diff options
Diffstat (limited to 'asm/flying.s')
-rw-r--r-- | asm/flying.s | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/asm/flying.s b/asm/flying.s index ce3fb050b..1862e3218 100644 --- a/asm/flying.s +++ b/asm/flying.s @@ -174,7 +174,7 @@ sub_80DA16C: @ 80DA16C push {r4-r6,lr} adds r6, r0, 0 movs r1, 0x1 - bl sub_80787B0 + bl InitAnimSpritePos ldr r0, _080DA1D8 @ =gAnimBankAttacker ldrb r0, [r0] bl GetBankSide @@ -211,7 +211,7 @@ _080DA18C: adds r0, r4 strh r0, [r6, 0x36] adds r0, r6, 0 - bl obj_translate_based_on_private_1_2_3_4 + bl InitAnimSpriteTranslationDeltas ldr r0, _080DA1E4 @ =sub_80785E4 str r0, [r6, 0x1C] ldr r1, _080DA1E8 @ =sub_80DA1EC @@ -232,7 +232,7 @@ _080DA1E8: .4byte sub_80DA1EC sub_80DA1EC: @ 80DA1EC push {r4,lr} adds r4, r0, 0 - bl sub_8078B5C + bl TranslateAnimSpriteByDeltas lsls r0, 24 cmp r0, 0 beq _080DA200 @@ -331,7 +331,7 @@ _080DA2B0: adds r3, r5, 0 adds r3, 0x36 movs r1, 0x1 - bl sub_807A3FC + bl SetAverageBattlerPositions _080DA2C2: ldr r4, _080DA2F4 @ =gBattleAnimArgs ldrh r0, [r4, 0x4] @@ -342,7 +342,7 @@ _080DA2C2: ldrh r3, [r5, 0x36] adds r0, r3 strh r0, [r5, 0x36] - ldr r0, _080DA2F8 @ =sub_8078B34 + ldr r0, _080DA2F8 @ =StartTranslateAnimSpriteByDeltas str r0, [r5, 0x1C] ldr r1, _080DA2FC @ =DestroyAnimSprite adds r0, r5, 0 @@ -356,7 +356,7 @@ _080DA2C2: .align 2, 0 _080DA2F0: .4byte gAnimBankTarget _080DA2F4: .4byte gBattleAnimArgs -_080DA2F8: .4byte sub_8078B34 +_080DA2F8: .4byte StartTranslateAnimSpriteByDeltas _080DA2FC: .4byte DestroyAnimSprite thumb_func_end sub_80DA208 @@ -365,7 +365,7 @@ sub_80DA300: @ 80DA300 push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80787B0 + bl InitAnimSpritePos ldr r1, _080DA33C @ =gBattleAnimArgs ldrh r0, [r1, 0x4] strh r0, [r4, 0x2E] @@ -483,7 +483,7 @@ _080DA3C2: lsrs r0, 24 strh r0, [r5, 0x36] adds r0, r5, 0 - bl obj_translate_based_on_private_1_2_3_4 + bl InitAnimSpriteTranslationDeltas ldr r0, _080DA40C @ =sub_80DA410 str r0, [r5, 0x1C] pop {r4,r5} @@ -503,7 +503,7 @@ sub_80DA410: @ 80DA410 movs r0, 0x1 strh r0, [r4, 0x2E] adds r0, r4, 0 - bl sub_8078B5C + bl TranslateAnimSpriteByDeltas ldrh r1, [r4, 0x34] lsrs r0, r1, 8 cmp r0, 0xC8 @@ -1743,7 +1743,7 @@ sub_80DAD30: @ 80DAD30 lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] - ldr r0, _080DAD80 @ =sub_807941C + ldr r0, _080DAD80 @ =TranslateAnimSpriteToTargetMonLocation str r0, [r4, 0x1C] pop {r4,r5} pop {r0} @@ -1751,7 +1751,7 @@ sub_80DAD30: @ 80DAD30 .align 2, 0 _080DAD78: .4byte gAnimBankTarget _080DAD7C: .4byte gAnimBankAttacker -_080DAD80: .4byte sub_807941C +_080DAD80: .4byte TranslateAnimSpriteToTargetMonLocation thumb_func_end sub_80DAD30 thumb_func_start sub_80DAD84 @@ -2086,7 +2086,7 @@ sub_80DB000: @ 80DB000 bne _080DB01C adds r0, r5, 0 movs r1, 0 - bl sub_80787B0 + bl InitAnimSpritePos b _080DB024 .align 2, 0 _080DB018: .4byte gBattleAnimArgs @@ -2291,7 +2291,7 @@ sub_80DB194: @ 80DB194 _080DB1A6: adds r0, r4, 0 movs r1, 0x1 - bl sub_80787B0 + bl InitAnimSpritePos movs r0, 0 bl GetAnimBankSpriteId ldr r2, _080DB1D4 @ =gSprites @@ -2414,7 +2414,7 @@ sub_80DB288: @ 80DB288 push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80787B0 + bl InitAnimSpritePos ldr r1, _080DB2C4 @ =gBattleAnimArgs ldrh r0, [r1, 0x4] strh r0, [r4, 0x2E] @@ -2934,7 +2934,7 @@ sub_80DB5E4: @ 80DB5E4 asrs r5, 16 adds r0, r4, 0 adds r1, r5, 0 - bl sub_80790F0 + bl ArcTan2Neg lsls r0, 16 movs r1, 0xC0 lsls r1, 24 |