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-rw-r--r--asm/psychic.s2183
1 files changed, 0 insertions, 2183 deletions
diff --git a/asm/psychic.s b/asm/psychic.s
deleted file mode 100644
index f91ce950e..000000000
--- a/asm/psychic.s
+++ /dev/null
@@ -1,2183 +0,0 @@
- .include "constants/gba_constants.inc"
- .include "include/macros.inc"
-
- .syntax unified
-
- .text
-
- @ psychic
-
- thumb_func_start sub_80DB74C
-sub_80DB74C: @ 80DB74C
- push {r4-r7,lr}
- adds r6, r0, 0
- ldr r0, _080DB804 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _080DB768
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080DB77E
-_080DB768:
- ldrb r1, [r6, 0x5]
- movs r0, 0xD
- negs r0, r0
- ands r0, r1
- movs r1, 0x8
- orrs r0, r1
- strb r0, [r6, 0x5]
- adds r1, r6, 0
- adds r1, 0x43
- movs r0, 0xC8
- strb r0, [r1]
-_080DB77E:
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080DB7DA
- movs r0, 0x1
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r4, r0, 24
- adds r7, r4, 0
- adds r0, r4, 0
- bl GetBankIdentity_permutated
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x1
- eors r0, r1
- negs r1, r0
- orrs r1, r0
- lsrs r5, r1, 31
- adds r0, r4, 0
- bl IsAnimBankSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _080DB7BC
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8076034
-_080DB7BC:
- movs r0, 0x2
- adds r4, r0, 0
- eors r4, r7
- adds r0, r4, 0
- bl IsAnimBankSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _080DB7DA
- movs r0, 0x1
- eors r5, r0
- adds r0, r4, 0
- adds r1, r5, 0
- bl sub_8076034
-_080DB7DA:
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080DB810
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _080DB810
- ldr r0, _080DB804 @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080DB808
- movs r0, 0x48
- strh r0, [r6, 0x20]
- movs r0, 0x50
- b _080DB84A
- .align 2, 0
-_080DB804: .4byte gAnimBankAttacker
-_080DB808:
- movs r0, 0xB0
- strh r0, [r6, 0x20]
- movs r0, 0x28
- b _080DB84A
-_080DB810:
- ldr r5, _080DB880 @ =gAnimBankAttacker
- ldrb r0, [r5]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _080DB826
- ldr r1, _080DB884 @ =gBattleAnimArgs
- ldrh r0, [r1]
- negs r0, r0
- strh r0, [r1]
-_080DB826:
- ldrb r0, [r5]
- movs r1, 0
- bl GetBankPosition
- lsls r0, 24
- ldr r4, _080DB884 @ =gBattleAnimArgs
- lsrs r0, 24
- ldrh r1, [r4]
- adds r0, r1
- strh r0, [r6, 0x20]
- ldrb r0, [r5]
- movs r1, 0x1
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- ldrh r4, [r4, 0x2]
- adds r0, r4
-_080DB84A:
- strh r0, [r6, 0x22]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080DB85C
- ldrh r0, [r6, 0x22]
- adds r0, 0x9
- strh r0, [r6, 0x22]
-_080DB85C:
- ldr r0, _080DB884 @ =gBattleAnimArgs
- ldrh r0, [r0, 0x4]
- bl IndexOfSpritePaletteTag
- lsls r0, 24
- lsrs r0, 20
- movs r1, 0x80
- lsls r1, 1
- adds r0, r1
- strh r0, [r6, 0x2E]
- ldr r1, _080DB888 @ =sub_80DB88C
- str r1, [r6, 0x1C]
- adds r0, r6, 0
- bl _call_via_r1
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080DB880: .4byte gAnimBankAttacker
-_080DB884: .4byte gBattleAnimArgs
-_080DB888: .4byte sub_80DB88C
- thumb_func_end sub_80DB74C
-
- thumb_func_start sub_80DB88C
-sub_80DB88C: @ 80DB88C
- push {lr}
- adds r3, r0, 0
- ldr r2, _080DB8B0 @ =REG_BLDALPHA
- ldrh r1, [r3, 0x34]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r0, r1
- strh r0, [r2]
- ldrh r1, [r3, 0x34]
- movs r2, 0x34
- ldrsh r0, [r3, r2]
- cmp r0, 0xD
- bne _080DB8B8
- ldr r0, _080DB8B4 @ =sub_80DB8C0
- str r0, [r3, 0x1C]
- b _080DB8BC
- .align 2, 0
-_080DB8B0: .4byte REG_BLDALPHA
-_080DB8B4: .4byte sub_80DB8C0
-_080DB8B8:
- adds r0, r1, 0x1
- strh r0, [r3, 0x34]
-_080DB8BC:
- pop {r0}
- bx r0
- thumb_func_end sub_80DB88C
-
- thumb_func_start sub_80DB8C0
-sub_80DB8C0: @ 80DB8C0
- push {r4-r7,lr}
- adds r3, r0, 0
- ldrh r0, [r3, 0x30]
- adds r0, 0x1
- strh r0, [r3, 0x30]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x2
- bne _080DB91E
- movs r0, 0
- strh r0, [r3, 0x30]
- ldrh r4, [r3, 0x2E]
- ldr r1, _080DB924 @ =gPlttBufferFaded
- adds r0, r4, 0
- adds r0, 0x8
- lsls r0, 1
- adds r0, r1
- ldrh r7, [r0]
- movs r5, 0x8
- adds r6, r1, 0
- adds r1, r4, 0x7
- lsls r0, r4, 1
- adds r0, r6
- adds r2, r0, 0
- adds r2, 0x10
- lsls r1, 1
- adds r1, r6
-_080DB8F6:
- ldrh r0, [r1]
- strh r0, [r2]
- subs r1, 0x2
- subs r2, 0x2
- subs r5, 0x1
- cmp r5, 0
- bgt _080DB8F6
- adds r0, r4, 0x1
- lsls r0, 1
- adds r0, r6
- strh r7, [r0]
- ldrh r0, [r3, 0x32]
- adds r0, 0x1
- strh r0, [r3, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x10
- bne _080DB91E
- ldr r0, _080DB928 @ =sub_80DB92C
- str r0, [r3, 0x1C]
-_080DB91E:
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080DB924: .4byte gPlttBufferFaded
-_080DB928: .4byte sub_80DB92C
- thumb_func_end sub_80DB8C0
-
- thumb_func_start sub_80DB92C
-sub_80DB92C: @ 80DB92C
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r2, _080DB9D4 @ =REG_BLDALPHA
- ldrh r1, [r5, 0x34]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r0, r1
- strh r0, [r2]
- ldrh r0, [r5, 0x34]
- subs r0, 0x1
- strh r0, [r5, 0x34]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _080DB9CC
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080DB9BC
- movs r0, 0x1
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r4, r0, 24
- adds r6, r4, 0
- adds r0, r4, 0
- bl IsAnimBankSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _080DB98E
- ldr r2, _080DB9D8 @ =gSprites
- ldr r0, _080DB9DC @ =gObjectBankIDs
- adds r0, r4, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
-_080DB98E:
- movs r0, 0x2
- adds r4, r0, 0
- eors r4, r6
- adds r0, r4, 0
- bl IsAnimBankSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _080DB9BC
- ldr r2, _080DB9D8 @ =gSprites
- ldr r0, _080DB9DC @ =gObjectBankIDs
- adds r0, r4, r0
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
-_080DB9BC:
- adds r2, r5, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
- ldr r0, _080DB9E0 @ =sub_80DB9E4
- str r0, [r5, 0x1C]
-_080DB9CC:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080DB9D4: .4byte REG_BLDALPHA
-_080DB9D8: .4byte gSprites
-_080DB9DC: .4byte gObjectBankIDs
-_080DB9E0: .4byte sub_80DB9E4
- thumb_func_end sub_80DB92C
-
- thumb_func_start sub_80DB9E4
-sub_80DB9E4: @ 80DB9E4
- push {r4-r6,lr}
- adds r6, r0, 0
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080DBA3C
- movs r0, 0x1
- bl GetBankByIdentity
- lsls r0, 24
- lsrs r0, 24
- adds r4, r0, 0
- bl GetBankIdentity_permutated
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0x1
- eors r0, r1
- negs r1, r0
- orrs r1, r0
- lsrs r5, r1, 31
- adds r0, r4, 0
- bl IsAnimBankSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _080DBA22
- adds r0, r5, 0
- bl sub_8076464
-_080DBA22:
- movs r0, 0x2
- eors r4, r0
- adds r0, r4, 0
- bl IsAnimBankSpriteVisible
- lsls r0, 24
- cmp r0, 0
- beq _080DBA3C
- movs r0, 0x1
- eors r5, r0
- adds r0, r5, 0
- bl sub_8076464
-_080DBA3C:
- ldr r0, _080DBA48 @ =DestroyAnimSprite
- str r0, [r6, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080DBA48: .4byte DestroyAnimSprite
- thumb_func_end sub_80DB9E4
-
- thumb_func_start sub_80DBA4C
-sub_80DBA4C: @ 80DBA4C
- push {r4-r6,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080DBAD8
- ldr r5, _080DBA98 @ =gBattleAnimArgs
- movs r1, 0x6
- ldrsh r0, [r5, r1]
- movs r6, 0
- cmp r0, 0
- bne _080DBA66
- movs r6, 0x1
-_080DBA66:
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- bne _080DBAAE
- bl IsDoubleBattle
- lsls r0, 24
- cmp r0, 0
- beq _080DBAAE
- ldr r0, _080DBA9C @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080DBAA0
- ldrh r0, [r5]
- movs r1, 0x48
- subs r1, r0
- strh r1, [r4, 0x20]
- ldrh r0, [r5, 0x2]
- adds r0, 0x50
- strh r0, [r4, 0x22]
- b _080DBAD0
- .align 2, 0
-_080DBA98: .4byte gBattleAnimArgs
-_080DBA9C: .4byte gAnimBankAttacker
-_080DBAA0:
- ldrh r0, [r5]
- adds r0, 0xB0
- strh r0, [r4, 0x20]
- ldrh r0, [r5, 0x2]
- adds r0, 0x28
- strh r0, [r4, 0x22]
- b _080DBAD0
-_080DBAAE:
- ldr r0, _080DBAC4 @ =gBattleAnimArgs
- movs r1, 0x4
- ldrsh r0, [r0, r1]
- cmp r0, 0
- bne _080DBAC8
- adds r0, r4, 0
- adds r1, r6, 0
- bl sub_80787B0
- b _080DBAD0
- .align 2, 0
-_080DBAC4: .4byte gBattleAnimArgs
-_080DBAC8:
- adds r0, r4, 0
- adds r1, r6, 0
- bl sub_8078764
-_080DBAD0:
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _080DBAEC
-_080DBAD8:
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x30
- ands r0, r1
- cmp r0, 0
- beq _080DBAEC
- adds r0, r4, 0
- bl move_anim_8074EE0
-_080DBAEC:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_80DBA4C
-
- thumb_func_start sub_80DBAF4
-sub_80DBAF4: @ 80DBAF4
- push {r4,r5,lr}
- adds r5, r0, 0
- ldr r4, _080DBB3C @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _080DBB44
- adds r0, r5, 0
- movs r1, 0x1
- bl StartSpriteAnim
- ldrh r0, [r5, 0x20]
- subs r0, 0x28
- strh r0, [r5, 0x20]
- ldrh r0, [r5, 0x22]
- adds r0, 0xA
- strh r0, [r5, 0x22]
- ldr r0, _080DBB40 @ =0x0000ffff
- b _080DBB52
- .align 2, 0
-_080DBB3C: .4byte gAnimBankAttacker
-_080DBB40: .4byte 0x0000ffff
-_080DBB44:
- ldrh r0, [r5, 0x20]
- adds r0, 0x28
- strh r0, [r5, 0x20]
- ldrh r0, [r5, 0x22]
- subs r0, 0xA
- strh r0, [r5, 0x22]
- movs r0, 0x1
-_080DBB52:
- strh r0, [r5, 0x30]
- ldr r1, _080DBB68 @ =DestroyAnimSprite
- adds r0, r5, 0
- bl StoreSpriteCallbackInData
- ldr r0, _080DBB6C @ =sub_8078600
- str r0, [r5, 0x1C]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080DBB68: .4byte DestroyAnimSprite
-_080DBB6C: .4byte sub_8078600
- thumb_func_end sub_80DBAF4
-
- thumb_func_start sub_80DBB70
-sub_80DBB70: @ 80DBB70
- push {r4-r7,lr}
- adds r5, r0, 0
- ldr r6, _080DBBF4 @ =gAnimBankAttacker
- ldrb r0, [r6]
- movs r1, 0x1
- bl sub_807A100
- lsls r0, 16
- asrs r1, r0, 16
- lsrs r0, 31
- adds r1, r0
- lsls r1, 15
- lsrs r4, r1, 16
- ldrb r0, [r6]
- movs r1, 0
- bl sub_807A100
- lsls r0, 16
- asrs r1, r0, 16
- lsrs r0, 31
- adds r1, r0
- asrs r1, 1
- negs r1, r1
- lsls r1, 16
- lsrs r7, r1, 16
- ldrb r0, [r6]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080DBBB6
- lsls r0, r4, 16
- negs r0, r0
- lsrs r4, r0, 16
-_080DBBB6:
- ldrb r0, [r6]
- movs r1, 0x2
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- adds r0, r4
- strh r0, [r5, 0x20]
- ldrb r0, [r6]
- movs r1, 0x3
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- adds r0, r7
- strh r0, [r5, 0x22]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xF
- bgt _080DBBE2
- movs r0, 0x10
- strh r0, [r5, 0x22]
-_080DBBE2:
- ldr r1, _080DBBF8 @ =sub_80DBC00
- adds r0, r5, 0
- bl StoreSpriteCallbackInData
- ldr r0, _080DBBFC @ =sub_8078600
- str r0, [r5, 0x1C]
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080DBBF4: .4byte gAnimBankAttacker
-_080DBBF8: .4byte sub_80DBC00
-_080DBBFC: .4byte sub_8078600
- thumb_func_end sub_80DBB70
-
- thumb_func_start sub_80DBC00
-sub_80DBC00: @ 80DBC00
- push {r4,lr}
- adds r4, r0, 0
- ldrb r1, [r4, 0x1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- movs r1, 0x1
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldr r0, _080DBC2C @ =gUnknown_083DA888
- str r0, [r4, 0x10]
- movs r0, 0
- strh r0, [r4, 0x2E]
- adds r0, r4, 0
- bl InitSpriteAffineAnim
- ldr r0, _080DBC30 @ =sub_80DBC34
- str r0, [r4, 0x1C]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DBC2C: .4byte gUnknown_083DA888
-_080DBC30: .4byte sub_80DBC34
- thumb_func_end sub_80DBC00
-
- thumb_func_start sub_80DBC34
-sub_80DBC34: @ 80DBC34
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _080DBC46
- cmp r0, 0x1
- beq _080DBC74
- b _080DBC8C
-_080DBC46:
- adds r0, r4, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _080DBC8C
- ldrb r0, [r4, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- ldrb r1, [r4, 0x1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x1]
- movs r0, 0x12
- strh r0, [r4, 0x30]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- b _080DBC8C
-_080DBC74:
- ldrh r0, [r4, 0x30]
- subs r0, 0x1
- strh r0, [r4, 0x30]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x1
- negs r1, r1
- cmp r0, r1
- bne _080DBC8C
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080DBC8C:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80DBC34
-
- thumb_func_start sub_80DBC94
-sub_80DBC94: @ 80DBC94
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 2
- adds r4, r0
- lsls r4, 3
- ldr r0, _080DBCC4 @ =gTasks
- adds r4, r0
- movs r0, 0
- bl GetAnimBankSpriteId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- strh r1, [r4, 0x8]
- ldr r2, _080DBCC8 @ =gUnknown_083DA8A4
- adds r0, r4, 0
- bl sub_80798F4
- ldr r0, _080DBCCC @ =sub_80DBCD0
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DBCC4: .4byte gTasks
-_080DBCC8: .4byte gUnknown_083DA8A4
-_080DBCCC: .4byte sub_80DBCD0
- thumb_func_end sub_80DBC94
-
- thumb_func_start sub_80DBCD0
-sub_80DBCD0: @ 80DBCD0
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, _080DBCF8 @ =gTasks
- adds r0, r1
- bl sub_807992C
- lsls r0, 24
- cmp r0, 0
- bne _080DBCF0
- adds r0, r4, 0
- bl DestroyAnimVisualTask
-_080DBCF0:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DBCF8: .4byte gTasks
- thumb_func_end sub_80DBCD0
-
- thumb_func_start sub_80DBCFC
-sub_80DBCFC: @ 80DBCFC
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _080DBD48 @ =gTasks
- adds r4, r1, r0
- movs r0, 0
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0
- strh r0, [r4, 0x8]
- strh r1, [r4, 0xA]
- strh r1, [r4, 0xC]
- ldr r0, _080DBD4C @ =gAnimBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- movs r1, 0x8
- cmp r0, 0
- beq _080DBD30
- movs r1, 0x4
-_080DBD30:
- strh r1, [r4, 0xE]
- ldrb r1, [r4, 0x8]
- ldr r2, _080DBD50 @ =gUnknown_083DA8C4
- adds r0, r4, 0
- bl sub_80798F4
- ldr r0, _080DBD54 @ =sub_80DBD58
- str r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080DBD48: .4byte gTasks
-_080DBD4C: .4byte gAnimBankAttacker
-_080DBD50: .4byte gUnknown_083DA8C4
-_080DBD54: .4byte sub_80DBD58
- thumb_func_end sub_80DBCFC
-
- thumb_func_start sub_80DBD58
-sub_80DBD58: @ 80DBD58
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _080DBD78 @ =gTasks
- adds r4, r0, r1
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _080DBD7C
- cmp r0, 0x1
- beq _080DBD98
- b _080DBDF6
- .align 2, 0
-_080DBD78: .4byte gTasks
-_080DBD7C:
- adds r0, r4, 0
- bl sub_807992C
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x13
- ble _080DBDF6
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- b _080DBDF6
-_080DBD98:
- movs r1, 0xE
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _080DBDC0
- ldr r2, _080DBDBC @ =gSprites
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrh r1, [r0, 0x26]
- subs r1, 0x8
- strh r1, [r0, 0x26]
- ldrh r0, [r4, 0xE]
- subs r0, 0x1
- strh r0, [r4, 0xE]
- b _080DBDF6
- .align 2, 0
-_080DBDBC: .4byte gSprites
-_080DBDC0:
- ldr r3, _080DBDFC @ =gSprites
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- movs r1, 0x88
- lsls r1, 1
- strh r1, [r0, 0x20]
- ldrb r0, [r4, 0x8]
- bl sub_8078F40
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_080DBDF6:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080DBDFC: .4byte gSprites
- thumb_func_end sub_80DBD58
-
- thumb_func_start sub_80DBE00
-sub_80DBE00: @ 80DBE00
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _080DBE84 @ =gTasks
- adds r5, r1, r0
- movs r0, 0
- movs r7, 0x10
- strh r7, [r5, 0xE]
- strh r0, [r5, 0x10]
- ldr r4, _080DBE88 @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x24]
- ldrb r0, [r4]
- movs r1, 0x1
- bl sub_807A100
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x3
- bl __divsi3
- lsls r0, 16
- lsrs r6, r0, 16
- ldrb r0, [r4]
- movs r1, 0
- bl sub_807A100
- lsls r0, 16
- asrs r0, 16
- movs r1, 0x3
- bl __divsi3
- lsls r0, 16
- lsrs r0, 16
- adds r1, r0, 0
- cmp r0, r6
- bcs _080DBE6A
- adds r1, r6, 0
-_080DBE6A:
- strh r1, [r5, 0x20]
- ldr r1, _080DBE8C @ =REG_BLDCNT
- movs r2, 0xFD
- lsls r2, 6
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, _080DBE90 @ =REG_BLDALPHA
- strh r7, [r0]
- ldr r0, _080DBE94 @ =sub_80DBE98
- str r0, [r5]
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080DBE84: .4byte gTasks
-_080DBE88: .4byte gAnimBankAttacker
-_080DBE8C: .4byte REG_BLDCNT
-_080DBE90: .4byte REG_BLDALPHA
-_080DBE94: .4byte sub_80DBE98
- thumb_func_end sub_80DBE00
-
- thumb_func_start sub_80DBE98
-sub_80DBE98: @ 80DBE98
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, _080DBEBC @ =gTasks
- adds r4, r0, r1
- movs r0, 0x8
- ldrsh r1, [r4, r0]
- cmp r1, 0x1
- beq _080DBF98
- cmp r1, 0x1
- bgt _080DBEC0
- cmp r1, 0
- beq _080DBECE
- b _080DC014
- .align 2, 0
-_080DBEBC: .4byte gTasks
-_080DBEC0:
- cmp r1, 0x2
- bne _080DBEC6
- b _080DBFF4
-_080DBEC6:
- cmp r1, 0x3
- bne _080DBECC
- b _080DC004
-_080DBECC:
- b _080DC014
-_080DBECE:
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x8
- bgt _080DBEDE
- b _080DC014
-_080DBEDE:
- strh r1, [r4, 0xA]
- ldr r0, _080DBF1C @ =gSpriteTemplate_83DA8DC
- movs r2, 0x22
- ldrsh r1, [r4, r2]
- movs r3, 0x24
- ldrsh r2, [r4, r3]
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r2, r0, 24
- movs r0, 0xC
- ldrsh r1, [r4, r0]
- adds r1, 0x8
- lsls r1, 1
- adds r0, r4, 0
- adds r0, 0x8
- adds r0, r1
- strh r2, [r0]
- cmp r2, 0x40
- beq _080DBF82
- movs r1, 0xC
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _080DBF3C
- cmp r0, 0x1
- bgt _080DBF20
- cmp r0, 0
- beq _080DBF2A
- b _080DBF82
- .align 2, 0
-_080DBF1C: .4byte gSpriteTemplate_83DA8DC
-_080DBF20:
- cmp r0, 0x2
- beq _080DBF54
- cmp r0, 0x3
- beq _080DBF6C
- b _080DBF82
-_080DBF2A:
- ldr r0, _080DBF38 @ =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r4, 0x20]
- b _080DBF7A
- .align 2, 0
-_080DBF38: .4byte gSprites
-_080DBF3C:
- ldr r0, _080DBF50 @ =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r4, 0x20]
- negs r0, r0
- strh r0, [r1, 0x24]
- ldrh r0, [r4, 0x20]
- b _080DBF80
- .align 2, 0
-_080DBF50: .4byte gSprites
-_080DBF54:
- ldr r1, _080DBF68 @ =gSprites
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- adds r0, r1
- ldrh r1, [r4, 0x20]
- strh r1, [r0, 0x24]
- ldrh r1, [r4, 0x20]
- strh r1, [r0, 0x26]
- b _080DBF82
- .align 2, 0
-_080DBF68: .4byte gSprites
-_080DBF6C:
- ldr r0, _080DBF94 @ =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- ldrh r0, [r4, 0x20]
- negs r0, r0
-_080DBF7A:
- strh r0, [r1, 0x24]
- ldrh r0, [r4, 0x20]
- negs r0, r0
-_080DBF80:
- strh r0, [r1, 0x26]
-_080DBF82:
- ldrh r0, [r4, 0xC]
- adds r0, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- bne _080DC014
- b _080DBFF4
- .align 2, 0
-_080DBF94: .4byte gSprites
-_080DBF98:
- ldrh r0, [r4, 0xA]
- ands r1, r0
- cmp r1, 0
- beq _080DBFA8
- ldrh r0, [r4, 0xE]
- subs r0, 0x1
- strh r0, [r4, 0xE]
- b _080DBFAE
-_080DBFA8:
- ldrh r0, [r4, 0x10]
- adds r0, 0x1
- strh r0, [r4, 0x10]
-_080DBFAE:
- ldr r2, _080DBFFC @ =REG_BLDALPHA
- ldrh r0, [r4, 0x10]
- lsls r0, 8
- ldrh r1, [r4, 0xE]
- orrs r0, r1
- strh r0, [r2]
- ldrh r0, [r4, 0xA]
- adds r0, 0x1
- strh r0, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x20
- bne _080DC014
- movs r5, 0x8
- adds r6, r4, 0
- adds r6, 0x8
-_080DBFCE:
- lsls r0, r5, 1
- adds r1, r6, r0
- movs r2, 0
- ldrsh r0, [r1, r2]
- cmp r0, 0x40
- beq _080DBFEA
- adds r1, r0, 0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _080DC000 @ =gSprites
- adds r0, r1
- bl DestroySprite
-_080DBFEA:
- adds r0, r5, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0xC
- bls _080DBFCE
-_080DBFF4:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _080DC014
- .align 2, 0
-_080DBFFC: .4byte REG_BLDALPHA
-_080DC000: .4byte gSprites
-_080DC004:
- ldr r0, _080DC01C @ =REG_BLDALPHA
- movs r1, 0
- strh r1, [r0]
- subs r0, 0x2
- strh r1, [r0]
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_080DC014:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080DC01C: .4byte REG_BLDALPHA
- thumb_func_end sub_80DBE98
-
- thumb_func_start sub_80DC020
-sub_80DC020: @ 80DC020
- push {r4,lr}
- adds r4, r0, 0
- movs r0, 0x30
- ldrsh r1, [r4, r0]
- movs r2, 0x2E
- ldrsh r0, [r4, r2]
- subs r0, 0xA
- cmp r1, r0
- ble _080DC04A
- ldrh r0, [r4, 0x30]
- movs r1, 0x1
- ands r1, r0
- adds r3, r4, 0
- adds r3, 0x3E
- lsls r1, 2
- ldrb r2, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
-_080DC04A:
- movs r0, 0x30
- ldrsh r1, [r4, r0]
- movs r2, 0x2E
- ldrsh r0, [r4, r2]
- cmp r1, r0
- bne _080DC05C
- adds r0, r4, 0
- bl DestroyAnimSprite
-_080DC05C:
- ldrh r0, [r4, 0x30]
- adds r0, 0x1
- strh r0, [r4, 0x30]
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80DC020
-
- thumb_func_start sub_80DC068
-sub_80DC068: @ 80DC068
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r6, _080DC0A4 @ =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r6, r1]
- cmp r0, 0
- bne _080DC094
- ldr r4, _080DC0A8 @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0x2
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x3
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
-_080DC094:
- ldrh r0, [r6, 0x2]
- strh r0, [r5, 0x2E]
- ldr r0, _080DC0AC @ =sub_80DC020
- str r0, [r5, 0x1C]
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080DC0A4: .4byte gBattleAnimArgs
-_080DC0A8: .4byte gAnimBankAttacker
-_080DC0AC: .4byte sub_80DC020
- thumb_func_end sub_80DC068
-
- thumb_func_start sub_80DC0B0
-sub_80DC0B0: @ 80DC0B0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _080DC10C @ =gTasks
- adds r5, r1, r0
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080DC154
- ldr r0, _080DC110 @ =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0x1
- bne _080DC120
- ldr r0, _080DC114 @ =0x0000fff6
- strh r0, [r5, 0x1C]
- ldr r4, _080DC118 @ =gAnimBankTarget
- ldrb r0, [r4]
- movs r1, 0x5
- bl sub_807A100
- subs r0, 0x8
- strh r0, [r5, 0x1E]
- ldrb r0, [r4]
- movs r1, 0x2
- bl sub_807A100
- adds r0, 0x8
- strh r0, [r5, 0x20]
- ldr r4, _080DC11C @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0x5
- bl sub_807A100
- subs r0, 0x8
- strh r0, [r5, 0x22]
- ldrb r0, [r4]
- movs r1, 0x2
- bl sub_807A100
- adds r0, 0x8
- b _080DC1DE
- .align 2, 0
-_080DC10C: .4byte gTasks
-_080DC110: .4byte gBattleAnimArgs
-_080DC114: .4byte 0x0000fff6
-_080DC118: .4byte gAnimBankTarget
-_080DC11C: .4byte gAnimBankAttacker
-_080DC120:
- movs r0, 0xA
- strh r0, [r5, 0x1C]
- ldr r4, _080DC14C @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0x4
- bl sub_807A100
- adds r0, 0x8
- strh r0, [r5, 0x1E]
- ldrb r0, [r4]
- movs r1, 0x3
- bl sub_807A100
- subs r0, 0x8
- strh r0, [r5, 0x20]
- ldr r4, _080DC150 @ =gAnimBankTarget
- ldrb r0, [r4]
- movs r1, 0x4
- bl sub_807A100
- adds r0, 0x8
- b _080DC1D2
- .align 2, 0
-_080DC14C: .4byte gAnimBankAttacker
-_080DC150: .4byte gAnimBankTarget
-_080DC154:
- ldr r0, _080DC198 @ =gBattleAnimArgs
- movs r1, 0
- ldrsh r0, [r0, r1]
- cmp r0, 0x1
- bne _080DC1A8
- ldr r0, _080DC19C @ =0x0000fff6
- strh r0, [r5, 0x1C]
- ldr r4, _080DC1A0 @ =gAnimBankTarget
- ldrb r0, [r4]
- movs r1, 0x4
- bl sub_807A100
- adds r0, 0x8
- strh r0, [r5, 0x1E]
- ldrb r0, [r4]
- movs r1, 0x2
- bl sub_807A100
- adds r0, 0x8
- strh r0, [r5, 0x20]
- ldr r4, _080DC1A4 @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0x4
- bl sub_807A100
- adds r0, 0x8
- strh r0, [r5, 0x22]
- ldrb r0, [r4]
- movs r1, 0x2
- bl sub_807A100
- adds r0, 0x8
- b _080DC1DE
- .align 2, 0
-_080DC198: .4byte gBattleAnimArgs
-_080DC19C: .4byte 0x0000fff6
-_080DC1A0: .4byte gAnimBankTarget
-_080DC1A4: .4byte gAnimBankAttacker
-_080DC1A8:
- movs r0, 0xA
- strh r0, [r5, 0x1C]
- ldr r4, _080DC1F0 @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0x5
- bl sub_807A100
- subs r0, 0x8
- strh r0, [r5, 0x1E]
- ldrb r0, [r4]
- movs r1, 0x3
- bl sub_807A100
- subs r0, 0x8
- strh r0, [r5, 0x20]
- ldr r4, _080DC1F4 @ =gAnimBankTarget
- ldrb r0, [r4]
- movs r1, 0x5
- bl sub_807A100
- subs r0, 0x8
-_080DC1D2:
- strh r0, [r5, 0x22]
- ldrb r0, [r4]
- movs r1, 0x3
- bl sub_807A100
- subs r0, 0x8
-_080DC1DE:
- strh r0, [r5, 0x24]
- movs r0, 0x6
- strh r0, [r5, 0xA]
- ldr r0, _080DC1F8 @ =sub_80DC1FC
- str r0, [r5]
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080DC1F0: .4byte gAnimBankAttacker
-_080DC1F4: .4byte gAnimBankTarget
-_080DC1F8: .4byte sub_80DC1FC
- thumb_func_end sub_80DC0B0
-
- thumb_func_start sub_80DC1FC
-sub_80DC1FC: @ 80DC1FC
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, _080DC21C @ =gTasks
- adds r5, r0, r1
- movs r0, 0x8
- ldrsh r1, [r5, r0]
- cmp r1, 0
- beq _080DC220
- cmp r1, 0x1
- beq _080DC294
- b _080DC2A8
- .align 2, 0
-_080DC21C: .4byte gTasks
-_080DC220:
- ldrh r0, [r5, 0xA]
- adds r0, 0x1
- strh r0, [r5, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x6
- ble _080DC2A8
- strh r1, [r5, 0xA]
- ldr r0, _080DC28C @ =gSpriteTemplate_83DA9AC
- movs r2, 0x1E
- ldrsh r1, [r5, r2]
- movs r3, 0x20
- ldrsh r2, [r5, r3]
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x40
- beq _080DC274
- ldr r0, _080DC290 @ =gSprites
- lsls r4, r1, 4
- adds r4, r1
- lsls r4, 2
- adds r4, r0
- movs r0, 0x10
- strh r0, [r4, 0x2E]
- ldrh r0, [r5, 0x22]
- strh r0, [r4, 0x32]
- ldrh r0, [r5, 0x24]
- strh r0, [r4, 0x36]
- ldrh r0, [r5, 0x1C]
- strh r0, [r4, 0x38]
- adds r0, r4, 0
- bl sub_80786EC
- ldrb r0, [r5, 0xC]
- movs r1, 0x3
- ands r1, r0
- adds r0, r4, 0
- bl StartSpriteAffineAnim
-_080DC274:
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0xC
- bne _080DC2A8
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- b _080DC2A8
- .align 2, 0
-_080DC28C: .4byte gSpriteTemplate_83DA9AC
-_080DC290: .4byte gSprites
-_080DC294:
- ldrh r0, [r5, 0xA]
- adds r0, 0x1
- strh r0, [r5, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x11
- ble _080DC2A8
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_080DC2A8:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80DC1FC
-
- thumb_func_start sub_80DC2B0
-sub_80DC2B0: @ 80DC2B0
- push {r4,lr}
- adds r4, r0, 0
- bl sub_8078718
- lsls r0, 24
- cmp r0, 0
- beq _080DC2CE
- ldrb r0, [r4, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- adds r0, r4, 0
- bl DestroySprite
-_080DC2CE:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_80DC2B0
-
- thumb_func_start sub_80DC2D4
-sub_80DC2D4: @ 80DC2D4
- push {r4-r6,lr}
- sub sp, 0xC
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, _080DC30C @ =gTasks
- adds r4, r1, r0
- ldr r0, _080DC310 @ =gAnimBankTarget
- ldrb r0, [r0]
- bl sub_8077FC0
- lsls r0, 24
- lsrs r1, r0, 24
- adds r0, r1, 0
- subs r0, 0x20
- strh r0, [r4, 0x24]
- ldr r0, _080DC314 @ =gBattleAnimArgs
- movs r2, 0
- ldrsh r0, [r0, r2]
- cmp r0, 0x1
- beq _080DC32A
- cmp r0, 0x1
- bgt _080DC318
- cmp r0, 0
- beq _080DC31E
- b _080DC346
- .align 2, 0
-_080DC30C: .4byte gTasks
-_080DC310: .4byte gAnimBankTarget
-_080DC314: .4byte gBattleAnimArgs
-_080DC318:
- cmp r0, 0x2
- beq _080DC336
- b _080DC346
-_080DC31E:
- movs r0, 0x2
- strh r0, [r4, 0x1E]
- movs r0, 0x5
- strh r0, [r4, 0x20]
- movs r0, 0x40
- b _080DC33E
-_080DC32A:
- movs r0, 0x2
- strh r0, [r4, 0x1E]
- movs r0, 0x5
- strh r0, [r4, 0x20]
- movs r0, 0xC0
- b _080DC33E
-_080DC336:
- movs r0, 0x4
- strh r0, [r4, 0x1E]
- strh r0, [r4, 0x20]
- movs r0, 0
-_080DC33E:
- strh r0, [r4, 0x22]
- adds r0, r1, 0
- adds r0, 0x20
- strh r0, [r4, 0x26]
-_080DC346:
- movs r1, 0x24
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bge _080DC352
- movs r0, 0
- strh r0, [r4, 0x24]
-_080DC352:
- ldr r0, _080DC36C @ =gAnimBankTarget
- ldrb r0, [r0]
- bl GetBankIdentity_permutated
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- bne _080DC378
- ldr r0, _080DC370 @ =gBattle_BG1_X
- ldrh r0, [r0]
- strh r0, [r4, 0x1C]
- ldr r0, _080DC374 @ =REG_BG1HOFS
- b _080DC380
- .align 2, 0
-_080DC36C: .4byte gAnimBankTarget
-_080DC370: .4byte gBattle_BG1_X
-_080DC374: .4byte REG_BG1HOFS
-_080DC378:
- ldr r0, _080DC3E0 @ =gBattle_BG2_X
- ldrh r0, [r0]
- strh r0, [r4, 0x1C]
- ldr r0, _080DC3E4 @ =REG_BG2HOFS
-_080DC380:
- str r0, [sp]
- ldrh r1, [r4, 0x24]
- lsls r3, r1, 16
- asrs r1, r3, 16
- movs r2, 0x24
- ldrsh r0, [r4, r2]
- adds r0, 0x40
- cmp r1, r0
- bgt _080DC3BA
- ldr r5, _080DC3E8 @ =gScanlineEffectRegBuffers
- movs r0, 0xF0
- lsls r0, 3
- adds r6, r5, r0
-_080DC39A:
- asrs r3, 16
- lsls r1, r3, 1
- adds r2, r1, r5
- ldrh r0, [r4, 0x1C]
- strh r0, [r2]
- adds r1, r6
- ldrh r0, [r4, 0x1C]
- strh r0, [r1]
- adds r3, 0x1
- lsls r3, 16
- asrs r1, r3, 16
- movs r2, 0x24
- ldrsh r0, [r4, r2]
- adds r0, 0x40
- cmp r1, r0
- ble _080DC39A
-_080DC3BA:
- ldr r0, _080DC3EC @ =0xa2600001
- str r0, [sp, 0x4]
- mov r1, sp
- movs r2, 0
- movs r0, 0x1
- strb r0, [r1, 0x8]
- mov r0, sp
- strb r2, [r0, 0x9]
- ldr r0, [sp]
- ldr r1, [sp, 0x4]
- ldr r2, [sp, 0x8]
- bl ScanlineEffect_SetParams
- ldr r0, _080DC3F0 @ =sub_80DC3F4
- str r0, [r4]
- add sp, 0xC
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_080DC3E0: .4byte gBattle_BG2_X
-_080DC3E4: .4byte REG_BG2HOFS
-_080DC3E8: .4byte gScanlineEffectRegBuffers
-_080DC3EC: .4byte 0xa2600001
-_080DC3F0: .4byte sub_80DC3F4
- thumb_func_end sub_80DC2D4
-
- thumb_func_start sub_80DC3F4
-sub_80DC3F4: @ 80DC3F4
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r2, r0, 24
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- ldr r1, _080DC41C @ =gTasks
- adds r5, r0, r1
- movs r1, 0x8
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _080DC4CE
- cmp r0, 0x1
- bgt _080DC420
- cmp r0, 0
- beq _080DC426
- b _080DC4E6
- .align 2, 0
-_080DC41C: .4byte gTasks
-_080DC420:
- cmp r0, 0x2
- beq _080DC4E0
- b _080DC4E6
-_080DC426:
- ldrh r3, [r5, 0x22]
- ldrh r4, [r5, 0x24]
- movs r2, 0x24
- ldrsh r1, [r5, r2]
- movs r2, 0x26
- ldrsh r0, [r5, r2]
- cmp r1, r0
- bgt _080DC4BE
- ldr r0, _080DC470 @ =gSineTable
- mov r9, r0
- movs r7, 0x3
- ldr r1, _080DC474 @ =gScanlineEffectRegBuffers
- mov r12, r1
- movs r2, 0xF0
- lsls r2, 3
- add r2, r12
- mov r8, r2
-_080DC448:
- lsls r2, r3, 16
- asrs r0, r2, 15
- add r0, r9
- movs r3, 0
- ldrsh r0, [r0, r3]
- movs r3, 0x20
- ldrsh r1, [r5, r3]
- asrs r0, r1
- lsls r0, 16
- lsrs r1, r0, 16
- asrs r3, r0, 16
- adds r6, r2, 0
- cmp r3, 0
- ble _080DC478
- ldrh r1, [r5, 0xA]
- adds r0, r7, 0
- ands r0, r1
- adds r0, r3, r0
- b _080DC484
- .align 2, 0
-_080DC470: .4byte gSineTable
-_080DC474: .4byte gScanlineEffectRegBuffers
-_080DC478:
- cmp r3, 0
- bge _080DC488
- ldrh r1, [r5, 0xA]
- adds r0, r7, 0
- ands r0, r1
- subs r0, r3, r0
-_080DC484:
- lsls r0, 16
- lsrs r1, r0, 16
-_080DC488:
- lsls r2, r4, 16
- asrs r2, 16
- lsls r3, r2, 1
- mov r0, r12
- adds r4, r3, r0
- ldrh r0, [r5, 0x1C]
- lsls r1, 16
- asrs r1, 16
- adds r0, r1, r0
- strh r0, [r4]
- add r3, r8
- ldrh r0, [r5, 0x1C]
- adds r1, r0
- strh r1, [r3]
- asrs r0, r6, 16
- ldrh r1, [r5, 0x1E]
- adds r0, r1
- lsls r0, 16
- lsrs r3, r0, 16
- adds r2, 0x1
- lsls r2, 16
- lsrs r4, r2, 16
- asrs r2, 16
- movs r1, 0x26
- ldrsh r0, [r5, r1]
- cmp r2, r0
- ble _080DC448
-_080DC4BE:
- ldrh r0, [r5, 0xA]
- adds r0, 0x1
- strh r0, [r5, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x17
- ble _080DC4E6
- b _080DC4D4
-_080DC4CE:
- ldr r1, _080DC4DC @ =gScanlineEffect
- movs r0, 0x3
- strb r0, [r1, 0x15]
-_080DC4D4:
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- b _080DC4E6
- .align 2, 0
-_080DC4DC: .4byte gScanlineEffect
-_080DC4E0:
- adds r0, r2, 0
- bl DestroyAnimVisualTask
-_080DC4E6:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_80DC3F4
-
- thumb_func_start sub_80DC4F4
-sub_80DC4F4: @ 80DC4F4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- lsls r0, 24
- lsrs r4, r0, 24
- mov r8, r4
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, _080DC528 @ =gTasks
- adds r7, r0, r1
- bl AllocOamMatrix
- lsls r0, 24
- lsrs r5, r0, 24
- mov r10, r5
- adds r6, r5, 0
- cmp r6, 0xFF
- bne _080DC52C
- adds r0, r4, 0
- bl DestroyAnimVisualTask
- b _080DC5D6
- .align 2, 0
-_080DC528: .4byte gTasks
-_080DC52C:
- ldr r1, _080DC550 @ =gBattleAnimArgs
- ldrb r0, [r1]
- bl duplicate_obj_of_side_rel2move_in_transparent_mode
- lsls r0, 16
- lsrs r1, r0, 16
- mov r9, r1
- asrs r0, 16
- cmp r0, 0
- bge _080DC554
- adds r0, r5, 0
- bl FreeOamMatrix
- mov r0, r8
- bl DestroyAnimVisualTask
- b _080DC5D6
- .align 2, 0
-_080DC550: .4byte gBattleAnimArgs
-_080DC554:
- ldr r2, _080DC5E4 @ =gSprites
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- adds r0, r2, 0
- adds r0, 0x1C
- adds r0, r4, r0
- ldr r1, _080DC5E8 @ =SpriteCallbackDummy
- str r1, [r0]
- adds r4, r2
- ldrb r0, [r4, 0x1]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r4, 0x1]
- movs r0, 0x1F
- ands r6, r0
- lsls r2, r6, 1
- ldrb r1, [r4, 0x3]
- movs r0, 0x3F
- negs r0, r0
- ands r0, r1
- orrs r0, r2
- strb r0, [r4, 0x3]
- adds r2, r4, 0
- adds r2, 0x2C
- ldrb r0, [r2]
- movs r1, 0x80
- orrs r0, r1
- strb r0, [r2]
- adds r1, r4, 0
- adds r1, 0x43
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- mov r1, r9
- lsls r0, r1, 24
- lsrs r0, 24
- movs r2, 0x80
- lsls r2, 1
- adds r1, r2, 0
- movs r3, 0
- bl obj_id_set_rotscale
- ldrb r3, [r4, 0x1]
- lsrs r1, r3, 6
- ldrb r2, [r4, 0x3]
- lsrs r2, 6
- lsls r3, 30
- lsrs r3, 30
- adds r0, r4, 0
- bl CalcCenterToCornerVec
- ldr r1, _080DC5EC @ =gBattleAnimArgs
- ldrb r0, [r1]
- bl GetAnimBankSpriteId
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r7, 0x22]
- mov r0, r10
- strh r0, [r7, 0x24]
- mov r1, r9
- strh r1, [r7, 0x26]
- ldr r0, _080DC5F0 @ =sub_80DC5F4
- str r0, [r7]
-_080DC5D6:
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .align 2, 0
-_080DC5E4: .4byte gSprites
-_080DC5E8: .4byte SpriteCallbackDummy
-_080DC5EC: .4byte gBattleAnimArgs
-_080DC5F0: .4byte sub_80DC5F4
- thumb_func_end sub_80DC4F4
-
- thumb_func_start sub_80DC5F4
-sub_80DC5F4: @ 80DC5F4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- ldr r1, _080DC618 @ =gTasks
- adds r4, r0, r1
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- cmp r0, 0x1
- beq _080DC678
- cmp r0, 0x1
- bgt _080DC61C
- cmp r0, 0
- beq _080DC626
- b _080DC6F8
- .align 2, 0
-_080DC618: .4byte gTasks
-_080DC61C:
- cmp r0, 0x2
- beq _080DC6C8
- cmp r0, 0x3
- beq _080DC6E8
- b _080DC6F8
-_080DC626:
- ldrh r0, [r4, 0xA]
- adds r0, 0x4
- strh r0, [r4, 0xA]
- ldr r1, _080DC674 @ =gSineTable
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- lsls r1, 16
- asrs r1, 17
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- subs r0, r1
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- adds r1, r2, 0
- movs r3, 0
- bl obj_id_set_rotscale
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x22]
- lsls r1, 24
- lsrs r1, 24
- bl sub_8079AB8
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0x30
- bne _080DC6F8
- b _080DC6DA
- .align 2, 0
-_080DC674: .4byte gSineTable
-_080DC678:
- ldrh r0, [r4, 0xA]
- subs r0, 0x4
- strh r0, [r4, 0xA]
- ldr r1, _080DC6C4 @ =gSineTable
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- lsls r0, 1
- adds r0, r1
- ldrh r1, [r0]
- lsls r1, 16
- asrs r1, 17
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- subs r0, r1
- strh r0, [r4, 0xC]
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- movs r1, 0xC
- ldrsh r2, [r4, r1]
- adds r1, r2, 0
- movs r3, 0
- bl obj_id_set_rotscale
- ldrh r0, [r4, 0x26]
- lsls r0, 24
- lsrs r0, 24
- ldrh r1, [r4, 0x22]
- lsls r1, 24
- lsrs r1, 24
- bl sub_8079AB8
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- cmp r0, 0
- bne _080DC6F8
- b _080DC6DA
- .align 2, 0
-_080DC6C4: .4byte gSineTable
-_080DC6C8:
- movs r0, 0x26
- ldrsh r1, [r4, r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, _080DC6E4 @ =gSprites
- adds r0, r1
- bl obj_delete_but_dont_free_vram
-_080DC6DA:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _080DC6F8
- .align 2, 0
-_080DC6E4: .4byte gSprites
-_080DC6E8:
- ldrh r0, [r4, 0x24]
- lsls r0, 24
- lsrs r0, 24
- bl FreeOamMatrix
- adds r0, r5, 0
- bl DestroyAnimVisualTask
-_080DC6F8:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_80DC5F4
-
- thumb_func_start sub_80DC700
-sub_80DC700: @ 80DC700
- push {r4,r5,lr}
- adds r5, r0, 0
- movs r1, 0x2E
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _080DC778
- cmp r0, 0x1
- bgt _080DC716
- cmp r0, 0
- beq _080DC720
- b _080DC818
-_080DC716:
- cmp r0, 0x2
- beq _080DC7AA
- cmp r0, 0x3
- beq _080DC808
- b _080DC818
-_080DC720:
- ldr r4, _080DC76C @ =gAnimBankAttacker
- ldrb r0, [r4]
- movs r1, 0
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x20]
- ldrb r0, [r4]
- movs r1, 0x1
- bl GetBankPosition
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r5, 0x22]
- bl IsContest
- lsls r0, 24
- cmp r0, 0
- beq _080DC74E
- ldrh r0, [r5, 0x22]
- adds r0, 0xC
- strh r0, [r5, 0x22]
-_080DC74E:
- movs r0, 0x8
- strh r0, [r5, 0x30]
- ldr r1, _080DC770 @ =REG_BLDCNT
- movs r2, 0xFD
- lsls r2, 6
- adds r0, r2, 0
- strh r0, [r1]
- ldr r2, _080DC774 @ =REG_BLDALPHA
- ldrh r1, [r5, 0x30]
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r0, r1
- strh r0, [r2]
- b _080DC7A2
- .align 2, 0
-_080DC76C: .4byte gAnimBankAttacker
-_080DC770: .4byte REG_BLDCNT
-_080DC774: .4byte REG_BLDALPHA
-_080DC778:
- adds r0, r5, 0
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _080DC818
- movs r0, 0x40
- negs r0, r0
- bl BattleAnimAdjustPanning
- adds r1, r0, 0
- lsls r1, 24
- asrs r1, 24
- movs r0, 0xCB
- bl PlaySE12WithPanning
- adds r0, r5, 0
- movs r1, 0x1
- bl ChangeSpriteAffineAnim
-_080DC7A2:
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- b _080DC818
-_080DC7AA:
- ldrh r0, [r5, 0x32]
- adds r1, r0, 0x1
- strh r1, [r5, 0x32]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x1
- ble _080DC7E8
- movs r0, 0
- strh r0, [r5, 0x32]
- ldrh r1, [r5, 0x30]
- subs r1, 0x1
- strh r1, [r5, 0x30]
- ldr r2, _080DC804 @ =REG_BLDALPHA
- movs r0, 0x10
- subs r0, r1
- lsls r0, 8
- orrs r1, r0
- strh r1, [r2]
- movs r1, 0x30
- ldrsh r0, [r5, r1]
- cmp r0, 0
- bne _080DC7E8
- ldrh r0, [r5, 0x2E]
- adds r0, 0x1
- strh r0, [r5, 0x2E]
- adds r2, r5, 0
- adds r2, 0x3E
- ldrb r0, [r2]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r2]
-_080DC7E8:
- movs r0, 0xE0
- lsls r0, 2
- adds r2, r0, 0
- ldrh r1, [r5, 0x34]
- adds r2, r1
- lsls r1, r2, 16
- asrs r1, 24
- ldrh r0, [r5, 0x26]
- subs r0, r1
- strh r0, [r5, 0x26]
- movs r0, 0xFF
- ands r2, r0
- strh r2, [r5, 0x34]
- b _080DC818
- .align 2, 0
-_080DC804: .4byte REG_BLDALPHA
-_080DC808:
- ldr r0, _080DC820 @ =REG_BLDCNT
- movs r1, 0
- strh r1, [r0]
- adds r0, 0x2
- strh r1, [r0]
- adds r0, r5, 0
- bl DestroyAnimSprite
-_080DC818:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_080DC820: .4byte REG_BLDCNT
- thumb_func_end sub_80DC700
-
- .align 2, 0 @ Don't pad with nop.