diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/post_battle_event_funcs.s | 131 |
1 files changed, 0 insertions, 131 deletions
diff --git a/asm/post_battle_event_funcs.s b/asm/post_battle_event_funcs.s deleted file mode 100644 index 8161203bb..000000000 --- a/asm/post_battle_event_funcs.s +++ /dev/null @@ -1,131 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - thumb_func_start sub_810D180 -sub_810D180: @ 810D180 - push {r4-r7,lr} - sub sp, 0x4 - bl HealPlayerParty - ldr r4, _0810D1A0 @ =0x00000804 - adds r0, r4, 0 - bl FlagGet - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x1 - bne _0810D1A8 - ldr r0, _0810D1A4 @ =gUnknown_02039324 - strb r1, [r0] - b _0810D1B4 - .align 2, 0 -_0810D1A0: .4byte 0x00000804 -_0810D1A4: .4byte gUnknown_02039324 -_0810D1A8: - ldr r1, _0810D1E8 @ =gUnknown_02039324 - movs r0, 0 - strb r0, [r1] - adds r0, r4, 0 - bl FlagSet -_0810D1B4: - movs r0, 0x1 - bl GetGameStat - cmp r0, 0 - bne _0810D1D4 - ldr r2, _0810D1EC @ =gSaveBlock2 - ldrh r1, [r2, 0xE] - lsls r1, 16 - ldrb r0, [r2, 0x10] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x11] - orrs r1, r0 - movs r0, 0x1 - bl SetGameStat -_0810D1D4: - bl SetSecretBase2Field_9 - ldr r0, _0810D1EC @ =gSaveBlock2 - ldrb r0, [r0, 0x8] - cmp r0, 0 - bne _0810D1F0 - movs r0, 0x1 - bl sub_80537CC - b _0810D1F6 - .align 2, 0 -_0810D1E8: .4byte gUnknown_02039324 -_0810D1EC: .4byte gSaveBlock2 -_0810D1F0: - movs r0, 0x2 - bl sub_80537CC -_0810D1F6: - movs r6, 0 - movs r5, 0 - mov r7, sp -_0810D1FC: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _0810D260 @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x5 - bl GetMonData - cmp r0, 0 - beq _0810D23A - adds r0, r4, 0 - movs r1, 0x6 - bl GetMonData - cmp r0, 0 - bne _0810D23A - adds r0, r4, 0 - movs r1, 0x43 - bl GetMonData - cmp r0, 0 - bne _0810D23A - movs r0, 0x1 - strb r0, [r7] - adds r0, r4, 0 - movs r1, 0x43 - mov r2, sp - bl SetMonData - movs r6, 0x1 -_0810D23A: - adds r5, 0x1 - cmp r5, 0x5 - ble _0810D1FC - cmp r6, 0x1 - bne _0810D250 - movs r0, 0x2A - bl IncrementGameStat - ldr r0, _0810D264 @ =0x0000083b - bl FlagSet -_0810D250: - ldr r0, _0810D268 @ =sub_8141F90 - bl SetMainCallback2 - movs r0, 0 - add sp, 0x4 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0810D260: .4byte gPlayerParty -_0810D264: .4byte 0x0000083b -_0810D268: .4byte sub_8141F90 - thumb_func_end sub_810D180 - - thumb_func_start sp0C8_whiteout_maybe -sp0C8_whiteout_maybe: @ 810D26C - push {lr} - ldr r0, _0810D27C @ =CB2_WhiteOut - bl SetMainCallback2 - movs r0, 0 - pop {r1} - bx r1 - .align 2, 0 -_0810D27C: .4byte CB2_WhiteOut - thumb_func_end sp0C8_whiteout_maybe - - .align 2, 0 @ Don't pad with nop. |