diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_8.s | 1183 |
1 files changed, 0 insertions, 1183 deletions
diff --git a/asm/battle_8.s b/asm/battle_8.s index 68852085b..8e5c6be01 100644 --- a/asm/battle_8.s +++ b/asm/battle_8.s @@ -6,1189 +6,6 @@ .text - thumb_func_start OpponentHandleTrainerThrow -OpponentHandleTrainerThrow: @ 8034BFC - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - ldr r3, _08034C18 @ =gTrainerBattleOpponent - ldrh r1, [r3] - movs r0, 0x80 - lsls r0, 3 - cmp r1, r0 - bne _08034C1C - bl GetSecretBaseTrainerPicIndex - b _08034C42 - .align 2, 0 -_08034C18: .4byte gTrainerBattleOpponent -_08034C1C: - ldr r0, _08034C30 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _08034C34 - bl get_trainer_class_pic_index - b _08034C42 - .align 2, 0 -_08034C30: .4byte gBattleTypeFlags -_08034C34: - movs r0, 0x80 - lsls r0, 4 - ands r0, r1 - cmp r0, 0 - beq _08034C48 - bl sub_8135FBC -_08034C42: - lsls r0, 24 - lsrs r0, 24 - b _08034C56 -_08034C48: - ldr r2, _08034D88 @ =gTrainers - ldrh r1, [r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrb r0, [r0, 0x3] -_08034C56: - mov r9, r0 - ldr r0, _08034D8C @ =gActiveBank - mov r8, r0 - ldrb r1, [r0] - mov r0, r9 - bl sub_8031A6C - mov r1, r8 - ldrb r0, [r1] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r0, r9 - bl GetMonSpriteTemplate_803C5A0 - ldr r5, _08034D90 @ =gUnknown_02024E8C - ldr r1, _08034D94 @ =gTrainerFrontPicCoords - mov r2, r9 - lsls r0, r2, 2 - adds r0, r1 - ldrb r0, [r0] - movs r4, 0x8 - subs r4, r0 - lsls r4, 18 - movs r0, 0xA0 - lsls r0, 14 - adds r4, r0 - asrs r4, 16 - mov r1, r8 - ldrb r0, [r1] - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r5, 0 - movs r1, 0xB0 - adds r2, r4, 0 - bl CreateSprite - ldr r5, _08034D98 @ =gObjectBankIDs - mov r2, r8 - ldrb r1, [r2] - adds r1, r5 - strb r0, [r1] - ldr r4, _08034D9C @ =gSprites - ldrb r0, [r2] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _08034DA0 @ =0x0000ff10 - strh r1, [r0, 0x24] - ldrb r0, [r2] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x2 - strh r1, [r0, 0x2E] - ldr r0, _08034DA4 @ =gTrainerFrontPicPaletteTable - mov r1, r9 - lsls r6, r1, 3 - adds r0, r6, r0 - ldrh r0, [r0, 0x4] - bl IndexOfSpritePaletteTag - mov r2, r8 - ldrb r1, [r2] - adds r1, r5 - ldrb r1, [r1] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r4 - lsls r0, 4 - ldrb r3, [r2, 0x5] - movs r1, 0xF - ands r1, r3 - orrs r1, r0 - strb r1, [r2, 0x5] - mov r1, r8 - ldrb r0, [r1] - adds r0, r5 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r1, 0x4] - lsls r0, 22 - lsrs r0, 22 - strh r0, [r1, 0x38] - ldr r0, _08034DA8 @ =gTrainerFrontPicTable - adds r6, r0 - ldrh r0, [r6, 0x6] - bl GetSpriteTileStartByTag - mov r2, r8 - ldrb r1, [r2] - adds r1, r5 - ldrb r2, [r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldr r2, _08034DAC @ =0x000003ff - ands r2, r0 - ldrh r3, [r1, 0x4] - ldr r0, _08034DB0 @ =0xfffffc00 - ands r0, r3 - orrs r0, r2 - strh r0, [r1, 0x4] - mov r1, r8 - ldrb r0, [r1] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - mov r2, r9 - strh r2, [r0, 0x6] - mov r1, r8 - ldrb r0, [r1] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, _08034DB4 @ =sub_80313A0 - str r1, [r0] - ldr r1, _08034DB8 @ =gBattleBankFunc - mov r2, r8 - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, _08034DBC @ =sub_8032B4C - str r1, [r0] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08034D88: .4byte gTrainers -_08034D8C: .4byte gActiveBank -_08034D90: .4byte gUnknown_02024E8C -_08034D94: .4byte gTrainerFrontPicCoords -_08034D98: .4byte gObjectBankIDs -_08034D9C: .4byte gSprites -_08034DA0: .4byte 0x0000ff10 -_08034DA4: .4byte gTrainerFrontPicPaletteTable -_08034DA8: .4byte gTrainerFrontPicTable -_08034DAC: .4byte 0x000003ff -_08034DB0: .4byte 0xfffffc00 -_08034DB4: .4byte sub_80313A0 -_08034DB8: .4byte gBattleBankFunc -_08034DBC: .4byte sub_8032B4C - thumb_func_end OpponentHandleTrainerThrow - - thumb_func_start OpponentHandleTrainerSlide -OpponentHandleTrainerSlide: @ 8034DC0 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - ldr r3, _08034DDC @ =gTrainerBattleOpponent - ldrh r1, [r3] - movs r0, 0x80 - lsls r0, 3 - cmp r1, r0 - bne _08034DE0 - bl GetSecretBaseTrainerPicIndex - b _08034E06 - .align 2, 0 -_08034DDC: .4byte gTrainerBattleOpponent -_08034DE0: - ldr r0, _08034DF4 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _08034DF8 - bl get_trainer_class_pic_index - b _08034E06 - .align 2, 0 -_08034DF4: .4byte gBattleTypeFlags -_08034DF8: - movs r0, 0x80 - lsls r0, 4 - ands r0, r1 - cmp r0, 0 - beq _08034E0C - bl sub_8135FBC -_08034E06: - lsls r0, 24 - lsrs r0, 24 - b _08034E1A -_08034E0C: - ldr r2, _08034F4C @ =gTrainers - ldrh r1, [r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrb r0, [r0, 0x3] -_08034E1A: - mov r9, r0 - ldr r0, _08034F50 @ =gActiveBank - mov r8, r0 - ldrb r1, [r0] - mov r0, r9 - bl sub_8031A6C - mov r1, r8 - ldrb r0, [r1] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r0, r9 - bl GetMonSpriteTemplate_803C5A0 - ldr r0, _08034F54 @ =gUnknown_02024E8C - ldr r2, _08034F58 @ =gTrainerFrontPicCoords - mov r3, r9 - lsls r1, r3, 2 - adds r1, r2 - ldrb r1, [r1] - movs r2, 0x8 - subs r2, r1 - lsls r2, 18 - movs r1, 0xA0 - lsls r1, 14 - adds r2, r1 - asrs r2, 16 - movs r1, 0xB0 - movs r3, 0x1E - bl CreateSprite - ldr r5, _08034F5C @ =gObjectBankIDs - mov r2, r8 - ldrb r1, [r2] - adds r1, r5 - strb r0, [r1] - ldr r4, _08034F60 @ =gSprites - ldrb r0, [r2] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x60 - strh r1, [r0, 0x24] - ldrb r0, [r2] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x20] - adds r1, 0x20 - strh r1, [r0, 0x20] - ldrb r0, [r2] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _08034F64 @ =0x0000fffe - strh r1, [r0, 0x2E] - ldr r0, _08034F68 @ =gTrainerFrontPicPaletteTable - mov r3, r9 - lsls r6, r3, 3 - adds r0, r6, r0 - ldrh r0, [r0, 0x4] - bl IndexOfSpritePaletteTag - mov r2, r8 - ldrb r1, [r2] - adds r1, r5 - ldrb r1, [r1] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r4 - lsls r0, 4 - ldrb r3, [r2, 0x5] - movs r1, 0xF - ands r1, r3 - orrs r1, r0 - strb r1, [r2, 0x5] - mov r3, r8 - ldrb r0, [r3] - adds r0, r5 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r1, 0x4] - lsls r0, 22 - lsrs r0, 22 - strh r0, [r1, 0x38] - ldr r0, _08034F6C @ =gTrainerFrontPicTable - adds r6, r0 - ldrh r0, [r6, 0x6] - bl GetSpriteTileStartByTag - mov r2, r8 - ldrb r1, [r2] - adds r1, r5 - ldrb r2, [r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldr r2, _08034F70 @ =0x000003ff - ands r2, r0 - ldrh r3, [r1, 0x4] - ldr r0, _08034F74 @ =0xfffffc00 - ands r0, r3 - orrs r0, r2 - strh r0, [r1, 0x4] - mov r3, r8 - ldrb r0, [r3] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - mov r1, r9 - strh r1, [r0, 0x6] - ldrb r0, [r3] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, _08034F78 @ =sub_80313A0 - str r1, [r0] - ldr r1, _08034F7C @ =gBattleBankFunc - ldrb r0, [r3] - lsls r0, 2 - adds r0, r1 - ldr r1, _08034F80 @ =sub_8032B84 - str r1, [r0] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08034F4C: .4byte gTrainers -_08034F50: .4byte gActiveBank -_08034F54: .4byte gUnknown_02024E8C -_08034F58: .4byte gTrainerFrontPicCoords -_08034F5C: .4byte gObjectBankIDs -_08034F60: .4byte gSprites -_08034F64: .4byte 0x0000fffe -_08034F68: .4byte gTrainerFrontPicPaletteTable -_08034F6C: .4byte gTrainerFrontPicTable -_08034F70: .4byte 0x000003ff -_08034F74: .4byte 0xfffffc00 -_08034F78: .4byte sub_80313A0 -_08034F7C: .4byte gBattleBankFunc -_08034F80: .4byte sub_8032B84 - thumb_func_end OpponentHandleTrainerSlide - - thumb_func_start OpponentHandleTrainerSlideBack -OpponentHandleTrainerSlideBack: @ 8034F84 - push {r4-r6,lr} - ldr r6, _08035014 @ =gObjectBankIDs - ldr r4, _08035018 @ =gActiveBank - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r5, _0803501C @ =gSprites - adds r0, r5 - bl oamt_add_pos2_onto_pos1 - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x23 - strh r1, [r0, 0x2E] - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x8C - lsls r1, 1 - strh r1, [r0, 0x32] - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrh r1, [r0, 0x22] - strh r1, [r0, 0x36] - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _08035020 @ =sub_8078B34 - str r1, [r0] - ldrb r0, [r4] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _08035024 @ =SpriteCallbackDummy - bl oamt_set_x3A_32 - ldr r1, _08035028 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0803502C @ =sub_8032BBC - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08035014: .4byte gObjectBankIDs -_08035018: .4byte gActiveBank -_0803501C: .4byte gSprites -_08035020: .4byte sub_8078B34 -_08035024: .4byte SpriteCallbackDummy -_08035028: .4byte gBattleBankFunc -_0803502C: .4byte sub_8032BBC - thumb_func_end OpponentHandleTrainerSlideBack - - thumb_func_start sub_8035030 -sub_8035030: @ 8035030 - push {r4,r5,lr} - ldr r5, _08035074 @ =gActiveBank - ldrb r2, [r5] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - ldr r4, _08035078 @ =0x02017810 - adds r3, r0, r4 - ldrb r0, [r3, 0x4] - cmp r0, 0 - bne _0803507C - lsls r0, r2, 2 - adds r1, r4, 0 - subs r1, 0x10 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08035062 - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x5 - bl move_anim_start_t4 -_08035062: - ldrb r0, [r5] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r0, [r1, 0x4] - adds r0, 0x1 - strb r0, [r1, 0x4] - b _080350B8 - .align 2, 0 -_08035074: .4byte gActiveBank -_08035078: .4byte 0x02017810 -_0803507C: - ldrb r1, [r3] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _080350B8 - strb r0, [r3, 0x4] - movs r0, 0x10 - movs r1, 0x3F - bl PlaySE12WithPanning - ldr r2, _080350C0 @ =gSprites - ldr r1, _080350C4 @ =gObjectBankIDs - ldrb r0, [r5] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, _080350C8 @ =sub_8010384 - str r1, [r0] - ldr r1, _080350CC @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _080350D0 @ =sub_803311C - str r1, [r0] -_080350B8: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080350C0: .4byte gSprites -_080350C4: .4byte gObjectBankIDs -_080350C8: .4byte sub_8010384 -_080350CC: .4byte gBattleBankFunc -_080350D0: .4byte sub_803311C - thumb_func_end sub_8035030 - - thumb_func_start sub_80350D4 -sub_80350D4: @ 80350D4 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_80350D4 - - thumb_func_start sub_80350E0 -sub_80350E0: @ 80350E0 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_80350E0 - - thumb_func_start OpponentHandleBallThrow -OpponentHandleBallThrow: @ 80350EC - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandleBallThrow - - thumb_func_start OpponentHandlePause -OpponentHandlePause: @ 80350F8 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandlePause - - thumb_func_start OpponentHandleMoveAnimation -OpponentHandleMoveAnimation: @ 8035104 - push {r4-r6,lr} - ldr r6, _080351E8 @ =gActiveBank - ldrb r0, [r6] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - beq _08035116 - b _08035226 -_08035116: - ldr r0, _080351EC @ =gBattleBufferA - mov r12, r0 - ldrb r2, [r6] - lsls r2, 9 - adds r0, 0x1 - adds r0, r2, r0 - ldrb r0, [r0] - mov r1, r12 - adds r1, 0x2 - adds r1, r2, r1 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - ldr r5, _080351F0 @ =gUnknown_0202F7C4 - mov r1, r12 - adds r1, 0x3 - adds r2, r1 - ldrb r1, [r2] - strb r1, [r5] - ldr r4, _080351F4 @ =gMovePowerMoveAnim - ldrb r2, [r6] - lsls r2, 9 - mov r1, r12 - adds r1, 0x4 - adds r1, r2, r1 - ldrb r3, [r1] - mov r1, r12 - adds r1, 0x5 - adds r2, r1 - ldrb r1, [r2] - lsls r1, 8 - orrs r3, r1 - strh r3, [r4] - ldr r4, _080351F8 @ =gMoveDmgMoveAnim - ldrb r2, [r6] - lsls r2, 9 - mov r1, r12 - adds r1, 0x6 - adds r1, r2, r1 - ldrb r3, [r1] - mov r1, r12 - adds r1, 0x7 - adds r1, r2, r1 - ldrb r1, [r1] - lsls r1, 8 - orrs r3, r1 - mov r1, r12 - adds r1, 0x8 - adds r1, r2, r1 - ldrb r1, [r1] - lsls r1, 16 - orrs r3, r1 - mov r1, r12 - adds r1, 0x9 - adds r2, r1 - ldrb r1, [r2] - lsls r1, 24 - orrs r3, r1 - str r3, [r4] - ldr r3, _080351FC @ =gHappinessMoveAnim - ldrb r1, [r6] - lsls r1, 9 - mov r2, r12 - adds r2, 0xA - adds r1, r2 - ldrb r1, [r1] - strb r1, [r3] - ldr r4, _08035200 @ =gWeatherMoveAnim - ldrb r2, [r6] - lsls r2, 9 - mov r1, r12 - adds r1, 0xC - adds r1, r2, r1 - ldrb r3, [r1] - mov r1, r12 - adds r1, 0xD - adds r2, r1 - ldrb r1, [r2] - lsls r1, 8 - orrs r3, r1 - strh r3, [r4] - ldr r3, _08035204 @ =gDisableStructMoveAnim - ldrb r2, [r6] - lsls r2, 9 - mov r1, r12 - adds r1, 0x10 - adds r2, r1 - str r2, [r3] - ldr r3, _08035208 @ =gPID_perBank - ldrb r1, [r6] - lsls r1, 2 - adds r1, r3 - ldr r2, [r2] - str r2, [r1] - ldrb r1, [r5] - bl sub_8031720 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - beq _0803520C - bl OpponentBufferExecCompleted - b _08035226 - .align 2, 0 -_080351E8: .4byte gActiveBank -_080351EC: .4byte gBattleBufferA -_080351F0: .4byte gUnknown_0202F7C4 -_080351F4: .4byte gMovePowerMoveAnim -_080351F8: .4byte gMoveDmgMoveAnim -_080351FC: .4byte gHappinessMoveAnim -_08035200: .4byte gWeatherMoveAnim -_08035204: .4byte gDisableStructMoveAnim -_08035208: .4byte gPID_perBank -_0803520C: - ldrb r1, [r6] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _0803522C @ =0x02017810 - adds r0, r1 - strb r2, [r0, 0x4] - ldr r1, _08035230 @ =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, _08035234 @ =sub_8035238 - str r1, [r0] -_08035226: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0803522C: .4byte 0x02017810 -_08035230: .4byte gBattleBankFunc -_08035234: .4byte sub_8035238 - thumb_func_end OpponentHandleMoveAnimation - - thumb_func_start sub_8035238 -sub_8035238: @ 8035238 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r2, _0803527C @ =gBattleBufferA - ldr r5, _08035280 @ =gActiveBank - ldrb r3, [r5] - lsls r1, r3, 9 - adds r0, r2, 0x1 - mov r9, r0 - adds r0, r1, r0 - ldrb r4, [r0] - adds r6, r2, 0x2 - mov r8, r6 - adds r0, r1, r6 - ldrb r0, [r0] - lsls r0, 8 - orrs r4, r0 - adds r2, 0xB - adds r1, r2 - ldrb r7, [r1] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - ldr r6, _08035284 @ =0x02017810 - adds r0, r6 - ldrb r2, [r0, 0x4] - cmp r2, 0x1 - beq _080352C6 - cmp r2, 0x1 - bgt _08035288 - cmp r2, 0 - beq _08035292 - b _08035390 - .align 2, 0 -_0803527C: .4byte gBattleBufferA -_08035280: .4byte gActiveBank -_08035284: .4byte 0x02017810 -_08035288: - cmp r2, 0x2 - beq _080352EC - cmp r2, 0x3 - beq _08035358 - b _08035390 -_08035292: - lsls r1, r3, 2 - adds r0, r6, 0 - subs r0, 0x10 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0xC - ands r0, r2 - cmp r0, 0x4 - bne _080352B6 - movs r0, 0x8 - orrs r0, r2 - strb r0, [r1] - ldrb r2, [r5] - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x5 - bl move_anim_start_t4 -_080352B6: - ldrb r0, [r5] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - movs r0, 0x1 - strb r0, [r1, 0x4] - b _08035390 -_080352C6: - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _08035390 - movs r0, 0 - bl sub_80326EC - adds r0, r4, 0 - bl ExecuteMoveAnim - ldrb r0, [r5] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - movs r0, 0x2 - strb r0, [r1, 0x4] - b _08035390 -_080352EC: - ldr r0, _08035348 @ =gAnimScriptCallback - ldr r0, [r0] - bl _call_via_r0 - ldr r0, _0803534C @ =gAnimScriptActive - ldrb r0, [r0] - cmp r0, 0 - bne _08035390 - movs r0, 0x1 - bl sub_80326EC - ldrb r2, [r5] - lsls r0, r2, 2 - adds r4, r6, 0 - subs r4, 0x10 - adds r0, r4 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08035334 - cmp r7, 0x1 - bhi _08035334 - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x6 - bl move_anim_start_t4 - ldrb r0, [r5] - lsls r0, 2 - adds r0, r4 - ldrb r2, [r0] - movs r1, 0x9 - negs r1, r1 - ands r1, r2 - strb r1, [r0] -_08035334: - ldr r0, _08035350 @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _08035354 @ =0x02017810 - adds r0, r1 - movs r1, 0x3 - strb r1, [r0, 0x4] - b _08035390 - .align 2, 0 -_08035348: .4byte gAnimScriptCallback -_0803534C: .4byte gAnimScriptActive -_08035350: .4byte gActiveBank -_08035354: .4byte 0x02017810 -_08035358: - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _08035390 - bl sub_8031F24 - ldrb r0, [r5] - lsls r2, r0, 9 - mov r3, r9 - adds r1, r2, r3 - ldrb r1, [r1] - add r2, r8 - ldrb r2, [r2] - lsls r2, 8 - orrs r1, r2 - bl sub_80324BC - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strb r4, [r0, 0x4] - bl OpponentBufferExecCompleted -_08035390: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8035238 - - thumb_func_start OpponentHandlePrintString -OpponentHandlePrintString: @ 803539C - push {r4,lr} - sub sp, 0x4 - ldr r0, _080353E0 @ =gUnknown_030042A4 - movs r1, 0 - strh r1, [r0] - ldr r0, _080353E4 @ =gUnknown_030042A0 - strh r1, [r0] - ldr r4, _080353E8 @ =gActiveBank - ldrb r0, [r4] - lsls r0, 9 - ldr r1, _080353EC @ =gUnknown_02023A62 - adds r0, r1 - ldrh r0, [r0] - bl BufferStringBattle - ldr r0, _080353F0 @ =gUnknown_03004210 - ldr r1, _080353F4 @ =gDisplayedStringBattle - movs r2, 0xF - str r2, [sp] - movs r2, 0x90 - movs r3, 0x2 - bl sub_8002EB0 - ldr r1, _080353F8 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _080353FC @ =sub_80331D0 - str r1, [r0] - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080353E0: .4byte gUnknown_030042A4 -_080353E4: .4byte gUnknown_030042A0 -_080353E8: .4byte gActiveBank -_080353EC: .4byte gUnknown_02023A62 -_080353F0: .4byte gUnknown_03004210 -_080353F4: .4byte gDisplayedStringBattle -_080353F8: .4byte gBattleBankFunc -_080353FC: .4byte sub_80331D0 - thumb_func_end OpponentHandlePrintString - - thumb_func_start OpponentHandlePrintStringPlayerOnly -OpponentHandlePrintStringPlayerOnly: @ 8035400 - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end OpponentHandlePrintStringPlayerOnly - - thumb_func_start sub_803540C -sub_803540C: @ 803540C - push {lr} - bl sub_8036B0C - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_803540C - - thumb_func_start sub_803541C -sub_803541C: @ 803541C - push {lr} - bl OpponentBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_803541C - - thumb_func_start sub_8035428 -sub_8035428: @ 8035428 - push {r4-r6,lr} - ldr r6, _0803545C @ =gActiveBank - ldrb r0, [r6] - lsls r0, 9 - ldr r1, _08035460 @ =gUnknown_02023A64 - adds r5, r0, r1 - ldr r0, _08035464 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x93 - lsls r0, 3 - ands r0, r1 - cmp r0, 0 - beq _080354F8 - bl BattleAI_SetupAIData - bl BattleAI_GetAIActionToUse - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x4 - beq _08035468 - cmp r4, 0x5 - bne _08035474 - movs r0, 0x1 - movs r1, 0x4 - b _0803546C - .align 2, 0 -_0803545C: .4byte gActiveBank -_08035460: .4byte gUnknown_02023A64 -_08035464: .4byte gBattleTypeFlags -_08035468: - movs r0, 0x1 - movs r1, 0x3 -_0803546C: - movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb - b _080354E0 -_08035474: - ldr r3, _080354E8 @ =gBattleMoves - lsls r0, r4, 1 - adds r2, r5, r0 - ldrh r1, [r2] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r1, [r0, 0x6] - movs r0, 0x12 - ands r0, r1 - cmp r0, 0 - beq _08035494 - ldr r1, _080354EC @ =gBankTarget - ldrb r0, [r6] - strb r0, [r1] -_08035494: - ldrh r1, [r2] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r1, [r0, 0x6] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _080354CE - movs r0, 0 - bl GetBankByPlayerAI - ldr r5, _080354EC @ =gBankTarget - strb r0, [r5] - ldr r0, _080354F0 @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, _080354F4 @ =gBitTable - ldrb r0, [r5] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _080354CE - movs r0, 0x2 - bl GetBankByPlayerAI - strb r0, [r5] -_080354CE: - ldr r0, _080354EC @ =gBankTarget - ldrb r0, [r0] - lsls r0, 8 - orrs r4, r0 - movs r0, 0x1 - movs r1, 0xA - adds r2, r4, 0 - bl dp01_build_cmdbuf_x21_a_bb -_080354E0: - bl OpponentBufferExecCompleted - b _0803558A - .align 2, 0 -_080354E8: .4byte gBattleMoves -_080354EC: .4byte gBankTarget -_080354F0: .4byte gAbsentBankFlags -_080354F4: .4byte gBitTable -_080354F8: - movs r6, 0x3 -_080354FA: - bl Random - adds r4, r0, 0 - ands r4, r6 - lsls r0, r4, 1 - adds r0, r5, r0 - ldrh r2, [r0] - cmp r2, 0 - beq _080354FA - ldr r1, _08035534 @ =gBattleMoves - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x6] - movs r0, 0x12 - ands r0, r1 - cmp r0, 0 - beq _0803553C - ldr r0, _08035538 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 8 - orrs r4, r0 - movs r0, 0x1 - movs r1, 0xA - adds r2, r4, 0 - bl dp01_build_cmdbuf_x21_a_bb - b _08035586 - .align 2, 0 -_08035534: .4byte gBattleMoves -_08035538: .4byte gActiveBank -_0803553C: - ldr r0, _0803556C @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08035570 - bl Random - movs r1, 0x2 - ands r1, r0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r1, 0 - bl GetBankByPlayerAI - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 16 - orrs r2, r4 - movs r0, 0x1 - movs r1, 0xA - bl dp01_build_cmdbuf_x21_a_bb - b _08035586 - .align 2, 0 -_0803556C: .4byte gBattleTypeFlags -_08035570: - movs r0, 0 - bl GetBankByPlayerAI - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 16 - orrs r2, r4 - movs r0, 0x1 - movs r1, 0xA - bl dp01_build_cmdbuf_x21_a_bb -_08035586: - bl OpponentBufferExecCompleted -_0803558A: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8035428 - thumb_func_start sub_8035590 sub_8035590: @ 8035590 push {lr} |