,7 +27415,7 @@ sub_8029784: @ 8029784
ands r1, r3
lsls r1, 5
orrs r4, r1
- ldr r5, _0802989C @ =gUnknown_02024DEC
+ ldr r5, _0802989C @ =gDynamicBasePower
lsls r0, r2, 2
adds r0, r2
lsls r0, 3
@@ -27443,7 +27443,7 @@ _08029876:
movs r1, 0xC0
orrs r0, r1
strb r0, [r5]
- ldr r1, _080298A8 @ =gUnknown_02024C10
+ ldr r1, _080298A8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -27456,11 +27456,11 @@ _08029876:
bx r0
.align 2, 0
_08029894: .4byte gBattleMons
-_08029898: .4byte gPlayerMonIndex
-_0802989C: .4byte gUnknown_02024DEC
+_08029898: .4byte gBankAttacker
+_0802989C: .4byte gDynamicBasePower
_080298A0: .4byte 0x02000000
_080298A4: .4byte 0x0001601c
-_080298A8: .4byte gUnknown_02024C10
+_080298A8: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8029784
thumb_func_start atkC2_selectnexttarget
@@ -27468,23 +27468,23 @@ atkC2_selectnexttarget: @ 80298AC
push {r4-r7,lr}
mov r7, r8
push {r7}
- ldr r0, _08029908 @ =gEnemyMonIndex
+ ldr r0, _08029908 @ =gBankTarget
movs r1, 0
strb r1, [r0]
- ldr r1, _0802990C @ =gUnknown_02024A68
+ ldr r1, _0802990C @ =gNoOfAllBanks
ldrb r1, [r1]
adds r6, r0, 0
- ldr r0, _08029910 @ =gUnknown_02024C10
+ ldr r0, _08029910 @ =gBattlescriptCurrInstr
mov r8, r0
cmp r1, 0
beq _080298F6
adds r3, r6, 0
- ldr r0, _08029914 @ =gPlayerMonIndex
+ ldr r0, _08029914 @ =gBankAttacker
ldrb r5, [r0]
ldr r0, _08029918 @ =gBitTable
mov r12, r0
adds r4, r1, 0
- ldr r7, _0802991C @ =gUnknown_02024C0C
+ ldr r7, _0802991C @ =gAbsentBankFlags
_080298D4:
ldrb r2, [r3]
cmp r2, r5
@@ -27515,12 +27515,12 @@ _080298F6:
pop {r0}
bx r0
.align 2, 0
-_08029908: .4byte gEnemyMonIndex
-_0802990C: .4byte gUnknown_02024A68
-_08029910: .4byte gUnknown_02024C10
-_08029914: .4byte gPlayerMonIndex
+_08029908: .4byte gBankTarget
+_0802990C: .4byte gNoOfAllBanks
+_08029910: .4byte gBattlescriptCurrInstr
+_08029914: .4byte gBankAttacker
_08029918: .4byte gBitTable
-_0802991C: .4byte gUnknown_02024C0C
+_0802991C: .4byte gAbsentBankFlags
thumb_func_end atkC2_selectnexttarget
thumb_func_start atkC3_setfutureattack
@@ -27531,15 +27531,15 @@ atkC3_setfutureattack: @ 8029920
mov r5, r8
push {r5-r7}
sub sp, 0x10
- ldr r0, _08029958 @ =gUnknown_02024DBC
+ ldr r0, _08029958 @ =gWishFutureKnock
mov r8, r0
- ldr r7, _0802995C @ =gEnemyMonIndex
+ ldr r7, _0802995C @ =gBankTarget
ldrb r1, [r7]
adds r0, r1, r0
ldrb r6, [r0]
cmp r6, 0
beq _08029964
- ldr r3, _08029960 @ =gUnknown_02024C10
+ ldr r3, _08029960 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -27554,15 +27554,15 @@ atkC3_setfutureattack: @ 8029920
str r1, [r3]
b _08029A2E
.align 2, 0
-_08029958: .4byte gUnknown_02024DBC
-_0802995C: .4byte gEnemyMonIndex
-_08029960: .4byte gUnknown_02024C10
+_08029958: .4byte gWishFutureKnock
+_0802995C: .4byte gBankTarget
+_08029960: .4byte gBattlescriptCurrInstr
_08029964:
lsls r1, 1
mov r0, r8
adds r0, 0x18
adds r1, r0
- ldr r2, _08029A04 @ =gUnknown_02024BE6
+ ldr r2, _08029A04 @ =gCurrentMove
mov r9, r2
ldrh r0, [r2]
strh r0, [r1]
@@ -27570,16 +27570,16 @@ _08029964:
adds r0, 0x4
ldrb r4, [r7]
adds r0, r4
- ldr r5, _08029A08 @ =gPlayerMonIndex
+ ldr r5, _08029A08 @ =gBankAttacker
ldrb r1, [r5]
strb r1, [r0]
ldrb r0, [r7]
add r0, r8
movs r1, 0x3
strb r1, [r0]
- ldr r4, _08029A0C @ =gUnknown_02024C7A
+ ldr r4, _08029A0C @ =gSideAffecting
ldrb r0, [r7]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r1, 0x1
mov r10, r1
ands r1, r0
@@ -27609,7 +27609,7 @@ _08029964:
adds r2, 0x8
adds r1, r2
str r0, [r1]
- ldr r1, _08029A14 @ =gUnknown_02024D28
+ ldr r1, _08029A14 @ =gProtectStructs
ldrb r0, [r5]
lsls r0, 4
adds r0, r1
@@ -27632,24 +27632,24 @@ _080299F2:
ldr r0, _08029A18 @ =0x00000161
cmp r1, r0
bne _08029A20
- ldr r0, _08029A1C @ =gUnknown_02024D1E
+ ldr r0, _08029A1C @ =gBattleCommunication
mov r1, r10
strb r1, [r0, 0x5]
b _08029A26
.align 2, 0
-_08029A04: .4byte gUnknown_02024BE6
-_08029A08: .4byte gPlayerMonIndex
-_08029A0C: .4byte gUnknown_02024C7A
+_08029A04: .4byte gCurrentMove
+_08029A08: .4byte gBankAttacker
+_08029A0C: .4byte gSideAffecting
_08029A10: .4byte gBattleMons
-_08029A14: .4byte gUnknown_02024D28
+_08029A14: .4byte gProtectStructs
_08029A18: .4byte 0x00000161
-_08029A1C: .4byte gUnknown_02024D1E
+_08029A1C: .4byte gBattleCommunication
_08029A20:
- ldr r1, _08029A40 @ =gUnknown_02024D1E
+ ldr r1, _08029A40 @ =gBattleCommunication
movs r0, 0
strb r0, [r1, 0x5]
_08029A26:
- ldr r1, _08029A44 @ =gUnknown_02024C10
+ ldr r1, _08029A44 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -27663,8 +27663,8 @@ _08029A2E:
pop {r0}
bx r0
.align 2, 0
-_08029A40: .4byte gUnknown_02024D1E
-_08029A44: .4byte gUnknown_02024C10
+_08029A40: .4byte gBattleCommunication
+_08029A44: .4byte gBattlescriptCurrInstr
thumb_func_end atkC3_setfutureattack
thumb_func_start atkC4_802B910
@@ -27673,9 +27673,9 @@ atkC4_802B910: @ 8029A48
mov r7, r9
mov r6, r8
push {r6,r7}
- ldr r0, _08029A8C @ =gPlayerMonIndex
+ ldr r0, _08029A8C @ =gBankAttacker
ldrb r0, [r0]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
ldr r7, _08029A90 @ =gEnemyParty
cmp r0, 0
@@ -27683,7 +27683,7 @@ atkC4_802B910: @ 8029A48
ldr r7, _08029A94 @ =gPlayerParty
_08029A62:
ldr r2, _08029A98 @ =gBattleMons
- ldr r0, _08029A9C @ =gEnemyMonIndex
+ ldr r0, _08029A9C @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -27691,7 +27691,7 @@ _08029A62:
ldrh r0, [r0, 0x28]
cmp r0, 0
bne _08029AA4
- ldr r3, _08029AA0 @ =gUnknown_02024C10
+ ldr r3, _08029AA0 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -27703,14 +27703,14 @@ _08029A62:
ldrb r0, [r2, 0x4]
b _08029C40
.align 2, 0
-_08029A8C: .4byte gPlayerMonIndex
+_08029A8C: .4byte gBankAttacker
_08029A90: .4byte gEnemyParty
_08029A94: .4byte gPlayerParty
_08029A98: .4byte gBattleMons
-_08029A9C: .4byte gEnemyMonIndex
-_08029AA0: .4byte gUnknown_02024C10
+_08029A9C: .4byte gBankTarget
+_08029AA0: .4byte gBattlescriptCurrInstr
_08029AA4:
- ldr r6, _08029BE0 @ =gUnknown_02024D1E
+ ldr r6, _08029BE0 @ =gBattleCommunication
ldrb r0, [r6]
mov r8, r0
cmp r0, 0x5
@@ -27760,23 +27760,23 @@ _08029AF8:
cmp r0, 0x5
bls _08029AB4
_08029B08:
- ldr r1, _08029BE0 @ =gUnknown_02024D1E
+ ldr r1, _08029BE0 @ =gBattleCommunication
mov r9, r1
ldrb r2, [r1]
cmp r2, 0x5
bhi _08029C0C
- ldr r1, _08029BE4 @ =gUnknown_030041C0
+ ldr r1, _08029BE4 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x4
strb r0, [r1, 0x1]
- ldr r6, _08029BE8 @ =gPlayerMonIndex
+ ldr r6, _08029BE8 @ =gBankAttacker
ldrb r0, [r6]
strb r0, [r1, 0x2]
strb r2, [r1, 0x3]
movs r0, 0xFF
strb r0, [r1, 0x4]
- ldr r1, _08029BEC @ =gUnknown_02024C10
+ ldr r1, _08029BEC @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x9
str r0, [r1]
@@ -27798,7 +27798,7 @@ _08029B08:
mov r2, r8
str r3, [r2]
ldr r2, _08029BF8 @ =gBattleMoves
- ldr r0, _08029BFC @ =gUnknown_02024BE6
+ ldr r0, _08029BFC @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -27823,7 +27823,7 @@ _08029B08:
muls r0, r1
str r0, [r2]
ldr r3, _08029C00 @ =gBattleMons
- ldr r1, _08029C04 @ =gEnemyMonIndex
+ ldr r1, _08029C04 @ =gBankTarget
ldrb r2, [r1]
movs r1, 0x58
muls r1, r2
@@ -27842,7 +27842,7 @@ _08029B08:
adds r2, r0, 0x2
mov r0, r8
str r2, [r0]
- ldr r1, _08029C08 @ =gUnknown_02024D28
+ ldr r1, _08029C08 @ =gProtectStructs
ldrb r0, [r6]
lsls r0, 4
adds r0, r1
@@ -27863,22 +27863,22 @@ _08029BD4:
strb r0, [r2]
b _08029C46
.align 2, 0
-_08029BE0: .4byte gUnknown_02024D1E
-_08029BE4: .4byte gUnknown_030041C0
-_08029BE8: .4byte gPlayerMonIndex
-_08029BEC: .4byte gUnknown_02024C10
+_08029BE0: .4byte gBattleCommunication
+_08029BE4: .4byte gBattleTextBuff1
+_08029BE8: .4byte gBankAttacker
+_08029BEC: .4byte gBattlescriptCurrInstr
_08029BF0: .4byte gBattleMoveDamage
_08029BF4: .4byte gBaseStats
_08029BF8: .4byte gBattleMoves
-_08029BFC: .4byte gUnknown_02024BE6
+_08029BFC: .4byte gCurrentMove
_08029C00: .4byte gBattleMons
-_08029C04: .4byte gEnemyMonIndex
-_08029C08: .4byte gUnknown_02024D28
+_08029C04: .4byte gBankTarget
+_08029C08: .4byte gProtectStructs
_08029C0C:
mov r0, r8
cmp r0, 0
beq _08029C2C
- ldr r3, _08029C28 @ =gUnknown_02024C10
+ ldr r3, _08029C28 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -27890,9 +27890,9 @@ _08029C0C:
ldrb r0, [r2, 0x4]
b _08029C40
.align 2, 0
-_08029C28: .4byte gUnknown_02024C10
+_08029C28: .4byte gBattlescriptCurrInstr
_08029C2C:
- ldr r3, _08029C54 @ =gUnknown_02024C10
+ ldr r3, _08029C54 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x5]
ldrb r0, [r2, 0x6]
@@ -27914,13 +27914,13 @@ _08029C46:
pop {r0}
bx r0
.align 2, 0
-_08029C54: .4byte gUnknown_02024C10
+_08029C54: .4byte gBattlescriptCurrInstr
thumb_func_end atkC4_802B910
thumb_func_start atkC5_hidepreattack
atkC5_hidepreattack: @ 8029C58
push {lr}
- ldr r0, _08029C6C @ =gUnknown_02024BE6
+ ldr r0, _08029C6C @ =gCurrentMove
ldrh r1, [r0]
cmp r1, 0x5B
beq _08029C98
@@ -27930,7 +27930,7 @@ atkC5_hidepreattack: @ 8029C58
beq _08029C7C
b _08029CC4
.align 2, 0
-_08029C6C: .4byte gUnknown_02024BE6
+_08029C6C: .4byte gCurrentMove
_08029C70:
ldr r0, _08029C8C @ =0x00000123
cmp r1, r0
@@ -27939,8 +27939,8 @@ _08029C70:
cmp r1, r0
bne _08029CC4
_08029C7C:
- ldr r2, _08029C90 @ =gUnknown_02024C98
- ldr r0, _08029C94 @ =gPlayerMonIndex
+ ldr r2, _08029C90 @ =gStatuses3
+ ldr r0, _08029C94 @ =gBankAttacker
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -27949,11 +27949,11 @@ _08029C7C:
b _08029CC0
.align 2, 0
_08029C8C: .4byte 0x00000123
-_08029C90: .4byte gUnknown_02024C98
-_08029C94: .4byte gPlayerMonIndex
+_08029C90: .4byte gStatuses3
+_08029C94: .4byte gBankAttacker
_08029C98:
- ldr r2, _08029CA8 @ =gUnknown_02024C98
- ldr r0, _08029CAC @ =gPlayerMonIndex
+ ldr r2, _08029CA8 @ =gStatuses3
+ ldr r0, _08029CAC @ =gBankAttacker
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -27961,11 +27961,11 @@ _08029C98:
movs r2, 0x80
b _08029CC0
.align 2, 0
-_08029CA8: .4byte gUnknown_02024C98
-_08029CAC: .4byte gPlayerMonIndex
+_08029CA8: .4byte gStatuses3
+_08029CAC: .4byte gBankAttacker
_08029CB0:
- ldr r2, _08029CD0 @ =gUnknown_02024C98
- ldr r0, _08029CD4 @ =gPlayerMonIndex
+ ldr r2, _08029CD0 @ =gStatuses3
+ ldr r0, _08029CD4 @ =gBankAttacker
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -27976,22 +27976,22 @@ _08029CC0:
orrs r0, r2
str r0, [r1]
_08029CC4:
- ldr r1, _08029CD8 @ =gUnknown_02024C10
+ ldr r1, _08029CD8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08029CD0: .4byte gUnknown_02024C98
-_08029CD4: .4byte gPlayerMonIndex
-_08029CD8: .4byte gUnknown_02024C10
+_08029CD0: .4byte gStatuses3
+_08029CD4: .4byte gBankAttacker
+_08029CD8: .4byte gBattlescriptCurrInstr
thumb_func_end atkC5_hidepreattack
thumb_func_start atkC6_unhidepostattack
atkC6_unhidepostattack: @ 8029CDC
push {lr}
- ldr r0, _08029CF0 @ =gUnknown_02024BE6
+ ldr r0, _08029CF0 @ =gCurrentMove
ldrh r1, [r0]
cmp r1, 0x5B
beq _08029D20
@@ -28001,7 +28001,7 @@ atkC6_unhidepostattack: @ 8029CDC
beq _08029D00
b _08029D4E
.align 2, 0
-_08029CF0: .4byte gUnknown_02024BE6
+_08029CF0: .4byte gCurrentMove
_08029CF4:
ldr r0, _08029D14 @ =0x00000123
cmp r1, r0
@@ -28010,8 +28010,8 @@ _08029CF4:
cmp r1, r0
bne _08029D4E
_08029D00:
- ldr r2, _08029D18 @ =gUnknown_02024C98
- ldr r0, _08029D1C @ =gPlayerMonIndex
+ ldr r2, _08029D18 @ =gStatuses3
+ ldr r0, _08029D1C @ =gBankAttacker
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -28021,11 +28021,11 @@ _08029D00:
b _08029D4A
.align 2, 0
_08029D14: .4byte 0x00000123
-_08029D18: .4byte gUnknown_02024C98
-_08029D1C: .4byte gPlayerMonIndex
+_08029D18: .4byte gStatuses3
+_08029D1C: .4byte gBankAttacker
_08029D20:
- ldr r2, _08029D34 @ =gUnknown_02024C98
- ldr r0, _08029D38 @ =gPlayerMonIndex
+ ldr r2, _08029D34 @ =gStatuses3
+ ldr r0, _08029D38 @ =gBankAttacker
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -28034,11 +28034,11 @@ _08029D20:
negs r2, r2
b _08029D4A
.align 2, 0
-_08029D34: .4byte gUnknown_02024C98
-_08029D38: .4byte gPlayerMonIndex
+_08029D34: .4byte gStatuses3
+_08029D38: .4byte gBankAttacker
_08029D3C:
- ldr r2, _08029D5C @ =gUnknown_02024C98
- ldr r0, _08029D60 @ =gPlayerMonIndex
+ ldr r2, _08029D5C @ =gStatuses3
+ ldr r0, _08029D60 @ =gBankAttacker
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -28048,31 +28048,31 @@ _08029D4A:
ands r0, r2
str r0, [r1]
_08029D4E:
- ldr r1, _08029D68 @ =gUnknown_02024C10
+ ldr r1, _08029D68 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08029D5C: .4byte gUnknown_02024C98
-_08029D60: .4byte gPlayerMonIndex
+_08029D5C: .4byte gStatuses3
+_08029D60: .4byte gBankAttacker
_08029D64: .4byte 0xfffbffff
-_08029D68: .4byte gUnknown_02024C10
+_08029D68: .4byte gBattlescriptCurrInstr
thumb_func_end atkC6_unhidepostattack
thumb_func_start atkC7_setminimize
atkC7_setminimize: @ 8029D6C
push {lr}
- ldr r0, _08029D9C @ =gUnknown_02024C6C
+ ldr r0, _08029D9C @ =gHitMarker
ldr r0, [r0]
movs r1, 0x80
lsls r1, 18
ands r0, r1
cmp r0, 0
beq _08029D90
- ldr r2, _08029DA0 @ =gUnknown_02024C98
- ldr r0, _08029DA4 @ =gPlayerMonIndex
+ ldr r2, _08029DA0 @ =gStatuses3
+ ldr r0, _08029DA4 @ =gBankAttacker
ldrb r1, [r0]
lsls r1, 2
adds r1, r2
@@ -28082,17 +28082,17 @@ atkC7_setminimize: @ 8029D6C
orrs r0, r2
str r0, [r1]
_08029D90:
- ldr r1, _08029DA8 @ =gUnknown_02024C10
+ ldr r1, _08029DA8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08029D9C: .4byte gUnknown_02024C6C
-_08029DA0: .4byte gUnknown_02024C98
-_08029DA4: .4byte gPlayerMonIndex
-_08029DA8: .4byte gUnknown_02024C10
+_08029D9C: .4byte gHitMarker
+_08029DA0: .4byte gStatuses3
+_08029DA4: .4byte gBankAttacker
+_08029DA8: .4byte gBattlescriptCurrInstr
thumb_func_end atkC7_setminimize
thumb_func_start sub_8029DAC
@@ -28110,40 +28110,40 @@ sub_8029DAC: @ 8029DAC
movs r1, 0x1
orrs r0, r1
strb r0, [r2]
- ldr r1, _08029DD8 @ =gUnknown_02024D1E
+ ldr r1, _08029DD8 @ =gBattleCommunication
movs r0, 0x2
strb r0, [r1, 0x5]
b _08029DEA
.align 2, 0
_08029DD0: .4byte gBattleWeather
_08029DD4: .4byte gBattleMoveFlags
-_08029DD8: .4byte gUnknown_02024D1E
+_08029DD8: .4byte gBattleCommunication
_08029DDC:
strh r2, [r3]
- ldr r0, _08029DF8 @ =gUnknown_02024D1E
+ ldr r0, _08029DF8 @ =gBattleCommunication
movs r1, 0x5
strb r1, [r0, 0x5]
- ldr r0, _08029DFC @ =gUnknown_02024DBC
+ ldr r0, _08029DFC @ =gWishFutureKnock
adds r0, 0x28
strb r1, [r0]
_08029DEA:
- ldr r1, _08029E00 @ =gUnknown_02024C10
+ ldr r1, _08029E00 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_08029DF8: .4byte gUnknown_02024D1E
-_08029DFC: .4byte gUnknown_02024DBC
-_08029E00: .4byte gUnknown_02024C10
+_08029DF8: .4byte gBattleCommunication
+_08029DFC: .4byte gWishFutureKnock
+_08029E00: .4byte gBattlescriptCurrInstr
thumb_func_end sub_8029DAC
thumb_func_start atkC9_jumpifattackandspecialattackcannotfall
atkC9_jumpifattackandspecialattackcannotfall: @ 8029E04
push {r4,lr}
ldr r2, _08029E48 @ =gBattleMons
- ldr r0, _08029E4C @ =gEnemyMonIndex
+ ldr r0, _08029E4C @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -28157,11 +28157,11 @@ atkC9_jumpifattackandspecialattackcannotfall: @ 8029E04
ldrsb r0, [r1, r0]
cmp r0, 0
bne _08029E58
- ldr r0, _08029E50 @ =gUnknown_02024D1E
+ ldr r0, _08029E50 @ =gBattleCommunication
ldrb r0, [r0, 0x6]
cmp r0, 0x1
beq _08029E58
- ldr r3, _08029E54 @ =gUnknown_02024C10
+ ldr r3, _08029E54 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -28177,12 +28177,12 @@ atkC9_jumpifattackandspecialattackcannotfall: @ 8029E04
b _08029E84
.align 2, 0
_08029E48: .4byte gBattleMons
-_08029E4C: .4byte gEnemyMonIndex
-_08029E50: .4byte gUnknown_02024D1E
-_08029E54: .4byte gUnknown_02024C10
+_08029E4C: .4byte gBankTarget
+_08029E50: .4byte gBattleCommunication
+_08029E54: .4byte gBattlescriptCurrInstr
_08029E58:
- ldr r4, _08029E8C @ =gUnknown_02024A60
- ldr r0, _08029E90 @ =gPlayerMonIndex
+ ldr r4, _08029E8C @ =gActiveBank
+ ldr r0, _08029E90 @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r4]
ldr r2, _08029E94 @ =gBattleMoveDamage
@@ -28194,10 +28194,10 @@ _08029E58:
str r0, [r2]
ldr r1, _08029E98 @ =0x00007fff
movs r0, 0
- bl dp01_build_cmdbuf_x18_0_aa_health_bar_update
+ bl EmitHealthBarUpdate
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _08029E9C @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _08029E9C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -28206,20 +28206,20 @@ _08029E84:
pop {r0}
bx r0
.align 2, 0
-_08029E8C: .4byte gUnknown_02024A60
-_08029E90: .4byte gPlayerMonIndex
+_08029E8C: .4byte gActiveBank
+_08029E90: .4byte gBankAttacker
_08029E94: .4byte gBattleMoveDamage
_08029E98: .4byte 0x00007fff
-_08029E9C: .4byte gUnknown_02024C10
+_08029E9C: .4byte gBattlescriptCurrInstr
thumb_func_end atkC9_jumpifattackandspecialattackcannotfall
thumb_func_start atkCA_setforcedtarget
atkCA_setforcedtarget: @ 8029EA0
push {r4,r5,lr}
- ldr r4, _08029EE0 @ =gPlayerMonIndex
+ ldr r4, _08029EE0 @ =gBankAttacker
ldrb r0, [r4]
- bl battle_side_get_owner
- ldr r5, _08029EE4 @ =gUnknown_02024C80
+ bl GetBankSide
+ ldr r5, _08029EE4 @ =gSideTimer
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 1
@@ -28229,7 +28229,7 @@ atkCA_setforcedtarget: @ 8029EA0
movs r0, 0x1
strb r0, [r1, 0x8]
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r0, 24
lsls r1, r0, 1
@@ -28238,7 +28238,7 @@ atkCA_setforcedtarget: @ 8029EA0
adds r1, r5
ldrb r0, [r4]
strb r0, [r1, 0x9]
- ldr r1, _08029EE8 @ =gUnknown_02024C10
+ ldr r1, _08029EE8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -28246,16 +28246,16 @@ atkCA_setforcedtarget: @ 8029EA0
pop {r0}
bx r0
.align 2, 0
-_08029EE0: .4byte gPlayerMonIndex
-_08029EE4: .4byte gUnknown_02024C80
-_08029EE8: .4byte gUnknown_02024C10
+_08029EE0: .4byte gBankAttacker
+_08029EE4: .4byte gSideTimer
+_08029EE8: .4byte gBattlescriptCurrInstr
thumb_func_end atkCA_setforcedtarget
thumb_func_start atkCB_setcharge
atkCB_setcharge: @ 8029EEC
push {r4,lr}
- ldr r0, _08029F40 @ =gUnknown_02024C98
- ldr r3, _08029F44 @ =gPlayerMonIndex
+ ldr r0, _08029F40 @ =gStatuses3
+ ldr r3, _08029F44 @ =gBankAttacker
ldrb r1, [r3]
lsls r1, 2
adds r1, r0
@@ -28264,7 +28264,7 @@ atkCB_setcharge: @ 8029EEC
lsls r2, 2
orrs r0, r2
str r0, [r1]
- ldr r4, _08029F48 @ =gUnknown_02024CA8
+ ldr r4, _08029F48 @ =gDisableStructs
ldrb r1, [r3]
lsls r0, r1, 3
subs r0, r1
@@ -28288,7 +28288,7 @@ atkCB_setcharge: @ 8029EEC
movs r2, 0x20
orrs r1, r2
strb r1, [r0, 0x12]
- ldr r1, _08029F4C @ =gUnknown_02024C10
+ ldr r1, _08029F4C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -28296,21 +28296,21 @@ atkCB_setcharge: @ 8029EEC
pop {r0}
bx r0
.align 2, 0
-_08029F40: .4byte gUnknown_02024C98
-_08029F44: .4byte gPlayerMonIndex
-_08029F48: .4byte gUnknown_02024CA8
-_08029F4C: .4byte gUnknown_02024C10
+_08029F40: .4byte gStatuses3
+_08029F44: .4byte gBankAttacker
+_08029F48: .4byte gDisableStructs
+_08029F4C: .4byte gBattlescriptCurrInstr
thumb_func_end atkCB_setcharge
thumb_func_start atkCC_callterrainattack
atkCC_callterrainattack: @ 8029F50
push {r4,lr}
- ldr r2, _08029FA0 @ =gUnknown_02024C6C
+ ldr r2, _08029FA0 @ =gHitMarker
ldr r0, [r2]
ldr r1, _08029FA4 @ =0xfffffbff
ands r0, r1
str r0, [r2]
- ldr r4, _08029FA8 @ =gUnknown_02024BE6
+ ldr r4, _08029FA8 @ =gCurrentMove
ldr r1, _08029FAC @ =gNaturePowerMoves
ldr r0, _08029FB0 @ =gBattleTerrain
ldrb r0, [r0]
@@ -28321,7 +28321,7 @@ atkCC_callterrainattack: @ 8029F50
ldrh r0, [r4]
movs r1, 0
bl sub_801B5C0
- ldr r1, _08029FB4 @ =gEnemyMonIndex
+ ldr r1, _08029FB4 @ =gBankTarget
strb r0, [r1]
ldr r3, _08029FB8 @ =gUnknown_081D6BBC
ldr r2, _08029FBC @ =gBattleMoves
@@ -28335,7 +28335,7 @@ atkCC_callterrainattack: @ 8029F50
adds r0, r3
ldr r0, [r0]
bl b_movescr_stack_push
- ldr r1, _08029FC0 @ =gUnknown_02024C10
+ ldr r1, _08029FC0 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -28343,15 +28343,15 @@ atkCC_callterrainattack: @ 8029F50
pop {r0}
bx r0
.align 2, 0
-_08029FA0: .4byte gUnknown_02024C6C
+_08029FA0: .4byte gHitMarker
_08029FA4: .4byte 0xfffffbff
-_08029FA8: .4byte gUnknown_02024BE6
+_08029FA8: .4byte gCurrentMove
_08029FAC: .4byte gNaturePowerMoves
_08029FB0: .4byte gBattleTerrain
-_08029FB4: .4byte gEnemyMonIndex
+_08029FB4: .4byte gBankTarget
_08029FB8: .4byte gUnknown_081D6BBC
_08029FBC: .4byte gBattleMoves
-_08029FC0: .4byte gUnknown_02024C10
+_08029FC0: .4byte gBattlescriptCurrInstr
thumb_func_end atkCC_callterrainattack
thumb_func_start atkCD_cureifburnedparalysedorpoisoned
@@ -28359,7 +28359,7 @@ atkCD_cureifburnedparalysedorpoisoned: @ 8029FC4
push {r4-r6,lr}
sub sp, 0x4
ldr r1, _0802A010 @ =gBattleMons
- ldr r3, _0802A014 @ =gPlayerMonIndex
+ ldr r3, _0802A014 @ =gBankAttacker
ldrb r0, [r3]
movs r6, 0x58
muls r0, r6
@@ -28373,11 +28373,11 @@ atkCD_cureifburnedparalysedorpoisoned: @ 8029FC4
beq _0802A020
movs r0, 0
str r0, [r2]
- ldr r1, _0802A018 @ =gUnknown_02024C10
+ ldr r1, _0802A018 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
- ldr r4, _0802A01C @ =gUnknown_02024A60
+ ldr r4, _0802A01C @ =gActiveBank
ldrb r0, [r3]
strb r0, [r4]
ldrb r0, [r4]
@@ -28388,17 +28388,17 @@ atkCD_cureifburnedparalysedorpoisoned: @ 8029FC4
movs r1, 0x28
movs r2, 0
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
b _0802A03A
.align 2, 0
_0802A010: .4byte gBattleMons
-_0802A014: .4byte gPlayerMonIndex
-_0802A018: .4byte gUnknown_02024C10
-_0802A01C: .4byte gUnknown_02024A60
+_0802A014: .4byte gBankAttacker
+_0802A018: .4byte gBattlescriptCurrInstr
+_0802A01C: .4byte gActiveBank
_0802A020:
- ldr r3, _0802A044 @ =gUnknown_02024C10
+ ldr r3, _0802A044 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -28417,14 +28417,14 @@ _0802A03A:
pop {r0}
bx r0
.align 2, 0
-_0802A044: .4byte gUnknown_02024C10
+_0802A044: .4byte gBattlescriptCurrInstr
thumb_func_end atkCD_cureifburnedparalysedorpoisoned
thumb_func_start atkCE_settorment
atkCE_settorment: @ 802A048
push {lr}
ldr r1, _0802A080 @ =gBattleMons
- ldr r0, _0802A084 @ =gEnemyMonIndex
+ ldr r0, _0802A084 @ =gBankTarget
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -28435,7 +28435,7 @@ atkCE_settorment: @ 802A048
lsls r2, 24
cmp r1, 0
bge _0802A08C
- ldr r3, _0802A088 @ =gUnknown_02024C10
+ ldr r3, _0802A088 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -28451,12 +28451,12 @@ atkCE_settorment: @ 802A048
b _0802A098
.align 2, 0
_0802A080: .4byte gBattleMons
-_0802A084: .4byte gEnemyMonIndex
-_0802A088: .4byte gUnknown_02024C10
+_0802A084: .4byte gBankTarget
+_0802A088: .4byte gBattlescriptCurrInstr
_0802A08C:
orrs r1, r2
str r1, [r0]
- ldr r1, _0802A09C @ =gUnknown_02024C10
+ ldr r1, _0802A09C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -28464,14 +28464,14 @@ _0802A098:
pop {r0}
bx r0
.align 2, 0
-_0802A09C: .4byte gUnknown_02024C10
+_0802A09C: .4byte gBattlescriptCurrInstr
thumb_func_end atkCE_settorment
thumb_func_start atkCF_jumpifnodamage
atkCF_jumpifnodamage: @ 802A0A0
push {lr}
- ldr r2, _0802A0CC @ =gUnknown_02024D28
- ldr r0, _0802A0D0 @ =gPlayerMonIndex
+ ldr r2, _0802A0CC @ =gProtectStructs
+ ldr r0, _0802A0D0 @ =gBankAttacker
ldrb r0, [r0]
lsls r1, r0, 4
adds r0, r2, 0x4
@@ -28486,17 +28486,17 @@ atkCF_jumpifnodamage: @ 802A0A0
cmp r0, 0
beq _0802A0D8
_0802A0C0:
- ldr r1, _0802A0D4 @ =gUnknown_02024C10
+ ldr r1, _0802A0D4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _0802A0F2
.align 2, 0
-_0802A0CC: .4byte gUnknown_02024D28
-_0802A0D0: .4byte gPlayerMonIndex
-_0802A0D4: .4byte gUnknown_02024C10
+_0802A0CC: .4byte gProtectStructs
+_0802A0D0: .4byte gBankAttacker
+_0802A0D4: .4byte gBattlescriptCurrInstr
_0802A0D8:
- ldr r3, _0802A0F8 @ =gUnknown_02024C10
+ ldr r3, _0802A0F8 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -28513,14 +28513,14 @@ _0802A0F2:
pop {r0}
bx r0
.align 2, 0
-_0802A0F8: .4byte gUnknown_02024C10
+_0802A0F8: .4byte gBattlescriptCurrInstr
thumb_func_end atkCF_jumpifnodamage
thumb_func_start atkD0_settaunt
atkD0_settaunt: @ 802A0FC
push {r4,lr}
- ldr r4, _0802A140 @ =gUnknown_02024CA8
- ldr r3, _0802A144 @ =gEnemyMonIndex
+ ldr r4, _0802A140 @ =gDisableStructs
+ ldr r3, _0802A144 @ =gBankTarget
ldrb r0, [r3]
lsls r1, r0, 3
subs r1, r0
@@ -28547,17 +28547,17 @@ atkD0_settaunt: @ 802A0FC
movs r2, 0x20
orrs r1, r2
strb r1, [r0, 0x13]
- ldr r1, _0802A148 @ =gUnknown_02024C10
+ ldr r1, _0802A148 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _0802A166
.align 2, 0
-_0802A140: .4byte gUnknown_02024CA8
-_0802A144: .4byte gEnemyMonIndex
-_0802A148: .4byte gUnknown_02024C10
+_0802A140: .4byte gDisableStructs
+_0802A144: .4byte gBankTarget
+_0802A148: .4byte gBattlescriptCurrInstr
_0802A14C:
- ldr r3, _0802A16C @ =gUnknown_02024C10
+ ldr r3, _0802A16C @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -28575,21 +28575,21 @@ _0802A166:
pop {r0}
bx r0
.align 2, 0
-_0802A16C: .4byte gUnknown_02024C10
+_0802A16C: .4byte gBattlescriptCurrInstr
thumb_func_end atkD0_settaunt
thumb_func_start sub_802A170
sub_802A170: @ 802A170
push {r4,lr}
- ldr r4, _0802A1D8 @ =gPlayerMonIndex
+ ldr r4, _0802A1D8 @ =gBankAttacker
ldrb r0, [r4]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r1, 0x2
eors r0, r1
lsls r0, 24
lsrs r0, 24
- bl battle_get_side_with_given_state
- ldr r3, _0802A1DC @ =gEnemyMonIndex
+ bl GetBankByPlayerAI
+ ldr r3, _0802A1DC @ =gBankTarget
strb r0, [r3]
ldr r0, _0802A1E0 @ =gBattleTypeFlags
ldrh r1, [r0]
@@ -28597,7 +28597,7 @@ sub_802A170: @ 802A170
ands r0, r1
cmp r0, 0
beq _0802A1F4
- ldr r0, _0802A1E4 @ =gUnknown_02024C0C
+ ldr r0, _0802A1E4 @ =gAbsentBankFlags
ldrb r1, [r0]
ldr r2, _0802A1E8 @ =gBitTable
ldrb r3, [r3]
@@ -28607,7 +28607,7 @@ sub_802A170: @ 802A170
ands r1, r0
cmp r1, 0
bne _0802A1F4
- ldr r1, _0802A1EC @ =gUnknown_02024D28
+ ldr r1, _0802A1EC @ =gProtectStructs
ldrb r0, [r4]
lsls r0, 4
adds r0, r1
@@ -28624,21 +28624,21 @@ sub_802A170: @ 802A170
movs r0, 0x8
orrs r0, r1
strb r0, [r2]
- ldr r1, _0802A1F0 @ =gUnknown_02024C10
+ ldr r1, _0802A1F0 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _0802A20E
.align 2, 0
-_0802A1D8: .4byte gPlayerMonIndex
-_0802A1DC: .4byte gEnemyMonIndex
+_0802A1D8: .4byte gBankAttacker
+_0802A1DC: .4byte gBankTarget
_0802A1E0: .4byte gBattleTypeFlags
-_0802A1E4: .4byte gUnknown_02024C0C
+_0802A1E4: .4byte gAbsentBankFlags
_0802A1E8: .4byte gBitTable
-_0802A1EC: .4byte gUnknown_02024D28
-_0802A1F0: .4byte gUnknown_02024C10
+_0802A1EC: .4byte gProtectStructs
+_0802A1F0: .4byte gBattlescriptCurrInstr
_0802A1F4:
- ldr r3, _0802A214 @ =gUnknown_02024C10
+ ldr r3, _0802A214 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -28656,7 +28656,7 @@ _0802A20E:
pop {r0}
bx r0
.align 2, 0
-_0802A214: .4byte gUnknown_02024C10
+_0802A214: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802A170
thumb_func_start sub_802A218
@@ -28667,9 +28667,9 @@ sub_802A218: @ 802A218
mov r5, r8
push {r5-r7}
sub sp, 0x4
- ldr r0, _0802A30C @ =gPlayerMonIndex
+ ldr r0, _0802A30C @ =gBankAttacker
ldrb r0, [r0]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
@@ -28687,9 +28687,9 @@ sub_802A218: @ 802A218
cmp r1, r0
bne _0802A2EE
_0802A24C:
- ldr r4, _0802A30C @ =gPlayerMonIndex
+ ldr r4, _0802A30C @ =gBankAttacker
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r2, r0, 24
ldr r0, _0802A310 @ =gBattleTypeFlags
@@ -28704,12 +28704,12 @@ _0802A24C:
lsls r0, 3
cmp r1, r0
beq _0802A290
- ldr r0, _0802A31C @ =gUnknown_02024DBC
+ ldr r0, _0802A31C @ =gWishFutureKnock
adds r0, 0x29
adds r0, r2, r0
ldrb r1, [r0]
ldr r3, _0802A320 @ =gBitTable
- ldr r2, _0802A324 @ =gUnknown_02024A6A
+ ldr r2, _0802A324 @ =gBattlePartyID
ldrb r0, [r4]
lsls r0, 1
adds r0, r2
@@ -28723,7 +28723,7 @@ _0802A24C:
_0802A290:
ldr r0, _0802A328 @ =gBattleMons
mov r9, r0
- ldr r1, _0802A30C @ =gPlayerMonIndex
+ ldr r1, _0802A30C @ =gBankAttacker
ldrb r4, [r1]
movs r2, 0x58
mov r8, r2
@@ -28735,7 +28735,7 @@ _0802A290:
adds r1, r3, 0
cmp r1, 0
bne _0802A2BE
- ldr r0, _0802A32C @ =gEnemyMonIndex
+ ldr r0, _0802A32C @ =gBankTarget
ldrb r0, [r0]
mov r2, r8
muls r2, r0
@@ -28747,7 +28747,7 @@ _0802A290:
_0802A2BE:
cmp r1, 0xAF
beq _0802A2EE
- ldr r7, _0802A32C @ =gEnemyMonIndex
+ ldr r7, _0802A32C @ =gBankTarget
ldrb r0, [r7]
mov r1, r8
muls r1, r0
@@ -28770,7 +28770,7 @@ _0802A2BE:
cmp r0, 0xB
bhi _0802A334
_0802A2EE:
- ldr r3, _0802A330 @ =gUnknown_02024C10
+ ldr r3, _0802A330 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -28785,26 +28785,26 @@ _0802A2EE:
str r1, [r3]
b _0802A49A
.align 2, 0
-_0802A30C: .4byte gPlayerMonIndex
+_0802A30C: .4byte gBankAttacker
_0802A310: .4byte gBattleTypeFlags
_0802A314: .4byte 0x00000902
_0802A318: .4byte gTrainerBattleOpponent
-_0802A31C: .4byte gUnknown_02024DBC
+_0802A31C: .4byte gWishFutureKnock
_0802A320: .4byte gBitTable
-_0802A324: .4byte gUnknown_02024A6A
+_0802A324: .4byte gBattlePartyID
_0802A328: .4byte gBattleMons
-_0802A32C: .4byte gEnemyMonIndex
-_0802A330: .4byte gUnknown_02024C10
+_0802A32C: .4byte gBankTarget
+_0802A330: .4byte gBattlescriptCurrInstr
_0802A334:
adds r0, r2, 0
adds r0, 0x20
ldrb r0, [r0]
cmp r0, 0x3C
bne _0802A36C
- ldr r1, _0802A360 @ =gUnknown_02024C10
- ldr r0, _0802A364 @ =gUnknown_081D9913
+ ldr r1, _0802A360 @ =gBattlescriptCurrInstr
+ ldr r0, _0802A364 @ =BattleScript_NoItemSteal
str r0, [r1]
- ldr r1, _0802A368 @ =byte_2024C06
+ ldr r1, _0802A368 @ =gLastUsedAbility
ldrb r0, [r7]
mov r2, r8
muls r2, r0
@@ -28818,9 +28818,9 @@ _0802A334:
bl sub_81074C4
b _0802A49A
.align 2, 0
-_0802A360: .4byte gUnknown_02024C10
-_0802A364: .4byte gUnknown_081D9913
-_0802A368: .4byte byte_2024C06
+_0802A360: .4byte gBattlescriptCurrInstr
+_0802A364: .4byte BattleScript_NoItemSteal
+_0802A368: .4byte gLastUsedAbility
_0802A36C:
lsls r0, r4, 1
ldr r4, _0802A458 @ =0x020160f0
@@ -28828,7 +28828,7 @@ _0802A36C:
ldrh r5, [r5, 0x2E]
mov r10, r5
strh r1, [r6]
- ldr r3, _0802A45C @ =gPlayerMonIndex
+ ldr r3, _0802A45C @ =gBankAttacker
ldrb r0, [r3]
mov r1, r8
muls r1, r0
@@ -28843,8 +28843,8 @@ _0802A36C:
add r0, r9
mov r3, r10
strh r3, [r0, 0x2E]
- ldr r5, _0802A460 @ =gUnknown_02024A60
- ldr r1, _0802A45C @ =gPlayerMonIndex
+ ldr r5, _0802A460 @ =gActiveBank
+ ldr r1, _0802A45C @ =gBankAttacker
ldrb r0, [r1]
strb r0, [r5]
str r6, [sp]
@@ -28852,10 +28852,10 @@ _0802A36C:
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
- ldr r2, _0802A45C @ =gPlayerMonIndex
+ bl EmitSetAttributes
+ ldr r2, _0802A45C @ =gBankAttacker
ldrb r0, [r2]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldrb r0, [r7]
strb r0, [r5]
ldrb r0, [r7]
@@ -28870,9 +28870,9 @@ _0802A36C:
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
ldr r0, _0802A464 @ =0xfffe9f10
adds r4, r0
ldrb r0, [r7]
@@ -28889,7 +28889,7 @@ _0802A36C:
adds r0, r4
movs r3, 0
strb r3, [r0]
- ldr r3, _0802A45C @ =gPlayerMonIndex
+ ldr r3, _0802A45C @ =gBankAttacker
ldrb r0, [r3]
lsls r0, 1
adds r0, r2
@@ -28901,11 +28901,11 @@ _0802A36C:
adds r0, r1
adds r0, r4
strb r2, [r0]
- ldr r1, _0802A470 @ =gUnknown_02024C10
+ ldr r1, _0802A470 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
- ldr r1, _0802A474 @ =gUnknown_030041C0
+ ldr r1, _0802A474 @ =gBattleTextBuff1
movs r3, 0xFD
strb r3, [r1]
movs r2, 0xA
@@ -28917,7 +28917,7 @@ _0802A36C:
strb r0, [r1, 0x3]
movs r0, 0xFF
strb r0, [r1, 0x4]
- ldr r1, _0802A478 @ =gUnknown_03004290
+ ldr r1, _0802A478 @ =gBattleTextBuff2
strb r3, [r1]
strb r2, [r1, 0x1]
mov r3, r10
@@ -28933,32 +28933,32 @@ _0802A36C:
ldrh r0, [r6]
cmp r0, 0
beq _0802A494
- ldr r1, _0802A47C @ =gUnknown_02024D1E
+ ldr r1, _0802A47C @ =gBattleCommunication
movs r0, 0x2
b _0802A498
.align 2, 0
_0802A458: .4byte 0x020160f0
-_0802A45C: .4byte gPlayerMonIndex
-_0802A460: .4byte gUnknown_02024A60
+_0802A45C: .4byte gBankAttacker
+_0802A460: .4byte gActiveBank
_0802A464: .4byte 0xfffe9f10
_0802A468: .4byte 0x000160e8
_0802A46C: .4byte 0x000160e9
-_0802A470: .4byte gUnknown_02024C10
-_0802A474: .4byte gUnknown_030041C0
-_0802A478: .4byte gUnknown_03004290
-_0802A47C: .4byte gUnknown_02024D1E
+_0802A470: .4byte gBattlescriptCurrInstr
+_0802A474: .4byte gBattleTextBuff1
+_0802A478: .4byte gBattleTextBuff2
+_0802A47C: .4byte gBattleCommunication
_0802A480:
ldrh r0, [r6]
cmp r0, 0
beq _0802A494
- ldr r0, _0802A490 @ =gUnknown_02024D1E
+ ldr r0, _0802A490 @ =gBattleCommunication
movs r3, 0
strb r3, [r0, 0x5]
b _0802A49A
.align 2, 0
-_0802A490: .4byte gUnknown_02024D1E
+_0802A490: .4byte gBattleCommunication
_0802A494:
- ldr r1, _0802A4AC @ =gUnknown_02024D1E
+ ldr r1, _0802A4AC @ =gBattleCommunication
movs r0, 0x1
_0802A498:
strb r0, [r1, 0x5]
@@ -28972,14 +28972,14 @@ _0802A49A:
pop {r0}
bx r0
.align 2, 0
-_0802A4AC: .4byte gUnknown_02024D1E
+_0802A4AC: .4byte gBattleCommunication
thumb_func_end sub_802A218
thumb_func_start sub_802A4B0
sub_802A4B0: @ 802A4B0
push {r4,lr}
ldr r3, _0802A4F0 @ =gBattleMons
- ldr r4, _0802A4F4 @ =gEnemyMonIndex
+ ldr r4, _0802A4F4 @ =gBankTarget
ldrb r0, [r4]
movs r2, 0x58
muls r0, r2
@@ -28991,32 +28991,32 @@ sub_802A4B0: @ 802A4B0
beq _0802A504
cmp r0, 0x19
beq _0802A504
- ldr r0, _0802A4F8 @ =gPlayerMonIndex
+ ldr r0, _0802A4F8 @ =gBankAttacker
ldrb r0, [r0]
muls r0, r2
adds r0, r3
adds r0, 0x20
strb r1, [r0]
- ldr r1, _0802A4FC @ =byte_2024C06
+ ldr r1, _0802A4FC @ =gLastUsedAbility
ldrb r0, [r4]
muls r0, r2
adds r0, r3
adds r0, 0x20
ldrb r0, [r0]
strb r0, [r1]
- ldr r1, _0802A500 @ =gUnknown_02024C10
+ ldr r1, _0802A500 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _0802A51E
.align 2, 0
_0802A4F0: .4byte gBattleMons
-_0802A4F4: .4byte gEnemyMonIndex
-_0802A4F8: .4byte gPlayerMonIndex
-_0802A4FC: .4byte byte_2024C06
-_0802A500: .4byte gUnknown_02024C10
+_0802A4F4: .4byte gBankTarget
+_0802A4F8: .4byte gBankAttacker
+_0802A4FC: .4byte gLastUsedAbility
+_0802A500: .4byte gBattlescriptCurrInstr
_0802A504:
- ldr r3, _0802A524 @ =gUnknown_02024C10
+ ldr r3, _0802A524 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -29034,13 +29034,13 @@ _0802A51E:
pop {r0}
bx r0
.align 2, 0
-_0802A524: .4byte gUnknown_02024C10
+_0802A524: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802A4B0
thumb_func_start atkD4_802C408
atkD4_802C408: @ 802A528
push {r4-r7,lr}
- ldr r7, _0802A53C @ =gUnknown_02024C10
+ ldr r7, _0802A53C @ =gBattlescriptCurrInstr
ldr r2, [r7]
ldrb r3, [r2, 0x1]
cmp r3, 0
@@ -29049,10 +29049,10 @@ atkD4_802C408: @ 802A528
beq _0802A578
b _0802A5F4
.align 2, 0
-_0802A53C: .4byte gUnknown_02024C10
+_0802A53C: .4byte gBattlescriptCurrInstr
_0802A540:
- ldr r1, _0802A56C @ =gUnknown_02024DBC
- ldr r4, _0802A570 @ =gPlayerMonIndex
+ ldr r1, _0802A56C @ =gWishFutureKnock
+ ldr r4, _0802A570 @ =gBankAttacker
adds r0, r1, 0
adds r0, 0x20
ldrb r5, [r4]
@@ -29065,7 +29065,7 @@ _0802A540:
ldrb r0, [r4]
adds r1, 0x24
adds r1, r0, r1
- ldr r2, _0802A574 @ =gUnknown_02024A6A
+ ldr r2, _0802A574 @ =gBattlePartyID
lsls r0, 1
adds r0, r2
ldrh r0, [r0]
@@ -29074,19 +29074,19 @@ _0802A540:
adds r0, 0x6
b _0802A5F2
.align 2, 0
-_0802A56C: .4byte gUnknown_02024DBC
-_0802A570: .4byte gPlayerMonIndex
-_0802A574: .4byte gUnknown_02024A6A
+_0802A56C: .4byte gWishFutureKnock
+_0802A570: .4byte gBankAttacker
+_0802A574: .4byte gBattlePartyID
_0802A578:
- ldr r1, _0802A5DC @ =gUnknown_030041C0
+ ldr r1, _0802A5DC @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x4
strb r0, [r1, 0x1]
- ldr r4, _0802A5E0 @ =gEnemyMonIndex
+ ldr r4, _0802A5E0 @ =gBankTarget
ldrb r0, [r4]
strb r0, [r1, 0x2]
- ldr r0, _0802A5E4 @ =gUnknown_02024DBC
+ ldr r0, _0802A5E4 @ =gWishFutureKnock
adds r0, 0x24
ldrb r5, [r4]
adds r0, r5
@@ -29131,9 +29131,9 @@ _0802A5C4:
str r1, [r7]
b _0802A5F4
.align 2, 0
-_0802A5DC: .4byte gUnknown_030041C0
-_0802A5E0: .4byte gEnemyMonIndex
-_0802A5E4: .4byte gUnknown_02024DBC
+_0802A5DC: .4byte gBattleTextBuff1
+_0802A5E0: .4byte gBankTarget
+_0802A5E4: .4byte gWishFutureKnock
_0802A5E8: .4byte gBattleMoveDamage
_0802A5EC: .4byte gBattleMons
_0802A5F0:
@@ -29149,8 +29149,8 @@ _0802A5F4:
thumb_func_start sub_802A5FC
sub_802A5FC: @ 802A5FC
push {lr}
- ldr r1, _0802A634 @ =gUnknown_02024C98
- ldr r0, _0802A638 @ =gPlayerMonIndex
+ ldr r1, _0802A634 @ =gStatuses3
+ ldr r0, _0802A638 @ =gBankAttacker
ldrb r0, [r0]
lsls r0, 2
adds r2, r0, r1
@@ -29161,7 +29161,7 @@ sub_802A5FC: @ 802A5FC
ands r0, r3
cmp r0, 0
beq _0802A640
- ldr r3, _0802A63C @ =gUnknown_02024C10
+ ldr r3, _0802A63C @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -29176,13 +29176,13 @@ sub_802A5FC: @ 802A5FC
str r1, [r3]
b _0802A64C
.align 2, 0
-_0802A634: .4byte gUnknown_02024C98
-_0802A638: .4byte gPlayerMonIndex
-_0802A63C: .4byte gUnknown_02024C10
+_0802A634: .4byte gStatuses3
+_0802A638: .4byte gBankAttacker
+_0802A63C: .4byte gBattlescriptCurrInstr
_0802A640:
orrs r1, r3
str r1, [r2]
- ldr r1, _0802A650 @ =gUnknown_02024C10
+ ldr r1, _0802A650 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -29190,14 +29190,14 @@ _0802A64C:
pop {r0}
bx r0
.align 2, 0
-_0802A650: .4byte gUnknown_02024C10
+_0802A650: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802A5FC
thumb_func_start atkD6_doubledamagedealtifdamaged
atkD6_doubledamagedealtifdamaged: @ 802A654
push {lr}
- ldr r3, _0802A6A4 @ =gUnknown_02024D28
- ldr r0, _0802A6A8 @ =gPlayerMonIndex
+ ldr r3, _0802A6A4 @ =gProtectStructs
+ ldr r0, _0802A6A8 @ =gBankAttacker
ldrb r0, [r0]
lsls r2, r0, 4
adds r0, r3, 0x4
@@ -29206,7 +29206,7 @@ atkD6_doubledamagedealtifdamaged: @ 802A654
cmp r0, 0
beq _0802A674
adds r0, r2, r3
- ldr r1, _0802A6AC @ =gEnemyMonIndex
+ ldr r1, _0802A6AC @ =gBankTarget
ldrb r0, [r0, 0xC]
ldrb r1, [r1]
cmp r0, r1
@@ -29219,7 +29219,7 @@ _0802A674:
cmp r0, 0
beq _0802A696
adds r0, r2, r3
- ldr r1, _0802A6AC @ =gEnemyMonIndex
+ ldr r1, _0802A6AC @ =gBankTarget
ldrb r0, [r0, 0xD]
ldrb r1, [r1]
cmp r0, r1
@@ -29231,26 +29231,26 @@ _0802A68C:
movs r1, 0x2
strb r1, [r0]
_0802A696:
- ldr r1, _0802A6B8 @ =gUnknown_02024C10
+ ldr r1, _0802A6B8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_0802A6A4: .4byte gUnknown_02024D28
-_0802A6A8: .4byte gPlayerMonIndex
-_0802A6AC: .4byte gEnemyMonIndex
+_0802A6A4: .4byte gProtectStructs
+_0802A6A8: .4byte gBankAttacker
+_0802A6AC: .4byte gBankTarget
_0802A6B0: .4byte 0x02000000
_0802A6B4: .4byte 0x0001601f
-_0802A6B8: .4byte gUnknown_02024C10
+_0802A6B8: .4byte gBattlescriptCurrInstr
thumb_func_end atkD6_doubledamagedealtifdamaged
thumb_func_start sub_802A6BC
sub_802A6BC: @ 802A6BC
push {r4,lr}
- ldr r1, _0802A700 @ =gUnknown_02024C98
- ldr r0, _0802A704 @ =gEnemyMonIndex
+ ldr r1, _0802A700 @ =gStatuses3
+ ldr r0, _0802A704 @ =gBankTarget
ldrb r3, [r0]
lsls r0, r3, 2
adds r4, r0, r1
@@ -29269,7 +29269,7 @@ sub_802A6BC: @ 802A6BC
cmp r0, 0
beq _0802A710
_0802A6E4:
- ldr r3, _0802A70C @ =gUnknown_02024C10
+ ldr r3, _0802A70C @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -29284,16 +29284,16 @@ _0802A6E4:
str r1, [r3]
b _0802A720
.align 2, 0
-_0802A700: .4byte gUnknown_02024C98
-_0802A704: .4byte gEnemyMonIndex
+_0802A700: .4byte gStatuses3
+_0802A704: .4byte gBankTarget
_0802A708: .4byte gBattleMons
-_0802A70C: .4byte gUnknown_02024C10
+_0802A70C: .4byte gBattlescriptCurrInstr
_0802A710:
movs r0, 0x80
lsls r0, 5
orrs r2, r0
str r2, [r4]
- ldr r1, _0802A728 @ =gUnknown_02024C10
+ ldr r1, _0802A728 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -29302,19 +29302,19 @@ _0802A720:
pop {r0}
bx r0
.align 2, 0
-_0802A728: .4byte gUnknown_02024C10
+_0802A728: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802A6BC
thumb_func_start atkD8_setdamagetohealthdifference
atkD8_setdamagetohealthdifference: @ 802A72C
push {lr}
ldr r2, _0802A768 @ =gBattleMons
- ldr r0, _0802A76C @ =gEnemyMonIndex
+ ldr r0, _0802A76C @ =gBankTarget
ldrb r0, [r0]
movs r1, 0x58
muls r0, r1
adds r3, r0, r2
- ldr r0, _0802A770 @ =gPlayerMonIndex
+ ldr r0, _0802A770 @ =gBankAttacker
ldrb r0, [r0]
muls r0, r1
adds r1, r0, r2
@@ -29322,7 +29322,7 @@ atkD8_setdamagetohealthdifference: @ 802A72C
ldrh r2, [r1, 0x28]
cmp r0, r2
bhi _0802A778
- ldr r3, _0802A774 @ =gUnknown_02024C10
+ ldr r3, _0802A774 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -29338,16 +29338,16 @@ atkD8_setdamagetohealthdifference: @ 802A72C
b _0802A78A
.align 2, 0
_0802A768: .4byte gBattleMons
-_0802A76C: .4byte gEnemyMonIndex
-_0802A770: .4byte gPlayerMonIndex
-_0802A774: .4byte gUnknown_02024C10
+_0802A76C: .4byte gBankTarget
+_0802A770: .4byte gBankAttacker
+_0802A774: .4byte gBattlescriptCurrInstr
_0802A778:
ldr r2, _0802A790 @ =gBattleMoveDamage
ldrh r0, [r3, 0x28]
ldrh r1, [r1, 0x28]
subs r0, r1
str r0, [r2]
- ldr r1, _0802A794 @ =gUnknown_02024C10
+ ldr r1, _0802A794 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -29356,18 +29356,18 @@ _0802A78A:
bx r0
.align 2, 0
_0802A790: .4byte gBattleMoveDamage
-_0802A794: .4byte gUnknown_02024C10
+_0802A794: .4byte gBattlescriptCurrInstr
thumb_func_end atkD8_setdamagetohealthdifference
thumb_func_start atkD9_scaledamagebyhealthratio
atkD9_scaledamagebyhealthratio: @ 802A798
push {r4,lr}
- ldr r4, _0802A7E4 @ =gUnknown_02024DEC
+ ldr r4, _0802A7E4 @ =gDynamicBasePower
ldrh r0, [r4]
cmp r0, 0
bne _0802A7D4
ldr r2, _0802A7E8 @ =gBattleMoves
- ldr r0, _0802A7EC @ =gUnknown_02024BE6
+ ldr r0, _0802A7EC @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -29375,7 +29375,7 @@ atkD9_scaledamagebyhealthratio: @ 802A798
adds r0, r2
ldrb r3, [r0, 0x1]
ldr r2, _0802A7F0 @ =gBattleMons
- ldr r0, _0802A7F4 @ =gPlayerMonIndex
+ ldr r0, _0802A7F4 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
@@ -29391,7 +29391,7 @@ atkD9_scaledamagebyhealthratio: @ 802A798
movs r0, 0x1
strh r0, [r4]
_0802A7D4:
- ldr r1, _0802A7F8 @ =gUnknown_02024C10
+ ldr r1, _0802A7F8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -29399,19 +29399,19 @@ _0802A7D4:
pop {r0}
bx r0
.align 2, 0
-_0802A7E4: .4byte gUnknown_02024DEC
+_0802A7E4: .4byte gDynamicBasePower
_0802A7E8: .4byte gBattleMoves
-_0802A7EC: .4byte gUnknown_02024BE6
+_0802A7EC: .4byte gCurrentMove
_0802A7F0: .4byte gBattleMons
-_0802A7F4: .4byte gPlayerMonIndex
-_0802A7F8: .4byte gUnknown_02024C10
+_0802A7F4: .4byte gBankAttacker
+_0802A7F8: .4byte gBattlescriptCurrInstr
thumb_func_end atkD9_scaledamagebyhealthratio
thumb_func_start atkDA_abilityswap
atkDA_abilityswap: @ 802A7FC
push {r4-r6,lr}
ldr r5, _0802A860 @ =gBattleMons
- ldr r0, _0802A864 @ =gPlayerMonIndex
+ ldr r0, _0802A864 @ =gBankAttacker
ldrb r0, [r0]
movs r4, 0x58
muls r0, r4
@@ -29421,7 +29421,7 @@ atkDA_abilityswap: @ 802A7FC
ldrb r1, [r2]
cmp r1, 0
bne _0802A824
- ldr r0, _0802A868 @ =gEnemyMonIndex
+ ldr r0, _0802A868 @ =gBankTarget
ldrb r0, [r0]
muls r0, r4
adds r0, r5
@@ -29432,7 +29432,7 @@ atkDA_abilityswap: @ 802A7FC
_0802A824:
cmp r1, 0x19
beq _0802A844
- ldr r6, _0802A868 @ =gEnemyMonIndex
+ ldr r6, _0802A868 @ =gBankTarget
ldrb r0, [r6]
muls r0, r4
adds r0, r5
@@ -29447,7 +29447,7 @@ _0802A824:
cmp r0, 0
beq _0802A874
_0802A844:
- ldr r3, _0802A870 @ =gUnknown_02024C10
+ ldr r3, _0802A870 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -29463,10 +29463,10 @@ _0802A844:
b _0802A88A
.align 2, 0
_0802A860: .4byte gBattleMons
-_0802A864: .4byte gPlayerMonIndex
-_0802A868: .4byte gEnemyMonIndex
+_0802A864: .4byte gBankAttacker
+_0802A868: .4byte gBankTarget
_0802A86C: .4byte gBattleMoveFlags
-_0802A870: .4byte gUnknown_02024C10
+_0802A870: .4byte gBattlescriptCurrInstr
_0802A874:
ldrb r1, [r2]
strb r3, [r2]
@@ -29475,7 +29475,7 @@ _0802A874:
adds r0, r5
adds r0, 0x20
strb r1, [r0]
- ldr r1, _0802A890 @ =gUnknown_02024C10
+ ldr r1, _0802A890 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -29484,7 +29484,7 @@ _0802A88A:
pop {r0}
bx r0
.align 2, 0
-_0802A890: .4byte gUnknown_02024C10
+_0802A890: .4byte gBattlescriptCurrInstr
thumb_func_end atkDA_abilityswap
thumb_func_start atkDB_imprisoneffect
@@ -29495,8 +29495,8 @@ atkDB_imprisoneffect: @ 802A894
push {r6,r7}
movs r0, 0
mov r8, r0
- ldr r1, _0802A8B8 @ =gUnknown_02024C98
- ldr r0, _0802A8BC @ =gPlayerMonIndex
+ ldr r1, _0802A8B8 @ =gStatuses3
+ ldr r0, _0802A8BC @ =gBankAttacker
ldrb r2, [r0]
lsls r0, r2, 2
adds r0, r1
@@ -29508,10 +29508,10 @@ atkDB_imprisoneffect: @ 802A894
beq _0802A8E8
b _0802A95E
.align 2, 0
-_0802A8B8: .4byte gUnknown_02024C98
-_0802A8BC: .4byte gPlayerMonIndex
+_0802A8B8: .4byte gStatuses3
+_0802A8BC: .4byte gBankAttacker
_0802A8C0:
- ldr r0, _0802A8E0 @ =gUnknown_02024C98
+ ldr r0, _0802A8E0 @ =gStatuses3
mov r2, r9
ldrb r1, [r2]
lsls r1, 2
@@ -29521,14 +29521,14 @@ _0802A8C0:
lsls r2, 6
orrs r0, r2
str r0, [r1]
- ldr r1, _0802A8E4 @ =gUnknown_02024C10
+ ldr r1, _0802A8E4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _0802A956
.align 2, 0
-_0802A8E0: .4byte gUnknown_02024C98
-_0802A8E4: .4byte gUnknown_02024C10
+_0802A8E0: .4byte gStatuses3
+_0802A8E4: .4byte gBattlescriptCurrInstr
_0802A8E8:
adds r0, r2, 0
bl sub_801529C
@@ -29536,13 +29536,13 @@ _0802A8E8:
b _0802A94E
_0802A8F2:
adds r0, r6, 0
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r0, 24
cmp r8, r0
beq _0802A948
movs r4, 0
- ldr r7, _0802A984 @ =gPlayerMonIndex
+ ldr r7, _0802A984 @ =gBankAttacker
mov r9, r7
ldr r0, _0802A988 @ =gBattleMons
mov r12, r0
@@ -29587,17 +29587,17 @@ _0802A948:
lsls r0, 24
lsrs r6, r0, 24
_0802A94E:
- ldr r0, _0802A98C @ =gUnknown_02024A68
+ ldr r0, _0802A98C @ =gNoOfAllBanks
ldrb r0, [r0]
cmp r6, r0
bcc _0802A8F2
_0802A956:
- ldr r0, _0802A98C @ =gUnknown_02024A68
+ ldr r0, _0802A98C @ =gNoOfAllBanks
ldrb r0, [r0]
cmp r6, r0
bne _0802A978
_0802A95E:
- ldr r3, _0802A990 @ =gUnknown_02024C10
+ ldr r3, _0802A990 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -29618,17 +29618,17 @@ _0802A978:
pop {r0}
bx r0
.align 2, 0
-_0802A984: .4byte gPlayerMonIndex
+_0802A984: .4byte gBankAttacker
_0802A988: .4byte gBattleMons
-_0802A98C: .4byte gUnknown_02024A68
-_0802A990: .4byte gUnknown_02024C10
+_0802A98C: .4byte gNoOfAllBanks
+_0802A990: .4byte gBattlescriptCurrInstr
thumb_func_end atkDB_imprisoneffect
thumb_func_start atkDC_setgrudge
atkDC_setgrudge: @ 802A994
push {lr}
- ldr r1, _0802A9CC @ =gUnknown_02024C98
- ldr r0, _0802A9D0 @ =gPlayerMonIndex
+ ldr r1, _0802A9CC @ =gStatuses3
+ ldr r0, _0802A9D0 @ =gBankAttacker
ldrb r0, [r0]
lsls r0, 2
adds r2, r0, r1
@@ -29639,7 +29639,7 @@ atkDC_setgrudge: @ 802A994
ands r0, r3
cmp r0, 0
beq _0802A9D8
- ldr r3, _0802A9D4 @ =gUnknown_02024C10
+ ldr r3, _0802A9D4 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -29654,13 +29654,13 @@ atkDC_setgrudge: @ 802A994
str r1, [r3]
b _0802A9E4
.align 2, 0
-_0802A9CC: .4byte gUnknown_02024C98
-_0802A9D0: .4byte gPlayerMonIndex
-_0802A9D4: .4byte gUnknown_02024C10
+_0802A9CC: .4byte gStatuses3
+_0802A9D0: .4byte gBankAttacker
+_0802A9D4: .4byte gBattlescriptCurrInstr
_0802A9D8:
orrs r1, r3
str r1, [r2]
- ldr r1, _0802A9E8 @ =gUnknown_02024C10
+ ldr r1, _0802A9E8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -29668,7 +29668,7 @@ _0802A9E4:
pop {r0}
bx r0
.align 2, 0
-_0802A9E8: .4byte gUnknown_02024C10
+_0802A9E8: .4byte gBattlescriptCurrInstr
thumb_func_end atkDC_setgrudge
thumb_func_start atkDD_weightdamagecalculation
@@ -29688,7 +29688,7 @@ atkDD_weightdamagecalculation: @ 802A9EC
adds r7, r1, 0
adds r4, r6, 0
_0802AA08:
- ldr r0, _0802AA5C @ =gEnemyMonIndex
+ ldr r0, _0802AA5C @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -29716,7 +29716,7 @@ _0802AA36:
ldr r0, _0802AA54 @ =0x0000ffff
cmp r1, r0
beq _0802AA64
- ldr r0, _0802AA60 @ =gUnknown_02024DEC
+ ldr r0, _0802AA60 @ =gDynamicBasePower
adds r1, r5, 0x1
lsls r1, 1
adds r1, r6
@@ -29727,14 +29727,14 @@ _0802AA36:
_0802AA50: .4byte gWeightDamage
_0802AA54: .4byte 0x0000ffff
_0802AA58: .4byte gBattleMons
-_0802AA5C: .4byte gEnemyMonIndex
-_0802AA60: .4byte gUnknown_02024DEC
+_0802AA5C: .4byte gBankTarget
+_0802AA60: .4byte gDynamicBasePower
_0802AA64:
- ldr r1, _0802AA7C @ =gUnknown_02024DEC
+ ldr r1, _0802AA7C @ =gDynamicBasePower
movs r0, 0x78
strh r0, [r1]
_0802AA6A:
- ldr r1, _0802AA80 @ =gUnknown_02024C10
+ ldr r1, _0802AA80 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -29744,8 +29744,8 @@ _0802AA6A:
pop {r0}
bx r0
.align 2, 0
-_0802AA7C: .4byte gUnknown_02024DEC
-_0802AA80: .4byte gUnknown_02024C10
+_0802AA7C: .4byte gDynamicBasePower
+_0802AA80: .4byte gBattlescriptCurrInstr
thumb_func_end atkDD_weightdamagecalculation
thumb_func_start atkDE_asistattackselect
@@ -29758,9 +29758,9 @@ atkDE_asistattackselect: @ 802AA84
sub sp, 0x8
movs r0, 0
mov r10, r0
- ldr r0, _0802AB9C @ =gPlayerMonIndex
+ ldr r0, _0802AB9C @ =gBankAttacker
ldrb r0, [r0]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r1, 0x1
ands r1, r0
ldr r0, _0802ABA0 @ =gPlayerParty
@@ -29772,8 +29772,8 @@ atkDE_asistattackselect: @ 802AA84
_0802AAAC:
movs r2, 0
_0802AAAE:
- ldr r1, _0802ABA8 @ =gUnknown_02024A6A
- ldr r0, _0802AB9C @ =gPlayerMonIndex
+ ldr r1, _0802ABA8 @ =gBattlePartyID
+ ldr r0, _0802AB9C @ =gBankAttacker
ldrb r0, [r0]
lsls r0, 1
adds r0, r1
@@ -29863,7 +29863,7 @@ _0802AB54:
mov r1, r10
cmp r1, 0
beq _0802ABCC
- ldr r2, _0802ABB8 @ =gUnknown_02024C6C
+ ldr r2, _0802ABB8 @ =gHitMarker
ldr r0, [r2]
ldr r1, _0802ABBC @ =0xfffffbff
ands r0, r1
@@ -29883,28 +29883,28 @@ _0802AB54:
ldrh r0, [r4]
movs r1, 0
bl sub_801B5C0
- ldr r1, _0802ABC4 @ =gEnemyMonIndex
+ ldr r1, _0802ABC4 @ =gBankTarget
strb r0, [r1]
- ldr r1, _0802ABC8 @ =gUnknown_02024C10
+ ldr r1, _0802ABC8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _0802ABE6
.align 2, 0
-_0802AB9C: .4byte gPlayerMonIndex
+_0802AB9C: .4byte gBankAttacker
_0802ABA0: .4byte gPlayerParty
_0802ABA4: .4byte gEnemyParty
-_0802ABA8: .4byte gUnknown_02024A6A
+_0802ABA8: .4byte gBattlePartyID
_0802ABAC: .4byte 0x0000ffff
_0802ABB0: .4byte 0x02016024
_0802ABB4: .4byte gUnknown_081FACFE
-_0802ABB8: .4byte gUnknown_02024C6C
+_0802ABB8: .4byte gHitMarker
_0802ABBC: .4byte 0xfffffbff
_0802ABC0: .4byte gUnknown_02024BEA
-_0802ABC4: .4byte gEnemyMonIndex
-_0802ABC8: .4byte gUnknown_02024C10
+_0802ABC4: .4byte gBankTarget
+_0802ABC8: .4byte gBattlescriptCurrInstr
_0802ABCC:
- ldr r3, _0802ABF8 @ =gUnknown_02024C10
+ ldr r3, _0802ABF8 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -29927,17 +29927,17 @@ _0802ABE6:
pop {r0}
bx r0
.align 2, 0
-_0802ABF8: .4byte gUnknown_02024C10
+_0802ABF8: .4byte gBattlescriptCurrInstr
thumb_func_end atkDE_asistattackselect
thumb_func_start atkDF_setmagiccoat
atkDF_setmagiccoat: @ 802ABFC
push {lr}
- ldr r1, _0802AC44 @ =gEnemyMonIndex
- ldr r3, _0802AC48 @ =gPlayerMonIndex
+ ldr r1, _0802AC44 @ =gBankTarget
+ ldr r3, _0802AC48 @ =gBankAttacker
ldrb r0, [r3]
strb r0, [r1]
- ldr r2, _0802AC4C @ =gUnknown_02024D68
+ ldr r2, _0802AC4C @ =gSpecialStatuses
ldrb r1, [r3]
lsls r0, r1, 2
adds r0, r1
@@ -29947,14 +29947,14 @@ atkDF_setmagiccoat: @ 802ABFC
movs r2, 0x20
orrs r1, r2
strb r1, [r0]
- ldr r0, _0802AC50 @ =gUnknown_02024A7E
+ ldr r0, _0802AC50 @ =gCurrentMoveTurn
ldrb r1, [r0]
- ldr r0, _0802AC54 @ =gUnknown_02024A68
+ ldr r0, _0802AC54 @ =gNoOfAllBanks
ldrb r0, [r0]
subs r0, 0x1
cmp r1, r0
bne _0802AC5C
- ldr r3, _0802AC58 @ =gUnknown_02024C10
+ ldr r3, _0802AC58 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -29969,14 +29969,14 @@ atkDF_setmagiccoat: @ 802ABFC
str r1, [r3]
b _0802AC74
.align 2, 0
-_0802AC44: .4byte gEnemyMonIndex
-_0802AC48: .4byte gPlayerMonIndex
-_0802AC4C: .4byte gUnknown_02024D68
-_0802AC50: .4byte gUnknown_02024A7E
-_0802AC54: .4byte gUnknown_02024A68
-_0802AC58: .4byte gUnknown_02024C10
+_0802AC44: .4byte gBankTarget
+_0802AC48: .4byte gBankAttacker
+_0802AC4C: .4byte gSpecialStatuses
+_0802AC50: .4byte gCurrentMoveTurn
+_0802AC54: .4byte gNoOfAllBanks
+_0802AC58: .4byte gBattlescriptCurrInstr
_0802AC5C:
- ldr r0, _0802AC78 @ =gUnknown_02024D28
+ ldr r0, _0802AC78 @ =gProtectStructs
ldrb r1, [r3]
lsls r1, 4
adds r1, r0
@@ -29984,7 +29984,7 @@ _0802AC5C:
movs r2, 0x10
orrs r0, r2
strb r0, [r1]
- ldr r1, _0802AC7C @ =gUnknown_02024C10
+ ldr r1, _0802AC7C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -29992,15 +29992,15 @@ _0802AC74:
pop {r0}
bx r0
.align 2, 0
-_0802AC78: .4byte gUnknown_02024D28
-_0802AC7C: .4byte gUnknown_02024C10
+_0802AC78: .4byte gProtectStructs
+_0802AC7C: .4byte gBattlescriptCurrInstr
thumb_func_end atkDF_setmagiccoat
thumb_func_start atkE0_setstealstatchange
atkE0_setstealstatchange: @ 802AC80
push {lr}
- ldr r2, _0802ACC4 @ =gUnknown_02024D68
- ldr r3, _0802ACC8 @ =gPlayerMonIndex
+ ldr r2, _0802ACC4 @ =gSpecialStatuses
+ ldr r3, _0802ACC8 @ =gBankAttacker
ldrb r1, [r3]
lsls r0, r1, 2
adds r0, r1
@@ -30010,14 +30010,14 @@ atkE0_setstealstatchange: @ 802AC80
movs r2, 0x20
orrs r1, r2
strb r1, [r0]
- ldr r0, _0802ACCC @ =gUnknown_02024A7E
+ ldr r0, _0802ACCC @ =gCurrentMoveTurn
ldrb r1, [r0]
- ldr r0, _0802ACD0 @ =gUnknown_02024A68
+ ldr r0, _0802ACD0 @ =gNoOfAllBanks
ldrb r0, [r0]
subs r0, 0x1
cmp r1, r0
bne _0802ACD8
- ldr r3, _0802ACD4 @ =gUnknown_02024C10
+ ldr r3, _0802ACD4 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -30032,20 +30032,20 @@ atkE0_setstealstatchange: @ 802AC80
str r1, [r3]
b _0802ACEE
.align 2, 0
-_0802ACC4: .4byte gUnknown_02024D68
-_0802ACC8: .4byte gPlayerMonIndex
-_0802ACCC: .4byte gUnknown_02024A7E
-_0802ACD0: .4byte gUnknown_02024A68
-_0802ACD4: .4byte gUnknown_02024C10
+_0802ACC4: .4byte gSpecialStatuses
+_0802ACC8: .4byte gBankAttacker
+_0802ACCC: .4byte gCurrentMoveTurn
+_0802ACD0: .4byte gNoOfAllBanks
+_0802ACD4: .4byte gBattlescriptCurrInstr
_0802ACD8:
- ldr r0, _0802ACF4 @ =gUnknown_02024D28
+ ldr r0, _0802ACF4 @ =gProtectStructs
ldrb r1, [r3]
lsls r1, 4
adds r1, r0
ldrb r0, [r1]
orrs r0, r2
strb r0, [r1]
- ldr r1, _0802ACF8 @ =gUnknown_02024C10
+ ldr r1, _0802ACF8 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -30053,8 +30053,8 @@ _0802ACEE:
pop {r0}
bx r0
.align 2, 0
-_0802ACF4: .4byte gUnknown_02024D28
-_0802ACF8: .4byte gUnknown_02024C10
+_0802ACF4: .4byte gProtectStructs
+_0802ACF8: .4byte gBattlescriptCurrInstr
thumb_func_end atkE0_setstealstatchange
thumb_func_start atkE1_802CBE4
@@ -30068,10 +30068,10 @@ atkE1_802CBE4: @ 802ACFC
adds r4, r1
strb r0, [r4]
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r5, r0, 24
- ldr r2, _0802ADA8 @ =gUnknown_030041C0
+ ldr r2, _0802ADA8 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r2]
movs r0, 0x9
@@ -30086,8 +30086,8 @@ atkE1_802CBE4: @ 802ACFC
strb r0, [r2, 0x2]
movs r0, 0xFF
strb r0, [r2, 0x3]
- ldr r2, _0802ADB0 @ =gEnemyMonIndex
- ldr r1, _0802ADB4 @ =gUnknown_02024A68
+ ldr r2, _0802ADB0 @ =gBankTarget
+ ldr r1, _0802ADB4 @ =gNoOfAllBanks
ldrb r0, [r2]
ldrb r1, [r1]
cmp r0, r1
@@ -30096,26 +30096,26 @@ atkE1_802CBE4: @ 802ACFC
ldr r6, _0802ADB8 @ =gBitTable
_0802AD44:
ldrb r0, [r4]
- bl battle_side_get_owner
+ bl GetBankSide
lsls r0, 24
lsrs r0, 24
cmp r0, r5
beq _0802AD66
- ldr r0, _0802ADBC @ =gUnknown_02024C0C
+ ldr r0, _0802ADBC @ =gAbsentBankFlags
ldrb r1, [r0]
ldrb r0, [r4]
lsls r0, 2
adds r0, r6
ldr r0, [r0]
ands r1, r0
- ldr r2, _0802ADB4 @ =gUnknown_02024A68
+ ldr r2, _0802ADB4 @ =gNoOfAllBanks
cmp r1, 0
beq _0802AD7A
_0802AD66:
ldrb r0, [r4]
adds r0, 0x1
strb r0, [r4]
- ldr r1, _0802ADB4 @ =gUnknown_02024A68
+ ldr r1, _0802ADB4 @ =gNoOfAllBanks
lsls r0, 24
lsrs r0, 24
adds r2, r1, 0
@@ -30123,13 +30123,13 @@ _0802AD66:
cmp r0, r1
bcc _0802AD44
_0802AD7A:
- ldr r0, _0802ADB0 @ =gEnemyMonIndex
+ ldr r0, _0802ADB0 @ =gBankTarget
ldrb r0, [r0]
ldrb r2, [r2]
cmp r0, r2
bcc _0802ADC4
_0802AD84:
- ldr r3, _0802ADC0 @ =gUnknown_02024C10
+ ldr r3, _0802ADC0 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -30146,15 +30146,15 @@ _0802AD84:
.align 2, 0
_0802ADA0: .4byte 0x02000000
_0802ADA4: .4byte 0x000160dd
-_0802ADA8: .4byte gUnknown_030041C0
+_0802ADA8: .4byte gBattleTextBuff1
_0802ADAC: .4byte gBattleMons
-_0802ADB0: .4byte gEnemyMonIndex
-_0802ADB4: .4byte gUnknown_02024A68
+_0802ADB0: .4byte gBankTarget
+_0802ADB4: .4byte gNoOfAllBanks
_0802ADB8: .4byte gBitTable
-_0802ADBC: .4byte gUnknown_02024C0C
-_0802ADC0: .4byte gUnknown_02024C10
+_0802ADBC: .4byte gAbsentBankFlags
+_0802ADC0: .4byte gBattlescriptCurrInstr
_0802ADC4:
- ldr r1, _0802ADD4 @ =gUnknown_02024C10
+ ldr r1, _0802ADD4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -30163,18 +30163,18 @@ _0802ADCC:
pop {r0}
bx r0
.align 2, 0
-_0802ADD4: .4byte gUnknown_02024C10
+_0802ADD4: .4byte gBattlescriptCurrInstr
thumb_func_end atkE1_802CBE4
thumb_func_start sub_802ADD8
sub_802ADD8: @ 802ADD8
push {r4-r7,lr}
sub sp, 0x4
- ldr r6, _0802AE44 @ =gUnknown_02024C10
+ ldr r6, _0802AE44 @ =gBattlescriptCurrInstr
ldr r0, [r6]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r5, _0802AE48 @ =gUnknown_02024A60
+ ldr r5, _0802AE48 @ =gActiveBank
strb r0, [r5]
ldr r4, _0802AE4C @ =gBattleMons
ldrb r0, [r5]
@@ -30208,9 +30208,9 @@ sub_802ADD8: @ 802ADD8
movs r0, 0
movs r1, 0x28
movs r3, 0x4
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
_0802AE34:
ldr r0, [r6]
adds r0, 0x2
@@ -30220,8 +30220,8 @@ _0802AE34:
pop {r0}
bx r0
.align 2, 0
-_0802AE44: .4byte gUnknown_02024C10
-_0802AE48: .4byte gUnknown_02024A60
+_0802AE44: .4byte gBattlescriptCurrInstr
+_0802AE48: .4byte gActiveBank
_0802AE4C: .4byte gBattleMons
_0802AE50: .4byte gBitTable
_0802AE54: .4byte 0x02000000
@@ -30231,11 +30231,11 @@ _0802AE58: .4byte 0x00016064
thumb_func_start atkE3_jumpiffainted
atkE3_jumpiffainted: @ 802AE5C
push {r4,lr}
- ldr r4, _0802AE98 @ =gUnknown_02024C10
+ ldr r4, _0802AE98 @ =gBattlescriptCurrInstr
ldr r0, [r4]
ldrb r0, [r0, 0x1]
bl sub_8015150
- ldr r1, _0802AE9C @ =gUnknown_02024A60
+ ldr r1, _0802AE9C @ =gActiveBank
strb r0, [r1]
ldr r2, _0802AEA0 @ =gBattleMons
ldrb r1, [r1]
@@ -30259,8 +30259,8 @@ atkE3_jumpiffainted: @ 802AE5C
str r1, [r4]
b _0802AEAA
.align 2, 0
-_0802AE98: .4byte gUnknown_02024C10
-_0802AE9C: .4byte gUnknown_02024A60
+_0802AE98: .4byte gBattlescriptCurrInstr
+_0802AE9C: .4byte gActiveBank
_0802AEA0: .4byte gBattleMons
_0802AEA4:
ldr r0, [r4]
@@ -30298,67 +30298,67 @@ _0802AECC:
.4byte _0802AF34
.4byte _0802AF40
_0802AEEC:
- ldr r1, _0802AEF4 @ =gUnknown_02024D1E
+ ldr r1, _0802AEF4 @ =gBattleCommunication
movs r0, 0x2
b _0802AF50
.align 2, 0
-_0802AEF4: .4byte gUnknown_02024D1E
+_0802AEF4: .4byte gBattleCommunication
_0802AEF8:
- ldr r1, _0802AF00 @ =gUnknown_02024D1E
+ ldr r1, _0802AF00 @ =gBattleCommunication
movs r0, 0x1
b _0802AF50
.align 2, 0
-_0802AF00: .4byte gUnknown_02024D1E
+_0802AF00: .4byte gBattleCommunication
_0802AF04:
- ldr r1, _0802AF0C @ =gUnknown_02024D1E
+ ldr r1, _0802AF0C @ =gBattleCommunication
movs r0, 0x1B
b _0802AF50
.align 2, 0
-_0802AF0C: .4byte gUnknown_02024D1E
+_0802AF0C: .4byte gBattleCommunication
_0802AF10:
- ldr r1, _0802AF18 @ =gUnknown_02024D1E
+ ldr r1, _0802AF18 @ =gBattleCommunication
movs r0, 0x17
b _0802AF50
.align 2, 0
-_0802AF18: .4byte gUnknown_02024D1E
+_0802AF18: .4byte gBattleCommunication
_0802AF1C:
- ldr r1, _0802AF24 @ =gUnknown_02024D1E
+ ldr r1, _0802AF24 @ =gBattleCommunication
movs r0, 0x16
b _0802AF50
.align 2, 0
-_0802AF24: .4byte gUnknown_02024D1E
+_0802AF24: .4byte gBattleCommunication
_0802AF28:
- ldr r1, _0802AF30 @ =gUnknown_02024D1E
+ ldr r1, _0802AF30 @ =gBattleCommunication
movs r0, 0x18
b _0802AF50
.align 2, 0
-_0802AF30: .4byte gUnknown_02024D1E
+_0802AF30: .4byte gBattleCommunication
_0802AF34:
- ldr r1, _0802AF3C @ =gUnknown_02024D1E
+ ldr r1, _0802AF3C @ =gBattleCommunication
movs r0, 0x7
b _0802AF50
.align 2, 0
-_0802AF3C: .4byte gUnknown_02024D1E
+_0802AF3C: .4byte gBattleCommunication
_0802AF40:
- ldr r1, _0802AF48 @ =gUnknown_02024D1E
+ ldr r1, _0802AF48 @ =gBattleCommunication
movs r0, 0x8
b _0802AF50
.align 2, 0
-_0802AF48: .4byte gUnknown_02024D1E
+_0802AF48: .4byte gBattleCommunication
_0802AF4C:
- ldr r1, _0802AF60 @ =gUnknown_02024D1E
+ ldr r1, _0802AF60 @ =gBattleCommunication
movs r0, 0x5
_0802AF50:
strb r0, [r1, 0x3]
- ldr r1, _0802AF64 @ =gUnknown_02024C10
+ ldr r1, _0802AF64 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
pop {r0}
bx r0
.align 2, 0
-_0802AF60: .4byte gUnknown_02024D1E
-_0802AF64: .4byte gUnknown_02024C10
+_0802AF60: .4byte gBattleCommunication
+_0802AF64: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802AEB0
thumb_func_start sub_802AF68
@@ -30463,7 +30463,7 @@ _0802B032:
adds r7, r4, 0
cmp r7, 0x5
ble _0802AF7A
- ldr r1, _0802B050 @ =gUnknown_02024C10
+ ldr r1, _0802B050 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -30475,13 +30475,13 @@ _0802B032:
bx r0
.align 2, 0
_0802B04C: .4byte gPlayerParty
-_0802B050: .4byte gUnknown_02024C10
+_0802B050: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802AF68
thumb_func_start atkE6_castform_transform
atkE6_castform_transform: @ 802B054
push {r4,lr}
- ldr r4, _0802B0A8 @ =gUnknown_02024A60
+ ldr r4, _0802B0A8 @ =gActiveBank
ldr r3, _0802B0AC @ =0x02000000
ldr r1, _0802B0B0 @ =0x00016003
adds r0, r3, r1
@@ -30511,10 +30511,10 @@ _0802B086:
ldrb r2, [r0]
movs r0, 0
movs r1, 0
- bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim
+ bl EmitBattleAnimation
ldrb r0, [r4]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _0802B0BC @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _0802B0BC @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -30522,18 +30522,18 @@ _0802B086:
pop {r0}
bx r0
.align 2, 0
-_0802B0A8: .4byte gUnknown_02024A60
+_0802B0A8: .4byte gActiveBank
_0802B0AC: .4byte 0x02000000
_0802B0B0: .4byte 0x00016003
_0802B0B4: .4byte gBattleMons
_0802B0B8: .4byte 0x0001609b
-_0802B0BC: .4byte gUnknown_02024C10
+_0802B0BC: .4byte gBattlescriptCurrInstr
thumb_func_end atkE6_castform_transform
thumb_func_start atkE7_castform_switch
atkE7_castform_switch: @ 802B0C0
push {r4,r5,lr}
- ldr r1, _0802B0F4 @ =gUnknown_02024C10
+ ldr r1, _0802B0F4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -30557,7 +30557,7 @@ _0802B0EC:
pop {r0}
bx r0
.align 2, 0
-_0802B0F4: .4byte gUnknown_02024C10
+_0802B0F4: .4byte gBattlescriptCurrInstr
_0802B0F8: .4byte 0x02000000
_0802B0FC: .4byte 0x00016003
_0802B100: .4byte gUnknown_081D977D
@@ -30569,7 +30569,7 @@ atkE8_settypebasedhalvers: @ 802B108
push {r4,lr}
movs r4, 0
ldr r2, _0802B144 @ =gBattleMoves
- ldr r0, _0802B148 @ =gUnknown_02024BE6
+ ldr r0, _0802B148 @ =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
@@ -30578,8 +30578,8 @@ atkE8_settypebasedhalvers: @ 802B108
ldrb r0, [r0]
cmp r0, 0xC9
bne _0802B158
- ldr r1, _0802B14C @ =gUnknown_02024C98
- ldr r0, _0802B150 @ =gPlayerMonIndex
+ ldr r1, _0802B14C @ =gStatuses3
+ ldr r0, _0802B150 @ =gBankAttacker
ldrb r0, [r0]
lsls r0, 2
adds r2, r0, r1
@@ -30592,18 +30592,18 @@ atkE8_settypebasedhalvers: @ 802B108
bne _0802B17C
orrs r1, r3
str r1, [r2]
- ldr r0, _0802B154 @ =gUnknown_02024D1E
+ ldr r0, _0802B154 @ =gBattleCommunication
strb r4, [r0, 0x5]
b _0802B180
.align 2, 0
_0802B144: .4byte gBattleMoves
-_0802B148: .4byte gUnknown_02024BE6
-_0802B14C: .4byte gUnknown_02024C98
-_0802B150: .4byte gPlayerMonIndex
-_0802B154: .4byte gUnknown_02024D1E
+_0802B148: .4byte gCurrentMove
+_0802B14C: .4byte gStatuses3
+_0802B150: .4byte gBankAttacker
+_0802B154: .4byte gBattleCommunication
_0802B158:
- ldr r1, _0802B18C @ =gUnknown_02024C98
- ldr r0, _0802B190 @ =gPlayerMonIndex
+ ldr r1, _0802B18C @ =gStatuses3
+ ldr r0, _0802B190 @ =gBankAttacker
ldrb r0, [r0]
lsls r0, 2
adds r2, r0, r1
@@ -30616,7 +30616,7 @@ _0802B158:
bne _0802B17C
orrs r1, r3
str r1, [r2]
- ldr r1, _0802B194 @ =gUnknown_02024D1E
+ ldr r1, _0802B194 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x5]
movs r4, 0x1
@@ -30624,18 +30624,18 @@ _0802B17C:
cmp r4, 0
beq _0802B19C
_0802B180:
- ldr r1, _0802B198 @ =gUnknown_02024C10
+ ldr r1, _0802B198 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _0802B1B6
.align 2, 0
-_0802B18C: .4byte gUnknown_02024C98
-_0802B190: .4byte gPlayerMonIndex
-_0802B194: .4byte gUnknown_02024D1E
-_0802B198: .4byte gUnknown_02024C10
+_0802B18C: .4byte gStatuses3
+_0802B190: .4byte gBankAttacker
+_0802B194: .4byte gBattleCommunication
+_0802B198: .4byte gBattlescriptCurrInstr
_0802B19C:
- ldr r3, _0802B1BC @ =gUnknown_02024C10
+ ldr r3, _0802B1BC @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -30653,7 +30653,7 @@ _0802B1B6:
pop {r0}
bx r0
.align 2, 0
-_0802B1BC: .4byte gUnknown_02024C10
+_0802B1BC: .4byte gBattlescriptCurrInstr
thumb_func_end atkE8_settypebasedhalvers
thumb_func_start sub_802B1C0
@@ -30666,7 +30666,7 @@ sub_802B1C0: @ 802B1C0
movs r1, 0
movs r2, 0xD
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
lsrs r0, 24
cmp r0, 0
@@ -30676,7 +30676,7 @@ sub_802B1C0: @ 802B1C0
movs r1, 0
movs r2, 0x4D
movs r3, 0
- bl sub_8018324
+ bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
bne _0802B276
@@ -30747,7 +30747,7 @@ _0802B270:
adds r0, r2, r1
strb r3, [r0]
_0802B276:
- ldr r1, _0802B288 @ =gUnknown_02024C10
+ ldr r1, _0802B288 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -30756,15 +30756,15 @@ _0802B276:
bx r0
.align 2, 0
_0802B284: .4byte 0x0001601c
-_0802B288: .4byte gUnknown_02024C10
+_0802B288: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802B1C0
thumb_func_start atkEA_recycleitem
atkEA_recycleitem: @ 802B28C
push {r4-r7,lr}
sub sp, 0x4
- ldr r7, _0802B2F0 @ =gUnknown_02024A60
- ldr r0, _0802B2F4 @ =gPlayerMonIndex
+ ldr r7, _0802B2F0 @ =gActiveBank
+ ldr r0, _0802B2F4 @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r7]
ldrb r2, [r7]
@@ -30782,7 +30782,7 @@ atkEA_recycleitem: @ 802B28C
ldrh r0, [r0, 0x2E]
cmp r0, 0
bne _0802B308
- ldr r1, _0802B300 @ =gUnknown_02024C04
+ ldr r1, _0802B300 @ =gLastUsedItem
strh r5, [r1]
strh r0, [r6]
ldrb r0, [r7]
@@ -30800,23 +30800,23 @@ atkEA_recycleitem: @ 802B28C
movs r1, 0x2
movs r2, 0
movs r3, 0x2
- bl dp01_build_cmdbuf_x02_a_b_varargs
+ bl EmitSetAttributes
ldrb r0, [r7]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _0802B304 @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _0802B304 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _0802B322
.align 2, 0
-_0802B2F0: .4byte gUnknown_02024A60
-_0802B2F4: .4byte gPlayerMonIndex
+_0802B2F0: .4byte gActiveBank
+_0802B2F4: .4byte gBankAttacker
_0802B2F8: .4byte 0x020160cc
_0802B2FC: .4byte gBattleMons
-_0802B300: .4byte gUnknown_02024C04
-_0802B304: .4byte gUnknown_02024C10
+_0802B300: .4byte gLastUsedItem
+_0802B304: .4byte gBattlescriptCurrInstr
_0802B308:
- ldr r3, _0802B32C @ =gUnknown_02024C10
+ ldr r3, _0802B32C @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -30835,7 +30835,7 @@ _0802B322:
pop {r0}
bx r0
.align 2, 0
-_0802B32C: .4byte gUnknown_02024C10
+_0802B32C: .4byte gBattlescriptCurrInstr
thumb_func_end atkEA_recycleitem
thumb_func_start atkEB_settypetoterrain
@@ -30845,7 +30845,7 @@ atkEB_settypetoterrain: @ 802B330
push {r7}
ldr r0, _0802B3A0 @ =gBattleMons
mov r8, r0
- ldr r7, _0802B3A4 @ =gPlayerMonIndex
+ ldr r7, _0802B3A4 @ =gBankAttacker
ldrb r0, [r7]
movs r6, 0x58
muls r0, r6
@@ -30880,7 +30880,7 @@ atkEB_settypetoterrain: @ 802B330
ldrb r0, [r0]
adds r1, 0x22
strb r0, [r1]
- ldr r1, _0802B3B0 @ =gUnknown_030041C0
+ ldr r1, _0802B3B0 @ =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x3
@@ -30891,20 +30891,20 @@ atkEB_settypetoterrain: @ 802B330
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
- ldr r1, _0802B3B4 @ =gUnknown_02024C10
+ ldr r1, _0802B3B4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _0802B3D2
.align 2, 0
_0802B3A0: .4byte gBattleMons
-_0802B3A4: .4byte gPlayerMonIndex
+_0802B3A4: .4byte gBankAttacker
_0802B3A8: .4byte gTerrainToType
_0802B3AC: .4byte gBattleTerrain
-_0802B3B0: .4byte gUnknown_030041C0
-_0802B3B4: .4byte gUnknown_02024C10
+_0802B3B0: .4byte gBattleTextBuff1
+_0802B3B4: .4byte gBattlescriptCurrInstr
_0802B3B8:
- ldr r3, _0802B3DC @ =gUnknown_02024C10
+ ldr r3, _0802B3DC @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -30924,21 +30924,21 @@ _0802B3D2:
pop {r0}
bx r0
.align 2, 0
-_0802B3DC: .4byte gUnknown_02024C10
+_0802B3DC: .4byte gBattlescriptCurrInstr
thumb_func_end atkEB_settypetoterrain
thumb_func_start sub_802B3E0
sub_802B3E0: @ 802B3E0
push {r4,r5,lr}
- ldr r5, _0802B45C @ =gPlayerMonIndex
+ ldr r5, _0802B45C @ =gBankAttacker
ldrb r0, [r5]
- bl battle_get_per_side_status
+ bl GetBankIdentity
movs r1, 0x2
eors r0, r1
lsls r0, 24
lsrs r0, 24
- bl battle_get_side_with_given_state
- ldr r4, _0802B460 @ =gUnknown_02024A60
+ bl GetBankByPlayerAI
+ ldr r4, _0802B460 @ =gActiveBank
strb r0, [r4]
ldr r0, _0802B464 @ =gBattleTypeFlags
ldrh r1, [r0]
@@ -30946,7 +30946,7 @@ sub_802B3E0: @ 802B3E0
ands r0, r1
cmp r0, 0
beq _0802B490
- ldr r0, _0802B468 @ =gUnknown_02024C0C
+ ldr r0, _0802B468 @ =gAbsentBankFlags
ldrb r1, [r0]
ldr r2, _0802B46C @ =gBitTable
ldrb r3, [r4]
@@ -30956,12 +30956,12 @@ sub_802B3E0: @ 802B3E0
ands r1, r0
cmp r1, 0
bne _0802B490
- ldr r0, _0802B470 @ =gUnknown_02024C18
+ ldr r0, _0802B470 @ =gActionForBanks
adds r0, r3, r0
ldrb r0, [r0]
cmp r0, 0
bne _0802B490
- ldr r1, _0802B474 @ =gUnknown_02024C60
+ ldr r1, _0802B474 @ =gChosenMovesByBanks
lsls r0, r3, 1
adds r0, r1
ldrh r2, [r0]
@@ -30971,9 +30971,9 @@ sub_802B3E0: @ 802B3E0
adds r0, r3, r0
movs r1, 0xB
strb r1, [r0]
- ldr r0, _0802B47C @ =gUnknown_02024BE6
+ ldr r0, _0802B47C @ =gCurrentMove
strh r2, [r0]
- ldr r1, _0802B480 @ =gUnknown_02024C10
+ ldr r1, _0802B480 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -30990,21 +30990,21 @@ sub_802B3E0: @ 802B3E0
strb r0, [r5]
b _0802B4AA
.align 2, 0
-_0802B45C: .4byte gPlayerMonIndex
-_0802B460: .4byte gUnknown_02024A60
+_0802B45C: .4byte gBankAttacker
+_0802B460: .4byte gActiveBank
_0802B464: .4byte gBattleTypeFlags
-_0802B468: .4byte gUnknown_02024C0C
+_0802B468: .4byte gAbsentBankFlags
_0802B46C: .4byte gBitTable
-_0802B470: .4byte gUnknown_02024C18
-_0802B474: .4byte gUnknown_02024C60
+_0802B470: .4byte gActionForBanks
+_0802B474: .4byte gChosenMovesByBanks
_0802B478: .4byte gUnknown_02024A76
-_0802B47C: .4byte gUnknown_02024BE6
-_0802B480: .4byte gUnknown_02024C10
+_0802B47C: .4byte gCurrentMove
+_0802B480: .4byte gBattlescriptCurrInstr
_0802B484: .4byte 0x02000000
_0802B488: .4byte 0x00016002
_0802B48C: .4byte 0x000160a7
_0802B490:
- ldr r3, _0802B4B0 @ =gUnknown_02024C10
+ ldr r3, _0802B4B0 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -31022,17 +31022,17 @@ _0802B4AA:
pop {r0}
bx r0
.align 2, 0
-_0802B4B0: .4byte gUnknown_02024C10
+_0802B4B0: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802B3E0
thumb_func_start sub_802B4B4
sub_802B4B4: @ 802B4B4
push {r4,r5,lr}
- ldr r1, _0802B4DC @ =gUnknown_02024C0A
- ldr r3, _0802B4E0 @ =gPlayerMonIndex
+ ldr r1, _0802B4DC @ =gEffectBank
+ ldr r3, _0802B4E0 @ =gBankAttacker
ldrb r0, [r3]
strb r0, [r1]
- ldr r2, _0802B4E4 @ =gEnemyMonIndex
+ ldr r2, _0802B4E4 @ =gBankTarget
lsls r0, 24
lsrs r0, 24
adds r4, r1, 0
@@ -31047,9 +31047,9 @@ sub_802B4B4: @ 802B4B4
strb r1, [r3]
b _0802B4FA
.align 2, 0
-_0802B4DC: .4byte gUnknown_02024C0A
-_0802B4E0: .4byte gPlayerMonIndex
-_0802B4E4: .4byte gEnemyMonIndex
+_0802B4DC: .4byte gEffectBank
+_0802B4E0: .4byte gBankAttacker
+_0802B4E4: .4byte gBankTarget
_0802B4E8: .4byte 0x02000000
_0802B4EC: .4byte 0x00016003
_0802B4F0:
@@ -31063,7 +31063,7 @@ _0802B4FA:
ldr r5, _0802B514 @ =0x00016003
adds r0, r5
strb r1, [r0]
- ldr r1, _0802B518 @ =gUnknown_02024C10
+ ldr r1, _0802B518 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -31073,20 +31073,20 @@ _0802B4FA:
.align 2, 0
_0802B510: .4byte 0x02000000
_0802B514: .4byte 0x00016003
-_0802B518: .4byte gUnknown_02024C10
+_0802B518: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802B4B4
thumb_func_start sub_802B51C
sub_802B51C: @ 802B51C
push {r4,lr}
- ldr r0, _0802B56C @ =gPlayerMonIndex
+ ldr r0, _0802B56C @ =gBankAttacker
ldrb r0, [r0]
- bl battle_side_get_owner
+ bl GetBankSide
movs r1, 0x1
eors r0, r1
lsls r0, 24
lsrs r0, 24
- ldr r1, _0802B570 @ =gUnknown_02024C80
+ ldr r1, _0802B570 @ =gSideTimer
lsls r3, r0, 1
adds r0, r3, r0
lsls r0, 2
@@ -31098,7 +31098,7 @@ sub_802B51C: @ 802B51C
cmp r2, 0
beq _0802B58C
_0802B544:
- ldr r2, _0802B574 @ =gUnknown_02024C7A
+ ldr r2, _0802B574 @ =gSideAffecting
adds r2, r3, r2
ldrh r1, [r2]
ldr r0, _0802B578 @ =0x0000fffe
@@ -31118,9 +31118,9 @@ _0802B544:
adds r0, r3
b _0802B598
.align 2, 0
-_0802B56C: .4byte gPlayerMonIndex
-_0802B570: .4byte gUnknown_02024C80
-_0802B574: .4byte gUnknown_02024C7A
+_0802B56C: .4byte gBankAttacker
+_0802B570: .4byte gSideTimer
+_0802B574: .4byte gSideAffecting
_0802B578: .4byte 0x0000fffe
_0802B57C: .4byte 0x0000fffd
_0802B580: .4byte 0x02000000
@@ -31135,7 +31135,7 @@ _0802B58C:
adds r0, r1
_0802B598:
strb r2, [r0]
- ldr r1, _0802B5B4 @ =gUnknown_02024C10
+ ldr r1, _0802B5B4 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -31146,24 +31146,24 @@ _0802B598:
_0802B5A8: .4byte 0x02000000
_0802B5AC: .4byte 0x00016002
_0802B5B0: .4byte 0x000160a1
-_0802B5B4: .4byte gUnknown_02024C10
+_0802B5B4: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802B51C
thumb_func_start sub_802B5B8
sub_802B5B8: @ 802B5B8
push {r4-r7,lr}
movs r4, 0
- ldr r0, _0802B5F8 @ =gUnknown_02024A64
+ ldr r0, _0802B5F8 @ =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
beq _0802B5C6
b _0802B94E
_0802B5C6:
- ldr r5, _0802B5FC @ =gUnknown_02024A60
- ldr r0, _0802B600 @ =gPlayerMonIndex
+ ldr r5, _0802B5FC @ =gActiveBank
+ ldr r0, _0802B600 @ =gBankAttacker
ldrb r0, [r0]
strb r0, [r5]
- ldr r6, _0802B604 @ =gEnemyMonIndex
+ ldr r6, _0802B604 @ =gBankTarget
movs r1, 0x1
eors r0, r1
strb r0, [r6]
@@ -31177,17 +31177,17 @@ _0802B5C6:
movs r1, 0x5
bl dp01_build_cmdbuf_x0D_a
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _0802B60C @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _0802B60C @ =gBattlescriptCurrInstr
ldr r0, _0802B610 @ =gUnknown_081D9F35
b _0802B94C
.align 2, 0
-_0802B5F8: .4byte gUnknown_02024A64
-_0802B5FC: .4byte gUnknown_02024A60
-_0802B600: .4byte gPlayerMonIndex
-_0802B604: .4byte gEnemyMonIndex
+_0802B5F8: .4byte gBattleExecBuffer
+_0802B5FC: .4byte gActiveBank
+_0802B600: .4byte gBankAttacker
+_0802B604: .4byte gBankTarget
_0802B608: .4byte gBattleTypeFlags
-_0802B60C: .4byte gUnknown_02024C10
+_0802B60C: .4byte gBattlescriptCurrInstr
_0802B610: .4byte gUnknown_081D9F35
_0802B614:
movs r0, 0x80
@@ -31199,15 +31199,15 @@ _0802B614:
movs r1, 0x4
bl dp01_build_cmdbuf_x0D_a
ldrb r0, [r5]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _0802B634 @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _0802B634 @ =gBattlescriptCurrInstr
ldr r0, _0802B638 @ =gUnknown_081D9F00
b _0802B94C
.align 2, 0
-_0802B634: .4byte gUnknown_02024C10
+_0802B634: .4byte gBattlescriptCurrInstr
_0802B638: .4byte gUnknown_081D9F00
_0802B63C:
- ldr r0, _0802B660 @ =gUnknown_02024C04
+ ldr r0, _0802B660 @ =gLastUsedItem
ldrh r0, [r0]
cmp r0, 0x5
bne _0802B66C
@@ -31225,7 +31225,7 @@ _0802B63C:
lsrs r5, r0, 24
b _0802B684
.align 2, 0
-_0802B660: .4byte gUnknown_02024C04
+_0802B660: .4byte gLastUsedItem
_0802B664: .4byte 0x02000000
_0802B668: .4byte 0x00016089
_0802B66C:
@@ -31242,7 +31242,7 @@ _0802B66C:
adds r0, r3
ldrb r5, [r0, 0x8]
_0802B684:
- ldr r2, _0802B6A8 @ =gUnknown_02024C04
+ ldr r2, _0802B6A8 @ =gLastUsedItem
ldrh r0, [r2]
cmp r0, 0x5
bhi _0802B68E
@@ -31261,7 +31261,7 @@ _0802B696:
.align 2, 0
_0802B6A0: .4byte gBaseStats
_0802B6A4: .4byte gBattleMons
-_0802B6A8: .4byte gUnknown_02024C04
+_0802B6A8: .4byte gLastUsedItem
_0802B6AC: .4byte _0802B6B0
.align 2, 0
_0802B6B0:
@@ -31274,7 +31274,7 @@ _0802B6B0:
.4byte _0802B72E
_0802B6CC:
ldr r2, _0802B6F4 @ =gBattleMons
- ldr r0, _0802B6F8 @ =gEnemyMonIndex
+ ldr r0, _0802B6F8 @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -31295,7 +31295,7 @@ _0802B6CC:
b _0802B72E
.align 2, 0
_0802B6F4: .4byte gBattleMons
-_0802B6F8: .4byte gEnemyMonIndex
+_0802B6F8: .4byte gBankTarget
_0802B6FC:
bl sav1_map_get_light_level
lsls r0, 24
@@ -31307,7 +31307,7 @@ _0802B6FC:
b _0802B78E
_0802B70E:
ldr r2, _0802B734 @ =gBattleMons
- ldr r0, _0802B738 @ =gEnemyMonIndex
+ ldr r0, _0802B738 @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -31327,10 +31327,10 @@ _0802B72E:
b _0802B78E
.align 2, 0
_0802B734: .4byte gBattleMons
-_0802B738: .4byte gEnemyMonIndex
+_0802B738: .4byte gBankTarget
_0802B73C:
ldr r2, _0802B764 @ =gBattleMons
- ldr r0, _0802B768 @ =gEnemyMonIndex
+ ldr r0, _0802B768 @ =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
@@ -31350,9 +31350,9 @@ _0802B760:
b _0802B78E
.align 2, 0
_0802B764: .4byte gBattleMons
-_0802B768: .4byte gEnemyMonIndex
+_0802B768: .4byte gBankTarget
_0802B76C:
- ldr r0, _0802B780 @ =gUnknown_030042E0
+ ldr r0, _0802B780 @ =gBattleResults
ldrb r0, [r0, 0x13]
adds r0, 0xA
lsls r0, 24
@@ -31362,7 +31362,7 @@ _0802B76C:
movs r4, 0x28
b _0802B78E
.align 2, 0
-_0802B780: .4byte gUnknown_030042E0
+_0802B780: .4byte gBattleResults
_0802B784:
ldr r1, _0802B7F4 @ =gBallCatchBonuses
ldrh r0, [r2]
@@ -31375,7 +31375,7 @@ _0802B78E:
movs r1, 0xA
bl __divsi3
ldr r5, _0802B7F8 @ =gBattleMons
- ldr r1, _0802B7FC @ =gEnemyMonIndex
+ ldr r1, _0802B7FC @ =gBankTarget
ldrb r1, [r1]
movs r7, 0x58
adds r4, r1, 0
@@ -31408,13 +31408,13 @@ _0802B7CA:
bl __udivsi3
adds r6, r0, 0
_0802B7DC:
- ldr r1, _0802B800 @ =gUnknown_02024C04
+ ldr r1, _0802B800 @ =gLastUsedItem
ldrh r0, [r1]
cmp r0, 0x5
beq _0802B81C
cmp r0, 0x1
bne _0802B808
- ldr r0, _0802B804 @ =gUnknown_030042E0
+ ldr r0, _0802B804 @ =gBattleResults
ldrb r1, [r0, 0x5]
movs r2, 0x2
orrs r1, r2
@@ -31423,11 +31423,11 @@ _0802B7DC:
.align 2, 0
_0802B7F4: .4byte gBallCatchBonuses
_0802B7F8: .4byte gBattleMons
-_0802B7FC: .4byte gEnemyMonIndex
-_0802B800: .4byte gUnknown_02024C04
-_0802B804: .4byte gUnknown_030042E0
+_0802B7FC: .4byte gBankTarget
+_0802B800: .4byte gLastUsedItem
+_0802B804: .4byte gBattleResults
_0802B808:
- ldr r0, _0802B860 @ =gUnknown_030042E0
+ ldr r0, _0802B860 @ =gBattleResults
ldrh r1, [r1]
adds r0, r1
adds r1, r0, 0
@@ -31443,14 +31443,14 @@ _0802B81C:
movs r0, 0
movs r1, 0x4
bl dp01_build_cmdbuf_x0D_a
- ldr r0, _0802B864 @ =gUnknown_02024A60
+ ldr r0, _0802B864 @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
- ldr r1, _0802B868 @ =gUnknown_02024C10
+ bl MarkBufferBankForExecution
+ ldr r1, _0802B868 @ =gBattlescriptCurrInstr
ldr r0, _0802B86C @ =gUnknown_081D9EC2
str r0, [r1]
- ldr r1, _0802B870 @ =gUnknown_02024A6A
- ldr r0, _0802B874 @ =gEnemyMonIndex
+ ldr r1, _0802B870 @ =gBattlePartyID
+ ldr r0, _0802B874 @ =gBankTarget
ldrb r0, [r0]
lsls r0, 1
adds r0, r1
@@ -31459,7 +31459,7 @@ _0802B81C:
muls r0, r1
ldr r1, _0802B878 @ =gEnemyParty
adds r0, r1
- ldr r2, _0802B87C @ =gUnknown_02024C04
+ ldr r2, _0802B87C @ =gLastUsedItem
movs r1, 0x26
bl SetMonData
bl CalculatePlayerPartyCount
@@ -31469,14 +31469,14 @@ _0802B81C:
beq _0802B90E
b _0802B938
.align 2, 0
-_0802B860: .4byte gUnknown_030042E0
-_0802B864: .4byte gUnknown_02024A60
-_0802B868: .4byte gUnknown_02024C10
+_0802B860: .4byte gBattleResults
+_0802B864: .4byte gActiveBank
+_0802B868: .4byte gBattlescriptCurrInstr
_0802B86C: .4byte gUnknown_081D9EC2
-_0802B870: .4byte gUnknown_02024A6A
-_0802B874: .4byte gEnemyMonIndex
+_0802B870: .4byte gBattlePartyID
+_0802B874: .4byte gBankTarget
_0802B878: .4byte gEnemyParty
-_0802B87C: .4byte gUnknown_02024C04
+_0802B87C: .4byte gLastUsedItem
_0802B880:
movs r0, 0xFF
lsls r0, 16
@@ -31509,7 +31509,7 @@ _0802B8B2:
cmp r0, r6
bcc _0802B8AC
_0802B8C2:
- ldr r5, _0802B918 @ =gUnknown_02024C04
+ ldr r5, _0802B918 @ =gLastUsedItem
ldrh r0, [r5]
cmp r0, 0x1
bne _0802B8CC
@@ -31518,16 +31518,16 @@ _0802B8CC:
movs r0, 0
adds r1, r4, 0
bl dp01_build_cmdbuf_x0D_a
- ldr r0, _0802B91C @ =gUnknown_02024A60
+ ldr r0, _0802B91C @ =gActiveBank
ldrb r0, [r0]
- bl dp01_battle_side_mark_buffer_for_execution
+ bl MarkBufferBankForExecution
cmp r4, 0x4
bne _0802B944
- ldr r1, _0802B920 @ =gUnknown_02024C10
+ ldr r1, _0802B920 @ =gBattlescriptCurrInstr
ldr r0, _0802B924 @ =gUnknown_081D9EC2
str r0, [r1]
- ldr r1, _0802B928 @ =gUnknown_02024A6A
- ldr r0, _0802B92C @ =gEnemyMonIndex
+ ldr r1, _0802B928 @ =gBattlePartyID
+ ldr r0, _0802B92C @ =gBankTarget
ldrb r0, [r0]
lsls r0, 1
adds r0, r1
@@ -31545,30 +31545,30 @@ _0802B8CC:
cmp r0, 0x6
bne _0802B938
_0802B90E:
- ldr r1, _0802B934 @ =gUnknown_02024D1E
+ ldr r1, _0802B934 @ =gBattleCommunication
movs r0, 0
strb r0, [r1, 0x5]
b _0802B94E
.align 2, 0
-_0802B918: .4byte gUnknown_02024C04
-_0802B91C: .4byte gUnknown_02024A60
-_0802B920: .4byte gUnknown_02024C10
+_0802B918: .4byte gLastUsedItem
+_0802B91C: .4byte gActiveBank
+_0802B920: .4byte gBattlescriptCurrInstr
_0802B924: .4byte gUnknown_081D9EC2
-_0802B928: .4byte gUnknown_02024A6A
-_0802B92C: .4byte gEnemyMonIndex
+_0802B928: .4byte gBattlePartyID
+_0802B92C: .4byte gBankTarget
_0802B930: .4byte gEnemyParty
-_0802B934: .4byte gUnknown_02024D1E
+_0802B934: .4byte gBattleCommunication
_0802B938:
- ldr r1, _0802B940 @ =gUnknown_02024D1E
+ ldr r1, _0802B940 @ =gBattleCommunication
movs r0, 0x1
strb r0, [r1, 0x5]
b _0802B94E
.align 2, 0
-_0802B940: .4byte gUnknown_02024D1E
+_0802B940: .4byte gBattleCommunication
_0802B944:
- ldr r0, _0802B954 @ =gUnknown_02024D1E
+ ldr r0, _0802B954 @ =gBattleCommunication
strb r4, [r0, 0x5]
- ldr r1, _0802B958 @ =gUnknown_02024C10
+ ldr r1, _0802B958 @ =gBattlescriptCurrInstr
ldr r0, _0802B95C @ =gUnknown_081D9F0A
_0802B94C:
str r0, [r1]
@@ -31577,8 +31577,8 @@ _0802B94E:
pop {r0}
bx r0
.align 2, 0
-_0802B954: .4byte gUnknown_02024D1E
-_0802B958: .4byte gUnknown_02024C10
+_0802B954: .4byte gBattleCommunication
+_0802B958: .4byte gBattlescriptCurrInstr
_0802B95C: .4byte gUnknown_081D9F0A
thumb_func_end sub_802B5B8
@@ -31588,9 +31588,9 @@ sub_802B960: @ 802B960
mov r6, r9
mov r5, r8
push {r5,r6}
- ldr r0, _0802B9C8 @ =gUnknown_02024A6A
+ ldr r0, _0802B9C8 @ =gBattlePartyID
mov r9, r0
- ldr r5, _0802B9CC @ =gPlayerMonIndex
+ ldr r5, _0802B9CC @ =gBankAttacker
ldrb r0, [r5]
movs r4, 0x1
eors r0, r4
@@ -31605,7 +31605,7 @@ sub_802B960: @ 802B960
ldr r6, _0802B9D0 @ =gEnemyParty
adds r0, r6
bl GiveMonToPlayer
- ldr r2, _0802B9D4 @ =gUnknown_030042E0
+ ldr r2, _0802B9D4 @ =gBattleResults
ldr r1, _0802B9D8 @ =gBattleMons
ldrb r0, [r5]
eors r4, r0
@@ -31624,7 +31624,7 @@ sub_802B960: @ 802B960
adds r2, 0x2A
movs r1, 0x2
bl GetMonData
- ldr r1, _0802B9DC @ =gUnknown_02024C10
+ ldr r1, _0802B9DC @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -31635,19 +31635,19 @@ sub_802B960: @ 802B960
pop {r0}
bx r0
.align 2, 0
-_0802B9C8: .4byte gUnknown_02024A6A
-_0802B9CC: .4byte gPlayerMonIndex
+_0802B9C8: .4byte gBattlePartyID
+_0802B9CC: .4byte gBankAttacker
_0802B9D0: .4byte gEnemyParty
-_0802B9D4: .4byte gUnknown_030042E0
+_0802B9D4: .4byte gBattleResults
_0802B9D8: .4byte gBattleMons
-_0802B9DC: .4byte gUnknown_02024C10
+_0802B9DC: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802B960
thumb_func_start sub_802B9E0
sub_802B9E0: @ 802B9E0
push {r4-r6,lr}
ldr r4, _0802BA20 @ =gBattleMons
- ldr r6, _0802BA24 @ =gEnemyMonIndex
+ ldr r6, _0802BA24 @ =gBankTarget
ldrb r0, [r6]
movs r5, 0x58
muls r0, r5
@@ -31661,7 +31661,7 @@ sub_802B9E0: @ 802B9E0
lsls r0, 24
cmp r0, 0
beq _0802BA2C
- ldr r3, _0802BA28 @ =gUnknown_02024C10
+ ldr r3, _0802BA28 @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -31677,8 +31677,8 @@ sub_802B9E0: @ 802B9E0
b _0802BA82
.align 2, 0
_0802BA20: .4byte gBattleMons
-_0802BA24: .4byte gEnemyMonIndex
-_0802BA28: .4byte gUnknown_02024C10
+_0802BA24: .4byte gBankTarget
+_0802BA28: .4byte gBattlescriptCurrInstr
_0802BA2C:
ldrb r0, [r6]
muls r0, r5
@@ -31719,7 +31719,7 @@ _0802BA5C:
ldr r1, [r1]
str r1, [r0, 0x20]
_0802BA7A:
- ldr r1, _0802BA8C @ =gUnknown_02024C10
+ ldr r1, _0802BA8C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
@@ -31729,14 +31729,14 @@ _0802BA82:
bx r0
.align 2, 0
_0802BA88: .4byte gSaveBlock2
-_0802BA8C: .4byte gUnknown_02024C10
+_0802BA8C: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802B9E0
thumb_func_start sub_802BA90
sub_802BA90: @ 802BA90
push {r4-r7,lr}
sub sp, 0x4
- ldr r7, _0802BAA8 @ =gUnknown_02024D1E
+ ldr r7, _0802BAA8 @ =gBattleCommunication
ldrb r1, [r7]
cmp r1, 0x1
beq _0802BAC6
@@ -31746,7 +31746,7 @@ sub_802BA90: @ 802BA90
beq _0802BAB8
b _0802BBC4
.align 2, 0
-_0802BAA8: .4byte gUnknown_02024D1E
+_0802BAA8: .4byte gBattleCommunication
_0802BAAC:
cmp r1, 0x2
beq _0802BB10
@@ -31771,7 +31771,7 @@ _0802BAC6:
cmp r0, 0
bne _0802BBC4
ldr r4, _0802BB08 @ =gBattleMons
- ldr r6, _0802BB0C @ =gEnemyMonIndex
+ ldr r6, _0802BB0C @ =gBankTarget
ldrb r0, [r6]
movs r5, 0x58
muls r0, r5
@@ -31796,7 +31796,7 @@ _0802BAC6:
.align 2, 0
_0802BB04: .4byte gPaletteFade
_0802BB08: .4byte gBattleMons
-_0802BB0C: .4byte gEnemyMonIndex
+_0802BB0C: .4byte gBankTarget
_0802BB10:
ldr r0, _0802BB7C @ =gPaletteFade
ldrb r1, [r0, 0x7]
@@ -31870,7 +31870,7 @@ _0802BBB0:
ands r0, r1
cmp r0, 0
bne _0802BBC4
- ldr r1, _0802BBD0 @ =gUnknown_02024C10
+ ldr r1, _0802BBD0 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
@@ -31881,7 +31881,7 @@ _0802BBC4:
bx r0
.align 2, 0
_0802BBCC: .4byte gPaletteFade
-_0802BBD0: .4byte gUnknown_02024C10
+_0802BBD0: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802BA90
thumb_func_start sub_802BBD4
@@ -31974,7 +31974,7 @@ _0802BC68: .4byte 0x00001025
thumb_func_start sub_802BC6C
sub_802BC6C: @ 802BC6C
push {lr}
- ldr r0, _0802BC88 @ =gUnknown_02024D1E
+ ldr r0, _0802BC88 @ =gBattleCommunication
ldrb r1, [r0, 0x1]
lsls r1, 28
movs r0, 0x90
@@ -31986,7 +31986,7 @@ sub_802BC6C: @ 802BC6C
pop {r0}
bx r0
.align 2, 0
-_0802BC88: .4byte gUnknown_02024D1E
+_0802BC88: .4byte gBattleCommunication
thumb_func_end sub_802BC6C
thumb_func_start nullsub_6
@@ -32002,7 +32002,7 @@ atkF3_receive_new_pokemon_maybe: @ 802BC90
mov r5, r8
push {r5-r7}
sub sp, 0x8
- ldr r0, _0802BCB4 @ =gUnknown_02024D1E
+ ldr r0, _0802BCB4 @ =gBattleCommunication
ldrb r1, [r0]
adds r4, r0, 0
cmp r1, 0x4
@@ -32015,7 +32015,7 @@ _0802BCA8:
ldr r0, [r0]
mov pc, r0
.align 2, 0
-_0802BCB4: .4byte gUnknown_02024D1E
+_0802BCB4: .4byte gBattleCommunication
_0802BCB8: .4byte _0802BCBC
.align 2, 0
_0802BCBC:
@@ -32026,7 +32026,7 @@ _0802BCBC:
.4byte _0802BEA4
_0802BCD0:
bl sub_8023A80
- ldr r0, _0802BCE8 @ =gUnknown_02024D1E
+ ldr r0, _0802BCE8 @ =gBattleCommunication
ldrb r1, [r0]
adds r1, 0x1
movs r2, 0
@@ -32035,7 +32035,7 @@ _0802BCD0:
bl sub_802BC6C
b _0802BEDA
.align 2, 0
-_0802BCE8: .4byte gUnknown_02024D1E
+_0802BCE8: .4byte gBattleCommunication
_0802BCEC:
ldr r0, _0802BD60 @ =gMain
ldrh r1, [r0, 0x2E]
@@ -32059,7 +32059,7 @@ _0802BD10:
ands r0, r1
cmp r0, 0
beq _0802BD36
- ldr r4, _0802BD64 @ =gUnknown_02024D1E
+ ldr r4, _0802BD64 @ =gBattleCommunication
ldrb r0, [r4, 0x1]
cmp r0, 0
bne _0802BD36
@@ -32078,7 +32078,7 @@ _0802BD36:
beq _0802BD68
movs r0, 0x5
bl PlaySE
- ldr r1, _0802BD64 @ =gUnknown_02024D1E
+ ldr r1, _0802BD64 @ =gBattleCommunication
ldrb r0, [r1, 0x1]
cmp r0, 0
bne _0802BD7A
@@ -32090,7 +32090,7 @@ _0802BD36:
b _0802BEDA
.align 2, 0
_0802BD60: .4byte gMain
-_0802BD64: .4byte gUnknown_02024D1E
+_0802BD64: .4byte gBattleCommunication
_0802BD68:
movs r0, 0x2
ands r0, r1
@@ -32100,13 +32100,13 @@ _0802BD68:
_0802BD72:
movs r0, 0x5
bl PlaySE
- ldr r1, _0802BD80 @ =gUnknown_02024D1E
+ ldr r1, _0802BD80 @ =gBattleCommunication
_0802BD7A:
movs r0, 0x4
strb r0, [r1]
b _0802BEDA
.align 2, 0
-_0802BD80: .4byte gUnknown_02024D1E
+_0802BD80: .4byte gBattleCommunication
_0802BD84:
ldr r0, _0802BE34 @ =gPaletteFade
ldrb r1, [r0, 0x7]
@@ -32116,8 +32116,8 @@ _0802BD84:
beq _0802BD92
b _0802BEDA
_0802BD92:
- ldr r7, _0802BE38 @ =gUnknown_02024A6A
- ldr r0, _0802BE3C @ =gPlayerMonIndex
+ ldr r7, _0802BE38 @ =gBattlePartyID
+ ldr r0, _0802BE3C @ =gBankAttacker
mov r10, r0
ldrb r0, [r0]
movs r4, 0x1
@@ -32186,19 +32186,19 @@ _0802BD92:
adds r2, r6, 0
adds r3, r5, 0
bl DoNamingScreen
- ldr r1, _0802BE4C @ =gUnknown_02024D1E
+ ldr r1, _0802BE4C @ =gBattleCommunication
ldrb r0, [r1]
adds r0, 0x1
strb r0, [r1]
b _0802BEDA
.align 2, 0
_0802BE34: .4byte gPaletteFade
-_0802BE38: .4byte gUnknown_02024A6A
-_0802BE3C: .4byte gPlayerMonIndex
+_0802BE38: .4byte gBattlePartyID
+_0802BE3C: .4byte gBankAttacker
_0802BE40: .4byte gEnemyParty
_0802BE44: .4byte 0x02016079
_0802BE48: .4byte sub_800F808
-_0802BE4C: .4byte gUnknown_02024D1E
+_0802BE4C: .4byte gBattleCommunication
_0802BE50:
ldr r0, _0802BE88 @ =gMain
ldr r1, [r0, 0x4]
@@ -32211,8 +32211,8 @@ _0802BE50:
ands r0, r1
cmp r0, 0
bne _0802BEDA
- ldr r2, _0802BE94 @ =gUnknown_02024A6A
- ldr r0, _0802BE98 @ =gPlayerMonIndex
+ ldr r2, _0802BE94 @ =gBattlePartyID
+ ldr r0, _0802BE98 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x1
eors r0, r1
@@ -32231,8 +32231,8 @@ _0802BE50:
_0802BE88: .4byte gMain
_0802BE8C: .4byte sub_800F808
_0802BE90: .4byte gPaletteFade
-_0802BE94: .4byte gUnknown_02024A6A
-_0802BE98: .4byte gPlayerMonIndex
+_0802BE94: .4byte gBattlePartyID
+_0802BE98: .4byte gBankAttacker
_0802BE9C: .4byte gEnemyParty
_0802BEA0: .4byte 0x02016079
_0802BEA4:
@@ -32241,15 +32241,15 @@ _0802BEA4:
lsrs r0, 24
cmp r0, 0x6
bne _0802BEC0
- ldr r1, _0802BEBC @ =gUnknown_02024C10
+ ldr r1, _0802BEBC @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x5
str r0, [r1]
b _0802BEDA
.align 2, 0
-_0802BEBC: .4byte gUnknown_02024C10
+_0802BEBC: .4byte gBattlescriptCurrInstr
_0802BEC0:
- ldr r3, _0802BEEC @ =gUnknown_02024C10
+ ldr r3, _0802BEEC @ =gBattlescriptCurrInstr
ldr r2, [r3]
ldrb r1, [r2, 0x1]
ldrb r0, [r2, 0x2]
@@ -32272,13 +32272,13 @@ _0802BEDA:
pop {r0}
bx r0
.align 2, 0
-_0802BEEC: .4byte gUnknown_02024C10
+_0802BEEC: .4byte gBattlescriptCurrInstr
thumb_func_end atkF3_receive_new_pokemon_maybe
thumb_func_start sub_802BEF0
sub_802BEF0: @ 802BEF0
ldr r2, _0802BF10 @ =gBattleMons
- ldr r0, _0802BF14 @ =gPlayerMonIndex
+ ldr r0, _0802BF14 @ =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
@@ -32288,22 +32288,22 @@ sub_802BEF0: @ 802BEF0
ldrh r0, [r1, 0x28]
subs r0, r2
strh r0, [r1, 0x28]
- ldr r1, _0802BF1C @ =gUnknown_02024C10
+ ldr r1, _0802BF1C @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
bx lr
.align 2, 0
_0802BF10: .4byte gBattleMons
-_0802BF14: .4byte gPlayerMonIndex
+_0802BF14: .4byte gBankAttacker
_0802BF18: .4byte gBattleMoveDamage
-_0802BF1C: .4byte gUnknown_02024C10
+_0802BF1C: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802BEF0
thumb_func_start sub_802BF20
sub_802BF20: @ 802BF20
ldr r1, _0802BF3C @ =gBattleMons
- ldr r0, _0802BF40 @ =gPlayerMonIndex
+ ldr r0, _0802BF40 @ =gBankAttacker
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
@@ -32311,41 +32311,41 @@ sub_802BF20: @ 802BF20
adds r0, r1
movs r1, 0
str r1, [r0]
- ldr r1, _0802BF44 @ =gUnknown_02024C10
+ ldr r1, _0802BF44 @ =gBattlescriptCurrInstr
ldr r0, [r1]
adds r0, 0x1
str r0, [r1]
bx lr
.align 2, 0
_0802BF3C: .4byte gBattleMons
-_0802BF40: .4byte gPlayerMonIndex
-_0802BF44: .4byte gUnknown_02024C10
+_0802BF40: .4byte gBankAttacker
+_0802BF44: .4byte gBattlescriptCurrInstr
thumb_func_end sub_802BF20
thumb_func_start sub_802BF48
sub_802BF48: @ 802BF48
- ldr r1, _0802BF50 @ =gUnknown_02024A7F
+ ldr r1, _0802BF50 @ =gFightStateTracker
movs r0, 0xC
strb r0, [r1]
bx lr
.align 2, 0
-_0802BF50: .4byte gUnknown_02024A7F
+_0802BF50: .4byte gFightStateTracker
thumb_func_end sub_802BF48
thumb_func_start sub_802BF54
sub_802BF54: @ 802BF54
- ldr r1, _0802BF64 @ =gUnknown_02024A7F
+ ldr r1, _0802BF64 @ =gFightStateTracker
movs r0, 0xC
strb r0, [r1]
- ldr r1, _0802BF68 @ =gUnknown_02024A7E
- ldr r0, _0802BF6C @ =gUnknown_02024A68
+ ldr r1, _0802BF68 @ =gCurrentMoveTurn
+ ldr r0, _0802BF6C @ =gNoOfAllBanks
ldrb r0, [r0]
strb r0, [r1]
bx lr
.align 2, 0
-_0802BF64: .4byte gUnknown_02024A7F
-_0802BF68: .4byte gUnknown_02024A7E
-_0802BF6C: .4byte gUnknown_02024A68
+_0802BF64: .4byte gFightStateTracker
+_0802BF68: .4byte gCurrentMoveTurn
+_0802BF6C: .4byte gNoOfAllBanks
thumb_func_end sub_802BF54
.align 2, 0 @ Don't pad with nop.