diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_2.s | 28 | ||||
-rw-r--r-- | asm/battle_3.s | 32 | ||||
-rw-r--r-- | asm/battle_4.s | 32351 | ||||
-rw-r--r-- | asm/battle_9.s | 12 |
4 files changed, 36 insertions, 32387 deletions
diff --git a/asm/battle_2.s b/asm/battle_2.s index ed4140583..4e8d16c7e 100644 --- a/asm/battle_2.s +++ b/asm/battle_2.s @@ -573,7 +573,7 @@ _080127E0: str r0, [sp] movs r0, 0 movs r2, 0x6 - bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f + bl EmitChoosePokemon b _0801289E .align 2, 0 _08012808: .4byte gActiveBank @@ -624,7 +624,7 @@ _08012854: movs r1, 0 _0801286C: movs r3, 0 - bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f + bl EmitChoosePokemon b _0801289E .align 2, 0 _08012874: .4byte gActionForBanks @@ -643,7 +643,7 @@ _08012884: movs r1, 0 movs r2, 0x6 movs r3, 0 - bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f + bl EmitChoosePokemon _0801289E: ldr r0, _080128A8 @ =gActiveBank ldrb r0, [r0] @@ -2789,7 +2789,7 @@ _08013A04: beq _08013A0E b _08013B42 _08013A0E: - bl sub_80325B8 + bl BattleMusicStop ldr r1, _08013A3C @ =gBattlescriptCurrInstr ldr r0, _08013A40 @ =gUnknown_081D8DBE str r0, [r1] @@ -3936,14 +3936,14 @@ _080143B6: cmp r0, 0x1F bne _08014404 adds r0, r2, 0 - bl sub_801E3B4 + bl BankGetTurnOrder lsls r0, 24 lsrs r0, 24 ldr r1, [sp] cmp r0, r1 bcs _08014404 ldrb r0, [r4] - bl sub_801E3B4 + bl BankGetTurnOrder lsls r0, 24 lsrs r0, 24 str r0, [sp] @@ -4261,7 +4261,7 @@ _0801469A: strb r0, [r5] _080146AC: ldr r4, _080146E0 @ =gBattlescriptCurrInstr - ldr r3, _080146E4 @ =gUnknown_081D6BBC + ldr r3, _080146E4 @ =gBattleScriptsEffectsTable ldr r2, _080146E8 @ =gBattleMoves ldr r0, _080146EC @ =gCurrentMove ldrh r1, [r0] @@ -4288,7 +4288,7 @@ _080146CC: bx r0 .align 2, 0 _080146E0: .4byte gBattlescriptCurrInstr -_080146E4: .4byte gUnknown_081D6BBC +_080146E4: .4byte gBattleScriptsEffectsTable _080146E8: .4byte gBattleMoves _080146EC: .4byte gCurrentMove _080146F0: .4byte gFightStateTracker @@ -5528,8 +5528,8 @@ _08015148: .4byte 0x00016112 _0801514C: .4byte 0x00017130 thumb_func_end bsC_8016D70 - thumb_func_start sub_8015150 -sub_8015150: @ 8015150 + thumb_func_start GetBattleBank +GetBattleBank: @ 8015150 push {lr} lsls r0, 24 lsrs r0, 24 @@ -5592,10 +5592,10 @@ _080151C8: bx r1 .align 2, 0 _080151D0: .4byte gBank1 - thumb_func_end sub_8015150 + thumb_func_end GetBattleBank - thumb_func_start sub_80151D4 -sub_80151D4: @ 80151D4 + thumb_func_start PressurePPLose +PressurePPLose: @ 80151D4 push {r4-r7,lr} sub sp, 0x4 lsls r0, 24 @@ -5695,7 +5695,7 @@ _08015286: _08015290: .4byte gDisableStructs _08015294: .4byte gBitTable _08015298: .4byte gActiveBank - thumb_func_end sub_80151D4 + thumb_func_end PressurePPLose thumb_func_start sub_801529C sub_801529C: @ 801529C diff --git a/asm/battle_3.s b/asm/battle_3.s index 8f3097c3d..7fc14545c 100644 --- a/asm/battle_3.s +++ b/asm/battle_3.s @@ -1819,7 +1819,7 @@ _080166D8: ldrb r1, [r6] movs r0, 0x1 movs r2, 0 - bl sub_801A02C + bl ItemBattleEffects lsls r0, 24 cmp r0, 0 beq _080166F2 @@ -1840,7 +1840,7 @@ _08016704: ldrb r1, [r6] movs r0, 0x1 movs r2, 0x1 - bl sub_801A02C + bl ItemBattleEffects lsls r0, 24 cmp r0, 0 beq _0801671E @@ -2576,7 +2576,7 @@ _08016CE0: strb r0, [r1, 0x3] movs r0, 0x1 movs r1, 0 - bl sub_801E3EC + bl SetMoveEffect ldrb r0, [r6] muls r0, r7 adds r0, r5 @@ -3731,7 +3731,7 @@ _08017668: movs r0, 0x1 movs r1, 0 movs r2, 0x1 - bl sub_801A02C + bl ItemBattleEffects lsls r0, 24 lsrs r0, 24 cmp r0, 0 @@ -3823,8 +3823,8 @@ _08017710: .4byte gUnknown_02024AD0 _08017714: .4byte 0xff7fffff thumb_func_end b_clear_atk_up_if_hit_flag_unless_enraged - thumb_func_start sub_8017718 -sub_8017718: @ 8017718 + thumb_func_start CantUseMove +CantUseMove: @ 8017718 push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -4866,7 +4866,7 @@ _08018008: .4byte 0x02000000 _0801800C: .4byte 0x000160e7 _08018010: .4byte gActiveBank _08018014: .4byte gUnknown_02024ACC - thumb_func_end sub_8017718 + thumb_func_end CantUseMove thumb_func_start sub_8018018 sub_8018018: @ 8018018 @@ -8668,8 +8668,8 @@ _0801A024: .4byte gBattleMainFunc _0801A028: .4byte sub_8013FBC thumb_func_end b_push_move_exec - thumb_func_start sub_801A02C -sub_801A02C: @ 801A02C + thumb_func_start ItemBattleEffects +ItemBattleEffects: @ 801A02C push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -10938,7 +10938,7 @@ _0801B2BC: bl b_movescr_stack_push_cursor movs r0, 0 movs r1, 0 - bl sub_801E3EC + bl SetMoveEffect bl b_movescr_stack_pop_cursor b _0801B3CA .align 2, 0 @@ -11049,7 +11049,7 @@ _0801B3FC: .4byte 0x02000000 _0801B400: .4byte 0x00016003 _0801B404: .4byte gBattlescriptCurrInstr _0801B408: .4byte gUnknown_081D9AA7 - thumb_func_end sub_801A02C + thumb_func_end ItemBattleEffects thumb_func_start unref_sub_801B40C unref_sub_801B40C: @ 801B40C @@ -11636,8 +11636,8 @@ _0801B920: .4byte 0x02000000 _0801B924: .4byte 0x00016010 thumb_func_end sub_801B5C0 - thumb_func_start sub_801B928 -sub_801B928: @ 801B928 + thumb_func_start IsPokeDisobedient +IsPokeDisobedient: @ 801B928 push {r4-r7,lr} mov r7, r9 mov r6, r8 @@ -11828,7 +11828,7 @@ _0801BA9E: ands r5, r4 cmp r5, 0 bne _0801BA9E - ldr r4, _0801BB18 @ =gUnknown_02024BEA + ldr r4, _0801BB18 @ =gRandomMove ldr r3, _0801BB04 @ =gBattleMons ldr r0, _0801BB10 @ =gCurrMovePos ldrb r0, [r0] @@ -11870,7 +11870,7 @@ _0801BB08: .4byte gBankAttacker _0801BB0C: .4byte gBitTable _0801BB10: .4byte gCurrMovePos _0801BB14: .4byte gUnknown_02024BE5 -_0801BB18: .4byte gUnknown_02024BEA +_0801BB18: .4byte gRandomMove _0801BB1C: .4byte gBattleCommunication _0801BB20: .4byte gDynamicBasePower _0801BB24: .4byte 0x02000000 @@ -12012,6 +12012,6 @@ _0801BC40: .4byte gBankTarget _0801BC44: .4byte gBattlescriptCurrInstr _0801BC48: .4byte gUnknown_081D99A0 _0801BC4C: .4byte gHitMarker - thumb_func_end sub_801B928 + thumb_func_end IsPokeDisobedient .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_4.s b/asm/battle_4.s deleted file mode 100644 index 6747abc6c..000000000 --- a/asm/battle_4.s +++ /dev/null @@ -1,32351 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - thumb_func_start atk00_attackcanceler -atk00_attackcanceler: @ 801BC50 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - ldr r0, _0801BC6C @ =gBattleOutcome - ldrb r0, [r0] - cmp r0, 0 - beq _0801BC74 - ldr r1, _0801BC70 @ =gFightStateTracker - movs r0, 0xC - strb r0, [r1] - b _0801BFF4 - .align 2, 0 -_0801BC6C: .4byte gBattleOutcome -_0801BC70: .4byte gFightStateTracker -_0801BC74: - ldr r2, _0801BCA4 @ =gBattleMons - ldr r0, _0801BCA8 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _0801BCB8 - ldr r2, _0801BCAC @ =gHitMarker - ldr r1, [r2] - movs r0, 0x80 - lsls r0, 2 - ands r0, r1 - cmp r0, 0 - bne _0801BCB8 - movs r0, 0x80 - lsls r0, 12 - orrs r1, r0 - str r1, [r2] - ldr r1, _0801BCB0 @ =gBattlescriptCurrInstr - ldr r0, _0801BCB4 @ =BattleScript_EndTurn - b _0801BFF2 - .align 2, 0 -_0801BCA4: .4byte gBattleMons -_0801BCA8: .4byte gBankAttacker -_0801BCAC: .4byte gHitMarker -_0801BCB0: .4byte gBattlescriptCurrInstr -_0801BCB4: .4byte BattleScript_EndTurn -_0801BCB8: - bl sub_8017718 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - beq _0801BCC6 - b _0801BFF4 -_0801BCC6: - ldr r0, _0801BD34 @ =gBankTarget - ldrb r1, [r0] - str r2, [sp] - movs r0, 0x2 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _0801BCDE - b _0801BFF4 -_0801BCDE: - ldr r4, _0801BD38 @ =gBattleMons - ldr r0, _0801BD3C @ =gCurrMovePos - ldrb r1, [r0] - ldr r3, _0801BD40 @ =gBankAttacker - ldrb r2, [r3] - movs r0, 0x58 - muls r2, r0 - adds r1, r2 - adds r0, r4, 0 - adds r0, 0x24 - adds r1, r0 - ldrb r0, [r1] - ldr r5, _0801BD44 @ =gHitMarker - cmp r0, 0 - bne _0801BD5C - ldr r0, _0801BD48 @ =gCurrentMove - ldrh r0, [r0] - cmp r0, 0xA5 - beq _0801BD5C - ldr r0, [r5] - ldr r1, _0801BD4C @ =0x00800200 - ands r0, r1 - cmp r0, 0 - bne _0801BD5C - adds r0, r4, 0 - adds r0, 0x50 - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 5 - ands r0, r1 - cmp r0, 0 - bne _0801BD5C - ldr r1, _0801BD50 @ =gBattlescriptCurrInstr - ldr r0, _0801BD54 @ =BattleScript_NoPPForMove - str r0, [r1] - ldr r2, _0801BD58 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - b _0801BFF4 - .align 2, 0 -_0801BD34: .4byte gBankTarget -_0801BD38: .4byte gBattleMons -_0801BD3C: .4byte gCurrMovePos -_0801BD40: .4byte gBankAttacker -_0801BD44: .4byte gHitMarker -_0801BD48: .4byte gCurrentMove -_0801BD4C: .4byte 0x00800200 -_0801BD50: .4byte gBattlescriptCurrInstr -_0801BD54: .4byte BattleScript_NoPPForMove -_0801BD58: .4byte gBattleMoveFlags -_0801BD5C: - ldr r0, [r5] - ldr r1, _0801BDA0 @ =0xff7fffff - ands r0, r1 - str r0, [r5] - movs r6, 0x80 - lsls r6, 18 - ands r0, r6 - cmp r0, 0 - bne _0801BDB4 - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r1, r4, 0 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 5 - ands r0, r1 - cmp r0, 0 - bne _0801BDB4 - bl sub_801B928 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - beq _0801BDB4 - cmp r2, 0x2 - bne _0801BDA4 - ldr r0, [r5] - orrs r0, r6 - str r0, [r5] - b _0801BFF4 - .align 2, 0 -_0801BDA0: .4byte 0xff7fffff -_0801BDA4: - ldr r0, _0801BDB0 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] - b _0801BFF4 - .align 2, 0 -_0801BDB0: .4byte gBattleMoveFlags -_0801BDB4: - ldr r2, _0801BE18 @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 18 - orrs r0, r1 - str r0, [r2] - ldr r2, _0801BE1C @ =gProtectStructs - ldr r1, _0801BE20 @ =gBankTarget - ldrb r3, [r1] - lsls r0, r3, 4 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 27 - mov r8, r1 - mov r9, r2 - cmp r0, 0 - bge _0801BE3C - ldr r2, _0801BE24 @ =gBattleMoves - ldr r0, _0801BE28 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x8] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0801BE3C - ldr r0, _0801BE2C @ =gBankAttacker - ldrb r0, [r0] - ldr r2, _0801BE30 @ =0x00000115 - adds r1, r3, 0 - bl sub_80151D4 - mov r0, r8 - ldrb r1, [r0] - lsls r1, 4 - add r1, r9 - ldrb r2, [r1] - movs r0, 0x11 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - bl b_movescr_stack_push_cursor - ldr r1, _0801BE34 @ =gBattlescriptCurrInstr - ldr r0, _0801BE38 @ =BattleScript_MagicCoatBounce - b _0801BFF2 - .align 2, 0 -_0801BE18: .4byte gHitMarker -_0801BE1C: .4byte gProtectStructs -_0801BE20: .4byte gBankTarget -_0801BE24: .4byte gBattleMoves -_0801BE28: .4byte gCurrentMove -_0801BE2C: .4byte gBankAttacker -_0801BE30: .4byte 0x00000115 -_0801BE34: .4byte gBattlescriptCurrInstr -_0801BE38: .4byte BattleScript_MagicCoatBounce -_0801BE3C: - movs r2, 0 - ldr r0, _0801BEB8 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r2, r0 - bge _0801BE7E - ldr r6, _0801BEBC @ =gProtectStructs - ldr r1, _0801BEC0 @ =gBattleMoves - mov r12, r1 - adds r5, r0, 0 - ldr r7, _0801BEC4 @ =gTurnOrder -_0801BE50: - adds r4, r2, r7 - ldrb r3, [r4] - lsls r0, r3, 4 - adds r0, r6 - ldrb r0, [r0] - lsls r0, 26 - cmp r0, 0 - bge _0801BE78 - ldr r0, _0801BEC8 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - add r0, r12 - ldrb r1, [r0, 0x8] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0801BE78 - b _0801BFA4 -_0801BE78: - adds r2, 0x1 - cmp r2, r5 - blt _0801BE50 -_0801BE7E: - ldr r0, _0801BECC @ =gSpecialStatuses - mov r1, r8 - ldrb r2, [r1] - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r3, [r1] - lsls r0, r3, 30 - cmp r0, 0 - bge _0801BEDC - movs r0, 0x3 - negs r0, r0 - ands r0, r3 - strb r0, [r1] - ldr r4, _0801BED0 @ =gLastUsedAbility - movs r0, 0x1F - strb r0, [r4] - bl b_movescr_stack_push_cursor - ldr r1, _0801BED4 @ =gBattlescriptCurrInstr - ldr r0, _0801BED8 @ =BattleScript_TookAttack - str r0, [r1] - mov r2, r8 - ldrb r0, [r2] - ldrb r1, [r4] - bl RecordAbilityBattle - b _0801BFF4 - .align 2, 0 -_0801BEB8: .4byte gNoOfAllBanks -_0801BEBC: .4byte gProtectStructs -_0801BEC0: .4byte gBattleMoves -_0801BEC4: .4byte gTurnOrder -_0801BEC8: .4byte gCurrentMove -_0801BECC: .4byte gSpecialStatuses -_0801BED0: .4byte gLastUsedAbility -_0801BED4: .4byte gBattlescriptCurrInstr -_0801BED8: .4byte BattleScript_TookAttack -_0801BEDC: - lsls r0, r2, 4 - add r0, r9 - ldrb r0, [r0] - lsls r0, 31 - cmp r0, 0 - bne _0801BEEA - b _0801BFEC -_0801BEEA: - ldr r1, _0801BF80 @ =gBattleMoves - ldr r2, _0801BF84 @ =gCurrentMove - ldrh r3, [r2] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x8] - movs r0, 0x2 - ands r0, r1 - adds r4, r2, 0 - cmp r0, 0 - beq _0801BFEC - cmp r3, 0xAE - bne _0801BF28 - ldr r2, _0801BF88 @ =gBattleMons - ldr r0, _0801BF8C @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r1, r0, r2 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0x7 - beq _0801BF28 - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x7 - bne _0801BFEC -_0801BF28: - ldrh r0, [r4] - bl sub_8028350 - lsls r0, 24 - cmp r0, 0 - beq _0801BF4E - ldr r1, _0801BF88 @ =gBattleMons - ldr r0, _0801BF8C @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 5 - ands r0, r1 - cmp r0, 0 - beq _0801BFEC -_0801BF4E: - ldr r0, _0801BF8C @ =gBankAttacker - ldrb r0, [r0] - bl CancelMultiTurnMoves - ldr r2, _0801BF90 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0801BF94 @ =gMoveHitWith - ldr r3, _0801BF98 @ =gBankTarget - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - movs r2, 0 - strh r2, [r0] - ldr r1, _0801BF9C @ =gUnknown_02024C44 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - strh r2, [r0] - ldr r1, _0801BFA0 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x6] - b _0801BFEC - .align 2, 0 -_0801BF80: .4byte gBattleMoves -_0801BF84: .4byte gCurrentMove -_0801BF88: .4byte gBattleMons -_0801BF8C: .4byte gBankAttacker -_0801BF90: .4byte gBattleMoveFlags -_0801BF94: .4byte gMoveHitWith -_0801BF98: .4byte gBankTarget -_0801BF9C: .4byte gUnknown_02024C44 -_0801BFA0: .4byte gBattleCommunication -_0801BFA4: - ldr r0, _0801BFD4 @ =gBankAttacker - ldrb r0, [r0] - ldr r2, _0801BFD8 @ =0x00000121 - adds r1, r3, 0 - bl sub_80151D4 - ldrb r1, [r4] - lsls r1, 4 - adds r1, r6 - ldrb r2, [r1] - movs r0, 0x21 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r0, _0801BFDC @ =0x02000000 - ldrb r1, [r4] - ldr r2, _0801BFE0 @ =0x00016003 - adds r0, r2 - strb r1, [r0] - bl b_movescr_stack_push_cursor - ldr r1, _0801BFE4 @ =gBattlescriptCurrInstr - ldr r0, _0801BFE8 @ =BattleScript_SnatchedMove - b _0801BFF2 - .align 2, 0 -_0801BFD4: .4byte gBankAttacker -_0801BFD8: .4byte 0x00000121 -_0801BFDC: .4byte 0x02000000 -_0801BFE0: .4byte 0x00016003 -_0801BFE4: .4byte gBattlescriptCurrInstr -_0801BFE8: .4byte BattleScript_SnatchedMove -_0801BFEC: - ldr r1, _0801C004 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 -_0801BFF2: - str r0, [r1] -_0801BFF4: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801C004: .4byte gBattlescriptCurrInstr - thumb_func_end atk00_attackcanceler - - thumb_func_start mcmd_jump_if_move_not_executed -mcmd_jump_if_move_not_executed: @ 801C008 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - lsls r1, 16 - lsrs r6, r1, 16 - ldr r1, _0801C054 @ =gBattlescriptCurrInstr - ldr r5, [r1] - adds r4, r5, r0 - ldr r0, _0801C058 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _0801C068 - ldr r1, _0801C05C @ =gMoveHitWith - ldr r3, _0801C060 @ =gBankTarget - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - movs r2, 0 - strh r2, [r0] - ldr r1, _0801C064 @ =gUnknown_02024C44 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - strh r2, [r0] - ldrb r4, [r5, 0x1] - ldrb r0, [r5, 0x2] - lsls r0, 8 - orrs r4, r0 - ldrb r0, [r5, 0x3] - lsls r0, 16 - orrs r4, r0 - ldrb r0, [r5, 0x4] - lsls r0, 24 - orrs r4, r0 - b _0801C082 - .align 2, 0 -_0801C054: .4byte gBattlescriptCurrInstr -_0801C058: .4byte gBattleMoveFlags -_0801C05C: .4byte gMoveHitWith -_0801C060: .4byte gBankTarget -_0801C064: .4byte gUnknown_02024C44 -_0801C068: - bl b_feature_update_destiny_bond - ldr r0, _0801C090 @ =gBankTarget - ldrb r1, [r0] - str r6, [sp] - movs r0, 0x3 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _0801C086 -_0801C082: - ldr r0, _0801C094 @ =gBattlescriptCurrInstr - str r4, [r0] -_0801C086: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0801C090: .4byte gBankTarget -_0801C094: .4byte gBattlescriptCurrInstr - thumb_func_end mcmd_jump_if_move_not_executed - - thumb_func_start atk40_jump_if_move_affected_by_protect -atk40_jump_if_move_affected_by_protect: @ 801C098 - push {lr} - ldr r1, _0801C0E0 @ =gProtectStructs - ldr r0, _0801C0E4 @ =gBankTarget - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 31 - cmp r0, 0 - beq _0801C0F8 - ldr r2, _0801C0E8 @ =gBattleMoves - ldr r0, _0801C0EC @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x8] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0801C0F8 - ldr r2, _0801C0F0 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x5 - movs r1, 0 - bl mcmd_jump_if_move_not_executed - ldr r1, _0801C0F4 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x6] - b _0801C100 - .align 2, 0 -_0801C0E0: .4byte gProtectStructs -_0801C0E4: .4byte gBankTarget -_0801C0E8: .4byte gBattleMoves -_0801C0EC: .4byte gCurrentMove -_0801C0F0: .4byte gBattleMoveFlags -_0801C0F4: .4byte gBattleCommunication -_0801C0F8: - ldr r1, _0801C104 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0801C100: - pop {r0} - bx r0 - .align 2, 0 -_0801C104: .4byte gBattlescriptCurrInstr - thumb_func_end atk40_jump_if_move_affected_by_protect - - thumb_func_start sub_801C108 -sub_801C108: @ 801C108 - push {r4,lr} - lsls r0, 16 - lsrs r3, r0, 16 - movs r4, 0 - ldr r1, _0801C15C @ =gProtectStructs - ldr r0, _0801C160 @ =gBankTarget - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 31 - cmp r0, 0 - beq _0801C154 - ldr r2, _0801C164 @ =gBattleMoves - ldr r0, _0801C168 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x8] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0801C154 - ldr r2, _0801C16C @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x7 - adds r1, r3, 0 - bl mcmd_jump_if_move_not_executed - ldr r1, _0801C170 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x6] - movs r4, 0x1 -_0801C154: - adds r0, r4, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0801C15C: .4byte gProtectStructs -_0801C160: .4byte gBankTarget -_0801C164: .4byte gBattleMoves -_0801C168: .4byte gCurrentMove -_0801C16C: .4byte gBattleMoveFlags -_0801C170: .4byte gBattleCommunication - thumb_func_end sub_801C108 - - thumb_func_start sub_801C174 -sub_801C174: @ 801C174 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 16 - lsrs r5, r0, 16 - ldr r2, _0801C1D4 @ =gStatuses3 - ldr r3, _0801C1D8 @ =gBankTarget - ldrb r4, [r3] - lsls r0, r4, 2 - adds r0, r2 - ldr r1, [r0] - movs r0, 0x18 - ands r1, r0 - adds r6, r2, 0 - cmp r1, 0 - beq _0801C1A6 - ldr r1, _0801C1DC @ =gDisableStructs - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - adds r0, r1 - ldr r1, _0801C1E0 @ =gBankAttacker - ldrb r0, [r0, 0x15] - ldrb r1, [r1] - cmp r0, r1 - beq _0801C290 -_0801C1A6: - ldr r0, _0801C1E4 @ =gHitMarker - ldr r1, [r0] - movs r2, 0x80 - lsls r2, 9 - ands r1, r2 - adds r2, r0, 0 - cmp r1, 0 - bne _0801C1EC - ldrb r0, [r3] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0801C1EC -_0801C1C6: - ldr r0, _0801C1E8 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] - b _0801C290 - .align 2, 0 -_0801C1D4: .4byte gStatuses3 -_0801C1D8: .4byte gBankTarget -_0801C1DC: .4byte gDisableStructs -_0801C1E0: .4byte gBankAttacker -_0801C1E4: .4byte gHitMarker -_0801C1E8: .4byte gBattleMoveFlags -_0801C1EC: - ldr r0, [r2] - ldr r1, _0801C29C @ =0xfffeffff - ands r0, r1 - str r0, [r2] - movs r1, 0x80 - lsls r1, 10 - ands r0, r1 - cmp r0, 0 - bne _0801C20E - ldrb r0, [r3] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0801C1C6 -_0801C20E: - ldr r0, [r2] - ldr r1, _0801C2A0 @ =0xfffdffff - ands r0, r1 - str r0, [r2] - movs r1, 0x80 - lsls r1, 11 - ands r0, r1 - cmp r0, 0 - bne _0801C22E - ldrb r0, [r3] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ands r0, r1 - cmp r0, 0 - bne _0801C1C6 -_0801C22E: - ldr r0, [r2] - ldr r1, _0801C2A4 @ =0xfffbffff - ands r0, r1 - str r0, [r2] - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - lsls r4, r5, 1 - cmp r0, 0 - bne _0801C27E - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _0801C27E - ldr r0, _0801C2A8 @ =gBattleWeather - ldrh r1, [r0] - movs r0, 0x7 - ands r0, r1 - cmp r0, 0 - beq _0801C27E - ldr r0, _0801C2AC @ =gBattleMoves - adds r1, r4, r5 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0x98 - beq _0801C290 -_0801C27E: - ldr r1, _0801C2AC @ =gBattleMoves - adds r0, r4, r5 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x11 - beq _0801C290 - cmp r0, 0x4E - bne _0801C2B0 -_0801C290: - movs r0, 0x7 - adds r1, r5, 0 - bl mcmd_jump_if_move_not_executed - movs r0, 0x1 - b _0801C2B2 - .align 2, 0 -_0801C29C: .4byte 0xfffeffff -_0801C2A0: .4byte 0xfffdffff -_0801C2A4: .4byte 0xfffbffff -_0801C2A8: .4byte gBattleWeather -_0801C2AC: .4byte gBattleMoves -_0801C2B0: - movs r0, 0 -_0801C2B2: - add sp, 0x4 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_801C174 - - thumb_func_start atk01_accuracycheck -atk01_accuracycheck: @ 801C2BC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - ldr r0, _0801C314 @ =gBattlescriptCurrInstr - ldr r5, [r0] - ldrb r6, [r5, 0x5] - ldrb r1, [r5, 0x6] - lsls r1, 8 - orrs r6, r1 - adds r1, r6, 0x2 - lsls r1, 16 - lsrs r1, 16 - adds r7, r0, 0 - cmp r1, 0x1 - bhi _0801C378 - ldr r2, _0801C318 @ =gStatuses3 - ldr r3, _0801C31C @ =gBankTarget - ldrb r4, [r3] - lsls r0, r4, 2 - adds r0, r2 - ldr r1, [r0] - movs r0, 0x18 - ands r1, r0 - cmp r1, 0 - beq _0801C32C - ldr r0, _0801C320 @ =0x0000ffff - cmp r6, r0 - bne _0801C32C - ldr r1, _0801C324 @ =gDisableStructs - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - adds r0, r1 - ldr r1, _0801C328 @ =gBankAttacker - ldrb r0, [r0, 0x15] - ldrb r1, [r1] - cmp r0, r1 - bne _0801C32C - adds r0, r5, 0x7 - str r0, [r7] - b _0801C632 - .align 2, 0 -_0801C314: .4byte gBattlescriptCurrInstr -_0801C318: .4byte gStatuses3 -_0801C31C: .4byte gBankTarget -_0801C320: .4byte 0x0000ffff -_0801C324: .4byte gDisableStructs -_0801C328: .4byte gBankAttacker -_0801C32C: - ldrb r0, [r3] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ldr r1, _0801C358 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - beq _0801C35C - ldr r2, [r7] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r7] - b _0801C632 - .align 2, 0 -_0801C358: .4byte 0x000400c0 -_0801C35C: - movs r0, 0 - bl sub_801C108 - lsls r0, 24 - cmp r0, 0 - beq _0801C36A - b _0801C632 -_0801C36A: - ldr r1, _0801C374 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x7 - str r0, [r1] - b _0801C632 - .align 2, 0 -_0801C374: .4byte gBattlescriptCurrInstr -_0801C378: - cmp r6, 0 - bne _0801C380 - ldr r0, _0801C398 @ =gCurrentMove - ldrh r6, [r0] -_0801C380: - ldr r0, _0801C39C @ =0x02000000 - ldr r1, _0801C3A0 @ =0x0001601c - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _0801C3A4 - movs r2, 0x3F - mov r10, r2 - mov r3, r10 - ands r3, r0 - mov r10, r3 - b _0801C3B2 - .align 2, 0 -_0801C398: .4byte gCurrentMove -_0801C39C: .4byte 0x02000000 -_0801C3A0: .4byte 0x0001601c -_0801C3A4: - ldr r1, _0801C3F8 @ =gBattleMoves - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x2] - mov r10, r0 -_0801C3B2: - adds r0, r6, 0 - bl sub_801C108 - lsls r0, 24 - cmp r0, 0 - beq _0801C3C0 - b _0801C632 -_0801C3C0: - adds r0, r6, 0 - bl sub_801C174 - lsls r0, 24 - cmp r0, 0 - beq _0801C3CE - b _0801C632 -_0801C3CE: - ldr r3, _0801C3FC @ =gBattleMons - ldr r0, _0801C400 @ =gBankTarget - ldrb r0, [r0] - movs r2, 0x58 - adds r4, r0, 0 - muls r4, r2 - adds r0, r3, 0 - adds r0, 0x50 - adds r0, r4, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 22 - ands r0, r1 - cmp r0, 0 - beq _0801C408 - ldr r0, _0801C404 @ =gBankAttacker - ldrb r0, [r0] - muls r0, r2 - adds r0, r3 - ldrb r5, [r0, 0x1E] - b _0801C41E - .align 2, 0 -_0801C3F8: .4byte gBattleMoves -_0801C3FC: .4byte gBattleMons -_0801C400: .4byte gBankTarget -_0801C404: .4byte gBankAttacker -_0801C408: - ldr r0, _0801C56C @ =gBankAttacker - ldrb r0, [r0] - muls r0, r2 - adds r0, r3 - ldrb r0, [r0, 0x1E] - adds r0, 0x6 - adds r1, r4, r3 - ldrb r1, [r1, 0x1F] - subs r0, r1 - lsls r0, 24 - lsrs r5, r0, 24 -_0801C41E: - lsls r0, r5, 24 - cmp r0, 0 - bge _0801C426 - movs r5, 0 -_0801C426: - lsls r0, r5, 24 - asrs r0, 24 - cmp r0, 0xC - ble _0801C430 - movs r5, 0xC -_0801C430: - ldr r1, _0801C570 @ =gBattleMoves - lsls r4, r6, 1 - adds r0, r4, r6 - lsls r0, 2 - adds r7, r0, r1 - ldrb r0, [r7, 0x3] - mov r8, r0 - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - str r4, [sp, 0x4] - cmp r0, 0 - bne _0801C482 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _0801C482 - ldr r0, _0801C574 @ =gBattleWeather - ldrh r1, [r0] - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - beq _0801C482 - ldrb r0, [r7] - cmp r0, 0x98 - bne _0801C482 - movs r1, 0x32 - mov r8, r1 -_0801C482: - ldr r1, _0801C578 @ =gAccuracyStageRatios - lsls r0, r5, 24 - asrs r0, 22 - adds r0, r1 - ldrb r1, [r0] - mov r4, r8 - muls r4, r1 - ldrb r1, [r0, 0x1] - adds r0, r4, 0 - bl __divsi3 - lsls r0, 16 - lsrs r4, r0, 16 - ldr r7, _0801C57C @ =gBattleMons - ldr r0, _0801C56C @ =gBankAttacker - ldrb r0, [r0] - movs r5, 0x58 - muls r0, r5 - adds r0, r7 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0xE - bne _0801C4C0 - lsls r0, r4, 6 - adds r0, r4 - lsls r0, 1 - movs r1, 0x64 - bl __divsi3 - lsls r0, 16 - lsrs r4, r0, 16 -_0801C4C0: - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0801C518 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _0801C518 - ldr r0, _0801C580 @ =gBankTarget - ldrb r0, [r0] - muls r0, r5 - adds r0, r7 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x8 - bne _0801C518 - ldr r0, _0801C574 @ =gBattleWeather - ldrh r1, [r0] - movs r0, 0x18 - ands r0, r1 - cmp r0, 0 - beq _0801C518 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 4 - movs r1, 0x64 - bl __divsi3 - lsls r0, 16 - lsrs r4, r0, 16 -_0801C518: - ldr r2, _0801C57C @ =gBattleMons - ldr r0, _0801C56C @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - mov r9, r2 - cmp r0, 0x37 - bne _0801C544 - mov r2, r10 - cmp r2, 0x8 - bhi _0801C544 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 4 - movs r1, 0x64 - bl __divsi3 - lsls r0, 16 - lsrs r4, r0, 16 -_0801C544: - ldr r3, _0801C580 @ =gBankTarget - mov r8, r3 - ldrb r2, [r3] - movs r7, 0x58 - adds r0, r2, 0 - muls r0, r7 - mov r3, r9 - adds r1, r0, r3 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _0801C588 - ldr r1, _0801C584 @ =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r5, [r0, 0x7] - ldrb r2, [r0, 0x1A] - b _0801C5A4 - .align 2, 0 -_0801C56C: .4byte gBankAttacker -_0801C570: .4byte gBattleMoves -_0801C574: .4byte gBattleWeather -_0801C578: .4byte gAccuracyStageRatios -_0801C57C: .4byte gBattleMons -_0801C580: .4byte gBankTarget -_0801C584: .4byte gEnigmaBerries -_0801C588: - ldrh r0, [r1, 0x2E] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r5, r0, 24 - mov r1, r8 - ldrb r0, [r1] - muls r0, r7 - add r0, r9 - ldrh r0, [r0, 0x2E] - bl ItemId_GetHoldEffectParam - lsls r0, 24 - lsrs r2, r0, 24 -_0801C5A4: - ldr r0, _0801C608 @ =gStringBank - ldr r1, _0801C60C @ =gBankTarget - ldrb r1, [r1] - strb r1, [r0] - cmp r5, 0x16 - bne _0801C5C0 - movs r0, 0x64 - subs r0, r2 - muls r0, r4 - movs r1, 0x64 - bl __divsi3 - lsls r0, 16 - lsrs r4, r0, 16 -_0801C5C0: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - adds r0, 0x1 - cmp r0, r4 - ble _0801C62A - ldr r2, _0801C610 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r0, _0801C614 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0801C620 - ldr r1, _0801C618 @ =gBattleMoves - ldr r2, [sp, 0x4] - adds r0, r2, r6 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x6] - cmp r0, 0x8 - beq _0801C602 - cmp r0, 0x20 - bne _0801C620 -_0801C602: - ldr r1, _0801C61C @ =gBattleCommunication - movs r0, 0x2 - b _0801C624 - .align 2, 0 -_0801C608: .4byte gStringBank -_0801C60C: .4byte gBankTarget -_0801C610: .4byte gBattleMoveFlags -_0801C614: .4byte gBattleTypeFlags -_0801C618: .4byte gBattleMoves -_0801C61C: .4byte gBattleCommunication -_0801C620: - ldr r1, _0801C644 @ =gBattleCommunication - movs r0, 0 -_0801C624: - strb r0, [r1, 0x6] - bl b_wonderguard_and_levitate -_0801C62A: - movs r0, 0x7 - adds r1, r6, 0 - bl mcmd_jump_if_move_not_executed -_0801C632: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801C644: .4byte gBattleCommunication - thumb_func_end atk01_accuracycheck - - thumb_func_start atk02_attackstring -atk02_attackstring: @ 801C648 - push {r4,r5,lr} - ldr r0, _0801C688 @ =gBattleExecBuffer - ldr r5, [r0] - cmp r5, 0 - bne _0801C680 - ldr r4, _0801C68C @ =gHitMarker - ldr r0, [r4] - movs r1, 0xC0 - lsls r1, 3 - ands r0, r1 - cmp r0, 0 - bne _0801C674 - ldr r0, _0801C690 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x4 - bl PrepareStringBattle - ldr r0, [r4] - movs r1, 0x80 - lsls r1, 3 - orrs r0, r1 - str r0, [r4] -_0801C674: - ldr r0, _0801C694 @ =gBattlescriptCurrInstr - ldr r1, [r0] - adds r1, 0x1 - str r1, [r0] - ldr r0, _0801C698 @ =gBattleCommunication - strb r5, [r0, 0x7] -_0801C680: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0801C688: .4byte gBattleExecBuffer -_0801C68C: .4byte gHitMarker -_0801C690: .4byte gBankAttacker -_0801C694: .4byte gBattlescriptCurrInstr -_0801C698: .4byte gBattleCommunication - thumb_func_end atk02_attackstring - - thumb_func_start atk03_ppreduce -atk03_ppreduce: @ 801C69C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - movs r6, 0x1 - ldr r0, _0801C6EC @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _0801C6B4 - b _0801C84E -_0801C6B4: - ldr r1, _0801C6F0 @ =gSpecialStatuses - ldr r2, _0801C6F4 @ =gBankAttacker - ldrb r3, [r2] - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 26 - lsrs r4, r0, 31 - mov r9, r2 - cmp r4, 0 - bne _0801C756 - ldr r2, _0801C6F8 @ =gBattleMoves - ldr r0, _0801C6FC @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x6] - cmp r0, 0x20 - beq _0801C706 - cmp r0, 0x20 - bgt _0801C700 - cmp r0, 0x8 - beq _0801C71C - b _0801C736 - .align 2, 0 -_0801C6EC: .4byte gBattleExecBuffer -_0801C6F0: .4byte gSpecialStatuses -_0801C6F4: .4byte gBankAttacker -_0801C6F8: .4byte gBattleMoves -_0801C6FC: .4byte gCurrentMove -_0801C700: - cmp r0, 0x40 - beq _0801C71C - b _0801C736 -_0801C706: - str r4, [sp] - movs r0, 0x12 - adds r1, r3, 0 - movs r2, 0x2E - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0x1 - b _0801C756 -_0801C71C: - mov r0, r9 - ldrb r1, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0x10 - movs r2, 0x2E - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - adds r6, r0 - b _0801C756 -_0801C736: - ldr r1, _0801C7B8 @ =gBankTarget - mov r2, r9 - ldrb r0, [r2] - ldrb r7, [r1] - cmp r0, r7 - beq _0801C756 - ldr r2, _0801C7BC @ =gBattleMons - ldrb r1, [r1] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x2E - bne _0801C756 - adds r6, 0x1 -_0801C756: - ldr r0, _0801C7C0 @ =gHitMarker - ldr r4, [r0] - movs r0, 0xA0 - lsls r0, 4 - ands r4, r0 - cmp r4, 0 - bne _0801C83C - ldr r2, _0801C7BC @ =gBattleMons - ldr r3, _0801C7C4 @ =gCurrMovePos - ldr r1, _0801C7C8 @ =gBankAttacker - ldrb r5, [r1] - movs r0, 0x58 - mov r8, r0 - mov r0, r8 - muls r0, r5 - ldrb r7, [r3] - adds r0, r7 - movs r7, 0x24 - adds r7, r2 - mov r12, r7 - add r0, r12 - ldrb r0, [r0] - mov r9, r1 - mov r10, r2 - adds r7, r3, 0 - cmp r0, 0 - beq _0801C83C - ldr r0, _0801C7CC @ =gProtectStructs - lsls r1, r5, 4 - adds r1, r0 - ldrb r0, [r1, 0x2] - movs r2, 0x8 - orrs r0, r2 - strb r0, [r1, 0x2] - mov r1, r9 - ldrb r0, [r1] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - ldrb r1, [r7] - adds r0, r1 - mov r1, r12 - adds r2, r0, r1 - ldrb r0, [r2] - cmp r0, r6 - ble _0801C7D0 - subs r0, r6 - strb r0, [r2] - b _0801C7D2 - .align 2, 0 -_0801C7B8: .4byte gBankTarget -_0801C7BC: .4byte gBattleMons -_0801C7C0: .4byte gHitMarker -_0801C7C4: .4byte gCurrMovePos -_0801C7C8: .4byte gBankAttacker -_0801C7CC: .4byte gProtectStructs -_0801C7D0: - strb r4, [r2] -_0801C7D2: - mov r2, r9 - ldrb r3, [r2] - movs r4, 0x58 - adds r0, r3, 0 - muls r0, r4 - mov r1, r10 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - bne _0801C83C - ldr r1, _0801C860 @ =gDisableStructs - lsls r0, r3, 3 - subs r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x18] - lsrs r1, 4 - ldr r2, _0801C864 @ =gBitTable - ldrb r0, [r7] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0801C83C - ldr r0, _0801C868 @ =gActiveBank - strb r3, [r0] - ldrb r1, [r7] - adds r1, 0x9 - lsls r1, 24 - lsrs r1, 24 - mov r2, r9 - ldrb r0, [r2] - muls r0, r4 - mov r2, r10 - adds r2, 0x24 - adds r0, r2 - ldrb r7, [r7] - adds r0, r7 - str r0, [sp] - movs r0, 0 - movs r2, 0 - movs r3, 0x1 - bl EmitSetAttributes - mov r7, r9 - ldrb r0, [r7] - bl MarkBufferBankForExecution -_0801C83C: - ldr r2, _0801C86C @ =gHitMarker - ldr r0, [r2] - ldr r1, _0801C870 @ =0xfffff7ff - ands r0, r1 - str r0, [r2] - ldr r1, _0801C874 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0801C84E: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801C860: .4byte gDisableStructs -_0801C864: .4byte gBitTable -_0801C868: .4byte gActiveBank -_0801C86C: .4byte gHitMarker -_0801C870: .4byte 0xfffff7ff -_0801C874: .4byte gBattlescriptCurrInstr - thumb_func_end atk03_ppreduce - - thumb_func_start atk04_critcalc -atk04_critcalc: @ 801C878 - push {r4-r7,lr} - ldr r1, _0801C89C @ =gBattleMons - ldr r0, _0801C8A0 @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - ldrh r0, [r0, 0x2E] - cmp r0, 0xAF - bne _0801C8A8 - ldr r1, _0801C8A4 @ =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r6, [r0, 0x7] - b _0801C8B0 - .align 2, 0 -_0801C89C: .4byte gBattleMons -_0801C8A0: .4byte gBankAttacker -_0801C8A4: .4byte gEnigmaBerries -_0801C8A8: - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r6, r0, 24 -_0801C8B0: - ldr r1, _0801C93C @ =gStringBank - ldr r3, _0801C940 @ =gBankAttacker - ldrb r0, [r3] - strb r0, [r1] - ldr r4, _0801C944 @ =gBattleMons - ldrb r1, [r3] - movs r0, 0x58 - adds r7, r1, 0 - muls r7, r0 - adds r0, r4, 0 - adds r0, 0x50 - adds r0, r7, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 13 - ands r0, r1 - negs r0, r0 - asrs r5, r0, 31 - movs r0, 0x2 - ands r5, r0 - ldr r2, _0801C948 @ =gBattleMoves - ldr r0, _0801C94C @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - mov r12, r3 - cmp r1, 0x2B - bne _0801C8F0 - adds r5, 0x1 -_0801C8F0: - adds r0, r5, 0 - cmp r1, 0x4B - bne _0801C8F8 - adds r0, 0x1 -_0801C8F8: - cmp r1, 0xC8 - bne _0801C8FE - adds r0, 0x1 -_0801C8FE: - adds r2, r0, 0 - cmp r1, 0xD1 - bne _0801C906 - adds r2, 0x1 -_0801C906: - movs r1, 0 - cmp r6, 0x3F - bne _0801C916 - adds r0, r7, r4 - ldrh r0, [r0] - cmp r0, 0x71 - bne _0801C916 - movs r1, 0x1 -_0801C916: - lsls r5, r1, 1 - movs r3, 0 - cmp r6, 0x42 - bne _0801C930 - mov r0, r12 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r4 - ldrh r0, [r0] - cmp r0, 0x53 - bne _0801C930 - movs r3, 0x1 -_0801C930: - lsls r1, r3, 1 - cmp r6, 0x29 - bne _0801C950 - adds r0, r5, 0x1 - adds r0, r2, r0 - b _0801C952 - .align 2, 0 -_0801C93C: .4byte gStringBank -_0801C940: .4byte gBankAttacker -_0801C944: .4byte gBattleMons -_0801C948: .4byte gBattleMoves -_0801C94C: .4byte gCurrentMove -_0801C950: - adds r0, r2, r5 -_0801C952: - adds r0, r1 - lsls r0, 16 - lsrs r0, 16 - adds r5, r0, 0 - cmp r5, 0x4 - bls _0801C960 - movs r5, 0x4 -_0801C960: - ldr r0, _0801C9BC @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r4 - adds r0, 0x20 - ldrb r4, [r0] - cmp r4, 0x4 - beq _0801C9D0 - cmp r4, 0x4B - beq _0801C9D0 - ldr r1, _0801C9C0 @ =gStatuses3 - mov r2, r12 - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - bne _0801C9D0 - ldr r0, _0801C9C4 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x84 - lsls r0, 2 - ands r0, r1 - cmp r0, 0 - bne _0801C9D0 - bl Random - ldr r2, _0801C9C8 @ =gCriticalHitChance - lsls r1, r5, 1 - adds r1, r2 - lsls r0, 16 - lsrs r0, 16 - ldrh r1, [r1] - bl __umodsi3 - lsls r0, 16 - cmp r0, 0 - bne _0801C9D0 - ldr r1, _0801C9CC @ =gCritMultiplier - movs r0, 0x2 - b _0801C9D4 - .align 2, 0 -_0801C9BC: .4byte gBankTarget -_0801C9C0: .4byte gStatuses3 -_0801C9C4: .4byte gBattleTypeFlags -_0801C9C8: .4byte gCriticalHitChance -_0801C9CC: .4byte gCritMultiplier -_0801C9D0: - ldr r1, _0801C9E4 @ =gCritMultiplier - movs r0, 0x1 -_0801C9D4: - strb r0, [r1] - ldr r1, _0801C9E8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801C9E4: .4byte gCritMultiplier -_0801C9E8: .4byte gBattlescriptCurrInstr - thumb_func_end atk04_critcalc - - thumb_func_start atk05_damagecalc1 -atk05_damagecalc1: @ 801C9EC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x10 - ldr r4, _0801CABC @ =gSideAffecting - ldr r6, _0801CAC0 @ =gBankTarget - ldrb r0, [r6] - bl GetBankIdentity - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - ldrh r3, [r1] - ldr r0, _0801CAC4 @ =gBankAttacker - mov r8, r0 - ldrb r0, [r0] - movs r4, 0x58 - muls r0, r4 - ldr r2, _0801CAC8 @ =gBattleMons - adds r0, r2 - ldrb r1, [r6] - muls r1, r4 - adds r1, r2 - ldr r2, _0801CACC @ =gCurrentMove - mov r9, r2 - ldrh r2, [r2] - ldr r4, _0801CAD0 @ =gDynamicBasePower - ldrh r4, [r4] - str r4, [sp] - ldr r5, _0801CAD4 @ =0x02000000 - ldr r7, _0801CAD8 @ =0x0001601c - adds r4, r5, r7 - ldrb r4, [r4] - str r4, [sp, 0x4] - mov r7, r8 - ldrb r4, [r7] - str r4, [sp, 0x8] - ldrb r4, [r6] - str r4, [sp, 0xC] - bl CalculateBaseDamage - ldr r4, _0801CADC @ =gBattleMoveDamage - ldr r1, _0801CAE0 @ =gCritMultiplier - ldrb r1, [r1] - muls r1, r0 - ldr r0, _0801CAE4 @ =0x0001601f - adds r5, r0 - ldrb r0, [r5] - adds r3, r1, 0 - muls r3, r0 - str r3, [r4] - ldr r1, _0801CAE8 @ =gStatuses3 - ldrb r0, [r7] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 2 - ands r0, r1 - cmp r0, 0 - beq _0801CA82 - ldr r2, _0801CAEC @ =gBattleMoves - mov r7, r9 - ldrh r1, [r7] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - cmp r0, 0xD - bne _0801CA82 - lsls r0, r3, 1 - str r0, [r4] -_0801CA82: - ldr r1, _0801CAF0 @ =gProtectStructs - ldr r0, _0801CAC4 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 28 - cmp r0, 0 - bge _0801CAA4 - ldr r4, _0801CADC @ =gBattleMoveDamage - ldr r1, [r4] - lsls r0, r1, 4 - subs r0, r1 - movs r1, 0xA - bl __divsi3 - str r0, [r4] -_0801CAA4: - ldr r1, _0801CAF4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801CABC: .4byte gSideAffecting -_0801CAC0: .4byte gBankTarget -_0801CAC4: .4byte gBankAttacker -_0801CAC8: .4byte gBattleMons -_0801CACC: .4byte gCurrentMove -_0801CAD0: .4byte gDynamicBasePower -_0801CAD4: .4byte 0x02000000 -_0801CAD8: .4byte 0x0001601c -_0801CADC: .4byte gBattleMoveDamage -_0801CAE0: .4byte gCritMultiplier -_0801CAE4: .4byte 0x0001601f -_0801CAE8: .4byte gStatuses3 -_0801CAEC: .4byte gBattleMoves -_0801CAF0: .4byte gProtectStructs -_0801CAF4: .4byte gBattlescriptCurrInstr - thumb_func_end atk05_damagecalc1 - - thumb_func_start AI_CalcDmg -AI_CalcDmg: @ 801CAF8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x10 - adds r5, r1, 0 - lsls r0, 24 - lsrs r7, r0, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r4, _0801CBBC @ =gSideAffecting - adds r0, r5, 0 - bl GetBankIdentity - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - ldrh r3, [r1] - movs r1, 0x58 - adds r0, r7, 0 - muls r0, r1 - ldr r2, _0801CBC0 @ =gBattleMons - adds r0, r2 - muls r1, r5 - adds r1, r2 - ldr r2, _0801CBC4 @ =gCurrentMove - mov r9, r2 - ldrh r2, [r2] - ldr r4, _0801CBC8 @ =gDynamicBasePower - mov r8, r4 - ldrh r4, [r4] - str r4, [sp] - ldr r6, _0801CBCC @ =0x02000000 - ldr r4, _0801CBD0 @ =0x0001601c - ldrb r4, [r4, r6] - str r4, [sp, 0x4] - str r7, [sp, 0x8] - str r5, [sp, 0xC] - bl CalculateBaseDamage - ldr r4, _0801CBD4 @ =gBattleMoveDamage - movs r1, 0 - mov r2, r8 - strh r1, [r2] - ldr r1, _0801CBD8 @ =gCritMultiplier - ldrb r1, [r1] - muls r1, r0 - ldr r0, _0801CBDC @ =0x0001601f - adds r6, r0 - ldrb r0, [r6] - adds r3, r1, 0 - muls r3, r0 - str r3, [r4] - ldr r1, _0801CBE0 @ =gStatuses3 - lsls r0, r7, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 2 - ands r0, r1 - cmp r0, 0 - beq _0801CB8E - ldr r2, _0801CBE4 @ =gBattleMoves - mov r6, r9 - ldrh r1, [r6] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - cmp r0, 0xD - bne _0801CB8E - lsls r0, r3, 1 - str r0, [r4] -_0801CB8E: - ldr r0, _0801CBE8 @ =gProtectStructs - lsls r1, r7, 4 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 28 - cmp r0, 0 - bge _0801CBAC - ldr r4, _0801CBD4 @ =gBattleMoveDamage - ldr r1, [r4] - lsls r0, r1, 4 - subs r0, r1 - movs r1, 0xA - bl __divsi3 - str r0, [r4] -_0801CBAC: - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801CBBC: .4byte gSideAffecting -_0801CBC0: .4byte gBattleMons -_0801CBC4: .4byte gCurrentMove -_0801CBC8: .4byte gDynamicBasePower -_0801CBCC: .4byte 0x02000000 -_0801CBD0: .4byte 0x0001601c -_0801CBD4: .4byte gBattleMoveDamage -_0801CBD8: .4byte gCritMultiplier -_0801CBDC: .4byte 0x0001601f -_0801CBE0: .4byte gStatuses3 -_0801CBE4: .4byte gBattleMoves -_0801CBE8: .4byte gProtectStructs - thumb_func_end AI_CalcDmg - - thumb_func_start battle_attack_damage_modulate_by_effectivity -battle_attack_damage_modulate_by_effectivity: @ 801CBEC - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r5, _0801CC1C @ =gBattleMoveDamage - ldr r0, [r5] - muls r0, r4 - movs r1, 0xA - bl __divsi3 - str r0, [r5] - cmp r0, 0 - bne _0801CC0C - cmp r4, 0 - beq _0801CC0C - movs r0, 0x1 - str r0, [r5] -_0801CC0C: - cmp r4, 0x5 - beq _0801CC3C - cmp r4, 0x5 - bgt _0801CC20 - cmp r4, 0 - beq _0801CC26 - b _0801CCBE - .align 2, 0 -_0801CC1C: .4byte gBattleMoveDamage -_0801CC20: - cmp r4, 0x14 - beq _0801CC7C - b _0801CCBE -_0801CC26: - ldr r2, _0801CC38 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x8 - orrs r0, r1 - movs r1, 0xFB - ands r0, r1 - movs r1, 0xFD - ands r0, r1 - b _0801CCBC - .align 2, 0 -_0801CC38: .4byte gBattleMoveFlags -_0801CC3C: - ldr r2, _0801CC6C @ =gBattleMoves - ldr r0, _0801CC70 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _0801CCBE - ldr r2, _0801CC74 @ =gBattleMoveFlags - ldrb r1, [r2] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801CCBE - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0801CC78 - movs r0, 0xFD - ands r0, r1 - b _0801CCBC - .align 2, 0 -_0801CC6C: .4byte gBattleMoves -_0801CC70: .4byte gCurrentMove -_0801CC74: .4byte gBattleMoveFlags -_0801CC78: - movs r0, 0x4 - b _0801CCBA -_0801CC7C: - ldr r2, _0801CCAC @ =gBattleMoves - ldr r0, _0801CCB0 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _0801CCBE - ldr r2, _0801CCB4 @ =gBattleMoveFlags - ldrb r1, [r2] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801CCBE - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0801CCB8 - movs r0, 0xFB - ands r0, r1 - b _0801CCBC - .align 2, 0 -_0801CCAC: .4byte gBattleMoves -_0801CCB0: .4byte gCurrentMove -_0801CCB4: .4byte gBattleMoveFlags -_0801CCB8: - movs r0, 0x2 -_0801CCBA: - orrs r0, r1 -_0801CCBC: - strb r0, [r2] -_0801CCBE: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end battle_attack_damage_modulate_by_effectivity - - thumb_func_start atk06_typecalc -atk06_typecalc: @ 801CCC4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - movs r3, 0 - ldr r1, _0801CCF0 @ =gCurrentMove - ldrh r0, [r1] - cmp r0, 0xA5 - bne _0801CCD8 - b _0801CEF4 -_0801CCD8: - ldr r0, _0801CCF4 @ =0x02000000 - ldr r2, _0801CCF8 @ =0x0001601c - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _0801CCFC - movs r1, 0x3F - mov r8, r1 - mov r2, r8 - ands r2, r0 - mov r8, r2 - b _0801CD0C - .align 2, 0 -_0801CCF0: .4byte gCurrentMove -_0801CCF4: .4byte 0x02000000 -_0801CCF8: .4byte 0x0001601c -_0801CCFC: - ldr r2, _0801CD94 @ =gBattleMoves - ldrh r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - mov r8, r0 -_0801CD0C: - ldr r2, _0801CD98 @ =gBattleMons - ldr r0, _0801CD9C @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r1, r0, r2 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - adds r5, r2, 0 - cmp r0, r8 - beq _0801CD2E - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, r8 - bne _0801CD44 -_0801CD2E: - ldr r4, _0801CDA0 @ =gBattleMoveDamage - ldr r1, [r4] - lsls r0, r1, 4 - subs r0, r1 - str r0, [r4] - movs r1, 0xA - str r3, [sp, 0x4] - bl __divsi3 - str r0, [r4] - ldr r3, [sp, 0x4] -_0801CD44: - ldr r2, _0801CDA4 @ =gBankTarget - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - adds r0, r5 - adds r0, 0x20 - ldrb r0, [r0] - adds r4, r2, 0 - cmp r0, 0x1A - bne _0801CDBC - mov r1, r8 - cmp r1, 0x4 - bne _0801CDBC - ldr r3, _0801CDA8 @ =gLastUsedAbility - strb r0, [r3] - ldr r2, _0801CDAC @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x9 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0801CDB0 @ =gMoveHitWith - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - movs r2, 0 - strh r2, [r0] - ldr r1, _0801CDB4 @ =gUnknown_02024C44 - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - strh r2, [r0] - ldr r0, _0801CDB8 @ =gBattleCommunication - mov r2, r8 - strb r2, [r0, 0x6] - ldrb r0, [r4] - ldrb r1, [r3] - bl RecordAbilityBattle - b _0801CE58 - .align 2, 0 -_0801CD94: .4byte gBattleMoves -_0801CD98: .4byte gBattleMons -_0801CD9C: .4byte gBankAttacker -_0801CDA0: .4byte gBattleMoveDamage -_0801CDA4: .4byte gBankTarget -_0801CDA8: .4byte gLastUsedAbility -_0801CDAC: .4byte gBattleMoveFlags -_0801CDB0: .4byte gMoveHitWith -_0801CDB4: .4byte gUnknown_02024C44 -_0801CDB8: .4byte gBattleCommunication -_0801CDBC: - ldr r1, _0801CDC8 @ =gTypeEffectiveness - adds r0, r3, r1 - ldrb r0, [r0] - adds r2, r1, 0 - b _0801CE38 - .align 2, 0 -_0801CDC8: .4byte gTypeEffectiveness -_0801CDCC: - adds r3, 0x3 - b _0801CE34 -_0801CDD0: - ldr r5, _0801CF08 @ =gTypeEffectiveness - adds r0, r3, r5 - ldrb r0, [r0] - cmp r0, r8 - bne _0801CE2C - adds r1, r3, 0x1 - adds r1, r5 - ldr r2, _0801CF0C @ =gBattleMons - ldr r7, _0801CF10 @ =gBankTarget - ldrb r0, [r7] - movs r6, 0x58 - muls r0, r6 - adds r0, r2 - adds r0, 0x21 - ldrb r4, [r1] - ldrb r0, [r0] - cmp r4, r0 - bne _0801CE06 - adds r0, r3, 0x2 - adds r0, r5 - ldrb r0, [r0] - str r2, [sp] - str r3, [sp, 0x4] - bl battle_attack_damage_modulate_by_effectivity - ldr r3, [sp, 0x4] - ldr r2, [sp] -_0801CE06: - ldrb r0, [r7] - muls r0, r6 - adds r0, r2 - adds r1, r0, 0 - adds r1, 0x22 - ldrb r1, [r1] - cmp r4, r1 - bne _0801CE2C - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r4 - beq _0801CE2C - adds r0, r3, 0x2 - adds r0, r5 - ldrb r0, [r0] - str r3, [sp, 0x4] - bl battle_attack_damage_modulate_by_effectivity - ldr r3, [sp, 0x4] -_0801CE2C: - adds r3, 0x3 - ldr r5, _0801CF0C @ =gBattleMons - ldr r4, _0801CF10 @ =gBankTarget - ldr r2, _0801CF08 @ =gTypeEffectiveness -_0801CE34: - adds r0, r3, r2 - ldrb r0, [r0] -_0801CE38: - cmp r0, 0xFF - beq _0801CE58 - cmp r0, 0xFE - bne _0801CDD0 - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - adds r1, r5, 0 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 22 - ands r0, r1 - cmp r0, 0 - beq _0801CDCC -_0801CE58: - ldr r2, _0801CF0C @ =gBattleMons - ldr r5, _0801CF10 @ =gBankTarget - ldrb r1, [r5] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r6, [r0] - cmp r6, 0x19 - bne _0801CED6 - ldr r0, _0801CF14 @ =gBankAttacker - ldrb r0, [r0] - ldr r7, _0801CF18 @ =gCurrentMove - ldrh r1, [r7] - bl move_weather_interaction - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _0801CED6 - ldr r1, _0801CF1C @ =gBattleMoveFlags - mov r8, r1 - ldrb r4, [r1] - ands r0, r4 - cmp r0, 0 - beq _0801CE94 - movs r0, 0x6 - ands r0, r4 - cmp r0, 0x6 - bne _0801CED6 -_0801CE94: - ldr r2, _0801CF20 @ =gBattleMoves - ldrh r1, [r7] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _0801CED6 - ldr r3, _0801CF24 @ =gLastUsedAbility - strb r6, [r3] - movs r0, 0x1 - orrs r0, r4 - mov r2, r8 - strb r0, [r2] - ldr r1, _0801CF28 @ =gMoveHitWith - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - movs r2, 0 - strh r2, [r0] - ldr r1, _0801CF2C @ =gUnknown_02024C44 - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - strh r2, [r0] - ldr r1, _0801CF30 @ =gBattleCommunication - movs r0, 0x3 - strb r0, [r1, 0x6] - ldrb r0, [r5] - ldrb r1, [r3] - bl RecordAbilityBattle -_0801CED6: - ldr r0, _0801CF1C @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0801CEF4 - ldr r2, _0801CF34 @ =gProtectStructs - ldr r0, _0801CF14 @ =gBankAttacker - ldrb r1, [r0] - lsls r1, 4 - adds r1, r2 - ldrb r0, [r1, 0x1] - movs r2, 0x2 - orrs r0, r2 - strb r0, [r1, 0x1] -_0801CEF4: - ldr r1, _0801CF38 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801CF08: .4byte gTypeEffectiveness -_0801CF0C: .4byte gBattleMons -_0801CF10: .4byte gBankTarget -_0801CF14: .4byte gBankAttacker -_0801CF18: .4byte gCurrentMove -_0801CF1C: .4byte gBattleMoveFlags -_0801CF20: .4byte gBattleMoves -_0801CF24: .4byte gLastUsedAbility -_0801CF28: .4byte gMoveHitWith -_0801CF2C: .4byte gUnknown_02024C44 -_0801CF30: .4byte gBattleCommunication -_0801CF34: .4byte gProtectStructs -_0801CF38: .4byte gBattlescriptCurrInstr - thumb_func_end atk06_typecalc - - thumb_func_start b_wonderguard_and_levitate -b_wonderguard_and_levitate: @ 801CF3C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r6, 0 - movs r5, 0 - ldr r0, _0801CF80 @ =gCurrentMove - ldrh r1, [r0] - mov r9, r0 - cmp r1, 0xA5 - bne _0801CF54 - b _0801D1A4 -_0801CF54: - ldr r2, _0801CF84 @ =gBattleMoves - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r2 - ldrb r0, [r1, 0x1] - cmp r0, 0 - bne _0801CF66 - b _0801D1A4 -_0801CF66: - ldr r0, _0801CF88 @ =0x02000000 - ldr r2, _0801CF8C @ =0x0001601c - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _0801CF90 - movs r1, 0x3F - mov r12, r1 - mov r2, r12 - ands r2, r0 - mov r12, r2 - b _0801CF94 - .align 2, 0 -_0801CF80: .4byte gCurrentMove -_0801CF84: .4byte gBattleMoves -_0801CF88: .4byte 0x02000000 -_0801CF8C: .4byte 0x0001601c -_0801CF90: - ldrb r1, [r1, 0x2] - mov r12, r1 -_0801CF94: - ldr r2, _0801CFC8 @ =gBattleMons - ldr r3, _0801CFCC @ =gBankTarget - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r1, [r0] - adds r7, r2, 0 - mov r8, r3 - cmp r1, 0x1A - bne _0801CFD8 - mov r0, r12 - cmp r0, 0x4 - bne _0801CFD8 - ldr r0, _0801CFD0 @ =gLastUsedAbility - strb r1, [r0] - ldr r0, _0801CFD4 @ =gBattleCommunication - mov r1, r12 - strb r1, [r0, 0x6] - ldrb r0, [r3] - movs r1, 0x1A - bl RecordAbilityBattle - b _0801D1A4 - .align 2, 0 -_0801CFC8: .4byte gBattleMons -_0801CFCC: .4byte gBankTarget -_0801CFD0: .4byte gLastUsedAbility -_0801CFD4: .4byte gBattleCommunication -_0801CFD8: - ldr r1, _0801CFE4 @ =gTypeEffectiveness - adds r0, r5, r1 - ldrb r0, [r0] - adds r4, r1, 0 - b _0801D12A - .align 2, 0 -_0801CFE4: .4byte gTypeEffectiveness -_0801CFE8: - adds r0, r5, r4 - ldrb r0, [r0] - cmp r0, r12 - beq _0801CFF2 - b _0801D124 -_0801CFF2: - adds r2, r5, 0x1 - adds r3, r2, r4 - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r0, 0x21 - ldrb r1, [r3] - adds r3, r2, 0 - ldrb r0, [r0] - cmp r1, r0 - bne _0801D032 - adds r0, r5, 0x2 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _0801D032 - ldr r2, _0801D1B0 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x8 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0801D1B4 @ =gProtectStructs - ldr r0, _0801D1B8 @ =gBankAttacker - ldrb r2, [r0] - lsls r2, 4 - adds r2, r1 - ldrb r0, [r2, 0x1] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2, 0x1] -_0801D032: - adds r2, r3, r4 - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r1, r0, 0 - adds r1, 0x22 - ldrb r2, [r2] - ldrb r1, [r1] - cmp r2, r1 - bne _0801D078 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r2 - beq _0801D078 - adds r0, r5, 0x2 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _0801D078 - ldr r2, _0801D1B0 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x8 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0801D1B4 @ =gProtectStructs - ldr r0, _0801D1B8 @ =gBankAttacker - ldrb r2, [r0] - lsls r2, 4 - adds r2, r1 - ldrb r0, [r2, 0x1] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2, 0x1] -_0801D078: - adds r2, r3, r4 - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r0, 0x21 - ldrb r1, [r2] - ldrb r0, [r0] - cmp r1, r0 - bne _0801D09C - adds r0, r5, 0x2 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0x14 - bne _0801D09C - movs r0, 0x1 - orrs r6, r0 -_0801D09C: - adds r2, r3, r4 - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r1, r0, 0 - adds r1, 0x22 - ldrb r2, [r2] - ldrb r1, [r1] - cmp r2, r1 - bne _0801D0CA - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r2 - beq _0801D0CA - adds r0, r5, 0x2 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0x14 - bne _0801D0CA - movs r0, 0x1 - orrs r6, r0 -_0801D0CA: - adds r2, r3, r4 - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r0, 0x21 - ldrb r1, [r2] - ldrb r0, [r0] - cmp r1, r0 - bne _0801D0F2 - adds r0, r5, 0x2 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0x5 - bne _0801D0F2 - movs r0, 0x2 - orrs r6, r0 - lsls r0, r6, 24 - lsrs r6, r0, 24 -_0801D0F2: - adds r2, r3, r4 - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r1, r0, 0 - adds r1, 0x22 - ldrb r2, [r2] - ldrb r1, [r1] - cmp r2, r1 - bne _0801D124 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r2 - beq _0801D124 - adds r0, r5, 0x2 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0x5 - bne _0801D124 - movs r0, 0x2 - orrs r6, r0 - lsls r0, r6, 24 - lsrs r6, r0, 24 -_0801D124: - adds r5, 0x3 - adds r0, r5, r4 - ldrb r0, [r0] -_0801D12A: - cmp r0, 0xFF - beq _0801D14E - cmp r0, 0xFE - beq _0801D134 - b _0801CFE8 -_0801D134: - mov r2, r8 - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - adds r1, r7, 0 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 22 - ands r0, r1 - cmp r0, 0 - beq _0801D124 -_0801D14E: - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7 - adds r0, 0x20 - ldrb r4, [r0] - cmp r4, 0x19 - bne _0801D1A4 - ldr r0, _0801D1B8 @ =gBankAttacker - ldrb r0, [r0] - mov r2, r9 - ldrh r1, [r2] - bl move_weather_interaction - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _0801D1A4 - movs r0, 0x3 - ands r6, r0 - cmp r6, 0x1 - beq _0801D1A4 - ldr r2, _0801D1BC @ =gBattleMoves - mov r0, r9 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _0801D1A4 - ldr r0, _0801D1C0 @ =gLastUsedAbility - strb r4, [r0] - ldr r1, _0801D1C4 @ =gBattleCommunication - movs r0, 0x3 - strb r0, [r1, 0x6] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x19 - bl RecordAbilityBattle -_0801D1A4: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801D1B0: .4byte gBattleMoveFlags -_0801D1B4: .4byte gProtectStructs -_0801D1B8: .4byte gBankAttacker -_0801D1BC: .4byte gBattleMoves -_0801D1C0: .4byte gLastUsedAbility -_0801D1C4: .4byte gBattleCommunication - thumb_func_end b_wonderguard_and_levitate - - thumb_func_start b_attack_effectivity_adapt -b_attack_effectivity_adapt: @ 801D1C8 - push {r4-r7,lr} - adds r6, r2, 0 - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 16 - lsrs r5, r1, 16 - ldr r7, _0801D1FC @ =gBattleMoveDamage - ldr r0, [r7] - muls r0, r4 - movs r1, 0xA - bl __divsi3 - str r0, [r7] - cmp r0, 0 - bne _0801D1EE - cmp r4, 0 - beq _0801D1EE - movs r0, 0x1 - str r0, [r7] -_0801D1EE: - cmp r4, 0x5 - beq _0801D216 - cmp r4, 0x5 - bgt _0801D200 - cmp r4, 0 - beq _0801D206 - b _0801D27A - .align 2, 0 -_0801D1FC: .4byte gBattleMoveDamage -_0801D200: - cmp r4, 0x14 - beq _0801D248 - b _0801D27A -_0801D206: - ldrb r0, [r6] - movs r1, 0x8 - orrs r0, r1 - movs r1, 0xFB - ands r0, r1 - movs r1, 0xFD - ands r0, r1 - b _0801D278 -_0801D216: - ldr r0, _0801D240 @ =gBattleMoves - lsls r1, r5, 1 - adds r1, r5 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - beq _0801D27A - ldrb r1, [r6] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801D27A - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0801D244 - movs r0, 0xFD - ands r0, r1 - b _0801D278 - .align 2, 0 -_0801D240: .4byte gBattleMoves -_0801D244: - movs r0, 0x4 - b _0801D276 -_0801D248: - ldr r0, _0801D270 @ =gBattleMoves - lsls r1, r5, 1 - adds r1, r5 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - beq _0801D27A - ldrb r1, [r6] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801D27A - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0801D274 - movs r0, 0xFB - ands r0, r1 - b _0801D278 - .align 2, 0 -_0801D270: .4byte gBattleMoves -_0801D274: - movs r0, 0x2 -_0801D276: - orrs r0, r1 -_0801D278: - strb r0, [r6] -_0801D27A: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end b_attack_effectivity_adapt - - thumb_func_start TypeCalc -TypeCalc: @ 801D280 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 16 - lsrs r0, 16 - mov r10, r0 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x4] - lsls r2, 24 - lsrs r2, 24 - mov r9, r2 - movs r7, 0 - mov r0, sp - strb r7, [r0] - mov r0, r10 - cmp r0, 0xA5 - bne _0801D2AE - movs r0, 0 - b _0801D43A -_0801D2AE: - ldr r1, _0801D31C @ =gBattleMoves - mov r3, r10 - lsls r2, r3, 1 - adds r0, r2, r3 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x2] - str r0, [sp, 0x8] - ldr r1, _0801D320 @ =gBattleMons - movs r0, 0x58 - ldr r3, [sp, 0x4] - muls r0, r3 - adds r3, r0, r1 - adds r0, r3, 0 - adds r0, 0x21 - ldrb r0, [r0] - str r2, [sp, 0xC] - adds r5, r1, 0 - ldr r1, [sp, 0x8] - cmp r0, r1 - beq _0801D2E2 - adds r0, r3, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, r1 - bne _0801D2F4 -_0801D2E2: - ldr r4, _0801D324 @ =gBattleMoveDamage - ldr r1, [r4] - lsls r0, r1, 4 - subs r0, r1 - str r0, [r4] - movs r1, 0xA - bl __divsi3 - str r0, [r4] -_0801D2F4: - movs r0, 0x58 - mov r2, r9 - muls r2, r0 - adds r0, r2, 0 - adds r0, r5 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x1A - bne _0801D328 - ldr r3, [sp, 0x8] - cmp r3, 0x4 - bne _0801D328 - movs r1, 0x9 - mov r0, sp - ldrb r0, [r0] - orrs r0, r1 - mov r1, sp - strb r0, [r1] - b _0801D3DC - .align 2, 0 -_0801D31C: .4byte gBattleMoves -_0801D320: .4byte gBattleMons -_0801D324: .4byte gBattleMoveDamage -_0801D328: - ldr r1, _0801D344 @ =gTypeEffectiveness - adds r0, r7, r1 - ldrb r0, [r0] - adds r2, r1, 0 - cmp r0, 0xFF - beq _0801D3DC - cmp r0, 0xFE - bne _0801D34C - movs r0, 0x58 - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - b _0801D3CA - .align 2, 0 -_0801D344: .4byte gTypeEffectiveness -_0801D348: - adds r7, 0x3 - b _0801D3B6 -_0801D34C: - ldr r6, _0801D44C @ =gTypeEffectiveness - adds r0, r7, r6 - ldrb r0, [r0] - ldr r2, [sp, 0x8] - cmp r0, r2 - bne _0801D3B0 - adds r1, r7, 0x1 - adds r1, r6 - ldr r3, _0801D450 @ =gBattleMons - mov r8, r3 - movs r3, 0x58 - mov r0, r9 - muls r0, r3 - mov r2, r8 - adds r5, r0, r2 - adds r0, r5, 0 - adds r0, 0x21 - ldrb r4, [r1] - ldrb r0, [r0] - cmp r4, r0 - bne _0801D388 - adds r0, r7, 0x2 - adds r0, r6 - ldrb r0, [r0] - mov r1, r10 - mov r2, sp - str r3, [sp, 0x10] - bl b_attack_effectivity_adapt - ldr r3, [sp, 0x10] -_0801D388: - adds r0, r5, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r4, r0 - bne _0801D3B0 - ldr r0, _0801D454 @ =gBankTarget - ldrb r0, [r0] - muls r0, r3 - add r0, r8 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r4 - beq _0801D3B0 - adds r0, r7, 0x2 - adds r0, r6 - ldrb r0, [r0] - mov r1, r10 - mov r2, sp - bl b_attack_effectivity_adapt -_0801D3B0: - adds r7, 0x3 - ldr r5, _0801D450 @ =gBattleMons - ldr r2, _0801D44C @ =gTypeEffectiveness -_0801D3B6: - adds r0, r7, r2 - ldrb r0, [r0] - cmp r0, 0xFF - beq _0801D3DC - cmp r0, 0xFE - bne _0801D34C - movs r0, 0x58 - mov r3, r9 - muls r3, r0 - adds r0, r3, 0 -_0801D3CA: - adds r1, r5, 0 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 22 - ands r0, r1 - cmp r0, 0 - beq _0801D348 -_0801D3DC: - movs r0, 0x58 - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - adds r0, r5 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x19 - bne _0801D436 - mov r0, sp - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0801D436 - ldr r0, [sp, 0x4] - mov r1, r10 - bl move_weather_interaction - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x2 - bne _0801D436 - mov r0, sp - ldrb r3, [r0] - adds r0, r1, 0 - ands r0, r3 - cmp r0, 0 - beq _0801D41E - movs r0, 0x6 - ands r0, r3 - cmp r0, 0x6 - bne _0801D436 -_0801D41E: - ldr r0, _0801D458 @ =gBattleMoves - ldr r1, [sp, 0xC] - add r1, r10 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - beq _0801D436 - mov r0, sp - movs r1, 0x1 - orrs r1, r3 - strb r1, [r0] -_0801D436: - mov r0, sp - ldrb r0, [r0] -_0801D43A: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0801D44C: .4byte gTypeEffectiveness -_0801D450: .4byte gBattleMons -_0801D454: .4byte gBankTarget -_0801D458: .4byte gBattleMoves - thumb_func_end TypeCalc - - thumb_func_start ai_rate_move -ai_rate_move: @ 801D45C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 16 - lsrs r6, r0, 16 - lsls r1, 16 - lsrs r1, 16 - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x4] - movs r7, 0 - mov r0, sp - strb r7, [r0] - ldr r2, _0801D498 @ =gBaseStats - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x6] - str r1, [sp, 0x8] - ldrb r0, [r0, 0x7] - mov r8, r0 - cmp r6, 0xA5 - bne _0801D49C - movs r0, 0 - b _0801D554 - .align 2, 0 -_0801D498: .4byte gBaseStats -_0801D49C: - ldr r2, _0801D4C0 @ =gBattleMoves - lsls r1, r6, 1 - adds r0, r1, r6 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - mov r9, r0 - str r1, [sp, 0xC] - ldr r3, [sp, 0x4] - cmp r3, 0x1A - bne _0801D4C4 - cmp r0, 0x4 - bne _0801D4C4 - movs r1, 0x9 - mov r0, sp - strb r1, [r0] - b _0801D51E - .align 2, 0 -_0801D4C0: .4byte gBattleMoves -_0801D4C4: - ldr r0, _0801D564 @ =gTypeEffectiveness - mov r10, r0 - adds r1, r7, r0 - ldrb r0, [r1] - cmp r0, 0xFF - beq _0801D51E - adds r4, r1, 0 -_0801D4D2: - ldrb r0, [r4] - cmp r0, 0xFE - beq _0801D510 - cmp r0, r9 - bne _0801D510 - ldrb r5, [r4, 0x1] - ldr r1, [sp, 0x8] - cmp r5, r1 - bne _0801D4EE - ldrb r0, [r4, 0x2] - adds r1, r6, 0 - mov r2, sp - bl b_attack_effectivity_adapt -_0801D4EE: - cmp r5, r8 - bne _0801D510 - ldr r0, _0801D568 @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - ldr r3, _0801D56C @ =gBattleMons - adds r0, r3 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r8 - beq _0801D510 - ldrb r0, [r4, 0x2] - adds r1, r6, 0 - mov r2, sp - bl b_attack_effectivity_adapt -_0801D510: - adds r4, 0x3 - adds r7, 0x3 - mov r1, r10 - adds r0, r7, r1 - ldrb r0, [r0] - cmp r0, 0xFF - bne _0801D4D2 -_0801D51E: - ldr r3, [sp, 0x4] - cmp r3, 0x19 - bne _0801D550 - mov r0, sp - ldrb r2, [r0] - movs r0, 0x2 - ands r0, r2 - cmp r0, 0 - beq _0801D538 - movs r0, 0x6 - ands r0, r2 - cmp r0, 0x6 - bne _0801D550 -_0801D538: - ldr r0, _0801D570 @ =gBattleMoves - ldr r3, [sp, 0xC] - adds r1, r3, r6 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x1] - cmp r0, 0 - beq _0801D550 - mov r0, sp - movs r1, 0x8 - orrs r1, r2 - strb r1, [r0] -_0801D550: - mov r0, sp - ldrb r0, [r0] -_0801D554: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0801D564: .4byte gTypeEffectiveness -_0801D568: .4byte gBankTarget -_0801D56C: .4byte gBattleMons -_0801D570: .4byte gBattleMoves - thumb_func_end ai_rate_move - - thumb_func_start unref_sub_801D574 -unref_sub_801D574: @ 801D574 - push {r4,lr} - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xF - ands r0, r1 - movs r1, 0x64 - subs r1, r0 - lsls r1, 16 - lsrs r1, 16 - ldr r4, _0801D5AC @ =gBattleMoveDamage - ldr r0, [r4] - cmp r0, 0 - beq _0801D5A6 - muls r0, r1 - str r0, [r4] - movs r1, 0x64 - bl __divsi3 - str r0, [r4] - cmp r0, 0 - bne _0801D5A6 - movs r0, 0x1 - str r0, [r4] -_0801D5A6: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0801D5AC: .4byte gBattleMoveDamage - thumb_func_end unref_sub_801D574 - - thumb_func_start atk07_dmg_adjustment -atk07_dmg_adjustment: @ 801D5B0 - push {r4-r7,lr} - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xF - ands r0, r1 - movs r1, 0x64 - subs r1, r0 - lsls r1, 16 - lsrs r1, 16 - ldr r4, _0801D608 @ =gBattleMoveDamage - ldr r0, [r4] - cmp r0, 0 - beq _0801D5E2 - muls r0, r1 - str r0, [r4] - movs r1, 0x64 - bl __divsi3 - str r0, [r4] - cmp r0, 0 - bne _0801D5E2 - movs r0, 0x1 - str r0, [r4] -_0801D5E2: - ldr r7, _0801D60C @ =gBattleMons - ldr r6, _0801D610 @ =gBankTarget - ldrb r2, [r6] - movs r5, 0x58 - adds r0, r2, 0 - muls r0, r5 - adds r1, r0, r7 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _0801D618 - ldr r1, _0801D614 @ =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r4, [r0, 0x7] - ldrb r6, [r0, 0x1A] - b _0801D632 - .align 2, 0 -_0801D608: .4byte gBattleMoveDamage -_0801D60C: .4byte gBattleMons -_0801D610: .4byte gBankTarget -_0801D614: .4byte gEnigmaBerries -_0801D618: - ldrh r0, [r1, 0x2E] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r6] - muls r0, r5 - adds r0, r7 - ldrh r0, [r0, 0x2E] - bl ItemId_GetHoldEffectParam - lsls r0, 24 - lsrs r6, r0, 24 -_0801D632: - ldr r1, _0801D6F4 @ =gStringBank - ldr r5, _0801D6F8 @ =gBankTarget - ldrb r0, [r5] - strb r0, [r1] - cmp r4, 0x27 - bne _0801D670 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, r6 - bcs _0801D670 - ldrb r0, [r5] - movs r1, 0x27 - bl RecordItemBattle - ldr r2, _0801D6FC @ =gSpecialStatuses - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] -_0801D670: - ldr r2, _0801D700 @ =gBattleMons - ldr r3, _0801D6F8 @ =gBankTarget - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, r2, 0 - adds r1, 0x50 - adds r0, r1 - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 17 - ands r1, r0 - adds r5, r2, 0 - cmp r1, 0 - bne _0801D740 - ldr r2, _0801D704 @ =gBattleMoves - ldr r0, _0801D708 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x65 - beq _0801D6C2 - ldr r0, _0801D70C @ =gProtectStructs - lsls r1, r4, 4 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 30 - cmp r0, 0 - blt _0801D6C2 - ldr r0, _0801D6FC @ =gSpecialStatuses - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _0801D740 -_0801D6C2: - ldrb r0, [r3] - movs r4, 0x58 - muls r0, r4 - adds r0, r5 - ldrh r1, [r0, 0x28] - ldr r2, _0801D710 @ =gBattleMoveDamage - ldr r0, [r2] - cmp r1, r0 - bgt _0801D740 - subs r0, r1, 0x1 - str r0, [r2] - ldr r1, _0801D70C @ =gProtectStructs - ldrb r3, [r3] - lsls r0, r3, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - cmp r0, 0 - bge _0801D718 - ldr r0, _0801D714 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _0801D740 - .align 2, 0 -_0801D6F4: .4byte gStringBank -_0801D6F8: .4byte gBankTarget -_0801D6FC: .4byte gSpecialStatuses -_0801D700: .4byte gBattleMons -_0801D704: .4byte gBattleMoves -_0801D708: .4byte gCurrentMove -_0801D70C: .4byte gProtectStructs -_0801D710: .4byte gBattleMoveDamage -_0801D714: .4byte gBattleMoveFlags -_0801D718: - ldr r0, _0801D750 @ =gSpecialStatuses - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _0801D740 - ldr r2, _0801D754 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0801D758 @ =gLastUsedItem - adds r0, r3, 0 - muls r0, r4 - adds r0, r5 - ldrh r0, [r0, 0x2E] - strh r0, [r1] -_0801D740: - ldr r1, _0801D75C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801D750: .4byte gSpecialStatuses -_0801D754: .4byte gBattleMoveFlags -_0801D758: .4byte gLastUsedItem -_0801D75C: .4byte gBattlescriptCurrInstr - thumb_func_end atk07_dmg_adjustment - - thumb_func_start atk08_dmg_adjustment2 -atk08_dmg_adjustment2: @ 801D760 - push {r4-r7,lr} - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xF - ands r0, r1 - movs r1, 0x64 - subs r1, r0 - lsls r1, 16 - lsrs r1, 16 - ldr r4, _0801D7B8 @ =gBattleMoveDamage - ldr r0, [r4] - cmp r0, 0 - beq _0801D792 - muls r0, r1 - str r0, [r4] - movs r1, 0x64 - bl __divsi3 - str r0, [r4] - cmp r0, 0 - bne _0801D792 - movs r0, 0x1 - str r0, [r4] -_0801D792: - ldr r7, _0801D7BC @ =gBattleMons - ldr r6, _0801D7C0 @ =gBankTarget - ldrb r2, [r6] - movs r5, 0x58 - adds r0, r2, 0 - muls r0, r5 - adds r1, r0, r7 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _0801D7C8 - ldr r1, _0801D7C4 @ =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r4, [r0, 0x7] - ldrb r6, [r0, 0x1A] - b _0801D7E2 - .align 2, 0 -_0801D7B8: .4byte gBattleMoveDamage -_0801D7BC: .4byte gBattleMons -_0801D7C0: .4byte gBankTarget -_0801D7C4: .4byte gEnigmaBerries -_0801D7C8: - ldrh r0, [r1, 0x2E] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r6] - muls r0, r5 - adds r0, r7 - ldrh r0, [r0, 0x2E] - bl ItemId_GetHoldEffectParam - lsls r0, 24 - lsrs r6, r0, 24 -_0801D7E2: - ldr r1, _0801D888 @ =gStringBank - ldr r5, _0801D88C @ =gBankTarget - ldrb r0, [r5] - strb r0, [r1] - cmp r4, 0x27 - bne _0801D820 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, r6 - bcs _0801D820 - ldrb r0, [r5] - movs r1, 0x27 - bl RecordItemBattle - ldr r2, _0801D890 @ =gSpecialStatuses - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] -_0801D820: - ldr r4, _0801D894 @ =gBattleMons - ldr r6, _0801D88C @ =gBankTarget - ldrb r2, [r6] - movs r7, 0x58 - adds r3, r2, 0 - muls r3, r7 - adds r0, r4, 0 - adds r0, 0x50 - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - bne _0801D8CC - ldr r5, _0801D898 @ =gProtectStructs - lsls r0, r2, 4 - adds r0, r5 - ldrb r0, [r0] - lsls r0, 30 - cmp r0, 0 - blt _0801D85E - ldr r0, _0801D890 @ =gSpecialStatuses - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _0801D8CC -_0801D85E: - adds r0, r3, r4 - ldrh r1, [r0, 0x28] - ldr r2, _0801D89C @ =gBattleMoveDamage - ldr r0, [r2] - cmp r1, r0 - bgt _0801D8CC - subs r0, r1, 0x1 - str r0, [r2] - ldrb r3, [r6] - lsls r0, r3, 4 - adds r0, r5 - ldrb r0, [r0] - lsls r0, 30 - cmp r0, 0 - bge _0801D8A4 - ldr r0, _0801D8A0 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _0801D8CC - .align 2, 0 -_0801D888: .4byte gStringBank -_0801D88C: .4byte gBankTarget -_0801D890: .4byte gSpecialStatuses -_0801D894: .4byte gBattleMons -_0801D898: .4byte gProtectStructs -_0801D89C: .4byte gBattleMoveDamage -_0801D8A0: .4byte gBattleMoveFlags -_0801D8A4: - ldr r0, _0801D8DC @ =gSpecialStatuses - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _0801D8CC - ldr r2, _0801D8E0 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0801D8E4 @ =gLastUsedItem - adds r0, r3, 0 - muls r0, r7 - adds r0, r4 - ldrh r0, [r0, 0x2E] - strh r0, [r1] -_0801D8CC: - ldr r1, _0801D8E8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801D8DC: .4byte gSpecialStatuses -_0801D8E0: .4byte gBattleMoveFlags -_0801D8E4: .4byte gLastUsedItem -_0801D8E8: .4byte gBattlescriptCurrInstr - thumb_func_end atk08_dmg_adjustment2 - - thumb_func_start atk09_attackanimation -atk09_attackanimation: @ 801D8EC - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0xC - ldr r0, _0801D940 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _0801D900 - b _0801DA4A -_0801D900: - ldr r0, _0801D944 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - ldr r3, _0801D948 @ =gCurrentMove - cmp r0, 0 - beq _0801D960 - ldrh r0, [r3] - cmp r0, 0x90 - beq _0801D960 - cmp r0, 0xA4 - beq _0801D960 - ldr r4, _0801D94C @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801D950 @ =BattleScript_Pausex20 - str r0, [r4] - ldr r1, _0801D954 @ =0x02000000 - ldr r0, _0801D958 @ =0x00016002 - adds r2, r1, r0 - ldrb r0, [r2] - adds r0, 0x1 - strb r0, [r2] - ldr r2, _0801D95C @ =0x000160a1 - adds r1, r2 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0801DA4A - .align 2, 0 -_0801D940: .4byte gBattleExecBuffer -_0801D944: .4byte gHitMarker -_0801D948: .4byte gCurrentMove -_0801D94C: .4byte gBattlescriptCurrInstr -_0801D950: .4byte BattleScript_Pausex20 -_0801D954: .4byte 0x02000000 -_0801D958: .4byte 0x00016002 -_0801D95C: .4byte 0x000160a1 -_0801D960: - ldr r2, _0801DA0C @ =gBattleMoves - ldrh r1, [r3] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x6] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - bne _0801D986 - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _0801D986 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0801D992 -_0801D986: - ldr r0, _0801DA10 @ =0x02000000 - ldr r1, _0801DA14 @ =0x000160a1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _0801DA00 -_0801D992: - ldr r0, _0801DA18 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801DA3C - ldr r1, _0801DA1C @ =gActiveBank - ldr r2, _0801DA20 @ =gBankAttacker - mov r9, r2 - ldrb r0, [r2] - strb r0, [r1] - ldrh r1, [r3] - ldr r6, _0801DA10 @ =0x02000000 - ldr r0, _0801DA24 @ =0x00016002 - adds r0, r6 - mov r8, r0 - ldrb r2, [r0] - ldr r0, _0801DA28 @ =gBattleMovePower - ldrh r3, [r0] - ldr r0, _0801DA2C @ =gBattleMoveDamage - ldr r0, [r0] - str r0, [sp] - ldr r5, _0801DA30 @ =gBattleMons - mov r0, r9 - ldrb r4, [r0] - movs r0, 0x58 - muls r0, r4 - adds r0, r5 - adds r0, 0x2B - ldrb r0, [r0] - str r0, [sp, 0x4] - mov r0, r9 - ldrb r4, [r0] - lsls r0, r4, 3 - subs r0, r4 - lsls r0, 2 - ldr r4, _0801DA34 @ =gDisableStructs - adds r0, r4 - str r0, [sp, 0x8] - movs r0, 0 - bl EmitMoveAnimation - mov r1, r8 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r2, _0801DA14 @ =0x000160a1 - adds r6, r2 - ldrb r0, [r6] - adds r0, 0x1 - strb r0, [r6] - mov r1, r9 - ldrb r0, [r1] - bl MarkBufferBankForExecution -_0801DA00: - ldr r1, _0801DA38 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - b _0801DA4A - .align 2, 0 -_0801DA0C: .4byte gBattleMoves -_0801DA10: .4byte 0x02000000 -_0801DA14: .4byte 0x000160a1 -_0801DA18: .4byte gBattleMoveFlags -_0801DA1C: .4byte gActiveBank -_0801DA20: .4byte gBankAttacker -_0801DA24: .4byte 0x00016002 -_0801DA28: .4byte gBattleMovePower -_0801DA2C: .4byte gBattleMoveDamage -_0801DA30: .4byte gBattleMons -_0801DA34: .4byte gDisableStructs -_0801DA38: .4byte gBattlescriptCurrInstr -_0801DA3C: - ldr r4, _0801DA58 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801DA5C @ =BattleScript_Pausex20 - str r0, [r4] -_0801DA4A: - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0801DA58: .4byte gBattlescriptCurrInstr -_0801DA5C: .4byte BattleScript_Pausex20 - thumb_func_end atk09_attackanimation - - thumb_func_start atk0A_waitanimation -atk0A_waitanimation: @ 801DA60 - push {lr} - ldr r0, _0801DA78 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0801DA72 - ldr r1, _0801DA7C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0801DA72: - pop {r0} - bx r0 - .align 2, 0 -_0801DA78: .4byte gBattleExecBuffer -_0801DA7C: .4byte gBattlescriptCurrInstr - thumb_func_end atk0A_waitanimation - - thumb_func_start atk0B_healthbarupdate -atk0B_healthbarupdate: @ 801DA80 - push {r4,r5,lr} - ldr r0, _0801DAE4 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0801DB36 - ldr r0, _0801DAE8 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801DB2E - ldr r0, _0801DAEC @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r2, _0801DAF0 @ =gActiveBank - strb r0, [r2] - ldr r1, _0801DAF4 @ =gBattleMons - ldrb r2, [r2] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _0801DB00 - ldr r0, _0801DAF8 @ =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0xA] - cmp r0, 0 - beq _0801DB00 - ldr r0, _0801DAFC @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 1 - ands r0, r1 - cmp r0, 0 - bne _0801DB00 - movs r0, 0x80 - adds r1, r2, 0 - bl PrepareStringBattle - b _0801DB2E - .align 2, 0 -_0801DAE4: .4byte gBattleExecBuffer -_0801DAE8: .4byte gBattleMoveFlags -_0801DAEC: .4byte gBattlescriptCurrInstr -_0801DAF0: .4byte gActiveBank -_0801DAF4: .4byte gBattleMons -_0801DAF8: .4byte gDisableStructs -_0801DAFC: .4byte gHitMarker -_0801DB00: - ldr r5, _0801DB3C @ =gBattleMoveDamage - ldrh r1, [r5] - movs r0, 0 - bl EmitHealthBarUpdate - ldr r4, _0801DB40 @ =gActiveBank - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _0801DB2E - ldr r0, [r5] - cmp r0, 0 - ble _0801DB2E - ldr r0, _0801DB44 @ =gBattleResults - ldrb r1, [r0, 0x5] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0, 0x5] -_0801DB2E: - ldr r1, _0801DB48 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_0801DB36: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0801DB3C: .4byte gBattleMoveDamage -_0801DB40: .4byte gActiveBank -_0801DB44: .4byte gBattleResults -_0801DB48: .4byte gBattlescriptCurrInstr - thumb_func_end atk0B_healthbarupdate - - thumb_func_start atk0C_datahpupdate -atk0C_datahpupdate: @ 801DB4C - push {r4-r7,lr} - sub sp, 0x4 - ldr r0, _0801DB74 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _0801DB5A - b _0801DF2E -_0801DB5A: - ldr r0, _0801DB78 @ =0x02000000 - ldr r1, _0801DB7C @ =0x0001601c - adds r0, r1 - ldrb r1, [r0] - cmp r1, 0 - beq _0801DB80 - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0801DB80 - movs r6, 0x3F - ands r6, r1 - b _0801DB90 - .align 2, 0 -_0801DB74: .4byte gBattleExecBuffer -_0801DB78: .4byte 0x02000000 -_0801DB7C: .4byte 0x0001601c -_0801DB80: - ldr r2, _0801DC1C @ =gBattleMoves - ldr r0, _0801DC20 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r6, [r0, 0x2] -_0801DB90: - ldr r0, _0801DC24 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _0801DB9E - b _0801DF00 -_0801DB9E: - ldr r0, _0801DC28 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r7, _0801DC2C @ =gActiveBank - strb r0, [r7] - ldr r1, _0801DC30 @ =gBattleMons - ldrb r2, [r7] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _0801DCB4 - ldr r0, _0801DC34 @ =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r4, r1, r0 - ldrb r1, [r4, 0xA] - mov r12, r0 - cmp r1, 0 - beq _0801DCB4 - ldr r0, _0801DC38 @ =gHitMarker - ldr r3, [r0] - movs r0, 0x80 - lsls r0, 1 - ands r3, r0 - cmp r3, 0 - bne _0801DCB4 - adds r5, r1, 0 - ldr r6, _0801DC3C @ =gBattleMoveDamage - ldr r4, [r6] - cmp r5, r4 - blt _0801DC48 - ldr r0, _0801DC40 @ =gSpecialStatuses - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 2 - adds r0, 0x4 - adds r1, r0 - ldr r0, [r1] - cmp r0, 0 - bne _0801DC02 - str r4, [r1] -_0801DC02: - ldrb r0, [r7] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - add r1, r12 - ldr r2, [r6] - ldrb r0, [r1, 0xA] - subs r0, r2 - strb r0, [r1, 0xA] - ldr r1, _0801DC44 @ =gHP_dealt - ldr r0, [r6] - str r0, [r1] - b _0801DC78 - .align 2, 0 -_0801DC1C: .4byte gBattleMoves -_0801DC20: .4byte gCurrentMove -_0801DC24: .4byte gBattleMoveFlags -_0801DC28: .4byte gBattlescriptCurrInstr -_0801DC2C: .4byte gActiveBank -_0801DC30: .4byte gBattleMons -_0801DC34: .4byte gDisableStructs -_0801DC38: .4byte gHitMarker -_0801DC3C: .4byte gBattleMoveDamage -_0801DC40: .4byte gSpecialStatuses -_0801DC44: .4byte gHP_dealt -_0801DC48: - ldr r0, _0801DCA0 @ =gSpecialStatuses - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 2 - adds r0, 0x4 - adds r1, r0 - ldr r0, [r1] - cmp r0, 0 - bne _0801DC5C - str r5, [r1] -_0801DC5C: - ldr r2, _0801DCA4 @ =gHP_dealt - ldrb r1, [r7] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r12 - ldrb r0, [r0, 0xA] - str r0, [r2] - ldrb r1, [r7] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r12 - strb r3, [r0, 0xA] -_0801DC78: - ldr r0, _0801DCA8 @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r12 - ldrb r0, [r0, 0xA] - cmp r0, 0 - beq _0801DC8C - b _0801DF26 -_0801DC8C: - ldr r4, _0801DCAC @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x2 - str r0, [r4] - bl b_movescr_stack_push_cursor - ldr r0, _0801DCB0 @ =BattleScript_SubstituteFade - str r0, [r4] - b _0801DF2E - .align 2, 0 -_0801DCA0: .4byte gSpecialStatuses -_0801DCA4: .4byte gHP_dealt -_0801DCA8: .4byte gActiveBank -_0801DCAC: .4byte gBattlescriptCurrInstr -_0801DCB0: .4byte BattleScript_SubstituteFade -_0801DCB4: - ldr r0, _0801DCF4 @ =gHitMarker - ldr r2, [r0] - ldr r1, _0801DCF8 @ =0xfffffeff - ands r2, r1 - str r2, [r0] - ldr r1, _0801DCFC @ =gBattleMoveDamage - ldr r5, [r1] - mov r12, r0 - adds r7, r1, 0 - cmp r5, 0 - bge _0801DD08 - ldr r4, _0801DD00 @ =gBattleMons - ldr r2, _0801DD04 @ =gActiveBank - ldrb r0, [r2] - movs r3, 0x58 - adds r1, r0, 0 - muls r1, r3 - adds r1, r4 - ldrh r0, [r1, 0x28] - subs r0, r5 - strh r0, [r1, 0x28] - ldrb r0, [r2] - muls r0, r3 - adds r1, r0, r4 - ldrh r3, [r1, 0x2C] - ldrh r0, [r1, 0x28] - adds r5, r2, 0 - cmp r0, r3 - bhi _0801DCF0 - b _0801DEC6 -_0801DCF0: - strh r3, [r1, 0x28] - b _0801DEC6 - .align 2, 0 -_0801DCF4: .4byte gHitMarker -_0801DCF8: .4byte 0xfffffeff -_0801DCFC: .4byte gBattleMoveDamage -_0801DD00: .4byte gBattleMons -_0801DD04: .4byte gActiveBank -_0801DD08: - movs r0, 0x20 - ands r0, r2 - cmp r0, 0 - beq _0801DD24 - movs r0, 0x21 - negs r0, r0 - ands r2, r0 - mov r0, r12 - str r2, [r0] - ldr r5, _0801DD20 @ =gActiveBank - b _0801DD6C - .align 2, 0 -_0801DD20: .4byte gActiveBank -_0801DD24: - ldr r0, _0801DD4C @ =gTakenDmg - ldr r2, _0801DD50 @ =gActiveBank - ldrb r1, [r2] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - adds r0, r5 - str r0, [r1] - ldr r0, _0801DD54 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - adds r5, r2, 0 - cmp r0, 0 - bne _0801DD60 - ldr r1, _0801DD58 @ =gTakenDmgBanks - ldrb r0, [r5] - adds r0, r1 - ldr r1, _0801DD5C @ =gBankAttacker - b _0801DD68 - .align 2, 0 -_0801DD4C: .4byte gTakenDmg -_0801DD50: .4byte gActiveBank -_0801DD54: .4byte gBattlescriptCurrInstr -_0801DD58: .4byte gTakenDmgBanks -_0801DD5C: .4byte gBankAttacker -_0801DD60: - ldr r1, _0801DD8C @ =gTakenDmgBanks - ldrb r0, [r5] - adds r0, r1 - ldr r1, _0801DD90 @ =gBankTarget -_0801DD68: - ldrb r1, [r1] - strb r1, [r0] -_0801DD6C: - ldr r4, _0801DD94 @ =gBattleMons - ldrb r0, [r5] - movs r3, 0x58 - muls r0, r3 - adds r2, r0, r4 - ldrh r0, [r2, 0x28] - ldr r1, [r7] - cmp r0, r1 - ble _0801DD9C - subs r0, r1 - strh r0, [r2, 0x28] - ldr r0, _0801DD98 @ =gHP_dealt - str r1, [r0] - adds r7, r0, 0 - b _0801DDAC - .align 2, 0 -_0801DD8C: .4byte gTakenDmgBanks -_0801DD90: .4byte gBankTarget -_0801DD94: .4byte gBattleMons -_0801DD98: .4byte gHP_dealt -_0801DD9C: - ldr r2, _0801DE20 @ =gHP_dealt - str r0, [r2] - ldrb r0, [r5] - muls r0, r3 - adds r0, r4 - movs r1, 0 - strh r1, [r0, 0x28] - adds r7, r2, 0 -_0801DDAC: - ldr r2, _0801DE24 @ =gSpecialStatuses - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r1, r2, 0x4 - adds r3, r0, r1 - ldr r0, [r3] - adds r4, r2, 0 - cmp r0, 0 - bne _0801DDD4 - mov r1, r12 - ldr r0, [r1] - movs r1, 0x80 - lsls r1, 13 - ands r0, r1 - cmp r0, 0 - bne _0801DDD4 - ldr r0, [r7] - str r0, [r3] -_0801DDD4: - cmp r6, 0x8 - bhi _0801DE5C - mov r1, r12 - ldr r0, [r1] - movs r1, 0x80 - lsls r1, 13 - ands r0, r1 - cmp r0, 0 - bne _0801DE58 - ldr r0, _0801DE28 @ =gCurrentMove - ldrh r0, [r0] - cmp r0, 0xDC - beq _0801DE58 - ldr r3, _0801DE2C @ =gProtectStructs - ldrb r0, [r5] - lsls r0, 4 - adds r1, r3, 0x4 - adds r0, r1 - ldr r2, [r7] - str r2, [r0] - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x8 - adds r0, r1 - str r2, [r0] - ldr r0, _0801DE30 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _0801DE38 - ldrb r0, [r5] - lsls r0, 4 - adds r0, r3 - ldr r2, _0801DE34 @ =gBankAttacker - b _0801DE40 - .align 2, 0 -_0801DE20: .4byte gHP_dealt -_0801DE24: .4byte gSpecialStatuses -_0801DE28: .4byte gCurrentMove -_0801DE2C: .4byte gProtectStructs -_0801DE30: .4byte gBattlescriptCurrInstr -_0801DE34: .4byte gBankAttacker -_0801DE38: - ldrb r0, [r5] - lsls r0, 4 - adds r0, r3 - ldr r2, _0801DE54 @ =gBankTarget -_0801DE40: - ldrb r1, [r2] - strb r1, [r0, 0xC] - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r2] - strb r1, [r0, 0x10] - b _0801DEC6 - .align 2, 0 -_0801DE54: .4byte gBankTarget -_0801DE58: - cmp r6, 0x8 - bls _0801DEC6 -_0801DE5C: - mov r1, r12 - ldr r0, [r1] - movs r1, 0x80 - lsls r1, 13 - ands r0, r1 - cmp r0, 0 - bne _0801DEC6 - ldr r3, _0801DEA0 @ =gProtectStructs - ldrb r0, [r5] - lsls r0, 4 - adds r1, r3, 0 - adds r1, 0x8 - adds r0, r1 - ldr r2, [r7] - str r2, [r0] - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0xC - adds r0, r1 - str r2, [r0] - ldr r0, _0801DEA4 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _0801DEAC - ldrb r0, [r5] - lsls r0, 4 - adds r0, r3 - ldr r2, _0801DEA8 @ =gBankAttacker - b _0801DEB4 - .align 2, 0 -_0801DEA0: .4byte gProtectStructs -_0801DEA4: .4byte gBattlescriptCurrInstr -_0801DEA8: .4byte gBankAttacker -_0801DEAC: - ldrb r0, [r5] - lsls r0, 4 - adds r0, r3 - ldr r2, _0801DEF4 @ =gBankTarget -_0801DEB4: - ldrb r1, [r2] - strb r1, [r0, 0xD] - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r2] - strb r1, [r0, 0x11] -_0801DEC6: - mov r1, r12 - ldr r0, [r1] - ldr r1, _0801DEF8 @ =0xffefffff - ands r0, r1 - mov r1, r12 - str r0, [r1] - ldrb r1, [r5] - movs r0, 0x58 - muls r0, r1 - ldr r1, _0801DEFC @ =gUnknown_02024AA8 - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x2A - movs r2, 0 - movs r3, 0x2 - bl EmitSetAttributes - ldrb r0, [r5] - bl MarkBufferBankForExecution - b _0801DF26 - .align 2, 0 -_0801DEF4: .4byte gBankTarget -_0801DEF8: .4byte 0xffefffff -_0801DEFC: .4byte gUnknown_02024AA8 -_0801DF00: - ldr r0, _0801DF38 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r1, _0801DF3C @ =gActiveBank - strb r0, [r1] - ldr r2, _0801DF40 @ =gSpecialStatuses - ldrb r1, [r1] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r2, 0x4 - adds r1, r0, r2 - ldr r0, [r1] - cmp r0, 0 - bne _0801DF26 - ldr r0, _0801DF44 @ =0x0000ffff - str r0, [r1] -_0801DF26: - ldr r1, _0801DF38 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_0801DF2E: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801DF38: .4byte gBattlescriptCurrInstr -_0801DF3C: .4byte gActiveBank -_0801DF40: .4byte gSpecialStatuses -_0801DF44: .4byte 0x0000ffff - thumb_func_end atk0C_datahpupdate - - thumb_func_start atk0D_critmessage -atk0D_critmessage: @ 801DF48 - push {lr} - ldr r0, _0801DF84 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0801DF7E - ldr r0, _0801DF88 @ =gCritMultiplier - ldrb r0, [r0] - cmp r0, 0x2 - bne _0801DF76 - ldr r0, _0801DF8C @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801DF76 - ldr r0, _0801DF90 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0xD9 - bl PrepareStringBattle - ldr r1, _0801DF94 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x7] -_0801DF76: - ldr r1, _0801DF98 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0801DF7E: - pop {r0} - bx r0 - .align 2, 0 -_0801DF84: .4byte gBattleExecBuffer -_0801DF88: .4byte gCritMultiplier -_0801DF8C: .4byte gBattleMoveFlags -_0801DF90: .4byte gBankAttacker -_0801DF94: .4byte gBattleCommunication -_0801DF98: .4byte gBattlescriptCurrInstr - thumb_func_end atk0D_critmessage - - thumb_func_start atk0E_effectiveness_sound -atk0E_effectiveness_sound: @ 801DF9C - push {r4,lr} - ldr r0, _0801DFD4 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0801E05C - ldr r4, _0801DFD8 @ =gActiveBank - ldr r0, _0801DFDC @ =gBankTarget - ldrb r0, [r0] - strb r0, [r4] - ldr r1, _0801DFE0 @ =gBattleMoveFlags - ldrb r2, [r1] - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - bne _0801E054 - movs r0, 0xFE - ands r0, r2 - cmp r0, 0x10 - beq _0801E00E - cmp r0, 0x10 - bgt _0801DFEA - cmp r0, 0x4 - beq _0801DFFE - cmp r0, 0x4 - bgt _0801DFE4 - cmp r0, 0x2 - beq _0801DFF8 - b _0801E00E - .align 2, 0 -_0801DFD4: .4byte gBattleExecBuffer -_0801DFD8: .4byte gActiveBank -_0801DFDC: .4byte gBankTarget -_0801DFE0: .4byte gBattleMoveFlags -_0801DFE4: - cmp r0, 0x8 - beq _0801E054 - b _0801E00E -_0801DFEA: - cmp r0, 0x40 - beq _0801E00E - cmp r0, 0x40 - bgt _0801E00E - cmp r0, 0x20 - beq _0801E054 - b _0801E00E -_0801DFF8: - movs r0, 0 - movs r1, 0xE - b _0801E002 -_0801DFFE: - movs r0, 0 - movs r1, 0xC -_0801E002: - bl EmitEffectivenessSound - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _0801E054 -_0801E00E: - ldrb r1, [r1] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0801E01E - movs r0, 0 - movs r1, 0xE - b _0801E02A -_0801E01E: - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0801E03C - movs r0, 0 - movs r1, 0xC -_0801E02A: - bl EmitEffectivenessSound - ldr r0, _0801E038 @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - b _0801E054 - .align 2, 0 -_0801E038: .4byte gActiveBank -_0801E03C: - movs r0, 0x28 - ands r0, r1 - cmp r0, 0 - bne _0801E054 - movs r0, 0 - movs r1, 0xD - bl EmitEffectivenessSound - ldr r0, _0801E064 @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution -_0801E054: - ldr r1, _0801E068 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0801E05C: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0801E064: .4byte gActiveBank -_0801E068: .4byte gBattlescriptCurrInstr - thumb_func_end atk0E_effectiveness_sound - - thumb_func_start atk0F_resultmessage -atk0F_resultmessage: @ 801E06C - push {r4-r7,lr} - movs r3, 0 - ldr r0, _0801E0A8 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _0801E07A - b _0801E20C -_0801E07A: - ldr r1, _0801E0AC @ =gBattleMoveFlags - ldrb r2, [r1] - movs r4, 0x1 - adds r0, r4, 0 - ands r0, r2 - adds r6, r1, 0 - ldr r7, _0801E0B0 @ =gBattleCommunication - cmp r0, 0 - beq _0801E0B8 - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _0801E09A - ldrb r0, [r7, 0x6] - cmp r0, 0x2 - bls _0801E0B8 -_0801E09A: - ldr r1, _0801E0B4 @ =gMissStrings - ldrb r0, [r7, 0x6] - lsls r0, 1 - adds r0, r1 - ldrh r3, [r0] - strb r4, [r7, 0x7] - b _0801E1F6 - .align 2, 0 -_0801E0A8: .4byte gBattleExecBuffer -_0801E0AC: .4byte gBattleMoveFlags -_0801E0B0: .4byte gBattleCommunication -_0801E0B4: .4byte gMissStrings -_0801E0B8: - movs r0, 0x1 - strb r0, [r7, 0x7] - ldrb r5, [r6] - movs r0, 0xFE - ands r0, r5 - cmp r0, 0x10 - beq _0801E0FC - cmp r0, 0x10 - bgt _0801E0DE - cmp r0, 0x4 - beq _0801E0F8 - cmp r0, 0x4 - bgt _0801E0D8 - cmp r0, 0x2 - beq _0801E0F4 - b _0801E144 -_0801E0D8: - cmp r0, 0x8 - beq _0801E150 - b _0801E144 -_0801E0DE: - cmp r0, 0x40 - beq _0801E100 - cmp r0, 0x40 - bgt _0801E0EE - cmp r0, 0x20 - bne _0801E0EC - b _0801E1F0 -_0801E0EC: - b _0801E144 -_0801E0EE: - cmp r0, 0x80 - beq _0801E104 - b _0801E144 -_0801E0F4: - movs r3, 0xDE - b _0801E1FA -_0801E0F8: - movs r3, 0xDD - b _0801E1FA -_0801E0FC: - movs r3, 0xDA - b _0801E1FA -_0801E100: - movs r3, 0x99 - b _0801E1FA -_0801E104: - ldr r4, _0801E12C @ =gLastUsedItem - ldr r2, _0801E130 @ =gBattleMons - ldr r3, _0801E134 @ =gBankTarget - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x2E] - strh r0, [r4] - ldr r1, _0801E138 @ =gStringBank - ldrb r0, [r3] - strb r0, [r1] - movs r0, 0x3F - ands r0, r5 - strb r0, [r6] - bl b_movescr_stack_push_cursor - ldr r1, _0801E13C @ =gBattlescriptCurrInstr - ldr r0, _0801E140 @ =BattleScript_HangedOnMsg - b _0801E20A - .align 2, 0 -_0801E12C: .4byte gLastUsedItem -_0801E130: .4byte gBattleMons -_0801E134: .4byte gBankTarget -_0801E138: .4byte gStringBank -_0801E13C: .4byte gBattlescriptCurrInstr -_0801E140: .4byte BattleScript_HangedOnMsg -_0801E144: - adds r2, r6, 0 - ldrb r5, [r2] - movs r0, 0x8 - ands r0, r5 - cmp r0, 0 - beq _0801E154 -_0801E150: - movs r3, 0x1B - b _0801E1FA -_0801E154: - movs r0, 0x10 - ands r0, r5 - cmp r0, 0 - beq _0801E17C - movs r0, 0xEF - ands r0, r5 - movs r1, 0xFD - ands r0, r1 - movs r1, 0xFB - ands r0, r1 - strb r0, [r2] - bl b_movescr_stack_push_cursor - ldr r1, _0801E174 @ =gBattlescriptCurrInstr - ldr r0, _0801E178 @ =BattleScript_OneHitKOMsg - b _0801E20A - .align 2, 0 -_0801E174: .4byte gBattlescriptCurrInstr -_0801E178: .4byte BattleScript_OneHitKOMsg -_0801E17C: - movs r0, 0x40 - ands r0, r5 - cmp r0, 0 - beq _0801E19C - movs r0, 0x3F - ands r0, r5 - strb r0, [r2] - bl b_movescr_stack_push_cursor - ldr r1, _0801E194 @ =gBattlescriptCurrInstr - ldr r0, _0801E198 @ =BattleScript_EnduredMsg - b _0801E20A - .align 2, 0 -_0801E194: .4byte gBattlescriptCurrInstr -_0801E198: .4byte BattleScript_EnduredMsg -_0801E19C: - movs r0, 0x80 - ands r0, r5 - cmp r0, 0 - beq _0801E1E4 - ldr r4, _0801E1CC @ =gLastUsedItem - ldr r2, _0801E1D0 @ =gBattleMons - ldr r3, _0801E1D4 @ =gBankTarget - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x2E] - strh r0, [r4] - ldr r1, _0801E1D8 @ =gStringBank - ldrb r0, [r3] - strb r0, [r1] - movs r0, 0x3F - ands r0, r5 - strb r0, [r6] - bl b_movescr_stack_push_cursor - ldr r1, _0801E1DC @ =gBattlescriptCurrInstr - ldr r0, _0801E1E0 @ =BattleScript_HangedOnMsg - b _0801E20A - .align 2, 0 -_0801E1CC: .4byte gLastUsedItem -_0801E1D0: .4byte gBattleMons -_0801E1D4: .4byte gBankTarget -_0801E1D8: .4byte gStringBank -_0801E1DC: .4byte gBattlescriptCurrInstr -_0801E1E0: .4byte BattleScript_HangedOnMsg -_0801E1E4: - movs r0, 0x20 - ands r0, r5 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _0801E1F4 -_0801E1F0: - movs r3, 0xE5 - b _0801E1FA -_0801E1F4: - strb r0, [r7, 0x7] -_0801E1F6: - cmp r3, 0 - beq _0801E204 -_0801E1FA: - adds r0, r3, 0 - ldr r1, _0801E214 @ =gBankAttacker - ldrb r1, [r1] - bl PrepareStringBattle -_0801E204: - ldr r1, _0801E218 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 -_0801E20A: - str r0, [r1] -_0801E20C: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801E214: .4byte gBankAttacker -_0801E218: .4byte gBattlescriptCurrInstr - thumb_func_end atk0F_resultmessage - - thumb_func_start atk10_printstring -atk10_printstring: @ 801E21C - push {r4,lr} - ldr r0, _0801E24C @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0801E246 - ldr r4, _0801E250 @ =gBattlescriptCurrInstr - ldr r1, [r4] - ldrb r0, [r1, 0x1] - ldrb r1, [r1, 0x2] - lsls r1, 8 - orrs r0, r1 - ldr r1, _0801E254 @ =gBankAttacker - ldrb r1, [r1] - bl PrepareStringBattle - ldr r0, [r4] - adds r0, 0x3 - str r0, [r4] - ldr r1, _0801E258 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x7] -_0801E246: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0801E24C: .4byte gBattleExecBuffer -_0801E250: .4byte gBattlescriptCurrInstr -_0801E254: .4byte gBankAttacker -_0801E258: .4byte gBattleCommunication - thumb_func_end atk10_printstring - - thumb_func_start atk11_printstring_playeronly -atk11_printstring_playeronly: @ 801E25C - push {r4,r5,lr} - ldr r5, _0801E290 @ =gActiveBank - ldr r0, _0801E294 @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r5] - ldr r4, _0801E298 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r1, [r0, 0x1] - ldrb r0, [r0, 0x2] - lsls r0, 8 - orrs r1, r0 - movs r0, 0 - bl EmitPrintStringPlayerOnly - ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r0, [r4] - adds r0, 0x3 - str r0, [r4] - ldr r1, _0801E29C @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x7] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0801E290: .4byte gActiveBank -_0801E294: .4byte gBankAttacker -_0801E298: .4byte gBattlescriptCurrInstr -_0801E29C: .4byte gBattleCommunication - thumb_func_end atk11_printstring_playeronly - - thumb_func_start atk12_waitmessage -atk12_waitmessage: @ 801E2A0 - push {r4-r6,lr} - ldr r0, _0801E2BC @ =gBattleExecBuffer - ldr r4, [r0] - cmp r4, 0 - bne _0801E2EE - ldr r6, _0801E2C0 @ =gBattleCommunication - ldrb r0, [r6, 0x7] - cmp r0, 0 - bne _0801E2C8 - ldr r1, _0801E2C4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x3 - str r0, [r1] - b _0801E2EE - .align 2, 0 -_0801E2BC: .4byte gBattleExecBuffer -_0801E2C0: .4byte gBattleCommunication -_0801E2C4: .4byte gBattlescriptCurrInstr -_0801E2C8: - ldr r5, _0801E2F4 @ =gBattlescriptCurrInstr - ldr r2, [r5] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldr r3, _0801E2F8 @ =gPauseCounterBattle - ldrh r0, [r3] - adds r0, 0x1 - strh r0, [r3] - lsls r0, 16 - lsrs r0, 16 - cmp r0, r1 - bcc _0801E2EE - movs r1, 0 - strh r4, [r3] - adds r0, r2, 0x3 - str r0, [r5] - strb r1, [r6, 0x7] -_0801E2EE: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0801E2F4: .4byte gBattlescriptCurrInstr -_0801E2F8: .4byte gPauseCounterBattle - thumb_func_end atk12_waitmessage - - thumb_func_start atk13_printfromtable -atk13_printfromtable: @ 801E2FC - push {r4,r5,lr} - ldr r0, _0801E340 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0801E33A - ldr r4, _0801E344 @ =gBattlescriptCurrInstr - ldr r2, [r4] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - ldr r5, _0801E348 @ =gBattleCommunication - ldrb r0, [r5, 0x5] - lsls r0, 1 - adds r1, r0 - ldrh r0, [r1] - ldr r1, _0801E34C @ =gBankAttacker - ldrb r1, [r1] - bl PrepareStringBattle - ldr r0, [r4] - adds r0, 0x5 - str r0, [r4] - movs r0, 0x1 - strb r0, [r5, 0x7] -_0801E33A: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0801E340: .4byte gBattleExecBuffer -_0801E344: .4byte gBattlescriptCurrInstr -_0801E348: .4byte gBattleCommunication -_0801E34C: .4byte gBankAttacker - thumb_func_end atk13_printfromtable - - thumb_func_start atk14_printfromtable_playeronly -atk14_printfromtable_playeronly: @ 801E350 - push {r4-r6,lr} - ldr r0, _0801E3A0 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0801E39A - ldr r5, _0801E3A4 @ =gBattlescriptCurrInstr - ldr r2, [r5] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - ldr r6, _0801E3A8 @ =gBattleCommunication - ldrb r0, [r6, 0x5] - lsls r0, 1 - adds r1, r0 - ldr r4, _0801E3AC @ =gActiveBank - ldr r0, _0801E3B0 @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r4] - ldrh r1, [r1] - movs r0, 0 - bl EmitPrintStringPlayerOnly - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x5 - str r0, [r5] - movs r0, 0x1 - strb r0, [r6, 0x7] -_0801E39A: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0801E3A0: .4byte gBattleExecBuffer -_0801E3A4: .4byte gBattlescriptCurrInstr -_0801E3A8: .4byte gBattleCommunication -_0801E3AC: .4byte gActiveBank -_0801E3B0: .4byte gBankAttacker - thumb_func_end atk14_printfromtable_playeronly - - thumb_func_start sub_801E3B4 -sub_801E3B4: @ 801E3B4 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - movs r1, 0 - ldr r0, _0801E3E4 @ =gNoOfAllBanks - ldrb r3, [r0] - cmp r1, r3 - bge _0801E3DA - ldr r4, _0801E3E8 @ =gTurnOrder - ldrb r0, [r4] - cmp r0, r2 - beq _0801E3DA -_0801E3CC: - adds r1, 0x1 - cmp r1, r3 - bge _0801E3DA - adds r0, r1, r4 - ldrb r0, [r0] - cmp r0, r2 - bne _0801E3CC -_0801E3DA: - lsls r0, r1, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0801E3E4: .4byte gNoOfAllBanks -_0801E3E8: .4byte gTurnOrder - thumb_func_end sub_801E3B4 - - thumb_func_start sub_801E3EC -sub_801E3EC: @ 801E3EC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - lsrs r5, r1, 24 - movs r0, 0 - mov r10, r0 - movs r6, 0 - movs r1, 0x1 - str r1, [sp, 0x4] - ldr r1, _0801E430 @ =gBattleCommunication - ldrb r3, [r1, 0x3] - movs r0, 0x40 - ands r0, r3 - adds r7, r1, 0 - cmp r0, 0 - beq _0801E444 - ldr r2, _0801E434 @ =gEffectBank - ldr r0, _0801E438 @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r2] - movs r0, 0xBF - ands r0, r3 - strb r0, [r7, 0x3] - movs r6, 0x40 - ldr r0, _0801E43C @ =0x02000000 - ldr r1, _0801E440 @ =gBankTarget - b _0801E450 - .align 2, 0 -_0801E430: .4byte gBattleCommunication -_0801E434: .4byte gEffectBank -_0801E438: .4byte gBankAttacker -_0801E43C: .4byte 0x02000000 -_0801E440: .4byte gBankTarget -_0801E444: - ldr r2, _0801E538 @ =gEffectBank - ldr r0, _0801E53C @ =gBankTarget - ldrb r0, [r0] - strb r0, [r2] - ldr r0, _0801E540 @ =0x02000000 - ldr r1, _0801E544 @ =gBankAttacker -_0801E450: - ldrb r1, [r1] - ldr r3, _0801E548 @ =0x00016003 - adds r0, r3 - strb r1, [r0] - mov r8, r2 - ldr r2, _0801E54C @ =gBattleMons - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x13 - bne _0801E48A - ldr r0, _0801E550 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 - ands r0, r1 - cmp r0, 0 - bne _0801E48A - cmp r4, 0 - bne _0801E48A - ldrb r0, [r7, 0x3] - cmp r0, 0x9 - bhi _0801E48A - bl _0801F5DC -_0801E48A: - mov r1, r8 - ldrb r0, [r1] - bl GetBankIdentity - ldr r2, _0801E554 @ =gSideAffecting - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - adds r1, r2 - ldrh r1, [r1] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0801E4C4 - ldr r0, _0801E550 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 - ands r0, r1 - cmp r0, 0 - bne _0801E4C4 - cmp r4, 0 - bne _0801E4C4 - ldr r0, _0801E558 @ =gBattleCommunication - ldrb r0, [r0, 0x3] - cmp r0, 0x7 - bhi _0801E4C4 - bl _0801F5DC -_0801E4C4: - ldr r3, _0801E54C @ =gBattleMons - ldr r2, _0801E538 @ =gEffectBank - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - adds r0, r3 - ldrh r0, [r0, 0x28] - mov r8, r2 - mov r9, r3 - cmp r0, 0 - bne _0801E4EA - ldr r0, _0801E558 @ =gBattleCommunication - ldrb r0, [r0, 0x3] - cmp r0, 0xB - beq _0801E4EA - cmp r0, 0x1F - beq _0801E4EA - bl _0801F5DC -_0801E4EA: - mov r2, r8 - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - mov r1, r9 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _0801E50C - cmp r6, 0x40 - beq _0801E50C - bl _0801F5DC -_0801E50C: - ldr r0, _0801E558 @ =gBattleCommunication - ldrb r1, [r0, 0x3] - adds r7, r0, 0 - cmp r1, 0x6 - bls _0801E518 - b _0801EB4A -_0801E518: - ldr r1, _0801E55C @ =gStatusFlagsForMoveEffects - ldrb r0, [r7, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - cmp r0, 0x10 - bne _0801E528 - b _0801E714 -_0801E528: - cmp r0, 0x10 - bhi _0801E560 - cmp r0, 0x7 - beq _0801E57A - cmp r0, 0x8 - bne _0801E536 - b _0801E630 -_0801E536: - b _0801EA14 - .align 2, 0 -_0801E538: .4byte gEffectBank -_0801E53C: .4byte gBankTarget -_0801E540: .4byte 0x02000000 -_0801E544: .4byte gBankAttacker -_0801E548: .4byte 0x00016003 -_0801E54C: .4byte gBattleMons -_0801E550: .4byte gHitMarker -_0801E554: .4byte gSideAffecting -_0801E558: .4byte gBattleCommunication -_0801E55C: .4byte gStatusFlagsForMoveEffects -_0801E560: - cmp r0, 0x40 - bne _0801E566 - b _0801E888 -_0801E566: - cmp r0, 0x40 - bhi _0801E572 - cmp r0, 0x20 - bne _0801E570 - b _0801E7EA -_0801E570: - b _0801EA14 -_0801E572: - cmp r0, 0x80 - bne _0801E578 - b _0801E8E4 -_0801E578: - b _0801EA14 -_0801E57A: - mov r3, r8 - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - add r0, r9 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x2B - beq _0801E5DC - ldr r0, _0801E5D4 @ =gActiveBank - movs r1, 0 - strb r1, [r0] - ldr r1, _0801E5D8 @ =gNoOfAllBanks - ldrb r3, [r1] - adds r7, r0, 0 - mov r12, r1 - cmp r3, 0 - beq _0801E5E8 - mov r4, r9 - ldr r0, [r4, 0x50] - movs r1, 0x70 - ands r0, r1 - cmp r0, 0 - bne _0801E5E8 - adds r1, r7, 0 - mov r6, r9 - adds r6, 0x50 - movs r5, 0x58 - movs r4, 0x70 -_0801E5B4: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - lsls r0, 24 - lsrs r0, 24 - cmp r0, r3 - bcs _0801E5E8 - ldrb r0, [r7] - muls r0, r5 - adds r0, r6 - ldr r0, [r0] - ands r0, r4 - cmp r0, 0 - beq _0801E5B4 - b _0801E5E8 - .align 2, 0 -_0801E5D4: .4byte gActiveBank -_0801E5D8: .4byte gNoOfAllBanks -_0801E5DC: - ldr r0, _0801E628 @ =gActiveBank - ldr r2, _0801E62C @ =gNoOfAllBanks - ldrb r1, [r2] - strb r1, [r0] - adds r7, r0, 0 - mov r12, r2 -_0801E5E8: - mov r0, r8 - ldrb r2, [r0] - movs r0, 0x58 - adds r1, r2, 0 - muls r1, r0 - mov r0, r9 - adds r0, 0x4C - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - beq _0801E600 - b _0801EA14 -_0801E600: - ldrb r0, [r7] - mov r3, r12 - ldrb r3, [r3] - cmp r0, r3 - beq _0801E60C - b _0801EA14 -_0801E60C: - mov r4, r9 - adds r0, r1, r4 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x48 - bne _0801E61A - b _0801EA14 -_0801E61A: - cmp r0, 0xF - bne _0801E620 - b _0801EA14 -_0801E620: - adds r0, r2, 0 - bl CancelMultiTurnMoves - b _0801EA04 - .align 2, 0 -_0801E628: .4byte gActiveBank -_0801E62C: .4byte gNoOfAllBanks -_0801E630: - mov r2, r8 - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - add r0, r9 - adds r0, 0x20 - ldrb r1, [r0] - cmp r1, 0x11 - bne _0801E688 - cmp r4, 0x1 - beq _0801E64A - cmp r5, 0x80 - bne _0801E688 -_0801E64A: - ldr r0, _0801E678 @ =gLastUsedAbility - strb r1, [r0] - mov r3, r8 - ldrb r0, [r3] - movs r1, 0x11 - bl RecordAbilityBattle - ldr r4, _0801E67C @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801E680 @ =BattleScript_PSNPrevention -_0801E664: - str r0, [r4] - ldr r2, _0801E684 @ =gHitMarker - ldr r1, [r2] - movs r0, 0x80 - lsls r0, 6 - ands r0, r1 - cmp r0, 0 - beq _0801E676 - b _0801E928 -_0801E676: - b _0801E94C - .align 2, 0 -_0801E678: .4byte gLastUsedAbility -_0801E67C: .4byte gBattlescriptCurrInstr -_0801E680: .4byte BattleScript_PSNPrevention -_0801E684: .4byte gHitMarker -_0801E688: - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x58 - muls r0, r1 - add r0, r9 - adds r1, r0, 0 - adds r1, 0x21 - ldrb r1, [r1] - cmp r1, 0x3 - beq _0801E6AC - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x3 - beq _0801E6AC - cmp r1, 0x8 - beq _0801E6AC - cmp r0, 0x8 - bne _0801E6C6 -_0801E6AC: - ldr r0, _0801E710 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 - ands r0, r1 - cmp r0, 0 - beq _0801E6C6 - cmp r4, 0x1 - bne _0801E6C0 - b _0801E98C -_0801E6C0: - cmp r5, 0x80 - bne _0801E6C6 - b _0801E98C -_0801E6C6: - mov r2, r8 - ldrb r1, [r2] - movs r0, 0x58 - muls r1, r0 - mov r4, r9 - adds r3, r1, r4 - adds r0, r3, 0 - adds r0, 0x21 - ldrb r4, [r0] - cmp r4, 0x3 - bne _0801E6DE - b _0801EA14 -_0801E6DE: - adds r0, 0x1 - ldrb r0, [r0] - cmp r0, 0x3 - bne _0801E6E8 - b _0801EA14 -_0801E6E8: - cmp r4, 0x8 - bne _0801E6EE - b _0801EA14 -_0801E6EE: - cmp r0, 0x8 - bne _0801E6F4 - b _0801EA14 -_0801E6F4: - mov r0, r9 - adds r0, 0x4C - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - beq _0801E702 - b _0801EA14 -_0801E702: - adds r0, r3, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x11 - bne _0801E70E - b _0801EA14 -_0801E70E: - b _0801EA04 - .align 2, 0 -_0801E710: .4byte gHitMarker -_0801E714: - mov r2, r8 - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - add r0, r9 - adds r0, 0x20 - ldrb r1, [r0] - cmp r1, 0x29 - bne _0801E758 - cmp r4, 0x1 - beq _0801E72E - cmp r5, 0x80 - bne _0801E758 -_0801E72E: - ldr r0, _0801E74C @ =gLastUsedAbility - strb r1, [r0] - mov r3, r8 - ldrb r0, [r3] - movs r1, 0x29 - bl RecordAbilityBattle - ldr r4, _0801E750 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801E754 @ =BattleScript_BRNPrevention - b _0801E664 - .align 2, 0 -_0801E74C: .4byte gLastUsedAbility -_0801E750: .4byte gBattlescriptCurrInstr -_0801E754: .4byte BattleScript_BRNPrevention -_0801E758: - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - mov r2, r9 - adds r1, r0, r2 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0xA - beq _0801E778 - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0xA - bne _0801E7A8 -_0801E778: - ldr r0, _0801E79C @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 - ands r0, r1 - cmp r0, 0 - beq _0801E7A8 - cmp r4, 0x1 - beq _0801E78E - cmp r5, 0x80 - bne _0801E7A8 -_0801E78E: - ldr r4, _0801E7A0 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801E7A4 @ =BattleScript_BRNPrevention - b _0801E998 - .align 2, 0 -_0801E79C: .4byte gHitMarker -_0801E7A0: .4byte gBattlescriptCurrInstr -_0801E7A4: .4byte BattleScript_BRNPrevention -_0801E7A8: - mov r3, r8 - ldrb r0, [r3] - movs r1, 0x58 - adds r2, r0, 0 - muls r2, r1 - mov r4, r9 - adds r1, r2, r4 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0xA - bne _0801E7C2 - b _0801EA14 -_0801E7C2: - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0xA - bne _0801E7CE - b _0801EA14 -_0801E7CE: - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x29 - bne _0801E7DA - b _0801EA14 -_0801E7DA: - mov r0, r9 - adds r0, 0x4C - adds r0, r2, r0 - ldr r0, [r0] - cmp r0, 0 - beq _0801E7E8 - b _0801EA14 -_0801E7E8: - b _0801EA04 -_0801E7EA: - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0801E826 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _0801E826 - ldr r0, _0801E87C @ =gBattleWeather - ldrh r1, [r0] - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - beq _0801E826 - movs r1, 0 - str r1, [sp, 0x4] -_0801E826: - ldr r4, _0801E880 @ =gBattleMons - ldr r0, _0801E884 @ =gEffectBank - ldrb r3, [r0] - movs r0, 0x58 - adds r2, r3, 0 - muls r2, r0 - adds r1, r2, r4 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0xF - bne _0801E840 - b _0801EA14 -_0801E840: - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0xF - bne _0801E84C - b _0801EA14 -_0801E84C: - adds r0, r4, 0 - adds r0, 0x4C - adds r0, r2, r0 - ldr r0, [r0] - cmp r0, 0 - beq _0801E85A - b _0801EA14 -_0801E85A: - ldr r2, [sp, 0x4] - cmp r2, 0 - bne _0801E862 - b _0801EA14 -_0801E862: - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x28 - bne _0801E86E - b _0801EA14 -_0801E86E: - adds r0, r3, 0 - bl CancelMultiTurnMoves - movs r3, 0x1 - mov r10, r3 - b _0801EA14 - .align 2, 0 -_0801E87C: .4byte gBattleWeather -_0801E880: .4byte gBattleMons -_0801E884: .4byte gEffectBank -_0801E888: - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - mov r2, r9 - adds r0, r1, r2 - adds r0, 0x20 - ldrb r2, [r0] - cmp r2, 0x7 - bne _0801E8D0 - cmp r4, 0x1 - beq _0801E8A6 - cmp r5, 0x80 - beq _0801E8A6 - b _0801EA14 -_0801E8A6: - ldr r0, _0801E8C4 @ =gLastUsedAbility - strb r2, [r0] - mov r3, r8 - ldrb r0, [r3] - movs r1, 0x7 - bl RecordAbilityBattle - ldr r4, _0801E8C8 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801E8CC @ =BattleScript_PRLZPrevention - b _0801E664 - .align 2, 0 -_0801E8C4: .4byte gLastUsedAbility -_0801E8C8: .4byte gBattlescriptCurrInstr -_0801E8CC: .4byte BattleScript_PRLZPrevention -_0801E8D0: - mov r0, r9 - adds r0, 0x4C - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - beq _0801E8DE - b _0801EA14 -_0801E8DE: - movs r4, 0x1 - mov r10, r4 - b _0801EA14 -_0801E8E4: - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - add r0, r9 - adds r0, 0x20 - ldrb r1, [r0] - cmp r1, 0x11 - bne _0801E952 - cmp r4, 0x1 - beq _0801E8FE - cmp r5, 0x80 - bne _0801E952 -_0801E8FE: - ldr r0, _0801E938 @ =gLastUsedAbility - strb r1, [r0] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x11 - bl RecordAbilityBattle - ldr r4, _0801E93C @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801E940 @ =BattleScript_PSNPrevention - str r0, [r4] - ldr r2, _0801E944 @ =gHitMarker - ldr r1, [r2] - movs r0, 0x80 - lsls r0, 6 - ands r0, r1 - cmp r0, 0 - beq _0801E94C -_0801E928: - movs r0, 0x1 - strb r0, [r7, 0x5] - ldr r0, _0801E948 @ =0xffffdfff - ands r1, r0 - str r1, [r2] - bl _0801F5FA - .align 2, 0 -_0801E938: .4byte gLastUsedAbility -_0801E93C: .4byte gBattlescriptCurrInstr -_0801E940: .4byte BattleScript_PSNPrevention -_0801E944: .4byte gHitMarker -_0801E948: .4byte 0xffffdfff -_0801E94C: - strb r0, [r7, 0x5] - bl _0801F5FA -_0801E952: - mov r2, r8 - ldrb r0, [r2] - movs r1, 0x58 - muls r0, r1 - add r0, r9 - adds r1, r0, 0 - adds r1, 0x21 - ldrb r1, [r1] - cmp r1, 0x3 - beq _0801E976 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x3 - beq _0801E976 - cmp r1, 0x8 - beq _0801E976 - cmp r0, 0x8 - bne _0801E9B4 -_0801E976: - ldr r0, _0801E9A4 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 - ands r0, r1 - cmp r0, 0 - beq _0801E9B4 - cmp r4, 0x1 - beq _0801E98C - cmp r5, 0x80 - bne _0801E9B4 -_0801E98C: - ldr r4, _0801E9A8 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801E9AC @ =BattleScript_PSNPrevention -_0801E998: - str r0, [r4] - ldr r1, _0801E9B0 @ =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] - bl _0801F5FA - .align 2, 0 -_0801E9A4: .4byte gHitMarker -_0801E9A8: .4byte gBattlescriptCurrInstr -_0801E9AC: .4byte BattleScript_PSNPrevention -_0801E9B0: .4byte gBattleCommunication -_0801E9B4: - mov r3, r8 - ldrb r0, [r3] - movs r6, 0x58 - muls r0, r6 - mov r2, r9 - adds r2, 0x4C - adds r5, r0, r2 - ldr r4, [r5] - cmp r4, 0 - bne _0801EA14 - mov r3, r9 - adds r1, r0, r3 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r3, [r0] - cmp r3, 0x3 - beq _0801EA0A - adds r0, 0x1 - ldrb r0, [r0] - cmp r0, 0x3 - beq _0801EA0A - cmp r3, 0x8 - beq _0801EA0A - cmp r0, 0x8 - beq _0801EA0A - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x11 - beq _0801EA14 - mov r4, r8 - ldrb r0, [r4] - adds r1, r0, 0 - muls r1, r6 - adds r1, r2 - ldr r0, [r1] - movs r2, 0x9 - negs r2, r2 - ands r0, r2 - str r0, [r1] -_0801EA04: - movs r0, 0x1 - mov r10, r0 - b _0801EA14 -_0801EA0A: - ldr r0, _0801EA58 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r2, 0x8 - orrs r1, r2 - strb r1, [r0] -_0801EA14: - mov r1, r10 - cmp r1, 0x1 - beq _0801EA1C - b _0801EB3C -_0801EA1C: - ldr r0, _0801EA5C @ =gBattlescriptCurrInstr - ldr r0, [r0] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, _0801EA60 @ =gStatusFlagsForMoveEffects - ldr r0, _0801EA64 @ =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r3, [r0] - cmp r3, 0x7 - bne _0801EA70 - bl Random - ldr r2, _0801EA68 @ =gBattleMons - ldr r1, _0801EA6C @ =gEffectBank - ldrb r3, [r1] - movs r1, 0x58 - muls r3, r1 - adds r2, 0x4C - adds r3, r2 - movs r1, 0x3 - ands r1, r0 - adds r1, 0x2 - ldr r0, [r3] - orrs r0, r1 - str r0, [r3] - b _0801EA84 - .align 2, 0 -_0801EA58: .4byte gBattleMoveFlags -_0801EA5C: .4byte gBattlescriptCurrInstr -_0801EA60: .4byte gStatusFlagsForMoveEffects -_0801EA64: .4byte gBattleCommunication -_0801EA68: .4byte gBattleMons -_0801EA6C: .4byte gEffectBank -_0801EA70: - ldr r2, _0801EAD4 @ =gBattleMons - ldr r0, _0801EAD8 @ =gEffectBank - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - adds r2, 0x4C - adds r1, r2 - ldr r0, [r1] - orrs r0, r3 - str r0, [r1] -_0801EA84: - ldr r2, _0801EADC @ =gBattlescriptCurrInstr - ldr r1, _0801EAE0 @ =gMoveEffectBS_Ptrs - ldr r5, _0801EAE4 @ =gBattleCommunication - ldrb r0, [r5, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - str r0, [r2] - ldr r4, _0801EAE8 @ =gActiveBank - ldr r1, _0801EAD8 @ =gEffectBank - ldrb r0, [r1] - strb r0, [r4] - ldrb r1, [r1] - movs r0, 0x58 - muls r0, r1 - ldr r1, _0801EAEC @ =gUnknown_02024ACC - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r2, _0801EAF0 @ =gHitMarker - ldr r1, [r2] - movs r0, 0x80 - lsls r0, 6 - ands r0, r1 - cmp r0, 0 - beq _0801EAF8 - movs r0, 0x1 - strb r0, [r5, 0x5] - ldr r0, _0801EAF4 @ =0xffffdfff - ands r1, r0 - str r1, [r2] - b _0801EAFA - .align 2, 0 -_0801EAD4: .4byte gBattleMons -_0801EAD8: .4byte gEffectBank -_0801EADC: .4byte gBattlescriptCurrInstr -_0801EAE0: .4byte gMoveEffectBS_Ptrs -_0801EAE4: .4byte gBattleCommunication -_0801EAE8: .4byte gActiveBank -_0801EAEC: .4byte gUnknown_02024ACC -_0801EAF0: .4byte gHitMarker -_0801EAF4: .4byte 0xffffdfff -_0801EAF8: - strb r0, [r5, 0x5] -_0801EAFA: - ldr r0, _0801EB2C @ =gBattleCommunication - ldrb r2, [r0, 0x3] - adds r7, r0, 0 - cmp r2, 0x2 - beq _0801EB14 - cmp r2, 0x6 - beq _0801EB14 - cmp r2, 0x5 - beq _0801EB14 - cmp r2, 0x3 - beq _0801EB14 - bl _0801F5FA -_0801EB14: - ldr r0, _0801EB30 @ =0x02000000 - ldrb r1, [r7, 0x3] - ldr r2, _0801EB34 @ =0x000160ca - adds r0, r2 - strb r1, [r0] - ldr r2, _0801EB38 @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 7 - bl _0801F4F2 - .align 2, 0 -_0801EB2C: .4byte gBattleCommunication -_0801EB30: .4byte 0x02000000 -_0801EB34: .4byte 0x000160ca -_0801EB38: .4byte gHitMarker -_0801EB3C: - mov r3, r10 - cmp r3, 0 - beq _0801EB46 - bl _0801F5FA -_0801EB46: - bl _0801F5DC -_0801EB4A: - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - mov r0, r9 - adds r0, 0x50 - adds r1, r0 - ldr r2, _0801EB84 @ =gStatusFlagsForMoveEffects - ldrb r3, [r7, 0x3] - lsls r0, r3, 2 - adds r0, r2 - ldr r1, [r1] - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _0801EB6E - bl _0801F5DC -_0801EB6E: - subs r0, r3, 0x7 - cmp r0, 0x34 - bls _0801EB78 - bl _0801F5FA -_0801EB78: - lsls r0, 2 - ldr r1, _0801EB88 @ =_0801EB8C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0801EB84: .4byte gStatusFlagsForMoveEffects -_0801EB88: .4byte _0801EB8C - .align 2, 0 -_0801EB8C: - .4byte _0801EC60 - .4byte _0801ECD4 - .4byte _0801EE4C - .4byte _0801ED60 - .4byte _0801EDDC - .4byte _0801EE84 - .4byte _0801EECC - .4byte _0801EFA8 - .4byte _0801EFEC - .4byte _0801EFEC - .4byte _0801EFEC - .4byte _0801EFEC - .4byte _0801EFEC - .4byte _0801EFEC - .4byte _0801EFEC - .4byte _0801F040 - .4byte _0801F040 - .4byte _0801F040 - .4byte _0801F040 - .4byte _0801F040 - .4byte _0801F040 - .4byte _0801F040 - .4byte _0801F13C - .4byte _0801F184 - .4byte _0801F1A4 - .4byte _0801F364 - .4byte _0801F3A0 - .4byte _0801F3BC - .4byte _0801F3D4 - .4byte _0801F3EC - .4byte _0801F44C - .4byte _0801F464 - .4byte _0801F094 - .4byte _0801F094 - .4byte _0801F094 - .4byte _0801F094 - .4byte _0801F094 - .4byte _0801F094 - .4byte _0801F094 - .4byte _0801F0E8 - .4byte _0801F0E8 - .4byte _0801F0E8 - .4byte _0801F0E8 - .4byte _0801F0E8 - .4byte _0801F0E8 - .4byte _0801F0E8 - .4byte _0801F4A8 - .4byte _0801F500 - .4byte _0801F5FA - .4byte _0801F5FA - .4byte _0801F5FA - .4byte _0801F5FA - .4byte _0801F5EC -_0801EC60: - mov r1, r8 - ldrb r0, [r1] - movs r5, 0x58 - adds r1, r0, 0 - muls r1, r5 - mov r2, r9 - adds r0, r1, r2 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x14 - bne _0801EC7A - bl _0801F5DC -_0801EC7A: - mov r4, r9 - adds r4, 0x50 - adds r0, r1, r4 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - beq _0801EC8E - bl _0801F5DC -_0801EC8E: - bl Random - mov r3, r8 - ldrb r1, [r3] - adds r2, r1, 0 - muls r2, r5 - adds r2, r4 - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 10 - ands r1, r0 - lsrs r1, 16 - adds r1, 0x2 - ldr r0, [r2] - orrs r0, r1 - str r0, [r2] - ldr r4, _0801ECC8 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, _0801ECCC @ =gMoveEffectBS_Ptrs - ldr r0, _0801ECD0 @ =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _0801F5F8 - .align 2, 0 -_0801ECC8: .4byte gBattlescriptCurrInstr -_0801ECCC: .4byte gMoveEffectBS_Ptrs -_0801ECD0: .4byte gBattleCommunication -_0801ECD4: - mov r0, r8 - ldrb r2, [r0] - movs r6, 0x58 - adds r0, r2, 0 - muls r0, r6 - add r0, r9 - adds r0, 0x20 - ldrb r1, [r0] - cmp r1, 0x27 - bne _0801ED18 - cmp r4, 0x1 - beq _0801ECF4 - cmp r5, 0x80 - beq _0801ECF4 - bl _0801F5DC -_0801ECF4: - ldr r0, _0801ED0C @ =gLastUsedAbility - strb r1, [r0] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x27 - bl RecordAbilityBattle - ldr r1, _0801ED10 @ =gBattlescriptCurrInstr - ldr r0, _0801ED14 @ =BattleScript_FlinchPrevention - str r0, [r1] - bl _0801F5FA - .align 2, 0 -_0801ED0C: .4byte gLastUsedAbility -_0801ED10: .4byte gBattlescriptCurrInstr -_0801ED14: .4byte BattleScript_FlinchPrevention -_0801ED18: - adds r0, r2, 0 - bl sub_801E3B4 - ldr r1, _0801ED54 @ =gCurrentMoveTurn - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bhi _0801ED2E - bl _0801F5DC -_0801ED2E: - mov r2, r8 - ldrb r0, [r2] - adds r2, r0, 0 - muls r2, r6 - mov r0, r9 - adds r0, 0x50 - adds r2, r0 - ldr r1, _0801ED58 @ =gStatusFlagsForMoveEffects - ldr r0, _0801ED5C @ =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r1, [r2] - ldr r0, [r0] - orrs r1, r0 - str r1, [r2] - bl _0801F5DC - .align 2, 0 -_0801ED54: .4byte gCurrentMoveTurn -_0801ED58: .4byte gStatusFlagsForMoveEffects -_0801ED5C: .4byte gBattleCommunication -_0801ED60: - mov r3, r8 - ldrb r0, [r3] - movs r5, 0x58 - muls r0, r5 - mov r4, r9 - adds r4, 0x50 - adds r2, r0, r4 - ldr r1, [r2] - movs r0, 0x70 - ands r0, r1 - cmp r0, 0 - beq _0801ED7C - bl _0801F5DC -_0801ED7C: - movs r0, 0x80 - lsls r0, 5 - orrs r1, r0 - str r1, [r2] - ldr r1, _0801EDC8 @ =gLockedMove - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - ldr r1, _0801EDCC @ =gCurrentMove - ldrh r1, [r1] - strh r1, [r0] - bl Random - mov r2, r8 - ldrb r1, [r2] - adds r2, r1, 0 - muls r2, r5 - adds r2, r4 - movs r1, 0x3 - ands r1, r0 - adds r1, 0x2 - lsls r1, 4 - ldr r0, [r2] - orrs r0, r1 - str r0, [r2] - ldr r4, _0801EDD0 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, _0801EDD4 @ =gMoveEffectBS_Ptrs - ldr r0, _0801EDD8 @ =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _0801F5F8 - .align 2, 0 -_0801EDC8: .4byte gLockedMove -_0801EDCC: .4byte gCurrentMove -_0801EDD0: .4byte gBattlescriptCurrInstr -_0801EDD4: .4byte gMoveEffectBS_Ptrs -_0801EDD8: .4byte gBattleCommunication -_0801EDDC: - ldr r5, _0801EE30 @ =gBankAttacker - ldrb r0, [r5] - bl GetBankIdentity - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - bne _0801EE14 - ldr r4, _0801EE34 @ =gPaydayMoney - ldrh r3, [r4] - ldr r2, _0801EE38 @ =gBattleMons - ldrb r1, [r5] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2A - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - adds r0, r3, r0 - strh r0, [r4] - lsls r0, 16 - lsrs r0, 16 - cmp r3, r0 - bls _0801EE14 - ldr r3, _0801EE3C @ =0x0000ffff - adds r0, r3, 0 - strh r0, [r4] -_0801EE14: - ldr r4, _0801EE40 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, _0801EE44 @ =gMoveEffectBS_Ptrs - ldr r0, _0801EE48 @ =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _0801F5F8 - .align 2, 0 -_0801EE30: .4byte gBankAttacker -_0801EE34: .4byte gPaydayMoney -_0801EE38: .4byte gBattleMons -_0801EE3C: .4byte 0x0000ffff -_0801EE40: .4byte gBattlescriptCurrInstr -_0801EE44: .4byte gMoveEffectBS_Ptrs -_0801EE48: .4byte gBattleCommunication -_0801EE4C: - mov r4, r8 - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - mov r1, r9 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - cmp r0, 0 - beq _0801EE62 - b _0801F5DC -_0801EE62: - bl Random - ldr r4, _0801EE80 @ =gBattleCommunication - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - adds r0, 0x3 - strb r0, [r4, 0x3] - movs r0, 0 - movs r1, 0 - bl sub_801E3EC - b _0801F5FA - .align 2, 0 -_0801EE80: .4byte gBattleCommunication -_0801EE84: - mov r0, r8 - ldrb r1, [r0] - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - mov r0, r9 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 5 - orrs r0, r1 - str r0, [r2] - ldr r1, _0801EEC0 @ =gLockedMove - mov r2, r8 - ldrb r0, [r2] - lsls r0, 1 - adds r0, r1 - ldr r1, _0801EEC4 @ =gCurrentMove - ldrh r1, [r1] - strh r1, [r0] - ldr r0, _0801EEC8 @ =gProtectStructs - ldrb r1, [r2] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1, 0x1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1, 0x1] - b _0801F5DC - .align 2, 0 -_0801EEC0: .4byte gLockedMove -_0801EEC4: .4byte gCurrentMove -_0801EEC8: .4byte gProtectStructs -_0801EECC: - mov r3, r8 - ldrb r0, [r3] - movs r6, 0x58 - muls r0, r6 - mov r4, r9 - adds r4, 0x50 - adds r0, r4 - ldr r5, [r0] - movs r0, 0xE0 - lsls r0, 8 - ands r5, r0 - cmp r5, 0 - beq _0801EEE8 - b _0801F5DC -_0801EEE8: - bl Random - mov r2, r8 - ldrb r1, [r2] - adds r2, r1, 0 - muls r2, r6 - adds r2, r4 - movs r1, 0x3 - ands r1, r0 - adds r1, 0x3 - lsls r1, 13 - ldr r0, [r2] - orrs r0, r1 - str r0, [r2] - ldr r2, _0801EF80 @ =0x02000000 - mov r3, r8 - ldrb r0, [r3] - lsls r0, 1 - ldr r4, _0801EF84 @ =0x00016004 - adds r0, r4 - adds r0, r2 - ldr r6, _0801EF88 @ =gCurrentMove - ldrh r1, [r6] - strb r1, [r0] - ldrb r0, [r3] - lsls r0, 1 - ldr r1, _0801EF8C @ =0x00016005 - adds r0, r1 - adds r0, r2 - ldrh r1, [r6] - lsrs r1, 8 - strb r1, [r0] - ldrb r0, [r3] - ldr r3, _0801EF90 @ =0x00016020 - adds r0, r3 - adds r0, r2 - ldr r1, _0801EF94 @ =gBankAttacker - ldrb r1, [r1] - strb r1, [r0] - ldr r4, _0801EF98 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, _0801EF9C @ =gMoveEffectBS_Ptrs - ldr r2, _0801EFA0 @ =gBattleCommunication - ldrb r0, [r2, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - str r0, [r4] - strb r5, [r2, 0x5] - ldr r1, _0801EFA4 @ =gTrappingMoves - ldrh r0, [r1] - ldrh r4, [r6] - cmp r0, r4 - bne _0801EF5C - b _0801F5FA -_0801EF5C: - adds r3, r1, 0 - adds r1, r6, 0 -_0801EF60: - ldrb r0, [r2, 0x5] - adds r0, 0x1 - strb r0, [r2, 0x5] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x4 - bls _0801EF70 - b _0801F5FA -_0801EF70: - ldrb r0, [r2, 0x5] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - ldrh r4, [r1] - cmp r0, r4 - bne _0801EF60 - b _0801F5FA - .align 2, 0 -_0801EF80: .4byte 0x02000000 -_0801EF84: .4byte 0x00016004 -_0801EF88: .4byte gCurrentMove -_0801EF8C: .4byte 0x00016005 -_0801EF90: .4byte 0x00016020 -_0801EF94: .4byte gBankAttacker -_0801EF98: .4byte gBattlescriptCurrInstr -_0801EF9C: .4byte gMoveEffectBS_Ptrs -_0801EFA0: .4byte gBattleCommunication -_0801EFA4: .4byte gTrappingMoves -_0801EFA8: - ldr r1, _0801EFD8 @ =gBattleMoveDamage - ldr r0, _0801EFDC @ =gHP_dealt - ldr r0, [r0] - cmp r0, 0 - bge _0801EFB4 - adds r0, 0x3 -_0801EFB4: - asrs r0, 2 - str r0, [r1] - cmp r0, 0 - bne _0801EFC0 - movs r0, 0x1 - str r0, [r1] -_0801EFC0: - ldr r4, _0801EFE0 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, _0801EFE4 @ =gMoveEffectBS_Ptrs - ldr r0, _0801EFE8 @ =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - b _0801F5F8 - .align 2, 0 -_0801EFD8: .4byte gBattleMoveDamage -_0801EFDC: .4byte gHP_dealt -_0801EFE0: .4byte gBattlescriptCurrInstr -_0801EFE4: .4byte gMoveEffectBS_Ptrs -_0801EFE8: .4byte gBattleCommunication -_0801EFEC: - ldrb r1, [r7, 0x3] - adds r1, 0xF2 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0x10 - adds r2, r6, 0 - movs r3, 0 - bl sub_8025E20 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - beq _0801F008 - b _0801F5DC -_0801F008: - ldr r2, _0801F02C @ =0x02000000 - ldrb r1, [r7, 0x3] - movs r0, 0x3F - ands r0, r1 - ldr r4, _0801F030 @ =0x000160a4 - adds r1, r2, r4 - strb r0, [r1] - ldr r0, _0801F034 @ =0x000160a5 - adds r2, r0 - strb r3, [r2] - ldr r4, _0801F038 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801F03C @ =BattleScript_StatUp - b _0801F5F8 - .align 2, 0 -_0801F02C: .4byte 0x02000000 -_0801F030: .4byte 0x000160a4 -_0801F034: .4byte 0x000160a5 -_0801F038: .4byte gBattlescriptCurrInstr -_0801F03C: .4byte BattleScript_StatUp -_0801F040: - movs r0, 0x70 - negs r0, r0 - ldrb r1, [r7, 0x3] - adds r1, 0xEB - lsls r1, 24 - lsrs r1, 24 - adds r2, r6, 0 - movs r3, 0 - bl sub_8025E20 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - beq _0801F05E - b _0801F5DC -_0801F05E: - ldr r2, _0801F080 @ =0x02000000 - ldrb r1, [r7, 0x3] - movs r0, 0x3F - ands r0, r1 - ldr r4, _0801F084 @ =0x000160a4 - adds r1, r2, r4 - strb r0, [r1] - ldr r0, _0801F088 @ =0x000160a5 - adds r2, r0 - strb r3, [r2] - ldr r4, _0801F08C @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801F090 @ =BattleScript_StatDown - b _0801F5F8 - .align 2, 0 -_0801F080: .4byte 0x02000000 -_0801F084: .4byte 0x000160a4 -_0801F088: .4byte 0x000160a5 -_0801F08C: .4byte gBattlescriptCurrInstr -_0801F090: .4byte BattleScript_StatDown -_0801F094: - ldrb r1, [r7, 0x3] - adds r1, 0xDA - lsls r1, 24 - lsrs r1, 24 - movs r0, 0x20 - adds r2, r6, 0 - movs r3, 0 - bl sub_8025E20 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - beq _0801F0B0 - b _0801F5DC -_0801F0B0: - ldr r2, _0801F0D4 @ =0x02000000 - ldrb r1, [r7, 0x3] - movs r0, 0x3F - ands r0, r1 - ldr r4, _0801F0D8 @ =0x000160a4 - adds r1, r2, r4 - strb r0, [r1] - ldr r0, _0801F0DC @ =0x000160a5 - adds r2, r0 - strb r3, [r2] - ldr r4, _0801F0E0 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801F0E4 @ =BattleScript_StatUp - b _0801F5F8 - .align 2, 0 -_0801F0D4: .4byte 0x02000000 -_0801F0D8: .4byte 0x000160a4 -_0801F0DC: .4byte 0x000160a5 -_0801F0E0: .4byte gBattlescriptCurrInstr -_0801F0E4: .4byte BattleScript_StatUp -_0801F0E8: - movs r0, 0x60 - negs r0, r0 - ldrb r1, [r7, 0x3] - adds r1, 0xD3 - lsls r1, 24 - lsrs r1, 24 - adds r2, r6, 0 - movs r3, 0 - bl sub_8025E20 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - beq _0801F106 - b _0801F5DC -_0801F106: - ldr r2, _0801F128 @ =0x02000000 - ldrb r1, [r7, 0x3] - movs r0, 0x3F - ands r0, r1 - ldr r4, _0801F12C @ =0x000160a4 - adds r1, r2, r4 - strb r0, [r1] - ldr r0, _0801F130 @ =0x000160a5 - adds r2, r0 - strb r3, [r2] - ldr r4, _0801F134 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801F138 @ =BattleScript_StatDown - b _0801F5F8 - .align 2, 0 -_0801F128: .4byte 0x02000000 -_0801F12C: .4byte 0x000160a4 -_0801F130: .4byte 0x000160a5 -_0801F134: .4byte gBattlescriptCurrInstr -_0801F138: .4byte BattleScript_StatDown -_0801F13C: - mov r2, r8 - ldrb r1, [r2] - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - mov r0, r9 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 15 - orrs r0, r1 - str r0, [r2] - ldr r2, _0801F178 @ =gDisableStructs - mov r3, r8 - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x2 - strb r1, [r0, 0x19] - ldr r1, _0801F17C @ =gLockedMove - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - ldr r1, _0801F180 @ =gCurrentMove - ldrh r1, [r1] - strh r1, [r0] - b _0801F5DC - .align 2, 0 -_0801F178: .4byte gDisableStructs -_0801F17C: .4byte gLockedMove -_0801F180: .4byte gCurrentMove -_0801F184: - ldr r0, _0801F1A0 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - mov r0, r9 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 16 -_0801F19A: - orrs r0, r1 - str r0, [r2] - b _0801F5DC - .align 2, 0 -_0801F1A0: .4byte gBankAttacker -_0801F1A4: - ldr r4, _0801F254 @ =gBankAttacker - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0801F1D8 - ldr r0, _0801F258 @ =gBattleTypeFlags - ldrh r1, [r0] - ldr r0, _0801F25C @ =0x00000902 - ands r0, r1 - cmp r0, 0 - bne _0801F214 - ldr r0, _0801F260 @ =gTrainerBattleOpponent - ldrh r1, [r0] - movs r0, 0x80 - lsls r0, 3 - cmp r1, r0 - beq _0801F1D8 - b _0801F5DC -_0801F1D8: - ldr r0, _0801F258 @ =gBattleTypeFlags - ldrh r1, [r0] - ldr r0, _0801F25C @ =0x00000902 - ands r0, r1 - cmp r0, 0 - bne _0801F214 - ldr r0, _0801F260 @ =gTrainerBattleOpponent - ldrh r1, [r0] - movs r0, 0x80 - lsls r0, 3 - cmp r1, r0 - beq _0801F214 - ldr r0, _0801F264 @ =gWishFutureKnock - adds r0, 0x29 - adds r0, r6, r0 - ldrb r1, [r0] - ldr r3, _0801F268 @ =gBitTable - ldr r2, _0801F26C @ =gBattlePartyID - ldr r0, _0801F254 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _0801F214 - b _0801F5DC -_0801F214: - ldr r2, _0801F270 @ =gBattleMons - ldr r1, _0801F274 @ =gBankTarget - ldrb r0, [r1] - movs r3, 0x58 - muls r0, r3 - adds r4, r0, r2 - ldrh r0, [r4, 0x2E] - adds r7, r1, 0 - mov r9, r2 - cmp r0, 0 - beq _0801F284 - adds r0, r4, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x3C - bne _0801F284 - ldr r1, _0801F278 @ =gBattlescriptCurrInstr - ldr r0, _0801F27C @ =BattleScript_NoItemSteal - str r0, [r1] - ldr r1, _0801F280 @ =gLastUsedAbility - ldrb r0, [r7] - muls r0, r3 - add r0, r9 - adds r0, 0x20 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r7] - ldrb r1, [r1] - bl RecordAbilityBattle - b _0801F5FA - .align 2, 0 -_0801F254: .4byte gBankAttacker -_0801F258: .4byte gBattleTypeFlags -_0801F25C: .4byte 0x00000902 -_0801F260: .4byte gTrainerBattleOpponent -_0801F264: .4byte gWishFutureKnock -_0801F268: .4byte gBitTable -_0801F26C: .4byte gBattlePartyID -_0801F270: .4byte gBattleMons -_0801F274: .4byte gBankTarget -_0801F278: .4byte gBattlescriptCurrInstr -_0801F27C: .4byte BattleScript_NoItemSteal -_0801F280: .4byte gLastUsedAbility -_0801F284: - ldr r4, _0801F340 @ =gBankAttacker - mov r10, r4 - ldrb r1, [r4] - movs r0, 0x58 - mov r8, r0 - mov r0, r8 - muls r0, r1 - add r0, r9 - ldrh r3, [r0, 0x2E] - cmp r3, 0 - beq _0801F29C - b _0801F5DC -_0801F29C: - ldrb r0, [r7] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - add r0, r9 - ldrh r2, [r0, 0x2E] - adds r0, r2, 0 - cmp r0, 0xAF - bne _0801F2B0 - b _0801F5DC -_0801F2B0: - cmp r0, 0 - bne _0801F2B6 - b _0801F5DC -_0801F2B6: - lsls r0, r1, 1 - ldr r5, _0801F344 @ =0x020160f0 - adds r0, r5 - ldr r1, _0801F348 @ =gLastUsedItem - strh r2, [r0] - strh r2, [r1] - ldrb r0, [r7] - mov r4, r8 - muls r4, r0 - adds r0, r4, 0 - add r0, r9 - movs r6, 0 - strh r3, [r0, 0x2E] - ldr r4, _0801F34C @ =gActiveBank - mov r2, r10 - ldrb r0, [r2] - strb r0, [r4] - str r1, [sp] - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - movs r3, 0x2 - bl EmitSetAttributes - mov r3, r10 - ldrb r0, [r3] - bl MarkBufferBankForExecution - ldrb r0, [r7] - strb r0, [r4] - ldrb r0, [r7] - mov r4, r8 - muls r4, r0 - adds r0, r4, 0 - mov r1, r9 - adds r1, 0x2E - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - movs r3, 0x2 - bl EmitSetAttributes - ldrb r0, [r7] - bl MarkBufferBankForExecution - ldr r4, _0801F350 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801F354 @ =BattleScript_ItemSteal - str r0, [r4] - ldr r0, _0801F358 @ =0xfffe9f10 - adds r5, r0 - ldrb r0, [r7] - lsls r0, 1 - ldr r1, _0801F35C @ =0x000160e8 - adds r0, r1 - adds r0, r5 - strb r6, [r0] - ldrb r0, [r7] - lsls r0, 1 - ldr r2, _0801F360 @ =0x000160e9 - adds r0, r2 - adds r0, r5 - strb r6, [r0] - b _0801F5FA - .align 2, 0 -_0801F340: .4byte gBankAttacker -_0801F344: .4byte 0x020160f0 -_0801F348: .4byte gLastUsedItem -_0801F34C: .4byte gActiveBank -_0801F350: .4byte gBattlescriptCurrInstr -_0801F354: .4byte BattleScript_ItemSteal -_0801F358: .4byte 0xfffe9f10 -_0801F35C: .4byte 0x000160e8 -_0801F360: .4byte 0x000160e9 -_0801F364: - ldr r3, _0801F394 @ =gBankTarget - ldrb r1, [r3] - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - mov r0, r9 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 19 - orrs r0, r1 - str r0, [r2] - ldr r2, _0801F398 @ =gDisableStructs - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, _0801F39C @ =gBankAttacker - ldrb r1, [r1] - strb r1, [r0, 0x14] - b _0801F5DC - .align 2, 0 -_0801F394: .4byte gBankTarget -_0801F398: .4byte gDisableStructs -_0801F39C: .4byte gBankAttacker -_0801F3A0: - ldr r0, _0801F3B8 @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - mov r0, r9 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 20 - b _0801F19A - .align 2, 0 -_0801F3B8: .4byte gBankTarget -_0801F3BC: - ldr r4, _0801F3CC @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801F3D0 @ =gUnknown_081D9224 - b _0801F5F8 - .align 2, 0 -_0801F3CC: .4byte gBattlescriptCurrInstr -_0801F3D0: .4byte gUnknown_081D9224 -_0801F3D4: - ldr r4, _0801F3E4 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801F3E8 @ =BattleScript_RapidSpinAway - b _0801F5F8 - .align 2, 0 -_0801F3E4: .4byte gBattlescriptCurrInstr -_0801F3E8: .4byte BattleScript_RapidSpinAway -_0801F3EC: - ldr r6, _0801F43C @ =gBankTarget - ldrb r0, [r6] - movs r2, 0x58 - muls r0, r2 - mov r1, r9 - adds r1, 0x4C - adds r5, r0, r1 - ldr r4, [r5] - movs r0, 0x40 - ands r0, r4 - cmp r0, 0 - bne _0801F406 - b _0801F5DC -_0801F406: - movs r0, 0x41 - negs r0, r0 - ands r4, r0 - str r4, [r5] - ldr r4, _0801F440 @ =gActiveBank - ldrb r0, [r6] - strb r0, [r4] - ldrb r0, [r4] - muls r0, r2 - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r4, _0801F444 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801F448 @ =BattleScript_TargetPRLZHeal - b _0801F5F8 - .align 2, 0 -_0801F43C: .4byte gBankTarget -_0801F440: .4byte gActiveBank -_0801F444: .4byte gBattlescriptCurrInstr -_0801F448: .4byte BattleScript_TargetPRLZHeal -_0801F44C: - ldr r4, _0801F45C @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801F460 @ =gUnknown_081D93FA - b _0801F5F8 - .align 2, 0 -_0801F45C: .4byte gBattlescriptCurrInstr -_0801F460: .4byte gUnknown_081D93FA -_0801F464: - ldr r4, _0801F494 @ =gBattleMoveDamage - ldr r0, _0801F498 @ =gHP_dealt - ldr r0, [r0] - movs r1, 0x3 - bl __divsi3 - str r0, [r4] - cmp r0, 0 - bne _0801F47A - movs r0, 0x1 - str r0, [r4] -_0801F47A: - ldr r4, _0801F49C @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, _0801F4A0 @ =gMoveEffectBS_Ptrs - ldr r0, _0801F4A4 @ =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - b _0801F5F8 - .align 2, 0 -_0801F494: .4byte gBattleMoveDamage -_0801F498: .4byte gHP_dealt -_0801F49C: .4byte gBattlescriptCurrInstr -_0801F4A0: .4byte gMoveEffectBS_Ptrs -_0801F4A4: .4byte gBattleCommunication -_0801F4A8: - mov r3, r8 - ldrb r0, [r3] - movs r5, 0x58 - muls r0, r5 - mov r4, r9 - adds r4, 0x50 - adds r2, r0, r4 - ldr r1, [r2] - movs r0, 0xC0 - lsls r0, 4 - ands r0, r1 - cmp r0, 0 - beq _0801F4C4 - b _0801F5DC -_0801F4C4: - movs r0, 0x80 - lsls r0, 5 - orrs r1, r0 - str r1, [r2] - ldr r1, _0801F4F8 @ =gLockedMove - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - ldr r1, _0801F4FC @ =gCurrentMove - ldrh r1, [r1] - strh r1, [r0] - bl Random - mov r2, r8 - ldrb r1, [r2] - adds r2, r1, 0 - muls r2, r5 - adds r2, r4 - movs r1, 0x1 - ands r1, r0 - adds r1, 0x2 - lsls r1, 10 - ldr r0, [r2] -_0801F4F2: - orrs r0, r1 - str r0, [r2] - b _0801F5FA - .align 2, 0 -_0801F4F8: .4byte gLockedMove -_0801F4FC: .4byte gCurrentMove -_0801F500: - mov r5, r8 - ldrb r3, [r5] - movs r4, 0x58 - adds r0, r3, 0 - muls r0, r4 - mov r2, r9 - adds r1, r0, r2 - adds r0, r1, 0 - adds r0, 0x20 - ldrb r2, [r0] - cmp r2, 0x3C - bne _0801F540 - ldrh r0, [r1, 0x2E] - cmp r0, 0 - beq _0801F5DC - ldr r0, _0801F534 @ =gLastUsedAbility - strb r2, [r0] - ldr r1, _0801F538 @ =gBattlescriptCurrInstr - ldr r0, _0801F53C @ =BattleScript_NoItemSteal - str r0, [r1] - ldrb r0, [r5] - movs r1, 0x3C - bl RecordAbilityBattle - b _0801F5FA - .align 2, 0 -_0801F534: .4byte gLastUsedAbility -_0801F538: .4byte gBattlescriptCurrInstr -_0801F53C: .4byte BattleScript_NoItemSteal -_0801F540: - ldrh r0, [r1, 0x2E] - cmp r0, 0 - beq _0801F5DC - adds r0, r3, 0 - bl GetBankSide - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, _0801F5B8 @ =gLastUsedItem - mov r3, r8 - ldrb r0, [r3] - muls r0, r4 - add r0, r9 - ldrh r0, [r0, 0x2E] - strh r0, [r1] - ldrb r0, [r3] - muls r0, r4 - add r0, r9 - movs r5, 0 - movs r1, 0 - strh r1, [r0, 0x2E] - ldr r2, _0801F5BC @ =gWishFutureKnock - adds r2, 0x29 - adds r2, r6, r2 - ldr r3, _0801F5C0 @ =gBitTable - ldr r1, _0801F5C4 @ =gBattlePartyID - mov r4, r8 - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldr r4, _0801F5C8 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801F5CC @ =BattleScript_KnockedOff - str r0, [r4] - ldr r1, _0801F5D0 @ =0x02000000 - mov r2, r8 - ldrb r0, [r2] - lsls r0, 1 - ldr r3, _0801F5D4 @ =0x000160e8 - adds r0, r3 - adds r0, r1 - strb r5, [r0] - ldrb r0, [r2] - lsls r0, 1 - ldr r4, _0801F5D8 @ =0x000160e9 - adds r0, r4 - adds r0, r1 - strb r5, [r0] - b _0801F5FA - .align 2, 0 -_0801F5B8: .4byte gLastUsedItem -_0801F5BC: .4byte gWishFutureKnock -_0801F5C0: .4byte gBitTable -_0801F5C4: .4byte gBattlePartyID -_0801F5C8: .4byte gBattlescriptCurrInstr -_0801F5CC: .4byte BattleScript_KnockedOff -_0801F5D0: .4byte 0x02000000 -_0801F5D4: .4byte 0x000160e8 -_0801F5D8: .4byte 0x000160e9 -_0801F5DC: - ldr r1, _0801F5E8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - b _0801F5FA - .align 2, 0 -_0801F5E8: .4byte gBattlescriptCurrInstr -_0801F5EC: - ldr r4, _0801F60C @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _0801F610 @ =gUnknown_081D94B0 -_0801F5F8: - str r0, [r4] -_0801F5FA: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0801F60C: .4byte gBattlescriptCurrInstr -_0801F610: .4byte gUnknown_081D94B0 - thumb_func_end sub_801E3EC - - thumb_func_start atk15_seteffectwithchancetarget -atk15_seteffectwithchancetarget: @ 801F614 - push {r4,lr} - ldr r2, _0801F640 @ =gBattleMons - ldr r0, _0801F644 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x20 - bne _0801F650 - ldr r2, _0801F648 @ =gBattleMoves - ldr r0, _0801F64C @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x5] - lsls r4, r0, 1 - b _0801F660 - .align 2, 0 -_0801F640: .4byte gBattleMons -_0801F644: .4byte gBankAttacker -_0801F648: .4byte gBattleMoves -_0801F64C: .4byte gCurrentMove -_0801F650: - ldr r2, _0801F680 @ =gBattleMoves - ldr r0, _0801F684 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r4, [r0, 0x5] -_0801F660: - ldr r3, _0801F688 @ =gBattleCommunication - ldrb r2, [r3, 0x3] - movs r0, 0x80 - ands r0, r2 - cmp r0, 0 - beq _0801F690 - ldr r0, _0801F68C @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801F690 - movs r0, 0x7F - ands r0, r2 - strb r0, [r3, 0x3] - b _0801F6BE - .align 2, 0 -_0801F680: .4byte gBattleMoves -_0801F684: .4byte gCurrentMove -_0801F688: .4byte gBattleCommunication -_0801F68C: .4byte gBattleMoveFlags -_0801F690: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, r4 - bhi _0801F6DA - ldr r0, _0801F6C8 @ =gBattleCommunication - ldrb r0, [r0, 0x3] - cmp r0, 0 - beq _0801F6DA - ldr r0, _0801F6CC @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0801F6DA - cmp r4, 0x63 - bls _0801F6D0 -_0801F6BE: - movs r0, 0 - movs r1, 0x80 - bl sub_801E3EC - b _0801F6E2 - .align 2, 0 -_0801F6C8: .4byte gBattleCommunication -_0801F6CC: .4byte gBattleMoveFlags -_0801F6D0: - movs r0, 0 - movs r1, 0 - bl sub_801E3EC - b _0801F6E2 -_0801F6DA: - ldr r1, _0801F6F8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0801F6E2: - ldr r0, _0801F6FC @ =gBattleCommunication - movs r1, 0 - strb r1, [r0, 0x3] - ldr r0, _0801F700 @ =0x02000000 - ldr r2, _0801F704 @ =0x00016112 - adds r0, r2 - strb r1, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0801F6F8: .4byte gBattlescriptCurrInstr -_0801F6FC: .4byte gBattleCommunication -_0801F700: .4byte 0x02000000 -_0801F704: .4byte 0x00016112 - thumb_func_end atk15_seteffectwithchancetarget - - thumb_func_start atk16_seteffectprimary -atk16_seteffectprimary: @ 801F708 - push {lr} - movs r0, 0x1 - movs r1, 0 - bl sub_801E3EC - pop {r0} - bx r0 - thumb_func_end atk16_seteffectprimary - - thumb_func_start atk17_seteffectsecondary -atk17_seteffectsecondary: @ 801F718 - push {lr} - movs r0, 0 - movs r1, 0 - bl sub_801E3EC - pop {r0} - bx r0 - thumb_func_end atk17_seteffectsecondary - - thumb_func_start atk18_status_effect_clear -atk18_status_effect_clear: @ 801F728 - push {lr} - ldr r0, _0801F74C @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r2, _0801F750 @ =gActiveBank - strb r0, [r2] - ldr r3, _0801F754 @ =gBattleCommunication - ldrb r0, [r3, 0x3] - cmp r0, 0x6 - bhi _0801F75C - ldr r1, _0801F758 @ =gBattleMons - ldrb r2, [r2] - movs r0, 0x58 - muls r2, r0 - adds r1, 0x4C - b _0801F766 - .align 2, 0 -_0801F74C: .4byte gBattlescriptCurrInstr -_0801F750: .4byte gActiveBank -_0801F754: .4byte gBattleCommunication -_0801F758: .4byte gBattleMons -_0801F75C: - ldr r1, _0801F794 @ =gBattleMons - ldrb r2, [r2] - movs r0, 0x58 - muls r2, r0 - adds r1, 0x50 -_0801F766: - adds r2, r1 - ldr r1, _0801F798 @ =gStatusFlagsForMoveEffects - ldrb r0, [r3, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - ldr r0, _0801F79C @ =gBattleCommunication - movs r2, 0 - strb r2, [r0, 0x3] - ldr r1, _0801F7A0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - ldr r0, _0801F7A4 @ =0x02000000 - ldr r1, _0801F7A8 @ =0x00016112 - adds r0, r1 - strb r2, [r0] - pop {r0} - bx r0 - .align 2, 0 -_0801F794: .4byte gBattleMons -_0801F798: .4byte gStatusFlagsForMoveEffects -_0801F79C: .4byte gBattleCommunication -_0801F7A0: .4byte gBattlescriptCurrInstr -_0801F7A4: .4byte 0x02000000 -_0801F7A8: .4byte 0x00016112 - thumb_func_end atk18_status_effect_clear - - thumb_func_start atk19_faint_pokemon -atk19_faint_pokemon: @ 801F7AC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - ldr r0, _0801F81C @ =gBattlescriptCurrInstr - ldr r2, [r0] - ldrb r1, [r2, 0x2] - adds r6, r0, 0 - cmp r1, 0 - beq _0801F834 - ldrb r0, [r2, 0x1] - bl sub_8015150 - ldr r5, _0801F820 @ =gActiveBank - strb r0, [r5] - ldr r2, _0801F824 @ =gHitMarker - ldr r1, _0801F828 @ =gBitTable - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r2] - ands r0, r1 - cmp r0, 0 - bne _0801F7E6 - b _0801FB1C -_0801F7E6: - ldr r1, [r6] - ldrb r4, [r1, 0x3] - ldrb r0, [r1, 0x4] - lsls r0, 8 - orrs r4, r0 - ldrb r0, [r1, 0x5] - lsls r0, 16 - orrs r4, r0 - ldrb r0, [r1, 0x6] - lsls r0, 24 - orrs r4, r0 - bl b_movescr_stack_pop_cursor - str r4, [r6] - ldrb r0, [r5] - bl GetBankSide - ldr r1, _0801F82C @ =gSideAffecting - lsls r0, 24 - lsrs r0, 23 - adds r0, r1 - ldrh r2, [r0] - ldr r1, _0801F830 @ =0x0000fdff - ands r1, r2 - strh r1, [r0] - b _0801FB22 - .align 2, 0 -_0801F81C: .4byte gBattlescriptCurrInstr -_0801F820: .4byte gActiveBank -_0801F824: .4byte gHitMarker -_0801F828: .4byte gBitTable -_0801F82C: .4byte gSideAffecting -_0801F830: .4byte 0x0000fdff -_0801F834: - ldrb r0, [r2, 0x1] - cmp r0, 0x1 - bne _0801F85C - ldr r1, _0801F84C @ =gActiveBank - ldr r0, _0801F850 @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r1] - ldr r0, _0801F854 @ =gBankTarget - ldrb r7, [r0] - ldr r4, _0801F858 @ =gUnknown_081D8C58 - b _0801F86A - .align 2, 0 -_0801F84C: .4byte gActiveBank -_0801F850: .4byte gBankAttacker -_0801F854: .4byte gBankTarget -_0801F858: .4byte gUnknown_081D8C58 -_0801F85C: - ldr r1, _0801F954 @ =gActiveBank - ldr r0, _0801F958 @ =gBankTarget - ldrb r0, [r0] - strb r0, [r1] - ldr r0, _0801F95C @ =gBankAttacker - ldrb r7, [r0] - ldr r4, _0801F960 @ =gUnknown_081D8C65 -_0801F86A: - ldr r0, _0801F964 @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r0, _0801F968 @ =gBitTable - mov r12, r0 - ldr r2, _0801F954 @ =gActiveBank - mov r8, r2 - ldrb r2, [r2] - lsls r0, r2, 2 - add r0, r12 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _0801F886 - b _0801FB1C -_0801F886: - ldr r3, _0801F96C @ =gBattleMons - mov r10, r3 - movs r5, 0x58 - mov r9, r5 - mov r0, r9 - muls r0, r2 - add r0, r10 - ldrh r3, [r0, 0x28] - cmp r3, 0 - beq _0801F89C - b _0801FB1C -_0801F89C: - ldr r2, _0801F970 @ =0x02000000 - lsls r1, r7, 1 - ldr r5, _0801F974 @ =0x000160ac - adds r0, r1, r5 - adds r0, r2 - strb r3, [r0] - ldr r0, _0801F978 @ =0x000160ad - adds r1, r0 - adds r1, r2 - strb r3, [r1] - lsls r1, r7, 2 - adds r5, 0x54 - adds r0, r1, r5 - adds r0, r2 - strb r3, [r0] - adds r5, 0x1 - adds r0, r1, r5 - adds r0, r2 - strb r3, [r0] - adds r5, 0x1 - adds r0, r1, r5 - adds r0, r2 - strb r3, [r0] - ldr r0, _0801F97C @ =0x00016103 - adds r1, r0 - adds r1, r2 - strb r3, [r1] - ldr r5, _0801F980 @ =gHitMarker - mov r1, r8 - ldrb r0, [r1] - lsls r0, 2 - add r0, r12 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r5] - orrs r0, r1 - str r0, [r5] - ldr r0, [r6] - adds r0, 0x7 - bl b_movescr_stack_push - str r4, [r6] - mov r2, r8 - ldrb r0, [r2] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _0801F9B0 - ldr r0, [r5] - movs r1, 0x80 - lsls r1, 15 - orrs r0, r1 - str r0, [r5] - ldr r1, _0801F984 @ =gBattleResults - ldrb r0, [r1] - cmp r0, 0xFE - bhi _0801F914 - adds r0, 0x1 - strb r0, [r1] -_0801F914: - mov r0, r9 - muls r0, r7 - add r0, r10 - adds r3, r0, 0 - adds r3, 0x2A - mov r4, r8 - ldrb r2, [r4] - mov r0, r9 - muls r0, r2 - add r0, r10 - adds r1, r0, 0 - adds r1, 0x2A - ldrb r0, [r3] - ldrb r5, [r1] - cmp r0, r5 - bls _0801F9CC - ldrb r1, [r1] - subs r0, r1 - cmp r0, 0x1D - ble _0801F990 - ldr r1, _0801F988 @ =gBattlePartyID - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0801F98C @ =gPlayerParty - adds r0, r1 - movs r1, 0x8 - bl AdjustFriendship - b _0801F9CC - .align 2, 0 -_0801F954: .4byte gActiveBank -_0801F958: .4byte gBankTarget -_0801F95C: .4byte gBankAttacker -_0801F960: .4byte gUnknown_081D8C65 -_0801F964: .4byte gAbsentBankFlags -_0801F968: .4byte gBitTable -_0801F96C: .4byte gBattleMons -_0801F970: .4byte 0x02000000 -_0801F974: .4byte 0x000160ac -_0801F978: .4byte 0x000160ad -_0801F97C: .4byte 0x00016103 -_0801F980: .4byte gHitMarker -_0801F984: .4byte gBattleResults -_0801F988: .4byte gBattlePartyID -_0801F98C: .4byte gPlayerParty -_0801F990: - ldr r1, _0801F9A8 @ =gBattlePartyID - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0801F9AC @ =gPlayerParty - adds r0, r1 - movs r1, 0x6 - bl AdjustFriendship - b _0801F9CC - .align 2, 0 -_0801F9A8: .4byte gBattlePartyID -_0801F9AC: .4byte gPlayerParty -_0801F9B0: - ldr r1, _0801FAE0 @ =gBattleResults - ldrb r0, [r1, 0x1] - cmp r0, 0xFE - bhi _0801F9BC - adds r0, 0x1 - strb r0, [r1, 0x1] -_0801F9BC: - ldr r2, _0801FAE4 @ =gActiveBank - ldrb r0, [r2] - mov r3, r9 - muls r3, r0 - adds r0, r3, 0 - add r0, r10 - ldrh r0, [r0] - strh r0, [r1, 0x20] -_0801F9CC: - ldr r0, _0801FAE8 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0801FA02 - ldr r6, _0801FAEC @ =gBattleMons - ldr r0, _0801FAF0 @ =gBankAttacker - ldrb r0, [r0] - movs r5, 0x58 - muls r0, r5 - adds r0, r6 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _0801FA02 - ldr r4, _0801FAF4 @ =gBattlescriptCurrInstr - ldr r0, [r4] - bl b_movescr_stack_push - ldr r1, _0801FAF8 @ =gBattleMoveDamage - adds r0, r7, 0 - muls r0, r5 - adds r0, r6 - ldrh r0, [r0, 0x28] - str r0, [r1] - ldr r0, _0801FAFC @ =gUnknown_081D9156 - str r0, [r4] -_0801FA02: - ldr r1, _0801FB00 @ =gStatuses3 - ldr r6, _0801FB04 @ =gBankTarget - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 7 - ands r0, r1 - cmp r0, 0 - bne _0801FA1A - b _0801FB22 -_0801FA1A: - ldr r0, _0801FAE8 @ =gHitMarker - ldr r5, [r0] - movs r0, 0x80 - lsls r0, 17 - ands r5, r0 - cmp r5, 0 - bne _0801FB22 - ldr r4, _0801FAF0 @ =gBankAttacker - mov r8, r4 - ldrb r0, [r4] - bl GetBankSide - adds r4, r0, 0 - ldrb r0, [r6] - bl GetBankSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - beq _0801FB22 - ldr r0, _0801FAEC @ =gBattleMons - mov r9, r0 - mov r1, r8 - ldrb r2, [r1] - movs r7, 0x58 - adds r3, r2, 0 - muls r3, r7 - adds r0, r3, r0 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _0801FB22 - ldr r0, _0801FB08 @ =gCurrentMove - ldrh r0, [r0] - cmp r0, 0xA5 - beq _0801FB22 - ldr r1, _0801FB0C @ =0x02000000 - ldr r4, _0801FB10 @ =0x0001608c - adds r0, r2, r4 - adds r0, r1 - ldrb r4, [r0] - adds r0, r4, r3 - mov r6, r9 - adds r6, 0x24 - adds r0, r6 - strb r5, [r0] - ldr r5, _0801FAF4 @ =gBattlescriptCurrInstr - ldr r0, [r5] - bl b_movescr_stack_push - ldr r0, _0801FB14 @ =gUnknown_081D9468 - str r0, [r5] - ldr r5, _0801FAE4 @ =gActiveBank - mov r1, r8 - ldrb r0, [r1] - strb r0, [r5] - adds r1, r4, 0 - adds r1, 0x9 - lsls r1, 24 - lsrs r1, 24 - ldrb r0, [r5] - muls r0, r7 - adds r0, r6 - adds r0, r4 - str r0, [sp] - movs r0, 0 - movs r2, 0 - movs r3, 0x1 - bl EmitSetAttributes - ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r1, _0801FB18 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - lsls r4, 1 - mov r2, r8 - ldrb r0, [r2] - muls r0, r7 - adds r0, r4, r0 - mov r2, r9 - adds r2, 0xC - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1, 0x2] - mov r3, r8 - ldrb r0, [r3] - muls r0, r7 - adds r4, r0 - adds r4, r2 - ldrh r0, [r4] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - b _0801FB22 - .align 2, 0 -_0801FAE0: .4byte gBattleResults -_0801FAE4: .4byte gActiveBank -_0801FAE8: .4byte gHitMarker -_0801FAEC: .4byte gBattleMons -_0801FAF0: .4byte gBankAttacker -_0801FAF4: .4byte gBattlescriptCurrInstr -_0801FAF8: .4byte gBattleMoveDamage -_0801FAFC: .4byte gUnknown_081D9156 -_0801FB00: .4byte gStatuses3 -_0801FB04: .4byte gBankTarget -_0801FB08: .4byte gCurrentMove -_0801FB0C: .4byte 0x02000000 -_0801FB10: .4byte 0x0001608c -_0801FB14: .4byte gUnknown_081D9468 -_0801FB18: .4byte gBattleTextBuff1 -_0801FB1C: - ldr r0, [r6] - adds r0, 0x7 - str r0, [r6] -_0801FB22: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk19_faint_pokemon - - thumb_func_start atk1A_faint_animation -atk1A_faint_animation: @ 801FB34 - push {r4,r5,lr} - ldr r0, _0801FB64 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0801FB5E - ldr r5, _0801FB68 @ =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r4, _0801FB6C @ =gActiveBank - strb r0, [r4] - movs r0, 0 - bl EmitFaintAnimation - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] -_0801FB5E: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0801FB64: .4byte gBattleExecBuffer -_0801FB68: .4byte gBattlescriptCurrInstr -_0801FB6C: .4byte gActiveBank - thumb_func_end atk1A_faint_animation - - thumb_func_start atk1B_faint_effects_clear -atk1B_faint_effects_clear: @ 801FB70 - push {r4-r6,lr} - sub sp, 0x4 - ldr r0, _0801FBC4 @ =gBattleExecBuffer - ldr r6, [r0] - cmp r6, 0 - bne _0801FBBC - ldr r5, _0801FBC8 @ =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r4, _0801FBCC @ =gActiveBank - strb r0, [r4] - ldr r1, _0801FBD0 @ =gBattleMons - ldrb r0, [r4] - movs r2, 0x58 - muls r0, r2 - adds r1, 0x4C - adds r0, r1 - str r6, [r0] - ldrb r0, [r4] - muls r0, r2 - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - bl UndoEffectsAfterFainting - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] -_0801FBBC: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0801FBC4: .4byte gBattleExecBuffer -_0801FBC8: .4byte gBattlescriptCurrInstr -_0801FBCC: .4byte gActiveBank -_0801FBD0: .4byte gBattleMons - thumb_func_end atk1B_faint_effects_clear - - thumb_func_start atk1C_jumpifstatus -atk1C_jumpifstatus: @ 801FBD4 - push {r4,r5,lr} - ldr r5, _0801FC30 @ =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl sub_8015150 - lsls r0, 24 - lsrs r0, 24 - ldr r2, [r5] - ldrb r4, [r2, 0x2] - ldrb r1, [r2, 0x3] - lsls r1, 8 - adds r4, r1 - ldrb r1, [r2, 0x4] - lsls r1, 16 - adds r4, r1 - ldrb r1, [r2, 0x5] - lsls r1, 24 - adds r4, r1 - ldrb r3, [r2, 0x6] - ldrb r1, [r2, 0x7] - lsls r1, 8 - adds r3, r1 - ldrb r1, [r2, 0x8] - lsls r1, 16 - adds r3, r1 - ldrb r1, [r2, 0x9] - lsls r1, 24 - adds r3, r1 - ldr r2, _0801FC34 @ =gBattleMons - movs r1, 0x58 - muls r1, r0 - adds r0, r2, 0 - adds r0, 0x4C - adds r0, r1, r0 - ldr r0, [r0] - ands r0, r4 - cmp r0, 0 - beq _0801FC38 - adds r0, r1, r2 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _0801FC38 - str r3, [r5] - b _0801FC40 - .align 2, 0 -_0801FC30: .4byte gBattlescriptCurrInstr -_0801FC34: .4byte gBattleMons -_0801FC38: - ldr r1, _0801FC48 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0xA - str r0, [r1] -_0801FC40: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0801FC48: .4byte gBattlescriptCurrInstr - thumb_func_end atk1C_jumpifstatus - - thumb_func_start atk1D_jumpifstatus2 -atk1D_jumpifstatus2: @ 801FC4C - push {r4,r5,lr} - ldr r5, _0801FCA8 @ =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl sub_8015150 - lsls r0, 24 - lsrs r0, 24 - ldr r2, [r5] - ldrb r4, [r2, 0x2] - ldrb r1, [r2, 0x3] - lsls r1, 8 - adds r4, r1 - ldrb r1, [r2, 0x4] - lsls r1, 16 - adds r4, r1 - ldrb r1, [r2, 0x5] - lsls r1, 24 - adds r4, r1 - ldrb r3, [r2, 0x6] - ldrb r1, [r2, 0x7] - lsls r1, 8 - adds r3, r1 - ldrb r1, [r2, 0x8] - lsls r1, 16 - adds r3, r1 - ldrb r1, [r2, 0x9] - lsls r1, 24 - adds r3, r1 - ldr r2, _0801FCAC @ =gBattleMons - movs r1, 0x58 - muls r1, r0 - adds r0, r2, 0 - adds r0, 0x50 - adds r0, r1, r0 - ldr r0, [r0] - ands r0, r4 - cmp r0, 0 - beq _0801FCB0 - adds r0, r1, r2 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _0801FCB0 - str r3, [r5] - b _0801FCB8 - .align 2, 0 -_0801FCA8: .4byte gBattlescriptCurrInstr -_0801FCAC: .4byte gBattleMons -_0801FCB0: - ldr r1, _0801FCC0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0xA - str r0, [r1] -_0801FCB8: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0801FCC0: .4byte gBattlescriptCurrInstr - thumb_func_end atk1D_jumpifstatus2 - - thumb_func_start atk1E_jumpifability -atk1E_jumpifability: @ 801FCC4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - ldr r6, _0801FD18 @ =gBattlescriptCurrInstr - ldr r2, [r6] - ldrb r5, [r2, 0x2] - mov r8, r5 - ldrb r1, [r2, 0x3] - ldrb r0, [r2, 0x4] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x6] - lsls r0, 24 - adds r7, r1, r0 - ldrb r0, [r2, 0x1] - cmp r0, 0x8 - bne _0801FD24 - ldr r0, _0801FD1C @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0xD - adds r2, r5, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _0801FDA0 - ldr r1, _0801FD20 @ =gLastUsedAbility - strb r5, [r1] - str r7, [r6] - subs r4, 0x1 - lsls r0, r4, 24 - lsrs r0, 24 - ldrb r1, [r1] - b _0801FD80 - .align 2, 0 -_0801FD18: .4byte gBattlescriptCurrInstr -_0801FD1C: .4byte gBankAttacker -_0801FD20: .4byte gLastUsedAbility -_0801FD24: - cmp r0, 0x9 - bne _0801FD5C - ldr r0, _0801FD54 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0xC - adds r2, r5, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _0801FDA0 - ldr r1, _0801FD58 @ =gLastUsedAbility - strb r5, [r1] - str r7, [r6] - subs r4, 0x1 - lsls r0, r4, 24 - lsrs r0, 24 - ldrb r1, [r1] - b _0801FD80 - .align 2, 0 -_0801FD54: .4byte gBankAttacker -_0801FD58: .4byte gLastUsedAbility -_0801FD5C: - ldrb r0, [r2, 0x1] - bl sub_8015150 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, _0801FD90 @ =gBattleMons - movs r0, 0x58 - muls r0, r4 - adds r0, r1 - adds r0, 0x20 - ldrb r1, [r0] - cmp r1, r8 - bne _0801FDA0 - ldr r0, _0801FD94 @ =gLastUsedAbility - strb r1, [r0] - str r7, [r6] - ldrb r1, [r0] - adds r0, r4, 0 -_0801FD80: - bl RecordAbilityBattle - ldr r0, _0801FD98 @ =0x02000000 - ldr r1, _0801FD9C @ =0x000160f8 - adds r0, r1 - strb r4, [r0] - b _0801FDA6 - .align 2, 0 -_0801FD90: .4byte gBattleMons -_0801FD94: .4byte gLastUsedAbility -_0801FD98: .4byte 0x02000000 -_0801FD9C: .4byte 0x000160f8 -_0801FDA0: - ldr r0, [r6] - adds r0, 0x7 - str r0, [r6] -_0801FDA6: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk1E_jumpifability - - thumb_func_start atk1F_jumpifsideaffecting -atk1F_jumpifsideaffecting: @ 801FDB4 - push {r4-r6,lr} - ldr r0, _0801FDCC @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r4, [r0, 0x1] - cmp r4, 0x1 - bne _0801FDD4 - ldr r0, _0801FDD0 @ =gBankAttacker - ldrb r0, [r0] - bl GetBankIdentity - b _0801FDDE - .align 2, 0 -_0801FDCC: .4byte gBattlescriptCurrInstr -_0801FDD0: .4byte gBankAttacker -_0801FDD4: - ldr r0, _0801FE14 @ =gBankTarget - ldrb r0, [r0] - bl GetBankIdentity - movs r4, 0x1 -_0801FDDE: - ands r4, r0 - ldr r6, _0801FE18 @ =gBattlescriptCurrInstr - ldr r3, [r6] - ldrb r2, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r2, r0 - ldrb r1, [r3, 0x4] - ldrb r0, [r3, 0x5] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0x6] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0x7] - lsls r0, 24 - adds r5, r1, r0 - ldr r1, _0801FE1C @ =gSideAffecting - lsls r0, r4, 1 - adds r0, r1 - ldrh r0, [r0] - ands r2, r0 - cmp r2, 0 - beq _0801FE20 - str r5, [r6] - b _0801FE26 - .align 2, 0 -_0801FE14: .4byte gBankTarget -_0801FE18: .4byte gBattlescriptCurrInstr -_0801FE1C: .4byte gSideAffecting -_0801FE20: - adds r0, r3, 0 - adds r0, 0x8 - str r0, [r6] -_0801FE26: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk1F_jumpifsideaffecting - - thumb_func_start atk20_jumpifstat -atk20_jumpifstat: @ 801FE2C - push {r4,r5,lr} - movs r5, 0 - ldr r4, _0801FE60 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8015150 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0801FE64 @ =gBattleMons - ldr r3, [r4] - movs r1, 0x58 - muls r0, r1 - ldrb r1, [r3, 0x3] - adds r0, r1 - adds r2, 0x18 - adds r0, r2 - ldrb r2, [r0] - ldrb r0, [r3, 0x2] - cmp r0, 0x5 - bhi _0801FEEA - lsls r0, 2 - ldr r1, _0801FE68 @ =_0801FE6C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0801FE60: .4byte gBattlescriptCurrInstr -_0801FE64: .4byte gBattleMons -_0801FE68: .4byte _0801FE6C - .align 2, 0 -_0801FE6C: - .4byte _0801FE84 - .4byte _0801FE94 - .4byte _0801FEA4 - .4byte _0801FEB4 - .4byte _0801FEC4 - .4byte _0801FED8 -_0801FE84: - ldr r0, _0801FE90 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x4] - cmp r2, r0 - bne _0801FEEA - b _0801FEE4 - .align 2, 0 -_0801FE90: .4byte gBattlescriptCurrInstr -_0801FE94: - ldr r0, _0801FEA0 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x4] - cmp r2, r0 - beq _0801FEEA - b _0801FEE4 - .align 2, 0 -_0801FEA0: .4byte gBattlescriptCurrInstr -_0801FEA4: - ldr r0, _0801FEB0 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x4] - cmp r2, r0 - bls _0801FEEA - b _0801FEE4 - .align 2, 0 -_0801FEB0: .4byte gBattlescriptCurrInstr -_0801FEB4: - ldr r0, _0801FEC0 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x4] - cmp r2, r0 - bcs _0801FEEA - b _0801FEE4 - .align 2, 0 -_0801FEC0: .4byte gBattlescriptCurrInstr -_0801FEC4: - ldr r0, _0801FED4 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x4] - ands r2, r0 - cmp r2, 0 - beq _0801FEEA - b _0801FEE4 - .align 2, 0 -_0801FED4: .4byte gBattlescriptCurrInstr -_0801FED8: - ldr r0, _0801FF0C @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x4] - ands r2, r0 - cmp r2, 0 - bne _0801FEEA -_0801FEE4: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_0801FEEA: - cmp r5, 0 - beq _0801FF10 - ldr r3, _0801FF0C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x5] - ldrb r0, [r2, 0x6] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x7] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x8] - lsls r0, 24 - adds r1, r0 - str r1, [r3] - b _0801FF18 - .align 2, 0 -_0801FF0C: .4byte gBattlescriptCurrInstr -_0801FF10: - ldr r1, _0801FF20 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x9 - str r0, [r1] -_0801FF18: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0801FF20: .4byte gBattlescriptCurrInstr - thumb_func_end atk20_jumpifstat - - thumb_func_start atk21_jumpifstatus3 -atk21_jumpifstatus3: @ 801FF24 - push {r4-r6,lr} - ldr r4, _0801FF78 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r5, _0801FF7C @ =gActiveBank - strb r0, [r5] - ldr r2, [r4] - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - adds r6, r1, r0 - ldrb r1, [r2, 0x7] - ldrb r0, [r2, 0x8] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x9] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0xA] - lsls r0, 24 - adds r3, r1, r0 - ldrb r0, [r2, 0x6] - cmp r0, 0 - beq _0801FF84 - ldr r0, _0801FF80 @ =gStatuses3 - ldrb r1, [r5] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - ands r0, r6 - cmp r0, 0 - bne _0801FF9C - b _0801FF94 - .align 2, 0 -_0801FF78: .4byte gBattlescriptCurrInstr -_0801FF7C: .4byte gActiveBank -_0801FF80: .4byte gStatuses3 -_0801FF84: - ldr r0, _0801FF98 @ =gStatuses3 - ldrb r1, [r5] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - ands r0, r6 - cmp r0, 0 - beq _0801FF9C -_0801FF94: - str r3, [r4] - b _0801FFA2 - .align 2, 0 -_0801FF98: .4byte gStatuses3 -_0801FF9C: - adds r0, r2, 0 - adds r0, 0xB - str r0, [r4] -_0801FFA2: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk21_jumpifstatus3 - - thumb_func_start atk22_jumpiftype -atk22_jumpiftype: @ 801FFA8 - push {r4-r6,lr} - ldr r4, _0801FFF0 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8015150 - lsls r0, 24 - lsrs r0, 24 - ldr r3, [r4] - ldrb r5, [r3, 0x2] - ldrb r2, [r3, 0x3] - ldrb r1, [r3, 0x4] - lsls r1, 8 - adds r2, r1 - ldrb r1, [r3, 0x5] - lsls r1, 16 - adds r2, r1 - ldrb r1, [r3, 0x6] - lsls r1, 24 - adds r6, r2, r1 - ldr r2, _0801FFF4 @ =gBattleMons - movs r1, 0x58 - muls r0, r1 - adds r1, r0, r2 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r5 - beq _0801FFEC - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, r5 - bne _0801FFF8 -_0801FFEC: - str r6, [r4] - b _0801FFFC - .align 2, 0 -_0801FFF0: .4byte gBattlescriptCurrInstr -_0801FFF4: .4byte gBattleMons -_0801FFF8: - adds r0, r3, 0x7 - str r0, [r4] -_0801FFFC: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk22_jumpiftype - - thumb_func_start atk23_getexp -atk23_getexp: @ 8020004 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r6, 0 - ldr r0, _0802004C @ =0x0201605c - mov r10, r0 - ldr r0, _08020050 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r1, _08020054 @ =gBank1 - strb r0, [r1] - ldr r2, _08020058 @ =gSentPokesToOpponent - movs r1, 0x2 - ands r1, r0 - lsls r1, 24 - lsrs r1, 25 - adds r1, r2 - ldrb r1, [r1] - mov r8, r1 - mov r0, r10 - subs r0, 0x4D - ldrb r0, [r0] - cmp r0, 0x6 - bls _08020040 - bl _08020996 -_08020040: - lsls r0, 2 - ldr r1, _0802005C @ =_08020060 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0802004C: .4byte 0x0201605c -_08020050: .4byte gBattlescriptCurrInstr -_08020054: .4byte gBank1 -_08020058: .4byte gSentPokesToOpponent -_0802005C: .4byte _08020060 - .align 2, 0 -_08020060: - .4byte _0802007C - .4byte _080200FC - .4byte _08020216 - .4byte _0802055C - .4byte _08020648 - .4byte _08020910 - .4byte _0802096C -_0802007C: - ldr r4, _080200A8 @ =gBank1 - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08020098 - ldr r0, _080200AC @ =gBattleTypeFlags - ldrh r1, [r0] - ldr r0, _080200B0 @ =0x00000982 - ands r0, r1 - cmp r0, 0 - beq _080200BC -_08020098: - ldr r0, _080200B4 @ =0x02000000 - ldr r1, _080200B8 @ =0x0001600f - adds r0, r1 - movs r1, 0x6 - strb r1, [r0] - bl _08020996 - .align 2, 0 -_080200A8: .4byte gBank1 -_080200AC: .4byte gBattleTypeFlags -_080200B0: .4byte 0x00000982 -_080200B4: .4byte 0x02000000 -_080200B8: .4byte 0x0001600f -_080200BC: - ldr r2, _080200E8 @ =0x02000000 - ldr r3, _080200EC @ =0x0001600f - adds r1, r2, r3 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r0, _080200F0 @ =0x00016113 - adds r2, r0 - ldr r3, _080200F4 @ =gBitTable - ldr r1, _080200F8 @ =gBattlePartyID - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - bl _08020996 - .align 2, 0 -_080200E8: .4byte 0x02000000 -_080200EC: .4byte 0x0001600f -_080200F0: .4byte 0x00016113 -_080200F4: .4byte gBitTable -_080200F8: .4byte gBattlePartyID -_080200FC: - movs r5, 0 - movs r7, 0 - ldr r1, _08020150 @ =gSaveBlock1 + 0x3688 - mov r9, r1 -_08020104: - movs r0, 0x64 - adds r1, r7, 0 - muls r1, r0 - ldr r0, _08020154 @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0802016A - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0802016A - ldr r0, _08020158 @ =gBitTable - lsls r1, r7, 2 - adds r1, r0 - ldr r0, [r1] - mov r2, r8 - ands r0, r2 - cmp r0, 0 - beq _08020138 - adds r5, 0x1 -_08020138: - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xAF - bne _0802015C - mov r3, r9 - ldrb r4, [r3] - b _08020164 - .align 2, 0 -_08020150: .4byte gSaveBlock1 + 0x3688 -_08020154: .4byte gPlayerParty -_08020158: .4byte gBitTable -_0802015C: - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r4, r0, 24 -_08020164: - cmp r4, 0x19 - bne _0802016A - adds r6, 0x1 -_0802016A: - adds r7, 0x1 - cmp r7, 0x5 - ble _08020104 - ldr r3, _080201D0 @ =gBaseStats - ldr r2, _080201D4 @ =gBattleMons - ldr r0, _080201D8 @ =gBank1 - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - adds r1, r2 - ldrh r2, [r1] - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r3 - ldrb r2, [r0, 0x9] - adds r1, 0x2A - ldrb r0, [r1] - muls r0, r2 - movs r1, 0x7 - bl __divsi3 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r6, 0 - beq _080201E0 - lsrs r4, r0, 17 - adds r0, r4, 0 - adds r1, r5, 0 - bl __divsi3 - mov r1, r10 - strh r0, [r1] - lsls r0, 16 - cmp r0, 0 - bne _080201B6 - movs r0, 0x1 - strh r0, [r1] -_080201B6: - ldr r5, _080201DC @ =gExpShareExp - adds r0, r4, 0 - adds r1, r6, 0 - bl __divsi3 - strh r0, [r5] - lsls r0, 16 - cmp r0, 0 - bne _080201FA - movs r0, 0x1 - strh r0, [r5] - b _080201FA - .align 2, 0 -_080201D0: .4byte gBaseStats -_080201D4: .4byte gBattleMons -_080201D8: .4byte gBank1 -_080201DC: .4byte gExpShareExp -_080201E0: - adds r0, r1, 0 - adds r1, r5, 0 - bl __divsi3 - mov r2, r10 - strh r0, [r2] - lsls r0, 16 - cmp r0, 0 - bne _080201F6 - movs r0, 0x1 - strh r0, [r2] -_080201F6: - ldr r0, _08020248 @ =gExpShareExp - strh r6, [r0] -_080201FA: - ldr r1, _0802024C @ =0x02000000 - ldr r3, _08020250 @ =0x0001600f - adds r2, r1, r3 - ldrb r0, [r2] - adds r0, 0x1 - movs r3, 0 - strb r0, [r2] - ldr r2, _08020254 @ =0x00016018 - adds r0, r1, r2 - strb r3, [r0] - ldr r3, _08020258 @ =0x0001605f - adds r1, r3 - mov r0, r8 - strb r0, [r1] -_08020216: - ldr r0, _0802025C @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _08020220 - b _08020996 -_08020220: - ldr r0, _0802024C @ =0x02000000 - ldr r1, _08020254 @ =0x00016018 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08020260 @ =gPlayerParty - adds r0, r1 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xAF - bne _0802026C - ldr r0, _08020264 @ =gSaveBlock1 - ldr r2, _08020268 @ =0x00003688 - adds r0, r2 - ldrb r4, [r0] - b _08020274 - .align 2, 0 -_08020248: .4byte gExpShareExp -_0802024C: .4byte 0x02000000 -_08020250: .4byte 0x0001600f -_08020254: .4byte 0x00016018 -_08020258: .4byte 0x0001605f -_0802025C: .4byte gBattleExecBuffer -_08020260: .4byte gPlayerParty -_08020264: .4byte gSaveBlock1 -_08020268: .4byte 0x00003688 -_0802026C: - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r4, r0, 24 -_08020274: - ldr r5, _08020294 @ =0x02000000 - cmp r4, 0x19 - beq _080202A0 - ldr r3, _08020298 @ =0x0001605f - adds r1, r5, r3 - ldrb r0, [r1] - movs r2, 0x1 - ands r2, r0 - cmp r2, 0 - bne _080202A0 - lsrs r0, 1 - strb r0, [r1] - ldr r0, _0802029C @ =0x0001600f - adds r1, r5, r0 - b _080202C8 - .align 2, 0 -_08020294: .4byte 0x02000000 -_08020298: .4byte 0x0001605f -_0802029C: .4byte 0x0001600f -_080202A0: - ldr r1, _080202D4 @ =0x00016018 - adds r0, r5, r1 - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080202D8 @ =gPlayerParty - adds r0, r1 - movs r1, 0x38 - bl GetMonData - cmp r0, 0x64 - bne _080202E8 - ldr r2, _080202DC @ =0x0001605f - adds r1, r5, r2 - ldrb r0, [r1] - lsrs r0, 1 - movs r2, 0 - strb r0, [r1] - ldr r3, _080202E0 @ =0x0001600f - adds r1, r5, r3 -_080202C8: - movs r0, 0x5 - strb r0, [r1] - ldr r0, _080202E4 @ =gBattleMoveDamage - str r2, [r0] - b _08020996 - .align 2, 0 -_080202D4: .4byte 0x00016018 -_080202D8: .4byte gPlayerParty -_080202DC: .4byte 0x0001605f -_080202E0: .4byte 0x0001600f -_080202E4: .4byte gBattleMoveDamage -_080202E8: - ldr r0, _0802034C @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - bne _08020316 - ldr r0, _08020350 @ =gBattleMons - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08020316 - ldr r0, _08020354 @ =0x0001601b - adds r5, r0 - ldrb r0, [r5] - cmp r0, 0 - bne _08020316 - bl sub_80325B8 - ldr r0, _08020358 @ =0x00000161 - bl PlayBGM - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] -_08020316: - ldr r5, _0802035C @ =0x02000000 - ldr r1, _08020360 @ =0x00016018 - adds r0, r5, r1 - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08020364 @ =gPlayerParty - adds r0, r1 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _08020332 - b _0802051E -_08020332: - ldr r2, _08020368 @ =0x0001605f - adds r0, r5, r2 - ldrb r0, [r0] - movs r3, 0x1 - ands r3, r0 - cmp r3, 0 - beq _08020370 - ldr r1, _0802036C @ =gBattleMoveDamage - mov r3, r10 - ldrh r0, [r3] - str r0, [r1] - mov r8, r1 - b _08020376 - .align 2, 0 -_0802034C: .4byte gBattleTypeFlags -_08020350: .4byte gBattleMons -_08020354: .4byte 0x0001601b -_08020358: .4byte 0x00000161 -_0802035C: .4byte 0x02000000 -_08020360: .4byte 0x00016018 -_08020364: .4byte gPlayerParty -_08020368: .4byte 0x0001605f -_0802036C: .4byte gBattleMoveDamage -_08020370: - ldr r0, _080203EC @ =gBattleMoveDamage - str r3, [r0] - mov r8, r0 -_08020376: - cmp r4, 0x19 - bne _08020386 - ldr r0, _080203F0 @ =gExpShareExp - ldrh r1, [r0] - mov r2, r8 - ldr r0, [r2] - adds r0, r1 - str r0, [r2] -_08020386: - cmp r4, 0x28 - bne _0802039C - mov r3, r8 - ldr r1, [r3] - movs r0, 0x96 - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - mov r1, r8 - str r0, [r1] -_0802039C: - ldr r0, _080203F4 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _080203B8 - ldr r4, _080203EC @ =gBattleMoveDamage - ldr r1, [r4] - movs r0, 0x96 - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - str r0, [r4] -_080203B8: - ldr r0, _080203F8 @ =0x02000000 - ldr r2, _080203FC @ =0x00016018 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08020400 @ =gPlayerParty - adds r0, r1 - bl IsTradedMon - lsls r0, 24 - cmp r0, 0 - beq _08020404 - ldr r4, _080203EC @ =gBattleMoveDamage - ldr r1, [r4] - movs r0, 0x96 - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - str r0, [r4] - movs r7, 0xA5 - lsls r7, 1 - mov r8, r4 - b _0802040A - .align 2, 0 -_080203EC: .4byte gBattleMoveDamage -_080203F0: .4byte gExpShareExp -_080203F4: .4byte gBattleTypeFlags -_080203F8: .4byte 0x02000000 -_080203FC: .4byte 0x00016018 -_08020400: .4byte gPlayerParty -_08020404: - ldr r7, _0802043C @ =0x00000149 - ldr r3, _08020440 @ =gBattleMoveDamage - mov r8, r3 -_0802040A: - ldr r0, _08020444 @ =gBattleTypeFlags - ldrh r0, [r0] - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - beq _08020488 - ldr r1, _08020448 @ =gBattlePartyID - ldr r0, _0802044C @ =0x02000000 - ldr r3, _08020450 @ =0x00016018 - adds r2, r0, r3 - ldrh r1, [r1, 0x4] - adds r5, r0, 0 - ldr r4, _08020454 @ =gBitTable - ldr r3, _08020458 @ =gAbsentBankFlags - ldrb r2, [r2] - cmp r1, r2 - bne _08020460 - ldrb r1, [r3] - ldr r0, [r4, 0x8] - ands r1, r0 - cmp r1, 0 - bne _08020460 - ldr r0, _0802045C @ =0x000160a2 - adds r1, r5, r0 - b _0802047C - .align 2, 0 -_0802043C: .4byte 0x00000149 -_08020440: .4byte gBattleMoveDamage -_08020444: .4byte gBattleTypeFlags -_08020448: .4byte gBattlePartyID -_0802044C: .4byte 0x02000000 -_08020450: .4byte 0x00016018 -_08020454: .4byte gBitTable -_08020458: .4byte gAbsentBankFlags -_0802045C: .4byte 0x000160a2 -_08020460: - ldrb r2, [r3] - ldr r0, [r4] - ands r2, r0 - cmp r2, 0 - bne _08020478 - ldr r1, _08020474 @ =0x000160a2 - adds r0, r5, r1 - strb r2, [r0] - b _08020490 - .align 2, 0 -_08020474: .4byte 0x000160a2 -_08020478: - ldr r2, _08020484 @ =0x000160a2 - adds r1, r5, r2 -_0802047C: - movs r0, 0x2 - strb r0, [r1] - b _08020490 - .align 2, 0 -_08020484: .4byte 0x000160a2 -_08020488: - ldr r0, _08020530 @ =0x02000000 - ldr r3, _08020534 @ =0x000160a2 - adds r0, r3 - strb r1, [r0] -_08020490: - ldr r1, _08020538 @ =gBattleTextBuff1 - movs r3, 0 - movs r2, 0xFD - strb r2, [r1] - movs r5, 0x4 - strb r5, [r1, 0x1] - ldr r4, _08020530 @ =0x02000000 - ldr r0, _08020534 @ =0x000160a2 - adds r6, r4, r0 - ldrb r0, [r6] - strb r0, [r1, 0x2] - ldr r0, _0802053C @ =0x00016018 - adds r4, r0 - ldrb r0, [r4] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _08020540 @ =gBattleTextBuff2 - strb r2, [r1] - strb r3, [r1, 0x1] - strb r7, [r1, 0x2] - movs r3, 0xFF - lsls r3, 8 - ands r7, r3 - asrs r0, r7, 8 - strb r0, [r1, 0x3] - movs r0, 0x1 - negs r0, r0 - strb r0, [r1, 0x4] - ldr r1, _08020544 @ =gBattleTextBuff3 - strb r2, [r1] - movs r0, 0x1 - strb r0, [r1, 0x1] - strb r5, [r1, 0x2] - movs r0, 0x5 - strb r0, [r1, 0x3] - mov r0, r8 - ldr r2, [r0] - strb r2, [r1, 0x4] - adds r0, r2, 0 - ands r0, r3 - asrs r0, 8 - strb r0, [r1, 0x5] - movs r0, 0xFF - lsls r0, 16 - ands r0, r2 - asrs r0, 16 - strb r0, [r1, 0x6] - lsrs r2, 24 - strb r2, [r1, 0x7] - movs r0, 0x1 - negs r0, r0 - strb r0, [r1, 0x8] - ldrb r1, [r6] - movs r0, 0xD - bl PrepareStringBattle - ldrb r1, [r4] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08020548 @ =gPlayerParty - adds r0, r1 - ldr r3, _0802054C @ =gBattleMons - ldr r1, _08020550 @ =gBank1 - ldrb r2, [r1] - movs r1, 0x58 - muls r1, r2 - adds r1, r3 - ldrh r1, [r1] - bl MonGainEVs -_0802051E: - ldr r1, _08020530 @ =0x02000000 - ldr r3, _08020554 @ =0x0001605f - adds r2, r1, r3 - ldrb r0, [r2] - lsrs r0, 1 - strb r0, [r2] - ldr r0, _08020558 @ =0x0001600f - adds r1, r0 - b _08020618 - .align 2, 0 -_08020530: .4byte 0x02000000 -_08020534: .4byte 0x000160a2 -_08020538: .4byte gBattleTextBuff1 -_0802053C: .4byte 0x00016018 -_08020540: .4byte gBattleTextBuff2 -_08020544: .4byte gBattleTextBuff3 -_08020548: .4byte gPlayerParty -_0802054C: .4byte gBattleMons -_08020550: .4byte gBank1 -_08020554: .4byte 0x0001605f -_08020558: .4byte 0x0001600f -_0802055C: - ldr r0, _08020620 @ =gBattleExecBuffer - ldr r2, [r0] - cmp r2, 0 - beq _08020566 - b _08020996 -_08020566: - ldr r1, _08020624 @ =gBattleBufferB - ldr r4, _08020628 @ =0x02000000 - ldr r3, _0802062C @ =0x000160a2 - adds r3, r4 - mov r8, r3 - ldrb r0, [r3] - lsls r0, 9 - adds r0, r1 - strb r2, [r0] - ldr r0, _08020630 @ =0x00016018 - adds r7, r4, r0 - ldrb r0, [r7] - movs r6, 0x64 - muls r0, r6 - ldr r5, _08020634 @ =gPlayerParty - adds r0, r5 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _08020612 - ldrb r0, [r7] - muls r0, r6 - adds r0, r5 - movs r1, 0x38 - bl GetMonData - cmp r0, 0x64 - beq _08020612 - ldrb r0, [r7] - muls r0, r6 - adds r0, r5 - movs r1, 0x3A - bl GetMonData - ldr r1, _08020638 @ =0x00017180 - adds r4, r1 - strh r0, [r4] - ldrb r0, [r7] - muls r0, r6 - adds r0, r5 - movs r1, 0x3B - bl GetMonData - strh r0, [r4, 0x2] - ldrb r0, [r7] - muls r0, r6 - adds r0, r5 - movs r1, 0x3C - bl GetMonData - strh r0, [r4, 0x4] - ldrb r0, [r7] - muls r0, r6 - adds r0, r5 - movs r1, 0x3D - bl GetMonData - strh r0, [r4, 0x6] - ldrb r0, [r7] - muls r0, r6 - adds r0, r5 - movs r1, 0x3E - bl GetMonData - strh r0, [r4, 0x8] - ldrb r0, [r7] - muls r0, r6 - adds r0, r5 - movs r1, 0x3F - bl GetMonData - strh r0, [r4, 0xA] - ldr r4, _0802063C @ =gActiveBank - mov r2, r8 - ldrb r0, [r2] - strb r0, [r4] - ldrb r1, [r7] - ldr r0, _08020640 @ =gBattleMoveDamage - ldrh r2, [r0] - movs r0, 0 - bl EmitExpBarUpdate - ldrb r0, [r4] - bl MarkBufferBankForExecution -_08020612: - ldr r1, _08020628 @ =0x02000000 - ldr r3, _08020644 @ =0x0001600f - adds r1, r3 -_08020618: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _08020996 - .align 2, 0 -_08020620: .4byte gBattleExecBuffer -_08020624: .4byte gBattleBufferB -_08020628: .4byte 0x02000000 -_0802062C: .4byte 0x000160a2 -_08020630: .4byte 0x00016018 -_08020634: .4byte gPlayerParty -_08020638: .4byte 0x00017180 -_0802063C: .4byte gActiveBank -_08020640: .4byte gBattleMoveDamage -_08020644: .4byte 0x0001600f -_08020648: - ldr r0, _080208AC @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _08020652 - b _08020996 -_08020652: - ldr r1, _080208B0 @ =gActiveBank - ldr r4, _080208B4 @ =0x02000000 - ldr r2, _080208B8 @ =0x000160a2 - adds r0, r4, r2 - ldrb r0, [r0] - strb r0, [r1] - ldr r2, _080208BC @ =gBattleBufferB - ldrb r3, [r1] - lsls r1, r3, 9 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0x21 - beq _0802066E - b _080208F0 -_0802066E: - adds r0, r2, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - cmp r0, 0xB - beq _0802067A - b _080208F0 -_0802067A: - ldr r0, _080208C0 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _080206A8 - ldr r1, _080208C4 @ =gBattlePartyID - lsls r0, r3, 1 - adds r2, r0, r1 - ldr r0, _080208C8 @ =0x00016018 - adds r1, r4, r0 - ldrh r0, [r2] - ldrb r1, [r1] - cmp r0, r1 - bne _080206A8 - adds r1, r0, 0 - movs r0, 0x64 - muls r0, r1 - ldr r1, _080208CC @ =gPlayerParty - adds r0, r1 - adds r1, r3, 0 - bl sub_80324F8 -_080206A8: - ldr r1, _080208D0 @ =gBattleTextBuff1 - movs r2, 0xFD - strb r2, [r1] - movs r0, 0x4 - strb r0, [r1, 0x1] - ldr r5, _080208B0 @ =gActiveBank - ldrb r0, [r5] - strb r0, [r1, 0x2] - ldr r0, _080208B4 @ =0x02000000 - ldr r3, _080208C8 @ =0x00016018 - adds r6, r0, r3 - ldrb r0, [r6] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r4, _080208D4 @ =gBattleTextBuff2 - strb r2, [r4] - movs r0, 0x1 - strb r0, [r4, 0x1] - strb r0, [r4, 0x2] - movs r0, 0x3 - strb r0, [r4, 0x3] - ldrb r0, [r6] - movs r1, 0x64 - mov r8, r1 - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - ldr r7, _080208CC @ =gPlayerParty - adds r0, r7 - movs r1, 0x38 - bl GetMonData - strb r0, [r4, 0x4] - movs r0, 0x1 - negs r0, r0 - strb r0, [r4, 0x5] - bl b_movescr_stack_push_cursor - ldr r2, _080208D8 @ =gLeveledUpInBattle - ldr r1, _080208DC @ =gBitTable - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldr r1, _080208E0 @ =gBattlescriptCurrInstr - ldr r0, _080208E4 @ =BattleScript_LevelUp - str r0, [r1] - ldr r4, _080208E8 @ =gBattleMoveDamage - ldr r2, _080208BC @ =gBattleBufferB - ldrb r1, [r5] - lsls r1, 9 - adds r0, r2, 0x2 - adds r0, r1, r0 - ldrb r3, [r0] - adds r2, 0x3 - adds r1, r2 - ldrb r0, [r1] - lsls r0, 8 - orrs r3, r0 - str r3, [r4] - ldrb r0, [r6] - mov r3, r8 - muls r3, r0 - adds r0, r3, 0 - adds r0, r7 - movs r1, 0 - bl AdjustFriendship - ldr r0, _080208C4 @ =gBattlePartyID - ldrb r1, [r6] - ldrh r0, [r0] - cmp r0, r1 - bne _080207EC - ldr r4, _080208EC @ =gBattleMons - ldrh r0, [r4, 0x28] - cmp r0, 0 - beq _080207EC - mov r0, r8 - muls r0, r1 - adds r0, r7 - movs r1, 0x38 - bl GetMonData - adds r1, r4, 0 - adds r1, 0x2A - strb r0, [r1] - ldrb r0, [r6] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r7 - movs r1, 0x39 - bl GetMonData - strh r0, [r4, 0x28] - ldrb r0, [r6] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - movs r1, 0x3A - bl GetMonData - strh r0, [r4, 0x2C] - ldrb r0, [r6] - mov r3, r8 - muls r3, r0 - adds r0, r3, 0 - adds r0, r7 - movs r1, 0x3B - bl GetMonData - strh r0, [r4, 0x2] - ldrb r0, [r6] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r7 - movs r1, 0x3C - bl GetMonData - strh r0, [r4, 0x4] - ldrb r0, [r6] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - movs r1, 0x3D - bl GetMonData - strh r0, [r4, 0x6] - ldrb r0, [r6] - mov r3, r8 - muls r3, r0 - adds r0, r3, 0 - adds r0, r7 - movs r1, 0x3D - bl GetMonData - strh r0, [r4, 0x6] - ldrb r0, [r6] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r7 - movs r1, 0x3E - bl GetMonData - strh r0, [r4, 0x8] - ldrb r0, [r6] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - movs r1, 0x3F - bl GetMonData - strh r0, [r4, 0xA] -_080207EC: - ldr r0, _080208C4 @ =gBattlePartyID - ldr r1, _080208B4 @ =0x02000000 - ldr r3, _080208C8 @ =0x00016018 - adds r7, r1, r3 - ldrb r2, [r7] - ldrh r0, [r0, 0x4] - cmp r0, r2 - bne _080208F6 - ldr r6, _080208EC @ =gBattleMons - movs r0, 0xD8 - adds r0, r6 - mov r8, r0 - ldrh r0, [r0] - cmp r0, 0 - beq _080208F6 - ldr r0, _080208C0 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080208F6 - movs r5, 0x64 - adds r0, r2, 0 - muls r0, r5 - ldr r4, _080208CC @ =gPlayerParty - adds r0, r4 - movs r1, 0x38 - bl GetMonData - adds r1, r6, 0 - adds r1, 0xDA - strb r0, [r1] - ldrb r0, [r7] - muls r0, r5 - adds r0, r4 - movs r1, 0x39 - bl GetMonData - mov r1, r8 - strh r0, [r1] - ldrb r0, [r7] - muls r0, r5 - adds r0, r4 - movs r1, 0x3A - bl GetMonData - adds r1, r6, 0 - adds r1, 0xDC - strh r0, [r1] - ldrb r0, [r7] - muls r0, r5 - adds r0, r4 - movs r1, 0x3B - bl GetMonData - adds r1, r6, 0 - adds r1, 0xB2 - strh r0, [r1] - ldrb r0, [r7] - muls r0, r5 - adds r0, r4 - movs r1, 0x3C - bl GetMonData - adds r1, r6, 0 - adds r1, 0xB4 - strh r0, [r1] - ldrb r0, [r7] - muls r0, r5 - adds r0, r4 - movs r1, 0x3D - bl GetMonData - movs r2, 0xB6 - adds r2, r6 - mov r8, r2 - strh r0, [r2] - ldrb r0, [r7] - muls r0, r5 - adds r0, r4 - movs r1, 0x3D - bl GetMonData - mov r3, r8 - strh r0, [r3] - ldrb r0, [r7] - muls r0, r5 - adds r0, r4 - movs r1, 0x3E - bl GetMonData - adds r1, r6, 0 - adds r1, 0xB8 - strh r0, [r1] - b _080208F6 - .align 2, 0 -_080208AC: .4byte gBattleExecBuffer -_080208B0: .4byte gActiveBank -_080208B4: .4byte 0x02000000 -_080208B8: .4byte 0x000160a2 -_080208BC: .4byte gBattleBufferB -_080208C0: .4byte gBattleTypeFlags -_080208C4: .4byte gBattlePartyID -_080208C8: .4byte 0x00016018 -_080208CC: .4byte gPlayerParty -_080208D0: .4byte gBattleTextBuff1 -_080208D4: .4byte gBattleTextBuff2 -_080208D8: .4byte gLeveledUpInBattle -_080208DC: .4byte gBitTable -_080208E0: .4byte gBattlescriptCurrInstr -_080208E4: .4byte BattleScript_LevelUp -_080208E8: .4byte gBattleMoveDamage -_080208EC: .4byte gBattleMons -_080208F0: - ldr r1, _08020904 @ =gBattleMoveDamage - movs r0, 0 - str r0, [r1] -_080208F6: - ldr r0, _08020908 @ =0x02000000 - ldr r1, _0802090C @ =0x0001600f - adds r0, r1 - movs r1, 0x5 - strb r1, [r0] - b _08020996 - .align 2, 0 -_08020904: .4byte gBattleMoveDamage -_08020908: .4byte 0x02000000 -_0802090C: .4byte 0x0001600f -_08020910: - ldr r0, _08020924 @ =gBattleMoveDamage - ldr r0, [r0] - cmp r0, 0 - beq _08020930 - ldr r0, _08020928 @ =0x02000000 - ldr r2, _0802092C @ =0x0001600f - adds r0, r2 - movs r1, 0x3 - strb r1, [r0] - b _08020996 - .align 2, 0 -_08020924: .4byte gBattleMoveDamage -_08020928: .4byte 0x02000000 -_0802092C: .4byte 0x0001600f -_08020930: - ldr r2, _08020950 @ =0x02000000 - ldr r3, _08020954 @ =0x00016018 - adds r1, r2, r3 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x5 - bhi _0802095C - ldr r0, _08020958 @ =0x0001600f - adds r1, r2, r0 - movs r0, 0x2 - strb r0, [r1] - b _08020996 - .align 2, 0 -_08020950: .4byte 0x02000000 -_08020954: .4byte 0x00016018 -_08020958: .4byte 0x0001600f -_0802095C: - ldr r3, _08020968 @ =0x0001600f - adds r1, r2, r3 - movs r0, 0x6 - strb r0, [r1] - b _08020996 - .align 2, 0 -_08020968: .4byte 0x0001600f -_0802096C: - ldr r0, _080209A4 @ =gBattleExecBuffer - ldr r5, [r0] - cmp r5, 0 - bne _08020996 - ldr r4, _080209A8 @ =gBattleMons - ldr r2, _080209AC @ =gBank1 - ldrb r0, [r2] - movs r1, 0x58 - muls r0, r1 - adds r0, r4 - movs r3, 0 - strh r5, [r0, 0x2E] - ldrb r0, [r2] - muls r0, r1 - adds r0, r4 - adds r0, 0x20 - strb r3, [r0] - ldr r1, _080209B0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_08020996: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080209A4: .4byte gBattleExecBuffer -_080209A8: .4byte gBattleMons -_080209AC: .4byte gBank1 -_080209B0: .4byte gBattlescriptCurrInstr - thumb_func_end atk23_getexp - - thumb_func_start atk24 -atk24: @ 80209B4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r6, 0 - ldr r0, _08020AF0 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _080209C6 - b _08020B46 -_080209C6: - movs r5, 0 -_080209C8: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _08020AF4 @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _080209F8 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _080209F8 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - adds r0, r6, r0 - lsls r0, 16 - lsrs r6, r0, 16 -_080209F8: - adds r5, 0x1 - cmp r5, 0x5 - ble _080209C8 - cmp r6, 0 - bne _08020A0C - ldr r0, _08020AF8 @ =gBattleOutcome - ldrb r1, [r0] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r0] -_08020A0C: - movs r6, 0 - movs r5, 0 -_08020A10: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _08020AFC @ =gEnemyParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _08020A40 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _08020A40 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - adds r0, r6, r0 - lsls r0, 16 - lsrs r6, r0, 16 -_08020A40: - adds r5, 0x1 - cmp r5, 0x5 - ble _08020A10 - ldr r2, _08020AF8 @ =gBattleOutcome - cmp r6, 0 - bne _08020A54 - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_08020A54: - ldrb r0, [r2] - cmp r0, 0 - bne _08020B3E - ldr r2, _08020B00 @ =gBattleTypeFlags - ldrh r1, [r2] - movs r0, 0x2 - ands r0, r1 - mov r8, r2 - cmp r0, 0 - beq _08020B3E - movs r2, 0 - movs r5, 0 - ldr r0, _08020B04 @ =gNoOfAllBanks - ldrb r3, [r0] - mov r12, r0 - ldr r7, _08020B08 @ =gBattlescriptCurrInstr - cmp r2, r3 - bge _08020AA0 - ldr r0, _08020B0C @ =gHitMarker - movs r1, 0x80 - lsls r1, 21 - ldr r6, [r0] - adds r4, r3, 0 - ldr r3, _08020B10 @ =gSpecialStatuses -_08020A84: - adds r0, r1, 0 - lsls r0, r5 - ands r0, r6 - cmp r0, 0 - beq _08020A98 - ldrb r0, [r3] - lsls r0, 25 - cmp r0, 0 - blt _08020A98 - adds r2, 0x1 -_08020A98: - adds r3, 0x28 - adds r5, 0x2 - cmp r5, r4 - blt _08020A84 -_08020AA0: - movs r4, 0 - movs r5, 0x1 - mov r0, r12 - ldrb r3, [r0] - cmp r5, r3 - bge _08020ADA - ldr r0, _08020B0C @ =gHitMarker - movs r1, 0x80 - lsls r1, 21 - mov r12, r1 - ldr r1, [r0] - ldr r0, _08020B10 @ =gSpecialStatuses - adds r6, r3, 0 - adds r3, r0, 0 - adds r3, 0x14 -_08020ABE: - mov r0, r12 - lsls r0, r5 - ands r0, r1 - cmp r0, 0 - beq _08020AD2 - ldrb r0, [r3] - lsls r0, 25 - cmp r0, 0 - blt _08020AD2 - adds r4, 0x1 -_08020AD2: - adds r3, 0x28 - adds r5, 0x2 - cmp r5, r6 - blt _08020ABE -_08020ADA: - mov r0, r8 - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08020B14 - adds r0, r4, r2 - cmp r0, 0x1 - bgt _08020B1C - b _08020B36 - .align 2, 0 -_08020AF0: .4byte gBattleExecBuffer -_08020AF4: .4byte gPlayerParty -_08020AF8: .4byte gBattleOutcome -_08020AFC: .4byte gEnemyParty -_08020B00: .4byte gBattleTypeFlags -_08020B04: .4byte gNoOfAllBanks -_08020B08: .4byte gBattlescriptCurrInstr -_08020B0C: .4byte gHitMarker -_08020B10: .4byte gSpecialStatuses -_08020B14: - cmp r4, 0 - beq _08020B36 - cmp r2, 0 - beq _08020B36 -_08020B1C: - ldr r2, [r7] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - str r1, [r7] - b _08020B46 -_08020B36: - ldr r0, [r7] - adds r0, 0x5 - str r0, [r7] - b _08020B46 -_08020B3E: - ldr r1, _08020B50 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_08020B46: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08020B50: .4byte gBattlescriptCurrInstr - thumb_func_end atk24 - - thumb_func_start sub_8020B54 -sub_8020B54: @ 8020B54 - ldr r1, _08020B80 @ =gBattleMoveFlags - movs r0, 0 - strb r0, [r1] - ldr r0, _08020B84 @ =0x02000000 - ldr r1, _08020B88 @ =0x0001601f - adds r0, r1 - movs r2, 0 - movs r1, 0x1 - strb r1, [r0] - ldr r0, _08020B8C @ =gCritMultiplier - strb r1, [r0] - ldr r0, _08020B90 @ =gBattleCommunication - strb r2, [r0, 0x3] - strb r2, [r0, 0x6] - ldr r2, _08020B94 @ =gHitMarker - ldr r0, [r2] - subs r1, 0x42 - ands r0, r1 - ldr r1, _08020B98 @ =0xffffbfff - ands r0, r1 - str r0, [r2] - bx lr - .align 2, 0 -_08020B80: .4byte gBattleMoveFlags -_08020B84: .4byte 0x02000000 -_08020B88: .4byte 0x0001601f -_08020B8C: .4byte gCritMultiplier -_08020B90: .4byte gBattleCommunication -_08020B94: .4byte gHitMarker -_08020B98: .4byte 0xffffbfff - thumb_func_end sub_8020B54 - - thumb_func_start atk25_move_values_cleanup -atk25_move_values_cleanup: @ 8020B9C - push {lr} - bl sub_8020B54 - ldr r1, _08020BB0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08020BB0: .4byte gBattlescriptCurrInstr - thumb_func_end atk25_move_values_cleanup - - thumb_func_start atk26_set_multihit -atk26_set_multihit: @ 8020BB4 - ldr r3, _08020BC4 @ =gMultiHitCounter - ldr r2, _08020BC8 @ =gBattlescriptCurrInstr - ldr r0, [r2] - ldrb r1, [r0, 0x1] - strb r1, [r3] - adds r0, 0x2 - str r0, [r2] - bx lr - .align 2, 0 -_08020BC4: .4byte gMultiHitCounter -_08020BC8: .4byte gBattlescriptCurrInstr - thumb_func_end atk26_set_multihit - - thumb_func_start atk27_decrement_multihit -atk27_decrement_multihit: @ 8020BCC - push {lr} - ldr r1, _08020BE8 @ =gMultiHitCounter - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _08020BF0 - ldr r1, _08020BEC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08020C0A - .align 2, 0 -_08020BE8: .4byte gMultiHitCounter -_08020BEC: .4byte gBattlescriptCurrInstr -_08020BF0: - ldr r3, _08020C10 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - str r1, [r3] -_08020C0A: - pop {r0} - bx r0 - .align 2, 0 -_08020C10: .4byte gBattlescriptCurrInstr - thumb_func_end atk27_decrement_multihit - - thumb_func_start atk28_goto -atk28_goto: @ 8020C14 - ldr r3, _08020C30 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - str r1, [r3] - bx lr - .align 2, 0 -_08020C30: .4byte gBattlescriptCurrInstr - thumb_func_end atk28_goto - - thumb_func_start atk29_jumpifbyte -atk29_jumpifbyte: @ 8020C34 - push {r4-r6,lr} - ldr r3, _08020C78 @ =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r6, [r1, 0x1] - ldrb r2, [r1, 0x2] - ldrb r0, [r1, 0x3] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x5] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0x6] - ldrb r2, [r1, 0x7] - ldrb r0, [r1, 0x8] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x9] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xA] - lsls r0, 24 - adds r2, r0 - adds r1, 0xB - str r1, [r3] - cmp r6, 0x5 - bhi _08020CCC - lsls r0, r6, 2 - ldr r1, _08020C7C @ =_08020C80 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08020C78: .4byte gBattlescriptCurrInstr -_08020C7C: .4byte _08020C80 - .align 2, 0 -_08020C80: - .4byte _08020C98 - .4byte _08020CA0 - .4byte _08020CA8 - .4byte _08020CB0 - .4byte _08020CB8 - .4byte _08020CC2 -_08020C98: - ldrb r0, [r5] - cmp r0, r4 - bne _08020CCC - b _08020CCA -_08020CA0: - ldrb r0, [r5] - cmp r0, r4 - beq _08020CCC - b _08020CCA -_08020CA8: - ldrb r0, [r5] - cmp r0, r4 - bls _08020CCC - b _08020CCA -_08020CB0: - ldrb r0, [r5] - cmp r0, r4 - bcs _08020CCC - b _08020CCA -_08020CB8: - ldrb r0, [r5] - ands r4, r0 - cmp r4, 0 - beq _08020CCC - b _08020CCA -_08020CC2: - ldrb r0, [r5] - ands r4, r0 - cmp r4, 0 - bne _08020CCC -_08020CCA: - str r2, [r3] -_08020CCC: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk29_jumpifbyte - - thumb_func_start atk2A_jumpifhalfword -atk2A_jumpifhalfword: @ 8020CD4 - push {r4-r6,lr} - ldr r3, _08020D20 @ =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r6, [r1, 0x1] - ldrb r2, [r1, 0x2] - ldrb r0, [r1, 0x3] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x5] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0x6] - ldrb r0, [r1, 0x7] - lsls r0, 8 - orrs r4, r0 - ldrb r2, [r1, 0x8] - ldrb r0, [r1, 0x9] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0xA] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xB] - lsls r0, 24 - adds r2, r0 - adds r1, 0xC - str r1, [r3] - cmp r6, 0x5 - bhi _08020D74 - lsls r0, r6, 2 - ldr r1, _08020D24 @ =_08020D28 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08020D20: .4byte gBattlescriptCurrInstr -_08020D24: .4byte _08020D28 - .align 2, 0 -_08020D28: - .4byte _08020D40 - .4byte _08020D48 - .4byte _08020D50 - .4byte _08020D58 - .4byte _08020D60 - .4byte _08020D6A -_08020D40: - ldrh r0, [r5] - cmp r0, r4 - bne _08020D74 - b _08020D72 -_08020D48: - ldrh r0, [r5] - cmp r0, r4 - beq _08020D74 - b _08020D72 -_08020D50: - ldrh r0, [r5] - cmp r0, r4 - bls _08020D74 - b _08020D72 -_08020D58: - ldrh r0, [r5] - cmp r0, r4 - bcs _08020D74 - b _08020D72 -_08020D60: - ldrh r0, [r5] - ands r4, r0 - cmp r4, 0 - beq _08020D74 - b _08020D72 -_08020D6A: - ldrh r0, [r5] - ands r4, r0 - cmp r4, 0 - bne _08020D74 -_08020D72: - str r2, [r3] -_08020D74: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk2A_jumpifhalfword - - thumb_func_start atk2B_jumpifword -atk2B_jumpifword: @ 8020D7C - push {r4-r6,lr} - ldr r3, _08020DD4 @ =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r6, [r1, 0x1] - ldrb r2, [r1, 0x2] - ldrb r0, [r1, 0x3] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x5] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0x6] - ldrb r0, [r1, 0x7] - lsls r0, 8 - orrs r4, r0 - ldrb r0, [r1, 0x8] - lsls r0, 16 - orrs r4, r0 - ldrb r0, [r1, 0x9] - lsls r0, 24 - orrs r4, r0 - ldrb r2, [r1, 0xA] - ldrb r0, [r1, 0xB] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0xC] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xD] - lsls r0, 24 - adds r2, r0 - adds r1, 0xE - str r1, [r3] - cmp r6, 0x5 - bhi _08020E28 - lsls r0, r6, 2 - ldr r1, _08020DD8 @ =_08020DDC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08020DD4: .4byte gBattlescriptCurrInstr -_08020DD8: .4byte _08020DDC - .align 2, 0 -_08020DDC: - .4byte _08020DF4 - .4byte _08020DFC - .4byte _08020E04 - .4byte _08020E0C - .4byte _08020E14 - .4byte _08020E1E -_08020DF4: - ldr r0, [r5] - cmp r0, r4 - bne _08020E28 - b _08020E26 -_08020DFC: - ldr r0, [r5] - cmp r0, r4 - beq _08020E28 - b _08020E26 -_08020E04: - ldr r0, [r5] - cmp r0, r4 - bls _08020E28 - b _08020E26 -_08020E0C: - ldr r0, [r5] - cmp r0, r4 - bcs _08020E28 - b _08020E26 -_08020E14: - ldr r0, [r5] - ands r0, r4 - cmp r0, 0 - beq _08020E28 - b _08020E26 -_08020E1E: - ldr r0, [r5] - ands r0, r4 - cmp r0, 0 - bne _08020E28 -_08020E26: - str r2, [r3] -_08020E28: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk2B_jumpifword - - thumb_func_start atk2C_jumpifarrayequal -atk2C_jumpifarrayequal: @ 8020E30 - push {r4-r7,lr} - ldr r2, _08020E88 @ =gBattlescriptCurrInstr - ldr r3, [r2] - ldrb r1, [r3, 0x1] - ldrb r0, [r3, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 24 - adds r5, r1, r0 - ldrb r1, [r3, 0x5] - ldrb r0, [r3, 0x6] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0x7] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0x8] - lsls r0, 24 - adds r4, r1, r0 - ldrb r6, [r3, 0x9] - ldrb r1, [r3, 0xA] - ldrb r0, [r3, 0xB] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0xC] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0xD] - lsls r0, 24 - adds r1, r0 - mov r12, r1 - movs r1, 0 - cmp r1, r6 - bcs _08020EA8 - ldrb r0, [r5] - ldrb r7, [r4] - cmp r0, r7 - beq _08020E8C - adds r0, r3, 0 - b _08020EA4 - .align 2, 0 -_08020E88: .4byte gBattlescriptCurrInstr -_08020E8C: - adds r5, 0x1 - adds r4, 0x1 - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, r6 - bcs _08020EA8 - ldrb r0, [r5] - ldrb r3, [r4] - cmp r0, r3 - beq _08020E8C - ldr r0, [r2] -_08020EA4: - adds r0, 0xE - str r0, [r2] -_08020EA8: - cmp r1, r6 - bne _08020EB0 - mov r7, r12 - str r7, [r2] -_08020EB0: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk2C_jumpifarrayequal - - thumb_func_start atk2D_jumpifarraynotequal -atk2D_jumpifarraynotequal: @ 8020EB8 - push {r4-r7,lr} - movs r7, 0 - ldr r3, _08020F2C @ =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r2, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - adds r5, r2, r0 - ldrb r2, [r1, 0x5] - ldrb r0, [r1, 0x6] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x7] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x8] - lsls r0, 24 - adds r4, r2, r0 - ldrb r6, [r1, 0x9] - ldrb r2, [r1, 0xA] - ldrb r0, [r1, 0xB] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0xC] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xD] - lsls r0, 24 - adds r2, r0 - mov r12, r2 - movs r1, 0 - cmp r7, r6 - bcs _08020F22 -_08020F06: - ldrb r0, [r5] - ldrb r2, [r4] - cmp r0, r2 - bne _08020F14 - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 -_08020F14: - adds r5, 0x1 - adds r4, 0x1 - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, r6 - bcc _08020F06 -_08020F22: - cmp r7, r6 - beq _08020F30 - mov r0, r12 - b _08020F34 - .align 2, 0 -_08020F2C: .4byte gBattlescriptCurrInstr -_08020F30: - ldr r0, [r3] - adds r0, 0xE -_08020F34: - str r0, [r3] - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk2D_jumpifarraynotequal - - thumb_func_start atk2E_setbyte -atk2E_setbyte: @ 8020F3C - ldr r3, _08020F60 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r0, [r2, 0x5] - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .align 2, 0 -_08020F60: .4byte gBattlescriptCurrInstr - thumb_func_end atk2E_setbyte - - thumb_func_start atk2F_addbyte -atk2F_addbyte: @ 8020F64 - ldr r3, _08020F8C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r0, [r2, 0x5] - ldrb r2, [r1] - adds r0, r2 - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .align 2, 0 -_08020F8C: .4byte gBattlescriptCurrInstr - thumb_func_end atk2F_addbyte - - thumb_func_start atk30_subbyte -atk30_subbyte: @ 8020F90 - ldr r3, _08020FB8 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r0, [r1] - ldrb r2, [r2, 0x5] - subs r0, r2 - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .align 2, 0 -_08020FB8: .4byte gBattlescriptCurrInstr - thumb_func_end atk30_subbyte - - thumb_func_start atk31_copyarray -atk31_copyarray: @ 8020FBC - push {r4-r6,lr} - ldr r3, _0802100C @ =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r2, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - adds r6, r2, r0 - ldrb r2, [r1, 0x5] - ldrb r0, [r1, 0x6] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x7] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x8] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0x9] - movs r2, 0 - cmp r2, r4 - bge _08021000 -_08020FF2: - adds r0, r6, r2 - adds r1, r5, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, r4 - blt _08020FF2 -_08021000: - ldr r0, [r3] - adds r0, 0xA - str r0, [r3] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802100C: .4byte gBattlescriptCurrInstr - thumb_func_end atk31_copyarray - - thumb_func_start atk32_copyarray_withindex -atk32_copyarray_withindex: @ 8021010 - push {r4-r7,lr} - ldr r3, _08021078 @ =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r2, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - adds r7, r2, r0 - ldrb r2, [r1, 0x5] - ldrb r0, [r1, 0x6] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x7] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x8] - lsls r0, 24 - adds r6, r2, r0 - ldrb r2, [r1, 0x9] - ldrb r0, [r1, 0xA] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0xB] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xC] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0xD] - movs r2, 0 - cmp r2, r4 - bge _0802106C -_0802105A: - adds r0, r7, r2 - ldrb r1, [r5] - adds r1, r2, r1 - adds r1, r6, r1 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, r4 - blt _0802105A -_0802106C: - ldr r0, [r3] - adds r0, 0xE - str r0, [r3] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08021078: .4byte gBattlescriptCurrInstr - thumb_func_end atk32_copyarray_withindex - - thumb_func_start atk33_orbyte -atk33_orbyte: @ 802107C - ldr r3, _080210A4 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r0, [r1] - ldrb r2, [r2, 0x5] - orrs r0, r2 - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .align 2, 0 -_080210A4: .4byte gBattlescriptCurrInstr - thumb_func_end atk33_orbyte - - thumb_func_start atk34_orhalfword -atk34_orhalfword: @ 80210A8 - push {r4,lr} - ldr r4, _080210DC @ =gBattlescriptCurrInstr - ldr r3, [r4] - ldrb r2, [r3, 0x1] - ldrb r0, [r3, 0x2] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r3, 0x3] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r3, 0x4] - lsls r0, 24 - adds r2, r0 - ldrb r1, [r3, 0x5] - ldrb r0, [r3, 0x6] - lsls r0, 8 - orrs r1, r0 - ldrh r0, [r2] - orrs r1, r0 - strh r1, [r2] - ldr r0, [r4] - adds r0, 0x7 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080210DC: .4byte gBattlescriptCurrInstr - thumb_func_end atk34_orhalfword - - thumb_func_start atk35_orword -atk35_orword: @ 80210E0 - push {r4,lr} - ldr r4, _08021120 @ =gBattlescriptCurrInstr - ldr r2, [r4] - ldrb r3, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r3, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r3, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r3, r0 - ldrb r1, [r2, 0x5] - ldrb r0, [r2, 0x6] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x7] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x8] - lsls r0, 24 - adds r1, r0 - ldr r0, [r3] - orrs r0, r1 - str r0, [r3] - ldr r0, [r4] - adds r0, 0x9 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08021120: .4byte gBattlescriptCurrInstr - thumb_func_end atk35_orword - - thumb_func_start atk36_bicbyte -atk36_bicbyte: @ 8021124 - ldr r3, _0802114C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r2, [r2, 0x5] - ldrb r0, [r1] - bics r0, r2 - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .align 2, 0 -_0802114C: .4byte gBattlescriptCurrInstr - thumb_func_end atk36_bicbyte - - thumb_func_start atk37_bichalfword -atk37_bichalfword: @ 8021150 - push {r4,lr} - ldr r4, _08021184 @ =gBattlescriptCurrInstr - ldr r3, [r4] - ldrb r1, [r3, 0x1] - ldrb r0, [r3, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r2, [r3, 0x5] - ldrb r0, [r3, 0x6] - lsls r0, 8 - orrs r2, r0 - ldrh r0, [r1] - bics r0, r2 - strh r0, [r1] - ldr r0, [r4] - adds r0, 0x7 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08021184: .4byte gBattlescriptCurrInstr - thumb_func_end atk37_bichalfword - - thumb_func_start atk38_bicword -atk38_bicword: @ 8021188 - push {r4,lr} - ldr r4, _080211C8 @ =gBattlescriptCurrInstr - ldr r2, [r4] - ldrb r3, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r3, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r3, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r3, r0 - ldrb r1, [r2, 0x5] - ldrb r0, [r2, 0x6] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x7] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x8] - lsls r0, 24 - adds r1, r0 - ldr r0, [r3] - bics r0, r1 - str r0, [r3] - ldr r0, [r4] - adds r0, 0x9 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080211C8: .4byte gBattlescriptCurrInstr - thumb_func_end atk38_bicword - - thumb_func_start atk39_pause -atk39_pause: @ 80211CC - push {r4,r5,lr} - ldr r0, _08021200 @ =gBattleExecBuffer - ldr r4, [r0] - cmp r4, 0 - bne _080211F8 - ldr r5, _08021204 @ =gBattlescriptCurrInstr - ldr r2, [r5] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldr r3, _08021208 @ =gPauseCounterBattle - ldrh r0, [r3] - adds r0, 0x1 - strh r0, [r3] - lsls r0, 16 - lsrs r0, 16 - cmp r0, r1 - bcc _080211F8 - strh r4, [r3] - adds r0, r2, 0x3 - str r0, [r5] -_080211F8: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08021200: .4byte gBattleExecBuffer -_08021204: .4byte gBattlescriptCurrInstr -_08021208: .4byte gPauseCounterBattle - thumb_func_end atk39_pause - - thumb_func_start atk3A_waitstate -atk3A_waitstate: @ 802120C - push {lr} - ldr r0, _08021224 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0802121E - ldr r1, _08021228 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0802121E: - pop {r0} - bx r0 - .align 2, 0 -_08021224: .4byte gBattleExecBuffer -_08021228: .4byte gBattlescriptCurrInstr - thumb_func_end atk3A_waitstate - - thumb_func_start atk3B_healthbar_update -atk3B_healthbar_update: @ 802122C - push {lr} - ldr r0, _08021240 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _0802124C - ldr r0, _08021244 @ =gActiveBank - ldr r1, _08021248 @ =gBankTarget - b _08021250 - .align 2, 0 -_08021240: .4byte gBattlescriptCurrInstr -_08021244: .4byte gActiveBank -_08021248: .4byte gBankTarget -_0802124C: - ldr r0, _08021274 @ =gActiveBank - ldr r1, _08021278 @ =gBankAttacker -_08021250: - ldrb r1, [r1] - strb r1, [r0] - ldr r0, _0802127C @ =gBattleMoveDamage - ldrh r1, [r0] - movs r0, 0 - bl EmitHealthBarUpdate - ldr r0, _08021274 @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, _08021280 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08021274: .4byte gActiveBank -_08021278: .4byte gBankAttacker -_0802127C: .4byte gBattleMoveDamage -_08021280: .4byte gBattlescriptCurrInstr - thumb_func_end atk3B_healthbar_update - - thumb_func_start atk3C_return -atk3C_return: @ 8021284 - push {lr} - bl b_movescr_stack_pop_cursor - pop {r0} - bx r0 - thumb_func_end atk3C_return - - thumb_func_start atk3D_end -atk3D_end: @ 8021290 - ldr r0, _080212A4 @ =gBattleMoveFlags - movs r1, 0 - strb r1, [r0] - ldr r0, _080212A8 @ =gActiveBank - strb r1, [r0] - ldr r1, _080212AC @ =gFightStateTracker - movs r0, 0xB - strb r0, [r1] - bx lr - .align 2, 0 -_080212A4: .4byte gBattleMoveFlags -_080212A8: .4byte gActiveBank -_080212AC: .4byte gFightStateTracker - thumb_func_end atk3D_end - - thumb_func_start atk3E_end2 -atk3E_end2: @ 80212B0 - ldr r1, _080212C0 @ =gActiveBank - movs r0, 0 - strb r0, [r1] - ldr r1, _080212C4 @ =gFightStateTracker - movs r0, 0xB - strb r0, [r1] - bx lr - .align 2, 0 -_080212C0: .4byte gActiveBank -_080212C4: .4byte gFightStateTracker - thumb_func_end atk3E_end2 - - thumb_func_start atk3F_end3 -atk3F_end3: @ 80212C8 - push {lr} - bl b_movescr_stack_pop_cursor - ldr r2, _080212F0 @ =0x02017140 - adds r1, r2, 0 - adds r1, 0x20 - ldrb r0, [r1] - cmp r0, 0 - beq _080212DE - subs r0, 0x1 - strb r0, [r1] -_080212DE: - ldr r0, _080212F4 @ =gBattleMainFunc - ldrb r1, [r1] - lsls r1, 2 - adds r1, r2 - ldr r1, [r1] - str r1, [r0] - pop {r0} - bx r0 - .align 2, 0 -_080212F0: .4byte 0x02017140 -_080212F4: .4byte gBattleMainFunc - thumb_func_end atk3F_end3 - - thumb_func_start atk41_call -atk41_call: @ 80212F8 - push {r4,lr} - ldr r4, _08021324 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x5 - bl b_movescr_stack_push - ldr r2, [r4] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08021324: .4byte gBattlescriptCurrInstr - thumb_func_end atk41_call - - thumb_func_start atk42_jumpiftype2 -atk42_jumpiftype2: @ 8021328 - push {r4,lr} - ldr r4, _08021370 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8015150 - lsls r0, 24 - lsrs r0, 24 - ldr r3, [r4] - ldr r2, _08021374 @ =gBattleMons - movs r1, 0x58 - muls r0, r1 - adds r0, r2 - adds r1, r0, 0 - adds r1, 0x21 - ldrb r2, [r3, 0x2] - ldrb r1, [r1] - cmp r2, r1 - beq _08021356 - adds r0, 0x22 - ldrb r0, [r0] - cmp r2, r0 - bne _08021378 -_08021356: - ldrb r1, [r3, 0x3] - ldrb r0, [r3, 0x4] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x6] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0802137C - .align 2, 0 -_08021370: .4byte gBattlescriptCurrInstr -_08021374: .4byte gBattleMons -_08021378: - adds r0, r3, 0x7 - str r0, [r4] -_0802137C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end atk42_jumpiftype2 - - thumb_func_start atk43_jumpifabilitypresent -atk43_jumpifabilitypresent: @ 8021384 - push {r4,lr} - sub sp, 0x4 - ldr r4, _080213BC @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r2, [r0, 0x1] - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _080213C0 - ldr r2, [r4] - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _080213C6 - .align 2, 0 -_080213BC: .4byte gBattlescriptCurrInstr -_080213C0: - ldr r0, [r4] - adds r0, 0x6 - str r0, [r4] -_080213C6: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end atk43_jumpifabilitypresent - - thumb_func_start atk44 -atk44: @ 80213D0 - ldr r1, _080213E4 @ =0x02000000 - ldr r0, _080213E8 @ =gBankAttacker - ldrb r0, [r0] - ldr r2, _080213EC @ =0x00016060 - adds r0, r2 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] - bx lr - .align 2, 0 -_080213E4: .4byte 0x02000000 -_080213E8: .4byte gBankAttacker -_080213EC: .4byte 0x00016060 - thumb_func_end atk44 - - thumb_func_start atk45_playanimation -atk45_playanimation: @ 80213F0 - push {r4-r6,lr} - ldr r5, _08021444 @ =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r6, _08021448 @ =gActiveBank - strb r0, [r6] - ldr r2, [r5] - ldrb r1, [r2, 0x3] - ldrb r0, [r2, 0x4] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x6] - lsls r0, 24 - adds r3, r1, r0 - ldrb r4, [r2, 0x2] - adds r0, r4, 0 - cmp r0, 0x1 - beq _08021426 - cmp r0, 0x11 - beq _08021426 - cmp r0, 0x2 - bne _0802144C -_08021426: - ldr r4, _08021444 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r1, [r0, 0x2] - ldrh r2, [r3] - movs r0, 0 - bl EmitBattleAnimation - ldr r0, _08021448 @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r0, [r4] - adds r0, 0x7 - str r0, [r4] - b _080214AE - .align 2, 0 -_08021444: .4byte gBattlescriptCurrInstr -_08021448: .4byte gActiveBank -_0802144C: - ldr r0, _08021464 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0802146C - adds r0, r2, 0x7 - bl b_movescr_stack_push - ldr r0, _08021468 @ =BattleScript_Pausex20 - b _080214AC - .align 2, 0 -_08021464: .4byte gHitMarker -_08021468: .4byte BattleScript_Pausex20 -_0802146C: - adds r0, r4, 0 - subs r0, 0xA - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bls _08021498 - ldr r1, _08021490 @ =gStatuses3 - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _08021494 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - beq _08021498 - adds r0, r2, 0x7 - b _080214AC - .align 2, 0 -_08021490: .4byte gStatuses3 -_08021494: .4byte 0x000400c0 -_08021498: - ldrb r1, [r2, 0x2] - ldrh r2, [r3] - movs r0, 0 - bl EmitBattleAnimation - ldrb r0, [r6] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x7 -_080214AC: - str r0, [r5] -_080214AE: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk45_playanimation - - thumb_func_start atk46_playanimation2 -atk46_playanimation2: @ 80214B4 - push {r4-r7,lr} - ldr r6, _0802151C @ =gBattlescriptCurrInstr - ldr r0, [r6] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r7, _08021520 @ =gActiveBank - strb r0, [r7] - ldr r2, [r6] - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - adds r3, r1, r0 - ldrb r1, [r2, 0x6] - ldrb r0, [r2, 0x7] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x8] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x9] - lsls r0, 24 - adds r4, r1, r0 - ldrb r5, [r3] - adds r0, r5, 0 - cmp r0, 0x1 - beq _080214FE - cmp r0, 0x11 - beq _080214FE - cmp r0, 0x2 - bne _08021524 -_080214FE: - ldrb r1, [r3] - ldrh r2, [r4] - movs r0, 0 - bl EmitBattleAnimation - ldr r0, _08021520 @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, _0802151C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0xA - str r0, [r1] - b _0802157A - .align 2, 0 -_0802151C: .4byte gBattlescriptCurrInstr -_08021520: .4byte gActiveBank -_08021524: - ldr r0, _08021534 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08021538 - adds r0, r2, 0 - b _08021576 - .align 2, 0 -_08021534: .4byte gHitMarker -_08021538: - adds r0, r5, 0 - subs r0, 0xA - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bls _08021564 - ldr r1, _0802155C @ =gStatuses3 - ldrb r0, [r7] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _08021560 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - beq _08021564 - adds r0, r2, 0 - b _08021576 - .align 2, 0 -_0802155C: .4byte gStatuses3 -_08021560: .4byte 0x000400c0 -_08021564: - ldrb r1, [r3] - ldrh r2, [r4] - movs r0, 0 - bl EmitBattleAnimation - ldrb r0, [r7] - bl MarkBufferBankForExecution - ldr r0, [r6] -_08021576: - adds r0, 0xA - str r0, [r6] -_0802157A: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk46_playanimation2 - - thumb_func_start atk47_setgraphicalstatchangevalues_setgraphicalstatchangevalues_setgraphicalstatchangevalues -atk47_setgraphicalstatchangevalues_setgraphicalstatchangevalues_setgraphicalstatchangevalues: @ 8021580 - push {r4,lr} - movs r3, 0 - ldr r0, _080215A0 @ =0x02000000 - ldr r2, _080215A4 @ =0x0001601e - adds r1, r0, r2 - ldrb r1, [r1] - movs r2, 0xF0 - ands r2, r1 - adds r4, r0, 0 - cmp r2, 0x20 - beq _080215B6 - cmp r2, 0x20 - bgt _080215A8 - cmp r2, 0x10 - beq _080215B2 - b _080215C0 - .align 2, 0 -_080215A0: .4byte 0x02000000 -_080215A4: .4byte 0x0001601e -_080215A8: - cmp r2, 0x90 - beq _080215BA - cmp r2, 0xA0 - beq _080215BE - b _080215C0 -_080215B2: - movs r3, 0xF - b _080215C0 -_080215B6: - movs r3, 0x27 - b _080215C0 -_080215BA: - movs r3, 0x16 - b _080215C0 -_080215BE: - movs r3, 0x2E -_080215C0: - ldr r1, _080215EC @ =0x0001601e - adds r0, r4, r1 - ldrb r1, [r0] - movs r0, 0xF - ands r0, r1 - adds r0, r3, r0 - subs r0, 0x1 - ldr r2, _080215F0 @ =0x000160a4 - adds r1, r4, r2 - movs r2, 0 - strb r0, [r1] - ldr r1, _080215F4 @ =0x000160a5 - adds r0, r4, r1 - strb r2, [r0] - ldr r1, _080215F8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080215EC: .4byte 0x0001601e -_080215F0: .4byte 0x000160a4 -_080215F4: .4byte 0x000160a5 -_080215F8: .4byte gBattlescriptCurrInstr - thumb_func_end atk47_setgraphicalstatchangevalues_setgraphicalstatchangevalues_setgraphicalstatchangevalues - - thumb_func_start atk48_playstatchangeanimation -atk48_playstatchangeanimation: @ 80215FC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - movs r7, 0 - movs r0, 0 - mov r8, r0 - movs r3, 0 - ldr r5, _08021670 @ =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - str r3, [sp] - bl sub_8015150 - ldr r2, _08021674 @ =gActiveBank - strb r0, [r2] - ldr r0, [r5] - ldrb r4, [r0, 0x2] - ldrb r1, [r0, 0x3] - movs r0, 0x1 - ands r0, r1 - ldr r3, [sp] - cmp r0, 0 - beq _08021710 - movs r0, 0x2 - ands r0, r1 - movs r1, 0x15 - cmp r0, 0 - beq _0802163C - movs r1, 0x2D -_0802163C: - cmp r4, 0 - beq _080216E4 - movs r0, 0x1 - mov r10, r0 - ldr r0, _08021678 @ =gUnknown_02024A98 - mov r9, r0 - lsls r5, r1, 16 -_0802164A: - adds r0, r4, 0 - mov r1, r10 - ands r0, r1 - cmp r0, 0 - beq _080216D6 - ldr r0, _08021670 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r1, [r0, 0x3] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0802167C - ldr r0, _08021674 @ =gActiveBank - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r7, r0 - b _080216C4 - .align 2, 0 -_08021670: .4byte gBattlescriptCurrInstr -_08021674: .4byte gActiveBank -_08021678: .4byte gUnknown_02024A98 -_0802167C: - ldr r6, _08021700 @ =gActiveBank - ldrb r0, [r6] - str r3, [sp] - bl GetBankIdentity - mov r1, r10 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _08021704 @ =gSideTimer - adds r0, r1 - ldrb r0, [r0, 0x2] - ldr r3, [sp] - cmp r0, 0 - bne _080216D6 - ldr r0, _08021708 @ =gBattleMons - ldrb r2, [r6] - movs r1, 0x58 - muls r2, r1 - adds r0, r2, r0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x1D - beq _080216D6 - cmp r0, 0x49 - beq _080216D6 - cmp r0, 0x33 - bne _080216BA - cmp r7, 0x6 - beq _080216D6 -_080216BA: - cmp r0, 0x34 - bne _080216C2 - cmp r7, 0x1 - beq _080216D6 -_080216C2: - adds r0, r7, r2 -_080216C4: - add r0, r9 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0 - ble _080216D6 - lsrs r0, r5, 16 - mov r8, r0 - adds r3, 0x1 -_080216D6: - lsrs r4, 1 - movs r1, 0x80 - lsls r1, 9 - adds r5, r1 - adds r7, 0x1 - cmp r4, 0 - bne _0802164A -_080216E4: - ldr r0, _0802170C @ =gBattlescriptCurrInstr - mov r9, r0 - cmp r3, 0x1 - ble _08021772 - ldr r0, [r0] - ldrb r1, [r0, 0x3] - movs r0, 0x2 - ands r0, r1 - movs r1, 0x39 - mov r8, r1 - cmp r0, 0 - beq _08021772 - movs r0, 0x3A - b _08021770 - .align 2, 0 -_08021700: .4byte gActiveBank -_08021704: .4byte gSideTimer -_08021708: .4byte gBattleMons -_0802170C: .4byte gBattlescriptCurrInstr -_08021710: - movs r0, 0x2 - ands r0, r1 - movs r1, 0xE - cmp r0, 0 - beq _0802171C - movs r1, 0x26 -_0802171C: - mov r9, r5 - cmp r4, 0 - beq _08021758 - ldr r6, _0802178C @ =gUnknown_02024A98 - adds r5, r2, 0 - lsls r2, r1, 16 -_08021728: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _0802174A - ldrb r1, [r5] - movs r0, 0x58 - muls r0, r1 - adds r0, r7, r0 - adds r0, r6 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0xB - bgt _0802174A - lsrs r1, r2, 16 - mov r8, r1 - adds r3, 0x1 -_0802174A: - lsrs r4, 1 - movs r0, 0x80 - lsls r0, 9 - adds r2, r0 - adds r7, 0x1 - cmp r4, 0 - bne _08021728 -_08021758: - cmp r3, 0x1 - ble _08021772 - mov r1, r9 - ldr r0, [r1] - ldrb r1, [r0, 0x3] - movs r0, 0x2 - ands r0, r1 - movs r1, 0x37 - mov r8, r1 - cmp r0, 0 - beq _08021772 - movs r0, 0x38 -_08021770: - mov r8, r0 -_08021772: - mov r1, r9 - ldr r2, [r1] - ldrb r1, [r2, 0x3] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08021790 - cmp r3, 0x1 - bgt _08021790 - adds r0, r2, 0x4 - mov r1, r9 - b _080217E6 - .align 2, 0 -_0802178C: .4byte gUnknown_02024A98 -_08021790: - cmp r3, 0 - beq _080217E0 - ldr r0, _080217D0 @ =0x02000000 - ldr r1, _080217D4 @ =0x000160dc - adds r4, r0, r1 - ldrb r0, [r4] - cmp r0, 0 - bne _080217E0 - movs r0, 0 - movs r1, 0x1 - mov r2, r8 - str r3, [sp] - bl EmitBattleAnimation - ldr r0, _080217D8 @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r0, _080217DC @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r1, [r0, 0x3] - movs r0, 0x4 - ands r0, r1 - ldr r3, [sp] - cmp r0, 0 - beq _080217CC - cmp r3, 0x1 - ble _080217CC - movs r0, 0x1 - strb r0, [r4] -_080217CC: - ldr r1, _080217DC @ =gBattlescriptCurrInstr - b _080217E2 - .align 2, 0 -_080217D0: .4byte 0x02000000 -_080217D4: .4byte 0x000160dc -_080217D8: .4byte gActiveBank -_080217DC: .4byte gBattlescriptCurrInstr -_080217E0: - mov r1, r9 -_080217E2: - ldr r0, [r1] - adds r0, 0x4 -_080217E6: - str r0, [r1] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk48_playstatchangeanimation - - thumb_func_start sub_80217F8 -sub_80217F8: @ 80217F8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - movs r0, 0 - mov r10, r0 - ldr r0, _08021834 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r1, [r0, 0x1] - str r1, [sp, 0x10] - ldrb r0, [r0, 0x2] - str r0, [sp, 0x14] - ldr r1, _08021838 @ =gBattleMons - ldr r0, _0802183C @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, r0, r1 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _08021844 - ldr r1, _08021840 @ =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x7] - b _0802184E - .align 2, 0 -_08021834: .4byte gBattlescriptCurrInstr -_08021838: .4byte gBattleMons -_0802183C: .4byte gBankAttacker -_08021840: .4byte gEnigmaBerries -_08021844: - ldrh r0, [r1, 0x2E] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r0, 24 -_0802184E: - str r0, [sp, 0x8] - ldr r0, _0802186C @ =gBankAttacker - ldrb r1, [r0] - lsls r1, 1 - ldr r0, _08021870 @ =0x020160e8 - adds r1, r0 - str r1, [sp, 0xC] - subs r0, 0xCC - ldrb r0, [r0] - cmp r0, 0 - beq _080218C0 - movs r2, 0x3F - ands r2, r0 - str r2, [sp, 0x4] - b _080218D2 - .align 2, 0 -_0802186C: .4byte gBankAttacker -_08021870: .4byte 0x020160e8 -_08021874: - strb r2, [r7] - ldr r0, [r5] - orrs r0, r6 - str r0, [r5] - ldr r0, _080218AC @ =0x02000000 - ldr r3, _080218B0 @ =0x0001600c - adds r0, r3 - strb r4, [r0] - bl sub_8020B54 - ldr r2, _080218B4 @ =gUnknown_081D6BBC - mov r4, r8 - ldrh r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - add r0, r9 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - bl b_movescr_stack_push - ldr r1, _080218B8 @ =gBattlescriptCurrInstr - ldr r0, _080218BC @ =gUnknown_081D9B2D - bl _0802229C - .align 2, 0 -_080218AC: .4byte 0x02000000 -_080218B0: .4byte 0x0001600c -_080218B4: .4byte gUnknown_081D6BBC -_080218B8: .4byte gBattlescriptCurrInstr -_080218BC: .4byte gUnknown_081D9B2D -_080218C0: - ldr r2, _080218D8 @ =gBattleMoves - ldr r0, _080218DC @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - str r0, [sp, 0x4] -_080218D2: - ldr r5, _080218E0 @ =0x02000000 - mov r12, r5 - b _080218EE - .align 2, 0 -_080218D8: .4byte gBattleMoves -_080218DC: .4byte gCurrentMove -_080218E0: .4byte 0x02000000 -_080218E4: - mov r0, r10 - cmp r0, 0 - beq _080218EE - bl _08022286 -_080218EE: - ldr r0, _08021908 @ =0x0001600c - add r0, r12 - ldrb r0, [r0] - cmp r0, 0x11 - bls _080218FC - bl _0802224E -_080218FC: - lsls r0, 2 - ldr r1, _0802190C @ =_08021910 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08021908: .4byte 0x0001600c -_0802190C: .4byte _08021910 - .align 2, 0 -_08021910: - .4byte _08021958 - .4byte _08021A34 - .4byte _08021AF0 - .4byte _08021B20 - .4byte _08021B44 - .4byte _08021B78 - .4byte _08021B9C - .4byte _08021C40 - .4byte _08021C78 - .4byte _08021CA8 - .4byte _08021CCC - .4byte _08021D18 - .4byte _08021DAC - .4byte _08021E30 - .4byte _08021E70 - .4byte _08022068 - .4byte _080221C0 - .4byte _0802224E -_08021958: - ldr r5, _08021A08 @ =gBattleMons - ldr r2, _08021A0C @ =gBankTarget - ldrb r4, [r2] - movs r6, 0x58 - adds r3, r4, 0 - muls r3, r6 - adds r0, r5, 0 - adds r0, 0x50 - adds r0, r3, r0 - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 16 - ands r1, r0 - cmp r1, 0 - beq _080219FE - adds r0, r3, r5 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _080219FE - ldr r0, _08021A10 @ =gBankAttacker - ldrb r1, [r0] - cmp r1, r4 - beq _080219FE - adds r0, r1, 0 - bl GetBankSide - adds r4, r0, 0 - ldr r1, _08021A0C @ =gBankTarget - ldrb r0, [r1] - bl GetBankSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - beq _080219FE - ldr r0, _08021A14 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _080219FE - ldr r2, _08021A18 @ =gProtectStructs - ldr r4, _08021A0C @ =gBankTarget - ldrb r3, [r4] - lsls r1, r3, 4 - adds r0, r2, 0x4 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _080219C8 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - beq _080219FE -_080219C8: - ldr r2, _08021A1C @ =gBattleMoves - ldr r0, _08021A20 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _080219FE - adds r0, r3, 0 - muls r0, r6 - adds r1, r0, r5 - ldrb r2, [r1, 0x19] - movs r0, 0x19 - ldrsb r0, [r1, r0] - cmp r0, 0xB - bgt _080219FE - adds r0, r2, 0x1 - strb r0, [r1, 0x19] - bl b_movescr_stack_push_cursor - ldr r1, _08021A24 @ =gBattlescriptCurrInstr - ldr r0, _08021A28 @ =gUnknown_081D9132 - str r0, [r1] - movs r5, 0x1 - mov r10, r5 -_080219FE: - ldr r2, _08021A2C @ =0x02000000 - ldr r0, _08021A30 @ =0x0001600c - adds r1, r2, r0 - b _08021E00 - .align 2, 0 -_08021A08: .4byte gBattleMons -_08021A0C: .4byte gBankTarget -_08021A10: .4byte gBankAttacker -_08021A14: .4byte gBattleMoveFlags -_08021A18: .4byte gProtectStructs -_08021A1C: .4byte gBattleMoves -_08021A20: .4byte gCurrentMove -_08021A24: .4byte gBattlescriptCurrInstr -_08021A28: .4byte gUnknown_081D9132 -_08021A2C: .4byte 0x02000000 -_08021A30: .4byte 0x0001600c -_08021A34: - ldr r2, _08021AD0 @ =gBattleMons - ldr r1, _08021AD4 @ =gBankTarget - ldrb r4, [r1] - movs r3, 0x58 - mov r12, r3 - mov r3, r12 - muls r3, r4 - adds r7, r2, 0 - adds r7, 0x4C - adds r6, r3, r7 - ldr r5, [r6] - movs r0, 0x20 - ands r0, r5 - cmp r0, 0 - bne _08021A54 - b _08021DFA -_08021A54: - adds r0, r3, r2 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _08021A5E - b _08021DFA -_08021A5E: - ldr r0, _08021AD8 @ =gBankAttacker - ldrb r0, [r0] - cmp r0, r4 - bne _08021A68 - b _08021DFA -_08021A68: - ldr r0, _08021ADC @ =gSpecialStatuses - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 2 - adds r0, 0xC - adds r1, r0 - ldr r0, [r1] - cmp r0, 0 - bne _08021A7C - b _08021DFA -_08021A7C: - ldr r0, _08021AE0 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _08021A8A - b _08021DFA -_08021A8A: - ldr r4, [sp, 0x4] - cmp r4, 0xA - beq _08021A92 - b _08021DFA -_08021A92: - movs r0, 0x21 - negs r0, r0 - ands r5, r0 - str r5, [r6] - ldr r4, _08021AE4 @ =gActiveBank - ldr r5, _08021AD4 @ =gBankTarget - ldrb r0, [r5] - strb r0, [r4] - ldrb r0, [r5] - mov r1, r12 - muls r1, r0 - adds r0, r1, 0 - adds r0, r7 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - bl b_movescr_stack_push_cursor - ldr r1, _08021AE8 @ =gBattlescriptCurrInstr - ldr r0, _08021AEC @ =gUnknown_081D955D - str r0, [r1] - movs r2, 0x1 - mov r10, r2 - b _08021DFA - .align 2, 0 -_08021AD0: .4byte gBattleMons -_08021AD4: .4byte gBankTarget -_08021AD8: .4byte gBankAttacker -_08021ADC: .4byte gSpecialStatuses -_08021AE0: .4byte gBattleMoveFlags -_08021AE4: .4byte gActiveBank -_08021AE8: .4byte gBattlescriptCurrInstr -_08021AEC: .4byte gUnknown_081D955D -_08021AF0: - ldr r0, _08021B14 @ =gBankTarget - ldrb r1, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0x7 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _08021B0C - movs r4, 0x1 - mov r10, r4 -_08021B0C: - ldr r2, _08021B18 @ =0x02000000 - ldr r5, _08021B1C @ =0x0001600c - adds r1, r2, r5 - b _08021E00 - .align 2, 0 -_08021B14: .4byte gBankTarget -_08021B18: .4byte 0x02000000 -_08021B1C: .4byte 0x0001600c -_08021B20: - ldr r0, _08021B40 @ =gBankTarget - ldrb r1, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0x4 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _08021B3A - b _08021DFA -_08021B3A: - movs r0, 0x1 - mov r10, r0 - b _08021DFA - .align 2, 0 -_08021B40: .4byte gBankTarget -_08021B44: - movs r0, 0 - str r0, [sp] - movs r0, 0x5 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _08021B68 - movs r4, 0x1 - mov r10, r4 - ldr r5, _08021B64 @ =0x02000000 - mov r12, r5 - b _0802224E - .align 2, 0 -_08021B64: .4byte 0x02000000 -_08021B68: - ldr r2, _08021B70 @ =0x02000000 - ldr r0, _08021B74 @ =0x0001600c - adds r1, r2, r0 - b _08021E00 - .align 2, 0 -_08021B70: .4byte 0x02000000 -_08021B74: .4byte 0x0001600c -_08021B78: - ldr r0, _08021B98 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0x8 - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _08021B92 - b _08021DFA -_08021B92: - movs r1, 0x1 - mov r10, r1 - b _08021DFA - .align 2, 0 -_08021B98: .4byte gBankAttacker -_08021B9C: - ldr r0, _08021C28 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 18 - ands r0, r1 - cmp r0, 0 - beq _08021BE0 - ldr r4, [sp, 0x8] - cmp r4, 0x1D - bne _08021BE0 - ldr r0, _08021C2C @ =gUnknown_02024BE8 - ldrh r2, [r0] - adds r7, r0, 0 - cmp r2, 0xA5 - beq _08021BE0 - ldr r5, [sp, 0xC] - ldrh r1, [r5] - cmp r1, 0 - beq _08021BC8 - ldr r0, _08021C30 @ =0x0000ffff - cmp r1, r0 - bne _08021BE0 -_08021BC8: - cmp r2, 0xE2 - bne _08021BDA - ldr r0, _08021C34 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _08021BDA - b _08022244 -_08021BDA: - ldrh r0, [r7] - ldr r1, [sp, 0xC] - strh r0, [r1] -_08021BE0: - movs r4, 0 - ldr r2, _08021C38 @ =gBattleMons - ldr r3, _08021C3C @ =gBankAttacker - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r2, 0xC - adds r0, r2 - ldrh r0, [r0] - ldr r5, [sp, 0xC] - ldrh r1, [r5] - mov r9, r3 - cmp r0, r1 - beq _08021C18 - mov r6, r9 - movs r3, 0x58 - adds r5, r1, 0 -_08021C02: - adds r4, 0x1 - cmp r4, 0x3 - bgt _08021C18 - lsls r0, r4, 1 - ldrb r1, [r6] - muls r1, r3 - adds r0, r1 - adds r0, r2 - ldrh r0, [r0] - cmp r0, r5 - bne _08021C02 -_08021C18: - cmp r4, 0x4 - beq _08021C1E - b _08022244 -_08021C1E: - movs r0, 0 - ldr r1, [sp, 0xC] -_08021C22: - strh r0, [r1] - b _08022244 - .align 2, 0 -_08021C28: .4byte gHitMarker -_08021C2C: .4byte gUnknown_02024BE8 -_08021C30: .4byte 0x0000ffff -_08021C34: .4byte gBattleMoveFlags -_08021C38: .4byte gBattleMons -_08021C3C: .4byte gBankAttacker -_08021C40: - movs r4, 0 - ldr r0, _08021C6C @ =gNoOfAllBanks - ldrb r2, [r0] - cmp r4, r2 - blt _08021C4C - b _08022244 -_08021C4C: - movs r5, 0 - ldr r2, _08021C70 @ =0x020160f0 - ldr r3, _08021C74 @ =gBattleMons -_08021C52: - ldrh r1, [r2] - cmp r1, 0 - beq _08021C5C - strh r1, [r3, 0x2E] - strh r5, [r2] -_08021C5C: - adds r2, 0x2 - adds r3, 0x58 - adds r4, 0x1 - ldrb r1, [r0] - cmp r4, r1 - blt _08021C52 - b _08022244 - .align 2, 0 -_08021C6C: .4byte gNoOfAllBanks -_08021C70: .4byte 0x020160f0 -_08021C74: .4byte gBattleMons -_08021C78: - movs r0, 0x3 - movs r1, 0 - movs r2, 0 - bl sub_801A02C - lsls r0, 24 - cmp r0, 0 - beq _08021C98 - movs r2, 0x1 - mov r10, r2 - ldr r3, _08021C94 @ =0x02000000 - mov r12, r3 - b _0802224E - .align 2, 0 -_08021C94: .4byte 0x02000000 -_08021C98: - ldr r2, _08021CA0 @ =0x02000000 - ldr r4, _08021CA4 @ =0x0001600c - adds r1, r2, r4 - b _08021E00 - .align 2, 0 -_08021CA0: .4byte 0x02000000 -_08021CA4: .4byte 0x0001600c -_08021CA8: - movs r0, 0x4 - movs r1, 0 - movs r2, 0 - bl sub_801A02C - lsls r0, 24 - cmp r0, 0 - beq _08021CBC - movs r5, 0x1 - mov r10, r5 -_08021CBC: - ldr r2, _08021CC4 @ =0x02000000 - ldr r0, _08021CC8 @ =0x0001600c - adds r1, r2, r0 - b _08021E00 - .align 2, 0 -_08021CC4: .4byte 0x02000000 -_08021CC8: .4byte 0x0001600c -_08021CCC: - ldr r1, _08021D04 @ =gStatuses3 - ldr r0, _08021D08 @ =gBankAttacker - ldrb r2, [r0] - lsls r0, r2, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _08021D0C @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - bne _08021CE2 - b _08021DFA -_08021CE2: - ldr r0, _08021D10 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08021CF0 - b _08021DFA -_08021CF0: - ldr r4, _08021D14 @ =gActiveBank - strb r2, [r4] - movs r0, 0 - movs r1, 0x1 - bl EmitSpriteInvisibility - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _08021DFA - .align 2, 0 -_08021D04: .4byte gStatuses3 -_08021D08: .4byte gBankAttacker -_08021D0C: .4byte 0x000400c0 -_08021D10: .4byte gHitMarker -_08021D14: .4byte gActiveBank -_08021D18: - ldr r0, _08021D88 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _08021D44 - ldr r1, _08021D8C @ =gStatuses3 - ldr r0, _08021D90 @ =gBankAttacker - ldrb r2, [r0] - lsls r0, r2, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _08021D94 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - beq _08021D44 - adds r0, r2, 0 - bl sub_8015660 - lsls r0, 24 - cmp r0, 0 - beq _08021D7E -_08021D44: - ldr r4, _08021D98 @ =gActiveBank - ldr r5, _08021D90 @ =gBankAttacker - ldrb r0, [r5] - strb r0, [r4] - movs r0, 0 - movs r1, 0 - bl EmitSpriteInvisibility - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, _08021D8C @ =gStatuses3 - ldrb r2, [r5] - lsls r2, 2 - adds r2, r0 - ldr r0, [r2] - ldr r1, _08021D9C @ =0xfffbff3f - ands r0, r1 - str r0, [r2] - ldr r2, _08021DA0 @ =gSpecialStatuses - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_08021D7E: - ldr r2, _08021DA4 @ =0x02000000 - ldr r4, _08021DA8 @ =0x0001600c - adds r1, r2, r4 - b _08021E00 - .align 2, 0 -_08021D88: .4byte gBattleMoveFlags -_08021D8C: .4byte gStatuses3 -_08021D90: .4byte gBankAttacker -_08021D94: .4byte 0x000400c0 -_08021D98: .4byte gActiveBank -_08021D9C: .4byte 0xfffbff3f -_08021DA0: .4byte gSpecialStatuses -_08021DA4: .4byte 0x02000000 -_08021DA8: .4byte 0x0001600c -_08021DAC: - ldr r2, _08021E0C @ =gSpecialStatuses - ldr r1, _08021E10 @ =gBankTarget - ldrb r3, [r1] - lsls r4, r3, 2 - adds r0, r4, r3 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - blt _08021DFA - ldr r0, _08021E14 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r3, r0 - bcs _08021DFA - ldr r5, _08021E18 @ =gStatuses3 - adds r0, r4, r5 - ldr r0, [r0] - ldr r1, _08021E1C @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - bne _08021DFA - ldr r4, _08021E20 @ =gActiveBank - strb r3, [r4] - movs r0, 0 - movs r1, 0 - bl EmitSpriteInvisibility - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, _08021E10 @ =gBankTarget - ldrb r2, [r0] - lsls r2, 2 - adds r2, r5 - ldr r0, [r2] - ldr r1, _08021E24 @ =0xfffbff3f - ands r0, r1 - str r0, [r2] -_08021DFA: - ldr r2, _08021E28 @ =0x02000000 - ldr r3, _08021E2C @ =0x0001600c - adds r1, r2, r3 -_08021E00: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - mov r12, r2 - b _0802224E - .align 2, 0 -_08021E0C: .4byte gSpecialStatuses -_08021E10: .4byte gBankTarget -_08021E14: .4byte gNoOfAllBanks -_08021E18: .4byte gStatuses3 -_08021E1C: .4byte 0x000400c0 -_08021E20: .4byte gActiveBank -_08021E24: .4byte 0xfffbff3f -_08021E28: .4byte 0x02000000 -_08021E2C: .4byte 0x0001600c -_08021E30: - movs r4, 0 - ldr r0, _08021E60 @ =gNoOfAllBanks - ldrb r5, [r0] - cmp r4, r5 - blt _08021E3C - b _08022244 -_08021E3C: - ldr r2, _08021E64 @ =gDisableStructs - ldr r5, _08021E68 @ =0xfeffffff - adds r3, r0, 0 - ldr r1, _08021E6C @ =gUnknown_02024AD0 -_08021E44: - ldrb r0, [r2, 0xA] - cmp r0, 0 - bne _08021E50 - ldr r0, [r1] - ands r0, r5 - str r0, [r1] -_08021E50: - adds r2, 0x1C - adds r1, 0x58 - adds r4, 0x1 - ldrb r0, [r3] - cmp r4, r0 - blt _08021E44 - b _08022244 - .align 2, 0 -_08021E60: .4byte gNoOfAllBanks -_08021E64: .4byte gDisableStructs -_08021E68: .4byte 0xfeffffff -_08021E6C: .4byte gUnknown_02024AD0 -_08021E70: - ldr r1, _08021F2C @ =gHitMarker - ldr r3, [r1] - movs r0, 0x80 - lsls r0, 5 - ands r0, r3 - ldr r2, _08021F30 @ =gBankAttacker - mov r9, r2 - adds r5, r1, 0 - cmp r0, 0 - beq _08021E9A - ldr r0, _08021F34 @ =gActiveBank - ldrb r2, [r2] - strb r2, [r0] - ldr r1, _08021F38 @ =gBankTarget - ldrb r0, [r1] - mov r4, r9 - strb r0, [r4] - strb r2, [r1] - ldr r0, _08021F3C @ =0xffffefff - ands r3, r0 - str r3, [r5] -_08021E9A: - ldr r1, _08021F40 @ =gBattleMoves - ldr r2, _08021F44 @ =gUnknown_02024BE8 - ldrh r3, [r2] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - mov r8, r1 - adds r7, r2, 0 - cmp r0, 0x7F - bne _08021EBE - ldr r0, _08021F48 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _08021ECA -_08021EBE: - ldr r1, _08021F4C @ =gUnknown_02024C2C - mov r2, r9 - ldrb r0, [r2] - lsls r0, 1 - adds r0, r1 - strh r3, [r0] -_08021ECA: - ldr r0, _08021F50 @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, _08021F54 @ =gBitTable - mov r3, r9 - ldrb r4, [r3] - lsls r0, r4, 2 - adds r0, r2 - ldr r3, [r0] - ands r1, r3 - adds r6, r2, 0 - cmp r1, 0 - beq _08021EE4 - b _08022244 -_08021EE4: - ldr r0, _08021F58 @ =0x000160a6 - add r0, r12 - ldrb r0, [r0] - ands r0, r3 - cmp r0, 0 - beq _08021EF2 - b _08022244 -_08021EF2: - ldrh r2, [r7] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - add r0, r8 - ldrb r0, [r0] - cmp r0, 0x7F - bne _08021F04 - b _08022244 -_08021F04: - ldr r0, [r5] - movs r1, 0x80 - lsls r1, 18 - ands r0, r1 - cmp r0, 0 - beq _08021F68 - ldr r1, _08021F5C @ =gLastUsedMove - lsls r0, r4, 1 - adds r0, r1 - strh r2, [r0] - ldr r0, _08021F60 @ =gUnknown_02024C4C - mov r4, r9 - ldrb r1, [r4] - lsls r1, 1 - adds r1, r0 - ldr r0, _08021F64 @ =gCurrentMove - ldrh r0, [r0] - strh r0, [r1] - b _08021F82 - .align 2, 0 -_08021F2C: .4byte gHitMarker -_08021F30: .4byte gBankAttacker -_08021F34: .4byte gActiveBank -_08021F38: .4byte gBankTarget -_08021F3C: .4byte 0xffffefff -_08021F40: .4byte gBattleMoves -_08021F44: .4byte gUnknown_02024BE8 -_08021F48: .4byte gBattleMoveFlags -_08021F4C: .4byte gUnknown_02024C2C -_08021F50: .4byte gAbsentBankFlags -_08021F54: .4byte gBitTable -_08021F58: .4byte 0x000160a6 -_08021F5C: .4byte gLastUsedMove -_08021F60: .4byte gUnknown_02024C4C -_08021F64: .4byte gCurrentMove -_08021F68: - ldr r1, _08021FD0 @ =gLastUsedMove - lsls r0, r4, 1 - adds r0, r1 - ldr r1, _08021FD4 @ =0x0000ffff - strh r1, [r0] - ldr r1, _08021FD8 @ =gUnknown_02024C4C - mov r2, r9 - ldrb r0, [r2] - lsls r0, 1 - adds r0, r1 - movs r1, 0x1 - negs r1, r1 - strh r1, [r0] -_08021F82: - ldr r2, _08021FDC @ =gBankTarget - ldrb r3, [r2] - lsls r0, r3, 2 - adds r0, r6 - ldr r0, [r0] - lsls r0, 28 - ldr r1, [r5] - ands r1, r0 - cmp r1, 0 - bne _08021FA0 - ldr r0, _08021FE0 @ =gUnknown_02024C5C - adds r0, r3, r0 - mov r3, r9 - ldrb r1, [r3] - strb r1, [r0] -_08021FA0: - ldr r0, [r5] - movs r1, 0x80 - lsls r1, 18 - ands r0, r1 - cmp r0, 0 - beq _0802204C - ldr r0, _08021FE4 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0802204C - ldrh r2, [r7] - ldr r0, _08021FD4 @ =0x0000ffff - cmp r2, r0 - bne _08021FEC - ldr r1, _08021FE8 @ =gMoveHitWith - ldr r4, _08021FDC @ =gBankTarget - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - strh r2, [r0] - b _08022244 - .align 2, 0 -_08021FD0: .4byte gLastUsedMove -_08021FD4: .4byte 0x0000ffff -_08021FD8: .4byte gUnknown_02024C4C -_08021FDC: .4byte gBankTarget -_08021FE0: .4byte gUnknown_02024C5C -_08021FE4: .4byte gBattleMoveFlags -_08021FE8: .4byte gMoveHitWith -_08021FEC: - ldr r0, _08022014 @ =gMoveHitWith - ldr r5, _08022018 @ =gBankTarget - ldrb r1, [r5] - lsls r1, 1 - adds r1, r0 - ldr r4, _0802201C @ =gCurrentMove - ldrh r0, [r4] - strh r0, [r1] - ldr r0, _08022020 @ =0x0001601c - add r0, r12 - ldrb r3, [r0] - cmp r3, 0 - beq _08022028 - ldr r0, _08022024 @ =gUnknown_02024C44 - ldrb r1, [r5] - lsls r1, 1 - adds r1, r0 - movs r0, 0x3F - ands r0, r3 - b _08021C22 - .align 2, 0 -_08022014: .4byte gMoveHitWith -_08022018: .4byte gBankTarget -_0802201C: .4byte gCurrentMove -_08022020: .4byte 0x0001601c -_08022024: .4byte gUnknown_02024C44 -_08022028: - ldr r0, _08022044 @ =gUnknown_02024C44 - ldr r1, _08022048 @ =gBankTarget - ldrb r2, [r1] - lsls r2, 1 - adds r2, r0 - ldrh r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - add r0, r8 - ldrb r0, [r0, 0x2] - strh r0, [r2] - b _08022244 - .align 2, 0 -_08022044: .4byte gUnknown_02024C44 -_08022048: .4byte gBankTarget -_0802204C: - ldr r0, _0802205C @ =gMoveHitWith - ldr r2, _08022060 @ =gBankTarget - ldrb r1, [r2] - lsls r1, 1 - adds r1, r0 - ldr r0, _08022064 @ =0x0000ffff - b _08021C22 - .align 2, 0 -_0802205C: .4byte gMoveHitWith -_08022060: .4byte gBankTarget -_08022064: .4byte 0x0000ffff -_08022068: - ldr r0, _0802212C @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r6, _08022130 @ =gBitTable - ldr r2, _08022134 @ =gBankAttacker - ldrb r5, [r2] - lsls r0, r5, 2 - adds r0, r6 - ldr r4, [r0] - ands r1, r4 - mov r9, r2 - cmp r1, 0 - beq _08022082 - b _08022244 -_08022082: - ldr r0, _08022138 @ =0x000160a6 - add r0, r12 - ldrb r0, [r0] - ands r0, r4 - cmp r0, 0 - beq _08022090 - b _08022244 -_08022090: - ldr r1, _0802213C @ =gBattleMoves - ldr r4, _08022140 @ =gUnknown_02024BE8 - ldrh r3, [r4] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x8] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0802215C - ldr r0, _08022144 @ =gHitMarker - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 18 - ands r0, r1 - cmp r0, 0 - beq _0802215C - ldr r2, _08022148 @ =gBankTarget - ldrb r0, [r2] - cmp r5, r0 - bne _080220C0 - b _08022244 -_080220C0: - adds r2, r0, 0 - lsls r0, r2, 2 - adds r0, r6 - ldr r0, [r0] - lsls r0, 28 - ands r1, r0 - cmp r1, 0 - bne _0802215C - ldr r0, _0802214C @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0802215C - lsls r0, r2, 1 - ldr r5, _08022150 @ =0x000160ac - adds r0, r5 - add r0, r12 - strb r3, [r0] - ldr r0, _08022148 @ =gBankTarget - ldrb r1, [r0] - lsls r1, 1 - ldr r2, _08022154 @ =0x000160ad - adds r1, r2 - add r1, r12 - ldrh r0, [r4] - lsrs r0, 8 - strb r0, [r1] - ldr r3, _08022148 @ =gBankTarget - ldrb r2, [r3] - lsls r2, 2 - mov r5, r9 - ldrb r0, [r5] - lsrs r0, 1 - lsls r0, 1 - ldr r1, _08022158 @ =0x00016100 - adds r0, r1 - adds r2, r0 - add r2, r12 - ldrh r0, [r4] - strb r0, [r2] - ldrb r2, [r3] - lsls r2, 2 - ldrb r0, [r5] - lsrs r0, 1 - lsls r0, 1 - adds r1, 0x1 - adds r0, r1 - adds r2, r0 - add r2, r12 - ldrh r0, [r4] - lsrs r0, 8 - strb r0, [r2] - b _08022244 - .align 2, 0 -_0802212C: .4byte gAbsentBankFlags -_08022130: .4byte gBitTable -_08022134: .4byte gBankAttacker -_08022138: .4byte 0x000160a6 -_0802213C: .4byte gBattleMoves -_08022140: .4byte gUnknown_02024BE8 -_08022144: .4byte gHitMarker -_08022148: .4byte gBankTarget -_0802214C: .4byte gBattleMoveFlags -_08022150: .4byte 0x000160ac -_08022154: .4byte 0x000160ad -_08022158: .4byte 0x00016100 -_0802215C: - mov r1, r9 - ldrb r0, [r1] - ldr r2, _080221B4 @ =gBankTarget - ldrb r2, [r2] - cmp r0, r2 - beq _08022244 - ldr r3, _080221B4 @ =gBankTarget - ldrb r0, [r3] - lsls r0, 1 - ldr r4, _080221B8 @ =0x000160ac - adds r0, r4 - add r0, r12 - movs r3, 0 - strb r3, [r0] - ldr r5, _080221B4 @ =gBankTarget - ldrb r0, [r5] - lsls r0, 1 - ldr r1, _080221BC @ =0x000160ad - adds r0, r1 - add r0, r12 - strb r3, [r0] - ldrb r2, [r5] - lsls r2, 2 - mov r4, r9 - ldrb r0, [r4] - lsrs r0, 1 - lsls r0, 1 - adds r1, 0x53 - adds r0, r1 - adds r2, r0 - add r2, r12 - strb r3, [r2] - ldrb r2, [r5] - lsls r2, 2 - ldrb r0, [r4] - lsrs r0, 1 - lsls r0, 1 - adds r1, 0x1 - adds r0, r1 - adds r2, r0 - add r2, r12 - strb r3, [r2] - b _08022244 - .align 2, 0 -_080221B4: .4byte gBankTarget -_080221B8: .4byte 0x000160ac -_080221BC: .4byte 0x000160ad -_080221C0: - ldr r5, _080222B0 @ =gHitMarker - ldr r2, [r5] - movs r0, 0x80 - lsls r0, 12 - ands r0, r2 - cmp r0, 0 - bne _08022244 - ldr r0, _080222B4 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08022244 - ldr r1, _080222B8 @ =gProtectStructs - ldr r0, _080222BC @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x1] - lsls r0, 29 - cmp r0, 0 - blt _08022244 - ldr r0, _080222C0 @ =gBattleMoves - mov r9, r0 - ldr r1, _080222C4 @ =gCurrentMove - mov r8, r1 - ldrh r0, [r1] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - add r1, r9 - ldrb r0, [r1, 0x6] - cmp r0, 0x8 - bne _08022244 - movs r6, 0x80 - lsls r6, 2 - adds r4, r6, 0 - ands r4, r2 - cmp r4, 0 - bne _08022244 - ldr r7, _080222C8 @ =gBankTarget - ldrb r0, [r7] - bl GetBankIdentity - movs r1, 0x2 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - bl GetBankByPlayerAI - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, _080222CC @ =gBattleMons - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _0802223A - bl _08021874 -_0802223A: - ldr r0, [r5] - orrs r0, r6 - str r0, [r5] - ldr r2, _080222D0 @ =0x02000000 - mov r12, r2 -_08022244: - ldr r1, _080222D4 @ =0x0001600c - add r1, r12 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_0802224E: - ldr r3, [sp, 0x10] - cmp r3, 0x1 - bne _08022262 - mov r4, r10 - cmp r4, 0 - bne _08022262 - ldr r1, _080222D4 @ =0x0001600c - add r1, r12 - movs r0, 0x11 - strb r0, [r1] -_08022262: - ldr r5, [sp, 0x10] - cmp r5, 0x2 - bne _08022278 - ldr r1, _080222D4 @ =0x0001600c - add r1, r12 - ldr r0, [sp, 0x14] - ldrb r2, [r1] - cmp r0, r2 - bne _08022278 - movs r0, 0x11 - strb r0, [r1] -_08022278: - ldr r0, _080222D4 @ =0x0001600c - add r0, r12 - ldrb r0, [r0] - cmp r0, 0x11 - beq _08022286 - bl _080218E4 -_08022286: - ldr r0, _080222D4 @ =0x0001600c - add r0, r12 - ldrb r0, [r0] - cmp r0, 0x11 - bne _0802229E - mov r3, r10 - cmp r3, 0 - bne _0802229E - ldr r1, _080222D8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x3 -_0802229C: - str r0, [r1] -_0802229E: - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080222B0: .4byte gHitMarker -_080222B4: .4byte gBattleTypeFlags -_080222B8: .4byte gProtectStructs -_080222BC: .4byte gBankAttacker -_080222C0: .4byte gBattleMoves -_080222C4: .4byte gCurrentMove -_080222C8: .4byte gBankTarget -_080222CC: .4byte gBattleMons -_080222D0: .4byte 0x02000000 -_080222D4: .4byte 0x0001600c -_080222D8: .4byte gBattlescriptCurrInstr - thumb_func_end sub_80217F8 - - thumb_func_start atk4A_damageflags -atk4A_damageflags: @ 80222DC - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r4, 0 - movs r5, 0 - ldr r2, _08022340 @ =gBattleMoves - ldr r0, _08022344 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - mov r8, r0 - ldr r2, _08022348 @ =gBattleMons - ldr r3, _0802234C @ =gBankTarget - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - mov r12, r2 - adds r7, r3, 0 - cmp r0, 0x1A - bne _08022370 - mov r1, r8 - cmp r1, 0x4 - bne _08022370 - ldr r3, _08022350 @ =gLastUsedAbility - strb r0, [r3] - ldr r2, _08022354 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x9 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08022358 @ =gMoveHitWith - ldrb r0, [r7] - lsls r0, 1 - adds r0, r1 - strh r4, [r0] - ldr r0, _0802235C @ =gBattleCommunication - mov r2, r8 - strb r2, [r0, 0x6] - ldrb r0, [r7] - ldrb r1, [r3] - bl RecordAbilityBattle - b _08022452 - .align 2, 0 -_08022340: .4byte gBattleMoves -_08022344: .4byte gCurrentMove -_08022348: .4byte gBattleMons -_0802234C: .4byte gBankTarget -_08022350: .4byte gLastUsedAbility -_08022354: .4byte gBattleMoveFlags -_08022358: .4byte gMoveHitWith -_0802235C: .4byte gBattleCommunication -_08022360: - ldr r0, _0802236C @ =gBattleMoveFlags - ldrb r1, [r0] - movs r2, 0x8 - orrs r1, r2 - strb r1, [r0] - b _08022452 - .align 2, 0 -_0802236C: .4byte gBattleMoveFlags -_08022370: - ldr r1, _0802237C @ =gTypeEffectiveness - adds r0, r5, r1 - ldrb r0, [r0] - adds r6, r1, 0 - b _08022432 - .align 2, 0 -_0802237C: .4byte gTypeEffectiveness -_08022380: - adds r0, r5, r6 - ldrb r0, [r0] - cmp r0, r8 - bne _0802242C - adds r2, r5, 0x1 - adds r3, r2, r6 - ldrb r1, [r7] - movs r0, 0x58 - muls r0, r1 - add r0, r12 - adds r0, 0x21 - ldrb r1, [r3] - adds r3, r2, 0 - ldrb r0, [r0] - cmp r1, r0 - bne _080223BE - adds r0, r5, 0x2 - adds r0, r6 - ldrb r1, [r0] - cmp r1, 0 - beq _08022360 - cmp r1, 0x5 - bne _080223B2 - movs r0, 0x4 - orrs r4, r0 -_080223B2: - cmp r1, 0x14 - bne _080223BE - movs r0, 0x2 - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_080223BE: - adds r2, r3, r6 - ldrb r1, [r7] - movs r0, 0x58 - muls r0, r1 - add r0, r12 - adds r1, r0, 0 - adds r1, 0x22 - ldrb r2, [r2] - ldrb r1, [r1] - cmp r2, r1 - bne _0802242C - adds r0, 0x21 - ldrb r1, [r0] - cmp r1, r2 - beq _080223E6 - adds r0, r5, 0x2 - adds r0, r6 - ldrb r0, [r0] - cmp r0, 0 - beq _08022360 -_080223E6: - cmp r1, r2 - beq _080223FC - adds r0, r5, 0x2 - adds r0, r6 - ldrb r0, [r0] - cmp r0, 0x5 - bne _080223FC - movs r0, 0x4 - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_080223FC: - adds r2, r3, r6 - ldrb r1, [r7] - movs r0, 0x58 - muls r0, r1 - add r0, r12 - adds r1, r0, 0 - adds r1, 0x22 - ldrb r2, [r2] - ldrb r1, [r1] - cmp r2, r1 - bne _0802242C - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r2 - beq _0802242C - adds r0, r5, 0x2 - adds r0, r6 - ldrb r0, [r0] - cmp r0, 0x14 - bne _0802242C - movs r0, 0x2 - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_0802242C: - adds r5, 0x3 - adds r0, r5, r6 - ldrb r0, [r0] -_08022432: - cmp r0, 0xFF - beq _08022452 - cmp r0, 0xFE - bne _08022380 - ldrb r1, [r7] - movs r0, 0x58 - muls r0, r1 - mov r1, r12 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 22 - ands r0, r1 - cmp r0, 0 - beq _0802242C -_08022452: - ldr r2, _08022500 @ =gBattleMons - ldr r0, _08022504 @ =gBankTarget - mov r8, r0 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r6, [r0] - cmp r6, 0x19 - bne _080224CE - movs r5, 0x29 - ands r5, r4 - cmp r5, 0 - bne _080224CE - ldr r0, _08022508 @ =gBankAttacker - ldrb r0, [r0] - ldr r7, _0802250C @ =gCurrentMove - ldrh r1, [r7] - bl move_weather_interaction - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x2 - bne _080224CE - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - beq _08022494 - movs r0, 0x6 - ands r4, r0 - cmp r4, 0x6 - bne _080224CE -_08022494: - ldr r2, _08022510 @ =gBattleMoves - ldrh r1, [r7] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _080224CE - ldr r3, _08022514 @ =gLastUsedAbility - strb r6, [r3] - ldr r2, _08022518 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0802251C @ =gMoveHitWith - mov r2, r8 - ldrb r0, [r2] - lsls r0, 1 - adds r0, r1 - strh r5, [r0] - ldr r1, _08022520 @ =gBattleCommunication - movs r0, 0x3 - strb r0, [r1, 0x6] - ldrb r0, [r2] - ldrb r1, [r3] - bl RecordAbilityBattle -_080224CE: - ldr r0, _08022518 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _080224EC - ldr r2, _08022524 @ =gProtectStructs - ldr r0, _08022508 @ =gBankAttacker - ldrb r1, [r0] - lsls r1, 4 - adds r1, r2 - ldrb r0, [r1, 0x1] - movs r2, 0x2 - orrs r0, r2 - strb r0, [r1, 0x1] -_080224EC: - ldr r1, _08022528 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08022500: .4byte gBattleMons -_08022504: .4byte gBankTarget -_08022508: .4byte gBankAttacker -_0802250C: .4byte gCurrentMove -_08022510: .4byte gBattleMoves -_08022514: .4byte gLastUsedAbility -_08022518: .4byte gBattleMoveFlags -_0802251C: .4byte gMoveHitWith -_08022520: .4byte gBattleCommunication -_08022524: .4byte gProtectStructs -_08022528: .4byte gBattlescriptCurrInstr - thumb_func_end atk4A_damageflags - - thumb_func_start atk4B_cmd4b -atk4B_cmd4b: @ 802252C - push {r4,lr} - ldr r4, _08022568 @ =gActiveBank - ldr r0, _0802256C @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r4] - ldr r2, _08022570 @ =gHitMarker - ldr r1, _08022574 @ =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r2] - ands r0, r1 - cmp r0, 0 - bne _0802255A - movs r0, 0 - movs r1, 0 - bl dp01_build_cmdbuf_x06_a - ldrb r0, [r4] - bl MarkBufferBankForExecution -_0802255A: - ldr r1, _08022578 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08022568: .4byte gActiveBank -_0802256C: .4byte gBankAttacker -_08022570: .4byte gHitMarker -_08022574: .4byte gBitTable -_08022578: .4byte gBattlescriptCurrInstr - thumb_func_end atk4B_cmd4b - - thumb_func_start atk4C_switch1 -atk4C_switch1: @ 802257C - push {r4-r6,lr} - ldr r0, _080225D4 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _080225CC - ldr r5, _080225D8 @ =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r4, _080225DC @ =gActiveBank - strb r0, [r4] - ldr r3, _080225E0 @ =gBattlePartyID - ldrb r0, [r4] - lsls r1, r0, 1 - adds r1, r3 - ldr r2, _080225E4 @ =0x02000000 - ldr r6, _080225E8 @ =0x00016068 - adds r0, r6 - adds r0, r2 - ldrb r0, [r0] - strh r0, [r1] - ldr r1, _080225EC @ =gBitTable - ldrb r0, [r4] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldrb r2, [r0] - movs r0, 0 - movs r1, 0 - bl EmitGetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] -_080225CC: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080225D4: .4byte gBattleExecBuffer -_080225D8: .4byte gBattlescriptCurrInstr -_080225DC: .4byte gActiveBank -_080225E0: .4byte gBattlePartyID -_080225E4: .4byte 0x02000000 -_080225E8: .4byte 0x00016068 -_080225EC: .4byte gBitTable - thumb_func_end atk4C_switch1 - - thumb_func_start sub_80225F0 -sub_80225F0: @ 80225F0 - push {r4-r7,lr} - sub sp, 0x58 - ldr r0, _0802274C @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _080225FE - b _08022744 -_080225FE: - ldr r0, _08022750 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r4, _08022754 @ =gActiveBank - strb r0, [r4] - ldr r6, _08022758 @ =gBattleMons - ldrb r0, [r4] - movs r5, 0x58 - adds r1, r0, 0 - muls r1, r5 - adds r1, r6 - mov r0, sp - movs r2, 0x58 - bl memcpy - ldrb r0, [r4] - muls r0, r5 - adds r3, r0, r6 - movs r2, 0 - ldr r5, _0802275C @ =gBattleBufferB - adds r7, r4, 0 -_0802262C: - adds r0, r3, r2 - ldrb r1, [r4] - lsls r1, 9 - adds r1, 0x4 - adds r1, r2, r1 - adds r1, r5 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x57 - bls _0802262C - ldr r4, _08022758 @ =gBattleMons - ldrb r0, [r7] - movs r6, 0x58 - adds r2, r0, 0 - muls r2, r6 - adds r2, r4 - ldr r3, _08022760 @ =gBaseStats - ldrh r1, [r2] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r0, [r0, 0x6] - adds r2, 0x21 - strb r0, [r2] - ldrb r0, [r7] - adds r1, r0, 0 - muls r1, r6 - adds r1, r4 - ldrh r2, [r1] - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r3 - ldrb r0, [r0, 0x7] - adds r1, 0x22 - strb r0, [r1] - ldrb r0, [r7] - adds r1, r0, 0 - muls r1, r6 - adds r1, r4 - ldrh r0, [r1] - ldrb r1, [r1, 0x17] - lsrs r1, 7 - bl GetAbilityBySpecies - ldrb r1, [r7] - muls r1, r6 - adds r1, r4 - adds r1, 0x20 - strb r0, [r1] - ldrb r0, [r7] - bl GetBankSide - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, _08022764 @ =gWishFutureKnock - adds r0, 0x29 - adds r0, r2, r0 - ldrb r1, [r0] - ldr r3, _08022768 @ =gBitTable - ldr r2, _0802276C @ =gBattlePartyID - ldrb r5, [r7] - lsls r0, r5, 1 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - ands r1, r0 - mov r12, r4 - cmp r1, 0 - beq _080226CA - adds r0, r5, 0 - muls r0, r6 - add r0, r12 - movs r1, 0 - strh r1, [r0, 0x2E] -_080226CA: - ldr r2, _08022770 @ =gBattleMoves - ldr r0, _08022774 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x7F - bne _08022710 - movs r2, 0 - adds r4, r7, 0 - movs r6, 0x58 - mov r5, r12 - adds r5, 0x18 - add r3, sp, 0x18 -_080226EA: - ldrb r0, [r4] - adds r1, r0, 0 - muls r1, r6 - adds r1, r2, r1 - adds r1, r5 - adds r0, r3, r2 - ldrb r0, [r0] - strb r0, [r1] - adds r2, 0x1 - cmp r2, 0x7 - ble _080226EA - ldrb r1, [r7] - movs r0, 0x58 - muls r0, r1 - mov r1, r12 - adds r1, 0x50 - adds r0, r1 - ldr r1, [sp, 0x50] - str r1, [r0] -_08022710: - bl SwitchInClearStructs - ldr r0, _08022778 @ =0x02000000 - ldr r3, _08022754 @ =gActiveBank - ldrb r2, [r3] - ldr r1, _0802277C @ =0x00016003 - adds r0, r1 - strb r2, [r0] - ldr r1, _08022780 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x7 - strb r0, [r1, 0x1] - strb r2, [r1, 0x2] - ldr r2, _0802276C @ =gBattlePartyID - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _08022750 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_08022744: - add sp, 0x58 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802274C: .4byte gBattleExecBuffer -_08022750: .4byte gBattlescriptCurrInstr -_08022754: .4byte gActiveBank -_08022758: .4byte gBattleMons -_0802275C: .4byte gBattleBufferB -_08022760: .4byte gBaseStats -_08022764: .4byte gWishFutureKnock -_08022768: .4byte gBitTable -_0802276C: .4byte gBattlePartyID -_08022770: .4byte gBattleMoves -_08022774: .4byte gCurrentMove -_08022778: .4byte 0x02000000 -_0802277C: .4byte 0x00016003 -_08022780: .4byte gBattleTextBuff1 - thumb_func_end sub_80225F0 - - thumb_func_start sub_8022784 -sub_8022784: @ 8022784 - push {r4,r5,lr} - ldr r0, _0802280C @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _08022806 - ldr r0, _08022810 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r4, _08022814 @ =gActiveBank - strb r0, [r4] - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080227D0 - ldr r0, _08022818 @ =gBattleTypeFlags - ldrh r1, [r0] - ldr r0, _0802281C @ =0x00000902 - ands r0, r1 - cmp r0, 0 - bne _080227D0 - ldr r2, _08022820 @ =gBattleMons - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0] - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x2 - bl GetNationalPokedexFlag -_080227D0: - ldr r2, _08022824 @ =gAbsentBankFlags - ldr r1, _08022828 @ =gBitTable - ldr r5, _08022814 @ =gActiveBank - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - ldrb r0, [r2] - bics r0, r1 - strb r0, [r2] - ldr r1, _0802282C @ =gBattlePartyID - ldrb r0, [r5] - lsls r0, 1 - adds r0, r1 - ldrb r1, [r0] - ldr r4, _08022810 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r2, [r0, 0x2] - movs r0, 0 - bl sub_800C704 - ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r0, [r4] - adds r0, 0x3 - str r0, [r4] -_08022806: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802280C: .4byte gBattleExecBuffer -_08022810: .4byte gBattlescriptCurrInstr -_08022814: .4byte gActiveBank -_08022818: .4byte gBattleTypeFlags -_0802281C: .4byte 0x00000902 -_08022820: .4byte gBattleMons -_08022824: .4byte gAbsentBankFlags -_08022828: .4byte gBitTable -_0802282C: .4byte gBattlePartyID - thumb_func_end sub_8022784 - - thumb_func_start sub_8022830 -sub_8022830: @ 8022830 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r4, _08022894 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r1, [r0, 0x1] - movs r0, 0x7F - ands r0, r1 - bl sub_8015150 - ldr r3, _08022898 @ =gActiveBank - strb r0, [r3] - ldr r2, [r4] - ldrb r1, [r2, 0x1] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080228A8 - ldr r1, _0802289C @ =gBattleMons - ldrb r3, [r3] - movs r0, 0x58 - muls r0, r3 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - ldr r1, _080228A0 @ =0x0400e000 - ands r0, r1 - cmp r0, 0 - bne _0802287C - ldr r1, _080228A4 @ =gStatuses3 - lsls r0, r3, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 3 - ands r0, r1 - cmp r0, 0 - beq _080228A8 -_0802287C: - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _08022A2C - .align 2, 0 -_08022894: .4byte gBattlescriptCurrInstr -_08022898: .4byte gActiveBank -_0802289C: .4byte gBattleMons -_080228A0: .4byte 0x0400e000 -_080228A4: .4byte gStatuses3 -_080228A8: - ldr r5, _08022934 @ =gBattleTypeFlags - ldrh r1, [r5] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08022948 - ldr r4, _08022938 @ =gActiveBank - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - ldr r1, _0802293C @ =gPlayerParty - mov r8, r1 - cmp r0, 0x1 - bne _080228CC - ldr r0, _08022940 @ =gEnemyParty - mov r8, r0 -_080228CC: - movs r5, 0 - ldrb r0, [r4] - bl sub_803FC34 - lsls r0, 24 - lsrs r0, 24 - bl sub_803FBFC - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bne _080228E6 - movs r5, 0x3 -_080228E6: - adds r6, r5, 0x3 - cmp r5, r6 - bge _0802292E - ldr r7, _08022944 @ =gBattlePartyID -_080228EE: - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _08022928 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _08022928 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _08022928 - ldr r0, _08022938 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - cmp r0, r5 - bne _0802292E -_08022928: - adds r5, 0x1 - cmp r5, r6 - blt _080228EE -_0802292E: - cmp r5, r6 - beq _080229FC - b _08022A24 - .align 2, 0 -_08022934: .4byte gBattleTypeFlags -_08022938: .4byte gActiveBank -_0802293C: .4byte gPlayerParty -_08022940: .4byte gEnemyParty -_08022944: .4byte gBattlePartyID -_08022948: - ldr r0, _08022978 @ =gActiveBank - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x1 - bne _08022988 - movs r0, 0x1 - bl GetBankByPlayerAI - lsls r0, 24 - lsrs r7, r0, 24 - ldrh r1, [r5] - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - beq _0802297C - movs r0, 0x3 - bl GetBankByPlayerAI - lsls r0, 24 - lsrs r6, r0, 24 - b _0802297E - .align 2, 0 -_08022978: .4byte gActiveBank -_0802297C: - adds r6, r7, 0 -_0802297E: - ldr r0, _08022984 @ =gEnemyParty - mov r8, r0 - b _080229AE - .align 2, 0 -_08022984: .4byte gEnemyParty -_08022988: - movs r0, 0 - bl GetBankByPlayerAI - lsls r0, 24 - lsrs r7, r0, 24 - ldrh r1, [r5] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080229A8 - movs r0, 0x2 - bl GetBankByPlayerAI - lsls r0, 24 - lsrs r6, r0, 24 - b _080229AA -_080229A8: - adds r6, r7, 0 -_080229AA: - ldr r1, _08022A18 @ =gPlayerParty - mov r8, r1 -_080229AE: - movs r5, 0 -_080229B0: - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _080229F2 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _080229F2 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _080229F2 - ldr r1, _08022A1C @ =gBattlePartyID - lsls r0, r7, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r5, r0 - beq _080229F2 - lsls r0, r6, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r5, r0 - bne _080229F8 -_080229F2: - adds r5, 0x1 - cmp r5, 0x5 - ble _080229B0 -_080229F8: - cmp r5, 0x6 - bne _08022A24 -_080229FC: - ldr r3, _08022A20 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08022A2C - .align 2, 0 -_08022A18: .4byte gPlayerParty -_08022A1C: .4byte gBattlePartyID -_08022A20: .4byte gBattlescriptCurrInstr -_08022A24: - ldr r1, _08022A38 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x6 - str r0, [r1] -_08022A2C: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08022A38: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8022830 - - thumb_func_start sub_8022A3C -sub_8022A3C: @ 8022A3C - push {r4,r5,lr} - sub sp, 0x4 - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - ldr r4, _08022A84 @ =0x02000000 - ldr r5, _08022A88 @ =gActiveBank - ldrb r0, [r5] - ldr r3, _08022A8C @ =0x00016064 - adds r1, r0, r3 - adds r1, r4 - ldr r3, _08022A90 @ =gBattlePartyID - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strb r0, [r1] - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r1 - ldr r1, _08022A94 @ =0x0001606c - adds r4, r1 - adds r0, r4 - str r0, [sp] - movs r0, 0 - movs r1, 0x1 - movs r3, 0 - bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f - ldrb r0, [r5] - bl MarkBufferBankForExecution - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08022A84: .4byte 0x02000000 -_08022A88: .4byte gActiveBank -_08022A8C: .4byte 0x00016064 -_08022A90: .4byte gBattlePartyID -_08022A94: .4byte 0x0001606c - thumb_func_end sub_8022A3C - - thumb_func_start atk50_openpartyscreen -atk50_openpartyscreen: @ 8022A98 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - movs r7, 0 - movs r0, 0 - mov r9, r0 - ldr r6, _08022B44 @ =gBattlescriptCurrInstr - ldr r1, [r6] - ldrb r2, [r1, 0x2] - ldrb r0, [r1, 0x3] - lsls r0, 8 - orrs r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 16 - orrs r2, r0 - ldrb r0, [r1, 0x5] - lsls r0, 24 - orrs r2, r0 - mov r8, r2 - ldrb r2, [r1, 0x1] - adds r0, r2, 0 - mov r12, r6 - cmp r0, 0x5 - beq _08022ACE - b _08022F74 -_08022ACE: - ldr r0, _08022B48 @ =gBattleTypeFlags - ldrh r0, [r0] - movs r1, 0x41 - ands r1, r0 - cmp r1, 0x1 - beq _08022BBC - ldr r1, _08022B4C @ =gActiveBank - strb r7, [r1] - ldr r0, _08022B50 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r7, r0 - bcc _08022AE8 - b _08022F62 -_08022AE8: - ldr r7, _08022B54 @ =gHitMarker - ldr r6, _08022B58 @ =gBitTable - adds r4, r1, 0 - ldr r0, _08022B5C @ =gAbsentBankFlags - mov r8, r0 -_08022AF2: - ldrb r2, [r4] - lsls r0, r2, 2 - adds r0, r6 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r7] - ands r0, r1 - cmp r0, 0 - beq _08022B94 - adds r0, r2, 0 - movs r1, 0x6 - movs r2, 0x6 - bl sub_8018018 - lsls r0, 24 - cmp r0, 0 - beq _08022B60 - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - mov r2, r8 - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r7] - bics r0, r1 - str r0, [r7] - movs r0, 0 - movs r1, 0x2 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _08022BA2 - .align 2, 0 -_08022B44: .4byte gBattlescriptCurrInstr -_08022B48: .4byte gBattleTypeFlags -_08022B4C: .4byte gActiveBank -_08022B50: .4byte gNoOfAllBanks -_08022B54: .4byte gHitMarker -_08022B58: .4byte gBitTable -_08022B5C: .4byte gAbsentBankFlags -_08022B60: - ldr r5, _08022B90 @ =gSpecialStatuses - ldrb r0, [r4] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _08022BA2 - movs r0, 0x6 - bl sub_8022A3C - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _08022BA2 - .align 2, 0 -_08022B90: .4byte gSpecialStatuses -_08022B94: - movs r0, 0 - movs r1, 0x2 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution -_08022BA2: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - ldr r1, _08022BB8 @ =gNoOfAllBanks - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bcc _08022AF2 - b _08022F62 - .align 2, 0 -_08022BB8: .4byte gNoOfAllBanks -_08022BBC: - ands r1, r0 - cmp r1, 0 - bne _08022BC4 - b _08022F62 -_08022BC4: - ldr r0, _08022C1C @ =gHitMarker - mov r8, r0 - ldr r0, [r0] - lsrs r5, r0, 28 - ldr r6, _08022C20 @ =gBitTable - ldr r0, [r6] - ands r0, r5 - cmp r0, 0 - beq _08022C7E - ldr r4, _08022C24 @ =gActiveBank - strb r7, [r4] - movs r0, 0 - movs r1, 0x6 - movs r2, 0x6 - bl sub_8018018 - lsls r0, 24 - cmp r0, 0 - beq _08022C2C - ldr r2, _08022C28 @ =gAbsentBankFlags - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r1, [r0] - lsls r1, 28 - mov r2, r8 - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - movs r0, 0 - bl dp01_build_cmdbuf_x2A_2A_2A_2A - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _08022C7E - .align 2, 0 -_08022C1C: .4byte gHitMarker -_08022C20: .4byte gBitTable -_08022C24: .4byte gActiveBank -_08022C28: .4byte gAbsentBankFlags -_08022C2C: - ldr r6, _08022C60 @ =gSpecialStatuses - ldrb r0, [r4] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _08022C6C - ldr r0, _08022C64 @ =0x02000000 - ldr r1, _08022C68 @ =0x0001606a - adds r0, r1 - ldrb r0, [r0] - bl sub_8022A3C - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _08022C7E - .align 2, 0 -_08022C60: .4byte gSpecialStatuses -_08022C64: .4byte 0x02000000 -_08022C68: .4byte 0x0001606a -_08022C6C: - movs r0, 0 - movs r1, 0x2 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution - movs r2, 0x1 - mov r9, r2 -_08022C7E: - ldr r6, _08022CD8 @ =gBitTable - ldr r0, [r6, 0x8] - ands r0, r5 - cmp r0, 0 - beq _08022D40 - ldr r0, [r6] - ands r0, r5 - cmp r0, 0 - bne _08022D40 - ldr r4, _08022CDC @ =gActiveBank - movs r0, 0x2 - strb r0, [r4] - movs r0, 0x2 - movs r1, 0x6 - movs r2, 0x6 - bl sub_8018018 - lsls r0, 24 - cmp r0, 0 - beq _08022CE8 - ldr r2, _08022CE0 @ =gAbsentBankFlags - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldr r2, _08022CE4 @ =gHitMarker - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - movs r0, 0 - bl dp01_build_cmdbuf_x2A_2A_2A_2A - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _08022D40 - .align 2, 0 -_08022CD8: .4byte gBitTable -_08022CDC: .4byte gActiveBank -_08022CE0: .4byte gAbsentBankFlags -_08022CE4: .4byte gHitMarker -_08022CE8: - ldr r6, _08022D1C @ =gSpecialStatuses - ldrb r0, [r4] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _08022D28 - ldr r0, _08022D20 @ =0x02000000 - ldr r1, _08022D24 @ =0x00016068 - adds r0, r1 - ldrb r0, [r0] - bl sub_8022A3C - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _08022D40 - .align 2, 0 -_08022D1C: .4byte gSpecialStatuses -_08022D20: .4byte 0x02000000 -_08022D24: .4byte 0x00016068 -_08022D28: - movs r0, 0x1 - mov r2, r9 - ands r0, r2 - cmp r0, 0 - bne _08022D40 - movs r0, 0 - movs r1, 0x2 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution -_08022D40: - ldr r6, _08022D90 @ =gBitTable - ldr r0, [r6, 0x4] - ands r0, r5 - cmp r0, 0 - beq _08022DF6 - ldr r4, _08022D94 @ =gActiveBank - movs r0, 0x1 - strb r0, [r4] - movs r0, 0x1 - movs r1, 0x6 - movs r2, 0x6 - bl sub_8018018 - lsls r0, 24 - cmp r0, 0 - beq _08022DA0 - ldr r2, _08022D98 @ =gAbsentBankFlags - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldr r2, _08022D9C @ =gHitMarker - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - movs r0, 0 - bl dp01_build_cmdbuf_x2A_2A_2A_2A - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _08022DF6 - .align 2, 0 -_08022D90: .4byte gBitTable -_08022D94: .4byte gActiveBank -_08022D98: .4byte gAbsentBankFlags -_08022D9C: .4byte gHitMarker -_08022DA0: - ldr r6, _08022DD4 @ =gSpecialStatuses - ldrb r0, [r4] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _08022DE0 - ldr r0, _08022DD8 @ =0x02000000 - ldr r1, _08022DDC @ =0x0001606b - adds r0, r1 - ldrb r0, [r0] - bl sub_8022A3C - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _08022DF6 - .align 2, 0 -_08022DD4: .4byte gSpecialStatuses -_08022DD8: .4byte 0x02000000 -_08022DDC: .4byte 0x0001606b -_08022DE0: - movs r0, 0 - movs r1, 0x2 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution - movs r0, 0x2 - mov r2, r9 - orrs r2, r0 - mov r9, r2 -_08022DF6: - ldr r6, _08022E50 @ =gBitTable - ldr r0, [r6, 0xC] - ands r0, r5 - cmp r0, 0 - beq _08022EB8 - ldr r0, [r6, 0x4] - ands r0, r5 - cmp r0, 0 - bne _08022EB8 - ldr r4, _08022E54 @ =gActiveBank - movs r0, 0x3 - strb r0, [r4] - movs r0, 0x3 - movs r1, 0x6 - movs r2, 0x6 - bl sub_8018018 - lsls r0, 24 - cmp r0, 0 - beq _08022E60 - ldr r2, _08022E58 @ =gAbsentBankFlags - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldr r2, _08022E5C @ =gHitMarker - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - movs r0, 0 - bl dp01_build_cmdbuf_x2A_2A_2A_2A - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _08022EB8 - .align 2, 0 -_08022E50: .4byte gBitTable -_08022E54: .4byte gActiveBank -_08022E58: .4byte gAbsentBankFlags -_08022E5C: .4byte gHitMarker -_08022E60: - ldr r6, _08022E94 @ =gSpecialStatuses - ldrb r0, [r4] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _08022EA0 - ldr r0, _08022E98 @ =0x02000000 - ldr r1, _08022E9C @ =0x00016069 - adds r0, r1 - ldrb r0, [r0] - bl sub_8022A3C - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _08022EB8 - .align 2, 0 -_08022E94: .4byte gSpecialStatuses -_08022E98: .4byte 0x02000000 -_08022E9C: .4byte 0x00016069 -_08022EA0: - movs r0, 0x2 - mov r2, r9 - ands r2, r0 - cmp r2, 0 - bne _08022EB8 - movs r0, 0 - movs r1, 0x2 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution -_08022EB8: - ldr r1, _08022EE8 @ =gSpecialStatuses - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _08022F0C - adds r0, r1, 0 - adds r0, 0x28 - ldrb r0, [r0] - lsls r0, 25 - cmp r0, 0 - blt _08022F0C - cmp r5, 0 - beq _08022F0C - ldr r0, _08022EEC @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r0, _08022EF0 @ =gBitTable - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _08022EF8 - ldr r1, _08022EF4 @ =gActiveBank - movs r0, 0x2 - strb r0, [r1] - b _08022EFC - .align 2, 0 -_08022EE8: .4byte gSpecialStatuses -_08022EEC: .4byte gAbsentBankFlags -_08022EF0: .4byte gBitTable -_08022EF4: .4byte gActiveBank -_08022EF8: - ldr r0, _08022F3C @ =gActiveBank - strb r1, [r0] -_08022EFC: - movs r0, 0 - movs r1, 0x2 - bl EmitLinkStandbyMsg - ldr r0, _08022F3C @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution -_08022F0C: - ldr r1, _08022F40 @ =gSpecialStatuses - ldrb r0, [r1, 0x14] - lsls r0, 25 - cmp r0, 0 - blt _08022F62 - adds r0, r1, 0 - adds r0, 0x3C - ldrb r0, [r0] - lsls r0, 25 - cmp r0, 0 - blt _08022F62 - cmp r5, 0 - beq _08022F62 - ldr r0, _08022F44 @ =gAbsentBankFlags - ldrb r0, [r0] - ldr r1, _08022F48 @ =gBitTable - ldr r1, [r1, 0x4] - ands r0, r1 - cmp r0, 0 - beq _08022F4C - ldr r1, _08022F3C @ =gActiveBank - movs r0, 0x3 - b _08022F50 - .align 2, 0 -_08022F3C: .4byte gActiveBank -_08022F40: .4byte gSpecialStatuses -_08022F44: .4byte gAbsentBankFlags -_08022F48: .4byte gBitTable -_08022F4C: - ldr r1, _08022F6C @ =gActiveBank - movs r0, 0x1 -_08022F50: - strb r0, [r1] - movs r0, 0 - movs r1, 0x2 - bl EmitLinkStandbyMsg - ldr r0, _08022F6C @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution -_08022F62: - ldr r1, _08022F70 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x6 - str r0, [r1] - b _08023302 - .align 2, 0 -_08022F6C: .4byte gActiveBank -_08022F70: .4byte gBattlescriptCurrInstr -_08022F74: - cmp r0, 0x6 - beq _08022F7A - b _08023170 -_08022F7A: - ldr r0, _08022FF0 @ =gBattleTypeFlags - ldrh r2, [r0] - movs r0, 0x40 - ands r0, r2 - cmp r0, 0 - beq _08022F88 - b _0802310C -_08022F88: - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - bne _08022F92 - b _0802310C -_08022F92: - ldr r7, _08022FF4 @ =gHitMarker - ldr r0, [r7] - lsrs r5, r0, 28 - ldr r4, _08022FF8 @ =gBitTable - ldr r0, [r4, 0x8] - ands r0, r5 - cmp r0, 0 - beq _0802303A - ldr r0, [r4] - ands r0, r5 - cmp r0, 0 - beq _0802303A - ldr r6, _08022FFC @ =gActiveBank - movs r0, 0x2 - strb r0, [r6] - ldr r0, _08023000 @ =gBattleBufferB - ldrb r1, [r0, 0x1] - movs r0, 0x2 - movs r2, 0x6 - bl sub_8018018 - lsls r0, 24 - cmp r0, 0 - beq _08023008 - ldr r2, _08023004 @ =gAbsentBankFlags - ldrb r0, [r6] - lsls r0, 2 - adds r0, r4 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r6] - lsls r0, 2 - adds r0, r4 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r7] - bics r0, r1 - str r0, [r7] - movs r0, 0 - bl dp01_build_cmdbuf_x2A_2A_2A_2A - ldrb r0, [r6] - bl MarkBufferBankForExecution - b _0802303A - .align 2, 0 -_08022FF0: .4byte gBattleTypeFlags -_08022FF4: .4byte gHitMarker -_08022FF8: .4byte gBitTable -_08022FFC: .4byte gActiveBank -_08023000: .4byte gBattleBufferB -_08023004: .4byte gAbsentBankFlags -_08023008: - ldr r4, _08023098 @ =gSpecialStatuses - ldrb r0, [r6] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _0802303A - ldr r0, _0802309C @ =0x02000000 - ldr r1, _080230A0 @ =0x00016068 - adds r0, r1 - ldrb r0, [r0] - bl sub_8022A3C - ldrb r1, [r6] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] -_0802303A: - ldr r4, _080230A4 @ =gBitTable - ldr r0, [r4, 0xC] - ands r0, r5 - cmp r0, 0 - beq _080230EE - ldr r0, [r4, 0x4] - ands r5, r0 - cmp r5, 0 - beq _080230EE - ldr r5, _080230A8 @ =gActiveBank - movs r0, 0x3 - strb r0, [r5] - ldr r0, _080230AC @ =gBattleBufferB - ldr r2, _080230B0 @ =0x00000201 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x3 - movs r2, 0x6 - bl sub_8018018 - lsls r0, 24 - cmp r0, 0 - beq _080230BC - ldr r2, _080230B4 @ =gAbsentBankFlags - ldrb r0, [r5] - lsls r0, 2 - adds r0, r4 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldr r2, _080230B8 @ =gHitMarker - ldrb r0, [r5] - lsls r0, 2 - adds r0, r4 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - movs r0, 0 - bl dp01_build_cmdbuf_x2A_2A_2A_2A - ldrb r0, [r5] - bl MarkBufferBankForExecution - b _080230EE - .align 2, 0 -_08023098: .4byte gSpecialStatuses -_0802309C: .4byte 0x02000000 -_080230A0: .4byte 0x00016068 -_080230A4: .4byte gBitTable -_080230A8: .4byte gActiveBank -_080230AC: .4byte gBattleBufferB -_080230B0: .4byte 0x00000201 -_080230B4: .4byte gAbsentBankFlags -_080230B8: .4byte gHitMarker -_080230BC: - ldr r4, _080230FC @ =gSpecialStatuses - ldrb r0, [r5] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _080230EE - ldr r0, _08023100 @ =0x02000000 - ldr r1, _08023104 @ =0x00016069 - adds r0, r1 - ldrb r0, [r0] - bl sub_8022A3C - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] -_080230EE: - ldr r1, _08023108 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x6 - str r0, [r1] - mov r12, r1 - b _08023110 - .align 2, 0 -_080230FC: .4byte gSpecialStatuses -_08023100: .4byte 0x02000000 -_08023104: .4byte 0x00016069 -_08023108: .4byte gBattlescriptCurrInstr -_0802310C: - adds r0, r1, 0x6 - str r0, [r6] -_08023110: - ldr r0, _08023160 @ =gHitMarker - ldr r0, [r0] - lsrs r5, r0, 28 - ldr r1, _08023164 @ =gBank1 - movs r0, 0 - strb r0, [r1] - ldr r4, _08023168 @ =gBitTable - ldr r2, [r4] - ands r2, r5 - ldr r6, _0802316C @ =gNoOfAllBanks - cmp r2, 0 - bne _0802314C - adds r7, r6, 0 - ldrb r0, [r6] - cmp r2, r0 - bcs _0802314C - adds r3, r1, 0 -_08023132: - ldrb r0, [r3] - adds r0, 0x1 - strb r0, [r3] - ldrb r2, [r3] - lsls r0, r2, 2 - adds r0, r4 - ldr r0, [r0] - ands r0, r5 - cmp r0, 0 - bne _0802314C - ldrb r0, [r7] - cmp r2, r0 - bcc _08023132 -_0802314C: - ldrb r0, [r1] - ldrb r6, [r6] - cmp r0, r6 - beq _08023156 - b _08023302 -_08023156: - mov r1, r8 - mov r2, r12 - str r1, [r2] - b _08023302 - .align 2, 0 -_08023160: .4byte gHitMarker -_08023164: .4byte gBank1 -_08023168: .4byte gBitTable -_0802316C: .4byte gNoOfAllBanks -_08023170: - movs r0, 0x80 - ands r0, r2 - movs r5, 0x1 - cmp r0, 0 - beq _0802317C - movs r5, 0 -_0802317C: - movs r0, 0x7F - ands r0, r2 - bl sub_8015150 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, _080231A4 @ =gSpecialStatuses - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 25 - cmp r0, 0 - bge _080231A8 - ldr r0, [r6] - adds r0, 0x6 - str r0, [r6] - b _08023302 - .align 2, 0 -_080231A4: .4byte gSpecialStatuses -_080231A8: - adds r0, r7, 0 - movs r1, 0x6 - movs r2, 0x6 - bl sub_8018018 - lsls r0, 24 - cmp r0, 0 - beq _080231F8 - ldr r2, _080231E8 @ =gActiveBank - strb r7, [r2] - ldr r3, _080231EC @ =gAbsentBankFlags - ldr r4, _080231F0 @ =gBitTable - ldrb r0, [r2] - lsls r0, 2 - adds r0, r4 - ldr r0, [r0] - ldrb r1, [r3] - orrs r0, r1 - strb r0, [r3] - ldr r3, _080231F4 @ =gHitMarker - ldrb r0, [r2] - lsls r0, 2 - adds r0, r4 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r3] - bics r0, r1 - str r0, [r3] - mov r0, r8 - str r0, [r6] - b _08023302 - .align 2, 0 -_080231E8: .4byte gActiveBank -_080231EC: .4byte gAbsentBankFlags -_080231F0: .4byte gBitTable -_080231F4: .4byte gHitMarker -_080231F8: - ldr r4, _080232A0 @ =gActiveBank - strb r7, [r4] - ldr r3, _080232A4 @ =0x02000000 - ldrb r0, [r4] - ldr r2, _080232A8 @ =0x00016064 - adds r1, r0, r2 - adds r1, r3 - ldr r2, _080232AC @ =gBattlePartyID - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1] - ldrb r1, [r4] - movs r0, 0x2 - eors r0, r1 - ldr r1, _080232B0 @ =0x00016068 - adds r0, r1 - adds r0, r3 - ldrb r2, [r0] - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - ldr r1, _080232B4 @ =0x0001606c - adds r3, r1 - adds r0, r3 - str r0, [sp] - movs r0, 0 - adds r1, r5, 0 - movs r3, 0 - bl dp01_build_cmdbuf_x16_a_b_c_ptr_d_e_f - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r6] - adds r0, 0x6 - str r0, [r6] - ldrb r0, [r4] - bl GetBankIdentity - lsls r0, 24 - cmp r0, 0 - bne _0802325A - ldr r1, _080232B8 @ =gBattleResults - ldrb r0, [r1, 0x2] - cmp r0, 0xFE - bhi _0802325A - adds r0, 0x1 - strb r0, [r1, 0x2] -_0802325A: - ldr r0, _080232BC @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080232C4 - ldr r1, _080232A0 @ =gActiveBank - movs r0, 0 - strb r0, [r1] - ldr r0, _080232C0 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r0, 0 - beq _08023302 - adds r4, r1, 0 -_08023276: - ldrb r0, [r4] - cmp r0, r7 - beq _0802328A - movs r0, 0 - movs r1, 0x2 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution -_0802328A: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - ldr r1, _080232C0 @ =gNoOfAllBanks - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bcc _08023276 - b _08023302 - .align 2, 0 -_080232A0: .4byte gActiveBank -_080232A4: .4byte 0x02000000 -_080232A8: .4byte 0x00016064 -_080232AC: .4byte gBattlePartyID -_080232B0: .4byte 0x00016068 -_080232B4: .4byte 0x0001606c -_080232B8: .4byte gBattleResults -_080232BC: .4byte gBattleTypeFlags -_080232C0: .4byte gNoOfAllBanks -_080232C4: - adds r0, r7, 0 - bl GetBankIdentity - movs r1, 0x1 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - bl GetBankByPlayerAI - ldr r4, _08023310 @ =gActiveBank - strb r0, [r4] - ldr r0, _08023314 @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, _08023318 @ =gBitTable - ldrb r3, [r4] - lsls r0, r3, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _080232F4 - movs r0, 0x2 - eors r3, r0 - strb r3, [r4] -_080232F4: - movs r0, 0 - movs r1, 0x2 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution -_08023302: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08023310: .4byte gActiveBank -_08023314: .4byte gAbsentBankFlags -_08023318: .4byte gBitTable - thumb_func_end atk50_openpartyscreen - - thumb_func_start sub_802331C -sub_802331C: @ 802331C - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r0, _0802334C @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _0802332C - b _080234FE -_0802332C: - ldr r4, _08023350 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r7, _08023354 @ =gActiveBank - strb r0, [r7] - ldr r0, [r4] - ldrb r0, [r0, 0x2] - cmp r0, 0x1 - beq _080233A0 - cmp r0, 0x1 - bgt _08023358 - cmp r0, 0 - beq _0802335E - b _080234F6 - .align 2, 0 -_0802334C: .4byte gBattleExecBuffer -_08023350: .4byte gBattlescriptCurrInstr -_08023354: .4byte gActiveBank -_08023358: - cmp r0, 0x2 - beq _080233BC - b _080234F6 -_0802335E: - movs r3, 0 - ldr r2, _08023390 @ =gNoOfAllBanks - ldrb r0, [r2] - cmp r3, r0 - blt _0802336A - b _080234F6 -_0802336A: - ldr r0, _08023394 @ =0x02000000 - ldr r1, _08023398 @ =gBattleBufferB - movs r5, 0x80 - lsls r5, 2 - adds r4, r2, 0 - ldr r6, _0802339C @ =0x00016068 - adds r2, r0, r6 -_08023378: - ldrb r0, [r1] - cmp r0, 0x22 - bne _08023382 - ldrb r0, [r1, 0x1] - strb r0, [r2] -_08023382: - adds r1, r5 - adds r2, 0x1 - adds r3, 0x1 - ldrb r0, [r4] - cmp r3, r0 - blt _08023378 - b _080234F6 - .align 2, 0 -_08023390: .4byte gNoOfAllBanks -_08023394: .4byte 0x02000000 -_08023398: .4byte gBattleBufferB -_0802339C: .4byte 0x00016068 -_080233A0: - ldr r0, _080233B8 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080233AE - b _080234F6 -_080233AE: - ldrb r0, [r7] - bl sub_8012258 - b _080234F6 - .align 2, 0 -_080233B8: .4byte gBattleTypeFlags -_080233BC: - ldr r1, _08023484 @ =gBattleCommunication - ldr r4, _08023488 @ =gBattleBufferB - ldrb r0, [r7] - lsls r0, 9 - adds r2, r4, 0x1 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1] - ldr r6, _0802348C @ =0x02000000 - ldrb r0, [r7] - ldr r3, _08023490 @ =0x00016068 - adds r1, r0, r3 - adds r1, r6 - lsls r0, 9 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1] - ldr r0, _08023494 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080234A4 - ldrb r0, [r7] - lsls r1, r0, 1 - adds r1, r0 - ldr r5, _08023498 @ =0x0001606c - adds r1, r5 - adds r1, r6 - ldrb r2, [r1] - movs r0, 0xF - ands r0, r2 - strb r0, [r1] - ldrb r0, [r7] - lsls r1, r0, 1 - adds r1, r0 - adds r1, r5 - adds r1, r6 - lsls r0, 9 - adds r2, r4, 0x2 - mov r12, r2 - add r0, r12 - ldrb r2, [r0] - movs r3, 0xF0 - adds r0, r3, 0 - ands r0, r2 - ldrb r2, [r1] - orrs r0, r2 - strb r0, [r1] - ldrb r0, [r7] - lsls r1, r0, 1 - adds r1, r0 - ldr r2, _0802349C @ =0x0001606d - adds r1, r2 - adds r1, r6 - lsls r0, 9 - adds r4, 0x3 - mov r8, r4 - add r0, r8 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r7] - movs r4, 0x2 - eors r0, r4 - lsls r1, r0, 1 - adds r1, r0 - adds r1, r5 - adds r1, r6 - ldrb r2, [r1] - adds r0, r3, 0 - ands r0, r2 - strb r0, [r1] - ldrb r0, [r7] - eors r0, r4 - lsls r1, r0, 1 - adds r1, r0 - adds r1, r5 - adds r1, r6 - ldrb r0, [r7] - lsls r0, 9 - add r0, r12 - ldrb r0, [r0] - ands r3, r0 - lsrs r3, 4 - ldrb r0, [r1] - orrs r3, r0 - strb r3, [r1] - ldrb r0, [r7] - eors r4, r0 - lsls r1, r4, 1 - adds r1, r4 - ldr r3, _080234A0 @ =0x0001606e - adds r1, r3 - adds r1, r6 - ldrb r0, [r7] - lsls r0, 9 - add r0, r8 - ldrb r0, [r0] - strb r0, [r1] - b _080234AA - .align 2, 0 -_08023484: .4byte gBattleCommunication -_08023488: .4byte gBattleBufferB -_0802348C: .4byte 0x02000000 -_08023490: .4byte 0x00016068 -_08023494: .4byte gBattleTypeFlags -_08023498: .4byte 0x0001606c -_0802349C: .4byte 0x0001606d -_080234A0: .4byte 0x0001606e -_080234A4: - ldrb r0, [r7] - bl sub_8012258 -_080234AA: - ldr r1, _08023508 @ =gBattleTextBuff1 - movs r5, 0xFD - strb r5, [r1] - movs r0, 0x6 - strb r0, [r1, 0x1] - ldr r4, _0802350C @ =gBattleMons - ldr r3, _08023510 @ =gBankAttacker - ldrb r0, [r3] - movs r2, 0x58 - muls r0, r2 - adds r0, r4 - ldrh r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r3] - muls r0, r2 - adds r0, r4 - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r2, _08023514 @ =gBattleTextBuff2 - strb r5, [r2] - movs r0, 0x7 - strb r0, [r2, 0x1] - ldr r3, _08023518 @ =gActiveBank - ldrb r0, [r3] - strb r0, [r2, 0x2] - ldr r1, _0802351C @ =gBattleBufferB - ldrb r0, [r3] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - strb r0, [r2, 0x3] - movs r0, 0x1 - negs r0, r0 - strb r0, [r2, 0x4] -_080234F6: - ldr r1, _08023520 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x3 - str r0, [r1] -_080234FE: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08023508: .4byte gBattleTextBuff1 -_0802350C: .4byte gBattleMons -_08023510: .4byte gBankAttacker -_08023514: .4byte gBattleTextBuff2 -_08023518: .4byte gActiveBank -_0802351C: .4byte gBattleBufferB -_08023520: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802331C - - thumb_func_start sub_8023524 -sub_8023524: @ 8023524 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - ldr r6, _08023630 @ =gBattlescriptCurrInstr - ldr r0, [r6] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r4, _08023634 @ =gActiveBank - strb r0, [r4] - ldrb r0, [r4] - bl sub_80157C4 - ldr r2, _08023638 @ =gHitMarker - ldr r1, _0802363C @ =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - ldr r2, _08023640 @ =gSpecialStatuses - ldrb r0, [r4] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r2, [r1] - movs r0, 0x41 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldrb r0, [r4] - bl GetBankSide - ldr r5, _08023644 @ =gSideAffecting - lsls r0, 24 - lsrs r0, 23 - adds r0, r5 - ldrh r1, [r0] - movs r0, 0x80 - lsls r0, 2 - mov r8, r0 - ands r0, r1 - cmp r0, 0 - bne _0802367C - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r0, 23 - adds r0, r5 - ldrh r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0802367C - ldr r1, _08023648 @ =gBattleMons - mov r9, r1 - ldrb r2, [r4] - movs r7, 0x58 - adds r0, r2, 0 - muls r0, r7 - adds r1, r0, r1 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0x2 - beq _0802367C - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x2 - beq _0802367C - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x1A - beq _0802367C - adds r0, r2, 0 - bl GetBankSide - lsls r0, 24 - lsrs r0, 23 - adds r0, r5 - ldrh r2, [r0] - mov r1, r8 - orrs r1, r2 - strh r1, [r0] - ldrb r0, [r4] - bl GetBankSide - ldr r2, _0802364C @ =gSideTimer - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r0, [r1, 0x6] - movs r1, 0x5 - subs r1, r0 - lsls r1, 25 - lsrs r1, 24 - ldr r5, _08023650 @ =gBattleMoveDamage - ldrb r0, [r4] - muls r0, r7 - add r0, r9 - ldrh r0, [r0, 0x2C] - bl __divsi3 - str r0, [r5] - cmp r0, 0 - bne _08023614 - movs r0, 0x1 - str r0, [r5] -_08023614: - ldr r0, _08023654 @ =0x02000000 - ldrb r1, [r4] - ldr r2, _08023658 @ =0x00016003 - adds r0, r2 - strb r1, [r0] - bl b_movescr_stack_push_cursor - ldr r0, [r6] - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _08023660 - ldr r0, _0802365C @ =gUnknown_081D919F - str r0, [r6] - b _080237B6 - .align 2, 0 -_08023630: .4byte gBattlescriptCurrInstr -_08023634: .4byte gActiveBank -_08023638: .4byte gHitMarker -_0802363C: .4byte gBitTable -_08023640: .4byte gSpecialStatuses -_08023644: .4byte gSideAffecting -_08023648: .4byte gBattleMons -_0802364C: .4byte gSideTimer -_08023650: .4byte gBattleMoveDamage -_08023654: .4byte 0x02000000 -_08023658: .4byte 0x00016003 -_0802365C: .4byte gUnknown_081D919F -_08023660: - cmp r0, 0x1 - bne _08023670 - ldr r0, _0802366C @ =gUnknown_081D9171 - str r0, [r6] - b _080237B6 - .align 2, 0 -_0802366C: .4byte gUnknown_081D9171 -_08023670: - ldr r0, _08023678 @ =gUnknown_081D91CD - str r0, [r6] - b _080237B6 - .align 2, 0 -_08023678: .4byte gUnknown_081D91CD -_0802367C: - ldr r1, _08023754 @ =gBattleMons - ldr r5, _08023758 @ =gActiveBank - ldrb r2, [r5] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x36 - bne _080236A2 - ldr r1, _0802375C @ =gDisableStructs - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x18] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0, 0x18] -_080236A2: - ldrb r1, [r5] - movs r0, 0 - str r0, [sp] - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _080236B8 - b _080237B6 -_080236B8: - ldrb r1, [r5] - movs r0, 0 - movs r2, 0 - bl sub_801A02C - lsls r0, 24 - cmp r0, 0 - bne _080237B6 - ldrb r0, [r5] - bl GetBankSide - ldr r1, _08023760 @ =gSideAffecting - lsls r0, 24 - lsrs r0, 23 - adds r0, r1 - ldrh r2, [r0] - ldr r1, _08023764 @ =0x0000fdff - ands r1, r2 - strh r1, [r0] - movs r4, 0 - ldr r0, _08023768 @ =gNoOfAllBanks - ldrb r3, [r0] - cmp r4, r3 - bge _08023706 - ldr r6, _0802376C @ =gTurnOrder - ldr r3, _08023770 @ =gUnknown_02024A76 - movs r2, 0xC - adds r1, r0, 0 -_080236F0: - adds r0, r4, r6 - ldrb r0, [r0] - ldrb r7, [r5] - cmp r0, r7 - bne _080236FE - adds r0, r4, r3 - strb r2, [r0] -_080236FE: - adds r4, 0x1 - ldrb r0, [r1] - cmp r4, r0 - blt _080236F0 -_08023706: - movs r4, 0 - ldr r0, _08023768 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - bge _08023736 - ldr r5, _08023754 @ =gBattleMons -_08023712: - lsls r0, r4, 24 - lsrs r0, 24 - bl GetBankSide - lsls r0, 24 - lsrs r0, 23 - ldr r1, _08023774 @ =0x020160bc - adds r0, r1 - movs r1, 0x58 - muls r1, r4 - adds r1, r5 - ldrh r1, [r1, 0x28] - strh r1, [r0] - adds r4, 0x1 - ldr r0, _08023768 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _08023712 -_08023736: - ldr r0, _08023778 @ =gBattlescriptCurrInstr - ldr r1, [r0] - ldrb r1, [r1, 0x1] - adds r5, r0, 0 - cmp r1, 0x5 - bne _080237B0 - ldr r0, _0802377C @ =gHitMarker - ldr r0, [r0] - lsrs r4, r0, 28 - ldr r1, _08023780 @ =gBank1 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r2, _08023784 @ =gBitTable - b _08023796 - .align 2, 0 -_08023754: .4byte gBattleMons -_08023758: .4byte gActiveBank -_0802375C: .4byte gDisableStructs -_08023760: .4byte gSideAffecting -_08023764: .4byte 0x0000fdff -_08023768: .4byte gNoOfAllBanks -_0802376C: .4byte gTurnOrder -_08023770: .4byte gUnknown_02024A76 -_08023774: .4byte 0x020160bc -_08023778: .4byte gBattlescriptCurrInstr -_0802377C: .4byte gHitMarker -_08023780: .4byte gBank1 -_08023784: .4byte gBitTable -_08023788: - ldr r0, _080237C4 @ =gNoOfAllBanks - ldrb r3, [r1] - ldrb r0, [r0] - cmp r3, r0 - bcs _080237B0 - adds r0, r3, 0x1 - strb r0, [r1] -_08023796: - ldrb r0, [r1] - lsls r0, 2 - adds r0, r2 - ldr r3, [r0] - adds r0, r4, 0 - ands r0, r3 - cmp r0, 0 - beq _08023788 - ldr r0, _080237C8 @ =gAbsentBankFlags - ldrb r0, [r0] - ands r0, r3 - cmp r0, 0 - bne _08023788 -_080237B0: - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] -_080237B6: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080237C4: .4byte gNoOfAllBanks -_080237C8: .4byte gAbsentBankFlags - thumb_func_end sub_8023524 - - thumb_func_start sub_80237CC -sub_80237CC: @ 80237CC - push {lr} - ldr r0, _080237DC @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _080237E0 - movs r0, 0 - b _080237E2 - .align 2, 0 -_080237DC: .4byte gBattlescriptCurrInstr -_080237E0: - movs r0, 0x1 -_080237E2: - bl GetBankByPlayerAI - ldr r1, _08023804 @ =gActiveBank - strb r0, [r1] - movs r0, 0 - bl dp01_build_cmdbuf_x08_8_8_8 - ldr r0, _08023804 @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, _08023808 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08023804: .4byte gActiveBank -_08023808: .4byte gBattlescriptCurrInstr - thumb_func_end sub_80237CC - - thumb_func_start atk54_802511C -atk54_802511C: @ 802380C - push {r4,r5,lr} - ldr r5, _0802383C @ =gActiveBank - ldr r0, _08023840 @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r5] - ldr r4, _08023844 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r1, [r0, 0x1] - ldrb r0, [r0, 0x2] - lsls r0, 8 - orrs r1, r0 - movs r0, 0 - bl EmitEffectivenessSound - ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r0, [r4] - adds r0, 0x3 - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802383C: .4byte gActiveBank -_08023840: .4byte gBankAttacker -_08023844: .4byte gBattlescriptCurrInstr - thumb_func_end atk54_802511C - - thumb_func_start sub_8023848 -sub_8023848: @ 8023848 - push {r4,r5,lr} - ldr r5, _08023878 @ =gActiveBank - ldr r0, _0802387C @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r5] - ldr r4, _08023880 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r1, [r0, 0x1] - ldrb r0, [r0, 0x2] - lsls r0, 8 - orrs r1, r0 - movs r0, 0 - bl sub_800D074 - ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r0, [r4] - adds r0, 0x3 - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08023878: .4byte gActiveBank -_0802387C: .4byte gBankAttacker -_08023880: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8023848 - - thumb_func_start atk56_8025194 -atk56_8025194: @ 8023884 - push {r4,r5,lr} - ldr r5, _080238AC @ =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r4, _080238B0 @ =gActiveBank - strb r0, [r4] - movs r0, 0 - bl EmitFaintingCry - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080238AC: .4byte gBattlescriptCurrInstr -_080238B0: .4byte gActiveBank - thumb_func_end atk56_8025194 - - thumb_func_start atk57_80251C4_flee -atk57_80251C4_flee: @ 80238B4 - push {r4,lr} - movs r0, 0 - bl GetBankByPlayerAI - ldr r4, _080238E0 @ =gActiveBank - strb r0, [r4] - ldr r0, _080238E4 @ =gBattleOutcome - ldrb r1, [r0] - movs r0, 0 - bl dp01_build_cmdbuf_x37_a - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, _080238E8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080238E0: .4byte gActiveBank -_080238E4: .4byte gBattleOutcome -_080238E8: .4byte gBattlescriptCurrInstr - thumb_func_end atk57_80251C4_flee - - thumb_func_start atk58_cmd58 -atk58_cmd58: @ 80238EC - push {r4,r5,lr} - ldr r5, _08023918 @ =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r4, _0802391C @ =gActiveBank - strb r0, [r4] - movs r0, 0 - movs r1, 0x1 - bl dp01_build_cmdbuf_x06_a - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08023918: .4byte gBattlescriptCurrInstr -_0802391C: .4byte gActiveBank - thumb_func_end atk58_cmd58 - - thumb_func_start atk59_8025230 -atk59_8025230: @ 8023920 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r0, _0802399C @ =gBattlescriptCurrInstr - ldr r2, [r0] - ldrb r6, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r6, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r6, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r6, r0 - ldrb r4, [r2, 0x5] - ldrb r0, [r2, 0x6] - lsls r0, 8 - orrs r4, r0 - ldrb r0, [r2, 0x7] - lsls r0, 16 - orrs r4, r0 - ldrb r0, [r2, 0x8] - lsls r0, 24 - orrs r4, r0 - ldr r0, _080239A0 @ =0x02000000 - ldr r1, _080239A4 @ =0x00016018 - adds r7, r0, r1 - ldrb r1, [r7] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080239A8 @ =gPlayerParty - adds r0, r1 - ldrb r1, [r2, 0x9] - bl sub_803B7C8 - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, _080239AC @ =0x0000fffe - cmp r5, r0 - bne _08023992 - mov r9, r7 - mov r8, r5 - movs r7, 0x64 -_0802397A: - mov r3, r9 - ldrb r0, [r3] - muls r0, r7 - ldr r1, _080239A8 @ =gPlayerParty - adds r0, r1 - movs r1, 0 - bl sub_803B7C8 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, r8 - beq _0802397A -_08023992: - cmp r5, 0 - bne _080239B0 - ldr r0, _0802399C @ =gBattlescriptCurrInstr - str r4, [r0] - b _08023A58 - .align 2, 0 -_0802399C: .4byte gBattlescriptCurrInstr -_080239A0: .4byte 0x02000000 -_080239A4: .4byte 0x00016018 -_080239A8: .4byte gPlayerParty -_080239AC: .4byte 0x0000fffe -_080239B0: - ldr r0, _080239C0 @ =0x0000ffff - cmp r5, r0 - bne _080239C8 - ldr r1, _080239C4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0xA - str r0, [r1] - b _08023A58 - .align 2, 0 -_080239C0: .4byte 0x0000ffff -_080239C4: .4byte gBattlescriptCurrInstr -_080239C8: - movs r0, 0 - bl GetBankByPlayerAI - ldr r1, _08023A64 @ =gActiveBank - strb r0, [r1] - ldr r0, _08023A68 @ =gBattlePartyID - ldrb r2, [r1] - lsls r1, r2, 1 - adds r1, r0 - ldr r0, _08023A6C @ =0x02000000 - ldr r3, _08023A70 @ =0x00016018 - adds r0, r3 - ldrh r1, [r1] - ldrb r0, [r0] - cmp r1, r0 - bne _08023A08 - ldr r3, _08023A74 @ =gBattleMons - movs r0, 0x58 - muls r2, r0 - adds r0, r3, 0 - adds r0, 0x50 - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - bne _08023A08 - adds r0, r2, r3 - adds r1, r5, 0 - bl GiveMoveToBattleMon -_08023A08: - ldr r0, _08023A78 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08023A54 - movs r0, 0x2 - bl GetBankByPlayerAI - ldr r1, _08023A64 @ =gActiveBank - strb r0, [r1] - ldr r0, _08023A68 @ =gBattlePartyID - ldrb r2, [r1] - lsls r1, r2, 1 - adds r1, r0 - ldr r0, _08023A6C @ =0x02000000 - ldr r3, _08023A70 @ =0x00016018 - adds r0, r3 - ldrh r1, [r1] - ldrb r0, [r0] - cmp r1, r0 - bne _08023A54 - ldr r3, _08023A74 @ =gBattleMons - movs r0, 0x58 - muls r2, r0 - adds r0, r3, 0 - adds r0, 0x50 - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - bne _08023A54 - adds r0, r2, r3 - adds r1, r5, 0 - bl GiveMoveToBattleMon -_08023A54: - ldr r0, _08023A7C @ =gBattlescriptCurrInstr - str r6, [r0] -_08023A58: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08023A64: .4byte gActiveBank -_08023A68: .4byte gBattlePartyID -_08023A6C: .4byte 0x02000000 -_08023A70: .4byte 0x00016018 -_08023A74: .4byte gBattleMons -_08023A78: .4byte gBattleTypeFlags -_08023A7C: .4byte gBattlescriptCurrInstr - thumb_func_end atk59_8025230 - - thumb_func_start sub_8023A80 -sub_8023A80: @ 8023A80 - push {r4,lr} - sub sp, 0x4 - movs r0, 0 - str r0, [sp] - movs r0, 0x18 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl sub_802BBD4 - ldr r4, _08023AC8 @ =gUnknown_03004210 - ldr r1, _08023ACC @ =gUnknown_08400D7A - movs r2, 0x80 - lsls r2, 1 - movs r0, 0x9 - str r0, [sp] - adds r0, r4, 0 - movs r3, 0x19 - bl InitWindow - adds r0, r4, 0 - bl sub_8002F44 - ldr r1, _08023AD0 @ =0x0000ffff - ldr r3, _08023AD4 @ =0x00002d9f - movs r0, 0x20 - str r0, [sp] - movs r0, 0 - movs r2, 0xC - bl sub_814A5C0 - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08023AC8: .4byte gUnknown_03004210 -_08023ACC: .4byte gUnknown_08400D7A -_08023AD0: .4byte 0x0000ffff -_08023AD4: .4byte 0x00002d9f - thumb_func_end sub_8023A80 - - thumb_func_start sub_8023AD8 -sub_8023AD8: @ 8023AD8 - push {lr} - sub sp, 0x4 - movs r0, 0x1 - str r0, [sp] - movs r0, 0x18 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl sub_802BBD4 - bl DestroyMenuCursor - add sp, 0x4 - pop {r0} - bx r0 - thumb_func_end sub_8023AD8 - - thumb_func_start sub_8023AF8 -sub_8023AF8: @ 8023AF8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - ldr r1, _08023B24 @ =gActiveBank - movs r0, 0 - strb r0, [r1] - ldr r1, _08023B28 @ =0x02000000 - ldr r2, _08023B2C @ =0x0001601a - adds r0, r1, r2 - ldrb r0, [r0] - adds r5, r1, 0 - cmp r0, 0x5 - bls _08023B18 - b _08023E5C -_08023B18: - lsls r0, 2 - ldr r1, _08023B30 @ =_08023B34 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08023B24: .4byte gActiveBank -_08023B28: .4byte 0x02000000 -_08023B2C: .4byte 0x0001601a -_08023B30: .4byte _08023B34 - .align 2, 0 -_08023B34: - .4byte _08023B4C - .4byte _08023B74 - .4byte _08023C30 - .4byte _08023C84 - .4byte _08023E38 - .4byte _08023E4C -_08023B4C: - bl sub_8023A80 - ldr r1, _08023B68 @ =0x02000000 - ldr r0, _08023B6C @ =0x0001601a - adds r1, r0 - ldrb r0, [r1] - adds r0, 0x1 - movs r2, 0 - strb r0, [r1] - ldr r0, _08023B70 @ =gBattleCommunication - strb r2, [r0, 0x1] - bl sub_802BC6C - b _08023E5C - .align 2, 0 -_08023B68: .4byte 0x02000000 -_08023B6C: .4byte 0x0001601a -_08023B70: .4byte gBattleCommunication -_08023B74: - ldr r0, _08023BFC @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08023B9A - ldr r4, _08023C00 @ =gBattleCommunication - ldrb r0, [r4, 0x1] - cmp r0, 0 - beq _08023B9A - movs r0, 0x5 - bl PlaySE - bl nullsub_6 - movs r0, 0 - strb r0, [r4, 0x1] - bl sub_802BC6C -_08023B9A: - ldr r0, _08023BFC @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08023BC0 - ldr r4, _08023C00 @ =gBattleCommunication - ldrb r0, [r4, 0x1] - cmp r0, 0 - bne _08023BC0 - movs r0, 0x5 - bl PlaySE - bl nullsub_6 - movs r0, 0x1 - strb r0, [r4, 0x1] - bl sub_802BC6C -_08023BC0: - ldr r0, _08023BFC @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08023C0C - movs r0, 0x5 - bl PlaySE - ldr r0, _08023C00 @ =gBattleCommunication - ldrb r4, [r0, 0x1] - cmp r4, 0 - bne _08023C1C - bl sub_8023AD8 - movs r0, 0x1 - negs r0, r0 - str r4, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, _08023C04 @ =0x02000000 - ldr r2, _08023C08 @ =0x0001601a - adds r1, r2 - ldrb r0, [r1] - adds r0, 0x1 - b _08023E5A - .align 2, 0 -_08023BFC: .4byte gMain -_08023C00: .4byte gBattleCommunication -_08023C04: .4byte 0x02000000 -_08023C08: .4byte 0x0001601a -_08023C0C: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08023C16 - b _08023E5C -_08023C16: - movs r0, 0x5 - bl PlaySE -_08023C1C: - ldr r0, _08023C28 @ =0x02000000 - ldr r1, _08023C2C @ =0x0001601a - adds r0, r1 - movs r1, 0x4 - strb r1, [r0] - b _08023E5C - .align 2, 0 -_08023C28: .4byte 0x02000000 -_08023C2C: .4byte 0x0001601a -_08023C30: - ldr r0, _08023C68 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08023C3E - b _08023E5C -_08023C3E: - ldr r0, _08023C6C @ =gPlayerParty - ldr r2, _08023C70 @ =0x00016018 - adds r1, r5, r2 - ldrb r1, [r1] - ldr r2, _08023C74 @ =gPlayerPartyCount - ldrb r2, [r2] - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldr r3, _08023C78 @ =ReshowBattleScreenAfterMenu - ldr r4, _08023C7C @ =word_2024E82 - ldrh r4, [r4] - str r4, [sp] - bl sub_809D9F0 - ldr r0, _08023C80 @ =0x0001601a - adds r1, r5, r0 - ldrb r0, [r1] - adds r0, 0x1 - b _08023E5A - .align 2, 0 -_08023C68: .4byte gPaletteFade -_08023C6C: .4byte gPlayerParty -_08023C70: .4byte 0x00016018 -_08023C74: .4byte gPlayerPartyCount -_08023C78: .4byte ReshowBattleScreenAfterMenu -_08023C7C: .4byte word_2024E82 -_08023C80: .4byte 0x0001601a -_08023C84: - ldr r0, _08023CB4 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08023C92 - b _08023E5C -_08023C92: - ldr r0, _08023CB8 @ =gMain - ldr r1, [r0, 0x4] - ldr r0, _08023CBC @ =sub_800F808 - cmp r1, r0 - beq _08023C9E - b _08023E5C -_08023C9E: - bl sub_809FA30 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x4 - bne _08023CC8 - ldr r0, _08023CC0 @ =0x02000000 - ldr r1, _08023CC4 @ =0x0001601a - adds r0, r1 - strb r5, [r0] - b _08023E5C - .align 2, 0 -_08023CB4: .4byte gPaletteFade -_08023CB8: .4byte gMain -_08023CBC: .4byte sub_800F808 -_08023CC0: .4byte 0x02000000 -_08023CC4: .4byte 0x0001601a -_08023CC8: - ldr r2, _08023D08 @ =0x02000000 - mov r9, r2 - ldr r6, _08023D0C @ =0x00016018 - add r6, r9 - ldrb r0, [r6] - movs r1, 0x64 - mov r8, r1 - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - ldr r7, _08023D10 @ =gPlayerParty - adds r0, r7 - adds r1, r5, 0 - adds r1, 0xD - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - adds r0, r4, 0 - bl IsHMMove2 - cmp r0, 0 - beq _08023D20 - ldr r0, _08023D14 @ =0x0000013f - ldr r1, _08023D18 @ =gActiveBank - ldrb r1, [r1] - bl PrepareStringBattle - ldr r1, _08023D1C @ =0x0001601a - add r1, r9 - movs r0, 0x5 - b _08023E5A - .align 2, 0 -_08023D08: .4byte 0x02000000 -_08023D0C: .4byte 0x00016018 -_08023D10: .4byte gPlayerParty -_08023D14: .4byte 0x0000013f -_08023D18: .4byte gActiveBank -_08023D1C: .4byte 0x0001601a -_08023D20: - ldr r3, _08023E10 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - ldr r1, _08023E14 @ =gBattleTextBuff2 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - strb r4, [r1, 0x2] - lsrs r0, r4, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldrb r0, [r6] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r7 - adds r1, r5, 0 - bl RemoveMonPPBonus - ldrb r0, [r6] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - ldr r7, _08023E18 @ =word_2024E82 - ldrh r1, [r7] - adds r2, r5, 0 - bl SetMonMoveSlot - ldr r0, _08023E1C @ =gBattlePartyID - ldrh r0, [r0] - ldrb r6, [r6] - cmp r0, r6 - bne _08023DB0 - ldr r4, _08023E20 @ =gBattleMons - ldr r0, [r4, 0x50] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - bne _08023DB0 - ldr r0, _08023E24 @ =gDisableStructs - ldrb r1, [r0, 0x18] - lsrs r1, 4 - ldr r2, _08023E28 @ =gBitTable - lsls r0, r5, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _08023DB0 - adds r0, r4, 0 - adds r1, r5, 0 - bl RemoveBattleMonPPBonus - ldrh r1, [r7] - adds r0, r4, 0 - adds r2, r5, 0 - bl SetBattleMonMoveSlot -_08023DB0: - ldr r0, _08023E2C @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08023E5C - ldr r0, _08023E1C @ =gBattlePartyID - ldr r1, _08023E30 @ =0x02000000 - ldr r2, _08023E34 @ =0x00016018 - adds r1, r2 - ldrh r0, [r0, 0x4] - ldrb r1, [r1] - cmp r0, r1 - bne _08023E5C - ldr r4, _08023E20 @ =gBattleMons - movs r1, 0x80 - lsls r1, 1 - adds r0, r4, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - bne _08023E5C - ldr r0, _08023E24 @ =gDisableStructs - adds r0, 0x50 - ldrb r1, [r0] - lsrs r1, 4 - ldr r2, _08023E28 @ =gBitTable - lsls r0, r5, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _08023E5C - adds r4, 0xB0 - adds r0, r4, 0 - adds r1, r5, 0 - bl RemoveBattleMonPPBonus - ldr r0, _08023E18 @ =word_2024E82 - ldrh r1, [r0] - adds r0, r4, 0 - adds r2, r5, 0 - bl SetBattleMonMoveSlot - b _08023E5C - .align 2, 0 -_08023E10: .4byte gBattlescriptCurrInstr -_08023E14: .4byte gBattleTextBuff2 -_08023E18: .4byte word_2024E82 -_08023E1C: .4byte gBattlePartyID -_08023E20: .4byte gBattleMons -_08023E24: .4byte gDisableStructs -_08023E28: .4byte gBitTable -_08023E2C: .4byte gBattleTypeFlags -_08023E30: .4byte 0x02000000 -_08023E34: .4byte 0x00016018 -_08023E38: - bl sub_8023AD8 - ldr r1, _08023E48 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08023E5C - .align 2, 0 -_08023E48: .4byte gBattlescriptCurrInstr -_08023E4C: - ldr r0, _08023E6C @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _08023E5C - ldr r2, _08023E70 @ =0x0001601a - adds r1, r5, r2 - movs r0, 0x2 -_08023E5A: - strb r0, [r1] -_08023E5C: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08023E6C: .4byte gBattleExecBuffer -_08023E70: .4byte 0x0001601a - thumb_func_end sub_8023AF8 - - thumb_func_start atk5B_80256E0 -atk5B_80256E0: @ 8023E74 - push {r4,r5,lr} - ldr r0, _08023E88 @ =0x02000000 - ldr r1, _08023E8C @ =0x0001601a - adds r5, r0, r1 - ldrb r4, [r5] - cmp r4, 0 - beq _08023E90 - cmp r4, 0x1 - beq _08023EA8 - b _08023F78 - .align 2, 0 -_08023E88: .4byte 0x02000000 -_08023E8C: .4byte 0x0001601a -_08023E90: - bl sub_8023A80 - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] - ldr r0, _08023EA4 @ =gBattleCommunication - strb r4, [r0, 0x1] - bl sub_802BC6C - b _08023F78 - .align 2, 0 -_08023EA4: .4byte gBattleCommunication -_08023EA8: - ldr r0, _08023F2C @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08023ECE - ldr r4, _08023F30 @ =gBattleCommunication - ldrb r0, [r4, 0x1] - cmp r0, 0 - beq _08023ECE - movs r0, 0x5 - bl PlaySE - bl nullsub_6 - movs r0, 0 - strb r0, [r4, 0x1] - bl sub_802BC6C -_08023ECE: - ldr r0, _08023F2C @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08023EF4 - ldr r4, _08023F30 @ =gBattleCommunication - ldrb r0, [r4, 0x1] - cmp r0, 0 - bne _08023EF4 - movs r0, 0x5 - bl PlaySE - bl nullsub_6 - movs r0, 0x1 - strb r0, [r4, 0x1] - bl sub_802BC6C -_08023EF4: - ldr r0, _08023F2C @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08023F4C - movs r0, 0x5 - bl PlaySE - ldr r0, _08023F30 @ =gBattleCommunication - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _08023F38 - ldr r3, _08023F34 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08023F40 - .align 2, 0 -_08023F2C: .4byte gMain -_08023F30: .4byte gBattleCommunication -_08023F34: .4byte gBattlescriptCurrInstr -_08023F38: - ldr r1, _08023F48 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_08023F40: - bl sub_8023AD8 - b _08023F78 - .align 2, 0 -_08023F48: .4byte gBattlescriptCurrInstr -_08023F4C: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08023F78 - movs r0, 0x5 - bl PlaySE - ldr r3, _08023F80 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - bl sub_8023AD8 -_08023F78: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08023F80: .4byte gBattlescriptCurrInstr - thumb_func_end atk5B_80256E0 - - thumb_func_start atk5C_cmd5c -atk5C_cmd5c: @ 8023F84 - push {r4,lr} - ldr r4, _08023FF0 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r2, _08023FF4 @ =gActiveBank - strb r0, [r2] - ldr r0, _08023FF8 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _08024008 - ldr r0, _08023FFC @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 1 - ands r0, r1 - cmp r0, 0 - beq _08023FD6 - ldr r1, _08024000 @ =gBattleMons - ldrb r2, [r2] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _08023FD6 - ldr r0, _08024004 @ =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0xA] - cmp r0, 0 - bne _08024008 -_08023FD6: - movs r0, 0 - bl EmitHitAnimation - ldr r0, _08023FF4 @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, _08023FF0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - b _0802400E - .align 2, 0 -_08023FF0: .4byte gBattlescriptCurrInstr -_08023FF4: .4byte gActiveBank -_08023FF8: .4byte gBattleMoveFlags -_08023FFC: .4byte gHitMarker -_08024000: .4byte gBattleMons -_08024004: .4byte gDisableStructs -_08024008: - ldr r0, [r4] - adds r0, 0x2 - str r0, [r4] -_0802400E: - pop {r4} - pop {r0} - bx r0 - thumb_func_end atk5C_cmd5c - - thumb_func_start sub_8024014 -sub_8024014: @ 8024014 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r6, 0 - movs r5, 0 - ldr r0, _08024048 @ =gTrainerBattleOpponent - ldrh r2, [r0] - movs r1, 0x80 - lsls r1, 3 - cmp r2, r1 - bne _08024058 - ldr r0, _0802404C @ =0x02017000 - adds r1, r0, 0 - adds r1, 0x94 - ldrb r2, [r1] - ldr r1, _08024050 @ =0xfffff056 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r4, r2, 0 - muls r4, r0 - ldr r0, _08024054 @ =gSaveBlock1 + 0x490 - mov r8, r0 - b _08024140 - .align 2, 0 -_08024048: .4byte gTrainerBattleOpponent -_0802404C: .4byte 0x02017000 -_08024050: .4byte 0xfffff056 -_08024054: .4byte gSaveBlock1 + 0x490 -_08024058: - ldr r2, _08024074 @ =gTrainers - ldrh r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r3, r0, 3 - adds r4, r3, r2 - ldrb r1, [r4] - cmp r1, 0x1 - beq _080240AE - cmp r1, 0x1 - bgt _08024078 - cmp r1, 0 - beq _08024082 - b _080240C4 - .align 2, 0 -_08024074: .4byte gTrainers -_08024078: - cmp r1, 0x2 - beq _08024098 - cmp r1, 0x3 - beq _080240AE - b _080240C4 -_08024082: - adds r0, r2, 0 - adds r0, 0x24 - adds r0, r3, r0 - ldr r1, [r0] - adds r0, r4, 0 - adds r0, 0x20 - ldrb r0, [r0] - lsls r0, 3 - adds r0, r1 - subs r0, 0x8 - b _080240C2 -_08024098: - adds r0, r2, 0 - adds r0, 0x24 - adds r0, r3, r0 - ldr r1, [r0] - adds r0, r4, 0 - adds r0, 0x20 - ldrb r0, [r0] - lsls r0, 3 - adds r0, r1 - subs r0, 0x8 - b _080240C2 -_080240AE: - adds r0, r2, 0 - adds r0, 0x24 - adds r0, r3, r0 - ldr r1, [r0] - adds r0, r4, 0 - adds r0, 0x20 - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - subs r0, 0x10 -_080240C2: - ldrb r5, [r0, 0x2] -_080240C4: - ldr r0, _08024120 @ =gTrainerMoney - lsls r1, r6, 2 - adds r3, r1, r0 - ldrb r1, [r3] - mov r12, r0 - lsls r4, r5, 2 - ldr r5, _08024124 @ =0x02000000 - ldr r7, _08024128 @ =gBattleTypeFlags - ldr r0, _0802412C @ =gSaveBlock1 + 0x490 - mov r8, r0 - cmp r1, 0xFF - beq _080240FE - ldr r2, _08024130 @ =gTrainers - ldr r0, _08024134 @ =gTrainerBattleOpponent - ldrh r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrb r2, [r0, 0x1] - adds r1, r3, 0 -_080240EE: - ldrb r0, [r1] - cmp r0, r2 - beq _080240FE - adds r1, 0x4 - adds r6, 0x1 - ldrb r0, [r1] - cmp r0, 0xFF - bne _080240EE -_080240FE: - ldr r1, _08024138 @ =0x00016056 - adds r0, r5, r1 - ldrb r0, [r0] - adds r3, r4, 0 - muls r3, r0 - lsls r0, r6, 2 - add r0, r12 - ldrb r2, [r0, 0x1] - ldrh r1, [r7] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0802413C - lsls r0, r2, 1 - adds r4, r3, 0 - muls r4, r0 - b _08024140 - .align 2, 0 -_08024120: .4byte gTrainerMoney -_08024124: .4byte 0x02000000 -_08024128: .4byte gBattleTypeFlags -_0802412C: .4byte gSaveBlock1 + 0x490 -_08024130: .4byte gTrainers -_08024134: .4byte gTrainerBattleOpponent -_08024138: .4byte 0x00016056 -_0802413C: - adds r4, r3, 0 - muls r4, r2 -_08024140: - mov r0, r8 - adds r1, r4, 0 - bl sub_80B79B8 - ldr r1, _0802418C @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x1 - strb r0, [r1, 0x1] - movs r0, 0x4 - strb r0, [r1, 0x2] - movs r0, 0x5 - strb r0, [r1, 0x3] - strb r4, [r1, 0x4] - movs r0, 0xFF - lsls r0, 8 - ands r0, r4 - lsrs r0, 8 - strb r0, [r1, 0x5] - movs r0, 0xFF - lsls r0, 16 - ands r0, r4 - lsrs r0, 16 - strb r0, [r1, 0x6] - lsrs r0, r4, 24 - strb r0, [r1, 0x7] - movs r0, 0xFF - strb r0, [r1, 0x8] - ldr r1, _08024190 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802418C: .4byte gBattleTextBuff1 -_08024190: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8024014 - - thumb_func_start atk5E_8025A70 -atk5E_8025A70: @ 8024194 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r4, _080241B8 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r6, _080241BC @ =gActiveBank - strb r0, [r6] - ldr r5, _080241C0 @ =gBattleCommunication - ldrb r0, [r5] - mov r8, r4 - cmp r0, 0 - beq _080241C4 - cmp r0, 0x1 - beq _080241DC - b _08024230 - .align 2, 0 -_080241B8: .4byte gBattlescriptCurrInstr -_080241BC: .4byte gActiveBank -_080241C0: .4byte gBattleCommunication -_080241C4: - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl EmitGetAttributes - ldrb r0, [r6] - bl MarkBufferBankForExecution - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] - b _08024230 -_080241DC: - ldr r0, _0802423C @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _08024230 - ldrb r0, [r6] - lsls r0, 9 - ldr r1, _08024240 @ =gUnknown_02024264 - adds r0, r1 - mov r12, r0 - movs r2, 0 - adds r4, r6, 0 - movs r5, 0x58 - ldr r6, _08024244 @ =gUnknown_02024AA4 - adds r7, r6, 0 - subs r7, 0x18 - mov r3, r12 - adds r3, 0xC -_080241FE: - lsls r1, r2, 1 - ldrb r0, [r4] - muls r0, r5 - adds r1, r0 - adds r1, r7 - ldrh r0, [r3] - strh r0, [r1] - ldrb r0, [r4] - adds r1, r0, 0 - muls r1, r5 - adds r1, r2, r1 - adds r1, r6 - mov r0, r12 - adds r0, 0x24 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1] - adds r3, 0x2 - adds r2, 0x1 - cmp r2, 0x3 - ble _080241FE - mov r1, r8 - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_08024230: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802423C: .4byte gBattleExecBuffer -_08024240: .4byte gUnknown_02024264 -_08024244: .4byte gUnknown_02024AA4 - thumb_func_end atk5E_8025A70 - - thumb_func_start atk5F_8025B24 -atk5F_8025B24: @ 8024248 - push {lr} - ldr r0, _08024270 @ =gActiveBank - ldr r2, _08024274 @ =gBankAttacker - ldrb r3, [r2] - strb r3, [r0] - ldr r1, _08024278 @ =gBankTarget - ldrb r0, [r1] - strb r0, [r2] - strb r3, [r1] - ldr r2, _0802427C @ =gHitMarker - ldr r1, [r2] - movs r3, 0x80 - lsls r3, 5 - adds r0, r1, 0 - ands r0, r3 - cmp r0, 0 - beq _08024284 - ldr r0, _08024280 @ =0xffffefff - ands r1, r0 - b _08024286 - .align 2, 0 -_08024270: .4byte gActiveBank -_08024274: .4byte gBankAttacker -_08024278: .4byte gBankTarget -_0802427C: .4byte gHitMarker -_08024280: .4byte 0xffffefff -_08024284: - orrs r1, r3 -_08024286: - str r1, [r2] - ldr r1, _08024294 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08024294: .4byte gBattlescriptCurrInstr - thumb_func_end atk5F_8025B24 - - thumb_func_start atk60_cmd60 -atk60_cmd60: @ 8024298 - push {lr} - ldr r0, _080242C0 @ =gBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _080242B2 - ldr r0, _080242C4 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl IncrementGameStat -_080242B2: - ldr r1, _080242C4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_080242C0: .4byte gBankAttacker -_080242C4: .4byte gBattlescriptCurrInstr - thumb_func_end atk60_cmd60 - - thumb_func_start atk61_8025BA4 -atk61_8025BA4: @ 80242C8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x30 - ldr r0, _0802432C @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0802437C - ldr r0, _08024330 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r1, _08024334 @ =gActiveBank - strb r0, [r1] - ldrb r0, [r1] - bl GetBankSide - lsls r0, 24 - ldr r1, _08024338 @ =gEnemyParty - mov r8, r1 - cmp r0, 0 - bne _080242FA - ldr r0, _0802433C @ =gPlayerParty - mov r8, r0 -_080242FA: - movs r7, 0 - add r6, sp, 0x4 - mov r5, sp -_08024300: - movs r0, 0x64 - muls r0, r7 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - cmp r0, 0 - beq _08024324 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - bne _08024344 -_08024324: - ldr r0, _08024340 @ =0x0000ffff - strh r0, [r5] - movs r0, 0 - b _08024356 - .align 2, 0 -_0802432C: .4byte gBattleExecBuffer -_08024330: .4byte gBattlescriptCurrInstr -_08024334: .4byte gActiveBank -_08024338: .4byte gEnemyParty -_0802433C: .4byte gPlayerParty -_08024340: .4byte 0x0000ffff -_08024344: - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - strh r0, [r5] - adds r0, r4, 0 - movs r1, 0x37 - bl GetMonData -_08024356: - str r0, [r6] - adds r6, 0x8 - adds r5, 0x8 - adds r7, 0x1 - cmp r7, 0x5 - ble _08024300 - movs r0, 0 - mov r1, sp - movs r2, 0x1 - bl dp01_build_cmdbuf_x30_TODO - ldr r0, _08024388 @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, _0802438C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_0802437C: - add sp, 0x30 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08024388: .4byte gActiveBank -_0802438C: .4byte gBattlescriptCurrInstr - thumb_func_end atk61_8025BA4 - - thumb_func_start atk62_08025C6C -atk62_08025C6C: @ 8024390 - push {r4,r5,lr} - ldr r5, _080243B8 @ =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r4, _080243BC @ =gActiveBank - strb r0, [r4] - movs r0, 0 - bl dp01_build_cmdbuf_x31_31_31_31 - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080243B8: .4byte gBattlescriptCurrInstr -_080243BC: .4byte gActiveBank - thumb_func_end atk62_08025C6C - - thumb_func_start atk63_jumptoattack -atk63_jumptoattack: @ 80243C0 - push {r4,lr} - ldr r0, _080243D8 @ =gBattlescriptCurrInstr - ldr r1, [r0] - ldrb r1, [r1, 0x1] - adds r4, r0, 0 - cmp r1, 0 - beq _080243E4 - ldr r0, _080243DC @ =gCurrentMove - ldr r1, _080243E0 @ =gUnknown_02024BEA - ldrh r1, [r1] - strh r1, [r0] - b _080243F2 - .align 2, 0 -_080243D8: .4byte gBattlescriptCurrInstr -_080243DC: .4byte gCurrentMove -_080243E0: .4byte gUnknown_02024BEA -_080243E4: - ldr r2, _08024410 @ =gUnknown_02024BE8 - ldr r1, _08024414 @ =gCurrentMove - ldr r0, _08024418 @ =gUnknown_02024BEA - ldrh r0, [r0] - strh r0, [r1] - strh r0, [r2] - adds r0, r1, 0 -_080243F2: - ldr r3, _0802441C @ =gUnknown_081D6BBC - ldr r2, _08024420 @ =gBattleMoves - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08024410: .4byte gUnknown_02024BE8 -_08024414: .4byte gCurrentMove -_08024418: .4byte gUnknown_02024BEA -_0802441C: .4byte gUnknown_081D6BBC -_08024420: .4byte gBattleMoves - thumb_func_end atk63_jumptoattack - - thumb_func_start atk64_statusanimation -atk64_statusanimation: @ 8024424 - push {r4,lr} - ldr r0, _08024494 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0802448C - ldr r0, _08024498 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r4, _0802449C @ =gActiveBank - strb r0, [r4] - ldr r1, _080244A0 @ =gStatuses3 - ldrb r2, [r4] - lsls r0, r2, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _080244A4 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - bne _08024484 - ldr r0, _080244A8 @ =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0xA] - cmp r0, 0 - bne _08024484 - ldr r0, _080244AC @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08024484 - ldr r1, _080244B0 @ =gBattleMons - movs r0, 0x58 - muls r0, r2 - adds r1, 0x4C - adds r0, r1 - ldr r2, [r0] - movs r0, 0 - movs r1, 0 - bl EmitStatusAnimation - ldrb r0, [r4] - bl MarkBufferBankForExecution -_08024484: - ldr r1, _08024498 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_0802448C: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08024494: .4byte gBattleExecBuffer -_08024498: .4byte gBattlescriptCurrInstr -_0802449C: .4byte gActiveBank -_080244A0: .4byte gStatuses3 -_080244A4: .4byte 0x000400c0 -_080244A8: .4byte gDisableStructs -_080244AC: .4byte gHitMarker -_080244B0: .4byte gBattleMons - thumb_func_end atk64_statusanimation - - thumb_func_start atk65_8025D90 -atk65_8025D90: @ 80244B4 - push {r4,r5,lr} - ldr r0, _0802453C @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _08024534 - ldr r4, _08024540 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r5, _08024544 @ =gActiveBank - strb r0, [r5] - ldr r1, [r4] - ldrb r3, [r1, 0x2] - ldrb r0, [r1, 0x3] - lsls r0, 8 - orrs r3, r0 - ldrb r0, [r1, 0x4] - lsls r0, 16 - orrs r3, r0 - ldrb r0, [r1, 0x5] - lsls r0, 24 - orrs r3, r0 - ldr r1, _08024548 @ =gStatuses3 - ldrb r2, [r5] - lsls r0, r2, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _0802454C @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - bne _0802452C - ldr r0, _08024550 @ =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0xA] - cmp r0, 0 - bne _0802452C - ldr r0, _08024554 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0802452C - ldr r1, _08024558 @ =gBattleMons - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r2, [r0] - ands r2, r3 - movs r0, 0 - movs r1, 0x1 - bl EmitStatusAnimation - ldrb r0, [r5] - bl MarkBufferBankForExecution -_0802452C: - ldr r1, _08024540 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x6 - str r0, [r1] -_08024534: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802453C: .4byte gBattleExecBuffer -_08024540: .4byte gBattlescriptCurrInstr -_08024544: .4byte gActiveBank -_08024548: .4byte gStatuses3 -_0802454C: .4byte 0x000400c0 -_08024550: .4byte gDisableStructs -_08024554: .4byte gHitMarker -_08024558: .4byte gBattleMons - thumb_func_end atk65_8025D90 - - thumb_func_start atk66_8025E38 -atk66_8025E38: @ 802455C - push {r4,r5,lr} - ldr r0, _080245D4 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _080245CE - ldr r4, _080245D8 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r5, _080245DC @ =gActiveBank - strb r0, [r5] - ldr r4, [r4] - ldrb r2, [r4, 0x3] - ldrb r0, [r4, 0x4] - lsls r0, 8 - orrs r2, r0 - ldrb r0, [r4, 0x5] - lsls r0, 16 - orrs r2, r0 - ldrb r0, [r4, 0x6] - lsls r0, 24 - orrs r2, r0 - ldr r1, _080245E0 @ =gStatuses3 - ldrb r3, [r5] - lsls r0, r3, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _080245E4 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - bne _080245C6 - ldr r0, _080245E8 @ =gDisableStructs - lsls r1, r3, 3 - subs r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0xA] - cmp r0, 0 - bne _080245C6 - ldr r0, _080245EC @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080245C6 - ldrb r1, [r4, 0x2] - movs r0, 0 - bl EmitStatusAnimation - ldrb r0, [r5] - bl MarkBufferBankForExecution -_080245C6: - ldr r1, _080245D8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x7 - str r0, [r1] -_080245CE: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080245D4: .4byte gBattleExecBuffer -_080245D8: .4byte gBattlescriptCurrInstr -_080245DC: .4byte gActiveBank -_080245E0: .4byte gStatuses3 -_080245E4: .4byte 0x000400c0 -_080245E8: .4byte gDisableStructs -_080245EC: .4byte gHitMarker - thumb_func_end atk66_8025E38 - - thumb_func_start atk67_8025ECC -atk67_8025ECC: @ 80245F0 - push {r4,r5,lr} - ldr r5, _08024600 @ =gBattleCommunication - ldrb r4, [r5] - cmp r4, 0 - beq _08024604 - cmp r4, 0x1 - beq _08024616 - b _08024696 - .align 2, 0 -_08024600: .4byte gBattleCommunication -_08024604: - bl sub_8023A80 - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] - strb r4, [r5, 0x1] - bl sub_802BC6C - b _08024696 -_08024616: - ldr r0, _08024674 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0802463A - ldrb r0, [r5, 0x1] - cmp r0, 0 - beq _0802463A - movs r0, 0x5 - bl PlaySE - bl nullsub_6 - movs r0, 0 - strb r0, [r5, 0x1] - bl sub_802BC6C -_0802463A: - ldr r0, _08024674 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08024660 - ldr r4, _08024678 @ =gBattleCommunication - ldrb r0, [r4, 0x1] - cmp r0, 0 - bne _08024660 - movs r0, 0x5 - bl PlaySE - bl nullsub_6 - movs r0, 0x1 - strb r0, [r4, 0x1] - bl sub_802BC6C -_08024660: - ldr r0, _08024674 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0802467C - ldr r1, _08024678 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x1] - b _08024684 - .align 2, 0 -_08024674: .4byte gMain -_08024678: .4byte gBattleCommunication -_0802467C: - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08024696 -_08024684: - movs r0, 0x5 - bl PlaySE - bl sub_8023AD8 - ldr r1, _0802469C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_08024696: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802469C: .4byte gBattlescriptCurrInstr - thumb_func_end atk67_8025ECC - - thumb_func_start sub_80246A0 -sub_80246A0: @ 80246A0 - push {r4,r5,lr} - movs r1, 0 - ldr r2, _080246CC @ =gNoOfAllBanks - ldr r5, _080246D0 @ =gBattlescriptCurrInstr - ldrb r0, [r2] - cmp r1, r0 - bge _080246BE - ldr r4, _080246D4 @ =gUnknown_02024A76 - movs r3, 0xC -_080246B2: - adds r0, r1, r4 - strb r3, [r0] - adds r1, 0x1 - ldrb r0, [r2] - cmp r1, r0 - blt _080246B2 -_080246BE: - ldr r0, [r5] - adds r0, 0x1 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080246CC: .4byte gNoOfAllBanks -_080246D0: .4byte gBattlescriptCurrInstr -_080246D4: .4byte gUnknown_02024A76 - thumb_func_end sub_80246A0 - - thumb_func_start atk69_8025FE0 -atk69_8025FE0: @ 80246D8 - push {r4-r7,lr} - ldr r7, _08024700 @ =gBattleMons - ldr r6, _08024704 @ =gBankTarget - ldrb r2, [r6] - movs r5, 0x58 - adds r0, r2, 0 - muls r0, r5 - adds r1, r0, r7 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _0802470C - ldr r1, _08024708 @ =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r4, [r0, 0x7] - ldrb r6, [r0, 0x1A] - b _08024726 - .align 2, 0 -_08024700: .4byte gBattleMons -_08024704: .4byte gBankTarget -_08024708: .4byte gEnigmaBerries -_0802470C: - ldrh r0, [r1, 0x2E] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r6] - muls r0, r5 - adds r0, r7 - ldrh r0, [r0, 0x2E] - bl ItemId_GetHoldEffectParam - lsls r0, 24 - lsrs r6, r0, 24 -_08024726: - ldr r1, _080247E8 @ =gStringBank - ldr r5, _080247EC @ =gBankTarget - ldrb r0, [r5] - strb r0, [r1] - cmp r4, 0x27 - bne _08024764 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, r6 - bcs _08024764 - ldrb r0, [r5] - movs r1, 0x27 - bl RecordItemBattle - ldr r2, _080247F0 @ =gSpecialStatuses - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] -_08024764: - ldr r2, _080247F4 @ =gBattleMons - ldr r3, _080247EC @ =gBankTarget - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, r2, 0 - adds r1, 0x50 - adds r0, r1 - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 17 - ands r1, r0 - adds r5, r2, 0 - cmp r1, 0 - bne _08024834 - ldr r2, _080247F8 @ =gBattleMoves - ldr r0, _080247FC @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x65 - beq _080247B6 - ldr r0, _08024800 @ =gProtectStructs - lsls r1, r4, 4 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 30 - cmp r0, 0 - blt _080247B6 - ldr r0, _080247F0 @ =gSpecialStatuses - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _08024834 -_080247B6: - ldrb r0, [r3] - movs r4, 0x58 - muls r0, r4 - adds r0, r5 - ldrh r1, [r0, 0x28] - ldr r2, _08024804 @ =gBattleMoveDamage - ldr r0, [r2] - cmp r1, r0 - bgt _08024834 - subs r0, r1, 0x1 - str r0, [r2] - ldr r1, _08024800 @ =gProtectStructs - ldrb r3, [r3] - lsls r0, r3, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - cmp r0, 0 - bge _0802480C - ldr r0, _08024808 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _08024834 - .align 2, 0 -_080247E8: .4byte gStringBank -_080247EC: .4byte gBankTarget -_080247F0: .4byte gSpecialStatuses -_080247F4: .4byte gBattleMons -_080247F8: .4byte gBattleMoves -_080247FC: .4byte gCurrentMove -_08024800: .4byte gProtectStructs -_08024804: .4byte gBattleMoveDamage -_08024808: .4byte gBattleMoveFlags -_0802480C: - ldr r0, _08024844 @ =gSpecialStatuses - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _08024834 - ldr r2, _08024848 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0802484C @ =gLastUsedItem - adds r0, r3, 0 - muls r0, r4 - adds r0, r5 - ldrh r0, [r0, 0x2E] - strh r0, [r1] -_08024834: - ldr r1, _08024850 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08024844: .4byte gSpecialStatuses -_08024848: .4byte gBattleMoveFlags -_0802484C: .4byte gLastUsedItem -_08024850: .4byte gBattlescriptCurrInstr - thumb_func_end atk69_8025FE0 - - thumb_func_start atk6A_stash_item_for_side -atk6A_stash_item_for_side: @ 8024854 - push {r4-r6,lr} - sub sp, 0x4 - ldr r6, _080248B0 @ =gBattlescriptCurrInstr - ldr r0, [r6] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r5, _080248B4 @ =gActiveBank - strb r0, [r5] - ldrb r4, [r5] - lsls r1, r4, 1 - ldr r0, _080248B8 @ =0x020160cc - adds r1, r0 - ldr r2, _080248BC @ =gBattleMons - movs r3, 0x58 - adds r0, r4, 0 - muls r0, r3 - adds r0, r2 - ldrh r0, [r0, 0x2E] - strh r0, [r1] - ldrb r0, [r5] - muls r0, r3 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x2E] - ldrb r0, [r5] - muls r0, r3 - adds r2, 0x2E - adds r0, r2 - str r0, [sp] - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - movs r3, 0x2 - bl EmitSetAttributes - ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r0, [r6] - adds r0, 0x2 - str r0, [r6] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080248B0: .4byte gBattlescriptCurrInstr -_080248B4: .4byte gActiveBank -_080248B8: .4byte 0x020160cc -_080248BC: .4byte gBattleMons - thumb_func_end atk6A_stash_item_for_side - - thumb_func_start sub_80248C0 -sub_80248C0: @ 80248C0 - ldr r1, _080248EC @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x7 - strb r0, [r1, 0x1] - ldr r2, _080248F0 @ =gBankAttacker - ldrb r0, [r2] - strb r0, [r1, 0x2] - ldr r3, _080248F4 @ =gBattlePartyID - ldrb r0, [r2] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _080248F8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_080248EC: .4byte gBattleTextBuff1 -_080248F0: .4byte gBankAttacker -_080248F4: .4byte gBattlePartyID -_080248F8: .4byte gBattlescriptCurrInstr - thumb_func_end sub_80248C0 - - thumb_func_start sub_80248FC -sub_80248FC: @ 80248FC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - movs r1, 0 - movs r7, 0 - ldr r0, _08024928 @ =0x02000000 - mov r10, r0 - ldr r4, _0802492C @ =0x0001609c - add r4, r10 - ldrb r0, [r4] - cmp r0, 0x1 - bne _0802491C - b _08024AF4 -_0802491C: - cmp r0, 0x1 - bgt _08024930 - cmp r0, 0 - beq _0802493E - b _08024C38 - .align 2, 0 -_08024928: .4byte 0x02000000 -_0802492C: .4byte 0x0001609c -_08024930: - cmp r0, 0x2 - bne _08024936 - b _08024C04 -_08024936: - cmp r0, 0x3 - bne _0802493C - b _08024C30 -_0802493C: - b _08024C38 -_0802493E: - str r1, [sp] - movs r0, 0xB - movs r1, 0 - movs r2, 0x1D - movs r3, 0x7 - bl sub_802BBD4 - ldr r0, _0802499C @ =gStringVar4 - ldr r1, _080249A0 @ =gUnknown_08400D9F - bl StringCopy - adds r5, r0, 0 - movs r1, 0 - mov r8, r1 -_0802495A: - movs r2, 0 - mov r9, r2 - ldr r0, _080249A4 @ =gUnknown_0840165C - mov r1, r8 - lsls r4, r1, 2 - adds r0, r4, r0 - ldr r1, [r0] - adds r0, r5, 0 - bl StringAppend - adds r5, r0, 0 - ldr r0, _080249A8 @ =0x02000000 - ldr r2, _080249AC @ =0x00016018 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080249B0 @ =gPlayerParty - adds r0, r1 - ldr r1, _080249B4 @ =gLevelUpStatBoxStats - add r1, r8 - ldrb r1, [r1] - bl GetMonData - lsls r0, 16 - lsrs r1, r0, 16 - mov r0, r8 - cmp r0, 0x5 - bhi _08024A1A - ldr r0, _080249B8 @ =_080249BC - adds r0, r4, r0 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0802499C: .4byte gStringVar4 -_080249A0: .4byte gUnknown_08400D9F -_080249A4: .4byte gUnknown_0840165C -_080249A8: .4byte 0x02000000 -_080249AC: .4byte 0x00016018 -_080249B0: .4byte gPlayerParty -_080249B4: .4byte gLevelUpStatBoxStats -_080249B8: .4byte _080249BC - .align 2, 0 -_080249BC: - .4byte _080249D4 - .4byte _080249E0 - .4byte _080249EC - .4byte _080249F8 - .4byte _08024A04 - .4byte _08024A10 -_080249D4: - ldr r0, _080249DC @ =0x02017180 - ldrh r0, [r0] - b _08024A14 - .align 2, 0 -_080249DC: .4byte 0x02017180 -_080249E0: - ldr r0, _080249E8 @ =0x02017180 - ldrh r0, [r0, 0x8] - b _08024A14 - .align 2, 0 -_080249E8: .4byte 0x02017180 -_080249EC: - ldr r0, _080249F4 @ =0x02017180 - ldrh r0, [r0, 0x2] - b _08024A14 - .align 2, 0 -_080249F4: .4byte 0x02017180 -_080249F8: - ldr r0, _08024A00 @ =0x02017180 - ldrh r0, [r0, 0xA] - b _08024A14 - .align 2, 0 -_08024A00: .4byte 0x02017180 -_08024A04: - ldr r0, _08024A0C @ =0x02017180 - ldrh r0, [r0, 0x4] - b _08024A14 - .align 2, 0 -_08024A0C: .4byte 0x02017180 -_08024A10: - ldr r0, _08024A54 @ =0x02017180 - ldrh r0, [r0, 0x6] -_08024A14: - subs r0, r1, r0 - lsls r0, 16 - lsrs r7, r0, 16 -_08024A1A: - lsls r0, r7, 16 - asrs r0, 16 - cmp r0, 0 - bge _08024A2C - negs r0, r0 - lsls r0, 16 - lsrs r7, r0, 16 - movs r1, 0x1 - add r9, r1 -_08024A2C: - movs r0, 0xFC - strb r0, [r5] - movs r0, 0x13 - strb r0, [r5, 0x1] - movs r1, 0x1 - mov r2, r8 - ands r1, r2 - lsls r0, r1, 3 - adds r0, r1 - adds r0, 0x5 - lsls r0, 3 - adds r0, 0x6 - strb r0, [r5, 0x2] - adds r5, 0x3 - mov r0, r9 - cmp r0, 0 - beq _08024A5C - ldr r1, _08024A58 @ =gUnknown_08400DAC - b _08024A5E - .align 2, 0 -_08024A54: .4byte 0x02017180 -_08024A58: .4byte gUnknown_08400DAC -_08024A5C: - ldr r1, _08024AA4 @ =gUnknown_08400DAA -_08024A5E: - adds r0, r5, 0 - bl StringCopy - adds r5, r0, 0 - movs r6, 0xFC - strb r6, [r5] - movs r4, 0x14 - strb r4, [r5, 0x1] - movs r0, 0x6 - strb r0, [r5, 0x2] - adds r5, 0x3 - lsls r1, r7, 16 - asrs r1, 16 - adds r0, r5, 0 - movs r2, 0x1 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - adds r5, r0, 0 - strb r6, [r5] - strb r4, [r5, 0x1] - movs r0, 0 - strb r0, [r5, 0x2] - adds r5, 0x3 - movs r0, 0x1 - mov r1, r8 - ands r0, r1 - cmp r0, 0 - beq _08024AA8 - movs r0, 0xFE - strb r0, [r5] - movs r0, 0xFF - strb r0, [r5, 0x1] - adds r5, 0x1 - b _08024AB8 - .align 2, 0 -_08024AA4: .4byte gUnknown_08400DAA -_08024AA8: - strb r6, [r5] - movs r0, 0x11 - strb r0, [r5, 0x1] - movs r0, 0x8 - strb r0, [r5, 0x2] - adds r5, 0x3 - movs r0, 0xFF - strb r0, [r5] -_08024AB8: - movs r2, 0x1 - add r8, r2 - mov r0, r8 - cmp r0, 0x5 - bgt _08024AC4 - b _0802495A -_08024AC4: - ldr r4, _08024AE4 @ =gUnknown_03004210 - ldr r1, _08024AE8 @ =gStringVar4 - adds r2, 0xFF - movs r0, 0x1 - str r0, [sp] - adds r0, r4, 0 - movs r3, 0xC - bl InitWindow - adds r0, r4, 0 - bl sub_8002F44 - ldr r1, _08024AEC @ =0x02000000 - ldr r2, _08024AF0 @ =0x0001609c - adds r1, r2 - b _08024BEA - .align 2, 0 -_08024AE4: .4byte gUnknown_03004210 -_08024AE8: .4byte gStringVar4 -_08024AEC: .4byte 0x02000000 -_08024AF0: .4byte 0x0001609c -_08024AF4: - ldr r0, _08024B94 @ =gMain - ldrh r0, [r0, 0x2E] - cmp r0, 0 - bne _08024AFE - b _08024C38 -_08024AFE: - movs r0, 0x5 - bl PlaySE - ldr r0, _08024B98 @ =gStringVar4 - ldr r1, _08024B9C @ =gUnknown_08400D9F - bl StringCopy - adds r5, r0, 0 - movs r0, 0 - mov r8, r0 - mov r9, r0 - movs r6, 0xFC - movs r7, 0x14 - ldr r1, _08024BA0 @ =0x00016018 - add r10, r1 -_08024B1C: - ldr r1, _08024BA4 @ =gUnknown_0840165C - mov r2, r8 - lsls r0, r2, 2 - adds r0, r1 - ldr r1, [r0] - adds r0, r5, 0 - bl StringAppend - adds r5, r0, 0 - mov r0, r10 - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08024BA8 @ =gPlayerParty - adds r0, r1 - ldr r1, _08024BAC @ =gLevelUpStatBoxStats - add r1, r8 - ldrb r1, [r1] - bl GetMonData - adds r1, r0, 0 - strb r6, [r5] - movs r0, 0x13 - strb r0, [r5, 0x1] - movs r4, 0x1 - mov r2, r8 - ands r4, r2 - lsls r0, r4, 3 - adds r0, r4 - adds r0, 0x5 - lsls r0, 3 - adds r0, 0x6 - strb r0, [r5, 0x2] - adds r5, 0x3 - strb r6, [r5] - strb r7, [r5, 0x1] - movs r0, 0x6 - strb r0, [r5, 0x2] - adds r5, 0x3 - lsls r1, 16 - asrs r1, 16 - adds r0, r5, 0 - movs r2, 0x1 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - adds r5, r0, 0 - strb r6, [r5] - strb r7, [r5, 0x1] - mov r0, r9 - strb r0, [r5, 0x2] - adds r5, 0x3 - cmp r4, 0 - beq _08024BB0 - movs r0, 0xFE - strb r0, [r5] - movs r0, 0xFF - strb r0, [r5, 0x1] - adds r5, 0x1 - b _08024BC0 - .align 2, 0 -_08024B94: .4byte gMain -_08024B98: .4byte gStringVar4 -_08024B9C: .4byte gUnknown_08400D9F -_08024BA0: .4byte 0x00016018 -_08024BA4: .4byte gUnknown_0840165C -_08024BA8: .4byte gPlayerParty -_08024BAC: .4byte gLevelUpStatBoxStats -_08024BB0: - strb r6, [r5] - movs r0, 0x11 - strb r0, [r5, 0x1] - movs r0, 0x8 - strb r0, [r5, 0x2] - adds r5, 0x3 - movs r0, 0xFF - strb r0, [r5] -_08024BC0: - movs r1, 0x1 - add r8, r1 - mov r2, r8 - cmp r2, 0x5 - ble _08024B1C - ldr r4, _08024BF4 @ =gUnknown_03004210 - ldr r1, _08024BF8 @ =gStringVar4 - movs r2, 0x80 - lsls r2, 1 - movs r0, 0x1 - str r0, [sp] - adds r0, r4, 0 - movs r3, 0xC - bl InitWindow - adds r0, r4, 0 - bl sub_8002F44 - ldr r1, _08024BFC @ =0x02000000 - ldr r0, _08024C00 @ =0x0001609c - adds r1, r0 -_08024BEA: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _08024C38 - .align 2, 0 -_08024BF4: .4byte gUnknown_03004210 -_08024BF8: .4byte gStringVar4 -_08024BFC: .4byte 0x02000000 -_08024C00: .4byte 0x0001609c -_08024C04: - ldr r0, _08024C2C @ =gMain - ldrh r0, [r0, 0x2E] - cmp r0, 0 - beq _08024C38 - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - str r0, [sp] - movs r0, 0xB - movs r1, 0 - movs r2, 0x1D - movs r3, 0x7 - bl sub_802BBD4 - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - b _08024C38 - .align 2, 0 -_08024C2C: .4byte gMain -_08024C30: - ldr r1, _08024C48 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_08024C38: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08024C48: .4byte gBattlescriptCurrInstr - thumb_func_end sub_80248FC - - thumb_func_start sub_8024C4C -sub_8024C4C: @ 8024C4C - push {lr} - bl sub_80156DC - ldr r1, _08024C60 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08024C60: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8024C4C - - thumb_func_start atk6E_state0_side_becomes_attacker -atk6E_state0_side_becomes_attacker: @ 8024C64 - push {lr} - movs r0, 0 - bl GetBankByPlayerAI - ldr r1, _08024C7C @ =gBankAttacker - strb r0, [r1] - ldr r1, _08024C80 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08024C7C: .4byte gBankAttacker -_08024C80: .4byte gBattlescriptCurrInstr - thumb_func_end atk6E_state0_side_becomes_attacker - - thumb_func_start atk6F_8026810 -atk6F_8026810: @ 8024C84 - push {r4,r5,lr} - ldr r5, _08024CB0 @ =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r4, _08024CB4 @ =gActiveBank - strb r0, [r4] - movs r0, 0 - movs r1, 0 - bl EmitSpriteInvisibility - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08024CB0: .4byte gBattlescriptCurrInstr -_08024CB4: .4byte gActiveBank - thumb_func_end atk6F_8026810 - - thumb_func_start atk70_record_ability_usage_of_side -atk70_record_ability_usage_of_side: @ 8024CB8 - push {r4,lr} - ldr r4, _08024CE0 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r1, _08024CE4 @ =gActiveBank - strb r0, [r1] - ldrb r0, [r1] - ldr r1, _08024CE8 @ =gLastUsedAbility - ldrb r1, [r1] - bl RecordAbilityBattle - ldr r0, [r4] - adds r0, 0x1 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08024CE0: .4byte gBattlescriptCurrInstr -_08024CE4: .4byte gActiveBank -_08024CE8: .4byte gLastUsedAbility - thumb_func_end atk70_record_ability_usage_of_side - - thumb_func_start sub_8024CEC -sub_8024CEC: @ 8024CEC - ldr r2, _08024D0C @ =gBattleTextBuff2 - movs r0, 0xFD - strb r0, [r2] - movs r0, 0x2 - strb r0, [r2, 0x1] - ldr r0, _08024D10 @ =word_2024E82 - ldrh r1, [r0] - strb r1, [r2, 0x2] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - lsrs r0, 8 - strb r0, [r2, 0x3] - movs r0, 0xFF - strb r0, [r2, 0x4] - bx lr - .align 2, 0 -_08024D0C: .4byte gBattleTextBuff2 -_08024D10: .4byte word_2024E82 - thumb_func_end sub_8024CEC - - thumb_func_start atk71_80268A0 -atk71_80268A0: @ 8024D14 - push {lr} - bl sub_8024CEC - ldr r1, _08024D28 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08024D28: .4byte gBattlescriptCurrInstr - thumb_func_end atk71_80268A0 - - thumb_func_start atk72_flee -atk72_flee: @ 8024D2C - push {lr} - ldr r0, _08024D58 @ =gBank1 - ldrb r0, [r0] - bl sub_8014AB8 - lsls r0, 24 - cmp r0, 0 - beq _08024D60 - ldr r3, _08024D5C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08024D68 - .align 2, 0 -_08024D58: .4byte gBank1 -_08024D5C: .4byte gBattlescriptCurrInstr -_08024D60: - ldr r1, _08024D6C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_08024D68: - pop {r0} - bx r0 - .align 2, 0 -_08024D6C: .4byte gBattlescriptCurrInstr - thumb_func_end atk72_flee - - thumb_func_start atk73_cmd73 -atk73_cmd73: @ 8024D70 - push {r4,r5,lr} - ldr r0, _08024DC0 @ =gBattleTypeFlags - ldrh r0, [r0] - movs r5, 0x1 - ands r5, r0 - cmp r5, 0 - bne _08024E12 - ldr r0, _08024DC4 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r1, _08024DC8 @ =gActiveBank - strb r0, [r1] - movs r1, 0x1 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _08024DCC @ =gBattleMons - movs r1, 0x58 - muls r1, r0 - adds r1, r2 - ldrh r4, [r1, 0x28] - movs r0, 0x64 - muls r0, r4 - ldrh r1, [r1, 0x2C] - bl __divsi3 - cmp r0, 0 - bne _08024DAE - movs r0, 0x1 -_08024DAE: - cmp r0, 0x45 - bgt _08024DB6 - cmp r4, 0 - bne _08024DD8 -_08024DB6: - ldr r0, _08024DD0 @ =0x02000000 - ldr r1, _08024DD4 @ =0x000160c1 - adds r0, r1 - strb r5, [r0] - b _08024E12 - .align 2, 0 -_08024DC0: .4byte gBattleTypeFlags -_08024DC4: .4byte gBattlescriptCurrInstr -_08024DC8: .4byte gActiveBank -_08024DCC: .4byte gBattleMons -_08024DD0: .4byte 0x02000000 -_08024DD4: .4byte 0x000160c1 -_08024DD8: - cmp r0, 0x27 - ble _08024DF0 - ldr r0, _08024DE8 @ =0x02000000 - ldr r1, _08024DEC @ =0x000160c1 - adds r0, r1 - movs r1, 0x1 - b _08024E10 - .align 2, 0 -_08024DE8: .4byte 0x02000000 -_08024DEC: .4byte 0x000160c1 -_08024DF0: - cmp r0, 0x9 - ble _08024E08 - ldr r0, _08024E00 @ =0x02000000 - ldr r1, _08024E04 @ =0x000160c1 - adds r0, r1 - movs r1, 0x2 - b _08024E10 - .align 2, 0 -_08024E00: .4byte 0x02000000 -_08024E04: .4byte 0x000160c1 -_08024E08: - ldr r0, _08024E20 @ =0x02000000 - ldr r1, _08024E24 @ =0x000160c1 - adds r0, r1 - movs r1, 0x3 -_08024E10: - strb r1, [r0] -_08024E12: - ldr r1, _08024E28 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08024E20: .4byte 0x02000000 -_08024E24: .4byte 0x000160c1 -_08024E28: .4byte gBattlescriptCurrInstr - thumb_func_end atk73_cmd73 - - thumb_func_start atk74_hp_tresholds_2 -atk74_hp_tresholds_2: @ 8024E2C - push {r4-r7,lr} - ldr r0, _08024E8C @ =gBattleTypeFlags - ldrh r0, [r0] - movs r7, 0x1 - ands r7, r0 - cmp r7, 0 - bne _08024ED0 - ldr r0, _08024E90 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl sub_8015150 - adds r4, r0, 0 - ldr r0, _08024E94 @ =gActiveBank - strb r4, [r0] - movs r0, 0x1 - eors r4, r0 - lsls r4, 24 - lsrs r4, 24 - ldr r6, _08024E98 @ =0x02000000 - adds r0, r4, 0 - bl GetBankSide - lsls r0, 24 - lsrs r0, 23 - ldr r1, _08024E9C @ =0x000160bc - adds r0, r1 - adds r0, r6 - ldrb r5, [r0] - ldr r1, _08024EA0 @ =gBattleMons - movs r0, 0x58 - muls r0, r4 - adds r0, r1 - ldrh r4, [r0, 0x28] - subs r1, r5, r4 - movs r0, 0x64 - muls r0, r1 - adds r1, r5, 0 - bl __divsi3 - adds r1, r0, 0 - cmp r4, r5 - bcc _08024EA8 - ldr r1, _08024EA4 @ =0x000160c1 - adds r0, r6, r1 - strb r7, [r0] - b _08024ED0 - .align 2, 0 -_08024E8C: .4byte gBattleTypeFlags -_08024E90: .4byte gBattlescriptCurrInstr -_08024E94: .4byte gActiveBank -_08024E98: .4byte 0x02000000 -_08024E9C: .4byte 0x000160bc -_08024EA0: .4byte gBattleMons -_08024EA4: .4byte 0x000160c1 -_08024EA8: - cmp r0, 0x1D - bgt _08024EB8 - ldr r0, _08024EB4 @ =0x000160c1 - adds r1, r6, r0 - movs r0, 0x1 - b _08024ECE - .align 2, 0 -_08024EB4: .4byte 0x000160c1 -_08024EB8: - cmp r1, 0x45 - bgt _08024EC8 - ldr r0, _08024EC4 @ =0x000160c1 - adds r1, r6, r0 - movs r0, 0x2 - b _08024ECE - .align 2, 0 -_08024EC4: .4byte 0x000160c1 -_08024EC8: - ldr r0, _08024EE0 @ =0x000160c1 - adds r1, r6, r0 - movs r0, 0x3 -_08024ECE: - strb r0, [r1] -_08024ED0: - ldr r1, _08024EE4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08024EE0: .4byte 0x000160c1 -_08024EE4: .4byte gBattlescriptCurrInstr - thumb_func_end atk74_hp_tresholds_2 - - thumb_func_start atk75_8026A58 -atk75_8026A58: @ 8024EE8 - push {lr} - sub sp, 0x4 - ldr r2, _08024F28 @ =gBankInMenu - ldr r1, _08024F2C @ =gBankAttacker - ldrb r0, [r1] - strb r0, [r2] - ldr r2, _08024F30 @ =gBattlePartyID - ldrb r0, [r1] - lsls r0, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r1, _08024F34 @ =gEnemyParty - adds r0, r1 - ldr r1, _08024F38 @ =gLastUsedItem - ldrh r1, [r1] - lsls r2, 24 - lsrs r2, 24 - movs r3, 0x1 - str r3, [sp] - movs r3, 0 - bl sub_803E1B0 - ldr r1, _08024F3C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - add sp, 0x4 - pop {r0} - bx r0 - .align 2, 0 -_08024F28: .4byte gBankInMenu -_08024F2C: .4byte gBankAttacker -_08024F30: .4byte gBattlePartyID -_08024F34: .4byte gEnemyParty -_08024F38: .4byte gLastUsedItem -_08024F3C: .4byte gBattlescriptCurrInstr - thumb_func_end atk75_8026A58 - - thumb_func_start sub_8024F40 -sub_8024F40: @ 8024F40 - push {r4-r6,lr} - ldr r4, _08024F64 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r1, _08024F68 @ =gActiveBank - strb r0, [r1] - ldr r0, [r4] - ldrb r0, [r0, 0x2] - cmp r0, 0x6 - bls _08024F5A - b _08025112 -_08024F5A: - lsls r0, 2 - ldr r1, _08024F6C @ =_08024F70 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08024F64: .4byte gBattlescriptCurrInstr -_08024F68: .4byte gActiveBank -_08024F6C: .4byte _08024F70 - .align 2, 0 -_08024F70: - .4byte _08024F8C - .4byte _08024F9C - .4byte _08024FFC - .4byte _0802500C - .4byte _08025024 - .4byte _08025060 - .4byte _08025098 -_08024F8C: - ldr r0, _08024F98 @ =gActiveBank - ldrb r0, [r0] - bl CancelMultiTurnMoves - b _08025112 - .align 2, 0 -_08024F98: .4byte gActiveBank -_08024F9C: - ldr r1, _08024FD8 @ =gBankAttacker - ldr r4, _08024FDC @ =gBankTarget - ldrb r0, [r4] - strb r0, [r1] - ldrb r0, [r1] - bl GetBankSide - movs r1, 0x1 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _08024FE0 @ =gSideTimer - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r2, r1, r2 - ldrb r0, [r2, 0x8] - cmp r0, 0 - beq _08024FE8 - ldr r1, _08024FE4 @ =gBattleMons - ldrb r2, [r2, 0x9] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08024FE8 - strb r2, [r4] - b _08025112 - .align 2, 0 -_08024FD8: .4byte gBankAttacker -_08024FDC: .4byte gBankTarget -_08024FE0: .4byte gSideTimer -_08024FE4: .4byte gBattleMons -_08024FE8: - ldr r0, _08024FF4 @ =gBankTarget - ldr r1, _08024FF8 @ =gActiveBank - ldrb r1, [r1] - strb r1, [r0] - b _08025112 - .align 2, 0 -_08024FF4: .4byte gBankTarget -_08024FF8: .4byte gActiveBank -_08024FFC: - bl CanRunFromBattle - ldr r1, _08025008 @ =gBattleCommunication - strb r0, [r1] - b _08025112 - .align 2, 0 -_08025008: .4byte gBattleCommunication -_0802500C: - ldr r0, _0802501C @ =gCurrentMove - ldrh r0, [r0] - movs r1, 0 - bl sub_801B5C0 - ldr r1, _08025020 @ =gBankTarget - strb r0, [r1] - b _08025112 - .align 2, 0 -_0802501C: .4byte gCurrentMove -_08025020: .4byte gBankTarget -_08025024: - ldr r2, _08025044 @ =gHitMarker - ldr r1, _08025048 @ =gBitTable - ldr r0, _0802504C @ =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - lsls r0, 28 - ldr r2, [r2] - ands r2, r0 - cmp r2, 0 - beq _08025054 - ldr r1, _08025050 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1] - b _08025112 - .align 2, 0 -_08025044: .4byte gHitMarker -_08025048: .4byte gBitTable -_0802504C: .4byte gActiveBank -_08025050: .4byte gBattleCommunication -_08025054: - ldr r0, _0802505C @ =gBattleCommunication - strb r2, [r0] - b _08025112 - .align 2, 0 -_0802505C: .4byte gBattleCommunication -_08025060: - ldr r4, _08025090 @ =gSpecialStatuses - ldr r3, _08025094 @ =gActiveBank - ldrb r0, [r3] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r1] - movs r0, 0x9 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldrb r0, [r3] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r1] - movs r0, 0x11 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - b _08025112 - .align 2, 0 -_08025090: .4byte gSpecialStatuses -_08025094: .4byte gActiveBank -_08025098: - ldr r3, _080250B8 @ =gBattlePartyID - ldr r0, _080250BC @ =0x02000000 - ldr r1, _080250C0 @ =0x00016018 - adds r0, r1 - ldrh r2, [r3] - ldrb r1, [r0] - cmp r2, r1 - beq _080250B2 - ldrh r0, [r3, 0x4] - cmp r0, r1 - bne _08025112 - cmp r2, r0 - bne _080250C8 -_080250B2: - ldr r1, _080250C4 @ =gActiveBank - movs r0, 0 - b _080250CC - .align 2, 0 -_080250B8: .4byte gBattlePartyID -_080250BC: .4byte 0x02000000 -_080250C0: .4byte 0x00016018 -_080250C4: .4byte gActiveBank -_080250C8: - ldr r1, _08025120 @ =gActiveBank - movs r0, 0x2 -_080250CC: - strb r0, [r1] - adds r5, r1, 0 - ldrb r2, [r5] - lsls r1, r2, 1 - ldr r0, _08025124 @ =0x020160e8 - adds r4, r1, r0 - movs r3, 0 - ldr r1, _08025128 @ =gBattleMons - movs r0, 0x58 - muls r0, r2 - adds r1, 0xC - adds r0, r1 - ldrh r0, [r0] - ldrh r2, [r4] - cmp r0, r2 - beq _0802510A - adds r6, r5, 0 - movs r5, 0x58 - adds r2, r1, 0 -_080250F2: - adds r3, 0x1 - cmp r3, 0x3 - bgt _0802510A - lsls r1, r3, 1 - ldrb r0, [r6] - muls r0, r5 - adds r1, r0 - adds r1, r2 - ldrh r0, [r1] - ldrh r1, [r4] - cmp r0, r1 - bne _080250F2 -_0802510A: - cmp r3, 0x4 - bne _08025112 - movs r0, 0 - strh r0, [r4] -_08025112: - ldr r1, _0802512C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x3 - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08025120: .4byte gActiveBank -_08025124: .4byte 0x020160e8 -_08025128: .4byte gBattleMons -_0802512C: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8024F40 - - thumb_func_start atk77_setprotect -atk77_setprotect: @ 8025130 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r6, 0x1 - ldr r2, _080251FC @ =gUnknown_02024C4C - ldr r1, _08025200 @ =gBankAttacker - ldrb r3, [r1] - lsls r0, r3, 1 - adds r0, r2 - ldrh r0, [r0] - mov r8, r1 - ldr r7, _08025204 @ =gDisableStructs - cmp r0, 0xB6 - beq _08025160 - cmp r0, 0xC5 - beq _08025160 - cmp r0, 0xCB - beq _08025160 - lsls r0, r3, 3 - subs r0, r3 - lsls r0, 2 - adds r0, r7 - movs r1, 0 - strb r1, [r0, 0x8] -_08025160: - ldr r0, _08025208 @ =gCurrentMoveTurn - ldrb r1, [r0] - ldr r0, _0802520C @ =gNoOfAllBanks - ldrb r0, [r0] - subs r0, 0x1 - cmp r1, r0 - bne _08025170 - movs r6, 0 -_08025170: - ldr r2, _08025210 @ =gProtectSuccessRates - mov r5, r8 - ldrb r1, [r5] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r7 - ldrb r4, [r0, 0x8] - lsls r4, 1 - adds r4, r2 - bl Random - ldrh r1, [r4] - lsls r0, 16 - lsrs r0, 16 - cmp r1, r0 - bls _08025224 - cmp r6, 0 - beq _08025224 - ldr r4, _08025214 @ =gBattleMoves - ldr r3, _08025218 @ =gCurrentMove - ldrh r0, [r3] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r0, [r1] - cmp r0, 0x6F - bne _080251C0 - ldr r0, _0802521C @ =gProtectStructs - ldrb r1, [r5] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x1 - orrs r0, r2 - strb r0, [r1] - ldr r1, _08025220 @ =gBattleCommunication - movs r0, 0 - strb r0, [r1, 0x5] -_080251C0: - ldrh r0, [r3] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r0, [r1] - cmp r0, 0x74 - bne _080251E6 - ldr r0, _0802521C @ =gProtectStructs - ldrb r1, [r5] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x2 - orrs r0, r2 - strb r0, [r1] - ldr r1, _08025220 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] -_080251E6: - mov r1, r8 - ldrb r0, [r1] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r7 - ldrb r0, [r1, 0x8] - adds r0, 0x1 - strb r0, [r1, 0x8] - b _08025246 - .align 2, 0 -_080251FC: .4byte gUnknown_02024C4C -_08025200: .4byte gBankAttacker -_08025204: .4byte gDisableStructs -_08025208: .4byte gCurrentMoveTurn -_0802520C: .4byte gNoOfAllBanks -_08025210: .4byte gProtectSuccessRates -_08025214: .4byte gBattleMoves -_08025218: .4byte gCurrentMove -_0802521C: .4byte gProtectStructs -_08025220: .4byte gBattleCommunication -_08025224: - ldr r2, _08025258 @ =gDisableStructs - ldr r0, _0802525C @ =gBankAttacker - ldrb r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strb r1, [r0, 0x8] - ldr r1, _08025260 @ =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] - ldr r2, _08025264 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_08025246: - ldr r1, _08025268 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08025258: .4byte gDisableStructs -_0802525C: .4byte gBankAttacker -_08025260: .4byte gBattleCommunication -_08025264: .4byte gBattleMoveFlags -_08025268: .4byte gBattlescriptCurrInstr - thumb_func_end atk77_setprotect - - thumb_func_start atk78_faintifabilitynotdamp -atk78_faintifabilitynotdamp: @ 802526C - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r0, _08025328 @ =gBattleExecBuffer - ldr r2, [r0] - cmp r2, 0 - bne _08025370 - ldr r1, _0802532C @ =gBankTarget - strb r2, [r1] - ldr r0, _08025330 @ =gNoOfAllBanks - ldrb r3, [r0] - adds r5, r1, 0 - mov r8, r0 - ldr r6, _08025334 @ =gBattleMons - cmp r2, r3 - bcs _080252B8 - adds r0, r6, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x6 - beq _080252B8 - adds r2, r3, 0 - adds r4, r6, 0 - movs r3, 0x58 -_0802529C: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - lsls r0, 24 - lsrs r0, 24 - cmp r0, r2 - bcs _080252B8 - ldrb r0, [r5] - muls r0, r3 - adds r0, r4 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x6 - bne _0802529C -_080252B8: - ldrb r0, [r5] - mov r1, r8 - ldrb r1, [r1] - cmp r0, r1 - bne _08025354 - ldr r4, _08025338 @ =gActiveBank - ldr r7, _0802533C @ =gBankAttacker - ldrb r0, [r7] - strb r0, [r4] - ldr r2, _08025340 @ =gBattleMoveDamage - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - adds r0, r6 - ldrh r0, [r0, 0x28] - str r0, [r2] - ldr r1, _08025344 @ =0x00007fff - movs r0, 0 - bl EmitHealthBarUpdate - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, _08025348 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - movs r0, 0 - strb r0, [r5] - mov r2, r8 - ldrb r0, [r2] - cmp r0, 0 - beq _08025370 - adds r3, r5, 0 - ldrb r5, [r7] - ldr r7, _0802534C @ =gBitTable - adds r4, r0, 0 - ldr r6, _08025350 @ =gAbsentBankFlags -_08025304: - ldrb r2, [r3] - cmp r2, r5 - beq _0802531A - ldrb r0, [r6] - ldrb r1, [r3] - lsls r1, 2 - adds r1, r7 - ldr r1, [r1] - ands r0, r1 - cmp r0, 0 - beq _08025370 -_0802531A: - adds r0, r2, 0x1 - strb r0, [r3] - lsls r0, 24 - lsrs r0, 24 - cmp r0, r4 - bcc _08025304 - b _08025370 - .align 2, 0 -_08025328: .4byte gBattleExecBuffer -_0802532C: .4byte gBankTarget -_08025330: .4byte gNoOfAllBanks -_08025334: .4byte gBattleMons -_08025338: .4byte gActiveBank -_0802533C: .4byte gBankAttacker -_08025340: .4byte gBattleMoveDamage -_08025344: .4byte 0x00007fff -_08025348: .4byte gBattlescriptCurrInstr -_0802534C: .4byte gBitTable -_08025350: .4byte gAbsentBankFlags -_08025354: - ldr r1, _0802537C @ =gLastUsedAbility - movs r0, 0x6 - strb r0, [r1] - ldrb r0, [r5] - movs r1, 0x58 - muls r1, r0 - adds r1, r6 - adds r1, 0x20 - ldrb r1, [r1] - bl RecordAbilityBattle - ldr r1, _08025380 @ =gBattlescriptCurrInstr - ldr r0, _08025384 @ =gUnknown_081D9834 - str r0, [r1] -_08025370: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802537C: .4byte gLastUsedAbility -_08025380: .4byte gBattlescriptCurrInstr -_08025384: .4byte gUnknown_081D9834 - thumb_func_end atk78_faintifabilitynotdamp - - thumb_func_start atk79_setuserhptozero -atk79_setuserhptozero: @ 8025388 - push {r4,lr} - sub sp, 0x4 - ldr r0, _080253D4 @ =gBattleExecBuffer - ldr r3, [r0] - cmp r3, 0 - bne _080253CC - ldr r4, _080253D8 @ =gActiveBank - ldr r0, _080253DC @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r4] - ldr r1, _080253E0 @ =gBattleMons - ldrb r0, [r4] - movs r2, 0x58 - muls r0, r2 - adds r0, r1 - strh r3, [r0, 0x28] - ldrb r0, [r4] - muls r0, r2 - adds r1, 0x28 - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x2A - movs r2, 0 - movs r3, 0x2 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, _080253E4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_080253CC: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080253D4: .4byte gBattleExecBuffer -_080253D8: .4byte gActiveBank -_080253DC: .4byte gBankAttacker -_080253E0: .4byte gBattleMons -_080253E4: .4byte gBattlescriptCurrInstr - thumb_func_end atk79_setuserhptozero - - thumb_func_start sub_80253E8 -sub_80253E8: @ 80253E8 - push {r4-r7,lr} - ldr r3, _08025460 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r4, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r4, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r4, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r4, r0 - ldr r0, _08025464 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - adds r7, r3, 0 - cmp r0, 0 - beq _08025480 - ldr r0, _08025468 @ =gBankTarget - ldrb r1, [r0] - adds r1, 0x1 - strb r1, [r0] - ldr r2, _0802546C @ =gBankAttacker - lsls r1, 24 - lsrs r1, 24 - adds r3, r0, 0 - ldr r6, _08025470 @ =gAbsentBankFlags - ldr r5, _08025474 @ =gBitTable - ldr r0, _08025478 @ =gNoOfAllBanks - mov r12, r0 - ldrb r0, [r2] - cmp r1, r0 - bne _0802543E -_0802542E: - ldrb r0, [r3] - adds r0, 0x1 - strb r0, [r3] - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r2] - cmp r0, r1 - beq _0802542E -_0802543E: - ldrb r0, [r6] - ldrb r1, [r3] - lsls r1, 2 - adds r1, r5 - ldr r1, [r1] - ands r0, r1 - cmp r0, 0 - bne _0802542E - ldrb r0, [r3] - mov r2, r12 - ldrb r2, [r2] - cmp r0, r2 - bcc _0802547C - ldr r0, [r7] - adds r0, 0x5 - str r0, [r7] - b _08025484 - .align 2, 0 -_08025460: .4byte gBattlescriptCurrInstr -_08025464: .4byte gBattleTypeFlags -_08025468: .4byte gBankTarget -_0802546C: .4byte gBankAttacker -_08025470: .4byte gAbsentBankFlags -_08025474: .4byte gBitTable -_08025478: .4byte gNoOfAllBanks -_0802547C: - str r4, [r7] - b _08025484 -_08025480: - adds r0, r2, 0x5 - str r0, [r3] -_08025484: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80253E8 - - thumb_func_start sub_802548C -sub_802548C: @ 802548C - push {r4-r6,lr} - ldr r4, _080254E8 @ =gBattlescriptCurrInstr - ldr r1, [r4] - ldrb r2, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - orrs r2, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - orrs r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - orrs r2, r0 - ldrb r0, [r1, 0x5] - ldr r3, _080254EC @ =gBankTarget - cmp r0, 0x1 - bne _080254B4 - ldr r0, _080254F0 @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r3] -_080254B4: - ldr r1, _080254F4 @ =gBattleMoveDamage - ldr r6, _080254F8 @ =gBattleMons - ldrb r0, [r3] - movs r5, 0x58 - muls r0, r5 - adds r0, r6 - ldrh r0, [r0, 0x2C] - lsrs r0, 1 - str r0, [r1] - cmp r0, 0 - bne _080254CE - movs r0, 0x1 - str r0, [r1] -_080254CE: - ldr r0, [r1] - negs r0, r0 - str r0, [r1] - ldrb r0, [r3] - muls r0, r5 - adds r0, r6 - ldrh r1, [r0, 0x28] - ldrh r0, [r0, 0x2C] - cmp r1, r0 - bne _080254FC - str r2, [r4] - b _08025502 - .align 2, 0 -_080254E8: .4byte gBattlescriptCurrInstr -_080254EC: .4byte gBankTarget -_080254F0: .4byte gBankAttacker -_080254F4: .4byte gBattleMoveDamage -_080254F8: .4byte gBattleMons -_080254FC: - ldr r0, [r4] - adds r0, 0x6 - str r0, [r4] -_08025502: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_802548C - - thumb_func_start sub_8025508 -sub_8025508: @ 8025508 - push {r4-r7,lr} - ldr r3, _0802556C @ =0x02000000 - ldr r4, _08025570 @ =gBankAttacker - ldrb r2, [r4] - lsls r1, r2, 1 - ldr r5, _08025574 @ =0x000160ac - adds r0, r1, r5 - adds r0, r3 - ldrb r7, [r0] - ldr r0, _08025578 @ =0x000160ad - adds r1, r0 - adds r1, r3 - ldrb r0, [r1] - lsls r0, 8 - orrs r7, r0 - lsls r2, 2 - ldr r1, _0802557C @ =0x00016100 - adds r0, r2, r1 - adds r0, r3 - ldrb r6, [r0] - adds r5, 0x55 - adds r0, r2, r5 - adds r0, r3 - ldrb r0, [r0] - lsls r0, 8 - orrs r6, r0 - adds r1, 0x2 - adds r0, r2, r1 - adds r0, r3 - ldrb r5, [r0] - ldr r0, _08025580 @ =0x00016103 - adds r2, r0 - adds r2, r3 - ldrb r0, [r2] - lsls r0, 8 - orrs r5, r0 - cmp r7, 0 - beq _08025594 - ldr r0, _08025584 @ =0x0000ffff - cmp r7, r0 - beq _08025594 - ldr r2, _08025588 @ =gHitMarker - ldr r0, [r2] - ldr r1, _0802558C @ =0xfffffbff - ands r0, r1 - str r0, [r2] - ldr r4, _08025590 @ =gCurrentMove - strh r7, [r4] - b _0802565C - .align 2, 0 -_0802556C: .4byte 0x02000000 -_08025570: .4byte gBankAttacker -_08025574: .4byte 0x000160ac -_08025578: .4byte 0x000160ad -_0802557C: .4byte 0x00016100 -_08025580: .4byte 0x00016103 -_08025584: .4byte 0x0000ffff -_08025588: .4byte gHitMarker -_0802558C: .4byte 0xfffffbff -_08025590: .4byte gCurrentMove -_08025594: - cmp r6, 0 - beq _08025644 - cmp r5, 0 - beq _08025618 - ldr r0, _080255C4 @ =0x0000ffff - cmp r6, r0 - beq _08025618 - cmp r5, r0 - beq _08025618 - ldr r2, _080255C8 @ =gHitMarker - ldr r0, [r2] - ldr r1, _080255CC @ =0xfffffbff - ands r0, r1 - str r0, [r2] - bl Random - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - beq _080255D4 - ldr r0, _080255D0 @ =gCurrentMove - strh r6, [r0] - b _080255D8 - .align 2, 0 -_080255C4: .4byte 0x0000ffff -_080255C8: .4byte gHitMarker -_080255CC: .4byte 0xfffffbff -_080255D0: .4byte gCurrentMove -_080255D4: - ldr r0, _08025604 @ =gCurrentMove - strh r5, [r0] -_080255D8: - adds r5, r0, 0 - ldrh r0, [r5] - movs r1, 0 - bl sub_801B5C0 - ldr r1, _08025608 @ =gBankTarget - strb r0, [r1] - ldr r4, _0802560C @ =gBattlescriptCurrInstr - ldr r3, _08025610 @ =gUnknown_081D6BBC - ldr r2, _08025614 @ =gBattleMoves - ldrh r1, [r5] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - str r0, [r4] - b _080256C0 - .align 2, 0 -_08025604: .4byte gCurrentMove -_08025608: .4byte gBankTarget -_0802560C: .4byte gBattlescriptCurrInstr -_08025610: .4byte gUnknown_081D6BBC -_08025614: .4byte gBattleMoves -_08025618: - cmp r6, 0 - beq _08025644 - ldr r0, _08025634 @ =0x0000ffff - cmp r6, r0 - beq _08025644 - ldr r2, _08025638 @ =gHitMarker - ldr r0, [r2] - ldr r1, _0802563C @ =0xfffffbff - ands r0, r1 - str r0, [r2] - ldr r4, _08025640 @ =gCurrentMove - strh r6, [r4] - b _0802565C - .align 2, 0 -_08025634: .4byte 0x0000ffff -_08025638: .4byte gHitMarker -_0802563C: .4byte 0xfffffbff -_08025640: .4byte gCurrentMove -_08025644: - cmp r5, 0 - beq _080256A4 - ldr r0, _08025684 @ =0x0000ffff - cmp r5, r0 - beq _080256A4 - ldr r2, _08025688 @ =gHitMarker - ldr r0, [r2] - ldr r1, _0802568C @ =0xfffffbff - ands r0, r1 - str r0, [r2] - ldr r4, _08025690 @ =gCurrentMove - strh r5, [r4] -_0802565C: - ldrh r0, [r4] - movs r1, 0 - bl sub_801B5C0 - ldr r1, _08025694 @ =gBankTarget - strb r0, [r1] - ldr r5, _08025698 @ =gBattlescriptCurrInstr - ldr r3, _0802569C @ =gUnknown_081D6BBC - ldr r2, _080256A0 @ =gBattleMoves - ldrh r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - str r0, [r5] - b _080256C0 - .align 2, 0 -_08025684: .4byte 0x0000ffff -_08025688: .4byte gHitMarker -_0802568C: .4byte 0xfffffbff -_08025690: .4byte gCurrentMove -_08025694: .4byte gBankTarget -_08025698: .4byte gBattlescriptCurrInstr -_0802569C: .4byte gUnknown_081D6BBC -_080256A0: .4byte gBattleMoves -_080256A4: - ldr r2, _080256C8 @ =gSpecialStatuses - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0] - ldr r1, _080256CC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_080256C0: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080256C8: .4byte gSpecialStatuses -_080256CC: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8025508 - - thumb_func_start sub_80256D0 -sub_80256D0: @ 80256D0 - push {lr} - ldr r2, _080256F0 @ =gBattleWeather - ldrh r0, [r2] - movs r1, 0x7 - ands r1, r0 - cmp r1, 0 - beq _080256FC - ldr r2, _080256F4 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _080256F8 @ =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] - b _0802570C - .align 2, 0 -_080256F0: .4byte gBattleWeather -_080256F4: .4byte gBattleMoveFlags -_080256F8: .4byte gBattleCommunication -_080256FC: - movs r0, 0x1 - strh r0, [r2] - ldr r0, _08025718 @ =gBattleCommunication - strb r1, [r0, 0x5] - ldr r0, _0802571C @ =gWishFutureKnock - adds r0, 0x28 - movs r1, 0x5 - strb r1, [r0] -_0802570C: - ldr r1, _08025720 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08025718: .4byte gBattleCommunication -_0802571C: .4byte gWishFutureKnock -_08025720: .4byte gBattlescriptCurrInstr - thumb_func_end sub_80256D0 - - thumb_func_start atk7E_setreflect -atk7E_setreflect: @ 8025724 - push {r4-r6,lr} - ldr r5, _08025754 @ =gBankAttacker - ldrb r0, [r5] - bl GetBankIdentity - ldr r6, _08025758 @ =gSideAffecting - movs r4, 0x1 - adds r1, r4, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r6 - ldrh r1, [r1] - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - beq _08025764 - ldr r2, _0802575C @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08025760 @ =gBattleCommunication - movs r0, 0 - b _080257C4 - .align 2, 0 -_08025754: .4byte gBankAttacker -_08025758: .4byte gSideAffecting -_0802575C: .4byte gBattleMoveFlags -_08025760: .4byte gBattleCommunication -_08025764: - ldrb r0, [r5] - bl GetBankIdentity - adds r1, r4, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r6 - ldrh r0, [r1] - movs r2, 0x1 - orrs r0, r2 - strh r0, [r1] - ldrb r0, [r5] - bl GetBankIdentity - ldr r2, _080257B4 @ =gSideTimer - adds r1, r4, 0 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x5 - strb r1, [r0] - ldr r0, _080257B8 @ =gBattleTypeFlags - ldrh r1, [r0] - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - beq _080257C0 - movs r0, 0x1 - bl CountAliveMons - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x2 - bne _080257C0 - ldr r0, _080257BC @ =gBattleCommunication - strb r1, [r0, 0x5] - b _080257C6 - .align 2, 0 -_080257B4: .4byte gSideTimer -_080257B8: .4byte gBattleTypeFlags -_080257BC: .4byte gBattleCommunication -_080257C0: - ldr r1, _080257D4 @ =gBattleCommunication - movs r0, 0x1 -_080257C4: - strb r0, [r1, 0x5] -_080257C6: - ldr r1, _080257D8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080257D4: .4byte gBattleCommunication -_080257D8: .4byte gBattlescriptCurrInstr - thumb_func_end atk7E_setreflect - - thumb_func_start sub_80257DC -sub_80257DC: @ 80257DC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r7, _0802581C @ =gBattleMoveFlags - ldrb r5, [r7] - movs r0, 0x29 - ands r0, r5 - cmp r0, 0 - bne _0802580E - ldr r0, _08025820 @ =gStatuses3 - mov r9, r0 - ldr r1, _08025824 @ =gBankTarget - mov r8, r1 - ldrb r4, [r1] - lsls r0, r4, 2 - mov r2, r9 - adds r6, r0, r2 - ldr r2, [r6] - movs r0, 0x4 - mov r12, r0 - adds r3, r2, 0 - ands r3, r0 - cmp r3, 0 - beq _0802582C -_0802580E: - movs r0, 0x1 - orrs r0, r5 - strb r0, [r7] - ldr r1, _08025828 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _0802587C - .align 2, 0 -_0802581C: .4byte gBattleMoveFlags -_08025820: .4byte gStatuses3 -_08025824: .4byte gBankTarget -_08025828: .4byte gBattleCommunication -_0802582C: - ldr r1, _08025858 @ =gBattleMons - movs r0, 0x58 - muls r0, r4 - adds r1, r0, r1 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0xC - beq _08025848 - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0xC - bne _08025860 -_08025848: - movs r0, 0x1 - orrs r0, r5 - strb r0, [r7] - ldr r1, _0802585C @ =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] - b _0802587C - .align 2, 0 -_08025858: .4byte gBattleMons -_0802585C: .4byte gBattleCommunication -_08025860: - ldr r0, _08025890 @ =gBankAttacker - ldrb r0, [r0] - orrs r2, r0 - str r2, [r6] - mov r2, r8 - ldrb r1, [r2] - lsls r1, 2 - add r1, r9 - ldr r0, [r1] - mov r2, r12 - orrs r0, r2 - str r0, [r1] - ldr r0, _08025894 @ =gBattleCommunication - strb r3, [r0, 0x5] -_0802587C: - ldr r1, _08025898 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08025890: .4byte gBankAttacker -_08025894: .4byte gBattleCommunication -_08025898: .4byte gBattlescriptCurrInstr - thumb_func_end sub_80257DC - - thumb_func_start atk80_manipulatedamage -atk80_manipulatedamage: @ 802589C - push {r4,lr} - ldr r1, _080258B4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - ldrb r2, [r0, 0x1] - adds r4, r1, 0 - cmp r2, 0x1 - beq _080258CC - cmp r2, 0x1 - bgt _080258B8 - cmp r2, 0 - beq _080258BE - b _0802590C - .align 2, 0 -_080258B4: .4byte gBattlescriptCurrInstr -_080258B8: - cmp r2, 0x2 - beq _08025904 - b _0802590C -_080258BE: - ldr r1, _080258C8 @ =gBattleMoveDamage - ldr r0, [r1] - negs r0, r0 - b _0802590A - .align 2, 0 -_080258C8: .4byte gBattleMoveDamage -_080258CC: - ldr r3, _080258F8 @ =gBattleMoveDamage - ldr r0, [r3] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - str r0, [r3] - cmp r0, 0 - bne _080258DE - str r2, [r3] -_080258DE: - ldr r2, _080258FC @ =gBattleMons - ldr r0, _08025900 @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x2C] - lsrs r1, r0, 1 - ldr r0, [r3] - cmp r1, r0 - bge _0802590C - str r1, [r3] - b _0802590C - .align 2, 0 -_080258F8: .4byte gBattleMoveDamage -_080258FC: .4byte gBattleMons -_08025900: .4byte gBankTarget -_08025904: - ldr r1, _08025918 @ =gBattleMoveDamage - ldr r0, [r1] - lsls r0, 1 -_0802590A: - str r0, [r1] -_0802590C: - ldr r0, [r4] - adds r0, 0x2 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08025918: .4byte gBattleMoveDamage - thumb_func_end atk80_manipulatedamage - - thumb_func_start atk81_setrest -atk81_setrest: @ 802591C - push {r4-r7,lr} - sub sp, 0x4 - ldr r0, _08025974 @ =gBattlescriptCurrInstr - mov r12, r0 - ldr r1, [r0] - ldrb r6, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - orrs r6, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - orrs r6, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - orrs r6, r0 - ldr r5, _08025978 @ =gActiveBank - ldr r2, _0802597C @ =gBankTarget - ldr r0, _08025980 @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r2] - strb r0, [r5] - ldr r4, _08025984 @ =gBattleMoveDamage - ldr r1, _08025988 @ =gBattleMons - ldrb r0, [r2] - movs r3, 0x58 - muls r0, r3 - adds r0, r1 - ldrh r0, [r0, 0x2C] - negs r0, r0 - str r0, [r4] - ldrb r0, [r2] - adds r4, r0, 0 - muls r4, r3 - adds r0, r4, r1 - ldrh r3, [r0, 0x28] - adds r7, r5, 0 - adds r5, r2, 0 - adds r2, r1, 0 - ldrh r0, [r0, 0x2C] - cmp r3, r0 - bne _0802598C - mov r0, r12 - str r6, [r0] - b _080259DC - .align 2, 0 -_08025974: .4byte gBattlescriptCurrInstr -_08025978: .4byte gActiveBank -_0802597C: .4byte gBankTarget -_08025980: .4byte gBankAttacker -_08025984: .4byte gBattleMoveDamage -_08025988: .4byte gBattleMons -_0802598C: - adds r0, r2, 0 - adds r0, 0x4C - adds r0, r4, r0 - ldr r1, [r0] - movs r0, 0xF8 - ands r1, r0 - cmp r1, 0 - beq _080259A8 - ldr r1, _080259A4 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _080259AC - .align 2, 0 -_080259A4: .4byte gBattleCommunication -_080259A8: - ldr r0, _080259E4 @ =gBattleCommunication - strb r1, [r0, 0x5] -_080259AC: - ldrb r0, [r5] - movs r3, 0x58 - muls r0, r3 - adds r2, 0x4C - adds r0, r2 - movs r1, 0x3 - str r1, [r0] - ldrb r0, [r7] - muls r0, r3 - adds r0, r2 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r7] - bl MarkBufferBankForExecution - ldr r1, _080259E8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_080259DC: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080259E4: .4byte gBattleCommunication -_080259E8: .4byte gBattlescriptCurrInstr - thumb_func_end atk81_setrest - - thumb_func_start atk82_jumpifnotfirstturn -atk82_jumpifnotfirstturn: @ 80259EC - push {r4,r5,lr} - ldr r5, _08025A20 @ =gBattlescriptCurrInstr - ldr r4, [r5] - ldrb r3, [r4, 0x1] - ldrb r0, [r4, 0x2] - lsls r0, 8 - orrs r3, r0 - ldrb r0, [r4, 0x3] - lsls r0, 16 - orrs r3, r0 - ldrb r0, [r4, 0x4] - lsls r0, 24 - orrs r3, r0 - ldr r2, _08025A24 @ =gDisableStructs - ldr r0, _08025A28 @ =gBankAttacker - ldrb r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x16] - cmp r0, 0 - beq _08025A2C - adds r0, r4, 0x5 - str r0, [r5] - b _08025A2E - .align 2, 0 -_08025A20: .4byte gBattlescriptCurrInstr -_08025A24: .4byte gDisableStructs -_08025A28: .4byte gBankAttacker -_08025A2C: - str r3, [r5] -_08025A2E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end atk82_jumpifnotfirstturn - - thumb_func_start sub_8025A34 -sub_8025A34: @ 8025A34 - ldr r1, _08025A40 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_08025A40: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8025A34 - - thumb_func_start sub_8025A44 -sub_8025A44: @ 8025A44 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r3, r0, 24 - movs r2, 0 - ldr r0, _08025A9C @ =gNoOfAllBanks - ldrb r1, [r0] - mov r8, r0 - cmp r2, r1 - bge _08025AB8 - ldr r0, _08025AA0 @ =gBattleMons - mov r12, r0 - movs r0, 0x58 - muls r0, r3 - add r0, r12 - adds r5, r0, 0 - adds r5, 0x20 - ldr r6, _08025AA4 @ =0x02016003 - movs r3, 0 - ldr r7, _08025AA8 @ =gBattleCommunication - adds r4, r1, 0 -_08025A70: - mov r0, r12 - adds r0, 0x50 - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x70 - ands r0, r1 - cmp r0, 0 - beq _08025AB0 - ldrb r0, [r5] - cmp r0, 0x2B - beq _08025AB0 - movs r3, 0 - strb r2, [r6] - ldr r1, _08025AAC @ =gBankTarget - ldrb r0, [r1] - cmp r0, 0xFF - beq _08025AD0 - cmp r0, r2 - beq _08025AC4 - movs r0, 0x1 - strb r0, [r7, 0x5] - b _08025AB8 - .align 2, 0 -_08025A9C: .4byte gNoOfAllBanks -_08025AA0: .4byte gBattleMons -_08025AA4: .4byte 0x02016003 -_08025AA8: .4byte gBattleCommunication -_08025AAC: .4byte gBankTarget -_08025AB0: - adds r3, 0x58 - adds r2, 0x1 - cmp r2, r4 - blt _08025A70 -_08025AB8: - mov r1, r8 - ldrb r1, [r1] - cmp r2, r1 - beq _08025AD4 - movs r0, 0x1 - b _08025AD6 -_08025AC4: - ldr r0, _08025ACC @ =gBattleCommunication - strb r3, [r0, 0x5] - b _08025AB8 - .align 2, 0 -_08025ACC: .4byte gBattleCommunication -_08025AD0: - strb r2, [r1] - b _08025AB8 -_08025AD4: - movs r0, 0 -_08025AD6: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_8025A44 - - thumb_func_start sub_8025AE0 -sub_8025AE0: @ 8025AE0 - push {r4-r6,lr} - ldr r5, _08025B0C @ =gBattlescriptCurrInstr - ldr r1, [r5] - ldrb r4, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - orrs r4, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - orrs r4, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - orrs r4, r0 - ldr r6, _08025B10 @ =gBankTarget - ldrb r0, [r6] - bl sub_8025A44 - lsls r0, 24 - cmp r0, 0 - beq _08025B14 - str r4, [r5] - b _08025B56 - .align 2, 0 -_08025B0C: .4byte gBattlescriptCurrInstr -_08025B10: .4byte gBankTarget -_08025B14: - ldr r1, _08025B44 @ =gBattleMons - ldrb r3, [r6] - movs r0, 0x58 - muls r0, r3 - adds r0, r1 - adds r0, 0x20 - ldrb r0, [r0] - adds r1, r0, 0 - cmp r1, 0xF - beq _08025B2C - cmp r1, 0x48 - bne _08025B50 -_08025B2C: - ldr r2, _08025B48 @ =gLastUsedAbility - strb r0, [r2] - ldr r1, _08025B4C @ =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] - str r4, [r5] - ldrb r1, [r2] - adds r0, r3, 0 - bl RecordAbilityBattle - b _08025B56 - .align 2, 0 -_08025B44: .4byte gBattleMons -_08025B48: .4byte gLastUsedAbility -_08025B4C: .4byte gBattleCommunication -_08025B50: - ldr r0, [r5] - adds r0, 0x5 - str r0, [r5] -_08025B56: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8025AE0 - - thumb_func_start sub_8025B5C -sub_8025B5C: @ 8025B5C - push {r4,r5,lr} - ldr r5, _08025B84 @ =gDisableStructs - ldr r4, _08025B88 @ =gBankAttacker - ldrb r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r1, r0, r5 - ldrb r0, [r1, 0x9] - cmp r0, 0x3 - bne _08025B94 - ldr r2, _08025B8C @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08025B90 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _08025BBE - .align 2, 0 -_08025B84: .4byte gDisableStructs -_08025B88: .4byte gBankAttacker -_08025B8C: .4byte gBattleMoveFlags -_08025B90: .4byte gBattleCommunication -_08025B94: - adds r0, 0x1 - movs r3, 0 - strb r0, [r1, 0x9] - ldr r2, _08025BCC @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r2] - movs r0, 0x1 - strb r0, [r2, 0x1] - strb r0, [r2, 0x2] - strb r0, [r2, 0x3] - ldrb r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r0, [r0, 0x9] - strb r0, [r2, 0x4] - movs r0, 0xFF - strb r0, [r2, 0x5] - ldr r0, _08025BD0 @ =gBattleCommunication - strb r3, [r0, 0x5] -_08025BBE: - ldr r1, _08025BD4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08025BCC: .4byte gBattleTextBuff1 -_08025BD0: .4byte gBattleCommunication -_08025BD4: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8025B5C - - thumb_func_start atk86_stockpiletobasedamage -atk86_stockpiletobasedamage: @ 8025BD8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - ldr r3, _08025C10 @ =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r2, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - orrs r2, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - orrs r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - orrs r2, r0 - ldr r7, _08025C14 @ =gDisableStructs - ldr r6, _08025C18 @ =gBankAttacker - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r7 - ldrb r0, [r0, 0x9] - cmp r0, 0 - bne _08025C1C - str r2, [r3] - b _08025CC2 - .align 2, 0 -_08025C10: .4byte gBattlescriptCurrInstr -_08025C14: .4byte gDisableStructs -_08025C18: .4byte gBankAttacker -_08025C1C: - ldr r0, _08025CD0 @ =gBattleCommunication - ldrb r0, [r0, 0x6] - cmp r0, 0x1 - beq _08025CA8 - ldr r0, _08025CD4 @ =gBattleMoveDamage - mov r8, r0 - ldr r4, _08025CD8 @ =gSideAffecting - ldr r5, _08025CDC @ =gBankTarget - ldrb r0, [r5] - bl GetBankIdentity - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - ldrh r3, [r1] - ldrb r0, [r6] - movs r4, 0x58 - muls r0, r4 - ldr r2, _08025CE0 @ =gBattleMons - adds r0, r2 - ldrb r1, [r5] - muls r1, r4 - adds r1, r2 - ldr r2, _08025CE4 @ =gCurrentMove - ldrh r2, [r2] - movs r4, 0 - str r4, [sp] - str r4, [sp, 0x4] - ldrb r4, [r6] - str r4, [sp, 0x8] - ldrb r4, [r5] - str r4, [sp, 0xC] - bl CalculateBaseDamage - ldrb r2, [r6] - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r7 - ldrb r1, [r1, 0x9] - adds r3, r0, 0 - muls r3, r1 - mov r1, r8 - str r3, [r1] - ldr r2, _08025CE8 @ =0x02000000 - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r7 - ldrb r0, [r0, 0x9] - ldr r1, _08025CEC @ =0x00016002 - adds r2, r1 - strb r0, [r2] - ldr r1, _08025CF0 @ =gProtectStructs - ldrb r0, [r6] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 28 - cmp r0, 0 - bge _08025CA8 - lsls r0, r3, 4 - subs r0, r3 - movs r1, 0xA - bl __divsi3 - mov r1, r8 - str r0, [r1] -_08025CA8: - ldr r2, _08025CF4 @ =gDisableStructs - ldr r0, _08025CF8 @ =gBankAttacker - ldrb r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strb r1, [r0, 0x9] - ldr r1, _08025CFC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_08025CC2: - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08025CD0: .4byte gBattleCommunication -_08025CD4: .4byte gBattleMoveDamage -_08025CD8: .4byte gSideAffecting -_08025CDC: .4byte gBankTarget -_08025CE0: .4byte gBattleMons -_08025CE4: .4byte gCurrentMove -_08025CE8: .4byte 0x02000000 -_08025CEC: .4byte 0x00016002 -_08025CF0: .4byte gProtectStructs -_08025CF4: .4byte gDisableStructs -_08025CF8: .4byte gBankAttacker -_08025CFC: .4byte gBattlescriptCurrInstr - thumb_func_end atk86_stockpiletobasedamage - - thumb_func_start sub_8025D00 -sub_8025D00: @ 8025D00 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r7, _08025D40 @ =gBattlescriptCurrInstr - ldr r1, [r7] - ldrb r2, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - orrs r2, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - orrs r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - orrs r2, r0 - ldr r0, _08025D44 @ =gDisableStructs - mov r8, r0 - ldr r6, _08025D48 @ =gBankAttacker - ldrb r3, [r6] - lsls r0, r3, 3 - subs r0, r3 - lsls r0, 2 - mov r1, r8 - adds r4, r0, r1 - ldrb r1, [r4, 0x9] - cmp r1, 0 - bne _08025D50 - str r2, [r7] - ldr r0, _08025D4C @ =gBattleCommunication - strb r1, [r0, 0x5] - b _08025DD0 - .align 2, 0 -_08025D40: .4byte gBattlescriptCurrInstr -_08025D44: .4byte gDisableStructs -_08025D48: .4byte gBankAttacker -_08025D4C: .4byte gBattleCommunication -_08025D50: - ldr r1, _08025D74 @ =gBattleMons - movs r0, 0x58 - muls r0, r3 - adds r1, r0, r1 - ldrh r0, [r1, 0x2C] - ldrh r3, [r1, 0x28] - cmp r0, r3 - bne _08025D80 - movs r0, 0 - strb r0, [r4, 0x9] - str r2, [r7] - ldr r1, _08025D78 @ =gBankTarget - ldrb r0, [r6] - strb r0, [r1] - ldr r1, _08025D7C @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _08025DD0 - .align 2, 0 -_08025D74: .4byte gBattleMons -_08025D78: .4byte gBankTarget -_08025D7C: .4byte gBattleCommunication -_08025D80: - ldr r5, _08025DDC @ =gBattleMoveDamage - ldrh r0, [r1, 0x2C] - ldrb r1, [r4, 0x9] - movs r2, 0x3 - subs r2, r1 - movs r4, 0x1 - adds r1, r4, 0 - lsls r1, r2 - bl __divsi3 - str r0, [r5] - cmp r0, 0 - bne _08025D9C - str r4, [r5] -_08025D9C: - ldr r0, [r5] - negs r0, r0 - str r0, [r5] - ldr r2, _08025DE0 @ =0x02000000 - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r8 - ldrb r0, [r0, 0x9] - ldr r1, _08025DE4 @ =0x00016002 - adds r2, r1 - movs r3, 0 - strb r0, [r2] - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r8 - strb r3, [r0, 0x9] - ldr r0, [r7] - adds r0, 0x5 - str r0, [r7] - ldr r1, _08025DE8 @ =gBankTarget - ldrb r0, [r6] - strb r0, [r1] -_08025DD0: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08025DDC: .4byte gBattleMoveDamage -_08025DE0: .4byte 0x02000000 -_08025DE4: .4byte 0x00016002 -_08025DE8: .4byte gBankTarget - thumb_func_end sub_8025D00 - - thumb_func_start atk88_negativedamage -atk88_negativedamage: @ 8025DEC - push {lr} - ldr r2, _08025E14 @ =gBattleMoveDamage - ldr r0, _08025E18 @ =gHP_dealt - ldr r0, [r0] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - negs r0, r0 - str r0, [r2] - cmp r0, 0 - bne _08025E08 - movs r0, 0x1 - negs r0, r0 - str r0, [r2] -_08025E08: - ldr r1, _08025E1C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08025E14: .4byte gBattleMoveDamage -_08025E18: .4byte gHP_dealt -_08025E1C: .4byte gBattlescriptCurrInstr - thumb_func_end atk88_negativedamage - - thumb_func_start sub_8025E20 -sub_8025E20: @ 8025E20 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - mov r8, r3 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r5, r2, 24 - movs r0, 0 - mov r9, r0 - mov r10, r0 - movs r0, 0x40 - ands r0, r5 - cmp r0, 0 - beq _08025E54 - ldr r0, _08025E4C @ =gActiveBank - ldr r1, _08025E50 @ =gBankAttacker - b _08025E58 - .align 2, 0 -_08025E4C: .4byte gActiveBank -_08025E50: .4byte gBankAttacker -_08025E54: - ldr r0, _08025EF8 @ =gActiveBank - ldr r1, _08025EFC @ =gBankTarget -_08025E58: - ldrb r1, [r1] - strb r1, [r0] - movs r0, 0xBF - ands r5, r0 - movs r0, 0x80 - ands r0, r5 - cmp r0, 0 - beq _08025E72 - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 -_08025E72: - movs r0, 0x7F - ands r5, r0 - movs r0, 0x20 - ands r0, r5 - cmp r0, 0 - beq _08025E88 - mov r0, r10 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 -_08025E88: - movs r0, 0xDF - ands r5, r0 - ldr r1, _08025F00 @ =gBattleTextBuff1 - movs r4, 0 - movs r2, 0xFD - strb r2, [r1] - movs r0, 0x5 - strb r0, [r1, 0x1] - strb r7, [r1, 0x2] - movs r3, 0x1 - negs r3, r3 - mov r12, r3 - movs r0, 0xFF - strb r0, [r1, 0x3] - lsls r0, r6, 24 - cmp r0, 0 - blt _08025EAC - b _080261B0 -_08025EAC: - ldr r4, _08025F04 @ =gSideTimer - ldr r1, _08025EF8 @ =gActiveBank - ldrb r0, [r1] - bl GetBankIdentity - movs r1, 0x1 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x2] - cmp r0, 0 - beq _08025F54 - mov r2, r9 - cmp r2, 0 - bne _08025F54 - ldr r0, _08025F08 @ =gCurrentMove - ldrh r0, [r0] - cmp r0, 0xAE - beq _08025F84 - cmp r5, 0x1 - bne _08025F74 - ldr r4, _08025F0C @ =gSpecialStatuses - ldr r3, _08025EF8 @ =gActiveBank - ldrb r0, [r3] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r0, [r1] - lsls r0, 31 - cmp r0, 0 - beq _08025F14 - ldr r0, _08025F10 @ =gBattlescriptCurrInstr - mov r4, r8 - str r4, [r0] - b _08025F74 - .align 2, 0 -_08025EF8: .4byte gActiveBank -_08025EFC: .4byte gBankTarget -_08025F00: .4byte gBattleTextBuff1 -_08025F04: .4byte gSideTimer -_08025F08: .4byte gCurrentMove -_08025F0C: .4byte gSpecialStatuses -_08025F10: .4byte gBattlescriptCurrInstr -_08025F14: - mov r0, r8 - bl b_movescr_stack_push - ldr r0, _08025F40 @ =0x02000000 - ldr r6, _08025F44 @ =gActiveBank - ldrb r1, [r6] - ldr r2, _08025F48 @ =0x00016003 - adds r0, r2 - strb r1, [r0] - ldr r1, _08025F4C @ =gBattlescriptCurrInstr - ldr r0, _08025F50 @ =gUnknown_081D9128 - str r0, [r1] - ldrb r1, [r6] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] - b _08025F74 - .align 2, 0 -_08025F40: .4byte 0x02000000 -_08025F44: .4byte gActiveBank -_08025F48: .4byte 0x00016003 -_08025F4C: .4byte gBattlescriptCurrInstr -_08025F50: .4byte gUnknown_081D9128 -_08025F54: - ldr r0, _08025F78 @ =gCurrentMove - ldrh r0, [r0] - cmp r0, 0xAE - beq _08025F84 - mov r3, r10 - cmp r3, 0x1 - beq _08025F84 - movs r0, 0 - bl sub_801C108 - lsls r0, 24 - cmp r0, 0 - beq _08025F84 - ldr r1, _08025F7C @ =gBattlescriptCurrInstr - ldr r0, _08025F80 @ =BattleScript_1D83D6 - str r0, [r1] -_08025F74: - movs r0, 0x1 - b _080262A4 - .align 2, 0 -_08025F78: .4byte gCurrentMove -_08025F7C: .4byte gBattlescriptCurrInstr -_08025F80: .4byte BattleScript_1D83D6 -_08025F84: - ldr r2, _08025FCC @ =gBattleMons - ldr r1, _08025FD0 @ =gActiveBank - ldrb r3, [r1] - movs r4, 0x58 - adds r0, r3, 0 - muls r0, r4 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - mov r10, r2 - cmp r0, 0x1D - beq _08025FA0 - cmp r0, 0x49 - bne _08026040 -_08025FA0: - mov r0, r9 - cmp r0, 0 - bne _08026040 - ldr r0, _08025FD4 @ =gCurrentMove - ldrh r0, [r0] - cmp r0, 0xAE - beq _08026040 - cmp r5, 0x1 - bne _08025F74 - ldr r4, _08025FD8 @ =gSpecialStatuses - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0] - lsls r0, 31 - cmp r0, 0 - beq _08025FE0 - ldr r0, _08025FDC @ =gBattlescriptCurrInstr - mov r1, r8 - str r1, [r0] - b _08025F74 - .align 2, 0 -_08025FCC: .4byte gBattleMons -_08025FD0: .4byte gActiveBank -_08025FD4: .4byte gCurrentMove -_08025FD8: .4byte gSpecialStatuses -_08025FDC: .4byte gBattlescriptCurrInstr -_08025FE0: - mov r0, r8 - bl b_movescr_stack_push - ldr r0, _08026028 @ =0x02000000 - ldr r2, _0802602C @ =gActiveBank - ldrb r1, [r2] - ldr r3, _08026030 @ =0x00016003 - adds r0, r3 - strb r1, [r0] - ldr r1, _08026034 @ =gBattlescriptCurrInstr - ldr r0, _08026038 @ =gUnknown_081D989B - str r0, [r1] - ldr r1, _0802603C @ =gLastUsedAbility - ldrb r0, [r2] - movs r6, 0x58 - muls r0, r6 - add r0, r10 - adds r0, 0x20 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r2] - ldrb r1, [r1] - bl RecordAbilityBattle - ldr r0, _0802602C @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] - b _08025F74 - .align 2, 0 -_08026028: .4byte 0x02000000 -_0802602C: .4byte gActiveBank -_08026030: .4byte 0x00016003 -_08026034: .4byte gBattlescriptCurrInstr -_08026038: .4byte gUnknown_081D989B -_0802603C: .4byte gLastUsedAbility -_08026040: - ldr r1, _08026090 @ =gActiveBank - ldrb r0, [r1] - movs r4, 0x58 - muls r0, r4 - add r0, r10 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x33 - bne _080260A8 - mov r2, r9 - cmp r2, 0 - bne _080260A8 - cmp r7, 0x6 - bne _080260A8 - cmp r5, 0x1 - bne _08025F74 - mov r0, r8 - bl b_movescr_stack_push - ldr r0, _08026094 @ =0x02000000 - ldr r3, _08026090 @ =gActiveBank - ldrb r1, [r3] - ldr r6, _08026098 @ =0x00016003 - adds r0, r6 - strb r1, [r0] - ldr r1, _0802609C @ =gBattlescriptCurrInstr - ldr r0, _080260A0 @ =gUnknown_081D9903 - str r0, [r1] - ldr r1, _080260A4 @ =gLastUsedAbility - ldrb r0, [r3] - muls r0, r4 - add r0, r10 - adds r0, 0x20 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r3] - ldrb r1, [r1] - bl RecordAbilityBattle - b _08025F74 - .align 2, 0 -_08026090: .4byte gActiveBank -_08026094: .4byte 0x02000000 -_08026098: .4byte 0x00016003 -_0802609C: .4byte gBattlescriptCurrInstr -_080260A0: .4byte gUnknown_081D9903 -_080260A4: .4byte gLastUsedAbility -_080260A8: - ldr r1, _080260FC @ =gActiveBank - ldrb r0, [r1] - movs r4, 0x58 - muls r0, r4 - add r0, r10 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x34 - bne _08026114 - mov r2, r9 - cmp r2, 0 - bne _08026114 - cmp r7, 0x1 - bne _08026114 - cmp r5, 0x1 - beq _080260CA - b _08025F74 -_080260CA: - mov r0, r8 - bl b_movescr_stack_push - ldr r0, _08026100 @ =0x02000000 - ldr r3, _080260FC @ =gActiveBank - ldrb r1, [r3] - ldr r6, _08026104 @ =0x00016003 - adds r0, r6 - strb r1, [r0] - ldr r1, _08026108 @ =gBattlescriptCurrInstr - ldr r0, _0802610C @ =gUnknown_081D9903 - str r0, [r1] - ldr r1, _08026110 @ =gLastUsedAbility - ldrb r0, [r3] - muls r0, r4 - add r0, r10 - adds r0, 0x20 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r3] - ldrb r1, [r1] - bl RecordAbilityBattle - b _08025F74 - .align 2, 0 -_080260FC: .4byte gActiveBank -_08026100: .4byte 0x02000000 -_08026104: .4byte 0x00016003 -_08026108: .4byte gBattlescriptCurrInstr -_0802610C: .4byte gUnknown_081D9903 -_08026110: .4byte gLastUsedAbility -_08026114: - ldr r0, _080261A0 @ =gActiveBank - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - add r0, r10 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x13 - bne _0802612C - cmp r5, 0 - bne _0802612C - b _08025F74 -_0802612C: - lsls r0, r6, 24 - asrs r0, 28 - movs r1, 0x7 - ands r0, r1 - negs r0, r0 - lsls r0, 24 - ldr r3, _080261A4 @ =gBattleTextBuff2 - movs r4, 0 - movs r1, 0xFD - strb r1, [r3] - movs r2, 0x1 - lsrs r6, r0, 24 - asrs r0, 24 - subs r1, 0xFF - cmp r0, r1 - bne _08026156 - strb r4, [r3, 0x1] - movs r0, 0xD3 - strb r0, [r3, 0x2] - strb r4, [r3, 0x3] - movs r2, 0x4 -_08026156: - adds r0, r2, r3 - strb r4, [r0] - adds r2, 0x1 - adds r1, r2, r3 - movs r0, 0xD4 - strb r0, [r1] - adds r2, 0x1 - adds r0, r2, r3 - strb r4, [r0] - adds r2, 0x1 - adds r1, r2, r3 - movs r0, 0xFF - strb r0, [r1] - ldr r1, _080261A0 @ =gActiveBank - ldrb r2, [r1] - movs r0, 0x58 - muls r0, r2 - adds r0, r7, r0 - mov r1, r10 - adds r1, 0x18 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0 - beq _08026206 - movs r1, 0 - ldr r0, _080261A8 @ =gBankTarget - ldrb r0, [r0] - ldr r3, _080261AC @ =gBattleCommunication - mov r8, r3 - cmp r0, r2 - bne _0802619A - movs r1, 0x1 -_0802619A: - mov r4, r8 - strb r1, [r4, 0x5] - b _08026234 - .align 2, 0 -_080261A0: .4byte gActiveBank -_080261A4: .4byte gBattleTextBuff2 -_080261A8: .4byte gBankTarget -_080261AC: .4byte gBattleCommunication -_080261B0: - asrs r6, r0, 28 - movs r0, 0x7 - ands r6, r0 - ldr r3, _08026210 @ =gBattleTextBuff2 - strb r2, [r3] - movs r2, 0x1 - cmp r6, 0x2 - bne _080261CA - strb r4, [r3, 0x1] - movs r0, 0xD1 - strb r0, [r3, 0x2] - strb r4, [r3, 0x3] - movs r2, 0x4 -_080261CA: - adds r0, r2, r3 - strb r4, [r0] - adds r2, 0x1 - adds r1, r2, r3 - movs r0, 0xD2 - strb r0, [r1] - adds r2, 0x1 - adds r0, r2, r3 - strb r4, [r0] - adds r2, 0x1 - adds r1, r2, r3 - ldrb r0, [r1] - mov r2, r12 - orrs r0, r2 - strb r0, [r1] - ldr r2, _08026214 @ =gBattleMons - ldr r4, _08026218 @ =gActiveBank - ldrb r3, [r4] - movs r0, 0x58 - muls r0, r3 - adds r0, r7, r0 - adds r1, r2, 0 - adds r1, 0x18 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - mov r10, r2 - cmp r0, 0xC - bne _08026220 -_08026206: - ldr r1, _0802621C @ =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] - mov r8, r1 - b _08026234 - .align 2, 0 -_08026210: .4byte gBattleTextBuff2 -_08026214: .4byte gBattleMons -_08026218: .4byte gActiveBank -_0802621C: .4byte gBattleCommunication -_08026220: - movs r1, 0 - ldr r0, _080262B4 @ =gBankTarget - ldrb r0, [r0] - ldr r2, _080262B8 @ =gBattleCommunication - mov r8, r2 - cmp r0, r3 - bne _08026230 - movs r1, 0x1 -_08026230: - mov r3, r8 - strb r1, [r3, 0x5] -_08026234: - ldr r2, _080262BC @ =gActiveBank - ldrb r0, [r2] - movs r4, 0x58 - adds r1, r0, 0 - muls r1, r4 - adds r1, r7, r1 - mov r3, r10 - adds r3, 0x18 - adds r1, r3 - lsls r0, r6, 24 - asrs r0, 24 - ldrb r6, [r1] - adds r0, r6 - strb r0, [r1] - ldrb r0, [r2] - muls r0, r4 - adds r0, r7, r0 - adds r1, r0, r3 - movs r0, 0 - ldrsb r0, [r1, r0] - cmp r0, 0 - bge _08026264 - movs r0, 0 - strb r0, [r1] -_08026264: - ldr r1, _080262BC @ =gActiveBank - ldrb r0, [r1] - muls r0, r4 - adds r0, r7, r0 - adds r1, r0, r3 - movs r0, 0 - ldrsb r0, [r1, r0] - cmp r0, 0xC - ble _0802627A - movs r0, 0xC - strb r0, [r1] -_0802627A: - mov r2, r8 - ldrb r0, [r2, 0x5] - cmp r0, 0x2 - bne _080262A2 - movs r3, 0x1 - ands r3, r5 - cmp r3, 0 - beq _08026294 - ldr r0, _080262C0 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] -_08026294: - mov r4, r8 - ldrb r0, [r4, 0x5] - cmp r0, 0x2 - bne _080262A2 - cmp r3, 0 - bne _080262A2 - b _08025F74 -_080262A2: - movs r0, 0 -_080262A4: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_080262B4: .4byte gBankTarget -_080262B8: .4byte gBattleCommunication -_080262BC: .4byte gActiveBank -_080262C0: .4byte gBattleMoveFlags - thumb_func_end sub_8025E20 - - thumb_func_start atk89_statbuffchange -atk89_statbuffchange: @ 80262C4 - push {r4,r5,lr} - ldr r5, _0802630C @ =gBattlescriptCurrInstr - ldr r2, [r5] - ldrb r3, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - orrs r3, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - orrs r3, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - orrs r3, r0 - ldr r0, _08026310 @ =0x02000000 - ldr r1, _08026314 @ =0x0001601e - adds r0, r1 - ldrb r4, [r0] - movs r0, 0xF0 - ands r0, r4 - lsls r0, 24 - asrs r0, 24 - movs r1, 0xF - ands r1, r4 - ldrb r2, [r2, 0x1] - bl sub_8025E20 - lsls r0, 24 - cmp r0, 0 - bne _08026304 - ldr r0, [r5] - adds r0, 0x6 - str r0, [r5] -_08026304: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802630C: .4byte gBattlescriptCurrInstr -_08026310: .4byte 0x02000000 -_08026314: .4byte 0x0001601e - thumb_func_end atk89_statbuffchange - - thumb_func_start atk8A_normalisebuffs -atk8A_normalisebuffs: @ 8026318 - push {r4-r7,lr} - movs r2, 0 - ldr r0, _08026360 @ =gNoOfAllBanks - ldrb r1, [r0] - ldr r0, _08026364 @ =gBattlescriptCurrInstr - mov r12, r0 - cmp r2, r1 - bge _08026350 - ldr r0, _08026368 @ =gBattleMons - movs r4, 0x6 - adds r5, r1, 0 - movs r7, 0x58 - adds r6, r0, 0 - adds r6, 0x18 -_08026334: - adds r3, r2, 0x1 - movs r1, 0x7 - adds r0, r2, 0 - muls r0, r7 - adds r0, r6 - adds r0, 0x7 -_08026340: - strb r4, [r0] - subs r0, 0x1 - subs r1, 0x1 - cmp r1, 0 - bge _08026340 - adds r2, r3, 0 - cmp r2, r5 - blt _08026334 -_08026350: - mov r1, r12 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08026360: .4byte gNoOfAllBanks -_08026364: .4byte gBattlescriptCurrInstr -_08026368: .4byte gBattleMons - thumb_func_end atk8A_normalisebuffs - - thumb_func_start atk8B_setbide -atk8B_setbide: @ 802636C - push {r4,r5,lr} - ldr r4, _080263C4 @ =gBattleMons - ldr r3, _080263C8 @ =gBankAttacker - ldrb r0, [r3] - movs r5, 0x58 - adds r2, r0, 0 - muls r2, r5 - adds r4, 0x50 - adds r2, r4 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 5 - orrs r0, r1 - str r0, [r2] - ldr r1, _080263CC @ =gLockedMove - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - ldr r1, _080263D0 @ =gCurrentMove - ldrh r1, [r1] - movs r2, 0 - strh r1, [r0] - ldr r1, _080263D4 @ =gTakenDmg - ldrb r0, [r3] - lsls r0, 2 - adds r0, r1 - str r2, [r0] - ldrb r0, [r3] - adds r1, r0, 0 - muls r1, r5 - adds r1, r4 - ldr r0, [r1] - movs r2, 0x80 - lsls r2, 2 - orrs r0, r2 - str r0, [r1] - ldr r1, _080263D8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080263C4: .4byte gBattleMons -_080263C8: .4byte gBankAttacker -_080263CC: .4byte gLockedMove -_080263D0: .4byte gCurrentMove -_080263D4: .4byte gTakenDmg -_080263D8: .4byte gBattlescriptCurrInstr - thumb_func_end atk8B_setbide - - thumb_func_start atk8C_confuseifrepeatingattackends -atk8C_confuseifrepeatingattackends: @ 80263DC - push {lr} - ldr r1, _0802640C @ =gBattleMons - ldr r0, _08026410 @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0xC0 - lsls r1, 4 - ands r0, r1 - cmp r0, 0 - bne _080263FE - ldr r1, _08026414 @ =gBattleCommunication - movs r0, 0x75 - strb r0, [r1, 0x3] -_080263FE: - ldr r1, _08026418 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_0802640C: .4byte gBattleMons -_08026410: .4byte gBankAttacker -_08026414: .4byte gBattleCommunication -_08026418: .4byte gBattlescriptCurrInstr - thumb_func_end atk8C_confuseifrepeatingattackends - - thumb_func_start atk8D_setloopcounter -atk8D_setloopcounter: @ 802641C - push {r4,r5,lr} - ldr r0, _08026430 @ =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r1, [r0, 0x1] - cmp r1, 0 - beq _08026438 - ldr r0, _08026434 @ =gMultiHitCounter - strb r1, [r0] - b _08026452 - .align 2, 0 -_08026430: .4byte gBattlescriptCurrInstr -_08026434: .4byte gMultiHitCounter -_08026438: - ldr r4, _08026460 @ =gMultiHitCounter - bl Random - movs r5, 0x3 - ands r0, r5 - strb r0, [r4] - cmp r0, 0x1 - bls _0802644E - bl Random - ands r0, r5 -_0802644E: - adds r0, 0x2 - strb r0, [r4] -_08026452: - ldr r1, _08026464 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08026460: .4byte gMultiHitCounter -_08026464: .4byte gBattlescriptCurrInstr - thumb_func_end atk8D_setloopcounter - - thumb_func_start sub_8026468 -sub_8026468: @ 8026468 - push {r4,lr} - ldr r1, _080264A8 @ =0x02000000 - ldr r0, _080264AC @ =0x000160e0 - adds r2, r1, r0 - movs r3, 0 - movs r0, 0xFD - strb r0, [r2] - ldr r2, _080264B0 @ =0x000160e1 - adds r0, r1, r2 - movs r2, 0x1 - strb r2, [r0] - ldr r4, _080264B4 @ =0x000160e2 - adds r0, r1, r4 - strb r2, [r0] - adds r4, 0x1 - adds r0, r1, r4 - strb r2, [r0] - ldr r2, _080264B8 @ =0x000160e4 - adds r0, r1, r2 - strb r3, [r0] - adds r4, 0x2 - adds r1, r4 - movs r0, 0xFF - strb r0, [r1] - ldr r1, _080264BC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080264A8: .4byte 0x02000000 -_080264AC: .4byte 0x000160e0 -_080264B0: .4byte 0x000160e1 -_080264B4: .4byte 0x000160e2 -_080264B8: .4byte 0x000160e4 -_080264BC: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8026468 - - thumb_func_start sub_80264C0 -sub_80264C0: @ 80264C0 - push {r4-r7,lr} - ldr r6, _080264F4 @ =gBattleMons - ldr r7, _080264F8 @ =gBankAttacker - ldrb r0, [r7] - movs r5, 0x58 - adds r1, r0, 0 - muls r1, r5 - adds r1, r6 - adds r1, 0x2A - ldr r4, _080264FC @ =gBankTarget - ldrb r3, [r4] - adds r0, r3, 0 - muls r0, r5 - adds r0, r6 - adds r0, 0x2A - ldrb r1, [r1] - ldrb r0, [r0] - cmp r1, r0 - bcc _0802650C - ldr r0, _08026500 @ =0x02000000 - ldr r2, _08026504 @ =0x00016064 - adds r1, r3, r2 - adds r1, r0 - ldr r2, _08026508 @ =gBattlePartyID - lsls r0, r3, 1 - b _08026568 - .align 2, 0 -_080264F4: .4byte gBattleMons -_080264F8: .4byte gBankAttacker -_080264FC: .4byte gBankTarget -_08026500: .4byte 0x02000000 -_08026504: .4byte 0x00016064 -_08026508: .4byte gBattlePartyID -_0802650C: - bl Random - movs r3, 0xFF - ands r3, r0 - ldrb r0, [r7] - muls r0, r5 - adds r0, r6 - adds r0, 0x2A - ldrb r2, [r0] - ldrb r4, [r4] - adds r0, r4, 0 - muls r0, r5 - adds r0, r6 - adds r0, 0x2A - ldrb r1, [r0] - adds r2, r1 - adds r0, r3, 0 - muls r0, r2 - asrs r0, 8 - adds r0, 0x1 - lsrs r1, 2 - cmp r0, r1 - bhi _0802655C - ldr r3, _08026558 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - movs r0, 0 - b _08026576 - .align 2, 0 -_08026558: .4byte gBattlescriptCurrInstr -_0802655C: - ldr r0, _0802657C @ =0x02000000 - ldr r2, _08026580 @ =0x00016064 - adds r1, r4, r2 - adds r1, r0 - ldr r2, _08026584 @ =gBattlePartyID - lsls r0, r4, 1 -_08026568: - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1] - ldr r1, _08026588 @ =gBattlescriptCurrInstr - ldr r0, _0802658C @ =gUnknown_081D90FC - str r0, [r1] - movs r0, 0x1 -_08026576: - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0802657C: .4byte 0x02000000 -_08026580: .4byte 0x00016064 -_08026584: .4byte gBattlePartyID -_08026588: .4byte gBattlescriptCurrInstr -_0802658C: .4byte gUnknown_081D90FC - thumb_func_end sub_80264C0 - - thumb_func_start sub_8026590 -sub_8026590: @ 8026590 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r4, _08026628 @ =gBattleTypeFlags - ldrh r1, [r4] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - bne _080265A4 - b _0802687C -_080265A4: - ldr r5, _0802662C @ =gBankTarget - ldrb r0, [r5] - bl GetBankSide - lsls r0, 24 - ldr r1, _08026630 @ =gEnemyParty - mov r8, r1 - cmp r0, 0 - bne _080265BA - ldr r2, _08026634 @ =gPlayerParty - mov r8, r2 -_080265BA: - ldrh r1, [r4] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08026638 - movs r7, 0 - movs r6, 0 - ldrb r0, [r5] - bl sub_803FC34 - lsls r0, 24 - lsrs r0, 24 - bl sub_803FBFC - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bne _080265E0 - movs r6, 0x3 -_080265E0: - adds r5, r6, 0 - adds r0, r5, 0x3 - cmp r5, r0 - bge _08026678 -_080265E8: - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0802661A - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0802661A - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0802661A - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 -_0802661A: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r6, 0x3 - cmp r5, r0 - blt _080265E8 - b _08026678 - .align 2, 0 -_08026628: .4byte gBattleTypeFlags -_0802662C: .4byte gBankTarget -_08026630: .4byte gEnemyParty -_08026634: .4byte gPlayerParty -_08026638: - movs r7, 0 - movs r5, 0 -_0802663C: - movs r0, 0x64 - muls r0, r5 - mov r2, r8 - adds r4, r2, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0802666E - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0802666E - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0802666E - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 -_0802666E: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x5 - bls _0802663C -_08026678: - cmp r7, 0x1 - bhi _08026688 - ldr r0, _080266BC @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x41 - ands r0, r1 - cmp r0, 0x1 - bne _080266A0 -_08026688: - cmp r7, 0x2 - bhi _080266C4 - ldr r0, _080266BC @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080266C4 - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _080266C4 -_080266A0: - ldr r3, _080266C0 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08026880 - .align 2, 0 -_080266BC: .4byte gBattleTypeFlags -_080266C0: .4byte gBattlescriptCurrInstr -_080266C4: - bl sub_80264C0 - lsls r0, 24 - cmp r0, 0 - bne _080266D0 - b _08026880 -_080266D0: - ldr r0, _08026710 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08026774 -_080266DC: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, _08026714 @ =gBankTarget - ldrb r0, [r0] - bl sub_803FC34 - lsls r0, 24 - lsrs r0, 24 - bl sub_803FBFC - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bne _08026718 - adds r0, r6, 0x3 - lsls r0, 24 - lsrs r5, r0, 24 - b _0802671A - .align 2, 0 -_08026710: .4byte gBattleTypeFlags -_08026714: .4byte gBankTarget -_08026718: - adds r5, r6, 0 -_0802671A: - ldr r4, _0802676C @ =gBattlePartyID - ldr r0, _08026770 @ =gBankTarget - ldrb r2, [r0] - lsls r1, r2, 1 - adds r1, r4 - lsls r0, r5, 16 - lsrs r3, r0, 16 - ldrh r1, [r1] - cmp r3, r1 - beq _080266DC - movs r0, 0x2 - eors r2, r0 - lsls r0, r2, 1 - adds r0, r4 - ldrh r0, [r0] - cmp r3, r0 - beq _080266DC - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _080266DC - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0x1 - beq _080266DC - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _080266DC - b _08026832 - .align 2, 0 -_0802676C: .4byte gBattlePartyID -_08026770: .4byte gBankTarget -_08026774: - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080267E4 - ldr r6, _080267DC @ =gBattlePartyID -_0802677E: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - bl __umodsi3 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _080267E0 @ =gBankTarget - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r6 - adds r2, r5, 0 - ldrh r0, [r0] - cmp r2, r0 - beq _0802677E - movs r0, 0x2 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r6 - ldrh r0, [r0] - cmp r2, r0 - beq _0802677E - movs r0, 0x64 - muls r0, r5 - mov r2, r8 - adds r4, r2, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0802677E - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0x1 - beq _0802677E - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0802677E - b _08026832 - .align 2, 0 -_080267DC: .4byte gBattlePartyID -_080267E0: .4byte gBankTarget -_080267E4: - ldr r6, _0802686C @ =gBattlePartyID -_080267E6: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - bl __umodsi3 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _08026870 @ =gBankTarget - ldrb r0, [r0] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - cmp r5, r0 - beq _080267E6 - movs r0, 0x64 - muls r0, r5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _080267E6 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0x1 - beq _080267E6 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _080267E6 -_08026832: - ldr r0, _08026874 @ =0x02000000 - ldr r4, _08026870 @ =gBankTarget - ldrb r1, [r4] - ldr r2, _08026878 @ =0x00016068 - adds r1, r2 - adds r1, r0 - strb r5, [r1] - bl IsLinkDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _08026850 - ldrb r0, [r4] - bl sub_8012258 -_08026850: - ldrb r0, [r4] - adds r1, r5, 0 - movs r2, 0 - bl sub_8094B6C - ldrb r1, [r4] - movs r0, 0x2 - eors r0, r1 - adds r1, r5, 0 - movs r2, 0x1 - bl sub_8094B6C - b _08026880 - .align 2, 0 -_0802686C: .4byte gBattlePartyID -_08026870: .4byte gBankTarget -_08026874: .4byte 0x02000000 -_08026878: .4byte 0x00016068 -_0802687C: - bl sub_80264C0 -_08026880: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8026590 - - thumb_func_start sub_802688C -sub_802688C: @ 802688C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r6, 0 - ldr r2, _08026920 @ =gBattleMons - ldr r3, _08026924 @ =gBankAttacker - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r1, r2, 0 - adds r1, 0xC - adds r0, r1 - ldrh r0, [r0] - mov r8, r2 - cmp r0, 0 - beq _080268CE - movs r5, 0x58 - adds r2, r1, 0 -_080268B4: - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x3 - bhi _080268CE - lsls r1, r6, 1 - ldrb r0, [r3] - muls r0, r5 - adds r1, r0 - adds r1, r2 - ldrh r0, [r1] - cmp r0, 0 - bne _080268B4 -_080268CE: - movs r3, 0 - cmp r3, r6 - bcs _08026950 - ldr r0, _08026928 @ =gBattleMoves - mov r10, r0 - ldr r5, _08026920 @ =gBattleMons - mov r12, r5 - ldr r7, _08026924 @ =gBankAttacker - ldrb r0, [r7] - movs r4, 0x58 - adds r5, r0, 0 - muls r5, r4 - movs r0, 0xC - add r0, r12 - mov r9, r0 -_080268EC: - lsls r0, r3, 1 - adds r0, r5 - add r0, r9 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - add r0, r10 - ldrb r2, [r0, 0x2] - cmp r2, 0x9 - bne _0802692E - mov r0, r8 - adds r1, r5, r0 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0x7 - beq _0802691A - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x7 - bne _0802692C -_0802691A: - movs r2, 0x7 - b _0802692E - .align 2, 0 -_08026920: .4byte gBattleMons -_08026924: .4byte gBankAttacker -_08026928: .4byte gBattleMoves -_0802692C: - movs r2, 0 -_0802692E: - ldrb r0, [r7] - muls r0, r4 - add r0, r12 - adds r1, r0, 0 - adds r1, 0x21 - ldrb r1, [r1] - cmp r2, r1 - beq _08026946 - adds r0, 0x22 - ldrb r0, [r0] - cmp r2, r0 - bne _08026950 -_08026946: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, r6 - bcc _080268EC -_08026950: - cmp r3, r6 - bne _08026974 - ldr r3, _08026970 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08026A18 - .align 2, 0 -_08026970: .4byte gBattlescriptCurrInstr -_08026974: - movs r7, 0x3 - ldr r5, _080269CC @ =gBattleMoves - mov r9, r5 -_0802697A: - bl Random - adds r3, r0, 0 - ands r3, r7 - cmp r3, r6 - bcs _0802697A - ldr r4, _080269D0 @ =gBattleMons - lsls r1, r3, 1 - ldr r3, _080269D4 @ =gBankAttacker - ldrb r2, [r3] - movs r0, 0x58 - adds r5, r2, 0 - muls r5, r0 - adds r1, r5 - adds r0, r4, 0 - adds r0, 0xC - adds r1, r0 - ldrh r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - add r0, r9 - ldrb r2, [r0, 0x2] - mov r8, r4 - adds r4, r3, 0 - cmp r2, 0x9 - bne _080269DA - mov r0, r8 - adds r2, r5, r0 - adds r0, r2, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0x7 - beq _080269C8 - adds r0, r2, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x7 - bne _080269D8 -_080269C8: - movs r2, 0x7 - b _080269DA - .align 2, 0 -_080269CC: .4byte gBattleMoves -_080269D0: .4byte gBattleMons -_080269D4: .4byte gBankAttacker -_080269D8: - movs r2, 0 -_080269DA: - ldrb r0, [r4] - movs r3, 0x58 - muls r0, r3 - add r0, r8 - adds r1, r0, 0 - adds r1, 0x21 - ldrb r5, [r1] - cmp r2, r5 - beq _0802697A - adds r0, 0x22 - ldrb r0, [r0] - cmp r2, r0 - beq _0802697A - strb r2, [r1] - ldrb r0, [r4] - muls r0, r3 - add r0, r8 - adds r0, 0x22 - strb r2, [r0] - ldr r1, _08026A28 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x3 - strb r0, [r1, 0x1] - strb r2, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r1, _08026A2C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_08026A18: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08026A28: .4byte gBattleTextBuff1 -_08026A2C: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802688C - - thumb_func_start atk91_givemoney -atk91_givemoney: @ 8026A30 - push {r4,lr} - ldr r0, _08026A8C @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08026AAC - ldr r4, _08026A90 @ =gPaydayMoney - ldrh r0, [r4] - cmp r0, 0 - beq _08026AAC - ldr r0, _08026A94 @ =gSaveBlock1 + 0x490 - ldrh r2, [r4] - ldr r1, _08026A98 @ =0x02000000 - ldr r3, _08026A9C @ =0x00016056 - adds r1, r3 - ldrb r1, [r1] - muls r1, r2 - bl sub_80B79B8 - ldr r1, _08026AA0 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x1 - strb r0, [r1, 0x1] - movs r0, 0x2 - strb r0, [r1, 0x2] - movs r0, 0x5 - strb r0, [r1, 0x3] - ldrh r2, [r4] - strb r2, [r1, 0x4] - movs r0, 0xFF - lsls r0, 8 - ands r0, r2 - lsrs r0, 8 - strb r0, [r1, 0x5] - movs r0, 0xFF - strb r0, [r1, 0x6] - ldr r4, _08026AA4 @ =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, _08026AA8 @ =gUnknown_081D95DB - str r0, [r4] - b _08026AB4 - .align 2, 0 -_08026A8C: .4byte gBattleTypeFlags -_08026A90: .4byte gPaydayMoney -_08026A94: .4byte gSaveBlock1 + 0x490 -_08026A98: .4byte 0x02000000 -_08026A9C: .4byte 0x00016056 -_08026AA0: .4byte gBattleTextBuff1 -_08026AA4: .4byte gBattlescriptCurrInstr -_08026AA8: .4byte gUnknown_081D95DB -_08026AAC: - ldr r1, _08026ABC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_08026AB4: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08026ABC: .4byte gBattlescriptCurrInstr - thumb_func_end atk91_givemoney - - thumb_func_start atk92_setlightscreen -atk92_setlightscreen: @ 8026AC0 - push {r4-r6,lr} - ldr r4, _08026AF0 @ =gBankAttacker - ldrb r0, [r4] - bl GetBankIdentity - ldr r6, _08026AF4 @ =gSideAffecting - movs r5, 0x1 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r6 - ldrh r1, [r1] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08026B00 - ldr r2, _08026AF8 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08026AFC @ =gBattleCommunication - movs r0, 0 - b _08026B60 - .align 2, 0 -_08026AF0: .4byte gBankAttacker -_08026AF4: .4byte gSideAffecting -_08026AF8: .4byte gBattleMoveFlags -_08026AFC: .4byte gBattleCommunication -_08026B00: - ldrb r0, [r4] - bl GetBankIdentity - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r6 - ldrh r0, [r1] - movs r2, 0x2 - orrs r0, r2 - strh r0, [r1] - ldrb r0, [r4] - bl GetBankIdentity - ldr r2, _08026B50 @ =gSideTimer - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x5 - strb r1, [r0, 0x1] - ldr r0, _08026B54 @ =gBattleTypeFlags - ldrh r1, [r0] - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _08026B5C - movs r0, 0x1 - bl CountAliveMons - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _08026B5C - ldr r1, _08026B58 @ =gBattleCommunication - movs r0, 0x4 - b _08026B60 - .align 2, 0 -_08026B50: .4byte gSideTimer -_08026B54: .4byte gBattleTypeFlags -_08026B58: .4byte gBattleCommunication -_08026B5C: - ldr r1, _08026B70 @ =gBattleCommunication - movs r0, 0x3 -_08026B60: - strb r0, [r1, 0x5] - ldr r1, _08026B74 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08026B70: .4byte gBattleCommunication -_08026B74: .4byte gBattlescriptCurrInstr - thumb_func_end atk92_setlightscreen - - thumb_func_start sub_8026B78 -sub_8026B78: @ 8026B78 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r7, _08026BA8 @ =gBattleMons - ldr r6, _08026BAC @ =gBankTarget - ldrb r2, [r6] - movs r5, 0x58 - adds r0, r2, 0 - muls r0, r5 - adds r1, r0, r7 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _08026BB4 - ldr r1, _08026BB0 @ =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r4, [r0, 0x7] - ldrb r6, [r0, 0x1A] - b _08026BCE - .align 2, 0 -_08026BA8: .4byte gBattleMons -_08026BAC: .4byte gBankTarget -_08026BB0: .4byte gEnigmaBerries -_08026BB4: - ldrh r0, [r1, 0x2E] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r6] - muls r0, r5 - adds r0, r7 - ldrh r0, [r0, 0x2E] - bl ItemId_GetHoldEffectParam - lsls r0, 24 - lsrs r6, r0, 24 -_08026BCE: - ldr r1, _08026C4C @ =gStringBank - ldr r5, _08026C50 @ =gBankTarget - ldrb r0, [r5] - strb r0, [r1] - cmp r4, 0x27 - bne _08026C0C - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, r6 - bcs _08026C0C - ldrb r0, [r5] - movs r1, 0x27 - bl RecordItemBattle - ldr r2, _08026C54 @ =gSpecialStatuses - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] -_08026C0C: - ldr r0, _08026C58 @ =gBattleMons - mov r8, r0 - ldr r1, _08026C50 @ =gBankTarget - ldrb r2, [r1] - movs r6, 0x58 - adds r0, r2, 0 - muls r0, r6 - mov r3, r8 - adds r5, r0, r3 - adds r0, r5, 0 - adds r0, 0x20 - ldrb r3, [r0] - mov r10, r8 - cmp r3, 0x5 - bne _08026C6C - ldr r2, _08026C5C @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r0, _08026C60 @ =gLastUsedAbility - strb r3, [r0] - ldr r1, _08026C64 @ =gBattlescriptCurrInstr - ldr r0, _08026C68 @ =gUnknown_081D9826 - str r0, [r1] - ldr r1, _08026C50 @ =gBankTarget - ldrb r0, [r1] - movs r1, 0x5 - bl RecordAbilityBattle - b _08026E40 - .align 2, 0 -_08026C4C: .4byte gStringBank -_08026C50: .4byte gBankTarget -_08026C54: .4byte gSpecialStatuses -_08026C58: .4byte gBattleMons -_08026C5C: .4byte gBattleMoveFlags -_08026C60: .4byte gLastUsedAbility -_08026C64: .4byte gBattlescriptCurrInstr -_08026C68: .4byte gUnknown_081D9826 -_08026C6C: - ldr r1, _08026CE0 @ =gStatuses3 - lsls r0, r2, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x18 - ands r0, r1 - cmp r0, 0 - bne _08026CF4 - ldr r1, _08026CE4 @ =gBattleMoves - ldr r0, _08026CE8 @ =gCurrentMove - ldrh r0, [r0] - lsls r2, r0, 1 - adds r2, r0 - lsls r2, 2 - adds r2, r1 - ldr r7, _08026CEC @ =gBankAttacker - ldrb r0, [r7] - muls r0, r6 - add r0, r10 - adds r0, 0x2A - ldrb r0, [r0] - adds r1, r5, 0 - adds r1, 0x2A - ldrb r1, [r1] - subs r0, r1 - ldrb r2, [r2, 0x3] - adds r0, r2 - lsls r0, 16 - lsrs r4, r0, 16 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - adds r0, 0x1 - cmp r0, r4 - bge _08026CDC - ldrb r0, [r7] - adds r1, r0, 0 - muls r1, r6 - add r1, r10 - adds r1, 0x2A - ldr r2, _08026CF0 @ =gBankTarget - ldrb r0, [r2] - muls r0, r6 - add r0, r10 - adds r0, 0x2A - ldrb r1, [r1] - movs r4, 0x1 - ldrb r0, [r0] - cmp r1, r0 - bcs _08026D20 -_08026CDC: - mov r10, r8 - b _08026DE0 - .align 2, 0 -_08026CE0: .4byte gStatuses3 -_08026CE4: .4byte gBattleMoves -_08026CE8: .4byte gCurrentMove -_08026CEC: .4byte gBankAttacker -_08026CF0: .4byte gBankTarget -_08026CF4: - ldr r0, _08026D4C @ =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldr r2, _08026D50 @ =gBankAttacker - ldrb r0, [r1, 0x15] - movs r4, 0 - ldrb r3, [r2] - cmp r0, r3 - bne _08026D20 - ldrb r0, [r2] - muls r0, r6 - add r0, r10 - adds r0, 0x2A - adds r1, r5, 0 - adds r1, 0x2A - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - bcc _08026D20 - movs r4, 0x1 -_08026D20: - cmp r4, 0 - beq _08026DE0 - ldr r0, _08026D54 @ =gProtectStructs - ldr r1, _08026D58 @ =gBankTarget - ldrb r2, [r1] - lsls r1, r2, 4 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 30 - cmp r0, 0 - bge _08026D64 - ldr r1, _08026D5C @ =gBattleMoveDamage - movs r0, 0x58 - muls r0, r2 - add r0, r10 - ldrh r0, [r0, 0x28] - subs r0, 0x1 - str r0, [r1] - ldr r2, _08026D60 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x40 - b _08026DC6 - .align 2, 0 -_08026D4C: .4byte gDisableStructs -_08026D50: .4byte gBankAttacker -_08026D54: .4byte gProtectStructs -_08026D58: .4byte gBankTarget -_08026D5C: .4byte gBattleMoveDamage -_08026D60: .4byte gBattleMoveFlags -_08026D64: - ldr r0, _08026DA0 @ =gSpecialStatuses - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _08026DB4 - ldr r1, _08026DA4 @ =gBattleMoveDamage - movs r3, 0x58 - adds r0, r2, 0 - muls r0, r3 - add r0, r10 - ldrh r0, [r0, 0x28] - subs r0, 0x1 - str r0, [r1] - ldr r2, _08026DA8 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08026DAC @ =gLastUsedItem - ldr r2, _08026DB0 @ =gBankTarget - ldrb r0, [r2] - muls r0, r3 - add r0, r10 - ldrh r0, [r0, 0x2E] - strh r0, [r1] - b _08026DCA - .align 2, 0 -_08026DA0: .4byte gSpecialStatuses -_08026DA4: .4byte gBattleMoveDamage -_08026DA8: .4byte gBattleMoveFlags -_08026DAC: .4byte gLastUsedItem -_08026DB0: .4byte gBankTarget -_08026DB4: - ldr r1, _08026DD4 @ =gBattleMoveDamage - movs r0, 0x58 - muls r0, r2 - add r0, r10 - ldrh r0, [r0, 0x28] - str r0, [r1] - ldr r2, _08026DD8 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x10 -_08026DC6: - orrs r0, r1 - strb r0, [r2] -_08026DCA: - ldr r1, _08026DDC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08026E40 - .align 2, 0 -_08026DD4: .4byte gBattleMoveDamage -_08026DD8: .4byte gBattleMoveFlags -_08026DDC: .4byte gBattlescriptCurrInstr -_08026DE0: - ldr r2, _08026E10 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r0, _08026E14 @ =gBankAttacker - ldrb r0, [r0] - movs r2, 0x58 - adds r1, r0, 0 - muls r1, r2 - add r1, r10 - adds r1, 0x2A - ldr r3, _08026E18 @ =gBankTarget - ldrb r0, [r3] - muls r0, r2 - add r0, r10 - adds r0, 0x2A - ldrb r1, [r1] - ldrb r0, [r0] - cmp r1, r0 - bcc _08026E20 - ldr r1, _08026E1C @ =gBattleCommunication - movs r0, 0 - b _08026E24 - .align 2, 0 -_08026E10: .4byte gBattleMoveFlags -_08026E14: .4byte gBankAttacker -_08026E18: .4byte gBankTarget -_08026E1C: .4byte gBattleCommunication -_08026E20: - ldr r1, _08026E50 @ =gBattleCommunication - movs r0, 0x1 -_08026E24: - strb r0, [r1, 0x5] - ldr r3, _08026E54 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08026E40: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08026E50: .4byte gBattleCommunication -_08026E54: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8026B78 - - thumb_func_start atk94_gethalfcurrentenemyhp -atk94_gethalfcurrentenemyhp: @ 8026E58 - push {lr} - ldr r3, _08026E84 @ =gBattleMoveDamage - ldr r2, _08026E88 @ =gBattleMons - ldr r0, _08026E8C @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x28] - lsrs r0, 1 - str r0, [r3] - cmp r0, 0 - bne _08026E76 - movs r0, 0x1 - str r0, [r3] -_08026E76: - ldr r1, _08026E90 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08026E84: .4byte gBattleMoveDamage -_08026E88: .4byte gBattleMons -_08026E8C: .4byte gBankTarget -_08026E90: .4byte gBattlescriptCurrInstr - thumb_func_end atk94_gethalfcurrentenemyhp - - thumb_func_start sub_8026E94 -sub_8026E94: @ 8026E94 - push {lr} - ldr r2, _08026EB4 @ =gBattleWeather - ldrh r1, [r2] - movs r0, 0x18 - ands r0, r1 - cmp r0, 0 - beq _08026EC0 - ldr r2, _08026EB8 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08026EBC @ =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] - b _08026ED2 - .align 2, 0 -_08026EB4: .4byte gBattleWeather -_08026EB8: .4byte gBattleMoveFlags -_08026EBC: .4byte gBattleCommunication -_08026EC0: - movs r0, 0x8 - strh r0, [r2] - ldr r1, _08026EE0 @ =gBattleCommunication - movs r0, 0x3 - strb r0, [r1, 0x5] - ldr r0, _08026EE4 @ =gWishFutureKnock - adds r0, 0x28 - movs r1, 0x5 - strb r1, [r0] -_08026ED2: - ldr r1, _08026EE8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08026EE0: .4byte gBattleCommunication -_08026EE4: .4byte gWishFutureKnock -_08026EE8: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8026E94 - - thumb_func_start sub_8026EEC -sub_8026EEC: @ 8026EEC - push {r4,r5,lr} - sub sp, 0x4 - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _08026F0A - b _0802701C -_08026F0A: - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _08026F20 - b _0802701C -_08026F20: - ldr r2, _08026F94 @ =gBattleWeather - ldrh r1, [r2] - movs r0, 0x18 - ands r0, r1 - adds r4, r2, 0 - ldr r5, _08026F98 @ =gBankAttacker - cmp r0, 0 - beq _08026FAE - ldr r0, _08026F9C @ =gBattleMons - ldrb r2, [r5] - movs r1, 0x58 - muls r1, r2 - adds r3, r1, r0 - adds r0, r3, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0x5 - beq _08026FA8 - cmp r0, 0x8 - beq _08026FA8 - cmp r0, 0x4 - beq _08026FA8 - adds r0, r3, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x5 - beq _08026FA8 - cmp r0, 0x8 - beq _08026FA8 - cmp r0, 0x4 - beq _08026FA8 - adds r0, r3, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x8 - beq _08026FA8 - ldr r0, _08026FA0 @ =gStatuses3 - lsls r1, r2, 2 - adds r1, r0 - ldr r1, [r1] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08026FA8 - movs r0, 0x80 - lsls r0, 11 - ands r1, r0 - cmp r1, 0 - bne _08026FA8 - ldr r1, _08026FA4 @ =gBattleMoveDamage - ldrh r0, [r3, 0x2C] - lsrs r0, 4 - str r0, [r1] - cmp r0, 0 - bne _08026FAE - movs r0, 0x1 - b _08026FAC - .align 2, 0 -_08026F94: .4byte gBattleWeather -_08026F98: .4byte gBankAttacker -_08026F9C: .4byte gBattleMons -_08026FA0: .4byte gStatuses3 -_08026FA4: .4byte gBattleMoveDamage -_08026FA8: - ldr r1, _08027004 @ =gBattleMoveDamage - movs r0, 0 -_08026FAC: - str r0, [r1] -_08026FAE: - ldrh r1, [r4] - movs r4, 0x80 - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - beq _08027024 - ldr r1, _08027008 @ =gBattleMons - ldrb r3, [r5] - movs r0, 0x58 - muls r0, r3 - adds r2, r0, r1 - adds r0, r2, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0xF - beq _08027010 - adds r0, r2, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0xF - beq _08027010 - ldr r0, _0802700C @ =gStatuses3 - lsls r1, r3, 2 - adds r1, r0 - ldr r1, [r1] - adds r0, r1, 0 - ands r0, r4 - cmp r0, 0 - bne _08027010 - movs r0, 0x80 - lsls r0, 11 - ands r1, r0 - cmp r1, 0 - bne _08027010 - ldr r1, _08027004 @ =gBattleMoveDamage - ldrh r0, [r2, 0x2C] - lsrs r0, 4 - str r0, [r1] - cmp r0, 0 - bne _08027024 - movs r0, 0x1 - str r0, [r1] - b _08027024 - .align 2, 0 -_08027004: .4byte gBattleMoveDamage -_08027008: .4byte gBattleMons -_0802700C: .4byte gStatuses3 -_08027010: - ldr r1, _08027018 @ =gBattleMoveDamage - movs r0, 0 - str r0, [r1] - b _08027024 - .align 2, 0 -_08027018: .4byte gBattleMoveDamage -_0802701C: - ldr r1, _08027050 @ =gBattleMoveDamage - movs r0, 0 - str r0, [r1] - ldr r5, _08027054 @ =gBankAttacker -_08027024: - ldr r0, _08027058 @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, _0802705C @ =gBitTable - ldrb r0, [r5] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _0802703E - ldr r1, _08027050 @ =gBattleMoveDamage - movs r0, 0 - str r0, [r1] -_0802703E: - ldr r1, _08027060 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08027050: .4byte gBattleMoveDamage -_08027054: .4byte gBankAttacker -_08027058: .4byte gAbsentBankFlags -_0802705C: .4byte gBitTable -_08027060: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8026EEC - - thumb_func_start sub_8027064 -sub_8027064: @ 8027064 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r4, _08027090 @ =gBankAttacker - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _0802709C - ldr r1, _08027094 @ =gBattlePartyID - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _08027098 @ =gPlayerParty - b _080270AC - .align 2, 0 -_08027090: .4byte gBankAttacker -_08027094: .4byte gBattlePartyID -_08027098: .4byte gPlayerParty -_0802709C: - ldr r1, _080270D0 @ =gBattlePartyID - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _080270D4 @ =gEnemyParty -_080270AC: - adds r5, r1, r0 - ldr r4, _080270D8 @ =gBankTarget - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _080270E0 - ldr r1, _080270D0 @ =gBattlePartyID - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _080270DC @ =gPlayerParty - b _080270F0 - .align 2, 0 -_080270D0: .4byte gBattlePartyID -_080270D4: .4byte gEnemyParty -_080270D8: .4byte gBankTarget -_080270DC: .4byte gPlayerParty -_080270E0: - ldr r1, _0802714C @ =gBattlePartyID - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _08027150 @ =gEnemyParty -_080270F0: - adds r4, r1, r0 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r10, r0 - adds r0, r5, 0 - movs r1, 0 - bl GetMonData - mov r9, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - adds r7, r0, 0 - ldr r5, _08027154 @ =gBankTarget - ldrb r0, [r5] - movs r6, 0x58 - muls r0, r6 - ldr r1, _08027158 @ =gBattleMons - adds r0, r1 - adds r0, 0x20 - ldrb r2, [r0] - cmp r2, 0xC - bne _08027168 - ldr r1, _0802715C @ =gBattlescriptCurrInstr - ldr r0, _08027160 @ =gUnknown_081D98C9 - str r0, [r1] - ldr r0, _08027164 @ =gLastUsedAbility - strb r2, [r0] - ldrb r0, [r5] - movs r1, 0xC - bl RecordAbilityBattle - b _0802721C - .align 2, 0 -_0802714C: .4byte gBattlePartyID -_08027150: .4byte gEnemyParty -_08027154: .4byte gBankTarget -_08027158: .4byte gBattleMons -_0802715C: .4byte gBattlescriptCurrInstr -_08027160: .4byte gUnknown_081D98C9 -_08027164: .4byte gLastUsedAbility -_08027168: - mov r0, r10 - mov r1, r9 - bl GetGenderFromSpeciesAndPersonality - adds r4, r0, 0 - mov r0, r8 - adds r1, r7, 0 - bl GetGenderFromSpeciesAndPersonality - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - beq _080271CA - ldr r1, _080271E8 @ =gStatuses3 - ldrb r2, [r5] - lsls r0, r2, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _080271EC @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - bne _080271CA - adds r0, r2, 0 - muls r0, r6 - ldr r4, _080271F0 @ =gBattleMons - adds r4, 0x50 - adds r0, r4 - ldr r0, [r0] - movs r1, 0xF0 - lsls r1, 12 - ands r0, r1 - cmp r0, 0 - bne _080271CA - mov r0, r10 - mov r1, r9 - bl GetGenderFromSpeciesAndPersonality - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _080271CA - mov r0, r8 - adds r1, r7, 0 - bl GetGenderFromSpeciesAndPersonality - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - bne _080271F8 -_080271CA: - ldr r3, _080271F4 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802721C - .align 2, 0 -_080271E8: .4byte gStatuses3 -_080271EC: .4byte 0x000400c0 -_080271F0: .4byte gBattleMons -_080271F4: .4byte gBattlescriptCurrInstr -_080271F8: - ldrb r0, [r5] - adds r2, r0, 0 - muls r2, r6 - adds r2, r4 - ldr r1, _0802722C @ =gBitTable - ldr r0, _08027230 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r1, 16 - ldr r0, [r2] - orrs r0, r1 - str r0, [r2] - ldr r1, _08027234 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802721C: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802722C: .4byte gBitTable -_08027230: .4byte gBankAttacker -_08027234: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8027064 - - thumb_func_start sub_8027238 -sub_8027238: @ 8027238 - push {r4-r7,lr} - ldr r0, _08027280 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _08027324 - ldr r5, _08027284 @ =gBattlescriptCurrInstr - ldr r1, [r5] - ldrb r0, [r1, 0x1] - cmp r0, 0x4 - beq _08027290 - bl sub_8015150 - ldr r4, _08027288 @ =gActiveBank - strb r0, [r4] - ldr r3, _0802728C @ =gBattleMons - ldrb r1, [r4] - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - adds r0, r3, 0 - adds r0, 0x4C - adds r0, r2, r0 - ldr r1, [r0] - adds r3, 0x50 - adds r2, r3 - ldr r2, [r2] - movs r0, 0 - bl EmitStatusIconUpdate - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] - b _08027324 - .align 2, 0 -_08027280: .4byte gBattleExecBuffer -_08027284: .4byte gBattlescriptCurrInstr -_08027288: .4byte gActiveBank -_0802728C: .4byte gBattleMons -_08027290: - ldr r4, _0802732C @ =gActiveBank - ldr r5, _08027330 @ =gBankAttacker - ldrb r0, [r5] - strb r0, [r4] - ldr r6, _08027334 @ =gAbsentBankFlags - ldrb r1, [r6] - ldr r7, _08027338 @ =gBitTable - ldrb r2, [r4] - lsls r0, r2, 2 - adds r0, r7 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _080272CC - ldr r3, _0802733C @ =gBattleMons - movs r0, 0x58 - muls r2, r0 - adds r0, r3, 0 - adds r0, 0x4C - adds r0, r2, r0 - ldr r1, [r0] - adds r3, 0x50 - adds r2, r3 - ldr r2, [r2] - movs r0, 0 - bl EmitStatusIconUpdate - ldrb r0, [r4] - bl MarkBufferBankForExecution -_080272CC: - ldr r0, _08027340 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0802731C - ldrb r0, [r5] - bl GetBankIdentity - movs r1, 0x2 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - bl GetBankByPlayerAI - strb r0, [r4] - ldrb r1, [r6] - ldrb r2, [r4] - lsls r0, r2, 2 - adds r0, r7 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0802731C - ldr r3, _0802733C @ =gBattleMons - movs r0, 0x58 - muls r2, r0 - adds r0, r3, 0 - adds r0, 0x4C - adds r0, r2, r0 - ldr r1, [r0] - adds r3, 0x50 - adds r2, r3 - ldr r2, [r2] - movs r0, 0 - bl EmitStatusIconUpdate - ldrb r0, [r4] - bl MarkBufferBankForExecution -_0802731C: - ldr r1, _08027344 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_08027324: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802732C: .4byte gActiveBank -_08027330: .4byte gBankAttacker -_08027334: .4byte gAbsentBankFlags -_08027338: .4byte gBitTable -_0802733C: .4byte gBattleMons -_08027340: .4byte gBattleTypeFlags -_08027344: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8027238 - - thumb_func_start sub_8027348 -sub_8027348: @ 8027348 - push {r4-r6,lr} - ldr r6, _08027378 @ =gSideTimer - ldr r4, _0802737C @ =gBankAttacker - ldrb r0, [r4] - bl GetBankIdentity - movs r5, 0x1 - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r0, [r0, 0x2] - cmp r0, 0 - beq _08027388 - ldr r2, _08027380 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r2] - ldr r0, _08027384 @ =gBattleCommunication - strb r5, [r0, 0x5] - b _080273C0 - .align 2, 0 -_08027378: .4byte gSideTimer -_0802737C: .4byte gBankAttacker -_08027380: .4byte gBattleMoveFlags -_08027384: .4byte gBattleCommunication -_08027388: - ldrb r0, [r4] - bl GetBankIdentity - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x5 - strb r1, [r0, 0x2] - ldrb r0, [r4] - bl GetBankIdentity - ldr r2, _080273D0 @ =gSideAffecting - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r3, 0x80 - lsls r3, 1 - adds r0, r3, 0 - movs r3, 0 - orrs r0, r2 - strh r0, [r1] - ldr r0, _080273D4 @ =gBattleCommunication - strb r3, [r0, 0x5] -_080273C0: - ldr r1, _080273D8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080273D0: .4byte gSideAffecting -_080273D4: .4byte gBattleCommunication -_080273D8: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8027348 - - thumb_func_start atk9A_setincreasedcriticalchance -atk9A_setincreasedcriticalchance: @ 80273DC - push {lr} - ldr r1, _0802740C @ =gBattleMons - ldr r0, _08027410 @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r1, [r0] - movs r3, 0x80 - lsls r3, 13 - adds r2, r1, 0 - ands r2, r3 - cmp r2, 0 - beq _0802741C - ldr r2, _08027414 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08027418 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _08027424 - .align 2, 0 -_0802740C: .4byte gBattleMons -_08027410: .4byte gBankAttacker -_08027414: .4byte gBattleMoveFlags -_08027418: .4byte gBattleCommunication -_0802741C: - orrs r1, r3 - str r1, [r0] - ldr r0, _08027430 @ =gBattleCommunication - strb r2, [r0, 0x5] -_08027424: - ldr r1, _08027434 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08027430: .4byte gBattleCommunication -_08027434: .4byte gBattlescriptCurrInstr - thumb_func_end atk9A_setincreasedcriticalchance - - thumb_func_start atk9B_transformdataexecution -atk9B_transformdataexecution: @ 8027438 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r1, _08027490 @ =gUnknown_02024BE8 - ldr r2, _08027494 @ =0x0000ffff - adds r0, r2, 0 - strh r0, [r1] - ldr r1, _08027498 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - ldr r7, _0802749C @ =gBattleMons - ldr r0, _080274A0 @ =gBankTarget - mov r12, r0 - ldrb r1, [r0] - movs r6, 0x58 - adds r0, r1, 0 - muls r0, r6 - adds r5, r7, 0 - adds r5, 0x50 - adds r0, r5 - ldr r0, [r0] - movs r4, 0x80 - lsls r4, 14 - ands r0, r4 - cmp r0, 0 - bne _0802747E - ldr r0, _080274A4 @ =gStatuses3 - lsls r1, 2 - adds r1, r0 - ldr r2, [r1] - ldr r0, _080274A8 @ =0x000400c0 - ands r2, r0 - cmp r2, 0 - beq _080274B4 -_0802747E: - ldr r2, _080274AC @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r2] - ldr r1, _080274B0 @ =gBattleCommunication - movs r0, 0x1 - b _080275C8 - .align 2, 0 -_08027490: .4byte gUnknown_02024BE8 -_08027494: .4byte 0x0000ffff -_08027498: .4byte gBattlescriptCurrInstr -_0802749C: .4byte gBattleMons -_080274A0: .4byte gBankTarget -_080274A4: .4byte gStatuses3 -_080274A8: .4byte 0x000400c0 -_080274AC: .4byte gBattleMoveFlags -_080274B0: .4byte gBattleCommunication -_080274B4: - ldr r3, _08027588 @ =gBankAttacker - ldrb r0, [r3] - adds r1, r0, 0 - muls r1, r6 - adds r1, r5 - ldr r0, [r1] - orrs r0, r4 - str r0, [r1] - ldr r4, _0802758C @ =gDisableStructs - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r4 - strh r2, [r0, 0x4] - ldrb r0, [r3] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r1, 0xB] - movs r0, 0x10 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0xB] - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r4 - mov r2, r12 - ldrb r1, [r2] - muls r1, r6 - adds r2, r7, 0 - adds r2, 0x48 - adds r1, r2 - ldr r1, [r1] - str r1, [r0] - ldrb r0, [r3] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r1, 0x18] - movs r0, 0xF - ands r0, r2 - strb r0, [r1, 0x18] - ldr r1, _08027590 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x6 - strb r0, [r1, 0x1] - mov r2, r12 - ldrb r0, [r2] - muls r0, r6 - adds r0, r7 - ldrh r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r2] - muls r0, r6 - adds r0, r7 - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldrb r0, [r3] - muls r0, r6 - adds r5, r0, r7 - ldrb r0, [r2] - muls r0, r6 - adds r2, r0, r7 - movs r4, 0 - adds r6, r3, 0 - ldr r0, _08027594 @ =gActiveBank - mov r8, r0 -_0802754C: - adds r0, r5, r4 - adds r1, r2, r4 - ldrb r1, [r1] - strb r1, [r0] - adds r4, 0x1 - cmp r4, 0x23 - bls _0802754C - movs r4, 0 - ldr r7, _08027598 @ =gBattleMoves - ldr r3, _0802759C @ =gUnknown_02024A8C - adds r5, r3, 0 - adds r5, 0x18 -_08027564: - lsls r1, r4, 1 - ldrb r2, [r6] - movs r0, 0x58 - muls r2, r0 - adds r1, r2 - adds r1, r3 - ldrh r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldrb r1, [r0, 0x4] - cmp r1, 0x4 - bhi _080275A0 - adds r0, r4, r2 - adds r0, r5 - b _080275A6 - .align 2, 0 -_08027588: .4byte gBankAttacker -_0802758C: .4byte gDisableStructs -_08027590: .4byte gBattleTextBuff1 -_08027594: .4byte gActiveBank -_08027598: .4byte gBattleMoves -_0802759C: .4byte gUnknown_02024A8C -_080275A0: - adds r0, r4, r2 - adds r0, r5 - movs r1, 0x5 -_080275A6: - strb r1, [r0] - adds r4, 0x1 - cmp r4, 0x3 - ble _08027564 - ldrb r0, [r6] - mov r1, r8 - strb r0, [r1] - movs r0, 0 - movs r1, 0x2 - bl EmitResetActionMoveSelection - mov r2, r8 - ldrb r0, [r2] - bl MarkBufferBankForExecution - ldr r1, _080275D4 @ =gBattleCommunication - movs r0, 0 -_080275C8: - strb r0, [r1, 0x5] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080275D4: .4byte gBattleCommunication - thumb_func_end atk9B_transformdataexecution - - thumb_func_start sub_80275D8 -sub_80275D8: @ 80275D8 - push {r4-r7,lr} - ldr r7, _08027608 @ =gBattleMons - ldr r6, _0802760C @ =gBankAttacker - ldrb r0, [r6] - movs r5, 0x58 - muls r0, r5 - adds r3, r0, r7 - ldrh r0, [r3, 0x2C] - lsrs r1, r0, 2 - adds r2, r1, 0 - cmp r1, 0 - bne _080275F2 - movs r2, 0x1 -_080275F2: - ldrh r0, [r3, 0x28] - cmp r0, r2 - bhi _08027618 - ldr r1, _08027610 @ =gBattleMoveDamage - movs r0, 0 - str r0, [r1] - ldr r1, _08027614 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _0802766C - .align 2, 0 -_08027608: .4byte gBattleMons -_0802760C: .4byte gBankAttacker -_08027610: .4byte gBattleMoveDamage -_08027614: .4byte gBattleCommunication -_08027618: - ldr r4, _0802767C @ =gBattleMoveDamage - str r1, [r4] - cmp r1, 0 - bne _08027624 - movs r0, 0x1 - str r0, [r4] -_08027624: - ldrb r0, [r6] - adds r2, r0, 0 - muls r2, r5 - adds r3, r7, 0 - adds r3, 0x50 - adds r2, r3 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 17 - orrs r0, r1 - str r0, [r2] - ldrb r0, [r6] - adds r1, r0, 0 - muls r1, r5 - adds r1, r3 - ldr r0, [r1] - ldr r2, _08027680 @ =0xffff1fff - ands r0, r2 - str r0, [r1] - ldr r2, _08027684 @ =gDisableStructs - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, [r4] - movs r2, 0 - strb r1, [r0, 0xA] - ldr r0, _08027688 @ =gBattleCommunication - strb r2, [r0, 0x5] - ldr r2, _0802768C @ =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 1 - orrs r0, r1 - str r0, [r2] -_0802766C: - ldr r1, _08027690 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802767C: .4byte gBattleMoveDamage -_08027680: .4byte 0xffff1fff -_08027684: .4byte gDisableStructs -_08027688: .4byte gBattleCommunication -_0802768C: .4byte gHitMarker -_08027690: .4byte gBattlescriptCurrInstr - thumb_func_end sub_80275D8 - - thumb_func_start sub_8027694 -sub_8027694: @ 8027694 - push {r4,r5,lr} - lsls r0, 16 - lsrs r2, r0, 16 - movs r3, 0 - ldr r0, _080276D4 @ =gUnknown_081FACFE - ldrh r1, [r0] - ldr r4, _080276D8 @ =0x0000fffe - adds r5, r0, 0 - cmp r1, r4 - beq _080276BC - cmp r1, r2 - beq _080276BC - adds r1, r5, 0 -_080276AE: - adds r1, 0x2 - adds r3, 0x1 - ldrh r0, [r1] - cmp r0, r4 - beq _080276BC - cmp r0, r2 - bne _080276AE -_080276BC: - lsls r0, r3, 1 - adds r0, r5 - ldrh r1, [r0] - ldr r0, _080276D8 @ =0x0000fffe - eors r1, r0 - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_080276D4: .4byte gUnknown_081FACFE -_080276D8: .4byte 0x0000fffe - thumb_func_end sub_8027694 - - thumb_func_start atk9D_copyattack -atk9D_copyattack: @ 80276DC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r0, _08027754 @ =gUnknown_02024BE8 - ldr r1, _08027758 @ =0x0000ffff - adds r7, r1, 0 - strh r7, [r0] - ldr r5, _0802775C @ =gLastUsedMove - ldr r6, _08027760 @ =gBankTarget - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r0, [r0] - bl sub_8027694 - lsls r0, 24 - cmp r0, 0 - bne _08027736 - ldr r3, _08027764 @ =gBattleMons - ldr r2, _08027768 @ =gBankAttacker - ldrb r1, [r2] - movs r0, 0x58 - adds r4, r1, 0 - muls r4, r0 - adds r0, r3, 0 - adds r0, 0x50 - adds r0, r4, r0 - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 14 - ands r1, r0 - mov r12, r3 - mov r9, r2 - cmp r1, 0 - bne _08027736 - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - cmp r1, 0 - beq _08027736 - cmp r1, r7 - bne _08027770 -_08027736: - ldr r3, _0802776C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _080278A8 - .align 2, 0 -_08027754: .4byte gUnknown_02024BE8 -_08027758: .4byte 0x0000ffff -_0802775C: .4byte gLastUsedMove -_08027760: .4byte gBankTarget -_08027764: .4byte gBattleMons -_08027768: .4byte gBankAttacker -_0802776C: .4byte gBattlescriptCurrInstr -_08027770: - movs r2, 0 - mov r3, r12 - adds r3, 0xC - adds r0, r4, r3 - ldrh r0, [r0] - ldr r4, _08027800 @ =gBattlescriptCurrInstr - mov r10, r4 - cmp r0, r1 - beq _080277AA - mov r8, r3 - adds r7, r5, 0 - adds r5, r6, 0 - mov r4, r9 - movs r3, 0x58 -_0802778C: - adds r2, 0x1 - cmp r2, 0x3 - bgt _080277AA - lsls r1, r2, 1 - ldrb r0, [r4] - muls r0, r3 - adds r1, r0 - add r1, r8 - ldrb r0, [r5] - lsls r0, 1 - adds r0, r7 - ldrh r1, [r1] - ldrh r0, [r0] - cmp r1, r0 - bne _0802778C -_080277AA: - cmp r2, 0x4 - bne _0802788C - ldr r5, _08027804 @ =gCurrMovePos - ldrb r1, [r5] - lsls r1, 1 - mov r2, r9 - ldrb r0, [r2] - movs r6, 0x58 - muls r0, r6 - adds r1, r0 - mov r0, r12 - adds r0, 0xC - adds r1, r0 - ldr r2, _08027808 @ =gLastUsedMove - ldr r3, _0802780C @ =gBankTarget - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r1] - ldr r4, _08027810 @ =gBattleMoves - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r4, [r0, 0x4] - cmp r4, 0x4 - bhi _08027814 - mov r1, r9 - ldrb r0, [r1] - muls r0, r6 - ldrb r1, [r5] - adds r0, r1 - mov r1, r12 - adds r1, 0x24 - adds r0, r1 - strb r4, [r0] - b _08027828 - .align 2, 0 -_08027800: .4byte gBattlescriptCurrInstr -_08027804: .4byte gCurrMovePos -_08027808: .4byte gLastUsedMove -_0802780C: .4byte gBankTarget -_08027810: .4byte gBattleMoves -_08027814: - mov r4, r9 - ldrb r0, [r4] - muls r0, r6 - ldrb r1, [r5] - adds r0, r1 - mov r1, r12 - adds r1, 0x24 - adds r0, r1 - movs r1, 0x5 - strb r1, [r0] -_08027828: - ldr r1, _08027880 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _08027884 @ =gDisableStructs - mov r2, r9 - ldrb r0, [r2] - lsls r2, r0, 3 - subs r2, r0 - lsls r2, 2 - adds r2, r1 - ldrb r4, [r2, 0x18] - lsrs r3, r4, 4 - ldr r1, _08027888 @ =gBitTable - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - orrs r1, r3 - lsls r1, 4 - movs r0, 0xF - ands r0, r4 - orrs r0, r1 - strb r0, [r2, 0x18] - mov r4, r10 - ldr r0, [r4] - adds r0, 0x5 - str r0, [r4] - b _080278A8 - .align 2, 0 -_08027880: .4byte gBattleTextBuff1 -_08027884: .4byte gDisableStructs -_08027888: .4byte gBitTable -_0802788C: - mov r0, r10 - ldr r2, [r0] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - mov r2, r10 - str r1, [r2] -_080278A8: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk9D_copyattack - - thumb_func_start sub_80278B8 -sub_80278B8: @ 80278B8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r7, _08027938 @ =gCurrentMove - movs r6, 0xB1 - lsls r6, 1 - ldr r5, _0802793C @ =gUnknown_081FACFE - ldr r0, _08027940 @ =gBattlescriptCurrInstr - mov r8, r0 -_080278CA: - bl Random - ldr r2, _08027944 @ =0x000001ff - adds r1, r2, 0 - ands r0, r1 - adds r0, 0x1 - strh r0, [r7] - cmp r0, r6 - bhi _080278CA - movs r0, 0x3 -_080278DE: - subs r0, 0x1 - cmp r0, 0 - bge _080278DE - ldr r4, _08027938 @ =gCurrentMove - ldrh r2, [r4] - ldr r3, _08027948 @ =0x0000ffff - subs r0, r5, 0x2 -_080278EC: - adds r0, 0x2 - ldrh r1, [r0] - cmp r1, r2 - beq _080278F8 - cmp r1, r3 - bne _080278EC -_080278F8: - ldr r0, _08027948 @ =0x0000ffff - cmp r1, r0 - bne _080278CA - ldr r2, _0802794C @ =gHitMarker - ldr r0, [r2] - ldr r1, _08027950 @ =0xfffffbff - ands r0, r1 - str r0, [r2] - ldr r3, _08027954 @ =gUnknown_081D6BBC - ldr r2, _08027958 @ =gBattleMoves - ldrh r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - mov r1, r8 - str r0, [r1] - ldrh r0, [r4] - movs r1, 0 - bl sub_801B5C0 - ldr r1, _0802795C @ =gBankTarget - strb r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08027938: .4byte gCurrentMove -_0802793C: .4byte gUnknown_081FACFE -_08027940: .4byte gBattlescriptCurrInstr -_08027944: .4byte 0x000001ff -_08027948: .4byte 0x0000ffff -_0802794C: .4byte gHitMarker -_08027950: .4byte 0xfffffbff -_08027954: .4byte gUnknown_081D6BBC -_08027958: .4byte gBattleMoves -_0802795C: .4byte gBankTarget - thumb_func_end sub_80278B8 - - thumb_func_start sub_8027960 -sub_8027960: @ 8027960 - ldr r3, _08027980 @ =gBattleMoveDamage - ldr r2, _08027984 @ =gBattleMons - ldr r0, _08027988 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2A - ldrb r0, [r0] - str r0, [r3] - ldr r1, _0802798C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_08027980: .4byte gBattleMoveDamage -_08027984: .4byte gBattleMons -_08027988: .4byte gBankAttacker -_0802798C: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8027960 - - thumb_func_start atkA0_psywavedamageeffect -atkA0_psywavedamageeffect: @ 8027990 - push {r4,lr} - movs r4, 0xF -_08027994: - bl Random - adds r3, r4, 0 - ands r3, r0 - cmp r3, 0xA - bgt _08027994 - lsls r0, r3, 2 - adds r0, r3 - lsls r3, r0, 1 - ldr r4, _080279D4 @ =gBattleMoveDamage - ldr r2, _080279D8 @ =gBattleMons - ldr r0, _080279DC @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2A - ldrb r1, [r0] - adds r0, r3, 0 - adds r0, 0x32 - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - str r0, [r4] - ldr r1, _080279E0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080279D4: .4byte gBattleMoveDamage -_080279D8: .4byte gBattleMons -_080279DC: .4byte gBankAttacker -_080279E0: .4byte gBattlescriptCurrInstr - thumb_func_end atkA0_psywavedamageeffect - - thumb_func_start atkA1_counterdamagecalculator -atkA1_counterdamagecalculator: @ 80279E4 - push {r4-r6,lr} - ldr r4, _08027A54 @ =gBankAttacker - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r6, r0, 24 - ldr r5, _08027A58 @ =gProtectStructs - ldrb r0, [r4] - lsls r0, 4 - adds r0, r5 - ldrb r0, [r0, 0xC] - bl GetBankSide - lsls r0, 24 - lsrs r2, r0, 24 - ldrb r0, [r4] - lsls r1, r0, 4 - adds r0, r5, 0x4 - adds r0, r1, r0 - ldr r3, [r0] - cmp r3, 0 - beq _08027A98 - cmp r6, r2 - beq _08027A98 - ldr r6, _08027A5C @ =gBattleMons - adds r0, r1, r5 - ldrb r0, [r0, 0xC] - movs r4, 0x58 - muls r0, r4 - adds r0, r6 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08027A98 - ldr r1, _08027A60 @ =gBattleMoveDamage - lsls r0, r3, 1 - str r0, [r1] - ldr r1, _08027A64 @ =gSideTimer - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r1, r0, r1 - ldrb r0, [r1, 0x8] - cmp r0, 0 - beq _08027A6C - ldrb r1, [r1, 0x9] - adds r0, r1, 0 - muls r0, r4 - adds r0, r6 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08027A6C - ldr r0, _08027A68 @ =gBankTarget - strb r1, [r0] - b _08027A7C - .align 2, 0 -_08027A54: .4byte gBankAttacker -_08027A58: .4byte gProtectStructs -_08027A5C: .4byte gBattleMons -_08027A60: .4byte gBattleMoveDamage -_08027A64: .4byte gSideTimer -_08027A68: .4byte gBankTarget -_08027A6C: - ldr r2, _08027A88 @ =gBankTarget - ldr r1, _08027A8C @ =gProtectStructs - ldr r0, _08027A90 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0xC] - strb r0, [r2] -_08027A7C: - ldr r1, _08027A94 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08027AC8 - .align 2, 0 -_08027A88: .4byte gBankTarget -_08027A8C: .4byte gProtectStructs -_08027A90: .4byte gBankAttacker -_08027A94: .4byte gBattlescriptCurrInstr -_08027A98: - ldr r2, _08027AD0 @ =gSpecialStatuses - ldr r0, _08027AD4 @ =gBankAttacker - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0] - ldr r3, _08027AD8 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08027AC8: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08027AD0: .4byte gSpecialStatuses -_08027AD4: .4byte gBankAttacker -_08027AD8: .4byte gBattlescriptCurrInstr - thumb_func_end atkA1_counterdamagecalculator - - thumb_func_start atkA2_mirrorcoatdamagecalculator -atkA2_mirrorcoatdamagecalculator: @ 8027ADC - push {r4-r6,lr} - ldr r4, _08027B4C @ =gBankAttacker - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r6, r0, 24 - ldr r5, _08027B50 @ =gProtectStructs - ldrb r0, [r4] - lsls r0, 4 - adds r0, r5 - ldrb r0, [r0, 0xD] - bl GetBankSide - lsls r0, 24 - lsrs r2, r0, 24 - ldrb r0, [r4] - lsls r1, r0, 4 - adds r0, r5, 0 - adds r0, 0x8 - adds r0, r1, r0 - ldr r3, [r0] - cmp r3, 0 - beq _08027B90 - cmp r6, r2 - beq _08027B90 - ldr r6, _08027B54 @ =gBattleMons - adds r0, r1, r5 - ldrb r0, [r0, 0xD] - movs r4, 0x58 - muls r0, r4 - adds r0, r6 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08027B90 - ldr r1, _08027B58 @ =gBattleMoveDamage - lsls r0, r3, 1 - str r0, [r1] - ldr r1, _08027B5C @ =gSideTimer - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r1, r0, r1 - ldrb r0, [r1, 0x8] - cmp r0, 0 - beq _08027B64 - ldrb r1, [r1, 0x9] - adds r0, r1, 0 - muls r0, r4 - adds r0, r6 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08027B64 - ldr r0, _08027B60 @ =gBankTarget - strb r1, [r0] - b _08027B74 - .align 2, 0 -_08027B4C: .4byte gBankAttacker -_08027B50: .4byte gProtectStructs -_08027B54: .4byte gBattleMons -_08027B58: .4byte gBattleMoveDamage -_08027B5C: .4byte gSideTimer -_08027B60: .4byte gBankTarget -_08027B64: - ldr r2, _08027B80 @ =gBankTarget - ldr r1, _08027B84 @ =gProtectStructs - ldr r0, _08027B88 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0xD] - strb r0, [r2] -_08027B74: - ldr r1, _08027B8C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08027BC0 - .align 2, 0 -_08027B80: .4byte gBankTarget -_08027B84: .4byte gProtectStructs -_08027B88: .4byte gBankAttacker -_08027B8C: .4byte gBattlescriptCurrInstr -_08027B90: - ldr r2, _08027BC8 @ =gSpecialStatuses - ldr r0, _08027BCC @ =gBankAttacker - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0] - ldr r3, _08027BD0 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08027BC0: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08027BC8: .4byte gSpecialStatuses -_08027BCC: .4byte gBankAttacker -_08027BD0: .4byte gBattlescriptCurrInstr - thumb_func_end atkA2_mirrorcoatdamagecalculator - - thumb_func_start atkA3_disablelastusedattack -atkA3_disablelastusedattack: @ 8027BD4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r4, 0 - ldr r2, _08027CD4 @ =gBattleMons - ldr r3, _08027CD8 @ =gBankTarget - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - adds r7, r2, 0 - adds r7, 0xC - adds r0, r7 - ldr r5, _08027CDC @ =gLastUsedMove - lsls r1, 1 - adds r1, r5 - ldrh r0, [r0] - mov r9, r2 - adds r6, r3, 0 - ldr r2, _08027CE0 @ =gDisableStructs - mov r8, r2 - ldrh r1, [r1] - cmp r0, r1 - beq _08027C28 - mov r12, r6 - movs r3, 0x58 -_08027C08: - adds r4, 0x1 - cmp r4, 0x3 - bgt _08027C28 - lsls r2, r4, 1 - mov r0, r12 - ldrb r1, [r0] - adds r0, r1, 0 - muls r0, r3 - adds r2, r0 - adds r2, r7 - lsls r1, 1 - adds r1, r5 - ldrh r0, [r2] - ldrh r1, [r1] - cmp r0, r1 - bne _08027C08 -_08027C28: - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r8 - ldrh r0, [r0, 0x4] - cmp r0, 0 - bne _08027CEC - cmp r4, 0x4 - beq _08027CEC - movs r5, 0x58 - adds r0, r1, 0 - muls r0, r5 - adds r0, r4, r0 - mov r1, r9 - adds r1, 0x24 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _08027CEC - ldr r1, _08027CE4 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - lsls r2, r4, 1 - ldrb r0, [r6] - muls r0, r5 - adds r0, r2, r0 - mov r3, r9 - adds r3, 0xC - adds r0, r3 - ldrh r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r6] - muls r0, r5 - adds r0, r2, r0 - adds r0, r3 - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r8 - muls r1, r5 - adds r2, r1 - adds r2, r3 - ldrh r1, [r2] - strh r1, [r0, 0x4] - bl Random - ldrb r2, [r6] - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - add r1, r8 - movs r2, 0x3 - ands r2, r0 - adds r2, 0x2 - ldrb r3, [r1, 0xB] - movs r0, 0x10 - negs r0, r0 - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0xB] - ldrb r0, [r6] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - add r1, r8 - ldrb r3, [r1, 0xB] - lsls r2, r3, 28 - lsrs r2, 24 - movs r0, 0xF - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0xB] - ldr r1, _08027CE8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08027D06 - .align 2, 0 -_08027CD4: .4byte gBattleMons -_08027CD8: .4byte gBankTarget -_08027CDC: .4byte gLastUsedMove -_08027CE0: .4byte gDisableStructs -_08027CE4: .4byte gBattleTextBuff1 -_08027CE8: .4byte gBattlescriptCurrInstr -_08027CEC: - ldr r3, _08027D14 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08027D06: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08027D14: .4byte gBattlescriptCurrInstr - thumb_func_end atkA3_disablelastusedattack - - thumb_func_start atkA4_setencore -atkA4_setencore: @ 8027D18 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r5, 0 - ldr r3, _08027E0C @ =gBattleMons - ldr r4, _08027E10 @ =gBankTarget - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - adds r6, r3, 0 - adds r6, 0xC - adds r0, r6 - ldr r2, _08027E14 @ =gLastUsedMove - lsls r1, 1 - adds r1, r2 - ldrh r0, [r0] - mov r10, r3 - mov r8, r2 - ldr r2, _08027E18 @ =gDisableStructs - mov r9, r2 - ldrh r1, [r1] - cmp r0, r1 - beq _08027D72 - mov r12, r4 - adds r7, r6, 0 - mov r6, r8 - movs r3, 0x58 -_08027D52: - adds r5, 0x1 - cmp r5, 0x3 - bgt _08027D72 - lsls r2, r5, 1 - mov r0, r12 - ldrb r1, [r0] - adds r0, r1, 0 - muls r0, r3 - adds r2, r0 - adds r2, r7 - lsls r1, 1 - adds r1, r6 - ldrh r0, [r2] - ldrh r1, [r1] - cmp r0, r1 - bne _08027D52 -_08027D72: - ldrb r0, [r4] - lsls r0, 1 - add r0, r8 - ldrh r2, [r0] - cmp r2, 0xA5 - beq _08027D86 - cmp r2, 0xE3 - beq _08027D86 - cmp r2, 0x77 - bne _08027D88 -_08027D86: - movs r5, 0x4 -_08027D88: - ldrb r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - mov r2, r9 - adds r3, r0, r2 - ldrh r0, [r3, 0x6] - cmp r0, 0 - bne _08027E20 - cmp r5, 0x4 - beq _08027E20 - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - adds r0, r5, r2 - mov r1, r10 - adds r1, 0x24 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _08027E20 - lsls r0, r5, 1 - adds r0, r2 - subs r1, 0x18 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r3, 0x6] - ldrb r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r9 - strb r5, [r0, 0xC] - bl Random - ldrb r2, [r4] - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - add r1, r9 - movs r2, 0x3 - ands r2, r0 - adds r2, 0x3 - ldrb r3, [r1, 0xE] - movs r0, 0x10 - negs r0, r0 - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0xE] - ldrb r0, [r4] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - add r1, r9 - ldrb r3, [r1, 0xE] - lsls r2, r3, 28 - lsrs r2, 24 - movs r0, 0xF - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0xE] - ldr r1, _08027E1C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08027E3A - .align 2, 0 -_08027E0C: .4byte gBattleMons -_08027E10: .4byte gBankTarget -_08027E14: .4byte gLastUsedMove -_08027E18: .4byte gDisableStructs -_08027E1C: .4byte gBattlescriptCurrInstr -_08027E20: - ldr r3, _08027E48 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08027E3A: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08027E48: .4byte gBattlescriptCurrInstr - thumb_func_end atkA4_setencore - - thumb_func_start sub_8027E4C -sub_8027E4C: @ 8027E4C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r7, _08027EEC @ =gBattleMons - ldr r0, _08027EF0 @ =gBankTarget - mov r8, r0 - ldrb r0, [r0] - movs r6, 0x58 - adds r2, r0, 0 - muls r2, r6 - adds r0, r7, 0 - adds r0, 0x50 - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - bne _08027F18 - ldr r1, _08027EF4 @ =gBankAttacker - mov r12, r1 - ldrb r0, [r1] - muls r0, r6 - adds r0, r7 - ldrh r4, [r0, 0x28] - adds r0, r2, r7 - ldrh r2, [r0, 0x28] - adds r4, r2 - asrs r4, 1 - ldr r5, _08027EF8 @ =gBattleMoveDamage - mov r9, r5 - subs r2, r4 - str r2, [r5] - ldr r3, _08027EFC @ =0x02000000 - ldr r1, _08027F00 @ =0x00016014 - adds r0, r3, r1 - strb r2, [r0] - movs r0, 0xFF - lsls r0, 8 - ands r0, r2 - asrs r0, 8 - ldr r5, _08027F04 @ =0x00016015 - adds r1, r3, r5 - strb r0, [r1] - movs r0, 0xFF - lsls r0, 16 - ands r0, r2 - asrs r0, 16 - adds r5, 0x1 - adds r1, r3, r5 - strb r0, [r1] - lsrs r2, 24 - ldr r0, _08027F08 @ =0x00016017 - adds r3, r0 - strb r2, [r3] - mov r1, r12 - ldrb r0, [r1] - muls r0, r6 - adds r0, r7 - ldrh r0, [r0, 0x28] - subs r0, r4 - mov r5, r9 - str r0, [r5] - ldr r2, _08027F0C @ =gSpecialStatuses - mov r0, r8 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r2, 0x4 - adds r0, r2 - ldr r1, _08027F10 @ =0x0000ffff - str r1, [r0] - ldr r1, _08027F14 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08027F32 - .align 2, 0 -_08027EEC: .4byte gBattleMons -_08027EF0: .4byte gBankTarget -_08027EF4: .4byte gBankAttacker -_08027EF8: .4byte gBattleMoveDamage -_08027EFC: .4byte 0x02000000 -_08027F00: .4byte 0x00016014 -_08027F04: .4byte 0x00016015 -_08027F08: .4byte 0x00016017 -_08027F0C: .4byte gSpecialStatuses -_08027F10: .4byte 0x0000ffff -_08027F14: .4byte gBattlescriptCurrInstr -_08027F18: - ldr r3, _08027F40 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08027F32: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08027F40: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8027E4C - - thumb_func_start sub_8027F44 -sub_8027F44: @ 8027F44 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r1, _08027FA8 @ =gMoveHitWith - ldr r4, _08027FAC @ =gBankAttacker - ldrb r0, [r4] - lsls r0, 1 - adds r2, r0, r1 - ldrh r1, [r2] - cmp r1, 0 - beq _08027F8C - ldr r0, _08027FB0 @ =0x0000ffff - cmp r1, r0 - beq _08027F8C - ldrh r0, [r2] - bl sub_8028350 - lsls r0, 24 - cmp r0, 0 - beq _08028024 - ldr r2, _08027FB4 @ =gProtectStructs - ldrb r0, [r4] - lsls r1, r0, 4 - adds r0, r2, 0x4 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08028024 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08028024 -_08027F8C: - ldr r3, _08027FB8 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08028110 - .align 2, 0 -_08027FA8: .4byte gMoveHitWith -_08027FAC: .4byte gBankAttacker -_08027FB0: .4byte 0x0000ffff -_08027FB4: .4byte gProtectStructs -_08027FB8: .4byte gBattlescriptCurrInstr -_08027FBC: - mov r0, r12 - strb r5, [r0] - mov r1, r10 - ldrb r0, [r1] - muls r0, r2 - adds r0, r7 - adds r0, 0x22 - strb r5, [r0] - ldr r1, _08027FE0 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x3 - strb r0, [r1, 0x1] - strb r5, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r1, _08027FE4 @ =gBattlescriptCurrInstr - b _08028012 - .align 2, 0 -_08027FE0: .4byte gBattleTextBuff1 -_08027FE4: .4byte gBattlescriptCurrInstr -_08027FE8: - mov r0, r8 - adds r0, 0x1 - adds r0, r3 - ldrb r2, [r0] - strb r2, [r4] - mov r4, r10 - ldrb r0, [r4] - muls r0, r6 - ldr r7, _0802801C @ =gBattleMons - adds r0, r7 - adds r0, 0x22 - strb r2, [r0] - ldr r1, _08028020 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x3 - strb r0, [r1, 0x1] - strb r2, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - mov r1, r12 -_08028012: - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08028110 - .align 2, 0 -_0802801C: .4byte gBattleMons -_08028020: .4byte gBattleTextBuff1 -_08028024: - movs r4, 0 - mov r8, r4 - movs r7, 0x7F - mov r9, r7 -_0802802C: - bl Random - mov r4, r9 - ands r4, r0 - cmp r4, 0x70 - bhi _0802802C - lsls r0, r4, 1 - adds r4, r0, r4 - ldr r6, _08028120 @ =gTypeEffectiveness - adds r3, r4, r6 - ldr r1, _08028124 @ =gUnknown_02024C44 - ldr r2, _08028128 @ =gBankAttacker - ldrb r5, [r2] - lsls r0, r5, 1 - adds r0, r1 - ldrb r1, [r3] - mov r10, r2 - ldrh r0, [r0] - cmp r1, r0 - bne _08028088 - adds r0, r4, 0x2 - adds r0, r6 - ldrb r0, [r0] - cmp r0, 0x5 - bhi _08028088 - ldr r7, _0802812C @ =gBattleMons - movs r2, 0x58 - adds r0, r5, 0 - muls r0, r2 - adds r3, r0, r7 - movs r0, 0x21 - adds r0, r3 - mov r12, r0 - adds r0, r4, 0x1 - adds r0, r6 - ldrb r5, [r0] - mov r1, r12 - ldrb r0, [r1] - adds r1, r5, 0 - cmp r0, r1 - beq _08028088 - adds r0, r3, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, r1 - bne _08027FBC -_08028088: - movs r7, 0x1 - add r8, r7 - ldr r0, _08028130 @ =0x000003e7 - cmp r8, r0 - ble _0802802C - movs r0, 0 - mov r8, r0 - ldr r1, _08028134 @ =gBattlescriptCurrInstr - mov r12, r1 - ldr r3, _08028120 @ =gTypeEffectiveness - adds r0, r4, 0x1 - adds r0, r3 - mov r9, r0 - adds r5, r3, 0 -_080280A4: - ldrb r1, [r5] - cmp r1, 0xFF - bgt _080280AE - cmp r1, 0xFE - bge _080280E8 -_080280AE: - mov r4, r10 - ldrb r2, [r4] - lsls r0, r2, 1 - ldr r7, _08028124 @ =gUnknown_02024C44 - adds r0, r7 - ldrh r0, [r0] - cmp r1, r0 - bne _080280E8 - ldrb r0, [r5, 0x2] - cmp r0, 0x5 - bhi _080280E8 - movs r6, 0x58 - adds r0, r2, 0 - muls r0, r6 - ldr r1, _0802812C @ =gBattleMons - adds r2, r0, r1 - adds r4, r2, 0 - adds r4, 0x21 - ldrb r0, [r4] - mov r7, r9 - ldrb r1, [r7] - cmp r0, r1 - beq _080280E8 - adds r0, r2, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, r1 - beq _080280E8 - b _08027FE8 -_080280E8: - adds r5, 0x3 - movs r0, 0x3 - add r8, r0 - ldr r0, _08028138 @ =0x0000014f - cmp r8, r0 - bls _080280A4 - mov r1, r12 - ldr r2, [r1] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - mov r4, r12 - str r1, [r4] -_08028110: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08028120: .4byte gTypeEffectiveness -_08028124: .4byte gUnknown_02024C44 -_08028128: .4byte gBankAttacker -_0802812C: .4byte gBattleMons -_08028130: .4byte 0x000003e7 -_08028134: .4byte gBattlescriptCurrInstr -_08028138: .4byte 0x0000014f - thumb_func_end sub_8027F44 - - thumb_func_start atkA7_setalwayshitflag -atkA7_setalwayshitflag: @ 802813C - push {r4,lr} - ldr r4, _08028180 @ =gStatuses3 - ldr r3, _08028184 @ =gBankTarget - ldrb r1, [r3] - lsls r1, 2 - adds r1, r4 - ldr r0, [r1] - movs r2, 0x19 - negs r2, r2 - ands r0, r2 - str r0, [r1] - ldrb r1, [r3] - lsls r1, 2 - adds r1, r4 - ldr r0, [r1] - movs r2, 0x10 - orrs r0, r2 - str r0, [r1] - ldr r2, _08028188 @ =gDisableStructs - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, _0802818C @ =gBankAttacker - ldrb r1, [r1] - strb r1, [r0, 0x15] - ldr r1, _08028190 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08028180: .4byte gStatuses3 -_08028184: .4byte gBankTarget -_08028188: .4byte gDisableStructs -_0802818C: .4byte gBankAttacker -_08028190: .4byte gBattlescriptCurrInstr - thumb_func_end atkA7_setalwayshitflag - - thumb_func_start atkA8_copymovepermanently -atkA8_copymovepermanently: @ 8028194 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - ldr r0, _080282F4 @ =gUnknown_02024BE8 - ldr r1, _080282F8 @ =0x0000ffff - adds r5, r1, 0 - strh r5, [r0] - ldr r3, _080282FC @ =gBattleMons - ldr r2, _08028300 @ =gBankAttacker - ldrb r1, [r2] - movs r0, 0x58 - adds r4, r1, 0 - muls r4, r0 - adds r0, r3, 0 - adds r0, 0x50 - adds r0, r4, r0 - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 14 - ands r1, r0 - mov r12, r3 - mov r10, r2 - cmp r1, 0 - beq _080281CC - b _08028320 -_080281CC: - ldr r0, _08028304 @ =gUnknown_02024C2C - ldr r2, _08028308 @ =gBankTarget - ldrb r1, [r2] - lsls r1, 1 - adds r1, r0 - ldrh r1, [r1] - mov r9, r0 - mov r8, r2 - cmp r1, 0xA5 - bne _080281E2 - b _08028320 -_080281E2: - cmp r1, 0 - bne _080281E8 - b _08028320 -_080281E8: - cmp r1, r5 - bne _080281EE - b _08028320 -_080281EE: - cmp r1, 0xA6 - bne _080281F4 - b _08028320 -_080281F4: - movs r7, 0 - mov r5, r9 - mov r0, r12 - adds r0, 0xC - adds r1, r4, r0 - mov r3, r8 -_08028200: - ldrh r2, [r1] - cmp r2, 0xA6 - beq _08028212 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r5 - ldrh r0, [r0] - cmp r2, r0 - beq _0802821A -_08028212: - adds r1, 0x2 - adds r7, 0x1 - cmp r7, 0x3 - ble _08028200 -_0802821A: - cmp r7, 0x4 - beq _08028220 - b _08028320 -_08028220: - ldr r4, _0802830C @ =gCurrMovePos - ldrb r1, [r4] - lsls r1, 1 - mov r2, r10 - ldrb r0, [r2] - movs r3, 0x58 - muls r0, r3 - adds r1, r0 - mov r6, r12 - adds r6, 0xC - adds r1, r6 - mov r2, r8 - ldrb r0, [r2] - lsls r0, 1 - add r0, r9 - ldrh r0, [r0] - strh r0, [r1] - mov r1, r10 - ldrb r0, [r1] - adds r2, r0, 0 - muls r2, r3 - ldrb r4, [r4] - adds r2, r4 - mov r5, r12 - adds r5, 0x24 - adds r2, r5 - ldr r4, _08028310 @ =gBattleMoves - mov r1, r8 - ldrb r0, [r1] - lsls r0, 1 - add r0, r9 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x4] - strb r0, [r2] - ldr r1, _08028314 @ =gActiveBank - mov r2, r10 - ldrb r0, [r2] - strb r0, [r1] - movs r7, 0 - ldrb r0, [r2] - muls r0, r3 - adds r4, r0, r5 - adds r3, r0, 0 - add r2, sp, 0x4 - add r5, sp, 0xC -_08028282: - adds r0, r3, r6 - ldrh r0, [r0] - strh r0, [r2] - adds r1, r5, r7 - ldrb r0, [r4] - strb r0, [r1] - adds r4, 0x1 - adds r3, 0x2 - adds r2, 0x2 - adds r7, 0x1 - cmp r7, 0x3 - ble _08028282 - add r2, sp, 0x4 - mov r0, r10 - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - add r0, r12 - adds r0, 0x3B - ldrb r0, [r0] - strb r0, [r2, 0xC] - str r2, [sp] - movs r0, 0 - movs r1, 0x3 - movs r2, 0 - movs r3, 0x10 - bl EmitSetAttributes - ldr r0, _08028314 @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, _08028318 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - ldr r3, _08028304 @ =gUnknown_02024C2C - ldr r2, _08028308 @ =gBankTarget - ldrb r0, [r2] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r2] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _0802831C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802833A - .align 2, 0 -_080282F4: .4byte gUnknown_02024BE8 -_080282F8: .4byte 0x0000ffff -_080282FC: .4byte gBattleMons -_08028300: .4byte gBankAttacker -_08028304: .4byte gUnknown_02024C2C -_08028308: .4byte gBankTarget -_0802830C: .4byte gCurrMovePos -_08028310: .4byte gBattleMoves -_08028314: .4byte gActiveBank -_08028318: .4byte gBattleTextBuff1 -_0802831C: .4byte gBattlescriptCurrInstr -_08028320: - ldr r3, _0802834C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802833A: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802834C: .4byte gBattlescriptCurrInstr - thumb_func_end atkA8_copymovepermanently - - thumb_func_start sub_8028350 -sub_8028350: @ 8028350 - push {lr} - lsls r0, 16 - lsrs r0, 16 - ldr r2, _08028380 @ =gBattleMoves - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r0, [r1] - cmp r0, 0x91 - beq _0802837A - cmp r0, 0x27 - beq _0802837A - cmp r0, 0x4B - beq _0802837A - cmp r0, 0x97 - beq _0802837A - cmp r0, 0x9B - beq _0802837A - cmp r0, 0x1A - bne _08028384 -_0802837A: - movs r0, 0x1 - b _08028386 - .align 2, 0 -_08028380: .4byte gBattleMoves -_08028384: - movs r0, 0 -_08028386: - pop {r1} - bx r1 - thumb_func_end sub_8028350 - - thumb_func_start sub_802838C -sub_802838C: @ 802838C - push {lr} - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0 - beq _080283AA - cmp r1, 0xD6 - beq _080283AA - movs r0, 0x89 - lsls r0, 1 - cmp r1, r0 - beq _080283AA - cmp r1, 0x77 - beq _080283AA - cmp r1, 0x76 - bne _080283AE -_080283AA: - movs r0, 0x1 - b _080283B0 -_080283AE: - movs r0, 0 -_080283B0: - pop {r1} - bx r1 - thumb_func_end sub_802838C - - thumb_func_start move_weather_interaction -move_weather_interaction: @ 80283B4 - push {lr} - lsls r1, 16 - lsrs r2, r1, 16 - ldr r1, _0802840C @ =gBattleMoves - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - adds r3, r1, 0 - cmp r0, 0x97 - bne _080283D8 - ldr r0, _08028410 @ =gBattleWeather - ldrh r1, [r0] - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - bne _08028418 -_080283D8: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r3 - ldrb r0, [r0] - cmp r0, 0x91 - beq _080283FA - cmp r0, 0x27 - beq _080283FA - cmp r0, 0x4B - beq _080283FA - cmp r0, 0x97 - beq _080283FA - cmp r0, 0x9B - beq _080283FA - cmp r0, 0x1A - bne _08028418 -_080283FA: - ldr r0, _08028414 @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 20 - ands r0, r1 - cmp r0, 0 - beq _08028418 - movs r0, 0x1 - b _0802841A - .align 2, 0 -_0802840C: .4byte gBattleMoves -_08028410: .4byte gBattleWeather -_08028414: .4byte gHitMarker -_08028418: - movs r0, 0x2 -_0802841A: - pop {r1} - bx r1 - thumb_func_end move_weather_interaction - - thumb_func_start sub_8028420 -sub_8028420: @ 8028420 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r6, 0 - movs r5, 0 - ldr r0, _080284B0 @ =gBankAttacker - mov r9, r0 - movs r1, 0x58 - mov r8, r1 - ldr r7, _080284B4 @ =gUnknown_02024A8C - movs r0, 0x84 - lsls r0, 1 - mov r10, r0 -_0802843E: - lsls r4, r5, 1 - mov r1, r9 - ldrb r0, [r1] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r4, r0 - adds r0, r7 - ldrh r0, [r0] - bl sub_802838C - lsls r0, 24 - cmp r0, 0 - bne _0802847E - mov r1, r9 - ldrb r0, [r1] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r4, r0 - adds r0, r7 - ldrh r1, [r0] - cmp r1, r10 - beq _0802847E - cmp r1, 0xFD - beq _0802847E - adds r0, r1, 0 - bl sub_8028350 - lsls r0, 24 - cmp r0, 0 - beq _0802848C -_0802847E: - ldr r1, _080284B8 @ =gBitTable - lsls r0, r5, 2 - adds r0, r1 - ldr r0, [r0] - orrs r6, r0 - lsls r0, r6, 24 - lsrs r6, r0, 24 -_0802848C: - adds r5, 0x1 - cmp r5, 0x3 - ble _0802843E - ldr r0, _080284B0 @ =gBankAttacker - ldrb r0, [r0] - adds r1, r6, 0 - movs r2, 0xFD - bl sub_8015A98 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0xF - bne _080284C0 - ldr r1, _080284BC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08028524 - .align 2, 0 -_080284B0: .4byte gBankAttacker -_080284B4: .4byte gUnknown_02024A8C -_080284B8: .4byte gBitTable -_080284BC: .4byte gBattlescriptCurrInstr -_080284C0: - movs r7, 0x3 - ldr r4, _08028534 @ =gBitTable -_080284C4: - bl Random - adds r5, r7, 0 - ands r5, r0 - lsls r0, r5, 2 - adds r0, r4 - ldr r0, [r0] - ands r0, r6 - cmp r0, 0 - bne _080284C4 - ldr r4, _08028538 @ =gUnknown_02024BEA - ldr r2, _0802853C @ =gBattleMons - lsls r1, r5, 1 - ldr r0, _08028540 @ =gBankAttacker - ldrb r3, [r0] - movs r0, 0x58 - muls r0, r3 - adds r1, r0 - adds r2, 0xC - adds r1, r2 - ldrh r0, [r1] - strh r0, [r4] - ldr r0, _08028544 @ =gCurrMovePos - strb r5, [r0] - ldr r2, _08028548 @ =gHitMarker - ldr r0, [r2] - ldr r1, _0802854C @ =0xfffffbff - ands r0, r1 - str r0, [r2] - ldrh r0, [r4] - movs r1, 0 - bl sub_801B5C0 - ldr r1, _08028550 @ =gBankTarget - strb r0, [r1] - ldr r3, _08028554 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08028524: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08028534: .4byte gBitTable -_08028538: .4byte gUnknown_02024BEA -_0802853C: .4byte gBattleMons -_08028540: .4byte gBankAttacker -_08028544: .4byte gCurrMovePos -_08028548: .4byte gHitMarker -_0802854C: .4byte 0xfffffbff -_08028550: .4byte gBankTarget -_08028554: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8028420 - - thumb_func_start sub_8028558 -sub_8028558: @ 8028558 - ldr r1, _0802857C @ =gBattleMons - ldr r0, _08028580 @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r2, r0 - adds r1, 0x50 - adds r2, r1 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 18 - orrs r0, r1 - str r0, [r2] - ldr r1, _08028584 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_0802857C: .4byte gBattleMons -_08028580: .4byte gBankAttacker -_08028584: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8028558 - - thumb_func_start b_feature_update_destiny_bond -b_feature_update_destiny_bond: @ 8028588 - push {r4,r5,lr} - ldr r0, _080285D8 @ =gBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, _080285DC @ =gBankTarget - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r3, r0, 24 - ldr r1, _080285E0 @ =gBattleMons - ldrb r2, [r4] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 18 - ands r0, r1 - cmp r0, 0 - beq _080285D2 - cmp r5, r3 - beq _080285D2 - ldr r2, _080285E4 @ =gHitMarker - ldr r1, [r2] - movs r0, 0x80 - lsls r0, 17 - ands r0, r1 - cmp r0, 0 - bne _080285D2 - movs r0, 0x40 - orrs r1, r0 - str r1, [r2] -_080285D2: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080285D8: .4byte gBankAttacker -_080285DC: .4byte gBankTarget -_080285E0: .4byte gBattleMons -_080285E4: .4byte gHitMarker - thumb_func_end b_feature_update_destiny_bond - - thumb_func_start atkAB_802A458 -atkAB_802A458: @ 80285E8 - push {lr} - bl b_feature_update_destiny_bond - ldr r1, _080285FC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_080285FC: .4byte gBattlescriptCurrInstr - thumb_func_end atkAB_802A458 - - thumb_func_start atkAC_remaininghptopower -atkAC_remaininghptopower: @ 8028600 - push {lr} - ldr r2, _08028654 @ =gBattleMons - ldr r0, _08028658 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - adds r1, r2 - movs r2, 0x28 - ldrsh r0, [r1, r2] - movs r2, 0x2C - ldrsh r1, [r1, r2] - movs r2, 0x30 - bl GetScaledHPFraction - lsls r0, 24 - lsrs r1, r0, 24 - movs r3, 0 - ldr r0, _0802865C @ =gUnknown_081FAD26 - ldrb r2, [r0] - cmp r1, r2 - ble _0802863A - adds r2, r0, 0 -_0802862C: - adds r3, 0x2 - cmp r3, 0xB - bgt _0802863A - adds r0, r3, r2 - ldrb r0, [r0] - cmp r1, r0 - bgt _0802862C -_0802863A: - ldr r2, _08028660 @ =gDynamicBasePower - ldr r1, _0802865C @ =gUnknown_081FAD26 - adds r0, r3, 0x1 - adds r0, r1 - ldrb r0, [r0] - strh r0, [r2] - ldr r1, _08028664 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08028654: .4byte gBattleMons -_08028658: .4byte gBankAttacker -_0802865C: .4byte gUnknown_081FAD26 -_08028660: .4byte gDynamicBasePower -_08028664: .4byte gBattlescriptCurrInstr - thumb_func_end atkAC_remaininghptopower - - thumb_func_start sub_8028668 -sub_8028668: @ 8028668 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - ldr r4, _080287F8 @ =gLastUsedMove - ldr r1, _080287FC @ =gBankTarget - ldrb r2, [r1] - lsls r0, r2, 1 - adds r0, r4 - ldrh r3, [r0] - mov r8, r1 - cmp r3, 0 - bne _08028688 - b _08028828 -_08028688: - ldr r0, _08028800 @ =0x0000ffff - cmp r3, r0 - bne _08028690 - b _08028828 -_08028690: - ldr r1, _08028804 @ =gStatuses3 - lsls r0, r2, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _08028808 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - beq _080286A2 - b _08028828 -_080286A2: - movs r7, 0 - ldr r0, _0802880C @ =gBattleMons - movs r1, 0x58 - muls r1, r2 - adds r2, r0, 0 - adds r2, 0xC - adds r1, r2 - ldrh r1, [r1] - cmp r3, r1 - beq _080286DA - adds r6, r4, 0 - mov r5, r8 - adds r4, r2, 0 - movs r3, 0x58 -_080286BE: - adds r7, 0x1 - cmp r7, 0x3 - bgt _080286DA - ldrb r0, [r5] - lsls r2, r0, 1 - adds r2, r6 - lsls r1, r7, 1 - muls r0, r3 - adds r1, r0 - adds r1, r4 - ldrh r0, [r2] - ldrh r1, [r1] - cmp r0, r1 - bne _080286BE -_080286DA: - cmp r7, 0x4 - bne _080286E0 - b _08028828 -_080286E0: - mov r4, r8 - ldrb r0, [r4] - movs r1, 0x58 - mov r9, r1 - mov r3, r9 - muls r3, r0 - adds r0, r3, 0 - adds r0, r7, r0 - ldr r1, _0802880C @ =gBattleMons - adds r1, 0x24 - mov r10, r1 - add r0, r10 - ldrb r0, [r0] - cmp r0, 0x1 - bhi _08028700 - b _08028828 -_08028700: - bl Random - movs r1, 0x3 - ands r1, r0 - adds r6, r1, 0x2 - ldrb r0, [r4] - mov r3, r9 - muls r3, r0 - adds r0, r3, 0 - adds r0, r7, r0 - add r0, r10 - ldrb r0, [r0] - cmp r0, r6 - bge _0802871E - adds r6, r0, 0 -_0802871E: - ldr r1, _08028810 @ =gBattleTextBuff1 - movs r5, 0xFD - strb r5, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - ldr r2, _080287F8 @ =gLastUsedMove - mov r3, r8 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r4, _08028814 @ =gBattleTextBuff2 - adds r0, r4, 0 - adds r1, r6, 0 - movs r2, 0 - movs r3, 0x1 - bl ConvertIntToDecimalStringN - strb r5, [r4] - movs r0, 0x1 - strb r0, [r4, 0x1] - strb r0, [r4, 0x2] - strb r0, [r4, 0x3] - strb r6, [r4, 0x4] - subs r0, 0x2 - strb r0, [r4, 0x5] - mov r1, r8 - ldrb r0, [r1] - mov r1, r9 - muls r1, r0 - adds r1, r7, r1 - add r1, r10 - ldrb r0, [r1] - subs r0, r6 - strb r0, [r1] - ldr r4, _08028818 @ =gActiveBank - mov r3, r8 - ldrb r0, [r3] - strb r0, [r4] - ldr r1, _0802881C @ =gDisableStructs - ldrb r3, [r4] - lsls r0, r3, 3 - subs r0, r3 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x18] - lsrs r1, 4 - ldr r2, _08028820 @ =gBitTable - lsls r0, r7, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _080287D2 - mov r2, r9 - muls r2, r3 - ldr r0, _0802880C @ =gBattleMons - adds r0, 0x50 - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - bne _080287D2 - adds r1, r7, 0 - adds r1, 0x9 - lsls r1, 24 - lsrs r1, 24 - mov r3, r10 - adds r0, r2, r3 - adds r0, r7 - str r0, [sp] - movs r0, 0 - movs r2, 0 - movs r3, 0x1 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution -_080287D2: - ldr r1, _08028824 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - ldr r1, _0802880C @ =gBattleMons - ldr r0, _080287FC @ =gBankTarget - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r0, r7, r0 - adds r1, 0x24 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _08028842 - adds r0, r2, 0 - bl CancelMultiTurnMoves - b _08028842 - .align 2, 0 -_080287F8: .4byte gLastUsedMove -_080287FC: .4byte gBankTarget -_08028800: .4byte 0x0000ffff -_08028804: .4byte gStatuses3 -_08028808: .4byte 0x000400c0 -_0802880C: .4byte gBattleMons -_08028810: .4byte gBattleTextBuff1 -_08028814: .4byte gBattleTextBuff2 -_08028818: .4byte gActiveBank -_0802881C: .4byte gDisableStructs -_08028820: .4byte gBitTable -_08028824: .4byte gBattlescriptCurrInstr -_08028828: - ldr r3, _08028854 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08028842: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08028854: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8028668 - - thumb_func_start sub_8028858 -sub_8028858: @ 8028858 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x8 - movs r4, 0 - str r4, [sp, 0x4] - movs r7, 0 - ldr r0, _080288AC @ =gCurrentMove - ldrh r0, [r0] - cmp r0, 0xD7 - beq _08028872 - b _08028A26 -_08028872: - ldr r5, _080288B0 @ =gBattleCommunication - strb r7, [r5, 0x5] - ldr r6, _080288B4 @ =gBankAttacker - ldrb r0, [r6] - bl GetBankSide - lsls r0, 24 - ldr r1, _080288B8 @ =gEnemyParty - mov r9, r1 - cmp r0, 0 - bne _0802888C - ldr r2, _080288BC @ =gPlayerParty - mov r9, r2 -_0802888C: - ldr r4, _080288C0 @ =gBattleMons - ldrb r3, [r6] - movs r0, 0x58 - adds r2, r3, 0 - muls r2, r0 - adds r0, r2, r4 - adds r1, r0, 0 - adds r1, 0x20 - ldrb r0, [r1] - cmp r0, 0x2B - beq _080288C4 - adds r0, r4, 0 - adds r0, 0x4C - adds r0, r2, r0 - str r7, [r0] - b _080288D4 - .align 2, 0 -_080288AC: .4byte gCurrentMove -_080288B0: .4byte gBattleCommunication -_080288B4: .4byte gBankAttacker -_080288B8: .4byte gEnemyParty -_080288BC: .4byte gPlayerParty -_080288C0: .4byte gBattleMons -_080288C4: - ldrb r1, [r1] - adds r0, r3, 0 - bl RecordAbilityBattle - ldrb r0, [r5, 0x5] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r5, 0x5] -_080288D4: - ldr r4, _08028934 @ =gActiveBank - ldr r0, _08028938 @ =gBankAttacker - ldrb r0, [r0] - bl GetBankIdentity - movs r6, 0x2 - eors r0, r6 - lsls r0, 24 - lsrs r0, 24 - bl GetBankByPlayerAI - ldr r1, _0802893C @ =0x02000000 - ldr r2, _08028940 @ =0x00016003 - adds r1, r2 - strb r0, [r1] - strb r0, [r4] - ldr r0, _08028944 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08028964 - ldr r0, _08028948 @ =gAbsentBankFlags - ldrb r2, [r0] - ldr r1, _0802894C @ =gBitTable - ldrb r3, [r4] - lsls r0, r3, 2 - adds r0, r1 - ldr r0, [r0] - ands r2, r0 - cmp r2, 0 - bne _08028964 - ldr r5, _08028950 @ =gBattleMons - movs r0, 0x58 - adds r4, r3, 0 - muls r4, r0 - adds r0, r4, r5 - adds r1, r0, 0 - adds r1, 0x20 - ldrb r0, [r1] - cmp r0, 0x2B - beq _08028954 - adds r0, r5, 0 - adds r0, 0x4C - adds r0, r4, r0 - str r2, [r0] - b _08028964 - .align 2, 0 -_08028934: .4byte gActiveBank -_08028938: .4byte gBankAttacker -_0802893C: .4byte 0x02000000 -_08028940: .4byte 0x00016003 -_08028944: .4byte gBattleTypeFlags -_08028948: .4byte gAbsentBankFlags -_0802894C: .4byte gBitTable -_08028950: .4byte gBattleMons -_08028954: - ldrb r1, [r1] - adds r0, r3, 0 - bl RecordAbilityBattle - ldr r1, _080289AC @ =gBattleCommunication - ldrb r0, [r1, 0x5] - orrs r0, r6 - strb r0, [r1, 0x5] -_08028964: - movs r6, 0 - ldr r0, _080289B0 @ =gBattleMons - mov r8, r0 -_0802896A: - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - add r4, r9 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - adds r0, r4, 0 - movs r1, 0x2E - bl GetMonData - lsls r0, 24 - lsrs r4, r0, 24 - cmp r5, 0 - beq _08028A1E - movs r0, 0xCE - lsls r0, 1 - cmp r5, r0 - beq _08028A1E - ldr r2, _080289B4 @ =gBattlePartyID - ldr r0, _080289B8 @ =gBankAttacker - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r2 - ldrh r0, [r0] - cmp r0, r6 - bne _080289BC - movs r0, 0x58 - muls r0, r1 - b _080289EC - .align 2, 0 -_080289AC: .4byte gBattleCommunication -_080289B0: .4byte gBattleMons -_080289B4: .4byte gBattlePartyID -_080289B8: .4byte gBankAttacker -_080289BC: - ldr r0, _080289F4 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08028A04 - ldr r0, _080289F8 @ =gActiveBank - ldrb r3, [r0] - lsls r0, r3, 1 - adds r0, r2 - ldrh r0, [r0] - cmp r0, r6 - bne _08028A04 - ldr r0, _080289FC @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, _08028A00 @ =gBitTable - lsls r0, r3, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _08028A04 - movs r0, 0x58 - muls r0, r3 -_080289EC: - add r0, r8 - adds r0, 0x20 - ldrb r0, [r0] - b _08028A10 - .align 2, 0 -_080289F4: .4byte gBattleTypeFlags -_080289F8: .4byte gActiveBank -_080289FC: .4byte gAbsentBankFlags -_08028A00: .4byte gBitTable -_08028A04: - adds r0, r5, 0 - adds r1, r4, 0 - bl GetAbilityBySpecies - lsls r0, 24 - lsrs r0, 24 -_08028A10: - cmp r0, 0x2B - beq _08028A1E - movs r0, 0x1 - lsls r0, r6 - orrs r7, r0 - lsls r0, r7, 24 - lsrs r7, r0, 24 -_08028A1E: - adds r6, 0x1 - cmp r6, 0x5 - ble _0802896A - b _08028A7E -_08028A26: - ldr r1, _08028AB4 @ =gBattleCommunication - movs r0, 0x4 - strb r0, [r1, 0x5] - movs r7, 0x3F - ldr r2, _08028AB8 @ =gBattleMons - ldr r1, _08028ABC @ =gBankAttacker - ldrb r0, [r1] - movs r6, 0x58 - muls r0, r6 - adds r5, r2, 0 - adds r5, 0x4C - adds r0, r5 - str r4, [r0] - ldrb r0, [r1] - bl GetBankIdentity - movs r1, 0x2 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - bl GetBankByPlayerAI - ldr r3, _08028AC0 @ =gActiveBank - strb r0, [r3] - ldr r0, _08028AC4 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08028A7E - ldr r0, _08028AC8 @ =gAbsentBankFlags - ldrb r2, [r0] - ldr r1, _08028ACC @ =gBitTable - ldrb r3, [r3] - lsls r0, r3, 2 - adds r0, r1 - ldr r0, [r0] - ands r2, r0 - cmp r2, 0 - bne _08028A7E - adds r0, r3, 0 - muls r0, r6 - adds r0, r5 - str r2, [r0] -_08028A7E: - ldr r4, _08028AC0 @ =gActiveBank - ldr r0, _08028ABC @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r4] - add r1, sp, 0x4 - str r1, [sp] - movs r0, 0 - movs r1, 0x28 - adds r2, r7, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, _08028AD0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - add sp, 0x8 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08028AB4: .4byte gBattleCommunication -_08028AB8: .4byte gBattleMons -_08028ABC: .4byte gBankAttacker -_08028AC0: .4byte gActiveBank -_08028AC4: .4byte gBattleTypeFlags -_08028AC8: .4byte gAbsentBankFlags -_08028ACC: .4byte gBitTable -_08028AD0: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8028858 - - thumb_func_start sub_8028AD4 -sub_8028AD4: @ 8028AD4 - push {r4-r7,lr} - ldr r7, _08028B24 @ =gBattleMons - ldr r0, _08028B28 @ =gBankTarget - ldrb r3, [r0] - movs r6, 0x58 - adds r1, r3, 0 - muls r1, r6 - adds r0, r7, 0 - adds r0, 0x50 - adds r4, r1, r0 - ldr r2, [r4] - movs r5, 0x80 - lsls r5, 21 - adds r0, r2, 0 - ands r0, r5 - cmp r0, 0 - bne _08028B06 - ldr r1, _08028B2C @ =gStatuses3 - lsls r0, r3, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, _08028B30 @ =0x000400c0 - ands r0, r1 - cmp r0, 0 - beq _08028B38 -_08028B06: - ldr r3, _08028B34 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08028B5C - .align 2, 0 -_08028B24: .4byte gBattleMons -_08028B28: .4byte gBankTarget -_08028B2C: .4byte gStatuses3 -_08028B30: .4byte 0x000400c0 -_08028B34: .4byte gBattlescriptCurrInstr -_08028B38: - orrs r2, r5 - str r2, [r4] - ldr r1, _08028B64 @ =gBattleMoveDamage - ldr r0, _08028B68 @ =gBankAttacker - ldrb r0, [r0] - muls r0, r6 - adds r0, r7 - ldrh r0, [r0, 0x2C] - lsrs r0, 1 - str r0, [r1] - cmp r0, 0 - bne _08028B54 - movs r0, 0x1 - str r0, [r1] -_08028B54: - ldr r1, _08028B6C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_08028B5C: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08028B64: .4byte gBattleMoveDamage -_08028B68: .4byte gBankAttacker -_08028B6C: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8028AD4 - - thumb_func_start sub_8028B70 -sub_8028B70: @ 8028B70 - push {r4,lr} - ldr r4, _08028BC4 @ =gBankAttacker - ldrb r0, [r4] - bl GetBankSide - movs r1, 0x1 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - ldr r1, _08028BC8 @ =gSideTimer - lsls r2, r0, 1 - adds r0, r2, r0 - lsls r0, 2 - adds r3, r0, r1 - ldrb r0, [r3, 0x6] - cmp r0, 0x3 - bne _08028BD4 - ldr r2, _08028BCC @ =gSpecialStatuses - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0] - ldr r3, _08028BD0 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08028BEE - .align 2, 0 -_08028BC4: .4byte gBankAttacker -_08028BC8: .4byte gSideTimer -_08028BCC: .4byte gSpecialStatuses -_08028BD0: .4byte gBattlescriptCurrInstr -_08028BD4: - ldr r1, _08028BF4 @ =gSideAffecting - adds r1, r2, r1 - ldrh r2, [r1] - movs r0, 0x10 - orrs r0, r2 - strh r0, [r1] - ldrb r0, [r3, 0x6] - adds r0, 0x1 - strb r0, [r3, 0x6] - ldr r1, _08028BF8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_08028BEE: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08028BF4: .4byte gSideAffecting -_08028BF8: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8028B70 - - thumb_func_start sub_8028BFC -sub_8028BFC: @ 8028BFC - ldr r1, _08028C20 @ =gBattleMons - ldr r0, _08028C24 @ =gBankTarget - ldrb r2, [r0] - movs r0, 0x58 - muls r2, r0 - adds r1, 0x50 - adds r2, r1 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 22 - orrs r0, r1 - str r0, [r2] - ldr r1, _08028C28 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_08028C20: .4byte gBattleMons -_08028C24: .4byte gBankTarget -_08028C28: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8028BFC - - thumb_func_start atkB2_setperishsong -atkB2_setperishsong: @ 8028C2C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r6, 0 - movs r3, 0 - ldr r0, _08028C70 @ =gNoOfAllBanks - adds r7, r0, 0 - ldr r0, _08028C74 @ =gBankAttacker - mov r8, r0 - ldrb r1, [r7] - cmp r6, r1 - bge _08028C98 - movs r5, 0x20 - ldr r0, _08028C78 @ =gBattleMons - mov r12, r0 - ldr r0, _08028C7C @ =gDisableStructs - adds r4, r0, 0 - adds r4, 0xF - ldr r2, _08028C80 @ =gStatuses3 -_08028C54: - ldr r1, [r2] - adds r0, r1, 0 - ands r0, r5 - cmp r0, 0 - bne _08028C6C - movs r0, 0x58 - muls r0, r3 - add r0, r12 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x2B - bne _08028C84 -_08028C6C: - adds r6, 0x1 - b _08028C8C - .align 2, 0 -_08028C70: .4byte gNoOfAllBanks -_08028C74: .4byte gBankAttacker -_08028C78: .4byte gBattleMons -_08028C7C: .4byte gDisableStructs -_08028C80: .4byte gStatuses3 -_08028C84: - orrs r1, r5 - str r1, [r2] - movs r0, 0x33 - strb r0, [r4] -_08028C8C: - adds r4, 0x1C - adds r2, 0x4 - adds r3, 0x1 - ldrb r0, [r7] - cmp r3, r0 - blt _08028C54 -_08028C98: - mov r1, r8 - ldrb r0, [r1] - bl sub_80153D0 - ldr r0, _08028CC4 @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r6, r0 - bne _08028CCC - ldr r3, _08028CC8 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08028CD4 - .align 2, 0 -_08028CC4: .4byte gNoOfAllBanks -_08028CC8: .4byte gBattlescriptCurrInstr -_08028CCC: - ldr r1, _08028CE0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_08028CD4: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08028CE0: .4byte gBattlescriptCurrInstr - thumb_func_end atkB2_setperishsong - - thumb_func_start atkB3_rolloutdamagecalculation -atkB3_rolloutdamagecalculation: @ 8028CE4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r0, _08028D08 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _08028D18 - ldr r0, _08028D0C @ =gBankAttacker - ldrb r0, [r0] - bl CancelMultiTurnMoves - ldr r1, _08028D10 @ =gBattlescriptCurrInstr - ldr r0, _08028D14 @ =BattleScript_1D6F74 - str r0, [r1] - b _08028E30 - .align 2, 0 -_08028D08: .4byte gBattleMoveFlags -_08028D0C: .4byte gBankAttacker -_08028D10: .4byte gBattlescriptCurrInstr -_08028D14: .4byte BattleScript_1D6F74 -_08028D18: - ldr r2, _08028E3C @ =gBattleMons - ldr r1, _08028E40 @ =gBankAttacker - ldrb r3, [r1] - movs r5, 0x58 - adds r0, r3, 0 - muls r0, r5 - adds r4, r2, 0 - adds r4, 0x50 - adds r0, r4 - ldr r0, [r0] - movs r7, 0x80 - lsls r7, 5 - ands r0, r7 - adds r6, r1, 0 - mov r9, r2 - ldr r1, _08028E44 @ =gDisableStructs - mov r12, r1 - ldr r2, _08028E48 @ =gCurrentMove - mov r8, r2 - cmp r0, 0 - bne _08028D8A - lsls r0, r3, 3 - subs r0, r3 - lsls r0, 2 - add r0, r12 - ldrb r2, [r0, 0x11] - movs r1, 0x10 - negs r1, r1 - ands r1, r2 - movs r2, 0x5 - orrs r1, r2 - strb r1, [r0, 0x11] - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r12 - ldrb r2, [r0, 0x11] - movs r1, 0xF - ands r1, r2 - movs r2, 0x50 - orrs r1, r2 - strb r1, [r0, 0x11] - ldrb r0, [r6] - adds r1, r0, 0 - muls r1, r5 - adds r1, r4 - ldr r0, [r1] - orrs r0, r7 - str r0, [r1] - ldr r1, _08028E4C @ =gLockedMove - ldrb r0, [r6] - lsls r0, 1 - adds r0, r1 - mov r2, r8 - ldrh r1, [r2] - strh r1, [r0] -_08028D8A: - ldrb r0, [r6] - lsls r2, r0, 3 - subs r2, r0 - lsls r2, 2 - add r2, r12 - ldrb r3, [r2, 0x11] - lsls r1, r3, 28 - lsrs r1, 28 - subs r1, 0x1 - movs r0, 0xF - ands r1, r0 - movs r0, 0x10 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x11] - cmp r1, 0 - bne _08028DBE - ldrb r0, [r6] - adds r1, r0, 0 - muls r1, r5 - adds r1, r4 - ldr r0, [r1] - ldr r2, _08028E50 @ =0xffffefff - ands r0, r2 - str r0, [r1] -_08028DBE: - ldr r3, _08028E54 @ =gDynamicBasePower - ldr r2, _08028E58 @ =gBattleMoves - mov r0, r8 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - strh r0, [r3] - movs r2, 0x1 - ldrb r1, [r6] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - mov r1, r12 - adds r4, r0, r1 - ldrb r0, [r4, 0x11] - lsls r0, 28 - lsrs r0, 28 - movs r1, 0x5 - subs r1, r0 - ldr r7, _08028E5C @ =gBattlescriptCurrInstr - adds r5, r3, 0 - cmp r2, r1 - bge _08028E0C - adds r1, r5, 0 - adds r3, r4, 0 - movs r4, 0x5 -_08028DF8: - ldrh r0, [r1] - lsls r0, 1 - strh r0, [r1] - adds r2, 0x1 - ldrb r0, [r3, 0x11] - lsls r0, 28 - lsrs r0, 28 - subs r0, r4, r0 - cmp r2, r0 - blt _08028DF8 -_08028E0C: - ldrb r1, [r6] - movs r0, 0x58 - muls r0, r1 - mov r1, r9 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 23 - ands r0, r1 - cmp r0, 0 - beq _08028E2A - ldrh r0, [r5] - lsls r0, 1 - strh r0, [r5] -_08028E2A: - ldr r0, [r7] - adds r0, 0x1 - str r0, [r7] -_08028E30: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08028E3C: .4byte gBattleMons -_08028E40: .4byte gBankAttacker -_08028E44: .4byte gDisableStructs -_08028E48: .4byte gCurrentMove -_08028E4C: .4byte gLockedMove -_08028E50: .4byte 0xffffefff -_08028E54: .4byte gDynamicBasePower -_08028E58: .4byte gBattleMoves -_08028E5C: .4byte gBattlescriptCurrInstr - thumb_func_end atkB3_rolloutdamagecalculation - - thumb_func_start atkB4_jumpifconfusedandattackmaxed -atkB4_jumpifconfusedandattackmaxed: @ 8028E60 - push {r4,r5,lr} - ldr r5, _08028EB0 @ =gBattleMons - ldr r0, _08028EB4 @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - adds r3, r1, 0 - muls r3, r0 - adds r0, r5, 0 - adds r0, 0x50 - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - ldr r4, _08028EB8 @ =gBattlescriptCurrInstr - cmp r0, 0 - beq _08028EBC - ldr r2, [r4] - ldrb r0, [r2, 0x1] - adds r0, r3 - adds r1, r5, 0 - adds r1, 0x18 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0xC - bne _08028EBC - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _08028EC2 - .align 2, 0 -_08028EB0: .4byte gBattleMons -_08028EB4: .4byte gBankTarget -_08028EB8: .4byte gBattlescriptCurrInstr -_08028EBC: - ldr r0, [r4] - adds r0, 0x6 - str r0, [r4] -_08028EC2: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end atkB4_jumpifconfusedandattackmaxed - - thumb_func_start sub_8028EC8 -sub_8028EC8: @ 8028EC8 - push {r4,r5,lr} - ldr r0, _08028EF0 @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _08028F04 - ldr r2, _08028EF4 @ =gDisableStructs - ldr r0, _08028EF8 @ =gBankAttacker - ldrb r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strb r1, [r0, 0x10] - ldr r1, _08028EFC @ =gBattlescriptCurrInstr - ldr r0, _08028F00 @ =BattleScript_1D6F74 - str r0, [r1] - b _08028F5C - .align 2, 0 -_08028EF0: .4byte gBattleMoveFlags -_08028EF4: .4byte gDisableStructs -_08028EF8: .4byte gBankAttacker -_08028EFC: .4byte gBattlescriptCurrInstr -_08028F00: .4byte BattleScript_1D6F74 -_08028F04: - ldr r5, _08028F64 @ =gDisableStructs - ldr r4, _08028F68 @ =gBankAttacker - ldrb r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r1, r0, r5 - ldrb r0, [r1, 0x10] - cmp r0, 0x5 - beq _08028F1C - adds r0, 0x1 - strb r0, [r1, 0x10] -_08028F1C: - ldr r3, _08028F6C @ =gDynamicBasePower - ldr r2, _08028F70 @ =gBattleMoves - ldr r0, _08028F74 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - strh r0, [r3] - movs r2, 0x1 - ldrb r1, [r4] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r4, _08028F78 @ =gBattlescriptCurrInstr - ldrb r1, [r0, 0x10] - cmp r2, r1 - bge _08028F56 - adds r1, r3, 0 - adds r3, r0, 0 -_08028F48: - ldrh r0, [r1] - lsls r0, 1 - strh r0, [r1] - adds r2, 0x1 - ldrb r0, [r3, 0x10] - cmp r2, r0 - blt _08028F48 -_08028F56: - ldr r0, [r4] - adds r0, 0x1 - str r0, [r4] -_08028F5C: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08028F64: .4byte gDisableStructs -_08028F68: .4byte gBankAttacker -_08028F6C: .4byte gDynamicBasePower -_08028F70: .4byte gBattleMoves -_08028F74: .4byte gCurrentMove -_08028F78: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8028EC8 - - thumb_func_start atkB6_happinesstodamagecalculation -atkB6_happinesstodamagecalculation: @ 8028F7C - push {r4,lr} - ldr r2, _08028FA8 @ =gBattleMoves - ldr r0, _08028FAC @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x79 - bne _08028FBC - ldr r4, _08028FB0 @ =gDynamicBasePower - ldr r2, _08028FB4 @ =gBattleMons - ldr r0, _08028FB8 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2B - ldrb r1, [r0] - b _08028FD2 - .align 2, 0 -_08028FA8: .4byte gBattleMoves -_08028FAC: .4byte gCurrentMove -_08028FB0: .4byte gDynamicBasePower -_08028FB4: .4byte gBattleMons -_08028FB8: .4byte gBankAttacker -_08028FBC: - ldr r4, _08028FF0 @ =gDynamicBasePower - ldr r2, _08028FF4 @ =gBattleMons - ldr r0, _08028FF8 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2B - ldrb r0, [r0] - movs r1, 0xFF - subs r1, r0 -_08028FD2: - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 1 - movs r1, 0x19 - bl __divsi3 - strh r0, [r4] - ldr r1, _08028FFC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08028FF0: .4byte gDynamicBasePower -_08028FF4: .4byte gBattleMons -_08028FF8: .4byte gBankAttacker -_08028FFC: .4byte gBattlescriptCurrInstr - thumb_func_end atkB6_happinesstodamagecalculation - - thumb_func_start atkB7_presentdamagecalculation -atkB7_presentdamagecalculation: @ 8029000 - push {r4,lr} - bl Random - movs r4, 0xFF - ands r4, r0 - cmp r4, 0x65 - bgt _0802901C - ldr r1, _08029018 @ =gDynamicBasePower - movs r0, 0x28 - strh r0, [r1] - b _0802905E - .align 2, 0 -_08029018: .4byte gDynamicBasePower -_0802901C: - cmp r4, 0xB1 - bgt _0802902C - ldr r1, _08029028 @ =gDynamicBasePower - movs r0, 0x50 - strh r0, [r1] - b _0802905E - .align 2, 0 -_08029028: .4byte gDynamicBasePower -_0802902C: - cmp r4, 0xCB - bgt _0802903C - ldr r1, _08029038 @ =gDynamicBasePower - movs r0, 0x78 - strh r0, [r1] - b _0802905E - .align 2, 0 -_08029038: .4byte gDynamicBasePower -_0802903C: - ldr r3, _08029068 @ =gBattleMoveDamage - ldr r2, _0802906C @ =gBattleMons - ldr r0, _08029070 @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x2C] - lsrs r0, 2 - str r0, [r3] - cmp r0, 0 - bne _08029058 - movs r0, 0x1 - str r0, [r3] -_08029058: - ldr r0, [r3] - negs r0, r0 - str r0, [r3] -_0802905E: - cmp r4, 0xCB - bgt _0802907C - ldr r1, _08029074 @ =gBattlescriptCurrInstr - ldr r0, _08029078 @ =BattleScript_1D6F44 - b _080290AC - .align 2, 0 -_08029068: .4byte gBattleMoveDamage -_0802906C: .4byte gBattleMons -_08029070: .4byte gBankTarget -_08029074: .4byte gBattlescriptCurrInstr -_08029078: .4byte BattleScript_1D6F44 -_0802907C: - ldr r2, _08029098 @ =gBattleMons - ldr r0, _0802909C @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r1, [r0, 0x2C] - ldrh r0, [r0, 0x28] - cmp r1, r0 - bne _080290A8 - ldr r1, _080290A0 @ =gBattlescriptCurrInstr - ldr r0, _080290A4 @ =BattleScript_1D83B5 - b _080290AC - .align 2, 0 -_08029098: .4byte gBattleMons -_0802909C: .4byte gBankTarget -_080290A0: .4byte gBattlescriptCurrInstr -_080290A4: .4byte BattleScript_1D83B5 -_080290A8: - ldr r1, _080290B4 @ =gBattlescriptCurrInstr - ldr r0, _080290B8 @ =BattleScript_1D839B -_080290AC: - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080290B4: .4byte gBattlescriptCurrInstr -_080290B8: .4byte BattleScript_1D839B - thumb_func_end atkB7_presentdamagecalculation - - thumb_func_start sub_80290BC -sub_80290BC: @ 80290BC - push {r4-r6,lr} - ldr r4, _080290F0 @ =gBankAttacker - ldrb r0, [r4] - bl GetBankIdentity - ldr r6, _080290F4 @ =gSideAffecting - movs r5, 0x1 - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r6 - ldrh r1, [r1] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _08029100 - ldr r2, _080290F8 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _080290FC @ =gBattleCommunication - movs r0, 0 - strb r0, [r1, 0x5] - b _08029132 - .align 2, 0 -_080290F0: .4byte gBankAttacker -_080290F4: .4byte gSideAffecting -_080290F8: .4byte gBattleMoveFlags -_080290FC: .4byte gBattleCommunication -_08029100: - ldrb r0, [r4] - bl GetBankIdentity - adds r1, r5, 0 - ands r1, r0 - lsls r1, 1 - adds r1, r6 - ldrh r0, [r1] - movs r2, 0x20 - orrs r0, r2 - strh r0, [r1] - ldrb r0, [r4] - bl GetBankIdentity - ldr r2, _08029140 @ =gSideTimer - adds r1, r5, 0 - ands r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x5 - strb r1, [r0, 0x7] - ldr r0, _08029144 @ =gBattleCommunication - strb r1, [r0, 0x5] -_08029132: - ldr r1, _08029148 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08029140: .4byte gSideTimer -_08029144: .4byte gBattleCommunication -_08029148: .4byte gBattlescriptCurrInstr - thumb_func_end sub_80290BC - - thumb_func_start atkB9_magnitudedamagecalculation -atkB9_magnitudedamagecalculation: @ 802914C - push {r4-r7,lr} - mov r7, r8 - push {r7} - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r3, r0, 16 - cmp r3, 0x4 - bgt _08029178 - ldr r1, _08029174 @ =gDynamicBasePower - movs r0, 0xA - strh r0, [r1] - movs r3, 0x4 - b _080291E4 - .align 2, 0 -_08029174: .4byte gDynamicBasePower -_08029178: - cmp r3, 0xE - bgt _0802918C - ldr r1, _08029188 @ =gDynamicBasePower - movs r0, 0x1E - strh r0, [r1] - movs r3, 0x5 - b _080291E4 - .align 2, 0 -_08029188: .4byte gDynamicBasePower -_0802918C: - cmp r3, 0x22 - bgt _080291A0 - ldr r1, _0802919C @ =gDynamicBasePower - movs r0, 0x32 - strh r0, [r1] - movs r3, 0x6 - b _080291E4 - .align 2, 0 -_0802919C: .4byte gDynamicBasePower -_080291A0: - cmp r3, 0x40 - bgt _080291B4 - ldr r1, _080291B0 @ =gDynamicBasePower - movs r0, 0x46 - strh r0, [r1] - movs r3, 0x7 - b _080291E4 - .align 2, 0 -_080291B0: .4byte gDynamicBasePower -_080291B4: - cmp r3, 0x54 - bgt _080291C8 - ldr r1, _080291C4 @ =gDynamicBasePower - movs r0, 0x5A - strh r0, [r1] - movs r3, 0x8 - b _080291E4 - .align 2, 0 -_080291C4: .4byte gDynamicBasePower -_080291C8: - cmp r3, 0x5E - bgt _080291DC - ldr r1, _080291D8 @ =gDynamicBasePower - movs r0, 0x6E - strh r0, [r1] - movs r3, 0x9 - b _080291E4 - .align 2, 0 -_080291D8: .4byte gDynamicBasePower -_080291DC: - ldr r1, _08029250 @ =gDynamicBasePower - movs r0, 0x96 - strh r0, [r1] - movs r3, 0xA -_080291E4: - ldr r1, _08029254 @ =gBattleTextBuff1 - movs r2, 0 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x1 - strb r0, [r1, 0x1] - strb r0, [r1, 0x2] - movs r0, 0x2 - strb r0, [r1, 0x3] - strb r3, [r1, 0x4] - movs r0, 0xFF - strb r0, [r1, 0x5] - ldr r1, _08029258 @ =gBankTarget - strb r2, [r1] - ldr r0, _0802925C @ =gNoOfAllBanks - ldrb r3, [r0] - adds r6, r1, 0 - ldr r0, _08029260 @ =gBattlescriptCurrInstr - mov r8, r0 - cmp r2, r3 - bcs _0802923C - adds r4, r6, 0 - ldr r0, _08029264 @ =gBankAttacker - ldrb r5, [r0] - ldr r1, _08029268 @ =gBitTable - mov r12, r1 - ldr r7, _0802926C @ =gAbsentBankFlags -_0802921A: - ldrb r2, [r4] - cmp r2, r5 - beq _08029230 - ldrb r0, [r7] - ldrb r1, [r6] - lsls r1, 2 - add r1, r12 - ldr r1, [r1] - ands r0, r1 - cmp r0, 0 - beq _0802923C -_08029230: - adds r0, r2, 0x1 - strb r0, [r4] - lsls r0, 24 - lsrs r0, 24 - cmp r0, r3 - bcc _0802921A -_0802923C: - mov r1, r8 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08029250: .4byte gDynamicBasePower -_08029254: .4byte gBattleTextBuff1 -_08029258: .4byte gBankTarget -_0802925C: .4byte gNoOfAllBanks -_08029260: .4byte gBattlescriptCurrInstr -_08029264: .4byte gBankAttacker -_08029268: .4byte gBitTable -_0802926C: .4byte gAbsentBankFlags - thumb_func_end atkB9_magnitudedamagecalculation - - thumb_func_start sub_8029270 -sub_8029270: @ 8029270 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r0, _08029294 @ =gMultiHitCounter - ldrb r0, [r0] - cmp r0, 0x1 - bne _080292A0 - ldr r0, _08029298 @ =gBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _0802929C - movs r0, 0x1 - b _080292BA - .align 2, 0 -_08029294: .4byte gMultiHitCounter -_08029298: .4byte gBankAttacker -_0802929C: - movs r0, 0 - b _080292BA -_080292A0: - ldr r0, _080292B4 @ =gBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _080292B8 - movs r0, 0x3 - b _080292BA - .align 2, 0 -_080292B4: .4byte gBankAttacker -_080292B8: - movs r0, 0x2 -_080292BA: - bl GetBankByPlayerAI - ldr r1, _0802937C @ =gBankTarget - strb r0, [r1] - ldr r0, _08029380 @ =gActionForBanks - ldr r1, _0802937C @ =gBankTarget - mov r9, r1 - ldrb r3, [r1] - adds r0, r3, r0 - ldrb r0, [r0] - cmp r0, 0 - bne _080293BC - ldr r5, _08029384 @ =gBankAttacker - ldr r0, _08029388 @ =0x02000000 - ldr r2, _0802938C @ =0x00016010 - adds r1, r3, r2 - adds r1, r0 - ldrb r2, [r5] - mov r10, r0 - ldrb r1, [r1] - cmp r2, r1 - bne _080293BC - ldr r4, _08029390 @ =gBattleMons - movs r2, 0x58 - adds r0, r3, 0 - muls r0, r2 - adds r1, r4, 0 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x27 - ands r0, r1 - cmp r0, 0 - bne _080293BC - ldrb r0, [r5] - muls r0, r2 - adds r0, r4 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _080293BC - ldr r0, _08029394 @ =gDisableStructs - lsls r1, r3, 3 - subs r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x18] - lsls r0, 31 - cmp r0, 0 - bne _080293BC - ldr r0, _08029398 @ =gChosenMovesByBanks - lsls r1, r3, 1 - adds r1, r0 - ldrh r0, [r1] - cmp r0, 0xE4 - bne _080293BC - movs r1, 0 - ldr r0, _0802939C @ =gNoOfAllBanks - ldr r7, _080293A0 @ =gCurrentMove - mov r8, r7 - ldr r2, _080293A4 @ =gHitMarker - mov r12, r2 - ldrb r7, [r0] - cmp r1, r7 - bge _0802935A - ldr r6, _080293A8 @ =gTurnOrder - mov r5, r9 - ldr r4, _080293AC @ =gUnknown_02024A76 - movs r3, 0xB - adds r2, r0, 0 -_08029344: - adds r0, r1, r6 - ldrb r0, [r0] - ldrb r7, [r5] - cmp r0, r7 - bne _08029352 - adds r0, r1, r4 - strb r3, [r0] -_08029352: - adds r1, 0x1 - ldrb r0, [r2] - cmp r1, r0 - blt _08029344 -_0802935A: - movs r0, 0xE4 - mov r1, r8 - strh r0, [r1] - ldr r2, _080293B0 @ =gBattlescriptCurrInstr - ldr r0, [r2] - adds r0, 0x5 - str r0, [r2] - ldr r1, _080293B4 @ =0x00016002 - add r1, r10 - movs r0, 0x1 - strb r0, [r1] - mov r7, r12 - ldr r0, [r7] - ldr r1, _080293B8 @ =0xfffffbff - ands r0, r1 - str r0, [r7] - b _080293D6 - .align 2, 0 -_0802937C: .4byte gBankTarget -_08029380: .4byte gActionForBanks -_08029384: .4byte gBankAttacker -_08029388: .4byte 0x02000000 -_0802938C: .4byte 0x00016010 -_08029390: .4byte gBattleMons -_08029394: .4byte gDisableStructs -_08029398: .4byte gChosenMovesByBanks -_0802939C: .4byte gNoOfAllBanks -_080293A0: .4byte gCurrentMove -_080293A4: .4byte gHitMarker -_080293A8: .4byte gTurnOrder -_080293AC: .4byte gUnknown_02024A76 -_080293B0: .4byte gBattlescriptCurrInstr -_080293B4: .4byte 0x00016002 -_080293B8: .4byte 0xfffffbff -_080293BC: - ldr r3, _080293E4 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_080293D6: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080293E4: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8029270 - - thumb_func_start sub_80293E8 -sub_80293E8: @ 80293E8 - push {lr} - ldr r2, _08029408 @ =gBattleWeather - ldrh r1, [r2] - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - beq _08029414 - ldr r2, _0802940C @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08029410 @ =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] - b _08029426 - .align 2, 0 -_08029408: .4byte gBattleWeather -_0802940C: .4byte gBattleMoveFlags -_08029410: .4byte gBattleCommunication -_08029414: - movs r0, 0x20 - strh r0, [r2] - ldr r1, _08029434 @ =gBattleCommunication - movs r0, 0x4 - strb r0, [r1, 0x5] - ldr r0, _08029438 @ =gWishFutureKnock - adds r0, 0x28 - movs r1, 0x5 - strb r1, [r0] -_08029426: - ldr r1, _0802943C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08029434: .4byte gBattleCommunication -_08029438: .4byte gWishFutureKnock -_0802943C: .4byte gBattlescriptCurrInstr - thumb_func_end sub_80293E8 - - thumb_func_start atkBC_maxattackhalvehp -atkBC_maxattackhalvehp: @ 8029440 - push {r4,r5,lr} - ldr r5, _0802948C @ =gBattleMons - ldr r4, _08029490 @ =gBankAttacker - ldrb r0, [r4] - movs r3, 0x58 - muls r0, r3 - adds r2, r0, r5 - ldrh r0, [r2, 0x2C] - lsrs r1, r0, 1 - cmp r1, 0 - bne _08029458 - movs r1, 0x1 -_08029458: - movs r0, 0x19 - ldrsb r0, [r2, r0] - cmp r0, 0xB - bgt _0802949C - ldrh r0, [r2, 0x28] - cmp r0, r1 - bls _0802949C - movs r0, 0xC - strb r0, [r2, 0x19] - ldr r1, _08029494 @ =gBattleMoveDamage - ldrb r0, [r4] - muls r0, r3 - adds r0, r5 - ldrh r0, [r0, 0x2C] - lsrs r0, 1 - str r0, [r1] - cmp r0, 0 - bne _08029480 - movs r0, 0x1 - str r0, [r1] -_08029480: - ldr r1, _08029498 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _080294B6 - .align 2, 0 -_0802948C: .4byte gBattleMons -_08029490: .4byte gBankAttacker -_08029494: .4byte gBattleMoveDamage -_08029498: .4byte gBattlescriptCurrInstr -_0802949C: - ldr r3, _080294BC @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_080294B6: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080294BC: .4byte gBattlescriptCurrInstr - thumb_func_end atkBC_maxattackhalvehp - - thumb_func_start atkBD_copyfoestats -atkBD_copyfoestats: @ 80294C0 - push {r4-r7,lr} - movs r2, 0 - ldr r7, _080294F8 @ =gBattlescriptCurrInstr - ldr r6, _080294FC @ =gBankAttacker - movs r4, 0x58 - ldr r3, _08029500 @ =gUnknown_02024A98 - ldr r5, _08029504 @ =gBankTarget -_080294CE: - ldrb r0, [r6] - adds r1, r0, 0 - muls r1, r4 - adds r1, r2, r1 - adds r1, r3 - ldrb r0, [r5] - muls r0, r4 - adds r0, r2, r0 - adds r0, r3 - ldrb r0, [r0] - strb r0, [r1] - adds r2, 0x1 - cmp r2, 0x7 - ble _080294CE - ldr r0, [r7] - adds r0, 0x5 - str r0, [r7] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080294F8: .4byte gBattlescriptCurrInstr -_080294FC: .4byte gBankAttacker -_08029500: .4byte gUnknown_02024A98 -_08029504: .4byte gBankTarget - thumb_func_end atkBD_copyfoestats - - thumb_func_start atkBE_breakfree -atkBE_breakfree: @ 8029508 - push {r4,r5,lr} - ldr r1, _08029570 @ =gBattleMons - ldr r5, _08029574 @ =gBankAttacker - ldrb r2, [r5] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r3, r0, r1 - ldr r1, [r3] - movs r0, 0xE0 - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - beq _08029594 - ldr r0, _08029578 @ =0xffff1fff - ands r1, r0 - str r1, [r3] - ldr r1, _0802957C @ =gBankTarget - ldr r2, _08029580 @ =0x02000000 - ldrb r0, [r5] - ldr r3, _08029584 @ =0x00016020 - adds r0, r3 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1] - ldr r1, _08029588 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - ldrb r0, [r5] - lsls r0, 1 - subs r3, 0x1C - adds r0, r3 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r5] - lsls r0, 1 - adds r3, 0x1 - adds r0, r3 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - bl b_movescr_stack_push_cursor - ldr r1, _0802958C @ =gBattlescriptCurrInstr - ldr r0, _08029590 @ =gUnknown_081D92C2 - b _0802963E - .align 2, 0 -_08029570: .4byte gBattleMons -_08029574: .4byte gBankAttacker -_08029578: .4byte 0xffff1fff -_0802957C: .4byte gBankTarget -_08029580: .4byte 0x02000000 -_08029584: .4byte 0x00016020 -_08029588: .4byte gBattleTextBuff1 -_0802958C: .4byte gBattlescriptCurrInstr -_08029590: .4byte gUnknown_081D92C2 -_08029594: - ldr r4, _080295C8 @ =gStatuses3 - lsls r0, r2, 2 - adds r3, r0, r4 - ldr r1, [r3] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _080295D4 - movs r0, 0x5 - negs r0, r0 - ands r1, r0 - str r1, [r3] - ldrb r1, [r5] - lsls r1, 2 - adds r1, r4 - ldr r0, [r1] - movs r2, 0x4 - negs r2, r2 - ands r0, r2 - str r0, [r1] - bl b_movescr_stack_push_cursor - ldr r1, _080295CC @ =gBattlescriptCurrInstr - ldr r0, _080295D0 @ =gUnknown_081D92C9 - b _0802963E - .align 2, 0 -_080295C8: .4byte gStatuses3 -_080295CC: .4byte gBattlescriptCurrInstr -_080295D0: .4byte gUnknown_081D92C9 -_080295D4: - adds r0, r2, 0 - bl GetBankSide - ldr r4, _08029624 @ =gSideAffecting - lsls r0, 24 - lsrs r0, 23 - adds r0, r4 - ldrh r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08029638 - ldrb r0, [r5] - bl GetBankSide - lsls r0, 24 - lsrs r0, 23 - adds r0, r4 - ldrh r2, [r0] - ldr r1, _08029628 @ =0x0000ffef - ands r1, r2 - movs r4, 0 - strh r1, [r0] - ldrb r0, [r5] - bl GetBankSide - ldr r2, _0802962C @ =gSideTimer - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - strb r4, [r1, 0x6] - bl b_movescr_stack_push_cursor - ldr r1, _08029630 @ =gBattlescriptCurrInstr - ldr r0, _08029634 @ =gUnknown_081D92D0 - b _0802963E - .align 2, 0 -_08029624: .4byte gSideAffecting -_08029628: .4byte 0x0000ffef -_0802962C: .4byte gSideTimer -_08029630: .4byte gBattlescriptCurrInstr -_08029634: .4byte gUnknown_081D92D0 -_08029638: - ldr r1, _08029648 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 -_0802963E: - str r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08029648: .4byte gBattlescriptCurrInstr - thumb_func_end atkBE_breakfree - - thumb_func_start sub_802964C -sub_802964C: @ 802964C - ldr r1, _08029670 @ =gBattleMons - ldr r0, _08029674 @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r2, r0 - adds r1, 0x50 - adds r2, r1 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 23 - orrs r0, r1 - str r0, [r2] - ldr r1, _08029678 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_08029670: .4byte gBattleMons -_08029674: .4byte gBankAttacker -_08029678: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802964C - - thumb_func_start atkC0_recoverbasedonsunlight -atkC0_recoverbasedonsunlight: @ 802967C - push {r4-r7,lr} - sub sp, 0x4 - ldr r1, _080296E8 @ =gBankTarget - ldr r5, _080296EC @ =gBankAttacker - ldrb r0, [r5] - strb r0, [r1] - ldr r7, _080296F0 @ =gBattleMons - ldrb r0, [r5] - movs r6, 0x58 - muls r0, r6 - adds r0, r7 - ldrh r1, [r0, 0x28] - ldrh r0, [r0, 0x2C] - cmp r1, r0 - beq _0802975C - ldr r4, _080296F4 @ =gBattleWeather - ldrh r0, [r4] - cmp r0, 0 - beq _080296CE - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _080296CE - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _080296FC -_080296CE: - ldr r3, _080296F8 @ =gBattleMoveDamage - ldr r2, _080296F0 @ =gBattleMons - ldr r0, _080296EC @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x2C] - lsrs r0, 1 - str r0, [r3] - adds r1, r3, 0 - b _08029736 - .align 2, 0 -_080296E8: .4byte gBankTarget -_080296EC: .4byte gBankAttacker -_080296F0: .4byte gBattleMons -_080296F4: .4byte gBattleWeather -_080296F8: .4byte gBattleMoveDamage -_080296FC: - ldrh r1, [r4] - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - beq _08029728 - ldr r4, _08029724 @ =gBattleMoveDamage - ldrb r0, [r5] - muls r0, r6 - adds r0, r7 - ldrh r1, [r0, 0x2C] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - movs r1, 0x1E - bl __divsi3 - str r0, [r4] - adds r1, r4, 0 - b _08029736 - .align 2, 0 -_08029724: .4byte gBattleMoveDamage -_08029728: - ldr r1, _08029754 @ =gBattleMoveDamage - ldrb r0, [r5] - muls r0, r6 - adds r0, r7 - ldrh r0, [r0, 0x2C] - lsrs r0, 2 - str r0, [r1] -_08029736: - adds r2, r1, 0 - ldr r0, [r2] - cmp r0, 0 - bne _08029742 - movs r0, 0x1 - str r0, [r2] -_08029742: - ldr r0, [r1] - negs r0, r0 - str r0, [r1] - ldr r1, _08029758 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _08029776 - .align 2, 0 -_08029754: .4byte gBattleMoveDamage -_08029758: .4byte gBattlescriptCurrInstr -_0802975C: - ldr r3, _08029780 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08029776: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08029780: .4byte gBattlescriptCurrInstr - thumb_func_end atkC0_recoverbasedonsunlight - - thumb_func_start sub_8029784 -sub_8029784: @ 8029784 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r2, _08029894 @ =gBattleMons - ldr r0, _08029898 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - adds r4, r1, 0 - muls r4, r0 - adds r4, r2 - ldrb r0, [r4, 0x14] - mov r10, r0 - mov r7, r10 - lsls r7, 27 - adds r0, r7, 0 - lsrs r0, 27 - mov r10, r0 - movs r1, 0x2 - mov r2, r10 - ands r2, r1 - asrs r2, 1 - ldrh r7, [r4, 0x14] - mov r9, r7 - mov r0, r9 - lsls r0, 22 - mov r9, r0 - lsrs r3, r0, 27 - adds r0, r1, 0 - ands r0, r3 - orrs r2, r0 - ldrb r7, [r4, 0x15] - mov r8, r7 - mov r0, r8 - lsls r0, 25 - mov r8, r0 - lsrs r3, r0, 27 - adds r0, r1, 0 - ands r0, r3 - lsls r0, 1 - orrs r2, r0 - ldr r6, [r4, 0x14] - lsls r6, 12 - lsrs r3, r6, 27 - adds r0, r1, 0 - ands r0, r3 - lsls r0, 2 - orrs r2, r0 - ldrh r5, [r4, 0x16] - lsls r5, 23 - lsrs r3, r5, 27 - adds r0, r1, 0 - ands r0, r3 - lsls r0, 3 - orrs r2, r0 - ldrb r3, [r4, 0x17] - lsls r3, 26 - lsrs r0, r3, 27 - ands r1, r0 - lsls r1, 4 - orrs r2, r1 - movs r1, 0x1 - adds r4, r1, 0 - mov r7, r10 - ands r4, r7 - mov r0, r9 - lsrs r0, 27 - mov r9, r0 - adds r0, r1, 0 - mov r7, r9 - ands r0, r7 - lsls r0, 1 - orrs r4, r0 - mov r0, r8 - lsrs r0, 27 - mov r8, r0 - adds r0, r1, 0 - mov r7, r8 - ands r0, r7 - lsls r0, 2 - orrs r4, r0 - lsrs r6, 27 - adds r0, r1, 0 - ands r0, r6 - lsls r0, 3 - orrs r4, r0 - lsrs r5, 27 - adds r0, r1, 0 - ands r0, r5 - lsls r0, 4 - orrs r4, r0 - lsrs r3, 27 - ands r1, r3 - lsls r1, 5 - orrs r4, r1 - ldr r5, _0802989C @ =gDynamicBasePower - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - movs r1, 0x3F - bl __divsi3 - adds r0, 0x1E - strh r0, [r5] - ldr r5, _080298A0 @ =0x02000000 - lsls r0, r4, 4 - subs r0, r4 - movs r1, 0x3F - bl __divsi3 - adds r1, r0, 0x1 - ldr r0, _080298A4 @ =0x0001601c - adds r5, r0 - strb r1, [r5] - lsls r0, r1, 24 - lsrs r0, 24 - cmp r0, 0x8 - bls _08029876 - adds r0, r1, 0x1 - strb r0, [r5] -_08029876: - ldrb r0, [r5] - movs r1, 0xC0 - orrs r0, r1 - strb r0, [r5] - ldr r1, _080298A8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08029894: .4byte gBattleMons -_08029898: .4byte gBankAttacker -_0802989C: .4byte gDynamicBasePower -_080298A0: .4byte 0x02000000 -_080298A4: .4byte 0x0001601c -_080298A8: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8029784 - - thumb_func_start atkC2_selectnexttarget -atkC2_selectnexttarget: @ 80298AC - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r0, _08029908 @ =gBankTarget - movs r1, 0 - strb r1, [r0] - ldr r1, _0802990C @ =gNoOfAllBanks - ldrb r1, [r1] - adds r6, r0, 0 - ldr r0, _08029910 @ =gBattlescriptCurrInstr - mov r8, r0 - cmp r1, 0 - beq _080298F6 - adds r3, r6, 0 - ldr r0, _08029914 @ =gBankAttacker - ldrb r5, [r0] - ldr r0, _08029918 @ =gBitTable - mov r12, r0 - adds r4, r1, 0 - ldr r7, _0802991C @ =gAbsentBankFlags -_080298D4: - ldrb r2, [r3] - cmp r2, r5 - beq _080298EA - ldrb r0, [r7] - ldrb r1, [r6] - lsls r1, 2 - add r1, r12 - ldr r1, [r1] - ands r0, r1 - cmp r0, 0 - beq _080298F6 -_080298EA: - adds r0, r2, 0x1 - strb r0, [r3] - lsls r0, 24 - lsrs r0, 24 - cmp r0, r4 - bcc _080298D4 -_080298F6: - mov r1, r8 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08029908: .4byte gBankTarget -_0802990C: .4byte gNoOfAllBanks -_08029910: .4byte gBattlescriptCurrInstr -_08029914: .4byte gBankAttacker -_08029918: .4byte gBitTable -_0802991C: .4byte gAbsentBankFlags - thumb_func_end atkC2_selectnexttarget - - thumb_func_start atkC3_setfutureattack -atkC3_setfutureattack: @ 8029920 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - ldr r0, _08029958 @ =gWishFutureKnock - mov r8, r0 - ldr r7, _0802995C @ =gBankTarget - ldrb r1, [r7] - adds r0, r1, r0 - ldrb r6, [r0] - cmp r6, 0 - beq _08029964 - ldr r3, _08029960 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08029A2E - .align 2, 0 -_08029958: .4byte gWishFutureKnock -_0802995C: .4byte gBankTarget -_08029960: .4byte gBattlescriptCurrInstr -_08029964: - lsls r1, 1 - mov r0, r8 - adds r0, 0x18 - adds r1, r0 - ldr r2, _08029A04 @ =gCurrentMove - mov r9, r2 - ldrh r0, [r2] - strh r0, [r1] - mov r0, r8 - adds r0, 0x4 - ldrb r4, [r7] - adds r0, r4 - ldr r5, _08029A08 @ =gBankAttacker - ldrb r1, [r5] - strb r1, [r0] - ldrb r0, [r7] - add r0, r8 - movs r1, 0x3 - strb r1, [r0] - ldr r4, _08029A0C @ =gSideAffecting - ldrb r0, [r7] - bl GetBankIdentity - movs r1, 0x1 - mov r10, r1 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - ldrh r3, [r1] - ldrb r0, [r5] - movs r4, 0x58 - muls r0, r4 - ldr r2, _08029A10 @ =gBattleMons - adds r0, r2 - ldrb r1, [r7] - muls r1, r4 - adds r1, r2 - mov r4, r9 - ldrh r2, [r4] - str r6, [sp] - str r6, [sp, 0x4] - ldrb r4, [r5] - str r4, [sp, 0x8] - ldrb r4, [r7] - str r4, [sp, 0xC] - bl CalculateBaseDamage - ldrb r1, [r7] - lsls r1, 2 - mov r2, r8 - adds r2, 0x8 - adds r1, r2 - str r0, [r1] - ldr r1, _08029A14 @ =gProtectStructs - ldrb r0, [r5] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 28 - cmp r0, 0 - bge _080299F2 - ldrb r4, [r7] - lsls r4, 2 - adds r4, r2 - ldr r1, [r4] - lsls r0, r1, 4 - subs r0, r1 - movs r1, 0xA - bl __divsi3 - str r0, [r4] -_080299F2: - mov r0, r9 - ldrh r1, [r0] - ldr r0, _08029A18 @ =0x00000161 - cmp r1, r0 - bne _08029A20 - ldr r0, _08029A1C @ =gBattleCommunication - mov r1, r10 - strb r1, [r0, 0x5] - b _08029A26 - .align 2, 0 -_08029A04: .4byte gCurrentMove -_08029A08: .4byte gBankAttacker -_08029A0C: .4byte gSideAffecting -_08029A10: .4byte gBattleMons -_08029A14: .4byte gProtectStructs -_08029A18: .4byte 0x00000161 -_08029A1C: .4byte gBattleCommunication -_08029A20: - ldr r1, _08029A40 @ =gBattleCommunication - movs r0, 0 - strb r0, [r1, 0x5] -_08029A26: - ldr r1, _08029A44 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_08029A2E: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08029A40: .4byte gBattleCommunication -_08029A44: .4byte gBattlescriptCurrInstr - thumb_func_end atkC3_setfutureattack - - thumb_func_start atkC4_802B910 -atkC4_802B910: @ 8029A48 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r0, _08029A8C @ =gBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - ldr r7, _08029A90 @ =gEnemyParty - cmp r0, 0 - bne _08029A62 - ldr r7, _08029A94 @ =gPlayerParty -_08029A62: - ldr r2, _08029A98 @ =gBattleMons - ldr r0, _08029A9C @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _08029AA4 - ldr r3, _08029AA0 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - b _08029C40 - .align 2, 0 -_08029A8C: .4byte gBankAttacker -_08029A90: .4byte gEnemyParty -_08029A94: .4byte gPlayerParty -_08029A98: .4byte gBattleMons -_08029A9C: .4byte gBankTarget -_08029AA0: .4byte gBattlescriptCurrInstr -_08029AA4: - ldr r6, _08029BE0 @ =gBattleCommunication - ldrb r0, [r6] - mov r8, r0 - cmp r0, 0x5 - bls _08029AB0 - b _08029C0C -_08029AB0: - adds r4, r6, 0 - movs r5, 0x64 -_08029AB4: - ldrb r0, [r4] - muls r0, r5 - adds r0, r7, r0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _08029AF8 - ldrb r0, [r6] - muls r0, r5 - adds r0, r7, r0 - movs r1, 0x41 - bl GetMonData - cmp r0, 0 - beq _08029AF8 - ldrb r0, [r4] - muls r0, r5 - adds r0, r7, r0 - movs r1, 0x41 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - beq _08029AF8 - ldrb r0, [r4] - muls r0, r5 - adds r0, r7, r0 - movs r1, 0x37 - bl GetMonData - cmp r0, 0 - beq _08029B08 -_08029AF8: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - adds r6, r4, 0 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x5 - bls _08029AB4 -_08029B08: - ldr r1, _08029BE0 @ =gBattleCommunication - mov r9, r1 - ldrb r2, [r1] - cmp r2, 0x5 - bhi _08029C0C - ldr r1, _08029BE4 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x4 - strb r0, [r1, 0x1] - ldr r6, _08029BE8 @ =gBankAttacker - ldrb r0, [r6] - strb r0, [r1, 0x2] - strb r2, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _08029BEC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x9 - str r0, [r1] - ldr r2, _08029BF0 @ =gBattleMoveDamage - mov r8, r2 - ldr r5, _08029BF4 @ =gBaseStats - mov r1, r9 - ldrb r0, [r1] - movs r4, 0x64 - muls r0, r4 - adds r0, r7, r0 - movs r1, 0xB - bl GetMonData - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r3, [r1, 0x1] - mov r2, r8 - str r3, [r2] - ldr r2, _08029BF8 @ =gBattleMoves - ldr r0, _08029BFC @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - muls r0, r3 - mov r1, r8 - str r0, [r1] - mov r2, r9 - ldrb r0, [r2] - muls r0, r4 - adds r0, r7, r0 - movs r1, 0x38 - bl GetMonData - lsls r0, 1 - movs r1, 0x5 - bl __udivsi3 - adds r0, 0x2 - mov r2, r8 - ldr r1, [r2] - muls r0, r1 - str r0, [r2] - ldr r3, _08029C00 @ =gBattleMons - ldr r1, _08029C04 @ =gBankTarget - ldrb r2, [r1] - movs r1, 0x58 - muls r1, r2 - adds r1, r3 - ldrh r2, [r1] - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r5 - ldrb r1, [r1, 0x2] - bl __divsi3 - mov r1, r8 - str r0, [r1] - movs r1, 0x32 - bl __divsi3 - adds r2, r0, 0x2 - mov r0, r8 - str r2, [r0] - ldr r1, _08029C08 @ =gProtectStructs - ldrb r0, [r6] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 28 - cmp r0, 0 - bge _08029BD4 - lsls r0, r2, 4 - subs r0, r2 - movs r1, 0xA - bl __divsi3 - mov r1, r8 - str r0, [r1] -_08029BD4: - mov r2, r9 - ldrb r0, [r2] - adds r0, 0x1 - strb r0, [r2] - b _08029C46 - .align 2, 0 -_08029BE0: .4byte gBattleCommunication -_08029BE4: .4byte gBattleTextBuff1 -_08029BE8: .4byte gBankAttacker -_08029BEC: .4byte gBattlescriptCurrInstr -_08029BF0: .4byte gBattleMoveDamage -_08029BF4: .4byte gBaseStats -_08029BF8: .4byte gBattleMoves -_08029BFC: .4byte gCurrentMove -_08029C00: .4byte gBattleMons -_08029C04: .4byte gBankTarget -_08029C08: .4byte gProtectStructs -_08029C0C: - mov r0, r8 - cmp r0, 0 - beq _08029C2C - ldr r3, _08029C28 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - b _08029C40 - .align 2, 0 -_08029C28: .4byte gBattlescriptCurrInstr -_08029C2C: - ldr r3, _08029C54 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x5] - ldrb r0, [r2, 0x6] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x7] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x8] -_08029C40: - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_08029C46: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08029C54: .4byte gBattlescriptCurrInstr - thumb_func_end atkC4_802B910 - - thumb_func_start atkC5_hidepreattack -atkC5_hidepreattack: @ 8029C58 - push {lr} - ldr r0, _08029C6C @ =gCurrentMove - ldrh r1, [r0] - cmp r1, 0x5B - beq _08029C98 - cmp r1, 0x5B - bgt _08029C70 - cmp r1, 0x13 - beq _08029C7C - b _08029CC4 - .align 2, 0 -_08029C6C: .4byte gCurrentMove -_08029C70: - ldr r0, _08029C8C @ =0x00000123 - cmp r1, r0 - beq _08029CB0 - adds r0, 0x31 - cmp r1, r0 - bne _08029CC4 -_08029C7C: - ldr r2, _08029C90 @ =gStatuses3 - ldr r0, _08029C94 @ =gBankAttacker - ldrb r1, [r0] - lsls r1, 2 - adds r1, r2 - ldr r0, [r1] - movs r2, 0x40 - b _08029CC0 - .align 2, 0 -_08029C8C: .4byte 0x00000123 -_08029C90: .4byte gStatuses3 -_08029C94: .4byte gBankAttacker -_08029C98: - ldr r2, _08029CA8 @ =gStatuses3 - ldr r0, _08029CAC @ =gBankAttacker - ldrb r1, [r0] - lsls r1, 2 - adds r1, r2 - ldr r0, [r1] - movs r2, 0x80 - b _08029CC0 - .align 2, 0 -_08029CA8: .4byte gStatuses3 -_08029CAC: .4byte gBankAttacker -_08029CB0: - ldr r2, _08029CD0 @ =gStatuses3 - ldr r0, _08029CD4 @ =gBankAttacker - ldrb r1, [r0] - lsls r1, 2 - adds r1, r2 - ldr r0, [r1] - movs r2, 0x80 - lsls r2, 11 -_08029CC0: - orrs r0, r2 - str r0, [r1] -_08029CC4: - ldr r1, _08029CD8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08029CD0: .4byte gStatuses3 -_08029CD4: .4byte gBankAttacker -_08029CD8: .4byte gBattlescriptCurrInstr - thumb_func_end atkC5_hidepreattack - - thumb_func_start atkC6_unhidepostattack -atkC6_unhidepostattack: @ 8029CDC - push {lr} - ldr r0, _08029CF0 @ =gCurrentMove - ldrh r1, [r0] - cmp r1, 0x5B - beq _08029D20 - cmp r1, 0x5B - bgt _08029CF4 - cmp r1, 0x13 - beq _08029D00 - b _08029D4E - .align 2, 0 -_08029CF0: .4byte gCurrentMove -_08029CF4: - ldr r0, _08029D14 @ =0x00000123 - cmp r1, r0 - beq _08029D3C - adds r0, 0x31 - cmp r1, r0 - bne _08029D4E -_08029D00: - ldr r2, _08029D18 @ =gStatuses3 - ldr r0, _08029D1C @ =gBankAttacker - ldrb r1, [r0] - lsls r1, 2 - adds r1, r2 - ldr r0, [r1] - movs r2, 0x41 - negs r2, r2 - b _08029D4A - .align 2, 0 -_08029D14: .4byte 0x00000123 -_08029D18: .4byte gStatuses3 -_08029D1C: .4byte gBankAttacker -_08029D20: - ldr r2, _08029D34 @ =gStatuses3 - ldr r0, _08029D38 @ =gBankAttacker - ldrb r1, [r0] - lsls r1, 2 - adds r1, r2 - ldr r0, [r1] - movs r2, 0x81 - negs r2, r2 - b _08029D4A - .align 2, 0 -_08029D34: .4byte gStatuses3 -_08029D38: .4byte gBankAttacker -_08029D3C: - ldr r2, _08029D5C @ =gStatuses3 - ldr r0, _08029D60 @ =gBankAttacker - ldrb r1, [r0] - lsls r1, 2 - adds r1, r2 - ldr r0, [r1] - ldr r2, _08029D64 @ =0xfffbffff -_08029D4A: - ands r0, r2 - str r0, [r1] -_08029D4E: - ldr r1, _08029D68 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08029D5C: .4byte gStatuses3 -_08029D60: .4byte gBankAttacker -_08029D64: .4byte 0xfffbffff -_08029D68: .4byte gBattlescriptCurrInstr - thumb_func_end atkC6_unhidepostattack - - thumb_func_start atkC7_setminimize -atkC7_setminimize: @ 8029D6C - push {lr} - ldr r0, _08029D9C @ =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 18 - ands r0, r1 - cmp r0, 0 - beq _08029D90 - ldr r2, _08029DA0 @ =gStatuses3 - ldr r0, _08029DA4 @ =gBankAttacker - ldrb r1, [r0] - lsls r1, 2 - adds r1, r2 - ldr r0, [r1] - movs r2, 0x80 - lsls r2, 1 - orrs r0, r2 - str r0, [r1] -_08029D90: - ldr r1, _08029DA8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08029D9C: .4byte gHitMarker -_08029DA0: .4byte gStatuses3 -_08029DA4: .4byte gBankAttacker -_08029DA8: .4byte gBattlescriptCurrInstr - thumb_func_end atkC7_setminimize - - thumb_func_start sub_8029DAC -sub_8029DAC: @ 8029DAC - push {lr} - ldr r3, _08029DD0 @ =gBattleWeather - ldrh r1, [r3] - movs r2, 0x80 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _08029DDC - ldr r2, _08029DD4 @ =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - ldr r1, _08029DD8 @ =gBattleCommunication - movs r0, 0x2 - strb r0, [r1, 0x5] - b _08029DEA - .align 2, 0 -_08029DD0: .4byte gBattleWeather -_08029DD4: .4byte gBattleMoveFlags -_08029DD8: .4byte gBattleCommunication -_08029DDC: - strh r2, [r3] - ldr r0, _08029DF8 @ =gBattleCommunication - movs r1, 0x5 - strb r1, [r0, 0x5] - ldr r0, _08029DFC @ =gWishFutureKnock - adds r0, 0x28 - strb r1, [r0] -_08029DEA: - ldr r1, _08029E00 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08029DF8: .4byte gBattleCommunication -_08029DFC: .4byte gWishFutureKnock -_08029E00: .4byte gBattlescriptCurrInstr - thumb_func_end sub_8029DAC - - thumb_func_start atkC9_jumpifattackandspecialattackcannotfall -atkC9_jumpifattackandspecialattackcannotfall: @ 8029E04 - push {r4,lr} - ldr r2, _08029E48 @ =gBattleMons - ldr r0, _08029E4C @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r1, r0, r2 - movs r0, 0x19 - ldrsb r0, [r1, r0] - adds r3, r2, 0 - cmp r0, 0 - bne _08029E58 - movs r0, 0x1C - ldrsb r0, [r1, r0] - cmp r0, 0 - bne _08029E58 - ldr r0, _08029E50 @ =gBattleCommunication - ldrb r0, [r0, 0x6] - cmp r0, 0x1 - beq _08029E58 - ldr r3, _08029E54 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _08029E84 - .align 2, 0 -_08029E48: .4byte gBattleMons -_08029E4C: .4byte gBankTarget -_08029E50: .4byte gBattleCommunication -_08029E54: .4byte gBattlescriptCurrInstr -_08029E58: - ldr r4, _08029E8C @ =gActiveBank - ldr r0, _08029E90 @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r4] - ldr r2, _08029E94 @ =gBattleMoveDamage - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - adds r0, r3 - ldrh r0, [r0, 0x28] - str r0, [r2] - ldr r1, _08029E98 @ =0x00007fff - movs r0, 0 - bl EmitHealthBarUpdate - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, _08029E9C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_08029E84: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08029E8C: .4byte gActiveBank -_08029E90: .4byte gBankAttacker -_08029E94: .4byte gBattleMoveDamage -_08029E98: .4byte 0x00007fff -_08029E9C: .4byte gBattlescriptCurrInstr - thumb_func_end atkC9_jumpifattackandspecialattackcannotfall - - thumb_func_start atkCA_setforcedtarget -atkCA_setforcedtarget: @ 8029EA0 - push {r4,r5,lr} - ldr r4, _08029EE0 @ =gBankAttacker - ldrb r0, [r4] - bl GetBankSide - ldr r5, _08029EE4 @ =gSideTimer - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - movs r0, 0x1 - strb r0, [r1, 0x8] - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r0, [r4] - strb r0, [r1, 0x9] - ldr r1, _08029EE8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08029EE0: .4byte gBankAttacker -_08029EE4: .4byte gSideTimer -_08029EE8: .4byte gBattlescriptCurrInstr - thumb_func_end atkCA_setforcedtarget - - thumb_func_start atkCB_setcharge -atkCB_setcharge: @ 8029EEC - push {r4,lr} - ldr r0, _08029F40 @ =gStatuses3 - ldr r3, _08029F44 @ =gBankAttacker - ldrb r1, [r3] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - movs r2, 0x80 - lsls r2, 2 - orrs r0, r2 - str r0, [r1] - ldr r4, _08029F48 @ =gDisableStructs - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r2, [r0, 0x12] - movs r1, 0x10 - negs r1, r1 - ands r1, r2 - movs r2, 0x2 - orrs r1, r2 - strb r1, [r0, 0x12] - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r2, [r0, 0x12] - movs r1, 0xF - ands r1, r2 - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0, 0x12] - ldr r1, _08029F4C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08029F40: .4byte gStatuses3 -_08029F44: .4byte gBankAttacker -_08029F48: .4byte gDisableStructs -_08029F4C: .4byte gBattlescriptCurrInstr - thumb_func_end atkCB_setcharge - - thumb_func_start atkCC_callterrainattack -atkCC_callterrainattack: @ 8029F50 - push {r4,lr} - ldr r2, _08029FA0 @ =gHitMarker - ldr r0, [r2] - ldr r1, _08029FA4 @ =0xfffffbff - ands r0, r1 - str r0, [r2] - ldr r4, _08029FA8 @ =gCurrentMove - ldr r1, _08029FAC @ =gNaturePowerMoves - ldr r0, _08029FB0 @ =gBattleTerrain - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r4] - ldrh r0, [r4] - movs r1, 0 - bl sub_801B5C0 - ldr r1, _08029FB4 @ =gBankTarget - strb r0, [r1] - ldr r3, _08029FB8 @ =gUnknown_081D6BBC - ldr r2, _08029FBC @ =gBattleMoves - ldrh r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - bl b_movescr_stack_push - ldr r1, _08029FC0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08029FA0: .4byte gHitMarker -_08029FA4: .4byte 0xfffffbff -_08029FA8: .4byte gCurrentMove -_08029FAC: .4byte gNaturePowerMoves -_08029FB0: .4byte gBattleTerrain -_08029FB4: .4byte gBankTarget -_08029FB8: .4byte gUnknown_081D6BBC -_08029FBC: .4byte gBattleMoves -_08029FC0: .4byte gBattlescriptCurrInstr - thumb_func_end atkCC_callterrainattack - - thumb_func_start atkCD_cureifburnedparalysedorpoisoned -atkCD_cureifburnedparalysedorpoisoned: @ 8029FC4 - push {r4-r6,lr} - sub sp, 0x4 - ldr r1, _0802A010 @ =gBattleMons - ldr r3, _0802A014 @ =gBankAttacker - ldrb r0, [r3] - movs r6, 0x58 - muls r0, r6 - adds r5, r1, 0 - adds r5, 0x4C - adds r2, r0, r5 - ldr r0, [r2] - movs r1, 0xD8 - ands r0, r1 - cmp r0, 0 - beq _0802A020 - movs r0, 0 - str r0, [r2] - ldr r1, _0802A018 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - ldr r4, _0802A01C @ =gActiveBank - ldrb r0, [r3] - strb r0, [r4] - ldrb r0, [r4] - muls r0, r6 - adds r0, r5 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _0802A03A - .align 2, 0 -_0802A010: .4byte gBattleMons -_0802A014: .4byte gBankAttacker -_0802A018: .4byte gBattlescriptCurrInstr -_0802A01C: .4byte gActiveBank -_0802A020: - ldr r3, _0802A044 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802A03A: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802A044: .4byte gBattlescriptCurrInstr - thumb_func_end atkCD_cureifburnedparalysedorpoisoned - - thumb_func_start atkCE_settorment -atkCE_settorment: @ 802A048 - push {lr} - ldr r1, _0802A080 @ =gBattleMons - ldr r0, _0802A084 @ =gBankTarget - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r1, [r0] - movs r2, 0x80 - lsls r2, 24 - cmp r1, 0 - bge _0802A08C - ldr r3, _0802A088 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802A098 - .align 2, 0 -_0802A080: .4byte gBattleMons -_0802A084: .4byte gBankTarget -_0802A088: .4byte gBattlescriptCurrInstr -_0802A08C: - orrs r1, r2 - str r1, [r0] - ldr r1, _0802A09C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802A098: - pop {r0} - bx r0 - .align 2, 0 -_0802A09C: .4byte gBattlescriptCurrInstr - thumb_func_end atkCE_settorment - - thumb_func_start atkCF_jumpifnodamage -atkCF_jumpifnodamage: @ 802A0A0 - push {lr} - ldr r2, _0802A0CC @ =gProtectStructs - ldr r0, _0802A0D0 @ =gBankAttacker - ldrb r0, [r0] - lsls r1, r0, 4 - adds r0, r2, 0x4 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _0802A0C0 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - beq _0802A0D8 -_0802A0C0: - ldr r1, _0802A0D4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802A0F2 - .align 2, 0 -_0802A0CC: .4byte gProtectStructs -_0802A0D0: .4byte gBankAttacker -_0802A0D4: .4byte gBattlescriptCurrInstr -_0802A0D8: - ldr r3, _0802A0F8 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802A0F2: - pop {r0} - bx r0 - .align 2, 0 -_0802A0F8: .4byte gBattlescriptCurrInstr - thumb_func_end atkCF_jumpifnodamage - - thumb_func_start atkD0_settaunt -atkD0_settaunt: @ 802A0FC - push {r4,lr} - ldr r4, _0802A140 @ =gDisableStructs - ldr r3, _0802A144 @ =gBankTarget - ldrb r0, [r3] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r2, r1, r4 - ldrb r1, [r2, 0x13] - lsls r0, r1, 28 - cmp r0, 0 - bne _0802A14C - movs r0, 0x10 - negs r0, r0 - ands r0, r1 - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2, 0x13] - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r2, [r0, 0x13] - movs r1, 0xF - ands r1, r2 - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0, 0x13] - ldr r1, _0802A148 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802A166 - .align 2, 0 -_0802A140: .4byte gDisableStructs -_0802A144: .4byte gBankTarget -_0802A148: .4byte gBattlescriptCurrInstr -_0802A14C: - ldr r3, _0802A16C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802A166: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802A16C: .4byte gBattlescriptCurrInstr - thumb_func_end atkD0_settaunt - - thumb_func_start sub_802A170 -sub_802A170: @ 802A170 - push {r4,lr} - ldr r4, _0802A1D8 @ =gBankAttacker - ldrb r0, [r4] - bl GetBankIdentity - movs r1, 0x2 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - bl GetBankByPlayerAI - ldr r3, _0802A1DC @ =gBankTarget - strb r0, [r3] - ldr r0, _0802A1E0 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0802A1F4 - ldr r0, _0802A1E4 @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, _0802A1E8 @ =gBitTable - ldrb r3, [r3] - lsls r0, r3, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0802A1F4 - ldr r1, _0802A1EC @ =gProtectStructs - ldrb r0, [r4] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 28 - cmp r0, 0 - blt _0802A1F4 - lsls r0, r3, 4 - adds r2, r0, r1 - ldrb r1, [r2] - lsls r0, r1, 28 - cmp r0, 0 - blt _0802A1F4 - movs r0, 0x8 - orrs r0, r1 - strb r0, [r2] - ldr r1, _0802A1F0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802A20E - .align 2, 0 -_0802A1D8: .4byte gBankAttacker -_0802A1DC: .4byte gBankTarget -_0802A1E0: .4byte gBattleTypeFlags -_0802A1E4: .4byte gAbsentBankFlags -_0802A1E8: .4byte gBitTable -_0802A1EC: .4byte gProtectStructs -_0802A1F0: .4byte gBattlescriptCurrInstr -_0802A1F4: - ldr r3, _0802A214 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802A20E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802A214: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802A170 - - thumb_func_start sub_802A218 -sub_802A218: @ 802A218 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - ldr r0, _0802A30C @ =gBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0802A24C - ldr r0, _0802A310 @ =gBattleTypeFlags - ldrh r1, [r0] - ldr r0, _0802A314 @ =0x00000902 - ands r0, r1 - cmp r0, 0 - bne _0802A24C - ldr r0, _0802A318 @ =gTrainerBattleOpponent - ldrh r1, [r0] - movs r0, 0x80 - lsls r0, 3 - cmp r1, r0 - bne _0802A2EE -_0802A24C: - ldr r4, _0802A30C @ =gBankAttacker - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, _0802A310 @ =gBattleTypeFlags - ldrh r1, [r0] - ldr r0, _0802A314 @ =0x00000902 - ands r0, r1 - cmp r0, 0 - bne _0802A290 - ldr r0, _0802A318 @ =gTrainerBattleOpponent - ldrh r1, [r0] - movs r0, 0x80 - lsls r0, 3 - cmp r1, r0 - beq _0802A290 - ldr r0, _0802A31C @ =gWishFutureKnock - adds r0, 0x29 - adds r0, r2, r0 - ldrb r1, [r0] - ldr r3, _0802A320 @ =gBitTable - ldr r2, _0802A324 @ =gBattlePartyID - ldrb r0, [r4] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0802A2EE -_0802A290: - ldr r0, _0802A328 @ =gBattleMons - mov r9, r0 - ldr r1, _0802A30C @ =gBankAttacker - ldrb r4, [r1] - movs r2, 0x58 - mov r8, r2 - mov r0, r8 - muls r0, r4 - mov r3, r9 - adds r5, r0, r3 - ldrh r3, [r5, 0x2E] - adds r1, r3, 0 - cmp r1, 0 - bne _0802A2BE - ldr r0, _0802A32C @ =gBankTarget - ldrb r0, [r0] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - add r0, r9 - ldrh r0, [r0, 0x2E] - cmp r0, 0 - beq _0802A2EE -_0802A2BE: - cmp r1, 0xAF - beq _0802A2EE - ldr r7, _0802A32C @ =gBankTarget - ldrb r0, [r7] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - mov r1, r9 - adds r2, r0, r1 - ldrh r1, [r2, 0x2E] - cmp r1, 0xAF - beq _0802A2EE - adds r0, r3, 0 - subs r0, 0x79 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xB - bls _0802A2EE - adds r0, r1, 0 - subs r0, 0x79 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xB - bhi _0802A334 -_0802A2EE: - ldr r3, _0802A330 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802A49A - .align 2, 0 -_0802A30C: .4byte gBankAttacker -_0802A310: .4byte gBattleTypeFlags -_0802A314: .4byte 0x00000902 -_0802A318: .4byte gTrainerBattleOpponent -_0802A31C: .4byte gWishFutureKnock -_0802A320: .4byte gBitTable -_0802A324: .4byte gBattlePartyID -_0802A328: .4byte gBattleMons -_0802A32C: .4byte gBankTarget -_0802A330: .4byte gBattlescriptCurrInstr -_0802A334: - adds r0, r2, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x3C - bne _0802A36C - ldr r1, _0802A360 @ =gBattlescriptCurrInstr - ldr r0, _0802A364 @ =BattleScript_NoItemSteal - str r0, [r1] - ldr r1, _0802A368 @ =gLastUsedAbility - ldrb r0, [r7] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - add r0, r9 - adds r0, 0x20 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r7] - ldrb r1, [r1] - bl RecordAbilityBattle - b _0802A49A - .align 2, 0 -_0802A360: .4byte gBattlescriptCurrInstr -_0802A364: .4byte BattleScript_NoItemSteal -_0802A368: .4byte gLastUsedAbility -_0802A36C: - lsls r0, r4, 1 - ldr r4, _0802A458 @ =0x020160f0 - adds r6, r0, r4 - ldrh r5, [r5, 0x2E] - mov r10, r5 - strh r1, [r6] - ldr r3, _0802A45C @ =gBankAttacker - ldrb r0, [r3] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0 - strh r1, [r0, 0x2E] - ldrb r0, [r7] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - add r0, r9 - mov r3, r10 - strh r3, [r0, 0x2E] - ldr r5, _0802A460 @ =gActiveBank - ldr r1, _0802A45C @ =gBankAttacker - ldrb r0, [r1] - strb r0, [r5] - str r6, [sp] - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - movs r3, 0x2 - bl EmitSetAttributes - ldr r2, _0802A45C @ =gBankAttacker - ldrb r0, [r2] - bl MarkBufferBankForExecution - ldrb r0, [r7] - strb r0, [r5] - ldrb r0, [r7] - mov r3, r8 - muls r3, r0 - adds r0, r3, 0 - mov r1, r9 - adds r1, 0x2E - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - movs r3, 0x2 - bl EmitSetAttributes - ldrb r0, [r7] - bl MarkBufferBankForExecution - ldr r0, _0802A464 @ =0xfffe9f10 - adds r4, r0 - ldrb r0, [r7] - lsls r0, 1 - ldr r2, _0802A468 @ =0x000160e8 - adds r0, r2 - adds r0, r4 - movs r1, 0 - strb r1, [r0] - ldrb r0, [r7] - lsls r0, 1 - ldr r1, _0802A46C @ =0x000160e9 - adds r0, r1 - adds r0, r4 - movs r3, 0 - strb r3, [r0] - ldr r3, _0802A45C @ =gBankAttacker - ldrb r0, [r3] - lsls r0, 1 - adds r0, r2 - adds r0, r4 - movs r2, 0 - strb r2, [r0] - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - adds r0, r4 - strb r2, [r0] - ldr r1, _0802A470 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - ldr r1, _0802A474 @ =gBattleTextBuff1 - movs r3, 0xFD - strb r3, [r1] - movs r2, 0xA - strb r2, [r1, 0x1] - ldrh r0, [r6] - strb r0, [r1, 0x2] - ldrh r0, [r6] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _0802A478 @ =gBattleTextBuff2 - strb r3, [r1] - strb r2, [r1, 0x1] - mov r3, r10 - strb r3, [r1, 0x2] - mov r2, r10 - lsrs r0, r2, 8 - strb r0, [r1, 0x3] - movs r0, 0x1 - negs r0, r0 - strb r0, [r1, 0x4] - cmp r2, 0 - beq _0802A480 - ldrh r0, [r6] - cmp r0, 0 - beq _0802A494 - ldr r1, _0802A47C @ =gBattleCommunication - movs r0, 0x2 - b _0802A498 - .align 2, 0 -_0802A458: .4byte 0x020160f0 -_0802A45C: .4byte gBankAttacker -_0802A460: .4byte gActiveBank -_0802A464: .4byte 0xfffe9f10 -_0802A468: .4byte 0x000160e8 -_0802A46C: .4byte 0x000160e9 -_0802A470: .4byte gBattlescriptCurrInstr -_0802A474: .4byte gBattleTextBuff1 -_0802A478: .4byte gBattleTextBuff2 -_0802A47C: .4byte gBattleCommunication -_0802A480: - ldrh r0, [r6] - cmp r0, 0 - beq _0802A494 - ldr r0, _0802A490 @ =gBattleCommunication - movs r3, 0 - strb r3, [r0, 0x5] - b _0802A49A - .align 2, 0 -_0802A490: .4byte gBattleCommunication -_0802A494: - ldr r1, _0802A4AC @ =gBattleCommunication - movs r0, 0x1 -_0802A498: - strb r0, [r1, 0x5] -_0802A49A: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802A4AC: .4byte gBattleCommunication - thumb_func_end sub_802A218 - - thumb_func_start sub_802A4B0 -sub_802A4B0: @ 802A4B0 - push {r4,lr} - ldr r3, _0802A4F0 @ =gBattleMons - ldr r4, _0802A4F4 @ =gBankTarget - ldrb r0, [r4] - movs r2, 0x58 - muls r0, r2 - adds r0, r3 - adds r0, 0x20 - ldrb r1, [r0] - adds r0, r1, 0 - cmp r0, 0 - beq _0802A504 - cmp r0, 0x19 - beq _0802A504 - ldr r0, _0802A4F8 @ =gBankAttacker - ldrb r0, [r0] - muls r0, r2 - adds r0, r3 - adds r0, 0x20 - strb r1, [r0] - ldr r1, _0802A4FC @ =gLastUsedAbility - ldrb r0, [r4] - muls r0, r2 - adds r0, r3 - adds r0, 0x20 - ldrb r0, [r0] - strb r0, [r1] - ldr r1, _0802A500 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802A51E - .align 2, 0 -_0802A4F0: .4byte gBattleMons -_0802A4F4: .4byte gBankTarget -_0802A4F8: .4byte gBankAttacker -_0802A4FC: .4byte gLastUsedAbility -_0802A500: .4byte gBattlescriptCurrInstr -_0802A504: - ldr r3, _0802A524 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802A51E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802A524: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802A4B0 - - thumb_func_start atkD4_802C408 -atkD4_802C408: @ 802A528 - push {r4-r7,lr} - ldr r7, _0802A53C @ =gBattlescriptCurrInstr - ldr r2, [r7] - ldrb r3, [r2, 0x1] - cmp r3, 0 - beq _0802A540 - cmp r3, 0x1 - beq _0802A578 - b _0802A5F4 - .align 2, 0 -_0802A53C: .4byte gBattlescriptCurrInstr -_0802A540: - ldr r1, _0802A56C @ =gWishFutureKnock - ldr r4, _0802A570 @ =gBankAttacker - adds r0, r1, 0 - adds r0, 0x20 - ldrb r5, [r4] - adds r3, r0, r5 - ldrb r0, [r3] - cmp r0, 0 - bne _0802A5C4 - movs r0, 0x2 - strb r0, [r3] - ldrb r0, [r4] - adds r1, 0x24 - adds r1, r0, r1 - ldr r2, _0802A574 @ =gBattlePartyID - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1] - ldr r0, [r7] - adds r0, 0x6 - b _0802A5F2 - .align 2, 0 -_0802A56C: .4byte gWishFutureKnock -_0802A570: .4byte gBankAttacker -_0802A574: .4byte gBattlePartyID -_0802A578: - ldr r1, _0802A5DC @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x4 - strb r0, [r1, 0x1] - ldr r4, _0802A5E0 @ =gBankTarget - ldrb r0, [r4] - strb r0, [r1, 0x2] - ldr r0, _0802A5E4 @ =gWishFutureKnock - adds r0, 0x24 - ldrb r5, [r4] - adds r0, r5 - ldrb r0, [r0] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, _0802A5E8 @ =gBattleMoveDamage - ldr r6, _0802A5EC @ =gBattleMons - ldrb r0, [r4] - movs r5, 0x58 - muls r0, r5 - adds r0, r6 - ldrh r0, [r0, 0x2C] - lsrs r0, 1 - str r0, [r1] - cmp r0, 0 - bne _0802A5B0 - str r3, [r1] -_0802A5B0: - ldr r0, [r1] - negs r0, r0 - str r0, [r1] - ldrb r0, [r4] - muls r0, r5 - adds r0, r6 - ldrh r1, [r0, 0x28] - ldrh r0, [r0, 0x2C] - cmp r1, r0 - bne _0802A5F0 -_0802A5C4: - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r7] - b _0802A5F4 - .align 2, 0 -_0802A5DC: .4byte gBattleTextBuff1 -_0802A5E0: .4byte gBankTarget -_0802A5E4: .4byte gWishFutureKnock -_0802A5E8: .4byte gBattleMoveDamage -_0802A5EC: .4byte gBattleMons -_0802A5F0: - adds r0, r2, 0x6 -_0802A5F2: - str r0, [r7] -_0802A5F4: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atkD4_802C408 - - thumb_func_start sub_802A5FC -sub_802A5FC: @ 802A5FC - push {lr} - ldr r1, _0802A634 @ =gStatuses3 - ldr r0, _0802A638 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 2 - adds r2, r0, r1 - ldr r1, [r2] - movs r3, 0x80 - lsls r3, 3 - adds r0, r1, 0 - ands r0, r3 - cmp r0, 0 - beq _0802A640 - ldr r3, _0802A63C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802A64C - .align 2, 0 -_0802A634: .4byte gStatuses3 -_0802A638: .4byte gBankAttacker -_0802A63C: .4byte gBattlescriptCurrInstr -_0802A640: - orrs r1, r3 - str r1, [r2] - ldr r1, _0802A650 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802A64C: - pop {r0} - bx r0 - .align 2, 0 -_0802A650: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802A5FC - - thumb_func_start atkD6_doubledamagedealtifdamaged -atkD6_doubledamagedealtifdamaged: @ 802A654 - push {lr} - ldr r3, _0802A6A4 @ =gProtectStructs - ldr r0, _0802A6A8 @ =gBankAttacker - ldrb r0, [r0] - lsls r2, r0, 4 - adds r0, r3, 0x4 - adds r0, r2, r0 - ldr r0, [r0] - cmp r0, 0 - beq _0802A674 - adds r0, r2, r3 - ldr r1, _0802A6AC @ =gBankTarget - ldrb r0, [r0, 0xC] - ldrb r1, [r1] - cmp r0, r1 - beq _0802A68C -_0802A674: - adds r0, r3, 0 - adds r0, 0x8 - adds r0, r2, r0 - ldr r0, [r0] - cmp r0, 0 - beq _0802A696 - adds r0, r2, r3 - ldr r1, _0802A6AC @ =gBankTarget - ldrb r0, [r0, 0xD] - ldrb r1, [r1] - cmp r0, r1 - bne _0802A696 -_0802A68C: - ldr r0, _0802A6B0 @ =0x02000000 - ldr r1, _0802A6B4 @ =0x0001601f - adds r0, r1 - movs r1, 0x2 - strb r1, [r0] -_0802A696: - ldr r1, _0802A6B8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_0802A6A4: .4byte gProtectStructs -_0802A6A8: .4byte gBankAttacker -_0802A6AC: .4byte gBankTarget -_0802A6B0: .4byte 0x02000000 -_0802A6B4: .4byte 0x0001601f -_0802A6B8: .4byte gBattlescriptCurrInstr - thumb_func_end atkD6_doubledamagedealtifdamaged - - thumb_func_start sub_802A6BC -sub_802A6BC: @ 802A6BC - push {r4,lr} - ldr r1, _0802A700 @ =gStatuses3 - ldr r0, _0802A704 @ =gBankTarget - ldrb r3, [r0] - lsls r0, r3, 2 - adds r4, r0, r1 - ldr r2, [r4] - movs r0, 0xC0 - lsls r0, 5 - ands r0, r2 - cmp r0, 0 - bne _0802A6E4 - ldr r1, _0802A708 @ =gBattleMons - movs r0, 0x58 - muls r0, r3 - adds r1, 0x4C - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _0802A710 -_0802A6E4: - ldr r3, _0802A70C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802A720 - .align 2, 0 -_0802A700: .4byte gStatuses3 -_0802A704: .4byte gBankTarget -_0802A708: .4byte gBattleMons -_0802A70C: .4byte gBattlescriptCurrInstr -_0802A710: - movs r0, 0x80 - lsls r0, 5 - orrs r2, r0 - str r2, [r4] - ldr r1, _0802A728 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802A720: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802A728: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802A6BC - - thumb_func_start atkD8_setdamagetohealthdifference -atkD8_setdamagetohealthdifference: @ 802A72C - push {lr} - ldr r2, _0802A768 @ =gBattleMons - ldr r0, _0802A76C @ =gBankTarget - ldrb r0, [r0] - movs r1, 0x58 - muls r0, r1 - adds r3, r0, r2 - ldr r0, _0802A770 @ =gBankAttacker - ldrb r0, [r0] - muls r0, r1 - adds r1, r0, r2 - ldrh r0, [r3, 0x28] - ldrh r2, [r1, 0x28] - cmp r0, r2 - bhi _0802A778 - ldr r3, _0802A774 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802A78A - .align 2, 0 -_0802A768: .4byte gBattleMons -_0802A76C: .4byte gBankTarget -_0802A770: .4byte gBankAttacker -_0802A774: .4byte gBattlescriptCurrInstr -_0802A778: - ldr r2, _0802A790 @ =gBattleMoveDamage - ldrh r0, [r3, 0x28] - ldrh r1, [r1, 0x28] - subs r0, r1 - str r0, [r2] - ldr r1, _0802A794 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802A78A: - pop {r0} - bx r0 - .align 2, 0 -_0802A790: .4byte gBattleMoveDamage -_0802A794: .4byte gBattlescriptCurrInstr - thumb_func_end atkD8_setdamagetohealthdifference - - thumb_func_start atkD9_scaledamagebyhealthratio -atkD9_scaledamagebyhealthratio: @ 802A798 - push {r4,lr} - ldr r4, _0802A7E4 @ =gDynamicBasePower - ldrh r0, [r4] - cmp r0, 0 - bne _0802A7D4 - ldr r2, _0802A7E8 @ =gBattleMoves - ldr r0, _0802A7EC @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r3, [r0, 0x1] - ldr r2, _0802A7F0 @ =gBattleMons - ldr r0, _0802A7F4 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - adds r1, r2 - ldrh r0, [r1, 0x28] - muls r0, r3 - ldrh r1, [r1, 0x2C] - bl __divsi3 - strh r0, [r4] - lsls r0, 16 - cmp r0, 0 - bne _0802A7D4 - movs r0, 0x1 - strh r0, [r4] -_0802A7D4: - ldr r1, _0802A7F8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802A7E4: .4byte gDynamicBasePower -_0802A7E8: .4byte gBattleMoves -_0802A7EC: .4byte gCurrentMove -_0802A7F0: .4byte gBattleMons -_0802A7F4: .4byte gBankAttacker -_0802A7F8: .4byte gBattlescriptCurrInstr - thumb_func_end atkD9_scaledamagebyhealthratio - - thumb_func_start atkDA_abilityswap -atkDA_abilityswap: @ 802A7FC - push {r4-r6,lr} - ldr r5, _0802A860 @ =gBattleMons - ldr r0, _0802A864 @ =gBankAttacker - ldrb r0, [r0] - movs r4, 0x58 - muls r0, r4 - adds r0, r5 - adds r2, r0, 0 - adds r2, 0x20 - ldrb r1, [r2] - cmp r1, 0 - bne _0802A824 - ldr r0, _0802A868 @ =gBankTarget - ldrb r0, [r0] - muls r0, r4 - adds r0, r5 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0 - beq _0802A844 -_0802A824: - cmp r1, 0x19 - beq _0802A844 - ldr r6, _0802A868 @ =gBankTarget - ldrb r0, [r6] - muls r0, r4 - adds r0, r5 - adds r0, 0x20 - ldrb r3, [r0] - cmp r3, 0x19 - beq _0802A844 - ldr r0, _0802A86C @ =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _0802A874 -_0802A844: - ldr r3, _0802A870 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802A88A - .align 2, 0 -_0802A860: .4byte gBattleMons -_0802A864: .4byte gBankAttacker -_0802A868: .4byte gBankTarget -_0802A86C: .4byte gBattleMoveFlags -_0802A870: .4byte gBattlescriptCurrInstr -_0802A874: - ldrb r1, [r2] - strb r3, [r2] - ldrb r0, [r6] - muls r0, r4 - adds r0, r5 - adds r0, 0x20 - strb r1, [r0] - ldr r1, _0802A890 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802A88A: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802A890: .4byte gBattlescriptCurrInstr - thumb_func_end atkDA_abilityswap - - thumb_func_start atkDB_imprisoneffect -atkDB_imprisoneffect: @ 802A894 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r0, 0 - mov r8, r0 - ldr r1, _0802A8B8 @ =gStatuses3 - ldr r0, _0802A8BC @ =gBankAttacker - ldrb r2, [r0] - lsls r0, r2, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 - ands r0, r1 - cmp r0, 0 - beq _0802A8E8 - b _0802A95E - .align 2, 0 -_0802A8B8: .4byte gStatuses3 -_0802A8BC: .4byte gBankAttacker -_0802A8C0: - ldr r0, _0802A8E0 @ =gStatuses3 - mov r2, r9 - ldrb r1, [r2] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - movs r2, 0x80 - lsls r2, 6 - orrs r0, r2 - str r0, [r1] - ldr r1, _0802A8E4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802A956 - .align 2, 0 -_0802A8E0: .4byte gStatuses3 -_0802A8E4: .4byte gBattlescriptCurrInstr -_0802A8E8: - adds r0, r2, 0 - bl sub_801529C - movs r6, 0 - b _0802A94E -_0802A8F2: - adds r0, r6, 0 - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r8, r0 - beq _0802A948 - movs r4, 0 - ldr r7, _0802A984 @ =gBankAttacker - mov r9, r7 - ldr r0, _0802A988 @ =gBattleMons - mov r12, r0 - mov r1, r9 - ldrb r0, [r1] - mov r2, r12 - adds r2, 0xC - movs r1, 0x58 - muls r0, r1 - adds r3, r0, r2 - adds r5, r6, 0 - muls r5, r1 -_0802A91C: - movs r2, 0 - ldrh r1, [r3] - mov r0, r12 - adds r0, 0xC - adds r0, r5, r0 -_0802A926: - ldrh r7, [r0] - cmp r1, r7 - bne _0802A930 - cmp r1, 0 - bne _0802A938 -_0802A930: - adds r0, 0x2 - adds r2, 0x1 - cmp r2, 0x3 - ble _0802A926 -_0802A938: - cmp r2, 0x4 - bne _0802A944 - adds r3, 0x2 - adds r4, 0x1 - cmp r4, 0x3 - ble _0802A91C -_0802A944: - cmp r4, 0x4 - bne _0802A8C0 -_0802A948: - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_0802A94E: - ldr r0, _0802A98C @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r6, r0 - bcc _0802A8F2 -_0802A956: - ldr r0, _0802A98C @ =gNoOfAllBanks - ldrb r0, [r0] - cmp r6, r0 - bne _0802A978 -_0802A95E: - ldr r3, _0802A990 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802A978: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802A984: .4byte gBankAttacker -_0802A988: .4byte gBattleMons -_0802A98C: .4byte gNoOfAllBanks -_0802A990: .4byte gBattlescriptCurrInstr - thumb_func_end atkDB_imprisoneffect - - thumb_func_start atkDC_setgrudge -atkDC_setgrudge: @ 802A994 - push {lr} - ldr r1, _0802A9CC @ =gStatuses3 - ldr r0, _0802A9D0 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 2 - adds r2, r0, r1 - ldr r1, [r2] - movs r3, 0x80 - lsls r3, 7 - adds r0, r1, 0 - ands r0, r3 - cmp r0, 0 - beq _0802A9D8 - ldr r3, _0802A9D4 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802A9E4 - .align 2, 0 -_0802A9CC: .4byte gStatuses3 -_0802A9D0: .4byte gBankAttacker -_0802A9D4: .4byte gBattlescriptCurrInstr -_0802A9D8: - orrs r1, r3 - str r1, [r2] - ldr r1, _0802A9E8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802A9E4: - pop {r0} - bx r0 - .align 2, 0 -_0802A9E8: .4byte gBattlescriptCurrInstr - thumb_func_end atkDC_setgrudge - - thumb_func_start atkDD_weightdamagecalculation -atkDD_weightdamagecalculation: @ 802A9EC - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r5, 0 - ldr r2, _0802AA50 @ =gWeightDamage - ldrh r0, [r2] - ldr r1, _0802AA54 @ =0x0000ffff - cmp r0, r1 - beq _0802AA64 - adds r6, r2, 0 - ldr r0, _0802AA58 @ =gBattleMons - mov r8, r0 - adds r7, r1, 0 - adds r4, r6, 0 -_0802AA08: - ldr r0, _0802AA5C @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - add r0, r8 - ldrh r0, [r0] - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - bl GetPokedexHeightWeight - ldrh r1, [r4] - lsls r0, 16 - lsrs r0, 16 - cmp r1, r0 - bhi _0802AA36 - adds r4, 0x4 - adds r5, 0x2 - ldrh r0, [r4] - cmp r0, r7 - bne _0802AA08 -_0802AA36: - lsls r0, r5, 1 - adds r0, r6 - ldrh r1, [r0] - ldr r0, _0802AA54 @ =0x0000ffff - cmp r1, r0 - beq _0802AA64 - ldr r0, _0802AA60 @ =gDynamicBasePower - adds r1, r5, 0x1 - lsls r1, 1 - adds r1, r6 - ldrh r1, [r1] - strh r1, [r0] - b _0802AA6A - .align 2, 0 -_0802AA50: .4byte gWeightDamage -_0802AA54: .4byte 0x0000ffff -_0802AA58: .4byte gBattleMons -_0802AA5C: .4byte gBankTarget -_0802AA60: .4byte gDynamicBasePower -_0802AA64: - ldr r1, _0802AA7C @ =gDynamicBasePower - movs r0, 0x78 - strh r0, [r1] -_0802AA6A: - ldr r1, _0802AA80 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802AA7C: .4byte gDynamicBasePower -_0802AA80: .4byte gBattlescriptCurrInstr - thumb_func_end atkDD_weightdamagecalculation - - thumb_func_start atkDE_asistattackselect -atkDE_asistattackselect: @ 802AA84 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - movs r0, 0 - mov r10, r0 - ldr r0, _0802AB9C @ =gBankAttacker - ldrb r0, [r0] - bl GetBankIdentity - movs r1, 0x1 - ands r1, r0 - ldr r0, _0802ABA0 @ =gPlayerParty - str r0, [sp] - cmp r1, 0 - beq _0802AAAC - ldr r1, _0802ABA4 @ =gEnemyParty - str r1, [sp] -_0802AAAC: - movs r2, 0 -_0802AAAE: - ldr r1, _0802ABA8 @ =gBattlePartyID - ldr r0, _0802AB9C @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - adds r1, r2, 0x1 - str r1, [sp, 0x4] - ldrh r0, [r0] - cmp r2, r0 - beq _0802AB54 - movs r0, 0x64 - adds r6, r2, 0 - muls r6, r0 - ldr r0, [sp] - adds r4, r0, r6 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - cmp r0, 0 - beq _0802AB54 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - beq _0802AB54 - movs r5, 0 - ldr r1, _0802ABAC @ =0x0000ffff - mov r8, r1 - mov r9, r6 - mov r1, r10 - lsls r0, r1, 1 - ldr r1, _0802ABB0 @ =0x02016024 - adds r6, r0, r1 -_0802AAF8: - movs r7, 0 - adds r1, r5, 0 - adds r1, 0xD - ldr r0, [sp] - add r0, r9 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - adds r0, r4, 0 - bl sub_802838C - lsls r0, 24 - adds r1, r5, 0x1 - cmp r0, 0 - bne _0802AB4E - ldr r0, _0802ABB4 @ =gUnknown_081FACFE - ldrh r2, [r0] - adds r3, r0, 0 - cmp r2, r8 - beq _0802AB42 - cmp r4, r2 - beq _0802AB38 - ldr r5, _0802ABAC @ =0x0000ffff - adds r2, r3, 0 -_0802AB2A: - adds r2, 0x2 - adds r7, 0x1 - ldrh r0, [r2] - cmp r0, r5 - beq _0802AB42 - cmp r4, r0 - bne _0802AB2A -_0802AB38: - lsls r0, r7, 1 - adds r0, r3 - ldrh r0, [r0] - cmp r0, r8 - bne _0802AB4E -_0802AB42: - cmp r4, 0 - beq _0802AB4E - strh r4, [r6] - adds r6, 0x2 - movs r0, 0x1 - add r10, r0 -_0802AB4E: - adds r5, r1, 0 - cmp r5, 0x3 - ble _0802AAF8 -_0802AB54: - ldr r2, [sp, 0x4] - cmp r2, 0x5 - ble _0802AAAE - mov r1, r10 - cmp r1, 0 - beq _0802ABCC - ldr r2, _0802ABB8 @ =gHitMarker - ldr r0, [r2] - ldr r1, _0802ABBC @ =0xfffffbff - ands r0, r1 - str r0, [r2] - ldr r4, _0802ABC0 @ =gUnknown_02024BEA - bl Random - movs r1, 0xFF - ands r1, r0 - mov r0, r10 - muls r0, r1 - asrs r0, 8 - lsls r0, 1 - ldr r1, _0802ABB0 @ =0x02016024 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r4] - ldrh r0, [r4] - movs r1, 0 - bl sub_801B5C0 - ldr r1, _0802ABC4 @ =gBankTarget - strb r0, [r1] - ldr r1, _0802ABC8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802ABE6 - .align 2, 0 -_0802AB9C: .4byte gBankAttacker -_0802ABA0: .4byte gPlayerParty -_0802ABA4: .4byte gEnemyParty -_0802ABA8: .4byte gBattlePartyID -_0802ABAC: .4byte 0x0000ffff -_0802ABB0: .4byte 0x02016024 -_0802ABB4: .4byte gUnknown_081FACFE -_0802ABB8: .4byte gHitMarker -_0802ABBC: .4byte 0xfffffbff -_0802ABC0: .4byte gUnknown_02024BEA -_0802ABC4: .4byte gBankTarget -_0802ABC8: .4byte gBattlescriptCurrInstr -_0802ABCC: - ldr r3, _0802ABF8 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802ABE6: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802ABF8: .4byte gBattlescriptCurrInstr - thumb_func_end atkDE_asistattackselect - - thumb_func_start atkDF_setmagiccoat -atkDF_setmagiccoat: @ 802ABFC - push {lr} - ldr r1, _0802AC44 @ =gBankTarget - ldr r3, _0802AC48 @ =gBankAttacker - ldrb r0, [r3] - strb r0, [r1] - ldr r2, _0802AC4C @ =gSpecialStatuses - ldrb r1, [r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0] - ldr r0, _0802AC50 @ =gCurrentMoveTurn - ldrb r1, [r0] - ldr r0, _0802AC54 @ =gNoOfAllBanks - ldrb r0, [r0] - subs r0, 0x1 - cmp r1, r0 - bne _0802AC5C - ldr r3, _0802AC58 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802AC74 - .align 2, 0 -_0802AC44: .4byte gBankTarget -_0802AC48: .4byte gBankAttacker -_0802AC4C: .4byte gSpecialStatuses -_0802AC50: .4byte gCurrentMoveTurn -_0802AC54: .4byte gNoOfAllBanks -_0802AC58: .4byte gBattlescriptCurrInstr -_0802AC5C: - ldr r0, _0802AC78 @ =gProtectStructs - ldrb r1, [r3] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x10 - orrs r0, r2 - strb r0, [r1] - ldr r1, _0802AC7C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802AC74: - pop {r0} - bx r0 - .align 2, 0 -_0802AC78: .4byte gProtectStructs -_0802AC7C: .4byte gBattlescriptCurrInstr - thumb_func_end atkDF_setmagiccoat - - thumb_func_start atkE0_setstealstatchange -atkE0_setstealstatchange: @ 802AC80 - push {lr} - ldr r2, _0802ACC4 @ =gSpecialStatuses - ldr r3, _0802ACC8 @ =gBankAttacker - ldrb r1, [r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x20 - orrs r1, r2 - strb r1, [r0] - ldr r0, _0802ACCC @ =gCurrentMoveTurn - ldrb r1, [r0] - ldr r0, _0802ACD0 @ =gNoOfAllBanks - ldrb r0, [r0] - subs r0, 0x1 - cmp r1, r0 - bne _0802ACD8 - ldr r3, _0802ACD4 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802ACEE - .align 2, 0 -_0802ACC4: .4byte gSpecialStatuses -_0802ACC8: .4byte gBankAttacker -_0802ACCC: .4byte gCurrentMoveTurn -_0802ACD0: .4byte gNoOfAllBanks -_0802ACD4: .4byte gBattlescriptCurrInstr -_0802ACD8: - ldr r0, _0802ACF4 @ =gProtectStructs - ldrb r1, [r3] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1] - orrs r0, r2 - strb r0, [r1] - ldr r1, _0802ACF8 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802ACEE: - pop {r0} - bx r0 - .align 2, 0 -_0802ACF4: .4byte gProtectStructs -_0802ACF8: .4byte gBattlescriptCurrInstr - thumb_func_end atkE0_setstealstatchange - - thumb_func_start atkE1_802CBE4 -atkE1_802CBE4: @ 802ACFC - push {r4-r6,lr} - ldr r4, _0802ADA0 @ =0x02000000 - ldr r1, _0802ADA4 @ =0x000160dd - adds r0, r4, r1 - ldrb r0, [r0] - subs r1, 0xDA - adds r4, r1 - strb r0, [r4] - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r5, r0, 24 - ldr r2, _0802ADA8 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r2] - movs r0, 0x9 - strb r0, [r2, 0x1] - ldr r3, _0802ADAC @ =gBattleMons - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - adds r0, r3 - adds r0, 0x20 - ldrb r0, [r0] - strb r0, [r2, 0x2] - movs r0, 0xFF - strb r0, [r2, 0x3] - ldr r2, _0802ADB0 @ =gBankTarget - ldr r1, _0802ADB4 @ =gNoOfAllBanks - ldrb r0, [r2] - ldrb r1, [r1] - cmp r0, r1 - bcs _0802AD84 - adds r4, r2, 0 - ldr r6, _0802ADB8 @ =gBitTable -_0802AD44: - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, r5 - beq _0802AD66 - ldr r0, _0802ADBC @ =gAbsentBankFlags - ldrb r1, [r0] - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ands r1, r0 - ldr r2, _0802ADB4 @ =gNoOfAllBanks - cmp r1, 0 - beq _0802AD7A -_0802AD66: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - ldr r1, _0802ADB4 @ =gNoOfAllBanks - lsls r0, 24 - lsrs r0, 24 - adds r2, r1, 0 - ldrb r1, [r2] - cmp r0, r1 - bcc _0802AD44 -_0802AD7A: - ldr r0, _0802ADB0 @ =gBankTarget - ldrb r0, [r0] - ldrb r2, [r2] - cmp r0, r2 - bcc _0802ADC4 -_0802AD84: - ldr r3, _0802ADC0 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802ADCC - .align 2, 0 -_0802ADA0: .4byte 0x02000000 -_0802ADA4: .4byte 0x000160dd -_0802ADA8: .4byte gBattleTextBuff1 -_0802ADAC: .4byte gBattleMons -_0802ADB0: .4byte gBankTarget -_0802ADB4: .4byte gNoOfAllBanks -_0802ADB8: .4byte gBitTable -_0802ADBC: .4byte gAbsentBankFlags -_0802ADC0: .4byte gBattlescriptCurrInstr -_0802ADC4: - ldr r1, _0802ADD4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802ADCC: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802ADD4: .4byte gBattlescriptCurrInstr - thumb_func_end atkE1_802CBE4 - - thumb_func_start sub_802ADD8 -sub_802ADD8: @ 802ADD8 - push {r4-r7,lr} - sub sp, 0x4 - ldr r6, _0802AE44 @ =gBattlescriptCurrInstr - ldr r0, [r6] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r5, _0802AE48 @ =gActiveBank - strb r0, [r5] - ldr r4, _0802AE4C @ =gBattleMons - ldrb r0, [r5] - movs r1, 0x58 - mov r12, r1 - mov r1, r12 - muls r1, r0 - adds r0, r1, r4 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x1E - bne _0802AE34 - adds r4, 0x4C - adds r1, r4 - movs r0, 0 - str r0, [r1] - ldr r2, _0802AE50 @ =gBitTable - ldr r1, _0802AE54 @ =0x02000000 - ldrb r3, [r5] - ldr r7, _0802AE58 @ =0x00016064 - adds r0, r3, r7 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r2 - ldrb r2, [r0] - mov r0, r12 - muls r0, r3 - adds r0, r4 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r5] - bl MarkBufferBankForExecution -_0802AE34: - ldr r0, [r6] - adds r0, 0x2 - str r0, [r6] - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802AE44: .4byte gBattlescriptCurrInstr -_0802AE48: .4byte gActiveBank -_0802AE4C: .4byte gBattleMons -_0802AE50: .4byte gBitTable -_0802AE54: .4byte 0x02000000 -_0802AE58: .4byte 0x00016064 - thumb_func_end sub_802ADD8 - - thumb_func_start atkE3_jumpiffainted -atkE3_jumpiffainted: @ 802AE5C - push {r4,lr} - ldr r4, _0802AE98 @ =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl sub_8015150 - ldr r1, _0802AE9C @ =gActiveBank - strb r0, [r1] - ldr r2, _0802AEA0 @ =gBattleMons - ldrb r1, [r1] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _0802AEA4 - ldr r2, [r4] - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0802AEAA - .align 2, 0 -_0802AE98: .4byte gBattlescriptCurrInstr -_0802AE9C: .4byte gActiveBank -_0802AEA0: .4byte gBattleMons -_0802AEA4: - ldr r0, [r4] - adds r0, 0x6 - str r0, [r4] -_0802AEAA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end atkE3_jumpiffainted - - thumb_func_start sub_802AEB0 -sub_802AEB0: @ 802AEB0 - push {lr} - ldr r0, _0802AEC4 @ =gBattleTerrain - ldrb r0, [r0] - cmp r0, 0x7 - bhi _0802AF4C - lsls r0, 2 - ldr r1, _0802AEC8 @ =_0802AECC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0802AEC4: .4byte gBattleTerrain -_0802AEC8: .4byte _0802AECC - .align 2, 0 -_0802AECC: - .4byte _0802AEEC - .4byte _0802AEF8 - .4byte _0802AF04 - .4byte _0802AF10 - .4byte _0802AF1C - .4byte _0802AF28 - .4byte _0802AF34 - .4byte _0802AF40 -_0802AEEC: - ldr r1, _0802AEF4 @ =gBattleCommunication - movs r0, 0x2 - b _0802AF50 - .align 2, 0 -_0802AEF4: .4byte gBattleCommunication -_0802AEF8: - ldr r1, _0802AF00 @ =gBattleCommunication - movs r0, 0x1 - b _0802AF50 - .align 2, 0 -_0802AF00: .4byte gBattleCommunication -_0802AF04: - ldr r1, _0802AF0C @ =gBattleCommunication - movs r0, 0x1B - b _0802AF50 - .align 2, 0 -_0802AF0C: .4byte gBattleCommunication -_0802AF10: - ldr r1, _0802AF18 @ =gBattleCommunication - movs r0, 0x17 - b _0802AF50 - .align 2, 0 -_0802AF18: .4byte gBattleCommunication -_0802AF1C: - ldr r1, _0802AF24 @ =gBattleCommunication - movs r0, 0x16 - b _0802AF50 - .align 2, 0 -_0802AF24: .4byte gBattleCommunication -_0802AF28: - ldr r1, _0802AF30 @ =gBattleCommunication - movs r0, 0x18 - b _0802AF50 - .align 2, 0 -_0802AF30: .4byte gBattleCommunication -_0802AF34: - ldr r1, _0802AF3C @ =gBattleCommunication - movs r0, 0x7 - b _0802AF50 - .align 2, 0 -_0802AF3C: .4byte gBattleCommunication -_0802AF40: - ldr r1, _0802AF48 @ =gBattleCommunication - movs r0, 0x8 - b _0802AF50 - .align 2, 0 -_0802AF48: .4byte gBattleCommunication -_0802AF4C: - ldr r1, _0802AF60 @ =gBattleCommunication - movs r0, 0x5 -_0802AF50: - strb r0, [r1, 0x3] - ldr r1, _0802AF64 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_0802AF60: .4byte gBattleCommunication -_0802AF64: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802AEB0 - - thumb_func_start sub_802AF68 -sub_802AF68: @ 802AF68 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r7, 0 - ldr r0, _0802AFB4 @ =gBaseStats - mov r9, r0 - ldr r1, _0802AFB8 @ =gPickupItems - mov r8, r1 -_0802AF7A: - movs r0, 0x64 - adds r4, r7, 0 - muls r4, r0 - ldr r0, _0802AFBC @ =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r6, r0, 16 - adds r0, r4, 0 - movs r1, 0x2E - bl GetMonData - cmp r0, 0 - beq _0802AFC0 - lsls r0, r5, 3 - subs r0, r5 - lsls r0, 2 - add r0, r9 - ldrb r0, [r0, 0x17] - b _0802AFCA - .align 2, 0 -_0802AFB4: .4byte gBaseStats -_0802AFB8: .4byte gPickupItems -_0802AFBC: .4byte gPlayerParty -_0802AFC0: - lsls r0, r5, 3 - subs r0, r5 - lsls r0, 2 - add r0, r9 - ldrb r0, [r0, 0x16] -_0802AFCA: - adds r4, r7, 0x1 - cmp r0, 0x35 - bne _0802B032 - cmp r5, 0 - beq _0802B032 - movs r0, 0xCE - lsls r0, 1 - cmp r5, r0 - beq _0802B032 - cmp r6, 0 - bne _0802B032 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA - bl __umodsi3 - lsls r0, 16 - cmp r0, 0 - bne _0802B032 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r3, r0, 16 - movs r2, 0 - mov r1, r8 - ldrh r0, [r1, 0x2] - cmp r0, r3 - bgt _0802B020 - adds r1, 0x2 -_0802B012: - adds r1, 0x4 - adds r2, 0x2 - cmp r2, 0x11 - bgt _0802B020 - ldrh r0, [r1] - cmp r0, r3 - ble _0802B012 -_0802B020: - movs r0, 0x64 - muls r0, r7 - ldr r1, _0802B04C @ =gPlayerParty - adds r0, r1 - lsls r2, 1 - add r2, r8 - movs r1, 0xC - bl SetMonData -_0802B032: - adds r7, r4, 0 - cmp r7, 0x5 - ble _0802AF7A - ldr r1, _0802B050 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802B04C: .4byte gPlayerParty -_0802B050: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802AF68 - - thumb_func_start atkE6_castform_transform -atkE6_castform_transform: @ 802B054 - push {r4,lr} - ldr r4, _0802B0A8 @ =gActiveBank - ldr r3, _0802B0AC @ =0x02000000 - ldr r1, _0802B0B0 @ =0x00016003 - adds r0, r3, r1 - ldrb r0, [r0] - strb r0, [r4] - ldr r1, _0802B0B4 @ =gBattleMons - ldrb r2, [r4] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _0802B086 - ldr r0, _0802B0B8 @ =0x0001609b - adds r2, r3, r0 - ldrb r1, [r2] - movs r0, 0x80 - orrs r0, r1 - strb r0, [r2] -_0802B086: - ldr r1, _0802B0B8 @ =0x0001609b - adds r0, r3, r1 - ldrb r2, [r0] - movs r0, 0 - movs r1, 0 - bl EmitBattleAnimation - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, _0802B0BC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802B0A8: .4byte gActiveBank -_0802B0AC: .4byte 0x02000000 -_0802B0B0: .4byte 0x00016003 -_0802B0B4: .4byte gBattleMons -_0802B0B8: .4byte 0x0001609b -_0802B0BC: .4byte gBattlescriptCurrInstr - thumb_func_end atkE6_castform_transform - - thumb_func_start atkE7_castform_switch -atkE7_castform_switch: @ 802B0C0 - push {r4,r5,lr} - ldr r1, _0802B0F4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - ldr r5, _0802B0F8 @ =0x02000000 - ldr r1, _0802B0FC @ =0x00016003 - adds r0, r5, r1 - ldrb r0, [r0] - bl castform_switch - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _0802B0EC - ldr r0, _0802B100 @ =gUnknown_081D977D - bl b_push_move_exec - subs r1, r4, 0x1 - ldr r2, _0802B104 @ =0x0001609b - adds r0, r5, r2 - strb r1, [r0] -_0802B0EC: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802B0F4: .4byte gBattlescriptCurrInstr -_0802B0F8: .4byte 0x02000000 -_0802B0FC: .4byte 0x00016003 -_0802B100: .4byte gUnknown_081D977D -_0802B104: .4byte 0x0001609b - thumb_func_end atkE7_castform_switch - - thumb_func_start atkE8_settypebasedhalvers -atkE8_settypebasedhalvers: @ 802B108 - push {r4,lr} - movs r4, 0 - ldr r2, _0802B144 @ =gBattleMoves - ldr r0, _0802B148 @ =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0xC9 - bne _0802B158 - ldr r1, _0802B14C @ =gStatuses3 - ldr r0, _0802B150 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 2 - adds r2, r0, r1 - ldr r1, [r2] - movs r3, 0x80 - lsls r3, 9 - adds r0, r1, 0 - ands r0, r3 - cmp r0, 0 - bne _0802B17C - orrs r1, r3 - str r1, [r2] - ldr r0, _0802B154 @ =gBattleCommunication - strb r4, [r0, 0x5] - b _0802B180 - .align 2, 0 -_0802B144: .4byte gBattleMoves -_0802B148: .4byte gCurrentMove -_0802B14C: .4byte gStatuses3 -_0802B150: .4byte gBankAttacker -_0802B154: .4byte gBattleCommunication -_0802B158: - ldr r1, _0802B18C @ =gStatuses3 - ldr r0, _0802B190 @ =gBankAttacker - ldrb r0, [r0] - lsls r0, 2 - adds r2, r0, r1 - ldr r1, [r2] - movs r3, 0x80 - lsls r3, 10 - adds r0, r1, 0 - ands r0, r3 - cmp r0, 0 - bne _0802B17C - orrs r1, r3 - str r1, [r2] - ldr r1, _0802B194 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - movs r4, 0x1 -_0802B17C: - cmp r4, 0 - beq _0802B19C -_0802B180: - ldr r1, _0802B198 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802B1B6 - .align 2, 0 -_0802B18C: .4byte gStatuses3 -_0802B190: .4byte gBankAttacker -_0802B194: .4byte gBattleCommunication -_0802B198: .4byte gBattlescriptCurrInstr -_0802B19C: - ldr r3, _0802B1BC @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802B1B6: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802B1BC: .4byte gBattlescriptCurrInstr - thumb_func_end atkE8_settypebasedhalvers - - thumb_func_start sub_802B1C0 -sub_802B1C0: @ 802B1C0 - push {lr} - sub sp, 0x4 - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0802B276 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _0802B276 - ldr r3, _0802B218 @ =gBattleWeather - ldrb r0, [r3] - ldr r2, _0802B21C @ =0x02000000 - cmp r0, 0 - beq _0802B202 - ldr r0, _0802B220 @ =0x0001601f - adds r1, r2, r0 - movs r0, 0x2 - strb r0, [r1] -_0802B202: - ldrh r1, [r3] - movs r0, 0x7 - ands r0, r1 - cmp r0, 0 - beq _0802B228 - ldr r0, _0802B224 @ =0x0001601c - adds r1, r2, r0 - movs r0, 0x8B - strb r0, [r1] - b _0802B276 - .align 2, 0 -_0802B218: .4byte gBattleWeather -_0802B21C: .4byte 0x02000000 -_0802B220: .4byte 0x0001601f -_0802B224: .4byte 0x0001601c -_0802B228: - movs r0, 0x18 - ands r0, r1 - cmp r0, 0 - beq _0802B240 - ldr r0, _0802B23C @ =0x0001601c - adds r1, r2, r0 - movs r0, 0x85 - strb r0, [r1] - b _0802B276 - .align 2, 0 -_0802B23C: .4byte 0x0001601c -_0802B240: - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - beq _0802B258 - ldr r0, _0802B254 @ =0x0001601c - adds r1, r2, r0 - movs r0, 0x8A - strb r0, [r1] - b _0802B276 - .align 2, 0 -_0802B254: .4byte 0x0001601c -_0802B258: - movs r3, 0x80 - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - beq _0802B270 - ldr r0, _0802B26C @ =0x0001601c - adds r1, r2, r0 - movs r0, 0x8F - strb r0, [r1] - b _0802B276 - .align 2, 0 -_0802B26C: .4byte 0x0001601c -_0802B270: - ldr r1, _0802B284 @ =0x0001601c - adds r0, r2, r1 - strb r3, [r0] -_0802B276: - ldr r1, _0802B288 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - add sp, 0x4 - pop {r0} - bx r0 - .align 2, 0 -_0802B284: .4byte 0x0001601c -_0802B288: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802B1C0 - - thumb_func_start atkEA_recycleitem -atkEA_recycleitem: @ 802B28C - push {r4-r7,lr} - sub sp, 0x4 - ldr r7, _0802B2F0 @ =gActiveBank - ldr r0, _0802B2F4 @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r7] - ldrb r2, [r7] - lsls r1, r2, 1 - ldr r0, _0802B2F8 @ =0x020160cc - adds r6, r1, r0 - ldrh r5, [r6] - cmp r5, 0 - beq _0802B308 - ldr r4, _0802B2FC @ =gBattleMons - movs r3, 0x58 - adds r0, r2, 0 - muls r0, r3 - adds r0, r4 - ldrh r0, [r0, 0x2E] - cmp r0, 0 - bne _0802B308 - ldr r1, _0802B300 @ =gLastUsedItem - strh r5, [r1] - strh r0, [r6] - ldrb r0, [r7] - muls r0, r3 - adds r0, r4 - ldrh r1, [r1] - strh r1, [r0, 0x2E] - ldrb r0, [r7] - muls r0, r3 - adds r1, r4, 0 - adds r1, 0x2E - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - movs r3, 0x2 - bl EmitSetAttributes - ldrb r0, [r7] - bl MarkBufferBankForExecution - ldr r1, _0802B304 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802B322 - .align 2, 0 -_0802B2F0: .4byte gActiveBank -_0802B2F4: .4byte gBankAttacker -_0802B2F8: .4byte 0x020160cc -_0802B2FC: .4byte gBattleMons -_0802B300: .4byte gLastUsedItem -_0802B304: .4byte gBattlescriptCurrInstr -_0802B308: - ldr r3, _0802B32C @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802B322: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802B32C: .4byte gBattlescriptCurrInstr - thumb_func_end atkEA_recycleitem - - thumb_func_start atkEB_settypetoterrain -atkEB_settypetoterrain: @ 802B330 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r0, _0802B3A0 @ =gBattleMons - mov r8, r0 - ldr r7, _0802B3A4 @ =gBankAttacker - ldrb r0, [r7] - movs r6, 0x58 - muls r0, r6 - mov r1, r8 - adds r3, r0, r1 - movs r0, 0x21 - adds r0, r3 - mov r12, r0 - ldr r5, _0802B3A8 @ =gTerrainToType - ldr r4, _0802B3AC @ =gBattleTerrain - ldrb r0, [r4] - adds r0, r5 - ldrb r2, [r0] - mov r1, r12 - ldrb r0, [r1] - adds r1, r2, 0 - cmp r0, r1 - beq _0802B3B8 - adds r0, r3, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, r1 - beq _0802B3B8 - mov r0, r12 - strb r2, [r0] - ldrb r0, [r7] - adds r1, r0, 0 - muls r1, r6 - add r1, r8 - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - adds r1, 0x22 - strb r0, [r1] - ldr r1, _0802B3B0 @ =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x3 - strb r0, [r1, 0x1] - ldrb r0, [r4] - adds r0, r5 - ldrb r0, [r0] - strb r0, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r1, _0802B3B4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802B3D2 - .align 2, 0 -_0802B3A0: .4byte gBattleMons -_0802B3A4: .4byte gBankAttacker -_0802B3A8: .4byte gTerrainToType -_0802B3AC: .4byte gBattleTerrain -_0802B3B0: .4byte gBattleTextBuff1 -_0802B3B4: .4byte gBattlescriptCurrInstr -_0802B3B8: - ldr r3, _0802B3DC @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802B3D2: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802B3DC: .4byte gBattlescriptCurrInstr - thumb_func_end atkEB_settypetoterrain - - thumb_func_start sub_802B3E0 -sub_802B3E0: @ 802B3E0 - push {r4,r5,lr} - ldr r5, _0802B45C @ =gBankAttacker - ldrb r0, [r5] - bl GetBankIdentity - movs r1, 0x2 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - bl GetBankByPlayerAI - ldr r4, _0802B460 @ =gActiveBank - strb r0, [r4] - ldr r0, _0802B464 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0802B490 - ldr r0, _0802B468 @ =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, _0802B46C @ =gBitTable - ldrb r3, [r4] - lsls r0, r3, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0802B490 - ldr r0, _0802B470 @ =gActionForBanks - adds r0, r3, r0 - ldrb r0, [r0] - cmp r0, 0 - bne _0802B490 - ldr r1, _0802B474 @ =gChosenMovesByBanks - lsls r0, r3, 1 - adds r0, r1 - ldrh r2, [r0] - cmp r2, 0xE4 - bne _0802B490 - ldr r0, _0802B478 @ =gUnknown_02024A76 - adds r0, r3, r0 - movs r1, 0xB - strb r1, [r0] - ldr r0, _0802B47C @ =gCurrentMove - strh r2, [r0] - ldr r1, _0802B480 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - ldr r1, _0802B484 @ =0x02000000 - ldr r0, _0802B488 @ =0x00016002 - adds r2, r1, r0 - movs r0, 0x1 - strb r0, [r2] - ldrb r0, [r5] - ldr r2, _0802B48C @ =0x000160a7 - adds r1, r2 - strb r0, [r1] - ldrb r0, [r4] - strb r0, [r5] - b _0802B4AA - .align 2, 0 -_0802B45C: .4byte gBankAttacker -_0802B460: .4byte gActiveBank -_0802B464: .4byte gBattleTypeFlags -_0802B468: .4byte gAbsentBankFlags -_0802B46C: .4byte gBitTable -_0802B470: .4byte gActionForBanks -_0802B474: .4byte gChosenMovesByBanks -_0802B478: .4byte gUnknown_02024A76 -_0802B47C: .4byte gCurrentMove -_0802B480: .4byte gBattlescriptCurrInstr -_0802B484: .4byte 0x02000000 -_0802B488: .4byte 0x00016002 -_0802B48C: .4byte 0x000160a7 -_0802B490: - ldr r3, _0802B4B0 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802B4AA: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802B4B0: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802B3E0 - - thumb_func_start sub_802B4B4 -sub_802B4B4: @ 802B4B4 - push {r4,r5,lr} - ldr r1, _0802B4DC @ =gEffectBank - ldr r3, _0802B4E0 @ =gBankAttacker - ldrb r0, [r3] - strb r0, [r1] - ldr r2, _0802B4E4 @ =gBankTarget - lsls r0, 24 - lsrs r0, 24 - adds r4, r1, 0 - ldrb r1, [r2] - cmp r0, r1 - bne _0802B4F0 - ldr r0, _0802B4E8 @ =0x02000000 - ldr r5, _0802B4EC @ =0x00016003 - adds r1, r0, r5 - ldrb r1, [r1] - strb r1, [r2] - strb r1, [r3] - b _0802B4FA - .align 2, 0 -_0802B4DC: .4byte gEffectBank -_0802B4E0: .4byte gBankAttacker -_0802B4E4: .4byte gBankTarget -_0802B4E8: .4byte 0x02000000 -_0802B4EC: .4byte 0x00016003 -_0802B4F0: - ldr r0, _0802B510 @ =0x02000000 - ldr r3, _0802B514 @ =0x00016003 - adds r1, r0, r3 - ldrb r1, [r1] - strb r1, [r2] -_0802B4FA: - ldrb r1, [r4] - ldr r5, _0802B514 @ =0x00016003 - adds r0, r5 - strb r1, [r0] - ldr r1, _0802B518 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802B510: .4byte 0x02000000 -_0802B514: .4byte 0x00016003 -_0802B518: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802B4B4 - - thumb_func_start sub_802B51C -sub_802B51C: @ 802B51C - push {r4,lr} - ldr r0, _0802B56C @ =gBankAttacker - ldrb r0, [r0] - bl GetBankSide - movs r1, 0x1 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - ldr r1, _0802B570 @ =gSideTimer - lsls r3, r0, 1 - adds r0, r3, r0 - lsls r0, 2 - adds r4, r0, r1 - ldrb r0, [r4] - cmp r0, 0 - bne _0802B544 - ldrb r2, [r4, 0x1] - cmp r2, 0 - beq _0802B58C -_0802B544: - ldr r2, _0802B574 @ =gSideAffecting - adds r2, r3, r2 - ldrh r1, [r2] - ldr r0, _0802B578 @ =0x0000fffe - ands r0, r1 - movs r3, 0 - ldr r1, _0802B57C @ =0x0000fffd - ands r0, r1 - strh r0, [r2] - strb r3, [r4] - strb r3, [r4, 0x1] - ldr r0, _0802B580 @ =0x02000000 - ldr r2, _0802B584 @ =0x00016002 - adds r1, r0, r2 - movs r2, 0x1 - strb r2, [r1] - ldr r3, _0802B588 @ =0x000160a1 - adds r0, r3 - b _0802B598 - .align 2, 0 -_0802B56C: .4byte gBankAttacker -_0802B570: .4byte gSideTimer -_0802B574: .4byte gSideAffecting -_0802B578: .4byte 0x0000fffe -_0802B57C: .4byte 0x0000fffd -_0802B580: .4byte 0x02000000 -_0802B584: .4byte 0x00016002 -_0802B588: .4byte 0x000160a1 -_0802B58C: - ldr r0, _0802B5A8 @ =0x02000000 - ldr r3, _0802B5AC @ =0x00016002 - adds r1, r0, r3 - strb r2, [r1] - ldr r1, _0802B5B0 @ =0x000160a1 - adds r0, r1 -_0802B598: - strb r2, [r0] - ldr r1, _0802B5B4 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802B5A8: .4byte 0x02000000 -_0802B5AC: .4byte 0x00016002 -_0802B5B0: .4byte 0x000160a1 -_0802B5B4: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802B51C - - thumb_func_start sub_802B5B8 -sub_802B5B8: @ 802B5B8 - push {r4-r7,lr} - movs r4, 0 - ldr r0, _0802B5F8 @ =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _0802B5C6 - b _0802B94E -_0802B5C6: - ldr r5, _0802B5FC @ =gActiveBank - ldr r0, _0802B600 @ =gBankAttacker - ldrb r0, [r0] - strb r0, [r5] - ldr r6, _0802B604 @ =gBankTarget - movs r1, 0x1 - eors r0, r1 - strb r0, [r6] - ldr r0, _0802B608 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0802B614 - movs r0, 0 - movs r1, 0x5 - bl dp01_build_cmdbuf_x0D_a - ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r1, _0802B60C @ =gBattlescriptCurrInstr - ldr r0, _0802B610 @ =gUnknown_081D9F35 - b _0802B94C - .align 2, 0 -_0802B5F8: .4byte gBattleExecBuffer -_0802B5FC: .4byte gActiveBank -_0802B600: .4byte gBankAttacker -_0802B604: .4byte gBankTarget -_0802B608: .4byte gBattleTypeFlags -_0802B60C: .4byte gBattlescriptCurrInstr -_0802B610: .4byte gUnknown_081D9F35 -_0802B614: - movs r0, 0x80 - lsls r0, 2 - ands r0, r1 - cmp r0, 0 - beq _0802B63C - movs r0, 0 - movs r1, 0x4 - bl dp01_build_cmdbuf_x0D_a - ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r1, _0802B634 @ =gBattlescriptCurrInstr - ldr r0, _0802B638 @ =gUnknown_081D9F00 - b _0802B94C - .align 2, 0 -_0802B634: .4byte gBattlescriptCurrInstr -_0802B638: .4byte gUnknown_081D9F00 -_0802B63C: - ldr r0, _0802B660 @ =gLastUsedItem - ldrh r0, [r0] - cmp r0, 0x5 - bne _0802B66C - ldr r0, _0802B664 @ =0x02000000 - ldr r1, _0802B668 @ =0x00016089 - adds r0, r1 - ldrb r0, [r0] - lsls r1, r0, 2 - adds r1, r0 - lsls r0, r1, 8 - subs r0, r1 - movs r1, 0x64 - bl __divsi3 - lsls r0, 24 - lsrs r5, r0, 24 - b _0802B684 - .align 2, 0 -_0802B660: .4byte gLastUsedItem -_0802B664: .4byte 0x02000000 -_0802B668: .4byte 0x00016089 -_0802B66C: - ldr r3, _0802B6A0 @ =gBaseStats - ldr r2, _0802B6A4 @ =gBattleMons - ldrb r1, [r6] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r5, [r0, 0x8] -_0802B684: - ldr r2, _0802B6A8 @ =gLastUsedItem - ldrh r0, [r2] - cmp r0, 0x5 - bhi _0802B68E - b _0802B784 -_0802B68E: - subs r0, 0x6 - cmp r0, 0x6 - bls _0802B696 - b _0802B78E -_0802B696: - lsls r0, 2 - ldr r1, _0802B6AC @ =_0802B6B0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0802B6A0: .4byte gBaseStats -_0802B6A4: .4byte gBattleMons -_0802B6A8: .4byte gLastUsedItem -_0802B6AC: .4byte _0802B6B0 - .align 2, 0 -_0802B6B0: - .4byte _0802B6CC - .4byte _0802B6FC - .4byte _0802B70E - .4byte _0802B73C - .4byte _0802B76C - .4byte _0802B72E - .4byte _0802B72E -_0802B6CC: - ldr r2, _0802B6F4 @ =gBattleMons - ldr r0, _0802B6F8 @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r1, r0, 0 - adds r1, 0x21 - ldrb r1, [r1] - cmp r1, 0xB - beq _0802B760 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0xB - beq _0802B760 - cmp r1, 0x6 - beq _0802B760 - cmp r0, 0x6 - beq _0802B760 - b _0802B72E - .align 2, 0 -_0802B6F4: .4byte gBattleMons -_0802B6F8: .4byte gBankTarget -_0802B6FC: - bl sav1_map_get_light_level - lsls r0, 24 - lsrs r0, 24 - movs r4, 0xA - cmp r0, 0x5 - bne _0802B78E - movs r4, 0x23 - b _0802B78E -_0802B70E: - ldr r2, _0802B734 @ =gBattleMons - ldr r0, _0802B738 @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2A - ldrb r1, [r0] - cmp r1, 0x27 - bhi _0802B72E - movs r0, 0x28 - subs r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x9 - bhi _0802B78E -_0802B72E: - movs r4, 0xA - b _0802B78E - .align 2, 0 -_0802B734: .4byte gBattleMons -_0802B738: .4byte gBankTarget -_0802B73C: - ldr r2, _0802B764 @ =gBattleMons - ldr r0, _0802B768 @ =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0] - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - bl GetNationalPokedexFlag - lsls r0, 24 - movs r4, 0xA - cmp r0, 0 - beq _0802B78E -_0802B760: - movs r4, 0x1E - b _0802B78E - .align 2, 0 -_0802B764: .4byte gBattleMons -_0802B768: .4byte gBankTarget -_0802B76C: - ldr r0, _0802B780 @ =gBattleResults - ldrb r0, [r0, 0x13] - adds r0, 0xA - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x28 - bls _0802B78E - movs r4, 0x28 - b _0802B78E - .align 2, 0 -_0802B780: .4byte gBattleResults -_0802B784: - ldr r1, _0802B7F4 @ =gBallCatchBonuses - ldrh r0, [r2] - subs r0, 0x2 - adds r0, r1 - ldrb r4, [r0] -_0802B78E: - adds r0, r5, 0 - muls r0, r4 - movs r1, 0xA - bl __divsi3 - ldr r5, _0802B7F8 @ =gBattleMons - ldr r1, _0802B7FC @ =gBankTarget - ldrb r1, [r1] - movs r7, 0x58 - adds r4, r1, 0 - muls r4, r7 - adds r3, r4, r5 - ldrh r2, [r3, 0x2C] - lsls r1, r2, 1 - adds r1, r2 - ldrh r2, [r3, 0x28] - lsls r2, 1 - subs r2, r1, r2 - muls r0, r2 - bl __divsi3 - adds r6, r0, 0 - adds r5, 0x4C - adds r4, r5 - ldr r4, [r4] - movs r0, 0x27 - ands r0, r4 - cmp r0, 0 - beq _0802B7CA - lsls r6, 1 -_0802B7CA: - ands r4, r7 - cmp r4, 0 - beq _0802B7DC - lsls r0, r6, 4 - subs r0, r6 - movs r1, 0xA - bl __udivsi3 - adds r6, r0, 0 -_0802B7DC: - ldr r1, _0802B800 @ =gLastUsedItem - ldrh r0, [r1] - cmp r0, 0x5 - beq _0802B81C - cmp r0, 0x1 - bne _0802B808 - ldr r0, _0802B804 @ =gBattleResults - ldrb r1, [r0, 0x5] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r0, 0x5] - b _0802B81C - .align 2, 0 -_0802B7F4: .4byte gBallCatchBonuses -_0802B7F8: .4byte gBattleMons -_0802B7FC: .4byte gBankTarget -_0802B800: .4byte gLastUsedItem -_0802B804: .4byte gBattleResults -_0802B808: - ldr r0, _0802B860 @ =gBattleResults - ldrh r1, [r1] - adds r0, r1 - adds r1, r0, 0 - adds r1, 0x34 - ldrb r0, [r1] - cmp r0, 0xFE - bhi _0802B81C - adds r0, 0x1 - strb r0, [r1] -_0802B81C: - cmp r6, 0xFE - bls _0802B880 - movs r0, 0 - movs r1, 0x4 - bl dp01_build_cmdbuf_x0D_a - ldr r0, _0802B864 @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, _0802B868 @ =gBattlescriptCurrInstr - ldr r0, _0802B86C @ =gUnknown_081D9EC2 - str r0, [r1] - ldr r1, _0802B870 @ =gBattlePartyID - ldr r0, _0802B874 @ =gBankTarget - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802B878 @ =gEnemyParty - adds r0, r1 - ldr r2, _0802B87C @ =gLastUsedItem - movs r1, 0x26 - bl SetMonData - bl CalculatePlayerPartyCount - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x6 - beq _0802B90E - b _0802B938 - .align 2, 0 -_0802B860: .4byte gBattleResults -_0802B864: .4byte gActiveBank -_0802B868: .4byte gBattlescriptCurrInstr -_0802B86C: .4byte gUnknown_081D9EC2 -_0802B870: .4byte gBattlePartyID -_0802B874: .4byte gBankTarget -_0802B878: .4byte gEnemyParty -_0802B87C: .4byte gLastUsedItem -_0802B880: - movs r0, 0xFF - lsls r0, 16 - adds r1, r6, 0 - bl __udivsi3 - bl Sqrt - lsls r0, 16 - lsrs r0, 16 - bl Sqrt - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, _0802B8A8 @ =0x000ffff0 - adds r1, r6, 0 - bl __udivsi3 - adds r6, r0, 0 - movs r4, 0 - b _0802B8B2 - .align 2, 0 -_0802B8A8: .4byte 0x000ffff0 -_0802B8AC: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_0802B8B2: - cmp r4, 0x3 - bhi _0802B8C2 - bl Random - lsls r0, 16 - lsrs r0, 16 - cmp r0, r6 - bcc _0802B8AC -_0802B8C2: - ldr r5, _0802B918 @ =gLastUsedItem - ldrh r0, [r5] - cmp r0, 0x1 - bne _0802B8CC - movs r4, 0x4 -_0802B8CC: - movs r0, 0 - adds r1, r4, 0 - bl dp01_build_cmdbuf_x0D_a - ldr r0, _0802B91C @ =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - cmp r4, 0x4 - bne _0802B944 - ldr r1, _0802B920 @ =gBattlescriptCurrInstr - ldr r0, _0802B924 @ =gUnknown_081D9EC2 - str r0, [r1] - ldr r1, _0802B928 @ =gBattlePartyID - ldr r0, _0802B92C @ =gBankTarget - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802B930 @ =gEnemyParty - adds r0, r1 - movs r1, 0x26 - adds r2, r5, 0 - bl SetMonData - bl CalculatePlayerPartyCount - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x6 - bne _0802B938 -_0802B90E: - ldr r1, _0802B934 @ =gBattleCommunication - movs r0, 0 - strb r0, [r1, 0x5] - b _0802B94E - .align 2, 0 -_0802B918: .4byte gLastUsedItem -_0802B91C: .4byte gActiveBank -_0802B920: .4byte gBattlescriptCurrInstr -_0802B924: .4byte gUnknown_081D9EC2 -_0802B928: .4byte gBattlePartyID -_0802B92C: .4byte gBankTarget -_0802B930: .4byte gEnemyParty -_0802B934: .4byte gBattleCommunication -_0802B938: - ldr r1, _0802B940 @ =gBattleCommunication - movs r0, 0x1 - strb r0, [r1, 0x5] - b _0802B94E - .align 2, 0 -_0802B940: .4byte gBattleCommunication -_0802B944: - ldr r0, _0802B954 @ =gBattleCommunication - strb r4, [r0, 0x5] - ldr r1, _0802B958 @ =gBattlescriptCurrInstr - ldr r0, _0802B95C @ =gUnknown_081D9F0A -_0802B94C: - str r0, [r1] -_0802B94E: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802B954: .4byte gBattleCommunication -_0802B958: .4byte gBattlescriptCurrInstr -_0802B95C: .4byte gUnknown_081D9F0A - thumb_func_end sub_802B5B8 - - thumb_func_start sub_802B960 -sub_802B960: @ 802B960 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - ldr r0, _0802B9C8 @ =gBattlePartyID - mov r9, r0 - ldr r5, _0802B9CC @ =gBankAttacker - ldrb r0, [r5] - movs r4, 0x1 - eors r0, r4 - lsls r0, 1 - add r0, r9 - ldrh r0, [r0] - movs r1, 0x64 - mov r8, r1 - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - ldr r6, _0802B9D0 @ =gEnemyParty - adds r0, r6 - bl GiveMonToPlayer - ldr r2, _0802B9D4 @ =gBattleResults - ldr r1, _0802B9D8 @ =gBattleMons - ldrb r0, [r5] - eors r4, r0 - movs r0, 0x58 - muls r0, r4 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r2, 0x28] - lsls r4, 1 - add r4, r9 - ldrh r0, [r4] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r6 - adds r2, 0x2A - movs r1, 0x2 - bl GetMonData - ldr r1, _0802B9DC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802B9C8: .4byte gBattlePartyID -_0802B9CC: .4byte gBankAttacker -_0802B9D0: .4byte gEnemyParty -_0802B9D4: .4byte gBattleResults -_0802B9D8: .4byte gBattleMons -_0802B9DC: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802B960 - - thumb_func_start sub_802B9E0 -sub_802B9E0: @ 802B9E0 - push {r4-r6,lr} - ldr r4, _0802BA20 @ =gBattleMons - ldr r6, _0802BA24 @ =gBankTarget - ldrb r0, [r6] - movs r5, 0x58 - muls r0, r5 - adds r0, r4 - ldrh r0, [r0] - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - bl GetNationalPokedexFlag - lsls r0, 24 - cmp r0, 0 - beq _0802BA2C - ldr r3, _0802BA28 @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0802BA82 - .align 2, 0 -_0802BA20: .4byte gBattleMons -_0802BA24: .4byte gBankTarget -_0802BA28: .4byte gBattlescriptCurrInstr -_0802BA2C: - ldrb r0, [r6] - muls r0, r5 - adds r0, r4 - ldrh r0, [r0] - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl GetNationalPokedexFlag - ldrb r0, [r6] - adds r2, r0, 0 - muls r2, r5 - adds r0, r2, r4 - ldrh r0, [r0] - cmp r0, 0xC9 - bne _0802BA5C - ldr r0, _0802BA88 @ =gSaveBlock2 - adds r1, r4, 0 - adds r1, 0x48 - adds r1, r2, r1 - ldr r1, [r1] - str r1, [r0, 0x1C] -_0802BA5C: - ldrb r0, [r6] - adds r2, r0, 0 - muls r2, r5 - adds r0, r2, r4 - ldrh r1, [r0] - movs r0, 0x9A - lsls r0, 1 - cmp r1, r0 - bne _0802BA7A - ldr r0, _0802BA88 @ =gSaveBlock2 - adds r1, r4, 0 - adds r1, 0x48 - adds r1, r2, r1 - ldr r1, [r1] - str r1, [r0, 0x20] -_0802BA7A: - ldr r1, _0802BA8C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0802BA82: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802BA88: .4byte gSaveBlock2 -_0802BA8C: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802B9E0 - - thumb_func_start sub_802BA90 -sub_802BA90: @ 802BA90 - push {r4-r7,lr} - sub sp, 0x4 - ldr r7, _0802BAA8 @ =gBattleCommunication - ldrb r1, [r7] - cmp r1, 0x1 - beq _0802BAC6 - cmp r1, 0x1 - bgt _0802BAAC - cmp r1, 0 - beq _0802BAB8 - b _0802BBC4 - .align 2, 0 -_0802BAA8: .4byte gBattleCommunication -_0802BAAC: - cmp r1, 0x2 - beq _0802BB10 - cmp r1, 0x3 - bne _0802BAB6 - b _0802BBB0 -_0802BAB6: - b _0802BBC4 -_0802BAB8: - movs r0, 0x1 - negs r0, r0 - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - b _0802BB6E -_0802BAC6: - ldr r0, _0802BB04 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0802BBC4 - ldr r4, _0802BB08 @ =gBattleMons - ldr r6, _0802BB0C @ =gBankTarget - ldrb r0, [r6] - movs r5, 0x58 - muls r0, r5 - adds r0, r4 - ldrh r0, [r0] - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - ldrb r1, [r6] - adds r2, r1, 0 - muls r2, r5 - adds r1, r4, 0 - adds r1, 0x54 - adds r1, r2, r1 - ldr r1, [r1] - adds r4, 0x48 - adds r2, r4 - ldr r2, [r2] - bl sub_809070C - strb r0, [r7, 0x1] - b _0802BB72 - .align 2, 0 -_0802BB04: .4byte gPaletteFade -_0802BB08: .4byte gBattleMons -_0802BB0C: .4byte gBankTarget -_0802BB10: - ldr r0, _0802BB7C @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0802BBC4 - ldr r0, _0802BB80 @ =gMain - ldr r1, [r0, 0x4] - ldr r0, _0802BB84 @ =sub_800F808 - cmp r1, r0 - bne _0802BBC4 - ldr r2, _0802BB88 @ =gTasks - ldrb r1, [r7, 0x1] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrb r4, [r0, 0x4] - cmp r4, 0 - bne _0802BBC4 - ldr r0, _0802BB8C @ =gBattleTerrainTiles_Building - ldr r1, _0802BB90 @ =0x06008000 - bl LZDecompressVram - ldr r0, _0802BB94 @ =gBattleTerrainTilemap_Building - ldr r1, _0802BB98 @ =0x0600d000 - bl LZDecompressVram - ldr r0, _0802BB9C @ =gBattleTerrainPalette_BattleTower - movs r1, 0x20 - movs r2, 0x60 - bl LoadCompressedPalette - ldr r1, _0802BBA0 @ =REG_BG3CNT - ldr r2, _0802BBA4 @ =0x00005a0b - adds r0, r2, 0 - strh r0, [r1] - ldr r1, _0802BBA8 @ =gUnknown_030041B0 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _0802BBAC @ =0x0000fffc - str r4, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 -_0802BB6E: - bl BeginNormalPaletteFade -_0802BB72: - ldrb r0, [r7] - adds r0, 0x1 - strb r0, [r7] - b _0802BBC4 - .align 2, 0 -_0802BB7C: .4byte gPaletteFade -_0802BB80: .4byte gMain -_0802BB84: .4byte sub_800F808 -_0802BB88: .4byte gTasks -_0802BB8C: .4byte gBattleTerrainTiles_Building -_0802BB90: .4byte 0x06008000 -_0802BB94: .4byte gBattleTerrainTilemap_Building -_0802BB98: .4byte 0x0600d000 -_0802BB9C: .4byte gBattleTerrainPalette_BattleTower -_0802BBA0: .4byte REG_BG3CNT -_0802BBA4: .4byte 0x00005a0b -_0802BBA8: .4byte gUnknown_030041B0 -_0802BBAC: .4byte 0x0000fffc -_0802BBB0: - ldr r0, _0802BBCC @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0802BBC4 - ldr r1, _0802BBD0 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0802BBC4: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802BBCC: .4byte gPaletteFade -_0802BBD0: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802BA90 - - thumb_func_start sub_802BBD4 -sub_802BBD4: @ 802BBD4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r4, [sp, 0x20] - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 24 - lsrs r1, 24 - mov r12, r1 - lsls r2, 24 - lsrs r5, r2, 24 - lsls r3, 24 - lsrs r7, r3, 24 - lsls r4, 24 - lsrs r4, 24 - mov r8, r4 - mov r2, r12 - cmp r2, r7 - bgt _0802BC5A - lsls r1, r6, 1 - ldr r0, _0802BC20 @ =0x0600c000 - adds r1, r0 - mov r9, r1 -_0802BC06: - adds r1, r6, 0 - adds r0, r2, 0x1 - mov r10, r0 - cmp r1, r5 - bgt _0802BC54 - lsls r0, r2, 6 - mov r4, r9 - adds r3, r4, r0 -_0802BC16: - cmp r2, r12 - bne _0802BC28 - ldr r0, _0802BC24 @ =0x00001022 - b _0802BC36 - .align 2, 0 -_0802BC20: .4byte 0x0600c000 -_0802BC24: .4byte 0x00001022 -_0802BC28: - cmp r2, r7 - bne _0802BC34 - ldr r0, _0802BC30 @ =0x00001028 - b _0802BC36 - .align 2, 0 -_0802BC30: .4byte 0x00001028 -_0802BC34: - ldr r0, _0802BC68 @ =0x00001025 -_0802BC36: - cmp r1, r6 - beq _0802BC42 - adds r0, 0x1 - cmp r1, r5 - bne _0802BC42 - adds r0, 0x1 -_0802BC42: - mov r4, r8 - cmp r4, 0 - beq _0802BC4A - movs r0, 0 -_0802BC4A: - strh r0, [r3] - adds r3, 0x2 - adds r1, 0x1 - cmp r1, r5 - ble _0802BC16 -_0802BC54: - mov r2, r10 - cmp r2, r7 - ble _0802BC06 -_0802BC5A: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802BC68: .4byte 0x00001025 - thumb_func_end sub_802BBD4 - - thumb_func_start sub_802BC6C -sub_802BC6C: @ 802BC6C - push {lr} - ldr r0, _0802BC88 @ =gBattleCommunication - ldrb r1, [r0, 0x1] - lsls r1, 28 - movs r0, 0x90 - lsls r0, 23 - adds r1, r0 - lsrs r1, 24 - movs r0, 0xC8 - bl sub_814A880 - pop {r0} - bx r0 - .align 2, 0 -_0802BC88: .4byte gBattleCommunication - thumb_func_end sub_802BC6C - - thumb_func_start nullsub_6 -nullsub_6: @ 802BC8C - bx lr - thumb_func_end nullsub_6 - - thumb_func_start atkF3_receive_new_pokemon_maybe -atkF3_receive_new_pokemon_maybe: @ 802BC90 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - ldr r0, _0802BCB4 @ =gBattleCommunication - ldrb r1, [r0] - adds r4, r0, 0 - cmp r1, 0x4 - bls _0802BCA8 - b _0802BEDA -_0802BCA8: - lsls r0, r1, 2 - ldr r1, _0802BCB8 @ =_0802BCBC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0802BCB4: .4byte gBattleCommunication -_0802BCB8: .4byte _0802BCBC - .align 2, 0 -_0802BCBC: - .4byte _0802BCD0 - .4byte _0802BCEC - .4byte _0802BD84 - .4byte _0802BE50 - .4byte _0802BEA4 -_0802BCD0: - bl sub_8023A80 - ldr r0, _0802BCE8 @ =gBattleCommunication - ldrb r1, [r0] - adds r1, 0x1 - movs r2, 0 - strb r1, [r0] - strb r2, [r0, 0x1] - bl sub_802BC6C - b _0802BEDA - .align 2, 0 -_0802BCE8: .4byte gBattleCommunication -_0802BCEC: - ldr r0, _0802BD60 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0802BD10 - ldrb r0, [r4, 0x1] - cmp r0, 0 - beq _0802BD10 - movs r0, 0x5 - bl PlaySE - bl nullsub_6 - movs r0, 0 - strb r0, [r4, 0x1] - bl sub_802BC6C -_0802BD10: - ldr r0, _0802BD60 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0802BD36 - ldr r4, _0802BD64 @ =gBattleCommunication - ldrb r0, [r4, 0x1] - cmp r0, 0 - bne _0802BD36 - movs r0, 0x5 - bl PlaySE - bl nullsub_6 - movs r0, 0x1 - strb r0, [r4, 0x1] - bl sub_802BC6C -_0802BD36: - ldr r0, _0802BD60 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0802BD68 - movs r0, 0x5 - bl PlaySE - ldr r1, _0802BD64 @ =gBattleCommunication - ldrb r0, [r1, 0x1] - cmp r0, 0 - bne _0802BD7A - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - movs r0, 0x3 - bl BeginFastPaletteFade - b _0802BEDA - .align 2, 0 -_0802BD60: .4byte gMain -_0802BD64: .4byte gBattleCommunication -_0802BD68: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0802BD72 - b _0802BEDA -_0802BD72: - movs r0, 0x5 - bl PlaySE - ldr r1, _0802BD80 @ =gBattleCommunication -_0802BD7A: - movs r0, 0x4 - strb r0, [r1] - b _0802BEDA - .align 2, 0 -_0802BD80: .4byte gBattleCommunication -_0802BD84: - ldr r0, _0802BE34 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0802BD92 - b _0802BEDA -_0802BD92: - ldr r7, _0802BE38 @ =gBattlePartyID - ldr r0, _0802BE3C @ =gBankAttacker - mov r10, r0 - ldrb r0, [r0] - movs r4, 0x1 - eors r0, r4 - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - movs r1, 0x64 - mov r9, r1 - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - ldr r1, _0802BE40 @ =gEnemyParty - mov r8, r1 - add r0, r8 - movs r1, 0x2 - ldr r2, _0802BE44 @ =0x02016079 - bl GetMonData - mov r1, r10 - ldrb r0, [r1] - eors r0, r4 - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - add r0, r8 - movs r1, 0xB - bl GetMonData - adds r6, r0, 0 - lsls r6, 16 - lsrs r6, 16 - mov r1, r10 - ldrb r0, [r1] - eors r0, r4 - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - add r0, r8 - bl GetMonGender - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - mov r1, r10 - ldrb r0, [r1] - eors r4, r0 - lsls r4, 1 - adds r4, r7 - ldrh r0, [r4] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - add r0, r8 - movs r1, 0 - movs r2, 0 - bl GetMonData - str r0, [sp] - ldr r0, _0802BE48 @ =sub_800F808 - str r0, [sp, 0x4] - movs r0, 0x2 - ldr r1, _0802BE44 @ =0x02016079 - adds r2, r6, 0 - adds r3, r5, 0 - bl DoNamingScreen - ldr r1, _0802BE4C @ =gBattleCommunication - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0802BEDA - .align 2, 0 -_0802BE34: .4byte gPaletteFade -_0802BE38: .4byte gBattlePartyID -_0802BE3C: .4byte gBankAttacker -_0802BE40: .4byte gEnemyParty -_0802BE44: .4byte 0x02016079 -_0802BE48: .4byte sub_800F808 -_0802BE4C: .4byte gBattleCommunication -_0802BE50: - ldr r0, _0802BE88 @ =gMain - ldr r1, [r0, 0x4] - ldr r0, _0802BE8C @ =sub_800F808 - cmp r1, r0 - bne _0802BEDA - ldr r0, _0802BE90 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0802BEDA - ldr r2, _0802BE94 @ =gBattlePartyID - ldr r0, _0802BE98 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x1 - eors r0, r1 - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802BE9C @ =gEnemyParty - adds r0, r1 - ldr r2, _0802BEA0 @ =0x02016079 - movs r1, 0x2 - bl SetMonData - b _0802BEC0 - .align 2, 0 -_0802BE88: .4byte gMain -_0802BE8C: .4byte sub_800F808 -_0802BE90: .4byte gPaletteFade -_0802BE94: .4byte gBattlePartyID -_0802BE98: .4byte gBankAttacker -_0802BE9C: .4byte gEnemyParty -_0802BEA0: .4byte 0x02016079 -_0802BEA4: - bl CalculatePlayerPartyCount - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x6 - bne _0802BEC0 - ldr r1, _0802BEBC @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0802BEDA - .align 2, 0 -_0802BEBC: .4byte gBattlescriptCurrInstr -_0802BEC0: - ldr r3, _0802BEEC @ =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] -_0802BEDA: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802BEEC: .4byte gBattlescriptCurrInstr - thumb_func_end atkF3_receive_new_pokemon_maybe - - thumb_func_start sub_802BEF0 -sub_802BEF0: @ 802BEF0 - ldr r2, _0802BF10 @ =gBattleMons - ldr r0, _0802BF14 @ =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - adds r1, r2 - ldr r0, _0802BF18 @ =gBattleMoveDamage - ldr r2, [r0] - ldrh r0, [r1, 0x28] - subs r0, r2 - strh r0, [r1, 0x28] - ldr r1, _0802BF1C @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_0802BF10: .4byte gBattleMons -_0802BF14: .4byte gBankAttacker -_0802BF18: .4byte gBattleMoveDamage -_0802BF1C: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802BEF0 - - thumb_func_start sub_802BF20 -sub_802BF20: @ 802BF20 - ldr r1, _0802BF3C @ =gBattleMons - ldr r0, _0802BF40 @ =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x4C - adds r0, r1 - movs r1, 0 - str r1, [r0] - ldr r1, _0802BF44 @ =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bx lr - .align 2, 0 -_0802BF3C: .4byte gBattleMons -_0802BF40: .4byte gBankAttacker -_0802BF44: .4byte gBattlescriptCurrInstr - thumb_func_end sub_802BF20 - - thumb_func_start sub_802BF48 -sub_802BF48: @ 802BF48 - ldr r1, _0802BF50 @ =gFightStateTracker - movs r0, 0xC - strb r0, [r1] - bx lr - .align 2, 0 -_0802BF50: .4byte gFightStateTracker - thumb_func_end sub_802BF48 - - thumb_func_start sub_802BF54 -sub_802BF54: @ 802BF54 - ldr r1, _0802BF64 @ =gFightStateTracker - movs r0, 0xC - strb r0, [r1] - ldr r1, _0802BF68 @ =gCurrentMoveTurn - ldr r0, _0802BF6C @ =gNoOfAllBanks - ldrb r0, [r0] - strb r0, [r1] - bx lr - .align 2, 0 -_0802BF64: .4byte gFightStateTracker -_0802BF68: .4byte gCurrentMoveTurn -_0802BF6C: .4byte gNoOfAllBanks - thumb_func_end sub_802BF54 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_9.s b/asm/battle_9.s index fffb56dc9..1c5431afc 100644 --- a/asm/battle_9.s +++ b/asm/battle_9.s @@ -136,7 +136,7 @@ _080360D8: ldrh r1, [r4] mov r3, r8 ldrb r2, [r3] - bl ai_rate_move + bl AI_TypeCalc lsls r0, 24 lsrs r1, r0, 24 movs r0, 0x2 @@ -211,7 +211,7 @@ _0803617C: beq _080361BC ldrh r1, [r5] ldrb r2, [r7] - bl ai_rate_move + bl AI_TypeCalc lsls r0, 24 lsrs r1, r0, 24 movs r0, 0x2 @@ -693,7 +693,7 @@ _08036550: ldrh r1, [r5] mov r3, r9 ldrb r2, [r3] - bl ai_rate_move + bl AI_TypeCalc lsls r0, 24 lsrs r1, r0, 24 movs r0, 0x2 @@ -770,7 +770,7 @@ _080365F2: ldrh r1, [r5] mov r3, r9 ldrb r2, [r3] - bl ai_rate_move + bl AI_TypeCalc lsls r0, 24 lsrs r1, r0, 24 movs r0, 0x2 @@ -1061,7 +1061,7 @@ _08036850: adds r0, r1 ldrh r0, [r0] adds r1, r4, 0 - bl ai_rate_move + bl AI_TypeCalc ldr r1, [sp] ands r1, r0 cmp r1, 0 @@ -1096,7 +1096,7 @@ _0803688E: beq _080368CA ldrh r1, [r5] ldrb r2, [r7] - bl ai_rate_move + bl AI_TypeCalc lsls r0, 24 lsrs r1, r0, 24 movs r0, 0x2 |