diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_anim_812C144.s | 10 | ||||
-rw-r--r-- | asm/battle_anim_813F0F4.s | 5739 | ||||
-rw-r--r-- | asm/ghost.s | 2278 | ||||
-rw-r--r-- | asm/ice.s | 22 | ||||
-rw-r--r-- | asm/normal.s | 2751 | ||||
-rw-r--r-- | asm/water.s | 8 |
6 files changed, 20 insertions, 10788 deletions
diff --git a/asm/battle_anim_812C144.s b/asm/battle_anim_812C144.s index a72117c08..4fea7049b 100644 --- a/asm/battle_anim_812C144.s +++ b/asm/battle_anim_812C144.s @@ -2340,7 +2340,7 @@ _081305C6: adds r0, r1 lsls r0, 2 adds r0, r4 - bl InitAnimSpriteTranslationOverDuration + bl InitAnimArcTranslation mov r1, r10 ldrb r0, [r1] bl GetBattlerSide @@ -2424,7 +2424,7 @@ _081306D6: lsls r0, 2 ldr r1, _08130708 @ =gSprites adds r0, r1 - bl TranslateAnimSpriteLinearAndSine + bl TranslateAnimArc ldrh r0, [r4, 0xC] adds r0, 0x1 strh r0, [r4, 0xC] @@ -2443,7 +2443,7 @@ _0813070C: lsls r0, 2 ldr r1, _0813072C @ =gSprites adds r0, r1 - bl TranslateAnimSpriteLinearAndSine + bl TranslateAnimArc lsls r0, 24 cmp r0, 0 beq _081307AA @@ -3757,11 +3757,11 @@ _081310FA: strh r0, [r4, 0x34] strh r1, [r4, 0x36] adds r0, r4, 0 - bl InitAnimSpriteTranslationDeltas + bl InitAnimLinearTranslation b _081311CA _08131110: adds r0, r4, 0 - bl TranslateAnimSpriteByDeltas + bl TranslateAnimLinear lsls r0, 24 cmp r0, 0 beq _081311DE diff --git a/asm/battle_anim_813F0F4.s b/asm/battle_anim_813F0F4.s deleted file mode 100644 index df39aef31..000000000 --- a/asm/battle_anim_813F0F4.s +++ /dev/null @@ -1,5739 +0,0 @@ - .include "constants/gba_constants.inc" - .include "include/macros.inc" - - .syntax unified - - .text - - thumb_func_start unref_sub_813F0F4 -unref_sub_813F0F4: @ 813F0F4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x10] - ldr r0, _0813F2AC @ =gAnimBankAttacker - ldrb r3, [r0] - ldr r0, _0813F2B0 @ =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, _0813F2B4 @ =gBattle_WIN0V - strh r1, [r0] - ldr r1, _0813F2B8 @ =REG_WININ - ldr r2, _0813F2BC @ =0x00003f3f - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r4, _0813F2C0 @ =0x00003f3d - adds r0, r4, 0 - strh r0, [r1] - movs r2, 0x80 - lsls r2, 19 - ldrh r0, [r2] - movs r4, 0x80 - lsls r4, 8 - adds r1, r4, 0 - orrs r0, r1 - strh r0, [r2] - ldr r1, _0813F2C4 @ =REG_BLDCNT - ldr r2, _0813F2C8 @ =0x00003f42 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - movs r4, 0x80 - lsls r4, 5 - adds r0, r4, 0 - strh r0, [r1] - ldr r2, _0813F2CC @ =REG_BG1CNT - ldrb r1, [r2] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldrb r1, [r2, 0x1] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2, 0x1] - ldrb r0, [r2, 0x1] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r2, 0x1] - ldrb r1, [r2] - movs r0, 0xD - negs r0, r0 - mov r9, r0 - ands r0, r1 - movs r1, 0x4 - mov r8, r1 - mov r4, r8 - orrs r0, r4 - strb r0, [r2] - ldr r0, _0813F2D0 @ =gHealthboxIDs - adds r3, r0 - ldrb r0, [r3] - ldr r1, _0813F2D4 @ =gSprites - mov r10, r1 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - add r4, r10 - ldrb r7, [r4, 0x6] - ldrh r6, [r4, 0x38] - lsls r6, 24 - lsrs r6, 24 - ldr r0, _0813F2D8 @ =SpriteCallbackDummy - bl CreateInvisibleSpriteWithCallback - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x14] - ldr r0, _0813F2D8 @ =SpriteCallbackDummy - bl CreateInvisibleSpriteWithCallback - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x18] - ldrb r1, [r4, 0x5] - mov r0, r9 - ands r0, r1 - mov r2, r8 - orrs r0, r2 - strb r0, [r4, 0x5] - lsls r5, r7, 4 - adds r5, r7 - lsls r5, 2 - add r5, r10 - ldrb r1, [r5, 0x5] - mov r0, r9 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - add r1, r10 - ldrb r2, [r1, 0x5] - mov r0, r9 - ands r0, r2 - mov r2, r8 - orrs r0, r2 - strb r0, [r1, 0x5] - ldr r0, [sp, 0x14] - lsls r6, r0, 4 - adds r6, r0 - lsls r6, 2 - mov r1, r10 - adds r7, r6, r1 - adds r0, r7, 0 - adds r1, r4, 0 - movs r2, 0x44 - bl memcpy - ldr r2, [sp, 0x18] - lsls r4, r2, 4 - adds r4, r2 - lsls r4, 2 - adds r0, r4, 0 - add r0, r10 - mov r8, r0 - adds r1, r5, 0 - movs r2, 0x44 - bl memcpy - ldrb r1, [r7, 0x1] - mov r0, r9 - ands r0, r1 - movs r1, 0x8 - orrs r0, r1 - strb r0, [r7, 0x1] - mov r2, r8 - ldrb r0, [r2, 0x1] - mov r2, r9 - ands r2, r0 - orrs r2, r1 - mov r0, r8 - strb r2, [r0, 0x1] - movs r1, 0x1C - add r10, r1 - add r6, r10 - ldr r2, _0813F2D8 @ =SpriteCallbackDummy - str r2, [r6] - add r4, r10 - str r2, [r4] - mov r0, sp - bl sub_8078914 - ldr r1, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0xC] - ldr r2, _0813F2DC @ =0x040000d4 - add r0, sp, 0xC - str r0, [r2] - str r1, [r2, 0x4] - ldr r0, _0813F2E0 @ =0x85000400 - str r0, [r2, 0x8] - ldr r0, [r2, 0x8] - ldr r0, _0813F2E4 @ =gUnknown_08D2EE48 - bl LZDecompressVram - ldr r0, _0813F2E8 @ =gUnknown_08D2EDFC - ldr r1, [sp] - bl LZDecompressVram - ldr r0, _0813F2EC @ =gUnknown_08D2E150 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r1, _0813F2F0 @ =gBattle_BG1_X - ldrh r0, [r7, 0x20] - negs r0, r0 - adds r0, 0x20 - strh r0, [r1] - ldr r1, _0813F2F4 @ =gBattle_BG1_Y - ldrh r0, [r7, 0x22] - negs r0, r0 - subs r0, 0x20 - strh r0, [r1] - ldr r1, _0813F2F8 @ =gTasks - ldr r4, [sp, 0x10] - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0xA0 - lsls r1, 2 - strh r1, [r0, 0xA] - mov r1, sp - ldrh r1, [r1, 0x14] - strh r1, [r0, 0x8] - mov r2, sp - ldrh r2, [r2, 0x18] - strh r2, [r0, 0xC] - ldr r1, _0813F2FC @ =sub_813F300 - str r1, [r0] - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0813F2AC: .4byte gAnimBankAttacker -_0813F2B0: .4byte gBattle_WIN0H -_0813F2B4: .4byte gBattle_WIN0V -_0813F2B8: .4byte REG_WININ -_0813F2BC: .4byte 0x00003f3f -_0813F2C0: .4byte 0x00003f3d -_0813F2C4: .4byte REG_BLDCNT -_0813F2C8: .4byte 0x00003f42 -_0813F2CC: .4byte REG_BG1CNT -_0813F2D0: .4byte gHealthboxIDs -_0813F2D4: .4byte gSprites -_0813F2D8: .4byte SpriteCallbackDummy -_0813F2DC: .4byte 0x040000d4 -_0813F2E0: .4byte 0x85000400 -_0813F2E4: .4byte gUnknown_08D2EE48 -_0813F2E8: .4byte gUnknown_08D2EDFC -_0813F2EC: .4byte gUnknown_08D2E150 -_0813F2F0: .4byte gBattle_BG1_X -_0813F2F4: .4byte gBattle_BG1_Y -_0813F2F8: .4byte gTasks -_0813F2FC: .4byte sub_813F300 - thumb_func_end unref_sub_813F0F4 - - thumb_func_start sub_813F300 -sub_813F300: @ 813F300 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, _0813F34C @ =gAnimBankAttacker - ldrb r0, [r0] - mov r9, r0 - ldr r1, _0813F350 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0xA] - ldrh r0, [r4, 0x22] - adds r1, r0 - movs r3, 0 - strh r1, [r4, 0x22] - ldr r2, _0813F354 @ =gBattle_BG1_Y - lsls r0, r1, 16 - lsrs r0, 24 - ldrh r5, [r2] - adds r0, r5 - strh r0, [r2] - movs r0, 0xFF - ands r1, r0 - strh r1, [r4, 0x22] - movs r1, 0x26 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0813F394 - cmp r0, 0x1 - bgt _0813F358 - cmp r0, 0 - beq _0813F35E - b _0813F4B2 - .align 2, 0 -_0813F34C: .4byte gAnimBankAttacker -_0813F350: .4byte gTasks -_0813F354: .4byte gBattle_BG1_Y -_0813F358: - cmp r0, 0x2 - beq _0813F3AC - b _0813F4B2 -_0813F35E: - ldrh r0, [r4, 0x1E] - adds r1, r0, 0x1 - strh r1, [r4, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bgt _0813F36E - b _0813F4B2 -_0813F36E: - strh r3, [r4, 0x1E] - ldrh r1, [r4, 0x20] - adds r1, 0x1 - strh r1, [r4, 0x20] - ldr r2, _0813F390 @ =REG_BLDALPHA - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - strh r1, [r2] - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r0, 0x8 - beq _0813F38C - b _0813F4B2 -_0813F38C: - b _0813F3A4 - .align 2, 0 -_0813F390: .4byte REG_BLDALPHA -_0813F394: - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1E - beq _0813F3A4 - b _0813F4B2 -_0813F3A4: - ldrh r0, [r4, 0x26] - adds r0, 0x1 - strh r0, [r4, 0x26] - b _0813F4B2 -_0813F3AC: - ldrh r0, [r4, 0x1E] - adds r1, r0, 0x1 - strh r1, [r4, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0813F4B2 - strh r3, [r4, 0x1E] - ldrh r1, [r4, 0x20] - subs r1, 0x1 - strh r1, [r4, 0x20] - ldr r6, _0813F4C0 @ =REG_BLDALPHA - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - strh r1, [r6] - movs r3, 0x20 - ldrsh r5, [r4, r3] - cmp r5, 0 - bne _0813F4B2 - movs r0, 0 - bl sub_8076464 - ldr r0, _0813F4C4 @ =gBattle_WIN0H - strh r5, [r0] - ldr r0, _0813F4C8 @ =gBattle_WIN0V - strh r5, [r0] - ldr r0, _0813F4CC @ =REG_WININ - ldr r2, _0813F4D0 @ =0x00003f3f - adds r1, r2, 0 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0813F406 - ldr r2, _0813F4D4 @ =REG_BG1CNT - ldrb r1, [r2] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_0813F406: - movs r2, 0x80 - lsls r2, 19 - ldrh r0, [r2] - movs r3, 0x80 - lsls r3, 8 - adds r1, r3, 0 - eors r0, r1 - strh r0, [r2] - ldr r0, _0813F4D8 @ =REG_BLDCNT - strh r5, [r0] - strh r5, [r6] - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0813F4DC @ =gSprites - mov r8, r1 - add r0, r8 - bl DestroySprite - movs r2, 0xC - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - bl DestroySprite - mov r0, sp - bl sub_8078914 - ldr r2, [sp, 0x4] - str r5, [sp, 0xC] - ldr r1, _0813F4E0 @ =0x040000d4 - add r0, sp, 0xC - str r0, [r1] - str r2, [r1, 0x4] - ldr r0, _0813F4E4 @ =0x85000200 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - ldr r2, _0813F4D4 @ =REG_BG1CNT - ldrb r1, [r2, 0x1] - movs r0, 0x21 - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0x1] - ldr r0, _0813F4E8 @ =gHealthboxIDs - add r0, r9 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r8 - ldrb r6, [r1, 0x6] - ldrh r4, [r1, 0x38] - lsls r4, 24 - lsrs r4, 24 - ldrb r3, [r1, 0x5] - movs r2, 0xD - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - movs r5, 0x4 - orrs r0, r5 - strb r0, [r1, 0x5] - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - add r1, r8 - ldrb r3, [r1, 0x5] - adds r0, r2, 0 - ands r0, r3 - orrs r0, r5 - strb r0, [r1, 0x5] - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - add r0, r8 - ldrb r1, [r0, 0x5] - ands r2, r1 - orrs r2, r5 - strb r2, [r0, 0x5] - adds r0, r7, 0 - bl DestroyAnimVisualTask -_0813F4B2: - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0813F4C0: .4byte REG_BLDALPHA -_0813F4C4: .4byte gBattle_WIN0H -_0813F4C8: .4byte gBattle_WIN0V -_0813F4CC: .4byte REG_WININ -_0813F4D0: .4byte 0x00003f3f -_0813F4D4: .4byte REG_BG1CNT -_0813F4D8: .4byte REG_BLDCNT -_0813F4DC: .4byte gSprites -_0813F4E0: .4byte 0x040000d4 -_0813F4E4: .4byte 0x85000200 -_0813F4E8: .4byte gHealthboxIDs - thumb_func_end sub_813F300 - - thumb_func_start sub_813F4EC -sub_813F4EC: @ 813F4EC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - ldr r1, _0813F5D0 @ =gHealthboxIDs - ldr r0, _0813F5D4 @ =gAnimBankAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - ldr r7, _0813F5D8 @ =gSprites - lsls r6, r0, 4 - adds r6, r0 - lsls r6, 2 - adds r6, r7 - ldrb r0, [r6, 0x6] - str r0, [sp, 0x4] - ldrh r4, [r6, 0x38] - lsls r4, 24 - lsrs r4, 24 - ldr r0, _0813F5DC @ =0x0000d709 - bl AllocSpritePalette - mov r8, r0 - mov r1, r8 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - ldr r0, _0813F5E0 @ =0x0000d70a - bl AllocSpritePalette - mov r9, r0 - mov r2, r9 - lsls r2, 24 - lsrs r2, 24 - mov r9, r2 - ldrb r0, [r6, 0x5] - lsrs r0, 4 - lsls r0, 4 - movs r1, 0x80 - lsls r1, 1 - adds r3, r1, 0 - orrs r0, r3 - lsls r5, r4, 4 - adds r5, r4 - lsls r5, 2 - adds r5, r7 - ldrb r4, [r5, 0x5] - lsrs r4, 4 - lsls r4, 4 - orrs r4, r3 - lsls r0, 1 - ldr r2, _0813F5E4 @ =gPlttBufferUnfaded - mov r10, r2 - add r0, r10 - mov r1, r8 - lsls r1, 4 - mov r8, r1 - adds r1, r3, r1 - movs r2, 0x20 - str r3, [sp, 0x8] - bl LoadPalette - lsls r4, 1 - add r4, r10 - mov r2, r9 - lsls r2, 4 - mov r9, r2 - ldr r3, [sp, 0x8] - add r3, r9 - adds r0, r4, 0 - adds r1, r3, 0 - movs r2, 0x20 - bl LoadPalette - ldrb r1, [r6, 0x5] - movs r2, 0xF - adds r0, r2, 0 - ands r0, r1 - mov r3, r8 - orrs r0, r3 - strb r0, [r6, 0x5] - ldr r0, [sp, 0x4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r7 - ldrb r3, [r1, 0x5] - adds r0, r2, 0 - ands r0, r3 - mov r3, r8 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r0, [r5, 0x5] - ands r2, r0 - mov r0, r9 - orrs r2, r0 - strb r2, [r5, 0x5] - ldr r0, [sp] - bl DestroyAnimVisualTask - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0813F5D0: .4byte gHealthboxIDs -_0813F5D4: .4byte gAnimBankAttacker -_0813F5D8: .4byte gSprites -_0813F5DC: .4byte 0x0000d709 -_0813F5E0: .4byte 0x0000d70a -_0813F5E4: .4byte gPlttBufferUnfaded - thumb_func_end sub_813F4EC - - thumb_func_start sub_813F5E8 -sub_813F5E8: @ 813F5E8 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - mov r8, r0 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, _0813F684 @ =gHealthboxIDs - ldr r0, _0813F688 @ =gAnimBankAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - ldr r1, _0813F68C @ =gSprites - mov r9, r1 - lsls r5, r0, 4 - adds r5, r0 - lsls r5, 2 - add r5, r9 - ldrb r0, [r5, 0x6] - mov r10, r0 - ldrh r6, [r5, 0x38] - lsls r6, 24 - lsrs r6, 24 - ldr r0, _0813F690 @ =0x0000d709 - bl FreeSpritePaletteByTag - ldr r0, _0813F694 @ =0x0000d70a - bl FreeSpritePaletteByTag - ldr r0, _0813F698 @ =0x0000d6ff - bl IndexOfSpritePaletteTag - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _0813F69C @ =0x0000d704 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsls r4, 4 - ldrb r2, [r5, 0x5] - movs r3, 0xF - adds r1, r3, 0 - ands r1, r2 - orrs r1, r4 - strb r1, [r5, 0x5] - mov r1, r10 - lsls r2, r1, 4 - add r2, r10 - lsls r2, 2 - add r2, r9 - ldrb r5, [r2, 0x5] - adds r1, r3, 0 - ands r1, r5 - orrs r1, r4 - strb r1, [r2, 0x5] - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - add r1, r9 - lsrs r0, 20 - ldrb r2, [r1, 0x5] - ands r3, r2 - orrs r3, r0 - strb r3, [r1, 0x5] - mov r0, r8 - bl DestroyAnimVisualTask - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0813F684: .4byte gHealthboxIDs -_0813F688: .4byte gAnimBankAttacker -_0813F68C: .4byte gSprites -_0813F690: .4byte 0x0000d709 -_0813F694: .4byte 0x0000d70a -_0813F698: .4byte 0x0000d6ff -_0813F69C: .4byte 0x0000d704 - thumb_func_end sub_813F5E8 - - thumb_func_start sub_813F6A0 -sub_813F6A0: @ 813F6A0 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0813F6C0 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r2, _0813F6C4 @ =gBattleAnimArgs - ldrh r0, [r2] - strh r0, [r1, 0x1C] - ldrh r0, [r2, 0x2] - strh r0, [r1, 0x1E] - ldr r0, _0813F6C8 @ =sub_813F6CC - str r0, [r1] - bx lr - .align 2, 0 -_0813F6C0: .4byte gTasks -_0813F6C4: .4byte gBattleAnimArgs -_0813F6C8: .4byte sub_813F6CC - thumb_func_end sub_813F6A0 - - thumb_func_start sub_813F6CC -sub_813F6CC: @ 813F6CC - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, _0813F718 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - movs r6, 0 - adds r1, r0, 0x1 - strh r1, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x1E - ldrsh r1, [r4, r2] - cmp r0, r1 - blt _0813F78C - strh r6, [r4, 0x8] - ldr r0, _0813F71C @ =0x0000d709 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r2, r0, 24 - movs r3, 0x1C - ldrsh r0, [r4, r3] - movs r1, 0x2 - cmp r0, 0 - bne _0813F70A - movs r1, 0x6 -_0813F70A: - movs r3, 0xA - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _0813F720 - cmp r0, 0x1 - beq _0813F75C - b _0813F78C - .align 2, 0 -_0813F718: .4byte gTasks -_0813F71C: .4byte 0x0000d709 -_0813F720: - ldrh r0, [r4, 0xC] - adds r0, 0x2 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _0813F732 - movs r0, 0x10 - strh r0, [r4, 0xC] -_0813F732: - lsls r0, r2, 4 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2 - orrs r0, r1 - ldrb r2, [r4, 0xC] - ldr r3, _0813F758 @ =0x00007f74 - movs r1, 0x1 - bl BlendPalette - movs r3, 0xC - ldrsh r0, [r4, r3] - cmp r0, 0x10 - bne _0813F78C - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - b _0813F78C - .align 2, 0 -_0813F758: .4byte 0x00007f74 -_0813F75C: - ldrh r0, [r4, 0xC] - subs r0, 0x2 - strh r0, [r4, 0xC] - lsls r0, 16 - cmp r0, 0 - bge _0813F76A - strh r6, [r4, 0xC] -_0813F76A: - lsls r0, r2, 4 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2 - orrs r0, r1 - ldrb r2, [r4, 0xC] - ldr r3, _0813F794 @ =0x00007f74 - movs r1, 0x1 - bl BlendPalette - movs r3, 0xC - ldrsh r0, [r4, r3] - cmp r0, 0 - bne _0813F78C - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0813F78C: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0813F794: .4byte 0x00007f74 - thumb_func_end sub_813F6CC - - thumb_func_start sub_813F798 -sub_813F798: @ 813F798 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, _0813F7C4 @ =gBankSpriteIds - ldr r0, _0813F7C8 @ =gAnimBankAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r5, [r0] - ldr r1, _0813F7CC @ =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0813F7E6 - cmp r0, 0x1 - bgt _0813F7D0 - cmp r0, 0 - beq _0813F7D6 - b _0813F838 - .align 2, 0 -_0813F7C4: .4byte gBankSpriteIds -_0813F7C8: .4byte gAnimBankAttacker -_0813F7CC: .4byte gTasks -_0813F7D0: - cmp r0, 0x2 - beq _0813F818 - b _0813F838 -_0813F7D6: - adds r0, r5, 0 - movs r1, 0 - bl sub_8078E70 - movs r0, 0x80 - lsls r0, 1 - strh r0, [r4, 0x1C] - b _0813F80A -_0813F7E6: - ldrh r0, [r4, 0x1C] - adds r0, 0x30 - strh r0, [r4, 0x1C] - movs r0, 0x1C - ldrsh r2, [r4, r0] - adds r0, r5, 0 - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - adds r0, r5, 0 - bl sub_8079A64 - movs r0, 0x1C - ldrsh r1, [r4, r0] - ldr r0, _0813F814 @ =0x000002cf - cmp r1, r0 - ble _0813F838 -_0813F80A: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0813F838 - .align 2, 0 -_0813F814: .4byte 0x000002cf -_0813F818: - adds r0, r5, 0 - bl sub_8078F40 - ldr r1, _0813F840 @ =gSprites - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0813F838: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0813F840: .4byte gSprites - thumb_func_end sub_813F798 - - thumb_func_start sub_813F844 -sub_813F844: @ 813F844 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, _0813F87C @ =gBankSpriteIds - ldr r4, _0813F880 @ =gAnimBankAttacker - ldrb r0, [r4] - adds r1, r0, r1 - ldrb r1, [r1] - mov r9, r1 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0813F88C - ldr r1, _0813F884 @ =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0813F888 @ =gPlayerParty - b _0813F89C - .align 2, 0 -_0813F87C: .4byte gBankSpriteIds -_0813F880: .4byte gAnimBankAttacker -_0813F884: .4byte gBattlerPartyIndexes -_0813F888: .4byte gPlayerParty -_0813F88C: - ldr r1, _0813F8CC @ =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0813F8D0 @ =gEnemyParty -_0813F89C: - adds r0, r1 - movs r1, 0x26 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - bl ball_number_to_ball_processing_index - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r2, _0813F8D4 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r6, r0, r2 - movs r0, 0x8 - ldrsh r7, [r6, r0] - cmp r7, 0 - beq _0813F8D8 - cmp r7, 0x1 - beq _0813F958 - b _0813F982 - .align 2, 0 -_0813F8CC: .4byte gBattlerPartyIndexes -_0813F8D0: .4byte gEnemyParty -_0813F8D4: .4byte gTasks -_0813F8D8: - ldr r5, _0813F950 @ =gAnimBankAttacker - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - adds r1, r0, 0 - lsls r1, 24 - ldr r2, _0813F954 @ =gSprites - mov r3, r9 - lsls r0, r3, 4 - add r0, r9 - lsls r0, 2 - adds r0, r2 - ldrb r2, [r0, 0x5] - lsls r2, 28 - lsrs r2, 30 - adds r0, 0x43 - ldrb r3, [r0] - movs r0, 0x80 - lsls r0, 22 - adds r1, r0 - lsrs r1, 24 - mov r0, r8 - str r0, [sp] - adds r0, r4, 0 - bl sub_814086C - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x1C] - str r7, [sp] - str r7, [sp, 0x4] - str r7, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80791A8 - adds r2, r0, 0 - ldrb r1, [r5] - movs r0, 0 - mov r3, r8 - bl sub_8141314 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x1E] - ldrh r0, [r6, 0x8] - adds r0, 0x1 - strh r0, [r6, 0x8] - b _0813F982 - .align 2, 0 -_0813F950: .4byte gAnimBankAttacker -_0813F954: .4byte gSprites -_0813F958: - movs r1, 0x1C - ldrsh r0, [r6, r1] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrb r0, [r1, 0x4] - cmp r0, 0 - bne _0813F982 - movs r3, 0x1E - ldrsh r0, [r6, r3] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrb r0, [r1, 0x4] - cmp r0, 0 - bne _0813F982 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0813F982: - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_813F844 - - thumb_func_start sub_813F990 -sub_813F990: @ 813F990 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _0813F9B4 @ =gLastUsedItem - ldrh r0, [r0] - bl ball_number_to_ball_processing_index - lsls r0, 24 - lsrs r0, 24 - bl sub_80478DC - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0813F9B4: .4byte gLastUsedItem - thumb_func_end sub_813F990 - - thumb_func_start sub_813F9B8 -sub_813F9B8: @ 813F9B8 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _0813F9DC @ =gLastUsedItem - ldrh r0, [r0] - bl ball_number_to_ball_processing_index - lsls r0, 24 - lsrs r0, 24 - bl sub_804794C - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0813F9DC: .4byte gLastUsedItem - thumb_func_end sub_813F9B8 - - thumb_func_start sub_813F9E0 -sub_813F9E0: @ 813F9E0 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, _0813F9F4 @ =gSharedMem + 0x17840 - ldrb r0, [r0, 0x8] - cmp r0, 0x5 - bne _0813FA00 - ldr r1, _0813F9F8 @ =gBattleAnimArgs - ldr r0, _0813F9FC @ =0x0000ffff - b _0813FA04 - .align 2, 0 -_0813F9F4: .4byte gSharedMem + 0x17840 -_0813F9F8: .4byte gBattleAnimArgs -_0813F9FC: .4byte 0x0000ffff -_0813FA00: - ldr r1, _0813FA10 @ =gBattleAnimArgs - movs r0, 0 -_0813FA04: - strh r0, [r1, 0xE] - adds r0, r2, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .align 2, 0 -_0813FA10: .4byte gBattleAnimArgs - thumb_func_end sub_813F9E0 - - thumb_func_start ball_number_to_ball_processing_index -ball_number_to_ball_processing_index: @ 813FA14 - push {lr} - lsls r0, 16 - lsrs r0, 16 - subs r0, 0x1 - cmp r0, 0xB - bhi _0813FA8C - lsls r0, 2 - ldr r1, _0813FA2C @ =_0813FA30 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0813FA2C: .4byte _0813FA30 - .align 2, 0 -_0813FA30: - .4byte _0813FA60 - .4byte _0813FA64 - .4byte _0813FA68 - .4byte _0813FA8C - .4byte _0813FA6C - .4byte _0813FA70 - .4byte _0813FA74 - .4byte _0813FA78 - .4byte _0813FA7C - .4byte _0813FA80 - .4byte _0813FA84 - .4byte _0813FA88 -_0813FA60: - movs r0, 0x4 - b _0813FA8E -_0813FA64: - movs r0, 0x3 - b _0813FA8E -_0813FA68: - movs r0, 0x1 - b _0813FA8E -_0813FA6C: - movs r0, 0x2 - b _0813FA8E -_0813FA70: - movs r0, 0x5 - b _0813FA8E -_0813FA74: - movs r0, 0x6 - b _0813FA8E -_0813FA78: - movs r0, 0x7 - b _0813FA8E -_0813FA7C: - movs r0, 0x8 - b _0813FA8E -_0813FA80: - movs r0, 0x9 - b _0813FA8E -_0813FA84: - movs r0, 0xA - b _0813FA8E -_0813FA88: - movs r0, 0xB - b _0813FA8E -_0813FA8C: - movs r0, 0 -_0813FA8E: - pop {r1} - bx r1 - thumb_func_end ball_number_to_ball_processing_index - - thumb_func_start sub_813FA94 -sub_813FA94: @ 813FA94 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - mov r10, r0 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r0, _0813FB58 @ =gLastUsedItem - ldrh r0, [r0] - bl ball_number_to_ball_processing_index - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - ldr r1, _0813FB5C @ =gBallSpriteTemplates - adds r0, r1 - movs r1, 0x20 - movs r2, 0x50 - movs r3, 0x1D - bl CreateSprite - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r1, _0813FB60 @ =gSprites - mov r9, r1 - lsls r4, r5, 4 - adds r4, r5 - lsls r4, 2 - adds r6, r4, r1 - movs r0, 0x22 - strh r0, [r6, 0x2E] - ldr r2, _0813FB64 @ =gAnimBankTarget - mov r8, r2 - ldrb r0, [r2] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x30] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x10 - strh r0, [r6, 0x32] - mov r0, r9 - adds r0, 0x1C - adds r4, r0 - ldr r0, _0813FB68 @ =sub_813FD90 - str r0, [r4] - ldr r3, _0813FB6C @ =gSharedMem + 0x17840 - ldr r1, _0813FB70 @ =gBankSpriteIds - mov r2, r8 - ldrb r0, [r2] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r9 - adds r0, 0x3E - ldrb r1, [r0] - lsls r1, 29 - lsrs r1, 31 - lsls r1, 1 - ldrb r2, [r3, 0x9] - movs r0, 0x3 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x9] - ldr r1, _0813FB74 @ =gTasks - mov r2, r10 - lsls r0, r2, 2 - add r0, r10 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0x8] - ldr r1, _0813FB78 @ =sub_813FB7C - str r1, [r0] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0813FB58: .4byte gLastUsedItem -_0813FB5C: .4byte gBallSpriteTemplates -_0813FB60: .4byte gSprites -_0813FB64: .4byte gAnimBankTarget -_0813FB68: .4byte sub_813FD90 -_0813FB6C: .4byte gSharedMem + 0x17840 -_0813FB70: .4byte gBankSpriteIds -_0813FB74: .4byte gTasks -_0813FB78: .4byte sub_813FB7C - thumb_func_end sub_813FA94 - - thumb_func_start sub_813FB7C -sub_813FB7C: @ 813FB7C - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r1, _0813FBAC @ =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0x8] - ldr r2, _0813FBB0 @ =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x2E] - ldr r0, _0813FBB4 @ =0x0000ffff - cmp r1, r0 - bne _0813FBA6 - adds r0, r3, 0 - bl DestroyAnimVisualTask -_0813FBA6: - pop {r0} - bx r0 - .align 2, 0 -_0813FBAC: .4byte gTasks -_0813FBB0: .4byte gSprites -_0813FBB4: .4byte 0x0000ffff - thumb_func_end sub_813FB7C - - thumb_func_start sub_813FBB8 -sub_813FBB8: @ 813FBB8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, _0813FBD8 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x80 - lsls r0, 2 - ands r0, r1 - cmp r0, 0 - beq _0813FBDC - movs r6, 0x20 - movs r5, 0xB - b _0813FBE0 - .align 2, 0 -_0813FBD8: .4byte gBattleTypeFlags -_0813FBDC: - movs r6, 0x17 - movs r5, 0x5 -_0813FBE0: - ldr r0, _0813FC9C @ =gLastUsedItem - ldrh r0, [r0] - bl ball_number_to_ball_processing_index - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - bl sub_8079E90 - adds r3, r0, 0 - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - ldr r1, _0813FCA0 @ =gBallSpriteTemplates - adds r0, r1 - adds r1, r6, 0 - adds r1, 0x20 - movs r2, 0x50 - orrs r5, r2 - adds r2, r5, 0 - bl CreateSprite - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, _0813FCA4 @ =gSprites - mov r9, r0 - lsls r4, r5, 4 - adds r4, r5 - lsls r4, 2 - adds r6, r4, r0 - movs r0, 0x22 - strh r0, [r6, 0x2E] - ldr r1, _0813FCA8 @ =gAnimBankTarget - mov r8, r1 - ldrb r0, [r1] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x30] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x10 - strh r0, [r6, 0x32] - mov r0, r9 - adds r0, 0x1C - adds r4, r0 - ldr r0, _0813FCAC @ =SpriteCallbackDummy - str r0, [r4] - movs r0, 0 - bl GetBattlerAtPosition - ldr r1, _0813FCB0 @ =gBankSpriteIds - lsls r0, 24 - lsrs r0, 24 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r9 - movs r1, 0x1 - bl StartSpriteAnim - ldr r1, _0813FCB4 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0x8] - ldr r1, _0813FCB8 @ =sub_813FCBC - str r1, [r0] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0813FC9C: .4byte gLastUsedItem -_0813FCA0: .4byte gBallSpriteTemplates -_0813FCA4: .4byte gSprites -_0813FCA8: .4byte gAnimBankTarget -_0813FCAC: .4byte SpriteCallbackDummy -_0813FCB0: .4byte gBankSpriteIds -_0813FCB4: .4byte gTasks -_0813FCB8: .4byte sub_813FCBC - thumb_func_end sub_813FBB8 - - thumb_func_start sub_813FCBC -sub_813FCBC: @ 813FCBC - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r6, _0813FD1C @ =gSprites - movs r0, 0 - bl GetBattlerAtPosition - ldr r1, _0813FD20 @ =gBankSpriteIds - lsls r0, 24 - lsrs r0, 24 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x2B - ldrb r0, [r0] - cmp r0, 0x1 - bne _0813FD16 - movs r0, 0x3D - movs r1, 0 - bl PlaySE12WithPanning - ldr r0, _0813FD24 @ =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r6, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _0813FD28 @ =sub_813FD90 - str r1, [r0] - ldr r0, _0813FD2C @ =sub_813FD34 - movs r1, 0xA - bl CreateTask - ldr r0, _0813FD30 @ =sub_813FB7C - str r0, [r4] -_0813FD16: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0813FD1C: .4byte gSprites -_0813FD20: .4byte gBankSpriteIds -_0813FD24: .4byte gTasks -_0813FD28: .4byte sub_813FD90 -_0813FD2C: .4byte sub_813FD34 -_0813FD30: .4byte sub_813FB7C - thumb_func_end sub_813FCBC - - thumb_func_start sub_813FD34 -sub_813FD34: @ 813FD34 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r6, _0813FD88 @ =gSprites - movs r0, 0 - bl GetBattlerAtPosition - ldr r4, _0813FD8C @ =gBankSpriteIds - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3F - ldrb r0, [r0] - lsls r0, 27 - cmp r0, 0 - bge _0813FD80 - movs r0, 0 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0 - bl StartSpriteAnim - adds r0, r5, 0 - bl DestroyTask -_0813FD80: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0813FD88: .4byte gSprites -_0813FD8C: .4byte gBankSpriteIds - thumb_func_end sub_813FD34 - - thumb_func_start sub_813FD90 -sub_813FD90: @ 813FD90 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x30] - ldrh r2, [r4, 0x32] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - strh r1, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - strh r2, [r4, 0x36] - ldr r0, _0813FDB8 @ =0x0000ffd8 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimSpriteTranslationOverDuration - ldr r0, _0813FDBC @ =sub_813FDC0 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0813FDB8: .4byte 0x0000ffd8 -_0813FDBC: .4byte sub_813FDC0 - thumb_func_end sub_813FD90 - - thumb_func_start sub_813FDC0 -sub_813FDC0: @ 813FDC0 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - bl TranslateAnimSpriteLinearAndSine - lsls r0, 24 - cmp r0, 0 - beq _0813FE5A - ldr r0, _0813FDE0 @ =gSharedMem + 0x17840 - ldrb r0, [r0, 0x8] - cmp r0, 0x5 - bne _0813FDE8 - ldr r0, _0813FDE4 @ =sub_81407B8 - str r0, [r4, 0x1C] - b _0813FE5A - .align 2, 0 -_0813FDE0: .4byte gSharedMem + 0x17840 -_0813FDE4: .4byte sub_81407B8 -_0813FDE8: - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - strh r1, [r4, 0x24] - strh r1, [r4, 0x26] - adds r1, r4, 0 - adds r1, 0x2E - movs r2, 0 - adds r0, r4, 0 - adds r0, 0x3C -_0813FE10: - strh r2, [r0] - subs r0, 0x2 - cmp r0, r1 - bge _0813FE10 - movs r0, 0 - strh r0, [r4, 0x38] - ldr r0, _0813FE64 @ =sub_813FE70 - str r0, [r4, 0x1C] - ldr r0, _0813FE68 @ =gLastUsedItem - ldrh r0, [r0] - bl ball_number_to_ball_processing_index - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0xB - bgt _0813FE5A - cmp r5, 0 - blt _0813FE5A - ldrh r0, [r4, 0x20] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x22] - subs r1, 0x5 - lsls r1, 24 - lsrs r1, 24 - str r5, [sp] - movs r2, 0x1 - movs r3, 0x1C - bl sub_814086C - ldr r0, _0813FE6C @ =gAnimBankTarget - ldrb r1, [r0] - movs r0, 0 - movs r2, 0xE - adds r3, r5, 0 - bl sub_8141314 -_0813FE5A: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0813FE64: .4byte sub_813FE70 -_0813FE68: .4byte gLastUsedItem -_0813FE6C: .4byte gAnimBankTarget - thumb_func_end sub_813FDC0 - - thumb_func_start sub_813FE70 -sub_813FE70: @ 813FE70 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _0813FEAC - ldr r0, _0813FEB4 @ =TaskDummy - movs r1, 0x32 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x38] - ldr r0, _0813FEB8 @ =sub_813FEC8 - str r0, [r4, 0x1C] - ldr r2, _0813FEBC @ =gSprites - ldr r1, _0813FEC0 @ =gBankSpriteIds - ldr r0, _0813FEC4 @ =gAnimBankTarget - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x30] -_0813FEAC: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0813FEB4: .4byte TaskDummy -_0813FEB8: .4byte sub_813FEC8 -_0813FEBC: .4byte gSprites -_0813FEC0: .4byte gBankSpriteIds -_0813FEC4: .4byte gAnimBankTarget - thumb_func_end sub_813FE70 - - thumb_func_start sub_813FEC8 -sub_813FEC8: @ 813FEC8 - push {r4-r7,lr} - adds r7, r0, 0 - ldr r1, _0813FF0C @ =gBankSpriteIds - ldr r0, _0813FF10 @ =gAnimBankTarget - ldrb r0, [r0] - adds r0, r1 - ldrb r4, [r0] - ldrh r0, [r7, 0x38] - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, _0813FF14 @ =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xB - bne _0813FEFA - movs r0, 0x3C - bl PlaySE -_0813FEFA: - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _0813FF70 - cmp r0, 0x1 - bgt _0813FF18 - cmp r0, 0 - beq _0813FF1E - b _0813FFDC - .align 2, 0 -_0813FF0C: .4byte gBankSpriteIds -_0813FF10: .4byte gAnimBankTarget -_0813FF14: .4byte gTasks -_0813FF18: - cmp r0, 0x2 - beq _0813FFB4 - b _0813FFDC -_0813FF1E: - adds r0, r4, 0 - movs r1, 0 - bl sub_8078E70 - movs r0, 0x80 - lsls r0, 1 - strh r0, [r5, 0x1C] - ldr r1, _0813FF60 @ =gUnknown_03005F0C - movs r0, 0x1C - str r0, [r1] - ldr r2, _0813FF64 @ =gUnknown_03005F14 - ldr r1, _0813FF68 @ =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r0, 0x26] - ldrh r0, [r0, 0x22] - adds r1, r0 - ldrh r0, [r7, 0x26] - ldrh r7, [r7, 0x22] - adds r0, r7 - subs r1, r0 - strh r1, [r2] - ldr r4, _0813FF6C @ =gUnknown_03005F10 - ldrh r0, [r2] - lsls r0, 8 - movs r1, 0x1C - bl __udivsi3 - strh r0, [r4] - strh r0, [r5, 0xC] - b _0813FFCE - .align 2, 0 -_0813FF60: .4byte gUnknown_03005F0C -_0813FF64: .4byte gUnknown_03005F14 -_0813FF68: .4byte gSprites -_0813FF6C: .4byte gUnknown_03005F10 -_0813FF70: - ldrh r0, [r5, 0x1C] - adds r0, 0x20 - strh r0, [r5, 0x1C] - movs r0, 0x1C - ldrsh r2, [r5, r0] - adds r0, r4, 0 - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrh r0, [r5, 0xC] - ldrh r1, [r5, 0xE] - adds r0, r1 - strh r0, [r5, 0xE] - ldr r0, _0813FFAC @ =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - movs r2, 0xE - ldrsh r0, [r5, r2] - negs r0, r0 - asrs r0, 8 - strh r0, [r1, 0x26] - movs r0, 0x1C - ldrsh r1, [r5, r0] - ldr r0, _0813FFB0 @ =0x0000047f - cmp r1, r0 - ble _08140004 - b _0813FFCE - .align 2, 0 -_0813FFAC: .4byte gSprites -_0813FFB0: .4byte 0x0000047f -_0813FFB4: - adds r0, r4, 0 - bl sub_8078F40 - ldr r1, _0813FFD8 @ =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_0813FFCE: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _08140004 - .align 2, 0 -_0813FFD8: .4byte gSprites -_0813FFDC: - ldr r0, _0814000C @ =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0xA - ble _08140004 - adds r0, r6, 0 - bl DestroyTask - adds r0, r7, 0 - movs r1, 0x2 - bl StartSpriteAnim - movs r0, 0 - strh r0, [r7, 0x38] - ldr r0, _08140010 @ =sub_8140014 - str r0, [r7, 0x1C] -_08140004: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0814000C: .4byte gTasks -_08140010: .4byte sub_8140014 - thumb_func_end sub_813FEC8 - - thumb_func_start sub_8140014 -sub_8140014: @ 8140014 - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0814004E - movs r1, 0 - strh r1, [r4, 0x34] - movs r0, 0x20 - strh r0, [r4, 0x36] - strh r1, [r4, 0x38] - movs r0, 0 - movs r1, 0x20 - bl Cos - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - movs r0, 0x36 - ldrsh r1, [r4, r0] - movs r0, 0 - bl Cos - negs r0, r0 - strh r0, [r4, 0x26] - ldr r0, _08140054 @ =sub_8140058 - str r0, [r4, 0x1C] -_0814004E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08140054: .4byte sub_8140058 - thumb_func_end sub_8140014 - - thumb_func_start sub_8140058 -sub_8140058: @ 8140058 - push {r4,r5,lr} - adds r4, r0, 0 - movs r5, 0 - ldrh r0, [r4, 0x34] - movs r1, 0xFF - ands r1, r0 - cmp r1, 0 - beq _0814006E - cmp r1, 0x1 - beq _081400E2 - b _0814010E -_0814006E: - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl Cos - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r1, [r4, 0x38] - adds r1, 0x4 - ldrh r2, [r4, 0x34] - lsls r0, r2, 16 - asrs r0, 24 - adds r1, r0 - strh r1, [r4, 0x38] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x3F - ble _0814010E - ldrh r0, [r4, 0x36] - subs r0, 0xA - strh r0, [r4, 0x36] - ldr r1, _081400B8 @ =0x00000101 - adds r0, r2, r1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 24 - cmp r0, 0x4 - bne _081400AA - movs r5, 0x1 -_081400AA: - cmp r0, 0x2 - beq _081400CA - cmp r0, 0x2 - bgt _081400BC - cmp r0, 0x1 - beq _081400C2 - b _081400DA - .align 2, 0 -_081400B8: .4byte 0x00000101 -_081400BC: - cmp r0, 0x3 - beq _081400D2 - b _081400DA -_081400C2: - movs r0, 0x38 - bl PlaySE - b _0814010E -_081400CA: - movs r0, 0x39 - bl PlaySE - b _0814010E -_081400D2: - movs r0, 0x3A - bl PlaySE - b _0814010E -_081400DA: - movs r0, 0x3B - bl PlaySE - b _0814010E -_081400E2: - movs r2, 0x38 - ldrsh r0, [r4, r2] - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl Cos - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r1, [r4, 0x38] - subs r1, 0x4 - ldrh r2, [r4, 0x34] - lsls r0, r2, 16 - asrs r0, 24 - subs r1, r0 - strh r1, [r4, 0x38] - lsls r1, 16 - cmp r1, 0 - bgt _0814010E - strh r5, [r4, 0x38] - ldr r0, _08140138 @ =0xffffff00 - ands r0, r2 - strh r0, [r4, 0x34] -_0814010E: - cmp r5, 0 - beq _0814014E - movs r5, 0 - strh r5, [r4, 0x34] - movs r0, 0x40 - movs r1, 0x20 - bl Cos - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - strh r5, [r4, 0x26] - ldr r0, _0814013C @ =gSharedMem + 0x17840 - ldrb r0, [r0, 0x8] - cmp r0, 0 - bne _08140144 - strh r5, [r4, 0x38] - ldr r0, _08140140 @ =sub_8140410 - str r0, [r4, 0x1C] - b _0814014E - .align 2, 0 -_08140138: .4byte 0xffffff00 -_0814013C: .4byte gSharedMem + 0x17840 -_08140140: .4byte sub_8140410 -_08140144: - ldr r0, _08140154 @ =sub_8140158 - str r0, [r4, 0x1C] - movs r0, 0x1 - strh r0, [r4, 0x36] - strh r5, [r4, 0x38] -_0814014E: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08140154: .4byte sub_8140158 - thumb_func_end sub_8140058 - - thumb_func_start sub_8140158 -sub_8140158: @ 8140158 - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x34] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _08140190 - strh r5, [r4, 0x34] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r0, _08140198 @ =gSharedMem + 0x17840 - strh r5, [r0, 0xC] - ldr r0, _0814019C @ =sub_81401A0 - str r0, [r4, 0x1C] - movs r0, 0x17 - bl PlaySE -_08140190: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08140198: .4byte gSharedMem + 0x17840 -_0814019C: .4byte sub_81401A0 - thumb_func_end sub_8140158 - - thumb_func_start sub_81401A0 -sub_81401A0: @ 81401A0 - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x34] - movs r1, 0xFF - ands r1, r0 - cmp r1, 0x6 - bls _081401B0 - b _081403C4 -_081401B0: - lsls r0, r1, 2 - ldr r1, _081401BC @ =_081401C0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_081401BC: .4byte _081401C0 - .align 2, 0 -_081401C0: - .4byte _081401DC - .4byte _08140226 - .4byte _0814026C - .4byte _081402C0 - .4byte _08140310 - .4byte _08140368 - .4byte _081403C4 -_081401DC: - ldr r0, _081401F8 @ =gSharedMem + 0x17840 - ldrh r2, [r0, 0xC] - movs r3, 0xC - ldrsh r1, [r0, r3] - adds r5, r0, 0 - cmp r1, 0xFF - ble _081401FC - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r0, 0xFF - ands r0, r2 - b _08140200 - .align 2, 0 -_081401F8: .4byte gSharedMem + 0x17840 -_081401FC: - adds r0, r2, 0 - adds r0, 0xB0 -_08140200: - strh r0, [r5, 0xC] - ldrh r0, [r4, 0x38] - adds r0, 0x1 - movs r3, 0 - strh r0, [r4, 0x38] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x38] - adds r0, 0x7 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xE - bhi _08140224 - b _0814040A -_08140224: - b _081402B4 -_08140226: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _081402CC - movs r0, 0 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x36] - negs r0, r0 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - movs r3, 0x36 - ldrsh r0, [r4, r3] - cmp r0, 0 - bge _08140262 - adds r0, r4, 0 - movs r1, 0x2 - bl ChangeSpriteAffineAnim - b _0814040A -_08140262: - adds r0, r4, 0 - movs r1, 0x1 - bl ChangeSpriteAffineAnim - b _0814040A -_0814026C: - ldr r0, _08140288 @ =gSharedMem + 0x17840 - ldrh r2, [r0, 0xC] - movs r3, 0xC - ldrsh r1, [r0, r3] - adds r5, r0, 0 - cmp r1, 0xFF - ble _0814028C - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r0, 0xFF - ands r0, r2 - b _08140290 - .align 2, 0 -_08140288: .4byte gSharedMem + 0x17840 -_0814028C: - adds r0, r2, 0 - adds r0, 0xB0 -_08140290: - strh r0, [r5, 0xC] - ldrh r0, [r4, 0x38] - adds r0, 0x1 - movs r3, 0 - strh r0, [r4, 0x38] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x38] - adds r0, 0xC - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x18 - bhi _081402B4 - b _0814040A -_081402B4: - strh r3, [r5, 0xC] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - strh r3, [r4, 0x38] - b _0814040A -_081402C0: - ldrh r0, [r4, 0x38] - adds r1, r0, 0x1 - strh r1, [r4, 0x38] - lsls r0, 16 - cmp r0, 0 - bge _081402DA -_081402CC: - adds r0, r4, 0 - adds r0, 0x2C - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] - b _0814040A -_081402DA: - movs r0, 0 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x36] - negs r0, r0 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - movs r3, 0x36 - ldrsh r0, [r4, r3] - cmp r0, 0 - bge _08140308 - adds r0, r4, 0 - movs r1, 0x2 - bl ChangeSpriteAffineAnim - b _08140310 -_08140308: - adds r0, r4, 0 - movs r1, 0x1 - bl ChangeSpriteAffineAnim -_08140310: - ldr r0, _0814032C @ =gSharedMem + 0x17840 - ldrh r2, [r0, 0xC] - movs r3, 0xC - ldrsh r1, [r0, r3] - adds r5, r0, 0 - cmp r1, 0xFF - ble _08140330 - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r0, 0xFF - ands r0, r2 - b _08140334 - .align 2, 0 -_0814032C: .4byte gSharedMem + 0x17840 -_08140330: - adds r0, r2, 0 - adds r0, 0xB0 -_08140334: - strh r0, [r5, 0xC] - ldrh r0, [r4, 0x38] - adds r0, 0x1 - movs r3, 0 - strh r0, [r4, 0x38] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x38] - adds r0, 0x4 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x8 - bls _0814040A - strh r3, [r5, 0xC] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - strh r3, [r4, 0x38] - ldrh r0, [r4, 0x36] - negs r0, r0 - strh r0, [r4, 0x36] - b _0814040A -_08140368: - movs r3, 0x80 - lsls r3, 1 - adds r0, r3, 0 - ldrh r1, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r1, r0, 24 - ldr r0, _08140394 @ =gSharedMem + 0x17840 - ldrb r0, [r0, 0x8] - cmp r1, r0 - bne _0814039C - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r0, _08140398 @ =sub_8140410 - str r0, [r4, 0x1C] - b _0814040A - .align 2, 0 -_08140394: .4byte gSharedMem + 0x17840 -_08140398: .4byte sub_8140410 -_0814039C: - cmp r0, 0x4 - bne _081403B0 - cmp r1, 0x3 - bne _081403B0 - ldr r0, _081403AC @ =sub_8140434 - str r0, [r4, 0x1C] - b _081403B6 - .align 2, 0 -_081403AC: .4byte sub_8140434 -_081403B0: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] -_081403B6: - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - b _0814040A -_081403C4: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _0814040A - movs r0, 0 - strh r0, [r4, 0x38] - ldrh r1, [r4, 0x34] - ldr r0, _081403F8 @ =0xffffff00 - ands r0, r1 - strh r0, [r4, 0x34] - adds r0, r4, 0 - movs r1, 0x3 - bl StartSpriteAffineAnim - movs r3, 0x36 - ldrsh r0, [r4, r3] - cmp r0, 0 - bge _081403FC - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - b _08140404 - .align 2, 0 -_081403F8: .4byte 0xffffff00 -_081403FC: - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_08140404: - movs r0, 0x17 - bl PlaySE -_0814040A: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81401A0 - - thumb_func_start sub_8140410 -sub_8140410: @ 8140410 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x38] - adds r0, 0x1 - strh r0, [r1, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _0814042A - movs r0, 0 - strh r0, [r1, 0x38] - ldr r0, _08140430 @ =sub_81405F4 - str r0, [r1, 0x1C] -_0814042A: - pop {r0} - bx r0 - .align 2, 0 -_08140430: .4byte sub_81405F4 - thumb_func_end sub_8140410 - - thumb_func_start sub_8140434 -sub_8140434: @ 8140434 - adds r3, r0, 0 - adds r3, 0x2C - ldrb r1, [r3] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r3] - ldr r1, _08140450 @ =sub_8140454 - str r1, [r0, 0x1C] - movs r1, 0 - strh r1, [r0, 0x34] - strh r1, [r0, 0x36] - strh r1, [r0, 0x38] - bx lr - .align 2, 0 -_08140450: .4byte sub_8140454 - thumb_func_end sub_8140434 - - thumb_func_start sub_8140454 -sub_8140454: @ 8140454 - push {r4-r7,lr} - adds r6, r0, 0 - ldr r7, _08140484 @ =gAnimBankTarget - ldrh r0, [r6, 0x36] - adds r0, 0x1 - strh r0, [r6, 0x36] - lsls r0, 16 - asrs r1, r0, 16 - cmp r1, 0x28 - beq _081404CC - cmp r1, 0x5F - bne _08140490 - ldr r0, _08140488 @ =gDoingBattleAnim - movs r1, 0 - strb r1, [r0] - movs r0, 0x1 - bl UpdateOamPriorityInAllHealthboxes - bl m4aMPlayAllStop - ldr r0, _0814048C @ =0x00000173 - bl PlaySE - b _081404CC - .align 2, 0 -_08140484: .4byte gAnimBankTarget -_08140488: .4byte gDoingBattleAnim -_0814048C: .4byte 0x00000173 -_08140490: - ldr r0, _081404D4 @ =0x0000013b - cmp r1, r0 - bne _081404CC - ldr r5, _081404D8 @ =gSprites - ldr r4, _081404DC @ =gBankSpriteIds - ldrb r0, [r7] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r0, [r0, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - ldrb r0, [r7] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - bl DestroySprite - movs r0, 0 - strh r0, [r6, 0x2E] - ldr r0, _081404E0 @ =sub_81404E4 - str r0, [r6, 0x1C] -_081404CC: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_081404D4: .4byte 0x0000013b -_081404D8: .4byte gSprites -_081404DC: .4byte gBankSpriteIds -_081404E0: .4byte sub_81404E4 - thumb_func_end sub_8140454 - - thumb_func_start sub_81404E4 -sub_81404E4: @ 81404E4 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _08140550 - cmp r0, 0x1 - bgt _081404FC - cmp r0, 0 - beq _08140502 - b _08140594 -_081404FC: - cmp r0, 0x2 - beq _08140580 - b _08140594 -_08140502: - strh r0, [r4, 0x30] - strh r0, [r4, 0x32] - ldrb r1, [r4, 0x1] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - strb r0, [r4, 0x1] - ldr r1, _08140548 @ =REG_BLDCNT - movs r2, 0xFD - lsls r2, 6 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - movs r0, 0x10 - strh r0, [r1] - ldr r0, [r4, 0x14] - ldrh r0, [r0, 0x2] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r1, 0x1 - lsls r1, r0 - ldr r0, _0814054C @ =0x00007fff - str r0, [sp] - adds r0, r1, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _0814058C - .align 2, 0 -_08140548: .4byte REG_BLDCNT -_0814054C: .4byte 0x00007fff -_08140550: - ldrh r0, [r4, 0x30] - adds r1, r0, 0x1 - strh r1, [r4, 0x30] - lsls r0, 16 - cmp r0, 0 - ble _081405B2 - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r1, [r4, 0x32] - adds r1, 0x1 - strh r1, [r4, 0x32] - ldr r3, _0814057C @ =REG_BLDALPHA - lsls r2, r1, 8 - movs r0, 0x10 - subs r0, r1 - orrs r2, r0 - strh r2, [r3] - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _081405B2 - b _0814058C - .align 2, 0 -_0814057C: .4byte REG_BLDALPHA -_08140580: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_0814058C: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _081405B2 -_08140594: - ldr r0, _081405BC @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _081405B2 - ldr r0, _081405C0 @ =REG_BLDCNT - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - strh r1, [r4, 0x2E] - ldr r0, _081405C4 @ =sub_81405C8 - str r0, [r4, 0x1C] -_081405B2: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_081405BC: .4byte gPaletteFade -_081405C0: .4byte REG_BLDCNT -_081405C4: .4byte sub_81405C8 - thumb_func_end sub_81404E4 - - thumb_func_start sub_81405C8 -sub_81405C8: @ 81405C8 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _081405E0 - ldr r0, _081405DC @ =0x0000ffff - strh r0, [r4, 0x2E] - b _081405EC - .align 2, 0 -_081405DC: .4byte 0x0000ffff -_081405E0: - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite -_081405EC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81405C8 - - thumb_func_start sub_81405F4 -sub_81405F4: @ 81405F4 - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - movs r1, 0x1 - bl StartSpriteAnim - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAffineAnim - ldr r0, _081406A8 @ =sub_81406BC - str r0, [r4, 0x1C] - ldr r0, _081406AC @ =gLastUsedItem - ldrh r0, [r0] - bl ball_number_to_ball_processing_index - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0xB - bgt _08140646 - cmp r5, 0 - blt _08140646 - ldrh r0, [r4, 0x20] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x22] - subs r1, 0x5 - lsls r1, 24 - lsrs r1, 24 - str r5, [sp] - movs r2, 0x1 - movs r3, 0x1C - bl sub_814086C - ldr r0, _081406B0 @ =gAnimBankTarget - ldrb r1, [r0] - movs r0, 0x1 - movs r2, 0xE - adds r3, r5, 0 - bl sub_8141314 -_08140646: - ldr r6, _081406B4 @ =gSprites - ldr r5, _081406B8 @ =gBankSpriteIds - ldr r4, _081406B0 @ =gAnimBankTarget - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - bl AnimateSprite - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x80 - lsls r1, 5 - strh r1, [r0, 0x30] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_081406A8: .4byte sub_81406BC -_081406AC: .4byte gLastUsedItem -_081406B0: .4byte gAnimBankTarget -_081406B4: .4byte gSprites -_081406B8: .4byte gBankSpriteIds - thumb_func_end sub_81405F4 - - thumb_func_start sub_81406BC -sub_81406BC: @ 81406BC - push {r4-r7,lr} - adds r7, r0, 0 - movs r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081406DA - adds r2, r7, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_081406DA: - ldr r4, _08140708 @ =gSprites - ldr r3, _0814070C @ =gBankSpriteIds - ldr r2, _08140710 @ =gAnimBankTarget - ldrb r0, [r2] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r4 - adds r0, r1, 0 - adds r0, 0x3F - ldrb r0, [r0] - lsls r0, 26 - cmp r0, 0 - bge _08140714 - adds r0, r1, 0 - movs r1, 0 - bl StartSpriteAffineAnim - movs r5, 0x1 - b _08140734 - .align 2, 0 -_08140708: .4byte gSprites -_0814070C: .4byte gBankSpriteIds -_08140710: .4byte gAnimBankTarget -_08140714: - ldr r6, _0814079C @ =0xfffffee0 - adds r0, r6, 0 - ldrh r6, [r1, 0x30] - adds r0, r6 - strh r0, [r1, 0x30] - ldrb r0, [r2] - adds r0, r3 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 24 - strh r0, [r1, 0x26] -_08140734: - adds r0, r7, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08140796 - cmp r5, 0 - beq _08140796 - ldr r4, _081407A0 @ =gSprites - ldr r3, _081407A4 @ =gBankSpriteIds - ldr r2, _081407A8 @ =gAnimBankTarget - ldrb r0, [r2] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r6, 0 - movs r5, 0 - strh r5, [r0, 0x26] - ldrb r0, [r2] - adds r0, r3 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - ldr r0, _081407AC @ =gSharedMem + 0x17840 - ldrb r1, [r0, 0x9] - lsls r1, 30 - adds r2, 0x3E - lsrs r1, 31 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - strh r5, [r7, 0x2E] - ldr r0, _081407B0 @ =sub_81405C8 - str r0, [r7, 0x1C] - ldr r0, _081407B4 @ =gDoingBattleAnim - strb r6, [r0] - movs r0, 0x1 - bl UpdateOamPriorityInAllHealthboxes -_08140796: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0814079C: .4byte 0xfffffee0 -_081407A0: .4byte gSprites -_081407A4: .4byte gBankSpriteIds -_081407A8: .4byte gAnimBankTarget -_081407AC: .4byte gSharedMem + 0x17840 -_081407B0: .4byte sub_81405C8 -_081407B4: .4byte gDoingBattleAnim - thumb_func_end sub_81406BC - - thumb_func_start sub_81407B8 -sub_81407B8: @ 81407B8 - push {r4,lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x24] - ldrh r1, [r2, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r2, 0x20] - ldrh r0, [r2, 0x26] - ldrh r3, [r2, 0x22] - adds r0, r3 - strh r0, [r2, 0x22] - strh r1, [r2, 0x26] - strh r1, [r2, 0x24] - ldr r4, _081407F0 @ =sub_81407F4 - movs r3, 0 - movs r1, 0x5 - adds r0, r2, 0 - adds r0, 0x38 -_081407DC: - strh r3, [r0] - subs r0, 0x2 - subs r1, 0x1 - cmp r1, 0 - bge _081407DC - str r4, [r2, 0x1C] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_081407F0: .4byte sub_81407F4 - thumb_func_end sub_81407B8 - - thumb_func_start sub_81407F4 -sub_81407F4: @ 81407F4 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x80 - lsls r0, 4 - adds r2, r0, 0 - ldrh r1, [r4, 0x2E] - adds r2, r1 - movs r0, 0xD0 - lsls r0, 3 - adds r3, r0, 0 - ldrh r1, [r4, 0x30] - adds r3, r1 - lsls r1, r3, 16 - asrs r1, 24 - ldrh r0, [r4, 0x24] - subs r0, r1 - strh r0, [r4, 0x24] - lsls r0, r2, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - movs r0, 0xFF - ands r2, r0 - strh r2, [r4, 0x2E] - ands r3, r0 - strh r3, [r4, 0x30] - movs r2, 0x22 - ldrsh r0, [r4, r2] - movs r2, 0x26 - ldrsh r1, [r4, r2] - adds r0, r1 - cmp r0, 0xA0 - bgt _0814084A - movs r1, 0x20 - ldrsh r0, [r4, r1] - movs r2, 0x24 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0x8 - negs r1, r1 - cmp r0, r1 - bge _0814085E -_0814084A: - movs r0, 0 - strh r0, [r4, 0x2E] - ldr r0, _08140864 @ =sub_81405C8 - str r0, [r4, 0x1C] - ldr r1, _08140868 @ =gDoingBattleAnim - movs r0, 0 - strb r0, [r1] - movs r0, 0x1 - bl UpdateOamPriorityInAllHealthboxes -_0814085E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08140864: .4byte sub_81405C8 -_08140868: .4byte gDoingBattleAnim - thumb_func_end sub_81407F4 - - thumb_func_start sub_814086C -sub_814086C: @ 814086C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r4, [sp, 0x20] - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r3, 24 - lsrs r7, r3, 24 - lsls r4, 24 - lsrs r4, 24 - adds r5, r4, 0 - ldr r0, _08140910 @ =gUnknown_0840B258 - lsls r6, r5, 3 - adds r4, r6, r0 - ldrh r0, [r4, 0x6] - bl GetSpriteTileStartByTag - lsls r0, 16 - ldr r1, _08140914 @ =0xffff0000 - cmp r0, r1 - bne _081408B6 - adds r0, r4, 0 - bl LoadCompressedObjectPic - ldr r0, _08140918 @ =gUnknown_0840B2B8 - adds r0, r6, r0 - bl LoadCompressedObjectPalette -_081408B6: - ldr r1, _0814091C @ =gUnknown_0840B384 - lsls r0, r5, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, _08140920 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - mov r1, r10 - strh r1, [r0, 0xA] - mov r1, r9 - strh r1, [r0, 0xC] - mov r1, r8 - strh r1, [r0, 0xE] - strh r7, [r0, 0x10] - strh r5, [r0, 0x26] - movs r0, 0xF - bl PlaySE - ldr r0, _08140924 @ =gMain - ldr r1, _08140928 @ =0x0000043d - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08140900 - ldr r1, _0814092C @ =gSharedMem + 0x17840 - ldrb r0, [r1, 0xA] - adds r0, 0x1 - strb r0, [r1, 0xA] -_08140900: - adds r0, r4, 0 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_08140910: .4byte gUnknown_0840B258 -_08140914: .4byte 0xffff0000 -_08140918: .4byte gUnknown_0840B2B8 -_0814091C: .4byte gUnknown_0840B384 -_08140920: .4byte gTasks -_08140924: .4byte gMain -_08140928: .4byte 0x0000043d -_0814092C: .4byte gSharedMem + 0x17840 - thumb_func_end sub_814086C - - thumb_func_start sub_8140930 -sub_8140930: @ 8140930 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r1, _081409D0 @ =gTasks - lsls r0, 2 - add r0, r9 - lsls r0, 3 - adds r7, r0, r1 - ldrh r0, [r7, 0x26] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r1, 0x8 - ldrsh r0, [r7, r1] - cmp r0, 0xF - bgt _081409E4 - ldrb r1, [r7, 0xA] - ldrb r2, [r7, 0xC] - ldrb r6, [r7, 0xE] - ldrb r3, [r7, 0x10] - mov r4, r8 - lsls r0, r4, 1 - add r0, r8 - lsls r0, 3 - ldr r4, _081409D4 @ =gSpriteTemplate_840B3B4 - adds r0, r4 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r5, _081409D8 @ =gSprites - adds r2, r4, r5 - ldr r0, _081409DC @ =gUnknown_0840B378 - add r0, r8 - ldrb r1, [r0] - adds r0, r2, 0 - str r2, [sp] - bl StartSpriteAnim - adds r5, 0x1C - adds r4, r5 - ldr r0, _081409E0 @ =sub_8140A08 - str r0, [r4] - movs r0, 0x3 - ands r6, r0 - lsls r6, 2 - ldr r2, [sp] - ldrb r1, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - orrs r0, r6 - strb r0, [r2, 0x5] - ldrb r0, [r7, 0x8] - cmp r0, 0x7 - bls _081409B6 - subs r0, 0x8 - lsls r0, 24 - lsrs r0, 24 -_081409B6: - lsls r0, 5 - strh r0, [r2, 0x2E] - movs r1, 0x8 - ldrsh r0, [r7, r1] - cmp r0, 0xF - bne _081409E4 - movs r0, 0x1 - strh r0, [r2, 0x3C] - mov r0, r9 - bl DestroyTask - b _081409F6 - .align 2, 0 -_081409D0: .4byte gTasks -_081409D4: .4byte gSpriteTemplate_840B3B4 -_081409D8: .4byte gSprites -_081409DC: .4byte gUnknown_0840B378 -_081409E0: .4byte sub_8140A08 -_081409E4: - ldr r0, _08140A04 @ =gTasks - mov r2, r9 - lsls r1, r2, 2 - add r1, r9 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] -_081409F6: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08140A04: .4byte gTasks - thumb_func_end sub_8140930 - - thumb_func_start sub_8140A08 -sub_8140A08: @ 8140A08 - push {lr} - adds r1, r0, 0 - ldrh r2, [r1, 0x30] - movs r3, 0x30 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _08140A20 - ldr r0, _08140A1C @ =sub_8140A28 - str r0, [r1, 0x1C] - b _08140A24 - .align 2, 0 -_08140A1C: .4byte sub_8140A28 -_08140A20: - subs r0, r2, 0x1 - strh r0, [r1, 0x30] -_08140A24: - pop {r0} - bx r0 - thumb_func_end sub_8140A08 - - thumb_func_start sub_8140A28 -sub_8140A28: @ 8140A28 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r2, 0x30 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r2, 0x30 - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x2 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x32 - bne _08140A5C - adds r0, r4, 0 - bl sub_8141294 -_08140A5C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8140A28 - - thumb_func_start sub_8140A64 -sub_8140A64: @ 8140A64 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, _08140B24 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldrb r2, [r0, 0xA] - str r2, [sp] - ldrb r3, [r0, 0xC] - str r3, [sp, 0x4] - ldrb r2, [r0, 0xE] - str r2, [sp, 0x8] - ldrb r0, [r0, 0x10] - str r0, [sp, 0xC] - movs r6, 0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - mov r10, r0 - ldr r3, _08140B28 @ =gSprites - mov r8, r3 - ldr r0, _08140B2C @ =gUnknown_0840B378 - adds r1, r0 - mov r9, r1 -_08140AA8: - ldr r0, _08140B30 @ =gSpriteTemplate_840B3B4 - add r0, r10 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r5, r1, 2 - mov r0, r8 - adds r4, r5, r0 - mov r2, r9 - ldrb r1, [r2] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r3, _08140B34 @ =gSprites + 0x1C - adds r1, r5, r3 - ldr r0, _08140B38 @ =sub_8140ECC - str r0, [r1] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r4, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x5] - lsls r0, r6, 5 - strh r0, [r4, 0x2E] - movs r0, 0xA - strh r0, [r4, 0x36] - movs r0, 0x2 - strh r0, [r4, 0x38] - movs r2, 0x1 - strh r2, [r4, 0x3A] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x7 - bls _08140AA8 - ldr r0, _08140B28 @ =gSprites - adds r0, r5, r0 - strh r2, [r0, 0x3C] - adds r0, r7, 0 - bl DestroyTask - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08140B24: .4byte gTasks -_08140B28: .4byte gSprites -_08140B2C: .4byte gUnknown_0840B378 -_08140B30: .4byte gSpriteTemplate_840B3B4 -_08140B34: .4byte gSprites + 0x1C -_08140B38: .4byte sub_8140ECC - thumb_func_end sub_8140A64 - - thumb_func_start sub_8140B3C -sub_8140B3C: @ 8140B3C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, _08140BFC @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldrb r2, [r0, 0xA] - str r2, [sp] - ldrb r3, [r0, 0xC] - str r3, [sp, 0x4] - ldrb r2, [r0, 0xE] - str r2, [sp, 0x8] - ldrb r0, [r0, 0x10] - str r0, [sp, 0xC] - movs r6, 0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - mov r10, r0 - ldr r3, _08140C00 @ =gSprites - mov r8, r3 - ldr r0, _08140C04 @ =gUnknown_0840B378 - adds r1, r0 - mov r9, r1 -_08140B80: - ldr r0, _08140C08 @ =gSpriteTemplate_840B3B4 - add r0, r10 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r5, r1, 2 - mov r0, r8 - adds r4, r5, r0 - mov r2, r9 - ldrb r1, [r2] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r3, _08140C0C @ =gSprites + 0x1C - adds r1, r5, r3 - ldr r0, _08140C10 @ =sub_8140ECC - str r0, [r1] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r4, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x5] - lsls r0, r6, 5 - strh r0, [r4, 0x2E] - movs r0, 0xA - strh r0, [r4, 0x36] - movs r1, 0x1 - strh r1, [r4, 0x38] - movs r0, 0x2 - strh r0, [r4, 0x3A] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x7 - bls _08140B80 - ldr r0, _08140C00 @ =gSprites - adds r0, r5, r0 - strh r1, [r0, 0x3C] - adds r0, r7, 0 - bl DestroyTask - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08140BFC: .4byte gTasks -_08140C00: .4byte gSprites -_08140C04: .4byte gUnknown_0840B378 -_08140C08: .4byte gSpriteTemplate_840B3B4 -_08140C0C: .4byte gSprites + 0x1C -_08140C10: .4byte sub_8140ECC - thumb_func_end sub_8140B3C - - thumb_func_start sub_8140C14 -sub_8140C14: @ 8140C14 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, _08140CD0 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldrb r2, [r0, 0xA] - str r2, [sp] - ldrb r3, [r0, 0xC] - str r3, [sp, 0x4] - ldrb r2, [r0, 0xE] - str r2, [sp, 0x8] - ldrb r0, [r0, 0x10] - str r0, [sp, 0xC] - movs r6, 0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - mov r10, r0 - ldr r3, _08140CD4 @ =gSprites - mov r8, r3 - ldr r0, _08140CD8 @ =gUnknown_0840B378 - adds r1, r0 - mov r9, r1 -_08140C58: - ldr r0, _08140CDC @ =gSpriteTemplate_840B3B4 - add r0, r10 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r5, r1, 2 - mov r0, r8 - adds r4, r5, r0 - mov r2, r9 - ldrb r1, [r2] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r3, _08140CE0 @ =gSprites + 0x1C - adds r1, r5, r3 - ldr r0, _08140CE4 @ =sub_8140ECC - str r0, [r1] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r4, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x5] - lsls r0, r6, 5 - strh r0, [r4, 0x2E] - movs r0, 0x4 - strh r0, [r4, 0x36] - movs r2, 0x1 - strh r2, [r4, 0x38] - strh r2, [r4, 0x3A] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x7 - bls _08140C58 - ldr r0, _08140CD4 @ =gSprites - adds r0, r5, r0 - strh r2, [r0, 0x3C] - adds r0, r7, 0 - bl DestroyTask - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08140CD0: .4byte gTasks -_08140CD4: .4byte gSprites -_08140CD8: .4byte gUnknown_0840B378 -_08140CDC: .4byte gSpriteTemplate_840B3B4 -_08140CE0: .4byte gSprites + 0x1C -_08140CE4: .4byte sub_8140ECC - thumb_func_end sub_8140C14 - - thumb_func_start sub_8140CE8 -sub_8140CE8: @ 8140CE8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, _08140DAC @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldrb r2, [r0, 0xA] - str r2, [sp] - ldrb r3, [r0, 0xC] - str r3, [sp, 0x4] - ldrb r2, [r0, 0xE] - str r2, [sp, 0x8] - ldrb r0, [r0, 0x10] - str r0, [sp, 0xC] - movs r6, 0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - mov r10, r0 - ldr r3, _08140DB0 @ =gSprites - mov r8, r3 - ldr r0, _08140DB4 @ =gUnknown_0840B378 - adds r1, r0 - mov r9, r1 -_08140D2C: - ldr r0, _08140DB8 @ =gSpriteTemplate_840B3B4 - add r0, r10 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r5, r1, 2 - mov r0, r8 - adds r4, r5, r0 - mov r2, r9 - ldrb r1, [r2] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r3, _08140DBC @ =gSprites + 0x1C - adds r1, r5, r3 - ldr r0, _08140DC0 @ =sub_8140ECC - str r0, [r1] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r4, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x5] - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 3 - adds r0, r6 - strh r0, [r4, 0x2E] - movs r0, 0x5 - strh r0, [r4, 0x36] - movs r2, 0x1 - strh r2, [r4, 0x38] - strh r2, [r4, 0x3A] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x9 - bls _08140D2C - ldr r0, _08140DB0 @ =gSprites - adds r0, r5, r0 - strh r2, [r0, 0x3C] - adds r0, r7, 0 - bl DestroyTask - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08140DAC: .4byte gTasks -_08140DB0: .4byte gSprites -_08140DB4: .4byte gUnknown_0840B378 -_08140DB8: .4byte gSpriteTemplate_840B3B4 -_08140DBC: .4byte gSprites + 0x1C -_08140DC0: .4byte sub_8140ECC - thumb_func_end sub_8140CE8 - - thumb_func_start sub_8140DC4 -sub_8140DC4: @ 8140DC4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, _08140DF0 @ =gTasks - lsls r2, r7, 2 - adds r0, r2, r7 - lsls r0, 3 - adds r3, r0, r1 - ldrh r1, [r3, 0x16] - movs r4, 0x16 - ldrsh r0, [r3, r4] - cmp r0, 0 - beq _08140DF4 - subs r0, r1, 0x1 - strh r0, [r3, 0x16] - b _08140EA4 - .align 2, 0 -_08140DF0: .4byte gTasks -_08140DF4: - ldrh r0, [r3, 0x26] - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r3, 0xA] - str r1, [sp] - ldrb r4, [r3, 0xC] - str r4, [sp, 0x4] - ldrb r1, [r3, 0xE] - str r1, [sp, 0x8] - ldrb r3, [r3, 0x10] - str r3, [sp, 0xC] - movs r6, 0 - str r2, [sp, 0x10] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - mov r10, r1 - ldr r3, _08140EB4 @ =gSprites - mov r8, r3 - ldr r1, _08140EB8 @ =gUnknown_0840B378 - adds r0, r1 - mov r9, r0 -_08140E20: - ldr r0, _08140EBC @ =gSpriteTemplate_840B3B4 - add r0, r10 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r5, r1, 2 - mov r0, r8 - adds r4, r5, r0 - mov r3, r9 - ldrb r1, [r3] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r0, _08140EC0 @ =gSprites + 0x1C - adds r1, r5, r0 - ldr r0, _08140EC4 @ =sub_8140ECC - str r0, [r1] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r4, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x5] - lsls r0, r6, 5 - strh r0, [r4, 0x2E] - movs r2, 0x8 - strh r2, [r4, 0x36] - movs r0, 0x2 - strh r0, [r4, 0x38] - strh r0, [r4, 0x3A] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x7 - bls _08140E20 - ldr r0, _08140EC8 @ =gTasks - ldr r4, [sp, 0x10] - adds r1, r4, r7 - lsls r1, 3 - adds r1, r0 - strh r2, [r1, 0x16] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _08140EA4 - ldr r0, _08140EB4 @ =gSprites - adds r0, r5, r0 - movs r1, 0x1 - strh r1, [r0, 0x3C] - adds r0, r7, 0 - bl DestroyTask -_08140EA4: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08140EB4: .4byte gSprites -_08140EB8: .4byte gUnknown_0840B378 -_08140EBC: .4byte gSpriteTemplate_840B3B4 -_08140EC0: .4byte gSprites + 0x1C -_08140EC4: .4byte sub_8140ECC -_08140EC8: .4byte gTasks - thumb_func_end sub_8140DC4 - - thumb_func_start sub_8140ECC -sub_8140ECC: @ 8140ECC - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r2, 0x30 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x2E] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x38] - ldrh r2, [r4, 0x30] - adds r0, r2 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x3A] - ldrh r1, [r4, 0x32] - adds r0, r1 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _08140F1C - adds r0, r4, 0 - bl sub_8141294 -_08140F1C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8140ECC - - thumb_func_start sub_8140F24 -sub_8140F24: @ 8140F24 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, _08140FE0 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldrb r2, [r0, 0xA] - str r2, [sp] - ldrb r3, [r0, 0xC] - str r3, [sp, 0x4] - ldrb r2, [r0, 0xE] - str r2, [sp, 0x8] - ldrb r0, [r0, 0x10] - str r0, [sp, 0xC] - movs r6, 0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - mov r10, r0 - ldr r3, _08140FE4 @ =gSprites - mov r8, r3 - ldr r0, _08140FE8 @ =gUnknown_0840B378 - adds r1, r0 - mov r9, r1 -_08140F68: - ldr r0, _08140FEC @ =gSpriteTemplate_840B3B4 - add r0, r10 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r5, r1, 2 - mov r0, r8 - adds r4, r5, r0 - mov r2, r9 - ldrb r1, [r2] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r3, _08140FF0 @ =gSprites + 0x1C - adds r1, r5, r3 - ldr r0, _08140FF4 @ =sub_8140FF8 - str r0, [r1] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r4, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x5] - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 2 - adds r0, r6 - strh r0, [r4, 0x2E] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0xB - bls _08140F68 - ldr r0, _08140FE4 @ =gSprites - adds r0, r5, r0 - movs r1, 0x1 - strh r1, [r0, 0x3C] - adds r0, r7, 0 - bl DestroyTask - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08140FE0: .4byte gTasks -_08140FE4: .4byte gSprites -_08140FE8: .4byte gUnknown_0840B378 -_08140FEC: .4byte gSpriteTemplate_840B3B4 -_08140FF0: .4byte gSprites + 0x1C -_08140FF4: .4byte sub_8140FF8 - thumb_func_end sub_8140F24 - - thumb_func_start sub_8140FF8 -sub_8140FF8: @ 8140FF8 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - movs r2, 0x30 - ldrsh r1, [r5, r2] - bl Sin - strh r0, [r5, 0x24] - movs r0, 0x2E - ldrsh r4, [r5, r0] - movs r2, 0x32 - ldrsh r1, [r5, r2] - adds r0, r4, 0 - bl Sin - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl Cos - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x2E] - adds r0, 0x6 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x30] - adds r0, 0x1 - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - adds r0, 0x1 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _08141050 - adds r0, r5, 0 - bl sub_8141294 -_08141050: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8140FF8 - - thumb_func_start sub_8141058 -sub_8141058: @ 8141058 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - ldr r1, _08141104 @ =gTasks - lsls r0, 2 - ldr r2, [sp] - adds r0, r2 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldrb r3, [r0, 0xA] - str r3, [sp, 0x4] - ldrb r2, [r0, 0xC] - str r2, [sp, 0x8] - ldrb r3, [r0, 0xE] - str r3, [sp, 0xC] - ldrb r0, [r0, 0x10] - str r0, [sp, 0x10] - movs r0, 0 - mov r8, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - str r0, [sp, 0x14] - ldr r0, _08141108 @ =gUnknown_0840B378 - adds r1, r0 - mov r10, r1 -_0814109E: - movs r7, 0 - movs r1, 0x1 - add r1, r8 - mov r9, r1 -_081410A6: - ldr r0, _0814110C @ =gSpriteTemplate_840B3B4 - ldr r2, [sp, 0x14] - adds r0, r2, r0 - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - ldr r3, [sp, 0x10] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - ldr r3, _08141110 @ =gSprites - adds r5, r4, r3 - mov r0, r10 - ldrb r1, [r0] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r1, _08141114 @ =gSprites + 0x1C - adds r4, r1 - ldr r0, _08141118 @ =sub_8140ECC - str r0, [r4] - movs r0, 0x3 - ldr r1, [sp, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r2, r3, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - lsls r0, r7, 5 - strh r0, [r5, 0x2E] - movs r0, 0x8 - strh r0, [r5, 0x36] - mov r0, r8 - cmp r0, 0 - bne _0814111C - movs r0, 0x2 - strh r0, [r5, 0x38] - movs r0, 0x1 - b _08141122 - .align 2, 0 -_08141104: .4byte gTasks -_08141108: .4byte gUnknown_0840B378 -_0814110C: .4byte gSpriteTemplate_840B3B4 -_08141110: .4byte gSprites -_08141114: .4byte gSprites + 0x1C -_08141118: .4byte sub_8140ECC -_0814111C: - movs r0, 0x1 - strh r0, [r5, 0x38] - movs r0, 0x2 -_08141122: - strh r0, [r5, 0x3A] - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x7 - bls _081410A6 - mov r1, r9 - lsls r0, r1, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x1 - bls _0814109E - ldr r0, _08141160 @ =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] - ldr r0, [sp] - bl DestroyTask - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08141160: .4byte gSprites - thumb_func_end sub_8141058 - - thumb_func_start sub_8141164 -sub_8141164: @ 8141164 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, _08141218 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldrb r2, [r0, 0xA] - str r2, [sp] - ldrb r3, [r0, 0xC] - str r3, [sp, 0x4] - ldrb r2, [r0, 0xE] - str r2, [sp, 0x8] - ldrb r0, [r0, 0x10] - str r0, [sp, 0xC] - movs r6, 0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - mov r10, r0 - ldr r3, _0814121C @ =gSprites - mov r8, r3 - ldr r0, _08141220 @ =gUnknown_0840B378 - adds r1, r0 - mov r9, r1 -_081411A8: - ldr r0, _08141224 @ =gSpriteTemplate_840B3B4 - add r0, r10 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r5, r1, 2 - mov r0, r8 - adds r4, r5, r0 - mov r2, r9 - ldrb r1, [r2] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r3, _08141228 @ =gSprites + 0x1C - adds r1, r5, r3 - ldr r0, _0814122C @ =sub_8141230 - str r0, [r1] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r4, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x5] - lsls r0, r6, 5 - strh r0, [r4, 0x2E] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x7 - bls _081411A8 - ldr r0, _0814121C @ =gSprites - adds r0, r5, r0 - movs r1, 0x1 - strh r1, [r0, 0x3C] - adds r0, r7, 0 - bl DestroyTask - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08141218: .4byte gTasks -_0814121C: .4byte gSprites -_08141220: .4byte gUnknown_0840B378 -_08141224: .4byte gSpriteTemplate_840B3B4 -_08141228: .4byte gSprites + 0x1C -_0814122C: .4byte sub_8141230 - thumb_func_end sub_8141164 - - thumb_func_start sub_8141230 -sub_8141230: @ 8141230 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - movs r2, 0x30 - ldrsh r1, [r5, r2] - bl Sin - strh r0, [r5, 0x24] - movs r0, 0x2E - ldrsh r4, [r5, r0] - ldrh r1, [r5, 0x2E] - movs r0, 0x3F - ands r0, r1 - movs r2, 0x32 - ldrsh r1, [r5, r2] - bl Sin - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl Cos - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x2E] - adds r0, 0xA - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x30] - adds r0, 0x1 - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - adds r0, 0x1 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _0814128C - adds r0, r5, 0 - bl sub_8141294 -_0814128C: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8141230 - - thumb_func_start sub_8141294 -sub_8141294: @ 8141294 - push {r4-r7,lr} - adds r5, r0, 0 - ldr r0, _081412B8 @ =gMain - ldr r1, _081412BC @ =0x0000043d - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _081412C0 - movs r1, 0x3C - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _081412F2 - adds r0, r5, 0 - bl DestroySpriteAndFreeResources - b _0814130E - .align 2, 0 -_081412B8: .4byte gMain -_081412BC: .4byte 0x0000043d -_081412C0: - movs r1, 0x3C - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _08141308 - ldr r1, _081412FC @ =gSharedMem + 0x17840 - ldrb r0, [r1, 0xA] - subs r0, 0x1 - strb r0, [r1, 0xA] - lsls r0, 24 - cmp r0, 0 - bne _081412F2 - movs r7, 0 - ldr r6, _08141300 @ =gUnknown_0840B258 - ldr r4, _08141304 @ =gUnknown_0840B2B8 -_081412DC: - ldrh r0, [r6, 0x6] - bl FreeSpriteTilesByTag - ldrh r0, [r4, 0x4] - bl FreeSpritePaletteByTag - adds r6, 0x8 - adds r4, 0x8 - adds r7, 0x1 - cmp r7, 0xB - ble _081412DC -_081412F2: - adds r0, r5, 0 - bl DestroySprite - b _0814130E - .align 2, 0 -_081412FC: .4byte gSharedMem + 0x17840 -_08141300: .4byte gUnknown_0840B258 -_08141304: .4byte gUnknown_0840B2B8 -_08141308: - adds r0, r5, 0 - bl DestroySprite -_0814130E: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8141294 - - thumb_func_start sub_8141314 -sub_8141314: @ 8141314 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - adds r4, r0, 0 - mov r9, r2 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r3, 24 - lsrs r7, r3, 24 - ldr r0, _08141378 @ =sub_81413DC - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, _0814137C @ =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r5, r0, r1 - strh r7, [r5, 0x26] - strh r6, [r5, 0xE] - mov r0, r9 - strh r0, [r5, 0x1C] - mov r1, r9 - lsrs r0, r1, 16 - strh r0, [r5, 0x1E] - cmp r4, 0 - bne _08141384 - lsls r0, r6, 20 - movs r2, 0x80 - lsls r2, 17 - adds r0, r2 - lsrs r0, 16 - ldr r2, _08141380 @ =gUnknown_0840B4D4 - lsls r1, r7, 1 - adds r1, r2 - ldrh r3, [r1] - movs r1, 0x10 - movs r2, 0 - bl BlendPalette - movs r0, 0x1 - strh r0, [r5, 0xA] - b _081413AA - .align 2, 0 -_08141378: .4byte sub_81413DC -_0814137C: .4byte gTasks -_08141380: .4byte gUnknown_0840B4D4 -_08141384: - lsls r0, r6, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r0, 16 - ldr r2, _081413CC @ =gUnknown_0840B4D4 - lsls r1, r7, 1 - adds r1, r2 - ldrh r3, [r1] - movs r1, 0x10 - movs r2, 0x10 - bl BlendPalette - movs r0, 0x10 - strh r0, [r5, 0x8] - ldr r0, _081413D0 @ =0x0000ffff - strh r0, [r5, 0xA] - ldr r0, _081413D4 @ =sub_814146C - str r0, [r5] -_081413AA: - ldr r0, _081413D8 @ =0x00007fff - str r0, [sp] - mov r0, r9 - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - mov r0, r8 - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_081413CC: .4byte gUnknown_0840B4D4 -_081413D0: .4byte 0x0000ffff -_081413D4: .4byte sub_814146C -_081413D8: .4byte 0x00007fff - thumb_func_end sub_8141314 - - thumb_func_start sub_81413DC -sub_81413DC: @ 81413DC - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, _0814142C @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r1, r0, 24 - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0x10 - bgt _08141434 - movs r2, 0xE - ldrsh r0, [r4, r2] - lsls r0, 20 - movs r2, 0x80 - lsls r2, 17 - adds r0, r2 - lsrs r0, 16 - ldrb r2, [r4, 0x8] - ldr r3, _08141430 @ =gUnknown_0840B4D4 - lsls r1, 1 - adds r1, r3 - ldrh r3, [r1] - movs r1, 0x10 - bl BlendPalette - ldrh r0, [r4, 0xA] - ldrh r1, [r4, 0x8] - adds r0, r1 - strh r0, [r4, 0x8] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - b _0814145C - .align 2, 0 -_0814142C: .4byte gTasks -_08141430: .4byte gUnknown_0840B4D4 -_08141434: - ldr r0, _08141464 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0814145C - ldrh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - lsls r1, 16 - orrs r0, r1 - ldr r1, _08141468 @ =0x00007fff - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - adds r0, r5, 0 - bl DestroyTask -_0814145C: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08141464: .4byte gPaletteFade -_08141468: .4byte 0x00007fff - thumb_func_end sub_81413DC - - thumb_func_start sub_814146C -sub_814146C: @ 814146C - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, _081414AC @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081414A4 - ldr r0, _081414B0 @ =gTasks - lsls r4, r2, 2 - adds r4, r2 - lsls r4, 3 - adds r4, r0 - ldrh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - lsls r1, 16 - orrs r0, r1 - ldr r1, _081414B4 @ =0x00007fff - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, _081414B8 @ =sub_81414BC - str r0, [r4] -_081414A4: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_081414AC: .4byte gPaletteFade -_081414B0: .4byte gTasks -_081414B4: .4byte 0x00007fff -_081414B8: .4byte sub_81414BC - thumb_func_end sub_814146C - - thumb_func_start sub_81414BC -sub_81414BC: @ 81414BC - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, _08141508 @ =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r1, r0, 24 - movs r3, 0xC - ldrsh r0, [r4, r3] - cmp r0, 0x10 - bgt _08141510 - movs r2, 0xE - ldrsh r0, [r4, r2] - lsls r0, 20 - movs r3, 0x80 - lsls r3, 17 - adds r0, r3 - lsrs r0, 16 - ldrb r2, [r4, 0x8] - ldr r3, _0814150C @ =gUnknown_0840B4D4 - lsls r1, 1 - adds r1, r3 - ldrh r3, [r1] - movs r1, 0x10 - bl BlendPalette - ldrh r0, [r4, 0xA] - ldrh r1, [r4, 0x8] - adds r0, r1 - strh r0, [r4, 0x8] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - b _08141516 - .align 2, 0 -_08141508: .4byte gTasks -_0814150C: .4byte gUnknown_0840B4D4 -_08141510: - adds r0, r2, 0 - bl DestroyTask -_08141516: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81414BC - - thumb_func_start sub_814151C -sub_814151C: @ 814151C - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r7, r0, 24 - movs r0, 0 - mov r8, r0 - ldr r0, _08141550 @ =gBankSpriteIds - ldr r3, _08141554 @ =gAnimBankAttacker - ldrb r2, [r3] - adds r0, r2, r0 - ldrb r6, [r0] - ldr r1, _08141558 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r5, r0, r1 - movs r1, 0x1C - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _081415F4 - cmp r0, 0x1 - bgt _0814155C - cmp r0, 0 - beq _08141562 - b _081416B6 - .align 2, 0 -_08141550: .4byte gBankSpriteIds -_08141554: .4byte gAnimBankAttacker -_08141558: .4byte gTasks -_0814155C: - cmp r0, 0x2 - beq _08141606 - b _081416B6 -_08141562: - ldr r0, _0814159C @ =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r5, 0x1E] - movs r2, 0xA0 - lsls r2, 3 - adds r0, r2, 0 - ldrh r4, [r5, 0x8] - adds r0, r4 - strh r0, [r5, 0x8] - ldrb r0, [r3] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081415A4 - ldr r2, _081415A0 @ =gSprites - lsls r3, r6, 4 - adds r1, r3, r6 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r5, 0x8] - lsls r0, 16 - asrs r0, 24 - ldrh r4, [r1, 0x24] - adds r0, r4 - strh r0, [r1, 0x24] - adds r4, r3, 0 - b _081415BC - .align 2, 0 -_0814159C: .4byte gBattleAnimArgs -_081415A0: .4byte gSprites -_081415A4: - ldr r3, _081415EC @ =gSprites - lsls r4, r6, 4 - adds r2, r4, r6 - lsls r2, 2 - adds r2, r3 - ldrh r1, [r5, 0x8] - lsls r1, 16 - asrs r1, 24 - ldrh r0, [r2, 0x24] - subs r0, r1 - strh r0, [r2, 0x24] - adds r2, r3, 0 -_081415BC: - ldr r1, _081415F0 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r3, r0, r1 - ldrb r0, [r3, 0x8] - strh r0, [r3, 0x8] - adds r0, r4, r6 - lsls r0, 2 - adds r0, r2 - movs r2, 0x20 - ldrsh r1, [r0, r2] - movs r4, 0x24 - ldrsh r0, [r0, r4] - adds r1, r0 - adds r1, 0x20 - movs r0, 0x98 - lsls r0, 1 - cmp r1, r0 - bls _081416B6 - ldrh r0, [r3, 0x1C] - adds r0, 0x1 - strh r0, [r3, 0x1C] - b _081416B6 - .align 2, 0 -_081415EC: .4byte gSprites -_081415F0: .4byte gTasks -_081415F4: - ldrb r1, [r5, 0x1E] - adds r0, r2, 0 - adds r2, r6, 0 - bl refresh_graphics_maybe - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - b _081416B6 -_08141606: - movs r1, 0xA0 - lsls r1, 3 - adds r0, r1, 0 - ldrh r2, [r5, 0x8] - adds r0, r2 - strh r0, [r5, 0x8] - ldrb r0, [r3] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0814163C - ldr r0, _08141638 @ =gSprites - lsls r3, r6, 4 - adds r2, r3, r6 - lsls r2, 2 - adds r2, r0 - ldrh r1, [r5, 0x8] - lsls r1, 16 - asrs r1, 24 - ldrh r0, [r2, 0x24] - subs r0, r1 - strh r0, [r2, 0x24] - adds r4, r3, 0 - b _08141654 - .align 2, 0 -_08141638: .4byte gSprites -_0814163C: - ldr r0, _08141688 @ =gSprites - lsls r2, r6, 4 - adds r1, r2, r6 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r5, 0x8] - lsls r0, 16 - asrs r0, 24 - ldrh r3, [r1, 0x24] - adds r0, r3 - strh r0, [r1, 0x24] - adds r4, r2, 0 -_08141654: - ldr r1, _0814168C @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0x8] - strh r1, [r0, 0x8] - ldr r0, _08141690 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - beq _08141694 - ldr r0, _08141688 @ =gSprites - adds r1, r4, r6 - lsls r1, 2 - adds r1, r0 - movs r4, 0x24 - ldrsh r0, [r1, r4] - cmp r0, 0 - bgt _081416AA - movs r0, 0 - strh r0, [r1, 0x24] - b _081416B0 - .align 2, 0 -_08141688: .4byte gSprites -_0814168C: .4byte gTasks -_08141690: .4byte gAnimBankAttacker -_08141694: - ldr r0, _081416C0 @ =gSprites - adds r1, r4, r6 - lsls r1, 2 - adds r1, r0 - movs r3, 0x24 - ldrsh r0, [r1, r3] - cmp r0, 0 - blt _081416AA - strh r2, [r1, 0x24] - movs r4, 0x1 - mov r8, r4 -_081416AA: - mov r0, r8 - cmp r0, 0 - beq _081416B6 -_081416B0: - adds r0, r7, 0 - bl DestroyAnimVisualTask -_081416B6: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_081416C0: .4byte gSprites - thumb_func_end sub_814151C - - thumb_func_start sub_81416C4 -sub_81416C4: @ 81416C4 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, _081416E8 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x26 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _08141744 - cmp r0, 0x1 - bgt _081416EC - cmp r0, 0 - beq _081416F2 - b _081417B8 - .align 2, 0 -_081416E8: .4byte gTasks -_081416EC: - cmp r0, 0x2 - beq _0814177C - b _081417B8 -_081416F2: - ldr r0, _08141708 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerPosition_permutated - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08141714 - ldr r1, _0814170C @ =REG_BLDCNT - ldr r2, _08141710 @ =0x00003f42 - b _08141718 - .align 2, 0 -_08141708: .4byte gAnimBankAttacker -_0814170C: .4byte REG_BLDCNT -_08141710: .4byte 0x00003f42 -_08141714: - ldr r1, _08141734 @ =REG_BLDCNT - ldr r2, _08141738 @ =0x00003f44 -_08141718: - adds r0, r2, 0 - strh r0, [r1] - ldr r1, _0814173C @ =REG_BLDALPHA - movs r0, 0x10 - strh r0, [r1] - ldr r1, _08141740 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - adds r1, 0x1 - strh r1, [r0, 0x26] - b _081417B8 - .align 2, 0 -_08141734: .4byte REG_BLDCNT -_08141738: .4byte 0x00003f44 -_0814173C: .4byte REG_BLDALPHA -_08141740: .4byte gTasks -_08141744: - ldrh r0, [r4, 0xA] - adds r1, r0, 0x1 - strh r1, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081417B8 - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r1, [r4, 0x8] - adds r1, 0x1 - strh r1, [r4, 0x8] - ldr r3, _08141778 @ =REG_BLDALPHA - lsls r2, r1, 8 - movs r0, 0x10 - subs r0, r1 - orrs r2, r0 - strh r2, [r3] - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _081417B8 - ldrh r0, [r4, 0x26] - adds r0, 0x1 - strh r0, [r4, 0x26] - b _081417B8 - .align 2, 0 -_08141778: .4byte REG_BLDALPHA -_0814177C: - ldr r1, _081417C0 @ =gBankSpriteIds - ldr r3, _081417C4 @ =gAnimBankAttacker - ldrb r0, [r3] - adds r0, r1 - ldrb r1, [r0] - ldr r2, _081417C8 @ =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x4] - lsls r0, 22 - lsrs r0, 17 - ldr r1, _081417CC @ =0x06010000 - adds r0, r1 - movs r1, 0 - str r1, [sp] - ldr r1, _081417D0 @ =0x040000d4 - mov r2, sp - str r2, [r1] - str r0, [r1, 0x4] - ldr r0, _081417D4 @ =0x85000200 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - ldrb r0, [r3] - bl sub_80324E0 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_081417B8: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_081417C0: .4byte gBankSpriteIds -_081417C4: .4byte gAnimBankAttacker -_081417C8: .4byte gSprites -_081417CC: .4byte 0x06010000 -_081417D0: .4byte 0x040000d4 -_081417D4: .4byte 0x85000200 - thumb_func_end sub_81416C4 - - thumb_func_start sub_81417D8 -sub_81417D8: @ 81417D8 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r3, _081417FC @ =gBattleAnimArgs - ldr r1, _08141800 @ =gAnimBankAttacker - ldrb r1, [r1] - lsls r1, 2 - ldr r2, _08141804 @ =gSharedMem + 0x17800 - adds r1, r2 - ldr r1, [r1] - lsls r1, 29 - lsrs r1, 31 - strh r1, [r3, 0xE] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .align 2, 0 -_081417FC: .4byte gBattleAnimArgs -_08141800: .4byte gAnimBankAttacker -_08141804: .4byte gSharedMem + 0x17800 - thumb_func_end sub_81417D8 - - thumb_func_start sub_8141808 -sub_8141808: @ 8141808 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _08141820 @ =gAnimBankTarget - ldr r1, _08141824 @ =gEffectBank - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .align 2, 0 -_08141820: .4byte gAnimBankTarget -_08141824: .4byte gEffectBank - thumb_func_end sub_8141808 - - thumb_func_start sub_8141828 -sub_8141828: @ 8141828 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r4, r1, 0 - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0 - mov r8, r0 - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - ldr r1, _081418E0 @ =gSharedMem + 0x17810 - adds r0, r1 - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] - adds r0, r4, 0 - movs r1, 0x1 - bl GetMonData - adds r5, r0, 0 - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - adds r4, r0, 0 - adds r0, r6, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _081418FC - lsrs r0, r5, 16 - ldr r7, _081418E4 @ =0x0000ffff - ands r5, r7 - eors r0, r5 - lsrs r1, r4, 16 - eors r0, r1 - ands r4, r7 - eors r0, r4 - cmp r0, 0x7 - bhi _08141882 - movs r0, 0x1 - mov r8, r0 -_08141882: - mov r0, r8 - cmp r0, 0 - beq _081418FC - ldr r0, _081418E8 @ =0x000027f9 - bl GetSpriteTileStartByTag - lsls r0, 16 - lsrs r0, 16 - cmp r0, r7 - bne _081418A2 - ldr r0, _081418EC @ =gBattleAnimPicTable + (233 * 8) - bl LoadCompressedObjectPic - ldr r0, _081418F0 @ =gBattleAnimPaletteTable + (233 * 8) - bl LoadCompressedObjectPalette -_081418A2: - ldr r5, _081418F4 @ =sub_814191C - adds r0, r5, 0 - movs r1, 0xA - bl CreateTask - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - movs r1, 0xA - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r3, _081418F8 @ =gTasks - lsls r2, r4, 2 - adds r2, r4 - lsls r2, 3 - adds r2, r3 - movs r4, 0 - strh r6, [r2, 0x8] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r3 - strh r6, [r1, 0x8] - strh r4, [r2, 0xA] - movs r0, 0x1 - strh r0, [r1, 0xA] - b _0814190E - .align 2, 0 -_081418E0: .4byte gSharedMem + 0x17810 -_081418E4: .4byte 0x0000ffff -_081418E8: .4byte 0x000027f9 -_081418EC: .4byte gBattleAnimPicTable + (233 * 8) -_081418F0: .4byte gBattleAnimPaletteTable + (233 * 8) -_081418F4: .4byte sub_814191C -_081418F8: .4byte gTasks -_081418FC: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - ldr r1, _08141918 @ =gSharedMem + 0x17810 - adds r0, r1 - ldrb r1, [r0, 0x1] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0, 0x1] -_0814190E: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08141918: .4byte gSharedMem + 0x17810 - thumb_func_end sub_8141828 - - thumb_func_start sub_814191C -sub_814191C: @ 814191C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, _08141944 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0x22] - movs r2, 0x22 - ldrsh r0, [r4, r2] - cmp r0, 0x3B - bgt _08141948 - adds r0, r1, 0x1 - strh r0, [r4, 0x22] - b _08141AB8 - .align 2, 0 -_08141944: .4byte gTasks -_08141948: - ldr r0, _08141998 @ =gSharedMem + 0x17840 - ldrb r0, [r0, 0xA] - cmp r0, 0 - beq _08141952 - b _08141AB8 -_08141952: - ldrh r0, [r4, 0x1C] - adds r1, r0, 0x1 - strh r1, [r4, 0x1C] - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 10 - ands r1, r0 - cmp r1, 0 - beq _08141966 - b _08141AB8 -_08141966: - ldrb r0, [r4, 0x8] - mov r8, r0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r5, r0, 24 - mov r0, r8 - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r2, r0, 24 - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081419A0 - ldr r0, _0814199C @ =gBattleAnimSpriteTemplate_84024E8 - adds r1, r5, 0 - movs r3, 0x5 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - b _08141A02 - .align 2, 0 -_08141998: .4byte gSharedMem + 0x17840 -_0814199C: .4byte gBattleAnimSpriteTemplate_84024E8 -_081419A0: - cmp r0, 0 - blt _081419D4 - cmp r0, 0x3 - bgt _081419D4 - ldr r0, _081419CC @ =gSpriteTemplate_8402500 - adds r1, r5, 0 - movs r3, 0x5 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _081419D0 @ =gSprites - lsls r2, r5, 4 - adds r2, r5 - lsls r2, 2 - adds r2, r0 - ldrh r3, [r2, 0x4] - lsls r1, r3, 22 - lsrs r1, 22 - adds r1, 0x4 - b _081419F4 - .align 2, 0 -_081419CC: .4byte gSpriteTemplate_8402500 -_081419D0: .4byte gSprites -_081419D4: - ldr r0, _08141A2C @ =gSpriteTemplate_8402500 - adds r1, r5, 0 - movs r3, 0x5 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _08141A30 @ =gSprites - lsls r2, r5, 4 - adds r2, r5 - lsls r2, 2 - adds r2, r0 - ldrh r3, [r2, 0x4] - lsls r1, r3, 22 - lsrs r1, 22 - adds r1, 0x5 -_081419F4: - ldr r4, _08141A34 @ =0x000003ff - adds r0, r4, 0 - ands r1, r0 - ldr r0, _08141A38 @ =0xfffffc00 - ands r0, r3 - orrs r0, r1 - strh r0, [r2, 0x4] -_08141A02: - ldr r2, _08141A3C @ =gTasks - lsls r1, r7, 2 - adds r0, r1, r7 - lsls r0, 3 - adds r6, r0, r2 - movs r2, 0xA - ldrsh r0, [r6, r2] - mov r9, r1 - cmp r0, 0 - bne _08141A44 - ldr r1, _08141A30 @ =gSprites - lsls r2, r5, 4 - adds r0, r2, r5 - lsls r0, 2 - adds r1, 0x1C - adds r0, r1 - ldr r1, _08141A40 @ =sub_8141B20 - str r1, [r0] - adds r4, r2, 0 - b _08141A8C - .align 2, 0 -_08141A2C: .4byte gSpriteTemplate_8402500 -_08141A30: .4byte gSprites -_08141A34: .4byte 0x000003ff -_08141A38: .4byte 0xfffffc00 -_08141A3C: .4byte gTasks -_08141A40: .4byte sub_8141B20 -_08141A44: - ldr r3, _08141AC4 @ =gSprites - lsls r4, r5, 4 - adds r1, r4, r5 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x1C - adds r0, r1, r0 - ldr r2, _08141AC8 @ =sub_8141B74 - str r2, [r0] - adds r1, r3 - ldr r0, _08141ACC @ =0x0000ffe0 - strh r0, [r1, 0x24] - movs r0, 0x20 - strh r0, [r1, 0x26] - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - movs r1, 0x1E - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _08141A8C - mov r0, r8 - bl GetBattlerSide - lsls r0, 24 - movs r1, 0x3F - cmp r0, 0 - bne _08141A82 - movs r1, 0xC0 -_08141A82: - lsls r1, 24 - asrs r1, 24 - movs r0, 0x66 - bl PlaySE12WithPanning -_08141A8C: - ldr r1, _08141AC4 @ =gSprites - adds r0, r4, r5 - lsls r0, 2 - adds r0, r1 - strh r7, [r0, 0x2E] - ldr r1, _08141AD0 @ =gTasks - mov r2, r9 - adds r0, r2, r7 - lsls r0, 3 - adds r2, r0, r1 - ldrh r1, [r2, 0x1E] - adds r1, 0x1 - strh r1, [r2, 0x1E] - ldrh r0, [r2, 0x20] - adds r0, 0x1 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x5 - bne _08141AB8 - ldr r0, _08141AD4 @ =sub_8141AD8 - str r0, [r2] -_08141AB8: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08141AC4: .4byte gSprites -_08141AC8: .4byte sub_8141B74 -_08141ACC: .4byte 0x0000ffe0 -_08141AD0: .4byte gTasks -_08141AD4: .4byte sub_8141AD8 - thumb_func_end sub_814191C - - thumb_func_start sub_8141AD8 -sub_8141AD8: @ 8141AD8 - push {lr} - lsls r0, 24 - lsrs r0, 24 - adds r3, r0, 0 - ldr r1, _08141B18 @ =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r1, r0, r1 - movs r2, 0x20 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08141B14 - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0x1 - bne _08141B0E - ldrb r1, [r1, 0x8] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _08141B1C @ =gSharedMem + 0x17810 - adds r0, r1 - ldrb r1, [r0, 0x1] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0, 0x1] -_08141B0E: - adds r0, r3, 0 - bl DestroyTask -_08141B14: - pop {r0} - bx r0 - .align 2, 0 -_08141B18: .4byte gTasks -_08141B1C: .4byte gSharedMem + 0x17810 - thumb_func_end sub_8141AD8 - - thumb_func_start sub_8141B20 -sub_8141B20: @ 8141B20 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x18 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x18 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0xC - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xFF - ble _08141B6A - ldr r2, _08141B70 @ =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite -_08141B6A: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08141B70: .4byte gTasks - thumb_func_end sub_8141B20 - - thumb_func_start sub_8141B74 -sub_8141B74: @ 8141B74 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x30] - movs r2, 0x30 - ldrsh r0, [r4, r2] - cmp r0, 0x3 - bgt _08141B88 - adds r0, r1, 0x1 - strh r0, [r4, 0x30] - b _08141BCA -_08141B88: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldrh r1, [r4, 0x24] - adds r1, 0x5 - strh r1, [r4, 0x24] - ldrh r0, [r4, 0x26] - subs r0, 0x5 - strh r0, [r4, 0x26] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x20 - ble _08141BCA - ldr r2, _08141BD0 @ =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite -_08141BCA: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08141BD0: .4byte gTasks - thumb_func_end sub_8141B74 - - thumb_func_start sub_8141BD4 -sub_8141BD4: @ 8141BD4 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _08141BFC @ =gBattleAnimPicTable + (269 * 8) - bl LoadCompressedObjectPic - ldr r0, _08141C00 @ =gBattleAnimPaletteTable + (269 * 8) - bl LoadCompressedObjectPalette - ldr r0, _08141C04 @ =0x0000281d - bl IndexOfSpritePaletteTag - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08141BFC: .4byte gBattleAnimPicTable + (269 * 8) -_08141C00: .4byte gBattleAnimPaletteTable + (269 * 8) -_08141C04: .4byte 0x0000281d - thumb_func_end sub_8141BD4 - - thumb_func_start sub_8141C08 -sub_8141C08: @ 8141C08 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r5, _08141C2C @ =0x0000281d - adds r0, r5, 0 - bl FreeSpriteTilesByTag - adds r0, r5, 0 - bl FreeSpritePaletteByTag - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08141C2C: .4byte 0x0000281d - thumb_func_end sub_8141C08 - - thumb_func_start sub_8141C30 -sub_8141C30: @ 8141C30 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0 - bl InitAnimSpritePos - movs r0, 0x1E - strh r0, [r4, 0x2E] - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r5, _08141CA4 @ =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r5, 0x4] - adds r0, r1 - strh r0, [r4, 0x32] - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5, 0x6] - adds r0, r5 - strh r0, [r4, 0x36] - ldr r0, _08141CA8 @ =0x0000ffe0 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimSpriteTranslationOverDuration - ldr r1, _08141CAC @ =gBankSpriteIds - ldr r0, _08141CB0 @ =gAnimBankAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08141CB4 @ =gSprites - adds r0, r1 - movs r1, 0x1 - bl StartSpriteAnim - ldr r0, _08141CB8 @ =sub_8141CBC - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08141CA4: .4byte gBattleAnimArgs -_08141CA8: .4byte 0x0000ffe0 -_08141CAC: .4byte gBankSpriteIds -_08141CB0: .4byte gAnimBankAttacker -_08141CB4: .4byte gSprites -_08141CB8: .4byte sub_8141CBC - thumb_func_end sub_8141C30 - - thumb_func_start sub_8141CBC -sub_8141CBC: @ 8141CBC - push {lr} - adds r3, r0, 0 - ldr r2, _08141CE4 @ =gSprites - ldr r1, _08141CE8 @ =gBankSpriteIds - ldr r0, _08141CEC @ =gAnimBankAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x2B - ldrb r0, [r0] - cmp r0, 0x1 - bne _08141CE0 - ldr r0, _08141CF0 @ =sub_8141CF4 - str r0, [r3, 0x1C] -_08141CE0: - pop {r0} - bx r0 - .align 2, 0 -_08141CE4: .4byte gSprites -_08141CE8: .4byte gBankSpriteIds -_08141CEC: .4byte gAnimBankAttacker -_08141CF0: .4byte sub_8141CF4 - thumb_func_end sub_8141CBC - - thumb_func_start sub_8141CF4 -sub_8141CF4: @ 8141CF4 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimSpriteLinearAndSine - lsls r0, 24 - cmp r0, 0 - beq _08141D16 - movs r0, 0 - strh r0, [r4, 0x2E] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, _08141D1C @ =sub_8141D20 - str r0, [r4, 0x1C] -_08141D16: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08141D1C: .4byte sub_8141D20 - thumb_func_end sub_8141CF4 - - thumb_func_start sub_8141D20 -sub_8141D20: @ 8141D20 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, _08141D70 @ =gSprites - ldr r3, _08141D74 @ =gBankSpriteIds - ldr r2, _08141D78 @ =gAnimBankAttacker - ldrb r0, [r2] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3F - ldrb r0, [r0] - lsls r0, 27 - cmp r0, 0 - bge _08141D68 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - ble _08141D68 - ldrb r0, [r2] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl DestroyAnimSprite -_08141D68: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08141D70: .4byte gSprites -_08141D74: .4byte gBankSpriteIds -_08141D78: .4byte gAnimBankAttacker - thumb_func_end sub_8141D20 - - thumb_func_start sub_8141D7C -sub_8141D7C: @ 8141D7C - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0 - bl GetBattlerAtPosition - ldr r1, _08141DA4 @ =gAnimBankAttacker - strb r0, [r1] - movs r0, 0x1 - bl GetBattlerAtPosition - ldr r1, _08141DA8 @ =gAnimBankTarget - strb r0, [r1] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08141DA4: .4byte gAnimBankAttacker -_08141DA8: .4byte gAnimBankTarget - thumb_func_end sub_8141D7C - - thumb_func_start sub_8141DAC -sub_8141DAC: @ 8141DAC - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, _08141DC0 @ =gSharedMem + 0x17840 - ldrh r1, [r0] - cmp r1, 0x53 - bne _08141DC8 - ldr r1, _08141DC4 @ =gBattleAnimArgs - movs r0, 0x1 - b _08141E00 - .align 2, 0 -_08141DC0: .4byte gSharedMem + 0x17840 -_08141DC4: .4byte gBattleAnimArgs -_08141DC8: - cmp r1, 0xFA - bne _08141DD8 - ldr r1, _08141DD4 @ =gBattleAnimArgs - movs r0, 0x2 - b _08141E00 - .align 2, 0 -_08141DD4: .4byte gBattleAnimArgs -_08141DD8: - cmp r1, 0x80 - bne _08141DE8 - ldr r1, _08141DE4 @ =gBattleAnimArgs - movs r0, 0x3 - b _08141E00 - .align 2, 0 -_08141DE4: .4byte gBattleAnimArgs -_08141DE8: - movs r0, 0xA4 - lsls r0, 1 - cmp r1, r0 - bne _08141DFC - ldr r1, _08141DF8 @ =gBattleAnimArgs - movs r0, 0x4 - b _08141E00 - .align 2, 0 -_08141DF8: .4byte gBattleAnimArgs -_08141DFC: - ldr r1, _08141E0C @ =gBattleAnimArgs - movs r0, 0 -_08141E00: - strh r0, [r1] - adds r0, r2, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .align 2, 0 -_08141E0C: .4byte gBattleAnimArgs - thumb_func_end sub_8141DAC - - thumb_func_start sub_8141E10 -sub_8141E10: @ 8141E10 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _08141E2C @ =gAnimBankAttacker - ldr r1, _08141E30 @ =gSharedMem + 0x17840 - ldrh r1, [r1] - strb r1, [r2] - ldr r2, _08141E34 @ =gAnimBankTarget - lsrs r1, 8 - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .align 2, 0 -_08141E2C: .4byte gAnimBankAttacker -_08141E30: .4byte gSharedMem + 0x17840 -_08141E34: .4byte gAnimBankTarget - thumb_func_end sub_8141E10 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/ghost.s b/asm/ghost.s deleted file mode 100644 index 36487210d..000000000 --- a/asm/ghost.s +++ /dev/null @@ -1,2278 +0,0 @@ - .include "constants/gba_constants.inc" - .include "include/macros.inc" - - .syntax unified - - .text - - @ ghost - - thumb_func_start sub_80DE3D4 -sub_80DE3D4: @ 80DE3D4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, _080DE40C @ =gTasks - adds r5, r0, r1 - ldr r0, _080DE410 @ =gAnimBankTarget - ldrb r0, [r0] - bl GetBattlerPosition_permutated - lsls r0, 24 - lsrs r6, r0, 24 - movs r1, 0x26 - ldrsh r0, [r5, r1] - cmp r0, 0x4 - bls _080DE400 - b _080DE604 -_080DE400: - lsls r0, 2 - ldr r1, _080DE414 @ =_080DE418 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080DE40C: .4byte gTasks -_080DE410: .4byte gAnimBankTarget -_080DE414: .4byte _080DE418 - .align 2, 0 -_080DE418: - .4byte _080DE42C - .4byte _080DE500 - .4byte _080DE544 - .4byte _080DE5AC - .4byte _080DE5E0 -_080DE42C: - ldr r7, _080DE460 @ =0x00002771 - adds r0, r7, 0 - bl AllocSpritePalette - lsls r0, 24 - lsrs r0, 24 - movs r2, 0 - mov r8, r2 - strh r0, [r5, 0x24] - cmp r0, 0xFF - beq _080DE456 - movs r0, 0x1 - bl duplicate_obj_of_side_rel2move_in_transparent_mode - strh r0, [r5, 0x8] - lsls r0, 16 - cmp r0, 0 - bge _080DE464 - adds r0, r7, 0 - bl FreeSpritePaletteByTag -_080DE456: - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _080DE60A - .align 2, 0 -_080DE460: .4byte 0x00002771 -_080DE464: - ldr r4, _080DE4E4 @ =gSprites - movs r3, 0x8 - ldrsh r0, [r5, r3] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r2, [r5, 0x24] - lsls r2, 4 - ldrb r3, [r1, 0x5] - movs r0, 0xF - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x5] - movs r1, 0x8 - ldrsh r0, [r5, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r1, 0x1] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - movs r2, 0x8 - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0, 0x5] - movs r2, 0xC - orrs r1, r2 - strb r1, [r0, 0x5] - mov r3, r8 - strh r3, [r5, 0xA] - strh r3, [r5, 0xC] - movs r0, 0x10 - strh r0, [r5, 0xE] - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - movs r0, 0x22 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x5] - lsrs r0, 4 - adds r0, 0x10 - lsls r0, 4 - strh r0, [r5, 0x10] - cmp r6, 0x1 - bne _080DE4EC - movs r2, 0x80 - lsls r2, 19 - ldrh r1, [r2] - ldr r0, _080DE4E8 @ =0x0000fdff - b _080DE4F4 - .align 2, 0 -_080DE4E4: .4byte gSprites -_080DE4E8: .4byte 0x0000fdff -_080DE4EC: - movs r2, 0x80 - lsls r2, 19 - ldrh r1, [r2] - ldr r0, _080DE4FC @ =0x0000fbff -_080DE4F4: - ands r0, r1 - strh r0, [r2] - b _080DE604 - .align 2, 0 -_080DE4FC: .4byte 0x0000fbff -_080DE500: - movs r1, 0x24 - ldrsh r0, [r5, r1] - adds r0, 0x10 - lsls r0, 4 - strh r0, [r5, 0x24] - movs r2, 0x10 - ldrsh r0, [r5, r2] - lsls r0, 1 - ldr r1, _080DE534 @ =gPlttBufferUnfaded - adds r0, r1 - movs r3, 0x24 - ldrsh r1, [r5, r3] - lsls r1, 1 - ldr r2, _080DE538 @ =gPlttBufferFaded - adds r1, r2 - ldr r2, _080DE53C @ =REG_BG0CNT - bl CpuSet - ldrh r0, [r5, 0x10] - ldr r3, _080DE540 @ =0x00003c0d - movs r1, 0x10 - movs r2, 0xA - bl BlendPalette - b _080DE604 - .align 2, 0 -_080DE534: .4byte gPlttBufferUnfaded -_080DE538: .4byte gPlttBufferFaded -_080DE53C: .4byte REG_BG0CNT -_080DE540: .4byte 0x00003c0d -_080DE544: - ldr r2, _080DE580 @ =gSprites - movs r0, 0x22 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - ldrh r0, [r0, 0x22] - adds r1, r0 - subs r1, 0x20 - lsls r1, 16 - lsrs r2, r1, 16 - cmp r1, 0 - bge _080DE564 - movs r2, 0 -_080DE564: - cmp r6, 0x1 - bne _080DE584 - lsls r0, r2, 24 - lsrs r0, 24 - adds r1, r2, 0 - adds r1, 0x40 - lsls r1, 24 - lsrs r1, 24 - movs r2, 0 - str r2, [sp] - movs r2, 0x4 - str r2, [sp, 0x4] - str r6, [sp, 0x8] - b _080DE59C - .align 2, 0 -_080DE580: .4byte gSprites -_080DE584: - lsls r0, r2, 24 - lsrs r0, 24 - adds r1, r2, 0 - adds r1, 0x40 - lsls r1, 24 - lsrs r1, 24 - movs r2, 0 - str r2, [sp] - movs r2, 0x8 - str r2, [sp, 0x4] - movs r2, 0x1 - str r2, [sp, 0x8] -_080DE59C: - movs r2, 0x2 - movs r3, 0x6 - bl ScanlineEffect_InitWave - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x1C] - b _080DE604 -_080DE5AC: - cmp r6, 0x1 - bne _080DE5C0 - ldr r1, _080DE5B8 @ =REG_BLDCNT - ldr r2, _080DE5BC @ =0x00003f42 - adds r0, r2, 0 - b _080DE5C6 - .align 2, 0 -_080DE5B8: .4byte REG_BLDCNT -_080DE5BC: .4byte 0x00003f42 -_080DE5C0: - ldr r1, _080DE5D4 @ =REG_BLDCNT - ldr r3, _080DE5D8 @ =0x00003f44 - adds r0, r3, 0 -_080DE5C6: - strh r0, [r1] - ldr r1, _080DE5DC @ =REG_BLDALPHA - movs r2, 0x80 - lsls r2, 5 - adds r0, r2, 0 - strh r0, [r1] - b _080DE604 - .align 2, 0 -_080DE5D4: .4byte REG_BLDCNT -_080DE5D8: .4byte 0x00003f44 -_080DE5DC: .4byte REG_BLDALPHA -_080DE5E0: - cmp r6, 0x1 - bne _080DE5F0 - movs r0, 0x80 - lsls r0, 19 - ldrh r1, [r0] - movs r3, 0x80 - lsls r3, 2 - b _080DE5FA -_080DE5F0: - movs r0, 0x80 - lsls r0, 19 - ldrh r1, [r0] - movs r3, 0x80 - lsls r3, 3 -_080DE5FA: - adds r2, r3, 0 - orrs r1, r2 - strh r1, [r0] - ldr r0, _080DE618 @ =sub_80DE61C - str r0, [r5] -_080DE604: - ldrh r0, [r5, 0x26] - adds r0, 0x1 - strh r0, [r5, 0x26] -_080DE60A: - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DE618: .4byte sub_80DE61C - thumb_func_end sub_80DE3D4 - - thumb_func_start sub_80DE61C -sub_80DE61C: @ 80DE61C - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, _080DE6A0 @ =gTasks - adds r4, r0, r1 - ldrh r1, [r4, 0xA] - adds r1, 0x1 - strh r1, [r4, 0xA] - movs r0, 0x1 - ands r0, r1 - strh r0, [r4, 0x12] - cmp r0, 0 - bne _080DE654 - ldr r1, _080DE6A4 @ =gSineTable - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - movs r1, 0x12 - bl __divsi3 - strh r0, [r4, 0xC] -_080DE654: - movs r2, 0x12 - ldrsh r0, [r4, r2] - cmp r0, 0x1 - bne _080DE676 - ldr r1, _080DE6A4 @ =gSineTable - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - movs r1, 0x12 - bl __divsi3 - movs r1, 0x10 - subs r1, r0 - strh r1, [r4, 0xE] -_080DE676: - ldr r2, _080DE6A8 @ =REG_BLDALPHA - ldrh r0, [r4, 0xE] - lsls r0, 8 - ldrh r1, [r4, 0xC] - orrs r0, r1 - strh r0, [r2] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0x80 - bne _080DE698 - movs r0, 0 - strh r0, [r4, 0x26] - ldr r1, _080DE6AC @ =sub_80DE6B0 - str r1, [r4] - adds r0, r5, 0 - bl _call_via_r1 -_080DE698: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DE6A0: .4byte gTasks -_080DE6A4: .4byte gSineTable -_080DE6A8: .4byte REG_BLDALPHA -_080DE6AC: .4byte sub_80DE6B0 - thumb_func_end sub_80DE61C - - thumb_func_start sub_80DE6B0 -sub_80DE6B0: @ 80DE6B0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, _080DE6E0 @ =gTasks - adds r4, r0, r1 - ldr r0, _080DE6E4 @ =gAnimBankTarget - ldrb r0, [r0] - bl GetBattlerPosition_permutated - lsls r0, 24 - lsrs r6, r0, 24 - movs r1, 0x26 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080DE72C - cmp r0, 0x1 - bgt _080DE6E8 - cmp r0, 0 - beq _080DE6EE - b _080DE7AA - .align 2, 0 -_080DE6E0: .4byte gTasks -_080DE6E4: .4byte gAnimBankTarget -_080DE6E8: - cmp r0, 0x2 - beq _080DE740 - b _080DE7AA -_080DE6EE: - ldr r1, _080DE710 @ =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x24] - cmp r6, 0x1 - bne _080DE718 - movs r2, 0x80 - lsls r2, 19 - ldrh r1, [r2] - ldr r0, _080DE714 @ =0x0000fdff - b _080DE720 - .align 2, 0 -_080DE710: .4byte gScanlineEffect -_080DE714: .4byte 0x0000fdff -_080DE718: - movs r2, 0x80 - lsls r2, 19 - ldrh r1, [r2] - ldr r0, _080DE728 @ =0x0000fbff -_080DE720: - ands r0, r1 - strh r0, [r2] - b _080DE7AA - .align 2, 0 -_080DE728: .4byte 0x0000fbff -_080DE72C: - ldrh r0, [r4, 0x10] - ldr r3, _080DE73C @ =0x00003c0d - movs r1, 0x10 - movs r2, 0 - bl BlendPalette - b _080DE7AA - .align 2, 0 -_080DE73C: .4byte 0x00003c0d -_080DE740: - ldr r3, _080DE788 @ =gSprites - movs r0, 0x24 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - bl obj_delete_but_dont_free_vram - ldr r0, _080DE78C @ =0x00002771 - bl FreeSpritePaletteByTag - ldr r0, _080DE790 @ =REG_BLDCNT - movs r1, 0 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - cmp r6, 0x1 - bne _080DE794 - subs r0, 0x52 - ldrh r1, [r0] - movs r3, 0x80 - lsls r3, 2 - b _080DE79E - .align 2, 0 -_080DE788: .4byte gSprites -_080DE78C: .4byte 0x00002771 -_080DE790: .4byte REG_BLDCNT -_080DE794: - movs r0, 0x80 - lsls r0, 19 - ldrh r1, [r0] - movs r3, 0x80 - lsls r3, 3 -_080DE79E: - adds r2, r3, 0 - orrs r1, r2 - strh r1, [r0] - adds r0, r5, 0 - bl DestroyAnimVisualTask -_080DE7AA: - ldrh r0, [r4, 0x26] - adds r0, 0x1 - strh r0, [r4, 0x26] - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80DE6B0 - - thumb_func_start sub_80DE7B8 -sub_80DE7B8: @ 80DE7B8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - adds r7, r0, 0 - ldr r0, _080DE7F4 @ =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _080DE800 - ldr r4, _080DE7F8 @ =gAnimBankAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r2, 0xE0 - lsls r2, 13 - adds r0, r2 - lsrs r5, r0, 16 - ldr r4, _080DE7FC @ =gAnimBankTarget - b _080DE824 - .align 2, 0 -_080DE7F4: .4byte gBattleAnimArgs -_080DE7F8: .4byte gAnimBankAttacker -_080DE7FC: .4byte gAnimBankTarget -_080DE800: - ldr r4, _080DE8C8 @ =gAnimBankTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r2, 0xE0 - lsls r2, 13 - adds r0, r2 - lsrs r5, r0, 16 - ldr r4, _080DE8CC @ =gAnimBankAttacker -_080DE824: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r1, 0xE0 - lsls r1, 13 - adds r0, r1 - lsrs r0, 16 - mov r9, r0 - mov r8, r5 - mov r2, r9 - subs r4, r2, r5 - lsls r4, 16 - lsrs r4, 16 - lsls r0, r6, 4 - strh r0, [r7, 0x2E] - lsls r0, r5, 4 - strh r0, [r7, 0x30] - mov r1, r10 - subs r0, r1, r6 - lsls r0, 4 - ldr r5, _080DE8D0 @ =gBattleAnimArgs - movs r2, 0x2 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r7, 0x32] - lsls r4, 16 - asrs r4, 12 - movs r0, 0x2 - ldrsh r1, [r5, r0] - adds r0, r4, 0 - bl __divsi3 - strh r0, [r7, 0x34] - ldrh r0, [r5, 0x2] - strh r0, [r7, 0x36] - mov r1, r10 - strh r1, [r7, 0x38] - mov r2, r9 - strh r2, [r7, 0x3A] - movs r1, 0x36 - ldrsh r0, [r7, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r7, 0x3C] - ldrb r1, [r7, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x8 - orrs r0, r1 - strb r0, [r7, 0x5] - strh r6, [r7, 0x20] - mov r2, r8 - strh r2, [r7, 0x22] - ldr r0, _080DE8D4 @ =sub_80DE8D8 - str r0, [r7, 0x1C] - adds r2, r7, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DE8C8: .4byte gAnimBankTarget -_080DE8CC: .4byte gAnimBankAttacker -_080DE8D0: .4byte gBattleAnimArgs -_080DE8D4: .4byte sub_80DE8D8 - thumb_func_end sub_80DE7B8 - - thumb_func_start sub_80DE8D8 -sub_80DE8D8: @ 80DE8D8 - push {r4,lr} - adds r2, r0, 0 - ldrh r3, [r2, 0x36] - movs r1, 0x36 - ldrsh r0, [r2, r1] - cmp r0, 0 - beq _080DE910 - ldrh r0, [r2, 0x32] - ldrh r4, [r2, 0x2E] - adds r0, r4 - strh r0, [r2, 0x2E] - ldrh r1, [r2, 0x34] - ldrh r4, [r2, 0x30] - adds r1, r4 - strh r1, [r2, 0x30] - lsls r0, 16 - asrs r0, 20 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r1, 20 - strh r1, [r2, 0x22] - subs r0, r3, 0x1 - strh r0, [r2, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bne _080DE910 - strh r0, [r2, 0x2E] -_080DE910: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80DE8D8 - - thumb_func_start sub_80DE918 -sub_80DE918: @ 80DE918 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, _080DEA68 @ =gTasks - adds r1, r0 - str r1, [sp] - ldr r1, _080DEA6C @ =REG_BLDCNT - movs r2, 0xFD - lsls r2, 6 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - movs r3, 0x80 - lsls r3, 5 - adds r0, r3, 0 - strh r0, [r1] - movs r0, 0 - ldr r1, [sp] - strh r0, [r1, 0x12] - strh r0, [r1, 0x14] - strh r0, [r1, 0x16] - strh r0, [r1, 0x18] - movs r0, 0x10 - strh r0, [r1, 0x1A] - ldr r2, _080DEA70 @ =gBattleAnimArgs - ldrh r0, [r2] - strh r0, [r1, 0x1C] - ldr r4, _080DEA74 @ =gAnimBankAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - ldrb r0, [r4] - movs r1, 0x3 - bl sub_807A100 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0x8] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080DE988 - b _080DEA88 -_080DE988: - movs r4, 0 -_080DE98A: - lsls r1, r4, 16 - asrs r3, r1, 16 - ldr r0, _080DEA74 @ =gAnimBankAttacker - ldrb r2, [r0] - str r1, [sp, 0x10] - cmp r3, r2 - beq _080DEA56 - movs r0, 0x2 - eors r2, r0 - cmp r3, r2 - beq _080DEA56 - lsls r0, r4, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080DEA56 - ldr r6, [sp, 0x4] - ldr r3, [sp, 0x8] - lsls r0, r3, 16 - asrs r7, r0, 16 - ldr r0, _080DEA78 @ =gSpriteTemplate_83DAF08 - adds r1, r6, 0 - adds r2, r7, 0 - movs r3, 0x37 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x40 - beq _080DEA56 - adds r0, r4, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - adds r0, r4, 0 - movs r1, 0x3 - bl sub_807A100 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - mov r0, r8 - lsls r5, r0, 4 - add r5, r8 - lsls r5, 2 - ldr r1, _080DEA7C @ =gSprites - adds r4, r5, r1 - lsls r0, r6, 4 - strh r0, [r4, 0x2E] - lsls r0, r7, 4 - strh r0, [r4, 0x30] - mov r2, r10 - subs r0, r2, r6 - lsls r0, 4 - ldr r3, _080DEA70 @ =gBattleAnimArgs - movs r2, 0x2 - ldrsh r1, [r3, r2] - bl __divsi3 - strh r0, [r4, 0x32] - mov r3, r9 - lsls r0, r3, 16 - asrs r0, 16 - subs r0, r7 - lsls r0, 4 - ldr r2, _080DEA70 @ =gBattleAnimArgs - movs r3, 0x2 - ldrsh r1, [r2, r3] - bl __divsi3 - strh r0, [r4, 0x34] - ldr r1, _080DEA70 @ =gBattleAnimArgs - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x36] - mov r2, r10 - strh r2, [r4, 0x38] - mov r3, r9 - strh r3, [r4, 0x3A] - ldr r0, _080DEA80 @ =gSprites + 0x1C - adds r5, r0 - ldr r0, _080DEA84 @ =sub_80DE8D8 - str r0, [r5] - ldr r2, [sp] - movs r3, 0x20 - ldrsh r1, [r2, r3] - adds r1, 0xD - lsls r1, 1 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1 - mov r1, r8 - strh r1, [r0] - ldrh r0, [r2, 0x20] - adds r0, 0x1 - strh r0, [r2, 0x20] -_080DEA56: - ldr r2, [sp, 0x10] - movs r3, 0x80 - lsls r3, 9 - adds r0, r2, r3 - lsrs r4, r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _080DE98A - b _080DEB0C - .align 2, 0 -_080DEA68: .4byte gTasks -_080DEA6C: .4byte REG_BLDCNT -_080DEA70: .4byte gBattleAnimArgs -_080DEA74: .4byte gAnimBankAttacker -_080DEA78: .4byte gSpriteTemplate_83DAF08 -_080DEA7C: .4byte gSprites -_080DEA80: .4byte gSprites + 0x1C -_080DEA84: .4byte sub_80DE8D8 -_080DEA88: - ldr r0, _080DEB24 @ =gSpriteTemplate_83DAF08 - ldr r7, [sp, 0x4] - ldr r2, [sp, 0x8] - lsls r1, r2, 16 - asrs r1, 16 - str r1, [sp, 0xC] - adds r1, r7, 0 - ldr r2, [sp, 0xC] - movs r3, 0x37 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x40 - beq _080DEB0C - movs r3, 0x30 - mov r10, r3 - movs r0, 0x28 - mov r9, r0 - ldr r6, _080DEB28 @ =gSprites - mov r1, r8 - lsls r5, r1, 4 - add r5, r8 - lsls r5, 2 - adds r4, r5, r6 - lsls r0, r7, 4 - strh r0, [r4, 0x2E] - ldr r2, [sp, 0xC] - lsls r0, r2, 4 - strh r0, [r4, 0x30] - subs r0, r3, r7 - lsls r0, 4 - ldr r3, _080DEB2C @ =gBattleAnimArgs - movs r2, 0x2 - ldrsh r1, [r3, r2] - bl __divsi3 - strh r0, [r4, 0x32] - mov r3, r9 - ldr r1, [sp, 0xC] - subs r0, r3, r1 - lsls r0, 4 - ldr r2, _080DEB2C @ =gBattleAnimArgs - movs r3, 0x2 - ldrsh r1, [r2, r3] - bl __divsi3 - strh r0, [r4, 0x34] - ldr r1, _080DEB2C @ =gBattleAnimArgs - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x36] - mov r2, r10 - strh r2, [r4, 0x38] - mov r3, r9 - strh r3, [r4, 0x3A] - adds r6, 0x1C - adds r5, r6 - ldr r0, _080DEB30 @ =sub_80DE8D8 - str r0, [r5] - mov r1, r8 - ldr r0, [sp] - strh r1, [r0, 0x22] - movs r0, 0x1 - ldr r2, [sp] - strh r0, [r2, 0x20] -_080DEB0C: - ldr r0, _080DEB34 @ =sub_80DEB38 - ldr r3, [sp] - str r0, [r3] - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DEB24: .4byte gSpriteTemplate_83DAF08 -_080DEB28: .4byte gSprites -_080DEB2C: .4byte gBattleAnimArgs -_080DEB30: .4byte sub_80DE8D8 -_080DEB34: .4byte sub_80DEB38 - thumb_func_end sub_80DE918 - - thumb_func_start sub_80DEB38 -sub_80DEB38: @ 80DEB38 - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, _080DEB5C @ =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _080DEBEE - cmp r1, 0x1 - bgt _080DEB60 - cmp r1, 0 - beq _080DEB6E - b _080DECA4 - .align 2, 0 -_080DEB5C: .4byte gTasks -_080DEB60: - cmp r1, 0x2 - bne _080DEB66 - b _080DEC80 -_080DEB66: - cmp r1, 0x3 - bne _080DEB6C - b _080DEC94 -_080DEB6C: - b _080DECA4 -_080DEB6E: - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _080DEBCE - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _080DEBCE - strh r1, [r4, 0x12] - ldrh r0, [r4, 0x16] - adds r0, 0x1 - strh r0, [r4, 0x16] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080DEBA4 - ldrh r1, [r4, 0x18] - movs r2, 0x18 - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _080DEBB2 - adds r0, r1, 0x1 - strh r0, [r4, 0x18] - b _080DEBB2 -_080DEBA4: - ldrh r1, [r4, 0x1A] - movs r2, 0x1A - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _080DEBB2 - subs r0, r1, 0x1 - strh r0, [r4, 0x1A] -_080DEBB2: - ldr r2, _080DEBE0 @ =REG_BLDALPHA - ldrh r0, [r4, 0x1A] - lsls r0, 8 - ldrh r1, [r4, 0x18] - orrs r0, r1 - strh r0, [r2] - movs r1, 0x16 - ldrsh r0, [r4, r1] - cmp r0, 0x17 - ble _080DEBCE - movs r0, 0 - strh r0, [r4, 0x16] - movs r0, 0x1 - strh r0, [r4, 0x14] -_080DEBCE: - ldrh r1, [r4, 0x1C] - movs r2, 0x1C - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _080DEBE4 - subs r0, r1, 0x1 - strh r0, [r4, 0x1C] - b _080DECA4 - .align 2, 0 -_080DEBE0: .4byte REG_BLDALPHA -_080DEBE4: - movs r1, 0x14 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080DECA4 - b _080DEC8C -_080DEBEE: - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _080DECA4 - movs r0, 0 - strh r0, [r4, 0x12] - ldrh r0, [r4, 0x16] - adds r0, 0x1 - strh r0, [r4, 0x16] - ands r0, r1 - lsls r0, 16 - cmp r0, 0 - beq _080DEC1E - ldrh r1, [r4, 0x18] - movs r2, 0x18 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _080DEC2C - subs r0, r1, 0x1 - strh r0, [r4, 0x18] - b _080DEC2C -_080DEC1E: - ldrh r1, [r4, 0x1A] - movs r2, 0x1A - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _080DEC2C - adds r0, r1, 0x1 - strh r0, [r4, 0x1A] -_080DEC2C: - ldr r2, _080DEC48 @ =REG_BLDALPHA - ldrh r0, [r4, 0x1A] - lsls r0, 8 - ldrh r1, [r4, 0x18] - orrs r0, r1 - strh r0, [r2] - ldr r1, [r4, 0x18] - movs r0, 0x80 - lsls r0, 13 - cmp r1, r0 - bne _080DECA4 - movs r5, 0 - b _080DEC70 - .align 2, 0 -_080DEC48: .4byte REG_BLDALPHA -_080DEC4C: - adds r1, r5, 0 - adds r1, 0xD - lsls r1, 1 - adds r0, r4, 0 - adds r0, 0x8 - adds r0, r1 - movs r2, 0 - ldrsh r1, [r0, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _080DEC7C @ =gSprites - adds r0, r1 - bl DestroySprite - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 -_080DEC70: - movs r1, 0x20 - ldrsh r0, [r4, r1] - cmp r5, r0 - blt _080DEC4C - b _080DEC8C - .align 2, 0 -_080DEC7C: .4byte gSprites -_080DEC80: - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - lsls r0, 16 - cmp r0, 0 - ble _080DECA4 -_080DEC8C: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080DECA4 -_080DEC94: - ldr r0, _080DECAC @ =REG_BLDCNT - movs r1, 0 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, r2, 0 - bl DestroyAnimVisualTask -_080DECA4: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DECAC: .4byte REG_BLDCNT - thumb_func_end sub_80DEB38 - - thumb_func_start sub_80DECB0 -sub_80DECB0: @ 80DECB0 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, _080DECF8 @ =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, _080DECFC @ =gBattle_WIN0V - strh r1, [r0] - ldr r1, _080DED00 @ =REG_WININ - ldr r2, _080DED04 @ =0x00003f3f - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - subs r2, 0x20 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x6 - movs r0, 0xC8 - strh r0, [r1] - adds r1, 0x4 - movs r0, 0x10 - strh r0, [r1] - ldr r0, _080DED08 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _080DECF4 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080DED0C -_080DECF4: - movs r6, 0x28 - b _080DED0E - .align 2, 0 -_080DECF8: .4byte gBattle_WIN0H -_080DECFC: .4byte gBattle_WIN0V -_080DED00: .4byte REG_WININ -_080DED04: .4byte 0x00003f3f -_080DED08: .4byte gAnimBankAttacker -_080DED0C: - movs r6, 0xC8 -_080DED0E: - ldr r1, _080DED4C @ =gBattle_WIN0H - lsls r3, r6, 16 - asrs r2, r3, 16 - lsls r0, r2, 8 - orrs r0, r2 - strh r0, [r1] - ldr r1, _080DED50 @ =gBattle_WIN0V - movs r5, 0x28 - ldr r0, _080DED54 @ =0x00002828 - strh r0, [r1] - lsrs r3, 16 - movs r1, 0xF0 - subs r1, r2 - movs r4, 0x48 - ldr r2, _080DED58 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r2 - strh r3, [r0, 0xA] - strh r1, [r0, 0xC] - strh r5, [r0, 0xE] - strh r4, [r0, 0x10] - strh r6, [r0, 0x12] - strh r5, [r0, 0x14] - ldr r1, _080DED5C @ =sub_80DED60 - str r1, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DED4C: .4byte gBattle_WIN0H -_080DED50: .4byte gBattle_WIN0V -_080DED54: .4byte 0x00002828 -_080DED58: .4byte gTasks -_080DED5C: .4byte sub_80DED60 - thumb_func_end sub_80DECB0 - - thumb_func_start sub_80DED60 -sub_80DED60: @ 80DED60 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080DEE80 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r1, [r4, 0x8] - adds r0, r1, 0x1 - strh r0, [r4, 0x8] - ldrh r5, [r4, 0xA] - ldrh r7, [r4, 0xC] - ldrh r0, [r4, 0xE] - mov r10, r0 - ldrh r2, [r4, 0x10] - str r2, [sp, 0xC] - ldrh r0, [r4, 0x12] - ldrh r2, [r4, 0x14] - mov r8, r2 - lsls r1, 16 - asrs r6, r1, 16 - cmp r6, 0xF - ble _080DED9C - b _080DEE8C -_080DED9C: - lsls r0, 16 - asrs r0, 16 - bl __floatsidf - str r0, [sp, 0x10] - str r1, [sp, 0x14] - lsls r0, r5, 16 - asrs r0, 16 - bl __floatsidf - ldr r2, _080DEE84 @ =0x3fb00000 - ldr r3, _080DEE88 @ =0x00000000 - bl __muldf3 - adds r5, r1, 0 - adds r4, r0, 0 - adds r0, r6, 0 - bl __floatsidf - str r0, [sp, 0x18] - str r1, [sp, 0x1C] - adds r1, r5, 0 - adds r0, r4, 0 - ldr r2, [sp, 0x18] - ldr r3, [sp, 0x1C] - bl __muldf3 - adds r3, r1, 0 - adds r2, r0, 0 - ldr r0, [sp, 0x10] - ldr r1, [sp, 0x14] - bl __subdf3 - bl __fixunsdfsi - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - lsls r0, r7, 16 - asrs r0, 16 - bl __floatsidf - ldr r2, _080DEE84 @ =0x3fb00000 - ldr r3, _080DEE88 @ =0x00000000 - bl __muldf3 - ldr r2, [sp, 0x18] - ldr r3, [sp, 0x1C] - bl __muldf3 - adds r3, r1, 0 - adds r2, r0, 0 - ldr r0, [sp, 0x10] - ldr r1, [sp, 0x14] - bl __adddf3 - bl __fixunsdfsi - lsls r0, 16 - lsrs r7, r0, 16 - mov r1, r8 - lsls r0, r1, 16 - asrs r0, 16 - bl __floatsidf - adds r5, r1, 0 - adds r4, r0, 0 - mov r2, r10 - lsls r0, r2, 16 - asrs r0, 16 - bl __floatsidf - ldr r2, _080DEE84 @ =0x3fb00000 - ldr r3, _080DEE88 @ =0x00000000 - bl __muldf3 - ldr r2, [sp, 0x18] - ldr r3, [sp, 0x1C] - bl __muldf3 - adds r3, r1, 0 - adds r2, r0, 0 - adds r1, r5, 0 - adds r0, r4, 0 - bl __subdf3 - bl __fixunsdfsi - lsls r0, 16 - lsrs r6, r0, 16 - ldr r1, [sp, 0xC] - lsls r0, r1, 16 - asrs r0, 16 - bl __floatsidf - ldr r2, _080DEE84 @ =0x3fb00000 - ldr r3, _080DEE88 @ =0x00000000 - bl __muldf3 - ldr r2, [sp, 0x18] - ldr r3, [sp, 0x1C] - bl __muldf3 - adds r3, r1, 0 - adds r2, r0, 0 - adds r1, r5, 0 - adds r0, r4, 0 - bl __adddf3 - bl __fixunsdfsi - lsls r0, 16 - lsrs r5, r0, 16 - b _080DEEBA - .align 2, 0 -_080DEE80: .4byte gTasks -_080DEE84: .4byte 0x3fb00000 -_080DEE88: .4byte 0x00000000 -_080DEE8C: - movs r2, 0 - mov r9, r2 - movs r7, 0xF0 - movs r6, 0 - movs r5, 0x70 - str r6, [sp] - str r6, [sp, 0x4] - str r6, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r3, 0 - bl sub_80791A8 - lsls r0, 16 - lsrs r0, 16 - str r6, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, _080DEEDC @ =sub_80DEEE8 - str r0, [r4] -_080DEEBA: - ldr r1, _080DEEE0 @ =gBattle_WIN0H - mov r2, r9 - lsls r0, r2, 8 - orrs r7, r0 - strh r7, [r1] - ldr r1, _080DEEE4 @ =gBattle_WIN0V - lsls r0, r6, 8 - orrs r5, r0 - strh r5, [r1] - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DEEDC: .4byte sub_80DEEE8 -_080DEEE0: .4byte gBattle_WIN0H -_080DEEE4: .4byte gBattle_WIN0V - thumb_func_end sub_80DED60 - - thumb_func_start sub_80DEEE8 -sub_80DEEE8: @ 80DEEE8 - push {r4,lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r0, _080DEF28 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - bne _080DEF20 - ldr r0, _080DEF2C @ =gBattle_WIN0H - strh r2, [r0] - ldr r0, _080DEF30 @ =gBattle_WIN0V - strh r2, [r0] - ldr r0, _080DEF34 @ =REG_WININ - ldr r4, _080DEF38 @ =0x00003f3f - adds r1, r4, 0 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, 0x6 - strh r2, [r0] - adds r0, 0x4 - strh r2, [r0] - adds r0, r3, 0 - bl DestroyAnimVisualTask -_080DEF20: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DEF28: .4byte gPaletteFade -_080DEF2C: .4byte gBattle_WIN0H -_080DEF30: .4byte gBattle_WIN0V -_080DEF34: .4byte REG_WININ -_080DEF38: .4byte 0x00003f3f - thumb_func_end sub_80DEEE8 - - thumb_func_start sub_80DEF3C -sub_80DEF3C: @ 80DEF3C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, _080DEF68 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _080DEF70 - movs r2, 0x18 - ldr r3, _080DEF6C @ =0x0000fffe - ldrb r0, [r4, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x10 - orrs r1, r0 - strb r1, [r4, 0x3] - b _080DEF74 - .align 2, 0 -_080DEF68: .4byte gAnimBankAttacker -_080DEF6C: .4byte 0x0000fffe -_080DEF70: - ldr r2, _080DEF90 @ =0x0000ffe8 - movs r3, 0x2 -_080DEF74: - lsls r0, r2, 16 - asrs r0, 16 - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - strh r3, [r4, 0x30] - movs r0, 0x3C - strh r0, [r4, 0x2E] - ldr r0, _080DEF94 @ =sub_80DEF98 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DEF90: .4byte 0x0000ffe8 -_080DEF94: .4byte sub_80DEF98 - thumb_func_end sub_80DEF3C - - thumb_func_start sub_80DEF98 -sub_80DEF98: @ 80DEF98 - push {r4,lr} - adds r3, r0, 0 - ldrh r1, [r3, 0x2E] - movs r2, 0x2E - ldrsh r0, [r3, r2] - cmp r0, 0 - ble _080DEFAA - subs r0, r1, 0x1 - b _080DF00E -_080DEFAA: - ldrh r0, [r3, 0x30] - ldrh r4, [r3, 0x24] - adds r1, r0, r4 - strh r1, [r3, 0x24] - adds r0, r1, 0x7 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xE - bls _080DF010 - ldrh r0, [r3, 0x20] - adds r0, r1 - strh r0, [r3, 0x20] - movs r0, 0 - strh r0, [r3, 0x24] - ldrh r2, [r3, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x8 - ldr r4, _080DEFFC @ =0x000003ff - adds r0, r4, 0 - ands r1, r0 - ldr r0, _080DF000 @ =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r3, 0x4] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _080DF00C - movs r0, 0x1E - strh r0, [r3, 0x2E] - ldr r0, _080DF004 @ =WaitAnimForDuration - str r0, [r3, 0x1C] - ldr r1, _080DF008 @ =sub_80DF018 - adds r0, r3, 0 - bl StoreSpriteCallbackInData - b _080DF010 - .align 2, 0 -_080DEFFC: .4byte 0x000003ff -_080DF000: .4byte 0xfffffc00 -_080DF004: .4byte WaitAnimForDuration -_080DF008: .4byte sub_80DF018 -_080DF00C: - movs r0, 0x28 -_080DF00E: - strh r0, [r3, 0x2E] -_080DF010: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80DEF98 - - thumb_func_start sub_80DF018 -sub_80DF018: @ 80DF018 - push {r4,lr} - adds r3, r0, 0 - movs r0, 0x2E - ldrsh r2, [r3, r0] - cmp r2, 0 - bne _080DF044 - ldr r1, _080DF040 @ =REG_BLDCNT - movs r4, 0xFD - lsls r4, 6 - adds r0, r4, 0 - strh r0, [r1] - adds r1, 0x2 - movs r0, 0x10 - strh r0, [r1] - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - strh r2, [r3, 0x30] - strh r2, [r3, 0x32] - b _080DF082 - .align 2, 0 -_080DF040: .4byte REG_BLDCNT -_080DF044: - ldrh r1, [r3, 0x30] - movs r2, 0x30 - ldrsh r0, [r3, r2] - cmp r0, 0x1 - bgt _080DF054 - adds r0, r1, 0x1 - strh r0, [r3, 0x30] - b _080DF082 -_080DF054: - movs r0, 0 - strh r0, [r3, 0x30] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - ldr r2, _080DF088 @ =REG_BLDALPHA - movs r1, 0x10 - subs r1, r0 - lsls r0, 8 - orrs r1, r0 - strh r1, [r2] - movs r4, 0x32 - ldrsh r0, [r3, r4] - cmp r0, 0x10 - bne _080DF082 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, _080DF08C @ =sub_80DF090 - str r0, [r3, 0x1C] -_080DF082: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DF088: .4byte REG_BLDALPHA -_080DF08C: .4byte sub_80DF090 - thumb_func_end sub_80DF018 - - thumb_func_start sub_80DF090 -sub_80DF090: @ 80DF090 - push {lr} - ldr r1, _080DF0AC @ =REG_BLDCNT - movs r2, 0 - strh r2, [r1] - adds r1, 0x2 - strh r2, [r1] - ldr r1, _080DF0B0 @ =gBattle_WIN0H - strh r2, [r1] - ldr r1, _080DF0B4 @ =gBattle_WIN0V - strh r2, [r1] - bl DestroyAnimSprite - pop {r0} - bx r0 - .align 2, 0 -_080DF0AC: .4byte REG_BLDCNT -_080DF0B0: .4byte gBattle_WIN0H -_080DF0B4: .4byte gBattle_WIN0V - thumb_func_end sub_80DF090 - - thumb_func_start sub_80DF0B8 -sub_80DF0B8: @ 80DF0B8 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0xC - bl Sin - strh r0, [r4, 0x24] - ldr r0, _080DF120 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080DF0DC - ldrh r0, [r4, 0x24] - negs r0, r0 - strh r0, [r4, 0x24] -_080DF0DC: - ldrh r0, [r4, 0x2E] - adds r0, 0x6 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - ldrh r1, [r4, 0x30] - adds r0, r1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _080DF12C - ldr r0, _080DF124 @ =0x0000050b - strh r0, [r4, 0x3A] - ldr r1, _080DF128 @ =REG_BLDCNT - movs r2, 0xFD - lsls r2, 6 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldrh r0, [r4, 0x3A] - strh r0, [r1] - b _080DF17E - .align 2, 0 -_080DF120: .4byte gAnimBankAttacker -_080DF124: .4byte 0x0000050b -_080DF128: .4byte REG_BLDCNT -_080DF12C: - cmp r0, 0x1E - ble _080DF17E - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x3A] - lsls r0, r1, 16 - asrs r0, 24 - lsls r0, 16 - movs r2, 0xFF - ands r2, r1 - movs r1, 0x80 - lsls r1, 9 - adds r0, r1 - lsrs r3, r0, 16 - cmp r3, 0x10 - bls _080DF150 - movs r3, 0x10 -_080DF150: - subs r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r0, 0 - bge _080DF15C - movs r2, 0 -_080DF15C: - ldr r1, _080DF184 @ =REG_BLDALPHA - lsls r0, r3, 8 - orrs r0, r2 - strh r0, [r1] - strh r0, [r4, 0x3A] - cmp r3, 0x10 - bne _080DF17E - cmp r2, 0 - bne _080DF17E - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, _080DF188 @ =sub_80DF18C - str r0, [r4, 0x1C] -_080DF17E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DF184: .4byte REG_BLDALPHA -_080DF188: .4byte sub_80DF18C - thumb_func_end sub_80DF0B8 - - thumb_func_start sub_80DF18C -sub_80DF18C: @ 80DF18C - push {lr} - ldr r1, _080DF1A0 @ =REG_BLDCNT - movs r2, 0 - strh r2, [r1] - adds r1, 0x2 - strh r2, [r1] - bl DestroyAnimSprite - pop {r0} - bx r0 - .align 2, 0 -_080DF1A0: .4byte REG_BLDCNT - thumb_func_end sub_80DF18C - - thumb_func_start sub_80DF1A4 -sub_80DF1A4: @ 80DF1A4 - push {r4-r6,lr} - mov r6, r8 - push {r6} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, _080DF23C @ =gTasks - adds r4, r0 - movs r6, 0 - strh r6, [r4, 0x8] - movs r0, 0x10 - mov r8, r0 - mov r2, r8 - strh r2, [r4, 0xA] - ldr r5, _080DF240 @ =gAnimBankAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1A] - ldrb r0, [r5] - bl sub_8077FC0 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - ldrb r0, [r5] - movs r1, 0x1 - bl sub_807A100 - lsls r0, 16 - asrs r1, r0, 16 - lsrs r0, 31 - adds r1, r0 - asrs r1, 1 - adds r1, 0x8 - strh r1, [r4, 0x1E] - strh r6, [r4, 0x16] - ldrb r0, [r5] - bl sub_8079ED4 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x12] - ldrb r0, [r5] - bl sub_8079E90 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x2 - strh r0, [r4, 0x14] - strh r6, [r4, 0xE] - mov r0, r8 - strh r0, [r4, 0x10] - ldr r1, _080DF244 @ =REG_BLDCNT - movs r2, 0xFD - lsls r2, 6 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - movs r2, 0x80 - lsls r2, 5 - adds r0, r2, 0 - strh r0, [r1] - strh r6, [r4, 0x18] - ldr r0, _080DF248 @ =sub_80DF24C - str r0, [r4] - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080DF23C: .4byte gTasks -_080DF240: .4byte gAnimBankAttacker -_080DF244: .4byte REG_BLDCNT -_080DF248: .4byte sub_80DF24C - thumb_func_end sub_80DF1A4 - - thumb_func_start sub_80DF24C -sub_80DF24C: @ 80DF24C - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - ldr r1, _080DF270 @ =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x5 - bls _080DF266 - b _080DF3CC -_080DF266: - lsls r0, 2 - ldr r1, _080DF274 @ =_080DF278 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_080DF270: .4byte gTasks -_080DF274: .4byte _080DF278 - .align 2, 0 -_080DF278: - .4byte _080DF290 - .4byte _080DF300 - .4byte _080DF342 - .4byte _080DF356 - .4byte _080DF3AC - .4byte _080DF3BC -_080DF290: - movs r6, 0 -_080DF292: - movs r2, 0x1A - ldrsh r1, [r4, r2] - movs r0, 0x1C - ldrsh r2, [r4, r0] - ldrb r3, [r4, 0x14] - ldr r0, _080DF2F4 @ =gSpriteTemplate_83DAF80 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _080DF2E6 - ldr r1, _080DF2F8 @ =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r5, r0, r1 - strh r7, [r5, 0x2E] - ldr r0, _080DF2FC @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - movs r1, 0 - lsls r0, 24 - cmp r0, 0 - bne _080DF2C8 - movs r1, 0x1 -_080DF2C8: - strh r1, [r5, 0x30] - movs r0, 0x2A - muls r0, r6 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r4, 0x1E] - strh r0, [r5, 0x34] - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 1 - strh r0, [r5, 0x38] - ldrh r0, [r4, 0x16] - adds r0, 0x1 - strh r0, [r4, 0x16] -_080DF2E6: - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0x5 - bls _080DF292 - b _080DF3B4 - .align 2, 0 -_080DF2F4: .4byte gSpriteTemplate_83DAF80 -_080DF2F8: .4byte gSprites -_080DF2FC: .4byte gAnimBankAttacker -_080DF300: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080DF31E - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0xD - bgt _080DF32C - adds r0, r1, 0x1 - strh r0, [r4, 0xE] - b _080DF32C -_080DF31E: - ldrh r1, [r4, 0x10] - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r0, 0x4 - ble _080DF32C - subs r0, r1, 0x1 - strh r0, [r4, 0x10] -_080DF32C: - movs r1, 0xE - ldrsh r0, [r4, r1] - ldrh r3, [r4, 0xE] - ldrh r2, [r4, 0x10] - cmp r0, 0xE - bne _080DF39C - cmp r2, 0x4 - bne _080DF39C - movs r0, 0 - strh r0, [r4, 0xA] - b _080DF396 -_080DF342: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1E - ble _080DF3CC - movs r0, 0 - strh r0, [r4, 0xA] - b _080DF3B4 -_080DF356: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080DF374 - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _080DF382 - subs r0, r1, 0x1 - strh r0, [r4, 0xE] - b _080DF382 -_080DF374: - ldrh r1, [r4, 0x10] - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _080DF382 - adds r0, r1, 0x1 - strh r0, [r4, 0x10] -_080DF382: - movs r1, 0xE - ldrsh r0, [r4, r1] - ldrh r3, [r4, 0xE] - ldrh r2, [r4, 0x10] - cmp r0, 0 - bne _080DF39C - cmp r2, 0x10 - bne _080DF39C - movs r0, 0x1 - strh r0, [r4, 0x18] -_080DF396: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_080DF39C: - ldr r1, _080DF3A8 @ =REG_BLDALPHA - lsls r0, r2, 8 - orrs r0, r3 - strh r0, [r1] - b _080DF3CC - .align 2, 0 -_080DF3A8: .4byte REG_BLDALPHA -_080DF3AC: - movs r2, 0x16 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _080DF3CC -_080DF3B4: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080DF3CC -_080DF3BC: - ldr r0, _080DF3D4 @ =REG_BLDCNT - movs r1, 0 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, r7, 0 - bl DestroyAnimVisualTask -_080DF3CC: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080DF3D4: .4byte REG_BLDCNT - thumb_func_end sub_80DF24C - - thumb_func_start sub_80DF3D8 -sub_80DF3D8: @ 80DF3D8 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080DF3EA - ldrh r0, [r4, 0x32] - adds r0, 0x2 - b _080DF3EE -_080DF3EA: - ldrh r0, [r4, 0x32] - subs r0, 0x2 -_080DF3EE: - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x32] - movs r0, 0xFF - ands r0, r1 - strh r0, [r4, 0x32] - movs r2, 0x32 - ldrsh r0, [r4, r2] - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x32] - subs r0, 0x41 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x7E - bhi _080DF430 - ldr r2, _080DF42C @ =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0x12] - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - b _080DF444 - .align 2, 0 -_080DF42C: .4byte gTasks -_080DF430: - ldr r2, _080DF498 @ =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r2, 0x3 - ldrb r1, [r0, 0x12] - ands r1, r2 -_080DF444: - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - movs r1, 0x38 - ldrsh r0, [r4, r1] - lsls r0, 3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3A] - movs r2, 0x3A - ldrsh r0, [r4, r2] - movs r1, 0x7 - bl Sin - strh r0, [r4, 0x26] - ldr r2, _080DF498 @ =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r1, r0, r2 - movs r2, 0x18 - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _080DF492 - ldrh r0, [r1, 0x16] - subs r0, 0x1 - strh r0, [r1, 0x16] - adds r0, r4, 0 - bl DestroySprite -_080DF492: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080DF498: .4byte gTasks - thumb_func_end sub_80DF3D8 - - thumb_func_start sub_80DF49C -sub_80DF49C: @ 80DF49C - adds r3, r0, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r3] - ldr r2, _080DF4E0 @ =gBankSpriteIds - ldr r1, _080DF4E4 @ =gAnimBankAttacker - ldrb r1, [r1] - adds r1, r2 - ldrb r1, [r1] - strh r1, [r0, 0x38] - movs r1, 0x80 - strh r1, [r0, 0x2E] - movs r1, 0xA - strh r1, [r0, 0x30] - ldr r2, _080DF4E8 @ =gBattleAnimArgs - ldrh r1, [r2] - strh r1, [r0, 0x32] - ldrh r1, [r2, 0x2] - strh r1, [r0, 0x34] - ldr r1, _080DF4EC @ =sub_80DF4F4 - str r1, [r0, 0x1C] - ldr r2, _080DF4F0 @ =gSprites - movs r3, 0x38 - ldrsh r1, [r0, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - bx lr - .align 2, 0 -_080DF4E0: .4byte gBankSpriteIds -_080DF4E4: .4byte gAnimBankAttacker -_080DF4E8: .4byte gBattleAnimArgs -_080DF4EC: .4byte sub_80DF4F4 -_080DF4F0: .4byte gSprites - thumb_func_end sub_80DF49C - - thumb_func_start sub_80DF4F4 -sub_80DF4F4: @ 80DF4F4 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x34] - movs r1, 0x34 - ldrsh r3, [r5, r1] - cmp r3, 0 - beq _080DF55C - subs r0, 0x1 - strh r0, [r5, 0x34] - movs r2, 0x2E - ldrsh r0, [r5, r2] - movs r2, 0x30 - ldrsh r1, [r5, r2] - bl Sin - ldr r4, _080DF554 @ =gSprites - movs r1, 0x38 - ldrsh r2, [r5, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - strh r0, [r1, 0x24] - movs r2, 0x2E - ldrsh r0, [r5, r2] - movs r2, 0x30 - ldrsh r1, [r5, r2] - bl Cos - movs r1, 0x38 - ldrsh r2, [r5, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - strh r0, [r1, 0x26] - ldrh r0, [r5, 0x32] - ldrh r2, [r5, 0x2E] - adds r1, r0, r2 - strh r1, [r5, 0x2E] - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0xFF - ble _080DF590 - ldr r2, _080DF558 @ =0xffffff00 - adds r0, r1, r2 - strh r0, [r5, 0x2E] - b _080DF590 - .align 2, 0 -_080DF554: .4byte gSprites -_080DF558: .4byte 0xffffff00 -_080DF55C: - ldr r2, _080DF598 @ =gSprites - movs r0, 0x38 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x24] - movs r0, 0x38 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x26] - movs r0, 0x38 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - subs r1, 0x8 - strh r1, [r0, 0x22] - ldr r0, _080DF59C @ =move_anim_8074EE0 - str r0, [r5, 0x1C] -_080DF590: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080DF598: .4byte gSprites -_080DF59C: .4byte move_anim_8074EE0 - thumb_func_end sub_80DF4F4 - - .align 2, 0 @ Don't pad with nop. @@ -336,7 +336,7 @@ _080D7976: ldr r1, _080D79AC @ =DestroyAnimSprite adds r0, r4, 0 bl StoreSpriteCallbackInData - ldr r0, _080D79B0 @ =StartTranslateAnimSpriteByDeltas + ldr r0, _080D79B0 @ =StartAnimLinearTranslation str r0, [r4, 0x1C] pop {r4} pop {r0} @@ -345,7 +345,7 @@ _080D7976: _080D79A4: .4byte gBattleAnimArgs _080D79A8: .4byte gAnimBankTarget _080D79AC: .4byte DestroyAnimSprite -_080D79B0: .4byte StartTranslateAnimSpriteByDeltas +_080D79B0: .4byte StartAnimLinearTranslation thumb_func_end sub_80D792C thumb_func_start sub_80D79B4 @@ -1186,7 +1186,7 @@ _080D800C: adds r0, r1 strh r0, [r5, 0x36] adds r0, r5, 0 - bl InitAnimSpriteTranslationDeltas + bl InitAnimLinearTranslation movs r0, 0x40 strh r0, [r5, 0x38] ldr r1, _080D8044 @ =sub_80D8048 @@ -1206,7 +1206,7 @@ _080D8044: .4byte sub_80D8048 sub_80D8048: @ 80D8048 push {r4,lr} adds r4, r0, 0 - bl TranslateAnimSpriteByDeltas + bl TranslateAnimLinear lsls r0, 24 cmp r0, 0 bne _080D80D2 @@ -2192,7 +2192,7 @@ _080D8824: strb r0, [r1] _080D8858: adds r0, r5, 0 - bl InitAnimSpriteTranslationDeltas + bl InitAnimLinearTranslation ldr r0, _080D8870 @ =sub_80D8874 str r0, [r5, 0x1C] pop {r3} @@ -2228,7 +2228,7 @@ _080D8894: b _080D8AD0 _080D8896: adds r0, r4, 0 - bl TranslateAnimSpriteByDeltas + bl TranslateAnimLinear ldr r1, _080D88C0 @ =gSineTable movs r2, 0x38 ldrsh r0, [r4, r2] @@ -2326,13 +2326,13 @@ _080D893A: ands r0, r1 strh r0, [r4, 0x38] adds r0, r4, 0 - bl InitAnimSpriteTranslationDeltas + bl InitAnimLinearTranslation b _080D8AD0 .align 2, 0 _080D8964: .4byte gSineTable _080D8968: adds r0, r4, 0 - bl TranslateAnimSpriteByDeltas + bl TranslateAnimLinear ldr r1, _080D89C8 @ =gSineTable movs r2, 0x38 ldrsh r0, [r4, r2] @@ -2484,7 +2484,7 @@ _080D8A7A: _080D8A90: .4byte 0x0000fff0 _080D8A94: adds r0, r4, 0 - bl TranslateAnimSpriteByDeltas + bl TranslateAnimLinear lsls r0, 24 cmp r0, 0 beq _080D8AD0 @@ -3025,7 +3025,7 @@ _080D8E92: ldrh r0, [r6, 0xA] strh r0, [r5, 0x38] adds r0, r5, 0 - bl InitAnimSpriteTranslationOverDuration + bl InitAnimArcTranslation ldr r0, _080D8EDC @ =sub_80D8EE0 str r0, [r5, 0x1C] pop {r4-r6} @@ -3043,7 +3043,7 @@ _080D8EDC: .4byte sub_80D8EE0 sub_80D8EE0: @ 80D8EE0 push {r4,lr} adds r4, r0, 0 - bl TranslateAnimSpriteLinearAndSine + bl TranslateAnimArc lsls r0, 24 cmp r0, 0 beq _080D8F02 diff --git a/asm/normal.s b/asm/normal.s deleted file mode 100644 index fb2fdfdf7..000000000 --- a/asm/normal.s +++ /dev/null @@ -1,2751 +0,0 @@ - .include "constants/gba_constants.inc" - .include "include/macros.inc" - - .syntax unified - - .text - - @ normal - - thumb_func_start sub_80E2E10 -sub_80E2E10: @ 80E2E10 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - adds r2, r5, 0 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, _080E2E3C @ =gTasks - adds r4, r0, r1 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080E2ED4 - ldrh r1, [r4, 0xA] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _080E2E40 - subs r0, r1, 0x1 - strh r0, [r4, 0xA] - b _080E2EE2 - .align 2, 0 -_080E2E3C: .4byte gTasks -_080E2E40: - ldrb r0, [r4, 0x8] - bl duplicate_obj_of_side_rel2move_in_transparent_mode - strh r0, [r4, 0x14] - lsls r0, 16 - cmp r0, 0 - blt _080E2EBE - ldr r6, _080E2ECC @ =gSprites - movs r1, 0x14 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r3, r1, r6 - movs r2, 0x8 - ldrsh r0, [r4, r2] - movs r2, 0x2 - cmp r0, 0 - beq _080E2E68 - movs r2, 0x1 -_080E2E68: - lsls r2, 2 - ldrb r1, [r3, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - orrs r0, r2 - strb r0, [r3, 0x5] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r4, 0xE] - strh r1, [r0, 0x2E] - movs r2, 0x14 - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r5, [r0, 0x30] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x5 - strh r1, [r0, 0x32] - movs r2, 0x14 - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r6, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _080E2ED0 @ =sub_80E2EE8 - str r1, [r0] - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] -_080E2EBE: - ldrh r0, [r4, 0x10] - subs r0, 0x1 - strh r0, [r4, 0x10] - ldrh r0, [r4, 0xC] - strh r0, [r4, 0xA] - b _080E2EE2 - .align 2, 0 -_080E2ECC: .4byte gSprites -_080E2ED0: .4byte sub_80E2EE8 -_080E2ED4: - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080E2EE2 - adds r0, r2, 0 - bl DestroyAnimVisualTask -_080E2EE2: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80E2E10 - - thumb_func_start sub_80E2EE8 -sub_80E2EE8: @ 80E2EE8 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _080E2EFC - subs r0, r1, 0x1 - strh r0, [r4, 0x2E] - b _080E2F20 -_080E2EFC: - ldr r3, _080E2F28 @ =gTasks - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x30 - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl obj_delete_but_dont_free_vram -_080E2F20: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E2F28: .4byte gTasks - thumb_func_end sub_80E2EE8 - - thumb_func_start sub_80E2F2C -sub_80E2F2C: @ 80E2F2C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r7, 0 - ldr r0, _080E3038 @ =gBattle_WIN0H - strh r7, [r0] - ldr r0, _080E303C @ =gBattle_WIN0V - strh r7, [r0] - ldr r1, _080E3040 @ =REG_WININ - ldr r2, _080E3044 @ =0x00003f3f - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r3, _080E3048 @ =0x00003f3d - adds r0, r3, 0 - strh r0, [r1] - movs r2, 0x80 - lsls r2, 19 - ldrh r0, [r2] - movs r3, 0x80 - lsls r3, 8 - adds r1, r3, 0 - orrs r0, r1 - strh r0, [r2] - ldr r1, _080E304C @ =REG_BLDCNT - ldr r2, _080E3050 @ =0x00003f42 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r3, _080E3054 @ =0x00000c08 - adds r0, r3, 0 - strh r0, [r1] - ldr r4, _080E3058 @ =REG_BG1CNT - ldrb r1, [r4] - movs r0, 0x4 - negs r0, r0 - mov r8, r0 - ands r0, r1 - strb r0, [r4] - ldrb r1, [r4, 0x1] - movs r0, 0x3F - ands r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r4, 0x1] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r4, 0x1] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080E2FAC - ldrb r0, [r4] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 - orrs r1, r0 - strb r1, [r4] -_080E2FAC: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _080E3028 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080E3028 - ldr r5, _080E305C @ =gAnimBankAttacker - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _080E2FDC - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - bne _080E3028 -_080E2FDC: - ldrb r0, [r5] - movs r6, 0x2 - eors r0, r6 - bl IsAnimBankSpriteVisible - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E3028 - ldr r3, _080E3060 @ =gSprites - ldr r1, _080E3064 @ =gBankSpriteIds - ldrb r0, [r5] - eors r0, r6 - adds r0, r1 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldrb r1, [r4] - mov r0, r8 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4] - movs r7, 0x1 -_080E3028: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080E306C - ldr r0, _080E3068 @ =gSharedMem + 0x19348 - ldrh r4, [r0] - b _080E30B4 - .align 2, 0 -_080E3038: .4byte gBattle_WIN0H -_080E303C: .4byte gBattle_WIN0V -_080E3040: .4byte REG_WININ -_080E3044: .4byte 0x00003f3f -_080E3048: .4byte 0x00003f3d -_080E304C: .4byte REG_BLDCNT -_080E3050: .4byte 0x00003f42 -_080E3054: .4byte 0x00000c08 -_080E3058: .4byte REG_BG1CNT -_080E305C: .4byte gAnimBankAttacker -_080E3060: .4byte gSprites -_080E3064: .4byte gBankSpriteIds -_080E3068: .4byte gSharedMem + 0x19348 -_080E306C: - ldr r4, _080E308C @ =gAnimBankAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080E3098 - ldr r1, _080E3090 @ =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080E3094 @ =gEnemyParty - b _080E30A8 - .align 2, 0 -_080E308C: .4byte gAnimBankAttacker -_080E3090: .4byte gBattlerPartyIndexes -_080E3094: .4byte gEnemyParty -_080E3098: - ldr r1, _080E3160 @ =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080E3164 @ =gPlayerParty -_080E30A8: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 -_080E30B4: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _080E3168 @ =gAnimBankAttacker - ldrb r0, [r0] - adds r1, r5, 0 - adds r2, r4, 0 - bl sub_807A4A0 - lsls r0, 24 - lsrs r4, r0, 24 - mov r0, sp - bl sub_8078914 - ldr r1, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0xC] - ldr r2, _080E316C @ =0x040000d4 - add r0, sp, 0xC - str r0, [r2] - str r1, [r2, 0x4] - ldr r0, _080E3170 @ =0x85000400 - str r0, [r2, 0x8] - ldr r0, [r2, 0x8] - ldr r0, _080E3174 @ =gUnknown_08D20A30 - bl LZDecompressVram - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080E3106 - mov r0, sp - ldrb r0, [r0, 0x8] - ldr r1, [sp, 0x4] - movs r2, 0 - movs r3, 0 - bl sub_80763FC -_080E3106: - ldr r0, _080E3178 @ =gUnknown_08D20A14 - ldr r1, [sp] - bl LZDecompressVram - ldr r0, _080E317C @ =gUnknown_083DB568 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - adds r1, 0x1 - movs r2, 0x2 - bl LoadPalette - ldr r2, _080E3180 @ =gBattle_BG1_X - ldr r0, _080E3184 @ =gSprites - lsls r1, r5, 4 - adds r1, r5 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r1, 0x20] - negs r0, r0 - adds r0, 0x20 - strh r0, [r2] - ldr r2, _080E3188 @ =gBattle_BG1_Y - ldrh r0, [r1, 0x22] - negs r0, r0 - adds r0, 0x20 - strh r0, [r2] - ldr r1, _080E318C @ =gTasks - mov r2, r9 - lsls r0, r2, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - strh r4, [r0, 0x8] - strh r7, [r0, 0x14] - ldr r1, _080E3190 @ =sub_80E3194 - str r1, [r0] - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E3160: .4byte gBattlerPartyIndexes -_080E3164: .4byte gPlayerParty -_080E3168: .4byte gAnimBankAttacker -_080E316C: .4byte 0x040000d4 -_080E3170: .4byte 0x85000400 -_080E3174: .4byte gUnknown_08D20A30 -_080E3178: .4byte gUnknown_08D20A14 -_080E317C: .4byte gUnknown_083DB568 -_080E3180: .4byte gBattle_BG1_X -_080E3184: .4byte gSprites -_080E3188: .4byte gBattle_BG1_Y -_080E318C: .4byte gTasks -_080E3190: .4byte sub_80E3194 - thumb_func_end sub_80E2F2C - - thumb_func_start sub_80E3194 -sub_80E3194: @ 80E3194 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, _080E32AC @ =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x1C] - adds r0, 0x4 - movs r5, 0 - strh r0, [r4, 0x1C] - ldr r7, _080E32B0 @ =gBattle_BG1_Y - ldrh r2, [r7] - subs r1, r2, 0x4 - strh r1, [r7] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x40 - bne _080E329E - strh r5, [r4, 0x1C] - adds r0, r2, 0 - adds r0, 0x3C - strh r0, [r7] - ldrh r0, [r4, 0x1E] - adds r0, 0x1 - strh r0, [r4, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _080E329E - movs r0, 0 - bl sub_8076464 - ldr r0, _080E32B4 @ =gBattle_WIN0H - strh r5, [r0] - ldr r0, _080E32B8 @ =gBattle_WIN0V - strh r5, [r0] - ldr r0, _080E32BC @ =REG_WININ - ldr r2, _080E32C0 @ =0x00003f3f - adds r1, r2, 0 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080E3208 - ldr r2, _080E32C4 @ =REG_BG1CNT - ldrb r1, [r2] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_080E3208: - movs r2, 0x80 - lsls r2, 19 - ldrh r0, [r2] - movs r3, 0x80 - lsls r3, 8 - adds r1, r3, 0 - eors r0, r1 - strh r0, [r2] - ldr r0, _080E32C8 @ =REG_BLDCNT - strh r5, [r0] - adds r0, 0x2 - strh r5, [r0] - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r0, _080E32CC @ =gSprites - mov r8, r0 - movs r2, 0x8 - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - bl DestroySprite - mov r0, sp - bl sub_8078914 - ldr r2, [sp, 0x4] - str r5, [sp, 0xC] - ldr r1, _080E32D0 @ =0x040000d4 - add r0, sp, 0xC - str r0, [r1] - str r2, [r1, 0x4] - ldr r0, _080E32D4 @ =0x85000200 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r3, 0x14 - ldrsh r0, [r4, r3] - cmp r0, 0x1 - bne _080E3288 - ldr r2, _080E32D8 @ =gBankSpriteIds - ldr r0, _080E32DC @ =gAnimBankAttacker - ldrb r1, [r0] - movs r0, 0x2 - eors r0, r1 - adds r0, r2 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - add r2, r8 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] -_080E3288: - ldr r2, _080E32C4 @ =REG_BG1CNT - ldrb r1, [r2, 0x1] - movs r0, 0x21 - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0x1] - movs r0, 0 - strh r0, [r7] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_080E329E: - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E32AC: .4byte gTasks -_080E32B0: .4byte gBattle_BG1_Y -_080E32B4: .4byte gBattle_WIN0H -_080E32B8: .4byte gBattle_WIN0V -_080E32BC: .4byte REG_WININ -_080E32C0: .4byte 0x00003f3f -_080E32C4: .4byte REG_BG1CNT -_080E32C8: .4byte REG_BLDCNT -_080E32CC: .4byte gSprites -_080E32D0: .4byte 0x040000d4 -_080E32D4: .4byte 0x85000200 -_080E32D8: .4byte gBankSpriteIds -_080E32DC: .4byte gAnimBankAttacker - thumb_func_end sub_80E3194 - - thumb_func_start sub_80E32E0 -sub_80E32E0: @ 80E32E0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r3, r0, 24 - movs r2, 0 - ldr r0, _080E332C @ =gTasks - mov r12, r0 - ldr r1, _080E3330 @ =sub_80E3338 - mov r8, r1 - lsls r1, r3, 2 - adds r0, r1, r3 - lsls r4, r0, 3 - mov r7, r12 - adds r7, 0x8 - adds r5, r1, 0 - ldr r6, _080E3334 @ =gBattleAnimArgs -_080E3302: - lsls r0, r2, 1 - adds r1, r0, r4 - adds r1, r7 - adds r0, r6 - ldrh r0, [r0] - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x7 - bls _080E3302 - adds r0, r5, r3 - lsls r0, 3 - add r0, r12 - mov r1, r8 - str r1, [r0] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E332C: .4byte gTasks -_080E3330: .4byte sub_80E3338 -_080E3334: .4byte gBattleAnimArgs - thumb_func_end sub_80E32E0 - - thumb_func_start sub_80E3338 -sub_80E3338: @ 80E3338 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r0, 0 - str r0, [sp, 0x1C] - movs r1, 0 - str r1, [sp, 0x20] - add r7, sp, 0xC - ldr r2, _080E3388 @ =gTasks - mov r3, r9 - lsls r1, r3, 2 - adds r0, r1, r3 - lsls r0, 3 - mov r10, r1 - adds r1, r2, 0 - adds r1, 0x8 - adds r1, r0, r1 - adds r3, r7, 0 - movs r4, 0 - movs r2, 0x7 -_080E336C: - ldrh r0, [r1] - strh r0, [r3] - strh r4, [r1] - adds r1, 0x2 - adds r3, 0x2 - subs r2, 0x1 - cmp r2, 0 - bge _080E336C - movs r1, 0x4 - ldrsh r0, [r7, r1] - cmp r0, 0 - bne _080E3390 - ldr r0, _080E338C @ =gAnimBankAttacker - b _080E3392 - .align 2, 0 -_080E3388: .4byte gTasks -_080E338C: .4byte gAnimBankAttacker -_080E3390: - ldr r0, _080E34B4 @ =gAnimBankTarget -_080E3392: - ldrb r5, [r0] - movs r0, 0x2 - mov r8, r5 - mov r2, r8 - eors r2, r0 - mov r8, r2 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080E33BC - movs r3, 0x6 - ldrsh r0, [r7, r3] - cmp r0, 0 - beq _080E33C0 - mov r0, r8 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _080E33C0 -_080E33BC: - movs r0, 0 - strh r0, [r7, 0x6] -_080E33C0: - ldr r0, _080E34B8 @ =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, _080E34BC @ =gBattle_WIN0V - strh r1, [r0] - ldr r1, _080E34C0 @ =REG_WININ - ldr r2, _080E34C4 @ =0x00003f3f - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r3, _080E34C8 @ =0x00003f3d - adds r0, r3, 0 - strh r0, [r1] - movs r2, 0x80 - lsls r2, 19 - ldrh r0, [r2] - movs r3, 0x80 - lsls r3, 8 - adds r1, r3, 0 - orrs r0, r1 - strh r0, [r2] - ldr r1, _080E34CC @ =REG_BLDCNT - ldr r2, _080E34D0 @ =0x00003f42 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - movs r3, 0x80 - lsls r3, 5 - adds r0, r3, 0 - strh r0, [r1] - ldr r4, _080E34D4 @ =REG_BG1CNT - ldrb r1, [r4] - movs r6, 0x4 - negs r6, r6 - adds r0, r6, 0 - ands r0, r1 - strb r0, [r4] - ldrb r1, [r4, 0x1] - movs r0, 0x3F - ands r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r4, 0x1] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r4, 0x1] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080E3432 - ldrb r0, [r4] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 - orrs r1, r0 - strb r1, [r4] -_080E3432: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _080E34A4 - movs r1, 0x6 - ldrsh r0, [r7, r1] - cmp r0, 0 - bne _080E34A4 - adds r0, r5, 0 - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _080E345E - adds r0, r5, 0 - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - bne _080E34A4 -_080E345E: - mov r0, r8 - bl IsAnimBankSpriteVisible - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080E34A4 - ldr r1, _080E34D8 @ =gSprites - ldr r0, _080E34DC @ =gBankSpriteIds - add r0, r8 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r1 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldrb r1, [r4] - adds r0, r6, 0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4] - movs r2, 0x1 - str r2, [sp, 0x20] -_080E34A4: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080E34E4 - ldr r0, _080E34E0 @ =gSharedMem + 0x19348 - ldrh r4, [r0] - b _080E3522 - .align 2, 0 -_080E34B4: .4byte gAnimBankTarget -_080E34B8: .4byte gBattle_WIN0H -_080E34BC: .4byte gBattle_WIN0V -_080E34C0: .4byte REG_WININ -_080E34C4: .4byte 0x00003f3f -_080E34C8: .4byte 0x00003f3d -_080E34CC: .4byte REG_BLDCNT -_080E34D0: .4byte 0x00003f42 -_080E34D4: .4byte REG_BG1CNT -_080E34D8: .4byte gSprites -_080E34DC: .4byte gBankSpriteIds -_080E34E0: .4byte gSharedMem + 0x19348 -_080E34E4: - adds r0, r5, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080E3508 - ldr r1, _080E3500 @ =gBattlerPartyIndexes - lsls r0, r5, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080E3504 @ =gEnemyParty - b _080E3516 - .align 2, 0 -_080E3500: .4byte gBattlerPartyIndexes -_080E3504: .4byte gEnemyParty -_080E3508: - ldr r1, _080E3568 @ =gBattlerPartyIndexes - lsls r0, r5, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080E356C @ =gPlayerParty -_080E3516: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 -_080E3522: - ldr r6, _080E3570 @ =gBankSpriteIds - adds r0, r5, r6 - ldrb r1, [r0] - adds r0, r5, 0 - adds r2, r4, 0 - bl sub_807A4A0 - lsls r0, 24 - lsrs r5, r0, 24 - movs r3, 0x6 - ldrsh r0, [r7, r3] - cmp r0, 0 - beq _080E3550 - mov r1, r8 - adds r0, r1, r6 - ldrb r1, [r0] - mov r0, r8 - adds r2, r4, 0 - bl sub_807A4A0 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x1C] -_080E3550: - mov r0, sp - bl sub_8078914 - movs r2, 0 - ldrsh r0, [r7, r2] - cmp r0, 0 - bne _080E3578 - ldr r0, _080E3574 @ =gBattleStatMask1_Tilemap - ldr r1, [sp, 0x4] - bl LZDecompressVram - b _080E3580 - .align 2, 0 -_080E3568: .4byte gBattlerPartyIndexes -_080E356C: .4byte gPlayerParty -_080E3570: .4byte gBankSpriteIds -_080E3574: .4byte gBattleStatMask1_Tilemap -_080E3578: - ldr r0, _080E35B0 @ =gBattleStatMask2_Tilemap - ldr r1, [sp, 0x4] - bl LZDecompressVram -_080E3580: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080E3598 - mov r0, sp - ldrb r0, [r0, 0x8] - ldr r1, [sp, 0x4] - movs r2, 0 - movs r3, 0 - bl sub_80763FC -_080E3598: - ldr r0, _080E35B4 @ =gBattleStatMask_Gfx - ldr r1, [sp] - bl LZDecompressVram - ldrh r0, [r7, 0x2] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bne _080E35BC - ldr r0, _080E35B8 @ =gBattleStatMask2_Pal - b _080E35FE - .align 2, 0 -_080E35B0: .4byte gBattleStatMask2_Tilemap -_080E35B4: .4byte gBattleStatMask_Gfx -_080E35B8: .4byte gBattleStatMask2_Pal -_080E35BC: - cmp r0, 0x1 - bne _080E35C8 - ldr r0, _080E35C4 @ =gBattleStatMask1_Pal - b _080E35FE - .align 2, 0 -_080E35C4: .4byte gBattleStatMask1_Pal -_080E35C8: - cmp r0, 0x2 - bne _080E35D4 - ldr r0, _080E35D0 @ =gBattleStatMask3_Pal - b _080E35FE - .align 2, 0 -_080E35D0: .4byte gBattleStatMask3_Pal -_080E35D4: - cmp r0, 0x3 - bne _080E35E0 - ldr r0, _080E35DC @ =gBattleStatMask4_Pal - b _080E35FE - .align 2, 0 -_080E35DC: .4byte gBattleStatMask4_Pal -_080E35E0: - cmp r0, 0x4 - bne _080E35EC - ldr r0, _080E35E8 @ =gBattleStatMask6_Pal - b _080E35FE - .align 2, 0 -_080E35E8: .4byte gBattleStatMask6_Pal -_080E35EC: - cmp r0, 0x5 - bne _080E35F8 - ldr r0, _080E35F4 @ =gBattleStatMask7_Pal - b _080E35FE - .align 2, 0 -_080E35F4: .4byte gBattleStatMask7_Pal -_080E35F8: - cmp r0, 0x6 - bne _080E3610 - ldr r0, _080E360C @ =gBattleStatMask8_Pal -_080E35FE: - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - b _080E361E - .align 2, 0 -_080E360C: .4byte gBattleStatMask8_Pal -_080E3610: - ldr r0, _080E3644 @ =gBattleStatMask5_Pal - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette -_080E361E: - ldr r2, _080E3648 @ =gBattle_BG1_X - movs r1, 0 - strh r1, [r2] - ldr r0, _080E364C @ =gBattle_BG1_Y - strh r1, [r0] - movs r3, 0 - ldrsh r0, [r7, r3] - cmp r0, 0x1 - bne _080E3658 - movs r0, 0x40 - strh r0, [r2] - ldr r2, _080E3650 @ =gTasks - mov r0, r10 - add r0, r9 - lsls r0, 3 - adds r0, r2 - ldr r1, _080E3654 @ =0x0000fffd - strh r1, [r0, 0xA] - b _080E3668 - .align 2, 0 -_080E3644: .4byte gBattleStatMask5_Pal -_080E3648: .4byte gBattle_BG1_X -_080E364C: .4byte gBattle_BG1_Y -_080E3650: .4byte gTasks -_080E3654: .4byte 0x0000fffd -_080E3658: - ldr r0, _080E3680 @ =gTasks - mov r1, r10 - add r1, r9 - lsls r1, 3 - adds r1, r0 - movs r2, 0x3 - strh r2, [r1, 0xA] - adds r2, r0, 0 -_080E3668: - movs r1, 0x8 - ldrsh r0, [r7, r1] - cmp r0, 0 - bne _080E3684 - mov r0, r10 - add r0, r9 - lsls r0, 3 - adds r0, r2 - movs r1, 0xA - strh r1, [r0, 0x10] - movs r1, 0x14 - b _080E3692 - .align 2, 0 -_080E3680: .4byte gTasks -_080E3684: - mov r0, r10 - add r0, r9 - lsls r0, 3 - adds r0, r2 - movs r1, 0xD - strh r1, [r0, 0x10] - movs r1, 0x1E -_080E3692: - strh r1, [r0, 0x12] - mov r1, r10 - add r1, r9 - lsls r1, 3 - adds r1, r2 - strh r5, [r1, 0x8] - ldrh r0, [r7, 0x6] - strh r0, [r1, 0xC] - mov r2, sp - ldrh r2, [r2, 0x1C] - strh r2, [r1, 0xE] - mov r3, sp - ldrh r3, [r3, 0x20] - strh r3, [r1, 0x14] - ldr r0, _080E36D8 @ =gBankSpriteIds - add r0, r8 - ldrb r0, [r0] - strh r0, [r1, 0x16] - ldr r0, _080E36DC @ =sub_80E3704 - str r0, [r1] - movs r1, 0 - ldrsh r0, [r7, r1] - cmp r0, 0 - bne _080E36E0 - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning2 - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xEF - bl PlaySE12WithPanning - b _080E36F4 - .align 2, 0 -_080E36D8: .4byte gBankSpriteIds -_080E36DC: .4byte sub_80E3704 -_080E36E0: - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning2 - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xF5 - bl PlaySE12WithPanning -_080E36F4: - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80E3338 - - thumb_func_start sub_80E3704 -sub_80E3704: @ 80E3704 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r2, _080E3730 @ =gBattle_BG1_Y - ldr r1, _080E3734 @ =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0xA] - ldrh r1, [r2] - adds r0, r1 - strh r0, [r2] - movs r3, 0x26 - ldrsh r2, [r4, r3] - cmp r2, 0x1 - beq _080E3774 - cmp r2, 0x1 - bgt _080E3738 - cmp r2, 0 - beq _080E373E - b _080E3866 - .align 2, 0 -_080E3730: .4byte gBattle_BG1_Y -_080E3734: .4byte gTasks -_080E3738: - cmp r2, 0x2 - beq _080E378E - b _080E3866 -_080E373E: - ldrh r0, [r4, 0x1E] - adds r1, r0, 0x1 - strh r1, [r4, 0x1E] - lsls r0, 16 - cmp r0, 0 - bgt _080E374C - b _080E3866 -_080E374C: - strh r2, [r4, 0x1E] - ldrh r1, [r4, 0x20] - adds r1, 0x1 - strh r1, [r4, 0x20] - ldr r2, _080E3770 @ =REG_BLDALPHA - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - strh r1, [r2] - movs r0, 0x20 - ldrsh r1, [r4, r0] - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _080E3866 - b _080E3786 - .align 2, 0 -_080E3770: .4byte REG_BLDALPHA -_080E3774: - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x12 - ldrsh r1, [r4, r3] - cmp r0, r1 - bne _080E3866 -_080E3786: - ldrh r0, [r4, 0x26] - adds r0, 0x1 - strh r0, [r4, 0x26] - b _080E3866 -_080E378E: - ldrh r0, [r4, 0x1E] - adds r1, r0, 0x1 - strh r1, [r4, 0x1E] - lsls r0, 16 - cmp r0, 0 - ble _080E3866 - movs r0, 0 - strh r0, [r4, 0x1E] - ldrh r1, [r4, 0x20] - subs r1, 0x1 - strh r1, [r4, 0x20] - ldr r7, _080E386C @ =REG_BLDALPHA - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - strh r1, [r7] - movs r0, 0x20 - ldrsh r5, [r4, r0] - cmp r5, 0 - bne _080E3866 - movs r0, 0 - bl sub_8076464 - ldr r0, _080E3870 @ =gBattle_WIN0H - strh r5, [r0] - ldr r0, _080E3874 @ =gBattle_WIN0V - strh r5, [r0] - ldr r0, _080E3878 @ =REG_WININ - ldr r2, _080E387C @ =0x00003f3f - adds r1, r2, 0 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080E37E8 - ldr r2, _080E3880 @ =REG_BG1CNT - ldrb r1, [r2] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_080E37E8: - movs r2, 0x80 - lsls r2, 19 - ldrh r0, [r2] - movs r3, 0x80 - lsls r3, 8 - adds r1, r3, 0 - eors r0, r1 - strh r0, [r2] - ldr r0, _080E3884 @ =REG_BLDCNT - strh r5, [r0] - strh r5, [r7] - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r5, _080E3888 @ =gSprites - adds r0, r5 - bl DestroySprite - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080E3828 - movs r2, 0xE - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - bl DestroySprite -_080E3828: - movs r3, 0x14 - ldrsh r0, [r4, r3] - cmp r0, 0x1 - bne _080E3854 - movs r1, 0x16 - ldrsh r0, [r4, r1] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r5 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] -_080E3854: - ldr r2, _080E3880 @ =REG_BG1CNT - ldrb r1, [r2, 0x1] - movs r0, 0x21 - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0x1] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_080E3866: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E386C: .4byte REG_BLDALPHA -_080E3870: .4byte gBattle_WIN0H -_080E3874: .4byte gBattle_WIN0V -_080E3878: .4byte REG_WININ -_080E387C: .4byte 0x00003f3f -_080E3880: .4byte REG_BG1CNT -_080E3884: .4byte REG_BLDCNT -_080E3888: .4byte gSprites - thumb_func_end sub_80E3704 - - thumb_func_start sub_80E388C -sub_80E388C: @ 80E388C - push {r4-r6,lr} - sub sp, 0xC - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0x1 - movs r3, 0x1 - bl sub_80792C0 - adds r6, r0, 0 - movs r1, 0 - bl sub_80E39BC - ldr r0, _080E38EC @ =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - lsrs r0, r6, 16 - movs r5, 0 - strh r0, [r4, 0x24] - str r5, [sp] - str r5, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80791A8 - adds r6, r0, 0 - ldr r1, _080E38F0 @ =0x0000ffff - ands r6, r1 - adds r0, r6, 0 - bl sub_80E39BC - strh r6, [r4, 0x26] - strh r5, [r4, 0x8] - strh r5, [r4, 0xA] - ldr r0, _080E38F4 @ =sub_80E38F8 - str r0, [r4] - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E38EC: .4byte gTasks -_080E38F0: .4byte 0x0000ffff -_080E38F4: .4byte sub_80E38F8 - thumb_func_end sub_80E388C - - thumb_func_start sub_80E38F8 -sub_80E38F8: @ 80E38F8 - push {r4-r6,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, _080E391C @ =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _080E393C - cmp r1, 0x1 - bgt _080E3920 - cmp r1, 0 - beq _080E3926 - b _080E39B6 - .align 2, 0 -_080E391C: .4byte gTasks -_080E3920: - cmp r1, 0x2 - beq _080E39B0 - b _080E39B6 -_080E3926: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - ble _080E39B6 - strh r1, [r4, 0xA] - movs r0, 0x10 - strh r0, [r4, 0xC] - b _080E39A4 -_080E393C: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _080E39B6 - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - movs r5, 0 - movs r6, 0x1 -_080E3958: - movs r1, 0x26 - ldrsh r0, [r4, r1] - asrs r0, r5 - ands r0, r6 - cmp r0, 0 - beq _080E3972 - lsls r0, r5, 20 - lsrs r0, 16 - ldrb r2, [r4, 0xC] - movs r1, 0x10 - ldr r3, _080E39AC @ =0x0000ffff - bl BlendPalette -_080E3972: - movs r1, 0x24 - ldrsh r0, [r4, r1] - asrs r0, r5 - ands r0, r6 - cmp r0, 0 - beq _080E3992 - lsls r0, r5, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r0, 16 - ldrb r2, [r4, 0xC] - movs r1, 0x10 - movs r3, 0 - bl BlendPalette -_080E3992: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0xF - bls _080E3958 - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080E39B6 -_080E39A4: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080E39B6 - .align 2, 0 -_080E39AC: .4byte 0x0000ffff -_080E39B0: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_080E39B6: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80E38F8 - - thumb_func_start sub_80E39BC -sub_80E39BC: @ 80E39BC - push {r4-r6,lr} - adds r3, r0, 0 - lsls r1, 16 - lsrs r6, r1, 16 - movs r2, 0 -_080E39C6: - movs r0, 0x1 - ands r0, r3 - lsrs r4, r3, 1 - adds r5, r2, 0x1 - cmp r0, 0 - beq _080E39F2 - lsls r0, r2, 20 - lsrs r2, r0, 16 - adds r0, r2, 0 - adds r0, 0x10 - cmp r2, r0 - bge _080E39F2 - ldr r1, _080E3A04 @ =gPlttBufferFaded - adds r3, r0, 0 -_080E39E2: - lsls r0, r2, 1 - adds r0, r1 - strh r6, [r0] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, r3 - blt _080E39E2 -_080E39F2: - adds r3, r4, 0 - lsls r0, r5, 16 - lsrs r2, r0, 16 - cmp r2, 0x1F - bls _080E39C6 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E3A04: .4byte gPlttBufferFaded - thumb_func_end sub_80E39BC - - thumb_func_start sub_80E3A08 -sub_80E3A08: @ 80E3A08 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r4, 0 - movs r2, 0 - ldr r0, _080E3A50 @ =gAnimBankAttacker - ldrb r3, [r0] - movs r5, 0x1 -_080E3A18: - cmp r3, r2 - beq _080E3A26 - adds r1, r2, 0 - adds r1, 0x10 - adds r0, r5, 0 - lsls r0, r1 - orrs r4, r0 -_080E3A26: - adds r2, 0x1 - cmp r2, 0x3 - bls _080E3A18 - movs r2, 0x5 - ldr r0, _080E3A54 @ =gBattleAnimArgs - adds r1, r0, 0 - adds r1, 0x8 -_080E3A34: - ldrh r0, [r1] - strh r0, [r1, 0x2] - subs r1, 0x2 - subs r2, 0x1 - cmp r2, 0 - bne _080E3A34 - adds r0, r6, 0 - adds r1, r4, 0 - bl sub_80E2C8C - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E3A50: .4byte gAnimBankAttacker -_080E3A54: .4byte gBattleAnimArgs - thumb_func_end sub_80E3A08 - - thumb_func_start sub_80E3A58 -sub_80E3A58: @ 80E3A58 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0 - bl sub_80789D4 - ldr r0, _080E3AC0 @ =sub_80E3AD0 - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, _080E3AC4 @ =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080E3A94 - ldr r0, _080E3AC8 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080E3A94 - ldrh r0, [r4] - negs r0, r0 - strh r0, [r4] - ldrh r0, [r4, 0x2] - negs r0, r0 - strh r0, [r4, 0x2] -_080E3A94: - ldr r0, _080E3ACC @ =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r2, _080E3AC4 @ =gBattleAnimArgs - ldrh r0, [r2] - strh r0, [r1, 0xA] - ldrh r0, [r2, 0x2] - strh r0, [r1, 0xC] - ldrh r0, [r2, 0x6] - strh r0, [r1, 0xE] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - adds r0, r6, 0 - bl DestroyAnimVisualTask - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E3AC0: .4byte sub_80E3AD0 -_080E3AC4: .4byte gBattleAnimArgs -_080E3AC8: .4byte gAnimBankAttacker -_080E3ACC: .4byte gTasks - thumb_func_end sub_80E3A58 - - thumb_func_start sub_80E3AD0 -sub_80E3AD0: @ 80E3AD0 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _080E3B3C @ =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r3, [r1, 0xA] - ldrh r0, [r1, 0x1C] - adds r3, r0 - movs r4, 0 - mov r12, r4 - strh r3, [r1, 0x1C] - ldrh r2, [r1, 0xC] - ldrh r7, [r1, 0x1E] - adds r2, r7 - strh r2, [r1, 0x1E] - ldr r6, _080E3B40 @ =gBattle_BG3_X - lsls r0, r3, 16 - asrs r0, 24 - ldrh r4, [r6] - adds r0, r4 - strh r0, [r6] - ldr r4, _080E3B44 @ =gBattle_BG3_Y - lsls r0, r2, 16 - asrs r0, 24 - ldrh r7, [r4] - adds r0, r7 - strh r0, [r4] - movs r0, 0xFF - ands r3, r0 - strh r3, [r1, 0x1C] - ands r2, r0 - strh r2, [r1, 0x1E] - ldr r0, _080E3B48 @ =gBattleAnimArgs - movs r3, 0xE - ldrsh r2, [r0, r3] - movs r7, 0xE - ldrsh r0, [r1, r7] - cmp r2, r0 - bne _080E3B36 - mov r0, r12 - strh r0, [r6] - strh r0, [r4] - movs r0, 0x1 - bl sub_80789D4 - adds r0, r5, 0 - bl DestroyTask -_080E3B36: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E3B3C: .4byte gTasks -_080E3B40: .4byte gBattle_BG3_X -_080E3B44: .4byte gBattle_BG3_Y -_080E3B48: .4byte gBattleAnimArgs - thumb_func_end sub_80E3AD0 - - thumb_func_start sub_80E3B4C -sub_80E3B4C: @ 80E3B4C - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _080E3B70 @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - ldr r1, _080E3B74 @ =gBattleAnimArgs - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0xE] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E3B70: .4byte gAnimBankAttacker -_080E3B74: .4byte gBattleAnimArgs - thumb_func_end sub_80E3B4C - - thumb_func_start sub_80E3B78 -sub_80E3B78: @ 80E3B78 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _080E3B9C @ =gAnimBankTarget - ldrb r0, [r0] - bl GetBattlerSide - ldr r1, _080E3BA0 @ =gBattleAnimArgs - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0xE] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E3B9C: .4byte gAnimBankTarget -_080E3BA0: .4byte gBattleAnimArgs - thumb_func_end sub_80E3B78 - - thumb_func_start sub_80E3BA4 -sub_80E3BA4: @ 80E3BA4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r5, _080E3BD0 @ =gBattleAnimArgs - movs r4, 0 - ldr r0, _080E3BD4 @ =gAnimBankAttacker - ldrb r2, [r0] - movs r0, 0x2 - ldr r1, _080E3BD8 @ =gAnimBankTarget - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bne _080E3BC0 - movs r4, 0x1 -_080E3BC0: - strh r4, [r5, 0xE] - adds r0, r3, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080E3BD0: .4byte gBattleAnimArgs -_080E3BD4: .4byte gAnimBankAttacker -_080E3BD8: .4byte gAnimBankTarget - thumb_func_end sub_80E3BA4 - - thumb_func_start sub_80E3BDC -sub_80E3BDC: @ 80E3BDC - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r6, _080E3C3C @ =gSprites -_080E3BE6: - ldr r0, _080E3C40 @ =gAnimBankAttacker - ldrb r0, [r0] - cmp r4, r0 - beq _080E3C24 - lsls r0, r4, 24 - lsrs r0, 24 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _080E3C24 - ldr r0, _080E3C44 @ =gBankSpriteIds - adds r0, r4, r0 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r6 - ldr r1, _080E3C48 @ =gBattleAnimArgs - adds r2, 0x3E - movs r0, 0x1 - ldrb r3, [r1] - ands r3, r0 - lsls r3, 2 - ldrb r0, [r2] - movs r7, 0x5 - negs r7, r7 - adds r1, r7, 0 - ands r0, r1 - orrs r0, r3 - strb r0, [r2] -_080E3C24: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x3 - bls _080E3BE6 - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E3C3C: .4byte gSprites -_080E3C40: .4byte gAnimBankAttacker -_080E3C44: .4byte gBankSpriteIds -_080E3C48: .4byte gBattleAnimArgs - thumb_func_end sub_80E3BDC - - thumb_func_start sub_80E3C4C -sub_80E3C4C: @ 80E3C4C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - ldr r1, [sp, 0x3C] - ldr r4, [sp, 0x40] - ldr r5, [sp, 0x44] - ldr r6, [sp, 0x48] - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0xC] - lsls r3, 24 - lsrs r7, r3, 24 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - lsls r4, 24 - lsrs r4, 24 - str r4, [sp, 0x10] - lsls r5, 24 - lsrs r5, 24 - str r5, [sp, 0x14] - lsls r6, 24 - lsrs r6, 24 - mov r10, r6 - movs r0, 0 - str r0, [sp, 0x18] - movs r0, 0x2 - adds r6, r7, 0 - eors r6, r0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080E3CAE - mov r1, r8 - cmp r1, 0 - beq _080E3CB2 - adds r0, r6, 0 - bl IsAnimBankSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _080E3CB2 -_080E3CAE: - movs r2, 0 - mov r8, r2 -_080E3CB2: - ldr r0, _080E3D34 @ =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, _080E3D38 @ =gBattle_WIN0V - strh r1, [r0] - ldr r1, _080E3D3C @ =REG_WININ - ldr r3, _080E3D40 @ =0x00003f3f - adds r0, r3, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r2, _080E3D44 @ =0x00003f3d - adds r0, r2, 0 - strh r0, [r1] - movs r2, 0x80 - lsls r2, 19 - ldrh r0, [r2] - movs r3, 0x80 - lsls r3, 8 - adds r1, r3, 0 - orrs r0, r1 - strh r0, [r2] - ldr r1, _080E3D48 @ =REG_BLDCNT - ldr r2, _080E3D4C @ =0x00003f42 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - movs r3, 0x80 - lsls r3, 5 - adds r0, r3, 0 - strh r0, [r1] - ldr r4, _080E3D50 @ =REG_BG1CNT - ldrb r1, [r4] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - ldrb r1, [r4, 0x1] - movs r0, 0x3F - ands r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r4, 0x1] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r4, 0x1] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080E3D22 - ldrb r0, [r4] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 - orrs r1, r0 - strb r1, [r4] -_080E3D22: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080E3D58 - ldr r0, _080E3D54 @ =gSharedMem + 0x19348 - ldrh r4, [r0] - b _080E3D96 - .align 2, 0 -_080E3D34: .4byte gBattle_WIN0H -_080E3D38: .4byte gBattle_WIN0V -_080E3D3C: .4byte REG_WININ -_080E3D40: .4byte 0x00003f3f -_080E3D44: .4byte 0x00003f3d -_080E3D48: .4byte REG_BLDCNT -_080E3D4C: .4byte 0x00003f42 -_080E3D50: .4byte REG_BG1CNT -_080E3D54: .4byte gSharedMem + 0x19348 -_080E3D58: - adds r0, r7, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080E3D7C - ldr r1, _080E3D74 @ =gBattlerPartyIndexes - lsls r0, r7, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080E3D78 @ =gEnemyParty - b _080E3D8A - .align 2, 0 -_080E3D74: .4byte gBattlerPartyIndexes -_080E3D78: .4byte gEnemyParty -_080E3D7C: - ldr r1, _080E3E48 @ =gBattlerPartyIndexes - lsls r0, r7, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _080E3E4C @ =gPlayerParty -_080E3D8A: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 -_080E3D96: - ldr r5, _080E3E50 @ =gBankSpriteIds - adds r0, r7, r5 - ldrb r1, [r0] - adds r0, r7, 0 - adds r2, r4, 0 - bl sub_807A4A0 - lsls r0, 24 - lsrs r7, r0, 24 - mov r0, r8 - cmp r0, 0 - beq _080E3DC0 - adds r0, r6, r5 - ldrb r1, [r0] - adds r0, r6, 0 - adds r2, r4, 0 - bl sub_807A4A0 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x18] -_080E3DC0: - mov r0, sp - bl sub_8078914 - ldr r1, [sp, 0x4] - ldr r0, [sp, 0x50] - bl LZDecompressVram - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080E3DE6 - mov r0, sp - ldrb r0, [r0, 0x8] - ldr r1, [sp, 0x4] - movs r2, 0 - movs r3, 0 - bl sub_80763FC -_080E3DE6: - ldr r1, [sp] - ldr r0, [sp, 0x4C] - bl LZDecompressVram - mov r0, sp - ldrb r1, [r0, 0x8] - lsls r1, 4 - ldr r0, [sp, 0x54] - movs r2, 0x20 - bl LoadCompressedPalette - ldr r0, _080E3E54 @ =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r0, _080E3E58 @ =gBattle_BG1_Y - strh r1, [r0] - ldr r1, _080E3E5C @ =gTasks - mov r2, r9 - lsls r0, r2, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - mov r3, sp - ldrh r3, [r3, 0xC] - strh r3, [r0, 0xA] - mov r1, sp - ldrh r1, [r1, 0x10] - strh r1, [r0, 0x10] - mov r2, r10 - strh r2, [r0, 0x12] - mov r3, sp - ldrh r3, [r3, 0x14] - strh r3, [r0, 0x14] - strh r7, [r0, 0x8] - mov r1, r8 - strh r1, [r0, 0xC] - mov r2, sp - ldrh r2, [r2, 0x18] - strh r2, [r0, 0xE] - ldr r1, _080E3E60 @ =sub_80E3E64 - str r1, [r0] - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E3E48: .4byte gBattlerPartyIndexes -_080E3E4C: .4byte gPlayerParty -_080E3E50: .4byte gBankSpriteIds -_080E3E54: .4byte gBattle_BG1_X -_080E3E58: .4byte gBattle_BG1_Y -_080E3E5C: .4byte gTasks -_080E3E60: .4byte sub_80E3E64 - thumb_func_end sub_80E3C4C - - thumb_func_start sub_80E3E64 -sub_80E3E64: @ 80E3E64 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, _080E3E9C @ =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r3, r0, r1 - movs r0, 0xA - ldrsh r2, [r3, r0] - adds r5, r1, 0 - cmp r2, 0 - bge _080E3E80 - negs r2, r2 -_080E3E80: - ldrh r0, [r3, 0x22] - adds r4, r0, r2 - strh r4, [r3, 0x22] - movs r1, 0xA - ldrsh r0, [r3, r1] - cmp r0, 0 - bge _080E3EA4 - ldr r2, _080E3EA0 @ =gBattle_BG1_Y - lsls r1, r4, 16 - asrs r1, 24 - ldrh r0, [r2] - subs r0, r1 - strh r0, [r2] - b _080E3EB0 - .align 2, 0 -_080E3E9C: .4byte gTasks -_080E3EA0: .4byte gBattle_BG1_Y -_080E3EA4: - ldr r1, _080E3ED4 @ =gBattle_BG1_Y - lsls r0, r4, 16 - asrs r0, 24 - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] -_080E3EB0: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r5 - ldrh r1, [r4, 0x22] - movs r0, 0xFF - ands r0, r1 - movs r2, 0 - strh r0, [r4, 0x22] - movs r3, 0x26 - ldrsh r0, [r4, r3] - cmp r0, 0x1 - beq _080E3F18 - cmp r0, 0x1 - bgt _080E3ED8 - cmp r0, 0 - beq _080E3EDE - b _080E3FE2 - .align 2, 0 -_080E3ED4: .4byte gBattle_BG1_Y -_080E3ED8: - cmp r0, 0x2 - beq _080E3F32 - b _080E3FE2 -_080E3EDE: - ldrh r0, [r4, 0x1E] - adds r1, r0, 0x1 - strh r1, [r4, 0x1E] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x14 - ldrsh r1, [r4, r3] - cmp r0, r1 - blt _080E3FE2 - strh r2, [r4, 0x1E] - ldrh r1, [r4, 0x20] - adds r1, 0x1 - strh r1, [r4, 0x20] - ldr r2, _080E3F14 @ =REG_BLDALPHA - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - strh r1, [r2] - movs r0, 0x20 - ldrsh r1, [r4, r0] - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _080E3FE2 - b _080E3F2A - .align 2, 0 -_080E3F14: .4byte REG_BLDALPHA -_080E3F18: - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x12 - ldrsh r1, [r4, r3] - cmp r0, r1 - bne _080E3FE2 -_080E3F2A: - ldrh r0, [r4, 0x26] - adds r0, 0x1 - strh r0, [r4, 0x26] - b _080E3FE2 -_080E3F32: - ldrh r0, [r4, 0x1E] - adds r1, r0, 0x1 - strh r1, [r4, 0x1E] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x14 - ldrsh r1, [r4, r3] - cmp r0, r1 - blt _080E3FE2 - strh r2, [r4, 0x1E] - ldrh r1, [r4, 0x20] - subs r1, 0x1 - strh r1, [r4, 0x20] - ldr r7, _080E3FE8 @ =REG_BLDALPHA - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - strh r1, [r7] - movs r0, 0x20 - ldrsh r5, [r4, r0] - cmp r5, 0 - bne _080E3FE2 - movs r0, 0 - bl sub_8076464 - ldr r0, _080E3FEC @ =gBattle_WIN0H - strh r5, [r0] - ldr r0, _080E3FF0 @ =gBattle_WIN0V - strh r5, [r0] - ldr r0, _080E3FF4 @ =REG_WININ - ldr r2, _080E3FF8 @ =0x00003f3f - adds r1, r2, 0 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080E3F90 - ldr r2, _080E3FFC @ =REG_BG1CNT - ldrb r1, [r2] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_080E3F90: - movs r2, 0x80 - lsls r2, 19 - ldrh r0, [r2] - movs r3, 0x80 - lsls r3, 8 - adds r1, r3, 0 - eors r0, r1 - strh r0, [r2] - ldr r0, _080E4000 @ =REG_BLDCNT - strh r5, [r0] - strh r5, [r7] - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r5, _080E4004 @ =gSprites - adds r0, r5 - bl DestroySprite - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080E3FD0 - movs r2, 0xE - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - bl DestroySprite -_080E3FD0: - ldr r2, _080E3FFC @ =REG_BG1CNT - ldrb r1, [r2, 0x1] - movs r0, 0x21 - negs r0, r0 - ands r0, r1 - strb r0, [r2, 0x1] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_080E3FE2: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080E3FE8: .4byte REG_BLDALPHA -_080E3FEC: .4byte gBattle_WIN0H -_080E3FF0: .4byte gBattle_WIN0V -_080E3FF4: .4byte REG_WININ -_080E3FF8: .4byte 0x00003f3f -_080E3FFC: .4byte REG_BG1CNT -_080E4000: .4byte REG_BLDCNT -_080E4004: .4byte gSprites - thumb_func_end sub_80E3E64 - - thumb_func_start sub_80E4008 -sub_80E4008: @ 80E4008 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080E4020 @ =gBattleAnimArgs - ldr r1, _080E4024 @ =gBattleTerrain - ldrb r1, [r1] - strh r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .align 2, 0 -_080E4020: .4byte gBattleAnimArgs -_080E4024: .4byte gBattleTerrain - thumb_func_end sub_80E4008 - - thumb_func_start sub_80E4028 -sub_80E4028: @ 80E4028 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r6, r0, 24 - movs r4, 0 - ldr r0, _080E4068 @ =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _080E406C - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80791A8 - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080E4084 - movs r2, 0x1 -_080E405A: - lsrs r1, 1 - adds r4, 0x1 - adds r0, r1, 0 - ands r0, r2 - cmp r0, 0 - beq _080E405A - b _080E4084 - .align 2, 0 -_080E4068: .4byte gBattleAnimArgs -_080E406C: - cmp r0, 0x1 - bne _080E4078 - ldr r0, _080E4074 @ =gAnimBankAttacker - b _080E407E - .align 2, 0 -_080E4074: .4byte gAnimBankAttacker -_080E4078: - cmp r0, 0x2 - bne _080E4084 - ldr r0, _080E409C @ =gAnimBankTarget -_080E407E: - ldrb r0, [r0] - adds r4, r0, 0 - adds r4, 0x10 -_080E4084: - ldr r0, _080E40A0 @ =gBattleAnimArgs - movs r1, 0x2 - ldrsh r0, [r0, r1] - lsls r5, r0, 5 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080E40A8 - ldr r0, _080E40A4 @ =gSharedMem + 0x14800 - b _080E40AA - .align 2, 0 -_080E409C: .4byte gAnimBankTarget -_080E40A0: .4byte gBattleAnimArgs -_080E40A4: .4byte gSharedMem + 0x14800 -_080E40A8: - ldr r0, _080E40C8 @ =gSharedMem + 0x18000 -_080E40AA: - adds r2, r5, r0 - lsls r1, r4, 5 - ldr r0, _080E40CC @ =gPlttBufferUnfaded - adds r1, r0 - adds r0, r2, 0 - movs r2, 0x20 - bl memcpy - adds r0, r6, 0 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E40C8: .4byte gSharedMem + 0x18000 -_080E40CC: .4byte gPlttBufferUnfaded - thumb_func_end sub_80E4028 - - thumb_func_start sub_80E40D0 -sub_80E40D0: @ 80E40D0 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r6, r0, 24 - movs r4, 0 - ldr r0, _080E4110 @ =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _080E4114 - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80791A8 - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080E412C - movs r2, 0x1 -_080E4102: - lsrs r1, 1 - adds r4, 0x1 - adds r0, r1, 0 - ands r0, r2 - cmp r0, 0 - beq _080E4102 - b _080E412C - .align 2, 0 -_080E4110: .4byte gBattleAnimArgs -_080E4114: - cmp r0, 0x1 - bne _080E4120 - ldr r0, _080E411C @ =gAnimBankAttacker - b _080E4126 - .align 2, 0 -_080E411C: .4byte gAnimBankAttacker -_080E4120: - cmp r0, 0x2 - bne _080E412C - ldr r0, _080E4148 @ =gAnimBankTarget -_080E4126: - ldrb r0, [r0] - adds r4, r0, 0 - adds r4, 0x10 -_080E412C: - lsls r1, r4, 5 - ldr r0, _080E414C @ =gPlttBufferUnfaded - adds r5, r1, r0 - ldr r0, _080E4150 @ =gBattleAnimArgs - movs r1, 0x2 - ldrsh r0, [r0, r1] - lsls r4, r0, 5 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080E4158 - ldr r0, _080E4154 @ =gSharedMem + 0x14800 - b _080E415A - .align 2, 0 -_080E4148: .4byte gAnimBankTarget -_080E414C: .4byte gPlttBufferUnfaded -_080E4150: .4byte gBattleAnimArgs -_080E4154: .4byte gSharedMem + 0x14800 -_080E4158: - ldr r0, _080E4174 @ =gSharedMem + 0x18000 -_080E415A: - adds r1, r4, r0 - adds r0, r5, 0 - movs r2, 0x20 - bl memcpy - adds r0, r6, 0 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080E4174: .4byte gSharedMem + 0x18000 - thumb_func_end sub_80E40D0 - - thumb_func_start sub_80E4178 -sub_80E4178: @ 80E4178 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, _080E41B8 @ =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _080E41BC - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80791A8 - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080E41D4 - movs r2, 0x1 -_080E41AA: - lsrs r1, 1 - adds r4, 0x1 - adds r0, r1, 0 - ands r0, r2 - cmp r0, 0 - beq _080E41AA - b _080E41D4 - .align 2, 0 -_080E41B8: .4byte gBattleAnimArgs -_080E41BC: - cmp r0, 0x1 - bne _080E41C8 - ldr r0, _080E41C4 @ =gAnimBankAttacker - b _080E41CE - .align 2, 0 -_080E41C4: .4byte gAnimBankAttacker -_080E41C8: - cmp r0, 0x2 - bne _080E41D4 - ldr r0, _080E41F4 @ =gAnimBankTarget -_080E41CE: - ldrb r0, [r0] - adds r4, r0, 0 - adds r4, 0x10 -_080E41D4: - lsls r1, r4, 5 - ldr r0, _080E41F8 @ =gPlttBufferUnfaded - adds r0, r1, r0 - ldr r2, _080E41FC @ =gPlttBufferFaded - adds r1, r2 - movs r2, 0x20 - bl memcpy - adds r0, r5, 0 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080E41F4: .4byte gAnimBankTarget -_080E41F8: .4byte gPlttBufferUnfaded -_080E41FC: .4byte gPlttBufferFaded - thumb_func_end sub_80E4178 - - thumb_func_start sub_80E4200 -sub_80E4200: @ 80E4200 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsContest - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - beq _080E4220 - ldr r1, _080E421C @ =gBattleAnimArgs - movs r0, 0x1 - strh r0, [r1, 0xE] - b _080E4224 - .align 2, 0 -_080E421C: .4byte gBattleAnimArgs -_080E4220: - ldr r0, _080E4230 @ =gBattleAnimArgs - strh r1, [r0, 0xE] -_080E4224: - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E4230: .4byte gBattleAnimArgs - thumb_func_end sub_80E4200 - - thumb_func_start sub_80E4234 -sub_80E4234: @ 80E4234 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080E4254 @ =gAnimBankAttacker - ldr r1, _080E4258 @ =gBankTarget - ldrb r1, [r1] - strb r1, [r2] - ldr r2, _080E425C @ =gAnimBankTarget - ldr r1, _080E4260 @ =gEffectBank - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .align 2, 0 -_080E4254: .4byte gAnimBankAttacker -_080E4258: .4byte gBankTarget -_080E425C: .4byte gAnimBankTarget -_080E4260: .4byte gEffectBank - thumb_func_end sub_80E4234 - - thumb_func_start sub_80E4264 -sub_80E4264: @ 80E4264 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _080E428C @ =gAnimBankAttacker - ldrb r0, [r0] - bl GetBattlerSide - adds r4, r0, 0 - ldr r0, _080E4290 @ =gAnimBankTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _080E4298 - ldr r1, _080E4294 @ =gBattleAnimArgs - movs r0, 0x1 - b _080E429C - .align 2, 0 -_080E428C: .4byte gAnimBankAttacker -_080E4290: .4byte gAnimBankTarget -_080E4294: .4byte gBattleAnimArgs -_080E4298: - ldr r1, _080E42AC @ =gBattleAnimArgs - movs r0, 0 -_080E429C: - strh r0, [r1, 0xE] - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080E42AC: .4byte gBattleAnimArgs - thumb_func_end sub_80E4264 - - thumb_func_start sub_80E42B0 -sub_80E42B0: @ 80E42B0 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080E42C8 @ =gAnimBankTarget - ldr r1, _080E42CC @ =gBankTarget - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .align 2, 0 -_080E42C8: .4byte gAnimBankTarget -_080E42CC: .4byte gBankTarget - thumb_func_end sub_80E42B0 - - thumb_func_start sub_80E42D0 -sub_80E42D0: @ 80E42D0 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080E42F0 @ =gAnimBankAttacker - ldr r1, _080E42F4 @ =gBankAttacker - ldrb r1, [r1] - strb r1, [r2] - ldr r2, _080E42F8 @ =gAnimBankTarget - ldr r1, _080E42FC @ =gEffectBank - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .align 2, 0 -_080E42F0: .4byte gAnimBankAttacker -_080E42F4: .4byte gBankAttacker -_080E42F8: .4byte gAnimBankTarget -_080E42FC: .4byte gEffectBank - thumb_func_end sub_80E42D0 - - thumb_func_start sub_80E4300 -sub_80E4300: @ 80E4300 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080E4318 - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _080E434E -_080E4318: - ldr r0, _080E4354 @ =gTasks - lsls r3, r4, 2 - adds r3, r4 - lsls r3, 3 - adds r3, r0 - ldr r1, _080E4358 @ =gAnimBankAttacker - ldrb r0, [r1] - lsls r0, 2 - ldr r2, _080E435C @ =gSharedMem + 0x17800 - adds r0, r2 - ldr r0, [r0] - lsls r0, 31 - lsrs r0, 31 - strh r0, [r3, 0x8] - ldrb r1, [r1] - lsls r1, 2 - adds r1, r2 - ldrb r0, [r1] - movs r2, 0x1 - orrs r0, r2 - strb r0, [r1] - ldr r0, _080E4360 @ =sub_80E4368 - str r0, [r3] - ldr r1, _080E4364 @ =gAnimVisualTaskCount - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] -_080E434E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E4354: .4byte gTasks -_080E4358: .4byte gAnimBankAttacker -_080E435C: .4byte gSharedMem + 0x17800 -_080E4360: .4byte sub_80E4368 -_080E4364: .4byte gAnimVisualTaskCount - thumb_func_end sub_80E4300 - - thumb_func_start sub_80E4368 -sub_80E4368: @ 80E4368 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _080E43B0 @ =gBattleAnimArgs - movs r2, 0xE - ldrsh r1, [r0, r2] - movs r0, 0x80 - lsls r0, 5 - cmp r1, r0 - bne _080E43A8 - ldr r0, _080E43B4 @ =gAnimBankAttacker - ldrb r3, [r0] - lsls r3, 2 - ldr r0, _080E43B8 @ =gSharedMem + 0x17800 - adds r3, r0 - ldr r1, _080E43BC @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldrb r0, [r0, 0x8] - movs r1, 0x1 - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - adds r0, r4, 0 - bl DestroyTask -_080E43A8: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080E43B0: .4byte gBattleAnimArgs -_080E43B4: .4byte gAnimBankAttacker -_080E43B8: .4byte gSharedMem + 0x17800 -_080E43BC: .4byte gTasks - thumb_func_end sub_80E4368 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/water.s b/asm/water.s index 6f9c5cb9d..20bba76c6 100644 --- a/asm/water.s +++ b/asm/water.s @@ -2053,7 +2053,7 @@ sub_80D4AD0: @ 80D4AD0 strh r1, [r0, 0x36] ldrh r1, [r6, 0x1A] strh r1, [r0, 0x38] - bl InitAnimSpriteTranslationOverDuration + bl InitAnimArcTranslation adds r5, 0x1C adds r4, r5 ldr r0, _080D4B38 @ =sub_80D4B3C @@ -2075,7 +2075,7 @@ _080D4B38: .4byte sub_80D4B3C sub_80D4B3C: @ 80D4B3C push {r4-r6,lr} adds r6, r0, 0 - bl TranslateAnimSpriteLinearAndSine + bl TranslateAnimArc lsls r0, 24 cmp r0, 0 beq _080D4B96 @@ -2110,7 +2110,7 @@ sub_80D4B3C: @ 80D4B3C mvns r1, r1 strh r1, [r6, 0x38] adds r0, r6, 0 - bl InitAnimSpriteTranslationOverDuration + bl InitAnimArcTranslation ldr r0, _080D4BA0 @ =sub_80D4BA4 str r0, [r6, 0x1C] _080D4B96: @@ -2126,7 +2126,7 @@ _080D4BA0: .4byte sub_80D4BA4 sub_80D4BA4: @ 80D4BA4 push {r4-r6,lr} adds r5, r0, 0 - bl TranslateAnimSpriteLinearAndSine + bl TranslateAnimArc lsls r0, 24 cmp r0, 0 beq _080D4BE0 |