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-rwxr-xr-xasm/field_effect.s661
1 files changed, 0 insertions, 661 deletions
diff --git a/asm/field_effect.s b/asm/field_effect.s
index 0bc37eb93..61adcee87 100755
--- a/asm/field_effect.s
+++ b/asm/field_effect.s
@@ -6,667 +6,6 @@
.text
- thumb_func_start FldEff_UseFly
-FldEff_UseFly: @ 8088C40
- push {lr}
- ldr r0, _08088C64 @ =sub_8088C70
- movs r1, 0xFE
- bl CreateTask
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08088C68 @ =gTasks
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r2
- ldr r0, _08088C6C @ =gUnknown_0202FF84
- ldr r0, [r0]
- strh r0, [r1, 0xA]
- movs r0, 0
- pop {r1}
- bx r1
- .align 2, 0
-_08088C64: .4byte sub_8088C70
-_08088C68: .4byte gTasks
-_08088C6C: .4byte gUnknown_0202FF84
- thumb_func_end FldEff_UseFly
-
- thumb_func_start sub_8088C70
-sub_8088C70: @ 8088C70
- push {lr}
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- ldr r3, _08088C98 @ =gUnknown_0839F3F8
- ldr r2, _08088C9C @ =gTasks
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r2, 0x8
- ldrsh r1, [r0, r2]
- lsls r1, 2
- adds r1, r3
- ldr r1, [r1]
- bl _call_via_r1
- pop {r0}
- bx r0
- .align 2, 0
-_08088C98: .4byte gUnknown_0839F3F8
-_08088C9C: .4byte gTasks
- thumb_func_end sub_8088C70
-
- thumb_func_start sub_8088CA0
-sub_8088CA0: @ 8088CA0
- push {r4-r6,lr}
- adds r5, r0, 0
- ldr r6, _08088CF0 @ =gPlayerAvatar
- ldrb r1, [r6, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, _08088CF4 @ =gMapObjects
- adds r4, r0, r1
- adds r0, r4, 0
- bl FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive
- lsls r0, 24
- cmp r0, 0
- beq _08088CCA
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _08088CE8
-_08088CCA:
- ldrb r0, [r6]
- strh r0, [r5, 0x26]
- movs r0, 0x1
- strb r0, [r6, 0x6]
- bl SetPlayerAvatarStateMask
- bl sub_8059BF4
- adds r0, r4, 0
- movs r1, 0x39
- bl FieldObjectSetSpecialAnim
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_08088CE8:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08088CF0: .4byte gPlayerAvatar
-_08088CF4: .4byte gMapObjects
- thumb_func_end sub_8088CA0
-
- thumb_func_start sub_8088CF8
-sub_8088CF8: @ 8088CF8
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _08088D30 @ =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, _08088D34 @ =gMapObjects
- adds r0, r1
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _08088D28
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- ldr r1, _08088D38 @ =gUnknown_0202FF84
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- str r0, [r1]
- movs r0, 0x3B
- bl FieldEffectStart
-_08088D28:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08088D30: .4byte gPlayerAvatar
-_08088D34: .4byte gMapObjects
-_08088D38: .4byte gUnknown_0202FF84
- thumb_func_end sub_8088CF8
-
- thumb_func_start sub_8088D3C
-sub_8088D3C: @ 8088D3C
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r0, 0x6
- bl FieldEffectActiveListContains
- lsls r0, 24
- cmp r0, 0
- bne _08088D84
- ldr r0, _08088D8C @ =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, _08088D90 @ =gMapObjects
- adds r5, r0, r1
- ldrh r1, [r4, 0x26]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _08088D74
- ldrb r0, [r5, 0x1A]
- movs r1, 0x2
- bl sub_8127ED0
- ldrb r0, [r5, 0x1A]
- movs r1, 0
- bl sub_8127EFC
-_08088D74:
- bl sub_8088F60
- lsls r0, 24
- lsrs r0, 24
- strh r0, [r4, 0xA]
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_08088D84:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08088D8C: .4byte gPlayerAvatar
-_08088D90: .4byte gMapObjects
- thumb_func_end sub_8088D3C
-
- thumb_func_start sub_8088D94
-sub_8088D94: @ 8088D94
- push {r4,lr}
- adds r4, r0, 0
- ldrb r0, [r4, 0xA]
- bl sub_8088FA4
- lsls r0, 24
- cmp r0, 0
- beq _08088DC8
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x10
- strh r0, [r4, 0xC]
- movs r0, 0x1
- bl SetPlayerAvatarTransitionFlags
- ldr r0, _08088DD0 @ =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, _08088DD4 @ =gMapObjects
- adds r0, r1
- movs r1, 0x2
- bl FieldObjectSetSpecialAnim
-_08088DC8:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08088DD0: .4byte gPlayerAvatar
-_08088DD4: .4byte gMapObjects
- thumb_func_end sub_8088D94
-
- thumb_func_start sub_8088DD8
-sub_8088DD8: @ 8088DD8
- push {r4,lr}
- adds r4, r0, 0
- ldr r0, _08088E24 @ =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, _08088E28 @ =gMapObjects
- adds r2, r0, r1
- ldrh r1, [r4, 0xC]
- movs r3, 0xC
- ldrsh r0, [r4, r3]
- cmp r0, 0
- beq _08088DFE
- subs r0, r1, 0x1
- strh r0, [r4, 0xC]
- lsls r0, 16
- cmp r0, 0
- bne _08088E1C
-_08088DFE:
- adds r0, r2, 0
- bl FieldObjectClearAnimIfSpecialAnimFinished
- lsls r0, 24
- cmp r0, 0
- beq _08088E1C
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- movs r0, 0x9E
- bl PlaySE
- ldrb r0, [r4, 0xA]
- bl sub_8088FC0
-_08088E1C:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08088E24: .4byte gPlayerAvatar
-_08088E28: .4byte gMapObjects
- thumb_func_end sub_8088DD8
-
- thumb_func_start sub_8088E2C
-sub_8088E2C: @ 8088E2C
- push {r4-r6,lr}
- adds r5, r0, 0
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x7
- ble _08088EA2
- ldr r0, _08088EA8 @ =gPlayerAvatar
- ldrb r1, [r0, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- ldr r1, _08088EAC @ =gMapObjects
- adds r4, r0, r1
- movs r0, 0x3
- bl GetPlayerAvatarGraphicsIdByStateId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl sub_805B980
- ldrb r1, [r4, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r6, _08088EB0 @ =gSprites
- adds r0, r6
- movs r1, 0x16
- bl StartSpriteAnim
- ldrb r0, [r4, 0x1]
- movs r1, 0x10
- orrs r0, r1
- strb r0, [r4, 0x1]
- adds r0, r4, 0
- movs r1, 0x48
- bl FieldObjectSetSpecialAnim
- ldrh r1, [r5, 0x26]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _08088E98
- ldrb r1, [r4, 0x1A]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- bl DestroySprite
-_08088E98:
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
- movs r0, 0
- strh r0, [r5, 0xC]
-_08088EA2:
- pop {r4-r6}
- pop {r0}
- bx r0
- .align 2, 0
-_08088EA8: .4byte gPlayerAvatar
-_08088EAC: .4byte gMapObjects
-_08088EB0: .4byte gSprites
- thumb_func_end sub_8088E2C
-
- thumb_func_start sub_8088EB4
-sub_8088EB4: @ 8088EB4
- push {r4,r5,lr}
- adds r5, r0, 0
- ldrh r0, [r5, 0xC]
- adds r0, 0x1
- strh r0, [r5, 0xC]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x9
- ble _08088F00
- ldr r0, _08088F08 @ =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- ldr r0, _08088F0C @ =gMapObjects
- adds r4, r0
- adds r0, r4, 0
- bl FieldObjectClearAnimIfSpecialAnimActive
- ldrb r1, [r4, 0x1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x1]
- ldrb r1, [r4, 0x2]
- movs r0, 0x41
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x2]
- ldrb r0, [r5, 0xA]
- ldrb r1, [r4, 0x4]
- bl sub_8088FFC
- bl CameraObjectReset2
- ldrh r0, [r5, 0x8]
- adds r0, 0x1
- strh r0, [r5, 0x8]
-_08088F00:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08088F08: .4byte gPlayerAvatar
-_08088F0C: .4byte gMapObjects
- thumb_func_end sub_8088EB4
-
- thumb_func_start sub_8088F10
-sub_8088F10: @ 8088F10
- push {r4,lr}
- adds r4, r0, 0
- ldrb r0, [r4, 0xA]
- bl sub_8088FA4
- lsls r0, 24
- cmp r0, 0
- beq _08088F2A
- bl fade_8080918
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
-_08088F2A:
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8088F10
-
- thumb_func_start sub_8088F30
-sub_8088F30: @ 8088F30
- push {lr}
- ldr r0, _08088F58 @ =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _08088F52
- movs r0, 0x1F
- bl FieldEffectActiveListRemove
- ldr r0, _08088F5C @ =sub_8088C70
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- bl DestroyTask
-_08088F52:
- pop {r0}
- bx r0
- .align 2, 0
-_08088F58: .4byte gPaletteFade
-_08088F5C: .4byte sub_8088C70
- thumb_func_end sub_8088F30
-
- thumb_func_start sub_8088F60
-sub_8088F60: @ 8088F60
- push {lr}
- ldr r0, _08088F98 @ =gFieldEffectObjectTemplatePointers
- ldr r0, [r0, 0x68]
- movs r1, 0xFF
- movs r2, 0xB4
- movs r3, 0x1
- bl CreateSprite
- lsls r0, 24
- lsrs r0, 24
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- ldr r1, _08088F9C @ =gSprites
- adds r2, r1
- ldrb r3, [r2, 0x5]
- movs r1, 0xF
- ands r1, r3
- movs r3, 0xD
- negs r3, r3
- ands r1, r3
- movs r3, 0x4
- orrs r1, r3
- strb r1, [r2, 0x5]
- ldr r1, _08088FA0 @ =sub_8089018
- str r1, [r2, 0x1C]
- pop {r1}
- bx r1
- .align 2, 0
-_08088F98: .4byte gFieldEffectObjectTemplatePointers
-_08088F9C: .4byte gSprites
-_08088FA0: .4byte sub_8089018
- thumb_func_end sub_8088F60
-
- thumb_func_start sub_8088FA4
-sub_8088FA4: @ 8088FA4
- lsls r0, 24
- lsrs r0, 24
- ldr r2, _08088FBC @ =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r2
- ldrh r0, [r1, 0x3C]
- lsls r0, 24
- lsrs r0, 24
- bx lr
- .align 2, 0
-_08088FBC: .4byte gSprites
- thumb_func_end sub_8088FA4
-
- thumb_func_start sub_8088FC0
-sub_8088FC0: @ 8088FC0
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, _08088FF4 @ =gSprites
- adds r4, r0
- ldr r0, _08088FF8 @ =sub_80890D8
- str r0, [r4, 0x1C]
- movs r1, 0
- movs r0, 0x78
- strh r0, [r4, 0x20]
- strh r1, [r4, 0x22]
- strh r1, [r4, 0x24]
- strh r1, [r4, 0x26]
- adds r0, r4, 0
- adds r0, 0x2E
- movs r2, 0x10
- bl memset
- movs r0, 0x40
- strh r0, [r4, 0x3A]
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_08088FF4: .4byte gSprites
-_08088FF8: .4byte sub_80890D8
- thumb_func_end sub_8088FC0
-
- thumb_func_start sub_8088FFC
-sub_8088FFC: @ 8088FFC
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r1, 24
- ldr r3, _08089014 @ =gSprites
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r3
- strh r1, [r2, 0x3A]
- bx lr
- .align 2, 0
-_08089014: .4byte gSprites
- thumb_func_end sub_8088FFC
-
- thumb_func_start sub_8089018
-sub_8089018: @ 8089018
- push {r4,lr}
- adds r4, r0, 0
- movs r1, 0x3C
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _080890C4
- movs r1, 0x2E
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _0808905C
- ldrb r0, [r4, 0x1]
- movs r1, 0x3
- orrs r0, r1
- strb r0, [r4, 0x1]
- ldr r0, _080890CC @ =gSpriteAffineAnimTable_0839F44C
- str r0, [r4, 0x10]
- adds r0, r4, 0
- bl InitSpriteAffineAnim
- adds r0, r4, 0
- movs r1, 0
- bl StartSpriteAffineAnim
- movs r0, 0x76
- strh r0, [r4, 0x20]
- ldr r0, _080890D0 @ =0x0000ffd0
- strh r0, [r4, 0x22]
- ldrh r0, [r4, 0x2E]
- adds r0, 0x1
- strh r0, [r4, 0x2E]
- movs r0, 0x40
- strh r0, [r4, 0x30]
- adds r0, 0xC0
- strh r0, [r4, 0x32]
-_0808905C:
- ldrh r0, [r4, 0x32]
- lsls r0, 16
- asrs r0, 24
- ldrh r1, [r4, 0x30]
- adds r0, r1
- strh r0, [r4, 0x30]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x78
- bl Cos
- strh r0, [r4, 0x24]
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- movs r1, 0x78
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r2, [r4, 0x32]
- movs r0, 0x32
- ldrsh r1, [r4, r0]
- ldr r0, _080890D4 @ =0x000007ff
- cmp r1, r0
- bgt _08089092
- adds r0, r2, 0
- adds r0, 0x60
- strh r0, [r4, 0x32]
-_08089092:
- movs r1, 0x30
- ldrsh r0, [r4, r1]
- cmp r0, 0x81
- ble _080890C4
- ldrh r0, [r4, 0x3C]
- adds r0, 0x1
- strh r0, [r4, 0x3C]
- ldrb r1, [r4, 0x1]
- movs r0, 0x4
- negs r0, r0
- ands r0, r1
- strb r0, [r4, 0x1]
- ldrb r0, [r4, 0x3]
- lsls r0, 26
- lsrs r0, 27
- bl FreeOamMatrix
- ldrb r1, [r4, 0x1]
- lsrs r1, 6
- ldrb r2, [r4, 0x3]
- lsrs r2, 6
- adds r0, r4, 0
- movs r3, 0
- bl CalcCenterToCornerVec
-_080890C4:
- pop {r4}
- pop {r0}
- bx r0
- .align 2, 0
-_080890CC: .4byte gSpriteAffineAnimTable_0839F44C
-_080890D0: .4byte 0x0000ffd0
-_080890D4: .4byte 0x000007ff
- thumb_func_end sub_8089018
-
- thumb_func_start sub_80890D8
-sub_80890D8: @ 80890D8
- push {r4,r5,lr}
- adds r4, r0, 0
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- movs r1, 0x8C
- bl Cos
- movs r5, 0
- strh r0, [r4, 0x24]
- movs r2, 0x32
- ldrsh r0, [r4, r2]
- movs r1, 0x48
- bl Sin
- strh r0, [r4, 0x26]
- ldrh r0, [r4, 0x32]
- adds r0, 0x4
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x32]
- movs r1, 0x3A
- ldrsh r0, [r4, r1]
- cmp r0, 0x40
- beq _08089136
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- ldr r0, _08089148 @ =gSprites
- adds r1, r0
- adds r3, r1, 0
- adds r3, 0x3E
- ldrb r2, [r3]
- movs r0, 0x3
- negs r0, r0
- ands r0, r2
- strb r0, [r3]
- ldrh r0, [r4, 0x24]
- ldrh r2, [r4, 0x20]
- adds r0, r2
- strh r0, [r1, 0x20]
- ldrh r0, [r4, 0x26]
- ldrh r2, [r4, 0x22]
- adds r0, r2
- subs r0, 0x8
- strh r0, [r1, 0x22]
- strh r5, [r1, 0x24]
- strh r5, [r1, 0x26]
-_08089136:
- movs r1, 0x32
- ldrsh r0, [r4, r1]
- cmp r0, 0x7F
- ble _08089142
- movs r0, 0x1
- strh r0, [r4, 0x3C]
-_08089142:
- pop {r4,r5}
- pop {r0}
- bx r0
- .align 2, 0
-_08089148: .4byte gSprites
- thumb_func_end sub_80890D8
-
thumb_func_start sub_808914C
sub_808914C: @ 808914C
push {r4,lr}