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-rw-r--r--asm/battle_controller_linkopponent1.s1421
1 files changed, 1421 insertions, 0 deletions
diff --git a/asm/battle_controller_linkopponent1.s b/asm/battle_controller_linkopponent1.s
new file mode 100644
index 000000000..4fa523c83
--- /dev/null
+++ b/asm/battle_controller_linkopponent1.s
@@ -0,0 +1,1421 @@
+ .include "constants/gba_constants.inc"
+ .include "constants/species_constants.inc"
+ .include "asm/macros.inc"
+
+ .syntax unified
+
+ .text
+
+
+
+ thumb_func_start nullsub_47
+nullsub_47: @ 803750C
+ bx lr
+ thumb_func_end nullsub_47
+
+ thumb_func_start SetBankFuncToLinkOpponentBufferRunCommand
+SetBankFuncToLinkOpponentBufferRunCommand: @ 8037510
+ ldr r1, _08037520 @ =gBattleBankFunc
+ ldr r0, _08037524 @ =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _08037528 @ =sub_803752C
+ str r1, [r0]
+ bx lr
+ .align 2, 0
+_08037520: .4byte gBattleBankFunc
+_08037524: .4byte gActiveBank
+_08037528: .4byte sub_803752C
+ thumb_func_end SetBankFuncToLinkOpponentBufferRunCommand
+
+ thumb_func_start sub_803752C
+sub_803752C: @ 803752C
+ push {lr}
+ ldr r2, _08037560 @ =gBattleExecBuffer
+ ldr r1, _08037564 @ =gBitTable
+ ldr r0, _08037568 @ =gActiveBank
+ ldrb r3, [r0]
+ lsls r0, r3, 2
+ adds r0, r1
+ ldr r1, [r2]
+ ldr r0, [r0]
+ ands r1, r0
+ cmp r1, 0
+ beq _08037578
+ ldr r0, _0803756C @ =gBattleBufferA
+ lsls r1, r3, 9
+ adds r1, r0
+ ldrb r0, [r1]
+ cmp r0, 0x38
+ bhi _08037574
+ ldr r0, _08037570 @ =gLinkOpponentBufferCommands
+ ldrb r1, [r1]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, [r1]
+ bl _call_via_r0
+ b _08037578
+ .align 2, 0
+_08037560: .4byte gBattleExecBuffer
+_08037564: .4byte gBitTable
+_08037568: .4byte gActiveBank
+_0803756C: .4byte gBattleBufferA
+_08037570: .4byte gLinkOpponentBufferCommands
+_08037574:
+ bl LinkOpponentBufferExecCompleted
+_08037578:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_803752C
+
+ thumb_func_start sub_803757C
+sub_803757C: @ 803757C
+ push {lr}
+ ldr r2, _080375A4 @ =gSprites
+ ldr r1, _080375A8 @ =gObjectBankIDs
+ ldr r0, _080375AC @ =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, [r0]
+ ldr r0, _080375B0 @ =SpriteCallbackDummy
+ cmp r1, r0
+ bne _080375A0
+ bl LinkOpponentBufferExecCompleted
+_080375A0:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080375A4: .4byte gSprites
+_080375A8: .4byte gObjectBankIDs
+_080375AC: .4byte gActiveBank
+_080375B0: .4byte SpriteCallbackDummy
+ thumb_func_end sub_803757C
+
+ thumb_func_start sub_80375B4
+sub_80375B4: @ 80375B4
+ push {r4-r6,lr}
+ ldr r4, _0803762C @ =gSprites
+ ldr r6, _08037630 @ =gObjectBankIDs
+ ldr r5, _08037634 @ =gActiveBank
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r2, r0, 2
+ adds r0, r4, 0
+ adds r0, 0x1C
+ adds r0, r2, r0
+ ldr r1, [r0]
+ ldr r0, _08037638 @ =SpriteCallbackDummy
+ cmp r1, r0
+ bne _08037624
+ adds r0, r2, r4
+ ldrh r0, [r0, 0x6]
+ bl sub_8031B74
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r0, [r0]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrh r0, [r1, 0x38]
+ ldr r2, _0803763C @ =0x000003ff
+ ands r2, r0
+ ldrh r3, [r1, 0x4]
+ ldr r0, _08037640 @ =0xfffffc00
+ ands r0, r3
+ orrs r0, r2
+ strh r0, [r1, 0x4]
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ bl FreeSpriteOamMatrix
+ ldrb r0, [r5]
+ adds r0, r6
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ bl DestroySprite
+ bl LinkOpponentBufferExecCompleted
+_08037624:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_0803762C: .4byte gSprites
+_08037630: .4byte gObjectBankIDs
+_08037634: .4byte gActiveBank
+_08037638: .4byte SpriteCallbackDummy
+_0803763C: .4byte 0x000003ff
+_08037640: .4byte 0xfffffc00
+ thumb_func_end sub_80375B4
+
+ thumb_func_start sub_8037644
+sub_8037644: @ 8037644
+ push {lr}
+ ldr r3, _08037678 @ =gActiveBank
+ ldrb r0, [r3]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ ldr r2, _0803767C @ =0x02017810
+ adds r1, r2
+ ldrb r0, [r1, 0x9]
+ subs r0, 0x1
+ strb r0, [r1, 0x9]
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0xFF
+ bne _08037674
+ ldrb r0, [r3]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ movs r0, 0
+ strb r0, [r1, 0x9]
+ bl LinkOpponentBufferExecCompleted
+_08037674:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037678: .4byte gActiveBank
+_0803767C: .4byte 0x02017810
+ thumb_func_end sub_8037644
+
+ thumb_func_start sub_8037680
+sub_8037680: @ 8037680
+ push {r4-r7,lr}
+ movs r6, 0
+ bl IsDoubleBattle
+ lsls r0, 24
+ cmp r0, 0
+ beq _080376A4
+ bl IsDoubleBattle
+ lsls r0, 24
+ cmp r0, 0
+ beq _080376D8
+ ldr r0, _080376C4 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _080376D8
+_080376A4:
+ ldr r2, _080376C8 @ =gSprites
+ ldr r1, _080376CC @ =gHealthboxIDs
+ ldr r0, _080376D0 @ =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, [r0]
+ ldr r0, _080376D4 @ =SpriteCallbackDummy
+ cmp r1, r0
+ bne _0803770E
+ b _0803770C
+ .align 2, 0
+_080376C4: .4byte gBattleTypeFlags
+_080376C8: .4byte gSprites
+_080376CC: .4byte gHealthboxIDs
+_080376D0: .4byte gActiveBank
+_080376D4: .4byte SpriteCallbackDummy
+_080376D8:
+ ldr r2, _080377D8 @ =gSprites
+ ldr r5, _080377DC @ =gHealthboxIDs
+ ldr r0, _080377E0 @ =gActiveBank
+ ldrb r3, [r0]
+ adds r0, r3, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r4, [r0]
+ ldr r0, _080377E4 @ =SpriteCallbackDummy
+ cmp r4, r0
+ bne _0803770E
+ movs r0, 0x2
+ eors r3, r0
+ adds r0, r3, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ ldr r0, [r0]
+ cmp r0, r4
+ bne _0803770E
+_0803770C:
+ movs r6, 0x1
+_0803770E:
+ bl IsCryPlayingOrClearCrySongs
+ lsls r0, 24
+ cmp r0, 0
+ beq _0803771A
+ movs r6, 0
+_0803771A:
+ cmp r6, 0
+ bne _08037720
+ b _08037822
+_08037720:
+ ldr r7, _080377E0 @ =gActiveBank
+ ldrb r0, [r7]
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r3, r0, 24
+ cmp r3, 0x1
+ bne _080377B4
+ ldrb r2, [r7]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ ldr r5, _080377E8 @ =0x02017810
+ adds r4, r0, r5
+ ldrb r1, [r4, 0x1]
+ adds r0, r3, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08037822
+ movs r6, 0x2
+ adds r1, r6, 0
+ eors r1, r2
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r0, 0x1]
+ adds r0, r3, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _08037822
+ ldrb r1, [r4]
+ movs r3, 0x7F
+ adds r0, r3, 0
+ ands r0, r1
+ strb r0, [r4]
+ ldrb r0, [r7]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r2, [r1, 0x1]
+ movs r4, 0x2
+ negs r4, r4
+ adds r0, r4, 0
+ ands r0, r2
+ strb r0, [r1, 0x1]
+ ldrb r0, [r7]
+ adds r1, r6, 0
+ eors r1, r0
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r0]
+ ands r3, r1
+ strb r3, [r0]
+ ldrb r0, [r7]
+ adds r1, r6, 0
+ eors r1, r0
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r0, 0x1]
+ ands r4, r1
+ strb r4, [r0, 0x1]
+ ldr r4, _080377EC @ =0x000027f9
+ adds r0, r4, 0
+ bl FreeSpriteTilesByTag
+ adds r0, r4, 0
+ bl FreeSpritePaletteByTag
+_080377B4:
+ ldr r0, _080377F0 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _080377F8
+ ldrb r0, [r7]
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _08037804
+ ldr r0, _080377F4 @ =gMPlay_BGM
+ bl m4aMPlayContinue
+ b _08037804
+ .align 2, 0
+_080377D8: .4byte gSprites
+_080377DC: .4byte gHealthboxIDs
+_080377E0: .4byte gActiveBank
+_080377E4: .4byte SpriteCallbackDummy
+_080377E8: .4byte 0x02017810
+_080377EC: .4byte 0x000027f9
+_080377F0: .4byte gBattleTypeFlags
+_080377F4: .4byte gMPlay_BGM
+_080377F8:
+ ldr r0, _08037828 @ =gMPlay_BGM
+ ldr r1, _0803782C @ =0x0000ffff
+ movs r2, 0x80
+ lsls r2, 1
+ bl m4aMPlayVolumeControl
+_08037804:
+ ldr r2, _08037830 @ =gActiveBank
+ ldrb r1, [r2]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08037834 @ =0x02017810
+ adds r0, r1
+ movs r1, 0x3
+ strb r1, [r0, 0x9]
+ ldr r1, _08037838 @ =gBattleBankFunc
+ ldrb r0, [r2]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0803783C @ =sub_8037644
+ str r1, [r0]
+_08037822:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037828: .4byte gMPlay_BGM
+_0803782C: .4byte 0x0000ffff
+_08037830: .4byte gActiveBank
+_08037834: .4byte 0x02017810
+_08037838: .4byte gBattleBankFunc
+_0803783C: .4byte sub_8037644
+ thumb_func_end sub_8037680
+
+ thumb_func_start sub_8037840
+sub_8037840: @ 8037840
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ ldr r6, _08037A48 @ =gActiveBank
+ ldrb r2, [r6]
+ lsls r3, r2, 1
+ adds r0, r3, r2
+ lsls r0, 2
+ ldr r5, _08037A4C @ =0x02017810
+ adds r0, r5
+ ldrb r1, [r0]
+ movs r4, 0x88
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0
+ bne _08037878
+ ldr r0, _08037A50 @ =gBattlePartyID
+ adds r0, r3, r0
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _08037A54 @ =gEnemyParty
+ adds r1, r0
+ adds r0, r2, 0
+ bl sub_8141828
+_08037878:
+ ldrb r0, [r6]
+ movs r7, 0x2
+ adds r2, r7, 0
+ eors r2, r0
+ lsls r3, r2, 1
+ adds r0, r3, r2
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r0]
+ adds r0, r4, 0
+ ands r0, r1
+ cmp r0, 0
+ bne _080378A6
+ ldr r0, _08037A50 @ =gBattlePartyID
+ adds r0, r3, r0
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _08037A54 @ =gEnemyParty
+ adds r1, r0
+ adds r0, r2, 0
+ bl sub_8141828
+_080378A6:
+ ldrb r2, [r6]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r0]
+ movs r3, 0x8
+ adds r0, r3, 0
+ ands r0, r1
+ cmp r0, 0
+ beq _080378BE
+ b _08037A3A
+_080378BE:
+ adds r1, r2, 0
+ eors r1, r7
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ ldrb r1, [r0]
+ adds r0, r3, 0
+ ands r0, r1
+ lsls r0, 24
+ lsrs r4, r0, 24
+ cmp r4, 0
+ beq _080378DA
+ b _08037A3A
+_080378DA:
+ ldr r0, _08037A58 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ beq _0803791A
+ adds r0, r2, 0
+ bl GetBankIdentity
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x3
+ bne _0803791A
+ ldrb r0, [r6]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r5
+ ldrb r0, [r1, 0x9]
+ adds r0, 0x1
+ strb r0, [r1, 0x9]
+ lsls r0, 24
+ lsrs r0, 24
+ cmp r0, 0x1
+ bne _0803790E
+ b _08037A3A
+_0803790E:
+ ldrb r1, [r6]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r5
+ strb r4, [r0, 0x9]
+_0803791A:
+ bl IsDoubleBattle
+ lsls r0, 24
+ cmp r0, 0
+ beq _080379B2
+ ldr r0, _08037A58 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _080379B2
+ ldr r1, _08037A5C @ =gUnknown_0300434C
+ ldr r5, _08037A48 @ =gActiveBank
+ ldrb r0, [r5]
+ movs r4, 0x2
+ eors r0, r4
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08037A60 @ =gSprites
+ adds r0, r1
+ bl DestroySprite
+ ldr r0, _08037A64 @ =gHealthboxIDs
+ mov r8, r0
+ ldrb r0, [r5]
+ adds r1, r4, 0
+ eors r1, r0
+ mov r2, r8
+ adds r0, r1, r2
+ ldrb r0, [r0]
+ ldr r2, _08037A50 @ =gBattlePartyID
+ mov r10, r2
+ lsls r1, 1
+ add r1, r10
+ ldrh r1, [r1]
+ movs r2, 0x64
+ mov r9, r2
+ mov r2, r9
+ muls r2, r1
+ adds r1, r2, 0
+ ldr r6, _08037A54 @ =gEnemyParty
+ adds r1, r6
+ movs r2, 0
+ bl sub_8045A5C
+ ldrb r0, [r5]
+ eors r0, r4
+ bl sub_804777C
+ ldrb r0, [r5]
+ eors r0, r4
+ add r0, r8
+ ldrb r0, [r0]
+ bl sub_8043DFC
+ ldrb r0, [r5]
+ eors r4, r0
+ lsls r0, r4, 1
+ add r0, r10
+ ldrh r0, [r0]
+ mov r1, r9
+ muls r1, r0
+ adds r0, r1, 0
+ adds r0, r6
+ movs r1, 0xB
+ bl GetMonData
+ adds r1, r0, 0
+ lsls r1, 16
+ lsrs r1, 16
+ adds r0, r4, 0
+ bl sub_8032984
+_080379B2:
+ ldr r1, _08037A5C @ =gUnknown_0300434C
+ ldr r4, _08037A48 @ =gActiveBank
+ ldrb r0, [r4]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08037A60 @ =gSprites
+ adds r0, r1
+ bl DestroySprite
+ ldr r5, _08037A64 @ =gHealthboxIDs
+ ldrb r1, [r4]
+ adds r0, r1, r5
+ ldrb r0, [r0]
+ ldr r2, _08037A50 @ =gBattlePartyID
+ mov r9, r2
+ lsls r1, 1
+ add r1, r9
+ ldrh r1, [r1]
+ movs r2, 0x64
+ mov r8, r2
+ mov r2, r8
+ muls r2, r1
+ adds r1, r2, 0
+ ldr r6, _08037A54 @ =gEnemyParty
+ adds r1, r6
+ movs r2, 0
+ bl sub_8045A5C
+ ldrb r0, [r4]
+ bl sub_804777C
+ ldrb r0, [r4]
+ adds r0, r5
+ ldrb r0, [r0]
+ bl sub_8043DFC
+ ldrb r5, [r4]
+ lsls r0, r5, 1
+ add r0, r9
+ ldrh r0, [r0]
+ mov r1, r8
+ muls r1, r0
+ adds r0, r1, 0
+ adds r0, r6
+ movs r1, 0xB
+ bl GetMonData
+ adds r1, r0, 0
+ lsls r1, 16
+ lsrs r1, 16
+ adds r0, r5, 0
+ bl sub_8032984
+ ldr r2, _08037A68 @ =0x02017840
+ ldrb r1, [r2, 0x9]
+ movs r0, 0x2
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2, 0x9]
+ ldr r1, _08037A6C @ =gBattleBankFunc
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _08037A70 @ =sub_8037680
+ str r1, [r0]
+_08037A3A:
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037A48: .4byte gActiveBank
+_08037A4C: .4byte 0x02017810
+_08037A50: .4byte gBattlePartyID
+_08037A54: .4byte gEnemyParty
+_08037A58: .4byte gBattleTypeFlags
+_08037A5C: .4byte gUnknown_0300434C
+_08037A60: .4byte gSprites
+_08037A64: .4byte gHealthboxIDs
+_08037A68: .4byte 0x02017840
+_08037A6C: .4byte gBattleBankFunc
+_08037A70: .4byte sub_8037680
+ thumb_func_end sub_8037840
+
+ thumb_func_start sub_8037A74
+sub_8037A74: @ 8037A74
+ push {r4-r7,lr}
+ ldr r2, _08037ACC @ =gSprites
+ ldr r0, _08037AD0 @ =gObjectBankIDs
+ ldr r7, _08037AD4 @ =gActiveBank
+ ldrb r3, [r7]
+ adds r0, r3, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r1, r0, r2
+ adds r0, r1, 0
+ adds r0, 0x3F
+ ldrb r0, [r0]
+ lsls r0, 27
+ lsrs r2, r0, 31
+ cmp r2, 0x1
+ bne _08037B18
+ movs r4, 0x24
+ ldrsh r0, [r1, r4]
+ cmp r0, 0
+ bne _08037B18
+ lsls r4, r3, 1
+ adds r0, r4, r3
+ lsls r0, 2
+ ldr r6, _08037AD8 @ =0x02017810
+ adds r1, r0, r6
+ ldrb r5, [r1]
+ movs r0, 0x80
+ ands r0, r5
+ cmp r0, 0
+ bne _08037AE4
+ ldr r0, _08037ADC @ =gBattlePartyID
+ adds r0, r4, r0
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _08037AE0 @ =gEnemyParty
+ adds r1, r0
+ adds r0, r3, 0
+ bl sub_8141828
+ b _08037B18
+ .align 2, 0
+_08037ACC: .4byte gSprites
+_08037AD0: .4byte gObjectBankIDs
+_08037AD4: .4byte gActiveBank
+_08037AD8: .4byte 0x02017810
+_08037ADC: .4byte gBattlePartyID
+_08037AE0: .4byte gEnemyParty
+_08037AE4:
+ ldrb r0, [r1, 0x1]
+ ands r2, r0
+ cmp r2, 0
+ beq _08037B18
+ movs r0, 0x7F
+ ands r0, r5
+ strb r0, [r1]
+ ldrb r0, [r7]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r6
+ ldrb r2, [r1, 0x1]
+ movs r0, 0x2
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1, 0x1]
+ ldr r4, _08037B20 @ =0x000027f9
+ adds r0, r4, 0
+ bl FreeSpriteTilesByTag
+ adds r0, r4, 0
+ bl FreeSpritePaletteByTag
+ bl LinkOpponentBufferExecCompleted
+_08037B18:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037B20: .4byte 0x000027f9
+ thumb_func_end sub_8037A74
+
+ thumb_func_start sub_8037B24
+sub_8037B24: @ 8037B24
+ push {r4-r6,lr}
+ ldr r6, _08037B64 @ =gActiveBank
+ ldrb r0, [r6]
+ ldr r5, _08037B68 @ =gHealthboxIDs
+ adds r1, r0, r5
+ ldrb r1, [r1]
+ movs r2, 0
+ movs r3, 0
+ bl sub_8045C78
+ adds r4, r0, 0
+ lsls r4, 16
+ lsrs r4, 16
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r0, [r0]
+ bl sub_8043DFC
+ lsls r4, 16
+ asrs r1, r4, 16
+ movs r0, 0x1
+ negs r0, r0
+ cmp r1, r0
+ beq _08037B6C
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r0, [r0]
+ movs r2, 0
+ bl sub_80440EC
+ b _08037B70
+ .align 2, 0
+_08037B64: .4byte gActiveBank
+_08037B68: .4byte gHealthboxIDs
+_08037B6C:
+ bl LinkOpponentBufferExecCompleted
+_08037B70:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8037B24
+
+ thumb_func_start sub_8037B78
+sub_8037B78: @ 8037B78
+ push {lr}
+ ldr r2, _08037BAC @ =gSprites
+ ldr r0, _08037BB0 @ =gObjectBankIDs
+ ldr r1, _08037BB4 @ =gActiveBank
+ ldrb r3, [r1]
+ adds r0, r3, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r2
+ adds r0, 0x3E
+ ldrb r0, [r0]
+ lsls r0, 31
+ cmp r0, 0
+ bne _08037BA6
+ ldr r0, _08037BB8 @ =gHealthboxIDs
+ adds r0, r3, r0
+ ldrb r0, [r0]
+ bl sub_8043DB0
+ bl LinkOpponentBufferExecCompleted
+_08037BA6:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037BAC: .4byte gSprites
+_08037BB0: .4byte gObjectBankIDs
+_08037BB4: .4byte gActiveBank
+_08037BB8: .4byte gHealthboxIDs
+ thumb_func_end sub_8037B78
+
+ thumb_func_start sub_8037BBC
+sub_8037BBC: @ 8037BBC
+ push {r4-r6,lr}
+ ldr r6, _08037C18 @ =gActiveBank
+ ldrb r2, [r6]
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ ldr r1, _08037C1C @ =0x02017810
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _08037C12
+ ldr r5, _08037C20 @ =gObjectBankIDs
+ adds r0, r2, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r4, _08037C24 @ =gSprites
+ adds r0, r4
+ bl FreeSpriteOamMatrix
+ ldrb r0, [r6]
+ adds r0, r5
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ bl DestroySprite
+ ldrb r0, [r6]
+ bl sub_8032A08
+ ldr r1, _08037C28 @ =gHealthboxIDs
+ ldrb r0, [r6]
+ adds r0, r1
+ ldrb r0, [r0]
+ bl sub_8043DB0
+ bl LinkOpponentBufferExecCompleted
+_08037C12:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037C18: .4byte gActiveBank
+_08037C1C: .4byte 0x02017810
+_08037C20: .4byte gObjectBankIDs
+_08037C24: .4byte gSprites
+_08037C28: .4byte gHealthboxIDs
+ thumb_func_end sub_8037BBC
+
+ thumb_func_start sub_8037C2C
+sub_8037C2C: @ 8037C2C
+ push {lr}
+ ldr r0, _08037C40 @ =gUnknown_03004210
+ ldrh r0, [r0, 0x16]
+ cmp r0, 0
+ bne _08037C3A
+ bl LinkOpponentBufferExecCompleted
+_08037C3A:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037C40: .4byte gUnknown_03004210
+ thumb_func_end sub_8037C2C
+
+ thumb_func_start dp01t_0F_4_move_anim
+dp01t_0F_4_move_anim: @ 8037C44
+ push {r4,lr}
+ ldr r1, _08037C80 @ =gObjectBankIDs
+ ldr r0, _08037C84 @ =gActiveBank
+ ldrb r0, [r0]
+ adds r0, r1
+ ldrb r1, [r0]
+ ldr r2, _08037C88 @ =gSprites
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r4, r0, r2
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x20
+ bne _08037C90
+ movs r3, 0
+ movs r0, 0
+ strh r0, [r4, 0x30]
+ adds r2, r4, 0
+ adds r2, 0x3E
+ ldrb r1, [r2]
+ subs r0, 0x5
+ ands r0, r1
+ strb r0, [r2]
+ ldr r0, _08037C8C @ =gDoingBattleAnim
+ strb r3, [r0]
+ bl LinkOpponentBufferExecCompleted
+ b _08037CBA
+ .align 2, 0
+_08037C80: .4byte gObjectBankIDs
+_08037C84: .4byte gActiveBank
+_08037C88: .4byte gSprites
+_08037C8C: .4byte gDoingBattleAnim
+_08037C90:
+ ldrh r0, [r4, 0x30]
+ movs r1, 0x3
+ ands r0, r1
+ cmp r0, 0
+ bne _08037CB4
+ adds r3, r4, 0
+ adds r3, 0x3E
+ ldrb r2, [r3]
+ lsls r0, r2, 29
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r1, r0
+ lsls r1, 2
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+_08037CB4:
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x1
+ strh r0, [r4, 0x30]
+_08037CBA:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end dp01t_0F_4_move_anim
+
+ thumb_func_start sub_8037CC0
+sub_8037CC0: @ 8037CC0
+ push {r4,lr}
+ ldr r2, _08037D10 @ =gSprites
+ ldr r0, _08037D14 @ =gHealthboxIDs
+ ldr r4, _08037D18 @ =gActiveBank
+ ldrb r3, [r4]
+ adds r0, r3, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r2, 0x1C
+ adds r0, r2
+ ldr r1, [r0]
+ ldr r0, _08037D1C @ =SpriteCallbackDummy
+ cmp r1, r0
+ bne _08037D08
+ lsls r0, r3, 2
+ ldr r1, _08037D20 @ =0x02017800
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _08037CFC
+ adds r0, r3, 0
+ adds r1, r3, 0
+ adds r2, r3, 0
+ movs r3, 0x6
+ bl move_anim_start_t4
+_08037CFC:
+ ldr r0, _08037D24 @ =gBattleBankFunc
+ ldrb r1, [r4]
+ lsls r1, 2
+ adds r1, r0
+ ldr r0, _08037D28 @ =sub_8037D2C
+ str r0, [r1]
+_08037D08:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037D10: .4byte gSprites
+_08037D14: .4byte gHealthboxIDs
+_08037D18: .4byte gActiveBank
+_08037D1C: .4byte SpriteCallbackDummy
+_08037D20: .4byte 0x02017800
+_08037D24: .4byte gBattleBankFunc
+_08037D28: .4byte sub_8037D2C
+ thumb_func_end sub_8037CC0
+
+ thumb_func_start sub_8037D2C
+sub_8037D2C: @ 8037D2C
+ push {lr}
+ ldr r0, _08037D58 @ =gActiveBank
+ ldrb r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08037D5C @ =0x02017810
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x40
+ ands r0, r1
+ cmp r0, 0
+ bne _08037D52
+ ldr r0, _08037D60 @ =c3_0802FDF4
+ movs r1, 0xA
+ bl CreateTask
+ bl LinkOpponentBufferExecCompleted
+_08037D52:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037D58: .4byte gActiveBank
+_08037D5C: .4byte 0x02017810
+_08037D60: .4byte c3_0802FDF4
+ thumb_func_end sub_8037D2C
+
+ thumb_func_start sub_8037D64
+sub_8037D64: @ 8037D64
+ push {r4,r5,lr}
+ ldr r5, _08037E08 @ =gActiveBank
+ ldrb r1, [r5]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r3, _08037E0C @ =0x02017810
+ adds r2, r0, r3
+ ldrb r1, [r2, 0x1]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _08037E00
+ ldrb r1, [r2]
+ movs r0, 0x7F
+ ands r0, r1
+ strb r0, [r2]
+ ldrb r0, [r5]
+ lsls r1, r0, 1
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r3
+ ldrb r2, [r1, 0x1]
+ movs r0, 0x2
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1, 0x1]
+ ldr r4, _08037E10 @ =0x000027f9
+ adds r0, r4, 0
+ bl FreeSpriteTilesByTag
+ adds r0, r4, 0
+ bl FreeSpritePaletteByTag
+ ldr r1, _08037E14 @ =gObjectBankIDs
+ ldrb r0, [r5]
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08037E18 @ =gSprites
+ adds r0, r1
+ movs r1, 0
+ bl StartSpriteAnim
+ ldr r4, _08037E1C @ =gHealthboxIDs
+ ldrb r1, [r5]
+ adds r0, r1, r4
+ ldrb r0, [r0]
+ ldr r2, _08037E20 @ =gBattlePartyID
+ lsls r1, 1
+ adds r1, r2
+ ldrh r2, [r1]
+ movs r1, 0x64
+ muls r1, r2
+ ldr r2, _08037E24 @ =gEnemyParty
+ adds r1, r2
+ movs r2, 0
+ bl sub_8045A5C
+ ldrb r0, [r5]
+ bl sub_804777C
+ ldrb r0, [r5]
+ adds r0, r4
+ ldrb r0, [r0]
+ bl sub_8043DFC
+ ldrb r0, [r5]
+ bl sub_8031F88
+ ldr r1, _08037E28 @ =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _08037E2C @ =sub_8037CC0
+ str r1, [r0]
+_08037E00:
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037E08: .4byte gActiveBank
+_08037E0C: .4byte 0x02017810
+_08037E10: .4byte 0x000027f9
+_08037E14: .4byte gObjectBankIDs
+_08037E18: .4byte gSprites
+_08037E1C: .4byte gHealthboxIDs
+_08037E20: .4byte gBattlePartyID
+_08037E24: .4byte gEnemyParty
+_08037E28: .4byte gBattleBankFunc
+_08037E2C: .4byte sub_8037CC0
+ thumb_func_end sub_8037D64
+
+ thumb_func_start sub_8037E30
+sub_8037E30: @ 8037E30
+ push {r4-r6,lr}
+ ldr r5, _08037ECC @ =gActiveBank
+ ldrb r2, [r5]
+ lsls r3, r2, 1
+ adds r0, r3, r2
+ lsls r0, 2
+ ldr r6, _08037ED0 @ =0x02017810
+ adds r0, r6
+ ldrb r1, [r0]
+ movs r0, 0x88
+ ands r0, r1
+ cmp r0, 0
+ bne _08037E5E
+ ldr r0, _08037ED4 @ =gBattlePartyID
+ adds r0, r3, r0
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r1, r0
+ ldr r0, _08037ED8 @ =gEnemyParty
+ adds r1, r0
+ adds r0, r2, 0
+ bl sub_8141828
+_08037E5E:
+ ldr r4, _08037EDC @ =gSprites
+ ldr r0, _08037EE0 @ =gUnknown_0300434C
+ ldrb r2, [r5]
+ adds r0, r2, r0
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r3, r0, 2
+ adds r0, r4, 0
+ adds r0, 0x1C
+ adds r0, r3, r0
+ ldr r1, [r0]
+ ldr r0, _08037EE4 @ =SpriteCallbackDummy
+ cmp r1, r0
+ bne _08037EC4
+ lsls r0, r2, 1
+ adds r0, r2
+ lsls r0, 2
+ adds r0, r6
+ ldrb r1, [r0]
+ movs r0, 0x8
+ ands r0, r1
+ cmp r0, 0
+ bne _08037EC4
+ adds r0, r3, r4
+ bl DestroySprite
+ ldrb r4, [r5]
+ ldr r1, _08037ED4 @ =gBattlePartyID
+ lsls r0, r4, 1
+ adds r0, r1
+ ldrh r1, [r0]
+ movs r0, 0x64
+ muls r0, r1
+ ldr r1, _08037ED8 @ =gEnemyParty
+ adds r0, r1
+ movs r1, 0xB
+ bl GetMonData
+ adds r1, r0, 0
+ lsls r1, 16
+ lsrs r1, 16
+ adds r0, r4, 0
+ bl sub_8032984
+ ldr r1, _08037EE8 @ =gBattleBankFunc
+ ldrb r0, [r5]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _08037EEC @ =sub_8037D64
+ str r1, [r0]
+_08037EC4:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037ECC: .4byte gActiveBank
+_08037ED0: .4byte 0x02017810
+_08037ED4: .4byte gBattlePartyID
+_08037ED8: .4byte gEnemyParty
+_08037EDC: .4byte gSprites
+_08037EE0: .4byte gUnknown_0300434C
+_08037EE4: .4byte SpriteCallbackDummy
+_08037EE8: .4byte gBattleBankFunc
+_08037EEC: .4byte sub_8037D64
+ thumb_func_end sub_8037E30
+
+ thumb_func_start sub_8037EF0
+sub_8037EF0: @ 8037EF0
+ push {lr}
+ ldr r0, _08037F20 @ =gReceivedRemoteLinkPlayers
+ ldrb r0, [r0]
+ cmp r0, 0
+ bne _08037F1C
+ movs r0, 0x5A
+ bl m4aSongNumStop
+ ldr r3, _08037F24 @ =gMain
+ ldr r0, _08037F28 @ =0x0000043d
+ adds r2, r3, r0
+ ldrb r1, [r2]
+ movs r0, 0x3
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r2]
+ ldr r0, _08037F2C @ =gPreBattleCallback1
+ ldr r0, [r0]
+ str r0, [r3]
+ ldr r0, _08037F30 @ =c2_8011A1C
+ bl SetMainCallback2
+_08037F1C:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037F20: .4byte gReceivedRemoteLinkPlayers
+_08037F24: .4byte gMain
+_08037F28: .4byte 0x0000043d
+_08037F2C: .4byte gPreBattleCallback1
+_08037F30: .4byte c2_8011A1C
+ thumb_func_end sub_8037EF0
+
+ thumb_func_start sub_8037F34
+sub_8037F34: @ 8037F34
+ push {lr}
+ ldr r0, _08037F64 @ =gPaletteFade
+ ldrb r1, [r0, 0x7]
+ movs r0, 0x80
+ ands r0, r1
+ cmp r0, 0
+ bne _08037F9A
+ ldr r0, _08037F68 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08037F78
+ bl sub_800832C
+ ldr r1, _08037F6C @ =gBattleBankFunc
+ ldr r0, _08037F70 @ =gActiveBank
+ ldrb r0, [r0]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _08037F74 @ =sub_8037EF0
+ str r1, [r0]
+ b _08037F9A
+ .align 2, 0
+_08037F64: .4byte gPaletteFade
+_08037F68: .4byte gBattleTypeFlags
+_08037F6C: .4byte gBattleBankFunc
+_08037F70: .4byte gActiveBank
+_08037F74: .4byte sub_8037EF0
+_08037F78:
+ movs r0, 0x5A
+ bl m4aSongNumStop
+ ldr r2, _08037FA0 @ =gMain
+ ldr r0, _08037FA4 @ =0x0000043d
+ adds r3, r2, r0
+ ldrb r1, [r3]
+ movs r0, 0x3
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r3]
+ ldr r0, _08037FA8 @ =gPreBattleCallback1
+ ldr r0, [r0]
+ str r0, [r2]
+ ldr r0, [r2, 0x8]
+ bl SetMainCallback2
+_08037F9A:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037FA0: .4byte gMain
+_08037FA4: .4byte 0x0000043d
+_08037FA8: .4byte gPreBattleCallback1
+ thumb_func_end sub_8037F34
+
+ thumb_func_start sub_8037FAC
+sub_8037FAC: @ 8037FAC
+ push {lr}
+ ldr r0, _08037FD0 @ =gActiveBank
+ ldrb r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08037FD4 @ =0x02017810
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x10
+ ands r0, r1
+ cmp r0, 0
+ bne _08037FCA
+ bl LinkOpponentBufferExecCompleted
+_08037FCA:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037FD0: .4byte gActiveBank
+_08037FD4: .4byte 0x02017810
+ thumb_func_end sub_8037FAC
+
+ thumb_func_start sub_8037FD8
+sub_8037FD8: @ 8037FD8
+ push {lr}
+ ldr r0, _08037FFC @ =gActiveBank
+ ldrb r1, [r0]
+ lsls r0, r1, 1
+ adds r0, r1
+ lsls r0, 2
+ ldr r1, _08038000 @ =0x02017810
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ bne _08037FF6
+ bl LinkOpponentBufferExecCompleted
+_08037FF6:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08037FFC: .4byte gActiveBank
+_08038000: .4byte 0x02017810
+ thumb_func_end sub_8037FD8
+
+ thumb_func_start LinkOpponentBufferExecCompleted
+LinkOpponentBufferExecCompleted: @ 8038004
+ push {r4,lr}
+ sub sp, 0x4
+ ldr r1, _08038044 @ =gBattleBankFunc
+ ldr r4, _08038048 @ =gActiveBank
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, _0803804C @ =sub_803752C
+ str r1, [r0]
+ ldr r0, _08038050 @ =gBattleTypeFlags
+ ldrh r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08038058
+ bl GetMultiplayerId
+ mov r1, sp
+ strb r0, [r1]
+ movs r0, 0x2
+ movs r1, 0x4
+ mov r2, sp
+ bl PrepareBufferDataTransferLink
+ ldr r1, _08038054 @ =gBattleBufferA
+ ldrb r0, [r4]
+ lsls r0, 9
+ adds r0, r1
+ movs r1, 0x38
+ strb r1, [r0]
+ b _0803806A
+ .align 2, 0
+_08038044: .4byte gBattleBankFunc
+_08038048: .4byte gActiveBank
+_0803804C: .4byte sub_803752C
+_08038050: .4byte gBattleTypeFlags
+_08038054: .4byte gBattleBufferA
+_08038058:
+ ldr r2, _08038074 @ =gBattleExecBuffer
+ ldr r1, _08038078 @ =gBitTable
+ ldrb r0, [r4]
+ lsls r0, 2
+ adds r0, r1
+ ldr r1, [r0]
+ ldr r0, [r2]
+ bics r0, r1
+ str r0, [r2]
+_0803806A:
+ add sp, 0x4
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_08038074: .4byte gBattleExecBuffer
+_08038078: .4byte gBitTable
+ thumb_func_end LinkOpponentBufferExecCompleted
+
+ .align 2, 0 @ Don't pad with nop.