diff options
Diffstat (limited to 'asm/ice.s')
-rw-r--r-- | asm/ice.s | 22 |
1 files changed, 11 insertions, 11 deletions
@@ -336,7 +336,7 @@ _080D7976: ldr r1, _080D79AC @ =DestroyAnimSprite adds r0, r4, 0 bl StoreSpriteCallbackInData - ldr r0, _080D79B0 @ =StartTranslateAnimSpriteByDeltas + ldr r0, _080D79B0 @ =StartAnimLinearTranslation str r0, [r4, 0x1C] pop {r4} pop {r0} @@ -345,7 +345,7 @@ _080D7976: _080D79A4: .4byte gBattleAnimArgs _080D79A8: .4byte gAnimBankTarget _080D79AC: .4byte DestroyAnimSprite -_080D79B0: .4byte StartTranslateAnimSpriteByDeltas +_080D79B0: .4byte StartAnimLinearTranslation thumb_func_end sub_80D792C thumb_func_start sub_80D79B4 @@ -1186,7 +1186,7 @@ _080D800C: adds r0, r1 strh r0, [r5, 0x36] adds r0, r5, 0 - bl InitAnimSpriteTranslationDeltas + bl InitAnimLinearTranslation movs r0, 0x40 strh r0, [r5, 0x38] ldr r1, _080D8044 @ =sub_80D8048 @@ -1206,7 +1206,7 @@ _080D8044: .4byte sub_80D8048 sub_80D8048: @ 80D8048 push {r4,lr} adds r4, r0, 0 - bl TranslateAnimSpriteByDeltas + bl TranslateAnimLinear lsls r0, 24 cmp r0, 0 bne _080D80D2 @@ -2192,7 +2192,7 @@ _080D8824: strb r0, [r1] _080D8858: adds r0, r5, 0 - bl InitAnimSpriteTranslationDeltas + bl InitAnimLinearTranslation ldr r0, _080D8870 @ =sub_80D8874 str r0, [r5, 0x1C] pop {r3} @@ -2228,7 +2228,7 @@ _080D8894: b _080D8AD0 _080D8896: adds r0, r4, 0 - bl TranslateAnimSpriteByDeltas + bl TranslateAnimLinear ldr r1, _080D88C0 @ =gSineTable movs r2, 0x38 ldrsh r0, [r4, r2] @@ -2326,13 +2326,13 @@ _080D893A: ands r0, r1 strh r0, [r4, 0x38] adds r0, r4, 0 - bl InitAnimSpriteTranslationDeltas + bl InitAnimLinearTranslation b _080D8AD0 .align 2, 0 _080D8964: .4byte gSineTable _080D8968: adds r0, r4, 0 - bl TranslateAnimSpriteByDeltas + bl TranslateAnimLinear ldr r1, _080D89C8 @ =gSineTable movs r2, 0x38 ldrsh r0, [r4, r2] @@ -2484,7 +2484,7 @@ _080D8A7A: _080D8A90: .4byte 0x0000fff0 _080D8A94: adds r0, r4, 0 - bl TranslateAnimSpriteByDeltas + bl TranslateAnimLinear lsls r0, 24 cmp r0, 0 beq _080D8AD0 @@ -3025,7 +3025,7 @@ _080D8E92: ldrh r0, [r6, 0xA] strh r0, [r5, 0x38] adds r0, r5, 0 - bl InitAnimSpriteTranslationOverDuration + bl InitAnimArcTranslation ldr r0, _080D8EDC @ =sub_80D8EE0 str r0, [r5, 0x1C] pop {r4-r6} @@ -3043,7 +3043,7 @@ _080D8EDC: .4byte sub_80D8EE0 sub_80D8EE0: @ 80D8EE0 push {r4,lr} adds r4, r0, 0 - bl TranslateAnimSpriteLinearAndSine + bl TranslateAnimArc lsls r0, 24 cmp r0, 0 beq _080D8F02 |