diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_6.s | 5484 | ||||
-rw-r--r-- | asm/battle_message.s | 26 | ||||
-rw-r--r-- | asm/battle_tower.s | 8 | ||||
-rw-r--r-- | asm/choose_party.s | 2509 |
4 files changed, 17 insertions, 8010 deletions
diff --git a/asm/battle_6.s b/asm/battle_6.s deleted file mode 100644 index 90c100c73..000000000 --- a/asm/battle_6.s +++ /dev/null @@ -1,5484 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - thumb_func_start PlayerHandleGetAttributes -PlayerHandleGetAttributes: @ 802E4D0 - push {r4-r6,lr} - sub sp, 0x100 - movs r6, 0 - ldr r1, _0802E4FC @ =gBattleBufferA - ldr r0, _0802E500 @ =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x2 - adds r1, r0, r1 - ldrb r0, [r1] - cmp r0, 0 - bne _0802E508 - ldr r0, _0802E504 @ =gBattlePartyID - lsls r1, r2, 1 - adds r1, r0 - ldrb r0, [r1] - mov r1, sp - bl dp01_getattr_by_ch1_for_player_pokemon_ - adds r6, r0, 0 - b _0802E52A - .align 2, 0 -_0802E4FC: .4byte gBattleBufferA -_0802E500: .4byte gActiveBank -_0802E504: .4byte gBattlePartyID -_0802E508: - ldrb r4, [r1] - movs r5, 0 -_0802E50C: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _0802E522 - lsls r0, r5, 24 - lsrs r0, 24 - mov r2, sp - adds r1, r2, r6 - bl dp01_getattr_by_ch1_for_player_pokemon_ - adds r6, r0 -_0802E522: - lsrs r4, 1 - adds r5, 0x1 - cmp r5, 0x5 - ble _0802E50C -_0802E52A: - lsls r1, r6, 16 - lsrs r1, 16 - movs r0, 0x1 - mov r2, sp - bl dp01_build_cmdbuf_x1D_1D_numargs_varargs - bl PlayerBufferExecCompleted - add sp, 0x100 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end PlayerHandleGetAttributes - - thumb_func_start dp01_getattr_by_ch1_for_player_pokemon_ -dp01_getattr_by_ch1_for_player_pokemon_: @ 802E544 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x90 - adds r7, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - movs r6, 0 - ldr r2, _0802E578 @ =gBattleBufferA - ldr r3, _0802E57C @ =gActiveBank - ldrb r0, [r3] - lsls r0, 9 - adds r1, r2, 0x1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x3B - bls _0802E56E - bl _0802ECDA -_0802E56E: - lsls r0, 2 - ldr r1, _0802E580 @ =_0802E584 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0802E578: .4byte gBattleBufferA -_0802E57C: .4byte gActiveBank -_0802E580: .4byte _0802E584 - .align 2, 0 -_0802E584: - .4byte _0802E674 - .4byte _0802E898 - .4byte _0802E8A8 - .4byte _0802E8B8 - .4byte _0802E920 - .4byte _0802E920 - .4byte _0802E920 - .4byte _0802E920 - .4byte _0802E93C - .4byte _0802E978 - .4byte _0802E978 - .4byte _0802E978 - .4byte _0802E978 - .4byte _0802ECDA - .4byte _0802ECDA - .4byte _0802ECDA - .4byte _0802ECDA - .4byte _0802E994 - .4byte _0802E9A4 - .4byte _0802E9D4 - .4byte _0802E9E4 - .4byte _0802E9F4 - .4byte _0802EA04 - .4byte _0802EA14 - .4byte _0802EA24 - .4byte _0802EA34 - .4byte _0802EA44 - .4byte _0802EA54 - .4byte _0802EA64 - .4byte _0802EA74 - .4byte _0802EA84 - .4byte _0802EA94 - .4byte _0802EAE4 - .4byte _0802EAF4 - .4byte _0802EB04 - .4byte _0802EB14 - .4byte _0802EB24 - .4byte _0802EB34 - .4byte _0802EB44 - .4byte _0802EB54 - .4byte _0802EB64 - .4byte _0802EB98 - .4byte _0802EBA8 - .4byte _0802EBB8 - .4byte _0802EBC8 - .4byte _0802EBD8 - .4byte _0802EBE8 - .4byte _0802EBF8 - .4byte _0802EC08 - .4byte _0802EC28 - .4byte _0802EC38 - .4byte _0802EC48 - .4byte _0802EC58 - .4byte _0802EC68 - .4byte _0802EC78 - .4byte _0802EC88 - .4byte _0802EC98 - .4byte _0802ECA8 - .4byte _0802ECB8 - .4byte _0802ECC8 -_0802E674: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _0802E888 @ =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - mov r1, sp - strh r0, [r1] - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2E] - movs r6, 0 - add r0, sp, 0x24 - mov r9, r0 - movs r1, 0x3B - add r1, sp - mov r10, r1 - mov r2, sp - adds r2, 0x2B - str r2, [sp, 0x80] - mov r0, sp - adds r0, 0x2A - str r0, [sp, 0x7C] - mov r1, sp - adds r1, 0x68 - str r1, [sp, 0x8C] - adds r2, 0x5 - str r2, [sp, 0x84] - adds r0, 0x12 - str r0, [sp, 0x88] - mov r8, r4 - add r4, sp, 0xC -_0802E6C0: - adds r1, r6, 0 - adds r1, 0xD - mov r0, r8 - bl GetMonData - strh r0, [r4] - adds r1, r6, 0 - adds r1, 0x11 - mov r0, r8 - bl GetMonData - mov r2, r9 - adds r1, r2, r6 - strb r0, [r1] - adds r4, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _0802E6C0 - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _0802E888 @ =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x15 - bl GetMonData - mov r1, r10 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x20 - bl GetMonData - ldr r2, [sp, 0x80] - strb r0, [r2] - adds r0, r4, 0 - movs r1, 0x19 - bl GetMonData - str r0, [sp, 0x44] - adds r0, r4, 0 - movs r1, 0x27 - bl GetMonData - mov r3, sp - movs r5, 0x1F - ands r0, r5 - ldrb r2, [r3, 0x14] - movs r1, 0x20 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x14] - adds r0, r4, 0 - movs r1, 0x28 - bl GetMonData - mov r3, sp - movs r6, 0x1F - ands r0, r6 - lsls r0, 5 - ldrh r2, [r3, 0x14] - ldr r1, _0802E88C @ =0xfffffc1f - ands r1, r2 - orrs r1, r0 - strh r1, [r3, 0x14] - adds r0, r4, 0 - movs r1, 0x29 - bl GetMonData - mov r3, sp - ands r0, r5 - lsls r0, 2 - ldrb r2, [r3, 0x15] - movs r1, 0x7D - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x15] - adds r0, r4, 0 - movs r1, 0x2A - bl GetMonData - movs r1, 0x1F - ands r1, r0 - lsls r1, 15 - ldr r0, [sp, 0x14] - ldr r2, _0802E890 @ =0xfff07fff - ands r0, r2 - orrs r0, r1 - str r0, [sp, 0x14] - adds r0, r4, 0 - movs r1, 0x2B - bl GetMonData - mov r3, sp - ands r0, r6 - lsls r0, 4 - ldrh r2, [r3, 0x16] - ldr r1, _0802E894 @ =0xfffffe0f - ands r1, r2 - orrs r1, r0 - strh r1, [r3, 0x16] - adds r0, r4, 0 - movs r1, 0x2C - bl GetMonData - mov r3, sp - ands r0, r5 - lsls r0, 1 - ldrb r2, [r3, 0x17] - movs r1, 0x3F - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - str r0, [sp, 0x48] - adds r0, r4, 0 - movs r1, 0x37 - bl GetMonData - str r0, [sp, 0x4C] - adds r0, r4, 0 - movs r1, 0x38 - bl GetMonData - ldr r1, [sp, 0x7C] - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - mov r1, sp - strh r0, [r1, 0x28] - adds r0, r4, 0 - movs r1, 0x3A - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2C] - adds r0, r4, 0 - movs r1, 0x3B - bl GetMonData - mov r1, sp - strh r0, [r1, 0x2] - adds r0, r4, 0 - movs r1, 0x3C - bl GetMonData - mov r1, sp - strh r0, [r1, 0x4] - adds r0, r4, 0 - movs r1, 0x3D - bl GetMonData - mov r1, sp - strh r0, [r1, 0x6] - adds r0, r4, 0 - movs r1, 0x3E - bl GetMonData - mov r1, sp - strh r0, [r1, 0x8] - adds r0, r4, 0 - movs r1, 0x3F - bl GetMonData - mov r1, sp - strh r0, [r1, 0xA] - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - mov r3, sp - movs r1, 0x1 - ands r0, r1 - lsls r0, 6 - ldrb r2, [r3, 0x17] - movs r1, 0x41 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0x2E - bl GetMonData - mov r3, sp - lsls r0, 7 - ldrb r2, [r3, 0x17] - movs r1, 0x7F - ands r1, r2 - orrs r1, r0 - strb r1, [r3, 0x17] - adds r0, r4, 0 - movs r1, 0x1 - bl GetMonData - str r0, [sp, 0x54] - adds r0, r4, 0 - movs r1, 0x2 - ldr r2, [sp, 0x8C] - bl GetMonData - ldr r0, [sp, 0x84] - ldr r1, [sp, 0x8C] - bl StringCopy10 - adds r0, r4, 0 - movs r1, 0x7 - ldr r2, [sp, 0x88] - bl GetMonData - mov r2, sp - movs r6, 0 -_0802E878: - adds r0, r7, r6 - adds r1, r2, r6 - ldrb r1, [r1] - strb r1, [r0] - adds r6, 0x1 - cmp r6, 0x57 - bls _0802E878 - b _0802ECDA - .align 2, 0 -_0802E888: .4byte gPlayerParty -_0802E88C: .4byte 0xfffffc1f -_0802E890: .4byte 0xfff07fff -_0802E894: .4byte 0xfffffe0f -_0802E898: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802E8A4 @ =gPlayerParty - adds r0, r1 - movs r1, 0xB - b _0802EC12 - .align 2, 0 -_0802E8A4: .4byte gPlayerParty -_0802E8A8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802E8B4 @ =gPlayerParty - adds r0, r1 - movs r1, 0xC - b _0802EC12 - .align 2, 0 -_0802E8B4: .4byte gPlayerParty -_0802E8B8: - movs r6, 0 - add r2, sp, 0x58 - mov r9, r2 - add r0, sp, 0x60 - mov r10, r0 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _0802E91C @ =gPlayerParty - adds r4, r1, r0 - mov r8, r9 -_0802E8CE: - adds r1, r6, 0 - adds r1, 0xD - adds r0, r4, 0 - bl GetMonData - mov r1, r8 - strh r0, [r1] - adds r1, r6, 0 - adds r1, 0x11 - adds r0, r4, 0 - bl GetMonData - mov r2, r10 - adds r1, r2, r6 - strb r0, [r1] - movs r0, 0x2 - add r8, r0 - adds r6, 0x1 - cmp r6, 0x3 - ble _0802E8CE - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802E91C @ =gPlayerParty - adds r0, r1 - movs r1, 0x15 - bl GetMonData - mov r1, r9 - strb r0, [r1, 0xC] - mov r2, r9 - movs r6, 0 -_0802E90C: - adds r0, r7, r6 - adds r1, r2, r6 - ldrb r1, [r1] - strb r1, [r0] - adds r6, 0x1 - cmp r6, 0xF - bls _0802E90C - b _0802ECDA - .align 2, 0 -_0802E91C: .4byte gPlayerParty -_0802E920: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802E938 @ =gPlayerParty - adds r0, r1 - ldrb r1, [r3] - lsls r1, 9 - adds r2, 0x1 - adds r1, r2 - ldrb r1, [r1] - adds r1, 0x9 - b _0802EC12 - .align 2, 0 -_0802E938: .4byte gPlayerParty -_0802E93C: - movs r6, 0 - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r2, _0802E974 @ =gPlayerParty - mov r8, r2 -_0802E948: - adds r1, r6, 0 - adds r1, 0x11 - mov r2, r8 - adds r0, r4, r2 - bl GetMonData - adds r1, r7, r6 - strb r0, [r1] - adds r6, 0x1 - cmp r6, 0x3 - ble _0802E948 - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802E974 @ =gPlayerParty - adds r0, r1 - movs r1, 0x15 - bl GetMonData - adds r1, r7, r6 - strb r0, [r1] - adds r6, 0x1 - b _0802ECDA - .align 2, 0 -_0802E974: .4byte gPlayerParty -_0802E978: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802E990 @ =gPlayerParty - adds r0, r1 - ldrb r1, [r3] - lsls r1, 9 - adds r2, 0x1 - adds r1, r2 - ldrb r1, [r1] - adds r1, 0x8 - b _0802ECD2 - .align 2, 0 -_0802E990: .4byte gPlayerParty -_0802E994: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802E9A0 @ =gPlayerParty - adds r0, r1 - movs r1, 0x1 - b _0802E9AE - .align 2, 0 -_0802E9A0: .4byte gPlayerParty -_0802E9A4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802E9D0 @ =gPlayerParty - adds r0, r1 - movs r1, 0x19 -_0802E9AE: - bl GetMonData - adds r1, r0, 0 - strb r1, [r7] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r0, 0xFF - lsls r0, 16 - ands r0, r1 - lsrs r0, 16 - strb r0, [r7, 0x2] - movs r6, 0x3 - b _0802ECDA - .align 2, 0 -_0802E9D0: .4byte gPlayerParty -_0802E9D4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802E9E0 @ =gPlayerParty - adds r0, r1 - movs r1, 0x1A - b _0802ECD2 - .align 2, 0 -_0802E9E0: .4byte gPlayerParty -_0802E9E4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802E9F0 @ =gPlayerParty - adds r0, r1 - movs r1, 0x1B - b _0802ECD2 - .align 2, 0 -_0802E9F0: .4byte gPlayerParty -_0802E9F4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EA00 @ =gPlayerParty - adds r0, r1 - movs r1, 0x1C - b _0802ECD2 - .align 2, 0 -_0802EA00: .4byte gPlayerParty -_0802EA04: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EA10 @ =gPlayerParty - adds r0, r1 - movs r1, 0x1D - b _0802ECD2 - .align 2, 0 -_0802EA10: .4byte gPlayerParty -_0802EA14: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EA20 @ =gPlayerParty - adds r0, r1 - movs r1, 0x1E - b _0802ECD2 - .align 2, 0 -_0802EA20: .4byte gPlayerParty -_0802EA24: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EA30 @ =gPlayerParty - adds r0, r1 - movs r1, 0x1F - b _0802ECD2 - .align 2, 0 -_0802EA30: .4byte gPlayerParty -_0802EA34: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EA40 @ =gPlayerParty - adds r0, r1 - movs r1, 0x20 - b _0802ECD2 - .align 2, 0 -_0802EA40: .4byte gPlayerParty -_0802EA44: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EA50 @ =gPlayerParty - adds r0, r1 - movs r1, 0x22 - b _0802ECD2 - .align 2, 0 -_0802EA50: .4byte gPlayerParty -_0802EA54: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EA60 @ =gPlayerParty - adds r0, r1 - movs r1, 0x23 - b _0802ECD2 - .align 2, 0 -_0802EA60: .4byte gPlayerParty -_0802EA64: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EA70 @ =gPlayerParty - adds r0, r1 - movs r1, 0x24 - b _0802ECD2 - .align 2, 0 -_0802EA70: .4byte gPlayerParty -_0802EA74: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EA80 @ =gPlayerParty - adds r0, r1 - movs r1, 0x25 - b _0802ECD2 - .align 2, 0 -_0802EA80: .4byte gPlayerParty -_0802EA84: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EA90 @ =gPlayerParty - adds r0, r1 - movs r1, 0x26 - b _0802ECD2 - .align 2, 0 -_0802EA90: .4byte gPlayerParty -_0802EA94: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _0802EAE0 @ =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x27 - bl GetMonData - strb r0, [r7] - adds r0, r4, 0 - movs r1, 0x28 - bl GetMonData - strb r0, [r7, 0x1] - adds r0, r4, 0 - movs r1, 0x29 - bl GetMonData - strb r0, [r7, 0x2] - adds r0, r4, 0 - movs r1, 0x2A - bl GetMonData - strb r0, [r7, 0x3] - adds r0, r4, 0 - movs r1, 0x2B - bl GetMonData - strb r0, [r7, 0x4] - adds r0, r4, 0 - movs r1, 0x2C - bl GetMonData - strb r0, [r7, 0x5] - movs r6, 0x6 - b _0802ECDA - .align 2, 0 -_0802EAE0: .4byte gPlayerParty -_0802EAE4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EAF0 @ =gPlayerParty - adds r0, r1 - movs r1, 0x27 - b _0802ECD2 - .align 2, 0 -_0802EAF0: .4byte gPlayerParty -_0802EAF4: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EB00 @ =gPlayerParty - adds r0, r1 - movs r1, 0x28 - b _0802ECD2 - .align 2, 0 -_0802EB00: .4byte gPlayerParty -_0802EB04: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EB10 @ =gPlayerParty - adds r0, r1 - movs r1, 0x29 - b _0802ECD2 - .align 2, 0 -_0802EB10: .4byte gPlayerParty -_0802EB14: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EB20 @ =gPlayerParty - adds r0, r1 - movs r1, 0x2A - b _0802ECD2 - .align 2, 0 -_0802EB20: .4byte gPlayerParty -_0802EB24: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EB30 @ =gPlayerParty - adds r0, r1 - movs r1, 0x2B - b _0802ECD2 - .align 2, 0 -_0802EB30: .4byte gPlayerParty -_0802EB34: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EB40 @ =gPlayerParty - adds r0, r1 - movs r1, 0x2C - b _0802ECD2 - .align 2, 0 -_0802EB40: .4byte gPlayerParty -_0802EB44: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EB50 @ =gPlayerParty - adds r0, r1 - movs r1, 0 - b _0802EB6E - .align 2, 0 -_0802EB50: .4byte gPlayerParty -_0802EB54: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EB60 @ =gPlayerParty - adds r0, r1 - movs r1, 0x9 - b _0802EC12 - .align 2, 0 -_0802EB60: .4byte gPlayerParty -_0802EB64: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EB94 @ =gPlayerParty - adds r0, r1 - movs r1, 0x37 -_0802EB6E: - bl GetMonData - adds r1, r0, 0 - strb r1, [r7] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r0, 0xFF - lsls r0, 16 - ands r0, r1 - lsrs r0, 16 - strb r0, [r7, 0x2] - lsrs r0, r1, 24 - strb r0, [r7, 0x3] - movs r6, 0x4 - b _0802ECDA - .align 2, 0 -_0802EB94: .4byte gPlayerParty -_0802EB98: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EBA4 @ =gPlayerParty - adds r0, r1 - movs r1, 0x38 - b _0802ECD2 - .align 2, 0 -_0802EBA4: .4byte gPlayerParty -_0802EBA8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EBB4 @ =gPlayerParty - adds r0, r1 - movs r1, 0x39 - b _0802EC12 - .align 2, 0 -_0802EBB4: .4byte gPlayerParty -_0802EBB8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EBC4 @ =gPlayerParty - adds r0, r1 - movs r1, 0x3A - b _0802EC12 - .align 2, 0 -_0802EBC4: .4byte gPlayerParty -_0802EBC8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EBD4 @ =gPlayerParty - adds r0, r1 - movs r1, 0x3B - b _0802EC12 - .align 2, 0 -_0802EBD4: .4byte gPlayerParty -_0802EBD8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EBE4 @ =gPlayerParty - adds r0, r1 - movs r1, 0x3C - b _0802EC12 - .align 2, 0 -_0802EBE4: .4byte gPlayerParty -_0802EBE8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EBF4 @ =gPlayerParty - adds r0, r1 - movs r1, 0x3D - b _0802EC12 - .align 2, 0 -_0802EBF4: .4byte gPlayerParty -_0802EBF8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EC04 @ =gPlayerParty - adds r0, r1 - movs r1, 0x3E - b _0802EC12 - .align 2, 0 -_0802EC04: .4byte gPlayerParty -_0802EC08: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EC24 @ =gPlayerParty - adds r0, r1 - movs r1, 0x3F -_0802EC12: - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - strb r0, [r7] - lsrs r0, 8 - strb r0, [r7, 0x1] - movs r6, 0x2 - b _0802ECDA - .align 2, 0 -_0802EC24: .4byte gPlayerParty -_0802EC28: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EC34 @ =gPlayerParty - adds r0, r1 - movs r1, 0x16 - b _0802ECD2 - .align 2, 0 -_0802EC34: .4byte gPlayerParty -_0802EC38: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EC44 @ =gPlayerParty - adds r0, r1 - movs r1, 0x17 - b _0802ECD2 - .align 2, 0 -_0802EC44: .4byte gPlayerParty -_0802EC48: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EC54 @ =gPlayerParty - adds r0, r1 - movs r1, 0x18 - b _0802ECD2 - .align 2, 0 -_0802EC54: .4byte gPlayerParty -_0802EC58: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EC64 @ =gPlayerParty - adds r0, r1 - movs r1, 0x21 - b _0802ECD2 - .align 2, 0 -_0802EC64: .4byte gPlayerParty -_0802EC68: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EC74 @ =gPlayerParty - adds r0, r1 - movs r1, 0x2F - b _0802ECD2 - .align 2, 0 -_0802EC74: .4byte gPlayerParty -_0802EC78: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EC84 @ =gPlayerParty - adds r0, r1 - movs r1, 0x30 - b _0802ECD2 - .align 2, 0 -_0802EC84: .4byte gPlayerParty -_0802EC88: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802EC94 @ =gPlayerParty - adds r0, r1 - movs r1, 0x32 - b _0802ECD2 - .align 2, 0 -_0802EC94: .4byte gPlayerParty -_0802EC98: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802ECA4 @ =gPlayerParty - adds r0, r1 - movs r1, 0x33 - b _0802ECD2 - .align 2, 0 -_0802ECA4: .4byte gPlayerParty -_0802ECA8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802ECB4 @ =gPlayerParty - adds r0, r1 - movs r1, 0x34 - b _0802ECD2 - .align 2, 0 -_0802ECB4: .4byte gPlayerParty -_0802ECB8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802ECC4 @ =gPlayerParty - adds r0, r1 - movs r1, 0x35 - b _0802ECD2 - .align 2, 0 -_0802ECC4: .4byte gPlayerParty -_0802ECC8: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802ECEC @ =gPlayerParty - adds r0, r1 - movs r1, 0x36 -_0802ECD2: - bl GetMonData - strb r0, [r7] - movs r6, 0x1 -_0802ECDA: - adds r0, r6, 0 - add sp, 0x90 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0802ECEC: .4byte gPlayerParty - thumb_func_end dp01_getattr_by_ch1_for_player_pokemon_ - - thumb_func_start sub_802ECF0 -sub_802ECF0: @ 802ECF0 - push {r4-r7,lr} - sub sp, 0x58 - ldr r2, _0802ED68 @ =gBattlePartyID - ldr r5, _0802ED6C @ =gActiveBank - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - adds r4, r2, 0 - muls r4, r0 - ldr r3, _0802ED70 @ =gBattleBufferA - lsls r1, 9 - adds r0, r3, 0x1 - adds r0, r1, r0 - ldrb r2, [r0] - ldr r0, _0802ED74 @ =gPlayerParty - adds r0, r2, r0 - adds r6, r4, r0 - mov r0, sp - adds r4, r0, r2 - movs r2, 0 - adds r0, r3, 0x2 - adds r1, r0 - adds r7, r5, 0 - mov r12, r3 - ldrb r1, [r1] - cmp r2, r1 - bcs _0802ED46 - adds r3, r0, 0 -_0802ED2C: - adds r1, r4, r2 - adds r0, r6, r2 - ldrb r0, [r0] - strb r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - ldrb r0, [r5] - lsls r0, 9 - adds r0, r3 - ldrb r0, [r0] - cmp r2, r0 - bcc _0802ED2C -_0802ED46: - ldrb r0, [r7] - lsls r0, 9 - mov r1, r12 - adds r1, 0x2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - adds r2, r4, 0 - bl dp01_build_cmdbuf_x1D_1D_numargs_varargs - bl PlayerBufferExecCompleted - add sp, 0x58 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802ED68: .4byte gBattlePartyID -_0802ED6C: .4byte gActiveBank -_0802ED70: .4byte gBattleBufferA -_0802ED74: .4byte gPlayerParty - thumb_func_end sub_802ECF0 - - thumb_func_start PlayerHandleSetAttributes -PlayerHandleSetAttributes: @ 802ED78 - push {r4,r5,lr} - ldr r1, _0802ED9C @ =gBattleBufferA - ldr r0, _0802EDA0 @ =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x2 - adds r1, r0, r1 - ldrb r0, [r1] - cmp r0, 0 - bne _0802EDA8 - ldr r0, _0802EDA4 @ =gBattlePartyID - lsls r1, r2, 1 - adds r1, r0 - ldrb r0, [r1] - bl dp01_setattr_by_ch1_for_player_pokemon - b _0802EDC6 - .align 2, 0 -_0802ED9C: .4byte gBattleBufferA -_0802EDA0: .4byte gActiveBank -_0802EDA4: .4byte gBattlePartyID -_0802EDA8: - ldrb r4, [r1] - movs r5, 0 -_0802EDAC: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _0802EDBA - adds r0, r5, 0 - bl dp01_setattr_by_ch1_for_player_pokemon -_0802EDBA: - lsrs r4, 1 - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x5 - bls _0802EDAC -_0802EDC6: - bl PlayerBufferExecCompleted - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end PlayerHandleSetAttributes - - thumb_func_start dp01_setattr_by_ch1_for_player_pokemon -dp01_setattr_by_ch1_for_player_pokemon: @ 802EDD0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x34 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _0802EE08 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - ldr r2, _0802EE0C @ =gUnknown_02023A63 - adds r3, r0, r2 - adds r6, r3, 0 - subs r1, r2, 0x2 - adds r0, r1 - ldrb r0, [r0] - adds r7, r2, 0 - cmp r0, 0x3B - bls _0802EDFC - bl _0802F796 -_0802EDFC: - lsls r0, 2 - ldr r1, _0802EE10 @ =_0802EE14 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0802EE08: .4byte gActiveBank -_0802EE0C: .4byte gUnknown_02023A63 -_0802EE10: .4byte _0802EE14 - .align 2, 0 -_0802EE14: - .4byte _0802EF04 - .4byte _0802F09C - .4byte _0802F0BC - .4byte _0802F0DC - .4byte _0802F134 - .4byte _0802F134 - .4byte _0802F134 - .4byte _0802F134 - .4byte _0802F15C - .4byte _0802F1C0 - .4byte _0802F1C0 - .4byte _0802F1C0 - .4byte _0802F1C0 - .4byte _0802F796 - .4byte _0802F796 - .4byte _0802F796 - .4byte _0802F796 - .4byte _0802F1F0 - .4byte _0802F210 - .4byte _0802F230 - .4byte _0802F250 - .4byte _0802F270 - .4byte _0802F290 - .4byte _0802F2B0 - .4byte _0802F2D0 - .4byte _0802F2F0 - .4byte _0802F310 - .4byte _0802F330 - .4byte _0802F350 - .4byte _0802F370 - .4byte _0802F390 - .4byte _0802F3B0 - .4byte _0802F420 - .4byte _0802F440 - .4byte _0802F460 - .4byte _0802F480 - .4byte _0802F4A0 - .4byte _0802F4C0 - .4byte _0802F4E0 - .4byte _0802F500 - .4byte _0802F520 - .4byte _0802F540 - .4byte _0802F560 - .4byte _0802F580 - .4byte _0802F5A0 - .4byte _0802F5C0 - .4byte _0802F5E0 - .4byte _0802F600 - .4byte _0802F620 - .4byte _0802F640 - .4byte _0802F660 - .4byte _0802F680 - .4byte _0802F6A0 - .4byte _0802F6C0 - .4byte _0802F6E0 - .4byte _0802F700 - .4byte _0802F720 - .4byte _0802F740 - .4byte _0802F760 - .4byte _0802F780 -_0802EF04: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _0802F098 @ =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xB - adds r2, r6, 0 - bl SetMonData - adds r2, r6, 0 - adds r2, 0x2E - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - movs r0, 0 - mov r8, r0 - movs r0, 0x3B - adds r0, r6 - mov r10, r0 - adds r0, r6, 0 - adds r0, 0x2B - str r0, [sp, 0x20] - adds r0, 0x19 - str r0, [sp, 0x28] - adds r0, 0x4 - str r0, [sp, 0x2C] - adds r0, 0x4 - str r0, [sp, 0x30] - subs r0, 0x22 - str r0, [sp, 0x1C] - subs r0, 0x2 - str r0, [sp, 0x18] - adds r0, 0x4 - str r0, [sp, 0x24] - adds r0, r6, 0x2 - str r0, [sp, 0x4] - adds r0, r6, 0x4 - str r0, [sp, 0x8] - adds r0, r6, 0x6 - str r0, [sp, 0xC] - adds r0, 0x2 - str r0, [sp, 0x10] - adds r0, 0x2 - str r0, [sp, 0x14] - mov r9, r4 - adds r7, r6, 0 - adds r7, 0x24 - adds r4, r6, 0 - adds r4, 0xC -_0802EF6A: - mov r1, r8 - adds r1, 0xD - mov r0, r9 - adds r2, r4, 0 - bl SetMonData - mov r1, r8 - adds r1, 0x11 - mov r0, r9 - adds r2, r7, 0 - bl SetMonData - adds r7, 0x1 - adds r4, 0x2 - movs r0, 0x1 - add r8, r0 - mov r0, r8 - cmp r0, 0x3 - ble _0802EF6A - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _0802F098 @ =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x15 - mov r2, r10 - bl SetMonData - adds r0, r4, 0 - movs r1, 0x20 - ldr r2, [sp, 0x20] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x19 - ldr r2, [sp, 0x28] - bl SetMonData - ldrb r0, [r6, 0x14] - lsls r0, 27 - lsrs r0, 27 - mov r1, sp - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x27 - mov r2, sp - bl SetMonData - mov r1, sp - ldrh r0, [r6, 0x14] - lsls r0, 22 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x28 - mov r2, sp - bl SetMonData - mov r1, sp - ldrb r0, [r6, 0x15] - lsls r0, 25 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x29 - mov r2, sp - bl SetMonData - mov r1, sp - ldr r0, [r6, 0x14] - lsls r0, 12 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2A - mov r2, sp - bl SetMonData - mov r1, sp - ldrh r0, [r6, 0x16] - lsls r0, 23 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2B - mov r2, sp - bl SetMonData - mov r1, sp - ldrb r0, [r6, 0x17] - lsls r0, 26 - lsrs r0, 27 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0x2C - mov r2, sp - bl SetMonData - adds r0, r4, 0 - movs r1, 0 - ldr r2, [sp, 0x2C] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x37 - ldr r2, [sp, 0x30] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x38 - ldr r2, [sp, 0x1C] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x39 - ldr r2, [sp, 0x18] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3A - ldr r2, [sp, 0x24] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3B - ldr r2, [sp, 0x4] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3C - ldr r2, [sp, 0x8] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3D - ldr r2, [sp, 0xC] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3E - ldr r2, [sp, 0x10] - bl SetMonData - adds r0, r4, 0 - movs r1, 0x3F - ldr r2, [sp, 0x14] - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F098: .4byte gPlayerParty -_0802F09C: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F0B4 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F0B8 @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0xB - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F0B4: .4byte gPlayerParty -_0802F0B8: .4byte gActiveBank -_0802F0BC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F0D4 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F0D8 @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0xC - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F0D4: .4byte gPlayerParty -_0802F0D8: .4byte gActiveBank -_0802F0DC: - movs r0, 0 - mov r8, r0 - movs r0, 0xC - adds r0, r3 - mov r9, r0 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _0802F130 @ =gPlayerParty - adds r7, r1, r0 - adds r6, r3, 0 - adds r6, 0x8 - adds r4, r3, 0 -_0802F0F6: - mov r1, r8 - adds r1, 0xD - adds r0, r7, 0 - adds r2, r4, 0 - bl SetMonData - mov r1, r8 - adds r1, 0x11 - adds r0, r7, 0 - adds r2, r6, 0 - bl SetMonData - adds r6, 0x1 - adds r4, 0x2 - movs r0, 0x1 - add r8, r0 - mov r0, r8 - cmp r0, 0x3 - ble _0802F0F6 - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F130 @ =gPlayerParty - adds r0, r1 - movs r1, 0x15 - mov r2, r9 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F130: .4byte gPlayerParty -_0802F134: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F150 @ =gPlayerParty - adds r0, r1 - ldr r3, _0802F154 @ =gBattleBufferA - ldr r1, _0802F158 @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r1, r3, 0x1 - adds r1, r2, r1 - ldrb r1, [r1] - adds r1, 0x9 - b _0802F1D8 - .align 2, 0 -_0802F150: .4byte gPlayerParty -_0802F154: .4byte gBattleBufferA -_0802F158: .4byte gActiveBank -_0802F15C: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _0802F1B8 @ =gPlayerParty - adds r4, r0 - ldr r5, _0802F1BC @ =gActiveBank - ldrb r2, [r5] - lsls r2, 9 - adds r2, r7 - adds r0, r4, 0 - movs r1, 0x11 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x1 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x12 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x2 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x13 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x3 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x14 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x4 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x15 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F1B8: .4byte gPlayerParty -_0802F1BC: .4byte gActiveBank -_0802F1C0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F1E4 @ =gPlayerParty - adds r0, r1 - ldr r3, _0802F1E8 @ =gBattleBufferA - ldr r1, _0802F1EC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r1, r3, 0x1 - adds r1, r2, r1 - ldrb r1, [r1] - adds r1, 0x8 -_0802F1D8: - adds r3, 0x3 - adds r2, r3 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F1E4: .4byte gPlayerParty -_0802F1E8: .4byte gBattleBufferA -_0802F1EC: .4byte gActiveBank -_0802F1F0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F208 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F20C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F208: .4byte gPlayerParty -_0802F20C: .4byte gActiveBank -_0802F210: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F228 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F22C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x19 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F228: .4byte gPlayerParty -_0802F22C: .4byte gActiveBank -_0802F230: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F248 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F24C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1A - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F248: .4byte gPlayerParty -_0802F24C: .4byte gActiveBank -_0802F250: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F268 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F26C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1B - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F268: .4byte gPlayerParty -_0802F26C: .4byte gActiveBank -_0802F270: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F288 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F28C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1C - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F288: .4byte gPlayerParty -_0802F28C: .4byte gActiveBank -_0802F290: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F2A8 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F2AC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1D - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F2A8: .4byte gPlayerParty -_0802F2AC: .4byte gActiveBank -_0802F2B0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F2C8 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F2CC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1E - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F2C8: .4byte gPlayerParty -_0802F2CC: .4byte gActiveBank -_0802F2D0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F2E8 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F2EC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x1F - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F2E8: .4byte gPlayerParty -_0802F2EC: .4byte gActiveBank -_0802F2F0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F308 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F30C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x20 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F308: .4byte gPlayerParty -_0802F30C: .4byte gActiveBank -_0802F310: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F328 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F32C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x22 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F328: .4byte gPlayerParty -_0802F32C: .4byte gActiveBank -_0802F330: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F348 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F34C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x23 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F348: .4byte gPlayerParty -_0802F34C: .4byte gActiveBank -_0802F350: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F368 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F36C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x24 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F368: .4byte gPlayerParty -_0802F36C: .4byte gActiveBank -_0802F370: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F388 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F38C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x25 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F388: .4byte gPlayerParty -_0802F38C: .4byte gActiveBank -_0802F390: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F3A8 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F3AC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x26 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F3A8: .4byte gPlayerParty -_0802F3AC: .4byte gActiveBank -_0802F3B0: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _0802F418 @ =gPlayerParty - adds r4, r0 - ldr r5, _0802F41C @ =gActiveBank - ldrb r2, [r5] - lsls r2, 9 - adds r2, r7 - adds r0, r4, 0 - movs r1, 0x27 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x1 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x28 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x2 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x29 - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x3 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x2A - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x4 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x2B - bl SetMonData - ldrb r2, [r5] - lsls r2, 9 - adds r0, r7, 0x5 - adds r2, r0 - adds r0, r4, 0 - b _0802F4D0 - .align 2, 0 -_0802F418: .4byte gPlayerParty -_0802F41C: .4byte gActiveBank -_0802F420: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F438 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F43C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x27 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F438: .4byte gPlayerParty -_0802F43C: .4byte gActiveBank -_0802F440: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F458 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F45C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x28 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F458: .4byte gPlayerParty -_0802F45C: .4byte gActiveBank -_0802F460: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F478 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F47C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x29 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F478: .4byte gPlayerParty -_0802F47C: .4byte gActiveBank -_0802F480: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F498 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F49C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x2A - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F498: .4byte gPlayerParty -_0802F49C: .4byte gActiveBank -_0802F4A0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F4B8 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F4BC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x2B - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F4B8: .4byte gPlayerParty -_0802F4BC: .4byte gActiveBank -_0802F4C0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F4D8 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F4DC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 -_0802F4D0: - movs r1, 0x2C - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F4D8: .4byte gPlayerParty -_0802F4DC: .4byte gActiveBank -_0802F4E0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F4F8 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F4FC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F4F8: .4byte gPlayerParty -_0802F4FC: .4byte gActiveBank -_0802F500: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F518 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F51C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x9 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F518: .4byte gPlayerParty -_0802F51C: .4byte gActiveBank -_0802F520: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F538 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F53C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x37 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F538: .4byte gPlayerParty -_0802F53C: .4byte gActiveBank -_0802F540: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F558 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F55C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x38 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F558: .4byte gPlayerParty -_0802F55C: .4byte gActiveBank -_0802F560: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F578 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F57C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x39 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F578: .4byte gPlayerParty -_0802F57C: .4byte gActiveBank -_0802F580: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F598 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F59C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x3A - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F598: .4byte gPlayerParty -_0802F59C: .4byte gActiveBank -_0802F5A0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F5B8 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F5BC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x3B - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F5B8: .4byte gPlayerParty -_0802F5BC: .4byte gActiveBank -_0802F5C0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F5D8 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F5DC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x3C - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F5D8: .4byte gPlayerParty -_0802F5DC: .4byte gActiveBank -_0802F5E0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F5F8 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F5FC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x3D - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F5F8: .4byte gPlayerParty -_0802F5FC: .4byte gActiveBank -_0802F600: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F618 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F61C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x3E - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F618: .4byte gPlayerParty -_0802F61C: .4byte gActiveBank -_0802F620: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F638 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F63C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x3F - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F638: .4byte gPlayerParty -_0802F63C: .4byte gActiveBank -_0802F640: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F658 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F65C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x16 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F658: .4byte gPlayerParty -_0802F65C: .4byte gActiveBank -_0802F660: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F678 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F67C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x17 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F678: .4byte gPlayerParty -_0802F67C: .4byte gActiveBank -_0802F680: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F698 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F69C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x18 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F698: .4byte gPlayerParty -_0802F69C: .4byte gActiveBank -_0802F6A0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F6B8 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F6BC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x21 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F6B8: .4byte gPlayerParty -_0802F6BC: .4byte gActiveBank -_0802F6C0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F6D8 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F6DC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x2F - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F6D8: .4byte gPlayerParty -_0802F6DC: .4byte gActiveBank -_0802F6E0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F6F8 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F6FC @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x30 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F6F8: .4byte gPlayerParty -_0802F6FC: .4byte gActiveBank -_0802F700: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F718 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F71C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x32 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F718: .4byte gPlayerParty -_0802F71C: .4byte gActiveBank -_0802F720: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F738 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F73C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x33 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F738: .4byte gPlayerParty -_0802F73C: .4byte gActiveBank -_0802F740: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F758 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F75C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x34 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F758: .4byte gPlayerParty -_0802F75C: .4byte gActiveBank -_0802F760: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F778 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F77C @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x35 - bl SetMonData - b _0802F796 - .align 2, 0 -_0802F778: .4byte gPlayerParty -_0802F77C: .4byte gActiveBank -_0802F780: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0802F7C0 @ =gPlayerParty - adds r0, r1 - ldr r1, _0802F7C4 @ =gActiveBank - ldrb r2, [r1] - lsls r2, 9 - adds r2, r7 - movs r1, 0x36 - bl SetMonData -_0802F796: - ldr r2, _0802F7C8 @ =gBattlePartyID - ldr r0, _0802F7C4 @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, _0802F7C0 @ =gPlayerParty - adds r0, r2 - bl sub_80324F8 - add sp, 0x34 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802F7C0: .4byte gPlayerParty -_0802F7C4: .4byte gActiveBank -_0802F7C8: .4byte gBattlePartyID - thumb_func_end dp01_setattr_by_ch1_for_player_pokemon - - thumb_func_start sub_802F7CC -sub_802F7CC: @ 802F7CC - push {r4-r7,lr} - ldr r1, _0802F830 @ =gBattlePartyID - ldr r7, _0802F834 @ =gActiveBank - ldrb r2, [r7] - lsls r0, r2, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - adds r3, r1, 0 - muls r3, r0 - ldr r4, _0802F838 @ =gBattleBufferA - lsls r2, 9 - adds r0, r4, 0x1 - adds r0, r2, r0 - ldrb r0, [r0] - ldr r1, _0802F83C @ =gPlayerParty - adds r0, r1 - adds r5, r3, r0 - movs r3, 0 - adds r0, r4, 0x2 - adds r2, r0 - ldrb r2, [r2] - cmp r3, r2 - bcs _0802F824 - adds r6, r4, 0 - adds r2, r7, 0 - adds r4, r0, 0 -_0802F802: - adds r1, r5, r3 - ldrb r0, [r2] - lsls r0, 9 - adds r0, 0x3 - adds r0, r3, r0 - adds r0, r6 - ldrb r0, [r0] - strb r0, [r1] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - ldrb r0, [r2] - lsls r0, 9 - adds r0, r4 - ldrb r0, [r0] - cmp r3, r0 - bcc _0802F802 -_0802F824: - bl PlayerBufferExecCompleted - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802F830: .4byte gBattlePartyID -_0802F834: .4byte gActiveBank -_0802F838: .4byte gBattleBufferA -_0802F83C: .4byte gPlayerParty - thumb_func_end sub_802F7CC - - thumb_func_start PlayerHandleLoadPokeSprite -PlayerHandleLoadPokeSprite: @ 802F840 - push {r4,lr} - ldr r2, _0802F88C @ =gBattlePartyID - ldr r4, _0802F890 @ =gActiveBank - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, _0802F894 @ =gPlayerParty - adds r0, r2 - bl sub_80318FC - ldr r2, _0802F898 @ =gSprites - ldr r0, _0802F89C @ =gObjectBankIDs - ldrb r3, [r4] - adds r0, r3, r0 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - lsls r3, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldr r1, _0802F8A0 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802F8A4 @ =bx_0802E404 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0802F88C: .4byte gBattlePartyID -_0802F890: .4byte gActiveBank -_0802F894: .4byte gPlayerParty -_0802F898: .4byte gSprites -_0802F89C: .4byte gObjectBankIDs -_0802F8A0: .4byte gBattleBankFunc -_0802F8A4: .4byte bx_0802E404 - thumb_func_end PlayerHandleLoadPokeSprite - - thumb_func_start PlayerHandleSendOutPoke -PlayerHandleSendOutPoke: @ 802F8A8 - push {r4-r6,lr} - ldr r5, _0802F914 @ =gActiveBank - ldrb r0, [r5] - ldr r4, _0802F918 @ =gBattleBufferA - lsls r1, r0, 9 - adds r6, r4, 0x2 - adds r1, r6 - ldrb r1, [r1] - bl sub_8032AA8 - ldr r2, _0802F91C @ =gBattlePartyID - ldrb r0, [r5] - lsls r1, r0, 1 - adds r1, r2 - lsls r0, 9 - adds r4, 0x1 - adds r0, r4 - ldrb r0, [r0] - movs r4, 0 - strh r0, [r1] - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, _0802F920 @ =gPlayerParty - adds r0, r2 - bl sub_80318FC - ldr r1, _0802F924 @ =gActionSelectionCursor - ldrb r0, [r5] - adds r0, r1 - strb r4, [r0] - ldr r1, _0802F928 @ =gMoveSelectionCursor - ldrb r0, [r5] - adds r0, r1 - strb r4, [r0] - ldrb r0, [r5] - lsls r1, r0, 9 - adds r1, r6 - ldrb r1, [r1] - bl sub_802F934 - ldr r1, _0802F92C @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802F930 @ =sub_802D798 - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802F914: .4byte gActiveBank -_0802F918: .4byte gBattleBufferA -_0802F91C: .4byte gBattlePartyID -_0802F920: .4byte gPlayerParty -_0802F924: .4byte gActionSelectionCursor -_0802F928: .4byte gMoveSelectionCursor -_0802F92C: .4byte gBattleBankFunc -_0802F930: .4byte sub_802D798 - thumb_func_end PlayerHandleSendOutPoke - - thumb_func_start sub_802F934 -sub_802F934: @ 802F934 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - lsls r1, 24 - lsrs r1, 24 - adds r0, r6, 0 - bl sub_8032AA8 - ldr r0, _0802FA78 @ =gBattlePartyID - lsls r2, r6, 1 - adds r2, r0 - ldr r0, _0802FA7C @ =gBattleBufferA - lsls r1, r6, 9 - adds r0, 0x1 - adds r1, r0 - ldrb r0, [r1] - strh r0, [r2] - ldrh r1, [r2] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0802FA80 @ =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - mov r8, r0 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldr r0, _0802FA84 @ =sub_80312F0 - bl CreateInvisibleSpriteWithCallback - ldr r1, _0802FA88 @ =gUnknown_0300434C - mov r9, r1 - add r9, r6 - mov r1, r9 - strb r0, [r1] - adds r0, r6, 0 - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r0, r8 - bl GetMonSpriteTemplate_803C56C - ldr r0, _0802FA8C @ =gUnknown_02024E8C - mov r10, r0 - adds r0, r6, 0 - movs r1, 0x2 - bl sub_8077ABC - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r6, 0 - bl sub_8077F68 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - mov r0, r10 - adds r1, r5, 0 - adds r2, r4, 0 - bl CreateSprite - ldr r4, _0802FA90 @ =gObjectBankIDs - adds r4, r6, r4 - strb r0, [r4] - ldr r5, _0802FA94 @ =gSprites - mov r0, r9 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r4] - strh r1, [r0, 0x30] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r6, [r0, 0x2E] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - mov r1, r8 - strh r1, [r0, 0x32] - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - lsls r3, r6, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _0802FA98 @ =gBattleMonForms - adds r6, r1 - ldrb r1, [r6] - bl StartSpriteAnim - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _0802FA9C @ =SpriteCallbackDummy - str r1, [r0] - movs r0, 0 - movs r1, 0xFF - bl sub_8046400 - mov r1, r9 - ldrb r2, [r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0x2E] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802FA78: .4byte gBattlePartyID -_0802FA7C: .4byte gBattleBufferA -_0802FA80: .4byte gPlayerParty -_0802FA84: .4byte sub_80312F0 -_0802FA88: .4byte gUnknown_0300434C -_0802FA8C: .4byte gUnknown_02024E8C -_0802FA90: .4byte gObjectBankIDs -_0802FA94: .4byte gSprites -_0802FA98: .4byte gBattleMonForms -_0802FA9C: .4byte SpriteCallbackDummy - thumb_func_end sub_802F934 - - thumb_func_start PlayerHandleReturnPokeToBall -PlayerHandleReturnPokeToBall: @ 802FAA0 - push {r4-r6,lr} - ldr r1, _0802FAD0 @ =gBattleBufferA - ldr r6, _0802FAD4 @ =gActiveBank - ldrb r2, [r6] - lsls r0, r2, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r3, [r0] - cmp r3, 0 - bne _0802FAE4 - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - ldr r1, _0802FAD8 @ =0x02017810 - adds r0, r1 - strb r3, [r0, 0x4] - ldr r1, _0802FADC @ =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802FAE0 @ =sub_802FB2C - str r1, [r0] - b _0802FB1A - .align 2, 0 -_0802FAD0: .4byte gBattleBufferA -_0802FAD4: .4byte gActiveBank -_0802FAD8: .4byte 0x02017810 -_0802FADC: .4byte gBattleBankFunc -_0802FAE0: .4byte sub_802FB2C -_0802FAE4: - ldr r5, _0802FB20 @ =gObjectBankIDs - adds r0, r2, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, _0802FB24 @ =gSprites - adds r0, r4 - bl FreeSpriteOamMatrix - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - ldr r1, _0802FB28 @ =gHealthboxIDs - ldrb r0, [r6] - adds r0, r1 - ldrb r0, [r0] - bl sub_8043DB0 - bl PlayerBufferExecCompleted -_0802FB1A: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802FB20: .4byte gObjectBankIDs -_0802FB24: .4byte gSprites -_0802FB28: .4byte gHealthboxIDs - thumb_func_end PlayerHandleReturnPokeToBall - - thumb_func_start sub_802FB2C -sub_802FB2C: @ 802FB2C - push {r4,r5,lr} - ldr r5, _0802FB48 @ =gActiveBank - ldrb r2, [r5] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - ldr r4, _0802FB4C @ =0x02017810 - adds r3, r0, r4 - ldrb r0, [r3, 0x4] - cmp r0, 0 - beq _0802FB50 - cmp r0, 0x1 - beq _0802FB7C - b _0802FBA4 - .align 2, 0 -_0802FB48: .4byte gActiveBank -_0802FB4C: .4byte 0x02017810 -_0802FB50: - lsls r0, r2, 2 - adds r1, r4, 0 - subs r1, 0x10 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0802FB6C - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x5 - bl move_anim_start_t4 -_0802FB6C: - ldrb r0, [r5] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - movs r0, 0x1 - strb r0, [r1, 0x4] - b _0802FBA4 -_0802FB7C: - ldrb r1, [r3] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0802FBA4 - strb r0, [r3, 0x4] - ldrb r2, [r5] - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x1 - bl move_anim_start_t4 - ldr r1, _0802FBAC @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802FBB0 @ =sub_802DEAC - str r1, [r0] -_0802FBA4: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802FBAC: .4byte gBattleBankFunc -_0802FBB0: .4byte sub_802DEAC - thumb_func_end sub_802FB2C - - thumb_func_start PlayerHandleTrainerThrow -PlayerHandleTrainerThrow: @ 802FBB4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r0, _0802FBDC @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0802FBE8 - ldr r0, _0802FBE0 @ =gActiveBank - ldrb r0, [r0] - bl GetBankIdentity - movs r1, 0x2 - ands r1, r0 - ldr r7, _0802FBE4 @ =0x0000fff0 - cmp r1, 0 - beq _0802FBEA - movs r7, 0x10 - b _0802FBEA - .align 2, 0 -_0802FBDC: .4byte gBattleTypeFlags -_0802FBE0: .4byte gActiveBank -_0802FBE4: .4byte 0x0000fff0 -_0802FBE8: - movs r7, 0 -_0802FBEA: - ldr r4, _0802FCB8 @ =gSaveBlock2 - ldrb r0, [r4, 0x8] - ldr r6, _0802FCBC @ =gActiveBank - ldrb r1, [r6] - bl sub_8031AF4 - ldrb r5, [r4, 0x8] - ldrb r0, [r6] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl GetMonSpriteTemplate_803C5A0 - ldr r0, _0802FCC0 @ =gUnknown_02024E8C - mov r8, r0 - lsls r5, r7, 16 - movs r0, 0xA0 - lsls r0, 15 - adds r5, r0 - asrs r5, 16 - ldr r1, _0802FCC4 @ =gTrainerBackPicCoords - ldrb r0, [r4, 0x8] - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - movs r4, 0x8 - subs r4, r0 - lsls r4, 18 - movs r0, 0xA0 - lsls r0, 15 - adds r4, r0 - asrs r4, 16 - ldrb r0, [r6] - bl sub_8079E90 - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - mov r0, r8 - adds r1, r5, 0 - adds r2, r4, 0 - bl CreateSprite - ldr r5, _0802FCC8 @ =gObjectBankIDs - ldrb r1, [r6] - adds r1, r5 - strb r0, [r1] - ldr r4, _0802FCCC @ =gSprites - ldrb r3, [r6] - adds r0, r3, r5 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - lsls r3, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0xF0 - strh r1, [r0, 0x24] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _0802FCD0 @ =0x0000fffe - strh r1, [r0, 0x2E] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, _0802FCD4 @ =sub_80313A0 - str r1, [r0] - ldr r1, _0802FCD8 @ =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802FCDC @ =sub_802D204 - str r1, [r0] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0802FCB8: .4byte gSaveBlock2 -_0802FCBC: .4byte gActiveBank -_0802FCC0: .4byte gUnknown_02024E8C -_0802FCC4: .4byte gTrainerBackPicCoords -_0802FCC8: .4byte gObjectBankIDs -_0802FCCC: .4byte gSprites -_0802FCD0: .4byte 0x0000fffe -_0802FCD4: .4byte sub_80313A0 -_0802FCD8: .4byte gBattleBankFunc -_0802FCDC: .4byte sub_802D204 - thumb_func_end PlayerHandleTrainerThrow - - thumb_func_start PlayerHandleTrainerSlide -PlayerHandleTrainerSlide: @ 802FCE0 - push {r4-r6,lr} - ldr r4, _0802FD94 @ =gSaveBlock2 - ldrb r0, [r4, 0x8] - ldr r5, _0802FD98 @ =gActiveBank - ldrb r1, [r5] - bl sub_8031AF4 - ldrb r6, [r4, 0x8] - ldrb r0, [r5] - bl GetBankIdentity - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r6, 0 - bl GetMonSpriteTemplate_803C5A0 - ldr r0, _0802FD9C @ =gUnknown_02024E8C - ldr r2, _0802FDA0 @ =gTrainerBackPicCoords - ldrb r1, [r4, 0x8] - lsls r1, 2 - adds r1, r2 - ldrb r1, [r1] - movs r2, 0x8 - subs r2, r1 - lsls r2, 18 - movs r1, 0xA0 - lsls r1, 15 - adds r2, r1 - asrs r2, 16 - movs r1, 0x50 - movs r3, 0x1E - bl CreateSprite - ldr r6, _0802FDA4 @ =gObjectBankIDs - ldrb r1, [r5] - adds r1, r6 - strb r0, [r1] - ldr r4, _0802FDA8 @ =gSprites - ldrb r3, [r5] - adds r0, r3, r6 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - lsls r3, 4 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x5] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _0802FDAC @ =0x0000ffa0 - strh r1, [r0, 0x24] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x2 - strh r1, [r0, 0x2E] - ldrb r0, [r5] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, _0802FDB0 @ =sub_80313A0 - str r1, [r0] - ldr r1, _0802FDB4 @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802FDB8 @ =sub_802D23C - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802FD94: .4byte gSaveBlock2 -_0802FD98: .4byte gActiveBank -_0802FD9C: .4byte gUnknown_02024E8C -_0802FDA0: .4byte gTrainerBackPicCoords -_0802FDA4: .4byte gObjectBankIDs -_0802FDA8: .4byte gSprites -_0802FDAC: .4byte 0x0000ffa0 -_0802FDB0: .4byte sub_80313A0 -_0802FDB4: .4byte gBattleBankFunc -_0802FDB8: .4byte sub_802D23C - thumb_func_end PlayerHandleTrainerSlide - - thumb_func_start PlayerHandleTrainerSlideBack -PlayerHandleTrainerSlideBack: @ 802FDBC - push {r4-r6,lr} - ldr r5, _0802FE5C @ =gObjectBankIDs - ldr r6, _0802FE60 @ =gActiveBank - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, _0802FE64 @ =gSprites - adds r0, r4 - bl oamt_add_pos2_onto_pos1 - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x32 - strh r1, [r0, 0x2E] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _0802FE68 @ =0x0000ffd8 - strh r1, [r0, 0x32] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x22] - strh r1, [r0, 0x36] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _0802FE6C @ =sub_8078B34 - str r1, [r0] - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _0802FE70 @ =SpriteCallbackDummy - bl oamt_set_x3A_32 - ldrb r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x1 - bl StartSpriteAnim - ldr r1, _0802FE74 @ =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802FE78 @ =sub_802D274 - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0802FE5C: .4byte gObjectBankIDs -_0802FE60: .4byte gActiveBank -_0802FE64: .4byte gSprites -_0802FE68: .4byte 0x0000ffd8 -_0802FE6C: .4byte sub_8078B34 -_0802FE70: .4byte SpriteCallbackDummy -_0802FE74: .4byte gBattleBankFunc -_0802FE78: .4byte sub_802D274 - thumb_func_end PlayerHandleTrainerSlideBack - - thumb_func_start sub_802FE7C -sub_802FE7C: @ 802FE7C - push {r4,r5,lr} - ldr r5, _0802FEC0 @ =gActiveBank - ldrb r2, [r5] - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - ldr r4, _0802FEC4 @ =0x02017810 - adds r3, r0, r4 - ldrb r0, [r3, 0x4] - cmp r0, 0 - bne _0802FEC8 - lsls r0, r2, 2 - adds r1, r4, 0 - subs r1, 0x10 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0802FEAE - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x5 - bl move_anim_start_t4 -_0802FEAE: - ldrb r0, [r5] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r0, [r1, 0x4] - adds r0, 0x1 - strb r0, [r1, 0x4] - b _0802FF3E - .align 2, 0 -_0802FEC0: .4byte gActiveBank -_0802FEC4: .4byte 0x02017810 -_0802FEC8: - ldrb r1, [r3] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _0802FF3E - strb r4, [r3, 0x4] - ldr r2, _0802FF44 @ =gBattlePartyID - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r2 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, _0802FF48 @ =gPlayerParty - adds r0, r2 - bl sub_80324F8 - movs r1, 0x40 - negs r1, r1 - movs r0, 0x10 - bl PlaySE12WithPanning - ldr r2, _0802FF4C @ =gSprites - ldr r3, _0802FF50 @ =gObjectBankIDs - ldrb r0, [r5] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r4, [r0, 0x30] - ldrb r0, [r5] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x5 - strh r1, [r0, 0x32] - ldrb r0, [r5] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, _0802FF54 @ =sub_80105EC - str r1, [r0] - ldr r1, _0802FF58 @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802FF5C @ =sub_802DE10 - str r1, [r0] -_0802FF3E: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802FF44: .4byte gBattlePartyID -_0802FF48: .4byte gPlayerParty -_0802FF4C: .4byte gSprites -_0802FF50: .4byte gObjectBankIDs -_0802FF54: .4byte sub_80105EC -_0802FF58: .4byte gBattleBankFunc -_0802FF5C: .4byte sub_802DE10 - thumb_func_end sub_802FE7C - - thumb_func_start sub_802FF60 -sub_802FF60: @ 802FF60 - push {lr} - sub sp, 0x4 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r1, 0x2 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - bl PlayerBufferExecCompleted - add sp, 0x4 - pop {r0} - bx r0 - thumb_func_end sub_802FF60 - - thumb_func_start sub_802FF80 -sub_802FF80: @ 802FF80 - push {r4,r5,lr} - ldr r1, _0802FFBC @ =0x02017840 - movs r0, 0x4 - strb r0, [r1, 0x8] - ldr r1, _0802FFC0 @ =gDoingBattleAnim - movs r0, 0x1 - strb r0, [r1] - ldr r5, _0802FFC4 @ =gActiveBank - ldrb r4, [r5] - movs r0, 0x1 - bl GetBankByPlayerAI - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r4, 0 - movs r3, 0x3 - bl move_anim_start_t4 - ldr r1, _0802FFC8 @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _0802FFCC @ =bx_wait_t1 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0802FFBC: .4byte 0x02017840 -_0802FFC0: .4byte gDoingBattleAnim -_0802FFC4: .4byte gActiveBank -_0802FFC8: .4byte gBattleBankFunc -_0802FFCC: .4byte bx_wait_t1 - thumb_func_end sub_802FF80 - - thumb_func_start PlayerHandleBallThrow -PlayerHandleBallThrow: @ 802FFD0 - push {r4,r5,lr} - ldr r1, _08030014 @ =gBattleBufferA - ldr r5, _08030018 @ =gActiveBank - ldrb r0, [r5] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r1, [r0] - ldr r0, _0803001C @ =0x02017840 - strb r1, [r0, 0x8] - ldr r1, _08030020 @ =gDoingBattleAnim - movs r0, 0x1 - strb r0, [r1] - ldrb r4, [r5] - movs r0, 0x1 - bl GetBankByPlayerAI - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r4, 0 - movs r3, 0x3 - bl move_anim_start_t4 - ldr r1, _08030024 @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _08030028 @ =bx_wait_t1 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08030014: .4byte gBattleBufferA -_08030018: .4byte gActiveBank -_0803001C: .4byte 0x02017840 -_08030020: .4byte gDoingBattleAnim -_08030024: .4byte gBattleBankFunc -_08030028: .4byte bx_wait_t1 - thumb_func_end PlayerHandleBallThrow - - thumb_func_start PlayerHandlePuase -PlayerHandlePuase: @ 803002C - push {lr} - ldr r1, _08030054 @ =gBattleBufferA - ldr r0, _08030058 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _0803004A -_08030040: - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _08030040 -_0803004A: - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_08030054: .4byte gBattleBufferA -_08030058: .4byte gActiveBank - thumb_func_end PlayerHandlePuase - - thumb_func_start PlayerHandleMoveAnimation -PlayerHandleMoveAnimation: @ 803005C - push {r4-r6,lr} - ldr r6, _08030140 @ =gActiveBank - ldrb r0, [r6] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - beq _0803006E - b _0803017E -_0803006E: - ldr r0, _08030144 @ =gBattleBufferA - mov r12, r0 - ldrb r2, [r6] - lsls r2, 9 - adds r0, 0x1 - adds r0, r2, r0 - ldrb r0, [r0] - mov r1, r12 - adds r1, 0x2 - adds r1, r2, r1 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - ldr r5, _08030148 @ =gUnknown_0202F7C4 - mov r1, r12 - adds r1, 0x3 - adds r2, r1 - ldrb r1, [r2] - strb r1, [r5] - ldr r4, _0803014C @ =gMovePowerMoveAnim - ldrb r2, [r6] - lsls r2, 9 - mov r1, r12 - adds r1, 0x4 - adds r1, r2, r1 - ldrb r3, [r1] - mov r1, r12 - adds r1, 0x5 - adds r2, r1 - ldrb r1, [r2] - lsls r1, 8 - orrs r3, r1 - strh r3, [r4] - ldr r4, _08030150 @ =gMoveDmgMoveAnim - ldrb r2, [r6] - lsls r2, 9 - mov r1, r12 - adds r1, 0x6 - adds r1, r2, r1 - ldrb r3, [r1] - mov r1, r12 - adds r1, 0x7 - adds r1, r2, r1 - ldrb r1, [r1] - lsls r1, 8 - orrs r3, r1 - mov r1, r12 - adds r1, 0x8 - adds r1, r2, r1 - ldrb r1, [r1] - lsls r1, 16 - orrs r3, r1 - mov r1, r12 - adds r1, 0x9 - adds r2, r1 - ldrb r1, [r2] - lsls r1, 24 - orrs r3, r1 - str r3, [r4] - ldr r3, _08030154 @ =gHappinessMoveAnim - ldrb r1, [r6] - lsls r1, 9 - mov r2, r12 - adds r2, 0xA - adds r1, r2 - ldrb r1, [r1] - strb r1, [r3] - ldr r4, _08030158 @ =gWeatherMoveAnim - ldrb r2, [r6] - lsls r2, 9 - mov r1, r12 - adds r1, 0xC - adds r1, r2, r1 - ldrb r3, [r1] - mov r1, r12 - adds r1, 0xD - adds r2, r1 - ldrb r1, [r2] - lsls r1, 8 - orrs r3, r1 - strh r3, [r4] - ldr r3, _0803015C @ =gDisableStructMoveAnim - ldrb r2, [r6] - lsls r2, 9 - mov r1, r12 - adds r1, 0x10 - adds r2, r1 - str r2, [r3] - ldr r3, _08030160 @ =gPID_perBank - ldrb r1, [r6] - lsls r1, 2 - adds r1, r3 - ldr r2, [r2] - str r2, [r1] - ldrb r1, [r5] - bl sub_8031720 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - beq _08030164 - bl PlayerBufferExecCompleted - b _0803017E - .align 2, 0 -_08030140: .4byte gActiveBank -_08030144: .4byte gBattleBufferA -_08030148: .4byte gUnknown_0202F7C4 -_0803014C: .4byte gMovePowerMoveAnim -_08030150: .4byte gMoveDmgMoveAnim -_08030154: .4byte gHappinessMoveAnim -_08030158: .4byte gWeatherMoveAnim -_0803015C: .4byte gDisableStructMoveAnim -_08030160: .4byte gPID_perBank -_08030164: - ldrb r1, [r6] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _08030184 @ =0x02017810 - adds r0, r1 - strb r2, [r0, 0x4] - ldr r1, _08030188 @ =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, _0803018C @ =sub_8030190 - str r1, [r0] -_0803017E: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08030184: .4byte 0x02017810 -_08030188: .4byte gBattleBankFunc -_0803018C: .4byte sub_8030190 - thumb_func_end PlayerHandleMoveAnimation - - thumb_func_start sub_8030190 -sub_8030190: @ 8030190 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r2, _080301D4 @ =gBattleBufferA - ldr r5, _080301D8 @ =gActiveBank - ldrb r3, [r5] - lsls r1, r3, 9 - adds r0, r2, 0x1 - mov r9, r0 - adds r0, r1, r0 - ldrb r4, [r0] - adds r6, r2, 0x2 - mov r8, r6 - adds r0, r1, r6 - ldrb r0, [r0] - lsls r0, 8 - orrs r4, r0 - adds r2, 0xB - adds r1, r2 - ldrb r7, [r1] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - ldr r6, _080301DC @ =0x02017810 - adds r0, r6 - ldrb r2, [r0, 0x4] - cmp r2, 0x1 - beq _0803021E - cmp r2, 0x1 - bgt _080301E0 - cmp r2, 0 - beq _080301EA - b _080302E8 - .align 2, 0 -_080301D4: .4byte gBattleBufferA -_080301D8: .4byte gActiveBank -_080301DC: .4byte 0x02017810 -_080301E0: - cmp r2, 0x2 - beq _08030244 - cmp r2, 0x3 - beq _080302B0 - b _080302E8 -_080301EA: - lsls r1, r3, 2 - adds r0, r6, 0 - subs r0, 0x10 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0xC - ands r0, r2 - cmp r0, 0x4 - bne _0803020E - movs r0, 0x8 - orrs r0, r2 - strb r0, [r1] - ldrb r2, [r5] - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x5 - bl move_anim_start_t4 -_0803020E: - ldrb r0, [r5] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - movs r0, 0x1 - strb r0, [r1, 0x4] - b _080302E8 -_0803021E: - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _080302E8 - movs r0, 0 - bl sub_80326EC - adds r0, r4, 0 - bl ExecuteMoveAnim - ldrb r0, [r5] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - movs r0, 0x2 - strb r0, [r1, 0x4] - b _080302E8 -_08030244: - ldr r0, _080302A0 @ =gAnimScriptCallback - ldr r0, [r0] - bl _call_via_r0 - ldr r0, _080302A4 @ =gAnimScriptActive - ldrb r0, [r0] - cmp r0, 0 - bne _080302E8 - movs r0, 0x1 - bl sub_80326EC - ldrb r2, [r5] - lsls r0, r2, 2 - adds r4, r6, 0 - subs r4, 0x10 - adds r0, r4 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _0803028C - cmp r7, 0x1 - bhi _0803028C - adds r0, r2, 0 - adds r1, r2, 0 - movs r3, 0x6 - bl move_anim_start_t4 - ldrb r0, [r5] - lsls r0, 2 - adds r0, r4 - ldrb r2, [r0] - movs r1, 0x9 - negs r1, r1 - ands r1, r2 - strb r1, [r0] -_0803028C: - ldr r0, _080302A8 @ =gActiveBank - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r1, _080302AC @ =0x02017810 - adds r0, r1 - movs r1, 0x3 - strb r1, [r0, 0x4] - b _080302E8 - .align 2, 0 -_080302A0: .4byte gAnimScriptCallback -_080302A4: .4byte gAnimScriptActive -_080302A8: .4byte gActiveBank -_080302AC: .4byte 0x02017810 -_080302B0: - ldrb r1, [r0] - movs r0, 0x40 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _080302E8 - bl sub_8031F24 - ldrb r0, [r5] - lsls r2, r0, 9 - mov r3, r9 - adds r1, r2, r3 - ldrb r1, [r1] - add r2, r8 - ldrb r2, [r2] - lsls r2, 8 - orrs r1, r2 - bl sub_80324BC - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strb r4, [r0, 0x4] - bl PlayerBufferExecCompleted -_080302E8: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8030190 - - thumb_func_start PlayerHandlePrintString -PlayerHandlePrintString: @ 80302F4 - push {r4,lr} - sub sp, 0x4 - ldr r0, _08030338 @ =gUnknown_030042A4 - movs r1, 0 - strh r1, [r0] - ldr r0, _0803033C @ =gUnknown_030042A0 - strh r1, [r0] - ldr r4, _08030340 @ =gActiveBank - ldrb r0, [r4] - lsls r0, 9 - ldr r1, _08030344 @ =gUnknown_02023A62 - adds r0, r1 - ldrh r0, [r0] - bl BufferStringBattle - ldr r0, _08030348 @ =gUnknown_03004210 - ldr r1, _0803034C @ =gDisplayedStringBattle - movs r2, 0xF - str r2, [sp] - movs r2, 0x90 - movs r3, 0x2 - bl sub_8002EB0 - ldr r1, _08030350 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _08030354 @ =sub_802DF18 - str r1, [r0] - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08030338: .4byte gUnknown_030042A4 -_0803033C: .4byte gUnknown_030042A0 -_08030340: .4byte gActiveBank -_08030344: .4byte gUnknown_02023A62 -_08030348: .4byte gUnknown_03004210 -_0803034C: .4byte gDisplayedStringBattle -_08030350: .4byte gBattleBankFunc -_08030354: .4byte sub_802DF18 - thumb_func_end PlayerHandlePrintString - - thumb_func_start PlayerHandlePrintStringPlayerOnly -PlayerHandlePrintStringPlayerOnly: @ 8030358 - push {lr} - ldr r0, _08030370 @ =gActiveBank - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _08030374 - bl PlayerHandlePrintString - b _08030378 - .align 2, 0 -_08030370: .4byte gActiveBank -_08030374: - bl PlayerBufferExecCompleted -_08030378: - pop {r0} - bx r0 - thumb_func_end PlayerHandlePrintStringPlayerOnly - -.section .text_8030464 - - thumb_func_start nullsub_42 -nullsub_42: @ 8030464 - bx lr - thumb_func_end nullsub_42 - - thumb_func_start sub_8030468 -sub_8030468: @ 8030468 - push {lr} - sub sp, 0x4 - ldr r1, _08030494 @ =0x0000ffff - ldr r3, _08030498 @ =0x00002d9f - movs r0, 0 - str r0, [sp] - movs r2, 0xC - bl sub_814A5C0 - bl sub_80304A8 - ldr r1, _0803049C @ =gBattleBankFunc - ldr r0, _080304A0 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, _080304A4 @ =sub_802C68C - str r1, [r0] - add sp, 0x4 - pop {r0} - bx r0 - .align 2, 0 -_08030494: .4byte 0x0000ffff -_08030498: .4byte 0x00002d9f -_0803049C: .4byte gBattleBankFunc -_080304A0: .4byte gActiveBank -_080304A4: .4byte sub_802C68C - thumb_func_end sub_8030468 - - thumb_func_start sub_80304A8 -sub_80304A8: @ 80304A8 - push {r4,lr} - sub sp, 0x4 - ldr r1, _08030510 @ =gUnknown_030042A4 - movs r0, 0 - strh r0, [r1] - ldr r1, _08030514 @ =gUnknown_030042A0 - movs r2, 0xA0 - lsls r2, 1 - adds r0, r2, 0 - strh r0, [r1] - bl sub_802E1B0 - ldr r1, _08030518 @ =gUnknown_03004344 - movs r0, 0xFF - strb r0, [r1] - ldr r1, _0803051C @ =gMoveSelectionCursor - ldr r4, _08030520 @ =gActiveBank - ldrb r0, [r4] - adds r0, r1 - ldrb r0, [r0] - movs r1, 0 - bl sub_802E3B4 - ldr r1, _08030524 @ =gBattleBufferA - ldrb r0, [r4] - lsls r0, 9 - adds r1, 0x2 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x1 - beq _08030500 - ldr r4, _08030528 @ =gUnknown_03004210 - ldr r1, _0803052C @ =gUnknown_08400D38 - movs r2, 0xA4 - lsls r2, 2 - movs r0, 0x37 - str r0, [sp] - adds r0, r4, 0 - movs r3, 0x17 - bl InitWindow - adds r0, r4, 0 - bl sub_8002F44 -_08030500: - bl sub_802E220 - bl sub_802E2D4 - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08030510: .4byte gUnknown_030042A4 -_08030514: .4byte gUnknown_030042A0 -_08030518: .4byte gUnknown_03004344 -_0803051C: .4byte gMoveSelectionCursor -_08030520: .4byte gActiveBank -_08030524: .4byte gBattleBufferA -_08030528: .4byte gUnknown_03004210 -_0803052C: .4byte gUnknown_08400D38 - thumb_func_end sub_80304A8 - - thumb_func_start PlayerHandleOpenBag -PlayerHandleOpenBag: @ 8030530 - push {r4,r5,lr} - sub sp, 0x4 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, _0803057C @ =gBattleBankFunc - ldr r2, _08030580 @ =gActiveBank - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, _08030584 @ =sub_802E004 - str r1, [r0] - ldr r1, _08030588 @ =gBankInMenu - ldrb r0, [r2] - strb r0, [r1] - movs r3, 0 - ldr r5, _0803058C @ =gUnknown_02038470 - ldr r4, _08030590 @ =gBattleBufferA -_0803055E: - adds r0, r3, r5 - ldrb r1, [r2] - lsls r1, 9 - adds r1, 0x1 - adds r1, r3, r1 - adds r1, r4 - ldrb r1, [r1] - strb r1, [r0] - adds r3, 0x1 - cmp r3, 0x2 - ble _0803055E - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0803057C: .4byte gBattleBankFunc -_08030580: .4byte gActiveBank -_08030584: .4byte sub_802E004 -_08030588: .4byte gBankInMenu -_0803058C: .4byte gUnknown_02038470 -_08030590: .4byte gBattleBufferA - thumb_func_end PlayerHandleOpenBag - - thumb_func_start sub_8030594 -sub_8030594: @ 8030594 - push {r4,r5,lr} - sub sp, 0x4 - ldr r0, _08030644 @ =TaskDummy - movs r1, 0xFF - bl CreateTask - ldr r3, _08030648 @ =gUnknown_0300434C - ldr r5, _0803064C @ =gActiveBank - ldrb r1, [r5] - adds r1, r3 - strb r0, [r1] - ldr r4, _08030650 @ =gTasks - ldrb r2, [r5] - adds r3, r2, r3 - ldrb r0, [r3] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r4 - ldr r4, _08030654 @ =gBattleBufferA - lsls r2, 9 - adds r3, r4, 0x1 - adds r2, r3 - ldrb r2, [r2] - movs r0, 0xF - ands r0, r2 - strh r0, [r1, 0x8] - ldr r2, _08030658 @ =0x02000000 - ldrb r0, [r5] - lsls r0, 9 - adds r0, r3 - ldrb r0, [r0] - lsrs r0, 4 - ldr r3, _0803065C @ =0x00016054 - adds r1, r2, r3 - strb r0, [r1] - ldrb r0, [r5] - lsls r0, 9 - adds r1, r4, 0x2 - adds r0, r1 - ldrb r1, [r0] - adds r3, 0x49 - adds r0, r2, r3 - strb r1, [r0] - ldrb r0, [r5] - lsls r0, 9 - adds r1, r4, 0x3 - adds r0, r1 - ldrb r0, [r0] - ldr r1, _08030660 @ =0x000160c0 - adds r2, r1 - strb r0, [r2] - movs r2, 0 - ldr r3, _08030664 @ =gUnknown_02038470 -_08030600: - adds r0, r2, r3 - ldrb r1, [r5] - lsls r1, 9 - adds r1, 0x4 - adds r1, r2, r1 - adds r1, r4 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x2 - ble _08030600 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, _08030668 @ =gBattleBankFunc - ldr r2, _0803064C @ =gActiveBank - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, _0803066C @ =sub_802DF30 - str r1, [r0] - ldr r1, _08030670 @ =gBankInMenu - ldrb r0, [r2] - strb r0, [r1] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08030644: .4byte TaskDummy -_08030648: .4byte gUnknown_0300434C -_0803064C: .4byte gActiveBank -_08030650: .4byte gTasks -_08030654: .4byte gBattleBufferA -_08030658: .4byte 0x02000000 -_0803065C: .4byte 0x00016054 -_08030660: .4byte 0x000160c0 -_08030664: .4byte gUnknown_02038470 -_08030668: .4byte gBattleBankFunc -_0803066C: .4byte sub_802DF30 -_08030670: .4byte gBankInMenu - thumb_func_end sub_8030594 - - thumb_func_start sub_8030674 -sub_8030674: @ 8030674 - push {lr} - sub sp, 0x4 - bl sub_80325B8 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r1, 0x2 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - bl PlayerBufferExecCompleted - add sp, 0x4 - pop {r0} - bx r0 - thumb_func_end sub_8030674 - - thumb_func_start PlayerHandleHealthBarUpdate -PlayerHandleHealthBarUpdate: @ 8030698 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - movs r0, 0 - bl load_gfxc_health_bar - ldr r3, _08030710 @ =gBattleBufferA - ldr r0, _08030714 @ =gActiveBank - mov r9, r0 - ldrb r4, [r0] - lsls r2, r4, 9 - adds r0, r3, 0x2 - adds r0, r2, r0 - ldrb r1, [r0] - adds r3, 0x3 - adds r2, r3 - ldrb r0, [r2] - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - asrs r7, r1, 16 - ldr r0, _08030718 @ =0x00007fff - cmp r7, r0 - beq _08030728 - ldr r6, _0803071C @ =gBattlePartyID - lsls r0, r4, 1 - adds r0, r6 - ldrh r0, [r0] - movs r5, 0x64 - muls r0, r5 - ldr r4, _08030720 @ =gPlayerParty - adds r0, r4 - movs r1, 0x3A - bl GetMonData - mov r8, r0 - mov r1, r9 - ldrb r0, [r1] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - muls r0, r5 - adds r0, r4 - movs r1, 0x39 - bl GetMonData - adds r3, r0, 0 - mov r1, r9 - ldrb r0, [r1] - ldr r1, _08030724 @ =gHealthboxIDs - adds r1, r0, r1 - ldrb r1, [r1] - str r7, [sp] - mov r2, r8 - bl sub_8043D84 - b _08030762 - .align 2, 0 -_08030710: .4byte gBattleBufferA -_08030714: .4byte gActiveBank -_08030718: .4byte 0x00007fff -_0803071C: .4byte gBattlePartyID -_08030720: .4byte gPlayerParty -_08030724: .4byte gHealthboxIDs -_08030728: - ldr r1, _08030780 @ =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08030784 @ =gPlayerParty - adds r0, r1 - movs r1, 0x3A - bl GetMonData - adds r2, r0, 0 - mov r1, r9 - ldrb r0, [r1] - ldr r4, _08030788 @ =gHealthboxIDs - adds r1, r0, r4 - ldrb r1, [r1] - str r7, [sp] - movs r3, 0 - bl sub_8043D84 - mov r1, r9 - ldrb r0, [r1] - adds r0, r4 - ldrb r0, [r0] - movs r1, 0 - movs r2, 0 - bl sub_80440EC -_08030762: - ldr r1, _0803078C @ =gBattleBankFunc - ldr r0, _08030790 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r1, _08030794 @ =bx_t1_healthbar_update - str r1, [r0] - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08030780: .4byte gBattlePartyID -_08030784: .4byte gPlayerParty -_08030788: .4byte gHealthboxIDs -_0803078C: .4byte gBattleBankFunc -_08030790: .4byte gActiveBank -_08030794: .4byte bx_t1_healthbar_update - thumb_func_end PlayerHandleHealthBarUpdate - - thumb_func_start PlayerHandleExpBarUpdate -PlayerHandleExpBarUpdate: @ 8030798 - push {r4-r7,lr} - ldr r5, _080307C4 @ =gBattleBufferA - ldr r6, _080307C8 @ =gActiveBank - ldrb r0, [r6] - lsls r0, 9 - adds r1, r5, 0x1 - adds r0, r1 - ldrb r7, [r0] - movs r0, 0x64 - adds r1, r7, 0 - muls r1, r0 - ldr r0, _080307CC @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x38 - bl GetMonData - cmp r0, 0x63 - bls _080307D0 - bl PlayerBufferExecCompleted - b _0803081C - .align 2, 0 -_080307C4: .4byte gBattleBufferA -_080307C8: .4byte gActiveBank -_080307CC: .4byte gPlayerParty -_080307D0: - movs r0, 0x1 - bl load_gfxc_health_bar - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - ldrb r1, [r6] - lsls r1, 9 - adds r0, r5, 0x2 - adds r0, r1, r0 - ldrb r4, [r0] - adds r0, r5, 0x3 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 8 - orrs r4, r0 - ldr r0, _08030824 @ =sub_802D924 - movs r1, 0xA - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, _08030828 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r7, [r1, 0x8] - strh r4, [r1, 0xA] - ldrb r0, [r6] - strh r0, [r1, 0xC] - ldr r1, _0803082C @ =gBattleBankFunc - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r1, _08030830 @ =nullsub_91 - str r1, [r0] -_0803081C: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08030824: .4byte sub_802D924 -_08030828: .4byte gTasks -_0803082C: .4byte gBattleBankFunc -_08030830: .4byte nullsub_91 - thumb_func_end PlayerHandleExpBarUpdate - - thumb_func_start PlayerHandleStatusIconUpdate -PlayerHandleStatusIconUpdate: @ 8030834 - push {r4,lr} - ldr r4, _0803088C @ =gActiveBank - ldrb r0, [r4] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - bne _08030884 - ldr r0, _08030890 @ =gHealthboxIDs - ldrb r1, [r4] - adds r0, r1, r0 - ldrb r0, [r0] - ldr r2, _08030894 @ =gBattlePartyID - lsls r1, 1 - adds r1, r2 - ldrh r2, [r1] - movs r1, 0x64 - muls r1, r2 - ldr r2, _08030898 @ =gPlayerParty - adds r1, r2 - movs r2, 0x9 - bl sub_8045A5C - ldrb r0, [r4] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - ldr r0, _0803089C @ =0x02017810 - adds r1, r0 - ldrb r2, [r1] - movs r0, 0x11 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, _080308A0 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _080308A4 @ =sub_802E434 - str r1, [r0] -_08030884: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0803088C: .4byte gActiveBank -_08030890: .4byte gHealthboxIDs -_08030894: .4byte gBattlePartyID -_08030898: .4byte gPlayerParty -_0803089C: .4byte 0x02017810 -_080308A0: .4byte gBattleBankFunc -_080308A4: .4byte sub_802E434 - thumb_func_end PlayerHandleStatusIconUpdate - - thumb_func_start PlayerHandleStatusAnimation -PlayerHandleStatusAnimation: @ 80308A8 - push {r4,r5,lr} - ldr r5, _08030900 @ =gActiveBank - ldrb r0, [r5] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - bne _080308F8 - ldr r4, _08030904 @ =gBattleBufferA - ldrb r3, [r5] - lsls r3, 9 - adds r0, r4, 0x1 - adds r0, r3, r0 - ldrb r0, [r0] - adds r1, r4, 0x2 - adds r1, r3, r1 - ldrb r1, [r1] - adds r2, r4, 0x3 - adds r2, r3, r2 - ldrb r2, [r2] - lsls r2, 8 - orrs r1, r2 - adds r2, r4, 0x4 - adds r2, r3, r2 - ldrb r2, [r2] - lsls r2, 16 - orrs r1, r2 - adds r4, 0x5 - adds r3, r4 - ldrb r2, [r3] - lsls r2, 24 - orrs r1, r2 - bl move_anim_start_t2_for_situation - ldr r1, _08030908 @ =gBattleBankFunc - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, _0803090C @ =sub_802E434 - str r1, [r0] -_080308F8: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08030900: .4byte gActiveBank -_08030904: .4byte gBattleBufferA -_08030908: .4byte gBattleBankFunc -_0803090C: .4byte sub_802E434 - thumb_func_end PlayerHandleStatusAnimation - - thumb_func_start PlayerHandleStatusXor -PlayerHandleStatusXor: @ 8030910 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x4 - ldr r0, _0803096C @ =gBattlePartyID - mov r8, r0 - ldr r4, _08030970 @ =gActiveBank - ldrb r0, [r4] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - movs r6, 0x64 - muls r0, r6 - ldr r5, _08030974 @ =gPlayerParty - adds r0, r5 - movs r1, 0x37 - bl GetMonData - ldr r2, _08030978 @ =gBattleBufferA - ldrb r1, [r4] - lsls r1, 9 - adds r2, 0x1 - adds r1, r2 - ldrb r1, [r1] - eors r0, r1 - mov r1, sp - strb r0, [r1] - ldrb r0, [r4] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - muls r0, r6 - adds r0, r5 - movs r1, 0x37 - mov r2, sp - bl SetMonData - bl PlayerBufferExecCompleted - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0803096C: .4byte gBattlePartyID -_08030970: .4byte gActiveBank -_08030974: .4byte gPlayerParty -_08030978: .4byte gBattleBufferA - thumb_func_end PlayerHandleStatusXor - - thumb_func_start sub_803097C -sub_803097C: @ 803097C - push {lr} - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_803097C - - thumb_func_start PlayerHandleDMATransfer -PlayerHandleDMATransfer: @ 8030988 - push {r4,r5,lr} - ldr r3, _080309EC @ =gBattleBufferA - ldr r0, _080309F0 @ =gActiveBank - ldrb r2, [r0] - lsls r2, 9 - adds r0, r3, 0x1 - adds r0, r2, r0 - ldrb r5, [r0] - adds r0, r3, 0x2 - adds r0, r2, r0 - ldrb r0, [r0] - lsls r0, 8 - orrs r5, r0 - adds r0, r3, 0x3 - adds r0, r2, r0 - ldrb r0, [r0] - lsls r0, 16 - orrs r5, r0 - adds r0, r3, 0x4 - adds r0, r2, r0 - ldrb r4, [r0] - lsls r4, 24 - adds r0, r3, 0x5 - adds r0, r2, r0 - ldrb r1, [r0] - adds r0, r3, 0x6 - adds r0, r2, r0 - ldrb r0, [r0] - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - adds r3, 0x7 - adds r2, r3 - orrs r5, r4 - lsrs r4, r1, 16 - movs r0, 0x80 - lsls r0, 5 - cmp r4, r0 - bhi _080309F8 - ldr r0, _080309F4 @ =0x040000d4 - str r2, [r0] - str r5, [r0, 0x4] - lsrs r1, 17 - movs r2, 0x80 - lsls r2, 24 - orrs r1, r2 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - b _08030A24 - .align 2, 0 -_080309EC: .4byte gBattleBufferA -_080309F0: .4byte gActiveBank -_080309F4: .4byte 0x040000d4 -_080309F8: - ldr r3, _08030A30 @ =0x040000d4 - str r2, [r3] - str r5, [r3, 0x4] - ldr r0, _08030A34 @ =0x80000800 - str r0, [r3, 0x8] - ldr r0, [r3, 0x8] - movs r0, 0x80 - lsls r0, 5 - adds r2, r0 - adds r5, r0 - ldr r1, _08030A38 @ =0xfffff000 - adds r4, r1 - cmp r4, r0 - bhi _080309F8 - str r2, [r3] - str r5, [r3, 0x4] - lsrs r0, r4, 1 - movs r1, 0x80 - lsls r1, 24 - orrs r0, r1 - str r0, [r3, 0x8] - ldr r0, [r3, 0x8] -_08030A24: - bl PlayerBufferExecCompleted - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08030A30: .4byte 0x040000d4 -_08030A34: .4byte 0x80000800 -_08030A38: .4byte 0xfffff000 - thumb_func_end PlayerHandleDMATransfer - - thumb_func_start sub_8030A3C -sub_8030A3C: @ 8030A3C - push {lr} - ldr r2, _08030A64 @ =gBattleBufferA - ldr r0, _08030A68 @ =gActiveBank - ldrb r1, [r0] - lsls r1, 9 - adds r0, r2, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - adds r2, 0x2 - adds r1, r2 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - bl PlayBGM - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_08030A64: .4byte gBattleBufferA -_08030A68: .4byte gActiveBank - thumb_func_end sub_8030A3C - - thumb_func_start sub_8030A6C -sub_8030A6C: @ 8030A6C - push {lr} - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_8030A6C - - thumb_func_start sub_8030A78 -sub_8030A78: @ 8030A78 - push {lr} - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_8030A78 - - thumb_func_start sub_8030A8C -sub_8030A8C: @ 8030A8C - push {lr} - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl dp01_build_cmdbuf_x22_a_three_bytes - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_8030A8C - - thumb_func_start sub_8030AA0 -sub_8030AA0: @ 8030AA0 - push {lr} - movs r0, 0x1 - movs r1, 0 - bl dp01_build_cmdbuf_x23_aa_0 - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_8030AA0 - - thumb_func_start sub_8030AB4 -sub_8030AB4: @ 8030AB4 - push {lr} - movs r0, 0x1 - movs r1, 0 - bl dp01_build_cmdbuf_x24_aa_0 - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_8030AB4 - - thumb_func_start sub_8030AC8 -sub_8030AC8: @ 8030AC8 - push {lr} - ldr r2, _08030AE0 @ =gUnknown_020238C8 - ldrb r1, [r2] - movs r0, 0x80 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_08030AE0: .4byte gUnknown_020238C8 - thumb_func_end sub_8030AC8 - - thumb_func_start sub_8030AE4 -sub_8030AE4: @ 8030AE4 - push {lr} - ldr r3, _08030B10 @ =gUnknown_020238C8 - ldr r1, _08030B14 @ =gBattleBufferA - ldr r0, _08030B18 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - movs r1, 0x7F - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x80 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_08030B10: .4byte gUnknown_020238C8 -_08030B14: .4byte gBattleBufferA -_08030B18: .4byte gActiveBank - thumb_func_end sub_8030AE4 - - thumb_func_start sub_8030B1C -sub_8030B1C: @ 8030B1C - push {lr} - ldr r2, _08030B30 @ =gUnknown_020238C8 - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_08030B30: .4byte gUnknown_020238C8 - thumb_func_end sub_8030B1C - - thumb_func_start sub_8030B34 -sub_8030B34: @ 8030B34 - push {lr} - ldr r3, _08030B58 @ =gUnknown_020238C8 - ldr r1, [r3] - lsls r1, 24 - lsrs r1, 31 - movs r0, 0x1 - eors r1, r0 - lsls r1, 7 - ldrb r2, [r3] - movs r0, 0x7F - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_08030B58: .4byte gUnknown_020238C8 - thumb_func_end sub_8030B34 - - thumb_func_start PlayerHandleHitAnimation -PlayerHandleHitAnimation: @ 8030B5C - push {r4,lr} - ldr r3, _08030B84 @ =gSprites - ldr r2, _08030B88 @ =gObjectBankIDs - ldr r4, _08030B8C @ =gActiveBank - ldrb r0, [r4] - adds r0, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _08030B90 - bl PlayerBufferExecCompleted - b _08030BBA - .align 2, 0 -_08030B84: .4byte gSprites -_08030B88: .4byte gObjectBankIDs -_08030B8C: .4byte gActiveBank -_08030B90: - ldr r1, _08030BC0 @ =gDoingBattleAnim - movs r0, 0x1 - strb r0, [r1] - ldrb r0, [r4] - adds r0, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0 - strh r1, [r0, 0x30] - ldrb r0, [r4] - bl sub_8047858 - ldr r1, _08030BC4 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _08030BC8 @ =bx_blink_t1 - str r1, [r0] -_08030BBA: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08030BC0: .4byte gDoingBattleAnim -_08030BC4: .4byte gBattleBankFunc -_08030BC8: .4byte bx_blink_t1 - thumb_func_end PlayerHandleHitAnimation - - thumb_func_start sub_8030BCC -sub_8030BCC: @ 8030BCC - push {lr} - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - thumb_func_end sub_8030BCC - - thumb_func_start PlayerHandleEffectivenessSound -PlayerHandleEffectivenessSound: @ 8030BD8 - push {r4,lr} - ldr r4, _08030C14 @ =gActiveBank - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - movs r3, 0x3F - cmp r0, 0 - bne _08030BEC - movs r3, 0xC0 -_08030BEC: - ldr r2, _08030C18 @ =gBattleBufferA - ldrb r1, [r4] - lsls r1, 9 - adds r0, r2, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - adds r2, 0x2 - adds r1, r2 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - lsls r1, r3, 24 - asrs r1, 24 - bl PlaySE12WithPanning - bl PlayerBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08030C14: .4byte gActiveBank -_08030C18: .4byte gBattleBufferA - thumb_func_end PlayerHandleEffectivenessSound - - thumb_func_start sub_8030C1C -sub_8030C1C: @ 8030C1C - push {lr} - ldr r2, _08030C44 @ =gBattleBufferA - ldr r0, _08030C48 @ =gActiveBank - ldrb r1, [r0] - lsls r1, 9 - adds r0, r2, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - adds r2, 0x2 - adds r1, r2 - ldrb r1, [r1] - lsls r1, 8 - orrs r0, r1 - bl PlayFanfare - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_08030C44: .4byte gBattleBufferA -_08030C48: .4byte gActiveBank - thumb_func_end sub_8030C1C - - thumb_func_start PlayerHandleFaintingCry -PlayerHandleFaintingCry: @ 8030C4C - push {lr} - ldr r1, _08030C80 @ =gBattlePartyID - ldr r0, _08030C84 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08030C88 @ =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x19 - negs r1, r1 - movs r2, 0x5 - bl PlayCry3 - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_08030C80: .4byte gBattlePartyID -_08030C84: .4byte gActiveBank -_08030C88: .4byte gPlayerParty - thumb_func_end PlayerHandleFaintingCry - - thumb_func_start PlayerHandleIntroSlide -PlayerHandleIntroSlide: @ 8030C8C - push {lr} - ldr r1, _08030CB4 @ =gBattleBufferA - ldr r0, _08030CB8 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - bl sub_80E43C0 - ldr r2, _08030CBC @ =gUnknown_02024DE8 - ldrh r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strh r0, [r2] - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_08030CB4: .4byte gBattleBufferA -_08030CB8: .4byte gActiveBank -_08030CBC: .4byte gUnknown_02024DE8 - thumb_func_end PlayerHandleIntroSlide - - thumb_func_start PlayerHandleTrainerBallThrow -PlayerHandleTrainerBallThrow: @ 8030CC0 - push {r4-r7,lr} - ldr r6, _08030DF8 @ =gObjectBankIDs - ldr r7, _08030DFC @ =gActiveBank - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r5, _08030E00 @ =gSprites - adds r0, r5 - bl oamt_add_pos2_onto_pos1 - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x32 - strh r1, [r0, 0x2E] - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _08030E04 @ =0x0000ffd8 - strh r1, [r0, 0x32] - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrh r1, [r0, 0x22] - strh r1, [r0, 0x36] - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r5, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _08030E08 @ =sub_8078B34 - str r1, [r0] - ldrb r2, [r7] - adds r0, r2, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r2, [r0, 0x38] - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldr r1, _08030E0C @ =sub_8030E38 - bl oamt_set_x3A_32 - ldrb r0, [r7] - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0x1 - bl StartSpriteAnim - ldr r0, _08030E10 @ =0x0000d6f8 - bl AllocSpritePalette - adds r4, r0, 0 - lsls r4, 24 - ldr r1, _08030E14 @ =gTrainerBackPicPaletteTable - ldr r0, _08030E18 @ =gSaveBlock2 - ldrb r0, [r0, 0x8] - lsls r0, 3 - adds r0, r1 - ldr r0, [r0] - lsrs r4, 20 - movs r2, 0x80 - lsls r2, 1 - adds r1, r4, r2 - movs r2, 0x20 - bl LoadCompressedPalette - ldrb r0, [r7] - adds r0, r6 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r4 - strb r0, [r1, 0x5] - ldr r0, _08030E1C @ =task05_08033660 - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r4, _08030E20 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r4 - ldrb r0, [r7] - strh r0, [r1, 0x8] - ldrb r3, [r7] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - ldr r2, _08030E24 @ =0x02017810 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08030DDC - ldr r0, _08030E28 @ =gUnknown_02024E68 - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r4 - ldr r1, _08030E2C @ =sub_8044CA0 - str r1, [r0] -_08030DDC: - adds r2, 0x30 - ldrb r0, [r2, 0x9] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2, 0x9] - ldr r1, _08030E30 @ =gBattleBankFunc - ldrb r0, [r7] - lsls r0, 2 - adds r0, r1 - ldr r1, _08030E34 @ =nullsub_91 - str r1, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08030DF8: .4byte gObjectBankIDs -_08030DFC: .4byte gActiveBank -_08030E00: .4byte gSprites -_08030E04: .4byte 0x0000ffd8 -_08030E08: .4byte sub_8078B34 -_08030E0C: .4byte sub_8030E38 -_08030E10: .4byte 0x0000d6f8 -_08030E14: .4byte gTrainerBackPicPaletteTable -_08030E18: .4byte gSaveBlock2 -_08030E1C: .4byte task05_08033660 -_08030E20: .4byte gTasks -_08030E24: .4byte 0x02017810 -_08030E28: .4byte gUnknown_02024E68 -_08030E2C: .4byte sub_8044CA0 -_08030E30: .4byte gBattleBankFunc -_08030E34: .4byte nullsub_91 - thumb_func_end PlayerHandleTrainerBallThrow - - thumb_func_start sub_8030E38 -sub_8030E38: @ 8030E38 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r4, [r5, 0x38] - lsls r4, 24 - lsrs r4, 24 - bl FreeSpriteOamMatrix - ldrb r0, [r5, 0x5] - lsrs r0, 4 - bl GetSpritePaletteTagByPaletteNum - lsls r0, 16 - lsrs r0, 16 - bl FreeSpritePaletteByTag - adds r0, r5, 0 - bl DestroySprite - ldr r1, _08030E90 @ =gBattlePartyID - lsls r0, r4, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08030E94 @ =gPlayerParty - adds r0, r1 - adds r1, r4, 0 - bl sub_80318FC - ldr r0, _08030E98 @ =gObjectBankIDs - adds r4, r0 - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08030E9C @ =gSprites - adds r0, r1 - movs r1, 0 - bl StartSpriteAnim - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08030E90: .4byte gBattlePartyID -_08030E94: .4byte gPlayerParty -_08030E98: .4byte gObjectBankIDs -_08030E9C: .4byte gSprites - thumb_func_end sub_8030E38 - - thumb_func_start task05_08033660 -task05_08033660: @ 8030EA0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, _08030EC8 @ =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r1, r0, r1 - ldrh r2, [r1, 0xA] - movs r3, 0xA - ldrsh r0, [r1, r3] - cmp r0, 0x1E - bgt _08030ECC - adds r0, r2, 0x1 - strh r0, [r1, 0xA] - b _08030F88 - .align 2, 0 -_08030EC8: .4byte gTasks -_08030ECC: - ldr r7, _08030F0C @ =gActiveBank - ldrb r0, [r7] - mov r9, r0 - ldrh r0, [r1, 0x8] - strb r0, [r7] - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08030EEC - ldr r0, _08030F10 @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08030F1C -_08030EEC: - ldr r0, _08030F14 @ =gBattleBufferA - ldrb r1, [r7] - lsls r2, r1, 9 - adds r0, 0x1 - adds r2, r0 - ldr r0, _08030F18 @ =gBattlePartyID - lsls r1, 1 - adds r1, r0 - ldrh r0, [r1] - strb r0, [r2] - ldrb r0, [r7] - movs r1, 0 - bl sub_802F934 - b _08030F70 - .align 2, 0 -_08030F0C: .4byte gActiveBank -_08030F10: .4byte gBattleTypeFlags -_08030F14: .4byte gBattleBufferA -_08030F18: .4byte gBattlePartyID -_08030F1C: - ldr r4, _08030F94 @ =gBattleBufferA - ldrb r0, [r7] - lsls r1, r0, 9 - adds r4, 0x1 - adds r1, r4 - ldr r5, _08030F98 @ =gBattlePartyID - lsls r0, 1 - adds r0, r5 - ldrh r0, [r0] - strb r0, [r1] - ldrb r0, [r7] - movs r1, 0 - bl sub_802F934 - ldrb r0, [r7] - movs r6, 0x2 - eors r0, r6 - strb r0, [r7] - ldrb r0, [r7] - lsls r1, r0, 9 - adds r1, r4 - lsls r0, 1 - adds r0, r5 - ldrh r0, [r0] - strb r0, [r1] - ldrb r1, [r7] - lsls r0, r1, 1 - adds r0, r5 - ldrh r2, [r0] - movs r0, 0x64 - muls r0, r2 - ldr r2, _08030F9C @ =gPlayerParty - adds r0, r2 - bl sub_80318FC - ldrb r0, [r7] - movs r1, 0 - bl sub_802F934 - ldrb r0, [r7] - eors r0, r6 - strb r0, [r7] -_08030F70: - ldr r1, _08030FA0 @ =gBattleBankFunc - ldr r2, _08030FA4 @ =gActiveBank - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r1, _08030FA8 @ =sub_802D500 - str r1, [r0] - mov r3, r9 - strb r3, [r2] - mov r0, r8 - bl DestroyTask -_08030F88: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08030F94: .4byte gBattleBufferA -_08030F98: .4byte gBattlePartyID -_08030F9C: .4byte gPlayerParty -_08030FA0: .4byte gBattleBankFunc -_08030FA4: .4byte gActiveBank -_08030FA8: .4byte sub_802D500 - thumb_func_end task05_08033660 - - thumb_func_start sub_8030FAC -sub_8030FAC: @ 8030FAC - push {r4-r6,lr} - ldr r1, _08030FD4 @ =gBattleBufferA - ldr r0, _08030FD8 @ =gActiveBank - ldrb r2, [r0] - lsls r0, r2, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _08030FDC - adds r0, r2, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _08030FDC - bl PlayerBufferExecCompleted - b _08031044 - .align 2, 0 -_08030FD4: .4byte gBattleBufferA -_08030FD8: .4byte gActiveBank -_08030FDC: - ldr r5, _0803104C @ =gActiveBank - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r6, _08031050 @ =0x02017810 - adds r0, r6 - ldrb r1, [r0] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0] - ldrb r0, [r5] - lsls r3, r0, 9 - ldr r4, _08031054 @ =gUnknown_02023A64 - adds r1, r3, r4 - subs r2, r4, 0x3 - adds r2, r3, r2 - ldrb r2, [r2] - subs r4, 0x2 - adds r3, r4 - ldrb r3, [r3] - bl sub_8044804 - ldr r2, _08031058 @ =gUnknown_02024E68 - ldrb r1, [r5] - adds r1, r2 - movs r2, 0 - strb r0, [r1] - ldrb r1, [r5] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strb r2, [r0, 0x5] - ldrb r1, [r5] - lsls r0, r1, 9 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - beq _08031038 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x5D - strb r1, [r0, 0x5] -_08031038: - ldr r0, _0803105C @ =gBattleBankFunc - ldrb r1, [r5] - lsls r1, 2 - adds r1, r0 - ldr r0, _08031060 @ =sub_8031064 - str r0, [r1] -_08031044: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0803104C: .4byte gActiveBank -_08031050: .4byte 0x02017810 -_08031054: .4byte gUnknown_02023A64 -_08031058: .4byte gUnknown_02024E68 -_0803105C: .4byte gBattleBankFunc -_08031060: .4byte sub_8031064 - thumb_func_end sub_8030FAC - - thumb_func_start sub_8031064 -sub_8031064: @ 8031064 - push {r4,lr} - ldr r4, _0803109C @ =gActiveBank - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - ldr r3, _080310A0 @ =0x02017810 - adds r0, r3 - ldrb r1, [r0, 0x5] - adds r2, r1, 0x1 - strb r2, [r0, 0x5] - lsls r1, 24 - lsrs r1, 24 - cmp r1, 0x5C - bls _08031094 - ldrb r0, [r4] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - movs r0, 0 - strb r0, [r1, 0x5] - bl PlayerBufferExecCompleted -_08031094: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0803109C: .4byte gActiveBank -_080310A0: .4byte 0x02017810 - thumb_func_end sub_8031064 - - thumb_func_start sub_80310A4 -sub_80310A4: @ 80310A4 - push {lr} - ldr r0, _080310DC @ =gActiveBank - ldrb r3, [r0] - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 2 - ldr r1, _080310E0 @ =0x02017810 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080310D2 - ldr r2, _080310E4 @ =gTasks - ldr r0, _080310E8 @ =gUnknown_02024E68 - adds r0, r3, r0 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldr r1, _080310EC @ =sub_8044CA0 - str r1, [r0] -_080310D2: - bl PlayerBufferExecCompleted - pop {r0} - bx r0 - .align 2, 0 -_080310DC: .4byte gActiveBank -_080310E0: .4byte 0x02017810 -_080310E4: .4byte gTasks -_080310E8: .4byte gUnknown_02024E68 -_080310EC: .4byte sub_8044CA0 - thumb_func_end sub_80310A4 - - thumb_func_start sub_80310F0 -sub_80310F0: @ 80310F0 - push {r4,lr} - ldr r4, _08031110 @ =gActiveBank - ldrb r0, [r4] - movs r1, 0x1 - bl dp11b_obj_free - ldrb r0, [r4] - movs r1, 0 - bl dp11b_obj_free - bl PlayerBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08031110: .4byte gActiveBank - thumb_func_end sub_80310F0 - - thumb_func_start PlayerHandleSpriteInvisibility -PlayerHandleSpriteInvisibility: @ 8031114 - push {r4,lr} - ldr r4, _08031164 @ =gActiveBank - ldrb r0, [r4] - bl sub_8078874 - lsls r0, 24 - cmp r0, 0 - beq _0803115A - ldr r3, _08031168 @ =gSprites - ldr r0, _0803116C @ =gObjectBankIDs - ldrb r1, [r4] - adds r0, r1, r0 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldr r0, _08031170 @ =gBattleBufferA - lsls r1, 9 - adds r0, 0x1 - adds r1, r0 - adds r2, 0x3E - movs r0, 0x1 - ldrb r1, [r1] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r4] - bl sub_8031F88 -_0803115A: - bl PlayerBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08031164: .4byte gActiveBank -_08031168: .4byte gSprites -_0803116C: .4byte gObjectBankIDs -_08031170: .4byte gBattleBufferA - thumb_func_end PlayerHandleSpriteInvisibility - - thumb_func_start PlayerHandleBattleAnimation -PlayerHandleBattleAnimation: @ 8031174 - push {r4-r6,lr} - sub sp, 0x4 - ldr r6, _080311B8 @ =gActiveBank - ldrb r0, [r6] - bl mplay_80342A4 - lsls r0, 24 - cmp r0, 0 - bne _080311CC - ldr r5, _080311BC @ =gBattleBufferA - ldrb r2, [r6] - lsls r1, r2, 9 - adds r0, r5, 0x1 - adds r0, r1, r0 - ldrb r3, [r0] - adds r0, r5, 0x2 - adds r0, r1, r0 - ldrb r4, [r0] - adds r5, 0x3 - adds r1, r5 - ldrb r0, [r1] - lsls r0, 8 - orrs r4, r0 - str r4, [sp] - adds r0, r2, 0 - adds r1, r2, 0 - bl move_anim_start_t3 - lsls r0, 24 - cmp r0, 0 - beq _080311C0 - bl PlayerBufferExecCompleted - b _080311CC - .align 2, 0 -_080311B8: .4byte gActiveBank -_080311BC: .4byte gBattleBufferA -_080311C0: - ldr r0, _080311D4 @ =gBattleBankFunc - ldrb r1, [r6] - lsls r1, 2 - adds r1, r0 - ldr r0, _080311D8 @ =sub_802E460 - str r0, [r1] -_080311CC: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080311D4: .4byte gBattleBankFunc -_080311D8: .4byte sub_802E460 - thumb_func_end PlayerHandleBattleAnimation - - thumb_func_start PlayerHandleLinkStandbyMsg -PlayerHandleLinkStandbyMsg: @ 80311DC - push {r4,lr} - ldr r1, _080311FC @ =gBattleBufferA - ldr r0, _08031200 @ =gActiveBank - ldrb r0, [r0] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x1 - beq _0803120E - cmp r0, 0x1 - bgt _08031204 - cmp r0, 0 - beq _0803120A - b _0803122C - .align 2, 0 -_080311FC: .4byte gBattleBufferA -_08031200: .4byte gActiveBank -_08031204: - cmp r0, 0x2 - beq _08031228 - b _0803122C -_0803120A: - bl b_link_standby_message -_0803120E: - ldr r4, _08031224 @ =gActiveBank - ldrb r0, [r4] - movs r1, 0x1 - bl dp11b_obj_free - ldrb r0, [r4] - movs r1, 0 - bl dp11b_obj_free - b _0803122C - .align 2, 0 -_08031224: .4byte gActiveBank -_08031228: - bl b_link_standby_message -_0803122C: - bl PlayerBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - thumb_func_end PlayerHandleLinkStandbyMsg - - thumb_func_start PlayerHandleResetActionMoveSelection -PlayerHandleResetActionMoveSelection: @ 8031238 - push {r4,lr} - ldr r1, _08031258 @ =gBattleBufferA - ldr r4, _0803125C @ =gActiveBank - ldrb r3, [r4] - lsls r0, r3, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r2, [r0] - cmp r2, 0x1 - beq _08031280 - cmp r2, 0x1 - bgt _08031260 - cmp r2, 0 - beq _08031266 - b _08031290 - .align 2, 0 -_08031258: .4byte gBattleBufferA -_0803125C: .4byte gActiveBank -_08031260: - cmp r2, 0x2 - beq _08031288 - b _08031290 -_08031266: - ldr r0, _08031278 @ =gActionSelectionCursor - adds r0, r3, r0 - strb r2, [r0] - ldr r1, _0803127C @ =gMoveSelectionCursor - ldrb r0, [r4] - adds r0, r1 - strb r2, [r0] - b _08031290 - .align 2, 0 -_08031278: .4byte gActionSelectionCursor -_0803127C: .4byte gMoveSelectionCursor -_08031280: - ldr r0, _08031284 @ =gActionSelectionCursor - b _0803128A - .align 2, 0 -_08031284: .4byte gActionSelectionCursor -_08031288: - ldr r0, _0803129C @ =gMoveSelectionCursor -_0803128A: - adds r0, r3, r0 - movs r1, 0 - strb r1, [r0] -_08031290: - bl PlayerBufferExecCompleted - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0803129C: .4byte gMoveSelectionCursor - thumb_func_end PlayerHandleResetActionMoveSelection - - thumb_func_start sub_80312A0 -sub_80312A0: @ 80312A0 - push {r4,lr} - ldr r2, _080312D8 @ =gBattleOutcome - ldr r1, _080312DC @ =gBattleBufferA - ldr r4, _080312E0 @ =gActiveBank - ldrb r0, [r4] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - strb r0, [r2] - movs r0, 0x5 - bl FadeOutMapMusic - movs r0, 0x3 - bl BeginFastPaletteFade - bl PlayerBufferExecCompleted - ldr r1, _080312E4 @ =gBattleBankFunc - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, _080312E8 @ =sub_802D18C - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080312D8: .4byte gBattleOutcome -_080312DC: .4byte gBattleBufferA -_080312E0: .4byte gActiveBank -_080312E4: .4byte gBattleBankFunc -_080312E8: .4byte sub_802D18C - thumb_func_end sub_80312A0 - - thumb_func_start nullsub_43 -nullsub_43: @ 80312EC - bx lr - thumb_func_end nullsub_43 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_message.s b/asm/battle_message.s index 414213737..badbf2b7d 100644 --- a/asm/battle_message.s +++ b/asm/battle_message.s @@ -16,7 +16,7 @@ BufferStringBattle: @ 8120AA8 lsls r0, 16 lsrs r7, r0, 16 movs r6, 0 - ldr r5, _08120B70 @ =gBufferedMoves + ldr r5, _08120B70 @ =gSelectedOrderFromParty ldr r4, _08120B74 @ =gActiveBank ldrb r1, [r4] lsls r1, 9 @@ -73,7 +73,7 @@ _08120B10: movs r2, 0 ldr r0, _08120B9C @ =gBattleTextBuff1 mov r8, r0 - ldr r3, _08120B70 @ =gBufferedMoves + ldr r3, _08120B70 @ =gSelectedOrderFromParty ldr r1, _08120BA4 @ =gBattleTextBuff2 mov r12, r1 ldr r5, _08120BA8 @ =gBattleTextBuff3 @@ -111,7 +111,7 @@ _08120B64: ldr r0, [r0] mov pc, r0 .align 2, 0 -_08120B70: .4byte gBufferedMoves +_08120B70: .4byte gSelectedOrderFromParty _08120B74: .4byte gActiveBank _08120B78: .4byte gUnknown_02023A64 _08120B7C: .4byte gLastUsedItem @@ -414,7 +414,7 @@ _08120DE4: .4byte gUnknown_08400622 _08120DE8: mov r0, r10 bl sub_8121D1C - ldr r0, _08120E14 @ =gBufferedMoves + ldr r0, _08120E14 @ =gSelectedOrderFromParty ldr r2, [r0] ldrh r1, [r2] movs r0, 0xB1 @@ -433,7 +433,7 @@ _08120DE8: bl StringCopy b _08120E38 .align 2, 0 -_08120E14: .4byte gBufferedMoves +_08120E14: .4byte gSelectedOrderFromParty _08120E18: .4byte gBattleTextBuff2 _08120E1C: .4byte gUnknown_08401674 _08120E20: .4byte 0x02000000 @@ -1368,7 +1368,7 @@ _081215E8: .align 2, 0 _081215F4: .4byte gBattlePartyID _081215F8: - ldr r0, _08121610 @ =gBufferedMoves + ldr r0, _08121610 @ =gSelectedOrderFromParty ldr r2, [r0] ldrh r1, [r2] movs r0, 0xB1 @@ -1380,14 +1380,14 @@ _081215F8: adds r0, r2 b _08121634 .align 2, 0 -_08121610: .4byte gBufferedMoves +_08121610: .4byte gSelectedOrderFromParty _08121614: .4byte 0x02000000 _08121618: .4byte 0x000160a0 _0812161C: ldrh r1, [r2] b _08121652 _08121620: - ldr r0, _08121640 @ =gBufferedMoves + ldr r0, _08121640 @ =gSelectedOrderFromParty ldr r2, [r0] ldrh r1, [r2, 0x2] movs r0, 0xB1 @@ -1404,7 +1404,7 @@ _08121634: adds r4, r0, r1 b _081219E6 .align 2, 0 -_08121640: .4byte gBufferedMoves +_08121640: .4byte gSelectedOrderFromParty _08121644: .4byte 0x02000000 _08121648: .4byte 0x000160a0 _0812164C: .4byte gUnknown_08401674 @@ -2274,7 +2274,7 @@ sub_8121D1C: @ 8121D1C push {r4,r5,lr} adds r4, r0, 0 movs r2, 0 - ldr r5, _08121D50 @ =gBufferedMoves + ldr r5, _08121D50 @ =gSelectedOrderFromParty ldr r3, _08121D54 @ =gUnknown_084016BC _08121D26: cmp r2, 0x4 @@ -2299,7 +2299,7 @@ _08121D3C: bl StringCopy b _08121D68 .align 2, 0 -_08121D50: .4byte gBufferedMoves +_08121D50: .4byte gSelectedOrderFromParty _08121D54: .4byte gUnknown_084016BC _08121D58: .4byte gUnknown_08400E5E _08121D5C: @@ -2329,7 +2329,7 @@ _08121D7E: cmp r0, 0xFF bne _08121D7C ldr r1, _08121DB4 @ =gUnknown_084016BC - ldr r5, _08121DB8 @ =gBufferedMoves + ldr r5, _08121DB8 @ =gSelectedOrderFromParty movs r0, 0 lsls r0, 1 adds r2, r0, r1 @@ -2356,7 +2356,7 @@ _08121DA8: mov pc, r0 .align 2, 0 _08121DB4: .4byte gUnknown_084016BC -_08121DB8: .4byte gBufferedMoves +_08121DB8: .4byte gSelectedOrderFromParty _08121DBC: .4byte _08121DC0 .align 2, 0 _08121DC0: diff --git a/asm/battle_tower.s b/asm/battle_tower.s index ee8e18198..a8305b2b1 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -2324,7 +2324,7 @@ _08135750: .4byte 0x00000564 _08135754: movs r2, 0 ldr r4, _0813576C @ =gSaveBlock2 + 0x565 - ldr r3, _08135770 @ =gBufferedMoves + ldr r3, _08135770 @ =gSelectedOrderFromParty _0813575A: adds r0, r2, r4 adds r1, r2, r3 @@ -2336,7 +2336,7 @@ _0813575A: b _0813589A .align 2, 0 _0813576C: .4byte gSaveBlock2 + 0x565 -_08135770: .4byte gBufferedMoves +_08135770: .4byte gSelectedOrderFromParty _08135774: ldr r3, _081357C0 @ =0x00000564 adds r0, r5, r3 @@ -2665,7 +2665,7 @@ _08135A10: .4byte 0x00000554 sub_8135A14: @ 8135A14 push {r4,lr} movs r2, 0 - ldr r4, _08135A34 @ =gBufferedMoves + ldr r4, _08135A34 @ =gSelectedOrderFromParty ldr r3, _08135A38 @ =gSaveBlock2 + 0x565 _08135A1C: adds r0, r2, r4 @@ -2680,7 +2680,7 @@ _08135A1C: pop {r0} bx r0 .align 2, 0 -_08135A34: .4byte gBufferedMoves +_08135A34: .4byte gSelectedOrderFromParty _08135A38: .4byte gSaveBlock2 + 0x565 thumb_func_end sub_8135A14 diff --git a/asm/choose_party.s b/asm/choose_party.s deleted file mode 100644 index efa50dcf5..000000000 --- a/asm/choose_party.s +++ /dev/null @@ -1,2509 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - thumb_func_start sub_8121E10 -sub_8121E10: @ 8121E10 - push {lr} - bl sub_8121E58 - ldr r0, _08121E2C @ =0x0201b000 - ldr r1, _08121E30 @ =0x00000263 - adds r0, r1 - movs r1, 0 - strb r1, [r0] - movs r0, 0x4 - bl OpenPartyMenu - pop {r0} - bx r0 - .align 2, 0 -_08121E2C: .4byte 0x0201b000 -_08121E30: .4byte 0x00000263 - thumb_func_end sub_8121E10 - - thumb_func_start sub_8121E34 -sub_8121E34: @ 8121E34 - push {lr} - bl sub_8121E58 - ldr r0, _08121E50 @ =0x0201b000 - ldr r1, _08121E54 @ =0x00000263 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] - movs r0, 0x4 - movs r1, 0 - bl OpenPartyMenu - pop {r0} - bx r0 - .align 2, 0 -_08121E50: .4byte 0x0201b000 -_08121E54: .4byte 0x00000263 - thumb_func_end sub_8121E34 - - thumb_func_start sub_8121E58 -sub_8121E58: @ 8121E58 - push {lr} - movs r1, 0 - ldr r3, _08121E74 @ =gBufferedMoves - movs r2, 0 -_08121E60: - adds r0, r1, r3 - strb r2, [r0] - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x2 - bls _08121E60 - pop {r0} - bx r0 - .align 2, 0 -_08121E74: .4byte gBufferedMoves - thumb_func_end sub_8121E58 - - thumb_func_start sub_8121E78 -sub_8121E78: @ 8121E78 - push {r4-r6,lr} - ldr r1, _08121E98 @ =0x0201b000 - movs r2, 0x99 - lsls r2, 2 - adds r0, r1, r2 - movs r2, 0 - ldrsh r0, [r0, r2] - adds r4, r1, 0 - cmp r0, 0x7 - bls _08121E8E - b _08122026 -_08121E8E: - lsls r0, 2 - ldr r1, _08121E9C @ =_08121EA0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08121E98: .4byte 0x0201b000 -_08121E9C: .4byte _08121EA0 - .align 2, 0 -_08121EA0: - .4byte _08121EC0 - .4byte _08121F00 - .4byte _08121F14 - .4byte _08121F28 - .4byte _08121F54 - .4byte _08121F68 - .4byte _08121F6E - .4byte _08121FF8 -_08121EC0: - ldr r0, _08121EE8 @ =0x00000266 - adds r5, r4, r0 - movs r1, 0 - ldrsh r3, [r5, r1] - ldr r0, _08121EEC @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r3, r0 - bge _08121EF4 - movs r2, 0x98 - lsls r2, 2 - adds r0, r4, r2 - ldrb r0, [r0] - ldrb r1, [r5] - movs r2, 0x64 - muls r2, r3 - ldr r3, _08121EF0 @ =gPlayerParty - adds r2, r3 - bl TryCreatePartyMenuMonIcon - b _08122020 - .align 2, 0 -_08121EE8: .4byte 0x00000266 -_08121EEC: .4byte gPlayerPartyCount -_08121EF0: .4byte gPlayerParty -_08121EF4: - movs r0, 0 - strh r0, [r5] - movs r0, 0x99 - lsls r0, 2 - adds r1, r4, r0 - b _08121FE8 -_08121F00: - bl LoadHeldItemIconGraphics - ldr r1, _08121F10 @ =0x0201b000 - movs r2, 0x99 - lsls r2, 2 - adds r1, r2 - b _08121FE8 - .align 2, 0 -_08121F10: .4byte 0x0201b000 -_08121F14: - movs r1, 0x98 - lsls r1, 2 - adds r0, r4, r1 - ldrb r0, [r0] - bl CreateHeldItemIcons_806DC34 - movs r2, 0x99 - lsls r2, 2 - adds r1, r4, r2 - b _08121FE8 -_08121F28: - movs r1, 0x98 - lsls r1, 2 - adds r0, r4, r1 - ldrb r0, [r0] - ldr r2, _08121F50 @ =0x00000266 - adds r5, r4, r2 - ldrb r1, [r5] - bl sub_806BD58 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08122020 - movs r0, 0 - strh r0, [r5] - movs r0, 0x99 - lsls r0, 2 - adds r1, r4, r0 - b _08121FE8 - .align 2, 0 -_08121F50: .4byte 0x00000266 -_08121F54: - bl PartyMenuPrintMonsLevelOrStatus - ldr r1, _08121F64 @ =0x0201b000 - movs r2, 0x99 - lsls r2, 2 - adds r1, r2 - b _08121FE8 - .align 2, 0 -_08121F64: .4byte 0x0201b000 -_08121F68: - bl PrintPartyMenuMonNicknames - b _08121FE0 -_08121F6E: - movs r5, 0 - b _08121FD8 -_08121F72: - movs r4, 0 - adds r6, r5, 0x1 - b _08121F7E -_08121F78: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_08121F7E: - cmp r4, 0x2 - bhi _08121FA0 - ldr r0, _08121FC4 @ =gBufferedMoves - adds r0, r4, r0 - ldrb r0, [r0] - cmp r0, r6 - bne _08121F78 - lsls r1, r4, 3 - subs r1, r4 - lsls r1, 25 - movs r2, 0xE0 - lsls r2, 21 - adds r1, r2 - lsrs r1, 24 - adds r0, r5, 0 - bl sub_806BC3C -_08121FA0: - cmp r4, 0x3 - bne _08121FD4 - movs r0, 0x64 - muls r0, r5 - ldr r1, _08121FC8 @ =gPlayerParty - adds r0, r1 - bl sub_8122030 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08121FCC - adds r0, r5, 0 - movs r1, 0x70 - bl sub_806BC3C - b _08121FD4 - .align 2, 0 -_08121FC4: .4byte gBufferedMoves -_08121FC8: .4byte gPlayerParty -_08121FCC: - adds r0, r5, 0 - movs r1, 0x7E - bl sub_806BC3C -_08121FD4: - lsls r0, r6, 24 - lsrs r5, r0, 24 -_08121FD8: - ldr r0, _08121FF0 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r5, r0 - bcc _08121F72 -_08121FE0: - ldr r1, _08121FF4 @ =0x0201b000 - movs r0, 0x99 - lsls r0, 2 - adds r1, r0 -_08121FE8: - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _08122026 - .align 2, 0 -_08121FF0: .4byte gPlayerPartyCount -_08121FF4: .4byte 0x0201b000 -_08121FF8: - ldr r1, _0812201C @ =0x00000266 - adds r5, r4, r1 - ldrb r0, [r5] - bl sub_806B58C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08122020 - movs r1, 0 - strh r1, [r5] - movs r2, 0x99 - lsls r2, 2 - adds r0, r4, r2 - strh r1, [r0] - movs r0, 0x1 - b _08122028 - .align 2, 0 -_0812201C: .4byte 0x00000266 -_08122020: - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] -_08122026: - movs r0, 0 -_08122028: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_8121E78 - - thumb_func_start sub_8122030 -sub_8122030: @ 8122030 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0812207C - ldr r0, _08122058 @ =0x0201b000 - ldr r1, _0812205C @ =0x00000263 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _08122060 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0812207C - b _081220B6 - .align 2, 0 -_08122058: .4byte 0x0201b000 -_0812205C: .4byte 0x00000263 -_08122060: - ldr r0, _08122080 @ =gSaveBlock2 - ldr r1, _08122084 @ =0x00000554 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08122088 - adds r0, r4, 0 - movs r1, 0x38 - bl GetMonData - cmp r0, 0x32 - bls _08122088 -_0812207C: - movs r0, 0 - b _081220B8 - .align 2, 0 -_08122080: .4byte gSaveBlock2 -_08122084: .4byte 0x00000554 -_08122088: - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r3, r0, 16 - ldr r1, _081220C0 @ =gBattleTowerBanlist - movs r0, 0 - lsls r0, 1 - adds r2, r0, r1 - ldrh r0, [r2] - ldr r1, _081220C4 @ =0x0000ffff - cmp r0, r1 - beq _081220B6 - adds r4, r1, 0 - adds r1, r2, 0 -_081220A8: - ldrh r0, [r1] - cmp r0, r3 - beq _0812207C - adds r1, 0x2 - ldrh r0, [r1] - cmp r0, r4 - bne _081220A8 -_081220B6: - movs r0, 0x1 -_081220B8: - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_081220C0: .4byte gBattleTowerBanlist -_081220C4: .4byte 0x0000ffff - thumb_func_end sub_8122030 - - thumb_func_start sub_81220C8 -sub_81220C8: @ 81220C8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r1, _081220EC @ =0x0201b000 - ldr r2, _081220F0 @ =0x00000263 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _081221A2 - ldr r0, _081220F4 @ =gBufferedMoves - ldrb r0, [r0, 0x2] - cmp r0, 0 - bne _08122100 - movs r0, 0x11 - b _081221A4 - .align 2, 0 -_081220EC: .4byte 0x0201b000 -_081220F0: .4byte 0x00000263 -_081220F4: .4byte gBufferedMoves -_081220F8: - movs r0, 0x12 - b _081221A4 -_081220FC: - movs r0, 0x13 - b _081221A4 -_08122100: - movs r5, 0 -_08122102: - ldr r4, _081221B4 @ =gBufferedMoves - adds r4, r5, r4 - ldrb r0, [r4] - movs r1, 0x64 - muls r0, r1 - ldr r2, _081221B8 @ =gUnknown_030042FC - adds r0, r2 - movs r1, 0xB - bl GetMonData - ldr r1, _081221BC @ =0x0201b000 - ldr r2, _081221C0 @ =0x00000282 - adds r6, r1, r2 - strh r0, [r6] - ldrb r0, [r4] - movs r1, 0x64 - muls r0, r1 - ldr r2, _081221B8 @ =gUnknown_030042FC - adds r0, r2 - movs r1, 0xC - bl GetMonData - ldr r1, _081221C4 @ =0x0201b280 - strh r0, [r1] - adds r1, r5, 0x1 - lsls r0, r1, 24 - lsrs r5, r0, 24 - mov r10, r1 - cmp r5, 0x2 - bhi _08122198 - ldr r2, _081221C8 @ =0xfffffd7e - adds r2, r6 - mov r9, r2 - movs r0, 0x64 - mov r8, r0 - ldr r7, _081221B8 @ =gUnknown_030042FC -_0812214A: - ldr r0, _081221C0 @ =0x00000282 - add r0, r9 - movs r1, 0 - ldrsh r4, [r0, r1] - ldr r0, _081221B4 @ =gBufferedMoves - adds r6, r5, r0 - ldrb r0, [r6] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - movs r1, 0xB - bl GetMonData - cmp r4, r0 - beq _081220F8 - movs r1, 0xA0 - lsls r1, 2 - add r1, r9 - movs r2, 0 - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _0812218E - adds r4, r0, 0 - ldrb r0, [r6] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r7 - movs r1, 0xC - bl GetMonData - cmp r4, r0 - beq _081220FC -_0812218E: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x2 - bls _0812214A -_08122198: - mov r2, r10 - lsls r0, r2, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bls _08122102 -_081221A2: - movs r0, 0xFF -_081221A4: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_081221B4: .4byte gBufferedMoves -_081221B8: .4byte gUnknown_030042FC -_081221BC: .4byte 0x0201b000 -_081221C0: .4byte 0x00000282 -_081221C4: .4byte 0x0201b280 -_081221C8: .4byte 0xfffffd7e - thumb_func_end sub_81220C8 - - thumb_func_start sub_81221CC -sub_81221CC: @ 81221CC - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - movs r1, 0 - ldr r3, _081221E4 @ =gBufferedMoves -_081221D6: - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r2 - bne _081221E8 - movs r0, 0x1 - b _081221F4 - .align 2, 0 -_081221E4: .4byte gBufferedMoves -_081221E8: - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x2 - bls _081221D6 - movs r0, 0 -_081221F4: - pop {r1} - bx r1 - thumb_func_end sub_81221CC - - thumb_func_start sub_81221F8 -sub_81221F8: @ 81221F8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x5 - movs r1, 0x1 - bl sub_806D538 - ldr r5, _08122248 @ =gLastFieldPokeMenuOpened - ldrb r1, [r5] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0812224C @ =gPlayerParty - adds r0, r1 - bl sub_8122030 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08122284 - ldrb r0, [r5] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - bl sub_81221CC - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x1 - bne _0812225C - ldr r1, _08122250 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - strh r2, [r0, 0x10] - ldr r1, _08122254 @ =gUnknown_084017D8 - ldr r2, _08122258 @ =gUnknown_084017B0 - movs r0, 0x1 - b _08122270 - .align 2, 0 -_08122248: .4byte gLastFieldPokeMenuOpened -_0812224C: .4byte gPlayerParty -_08122250: .4byte gTasks -_08122254: .4byte gUnknown_084017D8 -_08122258: .4byte gUnknown_084017B0 -_0812225C: - ldr r1, _08122278 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0 - strh r1, [r0, 0x10] - ldr r1, _0812227C @ =gUnknown_084017D8 - ldr r2, _08122280 @ =gUnknown_084017B0 - movs r0, 0 -_08122270: - movs r3, 0 - bl sub_806E750 - b _0812229E - .align 2, 0 -_08122278: .4byte gTasks -_0812227C: .4byte gUnknown_084017D8 -_08122280: .4byte gUnknown_084017B0 -_08122284: - ldr r1, _081222A4 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0x2 - strh r1, [r0, 0x10] - ldr r1, _081222A8 @ =gUnknown_084017D8 - ldr r2, _081222AC @ =gUnknown_084017B0 - movs r0, 0x2 - movs r3, 0 - bl sub_806E750 -_0812229E: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_081222A4: .4byte gTasks -_081222A8: .4byte gUnknown_084017D8 -_081222AC: .4byte gUnknown_084017B0 - thumb_func_end sub_81221F8 - - thumb_func_start sub_81222B0 -sub_81222B0: @ 81222B0 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _081222DC @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _0812237C - adds r0, r4, 0 - bl sub_806BE38 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - beq _081222E0 - cmp r0, 0x2 - beq _08122354 - b _0812237C - .align 2, 0 -_081222DC: .4byte gPaletteFade -_081222E0: - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl sub_806CA38 - ldr r1, _08122320 @ =gLastFieldPokeMenuOpened - strb r0, [r1] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x6 - beq _08122334 - ldrb r1, [r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08122324 @ =gPlayerParty - adds r0, r1 - ldr r1, _08122328 @ =gStringVar1 - bl GetMonNickname - adds r0, r4, 0 - bl sub_81221F8 - ldr r1, _0812232C @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _08122330 @ =sub_812238C - str r1, [r0] - b _08122342 - .align 2, 0 -_08122320: .4byte gLastFieldPokeMenuOpened -_08122324: .4byte gPlayerParty -_08122328: .4byte gStringVar1 -_0812232C: .4byte gTasks -_08122330: .4byte sub_812238C -_08122334: - ldr r0, _0812234C @ =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, _08122350 @ =sub_81224A8 - str r0, [r1] -_08122342: - adds r0, r4, 0 - bl sub_808B5B4 - b _0812237C - .align 2, 0 -_0812234C: .4byte gTasks -_08122350: .4byte sub_81224A8 -_08122354: - movs r0, 0x5 - bl PlaySE - bl sub_8121E58 - movs r0, 0x1 - negs r0, r0 - str r5, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, _08122384 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _08122388 @ =sub_8122450 - str r1, [r0] -_0812237C: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08122384: .4byte gTasks -_08122388: .4byte sub_8122450 - thumb_func_end sub_81222B0 - - thumb_func_start sub_812238C -sub_812238C: @ 812238C - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - adds r4, r7, 0 - ldr r0, _081223C8 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r3, 0x80 - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - bne _0812244A - ldr r2, _081223CC @ =gMain - ldrh r1, [r2, 0x30] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _081223D0 - bl GetMenuCursorPos - lsls r0, 24 - cmp r0, 0 - beq _0812244A - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - bl MoveMenuCursor - b _0812244A - .align 2, 0 -_081223C8: .4byte gPaletteFade -_081223CC: .4byte gMain -_081223D0: - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - beq _081223F2 - bl GetMenuCursorPos - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _0812244A - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - bl MoveMenuCursor - b _0812244A -_081223F2: - ldrh r1, [r2, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0812243C - movs r0, 0x5 - bl PlaySE - ldr r1, _08122430 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrb r4, [r0, 0x10] - ldr r5, _08122434 @ =gUnknown_084017D8 - ldr r6, _08122438 @ =gUnknown_084017B0 - bl GetMenuCursorPos - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r4, 0 - adds r1, r5, 0 - adds r2, r6, 0 - bl PartyMenuGetPopupMenuFunc - adds r1, r0, 0 - adds r0, r7, 0 - bl _call_via_r1 - b _0812244A - .align 2, 0 -_08122430: .4byte gTasks -_08122434: .4byte gUnknown_084017D8 -_08122438: .4byte gUnknown_084017B0 -_0812243C: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0812244A - adds r0, r4, 0 - bl sub_8122838 -_0812244A: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_812238C - - thumb_func_start sub_8122450 -sub_8122450: @ 8122450 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _08122478 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08122470 - ldr r0, _0812247C @ =gMain - ldr r0, [r0, 0x8] - bl SetMainCallback2 - adds r0, r4, 0 - bl DestroyTask -_08122470: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08122478: .4byte gPaletteFade -_0812247C: .4byte gMain - thumb_func_end sub_8122450 - - thumb_func_start sub_8122480 -sub_8122480: @ 8122480 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, _081224A4 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0812249A - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081224A0 -_0812249A: - adds r0, r2, 0 - bl sub_8122838 -_081224A0: - pop {r0} - bx r0 - .align 2, 0 -_081224A4: .4byte gMain - thumb_func_end sub_8122480 - - thumb_func_start sub_81224A8 -sub_81224A8: @ 81224A8 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - adds r5, r4, 0 - bl sub_81220C8 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _081224D0 - movs r1, 0 - bl sub_806D538 - ldr r0, _081224CC @ =gTasks - lsls r1, r4, 2 - adds r1, r4 - b _08122518 - .align 2, 0 -_081224CC: .4byte gTasks -_081224D0: - ldr r0, _081224F8 @ =gBufferedMoves - ldrb r0, [r0] - cmp r0, 0 - beq _08122504 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, _081224FC @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _08122500 @ =sub_8122450 - str r1, [r0] - b _08122520 - .align 2, 0 -_081224F8: .4byte gBufferedMoves -_081224FC: .4byte gTasks -_08122500: .4byte sub_8122450 -_08122504: - movs r0, 0x20 - bl PlaySE - movs r0, 0xE - movs r1, 0 - bl sub_806D538 - ldr r0, _08122528 @ =gTasks - lsls r1, r5, 2 - adds r1, r5 -_08122518: - lsls r1, 3 - adds r1, r0 - ldr r0, _0812252C @ =sub_8122480 - str r0, [r1] -_08122520: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08122528: .4byte gTasks -_0812252C: .4byte sub_8122480 - thumb_func_end sub_81224A8 - - thumb_func_start sub_8122530 -sub_8122530: @ 8122530 - push {r4,r5,lr} - ldr r5, _08122578 @ =0x0201b260 - ldr r4, _0812257C @ =gUnknown_020384F0 -_08122536: - bl sub_806B124 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08122590 - ldrb r0, [r5] - ldrb r1, [r4] - bl sub_806C994 - ldrb r0, [r5] - movs r1, 0 - bl sub_806C658 - ldrb r1, [r4] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08122580 @ =gPlayerParty - adds r0, r1 - ldr r1, _08122584 @ =gStringVar1 - bl GetMonNickname - ldr r1, _08122588 @ =gLastFieldPokeMenuOpened - ldrb r0, [r4] - strb r0, [r1] - ldrb r0, [r5] - bl sub_81221F8 - ldr r0, _0812258C @ =sub_806AEDC - bl SetMainCallback2 - b _0812259C - .align 2, 0 -_08122578: .4byte 0x0201b260 -_0812257C: .4byte gUnknown_020384F0 -_08122580: .4byte gPlayerParty -_08122584: .4byte gStringVar1 -_08122588: .4byte gLastFieldPokeMenuOpened -_0812258C: .4byte sub_806AEDC -_08122590: - bl sub_80F9344 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08122536 -_0812259C: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8122530 - - thumb_func_start sub_81225A4 -sub_81225A4: @ 81225A4 - push {lr} - ldr r2, _081225C8 @ =gPaletteFade - ldrb r0, [r2, 0x8] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x8] - ldr r2, _081225CC @ =sub_812238C - movs r0, 0x4 - movs r1, 0xFF - movs r3, 0x5 - bl sub_806AF4C - ldr r0, _081225D0 @ =sub_8122530 - bl SetMainCallback2 - pop {r0} - bx r0 - .align 2, 0 -_081225C8: .4byte gPaletteFade -_081225CC: .4byte sub_812238C -_081225D0: .4byte sub_8122530 - thumb_func_end sub_81225A4 - - thumb_func_start sub_81225D4 -sub_81225D4: @ 81225D4 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r3, r0, 24 - ldr r0, _0812263C @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _08122632 - ldr r2, _08122640 @ =gSprites - ldr r1, _08122644 @ =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0xE] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r4, [r0, 0x2E] - lsls r4, 24 - lsrs r4, 24 - adds r0, r3, 0 - bl DestroyTask - ldr r0, _08122648 @ =0x0201b000 - ldr r1, _0812264C @ =0x00000262 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] - ldr r0, _08122650 @ =gPlayerParty - ldr r1, _08122654 @ =gPlayerPartyCount - ldrb r2, [r1] - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldr r3, _08122658 @ =sub_81225A4 - str r5, [sp] - adds r1, r4, 0 - bl ShowPokemonSummaryScreen -_08122632: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0812263C: .4byte gPaletteFade -_08122640: .4byte gSprites -_08122644: .4byte gTasks -_08122648: .4byte 0x0201b000 -_0812264C: .4byte 0x00000262 -_08122650: .4byte gPlayerParty -_08122654: .4byte gPlayerPartyCount -_08122658: .4byte sub_81225A4 - thumb_func_end sub_81225D4 - - thumb_func_start sub_812265C -sub_812265C: @ 812265C - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, _0812268C @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _08122690 @ =sub_81225D4 - str r1, [r0] - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812268C: .4byte gTasks -_08122690: .4byte sub_81225D4 - thumb_func_end sub_812265C - - thumb_func_start sub_8122694 -sub_8122694: @ 8122694 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r3, _081226D4 @ =gBufferedMoves - ldr r2, _081226D8 @ =gLastFieldPokeMenuOpened -_081226A0: - adds r1, r4, r3 - ldrb r0, [r1] - cmp r0, 0 - bne _081226DC - ldrb r0, [r2] - adds r0, 0x1 - strb r0, [r1] - ldrb r0, [r2] - lsls r1, r4, 3 - subs r1, r4 - lsls r1, 25 - movs r2, 0xE0 - lsls r2, 21 - adds r1, r2 - lsrs r1, 24 - bl sub_806BC3C - cmp r4, 0x2 - bne _081226CC - adds r0, r5, 0 - bl sub_806C890 -_081226CC: - adds r0, r5, 0 - bl sub_8122838 - b _08122716 - .align 2, 0 -_081226D4: .4byte gBufferedMoves -_081226D8: .4byte gLastFieldPokeMenuOpened -_081226DC: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _081226A0 - movs r0, 0x20 - bl PlaySE - movs r0, 0x14 - movs r1, 0xA - movs r2, 0x1D - movs r3, 0x13 - bl MenuZeroFillWindowRect - bl HandleDestroyMenuCursors - bl sub_806D5A4 - ldr r0, _0812271C @ =gOtherText_NoMoreThreePoke - movs r1, 0x1 - bl sub_806E834 - ldr r1, _08122720 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, _08122724 @ =sub_8122728 - str r1, [r0] -_08122716: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0812271C: .4byte gOtherText_NoMoreThreePoke -_08122720: .4byte gTasks -_08122724: .4byte sub_8122728 - thumb_func_end sub_8122694 - - thumb_func_start sub_8122728 -sub_8122728: @ 8122728 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _08122768 @ =gUnknown_0202E8F6 - ldrb r0, [r0] - cmp r0, 0x1 - beq _08122760 - ldr r0, _0812276C @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0812274A - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08122760 -_0812274A: - movs r0, 0 - movs r1, 0xE - movs r2, 0x1D - movs r3, 0x13 - bl MenuZeroFillWindowRect - bl HandleDestroyMenuCursors - adds r0, r4, 0 - bl sub_8122838 -_08122760: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08122768: .4byte gUnknown_0202E8F6 -_0812276C: .4byte gMain - thumb_func_end sub_8122728 - - thumb_func_start sub_8122770 -sub_8122770: @ 8122770 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r4, 0 - ldr r5, _08122798 @ =gLastFieldPokeMenuOpened - ldr r3, _0812279C @ =gBufferedMoves -_0812277C: - adds r2, r4, r3 - ldrb r1, [r2] - ldrb r0, [r5] - adds r0, 0x1 - cmp r1, r0 - bne _081227B4 - movs r1, 0 - strb r1, [r2] - cmp r4, 0 - beq _081227A0 - cmp r4, 0x1 - beq _081227AC - b _081227BE - .align 2, 0 -_08122798: .4byte gLastFieldPokeMenuOpened -_0812279C: .4byte gBufferedMoves -_081227A0: - ldrb r0, [r3, 0x1] - strb r0, [r3] - ldrb r0, [r3, 0x2] - strb r0, [r3, 0x1] - strb r4, [r3, 0x2] - b _081227BE -_081227AC: - ldrb r0, [r3, 0x2] - strb r0, [r3, 0x1] - strb r1, [r3, 0x2] - b _081227BE -_081227B4: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _0812277C -_081227BE: - ldrb r0, [r5] - movs r1, 0x70 - bl sub_806BC3C - ldr r4, _081227F8 @ =gBufferedMoves - ldrb r0, [r4] - cmp r0, 0 - beq _081227DA - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1C - bl sub_806BC3C -_081227DA: - ldrb r0, [r4, 0x1] - cmp r0, 0 - beq _081227EC - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2A - bl sub_806BC3C -_081227EC: - adds r0, r6, 0 - bl sub_8122838 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_081227F8: .4byte gBufferedMoves - thumb_func_end sub_8122770 - - thumb_func_start sub_81227FC -sub_81227FC: @ 81227FC - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x14 - movs r1, 0xA - movs r2, 0x1D - movs r3, 0x13 - bl MenuZeroFillWindowRect - bl HandleDestroyMenuCursors - movs r0, 0 - movs r1, 0 - bl sub_806D538 - ldr r1, _08122830 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _08122834 @ =sub_81222B0 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08122830: .4byte gTasks -_08122834: .4byte sub_81222B0 - thumb_func_end sub_81227FC - - thumb_func_start sub_8122838 -sub_8122838: @ 8122838 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl sub_81227FC - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8122838 - - thumb_func_start sub_8122854 -sub_8122854: @ 8122854 - push {r4,lr} - ldr r1, _08122874 @ =0x0201b000 - movs r2, 0x99 - lsls r2, 2 - adds r0, r1, r2 - movs r2, 0 - ldrsh r0, [r0, r2] - adds r4, r1, 0 - cmp r0, 0x4 - bhi _081228E0 - lsls r0, 2 - ldr r1, _08122878 @ =_0812287C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08122874: .4byte 0x0201b000 -_08122878: .4byte _0812287C - .align 2, 0 -_0812287C: - .4byte _08122890 - .4byte _081228A4 - .4byte _081228AA - .4byte _081228BE - .4byte _081228D8 -_08122890: - movs r1, 0x98 - lsls r1, 2 - adds r0, r4, r1 - ldrb r0, [r0] - bl sub_81228E8 - movs r2, 0x99 - lsls r2, 2 - adds r1, r4, r2 - b _081228CA -_081228A4: - bl LoadHeldItemIconGraphics - b _081228C2 -_081228AA: - movs r1, 0x98 - lsls r1, 2 - adds r0, r4, r1 - ldrb r0, [r0] - bl sub_8122950 - movs r2, 0x99 - lsls r2, 2 - adds r1, r4, r2 - b _081228CA -_081228BE: - bl sub_81229B8 -_081228C2: - ldr r1, _081228D4 @ =0x0201b000 - movs r0, 0x99 - lsls r0, 2 - adds r1, r0 -_081228CA: - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _081228E0 - .align 2, 0 -_081228D4: .4byte 0x0201b000 -_081228D8: - bl sub_806B908 - movs r0, 0x1 - b _081228E2 -_081228E0: - movs r0, 0 -_081228E2: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_8122854 - - thumb_func_start sub_81228E8 -sub_81228E8: @ 81228E8 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0 -_081228F0: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _08122948 @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _08122912 - adds r0, r6, 0 - adds r1, r5, 0 - movs r2, 0x3 - adds r3, r4, 0 - bl CreatePartyMenuMonIcon -_08122912: - ldr r0, _0812294C @ =gUnknown_02023A00 - lsls r1, r5, 5 - adds r3, r1, r0 - ldrh r0, [r3] - cmp r0, 0 - beq _08122936 - adds r4, r5, 0x3 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - adds r1, r4, 0 - movs r2, 0x3 - bl CreateMonIcon_806D99C - adds r0, r6, 0 - adds r1, r4, 0 - bl sub_806D50C -_08122936: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x2 - bls _081228F0 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08122948: .4byte gPlayerParty -_0812294C: .4byte gUnknown_02023A00 - thumb_func_end sub_81228E8 - - thumb_func_start sub_8122950 -sub_8122950: @ 8122950 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0 -_08122958: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _081229B0 @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _08122984 - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - adds r2, r0, 0 - lsls r2, 16 - lsrs r2, 16 - adds r0, r6, 0 - adds r1, r5, 0 - bl CreateHeldItemIcon_806DCD4 -_08122984: - ldr r0, _081229B4 @ =gUnknown_02023A00 - lsls r1, r5, 5 - adds r2, r1, r0 - ldrh r0, [r2] - cmp r0, 0 - beq _0812299E - adds r1, r5, 0x3 - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r2, 0x2] - adds r0, r6, 0 - bl CreateHeldItemIcon_806DCD4 -_0812299E: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x2 - bls _08122958 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_081229B0: .4byte gPlayerParty -_081229B4: .4byte gUnknown_02023A00 - thumb_func_end sub_8122950 - - thumb_func_start sub_81229B8 -sub_81229B8: @ 81229B8 - push {r4-r7,lr} - movs r5, 0 - movs r7, 0x64 - ldr r6, _08122A00 @ =gPlayerParty -_081229C0: - adds r0, r5, 0 - muls r0, r7 - adds r4, r0, r6 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _08122A36 - adds r0, r5, 0 - movs r1, 0x3 - adds r2, r4, 0 - bl PartyMenuPrintHP - adds r0, r4, 0 - bl GetMonStatusAndPokerus - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _08122A04 - cmp r0, 0x6 - beq _08122A04 - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r5, 0 - movs r1, 0x3 - bl PartyMenuPutStatusTilemap - b _08122A12 - .align 2, 0 -_08122A00: .4byte gPlayerParty -_08122A04: - adds r2, r5, 0 - muls r2, r7 - adds r2, r6 - adds r0, r5, 0 - movs r1, 0x3 - bl PartyMenuPrintLevel -_08122A12: - adds r4, r5, 0 - muls r4, r7 - adds r4, r6 - adds r0, r5, 0 - movs r1, 0x3 - adds r2, r4, 0 - bl PartyMenuPutNicknameTilemap - adds r0, r5, 0 - movs r1, 0x3 - adds r2, r4, 0 - bl PrintPartyMenuMonNickname - adds r0, r5, 0 - movs r1, 0x3 - adds r2, r4, 0 - bl PartyMenuDrawHPBar -_08122A36: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x2 - bls _081229C0 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81229B8 - - thumb_func_start sub_8122A48 -sub_8122A48: @ 8122A48 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, _08122AA0 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08122A98 - ldr r0, _08122AA4 @ =gTasks - lsls r4, r6, 2 - adds r4, r6 - lsls r4, 3 - adds r4, r0 - movs r0, 0x1E - strh r0, [r4, 0x8] - ldr r5, _08122AA8 @ =gUnknown_02023A00 - ldrh r1, [r5] - adds r0, r6, 0 - movs r2, 0 - bl sub_806D4AC - ldrh r1, [r5, 0x20] - adds r0, r6, 0 - movs r2, 0x1 - bl sub_806D4AC - adds r5, 0x40 - ldrh r1, [r5] - adds r0, r6, 0 - movs r2, 0x2 - bl sub_806D4AC - ldr r0, _08122AAC @ =sub_8122AB8 - str r0, [r4] - ldr r0, _08122AB0 @ =0x0201b000 - ldr r1, _08122AB4 @ =0x00000261 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] -_08122A98: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08122AA0: .4byte gPaletteFade -_08122AA4: .4byte gTasks -_08122AA8: .4byte gUnknown_02023A00 -_08122AAC: .4byte sub_8122AB8 -_08122AB0: .4byte 0x0201b000 -_08122AB4: .4byte 0x00000261 - thumb_func_end sub_8122A48 - - thumb_func_start sub_8122AB8 -sub_8122AB8: @ 8122AB8 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _08122AFC @ =gUnknown_02023A00 - ldrh r1, [r0, 0x20] - adds r0, 0x40 - ldrh r2, [r0] - adds r0, r4, 0 - bl sub_806D3B4 - ldr r1, _08122B00 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r1 - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08122AF4 - ldr r0, _08122B04 @ =sub_8122B10 - str r0, [r1] - ldr r0, _08122B08 @ =0x0201b000 - ldr r1, _08122B0C @ =0x00000261 - adds r0, r1 - movs r1, 0x2 - strb r1, [r0] - movs r0, 0x78 - bl PlaySE -_08122AF4: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08122AFC: .4byte gUnknown_02023A00 -_08122B00: .4byte gTasks -_08122B04: .4byte sub_8122B10 -_08122B08: .4byte 0x0201b000 -_08122B0C: .4byte 0x00000261 - thumb_func_end sub_8122AB8 - - thumb_func_start sub_8122B10 -sub_8122B10: @ 8122B10 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - movs r0, 0 - mov r8, r0 - ldr r1, _08122B5C @ =gUnknown_02023A00 - mov r10, r1 - ldr r2, _08122B60 @ =gStringVar1 - mov r9, r2 -_08122B2E: - mov r1, r8 - lsls r0, r1, 5 - mov r2, r10 - adds r6, r0, r2 - ldrh r1, [r6] - adds r7, r0, 0 - cmp r1, 0 - beq _08122BDA - mov r4, r8 - adds r4, 0x3 - lsls r0, r4, 24 - lsrs r5, r0, 24 - ldrh r2, [r6, 0x10] - ldrh r3, [r6, 0x12] - adds r0, r5, 0 - movs r1, 0x3 - bl PartyMenuDoPrintHP - ldrh r0, [r6, 0x10] - cmp r0, 0 - bne _08122B64 - movs r2, 0x7 - b _08122B76 - .align 2, 0 -_08122B5C: .4byte gUnknown_02023A00 -_08122B60: .4byte gStringVar1 -_08122B64: - ldr r1, _08122B88 @ =gUnknown_02023A14 - adds r0, r7, r1 - ldr r0, [r0] - bl pokemon_ailments_get_primary - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - beq _08122B8C -_08122B76: - lsls r0, r4, 24 - lsrs r0, 24 - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r1, 0x3 - bl PartyMenuPutStatusTilemap - b _08122B96 - .align 2, 0 -_08122B88: .4byte gUnknown_02023A14 -_08122B8C: - ldrb r2, [r6, 0xF] - adds r0, r5, 0 - movs r1, 0x3 - bl PartyMenuDoPrintLevel -_08122B96: - mov r2, r10 - adds r6, r7, r2 - ldrh r0, [r6] - ldrb r1, [r6, 0x1C] - lsls r4, 24 - lsrs r4, 24 - ldr r2, _08122C0C @ =gUnknown_02023A04 - adds r5, r7, r2 - str r5, [sp] - movs r2, 0x3 - adds r3, r4, 0 - bl PartyMenuDoPutNicknameTilemap - mov r0, r9 - adds r1, r5, 0 - bl StringCopy - mov r0, r9 - bl StringGetEnd10 - mov r0, r9 - bl SanitizeNameString - adds r0, r4, 0 - movs r1, 0x3 - mov r2, r9 - bl box_print - ldrh r2, [r6, 0x10] - ldrh r3, [r6, 0x12] - adds r0, r4, 0 - movs r1, 0x3 - bl PartyMenuDoDrawHPBar -_08122BDA: - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x2 - bls _08122B2E - ldr r1, _08122C10 @ =gTasks - ldr r2, [sp, 0x4] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r1 - ldr r1, _08122C14 @ =sub_8122C18 - str r1, [r0] - movs r1, 0 - strh r1, [r0, 0x8] - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08122C0C: .4byte gUnknown_02023A04 -_08122C10: .4byte gTasks -_08122C14: .4byte sub_8122C18 - thumb_func_end sub_8122B10 - - thumb_func_start sub_8122C18 -sub_8122C18: @ 8122C18 - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _08122C58 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - lsls r0, 16 - movs r1, 0x80 - lsls r1, 17 - cmp r0, r1 - bne _08122C4E - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, _08122C5C @ =sub_8122450 - str r0, [r4] -_08122C4E: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08122C58: .4byte gTasks -_08122C5C: .4byte sub_8122450 - thumb_func_end sub_8122C18 - - thumb_func_start unref_sub_8122C60 -unref_sub_8122C60: @ 8122C60 - push {r4,r5,lr} - ldr r1, _08122C80 @ =0x0201b000 - movs r2, 0x99 - lsls r2, 2 - adds r0, r1, r2 - movs r2, 0 - ldrsh r0, [r0, r2] - adds r4, r1, 0 - cmp r0, 0x7 - bls _08122C76 - b _08122D8A -_08122C76: - lsls r0, 2 - ldr r1, _08122C84 @ =_08122C88 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08122C80: .4byte 0x0201b000 -_08122C84: .4byte _08122C88 - .align 2, 0 -_08122C88: - .4byte _08122CA8 - .4byte _08122CE8 - .4byte _08122CEE - .4byte _08122D02 - .4byte _08122D2C - .4byte _08122D32 - .4byte _08122D44 - .4byte _08122D5C -_08122CA8: - ldr r0, _08122CD0 @ =0x00000266 - adds r5, r4, r0 - movs r1, 0 - ldrsh r3, [r5, r1] - ldr r0, _08122CD4 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r3, r0 - bge _08122CDC - movs r2, 0x98 - lsls r2, 2 - adds r0, r4, r2 - ldrb r0, [r0] - ldrb r1, [r5] - movs r2, 0x64 - muls r2, r3 - ldr r3, _08122CD8 @ =gPlayerParty - adds r2, r3 - bl TryCreatePartyMenuMonIcon - b _08122D84 - .align 2, 0 -_08122CD0: .4byte 0x00000266 -_08122CD4: .4byte gPlayerPartyCount -_08122CD8: .4byte gPlayerParty -_08122CDC: - movs r0, 0 - strh r0, [r5] - movs r0, 0x99 - lsls r0, 2 - adds r1, r4, r0 - b _08122D50 -_08122CE8: - bl LoadHeldItemIconGraphics - b _08122D48 -_08122CEE: - movs r1, 0x98 - lsls r1, 2 - adds r0, r4, r1 - ldrb r0, [r0] - bl CreateHeldItemIcons_806DC34 - movs r2, 0x99 - lsls r2, 2 - adds r1, r4, r2 - b _08122D50 -_08122D02: - movs r1, 0x98 - lsls r1, 2 - adds r0, r4, r1 - ldrb r0, [r0] - ldr r2, _08122D28 @ =0x00000266 - adds r5, r4, r2 - ldrb r1, [r5] - bl sub_806BD58 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08122D84 - movs r0, 0 - strh r0, [r5] - movs r0, 0x99 - lsls r0, 2 - adds r1, r4, r0 - b _08122D50 - .align 2, 0 -_08122D28: .4byte 0x00000266 -_08122D2C: - bl PartyMenuPrintMonsLevelOrStatus - b _08122D48 -_08122D32: - bl PrintPartyMenuMonNicknames - ldr r1, _08122D40 @ =0x0201b000 - movs r0, 0x99 - lsls r0, 2 - adds r1, r0 - b _08122D50 - .align 2, 0 -_08122D40: .4byte 0x0201b000 -_08122D44: - bl sub_806BCE8 -_08122D48: - ldr r1, _08122D58 @ =0x0201b000 - movs r2, 0x99 - lsls r2, 2 - adds r1, r2 -_08122D50: - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _08122D8A - .align 2, 0 -_08122D58: .4byte 0x0201b000 -_08122D5C: - ldr r0, _08122D80 @ =0x00000266 - adds r5, r4, r0 - ldrb r0, [r5] - bl sub_806B58C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08122D84 - movs r1, 0 - strh r1, [r5] - movs r2, 0x99 - lsls r2, 2 - adds r0, r4, r2 - strh r1, [r0] - movs r0, 0x1 - b _08122D8C - .align 2, 0 -_08122D80: .4byte 0x00000266 -_08122D84: - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] -_08122D8A: - movs r0, 0 -_08122D8C: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end unref_sub_8122C60 - - thumb_func_start sub_8122D94 -sub_8122D94: @ 8122D94 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _08122DCC @ =gLastFieldPokeMenuOpened - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08122DD0 @ =gPlayerParty - adds r0, r1 - movs r1, 0x2D - bl GetMonData - adds r2, r0, 0 - cmp r2, 0 - bne _08122DE0 - ldr r1, _08122DD4 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - strh r2, [r0, 0x10] - ldr r1, _08122DD8 @ =gUnknown_08401810 - ldr r2, _08122DDC @ =gUnknown_084017F0 - movs r0, 0 - movs r3, 0 - bl sub_806E750 - b _08122DFA - .align 2, 0 -_08122DCC: .4byte gLastFieldPokeMenuOpened -_08122DD0: .4byte gPlayerParty -_08122DD4: .4byte gTasks -_08122DD8: .4byte gUnknown_08401810 -_08122DDC: .4byte gUnknown_084017F0 -_08122DE0: - ldr r1, _08122E00 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0x1 - strh r1, [r0, 0x10] - ldr r1, _08122E04 @ =gUnknown_08401810 - ldr r2, _08122E08 @ =gUnknown_084017F0 - movs r0, 0x1 - movs r3, 0 - bl sub_806E750 -_08122DFA: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08122E00: .4byte gTasks -_08122E04: .4byte gUnknown_08401810 -_08122E08: .4byte gUnknown_084017F0 - thumb_func_end sub_8122D94 - - thumb_func_start sub_8122E0C -sub_8122E0C: @ 8122E0C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _08122E34 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08122E9C - adds r0, r4, 0 - bl sub_806BD80 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - beq _08122E38 - cmp r0, 0x2 - beq _08122E84 - b _08122E9C - .align 2, 0 -_08122E34: .4byte gPaletteFade -_08122E38: - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl sub_806CA38 - ldr r1, _08122E70 @ =gLastFieldPokeMenuOpened - strb r0, [r1] - ldrb r1, [r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08122E74 @ =gPlayerParty - adds r0, r1 - ldr r1, _08122E78 @ =gStringVar1 - bl GetMonNickname - adds r0, r4, 0 - bl sub_8122D94 - ldr r1, _08122E7C @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _08122E80 @ =sub_8122EAC - str r1, [r0] - b _08122E9C - .align 2, 0 -_08122E70: .4byte gLastFieldPokeMenuOpened -_08122E74: .4byte gPlayerParty -_08122E78: .4byte gStringVar1 -_08122E7C: .4byte gTasks -_08122E80: .4byte sub_8122EAC -_08122E84: - movs r0, 0x5 - bl PlaySE - ldr r1, _08122EA4 @ =gLastFieldPokeMenuOpened - movs r0, 0xFF - strb r0, [r1] - ldr r1, _08122EA8 @ =gSpecialVar_0x8004 - movs r0, 0xFF - strh r0, [r1] - adds r0, r4, 0 - bl sub_8123138 -_08122E9C: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08122EA4: .4byte gLastFieldPokeMenuOpened -_08122EA8: .4byte gSpecialVar_0x8004 - thumb_func_end sub_8122E0C - - thumb_func_start sub_8122EAC -sub_8122EAC: @ 8122EAC - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - adds r4, r7, 0 - ldr r0, _08122EE8 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r3, 0x80 - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - bne _08122F6A - ldr r2, _08122EEC @ =gMain - ldrh r1, [r2, 0x30] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08122EF0 - bl GetMenuCursorPos - lsls r0, 24 - cmp r0, 0 - beq _08122F6A - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - bl MoveMenuCursor - b _08122F6A - .align 2, 0 -_08122EE8: .4byte gPaletteFade -_08122EEC: .4byte gMain -_08122EF0: - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - beq _08122F12 - bl GetMenuCursorPos - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _08122F6A - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - bl MoveMenuCursor - b _08122F6A -_08122F12: - ldrh r1, [r2, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08122F5C - movs r0, 0x5 - bl PlaySE - ldr r1, _08122F50 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrb r4, [r0, 0x10] - ldr r5, _08122F54 @ =gUnknown_08401810 - ldr r6, _08122F58 @ =gUnknown_084017F0 - bl GetMenuCursorPos - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - adds r0, r4, 0 - adds r1, r5, 0 - adds r2, r6, 0 - bl PartyMenuGetPopupMenuFunc - adds r1, r0, 0 - adds r0, r7, 0 - bl _call_via_r1 - b _08122F6A - .align 2, 0 -_08122F50: .4byte gTasks -_08122F54: .4byte gUnknown_08401810 -_08122F58: .4byte gUnknown_084017F0 -_08122F5C: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08122F6A - adds r0, r4, 0 - bl sub_81230F4 -_08122F6A: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8122EAC - - thumb_func_start sub_8122F70 -sub_8122F70: @ 8122F70 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _08122F88 @ =gSpecialVar_0x8004 - ldr r1, _08122F8C @ =gLastFieldPokeMenuOpened - ldrb r1, [r1] - strh r1, [r2] - bl sub_8123138 - pop {r0} - bx r0 - .align 2, 0 -_08122F88: .4byte gSpecialVar_0x8004 -_08122F8C: .4byte gLastFieldPokeMenuOpened - thumb_func_end sub_8122F70 - - thumb_func_start sub_8122F90 -sub_8122F90: @ 8122F90 - push {r4,r5,lr} - ldr r5, _08122FD8 @ =0x0201b260 - ldr r4, _08122FDC @ =gUnknown_020384F0 -_08122F96: - bl sub_806B124 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08122FF0 - ldrb r0, [r5] - ldrb r1, [r4] - bl sub_806C994 - ldrb r0, [r5] - movs r1, 0 - bl sub_806BF74 - ldrb r1, [r4] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08122FE0 @ =gPlayerParty - adds r0, r1 - ldr r1, _08122FE4 @ =gStringVar1 - bl GetMonNickname - ldr r1, _08122FE8 @ =gLastFieldPokeMenuOpened - ldrb r0, [r4] - strb r0, [r1] - ldrb r0, [r5] - bl sub_8122D94 - ldr r0, _08122FEC @ =sub_806AEDC - bl SetMainCallback2 - b _08122FFC - .align 2, 0 -_08122FD8: .4byte 0x0201b260 -_08122FDC: .4byte gUnknown_020384F0 -_08122FE0: .4byte gPlayerParty -_08122FE4: .4byte gStringVar1 -_08122FE8: .4byte gLastFieldPokeMenuOpened -_08122FEC: .4byte sub_806AEDC -_08122FF0: - bl sub_80F9344 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08122F96 -_08122FFC: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8122F90 - - thumb_func_start sub_8123004 -sub_8123004: @ 8123004 - push {lr} - ldr r2, _08123028 @ =gPaletteFade - ldrb r0, [r2, 0x8] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x8] - ldr r2, _0812302C @ =sub_8122EAC - movs r0, 0x6 - movs r1, 0xFF - movs r3, 0x5 - bl sub_806AF4C - ldr r0, _08123030 @ =sub_8122F90 - bl SetMainCallback2 - pop {r0} - bx r0 - .align 2, 0 -_08123028: .4byte gPaletteFade -_0812302C: .4byte sub_8122EAC -_08123030: .4byte sub_8122F90 - thumb_func_end sub_8123004 - - thumb_func_start sub_8123034 -sub_8123034: @ 8123034 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r3, r0, 24 - ldr r0, _0812309C @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _08123092 - ldr r2, _081230A0 @ =gSprites - ldr r1, _081230A4 @ =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0xE] - lsls r1, 16 - asrs r1, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r4, [r0, 0x2E] - lsls r4, 24 - lsrs r4, 24 - adds r0, r3, 0 - bl DestroyTask - ldr r0, _081230A8 @ =0x0201b000 - ldr r1, _081230AC @ =0x00000262 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] - ldr r0, _081230B0 @ =gPlayerParty - ldr r1, _081230B4 @ =gPlayerPartyCount - ldrb r2, [r1] - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldr r3, _081230B8 @ =sub_8123004 - str r5, [sp] - adds r1, r4, 0 - bl ShowPokemonSummaryScreen -_08123092: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0812309C: .4byte gPaletteFade -_081230A0: .4byte gSprites -_081230A4: .4byte gTasks -_081230A8: .4byte 0x0201b000 -_081230AC: .4byte 0x00000262 -_081230B0: .4byte gPlayerParty -_081230B4: .4byte gPlayerPartyCount -_081230B8: .4byte sub_8123004 - thumb_func_end sub_8123034 - - thumb_func_start sub_81230BC -sub_81230BC: @ 81230BC - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, _081230EC @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _081230F0 @ =sub_8123034 - str r1, [r0] - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_081230EC: .4byte gTasks -_081230F0: .4byte sub_8123034 - thumb_func_end sub_81230BC - - thumb_func_start sub_81230F4 -sub_81230F4: @ 81230F4 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x5 - bl PlaySE - movs r0, 0x14 - movs r1, 0xA - movs r2, 0x1D - movs r3, 0x13 - bl MenuZeroFillWindowRect - bl HandleDestroyMenuCursors - movs r0, 0xF - movs r1, 0 - bl sub_806D538 - ldr r1, _08123130 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _08123134 @ =sub_8122E0C - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08123130: .4byte gTasks -_08123134: .4byte sub_8122E0C - thumb_func_end sub_81230F4 - - thumb_func_start sub_8123138 -sub_8123138: @ 8123138 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, _08123168 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _0812316C @ =sub_8123170 - str r1, [r0] - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08123168: .4byte gTasks -_0812316C: .4byte sub_8123170 - thumb_func_end sub_8123138 - - thumb_func_start sub_8123170 -sub_8123170: @ 8123170 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _0812319C @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08123194 - ldr r0, _081231A0 @ =gFieldCallback - ldr r1, _081231A4 @ =sub_81231AC - str r1, [r0] - ldr r0, _081231A8 @ =c2_exit_to_overworld_2_switch - bl SetMainCallback2 - adds r0, r4, 0 - bl DestroyTask -_08123194: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812319C: .4byte gPaletteFade -_081231A0: .4byte gFieldCallback -_081231A4: .4byte sub_81231AC -_081231A8: .4byte c2_exit_to_overworld_2_switch - thumb_func_end sub_8123170 - - thumb_func_start sub_81231AC -sub_81231AC: @ 81231AC - push {lr} - bl pal_fill_black - ldr r0, _081231C0 @ =sub_81231C4 - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .align 2, 0 -_081231C0: .4byte sub_81231C4 - thumb_func_end sub_81231AC - - thumb_func_start sub_81231C4 -sub_81231C4: @ 81231C4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_807D770 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081231E4 - adds r0, r4, 0 - bl DestroyTask - bl ScriptContext2_Disable - bl EnableBothScriptContexts -_081231E4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81231C4 - - .align 2, 0 @ Don't pad with nop. |