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Diffstat (limited to 'asm/dragon.s')
-rwxr-xr-xasm/dragon.s102
1 files changed, 51 insertions, 51 deletions
diff --git a/asm/dragon.s b/asm/dragon.s
index c384e3b6c..7c4ea0547 100755
--- a/asm/dragon.s
+++ b/asm/dragon.s
@@ -11,16 +11,16 @@
sub_80DF5A0: @ 80DF5A0
push {r4,r5,lr}
adds r5, r0, 0
- ldr r4, _080DF5E8 @ =gBattleAnimBankAttacker
+ ldr r4, _080DF5E8 @ =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x20]
ldrb r0, [r4]
movs r1, 0x3
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x22]
@@ -43,7 +43,7 @@ sub_80DF5A0: @ 80DF5A0
adds r1, r2, 0
b _080DF5FA
.align 2, 0
-_080DF5E8: .4byte gBattleAnimBankAttacker
+_080DF5E8: .4byte gAnimBankAttacker
_080DF5EC: .4byte gBattleAnimArgs
_080DF5F0:
ldr r1, _080DF630 @ =gBattleAnimArgs
@@ -89,20 +89,20 @@ sub_80DF63C: @ 80DF63C
push {r4,r5,lr}
adds r5, r0, 0
bl sub_8078650
- ldr r4, _080DF694 @ =gBattleAnimBankTarget
+ ldr r4, _080DF694 @ =gAnimBankTarget
ldrb r0, [r4]
movs r1, 0x2
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x32]
ldrb r0, [r4]
movs r1, 0x3
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x36]
- ldr r0, _080DF698 @ =gBattleAnimBankAttacker
+ ldr r0, _080DF698 @ =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -126,8 +126,8 @@ sub_80DF63C: @ 80DF63C
strh r0, [r5, 0x36]
b _080DF6CA
.align 2, 0
-_080DF694: .4byte gBattleAnimBankTarget
-_080DF698: .4byte gBattleAnimBankAttacker
+_080DF694: .4byte gAnimBankTarget
+_080DF698: .4byte gAnimBankAttacker
_080DF69C: .4byte gBattleAnimArgs
_080DF6A0:
ldr r1, _080DF6E4 @ =gBattleAnimArgs
@@ -177,23 +177,23 @@ sub_80DF6F0: @ 80DF6F0
ldrsh r0, [r0, r1]
cmp r0, 0
bne _080DF70C
- ldr r4, _080DF708 @ =gBattleAnimBankAttacker
+ ldr r4, _080DF708 @ =gAnimBankAttacker
b _080DF70E
.align 2, 0
_080DF704: .4byte gBattleAnimArgs
-_080DF708: .4byte gBattleAnimBankAttacker
+_080DF708: .4byte gAnimBankAttacker
_080DF70C:
- ldr r4, _080DF750 @ =gBattleAnimBankTarget
+ ldr r4, _080DF750 @ =gAnimBankTarget
_080DF70E:
ldrb r0, [r4]
movs r1, 0
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x20]
ldrb r0, [r4]
movs r1, 0x1
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x22]
@@ -215,7 +215,7 @@ _080DF70E:
pop {r0}
bx r0
.align 2, 0
-_080DF750: .4byte gBattleAnimBankTarget
+_080DF750: .4byte gAnimBankTarget
_080DF754: .4byte gBattleAnimArgs
_080DF758: .4byte sub_8078600
_080DF75C: .4byte move_anim_8074EE0
@@ -225,7 +225,7 @@ _080DF75C: .4byte move_anim_8074EE0
sub_80DF760: @ 80DF760
push {r4,lr}
adds r4, r0, 0
- ldr r0, _080DF788 @ =gBattleAnimBankAttacker
+ ldr r0, _080DF788 @ =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
@@ -241,24 +241,24 @@ _080DF77A:
pop {r0}
bx r0
.align 2, 0
-_080DF788: .4byte gBattleAnimBankAttacker
+_080DF788: .4byte gAnimBankAttacker
thumb_func_end sub_80DF760
thumb_func_start sub_80DF78C
sub_80DF78C: @ 80DF78C
push {r4-r7,lr}
adds r6, r0, 0
- ldr r4, _080DF7E0 @ =gBattleAnimBankAttacker
+ ldr r4, _080DF7E0 @ =gAnimBankAttacker
ldrb r0, [r4]
movs r1, 0x2
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
movs r5, 0
strh r0, [r6, 0x20]
ldrb r0, [r4]
movs r1, 0x3
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
strh r0, [r6, 0x22]
@@ -284,7 +284,7 @@ sub_80DF78C: @ 80DF78C
lsrs r0, r7, 17
b _080DF7EE
.align 2, 0
-_080DF7E0: .4byte gBattleAnimBankAttacker
+_080DF7E0: .4byte gAnimBankAttacker
_080DF7E4: .4byte gBattleAnimArgs
_080DF7E8: .4byte gBankAttacker
_080DF7EC:
@@ -442,7 +442,7 @@ _080DF90A:
cmp r0, 0x14
ble _080DF91E
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080DF91E:
pop {r4,r5}
pop {r0}
@@ -460,7 +460,7 @@ sub_80DF924: @ 80DF924
lsls r1, 3
ldr r0, _080DF950 @ =gTasks
adds r4, r1, r0
- ldr r0, _080DF954 @ =gBattleAnimBankAttacker
+ ldr r0, _080DF954 @ =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankIdentity_permutated
lsls r0, 24
@@ -469,17 +469,17 @@ sub_80DF924: @ 80DF924
bne _080DF960
ldr r0, _080DF958 @ =REG_BG1HOFS
str r0, [sp]
- ldr r0, _080DF95C @ =gUnknown_030042C0
+ ldr r0, _080DF95C @ =gBattle_BG1_X
b _080DF966
.align 2, 0
_080DF950: .4byte gTasks
-_080DF954: .4byte gBattleAnimBankAttacker
+_080DF954: .4byte gAnimBankAttacker
_080DF958: .4byte REG_BG1HOFS
-_080DF95C: .4byte gUnknown_030042C0
+_080DF95C: .4byte gBattle_BG1_X
_080DF960:
ldr r0, _080DF9DC @ =REG_BG2HOFS
str r0, [sp]
- ldr r0, _080DF9E0 @ =gUnknown_03004288
+ ldr r0, _080DF9E0 @ =gBattle_BG2_X
_080DF966:
ldrh r0, [r0]
strh r0, [r4, 0xC]
@@ -491,7 +491,7 @@ _080DF966:
strb r0, [r1, 0x8]
mov r0, sp
strb r5, [r0, 0x9]
- ldr r0, _080DF9E8 @ =gBattleAnimBankAttacker
+ ldr r0, _080DF9E8 @ =gAnimBankAttacker
ldrb r0, [r0]
bl sub_8077FC0
lsls r0, 24
@@ -542,9 +542,9 @@ _080DF9C4:
bx r0
.align 2, 0
_080DF9DC: .4byte REG_BG2HOFS
-_080DF9E0: .4byte gUnknown_03004288
+_080DF9E0: .4byte gBattle_BG2_X
_080DF9E4: .4byte 0xa2600001
-_080DF9E8: .4byte gBattleAnimBankAttacker
+_080DF9E8: .4byte gAnimBankAttacker
_080DF9EC: .4byte gUnknown_03004DE0
_080DF9F0: .4byte sub_80DF9F4
thumb_func_end sub_80DF924
@@ -724,18 +724,18 @@ sub_80DFB28: @ 80DFB28
movs r1, 0x5
bl __divsi3
adds r6, r0, 0
- ldr r1, _080DFBCC @ =gBattleAnimBankAttacker
+ ldr r1, _080DFBCC @ =gAnimBankAttacker
mov r8, r1
ldrb r0, [r1]
movs r1, 0x2
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x20]
mov r2, r8
ldrb r0, [r2]
movs r1, 0x3
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
ldrh r3, [r5, 0x8]
@@ -790,7 +790,7 @@ _080DFBB0:
bx r0
.align 2, 0
_080DFBC8: .4byte gBattleAnimArgs
-_080DFBCC: .4byte gBattleAnimBankAttacker
+_080DFBCC: .4byte gAnimBankAttacker
_080DFBD0: .4byte sub_80DFBD8
_080DFBD4: .4byte gUnknown_03000730
thumb_func_end sub_80DFB28
@@ -827,7 +827,7 @@ sub_80DFBD8: @ 80DFBD8
cmp r0, r1
ble _080DFC1C
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080DFC1C:
pop {r4}
pop {r0}
@@ -847,7 +847,7 @@ sub_80DFC24: @ 80DFC24
ldr r0, _080DFC5C @ =gBattleAnimArgs
ldrh r0, [r0]
strh r0, [r1, 0x8]
- ldr r0, _080DFC60 @ =gBattleAnimBankAttacker
+ ldr r0, _080DFC60 @ =gAnimBankAttacker
ldrb r0, [r0]
movs r2, 0x10
strh r2, [r1, 0xA]
@@ -864,7 +864,7 @@ sub_80DFC24: @ 80DFC24
.align 2, 0
_080DFC58: .4byte gTasks
_080DFC5C: .4byte gBattleAnimArgs
-_080DFC60: .4byte gBattleAnimBankAttacker
+_080DFC60: .4byte gAnimBankAttacker
_080DFC64: .4byte REG_BLDALPHA
_080DFC68: .4byte REG_BLDCNT
_080DFC6C: .4byte 0x00003f42
@@ -927,7 +927,7 @@ sub_80DFC9C: @ 80DFC9C
bne _080DFD1E
ldr r2, _080DFD0C @ =gSprites
ldr r1, _080DFD10 @ =gObjectBankIDs
- ldr r0, _080DFD14 @ =gBattleAnimBankAttacker
+ ldr r0, _080DFD14 @ =gAnimBankAttacker
ldrb r0, [r0]
adds r0, r1
ldrb r1, [r0]
@@ -948,7 +948,7 @@ _080DFD04: .4byte gTasks
_080DFD08: .4byte REG_BLDALPHA
_080DFD0C: .4byte gSprites
_080DFD10: .4byte gObjectBankIDs
-_080DFD14: .4byte gBattleAnimBankAttacker
+_080DFD14: .4byte gAnimBankAttacker
_080DFD18:
ldrh r0, [r4, 0xC]
adds r0, 0x1
@@ -1050,7 +1050,7 @@ sub_80DFDC0: @ 80DFDC0
lsls r2, 5
adds r0, r2, 0
strh r0, [r1]
- ldr r0, _080DFDEC @ =gBattleAnimBankAttacker
+ ldr r0, _080DFDEC @ =gAnimBankAttacker
ldrb r0, [r0]
bl GetBankIdentity_permutated
lsls r0, 24
@@ -1062,7 +1062,7 @@ sub_80DFDC0: @ 80DFDC0
b _080DFDFC
.align 2, 0
_080DFDE8: .4byte REG_BLDALPHA
-_080DFDEC: .4byte gBattleAnimBankAttacker
+_080DFDEC: .4byte gAnimBankAttacker
_080DFDF0: .4byte REG_BLDCNT
_080DFDF4: .4byte 0x00003f42
_080DFDF8:
@@ -1085,29 +1085,29 @@ _080DFE10: .4byte 0x00003f44
sub_80DFE14: @ 80DFE14
push {r4-r6,lr}
adds r4, r0, 0
- ldr r6, _080DFE80 @ =gBattleAnimBankTarget
+ ldr r6, _080DFE80 @ =gAnimBankTarget
ldrb r0, [r6]
movs r1, 0x2
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x30]
- ldr r5, _080DFE84 @ =gBattleAnimBankAttacker
+ ldr r5, _080DFE84 @ =gAnimBankAttacker
ldrb r0, [r5]
movs r1, 0x2
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x32]
ldrb r0, [r6]
movs r1, 0x3
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x34]
ldrb r0, [r5]
movs r1, 0x3
- bl sub_8077ABC
+ bl GetBankPosition
lsls r0, 24
lsrs r0, 24
strh r0, [r4, 0x36]
@@ -1131,8 +1131,8 @@ sub_80DFE14: @ 80DFE14
pop {r0}
bx r0
.align 2, 0
-_080DFE80: .4byte gBattleAnimBankTarget
-_080DFE84: .4byte gBattleAnimBankAttacker
+_080DFE80: .4byte gAnimBankTarget
+_080DFE84: .4byte gAnimBankAttacker
_080DFE88: .4byte 0x0000ffd8
_080DFE8C: .4byte sub_80DFE90
thumb_func_end sub_80DFE14
@@ -1204,7 +1204,7 @@ _080DFF02:
cmp r0, 0
bne _080DFF14
adds r0, r4, 0
- bl move_anim_8072740
+ bl DestroyAnimSprite
_080DFF14:
pop {r4-r6}
pop {r0}