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-rwxr-xr-xasm/flying.s3058
1 files changed, 3058 insertions, 0 deletions
diff --git a/asm/flying.s b/asm/flying.s
new file mode 100755
index 000000000..bbb1939a5
--- /dev/null
+++ b/asm/flying.s
@@ -0,0 +1,3058 @@
+ .include "constants/gba_constants.inc"
+ .include "constants/species_constants.inc"
+ .include "asm/macros.inc"
+
+ .syntax unified
+
+ .text
+
+ @ flying
+
+ thumb_func_start sub_80DA034
+sub_80DA034: @ 80DA034
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0
+ bl sub_8078764
+ ldrh r0, [r4, 0x22]
+ adds r0, 0x14
+ strh r0, [r4, 0x22]
+ movs r0, 0xBF
+ strh r0, [r4, 0x30]
+ ldr r1, _080DA058 @ =sub_80DA05C
+ str r1, [r4, 0x1C]
+ adds r0, r4, 0
+ bl _call_via_r1
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DA058: .4byte sub_80DA05C
+ thumb_func_end sub_80DA034
+
+ thumb_func_start sub_80DA05C
+sub_80DA05C: @ 80DA05C
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ movs r1, 0x20
+ bl Sin
+ strh r0, [r4, 0x24]
+ movs r1, 0x30
+ ldrsh r0, [r4, r1]
+ movs r1, 0x8
+ bl Cos
+ strh r0, [r4, 0x26]
+ ldrh r0, [r4, 0x30]
+ adds r0, 0x5
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x30]
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x47
+ bne _080DA096
+ adds r0, r4, 0
+ bl move_anim_8072740
+_080DA096:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80DA05C
+
+ thumb_func_start sub_80DA09C
+sub_80DA09C: @ 80DA09C
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r1, _080DA0CC @ =gTasks
+ lsls r4, r0, 2
+ adds r4, r0
+ lsls r4, 3
+ adds r4, r1
+ ldr r1, _080DA0D0 @ =gBattleAnimArgs
+ ldrh r0, [r1, 0x2]
+ strh r0, [r4, 0x8]
+ ldrh r0, [r1]
+ strh r0, [r4, 0xA]
+ ldr r0, _080DA0D4 @ =0x00002719
+ bl IndexOfSpritePaletteTag
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0xC]
+ ldr r0, _080DA0D8 @ =sub_80DA0DC
+ str r0, [r4]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DA0CC: .4byte gTasks
+_080DA0D0: .4byte gBattleAnimArgs
+_080DA0D4: .4byte 0x00002719
+_080DA0D8: .4byte sub_80DA0DC
+ thumb_func_end sub_80DA09C
+
+ thumb_func_start sub_80DA0DC
+sub_80DA0DC: @ 80DA0DC
+ push {r4-r7,lr}
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r2, _080DA15C @ =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r3, r0, r2
+ ldrh r0, [r3, 0x1C]
+ adds r1, r0, 0x1
+ strh r1, [r3, 0x1C]
+ lsls r0, 16
+ asrs r0, 16
+ movs r4, 0xA
+ ldrsh r1, [r3, r4]
+ adds r7, r2, 0
+ cmp r0, r1
+ bne _080DA13A
+ movs r0, 0
+ strh r0, [r3, 0x1C]
+ ldrb r0, [r3, 0xC]
+ ldr r2, _080DA160 @ =gPlttBufferFaded
+ lsls r0, 4
+ movs r3, 0x84
+ lsls r3, 1
+ adds r1, r0, r3
+ lsls r1, 1
+ adds r1, r2
+ ldrh r6, [r1]
+ movs r4, 0x7
+ mov r12, r0
+ ldr r0, _080DA164 @ =0x00000107
+ add r0, r12
+ lsls r0, 1
+ adds r3, r0, r2
+_080DA122:
+ ldrh r0, [r3]
+ strh r0, [r1]
+ subs r3, 0x2
+ subs r1, 0x2
+ subs r4, 0x1
+ cmp r4, 0
+ bgt _080DA122
+ ldr r0, _080DA168 @ =0x00000101
+ add r0, r12
+ lsls r0, 1
+ adds r0, r2
+ strh r6, [r0]
+_080DA13A:
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r0, r7
+ ldrh r1, [r0, 0x8]
+ subs r1, 0x1
+ strh r1, [r0, 0x8]
+ lsls r1, 16
+ cmp r1, 0
+ bne _080DA154
+ adds r0, r5, 0
+ bl DestroyAnimVisualTask
+_080DA154:
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DA15C: .4byte gTasks
+_080DA160: .4byte gPlttBufferFaded
+_080DA164: .4byte 0x00000107
+_080DA168: .4byte 0x00000101
+ thumb_func_end sub_80DA0DC
+
+ thumb_func_start sub_80DA16C
+sub_80DA16C: @ 80DA16C
+ push {r4-r6,lr}
+ adds r6, r0, 0
+ movs r1, 0x1
+ bl sub_80787B0
+ ldr r0, _080DA1D8 @ =gBattleAnimBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _080DA18C
+ ldr r1, _080DA1DC @ =gBattleAnimArgs
+ ldrh r0, [r1, 0x4]
+ negs r0, r0
+ strh r0, [r1, 0x4]
+_080DA18C:
+ ldr r4, _080DA1DC @ =gBattleAnimArgs
+ ldrh r0, [r4, 0x8]
+ strh r0, [r6, 0x2E]
+ ldrh r0, [r6, 0x20]
+ strh r0, [r6, 0x30]
+ ldr r5, _080DA1E0 @ =gBattleAnimBankTarget
+ ldrb r0, [r5]
+ movs r1, 0x2
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ ldrh r1, [r4, 0x4]
+ adds r0, r1
+ strh r0, [r6, 0x32]
+ ldrh r0, [r6, 0x22]
+ strh r0, [r6, 0x34]
+ ldrb r0, [r5]
+ movs r1, 0x3
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ ldrh r4, [r4, 0x6]
+ adds r0, r4
+ strh r0, [r6, 0x36]
+ adds r0, r6, 0
+ bl obj_translate_based_on_private_1_2_3_4
+ ldr r0, _080DA1E4 @ =sub_80785E4
+ str r0, [r6, 0x1C]
+ ldr r1, _080DA1E8 @ =sub_80DA1EC
+ adds r0, r6, 0
+ bl StoreSpriteCallbackInData
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DA1D8: .4byte gBattleAnimBankAttacker
+_080DA1DC: .4byte gBattleAnimArgs
+_080DA1E0: .4byte gBattleAnimBankTarget
+_080DA1E4: .4byte sub_80785E4
+_080DA1E8: .4byte sub_80DA1EC
+ thumb_func_end sub_80DA16C
+
+ thumb_func_start sub_80DA1EC
+sub_80DA1EC: @ 80DA1EC
+ push {r4,lr}
+ adds r4, r0, 0
+ bl sub_8078B5C
+ lsls r0, 24
+ cmp r0, 0
+ beq _080DA200
+ adds r0, r4, 0
+ bl move_anim_8072740
+_080DA200:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80DA1EC
+
+ thumb_func_start sub_80DA208
+sub_80DA208: @ 80DA208
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldr r4, _080DA2A4 @ =gBattleAnimBankAttacker
+ ldrb r0, [r4]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _080DA234
+ ldr r1, _080DA2A8 @ =gBattleAnimArgs
+ ldrh r0, [r1]
+ negs r0, r0
+ strh r0, [r1]
+ ldrh r0, [r1, 0x2]
+ negs r0, r0
+ strh r0, [r1, 0x2]
+ ldrh r0, [r1, 0x4]
+ negs r0, r0
+ strh r0, [r1, 0x4]
+ ldrh r0, [r1, 0x6]
+ negs r0, r0
+ strh r0, [r1, 0x6]
+_080DA234:
+ bl NotInBattle
+ lsls r0, 24
+ cmp r0, 0
+ beq _080DA24C
+ ldr r0, _080DA2A8 @ =gBattleAnimArgs
+ ldrh r1, [r0, 0x2]
+ negs r1, r1
+ strh r1, [r0, 0x2]
+ ldrh r1, [r0, 0x6]
+ negs r1, r1
+ strh r1, [r0, 0x6]
+_080DA24C:
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl sub_8077ABC
+ lsls r0, 24
+ ldr r2, _080DA2A8 @ =gBattleAnimArgs
+ ldrh r1, [r2]
+ ldrh r3, [r5, 0x20]
+ adds r1, r3
+ strh r1, [r5, 0x20]
+ lsrs r0, 24
+ ldrh r1, [r2, 0x2]
+ adds r0, r1
+ strh r0, [r5, 0x22]
+ ldrh r0, [r2, 0x8]
+ strh r0, [r5, 0x2E]
+ movs r3, 0xC
+ ldrsh r0, [r2, r3]
+ cmp r0, 0
+ bne _080DA2B0
+ ldr r4, _080DA2AC @ =gBattleAnimBankTarget
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x32]
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x36]
+ b _080DA2C2
+ .align 2, 0
+_080DA2A4: .4byte gBattleAnimBankAttacker
+_080DA2A8: .4byte gBattleAnimArgs
+_080DA2AC: .4byte gBattleAnimBankTarget
+_080DA2B0:
+ ldr r0, _080DA2F0 @ =gBattleAnimBankTarget
+ ldrb r0, [r0]
+ adds r2, r5, 0
+ adds r2, 0x32
+ adds r3, r5, 0
+ adds r3, 0x36
+ movs r1, 0x1
+ bl sub_807A3FC
+_080DA2C2:
+ ldr r4, _080DA2F4 @ =gBattleAnimArgs
+ ldrh r0, [r4, 0x4]
+ ldrh r1, [r5, 0x32]
+ adds r0, r1
+ strh r0, [r5, 0x32]
+ ldrh r0, [r4, 0x6]
+ ldrh r3, [r5, 0x36]
+ adds r0, r3
+ strh r0, [r5, 0x36]
+ ldr r0, _080DA2F8 @ =sub_8078B34
+ str r0, [r5, 0x1C]
+ ldr r1, _080DA2FC @ =move_anim_8072740
+ adds r0, r5, 0
+ bl StoreSpriteCallbackInData
+ ldrb r1, [r4, 0xA]
+ adds r0, r5, 0
+ bl SeekSpriteAnim
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DA2F0: .4byte gBattleAnimBankTarget
+_080DA2F4: .4byte gBattleAnimArgs
+_080DA2F8: .4byte sub_8078B34
+_080DA2FC: .4byte move_anim_8072740
+ thumb_func_end sub_80DA208
+
+ thumb_func_start sub_80DA300
+sub_80DA300: @ 80DA300
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x1
+ bl sub_80787B0
+ ldr r1, _080DA33C @ =gBattleAnimArgs
+ ldrh r0, [r1, 0x4]
+ strh r0, [r4, 0x2E]
+ ldrh r0, [r1, 0x6]
+ strh r0, [r4, 0x30]
+ ldr r0, _080DA340 @ =sub_80DA348
+ str r0, [r4, 0x1C]
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ ldr r2, _080DA344 @ =gSprites
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r0, [r1]
+ movs r2, 0x4
+ orrs r0, r2
+ strb r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DA33C: .4byte gBattleAnimArgs
+_080DA340: .4byte sub_80DA348
+_080DA344: .4byte gSprites
+ thumb_func_end sub_80DA300
+
+ thumb_func_start sub_80DA348
+sub_80DA348: @ 80DA348
+ push {lr}
+ adds r2, r0, 0
+ ldrh r1, [r2, 0x2E]
+ movs r3, 0x2E
+ ldrsh r0, [r2, r3]
+ cmp r0, 0
+ ble _080DA35C
+ subs r0, r1, 0x1
+ strh r0, [r2, 0x2E]
+ b _080DA36E
+_080DA35C:
+ ldrh r0, [r2, 0x30]
+ ldrh r1, [r2, 0x32]
+ adds r0, r1
+ strh r0, [r2, 0x32]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r1, [r2, 0x26]
+ subs r1, r0
+ strh r1, [r2, 0x26]
+_080DA36E:
+ movs r3, 0x22
+ ldrsh r0, [r2, r3]
+ movs r3, 0x26
+ ldrsh r1, [r2, r3]
+ adds r0, r1
+ movs r1, 0x20
+ negs r1, r1
+ cmp r0, r1
+ bge _080DA386
+ adds r0, r2, 0
+ bl move_anim_8072740
+_080DA386:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80DA348
+
+ thumb_func_start sub_80DA38C
+sub_80DA38C: @ 80DA38C
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldr r0, _080DA3B4 @ =gBattleAnimBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _080DA3BC
+ movs r0, 0x88
+ lsls r0, 1
+ strh r0, [r5, 0x20]
+ ldr r0, _080DA3B8 @ =0x0000ffe0
+ strh r0, [r5, 0x22]
+ adds r0, r5, 0
+ movs r1, 0x1
+ bl StartSpriteAffineAnim
+ b _080DA3C2
+ .align 2, 0
+_080DA3B4: .4byte gBattleAnimBankAttacker
+_080DA3B8: .4byte 0x0000ffe0
+_080DA3BC:
+ ldr r0, _080DA400 @ =0x0000ffe0
+ strh r0, [r5, 0x20]
+ strh r0, [r5, 0x22]
+_080DA3C2:
+ ldr r0, _080DA404 @ =gBattleAnimArgs
+ ldrh r0, [r0]
+ strh r0, [r5, 0x2E]
+ ldrh r0, [r5, 0x20]
+ strh r0, [r5, 0x30]
+ ldr r4, _080DA408 @ =gBattleAnimBankTarget
+ ldrb r0, [r4]
+ movs r1, 0x2
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x32]
+ ldrh r0, [r5, 0x22]
+ strh r0, [r5, 0x34]
+ ldrb r0, [r4]
+ movs r1, 0x3
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x36]
+ adds r0, r5, 0
+ bl obj_translate_based_on_private_1_2_3_4
+ ldr r0, _080DA40C @ =sub_80DA410
+ str r0, [r5, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DA400: .4byte 0x0000ffe0
+_080DA404: .4byte gBattleAnimArgs
+_080DA408: .4byte gBattleAnimBankTarget
+_080DA40C: .4byte sub_80DA410
+ thumb_func_end sub_80DA38C
+
+ thumb_func_start sub_80DA410
+sub_80DA410: @ 80DA410
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r0, 0x1
+ strh r0, [r4, 0x2E]
+ adds r0, r4, 0
+ bl sub_8078B5C
+ ldrh r1, [r4, 0x34]
+ lsrs r0, r1, 8
+ cmp r0, 0xC8
+ bls _080DA438
+ ldrh r0, [r4, 0x24]
+ ldrh r2, [r4, 0x20]
+ adds r0, r2
+ strh r0, [r4, 0x20]
+ movs r0, 0
+ strh r0, [r4, 0x24]
+ movs r0, 0xFF
+ ands r0, r1
+ strh r0, [r4, 0x34]
+_080DA438:
+ movs r1, 0x20
+ ldrsh r0, [r4, r1]
+ movs r2, 0x24
+ ldrsh r1, [r4, r2]
+ adds r0, r1
+ adds r0, 0x20
+ movs r1, 0x98
+ lsls r1, 1
+ cmp r0, r1
+ bhi _080DA45A
+ movs r1, 0x22
+ ldrsh r0, [r4, r1]
+ movs r2, 0x26
+ ldrsh r1, [r4, r2]
+ adds r0, r1
+ cmp r0, 0xA0
+ ble _080DA480
+_080DA45A:
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ ldr r2, _080DA488 @ =gSprites
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r2, [r1]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1]
+ adds r0, r4, 0
+ bl move_anim_8072740
+_080DA480:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DA488: .4byte gSprites
+ thumb_func_end sub_80DA410
+
+ thumb_func_start sub_80DA48C
+sub_80DA48C: @ 80DA48C
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x2E]
+ subs r1, r0, 0x1
+ strh r1, [r4, 0x2E]
+ lsls r0, 16
+ cmp r0, 0
+ bgt _080DA4CC
+ ldrb r0, [r4, 0x1]
+ lsls r0, 30
+ lsrs r0, 30
+ movs r1, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _080DA4BE
+ ldrb r0, [r4, 0x3]
+ lsls r0, 26
+ lsrs r0, 27
+ bl FreeOamMatrix
+ ldrb r1, [r4, 0x1]
+ movs r0, 0x4
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r4, 0x1]
+_080DA4BE:
+ adds r0, r4, 0
+ bl DestroySprite
+ ldr r1, _080DA4D4 @ =gAnimVisualTaskCount
+ ldrb r0, [r1]
+ subs r0, 0x1
+ strb r0, [r1]
+_080DA4CC:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DA4D4: .4byte gAnimVisualTaskCount
+ thumb_func_end sub_80DA48C
+
+ thumb_func_start sub_80DA4D8
+sub_80DA4D8: @ 80DA4D8
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ adds r7, r0, 0
+ adds r5, r7, 0
+ adds r5, 0x2E
+ ldr r0, _080DA4F8 @ =gBattleAnimArgs
+ ldrh r1, [r0, 0xE]
+ movs r0, 0x80
+ lsls r0, 1
+ ands r0, r1
+ cmp r0, 0
+ beq _080DA500
+ ldr r0, _080DA4FC @ =gBattleAnimBankAttacker
+ b _080DA502
+ .align 2, 0
+_080DA4F8: .4byte gBattleAnimArgs
+_080DA4FC: .4byte gBattleAnimBankAttacker
+_080DA500:
+ ldr r0, _080DA5B0 @ =gBattleAnimBankTarget
+_080DA502:
+ ldrb r6, [r0]
+ adds r0, r6, 0
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _080DA518
+ ldr r1, _080DA5B4 @ =gBattleAnimArgs
+ ldrh r0, [r1]
+ negs r0, r0
+ strh r0, [r1]
+_080DA518:
+ adds r0, r6, 0
+ movs r1, 0
+ bl sub_8077ABC
+ lsls r0, 24
+ ldr r4, _080DA5B4 @ =gBattleAnimArgs
+ lsrs r0, 24
+ ldrh r1, [r4]
+ adds r0, r1
+ strh r0, [r7, 0x20]
+ adds r0, r6, 0
+ movs r1, 0x1
+ bl sub_8077ABC
+ lsls r0, 24
+ ldrh r1, [r4, 0x2]
+ lsrs r0, 24
+ adds r1, r0, r1
+ strh r1, [r7, 0x22]
+ lsls r1, 8
+ strh r1, [r5, 0x8]
+ ldrh r1, [r4, 0xC]
+ adds r0, r1
+ lsls r0, 1
+ ldrh r2, [r5, 0xE]
+ movs r1, 0x1
+ ands r1, r2
+ orrs r1, r0
+ strh r1, [r5, 0xE]
+ ldrb r0, [r5]
+ movs r2, 0x4
+ mov r8, r2
+ mov r1, r8
+ orrs r0, r1
+ strb r0, [r5]
+ ldrh r0, [r4, 0x4]
+ ldrb r1, [r4, 0x4]
+ strh r1, [r5, 0x2]
+ lsls r0, 16
+ lsrs r0, 24
+ strh r0, [r5, 0xA]
+ ldrh r0, [r4, 0x6]
+ strh r0, [r5, 0x4]
+ ldrh r0, [r4, 0x8]
+ strh r0, [r5, 0x6]
+ ldrh r0, [r4, 0xA]
+ strh r0, [r5, 0xC]
+ subs r1, 0x40
+ lsls r1, 16
+ lsrs r1, 16
+ cmp r1, 0x7F
+ bhi _080DA618
+ ldr r0, _080DA5B8 @ =gMain
+ ldr r2, _080DA5BC @ =0x0000043d
+ adds r0, r2
+ ldrb r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _080DA5C0
+ adds r0, r6, 0
+ bl sub_8079ED4
+ lsls r0, 24
+ lsrs r0, 24
+ adds r0, 0x1
+ movs r1, 0x3
+ ands r0, r1
+ lsls r0, 2
+ ldrb r2, [r7, 0x5]
+ movs r1, 0xD
+ negs r1, r1
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r7, 0x5]
+ b _080DA5D8
+ .align 2, 0
+_080DA5B0: .4byte gBattleAnimBankTarget
+_080DA5B4: .4byte gBattleAnimArgs
+_080DA5B8: .4byte gMain
+_080DA5BC: .4byte 0x0000043d
+_080DA5C0:
+ adds r0, r6, 0
+ bl sub_8079ED4
+ movs r1, 0x3
+ ands r1, r0
+ lsls r1, 2
+ ldrb r2, [r7, 0x5]
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r7, 0x5]
+_080DA5D8:
+ ldrb r1, [r5, 0xE]
+ movs r4, 0x2
+ negs r4, r4
+ adds r0, r4, 0
+ ands r0, r1
+ strb r0, [r5, 0xE]
+ movs r1, 0x4
+ ldrsh r0, [r5, r1]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ cmp r0, 0
+ bne _080DA678
+ adds r3, r7, 0
+ adds r3, 0x3F
+ ldrb r2, [r3]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r1, r0
+ adds r0, r4, 0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ lsls r0, 31
+ lsrs r0, 31
+ adds r1, r7, 0
+ adds r1, 0x2A
+ strb r0, [r1]
+ ldrb r0, [r3]
+ movs r1, 0x4
+ b _080DA66E
+_080DA618:
+ adds r0, r6, 0
+ bl sub_8079ED4
+ movs r1, 0x3
+ ands r1, r0
+ lsls r1, 2
+ ldrb r2, [r7, 0x5]
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r7, 0x5]
+ ldrb r0, [r5, 0xE]
+ movs r4, 0x1
+ orrs r0, r4
+ strb r0, [r5, 0xE]
+ movs r2, 0x4
+ ldrsh r0, [r5, r2]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ cmp r0, 0
+ beq _080DA678
+ adds r3, r7, 0
+ adds r3, 0x3F
+ ldrb r2, [r3]
+ lsls r1, r2, 31
+ lsrs r1, 31
+ movs r0, 0x1
+ eors r1, r0
+ ands r1, r4
+ movs r0, 0x2
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ lsls r0, 31
+ lsrs r0, 31
+ adds r1, r7, 0
+ adds r1, 0x2A
+ strb r0, [r1]
+ ldrb r0, [r3]
+ mov r1, r8
+_080DA66E:
+ orrs r0, r1
+ movs r1, 0x11
+ negs r1, r1
+ ands r0, r1
+ strb r0, [r3]
+_080DA678:
+ ldrh r1, [r5, 0x2]
+ lsrs r1, 6
+ lsls r1, 4
+ ldrb r2, [r5]
+ movs r0, 0xF
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5]
+ ldr r3, _080DA6E4 @ =gSineTable
+ ldrh r0, [r5, 0x2]
+ lsls r0, 1
+ adds r0, r3
+ movs r2, 0
+ ldrsh r1, [r0, r2]
+ ldrb r0, [r5, 0xC]
+ muls r0, r1
+ asrs r0, 8
+ strh r0, [r7, 0x24]
+ ldrb r2, [r7, 0x3]
+ lsls r2, 26
+ lsrs r2, 27
+ movs r1, 0x24
+ ldrsh r0, [r7, r1]
+ negs r0, r0
+ asrs r0, 1
+ ldrb r5, [r5, 0xA]
+ adds r0, r5
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 1
+ adds r1, r3
+ ldrh r4, [r1]
+ ldr r1, _080DA6E8 @ =gOamMatrices
+ lsls r2, 3
+ adds r2, r1
+ adds r0, 0x40
+ lsls r0, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ strh r0, [r2, 0x6]
+ strh r0, [r2]
+ strh r4, [r2, 0x2]
+ lsls r0, r4, 16
+ asrs r0, 16
+ negs r0, r0
+ strh r0, [r2, 0x4]
+ ldr r0, _080DA6EC @ =sub_80DA6F0
+ str r0, [r7, 0x1C]
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DA6E4: .4byte gSineTable
+_080DA6E8: .4byte gOamMatrices
+_080DA6EC: .4byte sub_80DA6F0
+ thumb_func_end sub_80DA4D8
+
+ thumb_func_start sub_80DA6F0
+sub_80DA6F0: @ 80DA6F0
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ adds r5, r0, 0
+ movs r6, 0
+ movs r0, 0x2E
+ adds r0, r5
+ mov r12, r0
+ ldrb r2, [r0]
+ movs r7, 0x1
+ movs r1, 0x1
+ mov r9, r1
+ mov r0, r9
+ ands r0, r2
+ cmp r0, 0
+ beq _080DA730
+ mov r3, r12
+ ldrb r0, [r3, 0x1]
+ adds r1, r0, 0
+ adds r1, 0xFF
+ strb r1, [r3, 0x1]
+ lsls r0, 24
+ cmp r0, 0
+ beq _080DA724
+ b _080DAD1A
+_080DA724:
+ movs r0, 0x2
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r3]
+ strb r6, [r3, 0x1]
+ b _080DAD1A
+_080DA730:
+ mov r4, r12
+ ldrh r0, [r4, 0x2]
+ lsrs r4, r0, 6
+ mov r8, r0
+ cmp r4, 0x1
+ bne _080DA73E
+ b _080DA896
+_080DA73E:
+ cmp r4, 0x1
+ bgt _080DA748
+ cmp r4, 0
+ beq _080DA756
+ b _080DAC52
+_080DA748:
+ cmp r4, 0x2
+ bne _080DA74E
+ b _080DA9C8
+_080DA74E:
+ cmp r4, 0x3
+ bne _080DA754
+ b _080DAB0E
+_080DA754:
+ b _080DAC52
+_080DA756:
+ lsls r1, r2, 24
+ lsrs r0, r1, 28
+ cmp r0, 0x1
+ bne _080DA76C
+ movs r0, 0x8
+ orrs r0, r2
+ orrs r0, r7
+ mov r1, r12
+ strb r0, [r1]
+ strb r6, [r1, 0x1]
+ b _080DA88A
+_080DA76C:
+ lsrs r0, r1, 28
+ cmp r0, 0x3
+ bne _080DA790
+ lsls r0, r2, 30
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r0, r1
+ ands r0, r7
+ lsls r0, 1
+ movs r1, 0x3
+ negs r1, r1
+ ands r1, r2
+ orrs r1, r0
+ orrs r1, r7
+ mov r2, r12
+ strb r1, [r2]
+ strb r6, [r2, 0x1]
+ b _080DA88A
+_080DA790:
+ movs r0, 0x8
+ ands r0, r2
+ cmp r0, 0
+ beq _080DA88A
+ adds r3, r5, 0
+ adds r3, 0x3F
+ ldrb r2, [r3]
+ lsls r1, r2, 31
+ lsrs r1, 31
+ movs r4, 0x1
+ eors r1, r4
+ ands r1, r7
+ movs r6, 0x2
+ negs r6, r6
+ adds r0, r6, 0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ lsls r0, 31
+ lsrs r0, 31
+ adds r1, r5, 0
+ adds r1, 0x2A
+ strb r0, [r1]
+ ldrb r0, [r3]
+ movs r1, 0x4
+ orrs r0, r1
+ movs r1, 0x11
+ negs r1, r1
+ ands r0, r1
+ strb r0, [r3]
+ mov r3, r12
+ ldrb r1, [r3]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _080DA87A
+ ldr r0, _080DA80C @ =gMain
+ ldr r1, _080DA810 @ =0x0000043d
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _080DA82E
+ ldrb r1, [r3, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _080DA814
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ subs r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ b _080DA868
+ .align 2, 0
+_080DA80C: .4byte gMain
+_080DA810: .4byte 0x0000043d
+_080DA814:
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ adds r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ b _080DA866
+_080DA82E:
+ mov r0, r12
+ ldrb r1, [r0, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _080DA85C
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ subs r0, 0xC
+ strb r0, [r1]
+ mov r1, r12
+ ldrb r2, [r1, 0xE]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ eors r0, r4
+ ands r0, r7
+ adds r1, r6, 0
+ ands r1, r2
+ orrs r1, r0
+ mov r2, r12
+ strb r1, [r2, 0xE]
+ b _080DA87A
+_080DA85C:
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ adds r0, 0xC
+ strb r0, [r1]
+_080DA866:
+ mov r3, r12
+_080DA868:
+ ldrb r2, [r3, 0xE]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ eors r0, r4
+ ands r0, r7
+ adds r1, r6, 0
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r3, 0xE]
+_080DA87A:
+ mov r4, r12
+ ldrb r1, [r4]
+ movs r0, 0x9
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r4]
+ ldrh r0, [r4, 0x2]
+ mov r8, r0
+_080DA88A:
+ mov r2, r12
+ ldrb r1, [r2]
+ movs r0, 0xF
+ ands r0, r1
+ strb r0, [r2]
+ b _080DAC52
+_080DA896:
+ lsls r1, r2, 24
+ lsrs r0, r1, 28
+ cmp r0, 0
+ bne _080DA8AC
+ movs r0, 0x8
+ orrs r0, r2
+ orrs r0, r7
+ mov r3, r12
+ strb r0, [r3]
+ strb r6, [r3, 0x1]
+ b _080DA9BC
+_080DA8AC:
+ lsrs r0, r1, 28
+ cmp r0, 0x2
+ bne _080DA8BE
+ adds r0, r2, 0
+ orrs r0, r7
+ mov r4, r12
+ strb r0, [r4]
+ strb r6, [r4, 0x1]
+ b _080DA9BC
+_080DA8BE:
+ movs r0, 0x8
+ ands r0, r2
+ cmp r0, 0
+ beq _080DA9BC
+ adds r3, r5, 0
+ adds r3, 0x3F
+ ldrb r2, [r3]
+ lsls r1, r2, 31
+ lsrs r1, 31
+ movs r4, 0x1
+ eors r1, r4
+ ands r1, r7
+ movs r6, 0x2
+ negs r6, r6
+ adds r0, r6, 0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ lsls r0, 31
+ lsrs r0, 31
+ adds r1, r5, 0
+ adds r1, 0x2A
+ strb r0, [r1]
+ ldrb r0, [r3]
+ movs r1, 0x4
+ orrs r0, r1
+ movs r1, 0x11
+ negs r1, r1
+ ands r0, r1
+ strb r0, [r3]
+ mov r0, r12
+ ldrb r1, [r0]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _080DA9AC
+ ldr r0, _080DA940 @ =gMain
+ ldr r1, _080DA944 @ =0x0000043d
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _080DA962
+ mov r2, r12
+ ldrb r1, [r2, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _080DA948
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ subs r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ mov r3, r12
+ b _080DA978
+ .align 2, 0
+_080DA940: .4byte gMain
+_080DA944: .4byte 0x0000043d
+_080DA948:
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ adds r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ b _080DA996
+_080DA962:
+ mov r3, r12
+ ldrb r1, [r3, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _080DA98C
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ subs r0, 0xC
+ strb r0, [r1]
+_080DA978:
+ ldrb r2, [r3, 0xE]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ eors r0, r4
+ ands r0, r7
+ adds r1, r6, 0
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r3, 0xE]
+ b _080DA9AC
+_080DA98C:
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ adds r0, 0xC
+ strb r0, [r1]
+_080DA996:
+ mov r0, r12
+ ldrb r2, [r0, 0xE]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ eors r0, r4
+ ands r0, r7
+ adds r1, r6, 0
+ ands r1, r2
+ orrs r1, r0
+ mov r2, r12
+ strb r1, [r2, 0xE]
+_080DA9AC:
+ mov r3, r12
+ ldrb r1, [r3]
+ movs r0, 0x9
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r3]
+ ldrh r4, [r3, 0x2]
+ mov r8, r4
+_080DA9BC:
+ mov r1, r12
+ ldrb r0, [r1]
+ movs r1, 0xF
+ ands r1, r0
+ movs r0, 0x10
+ b _080DAC4C
+_080DA9C8:
+ lsls r1, r2, 24
+ lsrs r0, r1, 28
+ cmp r0, 0x3
+ bne _080DA9DE
+ movs r0, 0x8
+ orrs r0, r2
+ orrs r0, r7
+ mov r3, r12
+ strb r0, [r3]
+ strb r6, [r3, 0x1]
+ b _080DAAFE
+_080DA9DE:
+ lsrs r0, r1, 28
+ cmp r0, 0x1
+ bne _080DA9F0
+ adds r0, r2, 0
+ orrs r0, r7
+ mov r4, r12
+ strb r0, [r4]
+ strb r6, [r4, 0x1]
+ b _080DAAFE
+_080DA9F0:
+ movs r0, 0x8
+ ands r0, r2
+ cmp r0, 0
+ bne _080DA9FA
+ b _080DAAFE
+_080DA9FA:
+ adds r3, r5, 0
+ adds r3, 0x3F
+ ldrb r2, [r3]
+ lsls r1, r2, 31
+ lsrs r1, 31
+ movs r6, 0x1
+ eors r1, r6
+ ands r1, r7
+ movs r0, 0x2
+ negs r0, r0
+ mov r8, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ lsls r0, 31
+ lsrs r0, 31
+ adds r1, r5, 0
+ adds r1, 0x2A
+ strb r0, [r1]
+ ldrb r0, [r3]
+ movs r1, 0x4
+ orrs r0, r1
+ movs r1, 0x11
+ negs r1, r1
+ ands r0, r1
+ strb r0, [r3]
+ mov r2, r12
+ ldrb r1, [r2]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _080DAAEC
+ ldr r0, _080DAA6C @ =gMain
+ ldr r3, _080DAA70 @ =0x0000043d
+ adds r0, r3
+ ldrb r0, [r0]
+ ands r4, r0
+ cmp r4, 0
+ beq _080DAAA4
+ ldrb r1, [r2, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _080DAA74
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ subs r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ b _080DAAD8
+ .align 2, 0
+_080DAA6C: .4byte gMain
+_080DAA70: .4byte 0x0000043d
+_080DAA74:
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ adds r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ mov r0, r12
+ ldrb r2, [r0, 0xE]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ eors r0, r6
+ ands r0, r7
+ mov r1, r8
+ ands r1, r2
+ orrs r1, r0
+ mov r2, r12
+ strb r1, [r2, 0xE]
+ b _080DAAEC
+_080DAAA4:
+ mov r3, r12
+ ldrb r1, [r3, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _080DAACE
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ subs r0, 0xC
+ strb r0, [r1]
+ ldrb r2, [r3, 0xE]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ eors r0, r6
+ ands r0, r7
+ mov r1, r8
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r3, 0xE]
+ b _080DAAEC
+_080DAACE:
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ adds r0, 0xC
+ strb r0, [r1]
+_080DAAD8:
+ mov r4, r12
+ ldrb r2, [r4, 0xE]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ eors r0, r6
+ ands r0, r7
+ mov r1, r8
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r4, 0xE]
+_080DAAEC:
+ mov r0, r12
+ ldrb r1, [r0]
+ movs r0, 0x9
+ negs r0, r0
+ ands r0, r1
+ mov r1, r12
+ strb r0, [r1]
+ ldrh r2, [r1, 0x2]
+ mov r8, r2
+_080DAAFE:
+ mov r3, r12
+ ldrb r0, [r3]
+ movs r1, 0xF
+ ands r1, r0
+ movs r0, 0x20
+ orrs r1, r0
+ strb r1, [r3]
+ b _080DAC52
+_080DAB0E:
+ lsls r1, r2, 24
+ lsrs r0, r1, 28
+ cmp r0, 0x2
+ bne _080DAB20
+ movs r0, 0x8
+ orrs r0, r2
+ mov r4, r12
+ strb r0, [r4]
+ b _080DAC42
+_080DAB20:
+ lsrs r0, r1, 28
+ cmp r0, 0
+ bne _080DAB44
+ lsls r0, r2, 30
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r0, r1
+ ands r0, r7
+ lsls r0, 1
+ movs r1, 0x3
+ negs r1, r1
+ ands r1, r2
+ orrs r1, r0
+ orrs r1, r7
+ mov r0, r12
+ strb r1, [r0]
+ strb r6, [r0, 0x1]
+ b _080DAC42
+_080DAB44:
+ movs r0, 0x8
+ ands r0, r2
+ cmp r0, 0
+ beq _080DAC42
+ adds r3, r5, 0
+ adds r3, 0x3F
+ ldrb r2, [r3]
+ lsls r1, r2, 31
+ lsrs r1, 31
+ movs r4, 0x1
+ eors r1, r4
+ ands r1, r7
+ movs r6, 0x2
+ negs r6, r6
+ adds r0, r6, 0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ lsls r0, 31
+ lsrs r0, 31
+ adds r1, r5, 0
+ adds r1, 0x2A
+ strb r0, [r1]
+ ldrb r0, [r3]
+ movs r1, 0x4
+ orrs r0, r1
+ movs r1, 0x11
+ negs r1, r1
+ ands r0, r1
+ strb r0, [r3]
+ mov r2, r12
+ ldrb r1, [r2]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _080DAC32
+ ldr r0, _080DABC4 @ =gMain
+ ldr r3, _080DABC8 @ =0x0000043d
+ adds r0, r3
+ ldrb r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _080DABE6
+ ldrb r1, [r2, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _080DABCC
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ subs r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ mov r0, r12
+ ldrb r2, [r0, 0xE]
+ b _080DAC00
+ .align 2, 0
+_080DABC4: .4byte gMain
+_080DABC8: .4byte 0x0000043d
+_080DABCC:
+ ldrb r2, [r5, 0x5]
+ lsls r1, r2, 28
+ lsrs r1, 30
+ adds r1, 0x1
+ movs r0, 0x3
+ ands r1, r0
+ lsls r1, 2
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r5, 0x5]
+ b _080DAC1E
+_080DABE6:
+ mov r0, r12
+ ldrb r1, [r0, 0xE]
+ mov r0, r9
+ ands r0, r1
+ cmp r0, 0
+ bne _080DAC14
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ subs r0, 0xC
+ strb r0, [r1]
+ mov r1, r12
+ ldrb r2, [r1, 0xE]
+_080DAC00:
+ lsls r0, r2, 31
+ lsrs r0, 31
+ eors r0, r4
+ ands r0, r7
+ adds r1, r6, 0
+ ands r1, r2
+ orrs r1, r0
+ mov r2, r12
+ strb r1, [r2, 0xE]
+ b _080DAC32
+_080DAC14:
+ adds r1, r5, 0
+ adds r1, 0x43
+ ldrb r0, [r1]
+ adds r0, 0xC
+ strb r0, [r1]
+_080DAC1E:
+ mov r3, r12
+ ldrb r2, [r3, 0xE]
+ lsls r0, r2, 31
+ lsrs r0, 31
+ eors r0, r4
+ ands r0, r7
+ adds r1, r6, 0
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r3, 0xE]
+_080DAC32:
+ mov r4, r12
+ ldrb r1, [r4]
+ movs r0, 0x9
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r4]
+ ldrh r0, [r4, 0x2]
+ mov r8, r0
+_080DAC42:
+ mov r1, r12
+ ldrb r0, [r1]
+ movs r1, 0xF
+ ands r1, r0
+ movs r0, 0x30
+_080DAC4C:
+ orrs r1, r0
+ mov r2, r12
+ strb r1, [r2]
+_080DAC52:
+ mov r3, r12
+ ldrb r1, [r3]
+ lsls r1, 30
+ lsrs r1, 31
+ mov r0, r12
+ adds r0, 0xC
+ adds r0, r1
+ ldrb r1, [r0]
+ ldr r3, _080DACE0 @ =gSineTable
+ mov r4, r8
+ lsls r0, r4, 1
+ adds r0, r3
+ movs r2, 0
+ ldrsh r0, [r0, r2]
+ muls r0, r1
+ asrs r0, 8
+ strh r0, [r5, 0x24]
+ ldrb r2, [r5, 0x3]
+ lsls r2, 26
+ lsrs r2, 27
+ movs r4, 0x24
+ ldrsh r0, [r5, r4]
+ negs r0, r0
+ asrs r0, 1
+ mov r1, r12
+ ldrb r1, [r1, 0xA]
+ adds r0, r1
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 1
+ adds r1, r3
+ ldrh r6, [r1]
+ ldr r1, _080DACE4 @ =gOamMatrices
+ lsls r2, 3
+ adds r2, r1
+ adds r0, 0x40
+ lsls r0, 1
+ adds r0, r3
+ ldrh r0, [r0]
+ strh r0, [r2, 0x6]
+ strh r0, [r2]
+ strh r6, [r2, 0x2]
+ lsls r0, r6, 16
+ asrs r0, 16
+ negs r0, r0
+ strh r0, [r2, 0x4]
+ mov r2, r12
+ ldrh r0, [r2, 0x6]
+ ldrh r3, [r2, 0x8]
+ adds r0, r3
+ strh r0, [r2, 0x8]
+ lsls r0, 16
+ lsrs r0, 24
+ strh r0, [r5, 0x22]
+ movs r4, 0x4
+ ldrsh r0, [r2, r4]
+ movs r1, 0x80
+ lsls r1, 8
+ ands r0, r1
+ cmp r0, 0
+ beq _080DACE8
+ ldrh r0, [r2, 0x4]
+ subs r1, 0x1
+ ands r1, r0
+ ldrh r0, [r2, 0x2]
+ subs r0, r1
+ movs r1, 0xFF
+ ands r0, r1
+ strh r0, [r2, 0x2]
+ b _080DACFE
+ .align 2, 0
+_080DACE0: .4byte gSineTable
+_080DACE4: .4byte gOamMatrices
+_080DACE8:
+ mov r1, r12
+ ldrh r0, [r1, 0x4]
+ ldr r1, _080DAD28 @ =0x00007fff
+ ands r1, r0
+ mov r2, r12
+ ldrh r2, [r2, 0x2]
+ adds r1, r2
+ movs r0, 0xFF
+ ands r1, r0
+ mov r3, r12
+ strh r1, [r3, 0x2]
+_080DACFE:
+ movs r4, 0x22
+ ldrsh r1, [r5, r4]
+ movs r2, 0x26
+ ldrsh r0, [r5, r2]
+ adds r1, r0
+ mov r3, r12
+ ldrh r0, [r3, 0xE]
+ lsrs r0, 1
+ cmp r1, r0
+ blt _080DAD1A
+ movs r0, 0
+ strh r0, [r5, 0x2E]
+ ldr r0, _080DAD2C @ =sub_80DA48C
+ str r0, [r5, 0x1C]
+_080DAD1A:
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DAD28: .4byte 0x00007fff
+_080DAD2C: .4byte sub_80DA48C
+ thumb_func_end sub_80DA6F0
+
+ thumb_func_start sub_80DAD30
+sub_80DAD30: @ 80DAD30
+ push {r4,r5,lr}
+ adds r4, r0, 0
+ ldr r0, _080DAD78 @ =gBattleAnimBankTarget
+ ldrb r0, [r0]
+ bl sub_8079ED4
+ movs r1, 0x3
+ ands r1, r0
+ lsls r1, 2
+ ldrb r2, [r4, 0x5]
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r4, 0x5]
+ ldr r5, _080DAD7C @ =gBattleAnimBankAttacker
+ ldrb r0, [r5]
+ movs r1, 0x2
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x20]
+ ldrb r0, [r5]
+ movs r1, 0x3
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x22]
+ ldr r0, _080DAD80 @ =sub_807941C
+ str r0, [r4, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DAD78: .4byte gBattleAnimBankTarget
+_080DAD7C: .4byte gBattleAnimBankAttacker
+_080DAD80: .4byte sub_807941C
+ thumb_func_end sub_80DAD30
+
+ thumb_func_start sub_80DAD84
+sub_80DAD84: @ 80DAD84
+ push {r4-r7,lr}
+ adds r4, r0, 0
+ ldr r5, _080DADCC @ =gBattleAnimArgs
+ ldrh r0, [r5]
+ strh r0, [r4, 0x30]
+ ldrh r0, [r5, 0x2]
+ strh r0, [r4, 0x32]
+ ldrh r0, [r5, 0x4]
+ strh r0, [r4, 0x34]
+ ldr r0, _080DADD0 @ =gMain
+ ldr r1, _080DADD4 @ =0x0000043d
+ adds r0, r1
+ ldrb r1, [r0]
+ movs r0, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _080DAE44
+ ldr r0, _080DADD8 @ =gBanksBySide
+ ldr r1, _080DADDC @ =gBattleAnimBankTarget
+ ldrb r2, [r1]
+ adds r0, r2, r0
+ ldrb r1, [r0]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _080DADE0
+ adds r0, r2, 0
+ movs r1, 0x1
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ ldrh r5, [r5, 0x6]
+ adds r0, r5
+ b _080DADEE
+ .align 2, 0
+_080DADCC: .4byte gBattleAnimArgs
+_080DADD0: .4byte gMain
+_080DADD4: .4byte 0x0000043d
+_080DADD8: .4byte gBanksBySide
+_080DADDC: .4byte gBattleAnimBankTarget
+_080DADE0:
+ adds r0, r2, 0
+ movs r1, 0x1
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ adds r0, 0x28
+_080DADEE:
+ strh r0, [r4, 0x3C]
+ ldr r0, _080DAE1C @ =gBattleAnimArgs
+ movs r1, 0x8
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ beq _080DAE24
+ ldr r0, _080DAE20 @ =gBattleAnimBankTarget
+ ldrb r0, [r0]
+ bl sub_8079ED4
+ lsls r0, 24
+ lsrs r0, 24
+ adds r0, 0x1
+ movs r1, 0x3
+ ands r0, r1
+ lsls r0, 2
+ ldrb r2, [r4, 0x5]
+ movs r1, 0xD
+ negs r1, r1
+ ands r1, r2
+ orrs r1, r0
+ strb r1, [r4, 0x5]
+ b _080DAE58
+ .align 2, 0
+_080DAE1C: .4byte gBattleAnimArgs
+_080DAE20: .4byte gBattleAnimBankTarget
+_080DAE24:
+ ldr r0, _080DAE40 @ =gBattleAnimBankTarget
+ ldrb r0, [r0]
+ bl sub_8079ED4
+ movs r1, 0x3
+ ands r1, r0
+ lsls r1, 2
+ ldrb r2, [r4, 0x5]
+ movs r0, 0xD
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r4, 0x5]
+ b _080DAE58
+ .align 2, 0
+_080DAE40: .4byte gBattleAnimBankTarget
+_080DAE44:
+ ldr r0, _080DAEFC @ =gBattleAnimBankTarget
+ ldrb r0, [r0]
+ movs r1, 0x1
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ ldrh r5, [r5, 0x6]
+ adds r0, r5
+ strh r0, [r4, 0x3C]
+_080DAE58:
+ ldr r5, _080DAF00 @ =gSineTable
+ ldrh r3, [r4, 0x30]
+ movs r1, 0xFF
+ ands r1, r3
+ lsls r0, r1, 1
+ adds r0, r5
+ ldrh r0, [r0]
+ movs r2, 0
+ strh r0, [r4, 0x36]
+ adds r1, 0x40
+ lsls r1, 1
+ adds r1, r5
+ ldrh r0, [r1]
+ negs r0, r0
+ strh r0, [r4, 0x38]
+ strh r2, [r4, 0x3A]
+ strh r2, [r4, 0x26]
+ strh r2, [r4, 0x24]
+ ldrb r0, [r4, 0x3]
+ lsls r0, 26
+ lsrs r6, r0, 27
+ lsls r3, 16
+ lsrs r3, 24
+ strh r3, [r4, 0x30]
+ bl Random
+ lsls r0, 16
+ asrs r7, r0, 16
+ movs r0, 0x80
+ lsls r0, 8
+ ands r0, r7
+ cmp r0, 0
+ beq _080DAEA2
+ ldrh r1, [r4, 0x30]
+ movs r0, 0xFF
+ subs r0, r1
+ strh r0, [r4, 0x30]
+_080DAEA2:
+ movs r0, 0x30
+ ldrsh r1, [r4, r0]
+ lsls r0, r1, 1
+ adds r0, r5
+ ldrh r0, [r0]
+ ldr r3, _080DAF04 @ =gOamMatrices
+ lsls r2, r6, 3
+ adds r2, r3
+ adds r1, 0x40
+ lsls r1, 1
+ adds r1, r5
+ ldrh r1, [r1]
+ strh r1, [r2, 0x6]
+ strh r1, [r2]
+ strh r0, [r2, 0x2]
+ lsls r0, 16
+ asrs r0, 16
+ negs r0, r0
+ strh r0, [r2, 0x4]
+ adds r3, r4, 0
+ adds r3, 0x3F
+ ldrb r0, [r3]
+ movs r1, 0x4
+ orrs r0, r1
+ movs r1, 0x11
+ negs r1, r1
+ ands r0, r1
+ strb r0, [r3]
+ movs r0, 0x1
+ ands r0, r7
+ cmp r0, 0
+ beq _080DAEF2
+ adds r2, r4, 0
+ adds r2, 0x2A
+ movs r1, 0x1
+ movs r0, 0x1
+ strb r0, [r2]
+ ldrb r0, [r3]
+ orrs r0, r1
+ strb r0, [r3]
+_080DAEF2:
+ ldr r0, _080DAF08 @ =sub_80DAF0C
+ str r0, [r4, 0x1C]
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DAEFC: .4byte gBattleAnimBankTarget
+_080DAF00: .4byte gSineTable
+_080DAF04: .4byte gOamMatrices
+_080DAF08: .4byte sub_80DAF0C
+ thumb_func_end sub_80DAD84
+
+ thumb_func_start sub_80DAF0C
+sub_80DAF0C: @ 80DAF0C
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ sub sp, 0x10
+ adds r4, r0, 0
+ adds r5, r4, 0
+ adds r5, 0x2E
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ movs r1, 0
+ mov r8, r1
+ movs r7, 0
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x4
+ ble _080DAFF0
+ movs r2, 0x36
+ ldrsh r1, [r4, r2]
+ movs r2, 0x3A
+ ldrsh r0, [r4, r2]
+ muls r0, r1
+ asrs r6, r0, 8
+ strh r6, [r4, 0x24]
+ movs r0, 0x38
+ ldrsh r1, [r4, r0]
+ movs r2, 0x3A
+ ldrsh r0, [r4, r2]
+ muls r0, r1
+ asrs r3, r0, 8
+ strh r3, [r4, 0x26]
+ ldrh r2, [r4, 0x34]
+ movs r1, 0xFF
+ adds r0, r1, 0
+ ands r0, r2
+ ldrh r2, [r4, 0x3A]
+ adds r0, r2
+ strh r0, [r4, 0x3A]
+ ldrh r2, [r4, 0x32]
+ lsls r0, 16
+ asrs r0, 16
+ ands r1, r2
+ cmp r0, r1
+ blt _080DAFF0
+ ldrh r0, [r4, 0x20]
+ adds r0, r6
+ strh r0, [r4, 0x20]
+ ldrh r0, [r4, 0x22]
+ adds r0, r3
+ strh r0, [r4, 0x22]
+ strh r7, [r4, 0x24]
+ strh r7, [r4, 0x26]
+ mov r0, sp
+ adds r1, r5, 0
+ movs r2, 0x10
+ bl memcpy
+ adds r0, r5, 0
+ movs r1, 0
+ movs r2, 0x10
+ bl memset
+ ldrh r0, [r4, 0x22]
+ lsls r0, 8
+ strh r0, [r5, 0x8]
+ mov r0, sp
+ ldrh r0, [r0, 0x6]
+ lsrs r1, r0, 8
+ strh r1, [r5, 0x6]
+ strh r7, [r5, 0x2]
+ mov r0, sp
+ ldrh r0, [r0, 0x2]
+ strh r0, [r5, 0xA]
+ adds r0, r4, 0
+ adds r0, 0x2A
+ ldrb r0, [r0]
+ cmp r0, 0
+ beq _080DAFC0
+ movs r0, 0x8
+ ands r1, r0
+ cmp r1, 0
+ beq _080DAFB8
+ ldr r0, _080DAFB4 @ =0x00008001
+ b _080DAFCE
+ .align 2, 0
+_080DAFB4: .4byte 0x00008001
+_080DAFB8:
+ ldr r0, _080DAFBC @ =0x00008002
+ b _080DAFCE
+ .align 2, 0
+_080DAFBC: .4byte 0x00008002
+_080DAFC0:
+ movs r0, 0x8
+ ands r1, r0
+ cmp r1, 0
+ beq _080DAFCC
+ movs r0, 0x1
+ b _080DAFCE
+_080DAFCC:
+ movs r0, 0x2
+_080DAFCE:
+ strh r0, [r5, 0x4]
+ mov r0, sp
+ ldrh r0, [r0, 0x4]
+ lsrs r0, 8
+ strb r0, [r5, 0xC]
+ subs r0, 0x2
+ strb r0, [r5, 0xD]
+ mov r0, sp
+ ldrh r1, [r0, 0xE]
+ lsls r1, 1
+ ldrh r2, [r5, 0xE]
+ movs r0, 0x1
+ ands r0, r2
+ orrs r0, r1
+ strh r0, [r5, 0xE]
+ ldr r0, _080DAFFC @ =sub_80DA6F0
+ str r0, [r4, 0x1C]
+_080DAFF0:
+ add sp, 0x10
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DAFFC: .4byte sub_80DA6F0
+ thumb_func_end sub_80DAF0C
+
+ thumb_func_start sub_80DB000
+sub_80DB000: @ 80DB000
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ ldr r0, _080DB018 @ =gBattleAnimArgs
+ movs r1, 0x4
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bne _080DB01C
+ adds r0, r5, 0
+ movs r1, 0
+ bl sub_80787B0
+ b _080DB024
+ .align 2, 0
+_080DB018: .4byte gBattleAnimArgs
+_080DB01C:
+ adds r0, r5, 0
+ movs r1, 0
+ bl sub_8078764
+_080DB024:
+ ldr r4, _080DB08C @ =gBattleAnimArgs
+ movs r2, 0x4
+ ldrsh r0, [r4, r2]
+ cmp r0, 0
+ bne _080DB03C
+ ldr r0, _080DB090 @ =gBattleAnimBankAttacker
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ beq _080DB052
+_080DB03C:
+ movs r1, 0x4
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x1
+ bne _080DB058
+ ldr r0, _080DB094 @ =gBattleAnimBankTarget
+ ldrb r0, [r0]
+ bl GetBankSide
+ lsls r0, 24
+ cmp r0, 0
+ bne _080DB058
+_080DB052:
+ ldrh r0, [r5, 0x20]
+ adds r0, 0x8
+ strh r0, [r5, 0x20]
+_080DB058:
+ ldr r4, _080DB08C @ =gBattleAnimArgs
+ ldrb r1, [r4, 0x8]
+ adds r0, r5, 0
+ bl SeekSpriteAnim
+ ldrh r0, [r5, 0x20]
+ subs r0, 0x20
+ strh r0, [r5, 0x20]
+ ldr r0, _080DB098 @ =0x00000ccc
+ strh r0, [r5, 0x30]
+ ldrh r1, [r4, 0x8]
+ movs r0, 0xC
+ adds r2, r0, 0
+ muls r2, r1
+ adds r0, r2, 0
+ ldrh r2, [r5, 0x24]
+ adds r0, r2
+ strh r0, [r5, 0x24]
+ strh r1, [r5, 0x2E]
+ ldrh r0, [r4, 0x6]
+ strh r0, [r5, 0x3C]
+ ldr r0, _080DB09C @ =sub_80DB0A0
+ str r0, [r5, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DB08C: .4byte gBattleAnimArgs
+_080DB090: .4byte gBattleAnimBankAttacker
+_080DB094: .4byte gBattleAnimBankTarget
+_080DB098: .4byte 0x00000ccc
+_080DB09C: .4byte sub_80DB0A0
+ thumb_func_end sub_80DB000
+
+ thumb_func_start sub_80DB0A0
+sub_80DB0A0: @ 80DB0A0
+ push {r4,lr}
+ adds r4, r0, 0
+ ldrh r0, [r4, 0x30]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r1, [r4, 0x24]
+ adds r0, r1
+ movs r1, 0
+ strh r0, [r4, 0x24]
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x6
+ bne _080DB0CA
+ strh r1, [r4, 0x2E]
+ strh r1, [r4, 0x24]
+ adds r0, r4, 0
+ bl StartSpriteAnim
+_080DB0CA:
+ ldrh r0, [r4, 0x3C]
+ subs r0, 0x1
+ strh r0, [r4, 0x3C]
+ lsls r0, 16
+ asrs r0, 16
+ movs r1, 0x1
+ negs r1, r1
+ cmp r0, r1
+ bne _080DB0E2
+ adds r0, r4, 0
+ bl move_anim_8072740
+_080DB0E2:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80DB0A0
+
+ thumb_func_start sub_80DB0E8
+sub_80DB0E8: @ 80DB0E8
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ lsls r0, 24
+ lsrs r0, 24
+ adds r6, r0, 0
+ ldr r1, _080DB180 @ =gTasks
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ adds r7, r0, r1
+ ldrh r0, [r7, 0x8]
+ movs r1, 0x1F
+ ands r0, r1
+ cmp r0, 0
+ bne _080DB162
+ ldr r1, _080DB184 @ =gAnimVisualTaskCount
+ ldrb r0, [r1]
+ adds r0, 0x1
+ strb r0, [r1]
+ movs r1, 0x8
+ ldrsh r0, [r7, r1]
+ movs r5, 0xD
+ negs r5, r5
+ adds r1, r5, 0
+ bl Sin
+ ldr r4, _080DB188 @ =gBattleAnimArgs
+ strh r0, [r4]
+ movs r1, 0x8
+ ldrsh r0, [r7, r1]
+ adds r1, r5, 0
+ bl Cos
+ strh r0, [r4, 0x2]
+ movs r0, 0x1
+ strh r0, [r4, 0x4]
+ movs r0, 0x3
+ strh r0, [r4, 0x6]
+ ldr r0, _080DB18C @ =gBattleAnimSpriteTemplate_83DB538
+ mov r8, r0
+ ldr r5, _080DB190 @ =gBattleAnimBankTarget
+ ldrb r0, [r5]
+ movs r1, 0x2
+ bl sub_8077ABC
+ adds r4, r0, 0
+ lsls r4, 24
+ lsrs r4, 24
+ ldrb r0, [r5]
+ movs r1, 0x3
+ bl sub_8077ABC
+ adds r2, r0, 0
+ lsls r2, 24
+ lsrs r2, 24
+ mov r0, r8
+ adds r1, r4, 0
+ movs r3, 0x3
+ bl CreateSpriteAndAnimate
+_080DB162:
+ ldrh r0, [r7, 0x8]
+ adds r0, 0x8
+ strh r0, [r7, 0x8]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0xFF
+ ble _080DB176
+ adds r0, r6, 0
+ bl DestroyAnimVisualTask
+_080DB176:
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DB180: .4byte gTasks
+_080DB184: .4byte gAnimVisualTaskCount
+_080DB188: .4byte gBattleAnimArgs
+_080DB18C: .4byte gBattleAnimSpriteTemplate_83DB538
+_080DB190: .4byte gBattleAnimBankTarget
+ thumb_func_end sub_80DB0E8
+
+ thumb_func_start sub_80DB194
+sub_80DB194: @ 80DB194
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ beq _080DB1A6
+ cmp r0, 0x1
+ beq _080DB1D8
+ b _080DB1EC
+_080DB1A6:
+ adds r0, r4, 0
+ movs r1, 0x1
+ bl sub_80787B0
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ ldr r2, _080DB1D4 @ =gSprites
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r0, [r1]
+ movs r2, 0x4
+ orrs r0, r2
+ strb r0, [r1]
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ b _080DB1EC
+ .align 2, 0
+_080DB1D4: .4byte gSprites
+_080DB1D8:
+ adds r0, r4, 0
+ adds r0, 0x3F
+ ldrb r1, [r0]
+ movs r0, 0x20
+ ands r0, r1
+ cmp r0, 0
+ beq _080DB1EC
+ adds r0, r4, 0
+ bl move_anim_8072740
+_080DB1EC:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80DB194
+
+ thumb_func_start sub_80DB1F4
+sub_80DB1F4: @ 80DB1F4
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r4, r1]
+ cmp r0, 0x1
+ beq _080DB22C
+ cmp r0, 0x1
+ bgt _080DB20A
+ cmp r0, 0
+ beq _080DB210
+ b _080DB27E
+_080DB20A:
+ cmp r0, 0x2
+ beq _080DB240
+ b _080DB27E
+_080DB210:
+ ldr r0, _080DB228 @ =gBattleAnimBankTarget
+ ldrb r0, [r0]
+ movs r1, 0x1
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r4, 0x22]
+ negs r0, r0
+ subs r0, 0x20
+ strh r0, [r4, 0x26]
+ b _080DB238
+ .align 2, 0
+_080DB228: .4byte gBattleAnimBankTarget
+_080DB22C:
+ ldrh r0, [r4, 0x26]
+ adds r0, 0xA
+ strh r0, [r4, 0x26]
+ lsls r0, 16
+ cmp r0, 0
+ blt _080DB27E
+_080DB238:
+ ldrh r0, [r4, 0x2E]
+ adds r0, 0x1
+ strh r0, [r4, 0x2E]
+ b _080DB27E
+_080DB240:
+ ldrh r0, [r4, 0x26]
+ subs r0, 0xA
+ strh r0, [r4, 0x26]
+ movs r2, 0x22
+ ldrsh r0, [r4, r2]
+ movs r2, 0x26
+ ldrsh r1, [r4, r2]
+ adds r0, r1
+ movs r1, 0x20
+ negs r1, r1
+ cmp r0, r1
+ bge _080DB27E
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ ldr r2, _080DB284 @ =gSprites
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r2, [r1]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ strb r0, [r1]
+ adds r0, r4, 0
+ bl move_anim_8072740
+_080DB27E:
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DB284: .4byte gSprites
+ thumb_func_end sub_80DB1F4
+
+ thumb_func_start sub_80DB288
+sub_80DB288: @ 80DB288
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x1
+ bl sub_80787B0
+ ldr r1, _080DB2C4 @ =gBattleAnimArgs
+ ldrh r0, [r1, 0x4]
+ strh r0, [r4, 0x2E]
+ ldrh r0, [r1, 0x6]
+ strh r0, [r4, 0x30]
+ ldr r0, _080DB2C8 @ =sub_80DB2D0
+ str r0, [r4, 0x1C]
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ ldr r2, _080DB2CC @ =gSprites
+ lsls r0, 24
+ lsrs r0, 24
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r0, [r1]
+ movs r2, 0x4
+ orrs r0, r2
+ strb r0, [r1]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DB2C4: .4byte gBattleAnimArgs
+_080DB2C8: .4byte sub_80DB2D0
+_080DB2CC: .4byte gSprites
+ thumb_func_end sub_80DB288
+
+ thumb_func_start sub_80DB2D0
+sub_80DB2D0: @ 80DB2D0
+ push {lr}
+ adds r2, r0, 0
+ ldrh r1, [r2, 0x2E]
+ movs r3, 0x2E
+ ldrsh r0, [r2, r3]
+ cmp r0, 0
+ ble _080DB2E4
+ subs r0, r1, 0x1
+ strh r0, [r2, 0x2E]
+ b _080DB328
+_080DB2E4:
+ movs r1, 0x22
+ ldrsh r0, [r2, r1]
+ movs r3, 0x26
+ ldrsh r1, [r2, r3]
+ adds r0, r1
+ movs r1, 0x20
+ negs r1, r1
+ cmp r0, r1
+ ble _080DB30A
+ ldrh r0, [r2, 0x30]
+ ldrh r1, [r2, 0x32]
+ adds r0, r1
+ strh r0, [r2, 0x32]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r1, [r2, 0x26]
+ subs r1, r0
+ strh r1, [r2, 0x26]
+ b _080DB328
+_080DB30A:
+ adds r3, r2, 0
+ adds r3, 0x3E
+ ldrb r0, [r3]
+ movs r1, 0x4
+ orrs r0, r1
+ strb r0, [r3]
+ ldrh r0, [r2, 0x34]
+ adds r1, r0, 0x1
+ strh r1, [r2, 0x34]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x14
+ ble _080DB328
+ ldr r0, _080DB32C @ =sub_80DB330
+ str r0, [r2, 0x1C]
+_080DB328:
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DB32C: .4byte sub_80DB330
+ thumb_func_end sub_80DB2D0
+
+ thumb_func_start sub_80DB330
+sub_80DB330: @ 80DB330
+ push {lr}
+ adds r2, r0, 0
+ ldrh r0, [r2, 0x32]
+ lsls r0, 16
+ asrs r0, 24
+ ldrh r1, [r2, 0x26]
+ adds r0, r1
+ strh r0, [r2, 0x26]
+ movs r3, 0x22
+ ldrsh r0, [r2, r3]
+ movs r3, 0x26
+ ldrsh r1, [r2, r3]
+ adds r0, r1
+ movs r1, 0x20
+ negs r1, r1
+ cmp r0, r1
+ ble _080DB360
+ adds r3, r2, 0
+ adds r3, 0x3E
+ ldrb r1, [r3]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r1
+ strb r0, [r3]
+_080DB360:
+ movs r1, 0x26
+ ldrsh r0, [r2, r1]
+ cmp r0, 0
+ ble _080DB36E
+ adds r0, r2, 0
+ bl move_anim_8072740
+_080DB36E:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80DB330
+
+ thumb_func_start sub_80DB374
+sub_80DB374: @ 80DB374
+ push {r4,r5,lr}
+ sub sp, 0x4
+ adds r5, r0, 0
+ movs r1, 0x2E
+ ldrsh r0, [r5, r1]
+ cmp r0, 0
+ beq _080DB388
+ cmp r0, 0x1
+ beq _080DB3E0
+ b _080DB44C
+_080DB388:
+ ldr r0, _080DB398 @ =gBattleAnimArgs
+ movs r2, 0
+ ldrsh r0, [r0, r2]
+ cmp r0, 0
+ bne _080DB3A0
+ ldr r4, _080DB39C @ =gBattleAnimBankAttacker
+ b _080DB3A2
+ .align 2, 0
+_080DB398: .4byte gBattleAnimArgs
+_080DB39C: .4byte gBattleAnimBankAttacker
+_080DB3A0:
+ ldr r4, _080DB3DC @ =gBattleAnimBankTarget
+_080DB3A2:
+ ldrb r0, [r4]
+ movs r1, 0
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x1
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x22]
+ movs r0, 0
+ movs r3, 0x80
+ lsls r3, 2
+ strh r3, [r5, 0x30]
+ movs r2, 0x80
+ lsls r2, 1
+ str r0, [sp]
+ adds r0, r5, 0
+ movs r1, 0
+ bl sub_8078FDC
+ ldrh r0, [r5, 0x2E]
+ adds r0, 0x1
+ strh r0, [r5, 0x2E]
+ b _080DB44C
+ .align 2, 0
+_080DB3DC: .4byte gBattleAnimBankTarget
+_080DB3E0:
+ movs r1, 0x32
+ ldrsh r0, [r5, r1]
+ cmp r0, 0xB
+ bgt _080DB3EE
+ ldrh r0, [r5, 0x30]
+ subs r0, 0x28
+ b _080DB3F2
+_080DB3EE:
+ ldrh r0, [r5, 0x30]
+ adds r0, 0x28
+_080DB3F2:
+ strh r0, [r5, 0x30]
+ ldrh r0, [r5, 0x32]
+ adds r0, 0x1
+ movs r1, 0
+ strh r0, [r5, 0x32]
+ movs r2, 0x80
+ lsls r2, 1
+ movs r0, 0x30
+ ldrsh r3, [r5, r0]
+ str r1, [sp]
+ adds r0, r5, 0
+ bl sub_8078FDC
+ ldrb r1, [r5, 0x3]
+ lsls r1, 26
+ lsrs r1, 27
+ movs r0, 0xF4
+ lsls r0, 6
+ ldr r2, _080DB454 @ =gOamMatrices
+ lsls r1, 3
+ adds r1, r2
+ movs r2, 0x6
+ ldrsh r1, [r1, r2]
+ bl __divsi3
+ adds r1, r0, 0x1
+ cmp r1, 0x80
+ ble _080DB42C
+ movs r1, 0x80
+_080DB42C:
+ movs r0, 0x40
+ subs r0, r1
+ lsrs r1, r0, 31
+ adds r0, r1
+ asrs r1, r0, 1
+ strh r1, [r5, 0x26]
+ movs r1, 0x32
+ ldrsh r0, [r5, r1]
+ cmp r0, 0x18
+ bne _080DB44C
+ adds r0, r5, 0
+ bl sub_8079098
+ adds r0, r5, 0
+ bl move_anim_8072740
+_080DB44C:
+ add sp, 0x4
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DB454: .4byte gOamMatrices
+ thumb_func_end sub_80DB374
+
+ thumb_func_start sub_80DB458
+sub_80DB458: @ 80DB458
+ push {r4,r5,lr}
+ adds r5, r0, 0
+ bl Random
+ ldr r4, _080DB47C @ =0x000001ff
+ ands r4, r0
+ bl Random
+ movs r1, 0x7F
+ ands r1, r0
+ movs r0, 0x1
+ ands r0, r4
+ cmp r0, 0
+ beq _080DB480
+ movs r2, 0xB8
+ lsls r2, 2
+ adds r0, r4, r2
+ b _080DB488
+ .align 2, 0
+_080DB47C: .4byte 0x000001ff
+_080DB480:
+ movs r2, 0xB8
+ lsls r2, 2
+ adds r0, r2, 0
+ subs r0, r4
+_080DB488:
+ strh r0, [r5, 0x2E]
+ movs r0, 0x1
+ ands r0, r1
+ cmp r0, 0
+ beq _080DB49C
+ movs r2, 0xE0
+ lsls r2, 2
+ adds r0, r2, 0
+ adds r0, r1, r0
+ b _080DB4A4
+_080DB49C:
+ movs r2, 0xE0
+ lsls r2, 2
+ adds r0, r2, 0
+ subs r0, r1
+_080DB4A4:
+ strh r0, [r5, 0x30]
+ ldr r2, _080DB4CC @ =gBattleAnimArgs
+ ldrh r0, [r2]
+ strh r0, [r5, 0x32]
+ lsls r0, 16
+ cmp r0, 0
+ beq _080DB4C0
+ ldrb r0, [r5, 0x3]
+ movs r1, 0x3F
+ negs r1, r1
+ ands r1, r0
+ movs r0, 0x10
+ orrs r1, r0
+ strb r1, [r5, 0x3]
+_080DB4C0:
+ movs r1, 0x2
+ ldrsh r0, [r2, r1]
+ cmp r0, 0
+ bne _080DB4D4
+ ldr r4, _080DB4D0 @ =gBattleAnimBankAttacker
+ b _080DB4D6
+ .align 2, 0
+_080DB4CC: .4byte gBattleAnimArgs
+_080DB4D0: .4byte gBattleAnimBankAttacker
+_080DB4D4:
+ ldr r4, _080DB500 @ =gBattleAnimBankTarget
+_080DB4D6:
+ ldrb r0, [r4]
+ movs r1, 0
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ strh r0, [r5, 0x20]
+ ldrb r0, [r4]
+ movs r1, 0x1
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ adds r0, 0x20
+ strh r0, [r5, 0x22]
+ ldr r0, _080DB504 @ =sub_80DB508
+ str r0, [r5, 0x1C]
+ pop {r4,r5}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DB500: .4byte gBattleAnimBankTarget
+_080DB504: .4byte sub_80DB508
+ thumb_func_end sub_80DB458
+
+ thumb_func_start sub_80DB508
+sub_80DB508: @ 80DB508
+ push {r4,lr}
+ adds r4, r0, 0
+ movs r1, 0x32
+ ldrsh r0, [r4, r1]
+ cmp r0, 0
+ bne _080DB520
+ ldrh r3, [r4, 0x2E]
+ lsls r0, r3, 16
+ asrs r0, 24
+ ldrh r1, [r4, 0x24]
+ adds r0, r1
+ b _080DB52A
+_080DB520:
+ ldrh r3, [r4, 0x2E]
+ lsls r1, r3, 16
+ asrs r1, 24
+ ldrh r0, [r4, 0x24]
+ subs r0, r1
+_080DB52A:
+ strh r0, [r4, 0x24]
+ ldrh r2, [r4, 0x30]
+ lsls r1, r2, 16
+ asrs r1, 24
+ ldrh r0, [r4, 0x26]
+ subs r0, r1
+ strh r0, [r4, 0x26]
+ strh r3, [r4, 0x2E]
+ adds r0, r2, 0
+ subs r0, 0x20
+ strh r0, [r4, 0x30]
+ lsls r0, r3, 16
+ cmp r0, 0
+ bge _080DB54A
+ movs r0, 0
+ strh r0, [r4, 0x2E]
+_080DB54A:
+ ldrh r0, [r4, 0x34]
+ adds r0, 0x1
+ strh r0, [r4, 0x34]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x1F
+ bne _080DB55E
+ adds r0, r4, 0
+ bl move_anim_8072740
+_080DB55E:
+ pop {r4}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80DB508
+
+ thumb_func_start sub_80DB564
+sub_80DB564: @ 80DB564
+ movs r1, 0
+ strh r1, [r0, 0x3A]
+ movs r1, 0x40
+ strh r1, [r0, 0x3C]
+ ldr r1, _080DB574 @ =sub_80DB578
+ str r1, [r0, 0x1C]
+ bx lr
+ .align 2, 0
+_080DB574: .4byte sub_80DB578
+ thumb_func_end sub_80DB564
+
+ thumb_func_start sub_80DB578
+sub_80DB578: @ 80DB578
+ push {lr}
+ adds r3, r0, 0
+ movs r0, 0x2E
+ ldrsh r1, [r3, r0]
+ cmp r1, 0
+ beq _080DB58A
+ cmp r1, 0x1
+ beq _080DB5D8
+ b _080DB5DE
+_080DB58A:
+ ldrh r0, [r3, 0x30]
+ adds r0, 0x1
+ strh r0, [r3, 0x30]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x8
+ ble _080DB5DE
+ strh r1, [r3, 0x30]
+ movs r1, 0x3E
+ adds r1, r3
+ mov r12, r1
+ ldrb r2, [r1]
+ lsls r0, r2, 29
+ lsrs r0, 31
+ movs r1, 0x1
+ eors r1, r0
+ lsls r1, 2
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+ orrs r0, r1
+ mov r1, r12
+ strb r0, [r1]
+ ldrh r0, [r3, 0x32]
+ adds r0, 0x1
+ strh r0, [r3, 0x32]
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0x5
+ ble _080DB5DE
+ ldrb r1, [r1]
+ movs r0, 0x4
+ ands r0, r1
+ cmp r0, 0
+ beq _080DB5DE
+ ldrh r0, [r3, 0x2E]
+ adds r0, 0x1
+ strh r0, [r3, 0x2E]
+ b _080DB5DE
+_080DB5D8:
+ adds r0, r3, 0
+ bl move_anim_8072740
+_080DB5DE:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80DB578
+
+ thumb_func_start sub_80DB5E4
+sub_80DB5E4: @ 80DB5E4
+ push {r4-r6,lr}
+ mov r6, r9
+ mov r5, r8
+ push {r5,r6}
+ sub sp, 0x4
+ mov r8, r0
+ ldrh r4, [r0, 0x20]
+ ldrh r5, [r0, 0x22]
+ ldr r6, _080DB698 @ =gBattleAnimBankAttacker
+ ldrb r0, [r6]
+ movs r1, 0x2
+ bl sub_8077ABC
+ lsls r0, 24
+ lsrs r0, 24
+ mov r1, r8
+ strh r0, [r1, 0x20]
+ ldrb r0, [r6]
+ movs r1, 0x3
+ bl sub_8077ABC
+ adds r6, r0, 0
+ lsls r6, 24
+ lsrs r6, 24
+ mov r2, r8
+ strh r6, [r2, 0x22]
+ ldrh r0, [r2, 0x20]
+ mov r9, r0
+ mov r1, r9
+ lsls r0, r1, 4
+ strh r0, [r2, 0x36]
+ lsls r0, r6, 4
+ strh r0, [r2, 0x38]
+ lsls r4, 16
+ asrs r4, 16
+ movs r1, 0x20
+ ldrsh r0, [r2, r1]
+ subs r0, r4, r0
+ lsls r0, 4
+ movs r1, 0xC
+ bl __divsi3
+ mov r2, r8
+ strh r0, [r2, 0x3A]
+ lsls r5, 16
+ asrs r5, 16
+ movs r1, 0x22
+ ldrsh r0, [r2, r1]
+ subs r0, r5, r0
+ lsls r0, 4
+ movs r1, 0xC
+ bl __divsi3
+ mov r2, r8
+ strh r0, [r2, 0x3C]
+ mov r0, r9
+ subs r4, r0
+ lsls r4, 16
+ asrs r4, 16
+ subs r5, r6
+ lsls r5, 16
+ asrs r5, 16
+ adds r0, r4, 0
+ adds r1, r5, 0
+ bl sub_80790F0
+ lsls r0, 16
+ movs r1, 0xC0
+ lsls r1, 24
+ adds r0, r1
+ lsrs r0, 16
+ movs r3, 0x80
+ lsls r3, 1
+ str r0, [sp]
+ mov r0, r8
+ movs r1, 0x1
+ adds r2, r3, 0
+ bl sub_8078FDC
+ ldr r0, _080DB69C @ =sub_80DB6A0
+ mov r2, r8
+ str r0, [r2, 0x1C]
+ add sp, 0x4
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DB698: .4byte gBattleAnimBankAttacker
+_080DB69C: .4byte sub_80DB6A0
+ thumb_func_end sub_80DB5E4
+
+ thumb_func_start sub_80DB6A0
+sub_80DB6A0: @ 80DB6A0
+ push {lr}
+ adds r2, r0, 0
+ ldrh r0, [r2, 0x3A]
+ ldrh r1, [r2, 0x36]
+ adds r0, r1
+ strh r0, [r2, 0x36]
+ ldrh r1, [r2, 0x3C]
+ ldrh r3, [r2, 0x38]
+ adds r1, r3
+ strh r1, [r2, 0x38]
+ lsls r0, 16
+ asrs r0, 20
+ strh r0, [r2, 0x20]
+ lsls r1, 16
+ asrs r3, r1, 20
+ strh r3, [r2, 0x22]
+ adds r0, 0x2D
+ lsls r0, 16
+ movs r1, 0xA5
+ lsls r1, 17
+ cmp r0, r1
+ bhi _080DB6DA
+ adds r1, r3, 0
+ cmp r1, 0x9D
+ bgt _080DB6DA
+ movs r0, 0x2D
+ negs r0, r0
+ cmp r1, r0
+ bge _080DB6E0
+_080DB6DA:
+ adds r0, r2, 0
+ bl move_anim_8074EE0
+_080DB6E0:
+ pop {r0}
+ bx r0
+ thumb_func_end sub_80DB6A0
+
+ thumb_func_start unref_sub_80DB6E4
+unref_sub_80DB6E4: @ 80DB6E4
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldr r0, _080DB714 @ =gBattleAnimArgs
+ movs r1, 0
+ ldrsh r0, [r0, r1]
+ cmp r0, 0
+ bne _080DB71C
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, _080DB718 @ =gSprites
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r0, [r1]
+ movs r2, 0x4
+ orrs r0, r2
+ b _080DB73A
+ .align 2, 0
+_080DB714: .4byte gBattleAnimArgs
+_080DB718: .4byte gSprites
+_080DB71C:
+ movs r0, 0
+ bl GetAnimBankSpriteId
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r2, _080DB748 @ =gSprites
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r2
+ adds r1, 0x3E
+ ldrb r2, [r1]
+ movs r0, 0x5
+ negs r0, r0
+ ands r0, r2
+_080DB73A:
+ strb r0, [r1]
+ adds r0, r4, 0
+ bl DestroyAnimVisualTask
+ pop {r4}
+ pop {r0}
+ bx r0
+ .align 2, 0
+_080DB748: .4byte gSprites
+ thumb_func_end unref_sub_80DB6E4
+
+ .align 2, 0 @ Don't pad with nop.