diff options
Diffstat (limited to 'asm/devil.s')
-rwxr-xr-x | asm/devil.s | 163 |
1 files changed, 0 insertions, 163 deletions
diff --git a/asm/devil.s b/asm/devil.s deleted file mode 100755 index ae552f231..000000000 --- a/asm/devil.s +++ /dev/null @@ -1,163 +0,0 @@ - .include "constants/gba_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - thumb_func_start sub_80D2ABC -sub_80D2ABC: @ 80D2ABC - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080D2AF6 - ldr r1, _080D2BB8 @ =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnim - ldr r0, _080D2BBC @ =gBattleAnimBankTarget - ldrb r0, [r0] - bl sub_8079E90 - subs r0, 0x1 - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - movs r0, 0x1 - strh r0, [r4, 0x32] -_080D2AF6: - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x2E] - adds r0, r2 - strh r0, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - lsls r1, r0, 2 - adds r0, r1, 0 - cmp r1, 0 - bge _080D2B0C - adds r0, 0xFF -_080D2B0C: - asrs r0, 8 - lsls r0, 8 - subs r0, r1, r0 - strh r0, [r4, 0x30] - lsls r0, 16 - cmp r0, 0 - bge _080D2B1E - movs r0, 0 - strh r0, [r4, 0x30] -_080D2B1E: - movs r0, 0x30 - ldrsh r2, [r4, r0] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bge _080D2B2C - adds r0, 0x3 -_080D2B2C: - asrs r0, 2 - movs r1, 0x1E - subs r1, r0 - adds r0, r2, 0 - bl Cos - strh r0, [r4, 0x24] - movs r0, 0x30 - ldrsh r2, [r4, r0] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bge _080D2B48 - adds r0, 0x7 -_080D2B48: - asrs r0, 3 - movs r1, 0xA - subs r1, r0 - adds r0, r2, 0 - bl Sin - strh r0, [r4, 0x26] - movs r2, 0x30 - ldrsh r0, [r4, r2] - cmp r0, 0x80 - ble _080D2B6C - ldrh r1, [r4, 0x32] - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _080D2B6C - ldr r0, _080D2BC0 @ =0x0000ffff - strh r0, [r4, 0x32] -_080D2B6C: - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080D2B80 - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0 - bge _080D2B80 - movs r0, 0x1 - strh r0, [r4, 0x32] -_080D2B80: - ldrh r0, [r4, 0x34] - adds r1, r0, 0x1 - strh r1, [r4, 0x34] - subs r0, 0x9 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x46 - bls _080D2BC4 - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _080D2BD2 - .align 2, 0 -_080D2BB8: .4byte gBattleAnimArgs -_080D2BBC: .4byte gBattleAnimBankTarget -_080D2BC0: .4byte 0x0000ffff -_080D2BC4: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_080D2BD2: - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0x5A - ble _080D2BE0 - adds r0, r4, 0 - bl move_anim_8072740 -_080D2BE0: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80D2ABC - - .align 2, 0 @ Don't pad with nop. |