diff options
Diffstat (limited to 'asm/flying.s')
-rw-r--r-- | asm/flying.s | 2462 |
1 files changed, 0 insertions, 2462 deletions
diff --git a/asm/flying.s b/asm/flying.s deleted file mode 100644 index 126f18206..000000000 --- a/asm/flying.s +++ /dev/null @@ -1,2462 +0,0 @@ - .include "constants/gba_constants.inc" - .include "include/macros.inc" - - .syntax unified - - .text - - @ flying - - thumb_func_start sub_80DA4D8 -sub_80DA4D8: @ 80DA4D8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r7, r0, 0 - adds r5, r7, 0 - adds r5, 0x2E - ldr r0, _080DA4F8 @ =gBattleAnimArgs - ldrh r1, [r0, 0xE] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _080DA500 - ldr r0, _080DA4FC @ =gAnimBankAttacker - b _080DA502 - .align 2, 0 -_080DA4F8: .4byte gBattleAnimArgs -_080DA4FC: .4byte gAnimBankAttacker -_080DA500: - ldr r0, _080DA5B0 @ =gAnimBankTarget -_080DA502: - ldrb r6, [r0] - adds r0, r6, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _080DA518 - ldr r1, _080DA5B4 @ =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_080DA518: - adds r0, r6, 0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, _080DA5B4 @ =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r7, 0x20] - adds r0, r6, 0 - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldrh r1, [r4, 0x2] - lsrs r0, 24 - adds r1, r0, r1 - strh r1, [r7, 0x22] - lsls r1, 8 - strh r1, [r5, 0x8] - ldrh r1, [r4, 0xC] - adds r0, r1 - lsls r0, 1 - ldrh r2, [r5, 0xE] - movs r1, 0x1 - ands r1, r2 - orrs r1, r0 - strh r1, [r5, 0xE] - ldrb r0, [r5] - movs r2, 0x4 - mov r8, r2 - mov r1, r8 - orrs r0, r1 - strb r0, [r5] - ldrh r0, [r4, 0x4] - ldrb r1, [r4, 0x4] - strh r1, [r5, 0x2] - lsls r0, 16 - lsrs r0, 24 - strh r0, [r5, 0xA] - ldrh r0, [r4, 0x6] - strh r0, [r5, 0x4] - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x6] - ldrh r0, [r4, 0xA] - strh r0, [r5, 0xC] - subs r1, 0x40 - lsls r1, 16 - lsrs r1, 16 - cmp r1, 0x7F - bhi _080DA618 - ldr r0, _080DA5B8 @ =gMain - ldr r2, _080DA5BC @ =0x0000043d - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080DA5C0 - adds r0, r6, 0 - bl sub_8079ED4 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r7, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r7, 0x5] - b _080DA5D8 - .align 2, 0 -_080DA5B0: .4byte gAnimBankTarget -_080DA5B4: .4byte gBattleAnimArgs -_080DA5B8: .4byte gMain -_080DA5BC: .4byte 0x0000043d -_080DA5C0: - adds r0, r6, 0 - bl sub_8079ED4 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r7, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r7, 0x5] -_080DA5D8: - ldrb r1, [r5, 0xE] - movs r4, 0x2 - negs r4, r4 - adds r0, r4, 0 - ands r0, r1 - strb r0, [r5, 0xE] - movs r1, 0x4 - ldrsh r0, [r5, r1] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - bne _080DA678 - adds r3, r7, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r0, r2, 31 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - adds r0, r4, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r7, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - b _080DA66E -_080DA618: - adds r0, r6, 0 - bl sub_8079ED4 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r7, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r7, 0x5] - ldrb r0, [r5, 0xE] - movs r4, 0x1 - orrs r0, r4 - strb r0, [r5, 0xE] - movs r2, 0x4 - ldrsh r0, [r5, r2] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _080DA678 - adds r3, r7, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r0, 0x1 - eors r1, r0 - ands r1, r4 - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r7, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - mov r1, r8 -_080DA66E: - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] -_080DA678: - ldrh r1, [r5, 0x2] - lsrs r1, 6 - lsls r1, 4 - ldrb r2, [r5] - movs r0, 0xF - ands r0, r2 - orrs r0, r1 - strb r0, [r5] - ldr r3, _080DA6E4 @ =gSineTable - ldrh r0, [r5, 0x2] - lsls r0, 1 - adds r0, r3 - movs r2, 0 - ldrsh r1, [r0, r2] - ldrb r0, [r5, 0xC] - muls r0, r1 - asrs r0, 8 - strh r0, [r7, 0x24] - ldrb r2, [r7, 0x3] - lsls r2, 26 - lsrs r2, 27 - movs r1, 0x24 - ldrsh r0, [r7, r1] - negs r0, r0 - asrs r0, 1 - ldrb r5, [r5, 0xA] - adds r0, r5 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r3 - ldrh r4, [r1] - ldr r1, _080DA6E8 @ =gOamMatrices - lsls r2, 3 - adds r2, r1 - adds r0, 0x40 - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r2, 0x6] - strh r0, [r2] - strh r4, [r2, 0x2] - lsls r0, r4, 16 - asrs r0, 16 - negs r0, r0 - strh r0, [r2, 0x4] - ldr r0, _080DA6EC @ =sub_80DA6F0 - str r0, [r7, 0x1C] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DA6E4: .4byte gSineTable -_080DA6E8: .4byte gOamMatrices -_080DA6EC: .4byte sub_80DA6F0 - thumb_func_end sub_80DA4D8 - - thumb_func_start sub_80DA6F0 -sub_80DA6F0: @ 80DA6F0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r5, r0, 0 - movs r6, 0 - movs r0, 0x2E - adds r0, r5 - mov r12, r0 - ldrb r2, [r0] - movs r7, 0x1 - movs r1, 0x1 - mov r9, r1 - mov r0, r9 - ands r0, r2 - cmp r0, 0 - beq _080DA730 - mov r3, r12 - ldrb r0, [r3, 0x1] - adds r1, r0, 0 - adds r1, 0xFF - strb r1, [r3, 0x1] - lsls r0, 24 - cmp r0, 0 - beq _080DA724 - b _080DAD1A -_080DA724: - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - strb r0, [r3] - strb r6, [r3, 0x1] - b _080DAD1A -_080DA730: - mov r4, r12 - ldrh r0, [r4, 0x2] - lsrs r4, r0, 6 - mov r8, r0 - cmp r4, 0x1 - bne _080DA73E - b _080DA896 -_080DA73E: - cmp r4, 0x1 - bgt _080DA748 - cmp r4, 0 - beq _080DA756 - b _080DAC52 -_080DA748: - cmp r4, 0x2 - bne _080DA74E - b _080DA9C8 -_080DA74E: - cmp r4, 0x3 - bne _080DA754 - b _080DAB0E -_080DA754: - b _080DAC52 -_080DA756: - lsls r1, r2, 24 - lsrs r0, r1, 28 - cmp r0, 0x1 - bne _080DA76C - movs r0, 0x8 - orrs r0, r2 - orrs r0, r7 - mov r1, r12 - strb r0, [r1] - strb r6, [r1, 0x1] - b _080DA88A -_080DA76C: - lsrs r0, r1, 28 - cmp r0, 0x3 - bne _080DA790 - lsls r0, r2, 30 - lsrs r0, 31 - movs r1, 0x1 - eors r0, r1 - ands r0, r7 - lsls r0, 1 - movs r1, 0x3 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - orrs r1, r7 - mov r2, r12 - strb r1, [r2] - strb r6, [r2, 0x1] - b _080DA88A -_080DA790: - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _080DA88A - adds r3, r5, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r4, 0x1 - eors r1, r4 - ands r1, r7 - movs r6, 0x2 - negs r6, r6 - adds r0, r6, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r5, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] - mov r3, r12 - ldrb r1, [r3] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _080DA87A - ldr r0, _080DA80C @ =gMain - ldr r1, _080DA810 @ =0x0000043d - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080DA82E - ldrb r1, [r3, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _080DA814 - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _080DA868 - .align 2, 0 -_080DA80C: .4byte gMain -_080DA810: .4byte 0x0000043d -_080DA814: - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _080DA866 -_080DA82E: - mov r0, r12 - ldrb r1, [r0, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _080DA85C - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0xC - strb r0, [r1] - mov r1, r12 - ldrb r2, [r1, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r4 - ands r0, r7 - adds r1, r6, 0 - ands r1, r2 - orrs r1, r0 - mov r2, r12 - strb r1, [r2, 0xE] - b _080DA87A -_080DA85C: - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0xC - strb r0, [r1] -_080DA866: - mov r3, r12 -_080DA868: - ldrb r2, [r3, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r4 - ands r0, r7 - adds r1, r6, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xE] -_080DA87A: - mov r4, r12 - ldrb r1, [r4] - movs r0, 0x9 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - ldrh r0, [r4, 0x2] - mov r8, r0 -_080DA88A: - mov r2, r12 - ldrb r1, [r2] - movs r0, 0xF - ands r0, r1 - strb r0, [r2] - b _080DAC52 -_080DA896: - lsls r1, r2, 24 - lsrs r0, r1, 28 - cmp r0, 0 - bne _080DA8AC - movs r0, 0x8 - orrs r0, r2 - orrs r0, r7 - mov r3, r12 - strb r0, [r3] - strb r6, [r3, 0x1] - b _080DA9BC -_080DA8AC: - lsrs r0, r1, 28 - cmp r0, 0x2 - bne _080DA8BE - adds r0, r2, 0 - orrs r0, r7 - mov r4, r12 - strb r0, [r4] - strb r6, [r4, 0x1] - b _080DA9BC -_080DA8BE: - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _080DA9BC - adds r3, r5, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r4, 0x1 - eors r1, r4 - ands r1, r7 - movs r6, 0x2 - negs r6, r6 - adds r0, r6, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r5, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] - mov r0, r12 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _080DA9AC - ldr r0, _080DA940 @ =gMain - ldr r1, _080DA944 @ =0x0000043d - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080DA962 - mov r2, r12 - ldrb r1, [r2, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _080DA948 - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - mov r3, r12 - b _080DA978 - .align 2, 0 -_080DA940: .4byte gMain -_080DA944: .4byte 0x0000043d -_080DA948: - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _080DA996 -_080DA962: - mov r3, r12 - ldrb r1, [r3, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _080DA98C - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0xC - strb r0, [r1] -_080DA978: - ldrb r2, [r3, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r4 - ands r0, r7 - adds r1, r6, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xE] - b _080DA9AC -_080DA98C: - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0xC - strb r0, [r1] -_080DA996: - mov r0, r12 - ldrb r2, [r0, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r4 - ands r0, r7 - adds r1, r6, 0 - ands r1, r2 - orrs r1, r0 - mov r2, r12 - strb r1, [r2, 0xE] -_080DA9AC: - mov r3, r12 - ldrb r1, [r3] - movs r0, 0x9 - negs r0, r0 - ands r0, r1 - strb r0, [r3] - ldrh r4, [r3, 0x2] - mov r8, r4 -_080DA9BC: - mov r1, r12 - ldrb r0, [r1] - movs r1, 0xF - ands r1, r0 - movs r0, 0x10 - b _080DAC4C -_080DA9C8: - lsls r1, r2, 24 - lsrs r0, r1, 28 - cmp r0, 0x3 - bne _080DA9DE - movs r0, 0x8 - orrs r0, r2 - orrs r0, r7 - mov r3, r12 - strb r0, [r3] - strb r6, [r3, 0x1] - b _080DAAFE -_080DA9DE: - lsrs r0, r1, 28 - cmp r0, 0x1 - bne _080DA9F0 - adds r0, r2, 0 - orrs r0, r7 - mov r4, r12 - strb r0, [r4] - strb r6, [r4, 0x1] - b _080DAAFE -_080DA9F0: - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - bne _080DA9FA - b _080DAAFE -_080DA9FA: - adds r3, r5, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r6, 0x1 - eors r1, r6 - ands r1, r7 - movs r0, 0x2 - negs r0, r0 - mov r8, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r5, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] - mov r2, r12 - ldrb r1, [r2] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _080DAAEC - ldr r0, _080DAA6C @ =gMain - ldr r3, _080DAA70 @ =0x0000043d - adds r0, r3 - ldrb r0, [r0] - ands r4, r0 - cmp r4, 0 - beq _080DAAA4 - ldrb r1, [r2, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _080DAA74 - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _080DAAD8 - .align 2, 0 -_080DAA6C: .4byte gMain -_080DAA70: .4byte 0x0000043d -_080DAA74: - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - mov r0, r12 - ldrb r2, [r0, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r6 - ands r0, r7 - mov r1, r8 - ands r1, r2 - orrs r1, r0 - mov r2, r12 - strb r1, [r2, 0xE] - b _080DAAEC -_080DAAA4: - mov r3, r12 - ldrb r1, [r3, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _080DAACE - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0xC - strb r0, [r1] - ldrb r2, [r3, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r6 - ands r0, r7 - mov r1, r8 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xE] - b _080DAAEC -_080DAACE: - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0xC - strb r0, [r1] -_080DAAD8: - mov r4, r12 - ldrb r2, [r4, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r6 - ands r0, r7 - mov r1, r8 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0xE] -_080DAAEC: - mov r0, r12 - ldrb r1, [r0] - movs r0, 0x9 - negs r0, r0 - ands r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r2, [r1, 0x2] - mov r8, r2 -_080DAAFE: - mov r3, r12 - ldrb r0, [r3] - movs r1, 0xF - ands r1, r0 - movs r0, 0x20 - orrs r1, r0 - strb r1, [r3] - b _080DAC52 -_080DAB0E: - lsls r1, r2, 24 - lsrs r0, r1, 28 - cmp r0, 0x2 - bne _080DAB20 - movs r0, 0x8 - orrs r0, r2 - mov r4, r12 - strb r0, [r4] - b _080DAC42 -_080DAB20: - lsrs r0, r1, 28 - cmp r0, 0 - bne _080DAB44 - lsls r0, r2, 30 - lsrs r0, 31 - movs r1, 0x1 - eors r0, r1 - ands r0, r7 - lsls r0, 1 - movs r1, 0x3 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - orrs r1, r7 - mov r0, r12 - strb r1, [r0] - strb r6, [r0, 0x1] - b _080DAC42 -_080DAB44: - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _080DAC42 - adds r3, r5, 0 - adds r3, 0x3F - ldrb r2, [r3] - lsls r1, r2, 31 - lsrs r1, 31 - movs r4, 0x1 - eors r1, r4 - ands r1, r7 - movs r6, 0x2 - negs r6, r6 - adds r0, r6, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - lsls r0, 31 - lsrs r0, 31 - adds r1, r5, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] - mov r2, r12 - ldrb r1, [r2] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _080DAC32 - ldr r0, _080DABC4 @ =gMain - ldr r3, _080DABC8 @ =0x0000043d - adds r0, r3 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080DABE6 - ldrb r1, [r2, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _080DABCC - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - mov r0, r12 - ldrb r2, [r0, 0xE] - b _080DAC00 - .align 2, 0 -_080DABC4: .4byte gMain -_080DABC8: .4byte 0x0000043d -_080DABCC: - ldrb r2, [r5, 0x5] - lsls r1, r2, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - b _080DAC1E -_080DABE6: - mov r0, r12 - ldrb r1, [r0, 0xE] - mov r0, r9 - ands r0, r1 - cmp r0, 0 - bne _080DAC14 - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0xC - strb r0, [r1] - mov r1, r12 - ldrb r2, [r1, 0xE] -_080DAC00: - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r4 - ands r0, r7 - adds r1, r6, 0 - ands r1, r2 - orrs r1, r0 - mov r2, r12 - strb r1, [r2, 0xE] - b _080DAC32 -_080DAC14: - adds r1, r5, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0xC - strb r0, [r1] -_080DAC1E: - mov r3, r12 - ldrb r2, [r3, 0xE] - lsls r0, r2, 31 - lsrs r0, 31 - eors r0, r4 - ands r0, r7 - adds r1, r6, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0xE] -_080DAC32: - mov r4, r12 - ldrb r1, [r4] - movs r0, 0x9 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - ldrh r0, [r4, 0x2] - mov r8, r0 -_080DAC42: - mov r1, r12 - ldrb r0, [r1] - movs r1, 0xF - ands r1, r0 - movs r0, 0x30 -_080DAC4C: - orrs r1, r0 - mov r2, r12 - strb r1, [r2] -_080DAC52: - mov r3, r12 - ldrb r1, [r3] - lsls r1, 30 - lsrs r1, 31 - mov r0, r12 - adds r0, 0xC - adds r0, r1 - ldrb r1, [r0] - ldr r3, _080DACE0 @ =gSineTable - mov r4, r8 - lsls r0, r4, 1 - adds r0, r3 - movs r2, 0 - ldrsh r0, [r0, r2] - muls r0, r1 - asrs r0, 8 - strh r0, [r5, 0x24] - ldrb r2, [r5, 0x3] - lsls r2, 26 - lsrs r2, 27 - movs r4, 0x24 - ldrsh r0, [r5, r4] - negs r0, r0 - asrs r0, 1 - mov r1, r12 - ldrb r1, [r1, 0xA] - adds r0, r1 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r3 - ldrh r6, [r1] - ldr r1, _080DACE4 @ =gOamMatrices - lsls r2, 3 - adds r2, r1 - adds r0, 0x40 - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r2, 0x6] - strh r0, [r2] - strh r6, [r2, 0x2] - lsls r0, r6, 16 - asrs r0, 16 - negs r0, r0 - strh r0, [r2, 0x4] - mov r2, r12 - ldrh r0, [r2, 0x6] - ldrh r3, [r2, 0x8] - adds r0, r3 - strh r0, [r2, 0x8] - lsls r0, 16 - lsrs r0, 24 - strh r0, [r5, 0x22] - movs r4, 0x4 - ldrsh r0, [r2, r4] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _080DACE8 - ldrh r0, [r2, 0x4] - subs r1, 0x1 - ands r1, r0 - ldrh r0, [r2, 0x2] - subs r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r2, 0x2] - b _080DACFE - .align 2, 0 -_080DACE0: .4byte gSineTable -_080DACE4: .4byte gOamMatrices -_080DACE8: - mov r1, r12 - ldrh r0, [r1, 0x4] - ldr r1, _080DAD28 @ =0x00007fff - ands r1, r0 - mov r2, r12 - ldrh r2, [r2, 0x2] - adds r1, r2 - movs r0, 0xFF - ands r1, r0 - mov r3, r12 - strh r1, [r3, 0x2] -_080DACFE: - movs r4, 0x22 - ldrsh r1, [r5, r4] - movs r2, 0x26 - ldrsh r0, [r5, r2] - adds r1, r0 - mov r3, r12 - ldrh r0, [r3, 0xE] - lsrs r0, 1 - cmp r1, r0 - blt _080DAD1A - movs r0, 0 - strh r0, [r5, 0x2E] - ldr r0, _080DAD2C @ =sub_80DA48C - str r0, [r5, 0x1C] -_080DAD1A: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DAD28: .4byte 0x00007fff -_080DAD2C: .4byte sub_80DA48C - thumb_func_end sub_80DA6F0 - - thumb_func_start sub_80DAD30 -sub_80DAD30: @ 80DAD30 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r0, _080DAD78 @ =gAnimBankTarget - ldrb r0, [r0] - bl sub_8079ED4 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - ldr r5, _080DAD7C @ =gAnimBankAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - ldr r0, _080DAD80 @ =TranslateAnimSpriteToTargetMonLocation - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DAD78: .4byte gAnimBankTarget -_080DAD7C: .4byte gAnimBankAttacker -_080DAD80: .4byte TranslateAnimSpriteToTargetMonLocation - thumb_func_end sub_80DAD30 - - thumb_func_start sub_80DAD84 -sub_80DAD84: @ 80DAD84 - push {r4-r7,lr} - adds r4, r0, 0 - ldr r5, _080DADCC @ =gBattleAnimArgs - ldrh r0, [r5] - strh r0, [r4, 0x30] - ldrh r0, [r5, 0x2] - strh r0, [r4, 0x32] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x34] - ldr r0, _080DADD0 @ =gMain - ldr r1, _080DADD4 @ =0x0000043d - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080DAE44 - ldr r0, _080DADD8 @ =gBanksBySide - ldr r1, _080DADDC @ =gAnimBankTarget - ldrb r2, [r1] - adds r0, r2, r0 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080DADE0 - adds r0, r2, 0 - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5, 0x6] - adds r0, r5 - b _080DADEE - .align 2, 0 -_080DADCC: .4byte gBattleAnimArgs -_080DADD0: .4byte gMain -_080DADD4: .4byte 0x0000043d -_080DADD8: .4byte gBanksBySide -_080DADDC: .4byte gAnimBankTarget -_080DADE0: - adds r0, r2, 0 - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x28 -_080DADEE: - strh r0, [r4, 0x3C] - ldr r0, _080DAE1C @ =gBattleAnimArgs - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _080DAE24 - ldr r0, _080DAE20 @ =gAnimBankTarget - ldrb r0, [r0] - bl sub_8079ED4 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0x5] - b _080DAE58 - .align 2, 0 -_080DAE1C: .4byte gBattleAnimArgs -_080DAE20: .4byte gAnimBankTarget -_080DAE24: - ldr r0, _080DAE40 @ =gAnimBankTarget - ldrb r0, [r0] - bl sub_8079ED4 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - b _080DAE58 - .align 2, 0 -_080DAE40: .4byte gAnimBankTarget -_080DAE44: - ldr r0, _080DAEFC @ =gAnimBankTarget - ldrb r0, [r0] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5, 0x6] - adds r0, r5 - strh r0, [r4, 0x3C] -_080DAE58: - ldr r5, _080DAF00 @ =gSineTable - ldrh r3, [r4, 0x30] - movs r1, 0xFF - ands r1, r3 - lsls r0, r1, 1 - adds r0, r5 - ldrh r0, [r0] - movs r2, 0 - strh r0, [r4, 0x36] - adds r1, 0x40 - lsls r1, 1 - adds r1, r5 - ldrh r0, [r1] - negs r0, r0 - strh r0, [r4, 0x38] - strh r2, [r4, 0x3A] - strh r2, [r4, 0x26] - strh r2, [r4, 0x24] - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r6, r0, 27 - lsls r3, 16 - lsrs r3, 24 - strh r3, [r4, 0x30] - bl Random - lsls r0, 16 - asrs r7, r0, 16 - movs r0, 0x80 - lsls r0, 8 - ands r0, r7 - cmp r0, 0 - beq _080DAEA2 - ldrh r1, [r4, 0x30] - movs r0, 0xFF - subs r0, r1 - strh r0, [r4, 0x30] -_080DAEA2: - movs r0, 0x30 - ldrsh r1, [r4, r0] - lsls r0, r1, 1 - adds r0, r5 - ldrh r0, [r0] - ldr r3, _080DAF04 @ =gOamMatrices - lsls r2, r6, 3 - adds r2, r3 - adds r1, 0x40 - lsls r1, 1 - adds r1, r5 - ldrh r1, [r1] - strh r1, [r2, 0x6] - strh r1, [r2] - strh r0, [r2, 0x2] - lsls r0, 16 - asrs r0, 16 - negs r0, r0 - strh r0, [r2, 0x4] - adds r3, r4, 0 - adds r3, 0x3F - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x11 - negs r1, r1 - ands r0, r1 - strb r0, [r3] - movs r0, 0x1 - ands r0, r7 - cmp r0, 0 - beq _080DAEF2 - adds r2, r4, 0 - adds r2, 0x2A - movs r1, 0x1 - movs r0, 0x1 - strb r0, [r2] - ldrb r0, [r3] - orrs r0, r1 - strb r0, [r3] -_080DAEF2: - ldr r0, _080DAF08 @ =sub_80DAF0C - str r0, [r4, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DAEFC: .4byte gAnimBankTarget -_080DAF00: .4byte gSineTable -_080DAF04: .4byte gOamMatrices -_080DAF08: .4byte sub_80DAF0C - thumb_func_end sub_80DAD84 - - thumb_func_start sub_80DAF0C -sub_80DAF0C: @ 80DAF0C - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - adds r4, r0, 0 - adds r5, r4, 0 - adds r5, 0x2E - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - movs r1, 0 - mov r8, r1 - movs r7, 0 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - ble _080DAFF0 - movs r2, 0x36 - ldrsh r1, [r4, r2] - movs r2, 0x3A - ldrsh r0, [r4, r2] - muls r0, r1 - asrs r6, r0, 8 - strh r6, [r4, 0x24] - movs r0, 0x38 - ldrsh r1, [r4, r0] - movs r2, 0x3A - ldrsh r0, [r4, r2] - muls r0, r1 - asrs r3, r0, 8 - strh r3, [r4, 0x26] - ldrh r2, [r4, 0x34] - movs r1, 0xFF - adds r0, r1, 0 - ands r0, r2 - ldrh r2, [r4, 0x3A] - adds r0, r2 - strh r0, [r4, 0x3A] - ldrh r2, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - ands r1, r2 - cmp r0, r1 - blt _080DAFF0 - ldrh r0, [r4, 0x20] - adds r0, r6 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x22] - adds r0, r3 - strh r0, [r4, 0x22] - strh r7, [r4, 0x24] - strh r7, [r4, 0x26] - mov r0, sp - adds r1, r5, 0 - movs r2, 0x10 - bl memcpy - adds r0, r5, 0 - movs r1, 0 - movs r2, 0x10 - bl memset - ldrh r0, [r4, 0x22] - lsls r0, 8 - strh r0, [r5, 0x8] - mov r0, sp - ldrh r0, [r0, 0x6] - lsrs r1, r0, 8 - strh r1, [r5, 0x6] - strh r7, [r5, 0x2] - mov r0, sp - ldrh r0, [r0, 0x2] - strh r0, [r5, 0xA] - adds r0, r4, 0 - adds r0, 0x2A - ldrb r0, [r0] - cmp r0, 0 - beq _080DAFC0 - movs r0, 0x8 - ands r1, r0 - cmp r1, 0 - beq _080DAFB8 - ldr r0, _080DAFB4 @ =0x00008001 - b _080DAFCE - .align 2, 0 -_080DAFB4: .4byte 0x00008001 -_080DAFB8: - ldr r0, _080DAFBC @ =0x00008002 - b _080DAFCE - .align 2, 0 -_080DAFBC: .4byte 0x00008002 -_080DAFC0: - movs r0, 0x8 - ands r1, r0 - cmp r1, 0 - beq _080DAFCC - movs r0, 0x1 - b _080DAFCE -_080DAFCC: - movs r0, 0x2 -_080DAFCE: - strh r0, [r5, 0x4] - mov r0, sp - ldrh r0, [r0, 0x4] - lsrs r0, 8 - strb r0, [r5, 0xC] - subs r0, 0x2 - strb r0, [r5, 0xD] - mov r0, sp - ldrh r1, [r0, 0xE] - lsls r1, 1 - ldrh r2, [r5, 0xE] - movs r0, 0x1 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0xE] - ldr r0, _080DAFFC @ =sub_80DA6F0 - str r0, [r4, 0x1C] -_080DAFF0: - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DAFFC: .4byte sub_80DA6F0 - thumb_func_end sub_80DAF0C - - thumb_func_start sub_80DB000 -sub_80DB000: @ 80DB000 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, _080DB018 @ =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _080DB01C - adds r0, r5, 0 - movs r1, 0 - bl InitAnimSpritePos - b _080DB024 - .align 2, 0 -_080DB018: .4byte gBattleAnimArgs -_080DB01C: - adds r0, r5, 0 - movs r1, 0 - bl sub_8078764 -_080DB024: - ldr r4, _080DB08C @ =gBattleAnimArgs - movs r2, 0x4 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _080DB03C - ldr r0, _080DB090 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080DB052 -_080DB03C: - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _080DB058 - ldr r0, _080DB094 @ =gAnimBankTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _080DB058 -_080DB052: - ldrh r0, [r5, 0x20] - adds r0, 0x8 - strh r0, [r5, 0x20] -_080DB058: - ldr r4, _080DB08C @ =gBattleAnimArgs - ldrb r1, [r4, 0x8] - adds r0, r5, 0 - bl SeekSpriteAnim - ldrh r0, [r5, 0x20] - subs r0, 0x20 - strh r0, [r5, 0x20] - ldr r0, _080DB098 @ =0x00000ccc - strh r0, [r5, 0x30] - ldrh r1, [r4, 0x8] - movs r0, 0xC - adds r2, r0, 0 - muls r2, r1 - adds r0, r2, 0 - ldrh r2, [r5, 0x24] - adds r0, r2 - strh r0, [r5, 0x24] - strh r1, [r5, 0x2E] - ldrh r0, [r4, 0x6] - strh r0, [r5, 0x3C] - ldr r0, _080DB09C @ =sub_80DB0A0 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DB08C: .4byte gBattleAnimArgs -_080DB090: .4byte gAnimBankAttacker -_080DB094: .4byte gAnimBankTarget -_080DB098: .4byte 0x00000ccc -_080DB09C: .4byte sub_80DB0A0 - thumb_func_end sub_80DB000 - - thumb_func_start sub_80DB0A0 -sub_80DB0A0: @ 80DB0A0 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r4, 0x24] - adds r0, r1 - movs r1, 0 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - bne _080DB0CA - strh r1, [r4, 0x2E] - strh r1, [r4, 0x24] - adds r0, r4, 0 - bl StartSpriteAnim -_080DB0CA: - ldrh r0, [r4, 0x3C] - subs r0, 0x1 - strh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _080DB0E2 - adds r0, r4, 0 - bl DestroyAnimSprite -_080DB0E2: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80DB0A0 - - thumb_func_start sub_80DB0E8 -sub_80DB0E8: @ 80DB0E8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r1, _080DB180 @ =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r7, r0, r1 - ldrh r0, [r7, 0x8] - movs r1, 0x1F - ands r0, r1 - cmp r0, 0 - bne _080DB162 - ldr r1, _080DB184 @ =gAnimVisualTaskCount - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - movs r1, 0x8 - ldrsh r0, [r7, r1] - movs r5, 0xD - negs r5, r5 - adds r1, r5, 0 - bl Sin - ldr r4, _080DB188 @ =gBattleAnimArgs - strh r0, [r4] - movs r1, 0x8 - ldrsh r0, [r7, r1] - adds r1, r5, 0 - bl Cos - strh r0, [r4, 0x2] - movs r0, 0x1 - strh r0, [r4, 0x4] - movs r0, 0x3 - strh r0, [r4, 0x6] - ldr r0, _080DB18C @ =gBattleAnimSpriteTemplate_83DB538 - mov r8, r0 - ldr r5, _080DB190 @ =gAnimBankTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - mov r0, r8 - adds r1, r4, 0 - movs r3, 0x3 - bl CreateSpriteAndAnimate -_080DB162: - ldrh r0, [r7, 0x8] - adds r0, 0x8 - strh r0, [r7, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xFF - ble _080DB176 - adds r0, r6, 0 - bl DestroyAnimVisualTask -_080DB176: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DB180: .4byte gTasks -_080DB184: .4byte gAnimVisualTaskCount -_080DB188: .4byte gBattleAnimArgs -_080DB18C: .4byte gBattleAnimSpriteTemplate_83DB538 -_080DB190: .4byte gAnimBankTarget - thumb_func_end sub_80DB0E8 - - thumb_func_start sub_80DB194 -sub_80DB194: @ 80DB194 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080DB1A6 - cmp r0, 0x1 - beq _080DB1D8 - b _080DB1EC -_080DB1A6: - adds r0, r4, 0 - movs r1, 0x1 - bl InitAnimSpritePos - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r2, _080DB1D4 @ =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _080DB1EC - .align 2, 0 -_080DB1D4: .4byte gSprites -_080DB1D8: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080DB1EC - adds r0, r4, 0 - bl DestroyAnimSprite -_080DB1EC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80DB194 - - thumb_func_start sub_80DB1F4 -sub_80DB1F4: @ 80DB1F4 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080DB22C - cmp r0, 0x1 - bgt _080DB20A - cmp r0, 0 - beq _080DB210 - b _080DB27E -_080DB20A: - cmp r0, 0x2 - beq _080DB240 - b _080DB27E -_080DB210: - ldr r0, _080DB228 @ =gAnimBankTarget - ldrb r0, [r0] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - negs r0, r0 - subs r0, 0x20 - strh r0, [r4, 0x26] - b _080DB238 - .align 2, 0 -_080DB228: .4byte gAnimBankTarget -_080DB22C: - ldrh r0, [r4, 0x26] - adds r0, 0xA - strh r0, [r4, 0x26] - lsls r0, 16 - cmp r0, 0 - blt _080DB27E -_080DB238: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _080DB27E -_080DB240: - ldrh r0, [r4, 0x26] - subs r0, 0xA - strh r0, [r4, 0x26] - movs r2, 0x22 - ldrsh r0, [r4, r2] - movs r2, 0x26 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - bge _080DB27E - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r2, _080DB284 @ =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - adds r0, r4, 0 - bl DestroyAnimSprite -_080DB27E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DB284: .4byte gSprites - thumb_func_end sub_80DB1F4 - - thumb_func_start sub_80DB288 -sub_80DB288: @ 80DB288 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r1, _080DB2C4 @ =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x30] - ldr r0, _080DB2C8 @ =sub_80DB2D0 - str r0, [r4, 0x1C] - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r2, _080DB2CC @ =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DB2C4: .4byte gBattleAnimArgs -_080DB2C8: .4byte sub_80DB2D0 -_080DB2CC: .4byte gSprites - thumb_func_end sub_80DB288 - - thumb_func_start sub_80DB2D0 -sub_80DB2D0: @ 80DB2D0 - push {lr} - adds r2, r0, 0 - ldrh r1, [r2, 0x2E] - movs r3, 0x2E - ldrsh r0, [r2, r3] - cmp r0, 0 - ble _080DB2E4 - subs r0, r1, 0x1 - strh r0, [r2, 0x2E] - b _080DB328 -_080DB2E4: - movs r1, 0x22 - ldrsh r0, [r2, r1] - movs r3, 0x26 - ldrsh r1, [r2, r3] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - ble _080DB30A - ldrh r0, [r2, 0x30] - ldrh r1, [r2, 0x32] - adds r0, r1 - strh r0, [r2, 0x32] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r2, 0x26] - subs r1, r0 - strh r1, [r2, 0x26] - b _080DB328 -_080DB30A: - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r2, 0x34] - adds r1, r0, 0x1 - strh r1, [r2, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _080DB328 - ldr r0, _080DB32C @ =sub_80DB330 - str r0, [r2, 0x1C] -_080DB328: - pop {r0} - bx r0 - .align 2, 0 -_080DB32C: .4byte sub_80DB330 - thumb_func_end sub_80DB2D0 - - thumb_func_start sub_80DB330 -sub_80DB330: @ 80DB330 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x32] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r2, 0x26] - adds r0, r1 - strh r0, [r2, 0x26] - movs r3, 0x22 - ldrsh r0, [r2, r3] - movs r3, 0x26 - ldrsh r1, [r2, r3] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - ble _080DB360 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r3] -_080DB360: - movs r1, 0x26 - ldrsh r0, [r2, r1] - cmp r0, 0 - ble _080DB36E - adds r0, r2, 0 - bl DestroyAnimSprite -_080DB36E: - pop {r0} - bx r0 - thumb_func_end sub_80DB330 - - thumb_func_start sub_80DB374 -sub_80DB374: @ 80DB374 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _080DB388 - cmp r0, 0x1 - beq _080DB3E0 - b _080DB44C -_080DB388: - ldr r0, _080DB398 @ =gBattleAnimArgs - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r0, 0 - bne _080DB3A0 - ldr r4, _080DB39C @ =gAnimBankAttacker - b _080DB3A2 - .align 2, 0 -_080DB398: .4byte gBattleAnimArgs -_080DB39C: .4byte gAnimBankAttacker -_080DB3A0: - ldr r4, _080DB3DC @ =gAnimBankTarget -_080DB3A2: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - movs r0, 0 - movs r3, 0x80 - lsls r3, 2 - strh r3, [r5, 0x30] - movs r2, 0x80 - lsls r2, 1 - str r0, [sp] - adds r0, r5, 0 - movs r1, 0 - bl sub_8078FDC - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _080DB44C - .align 2, 0 -_080DB3DC: .4byte gAnimBankTarget -_080DB3E0: - movs r1, 0x32 - ldrsh r0, [r5, r1] - cmp r0, 0xB - bgt _080DB3EE - ldrh r0, [r5, 0x30] - subs r0, 0x28 - b _080DB3F2 -_080DB3EE: - ldrh r0, [r5, 0x30] - adds r0, 0x28 -_080DB3F2: - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - adds r0, 0x1 - movs r1, 0 - strh r0, [r5, 0x32] - movs r2, 0x80 - lsls r2, 1 - movs r0, 0x30 - ldrsh r3, [r5, r0] - str r1, [sp] - adds r0, r5, 0 - bl sub_8078FDC - ldrb r1, [r5, 0x3] - lsls r1, 26 - lsrs r1, 27 - movs r0, 0xF4 - lsls r0, 6 - ldr r2, _080DB454 @ =gOamMatrices - lsls r1, 3 - adds r1, r2 - movs r2, 0x6 - ldrsh r1, [r1, r2] - bl __divsi3 - adds r1, r0, 0x1 - cmp r1, 0x80 - ble _080DB42C - movs r1, 0x80 -_080DB42C: - movs r0, 0x40 - subs r0, r1 - lsrs r1, r0, 31 - adds r0, r1 - asrs r1, r0, 1 - strh r1, [r5, 0x26] - movs r1, 0x32 - ldrsh r0, [r5, r1] - cmp r0, 0x18 - bne _080DB44C - adds r0, r5, 0 - bl sub_8079098 - adds r0, r5, 0 - bl DestroyAnimSprite -_080DB44C: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DB454: .4byte gOamMatrices - thumb_func_end sub_80DB374 - - thumb_func_start sub_80DB458 -sub_80DB458: @ 80DB458 - push {r4,r5,lr} - adds r5, r0, 0 - bl Random - ldr r4, _080DB47C @ =0x000001ff - ands r4, r0 - bl Random - movs r1, 0x7F - ands r1, r0 - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _080DB480 - movs r2, 0xB8 - lsls r2, 2 - adds r0, r4, r2 - b _080DB488 - .align 2, 0 -_080DB47C: .4byte 0x000001ff -_080DB480: - movs r2, 0xB8 - lsls r2, 2 - adds r0, r2, 0 - subs r0, r4 -_080DB488: - strh r0, [r5, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080DB49C - movs r2, 0xE0 - lsls r2, 2 - adds r0, r2, 0 - adds r0, r1, r0 - b _080DB4A4 -_080DB49C: - movs r2, 0xE0 - lsls r2, 2 - adds r0, r2, 0 - subs r0, r1 -_080DB4A4: - strh r0, [r5, 0x30] - ldr r2, _080DB4CC @ =gBattleAnimArgs - ldrh r0, [r2] - strh r0, [r5, 0x32] - lsls r0, 16 - cmp r0, 0 - beq _080DB4C0 - ldrb r0, [r5, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x10 - orrs r1, r0 - strb r1, [r5, 0x3] -_080DB4C0: - movs r1, 0x2 - ldrsh r0, [r2, r1] - cmp r0, 0 - bne _080DB4D4 - ldr r4, _080DB4D0 @ =gAnimBankAttacker - b _080DB4D6 - .align 2, 0 -_080DB4CC: .4byte gBattleAnimArgs -_080DB4D0: .4byte gAnimBankAttacker -_080DB4D4: - ldr r4, _080DB500 @ =gAnimBankTarget -_080DB4D6: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - strh r0, [r5, 0x22] - ldr r0, _080DB504 @ =sub_80DB508 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DB500: .4byte gAnimBankTarget -_080DB504: .4byte sub_80DB508 - thumb_func_end sub_80DB458 - - thumb_func_start sub_80DB508 -sub_80DB508: @ 80DB508 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080DB520 - ldrh r3, [r4, 0x2E] - lsls r0, r3, 16 - asrs r0, 24 - ldrh r1, [r4, 0x24] - adds r0, r1 - b _080DB52A -_080DB520: - ldrh r3, [r4, 0x2E] - lsls r1, r3, 16 - asrs r1, 24 - ldrh r0, [r4, 0x24] - subs r0, r1 -_080DB52A: - strh r0, [r4, 0x24] - ldrh r2, [r4, 0x30] - lsls r1, r2, 16 - asrs r1, 24 - ldrh r0, [r4, 0x26] - subs r0, r1 - strh r0, [r4, 0x26] - strh r3, [r4, 0x2E] - adds r0, r2, 0 - subs r0, 0x20 - strh r0, [r4, 0x30] - lsls r0, r3, 16 - cmp r0, 0 - bge _080DB54A - movs r0, 0 - strh r0, [r4, 0x2E] -_080DB54A: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _080DB55E - adds r0, r4, 0 - bl DestroyAnimSprite -_080DB55E: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80DB508 - - thumb_func_start sub_80DB564 -sub_80DB564: @ 80DB564 - movs r1, 0 - strh r1, [r0, 0x3A] - movs r1, 0x40 - strh r1, [r0, 0x3C] - ldr r1, _080DB574 @ =sub_80DB578 - str r1, [r0, 0x1C] - bx lr - .align 2, 0 -_080DB574: .4byte sub_80DB578 - thumb_func_end sub_80DB564 - - thumb_func_start sub_80DB578 -sub_80DB578: @ 80DB578 - push {lr} - adds r3, r0, 0 - movs r0, 0x2E - ldrsh r1, [r3, r0] - cmp r1, 0 - beq _080DB58A - cmp r1, 0x1 - beq _080DB5D8 - b _080DB5DE -_080DB58A: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _080DB5DE - strh r1, [r3, 0x30] - movs r1, 0x3E - adds r1, r3 - mov r12, r1 - ldrb r2, [r1] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _080DB5DE - ldrb r1, [r1] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _080DB5DE - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - b _080DB5DE -_080DB5D8: - adds r0, r3, 0 - bl DestroyAnimSprite -_080DB5DE: - pop {r0} - bx r0 - thumb_func_end sub_80DB578 - - thumb_func_start sub_80DB5E4 -sub_80DB5E4: @ 80DB5E4 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x4 - mov r8, r0 - ldrh r4, [r0, 0x20] - ldrh r5, [r0, 0x22] - ldr r6, _080DB698 @ =gAnimBankAttacker - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r1, r8 - strh r0, [r1, 0x20] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - mov r2, r8 - strh r6, [r2, 0x22] - ldrh r0, [r2, 0x20] - mov r9, r0 - mov r1, r9 - lsls r0, r1, 4 - strh r0, [r2, 0x36] - lsls r0, r6, 4 - strh r0, [r2, 0x38] - lsls r4, 16 - asrs r4, 16 - movs r1, 0x20 - ldrsh r0, [r2, r1] - subs r0, r4, r0 - lsls r0, 4 - movs r1, 0xC - bl __divsi3 - mov r2, r8 - strh r0, [r2, 0x3A] - lsls r5, 16 - asrs r5, 16 - movs r1, 0x22 - ldrsh r0, [r2, r1] - subs r0, r5, r0 - lsls r0, 4 - movs r1, 0xC - bl __divsi3 - mov r2, r8 - strh r0, [r2, 0x3C] - mov r0, r9 - subs r4, r0 - lsls r4, 16 - asrs r4, 16 - subs r5, r6 - lsls r5, 16 - asrs r5, 16 - adds r0, r4, 0 - adds r1, r5, 0 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 24 - adds r0, r1 - lsrs r0, 16 - movs r3, 0x80 - lsls r3, 1 - str r0, [sp] - mov r0, r8 - movs r1, 0x1 - adds r2, r3, 0 - bl sub_8078FDC - ldr r0, _080DB69C @ =sub_80DB6A0 - mov r2, r8 - str r0, [r2, 0x1C] - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DB698: .4byte gAnimBankAttacker -_080DB69C: .4byte sub_80DB6A0 - thumb_func_end sub_80DB5E4 - - thumb_func_start sub_80DB6A0 -sub_80DB6A0: @ 80DB6A0 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x3A] - ldrh r1, [r2, 0x36] - adds r0, r1 - strh r0, [r2, 0x36] - ldrh r1, [r2, 0x3C] - ldrh r3, [r2, 0x38] - adds r1, r3 - strh r1, [r2, 0x38] - lsls r0, 16 - asrs r0, 20 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r3, r1, 20 - strh r3, [r2, 0x22] - adds r0, 0x2D - lsls r0, 16 - movs r1, 0xA5 - lsls r1, 17 - cmp r0, r1 - bhi _080DB6DA - adds r1, r3, 0 - cmp r1, 0x9D - bgt _080DB6DA - movs r0, 0x2D - negs r0, r0 - cmp r1, r0 - bge _080DB6E0 -_080DB6DA: - adds r0, r2, 0 - bl move_anim_8074EE0 -_080DB6E0: - pop {r0} - bx r0 - thumb_func_end sub_80DB6A0 - - thumb_func_start unref_sub_80DB6E4 -unref_sub_80DB6E4: @ 80DB6E4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _080DB714 @ =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _080DB71C - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080DB718 @ =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - b _080DB73A - .align 2, 0 -_080DB714: .4byte gBattleAnimArgs -_080DB718: .4byte gSprites -_080DB71C: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080DB748 @ =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 -_080DB73A: - strb r0, [r1] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DB748: .4byte gSprites - thumb_func_end unref_sub_80DB6E4 - - .align 2, 0 @ Don't pad with nop. |