diff options
Diffstat (limited to 'asm/psychic.s')
-rw-r--r-- | asm/psychic.s | 2183 |
1 files changed, 0 insertions, 2183 deletions
diff --git a/asm/psychic.s b/asm/psychic.s deleted file mode 100644 index f91ce950e..000000000 --- a/asm/psychic.s +++ /dev/null @@ -1,2183 +0,0 @@ - .include "constants/gba_constants.inc" - .include "include/macros.inc" - - .syntax unified - - .text - - @ psychic - - thumb_func_start sub_80DB74C -sub_80DB74C: @ 80DB74C - push {r4-r7,lr} - adds r6, r0, 0 - ldr r0, _080DB804 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _080DB768 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080DB77E -_080DB768: - ldrb r1, [r6, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x8 - orrs r0, r1 - strb r0, [r6, 0x5] - adds r1, r6, 0 - adds r1, 0x43 - movs r0, 0xC8 - strb r0, [r1] -_080DB77E: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080DB7DA - movs r0, 0x1 - bl GetBankByIdentity - lsls r0, 24 - lsrs r4, r0, 24 - adds r7, r4, 0 - adds r0, r4, 0 - bl GetBankIdentity_permutated - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - eors r0, r1 - negs r1, r0 - orrs r1, r0 - lsrs r5, r1, 31 - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080DB7BC - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_8076034 -_080DB7BC: - movs r0, 0x2 - adds r4, r0, 0 - eors r4, r7 - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080DB7DA - movs r0, 0x1 - eors r5, r0 - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_8076034 -_080DB7DA: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080DB810 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _080DB810 - ldr r0, _080DB804 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _080DB808 - movs r0, 0x48 - strh r0, [r6, 0x20] - movs r0, 0x50 - b _080DB84A - .align 2, 0 -_080DB804: .4byte gAnimBankAttacker -_080DB808: - movs r0, 0xB0 - strh r0, [r6, 0x20] - movs r0, 0x28 - b _080DB84A -_080DB810: - ldr r5, _080DB880 @ =gAnimBankAttacker - ldrb r0, [r5] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _080DB826 - ldr r1, _080DB884 @ =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_080DB826: - ldrb r0, [r5] - movs r1, 0 - bl GetBankPosition - lsls r0, 24 - ldr r4, _080DB884 @ =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x1 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x2] - adds r0, r4 -_080DB84A: - strh r0, [r6, 0x22] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080DB85C - ldrh r0, [r6, 0x22] - adds r0, 0x9 - strh r0, [r6, 0x22] -_080DB85C: - ldr r0, _080DB884 @ =gBattleAnimArgs - ldrh r0, [r0, 0x4] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 20 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1 - strh r0, [r6, 0x2E] - ldr r1, _080DB888 @ =sub_80DB88C - str r1, [r6, 0x1C] - adds r0, r6, 0 - bl _call_via_r1 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DB880: .4byte gAnimBankAttacker -_080DB884: .4byte gBattleAnimArgs -_080DB888: .4byte sub_80DB88C - thumb_func_end sub_80DB74C - - thumb_func_start sub_80DB88C -sub_80DB88C: @ 80DB88C - push {lr} - adds r3, r0, 0 - ldr r2, _080DB8B0 @ =REG_BLDALPHA - ldrh r1, [r3, 0x34] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r0, r1 - strh r0, [r2] - ldrh r1, [r3, 0x34] - movs r2, 0x34 - ldrsh r0, [r3, r2] - cmp r0, 0xD - bne _080DB8B8 - ldr r0, _080DB8B4 @ =sub_80DB8C0 - str r0, [r3, 0x1C] - b _080DB8BC - .align 2, 0 -_080DB8B0: .4byte REG_BLDALPHA -_080DB8B4: .4byte sub_80DB8C0 -_080DB8B8: - adds r0, r1, 0x1 - strh r0, [r3, 0x34] -_080DB8BC: - pop {r0} - bx r0 - thumb_func_end sub_80DB88C - - thumb_func_start sub_80DB8C0 -sub_80DB8C0: @ 80DB8C0 - push {r4-r7,lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _080DB91E - movs r0, 0 - strh r0, [r3, 0x30] - ldrh r4, [r3, 0x2E] - ldr r1, _080DB924 @ =gPlttBufferFaded - adds r0, r4, 0 - adds r0, 0x8 - lsls r0, 1 - adds r0, r1 - ldrh r7, [r0] - movs r5, 0x8 - adds r6, r1, 0 - adds r1, r4, 0x7 - lsls r0, r4, 1 - adds r0, r6 - adds r2, r0, 0 - adds r2, 0x10 - lsls r1, 1 - adds r1, r6 -_080DB8F6: - ldrh r0, [r1] - strh r0, [r2] - subs r1, 0x2 - subs r2, 0x2 - subs r5, 0x1 - cmp r5, 0 - bgt _080DB8F6 - adds r0, r4, 0x1 - lsls r0, 1 - adds r0, r6 - strh r7, [r0] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - bne _080DB91E - ldr r0, _080DB928 @ =sub_80DB92C - str r0, [r3, 0x1C] -_080DB91E: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DB924: .4byte gPlttBufferFaded -_080DB928: .4byte sub_80DB92C - thumb_func_end sub_80DB8C0 - - thumb_func_start sub_80DB92C -sub_80DB92C: @ 80DB92C - push {r4-r6,lr} - adds r5, r0, 0 - ldr r2, _080DB9D4 @ =REG_BLDALPHA - ldrh r1, [r5, 0x34] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r0, r1 - strh r0, [r2] - ldrh r0, [r5, 0x34] - subs r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _080DB9CC - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080DB9BC - movs r0, 0x1 - bl GetBankByIdentity - lsls r0, 24 - lsrs r4, r0, 24 - adds r6, r4, 0 - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080DB98E - ldr r2, _080DB9D8 @ =gSprites - ldr r0, _080DB9DC @ =gObjectBankIDs - adds r0, r4, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] -_080DB98E: - movs r0, 0x2 - adds r4, r0, 0 - eors r4, r6 - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080DB9BC - ldr r2, _080DB9D8 @ =gSprites - ldr r0, _080DB9DC @ =gObjectBankIDs - adds r0, r4, r0 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] -_080DB9BC: - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, _080DB9E0 @ =sub_80DB9E4 - str r0, [r5, 0x1C] -_080DB9CC: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DB9D4: .4byte REG_BLDALPHA -_080DB9D8: .4byte gSprites -_080DB9DC: .4byte gObjectBankIDs -_080DB9E0: .4byte sub_80DB9E4 - thumb_func_end sub_80DB92C - - thumb_func_start sub_80DB9E4 -sub_80DB9E4: @ 80DB9E4 - push {r4-r6,lr} - adds r6, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080DBA3C - movs r0, 0x1 - bl GetBankByIdentity - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - bl GetBankIdentity_permutated - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - eors r0, r1 - negs r1, r0 - orrs r1, r0 - lsrs r5, r1, 31 - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080DBA22 - adds r0, r5, 0 - bl sub_8076464 -_080DBA22: - movs r0, 0x2 - eors r4, r0 - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080DBA3C - movs r0, 0x1 - eors r5, r0 - adds r0, r5, 0 - bl sub_8076464 -_080DBA3C: - ldr r0, _080DBA48 @ =DestroyAnimSprite - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DBA48: .4byte DestroyAnimSprite - thumb_func_end sub_80DB9E4 - - thumb_func_start sub_80DBA4C -sub_80DBA4C: @ 80DBA4C - push {r4-r6,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080DBAD8 - ldr r5, _080DBA98 @ =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r5, r1] - movs r6, 0 - cmp r0, 0 - bne _080DBA66 - movs r6, 0x1 -_080DBA66: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080DBAAE - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _080DBAAE - ldr r0, _080DBA9C @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _080DBAA0 - ldrh r0, [r5] - movs r1, 0x48 - subs r1, r0 - strh r1, [r4, 0x20] - ldrh r0, [r5, 0x2] - adds r0, 0x50 - strh r0, [r4, 0x22] - b _080DBAD0 - .align 2, 0 -_080DBA98: .4byte gBattleAnimArgs -_080DBA9C: .4byte gAnimBankAttacker -_080DBAA0: - ldrh r0, [r5] - adds r0, 0xB0 - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x2] - adds r0, 0x28 - strh r0, [r4, 0x22] - b _080DBAD0 -_080DBAAE: - ldr r0, _080DBAC4 @ =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _080DBAC8 - adds r0, r4, 0 - adds r1, r6, 0 - bl sub_80787B0 - b _080DBAD0 - .align 2, 0 -_080DBAC4: .4byte gBattleAnimArgs -_080DBAC8: - adds r0, r4, 0 - adds r1, r6, 0 - bl sub_8078764 -_080DBAD0: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _080DBAEC -_080DBAD8: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x30 - ands r0, r1 - cmp r0, 0 - beq _080DBAEC - adds r0, r4, 0 - bl move_anim_8074EE0 -_080DBAEC: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80DBA4C - - thumb_func_start sub_80DBAF4 -sub_80DBAF4: @ 80DBAF4 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, _080DBB3C @ =gAnimBankAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _080DBB44 - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldrh r0, [r5, 0x20] - subs r0, 0x28 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - adds r0, 0xA - strh r0, [r5, 0x22] - ldr r0, _080DBB40 @ =0x0000ffff - b _080DBB52 - .align 2, 0 -_080DBB3C: .4byte gAnimBankAttacker -_080DBB40: .4byte 0x0000ffff -_080DBB44: - ldrh r0, [r5, 0x20] - adds r0, 0x28 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - subs r0, 0xA - strh r0, [r5, 0x22] - movs r0, 0x1 -_080DBB52: - strh r0, [r5, 0x30] - ldr r1, _080DBB68 @ =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData - ldr r0, _080DBB6C @ =sub_8078600 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DBB68: .4byte DestroyAnimSprite -_080DBB6C: .4byte sub_8078600 - thumb_func_end sub_80DBAF4 - - thumb_func_start sub_80DBB70 -sub_80DBB70: @ 80DBB70 - push {r4-r7,lr} - adds r5, r0, 0 - ldr r6, _080DBBF4 @ =gAnimBankAttacker - ldrb r0, [r6] - movs r1, 0x1 - bl sub_807A100 - lsls r0, 16 - asrs r1, r0, 16 - lsrs r0, 31 - adds r1, r0 - lsls r1, 15 - lsrs r4, r1, 16 - ldrb r0, [r6] - movs r1, 0 - bl sub_807A100 - lsls r0, 16 - asrs r1, r0, 16 - lsrs r0, 31 - adds r1, r0 - asrs r1, 1 - negs r1, r1 - lsls r1, 16 - lsrs r7, r1, 16 - ldrb r0, [r6] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080DBBB6 - lsls r0, r4, 16 - negs r0, r0 - lsrs r4, r0, 16 -_080DBBB6: - ldrb r0, [r6] - movs r1, 0x2 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - strh r0, [r5, 0x20] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - adds r0, r7 - strh r0, [r5, 0x22] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - bgt _080DBBE2 - movs r0, 0x10 - strh r0, [r5, 0x22] -_080DBBE2: - ldr r1, _080DBBF8 @ =sub_80DBC00 - adds r0, r5, 0 - bl StoreSpriteCallbackInData - ldr r0, _080DBBFC @ =sub_8078600 - str r0, [r5, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DBBF4: .4byte gAnimBankAttacker -_080DBBF8: .4byte sub_80DBC00 -_080DBBFC: .4byte sub_8078600 - thumb_func_end sub_80DBB70 - - thumb_func_start sub_80DBC00 -sub_80DBC00: @ 80DBC00 - push {r4,lr} - adds r4, r0, 0 - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4, 0x1] - ldr r0, _080DBC2C @ =gUnknown_083DA888 - str r0, [r4, 0x10] - movs r0, 0 - strh r0, [r4, 0x2E] - adds r0, r4, 0 - bl InitSpriteAffineAnim - ldr r0, _080DBC30 @ =sub_80DBC34 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DBC2C: .4byte gUnknown_083DA888 -_080DBC30: .4byte sub_80DBC34 - thumb_func_end sub_80DBC00 - - thumb_func_start sub_80DBC34 -sub_80DBC34: @ 80DBC34 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080DBC46 - cmp r0, 0x1 - beq _080DBC74 - b _080DBC8C -_080DBC46: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080DBC8C - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - ldrb r1, [r4, 0x1] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - strb r0, [r4, 0x1] - movs r0, 0x12 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _080DBC8C -_080DBC74: - ldrh r0, [r4, 0x30] - subs r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _080DBC8C - adds r0, r4, 0 - bl DestroyAnimSprite -_080DBC8C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80DBC34 - - thumb_func_start sub_80DBC94 -sub_80DBC94: @ 80DBC94 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, _080DBCC4 @ =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBankSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - strh r1, [r4, 0x8] - ldr r2, _080DBCC8 @ =gUnknown_083DA8A4 - adds r0, r4, 0 - bl sub_80798F4 - ldr r0, _080DBCCC @ =sub_80DBCD0 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DBCC4: .4byte gTasks -_080DBCC8: .4byte gUnknown_083DA8A4 -_080DBCCC: .4byte sub_80DBCD0 - thumb_func_end sub_80DBC94 - - thumb_func_start sub_80DBCD0 -sub_80DBCD0: @ 80DBCD0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, _080DBCF8 @ =gTasks - adds r0, r1 - bl sub_807992C - lsls r0, 24 - cmp r0, 0 - bne _080DBCF0 - adds r0, r4, 0 - bl DestroyAnimVisualTask -_080DBCF0: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DBCF8: .4byte gTasks - thumb_func_end sub_80DBCD0 - - thumb_func_start sub_80DBCFC -sub_80DBCFC: @ 80DBCFC - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, _080DBD48 @ =gTasks - adds r4, r1, r0 - movs r0, 0 - bl GetAnimBankSpriteId - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - strh r0, [r4, 0x8] - strh r1, [r4, 0xA] - strh r1, [r4, 0xC] - ldr r0, _080DBD4C @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - movs r1, 0x8 - cmp r0, 0 - beq _080DBD30 - movs r1, 0x4 -_080DBD30: - strh r1, [r4, 0xE] - ldrb r1, [r4, 0x8] - ldr r2, _080DBD50 @ =gUnknown_083DA8C4 - adds r0, r4, 0 - bl sub_80798F4 - ldr r0, _080DBD54 @ =sub_80DBD58 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DBD48: .4byte gTasks -_080DBD4C: .4byte gAnimBankAttacker -_080DBD50: .4byte gUnknown_083DA8C4 -_080DBD54: .4byte sub_80DBD58 - thumb_func_end sub_80DBCFC - - thumb_func_start sub_80DBD58 -sub_80DBD58: @ 80DBD58 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, _080DBD78 @ =gTasks - adds r4, r0, r1 - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080DBD7C - cmp r0, 0x1 - beq _080DBD98 - b _080DBDF6 - .align 2, 0 -_080DBD78: .4byte gTasks -_080DBD7C: - adds r0, r4, 0 - bl sub_807992C - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _080DBDF6 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - b _080DBDF6 -_080DBD98: - movs r1, 0xE - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080DBDC0 - ldr r2, _080DBDBC @ =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - subs r1, 0x8 - strh r1, [r0, 0x26] - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - b _080DBDF6 - .align 2, 0 -_080DBDBC: .4byte gSprites -_080DBDC0: - ldr r3, _080DBDFC @ =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0x88 - lsls r1, 1 - strh r1, [r0, 0x20] - ldrb r0, [r4, 0x8] - bl sub_8078F40 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_080DBDF6: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DBDFC: .4byte gSprites - thumb_func_end sub_80DBD58 - - thumb_func_start sub_80DBE00 -sub_80DBE00: @ 80DBE00 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, _080DBE84 @ =gTasks - adds r5, r1, r0 - movs r0, 0 - movs r7, 0x10 - strh r7, [r5, 0xE] - strh r0, [r5, 0x10] - ldr r4, _080DBE88 @ =gAnimBankAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x24] - ldrb r0, [r4] - movs r1, 0x1 - bl sub_807A100 - lsls r0, 16 - asrs r0, 16 - movs r1, 0x3 - bl __divsi3 - lsls r0, 16 - lsrs r6, r0, 16 - ldrb r0, [r4] - movs r1, 0 - bl sub_807A100 - lsls r0, 16 - asrs r0, 16 - movs r1, 0x3 - bl __divsi3 - lsls r0, 16 - lsrs r0, 16 - adds r1, r0, 0 - cmp r0, r6 - bcs _080DBE6A - adds r1, r6, 0 -_080DBE6A: - strh r1, [r5, 0x20] - ldr r1, _080DBE8C @ =REG_BLDCNT - movs r2, 0xFD - lsls r2, 6 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _080DBE90 @ =REG_BLDALPHA - strh r7, [r0] - ldr r0, _080DBE94 @ =sub_80DBE98 - str r0, [r5] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DBE84: .4byte gTasks -_080DBE88: .4byte gAnimBankAttacker -_080DBE8C: .4byte REG_BLDCNT -_080DBE90: .4byte REG_BLDALPHA -_080DBE94: .4byte sub_80DBE98 - thumb_func_end sub_80DBE00 - - thumb_func_start sub_80DBE98 -sub_80DBE98: @ 80DBE98 - push {r4-r6,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, _080DBEBC @ =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _080DBF98 - cmp r1, 0x1 - bgt _080DBEC0 - cmp r1, 0 - beq _080DBECE - b _080DC014 - .align 2, 0 -_080DBEBC: .4byte gTasks -_080DBEC0: - cmp r1, 0x2 - bne _080DBEC6 - b _080DBFF4 -_080DBEC6: - cmp r1, 0x3 - bne _080DBECC - b _080DC004 -_080DBECC: - b _080DC014 -_080DBECE: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - bgt _080DBEDE - b _080DC014 -_080DBEDE: - strh r1, [r4, 0xA] - ldr r0, _080DBF1C @ =gSpriteTemplate_83DA8DC - movs r2, 0x22 - ldrsh r1, [r4, r2] - movs r3, 0x24 - ldrsh r2, [r4, r3] - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - movs r0, 0xC - ldrsh r1, [r4, r0] - adds r1, 0x8 - lsls r1, 1 - adds r0, r4, 0 - adds r0, 0x8 - adds r0, r1 - strh r2, [r0] - cmp r2, 0x40 - beq _080DBF82 - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080DBF3C - cmp r0, 0x1 - bgt _080DBF20 - cmp r0, 0 - beq _080DBF2A - b _080DBF82 - .align 2, 0 -_080DBF1C: .4byte gSpriteTemplate_83DA8DC -_080DBF20: - cmp r0, 0x2 - beq _080DBF54 - cmp r0, 0x3 - beq _080DBF6C - b _080DBF82 -_080DBF2A: - ldr r0, _080DBF38 @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r4, 0x20] - b _080DBF7A - .align 2, 0 -_080DBF38: .4byte gSprites -_080DBF3C: - ldr r0, _080DBF50 @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r4, 0x20] - negs r0, r0 - strh r0, [r1, 0x24] - ldrh r0, [r4, 0x20] - b _080DBF80 - .align 2, 0 -_080DBF50: .4byte gSprites -_080DBF54: - ldr r1, _080DBF68 @ =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r4, 0x20] - strh r1, [r0, 0x24] - ldrh r1, [r4, 0x20] - strh r1, [r0, 0x26] - b _080DBF82 - .align 2, 0 -_080DBF68: .4byte gSprites -_080DBF6C: - ldr r0, _080DBF94 @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r4, 0x20] - negs r0, r0 -_080DBF7A: - strh r0, [r1, 0x24] - ldrh r0, [r4, 0x20] - negs r0, r0 -_080DBF80: - strh r0, [r1, 0x26] -_080DBF82: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - bne _080DC014 - b _080DBFF4 - .align 2, 0 -_080DBF94: .4byte gSprites -_080DBF98: - ldrh r0, [r4, 0xA] - ands r1, r0 - cmp r1, 0 - beq _080DBFA8 - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - b _080DBFAE -_080DBFA8: - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] -_080DBFAE: - ldr r2, _080DBFFC @ =REG_BLDALPHA - ldrh r0, [r4, 0x10] - lsls r0, 8 - ldrh r1, [r4, 0xE] - orrs r0, r1 - strh r0, [r2] - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x20 - bne _080DC014 - movs r5, 0x8 - adds r6, r4, 0 - adds r6, 0x8 -_080DBFCE: - lsls r0, r5, 1 - adds r1, r6, r0 - movs r2, 0 - ldrsh r0, [r1, r2] - cmp r0, 0x40 - beq _080DBFEA - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _080DC000 @ =gSprites - adds r0, r1 - bl DestroySprite -_080DBFEA: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0xC - bls _080DBFCE -_080DBFF4: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080DC014 - .align 2, 0 -_080DBFFC: .4byte REG_BLDALPHA -_080DC000: .4byte gSprites -_080DC004: - ldr r0, _080DC01C @ =REG_BLDALPHA - movs r1, 0 - strh r1, [r0] - subs r0, 0x2 - strh r1, [r0] - adds r0, r2, 0 - bl DestroyAnimVisualTask -_080DC014: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DC01C: .4byte REG_BLDALPHA - thumb_func_end sub_80DBE98 - - thumb_func_start sub_80DC020 -sub_80DC020: @ 80DC020 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x30 - ldrsh r1, [r4, r0] - movs r2, 0x2E - ldrsh r0, [r4, r2] - subs r0, 0xA - cmp r1, r0 - ble _080DC04A - ldrh r0, [r4, 0x30] - movs r1, 0x1 - ands r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_080DC04A: - movs r0, 0x30 - ldrsh r1, [r4, r0] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _080DC05C - adds r0, r4, 0 - bl DestroyAnimSprite -_080DC05C: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80DC020 - - thumb_func_start sub_80DC068 -sub_80DC068: @ 80DC068 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, _080DC0A4 @ =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _080DC094 - ldr r4, _080DC0A8 @ =gAnimBankAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] -_080DC094: - ldrh r0, [r6, 0x2] - strh r0, [r5, 0x2E] - ldr r0, _080DC0AC @ =sub_80DC020 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DC0A4: .4byte gBattleAnimArgs -_080DC0A8: .4byte gAnimBankAttacker -_080DC0AC: .4byte sub_80DC020 - thumb_func_end sub_80DC068 - - thumb_func_start sub_80DC0B0 -sub_80DC0B0: @ 80DC0B0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, _080DC10C @ =gTasks - adds r5, r1, r0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080DC154 - ldr r0, _080DC110 @ =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - bne _080DC120 - ldr r0, _080DC114 @ =0x0000fff6 - strh r0, [r5, 0x1C] - ldr r4, _080DC118 @ =gAnimBankTarget - ldrb r0, [r4] - movs r1, 0x5 - bl sub_807A100 - subs r0, 0x8 - strh r0, [r5, 0x1E] - ldrb r0, [r4] - movs r1, 0x2 - bl sub_807A100 - adds r0, 0x8 - strh r0, [r5, 0x20] - ldr r4, _080DC11C @ =gAnimBankAttacker - ldrb r0, [r4] - movs r1, 0x5 - bl sub_807A100 - subs r0, 0x8 - strh r0, [r5, 0x22] - ldrb r0, [r4] - movs r1, 0x2 - bl sub_807A100 - adds r0, 0x8 - b _080DC1DE - .align 2, 0 -_080DC10C: .4byte gTasks -_080DC110: .4byte gBattleAnimArgs -_080DC114: .4byte 0x0000fff6 -_080DC118: .4byte gAnimBankTarget -_080DC11C: .4byte gAnimBankAttacker -_080DC120: - movs r0, 0xA - strh r0, [r5, 0x1C] - ldr r4, _080DC14C @ =gAnimBankAttacker - ldrb r0, [r4] - movs r1, 0x4 - bl sub_807A100 - adds r0, 0x8 - strh r0, [r5, 0x1E] - ldrb r0, [r4] - movs r1, 0x3 - bl sub_807A100 - subs r0, 0x8 - strh r0, [r5, 0x20] - ldr r4, _080DC150 @ =gAnimBankTarget - ldrb r0, [r4] - movs r1, 0x4 - bl sub_807A100 - adds r0, 0x8 - b _080DC1D2 - .align 2, 0 -_080DC14C: .4byte gAnimBankAttacker -_080DC150: .4byte gAnimBankTarget -_080DC154: - ldr r0, _080DC198 @ =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - bne _080DC1A8 - ldr r0, _080DC19C @ =0x0000fff6 - strh r0, [r5, 0x1C] - ldr r4, _080DC1A0 @ =gAnimBankTarget - ldrb r0, [r4] - movs r1, 0x4 - bl sub_807A100 - adds r0, 0x8 - strh r0, [r5, 0x1E] - ldrb r0, [r4] - movs r1, 0x2 - bl sub_807A100 - adds r0, 0x8 - strh r0, [r5, 0x20] - ldr r4, _080DC1A4 @ =gAnimBankAttacker - ldrb r0, [r4] - movs r1, 0x4 - bl sub_807A100 - adds r0, 0x8 - strh r0, [r5, 0x22] - ldrb r0, [r4] - movs r1, 0x2 - bl sub_807A100 - adds r0, 0x8 - b _080DC1DE - .align 2, 0 -_080DC198: .4byte gBattleAnimArgs -_080DC19C: .4byte 0x0000fff6 -_080DC1A0: .4byte gAnimBankTarget -_080DC1A4: .4byte gAnimBankAttacker -_080DC1A8: - movs r0, 0xA - strh r0, [r5, 0x1C] - ldr r4, _080DC1F0 @ =gAnimBankAttacker - ldrb r0, [r4] - movs r1, 0x5 - bl sub_807A100 - subs r0, 0x8 - strh r0, [r5, 0x1E] - ldrb r0, [r4] - movs r1, 0x3 - bl sub_807A100 - subs r0, 0x8 - strh r0, [r5, 0x20] - ldr r4, _080DC1F4 @ =gAnimBankTarget - ldrb r0, [r4] - movs r1, 0x5 - bl sub_807A100 - subs r0, 0x8 -_080DC1D2: - strh r0, [r5, 0x22] - ldrb r0, [r4] - movs r1, 0x3 - bl sub_807A100 - subs r0, 0x8 -_080DC1DE: - strh r0, [r5, 0x24] - movs r0, 0x6 - strh r0, [r5, 0xA] - ldr r0, _080DC1F8 @ =sub_80DC1FC - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DC1F0: .4byte gAnimBankAttacker -_080DC1F4: .4byte gAnimBankTarget -_080DC1F8: .4byte sub_80DC1FC - thumb_func_end sub_80DC0B0 - - thumb_func_start sub_80DC1FC -sub_80DC1FC: @ 80DC1FC - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, _080DC21C @ =gTasks - adds r5, r0, r1 - movs r0, 0x8 - ldrsh r1, [r5, r0] - cmp r1, 0 - beq _080DC220 - cmp r1, 0x1 - beq _080DC294 - b _080DC2A8 - .align 2, 0 -_080DC21C: .4byte gTasks -_080DC220: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - ble _080DC2A8 - strh r1, [r5, 0xA] - ldr r0, _080DC28C @ =gSpriteTemplate_83DA9AC - movs r2, 0x1E - ldrsh r1, [r5, r2] - movs r3, 0x20 - ldrsh r2, [r5, r3] - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _080DC274 - ldr r0, _080DC290 @ =gSprites - lsls r4, r1, 4 - adds r4, r1 - lsls r4, 2 - adds r4, r0 - movs r0, 0x10 - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x22] - strh r0, [r4, 0x32] - ldrh r0, [r5, 0x24] - strh r0, [r4, 0x36] - ldrh r0, [r5, 0x1C] - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl sub_80786EC - ldrb r0, [r5, 0xC] - movs r1, 0x3 - ands r1, r0 - adds r0, r4, 0 - bl StartSpriteAffineAnim -_080DC274: - ldrh r0, [r5, 0xC] - adds r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - bne _080DC2A8 - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _080DC2A8 - .align 2, 0 -_080DC28C: .4byte gSpriteTemplate_83DA9AC -_080DC290: .4byte gSprites -_080DC294: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x11 - ble _080DC2A8 - adds r0, r2, 0 - bl DestroyAnimVisualTask -_080DC2A8: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80DC1FC - - thumb_func_start sub_80DC2B0 -sub_80DC2B0: @ 80DC2B0 - push {r4,lr} - adds r4, r0, 0 - bl sub_8078718 - lsls r0, 24 - cmp r0, 0 - beq _080DC2CE - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r0, r4, 0 - bl DestroySprite -_080DC2CE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80DC2B0 - - thumb_func_start sub_80DC2D4 -sub_80DC2D4: @ 80DC2D4 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, _080DC30C @ =gTasks - adds r4, r1, r0 - ldr r0, _080DC310 @ =gAnimBankTarget - ldrb r0, [r0] - bl sub_8077FC0 - lsls r0, 24 - lsrs r1, r0, 24 - adds r0, r1, 0 - subs r0, 0x20 - strh r0, [r4, 0x24] - ldr r0, _080DC314 @ =gBattleAnimArgs - movs r2, 0 - ldrsh r0, [r0, r2] - cmp r0, 0x1 - beq _080DC32A - cmp r0, 0x1 - bgt _080DC318 - cmp r0, 0 - beq _080DC31E - b _080DC346 - .align 2, 0 -_080DC30C: .4byte gTasks -_080DC310: .4byte gAnimBankTarget -_080DC314: .4byte gBattleAnimArgs -_080DC318: - cmp r0, 0x2 - beq _080DC336 - b _080DC346 -_080DC31E: - movs r0, 0x2 - strh r0, [r4, 0x1E] - movs r0, 0x5 - strh r0, [r4, 0x20] - movs r0, 0x40 - b _080DC33E -_080DC32A: - movs r0, 0x2 - strh r0, [r4, 0x1E] - movs r0, 0x5 - strh r0, [r4, 0x20] - movs r0, 0xC0 - b _080DC33E -_080DC336: - movs r0, 0x4 - strh r0, [r4, 0x1E] - strh r0, [r4, 0x20] - movs r0, 0 -_080DC33E: - strh r0, [r4, 0x22] - adds r0, r1, 0 - adds r0, 0x20 - strh r0, [r4, 0x26] -_080DC346: - movs r1, 0x24 - ldrsh r0, [r4, r1] - cmp r0, 0 - bge _080DC352 - movs r0, 0 - strh r0, [r4, 0x24] -_080DC352: - ldr r0, _080DC36C @ =gAnimBankTarget - ldrb r0, [r0] - bl GetBankIdentity_permutated - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080DC378 - ldr r0, _080DC370 @ =gBattle_BG1_X - ldrh r0, [r0] - strh r0, [r4, 0x1C] - ldr r0, _080DC374 @ =REG_BG1HOFS - b _080DC380 - .align 2, 0 -_080DC36C: .4byte gAnimBankTarget -_080DC370: .4byte gBattle_BG1_X -_080DC374: .4byte REG_BG1HOFS -_080DC378: - ldr r0, _080DC3E0 @ =gBattle_BG2_X - ldrh r0, [r0] - strh r0, [r4, 0x1C] - ldr r0, _080DC3E4 @ =REG_BG2HOFS -_080DC380: - str r0, [sp] - ldrh r1, [r4, 0x24] - lsls r3, r1, 16 - asrs r1, r3, 16 - movs r2, 0x24 - ldrsh r0, [r4, r2] - adds r0, 0x40 - cmp r1, r0 - bgt _080DC3BA - ldr r5, _080DC3E8 @ =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 -_080DC39A: - asrs r3, 16 - lsls r1, r3, 1 - adds r2, r1, r5 - ldrh r0, [r4, 0x1C] - strh r0, [r2] - adds r1, r6 - ldrh r0, [r4, 0x1C] - strh r0, [r1] - adds r3, 0x1 - lsls r3, 16 - asrs r1, r3, 16 - movs r2, 0x24 - ldrsh r0, [r4, r2] - adds r0, 0x40 - cmp r1, r0 - ble _080DC39A -_080DC3BA: - ldr r0, _080DC3EC @ =0xa2600001 - str r0, [sp, 0x4] - mov r1, sp - movs r2, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r2, [r0, 0x9] - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - ldr r0, _080DC3F0 @ =sub_80DC3F4 - str r0, [r4] - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DC3E0: .4byte gBattle_BG2_X -_080DC3E4: .4byte REG_BG2HOFS -_080DC3E8: .4byte gScanlineEffectRegBuffers -_080DC3EC: .4byte 0xa2600001 -_080DC3F0: .4byte sub_80DC3F4 - thumb_func_end sub_80DC2D4 - - thumb_func_start sub_80DC3F4 -sub_80DC3F4: @ 80DC3F4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, _080DC41C @ =gTasks - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _080DC4CE - cmp r0, 0x1 - bgt _080DC420 - cmp r0, 0 - beq _080DC426 - b _080DC4E6 - .align 2, 0 -_080DC41C: .4byte gTasks -_080DC420: - cmp r0, 0x2 - beq _080DC4E0 - b _080DC4E6 -_080DC426: - ldrh r3, [r5, 0x22] - ldrh r4, [r5, 0x24] - movs r2, 0x24 - ldrsh r1, [r5, r2] - movs r2, 0x26 - ldrsh r0, [r5, r2] - cmp r1, r0 - bgt _080DC4BE - ldr r0, _080DC470 @ =gSineTable - mov r9, r0 - movs r7, 0x3 - ldr r1, _080DC474 @ =gScanlineEffectRegBuffers - mov r12, r1 - movs r2, 0xF0 - lsls r2, 3 - add r2, r12 - mov r8, r2 -_080DC448: - lsls r2, r3, 16 - asrs r0, r2, 15 - add r0, r9 - movs r3, 0 - ldrsh r0, [r0, r3] - movs r3, 0x20 - ldrsh r1, [r5, r3] - asrs r0, r1 - lsls r0, 16 - lsrs r1, r0, 16 - asrs r3, r0, 16 - adds r6, r2, 0 - cmp r3, 0 - ble _080DC478 - ldrh r1, [r5, 0xA] - adds r0, r7, 0 - ands r0, r1 - adds r0, r3, r0 - b _080DC484 - .align 2, 0 -_080DC470: .4byte gSineTable -_080DC474: .4byte gScanlineEffectRegBuffers -_080DC478: - cmp r3, 0 - bge _080DC488 - ldrh r1, [r5, 0xA] - adds r0, r7, 0 - ands r0, r1 - subs r0, r3, r0 -_080DC484: - lsls r0, 16 - lsrs r1, r0, 16 -_080DC488: - lsls r2, r4, 16 - asrs r2, 16 - lsls r3, r2, 1 - mov r0, r12 - adds r4, r3, r0 - ldrh r0, [r5, 0x1C] - lsls r1, 16 - asrs r1, 16 - adds r0, r1, r0 - strh r0, [r4] - add r3, r8 - ldrh r0, [r5, 0x1C] - adds r1, r0 - strh r1, [r3] - asrs r0, r6, 16 - ldrh r1, [r5, 0x1E] - adds r0, r1 - lsls r0, 16 - lsrs r3, r0, 16 - adds r2, 0x1 - lsls r2, 16 - lsrs r4, r2, 16 - asrs r2, 16 - movs r1, 0x26 - ldrsh r0, [r5, r1] - cmp r2, r0 - ble _080DC448 -_080DC4BE: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x17 - ble _080DC4E6 - b _080DC4D4 -_080DC4CE: - ldr r1, _080DC4DC @ =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] -_080DC4D4: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _080DC4E6 - .align 2, 0 -_080DC4DC: .4byte gScanlineEffect -_080DC4E0: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_080DC4E6: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80DC3F4 - - thumb_func_start sub_80DC4F4 -sub_80DC4F4: @ 80DC4F4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r4, r0, 24 - mov r8, r4 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, _080DC528 @ =gTasks - adds r7, r0, r1 - bl AllocOamMatrix - lsls r0, 24 - lsrs r5, r0, 24 - mov r10, r5 - adds r6, r5, 0 - cmp r6, 0xFF - bne _080DC52C - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _080DC5D6 - .align 2, 0 -_080DC528: .4byte gTasks -_080DC52C: - ldr r1, _080DC550 @ =gBattleAnimArgs - ldrb r0, [r1] - bl duplicate_obj_of_side_rel2move_in_transparent_mode - lsls r0, 16 - lsrs r1, r0, 16 - mov r9, r1 - asrs r0, 16 - cmp r0, 0 - bge _080DC554 - adds r0, r5, 0 - bl FreeOamMatrix - mov r0, r8 - bl DestroyAnimVisualTask - b _080DC5D6 - .align 2, 0 -_080DC550: .4byte gBattleAnimArgs -_080DC554: - ldr r2, _080DC5E4 @ =gSprites - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - adds r0, r2, 0 - adds r0, 0x1C - adds r0, r4, r0 - ldr r1, _080DC5E8 @ =SpriteCallbackDummy - str r1, [r0] - adds r4, r2 - ldrb r0, [r4, 0x1] - movs r1, 0x3 - orrs r0, r1 - strb r0, [r4, 0x1] - movs r0, 0x1F - ands r6, r0 - lsls r2, r6, 1 - ldrb r1, [r4, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x3] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - adds r1, r4, 0 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - mov r1, r9 - lsls r0, r1, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrb r3, [r4, 0x1] - lsrs r1, r3, 6 - ldrb r2, [r4, 0x3] - lsrs r2, 6 - lsls r3, 30 - lsrs r3, 30 - adds r0, r4, 0 - bl CalcCenterToCornerVec - ldr r1, _080DC5EC @ =gBattleAnimArgs - ldrb r0, [r1] - bl GetAnimBankSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7, 0x22] - mov r0, r10 - strh r0, [r7, 0x24] - mov r1, r9 - strh r1, [r7, 0x26] - ldr r0, _080DC5F0 @ =sub_80DC5F4 - str r0, [r7] -_080DC5D6: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DC5E4: .4byte gSprites -_080DC5E8: .4byte SpriteCallbackDummy -_080DC5EC: .4byte gBattleAnimArgs -_080DC5F0: .4byte sub_80DC5F4 - thumb_func_end sub_80DC4F4 - - thumb_func_start sub_80DC5F4 -sub_80DC5F4: @ 80DC5F4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, _080DC618 @ =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080DC678 - cmp r0, 0x1 - bgt _080DC61C - cmp r0, 0 - beq _080DC626 - b _080DC6F8 - .align 2, 0 -_080DC618: .4byte gTasks -_080DC61C: - cmp r0, 0x2 - beq _080DC6C8 - cmp r0, 0x3 - beq _080DC6E8 - b _080DC6F8 -_080DC626: - ldrh r0, [r4, 0xA] - adds r0, 0x4 - strh r0, [r4, 0xA] - ldr r1, _080DC674 @ =gSineTable - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 16 - asrs r1, 17 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - subs r0, r1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0xC - ldrsh r2, [r4, r1] - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x22] - lsls r1, 24 - lsrs r1, 24 - bl sub_8079AB8 - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0x30 - bne _080DC6F8 - b _080DC6DA - .align 2, 0 -_080DC674: .4byte gSineTable -_080DC678: - ldrh r0, [r4, 0xA] - subs r0, 0x4 - strh r0, [r4, 0xA] - ldr r1, _080DC6C4 @ =gSineTable - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 16 - asrs r1, 17 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - subs r0, r1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0xC - ldrsh r2, [r4, r1] - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x22] - lsls r1, 24 - lsrs r1, 24 - bl sub_8079AB8 - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _080DC6F8 - b _080DC6DA - .align 2, 0 -_080DC6C4: .4byte gSineTable -_080DC6C8: - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _080DC6E4 @ =gSprites - adds r0, r1 - bl obj_delete_but_dont_free_vram -_080DC6DA: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080DC6F8 - .align 2, 0 -_080DC6E4: .4byte gSprites -_080DC6E8: - ldrh r0, [r4, 0x24] - lsls r0, 24 - lsrs r0, 24 - bl FreeOamMatrix - adds r0, r5, 0 - bl DestroyAnimVisualTask -_080DC6F8: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80DC5F4 - - thumb_func_start sub_80DC700 -sub_80DC700: @ 80DC700 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _080DC778 - cmp r0, 0x1 - bgt _080DC716 - cmp r0, 0 - beq _080DC720 - b _080DC818 -_080DC716: - cmp r0, 0x2 - beq _080DC7AA - cmp r0, 0x3 - beq _080DC808 - b _080DC818 -_080DC720: - ldr r4, _080DC76C @ =gAnimBankAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBankPosition - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080DC74E - ldrh r0, [r5, 0x22] - adds r0, 0xC - strh r0, [r5, 0x22] -_080DC74E: - movs r0, 0x8 - strh r0, [r5, 0x30] - ldr r1, _080DC770 @ =REG_BLDCNT - movs r2, 0xFD - lsls r2, 6 - adds r0, r2, 0 - strh r0, [r1] - ldr r2, _080DC774 @ =REG_BLDALPHA - ldrh r1, [r5, 0x30] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r0, r1 - strh r0, [r2] - b _080DC7A2 - .align 2, 0 -_080DC76C: .4byte gAnimBankAttacker -_080DC770: .4byte REG_BLDCNT -_080DC774: .4byte REG_BLDALPHA -_080DC778: - adds r0, r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080DC818 - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xCB - bl PlaySE12WithPanning - adds r0, r5, 0 - movs r1, 0x1 - bl ChangeSpriteAffineAnim -_080DC7A2: - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _080DC818 -_080DC7AA: - ldrh r0, [r5, 0x32] - adds r1, r0, 0x1 - strh r1, [r5, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _080DC7E8 - movs r0, 0 - strh r0, [r5, 0x32] - ldrh r1, [r5, 0x30] - subs r1, 0x1 - strh r1, [r5, 0x30] - ldr r2, _080DC804 @ =REG_BLDALPHA - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - strh r1, [r2] - movs r1, 0x30 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _080DC7E8 - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_080DC7E8: - movs r0, 0xE0 - lsls r0, 2 - adds r2, r0, 0 - ldrh r1, [r5, 0x34] - adds r2, r1 - lsls r1, r2, 16 - asrs r1, 24 - ldrh r0, [r5, 0x26] - subs r0, r1 - strh r0, [r5, 0x26] - movs r0, 0xFF - ands r2, r0 - strh r2, [r5, 0x34] - b _080DC818 - .align 2, 0 -_080DC804: .4byte REG_BLDALPHA -_080DC808: - ldr r0, _080DC820 @ =REG_BLDCNT - movs r1, 0 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, r5, 0 - bl DestroyAnimSprite -_080DC818: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DC820: .4byte REG_BLDCNT - thumb_func_end sub_80DC700 - - .align 2, 0 @ Don't pad with nop. |