diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_2.s | 8 | ||||
-rw-r--r-- | asm/battle_9.s | 48 | ||||
-rw-r--r-- | asm/battle_anim_80CA710.s | 2346 | ||||
-rw-r--r-- | asm/battle_anim_81258BC.s | 26 | ||||
-rw-r--r-- | asm/battle_anim_812C144.s | 498 | ||||
-rw-r--r-- | asm/battle_anim_813F0F4.s | 122 | ||||
-rw-r--r-- | asm/battle_tower.s | 3663 | ||||
-rw-r--r-- | asm/cable_car.s | 8 | ||||
-rw-r--r-- | asm/contest.s | 2 | ||||
-rw-r--r-- | asm/contest_link_80C2020.s | 4 | ||||
-rw-r--r-- | asm/daycare.s | 2399 | ||||
-rw-r--r-- | asm/easy_chat.s | 2 | ||||
-rw-r--r-- | asm/field_effect_helpers.s | 4349 | ||||
-rw-r--r-- | asm/field_map_obj.s | 628 | ||||
-rw-r--r-- | asm/macros/event.inc | 498 | ||||
-rw-r--r-- | asm/party_menu.s | 8225 | ||||
-rw-r--r-- | asm/pokemon_storage_system.s | 4 | ||||
-rw-r--r-- | asm/pokemon_summary_screen.s | 4 | ||||
-rw-r--r-- | asm/pokenav.s | 4 | ||||
-rw-r--r-- | asm/secret_base.s | 2528 | ||||
-rw-r--r-- | asm/slot_machine.s | 4 | ||||
-rw-r--r-- | asm/trade.s | 12050 |
22 files changed, 1795 insertions, 35625 deletions
diff --git a/asm/battle_2.s b/asm/battle_2.s index 7868f8492..f252e5716 100644 --- a/asm/battle_2.s +++ b/asm/battle_2.s @@ -1514,8 +1514,8 @@ _08012FE8: .4byte gUnknown_02024A76 _08012FEC: .4byte gTurnOrder thumb_func_end sub_8012FBC - thumb_func_start b_first_side -b_first_side: @ 8012FF0 + thumb_func_start GetWhoStrikesFirst +GetWhoStrikesFirst: @ 8012FF0 push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -2003,7 +2003,7 @@ _080133B6: pop {r4-r7} pop {r1} bx r1 - thumb_func_end b_first_side + thumb_func_end GetWhoStrikesFirst thumb_func_start sub_80133C8 sub_80133C8: @ 80133C8 @@ -2285,7 +2285,7 @@ _080135D0: beq _0801360C adds r0, r3, 0 movs r2, 0 - bl b_first_side + bl GetWhoStrikesFirst lsls r0, 24 cmp r0, 0 beq _0801360C diff --git a/asm/battle_9.s b/asm/battle_9.s index 9f4beef55..e92c2db33 100644 --- a/asm/battle_9.s +++ b/asm/battle_9.s @@ -6,8 +6,8 @@ .text - thumb_func_start ai_switch_perish_song -ai_switch_perish_song: @ 8035FEC + thumb_func_start AI_SwitchIfPerishSong +AI_SwitchIfPerishSong: @ 8035FEC push {lr} ldr r1, _08036038 @ =gStatuses3 ldr r0, _0803603C @ =gActiveBank @@ -55,10 +55,10 @@ _0803604C: _0803604E: pop {r1} bx r1 - thumb_func_end ai_switch_perish_song + thumb_func_end AI_SwitchIfPerishSong - thumb_func_start sub_8036054 -sub_8036054: @ 8036054 + thumb_func_start AI_SwitchIfWonderguard +AI_SwitchIfWonderguard: @ 8036054 push {r4-r7,lr} mov r7, r9 mov r6, r8 @@ -250,7 +250,7 @@ _080361D8: .4byte gBattleMons _080361DC: .4byte gActiveBank _080361E0: .4byte gEnemyParty _080361E4: .4byte gBattlePartyID - thumb_func_end sub_8036054 + thumb_func_end AI_SwitchIfWonderguard thumb_func_start sub_80361E8 sub_80361E8: @ 80361E8 @@ -521,8 +521,8 @@ _08036402: bx r1 thumb_func_end sub_80361E8 - thumb_func_start ai_switchout_natural_cure -ai_switchout_natural_cure: @ 8036410 + thumb_func_start AI_SwitchIfNaturalCure +AI_SwitchIfNaturalCure: @ 8036410 push {r4,r5,lr} ldr r3, _08036468 @ =gBattleMons ldr r5, _0803646C @ =gActiveBank @@ -645,7 +645,7 @@ _08036500: _08036508: .4byte gActiveBank _0803650C: .4byte 0x02000000 _08036510: .4byte 0x000160c8 - thumb_func_end ai_switchout_natural_cure + thumb_func_end AI_SwitchIfNaturalCure thumb_func_start ai_has_super_effective_move_on_field ai_has_super_effective_move_on_field: @ 8036514 @@ -808,8 +808,8 @@ _08036654: .4byte gBattleMons _08036658: .4byte gActiveBank thumb_func_end ai_has_super_effective_move_on_field - thumb_func_start ai_is_too_invested_in_stat_buffs -ai_is_too_invested_in_stat_buffs: @ 803665C + thumb_func_start AI_AreStatsRaised +AI_AreStatsRaised: @ 803665C push {r4,lr} movs r4, 0 ldr r1, _0803669C @ =gBattleMons @@ -848,7 +848,7 @@ _08036696: .align 2, 0 _0803669C: .4byte gBattleMons _080366A0: .4byte gActiveBank - thumb_func_end ai_is_too_invested_in_stat_buffs + thumb_func_end AI_AreStatsRaised thumb_func_start sub_80366A4 sub_80366A4: @ 80366A4 @@ -1140,8 +1140,8 @@ _080368FC: .4byte gBattleMons _08036900: .4byte gEnemyParty thumb_func_end sub_80366A4 - thumb_func_start sub_8036904 -sub_8036904: @ 8036904 + thumb_func_start AI_ShouldSwitch +AI_ShouldSwitch: @ 8036904 push {r4-r7,lr} mov r7, r8 push {r7} @@ -1331,11 +1331,11 @@ _08036A7E: mov r2, r8 cmp r2, 0 beq _08036AFC - bl ai_switch_perish_song + bl AI_SwitchIfPerishSong lsls r0, 24 cmp r0, 0 bne _08036AE4 - bl sub_8036054 + bl AI_SwitchIfWonderguard lsls r0, 24 cmp r0, 0 bne _08036AE4 @@ -1343,7 +1343,7 @@ _08036A7E: lsls r0, 24 cmp r0, 0 bne _08036AE4 - bl ai_switchout_natural_cure + bl AI_SwitchIfNaturalCure lsls r0, 24 cmp r0, 0 bne _08036AE4 @@ -1352,7 +1352,7 @@ _08036A7E: lsls r0, 24 cmp r0, 0 bne _08036AFC - bl ai_is_too_invested_in_stat_buffs + bl AI_AreStatsRaised lsls r0, 24 cmp r0, 0 bne _08036AFC @@ -1386,7 +1386,7 @@ _08036AFE: pop {r4-r7} pop {r1} bx r1 - thumb_func_end sub_8036904 + thumb_func_end AI_ShouldSwitch thumb_func_start sub_8036B0C sub_8036B0C: @ 8036B0C @@ -1399,7 +1399,7 @@ sub_8036B0C: @ 8036B0C bne _08036B1C b _08036C2E _08036B1C: - bl sub_8036904 + bl AI_ShouldSwitch lsls r0, 24 cmp r0, 0 bne _08036B28 @@ -1521,7 +1521,7 @@ _08036C18: .4byte 0x00016068 _08036C1C: .4byte gActiveBank _08036C20: .4byte 0x000160c8 _08036C24: - bl sub_803708C + bl AI_ShouldUseItem lsls r0, 24 cmp r0, 0 bne _08036C40 @@ -2083,8 +2083,8 @@ _08037086: bx r1 thumb_func_end ai_identify_item_effect - thumb_func_start sub_803708C -sub_803708C: @ 803708C + thumb_func_start AI_ShouldUseItem +AI_ShouldUseItem: @ 803708C push {r4-r7,lr} mov r7, r10 mov r6, r9 @@ -2665,6 +2665,6 @@ _080374FA: pop {r4-r7} pop {r1} bx r1 - thumb_func_end sub_803708C + thumb_func_end AI_ShouldUseItem .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_anim_80CA710.s b/asm/battle_anim_80CA710.s index fd5b9fb88..92ad421bb 100644 --- a/asm/battle_anim_80CA710.s +++ b/asm/battle_anim_80CA710.s @@ -23,7 +23,7 @@ sub_80CA710: @ 80CA710 strh r0, [r4, 0x2E] ldrh r0, [r5, 0x6] strh r0, [r4, 0x30] - ldr r0, _080CA748 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CA748 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -34,7 +34,7 @@ sub_80CA710: @ 80CA710 b _080CA74E .align 2, 0 _080CA744: .4byte gBattleAnimArgs -_080CA748: .4byte gBattleAnimPlayerMonIndex +_080CA748: .4byte gBattleAnimBankAttacker _080CA74C: ldrh r0, [r5, 0x8] _080CA74E: @@ -101,7 +101,7 @@ sub_80CA7B0: @ 80CA7B0 ldr r0, _080CA7F0 @ =gBattleAnimArgs ldrh r0, [r0, 0x4] strh r0, [r4, 0x2E] - ldr r5, _080CA7F4 @ =gBattleAnimPlayerMonIndex + ldr r5, _080CA7F4 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -118,13 +118,13 @@ sub_80CA7B0: @ 80CA7B0 str r0, [r4, 0x1C] ldr r1, _080CA7FC @ =move_anim_8074EE0 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 .align 2, 0 _080CA7F0: .4byte gBattleAnimArgs -_080CA7F4: .4byte gBattleAnimPlayerMonIndex +_080CA7F4: .4byte gBattleAnimBankAttacker _080CA7F8: .4byte sub_8078B34 _080CA7FC: .4byte move_anim_8074EE0 thumb_func_end sub_80CA7B0 @@ -141,7 +141,7 @@ sub_80CA800: @ 80CA800 bl StartSpriteAnim ldrh r0, [r5, 0x4] strh r0, [r4, 0x2E] - ldr r5, _080CA84C @ =gBattleAnimEnemyMonIndex + ldr r5, _080CA84C @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -158,13 +158,13 @@ sub_80CA800: @ 80CA800 str r0, [r4, 0x1C] ldr r1, _080CA854 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 .align 2, 0 _080CA848: .4byte gBattleAnimArgs -_080CA84C: .4byte gBattleAnimEnemyMonIndex +_080CA84C: .4byte gBattleAnimBankTarget _080CA850: .4byte sub_8078B34 _080CA854: .4byte move_anim_8072740 thumb_func_end sub_80CA800 @@ -180,7 +180,7 @@ sub_80CA858: @ 80CA858 strh r0, [r4, 0x2E] ldrh r0, [r4, 0x20] strh r0, [r4, 0x30] - ldr r5, _080CA8AC @ =gBattleAnimEnemyMonIndex + ldr r5, _080CA8AC @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -208,7 +208,7 @@ sub_80CA858: @ 80CA858 bx r0 .align 2, 0 _080CA8A8: .4byte gBattleAnimArgs -_080CA8AC: .4byte gBattleAnimEnemyMonIndex +_080CA8AC: .4byte gBattleAnimBankTarget _080CA8B0: .4byte sub_80CA8B4 thumb_func_end sub_80CA858 @@ -228,15 +228,15 @@ _080CA8CA: ldrsh r0, [r4, r1] cmp r0, 0x7F ble _080CA8E4 - ldr r0, _080CA8E0 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CA8E0 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079E90 adds r0, 0x1 b _080CA8EE .align 2, 0 -_080CA8E0: .4byte gBattleAnimEnemyMonIndex +_080CA8E0: .4byte gBattleAnimBankTarget _080CA8E4: - ldr r0, _080CA924 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CA924 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079E90 adds r0, 0x6 @@ -268,7 +268,7 @@ _080CA91E: pop {r0} bx r0 .align 2, 0 -_080CA924: .4byte gBattleAnimEnemyMonIndex +_080CA924: .4byte gBattleAnimBankTarget thumb_func_end sub_80CA8B4 thumb_func_start sub_80CA928 @@ -305,7 +305,7 @@ sub_80CA928: @ 80CA928 strh r0, [r1, 0x4] strh r2, [r1, 0x6] ldr r4, _080CA9A0 @ =gSpriteTemplate_83D631C - ldr r0, _080CA9A4 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CA9A4 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079E90 adds r3, r0, 0 @@ -331,7 +331,7 @@ _080CA990: _080CA998: .4byte gTasks _080CA99C: .4byte gBattleAnimArgs _080CA9A0: .4byte gSpriteTemplate_83D631C -_080CA9A4: .4byte gBattleAnimEnemyMonIndex +_080CA9A4: .4byte gBattleAnimBankTarget thumb_func_end sub_80CA928 thumb_func_start sub_80CA9A8 @@ -343,7 +343,7 @@ sub_80CA9A8: @ 80CA9A8 ldr r6, _080CA9EC @ =gBattleAnimArgs ldrh r0, [r6, 0x6] strh r0, [r4, 0x2E] - ldr r5, _080CA9F0 @ =gBattleAnimPlayerMonIndex + ldr r5, _080CA9F0 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -367,7 +367,7 @@ sub_80CA9A8: @ 80CA9A8 bx r0 .align 2, 0 _080CA9EC: .4byte gBattleAnimArgs -_080CA9F0: .4byte gBattleAnimPlayerMonIndex +_080CA9F0: .4byte gBattleAnimBankAttacker _080CA9F4: .4byte sub_80CA9F8 thumb_func_end sub_80CA9A8 @@ -399,7 +399,7 @@ sub_80CAA14: @ 80CAA14 ands r1, r0 adds r0, r5, 0 bl StartSpriteAnim - ldr r4, _080CAA5C @ =gBattleAnimPlayerMonIndex + ldr r4, _080CAA5C @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -421,7 +421,7 @@ sub_80CAA14: @ 80CAA14 subs r0, 0x14 b _080CAA64 .align 2, 0 -_080CAA5C: .4byte gBattleAnimPlayerMonIndex +_080CAA5C: .4byte gBattleAnimBankAttacker _080CAA60: ldrh r0, [r5, 0x20] adds r0, 0x14 @@ -436,7 +436,7 @@ _080CAA64: strh r0, [r5, 0x2E] ldrh r0, [r5, 0x20] strh r0, [r5, 0x30] - ldr r4, _080CAAC4 @ =gBattleAnimEnemyMonIndex + ldr r4, _080CAAC4 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -469,7 +469,7 @@ _080CAA64: pop {r0} bx r0 .align 2, 0 -_080CAAC4: .4byte gBattleAnimEnemyMonIndex +_080CAAC4: .4byte gBattleAnimBankTarget _080CAAC8: .4byte sub_80CAACC thumb_func_end sub_80CAA14 @@ -522,7 +522,7 @@ sub_80CAB18: @ 80CAB18 adds r6, r0, 0 movs r1, 0x1 bl sub_80787B0 - ldr r0, _080CAB78 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CAB78 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -536,7 +536,7 @@ _080CAB38: ldr r4, _080CAB7C @ =gBattleAnimArgs ldrh r0, [r4, 0x8] strh r0, [r6, 0x2E] - ldr r5, _080CAB80 @ =gBattleAnimEnemyMonIndex + ldr r5, _080CAB80 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0 bl sub_8077ABC @@ -563,9 +563,9 @@ _080CAB38: pop {r0} bx r0 .align 2, 0 -_080CAB78: .4byte gBattleAnimPlayerMonIndex +_080CAB78: .4byte gBattleAnimBankAttacker _080CAB7C: .4byte gBattleAnimArgs -_080CAB80: .4byte gBattleAnimEnemyMonIndex +_080CAB80: .4byte gBattleAnimBankTarget _080CAB84: .4byte sub_80CAB88 thumb_func_end sub_80CAB18 @@ -589,7 +589,7 @@ sub_80CAB88: @ 80CAB88 str r0, [r4, 0x1C] ldr r1, _080CABBC @ =sub_80CABC0 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 _080CABB2: pop {r4} pop {r0} @@ -619,7 +619,7 @@ sub_80CABC0: @ 80CABC0 str r0, [r4, 0x1C] ldr r1, _080CABF4 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4} pop {r0} bx r0 @@ -693,7 +693,7 @@ sub_80CAC44: @ 80CAC44 lsrs r0, 16 cmp r0, 0x7F bhi _080CAC98 - ldr r0, _080CAC94 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CAC94 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079ED4 movs r1, 0x3 @@ -706,9 +706,9 @@ sub_80CAC44: @ 80CAC44 orrs r0, r1 b _080CACBC .align 2, 0 -_080CAC94: .4byte gBattleAnimEnemyMonIndex +_080CAC94: .4byte gBattleAnimBankTarget _080CAC98: - ldr r0, _080CACE8 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CACE8 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079ED4 adds r0, 0x1 @@ -749,7 +749,7 @@ _080CACE0: pop {r0} bx r0 .align 2, 0 -_080CACE8: .4byte gBattleAnimEnemyMonIndex +_080CACE8: .4byte gBattleAnimBankTarget thumb_func_end sub_80CAC44 thumb_func_start sub_80CACEC @@ -757,7 +757,7 @@ sub_80CACEC: @ 80CACEC push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080CAD06 @@ -770,7 +770,7 @@ _080CAD06: bl DestroyAnimVisualTask b _080CAD4A _080CAD0E: - ldr r0, _080CAD2C @ =gBattleAnimEnemyMonIndex + ldr r0, _080CAD2C @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -784,7 +784,7 @@ _080CAD0E: strb r1, [r0] b _080CAD44 .align 2, 0 -_080CAD2C: .4byte gBattleAnimEnemyMonIndex +_080CAD2C: .4byte gBattleAnimBankTarget _080CAD30: .4byte REG_BG2CNT _080CAD34: ldr r2, _080CAD50 @ =REG_BG1CNT @@ -820,7 +820,7 @@ sub_80CAD54: @ 80CAD54 strh r0, [r4, 0x32] ldrh r0, [r4, 0x22] strh r0, [r4, 0x34] - ldr r0, _080CADA0 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CADA0 @ =gBattleAnimBankAttacker ldrb r0, [r0] movs r1, 0x3 bl sub_8077ABC @@ -842,7 +842,7 @@ sub_80CAD54: @ 80CAD54 bx r0 .align 2, 0 _080CAD9C: .4byte gBattleAnimArgs -_080CADA0: .4byte gBattleAnimPlayerMonIndex +_080CADA0: .4byte gBattleAnimBankAttacker _080CADA4: .4byte sub_80CADA8 thumb_func_end sub_80CAD54 @@ -875,15 +875,15 @@ sub_80CADA8: @ 80CADA8 lsrs r0, 16 cmp r0, 0x7F bhi _080CADF4 - ldr r0, _080CADF0 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CADF0 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl sub_8079E90 subs r0, 0x1 b _080CADFE .align 2, 0 -_080CADF0: .4byte gBattleAnimPlayerMonIndex +_080CADF0: .4byte gBattleAnimBankAttacker _080CADF4: - ldr r0, _080CAE10 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CAE10 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl sub_8079E90 adds r0, 0x1 @@ -898,7 +898,7 @@ _080CADFE: strh r0, [r4, 0x38] b _080CAE1A .align 2, 0 -_080CAE10: .4byte gBattleAnimPlayerMonIndex +_080CAE10: .4byte gBattleAnimBankAttacker _080CAE14: adds r0, r4, 0 bl move_anim_8072740 @@ -922,7 +922,7 @@ sub_80CAE20: @ 80CAE20 strh r0, [r4, 0x32] ldrh r0, [r4, 0x22] strh r0, [r4, 0x34] - ldr r0, _080CAE6C @ =gBattleAnimPlayerMonIndex + ldr r0, _080CAE6C @ =gBattleAnimBankAttacker ldrb r0, [r0] movs r1, 0x3 bl sub_8077ABC @@ -944,7 +944,7 @@ sub_80CAE20: @ 80CAE20 bx r0 .align 2, 0 _080CAE68: .4byte gBattleAnimArgs -_080CAE6C: .4byte gBattleAnimPlayerMonIndex +_080CAE6C: .4byte gBattleAnimBankAttacker _080CAE70: .4byte sub_80CAE74 thumb_func_end sub_80CAE20 @@ -1007,7 +1007,7 @@ _080CAED2: sub_80CAED8: @ 80CAED8 push {r4,r5,lr} adds r4, r0, 0 - ldr r5, _080CAF14 @ =gBattleAnimPlayerMonIndex + ldr r5, _080CAF14 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -1033,7 +1033,7 @@ sub_80CAED8: @ 80CAED8 pop {r0} bx r0 .align 2, 0 -_080CAF14: .4byte gBattleAnimPlayerMonIndex +_080CAF14: .4byte gBattleAnimBankAttacker _080CAF18: .4byte gBattleAnimArgs _080CAF1C: .4byte sub_80CAF20 thumb_func_end sub_80CAED8 @@ -1087,7 +1087,7 @@ _080CAF68: sub_80CAF6C: @ 80CAF6C push {r4,lr} adds r4, r0, 0 - ldr r0, _080CAF8C @ =gBattleAnimPlayerMonIndex + ldr r0, _080CAF8C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -1100,7 +1100,7 @@ sub_80CAF6C: @ 80CAF6C negs r0, r0 b _080CAF9A .align 2, 0 -_080CAF8C: .4byte gBattleAnimPlayerMonIndex +_080CAF8C: .4byte gBattleAnimBankAttacker _080CAF90: movs r1, 0x2E ldrsh r0, [r4, r1] @@ -1142,7 +1142,7 @@ sub_80CAFD0: @ 80CAFD0 adds r5, r0, 0 movs r1, 0x1 bl sub_80787B0 - ldr r0, _080CB024 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CB024 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -1160,7 +1160,7 @@ _080CAFF0: ldrsh r0, [r6, r1] cmp r0, 0 bne _080CB030 - ldr r4, _080CB02C @ =gBattleAnimEnemyMonIndex + ldr r4, _080CB02C @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -1178,11 +1178,11 @@ _080CAFF0: adds r0, r6 b _080CB050 .align 2, 0 -_080CB024: .4byte gBattleAnimPlayerMonIndex +_080CB024: .4byte gBattleAnimBankAttacker _080CB028: .4byte gBattleAnimArgs -_080CB02C: .4byte gBattleAnimEnemyMonIndex +_080CB02C: .4byte gBattleAnimBankTarget _080CB030: - ldr r0, _080CB07C @ =gBattleAnimEnemyMonIndex + ldr r0, _080CB07C @ =gBattleAnimBankTarget ldrb r0, [r0] adds r2, r5, 0 adds r2, 0x32 @@ -1204,11 +1204,11 @@ _080CB050: strh r0, [r5, 0x38] adds r0, r5, 0 bl sub_80786EC - ldr r0, _080CB084 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CB084 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide adds r4, r0, 0 - ldr r0, _080CB07C @ =gBattleAnimEnemyMonIndex + ldr r0, _080CB07C @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r4, 24 @@ -1218,9 +1218,9 @@ _080CB050: movs r0, 0x1 b _080CB08A .align 2, 0 -_080CB07C: .4byte gBattleAnimEnemyMonIndex +_080CB07C: .4byte gBattleAnimBankTarget _080CB080: .4byte gBattleAnimArgs -_080CB084: .4byte gBattleAnimPlayerMonIndex +_080CB084: .4byte gBattleAnimBankAttacker _080CB088: movs r0, 0 _080CB08A: @@ -1329,7 +1329,7 @@ _080CB13C: sub_80CB144: @ 80CB144 push {r4,lr} adds r4, r0, 0 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080CB170 @@ -1338,7 +1338,7 @@ sub_80CB144: @ 80CB144 lsrs r0, 24 cmp r0, 0x1 bne _080CB170 - ldr r0, _080CB198 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CB198 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r2, r4, 0 adds r2, 0x20 @@ -1367,7 +1367,7 @@ _080CB170: pop {r0} bx r0 .align 2, 0 -_080CB198: .4byte gBattleAnimEnemyMonIndex +_080CB198: .4byte gBattleAnimBankTarget _080CB19C: .4byte gBattleAnimArgs _080CB1A0: .4byte sub_80CB1A4 thumb_func_end sub_80CB144 @@ -1426,7 +1426,7 @@ _080CB1E0: ldrsh r0, [r4, r1] cmp r0, 0x7F bgt _080CB220 - ldr r0, _080CB21C @ =gBattleAnimEnemyMonIndex + ldr r0, _080CB21C @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079ED4 lsls r0, 24 @@ -1434,9 +1434,9 @@ _080CB1E0: subs r0, 0x1 b _080CB22E .align 2, 0 -_080CB21C: .4byte gBattleAnimEnemyMonIndex +_080CB21C: .4byte gBattleAnimBankTarget _080CB220: - ldr r0, _080CB258 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CB258 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079ED4 lsls r0, 24 @@ -1465,7 +1465,7 @@ _080CB252: pop {r0} bx r0 .align 2, 0 -_080CB258: .4byte gBattleAnimEnemyMonIndex +_080CB258: .4byte gBattleAnimBankTarget thumb_func_end sub_80CB1A4 thumb_func_start sub_80CB25C @@ -1514,7 +1514,7 @@ sub_80CB298: @ 80CB298 ands r0, r1 strb r0, [r2] movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId movs r0, 0x80 lsls r0, 1 strh r0, [r4, 0x2E] @@ -1535,7 +1535,7 @@ sub_80CB2D4: @ 80CB2D4 push {r4,lr} adds r4, r0, 0 movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId movs r1, 0x32 ldrsh r0, [r4, r1] cmp r0, 0 @@ -1596,7 +1596,7 @@ sub_80CB340: @ 80CB340 lsls r0, 24 lsrs r4, r0, 24 movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r2, r0, 24 ldr r1, _080CB36C @ =gSprites @@ -1650,7 +1650,7 @@ sub_80CB3A8: @ 80CB3A8 lsls r4, 24 lsrs r4, 24 movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 adds r6, r0, 0 @@ -1671,7 +1671,7 @@ sub_80CB3A8: @ 80CB3A8 lsls r1, 16 asrs r1, 24 strh r1, [r5, 0x24] - ldr r0, _080CB430 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CB430 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -1709,7 +1709,7 @@ _080CB420: .align 2, 0 _080CB428: .4byte gTasks _080CB42C: .4byte gSprites -_080CB430: .4byte gBattleAnimEnemyMonIndex +_080CB430: .4byte gBattleAnimBankTarget _080CB434: .4byte sub_80CB438 thumb_func_end sub_80CB3A8 @@ -1734,7 +1734,7 @@ sub_80CB438: @ 80CB438 cmp r5, 0 bne _080CB4A8 movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 @@ -1800,7 +1800,7 @@ sub_80CB4CC: @ 80CB4CC beq _080CB538 b _080CB58A _080CB4DE: - ldr r6, _080CB530 @ =gBattleAnimEnemyMonIndex + ldr r6, _080CB530 @ =gBattleAnimBankTarget ldrb r0, [r6] bl GetBankSide lsls r0, 24 @@ -1840,7 +1840,7 @@ _080CB4F6: strh r0, [r5, 0x2E] b _080CB58A .align 2, 0 -_080CB530: .4byte gBattleAnimEnemyMonIndex +_080CB530: .4byte gBattleAnimBankTarget _080CB534: .4byte gBattleAnimArgs _080CB538: adds r2, r5, 0 @@ -1862,7 +1862,7 @@ _080CB538: bl ChangeSpriteAffineAnim movs r0, 0x19 strh r0, [r5, 0x2E] - ldr r4, _080CB590 @ =gBattleAnimPlayerMonIndex + ldr r4, _080CB590 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -1879,13 +1879,13 @@ _080CB538: str r0, [r5, 0x1C] ldr r1, _080CB598 @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 _080CB58A: pop {r4-r6} pop {r0} bx r0 .align 2, 0 -_080CB590: .4byte gBattleAnimPlayerMonIndex +_080CB590: .4byte gBattleAnimBankAttacker _080CB594: .4byte sub_8078CC0 _080CB598: .4byte move_anim_8072740 thumb_func_end sub_80CB4CC @@ -1898,7 +1898,7 @@ sub_80CB59C: @ 80CB59C ldrsh r0, [r5, r1] cmp r0, 0 bne _080CB608 - ldr r4, _080CB614 @ =gBattleAnimPlayerMonIndex + ldr r4, _080CB614 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -1950,7 +1950,7 @@ _080CB608: pop {r0} bx r0 .align 2, 0 -_080CB614: .4byte gBattleAnimPlayerMonIndex +_080CB614: .4byte gBattleAnimBankAttacker _080CB618: .4byte gBattleAnimArgs _080CB61C: .4byte sub_80CB710 thumb_func_end sub_80CB59C @@ -1964,7 +1964,7 @@ sub_80CB620: @ 80CB620 push {r4-r6} sub sp, 0x4 mov r9, r0 - ldr r4, _080CB6FC @ =gBattleAnimPlayerMonIndex + ldr r4, _080CB6FC @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -1979,7 +1979,7 @@ sub_80CB620: @ 80CB620 lsls r0, 24 lsrs r0, 24 mov r8, r0 - ldr r6, _080CB700 @ =gBattleAnimEnemyMonIndex + ldr r6, _080CB700 @ =gBattleAnimBankTarget ldrb r0, [r6] movs r1, 0x2 bl sub_8077ABC @@ -2060,8 +2060,8 @@ sub_80CB620: @ 80CB620 pop {r0} bx r0 .align 2, 0 -_080CB6FC: .4byte gBattleAnimPlayerMonIndex -_080CB700: .4byte gBattleAnimEnemyMonIndex +_080CB6FC: .4byte gBattleAnimBankAttacker +_080CB700: .4byte gBattleAnimBankTarget _080CB704: .4byte gBattleAnimArgs _080CB708: .4byte sub_80CB710 _080CB70C: .4byte gUnknown_03000728 @@ -2123,7 +2123,7 @@ sub_80CB768: @ 80CB768 ldrsh r0, [r6, r1] cmp r0, 0 bne _080CB7A8 - ldr r5, _080CB7E4 @ =gBattleAnimPlayerMonIndex + ldr r5, _080CB7E4 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -2178,7 +2178,7 @@ _080CB7DE: pop {r0} bx r0 .align 2, 0 -_080CB7E4: .4byte gBattleAnimPlayerMonIndex +_080CB7E4: .4byte gBattleAnimBankAttacker _080CB7E8: .4byte gBattleAnimArgs thumb_func_end sub_80CB768 @@ -2380,7 +2380,7 @@ sub_80CB94C: @ 80CB94C adds r5, r0, 0 movs r1, 0 bl sub_80787B0 - ldr r4, _080CB994 @ =gBattleAnimEnemyMonIndex + ldr r4, _080CB994 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -2391,7 +2391,7 @@ sub_80CB94C: @ 80CB94C bl sub_8077ABC lsls r0, 24 lsrs r2, r0, 24 - ldr r0, _080CB998 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CB998 @ =gBattleAnimBankAttacker ldrb r1, [r0] movs r0, 0x2 eors r0, r1 @@ -2408,8 +2408,8 @@ sub_80CB94C: @ 80CB94C movs r0, 0x1 b _080CB9AE .align 2, 0 -_080CB994: .4byte gBattleAnimEnemyMonIndex -_080CB998: .4byte gBattleAnimPlayerMonIndex +_080CB994: .4byte gBattleAnimBankTarget +_080CB998: .4byte gBattleAnimBankAttacker _080CB99C: strh r6, [r5, 0x3A] adds r0, r2, 0 @@ -2487,7 +2487,7 @@ _080CBA20: sub_80CBA28: @ 80CBA28 push {r4-r6,lr} adds r5, r0, 0 - ldr r4, _080CBA64 @ =gBattleAnimEnemyMonIndex + ldr r4, _080CBA64 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x1 bl sub_8077ABC @@ -2513,7 +2513,7 @@ sub_80CBA28: @ 80CBA28 ldr r0, _080CBA68 @ =sub_80CB8E8 b _080CBA96 .align 2, 0 -_080CBA64: .4byte gBattleAnimEnemyMonIndex +_080CBA64: .4byte gBattleAnimBankTarget _080CBA68: .4byte sub_80CB8E8 _080CBA6C: movs r0, 0xFF @@ -2521,7 +2521,7 @@ _080CBA6C: adds r0, r6, 0 adds r0, 0xA strh r0, [r5, 0x3C] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080CBA84 @@ -2589,7 +2589,7 @@ sub_80CBAE8: @ 80CBAE8 adds r5, r0, 0 movs r1, 0 bl sub_8078764 - ldr r4, _080CBB30 @ =gBattleAnimPlayerMonIndex + ldr r4, _080CBB30 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -2600,7 +2600,7 @@ sub_80CBAE8: @ 80CBAE8 bl sub_8077ABC lsls r0, 24 lsrs r2, r0, 24 - ldr r0, _080CBB34 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CBB34 @ =gBattleAnimBankTarget ldrb r1, [r0] movs r0, 0x2 eors r0, r1 @@ -2617,8 +2617,8 @@ sub_80CBAE8: @ 80CBAE8 movs r0, 0x1 b _080CBB4A .align 2, 0 -_080CBB30: .4byte gBattleAnimPlayerMonIndex -_080CBB34: .4byte gBattleAnimEnemyMonIndex +_080CBB30: .4byte gBattleAnimBankAttacker +_080CBB34: .4byte gBattleAnimBankTarget _080CBB38: strh r6, [r5, 0x3A] adds r0, r2, 0 @@ -2721,7 +2721,7 @@ sub_80CBBF0: @ 80CBBF0 ldrsh r0, [r4, r1] cmp r0, 0 bne _080CBC84 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080CBC18 @@ -2917,7 +2917,7 @@ _080CBD44: movs r1, 0xFF ands r0, r1 strh r0, [r4, 0x30] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080CBD92 @@ -3002,7 +3002,7 @@ sub_80CBDF4: @ 80CBDF4 lsls r0, 3 ldr r1, _080CBF48 @ =gTasks adds r5, r0, r1 - ldr r4, _080CBF4C @ =gBattleAnimEnemyMonIndex + ldr r4, _080CBF4C @ =gBattleAnimBankTarget ldrb r0, [r4] bl sub_8079E90 lsls r0, 24 @@ -3156,7 +3156,7 @@ _080CBE94: bx r0 .align 2, 0 _080CBF48: .4byte gTasks -_080CBF4C: .4byte gBattleAnimEnemyMonIndex +_080CBF4C: .4byte gBattleAnimBankTarget _080CBF50: .4byte gSpriteTemplate_83D6884 _080CBF54: .4byte gSprites _080CBF58: .4byte sub_80CBF5C @@ -3832,13 +3832,13 @@ sub_80CC474: @ 80CC474 ldrsh r0, [r0, r1] cmp r0, 0 bne _080CC490 - ldr r0, _080CC48C @ =gBattleAnimPlayerMonIndex + ldr r0, _080CC48C @ =gBattleAnimBankAttacker b _080CC492 .align 2, 0 _080CC488: .4byte gBattleAnimArgs -_080CC48C: .4byte gBattleAnimPlayerMonIndex +_080CC48C: .4byte gBattleAnimBankAttacker _080CC490: - ldr r0, _080CC4B0 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CC4B0 @ =gBattleAnimBankTarget _080CC492: ldrb r6, [r0] adds r0, r6, 0 @@ -3854,7 +3854,7 @@ _080CC492: ldr r0, _080CC4B8 @ =0x0000fff0 b _080CC4CC .align 2, 0 -_080CC4B0: .4byte gBattleAnimEnemyMonIndex +_080CC4B0: .4byte gBattleAnimBankTarget _080CC4B4: .4byte gBattleAnimArgs _080CC4B8: .4byte 0x0000fff0 _080CC4BC: @@ -3923,7 +3923,7 @@ _080CC518: strb r0, [r4, 0x5] b _080CC56C _080CC534: - ldr r0, _080CC578 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CC578 @ =gBattleAnimBankTarget ldrb r0, [r0] movs r1, 0x3 bl sub_8077ABC @@ -3933,7 +3933,7 @@ _080CC534: adds r0, r7 strh r0, [r4, 0x22] movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId _080CC54E: adds r0, r6, 0 bl sub_8079ED4 @@ -3956,7 +3956,7 @@ _080CC56C: pop {r0} bx r0 .align 2, 0 -_080CC578: .4byte gBattleAnimEnemyMonIndex +_080CC578: .4byte gBattleAnimBankTarget _080CC57C: .4byte sub_80CC580 thumb_func_end sub_80CC474 @@ -4149,12 +4149,12 @@ _080CC6E8: ldrsh r0, [r1, r3] cmp r0, 0 bne _080CC6F8 - ldr r4, _080CC6F4 @ =gBattleAnimPlayerMonIndex + ldr r4, _080CC6F4 @ =gBattleAnimBankAttacker b _080CC6FA .align 2, 0 -_080CC6F4: .4byte gBattleAnimPlayerMonIndex +_080CC6F4: .4byte gBattleAnimBankAttacker _080CC6F8: - ldr r4, _080CC734 @ =gBattleAnimEnemyMonIndex + ldr r4, _080CC734 @ =gBattleAnimBankTarget _080CC6FA: ldrb r0, [r4] movs r1, 0x2 @@ -4184,7 +4184,7 @@ _080CC6FA: strh r2, [r6, 0x3A] b _080CC74C .align 2, 0 -_080CC734: .4byte gBattleAnimEnemyMonIndex +_080CC734: .4byte gBattleAnimBankTarget _080CC738: .4byte gBattleAnimArgs _080CC73C: strh r5, [r6, 0x20] @@ -4233,7 +4233,7 @@ _080CC74C: bl sub_80790F0 lsls r0, 16 lsrs r4, r0, 16 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080CC7AE @@ -4317,7 +4317,7 @@ _080CC826: sub_80CC82C: @ 80CC82C push {r4,lr} adds r4, r0, 0 - ldr r0, _080CC84C @ =gBattleAnimPlayerMonIndex + ldr r0, _080CC84C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -4331,7 +4331,7 @@ sub_80CC82C: @ 80CC82C ldrh r0, [r2, 0x2] b _080CC860 .align 2, 0 -_080CC84C: .4byte gBattleAnimPlayerMonIndex +_080CC84C: .4byte gBattleAnimBankAttacker _080CC850: .4byte gBattleAnimArgs _080CC854: ldr r0, _080CC878 @ =gBattleAnimArgs @@ -4348,7 +4348,7 @@ _080CC860: str r0, [r4, 0x1C] ldr r1, _080CC880 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4} pop {r0} bx r0 @@ -4362,7 +4362,7 @@ _080CC880: .4byte move_anim_8072740 sub_80CC884: @ 80CC884 push {r4,r5,lr} adds r5, r0, 0 - ldr r0, _080CC8BC @ =gBattleAnimPlayerMonIndex + ldr r0, _080CC8BC @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -4387,7 +4387,7 @@ _080CC89E: pop {r0} bx r0 .align 2, 0 -_080CC8BC: .4byte gBattleAnimPlayerMonIndex +_080CC8BC: .4byte gBattleAnimBankAttacker _080CC8C0: .4byte sub_80CC810 _080CC8C4: .4byte gBattleAnimArgs thumb_func_end sub_80CC884 @@ -4418,7 +4418,7 @@ sub_80CC8C8: @ 80CC8C8 bl StartSpriteAffineAnim ldr r1, _080CC90C @ =move_anim_8074EE0 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CC910 @ =sub_8078504 str r0, [r4, 0x1C] pop {r4} @@ -4434,7 +4434,7 @@ _080CC910: .4byte sub_8078504 sub_80CC914: @ 80CC914 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, _080CC964 @ =gBattleAnimEnemyMonIndex + ldr r4, _080CC964 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -4470,7 +4470,7 @@ _080CC948: strh r0, [r5, 0x20] b _080CC984 .align 2, 0 -_080CC964: .4byte gBattleAnimEnemyMonIndex +_080CC964: .4byte gBattleAnimBankTarget _080CC968: .4byte sub_80CCB00 _080CC96C: .4byte gBattleAnimArgs _080CC970: @@ -4535,7 +4535,7 @@ sub_80CC9BC: @ 80CC9BC .align 2, 0 _080CC9D8: .4byte gBattleAnimArgs _080CC9DC: - ldr r5, _080CC9F8 @ =gBattleAnimEnemyMonIndex + ldr r5, _080CC9F8 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r4, 0x2 eors r0, r4 @@ -4548,9 +4548,9 @@ _080CC9DC: adds r0, r4, 0 b _080CCA68 .align 2, 0 -_080CC9F8: .4byte gBattleAnimEnemyMonIndex +_080CC9F8: .4byte gBattleAnimBankTarget _080CC9FC: - ldr r5, _080CCA54 @ =gBattleAnimEnemyMonIndex + ldr r5, _080CCA54 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0 bl sub_8077ABC @@ -4566,7 +4566,7 @@ _080CC9FC: mov r8, r2 mov r1, r8 eors r0, r1 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080CCA72 @@ -4590,9 +4590,9 @@ _080CC9FC: lsrs r4, r0, 1 b _080CCA72 .align 2, 0 -_080CCA54: .4byte gBattleAnimEnemyMonIndex +_080CCA54: .4byte gBattleAnimBankTarget _080CCA58: - ldr r4, _080CCAA4 @ =gBattleAnimEnemyMonIndex + ldr r4, _080CCAA4 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -4607,7 +4607,7 @@ _080CCA68: _080CCA72: strh r7, [r6, 0x20] strh r4, [r6, 0x22] - ldr r0, _080CCAA4 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CCAA4 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -4631,7 +4631,7 @@ _080CCA8A: strh r0, [r6, 0x20] b _080CCAC4 .align 2, 0 -_080CCAA4: .4byte gBattleAnimEnemyMonIndex +_080CCAA4: .4byte gBattleAnimBankTarget _080CCAA8: .4byte sub_80CCB00 _080CCAAC: .4byte gBattleAnimArgs _080CCAB0: @@ -4723,7 +4723,7 @@ _080CCB26: bne _080CCB5C ldr r1, _080CCB64 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 movs r0, 0x3 strh r0, [r4, 0x2E] ldr r0, _080CCB68 @ =sub_80782D8 @@ -4861,7 +4861,7 @@ sub_80CCC50: @ 80CCC50 ldr r4, _080CCC70 @ =gBattleAnimArgs ldrh r0, [r4, 0x4] strh r0, [r5, 0x2E] - ldr r0, _080CCC74 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CCC74 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -4873,7 +4873,7 @@ sub_80CCC50: @ 80CCC50 b _080CCC7E .align 2, 0 _080CCC70: .4byte gBattleAnimArgs -_080CCC74: .4byte gBattleAnimPlayerMonIndex +_080CCC74: .4byte gBattleAnimBankAttacker _080CCC78: ldrh r0, [r4] ldrh r1, [r5, 0x20] @@ -4968,7 +4968,7 @@ _080CCD1C: sub_80CCD24: @ 80CCD24 push {r4-r6,lr} adds r5, r0, 0 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080CCD3A @@ -4977,7 +4977,7 @@ sub_80CCD24: @ 80CCD24 adds r0, 0x8 strh r0, [r1, 0x2] _080CCD3A: - ldr r6, _080CCD9C @ =gBattleAnimPlayerMonIndex + ldr r6, _080CCD9C @ =gBattleAnimBankAttacker ldrb r0, [r6] movs r1, 0 bl sub_8077EE4 @@ -5000,7 +5000,7 @@ _080CCD3A: lsls r0, 24 cmp r0, 0 beq _080CCD78 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080CCDA0 @@ -5022,7 +5022,7 @@ _080CCD78: b _080CCDB8 .align 2, 0 _080CCD98: .4byte gBattleAnimArgs -_080CCD9C: .4byte gBattleAnimPlayerMonIndex +_080CCD9C: .4byte gBattleAnimBankAttacker _080CCDA0: ldrb r0, [r6] bl sub_8079ED4 @@ -5207,7 +5207,7 @@ _080CCF00: .4byte sub_807861C sub_80CCF04: @ 80CCF04 push {r4-r6,lr} adds r4, r0, 0 - ldr r6, _080CCF5C @ =gBattleAnimEnemyMonIndex + ldr r6, _080CCF5C @ =gBattleAnimBankTarget ldrb r0, [r6] movs r1, 0x2 bl sub_8077ABC @@ -5248,7 +5248,7 @@ sub_80CCF04: @ 80CCF04 pop {r0} bx r0 .align 2, 0 -_080CCF5C: .4byte gBattleAnimEnemyMonIndex +_080CCF5C: .4byte gBattleAnimBankTarget _080CCF60: .4byte 0x0000ffe8 _080CCF64: .4byte REG_BLDCNT _080CCF68: .4byte REG_BLDALPHA @@ -5531,7 +5531,7 @@ _080CD154: strh r0, [r4, 0x32] ldr r1, _080CD188 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CD18C @ =sub_8078394 str r0, [r4, 0x1C] pop {r4,r5} @@ -5552,13 +5552,13 @@ sub_80CD190: @ 80CD190 ldrsh r0, [r0, r1] cmp r0, 0 bne _080CD1AC - ldr r0, _080CD1A8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CD1A8 @ =gBattleAnimBankAttacker b _080CD1AE .align 2, 0 _080CD1A4: .4byte gBattleAnimArgs -_080CD1A8: .4byte gBattleAnimPlayerMonIndex +_080CD1A8: .4byte gBattleAnimBankAttacker _080CD1AC: - ldr r0, _080CD1F0 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CD1F0 @ =gBattleAnimBankTarget _080CD1AE: ldrb r6, [r0] bl IsDoubleBattle @@ -5568,7 +5568,7 @@ _080CD1AE: movs r1, 0x2 adds r0, r6, 0 eors r0, r1 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080CD1F8 @@ -5590,7 +5590,7 @@ _080CD1AE: strh r0, [r5, 0x22] b _080CD248 .align 2, 0 -_080CD1F0: .4byte gBattleAnimEnemyMonIndex +_080CD1F0: .4byte gBattleAnimBankTarget _080CD1F4: .4byte gBattleAnimArgs _080CD1F8: ldr r4, _080CD218 @ =gBattleAnimArgs @@ -5640,7 +5640,7 @@ _080CD248: strh r0, [r5, 0x32] ldr r1, _080CD26C @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CD270 @ =sub_8078394 str r0, [r5, 0x1C] pop {r4-r6} @@ -5657,7 +5657,7 @@ sub_80CD274: @ 80CD274 push {r4,lr} adds r4, r0, 0 bl sub_8078650 - ldr r0, _080CD2A0 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CD2A0 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -5674,7 +5674,7 @@ sub_80CD274: @ 80CD274 strh r0, [r4, 0x22] b _080CD2C2 .align 2, 0 -_080CD2A0: .4byte gBattleAnimPlayerMonIndex +_080CD2A0: .4byte gBattleAnimBankAttacker _080CD2A4: .4byte gBattleAnimArgs _080CD2A8: ldr r2, _080CD2CC @ =gBattleAnimArgs @@ -5749,7 +5749,7 @@ sub_80CD328: @ 80CD328 push {r4,lr} adds r4, r0, 0 bl sub_8078650 - ldr r0, _080CD358 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CD358 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -5768,7 +5768,7 @@ sub_80CD328: @ 80CD328 strh r0, [r4, 0x34] b _080CD37E .align 2, 0 -_080CD358: .4byte gBattleAnimPlayerMonIndex +_080CD358: .4byte gBattleAnimBankAttacker _080CD35C: .4byte gBattleAnimArgs _080CD360: ldr r2, _080CD388 @ =gBattleAnimArgs @@ -5850,7 +5850,7 @@ sub_80CD3E0: @ 80CD3E0 ldr r1, _080CD400 @ =sub_80782D8 str r1, [r0, 0x1C] ldr r1, _080CD404 @ =sub_80CD408 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r0} bx r0 .align 2, 0 @@ -5877,7 +5877,7 @@ _080CD41E: str r0, [r5, 0x1C] ldr r1, _080CD434 @ =sub_80CD408 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 b _080CD49E .align 2, 0 _080CD430: .4byte sub_80782D8 @@ -5917,7 +5917,7 @@ _080CD438: str r0, [r5, 0x1C] ldr r1, _080CD4B4 @ =sub_80CD4B8 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 movs r1, 0x80 lsls r1, 1 adds r0, r1, 0 @@ -5960,7 +5960,7 @@ sub_80CD4B8: @ 80CD4B8 str r0, [r2, 0x1C] ldr r1, _080CD4DC @ =sub_80CD4EC adds r0, r2, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 b _080CD4E4 .align 2, 0 _080CD4D8: .4byte sub_80782D8 @@ -5990,7 +5990,7 @@ sub_80CD4EC: @ 80CD4EC str r0, [r5, 0x1C] ldr r1, _080CD510 @ =sub_80CD5A8 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 b _080CD594 .align 2, 0 _080CD50C: .4byte sub_80782D8 @@ -6043,7 +6043,7 @@ _080CD54C: strh r1, [r5, 0x24] movs r0, 0x6 strh r0, [r5, 0x2E] - ldr r4, _080CD59C @ =gBattleAnimEnemyMonIndex + ldr r4, _080CD59C @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -6062,13 +6062,13 @@ _080CD54C: str r0, [r5, 0x1C] ldr r1, _080CD5A4 @ =sub_80CD654 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 _080CD594: pop {r4-r7} pop {r0} bx r0 .align 2, 0 -_080CD59C: .4byte gBattleAnimEnemyMonIndex +_080CD59C: .4byte gBattleAnimBankTarget _080CD5A0: .4byte sub_8078B34 _080CD5A4: .4byte sub_80CD654 thumb_func_end sub_80CD4EC @@ -6376,7 +6376,7 @@ sub_80CD7CC: @ 80CD7CC adds r4, r0, 0 movs r0, 0x6 strh r0, [r4, 0x2E] - ldr r5, _080CD80C @ =gBattleAnimPlayerMonIndex + ldr r5, _080CD80C @ =gBattleAnimBankAttacker ldrb r0, [r5] bl GetBankSide lsls r0, 24 @@ -6397,14 +6397,14 @@ _080CD7EA: strh r0, [r4, 0x34] ldr r1, _080CD814 @ =sub_80CD81C adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CD818 @ =sub_8078458 str r0, [r4, 0x1C] pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_080CD80C: .4byte gBattleAnimPlayerMonIndex +_080CD80C: .4byte gBattleAnimBankAttacker _080CD810: .4byte gObjectBankIDs _080CD814: .4byte sub_80CD81C _080CD818: .4byte sub_8078458 @@ -6419,7 +6419,7 @@ sub_80CD81C: @ 80CD81C cmp r6, 0 bne _080CD858 ldr r1, _080CD898 @ =gObjectBankIDs - ldr r4, _080CD89C @ =gBattleAnimPlayerMonIndex + ldr r4, _080CD89C @ =gBattleAnimBankAttacker ldrb r0, [r4] adds r0, r1 ldrb r0, [r0] @@ -6475,7 +6475,7 @@ _080CD892: bx r0 .align 2, 0 _080CD898: .4byte gObjectBankIDs -_080CD89C: .4byte gBattleAnimPlayerMonIndex +_080CD89C: .4byte gBattleAnimBankAttacker _080CD8A0: .4byte 0xfffffd00 _080CD8A4: .4byte sub_80CD9B8 thumb_func_end sub_80CD81C @@ -6486,7 +6486,7 @@ sub_80CD8A8: @ 80CD8A8 adds r4, r0, 0 movs r0, 0x4 strh r0, [r4, 0x2E] - ldr r5, _080CD8E8 @ =gBattleAnimPlayerMonIndex + ldr r5, _080CD8E8 @ =gBattleAnimBankAttacker ldrb r0, [r5] bl GetBankSide lsls r0, 24 @@ -6507,14 +6507,14 @@ _080CD8C6: strh r0, [r4, 0x34] ldr r1, _080CD8F0 @ =sub_80CD9B8 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CD8F4 @ =sub_8078458 str r0, [r4, 0x1C] pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_080CD8E8: .4byte gBattleAnimPlayerMonIndex +_080CD8E8: .4byte gBattleAnimBankAttacker _080CD8EC: .4byte gObjectBankIDs _080CD8F0: .4byte sub_80CD9B8 _080CD8F4: .4byte sub_8078458 @@ -6551,7 +6551,7 @@ sub_80CD91C: @ 80CD91C cmp r0, 0 bne _080CD96C ldr r1, _080CD958 @ =gObjectBankIDs - ldr r4, _080CD95C @ =gBattleAnimPlayerMonIndex + ldr r4, _080CD95C @ =gBattleAnimBankAttacker ldrb r0, [r4] adds r0, r1 ldrb r0, [r0] @@ -6574,7 +6574,7 @@ sub_80CD91C: @ 80CD91C b _080CD96A .align 2, 0 _080CD958: .4byte gObjectBankIDs -_080CD95C: .4byte gBattleAnimPlayerMonIndex +_080CD95C: .4byte gBattleAnimBankAttacker _080CD960: movs r0, 0x80 lsls r0, 3 @@ -6660,7 +6660,7 @@ _080CD9EA: _080CD9F0: strh r5, [r4, 0x30] ldr r1, _080CDA74 @ =gObjectBankIDs - ldr r2, _080CDA78 @ =gBattleAnimPlayerMonIndex + ldr r2, _080CDA78 @ =gBattleAnimBankAttacker ldrb r0, [r2] adds r0, r1 ldrb r0, [r0] @@ -6724,7 +6724,7 @@ _080CDA2E: b _080CDAC2 .align 2, 0 _080CDA74: .4byte gObjectBankIDs -_080CDA78: .4byte gBattleAnimPlayerMonIndex +_080CDA78: .4byte gBattleAnimBankAttacker _080CDA7C: .4byte 0xfffffe00 _080CDA80: ldrh r0, [r4, 0x36] @@ -6773,7 +6773,7 @@ sub_80CDAC8: @ 80CDAC8 lsls r0, 3 adds r5, r0, r1 ldr r1, _080CDB10 @ =gObjectBankIDs - ldr r2, _080CDB14 @ =gBattleAnimPlayerMonIndex + ldr r2, _080CDB14 @ =gBattleAnimBankAttacker ldrb r0, [r2] adds r0, r1 ldrb r0, [r0] @@ -6798,7 +6798,7 @@ sub_80CDAC8: @ 80CDAC8 .align 2, 0 _080CDB0C: .4byte gTasks _080CDB10: .4byte gObjectBankIDs -_080CDB14: .4byte gBattleAnimPlayerMonIndex +_080CDB14: .4byte gBattleAnimBankAttacker _080CDB18: .4byte gBattleAnimArgs _080CDB1C: strh r1, [r5, 0xC] @@ -7134,13 +7134,13 @@ sub_80CDD74: @ 80CDD74 ldrsh r0, [r6, r1] cmp r0, 0 bne _080CDD90 - ldr r4, _080CDD8C @ =gBattleAnimPlayerMonIndex + ldr r4, _080CDD8C @ =gBattleAnimBankAttacker b _080CDD92 .align 2, 0 _080CDD88: .4byte gBattleAnimArgs -_080CDD8C: .4byte gBattleAnimPlayerMonIndex +_080CDD8C: .4byte gBattleAnimBankAttacker _080CDD90: - ldr r4, _080CDDD0 @ =gBattleAnimEnemyMonIndex + ldr r4, _080CDDD0 @ =gBattleAnimBankTarget _080CDD92: ldrb r0, [r4] movs r1, 0x2 @@ -7163,14 +7163,14 @@ _080CDD92: strh r0, [r5, 0x30] ldr r1, _080CDDD4 @ =sub_80CDEC0 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CDDD8 @ =sub_8078600 str r0, [r5, 0x1C] pop {r4-r6} pop {r0} bx r0 .align 2, 0 -_080CDDD0: .4byte gBattleAnimEnemyMonIndex +_080CDDD0: .4byte gBattleAnimBankTarget _080CDDD4: .4byte sub_80CDEC0 _080CDDD8: .4byte sub_8078600 thumb_func_end sub_80CDD74 @@ -7179,7 +7179,7 @@ _080CDDD8: .4byte sub_8078600 sub_80CDDDC: @ 80CDDDC push {r4,r5,lr} adds r4, r0, 0 - ldr r5, _080CDE14 @ =gBattleAnimEnemyMonIndex + ldr r5, _080CDE14 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -7196,14 +7196,14 @@ sub_80CDDDC: @ 80CDDDC strh r0, [r4, 0x22] ldr r1, _080CDE1C @ =sub_80CDE78 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CDE20 @ =sub_8078600 str r0, [r4, 0x1C] pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_080CDE14: .4byte gBattleAnimEnemyMonIndex +_080CDE14: .4byte gBattleAnimBankTarget _080CDE18: .4byte 0x0000ffd0 _080CDE1C: .4byte sub_80CDE78 _080CDE20: .4byte sub_8078600 @@ -7213,7 +7213,7 @@ _080CDE20: .4byte sub_8078600 sub_80CDE24: @ 80CDE24 push {r4-r6,lr} adds r4, r0, 0 - ldr r5, _080CDE68 @ =gBattleAnimEnemyMonIndex + ldr r5, _080CDE68 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -7243,7 +7243,7 @@ sub_80CDE24: @ 80CDE24 pop {r0} bx r0 .align 2, 0 -_080CDE68: .4byte gBattleAnimEnemyMonIndex +_080CDE68: .4byte gBattleAnimBankTarget _080CDE6C: .4byte gBattleAnimArgs _080CDE70: .4byte 0x0000ffd0 _080CDE74: .4byte sub_80CDEC0 @@ -7268,7 +7268,7 @@ sub_80CDE78: @ 80CDE78 strh r0, [r4, 0x32] ldr r1, _080CDEA8 @ =sub_80CDEB0 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CDEAC @ =sub_8078364 str r0, [r4, 0x1C] _080CDEA2: @@ -7343,13 +7343,13 @@ sub_80CDF0C: @ 80CDF0C ldrsh r0, [r6, r1] cmp r0, 0 bne _080CDF28 - ldr r4, _080CDF24 @ =gBattleAnimPlayerMonIndex + ldr r4, _080CDF24 @ =gBattleAnimBankAttacker b _080CDF2A .align 2, 0 _080CDF20: .4byte gBattleAnimArgs -_080CDF24: .4byte gBattleAnimPlayerMonIndex +_080CDF24: .4byte gBattleAnimBankAttacker _080CDF28: - ldr r4, _080CDF64 @ =gBattleAnimEnemyMonIndex + ldr r4, _080CDF64 @ =gBattleAnimBankTarget _080CDF2A: ldrb r0, [r4] movs r1, 0 @@ -7378,7 +7378,7 @@ _080CDF2A: pop {r0} bx r0 .align 2, 0 -_080CDF64: .4byte gBattleAnimEnemyMonIndex +_080CDF64: .4byte gBattleAnimBankTarget _080CDF68: .4byte gBattleAnimArgs _080CDF6C: .4byte sub_80CDF70 thumb_func_end sub_80CDF0C @@ -7424,7 +7424,7 @@ _080CDFAC: sub_80CDFB0: @ 80CDFB0 push {r4-r6,lr} adds r4, r0, 0 - ldr r6, _080CDFF8 @ =gBattleAnimPlayerMonIndex + ldr r6, _080CDFF8 @ =gBattleAnimBankAttacker ldrb r0, [r6] movs r1, 0x2 bl sub_8077ABC @@ -7456,7 +7456,7 @@ sub_80CDFB0: @ 80CDFB0 pop {r0} bx r0 .align 2, 0 -_080CDFF8: .4byte gBattleAnimPlayerMonIndex +_080CDFF8: .4byte gBattleAnimBankAttacker _080CDFFC: .4byte sub_80CE000 thumb_func_end sub_80CDFB0 @@ -7551,7 +7551,7 @@ sub_80CE09C: @ 80CE09C ldrsh r0, [r6, r1] cmp r0, 0 bne _080CE0E6 - ldr r4, _080CE0FC @ =gBattleAnimPlayerMonIndex + ldr r4, _080CE0FC @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -7569,7 +7569,7 @@ sub_80CE09C: @ 80CE09C ldrh r5, [r5, 0x2] adds r0, r5 strh r0, [r6, 0x22] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080CE0E0 @@ -7593,7 +7593,7 @@ _080CE0F6: pop {r0} bx r0 .align 2, 0 -_080CE0FC: .4byte gBattleAnimPlayerMonIndex +_080CE0FC: .4byte gBattleAnimBankAttacker _080CE100: .4byte gBattleAnimArgs _080CE104: .4byte 0x0000ffff thumb_func_end sub_80CE09C @@ -7708,7 +7708,7 @@ _080CE1C0: strb r0, [r2] movs r0, 0x1E strh r0, [r5, 0x2E] - ldr r4, _080CE204 @ =gBattleAnimPlayerMonIndex + ldr r4, _080CE204 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -7725,13 +7725,13 @@ _080CE1C0: str r0, [r5, 0x1C] ldr r1, _080CE20C @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 _080CE1FC: pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_080CE204: .4byte gBattleAnimPlayerMonIndex +_080CE204: .4byte gBattleAnimBankAttacker _080CE208: .4byte sub_8078B34 _080CE20C: .4byte move_anim_8072740 thumb_func_end sub_80CE1AC @@ -7872,7 +7872,7 @@ _080CE308: .4byte gNoOfAllBanks sub_80CE30C: @ 80CE30C push {r4,lr} adds r4, r0, 0 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080CE322 @@ -7926,7 +7926,7 @@ _080CE366: sub_80CE36C: @ 80CE36C push {r4,lr} adds r4, r0, 0 - ldr r0, _080CE3A4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CE3A4 @ =gBattleAnimBankAttacker ldrb r0, [r0] movs r1, 0x2 bl sub_8077ABC @@ -7951,7 +7951,7 @@ sub_80CE36C: @ 80CE36C pop {r0} bx r0 .align 2, 0 -_080CE3A4: .4byte gBattleAnimPlayerMonIndex +_080CE3A4: .4byte gBattleAnimBankAttacker _080CE3A8: .4byte gBattleAnimArgs _080CE3AC: .4byte sub_80CE3B0 thumb_func_end sub_80CE36C @@ -8339,7 +8339,7 @@ _080CE68E: strh r0, [r5, 0x2E] ldrh r0, [r6, 0x4] strh r0, [r5, 0x30] - ldr r4, _080CE6F8 @ =gBattleAnimEnemyMonIndex + ldr r4, _080CE6F8 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -8359,7 +8359,7 @@ _080CE68E: ldrh r1, [r5, 0x20] strh r1, [r5, 0x3A] strh r0, [r5, 0x3C] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080CE700 @@ -8384,10 +8384,10 @@ _080CE68E: b _080CE726 .align 2, 0 _080CE6F4: .4byte gBattleAnimArgs -_080CE6F8: .4byte gBattleAnimEnemyMonIndex +_080CE6F8: .4byte gBattleAnimBankTarget _080CE6FC: .4byte 0xffffec00 _080CE700: - ldr r0, _080CE740 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CE740 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -8417,7 +8417,7 @@ _080CE726: strh r0, [r5, 0x38] b _080CE784 .align 2, 0 -_080CE740: .4byte gBattleAnimPlayerMonIndex +_080CE740: .4byte gBattleAnimBankAttacker _080CE744: .4byte 0xfffff600 _080CE748: ldrh r0, [r5, 0x20] @@ -8515,7 +8515,7 @@ sub_80CE7E0: @ 80CE7E0 ldr r1, _080CE870 @ =gTasks adds r6, r0, r1 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x8] @@ -8615,7 +8615,7 @@ _080CE8B4: _080CE8C6: ldr r0, _080CE8E8 @ =sub_80CE910 str r0, [r6] - ldr r0, _080CE8EC @ =gBattleAnimPlayerMonIndex + ldr r0, _080CE8EC @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -8630,7 +8630,7 @@ _080CE8C6: .align 2, 0 _080CE8E4: .4byte sub_80CE974 _080CE8E8: .4byte sub_80CE910 -_080CE8EC: .4byte gBattleAnimPlayerMonIndex +_080CE8EC: .4byte gBattleAnimBankAttacker _080CE8F0: .4byte 0x0000fdff _080CE8F4: movs r2, 0x80 @@ -8664,7 +8664,7 @@ sub_80CE910: @ 80CE910 ldrsh r0, [r0, r1] cmp r0, 0 bne _080CE968 - ldr r0, _080CE948 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CE948 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -8679,7 +8679,7 @@ sub_80CE910: @ 80CE910 b _080CE956 .align 2, 0 _080CE944: .4byte gTasks -_080CE948: .4byte gBattleAnimPlayerMonIndex +_080CE948: .4byte gBattleAnimBankAttacker _080CE94C: movs r0, 0x80 lsls r0, 19 @@ -8782,7 +8782,7 @@ sub_80CEA04: @ 80CEA04 push {r4,lr} adds r4, r0, 0 ldr r1, _080CEA18 @ =move_anim_8072740 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CEA1C @ =sub_8078600 str r0, [r4, 0x1C] pop {r4} @@ -8953,7 +8953,7 @@ _080CEB48: strh r1, [r5, 0x32] ldrh r0, [r4, 0x4] strh r0, [r5, 0x34] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080CEB6C @@ -8964,7 +8964,7 @@ _080CEB48: _080CEB64: .4byte gBattleAnimArgs _080CEB68: .4byte gUnknown_083D712C _080CEB6C: - ldr r4, _080CEBBC @ =gBattleAnimEnemyMonIndex + ldr r4, _080CEBBC @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -9002,7 +9002,7 @@ _080CEB86: pop {r0} bx r0 .align 2, 0 -_080CEBBC: .4byte gBattleAnimEnemyMonIndex +_080CEBBC: .4byte gBattleAnimBankTarget _080CEBC0: .4byte sub_80CEC1C thumb_func_end sub_80CEB0C @@ -9165,7 +9165,7 @@ _080CECE4: .4byte gUnknown_083D712C sub_80CECE8: @ 80CECE8 push {r4-r7,lr} adds r6, r0, 0 - ldr r7, _080CED6C @ =gBattleAnimPlayerMonIndex + ldr r7, _080CED6C @ =gBattleAnimBankAttacker ldrb r0, [r7] bl GetBankSide lsls r0, 24 @@ -9225,7 +9225,7 @@ _080CED06: pop {r0} bx r0 .align 2, 0 -_080CED6C: .4byte gBattleAnimPlayerMonIndex +_080CED6C: .4byte gBattleAnimBankAttacker _080CED70: .4byte gBattleAnimArgs _080CED74: .4byte sub_80CED78 thumb_func_end sub_80CECE8 @@ -9316,7 +9316,7 @@ _080CEE10: .4byte gBattleAnimArgs _080CEE14: ldr r6, _080CEE50 @ =0x0000fff0 _080CEE16: - ldr r4, _080CEE54 @ =gBattleAnimPlayerMonIndex + ldr r4, _080CEE54 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -9337,13 +9337,13 @@ _080CEE16: str r0, [r5, 0x1C] ldr r1, _080CEE5C @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4-r6} pop {r0} bx r0 .align 2, 0 _080CEE50: .4byte 0x0000fff0 -_080CEE54: .4byte gBattleAnimPlayerMonIndex +_080CEE54: .4byte gBattleAnimBankAttacker _080CEE58: .4byte sub_80782D8 _080CEE5C: .4byte move_anim_8072740 thumb_func_end sub_80CEDF0 @@ -9519,13 +9519,13 @@ sub_80CEF9C: @ 80CEF9C ldrsh r0, [r0, r1] cmp r0, 0 bne _080CEFB8 - ldr r0, _080CEFB4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CEFB4 @ =gBattleAnimBankAttacker b _080CEFBA .align 2, 0 _080CEFB0: .4byte gBattleAnimArgs -_080CEFB4: .4byte gBattleAnimPlayerMonIndex +_080CEFB4: .4byte gBattleAnimBankAttacker _080CEFB8: - ldr r0, _080CEFF8 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CEFF8 @ =gBattleAnimBankTarget _080CEFBA: ldrb r4, [r0] adds r0, r4, 0 @@ -9547,14 +9547,14 @@ _080CEFBA: bl StartSpriteAnim ldr r1, _080CF000 @ =sub_80CF008 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CF004 @ =sub_8078600 str r0, [r5, 0x1C] pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_080CEFF8: .4byte gBattleAnimEnemyMonIndex +_080CEFF8: .4byte gBattleAnimBankTarget _080CEFFC: .4byte gBattleAnimArgs _080CF000: .4byte sub_80CF008 _080CF004: .4byte sub_8078600 @@ -9572,7 +9572,7 @@ sub_80CF008: @ 80CF008 bne _080CF030 ldr r1, _080CF038 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldrh r1, [r4, 0x30] lsls r1, 24 lsrs r1, 24 @@ -9598,13 +9598,13 @@ sub_80CF040: @ 80CF040 ldrsh r0, [r0, r1] cmp r0, 0 bne _080CF05C - ldr r0, _080CF058 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CF058 @ =gBattleAnimBankAttacker b _080CF05E .align 2, 0 _080CF054: .4byte gBattleAnimArgs -_080CF058: .4byte gBattleAnimPlayerMonIndex +_080CF058: .4byte gBattleAnimBankAttacker _080CF05C: - ldr r0, _080CF07C @ =gBattleAnimEnemyMonIndex + ldr r0, _080CF07C @ =gBattleAnimBankTarget _080CF05E: ldrb r0, [r0] adds r1, r4, 0 @@ -9613,14 +9613,14 @@ _080CF05E: strh r0, [r4, 0x2E] ldr r1, _080CF080 @ =sub_80CF088 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CF084 @ =sub_80785E4 str r0, [r4, 0x1C] pop {r4} pop {r0} bx r0 .align 2, 0 -_080CF07C: .4byte gBattleAnimEnemyMonIndex +_080CF07C: .4byte gBattleAnimBankTarget _080CF080: .4byte sub_80CF088 _080CF084: .4byte sub_80785E4 thumb_func_end sub_80CF040 @@ -9641,7 +9641,7 @@ sub_80CF088: @ 80CF088 bl StartSpriteAffineAnim ldr r1, _080CF0B4 @ =move_anim_8074EE0 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CF0B8 @ =sub_80785E4 str r0, [r4, 0x1C] _080CF0AE: @@ -9662,13 +9662,13 @@ sub_80CF0BC: @ 80CF0BC ldrsh r0, [r0, r1] cmp r0, 0 bne _080CF0D8 - ldr r0, _080CF0D4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CF0D4 @ =gBattleAnimBankAttacker b _080CF0DA .align 2, 0 _080CF0D0: .4byte gBattleAnimArgs -_080CF0D4: .4byte gBattleAnimPlayerMonIndex +_080CF0D4: .4byte gBattleAnimBankAttacker _080CF0D8: - ldr r0, _080CF12C @ =gBattleAnimEnemyMonIndex + ldr r0, _080CF12C @ =gBattleAnimBankTarget _080CF0DA: ldrb r5, [r0] adds r0, r5, 0 @@ -9702,14 +9702,14 @@ _080CF102: strh r6, [r4, 0x36] ldr r1, _080CF130 @ =sub_80CF138 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CF134 @ =sub_80785E4 str r0, [r4, 0x1C] pop {r4-r6} pop {r0} bx r0 .align 2, 0 -_080CF12C: .4byte gBattleAnimEnemyMonIndex +_080CF12C: .4byte gBattleAnimBankTarget _080CF130: .4byte sub_80CF138 _080CF134: .4byte sub_80785E4 thumb_func_end sub_80CF0BC @@ -9808,13 +9808,13 @@ sub_80CF1C8: @ 80CF1C8 ldrsh r0, [r0, r1] cmp r0, 0 bne _080CF1E4 - ldr r0, _080CF1E0 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CF1E0 @ =gBattleAnimBankAttacker b _080CF1E6 .align 2, 0 _080CF1DC: .4byte gBattleAnimArgs -_080CF1E0: .4byte gBattleAnimPlayerMonIndex +_080CF1E0: .4byte gBattleAnimBankAttacker _080CF1E4: - ldr r0, _080CF208 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CF208 @ =gBattleAnimBankTarget _080CF1E6: ldrb r4, [r0] adds r0, r4, 0 @@ -9831,7 +9831,7 @@ _080CF1E6: movs r0, 0x2 b _080CF216 .align 2, 0 -_080CF208: .4byte gBattleAnimEnemyMonIndex +_080CF208: .4byte gBattleAnimBankTarget _080CF20C: adds r0, r5, 0 movs r1, 0x1 @@ -9868,7 +9868,7 @@ sub_80CF228: @ 80CF228 bl StartSpriteAnim ldr r1, _080CF25C @ =sub_80CF264 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080CF260 @ =sub_8078600 str r0, [r4, 0x1C] _080CF256: @@ -9922,7 +9922,7 @@ sub_80CF280: @ 80CF280 strh r0, [r4, 0x36] ldr r1, _080CF2C8 @ =move_anim_8074EE0 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r1, _080CF2CC @ =sub_8078278 str r1, [r4, 0x1C] adds r0, r4, 0 @@ -9945,13 +9945,13 @@ sub_80CF2D0: @ 80CF2D0 ldrsh r0, [r0, r1] cmp r0, 0 bne _080CF2EC - ldr r0, _080CF2E8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CF2E8 @ =gBattleAnimBankAttacker b _080CF2EE .align 2, 0 _080CF2E4: .4byte gBattleAnimArgs -_080CF2E8: .4byte gBattleAnimPlayerMonIndex +_080CF2E8: .4byte gBattleAnimBankAttacker _080CF2EC: - ldr r0, _080CF308 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CF308 @ =gBattleAnimBankTarget _080CF2EE: ldrb r0, [r0] adds r1, r4, 0 @@ -9965,7 +9965,7 @@ _080CF2EE: pop {r0} bx r0 .align 2, 0 -_080CF308: .4byte gBattleAnimEnemyMonIndex +_080CF308: .4byte gBattleAnimBankTarget _080CF30C: .4byte sub_80CF310 thumb_func_end sub_80CF2D0 @@ -10075,7 +10075,7 @@ _080CF3C0: .4byte gSprites sub_80CF3C4: @ 80CF3C4 push {r4-r6,lr} adds r5, r0, 0 - ldr r4, _080CF40C @ =gBattleAnimPlayerMonIndex + ldr r4, _080CF40C @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -10089,7 +10089,7 @@ sub_80CF3C4: @ 80CF3C4 lsrs r0, 24 strh r0, [r5, 0x22] ldr r1, _080CF410 @ =gObjectBankIDs - ldr r0, _080CF414 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CF414 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r0, r1 ldrb r6, [r0] @@ -10106,9 +10106,9 @@ sub_80CF3C4: @ 80CF3C4 adds r1, r0, 0 b _080CF426 .align 2, 0 -_080CF40C: .4byte gBattleAnimPlayerMonIndex +_080CF40C: .4byte gBattleAnimBankAttacker _080CF410: .4byte gObjectBankIDs -_080CF414: .4byte gBattleAnimEnemyMonIndex +_080CF414: .4byte gBattleAnimBankTarget _080CF418: .4byte gBattleAnimArgs _080CF41C: ldr r1, _080CF450 @ =gBattleAnimArgs @@ -10159,7 +10159,7 @@ sub_80CF458: @ 80CF458 str r0, [r4, 0x1C] ldr r1, _080CF48C @ =sub_80CF490 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4} pop {r0} bx r0 @@ -10182,7 +10182,7 @@ sub_80CF490: @ 80CF490 ldr r1, _080CF4B0 @ =sub_8078B34 str r1, [r0, 0x1C] ldr r1, _080CF4B4 @ =sub_80CF4B8 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r0} bx r0 .align 2, 0 @@ -10217,7 +10217,7 @@ sub_80CF4D8: @ 80CF4D8 lsls r4, 24 lsrs r4, 24 ldr r1, _080CF504 @ =gObjectBankIDs - ldr r0, _080CF508 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CF508 @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r0, [r0] @@ -10235,7 +10235,7 @@ sub_80CF4D8: @ 80CF4D8 bx r0 .align 2, 0 _080CF504: .4byte gObjectBankIDs -_080CF508: .4byte gBattleAnimPlayerMonIndex +_080CF508: .4byte gBattleAnimBankAttacker _080CF50C: .4byte gTasks _080CF510: .4byte sub_80CF514 thumb_func_end sub_80CF4D8 @@ -10246,7 +10246,7 @@ sub_80CF514: @ 80CF514 lsls r0, 24 lsrs r5, r0, 24 ldr r1, _080CF544 @ =gObjectBankIDs - ldr r0, _080CF548 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CF548 @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r1, r0, r1 ldrb r4, [r1] @@ -10267,7 +10267,7 @@ sub_80CF514: @ 80CF514 b _080CF55E .align 2, 0 _080CF544: .4byte gObjectBankIDs -_080CF548: .4byte gBattleAnimPlayerMonIndex +_080CF548: .4byte gBattleAnimBankAttacker _080CF54C: .4byte gTasks _080CF550: ldr r2, _080CF590 @ =gTasks @@ -10382,7 +10382,7 @@ sub_80CF610: @ 80CF610 ldrh r1, [r4, 0x22] adds r0, r1 strh r0, [r4, 0x22] - ldr r0, _080CF65C @ =gBattleAnimPlayerMonIndex + ldr r0, _080CF65C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -10404,7 +10404,7 @@ sub_80CF610: @ 80CF610 b _080CF674 .align 2, 0 _080CF658: .4byte gBattleAnimArgs -_080CF65C: .4byte gBattleAnimPlayerMonIndex +_080CF65C: .4byte gBattleAnimBankAttacker _080CF660: movs r1, 0x4 ldrsh r0, [r5, r1] @@ -10421,7 +10421,7 @@ _080CF674: str r0, [r4, 0x1C] ldr r1, _080CF68C @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 @@ -10440,7 +10440,7 @@ sub_80CF690: @ 80CF690 str r0, [r4, 0x1C] ldr r1, _080CF6B0 @ =sub_80CF6B4 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4} pop {r0} bx r0 @@ -10462,7 +10462,7 @@ sub_80CF6B4: @ 80CF6B4 ldr r1, _080CF6D4 @ =sub_8078B34 str r1, [r0, 0x1C] ldr r1, _080CF6D8 @ =move_anim_8072740 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r0} bx r0 .align 2, 0 @@ -10477,7 +10477,7 @@ sub_80CF6DC: @ 80CF6DC push {r7} sub sp, 0x4 adds r5, r0, 0 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080CF700 @@ -10489,7 +10489,7 @@ sub_80CF6DC: @ 80CF6DC .align 2, 0 _080CF6FC: .4byte gBattleAnimArgs _080CF700: - ldr r0, _080CF7C8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CF7C8 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -10509,7 +10509,7 @@ _080CF722: adds r0, r5, 0 movs r1, 0x1 bl sub_80787B0 - ldr r4, _080CF7D0 @ =gBattleAnimEnemyMonIndex + ldr r4, _080CF7D0 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -10550,7 +10550,7 @@ _080CF722: lsls r1, 24 adds r0, r1 lsrs r4, r0, 16 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080CF794 @@ -10575,7 +10575,7 @@ _080CF794: str r0, [r5, 0x1C] ldr r1, _080CF7DC @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 add sp, 0x4 pop {r3} mov r8, r3 @@ -10583,9 +10583,9 @@ _080CF794: pop {r0} bx r0 .align 2, 0 -_080CF7C8: .4byte gBattleAnimPlayerMonIndex +_080CF7C8: .4byte gBattleAnimBankAttacker _080CF7CC: .4byte gBattleAnimArgs -_080CF7D0: .4byte gBattleAnimEnemyMonIndex +_080CF7D0: .4byte gBattleAnimBankTarget _080CF7D4: .4byte 0xffffa000 _080CF7D8: .4byte sub_8078B34 _080CF7DC: .4byte move_anim_8072740 @@ -11031,7 +11031,7 @@ sub_80CFB04: @ 80CFB04 mov r4, sp adds r4, 0x2 strh r1, [r4] - bl IsContest + bl NotInBattle lsls r0, 24 mov r10, r4 cmp r0, 0 @@ -11068,7 +11068,7 @@ _080CFB68: b _080CFBCA _080CFB70: ldr r1, _080CFBB4 @ =gBanksBySide - ldr r0, _080CFBB8 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CFBB8 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -11102,7 +11102,7 @@ _080CFB70: b _080CFBC8 .align 2, 0 _080CFBB4: .4byte gBanksBySide -_080CFBB8: .4byte gBattleAnimEnemyMonIndex +_080CFBB8: .4byte gBattleAnimBankTarget _080CFBBC: .4byte gTasks _080CFBC0: .4byte gBattleAnimArgs _080CFBC4: @@ -11111,7 +11111,7 @@ _080CFBC4: _080CFBC8: strh r0, [r2, 0x4] _080CFBCA: - ldr r5, _080CFC24 @ =gBattleAnimPlayerMonIndex + ldr r5, _080CFC24 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0 bl sub_8077ABC @@ -11137,11 +11137,11 @@ _080CFBCA: ands r0, r1 cmp r0, 0 beq _080CFC34 - ldr r4, _080CFC30 @ =gBattleAnimEnemyMonIndex + ldr r4, _080CFC30 @ =gBattleAnimBankTarget ldrb r1, [r4] movs r0, 0x2 eors r0, r1 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080CFC34 @@ -11152,13 +11152,13 @@ _080CFBCA: bl sub_807A3FC b _080CFC56 .align 2, 0 -_080CFC24: .4byte gBattleAnimPlayerMonIndex +_080CFC24: .4byte gBattleAnimBankAttacker _080CFC28: .4byte gTasks _080CFC2C: .4byte gBattleTypeFlags -_080CFC30: .4byte gBattleAnimEnemyMonIndex +_080CFC30: .4byte gBattleAnimBankTarget _080CFC34: mov r5, sp - ldr r4, _080CFC90 @ =gBattleAnimEnemyMonIndex + ldr r4, _080CFC90 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -11203,7 +11203,7 @@ _080CFC56: subs r0, r2, r1 b _080CFC9E .align 2, 0 -_080CFC90: .4byte gBattleAnimEnemyMonIndex +_080CFC90: .4byte gBattleAnimBankTarget _080CFC94: .4byte gTasks _080CFC98: .4byte gBattleAnimArgs _080CFC9C: @@ -11301,7 +11301,7 @@ _080CFD3C: asrs r0, 16 cmp r0, 0x3F ble _080CFDB4 - ldr r0, _080CFD84 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CFD84 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079E90 lsls r0, 24 @@ -11315,14 +11315,14 @@ _080CFD3C: .align 2, 0 _080CFD7C: .4byte gTasks _080CFD80: .4byte gBattleAnimArgs -_080CFD84: .4byte gBattleAnimEnemyMonIndex +_080CFD84: .4byte gBattleAnimBankTarget _080CFD88: .4byte 0x0000ffc0 _080CFD8C: lsls r0, r1, 16 asrs r0, 16 cmp r0, 0x3F ble _080CFDB4 - ldr r0, _080CFDAC @ =gBattleAnimEnemyMonIndex + ldr r0, _080CFDAC @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079E90 lsls r0, 24 @@ -11334,10 +11334,10 @@ _080CFD8C: adds r0, r1 b _080CFDC4 .align 2, 0 -_080CFDAC: .4byte gBattleAnimEnemyMonIndex +_080CFDAC: .4byte gBattleAnimBankTarget _080CFDB0: .4byte 0x0000ffc0 _080CFDB4: - ldr r0, _080CFDF0 @ =gBattleAnimEnemyMonIndex + ldr r0, _080CFDF0 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079E90 lsls r0, 24 @@ -11369,7 +11369,7 @@ _080CFDDC: pop {r0} bx r0 .align 2, 0 -_080CFDF0: .4byte gBattleAnimEnemyMonIndex +_080CFDF0: .4byte gBattleAnimBankTarget _080CFDF4: .4byte gTasks _080CFDF8: .4byte sub_80CFA20 thumb_func_end sub_80CFB04 @@ -11466,7 +11466,7 @@ sub_80CFE9C: @ 80CFE9C adds r5, r0, 0 movs r1, 0x1 bl sub_80787B0 - ldr r4, _080CFF3C @ =gBattleAnimEnemyMonIndex + ldr r4, _080CFF3C @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -11482,7 +11482,7 @@ sub_80CFE9C: @ 80CFE9C adds r0, r1 lsls r0, 16 lsrs r7, r0, 16 - ldr r0, _080CFF44 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CFF44 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -11530,15 +11530,15 @@ _080CFEE0: str r0, [r5, 0x1C] ldr r1, _080CFF4C @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 add sp, 0x4 pop {r4-r7} pop {r0} bx r0 .align 2, 0 -_080CFF3C: .4byte gBattleAnimEnemyMonIndex +_080CFF3C: .4byte gBattleAnimBankTarget _080CFF40: .4byte gBattleAnimArgs -_080CFF44: .4byte gBattleAnimPlayerMonIndex +_080CFF44: .4byte gBattleAnimBankAttacker _080CFF48: .4byte sub_8078C00 _080CFF4C: .4byte move_anim_8072740 thumb_func_end sub_80CFE9C @@ -11568,7 +11568,7 @@ sub_80CFF68: @ 80CFF68 lsls r0, 16 asrs r0, 24 strh r0, [r4, 0x24] - ldr r0, _080CFFD4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080CFFD4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -11613,7 +11613,7 @@ _080CFFCC: pop {r0} bx r0 .align 2, 0 -_080CFFD4: .4byte gBattleAnimPlayerMonIndex +_080CFFD4: .4byte gBattleAnimBankAttacker thumb_func_end sub_80CFF68 thumb_func_start sub_80CFFD8 @@ -11624,7 +11624,7 @@ sub_80CFFD8: @ 80CFFD8 bl sub_80787B0 movs r0, 0x14 strh r0, [r4, 0x2E] - ldr r5, _080D0024 @ =gBattleAnimEnemyMonIndex + ldr r5, _080D0024 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -11647,12 +11647,12 @@ sub_80CFFD8: @ 80CFFD8 strb r0, [r2] ldr r1, _080D002C @ =sub_80D0030 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_080D0024: .4byte gBattleAnimEnemyMonIndex +_080D0024: .4byte gBattleAnimBankTarget _080D0028: .4byte sub_8078B34 _080D002C: .4byte sub_80D0030 thumb_func_end sub_80CFFD8 @@ -11781,7 +11781,7 @@ sub_80D0118: @ 80D0118 adds r4, r0, 0 movs r1, 0 bl sub_80787B0 - ldr r0, _080D0168 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D0168 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -11806,7 +11806,7 @@ _080D0136: str r0, [r4, 0x1C] ldr r1, _080D0174 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r1, [r4, 0x1C] adds r0, r4, 0 bl _call_via_r1 @@ -11814,7 +11814,7 @@ _080D0136: pop {r0} bx r0 .align 2, 0 -_080D0168: .4byte gBattleAnimPlayerMonIndex +_080D0168: .4byte gBattleAnimBankAttacker _080D016C: .4byte gBattleAnimArgs _080D0170: .4byte sub_8078114 _080D0174: .4byte move_anim_8072740 @@ -11856,7 +11856,7 @@ _080D01A4: strh r0, [r5, 0x22] movs r0, 0x6 strh r0, [r5, 0x2E] - ldr r4, _080D0200 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D0200 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -11875,7 +11875,7 @@ _080D01A4: str r0, [r5, 0x1C] ldr r1, _080D0208 @ =sub_80D020C adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r3} mov r8, r3 pop {r4-r7} @@ -11885,7 +11885,7 @@ _080D01A4: _080D01F4: .4byte 0x0000ffe0 _080D01F8: .4byte 0x0000fff0 _080D01FC: .4byte gBattleAnimArgs -_080D0200: .4byte gBattleAnimEnemyMonIndex +_080D0200: .4byte gBattleAnimBankTarget _080D0204: .4byte sub_8078B34 _080D0208: .4byte sub_80D020C thumb_func_end sub_80D0178 @@ -11949,7 +11949,7 @@ _080D025C: movs r0, 0x6 strh r0, [r5, 0x2E] strh r1, [r5, 0x30] - ldr r4, _080D02C8 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D02C8 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -11984,7 +11984,7 @@ _080D025C: _080D02BC: .4byte 0x0000ffe0 _080D02C0: .4byte 0x0000fff0 _080D02C4: .4byte gBattleAnimArgs -_080D02C8: .4byte gBattleAnimEnemyMonIndex +_080D02C8: .4byte gBattleAnimBankTarget _080D02CC: .4byte sub_80D02D0 thumb_func_end sub_80D0228 @@ -12125,7 +12125,7 @@ sub_80D03C4: @ 80D03C4 lsls r5, 24 lsrs r5, 24 movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 @@ -12185,7 +12185,7 @@ sub_80D0428: @ 80D0428 cmp r1, r0 bne _080D0478 movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 @@ -12223,7 +12223,7 @@ sub_80D0488: @ 80D0488 ldr r0, _080D04D4 @ =gTasks adds r4, r0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 movs r5, 0 @@ -12238,7 +12238,7 @@ sub_80D0488: @ 80D0488 strh r0, [r4, 0x10] strh r5, [r4, 0x12] strh r5, [r4, 0x14] - ldr r0, _080D04D8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D04D8 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl sub_8079E90 lsls r0, 24 @@ -12251,7 +12251,7 @@ sub_80D0488: @ 80D0488 bx r0 .align 2, 0 _080D04D4: .4byte gTasks -_080D04D8: .4byte gBattleAnimPlayerMonIndex +_080D04D8: .4byte gBattleAnimBankAttacker _080D04DC: .4byte sub_80D04E0 thumb_func_end sub_80D0488 @@ -12593,7 +12593,7 @@ _080D0770: .4byte gTasks _080D0774: .4byte gBattleAnimArgs _080D0778: ldrb r0, [r5] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -12775,7 +12775,7 @@ sub_80D08C8: @ 80D08C8 ldr r0, _080D08F8 @ =gTasks adds r4, r0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -12821,7 +12821,7 @@ _080D092C: .4byte gTasks sub_80D0930: @ 80D0930 push {r4,r5,lr} adds r4, r0, 0 - ldr r5, _080D0960 @ =gBattleAnimPlayerMonIndex + ldr r5, _080D0960 @ =gBattleAnimBankAttacker ldrb r0, [r5] bl GetBankSide lsls r0, 24 @@ -12840,7 +12840,7 @@ sub_80D0930: @ 80D0930 movs r0, 0x40 b _080D097E .align 2, 0 -_080D0960: .4byte gBattleAnimPlayerMonIndex +_080D0960: .4byte gBattleAnimBankAttacker _080D0964: adds r0, r4, 0 movs r1, 0x1 @@ -12855,7 +12855,7 @@ _080D0964: ldr r0, _080D09B0 @ =0x0000ffc0 _080D097E: strh r0, [r4, 0x30] - ldr r0, _080D09B4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D09B4 @ =gBattleAnimBankAttacker ldrb r0, [r0] movs r1, 0x3 bl sub_8077ABC @@ -12870,7 +12870,7 @@ _080D097E: strh r1, [r4, 0x36] ldr r1, _080D09B8 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080D09BC @ =sub_8078394 str r0, [r4, 0x1C] pop {r4,r5} @@ -12878,7 +12878,7 @@ _080D097E: bx r0 .align 2, 0 _080D09B0: .4byte 0x0000ffc0 -_080D09B4: .4byte gBattleAnimPlayerMonIndex +_080D09B4: .4byte gBattleAnimBankAttacker _080D09B8: .4byte move_anim_8072740 _080D09BC: .4byte sub_8078394 thumb_func_end sub_80D0930 @@ -12892,13 +12892,13 @@ sub_80D09C0: @ 80D09C0 ldrsh r0, [r0, r1] cmp r0, 0 bne _080D09DC - ldr r0, _080D09D8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D09D8 @ =gBattleAnimBankAttacker b _080D09DE .align 2, 0 _080D09D4: .4byte gBattleAnimArgs -_080D09D8: .4byte gBattleAnimPlayerMonIndex +_080D09D8: .4byte gBattleAnimBankAttacker _080D09DC: - ldr r0, _080D0A3C @ =gBattleAnimEnemyMonIndex + ldr r0, _080D0A3C @ =gBattleAnimBankTarget _080D09DE: ldrb r5, [r0] adds r0, r5, 0 @@ -12939,14 +12939,14 @@ _080D09F8: _080D0A2A: ldr r1, _080D0A44 @ =move_anim_8074EE0 adds r0, r6, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080D0A48 @ =sub_80785E4 str r0, [r6, 0x1C] pop {r4-r6} pop {r0} bx r0 .align 2, 0 -_080D0A3C: .4byte gBattleAnimEnemyMonIndex +_080D0A3C: .4byte gBattleAnimBankTarget _080D0A40: .4byte gBattleAnimArgs _080D0A44: .4byte move_anim_8074EE0 _080D0A48: .4byte sub_80785E4 @@ -12963,7 +12963,7 @@ sub_80D0A4C: @ 80D0A4C ldr r0, _080D0A80 @ =gTasks adds r4, r0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -13019,7 +13019,7 @@ sub_80D0AB8: @ 80D0AB8 ldr r0, _080D0B2C @ =gTasks adds r4, r1, r0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 movs r2, 0 @@ -13050,7 +13050,7 @@ sub_80D0AB8: @ 80D0AB8 strh r2, [r4, 0x18] movs r0, 0x2 strh r0, [r4, 0x1A] - ldr r0, _080D0B34 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D0B34 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -13070,7 +13070,7 @@ _080D0B22: .align 2, 0 _080D0B2C: .4byte gTasks _080D0B30: .4byte gSprites -_080D0B34: .4byte gBattleAnimPlayerMonIndex +_080D0B34: .4byte gBattleAnimBankAttacker _080D0B38: .4byte sub_80D0B3C thumb_func_end sub_80D0AB8 @@ -13260,7 +13260,7 @@ sub_80D0C88: @ 80D0C88 lsls r1, 3 ldr r0, _080D0CD8 @ =gTasks adds r5, r1, r0 - ldr r4, _080D0CDC @ =gBattleAnimEnemyMonIndex + ldr r4, _080D0CDC @ =gBattleAnimBankTarget ldrb r0, [r4] bl sub_8077FC0 lsls r0, 24 @@ -13290,7 +13290,7 @@ sub_80D0C88: @ 80D0C88 b _080D0CF0 .align 2, 0 _080D0CD8: .4byte gTasks -_080D0CDC: .4byte gBattleAnimEnemyMonIndex +_080D0CDC: .4byte gBattleAnimBankTarget _080D0CE0: .4byte gUnknown_030042C0 _080D0CE4: .4byte REG_BG1HOFS _080D0CE8: @@ -13472,7 +13472,7 @@ _080D0E2C: .4byte gUnknown_03004DC0 sub_80D0E30: @ 80D0E30 push {r4-r6,lr} adds r4, r0, 0 - ldr r6, _080D0E84 @ =gBattleAnimEnemyMonIndex + ldr r6, _080D0E84 @ =gBattleAnimBankTarget ldrb r0, [r6] movs r1, 0 bl sub_8077ABC @@ -13509,7 +13509,7 @@ sub_80D0E30: @ 80D0E30 pop {r0} bx r0 .align 2, 0 -_080D0E84: .4byte gBattleAnimEnemyMonIndex +_080D0E84: .4byte gBattleAnimBankTarget _080D0E88: .4byte sub_80D0E8C thumb_func_end sub_80D0E30 @@ -13709,13 +13709,13 @@ sub_80D0FD8: @ 80D0FD8 adds r1, r0, 0 cmp r2, 0 bne _080D1004 - ldr r0, _080D1000 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D1000 @ =gBattleAnimBankAttacker b _080D1006 .align 2, 0 _080D0FFC: .4byte gBattleAnimArgs -_080D1000: .4byte gBattleAnimPlayerMonIndex +_080D1000: .4byte gBattleAnimBankAttacker _080D1004: - ldr r0, _080D1040 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D1040 @ =gBattleAnimBankTarget _080D1006: ldrb r5, [r0] ldrb r1, [r1, 0x6] @@ -13729,7 +13729,7 @@ _080D1006: movs r1, 0x2 adds r0, r5, 0 eors r0, r1 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080D107E @@ -13744,7 +13744,7 @@ _080D1006: movs r1, 0 b _080D1048 .align 2, 0 -_080D1040: .4byte gBattleAnimEnemyMonIndex +_080D1040: .4byte gBattleAnimBankTarget _080D1044: adds r0, r5, 0 movs r1, 0x2 @@ -13826,18 +13826,18 @@ sub_80D10B8: @ 80D10B8 ldrsh r0, [r0, r2] cmp r0, 0 bne _080D10F0 - ldr r0, _080D10E8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D10E8 @ =gBattleAnimBankAttacker ldrb r7, [r0] - ldr r0, _080D10EC @ =gBattleAnimEnemyMonIndex + ldr r0, _080D10EC @ =gBattleAnimBankTarget b _080D10F6 .align 2, 0 _080D10E4: .4byte gBattleAnimArgs -_080D10E8: .4byte gBattleAnimPlayerMonIndex -_080D10EC: .4byte gBattleAnimEnemyMonIndex +_080D10E8: .4byte gBattleAnimBankAttacker +_080D10EC: .4byte gBattleAnimBankTarget _080D10F0: - ldr r0, _080D1110 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D1110 @ =gBattleAnimBankTarget ldrb r7, [r0] - ldr r0, _080D1114 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D1114 @ =gBattleAnimBankAttacker _080D10F6: ldrb r0, [r0] mov r8, r0 @@ -13852,8 +13852,8 @@ _080D10F6: str r1, [sp, 0x4] b _080D1124 .align 2, 0 -_080D1110: .4byte gBattleAnimEnemyMonIndex -_080D1114: .4byte gBattleAnimPlayerMonIndex +_080D1110: .4byte gBattleAnimBankTarget +_080D1114: .4byte gBattleAnimBankAttacker _080D1118: .4byte gBattleAnimArgs _080D111C: movs r2, 0x2 @@ -13881,7 +13881,7 @@ _080D1124: mov r4, r8 eors r4, r0 adds r0, r4, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080D1170 @@ -13925,7 +13925,7 @@ _080D1180: movs r0, 0x2 eors r4, r0 adds r0, r4, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080D1204 @@ -14002,7 +14002,7 @@ _080D121A: mov r0, r8 movs r1, 0x2 eors r0, r1 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080D127C @@ -14139,7 +14139,7 @@ sub_80D1368: @ 80D1368 adds r4, r0, 0 movs r1, 0 bl sub_80787B0 - ldr r0, _080D139C @ =gBattleAnimPlayerMonIndex + ldr r0, _080D139C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -14161,7 +14161,7 @@ _080D1384: pop {r0} bx r0 .align 2, 0 -_080D139C: .4byte gBattleAnimPlayerMonIndex +_080D139C: .4byte gBattleAnimBankAttacker _080D13A0: .4byte 0x0000ff60 _080D13A4: .4byte gBattleAnimArgs _080D13A8: .4byte sub_80D13AC @@ -14184,7 +14184,7 @@ sub_80D13AC: @ 80D13AC strh r0, [r4, 0x24] subs r2, 0x20 strh r2, [r4, 0x2E] - ldr r0, _080D1418 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D1418 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -14223,7 +14223,7 @@ _080D1410: pop {r0} bx r0 .align 2, 0 -_080D1418: .4byte gBattleAnimPlayerMonIndex +_080D1418: .4byte gBattleAnimBankAttacker _080D141C: .4byte 0x0000ff60 _080D1420: .4byte sub_80D1424 thumb_func_end sub_80D13AC @@ -14449,7 +14449,7 @@ sub_80D15A4: @ 80D15A4 ldr r0, _080D15D4 @ =gTasks adds r4, r0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -14531,7 +14531,7 @@ sub_80D1638: @ 80D1638 strh r0, [r4, 0xE] movs r0, 0x3 strh r0, [r4, 0x20] - ldr r0, _080D1670 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D1670 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -14543,7 +14543,7 @@ sub_80D1638: @ 80D1638 b _080D167E .align 2, 0 _080D166C: .4byte gTasks -_080D1670: .4byte gBattleAnimEnemyMonIndex +_080D1670: .4byte gBattleAnimBankTarget _080D1674: .4byte 0x0000ffff _080D1678: movs r0, 0x1 @@ -14552,7 +14552,7 @@ _080D1678: _080D167E: strh r0, [r4, 0x24] movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -14745,7 +14745,7 @@ sub_80D17C4: @ 80D17C4 movs r0, 0x2 strh r0, [r4, 0x24] movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -14888,7 +14888,7 @@ sub_80D18D4: @ 80D18D4 strh r0, [r4, 0x16] strh r0, [r4, 0x18] strh r0, [r4, 0x22] - ldr r5, _080D1928 @ =gBattleAnimPlayerMonIndex + ldr r5, _080D1928 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0 bl sub_8077ABC @@ -14908,7 +14908,7 @@ sub_80D18D4: @ 80D18D4 bx r0 .align 2, 0 _080D1924: .4byte gTasks -_080D1928: .4byte gBattleAnimPlayerMonIndex +_080D1928: .4byte gBattleAnimBankAttacker _080D192C: .4byte sub_80D1930 thumb_func_end sub_80D18D4 @@ -15162,7 +15162,7 @@ _080D1AF4: cmp r5, 0x4 ble _080D1AF4 ldr r4, _080D1B3C @ =gBattleAnimSpritePalette_206 - bl IsContest + bl NotInBattle lsls r0, 24 ldr r1, _080D1B40 @ =0x02018000 cmp r0, 0 @@ -15171,11 +15171,11 @@ _080D1AF4: adds r1, r0 _080D1B1C: adds r0, r4, 0 - bl sub_800D238 + bl LZDecompressWram movs r5, 0 _080D1B24: lsls r4, r5, 5 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080D1B4C @@ -15293,7 +15293,7 @@ sub_80D1C08: @ 80D1C08 adds r5, r0, 0 movs r1, 0 bl sub_80787B0 - ldr r6, _080D1C70 @ =gBattleAnimPlayerMonIndex + ldr r6, _080D1C70 @ =gBattleAnimBankAttacker ldrb r0, [r6] bl GetBankSide lsls r0, 24 @@ -15327,7 +15327,7 @@ _080D1C28: str r0, [r5, 0x1C] ldr r1, _080D1C7C @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldrb r1, [r4, 0xA] ldrb r2, [r4, 0xC] adds r0, r5, 0 @@ -15336,7 +15336,7 @@ _080D1C28: pop {r0} bx r0 .align 2, 0 -_080D1C70: .4byte gBattleAnimPlayerMonIndex +_080D1C70: .4byte gBattleAnimBankAttacker _080D1C74: .4byte gBattleAnimArgs _080D1C78: .4byte sub_8078B34 _080D1C7C: .4byte move_anim_8072740 @@ -15390,7 +15390,7 @@ sub_80D1CD0: @ 80D1CD0 push {r4,r5,lr} lsls r0, 24 lsrs r4, r0, 24 - bl IsContest + bl NotInBattle lsls r0, 24 movs r2, 0xF0 cmp r0, 0 @@ -15569,7 +15569,7 @@ sub_80D1E38: @ 80D1E38 lsrs r0, 24 adds r6, r0, 0 movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r4, r0, 24 ldr r1, _080D1E88 @ =gTasks @@ -15585,7 +15585,7 @@ sub_80D1E38: @ 80D1E38 cmp r0, 0x1 bne _080D1E94 movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -15638,7 +15638,7 @@ sub_80D1EC8: @ 80D1EC8 lsrs r0, 24 adds r6, r0, 0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r4, r0, 24 ldr r1, _080D1F18 @ =gTasks @@ -15654,7 +15654,7 @@ sub_80D1EC8: @ 80D1EC8 cmp r0, 0x1 bne _080D1F24 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -15710,7 +15710,7 @@ sub_80D1F58: @ 80D1F58 strh r0, [r4, 0x2E] ldrh r0, [r4, 0x20] strh r0, [r4, 0x30] - ldr r5, _080D1F9C @ =gBattleAnimEnemyMonIndex + ldr r5, _080D1F9C @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -15733,7 +15733,7 @@ sub_80D1F58: @ 80D1F58 pop {r0} bx r0 .align 2, 0 -_080D1F9C: .4byte gBattleAnimEnemyMonIndex +_080D1F9C: .4byte gBattleAnimBankTarget _080D1FA0: .4byte sub_80D1FA4 thumb_func_end sub_80D1F58 @@ -15853,7 +15853,7 @@ sub_80D2064: @ 80D2064 ldr r1, _080D208C @ =sub_80782D8 str r1, [r0, 0x1C] ldr r1, _080D2090 @ =sub_80D2094 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r0} bx r0 .align 2, 0 @@ -15943,7 +15943,7 @@ sub_80D2100: @ 80D2100 movs r0, 0x3F ands r0, r1 strb r0, [r4, 0x1] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080D2144 @@ -15987,7 +15987,7 @@ _080D2144: lsls r1, 4 movs r2, 0x20 bl LoadCompressedPalette - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080D21A4 @@ -16200,7 +16200,7 @@ _080D230E: ldr r1, _080D23A4 @ =0x85000200 str r1, [r0, 0x8] ldr r0, [r0, 0x8] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080D235C @@ -16280,7 +16280,7 @@ sub_80D23B4: @ 80D23B4 movs r0, 0x3F ands r0, r1 strb r0, [r4, 0x1] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080D23FE @@ -16313,7 +16313,7 @@ _080D23FE: ldr r0, _080D2454 @ =0x85000400 str r0, [r1, 0x8] ldr r0, [r1, 0x8] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080D245C @@ -16330,7 +16330,7 @@ _080D2450: .4byte 0x040000d4 _080D2454: .4byte 0x85000400 _080D2458: .4byte gBattleAnimBackgroundTilemap_ScaryFaceContest _080D245C: - ldr r0, _080D2478 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D2478 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -16343,7 +16343,7 @@ _080D246E: bl LZDecompressVram b _080D2488 .align 2, 0 -_080D2478: .4byte gBattleAnimEnemyMonIndex +_080D2478: .4byte gBattleAnimBankTarget _080D247C: .4byte gBattleAnimBackgroundTilemap_ScaryFacePlayer _080D2480: ldr r0, _080D24CC @ =gBattleAnimBackgroundTilemap_ScaryFaceOpponent @@ -16359,7 +16359,7 @@ _080D2488: lsls r1, 4 movs r2, 0x20 bl LoadCompressedPalette - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080D24B6 @@ -16564,7 +16564,7 @@ _080D25FE: ldr r1, _080D2694 @ =0x85000200 str r1, [r0, 0x8] ldr r0, [r0, 0x8] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080D264C @@ -16621,7 +16621,7 @@ _080D26A0: .4byte REG_BLDCNT sub_80D26A4: @ 80D26A4 push {r4,r5,lr} adds r4, r0, 0 - ldr r5, _080D26F8 @ =gBattleAnimPlayerMonIndex + ldr r5, _080D26F8 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -16658,7 +16658,7 @@ sub_80D26A4: @ 80D26A4 pop {r0} bx r0 .align 2, 0 -_080D26F8: .4byte gBattleAnimPlayerMonIndex +_080D26F8: .4byte gBattleAnimBankAttacker _080D26FC: .4byte gBattleAnimArgs _080D2700: .4byte sub_80D2704 thumb_func_end sub_80D26A4 @@ -16779,7 +16779,7 @@ _080D27DC: .4byte 0x0000ffff sub_80D27E0: @ 80D27E0 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, _080D2828 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D2828 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -16809,7 +16809,7 @@ sub_80D27E0: @ 80D27E0 pop {r0} bx r0 .align 2, 0 -_080D2828: .4byte gBattleAnimPlayerMonIndex +_080D2828: .4byte gBattleAnimBankAttacker _080D282C: .4byte gBattleAnimArgs _080D2830: .4byte sub_80D2834 thumb_func_end sub_80D27E0 @@ -16887,7 +16887,7 @@ _080D28A8: sub_80D28AC: @ 80D28AC push {r4,r5,lr} adds r5, r0, 0 - ldr r4, _080D28F8 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D28F8 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -16919,7 +16919,7 @@ sub_80D28AC: @ 80D28AC pop {r0} bx r0 .align 2, 0 -_080D28F8: .4byte gBattleAnimPlayerMonIndex +_080D28F8: .4byte gBattleAnimBankAttacker _080D28FC: .4byte gBattleAnimArgs _080D2900: .4byte sub_80D287C thumb_func_end sub_80D28AC @@ -17179,7 +17179,7 @@ sub_80D2ABC: @ 80D2ABC adds r0, r4, 0 movs r1, 0 bl StartSpriteAnim - ldr r0, _080D2BBC @ =gBattleAnimEnemyMonIndex + ldr r0, _080D2BBC @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079E90 subs r0, 0x1 @@ -17291,7 +17291,7 @@ _080D2B80: b _080D2BD2 .align 2, 0 _080D2BB8: .4byte gBattleAnimArgs -_080D2BBC: .4byte gBattleAnimEnemyMonIndex +_080D2BBC: .4byte gBattleAnimBankTarget _080D2BC0: .4byte 0x0000ffff _080D2BC4: adds r2, r4, 0 @@ -17375,12 +17375,12 @@ _080D2C54: ldrsh r0, [r1, r2] cmp r0, 0 bne _080D2C64 - ldr r4, _080D2C60 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D2C60 @ =gBattleAnimBankAttacker b _080D2C66 .align 2, 0 -_080D2C60: .4byte gBattleAnimPlayerMonIndex +_080D2C60: .4byte gBattleAnimBankAttacker _080D2C64: - ldr r4, _080D2C94 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D2C94 @ =gBattleAnimBankTarget _080D2C66: ldrb r0, [r4] movs r1, 0x2 @@ -17404,7 +17404,7 @@ _080D2C66: adds r0, 0x20 b _080D2CA0 .align 2, 0 -_080D2C94: .4byte gBattleAnimEnemyMonIndex +_080D2C94: .4byte gBattleAnimBankTarget _080D2C98: .4byte gBattleAnimArgs _080D2C9C: ldrh r0, [r5, 0x20] @@ -17467,7 +17467,7 @@ sub_80D2CF8: @ 80D2CF8 lsrs r5, 24 ldr r0, _080D2D2C @ =gBattleAnimArgs ldrb r0, [r0] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -17524,13 +17524,13 @@ sub_80D2D68: @ 80D2D68 ldrsh r0, [r0, r1] cmp r0, 0 bne _080D2D84 - ldr r0, _080D2D80 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D2D80 @ =gBattleAnimBankAttacker b _080D2D86 .align 2, 0 _080D2D7C: .4byte gBattleAnimArgs -_080D2D80: .4byte gBattleAnimPlayerMonIndex +_080D2D80: .4byte gBattleAnimBankAttacker _080D2D84: - ldr r0, _080D2E1C @ =gBattleAnimEnemyMonIndex + ldr r0, _080D2E1C @ =gBattleAnimBankTarget _080D2D86: ldrb r6, [r0] adds r0, r6, 0 @@ -17607,7 +17607,7 @@ _080D2DF0: pop {r0} bx r0 .align 2, 0 -_080D2E1C: .4byte gBattleAnimEnemyMonIndex +_080D2E1C: .4byte gBattleAnimBankTarget _080D2E20: .4byte gBattleAnimArgs _080D2E24: .4byte 0x000003ff _080D2E28: .4byte 0xfffffc00 @@ -17882,11 +17882,11 @@ sub_80D3014: @ 80D3014 ands r0, r1 cmp r0, 0 beq _080D3060 - ldr r4, _080D305C @ =gBattleAnimPlayerMonIndex + ldr r4, _080D305C @ =gBattleAnimBankAttacker ldrb r1, [r4] movs r0, 0x2 eors r0, r1 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080D3060 @@ -17906,9 +17906,9 @@ sub_80D3014: @ 80D3014 b _080D3080 .align 2, 0 _080D3058: .4byte gBattleTypeFlags -_080D305C: .4byte gBattleAnimPlayerMonIndex +_080D305C: .4byte gBattleAnimBankAttacker _080D3060: - ldr r4, _080D30A0 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D30A0 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -17934,12 +17934,12 @@ _080D3080: str r0, [r5, 0x1C] ldr r1, _080D30A8 @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_080D30A0: .4byte gBattleAnimPlayerMonIndex +_080D30A0: .4byte gBattleAnimBankAttacker _080D30A4: .4byte sub_8078B34 _080D30A8: .4byte move_anim_8072740 thumb_func_end sub_80D3014 @@ -18099,7 +18099,7 @@ _080D31C2: sub_80D31C8: @ 80D31C8 push {r4-r6,lr} adds r6, r0, 0 - ldr r5, _080D31F0 @ =gBattleAnimPlayerMonIndex + ldr r5, _080D31F0 @ =gBattleAnimBankAttacker ldrb r0, [r5] bl GetBankSide lsls r0, 24 @@ -18115,7 +18115,7 @@ sub_80D31C8: @ 80D31C8 subs r0, r1 b _080D320A .align 2, 0 -_080D31F0: .4byte gBattleAnimPlayerMonIndex +_080D31F0: .4byte gBattleAnimBankAttacker _080D31F4: .4byte gBattleAnimArgs _080D31F8: ldrb r0, [r5] @@ -18142,7 +18142,7 @@ _080D320A: movs r1, 0x40 orrs r0, r1 strb r0, [r2] - ldr r0, _080D32D4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D32D4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -18158,7 +18158,7 @@ _080D3240: strh r0, [r6, 0x2E] ldrh r0, [r6, 0x20] strh r0, [r6, 0x30] - ldr r4, _080D32D8 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D32D8 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -18220,8 +18220,8 @@ _080D3240: bx r0 .align 2, 0 _080D32D0: .4byte gBattleAnimArgs -_080D32D4: .4byte gBattleAnimPlayerMonIndex -_080D32D8: .4byte gBattleAnimEnemyMonIndex +_080D32D4: .4byte gBattleAnimBankAttacker +_080D32D8: .4byte gBattleAnimBankTarget _080D32DC: .4byte SpriteCallbackDummy _080D32E0: .4byte gSprites _080D32E4: .4byte sub_80D32E8 @@ -18309,7 +18309,7 @@ sub_80D3370: @ 80D3370 ldr r1, _080D3390 @ =sub_8078600 str r1, [r0, 0x1C] ldr r1, _080D3394 @ =sub_80D3398 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r0} bx r0 .align 2, 0 @@ -18325,7 +18325,7 @@ sub_80D3398: @ 80D3398 ldr r1, _080D33AC @ =sub_80782D8 str r1, [r0, 0x1C] ldr r1, _080D33B0 @ =move_anim_8074EE0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r0} bx r0 .align 2, 0 @@ -18339,7 +18339,7 @@ sub_80D33B4: @ 80D33B4 adds r5, r0, 0 movs r1, 0x1 bl sub_80787B0 - ldr r0, _080D33DC @ =gBattleAnimPlayerMonIndex + ldr r0, _080D33DC @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -18353,7 +18353,7 @@ sub_80D33B4: @ 80D33B4 adds r7, r1, 0 b _080D33EA .align 2, 0 -_080D33DC: .4byte gBattleAnimPlayerMonIndex +_080D33DC: .4byte gBattleAnimBankAttacker _080D33E0: .4byte gBattleAnimArgs _080D33E4: ldr r0, _080D3440 @ =gBattleAnimArgs @@ -18364,7 +18364,7 @@ _080D33EA: strh r0, [r5, 0x2E] ldrh r0, [r5, 0x20] strh r0, [r5, 0x30] - ldr r4, _080D3444 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D3444 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -18400,7 +18400,7 @@ _080D33EA: bx r0 .align 2, 0 _080D3440: .4byte gBattleAnimArgs -_080D3444: .4byte gBattleAnimEnemyMonIndex +_080D3444: .4byte gBattleAnimBankTarget _080D3448: .4byte sub_80D344C thumb_func_end sub_80D33B4 @@ -18551,7 +18551,7 @@ sub_80D3554: @ 80D3554 strh r0, [r5, 0x2E] ldrh r0, [r5, 0x20] strh r0, [r5, 0x30] - ldr r4, _080D35BC @ =gBattleAnimEnemyMonIndex + ldr r4, _080D35BC @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -18590,7 +18590,7 @@ sub_80D3554: @ 80D3554 strh r0, [r5, 0x3C] b _080D35C8 .align 2, 0 -_080D35BC: .4byte gBattleAnimEnemyMonIndex +_080D35BC: .4byte gBattleAnimBankTarget _080D35C0: .4byte gBattleAnimArgs _080D35C4: lsls r0, r1, 8 @@ -18711,7 +18711,7 @@ _080D3694: .4byte gTasks sub_80D3698: @ 80D3698 push {r4-r7,lr} adds r4, r0, 0 - ldr r7, _080D36E4 @ =gBattleAnimPlayerMonIndex + ldr r7, _080D36E4 @ =gBattleAnimBankAttacker ldrb r0, [r7] movs r1, 0 bl sub_8077ABC @@ -18730,7 +18730,7 @@ sub_80D3698: @ 80D3698 bl sub_8079E90 lsls r0, 24 lsrs r5, r0, 24 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080D36F2 @@ -18743,7 +18743,7 @@ sub_80D3698: @ 80D3698 strh r0, [r4, 0x24] b _080D36F4 .align 2, 0 -_080D36E4: .4byte gBattleAnimPlayerMonIndex +_080D36E4: .4byte gBattleAnimBankAttacker _080D36E8: .4byte 0x0000fff6 _080D36EC: strh r6, [r4, 0x24] @@ -18787,11 +18787,11 @@ _080D3722: sub_80D3728: @ 80D3728 push {r4-r7,lr} adds r6, r0, 0 - ldr r5, _080D37E8 @ =gBattleAnimPlayerMonIndex + ldr r5, _080D37E8 @ =gBattleAnimBankAttacker ldrb r0, [r5] bl GetBankSide adds r4, r0, 0 - ldr r0, _080D37EC @ =gBattleAnimEnemyMonIndex + ldr r0, _080D37EC @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r4, 24 @@ -18839,7 +18839,7 @@ _080D3786: _080D3790: adds r0, r6, 0 bl sub_80787B0 - ldr r0, _080D37E8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D37E8 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -18851,7 +18851,7 @@ _080D3790: _080D37AA: ldrh r0, [r5, 0x8] strh r0, [r6, 0x2E] - ldr r4, _080D37EC @ =gBattleAnimEnemyMonIndex + ldr r4, _080D37EC @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -18872,13 +18872,13 @@ _080D37AA: str r0, [r6, 0x1C] ldr r1, _080D37F8 @ =move_anim_8072740 adds r0, r6, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4-r7} pop {r0} bx r0 .align 2, 0 -_080D37E8: .4byte gBattleAnimPlayerMonIndex -_080D37EC: .4byte gBattleAnimEnemyMonIndex +_080D37E8: .4byte gBattleAnimBankAttacker +_080D37EC: .4byte gBattleAnimBankTarget _080D37F0: .4byte gBattleAnimArgs _080D37F4: .4byte sub_8078B34 _080D37F8: .4byte move_anim_8072740 @@ -18904,7 +18904,7 @@ sub_80D37FC: @ 80D37FC str r0, [r4, 0x1C] ldr r1, _080D3834 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4} pop {r0} bx r0 @@ -19068,7 +19068,7 @@ _080D3920: ldr r1, _080D399C @ =0x85000400 str r1, [r0, 0x8] ldr r0, [r0, 0x8] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080D39B8 @@ -19080,7 +19080,7 @@ _080D3920: movs r1, 0x4 orrs r0, r1 strb r0, [r2] - ldr r0, _080D39A0 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D39A0 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -19095,7 +19095,7 @@ _080D3990: .4byte 0x00003f42 _080D3994: .4byte REG_BG1CNT _080D3998: .4byte 0x040000d4 _080D399C: .4byte 0x85000400 -_080D39A0: .4byte gBattleAnimPlayerMonIndex +_080D39A0: .4byte gBattleAnimBankAttacker _080D39A4: .4byte gUnknown_08E70968 _080D39A8: ldr r0, _080D39B4 @ =gUnknown_08E70C38 @@ -19174,7 +19174,7 @@ _080D3A0E: lsls r0, 5 strh r0, [r7, 0xA] strh r0, [r7, 0xC] - bl IsContest + bl NotInBattle lsls r0, 24 lsrs r4, r0, 24 cmp r4, 0 @@ -19203,7 +19203,7 @@ _080D3A88: .4byte gUnknown_030042C0 _080D3A8C: .4byte 0x0000ffd0 _080D3A90: .4byte gUnknown_030041B4 _080D3A94: - ldr r0, _080D3AC4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D3AC4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -19226,7 +19226,7 @@ _080D3A94: strh r1, [r7, 0xE] b _080D3AEE .align 2, 0 -_080D3AC4: .4byte gBattleAnimPlayerMonIndex +_080D3AC4: .4byte gBattleAnimBankAttacker _080D3AC8: .4byte 0x0000ff20 _080D3ACC: .4byte gUnknown_030042C0 _080D3AD0: .4byte gUnknown_030041B4 @@ -19502,7 +19502,7 @@ _080D3CAA: ldr r1, _080D3D58 @ =0x85000400 str r1, [r0, 0x8] ldr r0, [r0, 0x8] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080D3D02 @@ -20048,7 +20048,7 @@ sub_80D40F4: @ 80D40F4 ldr r0, _080D4144 @ =gTasks adds r4, r0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -20374,7 +20374,7 @@ _080D438A: thumb_func_start sub_80D4394 sub_80D4394: @ 80D4394 push {r4,r5,lr} - ldr r4, _080D43B8 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D43B8 @ =gBattleAnimBankAttacker ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -20390,7 +20390,7 @@ sub_80D4394: @ 80D4394 ldr r0, _080D43C0 @ =gPlayerParty b _080D43D8 .align 2, 0 -_080D43B8: .4byte gBattleAnimPlayerMonIndex +_080D43B8: .4byte gBattleAnimBankAttacker _080D43BC: .4byte gBattlePartyID _080D43C0: .4byte gPlayerParty _080D43C4: @@ -20451,7 +20451,7 @@ sub_80D4418: @ 80D4418 lsls r1, 24 lsrs r1, 24 str r1, [sp] - ldr r4, _080D4520 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D4520 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -20571,7 +20571,7 @@ _080D44EA: pop {r0} bx r0 .align 2, 0 -_080D4520: .4byte gBattleAnimPlayerMonIndex +_080D4520: .4byte gBattleAnimBankAttacker _080D4524: .4byte gSpriteTemplate_83D9378 _080D4528: .4byte gSprites thumb_func_end sub_80D4418 @@ -20681,7 +20681,7 @@ sub_80D45D8: @ 80D45D8 lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0xA] - ldr r0, _080D460C @ =gBattleAnimPlayerMonIndex + ldr r0, _080D460C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -20693,7 +20693,7 @@ sub_80D45D8: @ 80D45D8 b _080D4616 .align 2, 0 _080D4608: .4byte gTasks -_080D460C: .4byte gBattleAnimPlayerMonIndex +_080D460C: .4byte gBattleAnimBankAttacker _080D4610: movs r0, 0x10 strh r0, [r4, 0x10] @@ -21079,7 +21079,7 @@ sub_80D48F4: @ 80D48F4 lsls r1, 3 ldr r0, _080D4978 @ =gTasks adds r5, r1, r0 - ldr r4, _080D497C @ =gBattleAnimPlayerMonIndex + ldr r4, _080D497C @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -21104,7 +21104,7 @@ sub_80D48F4: @ 80D48F4 movs r1, 0x1 _080D4938: strh r1, [r5, 0x16] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080D494C @@ -21136,7 +21136,7 @@ _080D494C: bx r0 .align 2, 0 _080D4978: .4byte gTasks -_080D497C: .4byte gBattleAnimPlayerMonIndex +_080D497C: .4byte gBattleAnimBankAttacker _080D4980: .4byte 0x0000ffe0 _080D4984: .4byte sub_80D4988 thumb_func_end sub_80D48F4 @@ -21556,7 +21556,7 @@ sub_80D4CA4: @ 80D4CA4 adds r4, r0, 0 movs r1, 0x1 bl sub_80787B0 - ldr r5, _080D4CE0 @ =gBattleAnimEnemyMonIndex + ldr r5, _080D4CE0 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -21580,7 +21580,7 @@ sub_80D4CA4: @ 80D4CA4 pop {r0} bx r0 .align 2, 0 -_080D4CE0: .4byte gBattleAnimEnemyMonIndex +_080D4CE0: .4byte gBattleAnimBankTarget _080D4CE4: .4byte gBattleAnimArgs _080D4CE8: .4byte sub_80D4CEC thumb_func_end sub_80D4CA4 @@ -21734,7 +21734,7 @@ _080D4DF2: strh r0, [r4, 0x2E] mov r0, r9 strh r0, [r4, 0x30] - ldr r0, _080D4E3C @ =gBattleAnimPlayerMonIndex + ldr r0, _080D4E3C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl sub_8079E90 subs r0, 0x1 @@ -21750,7 +21750,7 @@ _080D4DF2: .align 2, 0 _080D4E34: .4byte gSpriteTemplate_83D9420 _080D4E38: .4byte gSprites -_080D4E3C: .4byte gBattleAnimPlayerMonIndex +_080D4E3C: .4byte gBattleAnimBankAttacker _080D4E40: strh r7, [r4, 0x32] _080D4E42: @@ -21792,7 +21792,7 @@ _080D4E68: strh r0, [r4, 0x2E] mov r0, r9 strh r0, [r4, 0x30] - ldr r0, _080D4EB4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D4EB4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl sub_8079E90 subs r0, 0x1 @@ -21808,7 +21808,7 @@ _080D4E68: .align 2, 0 _080D4EAC: .4byte gSpriteTemplate_83D9420 _080D4EB0: .4byte gSprites -_080D4EB4: .4byte gBattleAnimPlayerMonIndex +_080D4EB4: .4byte gBattleAnimBankAttacker _080D4EB8: strh r7, [r4, 0x32] _080D4EBA: @@ -21847,7 +21847,7 @@ sub_80D4ED8: @ 80D4ED8 strh r0, [r4, 0x36] ldr r1, _080D4F10 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r1, _080D4F14 @ =sub_8078174 str r1, [r4, 0x1C] adds r0, r4, 0 @@ -21884,7 +21884,7 @@ sub_80D4F18: @ 80D4F18 str r0, [r4, 0x1C] ldr r1, _080D4F58 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 @@ -21899,7 +21899,7 @@ sub_80D4F5C: @ 80D4F5C push {r4,lr} adds r4, r0, 0 bl sub_8078650 - ldr r0, _080D4F90 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D4F90 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -21920,7 +21920,7 @@ sub_80D4F5C: @ 80D4F5C adds r1, r2, 0 b _080D4FAE .align 2, 0 -_080D4F90: .4byte gBattleAnimPlayerMonIndex +_080D4F90: .4byte gBattleAnimBankAttacker _080D4F94: .4byte gBattleAnimArgs _080D4F98: ldr r1, _080D4FC4 @ =gBattleAnimArgs @@ -21955,7 +21955,7 @@ _080D4FC8: .4byte sub_80D5038 sub_80D4FCC: @ 80D4FCC push {r4,lr} adds r4, r0, 0 - ldr r0, _080D4FF8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D4FF8 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -21975,7 +21975,7 @@ sub_80D4FCC: @ 80D4FCC adds r1, r2, 0 b _080D5018 .align 2, 0 -_080D4FF8: .4byte gBattleAnimPlayerMonIndex +_080D4FF8: .4byte gBattleAnimBankAttacker _080D4FFC: .4byte gBattleAnimArgs _080D5000: ldr r1, _080D5030 @ =gBattleAnimArgs @@ -22047,7 +22047,7 @@ sub_80D5074: @ 80D5074 push {r4,lr} adds r4, r0, 0 bl sub_8078650 - ldr r0, _080D5098 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D5098 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -22060,7 +22060,7 @@ sub_80D5074: @ 80D5074 strh r1, [r4, 0x20] b _080D50B2 .align 2, 0 -_080D5098: .4byte gBattleAnimPlayerMonIndex +_080D5098: .4byte gBattleAnimBankAttacker _080D509C: .4byte gBattleAnimArgs _080D50A0: ldr r0, _080D50E0 @ =gBattleAnimArgs @@ -22194,7 +22194,7 @@ sub_80D517C: @ 80D517C ldr r1, _080D51A0 @ =sub_8078B34 str r1, [r0, 0x1C] ldr r1, _080D51A4 @ =move_anim_8072740 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r0} bx r0 .align 2, 0 @@ -22206,11 +22206,11 @@ _080D51A4: .4byte move_anim_8072740 sub_80D51A8: @ 80D51A8 push {r4-r6,lr} adds r6, r0, 0 - ldr r5, _080D5200 @ =gBattleAnimPlayerMonIndex + ldr r5, _080D5200 @ =gBattleAnimBankAttacker ldrb r0, [r5] bl GetBankSide adds r4, r0, 0 - ldr r0, _080D5204 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D5204 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r4, 24 @@ -22245,8 +22245,8 @@ _080D51EE: pop {r0} bx r0 .align 2, 0 -_080D5200: .4byte gBattleAnimPlayerMonIndex -_080D5204: .4byte gBattleAnimEnemyMonIndex +_080D5200: .4byte gBattleAnimBankAttacker +_080D5204: .4byte gBattleAnimBankTarget _080D5208: .4byte gBattleAnimArgs _080D520C: .4byte sub_8079534 thumb_func_end sub_80D51A8 @@ -22305,7 +22305,7 @@ sub_80D5254: @ 80D5254 strh r0, [r5, 0x2E] ldrh r0, [r5, 0x20] strh r0, [r5, 0x30] - ldr r4, _080D52A4 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D52A4 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -22329,7 +22329,7 @@ _080D529E: pop {r0} bx r0 .align 2, 0 -_080D52A4: .4byte gBattleAnimEnemyMonIndex +_080D52A4: .4byte gBattleAnimBankTarget _080D52A8: .4byte sub_80D52AC thumb_func_end sub_80D5254 @@ -22343,7 +22343,7 @@ sub_80D52AC: @ 80D52AC beq _080D52F4 movs r4, 0 strh r4, [r6, 0x2E] - ldr r5, _080D52EC @ =gBattleAnimEnemyMonIndex + ldr r5, _080D52EC @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -22364,7 +22364,7 @@ sub_80D52AC: @ 80D52AC bl _call_via_r1 b _080D531E .align 2, 0 -_080D52EC: .4byte gBattleAnimEnemyMonIndex +_080D52EC: .4byte gBattleAnimBankTarget _080D52F0: .4byte sub_80D5324 _080D52F4: movs r1, 0x3C @@ -22457,7 +22457,7 @@ sub_80D5374: @ 80D5374 strh r0, [r4, 0x32] ldr r1, _080D53AC @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080D53B0 @ =sub_8078364 str r0, [r4, 0x1C] pop {r4} @@ -22490,7 +22490,7 @@ sub_80D53B4: @ 80D53B4 str r0, [r4, 0x1C] ldr r1, _080D53F0 @ =sub_80D53F4 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4} pop {r0} bx r0 @@ -22577,7 +22577,7 @@ sub_80D5470: @ 80D5470 ldr r0, _080D54D0 @ =gTasks adds r4, r0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 movs r5, 0 @@ -22595,7 +22595,7 @@ sub_80D5470: @ 80D5470 adds r0, r2 ldrh r0, [r0, 0x22] strh r0, [r4, 0x10] - ldr r0, _080D54D8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D54D8 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -22615,7 +22615,7 @@ sub_80D5470: @ 80D5470 .align 2, 0 _080D54D0: .4byte gTasks _080D54D4: .4byte gSprites -_080D54D8: .4byte gBattleAnimPlayerMonIndex +_080D54D8: .4byte gBattleAnimBankAttacker _080D54DC: .4byte sub_80D54E0 thumb_func_end sub_80D5470 @@ -23021,7 +23021,7 @@ sub_80D57C4: @ 80D57C4 lsls r0, 2 adds r0, r1 ldrh r4, [r0, 0x20] - ldr r0, _080D5818 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D5818 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -23035,7 +23035,7 @@ sub_80D57C4: @ 80D57C4 b _080D5826 .align 2, 0 _080D5814: .4byte gSprites -_080D5818: .4byte gBattleAnimPlayerMonIndex +_080D5818: .4byte gBattleAnimBankAttacker _080D581C: adds r0, r4, 0 adds r0, 0x10 @@ -23203,7 +23203,7 @@ sub_80D5940: @ 80D5940 adds r0, r2 lsls r0, 16 lsrs r4, r0, 16 - ldr r0, _080D597C @ =gBattleAnimPlayerMonIndex + ldr r0, _080D597C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -23215,7 +23215,7 @@ sub_80D5940: @ 80D5940 b _080D5986 .align 2, 0 _080D5978: .4byte gSprites -_080D597C: .4byte gBattleAnimPlayerMonIndex +_080D597C: .4byte gBattleAnimBankAttacker _080D5980: lsls r0, r4, 16 movs r1, 0xB0 @@ -23466,7 +23466,7 @@ _080D5B28: bl StartSpriteAnim ldrh r0, [r4, 0x4] strh r0, [r5, 0x3C] - ldr r0, _080D5B54 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D5B54 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -23476,12 +23476,12 @@ _080D5B28: b _080D5B5A .align 2, 0 _080D5B50: .4byte gBattleAnimArgs -_080D5B54: .4byte gBattleAnimPlayerMonIndex +_080D5B54: .4byte gBattleAnimBankAttacker _080D5B58: ldr r0, _080D5B78 @ =0x0000fffc _080D5B5A: strh r0, [r5, 0x36] - ldr r0, _080D5B7C @ =gBattleAnimEnemyMonIndex + ldr r0, _080D5B7C @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079ED4 movs r1, 0x3 @@ -23496,12 +23496,12 @@ _080D5B5A: b _080D5BD6 .align 2, 0 _080D5B78: .4byte 0x0000fffc -_080D5B7C: .4byte gBattleAnimEnemyMonIndex +_080D5B7C: .4byte gBattleAnimBankTarget _080D5B80: ldrh r0, [r5, 0x30] adds r0, 0xC0 strh r0, [r5, 0x30] - ldr r0, _080D5BA0 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D5BA0 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -23513,7 +23513,7 @@ _080D5B80: negs r0, r0 b _080D5BAA .align 2, 0 -_080D5BA0: .4byte gBattleAnimPlayerMonIndex +_080D5BA0: .4byte gBattleAnimBankAttacker _080D5BA4: ldrh r0, [r5, 0x30] lsls r0, 16 @@ -23579,7 +23579,7 @@ _080D5BDE: lsls r0, 1 strh r0, [r5, 0x2E] strh r1, [r5, 0x30] - ldr r4, _080D5C54 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D5C54 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -23603,7 +23603,7 @@ _080D5C4E: pop {r0} bx r0 .align 2, 0 -_080D5C54: .4byte gBattleAnimEnemyMonIndex +_080D5C54: .4byte gBattleAnimBankTarget _080D5C58: .4byte sub_80D5C5C thumb_func_end sub_80D5B0C @@ -23715,7 +23715,7 @@ _080D5CD8: lsrs r0, 16 cmp r0, 0x83 bls _080D5D5C - ldr r0, _080D5D58 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D5D58 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079ED4 movs r1, 0x3 @@ -23732,9 +23732,9 @@ _080D5CD8: _080D5D4C: .4byte gBattleAnimArgs _080D5D50: .4byte gMain _080D5D54: .4byte 0x0000043d -_080D5D58: .4byte gBattleAnimEnemyMonIndex +_080D5D58: .4byte gBattleAnimBankTarget _080D5D5C: - ldr r0, _080D5D80 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D5D80 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079ED4 lsls r0, 24 @@ -23751,7 +23751,7 @@ _080D5D5C: strb r1, [r4, 0x5] b _080D5DA0 .align 2, 0 -_080D5D80: .4byte gBattleAnimEnemyMonIndex +_080D5D80: .4byte gBattleAnimBankTarget _080D5D84: adds r0, r2, 0 subs r0, 0x40 @@ -23813,7 +23813,7 @@ sub_80D5DDC: @ 80D5DDC lsls r1, 3 ldr r0, _080D5E3C @ =gTasks adds r4, r1, r0 - ldr r0, _080D5E40 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D5E40 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -23825,22 +23825,22 @@ sub_80D5DDC: @ 80D5DDC movs r1, 0x1 _080D5E02: strh r1, [r4, 0x20] - ldr r0, _080D5E44 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D5E44 @ =gBattleAnimBankTarget ldrb r1, [r0] movs r0, 0x2 eors r0, r1 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 lsrs r0, 24 adds r0, 0x1 strh r0, [r4, 0x22] movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x24] movs r0, 0x3 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -23851,8 +23851,8 @@ _080D5E02: bx r0 .align 2, 0 _080D5E3C: .4byte gTasks -_080D5E40: .4byte gBattleAnimPlayerMonIndex -_080D5E44: .4byte gBattleAnimEnemyMonIndex +_080D5E40: .4byte gBattleAnimBankAttacker +_080D5E44: .4byte gBattleAnimBankTarget _080D5E48: .4byte sub_80D5E4C thumb_func_end sub_80D5DDC @@ -24222,7 +24222,7 @@ _080D60EA: adds r0, 0x1 strh r0, [r2, 0x8] ldr r1, _080D6114 @ =gObjectBankIDs - ldr r0, _080D6118 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D6118 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r0, r1 ldrb r6, [r0] @@ -24238,7 +24238,7 @@ _080D60EA: _080D610C: .4byte gTasks _080D6110: .4byte gBattleAnimArgs _080D6114: .4byte gObjectBankIDs -_080D6118: .4byte gBattleAnimEnemyMonIndex +_080D6118: .4byte gBattleAnimBankTarget _080D611C: .4byte gUnknown_083D9794 _080D6120: ldr r4, _080D616C @ =gUnknown_083D97A4 @@ -24331,7 +24331,7 @@ _080D61C4: .4byte gSprites sub_80D61C8: @ 80D61C8 push {r4,lr} adds r4, r0, 0 - ldr r0, _080D61E8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D61E8 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -24344,7 +24344,7 @@ sub_80D61C8: @ 80D61C8 strh r1, [r4, 0x20] b _080D61FC .align 2, 0 -_080D61E8: .4byte gBattleAnimPlayerMonIndex +_080D61E8: .4byte gBattleAnimBankAttacker _080D61EC: .4byte gBattleAnimArgs _080D61F0: ldr r1, _080D6210 @ =gBattleAnimArgs @@ -24389,7 +24389,7 @@ _080D622E: sub_80D6234: @ 80D6234 push {r4,lr} adds r4, r0, 0 - ldr r0, _080D6254 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D6254 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -24402,7 +24402,7 @@ sub_80D6234: @ 80D6234 strh r1, [r4, 0x20] b _080D6266 .align 2, 0 -_080D6254: .4byte gBattleAnimPlayerMonIndex +_080D6254: .4byte gBattleAnimBankAttacker _080D6258: .4byte gBattleAnimArgs _080D625C: ldr r0, _080D6270 @ =gBattleAnimArgs @@ -24442,7 +24442,7 @@ _080D628E: sub_80D6294: @ 80D6294 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, _080D62D8 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D62D8 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -24455,7 +24455,7 @@ sub_80D6294: @ 80D6294 lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] - ldr r0, _080D62DC @ =gBattleAnimPlayerMonIndex + ldr r0, _080D62DC @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -24472,8 +24472,8 @@ sub_80D6294: @ 80D6294 strh r0, [r5, 0x22] b _080D62F8 .align 2, 0 -_080D62D8: .4byte gBattleAnimEnemyMonIndex -_080D62DC: .4byte gBattleAnimPlayerMonIndex +_080D62D8: .4byte gBattleAnimBankTarget +_080D62DC: .4byte gBattleAnimBankAttacker _080D62E0: .4byte gBattleAnimArgs _080D62E4: ldr r0, _080D631C @ =gBattleAnimArgs @@ -24497,7 +24497,7 @@ _080D62F8: strh r0, [r5, 0x34] ldr r1, _080D6320 @ =move_anim_8074EE0 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080D6324 @ =sub_8078114 str r0, [r5, 0x1C] pop {r4,r5} @@ -24532,46 +24532,46 @@ _080D6344: beq _080D637C b _080D63A0 _080D634E: - ldr r0, _080D6354 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D6354 @ =gBattleAnimBankAttacker b _080D63A2 .align 2, 0 -_080D6354: .4byte gBattleAnimPlayerMonIndex +_080D6354: .4byte gBattleAnimBankAttacker _080D6358: - ldr r4, _080D6370 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D6370 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r6, 0x2 eors r0, r6 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 bne _080D6374 ldrb r4, [r4] b _080D63A4 .align 2, 0 -_080D6370: .4byte gBattleAnimPlayerMonIndex +_080D6370: .4byte gBattleAnimBankAttacker _080D6374: ldrb r0, [r4] adds r4, r6, 0 eors r4, r0 b _080D63A4 _080D637C: - ldr r0, _080D6398 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D6398 @ =gBattleAnimBankAttacker ldrb r0, [r0] movs r4, 0x2 eors r0, r4 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080D63A0 - ldr r0, _080D639C @ =gBattleAnimEnemyMonIndex + ldr r0, _080D639C @ =gBattleAnimBankTarget ldrb r0, [r0] eors r4, r0 b _080D63A4 .align 2, 0 -_080D6398: .4byte gBattleAnimPlayerMonIndex -_080D639C: .4byte gBattleAnimEnemyMonIndex +_080D6398: .4byte gBattleAnimBankAttacker +_080D639C: .4byte gBattleAnimBankTarget _080D63A0: - ldr r0, _080D63C4 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D63C4 @ =gBattleAnimBankTarget _080D63A2: ldrb r4, [r0] _080D63A4: @@ -24590,7 +24590,7 @@ _080D63A4: movs r1, 0x1 b _080D63DE .align 2, 0 -_080D63C4: .4byte gBattleAnimEnemyMonIndex +_080D63C4: .4byte gBattleAnimBankTarget _080D63C8: .4byte gBattleAnimArgs _080D63CC: adds r0, r4, 0 @@ -24698,7 +24698,7 @@ sub_80D648C: @ 80D648C strh r0, [r4, 0x2E] ldrh r0, [r4, 0x20] strh r0, [r4, 0x30] - ldr r6, _080D6504 @ =gBattleAnimEnemyMonIndex + ldr r6, _080D6504 @ =gBattleAnimBankTarget ldrb r0, [r6] movs r1, 0x2 bl sub_8077ABC @@ -24744,7 +24744,7 @@ sub_80D648C: @ 80D648C bx r0 .align 2, 0 _080D6500: .4byte gBattleAnimArgs -_080D6504: .4byte gBattleAnimEnemyMonIndex +_080D6504: .4byte gBattleAnimBankTarget _080D6508: .4byte 0x000003ff _080D650C: .4byte 0xfffffc00 _080D6510: .4byte sub_80D6514 @@ -24866,7 +24866,7 @@ sub_80D65DC: @ 80D65DC ands r0, r1 cmp r0, 0 beq _080D65FE - ldr r0, _080D664C @ =gBattleAnimEnemyMonIndex + ldr r0, _080D664C @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -24878,7 +24878,7 @@ _080D65FE: negs r0, r0 strh r0, [r1, 0x2] _080D6606: - ldr r5, _080D664C @ =gBattleAnimEnemyMonIndex + ldr r5, _080D664C @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -24909,7 +24909,7 @@ _080D6606: .align 2, 0 _080D6644: .4byte gMain _080D6648: .4byte 0x0000043d -_080D664C: .4byte gBattleAnimEnemyMonIndex +_080D664C: .4byte gBattleAnimBankTarget _080D6650: .4byte gBattleAnimArgs _080D6654: .4byte sub_80D658C thumb_func_end sub_80D65DC @@ -24928,13 +24928,13 @@ sub_80D6658: @ 80D6658 ands r0, r1 cmp r0, 0 beq _080D667C - ldr r0, _080D6678 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D6678 @ =gBattleAnimBankTarget b _080D667E .align 2, 0 _080D6674: .4byte gBattleAnimArgs -_080D6678: .4byte gBattleAnimEnemyMonIndex +_080D6678: .4byte gBattleAnimBankTarget _080D667C: - ldr r0, _080D670C @ =gBattleAnimPlayerMonIndex + ldr r0, _080D670C @ =gBattleAnimBankAttacker _080D667E: ldrb r6, [r0] ldr r0, _080D6710 @ =gMain @@ -25005,7 +25005,7 @@ _080D66A4: pop {r0} bx r0 .align 2, 0 -_080D670C: .4byte gBattleAnimPlayerMonIndex +_080D670C: .4byte gBattleAnimBankAttacker _080D6710: .4byte gMain _080D6714: .4byte 0x0000043d _080D6718: .4byte gBattleAnimArgs @@ -25126,7 +25126,7 @@ _080D67F6: str r0, [r4, 0x1C] ldr r1, _080D6818 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 @@ -25142,7 +25142,7 @@ sub_80D681C: @ 80D681C adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 - ldr r6, _080D6864 @ =gBattleAnimEnemyMonIndex + ldr r6, _080D6864 @ =gBattleAnimBankTarget ldrb r0, [r6] movs r1, 0 bl sub_8077ABC @@ -25173,7 +25173,7 @@ sub_80D681C: @ 80D681C pop {r0} bx r0 .align 2, 0 -_080D6864: .4byte gBattleAnimEnemyMonIndex +_080D6864: .4byte gBattleAnimBankTarget _080D6868: .4byte gTasks _080D686C: .4byte gBattleAnimArgs _080D6870: .4byte sub_80D6874 @@ -25556,14 +25556,14 @@ sub_80D6B3C: @ 80D6B3C ldrsh r0, [r0, r1] cmp r0, 0 bne _080D6B68 - ldr r4, _080D6B64 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D6B64 @ =gBattleAnimBankAttacker b _080D6B6A .align 2, 0 _080D6B5C: .4byte gTasks _080D6B60: .4byte gBattleAnimArgs -_080D6B64: .4byte gBattleAnimPlayerMonIndex +_080D6B64: .4byte gBattleAnimBankAttacker _080D6B68: - ldr r4, _080D6BAC @ =gBattleAnimEnemyMonIndex + ldr r4, _080D6BAC @ =gBattleAnimBankTarget _080D6B6A: ldrb r0, [r4] movs r1, 0x2 @@ -25596,7 +25596,7 @@ _080D6B6A: pop {r0} bx r0 .align 2, 0 -_080D6BAC: .4byte gBattleAnimEnemyMonIndex +_080D6BAC: .4byte gBattleAnimBankTarget _080D6BB0: .4byte gBattleAnimArgs _080D6BB4: .4byte sub_80D6BB8 thumb_func_end sub_80D6B3C @@ -25681,7 +25681,7 @@ sub_80D6BB8: @ 80D6BB8 bl obj_translate_based_on_private_1_2_3_4 ldr r1, _080D6CB0 @ =sub_80D6D00 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080D6CB4 @ =sub_8078600 str r0, [r4, 0x1C] ldrh r0, [r5, 0x1A] @@ -25790,13 +25790,13 @@ sub_80D6D18: @ 80D6D18 ldrsh r0, [r0, r1] cmp r0, 0 bne _080D6D34 - ldr r4, _080D6D30 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D6D30 @ =gBattleAnimBankAttacker b _080D6D36 .align 2, 0 _080D6D2C: .4byte gBattleAnimArgs -_080D6D30: .4byte gBattleAnimPlayerMonIndex +_080D6D30: .4byte gBattleAnimBankAttacker _080D6D34: - ldr r4, _080D6D64 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D6D64 @ =gBattleAnimBankTarget _080D6D36: ldrb r0, [r4] movs r1, 0x2 @@ -25812,14 +25812,14 @@ _080D6D36: strh r0, [r5, 0x22] ldr r1, _080D6D68 @ =move_anim_8074EE0 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080D6D6C @ =sub_80785E4 str r0, [r5, 0x1C] pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_080D6D64: .4byte gBattleAnimEnemyMonIndex +_080D6D64: .4byte gBattleAnimBankTarget _080D6D68: .4byte move_anim_8074EE0 _080D6D6C: .4byte sub_80785E4 thumb_func_end sub_80D6D18 @@ -25833,13 +25833,13 @@ sub_80D6D70: @ 80D6D70 ldrsh r0, [r0, r1] cmp r0, 0 bne _080D6D8C - ldr r4, _080D6D88 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D6D88 @ =gBattleAnimBankAttacker b _080D6D8E .align 2, 0 _080D6D84: .4byte gBattleAnimArgs -_080D6D88: .4byte gBattleAnimPlayerMonIndex +_080D6D88: .4byte gBattleAnimBankAttacker _080D6D8C: - ldr r4, _080D6DC8 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D6DC8 @ =gBattleAnimBankTarget _080D6D8E: ldrb r0, [r4] movs r1, 0x2 @@ -25860,14 +25860,14 @@ _080D6D8E: strh r0, [r5, 0x26] ldr r1, _080D6DD0 @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080D6DD4 @ =sub_8078600 str r0, [r5, 0x1C] pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_080D6DC8: .4byte gBattleAnimEnemyMonIndex +_080D6DC8: .4byte gBattleAnimBankTarget _080D6DCC: .4byte gBattleAnimArgs _080D6DD0: .4byte move_anim_8072740 _080D6DD4: .4byte sub_8078600 @@ -25879,7 +25879,7 @@ sub_80D6DD8: @ 80D6DD8 adds r5, r0, 0 movs r1, 0x1 bl StartSpriteAffineAnim - ldr r4, _080D6E30 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D6E30 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -25893,7 +25893,7 @@ sub_80D6DD8: @ 80D6DD8 lsrs r0, 24 strh r0, [r5, 0x22] movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x3A] @@ -25916,7 +25916,7 @@ _080D6E26: pop {r0} bx r0 .align 2, 0 -_080D6E30: .4byte gBattleAnimPlayerMonIndex +_080D6E30: .4byte gBattleAnimBankAttacker _080D6E34: .4byte sub_80D6E38 thumb_func_end sub_80D6DD8 @@ -26006,12 +26006,12 @@ _080D6ECE: b _080D7000 _080D6ED0: movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 movs r6, 0 strh r0, [r5, 0x26] - ldr r4, _080D6F04 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D6F04 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -26028,7 +26028,7 @@ _080D6ED0: movs r0, 0x2 b _080D6F12 .align 2, 0 -_080D6F04: .4byte gBattleAnimPlayerMonIndex +_080D6F04: .4byte gBattleAnimBankAttacker _080D6F08: .4byte 0x0000ffe0 _080D6F0C: movs r0, 0x20 @@ -26193,7 +26193,7 @@ _080D7034: _080D703A: b _080D718E _080D703C: - ldr r4, _080D707C @ =gBattleAnimPlayerMonIndex + ldr r4, _080D707C @ =gBattleAnimBankAttacker ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -26225,7 +26225,7 @@ _080D7052: ldr r0, _080D7084 @ =0x0000fff0 b _080D70F0 .align 2, 0 -_080D707C: .4byte gBattleAnimPlayerMonIndex +_080D707C: .4byte gBattleAnimBankAttacker _080D7080: .4byte gBattleAnimArgs _080D7084: .4byte 0x0000fff0 _080D7088: @@ -26254,7 +26254,7 @@ _080D70B0: movs r0, 0x78 subs r0, r1 strh r0, [r5, 0xE] - ldr r4, _080D70E4 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D70E4 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x3 bl sub_8077ABC @@ -26273,7 +26273,7 @@ _080D70B0: strh r0, [r5, 0x10] b _080D7126 .align 2, 0 -_080D70E4: .4byte gBattleAnimEnemyMonIndex +_080D70E4: .4byte gBattleAnimBankTarget _080D70E8: ldr r0, _080D710C @ =0x0000fff0 strh r0, [r5, 0xE] @@ -26506,7 +26506,7 @@ sub_80D727C: @ 80D727C beq _080D72C0 b _080D72D4 _080D728E: - ldr r4, _080D72BC @ =gBattleAnimPlayerMonIndex + ldr r4, _080D72BC @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -26527,7 +26527,7 @@ _080D728E: strh r0, [r5, 0x2E] b _080D72D4 .align 2, 0 -_080D72BC: .4byte gBattleAnimPlayerMonIndex +_080D72BC: .4byte gBattleAnimBankAttacker _080D72C0: adds r0, r5, 0 adds r0, 0x3F @@ -26576,7 +26576,7 @@ _080D7308: .4byte _080D7444 .4byte _080D7454 _080D731C: - ldr r4, _080D73A0 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D73A0 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -26591,7 +26591,7 @@ _080D731C: strh r0, [r5, 0x16] movs r0, 0x4 strh r0, [r5, 0x18] - ldr r0, _080D73A4 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D73A4 @ =gBattleAnimBankTarget ldrb r0, [r0] movs r1, 0x2 bl sub_8077ABC @@ -26636,8 +26636,8 @@ _080D731C: adds r0, 0x1 b _080D7466 .align 2, 0 -_080D73A0: .4byte gBattleAnimPlayerMonIndex -_080D73A4: .4byte gBattleAnimEnemyMonIndex +_080D73A0: .4byte gBattleAnimBankAttacker +_080D73A4: .4byte gBattleAnimBankTarget _080D73A8: .4byte 0x0000ffff _080D73AC: ldrh r0, [r5, 0xA] @@ -26934,7 +26934,7 @@ _080D75C4: beq _080D7640 b _080D764E _080D75CA: - ldr r0, _080D7614 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D7614 @ =gBattleAnimBankTarget ldrb r0, [r0] movs r1, 0x1 bl sub_8077ABC @@ -26956,7 +26956,7 @@ _080D75E4: bgt _080D75E4 strh r1, [r5, 0x24] _080D75F4: - ldr r4, _080D7614 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D7614 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -26971,7 +26971,7 @@ _080D75F4: strh r0, [r5, 0x20] b _080D7638 .align 2, 0 -_080D7614: .4byte gBattleAnimEnemyMonIndex +_080D7614: .4byte gBattleAnimBankTarget _080D7618: ldrh r0, [r5, 0xA] adds r0, 0x1 @@ -27121,7 +27121,7 @@ sub_80D7704: @ 80D7704 ands r0, r2 orrs r0, r1 strh r0, [r5, 0x4] - ldr r4, _080D7814 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D7814 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -27134,7 +27134,7 @@ sub_80D7704: @ 80D7704 lsls r0, 24 lsrs r0, 24 mov r8, r0 - ldr r4, _080D7818 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D7818 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -27235,8 +27235,8 @@ _080D77DE: .align 2, 0 _080D780C: .4byte 0x000003ff _080D7810: .4byte 0xfffffc00 -_080D7814: .4byte gBattleAnimEnemyMonIndex -_080D7818: .4byte gBattleAnimPlayerMonIndex +_080D7814: .4byte gBattleAnimBankTarget +_080D7818: .4byte gBattleAnimBankAttacker _080D781C: .4byte gBattleAnimArgs _080D7820: lsls r1, r3, 16 @@ -27365,7 +27365,7 @@ sub_80D78EC: @ 80D78EC strh r0, [r4, 0x36] ldr r1, _080D7924 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r1, _080D7928 @ =sub_8078174 str r1, [r4, 0x1C] adds r0, r4, 0 @@ -27385,14 +27385,14 @@ sub_80D792C: @ 80D792C adds r4, r0, 0 movs r1, 0x1 bl sub_80787B0 - ldr r0, _080D7960 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D7960 @ =gBattleAnimBankTarget ldrb r0, [r0] movs r1, 0x2 bl sub_8077ABC lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] - ldr r0, _080D7964 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D7964 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -27405,8 +27405,8 @@ sub_80D792C: @ 80D792C strh r1, [r4, 0x32] b _080D7976 .align 2, 0 -_080D7960: .4byte gBattleAnimEnemyMonIndex -_080D7964: .4byte gBattleAnimPlayerMonIndex +_080D7960: .4byte gBattleAnimBankTarget +_080D7964: .4byte gBattleAnimBankAttacker _080D7968: .4byte gBattleAnimArgs _080D796C: ldr r0, _080D79A4 @ =gBattleAnimArgs @@ -27415,7 +27415,7 @@ _080D796C: adds r0, r1 strh r0, [r4, 0x32] _080D7976: - ldr r0, _080D79A8 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D79A8 @ =gBattleAnimBankTarget ldrb r0, [r0] movs r1, 0x3 bl sub_8077ABC @@ -27429,7 +27429,7 @@ _080D7976: strh r0, [r4, 0x2E] ldr r1, _080D79AC @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080D79B0 @ =sub_8078B34 str r0, [r4, 0x1C] pop {r4} @@ -27437,7 +27437,7 @@ _080D7976: bx r0 .align 2, 0 _080D79A4: .4byte gBattleAnimArgs -_080D79A8: .4byte gBattleAnimEnemyMonIndex +_080D79A8: .4byte gBattleAnimBankTarget _080D79AC: .4byte move_anim_8072740 _080D79B0: .4byte sub_8078B34 thumb_func_end sub_80D792C @@ -27458,7 +27458,7 @@ sub_80D79B4: @ 80D79B4 .align 2, 0 _080D79CC: .4byte gBattleAnimArgs _080D79D0: - ldr r0, _080D7A18 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D7A18 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r2, r4, 0 adds r2, 0x20 @@ -27466,7 +27466,7 @@ _080D79D0: adds r3, 0x22 movs r1, 0x1 bl sub_807A3FC - ldr r0, _080D7A1C @ =gBattleAnimPlayerMonIndex + ldr r0, _080D7A1C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -27487,15 +27487,15 @@ _080D79F6: _080D7A06: ldr r1, _080D7A20 @ =sub_80D7A28 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080D7A24 @ =sub_80785E4 str r0, [r4, 0x1C] pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_080D7A18: .4byte gBattleAnimEnemyMonIndex -_080D7A1C: .4byte gBattleAnimPlayerMonIndex +_080D7A18: .4byte gBattleAnimBankTarget +_080D7A1C: .4byte gBattleAnimBankAttacker _080D7A20: .4byte sub_80D7A28 _080D7A24: .4byte sub_80785E4 thumb_func_end sub_80D79B4 @@ -27551,7 +27551,7 @@ sub_80D7A64: @ 80D7A64 ldrsh r0, [r6, r1] cmp r0, 0 bne _080D7AB4 - ldr r4, _080D7AB0 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D7AB0 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -27569,9 +27569,9 @@ sub_80D7A64: @ 80D7A64 b _080D7AC6 .align 2, 0 _080D7AAC: .4byte gBattleAnimArgs -_080D7AB0: .4byte gBattleAnimEnemyMonIndex +_080D7AB0: .4byte gBattleAnimBankTarget _080D7AB4: - ldr r0, _080D7AE0 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D7AE0 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r2, r5, 0 adds r2, 0x32 @@ -27580,7 +27580,7 @@ _080D7AB4: movs r1, 0x1 bl sub_807A3FC _080D7AC6: - ldr r0, _080D7AE4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D7AE4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -27593,8 +27593,8 @@ _080D7AC6: strh r1, [r5, 0x32] b _080D7AF6 .align 2, 0 -_080D7AE0: .4byte gBattleAnimEnemyMonIndex -_080D7AE4: .4byte gBattleAnimPlayerMonIndex +_080D7AE0: .4byte gBattleAnimBankTarget +_080D7AE4: .4byte gBattleAnimBankAttacker _080D7AE8: .4byte gBattleAnimArgs _080D7AEC: ldr r0, _080D7B94 @ =gBattleAnimArgs @@ -27678,7 +27678,7 @@ _080D7B76: bge _080D7B76 str r6, [r5, 0x1C] adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 add sp, 0x10 pop {r4-r7} pop {r0} @@ -27706,7 +27706,7 @@ sub_80D7BA0: @ 80D7BA0 strh r5, [r4, 0x24] movs r0, 0x80 strh r0, [r4, 0x2E] - ldr r0, _080D7BFC @ =gBattleAnimPlayerMonIndex + ldr r0, _080D7BFC @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -27735,7 +27735,7 @@ _080D7BD0: pop {r0} bx r0 .align 2, 0 -_080D7BFC: .4byte gBattleAnimPlayerMonIndex +_080D7BFC: .4byte gBattleAnimBankAttacker _080D7C00: .4byte 0x0000ffec _080D7C04: .4byte sub_80D7C08 thumb_func_end sub_80D7BA0 @@ -27744,7 +27744,7 @@ _080D7C04: .4byte sub_80D7C08 sub_80D7C08: @ 80D7C08 push {r4,lr} adds r4, r0, 0 - ldr r0, _080D7C5C @ =gBattleAnimPlayerMonIndex + ldr r0, _080D7C5C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -27782,7 +27782,7 @@ _080D7C1E: strh r0, [r4, 0x38] b _080D7C82 .align 2, 0 -_080D7C5C: .4byte gBattleAnimPlayerMonIndex +_080D7C5C: .4byte gBattleAnimBankAttacker _080D7C60: .4byte 0x0000ffec _080D7C64: ldrh r0, [r4, 0x24] @@ -27866,7 +27866,7 @@ sub_80D7CD4: @ 80D7CD4 ldrsh r0, [r1, r2] cmp r0, 0 bne _080D7D20 - ldr r4, _080D7D1C @ =gBattleAnimEnemyMonIndex + ldr r4, _080D7D1C @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -27882,9 +27882,9 @@ sub_80D7CD4: @ 80D7CD4 b _080D7D32 .align 2, 0 _080D7D18: .4byte gBattleAnimArgs -_080D7D1C: .4byte gBattleAnimEnemyMonIndex +_080D7D1C: .4byte gBattleAnimBankTarget _080D7D20: - ldr r0, _080D7D50 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D7D50 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r2, r5, 0 adds r2, 0x32 @@ -27893,7 +27893,7 @@ _080D7D20: movs r1, 0x1 bl sub_807A3FC _080D7D32: - ldr r0, _080D7D54 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D7D54 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -27907,8 +27907,8 @@ _080D7D32: adds r1, r0, 0 b _080D7D66 .align 2, 0 -_080D7D50: .4byte gBattleAnimEnemyMonIndex -_080D7D54: .4byte gBattleAnimPlayerMonIndex +_080D7D50: .4byte gBattleAnimBankTarget +_080D7D54: .4byte gBattleAnimBankAttacker _080D7D58: .4byte gBattleAnimArgs _080D7D5C: ldr r1, _080D7E10 @ =gBattleAnimArgs @@ -28088,7 +28088,7 @@ sub_80D7E88: @ 80D7E88 .align 2, 0 _080D7EA8: .4byte gBattleAnimArgs _080D7EAC: - ldr r0, _080D7EEC @ =gBattleAnimEnemyMonIndex + ldr r0, _080D7EEC @ =gBattleAnimBankTarget ldrb r0, [r0] adds r2, r4, 0 adds r2, 0x20 @@ -28096,7 +28096,7 @@ _080D7EAC: adds r3, 0x22 movs r1, 0 bl sub_807A3FC - ldr r0, _080D7EF0 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D7EF0 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -28120,8 +28120,8 @@ _080D7EE2: strh r0, [r4, 0x2E] b _080D7F08 .align 2, 0 -_080D7EEC: .4byte gBattleAnimEnemyMonIndex -_080D7EF0: .4byte gBattleAnimPlayerMonIndex +_080D7EEC: .4byte gBattleAnimBankTarget +_080D7EF0: .4byte gBattleAnimBankAttacker _080D7EF4: adds r0, r4, 0 adds r0, 0x3F @@ -28158,7 +28158,7 @@ sub_80D7F10: @ 80D7F10 .align 2, 0 _080D7F30: .4byte gBattleAnimArgs _080D7F34: - ldr r4, _080D7F5C @ =gBattleAnimPlayerMonIndex + ldr r4, _080D7F5C @ =gBattleAnimBankAttacker ldrb r0, [r4] adds r2, r5, 0 adds r2, 0x20 @@ -28176,7 +28176,7 @@ _080D7F34: subs r0, r1 b _080D7F66 .align 2, 0 -_080D7F5C: .4byte gBattleAnimPlayerMonIndex +_080D7F5C: .4byte gBattleAnimBankAttacker _080D7F60: ldrh r0, [r6] ldrh r1, [r5, 0x20] @@ -28189,11 +28189,11 @@ _080D7F66: adds r0, r1 strh r0, [r5, 0x22] _080D7F72: - ldr r0, _080D7F7C @ =gBattleAnimPlayerMonIndex + ldr r0, _080D7F7C @ =gBattleAnimBankAttacker b _080D7FD0 .align 2, 0 _080D7F78: .4byte gBattleAnimArgs -_080D7F7C: .4byte gBattleAnimPlayerMonIndex +_080D7F7C: .4byte gBattleAnimBankAttacker _080D7F80: movs r1, 0xA ldrsh r0, [r6, r1] @@ -28204,7 +28204,7 @@ _080D7F80: bl sub_8078764 b _080D7FCE _080D7F92: - ldr r4, _080D7FB8 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D7FB8 @ =gBattleAnimBankTarget ldrb r0, [r4] adds r2, r5, 0 adds r2, 0x20 @@ -28222,7 +28222,7 @@ _080D7F92: subs r0, r1 b _080D7FC2 .align 2, 0 -_080D7FB8: .4byte gBattleAnimEnemyMonIndex +_080D7FB8: .4byte gBattleAnimBankTarget _080D7FBC: ldrh r0, [r6] ldrh r1, [r5, 0x20] @@ -28235,7 +28235,7 @@ _080D7FC2: adds r0, r1 strh r0, [r5, 0x22] _080D7FCE: - ldr r0, _080D7FF0 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D7FF0 @ =gBattleAnimBankTarget _080D7FD0: ldrb r0, [r0] strh r0, [r5, 0x3C] @@ -28253,12 +28253,12 @@ _080D7FE8: b _080D7FF6 .align 2, 0 _080D7FEC: .4byte gBattleAnimArgs -_080D7FF0: .4byte gBattleAnimEnemyMonIndex +_080D7FF0: .4byte gBattleAnimBankTarget _080D7FF4: movs r0, 0x40 _080D7FF6: strh r0, [r5, 0x3A] - ldr r0, _080D803C @ =gBattleAnimEnemyMonIndex + ldr r0, _080D803C @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -28291,7 +28291,7 @@ _080D800C: pop {r0} bx r0 .align 2, 0 -_080D803C: .4byte gBattleAnimEnemyMonIndex +_080D803C: .4byte gBattleAnimBankTarget _080D8040: .4byte gBattleAnimArgs _080D8044: .4byte sub_80D8048 thumb_func_end sub_80D7F10 @@ -28400,7 +28400,7 @@ sub_80D80E0: @ 80D80E0 movs r0, 0x3F ands r0, r1 strb r0, [r4, 0x1] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080D812A @@ -28448,7 +28448,7 @@ _080D812A: lsls r1, 4 movs r2, 0x20 bl LoadPalette - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080D8190 @@ -28679,7 +28679,7 @@ _080D832A: ldr r1, _080D83C8 @ =0x85000200 str r1, [r0, 0x8] ldr r0, [r0, 0x8] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080D8378 @@ -28742,7 +28742,7 @@ _080D83DC: .4byte REG_BLDCNT sub_80D83E0: @ 80D83E0 push {r4,r5,lr} adds r4, r0, 0 - ldr r5, _080D840C @ =gBattleAnimPlayerMonIndex + ldr r5, _080D840C @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -28761,7 +28761,7 @@ sub_80D83E0: @ 80D83E0 pop {r0} bx r0 .align 2, 0 -_080D840C: .4byte gBattleAnimPlayerMonIndex +_080D840C: .4byte gBattleAnimBankAttacker _080D8410: .4byte sub_807941C thumb_func_end sub_80D83E0 @@ -28792,7 +28792,7 @@ sub_80D8414: @ 80D8414 movs r0, 0x3F ands r0, r1 strb r0, [r4, 0x1] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080D845E @@ -28840,7 +28840,7 @@ _080D845E: lsls r1, 4 movs r2, 0x20 bl LoadPalette - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080D84C4 @@ -29061,7 +29061,7 @@ _080D864A: ldr r1, _080D86E8 @ =0x85000200 str r1, [r0, 0x8] ldr r0, [r0, 0x8] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080D8698 @@ -29129,13 +29129,13 @@ sub_80D8700: @ 80D8700 ldr r6, _080D87E8 @ =gBattleAnimArgs ldrh r0, [r6] strh r0, [r5, 0x2E] - ldr r0, _080D87EC @ =gBattleAnimPlayerMonIndex + ldr r0, _080D87EC @ =gBattleAnimBankAttacker mov r8, r0 ldrb r0, [r0] movs r1, 0x2 bl sub_8077ABC adds r4, r0, 0 - ldr r7, _080D87F0 @ =gBattleAnimEnemyMonIndex + ldr r7, _080D87F0 @ =gBattleAnimBankTarget ldrb r0, [r7] movs r1, 0x2 bl sub_8077ABC @@ -29178,7 +29178,7 @@ _080D8734: cmp r0, 0 bne _080D8790 movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId ldr r2, _080D87F8 @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -29196,7 +29196,7 @@ _080D8790: movs r0, 0x1 strh r0, [r5, 0x3A] _080D8794: - ldr r4, _080D87EC @ =gBattleAnimPlayerMonIndex + ldr r4, _080D87EC @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -29218,7 +29218,7 @@ _080D8794: ldrh r1, [r5, 0x20] adds r0, r1 strh r0, [r5, 0x30] - ldr r4, _080D87F0 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D87F0 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -29236,8 +29236,8 @@ _080D8794: b _080D8824 .align 2, 0 _080D87E8: .4byte gBattleAnimArgs -_080D87EC: .4byte gBattleAnimPlayerMonIndex -_080D87F0: .4byte gBattleAnimEnemyMonIndex +_080D87EC: .4byte gBattleAnimBankAttacker +_080D87F0: .4byte gBattleAnimBankTarget _080D87F4: .4byte gBanksBySide _080D87F8: .4byte gSprites _080D87FC: @@ -29245,7 +29245,7 @@ _080D87FC: ldrh r1, [r5, 0x20] adds r0, r1 strh r0, [r5, 0x30] - ldr r4, _080D886C @ =gBattleAnimEnemyMonIndex + ldr r4, _080D886C @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -29274,7 +29274,7 @@ _080D8824: ldrh r1, [r5, 0x3C] orrs r0, r1 strh r0, [r5, 0x3C] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080D8858 @@ -29295,7 +29295,7 @@ _080D8858: pop {r0} bx r0 .align 2, 0 -_080D886C: .4byte gBattleAnimEnemyMonIndex +_080D886C: .4byte gBattleAnimBankTarget _080D8870: .4byte sub_80D8874 thumb_func_end sub_80D8700 @@ -29357,7 +29357,7 @@ _080D88C8: _080D88D6: movs r5, 0x50 strh r5, [r4, 0x2E] - ldr r6, _080D8928 @ =gBattleAnimEnemyMonIndex + ldr r6, _080D8928 @ =gBattleAnimBankTarget ldrb r0, [r6] movs r1, 0 bl sub_8077ABC @@ -29396,7 +29396,7 @@ _080D88D6: strh r0, [r4, 0x38] b _080D893A .align 2, 0 -_080D8928: .4byte gBattleAnimEnemyMonIndex +_080D8928: .4byte gBattleAnimBankTarget _080D892C: .4byte gMain _080D8930: .4byte 0x0000043d _080D8934: .4byte gBanksBySide @@ -29545,7 +29545,7 @@ _080D8A12: cmp r0, 0 beq _080D8A78 ldr r1, _080D8A70 @ =gBanksBySide - ldr r0, _080D8A74 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D8A74 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -29560,7 +29560,7 @@ _080D8A12: _080D8A68: .4byte gMain _080D8A6C: .4byte 0x0000043d _080D8A70: .4byte gBanksBySide -_080D8A74: .4byte gBattleAnimEnemyMonIndex +_080D8A74: .4byte gBattleAnimBankTarget _080D8A78: ldr r0, _080D8A90 @ =0x0000fff0 _080D8A7A: @@ -29764,7 +29764,7 @@ sub_80D8BA8: @ 80D8BA8 lsls r0, 24 lsrs r5, r0, 24 adds r0, r5, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080D8C94 @@ -30089,7 +30089,7 @@ _080D8E6A: ldr r6, _080D8ED0 @ =gBattleAnimArgs ldrh r0, [r6, 0x8] strh r0, [r5, 0x2E] - ldr r0, _080D8ED4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D8ED4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -30099,7 +30099,7 @@ _080D8E6A: negs r0, r0 strh r0, [r6, 0x4] _080D8E92: - ldr r4, _080D8ED8 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D8ED8 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -30128,8 +30128,8 @@ _080D8E92: .align 2, 0 _080D8ECC: .4byte gDisableStructMoveAnim _080D8ED0: .4byte gBattleAnimArgs -_080D8ED4: .4byte gBattleAnimPlayerMonIndex -_080D8ED8: .4byte gBattleAnimEnemyMonIndex +_080D8ED4: .4byte gBattleAnimBankAttacker +_080D8ED8: .4byte gBattleAnimBankTarget _080D8EDC: .4byte sub_80D8EE0 thumb_func_end unc_080B06FC @@ -30148,7 +30148,7 @@ sub_80D8EE0: @ 80D8EE0 str r0, [r4, 0x1C] ldr r1, _080D8F0C @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 _080D8F02: pop {r4} pop {r0} @@ -30296,7 +30296,7 @@ unc_080B08A0: @ 80D8FF0 str r0, [r4, 0x1C] ldr r1, _080D9028 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 @@ -30315,7 +30315,7 @@ sub_80D902C: @ 80D902C ldrsh r0, [r4, r1] cmp r0, 0x1 bne _080D9054 - ldr r0, _080D9074 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D9074 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -30341,14 +30341,14 @@ _080D9054: bx r0 .align 2, 0 _080D9070: .4byte gBattleAnimArgs -_080D9074: .4byte gBattleAnimPlayerMonIndex +_080D9074: .4byte gBattleAnimBankAttacker thumb_func_end sub_80D902C thumb_func_start sub_80D9078 sub_80D9078: @ 80D9078 push {r4,lr} adds r4, r0, 0 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080D9094 @@ -30398,7 +30398,7 @@ _080D90D0: str r0, [r5, 0x1C] ldr r1, _080D90F0 @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 @@ -30421,13 +30421,13 @@ sub_80D90F4: @ 80D90F4 mov r9, r0 cmp r1, 0 bne _080D9118 - ldr r0, _080D9114 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D9114 @ =gBattleAnimBankAttacker b _080D911A .align 2, 0 _080D9110: .4byte gBattleAnimArgs -_080D9114: .4byte gBattleAnimPlayerMonIndex +_080D9114: .4byte gBattleAnimBankAttacker _080D9118: - ldr r0, _080D9260 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D9260 @ =gBattleAnimBankTarget _080D911A: ldrb r0, [r0] mov r8, r0 @@ -30584,7 +30584,7 @@ _080D9250: pop {r0} bx r0 .align 2, 0 -_080D9260: .4byte gBattleAnimEnemyMonIndex +_080D9260: .4byte gBattleAnimBankTarget _080D9264: .4byte gBanksBySide _080D9268: .4byte 0xfff00000 _080D926C: .4byte gBattleAnimSpriteTemplate_83DB4A8 @@ -30675,7 +30675,7 @@ _080D9306: str r0, [r4, 0x1C] ldr r1, _080D9324 @ =sub_80D9328 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4} pop {r0} bx r0 @@ -30716,7 +30716,7 @@ sub_80D9328: @ 80D9328 str r0, [r5, 0x1C] ldr r1, _080D9374 @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 _080D9368: pop {r4-r6} pop {r0} @@ -30730,10 +30730,10 @@ _080D9374: .4byte move_anim_8072740 sub_80D9378: @ 80D9378 push {r4-r6,lr} adds r6, r0, 0 - ldr r0, _080D93F4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D93F4 @ =gBattleAnimBankAttacker ldrb r1, [r0] movs r0, 0x2 - ldr r2, _080D93F8 @ =gBattleAnimEnemyMonIndex + ldr r2, _080D93F8 @ =gBattleAnimBankTarget eors r0, r1 ldrb r1, [r2] cmp r0, r1 @@ -30753,7 +30753,7 @@ _080D93A4: adds r0, r6, 0 movs r1, 0x1 bl sub_8078764 - ldr r0, _080D93F4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D93F4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -30789,8 +30789,8 @@ _080D93C2: pop {r0} bx r0 .align 2, 0 -_080D93F4: .4byte gBattleAnimPlayerMonIndex -_080D93F8: .4byte gBattleAnimEnemyMonIndex +_080D93F4: .4byte gBattleAnimBankAttacker +_080D93F8: .4byte gBattleAnimBankTarget _080D93FC: .4byte gBattleAnimArgs _080D9400: .4byte sub_80D9404 thumb_func_end sub_80D9378 @@ -30842,7 +30842,7 @@ sub_80D943C: @ 80D943C str r0, [r4, 0x1C] ldr r1, _080D9470 @ =sub_80D9474 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 @@ -30870,7 +30870,7 @@ sub_80D9474: @ 80D9474 str r0, [r4, 0x1C] ldr r1, _080D94A4 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4} pop {r0} bx r0 @@ -30913,7 +30913,7 @@ sub_80D94CC: @ 80D94CC bne _080D9510 movs r0, 0x6 strh r0, [r5, 0x2E] - ldr r4, _080D9518 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D9518 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -30930,13 +30930,13 @@ sub_80D94CC: @ 80D94CC str r0, [r5, 0x1C] ldr r1, _080D9520 @ =sub_80D9524 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 _080D9510: pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_080D9518: .4byte gBattleAnimEnemyMonIndex +_080D9518: .4byte gBattleAnimBankTarget _080D951C: .4byte sub_8078B34 _080D9520: .4byte sub_80D9524 thumb_func_end sub_80D94CC @@ -30949,7 +30949,7 @@ sub_80D9524: @ 80D9524 ldr r1, _080D9538 @ =sub_80782D8 str r1, [r0, 0x1C] ldr r1, _080D953C @ =move_anim_8072740 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r0} bx r0 .align 2, 0 @@ -31040,13 +31040,13 @@ sub_80D95D0: @ 80D95D0 ldrsh r0, [r0, r1] cmp r0, 0 bne _080D95EC - ldr r4, _080D95E8 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D95E8 @ =gBattleAnimBankAttacker b _080D95EE .align 2, 0 _080D95E4: .4byte gBattleAnimArgs -_080D95E8: .4byte gBattleAnimPlayerMonIndex +_080D95E8: .4byte gBattleAnimBankAttacker _080D95EC: - ldr r4, _080D9634 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D9634 @ =gBattleAnimBankTarget _080D95EE: ldrb r0, [r4] movs r1, 0 @@ -31082,7 +31082,7 @@ _080D95EE: pop {r0} bx r0 .align 2, 0 -_080D9634: .4byte gBattleAnimEnemyMonIndex +_080D9634: .4byte gBattleAnimBankTarget _080D9638: .4byte gBattleAnimArgs _080D963C: .4byte sub_80D9640 thumb_func_end sub_80D95D0 @@ -31165,7 +31165,7 @@ sub_80D96B8: @ 80D96B8 ldrsh r0, [r6, r1] cmp r0, 0 bne _080D96E4 - ldr r4, _080D96E0 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D96E0 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -31176,9 +31176,9 @@ sub_80D96B8: @ 80D96B8 b _080D96F6 .align 2, 0 _080D96DC: .4byte gBattleAnimArgs -_080D96E0: .4byte gBattleAnimPlayerMonIndex +_080D96E0: .4byte gBattleAnimBankAttacker _080D96E4: - ldr r4, _080D9740 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D9740 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -31224,7 +31224,7 @@ _080D96F6: beq _080D975A b _080D978A .align 2, 0 -_080D9740: .4byte gBattleAnimEnemyMonIndex +_080D9740: .4byte gBattleAnimBankTarget _080D9744: .4byte gBattleAnimArgs _080D9748: .4byte 0x000003ff _080D974C: .4byte 0xfffffc00 @@ -31322,7 +31322,7 @@ sub_80D97CC: @ 80D97CC lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] - ldr r0, _080D9820 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D9820 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl sub_8079ED4 movs r1, 0x3 @@ -31334,15 +31334,15 @@ sub_80D97CC: @ 80D97CC ands r0, r2 orrs r0, r1 strb r0, [r5, 0x5] - ldr r0, _080D9824 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D9824 @ =gBattleAnimBankTarget b _080D9844 .align 2, 0 _080D9818: .4byte gBattleAnimArgs _080D981C: .4byte gBankAttacker -_080D9820: .4byte gBattleAnimPlayerMonIndex -_080D9824: .4byte gBattleAnimEnemyMonIndex +_080D9820: .4byte gBattleAnimBankAttacker +_080D9824: .4byte gBattleAnimBankTarget _080D9828: - ldr r0, _080D9860 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D9860 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079ED4 movs r1, 0x3 @@ -31354,7 +31354,7 @@ _080D9828: ands r0, r2 orrs r0, r1 strb r0, [r5, 0x5] - ldr r0, _080D9864 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D9864 @ =gBattleAnimBankAttacker _080D9844: ldrb r0, [r0] strh r0, [r5, 0x3C] @@ -31370,8 +31370,8 @@ _080D9844: pop {r0} bx r0 .align 2, 0 -_080D9860: .4byte gBattleAnimEnemyMonIndex -_080D9864: .4byte gBattleAnimPlayerMonIndex +_080D9860: .4byte gBattleAnimBankTarget +_080D9864: .4byte gBattleAnimBankAttacker _080D9868: .4byte sub_80D986C thumb_func_end sub_80D97CC @@ -31415,7 +31415,7 @@ sub_80D986C: @ 80D986C bl obj_translate_based_on_private_1_2_3_4 ldr r1, _080D98D0 @ =move_anim_8074EE0 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080D98D4 @ =sub_8078BB8 str r0, [r4, 0x1C] _080D98C6: @@ -31515,7 +31515,7 @@ _080D997E: strh r0, [r7, 0x2E] b _080D99DC _080D9986: - ldr r4, _080D99E8 @ =gBattleAnimPlayerMonIndex + ldr r4, _080D99E8 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -31528,7 +31528,7 @@ _080D9986: adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 - ldr r2, _080D99EC @ =gBattleAnimEnemyMonIndex + ldr r2, _080D99EC @ =gBattleAnimBankTarget mov r8, r2 ldrb r0, [r2] movs r1, 0x2 @@ -31561,8 +31561,8 @@ _080D99DC: pop {r0} bx r0 .align 2, 0 -_080D99E8: .4byte gBattleAnimPlayerMonIndex -_080D99EC: .4byte gBattleAnimEnemyMonIndex +_080D99E8: .4byte gBattleAnimBankAttacker +_080D99EC: .4byte gBattleAnimBankTarget _080D99F0: .4byte sub_80D99F4 thumb_func_end sub_80D9934 @@ -31627,19 +31627,19 @@ sub_80D9A38: @ 80D9A38 lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] - ldr r0, _080D9A74 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D9A74 @ =gBattleAnimBankTarget ldrb r4, [r0] - ldr r0, _080D9A78 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D9A78 @ =gBattleAnimBankAttacker b _080D9A82 .align 2, 0 _080D9A6C: .4byte gBattleAnimArgs _080D9A70: .4byte gBankAttacker -_080D9A74: .4byte gBattleAnimEnemyMonIndex -_080D9A78: .4byte gBattleAnimPlayerMonIndex +_080D9A74: .4byte gBattleAnimBankTarget +_080D9A78: .4byte gBattleAnimBankAttacker _080D9A7C: - ldr r0, _080D9AB4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D9AB4 @ =gBattleAnimBankAttacker ldrb r4, [r0] - ldr r0, _080D9AB8 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D9AB8 @ =gBattleAnimBankTarget _080D9A82: ldrb r0, [r0] bl sub_8079ED4 @@ -31652,7 +31652,7 @@ _080D9A82: ands r0, r2 orrs r0, r1 strb r0, [r5, 0x5] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080D9ABC @@ -31665,8 +31665,8 @@ _080D9A82: subs r0, 0x47 b _080D9AD6 .align 2, 0 -_080D9AB4: .4byte gBattleAnimPlayerMonIndex -_080D9AB8: .4byte gBattleAnimEnemyMonIndex +_080D9AB4: .4byte gBattleAnimBankAttacker +_080D9AB8: .4byte gBattleAnimBankTarget _080D9ABC: adds r0, r4, 0 bl GetBankSide @@ -31707,7 +31707,7 @@ _080D9ADC: bl obj_translate_based_on_private_1_2_3_4 ldr r1, _080D9B1C @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080D9B20 @ =sub_8078BB8 str r0, [r5, 0x1C] pop {r4,r5} @@ -31743,7 +31743,7 @@ _080D9B3A: sub_80D9B48: @ 80D9B48 push {r4-r6,lr} adds r5, r0, 0 - ldr r4, _080D9BC4 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D9BC4 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -31802,7 +31802,7 @@ _080D9BA6: pop {r0} bx r0 .align 2, 0 -_080D9BC4: .4byte gBattleAnimEnemyMonIndex +_080D9BC4: .4byte gBattleAnimBankTarget _080D9BC8: .4byte gBattleAnimArgs _080D9BCC: .4byte gUnknown_0202F7C4 _080D9BD0: .4byte sub_80D9B24 @@ -31828,7 +31828,7 @@ _080D9BF0: movs r1, 0 bl sub_8078764 _080D9BF8: - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080D9C0C @@ -31837,7 +31837,7 @@ _080D9BF8: bl StartSpriteAnim b _080D9C22 _080D9C0C: - ldr r0, _080D9C34 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D9C34 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -31851,12 +31851,12 @@ _080D9C22: str r0, [r4, 0x1C] ldr r1, _080D9C3C @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4} pop {r0} bx r0 .align 2, 0 -_080D9C34: .4byte gBattleAnimPlayerMonIndex +_080D9C34: .4byte gBattleAnimBankAttacker _080D9C38: .4byte sub_8078600 _080D9C3C: .4byte move_anim_8072740 thumb_func_end sub_80D9BD4 @@ -31952,7 +31952,7 @@ _080D9CDE: ldrh r1, [r4, 0x1C] adds r0, r1 strh r0, [r4, 0x1C] - ldr r0, _080D9D0C @ =gBattleAnimEnemyMonIndex + ldr r0, _080D9D0C @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -31968,7 +31968,7 @@ _080D9CDE: adds r7, r1, 0 b _080D9D24 .align 2, 0 -_080D9D0C: .4byte gBattleAnimEnemyMonIndex +_080D9D0C: .4byte gBattleAnimBankTarget _080D9D10: .4byte gUnknown_030041B0 _080D9D14: ldr r2, _080D9D64 @ =gUnknown_030041B0 @@ -32034,7 +32034,7 @@ _080D9D86: bl sub_80787B0 ldrh r0, [r4, 0x4] strh r0, [r5, 0x2E] - ldr r4, _080D9DC8 @ =gBattleAnimEnemyMonIndex + ldr r4, _080D9DC8 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -32058,7 +32058,7 @@ _080D9D86: bx r0 .align 2, 0 _080D9DC4: .4byte gBattleAnimArgs -_080D9DC8: .4byte gBattleAnimEnemyMonIndex +_080D9DC8: .4byte gBattleAnimBankTarget _080D9DCC: .4byte 0x0000ffe2 _080D9DD0: .4byte sub_80D9DD4 thumb_func_end sub_80D9D70 @@ -32096,7 +32096,7 @@ _080D9E08: adds r0, r4, 0 movs r1, 0x1 bl sub_80787B0 - ldr r0, _080D9E68 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D9E68 @ =gBattleAnimBankTarget ldrb r0, [r0] mov r6, sp adds r6, 0x2 @@ -32104,7 +32104,7 @@ _080D9E08: mov r2, sp adds r3, r6, 0 bl sub_807A3FC - ldr r0, _080D9E6C @ =gBattleAnimPlayerMonIndex + ldr r0, _080D9E6C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -32137,8 +32137,8 @@ _080D9E36: bx r0 .align 2, 0 _080D9E64: .4byte gBattleAnimArgs -_080D9E68: .4byte gBattleAnimEnemyMonIndex -_080D9E6C: .4byte gBattleAnimPlayerMonIndex +_080D9E68: .4byte gBattleAnimBankTarget +_080D9E6C: .4byte gBattleAnimBankAttacker _080D9E70: .4byte 0x0000ffe2 _080D9E74: .4byte sub_80D9E78 thumb_func_end sub_80D9DF0 @@ -32229,7 +32229,7 @@ _080D9F0E: sub_80D9F14: @ 80D9F14 push {r4,lr} adds r4, r0, 0 - ldr r0, _080D9F74 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D9F74 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r2, r4, 0 adds r2, 0x20 @@ -32237,7 +32237,7 @@ sub_80D9F14: @ 80D9F14 adds r3, 0x22 movs r1, 0x1 bl sub_807A3FC - ldr r0, _080D9F78 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D9F78 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -32268,13 +32268,13 @@ _080D9F40: str r0, [r4, 0x1C] ldr r1, _080D9F84 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4} pop {r0} bx r0 .align 2, 0 -_080D9F74: .4byte gBattleAnimEnemyMonIndex -_080D9F78: .4byte gBattleAnimPlayerMonIndex +_080D9F74: .4byte gBattleAnimBankTarget +_080D9F78: .4byte gBattleAnimBankAttacker _080D9F7C: .4byte gBattleAnimArgs _080D9F80: .4byte sub_8078B34 _080D9F84: .4byte move_anim_8072740 @@ -32296,7 +32296,7 @@ sub_80D9F88: @ 80D9F88 .align 2, 0 _080D9FA0: .4byte gBattleAnimArgs _080D9FA4: - ldr r0, _080D9FE4 @ =gBattleAnimEnemyMonIndex + ldr r0, _080D9FE4 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r2, r4, 0 adds r2, 0x20 @@ -32304,7 +32304,7 @@ _080D9FA4: adds r3, 0x22 movs r1, 0x1 bl sub_807A3FC - ldr r0, _080D9FE8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080D9FE8 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -32329,8 +32329,8 @@ _080D9FDA: pop {r0} bx r0 .align 2, 0 -_080D9FE4: .4byte gBattleAnimEnemyMonIndex -_080D9FE8: .4byte gBattleAnimPlayerMonIndex +_080D9FE4: .4byte gBattleAnimBankTarget +_080D9FE8: .4byte gBattleAnimBankAttacker _080D9FEC: .4byte sub_80D9FF0 thumb_func_end sub_80D9F88 @@ -32538,7 +32538,7 @@ sub_80DA16C: @ 80DA16C adds r6, r0, 0 movs r1, 0x1 bl sub_80787B0 - ldr r0, _080DA1D8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DA1D8 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -32554,7 +32554,7 @@ _080DA18C: strh r0, [r6, 0x2E] ldrh r0, [r6, 0x20] strh r0, [r6, 0x30] - ldr r5, _080DA1E0 @ =gBattleAnimEnemyMonIndex + ldr r5, _080DA1E0 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -32579,14 +32579,14 @@ _080DA18C: str r0, [r6, 0x1C] ldr r1, _080DA1E8 @ =sub_80DA1EC adds r0, r6, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4-r6} pop {r0} bx r0 .align 2, 0 -_080DA1D8: .4byte gBattleAnimPlayerMonIndex +_080DA1D8: .4byte gBattleAnimBankAttacker _080DA1DC: .4byte gBattleAnimArgs -_080DA1E0: .4byte gBattleAnimEnemyMonIndex +_080DA1E0: .4byte gBattleAnimBankTarget _080DA1E4: .4byte sub_80785E4 _080DA1E8: .4byte sub_80DA1EC thumb_func_end sub_80DA16C @@ -32611,7 +32611,7 @@ _080DA200: sub_80DA208: @ 80DA208 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, _080DA2A4 @ =gBattleAnimPlayerMonIndex + ldr r4, _080DA2A4 @ =gBattleAnimBankAttacker ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -32631,7 +32631,7 @@ sub_80DA208: @ 80DA208 negs r0, r0 strh r0, [r1, 0x6] _080DA234: - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080DA24C @@ -32668,7 +32668,7 @@ _080DA24C: ldrsh r0, [r2, r3] cmp r0, 0 bne _080DA2B0 - ldr r4, _080DA2AC @ =gBattleAnimEnemyMonIndex + ldr r4, _080DA2AC @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -32683,11 +32683,11 @@ _080DA24C: strh r0, [r5, 0x36] b _080DA2C2 .align 2, 0 -_080DA2A4: .4byte gBattleAnimPlayerMonIndex +_080DA2A4: .4byte gBattleAnimBankAttacker _080DA2A8: .4byte gBattleAnimArgs -_080DA2AC: .4byte gBattleAnimEnemyMonIndex +_080DA2AC: .4byte gBattleAnimBankTarget _080DA2B0: - ldr r0, _080DA2F0 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DA2F0 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r2, r5, 0 adds r2, 0x32 @@ -32709,7 +32709,7 @@ _080DA2C2: str r0, [r5, 0x1C] ldr r1, _080DA2FC @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldrb r1, [r4, 0xA] adds r0, r5, 0 bl SeekSpriteAnim @@ -32717,7 +32717,7 @@ _080DA2C2: pop {r0} bx r0 .align 2, 0 -_080DA2F0: .4byte gBattleAnimEnemyMonIndex +_080DA2F0: .4byte gBattleAnimBankTarget _080DA2F4: .4byte gBattleAnimArgs _080DA2F8: .4byte sub_8078B34 _080DA2FC: .4byte move_anim_8072740 @@ -32737,7 +32737,7 @@ sub_80DA300: @ 80DA300 ldr r0, _080DA340 @ =sub_80DA348 str r0, [r4, 0x1C] movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId ldr r2, _080DA344 @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -32802,7 +32802,7 @@ _080DA386: sub_80DA38C: @ 80DA38C push {r4,r5,lr} adds r5, r0, 0 - ldr r0, _080DA3B4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DA3B4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -32818,7 +32818,7 @@ sub_80DA38C: @ 80DA38C bl StartSpriteAffineAnim b _080DA3C2 .align 2, 0 -_080DA3B4: .4byte gBattleAnimPlayerMonIndex +_080DA3B4: .4byte gBattleAnimBankAttacker _080DA3B8: .4byte 0x0000ffe0 _080DA3BC: ldr r0, _080DA400 @ =0x0000ffe0 @@ -32830,7 +32830,7 @@ _080DA3C2: strh r0, [r5, 0x2E] ldrh r0, [r5, 0x20] strh r0, [r5, 0x30] - ldr r4, _080DA408 @ =gBattleAnimEnemyMonIndex + ldr r4, _080DA408 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -32855,7 +32855,7 @@ _080DA3C2: .align 2, 0 _080DA400: .4byte 0x0000ffe0 _080DA404: .4byte gBattleAnimArgs -_080DA408: .4byte gBattleAnimEnemyMonIndex +_080DA408: .4byte gBattleAnimBankTarget _080DA40C: .4byte sub_80DA410 thumb_func_end sub_80DA38C @@ -32900,7 +32900,7 @@ _080DA438: ble _080DA480 _080DA45A: movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId ldr r2, _080DA488 @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -32980,13 +32980,13 @@ sub_80DA4D8: @ 80DA4D8 ands r0, r1 cmp r0, 0 beq _080DA500 - ldr r0, _080DA4FC @ =gBattleAnimPlayerMonIndex + ldr r0, _080DA4FC @ =gBattleAnimBankAttacker b _080DA502 .align 2, 0 _080DA4F8: .4byte gBattleAnimArgs -_080DA4FC: .4byte gBattleAnimPlayerMonIndex +_080DA4FC: .4byte gBattleAnimBankAttacker _080DA500: - ldr r0, _080DA5B0 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DA5B0 @ =gBattleAnimBankTarget _080DA502: ldrb r6, [r0] adds r0, r6, 0 @@ -33073,7 +33073,7 @@ _080DA518: strb r1, [r7, 0x5] b _080DA5D8 .align 2, 0 -_080DA5B0: .4byte gBattleAnimEnemyMonIndex +_080DA5B0: .4byte gBattleAnimBankTarget _080DA5B4: .4byte gBattleAnimArgs _080DA5B8: .4byte gMain _080DA5BC: .4byte 0x0000043d @@ -34081,7 +34081,7 @@ _080DAD2C: .4byte sub_80DA48C sub_80DAD30: @ 80DAD30 push {r4,r5,lr} adds r4, r0, 0 - ldr r0, _080DAD78 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DAD78 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079ED4 movs r1, 0x3 @@ -34093,7 +34093,7 @@ sub_80DAD30: @ 80DAD30 ands r0, r2 orrs r0, r1 strb r0, [r4, 0x5] - ldr r5, _080DAD7C @ =gBattleAnimPlayerMonIndex + ldr r5, _080DAD7C @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -34112,8 +34112,8 @@ sub_80DAD30: @ 80DAD30 pop {r0} bx r0 .align 2, 0 -_080DAD78: .4byte gBattleAnimEnemyMonIndex -_080DAD7C: .4byte gBattleAnimPlayerMonIndex +_080DAD78: .4byte gBattleAnimBankTarget +_080DAD7C: .4byte gBattleAnimBankAttacker _080DAD80: .4byte sub_807941C thumb_func_end sub_80DAD30 @@ -34137,7 +34137,7 @@ sub_80DAD84: @ 80DAD84 cmp r0, 0 beq _080DAE44 ldr r0, _080DADD8 @ =gBanksBySide - ldr r1, _080DADDC @ =gBattleAnimEnemyMonIndex + ldr r1, _080DADDC @ =gBattleAnimBankTarget ldrb r2, [r1] adds r0, r2, r0 ldrb r1, [r0] @@ -34158,7 +34158,7 @@ _080DADCC: .4byte gBattleAnimArgs _080DADD0: .4byte gMain _080DADD4: .4byte 0x0000043d _080DADD8: .4byte gBanksBySide -_080DADDC: .4byte gBattleAnimEnemyMonIndex +_080DADDC: .4byte gBattleAnimBankTarget _080DADE0: adds r0, r2, 0 movs r1, 0x1 @@ -34173,7 +34173,7 @@ _080DADEE: ldrsh r0, [r0, r1] cmp r0, 0 beq _080DAE24 - ldr r0, _080DAE20 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DAE20 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079ED4 lsls r0, 24 @@ -34191,9 +34191,9 @@ _080DADEE: b _080DAE58 .align 2, 0 _080DAE1C: .4byte gBattleAnimArgs -_080DAE20: .4byte gBattleAnimEnemyMonIndex +_080DAE20: .4byte gBattleAnimBankTarget _080DAE24: - ldr r0, _080DAE40 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DAE40 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8079ED4 movs r1, 0x3 @@ -34207,9 +34207,9 @@ _080DAE24: strb r0, [r4, 0x5] b _080DAE58 .align 2, 0 -_080DAE40: .4byte gBattleAnimEnemyMonIndex +_080DAE40: .4byte gBattleAnimBankTarget _080DAE44: - ldr r0, _080DAEFC @ =gBattleAnimEnemyMonIndex + ldr r0, _080DAEFC @ =gBattleAnimBankTarget ldrb r0, [r0] movs r1, 0x1 bl sub_8077ABC @@ -34303,7 +34303,7 @@ _080DAEF2: pop {r0} bx r0 .align 2, 0 -_080DAEFC: .4byte gBattleAnimEnemyMonIndex +_080DAEFC: .4byte gBattleAnimBankTarget _080DAF00: .4byte gSineTable _080DAF04: .4byte gOamMatrices _080DAF08: .4byte sub_80DAF0C @@ -34463,7 +34463,7 @@ _080DB024: ldrsh r0, [r4, r2] cmp r0, 0 bne _080DB03C - ldr r0, _080DB090 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DB090 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -34474,7 +34474,7 @@ _080DB03C: ldrsh r0, [r4, r1] cmp r0, 0x1 bne _080DB058 - ldr r0, _080DB094 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DB094 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -34512,8 +34512,8 @@ _080DB058: bx r0 .align 2, 0 _080DB08C: .4byte gBattleAnimArgs -_080DB090: .4byte gBattleAnimPlayerMonIndex -_080DB094: .4byte gBattleAnimEnemyMonIndex +_080DB090: .4byte gBattleAnimBankAttacker +_080DB094: .4byte gBattleAnimBankTarget _080DB098: .4byte 0x00000ccc _080DB09C: .4byte sub_80DB0A0 thumb_func_end sub_80DB000 @@ -34599,7 +34599,7 @@ sub_80DB0E8: @ 80DB0E8 strh r0, [r4, 0x6] ldr r0, _080DB18C @ =gBattleAnimSpriteTemplate_83DB538 mov r8, r0 - ldr r5, _080DB190 @ =gBattleAnimEnemyMonIndex + ldr r5, _080DB190 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -34637,7 +34637,7 @@ _080DB180: .4byte gTasks _080DB184: .4byte gAnimVisualTaskCount _080DB188: .4byte gBattleAnimArgs _080DB18C: .4byte gBattleAnimSpriteTemplate_83DB538 -_080DB190: .4byte gBattleAnimEnemyMonIndex +_080DB190: .4byte gBattleAnimBankTarget thumb_func_end sub_80DB0E8 thumb_func_start sub_80DB194 @@ -34656,7 +34656,7 @@ _080DB1A6: movs r1, 0x1 bl sub_80787B0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId ldr r2, _080DB1D4 @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -34709,7 +34709,7 @@ _080DB20A: beq _080DB240 b _080DB27E _080DB210: - ldr r0, _080DB228 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DB228 @ =gBattleAnimBankTarget ldrb r0, [r0] movs r1, 0x1 bl sub_8077ABC @@ -34721,7 +34721,7 @@ _080DB210: strh r0, [r4, 0x26] b _080DB238 .align 2, 0 -_080DB228: .4byte gBattleAnimEnemyMonIndex +_080DB228: .4byte gBattleAnimBankTarget _080DB22C: ldrh r0, [r4, 0x26] adds r0, 0xA @@ -34748,7 +34748,7 @@ _080DB240: cmp r0, r1 bge _080DB27E movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId ldr r2, _080DB284 @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -34786,7 +34786,7 @@ sub_80DB288: @ 80DB288 ldr r0, _080DB2C8 @ =sub_80DB2D0 str r0, [r4, 0x1C] movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId ldr r2, _080DB2CC @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -34919,13 +34919,13 @@ _080DB388: ldrsh r0, [r0, r2] cmp r0, 0 bne _080DB3A0 - ldr r4, _080DB39C @ =gBattleAnimPlayerMonIndex + ldr r4, _080DB39C @ =gBattleAnimBankAttacker b _080DB3A2 .align 2, 0 _080DB398: .4byte gBattleAnimArgs -_080DB39C: .4byte gBattleAnimPlayerMonIndex +_080DB39C: .4byte gBattleAnimBankAttacker _080DB3A0: - ldr r4, _080DB3DC @ =gBattleAnimEnemyMonIndex + ldr r4, _080DB3DC @ =gBattleAnimBankTarget _080DB3A2: ldrb r0, [r4] movs r1, 0 @@ -34954,7 +34954,7 @@ _080DB3A2: strh r0, [r5, 0x2E] b _080DB44C .align 2, 0 -_080DB3DC: .4byte gBattleAnimEnemyMonIndex +_080DB3DC: .4byte gBattleAnimBankTarget _080DB3E0: movs r1, 0x32 ldrsh r0, [r5, r1] @@ -35079,13 +35079,13 @@ _080DB4C0: ldrsh r0, [r2, r1] cmp r0, 0 bne _080DB4D4 - ldr r4, _080DB4D0 @ =gBattleAnimPlayerMonIndex + ldr r4, _080DB4D0 @ =gBattleAnimBankAttacker b _080DB4D6 .align 2, 0 _080DB4CC: .4byte gBattleAnimArgs -_080DB4D0: .4byte gBattleAnimPlayerMonIndex +_080DB4D0: .4byte gBattleAnimBankAttacker _080DB4D4: - ldr r4, _080DB500 @ =gBattleAnimEnemyMonIndex + ldr r4, _080DB500 @ =gBattleAnimBankTarget _080DB4D6: ldrb r0, [r4] movs r1, 0 @@ -35106,7 +35106,7 @@ _080DB4D6: pop {r0} bx r0 .align 2, 0 -_080DB500: .4byte gBattleAnimEnemyMonIndex +_080DB500: .4byte gBattleAnimBankTarget _080DB504: .4byte sub_80DB508 thumb_func_end sub_80DB458 @@ -35245,7 +35245,7 @@ sub_80DB5E4: @ 80DB5E4 mov r8, r0 ldrh r4, [r0, 0x20] ldrh r5, [r0, 0x22] - ldr r6, _080DB698 @ =gBattleAnimPlayerMonIndex + ldr r6, _080DB698 @ =gBattleAnimBankAttacker ldrb r0, [r6] movs r1, 0x2 bl sub_8077ABC @@ -35321,7 +35321,7 @@ sub_80DB5E4: @ 80DB5E4 pop {r0} bx r0 .align 2, 0 -_080DB698: .4byte gBattleAnimPlayerMonIndex +_080DB698: .4byte gBattleAnimBankAttacker _080DB69C: .4byte sub_80DB6A0 thumb_func_end sub_80DB5E4 @@ -35375,7 +35375,7 @@ unref_sub_80DB6E4: @ 80DB6E4 cmp r0, 0 bne _080DB71C movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 ldr r2, _080DB718 @ =gSprites @@ -35393,7 +35393,7 @@ _080DB714: .4byte gBattleAnimArgs _080DB718: .4byte gSprites _080DB71C: movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 ldr r2, _080DB748 @ =gSprites @@ -35421,13 +35421,13 @@ _080DB748: .4byte gSprites sub_80DB74C: @ 80DB74C push {r4-r7,lr} adds r6, r0, 0 - ldr r0, _080DB804 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DB804 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 cmp r0, 0 beq _080DB768 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080DB77E @@ -35444,7 +35444,7 @@ _080DB768: movs r0, 0xC8 strb r0, [r1] _080DB77E: - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080DB7DA @@ -35463,7 +35463,7 @@ _080DB77E: orrs r1, r0 lsrs r5, r1, 31 adds r0, r4, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080DB7BC @@ -35475,7 +35475,7 @@ _080DB7BC: adds r4, r0, 0 eors r4, r7 adds r0, r4, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080DB7DA @@ -35485,7 +35485,7 @@ _080DB7BC: adds r1, r5, 0 bl sub_8076034 _080DB7DA: - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080DB810 @@ -35493,7 +35493,7 @@ _080DB7DA: lsls r0, 24 cmp r0, 0 beq _080DB810 - ldr r0, _080DB804 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DB804 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -35504,14 +35504,14 @@ _080DB7DA: movs r0, 0x50 b _080DB84A .align 2, 0 -_080DB804: .4byte gBattleAnimPlayerMonIndex +_080DB804: .4byte gBattleAnimBankAttacker _080DB808: movs r0, 0xB0 strh r0, [r6, 0x20] movs r0, 0x28 b _080DB84A _080DB810: - ldr r5, _080DB880 @ =gBattleAnimPlayerMonIndex + ldr r5, _080DB880 @ =gBattleAnimBankAttacker ldrb r0, [r5] bl GetBankSide lsls r0, 24 @@ -35540,7 +35540,7 @@ _080DB826: adds r0, r4 _080DB84A: strh r0, [r6, 0x22] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080DB85C @@ -35565,7 +35565,7 @@ _080DB85C: pop {r0} bx r0 .align 2, 0 -_080DB880: .4byte gBattleAnimPlayerMonIndex +_080DB880: .4byte gBattleAnimBankAttacker _080DB884: .4byte gBattleAnimArgs _080DB888: .4byte sub_80DB88C thumb_func_end sub_80DB74C @@ -35679,7 +35679,7 @@ sub_80DB92C: @ 80DB92C negs r1, r1 cmp r0, r1 bne _080DB9CC - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080DB9BC @@ -35689,7 +35689,7 @@ sub_80DB92C: @ 80DB92C lsrs r4, r0, 24 adds r6, r4, 0 adds r0, r4, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080DB98E @@ -35712,7 +35712,7 @@ _080DB98E: adds r4, r0, 0 eors r4, r6 adds r0, r4, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080DB9BC @@ -35754,7 +35754,7 @@ _080DB9E0: .4byte sub_80DB9E4 sub_80DB9E4: @ 80DB9E4 push {r4-r6,lr} adds r6, r0, 0 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080DBA3C @@ -35772,7 +35772,7 @@ sub_80DB9E4: @ 80DB9E4 orrs r1, r0 lsrs r5, r1, 31 adds r0, r4, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080DBA22 @@ -35782,7 +35782,7 @@ _080DBA22: movs r0, 0x2 eors r4, r0 adds r0, r4, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080DBA3C @@ -35816,7 +35816,7 @@ sub_80DBA4C: @ 80DBA4C bne _080DBA66 movs r6, 0x1 _080DBA66: - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080DBAAE @@ -35824,7 +35824,7 @@ _080DBA66: lsls r0, 24 cmp r0, 0 beq _080DBAAE - ldr r0, _080DBA9C @ =gBattleAnimPlayerMonIndex + ldr r0, _080DBA9C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -35840,7 +35840,7 @@ _080DBA66: b _080DBAD0 .align 2, 0 _080DBA98: .4byte gBattleAnimArgs -_080DBA9C: .4byte gBattleAnimPlayerMonIndex +_080DBA9C: .4byte gBattleAnimBankAttacker _080DBAA0: ldrh r0, [r5] adds r0, 0xB0 @@ -35890,7 +35890,7 @@ _080DBAEC: sub_80DBAF4: @ 80DBAF4 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, _080DBB3C @ =gBattleAnimPlayerMonIndex + ldr r4, _080DBB3C @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -35920,7 +35920,7 @@ sub_80DBAF4: @ 80DBAF4 ldr r0, _080DBB40 @ =0x0000ffff b _080DBB52 .align 2, 0 -_080DBB3C: .4byte gBattleAnimPlayerMonIndex +_080DBB3C: .4byte gBattleAnimBankAttacker _080DBB40: .4byte 0x0000ffff _080DBB44: ldrh r0, [r5, 0x20] @@ -35934,7 +35934,7 @@ _080DBB52: strh r0, [r5, 0x30] ldr r1, _080DBB68 @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080DBB6C @ =sub_8078600 str r0, [r5, 0x1C] pop {r4,r5} @@ -35949,7 +35949,7 @@ _080DBB6C: .4byte sub_8078600 sub_80DBB70: @ 80DBB70 push {r4-r7,lr} adds r5, r0, 0 - ldr r6, _080DBBF4 @ =gBattleAnimPlayerMonIndex + ldr r6, _080DBBF4 @ =gBattleAnimBankAttacker ldrb r0, [r6] movs r1, 0x1 bl sub_807A100 @@ -36003,14 +36003,14 @@ _080DBBB6: _080DBBE2: ldr r1, _080DBBF8 @ =sub_80DBC00 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080DBBFC @ =sub_8078600 str r0, [r5, 0x1C] pop {r4-r7} pop {r0} bx r0 .align 2, 0 -_080DBBF4: .4byte gBattleAnimPlayerMonIndex +_080DBBF4: .4byte gBattleAnimBankAttacker _080DBBF8: .4byte sub_80DBC00 _080DBBFC: .4byte sub_8078600 thumb_func_end sub_80DBB70 @@ -36105,7 +36105,7 @@ sub_80DBC94: @ 80DBC94 ldr r0, _080DBCC4 @ =gTasks adds r4, r0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -36159,14 +36159,14 @@ sub_80DBCFC: @ 80DBCFC ldr r0, _080DBD48 @ =gTasks adds r4, r1, r0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 movs r1, 0 strh r0, [r4, 0x8] strh r1, [r4, 0xA] strh r1, [r4, 0xC] - ldr r0, _080DBD4C @ =gBattleAnimPlayerMonIndex + ldr r0, _080DBD4C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -36187,7 +36187,7 @@ _080DBD30: bx r0 .align 2, 0 _080DBD48: .4byte gTasks -_080DBD4C: .4byte gBattleAnimPlayerMonIndex +_080DBD4C: .4byte gBattleAnimBankAttacker _080DBD50: .4byte gUnknown_083DA8C4 _080DBD54: .4byte sub_80DBD58 thumb_func_end sub_80DBCFC @@ -36294,7 +36294,7 @@ sub_80DBE00: @ 80DBE00 movs r7, 0x10 strh r7, [r5, 0xE] strh r0, [r5, 0x10] - ldr r4, _080DBE88 @ =gBattleAnimPlayerMonIndex + ldr r4, _080DBE88 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -36345,7 +36345,7 @@ _080DBE6A: bx r0 .align 2, 0 _080DBE84: .4byte gTasks -_080DBE88: .4byte gBattleAnimPlayerMonIndex +_080DBE88: .4byte gBattleAnimBankAttacker _080DBE8C: .4byte REG_BLDCNT _080DBE90: .4byte REG_BLDALPHA _080DBE94: .4byte sub_80DBE98 @@ -36614,7 +36614,7 @@ sub_80DC068: @ 80DC068 ldrsh r0, [r6, r1] cmp r0, 0 bne _080DC094 - ldr r4, _080DC0A8 @ =gBattleAnimPlayerMonIndex + ldr r4, _080DC0A8 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -36637,7 +36637,7 @@ _080DC094: bx r0 .align 2, 0 _080DC0A4: .4byte gBattleAnimArgs -_080DC0A8: .4byte gBattleAnimPlayerMonIndex +_080DC0A8: .4byte gBattleAnimBankAttacker _080DC0AC: .4byte sub_80DC020 thumb_func_end sub_80DC068 @@ -36651,7 +36651,7 @@ sub_80DC0B0: @ 80DC0B0 lsls r1, 3 ldr r0, _080DC10C @ =gTasks adds r5, r1, r0 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080DC154 @@ -36662,7 +36662,7 @@ sub_80DC0B0: @ 80DC0B0 bne _080DC120 ldr r0, _080DC114 @ =0x0000fff6 strh r0, [r5, 0x1C] - ldr r4, _080DC118 @ =gBattleAnimEnemyMonIndex + ldr r4, _080DC118 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x5 bl sub_807A100 @@ -36673,7 +36673,7 @@ sub_80DC0B0: @ 80DC0B0 bl sub_807A100 adds r0, 0x8 strh r0, [r5, 0x20] - ldr r4, _080DC11C @ =gBattleAnimPlayerMonIndex + ldr r4, _080DC11C @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x5 bl sub_807A100 @@ -36688,12 +36688,12 @@ sub_80DC0B0: @ 80DC0B0 _080DC10C: .4byte gTasks _080DC110: .4byte gBattleAnimArgs _080DC114: .4byte 0x0000fff6 -_080DC118: .4byte gBattleAnimEnemyMonIndex -_080DC11C: .4byte gBattleAnimPlayerMonIndex +_080DC118: .4byte gBattleAnimBankTarget +_080DC11C: .4byte gBattleAnimBankAttacker _080DC120: movs r0, 0xA strh r0, [r5, 0x1C] - ldr r4, _080DC14C @ =gBattleAnimPlayerMonIndex + ldr r4, _080DC14C @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x4 bl sub_807A100 @@ -36704,15 +36704,15 @@ _080DC120: bl sub_807A100 subs r0, 0x8 strh r0, [r5, 0x20] - ldr r4, _080DC150 @ =gBattleAnimEnemyMonIndex + ldr r4, _080DC150 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x4 bl sub_807A100 adds r0, 0x8 b _080DC1D2 .align 2, 0 -_080DC14C: .4byte gBattleAnimPlayerMonIndex -_080DC150: .4byte gBattleAnimEnemyMonIndex +_080DC14C: .4byte gBattleAnimBankAttacker +_080DC150: .4byte gBattleAnimBankTarget _080DC154: ldr r0, _080DC198 @ =gBattleAnimArgs movs r1, 0 @@ -36721,7 +36721,7 @@ _080DC154: bne _080DC1A8 ldr r0, _080DC19C @ =0x0000fff6 strh r0, [r5, 0x1C] - ldr r4, _080DC1A0 @ =gBattleAnimEnemyMonIndex + ldr r4, _080DC1A0 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x4 bl sub_807A100 @@ -36732,7 +36732,7 @@ _080DC154: bl sub_807A100 adds r0, 0x8 strh r0, [r5, 0x20] - ldr r4, _080DC1A4 @ =gBattleAnimPlayerMonIndex + ldr r4, _080DC1A4 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x4 bl sub_807A100 @@ -36746,12 +36746,12 @@ _080DC154: .align 2, 0 _080DC198: .4byte gBattleAnimArgs _080DC19C: .4byte 0x0000fff6 -_080DC1A0: .4byte gBattleAnimEnemyMonIndex -_080DC1A4: .4byte gBattleAnimPlayerMonIndex +_080DC1A0: .4byte gBattleAnimBankTarget +_080DC1A4: .4byte gBattleAnimBankAttacker _080DC1A8: movs r0, 0xA strh r0, [r5, 0x1C] - ldr r4, _080DC1F0 @ =gBattleAnimPlayerMonIndex + ldr r4, _080DC1F0 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x5 bl sub_807A100 @@ -36762,7 +36762,7 @@ _080DC1A8: bl sub_807A100 subs r0, 0x8 strh r0, [r5, 0x20] - ldr r4, _080DC1F4 @ =gBattleAnimEnemyMonIndex + ldr r4, _080DC1F4 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x5 bl sub_807A100 @@ -36783,8 +36783,8 @@ _080DC1DE: pop {r0} bx r0 .align 2, 0 -_080DC1F0: .4byte gBattleAnimPlayerMonIndex -_080DC1F4: .4byte gBattleAnimEnemyMonIndex +_080DC1F0: .4byte gBattleAnimBankAttacker +_080DC1F4: .4byte gBattleAnimBankTarget _080DC1F8: .4byte sub_80DC1FC thumb_func_end sub_80DC0B0 @@ -36909,7 +36909,7 @@ sub_80DC2D4: @ 80DC2D4 lsls r1, 3 ldr r0, _080DC30C @ =gTasks adds r4, r1, r0 - ldr r0, _080DC310 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DC310 @ =gBattleAnimBankTarget ldrb r0, [r0] bl sub_8077FC0 lsls r0, 24 @@ -36929,7 +36929,7 @@ sub_80DC2D4: @ 80DC2D4 b _080DC346 .align 2, 0 _080DC30C: .4byte gTasks -_080DC310: .4byte gBattleAnimEnemyMonIndex +_080DC310: .4byte gBattleAnimBankTarget _080DC314: .4byte gBattleAnimArgs _080DC318: cmp r0, 0x2 @@ -36967,7 +36967,7 @@ _080DC346: movs r0, 0 strh r0, [r4, 0x24] _080DC352: - ldr r0, _080DC36C @ =gBattleAnimEnemyMonIndex + ldr r0, _080DC36C @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -36980,7 +36980,7 @@ _080DC352: ldr r0, _080DC374 @ =REG_BG1HOFS b _080DC380 .align 2, 0 -_080DC36C: .4byte gBattleAnimEnemyMonIndex +_080DC36C: .4byte gBattleAnimBankTarget _080DC370: .4byte gUnknown_030042C0 _080DC374: .4byte REG_BG1HOFS _080DC378: @@ -37282,7 +37282,7 @@ _080DC554: bl CalcCenterToCornerVec ldr r1, _080DC5EC @ =gBattleAnimArgs ldrb r0, [r1] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r7, 0x22] @@ -37461,7 +37461,7 @@ _080DC716: beq _080DC808 b _080DC818 _080DC720: - ldr r4, _080DC76C @ =gBattleAnimPlayerMonIndex + ldr r4, _080DC76C @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -37474,7 +37474,7 @@ _080DC720: lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080DC74E @@ -37498,7 +37498,7 @@ _080DC74E: strh r0, [r2] b _080DC7A2 .align 2, 0 -_080DC76C: .4byte gBattleAnimPlayerMonIndex +_080DC76C: .4byte gBattleAnimBankAttacker _080DC770: .4byte REG_BLDCNT _080DC774: .4byte REG_BLDALPHA _080DC778: @@ -37594,7 +37594,7 @@ _080DC820: .4byte REG_BLDCNT sub_80DC824: @ 80DC824 push {r4-r6,lr} adds r6, r0, 0 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080DC850 @@ -37612,7 +37612,7 @@ sub_80DC824: @ 80DC824 .align 2, 0 _080DC84C: .4byte gBattleAnimArgs _080DC850: - ldr r0, _080DC8E4 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DC8E4 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -37635,7 +37635,7 @@ _080DC850: negs r0, r0 strh r0, [r1] _080DC880: - ldr r5, _080DC8E4 @ =gBattleAnimEnemyMonIndex + ldr r5, _080DC8E4 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077EE4 @@ -37675,12 +37675,12 @@ _080DC880: str r0, [r6, 0x1C] ldr r1, _080DC8F0 @ =move_anim_8072740 adds r0, r6, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4-r6} pop {r0} bx r0 .align 2, 0 -_080DC8E4: .4byte gBattleAnimEnemyMonIndex +_080DC8E4: .4byte gBattleAnimBankTarget _080DC8E8: .4byte gBattleAnimArgs _080DC8EC: .4byte sub_8078B34 _080DC8F0: .4byte move_anim_8072740 @@ -37690,7 +37690,7 @@ _080DC8F0: .4byte move_anim_8072740 sub_80DC8F4: @ 80DC8F4 push {r4-r6,lr} adds r6, r0, 0 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080DC918 @@ -37705,7 +37705,7 @@ sub_80DC8F4: @ 80DC8F4 .align 2, 0 _080DC914: .4byte gBattleAnimArgs _080DC918: - ldr r0, _080DC990 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DC990 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -37719,7 +37719,7 @@ _080DC918: negs r1, r1 strh r1, [r0] _080DC934: - ldr r5, _080DC990 @ =gBattleAnimEnemyMonIndex + ldr r5, _080DC990 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077EE4 @@ -37755,12 +37755,12 @@ _080DC934: str r0, [r6, 0x1C] ldr r1, _080DC99C @ =move_anim_8072740 adds r0, r6, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4-r6} pop {r0} bx r0 .align 2, 0 -_080DC990: .4byte gBattleAnimEnemyMonIndex +_080DC990: .4byte gBattleAnimBankTarget _080DC994: .4byte gBattleAnimArgs _080DC998: .4byte sub_8078B34 _080DC99C: .4byte move_anim_8072740 @@ -37770,7 +37770,7 @@ _080DC99C: .4byte move_anim_8072740 sub_80DC9A0: @ 80DC9A0 push {r4,r5,lr} adds r5, r0, 0 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080DC9BC @@ -37796,7 +37796,7 @@ _080DC9BC: ldrsh r0, [r1, r2] cmp r0, 0 bne _080DCA04 - ldr r4, _080DCA00 @ =gBattleAnimEnemyMonIndex + ldr r4, _080DCA00 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -37812,9 +37812,9 @@ _080DC9BC: b _080DCA16 .align 2, 0 _080DC9FC: .4byte gBattleAnimArgs -_080DCA00: .4byte gBattleAnimEnemyMonIndex +_080DCA00: .4byte gBattleAnimBankTarget _080DCA04: - ldr r0, _080DCA2C @ =gBattleAnimEnemyMonIndex + ldr r0, _080DCA2C @ =gBattleAnimBankTarget ldrb r0, [r0] adds r2, r5, 0 adds r2, 0x32 @@ -37834,7 +37834,7 @@ _080DCA16: pop {r0} bx r0 .align 2, 0 -_080DCA2C: .4byte gBattleAnimEnemyMonIndex +_080DCA2C: .4byte gBattleAnimBankTarget _080DCA30: .4byte gBattleAnimArgs _080DCA34: .4byte sub_80DCA38 thumb_func_end sub_80DC9A0 @@ -37874,7 +37874,7 @@ _080DCA6A: sub_80DCA70: @ 80DCA70 push {r4,lr} adds r4, r0, 0 - ldr r0, _080DCAA0 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DCAA0 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r2, r4, 0 adds r2, 0x20 @@ -37882,7 +37882,7 @@ sub_80DCA70: @ 80DCA70 adds r3, 0x22 movs r1, 0 bl sub_807A3FC - ldr r0, _080DCAA4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DCAA4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -37895,8 +37895,8 @@ sub_80DCA70: @ 80DCA70 strh r1, [r4, 0x20] b _080DCAB8 .align 2, 0 -_080DCAA0: .4byte gBattleAnimEnemyMonIndex -_080DCAA4: .4byte gBattleAnimPlayerMonIndex +_080DCAA0: .4byte gBattleAnimBankTarget +_080DCAA4: .4byte gBattleAnimBankAttacker _080DCAA8: .4byte gBattleAnimArgs _080DCAAC: ldr r1, _080DCAE0 @ =gBattleAnimArgs @@ -37910,7 +37910,7 @@ _080DCAB8: ldrh r1, [r4, 0x22] adds r0, r1 strh r0, [r4, 0x22] - ldr r0, _080DCAE4 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DCAE4 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -37927,7 +37927,7 @@ _080DCAD4: bx r0 .align 2, 0 _080DCAE0: .4byte gBattleAnimArgs -_080DCAE4: .4byte gBattleAnimEnemyMonIndex +_080DCAE4: .4byte gBattleAnimBankTarget _080DCAE8: .4byte sub_80DCAEC thumb_func_end sub_80DCA70 @@ -38063,7 +38063,7 @@ sub_80DCBCC: @ 80DCBCC push {r4-r7,lr} sub sp, 0x4 adds r7, r0, 0 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080DCBEC @@ -38075,7 +38075,7 @@ sub_80DCBCC: @ 80DCBCC .align 2, 0 _080DCBE8: .4byte gBattleAnimArgs _080DCBEC: - ldr r0, _080DCCE8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DCCE8 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -38092,15 +38092,15 @@ _080DCBEC: negs r0, r0 strh r0, [r1, 0x6] _080DCC0E: - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080DCC5E - ldr r0, _080DCCE8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DCCE8 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide adds r4, r0, 0 - ldr r5, _080DCCF0 @ =gBattleAnimEnemyMonIndex + ldr r5, _080DCCF0 @ =gBattleAnimBankTarget ldrb r0, [r5] bl GetBankSide lsls r4, 24 @@ -38132,7 +38132,7 @@ _080DCC5E: adds r0, r7, 0 movs r1, 0x1 bl sub_80787B0 - ldr r5, _080DCCF0 @ =gBattleAnimEnemyMonIndex + ldr r5, _080DCCF0 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -38186,15 +38186,15 @@ _080DCC5E: str r0, [r7, 0x1C] ldr r1, _080DCCF8 @ =move_anim_8072740 adds r0, r7, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 add sp, 0x4 pop {r4-r7} pop {r0} bx r0 .align 2, 0 -_080DCCE8: .4byte gBattleAnimPlayerMonIndex +_080DCCE8: .4byte gBattleAnimBankAttacker _080DCCEC: .4byte gBattleAnimArgs -_080DCCF0: .4byte gBattleAnimEnemyMonIndex +_080DCCF0: .4byte gBattleAnimBankTarget _080DCCF4: .4byte sub_8078B34 _080DCCF8: .4byte move_anim_8072740 thumb_func_end sub_80DCBCC @@ -38205,7 +38205,7 @@ sub_80DCCFC: @ 80DCCFC adds r6, r0, 0 movs r1, 0x1 bl sub_80787B0 - ldr r0, _080DCD68 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DCD68 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -38219,7 +38219,7 @@ _080DCD1C: ldr r4, _080DCD6C @ =gBattleAnimArgs ldrh r0, [r4, 0x8] strh r0, [r6, 0x2E] - ldr r5, _080DCD70 @ =gBattleAnimEnemyMonIndex + ldr r5, _080DCD70 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -38252,9 +38252,9 @@ _080DCD1C: pop {r0} bx r0 .align 2, 0 -_080DCD68: .4byte gBattleAnimPlayerMonIndex +_080DCD68: .4byte gBattleAnimBankAttacker _080DCD6C: .4byte gBattleAnimArgs -_080DCD70: .4byte gBattleAnimEnemyMonIndex +_080DCD70: .4byte gBattleAnimBankTarget _080DCD74: .4byte sub_80DCD78 thumb_func_end sub_80DCCFC @@ -38370,13 +38370,13 @@ sub_80DCE40: @ 80DCE40 ldrsh r0, [r0, r1] cmp r0, 0 bne _080DCE5C - ldr r4, _080DCE58 @ =gBattleAnimPlayerMonIndex + ldr r4, _080DCE58 @ =gBattleAnimBankAttacker b _080DCE5E .align 2, 0 _080DCE54: .4byte gBattleAnimArgs -_080DCE58: .4byte gBattleAnimPlayerMonIndex +_080DCE58: .4byte gBattleAnimBankAttacker _080DCE5C: - ldr r4, _080DCE90 @ =gBattleAnimEnemyMonIndex + ldr r4, _080DCE90 @ =gBattleAnimBankTarget _080DCE5E: ldrb r0, [r4] movs r1, 0x2 @@ -38393,14 +38393,14 @@ _080DCE5E: strh r0, [r5, 0x22] ldr r1, _080DCE94 @ =move_anim_8074EE0 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080DCE98 @ =sub_80785E4 str r0, [r5, 0x1C] pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_080DCE90: .4byte gBattleAnimEnemyMonIndex +_080DCE90: .4byte gBattleAnimBankTarget _080DCE94: .4byte move_anim_8074EE0 _080DCE98: .4byte sub_80785E4 thumb_func_end sub_80DCE40 @@ -38414,7 +38414,7 @@ sub_80DCE9C: @ 80DCE9C ldrsh r0, [r6, r1] cmp r0, 0 beq _080DCEBC - ldr r0, _080DCF0C @ =gBattleAnimEnemyMonIndex + ldr r0, _080DCF0C @ =gBattleAnimBankTarget ldrb r0, [r0] adds r2, r5, 0 adds r2, 0x20 @@ -38448,7 +38448,7 @@ _080DCEBC: strh r0, [r5, 0x38] ldr r1, _080DCF14 @ =sub_80DCF1C adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r1, _080DCF18 @ =sub_8078278 str r1, [r5, 0x1C] adds r0, r5, 0 @@ -38458,7 +38458,7 @@ _080DCEBC: bx r0 .align 2, 0 _080DCF08: .4byte gBattleAnimArgs -_080DCF0C: .4byte gBattleAnimEnemyMonIndex +_080DCF0C: .4byte gBattleAnimBankTarget _080DCF10: .4byte 0x0000ffba _080DCF14: .4byte sub_80DCF1C _080DCF18: .4byte sub_8078278 @@ -38483,7 +38483,7 @@ sub_80DCF1C: @ 80DCF1C strh r0, [r4, 0x36] ldr r1, _080DCF58 @ =move_anim_8074EE0 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r1, _080DCF5C @ =sub_8078278 str r1, [r4, 0x1C] adds r0, r4, 0 @@ -38506,7 +38506,7 @@ sub_80DCF60: @ 80DCF60 bl StartSpriteAnim adds r0, r5, 0 bl AnimateSprite - ldr r0, _080DCF8C @ =gBattleAnimPlayerMonIndex + ldr r0, _080DCF8C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -38518,7 +38518,7 @@ sub_80DCF60: @ 80DCF60 b _080DCF96 .align 2, 0 _080DCF88: .4byte gBattleAnimArgs -_080DCF8C: .4byte gBattleAnimPlayerMonIndex +_080DCF8C: .4byte gBattleAnimBankAttacker _080DCF90: ldrh r0, [r4] ldrh r1, [r5, 0x20] @@ -38550,7 +38550,7 @@ _080DCF96: str r0, [r5, 0x1C] ldr r1, _080DCFE0 @ =move_anim_8074EE0 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 @@ -38668,7 +38668,7 @@ do_boulder_dust: @ 80DD078 movs r0, 0x3F ands r0, r1 strb r0, [r4, 0x1] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080DD0C4 @@ -38710,7 +38710,7 @@ _080DD0C4: lsls r1, 4 movs r2, 0x20 bl LoadCompressedPalette - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080DD120 @@ -38726,7 +38726,7 @@ _080DD120: ldrsh r0, [r0, r1] cmp r0, 0 beq _080DD13A - ldr r0, _080DD184 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DD184 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -38759,7 +38759,7 @@ _080DD174: .4byte gBattleAnimBackgroundTilemap_SandstormBrew _080DD178: .4byte gBattleAnimBackgroundImage_SandstormBrew _080DD17C: .4byte gBattleAnimSpritePalette_261 _080DD180: .4byte gBattleAnimArgs -_080DD184: .4byte gBattleAnimPlayerMonIndex +_080DD184: .4byte gBattleAnimBankAttacker _080DD188: .4byte gTasks _080DD18C: .4byte sub_80DD190 thumb_func_end do_boulder_dust @@ -38972,7 +38972,7 @@ _080DD2F6: ldr r1, _080DD394 @ =0x85000200 str r1, [r0, 0x8] ldr r0, [r0, 0x8] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080DD344 @@ -39044,7 +39044,7 @@ sub_80DD3AC: @ 80DD3AC ldrsh r0, [r4, r2] cmp r0, 0 beq _080DD3F8 - ldr r0, _080DD3F4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DD3F4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -39067,7 +39067,7 @@ sub_80DD3AC: @ 80DD3AC b _080DD3FC .align 2, 0 _080DD3F0: .4byte gBattleAnimArgs -_080DD3F4: .4byte gBattleAnimPlayerMonIndex +_080DD3F4: .4byte gBattleAnimBankAttacker _080DD3F8: ldr r0, _080DD41C @ =0x0000ffc0 strh r0, [r5, 0x20] @@ -39169,7 +39169,7 @@ sub_80DD490: @ 80DD490 str r0, [r4, 0x1C] ldr r1, _080DD4D0 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 @@ -39193,7 +39193,7 @@ sub_80DD4D4: @ 80DD4D4 lsls r1, 3 ldr r0, _080DD554 @ =gTasks adds r6, r1, r0 - ldr r5, _080DD558 @ =gBattleAnimPlayerMonIndex + ldr r5, _080DD558 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -39209,7 +39209,7 @@ sub_80DD4D4: @ 80DD4D4 lsls r1, 13 adds r0, r1 lsrs r7, r0, 16 - ldr r4, _080DD55C @ =gBattleAnimEnemyMonIndex + ldr r4, _080DD55C @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -39243,8 +39243,8 @@ _080DD544: b _080DD566 .align 2, 0 _080DD554: .4byte gTasks -_080DD558: .4byte gBattleAnimPlayerMonIndex -_080DD55C: .4byte gBattleAnimEnemyMonIndex +_080DD558: .4byte gBattleAnimBankAttacker +_080DD55C: .4byte gBattleAnimBankTarget _080DD560: lsls r1, r5, 3 movs r0, 0x30 @@ -39308,7 +39308,7 @@ _080DD57E: strh r0, [r6, 0x24] strh r5, [r6, 0xA] movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x26] @@ -39787,7 +39787,7 @@ _080DD972: sub_80DD978: @ 80DD978 push {r4,lr} adds r4, r0, 0 - ldr r0, _080DD9A0 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DD9A0 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -39804,14 +39804,14 @@ _080DD994: pop {r0} bx r0 .align 2, 0 -_080DD9A0: .4byte gBattleAnimPlayerMonIndex +_080DD9A0: .4byte gBattleAnimBankAttacker thumb_func_end sub_80DD978 thumb_func_start sub_80DD9A4 sub_80DD9A4: @ 80DD9A4 push {r4,r5,lr} adds r4, r0, 0 - ldr r5, _080DD9F0 @ =gBattleAnimEnemyMonIndex + ldr r5, _080DD9F0 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0 bl sub_8077ABC @@ -39844,7 +39844,7 @@ sub_80DD9A4: @ 80DD9A4 pop {r0} bx r0 .align 2, 0 -_080DD9F0: .4byte gBattleAnimEnemyMonIndex +_080DD9F0: .4byte gBattleAnimBankTarget _080DD9F4: .4byte gBattleAnimArgs _080DD9F8: .4byte sub_80DD9FC thumb_func_end sub_80DD9A4 @@ -40049,7 +40049,7 @@ sub_80DDB6C: @ 80DDB6C strh r0, [r4, 0x2E] ldrh r0, [r4, 0x20] strh r0, [r4, 0x30] - ldr r5, _080DDBCC @ =gBattleAnimEnemyMonIndex + ldr r5, _080DDBCC @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -40083,7 +40083,7 @@ sub_80DDB6C: @ 80DDB6C bx r0 .align 2, 0 _080DDBC8: .4byte gBattleAnimArgs -_080DDBCC: .4byte gBattleAnimEnemyMonIndex +_080DDBCC: .4byte gBattleAnimBankTarget _080DDBD0: .4byte sub_80DDBD8 _080DDBD4: .4byte REG_BLDCNT thumb_func_end sub_80DDB6C @@ -40389,7 +40389,7 @@ sub_80DDDF0: @ 80DDDF0 adds r0, r2, 0 strh r0, [r1] movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 @@ -40506,7 +40506,7 @@ sub_80DDED0: @ 80DDED0 _080DDEF4: .4byte gTasks _080DDEF8: movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r1, r0, 24 ldrh r0, [r4, 0x8] @@ -40551,7 +40551,7 @@ sub_80DDF40: @ 80DDF40 adds r4, r0, 0 ldrh r5, [r4, 0x20] ldrh r6, [r4, 0x22] - ldr r0, _080DDFDC @ =gBattleAnimPlayerMonIndex + ldr r0, _080DDFDC @ =gBattleAnimBankAttacker mov r8, r0 ldrb r0, [r0] movs r1, 0x2 @@ -40618,7 +40618,7 @@ sub_80DDF40: @ 80DDF40 pop {r0} bx r0 .align 2, 0 -_080DDFDC: .4byte gBattleAnimPlayerMonIndex +_080DDFDC: .4byte gBattleAnimBankAttacker _080DDFE0: .4byte gBattleAnimArgs _080DDFE4: .4byte sub_80DDFE8 thumb_func_end sub_80DDF40 @@ -40671,7 +40671,7 @@ _080DE032: lsls r0, 16 cmp r0, 0 bgt _080DE0F6 - ldr r4, _080DE098 @ =gBattleAnimEnemyMonIndex + ldr r4, _080DE098 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -40712,7 +40712,7 @@ _080DE032: strh r0, [r5, 0x3C] b _080DE0E2 .align 2, 0 -_080DE098: .4byte gBattleAnimEnemyMonIndex +_080DE098: .4byte gBattleAnimBankTarget _080DE09C: ldrh r0, [r5, 0x3A] ldrh r1, [r5, 0x36] @@ -40734,7 +40734,7 @@ _080DE09C: lsls r0, 16 cmp r0, 0 bgt _080DE0F6 - ldr r4, _080DE0EC @ =gBattleAnimEnemyMonIndex + ldr r4, _080DE0EC @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -40753,7 +40753,7 @@ _080DE0E2: strh r0, [r5, 0x2E] b _080DE0F6 .align 2, 0 -_080DE0EC: .4byte gBattleAnimEnemyMonIndex +_080DE0EC: .4byte gBattleAnimBankTarget _080DE0F0: adds r0, r5, 0 bl move_anim_8074EE0 @@ -40917,7 +40917,7 @@ _080DE1E0: adds r0, r4 movs r1, 0x50 strh r1, [r0, 0x2E] - ldr r0, _080DE250 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DE250 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -40943,7 +40943,7 @@ _080DE1E0: _080DE244: .4byte REG_BLDCNT _080DE248: .4byte REG_BLDALPHA _080DE24C: .4byte gSprites -_080DE250: .4byte gBattleAnimEnemyMonIndex +_080DE250: .4byte gBattleAnimBankTarget _080DE254: .4byte 0x0000ff70 _080DE258: movs r2, 0x8 @@ -40986,7 +40986,7 @@ _080DE276: lsls r0, 2 adds r0, r4 ldr r1, _080DE2D0 @ =SpriteCallbackDummy - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 movs r0, 0x8 ldrsh r1, [r5, r0] lsls r0, r1, 4 @@ -41156,7 +41156,7 @@ sub_80DE3D4: @ 80DE3D4 lsls r0, 3 ldr r1, _080DE40C @ =gTasks adds r5, r0, r1 - ldr r0, _080DE410 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DE410 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -41174,7 +41174,7 @@ _080DE400: mov pc, r0 .align 2, 0 _080DE40C: .4byte gTasks -_080DE410: .4byte gBattleAnimEnemyMonIndex +_080DE410: .4byte gBattleAnimBankTarget _080DE414: .4byte _080DE418 .align 2, 0 _080DE418: @@ -41250,7 +41250,7 @@ _080DE464: movs r0, 0x10 strh r0, [r5, 0xE] movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -41516,7 +41516,7 @@ sub_80DE6B0: @ 80DE6B0 lsls r0, 3 ldr r1, _080DE6E0 @ =gTasks adds r4, r0, r1 - ldr r0, _080DE6E4 @ =gBattleAnimEnemyMonIndex + ldr r0, _080DE6E4 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -41532,7 +41532,7 @@ sub_80DE6B0: @ 80DE6B0 b _080DE7AA .align 2, 0 _080DE6E0: .4byte gTasks -_080DE6E4: .4byte gBattleAnimEnemyMonIndex +_080DE6E4: .4byte gBattleAnimBankTarget _080DE6E8: cmp r0, 0x2 beq _080DE740 @@ -41542,7 +41542,7 @@ _080DE6EE: movs r0, 0x3 strb r0, [r1, 0x15] movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x24] @@ -41648,7 +41648,7 @@ sub_80DE7B8: @ 80DE7B8 ldrsh r0, [r0, r1] cmp r0, 0 bne _080DE800 - ldr r4, _080DE7F8 @ =gBattleAnimPlayerMonIndex + ldr r4, _080DE7F8 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -41663,14 +41663,14 @@ sub_80DE7B8: @ 80DE7B8 lsls r2, 13 adds r0, r2 lsrs r5, r0, 16 - ldr r4, _080DE7FC @ =gBattleAnimEnemyMonIndex + ldr r4, _080DE7FC @ =gBattleAnimBankTarget b _080DE824 .align 2, 0 _080DE7F4: .4byte gBattleAnimArgs -_080DE7F8: .4byte gBattleAnimPlayerMonIndex -_080DE7FC: .4byte gBattleAnimEnemyMonIndex +_080DE7F8: .4byte gBattleAnimBankAttacker +_080DE7FC: .4byte gBattleAnimBankTarget _080DE800: - ldr r4, _080DE8C8 @ =gBattleAnimEnemyMonIndex + ldr r4, _080DE8C8 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -41685,7 +41685,7 @@ _080DE800: lsls r2, 13 adds r0, r2 lsrs r5, r0, 16 - ldr r4, _080DE8CC @ =gBattleAnimPlayerMonIndex + ldr r4, _080DE8CC @ =gBattleAnimBankAttacker _080DE824: ldrb r0, [r4] movs r1, 0 @@ -41765,8 +41765,8 @@ _080DE824: pop {r0} bx r0 .align 2, 0 -_080DE8C8: .4byte gBattleAnimEnemyMonIndex -_080DE8CC: .4byte gBattleAnimPlayerMonIndex +_080DE8C8: .4byte gBattleAnimBankTarget +_080DE8CC: .4byte gBattleAnimBankAttacker _080DE8D0: .4byte gBattleAnimArgs _080DE8D4: .4byte sub_80DE8D8 thumb_func_end sub_80DE7B8 @@ -41844,7 +41844,7 @@ sub_80DE918: @ 80DE918 ldr r2, _080DEA70 @ =gBattleAnimArgs ldrh r0, [r2] strh r0, [r1, 0x1C] - ldr r4, _080DEA74 @ =gBattleAnimPlayerMonIndex + ldr r4, _080DEA74 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -41857,7 +41857,7 @@ sub_80DE918: @ 80DE918 lsls r0, 16 lsrs r0, 16 str r0, [sp, 0x8] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080DE988 @@ -41867,7 +41867,7 @@ _080DE988: _080DE98A: lsls r1, r4, 16 asrs r3, r1, 16 - ldr r0, _080DEA74 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DEA74 @ =gBattleAnimBankAttacker ldrb r2, [r0] str r1, [sp, 0x10] cmp r3, r2 @@ -41879,7 +41879,7 @@ _080DE98A: lsls r0, r4, 24 lsrs r4, r0, 24 adds r0, r4, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080DEA56 @@ -41975,7 +41975,7 @@ _080DEA56: _080DEA68: .4byte gTasks _080DEA6C: .4byte REG_BLDCNT _080DEA70: .4byte gBattleAnimArgs -_080DEA74: .4byte gBattleAnimPlayerMonIndex +_080DEA74: .4byte gBattleAnimBankAttacker _080DEA78: .4byte gSpriteTemplate_83DAF08 _080DEA7C: .4byte gSprites _080DEA80: .4byte gSprites + 0x1C @@ -42290,13 +42290,13 @@ sub_80DECB0: @ 80DECB0 adds r1, 0x4 movs r0, 0x10 strh r0, [r1] - ldr r0, _080DED08 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DED08 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 cmp r0, 0 bne _080DECF4 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080DED0C @@ -42308,7 +42308,7 @@ _080DECF8: .4byte gUnknown_030042C4 _080DECFC: .4byte gUnknown_03004240 _080DED00: .4byte REG_WININ _080DED04: .4byte 0x00003f3f -_080DED08: .4byte gBattleAnimPlayerMonIndex +_080DED08: .4byte gBattleAnimBankAttacker _080DED0C: movs r6, 0xC8 _080DED0E: @@ -42571,7 +42571,7 @@ sub_80DEF3C: @ 80DEF3C adds r4, r0, 0 movs r1, 0x1 bl sub_80787B0 - ldr r0, _080DEF68 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DEF68 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -42588,7 +42588,7 @@ sub_80DEF3C: @ 80DEF3C strb r1, [r4, 0x3] b _080DEF74 .align 2, 0 -_080DEF68: .4byte gBattleAnimPlayerMonIndex +_080DEF68: .4byte gBattleAnimBankAttacker _080DEF6C: .4byte 0x0000fffe _080DEF70: ldr r2, _080DEF90 @ =0x0000ffe8 @@ -42662,7 +42662,7 @@ _080DEFAA: str r0, [r3, 0x1C] ldr r1, _080DF008 @ =sub_80DF018 adds r0, r3, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 b _080DF010 .align 2, 0 _080DEFFC: .4byte 0x000003ff @@ -42775,7 +42775,7 @@ sub_80DF0B8: @ 80DF0B8 movs r1, 0xC bl Sin strh r0, [r4, 0x24] - ldr r0, _080DF120 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DF120 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -42819,7 +42819,7 @@ _080DF0DC: strh r0, [r1] b _080DF17E .align 2, 0 -_080DF120: .4byte gBattleAnimPlayerMonIndex +_080DF120: .4byte gBattleAnimBankAttacker _080DF124: .4byte 0x0000050b _080DF128: .4byte REG_BLDCNT _080DF12C: @@ -42908,7 +42908,7 @@ sub_80DF1A4: @ 80DF1A4 mov r8, r0 mov r2, r8 strh r2, [r4, 0xA] - ldr r5, _080DF240 @ =gBattleAnimPlayerMonIndex + ldr r5, _080DF240 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -42965,7 +42965,7 @@ sub_80DF1A4: @ 80DF1A4 bx r0 .align 2, 0 _080DF23C: .4byte gTasks -_080DF240: .4byte gBattleAnimPlayerMonIndex +_080DF240: .4byte gBattleAnimBankAttacker _080DF244: .4byte REG_BLDCNT _080DF248: .4byte sub_80DF24C thumb_func_end sub_80DF1A4 @@ -43022,7 +43022,7 @@ _080DF292: lsls r0, 2 adds r5, r0, r1 strh r7, [r5, 0x2E] - ldr r0, _080DF2FC @ =gBattleAnimPlayerMonIndex + ldr r0, _080DF2FC @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide movs r1, 0 @@ -43056,7 +43056,7 @@ _080DF2E6: .align 2, 0 _080DF2F4: .4byte gSpriteTemplate_83DAF80 _080DF2F8: .4byte gSprites -_080DF2FC: .4byte gBattleAnimPlayerMonIndex +_080DF2FC: .4byte gBattleAnimBankAttacker _080DF300: ldrh r0, [r4, 0xA] adds r0, 0x1 @@ -43289,7 +43289,7 @@ sub_80DF49C: @ 80DF49C orrs r1, r2 strb r1, [r3] ldr r2, _080DF4E0 @ =gObjectBankIDs - ldr r1, _080DF4E4 @ =gBattleAnimPlayerMonIndex + ldr r1, _080DF4E4 @ =gBattleAnimBankAttacker ldrb r1, [r1] adds r1, r2 ldrb r1, [r1] @@ -43318,7 +43318,7 @@ sub_80DF49C: @ 80DF49C bx lr .align 2, 0 _080DF4E0: .4byte gObjectBankIDs -_080DF4E4: .4byte gBattleAnimPlayerMonIndex +_080DF4E4: .4byte gBattleAnimBankAttacker _080DF4E8: .4byte gBattleAnimArgs _080DF4EC: .4byte sub_80DF4F4 _080DF4F0: .4byte gSprites @@ -43415,7 +43415,7 @@ _080DF59C: .4byte move_anim_8074EE0 sub_80DF5A0: @ 80DF5A0 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, _080DF5E8 @ =gBattleAnimPlayerMonIndex + ldr r4, _080DF5E8 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -43447,7 +43447,7 @@ sub_80DF5A0: @ 80DF5A0 adds r1, r2, 0 b _080DF5FA .align 2, 0 -_080DF5E8: .4byte gBattleAnimPlayerMonIndex +_080DF5E8: .4byte gBattleAnimBankAttacker _080DF5EC: .4byte gBattleAnimArgs _080DF5F0: ldr r1, _080DF630 @ =gBattleAnimArgs @@ -43476,7 +43476,7 @@ _080DF5FA: strb r0, [r2] ldr r1, _080DF634 @ =move_anim_8074EE0 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080DF638 @ =sub_8078504 str r0, [r5, 0x1C] pop {r4,r5} @@ -43493,7 +43493,7 @@ sub_80DF63C: @ 80DF63C push {r4,r5,lr} adds r5, r0, 0 bl sub_8078650 - ldr r4, _080DF694 @ =gBattleAnimEnemyMonIndex + ldr r4, _080DF694 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -43506,7 +43506,7 @@ sub_80DF63C: @ 80DF63C lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] - ldr r0, _080DF698 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DF698 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -43530,8 +43530,8 @@ sub_80DF63C: @ 80DF63C strh r0, [r5, 0x36] b _080DF6CA .align 2, 0 -_080DF694: .4byte gBattleAnimEnemyMonIndex -_080DF698: .4byte gBattleAnimPlayerMonIndex +_080DF694: .4byte gBattleAnimBankTarget +_080DF698: .4byte gBattleAnimBankAttacker _080DF69C: .4byte gBattleAnimArgs _080DF6A0: ldr r1, _080DF6E4 @ =gBattleAnimArgs @@ -43562,7 +43562,7 @@ _080DF6CA: str r0, [r5, 0x1C] ldr r1, _080DF6EC @ =move_anim_8074EE0 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 @@ -43581,13 +43581,13 @@ sub_80DF6F0: @ 80DF6F0 ldrsh r0, [r0, r1] cmp r0, 0 bne _080DF70C - ldr r4, _080DF708 @ =gBattleAnimPlayerMonIndex + ldr r4, _080DF708 @ =gBattleAnimBankAttacker b _080DF70E .align 2, 0 _080DF704: .4byte gBattleAnimArgs -_080DF708: .4byte gBattleAnimPlayerMonIndex +_080DF708: .4byte gBattleAnimBankAttacker _080DF70C: - ldr r4, _080DF750 @ =gBattleAnimEnemyMonIndex + ldr r4, _080DF750 @ =gBattleAnimBankTarget _080DF70E: ldrb r0, [r4] movs r1, 0 @@ -43614,12 +43614,12 @@ _080DF70E: str r0, [r5, 0x1C] ldr r1, _080DF75C @ =move_anim_8074EE0 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 .align 2, 0 -_080DF750: .4byte gBattleAnimEnemyMonIndex +_080DF750: .4byte gBattleAnimBankTarget _080DF754: .4byte gBattleAnimArgs _080DF758: .4byte sub_8078600 _080DF75C: .4byte move_anim_8074EE0 @@ -43629,7 +43629,7 @@ _080DF75C: .4byte move_anim_8074EE0 sub_80DF760: @ 80DF760 push {r4,lr} adds r4, r0, 0 - ldr r0, _080DF788 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DF788 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -43645,14 +43645,14 @@ _080DF77A: pop {r0} bx r0 .align 2, 0 -_080DF788: .4byte gBattleAnimPlayerMonIndex +_080DF788: .4byte gBattleAnimBankAttacker thumb_func_end sub_80DF760 thumb_func_start sub_80DF78C sub_80DF78C: @ 80DF78C push {r4-r7,lr} adds r6, r0, 0 - ldr r4, _080DF7E0 @ =gBattleAnimPlayerMonIndex + ldr r4, _080DF7E0 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -43688,7 +43688,7 @@ sub_80DF78C: @ 80DF78C lsrs r0, r7, 17 b _080DF7EE .align 2, 0 -_080DF7E0: .4byte gBattleAnimPlayerMonIndex +_080DF7E0: .4byte gBattleAnimBankAttacker _080DF7E4: .4byte gBattleAnimArgs _080DF7E8: .4byte gBankAttacker _080DF7EC: @@ -43864,7 +43864,7 @@ sub_80DF924: @ 80DF924 lsls r1, 3 ldr r0, _080DF950 @ =gTasks adds r4, r1, r0 - ldr r0, _080DF954 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DF954 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -43877,7 +43877,7 @@ sub_80DF924: @ 80DF924 b _080DF966 .align 2, 0 _080DF950: .4byte gTasks -_080DF954: .4byte gBattleAnimPlayerMonIndex +_080DF954: .4byte gBattleAnimBankAttacker _080DF958: .4byte REG_BG1HOFS _080DF95C: .4byte gUnknown_030042C0 _080DF960: @@ -43895,7 +43895,7 @@ _080DF966: strb r0, [r1, 0x8] mov r0, sp strb r5, [r0, 0x9] - ldr r0, _080DF9E8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DF9E8 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl sub_8077FC0 lsls r0, 24 @@ -43948,7 +43948,7 @@ _080DF9C4: _080DF9DC: .4byte REG_BG2HOFS _080DF9E0: .4byte gUnknown_03004288 _080DF9E4: .4byte 0xa2600001 -_080DF9E8: .4byte gBattleAnimPlayerMonIndex +_080DF9E8: .4byte gBattleAnimBankAttacker _080DF9EC: .4byte gUnknown_03004DE0 _080DF9F0: .4byte sub_80DF9F4 thumb_func_end sub_80DF924 @@ -44128,7 +44128,7 @@ sub_80DFB28: @ 80DFB28 movs r1, 0x5 bl __divsi3 adds r6, r0, 0 - ldr r1, _080DFBCC @ =gBattleAnimPlayerMonIndex + ldr r1, _080DFBCC @ =gBattleAnimBankAttacker mov r8, r1 ldrb r0, [r1] movs r1, 0x2 @@ -44194,7 +44194,7 @@ _080DFBB0: bx r0 .align 2, 0 _080DFBC8: .4byte gBattleAnimArgs -_080DFBCC: .4byte gBattleAnimPlayerMonIndex +_080DFBCC: .4byte gBattleAnimBankAttacker _080DFBD0: .4byte sub_80DFBD8 _080DFBD4: .4byte gUnknown_03000730 thumb_func_end sub_80DFB28 @@ -44251,7 +44251,7 @@ sub_80DFC24: @ 80DFC24 ldr r0, _080DFC5C @ =gBattleAnimArgs ldrh r0, [r0] strh r0, [r1, 0x8] - ldr r0, _080DFC60 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DFC60 @ =gBattleAnimBankAttacker ldrb r0, [r0] movs r2, 0x10 strh r2, [r1, 0xA] @@ -44268,7 +44268,7 @@ sub_80DFC24: @ 80DFC24 .align 2, 0 _080DFC58: .4byte gTasks _080DFC5C: .4byte gBattleAnimArgs -_080DFC60: .4byte gBattleAnimPlayerMonIndex +_080DFC60: .4byte gBattleAnimBankAttacker _080DFC64: .4byte REG_BLDALPHA _080DFC68: .4byte REG_BLDCNT _080DFC6C: .4byte 0x00003f42 @@ -44331,7 +44331,7 @@ sub_80DFC9C: @ 80DFC9C bne _080DFD1E ldr r2, _080DFD0C @ =gSprites ldr r1, _080DFD10 @ =gObjectBankIDs - ldr r0, _080DFD14 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DFD14 @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -44352,7 +44352,7 @@ _080DFD04: .4byte gTasks _080DFD08: .4byte REG_BLDALPHA _080DFD0C: .4byte gSprites _080DFD10: .4byte gObjectBankIDs -_080DFD14: .4byte gBattleAnimPlayerMonIndex +_080DFD14: .4byte gBattleAnimBankAttacker _080DFD18: ldrh r0, [r4, 0xC] adds r0, 0x1 @@ -44454,7 +44454,7 @@ sub_80DFDC0: @ 80DFDC0 lsls r2, 5 adds r0, r2, 0 strh r0, [r1] - ldr r0, _080DFDEC @ =gBattleAnimPlayerMonIndex + ldr r0, _080DFDEC @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -44466,7 +44466,7 @@ sub_80DFDC0: @ 80DFDC0 b _080DFDFC .align 2, 0 _080DFDE8: .4byte REG_BLDALPHA -_080DFDEC: .4byte gBattleAnimPlayerMonIndex +_080DFDEC: .4byte gBattleAnimBankAttacker _080DFDF0: .4byte REG_BLDCNT _080DFDF4: .4byte 0x00003f42 _080DFDF8: @@ -44489,14 +44489,14 @@ _080DFE10: .4byte 0x00003f44 sub_80DFE14: @ 80DFE14 push {r4-r6,lr} adds r4, r0, 0 - ldr r6, _080DFE80 @ =gBattleAnimEnemyMonIndex + ldr r6, _080DFE80 @ =gBattleAnimBankTarget ldrb r0, [r6] movs r1, 0x2 bl sub_8077ABC lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x30] - ldr r5, _080DFE84 @ =gBattleAnimPlayerMonIndex + ldr r5, _080DFE84 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -44535,8 +44535,8 @@ sub_80DFE14: @ 80DFE14 pop {r0} bx r0 .align 2, 0 -_080DFE80: .4byte gBattleAnimEnemyMonIndex -_080DFE84: .4byte gBattleAnimPlayerMonIndex +_080DFE80: .4byte gBattleAnimBankTarget +_080DFE84: .4byte gBattleAnimBankAttacker _080DFE88: .4byte 0x0000ffd8 _080DFE8C: .4byte sub_80DFE90 thumb_func_end sub_80DFE14 @@ -44724,13 +44724,13 @@ sub_80DFFD0: @ 80DFFD0 adds r3, r0, 0 cmp r1, 0 bne _080DFFEC - ldr r0, _080DFFE8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080DFFE8 @ =gBattleAnimBankAttacker b _080DFFEE .align 2, 0 _080DFFE4: .4byte gBattleAnimArgs -_080DFFE8: .4byte gBattleAnimPlayerMonIndex +_080DFFE8: .4byte gBattleAnimBankAttacker _080DFFEC: - ldr r0, _080E001C @ =gBattleAnimEnemyMonIndex + ldr r0, _080E001C @ =gBattleAnimBankTarget _080DFFEE: ldrb r5, [r0] movs r6, 0x14 @@ -44755,7 +44755,7 @@ _080DFFEE: beq _080E0032 b _080E00A0 .align 2, 0 -_080E001C: .4byte gBattleAnimEnemyMonIndex +_080E001C: .4byte gBattleAnimBankTarget _080E0020: .4byte 0x000003ff _080E0024: .4byte 0xfffffc00 _080E0028: @@ -44867,7 +44867,7 @@ sub_80E00EC: @ 80E00EC lsls r1, 3 ldr r0, _080E0150 @ =gTasks adds r5, r1, r0 - ldr r4, _080E0154 @ =gBattleAnimPlayerMonIndex + ldr r4, _080E0154 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x1 bl sub_8077ABC @@ -44906,13 +44906,13 @@ sub_80E00EC: @ 80E00EC b _080E015E .align 2, 0 _080E0150: .4byte gTasks -_080E0154: .4byte gBattleAnimPlayerMonIndex +_080E0154: .4byte gBattleAnimBankAttacker _080E0158: .4byte 0x0000fff4 _080E015C: ldr r0, _080E01A8 @ =0x0000ffc0 _080E015E: strh r0, [r5, 0x18] - ldr r0, _080E01AC @ =gBattleAnimPlayerMonIndex + ldr r0, _080E01AC @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -44938,7 +44938,7 @@ _080E015E: ldr r0, _080E01BC @ =REG_BG1VOFS str r0, [sp] movs r7, 0x2 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E01F4 @@ -44946,7 +44946,7 @@ _080E015E: b _080E01EE .align 2, 0 _080E01A8: .4byte 0x0000ffc0 -_080E01AC: .4byte gBattleAnimPlayerMonIndex +_080E01AC: .4byte gBattleAnimBankAttacker _080E01B0: .4byte gUnknown_030041B4 _080E01B4: .4byte REG_BLDCNT _080E01B8: .4byte 0x00003f42 @@ -44967,7 +44967,7 @@ _080E01C4: ldr r0, _080E0284 @ =REG_BG2VOFS str r0, [sp] movs r7, 0x4 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E01F4 @@ -45235,7 +45235,7 @@ _080E03EC: .4byte _080E053C .4byte _080E05A4 _080E0400: - bl IsContest + bl NotInBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -45260,7 +45260,7 @@ _080E0430: .4byte gUnknown_03004240 _080E0434: .4byte REG_WININ _080E0438: .4byte 0x00003f3f _080E043C: - ldr r0, _080E045C @ =gBattleAnimEnemyMonIndex + ldr r0, _080E045C @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -45275,7 +45275,7 @@ _080E043C: ldr r1, _080E0468 @ =gUnknown_03004288 b _080E0476 .align 2, 0 -_080E045C: .4byte gBattleAnimEnemyMonIndex +_080E045C: .4byte gBattleAnimBankTarget _080E0460: .4byte REG_BLDCNT _080E0464: .4byte 0x00003f42 _080E0468: .4byte gUnknown_03004288 @@ -45328,7 +45328,7 @@ _080E04C4: .align 2, 0 _080E04CC: .4byte gUnknown_03004280 _080E04D0: - ldr r4, _080E051C @ =gBattleAnimEnemyMonIndex + ldr r4, _080E051C @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x1 bl sub_8077ABC @@ -45363,7 +45363,7 @@ _080E04D0: ldr r0, _080E0520 @ =0x0000fff4 b _080E0526 .align 2, 0 -_080E051C: .4byte gBattleAnimEnemyMonIndex +_080E051C: .4byte gBattleAnimBankTarget _080E0520: .4byte 0x0000fff4 _080E0524: ldr r0, _080E0538 @ =0x0000ffc0 @@ -45865,7 +45865,7 @@ sub_80E08CC: @ 80E08CC _080E08E2: lsls r0, r4, 24 lsrs r0, 24 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 cmp r0, 0xFF @@ -45901,7 +45901,7 @@ sub_80E0918: @ 80E0918 lsls r0, 24 lsrs r0, 24 mov r10, r0 - ldr r6, _080E09B8 @ =gBattleAnimPlayerMonIndex + ldr r6, _080E09B8 @ =gBattleAnimBankAttacker ldrb r0, [r6] bl GetBankIdentity_permutated lsls r0, 24 @@ -45935,7 +45935,7 @@ sub_80E0918: @ 80E0918 ldrb r0, [r6] movs r5, 0x2 eors r0, r5 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080E09A2 @@ -45969,7 +45969,7 @@ _080E09A2: pop {r0} bx r0 .align 2, 0 -_080E09B8: .4byte gBattleAnimPlayerMonIndex +_080E09B8: .4byte gBattleAnimBankAttacker _080E09BC: .4byte gSprites _080E09C0: .4byte gObjectBankIDs thumb_func_end sub_80E0918 @@ -45979,7 +45979,7 @@ sub_80E09C4: @ 80E09C4 push {r4-r6,lr} lsls r0, 24 lsrs r6, r0, 24 - ldr r4, _080E0A0C @ =gBattleAnimPlayerMonIndex + ldr r4, _080E0A0C @ =gBattleAnimBankAttacker ldrb r0, [r4] bl GetBankIdentity_permutated lsls r0, 24 @@ -45994,7 +45994,7 @@ sub_80E09C4: @ 80E09C4 ldrb r1, [r4] movs r0, 0x2 eors r0, r1 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080E0A00 @@ -46009,7 +46009,7 @@ _080E0A00: pop {r0} bx r0 .align 2, 0 -_080E0A0C: .4byte gBattleAnimPlayerMonIndex +_080E0A0C: .4byte gBattleAnimBankAttacker thumb_func_end sub_80E09C4 thumb_func_start sub_80E0A10 @@ -46032,7 +46032,7 @@ sub_80E0A10: @ 80E0A10 str r0, [r4, 0x1C] ldr r1, _080E0A48 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4} pop {r0} bx r0 @@ -46092,7 +46092,7 @@ sub_80E0A4C: @ 80E0A4C movs r0, 0x3F ands r0, r1 strb r0, [r5, 0x1] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E0AC4 @@ -46108,11 +46108,11 @@ _080E0AC4: lsls r0, 24 cmp r0, 0 beq _080E0B40 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E0B40 - ldr r4, _080E0B74 @ =gBattleAnimPlayerMonIndex + ldr r4, _080E0B74 @ =gBattleAnimBankAttacker ldrb r0, [r4] bl GetBankIdentity lsls r0, 24 @@ -46128,7 +46128,7 @@ _080E0AF4: ldrb r0, [r4] movs r6, 0x2 eors r0, r6 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -46163,7 +46163,7 @@ _080E0AF4: strb r0, [r5] movs r7, 0x1 _080E0B40: - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080E0B84 @@ -46180,12 +46180,12 @@ _080E0B64: .4byte REG_BLDCNT _080E0B68: .4byte 0x00003f42 _080E0B6C: .4byte 0x00000c08 _080E0B70: .4byte REG_BG1CNT -_080E0B74: .4byte gBattleAnimPlayerMonIndex +_080E0B74: .4byte gBattleAnimBankAttacker _080E0B78: .4byte gSprites _080E0B7C: .4byte gObjectBankIDs _080E0B80: .4byte 0x02019348 _080E0B84: - ldr r4, _080E0BA4 @ =gBattleAnimPlayerMonIndex + ldr r4, _080E0BA4 @ =gBattleAnimBankAttacker ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -46201,7 +46201,7 @@ _080E0B84: ldr r1, _080E0BAC @ =gEnemyParty b _080E0BC0 .align 2, 0 -_080E0BA4: .4byte gBattleAnimPlayerMonIndex +_080E0BA4: .4byte gBattleAnimBankAttacker _080E0BA8: .4byte gBattlePartyID _080E0BAC: .4byte gEnemyParty _080E0BB0: @@ -46221,11 +46221,11 @@ _080E0BC0: lsrs r5, r0, 16 _080E0BCC: movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, _080E0C60 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E0C60 @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r1, r4, 0 adds r2, r5, 0 @@ -46286,7 +46286,7 @@ _080E0BCC: .align 2, 0 _080E0C58: .4byte gBattlePartyID _080E0C5C: .4byte gPlayerParty -_080E0C60: .4byte gBattleAnimPlayerMonIndex +_080E0C60: .4byte gBattleAnimBankAttacker _080E0C64: .4byte 0x040000d4 _080E0C68: .4byte 0x85000400 _080E0C6C: .4byte gUnknown_08D1D574 @@ -46379,7 +46379,7 @@ sub_80E0CD0: @ 80E0CD0 strh r1, [r0] adds r0, 0x2 strh r1, [r0] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E0D40 @@ -46403,7 +46403,7 @@ _080E0D40: adds r0, 0x2 strh r5, [r0] movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 ldr r6, _080E0E10 @ =gSprites @@ -46446,7 +46446,7 @@ _080E0D84: cmp r0, 0x1 bne _080E0DE2 ldr r2, _080E0E1C @ =gObjectBankIDs - ldr r0, _080E0E20 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E0E20 @ =gBattleAnimBankAttacker ldrb r1, [r0] movs r0, 0x2 eors r0, r1 @@ -46489,7 +46489,7 @@ _080E0E10: .4byte gSprites _080E0E14: .4byte 0x040000d4 _080E0E18: .4byte 0x85000200 _080E0E1C: .4byte gObjectBankIDs -_080E0E20: .4byte gBattleAnimPlayerMonIndex +_080E0E20: .4byte gBattleAnimBankAttacker thumb_func_end sub_80E0CD0 thumb_func_start sub_80E0E24 @@ -46524,7 +46524,7 @@ _080E0E4C: .4byte _080E0E84 _080E0E6C: ldrb r0, [r2] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r2, r0, 24 b _080E0E8A @@ -46552,7 +46552,7 @@ _080E0E90: lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080E0EB4 @@ -46622,7 +46622,7 @@ _080E0F18: .4byte gBattleAnimArgs sub_80E0F1C: @ 80E0F1C push {r4,r5,lr} adds r4, r0, 0 - ldr r5, _080E0F74 @ =gBattleAnimPlayerMonIndex + ldr r5, _080E0F74 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -46637,7 +46637,7 @@ sub_80E0F1C: @ 80E0F1C strh r0, [r4, 0x22] movs r0, 0x14 strh r0, [r4, 0x2E] - ldr r5, _080E0F78 @ =gBattleAnimEnemyMonIndex + ldr r5, _080E0F78 @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -46660,8 +46660,8 @@ sub_80E0F1C: @ 80E0F1C pop {r0} bx r0 .align 2, 0 -_080E0F74: .4byte gBattleAnimPlayerMonIndex -_080E0F78: .4byte gBattleAnimEnemyMonIndex +_080E0F74: .4byte gBattleAnimBankAttacker +_080E0F78: .4byte gBattleAnimBankTarget _080E0F7C: .4byte 0x0000ffd8 _080E0F80: .4byte sub_80E0F84 thumb_func_end sub_80E0F1C @@ -46687,7 +46687,7 @@ sub_80E0F84: @ 80E0F84 strh r1, [r5, 0x24] movs r0, 0x14 strh r0, [r5, 0x2E] - ldr r4, _080E0FE0 @ =gBattleAnimPlayerMonIndex + ldr r4, _080E0FE0 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -46711,7 +46711,7 @@ _080E0FD8: pop {r0} bx r0 .align 2, 0 -_080E0FE0: .4byte gBattleAnimPlayerMonIndex +_080E0FE0: .4byte gBattleAnimBankAttacker _080E0FE4: .4byte sub_80E0FE8 thumb_func_end sub_80E0F84 @@ -46737,7 +46737,7 @@ sub_80E1004: @ 80E1004 adds r6, r0, 0 movs r1, 0x1 bl sub_8078764 - ldr r0, _080E1064 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E1064 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -46751,7 +46751,7 @@ _080E1024: ldr r4, _080E1068 @ =gBattleAnimArgs ldrh r0, [r4, 0x8] strh r0, [r6, 0x2E] - ldr r5, _080E106C @ =gBattleAnimEnemyMonIndex + ldr r5, _080E106C @ =gBattleAnimBankTarget ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -46772,14 +46772,14 @@ _080E1024: str r0, [r6, 0x1C] ldr r1, _080E1074 @ =move_anim_8072740 adds r0, r6, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4-r6} pop {r0} bx r0 .align 2, 0 -_080E1064: .4byte gBattleAnimPlayerMonIndex +_080E1064: .4byte gBattleAnimBankAttacker _080E1068: .4byte gBattleAnimArgs -_080E106C: .4byte gBattleAnimEnemyMonIndex +_080E106C: .4byte gBattleAnimBankTarget _080E1070: .4byte sub_8078B34 _080E1074: .4byte move_anim_8072740 thumb_func_end sub_80E1004 @@ -46792,7 +46792,7 @@ sub_80E1078: @ 80E1078 adds r6, r0, 0 movs r1, 0x1 bl sub_80787B0 - ldr r4, _080E10F8 @ =gBattleAnimEnemyMonIndex + ldr r4, _080E10F8 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077EE4 @@ -46839,14 +46839,14 @@ _080E10D0: str r0, [r6, 0x1C] ldr r1, _080E1104 @ =move_anim_8074EE0 adds r0, r6, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r3} mov r8, r3 pop {r4-r7} pop {r0} bx r0 .align 2, 0 -_080E10F8: .4byte gBattleAnimEnemyMonIndex +_080E10F8: .4byte gBattleAnimBankTarget _080E10FC: .4byte gBattleAnimArgs _080E1100: .4byte sub_8078B34 _080E1104: .4byte move_anim_8074EE0 @@ -46872,7 +46872,7 @@ sub_80E1108: @ 80E1108 ldrsh r0, [r6, r1] cmp r0, 0 bne _080E117C - ldr r4, _080E1174 @ =gBattleAnimPlayerMonIndex + ldr r4, _080E1174 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -46905,7 +46905,7 @@ _080E1162: _080E1168: .4byte 0x000003ff _080E116C: .4byte 0xfffffc00 _080E1170: .4byte gBattleAnimArgs -_080E1174: .4byte gBattleAnimPlayerMonIndex +_080E1174: .4byte gBattleAnimBankAttacker _080E1178: .4byte sub_80E1198 _080E117C: ldrh r0, [r6, 0x2] @@ -47086,11 +47086,11 @@ _080E12B0: .4byte _080E1414 _080E12C4: movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x1C] - ldr r0, _080E12EC @ =gBattleAnimPlayerMonIndex + ldr r0, _080E12EC @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -47104,7 +47104,7 @@ _080E12C4: ldr r0, _080E12F4 @ =gUnknown_030041B4 b _080E1300 .align 2, 0 -_080E12EC: .4byte gBattleAnimPlayerMonIndex +_080E12EC: .4byte gBattleAnimBankAttacker _080E12F0: .4byte gUnknown_030042C0 _080E12F4: .4byte gUnknown_030041B4 _080E12F8: @@ -47115,7 +47115,7 @@ _080E12F8: _080E1300: ldrh r0, [r0] strh r0, [r4, 0x22] - ldr r0, _080E1344 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E1344 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl sub_8077FC0 lsls r0, 24 @@ -47146,7 +47146,7 @@ _080E1322: .align 2, 0 _080E133C: .4byte gUnknown_03004288 _080E1340: .4byte gUnknown_03004280 -_080E1344: .4byte gBattleAnimPlayerMonIndex +_080E1344: .4byte gBattleAnimBankAttacker _080E1348: .4byte gSprites _080E134C: ldrb r0, [r4, 0x1E] @@ -47281,7 +47281,7 @@ sub_80E143C: @ 80E143C lsls r0, 24 lsrs r5, r0, 24 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 ldr r2, _080E147C @ =gSprites @@ -47298,7 +47298,7 @@ sub_80E143C: @ 80E143C movs r4, 0 strh r4, [r1, 0x24] strh r4, [r1, 0x26] - ldr r0, _080E1480 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E1480 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -47309,7 +47309,7 @@ sub_80E143C: @ 80E143C b _080E148A .align 2, 0 _080E147C: .4byte gSprites -_080E1480: .4byte gBattleAnimPlayerMonIndex +_080E1480: .4byte gBattleAnimBankAttacker _080E1484: .4byte gUnknown_030041B4 _080E1488: ldr r0, _080E1498 @ =gUnknown_03004280 @@ -47379,7 +47379,7 @@ sub_80E14DC: @ 80E14DC _080E14FC: .4byte gTasks _080E1500: movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x1C] @@ -47459,11 +47459,11 @@ _080E158C: .4byte _080E165C _080E15A0: movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x1C] - ldr r0, _080E15C4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E15C4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -47474,14 +47474,14 @@ _080E15A0: ldr r0, _080E15C8 @ =gUnknown_030042C0 b _080E15CE .align 2, 0 -_080E15C4: .4byte gBattleAnimPlayerMonIndex +_080E15C4: .4byte gBattleAnimBankAttacker _080E15C8: .4byte gUnknown_030042C0 _080E15CC: ldr r0, _080E15EC @ =gUnknown_03004288 _080E15CE: ldrh r0, [r0] strh r0, [r4, 0x20] - ldr r0, _080E15F0 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E15F0 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl sub_8077FC0 lsls r0, 24 @@ -47494,7 +47494,7 @@ _080E15CE: b _080E164A .align 2, 0 _080E15EC: .4byte gUnknown_03004288 -_080E15F0: .4byte gBattleAnimPlayerMonIndex +_080E15F0: .4byte gBattleAnimBankAttacker _080E15F4: ldrb r0, [r4, 0x1E] movs r1, 0x26 @@ -47668,13 +47668,13 @@ sub_80E1728: @ 80E1728 adds r7, r0, 0 cmp r1, 0 bne _080E1744 - ldr r0, _080E1740 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E1740 @ =gBattleAnimBankAttacker b _080E1746 .align 2, 0 _080E173C: .4byte gBattleAnimArgs -_080E1740: .4byte gBattleAnimPlayerMonIndex +_080E1740: .4byte gBattleAnimBankAttacker _080E1744: - ldr r0, _080E17A8 @ =gBattleAnimEnemyMonIndex + ldr r0, _080E17A8 @ =gBattleAnimBankTarget _080E1746: ldrb r4, [r0] movs r6, 0x18 @@ -47723,7 +47723,7 @@ _080E1762: pop {r0} bx r0 .align 2, 0 -_080E17A8: .4byte gBattleAnimEnemyMonIndex +_080E17A8: .4byte gBattleAnimBankTarget _080E17AC: .4byte sub_80E17B0 thumb_func_end sub_80E1728 @@ -47752,13 +47752,13 @@ sub_80E17CC: @ 80E17CC ldrsh r0, [r0, r1] cmp r0, 0 bne _080E17E8 - ldr r0, _080E17E4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E17E4 @ =gBattleAnimBankAttacker b _080E17EA .align 2, 0 _080E17E0: .4byte gBattleAnimArgs -_080E17E4: .4byte gBattleAnimPlayerMonIndex +_080E17E4: .4byte gBattleAnimBankAttacker _080E17E8: - ldr r0, _080E1848 @ =gBattleAnimEnemyMonIndex + ldr r0, _080E1848 @ =gBattleAnimBankTarget _080E17EA: ldrb r5, [r0] adds r0, r5, 0 @@ -47796,7 +47796,7 @@ _080E17EA: strh r0, [r6, 0x4] ldr r1, _080E185C @ =move_anim_8072740 adds r0, r6, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldrh r0, [r4, 0x4] strh r0, [r6, 0x2E] ldr r0, _080E1860 @ =sub_80782D8 @@ -47805,7 +47805,7 @@ _080E17EA: pop {r0} bx r0 .align 2, 0 -_080E1848: .4byte gBattleAnimEnemyMonIndex +_080E1848: .4byte gBattleAnimBankTarget _080E184C: .4byte 0x0000fff0 _080E1850: .4byte gBattleAnimArgs _080E1854: .4byte 0x000003ff @@ -47870,7 +47870,7 @@ _080E18C8: _080E18CE: lsls r0, r5, 24 lsrs r0, 24 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080E18F8 @@ -47899,7 +47899,7 @@ _080E18F8: _080E1904: .4byte gObjectBankIDs _080E1908: ldrb r0, [r6] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x1A] @@ -48282,13 +48282,13 @@ sub_80E1BB0: @ 80E1BB0 adds r6, r2, 0 cmp r0, 0 beq _080E1BD0 - ldr r0, _080E1BCC @ =gBattleAnimEnemyMonIndex + ldr r0, _080E1BCC @ =gBattleAnimBankTarget b _080E1BD2 .align 2, 0 _080E1BC8: .4byte gBattleAnimArgs -_080E1BCC: .4byte gBattleAnimEnemyMonIndex +_080E1BCC: .4byte gBattleAnimBankTarget _080E1BD0: - ldr r0, _080E1C40 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E1C40 @ =gBattleAnimBankAttacker _080E1BD2: ldrb r0, [r0] adds r5, r0, 0 @@ -48343,7 +48343,7 @@ _080E1BE2: pop {r0} bx r0 .align 2, 0 -_080E1C40: .4byte gBattleAnimPlayerMonIndex +_080E1C40: .4byte gBattleAnimBankAttacker _080E1C44: .4byte sub_80E1C58 _080E1C48: .4byte gTasks _080E1C4C: .4byte 0x000001ff @@ -48412,7 +48412,7 @@ sub_80E1CB4: @ 80E1CB4 strh r0, [r4, 0x22] ldrh r0, [r5, 0x4] strh r0, [r4, 0x2E] - ldr r0, _080E1CF0 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E1CF0 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -48427,7 +48427,7 @@ sub_80E1CB4: @ 80E1CB4 b _080E1D02 .align 2, 0 _080E1CEC: .4byte gBattleAnimArgs -_080E1CF0: .4byte gBattleAnimPlayerMonIndex +_080E1CF0: .4byte gBattleAnimBankAttacker _080E1CF4: ldrh r0, [r5, 0x6] strh r0, [r4, 0x30] @@ -48763,7 +48763,7 @@ sub_80E1F3C: @ 80E1F3C strh r2, [r4, 0x38] ldr r1, _080E1F84 @ =move_anim_8074EE0 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r1, _080E1F88 @ =sub_8078174 str r1, [r4, 0x1C] adds r0, r4, 0 @@ -49265,9 +49265,9 @@ sub_80E2324: @ 80E2324 lsrs r0, 24 mov r8, r0 movs r2, 0 - ldr r0, _080E239C @ =gBattleAnimPlayerMonIndex + ldr r0, _080E239C @ =gBattleAnimBankAttacker ldrb r6, [r0] - ldr r0, _080E23A0 @ =gBattleAnimEnemyMonIndex + ldr r0, _080E23A0 @ =gBattleAnimBankTarget ldrb r7, [r0] ldr r4, _080E23A4 @ =gBattleAnimArgs ldrh r1, [r4] @@ -49317,8 +49317,8 @@ _080E2382: pop {r0} bx r0 .align 2, 0 -_080E239C: .4byte gBattleAnimPlayerMonIndex -_080E23A0: .4byte gBattleAnimEnemyMonIndex +_080E239C: .4byte gBattleAnimBankAttacker +_080E23A0: .4byte gBattleAnimBankTarget _080E23A4: .4byte gBattleAnimArgs thumb_func_end sub_80E2324 @@ -49361,10 +49361,10 @@ _080E23EA: ldrh r0, [r4, 0x8] adds r0, 0x1 strh r0, [r4, 0x8] - ldr r0, _080E24A4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E24A4 @ =gBattleAnimBankAttacker ldrb r0, [r0] mov r9, r0 - ldr r0, _080E24A8 @ =gBattleAnimEnemyMonIndex + ldr r0, _080E24A8 @ =gBattleAnimBankTarget ldrb r0, [r0] mov r10, r0 ldrh r1, [r4, 0xC] @@ -49451,8 +49451,8 @@ _080E248E: .align 2, 0 _080E249C: .4byte gTasks _080E24A0: .4byte gBattleAnimArgs -_080E24A4: .4byte gBattleAnimPlayerMonIndex -_080E24A8: .4byte gBattleAnimEnemyMonIndex +_080E24A4: .4byte gBattleAnimBankAttacker +_080E24A8: .4byte gBattleAnimBankTarget _080E24AC: .4byte 0x0000ffff _080E24B0: .4byte gSprites _080E24B4: .4byte gHealthboxIDs @@ -49506,14 +49506,14 @@ _080E2508: ldr r1, _080E2514 @ =gSpriteCoordOffsetX _080E250A: adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 b _080E2520 .align 2, 0 _080E2514: .4byte gSpriteCoordOffsetX _080E2518: ldr r1, _080E2550 @ =gSpriteCoordOffsetY adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 _080E2520: movs r0, 0x3A ldrsh r1, [r4, r0] @@ -49643,7 +49643,7 @@ sub_80E260C: @ 80E260C push {r4-r6,lr} ldr r6, _080E2680 @ =gSprites ldr r4, _080E2684 @ =gObjectBankIDs - ldr r5, _080E2688 @ =gBattleAnimPlayerMonIndex + ldr r5, _080E2688 @ =gBattleAnimBankAttacker ldrb r0, [r5] adds r0, r4 ldrb r0, [r0] @@ -49658,7 +49658,7 @@ sub_80E260C: @ 80E260C adds r0, r2, 0 ands r0, r3 strb r0, [r1] - ldr r3, _080E268C @ =gBattleAnimEnemyMonIndex + ldr r3, _080E268C @ =gBattleAnimBankTarget ldrb r0, [r3] adds r0, r4 ldrb r1, [r0] @@ -49700,8 +49700,8 @@ sub_80E260C: @ 80E260C .align 2, 0 _080E2680: .4byte gSprites _080E2684: .4byte gObjectBankIDs -_080E2688: .4byte gBattleAnimPlayerMonIndex -_080E268C: .4byte gBattleAnimEnemyMonIndex +_080E2688: .4byte gBattleAnimBankAttacker +_080E268C: .4byte gBattleAnimBankTarget _080E2690: .4byte gBattleAnimArgs _080E2694: cmp r0, 0 @@ -49874,7 +49874,7 @@ _080E27CC: str r0, [r5, 0x1C] ldr r1, _080E27E4 @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 @@ -49912,7 +49912,7 @@ _080E2814: str r0, [r5, 0x1C] ldr r1, _080E2834 @ =sub_80DA48C adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 @@ -49926,13 +49926,13 @@ _080E2834: .4byte sub_80DA48C sub_80E2838: @ 80E2838 push {r4,lr} adds r4, r0, 0 - ldr r0, _080E2868 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E2868 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 cmp r0, 0 beq _080E285C - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E285C @@ -49947,7 +49947,7 @@ _080E285C: pop {r0} bx r0 .align 2, 0 -_080E2868: .4byte gBattleAnimPlayerMonIndex +_080E2868: .4byte gBattleAnimBankAttacker _080E286C: .4byte gBattleAnimArgs thumb_func_end sub_80E2838 @@ -50007,7 +50007,7 @@ _080E28B4: strh r0, [r4, 0x26] ldr r1, _080E2900 @ =move_anim_8074EE0 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080E2904 @ =sub_80785E4 str r0, [r4, 0x1C] pop {r4,r5} @@ -50026,7 +50026,7 @@ sub_80E2908: @ 80E2908 adds r4, r0, 0 ldr r5, _080E2968 @ =gBattleAnimArgs ldrb r0, [r5] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x2E] @@ -50060,7 +50060,7 @@ sub_80E2908: @ 80E2908 bl StartSpriteAffineAnim ldr r1, _080E2970 @ =move_anim_8074EE0 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080E2974 @ =sub_80785E4 str r0, [r4, 0x1C] pop {r4,r5} @@ -50098,7 +50098,7 @@ _080E299C: strh r0, [r4, 0x2E] ldr r1, _080E29B8 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _080E29BC @ =sub_80782D8 str r0, [r4, 0x1C] pop {r4} @@ -50247,33 +50247,33 @@ _080E2AD0: movs r5, 0 _080E2AD2: mov r0, sp - ldr r1, _080E2AD8 @ =gBattleAnimPlayerMonIndex + ldr r1, _080E2AD8 @ =gBattleAnimBankAttacker b _080E2AE2 .align 2, 0 -_080E2AD8: .4byte gBattleAnimPlayerMonIndex +_080E2AD8: .4byte gBattleAnimBankAttacker _080E2ADC: movs r5, 0 _080E2ADE: mov r0, sp - ldr r1, _080E2AE8 @ =gBattleAnimEnemyMonIndex + ldr r1, _080E2AE8 @ =gBattleAnimBankTarget _080E2AE2: ldrb r1, [r1] strb r1, [r0] b _080E2B26 .align 2, 0 -_080E2AE8: .4byte gBattleAnimEnemyMonIndex +_080E2AE8: .4byte gBattleAnimBankTarget _080E2AEC: mov r1, sp - ldr r0, _080E2AFC @ =gBattleAnimPlayerMonIndex + ldr r0, _080E2AFC @ =gBattleAnimBankAttacker ldrb r0, [r0] strb r0, [r1] - ldr r0, _080E2B00 @ =gBattleAnimEnemyMonIndex + ldr r0, _080E2B00 @ =gBattleAnimBankTarget ldrb r0, [r0] strb r0, [r1, 0x1] b _080E2B26 .align 2, 0 -_080E2AFC: .4byte gBattleAnimPlayerMonIndex -_080E2B00: .4byte gBattleAnimEnemyMonIndex +_080E2AFC: .4byte gBattleAnimBankAttacker +_080E2B00: .4byte gBattleAnimBankTarget _080E2B04: mov r1, sp movs r0, 0xFF @@ -50282,14 +50282,14 @@ _080E2B04: _080E2B0C: movs r5, 0 mov r2, sp - ldr r0, _080E2B14 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E2B14 @ =gBattleAnimBankAttacker b _080E2B1E .align 2, 0 -_080E2B14: .4byte gBattleAnimPlayerMonIndex +_080E2B14: .4byte gBattleAnimBankAttacker _080E2B18: movs r5, 0 mov r2, sp - ldr r0, _080E2B70 @ =gBattleAnimEnemyMonIndex + ldr r0, _080E2B70 @ =gBattleAnimBankTarget _080E2B1E: ldrb r0, [r0] movs r1, 0x2 @@ -50306,7 +50306,7 @@ _080E2B2A: cmp r4, r0 beq _080E2B54 adds r0, r4, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080E2B54 @@ -50332,7 +50332,7 @@ _080E2B54: pop {r0} bx r0 .align 2, 0 -_080E2B70: .4byte gBattleAnimEnemyMonIndex +_080E2B70: .4byte gBattleAnimBankTarget thumb_func_end sub_80E2A7C thumb_func_start sub_80E2B74 @@ -50880,7 +50880,7 @@ sub_80E2F2C: @ 80E2F2C movs r1, 0x20 orrs r0, r1 strb r0, [r4, 0x1] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E2FAC @@ -50896,11 +50896,11 @@ _080E2FAC: lsls r0, 24 cmp r0, 0 beq _080E3028 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E3028 - ldr r5, _080E305C @ =gBattleAnimPlayerMonIndex + ldr r5, _080E305C @ =gBattleAnimBankAttacker ldrb r0, [r5] bl GetBankIdentity lsls r0, 24 @@ -50916,7 +50916,7 @@ _080E2FDC: ldrb r0, [r5] movs r6, 0x2 eors r0, r6 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -50951,7 +50951,7 @@ _080E2FDC: strb r0, [r4] movs r7, 0x1 _080E3028: - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080E306C @@ -50968,12 +50968,12 @@ _080E304C: .4byte REG_BLDCNT _080E3050: .4byte 0x00003f42 _080E3054: .4byte 0x00000c08 _080E3058: .4byte REG_BG1CNT -_080E305C: .4byte gBattleAnimPlayerMonIndex +_080E305C: .4byte gBattleAnimBankAttacker _080E3060: .4byte gSprites _080E3064: .4byte gObjectBankIDs _080E3068: .4byte 0x02019348 _080E306C: - ldr r4, _080E308C @ =gBattleAnimPlayerMonIndex + ldr r4, _080E308C @ =gBattleAnimBankAttacker ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -50989,7 +50989,7 @@ _080E306C: ldr r1, _080E3094 @ =gEnemyParty b _080E30A8 .align 2, 0 -_080E308C: .4byte gBattleAnimPlayerMonIndex +_080E308C: .4byte gBattleAnimBankAttacker _080E3090: .4byte gBattlePartyID _080E3094: .4byte gEnemyParty _080E3098: @@ -51009,10 +51009,10 @@ _080E30A8: lsrs r4, r0, 16 _080E30B4: movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r5, r0, 24 - ldr r0, _080E3168 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E3168 @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r1, r5, 0 adds r2, r4, 0 @@ -51033,7 +51033,7 @@ _080E30B4: ldr r0, [r2, 0x8] ldr r0, _080E3174 @ =gUnknown_08D20A30 bl LZDecompressVram - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080E3106 @@ -51089,7 +51089,7 @@ _080E3106: .align 2, 0 _080E3160: .4byte gBattlePartyID _080E3164: .4byte gPlayerParty -_080E3168: .4byte gBattleAnimPlayerMonIndex +_080E3168: .4byte gBattleAnimBankAttacker _080E316C: .4byte 0x040000d4 _080E3170: .4byte 0x85000400 _080E3174: .4byte gUnknown_08D20A30 @@ -51150,7 +51150,7 @@ sub_80E3194: @ 80E3194 strh r1, [r0] adds r0, 0x2 strh r1, [r0] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E3208 @@ -51174,7 +51174,7 @@ _080E3208: adds r0, 0x2 strh r5, [r0] movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId ldr r0, _080E32CC @ =gSprites mov r8, r0 movs r2, 0x8 @@ -51200,7 +51200,7 @@ _080E3208: cmp r0, 0x1 bne _080E3288 ldr r2, _080E32D8 @ =gObjectBankIDs - ldr r0, _080E32DC @ =gBattleAnimPlayerMonIndex + ldr r0, _080E32DC @ =gBattleAnimBankAttacker ldrb r1, [r0] movs r0, 0x2 eors r0, r1 @@ -51253,7 +51253,7 @@ _080E32CC: .4byte gSprites _080E32D0: .4byte 0x040000d4 _080E32D4: .4byte 0x85000200 _080E32D8: .4byte gObjectBankIDs -_080E32DC: .4byte gBattleAnimPlayerMonIndex +_080E32DC: .4byte gBattleAnimBankAttacker thumb_func_end sub_80E3194 thumb_func_start sub_80E32E0 @@ -51344,13 +51344,13 @@ _080E336C: ldrsh r0, [r7, r1] cmp r0, 0 bne _080E3390 - ldr r0, _080E338C @ =gBattleAnimPlayerMonIndex + ldr r0, _080E338C @ =gBattleAnimBankAttacker b _080E3392 .align 2, 0 _080E3388: .4byte gTasks -_080E338C: .4byte gBattleAnimPlayerMonIndex +_080E338C: .4byte gBattleAnimBankAttacker _080E3390: - ldr r0, _080E34B4 @ =gBattleAnimEnemyMonIndex + ldr r0, _080E34B4 @ =gBattleAnimBankTarget _080E3392: ldrb r5, [r0] movs r0, 0x2 @@ -51358,7 +51358,7 @@ _080E3392: mov r2, r8 eors r2, r0 mov r8, r2 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E33BC @@ -51367,7 +51367,7 @@ _080E3392: cmp r0, 0 beq _080E33C0 mov r0, r8 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 bne _080E33C0 @@ -51420,7 +51420,7 @@ _080E33C0: movs r1, 0x20 orrs r0, r1 strb r0, [r4, 0x1] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E3432 @@ -51453,7 +51453,7 @@ _080E3432: bne _080E34A4 _080E345E: mov r0, r8 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -51487,7 +51487,7 @@ _080E345E: movs r2, 0x1 str r2, [sp, 0x20] _080E34A4: - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080E34E4 @@ -51495,7 +51495,7 @@ _080E34A4: ldrh r4, [r0] b _080E3522 .align 2, 0 -_080E34B4: .4byte gBattleAnimEnemyMonIndex +_080E34B4: .4byte gBattleAnimBankTarget _080E34B8: .4byte gUnknown_030042C4 _080E34BC: .4byte gUnknown_03004240 _080E34C0: .4byte REG_WININ @@ -51581,7 +51581,7 @@ _080E3578: ldr r1, [sp, 0x4] bl LZDecompressVram _080E3580: - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080E3598 @@ -51884,7 +51884,7 @@ _080E378E: strh r1, [r0] adds r0, 0x2 strh r1, [r0] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E37E8 @@ -52181,7 +52181,7 @@ sub_80E3A08: @ 80E3A08 lsrs r6, r0, 24 movs r4, 0 movs r2, 0 - ldr r0, _080E3A50 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E3A50 @ =gBattleAnimBankAttacker ldrb r3, [r0] movs r5, 0x1 _080E3A18: @@ -52214,7 +52214,7 @@ _080E3A34: pop {r0} bx r0 .align 2, 0 -_080E3A50: .4byte gBattleAnimPlayerMonIndex +_080E3A50: .4byte gBattleAnimBankAttacker _080E3A54: .4byte gBattleAnimArgs thumb_func_end sub_80E3A08 @@ -52235,7 +52235,7 @@ sub_80E3A58: @ 80E3A58 ldrsh r0, [r4, r1] cmp r0, 0 beq _080E3A94 - ldr r0, _080E3AC8 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E3AC8 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -52271,7 +52271,7 @@ _080E3A94: .align 2, 0 _080E3AC0: .4byte sub_80E3AD0 _080E3AC4: .4byte gBattleAnimArgs -_080E3AC8: .4byte gBattleAnimPlayerMonIndex +_080E3AC8: .4byte gBattleAnimBankAttacker _080E3ACC: .4byte gTasks thumb_func_end sub_80E3A58 @@ -52343,7 +52343,7 @@ sub_80E3B4C: @ 80E3B4C adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, _080E3B70 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E3B70 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide ldr r1, _080E3B74 @ =gBattleAnimArgs @@ -52356,7 +52356,7 @@ sub_80E3B4C: @ 80E3B4C pop {r0} bx r0 .align 2, 0 -_080E3B70: .4byte gBattleAnimPlayerMonIndex +_080E3B70: .4byte gBattleAnimBankAttacker _080E3B74: .4byte gBattleAnimArgs thumb_func_end sub_80E3B4C @@ -52366,7 +52366,7 @@ sub_80E3B78: @ 80E3B78 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, _080E3B9C @ =gBattleAnimEnemyMonIndex + ldr r0, _080E3B9C @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide ldr r1, _080E3BA0 @ =gBattleAnimArgs @@ -52379,7 +52379,7 @@ sub_80E3B78: @ 80E3B78 pop {r0} bx r0 .align 2, 0 -_080E3B9C: .4byte gBattleAnimEnemyMonIndex +_080E3B9C: .4byte gBattleAnimBankTarget _080E3BA0: .4byte gBattleAnimArgs thumb_func_end sub_80E3B78 @@ -52390,10 +52390,10 @@ sub_80E3BA4: @ 80E3BA4 lsrs r3, r0, 24 ldr r5, _080E3BD0 @ =gBattleAnimArgs movs r4, 0 - ldr r0, _080E3BD4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E3BD4 @ =gBattleAnimBankAttacker ldrb r2, [r0] movs r0, 0x2 - ldr r1, _080E3BD8 @ =gBattleAnimEnemyMonIndex + ldr r1, _080E3BD8 @ =gBattleAnimBankTarget eors r0, r2 ldrb r1, [r1] cmp r0, r1 @@ -52408,8 +52408,8 @@ _080E3BC0: bx r0 .align 2, 0 _080E3BD0: .4byte gBattleAnimArgs -_080E3BD4: .4byte gBattleAnimPlayerMonIndex -_080E3BD8: .4byte gBattleAnimEnemyMonIndex +_080E3BD4: .4byte gBattleAnimBankAttacker +_080E3BD8: .4byte gBattleAnimBankTarget thumb_func_end sub_80E3BA4 thumb_func_start sub_80E3BDC @@ -52420,13 +52420,13 @@ sub_80E3BDC: @ 80E3BDC movs r4, 0 ldr r6, _080E3C3C @ =gSprites _080E3BE6: - ldr r0, _080E3C40 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E3C40 @ =gBattleAnimBankAttacker ldrb r0, [r0] cmp r4, r0 beq _080E3C24 lsls r0, r4, 24 lsrs r0, 24 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _080E3C24 @@ -52463,7 +52463,7 @@ _080E3C24: bx r0 .align 2, 0 _080E3C3C: .4byte gSprites -_080E3C40: .4byte gBattleAnimPlayerMonIndex +_080E3C40: .4byte gBattleAnimBankAttacker _080E3C44: .4byte gObjectBankIDs _080E3C48: .4byte gBattleAnimArgs thumb_func_end sub_80E3BDC @@ -52505,7 +52505,7 @@ sub_80E3C4C: @ 80E3C4C movs r0, 0x2 adds r6, r7, 0 eors r6, r0 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E3CAE @@ -52513,7 +52513,7 @@ sub_80E3C4C: @ 80E3C4C cmp r1, 0 beq _080E3CB2 adds r0, r6, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 bne _080E3CB2 @@ -52565,7 +52565,7 @@ _080E3CB2: movs r1, 0x20 orrs r0, r1 strb r0, [r4, 0x1] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E3D22 @@ -52577,7 +52577,7 @@ _080E3CB2: orrs r1, r0 strb r1, [r4] _080E3D22: - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080E3D58 @@ -52651,7 +52651,7 @@ _080E3DC0: ldr r1, [sp, 0x4] ldr r0, [sp, 0x50] bl LZDecompressVram - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080E3DE6 @@ -52865,7 +52865,7 @@ _080E3F32: strh r1, [r0] adds r0, 0x2 strh r1, [r0] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _080E3F90 @@ -52986,14 +52986,14 @@ _080E4068: .4byte gBattleAnimArgs _080E406C: cmp r0, 0x1 bne _080E4078 - ldr r0, _080E4074 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E4074 @ =gBattleAnimBankAttacker b _080E407E .align 2, 0 -_080E4074: .4byte gBattleAnimPlayerMonIndex +_080E4074: .4byte gBattleAnimBankAttacker _080E4078: cmp r0, 0x2 bne _080E4084 - ldr r0, _080E409C @ =gBattleAnimEnemyMonIndex + ldr r0, _080E409C @ =gBattleAnimBankTarget _080E407E: ldrb r0, [r0] adds r4, r0, 0 @@ -53003,14 +53003,14 @@ _080E4084: movs r1, 0x2 ldrsh r0, [r0, r1] lsls r5, r0, 5 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080E40A8 ldr r0, _080E40A4 @ =0x02014800 b _080E40AA .align 2, 0 -_080E409C: .4byte gBattleAnimEnemyMonIndex +_080E409C: .4byte gBattleAnimBankTarget _080E40A0: .4byte gBattleAnimArgs _080E40A4: .4byte 0x02014800 _080E40A8: @@ -53073,14 +53073,14 @@ _080E4110: .4byte gBattleAnimArgs _080E4114: cmp r0, 0x1 bne _080E4120 - ldr r0, _080E411C @ =gBattleAnimPlayerMonIndex + ldr r0, _080E411C @ =gBattleAnimBankAttacker b _080E4126 .align 2, 0 -_080E411C: .4byte gBattleAnimPlayerMonIndex +_080E411C: .4byte gBattleAnimBankAttacker _080E4120: cmp r0, 0x2 bne _080E412C - ldr r0, _080E4148 @ =gBattleAnimEnemyMonIndex + ldr r0, _080E4148 @ =gBattleAnimBankTarget _080E4126: ldrb r0, [r0] adds r4, r0, 0 @@ -53093,14 +53093,14 @@ _080E412C: movs r1, 0x2 ldrsh r0, [r0, r1] lsls r4, r0, 5 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080E4158 ldr r0, _080E4154 @ =0x02014800 b _080E415A .align 2, 0 -_080E4148: .4byte gBattleAnimEnemyMonIndex +_080E4148: .4byte gBattleAnimBankTarget _080E414C: .4byte gPlttBufferUnfaded _080E4150: .4byte gBattleAnimArgs _080E4154: .4byte 0x02014800 @@ -53160,14 +53160,14 @@ _080E41B8: .4byte gBattleAnimArgs _080E41BC: cmp r0, 0x1 bne _080E41C8 - ldr r0, _080E41C4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E41C4 @ =gBattleAnimBankAttacker b _080E41CE .align 2, 0 -_080E41C4: .4byte gBattleAnimPlayerMonIndex +_080E41C4: .4byte gBattleAnimBankAttacker _080E41C8: cmp r0, 0x2 bne _080E41D4 - ldr r0, _080E41F4 @ =gBattleAnimEnemyMonIndex + ldr r0, _080E41F4 @ =gBattleAnimBankTarget _080E41CE: ldrb r0, [r0] adds r4, r0, 0 @@ -53187,7 +53187,7 @@ _080E41D4: pop {r0} bx r0 .align 2, 0 -_080E41F4: .4byte gBattleAnimEnemyMonIndex +_080E41F4: .4byte gBattleAnimBankTarget _080E41F8: .4byte gPlttBufferUnfaded _080E41FC: .4byte gPlttBufferFaded thumb_func_end sub_80E4178 @@ -53197,7 +53197,7 @@ sub_80E4200: @ 80E4200 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - bl IsContest + bl NotInBattle lsls r0, 24 lsrs r1, r0, 24 cmp r1, 0 @@ -53226,11 +53226,11 @@ sub_80E4234: @ 80E4234 push {lr} lsls r0, 24 lsrs r0, 24 - ldr r2, _080E4254 @ =gBattleAnimPlayerMonIndex + ldr r2, _080E4254 @ =gBattleAnimBankAttacker ldr r1, _080E4258 @ =gBankTarget ldrb r1, [r1] strb r1, [r2] - ldr r2, _080E425C @ =gBattleAnimEnemyMonIndex + ldr r2, _080E425C @ =gBattleAnimBankTarget ldr r1, _080E4260 @ =gEffectBank ldrb r1, [r1] strb r1, [r2] @@ -53238,9 +53238,9 @@ sub_80E4234: @ 80E4234 pop {r0} bx r0 .align 2, 0 -_080E4254: .4byte gBattleAnimPlayerMonIndex +_080E4254: .4byte gBattleAnimBankAttacker _080E4258: .4byte gBankTarget -_080E425C: .4byte gBattleAnimEnemyMonIndex +_080E425C: .4byte gBattleAnimBankTarget _080E4260: .4byte gEffectBank thumb_func_end sub_80E4234 @@ -53249,11 +53249,11 @@ sub_80E4264: @ 80E4264 push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 - ldr r0, _080E428C @ =gBattleAnimPlayerMonIndex + ldr r0, _080E428C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide adds r4, r0, 0 - ldr r0, _080E4290 @ =gBattleAnimEnemyMonIndex + ldr r0, _080E4290 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r4, 24 @@ -53264,8 +53264,8 @@ sub_80E4264: @ 80E4264 movs r0, 0x1 b _080E429C .align 2, 0 -_080E428C: .4byte gBattleAnimPlayerMonIndex -_080E4290: .4byte gBattleAnimEnemyMonIndex +_080E428C: .4byte gBattleAnimBankAttacker +_080E4290: .4byte gBattleAnimBankTarget _080E4294: .4byte gBattleAnimArgs _080E4298: ldr r1, _080E42AC @ =gBattleAnimArgs @@ -53286,7 +53286,7 @@ sub_80E42B0: @ 80E42B0 push {lr} lsls r0, 24 lsrs r0, 24 - ldr r2, _080E42C8 @ =gBattleAnimEnemyMonIndex + ldr r2, _080E42C8 @ =gBattleAnimBankTarget ldr r1, _080E42CC @ =gBankTarget ldrb r1, [r1] strb r1, [r2] @@ -53294,7 +53294,7 @@ sub_80E42B0: @ 80E42B0 pop {r0} bx r0 .align 2, 0 -_080E42C8: .4byte gBattleAnimEnemyMonIndex +_080E42C8: .4byte gBattleAnimBankTarget _080E42CC: .4byte gBankTarget thumb_func_end sub_80E42B0 @@ -53303,11 +53303,11 @@ sub_80E42D0: @ 80E42D0 push {lr} lsls r0, 24 lsrs r0, 24 - ldr r2, _080E42F0 @ =gBattleAnimPlayerMonIndex + ldr r2, _080E42F0 @ =gBattleAnimBankAttacker ldr r1, _080E42F4 @ =gBankAttacker ldrb r1, [r1] strb r1, [r2] - ldr r2, _080E42F8 @ =gBattleAnimEnemyMonIndex + ldr r2, _080E42F8 @ =gBattleAnimBankTarget ldr r1, _080E42FC @ =gEffectBank ldrb r1, [r1] strb r1, [r2] @@ -53315,9 +53315,9 @@ sub_80E42D0: @ 80E42D0 pop {r0} bx r0 .align 2, 0 -_080E42F0: .4byte gBattleAnimPlayerMonIndex +_080E42F0: .4byte gBattleAnimBankAttacker _080E42F4: .4byte gBankAttacker -_080E42F8: .4byte gBattleAnimEnemyMonIndex +_080E42F8: .4byte gBattleAnimBankTarget _080E42FC: .4byte gEffectBank thumb_func_end sub_80E42D0 @@ -53326,7 +53326,7 @@ sub_80E4300: @ 80E4300 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _080E4318 @@ -53339,7 +53339,7 @@ _080E4318: adds r3, r4 lsls r3, 3 adds r3, r0 - ldr r1, _080E4358 @ =gBattleAnimPlayerMonIndex + ldr r1, _080E4358 @ =gBattleAnimBankAttacker ldrb r0, [r1] lsls r0, 2 ldr r2, _080E435C @ =0x02017800 @@ -53367,7 +53367,7 @@ _080E434E: bx r0 .align 2, 0 _080E4354: .4byte gTasks -_080E4358: .4byte gBattleAnimPlayerMonIndex +_080E4358: .4byte gBattleAnimBankAttacker _080E435C: .4byte 0x02017800 _080E4360: .4byte sub_80E4368 _080E4364: .4byte gAnimVisualTaskCount @@ -53385,7 +53385,7 @@ sub_80E4368: @ 80E4368 lsls r0, 5 cmp r1, r0 bne _080E43A8 - ldr r0, _080E43B4 @ =gBattleAnimPlayerMonIndex + ldr r0, _080E43B4 @ =gBattleAnimBankAttacker ldrb r3, [r0] lsls r3, 2 ldr r0, _080E43B8 @ =0x02017800 @@ -53412,7 +53412,7 @@ _080E43A8: bx r0 .align 2, 0 _080E43B0: .4byte gBattleAnimArgs -_080E43B4: .4byte gBattleAnimPlayerMonIndex +_080E43B4: .4byte gBattleAnimBankAttacker _080E43B8: .4byte 0x02017800 _080E43BC: .4byte gTasks thumb_func_end sub_80E4368 diff --git a/asm/battle_anim_81258BC.s b/asm/battle_anim_81258BC.s index 951c0e2fc..a42f7693e 100644 --- a/asm/battle_anim_81258BC.s +++ b/asm/battle_anim_81258BC.s @@ -377,7 +377,7 @@ sub_812B18C: @ 812B18C bl sub_8076F98 lsls r0, 24 lsrs r6, r0, 24 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _0812B1CC @@ -403,29 +403,29 @@ _0812B1CC: adds r2, r0, 0 cmp r1, 0 bne _0812B1E8 - ldr r0, _0812B1E4 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812B1E4 @ =gBattleAnimBankAttacker ldrb r4, [r0] b _0812B20E .align 2, 0 _0812B1E0: .4byte gBattleAnimArgs -_0812B1E4: .4byte gBattleAnimPlayerMonIndex +_0812B1E4: .4byte gBattleAnimBankAttacker _0812B1E8: cmp r1, 0x1 bne _0812B1F8 - ldr r0, _0812B1F4 @ =gBattleAnimEnemyMonIndex + ldr r0, _0812B1F4 @ =gBattleAnimBankTarget ldrb r4, [r0] b _0812B20E .align 2, 0 -_0812B1F4: .4byte gBattleAnimEnemyMonIndex +_0812B1F4: .4byte gBattleAnimBankTarget _0812B1F8: cmp r1, 0x2 bne _0812B204 - ldr r0, _0812B200 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812B200 @ =gBattleAnimBankAttacker b _0812B206 .align 2, 0 -_0812B200: .4byte gBattleAnimPlayerMonIndex +_0812B200: .4byte gBattleAnimBankAttacker _0812B204: - ldr r0, _0812B230 @ =gBattleAnimEnemyMonIndex + ldr r0, _0812B230 @ =gBattleAnimBankTarget _0812B206: ldrb r1, [r0] movs r0, 0x2 @@ -440,7 +440,7 @@ _0812B20E: bne _0812B234 _0812B21A: adds r0, r4, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 bne _0812B234 @@ -448,7 +448,7 @@ _0812B21A: bl DestroyAnimVisualTask b _0812B2B0 .align 2, 0 -_0812B230: .4byte gBattleAnimEnemyMonIndex +_0812B230: .4byte gBattleAnimBankTarget _0812B234: adds r0, r4, 0 bl GetBankSide @@ -524,7 +524,7 @@ sub_812B2B8: @ 812B2B8 bl sub_8076F98 lsls r0, 24 lsrs r4, r0, 24 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _0812B2DC @@ -534,7 +534,7 @@ sub_812B2B8: @ 812B2B8 _0812B2D8: .4byte 0x02019348 _0812B2DC: ldr r1, _0812B304 @ =gUnknown_0202F7CA - ldr r0, _0812B308 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812B308 @ =gBattleAnimBankAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -554,7 +554,7 @@ _0812B2F6: bx r0 .align 2, 0 _0812B304: .4byte gUnknown_0202F7CA -_0812B308: .4byte gBattleAnimPlayerMonIndex +_0812B308: .4byte gBattleAnimBankAttacker thumb_func_end sub_812B2B8 thumb_func_start sub_812B30C diff --git a/asm/battle_anim_812C144.s b/asm/battle_anim_812C144.s index bae3d9bc2..2ff8bc1ca 100644 --- a/asm/battle_anim_812C144.s +++ b/asm/battle_anim_812C144.s @@ -90,7 +90,7 @@ sub_812C1D0: @ 812C1D0 adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 - ldr r6, _0812C21C @ =gBattleAnimEnemyMonIndex + ldr r6, _0812C21C @ =gBattleAnimBankTarget ldrb r0, [r6] movs r1, 0x2 bl sub_8077ABC @@ -120,7 +120,7 @@ sub_812C1D0: @ 812C1D0 pop {r0} bx r0 .align 2, 0 -_0812C21C: .4byte gBattleAnimEnemyMonIndex +_0812C21C: .4byte gBattleAnimBankTarget thumb_func_end sub_812C1D0 thumb_func_start sub_812C220 @@ -135,7 +135,7 @@ sub_812C220: @ 812C220 strh r0, [r4, 0x30] ldr r1, _0812C25C @ =sub_812C268 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r1, _0812C260 @ =REG_BLDCNT movs r2, 0xFD lsls r2, 6 @@ -211,7 +211,7 @@ sub_812C2BC: @ 812C2BC push {r4-r7,lr} sub sp, 0x4 adds r5, r0, 0 - ldr r4, _0812C348 @ =gBattleAnimEnemyMonIndex + ldr r4, _0812C348 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -241,7 +241,7 @@ sub_812C2BC: @ 812C2BC lsls r1, 23 adds r0, r1 lsrs r4, r0, 16 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _0812C31A @@ -267,13 +267,13 @@ _0812C31A: str r0, [r5, 0x1C] ldr r1, _0812C354 @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 add sp, 0x4 pop {r4-r7} pop {r0} bx r0 .align 2, 0 -_0812C348: .4byte gBattleAnimEnemyMonIndex +_0812C348: .4byte gBattleAnimBankTarget _0812C34C: .4byte gBattleAnimArgs _0812C350: .4byte sub_8078B34 _0812C354: .4byte move_anim_8072740 @@ -797,7 +797,7 @@ sub_812C720: @ 812C720 adds r4, r0, 0 movs r1, 0x1 bl sub_80787B0 - ldr r0, _0812C784 @ =gBattleAnimEnemyMonIndex + ldr r0, _0812C784 @ =gBattleAnimBankTarget ldrb r0, [r0] mov r5, sp adds r5, 0x2 @@ -805,7 +805,7 @@ sub_812C720: @ 812C720 mov r2, sp adds r3, r5, 0 bl sub_807A3FC - ldr r0, _0812C788 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812C788 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -839,8 +839,8 @@ _0812C754: pop {r0} bx r0 .align 2, 0 -_0812C784: .4byte gBattleAnimEnemyMonIndex -_0812C788: .4byte gBattleAnimPlayerMonIndex +_0812C784: .4byte gBattleAnimBankTarget +_0812C788: .4byte gBattleAnimBankAttacker _0812C78C: .4byte gBattleAnimArgs _0812C790: .4byte 0x0000ffce _0812C794: .4byte sub_812C798 @@ -862,7 +862,7 @@ sub_812C798: @ 812C798 str r0, [r4, 0x1C] ldr r1, _0812C7C4 @ =sub_812C7C8 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 _0812C7BA: pop {r4} pop {r0} @@ -929,7 +929,7 @@ sub_812C80C: @ 812C80C str r0, [r4, 0x1C] ldr r1, _0812C844 @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 pop {r4,r5} pop {r0} bx r0 @@ -954,11 +954,11 @@ sub_812C848: @ 812C848 ldrsh r1, [r5, r2] adds r0, r4, 0 bl sub_807867C - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _0812C89C - ldr r0, _0812C888 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812C888 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -968,7 +968,7 @@ sub_812C848: @ 812C848 b _0812C8A2 .align 2, 0 _0812C884: .4byte gBattleAnimArgs -_0812C888: .4byte gBattleAnimPlayerMonIndex +_0812C888: .4byte gBattleAnimBankAttacker _0812C88C: movs r1, 0x4 ldrsh r0, [r5, r1] @@ -1058,7 +1058,7 @@ sub_812C924: @ 812C924 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - ldr r0, _0812C940 @ =gBattleAnimEnemyMonIndex + ldr r0, _0812C940 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -1069,7 +1069,7 @@ sub_812C924: @ 812C924 movs r0, 0 b _0812C94C .align 2, 0 -_0812C940: .4byte gBattleAnimEnemyMonIndex +_0812C940: .4byte gBattleAnimBankTarget _0812C944: .4byte gBattleAnimArgs _0812C948: ldr r1, _0812C95C @ =gBattleAnimArgs @@ -1307,7 +1307,7 @@ sub_812CAFC: @ 812CAFC ldrsh r0, [r6, r1] cmp r0, 0 bne _0812CB28 - ldr r4, _0812CB74 @ =gBattleAnimPlayerMonIndex + ldr r4, _0812CB74 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -1358,7 +1358,7 @@ _0812CB28: b _0812CB8A .align 2, 0 _0812CB70: .4byte gBattleAnimArgs -_0812CB74: .4byte gBattleAnimPlayerMonIndex +_0812CB74: .4byte gBattleAnimBankAttacker _0812CB78: .4byte 0x000003ff _0812CB7C: .4byte 0xfffffc00 _0812CB80: .4byte 0x0000fff4 @@ -1473,7 +1473,7 @@ sub_812CC44: @ 812CC44 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _0812CC7A @@ -1518,7 +1518,7 @@ sub_812CCA8: @ 812CCA8 push {r4,lr} lsls r0, 24 lsrs r4, r0, 24 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _0812CCCA @@ -1553,13 +1553,13 @@ sub_812CCE8: @ 812CCE8 ldrsh r0, [r6, r1] cmp r0, 0 bne _0812CD04 - ldr r4, _0812CD00 @ =gBattleAnimPlayerMonIndex + ldr r4, _0812CD00 @ =gBattleAnimBankAttacker b _0812CD06 .align 2, 0 _0812CCFC: .4byte gBattleAnimArgs -_0812CD00: .4byte gBattleAnimPlayerMonIndex +_0812CD00: .4byte gBattleAnimBankAttacker _0812CD04: - ldr r4, _0812CD58 @ =gBattleAnimEnemyMonIndex + ldr r4, _0812CD58 @ =gBattleAnimBankTarget _0812CD06: ldrb r0, [r4] movs r1, 0 @@ -1602,7 +1602,7 @@ _0812CD3E: pop {r0} bx r0 .align 2, 0 -_0812CD58: .4byte gBattleAnimEnemyMonIndex +_0812CD58: .4byte gBattleAnimBankTarget _0812CD5C: .4byte gBattleAnimArgs _0812CD60: .4byte sub_812CD64 thumb_func_end sub_812CCE8 @@ -1675,14 +1675,14 @@ sub_812CDC8: @ 812CDC8 ldrsh r0, [r0, r1] cmp r0, 0 bne _0812CDF4 - ldr r4, _0812CDF0 @ =gBattleAnimPlayerMonIndex + ldr r4, _0812CDF0 @ =gBattleAnimBankAttacker b _0812CDF6 .align 2, 0 _0812CDE8: .4byte gTasks _0812CDEC: .4byte gBattleAnimArgs -_0812CDF0: .4byte gBattleAnimPlayerMonIndex +_0812CDF0: .4byte gBattleAnimBankAttacker _0812CDF4: - ldr r4, _0812CE3C @ =gBattleAnimEnemyMonIndex + ldr r4, _0812CE3C @ =gBattleAnimBankTarget _0812CDF6: ldrb r0, [r4] bl sub_8077FC0 @@ -1718,7 +1718,7 @@ _0812CE20: ldr r0, _0812CE44 @ =gUnknown_030042C0 b _0812CE4A .align 2, 0 -_0812CE3C: .4byte gBattleAnimEnemyMonIndex +_0812CE3C: .4byte gBattleAnimBankTarget _0812CE40: .4byte gBattleAnimArgs _0812CE44: .4byte gUnknown_030042C0 _0812CE48: @@ -1975,7 +1975,7 @@ sub_812D008: @ 812D008 movs r5, 0 strh r5, [r4, 0x8] strh r5, [r4, 0xA] - ldr r6, _0812D060 @ =gBattleAnimPlayerMonIndex + ldr r6, _0812D060 @ =gBattleAnimBankAttacker ldrb r0, [r6] movs r1, 0x2 bl sub_8077ABC @@ -1994,7 +1994,7 @@ sub_812D008: @ 812D008 strh r0, [r4, 0x12] strh r5, [r4, 0x14] movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -2005,7 +2005,7 @@ sub_812D008: @ 812D008 bx r0 .align 2, 0 _0812D05C: .4byte gTasks -_0812D060: .4byte gBattleAnimPlayerMonIndex +_0812D060: .4byte gBattleAnimBankAttacker _0812D064: .4byte 0x0000ffec _0812D068: .4byte sub_812D06C thumb_func_end sub_812D008 @@ -2350,7 +2350,7 @@ _0812D2F0: bne _0812D33C ldr r1, _0812D344 @ =move_anim_8072740 adds r0, r5, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldrh r0, [r5, 0x24] ldrh r2, [r5, 0x20] adds r0, r2 @@ -2364,7 +2364,7 @@ _0812D2F0: strh r1, [r5, 0x26] movs r0, 0x14 strh r0, [r5, 0x2E] - ldr r4, _0812D348 @ =gBattleAnimEnemyMonIndex + ldr r4, _0812D348 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -2385,7 +2385,7 @@ _0812D33C: bx r0 .align 2, 0 _0812D344: .4byte move_anim_8072740 -_0812D348: .4byte gBattleAnimEnemyMonIndex +_0812D348: .4byte gBattleAnimBankTarget _0812D34C: .4byte sub_8078B34 thumb_func_end sub_812D294 @@ -2410,7 +2410,7 @@ sub_812D350: @ 812D350 _0812D370: .4byte gTasks _0812D374: movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -2442,7 +2442,7 @@ sub_812D3AC: @ 812D3AC push {r4-r6,lr} adds r5, r0, 0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r6, r0, 24 movs r1, 0x2E @@ -2461,7 +2461,7 @@ _0812D3CC: beq _0812D490 b _0812D4AE _0812D3D6: - ldr r4, _0812D408 @ =gBattleAnimPlayerMonIndex + ldr r4, _0812D408 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -2483,7 +2483,7 @@ _0812D3D6: strh r0, [r5, 0x32] b _0812D484 .align 2, 0 -_0812D408: .4byte gBattleAnimPlayerMonIndex +_0812D408: .4byte gBattleAnimBankAttacker _0812D40C: ldrh r0, [r5, 0x30] adds r0, 0x60 @@ -2575,7 +2575,7 @@ _0812D4AE: sub_812D4B4: @ 812D4B4 push {r4,lr} adds r4, r0, 0 - ldr r0, _0812D4CC @ =gBattleAnimPlayerMonIndex + ldr r0, _0812D4CC @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -2584,7 +2584,7 @@ sub_812D4B4: @ 812D4B4 ldr r0, _0812D4D0 @ =0x0000fff0 b _0812D4D8 .align 2, 0 -_0812D4CC: .4byte gBattleAnimPlayerMonIndex +_0812D4CC: .4byte gBattleAnimBankAttacker _0812D4D0: .4byte 0x0000fff0 _0812D4D4: movs r0, 0x80 @@ -2609,7 +2609,7 @@ sub_812D4EC: @ 812D4EC ldrh r0, [r4, 0x2E] adds r0, 0x48 strh r0, [r4, 0x2E] - ldr r0, _0812D50C @ =gBattleAnimPlayerMonIndex + ldr r0, _0812D50C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -2620,7 +2620,7 @@ sub_812D4EC: @ 812D4EC asrs r0, 20 b _0812D518 .align 2, 0 -_0812D50C: .4byte gBattleAnimPlayerMonIndex +_0812D50C: .4byte gBattleAnimBankAttacker _0812D510: ldrh r0, [r4, 0x2E] lsls r0, 16 @@ -2830,7 +2830,7 @@ sub_812D674: @ 812D674 cmp r0, 0 bne _0812D6B4 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -2874,7 +2874,7 @@ sub_812D6CC: @ 812D6CC cmp r0, 0 bne _0812D70C movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -2920,7 +2920,7 @@ _0812D736: movs r0, 0x90 lsls r0, 4 strh r0, [r4, 0x30] - ldr r0, _0812D75C @ =gBattleAnimPlayerMonIndex + ldr r0, _0812D75C @ =gBattleAnimBankAttacker ldrb r0, [r0] movs r1, 0x3 bl sub_8077ABC @@ -2932,7 +2932,7 @@ _0812D736: strh r0, [r4, 0x2E] b _0812D788 .align 2, 0 -_0812D75C: .4byte gBattleAnimPlayerMonIndex +_0812D75C: .4byte gBattleAnimBankAttacker _0812D760: ldrh r2, [r4, 0x30] lsls r1, r2, 16 @@ -2975,7 +2975,7 @@ sub_812D790: @ 812D790 cmp r0, 0 bne _0812D7D0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -3044,7 +3044,7 @@ _0812D834: ldr r1, _0812D850 @ =REG_MOSAIC movs r0, 0 strh r0, [r1] - ldr r0, _0812D854 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812D854 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -3055,7 +3055,7 @@ _0812D834: b _0812D85E .align 2, 0 _0812D850: .4byte REG_MOSAIC -_0812D854: .4byte gBattleAnimPlayerMonIndex +_0812D854: .4byte gBattleAnimBankAttacker _0812D858: .4byte REG_BG1CNT _0812D85C: ldr r0, _0812D87C @ =REG_BG2CNT @@ -3111,9 +3111,9 @@ _0812D8BC: .align 2, 0 _0812D8C0: .4byte REG_MOSAIC _0812D8C4: - ldr r5, _0812D8F4 @ =gBattleAnimPlayerMonIndex + ldr r5, _0812D8F4 @ =gBattleAnimBankAttacker ldrb r0, [r5] - ldr r1, _0812D8F8 @ =gBattleAnimEnemyMonIndex + ldr r1, _0812D8F8 @ =gBattleAnimBankTarget ldrb r1, [r1] mov r2, r8 lsls r4, r2, 2 @@ -3125,7 +3125,7 @@ _0812D8C4: ldrb r1, [r5] mov r0, sp bl sub_8078954 - bl IsContest + bl NotInBattle lsls r0, 24 mov r9, r4 cmp r0, 0 @@ -3133,8 +3133,8 @@ _0812D8C4: movs r1, 0 b _0812D906 .align 2, 0 -_0812D8F4: .4byte gBattleAnimPlayerMonIndex -_0812D8F8: .4byte gBattleAnimEnemyMonIndex +_0812D8F4: .4byte gBattleAnimBankAttacker +_0812D8F8: .4byte gBattleAnimBankTarget _0812D8FC: ldrb r0, [r5] bl GetBankIdentity @@ -3145,7 +3145,7 @@ _0812D906: lsls r1, 2 adds r1, r0 ldr r2, _0812D9D0 @ =gBattleMonForms - ldr r0, _0812D9D4 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812D9D4 @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r0, r2 ldrb r0, [r0] @@ -3159,7 +3159,7 @@ _0812D906: ldr r1, _0812D9DC @ =0x84000200 str r1, [r0, 0x8] ldr r0, [r0, 0x8] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _0812DA20 @@ -3229,7 +3229,7 @@ _0812D9A2: beq _0812D9F0 ldr r3, _0812D9E4 @ =gSprites ldr r4, _0812D9E8 @ =gObjectBankIDs - ldr r2, _0812D9D4 @ =gBattleAnimPlayerMonIndex + ldr r2, _0812D9D4 @ =gBattleAnimBankAttacker ldrb r0, [r2] adds r0, r4 ldrb r1, [r0] @@ -3244,7 +3244,7 @@ _0812D9A2: .align 2, 0 _0812D9CC: .4byte gUnknown_081FAF4C _0812D9D0: .4byte gBattleMonForms -_0812D9D4: .4byte gBattleAnimPlayerMonIndex +_0812D9D4: .4byte gBattleAnimBankAttacker _0812D9D8: .4byte 0x040000d4 _0812D9DC: .4byte 0x84000200 _0812D9E0: .4byte 0x02019348 @@ -3254,7 +3254,7 @@ _0812D9EC: .4byte gSpriteAffineAnimTable_81E7C18 _0812D9F0: ldr r3, _0812DA34 @ =gSprites ldr r4, _0812DA38 @ =gObjectBankIDs - ldr r2, _0812DA3C @ =gBattleAnimPlayerMonIndex + ldr r2, _0812DA3C @ =gBattleAnimBankAttacker ldrb r0, [r2] adds r0, r4 ldrb r1, [r0] @@ -3290,7 +3290,7 @@ _0812DA2A: .align 2, 0 _0812DA34: .4byte gSprites _0812DA38: .4byte gObjectBankIDs -_0812DA3C: .4byte gBattleAnimPlayerMonIndex +_0812DA3C: .4byte gBattleAnimBankAttacker _0812DA40: .4byte gSpriteAffineAnimTable_81E7BEC _0812DA44: .4byte gTasks _0812DA48: @@ -3329,7 +3329,7 @@ _0812DA84: ldr r1, _0812DAA0 @ =REG_MOSAIC movs r0, 0 strh r0, [r1] - ldr r0, _0812DAA4 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812DAA4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -3340,7 +3340,7 @@ _0812DA84: b _0812DAAE .align 2, 0 _0812DAA0: .4byte REG_MOSAIC -_0812DAA4: .4byte gBattleAnimPlayerMonIndex +_0812DAA4: .4byte gBattleAnimBankAttacker _0812DAA8: .4byte REG_BG1CNT _0812DAAC: ldr r2, _0812DB08 @ =REG_BG2CNT @@ -3350,11 +3350,11 @@ _0812DAAE: negs r0, r0 ands r0, r1 strb r0, [r2] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _0812DAF4 - ldr r4, _0812DB0C @ =gBattleAnimPlayerMonIndex + ldr r4, _0812DB0C @ =gBattleAnimBankAttacker ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -3390,7 +3390,7 @@ _0812DAFA: bx r0 .align 2, 0 _0812DB08: .4byte REG_BG2CNT -_0812DB0C: .4byte gBattleAnimPlayerMonIndex +_0812DB0C: .4byte gBattleAnimBankAttacker _0812DB10: .4byte gTasks _0812DB14: .4byte 0x02017800 thumb_func_end sub_812D7E8 @@ -3403,7 +3403,7 @@ c3_80DFBE4: @ 812DB18 ldr r4, _0812DB48 @ =gBattleAnimArgs ldr r3, _0812DB4C @ =gSprites ldr r2, _0812DB50 @ =gObjectBankIDs - ldr r1, _0812DB54 @ =gBattleAnimPlayerMonIndex + ldr r1, _0812DB54 @ =gBattleAnimBankAttacker ldrb r1, [r1] adds r1, r2 ldrb r2, [r1] @@ -3424,7 +3424,7 @@ c3_80DFBE4: @ 812DB18 _0812DB48: .4byte gBattleAnimArgs _0812DB4C: .4byte gSprites _0812DB50: .4byte gObjectBankIDs -_0812DB54: .4byte gBattleAnimPlayerMonIndex +_0812DB54: .4byte gBattleAnimBankAttacker thumb_func_end c3_80DFBE4 thumb_func_start sub_812DB58 @@ -3433,9 +3433,9 @@ sub_812DB58: @ 812DB58 adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 - ldr r0, _0812DB7C @ =gBattleAnimPlayerMonIndex + ldr r0, _0812DB7C @ =gBattleAnimBankAttacker ldrb r0, [r0] - ldr r1, _0812DB80 @ =gBattleAnimEnemyMonIndex + ldr r1, _0812DB80 @ =gBattleAnimBankTarget ldrb r1, [r1] movs r2, 0x1 bl sub_8031FC4 @@ -3445,8 +3445,8 @@ sub_812DB58: @ 812DB58 pop {r0} bx r0 .align 2, 0 -_0812DB7C: .4byte gBattleAnimPlayerMonIndex -_0812DB80: .4byte gBattleAnimEnemyMonIndex +_0812DB7C: .4byte gBattleAnimBankAttacker +_0812DB80: .4byte gBattleAnimBankTarget thumb_func_end sub_812DB58 thumb_func_start sub_812DB84 @@ -3507,7 +3507,7 @@ _0812DBD0: movs r1, 0x1 orrs r0, r1 strb r0, [r4] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _0812DC12 @@ -3542,7 +3542,7 @@ _0812DC12: lsls r1, 4 movs r2, 0x20 bl LoadCompressedPalette - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _0812DC9C @@ -3572,7 +3572,7 @@ _0812DC90: .4byte gUnknown_030042C0 _0812DC94: .4byte 0x0000ffc8 _0812DC98: .4byte gUnknown_030041B4 _0812DC9C: - ldr r0, _0812DCB4 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812DCB4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -3583,7 +3583,7 @@ _0812DC9C: adds r0, r4, 0 b _0812DCC6 .align 2, 0 -_0812DCB4: .4byte gBattleAnimPlayerMonIndex +_0812DCB4: .4byte gBattleAnimBankAttacker _0812DCB8: .4byte gUnknown_030042C0 _0812DCBC: .4byte 0x0000ff79 _0812DCC0: @@ -3786,7 +3786,7 @@ _0812DE0C: ldr r1, _0812DE98 @ =0x85000200 str r1, [r0, 0x8] ldr r0, [r0, 0x8] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _0812DE5A @@ -3856,7 +3856,7 @@ sub_812DEAC: @ 812DEAC lsls r0, 16 lsrs r5, r0, 16 _0812DED6: - ldr r4, _0812DFD0 @ =gBattleAnimPlayerMonIndex + ldr r4, _0812DFD0 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0 bl sub_8077ABC @@ -3975,7 +3975,7 @@ _0812DED6: pop {r0} bx r0 .align 2, 0 -_0812DFD0: .4byte gBattleAnimPlayerMonIndex +_0812DFD0: .4byte gBattleAnimBankAttacker _0812DFD4: .4byte gBattleAnimArgs _0812DFD8: .4byte gBattleAnimSpriteTemplate_84025EC _0812DFDC: .4byte gSprites @@ -4226,7 +4226,7 @@ _0812E194: movs r1, 0x1 orrs r0, r1 strb r0, [r4] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _0812E1D4 @@ -4261,7 +4261,7 @@ _0812E1D4: lsls r1, 4 movs r2, 0x20 bl LoadCompressedPalette - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _0812E260 @@ -4292,7 +4292,7 @@ _0812E254: .4byte gUnknown_030042C0 _0812E258: .4byte 0x0000ffc8 _0812E25C: .4byte gUnknown_030041B4 _0812E260: - ldr r0, _0812E2A0 @ =gBattleAnimEnemyMonIndex + ldr r0, _0812E2A0 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankIdentity lsls r0, 24 @@ -4326,7 +4326,7 @@ _0812E296: ldr r2, _0812E2B0 @ =0x0000ffec b _0812E2C8 .align 2, 0 -_0812E2A0: .4byte gBattleAnimEnemyMonIndex +_0812E2A0: .4byte gBattleAnimBankTarget _0812E2A4: .4byte gUnknown_030042C0 _0812E2A8: .4byte 0x0000ff65 _0812E2AC: .4byte 0x0000ff8d @@ -4377,7 +4377,7 @@ _0812E300: adds r5, r0, r1 movs r0, 0 strh r0, [r5, 0xE] - ldr r0, _0812E338 @ =gBattleAnimEnemyMonIndex + ldr r0, _0812E338 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -4397,7 +4397,7 @@ _0812E300: b _0812E356 .align 2, 0 _0812E334: .4byte gTasks -_0812E338: .4byte gBattleAnimEnemyMonIndex +_0812E338: .4byte gBattleAnimBankTarget _0812E33C: .4byte gUnknown_030042C0 _0812E340: .4byte gUnknown_08402604 _0812E344: @@ -4529,7 +4529,7 @@ _0812E420: ldr r0, _0812E484 @ =0x85000200 str r0, [r1, 0x8] ldr r0, [r1, 0x8] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _0812E450 @@ -4588,7 +4588,7 @@ sub_812E498: @ 812E498 cmp r0, 0 bne _0812E4D8 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -4643,7 +4643,7 @@ _0812E50E: ldrh r0, [r4, 0x32] adds r0, 0x80 strh r0, [r4, 0x32] - ldr r0, _0812E53C @ =gBattleAnimPlayerMonIndex + ldr r0, _0812E53C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -4655,7 +4655,7 @@ _0812E50E: negs r0, r0 b _0812E546 .align 2, 0 -_0812E53C: .4byte gBattleAnimPlayerMonIndex +_0812E53C: .4byte gBattleAnimBankAttacker _0812E540: ldrh r0, [r4, 0x30] lsls r0, 16 @@ -4740,7 +4740,7 @@ _0812E5AC: subs r0, 0x1 strh r0, [r4, 0x14] ldrb r0, [r5] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -4748,12 +4748,12 @@ _0812E5AC: ldrsh r0, [r5, r1] cmp r0, 0 bne _0812E5F8 - ldr r0, _0812E5F4 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812E5F4 @ =gBattleAnimBankAttacker b _0812E5FA .align 2, 0 -_0812E5F4: .4byte gBattleAnimPlayerMonIndex +_0812E5F4: .4byte gBattleAnimBankAttacker _0812E5F8: - ldr r0, _0812E630 @ =gBattleAnimEnemyMonIndex + ldr r0, _0812E630 @ =gBattleAnimBankTarget _0812E5FA: ldrb r0, [r0] bl GetBankSide @@ -4782,7 +4782,7 @@ _0812E628: pop {r0} bx r0 .align 2, 0 -_0812E630: .4byte gBattleAnimEnemyMonIndex +_0812E630: .4byte gBattleAnimBankTarget _0812E634: .4byte sub_812E638 thumb_func_end sub_812E568 @@ -4971,7 +4971,7 @@ _0812E798: sub_812E7A0: @ 812E7A0 push {r4,lr} adds r4, r0, 0 - ldr r0, _0812E7BC @ =gBattleAnimPlayerMonIndex + ldr r0, _0812E7BC @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -4983,7 +4983,7 @@ sub_812E7A0: @ 812E7A0 ldrh r0, [r1] b _0812E7CE .align 2, 0 -_0812E7BC: .4byte gBattleAnimPlayerMonIndex +_0812E7BC: .4byte gBattleAnimBankAttacker _0812E7C0: .4byte gBattleAnimArgs _0812E7C4: movs r0, 0xF0 @@ -5015,7 +5015,7 @@ sub_812E7F0: @ 812E7F0 ldrh r0, [r4, 0x2E] adds r0, 0x3 strh r0, [r4, 0x2E] - ldr r0, _0812E830 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812E830 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -5041,7 +5041,7 @@ _0812E822: bl Sin b _0812E858 .align 2, 0 -_0812E830: .4byte gBattleAnimPlayerMonIndex +_0812E830: .4byte gBattleAnimBankAttacker _0812E834: ldrh r1, [r4, 0x20] subs r1, 0x5 @@ -5091,7 +5091,7 @@ sub_812E860: @ 812E860 strh r0, [r4, 0x24] ldr r0, _0812E8AC @ =gBattleAnimArgs ldrb r0, [r0] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -5330,7 +5330,7 @@ sub_812EA4C: @ 812EA4C ldrsh r0, [r6, r2] cmp r0, 0 bne _0812EA80 - ldr r4, _0812EAA8 @ =gBattleAnimPlayerMonIndex + ldr r4, _0812EAA8 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -5364,7 +5364,7 @@ _0812EA80: b _0812EB0A .align 2, 0 _0812EAA4: .4byte gBattleAnimArgs -_0812EAA8: .4byte gBattleAnimPlayerMonIndex +_0812EAA8: .4byte gBattleAnimBankAttacker _0812EAAC: ldrh r1, [r5, 0x30] lsls r0, r1, 16 @@ -5441,20 +5441,20 @@ sub_812EB10: @ 812EB10 mov r8, r0 cmp r1, 0 bne _0812EB4C - ldr r0, _0812EB48 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812EB48 @ =gBattleAnimBankAttacker b _0812EB4E .align 2, 0 _0812EB40: .4byte gTasks _0812EB44: .4byte gBattleAnimArgs -_0812EB48: .4byte gBattleAnimPlayerMonIndex +_0812EB48: .4byte gBattleAnimBankAttacker _0812EB4C: - ldr r0, _0812EB88 @ =gBattleAnimEnemyMonIndex + ldr r0, _0812EB88 @ =gBattleAnimBankTarget _0812EB4E: ldrb r0, [r0] strh r0, [r2, 0x1E] mov r1, r8 ldrb r0, [r1] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r5, r0, 24 ldr r1, _0812EB8C @ =gTasks @@ -5478,7 +5478,7 @@ _0812EB4E: lsls r2, r5, 4 b _0812EBF8 .align 2, 0 -_0812EB88: .4byte gBattleAnimEnemyMonIndex +_0812EB88: .4byte gBattleAnimBankTarget _0812EB8C: .4byte gTasks _0812EB90: cmp r0, 0x2 @@ -5513,7 +5513,7 @@ _0812EBC2: bl obj_id_set_rotscale adds r0, r5, 0 bl sub_8079A64 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _0812EBE8 @@ -5893,7 +5893,7 @@ _0812EEA0: .4byte 0x00003f3f sub_812EEA4: @ 812EEA4 push {r4,r5,lr} adds r4, r0, 0 - ldr r5, _0812EEE0 @ =gBattleAnimPlayerMonIndex + ldr r5, _0812EEE0 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 bl sub_8077ABC @@ -5919,7 +5919,7 @@ sub_812EEA4: @ 812EEA4 pop {r0} bx r0 .align 2, 0 -_0812EEE0: .4byte gBattleAnimPlayerMonIndex +_0812EEE0: .4byte gBattleAnimBankAttacker _0812EEE4: .4byte gBattleAnimArgs _0812EEE8: .4byte sub_812EEEC thumb_func_end sub_812EEA4 @@ -5954,15 +5954,15 @@ sub_812EEEC: @ 812EEEC cmp r0, 0xC3 ble _0812EF38 _0812EF26: - ldr r0, _0812EF34 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812EF34 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl sub_8079E90 subs r0, 0x1 b _0812EF42 .align 2, 0 -_0812EF34: .4byte gBattleAnimPlayerMonIndex +_0812EF34: .4byte gBattleAnimBankAttacker _0812EF38: - ldr r0, _0812EF84 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812EF84 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl sub_8079E90 adds r0, 0x1 @@ -6000,7 +6000,7 @@ _0812EF42: strh r0, [r4, 0x38] b _0812EFB8 .align 2, 0 -_0812EF84: .4byte gBattleAnimPlayerMonIndex +_0812EF84: .4byte gBattleAnimBankAttacker _0812EF88: cmp r2, 0x1 bne _0812EFB8 @@ -6046,8 +6046,8 @@ sub_812EFC8: @ 812EFC8 lsrs r0, 24 str r0, [sp, 0x10] movs r0, 0 - bl obj_id_for_side_relative_to_move - bl IsContest + bl GetAnimBankSpriteId + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _0812F004 @@ -6064,7 +6064,7 @@ sub_812EFC8: @ 812EFC8 .align 2, 0 _0812F000: .4byte 0x02019348 _0812F004: - ldr r0, _0812F070 @ =gBattleAnimPlayerMonIndex + ldr r0, _0812F070 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -6073,7 +6073,7 @@ _0812F004: movs r0, 0 str r0, [sp, 0x14] ldr r6, _0812F074 @ =gBattlePartyID - ldr r4, _0812F078 @ =gBattleAnimEnemyMonIndex + ldr r4, _0812F078 @ =gBattleAnimBankTarget ldrb r0, [r4] lsls r0, 1 adds r0, r6 @@ -6114,9 +6114,9 @@ _0812F004: adds r0, r7 b _0812F092 .align 2, 0 -_0812F070: .4byte gBattleAnimPlayerMonIndex +_0812F070: .4byte gBattleAnimBankAttacker _0812F074: .4byte gBattlePartyID -_0812F078: .4byte gBattleAnimEnemyMonIndex +_0812F078: .4byte gBattleAnimBankTarget _0812F07C: .4byte gPlayerParty _0812F080: .4byte 0x02017800 _0812F084: @@ -6145,7 +6145,7 @@ _0812F0AC: movs r2, 0x1 str r2, [sp, 0x14] ldr r6, _0812F10C @ =gBattlePartyID - ldr r4, _0812F110 @ =gBattleAnimEnemyMonIndex + ldr r4, _0812F110 @ =gBattleAnimBankTarget ldrb r0, [r4] lsls r0, 1 adds r0, r6 @@ -6188,7 +6188,7 @@ _0812F0AC: b _0812F12C .align 2, 0 _0812F10C: .4byte gBattlePartyID -_0812F110: .4byte gBattleAnimEnemyMonIndex +_0812F110: .4byte gBattleAnimBankTarget _0812F114: .4byte gEnemyParty _0812F118: .4byte 0x02017800 _0812F11C: .4byte gPlayerParty @@ -6212,12 +6212,12 @@ _0812F13A: _0812F13C: mov r10, r3 _0812F13E: - ldr r0, _0812F21C @ =gBattleAnimPlayerMonIndex + ldr r0, _0812F21C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl sub_8079ED4 lsls r0, 24 lsrs r7, r0, 24 - ldr r5, _0812F21C @ =gBattleAnimPlayerMonIndex + ldr r5, _0812F21C @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0 bl sub_8077ABC @@ -6318,7 +6318,7 @@ _0812F13E: bx r0 .align 2, 0 _0812F218: .4byte 0x0000ffec -_0812F21C: .4byte gBattleAnimPlayerMonIndex +_0812F21C: .4byte gBattleAnimBankAttacker _0812F220: .4byte gSprites _0812F224: .4byte 0x00007fff _0812F228: .4byte REG_BLDCNT @@ -6455,14 +6455,14 @@ sub_812F314: @ 812F314 ldrsh r0, [r0, r1] cmp r0, 0 bne _0812F340 - ldr r0, _0812F33C @ =gBattleAnimPlayerMonIndex + ldr r0, _0812F33C @ =gBattleAnimBankAttacker b _0812F342 .align 2, 0 _0812F334: .4byte gTasks _0812F338: .4byte gBattleAnimArgs -_0812F33C: .4byte gBattleAnimPlayerMonIndex +_0812F33C: .4byte gBattleAnimBankAttacker _0812F340: - ldr r0, _0812F3C0 @ =gBattleAnimEnemyMonIndex + ldr r0, _0812F3C0 @ =gBattleAnimBankTarget _0812F342: ldrb r5, [r0] movs r6, 0 @@ -6504,7 +6504,7 @@ _0812F388: strh r0, [r4, 0x24] ldr r0, _0812F3C4 @ =gBattleAnimArgs ldrb r0, [r0] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -6525,7 +6525,7 @@ _0812F388: ldr r0, _0812F3D8 @ =gUnknown_030041B4 b _0812F3EE .align 2, 0 -_0812F3C0: .4byte gBattleAnimEnemyMonIndex +_0812F3C0: .4byte gBattleAnimBankTarget _0812F3C4: .4byte gBattleAnimArgs _0812F3C8: .4byte REG_BG1HOFS _0812F3CC: .4byte REG_BLDCNT @@ -6975,7 +6975,7 @@ sub_812F724: @ 812F724 strh r0, [r4, 0x8] ldr r0, _0812F760 @ =gBattleAnimArgs ldrb r0, [r0] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -7250,7 +7250,7 @@ sub_812F948: @ 812F948 ldrb r1, [r6] adds r0, r5, 0 bl StartSpriteAffineAnim - ldr r0, _0812F9A4 @ =gBattleAnimEnemyMonIndex + ldr r0, _0812F9A4 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -7260,7 +7260,7 @@ sub_812F948: @ 812F948 negs r0, r0 strh r0, [r6, 0x2] _0812F96E: - ldr r4, _0812F9A8 @ =gBattleAnimPlayerMonIndex + ldr r4, _0812F9A8 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -7284,8 +7284,8 @@ _0812F96E: bx r0 .align 2, 0 _0812F9A0: .4byte gBattleAnimArgs -_0812F9A4: .4byte gBattleAnimEnemyMonIndex -_0812F9A8: .4byte gBattleAnimPlayerMonIndex +_0812F9A4: .4byte gBattleAnimBankTarget +_0812F9A8: .4byte gBattleAnimBankAttacker _0812F9AC: .4byte sub_80DA48C thumb_func_end sub_812F948 @@ -7674,7 +7674,7 @@ sub_812FC68: @ 812FC68 mov r1, r8 adds r4, r0, r1 ldr r1, _0812FCCC @ =gObjectBankIDs - ldr r2, _0812FCD0 @ =gBattleAnimPlayerMonIndex + ldr r2, _0812FCD0 @ =gBattleAnimBankAttacker ldrb r0, [r2] adds r0, r1 ldrb r0, [r0] @@ -7711,7 +7711,7 @@ _0812FCAC: .align 2, 0 _0812FCC8: .4byte gTasks _0812FCCC: .4byte gObjectBankIDs -_0812FCD0: .4byte gBattleAnimPlayerMonIndex +_0812FCD0: .4byte gBattleAnimBankAttacker _0812FCD4: .4byte gBattleAnimArgs _0812FCD8: .4byte 0xffff8000 _0812FCDC: @@ -7822,14 +7822,14 @@ _0812FD9C: ldrsh r0, [r4, r1] cmp r0, 0 bne _0812FDC0 - ldr r0, _0812FDBC @ =gBattleAnimPlayerMonIndex + ldr r0, _0812FDBC @ =gBattleAnimBankAttacker b _0812FDC2 .align 2, 0 _0812FDB4: .4byte gTasks _0812FDB8: .4byte gBattleAnimArgs -_0812FDBC: .4byte gBattleAnimPlayerMonIndex +_0812FDBC: .4byte gBattleAnimBankAttacker _0812FDC0: - ldr r0, _0812FE10 @ =gBattleAnimEnemyMonIndex + ldr r0, _0812FE10 @ =gBattleAnimBankTarget _0812FDC2: ldrb r4, [r0] adds r0, r4, 0 @@ -7851,7 +7851,7 @@ _0812FDC2: strh r0, [r5, 0x14] ldr r0, _0812FE14 @ =gBattleAnimArgs ldrb r0, [r0] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -7865,7 +7865,7 @@ _0812FDC2: pop {r0} bx r0 .align 2, 0 -_0812FE10: .4byte gBattleAnimEnemyMonIndex +_0812FE10: .4byte gBattleAnimBankTarget _0812FE14: .4byte gBattleAnimArgs _0812FE18: .4byte gUnknown_084028AC _0812FE1C: .4byte sub_812FE20 @@ -8124,7 +8124,7 @@ sub_812FFE4: @ 812FFE4 ldrh r0, [r1, 0x2] strh r0, [r4, 0xA] ldrb r0, [r1] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 ldr r2, _08130034 @ =gSprites @@ -8215,7 +8215,7 @@ sub_81300A4: @ 81300A4 lsrs r0, 24 movs r2, 0xD0 lsls r2, 1 - ldr r1, _081300E0 @ =gBattleAnimPlayerMonIndex + ldr r1, _081300E0 @ =gBattleAnimBankAttacker ldrb r3, [r1] ldr r1, _081300E4 @ =gBattleAnimArgs ldrb r1, [r1] @@ -8238,7 +8238,7 @@ sub_81300A4: @ 81300A4 pop {r0} bx r0 .align 2, 0 -_081300E0: .4byte gBattleAnimPlayerMonIndex +_081300E0: .4byte gBattleAnimBankAttacker _081300E4: .4byte gBattleAnimArgs _081300E8: .4byte gUnknown_08D2E014 _081300EC: .4byte gUnknown_08D2E170 @@ -8249,7 +8249,7 @@ _081300F0: .4byte gUnknown_08D2E150 sub_81300F4: @ 81300F4 push {r4-r6,lr} adds r5, r0, 0 - ldr r6, _0813014C @ =gBattleAnimPlayerMonIndex + ldr r6, _0813014C @ =gBattleAnimBankAttacker ldrb r0, [r6] bl GetBankSide lsls r0, 24 @@ -8289,7 +8289,7 @@ _08130110: strh r0, [r5, 0x30] b _08130180 .align 2, 0 -_0813014C: .4byte gBattleAnimPlayerMonIndex +_0813014C: .4byte gBattleAnimBankAttacker _08130150: .4byte gBattleAnimArgs _08130154: .4byte 0x0000fd80 _08130158: @@ -8314,7 +8314,7 @@ _08130172: lsls r0, 2 strh r0, [r5, 0x2E] _08130180: - ldr r0, _081301AC @ =gBattleAnimPlayerMonIndex + ldr r0, _081301AC @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -8336,7 +8336,7 @@ _081301A0: pop {r0} bx r0 .align 2, 0 -_081301AC: .4byte gBattleAnimPlayerMonIndex +_081301AC: .4byte gBattleAnimBankAttacker _081301B0: .4byte sub_81301B4 thumb_func_end sub_81300F4 @@ -8382,7 +8382,7 @@ sub_81301EC: @ 81301EC lsls r1, 3 ldr r0, _08130218 @ =gTasks adds r6, r1, r0 - bl IsContest + bl NotInBattle lsls r0, 24 lsrs r1, r0, 24 cmp r1, 0 @@ -8403,7 +8403,7 @@ _0813021C: strh r0, [r6, 0x14] strh r1, [r6, 0x16] _08130226: - ldr r5, _0813025C @ =gBattleAnimPlayerMonIndex + ldr r5, _0813025C @ =gBattleAnimBankAttacker ldrb r0, [r5] bl GetBankSide lsls r0, 24 @@ -8428,7 +8428,7 @@ _08130254: adds r0, r4, r0 b _08130284 .align 2, 0 -_0813025C: .4byte gBattleAnimPlayerMonIndex +_0813025C: .4byte gBattleAnimBankAttacker _08130260: ldrb r0, [r5] movs r1, 0x2 @@ -8449,7 +8449,7 @@ _08130280: subs r0, r4, r0 _08130284: strh r0, [r6, 0x1E] - ldr r5, _081302D8 @ =gBattleAnimPlayerMonIndex + ldr r5, _081302D8 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0x3 bl sub_8077ABC @@ -8468,7 +8468,7 @@ _081302A8: asrs r0, 2 subs r0, r4, r0 strh r0, [r6, 0x20] - ldr r4, _081302DC @ =gBattleAnimEnemyMonIndex + ldr r4, _081302DC @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -8487,8 +8487,8 @@ _081302A8: pop {r0} bx r0 .align 2, 0 -_081302D8: .4byte gBattleAnimPlayerMonIndex -_081302DC: .4byte gBattleAnimEnemyMonIndex +_081302D8: .4byte gBattleAnimBankAttacker +_081302DC: .4byte gBattleAnimBankTarget _081302E0: .4byte sub_81302E4 thumb_func_end sub_81301EC @@ -8810,7 +8810,7 @@ sub_813051C: @ 813051C strh r0, [r4, 0x2E] ldr r1, _0813054C @ =move_anim_8072740 adds r0, r4, 0 - bl oamt_set_x3A_32 + bl StoreSpriteCallbackInData6 ldr r0, _08130550 @ =sub_8078CC0 str r0, [r4, 0x1C] pop {r4} @@ -8837,7 +8837,7 @@ sub_8130554: @ 8130554 lsls r0, 3 ldr r1, _08130674 @ =gTasks adds r7, r0, r1 - ldr r0, _08130678 @ =gBattleAnimPlayerMonIndex + ldr r0, _08130678 @ =gBattleAnimBankAttacker mov r10, r0 ldrb r0, [r0] movs r1, 0x2 @@ -8852,7 +8852,7 @@ sub_8130554: @ 8130554 lsls r0, 24 lsrs r0, 24 strh r0, [r7, 0x20] - ldr r0, _0813067C @ =gBattleAnimEnemyMonIndex + ldr r0, _0813067C @ =gBattleAnimBankTarget mov r8, r0 ldrb r0, [r0] movs r1, 0x2 @@ -8962,8 +8962,8 @@ _0813066E: b _08130696 .align 2, 0 _08130674: .4byte gTasks -_08130678: .4byte gBattleAnimPlayerMonIndex -_0813067C: .4byte gBattleAnimEnemyMonIndex +_08130678: .4byte gBattleAnimBankAttacker +_0813067C: .4byte gBattleAnimBankTarget _08130680: .4byte gSpriteTemplate_84029AC _08130684: .4byte gSprites _08130688: .4byte 0x0000ffe0 @@ -9129,13 +9129,13 @@ sub_81307B0: @ 81307B0 adds r6, r0, 0 cmp r1, 0 bne _081307CC - ldr r0, _081307C8 @ =gBattleAnimPlayerMonIndex + ldr r0, _081307C8 @ =gBattleAnimBankAttacker b _081307CE .align 2, 0 _081307C4: .4byte gBattleAnimArgs -_081307C8: .4byte gBattleAnimPlayerMonIndex +_081307C8: .4byte gBattleAnimBankAttacker _081307CC: - ldr r0, _08130834 @ =gBattleAnimEnemyMonIndex + ldr r0, _08130834 @ =gBattleAnimBankTarget _081307CE: ldrb r5, [r0] ldrh r2, [r4, 0x4] @@ -9188,7 +9188,7 @@ _081307FC: subs r0, 0x8 b _0813084A .align 2, 0 -_08130834: .4byte gBattleAnimEnemyMonIndex +_08130834: .4byte gBattleAnimBankTarget _08130838: .4byte 0x000003ff _0813083C: .4byte 0xfffffc00 _08130840: @@ -9337,7 +9337,7 @@ _08130934: ldrh r0, [r2, 0x2] strh r0, [r4, 0x8] ldrb r0, [r2] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -9461,13 +9461,13 @@ sub_8130A2C: @ 8130A2C ldrsh r0, [r0, r1] cmp r0, 0 bne _08130A48 - ldr r4, _08130A44 @ =gBattleAnimPlayerMonIndex + ldr r4, _08130A44 @ =gBattleAnimBankAttacker b _08130A4A .align 2, 0 _08130A40: .4byte gBattleAnimArgs -_08130A44: .4byte gBattleAnimPlayerMonIndex +_08130A44: .4byte gBattleAnimBankAttacker _08130A48: - ldr r4, _08130A88 @ =gBattleAnimEnemyMonIndex + ldr r4, _08130A88 @ =gBattleAnimBankTarget _08130A4A: ldrb r0, [r4] movs r1, 0x2 @@ -9500,7 +9500,7 @@ _08130A6E: pop {r0} bx r0 .align 2, 0 -_08130A88: .4byte gBattleAnimEnemyMonIndex +_08130A88: .4byte gBattleAnimBankTarget _08130A8C: .4byte gBattleAnimArgs _08130A90: .4byte sub_8130A94 thumb_func_end sub_8130A2C @@ -9859,11 +9859,11 @@ sub_8130D20: @ 8130D20 ldr r0, _08130D7C @ =gTasks adds r6, r1, r0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x26] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _08130DA8 @@ -9872,7 +9872,7 @@ sub_8130D20: @ 8130D20 lsrs r7, r0, 24 cmp r7, 0x1 bne _08130D8C - ldr r5, _08130D80 @ =gBattleAnimPlayerMonIndex + ldr r5, _08130D80 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0 bl sub_8077ABC @@ -9892,14 +9892,14 @@ sub_8130D20: @ 8130D20 b _08130DAC .align 2, 0 _08130D7C: .4byte gTasks -_08130D80: .4byte gBattleAnimPlayerMonIndex +_08130D80: .4byte gBattleAnimBankAttacker _08130D84: ldr r0, _08130D88 @ =0x0000ffff b _08130DAA .align 2, 0 _08130D88: .4byte 0x0000ffff _08130D8C: - ldr r0, _08130DA0 @ =gBattleAnimPlayerMonIndex + ldr r0, _08130DA0 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -9908,7 +9908,7 @@ _08130D8C: ldr r0, _08130DA4 @ =0x0000ffff b _08130DAA .align 2, 0 -_08130DA0: .4byte gBattleAnimPlayerMonIndex +_08130DA0: .4byte gBattleAnimBankAttacker _08130DA4: .4byte 0x0000ffff _08130DA8: movs r0, 0x1 @@ -10153,13 +10153,13 @@ sub_8130F5C: @ 8130F5C adds r0, r4, 0 movs r1, 0x1 bl sub_80787B0 - ldr r0, _08130F7C @ =gBattleAnimPlayerMonIndex + ldr r0, _08130F7C @ =gBattleAnimBankAttacker b _08130F82 .align 2, 0 _08130F78: .4byte gBattleAnimArgs -_08130F7C: .4byte gBattleAnimPlayerMonIndex +_08130F7C: .4byte gBattleAnimBankAttacker _08130F80: - ldr r0, _08130FD8 @ =gBattleAnimEnemyMonIndex + ldr r0, _08130FD8 @ =gBattleAnimBankTarget _08130F82: ldrb r0, [r0] strh r0, [r4, 0x3C] @@ -10204,7 +10204,7 @@ _08130FA6: pop {r0} bx r0 .align 2, 0 -_08130FD8: .4byte gBattleAnimEnemyMonIndex +_08130FD8: .4byte gBattleAnimBankTarget _08130FDC: .4byte sub_8130FE0 thumb_func_end sub_8130F5C @@ -10545,7 +10545,7 @@ _08131260: .4byte gSpriteTemplate_8402500 sub_8131264: @ 8131264 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, _081312A0 @ =gBattleAnimEnemyMonIndex + ldr r4, _081312A0 @ =gBattleAnimBankTarget ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -10557,7 +10557,7 @@ sub_8131264: @ 8131264 lsls r0, 24 cmp r0, 0 beq _08131290 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _081312A8 @@ -10571,7 +10571,7 @@ _08131290: subs r1, r0 b _081312B6 .align 2, 0 -_081312A0: .4byte gBattleAnimEnemyMonIndex +_081312A0: .4byte gBattleAnimBankTarget _081312A4: .4byte gBattleAnimArgs _081312A8: ldr r2, _081312DC @ =gBattleAnimArgs @@ -10615,7 +10615,7 @@ sub_81312E4: @ 81312E4 lsls r0, 24 lsrs r6, r0, 24 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r5, r0, 24 adds r2, r5, 0 @@ -10686,11 +10686,11 @@ _08131378: .align 2, 0 _08131380: .4byte gSprites _08131384: - ldr r4, _081313F4 @ =gBattleAnimPlayerMonIndex + ldr r4, _081313F4 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0 bl refresh_graphics_maybe - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _081313C6 @@ -10743,7 +10743,7 @@ _081313E8: pop {r0} bx r0 .align 2, 0 -_081313F4: .4byte gBattleAnimPlayerMonIndex +_081313F4: .4byte gBattleAnimBankAttacker _081313F8: .4byte gSprites _081313FC: .4byte gObjectBankIDs _08131400: .4byte gSpriteAffineAnimTable_81E7C18 @@ -10756,7 +10756,7 @@ sub_8131408: @ 8131408 lsls r0, 24 lsrs r6, r0, 24 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r3, r0, 24 ldr r1, _08131434 @ =gTasks @@ -10932,7 +10932,7 @@ _08131560: .4byte gSprites sub_8131564: @ 8131564 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, _08131588 @ =gBattleAnimEnemyMonIndex + ldr r4, _08131588 @ =gBattleAnimBankTarget ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -10947,7 +10947,7 @@ sub_8131564: @ 8131564 ldr r4, _0813158C @ =0x0000ff70 b _081315A0 .align 2, 0 -_08131588: .4byte gBattleAnimEnemyMonIndex +_08131588: .4byte gBattleAnimBankTarget _0813158C: .4byte 0x0000ff70 _08131590: ldrb r0, [r4] @@ -10958,7 +10958,7 @@ _08131590: strb r0, [r1] ldr r4, _081315BC @ =0x0000ffa0 _081315A0: - ldr r0, _081315C0 @ =gBattleAnimEnemyMonIndex + ldr r0, _081315C0 @ =gBattleAnimBankTarget ldrb r0, [r0] movs r1, 0x3 bl sub_8077ABC @@ -10973,7 +10973,7 @@ _081315A0: bx r0 .align 2, 0 _081315BC: .4byte 0x0000ffa0 -_081315C0: .4byte gBattleAnimEnemyMonIndex +_081315C0: .4byte gBattleAnimBankTarget _081315C4: .4byte sub_81315C8 thumb_func_end sub_8131564 @@ -11140,7 +11140,7 @@ sub_81316F8: @ 81316F8 lsls r0, 24 lsrs r4, r0, 24 mov r10, r4 - bl IsContest + bl NotInBattle lsls r0, 24 lsrs r5, r0, 24 cmp r5, 0 @@ -11474,7 +11474,7 @@ _0813197C: .4byte _08131DC4 _08131990: movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r7, r0, 24 ldr r1, _081319DC @ =gTasks @@ -11489,7 +11489,7 @@ _08131990: ldrh r1, [r6, 0xA] adds r0, r1 strh r0, [r6, 0xA] - ldr r0, _081319E0 @ =gBattleAnimPlayerMonIndex + ldr r0, _081319E0 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -11510,7 +11510,7 @@ _08131990: b _08131A02 .align 2, 0 _081319DC: .4byte gTasks -_081319E0: .4byte gBattleAnimPlayerMonIndex +_081319E0: .4byte gBattleAnimBankAttacker _081319E4: .4byte gSprites _081319E8: ldr r3, _08131A3C @ =gSprites @@ -11560,7 +11560,7 @@ _08131A2E: _08131A3C: .4byte gSprites _08131A40: .4byte gTasks _08131A44: - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 beq _08131A74 @@ -11570,7 +11570,7 @@ _08131A44: ldr r3, [r0, 0xC] mov r9, r3 ldrh r5, [r0] - ldr r0, _08131A70 @ =gBattleAnimPlayerMonIndex + ldr r0, _08131A70 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl sub_8079E90 lsls r0, 24 @@ -11579,9 +11579,9 @@ _08131A44: b _08131B92 .align 2, 0 _08131A6C: .4byte 0x02019348 -_08131A70: .4byte gBattleAnimPlayerMonIndex +_08131A70: .4byte gBattleAnimBankAttacker _08131A74: - ldr r4, _08131AD4 @ =gBattleAnimPlayerMonIndex + ldr r4, _08131AD4 @ =gBattleAnimBankAttacker ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -11626,7 +11626,7 @@ _08131A74: lsrs r5, r0, 16 b _08131AE6 .align 2, 0 -_08131AD4: .4byte gBattleAnimPlayerMonIndex +_08131AD4: .4byte gBattleAnimBankAttacker _08131AD8: .4byte gBattlePartyID _08131ADC: .4byte gPlayerParty _08131AE0: .4byte 0x02017800 @@ -11634,7 +11634,7 @@ _08131AE4: ldrh r5, [r1, 0x2] _08131AE6: movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId ldr r2, _08131B0C @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -11700,7 +11700,7 @@ _08131B70: ldrh r5, [r1, 0x2] _08131B72: movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId ldr r2, _08131C04 @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -11717,7 +11717,7 @@ _08131B72: _08131B92: ldr r6, _08131C08 @ =0x0000ffe0 _08131B94: - ldr r0, _08131C0C @ =gBattleAnimEnemyMonIndex + ldr r0, _08131C0C @ =gBattleAnimBankTarget ldrb r0, [r0] movs r1, 0x1 bl sub_8077ABC @@ -11737,7 +11737,7 @@ _08131B94: bl sub_8079F44 lsls r0, 24 lsrs r5, r0, 24 - ldr r0, _08131C10 @ =gBattleAnimPlayerMonIndex + ldr r0, _08131C10 @ =gBattleAnimBankAttacker ldrb r0, [r0] lsls r0, 2 ldr r1, _08131C14 @ =0x02017800 @@ -11773,8 +11773,8 @@ _08131BF2: .align 2, 0 _08131C04: .4byte gSprites _08131C08: .4byte 0x0000ffe0 -_08131C0C: .4byte gBattleAnimEnemyMonIndex -_08131C10: .4byte gBattleAnimPlayerMonIndex +_08131C0C: .4byte gBattleAnimBankTarget +_08131C10: .4byte gBattleAnimBankAttacker _08131C14: .4byte 0x02017800 _08131C18: .4byte 0x00007fff _08131C1C: .4byte gTasks @@ -11794,7 +11794,7 @@ _08131C20: ldrh r2, [r6, 0xA] adds r0, r2 strh r0, [r6, 0xA] - ldr r0, _08131C70 @ =gBattleAnimPlayerMonIndex + ldr r0, _08131C70 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -11817,7 +11817,7 @@ _08131C20: b _08131C8E .align 2, 0 _08131C6C: .4byte gTasks -_08131C70: .4byte gBattleAnimPlayerMonIndex +_08131C70: .4byte gBattleAnimBankAttacker _08131C74: .4byte gSprites _08131C78: ldr r2, _08131CDC @ =gSprites @@ -11851,7 +11851,7 @@ _08131C8E: ldrsh r0, [r6, r1] cmp r0, 0 bne _08131D0E - ldr r0, _08131CE4 @ =gBattleAnimPlayerMonIndex + ldr r0, _08131CE4 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -11859,7 +11859,7 @@ _08131C8E: bne _08131CEC lsls r4, r5, 16 asrs r4, 16 - ldr r0, _08131CE8 @ =gBattleAnimEnemyMonIndex + ldr r0, _08131CE8 @ =gBattleAnimBankTarget ldrb r0, [r0] movs r1, 0 bl sub_8077ABC @@ -11871,12 +11871,12 @@ _08131C8E: .align 2, 0 _08131CDC: .4byte gSprites _08131CE0: .4byte gTasks -_08131CE4: .4byte gBattleAnimPlayerMonIndex -_08131CE8: .4byte gBattleAnimEnemyMonIndex +_08131CE4: .4byte gBattleAnimBankAttacker +_08131CE8: .4byte gBattleAnimBankTarget _08131CEC: lsls r4, r5, 16 asrs r4, 16 - ldr r0, _08131D30 @ =gBattleAnimEnemyMonIndex + ldr r0, _08131D30 @ =gBattleAnimBankTarget ldrb r0, [r0] movs r1, 0 bl sub_8077ABC @@ -11911,13 +11911,13 @@ _08131D20: strh r0, [r1, 0xA] b _08131DB6 .align 2, 0 -_08131D30: .4byte gBattleAnimEnemyMonIndex +_08131D30: .4byte gBattleAnimBankTarget _08131D34: .4byte gBattleAnimArgs _08131D38: .4byte 0x0000ffff _08131D3C: .4byte gTasks _08131D40: movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r7, r0, 24 ldr r1, _08131D8C @ =gTasks @@ -11935,7 +11935,7 @@ _08131D40: ldr r5, _08131D90 @ =gSprites adds r0, r5 bl sub_807A0F4 - ldr r0, _08131D94 @ =gBattleAnimPlayerMonIndex + ldr r0, _08131D94 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -11954,7 +11954,7 @@ _08131D40: .align 2, 0 _08131D8C: .4byte gTasks _08131D90: .4byte gSprites -_08131D94: .4byte gBattleAnimPlayerMonIndex +_08131D94: .4byte gBattleAnimBankAttacker _08131D98: lsls r0, r7, 4 adds r0, r7 @@ -11981,7 +11981,7 @@ _08131DB6: _08131DC0: .4byte gTasks _08131DC4: movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r7, r0, 24 ldr r1, _08131E38 @ =gTasks @@ -11996,7 +11996,7 @@ _08131DC4: ldrh r3, [r2, 0xA] adds r0, r3 strh r0, [r2, 0xA] - ldr r0, _08131E3C @ =gBattleAnimPlayerMonIndex + ldr r0, _08131E3C @ =gBattleAnimBankAttacker mov r10, r0 ldrb r0, [r0] str r2, [sp, 0x10] @@ -12036,7 +12036,7 @@ _08131DC4: b _08131E7C .align 2, 0 _08131E38: .4byte gTasks -_08131E3C: .4byte gBattleAnimPlayerMonIndex +_08131E3C: .4byte gBattleAnimBankAttacker _08131E40: .4byte gSprites _08131E44: ldr r1, _08131EB0 @ =gSprites @@ -12124,7 +12124,7 @@ _08131ECA: asrs r1, 24 movs r0, 0x7A bl PlaySE12WithPanning - ldr r0, _08131F54 @ =gBattleAnimEnemyMonIndex + ldr r0, _08131F54 @ =gBattleAnimBankTarget ldrb r0, [r0] movs r1, 0x1 bl sub_8077ABC @@ -12144,19 +12144,19 @@ _08131ECA: negs r0, r0 ands r0, r1 strb r0, [r2] - ldr r0, _08131F5C @ =gBattleAnimPlayerMonIndex + ldr r0, _08131F5C @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _08131FF4 - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _08131FF4 movs r0, 0x1 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId ldr r2, _08131F60 @ =gSprites lsls r0, 24 lsrs r0, 24 @@ -12173,9 +12173,9 @@ _08131ECA: b _08131FF4 .align 2, 0 _08131F50: .4byte gBattleAnimArgs -_08131F54: .4byte gBattleAnimEnemyMonIndex +_08131F54: .4byte gBattleAnimBankTarget _08131F58: .4byte 0x0000ffe0 -_08131F5C: .4byte gBattleAnimPlayerMonIndex +_08131F5C: .4byte gBattleAnimBankAttacker _08131F60: .4byte gSprites _08131F64: adds r0, r4, 0 @@ -12218,7 +12218,7 @@ _08131FA6: ldrh r1, [r4, 0x32] adds r0, r1 strh r0, [r4, 0x32] - ldr r0, _08131FD0 @ =gBattleAnimPlayerMonIndex + ldr r0, _08131FD0 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -12233,7 +12233,7 @@ _08131FA6: adds r1, r2, 0 b _08131FE0 .align 2, 0 -_08131FD0: .4byte gBattleAnimPlayerMonIndex +_08131FD0: .4byte gBattleAnimBankAttacker _08131FD4: ldrh r1, [r4, 0x32] lsls r0, r1, 16 @@ -12290,14 +12290,14 @@ _0813202C: .4byte _08132104 .4byte _0813216A _08132040: - ldr r0, _08132084 @ =gBattleAnimPlayerMonIndex + ldr r0, _08132084 @ =gBattleAnimBankAttacker ldrb r0, [r0] movs r1, 0 bl sub_8077ABC lsls r0, 24 lsrs r0, 24 adds r5, r0, 0 - ldr r0, _08132088 @ =gBattleAnimEnemyMonIndex + ldr r0, _08132088 @ =gBattleAnimBankTarget ldrb r0, [r0] movs r1, 0 bl sub_8077ABC @@ -12323,12 +12323,12 @@ _08132076: strh r0, [r1, 0x26] b _08132188 .align 2, 0 -_08132084: .4byte gBattleAnimPlayerMonIndex -_08132088: .4byte gBattleAnimEnemyMonIndex +_08132084: .4byte gBattleAnimBankAttacker +_08132088: .4byte gBattleAnimBankTarget _0813208C: .4byte gTasks _08132090: ldr r1, _081320CC @ =gObjectBankIDs - ldr r0, _081320D0 @ =gBattleAnimPlayerMonIndex + ldr r0, _081320D0 @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r2, [r0] @@ -12359,7 +12359,7 @@ _08132090: b _0813215E .align 2, 0 _081320CC: .4byte gObjectBankIDs -_081320D0: .4byte gBattleAnimPlayerMonIndex +_081320D0: .4byte gBattleAnimBankAttacker _081320D4: .4byte gSprites _081320D8: movs r3, 0x20 @@ -12387,7 +12387,7 @@ _081320EC: b _08132188 _08132104: ldr r1, _08132144 @ =gObjectBankIDs - ldr r0, _08132148 @ =gBattleAnimPlayerMonIndex + ldr r0, _08132148 @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r2, [r0] @@ -12420,7 +12420,7 @@ _08132104: b _08132162 .align 2, 0 _08132144: .4byte gObjectBankIDs -_08132148: .4byte gBattleAnimPlayerMonIndex +_08132148: .4byte gBattleAnimBankAttacker _0813214C: .4byte gSprites _08132150: movs r3, 0x20 @@ -12440,7 +12440,7 @@ _08132162: b _08132188 _0813216A: ldr r1, _08132190 @ =gObjectBankIDs - ldr r0, _08132194 @ =gBattleAnimPlayerMonIndex + ldr r0, _08132194 @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r2, [r0] @@ -12459,7 +12459,7 @@ _08132188: bx r0 .align 2, 0 _08132190: .4byte gObjectBankIDs -_08132194: .4byte gBattleAnimPlayerMonIndex +_08132194: .4byte gBattleAnimBankAttacker _08132198: .4byte gSprites thumb_func_end sub_8131FFC @@ -12474,12 +12474,12 @@ sub_813219C: @ 813219C ldr r0, _08132204 @ =gTasks adds r4, r1, r0 movs r0, 0 - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId lsls r0, 24 lsrs r0, 24 movs r5, 0 strh r0, [r4, 0xE] - ldr r0, _08132208 @ =gBattleAnimPlayerMonIndex + ldr r0, _08132208 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -12518,7 +12518,7 @@ _081321D0: bx r0 .align 2, 0 _08132204: .4byte gTasks -_08132208: .4byte gBattleAnimPlayerMonIndex +_08132208: .4byte gBattleAnimBankAttacker _0813220C: .4byte gSprites _08132210: .4byte sub_8132214 thumb_func_end sub_813219C @@ -12662,7 +12662,7 @@ _08132312: sub_8132318: @ 8132318 push {r4,lr} adds r4, r0, 0 - ldr r0, _0813236C @ =gBattleAnimEnemyMonIndex + ldr r0, _0813236C @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -12699,14 +12699,14 @@ _0813235E: pop {r0} bx r0 .align 2, 0 -_0813236C: .4byte gBattleAnimEnemyMonIndex +_0813236C: .4byte gBattleAnimBankTarget thumb_func_end sub_8132318 thumb_func_start sub_8132370 sub_8132370: @ 8132370 push {r4,lr} adds r4, r0, 0 - ldr r0, _081323A8 @ =gBattleAnimEnemyMonIndex + ldr r0, _081323A8 @ =gBattleAnimBankTarget ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -12730,7 +12730,7 @@ sub_8132370: @ 8132370 bl StartSpriteAffineAnim b _081323CE .align 2, 0 -_081323A8: .4byte gBattleAnimEnemyMonIndex +_081323A8: .4byte gBattleAnimBankTarget _081323AC: .4byte gBattleAnimArgs _081323B0: .4byte 0x0000fff5 _081323B4: @@ -12762,7 +12762,7 @@ _081323DC: .4byte sub_8132318 sub_81323E0: @ 81323E0 push {r4,r5,lr} adds r5, r0, 0 - ldr r4, _08132424 @ =gBattleAnimPlayerMonIndex + ldr r4, _08132424 @ =gBattleAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 bl sub_8077ABC @@ -12793,7 +12793,7 @@ _0813240A: pop {r0} bx r0 .align 2, 0 -_08132424: .4byte gBattleAnimPlayerMonIndex +_08132424: .4byte gBattleAnimBankAttacker _08132428: .4byte sub_8132430 _0813242C: .4byte REG_BLDALPHA thumb_func_end sub_81323E0 @@ -12997,7 +12997,7 @@ sub_813257C: @ 813257C strh r0, [r4, 0x8] ldr r0, _081325B8 @ =gBattleAnimArgs ldrb r0, [r0] - bl obj_id_for_side_relative_to_move + bl GetAnimBankSpriteId adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 diff --git a/asm/battle_anim_813F0F4.s b/asm/battle_anim_813F0F4.s index a5ab2fb83..6fa77321f 100644 --- a/asm/battle_anim_813F0F4.s +++ b/asm/battle_anim_813F0F4.s @@ -17,7 +17,7 @@ unref_sub_813F0F4: @ 813F0F4 lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x10] - ldr r0, _0813F2AC @ =gBattleAnimPlayerMonIndex + ldr r0, _0813F2AC @ =gBattleAnimBankAttacker ldrb r3, [r0] ldr r0, _0813F2B0 @ =gUnknown_030042C4 movs r1, 0 @@ -220,7 +220,7 @@ unref_sub_813F0F4: @ 813F0F4 pop {r0} bx r0 .align 2, 0 -_0813F2AC: .4byte gBattleAnimPlayerMonIndex +_0813F2AC: .4byte gBattleAnimBankAttacker _0813F2B0: .4byte gUnknown_030042C4 _0813F2B4: .4byte gUnknown_03004240 _0813F2B8: .4byte REG_WININ @@ -252,7 +252,7 @@ sub_813F300: @ 813F300 sub sp, 0x10 lsls r0, 24 lsrs r7, r0, 24 - ldr r0, _0813F34C @ =gBattleAnimPlayerMonIndex + ldr r0, _0813F34C @ =gBattleAnimBankAttacker ldrb r0, [r0] mov r9, r0 ldr r1, _0813F350 @ =gTasks @@ -284,7 +284,7 @@ sub_813F300: @ 813F300 beq _0813F35E b _0813F4B2 .align 2, 0 -_0813F34C: .4byte gBattleAnimPlayerMonIndex +_0813F34C: .4byte gBattleAnimBankAttacker _0813F350: .4byte gTasks _0813F354: .4byte gUnknown_030041B4 _0813F358: @@ -368,7 +368,7 @@ _0813F3AC: strh r1, [r0] adds r0, 0x2 strh r1, [r0] - bl IsContest + bl NotInBattle lsls r0, 24 cmp r0, 0 bne _0813F406 @@ -495,7 +495,7 @@ sub_813F4EC: @ 813F4EC lsrs r0, 24 str r0, [sp] ldr r1, _0813F5D0 @ =gHealthboxIDs - ldr r0, _0813F5D4 @ =gBattleAnimPlayerMonIndex + ldr r0, _0813F5D4 @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r0, [r0] @@ -595,7 +595,7 @@ sub_813F4EC: @ 813F4EC bx r0 .align 2, 0 _0813F5D0: .4byte gHealthboxIDs -_0813F5D4: .4byte gBattleAnimPlayerMonIndex +_0813F5D4: .4byte gBattleAnimBankAttacker _0813F5D8: .4byte gSprites _0813F5DC: .4byte 0x0000d709 _0813F5E0: .4byte 0x0000d70a @@ -614,7 +614,7 @@ sub_813F5E8: @ 813F5E8 lsrs r0, 24 mov r8, r0 ldr r1, _0813F684 @ =gHealthboxIDs - ldr r0, _0813F688 @ =gBattleAnimPlayerMonIndex + ldr r0, _0813F688 @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r0, [r0] @@ -678,7 +678,7 @@ sub_813F5E8: @ 813F5E8 bx r0 .align 2, 0 _0813F684: .4byte gHealthboxIDs -_0813F688: .4byte gBattleAnimPlayerMonIndex +_0813F688: .4byte gBattleAnimBankAttacker _0813F68C: .4byte gSprites _0813F690: .4byte 0x0000d709 _0813F694: .4byte 0x0000d70a @@ -820,7 +820,7 @@ sub_813F798: @ 813F798 lsls r0, 24 lsrs r6, r0, 24 ldr r1, _0813F7C4 @ =gObjectBankIDs - ldr r0, _0813F7C8 @ =gBattleAnimPlayerMonIndex + ldr r0, _0813F7C8 @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r5, [r0] @@ -840,7 +840,7 @@ sub_813F798: @ 813F798 b _0813F838 .align 2, 0 _0813F7C4: .4byte gObjectBankIDs -_0813F7C8: .4byte gBattleAnimPlayerMonIndex +_0813F7C8: .4byte gBattleAnimBankAttacker _0813F7CC: .4byte gTasks _0813F7D0: cmp r0, 0x2 @@ -911,7 +911,7 @@ sub_813F844: @ 813F844 lsls r0, 24 lsrs r5, r0, 24 ldr r1, _0813F87C @ =gObjectBankIDs - ldr r4, _0813F880 @ =gBattleAnimPlayerMonIndex + ldr r4, _0813F880 @ =gBattleAnimBankAttacker ldrb r0, [r4] adds r1, r0, r1 ldrb r1, [r1] @@ -931,7 +931,7 @@ sub_813F844: @ 813F844 b _0813F89C .align 2, 0 _0813F87C: .4byte gObjectBankIDs -_0813F880: .4byte gBattleAnimPlayerMonIndex +_0813F880: .4byte gBattleAnimBankAttacker _0813F884: .4byte gBattlePartyID _0813F888: .4byte gPlayerParty _0813F88C: @@ -970,7 +970,7 @@ _0813F8CC: .4byte gBattlePartyID _0813F8D0: .4byte gEnemyParty _0813F8D4: .4byte gTasks _0813F8D8: - ldr r5, _0813F950 @ =gBattleAnimPlayerMonIndex + ldr r5, _0813F950 @ =gBattleAnimBankAttacker ldrb r0, [r5] movs r1, 0 bl sub_8077ABC @@ -1025,7 +1025,7 @@ _0813F8D8: strh r0, [r6, 0x8] b _0813F982 .align 2, 0 -_0813F950: .4byte gBattleAnimPlayerMonIndex +_0813F950: .4byte gBattleAnimBankAttacker _0813F954: .4byte gSprites _0813F958: movs r1, 0x1C @@ -1235,7 +1235,7 @@ sub_813FA94: @ 813FA94 adds r6, r4, r1 movs r0, 0x22 strh r0, [r6, 0x2E] - ldr r2, _0813FB64 @ =gBattleAnimEnemyMonIndex + ldr r2, _0813FB64 @ =gBattleAnimBankTarget mov r8, r2 ldrb r0, [r2] movs r1, 0 @@ -1297,7 +1297,7 @@ sub_813FA94: @ 813FA94 _0813FB58: .4byte gLastUsedItem _0813FB5C: .4byte gBallSpriteTemplates _0813FB60: .4byte gSprites -_0813FB64: .4byte gBattleAnimEnemyMonIndex +_0813FB64: .4byte gBattleAnimBankTarget _0813FB68: .4byte sub_813FD90 _0813FB6C: .4byte 0x02017840 _0813FB70: .4byte gObjectBankIDs @@ -1397,7 +1397,7 @@ _0813FBE0: adds r6, r4, r0 movs r0, 0x22 strh r0, [r6, 0x2E] - ldr r1, _0813FCA8 @ =gBattleAnimEnemyMonIndex + ldr r1, _0813FCA8 @ =gBattleAnimBankTarget mov r8, r1 ldrb r0, [r1] movs r1, 0 @@ -1449,7 +1449,7 @@ _0813FBE0: _0813FC9C: .4byte gLastUsedItem _0813FCA0: .4byte gBallSpriteTemplates _0813FCA4: .4byte gSprites -_0813FCA8: .4byte gBattleAnimEnemyMonIndex +_0813FCA8: .4byte gBattleAnimBankTarget _0813FCAC: .4byte SpriteCallbackDummy _0813FCB0: .4byte gObjectBankIDs _0813FCB4: .4byte gTasks @@ -1652,7 +1652,7 @@ _0813FE10: movs r2, 0x1 movs r3, 0x1C bl sub_814086C - ldr r0, _0813FE6C @ =gBattleAnimEnemyMonIndex + ldr r0, _0813FE6C @ =gBattleAnimBankTarget ldrb r1, [r0] movs r0, 0 movs r2, 0xE @@ -1666,7 +1666,7 @@ _0813FE5A: .align 2, 0 _0813FE64: .4byte sub_813FE70 _0813FE68: .4byte gLastUsedItem -_0813FE6C: .4byte gBattleAnimEnemyMonIndex +_0813FE6C: .4byte gBattleAnimBankTarget thumb_func_end sub_813FDC0 thumb_func_start sub_813FE70 @@ -1690,7 +1690,7 @@ sub_813FE70: @ 813FE70 str r0, [r4, 0x1C] ldr r2, _0813FEBC @ =gSprites ldr r1, _0813FEC0 @ =gObjectBankIDs - ldr r0, _0813FEC4 @ =gBattleAnimEnemyMonIndex + ldr r0, _0813FEC4 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -1709,7 +1709,7 @@ _0813FEB4: .4byte TaskDummy _0813FEB8: .4byte sub_813FEC8 _0813FEBC: .4byte gSprites _0813FEC0: .4byte gObjectBankIDs -_0813FEC4: .4byte gBattleAnimEnemyMonIndex +_0813FEC4: .4byte gBattleAnimBankTarget thumb_func_end sub_813FE70 thumb_func_start sub_813FEC8 @@ -1717,7 +1717,7 @@ sub_813FEC8: @ 813FEC8 push {r4-r7,lr} adds r7, r0, 0 ldr r1, _0813FF0C @ =gObjectBankIDs - ldr r0, _0813FF10 @ =gBattleAnimEnemyMonIndex + ldr r0, _0813FF10 @ =gBattleAnimBankTarget ldrb r0, [r0] adds r0, r1 ldrb r4, [r0] @@ -1750,7 +1750,7 @@ _0813FEFA: b _0813FFDC .align 2, 0 _0813FF0C: .4byte gObjectBankIDs -_0813FF10: .4byte gBattleAnimEnemyMonIndex +_0813FF10: .4byte gBattleAnimBankTarget _0813FF14: .4byte gTasks _0813FF18: cmp r0, 0x2 @@ -2451,7 +2451,7 @@ _08140450: .4byte sub_8140454 sub_8140454: @ 8140454 push {r4-r7,lr} adds r6, r0, 0 - ldr r7, _08140484 @ =gBattleAnimEnemyMonIndex + ldr r7, _08140484 @ =gBattleAnimBankTarget ldrh r0, [r6, 0x36] adds r0, 0x1 strh r0, [r6, 0x36] @@ -2471,7 +2471,7 @@ sub_8140454: @ 8140454 bl PlaySE b _081404CC .align 2, 0 -_08140484: .4byte gBattleAnimEnemyMonIndex +_08140484: .4byte gBattleAnimBankTarget _08140488: .4byte gDoingBattleAnim _0814048C: .4byte 0x00000173 _08140490: @@ -2690,7 +2690,7 @@ sub_81405F4: @ 81405F4 movs r2, 0x1 movs r3, 0x1C bl sub_814086C - ldr r0, _081406B0 @ =gBattleAnimEnemyMonIndex + ldr r0, _081406B0 @ =gBattleAnimBankTarget ldrb r1, [r0] movs r0, 0x1 movs r2, 0xE @@ -2699,7 +2699,7 @@ sub_81405F4: @ 81405F4 _08140646: ldr r6, _081406B4 @ =gSprites ldr r5, _081406B8 @ =gObjectBankIDs - ldr r4, _081406B0 @ =gBattleAnimEnemyMonIndex + ldr r4, _081406B0 @ =gBattleAnimBankTarget ldrb r0, [r4] adds r0, r5 ldrb r1, [r0] @@ -2747,7 +2747,7 @@ _08140646: .align 2, 0 _081406A8: .4byte sub_81406BC _081406AC: .4byte gLastUsedItem -_081406B0: .4byte gBattleAnimEnemyMonIndex +_081406B0: .4byte gBattleAnimBankTarget _081406B4: .4byte gSprites _081406B8: .4byte gObjectBankIDs thumb_func_end sub_81405F4 @@ -2772,7 +2772,7 @@ sub_81406BC: @ 81406BC _081406DA: ldr r4, _08140708 @ =gSprites ldr r3, _0814070C @ =gObjectBankIDs - ldr r2, _08140710 @ =gBattleAnimEnemyMonIndex + ldr r2, _08140710 @ =gBattleAnimBankTarget ldrb r0, [r2] adds r0, r3 ldrb r1, [r0] @@ -2794,7 +2794,7 @@ _081406DA: .align 2, 0 _08140708: .4byte gSprites _0814070C: .4byte gObjectBankIDs -_08140710: .4byte gBattleAnimEnemyMonIndex +_08140710: .4byte gBattleAnimBankTarget _08140714: ldr r6, _0814079C @ =0xfffffee0 adds r0, r6, 0 @@ -2824,7 +2824,7 @@ _08140734: beq _08140796 ldr r4, _081407A0 @ =gSprites ldr r3, _081407A4 @ =gObjectBankIDs - ldr r2, _081407A8 @ =gBattleAnimEnemyMonIndex + ldr r2, _081407A8 @ =gBattleAnimBankTarget ldrb r0, [r2] adds r0, r3 ldrb r1, [r0] @@ -2869,7 +2869,7 @@ _08140796: _0814079C: .4byte 0xfffffee0 _081407A0: .4byte gSprites _081407A4: .4byte gObjectBankIDs -_081407A8: .4byte gBattleAnimEnemyMonIndex +_081407A8: .4byte gBattleAnimBankTarget _081407AC: .4byte 0x02017840 _081407B0: .4byte sub_81405C8 _081407B4: .4byte gDoingBattleAnim @@ -4583,7 +4583,7 @@ sub_814151C: @ 814151C movs r0, 0 mov r8, r0 ldr r0, _08141550 @ =gObjectBankIDs - ldr r3, _08141554 @ =gBattleAnimPlayerMonIndex + ldr r3, _08141554 @ =gBattleAnimBankAttacker ldrb r2, [r3] adds r0, r2, r0 ldrb r6, [r0] @@ -4603,7 +4603,7 @@ sub_814151C: @ 814151C b _081416B6 .align 2, 0 _08141550: .4byte gObjectBankIDs -_08141554: .4byte gBattleAnimPlayerMonIndex +_08141554: .4byte gBattleAnimBankAttacker _08141558: .4byte gTasks _0814155C: cmp r0, 0x2 @@ -4738,7 +4738,7 @@ _08141654: adds r0, r1 ldrb r1, [r0, 0x8] strh r1, [r0, 0x8] - ldr r0, _08141690 @ =gBattleAnimPlayerMonIndex + ldr r0, _08141690 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankSide lsls r0, 24 @@ -4759,7 +4759,7 @@ _08141654: .align 2, 0 _08141688: .4byte gSprites _0814168C: .4byte gTasks -_08141690: .4byte gBattleAnimPlayerMonIndex +_08141690: .4byte gBattleAnimBankAttacker _08141694: ldr r0, _081416C0 @ =gSprites adds r1, r4, r6 @@ -4816,7 +4816,7 @@ _081416EC: beq _0814177C b _081417B8 _081416F2: - ldr r0, _08141708 @ =gBattleAnimPlayerMonIndex + ldr r0, _08141708 @ =gBattleAnimBankAttacker ldrb r0, [r0] bl GetBankIdentity_permutated lsls r0, 24 @@ -4827,7 +4827,7 @@ _081416F2: ldr r2, _08141710 @ =0x00003f42 b _08141718 .align 2, 0 -_08141708: .4byte gBattleAnimPlayerMonIndex +_08141708: .4byte gBattleAnimBankAttacker _0814170C: .4byte REG_BLDCNT _08141710: .4byte 0x00003f42 _08141714: @@ -4884,7 +4884,7 @@ _08141744: _08141778: .4byte REG_BLDALPHA _0814177C: ldr r1, _081417C0 @ =gObjectBankIDs - ldr r3, _081417C4 @ =gBattleAnimPlayerMonIndex + ldr r3, _081417C4 @ =gBattleAnimBankAttacker ldrb r0, [r3] adds r0, r1 ldrb r1, [r0] @@ -4918,7 +4918,7 @@ _081417B8: bx r0 .align 2, 0 _081417C0: .4byte gObjectBankIDs -_081417C4: .4byte gBattleAnimPlayerMonIndex +_081417C4: .4byte gBattleAnimBankAttacker _081417C8: .4byte gSprites _081417CC: .4byte 0x06010000 _081417D0: .4byte 0x040000d4 @@ -4931,7 +4931,7 @@ sub_81417D8: @ 81417D8 lsls r0, 24 lsrs r0, 24 ldr r3, _081417FC @ =gBattleAnimArgs - ldr r1, _08141800 @ =gBattleAnimPlayerMonIndex + ldr r1, _08141800 @ =gBattleAnimBankAttacker ldrb r1, [r1] lsls r1, 2 ldr r2, _08141804 @ =0x02017800 @@ -4945,7 +4945,7 @@ sub_81417D8: @ 81417D8 bx r0 .align 2, 0 _081417FC: .4byte gBattleAnimArgs -_08141800: .4byte gBattleAnimPlayerMonIndex +_08141800: .4byte gBattleAnimBankAttacker _08141804: .4byte 0x02017800 thumb_func_end sub_81417D8 @@ -4954,7 +4954,7 @@ sub_8141808: @ 8141808 push {lr} lsls r0, 24 lsrs r0, 24 - ldr r2, _08141820 @ =gBattleAnimEnemyMonIndex + ldr r2, _08141820 @ =gBattleAnimBankTarget ldr r1, _08141824 @ =gEffectBank ldrb r1, [r1] strb r1, [r2] @@ -4962,7 +4962,7 @@ sub_8141808: @ 8141808 pop {r0} bx r0 .align 2, 0 -_08141820: .4byte gBattleAnimEnemyMonIndex +_08141820: .4byte gBattleAnimBankTarget _08141824: .4byte gEffectBank thumb_func_end sub_8141808 @@ -4994,7 +4994,7 @@ sub_8141828: @ 8141828 bl GetMonData adds r4, r0, 0 adds r0, r6, 0 - bl b_side_obj__get_some_boolean + bl IsAnimBankSpriteVisible lsls r0, 24 cmp r0, 0 beq _081418FC @@ -5511,7 +5511,7 @@ sub_8141C30: @ 8141C30 adds r0, r4, 0 bl sub_80786EC ldr r1, _08141CAC @ =gObjectBankIDs - ldr r0, _08141CB0 @ =gBattleAnimPlayerMonIndex + ldr r0, _08141CB0 @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -5531,7 +5531,7 @@ sub_8141C30: @ 8141C30 _08141CA4: .4byte gBattleAnimArgs _08141CA8: .4byte 0x0000ffe0 _08141CAC: .4byte gObjectBankIDs -_08141CB0: .4byte gBattleAnimPlayerMonIndex +_08141CB0: .4byte gBattleAnimBankAttacker _08141CB4: .4byte gSprites _08141CB8: .4byte sub_8141CBC thumb_func_end sub_8141C30 @@ -5542,7 +5542,7 @@ sub_8141CBC: @ 8141CBC adds r3, r0, 0 ldr r2, _08141CE4 @ =gSprites ldr r1, _08141CE8 @ =gObjectBankIDs - ldr r0, _08141CEC @ =gBattleAnimPlayerMonIndex + ldr r0, _08141CEC @ =gBattleAnimBankAttacker ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -5562,7 +5562,7 @@ _08141CE0: .align 2, 0 _08141CE4: .4byte gSprites _08141CE8: .4byte gObjectBankIDs -_08141CEC: .4byte gBattleAnimPlayerMonIndex +_08141CEC: .4byte gBattleAnimBankAttacker _08141CF0: .4byte sub_8141CF4 thumb_func_end sub_8141CBC @@ -5598,7 +5598,7 @@ sub_8141D20: @ 8141D20 adds r4, r0, 0 ldr r5, _08141D70 @ =gSprites ldr r3, _08141D74 @ =gObjectBankIDs - ldr r2, _08141D78 @ =gBattleAnimPlayerMonIndex + ldr r2, _08141D78 @ =gBattleAnimBankAttacker ldrb r0, [r2] adds r0, r3 ldrb r1, [r0] @@ -5635,7 +5635,7 @@ _08141D68: .align 2, 0 _08141D70: .4byte gSprites _08141D74: .4byte gObjectBankIDs -_08141D78: .4byte gBattleAnimPlayerMonIndex +_08141D78: .4byte gBattleAnimBankAttacker thumb_func_end sub_8141D20 thumb_func_start sub_8141D7C @@ -5646,11 +5646,11 @@ sub_8141D7C: @ 8141D7C lsrs r4, 24 movs r0, 0 bl GetBankByPlayerAI - ldr r1, _08141DA4 @ =gBattleAnimPlayerMonIndex + ldr r1, _08141DA4 @ =gBattleAnimBankAttacker strb r0, [r1] movs r0, 0x1 bl GetBankByPlayerAI - ldr r1, _08141DA8 @ =gBattleAnimEnemyMonIndex + ldr r1, _08141DA8 @ =gBattleAnimBankTarget strb r0, [r1] adds r0, r4, 0 bl DestroyAnimVisualTask @@ -5658,8 +5658,8 @@ sub_8141D7C: @ 8141D7C pop {r0} bx r0 .align 2, 0 -_08141DA4: .4byte gBattleAnimPlayerMonIndex -_08141DA8: .4byte gBattleAnimEnemyMonIndex +_08141DA4: .4byte gBattleAnimBankAttacker +_08141DA8: .4byte gBattleAnimBankTarget thumb_func_end sub_8141D7C thumb_func_start sub_8141DAC @@ -5721,20 +5721,20 @@ sub_8141E10: @ 8141E10 push {lr} lsls r0, 24 lsrs r0, 24 - ldr r2, _08141E2C @ =gBattleAnimPlayerMonIndex + ldr r2, _08141E2C @ =gBattleAnimBankAttacker ldr r1, _08141E30 @ =0x02017840 ldrh r1, [r1] strb r1, [r2] - ldr r2, _08141E34 @ =gBattleAnimEnemyMonIndex + ldr r2, _08141E34 @ =gBattleAnimBankTarget lsrs r1, 8 strb r1, [r2] bl DestroyAnimVisualTask pop {r0} bx r0 .align 2, 0 -_08141E2C: .4byte gBattleAnimPlayerMonIndex +_08141E2C: .4byte gBattleAnimBankAttacker _08141E30: .4byte 0x02017840 -_08141E34: .4byte gBattleAnimEnemyMonIndex +_08141E34: .4byte gBattleAnimBankTarget thumb_func_end sub_8141E10 .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_tower.s b/asm/battle_tower.s deleted file mode 100644 index 65fbd0c05..000000000 --- a/asm/battle_tower.s +++ /dev/null @@ -1,3663 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - thumb_func_start sub_8134548 -sub_8134548: @ 8134548 - push {r4,r5,lr} - movs r4, 0 - movs r5, 0 -_0813454E: - ldr r0, _08134568 @ =gSaveBlock2 - ldr r1, _0813456C @ =0x00000556 - adds r0, r1 - adds r0, r5, r0 - ldrb r0, [r0] - cmp r0, 0x6 - bhi _08134590 - lsls r0, 2 - ldr r1, _08134570 @ =_08134574 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08134568: .4byte gSaveBlock2 -_0813456C: .4byte 0x00000556 -_08134570: .4byte _08134574 - .align 2, 0 -_08134574: - .4byte _08134590 - .4byte _081345A8 - .4byte _081345C8 - .4byte _081345D8 - .4byte _081345B8 - .4byte _081345C0 - .4byte _081345D8 -_08134590: - lsls r0, r5, 24 - lsrs r0, 24 - bl sub_813461C - cmp r4, 0 - bne _081345D8 - movs r0, 0x80 - lsls r0, 7 - movs r1, 0x5 - bl VarSet - b _081345D8 -_081345A8: - lsls r0, r5, 24 - lsrs r0, 24 - bl sub_813461C - movs r0, 0x80 - lsls r0, 7 - movs r1, 0x1 - b _081345CE -_081345B8: - movs r0, 0x80 - lsls r0, 7 - movs r1, 0x2 - b _081345CE -_081345C0: - movs r0, 0x80 - lsls r0, 7 - movs r1, 0x3 - b _081345CE -_081345C8: - movs r0, 0x80 - lsls r0, 7 - movs r1, 0x4 -_081345CE: - bl VarSet - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081345D8: - adds r5, 0x1 - cmp r5, 0x1 - ble _0813454E - ldr r1, _08134610 @ =gSaveBlock2 - ldr r2, _08134614 @ =0x00000556 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0x3 - beq _081345EE - cmp r0, 0x6 - bne _08134606 -_081345EE: - ldr r2, _08134618 @ =0x00000557 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0x3 - beq _081345FC - cmp r0, 0x6 - bne _08134606 -_081345FC: - movs r0, 0x80 - lsls r0, 7 - movs r1, 0x5 - bl VarSet -_08134606: - bl sub_8135C44 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08134610: .4byte gSaveBlock2 -_08134614: .4byte 0x00000556 -_08134618: .4byte 0x00000557 - thumb_func_end sub_8134548 - - thumb_func_start sub_813461C -sub_813461C: @ 813461C - lsls r0, 24 - lsrs r0, 24 - ldr r3, _08134644 @ =gSaveBlock2 - ldr r2, _08134648 @ =0x00000556 - adds r1, r3, r2 - adds r1, r0, r1 - movs r2, 0 - strb r2, [r1] - lsls r0, 1 - movs r2, 0xAB - lsls r2, 3 - adds r1, r3, r2 - adds r1, r0, r1 - movs r2, 0x1 - strh r2, [r1] - ldr r1, _0813464C @ =0x0000055c - adds r3, r1 - adds r0, r3 - strh r2, [r0] - bx lr - .align 2, 0 -_08134644: .4byte gSaveBlock2 -_08134648: .4byte 0x00000556 -_0813464C: .4byte 0x0000055c - thumb_func_end sub_813461C - - thumb_func_start sub_8134650 -sub_8134650: @ 8134650 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x2C - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 16 - lsrs r6, r1, 16 - add r4, sp, 0x28 - movs r0, 0 - strb r0, [r4] - bl sub_813601C - ldr r0, _08134684 @ =gScriptResult - ldrh r0, [r0] - adds r7, r4, 0 - cmp r0, 0 - bne _08134680 - ldr r1, _08134688 @ =gSaveBlock2 - ldr r2, _0813468C @ =0x0000049a - adds r0, r1, r2 - ldrh r0, [r0] - cmp r0, r6 - beq _08134690 -_08134680: - movs r0, 0 - b _081346E2 - .align 2, 0 -_08134684: .4byte gScriptResult -_08134688: .4byte gSaveBlock2 -_0813468C: .4byte 0x0000049a -_08134690: - movs r6, 0x32 - cmp r5, 0 - beq _08134698 - movs r6, 0x64 -_08134698: - movs r4, 0 - mov r8, r1 -_0813469C: - movs r0, 0x2C - muls r0, r4 - mov r3, r8 - adds r1, r0, r3 - movs r2, 0x9B - lsls r2, 3 - adds r0, r1, r2 - ldrb r2, [r0] - cmp r2, r6 - bne _08134680 - ldr r3, _081346F0 @ =0x000004cc - adds r0, r1, r3 - ldrh r0, [r0] - adds r3, 0x2 - adds r1, r3 - ldrh r1, [r1] - str r2, [sp] - add r2, sp, 0x10 - str r2, [sp, 0x4] - add r2, sp, 0x1C - str r2, [sp, 0x8] - str r7, [sp, 0xC] - movs r2, 0x1 - adds r3, r5, 0 - bl CheckMonBattleTowerBanlist - adds r4, 0x1 - cmp r4, 0x2 - ble _0813469C - movs r1, 0 - ldrb r0, [r7] - cmp r0, 0x3 - bne _081346E0 - movs r1, 0x1 -_081346E0: - adds r0, r1, 0 -_081346E2: - add sp, 0x2C - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_081346F0: .4byte 0x000004cc - thumb_func_end sub_8134650 - - thumb_func_start sub_81346F4 -sub_81346F4: @ 81346F4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - movs r0, 0 - mov r9, r0 - ldr r4, _08134738 @ =gSaveBlock2 - ldr r1, _0813473C @ =0x00000554 - adds r0, r4, r1 - ldrb r0, [r0] - lsls r0, 31 - lsrs r7, r0, 31 - adds r0, r7, 0 - bl sub_8135D3C - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - adds r0, r7, 0 - mov r1, r8 - bl sub_8134650 - lsls r0, 24 - adds r1, r4, 0 - cmp r0, 0 - beq _08134744 - ldr r2, _08134740 @ =0x00000564 - adds r1, r2 - movs r0, 0xC8 - strb r0, [r1] - b _081347DE - .align 2, 0 -_08134738: .4byte gSaveBlock2 -_0813473C: .4byte 0x00000554 -_08134740: .4byte 0x00000564 -_08134744: - movs r5, 0 - movs r3, 0xA4 - mov r12, r3 - mov r10, sp -_0813474C: - mov r0, r12 - muls r0, r5 - movs r4, 0 - movs r1, 0 - movs r2, 0 - adds r6, r5, 0x1 - str r6, [sp, 0x14] - ldr r6, _081347B4 @ =gSaveBlock2 + 0x14C - adds r3, r0, r6 -_0813475E: - ldm r3!, {r0} - orrs r4, r0 - adds r1, r0 - adds r2, 0x1 - cmp r2, 0x27 - bls _0813475E - mov r3, r12 - muls r3, r5 - ldr r0, _081347B8 @ =gSaveBlock2 - adds r2, r3, r0 - movs r6, 0xA7 - lsls r6, 1 - adds r0, r2, r6 - ldrh r0, [r0] - cmp r0, r8 - bne _081347A4 - subs r6, 0x2 - adds r0, r2, r6 - ldrb r0, [r0] - cmp r0, r7 - bne _081347A4 - cmp r4, 0 - beq _081347A4 - ldr r2, _081347BC @ =gSaveBlock2 + 0x1EC - adds r0, r3, r2 - ldr r0, [r0] - cmp r0, r1 - bne _081347A4 - mov r3, r10 - adds r3, 0x4 - mov r10, r3 - subs r3, 0x4 - stm r3!, {r5} - movs r6, 0x1 - add r9, r6 -_081347A4: - ldr r5, [sp, 0x14] - cmp r5, 0x4 - ble _0813474C - mov r0, r9 - cmp r0, 0 - bne _081347C0 - movs r0, 0 - b _081347E0 - .align 2, 0 -_081347B4: .4byte gSaveBlock2 + 0x14C -_081347B8: .4byte gSaveBlock2 -_081347BC: .4byte gSaveBlock2 + 0x1EC -_081347C0: - bl Random - ldr r4, _081347F0 @ =gSaveBlock2 - lsls r0, 16 - lsrs r0, 16 - mov r1, r9 - bl __modsi3 - lsls r0, 2 - add r0, sp - ldr r0, [r0] - adds r0, 0x64 - ldr r1, _081347F4 @ =0x00000564 - adds r4, r1 - strb r0, [r4] -_081347DE: - movs r0, 0x1 -_081347E0: - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_081347F0: .4byte gSaveBlock2 -_081347F4: .4byte 0x00000564 - thumb_func_end sub_81346F4 - - thumb_func_start sub_81347F8 -sub_81347F8: @ 81347F8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r5, _08134838 @ =gSaveBlock2 - ldr r1, _0813483C @ =0x00000554 - adds r0, r5, r1 - ldrb r0, [r0] - lsls r0, 31 - lsrs r6, r0, 31 - bl sub_81346F4 - lsls r0, 24 - cmp r0, 0 - beq _08134848 - ldr r2, _08134840 @ =0x00000564 - adds r4, r5, r2 - ldrb r0, [r4] - bl sub_81349FC - lsls r0, r6, 1 - movs r3, 0xAB - lsls r3, 3 - adds r1, r5, r3 - adds r0, r1 - ldrh r0, [r0] - adds r0, r5, r0 - ldr r1, _08134844 @ =0x00000569 - adds r0, r1 - ldrb r1, [r4] - b _081349DC - .align 2, 0 -_08134838: .4byte gSaveBlock2 -_0813483C: .4byte 0x00000554 -_08134840: .4byte 0x00000564 -_08134844: .4byte 0x00000569 -_08134848: - lsls r0, r6, 1 - ldr r2, _081348D8 @ =0x0000055c - adds r1, r5, r2 - adds r1, r0, r1 - ldrh r1, [r1] - adds r7, r0, 0 - cmp r1, 0x7 - bls _0813485A - b _0813495C -_0813485A: - movs r3, 0xAB - lsls r3, 3 - adds r0, r5, r3 - adds r1, r7, r0 - ldrh r0, [r1] - cmp r0, 0x7 - bne _081348E4 - adds r6, r5, 0 - mov r9, r7 - adds r5, r1, 0 - ldr r0, _081348DC @ =0x0000056a - adds r0, r6 - mov r10, r0 - mov r8, r5 -_08134876: - bl Random - movs r1, 0xFF - ands r1, r0 - lsls r2, r1, 2 - adds r2, r1 - ldr r1, _081348D8 @ =0x0000055c - adds r4, r6, r1 - mov r3, r9 - adds r0, r3, r4 - ldrh r1, [r0] - subs r1, 0x1 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 1 - adds r0, 0x14 - lsrs r2, 7 - adds r2, r0 - lsls r2, 16 - lsrs r2, 16 - movs r1, 0 - ldrh r0, [r5] - subs r0, 0x1 - cmp r1, r0 - bge _081348C8 - mov r3, r10 - ldrb r0, [r3] - cmp r0, r2 - beq _081348C8 - subs r0, r4, 0x4 - adds r0, r7, r0 - ldrh r0, [r0] - subs r3, r0, 0x1 - adds r4, 0xE -_081348BA: - adds r1, 0x1 - cmp r1, r3 - bge _081348C8 - adds r0, r1, r4 - ldrb r0, [r0] - cmp r0, r2 - bne _081348BA -_081348C8: - mov r3, r8 - ldrh r0, [r3] - subs r0, 0x1 - ldr r4, _081348E0 @ =gSaveBlock2 - cmp r1, r0 - bne _08134876 - b _081349B6 - .align 2, 0 -_081348D8: .4byte 0x0000055c -_081348DC: .4byte 0x0000056a -_081348E0: .4byte gSaveBlock2 -_081348E4: - adds r6, r5, 0 - mov r9, r7 - adds r5, r1, 0 - ldr r2, _08134950 @ =0x0000056a - adds r2, r6 - mov r10, r2 - mov r8, r5 -_081348F2: - bl Random - movs r1, 0xFF - ands r1, r0 - lsls r0, r1, 2 - adds r0, r1 - lsrs r2, r0, 6 - ldr r3, _08134954 @ =0x0000055c - adds r4, r6, r3 - mov r1, r9 - adds r0, r1, r4 - ldrh r1, [r0] - subs r1, 0x1 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 1 - adds r0, r2, r0 - lsls r0, 16 - lsrs r2, r0, 16 - movs r1, 0 - ldrh r0, [r5] - subs r0, 0x1 - cmp r1, r0 - bge _08134942 - mov r3, r10 - ldrb r0, [r3] - cmp r0, r2 - beq _08134942 - subs r0, r4, 0x4 - adds r0, r7, r0 - ldrh r0, [r0] - subs r3, r0, 0x1 - adds r4, 0xE -_08134934: - adds r1, 0x1 - cmp r1, r3 - bge _08134942 - adds r0, r1, r4 - ldrb r0, [r0] - cmp r0, r2 - bne _08134934 -_08134942: - mov r3, r8 - ldrh r0, [r3] - subs r0, 0x1 - ldr r4, _08134958 @ =gSaveBlock2 - cmp r1, r0 - bne _081348F2 - b _081349B6 - .align 2, 0 -_08134950: .4byte 0x0000056a -_08134954: .4byte 0x0000055c -_08134958: .4byte gSaveBlock2 -_0813495C: - movs r2, 0xAB - lsls r2, 3 - adds r0, r5, r2 - adds r6, r7, r0 - ldr r3, _081349EC @ =0x0000056a - adds r3, r5 - mov r8, r3 - adds r5, r6, 0 -_0813496C: - bl Random - movs r1, 0xFF - ands r1, r0 - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 1 - asrs r0, 8 - adds r0, 0x46 - lsls r0, 16 - lsrs r2, r0, 16 - movs r1, 0 - ldrh r0, [r6] - subs r0, 0x1 - cmp r1, r0 - bge _081349AC - mov r3, r8 - ldrb r0, [r3] - ldr r4, _081349F0 @ =gSaveBlock2 - cmp r0, r2 - beq _081349AC - ldrh r0, [r5] - subs r3, r0, 0x1 - ldr r0, _081349EC @ =0x0000056a - adds r4, r0 -_0813499E: - adds r1, 0x1 - cmp r1, r3 - bge _081349AC - adds r0, r1, r4 - ldrb r0, [r0] - cmp r0, r2 - bne _0813499E -_081349AC: - ldrh r0, [r6] - subs r0, 0x1 - ldr r4, _081349F0 @ =gSaveBlock2 - cmp r1, r0 - bne _0813496C -_081349B6: - ldr r1, _081349F4 @ =0x00000564 - adds r0, r4, r1 - strb r2, [r0] - ldr r2, _081349F4 @ =0x00000564 - adds r5, r4, r2 - ldrb r0, [r5] - bl sub_81349FC - movs r3, 0xAB - lsls r3, 3 - adds r0, r4, r3 - adds r1, r7, r0 - ldrh r0, [r1] - cmp r0, 0x6 - bhi _081349DE - adds r0, r4, r0 - ldr r1, _081349F8 @ =0x00000569 - adds r0, r1 - ldrb r1, [r5] -_081349DC: - strb r1, [r0] -_081349DE: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_081349EC: .4byte 0x0000056a -_081349F0: .4byte gSaveBlock2 -_081349F4: .4byte 0x00000564 -_081349F8: .4byte 0x00000569 - thumb_func_end sub_81347F8 - - thumb_func_start sub_81349FC -sub_81349FC: @ 81349FC - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - adds r1, r2, 0 - cmp r2, 0x63 - bhi _08134A18 - ldr r1, _08134A14 @ =gBattleTowerTrainers - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 3 - b _08134A38 - .align 2, 0 -_08134A14: .4byte gBattleTowerTrainers -_08134A18: - cmp r1, 0xC7 - bhi _08134A34 - ldr r2, _08134A2C @ =gSaveBlock2 - subs r1, 0x64 - movs r0, 0xA4 - muls r0, r1 - adds r0, r2 - ldr r1, _08134A30 @ =0x0000014d - b _08134A38 - .align 2, 0 -_08134A2C: .4byte gSaveBlock2 -_08134A30: .4byte 0x0000014d -_08134A34: - ldr r0, _08134A5C @ =gSaveBlock2 - ldr r1, _08134A60 @ =0x00000499 -_08134A38: - adds r0, r1 - ldrb r1, [r0] - movs r2, 0 - ldr r3, _08134A64 @ =gUnknown_08405E60 - ldrb r0, [r3] - cmp r0, r1 - beq _08134A54 -_08134A46: - adds r2, 0x1 - cmp r2, 0x1D - bhi _08134A54 - adds r0, r2, r3 - ldrb r0, [r0] - cmp r0, r1 - bne _08134A46 -_08134A54: - cmp r2, 0x1E - beq _08134A6C - ldr r0, _08134A68 @ =gUnknown_08405E92 - b _08134A8A - .align 2, 0 -_08134A5C: .4byte gSaveBlock2 -_08134A60: .4byte 0x00000499 -_08134A64: .4byte gUnknown_08405E60 -_08134A68: .4byte gUnknown_08405E92 -_08134A6C: - movs r2, 0 - ldr r3, _08134A98 @ =gUnknown_08405E7E - ldrb r0, [r3] - cmp r0, r1 - beq _08134A84 -_08134A76: - adds r2, 0x1 - cmp r2, 0x13 - bhi _08134A84 - adds r0, r2, r3 - ldrb r0, [r0] - cmp r0, r1 - bne _08134A76 -_08134A84: - cmp r2, 0x14 - beq _08134AA4 - ldr r0, _08134A9C @ =gUnknown_08405EB0 -_08134A8A: - adds r0, r2, r0 - ldrb r1, [r0] - ldr r0, _08134AA0 @ =0x00004010 - bl VarSet - b _08134AAC - .align 2, 0 -_08134A98: .4byte gUnknown_08405E7E -_08134A9C: .4byte gUnknown_08405EB0 -_08134AA0: .4byte 0x00004010 -_08134AA4: - ldr r0, _08134AB0 @ =0x00004010 - movs r1, 0x7 - bl VarSet -_08134AAC: - pop {r0} - bx r0 - .align 2, 0 -_08134AB0: .4byte 0x00004010 - thumb_func_end sub_81349FC - - thumb_func_start sub_8134AB4 -sub_8134AB4: @ 8134AB4 - push {lr} - movs r0, 0xC8 - bl sub_81349FC - pop {r0} - bx r0 - thumb_func_end sub_8134AB4 - - thumb_func_start sub_8134AC0 -sub_8134AC0: @ 8134AC0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - movs r7, 0 - mov r8, r0 - movs r5, 0 - ldr r0, _08134B3C @ =gSaveBlock2 - mov r12, r0 - mov r1, r8 - ldrb r1, [r1, 0xC] - str r1, [sp, 0x18] - movs r2, 0xAA - lsls r2, 1 - add r2, r12 - mov r10, r2 - mov r9, r5 -_08134AE6: - movs r6, 0 - movs r3, 0 - ldr r0, _08134B40 @ =gSaveBlock2 + 0x158 - add r0, r9 - ldrb r0, [r0] - ldr r1, [sp, 0x18] - cmp r0, r1 - bne _08134B14 - movs r0, 0xA4 - muls r0, r5 - ldr r1, _08134B40 @ =gSaveBlock2 + 0x158 - adds r2, r0, r1 - mov r4, r8 - adds r4, 0xC -_08134B02: - adds r2, 0x1 - adds r3, 0x1 - cmp r3, 0x3 - bgt _08134B14 - adds r1, r4, r3 - ldrb r0, [r2] - ldrb r1, [r1] - cmp r0, r1 - beq _08134B02 -_08134B14: - cmp r3, 0x4 - bne _08134B54 - movs r6, 0 - mov r2, r10 - ldrb r0, [r2] - mov r3, r8 - ldrb r3, [r3, 0x8] - cmp r0, r3 - bne _08134B54 - adds r1, r0, 0 - movs r0, 0xA4 - muls r0, r5 - adds r0, 0x4 - ldr r3, _08134B44 @ =gSaveBlock2 + 0x150 - adds r2, r0, r3 -_08134B32: - cmp r1, 0xFF - bne _08134B48 - movs r6, 0x7 - b _08134B54 - .align 2, 0 -_08134B3C: .4byte gSaveBlock2 -_08134B40: .4byte gSaveBlock2 + 0x158 -_08134B44: .4byte gSaveBlock2 + 0x150 -_08134B48: - adds r6, 0x1 - cmp r6, 0x6 - bgt _08134B54 - ldrb r0, [r2] - cmp r0, r1 - beq _08134B32 -_08134B54: - cmp r6, 0x7 - beq _08134B64 - movs r0, 0xA4 - add r10, r0 - add r9, r0 - adds r5, 0x1 - cmp r5, 0x4 - ble _08134AE6 -_08134B64: - cmp r5, 0x4 - bgt _08134B76 - movs r0, 0xA4 - muls r0, r5 - add r0, r12 - movs r1, 0xA6 - lsls r1, 1 - adds r0, r1 - b _08134B9E -_08134B76: - movs r5, 0 - movs r1, 0xA7 - lsls r1, 1 - add r1, r12 - b _08134B88 -_08134B80: - adds r1, 0xA4 - adds r5, 0x1 - cmp r5, 0x4 - bgt _08134BA8 -_08134B88: - ldrh r0, [r1] - cmp r0, 0 - bne _08134B80 - cmp r5, 0x4 - bgt _08134BA8 - movs r0, 0xA4 - muls r0, r5 - add r0, r12 - movs r2, 0xA6 - lsls r2, 1 - adds r0, r2 -_08134B9E: - mov r1, r8 - movs r2, 0xA4 - bl memcpy - b _08134C5E -_08134BA8: - mov r2, sp - movs r3, 0xA7 - lsls r3, 1 - mov r1, r12 - adds r0, r1, r3 - ldrh r0, [r0] - movs r1, 0 - strh r0, [r2] - add r0, sp, 0xC - strh r1, [r0] - adds r7, 0x1 - movs r5, 0x1 - add r2, sp, 0xC - mov r9, r2 - mov r10, r3 -_08134BC6: - movs r3, 0 - adds r0, r5, 0x1 - mov r12, r0 - cmp r3, r7 - bge _08134C0A - movs r1, 0xA4 - adds r0, r5, 0 - muls r0, r1 - ldr r2, _08134BFC @ =gSaveBlock2 - adds r0, r2 - mov r1, r10 - adds r4, r0, r1 - mov r6, sp -_08134BE0: - lsls r0, r3, 1 - add r0, sp - ldrh r2, [r4] - adds r1, r2, 0 - ldrh r0, [r0] - cmp r1, r0 - bcs _08134C00 - movs r3, 0 - movs r7, 0x1 - strh r2, [r6] - mov r2, r9 - strh r5, [r2] - b _08134C0A - .align 2, 0 -_08134BFC: .4byte gSaveBlock2 -_08134C00: - cmp r1, r0 - bhi _08134C0A - adds r3, 0x1 - cmp r3, r7 - blt _08134BE0 -_08134C0A: - cmp r3, r7 - bne _08134C2A - lsls r1, r7, 1 - mov r3, sp - adds r2, r3, r1 - movs r3, 0xA4 - adds r0, r5, 0 - muls r0, r3 - ldr r3, _08134C70 @ =gSaveBlock2 - adds r0, r3 - add r0, r10 - ldrh r0, [r0] - strh r0, [r2] - add r1, r9 - strh r5, [r1] - adds r7, 0x1 -_08134C2A: - mov r5, r12 - cmp r5, 0x4 - ble _08134BC6 - bl Random - lsls r0, 16 - lsrs r0, 16 - adds r1, r7, 0 - bl __modsi3 - adds r5, r0, 0 - ldr r2, _08134C70 @ =gSaveBlock2 - lsls r0, r5, 1 - add r0, sp - adds r0, 0xC - ldrh r1, [r0] - movs r0, 0xA4 - muls r0, r1 - adds r0, r2 - movs r1, 0xA6 - lsls r1, 1 - adds r0, r1 - mov r1, r8 - movs r2, 0xA4 - bl memcpy -_08134C5E: - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08134C70: .4byte gSaveBlock2 - thumb_func_end sub_8134AC0 - - thumb_func_start get_trainer_class_pic_index -get_trainer_class_pic_index: @ 8134C74 - push {lr} - ldr r3, _08134C90 @ =gSaveBlock2 - ldr r0, _08134C94 @ =0x00000564 - adds r1, r3, r0 - ldrb r0, [r1] - cmp r0, 0xC8 - bne _08134CA0 - ldr r1, _08134C98 @ =gTrainerClassToPicIndex - ldr r2, _08134C9C @ =0x00000499 - adds r0, r3, r2 - ldrb r0, [r0] - adds r0, r1 - b _08134CD2 - .align 2, 0 -_08134C90: .4byte gSaveBlock2 -_08134C94: .4byte 0x00000564 -_08134C98: .4byte gTrainerClassToPicIndex -_08134C9C: .4byte 0x00000499 -_08134CA0: - cmp r0, 0x63 - bls _08134CC0 - ldr r2, _08134CBC @ =gTrainerClassToPicIndex - ldrb r0, [r1] - subs r0, 0x64 - movs r1, 0xA4 - muls r0, r1 - adds r0, r3 - adds r1, 0xA9 - adds r0, r1 - ldrb r0, [r0] - adds r0, r2 - b _08134CD2 - .align 2, 0 -_08134CBC: .4byte gTrainerClassToPicIndex -_08134CC0: - ldr r3, _08134CD8 @ =gTrainerClassToPicIndex - ldr r2, _08134CDC @ =gBattleTowerTrainers - ldrb r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrb r0, [r0] - adds r0, r3 -_08134CD2: - ldrb r0, [r0] - pop {r1} - bx r1 - .align 2, 0 -_08134CD8: .4byte gTrainerClassToPicIndex -_08134CDC: .4byte gBattleTowerTrainers - thumb_func_end get_trainer_class_pic_index - - thumb_func_start get_trainer_class_name_index -get_trainer_class_name_index: @ 8134CE0 - push {lr} - ldr r3, _08134CFC @ =gSaveBlock2 - ldr r0, _08134D00 @ =0x00000564 - adds r1, r3, r0 - ldrb r0, [r1] - cmp r0, 0xC8 - bne _08134D0C - ldr r1, _08134D04 @ =gTrainerClassToNameIndex - ldr r2, _08134D08 @ =0x00000499 - adds r0, r3, r2 - ldrb r0, [r0] - adds r0, r1 - b _08134D40 - .align 2, 0 -_08134CFC: .4byte gSaveBlock2 -_08134D00: .4byte 0x00000564 -_08134D04: .4byte gTrainerClassToNameIndex -_08134D08: .4byte 0x00000499 -_08134D0C: - cmp r0, 0x63 - bhi _08134D2C - ldr r3, _08134D24 @ =gTrainerClassToNameIndex - ldr r2, _08134D28 @ =gBattleTowerTrainers - ldrb r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrb r0, [r0] - adds r0, r3 - b _08134D40 - .align 2, 0 -_08134D24: .4byte gTrainerClassToNameIndex -_08134D28: .4byte gBattleTowerTrainers -_08134D2C: - ldr r2, _08134D48 @ =gTrainerClassToNameIndex - ldrb r0, [r1] - subs r0, 0x64 - movs r1, 0xA4 - muls r0, r1 - adds r0, r3 - adds r1, 0xA9 - adds r0, r1 - ldrb r0, [r0] - adds r0, r2 -_08134D40: - ldrb r0, [r0] - pop {r1} - bx r1 - .align 2, 0 -_08134D48: .4byte gTrainerClassToNameIndex - thumb_func_end get_trainer_class_name_index - - thumb_func_start get_trainer_name -get_trainer_name: @ 8134D4C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r2, _08134D74 @ =gSaveBlock2 - ldr r0, _08134D78 @ =0x00000564 - adds r1, r2, r0 - ldrb r0, [r1] - cmp r0, 0xC8 - bne _08134D80 - movs r3, 0 - ldr r5, _08134D7C @ =0x0000049c - adds r2, r5 -_08134D62: - adds r0, r4, r3 - adds r1, r3, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r3, 0x1 - cmp r3, 0x6 - ble _08134D62 - b _08134DC8 - .align 2, 0 -_08134D74: .4byte gSaveBlock2 -_08134D78: .4byte 0x00000564 -_08134D7C: .4byte 0x0000049c -_08134D80: - cmp r0, 0x63 - bhi _08134DA8 - movs r3, 0 - ldr r2, _08134DA4 @ =gBattleTowerTrainers - ldrb r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r2, 0x1 - adds r2, r0, r2 -_08134D94: - adds r1, r4, r3 - ldrb r0, [r2] - strb r0, [r1] - adds r2, 0x1 - adds r3, 0x1 - cmp r3, 0x6 - ble _08134D94 - b _08134DC8 - .align 2, 0 -_08134DA4: .4byte gBattleTowerTrainers -_08134DA8: - movs r3, 0 - ldrb r0, [r1] - subs r0, 0x64 - movs r1, 0xA4 - muls r1, r0 - movs r5, 0xA8 - lsls r5, 1 - adds r0, r2, r5 - adds r2, r1, r0 -_08134DBA: - adds r1, r4, r3 - ldrb r0, [r2] - strb r0, [r1] - adds r2, 0x1 - adds r3, 0x1 - cmp r3, 0x6 - ble _08134DBA -_08134DC8: - adds r1, r4, r3 - movs r0, 0xFF - strb r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end get_trainer_name - - thumb_func_start sub_8134DD4 -sub_8134DD4: @ 8134DD4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x28 - movs r0, 0 - str r0, [sp, 0x18] - movs r1, 0x3C - str r1, [sp, 0x1C] - add r4, sp, 0xC - movs r0, 0xFF - strb r0, [r4] - bl ZeroEnemyPartyMons - ldr r1, _08134E04 @ =gSaveBlock2 - ldr r2, _08134E08 @ =0x00000564 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0x13 - bhi _08134E0C - movs r3, 0x6 - str r3, [sp, 0x14] - b _08134ED8 - .align 2, 0 -_08134E04: .4byte gSaveBlock2 -_08134E08: .4byte 0x00000564 -_08134E0C: - cmp r0, 0x1D - bhi _08134E1A - movs r0, 0x9 - str r0, [sp, 0x14] - movs r1, 0x1E - str r1, [sp, 0x18] - b _08134ED8 -_08134E1A: - cmp r0, 0x27 - bhi _08134E28 - movs r2, 0xC - str r2, [sp, 0x14] - movs r3, 0x3C - str r3, [sp, 0x18] - b _08134ED8 -_08134E28: - cmp r0, 0x31 - bhi _08134E36 - movs r0, 0xF - str r0, [sp, 0x14] - movs r1, 0x5A - str r1, [sp, 0x18] - b _08134ED8 -_08134E36: - cmp r0, 0x3B - bhi _08134E44 - movs r2, 0x12 - str r2, [sp, 0x14] - movs r3, 0x78 - str r3, [sp, 0x18] - b _08134ED8 -_08134E44: - cmp r0, 0x45 - bhi _08134E52 - movs r0, 0x15 - str r0, [sp, 0x14] - movs r1, 0x96 - str r1, [sp, 0x18] - b _08134ED8 -_08134E52: - cmp r0, 0x4F - bhi _08134E60 - movs r2, 0x1F - str r2, [sp, 0x14] - movs r3, 0xB4 - str r3, [sp, 0x18] - b _08134ED8 -_08134E60: - cmp r0, 0x63 - bhi _08134E72 - movs r0, 0x1F - str r0, [sp, 0x14] - movs r1, 0xC8 - str r1, [sp, 0x18] - movs r2, 0x64 - str r2, [sp, 0x1C] - b _08134ED8 -_08134E72: - cmp r0, 0xC8 - bne _08134E9C - movs r6, 0 -_08134E78: - movs r0, 0x64 - muls r0, r6 - ldr r1, _08134E94 @ =gEnemyParty - adds r0, r1 - movs r1, 0x2C - muls r1, r6 - ldr r2, _08134E98 @ =gSaveBlock2 + 0x4CC - adds r1, r2 - bl sub_803ADE8 - adds r6, 0x1 - cmp r6, 0x2 - ble _08134E78 - b _08135082 - .align 2, 0 -_08134E94: .4byte gEnemyParty -_08134E98: .4byte gSaveBlock2 + 0x4CC -_08134E9C: - movs r6, 0 - adds r4, r1, 0 - ldr r3, _08134ECC @ =0xffffc158 - adds r5, r4, r3 -_08134EA4: - movs r0, 0x64 - muls r0, r6 - ldr r1, _08134ED0 @ =gEnemyParty - adds r0, r1 - ldr r2, _08134ED4 @ =0x00000564 - adds r1, r4, r2 - ldrb r2, [r1] - movs r1, 0xA4 - muls r1, r2 - adds r1, r5 - movs r2, 0x2C - muls r2, r6 - adds r1, r2 - bl sub_803ADE8 - adds r6, 0x1 - cmp r6, 0x2 - ble _08134EA4 - b _08135082 - .align 2, 0 -_08134ECC: .4byte 0xffffc158 -_08134ED0: .4byte gEnemyParty -_08134ED4: .4byte 0x00000564 -_08134ED8: - ldr r2, _08134EF4 @ =gSaveBlock2 - ldr r3, _08134EF8 @ =0x00000554 - adds r0, r2, r3 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - adds r1, r2, 0 - cmp r0, 0 - beq _08134F00 - ldr r0, _08134EFC @ =gBattleTowerLevel100Mons - mov r10, r0 - movs r2, 0x64 - str r2, [sp, 0x10] - b _08134F08 - .align 2, 0 -_08134EF4: .4byte gSaveBlock2 -_08134EF8: .4byte 0x00000554 -_08134EFC: .4byte gBattleTowerLevel100Mons -_08134F00: - ldr r3, _08134F54 @ =gBattleTowerLevel50Mons - mov r10, r3 - movs r0, 0x32 - str r0, [sp, 0x10] -_08134F08: - ldr r2, _08134F58 @ =gBattleTowerTrainers - ldr r3, _08134F5C @ =0x00000564 - adds r0, r1, r3 - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrb r0, [r0, 0x9] - str r0, [sp, 0x20] - movs r6, 0 -_08134F1E: - bl Random - movs r1, 0xFF - ands r1, r0 - ldr r2, [sp, 0x1C] - adds r0, r1, 0 - muls r0, r2 - asrs r0, 8 - ldr r3, [sp, 0x18] - adds r7, r0, r3 - ldr r0, [sp, 0x20] - cmp r0, 0 - beq _08134F48 - lsls r0, r7, 4 - add r0, r10 - ldrb r0, [r0, 0x3] - ldr r1, [sp, 0x20] - ands r0, r1 - cmp r0, r1 - beq _08134F48 - b _0813507C -_08134F48: - movs r5, 0 - lsls r0, r7, 4 - mov r2, r10 - adds r3, r0, r2 - movs r4, 0 - b _08134F64 - .align 2, 0 -_08134F54: .4byte gBattleTowerLevel50Mons -_08134F58: .4byte gBattleTowerTrainers -_08134F5C: .4byte 0x00000564 -_08134F60: - adds r4, 0x64 - adds r5, 0x1 -_08134F64: - cmp r5, r6 - bge _08134F7E - ldr r1, _08135094 @ =gEnemyParty - adds r0, r4, r1 - movs r1, 0xB - movs r2, 0 - str r3, [sp, 0x24] - bl GetMonData - ldr r3, [sp, 0x24] - ldrh r2, [r3] - cmp r0, r2 - bne _08134F60 -_08134F7E: - cmp r5, r6 - bne _0813507C - movs r5, 0 - cmp r5, r6 - bge _08134FCC - ldr r3, _08135098 @ =gBattleTowerHeldItems - mov r9, r3 - lsls r0, r7, 4 - add r0, r10 - mov r8, r0 - movs r3, 0 -_08134F94: - ldr r0, _08135094 @ =gEnemyParty - adds r4, r3, r0 - adds r0, r4, 0 - movs r1, 0xC - movs r2, 0 - str r3, [sp, 0x24] - bl GetMonData - ldr r3, [sp, 0x24] - cmp r0, 0 - beq _08134FC4 - adds r0, r4, 0 - movs r1, 0xC - movs r2, 0 - bl GetMonData - mov r2, r8 - ldrb r1, [r2, 0x2] - lsls r1, 1 - add r1, r9 - ldr r3, [sp, 0x24] - ldrh r1, [r1] - cmp r0, r1 - beq _08134FCC -_08134FC4: - adds r3, 0x64 - adds r5, 0x1 - cmp r5, r6 - blt _08134F94 -_08134FCC: - cmp r5, r6 - bne _0813507C - movs r5, 0 - cmp r5, r6 - bge _08134FEE - add r0, sp, 0x4 - ldrh r0, [r0] - cmp r0, r7 - beq _08134FEE - add r1, sp, 0x4 -_08134FE0: - adds r1, 0x2 - adds r5, 0x1 - cmp r5, r6 - bge _08134FEE - ldrh r0, [r1] - cmp r0, r7 - bne _08134FE0 -_08134FEE: - cmp r5, r6 - bne _0813507C - lsls r0, r6, 1 - add r0, sp - adds r0, 0x4 - strh r7, [r0] - movs r3, 0x64 - adds r0, r6, 0 - muls r0, r3 - ldr r1, _08135094 @ =gEnemyParty - adds r0, r1 - lsls r4, r7, 4 - mov r3, r10 - adds r2, r4, r3 - ldrh r1, [r2] - ldrb r2, [r2, 0xC] - str r2, [sp] - ldr r2, [sp, 0x10] - ldr r3, [sp, 0x14] - bl CreateMonWithEVSpread - movs r5, 0 - adds r0, r6, 0x1 - mov r9, r0 - mov r8, r4 - movs r0, 0x64 - adds r7, r6, 0 - muls r7, r0 - mov r0, r10 - adds r0, 0x4 - adds r4, r0 - ldr r3, _08135094 @ =gEnemyParty -_0813502E: - ldrh r1, [r4] - lsls r2, r5, 24 - lsrs r2, 24 - adds r0, r7, r3 - str r3, [sp, 0x24] - bl SetMonMoveSlot - ldrh r0, [r4] - ldr r3, [sp, 0x24] - cmp r0, 0xDA - bne _0813504A - movs r0, 0 - mov r1, sp - strb r0, [r1, 0xC] -_0813504A: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, 0x3 - ble _0813502E - movs r2, 0x64 - adds r4, r6, 0 - muls r4, r2 - ldr r3, _08135094 @ =gEnemyParty - adds r4, r3 - adds r0, r4, 0 - movs r1, 0x20 - add r2, sp, 0xC - bl SetMonData - mov r0, r8 - add r0, r10 - ldrb r2, [r0, 0x2] - lsls r2, 1 - ldr r0, _08135098 @ =gBattleTowerHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - mov r6, r9 -_0813507C: - cmp r6, 0x3 - beq _08135082 - b _08134F1E -_08135082: - add sp, 0x28 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08135094: .4byte gEnemyParty -_08135098: .4byte gBattleTowerHeldItems - thumb_func_end sub_8134DD4 - - thumb_func_start CalcBattleTowerBanlistSeenCount -CalcBattleTowerBanlistSeenCount: @ 813509C - push {r4-r6,lr} - movs r5, 0 - ldr r2, _081350D8 @ =gBattleTowerBanlist - ldrh r0, [r2] - ldr r1, _081350DC @ =0x0000ffff - cmp r0, r1 - beq _081350CE - adds r6, r1, 0 - adds r4, r2, 0 -_081350AE: - ldrh r0, [r4] - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - bl GetNationalPokedexFlag - lsls r0, 24 - cmp r0, 0 - beq _081350C6 - adds r5, 0x1 -_081350C6: - adds r4, 0x2 - ldrh r0, [r4] - cmp r0, r6 - bne _081350AE -_081350CE: - adds r0, r5, 0 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_081350D8: .4byte gBattleTowerBanlist -_081350DC: .4byte 0x0000ffff - thumb_func_end CalcBattleTowerBanlistSeenCount - - thumb_func_start AppendBattleTowerBannedSpeciesName -AppendBattleTowerBannedSpeciesName: @ 81350E0 - push {r4-r6,lr} - adds r5, r2, 0 - lsls r0, 16 - lsrs r6, r0, 16 - lsls r1, 24 - lsrs r4, r1, 24 - adds r0, r6, 0 - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1 - bl GetNationalPokedexFlag - lsls r0, 24 - cmp r0, 0 - beq _081351E6 - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - subs r0, r4, 0x1 - cmp r0, 0xA - bhi _081351B0 - lsls r0, 2 - ldr r1, _08135118 @ =_0813511C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08135118: .4byte _0813511C - .align 2, 0 -_0813511C: - .4byte _08135148 - .4byte _08135178 - .4byte _08135148 - .4byte _081351B0 - .4byte _08135148 - .4byte _081351B0 - .4byte _08135148 - .4byte _081351B0 - .4byte _08135148 - .4byte _081351B0 - .4byte _08135148 -_08135148: - cmp r5, r4 - bne _08135160 - ldr r0, _08135158 @ =gStringVar1 - ldr r1, _0813515C @ =gUnknown_08400E23 - bl StringAppend - b _081351D8 - .align 2, 0 -_08135158: .4byte gStringVar1 -_0813515C: .4byte gUnknown_08400E23 -_08135160: - cmp r5, r4 - ble _081351D8 - ldr r0, _08135170 @ =gStringVar1 - ldr r1, _08135174 @ =gUnknown_08400E29 - bl StringAppend - b _081351D8 - .align 2, 0 -_08135170: .4byte gStringVar1 -_08135174: .4byte gUnknown_08400E29 -_08135178: - cmp r4, r5 - bne _08135190 - ldr r0, _08135188 @ =gStringVar1 - ldr r1, _0813518C @ =gUnknown_08400E23 - bl StringAppend - b _08135198 - .align 2, 0 -_08135188: .4byte gStringVar1 -_0813518C: .4byte gUnknown_08400E23 -_08135190: - ldr r0, _081351A4 @ =gStringVar1 - ldr r1, _081351A8 @ =gUnknown_08400E29 - bl StringAppend -_08135198: - ldr r0, _081351A4 @ =gStringVar1 - ldr r1, _081351AC @ =gUnknown_08400E30 - bl StringAppend - b _081351D8 - .align 2, 0 -_081351A4: .4byte gStringVar1 -_081351A8: .4byte gUnknown_08400E29 -_081351AC: .4byte gUnknown_08400E30 -_081351B0: - cmp r4, r5 - bne _081351C8 - ldr r0, _081351C0 @ =gStringVar1 - ldr r1, _081351C4 @ =gUnknown_08400E23 - bl StringAppend - b _081351D0 - .align 2, 0 -_081351C0: .4byte gStringVar1 -_081351C4: .4byte gUnknown_08400E23 -_081351C8: - ldr r0, _081351F0 @ =gStringVar1 - ldr r1, _081351F4 @ =gUnknown_08400E29 - bl StringAppend -_081351D0: - ldr r0, _081351F0 @ =gStringVar1 - ldr r1, _081351F8 @ =gUnknown_08400E2E - bl StringAppend -_081351D8: - ldr r0, _081351F0 @ =gStringVar1 - movs r1, 0xB - muls r1, r6 - ldr r2, _081351FC @ =gSpeciesNames - adds r1, r2 - bl StringAppend -_081351E6: - adds r0, r4, 0 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_081351F0: .4byte gStringVar1 -_081351F4: .4byte gUnknown_08400E29 -_081351F8: .4byte gUnknown_08400E2E -_081351FC: .4byte gSpeciesNames - thumb_func_end AppendBattleTowerBannedSpeciesName - - thumb_func_start CheckMonBattleTowerBanlist -CheckMonBattleTowerBanlist: @ 8135200 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r2, [sp, 0x20] - ldr r4, [sp, 0x24] - mov r9, r4 - ldr r4, [sp, 0x28] - mov r10, r4 - ldr r7, [sp, 0x2C] - lsls r0, 16 - lsrs r4, r0, 16 - lsls r1, 16 - lsrs r6, r1, 16 - lsls r3, 24 - lsrs r3, 24 - mov r12, r3 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - movs r2, 0 - movs r0, 0xCE - lsls r0, 1 - cmp r4, r0 - beq _081352CE - cmp r4, 0 - beq _081352CE - ldr r0, _081352DC @ =gBattleTowerBanlist - ldrh r1, [r0] - ldr r5, _081352E0 @ =0x0000ffff - adds r3, r0, 0 - cmp r1, r5 - beq _08135264 - cmp r1, r4 - beq _08135258 - adds r1, r3, 0 -_0813524A: - adds r1, 0x2 - adds r2, 0x1 - ldrh r0, [r1] - cmp r0, r5 - beq _08135264 - cmp r0, r4 - bne _0813524A -_08135258: - lsls r0, r2, 1 - adds r0, r3 - ldrh r1, [r0] - ldr r0, _081352E0 @ =0x0000ffff - cmp r1, r0 - bne _081352CE -_08135264: - mov r0, r12 - cmp r0, 0 - bne _08135270 - mov r1, r8 - cmp r1, 0x32 - bhi _081352CE -_08135270: - movs r2, 0 - ldrb r3, [r7] - cmp r2, r3 - bge _08135290 - mov r1, r9 - ldrh r0, [r1] - cmp r0, r4 - beq _08135290 - adds r5, r3, 0 -_08135282: - adds r1, 0x2 - adds r2, 0x1 - cmp r2, r5 - bge _08135290 - ldrh r0, [r1] - cmp r0, r4 - bne _08135282 -_08135290: - cmp r2, r3 - bne _081352CE - cmp r6, 0 - beq _081352BA - movs r2, 0 - cmp r2, r3 - bge _081352B6 - mov r1, r10 - ldrh r0, [r1] - cmp r0, r6 - beq _081352B6 - adds r5, r3, 0 -_081352A8: - adds r1, 0x2 - adds r2, 0x1 - cmp r2, r5 - bge _081352B6 - ldrh r0, [r1] - cmp r0, r6 - bne _081352A8 -_081352B6: - cmp r2, r3 - bne _081352CE -_081352BA: - lsls r0, r3, 1 - add r0, r9 - strh r4, [r0] - ldrb r0, [r7] - lsls r0, 1 - add r0, r10 - strh r6, [r0] - ldrb r0, [r7] - adds r0, 0x1 - strb r0, [r7] -_081352CE: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_081352DC: .4byte gBattleTowerBanlist -_081352E0: .4byte 0x0000ffff - thumb_func_end CheckMonBattleTowerBanlist - - thumb_func_start CheckPartyBattleTowerBanlist -CheckPartyBattleTowerBanlist: @ 81352E4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x2C - add r1, sp, 0x28 - movs r0, 0 - strb r0, [r1] - movs r7, 0 - mov r9, r1 - add r0, sp, 0x1C - mov r10, r0 -_081352FE: - movs r0, 0x64 - adds r5, r7, 0 - muls r5, r0 - ldr r0, _081353C4 @ =gPlayerParty - adds r5, r0 - adds r0, r5, 0 - movs r1, 0x41 - bl GetMonData - mov r8, r0 - mov r1, r8 - lsls r1, 16 - lsrs r1, 16 - mov r8, r1 - adds r0, r5, 0 - movs r1, 0xC - bl GetMonData - adds r6, r0, 0 - lsls r6, 16 - lsrs r6, 16 - adds r0, r5, 0 - movs r1, 0x38 - bl GetMonData - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - adds r2, r0, 0 - lsls r2, 16 - lsrs r2, 16 - ldr r5, _081353C8 @ =gScriptResult - ldrb r3, [r5] - str r4, [sp] - add r0, sp, 0x10 - str r0, [sp, 0x4] - mov r1, r10 - str r1, [sp, 0x8] - mov r0, r9 - str r0, [sp, 0xC] - mov r0, r8 - adds r1, r6, 0 - bl CheckMonBattleTowerBanlist - adds r7, 0x1 - cmp r7, 0x5 - ble _081352FE - mov r1, r9 - ldrb r0, [r1] - cmp r0, 0x2 - bhi _08135420 - ldr r1, _081353CC @ =gStringVar1 - movs r0, 0xFF - strb r0, [r1] - ldr r1, _081353D0 @ =gSpecialVar_0x8004 - movs r0, 0x1 - strh r0, [r1] - movs r0, 0 - mov r1, r9 - strb r0, [r1] - bl CalcBattleTowerBanlistSeenCount - adds r6, r0, 0 - ldr r2, _081353D4 @ =gBattleTowerBanlist - ldrh r0, [r2] - ldr r1, _081353D8 @ =0x0000ffff - cmp r0, r1 - beq _081353A8 - mov r5, r9 - adds r7, r1, 0 - adds r4, r2, 0 -_08135394: - ldrh r0, [r4] - ldrb r1, [r5] - adds r2, r6, 0 - bl AppendBattleTowerBannedSpeciesName - strb r0, [r5] - adds r4, 0x2 - ldrh r0, [r4] - cmp r0, r7 - bne _08135394 -_081353A8: - mov r0, r9 - ldrb r1, [r0] - cmp r1, 0 - bne _081353E4 - ldr r4, _081353CC @ =gStringVar1 - ldr r1, _081353DC @ =gUnknown_08400E2C - adds r0, r4, 0 - bl StringAppend - ldr r1, _081353E0 @ =gUnknown_08400E32 - adds r0, r4, 0 - bl StringAppend - b _0813543E - .align 2, 0 -_081353C4: .4byte gPlayerParty -_081353C8: .4byte gScriptResult -_081353CC: .4byte gStringVar1 -_081353D0: .4byte gSpecialVar_0x8004 -_081353D4: .4byte gBattleTowerBanlist -_081353D8: .4byte 0x0000ffff -_081353DC: .4byte gUnknown_08400E2C -_081353E0: .4byte gUnknown_08400E32 -_081353E4: - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08135400 - ldr r0, _081353F8 @ =gStringVar1 - ldr r1, _081353FC @ =gUnknown_08400E2E - bl StringAppend - b _08135408 - .align 2, 0 -_081353F8: .4byte gStringVar1 -_081353FC: .4byte gUnknown_08400E2E -_08135400: - ldr r0, _08135414 @ =gStringVar1 - ldr r1, _08135418 @ =gUnknown_08400E2C - bl StringAppend -_08135408: - ldr r0, _08135414 @ =gStringVar1 - ldr r1, _0813541C @ =gUnknown_08400E36 - bl StringAppend - b _0813543E - .align 2, 0 -_08135414: .4byte gStringVar1 -_08135418: .4byte gUnknown_08400E2C -_0813541C: .4byte gUnknown_08400E36 -_08135420: - ldr r1, _08135450 @ =gSpecialVar_0x8004 - movs r0, 0 - strh r0, [r1] - ldr r2, _08135454 @ =gSaveBlock2 - ldrb r0, [r5] - ldr r1, _08135458 @ =0x00000554 - adds r2, r1 - movs r1, 0x1 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x2 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] -_0813543E: - add sp, 0x2C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08135450: .4byte gSpecialVar_0x8004 -_08135454: .4byte gSaveBlock2 -_08135458: .4byte 0x00000554 - thumb_func_end CheckPartyBattleTowerBanlist - - thumb_func_start sub_813545C -sub_813545C: @ 813545C - push {lr} - adds r1, r0, 0 - ldr r0, _08135470 @ =gStringVar4 - movs r2, 0x2 - movs r3, 0x3 - bl sub_80EB544 - pop {r0} - bx r0 - .align 2, 0 -_08135470: .4byte gStringVar4 - thumb_func_end sub_813545C - - thumb_func_start sub_8135474 -sub_8135474: @ 8135474 - push {lr} - ldr r2, _08135490 @ =gSaveBlock2 - ldr r0, _08135494 @ =0x00000564 - adds r1, r2, r0 - ldrb r0, [r1] - cmp r0, 0xC8 - bne _08135498 - movs r1, 0x95 - lsls r1, 3 - adds r0, r2, r1 - bl sub_813545C - b _081354C4 - .align 2, 0 -_08135490: .4byte gSaveBlock2 -_08135494: .4byte 0x00000564 -_08135498: - cmp r0, 0x63 - bhi _081354B4 - ldrb r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - ldr r1, _081354B0 @ =gBattleTowerTrainers + 0xC - adds r0, r1 - bl sub_813545C - b _081354C4 - .align 2, 0 -_081354B0: .4byte gBattleTowerTrainers + 0xC -_081354B4: - ldrb r1, [r1] - movs r0, 0xA4 - muls r0, r1 - ldr r3, _081354C8 @ =0xffffc14c - adds r1, r2, r3 - adds r0, r1 - bl sub_813545C -_081354C4: - pop {r0} - bx r0 - .align 2, 0 -_081354C8: .4byte 0xffffc14c - thumb_func_end sub_8135474 - - thumb_func_start sub_81354CC -sub_81354CC: @ 81354CC - push {r4,r5,lr} - sub sp, 0x4 - ldr r0, _081354E4 @ =gSpecialVar_0x8004 - ldrh r0, [r0] - cmp r0, 0x1 - beq _081354E8 - cmp r0, 0x1 - ble _08135520 - cmp r0, 0x2 - beq _0813551C - b _08135520 - .align 2, 0 -_081354E4: .4byte gSpecialVar_0x8004 -_081354E8: - movs r5, 0 -_081354EA: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _08135514 @ =gSaveBlock1 + 0x238 - adds r0, r4, r0 - movs r1, 0xC - bl GetMonData - mov r1, sp - strh r0, [r1] - ldr r0, _08135518 @ =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xC - mov r2, sp - bl SetMonData - adds r5, 0x1 - cmp r5, 0x5 - ble _081354EA - b _08135520 - .align 2, 0 -_08135514: .4byte gSaveBlock1 + 0x238 -_08135518: .4byte gPlayerParty -_0813551C: - bl sub_81360D0 -_08135520: - ldr r0, _08135530 @ =c2_exit_to_overworld_1_continue_scripts_restart_music - bl SetMainCallback2 - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08135530: .4byte c2_exit_to_overworld_1_continue_scripts_restart_music - thumb_func_end sub_81354CC - - thumb_func_start sub_8135534 -sub_8135534: @ 8135534 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsBattleTransitionDone - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08135558 - ldr r0, _08135560 @ =gMain - ldr r1, _08135564 @ =sub_81354CC - str r1, [r0, 0x8] - ldr r0, _08135568 @ =sub_800E7C4 - bl SetMainCallback2 - adds r0, r4, 0 - bl DestroyTask -_08135558: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08135560: .4byte gMain -_08135564: .4byte sub_81354CC -_08135568: .4byte sub_800E7C4 - thumb_func_end sub_8135534 - - thumb_func_start sub_813556C -sub_813556C: @ 813556C - push {r4,r5,lr} - sub sp, 0x4 - ldr r0, _08135584 @ =gSpecialVar_0x8004 - ldrh r2, [r0] - cmp r2, 0x1 - beq _081355AC - cmp r2, 0x1 - bgt _08135588 - cmp r2, 0 - beq _0813558E - b _08135648 - .align 2, 0 -_08135584: .4byte gSpecialVar_0x8004 -_08135588: - cmp r2, 0x2 - beq _08135600 - b _08135648 -_0813558E: - ldr r1, _081355A4 @ =gBattleTypeFlags - movs r3, 0x84 - lsls r3, 1 - adds r0, r3, 0 - strh r0, [r1] - ldr r0, _081355A8 @ =gTrainerBattleOpponent - strh r2, [r0] - bl sub_8134DD4 - b _081355D6 - .align 2, 0 -_081355A4: .4byte gBattleTypeFlags -_081355A8: .4byte gTrainerBattleOpponent -_081355AC: - movs r5, 0 -_081355AE: - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - ldr r0, _081355F4 @ =gPlayerParty - adds r0, r4, r0 - movs r1, 0xC - bl GetMonData - mov r1, sp - strh r0, [r1] - ldr r0, _081355F8 @ =gSaveBlock1 + 0x238 - adds r4, r0 - adds r0, r4, 0 - movs r1, 0xC - mov r2, sp - bl SetMonData - adds r5, 0x1 - cmp r5, 0x5 - ble _081355AE -_081355D6: - ldr r0, _081355FC @ =sub_8135534 - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl current_map_music_set__default_for_battle - bl BattleSetup_GetBattleTowerBattleTransition - lsls r0, 24 - lsrs r0, 24 - bl BattleTransition_StartOnField - b _08135648 - .align 2, 0 -_081355F4: .4byte gPlayerParty -_081355F8: .4byte gSaveBlock1 + 0x238 -_081355FC: .4byte sub_8135534 -_08135600: - bl ZeroEnemyPartyMons - movs r5, 0 -_08135606: - movs r0, 0x64 - muls r0, r5 - ldr r1, _08135650 @ =gEnemyParty - adds r0, r1 - movs r1, 0x2C - muls r1, r5 - ldr r2, _08135654 @ =gSaveBlock2 + 0x4CC - adds r1, r2 - bl sub_803ADE8 - adds r5, 0x1 - cmp r5, 0x2 - ble _08135606 - ldr r1, _08135658 @ =gBattleTypeFlags - ldr r2, _0813565C @ =0x00000808 - adds r0, r2, 0 - strh r0, [r1] - ldr r1, _08135660 @ =gTrainerBattleOpponent - movs r0, 0 - strh r0, [r1] - ldr r0, _08135664 @ =sub_8135534 - movs r1, 0x1 - bl CreateTask - movs r0, 0 - bl current_map_music_set__default_for_battle - bl BattleSetup_GetBattleTowerBattleTransition - lsls r0, 24 - lsrs r0, 24 - bl BattleTransition_StartOnField -_08135648: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08135650: .4byte gEnemyParty -_08135654: .4byte gSaveBlock2 + 0x4CC -_08135658: .4byte gBattleTypeFlags -_0813565C: .4byte 0x00000808 -_08135660: .4byte gTrainerBattleOpponent -_08135664: .4byte sub_8135534 - thumb_func_end sub_813556C - - thumb_func_start sub_8135668 -sub_8135668: @ 8135668 - push {r4,r5,lr} - ldr r1, _0813568C @ =gSaveBlock2 - ldr r2, _08135690 @ =0x00000554 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 31 - lsrs r4, r0, 31 - ldr r0, _08135694 @ =gSpecialVar_0x8004 - ldrh r0, [r0] - adds r5, r1, 0 - cmp r0, 0xE - bls _08135682 - b _0813589A -_08135682: - lsls r0, 2 - ldr r1, _08135698 @ =_0813569C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0813568C: .4byte gSaveBlock2 -_08135690: .4byte 0x00000554 -_08135694: .4byte gSpecialVar_0x8004 -_08135698: .4byte _0813569C - .align 2, 0 -_0813569C: - .4byte _081356D8 - .4byte _08135700 - .4byte _0813571C - .4byte _08135726 - .4byte _08135740 - .4byte _08135754 - .4byte _08135774 - .4byte _081357D0 - .4byte _081357FC - .4byte _0813589A - .4byte _08135820 - .4byte _08135834 - .4byte _0813584C - .4byte _0813586C - .4byte _08135888 -_081356D8: - ldr r0, _081356F0 @ =0x02000000 - ldr r3, _081356F4 @ =0x00000556 - adds r1, r5, r3 - adds r1, r4, r1 - ldrb r2, [r1] - ldr r3, _081356F8 @ =0x000160fb - adds r0, r3 - strb r2, [r0] - ldr r0, _081356FC @ =gSpecialVar_0x8005 - ldrh r0, [r0] - b _08135898 - .align 2, 0 -_081356F0: .4byte 0x02000000 -_081356F4: .4byte 0x00000556 -_081356F8: .4byte 0x000160fb -_081356FC: .4byte gSpecialVar_0x8005 -_08135700: - ldr r0, _08135714 @ =gSpecialVar_0x8005 - ldrb r0, [r0] - ldr r1, _08135718 @ =0x00000554 - adds r3, r5, r1 - movs r1, 0x1 - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x2 - negs r0, r0 - b _08135810 - .align 2, 0 -_08135714: .4byte gSpecialVar_0x8005 -_08135718: .4byte 0x00000554 -_0813571C: - lsls r1, r4, 1 - movs r2, 0xAB - lsls r2, 3 - adds r0, r5, r2 - b _0813572C -_08135726: - lsls r1, r4, 1 - ldr r3, _08135738 @ =0x0000055c - adds r0, r5, r3 -_0813572C: - adds r1, r0 - ldr r0, _0813573C @ =gSpecialVar_0x8005 - ldrh r0, [r0] - strh r0, [r1] - b _0813589A - .align 2, 0 -_08135738: .4byte 0x0000055c -_0813573C: .4byte gSpecialVar_0x8005 -_08135740: - ldr r0, _0813574C @ =gSpecialVar_0x8005 - ldrh r1, [r0] - ldr r2, _08135750 @ =0x00000564 - adds r0, r5, r2 - strb r1, [r0] - b _0813589A - .align 2, 0 -_0813574C: .4byte gSpecialVar_0x8005 -_08135750: .4byte 0x00000564 -_08135754: - movs r2, 0 - ldr r4, _0813576C @ =gSaveBlock2 + 0x565 - ldr r3, _08135770 @ =gSelectedOrderFromParty -_0813575A: - adds r0, r2, r4 - adds r1, r2, r3 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x2 - ble _0813575A - b _0813589A - .align 2, 0 -_0813576C: .4byte gSaveBlock2 + 0x565 -_08135770: .4byte gSelectedOrderFromParty -_08135774: - ldr r3, _081357C0 @ =0x00000564 - adds r0, r5, r3 - ldrb r0, [r0] - cmp r0, 0xC8 - bne _08135788 - movs r1, 0x93 - lsls r1, 3 - adds r0, r5, r1 - bl sub_81360AC -_08135788: - movs r3, 0xAE - lsls r3, 3 - adds r2, r5, r3 - ldrh r1, [r2] - ldr r0, _081357C4 @ =0x0000270e - cmp r1, r0 - bhi _0813579A - adds r0, r1, 0x1 - strh r0, [r2] -_0813579A: - lsls r4, 1 - movs r1, 0xAB - lsls r1, 3 - adds r0, r5, r1 - adds r4, r0 - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - bl sub_8135A3C - ldr r1, _081357C8 @ =gScriptResult - ldrh r0, [r4] - strh r0, [r1] - ldr r1, _081357CC @ =gStringVar1 - adds r0, 0xA1 - strb r0, [r1] - movs r0, 0xFF - strb r0, [r1, 0x1] - b _0813589A - .align 2, 0 -_081357C0: .4byte 0x00000564 -_081357C4: .4byte 0x0000270e -_081357C8: .4byte gScriptResult -_081357CC: .4byte gStringVar1 -_081357D0: - lsls r0, r4, 1 - ldr r2, _081357F0 @ =0x0000055c - adds r1, r5, r2 - adds r4, r0, r1 - ldrh r1, [r4] - ldr r0, _081357F4 @ =0x00000595 - cmp r1, r0 - bhi _081357E4 - adds r0, r1, 0x1 - strh r0, [r4] -_081357E4: - bl sub_8135A3C - ldr r1, _081357F8 @ =gScriptResult - ldrh r0, [r4] - strh r0, [r1] - b _0813589A - .align 2, 0 -_081357F0: .4byte 0x0000055c -_081357F4: .4byte 0x00000595 -_081357F8: .4byte gScriptResult -_081357FC: - ldr r0, _08135818 @ =gSpecialVar_0x8005 - ldrb r0, [r0] - ldr r1, _0813581C @ =0x00000554 - adds r3, r5, r1 - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - ldrb r2, [r3] - movs r0, 0x3 - negs r0, r0 -_08135810: - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _0813589A - .align 2, 0 -_08135818: .4byte gSpecialVar_0x8005 -_0813581C: .4byte 0x00000554 -_08135820: - ldr r2, _08135830 @ =0x00000572 - adds r0, r5, r2 - ldrh r1, [r0] - movs r0, 0x20 - bl SetGameStat - b _0813589A - .align 2, 0 -_08135830: .4byte 0x00000572 -_08135834: - ldr r3, _08135848 @ =0x00000556 - adds r0, r5, r3 - adds r0, r4, r0 - ldrb r0, [r0] - cmp r0, 0x3 - beq _0813589A - adds r0, r4, 0 - bl sub_813461C - b _0813589A - .align 2, 0 -_08135848: .4byte 0x00000556 -_0813584C: - ldr r1, _08135860 @ =0x00000556 - adds r0, r5, r1 - adds r0, r4, r0 - ldr r1, _08135864 @ =0x02000000 - ldr r2, _08135868 @ =0x000160fb - adds r1, r2 - ldrb r1, [r1] - strb r1, [r0] - b _0813589A - .align 2, 0 -_08135860: .4byte 0x00000556 -_08135864: .4byte 0x02000000 -_08135868: .4byte 0x000160fb -_0813586C: - adds r0, r4, 0 - bl sub_8135D3C - ldr r1, _08135880 @ =gSaveBlock2 - lsls r2, r4, 1 - ldr r3, _08135884 @ =0x00000574 - adds r1, r3 - adds r2, r1 - strh r0, [r2] - b _0813589A - .align 2, 0 -_08135880: .4byte gSaveBlock2 -_08135884: .4byte 0x00000574 -_08135888: - ldr r1, _081358A0 @ =0x00000554 - adds r0, r5, r1 - ldrb r0, [r0] - lsls r0, 31 - lsrs r0, 31 - movs r2, 0xAF - lsls r2, 3 - adds r1, r5, r2 -_08135898: - strb r0, [r1] -_0813589A: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_081358A0: .4byte 0x00000554 - thumb_func_end sub_8135668 - - thumb_func_start sub_81358A4 -sub_81358A4: @ 81358A4 - push {r4,lr} - ldr r1, _081358C8 @ =gSaveBlock2 - ldr r2, _081358CC @ =0x00000554 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 31 - lsrs r4, r0, 31 - ldr r0, _081358D0 @ =gSpecialVar_0x8004 - ldrh r0, [r0] - adds r3, r1, 0 - cmp r0, 0xE - bls _081358BE - b _08135A0A -_081358BE: - lsls r0, 2 - ldr r1, _081358D4 @ =_081358D8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_081358C8: .4byte gSaveBlock2 -_081358CC: .4byte 0x00000554 -_081358D0: .4byte gSpecialVar_0x8004 -_081358D4: .4byte _081358D8 - .align 2, 0 -_081358D8: - .4byte _08135914 - .4byte _08135928 - .4byte _0813593C - .4byte _0813594C - .4byte _08135964 - .4byte _08135A0A - .4byte _08135A0A - .4byte _08135A0A - .4byte _08135978 - .4byte _08135990 - .4byte _081359A0 - .4byte _081359B4 - .4byte _081359BC - .4byte _081359DC - .4byte _081359F8 -_08135914: - ldr r0, _08135920 @ =gScriptResult - ldr r2, _08135924 @ =0x00000556 - adds r1, r3, r2 - adds r1, r4, r1 - b _0813596A - .align 2, 0 -_08135920: .4byte gScriptResult -_08135924: .4byte 0x00000556 -_08135928: - ldr r1, _08135934 @ =gScriptResult - ldr r4, _08135938 @ =0x00000554 - adds r0, r3, r4 - ldrb r0, [r0] - lsls r0, 31 - b _08135982 - .align 2, 0 -_08135934: .4byte gScriptResult -_08135938: .4byte 0x00000554 -_0813593C: - ldr r2, _08135948 @ =gScriptResult - lsls r0, r4, 1 - movs r4, 0xAB - lsls r4, 3 - b _08135952 - .align 2, 0 -_08135948: .4byte gScriptResult -_0813594C: - ldr r2, _0813595C @ =gScriptResult - lsls r0, r4, 1 - ldr r4, _08135960 @ =0x0000055c -_08135952: - adds r1, r3, r4 - adds r0, r1 - ldrh r0, [r0] - strh r0, [r2] - b _08135A0A - .align 2, 0 -_0813595C: .4byte gScriptResult -_08135960: .4byte 0x0000055c -_08135964: - ldr r0, _08135970 @ =gScriptResult - ldr r2, _08135974 @ =0x00000564 - adds r1, r3, r2 -_0813596A: - ldrb r1, [r1] - strh r1, [r0] - b _08135A0A - .align 2, 0 -_08135970: .4byte gScriptResult -_08135974: .4byte 0x00000564 -_08135978: - ldr r1, _08135988 @ =gScriptResult - ldr r4, _0813598C @ =0x00000554 - adds r0, r3, r4 - ldrb r0, [r0] - lsls r0, 30 -_08135982: - lsrs r0, 31 - strh r0, [r1] - b _08135A0A - .align 2, 0 -_08135988: .4byte gScriptResult -_0813598C: .4byte 0x00000554 -_08135990: - adds r0, r4, 0 - bl sub_8135D3C - ldr r1, _0813599C @ =gScriptResult - strh r0, [r1] - b _08135A0A - .align 2, 0 -_0813599C: .4byte gScriptResult -_081359A0: - ldr r1, _081359B0 @ =0x00000572 - adds r0, r3, r1 - ldrh r1, [r0] - movs r0, 0x20 - bl SetGameStat - b _08135A0A - .align 2, 0 -_081359B0: .4byte 0x00000572 -_081359B4: - adds r0, r4, 0 - bl sub_813461C - b _08135A0A -_081359BC: - ldr r2, _081359D0 @ =0x00000556 - adds r0, r3, r2 - adds r0, r4, r0 - ldr r1, _081359D4 @ =0x02000000 - ldr r3, _081359D8 @ =0x000160fb - adds r1, r3 - ldrb r1, [r1] - strb r1, [r0] - b _08135A0A - .align 2, 0 -_081359D0: .4byte 0x00000556 -_081359D4: .4byte 0x02000000 -_081359D8: .4byte 0x000160fb -_081359DC: - adds r0, r4, 0 - bl sub_8135D3C - ldr r1, _081359F0 @ =gSaveBlock2 - lsls r2, r4, 1 - ldr r4, _081359F4 @ =0x00000574 - adds r1, r4 - adds r2, r1 - strh r0, [r2] - b _08135A0A - .align 2, 0 -_081359F0: .4byte gSaveBlock2 -_081359F4: .4byte 0x00000574 -_081359F8: - ldr r1, _08135A10 @ =0x00000554 - adds r0, r3, r1 - ldrb r0, [r0] - lsls r0, 31 - lsrs r0, 31 - movs r2, 0xAF - lsls r2, 3 - adds r1, r3, r2 - strb r0, [r1] -_08135A0A: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08135A10: .4byte 0x00000554 - thumb_func_end sub_81358A4 - - thumb_func_start sub_8135A14 -sub_8135A14: @ 8135A14 - push {r4,lr} - movs r2, 0 - ldr r4, _08135A34 @ =gSelectedOrderFromParty - ldr r3, _08135A38 @ =gSaveBlock2 + 0x565 -_08135A1C: - adds r0, r2, r4 - adds r1, r2, r3 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x2 - ble _08135A1C - bl ReducePlayerPartyToThree - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08135A34: .4byte gSelectedOrderFromParty -_08135A38: .4byte gSaveBlock2 + 0x565 - thumb_func_end sub_8135A14 - - thumb_func_start sub_8135A3C -sub_8135A3C: @ 8135A3C - push {r4-r6,lr} - ldr r6, _08135A84 @ =gSaveBlock2 - ldr r1, _08135A88 @ =0x00000554 - adds r0, r6, r1 - ldrb r4, [r0] - lsls r4, 31 - lsrs r4, 31 - adds r0, r4, 0 - bl sub_8135D3C - lsls r0, 16 - lsrs r5, r0, 16 - lsls r4, 1 - movs r3, 0xAC - lsls r3, 3 - adds r2, r6, r3 - adds r4, r2 - ldrh r0, [r4] - cmp r0, r5 - bcs _08135A66 - strh r5, [r4] -_08135A66: - ldr r0, _08135A8C @ =0x00000562 - adds r1, r6, r0 - ldrh r0, [r2] - ldrh r3, [r1] - cmp r0, r3 - bls _08135A94 - adds r5, r0, 0 - movs r0, 0x20 - adds r1, r5, 0 - bl SetGameStat - ldr r1, _08135A90 @ =0x0000270f - cmp r5, r1 - bhi _08135AA4 - b _08135AB4 - .align 2, 0 -_08135A84: .4byte gSaveBlock2 -_08135A88: .4byte 0x00000554 -_08135A8C: .4byte 0x00000562 -_08135A90: .4byte 0x0000270f -_08135A94: - ldrh r5, [r1] - movs r0, 0x20 - adds r1, r5, 0 - bl SetGameStat - ldr r1, _08135AAC @ =0x0000270f - cmp r5, r1 - bls _08135AB4 -_08135AA4: - ldr r2, _08135AB0 @ =0x00000572 - adds r0, r6, r2 - strh r1, [r0] - b _08135ABA - .align 2, 0 -_08135AAC: .4byte 0x0000270f -_08135AB0: .4byte 0x00000572 -_08135AB4: - ldr r3, _08135AC0 @ =0x00000572 - adds r0, r6, r3 - strh r5, [r0] -_08135ABA: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08135AC0: .4byte 0x00000572 - thumb_func_end sub_8135A3C - - thumb_func_start sub_8135AC4 -sub_8135AC4: @ 8135AC4 - push {r4-r6,lr} - ldr r5, _08135AF0 @ =gSaveBlock2 + 0xA8 - adds r2, r5, 0 - subs r2, 0xA8 - ldr r1, _08135AF4 @ =0x000004ac - adds r0, r5, r1 - ldrb r0, [r0] - lsls r0, 31 - lsrs r6, r0, 31 - ldrb r0, [r2, 0x8] - cmp r0, 0 - beq _08135AFC - ldr r4, _08135AF8 @ =gUnknown_08405E7E - ldrb r0, [r2, 0xA] - ldrb r1, [r2, 0xB] - adds r0, r1 - ldrb r1, [r2, 0xC] - adds r0, r1 - ldrb r1, [r2, 0xD] - adds r0, r1 - movs r1, 0x14 - b _08135B0E - .align 2, 0 -_08135AF0: .4byte gSaveBlock2 + 0xA8 -_08135AF4: .4byte 0x000004ac -_08135AF8: .4byte gUnknown_08405E7E -_08135AFC: - ldr r4, _08135B84 @ =gUnknown_08405E60 - ldrb r0, [r2, 0xA] - ldrb r1, [r2, 0xB] - adds r0, r1 - ldrb r1, [r2, 0xC] - adds r0, r1 - ldrb r1, [r2, 0xD] - adds r0, r1 - movs r1, 0x1E -_08135B0E: - bl __umodsi3 - adds r0, r4 - ldrb r0, [r0] - strb r6, [r5] - strb r0, [r5, 0x1] - adds r0, r5, 0 - adds r0, 0xC - ldr r4, _08135B88 @ =gSaveBlock2 + 0xA - adds r1, r4, 0 - bl copy_word_to_mem - adds r0, r5, 0x4 - subs r4, 0xA - adds r1, r4, 0 - bl StringCopy8 - adds r0, r6, 0 - bl sub_8135D3C - strh r0, [r5, 0x2] - ldr r0, _08135B8C @ =gSaveBlock1 - ldr r1, _08135B90 @ =0x00002b28 - adds r2, r0, r1 - adds r1, r5, 0 - adds r1, 0x10 - movs r4, 0x5 -_08135B44: - ldrh r0, [r2] - strh r0, [r1] - adds r2, 0x2 - adds r1, 0x2 - subs r4, 0x1 - cmp r4, 0 - bge _08135B44 - movs r4, 0 - ldr r6, _08135B94 @ =gSaveBlock2 + 0x565 -_08135B56: - adds r0, r4, r6 - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _08135B98 @ =gUnknown_030042FC - adds r0, r1 - movs r1, 0x2C - muls r1, r4 - adds r1, 0x1C - adds r1, r5, r1 - bl sub_803AF78 - adds r4, 0x1 - cmp r4, 0x2 - ble _08135B56 - ldr r0, _08135B9C @ =gSaveBlock2 + 0xA8 - bl sub_8135CC4 - bl sub_8135A3C - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08135B84: .4byte gUnknown_08405E60 -_08135B88: .4byte gSaveBlock2 + 0xA -_08135B8C: .4byte gSaveBlock1 -_08135B90: .4byte 0x00002b28 -_08135B94: .4byte gSaveBlock2 + 0x565 -_08135B98: .4byte gUnknown_030042FC -_08135B9C: .4byte gSaveBlock2 + 0xA8 - thumb_func_end sub_8135AC4 - - thumb_func_start sub_8135BA0 -sub_8135BA0: @ 8135BA0 - push {r4,r5,lr} - ldr r2, _08135C1C @ =gSaveBlock2 - ldr r1, _08135C20 @ =0x00000554 - adds r0, r2, r1 - ldrb r0, [r0] - lsls r0, 31 - lsrs r5, r0, 31 - ldr r0, _08135C24 @ =gSpecialVar_0x8004 - ldrh r0, [r0] - cmp r0, 0x3 - beq _08135BBA - cmp r0, 0 - bne _08135BD8 -_08135BBA: - lsls r1, r5, 1 - ldr r3, _08135C28 @ =0x0000055c - adds r0, r2, r3 - adds r0, r1, r0 - ldrh r0, [r0] - cmp r0, 0x1 - bhi _08135BD4 - subs r3, 0x4 - adds r0, r2, r3 - adds r0, r1, r0 - ldrh r0, [r0] - cmp r0, 0x1 - bls _08135BD8 -_08135BD4: - bl sub_8135AC4 -_08135BD8: - bl sub_8135CFC - ldr r4, _08135C1C @ =gSaveBlock2 - ldr r0, _08135C2C @ =gBattleOutcome - ldrb r1, [r0] - ldr r2, _08135C30 @ =0x00000555 - adds r0, r4, r2 - strb r1, [r0] - ldr r0, _08135C24 @ =gSpecialVar_0x8004 - ldrh r1, [r0] - cmp r1, 0x3 - beq _08135BF8 - ldr r3, _08135C34 @ =0x00000556 - adds r0, r4, r3 - adds r0, r5, r0 - strb r1, [r0] -_08135BF8: - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r0, _08135C20 @ =0x00000554 - adds r2, r4, r0 - ldrb r0, [r2] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x2 - bl TrySavingData - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08135C1C: .4byte gSaveBlock2 -_08135C20: .4byte 0x00000554 -_08135C24: .4byte gSpecialVar_0x8004 -_08135C28: .4byte 0x0000055c -_08135C2C: .4byte gBattleOutcome -_08135C30: .4byte 0x00000555 -_08135C34: .4byte 0x00000556 - thumb_func_end sub_8135BA0 - - thumb_func_start sub_8135C38 -sub_8135C38: @ 8135C38 - push {lr} - bl DoSoftReset - pop {r0} - bx r0 - thumb_func_end sub_8135C38 - - thumb_func_start sub_8135C44 -sub_8135C44: @ 8135C44 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r3, 0 - movs r1, 0 - ldr r2, _08135CBC @ =gSaveBlock2 + 0xA8 -_08135C50: - ldm r2!, {r0} - adds r3, r0 - adds r1, 0x1 - cmp r1, 0x27 - bls _08135C50 - ldr r5, _08135CC0 @ =gSaveBlock2 - movs r1, 0xA4 - lsls r1, 1 - adds r0, r5, r1 - ldr r0, [r0] - cmp r0, r3 - beq _08135C70 - adds r0, r5, 0 - adds r0, 0xA8 - bl sub_8135CE8 -_08135C70: - movs r4, 0 - movs r7, 0xA4 - movs r0, 0xA6 - lsls r0, 1 - adds r6, r5, r0 - mov r8, r5 -_08135C7C: - adds r0, r4, 0 - muls r0, r7 - movs r3, 0 - movs r1, 0 - adds r5, r4, 0x1 - adds r2, r0, r6 -_08135C88: - ldm r2!, {r0} - adds r3, r0 - adds r1, 0x1 - cmp r1, 0x27 - bls _08135C88 - adds r1, r4, 0 - muls r1, r7 - movs r0, 0xF6 - lsls r0, 1 - add r0, r8 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, r3 - beq _08135CAA - adds r0, r1, r6 - bl sub_8135CE8 -_08135CAA: - adds r4, r5, 0 - cmp r4, 0x4 - ble _08135C7C - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08135CBC: .4byte gSaveBlock2 + 0xA8 -_08135CC0: .4byte gSaveBlock2 - thumb_func_end sub_8135C44 - - thumb_func_start sub_8135CC4 -sub_8135CC4: @ 8135CC4 - push {r4,lr} - adds r2, r0, 0 - adds r2, 0xA0 - movs r1, 0 - str r1, [r2] - movs r3, 0 - adds r4, r0, 0 -_08135CD2: - ldr r0, [r2] - ldm r4!, {r1} - adds r0, r1 - str r0, [r2] - adds r3, 0x1 - cmp r3, 0x27 - bls _08135CD2 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8135CC4 - - thumb_func_start sub_8135CE8 -sub_8135CE8: @ 8135CE8 - push {lr} - movs r1, 0 - movs r2, 0 -_08135CEE: - stm r0!, {r2} - adds r1, 0x1 - cmp r1, 0x28 - bls _08135CEE - pop {r0} - bx r0 - thumb_func_end sub_8135CE8 - - thumb_func_start sub_8135CFC -sub_8135CFC: @ 8135CFC - push {r4,lr} - ldr r4, _08135D34 @ =gSaveBlock2 + 0x484 - adds r0, r4, 0 - bl get_trainer_name - ldr r2, _08135D38 @ =gBattleMons - adds r0, r2, 0 - adds r0, 0x58 - ldrh r1, [r0] - subs r0, r4, 0x2 - strh r1, [r0] - ldrh r1, [r2] - subs r0, r4, 0x4 - strh r1, [r0] - movs r3, 0 - adds r4, 0x8 - adds r2, 0x30 -_08135D1E: - adds r0, r3, r4 - adds r1, r3, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r3, 0x1 - cmp r3, 0x9 - ble _08135D1E - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08135D34: .4byte gSaveBlock2 + 0x484 -_08135D38: .4byte gBattleMons - thumb_func_end sub_8135CFC - - thumb_func_start sub_8135D3C -sub_8135D3C: @ 8135D3C - push {lr} - lsls r0, 24 - ldr r3, _08135D74 @ =gSaveBlock2 - lsrs r0, 23 - ldr r2, _08135D78 @ =0x0000055c - adds r1, r3, r2 - adds r1, r0, r1 - ldrh r2, [r1] - subs r2, 0x1 - lsls r1, r2, 3 - subs r1, r2 - movs r2, 0xAB - lsls r2, 3 - adds r3, r2 - adds r0, r3 - ldr r2, _08135D7C @ =0x0000ffff - adds r1, r2 - ldrh r0, [r0] - adds r1, r0 - lsls r1, 16 - lsrs r0, r1, 16 - ldr r1, _08135D80 @ =0x0000270f - cmp r0, r1 - bls _08135D6E - adds r0, r1, 0 -_08135D6E: - pop {r1} - bx r1 - .align 2, 0 -_08135D74: .4byte gSaveBlock2 -_08135D78: .4byte 0x0000055c -_08135D7C: .4byte 0x0000ffff -_08135D80: .4byte 0x0000270f - thumb_func_end sub_8135D3C - - thumb_func_start sub_8135D84 -sub_8135D84: @ 8135D84 - push {r4,r5,lr} - ldr r5, _08135DB0 @ =gSaveBlock2 - ldr r1, _08135DB4 @ =0x00000554 - adds r0, r5, r1 - ldrb r0, [r0] - lsls r0, 31 - lsrs r0, 31 - lsls r0, 1 - ldr r2, _08135DB8 @ =0x0000055c - adds r1, r5, r2 - adds r0, r1 - ldrh r0, [r0] - subs r0, 0x1 - cmp r0, 0x5 - ble _08135DC0 - bl Random - ldr r4, _08135DBC @ =gUnknown_08405EE6 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x9 - b _08135DCC - .align 2, 0 -_08135DB0: .4byte gSaveBlock2 -_08135DB4: .4byte 0x00000554 -_08135DB8: .4byte 0x0000055c -_08135DBC: .4byte gUnknown_08405EE6 -_08135DC0: - bl Random - ldr r4, _08135DE8 @ =gUnknown_08405EDA - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 -_08135DCC: - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r4 - ldrh r1, [r0] - movs r2, 0xAD - lsls r2, 3 - adds r0, r5, r2 - strh r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08135DE8: .4byte gUnknown_08405EDA - thumb_func_end sub_8135D84 - - thumb_func_start sub_8135DEC -sub_8135DEC: @ 8135DEC - push {r4-r7,lr} - ldr r5, _08135E20 @ =gSaveBlock2 - ldr r1, _08135E24 @ =0x00000554 - adds r0, r5, r1 - ldrb r0, [r0] - lsls r0, 31 - lsrs r7, r0, 31 - movs r0, 0xAD - lsls r0, 3 - adds r6, r5, r0 - ldrh r0, [r6] - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x1 - bne _08135E30 - ldrh r0, [r6] - ldr r1, _08135E28 @ =gStringVar1 - bl CopyItemName - ldr r0, _08135E2C @ =gScriptResult - strh r4, [r0] - b _08135E40 - .align 2, 0 -_08135E20: .4byte gSaveBlock2 -_08135E24: .4byte 0x00000554 -_08135E28: .4byte gStringVar1 -_08135E2C: .4byte gScriptResult -_08135E30: - ldr r1, _08135E48 @ =gScriptResult - movs r0, 0 - strh r0, [r1] - ldr r1, _08135E4C @ =0x00000556 - adds r0, r5, r1 - adds r0, r7, r0 - movs r1, 0x6 - strb r1, [r0] -_08135E40: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08135E48: .4byte gScriptResult -_08135E4C: .4byte 0x00000556 - thumb_func_end sub_8135DEC - - thumb_func_start sub_8135E50 -sub_8135E50: @ 8135E50 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r6, _08135ED4 @ =gSaveBlock2 - ldr r1, _08135ED8 @ =0x00000554 - adds r0, r6, r1 - ldrb r0, [r0] - lsls r0, 31 - lsrs r0, 31 - adds r1, r0, 0 - movs r7, 0x44 - cmp r1, 0 - beq _08135E6C - movs r7, 0x45 -_08135E6C: - ldr r4, _08135EDC @ =gScriptResult - movs r0, 0 - strh r0, [r4] - adds r0, r1, 0 - bl sub_8135D3C - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x37 - bls _08135EBA - movs r5, 0 - ldr r0, _08135EE0 @ =0x00000565 - adds r0, r6 - mov r8, r0 - adds r6, r4, 0 -_08135E8A: - mov r1, r8 - adds r0, r5, r1 - ldrb r0, [r0] - subs r0, 0x1 - movs r1, 0x64 - muls r1, r0 - ldr r0, _08135EE4 @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - adds r1, r7, 0 - bl GetMonData - cmp r0, 0 - bne _08135EB4 - movs r0, 0x1 - strh r0, [r6] - adds r0, r4, 0 - adds r1, r7, 0 - adds r2, r6, 0 - bl SetMonData -_08135EB4: - adds r5, 0x1 - cmp r5, 0x2 - ble _08135E8A -_08135EBA: - ldr r0, _08135EDC @ =gScriptResult - ldrh r0, [r0] - cmp r0, 0 - beq _08135EC8 - movs r0, 0x2A - bl IncrementGameStat -_08135EC8: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08135ED4: .4byte gSaveBlock2 -_08135ED8: .4byte 0x00000554 -_08135EDC: .4byte gScriptResult -_08135EE0: .4byte 0x00000565 -_08135EE4: .4byte gPlayerParty - thumb_func_end sub_8135E50 - - thumb_func_start unref_sub_8135EE8 -unref_sub_8135EE8: @ 8135EE8 - push {r4-r7,lr} - ldr r7, _08135F0C @ =gSaveBlock2 + 0x498 - ldr r0, _08135F10 @ =0xfffffb68 - adds r2, r7, r0 - ldrb r0, [r2, 0x8] - cmp r0, 0 - beq _08135F18 - ldr r4, _08135F14 @ =gUnknown_08405E7E - ldrb r0, [r2, 0xA] - ldrb r1, [r2, 0xB] - adds r0, r1 - ldrb r1, [r2, 0xC] - adds r0, r1 - ldrb r1, [r2, 0xD] - adds r0, r1 - movs r1, 0x14 - b _08135F2A - .align 2, 0 -_08135F0C: .4byte gSaveBlock2 + 0x498 -_08135F10: .4byte 0xfffffb68 -_08135F14: .4byte gUnknown_08405E7E -_08135F18: - ldr r4, _08135FA8 @ =gUnknown_08405E60 - ldrb r0, [r2, 0xA] - ldrb r1, [r2, 0xB] - adds r0, r1 - ldrb r1, [r2, 0xC] - adds r0, r1 - ldrb r1, [r2, 0xD] - adds r0, r1 - movs r1, 0x1E -_08135F2A: - bl __umodsi3 - adds r0, r4 - ldrb r0, [r0] - strb r0, [r7, 0x1] - adds r0, r7, 0 - adds r0, 0xC - ldr r4, _08135FAC @ =gSaveBlock2 + 0xA - adds r1, r4, 0 - bl copy_word_to_mem - adds r0, r7, 0x4 - subs r4, 0xA - adds r1, r4, 0 - bl StringCopy8 - movs r0, 0x1 - strh r0, [r7, 0x2] - movs r5, 0x7 - movs r4, 0 - ldr r0, _08135FB0 @ =gSaveBlock1 - ldr r1, _08135FB4 @ =0x00002b28 - adds r6, r0, r1 - adds r3, r7, 0 - adds r3, 0x10 - adds r2, r7, 0 - adds r2, 0x28 - adds r1, r7, 0 - adds r1, 0x1C -_08135F64: - ldrh r0, [r6] - strh r0, [r3] - strh r5, [r1] - adds r0, r5, 0x6 - strh r0, [r2] - adds r5, 0x1 - adds r6, 0x2 - adds r3, 0x2 - adds r2, 0x2 - adds r1, 0x2 - adds r4, 0x1 - cmp r4, 0x5 - ble _08135F64 - movs r4, 0 -_08135F80: - movs r0, 0x64 - muls r0, r4 - ldr r1, _08135FB8 @ =gPlayerParty - adds r0, r1 - movs r1, 0x2C - muls r1, r4 - adds r1, 0x34 - adds r1, r7, r1 - bl sub_803AF78 - adds r4, 0x1 - cmp r4, 0x2 - ble _08135F80 - adds r0, r7, 0 - bl sub_8136088 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08135FA8: .4byte gUnknown_08405E60 -_08135FAC: .4byte gSaveBlock2 + 0xA -_08135FB0: .4byte gSaveBlock1 -_08135FB4: .4byte 0x00002b28 -_08135FB8: .4byte gPlayerParty - thumb_func_end unref_sub_8135EE8 - - thumb_func_start sub_8135FBC -sub_8135FBC: @ 8135FBC - ldr r1, _08135FCC @ =gTrainerClassToPicIndex - ldr r0, _08135FD0 @ =gSaveBlock2 - ldr r2, _08135FD4 @ =0x00000499 - adds r0, r2 - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - bx lr - .align 2, 0 -_08135FCC: .4byte gTrainerClassToPicIndex -_08135FD0: .4byte gSaveBlock2 -_08135FD4: .4byte 0x00000499 - thumb_func_end sub_8135FBC - - thumb_func_start sub_8135FD8 -sub_8135FD8: @ 8135FD8 - ldr r1, _08135FE8 @ =gTrainerClassToNameIndex - ldr r0, _08135FEC @ =gSaveBlock2 - ldr r2, _08135FF0 @ =0x00000499 - adds r0, r2 - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - bx lr - .align 2, 0 -_08135FE8: .4byte gTrainerClassToNameIndex -_08135FEC: .4byte gSaveBlock2 -_08135FF0: .4byte 0x00000499 - thumb_func_end sub_8135FD8 - - thumb_func_start sub_8135FF4 -sub_8135FF4: @ 8135FF4 - push {r4,lr} - adds r3, r0, 0 - movs r2, 0 - ldr r4, _08136018 @ =gSaveBlock2 + 0x49C -_08135FFC: - adds r0, r3, r2 - adds r1, r2, r4 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x6 - ble _08135FFC - adds r1, r3, r2 - movs r0, 0xFF - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08136018: .4byte gSaveBlock2 + 0x49C - thumb_func_end sub_8135FF4 - - thumb_func_start sub_813601C -sub_813601C: @ 813601C - push {r4,r5,lr} - ldr r1, _08136044 @ =gScriptResult - movs r0, 0 - strh r0, [r1] - ldr r5, _08136048 @ =gSaveBlock2 + 0x498 - movs r3, 0 - movs r2, 0 - adds r4, r1, 0 - adds r1, r5, 0 -_0813602E: - ldm r1!, {r0} - orrs r3, r0 - adds r2, 0x1 - cmp r2, 0x2D - bls _0813602E - cmp r3, 0 - bne _0813604C - movs r0, 0x1 - strh r0, [r4] - b _08136078 - .align 2, 0 -_08136044: .4byte gScriptResult -_08136048: .4byte gSaveBlock2 + 0x498 -_0813604C: - movs r3, 0 - movs r2, 0 - ldr r4, _08136080 @ =gSaveBlock2 - adds r1, r5, 0 -_08136054: - ldm r1!, {r0} - adds r3, r0 - adds r2, 0x1 - cmp r2, 0x2D - bls _08136054 - movs r1, 0xAA - lsls r1, 3 - adds r0, r4, r1 - ldr r0, [r0] - cmp r0, r3 - beq _08136078 - subs r1, 0xB8 - adds r0, r4, r1 - bl sub_81360AC - ldr r1, _08136084 @ =gScriptResult - movs r0, 0x1 - strh r0, [r1] -_08136078: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08136080: .4byte gSaveBlock2 -_08136084: .4byte gScriptResult - thumb_func_end sub_813601C - - thumb_func_start sub_8136088 -sub_8136088: @ 8136088 - push {r4,lr} - adds r2, r0, 0 - adds r2, 0xB8 - movs r1, 0 - str r1, [r2] - movs r3, 0 - adds r4, r0, 0 -_08136096: - ldr r0, [r2] - ldm r4!, {r1} - adds r0, r1 - str r0, [r2] - adds r3, 0x1 - cmp r3, 0x2D - bls _08136096 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8136088 - - thumb_func_start sub_81360AC -sub_81360AC: @ 81360AC - push {lr} - movs r1, 0 - movs r2, 0 -_081360B2: - stm r0!, {r2} - adds r1, 0x1 - cmp r1, 0x2E - bls _081360B2 - pop {r0} - bx r0 - thumb_func_end sub_81360AC - - thumb_func_start sub_81360C0 -sub_81360C0: @ 81360C0 - push {lr} - ldr r0, _081360CC @ =gSaveBlock2 + 0x4A8 - bl sub_813545C - pop {r0} - bx r0 - .align 2, 0 -_081360CC: .4byte gSaveBlock2 + 0x4A8 - thumb_func_end sub_81360C0 - - thumb_func_start sub_81360D0 -sub_81360D0: @ 81360D0 - push {lr} - ldr r0, _081360E4 @ =gBattleOutcome - ldrb r0, [r0] - cmp r0, 0x3 - bne _081360EC - ldr r1, _081360E8 @ =gStringVar4 - movs r0, 0xFF - strb r0, [r1] - b _08136102 - .align 2, 0 -_081360E4: .4byte gBattleOutcome -_081360E8: .4byte gStringVar4 -_081360EC: - cmp r0, 0x1 - bne _081360FC - ldr r0, _081360F8 @ =gSaveBlock2 + 0x4C0 - bl sub_813545C - b _08136102 - .align 2, 0 -_081360F8: .4byte gSaveBlock2 + 0x4C0 -_081360FC: - ldr r0, _08136108 @ =gSaveBlock2 + 0x4B4 - bl sub_813545C -_08136102: - pop {r0} - bx r0 - .align 2, 0 -_08136108: .4byte gSaveBlock2 + 0x4B4 - thumb_func_end sub_81360D0 - - thumb_func_start sub_813610C -sub_813610C: @ 813610C - push {r4,r5,lr} - movs r4, 0 - ldr r5, _0813612C @ =gSaveBlock2 + 0x556 -_08136112: - adds r0, r4, r5 - ldrb r0, [r0] - cmp r0, 0x1 - bne _0813611E - bl sub_80BFD20 -_0813611E: - adds r4, 0x1 - cmp r4, 0x1 - ble _08136112 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0813612C: .4byte gSaveBlock2 + 0x556 - thumb_func_end sub_813610C - -.ifdef GERMAN - thumb_func_start de_sub_81364AC -de_sub_81364AC: @ 81364AC - push {lr} - ldr r2, _DE_081364C0 @ =gSaveBlock2 - ldr r0, _DE_081364C4 @ =0x00000564 - adds r1, r2, r0 - ldrb r0, [r1] - cmp r0, 0xC8 - bne _DE_081364CC - ldr r1, _DE_081364C8 @ =0x00000499 - adds r0, r2, r1 - b _DE_081364F2 - .align 2, 0 -_DE_081364C0: .4byte gSaveBlock2 -_DE_081364C4: .4byte 0x00000564 -_DE_081364C8: .4byte 0x00000499 -_DE_081364CC: - cmp r0, 0x63 - bhi _DE_081364E4 - ldr r2, _DE_081364E0 @ =gBattleTowerTrainers - ldrb r1, [r1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - b _DE_081364F2 - .align 2, 0 -_DE_081364E0: .4byte gBattleTowerTrainers -_DE_081364E4: - ldrb r0, [r1] - subs r0, 0x64 - movs r1, 0xA4 - muls r0, r1 - adds r0, r2 - adds r1, 0xA9 - adds r0, r1 -_DE_081364F2: - ldrb r0, [r0] - pop {r1} - bx r1 - thumb_func_end de_sub_81364AC - - thumb_func_start de_sub_81364F8 -de_sub_81364F8: @ 81364F8 - ldr r0, _DE_08136504 @ =gSaveBlock2 - ldr r1, _DE_08136508 @ =0x00000499 - adds r0, r1 - ldrb r0, [r0] - bx lr - .align 2, 0 -_DE_08136504: .4byte gSaveBlock2 -_DE_08136508: .4byte 0x00000499 - thumb_func_end de_sub_81364F8 -.endif - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/cable_car.s b/asm/cable_car.s index e4d989844..385cd404d 100644 --- a/asm/cable_car.s +++ b/asm/cable_car.s @@ -256,22 +256,22 @@ _081233EC: ldr r0, _0812345C @ =gCableCarMtChimneyTilemap ldr r4, _08123460 @ =0x02019000 adds r1, r4, 0 - bl sub_800D238 + bl LZDecompressWram ldr r0, _08123464 @ =gCableCarTreeTilemap movs r2, 0xB4 lsls r2, 1 adds r1, r4, r2 - bl sub_800D238 + bl LZDecompressWram ldr r0, _08123468 @ =gCableCarMountainTilemap movs r2, 0xA5 lsls r2, 3 adds r1, r4, r2 - bl sub_800D238 + bl LZDecompressWram ldr r0, _0812346C @ =gCableCarPylonStemTilemap ldr r1, _08123470 @ =0x000009d8 adds r4, r1 adds r1, r4, 0 - bl sub_800D238 + bl LZDecompressWram ldr r0, _08123474 @ =gCableCarBG_Pal movs r1, 0 movs r2, 0x80 diff --git a/asm/contest.s b/asm/contest.s index 4a85f3d16..c5dfe3e2e 100644 --- a/asm/contest.s +++ b/asm/contest.s @@ -6904,7 +6904,7 @@ sub_80AE9FC: @ 80AE9FC adds r0, r5, 0 mov r1, r8 adds r2, r6, 0 - bl species_and_otid_get_pal + bl GetMonSpritePalFromOtIdPersonality movs r1, 0x90 lsls r1, 1 movs r2, 0x20 diff --git a/asm/contest_link_80C2020.s b/asm/contest_link_80C2020.s index 93dd26eee..b91a9665b 100644 --- a/asm/contest_link_80C2020.s +++ b/asm/contest_link_80C2020.s @@ -1361,7 +1361,7 @@ _080C2B14: adds r0, r6, 0 ldr r1, [sp, 0xC] adds r2, r4, 0 - bl sub_80409C8 + bl GetMonSpritePalStructFromOtIdPersonality adds r4, r0, 0 bl LoadCompressedObjectPalette adds r0, r6, 0 @@ -1601,7 +1601,7 @@ _080C2D42: lsls r0, 16 lsrs r0, 16 movs r1, 0x2 - bl GetNationalPokedexFlag + bl GetSetPokedexFlag adds r5, 0x40 subs r4, 0x1 cmp r4, 0 diff --git a/asm/daycare.s b/asm/daycare.s deleted file mode 100644 index a0ea9124a..000000000 --- a/asm/daycare.s +++ /dev/null @@ -1,2399 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - thumb_func_start sub_80416A0 -sub_80416A0: @ 80416A0 - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r5, r0, 0 - lsls r4, r1, 24 - lsrs r4, 24 - lsls r0, r4, 2 - mov r8, r0 - add r4, r8 - lsls r4, 4 - adds r4, r5, r4 - adds r0, r4, 0 - bl GetLevelFromBoxMonExp - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - movs r0, 0x88 - lsls r0, 1 - adds r5, r0 - add r5, r8 - ldr r1, [r5] - adds r0, r4, 0 - bl Daycare_GetLevelAfterSteps - lsls r0, 24 - lsrs r0, 24 - subs r0, r6 - lsls r0, 24 - lsrs r0, 24 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_80416A0 - - thumb_func_start sub_80416E8 -sub_80416E8: @ 80416E8 - push {r4-r6,lr} - adds r6, r0, 0 - lsls r4, r1, 24 - lsrs r4, 24 - adds r1, r4, 0 - bl sub_80416A0 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 4 - adds r6, r0 - ldr r1, _08041720 @ =gStringVar1 - adds r0, r6, 0 - bl GetBoxMonNick - ldr r0, _08041724 @ =gStringVar2 - adds r1, r5, 0 - movs r2, 0 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - adds r0, r5, 0 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_08041720: .4byte gStringVar1 -_08041724: .4byte gStringVar2 - thumb_func_end sub_80416E8 - - thumb_func_start sub_8041728 -sub_8041728: @ 8041728 - push {r4-r6,lr} - adds r6, r0, 0 - lsls r4, r1, 24 - lsrs r4, 24 - adds r1, r4, 0 - bl sub_80416A0 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 4 - adds r6, r0 - ldr r1, _08041768 @ =gStringVar1 - adds r0, r6, 0 - bl GetBoxMonNick - movs r0, 0x64 - adds r4, r5, 0 - muls r4, r0 - adds r4, 0x64 - ldr r0, _0804176C @ =gStringVar2 - adds r1, r4, 0 - movs r2, 0 - movs r3, 0x5 - bl ConvertIntToDecimalStringN - adds r0, r4, 0 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_08041768: .4byte gStringVar1 -_0804176C: .4byte gStringVar2 - thumb_func_end sub_8041728 - - thumb_func_start sub_8041770 -sub_8041770: @ 8041770 - push {lr} - ldr r0, _08041784 @ =gSaveBlock1 + 0x2F9C - ldr r1, _08041788 @ =gSpecialVar_0x8004 - ldrb r1, [r1] - bl sub_8041728 - ldr r1, _0804178C @ =gSpecialVar_0x8005 - strh r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_08041784: .4byte gSaveBlock1 + 0x2F9C -_08041788: .4byte gSpecialVar_0x8004 -_0804178C: .4byte gSpecialVar_0x8005 - thumb_func_end sub_8041770 - - thumb_func_start sub_8041790 -sub_8041790: @ 8041790 - lsls r0, 16 - lsrs r0, 16 - ldr r2, _080417AC @ =gSaveBlock1 - ldr r1, _080417B0 @ =0x000030ac - adds r3, r2, r1 - ldr r1, [r3] - adds r1, r0 - str r1, [r3] - ldr r1, _080417B4 @ =0x000030b0 - adds r2, r1 - ldr r1, [r2] - adds r1, r0 - str r1, [r2] - bx lr - .align 2, 0 -_080417AC: .4byte gSaveBlock1 -_080417B0: .4byte 0x000030ac -_080417B4: .4byte 0x000030b0 - thumb_func_end sub_8041790 - - thumb_func_start sub_80417B8 -sub_80417B8: @ 80417B8 - push {r4,r5,lr} - ldr r5, _080417D8 @ =gSpecialVar_0x8004 - ldrh r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 4 - ldr r4, _080417DC @ =gSaveBlock1 + 0x2F9C - adds r0, r4 - movs r1, 0xB - bl GetBoxMonData - cmp r0, 0 - bne _080417E0 - movs r0, 0 - b _080417EC - .align 2, 0 -_080417D8: .4byte gSpecialVar_0x8004 -_080417DC: .4byte gSaveBlock1 + 0x2F9C -_080417E0: - ldrb r1, [r5] - adds r0, r4, 0 - bl sub_80416E8 - lsls r0, 24 - lsrs r0, 24 -_080417EC: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_80417B8 - - thumb_func_start sub_80417F4 -sub_80417F4: @ 80417F4 - push {lr} - movs r3, 0 - movs r2, 0x7 - adds r1, r0, 0 - adds r1, 0x2B -_080417FE: - strb r3, [r1] - subs r1, 0x1 - subs r2, 0x1 - cmp r2, 0 - bge _080417FE - adds r2, r0, 0 - adds r2, 0x2C - movs r3, 0 - adds r1, r0, 0 - adds r1, 0x36 -_08041812: - strb r3, [r1] - subs r1, 0x1 - cmp r1, r2 - bge _08041812 - bl ClearMailStruct - pop {r0} - bx r0 - thumb_func_end sub_80417F4 - - thumb_func_start unref_sub_8041824 -unref_sub_8041824: @ 8041824 - push {r4-r6,lr} - adds r6, r0, 0 - movs r5, 0 -_0804182A: - lsls r4, r5, 2 - adds r0, r4, r5 - lsls r0, 4 - adds r0, r6, r0 - bl ZeroBoxMonData - movs r1, 0x88 - lsls r1, 1 - adds r0, r6, r1 - adds r0, r4 - movs r4, 0 - str r4, [r0] - lsls r0, r5, 3 - subs r0, r5 - lsls r0, 3 - adds r0, 0xA0 - adds r0, r6, r0 - bl sub_80417F4 - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bls _0804182A - movs r2, 0x8C - lsls r2, 1 - adds r0, r6, r2 - movs r1, 0 - strh r4, [r0] - adds r2, 0x2 - adds r0, r6, r2 - strb r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end unref_sub_8041824 - - thumb_func_start sub_8041870 -sub_8041870: @ 8041870 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 16 - lsrs r2, r0, 16 - movs r0, 0 - mov r8, r0 - ldr r0, _0804189C @ =gEvolutionTable - mov r12, r0 -_08041882: - movs r7, 0 - movs r6, 0x1 - movs r4, 0x80 - lsls r4, 9 - movs r5, 0x28 - mov r3, r12 - adds r3, 0x28 -_08041890: - movs r1, 0 - ldrh r0, [r3, 0x4] - cmp r0, r2 - bne _080418A0 - lsrs r2, r4, 16 - b _080418CC - .align 2, 0 -_0804189C: .4byte gEvolutionTable -_080418A0: - adds r1, 0x1 - cmp r1, 0x4 - bgt _080418B6 - lsls r0, r1, 3 - adds r0, r5 - add r0, r12 - ldrh r0, [r0, 0x4] - cmp r0, r2 - bne _080418A0 - lsrs r2, r4, 16 - movs r7, 0x1 -_080418B6: - cmp r7, 0 - bne _080418CC - movs r0, 0x80 - lsls r0, 9 - adds r4, r0 - adds r5, 0x28 - adds r3, 0x28 - adds r6, 0x1 - ldr r0, _080418EC @ =0x0000019b - cmp r6, r0 - ble _08041890 -_080418CC: - movs r0, 0xCE - lsls r0, 1 - cmp r6, r0 - beq _080418DE - movs r0, 0x1 - add r8, r0 - mov r0, r8 - cmp r0, 0x4 - ble _08041882 -_080418DE: - adds r0, r2, 0 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_080418EC: .4byte 0x0000019b - thumb_func_end sub_8041870 - - thumb_func_start sub_80418F0 -sub_80418F0: @ 80418F0 - push {r4,lr} - adds r4, r0, 0 - bl Random - lsls r0, 16 - lsrs r0, 16 - ldr r1, _08041918 @ =0x0000fffe - bl __umodsi3 - adds r0, 0x1 - movs r1, 0x8C - lsls r1, 1 - adds r4, r1 - strh r0, [r4] - movs r0, 0x86 - bl FlagSet - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08041918: .4byte 0x0000fffe - thumb_func_end sub_80418F0 - - thumb_func_start sub_804191C -sub_804191C: @ 804191C - push {r4,lr} - adds r4, r0, 0 - bl Random - movs r2, 0x80 - lsls r2, 8 - adds r1, r2, 0 - movs r2, 0x8C - lsls r2, 1 - adds r4, r2 - orrs r1, r0 - strh r1, [r4] - movs r0, 0x86 - bl FlagSet - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_804191C - - thumb_func_start sub_8041940 -sub_8041940: @ 8041940 - push {lr} - ldr r0, _0804194C @ =gSaveBlock1 + 0x2F9C - bl sub_80418F0 - pop {r0} - bx r0 - .align 2, 0 -_0804194C: .4byte gSaveBlock1 + 0x2F9C - thumb_func_end sub_8041940 - - thumb_func_start sub_8041950 -sub_8041950: @ 8041950 - push {lr} - ldr r0, _0804195C @ =gSaveBlock1 + 0x2F9C - bl sub_804191C - pop {r0} - bx r0 - .align 2, 0 -_0804195C: .4byte gSaveBlock1 + 0x2F9C - thumb_func_end sub_8041950 - - thumb_func_start sub_8041960 -sub_8041960: @ 8041960 - push {r4,lr} - sub sp, 0x8 - adds r4, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r1, r4, r1 - movs r0, 0xFF - strb r0, [r1] - movs r2, 0 -_08041972: - mov r1, sp - adds r0, r1, r2 - adds r1, r4, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x5 - ble _08041972 - movs r3, 0 - movs r2, 0 -_08041986: - mov r1, sp - adds r0, r1, r2 - ldrb r1, [r0] - adds r0, r1, 0 - cmp r0, 0xFF - beq _08041998 - adds r0, r4, r3 - strb r1, [r0] - adds r3, 0x1 -_08041998: - adds r2, 0x1 - cmp r2, 0x5 - ble _08041986 - add sp, 0x8 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8041960 - - thumb_func_start sub_80419A8 -sub_80419A8: @ 80419A8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x14 - mov r9, r0 - mov r8, r1 - movs r5, 0 - add r1, sp, 0x4 - add r7, sp, 0xC - adds r2, r1, 0 -_080419BE: - adds r0, r2, r5 - strb r5, [r0] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x5 - bls _080419BE - movs r5, 0 - adds r6, r1, 0 -_080419D0: - bl Random - mov r1, sp - adds r4, r1, r5 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - subs r1, r5 - bl __modsi3 - adds r0, r6, r0 - ldrb r0, [r0] - strb r0, [r4] - ldrb r1, [r4] - adds r0, r6, 0 - bl sub_8041960 - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x2 - bls _080419D0 - movs r5, 0 - movs r4, 0x1 -_08041A00: - bl Random - adds r1, r7, r5 - lsls r0, 16 - lsrs r0, 16 - ands r0, r4 - strb r0, [r1] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x2 - bls _08041A00 - movs r5, 0 -_08041A1A: - mov r1, sp - adds r0, r1, r5 - ldrb r0, [r0] - cmp r0, 0x5 - bhi _08041B02 - lsls r0, 2 - ldr r1, _08041A30 @ =_08041A34 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08041A30: .4byte _08041A34 - .align 2, 0 -_08041A34: - .4byte _08041A4C - .4byte _08041A6C - .4byte _08041A88 - .4byte _08041AA4 - .4byte _08041AC0 - .4byte _08041AE2 -_08041A4C: - adds r0, r7, r5 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 4 - add r0, r8 - movs r1, 0x27 - bl GetBoxMonData - add r2, sp, 0x10 - strb r0, [r2] - mov r0, r9 - movs r1, 0x27 - bl SetMonData - b _08041B02 -_08041A6C: - add r4, sp, 0x10 - adds r0, r7, r5 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 4 - add r0, r8 - movs r1, 0x28 - bl GetBoxMonData - strb r0, [r4] - mov r0, r9 - movs r1, 0x28 - b _08041ADA -_08041A88: - add r4, sp, 0x10 - adds r0, r7, r5 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 4 - add r0, r8 - movs r1, 0x29 - bl GetBoxMonData - strb r0, [r4] - mov r0, r9 - movs r1, 0x29 - b _08041ADA -_08041AA4: - add r4, sp, 0x10 - adds r0, r7, r5 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 4 - add r0, r8 - movs r1, 0x2A - bl GetBoxMonData - strb r0, [r4] - mov r0, r9 - movs r1, 0x2A - b _08041ADA -_08041AC0: - add r4, sp, 0x10 - adds r0, r7, r5 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 4 - add r0, r8 - movs r1, 0x2B - bl GetBoxMonData - strb r0, [r4] - mov r0, r9 - movs r1, 0x2B -_08041ADA: - adds r2, r4, 0 - bl SetMonData - b _08041B02 -_08041AE2: - add r4, sp, 0x10 - adds r0, r7, r5 - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 4 - add r0, r8 - movs r1, 0x2C - bl GetBoxMonData - strb r0, [r4] - mov r0, r9 - movs r1, 0x2C - adds r2, r4, 0 - bl SetMonData -_08041B02: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x2 - bls _08041A1A - add sp, 0x14 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80419A8 - - thumb_func_start pokemon_get_eggmoves -pokemon_get_eggmoves: @ 8041B1C - push {r4-r7,lr} - mov r7, r8 - push {r7} - mov r8, r1 - movs r6, 0 - movs r4, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r3, r0, 16 - movs r2, 0 - ldr r5, _08041B44 @ =gEggMoves - ldrh r1, [r5] - ldr r7, _08041B48 @ =0x00004e20 - adds r0, r3, r7 - cmp r1, r0 - bne _08041B4C - movs r4, 0x1 - b _08041B6E - .align 2, 0 -_08041B44: .4byte gEggMoves -_08041B48: .4byte 0x00004e20 -_08041B4C: - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - ldr r0, _08041BB8 @ =0x00000471 - ldr r5, _08041BBC @ =gEggMoves - cmp r2, r0 - bhi _08041B6E - lsls r0, r2, 1 - adds r0, r5 - ldrh r1, [r0] - ldr r7, _08041BC0 @ =0x00004e20 - adds r0, r3, r7 - cmp r1, r0 - bne _08041B4C - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 -_08041B6E: - movs r2, 0 - lsls r0, r4, 1 - adds r0, r5 - ldrh r0, [r0] - ldr r1, _08041BC0 @ =0x00004e20 - cmp r0, r1 - bhi _08041BAA - adds r7, r5, 0 - adds r3, r1, 0 -_08041B80: - lsls r1, r2, 1 - add r1, r8 - adds r0, r4, r2 - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - strh r0, [r1] - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0x9 - bhi _08041BAA - adds r0, r4, r2 - lsls r0, 1 - adds r0, r5 - ldrh r0, [r0] - cmp r0, r3 - bls _08041B80 -_08041BAA: - lsls r0, r6, 24 - lsrs r0, 24 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_08041BB8: .4byte 0x00000471 -_08041BBC: .4byte gEggMoves -_08041BC0: .4byte 0x00004e20 - thumb_func_end pokemon_get_eggmoves - - thumb_func_start daycare_build_child_moveset -daycare_build_child_moveset: @ 8041BC4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - adds r7, r0, 0 - mov r10, r1 - mov r9, r2 - movs r0, 0 - str r0, [sp] - movs r6, 0 - ldr r5, _08041CC8 @ =gUnknown_03000500 - movs r2, 0 - ldr r4, _08041CCC @ =gUnknown_030004D8 - ldr r3, _08041CD0 @ =gUnknown_030004E0 -_08041BE4: - lsls r1, r6, 1 - adds r0, r1, r5 - strh r2, [r0] - adds r0, r1, r4 - strh r2, [r0] - adds r1, r3 - strh r2, [r1] - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0x3 - bls _08041BE4 - movs r6, 0 - ldr r2, _08041CD4 @ =gUnknown_030004E8 - movs r1, 0 -_08041C02: - lsls r0, r6, 1 - adds r0, r2 - strh r1, [r0] - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0x9 - bls _08041C02 - movs r6, 0 - ldr r2, _08041CD8 @ =gUnknown_03000470 - movs r1, 0 -_08041C18: - lsls r0, r6, 1 - adds r0, r2 - strh r1, [r0] - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0x31 - bls _08041C18 - adds r0, r7, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - ldr r1, _08041CD8 @ =gUnknown_03000470 - bl GetLevelUpMovesBySpecies - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - movs r6, 0 - ldr r1, _08041CCC @ =gUnknown_030004D8 - mov r8, r1 -_08041C46: - adds r5, r6, 0 - adds r5, 0xD - mov r0, r10 - adds r1, r5, 0 - bl GetBoxMonData - lsls r4, r6, 1 - mov r2, r8 - adds r1, r4, r2 - strh r0, [r1] - mov r0, r9 - adds r1, r5, 0 - bl GetBoxMonData - ldr r1, _08041CC8 @ =gUnknown_03000500 - adds r4, r1 - strh r0, [r4] - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0x3 - bls _08041C46 - ldr r1, _08041CD4 @ =gUnknown_030004E8 - adds r0, r7, 0 - bl pokemon_get_eggmoves - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r6, 0 -_08041C82: - ldr r0, _08041CCC @ =gUnknown_030004D8 - lsls r1, r6, 1 - adds r2, r1, r0 - ldrh r1, [r2] - mov r9, r0 - cmp r1, 0 - beq _08041CF8 - movs r5, 0 - cmp r5, r8 - bcs _08041CEA - adds r4, r2, 0 - ldr r2, _08041CDC @ =0x0000ffff -_08041C9A: - ldr r0, _08041CD4 @ =gUnknown_030004E8 - lsls r1, r5, 1 - adds r1, r0 - ldrh r0, [r4] - ldrh r1, [r1] - cmp r0, r1 - bne _08041CE0 - adds r1, r0, 0 - adds r0, r7, 0 - str r2, [sp, 0x8] - bl GiveMoveToMon - lsls r0, 16 - lsrs r0, 16 - ldr r2, [sp, 0x8] - cmp r0, r2 - bne _08041CEA - ldrh r1, [r4] - adds r0, r7, 0 - bl DeleteFirstMoveAndGiveMoveToMon - b _08041CEA - .align 2, 0 -_08041CC8: .4byte gUnknown_03000500 -_08041CCC: .4byte gUnknown_030004D8 -_08041CD0: .4byte gUnknown_030004E0 -_08041CD4: .4byte gUnknown_030004E8 -_08041CD8: .4byte gUnknown_03000470 -_08041CDC: .4byte 0x0000ffff -_08041CE0: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, r8 - bcc _08041C9A -_08041CEA: - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - ldr r3, _08041E14 @ =gUnknown_030004D8 - mov r9, r3 - cmp r6, 0x3 - bls _08041C82 -_08041CF8: - movs r6, 0 -_08041CFA: - lsls r0, r6, 1 - mov r2, r9 - adds r1, r0, r2 - ldrh r1, [r1] - adds r2, r0, 0 - adds r6, 0x1 - mov r8, r6 - cmp r1, 0 - beq _08041D5C - movs r5, 0 - ldr r0, _08041E14 @ =gUnknown_030004D8 - adds r4, r2, r0 - ldr r6, _08041E18 @ =0x0000ffff - mov r9, r0 -_08041D16: - ldr r3, _08041E1C @ =0x00000121 - adds r0, r5, r3 - lsls r0, 16 - lsrs r0, 16 - bl ItemIdToBattleMoveId - ldrh r1, [r4] - lsls r0, 16 - lsrs r0, 16 - cmp r1, r0 - bne _08041D52 - lsls r1, r5, 24 - lsrs r1, 24 - adds r0, r7, 0 - bl CanMonLearnTMHM - cmp r0, 0 - beq _08041D52 - ldrh r1, [r4] - adds r0, r7, 0 - bl GiveMoveToMon - lsls r0, 16 - lsrs r0, 16 - cmp r0, r6 - bne _08041D52 - ldrh r1, [r4] - adds r0, r7, 0 - bl DeleteFirstMoveAndGiveMoveToMon -_08041D52: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x39 - bls _08041D16 -_08041D5C: - mov r1, r8 - lsls r0, r1, 16 - lsrs r6, r0, 16 - cmp r6, 0x3 - bls _08041CFA - movs r6, 0 - mov r2, r9 - ldrh r0, [r2] - ldr r3, _08041E20 @ =gUnknown_030004E0 - mov r10, r3 - cmp r0, 0 - beq _08041DC6 - mov r4, r9 - ldr r0, _08041E24 @ =gUnknown_03000500 - mov r9, r0 - mov r12, r10 -_08041D7C: - movs r5, 0 - lsls r2, r6, 1 - adds r6, 0x1 - mov r8, r6 - adds r3, r2, r4 -_08041D86: - lsls r0, r5, 1 - add r0, r9 - ldrh r2, [r3] - adds r1, r2, 0 - ldrh r0, [r0] - cmp r1, r0 - bne _08041DA8 - cmp r1, 0 - beq _08041DA8 - ldr r1, [sp] - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp] - lsls r1, 1 - add r1, r12 - strh r2, [r1] -_08041DA8: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x3 - bls _08041D86 - mov r1, r8 - lsls r0, r1, 16 - lsrs r6, r0, 16 - cmp r6, 0x3 - bhi _08041DC6 - lsls r0, r6, 1 - adds r0, r4 - ldrh r0, [r0] - cmp r0, 0 - bne _08041D7C -_08041DC6: - movs r6, 0 - mov r2, r10 - ldrh r0, [r2] - cmp r0, 0 - beq _08041E50 -_08041DD0: - movs r5, 0 - adds r3, r6, 0x1 - mov r8, r3 - ldr r0, [sp, 0x4] - cmp r5, r0 - bcs _08041E38 - ldr r2, _08041E18 @ =0x0000ffff -_08041DDE: - ldr r1, _08041E28 @ =gUnknown_03000470 - lsls r0, r5, 1 - adds r0, r1 - ldrh r1, [r0] - cmp r1, 0 - beq _08041E2C - lsls r0, r6, 1 - mov r3, r10 - adds r4, r0, r3 - ldrh r0, [r4] - cmp r0, r1 - bne _08041E2C - adds r1, r0, 0 - adds r0, r7, 0 - str r2, [sp, 0x8] - bl GiveMoveToMon - lsls r0, 16 - lsrs r0, 16 - ldr r2, [sp, 0x8] - cmp r0, r2 - bne _08041E38 - ldrh r1, [r4] - adds r0, r7, 0 - bl DeleteFirstMoveAndGiveMoveToMon - b _08041E38 - .align 2, 0 -_08041E14: .4byte gUnknown_030004D8 -_08041E18: .4byte 0x0000ffff -_08041E1C: .4byte 0x00000121 -_08041E20: .4byte gUnknown_030004E0 -_08041E24: .4byte gUnknown_03000500 -_08041E28: .4byte gUnknown_03000470 -_08041E2C: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, [sp, 0x4] - cmp r5, r0 - bcc _08041DDE -_08041E38: - mov r1, r8 - lsls r0, r1, 16 - lsrs r6, r0, 16 - cmp r6, 0x3 - bhi _08041E50 - ldr r0, _08041E60 @ =gUnknown_030004E0 - lsls r1, r6, 1 - adds r1, r0 - ldrh r1, [r1] - mov r10, r0 - cmp r1, 0 - bne _08041DD0 -_08041E50: - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08041E60: .4byte gUnknown_030004E0 - thumb_func_end daycare_build_child_moveset - - thumb_func_start sub_8041E64 -sub_8041E64: @ 8041E64 - adds r3, r0, 0 - movs r1, 0x8C - lsls r1, 1 - adds r0, r3, r1 - movs r2, 0 - movs r1, 0 - strh r1, [r0] - movs r1, 0x8D - lsls r1, 1 - adds r0, r3, r1 - strb r2, [r0] - bx lr - thumb_func_end sub_8041E64 - - thumb_func_start sub_8041E7C -sub_8041E7C: @ 8041E7C - push {lr} - ldr r0, _08041E88 @ =gSaveBlock1 + 0x2F9C - bl sub_8041E64 - pop {r0} - bx r0 - .align 2, 0 -_08041E88: .4byte gSaveBlock1 + 0x2F9C - thumb_func_end sub_8041E7C - - thumb_func_start incense_effects -incense_effects: @ 8041E8C - push {r4-r7,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrh r1, [r4] - movs r7, 0xB4 - lsls r7, 1 - cmp r1, r7 - beq _08041EA4 - movs r0, 0xAF - lsls r0, 1 - cmp r1, r0 - bne _08041EE6 -_08041EA4: - adds r0, r5, 0 - movs r1, 0xC - bl GetBoxMonData - lsls r0, 16 - lsrs r6, r0, 16 - adds r0, r5, 0 - adds r0, 0x50 - movs r1, 0xC - bl GetBoxMonData - lsls r0, 16 - lsrs r2, r0, 16 - ldrh r0, [r4] - cmp r0, r7 - bne _08041ED0 - cmp r6, 0xDD - beq _08041ED0 - cmp r2, 0xDD - beq _08041ED0 - movs r0, 0xCA - strh r0, [r4] -_08041ED0: - ldrh r1, [r4] - movs r0, 0xAF - lsls r0, 1 - cmp r1, r0 - bne _08041EE6 - cmp r6, 0xDC - beq _08041EE6 - cmp r2, 0xDC - beq _08041EE6 - movs r0, 0xB7 - strh r0, [r4] -_08041EE6: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end incense_effects - - thumb_func_start sub_8041EEC -sub_8041EEC: @ 8041EEC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - mov r8, r0 - adds r6, r1, 0 - movs r4, 0 - movs r7, 0x1 -_08041EFC: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 4 - mov r1, r8 - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0xB - bl GetBoxMonData - lsls r1, r4, 1 - add r1, sp - strh r0, [r1] - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x84 - bne _08041F26 - adds r0, r4, 0 - eors r0, r7 - strb r0, [r6] - strb r4, [r6, 0x1] - b _08041F3C -_08041F26: - adds r0, r5, 0 - bl GetBoxMonGender - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFE - bne _08041F3C - strb r4, [r6] - adds r0, r4, 0 - eors r0, r7 - strb r0, [r6, 0x1] -_08041F3C: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x1 - bls _08041EFC - ldrb r0, [r6] - lsls r0, 1 - add r0, sp - ldrh r0, [r0] - bl sub_8041870 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x1D - bne _08041F6E - movs r0, 0x8C - lsls r0, 1 - add r0, r8 - ldrh r1, [r0] - movs r0, 0x80 - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - beq _08041F6E - movs r4, 0x20 -_08041F6E: - ldr r0, _08041FC0 @ =0x00000183 - cmp r4, r0 - bne _08041F88 - subs r0, 0x6B - add r0, r8 - ldrh r1, [r0] - movs r0, 0x80 - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - beq _08041F88 - movs r4, 0xC1 - lsls r4, 1 -_08041F88: - ldrb r0, [r6, 0x1] - lsls r0, 1 - add r0, sp - ldrh r0, [r0] - cmp r0, 0x84 - bne _08041FB2 - ldrb r1, [r6] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 4 - add r0, r8 - bl GetBoxMonGender - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFE - beq _08041FB2 - ldrb r1, [r6, 0x1] - ldrb r0, [r6] - strb r0, [r6, 0x1] - strb r1, [r6] -_08041FB2: - adds r0, r4, 0 - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_08041FC0: .4byte 0x00000183 - thumb_func_end sub_8041EEC - - thumb_func_start sub_8041FC4 -sub_8041FC4: @ 8041FC4 - push {r4-r6,lr} - sub sp, 0x6C - adds r5, r0, 0 - add r6, sp, 0x64 - adds r1, r6, 0 - bl sub_8041EEC - add r4, sp, 0x68 - strh r0, [r4] - adds r0, r4, 0 - adds r1, r5, 0 - bl incense_effects - ldrh r1, [r4] - mov r0, sp - adds r2, r5, 0 - bl sub_80420FC - mov r0, sp - adds r1, r5, 0 - bl sub_80419A8 - ldrb r0, [r6, 0x1] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 4 - adds r1, r5, r1 - ldrb r0, [r6] - lsls r2, r0, 2 - adds r2, r0 - lsls r2, 4 - adds r2, r5, r2 - mov r0, sp - bl daycare_build_child_moveset - mov r2, sp - adds r2, 0x6A - movs r0, 0x1 - strb r0, [r2] - mov r0, sp - movs r1, 0x2D - bl SetMonData - ldr r0, _08042040 @ =gPlayerParty - movs r1, 0xFA - lsls r1, 1 - adds r0, r1 - mov r1, sp - movs r2, 0x64 - bl memcpy - bl party_compaction - bl CalculatePlayerPartyCount - adds r0, r5, 0 - bl sub_8041E64 - add sp, 0x6C - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08042040: .4byte gPlayerParty - thumb_func_end sub_8041FC4 - - thumb_func_start sub_8042044 -sub_8042044: @ 8042044 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x18 - adds r7, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - lsls r5, 16 - lsrs r5, 16 - lsls r6, 24 - lsrs r6, 24 - movs r4, 0 - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - str r4, [sp, 0xC] - adds r1, r5, 0 - movs r2, 0x5 - movs r3, 0x20 - bl CreateMon - movs r0, 0x12 - add r0, sp - mov r8, r0 - strb r4, [r0] - movs r1, 0x4 - add r0, sp, 0x10 - strh r1, [r0] - mov r4, sp - adds r4, 0x13 - movs r0, 0x1 - mov r9, r0 - mov r0, r9 - strb r0, [r4] - adds r0, r7, 0 - movs r1, 0x26 - add r2, sp, 0x10 - bl SetMonData - ldr r2, _080420F4 @ =gUnknown_08209AD4 - adds r0, r7, 0 - movs r1, 0x2 - bl SetMonData - lsls r2, r5, 3 - subs r2, r5 - lsls r2, 2 - ldr r0, _080420F8 @ =gBaseStats + 0x11 @ egg cycles offset - adds r2, r0 - adds r0, r7, 0 - movs r1, 0x20 - bl SetMonData - adds r0, r7, 0 - movs r1, 0x24 - mov r2, r8 - bl SetMonData - adds r0, r7, 0 - movs r1, 0x3 - adds r2, r4, 0 - bl SetMonData - cmp r6, 0 - beq _080420D6 - add r2, sp, 0x14 - movs r0, 0xFD - strb r0, [r2] - adds r0, r7, 0 - movs r1, 0x23 - bl SetMonData -_080420D6: - mov r2, sp - adds r2, 0x15 - mov r0, r9 - strb r0, [r2] - adds r0, r7, 0 - movs r1, 0x2D - bl SetMonData - add sp, 0x18 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080420F4: .4byte gUnknown_08209AD4 -_080420F8: .4byte gBaseStats + 0x11 @ egg cycles offset - thumb_func_end sub_8042044 - - thumb_func_start sub_80420FC -sub_80420FC: @ 80420FC - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x14 - adds r6, r0, 0 - adds r5, r1, 0 - adds r4, r2, 0 - lsls r5, 16 - lsrs r5, 16 - bl Random - movs r1, 0x8C - lsls r1, 1 - adds r4, r1 - ldrh r1, [r4] - lsls r0, 16 - orrs r1, r0 - movs r0, 0x1 - mov r8, r0 - str r0, [sp] - str r1, [sp, 0x4] - movs r4, 0 - str r4, [sp, 0x8] - str r4, [sp, 0xC] - adds r0, r6, 0 - adds r1, r5, 0 - movs r2, 0x5 - movs r3, 0x20 - bl CreateMon - movs r1, 0x12 - add r1, sp - mov r9, r1 - strb r4, [r1] - movs r1, 0x4 - add r0, sp, 0x10 - strh r1, [r0] - mov r4, sp - adds r4, 0x13 - mov r0, r8 - strb r0, [r4] - adds r0, r6, 0 - movs r1, 0x26 - add r2, sp, 0x10 - bl SetMonData - ldr r2, _08042198 @ =gUnknown_08209AD4 - adds r0, r6, 0 - movs r1, 0x2 - bl SetMonData - lsls r2, r5, 3 - subs r2, r5 - lsls r2, 2 - ldr r0, _0804219C @ =gBaseStats + 0x11 @ egg cycles offset - adds r2, r0 - adds r0, r6, 0 - movs r1, 0x20 - bl SetMonData - adds r0, r6, 0 - movs r1, 0x24 - mov r2, r9 - bl SetMonData - adds r0, r6, 0 - movs r1, 0x3 - adds r2, r4, 0 - bl SetMonData - add sp, 0x14 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08042198: .4byte gUnknown_08209AD4 -_0804219C: .4byte gBaseStats + 0x11 @ egg cycles offset - thumb_func_end sub_80420FC - - thumb_func_start sp0B8_daycare -sp0B8_daycare: @ 80421A0 - push {lr} - ldr r0, _080421AC @ =gSaveBlock1 + 0x2F9C - bl sub_8041FC4 - pop {r0} - bx r0 - .align 2, 0 -_080421AC: .4byte gSaveBlock1 + 0x2F9C - thumb_func_end sp0B8_daycare - - thumb_func_start sub_80421B0 -sub_80421B0: @ 80421B0 - push {r4-r7,lr} - sub sp, 0x8 - adds r7, r0, 0 - movs r2, 0 - movs r6, 0 - adds r5, r7, 0 -_080421BC: - lsls r4, r6, 2 - adds r0, r5, 0 - movs r1, 0x5 - str r2, [sp, 0x4] - bl GetBoxMonData - ldr r2, [sp, 0x4] - cmp r0, 0 - beq _080421DE - movs r0, 0x88 - lsls r0, 1 - adds r1, r7, r0 - adds r1, r4 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - adds r2, 0x1 -_080421DE: - adds r5, 0x50 - adds r6, 0x1 - cmp r6, 0x1 - bls _080421BC - movs r1, 0x8C - lsls r1, 1 - adds r0, r7, r1 - ldrh r0, [r0] - cmp r0, 0 - bne _08042226 - cmp r2, 0x2 - bne _08042226 - subs r1, 0x4 - adds r0, r7, r1 - ldrb r0, [r0] - cmp r0, 0xFF - bne _08042226 - adds r0, r7, 0 - bl daycare_relationship_score - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - muls r0, r1 - ldr r1, _08042240 @ =0x0000ffff - bl __udivsi3 - cmp r4, r0 - bls _08042226 - bl sub_8041940 -_08042226: - movs r0, 0x8D - lsls r0, 1 - adds r1, r7, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - bne _08042290 - movs r6, 0 - b _08042288 - .align 2, 0 -_08042240: .4byte 0x0000ffff -_08042244: - movs r0, 0x64 - adds r1, r6, 0 - muls r1, r0 - ldr r0, _08042270 @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - beq _08042286 - adds r0, r4, 0 - movs r1, 0x20 - bl GetMonData - str r0, [sp] - cmp r0, 0 - bne _08042278 - ldr r0, _08042274 @ =gSpecialVar_0x8004 - strh r6, [r0] - movs r0, 0x1 - b _08042292 - .align 2, 0 -_08042270: .4byte gPlayerParty -_08042274: .4byte gSpecialVar_0x8004 -_08042278: - subs r0, 0x1 - str r0, [sp] - adds r0, r4, 0 - movs r1, 0x20 - mov r2, sp - bl SetMonData -_08042286: - adds r6, 0x1 -_08042288: - ldr r0, _0804229C @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r6, r0 - bcc _08042244 -_08042290: - movs r0, 0 -_08042292: - add sp, 0x8 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0804229C: .4byte gPlayerPartyCount - thumb_func_end sub_80421B0 - - thumb_func_start sub_80422A0 -sub_80422A0: @ 80422A0 - push {lr} - ldr r0, _080422B0 @ =gSaveBlock1 + 0x2F9C - bl sub_80421B0 - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .align 2, 0 -_080422B0: .4byte gSaveBlock1 + 0x2F9C - thumb_func_end sub_80422A0 - - thumb_func_start sub_80422B4 -sub_80422B4: @ 80422B4 - movs r1, 0x8C - lsls r1, 1 - adds r0, r1 - ldrh r1, [r0] - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 - bx lr - thumb_func_end sub_80422B4 - - thumb_func_start sub_80422C4 -sub_80422C4: @ 80422C4 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0xB - bl GetBoxMonData - cmp r0, 0 - beq _080422FC - ldr r1, _0804231C @ =gStringVar1 - adds r0, r6, 0 - bl GetBoxMonNick - adds r0, r6, 0 - movs r1, 0x3 - bl GetBoxMonData - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r5, _08042320 @ =gStringVar3 - adds r0, r6, 0 - movs r1, 0x7 - adds r2, r5, 0 - bl GetBoxMonData - adds r0, r5, 0 - adds r1, r4, 0 - bl ConvertInternationalString -_080422FC: - adds r4, r6, 0 - adds r4, 0x50 - adds r0, r4, 0 - movs r1, 0xB - bl GetBoxMonData - cmp r0, 0 - beq _08042314 - ldr r1, _08042324 @ =gStringVar2 - adds r0, r4, 0 - bl GetBoxMonNick -_08042314: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0804231C: .4byte gStringVar1 -_08042320: .4byte gStringVar3 -_08042324: .4byte gStringVar2 - thumb_func_end sub_80422C4 - - thumb_func_start sub_8042328 -sub_8042328: @ 8042328 - push {r4-r6,lr} - ldr r6, _08042354 @ =gLastFieldPokeMenuOpened - ldrb r0, [r6] - movs r5, 0x64 - muls r0, r5 - ldr r4, _08042358 @ =gPlayerParty - adds r0, r4 - ldr r1, _0804235C @ =gStringVar1 - bl GetBoxMonNick - ldrb r0, [r6] - muls r0, r5 - adds r0, r4 - movs r1, 0xB - bl GetBoxMonData - lsls r0, 16 - lsrs r0, 16 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_08042354: .4byte gLastFieldPokeMenuOpened -_08042358: .4byte gPlayerParty -_0804235C: .4byte gStringVar1 - thumb_func_end sub_8042328 - - thumb_func_start sp0B5_daycare -sp0B5_daycare: @ 8042360 - push {lr} - ldr r0, _0804236C @ =gSaveBlock1 + 0x2F9C - bl sub_80422C4 - pop {r0} - bx r0 - .align 2, 0 -_0804236C: .4byte gSaveBlock1 + 0x2F9C - thumb_func_end sp0B5_daycare - - thumb_func_start sp0B6_daycare -sp0B6_daycare: @ 8042370 - push {r4,lr} - ldr r4, _08042384 @ =gSaveBlock1 + 0x2F9C - adds r0, r4, 0 - bl sub_80422B4 - lsls r0, 24 - cmp r0, 0 - beq _08042388 - movs r0, 0x1 - b _080423A0 - .align 2, 0 -_08042384: .4byte gSaveBlock1 + 0x2F9C -_08042388: - adds r0, r4, 0 - bl Daycare_CountPokemon - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0804239A - movs r0, 0 - b _080423A0 -_0804239A: - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 -_080423A0: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sp0B6_daycare - - thumb_func_start sub_80423A8 -sub_80423A8: @ 80423A8 - push {r4-r6,lr} - adds r5, r1, 0 - movs r4, 0 - adds r1, r0, 0 -_080423B0: - movs r3, 0 - ldrh r0, [r1] - adds r2, r5, 0 -_080423B6: - ldrh r6, [r2] - cmp r0, r6 - bne _080423C0 - movs r0, 0x1 - b _080423D2 -_080423C0: - adds r2, 0x2 - adds r3, 0x1 - cmp r3, 0x1 - ble _080423B6 - adds r1, 0x2 - adds r4, 0x1 - cmp r4, 0x1 - ble _080423B0 - movs r0, 0 -_080423D2: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_80423A8 - - thumb_func_start daycare_relationship_score -daycare_relationship_score: @ 80423D8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x2C - movs r1, 0 - mov r8, r1 - mov r2, sp - adds r2, 0x8 - str r2, [sp, 0x1C] - add r1, sp, 0xC - mov r10, r1 - adds r2, 0xC - str r2, [sp, 0x20] - mov r1, sp - adds r1, 0x2 - ldr r2, _08042488 @ =gBaseStats - mov r9, r2 - ldr r5, [sp, 0x1C] - adds r7, r1, 0 - mov r6, sp - ldr r1, [sp, 0x20] - str r1, [sp, 0x24] - mov r2, r10 - str r2, [sp, 0x28] - adds r4, r0, 0 -_0804240E: - adds r0, r4, 0 - movs r1, 0xB - bl GetBoxMonData - strh r0, [r5] - adds r0, r4, 0 - movs r1, 0x1 - bl GetBoxMonData - ldr r1, [sp, 0x28] - stm r1!, {r0} - str r1, [sp, 0x28] - adds r0, r4, 0 - movs r1, 0 - bl GetBoxMonData - adds r1, r0, 0 - ldrh r0, [r5] - bl GetGenderFromSpeciesAndPersonality - lsls r0, 24 - lsrs r0, 24 - ldr r2, [sp, 0x24] - stm r2!, {r0} - str r2, [sp, 0x24] - ldrh r1, [r5] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r9 - ldrb r0, [r0, 0x14] - strh r0, [r6] - ldrh r1, [r5] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - add r0, r9 - ldrb r0, [r0, 0x15] - strh r0, [r7] - adds r5, 0x2 - adds r7, 0x4 - adds r6, 0x4 - adds r4, 0x50 - movs r0, 0x1 - add r8, r0 - mov r1, r8 - cmp r1, 0x1 - bls _0804240E - mov r0, sp - ldrh r1, [r0] - cmp r1, 0xF - beq _08042484 - ldrh r0, [r0, 0x4] - cmp r0, 0xF - beq _08042484 - cmp r1, 0xD - bne _0804248C - cmp r0, 0xD - bne _08042490 -_08042484: - movs r0, 0 - b _080424E4 - .align 2, 0 -_08042488: .4byte gBaseStats -_0804248C: - cmp r0, 0xD - bne _0804249C -_08042490: - ldr r1, [sp, 0xC] - mov r2, r10 - ldr r0, [r2, 0x4] - cmp r1, r0 - beq _080424DE - b _080424E2 -_0804249C: - ldr r0, [sp, 0x14] - ldr r2, [sp, 0x20] - ldr r1, [r2, 0x4] - cmp r0, r1 - beq _08042484 - cmp r0, 0xFF - beq _08042484 - cmp r1, 0xFF - beq _08042484 - add r1, sp, 0x4 - mov r0, sp - bl sub_80423A8 - lsls r0, 24 - cmp r0, 0 - beq _08042484 - ldr r0, [sp, 0x1C] - ldrh r1, [r0, 0x2] - ldrh r0, [r0] - cmp r0, r1 - bne _080424D4 - ldr r1, [sp, 0xC] - mov r2, r10 - ldr r0, [r2, 0x4] - cmp r1, r0 - beq _080424E2 - movs r0, 0x46 - b _080424E4 -_080424D4: - ldr r1, [sp, 0xC] - mov r2, r10 - ldr r0, [r2, 0x4] - cmp r1, r0 - bne _080424E2 -_080424DE: - movs r0, 0x14 - b _080424E4 -_080424E2: - movs r0, 0x32 -_080424E4: - add sp, 0x2C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end daycare_relationship_score - - thumb_func_start daycare_relationship_score_from_savegame -daycare_relationship_score_from_savegame: @ 80424F4 - push {lr} - ldr r0, _08042504 @ =gSaveBlock1 + 0x2F9C - bl daycare_relationship_score - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .align 2, 0 -_08042504: .4byte gSaveBlock1 + 0x2F9C - thumb_func_end daycare_relationship_score_from_savegame - - thumb_func_start sp0B9_daycare_relationship_comment -sp0B9_daycare_relationship_comment: @ 8042508 - push {lr} - bl daycare_relationship_score_from_savegame - lsls r0, 24 - lsrs r0, 24 - adds r2, r0, 0 - movs r1, 0 - cmp r0, 0 - bne _0804251C - movs r1, 0x3 -_0804251C: - cmp r0, 0x14 - bne _08042522 - movs r1, 0x2 -_08042522: - cmp r0, 0x32 - bne _08042528 - movs r1, 0x1 -_08042528: - cmp r2, 0x46 - bne _0804252E - movs r1, 0 -_0804252E: - ldr r0, _08042540 @ =gStringVar4 - ldr r2, _08042544 @ =gUnknown_08209AC4 - lsls r1, 2 - adds r1, r2 - ldr r1, [r1] - bl StringCopy - pop {r0} - bx r0 - .align 2, 0 -_08042540: .4byte gStringVar4 -_08042544: .4byte gUnknown_08209AC4 - thumb_func_end sp0B9_daycare_relationship_comment - - thumb_func_start NameHasGenderSymbol -NameHasGenderSymbol: @ 8042548 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r1, 24 - lsrs r5, r1, 24 - mov r2, sp - mov r1, sp - movs r0, 0 - strb r0, [r1, 0x1] - strb r0, [r2] - movs r3, 0 - ldrb r0, [r4] - cmp r0, 0xFF - beq _0804258C -_08042564: - adds r1, r4, r3 - ldrb r0, [r1] - cmp r0, 0xB5 - bne _08042572 - ldrb r0, [r2] - adds r0, 0x1 - strb r0, [r2] -_08042572: - ldrb r0, [r1] - cmp r0, 0xB6 - bne _0804257E - ldrb r0, [r2, 0x1] - adds r0, 0x1 - strb r0, [r2, 0x1] -_0804257E: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - adds r0, r4, r3 - ldrb r0, [r0] - cmp r0, 0xFF - bne _08042564 -_0804258C: - cmp r5, 0 - bne _080425A0 - mov r0, sp - ldrb r0, [r0] - cmp r0, 0 - beq _080425A0 - mov r0, sp - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _080425B4 -_080425A0: - cmp r5, 0xFE - bne _080425B8 - mov r0, sp - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _080425B8 - mov r0, sp - ldrb r0, [r0] - cmp r0, 0 - bne _080425B8 -_080425B4: - movs r0, 0x1 - b _080425BA -_080425B8: - movs r0, 0 -_080425BA: - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end NameHasGenderSymbol - - thumb_func_start AppendGenderSymbol -AppendGenderSymbol: @ 80425C4 - push {r4,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r1, 24 - cmp r1, 0 - bne _080425E4 - movs r1, 0 - bl NameHasGenderSymbol - lsls r0, 24 - cmp r0, 0 - bne _08042600 - ldr r1, _080425E0 @ =gOtherText_MaleSymbol3 - b _08042602 - .align 2, 0 -_080425E0: .4byte gOtherText_MaleSymbol3 -_080425E4: - cmp r1, 0xFE - bne _08042600 - adds r0, r4, 0 - movs r1, 0xFE - bl NameHasGenderSymbol - lsls r0, 24 - cmp r0, 0 - bne _08042600 - ldr r1, _080425FC @ =gOtherText_FemaleSymbol3 - b _08042602 - .align 2, 0 -_080425FC: .4byte gOtherText_FemaleSymbol3 -_08042600: - ldr r1, _08042610 @ =gOtherText_GenderlessSymbol -_08042602: - adds r0, r4, 0 - bl StringAppend - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08042610: .4byte gOtherText_GenderlessSymbol - thumb_func_end AppendGenderSymbol - - thumb_func_start MonAppendGenderSymbol -MonAppendGenderSymbol: @ 8042614 - push {r4,lr} - adds r4, r0, 0 - adds r0, r1, 0 - bl GetBoxMonGender - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl AppendGenderSymbol - pop {r4} - pop {r1} - bx r1 - thumb_func_end MonAppendGenderSymbol - - thumb_func_start DaycareLevelMenuGetText -DaycareLevelMenuGetText: @ 8042630 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x28 - mov r8, r0 - adds r7, r1, 0 - movs r0, 0xFF - strb r0, [r7] - movs r6, 0 - add r0, sp, 0x14 - mov r9, r0 -_08042648: - lsls r0, r6, 2 - adds r0, r6 - lsls r4, r0, 4 - add r4, r8 - lsls r0, 2 - mov r1, sp - adds r5, r1, r0 - adds r0, r4, 0 - adds r1, r5, 0 - bl GetBoxMonNick - adds r0, r5, 0 - adds r1, r4, 0 - bl MonAppendGenderSymbol - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x1 - bls _08042648 - adds r0, r7, 0 - mov r1, sp - bl StringCopy - ldr r4, _080426A8 @ =gOtherText_NewLine2 - adds r0, r7, 0 - adds r1, r4, 0 - bl StringAppend - adds r0, r7, 0 - mov r1, r9 - bl StringAppend - adds r0, r7, 0 - adds r1, r4, 0 - bl StringAppend - ldr r1, _080426AC @ =gOtherText_CancelAndLv - adds r0, r7, 0 - bl StringAppend - add sp, 0x28 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080426A8: .4byte gOtherText_NewLine2 -_080426AC: .4byte gOtherText_CancelAndLv - thumb_func_end DaycareLevelMenuGetText - - thumb_func_start DaycareLevelMenuGetLevelText -DaycareLevelMenuGetLevelText: @ 80426B0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - adds r4, r1, 0 - movs r0, 0xFF - strb r0, [r4] - movs r5, 0 - movs r0, 0xFC - mov r8, r0 - movs r7, 0x14 -_080426C6: - lsls r2, r5, 2 - adds r0, r2, r5 - lsls r0, 4 - adds r0, r6, r0 - movs r3, 0x88 - lsls r3, 1 - adds r1, r6, r3 - adds r1, r2 - ldr r1, [r1] - bl Daycare_GetLevelAfterSteps - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0x34 - strb r0, [r4] - mov r0, r8 - strb r0, [r4, 0x1] - strb r7, [r4, 0x2] - movs r0, 0x6 - strb r0, [r4, 0x3] - adds r0, r4, 0x4 - movs r2, 0x1 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - adds r4, r0, 0 - mov r3, r8 - strb r3, [r4] - strb r7, [r4, 0x1] - movs r0, 0 - strb r0, [r4, 0x2] - adds r0, r4, 0x3 - ldr r1, _08042728 @ =gOtherText_NewLine2 - bl StringCopy - adds r4, r0, 0 - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bls _080426C6 - movs r0, 0xFF - strb r0, [r4] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08042728: .4byte gOtherText_NewLine2 - thumb_func_end DaycareLevelMenuGetLevelText - - thumb_func_start DaycareLevelMenuProcessKeyInput -DaycareLevelMenuProcessKeyInput: @ 804272C - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r5, r4, 0 - ldr r0, _08042760 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08042768 - ldr r0, _08042764 @ =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldrh r2, [r1, 0x8] - movs r3, 0x8 - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _08042816 - subs r0, r2, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x1 - negs r0, r0 - b _0804278A - .align 2, 0 -_08042760: .4byte gMain -_08042764: .4byte gTasks -_08042768: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804279C - ldr r0, _08042798 @ =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldrh r2, [r1, 0x8] - movs r3, 0x8 - ldrsh r0, [r1, r3] - cmp r0, 0x2 - beq _08042816 - adds r0, r2, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x1 -_0804278A: - bl MoveMenuCursor - movs r0, 0x5 - bl PlaySE - b _08042816 - .align 2, 0 -_08042798: .4byte gTasks -_0804279C: - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080427E8 - bl HandleDestroyMenuCursors - movs r0, 0x5 - bl PlaySE - ldr r3, _080427DC @ =gLastFieldPokeMenuOpened - ldr r2, _080427E0 @ =gScriptResult - ldr r1, _080427E4 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x8] - strh r0, [r2] - strb r0, [r3] - adds r0, r4, 0 - bl DestroyTask - movs r0, 0xF - movs r1, 0x6 - movs r2, 0x1D - movs r3, 0xD - bl MenuZeroFillWindowRect - bl EnableBothScriptContexts - b _08042816 - .align 2, 0 -_080427DC: .4byte gLastFieldPokeMenuOpened -_080427E0: .4byte gScriptResult -_080427E4: .4byte gTasks -_080427E8: - movs r4, 0x2 - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - beq _08042816 - bl HandleDestroyMenuCursors - ldr r0, _0804281C @ =gLastFieldPokeMenuOpened - ldr r1, _08042820 @ =gScriptResult - strh r4, [r1] - movs r1, 0x2 - strb r1, [r0] - adds r0, r5, 0 - bl DestroyTask - movs r0, 0xF - movs r1, 0x6 - movs r2, 0x1D - movs r3, 0xD - bl MenuZeroFillWindowRect - bl EnableBothScriptContexts -_08042816: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0804281C: .4byte gLastFieldPokeMenuOpened -_08042820: .4byte gScriptResult - thumb_func_end DaycareLevelMenuProcessKeyInput - - thumb_func_start ShowDaycareLevelMenu -ShowDaycareLevelMenu: @ 8042824 - push {r4,lr} - sub sp, 0x6C - movs r0, 0xF - movs r1, 0x6 - movs r2, 0x1D - movs r3, 0xD - bl MenuDrawTextWindow - ldr r4, _08042880 @ =gSaveBlock1 + 0x2F9C - adds r0, r4, 0 - add r1, sp, 0x8 - bl DaycareLevelMenuGetText - add r0, sp, 0x8 - movs r1, 0x10 - movs r2, 0x7 - bl MenuPrint - adds r0, r4, 0 - add r1, sp, 0x8 - bl DaycareLevelMenuGetLevelText - add r0, sp, 0x8 - movs r1, 0xCE - movs r2, 0x38 - movs r3, 0x1 - bl MenuPrint_PixelCoords - movs r0, 0 - str r0, [sp] - movs r0, 0xD - str r0, [sp, 0x4] - movs r0, 0 - movs r1, 0x10 - movs r2, 0x7 - movs r3, 0x3 - bl InitMenu - ldr r0, _08042884 @ =DaycareLevelMenuProcessKeyInput - movs r1, 0x3 - bl CreateTask - add sp, 0x6C - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08042880: .4byte gSaveBlock1 + 0x2F9C -_08042884: .4byte DaycareLevelMenuProcessKeyInput - thumb_func_end ShowDaycareLevelMenu - - thumb_func_start ChooseSendDaycareMon -ChooseSendDaycareMon: @ 8042888 - push {lr} - movs r0, 0x6 - movs r1, 0 - bl OpenPartyMenu - ldr r1, _0804289C @ =gMain - ldr r0, _080428A0 @ =c2_exit_to_overworld_2_switch - str r0, [r1, 0x8] - pop {r0} - bx r0 - .align 2, 0 -_0804289C: .4byte gMain -_080428A0: .4byte c2_exit_to_overworld_2_switch - thumb_func_end ChooseSendDaycareMon - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/easy_chat.s b/asm/easy_chat.s index 6b85e1e76..7bb496641 100644 --- a/asm/easy_chat.s +++ b/asm/easy_chat.s @@ -9975,7 +9975,7 @@ _080EAE50: lsls r0, 16 lsrs r0, 16 movs r1, 0 - bl GetNationalPokedexFlag + bl GetSetPokedexFlag b _080EAE7C _080EAE62: ldr r0, _080EAE74 @ =gUnknown_083DB694 diff --git a/asm/field_effect_helpers.s b/asm/field_effect_helpers.s deleted file mode 100644 index 5e54550e3..000000000 --- a/asm/field_effect_helpers.s +++ /dev/null @@ -1,4349 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - thumb_func_start SetUpReflection -SetUpReflection: @ 812680C - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - adds r4, r1, 0 - lsls r5, r2, 24 - lsrs r5, 24 - movs r0, 0x20 - ldrsh r1, [r4, r0] - movs r0, 0x22 - ldrsh r2, [r4, r0] - adds r0, r4, 0 - movs r3, 0x98 - bl obj_unfreeze - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - ldr r0, _081268BC @ =gSprites - adds r7, r1, r0 - ldr r0, _081268C0 @ =sub_81269E0 - str r0, [r7, 0x1C] - ldrb r1, [r7, 0x5] - movs r0, 0xC - orrs r1, r0 - strb r1, [r7, 0x5] - ldr r2, _081268C4 @ =gUnknown_0830FD14 - lsrs r0, r1, 4 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 4 - movs r2, 0xF - ands r1, r2 - orrs r1, r0 - strb r1, [r7, 0x5] - movs r1, 0x3F - adds r1, r7 - mov r8, r1 - ldrb r0, [r1] - movs r1, 0x40 - orrs r0, r1 - mov r1, r8 - strb r0, [r1] - ldr r0, _081268C8 @ =gDummySpriteAnimTable - str r0, [r7, 0x8] - adds r0, r7, 0 - movs r1, 0 - bl StartSpriteAnim - ldr r0, _081268CC @ =gDummySpriteAffineAnimTable - str r0, [r7, 0x10] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x8 - orrs r0, r1 - mov r1, r8 - strb r0, [r1] - adds r2, r7, 0 - adds r2, 0x42 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x2E] - strh r0, [r7, 0x2E] - ldrb r0, [r6, 0x8] - strh r0, [r7, 0x30] - strh r5, [r7, 0x3C] - adds r0, r6, 0 - adds r1, r7, 0 - bl npc_pal_op - cmp r5, 0 - bne _081268B2 - ldrb r0, [r7, 0x1] - movs r1, 0x4 - negs r1, r1 - ands r1, r0 - movs r0, 0x1 - orrs r1, r0 - strb r1, [r7, 0x1] -_081268B2: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_081268BC: .4byte gSprites -_081268C0: .4byte sub_81269E0 -_081268C4: .4byte gUnknown_0830FD14 -_081268C8: .4byte gDummySpriteAnimTable -_081268CC: .4byte gDummySpriteAffineAnimTable - thumb_func_end SetUpReflection - - thumb_func_start sub_81268D0 -sub_81268D0: @ 81268D0 - push {lr} - ldrb r0, [r0, 0x5] - bl GetFieldObjectGraphicsInfo - ldrh r0, [r0, 0xA] - subs r0, 0x2 - lsls r0, 16 - asrs r0, 16 - pop {r1} - bx r1 - thumb_func_end sub_81268D0 - - thumb_func_start npc_pal_op -npc_pal_op: @ 81268E4 - push {r4,r5,lr} - sub sp, 0x8 - adds r5, r0, 0 - adds r4, r1, 0 - ldr r1, _0812693C @ =gUnknown_08401E2C - mov r0, sp - movs r2, 0x6 - bl memcpy - movs r0, 0 - strh r0, [r4, 0x32] - ldrb r0, [r5, 0x5] - bl GetFieldObjectGraphicsInfo - ldrb r1, [r0, 0xC] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08126940 - ldrb r0, [r5, 0x1F] - bl sub_8057450 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _08126926 - ldrb r0, [r5, 0x1E] - bl sub_8057450 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _08126940 -_08126926: - subs r0, 0x1 - lsls r0, 1 - add r0, sp - ldrh r0, [r0] - strh r0, [r4, 0x32] - ldrb r1, [r4, 0x5] - lsrs r1, 4 - adds r0, r5, 0 - bl npc_pal_op_A - b _0812694A - .align 2, 0 -_0812693C: .4byte gUnknown_08401E2C -_08126940: - ldrb r1, [r4, 0x5] - lsrs r1, 4 - adds r0, r5, 0 - bl npc_pal_op_B -_0812694A: - add sp, 0x8 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end npc_pal_op - - thumb_func_start npc_pal_op_B -npc_pal_op_B: @ 8126954 - push {r4,lr} - lsls r1, 24 - lsrs r4, r1, 24 - ldrb r0, [r0, 0x5] - bl GetFieldObjectGraphicsInfo - adds r2, r0, 0 - ldrh r1, [r2, 0x4] - ldr r0, _08126980 @ =0x000011ff - cmp r1, r0 - beq _081269A8 - ldrb r0, [r2, 0xC] - movs r1, 0xF - ands r1, r0 - cmp r1, 0 - bne _08126984 - ldrh r0, [r2, 0x2] - adds r1, r4, 0 - bl npc_load_two_palettes__no_record - b _081269A2 - .align 2, 0 -_08126980: .4byte 0x000011ff -_08126984: - cmp r1, 0xA - bne _08126992 - ldrh r0, [r2, 0x2] - adds r1, r4, 0 - bl npc_load_two_palettes__and_record - b _081269A2 -_08126992: - adds r0, r4, 0 - bl npc_paltag_by_palslot - lsls r0, 16 - lsrs r0, 16 - adds r1, r4, 0 - bl pal_patch_for_npc -_081269A2: - adds r0, r4, 0 - bl sub_807D78C -_081269A8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end npc_pal_op_B - - thumb_func_start npc_pal_op_A -npc_pal_op_A: @ 81269B0 - push {r4,lr} - lsls r1, 24 - lsrs r4, r1, 24 - ldrb r0, [r0, 0x5] - bl GetFieldObjectGraphicsInfo - adds r2, r0, 0 - ldrh r1, [r2, 0x4] - ldr r0, _081269DC @ =0x000011ff - cmp r1, r0 - beq _081269D4 - adds r0, r1, 0 - adds r1, r4, 0 - bl pal_patch_for_npc - adds r0, r4, 0 - bl sub_807D78C -_081269D4: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_081269DC: .4byte 0x000011ff - thumb_func_end npc_pal_op_A - - thumb_func_start sub_81269E0 -sub_81269E0: @ 81269E0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r4, r0, 0 - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, _08126A28 @ =gMapObjects - adds r7, r0, r1 - ldrb r1, [r7, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08126A2C @ =gSprites - adds r5, r0, r1 - ldr r0, [r7] - ldr r1, _08126A30 @ =0x00020001 - ands r0, r1 - cmp r0, r1 - bne _08126A18 - ldrb r1, [r7, 0x8] - movs r2, 0x30 - ldrsh r0, [r4, r2] - cmp r1, r0 - beq _08126A34 -_08126A18: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - b _08126B3E - .align 2, 0 -_08126A28: .4byte gMapObjects -_08126A2C: .4byte gSprites -_08126A30: .4byte 0x00020001 -_08126A34: - ldr r1, _08126B4C @ =gUnknown_0830FD14 - ldrb r0, [r5, 0x5] - lsrs r0, 4 - adds r0, r1 - ldrb r1, [r0] - lsls r1, 4 - ldrb r2, [r4, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - ldrb r1, [r5, 0x1] - lsrs r1, 6 - lsls r1, 6 - ldrb r2, [r4, 0x1] - movs r3, 0x3F - adds r0, r3, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r5, 0x3] - lsrs r0, 6 - lsls r0, 6 - ldrb r2, [r4, 0x3] - adds r1, r3, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0x3] - ldrb r0, [r5, 0x3] - lsls r0, 26 - lsrs r0, 27 - movs r2, 0x10 - orrs r0, r2 - lsls r0, 1 - subs r2, 0x4F - mov r9, r2 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0x3] - ldrh r1, [r5, 0x4] - lsls r1, 22 - lsrs r1, 22 - ldrh r2, [r4, 0x4] - ldr r0, _08126B50 @ =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - ldr r0, [r5, 0x18] - str r0, [r4, 0x18] - adds r0, r5, 0 - adds r0, 0x42 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 26 - adds r2, r4, 0 - adds r2, 0x42 - ands r3, r0 - ldrb r1, [r2] - movs r0, 0x40 - negs r0, r0 - ands r0, r1 - orrs r0, r3 - strb r0, [r2] - movs r0, 0x3E - adds r0, r5 - mov r8, r0 - ldrb r0, [r0] - adds r6, r4, 0 - adds r6, 0x3E - movs r1, 0x4 - ands r1, r0 - ldrb r2, [r6] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r6] - ldrh r0, [r5, 0x20] - strh r0, [r4, 0x20] - adds r0, r7, 0 - bl sub_81268D0 - ldrh r1, [r5, 0x22] - adds r0, r1 - ldrh r1, [r4, 0x32] - adds r1, r0 - strh r1, [r4, 0x22] - adds r0, r5, 0 - adds r0, 0x28 - ldrb r1, [r0] - adds r0, r4, 0 - adds r0, 0x28 - strb r1, [r0] - adds r0, r5, 0 - adds r0, 0x29 - ldrb r0, [r0] - adds r1, r4, 0 - adds r1, 0x29 - strb r0, [r1] - ldrh r0, [r5, 0x24] - strh r0, [r4, 0x24] - ldrh r0, [r5, 0x26] - negs r0, r0 - strh r0, [r4, 0x26] - mov r2, r8 - ldrb r0, [r2] - movs r1, 0x2 - ands r1, r0 - ldrb r2, [r6] - movs r0, 0x3 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r6] - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08126B3E - ldrb r0, [r4, 0x3] - mov r2, r9 - ands r2, r0 - strb r2, [r4, 0x3] - ldrb r0, [r5, 0x3] - lsls r0, 26 - lsrs r0, 27 - movs r1, 0x8 - ands r0, r1 - cmp r0, 0 - beq _08126B3E - movs r1, 0x2 - adds r0, r2, 0 - orrs r0, r1 - strb r0, [r4, 0x3] -_08126B3E: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08126B4C: .4byte gUnknown_0830FD14 -_08126B50: .4byte 0xfffffc00 - thumb_func_end sub_81269E0 - - thumb_func_start sub_8126B54 -sub_8126B54: @ 8126B54 - push {r4,lr} - ldr r0, _08126B9C @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x20] - movs r1, 0 - movs r2, 0 - movs r3, 0x52 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - cmp r0, 0x40 - beq _08126B92 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - ldr r0, _08126BA0 @ =gSprites - adds r1, r0 - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - movs r3, 0x4 - orrs r0, r3 - strb r0, [r1, 0x5] - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x2 - orrs r0, r2 - orrs r0, r3 - strb r0, [r1] -_08126B92: - adds r0, r4, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08126B9C: .4byte gFieldEffectObjectTemplatePointers -_08126BA0: .4byte gSprites - thumb_func_end sub_8126B54 - - thumb_func_start objid_set_invisible -objid_set_invisible: @ 8126BA4 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _08126BC0 @ =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bx lr - .align 2, 0 -_08126BC0: .4byte gSprites - thumb_func_end objid_set_invisible - - thumb_func_start sub_8126BC4 -sub_8126BC4: @ 8126BC4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - lsls r2, 16 - lsrs r7, r2, 16 - lsls r3, 16 - lsrs r6, r3, 16 - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - ldr r1, _08126C68 @ =gSprites - adds r2, r0, r1 - adds r0, r2, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _08126C0E - movs r0, 0x2E - ldrsh r1, [r2, r0] - lsls r0, r7, 16 - asrs r0, 16 - cmp r1, r0 - bne _08126C0E - movs r0, 0x30 - ldrsh r1, [r2, r0] - lsls r0, r6, 16 - asrs r0, 16 - cmp r1, r0 - beq _08126C5A -_08126C0E: - lsls r0, r7, 16 - asrs r0, 16 - lsls r1, r6, 16 - asrs r1, 16 - mov r4, sp - adds r4, 0x2 - mov r2, sp - adds r3, r4, 0 - bl sub_80603CC - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - ldr r1, _08126C68 @ =gSprites - adds r2, r0, r1 - mov r0, sp - ldrh r0, [r0] - adds r0, 0x8 - strh r0, [r2, 0x20] - ldrh r0, [r4] - adds r0, 0x8 - strh r0, [r2, 0x22] - adds r3, r2, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r3] - strh r7, [r2, 0x2E] - strh r6, [r2, 0x30] - mov r1, r8 - subs r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - adds r0, r2, 0 - bl StartSpriteAnim -_08126C5A: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08126C68: .4byte gSprites - thumb_func_end sub_8126BC4 - - thumb_func_start FldEff_Shadow -FldEff_Shadow: @ 8126C6C - push {r4,r5,lr} - ldr r5, _08126CF8 @ =gFieldEffectArguments - ldrb r0, [r5] - ldrb r1, [r5, 0x4] - ldrb r2, [r5, 0x8] - bl GetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r0, 24 - ldr r2, _08126CFC @ =gMapObjects - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r0, [r1, 0x5] - bl GetFieldObjectGraphicsInfo - adds r4, r0, 0 - ldr r2, _08126D00 @ =gFieldEffectObjectTemplatePointers - ldr r1, _08126D04 @ =gUnknown_08401E32 - ldrb r0, [r4, 0xC] - lsls r0, 26 - lsrs r0, 30 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r2 - ldr r0, [r0] - movs r1, 0 - movs r2, 0 - movs r3, 0x94 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _08126CF0 - ldr r0, _08126D08 @ =gSprites - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - ldr r0, [r5] - strh r0, [r2, 0x2E] - ldr r0, [r5, 0x4] - strh r0, [r2, 0x30] - ldr r0, [r5, 0x8] - strh r0, [r2, 0x32] - ldrh r1, [r4, 0xA] - lsls r1, 16 - asrs r1, 17 - ldr r3, _08126D0C @ =gUnknown_08401E36 - ldrb r0, [r4, 0xC] - lsls r0, 26 - lsrs r0, 30 - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - subs r1, r0 - strh r1, [r2, 0x34] -_08126CF0: - movs r0, 0 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08126CF8: .4byte gFieldEffectArguments -_08126CFC: .4byte gMapObjects -_08126D00: .4byte gFieldEffectObjectTemplatePointers -_08126D04: .4byte gUnknown_08401E32 -_08126D08: .4byte gSprites -_08126D0C: .4byte gUnknown_08401E36 - thumb_func_end FldEff_Shadow - - thumb_func_start oamc_shadow -oamc_shadow: @ 8126D10 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - ldrh r0, [r5, 0x2E] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x30] - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r5, 0x32] - lsls r2, 24 - lsrs r2, 24 - mov r3, sp - bl TryGetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - cmp r0, 0 - beq _08126D3E - adds r0, r5, 0 - movs r1, 0x3 - bl FieldEffectStop - b _08126DC4 -_08126D3E: - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, _08126DCC @ =gMapObjects - adds r4, r0, r1 - ldrb r0, [r4, 0x4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - ldr r0, _08126DD0 @ =gSprites - adds r1, r0 - ldrb r0, [r1, 0x5] - movs r2, 0xC - ands r2, r0 - ldrb r3, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r2 - strb r0, [r5, 0x5] - ldrh r0, [r1, 0x20] - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x34] - ldrh r1, [r1, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] - ldr r0, [r4] - ldr r1, _08126DD4 @ =0x00400001 - ands r0, r1 - cmp r0, r1 - bne _08126DBC - ldrb r0, [r4, 0x1E] - bl MetatileBehavior_IsPokeGrass - lsls r0, 24 - cmp r0, 0 - bne _08126DBC - ldrb r0, [r4, 0x1E] - bl MetatileBehavior_IsSurfableWaterOrUnderwater - lsls r0, 24 - cmp r0, 0 - bne _08126DBC - ldrb r0, [r4, 0x1F] - bl MetatileBehavior_IsSurfableWaterOrUnderwater - lsls r0, 24 - cmp r0, 0 - bne _08126DBC - ldrb r0, [r4, 0x1E] - bl MetatileBehavior_IsReflective - lsls r0, 24 - cmp r0, 0 - bne _08126DBC - ldrb r0, [r4, 0x1F] - bl MetatileBehavior_IsReflective - lsls r0, 24 - cmp r0, 0 - beq _08126DC4 -_08126DBC: - adds r0, r5, 0 - movs r1, 0x3 - bl FieldEffectStop -_08126DC4: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08126DCC: .4byte gMapObjects -_08126DD0: .4byte gSprites -_08126DD4: .4byte 0x00400001 - thumb_func_end oamc_shadow - - thumb_func_start FldEff_TallGrass -FldEff_TallGrass: @ 8126DD8 - push {r4,r5,lr} - sub sp, 0x4 - ldr r5, _08126E70 @ =gFieldEffectArguments - ldrh r1, [r5] - mov r0, sp - strh r1, [r0] - ldrh r0, [r5, 0x4] - mov r4, sp - adds r4, 0x2 - strh r0, [r4] - mov r0, sp - adds r1, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _08126E74 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x10] - mov r1, sp - movs r2, 0 - ldrsh r1, [r1, r2] - movs r3, 0 - ldrsh r2, [r4, r3] - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _08126E64 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08126E78 @ =gSprites - adds r3, r0, r1 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x3 - ldrb r1, [r5, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x5] - ldr r0, [r5, 0x8] - strh r0, [r3, 0x2E] - ldr r0, [r5] - strh r0, [r3, 0x30] - ldr r0, [r5, 0x4] - strh r0, [r3, 0x32] - ldr r0, [r5, 0x10] - strh r0, [r3, 0x34] - ldr r0, [r5, 0x14] - strh r0, [r3, 0x36] - ldr r0, [r5, 0x18] - strh r0, [r3, 0x38] - ldr r0, [r5, 0x1C] - cmp r0, 0 - beq _08126E64 - adds r0, r3, 0 - movs r1, 0x4 - bl SeekSpriteAnim -_08126E64: - movs r0, 0 - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08126E70: .4byte gFieldEffectArguments -_08126E74: .4byte gFieldEffectObjectTemplatePointers -_08126E78: .4byte gSprites - thumb_func_end FldEff_TallGrass - - thumb_func_start unc_grass_normal -unc_grass_normal: @ 8126E7C - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r5, r0, 0 - ldrh r0, [r5, 0x38] - lsrs r4, r0, 8 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r3, _08126F24 @ =gUnknown_0202E844 - ldrb r1, [r3] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08126EC6 - ldr r2, _08126F28 @ =gSaveBlock1 - movs r0, 0x5 - ldrsb r0, [r2, r0] - cmp r0, r4 - bne _08126EAC - movs r0, 0x4 - ldrsb r0, [r2, r0] - cmp r0, r7 - beq _08126EC6 -_08126EAC: - ldr r1, [r3, 0x4] - ldrh r0, [r5, 0x30] - subs r0, r1 - strh r0, [r5, 0x30] - ldr r1, [r3, 0x8] - ldrh r0, [r5, 0x32] - subs r0, r1 - strh r0, [r5, 0x32] - ldrb r1, [r2, 0x5] - lsls r1, 8 - ldrb r0, [r2, 0x4] - orrs r0, r1 - strh r0, [r5, 0x38] -_08126EC6: - ldrh r0, [r5, 0x34] - lsrs r1, r0, 8 - mov r8, r1 - lsls r0, 24 - lsrs r4, r0, 24 - ldrh r0, [r5, 0x36] - lsls r0, 24 - lsrs r7, r0, 24 - movs r2, 0x30 - ldrsh r0, [r5, r2] - movs r2, 0x32 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r6, r0, 24 - mov r0, r8 - adds r1, r4, 0 - adds r2, r7, 0 - mov r3, sp - bl TryGetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - cmp r0, 0 - bne _08126F1A - adds r0, r6, 0 - bl MetatileBehavior_IsTallGrass - lsls r0, 24 - cmp r0, 0 - beq _08126F1A - movs r1, 0x3C - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _08126F2C - adds r0, r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08126F2C -_08126F1A: - adds r0, r5, 0 - movs r1, 0x4 - bl FieldEffectStop - b _08126F70 - .align 2, 0 -_08126F24: .4byte gUnknown_0202E844 -_08126F28: .4byte gSaveBlock1 -_08126F2C: - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, _08126F7C @ =gMapObjects - adds r2, r0, r1 - ldr r0, [r2, 0x10] - ldr r1, [r5, 0x30] - cmp r0, r1 - beq _08126F4C - ldr r0, [r2, 0x14] - cmp r0, r1 - beq _08126F4C - movs r0, 0x1 - strh r0, [r5, 0x3C] -_08126F4C: - movs r6, 0 - adds r0, r5, 0 - adds r0, 0x2B - ldrb r0, [r0] - cmp r0, 0 - bne _08126F5A - movs r6, 0x4 -_08126F5A: - adds r0, r5, 0 - movs r1, 0 - bl sub_806487C - ldrh r1, [r5, 0x2E] - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - adds r2, r6, 0 - bl sub_812882C -_08126F70: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08126F7C: .4byte gMapObjects - thumb_func_end unc_grass_normal - - thumb_func_start FldEff_JumpTallGrass -FldEff_JumpTallGrass: @ 8126F80 - push {r4,lr} - ldr r4, _08126FE4 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0xC - bl sub_8060470 - ldr r0, _08126FE8 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x28] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08126FDC - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _08126FEC @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r4, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldr r0, [r4, 0x8] - strh r0, [r2, 0x2E] - movs r0, 0xC - strh r0, [r2, 0x30] -_08126FDC: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08126FE4: .4byte gFieldEffectArguments -_08126FE8: .4byte gFieldEffectObjectTemplatePointers -_08126FEC: .4byte gSprites - thumb_func_end FldEff_JumpTallGrass - - thumb_func_start sub_8126FF0 -sub_8126FF0: @ 8126FF0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r4, [sp, 0x18] - lsls r0, 24 - lsrs r0, 24 - mov r12, r0 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r6, r2, 24 - movs r5, 0 - ldr r0, _08127060 @ =gSprites - mov r8, r0 - lsls r3, 16 - asrs r3, 16 - lsls r4, 16 - asrs r4, 16 -_08127014: - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - mov r1, r8 - adds r2, r0, r1 - adds r0, r2, 0 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 31 - cmp r0, 0 - beq _08127068 - ldr r1, [r2, 0x1C] - ldr r0, _08127064 @ =unc_grass_normal - cmp r1, r0 - bne _08127068 - movs r1, 0x30 - ldrsh r0, [r2, r1] - cmp r3, r0 - bne _08127068 - movs r1, 0x32 - ldrsh r0, [r2, r1] - cmp r4, r0 - bne _08127068 - ldrh r1, [r2, 0x34] - lsrs r0, r1, 8 - cmp r12, r0 - bne _08127068 - movs r0, 0xFF - ands r0, r1 - cmp r7, r0 - bne _08127068 - movs r1, 0x36 - ldrsh r0, [r2, r1] - cmp r6, r0 - bne _08127068 - adds r0, r5, 0 - b _08127074 - .align 2, 0 -_08127060: .4byte gSprites -_08127064: .4byte unc_grass_normal -_08127068: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x3F - bls _08127014 - movs r0, 0x40 -_08127074: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_8126FF0 - - thumb_func_start FldEff_LongGrass -FldEff_LongGrass: @ 8127080 - push {r4,r5,lr} - sub sp, 0x4 - ldr r5, _0812711C @ =gFieldEffectArguments - ldrh r1, [r5] - mov r0, sp - strh r1, [r0] - ldrh r0, [r5, 0x4] - mov r4, sp - adds r4, 0x2 - strh r0, [r4] - mov r0, sp - adds r1, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _08127120 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x3C] - mov r1, sp - movs r2, 0 - ldrsh r1, [r1, r2] - movs r3, 0 - ldrsh r2, [r4, r3] - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _08127110 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08127124 @ =gSprites - adds r4, r0, r1 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r5, 0x8] - bl ZCoordToPriority - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - ldr r0, [r5, 0x8] - strh r0, [r4, 0x2E] - ldr r0, [r5] - strh r0, [r4, 0x30] - ldr r0, [r5, 0x4] - strh r0, [r4, 0x32] - ldr r0, [r5, 0x10] - strh r0, [r4, 0x34] - ldr r0, [r5, 0x14] - strh r0, [r4, 0x36] - ldr r0, [r5, 0x18] - strh r0, [r4, 0x38] - ldr r0, [r5, 0x1C] - cmp r0, 0 - beq _08127110 - adds r0, r4, 0 - movs r1, 0x6 - bl SeekSpriteAnim -_08127110: - movs r0, 0 - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0812711C: .4byte gFieldEffectArguments -_08127120: .4byte gFieldEffectObjectTemplatePointers -_08127124: .4byte gSprites - thumb_func_end FldEff_LongGrass - - thumb_func_start unc_grass_tall -unc_grass_tall: @ 8127128 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r5, r0, 0 - ldrh r0, [r5, 0x38] - lsrs r7, r0, 8 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r3, _081271D0 @ =gUnknown_0202E844 - ldrb r1, [r3] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08127172 - ldr r2, _081271D4 @ =gSaveBlock1 - movs r0, 0x5 - ldrsb r0, [r2, r0] - cmp r0, r7 - bne _08127158 - movs r0, 0x4 - ldrsb r0, [r2, r0] - cmp r0, r6 - beq _08127172 -_08127158: - ldr r1, [r3, 0x4] - ldrh r0, [r5, 0x30] - subs r0, r1 - strh r0, [r5, 0x30] - ldr r1, [r3, 0x8] - ldrh r0, [r5, 0x32] - subs r0, r1 - strh r0, [r5, 0x32] - ldrb r1, [r2, 0x5] - lsls r1, 8 - ldrb r0, [r2, 0x4] - orrs r0, r1 - strh r0, [r5, 0x38] -_08127172: - ldrh r0, [r5, 0x34] - lsrs r1, r0, 8 - mov r8, r1 - lsls r0, 24 - lsrs r7, r0, 24 - ldrh r0, [r5, 0x36] - lsls r0, 24 - lsrs r6, r0, 24 - movs r2, 0x30 - ldrsh r0, [r5, r2] - movs r2, 0x32 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r4, r0, 24 - mov r0, r8 - adds r1, r7, 0 - adds r2, r6, 0 - mov r3, sp - bl TryGetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - cmp r0, 0 - bne _081271C6 - adds r0, r4, 0 - bl MetatileBehavior_IsLongGrass - lsls r0, 24 - cmp r0, 0 - beq _081271C6 - movs r1, 0x3C - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _081271D8 - adds r0, r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081271D8 -_081271C6: - adds r0, r5, 0 - movs r1, 0x11 - bl FieldEffectStop - b _0812720E - .align 2, 0 -_081271D0: .4byte gUnknown_0202E844 -_081271D4: .4byte gSaveBlock1 -_081271D8: - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, _0812721C @ =gMapObjects - adds r2, r0, r1 - ldr r0, [r2, 0x10] - ldr r1, [r5, 0x30] - cmp r0, r1 - beq _081271F8 - ldr r0, [r2, 0x14] - cmp r0, r1 - beq _081271F8 - movs r0, 0x1 - strh r0, [r5, 0x3C] -_081271F8: - adds r0, r5, 0 - movs r1, 0 - bl sub_806487C - ldrh r1, [r5, 0x2E] - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - movs r2, 0 - bl sub_812882C -_0812720E: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0812721C: .4byte gMapObjects - thumb_func_end unc_grass_tall - - thumb_func_start FldEff_JumpLongGrass -FldEff_JumpLongGrass: @ 8127220 - push {r4,lr} - ldr r4, _08127284 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _08127288 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x40] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _0812727C - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _0812728C @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r4, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldr r0, [r4, 0x8] - strh r0, [r2, 0x2E] - movs r0, 0x12 - strh r0, [r2, 0x30] -_0812727C: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08127284: .4byte gFieldEffectArguments -_08127288: .4byte gFieldEffectObjectTemplatePointers -_0812728C: .4byte gSprites - thumb_func_end FldEff_JumpLongGrass - - thumb_func_start FldEff_ShortGrass -FldEff_ShortGrass: @ 8127290 - push {r4-r6,lr} - ldr r6, _08127324 @ =gFieldEffectArguments - ldrb r0, [r6] - ldrb r1, [r6, 0x4] - ldrb r2, [r6, 0x8] - bl GetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - ldr r0, _08127328 @ =gMapObjects - adds r5, r1, r0 - ldr r0, _0812732C @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x78] - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _0812731C - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r4, _08127330 @ =gSprites - adds r2, r4 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x5] - movs r1, 0xC - ands r1, r0 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldr r0, [r6] - strh r0, [r2, 0x2E] - ldr r0, [r6, 0x4] - strh r0, [r2, 0x30] - ldr r0, [r6, 0x8] - strh r0, [r2, 0x32] - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r0, [r0, 0x20] - strh r0, [r2, 0x34] - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r0, [r0, 0x22] - strh r0, [r2, 0x36] -_0812731C: - movs r0, 0 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_08127324: .4byte gFieldEffectArguments -_08127328: .4byte gMapObjects -_0812732C: .4byte gFieldEffectObjectTemplatePointers -_08127330: .4byte gSprites - thumb_func_end FldEff_ShortGrass - - thumb_func_start sub_8127334 -sub_8127334: @ 8127334 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x30] - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r4, 0x32] - lsls r2, 24 - lsrs r2, 24 - mov r3, sp - bl TryGetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - cmp r0, 0 - bne _08127372 - ldr r5, _0812737C @ =gMapObjects - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r5 - ldrb r0, [r1, 0x2] - lsls r0, 29 - cmp r0, 0 - blt _08127380 -_08127372: - adds r0, r4, 0 - movs r1, 0x29 - bl FieldEffectStop - b _08127416 - .align 2, 0 -_0812737C: .4byte gMapObjects -_08127380: - ldrb r0, [r1, 0x5] - bl GetFieldObjectGraphicsInfo - mov r8, r0 - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08127424 @ =gSprites - adds r6, r0, r1 - ldrh r5, [r6, 0x22] - ldrh r7, [r6, 0x20] - movs r0, 0x20 - ldrsh r1, [r6, r0] - movs r2, 0x34 - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _081273BC - lsls r0, r5, 16 - asrs r0, 16 - movs r2, 0x36 - ldrsh r1, [r4, r2] - cmp r0, r1 - beq _081273D6 -_081273BC: - strh r7, [r4, 0x34] - strh r5, [r4, 0x36] - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081273D6 - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnim -_081273D6: - strh r7, [r4, 0x20] - strh r5, [r4, 0x22] - mov r1, r8 - ldrh r0, [r1, 0xA] - lsls r0, 16 - asrs r0, 17 - subs r0, 0x8 - strh r0, [r4, 0x26] - adds r0, r6, 0 - adds r0, 0x43 - ldrb r0, [r0] - subs r0, 0x1 - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldrb r0, [r6, 0x5] - movs r1, 0xC - ands r1, r0 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - adds r0, r6, 0 - adds r0, 0x3E - ldrb r1, [r0] - lsls r1, 29 - lsrs r1, 31 - adds r0, r4, 0 - bl sub_806487C -_08127416: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08127424: .4byte gSprites - thumb_func_end sub_8127334 - - thumb_func_start FldEff_SandFootprints -FldEff_SandFootprints: @ 8127428 - push {r4,lr} - ldr r4, _08127490 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _08127494 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x2C] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - ldrb r3, [r4, 0x8] - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _08127486 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08127498 @ =gSprites - adds r0, r1 - adds r3, r0, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r3] - movs r1, 0x3 - ldrb r2, [r4, 0xC] - ands r2, r1 - lsls r2, 2 - ldrb r3, [r0, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r3 - orrs r1, r2 - strb r1, [r0, 0x5] - movs r1, 0xD - strh r1, [r0, 0x3C] - ldrb r1, [r4, 0x10] - bl StartSpriteAnim -_08127486: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08127490: .4byte gFieldEffectArguments -_08127494: .4byte gFieldEffectObjectTemplatePointers -_08127498: .4byte gSprites - thumb_func_end FldEff_SandFootprints - - thumb_func_start FldEff_DeepSandFootprints -FldEff_DeepSandFootprints: @ 812749C - push {r4,r5,lr} - ldr r4, _08127504 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _08127508 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x5C] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - ldrb r3, [r4, 0x8] - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r1, r0, 24 - adds r5, r1, 0 - cmp r1, 0x40 - beq _081274FC - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0812750C @ =gSprites - adds r0, r1 - adds r3, r0, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r3] - movs r1, 0x3 - ldrb r2, [r4, 0xC] - ands r2, r1 - lsls r2, 2 - ldrb r3, [r0, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r3 - orrs r1, r2 - strb r1, [r0, 0x5] - movs r1, 0x18 - strh r1, [r0, 0x3C] - ldrb r1, [r4, 0x10] - bl StartSpriteAnim -_081274FC: - adds r0, r5, 0 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08127504: .4byte gFieldEffectArguments -_08127508: .4byte gFieldEffectObjectTemplatePointers -_0812750C: .4byte gSprites - thumb_func_end FldEff_DeepSandFootprints - - thumb_func_start FldEff_BikeTireTracks -FldEff_BikeTireTracks: @ 8127510 - push {r4,r5,lr} - ldr r4, _08127578 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _0812757C @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x6C] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - ldrb r3, [r4, 0x8] - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r1, r0, 24 - adds r5, r1, 0 - cmp r1, 0x40 - beq _08127570 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08127580 @ =gSprites - adds r0, r1 - adds r3, r0, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r3] - movs r1, 0x3 - ldrb r2, [r4, 0xC] - ands r2, r1 - lsls r2, 2 - ldrb r3, [r0, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r3 - orrs r1, r2 - strb r1, [r0, 0x5] - movs r1, 0x23 - strh r1, [r0, 0x3C] - ldrb r1, [r4, 0x10] - bl StartSpriteAnim -_08127570: - adds r0, r5, 0 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08127578: .4byte gFieldEffectArguments -_0812757C: .4byte gFieldEffectObjectTemplatePointers -_08127580: .4byte gSprites - thumb_func_end FldEff_BikeTireTracks - - thumb_func_start sub_8127584 -sub_8127584: @ 8127584 - push {lr} - ldr r2, _0812759C @ =gUnknown_08401E40 - movs r3, 0x2E - ldrsh r1, [r0, r3] - lsls r1, 2 - adds r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {r0} - bx r0 - .align 2, 0 -_0812759C: .4byte gUnknown_08401E40 - thumb_func_end sub_8127584 - - thumb_func_start sub_81275A0 -sub_81275A0: @ 81275A0 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x28 - ble _081275B6 - movs r0, 0x1 - strh r0, [r1, 0x2E] -_081275B6: - adds r0, r1, 0 - movs r1, 0 - bl sub_806487C - pop {r0} - bx r0 - thumb_func_end sub_81275A0 - - thumb_func_start sub_81275C4 -sub_81275C4: @ 81275C4 - push {r4,lr} - adds r4, r0, 0 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - ldrb r1, [r3] - lsls r1, 29 - lsrs r1, 31 - adds r0, r4, 0 - bl sub_806487C - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x38 - ble _08127608 - ldrh r1, [r4, 0x3C] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl FieldEffectStop -_08127608: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81275C4 - - thumb_func_start FldEff_Splash -FldEff_Splash: @ 8127610 - push {r4-r6,lr} - ldr r6, _081276A4 @ =gFieldEffectArguments - ldrb r0, [r6] - ldrb r1, [r6, 0x4] - ldrb r2, [r6, 0x8] - bl GetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - ldr r0, _081276A8 @ =gMapObjects - adds r5, r1, r0 - ldr r0, _081276AC @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x34] - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x40 - beq _0812769A - ldrb r0, [r5, 0x5] - bl GetFieldObjectGraphicsInfo - lsls r3, r4, 4 - adds r3, r4 - lsls r3, 2 - ldr r4, _081276B0 @ =gSprites - adds r3, r4 - movs r1, 0x3E - adds r1, r3 - mov r12, r1 - ldrb r1, [r1] - movs r2, 0x2 - orrs r1, r2 - mov r2, r12 - strb r1, [r2] - ldrb r2, [r5, 0x4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrb r1, [r1, 0x5] - movs r2, 0xC - ands r2, r1 - ldrb r4, [r3, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r4 - orrs r1, r2 - strb r1, [r3, 0x5] - ldr r1, [r6] - strh r1, [r3, 0x2E] - ldr r1, [r6, 0x4] - strh r1, [r3, 0x30] - ldr r1, [r6, 0x8] - strh r1, [r3, 0x32] - ldrh r0, [r0, 0xA] - lsls r0, 16 - asrs r0, 17 - subs r0, 0x4 - strh r0, [r3, 0x26] - movs r0, 0x46 - bl PlaySE -_0812769A: - movs r0, 0 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_081276A4: .4byte gFieldEffectArguments -_081276A8: .4byte gMapObjects -_081276AC: .4byte gFieldEffectObjectTemplatePointers -_081276B0: .4byte gSprites - thumb_func_end FldEff_Splash - - thumb_func_start sub_81276B4 -sub_81276B4: @ 81276B4 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _081276E4 - ldrh r0, [r4, 0x2E] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x30] - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r4, 0x32] - lsls r2, 24 - lsrs r2, 24 - mov r3, sp - bl TryGetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - cmp r0, 0 - beq _081276EE -_081276E4: - adds r0, r4, 0 - movs r1, 0xF - bl FieldEffectStop - b _0812772E -_081276EE: - ldr r3, _08127738 @ =gSprites - ldr r2, _0812773C @ =gMapObjects - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0, 0x20] - strh r0, [r4, 0x20] - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0, 0x22] - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0 - bl sub_806487C -_0812772E: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08127738: .4byte gSprites -_0812773C: .4byte gMapObjects - thumb_func_end sub_81276B4 - - thumb_func_start FldEff_JumpSmallSplash -FldEff_JumpSmallSplash: @ 8127740 - push {r4,lr} - ldr r4, _081277A4 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0xC - bl sub_8060470 - ldr r0, _081277A8 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x38] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _0812779C - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _081277AC @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r4, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldr r0, [r4, 0x8] - strh r0, [r2, 0x2E] - movs r0, 0x10 - strh r0, [r2, 0x30] -_0812779C: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_081277A4: .4byte gFieldEffectArguments -_081277A8: .4byte gFieldEffectObjectTemplatePointers -_081277AC: .4byte gSprites - thumb_func_end FldEff_JumpSmallSplash - - thumb_func_start FldEff_JumpBigSplash -FldEff_JumpBigSplash: @ 81277B0 - push {r4,lr} - ldr r4, _08127814 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _08127818 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x30] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _0812780C - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _0812781C @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r4, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldr r0, [r4, 0x8] - strh r0, [r2, 0x2E] - movs r0, 0xE - strh r0, [r2, 0x30] -_0812780C: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08127814: .4byte gFieldEffectArguments -_08127818: .4byte gFieldEffectObjectTemplatePointers -_0812781C: .4byte gSprites - thumb_func_end FldEff_JumpBigSplash - - thumb_func_start FldEff_FeetInFlowingWater -FldEff_FeetInFlowingWater: @ 8127820 - push {r4-r7,lr} - ldr r7, _081278C0 @ =gFieldEffectArguments - ldrb r0, [r7] - ldrb r1, [r7, 0x4] - ldrb r2, [r7, 0x8] - bl GetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - ldr r0, _081278C4 @ =gMapObjects - adds r6, r1, r0 - ldr r0, _081278C8 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x34] - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x40 - beq _081278B6 - ldrb r0, [r6, 0x5] - bl GetFieldObjectGraphicsInfo - adds r4, r0, 0 - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - ldr r3, _081278CC @ =gSprites - adds r0, r3 - ldr r1, _081278D0 @ =sub_81278D8 - str r1, [r0, 0x1C] - adds r5, r0, 0 - adds r5, 0x3E - ldrb r1, [r5] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r5] - ldrb r2, [r6, 0x4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - ldrb r1, [r1, 0x5] - movs r2, 0xC - ands r2, r1 - ldrb r3, [r0, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r3 - orrs r1, r2 - strb r1, [r0, 0x5] - ldr r1, [r7] - strh r1, [r0, 0x2E] - ldr r1, [r7, 0x4] - strh r1, [r0, 0x30] - ldr r1, [r7, 0x8] - strh r1, [r0, 0x32] - ldr r1, _081278D4 @ =0x0000ffff - strh r1, [r0, 0x34] - movs r1, 0x1 - negs r1, r1 - strh r1, [r0, 0x36] - ldrh r1, [r4, 0xA] - lsls r1, 16 - asrs r1, 17 - subs r1, 0x4 - strh r1, [r0, 0x26] - movs r1, 0x1 - bl StartSpriteAnim -_081278B6: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_081278C0: .4byte gFieldEffectArguments -_081278C4: .4byte gMapObjects -_081278C8: .4byte gFieldEffectObjectTemplatePointers -_081278CC: .4byte gSprites -_081278D0: .4byte sub_81278D8 -_081278D4: .4byte 0x0000ffff - thumb_func_end FldEff_FeetInFlowingWater - - thumb_func_start sub_81278D8 -sub_81278D8: @ 81278D8 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x30] - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r4, 0x32] - lsls r2, 24 - lsrs r2, 24 - mov r3, sp - bl TryGetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - cmp r0, 0 - bne _08127912 - ldr r2, _0812791C @ =gMapObjects - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r5, r0, r2 - ldrb r0, [r5, 0x2] - lsls r0, 28 - cmp r0, 0 - blt _08127920 -_08127912: - adds r0, r4, 0 - movs r1, 0x22 - bl FieldEffectStop - b _0812796A - .align 2, 0 -_0812791C: .4byte gMapObjects -_08127920: - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _08127974 @ =gSprites - adds r0, r1 - ldrh r1, [r0, 0x20] - strh r1, [r4, 0x20] - ldrh r1, [r0, 0x22] - strh r1, [r4, 0x22] - adds r0, 0x43 - ldrb r0, [r0] - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0 - bl sub_806487C - ldr r1, [r5, 0x10] - ldr r0, [r4, 0x34] - cmp r1, r0 - beq _0812796A - ldrh r0, [r5, 0x10] - strh r0, [r4, 0x34] - ldrh r0, [r5, 0x12] - strh r0, [r4, 0x36] - adds r0, r4, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _0812796A - movs r0, 0x46 - bl PlaySE -_0812796A: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08127974: .4byte gSprites - thumb_func_end sub_81278D8 - - thumb_func_start FldEff_Ripple -FldEff_Ripple: @ 8127978 - push {r4,lr} - ldr r0, _081279CC @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x14] - ldr r4, _081279D0 @ =gFieldEffectArguments - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - ldrb r3, [r4, 0x8] - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _081279C4 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _081279D4 @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r4, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - movs r0, 0x5 - strh r0, [r2, 0x2E] -_081279C4: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_081279CC: .4byte gFieldEffectObjectTemplatePointers -_081279D0: .4byte gFieldEffectArguments -_081279D4: .4byte gSprites - thumb_func_end FldEff_Ripple - - thumb_func_start FldEff_HotSpringsWater -FldEff_HotSpringsWater: @ 81279D8 - push {r4-r6,lr} - ldr r6, _08127A6C @ =gFieldEffectArguments - ldrb r0, [r6] - ldrb r1, [r6, 0x4] - ldrb r2, [r6, 0x8] - bl GetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - ldr r0, _08127A70 @ =gMapObjects - adds r5, r1, r0 - ldr r0, _08127A74 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x7C] - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08127A64 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r4, _08127A78 @ =gSprites - adds r2, r4 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x5] - movs r1, 0xC - ands r1, r0 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldr r0, [r6] - strh r0, [r2, 0x2E] - ldr r0, [r6, 0x4] - strh r0, [r2, 0x30] - ldr r0, [r6, 0x8] - strh r0, [r2, 0x32] - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r0, [r0, 0x20] - strh r0, [r2, 0x34] - ldrb r1, [r5, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r0, [r0, 0x22] - strh r0, [r2, 0x36] -_08127A64: - movs r0, 0 - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_08127A6C: .4byte gFieldEffectArguments -_08127A70: .4byte gMapObjects -_08127A74: .4byte gFieldEffectObjectTemplatePointers -_08127A78: .4byte gSprites - thumb_func_end FldEff_HotSpringsWater - - thumb_func_start sub_8127A7C -sub_8127A7C: @ 8127A7C - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x30] - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r4, 0x32] - lsls r2, 24 - lsrs r2, 24 - mov r3, sp - bl TryGetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - cmp r0, 0 - bne _08127AB6 - ldr r5, _08127AC0 @ =gMapObjects - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r5 - ldrb r0, [r1, 0x2] - lsls r0, 26 - cmp r0, 0 - blt _08127AC4 -_08127AB6: - adds r0, r4, 0 - movs r1, 0x2A - bl FieldEffectStop - b _08127B08 - .align 2, 0 -_08127AC0: .4byte gMapObjects -_08127AC4: - ldrb r0, [r1, 0x5] - bl GetFieldObjectGraphicsInfo - mov r1, sp - ldrb r2, [r1] - lsls r1, r2, 3 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - ldrb r2, [r1, 0x4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - ldr r2, _08127B10 @ =gSprites - adds r1, r2 - ldrh r2, [r1, 0x20] - strh r2, [r4, 0x20] - ldrh r0, [r0, 0xA] - lsls r0, 16 - asrs r0, 17 - ldrh r2, [r1, 0x22] - adds r0, r2 - subs r0, 0x8 - strh r0, [r4, 0x22] - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0x1 - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0 - bl sub_806487C -_08127B08: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08127B10: .4byte gSprites - thumb_func_end sub_8127A7C - - thumb_func_start FldEff_Unknown19 -FldEff_Unknown19: @ 8127B14 - push {r4,lr} - ldr r4, _08127B74 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _08127B78 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x44] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - ldrb r3, [r4, 0x8] - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08127B6C - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _08127B7C @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r4, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - movs r0, 0x13 - strh r0, [r2, 0x2E] -_08127B6C: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08127B74: .4byte gFieldEffectArguments -_08127B78: .4byte gFieldEffectObjectTemplatePointers -_08127B7C: .4byte gSprites - thumb_func_end FldEff_Unknown19 - - thumb_func_start FldEff_Unknown20 -FldEff_Unknown20: @ 8127B80 - push {r4,lr} - ldr r4, _08127BE0 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _08127BE4 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x48] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - ldrb r3, [r4, 0x8] - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08127BD8 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _08127BE8 @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r4, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - movs r0, 0x14 - strh r0, [r2, 0x2E] -_08127BD8: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08127BE0: .4byte gFieldEffectArguments -_08127BE4: .4byte gFieldEffectObjectTemplatePointers -_08127BE8: .4byte gSprites - thumb_func_end FldEff_Unknown20 - - thumb_func_start FldEff_Unknown21 -FldEff_Unknown21: @ 8127BEC - push {r4,lr} - ldr r4, _08127C4C @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _08127C50 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x4C] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - ldrb r3, [r4, 0x8] - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08127C44 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _08127C54 @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r4, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - movs r0, 0x15 - strh r0, [r2, 0x2E] -_08127C44: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08127C4C: .4byte gFieldEffectArguments -_08127C50: .4byte gFieldEffectObjectTemplatePointers -_08127C54: .4byte gSprites - thumb_func_end FldEff_Unknown21 - - thumb_func_start FldEff_Unknown22 -FldEff_Unknown22: @ 8127C58 - push {r4,lr} - ldr r4, _08127CB8 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _08127CBC @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x50] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - ldrb r3, [r4, 0x8] - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08127CB0 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _08127CC0 @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r4, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - movs r0, 0x16 - strh r0, [r2, 0x2E] -_08127CB0: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08127CB8: .4byte gFieldEffectArguments -_08127CBC: .4byte gFieldEffectObjectTemplatePointers -_08127CC0: .4byte gSprites - thumb_func_end FldEff_Unknown22 - - thumb_func_start ash -ash: @ 8127CC4 - push {r4,lr} - lsls r2, 16 - lsrs r2, 16 - ldr r4, _08127CF4 @ =gFieldEffectArguments - lsls r0, 16 - asrs r0, 16 - str r0, [r4] - lsls r1, 16 - asrs r1, 16 - str r1, [r4, 0x4] - movs r0, 0x52 - str r0, [r4, 0x8] - movs r0, 0x1 - str r0, [r4, 0xC] - str r2, [r4, 0x10] - lsls r3, 16 - asrs r3, 16 - str r3, [r4, 0x14] - movs r0, 0x7 - bl FieldEffectStart - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08127CF4: .4byte gFieldEffectArguments - thumb_func_end ash - - thumb_func_start FldEff_Ash -FldEff_Ash: @ 8127CF8 - push {r4,r5,lr} - sub sp, 0x4 - ldr r5, _08127D78 @ =gFieldEffectArguments - ldrh r1, [r5] - mov r0, sp - strh r1, [r0] - ldrh r0, [r5, 0x4] - mov r4, sp - adds r4, 0x2 - strh r0, [r4] - mov r0, sp - adds r1, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _08127D7C @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x18] - mov r1, sp - movs r2, 0 - ldrsh r1, [r1, r2] - movs r3, 0 - ldrsh r2, [r4, r3] - ldrb r3, [r5, 0x8] - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08127D6E - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _08127D80 @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r5, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldr r0, [r5] - strh r0, [r2, 0x30] - ldr r0, [r5, 0x4] - strh r0, [r2, 0x32] - ldr r0, [r5, 0x10] - strh r0, [r2, 0x34] - ldr r0, [r5, 0x14] - strh r0, [r2, 0x36] -_08127D6E: - movs r0, 0 - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08127D78: .4byte gFieldEffectArguments -_08127D7C: .4byte gFieldEffectObjectTemplatePointers -_08127D80: .4byte gSprites - thumb_func_end FldEff_Ash - - thumb_func_start sub_8127D84 -sub_8127D84: @ 8127D84 - push {lr} - ldr r2, _08127D9C @ =gUnknown_08401E48 - movs r3, 0x2E - ldrsh r1, [r0, r3] - lsls r1, 2 - adds r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {r0} - bx r0 - .align 2, 0 -_08127D9C: .4byte gUnknown_08401E48 - thumb_func_end sub_8127D84 - - thumb_func_start sub_8127DA0 -sub_8127DA0: @ 8127DA0 - push {lr} - adds r3, r0, 0 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - subs r2, 0x12 - ldrb r0, [r2] - movs r1, 0x40 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r3, 0x36] - subs r0, 0x1 - strh r0, [r3, 0x36] - lsls r0, 16 - cmp r0, 0 - bne _08127DCA - movs r0, 0x1 - strh r0, [r3, 0x2E] -_08127DCA: - pop {r0} - bx r0 - thumb_func_end sub_8127DA0 - - thumb_func_start sub_8127DD0 -sub_8127DD0: @ 8127DD0 - push {r4,lr} - adds r4, r0, 0 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - subs r2, 0x12 - ldrb r1, [r2] - movs r0, 0x41 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - ldrh r2, [r4, 0x34] - bl MapGridSetMetatileIdAt - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl CurrentMapDrawMetatileAt - ldr r2, _08127E28 @ =gMapObjects - ldr r0, _08127E2C @ =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - movs r0, 0x2 - strh r0, [r4, 0x2E] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08127E28: .4byte gMapObjects -_08127E2C: .4byte gPlayerAvatar - thumb_func_end sub_8127DD0 - - thumb_func_start sub_8127E30 -sub_8127E30: @ 8127E30 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl sub_806487C - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08127E50 - adds r0, r4, 0 - movs r1, 0x7 - bl FieldEffectStop -_08127E50: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8127E30 - - thumb_func_start FldEff_SurfBlob -FldEff_SurfBlob: @ 8127E58 - push {r4,r5,lr} - ldr r4, _08127EC0 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _08127EC4 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x1C] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - movs r3, 0x96 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - cmp r0, 0x40 - beq _08127EB2 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - ldr r0, _08127EC8 @ =gSprites - adds r1, r0 - adds r3, r1, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r2, 0x2 - orrs r0, r2 - strb r0, [r3] - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - strb r0, [r1, 0x5] - ldr r0, [r4, 0x8] - strh r0, [r1, 0x32] - ldr r0, _08127ECC @ =0x0000ffff - strh r0, [r1, 0x34] - movs r0, 0x1 - negs r0, r0 - strh r0, [r1, 0x3A] - strh r0, [r1, 0x3C] -_08127EB2: - movs r0, 0x8 - bl FieldEffectActiveListRemove - adds r0, r5, 0 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_08127EC0: .4byte gFieldEffectArguments -_08127EC4: .4byte gFieldEffectObjectTemplatePointers -_08127EC8: .4byte gSprites -_08127ECC: .4byte 0x0000ffff - thumb_func_end FldEff_SurfBlob - - thumb_func_start sub_8127ED0 -sub_8127ED0: @ 8127ED0 - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - ldr r3, _08127EF8 @ =gSprites - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldrh r0, [r2, 0x2E] - movs r3, 0x10 - negs r3, r3 - ands r3, r0 - movs r0, 0xF0 - lsls r0, 20 - ands r0, r1 - lsrs r0, 24 - orrs r0, r3 - strh r0, [r2, 0x2E] - bx lr - .align 2, 0 -_08127EF8: .4byte gSprites - thumb_func_end sub_8127ED0 - - thumb_func_start sub_8127EFC -sub_8127EFC: @ 8127EFC - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - ldr r3, _08127F24 @ =gSprites - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldrh r0, [r2, 0x2E] - movs r3, 0xF1 - negs r3, r3 - ands r3, r0 - movs r0, 0xF0 - lsls r0, 20 - ands r0, r1 - lsrs r0, 20 - orrs r3, r0 - strh r3, [r2, 0x2E] - bx lr - .align 2, 0 -_08127F24: .4byte gSprites - thumb_func_end sub_8127EFC - - thumb_func_start sub_8127F28 -sub_8127F28: @ 8127F28 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - ldr r4, _08127F54 @ =gSprites - lsls r3, r0, 4 - adds r3, r0 - lsls r3, 2 - adds r3, r4 - ldrh r0, [r3, 0x2E] - ldr r4, _08127F58 @ =0xfffff0ff - ands r4, r0 - movs r0, 0xF0 - lsls r0, 20 - ands r0, r1 - lsrs r0, 16 - orrs r4, r0 - strh r4, [r3, 0x2E] - strh r2, [r3, 0x30] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08127F54: .4byte gSprites -_08127F58: .4byte 0xfffff0ff - thumb_func_end sub_8127F28 - - thumb_func_start sub_8127F5C -sub_8127F5C: @ 8127F5C - ldrh r1, [r0, 0x2E] - movs r0, 0xF - ands r0, r1 - bx lr - thumb_func_end sub_8127F5C - - thumb_func_start sub_8127F64 -sub_8127F64: @ 8127F64 - ldrh r1, [r0, 0x2E] - movs r0, 0xF0 - ands r0, r1 - lsrs r0, 4 - bx lr - thumb_func_end sub_8127F64 - - thumb_func_start sub_8127F70 -sub_8127F70: @ 8127F70 - ldrh r1, [r0, 0x2E] - movs r0, 0xF0 - lsls r0, 4 - ands r0, r1 - lsrs r0, 8 - bx lr - thumb_func_end sub_8127F70 - - thumb_func_start sub_8127F7C -sub_8127F7C: @ 8127F7C - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x32 - ldrsh r0, [r6, r1] - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - ldr r0, _08127FCC @ =gMapObjects - adds r4, r0 - ldrb r0, [r4, 0x4] - lsls r5, r0, 4 - adds r5, r0 - lsls r5, 2 - ldr r0, _08127FD0 @ =gSprites - adds r5, r0 - adds r0, r4, 0 - adds r1, r6, 0 - bl sub_8127FD4 - adds r0, r4, 0 - adds r1, r6, 0 - bl sub_812800C - adds r0, r4, 0 - adds r1, r5, 0 - adds r2, r6, 0 - bl sub_81280A0 - ldrb r0, [r5, 0x5] - movs r1, 0xC - ands r1, r0 - ldrb r2, [r6, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r6, 0x5] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08127FCC: .4byte gMapObjects -_08127FD0: .4byte gSprites - thumb_func_end sub_8127F7C - - thumb_func_start sub_8127FD4 -sub_8127FD4: @ 8127FD4 - push {r4,r5,lr} - sub sp, 0x8 - adds r5, r0, 0 - adds r4, r1, 0 - ldr r1, _08128008 @ =gUnknown_08401E54 - mov r0, sp - movs r2, 0x5 - bl memcpy - adds r0, r4, 0 - bl sub_8127F64 - lsls r0, 24 - cmp r0, 0 - bne _08128000 - ldrb r0, [r5, 0x18] - lsrs r0, 4 - add r0, sp - ldrb r1, [r0] - adds r0, r4, 0 - bl StartSpriteAnimIfDifferent -_08128000: - add sp, 0x8 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08128008: .4byte gUnknown_08401E54 - thumb_func_end sub_8127FD4 - - thumb_func_start sub_812800C -sub_812800C: @ 812800C - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r4, r1, 0 - ldrh r2, [r0, 0x10] - mov r1, sp - strh r2, [r1] - ldrh r1, [r0, 0x12] - mov r0, sp - adds r0, 0x2 - strh r1, [r0] - movs r2, 0x26 - ldrsh r3, [r4, r2] - mov r8, r0 - cmp r3, 0 - bne _08128094 - mov r0, sp - movs r5, 0 - ldrsh r2, [r0, r5] - movs r5, 0x3A - ldrsh r0, [r4, r5] - cmp r2, r0 - bne _08128048 - lsls r0, r1, 16 - asrs r0, 16 - movs r5, 0x3C - ldrsh r1, [r4, r5] - cmp r0, r1 - beq _08128094 -_08128048: - strh r3, [r4, 0x38] - strh r2, [r4, 0x3A] - mov r1, r8 - movs r2, 0 - ldrsh r0, [r1, r2] - strh r0, [r4, 0x3C] - movs r5, 0x1 - mov r7, r8 - mov r6, sp -_0812805A: - adds r0, r5, 0 - mov r1, sp - adds r2, r7, 0 - bl MoveCoords - movs r1, 0 - ldrsh r0, [r6, r1] - movs r2, 0 - ldrsh r1, [r7, r2] - bl MapGridGetZCoordAt - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bne _08128080 - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - b _08128094 -_08128080: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - ldrh r0, [r4, 0x3A] - strh r0, [r6] - ldrh r0, [r4, 0x3C] - mov r1, r8 - strh r0, [r1] - cmp r5, 0x4 - bls _0812805A -_08128094: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_812800C - - thumb_func_start sub_81280A0 -sub_81280A0: @ 81280A0 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r1, 0 - adds r4, r2, 0 - ldr r1, _08128104 @ =gUnknown_08401E5A - mov r0, sp - movs r2, 0x4 - bl memcpy - adds r0, r4, 0 - bl sub_8127F5C - lsls r0, 24 - lsrs r0, 24 - adds r2, r0, 0 - cmp r2, 0 - beq _0812811A - ldrh r1, [r4, 0x36] - adds r1, 0x1 - strh r1, [r4, 0x36] - movs r3, 0x38 - ldrsh r0, [r4, r3] - lsls r0, 1 - add r0, sp - ldrh r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _081280E0 - ldrh r0, [r4, 0x34] - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] -_081280E0: - ldrh r1, [r4, 0x36] - movs r0, 0xF - ands r0, r1 - cmp r0, 0 - bne _081280F0 - ldrh r0, [r4, 0x34] - negs r0, r0 - strh r0, [r4, 0x34] -_081280F0: - cmp r2, 0x2 - beq _0812811A - adds r0, r4, 0 - bl sub_8127F70 - lsls r0, 24 - cmp r0, 0 - bne _08128108 - ldrh r0, [r4, 0x26] - b _0812810E - .align 2, 0 -_08128104: .4byte gUnknown_08401E5A -_08128108: - ldrh r0, [r4, 0x26] - ldrh r3, [r4, 0x30] - adds r0, r3 -_0812810E: - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x20] - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x22] - adds r0, 0x8 - strh r0, [r4, 0x22] -_0812811A: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81280A0 - - thumb_func_start sub_8128124 -sub_8128124: @ 8128124 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _08128168 @ =gDummySpriteTemplate - movs r1, 0 - movs r2, 0 - movs r3, 0xFF - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r1, _0812816C @ =gSprites - adds r2, r1 - ldr r1, _08128170 @ =sub_8128174 - str r1, [r2, 0x1C] - movs r1, 0x3E - adds r1, r2 - mov r12, r1 - ldrb r1, [r1] - movs r3, 0x4 - orrs r1, r3 - mov r3, r12 - strb r1, [r3] - strh r4, [r2, 0x2E] - movs r1, 0x1 - strh r1, [r2, 0x30] - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08128168: .4byte gDummySpriteTemplate -_0812816C: .4byte gSprites -_08128170: .4byte sub_8128174 - thumb_func_end sub_8128124 - - thumb_func_start sub_8128174 -sub_8128174: @ 8128174 - push {lr} - adds r2, r0, 0 - movs r0, 0x2E - ldrsh r1, [r2, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _081281B0 @ =gSprites - adds r3, r0, r1 - ldrh r1, [r2, 0x32] - adds r0, r1, 0x1 - strh r0, [r2, 0x32] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0 - bne _0812819C - ldrh r0, [r2, 0x30] - ldrh r1, [r3, 0x26] - adds r0, r1 - strh r0, [r3, 0x26] -_0812819C: - ldrh r1, [r2, 0x32] - movs r0, 0xF - ands r0, r1 - cmp r0, 0 - bne _081281AC - ldrh r0, [r2, 0x30] - negs r0, r0 - strh r0, [r2, 0x30] -_081281AC: - pop {r0} - bx r0 - .align 2, 0 -_081281B0: .4byte gSprites - thumb_func_end sub_8128174 - - thumb_func_start FldEff_Dust -FldEff_Dust: @ 81281B4 - push {r4,lr} - ldr r4, _08128218 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0xC - bl sub_8060470 - ldr r0, _0812821C @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x24] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08128210 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _08128220 @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r4, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldr r0, [r4, 0x8] - strh r0, [r2, 0x2E] - movs r0, 0xA - strh r0, [r2, 0x30] -_08128210: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08128218: .4byte gFieldEffectArguments -_0812821C: .4byte gFieldEffectObjectTemplatePointers -_08128220: .4byte gSprites - thumb_func_end FldEff_Dust - - thumb_func_start FldEff_SandPile -FldEff_SandPile: @ 8128224 - push {r4-r7,lr} - ldr r7, _081282D0 @ =gFieldEffectArguments - ldrb r0, [r7] - ldrb r1, [r7, 0x4] - ldrb r2, [r7, 0x8] - bl GetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - ldr r0, _081282D4 @ =gMapObjects - adds r6, r1, r0 - ldr r0, _081282D8 @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x74] - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x40 - beq _081282C8 - ldrb r0, [r6, 0x5] - bl GetFieldObjectGraphicsInfo - adds r5, r0, 0 - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - ldr r4, _081282DC @ =gSprites - adds r0, r4 - adds r3, r0, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r3] - ldrb r2, [r6, 0x4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrb r1, [r1, 0x5] - movs r2, 0xC - ands r2, r1 - ldrb r3, [r0, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r3 - orrs r1, r2 - strb r1, [r0, 0x5] - ldr r1, [r7] - strh r1, [r0, 0x2E] - ldr r1, [r7, 0x4] - strh r1, [r0, 0x30] - ldr r1, [r7, 0x8] - strh r1, [r0, 0x32] - ldrb r2, [r6, 0x4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrh r1, [r1, 0x20] - strh r1, [r0, 0x34] - ldrb r2, [r6, 0x4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrh r1, [r1, 0x22] - strh r1, [r0, 0x36] - ldrh r1, [r5, 0xA] - lsls r1, 16 - asrs r1, 17 - subs r1, 0x2 - strh r1, [r0, 0x26] - movs r1, 0x2 - bl SeekSpriteAnim -_081282C8: - movs r0, 0 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_081282D0: .4byte gFieldEffectArguments -_081282D4: .4byte gMapObjects -_081282D8: .4byte gFieldEffectObjectTemplatePointers -_081282DC: .4byte gSprites - thumb_func_end FldEff_SandPile - - thumb_func_start sub_81282E0 -sub_81282E0: @ 81282E0 - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x30] - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r4, 0x32] - lsls r2, 24 - lsrs r2, 24 - mov r3, sp - bl TryGetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - cmp r0, 0 - bne _0812831A - ldr r2, _08128324 @ =gMapObjects - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r2 - ldrb r0, [r1, 0x2] - lsls r0, 27 - cmp r0, 0 - blt _08128328 -_0812831A: - adds r0, r4, 0 - movs r1, 0x27 - bl FieldEffectStop - b _0812839A - .align 2, 0 -_08128324: .4byte gMapObjects -_08128328: - ldr r2, _081283A4 @ =gSprites - ldrb r1, [r1, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r5, [r0, 0x22] - ldrh r6, [r0, 0x20] - movs r2, 0x20 - ldrsh r1, [r0, r2] - movs r2, 0x34 - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _08128350 - lsls r0, r5, 16 - asrs r0, 16 - movs r2, 0x36 - ldrsh r1, [r4, r2] - cmp r0, r1 - beq _0812836A -_08128350: - strh r6, [r4, 0x34] - strh r5, [r4, 0x36] - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0812836A - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnim -_0812836A: - strh r6, [r4, 0x20] - strh r5, [r4, 0x22] - ldr r3, _081283A4 @ =gSprites - ldr r2, _081283A8 @ =gMapObjects - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x43 - ldrb r0, [r0] - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - adds r0, r4, 0 - movs r1, 0 - bl sub_806487C -_0812839A: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_081283A4: .4byte gSprites -_081283A8: .4byte gMapObjects - thumb_func_end sub_81282E0 - - thumb_func_start FldEff_Bubbles -FldEff_Bubbles: @ 81283AC - push {r4,lr} - ldr r4, _08128404 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0 - bl sub_8060470 - ldr r0, _08128408 @ =gFieldEffectObjectTemplatePointers - adds r0, 0x88 - ldr r0, [r0] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - movs r3, 0x52 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _081283FC - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - ldr r0, _0812840C @ =gSprites - adds r1, r0 - adds r3, r1, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r2, 0x2 - orrs r0, r2 - strb r0, [r3] - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1, 0x5] -_081283FC: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08128404: .4byte gFieldEffectArguments -_08128408: .4byte gFieldEffectObjectTemplatePointers -_0812840C: .4byte gSprites - thumb_func_end FldEff_Bubbles - - thumb_func_start sub_8128410 -sub_8128410: @ 8128410 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x80 - movs r1, 0x80 - lsls r1, 1 - ands r0, r1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r4, 0x22] - subs r1, r0 - strh r1, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0 - bl sub_806487C - ldrh r1, [r4, 0x3E] - ldr r0, _0812844C @ =0x00001004 - ands r0, r1 - cmp r0, 0 - beq _08128444 - adds r0, r4, 0 - movs r1, 0x35 - bl FieldEffectStop -_08128444: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0812844C: .4byte 0x00001004 - thumb_func_end sub_8128410 - - thumb_func_start FldEff_BerryTreeGrowthSparkle -FldEff_BerryTreeGrowthSparkle: @ 8128450 - push {r4,lr} - ldr r4, _081284B8 @ =gFieldEffectArguments - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0x4 - bl sub_8060470 - ldr r0, _081284BC @ =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x58] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - ldrb r3, [r4, 0x8] - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _081284B0 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _081284C0 @ =gSprites - adds r2, r0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r3] - movs r0, 0x3 - ldrb r1, [r4, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - movs r1, 0xF - ands r0, r1 - movs r1, 0x50 - orrs r0, r1 - strb r0, [r2, 0x5] - movs r0, 0x17 - strh r0, [r2, 0x2E] -_081284B0: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_081284B8: .4byte gFieldEffectArguments -_081284BC: .4byte gFieldEffectObjectTemplatePointers -_081284C0: .4byte gSprites - thumb_func_end FldEff_BerryTreeGrowthSparkle - - thumb_func_start FldEff_TreeDisguise -FldEff_TreeDisguise: @ 81284C4 - push {lr} - movs r0, 0x1C - movs r1, 0x18 - movs r2, 0x4 - bl ShowDisguiseFieldEffect - pop {r1} - bx r1 - thumb_func_end FldEff_TreeDisguise - - thumb_func_start FldEff_MountainDisguise -FldEff_MountainDisguise: @ 81284D4 - push {lr} - movs r0, 0x1D - movs r1, 0x19 - movs r2, 0x3 - bl ShowDisguiseFieldEffect - pop {r1} - bx r1 - thumb_func_end FldEff_MountainDisguise - - thumb_func_start FldEff_SandDisguise -FldEff_SandDisguise: @ 81284E4 - push {lr} - movs r0, 0x24 - movs r1, 0x1C - movs r2, 0x2 - bl ShowDisguiseFieldEffect - pop {r1} - bx r1 - thumb_func_end FldEff_SandDisguise - - thumb_func_start ShowDisguiseFieldEffect -ShowDisguiseFieldEffect: @ 81284F4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - mov r8, r4 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r2, 24 - lsrs r7, r2, 24 - ldr r5, _08128528 @ =gFieldEffectArguments - ldrb r0, [r5] - ldrb r1, [r5, 0x4] - ldrb r2, [r5, 0x8] - mov r3, sp - bl TryGetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - cmp r0, 0 - beq _0812852C - adds r0, r4, 0 - bl FieldEffectActiveListRemove - movs r0, 0x40 - b _08128598 - .align 2, 0 -_08128528: .4byte gFieldEffectArguments -_0812852C: - ldr r1, _081285A4 @ =gFieldEffectObjectTemplatePointers - lsls r0, r6, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl CreateSpriteAtEnd - mov r1, sp - strb r0, [r1] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08128594 - mov r0, sp - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r0, _081285A8 @ =gSprites - adds r2, r0 - movs r0, 0x3E - adds r0, r2 - mov r12, r0 - ldrb r3, [r0] - lsls r1, r3, 30 - lsrs r1, 31 - adds r1, 0x1 - movs r0, 0x1 - ands r1, r0 - lsls r1, 1 - movs r0, 0x3 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - lsls r3, r7, 4 - ldrb r1, [r2, 0x5] - movs r0, 0xF - ands r0, r1 - orrs r0, r3 - strb r0, [r2, 0x5] - mov r0, r8 - strh r0, [r2, 0x30] - ldr r0, [r5] - strh r0, [r2, 0x32] - ldr r0, [r5, 0x4] - strh r0, [r2, 0x34] - ldr r0, [r5, 0x8] - strh r0, [r2, 0x36] -_08128594: - mov r0, sp - ldrb r0, [r0] -_08128598: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_081285A4: .4byte gFieldEffectObjectTemplatePointers -_081285A8: .4byte gSprites - thumb_func_end ShowDisguiseFieldEffect - - thumb_func_start sub_81285AC -sub_81285AC: @ 81285AC - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - ldrh r0, [r5, 0x32] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x34] - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r5, 0x36] - lsls r2, 24 - lsrs r2, 24 - mov r3, sp - bl TryGetFieldObjectIdByLocalIdAndMap - lsls r0, 24 - cmp r0, 0 - beq _081285DC - ldrh r1, [r5, 0x30] - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl FieldEffectStop -_081285DC: - ldr r4, _08128694 @ =gMapObjects - mov r0, sp - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x5] - bl GetFieldObjectGraphicsInfo - mov r1, sp - ldrb r2, [r1] - lsls r1, r2, 3 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - ldrb r1, [r1, 0x4] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - ldr r1, _08128698 @ =gSprites - adds r2, r1 - adds r1, r2, 0 - adds r1, 0x3E - ldrb r1, [r1] - movs r3, 0x3E - adds r3, r5 - mov r12, r3 - movs r3, 0x4 - ands r3, r1 - mov r1, r12 - ldrb r4, [r1] - movs r1, 0x5 - negs r1, r1 - ands r1, r4 - orrs r1, r3 - mov r3, r12 - strb r1, [r3] - ldrh r1, [r2, 0x20] - strh r1, [r5, 0x20] - ldrh r0, [r0, 0xA] - lsls r0, 16 - asrs r0, 17 - ldrh r1, [r2, 0x22] - adds r0, r1 - subs r0, 0x10 - strh r0, [r5, 0x22] - adds r2, 0x43 - ldrb r0, [r2] - subs r0, 0x1 - adds r1, r5, 0 - adds r1, 0x43 - strb r0, [r1] - ldrh r1, [r5, 0x2E] - movs r2, 0x2E - ldrsh r0, [r5, r2] - cmp r0, 0x1 - bne _0812865C - adds r0, r1, 0x1 - strh r0, [r5, 0x2E] - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim -_0812865C: - movs r3, 0x2E - ldrsh r0, [r5, r3] - ldrh r2, [r5, 0x2E] - cmp r0, 0x2 - bne _08128678 - adds r0, r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08128678 - movs r0, 0x1 - strh r0, [r5, 0x3C] -_08128678: - lsls r0, r2, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _0812868C - ldrh r1, [r5, 0x30] - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl FieldEffectStop -_0812868C: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08128694: .4byte gMapObjects -_08128698: .4byte gSprites - thumb_func_end sub_81285AC - - thumb_func_start sub_812869C -sub_812869C: @ 812869C - push {lr} - adds r1, r0, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0x1 - bne _081286BA - ldr r2, _081286C0 @ =gSprites - ldrb r1, [r1, 0x1A] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x2E] - adds r1, 0x1 - strh r1, [r0, 0x2E] -_081286BA: - pop {r0} - bx r0 - .align 2, 0 -_081286C0: .4byte gSprites - thumb_func_end sub_812869C - - thumb_func_start sub_81286C4 -sub_81286C4: @ 81286C4 - push {lr} - adds r2, r0, 0 - adds r2, 0x21 - ldrb r1, [r2] - cmp r1, 0x2 - beq _081286FA - cmp r1, 0 - beq _081286FA - ldrb r1, [r0, 0x1A] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _081286EC @ =gSprites - adds r1, r0, r1 - movs r3, 0x3C - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _081286F0 - movs r0, 0 - b _081286FC - .align 2, 0 -_081286EC: .4byte gSprites -_081286F0: - movs r0, 0x2 - strb r0, [r2] - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] -_081286FA: - movs r0, 0x1 -_081286FC: - pop {r1} - bx r1 - thumb_func_end sub_81286C4 - - thumb_func_start FldEff_Sparkle -FldEff_Sparkle: @ 8128700 - push {r4,lr} - ldr r4, _08128768 @ =gFieldEffectArguments - ldr r0, [r4] - adds r0, 0x7 - str r0, [r4] - ldr r0, [r4, 0x4] - adds r0, 0x7 - str r0, [r4, 0x4] - adds r1, r4, 0x4 - adds r0, r4, 0 - movs r2, 0x8 - movs r3, 0x8 - bl sub_8060470 - ldr r0, _0812876C @ =gFieldEffectObjectTemplatePointers - adds r0, 0x8C - ldr r0, [r0] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - movs r3, 0x52 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _08128760 - ldr r0, _08128770 @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - movs r0, 0x3 - ldrb r2, [r4, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r3, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x5] - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x2 - orrs r0, r2 - strb r0, [r1] -_08128760: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_08128768: .4byte gFieldEffectArguments -_0812876C: .4byte gFieldEffectObjectTemplatePointers -_08128770: .4byte gSprites - thumb_func_end FldEff_Sparkle - - thumb_func_start sub_8128774 -sub_8128774: @ 8128774 - push {lr} - adds r2, r0, 0 - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0 - bne _081287A8 - adds r0, r2, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081287A0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] -_081287A0: - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0 - beq _081287BE -_081287A8: - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x22 - ble _081287BE - adds r0, r2, 0 - movs r1, 0x36 - bl FieldEffectStop -_081287BE: - pop {r0} - bx r0 - thumb_func_end sub_8128774 - - thumb_func_start sub_81287C4 -sub_81287C4: @ 81287C4 - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081287E2 - ldrh r1, [r4, 0x30] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl FieldEffectStop - b _081287F8 -_081287E2: - adds r0, r4, 0 - movs r1, 0 - bl sub_806487C - ldrh r0, [r4, 0x2E] - lsls r0, 24 - lsrs r0, 24 - adds r1, r4, 0 - movs r2, 0 - bl SetObjectSubpriorityByZCoord -_081287F8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81287C4 - - thumb_func_start sub_8128800 -sub_8128800: @ 8128800 - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0812881E - ldrh r1, [r2, 0x2E] - lsls r1, 24 - lsrs r1, 24 - adds r0, r2, 0 - bl FieldEffectStop - b _08128826 -_0812881E: - adds r0, r2, 0 - movs r1, 0 - bl sub_806487C -_08128826: - pop {r0} - bx r0 - thumb_func_end sub_8128800 - - thumb_func_start sub_812882C -sub_812882C: @ 812882C - push {r4-r7,lr} - adds r6, r0, 0 - adds r0, r1, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r2, 24 - lsrs r2, 24 - adds r1, r6, 0 - bl SetObjectSubpriorityByZCoord - movs r7, 0 -_08128842: - lsls r0, r7, 3 - adds r0, r7 - lsls r0, 2 - ldr r1, _081288DC @ =gMapObjects - adds r4, r0, r1 - ldrb r0, [r4] - lsls r0, 31 - cmp r0, 0 - beq _081288E4 - ldrb r0, [r4, 0x5] - bl GetFieldObjectGraphicsInfo - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _081288E0 @ =gSprites - adds r5, r0, r1 - adds r0, r6, 0 - adds r0, 0x28 - movs r2, 0 - ldrsb r2, [r0, r2] - ldrh r0, [r6, 0x20] - adds r1, r0, r2 - subs r0, r2 - lsls r0, 16 - lsrs r4, r0, 16 - lsls r1, 16 - asrs r1, 16 - movs r0, 0x20 - ldrsh r2, [r5, r0] - cmp r1, r2 - bge _081288E4 - lsls r0, r4, 16 - asrs r0, 16 - cmp r0, r2 - ble _081288E4 - adds r0, r5, 0 - adds r0, 0x29 - movs r3, 0 - ldrsb r3, [r0, r3] - ldrh r2, [r5, 0x22] - adds r2, r3 - ldrh r4, [r5, 0x22] - adds r0, r6, 0 - adds r0, 0x29 - movs r1, 0 - ldrsb r1, [r0, r1] - ldrh r0, [r6, 0x22] - subs r0, r1 - lsls r0, 16 - asrs r0, 16 - adds r3, r0, r3 - lsls r2, 16 - asrs r2, 16 - lsls r3, 16 - asrs r3, 16 - cmp r2, r3 - blt _081288BC - cmp r2, r0 - bge _081288E4 -_081288BC: - lsls r0, r4, 16 - asrs r0, 16 - cmp r0, r3 - ble _081288E4 - adds r2, r6, 0 - adds r2, 0x43 - adds r0, r5, 0 - adds r0, 0x43 - ldrb r1, [r0] - ldrb r0, [r2] - cmp r0, r1 - bhi _081288E4 - adds r0, r1, 0x2 - strb r0, [r2] - b _081288EE - .align 2, 0 -_081288DC: .4byte gMapObjects -_081288E0: .4byte gSprites -_081288E4: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0xF - bls _08128842 -_081288EE: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_812882C - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/field_map_obj.s b/asm/field_map_obj.s deleted file mode 100644 index c8c402217..000000000 --- a/asm/field_map_obj.s +++ /dev/null @@ -1,628 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - -.ifndef NONMATCHING - thumb_func_start sub_805F3EC -sub_805F3EC: @ 805F3EC - movs r0, 0 - bx lr - thumb_func_end sub_805F3EC - - thumb_func_start sub_805F3F0 -sub_805F3F0: @ 805F3F0 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - lsls r2, 24 - lsrs r2, 24 - ldr r1, _0805F434 @ =gUnknown_0836DC09 - ldrb r0, [r4, 0x6] - adds r0, r1 - ldrb r0, [r0] - adds r1, r4, 0 - adds r1, 0x21 - ldrb r1, [r1] - bl state_to_direction - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - ldrb r0, [r4] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r4] - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0805F434: .4byte gUnknown_0836DC09 - thumb_func_end sub_805F3F0 - - thumb_func_start sub_805F438 -sub_805F438: @ 805F438 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r4, r0, 0 - adds r7, r1, 0 - mov r8, r3 - lsls r2, 24 - lsrs r6, r2, 24 - ldr r1, _0805F4EC @ =gUnknown_0836DC09 - ldrb r0, [r4, 0x6] - adds r0, r1 - ldrb r0, [r0] - adds r1, r4, 0 - adds r1, 0x21 - ldrb r1, [r1] - adds r2, r6, 0 - bl state_to_direction - adds r6, r0, 0 - mov r5, sp - adds r5, 0x2 - adds r0, r4, 0 - adds r1, r6, 0 - mov r2, sp - adds r3, r5, 0 - bl FieldObjectMoveDestCoords - adds r0, r6, 0 - bl GetGoSpeed0AnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r7, 0 - bl FieldObjectSetRegularAnim - mov r0, sp - movs r2, 0 - ldrsh r1, [r0, r2] - movs r0, 0 - ldrsh r2, [r5, r0] - adds r0, r4, 0 - adds r3, r6, 0 - bl npc_block_way - lsls r0, 24 - cmp r0, 0 - bne _0805F4BE - mov r1, r8 - cmp r1, 0 - beq _0805F4D2 - mov r0, sp - movs r2, 0 - ldrsh r0, [r0, r2] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl _call_via_r8 - lsls r0, 24 - cmp r0, 0 - bne _0805F4D2 -_0805F4BE: - adds r0, r6, 0 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r7, 0 - bl FieldObjectSetRegularAnim -_0805F4D2: - ldrb r0, [r4] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r4] - movs r0, 0x2 - strh r0, [r7, 0x30] - movs r0, 0x1 - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0805F4EC: .4byte gUnknown_0836DC09 - thumb_func_end sub_805F438 -.endif - - thumb_func_start sub_805F4F0 -sub_805F4F0: @ 805F4F0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r4, r0, 0 - adds r7, r1, 0 - mov r8, r3 - lsls r2, 24 - lsrs r6, r2, 24 - ldr r1, _0805F5A4 @ =gUnknown_0836DC09 - ldrb r0, [r4, 0x6] - adds r0, r1 - ldrb r0, [r0] - adds r1, r4, 0 - adds r1, 0x21 - ldrb r1, [r1] - adds r2, r6, 0 - bl state_to_direction - adds r6, r0, 0 - mov r5, sp - adds r5, 0x2 - adds r0, r4, 0 - adds r1, r6, 0 - mov r2, sp - adds r3, r5, 0 - bl FieldObjectMoveDestCoords - adds r0, r6, 0 - bl sub_8060744 - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r7, 0 - bl FieldObjectSetRegularAnim - mov r0, sp - movs r2, 0 - ldrsh r1, [r0, r2] - movs r0, 0 - ldrsh r2, [r5, r0] - adds r0, r4, 0 - adds r3, r6, 0 - bl npc_block_way - lsls r0, 24 - cmp r0, 0 - bne _0805F576 - mov r1, r8 - cmp r1, 0 - beq _0805F58A - mov r0, sp - movs r2, 0 - ldrsh r0, [r0, r2] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl _call_via_r8 - lsls r0, 24 - cmp r0, 0 - bne _0805F58A -_0805F576: - adds r0, r6, 0 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r7, 0 - bl FieldObjectSetRegularAnim -_0805F58A: - ldrb r0, [r4] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r4] - movs r0, 0x2 - strh r0, [r7, 0x30] - movs r0, 0x1 - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0805F5A4: .4byte gUnknown_0836DC09 - thumb_func_end sub_805F4F0 - - thumb_func_start sub_805F5A8 -sub_805F5A8: @ 805F5A8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r4, r0, 0 - adds r7, r1, 0 - mov r8, r3 - lsls r2, 24 - lsrs r6, r2, 24 - ldr r1, _0805F65C @ =gUnknown_0836DC09 - ldrb r0, [r4, 0x6] - adds r0, r1 - ldrb r0, [r0] - adds r1, r4, 0 - adds r1, 0x21 - ldrb r1, [r1] - adds r2, r6, 0 - bl state_to_direction - adds r6, r0, 0 - mov r5, sp - adds r5, 0x2 - adds r0, r4, 0 - adds r1, r6, 0 - mov r2, sp - adds r3, r5, 0 - bl FieldObjectMoveDestCoords - adds r0, r6, 0 - bl sub_806079C - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r7, 0 - bl FieldObjectSetRegularAnim - mov r0, sp - movs r2, 0 - ldrsh r1, [r0, r2] - movs r0, 0 - ldrsh r2, [r5, r0] - adds r0, r4, 0 - adds r3, r6, 0 - bl npc_block_way - lsls r0, 24 - cmp r0, 0 - bne _0805F62E - mov r1, r8 - cmp r1, 0 - beq _0805F642 - mov r0, sp - movs r2, 0 - ldrsh r0, [r0, r2] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl _call_via_r8 - lsls r0, 24 - cmp r0, 0 - bne _0805F642 -_0805F62E: - adds r0, r6, 0 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r7, 0 - bl FieldObjectSetRegularAnim -_0805F642: - ldrb r0, [r4] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r4] - movs r0, 0x2 - strh r0, [r7, 0x30] - movs r0, 0x1 - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0805F65C: .4byte gUnknown_0836DC09 - thumb_func_end sub_805F5A8 - - thumb_func_start sub_805F660 -sub_805F660: @ 805F660 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r4, r0, 0 - adds r7, r1, 0 - mov r8, r3 - lsls r2, 24 - lsrs r6, r2, 24 - ldr r1, _0805F714 @ =gUnknown_0836DC09 - ldrb r0, [r4, 0x6] - adds r0, r1 - ldrb r0, [r0] - adds r1, r4, 0 - adds r1, 0x21 - ldrb r1, [r1] - adds r2, r6, 0 - bl state_to_direction - adds r6, r0, 0 - mov r5, sp - adds r5, 0x2 - adds r0, r4, 0 - adds r1, r6, 0 - mov r2, sp - adds r3, r5, 0 - bl FieldObjectMoveDestCoords - adds r0, r6, 0 - bl sub_80607C8 - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r7, 0 - bl FieldObjectSetRegularAnim - mov r0, sp - movs r2, 0 - ldrsh r1, [r0, r2] - movs r0, 0 - ldrsh r2, [r5, r0] - adds r0, r4, 0 - adds r3, r6, 0 - bl npc_block_way - lsls r0, 24 - cmp r0, 0 - bne _0805F6E6 - mov r1, r8 - cmp r1, 0 - beq _0805F6FA - mov r0, sp - movs r2, 0 - ldrsh r0, [r0, r2] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl _call_via_r8 - lsls r0, 24 - cmp r0, 0 - bne _0805F6FA -_0805F6E6: - adds r0, r6, 0 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r7, 0 - bl FieldObjectSetRegularAnim -_0805F6FA: - ldrb r0, [r4] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r4] - movs r0, 0x2 - strh r0, [r7, 0x30] - movs r0, 0x1 - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0805F714: .4byte gUnknown_0836DC09 - thumb_func_end sub_805F660 - - thumb_func_start cph_IM_DIFFERENT -cph_IM_DIFFERENT: @ 805F718 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - lsls r2, 24 - lsrs r2, 24 - ldr r1, _0805F75C @ =gUnknown_0836DC09 - ldrb r0, [r4, 0x6] - adds r0, r1 - ldrb r0, [r0] - adds r1, r4, 0 - adds r1, 0x21 - ldrb r1, [r1] - bl state_to_direction - bl sub_806084C - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl FieldObjectSetRegularAnim - ldrb r0, [r4] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r4] - movs r0, 0x2 - strh r0, [r5, 0x30] - movs r0, 0x1 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0805F75C: .4byte gUnknown_0836DC09 - thumb_func_end cph_IM_DIFFERENT - - thumb_func_start sub_805F760 -sub_805F760: @ 805F760 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r4, r0, 0 - adds r7, r1, 0 - mov r8, r3 - lsls r2, 24 - lsrs r6, r2, 24 - ldr r1, _0805F814 @ =gUnknown_0836DC09 - ldrb r0, [r4, 0x6] - adds r0, r1 - ldrb r0, [r0] - adds r1, r4, 0 - adds r1, 0x21 - ldrb r1, [r1] - adds r2, r6, 0 - bl state_to_direction - adds r6, r0, 0 - mov r5, sp - adds r5, 0x2 - adds r0, r4, 0 - adds r1, r6, 0 - mov r2, sp - adds r3, r5, 0 - bl FieldObjectMoveDestCoords - adds r0, r6, 0 - bl sub_80608A4 - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r7, 0 - bl FieldObjectSetRegularAnim - mov r0, sp - movs r2, 0 - ldrsh r1, [r0, r2] - movs r0, 0 - ldrsh r2, [r5, r0] - adds r0, r4, 0 - adds r3, r6, 0 - bl npc_block_way - lsls r0, 24 - cmp r0, 0 - bne _0805F7E6 - mov r1, r8 - cmp r1, 0 - beq _0805F7FA - mov r0, sp - movs r2, 0 - ldrsh r0, [r0, r2] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl _call_via_r8 - lsls r0, 24 - cmp r0, 0 - bne _0805F7FA -_0805F7E6: - adds r0, r6, 0 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r7, 0 - bl FieldObjectSetRegularAnim -_0805F7FA: - ldrb r0, [r4] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r4] - movs r0, 0x2 - strh r0, [r7, 0x30] - movs r0, 0x1 - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0805F814: .4byte gUnknown_0836DC09 - thumb_func_end sub_805F760 - - thumb_func_start oac_hopping -oac_hopping: @ 805F818 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - adds r4, r0, 0 - adds r7, r1, 0 - mov r8, r3 - lsls r2, 24 - lsrs r6, r2, 24 - ldr r1, _0805F8DC @ =gUnknown_0836DC09 - ldrb r0, [r4, 0x6] - adds r0, r1 - ldrb r0, [r0] - adds r1, r4, 0 - adds r1, 0x21 - ldrb r1, [r1] - adds r2, r6, 0 - bl state_to_direction - adds r6, r0, 0 - ldrh r1, [r4, 0x10] - add r0, sp, 0x4 - strh r1, [r0] - ldrh r0, [r4, 0x12] - mov r5, sp - adds r5, 0x6 - strh r0, [r5] - movs r0, 0x2 - str r0, [sp] - adds r0, r6, 0 - add r1, sp, 0x4 - adds r2, r5, 0 - movs r3, 0x2 - bl sub_8060320 - adds r0, r6, 0 - bl GetJumpLedgeAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r7, 0 - bl FieldObjectSetRegularAnim - add r0, sp, 0x4 - movs r2, 0 - ldrsh r1, [r0, r2] - movs r0, 0 - ldrsh r2, [r5, r0] - adds r0, r4, 0 - adds r3, r6, 0 - bl npc_block_way - lsls r0, 24 - cmp r0, 0 - bne _0805F8AC - mov r1, r8 - cmp r1, 0 - beq _0805F8C0 - add r0, sp, 0x4 - movs r2, 0 - ldrsh r0, [r0, r2] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl _call_via_r8 - lsls r0, 24 - cmp r0, 0 - bne _0805F8C0 -_0805F8AC: - adds r0, r6, 0 - bl GetFaceDirectionAnimId - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r7, 0 - bl FieldObjectSetRegularAnim -_0805F8C0: - ldrb r0, [r4] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r4] - movs r0, 0x2 - strh r0, [r7, 0x30] - movs r0, 0x1 - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0805F8DC: .4byte gUnknown_0836DC09 - thumb_func_end oac_hopping diff --git a/asm/macros/event.inc b/asm/macros/event.inc index 9fddd9194..960b300b7 100644 --- a/asm/macros/event.inc +++ b/asm/macros/event.inc @@ -1,10 +1,10 @@ @ Does nothing. - .macro snop + .macro nop .byte 0x00 .endm @ Does nothing. - .macro snop1 + .macro nop1 .byte 0x01 .endm @@ -25,27 +25,27 @@ .endm @ Jumps to destination and continues script execution from there. - .macro jump destination + .macro goto destination .byte 0x05 .4byte \destination .endm @ If the result of the last comparison matches condition (see Comparison operators), jumps to destination and continues script execution from there. - .macro jumpif condition, destination + .macro goto_if condition, destination .byte 0x06 .byte \condition .4byte \destination .endm @ If the result of the last comparison matches condition (see Comparison operators), calls destination. - .macro callif condition, destination + .macro call_if condition, destination .byte 0x07 .byte \condition .4byte \destination .endm @ Jumps to the standard function at index function. - .macro jumpstd function + .macro gotostd function .byte 0x08 .byte \function .endm @@ -57,58 +57,58 @@ .endm @ If the result of the last comparison matches condition (see Comparison operators), jumps to the standard function at index function. - .macro jumpstdif condition, function + .macro gotostd_if condition, function .byte 0x0a .byte \condition .byte \function .endm @ If the result of the last comparison matches condition (see Comparison operators), calls the standard function at index function. - .macro callstdif condition, function + .macro callstd_if condition, function .byte 0x0b .byte \condition .byte \function .endm @ Executes a script stored in a default RAM location. - .macro jumpram + .macro gotoram .byte 0x0c .endm @ Terminates script execution and "resets the script RAM". - .macro die + .macro killscript .byte 0x0d .endm - @ Pads the specified value to a dword, and then writes that dword to a predefined address (0x0203AAA8). - .macro setbyte value + @ Sets mystery event status + .macro setmysteryeventstatus value .byte 0x0e .byte \value .endm - @ Sets the specified script bank to value. - .macro loadptr destination, value + @ Sets the specified script bank to immediate value. + .macro loadword destination, value .byte 0x0f .byte \destination .4byte \value .endm - @ Sets the specified script bank to value. - .macro setbufferbyte destination, value + @ Sets the specified script bank to immediate value. + .macro loadbyte destination, value .byte 0x10 .byte \destination .byte \value .endm @ Sets the byte at offset to value. - .macro writebytetooffset value, offset + .macro writebytetoaddr value, offset .byte 0x11 .byte \value .4byte \offset .endm @ Copies the byte value at source into the specified script bank. - .macro loadbytefrompointer destination, source + .macro loadbytefromaddr destination, source .byte 0x12 .byte \destination .4byte \source @@ -122,7 +122,7 @@ .endm @ Copies the contents of bank source into bank destination. - .macro copybuffers destination, source + .macro copylocal destination, source .byte 0x14 .byte \destination .byte \source @@ -171,71 +171,83 @@ .endm @ Compares the values of script banks a and b, after forcing the values to bytes. - .macro comparebuffers byte1, byte2 + .macro compare_local_to_local byte1, byte2 .byte 0x1b .byte \byte1 .byte \byte2 .endm @ Compares the least-significant byte of the value of script bank a to a fixed byte value (b). - .macro comparebuffertobyte a, b + .macro compare_local_to_value a, b .byte 0x1c .byte \a .byte \b .endm @ Compares the least-significant byte of the value of script bank a to the byte located at offset b. - .macro comparebuffertoptrbyte a, b + .macro compare_local_to_addr a, b .byte 0x1d .byte \a .4byte \b .endm @ Compares the byte located at offset a to the least-significant byte of the value of script bank b. - .macro compareptrbytetobuffer a, b + .macro compare_addr_to_local a, b .byte 0x1e .4byte \a .byte \b .endm @ Compares the byte located at offset a to a fixed byte value (b). - .macro compareptrbytetobyte a, b + .macro compare_addr_to_value a, b .byte 0x1f .4byte \a .byte \b .endm @ Compares the byte located at offset a to the byte located at offset b. - .macro compareptrbytes a, b + .macro compare_addr_to_addr a, b .byte 0x20 .4byte \a .4byte \b .endm @ Compares the value of `var` to a fixed word value (b). - .macro compare var, value + .macro compare_var_to_value var, value .byte 0x21 .2byte \var .2byte \value .endm @ Compares the value of `var` to the value of `var2`. - .macro comparevars var1, var2 + .macro compare_var_to_var var1, var2 .byte 0x22 .2byte \var1 .2byte \var2 .endm - @ Calls the ASM routine stored at code. Script execution is blocked until the ASM returns (bx lr, mov pc, lr, etc.). Remember to add 1 to the offset when calling THUMB code. - .macro callasm code + @ Generic compare macro which attempts to deduce argument types based on their values + @ Any values between 0x4000 to 0x4FFF and 0x8000 to 0x8FFF are considered event variable identifiers + .macro compare arg1, arg2 + .if ((\arg1 >> 12) == 4 || (\arg1 >> 12) == 8) && ((\arg2 >> 12) == 4 || (\arg2 >> 12) == 8) + compare_var_to_var \arg1, \arg2 + .elseif ((\arg1 >> 12) == 4 || (\arg1 >> 12) == 8) && (\arg2 >= 0 && \arg2 <= 0xFFFF) + compare_var_to_value \arg1, \arg2 + .else + .error "Invalid arguments for 'compare'" + .endif + .endm + + @ Calls the native C function stored at `func`. + .macro callnative func .byte 0x23 - .4byte \code + .4byte \func .endm - @ Replaces a pointer in the script engine RAM with asm_pointer. - .macro jumpasm asm_pointer + @ Replaces the script with the function stored at `func`. Execution returns to the bytecode script when func returns TRUE. + .macro gotonative func .byte 0x24 - .4byte \asm_pointer + .4byte \func .endm @ Calls a special function; that is, a piece of ASM code designed for use by scripts and listed in a table of pointers. @@ -245,7 +257,7 @@ .endm @ Calls a special function. That function's output (if any) will be written to the variable you specify. - .macro specialval output, function + .macro specialvar output, function .byte 0x26 .2byte \output .2byte SPECIAL_\function @@ -257,7 +269,7 @@ .endm @ Blocks script execution for time (frames? milliseconds?). - .macro pause time + .macro delay time .byte 0x28 .2byte \time .endm @@ -281,33 +293,35 @@ .endm @ In FireRed, this command is a nop. - .macro compareflags + .macro initclock hour minute .byte 0x2c + .byte \hour + .byte \minute .endm @ In FireRed, this command is a nop. - .macro checkdailyflags + .macro dodailyevents .byte 0x2d .endm @ Resets the values of variables 0x8000, 0x8001, and 0x8002. Related to RTC in RSE? - .macro resetvars + .macro gettime .byte 0x2e .endm @ Plays the specified (sound_number) sound. Only one sound may play at a time, with newer ones interrupting older ones. - .macro playsfx sound_number + .macro playse sound_number .byte 0x2f .2byte \sound_number .endm @ Blocks script execution until the currently-playing sound (triggered by sound) finishes playing. - .macro checksound + .macro waitse .byte 0x30 .endm @ Plays the specified (fanfare_number) fanfare. - .macro fanfare fanfare_number + .macro playfanfare fanfare_number .byte 0x31 .2byte \fanfare_number .endm @@ -318,37 +332,37 @@ .endm @ Plays the specified (song_number) song. The byte is apparently supposed to be 0x00. - .macro playmusic song_number, unknown + .macro playbgm song_number, unknown .byte 0x33 .2byte \song_number .byte \unknown .endm @ Plays the specified (song_number) song. - .macro playmusicbattle song_number + .macro savebgm song_number .byte 0x34 .2byte \song_number .endm @ Crossfades the currently-playing song into the map's default song. - .macro fadedefault + .macro fadedefaultbgm .byte 0x35 .endm @ Crossfades the currently-playng song into the specified (song_number) song. - .macro fademusic song_number + .macro fadenewbgm song_number .byte 0x36 .2byte \song_number .endm @ Fades out the currently-playing song. - .macro fadeout speed + .macro fadeoutbgm speed .byte 0x37 .byte \speed .endm @ Fades the currently-playing song back in. - .macro fadein speed + .macro fadeinbgm speed .byte 0x38 .byte \speed .endm @@ -363,7 +377,7 @@ .endm @ Clone of warp that does not play a sound effect. - .macro warpmuted map, warp, X, Y + .macro warpsilent map, warp, X, Y .byte 0x3a map \map .byte \warp @@ -372,7 +386,7 @@ .endm @ Clone of warp that uses "a walking effect". - .macro warpwalk map, warp, X, Y + .macro warpdoor map, warp, X, Y .byte 0x3b map \map .byte \warp @@ -396,7 +410,7 @@ .endm @ Clone of warp. Used by an (unused?) Safari Zone script to return the player to the gatehouse and end the Safari Game. - .macro warp3 map, warp, X, Y + .macro setwarp map, warp, X, Y .byte 0x3e map \map .byte \warp @@ -405,7 +419,7 @@ .endm @ Sets a default warp place. If a warp tries to send the player to Warp 127 on Map 127.127, they will instead be sent here. Useful when a map has warps that need to go to script-controlled locations (i.e. elevators). - .macro warpplace map, warp, X, Y + .macro setdynamicwarp map, warp, X, Y .byte 0x3f map \map .byte \warp @@ -414,7 +428,7 @@ .endm @ Clone of warp3, except that this writes data to different offsets... - .macro warp4 map, warp, X, Y + .macro setdivewarp map, warp, X, Y .byte 0x40 map \map .byte \warp @@ -423,7 +437,7 @@ .endm @ Clone of warp3, except that this writes data to different offsets... - .macro warp5 map, warp, X, Y + .macro setholewarp map, warp, X, Y .byte 0x41 map \map .byte \warp @@ -504,7 +518,7 @@ .endm @ In FireRed, this command is a nop. (The argument is read, but not used for anything.) - .macro testdecor a + .macro hasdecor a .byte 0x4d .2byte \a .endm @@ -516,148 +530,146 @@ .endm @ Applies the movement data at movements to the specified (index) Person event. Also closes any standard message boxes that are still open. - .macro move index, movements - .byte 0x4f - .2byte \index - .4byte \movements - .endm - - @ Apparent clone of applymovement. Oddly, it doesn't seem to work at all if applied to any Person other than the player (0xFF), and the X and Y arguments don't seem to do anything. @ This command in fact uses variables to access the Person event ID. So, for example, if you setvar 0x8000 to 0x3, and then use applymovementpos 0x8000 @move1, Person event 3 will have the movements at @move1 applied to them. Thank you Shiny Quagsire for bringing this to my attention. - .macro movecoords variable, movements, x, y - .byte 0x50 - .2byte \variable - .4byte \movements - .byte \x - .byte \y + .macro applymovement index, movements, mapGroup, mapNum + .ifb \mapGroup + .byte 0x4f + .2byte \index + .4byte \movements + .else + .byte 0x50 + .2byte \index + .4byte \movements + .byte \mapGroup + .byte \mapNum + .endif .endm @ Blocks script execution until the movements being applied to the specified (index) Person event finish. If the specified Person event is 0x0000, then the command will block script execution until all Person events affected by applymovement finish their movements. If the specified Person event is not currently being manipulated with applymovement, then this command does nothing. - .macro waitmove index - .byte 0x51 - .2byte \index - .endm - - @ Apparent clone of waitmovement. Oddly, it doesn't seem to work at all if applied to any Person other than the player (0xFF), and the X and Y arguments don't seem to do anything. - .macro waitmovexy index, X, Y - .byte 0x52 - .2byte \index - .byte \X - .byte \Y - .endm - - @ Attempts to hide the specified (local_ID, a local ID) Person event on the current map, by setting its visibility flag if it has a valid one. If the Person does not have a valid visibility flag, this command does nothing. - .macro disappear local_ID - .byte 0x53 - .2byte \local_ID - .endm - - @ Clone of hidesprite that also moves the Person? Test it! - .macro disappearxy index, X, Y - .byte 0x54 - .2byte \index - .byte \X - .byte \Y - .endm - - .macro reappear word - .byte 0x55 - .2byte \word - .endm - - .macro reappearxy word, byte1, byte2 - .byte 0x56 - .2byte \word - .byte \byte1 - .byte \byte2 - .endm - - .macro movesprite word1, word2, word3 - .byte 0x57 - .2byte \word1 - .2byte \word2 - .2byte \word3 - .endm - - .macro spritevisible word, byte1, byte2 - .byte 0x58 - .2byte \word - .byte \byte1 - .byte \byte2 - .endm - - .macro spriteinvisible word, byte1, byte2 - .byte 0x59 - .2byte \word - .byte \byte1 - .byte \byte2 + .macro waitmovement index, mapBank, mapNum + .ifb \mapBank + .byte 0x51 + .2byte \index + .else + .byte 0x52 + .2byte \index + .byte \mapBank + .byte \mapNum + .endif + .endm + + @ Attempts to hide the specified (local_ID, a local ID) Person event on the specified map, by setting its visibility flag if it has a valid one. If the Person does not have a valid visibility flag, this command does nothing. + @ If no map is specified, then the current map is used + .macro removeobject localId, mapGroup, mapNum + .ifb \mapGroup + .byte 0x53 + .2byte \localId + .else + .byte 0x54 + .2byte \localId + .byte \mapGroup + .byte \mapNum + .endif + .endm + + .macro addobject localId, mapGroup, mapNum + .ifb \mapGroup + .byte 0x55 + .2byte \localId + .else + .byte 0x56 + .2byte \localId + .byte \mapGroup + .byte \mapNum + .endif + .endm + + .macro setobjectxy word1, word2, word3 + .byte 0x57 + .2byte \word1 + .2byte \word2 + .2byte \word3 + .endm + + .macro showobject word, byte1, byte2 + .byte 0x58 + .2byte \word + .byte \byte1 + .byte \byte2 + .endm + + .macro hideobject word, byte1, byte2 + .byte 0x59 + .2byte \word + .byte \byte1 + .byte \byte2 .endm @ If the script was called by a Person event, then that Person will turn to face toward the tile that the player is stepping off of. .macro faceplayer - .byte 0x5a + .byte 0x5a .endm - .macro spriteface word, byte - .byte 0x5b - .2byte \word - .byte \byte + .macro turnobject word, byte + .byte 0x5b + .2byte \word + .byte \byte .endm @ If the Trainer flag for Trainer index is not set, this command does absolutely nothing. .macro trainerbattle type, trainer, word, pointer1, pointer2, pointer3, pointer4 - .byte 0x5c - .byte \type - .2byte \trainer - .2byte \word - .if \type == 0 - .4byte \pointer1 @ text - .4byte \pointer2 @ text - .elseif \type == 1 - .4byte \pointer1 @ text - .4byte \pointer2 @ text - .4byte \pointer3 @ event script - .elseif \type == 2 - .4byte \pointer1 @ text - .4byte \pointer2 @ text - .4byte \pointer3 @ event script - .elseif \type == 3 - .4byte \pointer1 @ text - .elseif \type == 4 - .4byte \pointer1 @ text - .4byte \pointer2 @ text - .4byte \pointer3 @ text - .elseif \type == 5 - .4byte \pointer1 @ text - .4byte \pointer2 @ text - .elseif \type == 6 - .4byte \pointer1 @ text - .4byte \pointer2 @ text - .4byte \pointer3 @ text - .4byte \pointer4 @ event script - .elseif \type == 7 - .4byte \pointer1 @ text - .4byte \pointer2 @ text - .4byte \pointer3 @ text - .elseif \type == 8 - .4byte \pointer1 @ text - .4byte \pointer2 @ text - .4byte \pointer3 @ text - .4byte \pointer4 @ event script - .endif + .byte 0x5c + .byte \type + .2byte \trainer + .2byte \word + .if \type == 0 + .4byte \pointer1 @ text + .4byte \pointer2 @ text + .elseif \type == 1 + .4byte \pointer1 @ text + .4byte \pointer2 @ text + .4byte \pointer3 @ event script + .elseif \type == 2 + .4byte \pointer1 @ text + .4byte \pointer2 @ text + .4byte \pointer3 @ event script + .elseif \type == 3 + .4byte \pointer1 @ text + .elseif \type == 4 + .4byte \pointer1 @ text + .4byte \pointer2 @ text + .4byte \pointer3 @ text + .elseif \type == 5 + .4byte \pointer1 @ text + .4byte \pointer2 @ text + .elseif \type == 6 + .4byte \pointer1 @ text + .4byte \pointer2 @ text + .4byte \pointer3 @ text + .4byte \pointer4 @ event script + .elseif \type == 7 + .4byte \pointer1 @ text + .4byte \pointer2 @ text + .4byte \pointer3 @ text + .elseif \type == 8 + .4byte \pointer1 @ text + .4byte \pointer2 @ text + .4byte \pointer3 @ text + .4byte \pointer4 @ event script + .endif .endm @ Starts a trainer battle using the battle information stored in RAM (usually by trainerbattle, which actually calls this command behind-the-scenes), and blocks script execution until the battle finishes. - .macro reptrainerbattle + .macro battlebegin .byte 0x5d .endm - .macro endtrainerbattle + .macro ontrainerbattleend .byte 0x5e .endm - .macro endtrainerbattle2 + .macro ontrainerbattleendgoto .byte 0x5f .endm @@ -668,37 +680,37 @@ .endm @ Sets Flag (trainer + 0x500). (I didn't make a mistake. The command names actually are backwards.) - .macro cleartrainerflag trainer + .macro settrainerflag trainer .byte 0x61 .2byte \trainer .endm @ Clears Flag (trainer + 0x500). (I didn't make a mistake. The command names actually are backwards.) - .macro settrainerflag trainer + .macro cleartrainerflag trainer .byte 0x62 .2byte \trainer .endm - .macro movespriteperm word1, word2, word3 + .macro setobjectxyperm word1, word2, word3 .byte 0x63 .2byte \word1 .2byte \word2 .2byte \word3 .endm - .macro moveoffscreen word + .macro moveobjectoffscreen word .byte 0x64 .2byte \word .endm - .macro spritebehave word, byte + .macro setobjectmovementtype word, byte .byte 0x65 .2byte \word .byte \byte .endm @ If a standard message box (or its text) is being drawn on-screen, this command blocks script execution until the box and its text have been fully drawn. - .macro waittext + .macro waitmessage .byte 0x66 .endm @@ -709,7 +721,7 @@ .endm @ Holds the current message box open until the player presses a key. The message box is then closed. - .macro closebutton + .macro closemessage .byte 0x68 .endm @@ -755,7 +767,7 @@ .endm @ Displays a multichoice box from which the user can choose a selection, and blocks script execution until a selection is made. Lists of options are predefined and the one to be used is specified with list. The default argument determines the initial position of the cursor when the box is first opened; it is zero-indexed, and if it is too large, it is treated as 0x00. If B is set to a non-zero value, then the user will not be allowed to back out of the multichoice with the B button. - .macro multichoicedef X, Y, list, default, B + .macro multichoicedefault X, Y, list, default, B .byte 0x70 .byte \X .byte \Y @@ -765,7 +777,7 @@ .endm @ Displays a multichoice box from which the user can choose a selection, and blocks script execution until a selection is made. Lists of options are predefined and the one to be used is specified with list. The per_row argument determines how many list items will be shown on a single row of the box. - .macro multichoicerow X, Y, list, per_row, B + .macro multichoicegrid X, Y, list, per_row, B .byte 0x71 .byte \X .byte \Y @@ -774,7 +786,7 @@ .byte \B .endm - .macro showbox byte1, byte2, byte3, byte4 + .macro drawbox byte1, byte2, byte3, byte4 .byte 0x72 .byte \byte1 .byte \byte2 @@ -782,7 +794,7 @@ .byte \byte4 .endm - .macro hidebox byte1, byte2, byte3, byte4 + .macro erasebox byte1, byte2, byte3, byte4 .byte 0x73 .byte \byte1 .byte \byte2 @@ -790,7 +802,7 @@ .byte \byte4 .endm - .macro clearbox byte1, byte2, byte3, byte4 + .macro drawboxtext byte1, byte2, byte3, byte4 .byte 0x74 .byte \byte1 .byte \byte2 @@ -799,7 +811,7 @@ .endm @ Displays a box containing the front sprite for the specified (species) Pokmon species. - .macro showpokepic species, X, Y + .macro drawpokepic species, X, Y .byte 0x75 .2byte \species .byte \X @@ -807,24 +819,24 @@ .endm @ Hides all boxes displayed with showpokepic. - .macro hidepokepic + .macro erasepokepic .byte 0x76 .endm @ In FireRed, this command is a nop. (The argument is discarded.) - .macro showcontestwinner a + .macro drawcontestwinner a .byte 0x77 .byte \a .endm @ Displays the string at pointer as braille text in a standard message box. The string must be formatted to use braille characters. - .macro braillemsg text + .macro braillemessage text .byte 0x78 .4byte \text .endm @ Gives the player one of the specified (species) Pokmon at level level holding item. The unknown arguments should all be zeroes. - .macro givepokemon species, level, item, unknown1, unknown2, unknown3 + .macro givepoke species, level, item, unknown1, unknown2, unknown3 .byte 0x79 .2byte \species .byte \level @@ -847,68 +859,68 @@ .endm @ Checks if at least one Pokmon in the player's party knows the specified (index) attack. If so, variable 0x800D (LASTRESULT) is set to the (zero-indexed) slot number of the Pokmon that knows the move. If not, LASTRESULT is set to 0x0006. - .macro checkattack index + .macro checkpokemove index .byte 0x7c .2byte \index .endm @ Writes the name of the Pokmon at index species to the specified buffer. - .macro bufferpoke out, species + .macro getspeciesname out, species .byte 0x7d .byte \out .2byte \species .endm @ Writes the name of the first Pokmon in the player's party to the specified buffer. - .macro bufferfirstpoke out + .macro getfirstpartypokename out .byte 0x7e .byte \out .endm @ Writes the name of the Pokmon in slot slot (zero-indexed) of the player's party to the specified buffer. If an empty or invalid slot is specified, ten spaces ("") are written to the buffer. - .macro bufferpartypoke out, slot + .macro getpartypokename out, slot .byte 0x7f .byte \out .2byte \slot .endm @ Writes the name of the item at index item to the specified buffer. If the specified index is larger than the number of items in the game (0x176), the name of item 0 ("????????") is buffered instead. - .macro bufferitem out, item + .macro getitemname out, item .byte 0x80 .byte \out .2byte \item .endm @ In FireRed, this command is a nop. (The first argument is discarded immediately. The second argument is read, but not used for anything.) - .macro bufferdecor a, b + .macro getdecorname a, b .byte 0x81 .byte \a .2byte \b .endm @ Writes the name of the attack at index attack to the specified buffer. - .macro bufferattack out, attack + .macro getmovename out, attack .byte 0x82 .byte \out .2byte \attack .endm @ Converts the value of input to a decimal string, and writes that string to the specified buffer. - .macro buffernum out, input + .macro getnumberstring out, input .byte 0x83 .byte \out .2byte \input .endm @ Writes the standard string identified by index to the specified buffer. Specifying an invalid standard string (e.x. 0x2B) can and usually will cause data corruption (I've observed destruction of the stored player name and crashes when entering/exiting certain menu screens). - .macro bufferstd out, index + .macro getstdstring out, index .byte 0x84 .byte \out .2byte \index .endm @ Copies the string at offset to the specified buffer. - .macro buffertext out, offset + .macro getstring out, offset .byte 0x85 .byte \out .4byte \offset @@ -932,13 +944,13 @@ .4byte \products .endm - .macro pokecasino word + .macro playslotmachine word .byte 0x89 .2byte \word .endm @ In FireRed, this command is a nop. - .macro event_8a byte1, byte2, byte3 + .macro plantberrytree byte1, byte2, byte3 .byte 0x8a .byte \byte1, \byte2, \byte3 .endm @@ -977,7 +989,7 @@ .endm @ If check is 0x00, this command subtracts value from the player's money. - .macro paymoney value, check + .macro takemoney value, check .byte 0x91 .4byte \value .byte \check @@ -991,28 +1003,28 @@ .endm @ Spawns a secondary box showing how much money the player has. - .macro showmoney X, Y + .macro showmoneybox X, Y .byte 0x93 .byte \X .byte \Y .endm @ Hides the secondary box spawned by showmoney. - .macro hidemoney X, Y + .macro hidemoneybox X, Y .byte 0x94 .byte \X .byte \Y .endm @ Updates the secondary box spawned by showmoney. (What does it do with its arguments?) - .macro updatemoney X, Y + .macro updatemoneybox X, Y .byte 0x95 .byte \X .byte \Y .endm @ In FireRed, this command is a nop. - .macro event_96 word + .macro getpricereduction word .byte 0x96 .2byte \word .endm @@ -1029,36 +1041,36 @@ .byte \byte2 .endm - .macro darken word + .macro setdarklevel word .byte 0x99 .2byte \word .endm - .macro lighten byte + .macro animdarklevel byte .byte 0x9a .byte \byte .endm - .macro message2 pointer + .macro messageautoscroll pointer .byte 0x9b .4byte \pointer .endm @ Executes the specified field move animation. - .macro doanimation animation + .macro dofieldeffect animation .byte 0x9c .2byte \animation .endm @ Tells the game which party Pokmon to use for the next field move animation. - .macro setanimation animation, slot + .macro setfieldeffect animation, slot .byte 0x9d .byte \animation .2byte \slot .endm @ Blocks script execution until all playing field move animations complete. - .macro checkanimation animation + .macro waitfieldeffect animation .byte 0x9e .2byte \animation .endm @@ -1070,12 +1082,12 @@ .endm @ Checks the player's gender. If male, then 0x0000 is stored in variable 0x800D (LASTRESULT). If female, then 0x0001 is stored in LASTRESULT. - .macro checkgender + .macro checkplayergender .byte 0xa0 .endm @ Plays the specified (species) Pokmon's cry. You can use waitcry to block script execution until the sound finishes. - .macro pokecry species, effect + .macro playpokecry species, effect .byte 0xa1 .2byte \species .2byte \effect @@ -1112,12 +1124,12 @@ .byte \subroutine .endm - .macro setmapfooter word + .macro setmaplayoutindex word .byte 0xa7 .2byte \word .endm - .macro spritelevelup word, byte1, byte2, byte3 + .macro setobjectpriority word, byte1, byte2, byte3 .byte 0xa8 .2byte \word .byte \byte1 @@ -1125,14 +1137,14 @@ .byte \byte3 .endm - .macro restorespritelevel word, byte1, byte2 + .macro resetobjectpriority word, byte1, byte2 .byte 0xa9 .2byte \word .byte \byte1 .byte \byte2 .endm - .macro createvsprite byte1, byte2, word1, word2, byte3, byte4 + .macro createvobject byte1, byte2, word1, word2, byte3, byte4 .byte 0xaa .byte \byte1 .byte \byte2 @@ -1142,52 +1154,52 @@ .byte \byte4 .endm - .macro vspriteface byte1, byte2 + .macro turnvobject byte1, byte2 .byte 0xab .byte \byte1 .byte \byte2 .endm @ Queues the opening of the door tile at (X, Y) with an animation. - .macro setdooropened X, Y + .macro opendoor X, Y .byte 0xac .2byte \X .2byte \Y .endm @ Queues the closing of the door tile at (X, Y) with an animation. - .macro setdoorclosed X, Y + .macro closedoor X, Y .byte 0xad .2byte \X .2byte \Y .endm @ Executes the state changes queued with setdooropened, setdoorclosed, setdooropened2, and setdoorclosed2. - .macro doorchange + .macro waitdooranim .byte 0xae .endm @ Queues the opening of the door tile at (X, Y) without an animation. - .macro setdooropened2 X, Y + .macro setdooropen X, Y .byte 0xaf .2byte \X .2byte \Y .endm @ Queues the closing of the door tile at (X, Y) without an animation. - .macro setdoorclosed2 X, Y + .macro setdoorclosed X, Y .byte 0xb0 .2byte \X .2byte \Y .endm @ In FireRed, this command is a nop. - .macro event_b1 + .macro addelevmenuitem .byte 0xb1 .endm @ In FireRed, this command is a nop. - .macro event_b2 + .macro showelevmenu .byte 0xb2 .endm @@ -1201,7 +1213,7 @@ .2byte \word .endm - .macro removecoins word + .macro takecoins word .byte 0xb5 .2byte \word .endm @@ -1225,7 +1237,7 @@ .2byte \word .endm - .macro vjump pointer + .macro vgoto pointer .byte 0xb9 .4byte \pointer .endm @@ -1235,63 +1247,63 @@ .4byte \pointer .endm - .macro if5 byte, pointer + .macro vgoto_if byte, pointer .byte 0xbb .byte \byte .4byte \pointer .endm - .macro if6 byte, pointer + .macro vcall_if byte, pointer .byte 0xbc .byte \byte .4byte \pointer .endm - .macro vtext pointer + .macro vmessage pointer .byte 0xbd .4byte \pointer .endm - .macro vloadptr pointer + .macro vloadword pointer .byte 0xbe .4byte \pointer .endm - .macro vbuffer byte, pointer + .macro vgetstring byte, pointer .byte 0xbf .byte \byte .4byte \pointer .endm @ Spawns a secondary box showing how many Coins the player has. - .macro showcoins X, Y + .macro showcoinsbox X, Y .byte 0xc0 .byte \X .byte \Y .endm @ Hides the secondary box spawned by showcoins. It doesn't appear to use its arguments, but they are still required. - .macro hidecoins X, Y + .macro hidecoinsbox X, Y .byte 0xc1 .byte \X .byte \Y .endm @ Updates the secondary box spawned by showcoins. (What does it do with its arguments?) - .macro updatecoins X, Y + .macro updatecoinsbox X, Y .byte 0xc2 .byte \X .byte \Y .endm @ Increases the value of the specified hidden variable by 1. The hidden variable's value will not be allowed to exceed 0x00FFFFFF. - .macro inccounter a + .macro incrementgamestat a .byte 0xc3 .byte \a .endm @ Clone of warp... Except that it doesn't appear to have any effect when used in some of FireRed's default level scripts. (If it did, Berry Forest would be impossible to enter...) - .macro warp6 map, warp, X, Y + .macro setescapewarp map, warp, X, Y .byte 0xc4 map \map .byte \warp @@ -1475,8 +1487,8 @@ @ Supplementary - .macro jumpeq dest - jumpif 1, \dest + .macro goto_if_eq dest + goto_if 1, \dest .endm .macro switch var @@ -1484,12 +1496,12 @@ .endm .macro case condition, dest - compare 0x8000, \condition - jumpeq \dest + compare_var_to_value 0x8000, \condition + goto_if_eq \dest .endm .macro msgbox text, type=4 - loadptr 0, \text + loadword 0, \text callstd \type .endm diff --git a/asm/party_menu.s b/asm/party_menu.s deleted file mode 100644 index ec6754b86..000000000 --- a/asm/party_menu.s +++ /dev/null @@ -1,8225 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - - thumb_func_start sub_806AEDC -sub_806AEDC: @ 806AEDC - push {r4-r6,lr} - sub sp, 0x4 - bl AnimateSprites - bl BuildOamBuffer - ldr r0, _0806AF2C @ =gUnknown_0202E8FA - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 4 - ldr r1, _0806AF30 @ =gUnknown_08376BB4 - adds r5, r0, r1 - movs r6, 0 -_0806AEF8: - ldrb r0, [r5] - lsls r0, 3 - ldrb r1, [r5, 0x1] - lsls r1, 3 - ldr r2, [r5, 0x4] - lsls r3, r6, 5 - movs r4, 0x80 - lsls r4, 2 - orrs r3, r4 - str r3, [sp] - movs r3, 0 - bl sub_800142C - adds r5, 0x8 - adds r6, 0x1 - cmp r6, 0x5 - ble _0806AEF8 - bl RunTasks - bl UpdatePaletteFade - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806AF2C: .4byte gUnknown_0202E8FA -_0806AF30: .4byte gUnknown_08376BB4 - thumb_func_end sub_806AEDC - - thumb_func_start sub_806AF34 -sub_806AF34: @ 806AF34 - push {lr} - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - bl sub_806B548 - pop {r0} - bx r0 - thumb_func_end sub_806AF34 - - thumb_func_start sub_806AF4C -sub_806AF4C: @ 806AF4C - push {r4,r5,lr} - adds r4, r2, 0 - lsls r0, 24 - lsrs r2, r0, 24 - lsls r1, 24 - lsrs r1, 24 - lsls r3, 24 - lsrs r3, 24 - cmp r1, 0xFF - beq _0806AF64 - ldr r0, _0806AF84 @ =gBattleTypeFlags - strh r1, [r0] -_0806AF64: - ldr r0, _0806AF88 @ =0x0201b000 - movs r5, 0x96 - lsls r5, 2 - adds r1, r0, r5 - strb r2, [r1] - movs r2, 0x97 - lsls r2, 2 - adds r1, r0, r2 - str r4, [r1] - adds r5, 0x1 - adds r0, r5 - strb r3, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806AF84: .4byte gBattleTypeFlags -_0806AF88: .4byte 0x0201b000 - thumb_func_end sub_806AF4C - - thumb_func_start sub_806AF8C -sub_806AF8C: @ 806AF8C - push {lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - lsls r3, 24 - lsrs r3, 24 - bl sub_806AF4C - ldr r0, _0806AFA8 @ =sub_806B460 - bl SetMainCallback2 - pop {r0} - bx r0 - .align 2, 0 -_0806AFA8: .4byte sub_806B460 - thumb_func_end sub_806AF8C - - thumb_func_start OpenPartyMenu -OpenPartyMenu: @ 806AFAC - push {lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - ldr r2, _0806AFCC @ =gUnknown_08376C74 - lsls r3, r0, 1 - adds r3, r0 - lsls r3, 2 - adds r3, r2 - ldr r2, [r3] - ldrb r3, [r3, 0x8] - bl sub_806AF8C - pop {r0} - bx r0 - .align 2, 0 -_0806AFCC: .4byte gUnknown_08376C74 - thumb_func_end OpenPartyMenu - - thumb_func_start sub_806AFD0 -sub_806AFD0: @ 806AFD0 - push {r4,r5,lr} - ldr r1, _0806AFF0 @ =0x0201b000 - movs r2, 0x99 - lsls r2, 2 - adds r0, r1, r2 - movs r2, 0 - ldrsh r0, [r0, r2] - adds r4, r1, 0 - cmp r0, 0x9 - bls _0806AFE6 - b _0806B11A -_0806AFE6: - lsls r0, 2 - ldr r1, _0806AFF4 @ =_0806AFF8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0806AFF0: .4byte 0x0201b000 -_0806AFF4: .4byte _0806AFF8 - .align 2, 0 -_0806AFF8: - .4byte _0806B020 - .4byte _0806B060 - .4byte _0806B066 - .4byte _0806B07A - .4byte _0806B0A4 - .4byte _0806B0AA - .4byte _0806B0BC - .4byte _0806B0C2 - .4byte _0806B0D4 - .4byte _0806B0EC -_0806B020: - ldr r0, _0806B048 @ =0x00000266 - adds r5, r4, r0 - movs r1, 0 - ldrsh r3, [r5, r1] - ldr r0, _0806B04C @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r3, r0 - bge _0806B054 - movs r2, 0x98 - lsls r2, 2 - adds r0, r4, r2 - ldrb r0, [r0] - ldrb r1, [r5] - movs r2, 0x64 - muls r2, r3 - ldr r3, _0806B050 @ =gPlayerParty - adds r2, r3 - bl TryCreatePartyMenuMonIcon - b _0806B114 - .align 2, 0 -_0806B048: .4byte 0x00000266 -_0806B04C: .4byte gPlayerPartyCount -_0806B050: .4byte gPlayerParty -_0806B054: - movs r0, 0 - strh r0, [r5] - movs r0, 0x99 - lsls r0, 2 - adds r1, r4, r0 - b _0806B0E0 -_0806B060: - bl LoadHeldItemIconGraphics - b _0806B0D8 -_0806B066: - movs r1, 0x98 - lsls r1, 2 - adds r0, r4, r1 - ldrb r0, [r0] - bl CreateHeldItemIcons_806DC34 - movs r2, 0x99 - lsls r2, 2 - adds r1, r4, r2 - b _0806B0E0 -_0806B07A: - movs r1, 0x98 - lsls r1, 2 - adds r0, r4, r1 - ldrb r0, [r0] - ldr r2, _0806B0A0 @ =0x00000266 - adds r5, r4, r2 - ldrb r1, [r5] - bl sub_806BD58 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806B114 - movs r0, 0 - strh r0, [r5] - movs r0, 0x99 - lsls r0, 2 - adds r1, r4, r0 - b _0806B0E0 - .align 2, 0 -_0806B0A0: .4byte 0x00000266 -_0806B0A4: - bl PartyMenuPrintMonsLevelOrStatus - b _0806B0D8 -_0806B0AA: - bl PrintPartyMenuMonNicknames - ldr r1, _0806B0B8 @ =0x0201b000 - movs r0, 0x99 - lsls r0, 2 - adds r1, r0 - b _0806B0E0 - .align 2, 0 -_0806B0B8: .4byte 0x0201b000 -_0806B0BC: - bl PartyMenuTryPrintMonsHP - b _0806B0D8 -_0806B0C2: - bl nullsub_13 - ldr r1, _0806B0D0 @ =0x0201b000 - movs r0, 0x99 - lsls r0, 2 - adds r1, r0 - b _0806B0E0 - .align 2, 0 -_0806B0D0: .4byte 0x0201b000 -_0806B0D4: - bl PartyMenuDrawHPBars -_0806B0D8: - ldr r1, _0806B0E8 @ =0x0201b000 - movs r2, 0x99 - lsls r2, 2 - adds r1, r2 -_0806B0E0: - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _0806B11A - .align 2, 0 -_0806B0E8: .4byte 0x0201b000 -_0806B0EC: - ldr r0, _0806B110 @ =0x00000266 - adds r5, r4, r0 - ldrb r0, [r5] - bl sub_806B58C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806B114 - movs r1, 0 - strh r1, [r5] - movs r2, 0x99 - lsls r2, 2 - adds r0, r4, r2 - strh r1, [r0] - movs r0, 0x1 - b _0806B11C - .align 2, 0 -_0806B110: .4byte 0x00000266 -_0806B114: - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] -_0806B11A: - movs r0, 0 -_0806B11C: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_806AFD0 - - thumb_func_start sub_806B124 -sub_806B124: @ 806B124 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - ldr r0, _0806B144 @ =gMain - ldr r1, _0806B148 @ =0x0000043c - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x11 - bls _0806B13A - b _0806B450 -_0806B13A: - lsls r0, 2 - ldr r1, _0806B14C @ =_0806B150 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0806B144: .4byte gMain -_0806B148: .4byte 0x0000043c -_0806B14C: .4byte _0806B150 - .align 2, 0 -_0806B150: - .4byte _0806B198 - .4byte _0806B240 - .4byte _0806B246 - .4byte _0806B27C - .4byte _0806B282 - .4byte _0806B2AC - .4byte _0806B2B2 - .4byte _0806B2D0 - .4byte _0806B2EC - .4byte _0806B318 - .4byte _0806B344 - .4byte _0806B37C - .4byte _0806B382 - .4byte _0806B3C0 - .4byte _0806B3CC - .4byte _0806B3E4 - .4byte _0806B40C - .4byte _0806B440 -_0806B198: - movs r0, 0 - bl SetVBlankCallback - movs r3, 0xC0 - lsls r3, 19 - movs r4, 0xC0 - lsls r4, 9 - add r2, sp, 0x8 - mov r8, r2 - add r2, sp, 0x4 - movs r6, 0 - ldr r1, _0806B22C @ =0x040000d4 - movs r5, 0x80 - lsls r5, 5 - ldr r7, _0806B230 @ =0x81000800 - movs r0, 0x81 - lsls r0, 24 - mov r12, r0 -_0806B1BC: - strh r6, [r2] - add r0, sp, 0x4 - str r0, [r1] - str r3, [r1, 0x4] - str r7, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r3, r5 - subs r4, r5 - cmp r4, r5 - bhi _0806B1BC - strh r6, [r2] - add r2, sp, 0x4 - str r2, [r1] - str r3, [r1, 0x4] - lsrs r0, r4, 1 - mov r3, r12 - orrs r0, r3 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r0, 0xE0 - lsls r0, 19 - movs r3, 0x80 - lsls r3, 3 - movs r4, 0 - str r4, [sp, 0x8] - ldr r2, _0806B22C @ =0x040000d4 - mov r1, r8 - str r1, [r2] - str r0, [r2, 0x4] - lsrs r0, r3, 2 - movs r1, 0x85 - lsls r1, 24 - orrs r0, r1 - str r0, [r2, 0x8] - ldr r0, [r2, 0x8] - movs r1, 0xA0 - lsls r1, 19 - add r0, sp, 0x4 - strh r4, [r0] - str r0, [r2] - str r1, [r2, 0x4] - lsrs r3, 1 - movs r0, 0x81 - lsls r0, 24 - orrs r3, r0 - str r3, [r2, 0x8] - ldr r0, [r2, 0x8] - ldr r2, _0806B234 @ =gPaletteFade - ldrb r0, [r2, 0x8] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x8] - ldr r1, _0806B238 @ =gMain - ldr r2, _0806B23C @ =0x0000043c - adds r1, r2 - b _0806B42C - .align 2, 0 -_0806B22C: .4byte 0x040000d4 -_0806B230: .4byte 0x81000800 -_0806B234: .4byte gPaletteFade -_0806B238: .4byte gMain -_0806B23C: .4byte 0x0000043c -_0806B240: - bl remove_some_task - b _0806B426 -_0806B246: - bl sub_806B4A8 - ldr r1, _0806B26C @ =0x0201b000 - movs r2, 0x99 - lsls r2, 2 - adds r0, r1, r2 - movs r2, 0 - strh r2, [r0] - ldr r3, _0806B270 @ =0x00000266 - adds r0, r1, r3 - strh r2, [r0] - movs r0, 0x9A - lsls r0, 2 - adds r1, r0 - strh r2, [r1] - ldr r1, _0806B274 @ =gMain - ldr r2, _0806B278 @ =0x0000043c - adds r1, r2 - b _0806B42C - .align 2, 0 -_0806B26C: .4byte 0x0201b000 -_0806B270: .4byte 0x00000266 -_0806B274: .4byte gMain -_0806B278: .4byte 0x0000043c -_0806B27C: - bl ResetSpriteData - b _0806B426 -_0806B282: - ldr r0, _0806B2A0 @ =0x0201b000 - movs r1, 0x96 - lsls r1, 2 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x1 - beq _0806B298 - cmp r0, 0x5 - beq _0806B298 - bl ResetTasks -_0806B298: - ldr r1, _0806B2A4 @ =gMain - ldr r2, _0806B2A8 @ =0x0000043c - adds r1, r2 - b _0806B42C - .align 2, 0 -_0806B2A0: .4byte 0x0201b000 -_0806B2A4: .4byte gMain -_0806B2A8: .4byte 0x0000043c -_0806B2AC: - bl FreeAllSpritePalettes - b _0806B426 -_0806B2B2: - ldr r4, _0806B2CC @ =0x0201b000 - movs r1, 0x97 - lsls r1, 2 - adds r0, r4, r1 - ldr r0, [r0] - movs r1, 0 - bl CreateTask - movs r2, 0x98 - lsls r2, 2 - adds r1, r4, r2 - strb r0, [r1] - b _0806B426 - .align 2, 0 -_0806B2CC: .4byte 0x0201b000 -_0806B2D0: - ldr r0, _0806B2E0 @ =gWindowConfig_81E6C90 - bl SetUpWindowConfig - ldr r1, _0806B2E4 @ =gMain - ldr r0, _0806B2E8 @ =0x0000043c - adds r1, r0 - b _0806B42C - .align 2, 0 -_0806B2E0: .4byte gWindowConfig_81E6C90 -_0806B2E4: .4byte gMain -_0806B2E8: .4byte 0x0000043c -_0806B2EC: - ldr r4, _0806B308 @ =gUnknown_03004210 - ldr r1, _0806B30C @ =gWindowConfig_81E6C90 - adds r0, r4, 0 - bl InitWindowFromConfig - adds r0, r4, 0 - movs r1, 0x1 - bl MultistepInitWindowTileData - ldr r1, _0806B310 @ =gMain - ldr r2, _0806B314 @ =0x0000043c - adds r1, r2 - b _0806B42C - .align 2, 0 -_0806B308: .4byte gUnknown_03004210 -_0806B30C: .4byte gWindowConfig_81E6C90 -_0806B310: .4byte gMain -_0806B314: .4byte 0x0000043c -_0806B318: - bl MultistepLoadFont - cmp r0, 0 - bne _0806B322 - b _0806B450 -_0806B322: - ldr r0, _0806B338 @ =0x0201b000 - movs r3, 0x99 - lsls r3, 2 - adds r0, r3 - movs r1, 0x1 - strh r1, [r0] - ldr r1, _0806B33C @ =gMain - ldr r0, _0806B340 @ =0x0000043c - adds r1, r0 - b _0806B42C - .align 2, 0 -_0806B338: .4byte 0x0201b000 -_0806B33C: .4byte gMain -_0806B340: .4byte 0x0000043c -_0806B344: - ldr r0, _0806B368 @ =0x0201b000 - movs r1, 0x99 - lsls r1, 2 - adds r4, r0, r1 - ldrb r0, [r4] - bl sub_806D718 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806B374 - movs r0, 0 - strh r0, [r4] - ldr r1, _0806B36C @ =gMain - ldr r2, _0806B370 @ =0x0000043c - adds r1, r2 - b _0806B42C - .align 2, 0 -_0806B368: .4byte 0x0201b000 -_0806B36C: .4byte gMain -_0806B370: .4byte 0x0000043c -_0806B374: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _0806B450 -_0806B37C: - bl sub_809D51C - b _0806B426 -_0806B382: - ldr r2, _0806B3B0 @ =gUnknown_08376C74 - ldr r0, _0806B3B4 @ =0x0201b000 - movs r1, 0x96 - lsls r1, 2 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r2, 0x4 - adds r0, r2 - ldr r0, [r0] - bl _call_via_r0 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806B450 - ldr r1, _0806B3B8 @ =gMain - ldr r2, _0806B3BC @ =0x0000043c - adds r1, r2 - b _0806B42C - .align 2, 0 -_0806B3B0: .4byte gUnknown_08376C74 -_0806B3B4: .4byte 0x0201b000 -_0806B3B8: .4byte gMain -_0806B3BC: .4byte 0x0000043c -_0806B3C0: - ldr r0, _0806B3C8 @ =gWindowConfig_81E6CC8 - bl MultistepInitMenuWindowBegin - b _0806B426 - .align 2, 0 -_0806B3C8: .4byte gWindowConfig_81E6CC8 -_0806B3CC: - bl MultistepInitMenuWindowContinue - cmp r0, 0 - beq _0806B450 - ldr r1, _0806B3DC @ =gMain - ldr r0, _0806B3E0 @ =0x0000043c - adds r1, r0 - b _0806B42C - .align 2, 0 -_0806B3DC: .4byte gMain -_0806B3E0: .4byte 0x0000043c -_0806B3E4: - ldr r0, _0806B3FC @ =0x0201b000 - ldr r1, _0806B400 @ =0x00000259 - adds r0, r1 - ldrb r0, [r0] - movs r1, 0 - bl sub_806D538 - ldr r1, _0806B404 @ =gMain - ldr r2, _0806B408 @ =0x0000043c - adds r1, r2 - b _0806B42C - .align 2, 0 -_0806B3FC: .4byte 0x0201b000 -_0806B400: .4byte 0x00000259 -_0806B404: .4byte gMain -_0806B408: .4byte 0x0000043c -_0806B40C: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r2, _0806B434 @ =gPaletteFade - ldrb r1, [r2, 0x8] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2, 0x8] -_0806B426: - ldr r1, _0806B438 @ =gMain - ldr r3, _0806B43C @ =0x0000043c - adds r1, r3 -_0806B42C: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0806B450 - .align 2, 0 -_0806B434: .4byte gPaletteFade -_0806B438: .4byte gMain -_0806B43C: .4byte 0x0000043c -_0806B440: - ldr r0, _0806B44C @ =sub_806AF34 - bl SetVBlankCallback - movs r0, 0x1 - b _0806B452 - .align 2, 0 -_0806B44C: .4byte sub_806AF34 -_0806B450: - movs r0, 0 -_0806B452: - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_806B124 - - thumb_func_start sub_806B460 -sub_806B460: @ 806B460 - push {lr} - b _0806B470 -_0806B464: - bl sub_80F9344 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0806B49C -_0806B470: - bl sub_806B124 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806B464 - ldr r1, _0806B4A0 @ =0x0201b000 - movs r2, 0x96 - lsls r2, 2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0x5 - beq _0806B496 - adds r2, 0x8 - adds r0, r1, r2 - ldrb r0, [r0] - movs r1, 0 - bl sub_806BF74 -_0806B496: - ldr r0, _0806B4A4 @ =sub_806AEDC - bl SetMainCallback2 -_0806B49C: - pop {r0} - bx r0 - .align 2, 0 -_0806B4A0: .4byte 0x0201b000 -_0806B4A4: .4byte sub_806AEDC - thumb_func_end sub_806B460 - - thumb_func_start sub_806B4A8 -sub_806B4A8: @ 806B4A8 - push {lr} - movs r0, 0 - bl SetHBlankCallback - movs r1, 0x80 - lsls r1, 19 - movs r2, 0xFA - lsls r2, 5 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x8 - ldr r2, _0806B50C @ =0x00001e05 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r2, _0806B510 @ =0x00000703 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r2, _0806B514 @ =0x00000f08 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r2, _0806B518 @ =0x00000602 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _0806B51C @ =REG_BLDCNT - movs r1, 0 - strh r1, [r0] - subs r0, 0x40 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - adds r0, 0x2 - strh r1, [r0] - ldr r2, _0806B520 @ =REG_BG3VOFS - strh r1, [r2] - ldr r1, _0806B524 @ =0x0000ffff - adds r0, r1, 0 - strh r0, [r2] - pop {r0} - bx r0 - .align 2, 0 -_0806B50C: .4byte 0x00001e05 -_0806B510: .4byte 0x00000703 -_0806B514: .4byte 0x00000f08 -_0806B518: .4byte 0x00000602 -_0806B51C: .4byte REG_BLDCNT -_0806B520: .4byte REG_BG3VOFS -_0806B524: .4byte 0x0000ffff - thumb_func_end sub_806B4A8 - - thumb_func_start IsLinkDoubleBattle -IsLinkDoubleBattle: @ 806B528 - push {lr} - ldr r0, _0806B53C @ =gBattleTypeFlags - ldrh r1, [r0] - movs r0, 0x4B - ands r0, r1 - cmp r0, 0x4B - beq _0806B540 - movs r0, 0 - b _0806B542 - .align 2, 0 -_0806B53C: .4byte gBattleTypeFlags -_0806B540: - movs r0, 0x1 -_0806B542: - pop {r1} - bx r1 - thumb_func_end IsLinkDoubleBattle - - thumb_func_start sub_806B548 -sub_806B548: @ 806B548 - push {r4,lr} - ldr r0, _0806B574 @ =0x0201b000 - ldr r1, _0806B578 @ =0x00000261 - adds r4, r0, r1 - ldrb r3, [r4] - cmp r3, 0 - beq _0806B56E - ldr r1, _0806B57C @ =gBGTilemapBuffers + 0x1000 - ldr r2, _0806B580 @ =0x06003000 - ldr r0, _0806B584 @ =0x040000d4 - str r1, [r0] - str r2, [r0, 0x4] - ldr r1, _0806B588 @ =0x80000400 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - cmp r3, 0x2 - bne _0806B56E - movs r0, 0 - strb r0, [r4] -_0806B56E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0806B574: .4byte 0x0201b000 -_0806B578: .4byte 0x00000261 -_0806B57C: .4byte gBGTilemapBuffers + 0x1000 -_0806B580: .4byte 0x06003000 -_0806B584: .4byte 0x040000d4 -_0806B588: .4byte 0x80000400 - thumb_func_end sub_806B548 - - thumb_func_start sub_806B58C -sub_806B58C: @ 806B58C - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - bl IsDoubleBattle - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - bne _0806B5A8 - ldr r0, _0806B5A4 @ =gUnknown_0202E8FA - strb r2, [r0] - b _0806B5C8 - .align 2, 0 -_0806B5A4: .4byte gUnknown_0202E8FA -_0806B5A8: - bl IsLinkDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806B5C0 - ldr r1, _0806B5BC @ =gUnknown_0202E8FA - movs r0, 0x2 - b _0806B5C4 - .align 2, 0 -_0806B5BC: .4byte gUnknown_0202E8FA -_0806B5C0: - ldr r1, _0806B5E4 @ =gUnknown_0202E8FA - movs r0, 0x1 -_0806B5C4: - strb r0, [r1] - adds r0, r1, 0 -_0806B5C8: - ldrb r0, [r0] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - ldr r0, _0806B5E8 @ =gUnknown_083769A8 - adds r4, r1, r0 - cmp r5, 0x8 - bls _0806B5DA - b _0806B900 -_0806B5DA: - lsls r0, r5, 2 - ldr r1, _0806B5EC @ =_0806B5F0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0806B5E4: .4byte gUnknown_0202E8FA -_0806B5E8: .4byte gUnknown_083769A8 -_0806B5EC: .4byte _0806B5F0 - .align 2, 0 -_0806B5F0: - .4byte _0806B614 - .4byte _0806B628 - .4byte _0806B638 - .4byte _0806B694 - .4byte _0806B71A - .4byte _0806B7A2 - .4byte _0806B832 - .4byte _0806B8C6 - .4byte _0806B8E8 -_0806B614: - ldr r0, _0806B624 @ =gBGTilemapBuffers + 0x1000 - movs r2, 0x80 - lsls r2, 4 - movs r1, 0 - bl memset - b _0806B900 - .align 2, 0 -_0806B624: .4byte gBGTilemapBuffers + 0x1000 -_0806B628: - ldrb r0, [r4] - ldrb r1, [r4, 0x1] - movs r2, 0x3 - bl sub_806B9A4 - adds r0, r4, 0 - movs r1, 0 - b _0806B8A8 -_0806B638: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _0806B666 - ldr r0, _0806B65C @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r0, 0x1 - bls _0806B660 - ldrb r0, [r4, 0x2] - ldrb r1, [r4, 0x3] - movs r2, 0 - movs r3, 0x3 - bl sub_806BA94 - adds r0, r4, 0x2 - movs r1, 0x1 - b _0806B8A8 - .align 2, 0 -_0806B65C: .4byte gPlayerPartyCount -_0806B660: - ldrb r0, [r4, 0x2] - ldrb r1, [r4, 0x3] - b _0806B8BC -_0806B666: - bl IsLinkDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806B684 - ldrb r0, [r4, 0x2] - ldrb r1, [r4, 0x3] - movs r2, 0x4 - bl sub_806B9A4 - adds r0, r4, 0x2 - movs r1, 0x1 - movs r2, 0x4 - b _0806B8AA -_0806B684: - ldrb r0, [r4, 0x2] - ldrb r1, [r4, 0x3] - movs r2, 0x3 - bl sub_806B9A4 - adds r0, r4, 0x2 - movs r1, 0x1 - b _0806B8A8 -_0806B694: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _0806B6C2 - ldr r0, _0806B6B8 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r0, 0x2 - bls _0806B6BC - ldrb r0, [r4, 0x4] - ldrb r1, [r4, 0x5] - movs r2, 0 - movs r3, 0x3 - bl sub_806BA94 - adds r0, r4, 0x4 - movs r1, 0x2 - b _0806B8A8 - .align 2, 0 -_0806B6B8: .4byte gPlayerPartyCount -_0806B6BC: - ldrb r0, [r4, 0x4] - ldrb r1, [r4, 0x5] - b _0806B8BC -_0806B6C2: - bl IsLinkDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806B6F6 - ldr r0, _0806B6EC @ =gPlayerParty + 2 * 0x64 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806B6F0 - ldrb r0, [r4, 0x4] - ldrb r1, [r4, 0x5] - movs r2, 0 - movs r3, 0x3 - bl sub_806BA94 - adds r0, r4, 0x4 - movs r1, 0x2 - b _0806B8A8 - .align 2, 0 -_0806B6EC: .4byte gPlayerParty + 2 * 0x64 -_0806B6F0: - ldrb r0, [r4, 0x4] - ldrb r1, [r4, 0x5] - b _0806B8BC -_0806B6F6: - ldr r0, _0806B710 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r0, 0x2 - bls _0806B714 - ldrb r0, [r4, 0x4] - ldrb r1, [r4, 0x5] - movs r2, 0 - movs r3, 0x3 - bl sub_806BA94 - adds r0, r4, 0x4 - movs r1, 0x2 - b _0806B8A8 - .align 2, 0 -_0806B710: .4byte gPlayerPartyCount -_0806B714: - ldrb r0, [r4, 0x4] - ldrb r1, [r4, 0x5] - b _0806B8BC -_0806B71A: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _0806B74A - ldr r0, _0806B740 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r0, 0x3 - bls _0806B744 - ldrb r0, [r4, 0x6] - ldrb r1, [r4, 0x7] - movs r2, 0 - movs r3, 0x3 - bl sub_806BA94 - adds r0, r4, 0x6 - movs r1, 0x3 - b _0806B8A8 - .align 2, 0 -_0806B740: .4byte gPlayerPartyCount -_0806B744: - ldrb r0, [r4, 0x6] - ldrb r1, [r4, 0x7] - b _0806B8BC -_0806B74A: - bl IsLinkDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806B77E - ldr r0, _0806B774 @ =gPlayerParty + 3 * 0x64 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806B778 - ldrb r0, [r4, 0x6] - ldrb r1, [r4, 0x7] - movs r2, 0 - movs r3, 0x3 - bl sub_806BA94 - adds r0, r4, 0x6 - movs r1, 0x3 - b _0806B8A8 - .align 2, 0 -_0806B774: .4byte gPlayerParty + 3 * 0x64 -_0806B778: - ldrb r0, [r4, 0x6] - ldrb r1, [r4, 0x7] - b _0806B8BC -_0806B77E: - ldr r0, _0806B798 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r0, 0x3 - bls _0806B79C - ldrb r0, [r4, 0x6] - ldrb r1, [r4, 0x7] - movs r2, 0 - movs r3, 0x3 - bl sub_806BA94 - adds r0, r4, 0x6 - movs r1, 0x3 - b _0806B8A8 - .align 2, 0 -_0806B798: .4byte gPlayerPartyCount -_0806B79C: - ldrb r0, [r4, 0x6] - ldrb r1, [r4, 0x7] - b _0806B8BC -_0806B7A2: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _0806B7D2 - ldr r0, _0806B7C8 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r0, 0x4 - bls _0806B7CC - ldrb r0, [r4, 0x8] - ldrb r1, [r4, 0x9] - movs r2, 0 - movs r3, 0x3 - bl sub_806BA94 - adds r0, r4, 0 - adds r0, 0x8 - movs r1, 0x4 - b _0806B8A8 - .align 2, 0 -_0806B7C8: .4byte gPlayerPartyCount -_0806B7CC: - ldrb r0, [r4, 0x8] - ldrb r1, [r4, 0x9] - b _0806B8BC -_0806B7D2: - bl IsLinkDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806B80A - ldr r0, _0806B800 @ =gPlayerParty + 4 * 0x64 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806B804 - ldrb r0, [r4, 0x8] - ldrb r1, [r4, 0x9] - movs r2, 0 - movs r3, 0x4 - bl sub_806BA94 - adds r0, r4, 0 - adds r0, 0x8 - movs r1, 0x4 - movs r2, 0x4 - b _0806B8AA - .align 2, 0 -_0806B800: .4byte gPlayerParty + 4 * 0x64 -_0806B804: - ldrb r0, [r4, 0x8] - ldrb r1, [r4, 0x9] - b _0806B884 -_0806B80A: - ldr r0, _0806B828 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r0, 0x4 - bls _0806B82C - ldrb r0, [r4, 0x8] - ldrb r1, [r4, 0x9] - movs r2, 0 - movs r3, 0x3 - bl sub_806BA94 - adds r0, r4, 0 - adds r0, 0x8 - movs r1, 0x4 - b _0806B8A8 - .align 2, 0 -_0806B828: .4byte gPlayerPartyCount -_0806B82C: - ldrb r0, [r4, 0x8] - ldrb r1, [r4, 0x9] - b _0806B8BC -_0806B832: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _0806B84C - ldr r0, _0806B848 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r0, 0x5 - bhi _0806B896 - b _0806B8B8 - .align 2, 0 -_0806B848: .4byte gPlayerPartyCount -_0806B84C: - bl IsLinkDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806B88E - ldr r0, _0806B87C @ =gPlayerParty + 5 * 0x64 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806B880 - ldrb r0, [r4, 0xA] - ldrb r1, [r4, 0xB] - movs r2, 0 - movs r3, 0x4 - bl sub_806BA94 - adds r0, r4, 0 - adds r0, 0xA - movs r1, 0x5 - movs r2, 0x4 - b _0806B8AA - .align 2, 0 -_0806B87C: .4byte gPlayerParty + 5 * 0x64 -_0806B880: - ldrb r0, [r4, 0xA] - ldrb r1, [r4, 0xB] -_0806B884: - movs r2, 0x1 - movs r3, 0x4 - bl sub_806BA94 - b _0806B900 -_0806B88E: - ldr r0, _0806B8B4 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r0, 0x5 - bls _0806B8B8 -_0806B896: - ldrb r0, [r4, 0xA] - ldrb r1, [r4, 0xB] - movs r2, 0 - movs r3, 0x3 - bl sub_806BA94 - adds r0, r4, 0 - adds r0, 0xA - movs r1, 0x5 -_0806B8A8: - movs r2, 0x3 -_0806B8AA: - movs r3, 0 - bl sub_806BF24 - b _0806B900 - .align 2, 0 -_0806B8B4: .4byte gPlayerPartyCount -_0806B8B8: - ldrb r0, [r4, 0xA] - ldrb r1, [r4, 0xB] -_0806B8BC: - movs r2, 0x1 - movs r3, 0x3 - bl sub_806BA94 - b _0806B900 -_0806B8C6: - ldr r0, _0806B8E4 @ =0x0201b000 - movs r1, 0x96 - lsls r1, 2 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x4 - bne _0806B8DA - movs r0, 0x1 - bl sub_806BB9C -_0806B8DA: - movs r0, 0x1 - bl sub_806BBEC - b _0806B900 - .align 2, 0 -_0806B8E4: .4byte 0x0201b000 -_0806B8E8: - ldr r0, _0806B8F8 @ =0x0201b000 - ldr r1, _0806B8FC @ =0x00000261 - adds r0, r1 - movs r1, 0x2 - strb r1, [r0] - movs r0, 0x1 - b _0806B902 - .align 2, 0 -_0806B8F8: .4byte 0x0201b000 -_0806B8FC: .4byte 0x00000261 -_0806B900: - movs r0, 0 -_0806B902: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_806B58C - - thumb_func_start sub_806B908 -sub_806B908: @ 806B908 - push {r4,r5,lr} - ldr r0, _0806B948 @ =gBGTilemapBuffers + 0x1000 - movs r2, 0x80 - lsls r2, 4 - movs r1, 0 - bl memset - ldr r1, _0806B94C @ =gUnknown_0202E8FA - movs r0, 0x3 - strb r0, [r1] - ldr r0, _0806B950 @ =gUnknown_083769A8 - adds r4, r0, 0 - adds r4, 0x24 - ldr r5, _0806B954 @ =gPlayerParty + 1 * 0x64 - ldrb r0, [r4] - ldrb r1, [r4, 0x1] - movs r2, 0x3 - bl sub_806B9A4 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806B958 - ldrb r0, [r4, 0x4] - ldrb r1, [r4, 0x5] - movs r2, 0 - movs r3, 0x3 - bl sub_806BA94 - b _0806B964 - .align 2, 0 -_0806B948: .4byte gBGTilemapBuffers + 0x1000 -_0806B94C: .4byte gUnknown_0202E8FA -_0806B950: .4byte gUnknown_083769A8 -_0806B954: .4byte gPlayerParty + 1 * 0x64 -_0806B958: - ldrb r0, [r4, 0x4] - ldrb r1, [r4, 0x5] - movs r2, 0x1 - movs r3, 0x3 - bl sub_806BA94 -_0806B964: - adds r0, r5, 0 - adds r0, 0x64 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806B980 - ldrb r0, [r4, 0x6] - ldrb r1, [r4, 0x7] - movs r2, 0 - movs r3, 0x3 - bl sub_806BA94 - b _0806B98C -_0806B980: - ldrb r0, [r4, 0x6] - ldrb r1, [r4, 0x7] - movs r2, 0x1 - movs r3, 0x3 - bl sub_806BA94 -_0806B98C: - ldr r0, _0806B99C @ =0x0201b000 - ldr r1, _0806B9A0 @ =0x00000261 - adds r0, r1 - movs r1, 0x2 - strb r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806B99C: .4byte 0x0201b000 -_0806B9A0: .4byte 0x00000261 - thumb_func_end sub_806B908 - - thumb_func_start sub_806B9A4 -sub_806B9A4: @ 806B9A4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r2, 24 - lsrs r2, 24 - str r2, [sp] - lsls r1, 21 - lsrs r1, 16 - str r1, [sp, 0x4] - movs r1, 0 - lsls r0, 16 - mov r8, r0 - asrs r0, 16 - mov r10, r0 - ldr r4, _0806BA2C @ =gUnknown_083769D8 - mov r9, r4 -_0806B9CA: - movs r3, 0 - adds r7, r1, 0x1 - mov r0, r10 - cmp r0, 0x1F - bgt _0806BA12 - mov r4, r8 - asrs r2, r4, 16 - lsls r0, r1, 5 - ldr r4, [sp, 0x4] - adds r6, r4, r0 - ldr r0, _0806BA30 @ =gBGTilemapBuffers + 0x1000 - mov r12, r0 - ldr r4, [sp] - lsls r5, r4, 12 - movs r0, 0xB - adds r4, r1, 0 - muls r4, r0 -_0806B9EC: - adds r0, r2, r3 - cmp r0, 0 - blt _0806BA02 - adds r0, r6, r0 - lsls r0, 1 - add r0, r12 - adds r1, r4, r3 - add r1, r9 - ldrb r1, [r1] - orrs r1, r5 - strh r1, [r0] -_0806BA02: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0xA - bhi _0806BA12 - adds r0, r2, r3 - cmp r0, 0x1F - ble _0806B9EC -_0806BA12: - lsls r0, r7, 24 - lsrs r1, r0, 24 - cmp r1, 0x6 - bls _0806B9CA - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806BA2C: .4byte gUnknown_083769D8 -_0806BA30: .4byte gBGTilemapBuffers + 0x1000 - thumb_func_end sub_806B9A4 - - thumb_func_start sub_806BA34 -sub_806BA34: @ 806BA34 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r1, 21 - lsrs r1, 16 - mov r8, r1 - movs r1, 0 - lsls r7, r0, 16 - asrs r0, r7, 16 - mov r12, r0 -_0806BA48: - movs r2, 0 - adds r4, r1, 0x1 - mov r5, r12 - cmp r5, 0x1F - bgt _0806BA7C - asrs r3, r7, 16 - lsls r0, r1, 5 - mov r5, r8 - adds r1, r5, r0 - ldr r6, _0806BA90 @ =gBGTilemapBuffers + 0x1000 - movs r5, 0 -_0806BA5E: - adds r0, r3, r2 - cmp r0, 0 - blt _0806BA6C - adds r0, r1, r0 - lsls r0, 1 - adds r0, r6 - strh r5, [r0] -_0806BA6C: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xA - bhi _0806BA7C - adds r0, r3, r2 - cmp r0, 0x1F - ble _0806BA5E -_0806BA7C: - lsls r0, r4, 24 - lsrs r1, r0, 24 - cmp r1, 0x6 - bls _0806BA48 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806BA90: .4byte gBGTilemapBuffers + 0x1000 - thumb_func_end sub_806BA34 - - thumb_func_start sub_806BA94 -sub_806BA94: @ 806BA94 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r0, 16 - lsrs r4, r0, 16 - lsls r1, 16 - lsrs r0, r1, 16 - lsls r2, 24 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp] - ldr r1, _0806BB30 @ =gUnknown_08376A5E - mov r9, r1 - cmp r2, 0 - bne _0806BABC - ldr r1, _0806BB34 @ =gUnknown_08376A25 - mov r9, r1 -_0806BABC: - lsls r0, 21 - lsrs r0, 16 - str r0, [sp, 0x4] - movs r1, 0 - lsls r4, 16 - mov r12, r4 - asrs r4, 16 - mov r10, r4 -_0806BACC: - movs r2, 0 - adds r7, r1, 0x1 - mov r0, r10 - cmp r0, 0x1F - bgt _0806BB16 - mov r4, r12 - asrs r3, r4, 16 - lsls r0, r1, 5 - ldr r4, [sp, 0x4] - adds r6, r4, r0 - ldr r0, _0806BB38 @ =gBGTilemapBuffers + 0x1000 - mov r8, r0 - ldr r4, [sp] - lsls r5, r4, 12 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - subs r4, r0, r1 -_0806BAF0: - adds r0, r3, r2 - cmp r0, 0 - blt _0806BB06 - adds r0, r6, r0 - lsls r0, 1 - add r0, r8 - adds r1, r4, r2 - add r1, r9 - ldrb r1, [r1] - orrs r1, r5 - strh r1, [r0] -_0806BB06: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x12 - bhi _0806BB16 - adds r0, r3, r2 - cmp r0, 0x1F - ble _0806BAF0 -_0806BB16: - lsls r0, r7, 24 - lsrs r1, r0, 24 - cmp r1, 0x2 - bls _0806BACC - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806BB30: .4byte gUnknown_08376A5E -_0806BB34: .4byte gUnknown_08376A25 -_0806BB38: .4byte gBGTilemapBuffers + 0x1000 - thumb_func_end sub_806BA94 - - thumb_func_start sub_806BB3C -sub_806BB3C: @ 806BB3C - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r1, 21 - lsrs r1, 16 - mov r8, r1 - movs r1, 0 - lsls r7, r0, 16 - asrs r0, r7, 16 - mov r12, r0 -_0806BB50: - movs r2, 0 - adds r4, r1, 0x1 - mov r5, r12 - cmp r5, 0x1F - bgt _0806BB84 - asrs r3, r7, 16 - lsls r0, r1, 5 - mov r5, r8 - adds r1, r5, r0 - ldr r6, _0806BB98 @ =gBGTilemapBuffers + 0x1000 - movs r5, 0 -_0806BB66: - adds r0, r3, r2 - cmp r0, 0 - blt _0806BB74 - adds r0, r1, r0 - lsls r0, 1 - adds r0, r6 - strh r5, [r0] -_0806BB74: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x12 - bhi _0806BB84 - adds r0, r3, r2 - cmp r0, 0x1F - ble _0806BB66 -_0806BB84: - lsls r0, r4, 24 - lsrs r1, r0, 24 - cmp r1, 0x2 - bls _0806BB50 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806BB98: .4byte gBGTilemapBuffers + 0x1000 - thumb_func_end sub_806BB3C - - thumb_func_start sub_806BB9C -sub_806BB9C: @ 806BB9C - push {r4,lr} - sub sp, 0x18 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r1, _0806BBE4 @ =gUnknown_08376CD4 - mov r0, sp - movs r2, 0x18 - bl memcpy - ldr r3, _0806BBE8 @ =0x06003c30 - movs r2, 0 - lsls r4, 12 -_0806BBB6: - lsls r0, r2, 1 - adds r1, r0, r3 - add r0, sp - ldrh r0, [r0] - adds r0, r4 - strh r0, [r1] - adds r1, 0x40 - adds r0, r2, 0x6 - lsls r0, 1 - add r0, sp - ldrh r0, [r0] - adds r0, r4 - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x5 - bls _0806BBB6 - add sp, 0x18 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0806BBE4: .4byte gUnknown_08376CD4 -_0806BBE8: .4byte 0x06003c30 - thumb_func_end sub_806BB9C - - thumb_func_start sub_806BBEC -sub_806BBEC: @ 806BBEC - push {r4,lr} - sub sp, 0x18 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r1, _0806BC34 @ =gUnknown_08376CEC - mov r0, sp - movs r2, 0x18 - bl memcpy - ldr r3, _0806BC38 @ =0x06003cb0 - movs r2, 0 - lsls r4, 12 -_0806BC06: - lsls r0, r2, 1 - adds r1, r0, r3 - add r0, sp - ldrh r0, [r0] - adds r0, r4 - strh r0, [r1] - adds r1, 0x40 - adds r0, r2, 0x6 - lsls r0, 1 - add r0, sp - ldrh r0, [r0] - adds r0, r4 - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x5 - bls _0806BC06 - add sp, 0x18 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0806BC34: .4byte gUnknown_08376CEC -_0806BC38: .4byte 0x06003cb0 - thumb_func_end sub_806BBEC - - thumb_func_start sub_806BC3C -sub_806BC3C: @ 806BC3C - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r4, r0, 0 - adds r5, r1, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r6, _0806BCB0 @ =gUnknown_08376918 - bl IsDoubleBattle - lsls r4, 2 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r4, r1 - adds r4, r6 - ldr r7, [r4] - movs r6, 0 - adds r0, r5, 0 - movs r1, 0x7 - bl __udivsi3 - lsls r0, 24 - lsrs r4, r0, 19 - ldr r5, _0806BCB4 @ =gUnknown_08E9A300 - movs r0, 0x86 - lsls r0, 1 - adds r3, r0, 0 -_0806BC7C: - adds r1, r6, r4 - lsls r2, r6, 1 - adds r2, r7 - lsls r0, r1, 1 - adds r0, r5 - ldrh r0, [r0] - adds r0, r3, r0 - strh r0, [r2] - adds r2, 0x40 - adds r1, 0x20 - lsls r1, 1 - adds r1, r5 - ldrh r1, [r1] - adds r0, r3, r1 - strh r0, [r2] - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x6 - bls _0806BC7C - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806BCB0: .4byte gUnknown_08376918 -_0806BCB4: .4byte gUnknown_08E9A300 - thumb_func_end sub_806BC3C - - thumb_func_start unref_sub_806BCB8 -unref_sub_806BCB8: @ 806BCB8 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, _0806BCE4 @ =gPlayerPartyCount - ldrb r1, [r0] - cmp r4, r1 - bcs _0806BCDE - adds r6, r0, 0 -_0806BCCA: - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_806BC3C - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r6] - cmp r4, r0 - bcc _0806BCCA -_0806BCDE: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806BCE4: .4byte gPlayerPartyCount - thumb_func_end unref_sub_806BCB8 - - thumb_func_start sub_806BCE8 -sub_806BCE8: @ 806BCE8 - push {r4,r5,lr} - movs r5, 0 - b _0806BD46 -_0806BCEE: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, _0806BD20 @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0806BD38 - adds r0, r4, 0 - bl GetMonGender - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _0806BD24 - cmp r0, 0xFE - beq _0806BD2E - adds r0, r5, 0 - movs r1, 0x46 - bl sub_806BC3C - b _0806BD40 - .align 2, 0 -_0806BD20: .4byte gPlayerParty -_0806BD24: - adds r0, r5, 0 - movs r1, 0x54 - bl sub_806BC3C - b _0806BD40 -_0806BD2E: - adds r0, r5, 0 - movs r1, 0x62 - bl sub_806BC3C - b _0806BD40 -_0806BD38: - adds r0, r5, 0 - movs r1, 0x46 - bl sub_806BC3C -_0806BD40: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_0806BD46: - ldr r0, _0806BD54 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r5, r0 - bcc _0806BCEE - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806BD54: .4byte gPlayerPartyCount - thumb_func_end sub_806BCE8 - - thumb_func_start sub_806BD58 -sub_806BD58: @ 806BD58 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _0806BD7C @ =SpriteCallbackDummy - bl CreateInvisibleSpriteWithCallback - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl sub_806CA18 - movs r0, 0x1 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0806BD7C: .4byte SpriteCallbackDummy - thumb_func_end sub_806BD58 - - thumb_func_start sub_806BD80 -sub_806BD80: @ 806BD80 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, _0806BD9C @ =gMain - ldrh r0, [r0, 0x30] - cmp r0, 0x20 - beq _0806BDB2 - cmp r0, 0x20 - bgt _0806BDA0 - cmp r0, 0x10 - beq _0806BDB6 - b _0806BDB8 - .align 2, 0 -_0806BD9C: .4byte gMain -_0806BDA0: - cmp r0, 0x40 - beq _0806BDAA - cmp r0, 0x80 - beq _0806BDAE - b _0806BDB8 -_0806BDAA: - movs r4, 0xFF - b _0806BDB8 -_0806BDAE: - movs r4, 0x1 - b _0806BDB8 -_0806BDB2: - movs r4, 0xFE - b _0806BDB8 -_0806BDB6: - movs r4, 0x2 -_0806BDB8: - lsls r0, r4, 24 - cmp r0, 0 - bne _0806BDDC - bl sub_80F92BC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0806BDD0 - cmp r0, 0x2 - beq _0806BDD4 - b _0806BDD6 -_0806BDD0: - movs r4, 0xFF - b _0806BDD6 -_0806BDD4: - movs r4, 0x1 -_0806BDD6: - lsls r0, r4, 24 - cmp r0, 0 - beq _0806BDF0 -_0806BDDC: - asrs r1, r0, 24 - adds r0, r5, 0 - bl sub_806BF74 - ldr r0, _0806BDEC @ =gMain - ldrh r0, [r0, 0x30] - b _0806BE2C - .align 2, 0 -_0806BDEC: .4byte gMain -_0806BDF0: - ldr r0, _0806BE1C @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0806BE24 - ldr r4, _0806BE20 @ =gSprites - adds r0, r5, 0 - bl sub_806CA00 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0x7 - bne _0806BE24 - movs r0, 0x2 - b _0806BE2C - .align 2, 0 -_0806BE1C: .4byte gMain -_0806BE20: .4byte gSprites -_0806BE24: - ldr r0, _0806BE34 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x3 - ands r0, r1 -_0806BE2C: - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0806BE34: .4byte gMain - thumb_func_end sub_806BD80 - - thumb_func_start sub_806BE38 -sub_806BE38: @ 806BE38 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, _0806BE54 @ =gMain - ldrh r1, [r0, 0x30] - adds r6, r0, 0 - cmp r1, 0x20 - beq _0806BE6A - cmp r1, 0x20 - bgt _0806BE58 - cmp r1, 0x10 - beq _0806BE6E - b _0806BE70 - .align 2, 0 -_0806BE54: .4byte gMain -_0806BE58: - cmp r1, 0x40 - beq _0806BE62 - cmp r1, 0x80 - beq _0806BE66 - b _0806BE70 -_0806BE62: - movs r4, 0xFF - b _0806BE8E -_0806BE66: - movs r4, 0x1 - b _0806BE8E -_0806BE6A: - movs r4, 0xFE - b _0806BE8E -_0806BE6E: - movs r4, 0x2 -_0806BE70: - cmp r4, 0 - bne _0806BE8E - bl sub_80F92BC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0806BE86 - cmp r0, 0x2 - beq _0806BE8A - b _0806BE8C -_0806BE86: - movs r4, 0xFF - b _0806BE8C -_0806BE8A: - movs r4, 0x1 -_0806BE8C: - ldr r6, _0806BEA4 @ =gMain -_0806BE8E: - ldrh r2, [r6, 0x2E] - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _0806BEA8 - adds r0, r5, 0 - bl sub_806C890 - movs r0, 0x8 - b _0806BEF0 - .align 2, 0 -_0806BEA4: .4byte gMain -_0806BEA8: - lsls r0, r4, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _0806BEBA - adds r0, r5, 0 - bl sub_806C658 - ldrh r0, [r6, 0x30] - b _0806BEF0 -_0806BEBA: - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - beq _0806BEE8 - ldr r4, _0806BEE4 @ =gSprites - adds r0, r5, 0 - bl sub_806CA00 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0x7 - bne _0806BEE8 - movs r0, 0x2 - b _0806BEF0 - .align 2, 0 -_0806BEE4: .4byte gSprites -_0806BEE8: - ldr r0, _0806BEF8 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x3 - ands r0, r1 -_0806BEF0: - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0806BEF8: .4byte gMain - thumb_func_end sub_806BE38 - - thumb_func_start task_pc_turn_off -task_pc_turn_off: @ 806BEFC - push {lr} - adds r2, r0, 0 - lsls r1, 24 - lsrs r3, r1, 24 - ldrb r0, [r2] - cmp r0, 0 - beq _0806BF14 - ldrb r1, [r2, 0x1] - movs r2, 0 - bl sub_806BA94 - b _0806BF1E -_0806BF14: - ldrb r0, [r2] - ldrb r1, [r2, 0x1] - adds r2, r3, 0 - bl sub_806B9A4 -_0806BF1E: - pop {r0} - bx r0 - thumb_func_end task_pc_turn_off - - thumb_func_start sub_806BF24 -sub_806BF24: @ 806BF24 - push {r4-r7,lr} - adds r7, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r2, 24 - lsrs r4, r2, 24 - lsls r3, 24 - lsrs r6, r3, 24 - movs r0, 0x64 - muls r1, r0 - ldr r0, _0806BF70 @ =gPlayerParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806BF56 - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _0806BF56 - movs r4, 0x5 -_0806BF56: - cmp r6, 0x1 - bne _0806BF60 - adds r0, r4, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 -_0806BF60: - adds r0, r7, 0 - adds r1, r4, 0 - bl task_pc_turn_off - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806BF70: .4byte gPlayerParty - thumb_func_end sub_806BF24 - - thumb_func_start sub_806BF74 -sub_806BF74: @ 806BF74 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r1, 24 - lsrs r4, r1, 24 - bl sub_806CA00 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, _0806C0C4 @ =gSprites - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r0, r1 - ldrh r0, [r0, 0x2E] - lsls r0, 24 - lsrs r5, r0, 24 - mov r0, r9 - adds r1, r5, 0 - movs r2, 0 - bl UpdateMonIconFrame_806DA44 - bl IsLinkDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0806BFB6 - b _0806C0D8 -_0806BFB6: - cmp r5, 0 - beq _0806BFC2 - cmp r5, 0x2 - beq _0806BFC2 - cmp r5, 0x3 - bne _0806BFD2 -_0806BFC2: - lsls r0, r5, 1 - ldr r1, _0806C0C8 @ =gUnknown_083769C0 - adds r0, r1 - adds r1, r5, 0 - movs r2, 0x3 - movs r3, 0 - bl sub_806BF24 -_0806BFD2: - cmp r5, 0x1 - beq _0806BFDE - cmp r5, 0x4 - beq _0806BFDE - cmp r5, 0x5 - bne _0806BFEE -_0806BFDE: - lsls r0, r5, 1 - ldr r1, _0806C0C8 @ =gUnknown_083769C0 - adds r0, r1 - adds r1, r5, 0 - movs r2, 0x4 - movs r3, 0 - bl sub_806BF24 -_0806BFEE: - cmp r5, 0x7 - bne _0806BFF8 - movs r0, 0x1 - bl sub_806BBEC -_0806BFF8: - lsls r2, r4, 24 - asrs r2, 24 - adds r0, r6, 0 - adds r1, r5, 0 - bl sub_806C490 - ldr r2, _0806C0C4 @ =gSprites - lsls r1, r6, 4 - adds r0, r1, r6 - lsls r0, 2 - adds r0, r2 - movs r2, 0x2E - ldrsh r0, [r0, r2] - mov r8, r1 - cmp r0, 0 - beq _0806C020 - cmp r0, 0x2 - beq _0806C020 - cmp r0, 0x3 - bne _0806C042 -_0806C020: - ldr r0, _0806C0C4 @ =gSprites - mov r4, r8 - adds r1, r4, r6 - lsls r1, 2 - adds r1, r0 - movs r7, 0x2E - ldrsh r0, [r1, r7] - lsls r0, 1 - ldr r2, _0806C0C8 @ =gUnknown_083769C0 - adds r0, r2 - ldrh r1, [r1, 0x2E] - lsls r1, 24 - lsrs r1, 24 - movs r2, 0x3 - movs r3, 0x1 - bl sub_806BF24 -_0806C042: - ldr r1, _0806C0C4 @ =gSprites - mov r2, r8 - adds r0, r2, r6 - lsls r0, 2 - adds r0, r1 - movs r4, 0x2E - ldrsh r0, [r0, r4] - cmp r0, 0x1 - beq _0806C05C - cmp r0, 0x4 - beq _0806C05C - cmp r0, 0x5 - bne _0806C07E -_0806C05C: - ldr r0, _0806C0C4 @ =gSprites - mov r7, r8 - adds r1, r7, r6 - lsls r1, 2 - adds r1, r0 - movs r2, 0x2E - ldrsh r0, [r1, r2] - lsls r0, 1 - ldr r2, _0806C0C8 @ =gUnknown_083769C0 - adds r0, r2 - ldrh r1, [r1, 0x2E] - lsls r1, 24 - lsrs r1, 24 - movs r2, 0x4 - movs r3, 0x1 - bl sub_806BF24 -_0806C07E: - ldr r7, _0806C0C4 @ =gSprites - mov r4, r8 - adds r0, r4, r6 - lsls r0, 2 - adds r4, r0, r7 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x7 - bne _0806C096 - movs r0, 0x2 - bl sub_806BBEC -_0806C096: - ldr r0, _0806C0CC @ =0x0201b000 - ldr r2, _0806C0D0 @ =0x00000261 - adds r0, r2 - movs r1, 0x2 - strb r1, [r0] - ldr r1, _0806C0D4 @ =gUnknown_083768B8 - movs r2, 0x2E - ldrsh r0, [r4, r2] - lsls r0, 2 - adds r0, r1 - adds r0, 0x40 - ldrb r0, [r0] - strh r0, [r4, 0x20] - movs r2, 0x2E - ldrsh r0, [r4, r2] - lsls r0, 2 - adds r0, r1 - adds r0, 0x41 - ldrb r0, [r0] - strh r0, [r4, 0x22] - adds r0, r7, 0 - b _0806C1A4 - .align 2, 0 -_0806C0C4: .4byte gSprites -_0806C0C8: .4byte gUnknown_083769C0 -_0806C0CC: .4byte 0x0201b000 -_0806C0D0: .4byte 0x00000261 -_0806C0D4: .4byte gUnknown_083768B8 -_0806C0D8: - bl IsDoubleBattle - lsls r0, 24 - lsrs r7, r0, 24 - cmp r5, 0x5 - bhi _0806C104 - lsls r0, r7, 1 - adds r0, r7 - lsls r0, 2 - lsls r1, r5, 1 - adds r0, r1 - ldr r1, _0806C100 @ =gUnknown_083769A8 - adds r0, r1 - adds r1, r5, 0 - movs r2, 0x3 - movs r3, 0 - bl sub_806BF24 - b _0806C10A - .align 2, 0 -_0806C100: .4byte gUnknown_083769A8 -_0806C104: - movs r0, 0x1 - bl sub_806BBEC -_0806C10A: - cmp r7, 0 - bne _0806C11C - lsls r2, r4, 24 - asrs r2, 24 - adds r0, r6, 0 - adds r1, r5, 0 - bl sub_806C1E4 - b _0806C128 -_0806C11C: - lsls r2, r4, 24 - asrs r2, 24 - adds r0, r6, 0 - adds r1, r5, 0 - bl sub_806C310 -_0806C128: - ldr r1, _0806C160 @ =gSprites - lsls r2, r6, 4 - adds r0, r2, r6 - lsls r0, 2 - adds r1, r0, r1 - ldrh r3, [r1, 0x2E] - movs r4, 0x2E - ldrsh r0, [r1, r4] - mov r8, r2 - cmp r0, 0x5 - bgt _0806C168 - lsls r0, r7, 1 - adds r0, r7 - lsls r0, 2 - movs r2, 0x2E - ldrsh r1, [r1, r2] - lsls r1, 1 - adds r0, r1 - ldr r1, _0806C164 @ =gUnknown_083769A8 - adds r0, r1 - lsls r1, r3, 24 - lsrs r1, 24 - movs r2, 0x3 - movs r3, 0x1 - bl sub_806BF24 - b _0806C16E - .align 2, 0 -_0806C160: .4byte gSprites -_0806C164: .4byte gUnknown_083769A8 -_0806C168: - movs r0, 0x2 - bl sub_806BBEC -_0806C16E: - ldr r0, _0806C1D4 @ =0x0201b000 - ldr r4, _0806C1D8 @ =0x00000261 - adds r0, r4 - movs r1, 0x2 - strb r1, [r0] - ldr r4, _0806C1DC @ =gSprites - mov r0, r8 - adds r1, r0, r6 - lsls r1, 2 - adds r1, r4 - ldr r3, _0806C1E0 @ =gUnknown_083768B8 - movs r2, 0x2E - ldrsh r0, [r1, r2] - lsls r0, 2 - lsls r2, r7, 5 - adds r0, r2 - adds r0, r3 - ldrb r0, [r0] - strh r0, [r1, 0x20] - movs r7, 0x2E - ldrsh r0, [r1, r7] - lsls r0, 2 - adds r0, r2 - adds r0, r3 - ldrb r0, [r0, 0x1] - strh r0, [r1, 0x22] - adds r0, r4, 0 -_0806C1A4: - mov r1, r8 - adds r4, r1, r6 - lsls r4, 2 - adds r4, r0 - ldrh r1, [r4, 0x2E] - lsls r1, 24 - lsrs r1, 24 - mov r0, r9 - movs r2, 0x1 - bl UpdateMonIconFrame_806DA44 - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r5, r0 - beq _0806C1C8 - movs r0, 0x5 - bl PlaySE -_0806C1C8: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806C1D4: .4byte 0x0201b000 -_0806C1D8: .4byte 0x00000261 -_0806C1DC: .4byte gSprites -_0806C1E0: .4byte gUnknown_083768B8 - thumb_func_end sub_806BF74 - - thumb_func_start sub_806C1E4 -sub_806C1E4: @ 806C1E4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - lsrs r3, r1, 24 - lsls r2, 24 - lsrs r5, r2, 24 - movs r0, 0x80 - lsls r0, 18 - adds r2, r0 - asrs r0, r2, 24 - cmp r0, 0x4 - bls _0806C200 - b _0806C306 -_0806C200: - lsls r0, 2 - ldr r1, _0806C20C @ =_0806C210 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0806C20C: .4byte _0806C210 - .align 2, 0 -_0806C210: - .4byte _0806C2EC - .4byte _0806C238 - .4byte _0806C224 - .4byte _0806C25C - .4byte _0806C2BC -_0806C224: - ldr r0, _0806C234 @ =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - movs r0, 0 - strh r0, [r1, 0x30] - b _0806C306 - .align 2, 0 -_0806C234: .4byte gSprites -_0806C238: - cmp r3, 0 - beq _0806C266 - cmp r3, 0x7 - bne _0806C298 - ldr r2, _0806C254 @ =gSprites - lsls r3, r4, 4 - adds r1, r3, r4 - lsls r1, 2 - adds r1, r2 - ldr r0, _0806C258 @ =gPlayerPartyCount - ldrb r0, [r0] - subs r0, 0x1 - b _0806C2AA - .align 2, 0 -_0806C254: .4byte gSprites -_0806C258: .4byte gPlayerPartyCount -_0806C25C: - ldr r0, _0806C278 @ =gPlayerPartyCount - ldrb r0, [r0] - subs r0, 0x1 - cmp r3, r0 - bne _0806C280 -_0806C266: - ldr r2, _0806C27C @ =gSprites - lsls r3, r4, 4 - adds r0, r3, r4 - lsls r0, 2 - adds r0, r2 - movs r1, 0x7 - strh r1, [r0, 0x2E] - b _0806C2AC - .align 2, 0 -_0806C278: .4byte gPlayerPartyCount -_0806C27C: .4byte gSprites -_0806C280: - cmp r3, 0x7 - bne _0806C298 - ldr r2, _0806C294 @ =gSprites - lsls r3, r4, 4 - adds r0, r3, r4 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x2E] - b _0806C2AC - .align 2, 0 -_0806C294: .4byte gSprites -_0806C298: - ldr r2, _0806C2B8 @ =gSprites - lsls r3, r4, 4 - adds r1, r3, r4 - lsls r1, 2 - adds r1, r2 - lsls r0, r5, 24 - asrs r0, 24 - ldrh r5, [r1, 0x2E] - adds r0, r5 -_0806C2AA: - strh r0, [r1, 0x2E] -_0806C2AC: - adds r0, r3, r4 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x30] - b _0806C306 - .align 2, 0 -_0806C2B8: .4byte gSprites -_0806C2BC: - ldr r0, _0806C2E4 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r0, 0x1 - bls _0806C306 - cmp r3, 0 - bne _0806C306 - ldr r0, _0806C2E8 @ =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - movs r2, 0x30 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _0806C2DE - movs r0, 0x1 - strh r0, [r1, 0x30] -_0806C2DE: - ldrh r0, [r1, 0x30] - strh r0, [r1, 0x2E] - b _0806C306 - .align 2, 0 -_0806C2E4: .4byte gPlayerPartyCount -_0806C2E8: .4byte gSprites -_0806C2EC: - subs r0, r3, 0x1 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x4 - bhi _0806C306 - ldr r0, _0806C30C @ =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - movs r0, 0 - strh r0, [r1, 0x2E] - strh r3, [r1, 0x30] -_0806C306: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806C30C: .4byte gSprites - thumb_func_end sub_806C1E4 - - thumb_func_start sub_806C310 -sub_806C310: @ 806C310 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - lsrs r3, r1, 24 - lsls r2, 24 - lsrs r5, r2, 24 - movs r0, 0x80 - lsls r0, 18 - adds r2, r0 - asrs r0, r2, 24 - cmp r0, 0x4 - bls _0806C32C - b _0806C486 -_0806C32C: - lsls r0, 2 - ldr r1, _0806C338 @ =_0806C33C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0806C338: .4byte _0806C33C - .align 2, 0 -_0806C33C: - .4byte _0806C44E - .4byte _0806C38C - .4byte _0806C350 - .4byte _0806C364 - .4byte _0806C3E8 -_0806C350: - ldr r0, _0806C360 @ =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - movs r0, 0 - strh r0, [r1, 0x30] - b _0806C486 - .align 2, 0 -_0806C360: .4byte gSprites -_0806C364: - cmp r3, 0x7 - bne _0806C37C - ldr r2, _0806C378 @ =gSprites - lsls r3, r4, 4 - adds r0, r3, r4 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x2E] - b _0806C3D8 - .align 2, 0 -_0806C378: .4byte gSprites -_0806C37C: - ldr r0, _0806C388 @ =gPlayerPartyCount - ldrb r0, [r0] - subs r0, 0x1 - cmp r3, r0 - beq _0806C390 - b _0806C3C4 - .align 2, 0 -_0806C388: .4byte gPlayerPartyCount -_0806C38C: - cmp r3, 0 - bne _0806C3A4 -_0806C390: - ldr r2, _0806C3A0 @ =gSprites - lsls r3, r4, 4 - adds r0, r3, r4 - lsls r0, 2 - adds r0, r2 - movs r1, 0x7 - strh r1, [r0, 0x2E] - b _0806C3D8 - .align 2, 0 -_0806C3A0: .4byte gSprites -_0806C3A4: - cmp r3, 0x7 - bne _0806C3C4 - ldr r2, _0806C3BC @ =gSprites - lsls r3, r4, 4 - adds r1, r3, r4 - lsls r1, 2 - adds r1, r2 - ldr r0, _0806C3C0 @ =gPlayerPartyCount - ldrb r0, [r0] - subs r0, 0x1 - b _0806C3D6 - .align 2, 0 -_0806C3BC: .4byte gSprites -_0806C3C0: .4byte gPlayerPartyCount -_0806C3C4: - ldr r2, _0806C3E4 @ =gSprites - lsls r3, r4, 4 - adds r1, r3, r4 - lsls r1, 2 - adds r1, r2 - lsls r0, r5, 24 - asrs r0, 24 - ldrh r5, [r1, 0x2E] - adds r0, r5 -_0806C3D6: - strh r0, [r1, 0x2E] -_0806C3D8: - adds r0, r3, r4 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x30] - b _0806C486 - .align 2, 0 -_0806C3E4: .4byte gSprites -_0806C3E8: - cmp r3, 0 - bne _0806C418 - ldr r0, _0806C410 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r0, 0x2 - bls _0806C486 - ldr r0, _0806C414 @ =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - ldrh r2, [r1, 0x30] - subs r0, r2, 0x2 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bls _0806C43A - movs r0, 0x2 - strh r0, [r1, 0x2E] - b _0806C486 - .align 2, 0 -_0806C410: .4byte gPlayerPartyCount -_0806C414: .4byte gSprites -_0806C418: - cmp r3, 0x1 - bne _0806C486 - ldr r0, _0806C440 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r0, 0x4 - bls _0806C486 - ldr r0, _0806C444 @ =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - ldrh r2, [r1, 0x30] - subs r0, r2, 0x4 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bhi _0806C448 -_0806C43A: - strh r2, [r1, 0x2E] - b _0806C486 - .align 2, 0 -_0806C440: .4byte gPlayerPartyCount -_0806C444: .4byte gSprites -_0806C448: - movs r0, 0x4 - strh r0, [r1, 0x2E] - b _0806C486 -_0806C44E: - subs r0, r3, 0x2 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _0806C46C - ldr r0, _0806C468 @ =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - movs r0, 0 - b _0806C482 - .align 2, 0 -_0806C468: .4byte gSprites -_0806C46C: - subs r0, r3, 0x4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _0806C486 - ldr r0, _0806C48C @ =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 -_0806C482: - strh r0, [r1, 0x2E] - strh r3, [r1, 0x30] -_0806C486: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806C48C: .4byte gSprites - thumb_func_end sub_806C310 - - thumb_func_start sub_806C490 -sub_806C490: @ 806C490 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 24 - lsrs r4, r1, 24 - lsls r2, 24 - movs r0, 0x80 - lsls r0, 18 - adds r2, r0 - asrs r0, r2, 24 - cmp r0, 0x4 - bls _0806C4AA - b _0806C64E -_0806C4AA: - lsls r0, 2 - ldr r1, _0806C4B4 @ =_0806C4B8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0806C4B4: .4byte _0806C4B8 - .align 2, 0 -_0806C4B8: - .4byte _0806C618 - .4byte _0806C524 - .4byte _0806C4CC - .4byte _0806C4E0 - .4byte _0806C57C -_0806C4CC: - ldr r0, _0806C4DC @ =gSprites - lsls r1, r5, 4 - adds r1, r5 - lsls r1, 2 - adds r1, r0 - movs r0, 0 - strh r0, [r1, 0x30] - b _0806C64E - .align 2, 0 -_0806C4DC: .4byte gSprites -_0806C4E0: - cmp r4, 0x7 - bne _0806C4FC - ldr r2, _0806C4F8 @ =gSprites - lsls r3, r5, 4 - adds r0, r3, r5 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x2E] - adds r1, r2, 0 - adds r6, r3, 0 - b _0806C566 - .align 2, 0 -_0806C4F8: .4byte gSprites -_0806C4FC: - lsls r6, r5, 4 - b _0806C518 -_0806C500: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x64 - muls r0, r4 - ldr r1, _0806C520 @ =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - bne _0806C528 -_0806C518: - cmp r4, 0x5 - bne _0806C500 - b _0806C558 - .align 2, 0 -_0806C520: .4byte gPlayerParty -_0806C524: - lsls r6, r5, 4 - b _0806C554 -_0806C528: - ldr r1, _0806C534 @ =gSprites - adds r0, r6, r5 - lsls r0, 2 - adds r0, r1 - strh r4, [r0, 0x2E] - b _0806C566 - .align 2, 0 -_0806C534: .4byte gSprites -_0806C538: - subs r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x6 - beq _0806C554 - movs r0, 0x64 - muls r0, r4 - ldr r1, _0806C574 @ =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - bne _0806C528 -_0806C554: - cmp r4, 0 - bne _0806C538 -_0806C558: - ldr r0, _0806C578 @ =gSprites - adds r1, r6, r5 - lsls r1, 2 - adds r1, r0 - movs r2, 0x7 - strh r2, [r1, 0x2E] - adds r1, r0, 0 -_0806C566: - adds r0, r6, r5 - lsls r0, 2 - adds r0, r1 - movs r1, 0 - strh r1, [r0, 0x30] - b _0806C64E - .align 2, 0 -_0806C574: .4byte gPlayerParty -_0806C578: .4byte gSprites -_0806C57C: - cmp r4, 0 - bne _0806C5C8 - ldr r0, _0806C5AC @ =gSprites - lsls r1, r5, 4 - adds r1, r5 - lsls r1, 2 - adds r4, r1, r0 - ldrh r1, [r4, 0x30] - subs r0, r1, 0x2 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bls _0806C5E2 - ldr r5, _0806C5B0 @ =gPlayerParty + 2 * 0x64 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806C5B4 - movs r0, 0x2 - strh r0, [r4, 0x2E] - b _0806C64E - .align 2, 0 -_0806C5AC: .4byte gSprites -_0806C5B0: .4byte gPlayerParty + 2 * 0x64 -_0806C5B4: - adds r0, r5, 0 - adds r0, 0x64 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806C64E - movs r0, 0x3 - strh r0, [r4, 0x2E] - b _0806C64E -_0806C5C8: - cmp r4, 0x1 - bne _0806C64E - ldr r0, _0806C5E8 @ =gSprites - lsls r1, r5, 4 - adds r1, r5 - lsls r1, 2 - adds r4, r1, r0 - ldrh r1, [r4, 0x30] - subs r0, r1, 0x4 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bhi _0806C5EC -_0806C5E2: - strh r1, [r4, 0x2E] - b _0806C64E - .align 2, 0 -_0806C5E8: .4byte gSprites -_0806C5EC: - ldr r5, _0806C600 @ =gPlayerParty + 4 * 0x64 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806C604 - movs r0, 0x4 - strh r0, [r4, 0x2E] - b _0806C64E - .align 2, 0 -_0806C600: .4byte gPlayerParty + 4 * 0x64 -_0806C604: - adds r0, r5, 0 - adds r0, 0x64 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806C64E - movs r0, 0x5 - strh r0, [r4, 0x2E] - b _0806C64E -_0806C618: - subs r0, r4, 0x2 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _0806C634 - ldr r0, _0806C630 @ =gSprites - lsls r1, r5, 4 - adds r1, r5 - lsls r1, 2 - adds r1, r0 - movs r0, 0 - b _0806C64A - .align 2, 0 -_0806C630: .4byte gSprites -_0806C634: - subs r0, r4, 0x4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _0806C64E - ldr r0, _0806C654 @ =gSprites - lsls r1, r5, 4 - adds r1, r5 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 -_0806C64A: - strh r0, [r1, 0x2E] - strh r4, [r1, 0x30] -_0806C64E: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806C654: .4byte gSprites - thumb_func_end sub_806C490 - - thumb_func_start sub_806C658 -sub_806C658: @ 806C658 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r1, 24 - lsrs r4, r1, 24 - bl sub_806CA00 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, _0806C6A0 @ =gSprites - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - ldrh r0, [r0, 0x2E] - lsls r0, 24 - lsrs r6, r0, 24 - mov r0, r8 - adds r1, r6, 0 - movs r2, 0 - bl UpdateMonIconFrame_806DA44 - cmp r6, 0x5 - bhi _0806C6A8 - lsls r0, r6, 1 - ldr r1, _0806C6A4 @ =gUnknown_083769A8 - adds r0, r1 - adds r1, r6, 0 - movs r2, 0x3 - movs r3, 0 - bl sub_806BF24 - b _0806C6BA - .align 2, 0 -_0806C6A0: .4byte gSprites -_0806C6A4: .4byte gUnknown_083769A8 -_0806C6A8: - cmp r6, 0x6 - bne _0806C6B4 - movs r0, 0x1 - bl sub_806BB9C - b _0806C6BA -_0806C6B4: - movs r0, 0x1 - bl sub_806BBEC -_0806C6BA: - lsls r1, r4, 24 - movs r2, 0x80 - lsls r2, 18 - adds r0, r1, r2 - asrs r0, 24 - lsls r4, r5, 4 - adds r7, r1, 0 - cmp r0, 0x4 - bls _0806C6CE - b _0806C7EA -_0806C6CE: - lsls r0, 2 - ldr r1, _0806C6D8 @ =_0806C6DC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0806C6D8: .4byte _0806C6DC - .align 2, 0 -_0806C6DC: - .4byte _0806C7D0 - .4byte _0806C708 - .4byte _0806C6F0 - .4byte _0806C740 - .4byte _0806C7A0 -_0806C6F0: - ldr r1, _0806C704 @ =gSprites - lsls r2, r5, 4 - adds r0, r2, r5 - lsls r0, 2 - adds r0, r1 - movs r1, 0 - strh r1, [r0, 0x30] - adds r4, r2, 0 - b _0806C7EA - .align 2, 0 -_0806C704: .4byte gSprites -_0806C708: - cmp r6, 0 - bne _0806C720 - ldr r2, _0806C71C @ =gSprites - lsls r3, r5, 4 - adds r0, r3, r5 - lsls r0, 2 - adds r0, r2 - movs r1, 0x7 - strh r1, [r0, 0x2E] - b _0806C78E - .align 2, 0 -_0806C71C: .4byte gSprites -_0806C720: - cmp r6, 0x6 - bne _0806C77C - ldr r2, _0806C738 @ =gSprites - lsls r3, r5, 4 - adds r1, r3, r5 - lsls r1, 2 - adds r1, r2 - ldr r0, _0806C73C @ =gPlayerPartyCount - ldrb r0, [r0] - subs r0, 0x1 - b _0806C78C - .align 2, 0 -_0806C738: .4byte gSprites -_0806C73C: .4byte gPlayerPartyCount -_0806C740: - ldr r0, _0806C75C @ =gPlayerPartyCount - ldrb r0, [r0] - subs r0, 0x1 - cmp r6, r0 - bne _0806C764 - ldr r2, _0806C760 @ =gSprites - lsls r3, r5, 4 - adds r0, r3, r5 - lsls r0, 2 - adds r0, r2 - movs r1, 0x6 - strh r1, [r0, 0x2E] - b _0806C78E - .align 2, 0 -_0806C75C: .4byte gPlayerPartyCount -_0806C760: .4byte gSprites -_0806C764: - cmp r6, 0x7 - bne _0806C77C - ldr r2, _0806C778 @ =gSprites - lsls r3, r5, 4 - adds r0, r3, r5 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x2E] - b _0806C78E - .align 2, 0 -_0806C778: .4byte gSprites -_0806C77C: - ldr r2, _0806C79C @ =gSprites - lsls r3, r5, 4 - adds r1, r3, r5 - lsls r1, 2 - adds r1, r2 - asrs r0, r7, 24 - ldrh r4, [r1, 0x2E] - adds r0, r4 -_0806C78C: - strh r0, [r1, 0x2E] -_0806C78E: - adds r4, r3, 0 - adds r0, r4, r5 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x30] - b _0806C7EA - .align 2, 0 -_0806C79C: .4byte gSprites -_0806C7A0: - ldr r0, _0806C7C8 @ =gPlayerPartyCount - ldrb r0, [r0] - lsls r4, r5, 4 - cmp r0, 0x1 - bls _0806C7EA - cmp r6, 0 - bne _0806C7EA - ldr r0, _0806C7CC @ =gSprites - adds r1, r4, r5 - lsls r1, 2 - adds r1, r0 - movs r2, 0x30 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _0806C7C2 - movs r0, 0x1 - strh r0, [r1, 0x30] -_0806C7C2: - ldrh r0, [r1, 0x30] - strh r0, [r1, 0x2E] - b _0806C7EA - .align 2, 0 -_0806C7C8: .4byte gPlayerPartyCount -_0806C7CC: .4byte gSprites -_0806C7D0: - subs r0, r6, 0x1 - lsls r0, 24 - lsrs r0, 24 - lsls r4, r5, 4 - cmp r0, 0x4 - bhi _0806C7EA - ldr r0, _0806C82C @ =gSprites - adds r1, r4, r5 - lsls r1, 2 - adds r1, r0 - movs r0, 0 - strh r0, [r1, 0x2E] - strh r6, [r1, 0x30] -_0806C7EA: - ldr r1, _0806C82C @ =gSprites - adds r0, r4, r5 - lsls r0, 2 - adds r2, r0, r1 - ldr r1, _0806C830 @ =gUnknown_083768B8 - movs r3, 0x2E - ldrsh r0, [r2, r3] - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - strh r0, [r2, 0x20] - movs r3, 0x2E - ldrsh r0, [r2, r3] - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x1] - strh r0, [r2, 0x22] - ldrh r3, [r2, 0x2E] - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0x5 - bgt _0806C838 - lsls r0, 1 - ldr r1, _0806C834 @ =gUnknown_083769A8 - adds r0, r1 - lsls r1, r3, 24 - lsrs r1, 24 - movs r2, 0x3 - movs r3, 0x1 - bl sub_806BF24 - b _0806C84A - .align 2, 0 -_0806C82C: .4byte gSprites -_0806C830: .4byte gUnknown_083768B8 -_0806C834: .4byte gUnknown_083769A8 -_0806C838: - cmp r0, 0x6 - bne _0806C844 - movs r0, 0x2 - bl sub_806BB9C - b _0806C84A -_0806C844: - movs r0, 0x2 - bl sub_806BBEC -_0806C84A: - ldr r0, _0806C884 @ =0x0201b000 - ldr r2, _0806C888 @ =0x00000261 - adds r0, r2 - movs r1, 0x2 - strb r1, [r0] - ldr r0, _0806C88C @ =gSprites - adds r4, r5 - lsls r4, 2 - adds r4, r0 - ldrh r1, [r4, 0x2E] - lsls r1, 24 - lsrs r1, 24 - mov r0, r8 - movs r2, 0x1 - bl UpdateMonIconFrame_806DA44 - movs r3, 0x2E - ldrsh r0, [r4, r3] - cmp r6, r0 - beq _0806C878 - movs r0, 0x5 - bl PlaySE -_0806C878: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806C884: .4byte 0x0201b000 -_0806C888: .4byte 0x00000261 -_0806C88C: .4byte gSprites - thumb_func_end sub_806C658 - - thumb_func_start sub_806C890 -sub_806C890: @ 806C890 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - adds r0, r6, 0 - bl sub_806CA00 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, _0806C8D4 @ =gSprites - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - ldrh r0, [r0, 0x2E] - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x6 - beq _0806C914 - adds r0, r6, 0 - adds r1, r4, 0 - movs r2, 0 - bl UpdateMonIconFrame_806DA44 - cmp r4, 0x5 - bhi _0806C8DC - lsls r0, r4, 1 - ldr r1, _0806C8D8 @ =gUnknown_083769A8 - adds r0, r1 - adds r1, r4, 0 - movs r2, 0x3 - movs r3, 0 - bl sub_806BF24 - b _0806C8E2 - .align 2, 0 -_0806C8D4: .4byte gSprites -_0806C8D8: .4byte gUnknown_083769A8 -_0806C8DC: - movs r0, 0x1 - bl sub_806BBEC -_0806C8E2: - ldr r1, _0806C91C @ =gSprites - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - movs r1, 0 - strh r1, [r0, 0x30] - movs r1, 0x6 - strh r1, [r0, 0x2E] - ldr r2, _0806C920 @ =gUnknown_083768B8 - ldrb r1, [r2, 0x18] - strh r1, [r0, 0x20] - ldrb r1, [r2, 0x19] - strh r1, [r0, 0x22] - movs r0, 0x2 - bl sub_806BB9C - ldr r0, _0806C924 @ =0x0201b000 - ldr r1, _0806C928 @ =0x00000261 - adds r0, r1 - movs r1, 0x2 - strb r1, [r0] - movs r0, 0x5 - bl PlaySE -_0806C914: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806C91C: .4byte gSprites -_0806C920: .4byte gUnknown_083768B8 -_0806C924: .4byte 0x0201b000 -_0806C928: .4byte 0x00000261 - thumb_func_end sub_806C890 - - thumb_func_start sub_806C92C -sub_806C92C: @ 806C92C - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _0806C960 @ =gSprites - lsls r1, r5, 4 - adds r1, r5 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r1, 0x2E] - lsls r0, 24 - lsrs r6, r0, 24 - ldrh r0, [r1, 0x30] - lsls r0, 24 - lsrs r4, r0, 24 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _0806C96A - cmp r6, 0 - bne _0806C964 - cmp r4, 0 - bne _0806C97C - movs r4, 0x1 - b _0806C97C - .align 2, 0 -_0806C960: .4byte gSprites -_0806C964: - cmp r4, 0 - beq _0806C97C - b _0806C97A -_0806C96A: - cmp r6, 0x1 - bhi _0806C976 - cmp r4, 0x1 - bhi _0806C97C - movs r4, 0x2 - b _0806C97C -_0806C976: - cmp r4, 0x1 - bls _0806C97C -_0806C97A: - movs r4, 0 -_0806C97C: - ldr r1, _0806C990 @ =gSprites - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - strh r4, [r0, 0x30] - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806C990: .4byte gSprites - thumb_func_end sub_806C92C - - thumb_func_start sub_806C994 -sub_806C994: @ 806C994 - push {r4,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r4, 24 - lsrs r4, 24 - bl sub_806CA00 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0806C9C0 @ =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - strh r4, [r1, 0x2E] - bl sub_806C92C - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0806C9C0: .4byte gSprites - thumb_func_end sub_806C994 - - thumb_func_start sub_806C9C4 -sub_806C9C4: @ 806C9C4 - push {r4,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r4, 24 - lsrs r4, 24 - bl sub_806CA00 - lsls r0, 24 - lsrs r0, 24 - ldr r3, _0806C9FC @ =gSprites - lsls r2, r4, 4 - adds r2, r4 - lsls r2, 2 - adds r2, r3 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r1, 0x20] - strh r0, [r2, 0x20] - ldrh r0, [r1, 0x22] - strh r0, [r2, 0x22] - ldrh r0, [r1, 0x2E] - strh r0, [r2, 0x2E] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0806C9FC: .4byte gSprites - thumb_func_end sub_806C9C4 - - thumb_func_start sub_806CA00 -sub_806CA00: @ 806CA00 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0806CA14 @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrh r0, [r1, 0xE] - lsrs r0, 8 - bx lr - .align 2, 0 -_0806CA14: .4byte gTasks - thumb_func_end sub_806CA00 - - thumb_func_start sub_806CA18 -sub_806CA18: @ 806CA18 - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - ldr r3, _0806CA34 @ =gTasks - lsls r2, r0, 2 - adds r2, r0 - lsls r2, 3 - adds r2, r3 - ldrb r0, [r2, 0xE] - lsrs r1, 16 - orrs r0, r1 - strh r0, [r2, 0xE] - bx lr - .align 2, 0 -_0806CA34: .4byte gTasks - thumb_func_end sub_806CA18 - - thumb_func_start sub_806CA38 -sub_806CA38: @ 806CA38 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl sub_806CA00 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0806CA5C @ =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r1, 0x2E] - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .align 2, 0 -_0806CA5C: .4byte gSprites - thumb_func_end sub_806CA38 - - thumb_func_start sub_806CA60 -sub_806CA60: @ 806CA60 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r1, _0806CAD8 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _0806CADC @ =TaskDummy - str r1, [r0] - ldr r5, _0806CAE0 @ =0x02001000 - strb r4, [r5] - ldr r0, _0806CAE4 @ =sub_806CB74 - movs r1, 0 - bl CreateTask - ldr r0, _0806CAE8 @ =SpriteCallbackDummy - bl CreateInvisibleSpriteWithCallback - strb r0, [r5, 0x1] - ldrb r1, [r5, 0x1] - adds r0, r4, 0 - bl sub_806C9C4 - adds r0, r4, 0 - bl sub_806CA00 - strb r0, [r5, 0x2] - ldr r1, _0806CAEC @ =0x0001a272 - adds r0, r5, r1 - ldrb r0, [r0] - movs r1, 0 - bl sub_806D538 - ldr r2, _0806CAF0 @ =gSprites - ldrb r0, [r5, 0x1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - movs r2, 0x2E - ldrsh r0, [r1, r2] - lsls r0, 1 - ldr r2, _0806CAF4 @ =gUnknown_083769A8 - adds r0, r2 - ldrh r1, [r1, 0x2E] - lsls r1, 24 - lsrs r1, 24 - movs r2, 0x6 - movs r3, 0 - bl sub_806BF24 - ldr r0, _0806CAF8 @ =0x0001a261 - adds r5, r0 - movs r0, 0x2 - strb r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806CAD8: .4byte gTasks -_0806CADC: .4byte TaskDummy -_0806CAE0: .4byte 0x02001000 -_0806CAE4: .4byte sub_806CB74 -_0806CAE8: .4byte SpriteCallbackDummy -_0806CAEC: .4byte 0x0001a272 -_0806CAF0: .4byte gSprites -_0806CAF4: .4byte gUnknown_083769A8 -_0806CAF8: .4byte 0x0001a261 - thumb_func_end sub_806CA60 - - thumb_func_start sub_806CAFC -sub_806CAFC: @ 806CAFC - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r4, _0806CB48 @ =0x02001000 - ldrb r3, [r4, 0x1] - lsls r2, r3, 4 - adds r2, r3 - lsls r2, 2 - ldr r3, _0806CB4C @ =gSprites - adds r5, r2, r3 - ldrb r2, [r4, 0x2] - lsls r4, r2, 4 - adds r4, r2 - lsls r4, 2 - adds r4, r3 - lsls r1, 24 - asrs r1, 24 - bl sub_806BF74 - ldrh r2, [r5, 0x2E] - movs r0, 0x2E - ldrsh r1, [r5, r0] - movs r3, 0x2E - ldrsh r0, [r4, r3] - cmp r1, r0 - beq _0806CB54 - adds r0, r1, 0 - lsls r0, 1 - ldr r1, _0806CB50 @ =gUnknown_083769A8 - adds r0, r1 - lsls r1, r2, 24 - lsrs r1, 24 - movs r2, 0x6 - movs r3, 0x1 - bl sub_806BF24 - b _0806CB6A - .align 2, 0 -_0806CB48: .4byte 0x02001000 -_0806CB4C: .4byte gSprites -_0806CB50: .4byte gUnknown_083769A8 -_0806CB54: - movs r3, 0x2E - ldrsh r0, [r5, r3] - lsls r0, 1 - ldr r1, _0806CB70 @ =gUnknown_083769A8 - adds r0, r1 - lsls r1, r2, 24 - lsrs r1, 24 - movs r2, 0x6 - movs r3, 0 - bl sub_806BF24 -_0806CB6A: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806CB70: .4byte gUnknown_083769A8 - thumb_func_end sub_806CAFC - - thumb_func_start sub_806CB74 -sub_806CB74: @ 806CB74 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _0806CB8C @ =gMain - ldrh r0, [r0, 0x30] - cmp r0, 0x20 - beq _0806CBBC - cmp r0, 0x20 - bgt _0806CB90 - cmp r0, 0x10 - beq _0806CBD0 - b _0806CBDA - .align 2, 0 -_0806CB8C: .4byte gMain -_0806CB90: - cmp r0, 0x40 - beq _0806CB9A - cmp r0, 0x80 - beq _0806CBAC - b _0806CBDA -_0806CB9A: - ldr r0, _0806CBA8 @ =0x02001000 - ldrb r0, [r0] - movs r1, 0x1 - negs r1, r1 - bl sub_806CAFC - b _0806CBDA - .align 2, 0 -_0806CBA8: .4byte 0x02001000 -_0806CBAC: - ldr r0, _0806CBB8 @ =0x02001000 - ldrb r0, [r0] - movs r1, 0x1 - bl sub_806CAFC - b _0806CBDA - .align 2, 0 -_0806CBB8: .4byte 0x02001000 -_0806CBBC: - ldr r0, _0806CBCC @ =0x02001000 - ldrb r0, [r0] - movs r1, 0x2 - negs r1, r1 - bl sub_806CAFC - b _0806CBDA - .align 2, 0 -_0806CBCC: .4byte 0x02001000 -_0806CBD0: - ldr r0, _0806CC04 @ =0x02001000 - ldrb r0, [r0] - movs r1, 0x2 - bl sub_806CAFC -_0806CBDA: - ldr r0, _0806CC08 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0806CC10 - movs r0, 0x5 - bl PlaySE - ldr r1, _0806CC0C @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _0806CC04 @ =0x02001000 - ldr r1, [r1, 0xC] - str r1, [r0] - adds r0, r4, 0 - bl _call_via_r1 - b _0806CC24 - .align 2, 0 -_0806CC04: .4byte 0x02001000 -_0806CC08: .4byte gMain -_0806CC0C: .4byte gTasks -_0806CC10: - lsls r0, r1, 16 - lsrs r0, 16 - cmp r0, 0x2 - bne _0806CC24 - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl sub_806CD44 -_0806CC24: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_806CB74 - - thumb_func_start sub_806CC2C -sub_806CC2C: @ 806CC2C - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r5, _0806CC68 @ =0x02001000 - ldrb r1, [r5, 0x1] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0806CC6C @ =gSprites - adds r0, r1 - bl DestroySprite - movs r0, 0 - movs r1, 0 - bl sub_806D538 - ldr r0, _0806CC70 @ =0x0001a261 - adds r1, r5, r0 - movs r0, 0x2 - strb r0, [r1] - ldrb r0, [r5] - bl SwitchTaskToFollowupFunc - adds r0, r4, 0 - bl DestroyTask - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806CC68: .4byte 0x02001000 -_0806CC6C: .4byte gSprites -_0806CC70: .4byte 0x0001a261 - thumb_func_end sub_806CC2C - - thumb_func_start sub_806CC74 -sub_806CC74: @ 806CC74 - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _0806CCD8 @ =gSprites - mov r8, r0 - ldr r6, _0806CCDC @ =0x02001000 - ldrb r0, [r6, 0x2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r8 - movs r2, 0x2E - ldrsh r0, [r1, r2] - lsls r0, 1 - ldr r5, _0806CCE0 @ =gUnknown_083769A8 - adds r0, r5 - ldrh r1, [r1, 0x2E] - lsls r1, 24 - lsrs r1, 24 - movs r2, 0x3 - movs r3, 0x1 - bl sub_806BF24 - ldrb r0, [r6, 0x1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r8 - movs r2, 0x2E - ldrsh r0, [r1, r2] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r1, 0x2E] - lsls r1, 24 - lsrs r1, 24 - movs r2, 0x3 - movs r3, 0 - bl sub_806BF24 - adds r0, r4, 0 - bl sub_806CC2C - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806CCD8: .4byte gSprites -_0806CCDC: .4byte 0x02001000 -_0806CCE0: .4byte gUnknown_083769A8 - thumb_func_end sub_806CC74 - - thumb_func_start sub_806CCE4 -sub_806CCE4: @ 806CCE4 - push {r4,r5,lr} - ldr r3, _0806CD38 @ =gSprites - ldr r2, _0806CD3C @ =0x02001000 - ldrb r1, [r2, 0x1] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0, 0x2E] - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r1, [r2, 0x2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0, 0x2E] - lsls r0, 24 - lsrs r5, r0, 24 - cmp r4, 0x5 - bhi _0806CD1E - lsls r0, r4, 1 - ldr r1, _0806CD40 @ =gUnknown_083769A8 - adds r0, r1 - adds r1, r4, 0 - movs r2, 0x3 - movs r3, 0 - bl sub_806BF24 -_0806CD1E: - cmp r5, 0x5 - bhi _0806CD32 - lsls r0, r5, 1 - ldr r1, _0806CD40 @ =gUnknown_083769A8 - adds r0, r1 - adds r1, r5, 0 - movs r2, 0x3 - movs r3, 0x1 - bl sub_806BF24 -_0806CD32: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806CD38: .4byte gSprites -_0806CD3C: .4byte 0x02001000 -_0806CD40: .4byte gUnknown_083769A8 - thumb_func_end sub_806CCE4 - - thumb_func_start sub_806CD44 -sub_806CD44: @ 806CD44 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl sub_806CCE4 - adds r0, r4, 0 - bl sub_806CC2C - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_806CD44 - - thumb_func_start sub_806CD5C -sub_806CD5C: @ 806CD5C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r2, _0806CDA8 @ =gSprites - ldr r6, _0806CDAC @ =0x02001000 - ldrb r1, [r6, 0x1] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x2E] - lsls r0, 24 - lsrs r5, r0, 24 - mov r9, r5 - ldrb r1, [r6, 0x2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x2E] - lsls r0, 24 - lsrs r4, r0, 24 - adds r7, r4, 0 - cmp r5, r4 - beq _0806CD9E - cmp r5, 0x7 - beq _0806CD9E - cmp r4, 0x7 - bne _0806CDB0 -_0806CD9E: - mov r0, r8 - bl sub_806CD44 - b _0806CED2 - .align 2, 0 -_0806CDA8: .4byte gSprites -_0806CDAC: .4byte 0x02001000 -_0806CDB0: - adds r0, r5, 0 - bl sub_806D5B8 - adds r0, r4, 0 - bl sub_806D5B8 - cmp r5, r4 - bls _0806CDC6 - strb r4, [r6, 0x5] - strb r5, [r6, 0x6] - b _0806CDCC -_0806CDC6: - mov r0, r9 - strb r0, [r6, 0x5] - strb r7, [r6, 0x6] -_0806CDCC: - ldr r4, _0806CE1C @ =0x02001000 - ldrb r0, [r4] - ldrb r1, [r4, 0x5] - bl GetMonIconSpriteId_maybe - strb r0, [r4, 0x3] - ldrb r0, [r4] - ldrb r1, [r4, 0x6] - bl GetMonIconSpriteId_maybe - strb r0, [r4, 0x4] - ldrb r3, [r4, 0x5] - cmp r3, 0 - bne _0806CE34 - ldr r2, _0806CE20 @ =gSprites - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, _0806CE24 @ =0x0000fff8 - strh r1, [r0, 0x2E] - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, _0806CE28 @ =0x0000ff58 - strh r1, [r0, 0x32] - strh r3, [r4, 0x8] - movs r0, 0xB - strh r0, [r4, 0xA] - ldr r1, _0806CE2C @ =gTasks - mov r3, r8 - lsls r0, r3, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - ldr r1, _0806CE30 @ =sub_806D014 - b _0806CE66 - .align 2, 0 -_0806CE1C: .4byte 0x02001000 -_0806CE20: .4byte gSprites -_0806CE24: .4byte 0x0000fff8 -_0806CE28: .4byte 0x0000ff58 -_0806CE2C: .4byte gTasks -_0806CE30: .4byte sub_806D014 -_0806CE34: - ldr r2, _0806CEE0 @ =gSprites - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x8 - strh r1, [r0, 0x2E] - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0xA8 - strh r1, [r0, 0x32] - movs r0, 0xB - strh r0, [r4, 0x8] - strh r0, [r4, 0xA] - ldr r1, _0806CEE4 @ =gTasks - mov r3, r8 - lsls r0, r3, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - ldr r1, _0806CEE8 @ =sub_806D118 -_0806CE66: - str r1, [r0] - ldr r0, _0806CEEC @ =0x0001a261 - adds r1, r4, r0 - movs r0, 0x1 - strb r0, [r1] - adds r6, r2, 0 - ldr r4, _0806CEF0 @ =0x02001000 - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r5, r6, 0 - adds r5, 0x1C - adds r0, r5 - ldr r2, _0806CEF4 @ =sub_806D37C - str r2, [r0] - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x8 - strh r1, [r0, 0x2E] - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0xA8 - strh r1, [r0, 0x32] - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - str r2, [r0] - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r5 - adds r0, r6 - ldr r1, [r1] - bl _call_via_r1 - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r5, r0, r5 - adds r0, r6 - ldr r1, [r5] - bl _call_via_r1 -_0806CED2: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806CEE0: .4byte gSprites -_0806CEE4: .4byte gTasks -_0806CEE8: .4byte sub_806D118 -_0806CEEC: .4byte 0x0001a261 -_0806CEF0: .4byte 0x02001000 -_0806CEF4: .4byte sub_806D37C - thumb_func_end sub_806CD5C - - thumb_func_start sub_806CEF8 -sub_806CEF8: @ 806CEF8 - ldrh r3, [r0] - ldrh r2, [r1] - strh r2, [r0] - strh r3, [r1] - bx lr - thumb_func_end sub_806CEF8 - - thumb_func_start sub_806CF04 -sub_806CF04: @ 806CF04 - push {r4,r5,lr} - ldr r4, _0806CF94 @ =0x02001000 - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r5, _0806CF98 @ =gSprites + 0x20 - adds r0, r5 - ldrb r2, [r4, 0x4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - bl sub_806CEF8 - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r3, r5, 0x2 - adds r0, r3 - ldrb r2, [r4, 0x4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - bl sub_806CEF8 - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r3, r5, 0x4 - adds r0, r3 - ldrb r2, [r4, 0x4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - bl sub_806CEF8 - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r3, r5, 0 - adds r3, 0xE - adds r0, r3 - ldrb r2, [r4, 0x4] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - bl sub_806CEF8 - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - subs r5, 0x4 - adds r0, r5 - ldr r2, _0806CF9C @ =sub_806D37C - str r2, [r0] - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - str r2, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806CF94: .4byte 0x02001000 -_0806CF98: .4byte gSprites + 0x20 -_0806CF9C: .4byte sub_806D37C - thumb_func_end sub_806CF04 - - thumb_func_start sub_806CFA0 -sub_806CFA0: @ 806CFA0 - push {r4-r6,lr} - lsls r4, r1, 24 - lsrs r4, 24 - ldr r5, _0806CFDC @ =0x02001000 - ldrb r1, [r5, 0x6] - subs r1, 0x1 - lsls r0, r1, 1 - adds r0, r1 - adds r0, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - movs r1, 0x8 - ldrsh r0, [r5, r1] - movs r1, 0x3 - bl sub_806BA34 - movs r1, 0xA - ldrsh r0, [r5, r1] - adds r1, r6, 0 - bl sub_806BB3C - cmp r4, 0 - bne _0806CFE0 - ldrh r0, [r5, 0x8] - subs r0, 0x1 - strh r0, [r5, 0x8] - ldrh r0, [r5, 0xA] - adds r0, 0x1 - b _0806CFEA - .align 2, 0 -_0806CFDC: .4byte 0x02001000 -_0806CFE0: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - ldrh r0, [r5, 0xA] - subs r0, 0x1 -_0806CFEA: - strh r0, [r5, 0xA] - ldr r4, _0806D010 @ =0x02001000 - movs r1, 0x8 - ldrsh r0, [r4, r1] - movs r1, 0x3 - movs r2, 0xA - bl sub_806B9A4 - movs r1, 0xA - ldrsh r0, [r4, r1] - adds r1, r6, 0 - movs r2, 0 - movs r3, 0xA - bl sub_806BA94 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806D010: .4byte 0x02001000 - thumb_func_end sub_806CFA0 - - thumb_func_start sub_806D014 -sub_806D014: @ 806D014 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - movs r1, 0 - bl sub_806CFA0 - ldr r2, _0806D050 @ =0x02001000 - movs r0, 0x8 - ldrsh r1, [r2, r0] - movs r0, 0xD - negs r0, r0 - cmp r1, r0 - bge _0806D04A - movs r1, 0xA - ldrsh r0, [r2, r1] - cmp r0, 0x20 - ble _0806D04A - bl sub_806CF04 - ldr r0, _0806D054 @ =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, _0806D058 @ =sub_806D05C - str r0, [r1] -_0806D04A: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0806D050: .4byte 0x02001000 -_0806D054: .4byte gTasks -_0806D058: .4byte sub_806D05C - thumb_func_end sub_806D014 - - thumb_func_start sub_806D05C -sub_806D05C: @ 806D05C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_806CFA0 - ldr r0, _0806D08C @ =0x02001000 - ldr r1, [r0, 0x8] - movs r0, 0xB0 - lsls r0, 12 - cmp r1, r0 - bne _0806D084 - ldr r0, _0806D090 @ =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, _0806D094 @ =sub_806D198 - str r0, [r1] -_0806D084: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0806D08C: .4byte 0x02001000 -_0806D090: .4byte gTasks -_0806D094: .4byte sub_806D198 - thumb_func_end sub_806D05C - - thumb_func_start sub_806D098 -sub_806D098: @ 806D098 - push {r4-r7,lr} - lsls r4, r1, 24 - lsrs r4, 24 - ldr r5, _0806D0E0 @ =0x02001000 - ldrb r1, [r5, 0x5] - subs r1, 0x1 - lsls r0, r1, 1 - adds r0, r1 - adds r0, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - ldrb r1, [r5, 0x6] - subs r1, 0x1 - lsls r0, r1, 1 - adds r0, r1 - adds r0, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - movs r1, 0x8 - ldrsh r0, [r5, r1] - adds r1, r7, 0 - bl sub_806BB3C - movs r1, 0xA - ldrsh r0, [r5, r1] - adds r1, r6, 0 - bl sub_806BB3C - cmp r4, 0 - bne _0806D0E4 - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - ldrh r0, [r5, 0xA] - adds r0, 0x1 - b _0806D0EE - .align 2, 0 -_0806D0E0: .4byte 0x02001000 -_0806D0E4: - ldrh r0, [r5, 0x8] - subs r0, 0x1 - strh r0, [r5, 0x8] - ldrh r0, [r5, 0xA] - subs r0, 0x1 -_0806D0EE: - strh r0, [r5, 0xA] - ldr r4, _0806D114 @ =0x02001000 - movs r1, 0x8 - ldrsh r0, [r4, r1] - adds r1, r7, 0 - movs r2, 0 - movs r3, 0xA - bl sub_806BA94 - movs r1, 0xA - ldrsh r0, [r4, r1] - adds r1, r6, 0 - movs r2, 0 - movs r3, 0xA - bl sub_806BA94 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806D114: .4byte 0x02001000 - thumb_func_end sub_806D098 - - thumb_func_start sub_806D118 -sub_806D118: @ 806D118 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - movs r1, 0 - bl sub_806D098 - ldr r1, _0806D150 @ =0x02001000 - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0x20 - ble _0806D14A - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0x20 - ble _0806D14A - bl sub_806CF04 - ldr r0, _0806D154 @ =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, _0806D158 @ =sub_806D15C - str r0, [r1] -_0806D14A: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0806D150: .4byte 0x02001000 -_0806D154: .4byte gTasks -_0806D158: .4byte sub_806D15C - thumb_func_end sub_806D118 - - thumb_func_start sub_806D15C -sub_806D15C: @ 806D15C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_806D098 - ldr r0, _0806D188 @ =0x02001000 - ldr r1, [r0, 0x8] - ldr r0, _0806D18C @ =0x000b000b - cmp r1, r0 - bne _0806D182 - ldr r0, _0806D190 @ =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, _0806D194 @ =sub_806D198 - str r0, [r1] -_0806D182: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0806D188: .4byte 0x02001000 -_0806D18C: .4byte 0x000b000b -_0806D190: .4byte gTasks -_0806D194: .4byte sub_806D198 - thumb_func_end sub_806D15C - - thumb_func_start sub_806D198 -sub_806D198: @ 806D198 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - mov r10, r0 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r4, _0806D364 @ =0x02001000 - ldrb r0, [r4] - ldrb r1, [r4, 0x5] - ldrb r2, [r4, 0x4] - bl SetMonIconSpriteId_maybe - ldrb r0, [r4] - ldrb r1, [r4, 0x6] - ldrb r2, [r4, 0x3] - bl SetMonIconSpriteId_maybe - bl IsDoubleBattle - ldr r5, _0806D368 @ =gSprites - ldrb r1, [r4, 0x3] - lsls r3, r1, 4 - adds r3, r1 - lsls r3, 2 - adds r3, r5 - ldr r6, _0806D36C @ =gUnknown_08376678 - ldrb r2, [r4, 0x6] - lsls r2, 2 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r2, r1 - adds r2, r6 - ldrb r0, [r2] - movs r1, 0 - mov r8, r1 - strh r0, [r3, 0x20] - bl IsDoubleBattle - ldrb r1, [r4, 0x3] - lsls r3, r1, 4 - adds r3, r1 - lsls r3, 2 - adds r3, r5 - ldrb r2, [r4, 0x6] - lsls r2, 2 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r2, r1 - adds r2, r6 - ldrb r0, [r2, 0x1] - strh r0, [r3, 0x22] - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - mov r1, r8 - strh r1, [r0, 0x24] - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - mov r1, r8 - strh r1, [r0, 0x26] - ldrb r1, [r4, 0x3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - movs r1, 0x1C - adds r1, r5 - mov r9, r1 - add r0, r9 - ldr r7, _0806D370 @ =UpdateMonIconFrame_806DA38 - str r7, [r0] - bl IsDoubleBattle - ldrb r1, [r4, 0x4] - lsls r3, r1, 4 - adds r3, r1 - lsls r3, 2 - adds r3, r5 - ldrb r2, [r4, 0x5] - lsls r2, 2 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r2, r1 - adds r2, r6 - ldrb r0, [r2] - strh r0, [r3, 0x20] - bl IsDoubleBattle - ldrb r1, [r4, 0x4] - lsls r3, r1, 4 - adds r3, r1 - lsls r3, 2 - adds r3, r5 - ldrb r2, [r4, 0x5] - lsls r2, 2 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r2, r1 - adds r2, r6 - ldrb r0, [r2, 0x1] - strh r0, [r3, 0x22] - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - mov r1, r8 - strh r1, [r0, 0x24] - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - mov r1, r8 - strh r1, [r0, 0x26] - ldrb r1, [r4, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r9 - str r7, [r0] - ldrb r0, [r4] - ldrb r2, [r4, 0x2] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r5 - ldrh r1, [r1, 0x2E] - lsls r1, 24 - lsrs r1, 24 - bl GetMonIconSpriteId_maybe - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r9 - ldr r0, _0806D374 @ =UpdateMonIconFrame_806DA0C - str r0, [r1] - ldrb r0, [r4, 0x5] - movs r6, 0x64 - muls r0, r6 - ldr r5, _0806D378 @ =gPlayerParty - adds r0, r5 - ldrb r1, [r4, 0x6] - muls r1, r6 - adds r1, r5 - bl sub_806E6F0 - ldrb r0, [r4, 0x5] - adds r1, r0, 0 - muls r1, r6 - adds r1, r5 - bl PartyMenuPrintMonLevelOrStatus - ldrb r0, [r4, 0x5] - adds r1, r0, 0 - muls r1, r6 - adds r1, r5 - bl TryPrintPartyMenuMonNickname - ldrb r0, [r4, 0x5] - adds r1, r0, 0 - muls r1, r6 - adds r1, r5 - bl PartyMenuTryPrintHP - ldrb r0, [r4, 0x5] - adds r1, r0, 0 - muls r1, r6 - adds r1, r5 - bl nullsub_12 - ldrb r0, [r4, 0x6] - adds r1, r0, 0 - muls r1, r6 - adds r1, r5 - bl PartyMenuPrintMonLevelOrStatus - ldrb r0, [r4, 0x6] - adds r1, r0, 0 - muls r1, r6 - adds r1, r5 - bl TryPrintPartyMenuMonNickname - ldrb r0, [r4, 0x6] - adds r1, r0, 0 - muls r1, r6 - adds r1, r5 - bl PartyMenuTryPrintHP - ldrb r0, [r4, 0x6] - adds r1, r0, 0 - muls r1, r6 - adds r1, r5 - bl nullsub_12 - bl PartyMenuDrawHPBars - mov r0, r10 - bl sub_806CC74 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806D364: .4byte 0x02001000 -_0806D368: .4byte gSprites -_0806D36C: .4byte gUnknown_08376678 -_0806D370: .4byte UpdateMonIconFrame_806DA38 -_0806D374: .4byte UpdateMonIconFrame_806DA0C -_0806D378: .4byte gPlayerParty - thumb_func_end sub_806D198 - - thumb_func_start sub_806D37C -sub_806D37C: @ 806D37C - push {r4,lr} - adds r4, r0, 0 - bl UpdateMonIconFrame - ldrh r2, [r4, 0x24] - movs r0, 0x24 - ldrsh r1, [r4, r0] - movs r3, 0x32 - ldrsh r0, [r4, r3] - cmp r1, r0 - bne _0806D3A8 - movs r1, 0x2E - ldrsh r0, [r4, r1] - negs r0, r0 - movs r1, 0 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x32] - ldr r0, _0806D3A4 @ =UpdateMonIconFrame_806DA38 - str r0, [r4, 0x1C] - b _0806D3AE - .align 2, 0 -_0806D3A4: .4byte UpdateMonIconFrame_806DA38 -_0806D3A8: - ldrh r0, [r4, 0x2E] - adds r0, r2, r0 - strh r0, [r4, 0x24] -_0806D3AE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_806D37C - - thumb_func_start sub_806D3B4 -sub_806D3B4: @ 806D3B4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r4, r1, 0 - lsls r0, 24 - lsrs r7, r0, 24 - lsls r4, 16 - lsrs r4, 16 - lsls r2, 16 - lsrs r2, 16 - mov r8, r2 - ldr r6, _0806D438 @ =gUnknown_083769C0 - ldr r1, _0806D43C @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x8] - ldrb r1, [r6, 0x2] - adds r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrb r1, [r6, 0x3] - bl sub_806BA34 - ldrh r0, [r5, 0x8] - ldrb r1, [r6, 0x8] - adds r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrb r1, [r6, 0x9] - bl sub_806BB3C - ldrh r0, [r5, 0x8] - ldrb r1, [r6, 0xA] - adds r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrb r1, [r6, 0xB] - bl sub_806BB3C - ldrh r1, [r5, 0x8] - subs r1, 0x1 - strh r1, [r5, 0x8] - ldrb r0, [r6, 0x2] - adds r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrb r1, [r6, 0x3] - movs r2, 0x4 - bl sub_806B9A4 - cmp r4, 0 - beq _0806D440 - ldrh r0, [r5, 0x8] - ldrb r1, [r6, 0x8] - adds r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrb r1, [r6, 0x9] - movs r2, 0 - movs r3, 0x4 - bl sub_806BA94 - b _0806D454 - .align 2, 0 -_0806D438: .4byte gUnknown_083769C0 -_0806D43C: .4byte gTasks -_0806D440: - ldrh r0, [r5, 0x8] - ldrb r1, [r6, 0x8] - adds r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrb r1, [r6, 0x9] - movs r2, 0x1 - movs r3, 0x4 - bl sub_806BA94 -_0806D454: - mov r0, r8 - cmp r0, 0 - beq _0806D480 - ldr r1, _0806D47C @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x8] - ldrb r1, [r6, 0xA] - adds r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrb r1, [r6, 0xB] - movs r2, 0 - movs r3, 0x4 - bl sub_806BA94 - b _0806D49E - .align 2, 0 -_0806D47C: .4byte gTasks -_0806D480: - ldr r1, _0806D4A8 @ =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x8] - ldrb r1, [r6, 0xA] - adds r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrb r1, [r6, 0xB] - movs r2, 0x1 - movs r3, 0x4 - bl sub_806BA94 -_0806D49E: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806D4A8: .4byte gTasks - thumb_func_end sub_806D3B4 - - thumb_func_start sub_806D4AC -sub_806D4AC: @ 806D4AC - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 16 - lsls r2, 24 - lsrs r2, 24 - cmp r1, 0 - beq _0806D4F6 - adds r1, r2, 0x3 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl GetMonIconSpriteId_maybe - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0806D4FC @ =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r4, r1, r2 - ldr r0, _0806D500 @ =0x0000fff8 - strh r0, [r4, 0x2E] - ldr r3, _0806D504 @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r3 - movs r3, 0x8 - ldrsh r0, [r0, r3] - lsls r0, 3 - negs r0, r0 - strh r0, [r4, 0x32] - adds r2, 0x1C - adds r1, r2 - ldr r0, _0806D508 @ =sub_806D37C - str r0, [r1] -_0806D4F6: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806D4FC: .4byte gSprites -_0806D500: .4byte 0x0000fff8 -_0806D504: .4byte gTasks -_0806D508: .4byte sub_806D37C - thumb_func_end sub_806D4AC - - thumb_func_start sub_806D50C -sub_806D50C: @ 806D50C - push {lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - bl GetMonIconSpriteId_maybe - ldr r2, _0806D534 @ =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r1, 0x20] - adds r0, 0xF0 - strh r0, [r1, 0x20] - pop {r0} - bx r0 - .align 2, 0 -_0806D534: .4byte gSprites - thumb_func_end sub_806D50C - - thumb_func_start sub_806D538 -sub_806D538: @ 806D538 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - lsrs r1, 24 - adds r0, r1, 0 - cmp r4, 0xFF - beq _0806D59A - cmp r1, 0x1 - beq _0806D568 - cmp r1, 0x1 - bgt _0806D556 - cmp r1, 0 - beq _0806D560 - b _0806D58A -_0806D556: - cmp r0, 0x2 - beq _0806D570 - cmp r0, 0x3 - beq _0806D57E - b _0806D58A -_0806D560: - movs r0, 0 - movs r1, 0x10 - movs r2, 0x17 - b _0806D576 -_0806D568: - movs r0, 0 - movs r1, 0x10 - movs r2, 0x13 - b _0806D576 -_0806D570: - movs r0, 0 - movs r1, 0x10 - movs r2, 0x16 -_0806D576: - movs r3, 0x13 - bl MenuDrawTextWindow - b _0806D58A -_0806D57E: - movs r0, 0 - movs r1, 0x10 - movs r2, 0x12 - movs r3, 0x13 - bl MenuDrawTextWindow -_0806D58A: - ldr r0, _0806D5A0 @ =gUnknown_08376624 - lsls r1, r4, 2 - adds r1, r0 - ldr r0, [r1] - movs r1, 0x1 - movs r2, 0x11 - bl MenuPrint -_0806D59A: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0806D5A0: .4byte gUnknown_08376624 - thumb_func_end sub_806D538 - - thumb_func_start sub_806D5A4 -sub_806D5A4: @ 806D5A4 - push {lr} - movs r0, 0 - movs r1, 0x10 - movs r2, 0x1D - movs r3, 0x13 - bl MenuZeroFillWindowRect - pop {r0} - bx r0 - thumb_func_end sub_806D5A4 - - thumb_func_start sub_806D5B8 -sub_806D5B8: @ 806D5B8 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - sub sp, 0x8 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r6, _0806D658 @ =gUnknown_08376948 - bl IsDoubleBattle - lsls r4, r5, 2 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r1, r4, r1 - adds r1, r6 - ldrb r1, [r1] - mov r10, r1 - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r1, r4, r1 - adds r1, r6 - ldrb r1, [r1, 0x1] - mov r9, r1 - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r1, r4, r1 - adds r1, r6 - ldrb r1, [r1, 0x2] - mov r8, r1 - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r4, r1 - adds r4, r6 - ldrb r1, [r4, 0x3] - ldr r0, _0806D65C @ =gUnknown_03004210 - str r1, [sp] - mov r1, r10 - mov r2, r9 - mov r3, r8 - bl ZeroFillWindowRect - movs r0, 0 - str r0, [sp, 0x4] - lsls r5, 10 - ldr r0, _0806D660 @ =0x06014000 - adds r5, r0 - ldr r2, _0806D664 @ =0x01000100 - add r0, sp, 0x4 - adds r1, r5, 0 - bl CpuFastSet - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806D658: .4byte gUnknown_08376948 -_0806D65C: .4byte gUnknown_03004210 -_0806D660: .4byte 0x06014000 -_0806D664: .4byte 0x01000100 - thumb_func_end sub_806D5B8 - - thumb_func_start sub_806D668 -sub_806D668: @ 806D668 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - sub sp, 0x8 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r6, _0806D708 @ =gUnknown_08376978 - bl IsDoubleBattle - lsls r4, r5, 2 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r1, r4, r1 - adds r1, r6 - ldrb r1, [r1] - mov r10, r1 - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r1, r4, r1 - adds r1, r6 - ldrb r1, [r1, 0x1] - mov r9, r1 - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r1, r4, r1 - adds r1, r6 - ldrb r1, [r1, 0x2] - mov r8, r1 - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r4, r1 - adds r4, r6 - ldrb r1, [r4, 0x3] - ldr r0, _0806D70C @ =gUnknown_03004210 - str r1, [sp] - mov r1, r10 - mov r2, r9 - mov r3, r8 - bl ZeroFillWindowRect - movs r0, 0 - str r0, [sp, 0x4] - lsls r5, 10 - ldr r0, _0806D710 @ =0x06014300 - adds r5, r0 - ldr r2, _0806D714 @ =0x01000040 - add r0, sp, 0x4 - adds r1, r5, 0 - bl CpuFastSet - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806D708: .4byte gUnknown_08376978 -_0806D70C: .4byte gUnknown_03004210 -_0806D710: .4byte 0x06014300 -_0806D714: .4byte 0x01000040 - thumb_func_end sub_806D668 - - thumb_func_start sub_806D718 -sub_806D718: @ 806D718 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, _0806D7C4 @ =0x00007fff - mov r0, sp - strh r1, [r0] - movs r5, 0 - cmp r4, 0x1 - bhi _0806D736 - ldr r0, _0806D7C8 @ =gPartyMenuMisc_Gfx - movs r1, 0xC0 - lsls r1, 19 - bl LZDecompressVram -_0806D736: - cmp r4, 0x2 - beq _0806D73E - cmp r4, 0 - bne _0806D746 -_0806D73E: - ldr r0, _0806D7CC @ =gPartyMenuMisc_Tilemap - ldr r1, _0806D7D0 @ =0x06003800 - bl LZDecompressVram -_0806D746: - cmp r4, 0x3 - beq _0806D74E - cmp r4, 0 - bne _0806D75A -_0806D74E: - ldr r0, _0806D7D4 @ =gPartyMenuMisc_Pal - movs r2, 0xB0 - lsls r2, 1 - movs r1, 0 - bl LoadCompressedPalette -_0806D75A: - cmp r4, 0x4 - beq _0806D762 - cmp r4, 0 - bne _0806D776 -_0806D762: - mov r0, sp - movs r1, 0 - movs r2, 0x2 - bl LoadPalette - ldr r0, _0806D7D8 @ =gFontDefaultPalette - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette -_0806D776: - cmp r4, 0x5 - beq _0806D77E - cmp r4, 0 - bne _0806D786 -_0806D77E: - ldr r0, _0806D7DC @ =gPartyMenuHpBar_Gfx - ldr r1, _0806D7E0 @ =0x06006000 - bl LZDecompressVram -_0806D786: - cmp r4, 0x6 - beq _0806D78E - cmp r4, 0 - bne _0806D796 -_0806D78E: - ldr r0, _0806D7E4 @ =gPartyMenuOrderText_Gfx - ldr r1, _0806D7E8 @ =0x06006180 - bl LZDecompressVram -_0806D796: - cmp r4, 0x7 - beq _0806D79E - cmp r4, 0 - bne _0806D7A6 -_0806D79E: - ldr r0, _0806D7EC @ =gStatusGfx_Icons - ldr r1, _0806D7F0 @ =0x06007180 - bl LZDecompressVram -_0806D7A6: - cmp r4, 0x8 - beq _0806D7AE - cmp r4, 0 - bne _0806D7BA -_0806D7AE: - ldr r0, _0806D7F4 @ =gStatusPal_Icons - movs r1, 0xB0 - movs r2, 0x20 - bl LoadCompressedPalette - movs r5, 0x1 -_0806D7BA: - adds r0, r5, 0 - add sp, 0x4 - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0806D7C4: .4byte 0x00007fff -_0806D7C8: .4byte gPartyMenuMisc_Gfx -_0806D7CC: .4byte gPartyMenuMisc_Tilemap -_0806D7D0: .4byte 0x06003800 -_0806D7D4: .4byte gPartyMenuMisc_Pal -_0806D7D8: .4byte gFontDefaultPalette -_0806D7DC: .4byte gPartyMenuHpBar_Gfx -_0806D7E0: .4byte 0x06006000 -_0806D7E4: .4byte gPartyMenuOrderText_Gfx -_0806D7E8: .4byte 0x06006180 -_0806D7EC: .4byte gStatusGfx_Icons -_0806D7F0: .4byte 0x06007180 -_0806D7F4: .4byte gStatusPal_Icons - thumb_func_end sub_806D718 - - thumb_func_start SetMonIconAnimByHP -SetMonIconAnimByHP: @ 806D7F8 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 16 - lsls r2, 16 - lsrs r5, r1, 16 - asrs r1, 16 - lsrs r4, r2, 16 - asrs r2, 16 - adds r0, r1, 0 - adds r1, r2, 0 - bl GetHPBarLevel - lsls r0, 24 - lsrs r0, 24 - movs r2, 0 - cmp r5, r4 - beq _0806D830 - movs r2, 0x1 - cmp r0, 0x3 - beq _0806D830 - movs r2, 0x2 - cmp r0, 0x2 - beq _0806D830 - movs r2, 0x4 - cmp r0, 0x1 - bne _0806D830 - movs r2, 0x3 -_0806D830: - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - ldr r1, _0806D848 @ =gSprites - adds r0, r1 - adds r1, r2, 0 - bl sub_809D824 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806D848: .4byte gSprites - thumb_func_end SetMonIconAnimByHP - - thumb_func_start SetMonIconAnim -SetMonIconAnim: @ 806D84C - push {r4-r6,lr} - adds r5, r0, 0 - adds r6, r1, 0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r6, 0 - movs r1, 0x39 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r6, 0 - movs r1, 0x3A - bl GetMonData - adds r2, r0, 0 - lsls r2, 16 - lsrs r2, 16 - adds r0, r5, 0 - adds r1, r4, 0 - bl SetMonIconAnimByHP - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end SetMonIconAnim - - thumb_func_start CreatePartyMenuMonIcon -CreatePartyMenuMonIcon: @ 806D880 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - sub sp, 0x8 - adds r6, r0, 0 - adds r5, r1, 0 - mov r8, r3 - lsls r6, 24 - lsrs r6, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r2, 24 - lsrs r2, 24 - ldr r3, _0806D904 @ =gUnknown_08376678 - lsls r1, r5, 2 - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r1, r3 - ldrb r0, [r1] - mov r9, r0 - ldrb r1, [r1, 0x1] - mov r10, r1 - mov r0, r8 - movs r1, 0x41 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - mov r0, r8 - movs r1, 0 - bl GetMonData - ldr r1, _0806D908 @ =sub_809D62C - movs r2, 0x5 - str r2, [sp] - str r0, [sp, 0x4] - adds r0, r4, 0 - mov r2, r9 - mov r3, r10 - bl CreateMonIcon - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - adds r1, r5, 0 - adds r2, r4, 0 - bl SetMonIconSpriteId_maybe - adds r0, r4, 0 - mov r1, r8 - bl SetMonIconAnim - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806D904: .4byte gUnknown_08376678 -_0806D908: .4byte sub_809D62C - thumb_func_end CreatePartyMenuMonIcon - - thumb_func_start TryCreatePartyMenuMonIcon -TryCreatePartyMenuMonIcon: @ 806D90C - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r4, r2, 0 - lsls r0, 24 - lsrs r6, r0, 24 - mov r8, r6 - lsls r1, 24 - lsrs r5, r1, 24 - adds r7, r5, 0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806D95A - bl IsLinkDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806D946 - adds r0, r6, 0 - adds r1, r5, 0 - movs r2, 0x2 - adds r3, r4, 0 - bl CreatePartyMenuMonIcon - b _0806D95A -_0806D946: - bl IsDoubleBattle - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - mov r0, r8 - adds r1, r7, 0 - adds r3, r4, 0 - bl CreatePartyMenuMonIcon -_0806D95A: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end TryCreatePartyMenuMonIcon - - thumb_func_start unref_sub_806D964 -unref_sub_806D964: @ 806D964 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - b _0806D986 -_0806D96E: - movs r0, 0x64 - adds r2, r4, 0 - muls r2, r0 - ldr r0, _0806D994 @ =gPlayerParty - adds r2, r0 - adds r0, r5, 0 - adds r1, r4, 0 - bl TryCreatePartyMenuMonIcon - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_0806D986: - ldr r0, _0806D998 @ =gPlayerPartyCount - ldrb r0, [r0] - cmp r4, r0 - bcc _0806D96E - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806D994: .4byte gPlayerParty -_0806D998: .4byte gPlayerPartyCount - thumb_func_end unref_sub_806D964 - - thumb_func_start CreateMonIcon_806D99C -CreateMonIcon_806D99C: @ 806D99C - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - adds r6, r0, 0 - adds r5, r1, 0 - mov r8, r3 - lsls r6, 24 - lsrs r6, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r2, 24 - lsrs r2, 24 - ldr r3, _0806DA04 @ =gUnknown_08376678 - lsls r1, r5, 2 - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r1, r3 - ldrb r2, [r1] - ldrb r3, [r1, 0x1] - mov r1, r8 - ldrh r0, [r1] - ldr r1, _0806DA08 @ =sub_809D62C - movs r4, 0x5 - str r4, [sp] - mov r7, r8 - ldr r4, [r7, 0x18] - str r4, [sp, 0x4] - bl CreateMonIcon - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - adds r1, r5, 0 - adds r2, r4, 0 - bl SetMonIconSpriteId_maybe - ldrh r1, [r7, 0x10] - ldrh r2, [r7, 0x12] - adds r0, r4, 0 - bl SetMonIconAnimByHP - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806DA04: .4byte gUnknown_08376678 -_0806DA08: .4byte sub_809D62C - thumb_func_end CreateMonIcon_806D99C - - thumb_func_start UpdateMonIconFrame_806DA0C -UpdateMonIconFrame_806DA0C: @ 806DA0C - push {r4,lr} - adds r4, r0, 0 - bl UpdateMonIconFrame - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _0806DA32 - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0806DA30 - ldr r0, _0806DA2C @ =0x0000fffd - strh r0, [r4, 0x26] - b _0806DA32 - .align 2, 0 -_0806DA2C: .4byte 0x0000fffd -_0806DA30: - strh r1, [r4, 0x26] -_0806DA32: - pop {r4} - pop {r0} - bx r0 - thumb_func_end UpdateMonIconFrame_806DA0C - - thumb_func_start UpdateMonIconFrame_806DA38 -UpdateMonIconFrame_806DA38: @ 806DA38 - push {lr} - bl UpdateMonIconFrame - pop {r0} - bx r0 - thumb_func_end UpdateMonIconFrame_806DA38 - - thumb_func_start UpdateMonIconFrame_806DA44 -UpdateMonIconFrame_806DA44: @ 806DA44 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - lsls r2, 24 - lsrs r4, r2, 24 - cmp r1, 0x5 - bhi _0806DA8E - bl GetMonIconSpriteId_maybe - lsls r0, 24 - lsrs r0, 24 - ldr r3, _0806DA7C @ =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r2, r1, 2 - adds r1, r2, r3 - movs r0, 0 - strh r0, [r1, 0x26] - strh r0, [r1, 0x2E] - cmp r4, 0 - bne _0806DA84 - adds r0, r3, 0 - adds r0, 0x1C - adds r0, r2, r0 - ldr r1, _0806DA80 @ =UpdateMonIconFrame_806DA38 - b _0806DA8C - .align 2, 0 -_0806DA7C: .4byte gSprites -_0806DA80: .4byte UpdateMonIconFrame_806DA38 -_0806DA84: - adds r0, r3, 0 - adds r0, 0x1C - adds r0, r2, r0 - ldr r1, _0806DA94 @ =UpdateMonIconFrame_806DA0C -_0806DA8C: - str r1, [r0] -_0806DA8E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0806DA94: .4byte UpdateMonIconFrame_806DA0C - thumb_func_end UpdateMonIconFrame_806DA44 - - thumb_func_start LoadHeldItemIconGraphics -LoadHeldItemIconGraphics: @ 806DA98 - push {lr} - ldr r0, _0806DAAC @ =gUnknown_083765DC - bl LoadSpriteSheet - ldr r0, _0806DAB0 @ =gUnknown_083765E4 - bl LoadSpritePalette - pop {r0} - bx r0 - .align 2, 0 -_0806DAAC: .4byte gUnknown_083765DC -_0806DAB0: .4byte gUnknown_083765E4 - thumb_func_end LoadHeldItemIconGraphics - - thumb_func_start SpriteCB_HeldItemIcon -SpriteCB_HeldItemIcon: @ 806DAB4 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x3C] - lsls r1, 24 - lsrs r1, 24 - ldr r2, _0806DAE4 @ =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, r0, r2 - adds r0, r2, 0 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _0806DAE8 - adds r0, r4, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - b _0806DB06 - .align 2, 0 -_0806DAE4: .4byte gSprites -_0806DAE8: - adds r3, r4, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r3] - ldrh r0, [r2, 0x24] - ldrh r1, [r2, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r2, 0x26] - ldrh r2, [r2, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] -_0806DB06: - pop {r4} - pop {r0} - bx r0 - thumb_func_end SpriteCB_HeldItemIcon - - thumb_func_start CreateHeldItemIcon -CreateHeldItemIcon: @ 806DB0C - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - adds r6, r0, 0 - mov r9, r1 - lsls r6, 24 - lsrs r6, 24 - mov r0, r9 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, _0806DB84 @ =gSprites - mov r8, r0 - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - add r0, r8 - adds r0, 0x43 - ldrb r3, [r0] - ldr r0, _0806DB88 @ =gSpriteTemplate_837660C - subs r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - movs r1, 0xFA - movs r2, 0xAA - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - mov r0, r8 - adds r5, r4, r0 - movs r0, 0x4 - strh r0, [r5, 0x24] - movs r0, 0xA - strh r0, [r5, 0x26] - movs r0, 0x1C - add r8, r0 - add r4, r8 - ldr r0, _0806DB8C @ =SpriteCB_HeldItemIcon - str r0, [r4] - strh r6, [r5, 0x3C] - adds r0, r5, 0 - mov r1, r9 - bl StartSpriteAnim - ldr r1, [r4] - adds r0, r5, 0 - bl _call_via_r1 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806DB84: .4byte gSprites -_0806DB88: .4byte gSpriteTemplate_837660C -_0806DB8C: .4byte SpriteCB_HeldItemIcon - thumb_func_end CreateHeldItemIcon - - thumb_func_start CreateHeldItemIcons -CreateHeldItemIcons: @ 806DB90 - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - lsls r2, 24 - lsrs r2, 24 - cmp r2, 0 - beq _0806DBA4 - cmp r2, 0x1 - beq _0806DBEC - b _0806DC28 -_0806DBA4: - movs r5, 0 - ldrb r0, [r6] - cmp r5, r0 - bcs _0806DC28 -_0806DBAC: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0806DBE8 @ =gPlayerParty - adds r0, r1 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0 - beq _0806DBD8 - adds r0, r7, r5 - ldrb r4, [r0] - adds r0, r1, 0 - bl ItemIsMail - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl CreateHeldItemIcon -_0806DBD8: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - ldrb r0, [r6] - cmp r5, r0 - bcc _0806DBAC - b _0806DC28 - .align 2, 0 -_0806DBE8: .4byte gPlayerParty -_0806DBEC: - movs r5, 0 - b _0806DC22 -_0806DBF0: - movs r0, 0x64 - muls r0, r5 - ldr r1, _0806DC30 @ =gEnemyParty - adds r0, r1 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0 - beq _0806DC1C - adds r0, r5, r7 - ldrb r4, [r0, 0x6] - adds r0, r1, 0 - bl ItemIsMail - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl CreateHeldItemIcon -_0806DC1C: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 -_0806DC22: - ldrb r0, [r6, 0x1] - cmp r5, r0 - bcc _0806DBF0 -_0806DC28: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806DC30: .4byte gEnemyParty - thumb_func_end CreateHeldItemIcons - - thumb_func_start CreateHeldItemIcons_806DC34 -CreateHeldItemIcons_806DC34: @ 806DC34 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r7, 0 - ldr r0, _0806DCC8 @ =gSprites - mov r9, r0 - movs r1, 0x1C - add r1, r9 - mov r10, r1 -_0806DC50: - movs r0, 0x64 - muls r0, r7 - ldr r1, _0806DCCC @ =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806DCB0 - mov r0, r8 - adds r1, r7, 0 - bl GetMonIconSpriteId_maybe - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, _0806DCD0 @ =gSpriteTemplate_837660C - movs r1, 0xFA - movs r2, 0xAA - movs r3, 0x4 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - mov r1, r9 - adds r6, r4, r1 - movs r1, 0x4 - strh r1, [r6, 0x24] - movs r1, 0xA - strh r1, [r6, 0x26] - strh r5, [r6, 0x3C] - lsls r1, r5, 4 - adds r1, r5 - lsls r1, 2 - add r1, r9 - strh r0, [r1, 0x3C] - mov r0, r8 - adds r1, r7, 0 - bl SetHeldItemIconVisibility - add r4, r10 - ldr r1, [r4] - adds r0, r6, 0 - bl _call_via_r1 -_0806DCB0: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x5 - bls _0806DC50 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806DCC8: .4byte gSprites -_0806DCCC: .4byte gPlayerParty -_0806DCD0: .4byte gSpriteTemplate_837660C - thumb_func_end CreateHeldItemIcons_806DC34 - - thumb_func_start CreateHeldItemIcon_806DCD4 -CreateHeldItemIcon_806DCD4: @ 806DCD4 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - lsls r2, 16 - lsrs r7, r2, 16 - bl GetMonIconSpriteId_maybe - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, _0806DD2C @ =gSpriteTemplate_837660C - movs r1, 0xFA - movs r2, 0xAA - movs r3, 0x4 - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, _0806DD30 @ =gSprites - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r5, r0, r1 - movs r0, 0x4 - strh r0, [r5, 0x24] - movs r0, 0xA - strh r0, [r5, 0x26] - strh r4, [r5, 0x3C] - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - strh r6, [r0, 0x3C] - cmp r7, 0 - bne _0806DD34 - adds r0, r5, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - b _0806DD5C - .align 2, 0 -_0806DD2C: .4byte gSpriteTemplate_837660C -_0806DD30: .4byte gSprites -_0806DD34: - adds r0, r7, 0 - bl ItemIsMail - lsls r0, 24 - cmp r0, 0 - beq _0806DD46 - adds r0, r5, 0 - movs r1, 0x1 - b _0806DD4A -_0806DD46: - adds r0, r5, 0 - movs r1, 0 -_0806DD4A: - bl StartSpriteAnim - adds r2, r5, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_0806DD5C: - ldr r2, _0806DD78 @ =gSprites - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r1, r2, 0 - adds r1, 0x1C - adds r1, r0, r1 - adds r0, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0806DD78: .4byte gSprites - thumb_func_end CreateHeldItemIcon_806DCD4 - - thumb_func_start SpriteCB_HeldItemIcon_806DD7C -SpriteCB_HeldItemIcon_806DD7C: @ 806DD7C - ldrh r2, [r0, 0x3C] - lsls r2, 24 - lsrs r2, 24 - ldr r3, _0806DD9C @ =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - ldrh r2, [r1, 0x24] - ldrh r3, [r1, 0x20] - adds r2, r3 - strh r2, [r0, 0x20] - ldrh r1, [r1, 0x22] - strh r1, [r0, 0x22] - bx lr - .align 2, 0 -_0806DD9C: .4byte gSprites - thumb_func_end SpriteCB_HeldItemIcon_806DD7C - - thumb_func_start GetMonIconSpriteId_maybe -GetMonIconSpriteId_maybe: @ 806DDA0 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r1, 24 - lsrs r0, r1, 24 - cmp r0, 0x5 - bhi _0806DE38 - lsls r0, 2 - ldr r1, _0806DDB8 @ =_0806DDBC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0806DDB8: .4byte _0806DDBC - .align 2, 0 -_0806DDBC: - .4byte _0806DE38 - .4byte _0806DDD4 - .4byte _0806DDE8 - .4byte _0806DDFC - .4byte _0806DE10 - .4byte _0806DE24 -_0806DDD4: - ldr r0, _0806DDE4 @ =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrb r0, [r1, 0x8] - b _0806DE46 - .align 2, 0 -_0806DDE4: .4byte gTasks -_0806DDE8: - ldr r0, _0806DDF8 @ =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0xA] - b _0806DE44 - .align 2, 0 -_0806DDF8: .4byte gTasks -_0806DDFC: - ldr r0, _0806DE0C @ =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrb r0, [r1, 0xA] - b _0806DE46 - .align 2, 0 -_0806DE0C: .4byte gTasks -_0806DE10: - ldr r0, _0806DE20 @ =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0xC] - b _0806DE44 - .align 2, 0 -_0806DE20: .4byte gTasks -_0806DE24: - ldr r0, _0806DE34 @ =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrb r0, [r1, 0xC] - b _0806DE46 - .align 2, 0 -_0806DE34: .4byte gTasks -_0806DE38: - ldr r0, _0806DE4C @ =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] -_0806DE44: - lsrs r0, 8 -_0806DE46: - pop {r1} - bx r1 - .align 2, 0 -_0806DE4C: .4byte gTasks - thumb_func_end GetMonIconSpriteId_maybe - - thumb_func_start SetMonIconSpriteId_maybe -SetMonIconSpriteId_maybe: @ 806DE50 - push {r4,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r1, 24 - lsrs r0, r1, 24 - lsls r2, 24 - lsrs r4, r2, 24 - cmp r0, 0x5 - bhi _0806DF24 - lsls r0, 2 - ldr r1, _0806DE6C @ =_0806DE70 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0806DE6C: .4byte _0806DE70 - .align 2, 0 -_0806DE70: - .4byte _0806DE88 - .4byte _0806DEA0 - .4byte _0806DEC0 - .4byte _0806DED8 - .4byte _0806DEF8 - .4byte _0806DF10 -_0806DE88: - ldr r1, _0806DE9C @ =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0x8] - lsls r2, r4, 8 - orrs r1, r2 - strh r1, [r0, 0x8] - b _0806DF24 - .align 2, 0 -_0806DE9C: .4byte gTasks -_0806DEA0: - ldr r0, _0806DEB8 @ =gTasks - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 3 - adds r1, r0 - ldrh r2, [r1, 0x8] - ldr r0, _0806DEBC @ =0xffffff00 - ands r0, r2 - orrs r0, r4 - strh r0, [r1, 0x8] - b _0806DF24 - .align 2, 0 -_0806DEB8: .4byte gTasks -_0806DEBC: .4byte 0xffffff00 -_0806DEC0: - ldr r1, _0806DED4 @ =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0xA] - lsls r2, r4, 8 - orrs r1, r2 - strh r1, [r0, 0xA] - b _0806DF24 - .align 2, 0 -_0806DED4: .4byte gTasks -_0806DED8: - ldr r0, _0806DEF0 @ =gTasks - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 3 - adds r1, r0 - ldrh r2, [r1, 0xA] - ldr r0, _0806DEF4 @ =0xffffff00 - ands r0, r2 - orrs r0, r4 - strh r0, [r1, 0xA] - b _0806DF24 - .align 2, 0 -_0806DEF0: .4byte gTasks -_0806DEF4: .4byte 0xffffff00 -_0806DEF8: - ldr r1, _0806DF0C @ =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0xC] - lsls r2, r4, 8 - orrs r1, r2 - strh r1, [r0, 0xC] - b _0806DF24 - .align 2, 0 -_0806DF0C: .4byte gTasks -_0806DF10: - ldr r0, _0806DF2C @ =gTasks - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 3 - adds r1, r0 - ldrh r2, [r1, 0xC] - ldr r0, _0806DF30 @ =0xffffff00 - ands r0, r2 - orrs r0, r4 - strh r0, [r1, 0xC] -_0806DF24: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0806DF2C: .4byte gTasks -_0806DF30: .4byte 0xffffff00 - thumb_func_end SetMonIconSpriteId_maybe - - thumb_func_start GetHeldItemIconSpriteIdByMon_maybe -GetHeldItemIconSpriteIdByMon_maybe: @ 806DF34 - push {lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - bl GetMonIconSpriteId_maybe - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0806DF5C @ =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r1, 0x3C] - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .align 2, 0 -_0806DF5C: .4byte gSprites - thumb_func_end GetHeldItemIconSpriteIdByMon_maybe - - thumb_func_start SetHeldItemIconVisibility -SetHeldItemIconVisibility: @ 806DF60 - push {r4-r6,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r0, 24 - lsls r4, 24 - lsrs r4, 24 - adds r1, r4, 0 - bl GetHeldItemIconSpriteIdByMon_maybe - lsls r0, 24 - lsrs r5, r0, 24 - adds r6, r5, 0 - movs r0, 0x64 - adds r1, r4, 0 - muls r1, r0 - ldr r0, _0806DFA4 @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - cmp r0, 0 - bne _0806DFAC - ldr r1, _0806DFA8 @ =gSprites - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - b _0806DFF6 - .align 2, 0 -_0806DFA4: .4byte gPlayerParty -_0806DFA8: .4byte gSprites -_0806DFAC: - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - bl ItemIsMail - lsls r0, 24 - cmp r0, 0 - beq _0806DFD8 - lsls r4, r5, 4 - adds r4, r5 - lsls r4, 2 - ldr r0, _0806DFD4 @ =gSprites - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x1 - b _0806DFE6 - .align 2, 0 -_0806DFD4: .4byte gSprites -_0806DFD8: - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - ldr r0, _0806DFFC @ =gSprites - adds r4, r0 - adds r0, r4, 0 - movs r1, 0 -_0806DFE6: - bl StartSpriteAnim - adds r4, 0x3E - ldrb r1, [r4] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r4] -_0806DFF6: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806DFFC: .4byte gSprites - thumb_func_end SetHeldItemIconVisibility - - thumb_func_start box_print -box_print: @ 806E000 - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r6, r2, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0 - str r0, [sp] - ldr r5, _0806E040 @ =gTileBuffer - ldr r2, _0806E044 @ =0x01000100 - mov r0, sp - adds r1, r5, 0 - bl CpuFastSet - ldr r0, _0806E048 @ =gWindowConfig_81E6CAC - adds r1, r5, 0 - adds r2, r6, 0 - bl sub_8004E3C - lsls r4, 10 - ldr r0, _0806E04C @ =0x06014000 - adds r4, r0 - adds r0, r5, 0 - adds r1, r4, 0 - movs r2, 0x80 - bl CpuFastSet - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806E040: .4byte gTileBuffer -_0806E044: .4byte 0x01000100 -_0806E048: .4byte gWindowConfig_81E6CAC -_0806E04C: .4byte 0x06014000 - thumb_func_end box_print - - thumb_func_start PrintPartyMenuMonNickname -PrintPartyMenuMonNickname: @ 806E050 - push {r4,r5,lr} - sub sp, 0xC - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r2, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - mov r1, sp - bl GetMonNickname - adds r0, r4, 0 - adds r1, r5, 0 - mov r2, sp - bl box_print - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end PrintPartyMenuMonNickname - - thumb_func_start TryPrintPartyMenuMonNickname -TryPrintPartyMenuMonNickname: @ 806E07C - push {r4-r6,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - adds r6, r5, 0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806E0BC - bl IsLinkDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806E0AA - adds r0, r5, 0 - movs r1, 0x2 - adds r2, r4, 0 - bl PrintPartyMenuMonNickname - b _0806E0BC -_0806E0AA: - bl IsDoubleBattle - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r6, 0 - adds r2, r4, 0 - bl PrintPartyMenuMonNickname -_0806E0BC: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end TryPrintPartyMenuMonNickname - - thumb_func_start PrintPartyMenuMonNicknames -PrintPartyMenuMonNicknames: @ 806E0C4 - push {r4-r6,lr} - movs r4, 0 - movs r6, 0x64 - ldr r5, _0806E0E8 @ =gPlayerParty -_0806E0CC: - adds r1, r4, 0 - muls r1, r6 - adds r1, r5 - adds r0, r4, 0 - bl TryPrintPartyMenuMonNickname - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x5 - bls _0806E0CC - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806E0E8: .4byte gPlayerParty - thumb_func_end PrintPartyMenuMonNicknames - - thumb_func_start GetMonNickname -GetMonNickname: @ 806E0EC - push {r4,lr} - adds r4, r1, 0 - movs r1, 0x2 - adds r2, r4, 0 - bl GetMonData - adds r0, r4, 0 - bl StringGetEnd10 - pop {r4} - pop {r1} - bx r1 - thumb_func_end GetMonNickname - - thumb_func_start PartyMenuPutStatusTilemap -PartyMenuPutStatusTilemap: @ 806E104 - push {r4,r5,lr} - lsls r0, 24 - lsls r1, 24 - lsrs r1, 24 - ldr r4, _0806E15C @ =gUnknown_08376738 - lsrs r0, 22 - lsls r3, r1, 1 - adds r3, r1 - lsls r3, 3 - adds r0, r3 - adds r0, r4 - ldrb r1, [r0] - subs r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - ldrb r0, [r0, 0x1] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 19 - adds r1, r0 - lsls r1, 1 - ldr r0, _0806E160 @ =0x0600f000 - adds r4, r1, r0 - lsls r2, 26 - lsrs r2, 24 - movs r3, 0 - movs r0, 0xC6 - lsls r0, 1 - adds r2, r0 - ldr r0, _0806E164 @ =0xffffb000 - adds r5, r0, 0 -_0806E142: - lsls r0, r3, 1 - adds r0, r4 - adds r1, r2, r3 - orrs r1, r5 - strh r1, [r0] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x3 - bls _0806E142 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806E15C: .4byte gUnknown_08376738 -_0806E160: .4byte 0x0600f000 -_0806E164: .4byte 0xffffb000 - thumb_func_end PartyMenuPutStatusTilemap - - thumb_func_start PartyMenuClearLevelStatusTilemap -PartyMenuClearLevelStatusTilemap: @ 806E168 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsLinkDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806E17E - movs r3, 0x2 - b _0806E186 -_0806E17E: - bl IsDoubleBattle - lsls r0, 24 - lsrs r3, r0, 24 -_0806E186: - ldr r1, _0806E1C8 @ =gUnknown_08376738 - lsls r2, r4, 2 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 3 - adds r2, r0 - adds r2, r1 - ldrb r1, [r2] - subs r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - ldrb r0, [r2, 0x1] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 19 - adds r1, r0 - lsls r1, 1 - ldr r0, _0806E1CC @ =0x0600f000 - adds r1, r0 - movs r3, 0 - movs r2, 0 -_0806E1B0: - lsls r0, r3, 1 - adds r0, r1 - strh r2, [r0] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x3 - bls _0806E1B0 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0806E1C8: .4byte gUnknown_08376738 -_0806E1CC: .4byte 0x0600f000 - thumb_func_end PartyMenuClearLevelStatusTilemap - - thumb_func_start PartyMenuWriteTilemap -PartyMenuWriteTilemap: @ 806E1D0 - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - lsls r2, 24 - lsrs r2, 19 - adds r1, r2 - lsls r1, 1 - ldr r2, _0806E1F0 @ =0x0600f000 - adds r1, r2 - movs r2, 0x86 - lsls r2, 1 - adds r0, r2 - strh r0, [r1] - bx lr - .align 2, 0 -_0806E1F0: .4byte 0x0600f000 - thumb_func_end PartyMenuWriteTilemap - - thumb_func_start PartyMenuDoPrintLevel -PartyMenuDoPrintLevel: @ 806E1F4 - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r5, r2, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 24 - lsrs r1, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r3, _0806E278 @ =gUnknown_08376738 - lsls r2, r4, 2 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r2, r0 - adds r2, r3 - ldrb r1, [r2] - ldrb r2, [r2, 0x1] - subs r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - adds r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x40 - bl PartyMenuWriteTilemap - ldr r6, _0806E27C @ =gStringVar1 - movs r0, 0xFC - strb r0, [r6] - movs r0, 0x12 - strb r0, [r6, 0x1] - movs r0, 0x8 - strb r0, [r6, 0x2] - adds r0, r6, 0x3 - adds r1, r5, 0 - bl ConvertIntToDecimalString - movs r0, 0 - str r0, [sp] - ldr r5, _0806E280 @ =gUnknown_02039460 - ldr r2, _0806E284 @ =0x01000020 - mov r0, sp - adds r1, r5, 0 - bl CpuFastSet - ldr r0, _0806E288 @ =gWindowConfig_81E6CAC - ldr r2, _0806E28C @ =0xffffff00 - adds r1, r5, r2 - adds r2, r6, 0 - bl sub_8004E3C - lsls r4, 10 - ldr r0, _0806E290 @ =0x06014200 - adds r4, r0 - adds r0, r5, 0 - adds r1, r4, 0 - movs r2, 0x20 - bl CpuFastSet - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806E278: .4byte gUnknown_08376738 -_0806E27C: .4byte gStringVar1 -_0806E280: .4byte gUnknown_02039460 -_0806E284: .4byte 0x01000020 -_0806E288: .4byte gWindowConfig_81E6CAC -_0806E28C: .4byte 0xffffff00 -_0806E290: .4byte 0x06014200 - thumb_func_end PartyMenuDoPrintLevel - - thumb_func_start PartyMenuPrintLevel -PartyMenuPrintLevel: @ 806E294 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r0, r2, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - movs r1, 0x38 - bl GetMonData - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl PartyMenuDoPrintLevel - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end PartyMenuPrintLevel - - thumb_func_start PartyMenuPrintMonLevelOrStatus -PartyMenuPrintMonLevelOrStatus: @ 806E2C0 - push {r4-r7,lr} - adds r5, r1, 0 - lsls r0, 24 - lsrs r7, r0, 24 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806E32E - adds r0, r5, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0806E32E - adds r0, r5, 0 - bl GetMonStatusAndPokerus - lsls r0, 24 - lsrs r4, r0, 24 - bl IsLinkDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806E2FA - movs r6, 0x2 - b _0806E302 -_0806E2FA: - bl IsDoubleBattle - lsls r0, 24 - lsrs r6, r0, 24 -_0806E302: - cmp r4, 0 - beq _0806E31A - cmp r4, 0x6 - beq _0806E31A - subs r2, r4, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r7, 0 - adds r1, r6, 0 - bl PartyMenuPutStatusTilemap - b _0806E324 -_0806E31A: - adds r0, r7, 0 - adds r1, r6, 0 - adds r2, r5, 0 - bl PartyMenuPrintLevel -_0806E324: - adds r0, r7, 0 - adds r1, r6, 0 - adds r2, r5, 0 - bl PartyMenuPutNicknameTilemap -_0806E32E: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end PartyMenuPrintMonLevelOrStatus - - thumb_func_start PartyMenuPrintMonsLevelOrStatus -PartyMenuPrintMonsLevelOrStatus: @ 806E334 - push {r4-r6,lr} - movs r4, 0 - movs r6, 0x64 - ldr r5, _0806E358 @ =gPlayerParty -_0806E33C: - adds r1, r4, 0 - muls r1, r6 - adds r1, r5 - adds r0, r4, 0 - bl PartyMenuPrintMonLevelOrStatus - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x5 - bls _0806E33C - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806E358: .4byte gPlayerParty - thumb_func_end PartyMenuPrintMonsLevelOrStatus - - thumb_func_start PartyMenuDoPutNicknameTilemap -PartyMenuDoPutNicknameTilemap: @ 806E35C - push {r4-r7,lr} - ldr r4, [sp, 0x14] - lsls r0, 16 - lsrs r0, 16 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r5, r2, 24 - lsls r3, 24 - lsrs r6, r3, 24 - adds r1, r4, 0 - bl sub_8040D8C - cmp r0, 0 - bne _0806E3BA - ldr r2, _0806E3A4 @ =gUnknown_08376738 - lsls r1, r6, 2 - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 3 - adds r1, r0 - adds r1, r2 - ldrb r0, [r1] - adds r0, 0x3 - lsls r0, 24 - lsrs r3, r0, 24 - ldrb r0, [r1, 0x1] - adds r0, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r7, 0 - beq _0806E3A8 - cmp r7, 0xFE - beq _0806E3B2 - b _0806E3BA - .align 2, 0 -_0806E3A4: .4byte gUnknown_08376738 -_0806E3A8: - movs r0, 0x42 - adds r1, r3, 0 - bl PartyMenuWriteTilemap - b _0806E3BA -_0806E3B2: - movs r0, 0x44 - adds r1, r3, 0 - bl PartyMenuWriteTilemap -_0806E3BA: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end PartyMenuDoPutNicknameTilemap - - thumb_func_start PartyMenuPutNicknameTilemap -PartyMenuPutNicknameTilemap: @ 806E3C0 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x4 - mov r8, r0 - adds r6, r1, 0 - adds r5, r2, 0 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r6, 24 - lsrs r6, 24 - ldr r0, _0806E41C @ =gStringVar1 - mov r9, r0 - adds r0, r5, 0 - mov r1, r9 - bl GetMonNickname - adds r0, r5, 0 - movs r1, 0x41 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r5, 0 - bl GetMonGender - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r0, r9 - str r0, [sp] - adds r0, r4, 0 - adds r2, r6, 0 - mov r3, r8 - bl PartyMenuDoPutNicknameTilemap - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806E41C: .4byte gStringVar1 - thumb_func_end PartyMenuPutNicknameTilemap - - thumb_func_start PartyMenuDoPrintHP -PartyMenuDoPrintHP: @ 806E420 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r1, r2, 0 - adds r5, r3, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 16 - lsrs r1, 16 - lsls r5, 16 - lsrs r5, 16 - ldr r2, _0806E48C @ =gStringVar1 - adds r0, r2, 0 - movs r2, 0xF - movs r3, 0x1 - bl sub_8072C14 - adds r2, r0, 0 - movs r0, 0xBA - strb r0, [r2] - adds r2, 0x1 - adds r0, r2, 0 - adds r1, r5, 0 - movs r2, 0x23 - movs r3, 0x1 - bl sub_8072C14 - movs r0, 0 - str r0, [sp] - ldr r5, _0806E490 @ =gUnknown_02039460 - ldr r2, _0806E494 @ =0x01000040 - mov r0, sp - adds r1, r5, 0 - bl CpuFastSet - ldr r0, _0806E498 @ =gWindowConfig_81E6CAC - ldr r2, _0806E49C @ =0xffffff00 - adds r1, r5, r2 - ldr r2, _0806E48C @ =gStringVar1 - bl sub_8004E3C - lsls r4, 10 - ldr r0, _0806E4A0 @ =0x06014300 - adds r4, r0 - adds r0, r5, 0 - adds r1, r4, 0 - movs r2, 0x40 - bl CpuFastSet - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0806E48C: .4byte gStringVar1 -_0806E490: .4byte gUnknown_02039460 -_0806E494: .4byte 0x01000040 -_0806E498: .4byte gWindowConfig_81E6CAC -_0806E49C: .4byte 0xffffff00 -_0806E4A0: .4byte 0x06014300 - thumb_func_end PartyMenuDoPrintHP - - thumb_func_start PartyMenuPrintHP -PartyMenuPrintHP: @ 806E4A4 - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r5, r0, 0 - adds r6, r1, 0 - mov r8, r2 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - mov r0, r8 - movs r1, 0x39 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - mov r0, r8 - movs r1, 0x3A - bl GetMonData - adds r3, r0, 0 - lsls r3, 16 - lsrs r3, 16 - adds r0, r5, 0 - adds r1, r6, 0 - adds r2, r4, 0 - bl PartyMenuDoPrintHP - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end PartyMenuPrintHP - - thumb_func_start PartyMenuTryPrintHP -PartyMenuTryPrintHP: @ 806E4E8 - push {r4-r6,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - adds r6, r5, 0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806E534 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0806E534 - bl IsLinkDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806E522 - adds r0, r5, 0 - movs r1, 0x2 - adds r2, r4, 0 - bl PartyMenuPrintHP - b _0806E534 -_0806E522: - bl IsDoubleBattle - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r6, 0 - adds r2, r4, 0 - bl PartyMenuPrintHP -_0806E534: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end PartyMenuTryPrintHP - - thumb_func_start PartyMenuTryPrintMonsHP -PartyMenuTryPrintMonsHP: @ 806E53C - push {r4-r6,lr} - movs r4, 0 - movs r6, 0x64 - ldr r5, _0806E560 @ =gPlayerParty -_0806E544: - adds r1, r4, 0 - muls r1, r6 - adds r1, r5 - adds r0, r4, 0 - bl PartyMenuTryPrintHP - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x5 - bls _0806E544 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806E560: .4byte gPlayerParty - thumb_func_end PartyMenuTryPrintMonsHP - - thumb_func_start unref_sub_806E564 -unref_sub_806E564: @ 806E564 - bx lr - thumb_func_end unref_sub_806E564 - - thumb_func_start unref_sub_806E568 -unref_sub_806E568: @ 806E568 - bx lr - thumb_func_end unref_sub_806E568 - - thumb_func_start nullsub_12 -nullsub_12: @ 806E56C - bx lr - thumb_func_end nullsub_12 - - thumb_func_start nullsub_13 -nullsub_13: @ 806E570 - bx lr - thumb_func_end nullsub_13 - - thumb_func_start PartyMenuDoDrawHPBar -PartyMenuDoDrawHPBar: @ 806E574 - push {r4-r6,lr} - sub sp, 0x18 - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 24 - lsrs r5, r1, 24 - lsls r2, 16 - lsrs r2, 16 - lsls r3, 16 - lsrs r3, 16 - ldr r0, _0806E624 @ =0xffff8000 - str r0, [sp, 0x14] - str r3, [sp] - str r2, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0x8] - lsls r2, 16 - asrs r2, 16 - lsls r3, 16 - asrs r3, 16 - adds r0, r2, 0 - adds r1, r3, 0 - bl GetHPBarLevel - lsls r0, 24 - lsrs r3, r0, 24 - adds r4, r3, 0 - cmp r3, 0x2 - bls _0806E5BE - mov r2, sp - ldrb r1, [r2, 0xC] - movs r0, 0x20 - negs r0, r0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2, 0xC] -_0806E5BE: - cmp r3, 0x2 - bne _0806E5D2 - mov r2, sp - ldrb r1, [r2, 0xC] - movs r0, 0x20 - negs r0, r0 - ands r0, r1 - movs r1, 0x5 - orrs r0, r1 - strb r0, [r2, 0xC] -_0806E5D2: - cmp r4, 0x1 - bhi _0806E5E6 - mov r2, sp - ldrb r1, [r2, 0xC] - movs r0, 0x20 - negs r0, r0 - ands r0, r1 - movs r1, 0x6 - orrs r0, r1 - strb r0, [r2, 0xC] -_0806E5E6: - movs r0, 0x80 - lsls r0, 1 - str r0, [sp, 0x10] - ldr r2, _0806E628 @ =gUnknown_08376858 - lsls r1, r6, 2 - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 3 - adds r1, r0 - adds r1, r2 - ldr r4, [r1] - add r1, sp, 0x14 - mov r0, sp - adds r2, r4, 0 - movs r3, 0 - bl sub_80460C8 - subs r4, 0x4 - ldr r1, _0806E62C @ =0x00003109 - adds r0, r1, 0 - strh r0, [r4] - adds r1, 0x1 - adds r0, r1, 0 - strh r0, [r4, 0x2] - adds r1, 0x1 - adds r0, r1, 0 - strh r0, [r4, 0x10] - add sp, 0x18 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806E624: .4byte 0xffff8000 -_0806E628: .4byte gUnknown_08376858 -_0806E62C: .4byte 0x00003109 - thumb_func_end PartyMenuDoDrawHPBar - - thumb_func_start PartyMenuDrawHPBar -PartyMenuDrawHPBar: @ 806E630 - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r5, r0, 0 - adds r6, r1, 0 - mov r8, r2 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - mov r0, r8 - movs r1, 0x39 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - mov r0, r8 - movs r1, 0x3A - bl GetMonData - adds r3, r0, 0 - lsls r3, 16 - lsrs r3, 16 - adds r0, r5, 0 - adds r1, r6, 0 - adds r2, r4, 0 - bl PartyMenuDoDrawHPBar - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end PartyMenuDrawHPBar - - thumb_func_start PartyMenuTryDrawHPBar -PartyMenuTryDrawHPBar: @ 806E674 - push {r4-r6,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - adds r6, r5, 0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0806E6C0 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0806E6C0 - bl IsLinkDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0806E6AE - adds r0, r5, 0 - movs r1, 0x2 - adds r2, r4, 0 - bl PartyMenuDrawHPBar - b _0806E6C0 -_0806E6AE: - bl IsDoubleBattle - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r6, 0 - adds r2, r4, 0 - bl PartyMenuDrawHPBar -_0806E6C0: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end PartyMenuTryDrawHPBar - - thumb_func_start PartyMenuDrawHPBars -PartyMenuDrawHPBars: @ 806E6C8 - push {r4-r6,lr} - movs r4, 0 - movs r6, 0x64 - ldr r5, _0806E6EC @ =gPlayerParty -_0806E6D0: - adds r1, r4, 0 - muls r1, r6 - adds r1, r5 - adds r0, r4, 0 - bl PartyMenuTryDrawHPBar - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x5 - bls _0806E6D0 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0806E6EC: .4byte gPlayerParty - thumb_func_end PartyMenuDrawHPBars - - thumb_func_start sub_806E6F0 -sub_806E6F0: @ 806E6F0 - push {r4,r5,lr} - sub sp, 0x64 - adds r4, r0, 0 - adds r5, r1, 0 - mov r0, sp - adds r1, r4, 0 - movs r2, 0x64 - bl memcpy - adds r0, r4, 0 - adds r1, r5, 0 - movs r2, 0x64 - bl memcpy - adds r0, r5, 0 - mov r1, sp - movs r2, 0x64 - bl memcpy - add sp, 0x64 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_806E6F0 - - thumb_func_start sub_806E720 -sub_806E720: @ 806E720 - push {r4,lr} - lsls r0, 24 - lsrs r0, 21 - adds r0, r3 - ldrb r4, [r0] - lsls r4, 25 - movs r3, 0x80 - lsls r3, 18 - adds r4, r3 - lsrs r4, 24 - ldrb r0, [r0, 0x1] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - movs r3, 0x1E - subs r3, r0 - strb r3, [r1] - movs r0, 0x14 - subs r0, r4 - strb r0, [r2] - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_806E720 - - thumb_func_start sub_806E750 -sub_806E750: @ 806E750 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0xC - adds r5, r0, 0 - adds r4, r1, 0 - mov r9, r2 - adds r6, r3, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - movs r0, 0x9 - add r0, sp - mov r8, r0 - adds r0, r5, 0 - add r1, sp, 0x8 - mov r2, r8 - adds r3, r4, 0 - bl sub_806E720 - add r0, sp, 0x8 - ldrb r0, [r0] - mov r2, r8 - ldrb r1, [r2] - lsls r5, 3 - adds r5, r4 - ldrb r2, [r5, 0x1] - ldrb r3, [r5] - mov r4, r9 - str r4, [sp] - ldr r4, [r5, 0x4] - str r4, [sp, 0x4] - bl sub_8089C50 - add r0, sp, 0x8 - ldrb r1, [r0] - adds r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - mov r0, r8 - ldrb r2, [r0] - adds r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r5] - str r6, [sp] - ldrb r0, [r5, 0x1] - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - movs r0, 0 - bl InitMenu - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_806E750 - - thumb_func_start sub_806E7D0 -sub_806E7D0: @ 806E7D0 - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - adds r6, r1, 0 - lsls r4, 24 - lsrs r4, 24 - mov r5, sp - adds r5, 0x1 - adds r0, r4, 0 - mov r1, sp - adds r2, r5, 0 - adds r3, r6, 0 - bl sub_806E720 - mov r0, sp - ldrb r0, [r0] - ldrb r1, [r5] - lsls r4, 3 - adds r4, r6 - ldrb r2, [r4, 0x1] - adds r2, r0, r2 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r4] - lsls r3, 1 - adds r3, r1, r3 - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - bl MenuZeroFillWindowRect - bl HandleDestroyMenuCursors - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_806E7D0 - - thumb_func_start PartyMenuGetPopupMenuFunc -PartyMenuGetPopupMenuFunc: @ 806E81C - lsls r0, 24 - lsls r3, 24 - lsrs r3, 24 - lsrs r0, 21 - adds r0, r1 - ldr r0, [r0, 0x4] - adds r0, r3 - ldrb r0, [r0] - lsls r0, 3 - adds r0, r2 - ldr r0, [r0, 0x4] - bx lr - thumb_func_end PartyMenuGetPopupMenuFunc - - .section .text_8070968 - - thumb_func_start sub_8070968 -sub_8070968: @ 8070968 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - movs r7, 0 - ldr r0, _08070A10 @ =0x0201c000 - mov r9, r0 - ldr r1, _08070A14 @ =0xfffff264 - add r1, r9 - mov r10, r1 - ldr r0, _08070A18 @ =gStringVar1 - mov r8, r0 -_08070982: - mov r1, r9 - ldr r0, [r1] - ldr r1, _08070A1C @ =gUnknown_08376D1C - adds r1, r7, r1 - ldrb r1, [r1] - bl GetMonData - adds r6, r7, 0x6 - lsls r6, 1 - add r6, r10 - strh r0, [r6] - adds r0, r7, 0 - movs r1, 0x3 - bl __udivsi3 - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 3 - adds r4, r0 - adds r4, 0xB - lsls r4, 24 - lsrs r4, 24 - adds r0, r7, 0 - movs r1, 0x3 - bl __umodsi3 - adds r5, r0, 0 - lsls r5, 1 - adds r5, 0x1 - lsls r5, 24 - lsrs r5, 24 - movs r0, 0xFC - mov r1, r8 - strb r0, [r1] - movs r0, 0x14 - strb r0, [r1, 0x1] - movs r0, 0x6 - strb r0, [r1, 0x2] - movs r0, 0 - ldrsh r1, [r6, r0] - mov r0, r8 - adds r0, 0x3 - movs r2, 0x1 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - adds r4, 0x6 - lsls r4, 3 - adds r4, 0x6 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 3 - mov r0, r8 - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0 - bl MenuPrint_PixelCoords - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x5 - bls _08070982 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08070A10: .4byte 0x0201c000 -_08070A14: .4byte 0xfffff264 -_08070A18: .4byte gStringVar1 -_08070A1C: .4byte gUnknown_08376D1C - thumb_func_end sub_8070968 - - thumb_func_start sub_8070A20 -sub_8070A20: @ 8070A20 - push {r4-r7,lr} - adds r6, r1, 0 - lsls r0, 24 - lsrs r7, r0, 24 - adds r0, r6, 0 - bl GetMonStatusAndPokerus - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _08070A3A - cmp r0, 0x6 - bne _08070A42 -_08070A3A: - adds r0, r6, 0 - adds r1, r7, 0 - bl PartyMenuUpdateLevelOrStatus -_08070A42: - bl IsDoubleBattle - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r6, 0 - movs r1, 0x39 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r6, 0 - movs r1, 0x3A - bl GetMonData - adds r3, r0, 0 - lsls r3, 16 - lsrs r3, 16 - adds r0, r7, 0 - adds r1, r5, 0 - adds r2, r4, 0 - bl PartyMenuDoPrintHP - adds r0, r7, 0 - adds r1, r6, 0 - bl PartyMenuTryDrawHPBar - ldr r4, _08070ABC @ =0x0201c000 - ldrb r0, [r4, 0x4] - adds r1, r7, 0 - bl GetMonIconSpriteId_maybe - lsls r0, 24 - lsrs r0, 24 - adds r1, r6, 0 - bl SetMonIconAnim - bl IsDoubleBattle - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - lsls r1, r7, 1 - adds r0, r1 - ldr r1, _08070AC0 @ =gUnknown_083769A8 - adds r0, r1 - movs r1, 0x7 - bl task_pc_turn_off - ldr r0, _08070AC4 @ =0xfffff261 - adds r4, r0 - movs r0, 0x2 - strb r0, [r4] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08070ABC: .4byte 0x0201c000 -_08070AC0: .4byte gUnknown_083769A8 -_08070AC4: .4byte 0xfffff261 - thumb_func_end sub_8070A20 - - thumb_func_start Task_RareCandy3 -Task_RareCandy3: @ 8070AC8 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0 - bl WaitFanfare - lsls r0, 24 - cmp r0, 0 - bne _08070ADC - b _08070C2C -_08070ADC: - ldr r0, _08070B24 @ =gMain - ldrh r1, [r0, 0x2E] - movs r5, 0x1 - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - bne _08070AF4 - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08070AF4 - b _08070C2C -_08070AF4: - movs r0, 0xB - movs r1, 0 - movs r2, 0x1D - movs r3, 0x7 - bl MenuZeroFillWindowRect - ldr r7, _08070B28 @ =0x0201c000 - ldr r0, [r7] - movs r1, 0x1 - bl MonTryLearningNewMove - lsls r0, 16 - lsrs r4, r0, 16 - ldr r1, _08070B2C @ =0xfffff282 - adds r0, r7, r1 - strh r5, [r0] - ldr r0, _08070B30 @ =0x0000fffe - cmp r4, r0 - beq _08070BDC - cmp r4, r0 - bgt _08070B34 - cmp r4, 0 - beq _08070B40 - b _08070BF4 - .align 2, 0 -_08070B24: .4byte gMain -_08070B28: .4byte 0x0201c000 -_08070B2C: .4byte 0xfffff282 -_08070B30: .4byte 0x0000fffe -_08070B34: - ldr r0, _08070B3C @ =0x0000ffff - cmp r4, r0 - beq _08070B7C - b _08070BF4 - .align 2, 0 -_08070B3C: .4byte 0x0000ffff -_08070B40: - ldr r0, [r7] - movs r1, 0 - movs r2, 0 - bl GetEvolutionTargetSpecies - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0 - beq _08070B74 - ldr r1, _08070B6C @ =gCB2_AfterEvolution - ldr r0, _08070B70 @ =sub_80A53F8 - str r0, [r1] - ldr r0, [r7] - ldrb r3, [r7, 0x5] - adds r1, r2, 0 - movs r2, 0x1 - bl BeginEvolutionScene - adds r0, r6, 0 - bl DestroyTask - b _08070C2C - .align 2, 0 -_08070B6C: .4byte gCB2_AfterEvolution -_08070B70: .4byte sub_80A53F8 -_08070B74: - adds r0, r6, 0 - bl sub_8070D90 - b _08070C2C -_08070B7C: - ldr r0, [r7] - ldr r1, _08070BBC @ =gStringVar1 - bl GetMonNickname - ldr r0, _08070BC0 @ =gStringVar2 - ldr r5, _08070BC4 @ =gMoveToLearn - ldrh r2, [r5] - movs r1, 0xD - muls r1, r2 - ldr r2, _08070BC8 @ =gMoveNames - adds r1, r2 - bl StringCopy - ldr r4, _08070BCC @ =gStringVar4 - ldr r1, _08070BD0 @ =gOtherText_WantsToLearn - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_806E834 - ldrh r0, [r5] - strh r0, [r7, 0x8] - ldr r1, _08070BD4 @ =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, _08070BD8 @ =sub_806F358 - b _08070C2A - .align 2, 0 -_08070BBC: .4byte gStringVar1 -_08070BC0: .4byte gStringVar2 -_08070BC4: .4byte gMoveToLearn -_08070BC8: .4byte gMoveNames -_08070BCC: .4byte gStringVar4 -_08070BD0: .4byte gOtherText_WantsToLearn -_08070BD4: .4byte gTasks -_08070BD8: .4byte sub_806F358 -_08070BDC: - ldr r0, _08070BEC @ =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, _08070BF0 @ =sub_8070C54 - str r0, [r1] - b _08070C2C - .align 2, 0 -_08070BEC: .4byte gTasks -_08070BF0: .4byte sub_8070C54 -_08070BF4: - ldr r0, _08070C34 @ =0x0201c000 - ldr r0, [r0] - ldr r1, _08070C38 @ =gStringVar1 - bl GetMonNickname - ldr r0, _08070C3C @ =gStringVar2 - movs r1, 0xD - muls r1, r4 - ldr r2, _08070C40 @ =gMoveNames - adds r1, r2 - bl StringCopy - ldr r4, _08070C44 @ =gStringVar4 - ldr r1, _08070C48 @ =gOtherText_LearnedMove - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_806E834 - ldr r1, _08070C4C @ =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, _08070C50 @ =Task_TeamMonTMMove3 -_08070C2A: - str r1, [r0] -_08070C2C: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08070C34: .4byte 0x0201c000 -_08070C38: .4byte gStringVar1 -_08070C3C: .4byte gStringVar2 -_08070C40: .4byte gMoveNames -_08070C44: .4byte gStringVar4 -_08070C48: .4byte gOtherText_LearnedMove -_08070C4C: .4byte gTasks -_08070C50: .4byte Task_TeamMonTMMove3 - thumb_func_end Task_RareCandy3 - - thumb_func_start sub_8070C54 -sub_8070C54: @ 8070C54 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r7, _08070C78 @ =0x0201c000 - ldr r0, [r7] - movs r1, 0 - bl MonTryLearningNewMove - lsls r0, 16 - lsrs r4, r0, 16 - ldr r0, _08070C7C @ =0x0000fffe - cmp r4, r0 - beq _08070D28 - cmp r4, r0 - bgt _08070C80 - cmp r4, 0 - beq _08070C8C - b _08070D30 - .align 2, 0 -_08070C78: .4byte 0x0201c000 -_08070C7C: .4byte 0x0000fffe -_08070C80: - ldr r0, _08070C88 @ =0x0000ffff - cmp r4, r0 - beq _08070CC8 - b _08070D30 - .align 2, 0 -_08070C88: .4byte 0x0000ffff -_08070C8C: - ldr r0, [r7] - movs r1, 0 - movs r2, 0 - bl GetEvolutionTargetSpecies - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0 - beq _08070CC0 - ldr r1, _08070CB8 @ =gCB2_AfterEvolution - ldr r0, _08070CBC @ =sub_80A53F8 - str r0, [r1] - ldr r0, [r7] - ldrb r3, [r7, 0x5] - adds r1, r2, 0 - movs r2, 0x1 - bl BeginEvolutionScene - adds r0, r6, 0 - bl DestroyTask - b _08070D68 - .align 2, 0 -_08070CB8: .4byte gCB2_AfterEvolution -_08070CBC: .4byte sub_80A53F8 -_08070CC0: - adds r0, r6, 0 - bl sub_8070D90 - b _08070D68 -_08070CC8: - ldr r0, [r7] - ldr r1, _08070D08 @ =gStringVar1 - bl GetMonNickname - ldr r0, _08070D0C @ =gStringVar2 - ldr r5, _08070D10 @ =gMoveToLearn - ldrh r2, [r5] - movs r1, 0xD - muls r1, r2 - ldr r2, _08070D14 @ =gMoveNames - adds r1, r2 - bl StringCopy - ldr r4, _08070D18 @ =gStringVar4 - ldr r1, _08070D1C @ =gOtherText_WantsToLearn - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_806E834 - ldrh r0, [r5] - strh r0, [r7, 0x8] - ldr r1, _08070D20 @ =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, _08070D24 @ =sub_806F358 - b _08070D66 - .align 2, 0 -_08070D08: .4byte gStringVar1 -_08070D0C: .4byte gStringVar2 -_08070D10: .4byte gMoveToLearn -_08070D14: .4byte gMoveNames -_08070D18: .4byte gStringVar4 -_08070D1C: .4byte gOtherText_WantsToLearn -_08070D20: .4byte gTasks -_08070D24: .4byte sub_806F358 -_08070D28: - adds r0, r6, 0 - bl sub_8070C54 - b _08070D68 -_08070D30: - ldr r0, _08070D70 @ =0x0201c000 - ldr r0, [r0] - ldr r1, _08070D74 @ =gStringVar1 - bl GetMonNickname - ldr r0, _08070D78 @ =gStringVar2 - movs r1, 0xD - muls r1, r4 - ldr r2, _08070D7C @ =gMoveNames - adds r1, r2 - bl StringCopy - ldr r4, _08070D80 @ =gStringVar4 - ldr r1, _08070D84 @ =gOtherText_LearnedMove - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_806E834 - ldr r1, _08070D88 @ =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, _08070D8C @ =Task_TeamMonTMMove3 -_08070D66: - str r1, [r0] -_08070D68: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08070D70: .4byte 0x0201c000 -_08070D74: .4byte gStringVar1 -_08070D78: .4byte gStringVar2 -_08070D7C: .4byte gMoveNames -_08070D80: .4byte gStringVar4 -_08070D84: .4byte gOtherText_LearnedMove -_08070D88: .4byte gTasks -_08070D8C: .4byte Task_TeamMonTMMove3 - thumb_func_end sub_8070C54 - - thumb_func_start sub_8070D90 -sub_8070D90: @ 8070D90 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r4, _08070DB4 @ =gTasks - ldr r3, _08070DB8 @ =0x0201c000 - ldrb r2, [r3, 0x4] - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r4 - ldr r2, [r3, 0x10] - str r2, [r1] - bl DestroyTask - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08070DB4: .4byte gTasks -_08070DB8: .4byte 0x0201c000 - thumb_func_end sub_8070D90 - - thumb_func_start DoEvolutionStoneItemEffect -DoEvolutionStoneItemEffect: @ 8070DBC - push {r4-r6,lr} - adds r4, r0, 0 - adds r5, r2, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 16 - lsrs r6, r1, 16 - movs r0, 0x5 - bl PlaySE - ldr r1, _08070E18 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _08070E1C @ =TaskDummy - str r1, [r0] - adds r0, r4, 0 - adds r1, r6, 0 - adds r2, r5, 0 - bl sub_806E8D0 - ldr r1, _08070E20 @ =gCB2_AfterEvolution - ldr r0, _08070E24 @ =sub_80A53F8 - str r0, [r1] - ldr r0, _08070E28 @ =0x0201c000 - ldrb r0, [r0, 0x5] - adds r1, r6, 0 - movs r2, 0 - bl ExecuteTableBasedItemEffect__ - lsls r0, 24 - cmp r0, 0 - beq _08070E38 - ldr r1, _08070E2C @ =gUnknown_0202E8F4 - movs r0, 0 - strb r0, [r1] - ldr r0, _08070E30 @ =gOtherText_WontHaveAnyEffect - movs r1, 0x1 - bl sub_806E834 - ldr r0, _08070E34 @ =sub_806FB0C - movs r1, 0x5 - bl CreateTask - b _08070E40 - .align 2, 0 -_08070E18: .4byte gTasks -_08070E1C: .4byte TaskDummy -_08070E20: .4byte gCB2_AfterEvolution -_08070E24: .4byte sub_80A53F8 -_08070E28: .4byte 0x0201c000 -_08070E2C: .4byte gUnknown_0202E8F4 -_08070E30: .4byte gOtherText_WontHaveAnyEffect -_08070E34: .4byte sub_806FB0C -_08070E38: - adds r0, r6, 0 - movs r1, 0x1 - bl RemoveBagItem -_08070E40: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end DoEvolutionStoneItemEffect - - thumb_func_start GetItemEffectType -GetItemEffectType: @ 8070E48 - push {r4,r5,lr} - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xAF - bne _08070E5C - ldr r4, _08070E58 @ =gSaveBlock1 + 0x3676 - b _08070E66 - .align 2, 0 -_08070E58: .4byte gSaveBlock1 + 0x3676 -_08070E5C: - ldr r1, _08070E8C @ =gItemEffectTable - subs r0, 0xD - lsls r0, 2 - adds r0, r1 - ldr r4, [r0] -_08070E66: - ldrb r1, [r4] - movs r5, 0x3F - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - bne _08070E88 - ldrb r0, [r4, 0x1] - cmp r0, 0 - bne _08070E88 - ldrb r0, [r4, 0x2] - cmp r0, 0 - bne _08070E88 - ldrb r3, [r4, 0x3] - movs r0, 0x80 - ands r0, r3 - cmp r0, 0 - beq _08070E90 -_08070E88: - movs r0, 0 - b _08070F8A - .align 2, 0 -_08070E8C: .4byte gItemEffectTable -_08070E90: - movs r2, 0x40 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _08070E9E - movs r0, 0xA - b _08070F8A -_08070E9E: - adds r0, r2, 0 - ands r0, r3 - cmp r0, 0 - beq _08070EAA - movs r0, 0x1 - b _08070F8A -_08070EAA: - adds r2, r5, 0 - ands r2, r3 - cmp r2, 0 - bne _08070EB8 - lsrs r0, r1, 7 - cmp r0, 0 - beq _08070EFA -_08070EB8: - cmp r2, 0x20 - bne _08070EC0 - movs r0, 0x4 - b _08070F8A -_08070EC0: - cmp r2, 0x10 - bne _08070EC8 - movs r0, 0x3 - b _08070F8A -_08070EC8: - cmp r2, 0x8 - bne _08070ED0 - movs r0, 0x5 - b _08070F8A -_08070ED0: - cmp r2, 0x4 - bne _08070ED8 - movs r0, 0x6 - b _08070F8A -_08070ED8: - cmp r2, 0x2 - bne _08070EE0 - movs r0, 0x7 - b _08070F8A -_08070EE0: - cmp r2, 0x1 - bne _08070EE8 - movs r0, 0x8 - b _08070F8A -_08070EE8: - lsrs r0, r1, 7 - cmp r0, 0 - beq _08070EF6 - cmp r2, 0 - bne _08070EF6 - movs r0, 0x9 - b _08070F8A -_08070EF6: - movs r0, 0xB - b _08070F8A -_08070EFA: - ldrb r1, [r4, 0x4] - movs r0, 0x44 - ands r0, r1 - adds r2, r1, 0 - cmp r0, 0 - beq _08070F0A - movs r0, 0x2 - b _08070F8A -_08070F0A: - movs r5, 0x2 - adds r0, r5, 0 - ands r0, r2 - cmp r0, 0 - beq _08070F18 - movs r0, 0xC - b _08070F8A -_08070F18: - movs r3, 0x1 - adds r0, r3, 0 - ands r0, r2 - cmp r0, 0 - beq _08070F26 - movs r0, 0xD - b _08070F8A -_08070F26: - ldrb r1, [r4, 0x5] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _08070F34 - movs r0, 0xE - b _08070F8A -_08070F34: - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08070F40 - movs r0, 0xF - b _08070F8A -_08070F40: - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _08070F4C - movs r0, 0x10 - b _08070F8A -_08070F4C: - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - beq _08070F58 - movs r0, 0x11 - b _08070F8A -_08070F58: - movs r0, 0x80 - ands r0, r2 - cmp r0, 0 - beq _08070F64 - movs r0, 0x12 - b _08070F8A -_08070F64: - movs r0, 0x20 - ands r0, r2 - cmp r0, 0 - beq _08070F70 - movs r0, 0x13 - b _08070F8A -_08070F70: - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08070F7C - movs r0, 0x14 - b _08070F8A -_08070F7C: - movs r0, 0x18 - ands r0, r2 - cmp r0, 0 - bne _08070F88 - movs r0, 0x16 - b _08070F8A -_08070F88: - movs r0, 0x15 -_08070F8A: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end GetItemEffectType - - thumb_func_start unref_sub_8070F90 -unref_sub_8070F90: @ 8070F90 - push {lr} - ldr r0, _08070FAC @ =0x00000801 - bl FlagSet - movs r0, 0x80 - lsls r0, 4 - bl FlagSet - ldr r0, _08070FB0 @ =0x00000802 - bl FlagSet - pop {r0} - bx r0 - .align 2, 0 -_08070FAC: .4byte 0x00000801 -_08070FB0: .4byte 0x00000802 - thumb_func_end unref_sub_8070F90 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/pokemon_storage_system.s b/asm/pokemon_storage_system.s index db16c2788..eaf44749b 100644 --- a/asm/pokemon_storage_system.s +++ b/asm/pokemon_storage_system.s @@ -12958,7 +12958,7 @@ _0809C08C: adds r1, r6, r2 str r0, [r1] adds r0, r7, 0 - bl pokemon_get_pal + bl GetMonSpritePal ldr r2, _0809C11C @ =0x000011e8 adds r1, r6, r2 str r0, [r1] @@ -13031,7 +13031,7 @@ _0809C120: str r2, [r4] ldrh r0, [r5] mov r1, r9 - bl species_and_otid_get_pal + bl GetMonSpritePalFromOtIdPersonality ldr r2, _0809C1D0 @ =0x000011e8 adds r1, r6, r2 str r0, [r1] diff --git a/asm/pokemon_summary_screen.s b/asm/pokemon_summary_screen.s index fea619ac8..859fd177f 100644 --- a/asm/pokemon_summary_screen.s +++ b/asm/pokemon_summary_screen.s @@ -3859,7 +3859,7 @@ _0809F718: adds r1, r0, 0 adds r0, r5, 0 adds r2, r6, 0 - bl sub_80409C8 + bl GetMonSpritePalStructFromOtIdPersonality adds r4, r0, 0 bl LoadCompressedObjectPalette ldrh r0, [r4, 0x4] @@ -7620,7 +7620,7 @@ sub_80A1808: @ 80A1808 ldr r0, _080A1868 @ =sub_80A1888 str r0, [r4] adds r0, r6, 0 - bl sub_8040A3C + bl IsPokeSpriteNotFlipped lsls r0, 24 cmp r0, 0 bne _080A186C diff --git a/asm/pokenav.s b/asm/pokenav.s index 1062abc48..ce72a83e0 100644 --- a/asm/pokenav.s +++ b/asm/pokenav.s @@ -17787,7 +17787,7 @@ sub_80F4824: @ 80F4824 adds r0, r5, 0 mov r1, r8 adds r2, r4, 0 - bl species_and_otid_get_pal + bl GetMonSpritePalFromOtIdPersonality mov r2, r9 lsls r1, r2, 7 adds r1, r7, r1 @@ -21564,7 +21564,7 @@ _080F65EA: lsrs r4, r0, 24 mov r0, r9 mov r1, r10 - bl sub_8040D8C + bl ShouldHideGenderIcon cmp r0, 0 beq _080F65FC movs r4, 0xFF diff --git a/asm/secret_base.s b/asm/secret_base.s deleted file mode 100644 index 9fd741aa0..000000000 --- a/asm/secret_base.s +++ /dev/null @@ -1,2528 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - -.section .text_80BC1D0 - - thumb_func_start sub_80BC474 -sub_80BC474: @ 80BC474 - push {r4-r7,lr} - ldr r0, _080BC4CC @ =gMapHeader - ldr r4, [r0, 0x4] - movs r6, 0 - ldrb r0, [r4, 0x3] - cmp r6, r0 - bcs _080BC504 - ldr r3, _080BC4D0 @ =gSaveBlock1 + 0x1A08 -_080BC484: - ldr r2, [r4, 0x10] - lsls r1, r6, 1 - adds r0, r1, r6 - lsls r0, 2 - adds r2, r0, r2 - ldrb r0, [r2, 0x5] - adds r7, r1, 0 - cmp r0, 0x8 - bne _080BC4F8 - ldrb r1, [r3] - ldr r0, [r2, 0x8] - cmp r1, r0 - bne _080BC4F8 - ldrh r0, [r2] - adds r0, 0x7 - ldrh r1, [r2, 0x2] - adds r1, 0x7 - bl MapGridGetMetatileIdAt - movs r1, 0 - ldr r5, _080BC4D4 @ =gUnknown_083D1358 - lsls r0, 16 - asrs r2, r0, 16 -_080BC4B2: - lsls r0, r1, 2 - adds r3, r0, r5 - ldrh r0, [r3, 0x2] - cmp r0, r2 - beq _080BC4D8 - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0x6 - bls _080BC4B2 -_080BC4C6: - bl DrawWholeMapView - b _080BC504 - .align 2, 0 -_080BC4CC: .4byte gMapHeader -_080BC4D0: .4byte gSaveBlock1 + 0x1A08 -_080BC4D4: .4byte gUnknown_083D1358 -_080BC4D8: - ldr r0, [r4, 0x10] - adds r1, r7, r6 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r1] - adds r0, 0x7 - ldrh r1, [r1, 0x2] - adds r1, 0x7 - ldrh r3, [r3] - movs r4, 0xC0 - lsls r4, 4 - adds r2, r4, 0 - orrs r2, r3 - bl MapGridSetMetatileIdAt - b _080BC4C6 -_080BC4F8: - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - ldrb r0, [r4, 0x3] - cmp r6, r0 - bcc _080BC484 -_080BC504: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80BC474 - - thumb_func_start sub_80BC50C -sub_80BC50C: @ 80BC50C - push {r4,r5,lr} - bl sub_80BC474 - movs r0, 0x14 - bl IncrementGameStat - ldr r4, _080BC530 @ =gSaveBlock1 - ldr r0, _080BC534 @ =0x00001a16 - adds r4, r0 - ldrh r5, [r4] - movs r0, 0 - bl ResetSecretBase - strh r5, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080BC530: .4byte gSaveBlock1 -_080BC534: .4byte 0x00001a16 - thumb_func_end sub_80BC50C - - thumb_func_start sub_80BC538 -sub_80BC538: @ 80BC538 - push {r4,r5,lr} - movs r5, 0 - movs r4, 0x1 -_080BC53E: - lsls r0, r4, 24 - lsrs r0, 24 - bl sub_80BC268 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BC554 - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_080BC554: - lsls r0, r4, 16 - movs r1, 0x80 - lsls r1, 9 - adds r0, r1 - lsrs r4, r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _080BC53E - adds r0, r5, 0 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_80BC538 - - thumb_func_start sub_80BC56C -sub_80BC56C: @ 80BC56C - push {lr} - ldr r0, _080BC58C @ =gUnknown_020387DC - ldrb r0, [r0] - bl sub_80BC14C - lsls r0, 24 - lsrs r0, 24 - bl sub_80BC268 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x1 - bne _080BC594 - ldr r0, _080BC590 @ =gScriptResult - strh r1, [r0] - b _080BC5B2 - .align 2, 0 -_080BC58C: .4byte gUnknown_020387DC -_080BC590: .4byte gScriptResult -_080BC594: - bl sub_80BC538 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x9 - bls _080BC5AC - ldr r1, _080BC5A8 @ =gScriptResult - movs r0, 0x2 - b _080BC5B0 - .align 2, 0 -_080BC5A8: .4byte gScriptResult -_080BC5AC: - ldr r1, _080BC5B8 @ =gScriptResult - movs r0, 0 -_080BC5B0: - strh r0, [r1] -_080BC5B2: - pop {r0} - bx r0 - .align 2, 0 -_080BC5B8: .4byte gScriptResult - thumb_func_end sub_80BC56C - - thumb_func_start sub_80BC5BC -sub_80BC5BC: @ 80BC5BC - push {lr} - ldr r0, _080BC5F8 @ =gUnknown_020387DC - ldrb r0, [r0] - bl sub_80BC14C - ldr r2, _080BC5FC @ =gSaveBlock1 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 5 - adds r1, r2 - ldr r0, _080BC600 @ =0x00001a09 - adds r1, r0 - ldrb r3, [r1] - lsrs r2, r3, 6 - movs r0, 0x1 - eors r2, r0 - lsls r2, 6 - movs r0, 0x3F - ands r0, r3 - orrs r0, r2 - strb r0, [r1] - movs r0, 0x86 - lsls r0, 1 - bl FlagSet - pop {r0} - bx r0 - .align 2, 0 -_080BC5F8: .4byte gUnknown_020387DC -_080BC5FC: .4byte gSaveBlock1 -_080BC600: .4byte 0x00001a09 - thumb_func_end sub_80BC5BC - - thumb_func_start SecretBasePC_Decoration -SecretBasePC_Decoration: @ 80BC604 - push {lr} - ldr r0, _080BC614 @ =Task_SecretBasePC_Decoration - movs r1, 0 - bl CreateTask - pop {r0} - bx r0 - .align 2, 0 -_080BC614: .4byte Task_SecretBasePC_Decoration - thumb_func_end SecretBasePC_Decoration - - thumb_func_start SecretBasePC_Registry -SecretBasePC_Registry: @ 80BC618 - push {lr} - ldr r0, _080BC628 @ =Task_SecretBasePC_Registry - movs r1, 0 - bl CreateTask - pop {r0} - bx r0 - .align 2, 0 -_080BC628: .4byte Task_SecretBasePC_Registry - thumb_func_end SecretBasePC_Registry - - thumb_func_start Task_SecretBasePC_Registry -Task_SecretBasePC_Registry: @ 80BC62C - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - bl ScriptContext2_Enable - bl sub_80F944C - bl LoadScrollIndicatorPalette - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, _080BC688 @ =gTasks + 0x8 - adds r4, r0, r1 - bl sub_80BC538 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - adds r1, r0, 0 - cmp r1, 0 - beq _080BC694 - cmp r1, 0x7 - ble _080BC65E - movs r0, 0x7 -_080BC65E: - strh r0, [r4, 0x6] - movs r0, 0 - strh r0, [r4, 0x2] - strh r0, [r4, 0x4] - movs r0, 0 - movs r1, 0 - movs r2, 0x1D - movs r3, 0x13 - bl MenuZeroFillWindowRect - adds r0, r5, 0 - bl sub_80BC7D8 - ldr r1, _080BC68C @ =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, _080BC690 @ =sub_80BC824 - str r1, [r0] - b _080BC6A0 - .align 2, 0 -_080BC688: .4byte gTasks + 0x8 -_080BC68C: .4byte gTasks -_080BC690: .4byte sub_80BC824 -_080BC694: - ldr r1, _080BC6A8 @ =gSecretBaseText_NoRegistry - ldr r2, _080BC6AC @ =sub_80BCC54 - adds r0, r5, 0 - movs r3, 0 - bl DisplayItemMessageOnField -_080BC6A0: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080BC6A8: .4byte gSecretBaseText_NoRegistry -_080BC6AC: .4byte sub_80BCC54 - thumb_func_end Task_SecretBasePC_Registry - - thumb_func_start sub_80BC6B0 -sub_80BC6B0: @ 80BC6B0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, _080BC6D8 @ =gTasks + 0x8 - adds r1, r0 - mov r8, r1 - movs r4, 0 - movs r6, 0 - movs r5, 0x1 - movs r2, 0x4 - ldrsh r0, [r1, r2] - cmp r6, r0 - bne _080BC6DC - movs r4, 0x1 - b _080BC706 - .align 2, 0 -_080BC6D8: .4byte gTasks + 0x8 -_080BC6DC: - adds r0, r5, 0 - bl sub_80BC268 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BC6F0 - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_080BC6F0: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x13 - bhi _080BC706 - mov r1, r8 - movs r2, 0x4 - ldrsh r0, [r1, r2] - cmp r4, r0 - bne _080BC6DC - adds r4, r5, 0 -_080BC706: - adds r5, r4, 0 - cmp r5, 0x13 - bhi _080BC75A - ldr r7, _080BC7A0 @ =gStringVar1 -_080BC70E: - adds r0, r5, 0 - bl sub_80BC268 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BC750 - adds r0, r7, 0 - adds r1, r5, 0 - bl sub_80BC190 - lsls r3, r6, 1 - adds r4, r3, 0x2 - lsls r4, 24 - lsrs r4, 24 - adds r3, 0x3 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x12 - adds r1, r4, 0 - movs r2, 0x1C - bl MenuFillWindowRectWithBlankTile - adds r0, r7, 0 - movs r1, 0x12 - adds r2, r4, 0 - bl MenuPrint - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x8 - beq _080BC75A -_080BC750: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x13 - bls _080BC70E -_080BC75A: - cmp r6, 0x7 - bhi _080BC7A8 - lsls r3, r6, 1 - adds r4, r3, 0x2 - lsls r4, 24 - lsrs r4, 24 - adds r3, 0x3 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x12 - adds r1, r4, 0 - movs r2, 0x1C - bl MenuFillWindowRectWithBlankTile - ldr r0, _080BC7A4 @ =gUnknownText_Exit - movs r1, 0x12 - adds r2, r4, 0 - bl MenuPrint - movs r0, 0x1 - bl DestroyVerticalScrollIndicator - cmp r6, 0x7 - beq _080BC7B2 - lsls r1, r6, 25 - movs r0, 0x80 - lsls r0, 19 - adds r1, r0 - lsrs r1, 24 - movs r0, 0x12 - movs r2, 0x1C - movs r3, 0x12 - bl MenuFillWindowRectWithBlankTile - b _080BC7B2 - .align 2, 0 -_080BC7A0: .4byte gStringVar1 -_080BC7A4: .4byte gUnknownText_Exit -_080BC7A8: - movs r0, 0x1 - movs r1, 0xBC - movs r2, 0x98 - bl CreateVerticalScrollIndicators -_080BC7B2: - mov r1, r8 - movs r2, 0x4 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _080BC7C4 - movs r0, 0 - bl DestroyVerticalScrollIndicator - b _080BC7CE -_080BC7C4: - movs r0, 0 - movs r1, 0xBC - movs r2, 0x8 - bl CreateVerticalScrollIndicators -_080BC7CE: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80BC6B0 - - thumb_func_start sub_80BC7D8 -sub_80BC7D8: @ 80BC7D8 - push {r4,r5,lr} - sub sp, 0x8 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - ldr r0, _080BC820 @ =gTasks + 0x8 - adds r4, r0 - movs r0, 0x11 - movs r1, 0 - movs r2, 0x1D - movs r3, 0x13 - bl MenuDrawTextWindow - ldrb r3, [r4, 0x6] - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - ldrb r0, [r4, 0x2] - str r0, [sp] - movs r0, 0xB - str r0, [sp, 0x4] - movs r0, 0 - movs r1, 0x12 - movs r2, 0x2 - bl InitMenu - adds r0, r5, 0 - bl sub_80BC6B0 - add sp, 0x8 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080BC820: .4byte gTasks + 0x8 - thumb_func_end sub_80BC7D8 - - thumb_func_start sub_80BC824 -sub_80BC824: @ 80BC824 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - adds r6, r5, 0 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, _080BC858 @ =gTasks + 0x8 - adds r4, r0, r1 - ldr r2, _080BC85C @ =gMain - ldrh r1, [r2, 0x30] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080BC874 - movs r1, 0x2 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080BC860 - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - b _080BC8B6 - .align 2, 0 -_080BC858: .4byte gTasks + 0x8 -_080BC85C: .4byte gMain -_080BC860: - movs r2, 0x4 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _080BC940 - movs r0, 0x5 - bl PlaySE - ldrh r0, [r4, 0x4] - subs r0, 0x1 - b _080BC8A4 -_080BC874: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080BC8C2 - movs r0, 0x2 - ldrsh r1, [r4, r0] - movs r2, 0x6 - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _080BC8AE - movs r1, 0x4 - ldrsh r0, [r4, r1] - movs r2, 0x2 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r2, 0 - ldrsh r1, [r4, r2] - cmp r0, r1 - beq _080BC940 - movs r0, 0x5 - bl PlaySE - ldrh r0, [r4, 0x4] - adds r0, 0x1 -_080BC8A4: - strh r0, [r4, 0x4] - adds r0, r5, 0 - bl sub_80BC6B0 - b _080BC940 -_080BC8AE: - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 -_080BC8B6: - bl MoveMenuCursor - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x2] - b _080BC940 -_080BC8C2: - ldrh r1, [r2, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080BC91C - movs r0, 0x5 - bl PlaySE - movs r1, 0x2 - ldrsh r0, [r4, r1] - movs r2, 0x4 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r2, 0 - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _080BC8FC - bl HandleDestroyMenuCursors - movs r0, 0 - movs r1, 0 - movs r2, 0x1D - movs r3, 0x13 - bl MenuZeroFillWindowRect - adds r0, r5, 0 - bl sub_80BCC54 - b _080BC940 -_080BC8FC: - bl HandleDestroyMenuCursors - ldrb r0, [r4, 0x4] - ldrb r1, [r4, 0x2] - adds r0, r1 - lsls r0, 24 - lsrs r0, 24 - bl sub_80BC948 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x8] - adds r0, r5, 0 - bl sub_80BC980 - b _080BC940 -_080BC91C: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080BC940 - movs r0, 0x5 - bl PlaySE - bl HandleDestroyMenuCursors - movs r0, 0 - movs r1, 0 - movs r2, 0x1D - movs r3, 0x13 - bl MenuZeroFillWindowRect - adds r0, r6, 0 - bl sub_80BCC54 -_080BC940: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80BC824 - - thumb_func_start sub_80BC948 -sub_80BC948: @ 80BC948 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0 - movs r4, 0x1 -_080BC952: - adds r0, r4, 0 - bl sub_80BC268 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BC96E - cmp r6, r5 - bne _080BC968 - adds r0, r4, 0 - b _080BC97A -_080BC968: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_080BC96E: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x13 - bls _080BC952 - movs r0, 0 -_080BC97A: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_80BC948 - - thumb_func_start sub_80BC980 -sub_80BC980: @ 80BC980 - push {r4,lr} - sub sp, 0x8 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0 - bl PauseVerticalScrollIndicator - movs r0, 0x1 - bl PauseVerticalScrollIndicator - movs r0, 0x1 - movs r1, 0 - movs r2, 0xC - movs r3, 0x5 - bl MenuDrawTextWindow - ldr r3, _080BC9D8 @ =gUnknown_083D13D4 - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0x2 - bl PrintMenuItems - movs r0, 0 - str r0, [sp] - movs r0, 0xA - str r0, [sp, 0x4] - movs r0, 0 - movs r1, 0x2 - movs r2, 0x1 - movs r3, 0x2 - bl InitMenu - ldr r1, _080BC9DC @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _080BC9E0 @ =sub_80BC9E4 - str r1, [r0] - add sp, 0x8 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080BC9D8: .4byte gUnknown_083D13D4 -_080BC9DC: .4byte gTasks -_080BC9E0: .4byte sub_80BC9E4 - thumb_func_end sub_80BC980 - - thumb_func_start sub_80BC9E4 -sub_80BC9E4: @ 80BC9E4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - adds r4, r5, 0 - ldr r2, _080BCA14 @ =gMain - ldrh r1, [r2, 0x30] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080BCA18 - bl GetMenuCursorPos - lsls r0, 24 - cmp r0, 0 - beq _080BCA7C - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - bl MoveMenuCursor - b _080BCA7C - .align 2, 0 -_080BCA14: .4byte gMain -_080BCA18: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080BCA3A - bl GetMenuCursorPos - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _080BCA7C - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - bl MoveMenuCursor - b _080BCA7C -_080BCA3A: - ldrh r1, [r2, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080BCA68 - movs r0, 0x5 - bl PlaySE - ldr r4, _080BCA64 @ =gUnknown_083D13D4 - bl GetMenuCursorPos - lsls r0, 24 - lsrs r0, 21 - adds r4, 0x4 - adds r0, r4 - ldr r1, [r0] - adds r0, r5, 0 - bl _call_via_r1 - b _080BCA7C - .align 2, 0 -_080BCA64: .4byte gUnknown_083D13D4 -_080BCA68: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080BCA7C - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl sub_80BCBF8 -_080BCA7C: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80BC9E4 - - thumb_func_start sub_80BCA84 -sub_80BCA84: @ 80BCA84 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - ldr r0, _080BCAD8 @ =gTasks + 0x8 - adds r4, r0 - movs r0, 0 - bl DestroyVerticalScrollIndicator - movs r0, 0x1 - bl DestroyVerticalScrollIndicator - bl HandleDestroyMenuCursors - movs r0, 0 - movs r1, 0 - movs r2, 0x1D - movs r3, 0x13 - bl MenuZeroFillWindowRect - ldr r0, _080BCADC @ =gStringVar1 - ldrb r1, [r4, 0x8] - bl sub_80BC190 - ldr r4, _080BCAE0 @ =gStringVar4 - ldr r1, _080BCAE4 @ =gOtherText_OkayToDeleteFromRegistry - adds r0, r4, 0 - bl StringExpandPlaceholders - ldr r2, _080BCAE8 @ =sub_80BCAEC - adds r0, r5, 0 - adds r1, r4, 0 - movs r3, 0 - bl DisplayItemMessageOnField - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080BCAD8: .4byte gTasks + 0x8 -_080BCADC: .4byte gStringVar1 -_080BCAE0: .4byte gStringVar4 -_080BCAE4: .4byte gOtherText_OkayToDeleteFromRegistry -_080BCAE8: .4byte sub_80BCAEC - thumb_func_end sub_80BCA84 - - thumb_func_start sub_80BCAEC -sub_80BCAEC: @ 80BCAEC - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x14 - movs r1, 0x8 - movs r2, 0x1 - bl DisplayYesNoMenu - ldr r1, _080BCB0C @ =gUnknown_083D13E4 - adds r0, r4, 0 - bl DoYesNoFuncWithChoice - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080BCB0C: .4byte gUnknown_083D13E4 - thumb_func_end sub_80BCAEC - - thumb_func_start sub_80BCB10 -sub_80BCB10: @ 80BCB10 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - lsls r0, r5, 2 - adds r0, r5 - lsls r6, r0, 3 - ldr r7, _080BCB80 @ =gTasks + 0x8 - adds r4, r6, r7 - movs r0, 0 - movs r1, 0 - movs r2, 0x1D - movs r3, 0x13 - bl MenuZeroFillWindowRect - ldr r2, _080BCB84 @ =gSaveBlock1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 5 - adds r0, r2 - ldr r1, _080BCB88 @ =0x00001a09 - adds r0, r1 - ldrb r2, [r0] - movs r1, 0x3F - ands r1, r2 - strb r1, [r0] - ldrh r0, [r4] - subs r0, 0x1 - strh r0, [r4] - ldrh r1, [r4, 0x4] - movs r2, 0x4 - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _080BCB5C - subs r0, r1, 0x1 - strh r0, [r4, 0x4] -_080BCB5C: - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0x7 - bgt _080BCB6A - ldrh r0, [r4, 0x6] - subs r0, 0x1 - strh r0, [r4, 0x6] -_080BCB6A: - adds r0, r5, 0 - bl sub_80BC7D8 - adds r0, r7, 0 - subs r0, 0x8 - adds r0, r6, r0 - ldr r1, _080BCB8C @ =sub_80BC824 - str r1, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080BCB80: .4byte gTasks + 0x8 -_080BCB84: .4byte gSaveBlock1 -_080BCB88: .4byte 0x00001a09 -_080BCB8C: .4byte sub_80BC824 - thumb_func_end sub_80BCB10 - - thumb_func_start sub_80BCB90 -sub_80BCB90: @ 80BCB90 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x14 - movs r1, 0x8 - movs r2, 0x1A - movs r3, 0xD - bl MenuZeroFillWindowRect - ldr r1, _080BCBB8 @ =gOtherText_RegisteredDataDeleted - ldr r2, _080BCBBC @ =sub_80BCB10 - adds r0, r4, 0 - movs r3, 0 - bl DisplayItemMessageOnField - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080BCBB8: .4byte gOtherText_RegisteredDataDeleted -_080BCBBC: .4byte sub_80BCB10 - thumb_func_end sub_80BCB90 - - thumb_func_start sub_80BCBC0 -sub_80BCBC0: @ 80BCBC0 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0 - movs r1, 0 - movs r2, 0x1D - movs r3, 0x13 - bl MenuZeroFillWindowRect - adds r0, r4, 0 - bl sub_80BC7D8 - ldr r1, _080BCBF0 @ =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, _080BCBF4 @ =sub_80BC824 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080BCBF0: .4byte gTasks -_080BCBF4: .4byte sub_80BC824 - thumb_func_end sub_80BCBC0 - - thumb_func_start sub_80BCBF8 -sub_80BCBF8: @ 80BCBF8 - push {r4,r5,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r5, _080BCC4C @ =gTasks + 0x8 - adds r0, r4, r5 - ldrb r3, [r0, 0x6] - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - ldrb r0, [r0, 0x2] - str r0, [sp] - movs r0, 0xB - str r0, [sp, 0x4] - movs r0, 0 - movs r1, 0x12 - movs r2, 0x2 - bl InitMenu - movs r0, 0x1 - movs r1, 0 - movs r2, 0xC - movs r3, 0x5 - bl MenuZeroFillWindowRect - movs r0, 0 - bl StartVerticalScrollIndicators - movs r0, 0x1 - bl StartVerticalScrollIndicators - subs r5, 0x8 - adds r4, r5 - ldr r0, _080BCC50 @ =sub_80BC824 - str r0, [r4] - add sp, 0x8 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080BCC4C: .4byte gTasks + 0x8 -_080BCC50: .4byte sub_80BC824 - thumb_func_end sub_80BCBF8 - - thumb_func_start sub_80BCC54 -sub_80BCC54: @ 80BCC54 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, _080BCC84 @ =0x00004054 - bl VarGet - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - bl BuyMenuFreeMemory - movs r0, 0 - bl DestroyVerticalScrollIndicator - movs r0, 0x1 - bl DestroyVerticalScrollIndicator - cmp r4, 0 - bne _080BCC8C - ldr r0, _080BCC88 @ =gUnknown_0815F399 - bl ScriptContext1_SetupScript - b _080BCC92 - .align 2, 0 -_080BCC84: .4byte 0x00004054 -_080BCC88: .4byte gUnknown_0815F399 -_080BCC8C: - ldr r0, _080BCCA0 @ =gUnknown_0815F49A - bl ScriptContext1_SetupScript -_080BCC92: - adds r0, r5, 0 - bl DestroyTask - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080BCCA0: .4byte gUnknown_0815F49A - thumb_func_end sub_80BCC54 - - thumb_func_start sub_80BCCA4 -sub_80BCCA4: @ 80BCCA4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, _080BCCDC @ =gSaveBlock1 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 5 - adds r4, r1 - ldr r1, _080BCCE0 @ =0x00001a11 - adds r0, r4, r1 - ldrb r0, [r0] - movs r1, 0x5 - bl __umodsi3 - ldr r1, _080BCCE4 @ =0x00001a09 - adds r4, r1 - ldrb r2, [r4] - lsls r2, 27 - lsrs r2, 31 - lsls r1, r2, 2 - adds r1, r2 - adds r0, r1 - lsls r0, 24 - lsrs r0, 24 - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_080BCCDC: .4byte gSaveBlock1 -_080BCCE0: .4byte 0x00001a11 -_080BCCE4: .4byte 0x00001a09 - thumb_func_end sub_80BCCA4 - - thumb_func_start sub_80BCCE8 -sub_80BCCE8: @ 80BCCE8 - push {lr} - ldr r0, _080BCD08 @ =0x00004054 - bl VarGet - lsls r0, 24 - lsrs r0, 24 - bl sub_80BCCA4 - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - cmp r0, 0 - bne _080BCD10 - ldr r0, _080BCD0C @ =UnknownString_81A1BB2 - b _080BCD72 - .align 2, 0 -_080BCD08: .4byte 0x00004054 -_080BCD0C: .4byte UnknownString_81A1BB2 -_080BCD10: - cmp r0, 0x1 - bne _080BCD1C - ldr r0, _080BCD18 @ =UnknownString_81A1F67 - b _080BCD72 - .align 2, 0 -_080BCD18: .4byte UnknownString_81A1F67 -_080BCD1C: - cmp r0, 0x2 - bne _080BCD28 - ldr r0, _080BCD24 @ =UnknownString_81A2254 - b _080BCD72 - .align 2, 0 -_080BCD24: .4byte UnknownString_81A2254 -_080BCD28: - cmp r0, 0x3 - bne _080BCD34 - ldr r0, _080BCD30 @ =UnknownString_81A25C3 - b _080BCD72 - .align 2, 0 -_080BCD30: .4byte UnknownString_81A25C3 -_080BCD34: - cmp r0, 0x4 - bne _080BCD40 - ldr r0, _080BCD3C @ =UnknownString_81A2925 - b _080BCD72 - .align 2, 0 -_080BCD3C: .4byte UnknownString_81A2925 -_080BCD40: - cmp r0, 0x5 - bne _080BCD4C - ldr r0, _080BCD48 @ =UnknownString_81A1D74 - b _080BCD72 - .align 2, 0 -_080BCD48: .4byte UnknownString_81A1D74 -_080BCD4C: - cmp r0, 0x6 - bne _080BCD58 - ldr r0, _080BCD54 @ =UnknownString_81A20C9 - b _080BCD72 - .align 2, 0 -_080BCD54: .4byte UnknownString_81A20C9 -_080BCD58: - cmp r0, 0x7 - bne _080BCD64 - ldr r0, _080BCD60 @ =UnknownString_81A2439 - b _080BCD72 - .align 2, 0 -_080BCD60: .4byte UnknownString_81A2439 -_080BCD64: - cmp r1, 0x8 - beq _080BCD70 - ldr r0, _080BCD6C @ =UnknownString_81A2B2A - b _080BCD72 - .align 2, 0 -_080BCD6C: .4byte UnknownString_81A2B2A -_080BCD70: - ldr r0, _080BCD78 @ =UnknownString_81A2754 -_080BCD72: - pop {r1} - bx r1 - .align 2, 0 -_080BCD78: .4byte UnknownString_81A2754 - thumb_func_end sub_80BCCE8 - - thumb_func_start unref_sub_80BCD7C -unref_sub_80BCD7C: @ 80BCD7C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - ldr r7, _080BCDFC @ =gSaveBlock1 - lsls r1, r0, 2 - adds r1, r0 - lsls r6, r1, 5 - ldr r0, _080BCE00 @ =0x00001a3c - adds r0, r7 - mov r10, r0 - ldr r1, _080BCE04 @ =0x00001a54 - adds r1, r7 - mov r9, r1 - ldr r2, _080BCE08 @ =0x00001a84 - adds r2, r7 - mov r8, r2 - ldr r0, _080BCE0C @ =0x00000115 - mov r12, r0 -_080BCDAA: - lsls r4, r5, 2 - adds r0, r4, r6 - add r0, r10 - adds r3, r5, 0x1 - str r3, [r0] - lsls r0, r5, 3 - adds r0, r6 - add r0, r9 - strh r3, [r0] - lsls r1, r5, 1 - adds r1, r6 - mov r2, r8 - adds r0, r1, r2 - mov r2, r12 - strh r2, [r0] - ldr r2, _080BCE10 @ =0x00001a90 - adds r0, r7, r2 - adds r1, r0 - strh r3, [r1] - adds r2, r5, r6 - ldr r1, _080BCE14 @ =0x00001a9c - adds r0, r7, r1 - adds r0, r2, r0 - adds r1, r5, 0x5 - strb r1, [r0] - ldr r1, _080BCE18 @ =0x00001aa2 - adds r0, r7, r1 - adds r2, r0 - adds r4, r5 - strb r4, [r2] - lsls r3, 16 - lsrs r5, r3, 16 - cmp r5, 0 - beq _080BCDAA - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080BCDFC: .4byte gSaveBlock1 -_080BCE00: .4byte 0x00001a3c -_080BCE04: .4byte 0x00001a54 -_080BCE08: .4byte 0x00001a84 -_080BCE0C: .4byte 0x00000115 -_080BCE10: .4byte 0x00001a90 -_080BCE14: .4byte 0x00001a9c -_080BCE18: .4byte 0x00001aa2 - thumb_func_end unref_sub_80BCD7C - - thumb_func_start sub_80BCE1C -sub_80BCE1C: @ 80BCE1C - push {r4,lr} - ldr r0, _080BCE44 @ =0x00004054 - bl VarGet - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - movs r0, 0x1 - bl sub_810FB10 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 5 - ldr r1, _080BCE48 @ =gSaveBlock1 + 0x1A08 - adds r0, r1 - bl CreateSecretBaseEnemyParty - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080BCE44: .4byte 0x00004054 -_080BCE48: .4byte gSaveBlock1 + 0x1A08 - thumb_func_end sub_80BCE1C - - thumb_func_start sub_80BCE4C -sub_80BCE4C: @ 80BCE4C - push {lr} - ldr r0, _080BCE80 @ =0x00004054 - bl VarGet - ldr r2, _080BCE84 @ =gSaveBlock1 - lsls r0, 16 - lsrs r0, 16 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 5 - adds r1, r2 - ldr r0, _080BCE88 @ =gScriptResult - ldrb r0, [r0] - ldr r2, _080BCE8C @ =0x00001a09 - adds r1, r2 - movs r2, 0x1 - ands r2, r0 - lsls r2, 5 - ldrb r3, [r1] - movs r0, 0x21 - negs r0, r0 - ands r0, r3 - orrs r0, r2 - strb r0, [r1] - pop {r0} - bx r0 - .align 2, 0 -_080BCE80: .4byte 0x00004054 -_080BCE84: .4byte gSaveBlock1 -_080BCE88: .4byte gScriptResult -_080BCE8C: .4byte 0x00001a09 - thumb_func_end sub_80BCE4C - - thumb_func_start sub_80BCE90 -sub_80BCE90: @ 80BCE90 - push {r4-r7,lr} - ldr r0, _080BCF04 @ =0x00004054 - bl VarGet - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, _080BCF08 @ =0x000008c2 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - bne _080BCED4 - movs r3, 0 - ldr r7, _080BCF0C @ =gSaveBlock1 - ldr r4, _080BCF10 @ =0x00001a09 - movs r6, 0x21 - negs r6, r6 -_080BCEB2: - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 5 - adds r1, r7 - adds r1, r4 - ldrb r2, [r1] - adds r0, r6, 0 - ands r0, r2 - strb r0, [r1] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x13 - bls _080BCEB2 - ldr r0, _080BCF08 @ =0x000008c2 - bl FlagSet -_080BCED4: - ldr r4, _080BCF14 @ =gSpecialVar_0x8004 - lsls r0, r5, 24 - lsrs r0, 24 - bl sub_80BCCA4 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - ldr r2, _080BCF18 @ =gScriptResult - ldr r1, _080BCF0C @ =gSaveBlock1 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 5 - adds r0, r1 - ldr r1, _080BCF10 @ =0x00001a09 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 31 - strh r0, [r2] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080BCF04: .4byte 0x00004054 -_080BCF08: .4byte 0x000008c2 -_080BCF0C: .4byte gSaveBlock1 -_080BCF10: .4byte 0x00001a09 -_080BCF14: .4byte gSpecialVar_0x8004 -_080BCF18: .4byte gScriptResult - thumb_func_end sub_80BCE90 - - thumb_func_start sub_80BCF1C -sub_80BCF1C: @ 80BCF1C - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, _080BCF40 @ =gTasks + 0x8 - adds r4, r1, r0 - movs r1, 0x2 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080BCF54 - cmp r0, 0x1 - bgt _080BCF44 - cmp r0, 0 - beq _080BCF4A - b _080BD02C - .align 2, 0 -_080BCF40: .4byte gTasks + 0x8 -_080BCF44: - cmp r0, 0x2 - beq _080BD01C - b _080BD02C -_080BCF4A: - adds r0, r4, 0x4 - adds r1, r4, 0x6 - bl PlayerGetDestCoords - b _080BD028 -_080BCF54: - mov r5, sp - adds r5, 0x2 - mov r0, sp - adds r1, r5, 0 - bl PlayerGetDestCoords - mov r0, sp - ldrh r2, [r0] - movs r3, 0 - ldrsh r1, [r0, r3] - movs r3, 0x4 - ldrsh r0, [r4, r3] - cmp r1, r0 - bne _080BCF7C - movs r0, 0 - ldrsh r1, [r5, r0] - movs r3, 0x6 - ldrsh r0, [r4, r3] - cmp r1, r0 - beq _080BD02C -_080BCF7C: - strh r2, [r4, 0x4] - ldrh r0, [r5] - strh r0, [r4, 0x6] - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - bl sub_8057350 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BCFA8 - bl DoYellowCave4Sparkle - b _080BD02C -_080BCFA8: - adds r0, r4, 0 - bl sub_8057314 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BCFD8 - mov r0, sp - movs r3, 0 - ldrsh r0, [r0, r3] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileIdAt - lsls r0, 16 - asrs r0, 16 - mov r1, sp - movs r3, 0 - ldrsh r1, [r1, r3] - movs r3, 0 - ldrsh r2, [r5, r3] - bl sub_80C68A4 - b _080BD02C -_080BCFD8: - adds r0, r4, 0 - bl sub_8057328 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BCFF6 - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r5, r2] - bl sub_80C6A54 - b _080BD02C -_080BCFF6: - adds r0, r4, 0 - bl sub_805733C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BD02C - mov r0, sp - movs r3, 0 - ldrsh r0, [r0, r3] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileIdAt - lsls r0, 16 - asrs r0, 16 - bl DoDecorationSoundEffect - b _080BD02C -_080BD01C: - ldrb r0, [r4, 0x8] - bl FieldEffectActiveListContains - lsls r0, 24 - cmp r0, 0 - bne _080BD02C -_080BD028: - movs r0, 0x1 - strh r0, [r4, 0x2] -_080BD02C: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80BCF1C - - thumb_func_start sub_80BD034 -sub_80BD034: @ 80BD034 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, _080BD064 @ =gSaveBlock1 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 5 - adds r4, r2 - ldr r2, _080BD068 @ =0x00001a08 - adds r0, r4, r2 - movs r2, 0xA0 - bl memcpy - ldr r0, _080BD06C @ =0x00001a09 - adds r4, r0 - ldrb r1, [r4] - movs r0, 0x3F - ands r0, r1 - movs r1, 0x80 - orrs r0, r1 - strb r0, [r4] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080BD064: .4byte gSaveBlock1 -_080BD068: .4byte 0x00001a08 -_080BD06C: .4byte 0x00001a09 - thumb_func_end sub_80BD034 - - thumb_func_start sub_80BD070 -sub_80BD070: @ 80BD070 - push {r4,lr} - movs r2, 0 - adds r4, r0, 0 - adds r4, 0x9 - adds r3, r1, 0 - adds r3, 0x9 -_080BD07C: - adds r0, r4, r2 - adds r1, r3, r2 - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - beq _080BD08C - movs r0, 0 - b _080BD098 -_080BD08C: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x3 - bls _080BD07C - movs r0, 0x1 -_080BD098: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80BD070 - - thumb_func_start sub_80BD0A0 -sub_80BD0A0: @ 80BD0A0 - push {r4-r6,lr} - adds r6, r0, 0 - adds r5, r1, 0 - movs r3, 0 - ldrb r0, [r6, 0x2] - cmp r0, 0xFF - bne _080BD0B4 - ldrb r0, [r5, 0x2] - cmp r0, 0xFF - beq _080BD0E2 -_080BD0B4: - adds r2, r6, 0x2 - adds r0, r2, r3 - adds r4, r5, 0x2 - adds r1, r4, r3 - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - beq _080BD0C8 - movs r0, 0 - b _080BD0E4 -_080BD0C8: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x6 - bhi _080BD0E2 - adds r0, r2, r3 - ldrb r0, [r0] - cmp r0, 0xFF - bne _080BD0B4 - adds r0, r4, r3 - ldrb r0, [r0] - cmp r0, 0xFF - bne _080BD0B4 -_080BD0E2: - movs r0, 0x1 -_080BD0E4: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_80BD0A0 - - thumb_func_start sub_80BD0EC -sub_80BD0EC: @ 80BD0EC - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - ldrb r2, [r4, 0x1] - movs r0, 0x10 - adds r1, r0, 0 - ands r1, r2 - ldrb r2, [r5, 0x1] - ands r0, r2 - cmp r1, r0 - bne _080BD122 - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_80BD070 - lsls r0, 24 - cmp r0, 0 - beq _080BD122 - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_80BD0A0 - lsls r0, 24 - cmp r0, 0 - beq _080BD122 - movs r0, 0x1 - b _080BD124 -_080BD122: - movs r0, 0 -_080BD124: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_80BD0EC - - thumb_func_start sub_80BD12C -sub_80BD12C: @ 80BD12C - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - movs r1, 0 - ldr r4, _080BD150 @ =gSaveBlock1 - ldr r3, _080BD154 @ =0x00001a08 -_080BD138: - lsls r0, r1, 16 - asrs r1, r0, 16 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 5 - adds r0, r4 - adds r0, r3 - ldrb r0, [r0] - cmp r0, r2 - bne _080BD158 - adds r0, r1, 0 - b _080BD168 - .align 2, 0 -_080BD150: .4byte gSaveBlock1 -_080BD154: .4byte 0x00001a08 -_080BD158: - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _080BD138 - movs r0, 0x1 - negs r0, r0 -_080BD168: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80BD12C - - thumb_func_start sub_80BD170 -sub_80BD170: @ 80BD170 - push {r4,lr} - movs r2, 0x1 - ldr r4, _080BD194 @ =gSaveBlock1 - ldr r3, _080BD198 @ =0x00001a08 -_080BD178: - lsls r0, r2, 16 - asrs r1, r0, 16 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 5 - adds r0, r4 - adds r0, r3 - ldrb r0, [r0] - cmp r0, 0 - bne _080BD19C - lsls r0, r2, 24 - lsrs r0, 24 - b _080BD1AA - .align 2, 0 -_080BD194: .4byte gSaveBlock1 -_080BD198: .4byte 0x00001a08 -_080BD19C: - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _080BD178 - movs r0, 0 -_080BD1AA: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80BD170 - - thumb_func_start sub_80BD1B0 -sub_80BD1B0: @ 80BD1B0 - push {r4,lr} - movs r3, 0x1 - ldr r4, _080BD1DC @ =gSaveBlock1 -_080BD1B6: - lsls r2, r3, 16 - asrs r1, r2, 16 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 5 - adds r0, r4 - ldr r1, _080BD1E0 @ =0x00001a09 - adds r0, r1 - ldrb r1, [r0] - lsrs r0, r1, 6 - cmp r0, 0 - bne _080BD1E4 - lsls r0, r1, 28 - cmp r0, 0 - bne _080BD1E4 - lsls r0, r3, 24 - lsrs r0, 24 - b _080BD1F4 - .align 2, 0 -_080BD1DC: .4byte gSaveBlock1 -_080BD1E0: .4byte 0x00001a09 -_080BD1E4: - movs r1, 0x80 - lsls r1, 9 - adds r0, r2, r1 - lsrs r3, r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _080BD1B6 - movs r0, 0 -_080BD1F4: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80BD1B0 - - thumb_func_start sub_80BD1FC -sub_80BD1FC: @ 80BD1FC - push {r4,r5,lr} - adds r5, r0, 0 - ldrb r0, [r5] - cmp r0, 0 - beq _080BD278 - ldrb r0, [r5] - bl sub_80BD12C - lsls r0, 16 - lsrs r4, r0, 16 - asrs r2, r0, 16 - cmp r2, 0 - beq _080BD278 - movs r0, 0x1 - negs r0, r0 - cmp r2, r0 - beq _080BD254 - ldr r0, _080BD24C @ =gSaveBlock1 - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 5 - adds r1, r0 - ldr r0, _080BD250 @ =0x00001a09 - adds r1, r0 - ldrb r1, [r1] - lsls r0, r1, 28 - lsrs r0, 28 - cmp r0, 0x1 - beq _080BD278 - lsrs r0, r1, 6 - cmp r0, 0x2 - bne _080BD246 - ldrb r1, [r5, 0x1] - movs r0, 0xF - ands r0, r1 - cmp r0, 0x1 - bne _080BD278 -_080BD246: - lsls r4, 24 - lsrs r4, 24 - b _080BD26C - .align 2, 0 -_080BD24C: .4byte gSaveBlock1 -_080BD250: .4byte 0x00001a09 -_080BD254: - bl sub_80BD170 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _080BD26C - bl sub_80BD1B0 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _080BD278 -_080BD26C: - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_80BD034 - adds r0, r4, 0 - b _080BD27A -_080BD278: - movs r0, 0 -_080BD27A: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_80BD1FC - - thumb_func_start sub_80BD280 -sub_80BD280: @ 80BD280 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0xA0 - ldr r0, _080BD324 @ =gSaveBlock1 + 0x1A08 - mov r8, r0 - movs r2, 0x1 -_080BD290: - adds r1, r2, 0x1 - lsls r0, r1, 24 - lsrs r5, r0, 24 - mov r9, r1 - cmp r5, 0x13 - bhi _080BD30C - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 5 - mov r1, r8 - adds r6, r0, r1 - movs r7, 0xC0 -_080BD2A8: - ldrb r0, [r6, 0x1] - adds r3, r7, 0 - ands r3, r0 - cmp r3, 0 - bne _080BD2C6 - lsls r2, r5, 2 - adds r0, r2, r5 - lsls r0, 5 - add r0, r8 - ldrb r1, [r0, 0x1] - adds r0, r7, 0 - ands r0, r1 - adds r4, r2, 0 - cmp r0, 0x40 - beq _080BD2DE -_080BD2C6: - cmp r3, 0x80 - bne _080BD302 - lsls r2, r5, 2 - adds r0, r2, r5 - lsls r0, 5 - add r0, r8 - ldrb r1, [r0, 0x1] - adds r0, r7, 0 - ands r0, r1 - adds r4, r2, 0 - cmp r0, 0x80 - beq _080BD302 -_080BD2DE: - mov r0, sp - adds r1, r6, 0 - movs r2, 0xA0 - bl memcpy - adds r4, r5 - lsls r4, 5 - add r4, r8 - adds r0, r6, 0 - adds r1, r4, 0 - movs r2, 0xA0 - bl memcpy - adds r0, r4, 0 - mov r1, sp - movs r2, 0xA0 - bl memcpy -_080BD302: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x13 - bls _080BD2A8 -_080BD30C: - mov r1, r9 - lsls r0, r1, 24 - lsrs r2, r0, 24 - cmp r2, 0x12 - bls _080BD290 - add sp, 0xA0 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080BD324: .4byte gSaveBlock1 + 0x1A08 - thumb_func_end sub_80BD280 - - thumb_func_start sub_80BD328 -sub_80BD328: @ 80BD328 - push {r4-r6,lr} - adds r6, r0, 0 - lsls r1, 24 - lsrs r5, r1, 24 - movs r4, 0x1 -_080BD332: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 5 - adds r1, r0, r6 - ldrb r0, [r1, 0x1] - lsrs r0, 6 - cmp r0, r5 - bne _080BD348 - adds r0, r1, 0 - bl sub_80BD1FC -_080BD348: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x13 - bls _080BD332 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80BD328 - - thumb_func_start sub_80BD358 -sub_80BD358: @ 80BD358 - push {r4-r6,lr} - adds r5, r0, 0 - ldrb r0, [r5] - cmp r0, 0 - beq _080BD372 - ldrb r0, [r5, 0x1] - lsls r0, 27 - ldr r1, _080BD378 @ =gSaveBlock2 - lsrs r0, 31 - adds r4, r1, 0 - ldrb r1, [r4, 0x8] - cmp r0, r1 - beq _080BD37C -_080BD372: - movs r0, 0 - b _080BD3D4 - .align 2, 0 -_080BD378: .4byte gSaveBlock2 -_080BD37C: - movs r2, 0 - adds r3, r5, 0 - adds r3, 0x9 - adds r6, r4, 0 - adds r6, 0xA -_080BD386: - adds r0, r3, r2 - adds r1, r2, r6 - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - bne _080BD372 - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x3 - bls _080BD386 - movs r2, 0 - ldrb r0, [r5, 0x2] - cmp r0, 0xFF - bne _080BD3AA - ldrb r0, [r4] - cmp r0, 0xFF - beq _080BD3D2 -_080BD3AA: - adds r3, r5, 0x2 - adds r0, r3, r2 - adds r1, r2, r4 - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - bne _080BD372 - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x6 - bhi _080BD3D2 - adds r0, r3, r2 - ldrb r0, [r0] - cmp r0, 0xFF - bne _080BD3AA - adds r0, r2, r4 - ldrb r0, [r0] - cmp r0, 0xFF - bne _080BD3AA -_080BD3D2: - movs r0, 0x1 -_080BD3D4: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_80BD358 - - thumb_func_start sub_80BD3DC -sub_80BD3DC: @ 80BD3DC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - mov r10, r0 - mov r9, r1 - mov r8, r2 - movs r5, 0 - movs r6, 0 -_080BD3F0: - movs r0, 0x1 - ands r0, r5 - cmp r0, 0 - bne _080BD41A - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 5 - mov r1, r10 - adds r4, r1, r0 - adds r0, r4, 0 - bl sub_80BD358 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BD41A - adds r0, r4, 0 - bl sub_80BB4AC - movs r0, 0x1 - orrs r5, r0 -_080BD41A: - movs r7, 0x2 - movs r0, 0x2 - ands r0, r5 - cmp r0, 0 - bne _080BD448 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 5 - mov r1, r9 - adds r4, r1, r0 - adds r0, r4, 0 - bl sub_80BD358 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BD448 - adds r0, r4, 0 - bl sub_80BB4AC - orrs r5, r7 - lsls r0, r5, 24 - lsrs r5, r0, 24 -_080BD448: - movs r7, 0x4 - movs r0, 0x4 - ands r0, r5 - cmp r0, 0 - bne _080BD476 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 5 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - bl sub_80BD358 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BD476 - adds r0, r4, 0 - bl sub_80BB4AC - orrs r5, r7 - lsls r0, r5, 24 - lsrs r5, r0, 24 -_080BD476: - cmp r5, 0x7 - beq _080BD484 - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x13 - bls _080BD3F0 -_080BD484: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80BD3DC - - thumb_func_start sub_80BD494 -sub_80BD494: @ 80BD494 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - mov r8, r1 - lsls r2, 24 - lsrs r7, r2, 24 - movs r5, 0 -_080BD4A4: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 5 - mov r1, r8 - adds r4, r0, r1 - ldrb r0, [r4] - cmp r0, 0 - beq _080BD4FE - adds r0, r6, 0 - adds r1, r4, 0 - bl sub_80BD0EC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080BD4FE - cmp r7, 0 - bne _080BD4D0 - adds r0, r4, 0 - bl sub_80BB4AC - b _080BD508 -_080BD4D0: - ldrh r0, [r6, 0xE] - ldrh r3, [r4, 0xE] - cmp r0, r3 - bls _080BD4E0 - adds r0, r4, 0 - bl sub_80BB4AC - b _080BD508 -_080BD4E0: - ldrb r0, [r6, 0x1] - lsls r0, 28 - lsrs r0, 28 - ldrb r1, [r4, 0x1] - movs r3, 0x10 - negs r3, r3 - adds r2, r3, 0 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0x1] - adds r0, r6, 0 - bl sub_80BB4AC - movs r0, 0x1 - b _080BD50A -_080BD4FE: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x13 - bls _080BD4A4 -_080BD508: - movs r0, 0 -_080BD50A: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80BD494 - - thumb_func_start sub_80BD514 -sub_80BD514: @ 80BD514 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - mov r9, r0 - adds r7, r1, 0 - mov r8, r2 - adds r6, r3, 0 - movs r5, 0x1 -_080BD526: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 5 - mov r1, r9 - adds r4, r0, r1 - ldrb r0, [r4] - cmp r0, 0 - beq _080BD578 - ldrb r1, [r4, 0x1] - movs r0, 0xC0 - ands r0, r1 - cmp r0, 0x40 - bne _080BD54E - movs r2, 0x10 - negs r2, r2 - adds r0, r2, 0 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4, 0x1] -_080BD54E: - adds r0, r4, 0 - adds r1, r7, 0 - adds r2, r5, 0 - bl sub_80BD494 - lsls r0, 24 - cmp r0, 0 - bne _080BD578 - adds r0, r4, 0 - mov r1, r8 - adds r2, r5, 0 - bl sub_80BD494 - lsls r0, 24 - cmp r0, 0 - bne _080BD578 - adds r0, r4, 0 - adds r1, r6, 0 - adds r2, r5, 0 - bl sub_80BD494 -_080BD578: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x13 - bls _080BD526 - movs r5, 0 -_080BD584: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 5 - adds r4, r0, r7 - ldrb r0, [r4] - cmp r0, 0 - beq _080BD5B8 - ldrb r0, [r4, 0x1] - movs r2, 0x21 - negs r2, r2 - adds r1, r2, 0 - ands r0, r1 - strb r0, [r4, 0x1] - adds r0, r4, 0 - mov r1, r8 - adds r2, r5, 0 - bl sub_80BD494 - lsls r0, 24 - cmp r0, 0 - bne _080BD5B8 - adds r0, r4, 0 - adds r1, r6, 0 - adds r2, r5, 0 - bl sub_80BD494 -_080BD5B8: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x13 - bls _080BD584 - movs r5, 0 - movs r0, 0x21 - negs r0, r0 - adds r7, r0, 0 -_080BD5CA: - lsls r0, r5, 2 - adds r0, r5 - lsls r4, r0, 5 - mov r2, r8 - adds r1, r4, r2 - ldrb r0, [r1] - cmp r0, 0 - beq _080BD5EA - ldrb r0, [r1, 0x1] - ands r0, r7 - strb r0, [r1, 0x1] - adds r0, r1, 0 - adds r1, r6, 0 - adds r2, r5, 0 - bl sub_80BD494 -_080BD5EA: - adds r1, r4, r6 - ldrb r0, [r1] - cmp r0, 0 - beq _080BD5F8 - ldrb r0, [r1, 0x1] - ands r0, r7 - strb r0, [r1, 0x1] -_080BD5F8: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x13 - bls _080BD5CA - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80BD514 - - thumb_func_start sub_80BD610 -sub_80BD610: @ 80BD610 - push {r4-r6,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - bl sub_80BD3DC - ldr r0, _080BD670 @ =gSaveBlock1 + 0x1A08 - adds r1, r4, 0 - adds r2, r5, 0 - adds r3, r6, 0 - bl sub_80BD514 - adds r0, r4, 0 - bl sub_80BD1FC - adds r0, r5, 0 - bl sub_80BD1FC - adds r0, r6, 0 - bl sub_80BD1FC - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80BD328 - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80BD328 - adds r0, r6, 0 - movs r1, 0x1 - bl sub_80BD328 - adds r0, r4, 0 - movs r1, 0 - bl sub_80BD328 - adds r0, r5, 0 - movs r1, 0 - bl sub_80BD328 - adds r0, r6, 0 - movs r1, 0 - bl sub_80BD328 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080BD670: .4byte gSaveBlock1 + 0x1A08 - thumb_func_end sub_80BD610 - - thumb_func_start sub_80BD674 -sub_80BD674: @ 80BD674 - push {r4-r7,lr} - adds r6, r0, 0 - adds r5, r1, 0 - lsls r2, 24 - lsrs r7, r2, 24 - movs r0, 0x60 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - bne _080BD68C - b _080BD790 -_080BD68C: - bl GetLinkPlayerCount - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - beq _080BD69E - cmp r0, 0x3 - beq _080BD6BA - b _080BD6C8 -_080BD69E: - lsls r4, r5, 1 - adds r0, r6, r4 - movs r1, 0 - adds r2, r5, 0 - bl memset - adds r4, r5 - adds r4, r6, r4 - adds r0, r4, 0 - movs r1, 0 - adds r2, r5, 0 - bl memset - b _080BD6C8 -_080BD6BA: - lsls r0, r5, 1 - adds r0, r5 - adds r0, r6, r0 - movs r1, 0 - adds r2, r5, 0 - bl memset -_080BD6C8: - cmp r7, 0x1 - beq _080BD6F0 - cmp r7, 0x1 - bgt _080BD6D6 - cmp r7, 0 - beq _080BD6E0 - b _080BD71C -_080BD6D6: - cmp r7, 0x2 - beq _080BD700 - cmp r7, 0x3 - beq _080BD710 - b _080BD71C -_080BD6E0: - adds r0, r6, r5 - lsls r2, r5, 1 - adds r1, r6, r2 - adds r2, r5 - adds r2, r6, r2 - bl sub_80BD610 - b _080BD71C -_080BD6F0: - lsls r1, r5, 1 - adds r0, r6, r1 - adds r1, r5 - adds r1, r6, r1 - adds r2, r6, 0 - bl sub_80BD610 - b _080BD71C -_080BD700: - lsls r0, r5, 1 - adds r0, r5 - adds r0, r6, r0 - adds r2, r6, r5 - adds r1, r6, 0 - bl sub_80BD610 - b _080BD71C -_080BD710: - adds r1, r6, r5 - lsls r2, r5, 1 - adds r2, r6, r2 - adds r0, r6, 0 - bl sub_80BD610 -_080BD71C: - movs r3, 0x1 - ldr r6, _080BD798 @ =gSaveBlock1 - movs r5, 0x10 - negs r5, r5 - ldr r4, _080BD79C @ =0x00001a09 -_080BD726: - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 5 - adds r0, r6 - adds r2, r0, r4 - ldrb r1, [r2] - lsls r0, r1, 28 - lsrs r0, 28 - cmp r0, 0x1 - bne _080BD746 - movs r0, 0x3F - ands r0, r1 - movs r1, 0x40 - orrs r0, r1 - ands r0, r5 - strb r0, [r2] -_080BD746: - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - cmp r3, 0x13 - bls _080BD726 - bl sub_80BD280 - movs r3, 0x1 - ldr r4, _080BD798 @ =gSaveBlock1 - ldr r6, _080BD79C @ =0x00001a09 - adds r7, r4, 0 - movs r5, 0x3F -_080BD75E: - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 5 - adds r0, r4 - adds r2, r0, r6 - ldrb r1, [r2] - lsrs r0, r1, 6 - cmp r0, 0x2 - bne _080BD776 - adds r0, r5, 0 - ands r0, r1 - strb r0, [r2] -_080BD776: - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - cmp r3, 0x13 - bls _080BD75E - ldr r0, _080BD7A0 @ =0x00001a16 - adds r2, r7, r0 - ldrh r1, [r2] - ldr r0, _080BD7A4 @ =0x0000ffff - cmp r1, r0 - beq _080BD790 - adds r0, r1, 0x1 - strh r0, [r2] -_080BD790: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080BD798: .4byte gSaveBlock1 -_080BD79C: .4byte 0x00001a09 -_080BD7A0: .4byte 0x00001a16 -_080BD7A4: .4byte 0x0000ffff - thumb_func_end sub_80BD674 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/slot_machine.s b/asm/slot_machine.s index 46af5bc0f..bebe3633e 100644 --- a/asm/slot_machine.s +++ b/asm/slot_machine.s @@ -10098,13 +10098,13 @@ sub_81063C0: @ 81063C0 ldr r0, _081063F0 @ =gSlotMachineReelTimeLights_Gfx ldr r4, _081063F4 @ =0x02010000 adds r1, r4, 0 - bl sub_800D238 + bl LZDecompressWram ldr r0, _081063F8 @ =gUnknown_083EDE8C movs r1, 0xC8 lsls r1, 6 adds r4, r1 adds r1, r4, 0 - bl sub_800D238 + bl LZDecompressWram ldr r0, _081063FC @ =gUnknown_083EDC2C bl LoadSpriteSheets ldr r0, _08106400 @ =gSlotMachineSpritePalettes diff --git a/asm/trade.s b/asm/trade.s deleted file mode 100644 index b07a3b632..000000000 --- a/asm/trade.s +++ /dev/null @@ -1,12050 +0,0 @@ - .include "constants/gba_constants.inc" - .include "constants/species_constants.inc" - .include "asm/macros.inc" - - .syntax unified - - .text - -.ifdef ENGLISH - .set sub_804A96C_alt, sub_804A96C -.endif - - thumb_func_start sub_8047CD8 -sub_8047CD8: @ 8047CD8 - push {lr} - ldr r0, _08047CE4 @ =sub_8047EC0 - bl SetMainCallback2 - pop {r0} - bx r0 - .align 2, 0 -_08047CE4: .4byte sub_8047EC0 - thumb_func_end sub_8047CD8 - - thumb_func_start sub_8047CE8 -sub_8047CE8: @ 8047CE8 - push {r4-r6,lr} - ldr r6, _08047D44 @ =gWindowConfig_81E725C - ldr r5, _08047D48 @ =gUnknown_020296CC - ldr r1, [r5] - ldr r2, _08047D4C @ =gSaveBlock2 - adds r0, r6, 0 - movs r3, 0xC - bl sub_804AFB8 - bl GetMultiplayerId - lsls r0, 24 - ldr r1, [r5, 0xC] - movs r3, 0x80 - lsls r3, 17 - eors r3, r0 - lsrs r3, 24 - lsls r2, r3, 3 - subs r2, r3 - lsls r2, 2 - ldr r0, _08047D50 @ =gLinkPlayers + 0x8 - adds r2, r0 - adds r0, r6, 0 - movs r3, 0xC - bl sub_804AFB8 - ldr r1, [r5, 0x18] - ldr r4, _08047D54 @ =gUnknown_0820C14C - ldr r2, [r4] - adds r0, r6, 0 - movs r3, 0x8 - bl sub_804AFB8 - ldr r0, [r4, 0x4] - ldr r1, [r5, 0x20] - movs r2, 0x14 - bl sub_804ACD8 - movs r0, 0x3 - movs r1, 0 - bl nullsub_5 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_08047D44: .4byte gWindowConfig_81E725C -_08047D48: .4byte gUnknown_020296CC -_08047D4C: .4byte gSaveBlock2 -_08047D50: .4byte gLinkPlayers + 0x8 -_08047D54: .4byte gUnknown_0820C14C - thumb_func_end sub_8047CE8 - - thumb_func_start sub_8047D58 -sub_8047D58: @ 8047D58 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x18 - ldr r0, _08047E30 @ =gSaveBlock2 - bl StringLength - lsls r0, 16 - lsrs r0, 16 - movs r1, 0 - cmp r0, 0x5 - bls _08047D72 - movs r1, 0x1 -_08047D72: - movs r5, 0 - lsls r2, r1, 2 - mov r6, sp - ldr r0, _08047E34 @ =gTradeUnknownSpriteCoords - adds r1, r0, 0x1 - adds r1, r2 - mov r8, r1 - adds r0, r2, r0 - ldrb r0, [r0] - lsls r4, r0, 16 -_08047D86: - mov r1, sp - ldr r0, _08047E38 @ =gSpriteTemplate_820C0EC - ldm r0!, {r2,r3,r7} - stm r1!, {r2,r3,r7} - ldm r0!, {r2,r3,r7} - stm r1!, {r2,r3,r7} - ldrh r0, [r6] - adds r0, r5 - strh r0, [r6] - asrs r1, r4, 16 - mov r0, sp - mov r3, r8 - ldrb r2, [r3] - movs r3, 0x1 - bl CreateSprite - movs r7, 0x80 - lsls r7, 14 - adds r4, r7 - adds r5, 0x1 - cmp r5, 0x2 - ble _08047D86 - bl GetMultiplayerId - lsls r0, 24 - movs r1, 0x80 - lsls r1, 17 - eors r1, r0 - lsrs r1, 24 - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - ldr r1, _08047E3C @ =gLinkPlayers + 0x8 - adds r0, r1 - bl StringLength - lsls r0, 16 - lsrs r0, 16 - movs r1, 0 - cmp r0, 0x5 - bls _08047DDA - movs r1, 0x1 -_08047DDA: - movs r5, 0 - lsls r2, r1, 2 - mov r6, sp - ldr r0, _08047E40 @ =gTradeUnknownSpriteCoords + 0x3 - adds r1, r2, r0 - mov r8, r1 - subs r0, 0x1 - adds r0, r2, r0 - ldrb r0, [r0] - lsls r4, r0, 16 -_08047DEE: - mov r1, sp - ldr r0, _08047E38 @ =gSpriteTemplate_820C0EC - ldm r0!, {r2,r3,r7} - stm r1!, {r2,r3,r7} - ldm r0!, {r2,r3,r7} - stm r1!, {r2,r3,r7} - adds r0, r5, 0x3 - ldrh r1, [r6] - adds r0, r1 - strh r0, [r6] - asrs r1, r4, 16 - mov r0, sp - mov r3, r8 - ldrb r2, [r3] - movs r3, 0x1 - bl CreateSprite - movs r7, 0x80 - lsls r7, 14 - adds r4, r7 - adds r5, 0x1 - cmp r5, 0x2 - ble _08047DEE - movs r0, 0x5 - movs r1, 0 - bl nullsub_5 - add sp, 0x18 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08047E30: .4byte gSaveBlock2 -_08047E34: .4byte gTradeUnknownSpriteCoords -_08047E38: .4byte gSpriteTemplate_820C0EC -_08047E3C: .4byte gLinkPlayers + 0x8 -_08047E40: .4byte gTradeUnknownSpriteCoords + 0x3 - thumb_func_end sub_8047D58 - - thumb_func_start sub_8047E44 -sub_8047E44: @ 8047E44 - push {r4-r7,lr} - sub sp, 0x18 - movs r4, 0 - mov r5, sp - movs r6, 0xD6 - lsls r6, 16 -_08047E50: - mov r1, sp - ldr r0, _08047EBC @ =gSpriteTemplate_820C0EC - ldm r0!, {r2,r3,r7} - stm r1!, {r2,r3,r7} - ldm r0!, {r2,r3,r7} - stm r1!, {r2,r3,r7} - adds r0, r4, 0x6 - ldrh r1, [r5] - adds r0, r1 - strh r0, [r5] - asrs r1, r6, 16 - mov r0, sp - movs r2, 0x98 - movs r3, 0x1 - bl CreateSprite - movs r2, 0x80 - lsls r2, 14 - adds r6, r2 - adds r4, 0x1 - cmp r4, 0x1 - ble _08047E50 - movs r4, 0 - mov r5, sp - movs r6, 0xC0 - lsls r6, 13 -_08047E84: - mov r1, sp - ldr r0, _08047EBC @ =gSpriteTemplate_820C0EC - ldm r0!, {r2,r3,r7} - stm r1!, {r2,r3,r7} - ldm r0!, {r2,r3,r7} - stm r1!, {r2,r3,r7} - adds r0, r4, 0 - adds r0, 0x8 - ldrh r3, [r5] - adds r0, r3 - strh r0, [r5] - asrs r1, r6, 16 - mov r0, sp - movs r2, 0x96 - movs r3, 0x1 - bl CreateSprite - movs r7, 0x80 - lsls r7, 14 - adds r6, r7 - adds r4, 0x1 - cmp r4, 0x4 - ble _08047E84 - add sp, 0x18 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08047EBC: .4byte gSpriteTemplate_820C0EC - thumb_func_end sub_8047E44 - - thumb_func_start sub_8047EC0 -sub_8047EC0: @ 8047EC0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x14 - ldr r1, _08047EE4 @ =gMain - ldr r2, _08047EE8 @ =0x0000043c - adds r0, r1, r2 - ldrb r0, [r0] - adds r3, r1, 0 - cmp r0, 0x15 - bls _08047ED8 - b _080484C6 -_08047ED8: - lsls r0, 2 - ldr r1, _08047EEC @ =_08047EF0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08047EE4: .4byte gMain -_08047EE8: .4byte 0x0000043c -_08047EEC: .4byte _08047EF0 - .align 2, 0 -_08047EF0: - .4byte _08047F48 - .4byte _08048048 - .4byte _080480B4 - .4byte _080480E0 - .4byte _08048130 - .4byte _08048160 - .4byte _08048172 - .4byte _080482B4 - .4byte _080482DC - .4byte _08048300 - .4byte _08048328 - .4byte _0804834C - .4byte _08048360 - .4byte _080483B8 - .4byte _08048400 - .4byte _08048418 - .4byte _08048430 - .4byte _08048448 - .4byte _0804845A - .4byte _08048470 - .4byte _08048488 - .4byte _080484A8 -_08047F48: - ldr r5, _08048018 @ =gUnknown_03004824 - ldr r6, _0804801C @ =0x02017000 - str r6, [r5] - bl sub_804AA88 - bl ResetSpriteData - bl FreeAllSpritePalettes - bl ResetTasks - ldr r0, [r5] - adds r0, 0xC8 - ldr r1, _08048020 @ =0x06002800 - bl sub_804A964 - ldr r0, _08048024 @ =sub_80489F4 - bl SetVBlankCallback - ldr r0, _08048028 @ =gWindowConfig_81E6CE4 - bl InitMenuWindow - ldr r4, _0804802C @ =gWindowConfig_81E6F84 - adds r0, r4, 0 - bl SetUpWindowConfig - ldr r0, [r5] - adds r0, 0x4 - adds r1, r4, 0 - bl InitWindowFromConfig - movs r0, 0x14 - bl SetTextWindowBaseTileNum - ldr r1, [r5] - adds r1, 0x7A - movs r4, 0 - strb r0, [r1] - ldr r0, [r5] - adds r0, 0x4 - bl LoadTextWindowGraphics - bl MenuZeroFillScreen - bl sub_809D51C - ldr r0, [r5] - adds r0, 0x75 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x7B - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x7C - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x80 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x81 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x86 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x87 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0xB4 - strb r4, [r0] - ldr r0, _08048030 @ =gUnknown_03000508 - strb r4, [r0] - ldr r1, _08048034 @ =gMain - ldr r3, _08048038 @ =0x0000043c - adds r1, r3 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - movs r0, 0 - bl sub_804AA0C - add r0, sp, 0x10 - strh r4, [r0] - movs r0, 0xC0 - lsls r0, 7 - adds r1, r6, r0 - ldr r2, _0804803C @ =0x01000680 - add r0, sp, 0x10 - bl CpuSet - ldr r1, _08048040 @ =gUnknown_020296CC - movs r2, 0xD8 - lsls r2, 7 - adds r6, r2 - adds r0, r1, 0 - adds r0, 0x30 - ldr r2, _08048044 @ =0xffffff00 -_0804800A: - str r6, [r0] - adds r6, r2 - subs r0, 0x4 - cmp r0, r1 - bge _0804800A - b _080484C6 - .align 2, 0 -_08048018: .4byte gUnknown_03004824 -_0804801C: .4byte 0x02017000 -_08048020: .4byte 0x06002800 -_08048024: .4byte sub_80489F4 -_08048028: .4byte gWindowConfig_81E6CE4 -_0804802C: .4byte gWindowConfig_81E6F84 -_08048030: .4byte gUnknown_03000508 -_08048034: .4byte gMain -_08048038: .4byte 0x0000043c -_0804803C: .4byte 0x01000680 -_08048040: .4byte gUnknown_020296CC -_08048044: .4byte 0xffffff00 -_08048048: - ldr r1, _08048098 @ =gLinkType - ldr r3, _0804809C @ =0x00001122 - adds r0, r3, 0 - strh r0, [r1] - bl OpenLink - movs r6, 0 - movs r4, 0 -_08048058: - movs r0, 0x64 - muls r0, r6 - ldr r1, _080480A0 @ =gEnemyParty - adds r0, r1 - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - str r4, [sp, 0xC] - movs r1, 0 - movs r2, 0 - movs r3, 0x20 - bl CreateMon - adds r6, 0x1 - cmp r6, 0x5 - ble _08048058 - ldr r1, _080480A4 @ =gMain - ldr r0, _080480A8 @ =0x0000043c - adds r1, r0 - ldrb r0, [r1] - adds r0, 0x1 - movs r2, 0 - strb r0, [r1] - ldr r0, _080480AC @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0xB4 - strb r2, [r0] - ldr r0, _080480B0 @ =sub_8083C50 - movs r1, 0x1 - bl CreateTask - b _080484C6 - .align 2, 0 -_08048098: .4byte gLinkType -_0804809C: .4byte 0x00001122 -_080480A0: .4byte gEnemyParty -_080480A4: .4byte gMain -_080480A8: .4byte 0x0000043c -_080480AC: .4byte gUnknown_03004824 -_080480B0: .4byte sub_8083C50 -_080480B4: - ldr r2, _080480D8 @ =gUnknown_03004824 - ldr r1, [r2] - adds r1, 0xB4 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r0, [r2] - adds r1, r0, 0 - adds r1, 0xB4 - ldrb r0, [r1] - cmp r0, 0xB - bhi _080480CE - b _080484C6 -_080480CE: - movs r0, 0 - strb r0, [r1] - ldr r2, _080480DC @ =0x0000043c - adds r1, r3, r2 - b _08048498 - .align 2, 0 -_080480D8: .4byte gUnknown_03004824 -_080480DC: .4byte 0x0000043c -_080480E0: - bl GetLinkPlayerCount_2 - adds r4, r0, 0 - bl sub_800820C - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bcs _080480F4 - b _080484C6 -_080480F4: - bl IsLinkMaster - lsls r0, 24 - cmp r0, 0 - beq _08048120 - ldr r0, _0804811C @ =gUnknown_03004824 - ldr r1, [r0] - adds r1, 0xB4 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1E - bhi _08048114 - b _080484C6 -_08048114: - bl sub_8007F4C - b _08048492 - .align 2, 0 -_0804811C: .4byte gUnknown_03004824 -_08048120: - ldr r1, _08048128 @ =gMain - ldr r0, _0804812C @ =0x0000043c - adds r1, r0 - b _08048498 - .align 2, 0 -_08048128: .4byte gMain -_0804812C: .4byte 0x0000043c -_08048130: - ldr r0, _08048154 @ =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0x1 - beq _0804813A - b _080484C6 -_0804813A: - bl IsLinkPlayerDataExchangeComplete - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _08048148 - b _080484C6 -_08048148: - bl CalculatePlayerPartyCount - ldr r1, _08048158 @ =gMain - ldr r2, _0804815C @ =0x0000043c - adds r1, r2 - b _08048498 - .align 2, 0 -_08048154: .4byte gReceivedRemoteLinkPlayers -_08048158: .4byte gMain -_0804815C: .4byte 0x0000043c -_08048160: - bl sub_8048D44 - lsls r0, 24 - cmp r0, 0 - bne _0804816C - b _080484C6 -_0804816C: - bl sub_804AF84 - b _08048492 -_08048172: - bl CalculateEnemyPartyCount - ldr r4, _08048294 @ =gUnknown_03004824 - ldr r0, [r4] - adds r0, 0x4 - movs r1, 0x1D - str r1, [sp] - movs r1, 0x13 - str r1, [sp, 0x4] - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl FillWindowRect_DefaultPalette - movs r1, 0x80 - lsls r1, 19 - movs r0, 0 - strh r0, [r1] - ldr r0, [r4] - ldr r1, _08048298 @ =gPlayerPartyCount - ldrb r1, [r1] - adds r0, 0x42 - strb r1, [r0] - ldr r0, [r4] - ldr r1, _0804829C @ =gEnemyPartyCount - ldrb r1, [r1] - adds r0, 0x43 - strb r1, [r0] - movs r6, 0 - ldr r0, [r4] - adds r0, 0x42 - ldrb r0, [r0] - cmp r6, r0 - bge _08048216 - mov r8, r4 - ldr r7, _080482A0 @ =gTradeMonSpriteCoords -_080481BA: - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - ldr r0, _080482A4 @ =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - ldrb r2, [r7] - lsls r2, 19 - movs r1, 0xE0 - lsls r1, 12 - adds r2, r1 - asrs r2, 16 - ldrb r3, [r7, 0x1] - lsls r3, 19 - ldr r1, _080482A8 @ =0xfff40000 - adds r3, r1 - asrs r3, 16 - movs r1, 0x1 - str r1, [sp] - str r0, [sp, 0x4] - adds r0, r5, 0 - ldr r1, _080482AC @ =sub_809D62C - bl CreateMonIcon - mov r2, r8 - ldr r1, [r2] - adds r1, 0x34 - adds r1, r6 - strb r0, [r1] - adds r7, 0x2 - adds r6, 0x1 - ldr r0, [r2] - adds r0, 0x42 - ldrb r0, [r0] - cmp r6, r0 - blt _080481BA -_08048216: - movs r6, 0 - ldr r1, _08048294 @ =gUnknown_03004824 - ldr r0, [r1] - adds r0, 0x43 - ldrb r0, [r0] - cmp r6, r0 - bge _0804828A - ldr r0, _080482A0 @ =gTradeMonSpriteCoords - mov r8, r1 - adds r7, r0, 0 - adds r7, 0xC -_0804822C: - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - ldr r0, _080482B0 @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x41 - movs r2, 0 - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - ldrb r2, [r7] - lsls r2, 19 - movs r3, 0xE0 - lsls r3, 12 - adds r2, r3 - asrs r2, 16 - ldrb r3, [r7, 0x1] - lsls r3, 19 - ldr r1, _080482A8 @ =0xfff40000 - adds r3, r1 - asrs r3, 16 - movs r1, 0x1 - str r1, [sp] - str r0, [sp, 0x4] - adds r0, r5, 0 - ldr r1, _080482AC @ =sub_809D62C - bl CreateMonIcon - mov r2, r8 - ldr r1, [r2] - adds r1, 0x3A - adds r1, r6 - strb r0, [r1] - adds r7, 0x2 - adds r6, 0x1 - ldr r0, [r2] - adds r0, 0x43 - ldrb r0, [r0] - cmp r6, r0 - blt _0804822C -_0804828A: - movs r0, 0x2 - movs r1, 0 - bl nullsub_5 - b _08048492 - .align 2, 0 -_08048294: .4byte gUnknown_03004824 -_08048298: .4byte gPlayerPartyCount -_0804829C: .4byte gEnemyPartyCount -_080482A0: .4byte gTradeMonSpriteCoords -_080482A4: .4byte gPlayerParty -_080482A8: .4byte 0xfff40000 -_080482AC: .4byte sub_809D62C -_080482B0: .4byte gEnemyParty -_080482B4: - bl LoadHeldItemIconGraphics - ldr r0, _080482D0 @ =gUnknown_03004824 - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0x42 - adds r1, 0x34 - movs r2, 0 - bl CreateHeldItemIcons - ldr r1, _080482D4 @ =gMain - ldr r0, _080482D8 @ =0x0000043c - adds r1, r0 - b _08048498 - .align 2, 0 -_080482D0: .4byte gUnknown_03004824 -_080482D4: .4byte gMain -_080482D8: .4byte 0x0000043c -_080482DC: - ldr r0, _080482F4 @ =gUnknown_03004824 - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0x42 - adds r1, 0x34 - movs r2, 0x1 - bl CreateHeldItemIcons - ldr r1, _080482F8 @ =gMain - ldr r2, _080482FC @ =0x0000043c - adds r1, r2 - b _08048498 - .align 2, 0 -_080482F4: .4byte gUnknown_03004824 -_080482F8: .4byte gMain -_080482FC: .4byte 0x0000043c -_08048300: - bl sub_8047CE8 - ldr r1, _0804831C @ =gMain - ldr r3, _08048320 @ =0x0000043c - adds r1, r3 - ldrb r0, [r1] - adds r0, 0x1 - movs r2, 0 - strb r0, [r1] - ldr r0, _08048324 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0xB4 - strb r2, [r0] - b _080484C6 - .align 2, 0 -_0804831C: .4byte gMain -_08048320: .4byte 0x0000043c -_08048324: .4byte gUnknown_03004824 -_08048328: - movs r0, 0x4 - movs r1, 0 - bl nullsub_5 - bl sub_804ABF8 - lsls r0, 24 - cmp r0, 0 - bne _0804833C - b _080484C6 -_0804833C: - ldr r1, _08048344 @ =gMain - ldr r0, _08048348 @ =0x0000043c - adds r1, r0 - b _08048498 - .align 2, 0 -_08048344: .4byte gMain -_08048348: .4byte 0x0000043c -_0804834C: - bl sub_8047D58 - ldr r1, _08048358 @ =gMain - ldr r2, _0804835C @ =0x0000043c - adds r1, r2 - b _08048498 - .align 2, 0 -_08048358: .4byte gMain -_0804835C: .4byte 0x0000043c -_08048360: - bl sub_8047E44 - ldr r0, _080483A4 @ =gSpriteTemplate_820C134 - ldr r2, _080483A8 @ =gTradeMonSpriteCoords - ldrb r1, [r2] - lsls r1, 19 - movs r3, 0x80 - lsls r3, 14 - adds r1, r3 - asrs r1, 16 - ldrb r2, [r2, 0x1] - lsls r2, 3 - movs r3, 0x2 - bl CreateSprite - ldr r2, _080483AC @ =gUnknown_03004824 - ldr r1, [r2] - adds r1, 0x40 - movs r3, 0 - strb r0, [r1] - ldr r0, [r2] - adds r0, 0x41 - strb r3, [r0] - ldr r1, _080483B0 @ =gMain - ldr r0, _080483B4 @ =0x0000043c - adds r1, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - movs r0, 0x6 - movs r1, 0 - bl nullsub_5 - b _080484C6 - .align 2, 0 -_080483A4: .4byte gSpriteTemplate_820C134 -_080483A8: .4byte gTradeMonSpriteCoords -_080483AC: .4byte gUnknown_03004824 -_080483B0: .4byte gMain -_080483B4: .4byte 0x0000043c -_080483B8: - movs r0, 0 - bl sub_804ACF4 - movs r0, 0 - bl sub_804A41C - ldr r2, _080483F0 @ =gUnknown_03004824 - ldr r0, [r2] - movs r1, 0 - strb r1, [r0] - ldr r0, [r2] - strb r1, [r0, 0x1] - bl sub_8048C70 - ldr r1, _080483F4 @ =gMain - ldr r2, _080483F8 @ =0x0000043c - adds r1, r2 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - movs r0, 0x7 - movs r1, 0 - bl nullsub_5 - ldr r0, _080483FC @ =0x000001b3 - bl PlayBGM - b _080484C6 - .align 2, 0 -_080483F0: .4byte gUnknown_03004824 -_080483F4: .4byte gMain -_080483F8: .4byte 0x0000043c -_080483FC: .4byte 0x000001b3 -_08048400: - movs r0, 0x1 - bl sub_804ACF4 - movs r0, 0x1 - bl sub_804A41C - ldr r1, _08048428 @ =gMain - ldr r3, _0804842C @ =0x0000043c - adds r1, r3 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_08048418: - movs r0, 0 - bl sub_8048B0C - ldr r1, _08048428 @ =gMain - ldr r0, _0804842C @ =0x0000043c - adds r1, r0 - b _08048498 - .align 2, 0 -_08048428: .4byte gMain -_0804842C: .4byte 0x0000043c -_08048430: - movs r0, 0x1 - bl sub_8048B0C - ldr r1, _08048440 @ =gMain - ldr r2, _08048444 @ =0x0000043c - adds r1, r2 - b _08048498 - .align 2, 0 -_08048440: .4byte gMain -_08048444: .4byte 0x0000043c -_08048448: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - b _08048492 -_0804845A: - movs r1, 0x80 - lsls r1, 19 - movs r2, 0xFA - lsls r2, 5 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _0804846C @ =0x0000043c - adds r1, r3, r0 - b _08048498 - .align 2, 0 -_0804846C: .4byte 0x0000043c -_08048470: - movs r0, 0 - bl sub_804AE3C - ldr r1, _08048480 @ =gMain - ldr r2, _08048484 @ =0x0000043c - adds r1, r2 - b _08048498 - .align 2, 0 -_08048480: .4byte gMain -_08048484: .4byte 0x0000043c -_08048488: - movs r0, 0x1 - bl sub_804AE3C - bl sub_804AF10 -_08048492: - ldr r1, _080484A0 @ =gMain - ldr r3, _080484A4 @ =0x0000043c - adds r1, r3 -_08048498: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _080484C6 - .align 2, 0 -_080484A0: .4byte gMain -_080484A4: .4byte 0x0000043c -_080484A8: - ldr r0, _080484E4 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _080484C6 - ldr r0, _080484E8 @ =sub_80494D8 - str r0, [r3] - ldr r0, _080484EC @ =sub_8048AB4 - bl SetMainCallback2 - ldr r0, _080484F0 @ =gUnknown_03000508 - strb r4, [r0] -_080484C6: - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080484E4: .4byte gPaletteFade -_080484E8: .4byte sub_80494D8 -_080484EC: .4byte sub_8048AB4 -_080484F0: .4byte gUnknown_03000508 - thumb_func_end sub_8047EC0 - - thumb_func_start sub_80484F4 -sub_80484F4: @ 80484F4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - ldr r1, _08048518 @ =gMain - ldr r2, _0804851C @ =0x0000043c - adds r0, r1, r2 - ldrb r0, [r0] - adds r2, r1, 0 - cmp r0, 0x15 - bls _0804850C - b _080489CA -_0804850C: - lsls r0, 2 - ldr r1, _08048520 @ =_08048524 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08048518: .4byte gMain -_0804851C: .4byte 0x0000043c -_08048520: .4byte _08048524 - .align 2, 0 -_08048524: - .4byte _0804857C - .4byte _0804865C - .4byte _08048668 - .4byte _08048674 - .4byte _08048680 - .4byte _08048694 - .4byte _080486A0 - .4byte _080487E8 - .4byte _08048810 - .4byte _08048834 - .4byte _0804885C - .4byte _08048880 - .4byte _08048894 - .4byte _080489CA - .4byte _080489CA - .4byte _08048914 - .4byte _0804891C - .4byte _08048950 - .4byte _08048970 - .4byte _08048988 - .4byte _08048994 - .4byte _080489B0 -_0804857C: - ldr r5, _08048630 @ =gUnknown_03004824 - ldr r6, _08048634 @ =0x02017000 - str r6, [r5] - bl ResetSpriteData - bl FreeAllSpritePalettes - bl ResetTasks - ldr r0, [r5] - adds r0, 0xC8 - ldr r1, _08048638 @ =0x06002800 - bl sub_804A964 - ldr r0, _0804863C @ =sub_80489F4 - bl SetVBlankCallback - ldr r0, _08048640 @ =gWindowConfig_81E6CE4 - bl InitMenuWindow - ldr r4, _08048644 @ =gWindowConfig_81E6F84 - adds r0, r4, 0 - bl SetUpWindowConfig - ldr r0, [r5] - adds r0, 0x4 - adds r1, r4, 0 - bl InitWindowFromConfig - movs r0, 0x14 - bl SetTextWindowBaseTileNum - ldr r1, [r5] - adds r1, 0x7A - movs r4, 0 - strb r0, [r1] - ldr r0, [r5] - adds r0, 0x4 - bl LoadTextWindowGraphics - bl MenuZeroFillScreen - bl sub_809D51C - ldr r0, [r5] - adds r0, 0x75 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x7B - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x7C - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x80 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x81 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x86 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x87 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0xB4 - strb r4, [r0] - ldr r0, _08048648 @ =gUnknown_03000508 - strb r4, [r0] - ldr r1, _0804864C @ =gMain - ldr r3, _08048650 @ =0x0000043c - adds r1, r3 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r1, _08048654 @ =gUnknown_020296CC - movs r5, 0xD8 - lsls r5, 7 - adds r6, r5 - adds r0, r1, 0 - adds r0, 0x30 - ldr r2, _08048658 @ =0xffffff00 -_08048622: - str r6, [r0] - adds r6, r2 - subs r0, 0x4 - cmp r0, r1 - bge _08048622 - b _080489CA - .align 2, 0 -_08048630: .4byte gUnknown_03004824 -_08048634: .4byte 0x02017000 -_08048638: .4byte 0x06002800 -_0804863C: .4byte sub_80489F4 -_08048640: .4byte gWindowConfig_81E6CE4 -_08048644: .4byte gWindowConfig_81E6F84 -_08048648: .4byte gUnknown_03000508 -_0804864C: .4byte gMain -_08048650: .4byte 0x0000043c -_08048654: .4byte gUnknown_020296CC -_08048658: .4byte 0xffffff00 -_0804865C: - ldr r0, _08048664 @ =0x0000043c - adds r1, r2, r0 - b _0804883E - .align 2, 0 -_08048664: .4byte 0x0000043c -_08048668: - ldr r3, _08048670 @ =0x0000043c - adds r1, r2, r3 - b _0804899E - .align 2, 0 -_08048670: .4byte 0x0000043c -_08048674: - ldr r5, _0804867C @ =0x0000043c - adds r1, r2, r5 - b _0804899E - .align 2, 0 -_0804867C: .4byte 0x0000043c -_08048680: - bl CalculatePlayerPartyCount - ldr r1, _0804868C @ =gMain - ldr r0, _08048690 @ =0x0000043c - adds r1, r0 - b _0804899E - .align 2, 0 -_0804868C: .4byte gMain -_08048690: .4byte 0x0000043c -_08048694: - ldr r3, _0804869C @ =0x0000043c - adds r1, r2, r3 - b _0804899E - .align 2, 0 -_0804869C: .4byte 0x0000043c -_080486A0: - bl CalculateEnemyPartyCount - movs r1, 0x80 - lsls r1, 19 - movs r0, 0 - strh r0, [r1] - ldr r4, _080487C0 @ =gUnknown_03004824 - ldr r0, [r4] - ldr r1, _080487C4 @ =gPlayerPartyCount - ldrb r1, [r1] - adds r0, 0x42 - strb r1, [r0] - ldr r0, [r4] - ldr r1, _080487C8 @ =gEnemyPartyCount - ldrb r1, [r1] - adds r0, 0x43 - strb r1, [r0] - movs r0, 0 - bl sub_804A41C - movs r0, 0x1 - bl sub_804A41C - movs r6, 0 - ldr r0, [r4] - adds r0, 0x42 - ldrb r0, [r0] - cmp r6, r0 - bge _0804873C - mov r8, r4 - ldr r7, _080487CC @ =gTradeMonSpriteCoords -_080486DE: - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - ldr r0, _080487D0 @ =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x41 - movs r2, 0 - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - ldrb r2, [r7] - lsls r2, 19 - movs r1, 0xE0 - lsls r1, 12 - adds r2, r1 - asrs r2, 16 - ldrb r3, [r7, 0x1] - lsls r3, 19 - ldr r1, _080487D4 @ =0xfff40000 - adds r3, r1 - asrs r3, 16 - movs r1, 0x1 - str r1, [sp] - str r0, [sp, 0x4] - adds r0, r5, 0 - ldr r1, _080487D8 @ =sub_809D62C - bl CreateMonIcon - mov r2, r8 - ldr r1, [r2] - adds r1, 0x34 - adds r1, r6 - strb r0, [r1] - adds r7, 0x2 - adds r6, 0x1 - ldr r0, [r2] - adds r0, 0x42 - ldrb r0, [r0] - cmp r6, r0 - blt _080486DE -_0804873C: - movs r6, 0 - ldr r1, _080487C0 @ =gUnknown_03004824 - ldr r0, [r1] - adds r0, 0x43 - ldrb r0, [r0] - cmp r6, r0 - bge _080487B0 - ldr r0, _080487CC @ =gTradeMonSpriteCoords - mov r8, r1 - adds r7, r0, 0 - adds r7, 0xC -_08048752: - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - ldr r0, _080487DC @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x41 - movs r2, 0 - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - ldrb r2, [r7] - lsls r2, 19 - movs r3, 0xE0 - lsls r3, 12 - adds r2, r3 - asrs r2, 16 - ldrb r3, [r7, 0x1] - lsls r3, 19 - ldr r1, _080487D4 @ =0xfff40000 - adds r3, r1 - asrs r3, 16 - movs r1, 0x1 - str r1, [sp] - str r0, [sp, 0x4] - adds r0, r5, 0 - ldr r1, _080487D8 @ =sub_809D62C - bl CreateMonIcon - mov r2, r8 - ldr r1, [r2] - adds r1, 0x3A - adds r1, r6 - strb r0, [r1] - adds r7, 0x2 - adds r6, 0x1 - ldr r0, [r2] - adds r0, 0x43 - ldrb r0, [r0] - cmp r6, r0 - blt _08048752 -_080487B0: - movs r0, 0x2 - movs r1, 0 - bl nullsub_5 - ldr r1, _080487E0 @ =gMain - ldr r3, _080487E4 @ =0x0000043c - adds r1, r3 - b _0804899E - .align 2, 0 -_080487C0: .4byte gUnknown_03004824 -_080487C4: .4byte gPlayerPartyCount -_080487C8: .4byte gEnemyPartyCount -_080487CC: .4byte gTradeMonSpriteCoords -_080487D0: .4byte gPlayerParty -_080487D4: .4byte 0xfff40000 -_080487D8: .4byte sub_809D62C -_080487DC: .4byte gEnemyParty -_080487E0: .4byte gMain -_080487E4: .4byte 0x0000043c -_080487E8: - bl LoadHeldItemIconGraphics - ldr r0, _08048804 @ =gUnknown_03004824 - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0x42 - adds r1, 0x34 - movs r2, 0 - bl CreateHeldItemIcons - ldr r1, _08048808 @ =gMain - ldr r5, _0804880C @ =0x0000043c - adds r1, r5 - b _0804899E - .align 2, 0 -_08048804: .4byte gUnknown_03004824 -_08048808: .4byte gMain -_0804880C: .4byte 0x0000043c -_08048810: - ldr r0, _08048828 @ =gUnknown_03004824 - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0x42 - adds r1, 0x34 - movs r2, 0x1 - bl CreateHeldItemIcons - ldr r1, _0804882C @ =gMain - ldr r0, _08048830 @ =0x0000043c - adds r1, r0 - b _0804899E - .align 2, 0 -_08048828: .4byte gUnknown_03004824 -_0804882C: .4byte gMain -_08048830: .4byte 0x0000043c -_08048834: - bl sub_8047CE8 - ldr r1, _08048850 @ =gMain - ldr r2, _08048854 @ =0x0000043c - adds r1, r2 -_0804883E: - ldrb r0, [r1] - adds r0, 0x1 - movs r2, 0 - strb r0, [r1] - ldr r0, _08048858 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0xB4 - strb r2, [r0] - b _080489CA - .align 2, 0 -_08048850: .4byte gMain -_08048854: .4byte 0x0000043c -_08048858: .4byte gUnknown_03004824 -_0804885C: - movs r0, 0x4 - movs r1, 0 - bl nullsub_5 - bl sub_804ABF8 - lsls r0, 24 - cmp r0, 0 - bne _08048870 - b _080489CA -_08048870: - ldr r1, _08048878 @ =gMain - ldr r3, _0804887C @ =0x0000043c - adds r1, r3 - b _0804899E - .align 2, 0 -_08048878: .4byte gMain -_0804887C: .4byte 0x0000043c -_08048880: - bl sub_8047D58 - ldr r1, _0804888C @ =gMain - ldr r5, _08048890 @ =0x0000043c - adds r1, r5 - b _0804899E - .align 2, 0 -_0804888C: .4byte gMain -_08048890: .4byte 0x0000043c -_08048894: - bl sub_8047E44 - ldr r2, _080488AC @ =0x02018000 - ldr r0, _080488B0 @ =gUnknown_03004824 - ldr r0, [r0] - adds r1, r0, 0 - adds r1, 0x41 - ldrb r0, [r1] - cmp r0, 0x5 - bhi _080488B4 - ldrb r0, [r2, 0x9] - b _080488B8 - .align 2, 0 -_080488AC: .4byte 0x02018000 -_080488B0: .4byte gUnknown_03004824 -_080488B4: - ldrb r0, [r2, 0x9] - adds r0, 0x6 -_080488B8: - strb r0, [r1] - ldr r0, _08048900 @ =gSpriteTemplate_820C134 - ldr r3, _08048904 @ =gTradeMonSpriteCoords - ldr r4, _08048908 @ =gUnknown_03004824 - ldr r1, [r4] - adds r1, 0x41 - ldrb r2, [r1] - lsls r2, 1 - adds r1, r2, r3 - ldrb r1, [r1] - lsls r1, 19 - movs r5, 0x80 - lsls r5, 14 - adds r1, r5 - asrs r1, 16 - adds r3, 0x1 - adds r2, r3 - ldrb r2, [r2] - lsls r2, 3 - movs r3, 0x2 - bl CreateSprite - ldr r1, [r4] - adds r1, 0x40 - strb r0, [r1] - ldr r0, _0804890C @ =gMain - ldr r1, _08048910 @ =0x0000043c - adds r0, r1 - movs r1, 0xF - strb r1, [r0] - movs r0, 0x6 - movs r1, 0 - bl nullsub_5 - b _080489CA - .align 2, 0 -_08048900: .4byte gSpriteTemplate_820C134 -_08048904: .4byte gTradeMonSpriteCoords -_08048908: .4byte gUnknown_03004824 -_0804890C: .4byte gMain -_08048910: .4byte 0x0000043c -_08048914: - movs r0, 0 - bl sub_8048B0C - b _08048998 -_0804891C: - movs r0, 0x1 - bl sub_8048B0C - ldr r2, _08048944 @ =gUnknown_03004824 - ldr r0, [r2] - movs r1, 0 - strb r1, [r0] - ldr r0, [r2] - strb r1, [r0, 0x1] - bl sub_8048C70 - movs r0, 0x7 - movs r1, 0 - bl nullsub_5 - ldr r1, _08048948 @ =gMain - ldr r3, _0804894C @ =0x0000043c - adds r1, r3 - b _0804899E - .align 2, 0 -_08048944: .4byte gUnknown_03004824 -_08048948: .4byte gMain -_0804894C: .4byte 0x0000043c -_08048950: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r1, _08048968 @ =gMain - ldr r5, _0804896C @ =0x0000043c - adds r1, r5 - b _0804899E - .align 2, 0 -_08048968: .4byte gMain -_0804896C: .4byte 0x0000043c -_08048970: - movs r1, 0x80 - lsls r1, 19 - movs r3, 0xFA - lsls r3, 5 - adds r0, r3, 0 - strh r0, [r1] - ldr r5, _08048984 @ =0x0000043c - adds r1, r2, r5 - b _0804899E - .align 2, 0 -_08048984: .4byte 0x0000043c -_08048988: - ldr r0, _08048990 @ =0x0000043c - adds r1, r2, r0 - b _0804899E - .align 2, 0 -_08048990: .4byte 0x0000043c -_08048994: - bl sub_804AF10 -_08048998: - ldr r1, _080489A8 @ =gMain - ldr r2, _080489AC @ =0x0000043c - adds r1, r2 -_0804899E: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _080489CA - .align 2, 0 -_080489A8: .4byte gMain -_080489AC: .4byte 0x0000043c -_080489B0: - ldr r0, _080489E8 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _080489CA - ldr r0, _080489EC @ =sub_8048AB4 - bl SetMainCallback2 - ldr r0, _080489F0 @ =gUnknown_03000508 - strb r4, [r0] -_080489CA: - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_080489E8: .4byte gPaletteFade -_080489EC: .4byte sub_8048AB4 -_080489F0: .4byte gUnknown_03000508 - thumb_func_end sub_80484F4 - - thumb_func_start sub_80489F4 -sub_80489F4: @ 80489F4 - push {lr} - ldr r0, _08048A10 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0xC8 - bl sub_804A940 - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - .align 2, 0 -_08048A10: .4byte gUnknown_03004824 - thumb_func_end sub_80489F4 - - thumb_func_start sub_8048A14 -sub_8048A14: @ 8048A14 - push {r4,lr} - sub sp, 0x4 - ldr r4, _08048A4C @ =gUnknown_03004824 - ldr r1, [r4] - adds r1, 0xB4 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xF - bls _08048A44 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, [r4] - adds r0, 0x7B - movs r1, 0xA - strb r1, [r0] -_08048A44: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08048A4C: .4byte gUnknown_03004824 - thumb_func_end sub_8048A14 - - thumb_func_start sub_8048A50 -sub_8048A50: @ 8048A50 - push {r4,lr} - ldr r0, _08048A84 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08048A7E - ldr r2, _08048A88 @ =gUnknown_020297D8 - ldr r4, _08048A8C @ =gUnknown_03004824 - ldr r0, [r4] - adds r1, r0, 0 - adds r1, 0x41 - ldrb r1, [r1] - strb r1, [r2] - adds r0, 0x8A - ldrb r0, [r0] - strb r0, [r2, 0x1] - bl sub_800832C - ldr r0, [r4] - adds r0, 0x7B - movs r1, 0xD - strb r1, [r0] -_08048A7E: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08048A84: .4byte gPaletteFade -_08048A88: .4byte gUnknown_020297D8 -_08048A8C: .4byte gUnknown_03004824 - thumb_func_end sub_8048A50 - - thumb_func_start sub_8048A90 -sub_8048A90: @ 8048A90 - push {lr} - ldr r0, _08048AA8 @ =gReceivedRemoteLinkPlayers - ldrb r1, [r0] - cmp r1, 0 - bne _08048AA4 - ldr r0, _08048AAC @ =gMain - str r1, [r0] - ldr r0, _08048AB0 @ =sub_804B41C - bl SetMainCallback2 -_08048AA4: - pop {r0} - bx r0 - .align 2, 0 -_08048AA8: .4byte gReceivedRemoteLinkPlayers -_08048AAC: .4byte gMain -_08048AB0: .4byte sub_804B41C - thumb_func_end sub_8048A90 - - thumb_func_start sub_8048AB4 -sub_8048AB4: @ 8048AB4 - push {r4,lr} - bl sub_8049DE0 - bl sub_804AB30 - movs r0, 0 - bl sub_8049ED4 - movs r0, 0x1 - bl sub_8049ED4 - ldr r4, _08048B04 @ =REG_BG2HOFS - ldr r3, _08048B08 @ =gUnknown_03004824 - ldr r2, [r3] - ldrb r0, [r2] - adds r1, r0, 0x1 - strb r1, [r2] - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - adds r4, 0x4 - ldr r2, [r3] - ldrb r0, [r2, 0x1] - adds r1, r0, 0 - adds r1, 0xFF - strb r1, [r2, 0x1] - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08048B04: .4byte REG_BG2HOFS -_08048B08: .4byte gUnknown_03004824 - thumb_func_end sub_8048AB4 - - thumb_func_start sub_8048B0C -sub_8048B0C: @ 8048B0C - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _08048B1C - cmp r0, 0x1 - beq _08048BD0 - b _08048C3A -_08048B1C: - ldr r5, _08048BA0 @ =gUnknown_08EA0348 - ldr r0, _08048BA4 @ =gTradeStripesBG2Tilemap - mov r12, r0 - ldr r1, _08048BA8 @ =gUnknown_08EA02C8 - ldr r4, _08048BAC @ =gPlttBufferFaded - ldr r3, _08048BB0 @ =gPlttBufferUnfaded - movs r2, 0x2F -_08048B2A: - ldrh r0, [r1] - strh r0, [r3] - ldrh r0, [r1] - strh r0, [r4] - adds r1, 0x2 - adds r4, 0x2 - adds r3, 0x2 - subs r2, 0x1 - cmp r2, 0 - bge _08048B2A - adds r3, r5, 0 - movs r4, 0xC0 - lsls r4, 19 - movs r5, 0x94 - lsls r5, 5 - ldr r1, _08048BB4 @ =0x040000d4 - ldr r6, _08048BB8 @ =0x80000800 - movs r2, 0x80 - lsls r2, 5 - movs r7, 0x80 - lsls r7, 24 -_08048B54: - str r3, [r1] - str r4, [r1, 0x4] - str r6, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r3, r2 - adds r4, r2 - subs r5, r2 - cmp r5, r2 - bhi _08048B54 - str r3, [r1] - str r4, [r1, 0x4] - lsrs r0, r5, 1 - orrs r0, r7 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r2, 0 - ldr r5, _08048BBC @ =0x000003ff - ldr r4, _08048BC0 @ =gUnknown_03004824 - ldr r3, _08048BC4 @ =gUnknown_08EA15C8 -_08048B7A: - ldr r0, [r4] - lsls r1, r2, 1 - adds r0, 0xDA - adds r0, r1 - ldrh r1, [r3] - strh r1, [r0] - adds r3, 0x2 - adds r2, 0x1 - cmp r2, r5 - ble _08048B7A - ldr r1, _08048BC8 @ =0x06003000 - ldr r0, _08048BB4 @ =0x040000d4 - mov r2, r12 - str r2, [r0] - str r1, [r0, 0x4] - ldr r1, _08048BCC @ =0x80000400 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - b _08048C3A - .align 2, 0 -_08048BA0: .4byte gUnknown_08EA0348 -_08048BA4: .4byte gTradeStripesBG2Tilemap -_08048BA8: .4byte gUnknown_08EA02C8 -_08048BAC: .4byte gPlttBufferFaded -_08048BB0: .4byte gPlttBufferUnfaded -_08048BB4: .4byte 0x040000d4 -_08048BB8: .4byte 0x80000800 -_08048BBC: .4byte 0x000003ff -_08048BC0: .4byte gUnknown_03004824 -_08048BC4: .4byte gUnknown_08EA15C8 -_08048BC8: .4byte 0x06003000 -_08048BCC: .4byte 0x80000400 -_08048BD0: - ldr r1, _08048C40 @ =gTradeStripesBG3Tilemap - ldr r2, _08048C44 @ =0x06003800 - ldr r0, _08048C48 @ =0x040000d4 - str r1, [r0] - str r2, [r0, 0x4] - ldr r1, _08048C4C @ =0x80000400 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - movs r0, 0 - bl sub_804A6DC - movs r0, 0x1 - bl sub_804A6DC - ldr r0, _08048C50 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0xC8 - bl sub_804A938 - ldr r2, _08048C54 @ =REG_BG0CNT - ldrh r1, [r2] - ldr r0, _08048C58 @ =0x0000fffc - ands r0, r1 - strh r0, [r2] - ldr r1, _08048C5C @ =REG_BG1CNT - ldr r2, _08048C60 @ =0x00000501 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r2, _08048C64 @ =0x00000602 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r2, _08048C68 @ =0x00000703 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _08048C6C @ =REG_BG0HOFS - movs r1, 0 - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - subs r0, 0xA - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] - adds r0, 0x4 - strh r1, [r0] -_08048C3A: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08048C40: .4byte gTradeStripesBG3Tilemap -_08048C44: .4byte 0x06003800 -_08048C48: .4byte 0x040000d4 -_08048C4C: .4byte 0x80000400 -_08048C50: .4byte gUnknown_03004824 -_08048C54: .4byte REG_BG0CNT -_08048C58: .4byte 0x0000fffc -_08048C5C: .4byte REG_BG1CNT -_08048C60: .4byte 0x00000501 -_08048C64: .4byte 0x00000602 -_08048C68: .4byte 0x00000703 -_08048C6C: .4byte REG_BG0HOFS - thumb_func_end sub_8048B0C - - thumb_func_start sub_8048C70 -sub_8048C70: @ 8048C70 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r3, 0 - ldr r5, _08048CC0 @ =gUnknown_03004824 - mov r8, r5 - ldr r0, _08048CC4 @ =gSprites - mov r12, r0 - movs r1, 0x5 - negs r1, r1 - mov r9, r1 - movs r4, 0x6 - movs r7, 0x1 - movs r6, 0 -_08048C8E: - mov r1, r8 - ldr r0, [r1] - adds r1, r0, 0 - adds r1, 0x42 - ldrb r1, [r1] - cmp r3, r1 - bge _08048CC8 - adds r0, 0x34 - adds r0, r3 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r12 - adds r1, 0x3E - ldrb r2, [r1] - mov r0, r9 - ands r0, r2 - strb r0, [r1] - ldr r0, [r5] - adds r0, 0x44 - adds r0, r3 - strb r7, [r0] - b _08048CCE - .align 2, 0 -_08048CC0: .4byte gUnknown_03004824 -_08048CC4: .4byte gSprites -_08048CC8: - adds r0, 0x44 - adds r0, r3 - strb r6, [r0] -_08048CCE: - mov r1, r8 - ldr r0, [r1] - adds r1, r0, 0 - adds r1, 0x43 - ldrb r1, [r1] - cmp r3, r1 - bge _08048CFE - adds r0, 0x3A - adds r0, r3 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - add r1, r12 - adds r1, 0x3E - ldrb r2, [r1] - mov r0, r9 - ands r0, r2 - strb r0, [r1] - ldr r0, [r5] - adds r0, 0x44 - adds r0, r4 - strb r7, [r0] - b _08048D04 -_08048CFE: - adds r0, 0x44 - adds r0, r4 - strb r6, [r0] -_08048D04: - adds r4, 0x1 - adds r3, 0x1 - cmp r3, 0x5 - ble _08048C8E - ldr r0, [r5] - adds r0, 0x50 - movs r1, 0x1 - strb r1, [r0] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8048C70 - - thumb_func_start nullsub_5 -nullsub_5: @ 8048D20 - bx lr - thumb_func_end nullsub_5 - - thumb_func_start sub_8048D24 -sub_8048D24: @ 8048D24 - push {r4,r5,lr} - adds r5, r0, 0 - adds r4, r1, 0 - movs r3, 0 - cmp r3, r2 - bcs _08048D3E -_08048D30: - adds r0, r5, r3 - adds r1, r4, r3 - ldrb r1, [r1] - strb r1, [r0] - adds r3, 0x1 - cmp r3, r2 - bcc _08048D30 -_08048D3E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8048D24 - - thumb_func_start sub_8048D44 -sub_8048D44: @ 8048D44 - push {r4-r7,lr} - sub sp, 0xC - bl GetMultiplayerId - lsls r0, 24 - lsrs r7, r0, 24 - ldr r6, _08048D90 @ =gUnknown_03004824 - ldr r0, [r6] - adds r0, 0x75 - ldrb r5, [r0] - adds r0, r5, 0 - movs r1, 0x64 - bl __udivsi3 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - movs r1, 0x64 - bl __umodsi3 - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl SetLinkDebugValues - ldr r0, [r6] - adds r0, 0x75 - ldrb r0, [r0] - cmp r0, 0x10 - bls _08048D86 - b _0804907C -_08048D86: - lsls r0, 2 - ldr r1, _08048D94 @ =_08048D98 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08048D90: .4byte gUnknown_03004824 -_08048D94: .4byte _08048D98 - .align 2, 0 -_08048D98: - .4byte _08048DDC - .4byte _08048DF8 - .4byte _08048E28 - .4byte _08048E3C - .4byte _08048E74 - .4byte _08048E90 - .4byte _08048EA4 - .4byte _08048EDC - .4byte _08048EF8 - .4byte _08048F0C - .4byte _08048F44 - .4byte _08048F60 - .4byte _08048F74 - .4byte _08048FAC - .4byte _08048FC8 - .4byte _08048FDC - .4byte _08049018 -_08048DDC: - ldr r0, _08048DEC @ =gBlockSendBuffer - ldr r1, _08048DF0 @ =gPlayerParty - movs r2, 0xC8 - bl sub_8048D24 - ldr r0, _08048DF4 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048DEC: .4byte gBlockSendBuffer -_08048DF0: .4byte gPlayerParty -_08048DF4: .4byte gUnknown_03004824 -_08048DF8: - bl sub_8007ECC - lsls r0, 24 - cmp r0, 0 - bne _08048E04 - b _0804907C -_08048E04: - bl GetBlockReceivedStatus - lsls r0, 24 - cmp r0, 0 - bne _08048E18 - ldr r0, _08048E14 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048E14: .4byte gUnknown_03004824 -_08048E18: - bl ResetBlockReceivedFlags - ldr r0, _08048E24 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048E24: .4byte gUnknown_03004824 -_08048E28: - cmp r7, 0 - bne _08048E32 - movs r0, 0x1 - bl sub_8007E9C -_08048E32: - ldr r0, _08048E38 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048E38: .4byte gUnknown_03004824 -_08048E3C: - bl GetBlockReceivedStatus - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _08048E4A - b _0804907C -_08048E4A: - ldr r0, _08048E68 @ =gEnemyParty - movs r2, 0x1 - adds r1, r7, 0 - eors r1, r2 - lsls r1, 8 - ldr r2, _08048E6C @ =gBlockRecvBuffer - adds r1, r2 - movs r2, 0xC8 - bl sub_8048D24 - bl ResetBlockReceivedFlags - ldr r0, _08048E70 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048E68: .4byte gEnemyParty -_08048E6C: .4byte gBlockRecvBuffer -_08048E70: .4byte gUnknown_03004824 -_08048E74: - ldr r0, _08048E84 @ =gBlockSendBuffer - ldr r1, _08048E88 @ =gPlayerParty + 2 * 0x64 - movs r2, 0xC8 - bl sub_8048D24 - ldr r0, _08048E8C @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048E84: .4byte gBlockSendBuffer -_08048E88: .4byte gPlayerParty + 2 * 0x64 -_08048E8C: .4byte gUnknown_03004824 -_08048E90: - cmp r7, 0 - bne _08048E9A - movs r0, 0x1 - bl sub_8007E9C -_08048E9A: - ldr r0, _08048EA0 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048EA0: .4byte gUnknown_03004824 -_08048EA4: - bl GetBlockReceivedStatus - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _08048EB2 - b _0804907C -_08048EB2: - ldr r0, _08048ED0 @ =gEnemyParty + 2 * 0x64 - movs r2, 0x1 - adds r1, r7, 0 - eors r1, r2 - lsls r1, 8 - ldr r2, _08048ED4 @ =gBlockRecvBuffer - adds r1, r2 - movs r2, 0xC8 - bl sub_8048D24 - bl ResetBlockReceivedFlags - ldr r0, _08048ED8 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048ED0: .4byte gEnemyParty + 2 * 0x64 -_08048ED4: .4byte gBlockRecvBuffer -_08048ED8: .4byte gUnknown_03004824 -_08048EDC: - ldr r0, _08048EEC @ =gBlockSendBuffer - ldr r1, _08048EF0 @ =gPlayerParty + 4 * 0x64 - movs r2, 0xC8 - bl sub_8048D24 - ldr r0, _08048EF4 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048EEC: .4byte gBlockSendBuffer -_08048EF0: .4byte gPlayerParty + 4 * 0x64 -_08048EF4: .4byte gUnknown_03004824 -_08048EF8: - cmp r7, 0 - bne _08048F02 - movs r0, 0x1 - bl sub_8007E9C -_08048F02: - ldr r0, _08048F08 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048F08: .4byte gUnknown_03004824 -_08048F0C: - bl GetBlockReceivedStatus - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _08048F1A - b _0804907C -_08048F1A: - ldr r0, _08048F38 @ =gEnemyParty + 4 * 0x64 - movs r2, 0x1 - adds r1, r7, 0 - eors r1, r2 - lsls r1, 8 - ldr r2, _08048F3C @ =gBlockRecvBuffer - adds r1, r2 - movs r2, 0xC8 - bl sub_8048D24 - bl ResetBlockReceivedFlags - ldr r0, _08048F40 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048F38: .4byte gEnemyParty + 4 * 0x64 -_08048F3C: .4byte gBlockRecvBuffer -_08048F40: .4byte gUnknown_03004824 -_08048F44: - ldr r0, _08048F54 @ =gBlockSendBuffer - ldr r1, _08048F58 @ =gSaveBlock1 + 0x2B4C - movs r2, 0xDC - bl sub_8048D24 - ldr r0, _08048F5C @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048F54: .4byte gBlockSendBuffer -_08048F58: .4byte gSaveBlock1 + 0x2B4C -_08048F5C: .4byte gUnknown_03004824 -_08048F60: - cmp r7, 0 - bne _08048F6A - movs r0, 0x3 - bl sub_8007E9C -_08048F6A: - ldr r0, _08048F70 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048F70: .4byte gUnknown_03004824 -_08048F74: - bl GetBlockReceivedStatus - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _08048F82 - b _0804907C -_08048F82: - ldr r0, _08048FA0 @ =gUnknown_02029700 - movs r2, 0x1 - adds r1, r7, 0 - eors r1, r2 - lsls r1, 8 - ldr r2, _08048FA4 @ =gBlockRecvBuffer - adds r1, r2 - movs r2, 0xD8 - bl sub_8048D24 - bl ResetBlockReceivedFlags - ldr r0, _08048FA8 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048FA0: .4byte gUnknown_02029700 -_08048FA4: .4byte gBlockRecvBuffer -_08048FA8: .4byte gUnknown_03004824 -_08048FAC: - ldr r0, _08048FBC @ =gBlockSendBuffer - ldr r1, _08048FC0 @ =gSaveBlock1 + 0x3110 - movs r2, 0xB - bl sub_8048D24 - ldr r0, _08048FC4 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048FBC: .4byte gBlockSendBuffer -_08048FC0: .4byte gSaveBlock1 + 0x3110 -_08048FC4: .4byte gUnknown_03004824 -_08048FC8: - cmp r7, 0 - bne _08048FD2 - movs r0, 0x4 - bl sub_8007E9C -_08048FD2: - ldr r0, _08048FD8 @ =gUnknown_03004824 - ldr r1, [r0] - b _08049006 - .align 2, 0 -_08048FD8: .4byte gUnknown_03004824 -_08048FDC: - bl GetBlockReceivedStatus - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bne _0804907C - ldr r4, _08049010 @ =gUnknown_03004824 - ldr r0, [r4] - adds r0, 0xB5 - movs r2, 0x1 - adds r1, r7, 0 - eors r1, r2 - lsls r1, 8 - ldr r2, _08049014 @ =gBlockRecvBuffer - adds r1, r2 - movs r2, 0xB - bl sub_8048D24 - bl ResetBlockReceivedFlags - ldr r1, [r4] -_08049006: - adds r1, 0x75 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0804907C - .align 2, 0 -_08049010: .4byte gUnknown_03004824 -_08049014: .4byte gBlockRecvBuffer -_08049018: - ldr r4, _0804906C @ =gEnemyParty - ldr r6, _08049070 @ =0x0000012f - movs r5, 0x5 -_0804901E: - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0 - beq _0804905E - cmp r0, r6 - bne _0804905E - adds r0, r4, 0 - movs r1, 0x3 - bl GetMonData - cmp r0, 0x1 - beq _0804905E - adds r0, r4, 0 - movs r1, 0x2 - mov r2, sp - bl GetMonData - mov r0, sp - ldr r1, _08049074 @ =gUnknown_0820C3B0 - bl StringCompareWithoutExtCtrlCodes - cmp r0, 0 - bne _0804905E - adds r0, r4, 0 - movs r1, 0x2 - ldr r2, _08049078 @ =gSpeciesNames + 0xD05 - bl SetMonData -_0804905E: - adds r4, 0x64 - subs r5, 0x1 - cmp r5, 0 - bge _0804901E - movs r0, 0x1 - b _0804907E - .align 2, 0 -_0804906C: .4byte gEnemyParty -_08049070: .4byte 0x0000012f -_08049074: .4byte gUnknown_0820C3B0 -_08049078: .4byte gSpeciesNames + 0xD05 -_0804907C: - movs r0, 0 -_0804907E: - add sp, 0xC - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_8048D44 - - thumb_func_start sub_8049088 -sub_8049088: @ 8049088 - push {lr} - sub sp, 0x1C - ldr r1, _080490B0 @ =gTradeText_TradeOkayPrompt - mov r0, sp - bl StringCopy - ldr r0, _080490B4 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x7E - ldrh r1, [r0] - lsls r1, 5 - ldr r0, _080490B8 @ =0x06010000 - adds r1, r0 - mov r0, sp - movs r2, 0x14 - bl sub_804ACD8 - add sp, 0x1C - pop {r0} - bx r0 - .align 2, 0 -_080490B0: .4byte gTradeText_TradeOkayPrompt -_080490B4: .4byte gUnknown_03004824 -_080490B8: .4byte 0x06010000 - thumb_func_end sub_8049088 - - thumb_func_start sub_80490BC -sub_80490BC: @ 80490BC - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r1, 24 - lsrs r4, r1, 24 - movs r3, 0x1 - adds r0, r4, 0 - ands r0, r3 - cmp r0, 0 - beq _08049148 - ldr r1, _080490EC @ =gBlockRecvBuffer - lsls r0, r2, 8 - adds r0, r1 - ldrh r1, [r0] - ldr r0, _080490F0 @ =0x0000bbbb - cmp r1, r0 - beq _08049128 - cmp r1, r0 - bgt _080490F8 - ldr r0, _080490F4 @ =0x0000aabb - cmp r1, r0 - beq _08049118 - b _08049142 - .align 2, 0 -_080490EC: .4byte gBlockRecvBuffer -_080490F0: .4byte 0x0000bbbb -_080490F4: .4byte 0x0000aabb -_080490F8: - ldr r0, _0804910C @ =0x0000bbcc - cmp r1, r0 - beq _08049138 - ldr r0, _08049110 @ =0x0000eeaa - cmp r1, r0 - bne _08049142 - ldr r0, _08049114 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x84 - b _0804913E - .align 2, 0 -_0804910C: .4byte 0x0000bbcc -_08049110: .4byte 0x0000eeaa -_08049114: .4byte gUnknown_03004824 -_08049118: - ldr r0, _08049124 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x84 - strb r3, [r0] - b _08049142 - .align 2, 0 -_08049124: .4byte gUnknown_03004824 -_08049128: - ldr r0, _08049134 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x86 - strb r3, [r0] - b _08049142 - .align 2, 0 -_08049134: .4byte gUnknown_03004824 -_08049138: - ldr r0, _08049170 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x86 -_0804913E: - movs r1, 0x2 - strb r1, [r0] -_08049142: - movs r0, 0 - bl ResetBlockReceivedFlag -_08049148: - movs r2, 0x2 - adds r0, r4, 0 - ands r0, r2 - cmp r0, 0 - beq _080491DA - ldr r3, _08049174 @ =gBlockRecvBuffer - movs r1, 0x80 - lsls r1, 1 - adds r0, r3, r1 - ldrh r1, [r0] - ldr r0, _08049178 @ =0x0000bbbb - cmp r1, r0 - beq _080491BC - cmp r1, r0 - bgt _08049180 - ldr r0, _0804917C @ =0x0000aabb - cmp r1, r0 - beq _080491A0 - b _080491D4 - .align 2, 0 -_08049170: .4byte gUnknown_03004824 -_08049174: .4byte gBlockRecvBuffer -_08049178: .4byte 0x0000bbbb -_0804917C: .4byte 0x0000aabb -_08049180: - ldr r0, _08049194 @ =0x0000bbcc - cmp r1, r0 - beq _080491CC - ldr r0, _08049198 @ =0x0000eeaa - cmp r1, r0 - bne _080491D4 - ldr r0, _0804919C @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x85 - b _080491D2 - .align 2, 0 -_08049194: .4byte 0x0000bbcc -_08049198: .4byte 0x0000eeaa -_0804919C: .4byte gUnknown_03004824 -_080491A0: - ldr r2, _080491B8 @ =gUnknown_03004824 - ldr r1, [r2] - movs r4, 0x81 - lsls r4, 1 - adds r0, r3, r4 - ldrb r0, [r0] - adds r0, 0x6 - adds r1, 0x8A - strb r0, [r1] - ldr r0, [r2] - adds r0, 0x85 - b _080491C2 - .align 2, 0 -_080491B8: .4byte gUnknown_03004824 -_080491BC: - ldr r0, _080491C8 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x87 -_080491C2: - movs r1, 0x1 - strb r1, [r0] - b _080491D4 - .align 2, 0 -_080491C8: .4byte gUnknown_03004824 -_080491CC: - ldr r0, _080491E0 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x87 -_080491D2: - strb r2, [r0] -_080491D4: - movs r0, 0x1 - bl ResetBlockReceivedFlag -_080491DA: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080491E0: .4byte gUnknown_03004824 - thumb_func_end sub_80490BC - - thumb_func_start sub_80491E4 -sub_80491E4: @ 80491E4 - push {r4,r5,lr} - sub sp, 0x4 - lsls r1, 24 - lsrs r5, r1, 24 - movs r0, 0x1 - ands r0, r5 - cmp r0, 0 - beq _080492BE - ldr r2, _08049210 @ =gBlockRecvBuffer - ldrh r1, [r2] - ldr r0, _08049214 @ =0x0000ddee - cmp r1, r0 - beq _080492A8 - cmp r1, r0 - bgt _08049220 - ldr r0, _08049218 @ =0x0000ccdd - cmp r1, r0 - beq _08049288 - ldr r0, _0804921C @ =0x0000dddd - cmp r1, r0 - beq _0804925C - b _080492B8 - .align 2, 0 -_08049210: .4byte gBlockRecvBuffer -_08049214: .4byte 0x0000ddee -_08049218: .4byte 0x0000ccdd -_0804921C: .4byte 0x0000dddd -_08049220: - ldr r0, _08049230 @ =0x0000eebb - cmp r1, r0 - beq _08049234 - adds r0, 0x11 - cmp r1, r0 - beq _08049258 - b _080492B8 - .align 2, 0 -_08049230: .4byte 0x0000eebb -_08049234: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - movs r0, 0x4 - bl sub_804AA0C - ldr r0, _08049254 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x7B - movs r1, 0xB - b _080492B6 - .align 2, 0 -_08049254: .4byte gUnknown_03004824 -_08049258: - movs r0, 0x5 - b _080492AA -_0804925C: - ldr r4, _08049284 @ =gUnknown_03004824 - ldr r1, [r4] - ldrb r0, [r2, 0x2] - adds r0, 0x6 - adds r1, 0x8A - strb r0, [r1] - ldr r0, [r4] - adds r0, 0x41 - ldrb r0, [r0] - bl sub_8049E9C - ldr r0, [r4] - adds r0, 0x8A - ldrb r0, [r0] - bl sub_8049E9C - ldr r0, [r4] - adds r0, 0x7B - movs r1, 0x7 - b _080492B6 - .align 2, 0 -_08049284: .4byte gUnknown_03004824 -_08049288: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, _080492A4 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x7B - movs r1, 0xA - b _080492B6 - .align 2, 0 -_080492A4: .4byte gUnknown_03004824 -_080492A8: - movs r0, 0x1 -_080492AA: - bl sub_804AA0C - ldr r0, _080492D4 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x7B - movs r1, 0x8 -_080492B6: - strb r1, [r0] -_080492B8: - movs r0, 0 - bl ResetBlockReceivedFlag -_080492BE: - movs r0, 0x2 - ands r0, r5 - cmp r0, 0 - beq _080492CC - movs r0, 0x1 - bl ResetBlockReceivedFlag -_080492CC: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_080492D4: .4byte gUnknown_03004824 - thumb_func_end sub_80491E4 - - thumb_func_start sub_80492D8 -sub_80492D8: @ 80492D8 - push {r4-r6,lr} - sub sp, 0x4 - ldr r6, _08049334 @ =gUnknown_03004824 - ldr r2, [r6] - adds r1, r2, 0 - adds r1, 0x84 - ldrb r0, [r1] - cmp r0, 0 - bne _080492EC - b _08049420 -_080492EC: - adds r0, r2, 0 - adds r0, 0x85 - ldrb r0, [r0] - cmp r0, 0 - bne _080492F8 - b _08049420 -_080492F8: - ldrh r1, [r1] - ldr r0, _08049338 @ =0x00000101 - cmp r1, r0 - bne _08049340 - adds r1, r2, 0 - adds r1, 0x7B - movs r0, 0x6 - strb r0, [r1] - ldr r2, [r6] - adds r1, r2, 0 - adds r1, 0x8C - movs r4, 0 - ldr r0, _0804933C @ =0x0000dddd - strh r0, [r1] - adds r0, r2, 0 - adds r0, 0x41 - ldrb r1, [r0] - adds r0, 0x4D - strh r1, [r0] - movs r0, 0x5 - movs r1, 0 - bl sub_804AADC - ldr r0, [r6] - adds r2, r0, 0 - adds r2, 0x85 - strb r4, [r2] - adds r0, 0x84 - strb r4, [r0] - b _08049420 - .align 2, 0 -_08049334: .4byte gUnknown_03004824 -_08049338: .4byte 0x00000101 -_0804933C: .4byte 0x0000dddd -_08049340: - ldr r0, _08049388 @ =0x00000201 - cmp r1, r0 - bne _08049390 - movs r0, 0x1 - bl sub_804AA0C - ldr r1, [r6] - adds r2, r1, 0 - adds r2, 0x8C - movs r4, 0 - movs r3, 0 - ldr r0, _0804938C @ =0x0000eecc - strh r0, [r2] - adds r1, 0x8E - strh r3, [r1] - movs r0, 0x5 - movs r1, 0 - bl sub_804AADC - ldr r0, [r6] - adds r1, r0, 0 - adds r1, 0x87 - strb r4, [r1] - adds r0, 0x86 - strb r4, [r0] - ldr r0, [r6] - adds r1, r0, 0 - adds r1, 0x85 - strb r4, [r1] - adds r0, 0x84 - strb r4, [r0] - ldr r0, [r6] - adds r0, 0x7B - movs r1, 0x8 - b _0804941E - .align 2, 0 -_08049388: .4byte 0x00000201 -_0804938C: .4byte 0x0000eecc -_08049390: - movs r0, 0x81 - lsls r0, 1 - cmp r1, r0 - bne _080493DC - movs r0, 0x5 - bl sub_804AA0C - ldr r1, [r6] - adds r2, r1, 0 - adds r2, 0x8C - movs r4, 0 - movs r3, 0 - ldr r0, _080493D8 @ =0x0000ddee - strh r0, [r2] - adds r1, 0x8E - strh r3, [r1] - movs r0, 0x5 - movs r1, 0 - bl sub_804AADC - ldr r0, [r6] - adds r1, r0, 0 - adds r1, 0x87 - strb r4, [r1] - adds r0, 0x86 - strb r4, [r0] - ldr r0, [r6] - adds r1, r0, 0 - adds r1, 0x85 - strb r4, [r1] - adds r0, 0x84 - strb r4, [r0] - ldr r0, [r6] - adds r0, 0x7B - movs r1, 0x8 - b _0804941E - .align 2, 0 -_080493D8: .4byte 0x0000ddee -_080493DC: - ldr r0, _080494C0 @ =0x00000202 - cmp r1, r0 - bne _08049420 - adds r1, r2, 0 - adds r1, 0x8C - movs r5, 0 - movs r4, 0 - ldr r0, _080494C4 @ =0x0000eebb - strh r0, [r1] - adds r0, r2, 0 - adds r0, 0x8E - strh r4, [r0] - movs r0, 0x5 - movs r1, 0 - bl sub_804AADC - movs r0, 0x1 - negs r0, r0 - str r4, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, [r6] - adds r1, r0, 0 - adds r1, 0x85 - strb r5, [r1] - adds r0, 0x84 - strb r5, [r0] - ldr r0, [r6] - adds r0, 0x7B - movs r1, 0xB -_0804941E: - strb r1, [r0] -_08049420: - ldr r5, _080494C8 @ =gUnknown_03004824 - ldr r3, [r5] - adds r1, r3, 0 - adds r1, 0x86 - ldrb r0, [r1] - cmp r0, 0 - beq _080494B8 - adds r0, r3, 0 - adds r0, 0x87 - ldrb r0, [r0] - cmp r0, 0 - beq _080494B8 - ldrh r1, [r1] - ldr r0, _080494CC @ =0x00000101 - cmp r1, r0 - bne _0804946E - adds r1, r3, 0 - adds r1, 0x8C - movs r4, 0 - movs r2, 0 - ldr r0, _080494D0 @ =0x0000ccdd - strh r0, [r1] - adds r0, r3, 0 - adds r0, 0x8E - strh r2, [r0] - movs r0, 0x5 - movs r1, 0 - bl sub_804AADC - ldr r0, [r5] - adds r0, 0x86 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x87 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x7B - movs r1, 0x9 - strb r1, [r0] -_0804946E: - ldr r1, [r5] - adds r0, r1, 0 - adds r0, 0x86 - ldrb r0, [r0] - cmp r0, 0x2 - beq _08049484 - adds r0, r1, 0 - adds r0, 0x87 - ldrb r0, [r0] - cmp r0, 0x2 - bne _080494B8 -_08049484: - movs r0, 0x1 - bl sub_804AA0C - ldr r1, [r5] - adds r2, r1, 0 - adds r2, 0x8C - movs r4, 0 - movs r3, 0 - ldr r0, _080494D4 @ =0x0000ddee - strh r0, [r2] - adds r1, 0x8E - strh r3, [r1] - movs r0, 0x5 - movs r1, 0 - bl sub_804AADC - ldr r0, [r5] - adds r0, 0x86 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x87 - strb r4, [r0] - ldr r0, [r5] - adds r0, 0x7B - movs r1, 0x8 - strb r1, [r0] -_080494B8: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_080494C0: .4byte 0x00000202 -_080494C4: .4byte 0x0000eebb -_080494C8: .4byte gUnknown_03004824 -_080494CC: .4byte 0x00000101 -_080494D0: .4byte 0x0000ccdd -_080494D4: .4byte 0x0000ddee - thumb_func_end sub_80492D8 - - thumb_func_start sub_80494D8 -sub_80494D8: @ 80494D8 - push {r4,lr} - bl GetMultiplayerId - lsls r0, 24 - lsrs r4, r0, 24 - bl GetBlockReceivedStatus - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - beq _08049504 - cmp r4, 0 - bne _080494FA - movs r0, 0 - bl sub_80490BC - b _08049500 -_080494FA: - adds r0, r4, 0 - bl sub_80491E4 -_08049500: - bl ResetBlockReceivedFlags -_08049504: - cmp r4, 0 - bne _0804950C - bl sub_80492D8 -_0804950C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80494D8 - - thumb_func_start sub_8049514 -sub_8049514: @ 8049514 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - movs r6, 0 - movs r5, 0 - ldr r2, _08049548 @ =gUnknown_03004824 - ldr r3, [r2] - ldr r4, _0804954C @ =gTradeNextSelectedMonTable - lsls r2, r1, 1 - adds r2, r1 - lsls r2, 1 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r3, 0x44 - adds r2, r1 - adds r2, r4 -_0804953A: - ldrb r1, [r2] - adds r0, r3, r1 - ldrb r0, [r0] - cmp r0, 0x1 - bne _08049550 - adds r6, r1, 0 - b _08049558 - .align 2, 0 -_08049548: .4byte gUnknown_03004824 -_0804954C: .4byte gTradeNextSelectedMonTable -_08049550: - adds r2, 0x1 - adds r5, 0x1 - cmp r5, 0x5 - ble _0804953A -_08049558: - adds r0, r6, 0 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_8049514 - - thumb_func_start sub_8049560 -sub_8049560: @ 8049560 - push {r4-r7,lr} - adds r7, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldrb r0, [r7] - bl sub_8049514 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0xC - bne _080495B8 - ldr r5, _080495B0 @ =gUnknown_03004824 - ldr r0, [r5] - adds r0, 0x40 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, _080495B4 @ =gSprites - adds r0, r4 - movs r1, 0x1 - bl StartSpriteAnim - ldr r2, [r5] - adds r2, 0x40 - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0xE0 - strh r1, [r0, 0x20] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0xA0 - strh r1, [r0, 0x22] - b _08049600 - .align 2, 0 -_080495B0: .4byte gUnknown_03004824 -_080495B4: .4byte gSprites -_080495B8: - ldr r4, _08049614 @ =gUnknown_03004824 - ldr r0, [r4] - adds r0, 0x40 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r5, _08049618 @ =gSprites - adds r0, r5 - movs r1, 0 - bl StartSpriteAnim - ldr r4, [r4] - adds r4, 0x40 - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldr r2, _0804961C @ =gTradeMonSpriteCoords - lsls r3, r6, 1 - adds r0, r3, r2 - ldrb r0, [r0] - lsls r0, 3 - adds r0, 0x20 - strh r0, [r1, 0x20] - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - adds r2, 0x1 - adds r3, r2 - ldrb r0, [r3] - lsls r0, 3 - strh r0, [r1, 0x22] -_08049600: - ldrb r0, [r7] - cmp r0, r6 - beq _0804960C - movs r0, 0x5 - bl PlaySE -_0804960C: - strb r6, [r7] - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08049614: .4byte gUnknown_03004824 -_08049618: .4byte gSprites -_0804961C: .4byte gTradeMonSpriteCoords - thumb_func_end sub_8049560 - - thumb_func_start sub_8049620 -sub_8049620: @ 8049620 - push {r4,lr} - movs r0, 0 - bl sub_804AA0C - ldr r4, _08049668 @ =gUnknown_03004824 - ldr r0, [r4] - adds r0, 0x7B - movs r1, 0x5 - strb r1, [r0] - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08049670 - ldr r2, [r4] - adds r1, r2, 0 - adds r1, 0x8C - ldr r0, _0804966C @ =0x0000aabb - strh r0, [r1] - adds r0, r2, 0 - adds r0, 0x41 - ldrb r1, [r0] - adds r0, 0x4D - strh r1, [r0] - bl bitmask_all_link_players_but_self - lsls r0, 24 - lsrs r0, 24 - ldr r1, [r4] - adds r1, 0x8C - movs r2, 0x14 - bl SendBlock - b _08049678 - .align 2, 0 -_08049668: .4byte gUnknown_03004824 -_0804966C: .4byte 0x0000aabb -_08049670: - ldr r0, [r4] - adds r0, 0x84 - movs r1, 0x1 - strb r1, [r0] -_08049678: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8049620 - - thumb_func_start sub_8049680 -sub_8049680: @ 8049680 - push {r4,lr} - sub sp, 0x8 - ldr r0, _080496A0 @ =gMain - ldrh r1, [r0, 0x30] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080496A8 - ldr r0, _080496A4 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x41 - movs r1, 0 - bl sub_8049560 - b _080496F4 - .align 2, 0 -_080496A0: .4byte gMain -_080496A4: .4byte gUnknown_03004824 -_080496A8: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _080496C4 - ldr r0, _080496C0 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x41 - movs r1, 0x1 - bl sub_8049560 - b _080496F4 - .align 2, 0 -_080496C0: .4byte gUnknown_03004824 -_080496C4: - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080496E0 - ldr r0, _080496DC @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x41 - movs r1, 0x2 - bl sub_8049560 - b _080496F4 - .align 2, 0 -_080496DC: .4byte gUnknown_03004824 -_080496E0: - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _080496F4 - ldr r0, _08049750 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x41 - movs r1, 0x3 - bl sub_8049560 -_080496F4: - ldr r0, _08049754 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080497B6 - movs r0, 0x5 - bl PlaySE - ldr r4, _08049750 @ =gUnknown_03004824 - ldr r0, [r4] - adds r1, r0, 0 - adds r1, 0x41 - ldrb r1, [r1] - cmp r1, 0x5 - bhi _0804975C - adds r0, 0x4 - movs r1, 0x13 - str r1, [sp] - movs r1, 0x12 - movs r2, 0xE - movs r3, 0x1C - bl DrawTextWindow - ldr r3, _08049758 @ =gUnknown_0820C320 - movs r0, 0x13 - movs r1, 0xF - movs r2, 0x2 - bl PrintMenuItems - movs r0, 0 - str r0, [sp] - movs r0, 0x9 - str r0, [sp, 0x4] - movs r0, 0 - movs r1, 0x13 - movs r2, 0xF - movs r3, 0x2 - bl InitMenu - ldr r0, [r4] - adds r0, 0x7B - movs r1, 0x1 - strb r1, [r0] - b _080497B6 - .align 2, 0 -_08049750: .4byte gUnknown_03004824 -_08049754: .4byte gMain -_08049758: .4byte gUnknown_0820C320 -_0804975C: - cmp r1, 0xB - bhi _0804977A - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, [r4] - adds r0, 0x7B - movs r1, 0x2 - strb r1, [r0] - b _080497B6 -_0804977A: - cmp r1, 0xC - bne _080497B6 - adds r0, 0x4 - movs r1, 0x13 - str r1, [sp] - movs r1, 0x18 - movs r2, 0xE - movs r3, 0x1D - bl DrawTextWindow - movs r0, 0x18 - movs r1, 0xE - movs r2, 0x4 - bl InitYesNoMenu - ldr r0, [r4] - adds r0, 0x7B - movs r1, 0x4 - strb r1, [r0] - ldr r0, _080497F4 @ =gUnknown_0820C14C - ldr r0, [r0, 0x10] - ldr r1, [r4] - adds r1, 0x7E - ldrh r1, [r1] - lsls r1, 5 - ldr r2, _080497F8 @ =0x06010000 - adds r1, r2 - movs r2, 0x14 - bl sub_804ACD8 -_080497B6: - ldr r0, _080497FC @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _080497EC - movs r2, 0 - ldr r3, _08049800 @ =gUnknown_03004824 -_080497C8: - ldr r0, [r3] - lsls r1, r2, 1 - adds r0, 0x8C - adds r0, r1 - strh r2, [r0] - adds r2, 0x1 - cmp r2, 0x9 - ble _080497C8 - bl bitmask_all_link_players_but_self - lsls r0, 24 - lsrs r0, 24 - ldr r1, _08049800 @ =gUnknown_03004824 - ldr r1, [r1] - adds r1, 0x8C - movs r2, 0x14 - bl SendBlock -_080497EC: - add sp, 0x8 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080497F4: .4byte gUnknown_0820C14C -_080497F8: .4byte 0x06010000 -_080497FC: .4byte gMain -_08049800: .4byte gUnknown_03004824 - thumb_func_end sub_8049680 - - thumb_func_start sub_8049804 -sub_8049804: @ 8049804 - push {lr} - bl HandleDestroyMenuCursors - bl sub_804A80C - ldr r3, _08049850 @ =gUnknown_03004824 - ldr r0, [r3] - adds r0, 0x7B - movs r1, 0 - strb r1, [r0] - ldr r2, _08049854 @ =gSprites - ldr r0, [r3] - adds r0, 0x40 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - ldr r0, _08049858 @ =gUnknown_0820C14C - ldr r0, [r0, 0x4] - ldr r1, [r3] - adds r1, 0x7E - ldrh r1, [r1] - lsls r1, 5 - ldr r2, _0804985C @ =0x06010000 - adds r1, r2 - movs r2, 0x14 - bl sub_804ACD8 - pop {r0} - bx r0 - .align 2, 0 -_08049850: .4byte gUnknown_03004824 -_08049854: .4byte gSprites -_08049858: .4byte gUnknown_0820C14C -_0804985C: .4byte 0x06010000 - thumb_func_end sub_8049804 - - thumb_func_start sub_8049860 -sub_8049860: @ 8049860 - push {r4,lr} - sub sp, 0x4 - ldr r0, _0804987C @ =gMain - ldrh r1, [r0, 0x30] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08049880 - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - b _08049890 - .align 2, 0 -_0804987C: .4byte gMain -_08049880: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804989C - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 -_08049890: - bl MoveMenuCursor - ldr r1, _080498D8 @ =gUnknown_03004824 - ldr r1, [r1] - adds r1, 0x7C - strb r0, [r1] -_0804989C: - ldr r0, _080498DC @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08049938 - movs r0, 0x5 - bl PlaySE - bl GetMenuCursorPos - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _080498E0 - movs r0, 0x1 - negs r0, r0 - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, _080498D8 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x7B - movs r1, 0x2 - strb r1, [r0] - b _0804994A - .align 2, 0 -_080498D8: .4byte gUnknown_03004824 -_080498DC: .4byte gMain -_080498E0: - ldr r4, _08049910 @ =gUnknown_03004824 - ldr r2, [r4] - adds r0, r2, 0 - adds r0, 0x51 - adds r1, r2, 0 - adds r1, 0x42 - ldrb r1, [r1] - adds r2, 0x41 - ldrb r2, [r2] - bl sub_80499F0 - lsls r0, 24 - cmp r0, 0 - bne _08049914 - movs r0, 0x3 - movs r1, 0x2 - bl sub_804AADC - ldr r0, [r4] - adds r0, 0x7B - movs r1, 0x8 - strb r1, [r0] - b _0804994A - .align 2, 0 -_08049910: .4byte gUnknown_03004824 -_08049914: - bl sub_8049620 - ldr r2, _08049934 @ =gSprites - ldr r0, [r4] - adds r0, 0x40 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - b _0804994A - .align 2, 0 -_08049934: .4byte gSprites -_08049938: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0804994A - movs r0, 0x5 - bl PlaySE - bl sub_8049804 -_0804994A: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8049860 - - thumb_func_start sub_8049954 -sub_8049954: @ 8049954 - push {lr} - ldr r0, _08049978 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0804996A - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08049974 -_0804996A: - movs r0, 0x5 - bl PlaySE - bl sub_8049804 -_08049974: - pop {r0} - bx r0 - .align 2, 0 -_08049978: .4byte gMain - thumb_func_end sub_8049954 - - thumb_func_start sub_804997C -sub_804997C: @ 804997C - push {r4,lr} - sub sp, 0x4 - ldr r0, _080499B4 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080499E0 - ldr r0, _080499B8 @ =gUnknown_03004824 - ldr r2, [r0] - adds r3, r2, 0 - adds r3, 0x41 - ldrb r1, [r3] - cmp r1, 0x5 - bhi _080499C4 - ldr r0, _080499BC @ =gPlayerParty - ldrb r1, [r3] - adds r2, 0x42 - ldrb r2, [r2] - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldr r3, _080499C0 @ =sub_80484F4 - movs r4, 0x4 - str r4, [sp] - bl ShowPokemonSummaryScreen - b _080499E0 - .align 2, 0 -_080499B4: .4byte gPaletteFade -_080499B8: .4byte gUnknown_03004824 -_080499BC: .4byte gPlayerParty -_080499C0: .4byte sub_80484F4 -_080499C4: - ldr r0, _080499E8 @ =gEnemyParty - subs r1, 0x6 - lsls r1, 24 - lsrs r1, 24 - adds r2, 0x43 - ldrb r2, [r2] - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldr r3, _080499EC @ =sub_80484F4 - movs r4, 0x4 - str r4, [sp] - bl ShowPokemonSummaryScreen -_080499E0: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_080499E8: .4byte gEnemyParty -_080499EC: .4byte sub_80484F4 - thumb_func_end sub_804997C - - thumb_func_start sub_80499F0 -sub_80499F0: @ 80499F0 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r1, 24 - lsrs r4, r1, 24 - lsls r2, 24 - lsrs r2, 24 - movs r1, 0 - movs r3, 0 - cmp r1, r4 - bge _08049A18 -_08049A04: - cmp r2, r3 - beq _08049A12 - adds r0, r5, r3 - ldrb r0, [r0] - adds r0, r1, r0 - lsls r0, 24 - lsrs r1, r0, 24 -_08049A12: - adds r3, 0x1 - cmp r3, r4 - blt _08049A04 -_08049A18: - adds r0, r1, 0 - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_80499F0 - - thumb_func_start sub_8049A20 -sub_8049A20: @ 8049A20 - push {r4,r5,lr} - sub sp, 0xC - movs r2, 0 - ldr r0, _08049A80 @ =gUnknown_03004824 - ldr r1, [r0] - adds r3, r1, 0 - adds r3, 0x42 - adds r5, r0, 0 - ldrb r0, [r3] - cmp r2, r0 - bge _08049A4C - adds r4, r1, 0 - adds r4, 0x51 -_08049A3A: - mov r1, sp - adds r0, r1, r2 - adds r1, r4, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - ldrb r0, [r3] - cmp r2, r0 - blt _08049A3A -_08049A4C: - adds r4, r5, 0 - ldr r0, [r4] - adds r1, r0, 0 - adds r1, 0x42 - ldrb r1, [r1] - adds r0, 0x41 - ldrb r2, [r0] - mov r0, sp - bl sub_80499F0 - lsls r0, 24 - cmp r0, 0 - bne _08049A88 - movs r0, 0x3 - movs r1, 0x2 - bl sub_804AADC - ldr r0, [r4] - adds r0, 0x8C - ldr r1, _08049A84 @ =0x0000bbcc - strh r1, [r0] - movs r0, 0xB4 - movs r1, 0 - bl sub_804AADC - b _08049AB4 - .align 2, 0 -_08049A80: .4byte gUnknown_03004824 -_08049A84: .4byte 0x0000bbcc -_08049A88: - movs r0, 0x3 - movs r1, 0x1 - bl sub_804AADC - ldr r0, [r5] - adds r0, 0x8C - ldr r1, _08049ABC @ =0x0000bbbb - strh r1, [r0] - bl sub_8007ECC - lsls r0, 24 - cmp r0, 0 - beq _08049AB4 - bl bitmask_all_link_players_but_self - lsls r0, 24 - lsrs r0, 24 - ldr r1, [r5] - adds r1, 0x8C - movs r2, 0x14 - bl SendBlock -_08049AB4: - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_08049ABC: .4byte 0x0000bbbb - thumb_func_end sub_8049A20 - - thumb_func_start sub_8049AC0 -sub_8049AC0: @ 8049AC0 - push {r4,lr} - ldr r0, _08049ADC @ =gMain - ldrh r1, [r0, 0x30] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08049AE0 - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - b _08049AF0 - .align 2, 0 -_08049ADC: .4byte gMain -_08049AE0: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08049AFC - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 -_08049AF0: - bl MoveMenuCursor - ldr r1, _08049B20 @ =gUnknown_03004824 - ldr r1, [r1] - adds r1, 0x7C - strb r0, [r1] -_08049AFC: - ldr r0, _08049B24 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08049B64 - movs r0, 0x5 - bl PlaySE - bl GetMenuCursorPos - lsls r0, 24 - cmp r0, 0 - bne _08049B28 - bl sub_8049A20 - b _08049B56 - .align 2, 0 -_08049B20: .4byte gUnknown_03004824 -_08049B24: .4byte gMain -_08049B28: - movs r0, 0x3 - movs r1, 0x1 - bl sub_804AADC - bl sub_8007ECC - lsls r0, 24 - cmp r0, 0 - beq _08049B56 - ldr r4, _08049B5C @ =gUnknown_03004824 - ldr r0, [r4] - adds r0, 0x8C - ldr r1, _08049B60 @ =0x0000bbcc - strh r1, [r0] - bl bitmask_all_link_players_but_self - lsls r0, 24 - lsrs r0, 24 - ldr r1, [r4] - adds r1, 0x8C - movs r2, 0x14 - bl SendBlock -_08049B56: - ldr r0, _08049B5C @ =gUnknown_03004824 - ldr r0, [r0] - b _08049BAA - .align 2, 0 -_08049B5C: .4byte gUnknown_03004824 -_08049B60: .4byte 0x0000bbcc -_08049B64: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08049BB0 - movs r0, 0x3 - movs r1, 0x1 - bl sub_804AADC - bl GetMenuCursorPos - lsls r0, 24 - cmp r0, 0 - bne _08049B8C - movs r0, 0x1 - bl MoveMenuCursor - ldr r1, _08049BB8 @ =gUnknown_03004824 - ldr r1, [r1] - adds r1, 0x7C - strb r0, [r1] -_08049B8C: - ldr r4, _08049BB8 @ =gUnknown_03004824 - ldr r0, [r4] - adds r0, 0x8C - ldr r1, _08049BBC @ =0x0000bbcc - strh r1, [r0] - bl bitmask_all_link_players_but_self - lsls r0, 24 - lsrs r0, 24 - ldr r1, [r4] - adds r1, 0x8C - movs r2, 0x14 - bl SendBlock - ldr r0, [r4] -_08049BAA: - adds r0, 0x7B - movs r1, 0x64 - strb r1, [r0] -_08049BB0: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08049BB8: .4byte gUnknown_03004824 -_08049BBC: .4byte 0x0000bbcc - thumb_func_end sub_8049AC0 - - thumb_func_start sub_8049BC0 -sub_8049BC0: @ 8049BC0 - push {r4,r5,lr} - ldr r0, _08049BDC @ =gMain - ldrh r1, [r0, 0x30] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08049BE0 - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 - negs r0, r0 - b _08049BF0 - .align 2, 0 -_08049BDC: .4byte gMain -_08049BE0: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08049BFC - movs r0, 0x5 - bl PlaySE - movs r0, 0x1 -_08049BF0: - bl MoveMenuCursor - ldr r1, _08049C5C @ =gUnknown_03004824 - ldr r1, [r1] - adds r1, 0x7C - strb r0, [r1] -_08049BFC: - ldr r0, _08049C60 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08049C72 - movs r0, 0x5 - bl PlaySE - bl GetMenuCursorPos - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _08049C6C - movs r0, 0x4 - bl sub_804AA0C - ldr r4, _08049C5C @ =gUnknown_03004824 - ldr r0, [r4] - adds r2, r0, 0 - adds r2, 0x8C - ldr r1, _08049C64 @ =0x0000eeaa - strh r1, [r2] - adds r0, 0x8E - strh r5, [r0] - movs r0, 0x5 - movs r1, 0 - bl sub_804AADC - ldr r2, _08049C68 @ =gSprites - ldr r0, [r4] - adds r0, 0x40 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - ldr r0, [r4] - adds r0, 0x7B - movs r1, 0x64 - strb r1, [r0] - b _08049C84 - .align 2, 0 -_08049C5C: .4byte gUnknown_03004824 -_08049C60: .4byte gMain -_08049C64: .4byte 0x0000eeaa -_08049C68: .4byte gSprites -_08049C6C: - bl sub_8049804 - b _08049C84 -_08049C72: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08049C84 - movs r0, 0x5 - bl PlaySE - bl sub_8049804 -_08049C84: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8049BC0 - - thumb_func_start sub_8049C8C -sub_8049C8C: @ 8049C8C - push {r4,lr} - bl GetMultiplayerId - lsls r0, 24 - cmp r0, 0 - bne _08049CAE - ldr r4, _08049CC0 @ =gUnknown_03004824 - ldr r0, [r4] - adds r0, 0x41 - ldrb r0, [r0] - bl sub_8049E9C - ldr r0, [r4] - adds r0, 0x8A - ldrb r0, [r0] - bl sub_8049E9C -_08049CAE: - ldr r0, _08049CC0 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x7B - movs r1, 0x7 - strb r1, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08049CC0: .4byte gUnknown_03004824 - thumb_func_end sub_8049C8C - - thumb_func_start sub_8049CC4 -sub_8049CC4: @ 8049CC4 - push {r4,lr} - ldr r4, _08049CE8 @ =gUnknown_03004824 - ldr r0, [r4] - adds r0, 0x80 - ldrh r1, [r0] - ldr r0, _08049CEC @ =0x00000505 - cmp r1, r0 - bne _08049CE0 - bl sub_8049088 - ldr r0, [r4] - adds r0, 0x7B - movs r1, 0xE - strb r1, [r0] -_08049CE0: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08049CE8: .4byte gUnknown_03004824 -_08049CEC: .4byte 0x00000505 - thumb_func_end sub_8049CC4 - - thumb_func_start DisplayMessageAndContinueTask -DisplayMessageAndContinueTask: @ 8049CF0 - push {r4,lr} - sub sp, 0x4 - ldr r4, _08049D40 @ =gUnknown_03004824 - ldr r1, [r4] - adds r1, 0xB4 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r1, [r4] - adds r0, r1, 0 - adds r0, 0xB4 - ldrb r0, [r0] - cmp r0, 0x78 - bls _08049D36 - adds r0, r1, 0x4 - movs r1, 0x13 - str r1, [sp] - movs r1, 0x18 - movs r2, 0xE - movs r3, 0x1D - bl DrawTextWindow - movs r0, 0x18 - movs r1, 0xE - movs r2, 0x4 - bl InitYesNoMenu - ldr r0, [r4] - adds r0, 0xB4 - movs r1, 0 - strb r1, [r0] - ldr r0, [r4] - adds r0, 0x7B - movs r1, 0x3 - strb r1, [r0] -_08049D36: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08049D40: .4byte gUnknown_03004824 - thumb_func_end DisplayMessageAndContinueTask - - thumb_func_start sub_8049D44 -sub_8049D44: @ 8049D44 - push {lr} - ldr r0, _08049D90 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08049D8A - movs r0, 0x5 - bl PlaySE - movs r0, 0 - bl sub_804A840 - movs r0, 0x1 - bl sub_804A840 - ldr r2, _08049D94 @ =gUnknown_03004824 - ldr r0, [r2] - adds r0, 0x7B - movs r1, 0 - strb r1, [r0] - ldr r3, _08049D98 @ =gSprites - ldr r0, [r2] - adds r0, 0x40 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] -_08049D8A: - pop {r0} - bx r0 - .align 2, 0 -_08049D90: .4byte gMain -_08049D94: .4byte gUnknown_03004824 -_08049D98: .4byte gSprites - thumb_func_end sub_8049D44 - - thumb_func_start sub_8049D9C -sub_8049D9C: @ 8049D9C - push {lr} - ldr r0, _08049DBC @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08049DB8 - bl sub_800832C - ldr r0, _08049DC0 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x7B - movs r1, 0xC - strb r1, [r0] -_08049DB8: - pop {r0} - bx r0 - .align 2, 0 -_08049DBC: .4byte gPaletteFade -_08049DC0: .4byte gUnknown_03004824 - thumb_func_end sub_8049D9C - - thumb_func_start sub_8049DC4 -sub_8049DC4: @ 8049DC4 - push {lr} - ldr r0, _08049DD8 @ =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _08049DD4 - ldr r0, _08049DDC @ =sub_805465C - bl SetMainCallback2 -_08049DD4: - pop {r0} - bx r0 - .align 2, 0 -_08049DD8: .4byte gReceivedRemoteLinkPlayers -_08049DDC: .4byte sub_805465C - thumb_func_end sub_8049DC4 - - thumb_func_start sub_8049DE0 -sub_8049DE0: @ 8049DE0 - push {lr} - ldr r0, _08049DF8 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x7B - ldrb r0, [r0] - cmp r0, 0xF - bhi _08049E98 - lsls r0, 2 - ldr r1, _08049DFC @ =_08049E00 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_08049DF8: .4byte gUnknown_03004824 -_08049DFC: .4byte _08049E00 - .align 2, 0 -_08049E00: - .4byte _08049E40 - .4byte _08049E46 - .4byte _08049E4C - .4byte _08049E52 - .4byte _08049E58 - .4byte _08049E98 - .4byte _08049E5E - .4byte _08049E64 - .4byte _08049E6A - .4byte _08049E70 - .4byte _08049E76 - .4byte _08049E7C - .4byte _08049E82 - .4byte _08049E88 - .4byte _08049E8E - .4byte _08049E94 -_08049E40: - bl sub_8049680 - b _08049E98 -_08049E46: - bl sub_8049860 - b _08049E98 -_08049E4C: - bl sub_804997C - b _08049E98 -_08049E52: - bl sub_8049AC0 - b _08049E98 -_08049E58: - bl sub_8049BC0 - b _08049E98 -_08049E5E: - bl sub_8049C8C - b _08049E98 -_08049E64: - bl sub_8049CC4 - b _08049E98 -_08049E6A: - bl sub_8049D44 - b _08049E98 -_08049E70: - bl sub_8048A14 - b _08049E98 -_08049E76: - bl sub_8048A50 - b _08049E98 -_08049E7C: - bl sub_8049D9C - b _08049E98 -_08049E82: - bl sub_8049DC4 - b _08049E98 -_08049E88: - bl sub_8048A90 - b _08049E98 -_08049E8E: - bl DisplayMessageAndContinueTask - b _08049E98 -_08049E94: - bl sub_8049954 -_08049E98: - pop {r0} - bx r0 - thumb_func_end sub_8049DE0 - - thumb_func_start sub_8049E9C -sub_8049E9C: @ 8049E9C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - movs r1, 0x6 - bl __udivsi3 - lsls r0, 24 - lsrs r2, r0, 24 - ldr r3, _08049ED0 @ =gUnknown_03004824 - ldr r0, [r3] - adds r0, 0x80 - adds r1, r0, r2 - ldrb r0, [r1] - cmp r0, 0 - bne _08049EC8 - movs r0, 0x1 - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x82 - adds r0, r2 - strb r4, [r0] -_08049EC8: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_08049ED0: .4byte gUnknown_03004824 - thumb_func_end sub_8049E9C - - thumb_func_start sub_8049ED4 -sub_8049ED4: @ 8049ED4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x74 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r0, _08049F24 @ =gUnknown_03004824 - ldr r5, [r0] - adds r0, r5, 0 - adds r0, 0x82 - add r0, r10 - ldrb r0, [r0] - movs r1, 0x1 - str r1, [sp, 0x6C] - cmp r0, 0x5 - bhi _08049EFE - movs r2, 0 - str r2, [sp, 0x6C] -_08049EFE: - movs r1, 0x6 - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - adds r0, r5, 0 - adds r0, 0x80 - mov r1, r10 - adds r3, r0, r1 - ldrb r0, [r3] - cmp r0, 0x2 - bne _08049F1A - b _0804A0AC -_08049F1A: - cmp r0, 0x2 - bgt _08049F28 - cmp r0, 0x1 - beq _08049F36 - b _0804A294 - .align 2, 0 -_08049F24: .4byte gUnknown_03004824 -_08049F28: - cmp r0, 0x3 - bne _08049F2E - b _0804A0E4 -_08049F2E: - cmp r0, 0x4 - bne _08049F34 - b _0804A244 -_08049F34: - b _0804A294 -_08049F36: - movs r4, 0 - adds r0, r5, 0 - adds r0, 0x42 - add r0, r10 - ldr r7, _0804A094 @ =gSprites - ldr r2, [sp, 0x6C] - lsls r2, 1 - mov r9, r2 - ldr r3, _0804A098 @ =gTradeMonSpriteCoords - mov r12, r3 - mov r5, r10 - lsls r5, 4 - str r5, [sp, 0x70] - ldrb r0, [r0] - cmp r4, r0 - bcs _08049F8E - adds r6, r7, 0 - ldr r2, _0804A09C @ =gUnknown_03004824 - ldr r0, [sp, 0x6C] - add r0, r9 - lsls r3, r0, 1 - movs r5, 0x4 -_08049F62: - ldr r0, [r2] - adds r1, r4, r3 - adds r0, 0x34 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r1, [r0] - orrs r1, r5 - strb r1, [r0] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, [r2] - adds r0, 0x42 - add r0, r10 - ldrb r0, [r0] - cmp r4, r0 - bcc _08049F62 -_08049F8E: - ldr r1, _0804A09C @ =gUnknown_03004824 - ldr r0, [r1] - ldr r5, [sp, 0x6C] - add r5, r9 - lsls r3, r5, 1 - mov r2, r8 - adds r6, r2, r3 - adds r0, 0x34 - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - ldr r0, _0804A09C @ =gUnknown_03004824 - ldr r4, [r0] - adds r4, 0x34 - adds r4, r6 - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - movs r1, 0x14 - strh r1, [r0, 0x2E] - ldrb r0, [r4] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r7 - lsls r5, 2 - mov r1, r12 - adds r0, r5, r1 - ldrb r0, [r0] - adds r3, 0x1 - lsls r3, 1 - add r3, r12 - ldrb r1, [r3] - adds r0, r1 - asrs r0, 1 - lsls r0, 3 - adds r0, 0xE - strh r0, [r2, 0x32] - ldrb r0, [r4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r7 - mov r0, r12 - adds r0, 0x1 - adds r5, r0 - ldrb r0, [r5] - lsls r0, 3 - subs r0, 0xC - strh r0, [r1, 0x36] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - ldr r1, _0804A0A0 @ =sub_809D62C - bl oamt_set_x3A_32 - ldr r2, _0804A09C @ =gUnknown_03004824 - ldr r1, [r2] - adds r1, 0x80 - add r1, r10 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r0, [r2] - adds r0, 0x34 - adds r0, r6 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - bl sub_8078A34 - bl HandleDestroyMenuCursors - ldr r3, _0804A09C @ =gUnknown_03004824 - ldr r0, [r3] - adds r0, 0x4 - ldr r1, _0804A0A4 @ =gUnknown_0820C330 - mov r5, r9 - adds r2, r5, r1 - ldrb r2, [r2] - adds r1, 0x1 - add r1, r9 - ldrb r1, [r1] - str r1, [sp] - movs r1, 0x13 - str r1, [sp, 0x4] - movs r1, 0 - movs r3, 0 - bl FillWindowRect_DefaultPalette - ldr r1, _0804A09C @ =gUnknown_03004824 - ldr r0, [r1] - adds r0, 0xC8 - ldr r2, [sp, 0x70] - mov r3, r10 - subs r1, r2, r3 - lsls r1, 24 - lsrs r1, 24 - ldr r3, _0804A0A8 @ =gTradePartyBoxTilemap - movs r2, 0xF - str r2, [sp] - movs r2, 0x11 - str r2, [sp, 0x4] - movs r5, 0 - str r5, [sp, 0x8] - movs r2, 0 - bl sub_804A96C_alt - ldr r0, [sp, 0x6C] - cmp r0, 0 - beq _0804A08C - b _0804A294 -_0804A08C: - bl sub_804A80C - b _0804A294 - .align 2, 0 -_0804A094: .4byte gSprites -_0804A098: .4byte gTradeMonSpriteCoords -_0804A09C: .4byte gUnknown_03004824 -_0804A0A0: .4byte sub_809D62C -_0804A0A4: .4byte gUnknown_0820C330 -_0804A0A8: .4byte gTradePartyBoxTilemap -_0804A0AC: - ldr r2, _0804A0DC @ =gSprites - ldr r1, [sp, 0x6C] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 1 - add r0, r8 - adds r1, r5, 0 - adds r1, 0x34 - adds r1, r0 - ldrb r1, [r1] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _0804A0E0 @ =sub_809D62C - cmp r1, r0 - beq _0804A0D4 - b _0804A294 -_0804A0D4: - movs r0, 0x3 - strb r0, [r3] - b _0804A294 - .align 2, 0 -_0804A0DC: .4byte gSprites -_0804A0E0: .4byte sub_809D62C -_0804A0E4: - adds r0, r5, 0 - adds r0, 0xC8 - ldr r2, [sp, 0x6C] - lsls r1, r2, 4 - subs r1, r2 - lsls r1, 24 - lsrs r1, 24 - ldr r3, _0804A228 @ =gTradeMovesBoxTilemap - movs r2, 0xF - str r2, [sp] - movs r7, 0x11 - str r7, [sp, 0x4] - movs r5, 0 - str r5, [sp, 0x8] - movs r2, 0 - bl sub_804A96C_alt - ldr r0, _0804A22C @ =gUnknown_03004824 - ldr r3, [r0] - ldr r1, [sp, 0x6C] - lsls r6, r1, 1 - adds r1, r6 - mov r9, r1 - lsls r1, 1 - mov r2, r8 - adds r0, r2, r1 - adds r3, 0x34 - adds r3, r0 - ldrb r0, [r3] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - ldr r5, _0804A230 @ =gSprites - adds r2, r5 - ldr r4, _0804A234 @ =gTradeMonSpriteCoords - mov r0, r9 - lsls r5, r0, 2 - adds r0, r5, r4 - ldrb r0, [r0] - adds r1, 0x1 - lsls r1, 1 - adds r1, r4 - ldrb r1, [r1] - adds r0, r1 - asrs r0, 1 - lsls r0, 3 - adds r0, 0xE - strh r0, [r2, 0x20] - ldrb r0, [r3] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - ldr r2, _0804A230 @ =gSprites - adds r1, r2 - adds r4, 0x1 - adds r5, r4 - ldrb r0, [r5] - lsls r0, 3 - subs r0, 0xC - strh r0, [r1, 0x22] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r5, 0 - strh r5, [r0, 0x24] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r5, [r0, 0x26] - mov r0, sp - adds r0, 0x12 - ldr r1, [sp, 0x6C] - mov r2, r8 - bl sub_804A2B4 - add r1, sp, 0xC - movs r3, 0xFC - strb r3, [r1] - adds r2, r1, 0 - movs r1, 0x6 - strb r1, [r2, 0x1] - movs r1, 0x4 - strb r1, [r2, 0x2] - adds r1, r2, 0 - strb r3, [r1, 0x3] - strb r7, [r1, 0x4] - lsls r0, 24 - asrs r0, 24 - movs r1, 0x40 - subs r1, r0 - lsrs r0, r1, 31 - adds r1, r0 - asrs r1, 1 - strb r1, [r2, 0x5] - ldr r0, _0804A22C @ =gUnknown_03004824 - ldr r1, [r0] - adds r0, r1, 0x4 - adds r1, 0x7A - ldrb r2, [r1] - mov r1, r9 - lsls r1, 6 - mov r9, r1 - add r2, r9 - ldr r4, _0804A238 @ =gUnknown_0820C334 - ldr r3, [sp, 0x6C] - lsls r1, r3, 2 - adds r3, r1, r4 - ldrb r3, [r3] - ldr r5, _0804A23C @ =gUnknown_0820C334 + 0x1 - adds r1, r5 - ldrb r1, [r1] - str r1, [sp] - add r1, sp, 0xC - bl sub_8003460 - add r7, sp, 0x34 - adds r0, r7, 0 - ldr r1, [sp, 0x6C] - mov r2, r8 - bl sub_804A33C - ldr r0, _0804A22C @ =gUnknown_03004824 - ldr r2, [r0] - adds r0, r2, 0x4 - ldr r1, _0804A240 @ =gOtherText_Terminator2 - adds r2, 0x7A - ldrb r2, [r2] - add r2, r9 - adds r2, 0x20 - adds r6, 0x1 - lsls r6, 1 - adds r4, r6, r4 - ldrb r5, [r4] - ldr r3, _0804A23C @ =gUnknown_0820C334 + 0x1 - adds r6, r3 - ldrb r4, [r6] - adds r4, 0x1 - lsls r4, 24 - lsrs r4, 24 - str r4, [sp] - adds r3, r5, 0 - bl sub_8003460 - ldr r0, _0804A22C @ =gUnknown_03004824 - ldr r1, [r0] - adds r0, r1, 0x4 - adds r1, 0x7A - ldrb r2, [r1] - add r2, r9 - adds r2, 0x26 - str r4, [sp] - adds r1, r7, 0 - adds r3, r5, 0 - bl sub_8003460 - ldr r2, _0804A22C @ =gUnknown_03004824 - ldr r1, [r2] - b _0804A28A - .align 2, 0 -_0804A228: .4byte gTradeMovesBoxTilemap -_0804A22C: .4byte gUnknown_03004824 -_0804A230: .4byte gSprites -_0804A234: .4byte gTradeMonSpriteCoords -_0804A238: .4byte gUnknown_0820C334 -_0804A23C: .4byte gUnknown_0820C334 + 0x1 -_0804A240: .4byte gOtherText_Terminator2 -_0804A244: - ldr r0, _0804A2A4 @ =gUnknown_0820C14C - ldr r0, [r0, 0x14] - adds r1, r5, 0 - adds r1, 0x7E - ldrh r1, [r1] - lsls r1, 5 - ldr r3, _0804A2A8 @ =0x06010000 - adds r1, r3 - movs r2, 0x14 - bl sub_804ACD8 - ldr r0, _0804A2AC @ =gUnknown_0820C3D1 - mov r5, r10 - lsls r1, r5, 1 - adds r4, r1, r0 - ldrb r2, [r4] - adds r2, 0x4 - lsls r2, 24 - lsrs r2, 24 - adds r0, 0x1 - adds r1, r0 - ldrb r3, [r1] - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - ldrb r0, [r4] - str r0, [sp] - ldrb r0, [r1] - str r0, [sp, 0x4] - mov r0, r10 - mov r1, r8 - bl sub_804A51C - ldr r0, _0804A2B0 @ =gUnknown_03004824 - ldr r1, [r0] -_0804A28A: - adds r1, 0x80 - add r1, r10 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_0804A294: - add sp, 0x74 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804A2A4: .4byte gUnknown_0820C14C -_0804A2A8: .4byte 0x06010000 -_0804A2AC: .4byte gUnknown_0820C3D1 -_0804A2B0: .4byte gUnknown_03004824 - thumb_func_end sub_8049ED4 - - thumb_func_start sub_804A2B4 -sub_804A2B4: @ 804A2B4 - push {r4,r5,lr} - sub sp, 0xC - adds r5, r0, 0 - lsls r1, 24 - lsls r2, 24 - lsrs r2, 24 - cmp r1, 0 - bne _0804A2F4 - movs r0, 0x64 - adds r4, r2, 0 - muls r4, r0 - ldr r0, _0804A2F0 @ =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x2 - mov r2, sp - bl GetMonData - adds r0, r5, 0 - mov r1, sp - bl StringCopy10 - adds r0, r4, 0 - bl GetMonGender - adds r0, r4, 0 - movs r1, 0x38 - bl GetMonData - b _0804A31E - .align 2, 0 -_0804A2F0: .4byte gPlayerParty -_0804A2F4: - movs r0, 0x64 - adds r4, r2, 0 - muls r4, r0 - ldr r0, _0804A334 @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x2 - mov r2, sp - bl GetMonData - adds r0, r5, 0 - mov r1, sp - bl StringCopy10 - adds r0, r4, 0 - bl GetMonGender - adds r0, r4, 0 - movs r1, 0x38 - bl GetMonData -_0804A31E: - ldr r0, _0804A338 @ =gWindowConfig_81E7294 - adds r1, r5, 0 - bl GetStringWidthGivenWindowConfig - lsls r0, 24 - lsrs r0, 24 - add sp, 0xC - pop {r4,r5} - pop {r1} - bx r1 - .align 2, 0 -_0804A334: .4byte gEnemyParty -_0804A338: .4byte gWindowConfig_81E7294 - thumb_func_end sub_804A2B4 - - thumb_func_start sub_804A33C -sub_804A33C: @ 804A33C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x8 - adds r6, r0, 0 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r2, 24 - ldr r0, _0804A384 @ =gUnknown_03004824 - ldr r1, [r0] - lsls r0, r7, 1 - adds r0, r7 - lsls r0, 1 - adds r0, r2, r0 - adds r1, 0x5D - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0 - bne _0804A3F4 - movs r4, 0 - movs r0, 0x64 - adds r5, r2, 0 - muls r5, r0 - ldr r0, _0804A388 @ =gPlayerParty - mov r9, r0 - ldr r2, _0804A38C @ =gEnemyParty - mov r8, r2 -_0804A376: - cmp r7, 0 - bne _0804A390 - adds r1, r4, 0 - adds r1, 0xD - mov r2, r9 - b _0804A396 - .align 2, 0 -_0804A384: .4byte gUnknown_03004824 -_0804A388: .4byte gPlayerParty -_0804A38C: .4byte gEnemyParty -_0804A390: - adds r1, r4, 0 - adds r1, 0xD - mov r2, r8 -_0804A396: - adds r0, r5, r2 - movs r2, 0 - bl GetMonData - lsls r1, r4, 1 - add r1, sp - strh r0, [r1] - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x3 - bls _0804A376 - ldr r1, _0804A3E8 @ =gOtherText_Terminator - adds r0, r6, 0 - bl StringCopy - movs r4, 0 -_0804A3B8: - lsls r0, r4, 1 - mov r2, sp - adds r1, r2, r0 - ldrh r0, [r1] - cmp r0, 0 - beq _0804A3D4 - adds r1, r0, 0 - movs r0, 0xD - muls r1, r0 - ldr r0, _0804A3EC @ =gMoveNames - adds r1, r0 - adds r0, r6, 0 - bl StringAppend -_0804A3D4: - adds r0, r6, 0 - ldr r1, _0804A3F0 @ =gOtherText_ControlAndMiscText - bl StringAppend - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x3 - bls _0804A3B8 - b _0804A404 - .align 2, 0 -_0804A3E8: .4byte gOtherText_Terminator -_0804A3EC: .4byte gMoveNames -_0804A3F0: .4byte gOtherText_ControlAndMiscText -_0804A3F4: - ldr r1, _0804A414 @ =gOtherText_Terminator - adds r0, r6, 0 - bl StringCopy - ldr r1, _0804A418 @ =gOtherText_FourQuestions - adds r0, r6, 0 - bl StringAppend -_0804A404: - add sp, 0x8 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804A414: .4byte gOtherText_Terminator -_0804A418: .4byte gOtherText_FourQuestions - thumb_func_end sub_804A33C - - thumb_func_start sub_804A41C -sub_804A41C: @ 804A41C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x44 - lsls r0, 24 - lsrs r5, r0, 24 - add r3, sp, 0x1C - movs r2, 0 - movs r1, 0xFC - strb r1, [r3] - movs r0, 0x6 - strb r0, [r3, 0x1] - movs r0, 0x4 - strb r0, [r3, 0x2] - strb r1, [r3, 0x3] - movs r0, 0x11 - strb r0, [r3, 0x4] - strb r2, [r3, 0x5] - movs r6, 0 - ldr r1, _0804A470 @ =gUnknown_03004824 - ldr r0, [r1] - adds r0, 0x42 - adds r0, r5 - ldrb r0, [r0] - cmp r6, r0 - bcs _0804A504 - mov r8, r3 - adds r7, r1, 0 - ldr r0, _0804A474 @ =gTradeMonSpriteCoords - mov r9, r0 - movs r4, 0x1 - add r4, r9 - mov r10, r4 -_0804A462: - cmp r5, 0 - bne _0804A47C - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - ldr r0, _0804A478 @ =gPlayerParty - b _0804A484 - .align 2, 0 -_0804A470: .4byte gUnknown_03004824 -_0804A474: .4byte gTradeMonSpriteCoords -_0804A478: .4byte gPlayerParty -_0804A47C: - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - ldr r0, _0804A514 @ =gEnemyParty -_0804A484: - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x2 - add r2, sp, 0x4 - bl GetMonData - mov r0, sp - adds r0, 0x22 - add r1, sp, 0x4 - bl StringCopy10 - adds r0, r4, 0 - bl GetMonGender - mov r1, sp - adds r1, 0x22 - ldr r0, _0804A518 @ =gWindowConfig_81E7294 - bl GetStringWidthGivenWindowConfig - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x32 - subs r1, r0 - lsrs r0, r1, 31 - adds r1, r0 - asrs r1, 1 - mov r0, r8 - strb r1, [r0, 0x5] - ldr r1, [r7] - adds r0, r1, 0x4 - adds r1, 0x7A - lsls r2, r5, 5 - adds r2, r5 - lsls r2, 2 - ldrb r1, [r1] - adds r2, r1 - movs r1, 0x16 - muls r1, r6 - adds r2, r1 - lsls r2, 16 - lsrs r2, 16 - lsls r1, r5, 1 - adds r1, r5 - lsls r1, 1 - adds r1, r6, r1 - lsls r1, 1 - mov r4, r9 - adds r3, r1, r4 - ldrb r3, [r3] - add r1, r10 - ldrb r1, [r1] - str r1, [sp] - mov r1, r8 - bl sub_8003460 - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, [r7] - adds r0, 0x42 - adds r0, r5 - ldrb r0, [r0] - cmp r6, r0 - bcc _0804A462 -_0804A504: - add sp, 0x44 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804A514: .4byte gEnemyParty -_0804A518: .4byte gWindowConfig_81E7294 - thumb_func_end sub_804A41C - - thumb_func_start sub_804A51C -sub_804A51C: @ 804A51C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x28 - ldr r4, [sp, 0x48] - ldr r5, [sp, 0x4C] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - lsls r2, 24 - lsrs r2, 24 - mov r10, r2 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0x24] - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - ldr r0, _0804A59C @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0xC8 - ldr r3, _0804A5A0 @ =gTradeMonBoxTilemap - movs r1, 0x6 - str r1, [sp] - movs r1, 0x3 - str r1, [sp, 0x4] - movs r1, 0 - str r1, [sp, 0x8] - adds r1, r4, 0 - adds r2, r5, 0 - bl sub_804A96C - mov r0, r8 - cmp r0, 0 - bne _0804A5A8 - movs r0, 0x64 - mov r4, r9 - muls r4, r0 - ldr r0, _0804A5A4 @ =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x38 - movs r2, 0 - bl GetMonData - lsls r0, 24 - lsrs r6, r0, 24 - adds r0, r4, 0 - bl GetMonGender - lsls r0, 24 - lsrs r7, r0, 24 - adds r0, r4, 0 - movs r1, 0x2 - add r2, sp, 0xC - bl GetMonData - b _0804A5D4 - .align 2, 0 -_0804A59C: .4byte gUnknown_03004824 -_0804A5A0: .4byte gTradeMonBoxTilemap -_0804A5A4: .4byte gPlayerParty -_0804A5A8: - movs r0, 0x64 - mov r4, r9 - muls r4, r0 - ldr r0, _0804A65C @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x38 - movs r2, 0 - bl GetMonData - lsls r0, 24 - lsrs r6, r0, 24 - adds r0, r4, 0 - bl GetMonGender - lsls r0, 24 - lsrs r7, r0, 24 - adds r0, r4, 0 - movs r1, 0x2 - add r2, sp, 0xC - bl GetMonData -_0804A5D4: - ldr r1, _0804A660 @ =gUnknown_03004824 - ldr r5, [r1] - mov r3, r8 - lsls r0, r3, 1 - add r0, r8 - lsls r0, 1 - add r0, r9 - adds r1, r5, 0 - adds r1, 0x5D - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0 - bne _0804A690 - adds r0, r6, 0 - movs r1, 0xA - bl __udivsi3 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, [sp, 0x24] - lsls r2, r0, 5 - cmp r4, 0 - beq _0804A614 - mov r1, r10 - adds r0, r1, r2 - lsls r0, 1 - adds r1, r5, 0 - adds r1, 0xDA - adds r1, r0 - adds r0, r4, 0 - adds r0, 0x60 - strh r0, [r1] -_0804A614: - ldr r3, _0804A660 @ =gUnknown_03004824 - ldr r4, [r3] - mov r0, r10 - adds r5, r0, r2 - adds r0, r5, 0x1 - lsls r0, 1 - adds r4, 0xDA - adds r4, r0 - adds r0, r6, 0 - movs r1, 0xA - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x70 - strh r0, [r4] - cmp r7, 0 - bne _0804A664 - add r0, sp, 0xC - movs r1, 0 - bl NameHasGenderSymbol - lsls r0, 24 - cmp r0, 0 - bne _0804A6CC - ldr r3, _0804A660 @ =gUnknown_03004824 - ldr r1, [r3] - adds r0, r5, 0 - subs r0, 0x1F - lsls r0, 1 - adds r1, 0xDA - adds r1, r0 - ldrh r0, [r1] - adds r0, 0x1 - b _0804A6CA - .align 2, 0 -_0804A65C: .4byte gEnemyParty -_0804A660: .4byte gUnknown_03004824 -_0804A664: - cmp r7, 0xFE - bne _0804A6CC - add r0, sp, 0xC - movs r1, 0xFE - bl NameHasGenderSymbol - lsls r0, 24 - cmp r0, 0 - bne _0804A6CC - ldr r0, _0804A68C @ =gUnknown_03004824 - ldr r1, [r0] - adds r0, r5, 0 - subs r0, 0x1F - lsls r0, 1 - adds r1, 0xDA - adds r1, r0 - ldrh r0, [r1] - adds r0, 0x2 - b _0804A6CA - .align 2, 0 -_0804A68C: .4byte gUnknown_03004824 -_0804A690: - ldr r1, [sp, 0x24] - lsls r0, r1, 5 - mov r1, r10 - adds r3, r1, r0 - adds r1, r3, 0 - subs r1, 0x20 - lsls r1, 1 - adds r2, r5, 0 - adds r2, 0xDA - adds r1, r2, r1 - adds r0, r3, 0 - subs r0, 0x21 - lsls r0, 1 - adds r0, r2, r0 - ldrh r0, [r0] - strh r0, [r1] - adds r1, r3, 0 - subs r1, 0x1F - lsls r1, 1 - adds r1, r2, r1 - adds r0, r3, 0 - subs r0, 0x24 - lsls r0, 1 - adds r2, r0 - ldrh r2, [r2] - movs r3, 0x80 - lsls r3, 3 - adds r0, r3, 0 - orrs r0, r2 -_0804A6CA: - strh r0, [r1] -_0804A6CC: -.ifdef GERMAN - ldr r0, _0804A6E8 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0xD8 - movs r1, 0x1 - strb r1, [r0] -.endif - add sp, 0x28 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 -.ifdef GERMAN - .align 2, 0 -_0804A6E8: .4byte gUnknown_03004824 -.endif - thumb_func_end sub_804A51C - - thumb_func_start sub_804A6DC -sub_804A6DC: @ 804A6DC - push {r4-r7,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r6, r0, 24 - movs r7, 0 - ldr r0, _0804A734 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x42 - adds r0, r6 - ldrb r0, [r0] - cmp r7, r0 - bge _0804A72C - lsls r0, r6, 1 - adds r0, r6 - ldr r1, _0804A738 @ =gTradeLevelDisplayCoords - lsls r0, 2 - adds r5, r0, r1 - ldr r1, _0804A73C @ =gTradeMonBoxCoords - adds r4, r0, r1 -_0804A702: - lsls r1, r7, 24 - lsrs r1, 24 - ldrb r2, [r5] - ldrb r3, [r5, 0x1] - ldrb r0, [r4] - str r0, [sp] - ldrb r0, [r4, 0x1] - str r0, [sp, 0x4] - adds r0, r6, 0 - bl sub_804A51C - adds r5, 0x2 - adds r4, 0x2 - adds r7, 0x1 - ldr r0, _0804A734 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x42 - adds r0, r6 - ldrb r0, [r0] - cmp r7, r0 - blt _0804A702 -_0804A72C: - add sp, 0x8 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804A734: .4byte gUnknown_03004824 -_0804A738: .4byte gTradeLevelDisplayCoords -_0804A73C: .4byte gTradeMonBoxCoords - thumb_func_end sub_804A6DC - - thumb_func_start sub_804A740 -sub_804A740: @ 804A740 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r12, r0 - movs r7, 0 - ldr r3, _0804A800 @ =gUnknown_03004824 - ldr r0, [r3] - adds r0, 0x42 - add r0, r12 - ldrb r0, [r0] - cmp r7, r0 - bge _0804A7F2 - ldr r6, _0804A804 @ =gSprites - mov r9, r3 - mov r1, r12 - lsls r0, r1, 1 - add r0, r12 - lsls r2, r0, 1 - mov r10, r2 - ldr r1, _0804A808 @ =gTradeMonSpriteCoords - movs r2, 0 - mov r8, r2 - lsls r0, 2 - adds r5, r0, r1 -_0804A778: - mov r1, r9 - ldr r0, [r1] - mov r2, r10 - adds r4, r7, r2 - adds r0, 0x34 - adds r0, r4 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - adds r1, 0x3E - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - mov r0, r9 - ldr r3, [r0] - adds r2, r3, 0 - adds r2, 0x34 - adds r2, r4 - ldrb r0, [r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r5] - lsls r0, 3 - adds r0, 0xE - strh r0, [r1, 0x20] - ldrb r0, [r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r5, 0x1] - lsls r0, 3 - subs r0, 0xC - strh r0, [r1, 0x22] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - mov r1, r8 - strh r1, [r0, 0x24] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - mov r2, r8 - strh r2, [r0, 0x26] - adds r5, 0x2 - adds r7, 0x1 - adds r3, 0x42 - add r3, r12 - ldrb r3, [r3] - cmp r7, r3 - blt _0804A778 -_0804A7F2: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804A800: .4byte gUnknown_03004824 -_0804A804: .4byte gSprites -_0804A808: .4byte gTradeMonSpriteCoords - thumb_func_end sub_804A740 - - thumb_func_start sub_804A80C -sub_804A80C: @ 804A80C - push {lr} - sub sp, 0x8 - ldr r0, _0804A838 @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0x4 - ldr r1, _0804A83C @ =gUnknown_0820C330 - ldrb r2, [r1, 0x2] - ldrb r1, [r1, 0x3] - str r1, [sp] - movs r1, 0x13 - str r1, [sp, 0x4] - movs r1, 0 - movs r3, 0 - bl FillWindowRect_DefaultPalette - movs r0, 0x1 - bl sub_804A41C - add sp, 0x8 - pop {r0} - bx r0 - .align 2, 0 -_0804A838: .4byte gUnknown_03004824 -_0804A83C: .4byte gUnknown_0820C330 - thumb_func_end sub_804A80C - - thumb_func_start sub_804A840 -sub_804A840: @ 804A840 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _0804A8A8 - ldr r4, _0804A89C @ =gUnknown_03004824 - ldr r0, [r4] - adds r0, 0x4 - ldr r1, _0804A8A0 @ =gUnknown_0820C330 - ldrb r2, [r1] - ldrb r1, [r1, 0x1] - str r1, [sp] - movs r1, 0x13 - str r1, [sp, 0x4] - movs r1, 0 - movs r3, 0 - bl FillWindowRect_DefaultPalette - ldr r0, [r4] - adds r0, 0xC8 - ldr r3, _0804A8A4 @ =gTradePartyBoxTilemap - movs r1, 0xF - str r1, [sp] - movs r1, 0x11 - str r1, [sp, 0x4] - str r5, [sp, 0x8] - movs r1, 0 - movs r2, 0 - bl sub_804A96C_alt - movs r0, 0 - bl sub_804A6DC - movs r0, 0 - bl sub_804A41C - movs r0, 0 - bl sub_804A740 - ldr r0, [r4] - adds r0, 0xC8 - bl sub_804A938 - b _0804A8FA - .align 2, 0 -_0804A89C: .4byte gUnknown_03004824 -_0804A8A0: .4byte gUnknown_0820C330 -_0804A8A4: .4byte gTradePartyBoxTilemap -_0804A8A8: - bl HandleDestroyMenuCursors - ldr r4, _0804A924 @ =gUnknown_03004824 - ldr r0, [r4] - adds r0, 0x4 - ldr r1, _0804A928 @ =gUnknown_0820C330 - ldrb r2, [r1, 0x2] - ldrb r1, [r1, 0x3] - str r1, [sp] - movs r1, 0x13 - str r1, [sp, 0x4] - movs r1, 0 - movs r3, 0 - bl FillWindowRect_DefaultPalette - ldr r0, [r4] - adds r0, 0xC8 - ldr r3, _0804A92C @ =gTradePartyBoxTilemap - movs r1, 0xF - str r1, [sp] - movs r1, 0x11 - str r1, [sp, 0x4] - movs r1, 0 - str r1, [sp, 0x8] - movs r1, 0xF - movs r2, 0 - bl sub_804A96C_alt - movs r0, 0x1 - bl sub_804A6DC - movs r0, 0x1 - bl sub_804A41C - movs r0, 0x1 - bl sub_804A740 - ldr r0, [r4] - adds r0, 0xC8 - bl sub_804A938 -_0804A8FA: - ldr r0, _0804A930 @ =gUnknown_0820C14C - ldr r0, [r0, 0x4] - ldr r4, _0804A924 @ =gUnknown_03004824 - ldr r1, [r4] - adds r1, 0x7E - ldrh r1, [r1] - lsls r1, 5 - ldr r2, _0804A934 @ =0x06010000 - adds r1, r2 - movs r2, 0x14 - bl sub_804ACD8 - ldr r0, [r4] - adds r0, 0x80 - adds r0, r5 - movs r1, 0 - strb r1, [r0] - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0804A924: .4byte gUnknown_03004824 -_0804A928: .4byte gUnknown_0820C330 -_0804A92C: .4byte gTradePartyBoxTilemap -_0804A930: .4byte gUnknown_0820C14C -_0804A934: .4byte 0x06010000 - thumb_func_end sub_804A840 - - thumb_func_start sub_804A938 -sub_804A938: @ 804A938 - movs r1, 0x1 - strb r1, [r0, 0x10] - bx lr - thumb_func_end sub_804A938 - - thumb_func_start sub_804A940 -sub_804A940: @ 804A940 - push {r4,lr} - adds r4, r0, 0 - ldrb r0, [r4, 0x10] - cmp r0, 0 - beq _0804A95C - adds r0, r4, 0 - adds r0, 0x12 - ldr r1, [r4, 0x8] - movs r2, 0x80 - lsls r2, 3 - bl CpuSet - movs r0, 0 - strb r0, [r4, 0x10] -_0804A95C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_804A940 - - thumb_func_start sub_804A964 -sub_804A964: @ 804A964 - movs r2, 0 - strb r2, [r0, 0x10] - str r1, [r0, 0x8] - bx lr - thumb_func_end sub_804A964 - -.section .text.sub_804A9F4 - - thumb_func_start sub_804A9F4 -sub_804A9F4: @ 804A9F4 - push {lr} - bl MenuZeroFillScreen - pop {r0} - bx r0 - thumb_func_end sub_804A9F4 - - thumb_func_start sub_804AA00 -sub_804AA00: @ 804AA00 - push {lr} - bl MenuZeroFillScreen - pop {r0} - bx r0 - thumb_func_end sub_804AA00 - - thumb_func_start sub_804AA0C -sub_804AA0C: @ 804AA0C - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - ldr r0, _0804AA7C @ =gUnknown_03004824 - mov r8, r0 - ldr r0, [r0] - adds r0, 0x4 - ldr r2, _0804AA80 @ =gTradeMessageWindowRects - lsrs r4, 22 - adds r1, r4, r2 - ldrb r6, [r1] - adds r1, r2, 0x1 - adds r1, r4, r1 - ldrb r5, [r1] - adds r1, r2, 0x2 - adds r1, r4, r1 - ldrb r3, [r1] - adds r2, 0x3 - adds r2, r4, r2 - ldrb r1, [r2] - str r1, [sp] - adds r1, r6, 0 - adds r2, r5, 0 - bl DrawTextWindow - mov r1, r8 - ldr r3, [r1] - adds r0, r3, 0x4 - ldr r1, _0804AA84 @ =gUnknown_0820C2F0 - adds r4, r1 - ldr r1, [r4] - adds r3, 0x7A - movs r4, 0xC0 - lsls r4, 1 - adds r2, r4, 0 - ldrb r3, [r3] - adds r2, r3 - adds r6, 0x1 - lsls r6, 24 - lsrs r6, 24 - adds r5, 0x1 - lsls r5, 24 - lsrs r5, 24 - str r5, [sp] - adds r3, r6, 0 - bl sub_8003460 - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0804AA7C: .4byte gUnknown_03004824 -_0804AA80: .4byte gTradeMessageWindowRects -_0804AA84: .4byte gUnknown_0820C2F0 - thumb_func_end sub_804AA0C - - thumb_func_start sub_804AA88 -sub_804AA88: @ 804AA88 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r3, 0 - ldr r5, _0804AAD0 @ =gUnknown_03004824 - ldr r0, _0804AAD4 @ =0x000008dc - mov r8, r0 - movs r4, 0 - ldr r2, _0804AAD8 @ =0x000008de - mov r12, r2 - movs r7, 0x8E - lsls r7, 4 - movs r6, 0xFF -_0804AAA2: - ldr r0, [r5] - lsls r2, r3, 3 - adds r0, r2 - add r0, r8 - strb r4, [r0] - ldr r1, [r5] - adds r1, r2 - mov r2, r12 - adds r0, r1, r2 - strh r4, [r0] - adds r1, r7 - ldrb r0, [r1] - orrs r0, r6 - strb r0, [r1] - adds r3, 0x1 - cmp r3, 0x3 - ble _0804AAA2 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804AAD0: .4byte gUnknown_03004824 -_0804AAD4: .4byte 0x000008dc -_0804AAD8: .4byte 0x000008de - thumb_func_end sub_804AA88 - - thumb_func_start sub_804AADC -sub_804AADC: @ 804AADC - push {r4-r7,lr} - lsls r0, 16 - lsrs r5, r0, 16 - lsls r1, 24 - lsrs r6, r1, 24 - movs r3, 0 - ldr r4, _0804AB18 @ =gUnknown_03004824 - mov r12, r4 - ldr r7, _0804AB1C @ =0x000008dc -_0804AAEE: - mov r1, r12 - ldr r0, [r1] - lsls r1, r3, 3 - adds r2, r0, r1 - adds r0, r2, r7 - ldrb r0, [r0] - cmp r0, 0 - bne _0804AB24 - ldr r3, _0804AB20 @ =0x000008de - adds r0, r2, r3 - strh r5, [r0] - adds r3, 0x2 - adds r0, r2, r3 - strb r6, [r0] - ldr r0, [r4] - adds r0, r1 - ldr r1, _0804AB1C @ =0x000008dc - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] - b _0804AB2A - .align 2, 0 -_0804AB18: .4byte gUnknown_03004824 -_0804AB1C: .4byte 0x000008dc -_0804AB20: .4byte 0x000008de -_0804AB24: - adds r3, 0x1 - cmp r3, 0x3 - ble _0804AAEE -_0804AB2A: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_804AADC - - thumb_func_start sub_804AB30 -sub_804AB30: @ 804AB30 - push {r4,r5,lr} - movs r4, 0 - ldr r3, _0804AB58 @ =gUnknown_03004824 -_0804AB36: - ldr r0, [r3] - lsls r1, r4, 3 - adds r2, r0, r1 - ldr r5, _0804AB5C @ =0x000008dc - adds r0, r2, r5 - ldrb r0, [r0] - adds r5, r1, 0 - cmp r0, 0 - beq _0804ABE2 - ldr r0, _0804AB60 @ =0x000008de - adds r1, r2, r0 - ldrh r0, [r1] - cmp r0, 0 - beq _0804AB64 - subs r0, 0x1 - strh r0, [r1] - b _0804ABE2 - .align 2, 0 -_0804AB58: .4byte gUnknown_03004824 -_0804AB5C: .4byte 0x000008dc -_0804AB60: .4byte 0x000008de -_0804AB64: - movs r1, 0x8E - lsls r1, 4 - adds r0, r2, r1 - ldrb r0, [r0] - cmp r0, 0x5 - bhi _0804ABD2 - lsls r0, 2 - ldr r1, _0804AB7C @ =_0804AB80 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0804AB7C: .4byte _0804AB80 - .align 2, 0 -_0804AB80: - .4byte _0804AB98 - .4byte _0804ABB4 - .4byte _0804ABBC - .4byte _0804ABC4 - .4byte _0804ABC4 - .4byte _0804ABCC -_0804AB98: - bl bitmask_all_link_players_but_self - lsls r0, 24 - lsrs r0, 24 - ldr r1, _0804ABB0 @ =gUnknown_03004824 - ldr r1, [r1] - adds r1, 0x8C - movs r2, 0x14 - bl SendBlock - b _0804ABD2 - .align 2, 0 -_0804ABB0: .4byte gUnknown_03004824 -_0804ABB4: - movs r0, 0 - bl sub_804AA0C - b _0804ABD2 -_0804ABBC: - movs r0, 0x2 - bl sub_804AA0C - b _0804ABD2 -_0804ABC4: - movs r0, 0x3 - bl sub_804AA0C - b _0804ABD2 -_0804ABCC: - movs r0, 0x3 - bl sub_804AA0C -_0804ABD2: - ldr r0, _0804ABF0 @ =gUnknown_03004824 - ldr r1, [r0] - adds r1, r5 - ldr r2, _0804ABF4 @ =0x000008dc - adds r1, r2 - movs r2, 0 - strb r2, [r1] - adds r3, r0, 0 -_0804ABE2: - adds r4, 0x1 - cmp r4, 0x3 - ble _0804AB36 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0804ABF0: .4byte gUnknown_03004824 -_0804ABF4: .4byte 0x000008dc - thumb_func_end sub_804AB30 - - thumb_func_start sub_804ABF8 -sub_804ABF8: @ 804ABF8 - push {r4,lr} - ldr r0, _0804AC14 @ =gUnknown_03004824 - ldr r1, [r0] - adds r1, 0xB4 - ldrb r1, [r1] - subs r1, 0x8 - adds r4, r0, 0 - cmp r1, 0x8 - bhi _0804ACB0 - lsls r0, r1, 2 - ldr r1, _0804AC18 @ =_0804AC1C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0804AC14: .4byte gUnknown_03004824 -_0804AC18: .4byte _0804AC1C - .align 2, 0 -_0804AC1C: - .4byte _0804AC40 - .4byte _0804ACB0 - .4byte _0804ACB0 - .4byte _0804ACB0 - .4byte _0804ACB0 - .4byte _0804AC60 - .4byte _0804AC74 - .4byte _0804AC88 - .4byte _0804AC9A -_0804AC40: - ldr r0, [r4] - adds r0, 0xB4 - ldrb r0, [r0] - lsls r0, 3 - ldr r1, _0804AC5C @ =gUnknown_0820C07C - adds r0, r1 - bl LoadSpriteSheet - ldr r1, [r4] - adds r2, r1, 0 - adds r2, 0x7E - strh r0, [r2] - b _0804ACC2 - .align 2, 0 -_0804AC5C: .4byte gUnknown_0820C07C -_0804AC60: - ldr r0, _0804AC6C @ =gSpritePalette_TradeScreenText - bl LoadSpritePalette - ldr r0, _0804AC70 @ =gUnknown_03004824 - ldr r1, [r0] - b _0804ACC2 - .align 2, 0 -_0804AC6C: .4byte gSpritePalette_TradeScreenText -_0804AC70: .4byte gUnknown_03004824 -_0804AC74: - ldr r0, _0804AC80 @ =gUnknown_0820C12C - bl LoadSpritePalette - ldr r0, _0804AC84 @ =gUnknown_03004824 - ldr r1, [r0] - b _0804ACC2 - .align 2, 0 -_0804AC80: .4byte gUnknown_0820C12C -_0804AC84: .4byte gUnknown_03004824 -_0804AC88: - ldr r0, _0804ACA8 @ =gUnknown_0820C124 - bl LoadSpriteSheet - ldr r0, _0804ACAC @ =gUnknown_03004824 - ldr r1, [r0] - adds r1, 0xB4 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_0804AC9A: - ldr r0, _0804ACAC @ =gUnknown_03004824 - ldr r0, [r0] - adds r0, 0xB4 - movs r1, 0 - strb r1, [r0] - movs r0, 0x1 - b _0804ACCC - .align 2, 0 -_0804ACA8: .4byte gUnknown_0820C124 -_0804ACAC: .4byte gUnknown_03004824 -_0804ACB0: - ldr r0, [r4] - adds r0, 0xB4 - ldrb r0, [r0] - lsls r0, 3 - ldr r1, _0804ACD4 @ =gUnknown_0820C07C - adds r0, r1 - bl LoadSpriteSheet - ldr r1, [r4] -_0804ACC2: - adds r1, 0xB4 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - movs r0, 0 -_0804ACCC: - pop {r4} - pop {r1} - bx r1 - .align 2, 0 -_0804ACD4: .4byte gUnknown_0820C07C - thumb_func_end sub_804ABF8 - - thumb_func_start sub_804ACD8 -sub_804ACD8: @ 804ACD8 - push {r4,lr} - adds r4, r0, 0 - lsls r3, r2, 24 - lsrs r3, 24 - ldr r0, _0804ACF0 @ =gWindowConfig_81E725C - adds r2, r4, 0 - bl sub_804AFB8 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0804ACF0: .4byte gWindowConfig_81E725C - thumb_func_end sub_804ACD8 - - thumb_func_start sub_804ACF4 -sub_804ACF4: @ 804ACF4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0 - beq _0804AD0C - cmp r0, 0x1 - beq _0804ADA0 - b _0804AE2C -_0804AD0C: - movs r7, 0 - ldr r1, _0804AD4C @ =gUnknown_03004824 - ldr r0, [r1] - adds r0, 0x42 - ldrb r0, [r0] - cmp r7, r0 - blt _0804AD1C - b _0804AE2C -_0804AD1C: - adds r6, r1, 0 - movs r5, 0 - mov r9, r5 -_0804AD22: - movs r0, 0x64 - adds r1, r7, 0 - muls r1, r0 - ldr r0, _0804AD50 @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - adds r1, r0, 0 - cmp r1, 0x1 - bne _0804AD54 - ldr r0, [r6] - adds r0, 0x51 - adds r0, r5 - mov r2, r9 - strb r2, [r0] - ldr r0, [r6] - adds r0, 0x5D - adds r0, r5 - b _0804AD84 - .align 2, 0 -_0804AD4C: .4byte gUnknown_03004824 -_0804AD50: .4byte gPlayerParty -_0804AD54: - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - adds r1, r0, 0 - cmp r1, 0 - bne _0804AD72 - ldr r0, [r6] - adds r0, 0x51 - adds r0, r5 - strb r1, [r0] - ldr r0, [r6] - adds r0, 0x5D - adds r0, r5 - b _0804AD84 -_0804AD72: - ldr r0, [r6] - adds r0, 0x51 - adds r0, r5 - movs r1, 0x1 - strb r1, [r0] - ldr r0, [r6] - adds r0, 0x5D - adds r0, r5 - mov r1, r9 -_0804AD84: - strb r1, [r0] - ldr r0, _0804AD9C @ =gUnknown_03004824 - adds r5, 0x1 - adds r7, 0x1 - ldr r0, [r0] - adds r0, 0x42 - add r0, r8 - ldrb r0, [r0] - cmp r7, r0 - blt _0804AD22 - b _0804AE2C - .align 2, 0 -_0804AD9C: .4byte gUnknown_03004824 -_0804ADA0: - movs r7, 0 - ldr r1, _0804ADE0 @ =gUnknown_03004824 - ldr r0, [r1] - adds r0, 0x43 - ldrb r0, [r0] - cmp r7, r0 - bge _0804AE2C - adds r6, r1, 0 - movs r5, 0x6 - movs r2, 0 - mov r9, r2 -_0804ADB6: - movs r0, 0x64 - adds r1, r7, 0 - muls r1, r0 - ldr r0, _0804ADE4 @ =gEnemyParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - adds r1, r0, 0 - cmp r1, 0x1 - bne _0804ADE8 - ldr r0, [r6] - adds r0, 0x51 - adds r0, r5 - mov r2, r9 - strb r2, [r0] - ldr r0, [r6] - adds r0, 0x5D - adds r0, r5 - b _0804AE18 - .align 2, 0 -_0804ADE0: .4byte gUnknown_03004824 -_0804ADE4: .4byte gEnemyParty -_0804ADE8: - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - adds r1, r0, 0 - cmp r1, 0 - bne _0804AE06 - ldr r0, [r6] - adds r0, 0x51 - adds r0, r5 - strb r1, [r0] - ldr r0, [r6] - adds r0, 0x5D - adds r0, r5 - b _0804AE18 -_0804AE06: - ldr r0, [r6] - adds r0, 0x51 - adds r0, r5 - movs r1, 0x1 - strb r1, [r0] - ldr r0, [r6] - adds r0, 0x5D - adds r0, r5 - mov r1, r9 -_0804AE18: - strb r1, [r0] - ldr r0, _0804AE38 @ =gUnknown_03004824 - adds r5, 0x1 - adds r7, 0x1 - ldr r0, [r0] - adds r0, 0x42 - add r0, r8 - ldrb r0, [r0] - cmp r7, r0 - blt _0804ADB6 -_0804AE2C: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804AE38: .4byte gUnknown_03004824 - thumb_func_end sub_804ACF4 - - thumb_func_start sub_804AE3C -sub_804AE3C: @ 804AE3C - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _0804AE4C - cmp r0, 0x1 - beq _0804AEAC - b _0804AF00 -_0804AE4C: - movs r6, 0 - ldr r1, _0804AEA4 @ =gUnknown_03004824 - ldr r0, [r1] - adds r0, 0x42 - ldrb r0, [r0] - cmp r6, r0 - bcs _0804AF00 - adds r7, r1, 0 -_0804AE5C: - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - ldr r0, _0804AEA8 @ =gPlayerParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - adds r0, r4, 0 - movs r1, 0x3A - bl GetMonData - adds r1, r0, 0 - lsls r0, r5, 16 - asrs r0, 16 - lsls r1, 16 - asrs r1, 16 - bl GetHPBarLevel - ldr r1, [r7] - adds r1, 0x69 - adds r1, r6 - strb r0, [r1] - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, [r7] - adds r0, 0x42 - ldrb r0, [r0] - cmp r6, r0 - bcc _0804AE5C - b _0804AF00 - .align 2, 0 -_0804AEA4: .4byte gUnknown_03004824 -_0804AEA8: .4byte gPlayerParty -_0804AEAC: - movs r6, 0 - ldr r1, _0804AF08 @ =gUnknown_03004824 - ldr r0, [r1] - adds r0, 0x43 - ldrb r0, [r0] - cmp r6, r0 - bcs _0804AF00 - adds r7, r1, 0 -_0804AEBC: - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - ldr r0, _0804AF0C @ =gEnemyParty - adds r4, r0 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - adds r0, r4, 0 - movs r1, 0x3A - bl GetMonData - adds r1, r0, 0 - lsls r0, r5, 16 - asrs r0, 16 - lsls r1, 16 - asrs r1, 16 - bl GetHPBarLevel - ldr r1, [r7] - adds r1, 0x6F - adds r1, r6 - strb r0, [r1] - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, [r7] - adds r0, 0x43 - ldrb r0, [r0] - cmp r6, r0 - bcc _0804AEBC -_0804AF00: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804AF08: .4byte gUnknown_03004824 -_0804AF0C: .4byte gEnemyParty - thumb_func_end sub_804AE3C - - thumb_func_start sub_804AF10 -sub_804AF10: @ 804AF10 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r5, 0 -_0804AF18: - movs r4, 0 - ldr r2, _0804AF7C @ =gUnknown_03004824 - ldr r0, [r2] - adds r0, 0x42 - adds r0, r5 - adds r1, r5, 0x1 - mov r8, r1 - ldrb r0, [r0] - cmp r4, r0 - bge _0804AF6A - adds r6, r2, 0 - lsls r0, r5, 1 - adds r0, r5 - lsls r7, r0, 1 -_0804AF34: - ldr r2, [r6] - adds r3, r4, r7 - adds r0, r2, 0 - adds r0, 0x34 - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0804AF80 @ =gSprites - adds r0, r1 - adds r2, 0x69 - adds r2, r3 - ldrb r2, [r2] - movs r1, 0x4 - subs r1, r2 - lsls r1, 24 - lsrs r1, 24 - bl sub_809D824 - adds r4, 0x1 - ldr r0, [r6] - adds r0, 0x42 - adds r0, r5 - ldrb r0, [r0] - cmp r4, r0 - blt _0804AF34 -_0804AF6A: - mov r5, r8 - cmp r5, 0x1 - ble _0804AF18 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804AF7C: .4byte gUnknown_03004824 -_0804AF80: .4byte gSprites - thumb_func_end sub_804AF10 - - thumb_func_start sub_804AF84 -sub_804AF84: @ 804AF84 - push {r4,lr} - movs r2, 0 - ldr r4, _0804AFB0 @ =gSaveBlock1 + 0x3110 - ldr r3, _0804AFB4 @ =gUnknown_03004824 -_0804AF8C: - adds r1, r2, r4 - ldrb r0, [r1] - cmp r0, 0 - bne _0804AFA2 - ldr r0, [r3] - adds r0, 0xB5 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _0804AFA2 - strb r0, [r1] -_0804AFA2: - adds r2, 0x1 - cmp r2, 0xA - ble _0804AF8C - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0804AFB0: .4byte gSaveBlock1 + 0x3110 -_0804AFB4: .4byte gUnknown_03004824 - thumb_func_end sub_804AF84 - - thumb_func_start sub_804AFB8 -sub_804AFB8: @ 804AFB8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - mov r9, r0 - mov r8, r1 - mov r10, r2 - lsls r3, 24 - lsrs r6, r3, 24 - adds r0, r6, 0x3 - lsrs r6, r0, 2 - ldr r7, _0804B054 @ =gTileBuffer - mov r0, sp - movs r5, 0 - strh r5, [r0] - lsls r4, r6, 6 - movs r0, 0x80 - lsls r0, 17 - orrs r4, r0 - mov r0, sp - adds r1, r7, 0 - adds r2, r4, 0 - bl CpuSet - mov r0, sp - adds r0, 0x2 - strh r5, [r0] - mov r2, r9 - ldrb r1, [r2, 0xD] - lsls r1, 5 - adds r1, r7 - adds r2, r4, 0 - bl CpuSet - mov r0, r9 - adds r1, r7, 0 - mov r2, r10 - bl sub_8004E3C - movs r4, 0 - cmp r4, r6 - bcs _0804B042 -_0804B010: - lsls r0, r4, 7 - adds r0, r7, r0 - lsls r1, r4, 8 - add r1, r8 - movs r2, 0x40 - bl CpuSet - lsls r0, r4, 2 - mov r1, r9 - ldrb r1, [r1, 0xD] - adds r0, r1 - lsls r0, 5 - adds r0, r7, r0 - lsls r1, r4, 3 - adds r1, 0x4 - lsls r1, 5 - add r1, r8 - movs r2, 0x40 - bl CpuSet - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, r6 - bcc _0804B010 -_0804B042: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804B054: .4byte gTileBuffer - thumb_func_end sub_804AFB8 - - thumb_func_start sub_804B058 -sub_804B058: @ 804B058 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _0804B074 - movs r0, 0x17 - bl PlaySE - movs r0, 0 - strh r0, [r4, 0x2E] -_0804B074: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_804B058 - - thumb_func_start sub_804B07C -sub_804B07C: @ 804B07C - push {lr} - adds r2, r0, 0 - movs r0, 0x30 - ldrsh r1, [r2, r0] - cmp r1, 0 - bne _0804B0B2 - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - bne _0804B098 - strh r1, [r2, 0x2E] -_0804B098: - movs r1, 0x2E - ldrsh r0, [r2, r1] - lsls r0, 1 - ldr r1, _0804B0B8 @ =gTradeGlow2PaletteAnimTable - adds r0, r1 - ldrb r1, [r2, 0x5] - lsrs r1, 4 - adds r1, 0x10 - lsls r1, 4 - adds r1, 0x4 - movs r2, 0x2 - bl LoadPalette -_0804B0B2: - pop {r0} - bx r0 - .align 2, 0 -_0804B0B8: .4byte gTradeGlow2PaletteAnimTable - thumb_func_end sub_804B07C - - thumb_func_start sub_804B0BC -sub_804B0BC: @ 804B0BC - push {lr} - adds r2, r0, 0 - ldrh r1, [r2, 0x2E] - adds r1, 0x1 - strh r1, [r2, 0x2E] - ldrh r0, [r2, 0x26] - adds r0, 0x1 - strh r0, [r2, 0x26] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0xA - bne _0804B0DA - adds r0, r2, 0 - bl DestroySprite -_0804B0DA: - pop {r0} - bx r0 - thumb_func_end sub_804B0BC - - thumb_func_start sub_804B0E0 -sub_804B0E0: @ 804B0E0 - push {lr} - adds r2, r0, 0 - ldrh r1, [r2, 0x2E] - adds r1, 0x1 - strh r1, [r2, 0x2E] - ldrh r0, [r2, 0x26] - subs r0, 0x1 - strh r0, [r2, 0x26] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0xA - bne _0804B0FE - adds r0, r2, 0 - bl DestroySprite -_0804B0FE: - pop {r0} - bx r0 - thumb_func_end sub_804B0E0 - - thumb_func_start sub_804B104 -sub_804B104: @ 804B104 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - bne _0804B120 - movs r0, 0xCC - bl PlaySE - movs r0, 0 - strh r0, [r4, 0x2E] -_0804B120: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_804B104 - - thumb_func_start sub_804B128 -sub_804B128: @ 804B128 - push {r4,r5,lr} - sub sp, 0x20 - ldr r0, _0804B1B4 @ =gUnknown_03004828 - ldr r0, [r0] - mov r12, r0 - movs r0, 0x82 - lsls r0, 1 - add r0, r12 - ldrh r1, [r0] - lsls r1, 8 - movs r0, 0x83 - lsls r0, 1 - add r0, r12 - ldrh r2, [r0] - lsls r2, 8 - movs r0, 0x86 - lsls r0, 1 - add r0, r12 - movs r4, 0 - ldrsh r3, [r0, r4] - movs r0, 0x87 - lsls r0, 1 - add r0, r12 - movs r5, 0 - ldrsh r0, [r0, r5] - str r0, [sp] - movs r4, 0x8C - lsls r4, 1 - add r4, r12 - movs r5, 0 - ldrsh r0, [r4, r5] - str r0, [sp, 0x4] - movs r5, 0 - ldrsh r0, [r4, r5] - str r0, [sp, 0x8] - movs r0, 0x8E - lsls r0, 1 - add r0, r12 - ldrh r0, [r0] - str r0, [sp, 0xC] - add r0, sp, 0x10 - bl DoBgAffineSet - ldr r1, _0804B1B8 @ =REG_BG2PA - add r0, sp, 0x10 - ldrh r0, [r0] - strh r0, [r1] - adds r1, 0x2 - add r0, sp, 0x10 - ldrh r0, [r0, 0x2] - strh r0, [r1] - adds r1, 0x2 - add r0, sp, 0x10 - ldrh r0, [r0, 0x4] - strh r0, [r1] - adds r1, 0x2 - add r0, sp, 0x10 - ldrh r0, [r0, 0x6] - strh r0, [r1] - adds r1, 0x2 - ldr r0, [sp, 0x18] - str r0, [r1] - adds r1, 0x4 - ldr r0, [sp, 0x1C] - str r0, [r1] - add sp, 0x20 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0804B1B4: .4byte gUnknown_03004828 -_0804B1B8: .4byte REG_BG2PA - thumb_func_end sub_804B128 - - thumb_func_start sub_804B1BC -sub_804B1BC: @ 804B1BC - push {lr} - ldr r1, _0804B1FC @ =REG_BG1VOFS - ldr r0, _0804B200 @ =gUnknown_03004828 - ldr r2, [r0] - movs r3, 0x88 - lsls r3, 1 - adds r0, r2, r3 - ldrh r0, [r0] - strh r0, [r1] - subs r1, 0x2 - adds r3, 0x2 - adds r0, r2, r3 - ldrh r0, [r0] - strh r0, [r1] - movs r0, 0x80 - lsls r0, 19 - ldrh r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - bne _0804B208 - ldr r1, _0804B204 @ =REG_BG2VOFS - adds r3, 0x2 - adds r0, r2, r3 - ldrh r0, [r0] - strh r0, [r1] - subs r1, 0x2 - adds r3, 0x2 - adds r0, r2, r3 - ldrh r0, [r0] - strh r0, [r1] - b _0804B20C - .align 2, 0 -_0804B1FC: .4byte REG_BG1VOFS -_0804B200: .4byte gUnknown_03004828 -_0804B204: .4byte REG_BG2VOFS -_0804B208: - bl sub_804B128 -_0804B20C: - pop {r0} - bx r0 - thumb_func_end sub_804B1BC - - thumb_func_start sub_804B210 -sub_804B210: @ 804B210 - push {lr} - bl sub_804B1BC - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_804B210 - - thumb_func_start sub_804B228 -sub_804B228: @ 804B228 - push {r4,lr} - ldr r4, _0804B248 @ =gUnknown_03004828 - ldr r1, [r4] - adds r2, r1, 0 - adds r2, 0xB4 - movs r3, 0 - movs r0, 0 - strh r0, [r2] - adds r1, 0xB2 - strb r3, [r1] - ldr r0, [r4] - adds r0, 0xB3 - strb r3, [r0] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0804B248: .4byte gUnknown_03004828 - thumb_func_end sub_804B228 - - thumb_func_start sub_804B24C -sub_804B24C: @ 804B24C - push {r4,r5,lr} - ldr r1, _0804B270 @ =gUnknown_03004828 - ldr r2, [r1] - adds r0, r2, 0 - adds r0, 0xB2 - adds r3, r2, 0 - adds r3, 0xB3 - ldrb r0, [r0] - adds r5, r1, 0 - ldrb r3, [r3] - cmp r0, r3 - bne _0804B274 - adds r1, r2, 0 - adds r1, 0xB4 - ldrh r0, [r1] - adds r0, 0x1 - b _0804B27A - .align 2, 0 -_0804B270: .4byte gUnknown_03004828 -_0804B274: - adds r1, r2, 0 - adds r1, 0xB4 - movs r0, 0 -_0804B27A: - strh r0, [r1] - adds r4, r5, 0 - ldr r3, [r4] - adds r2, r3, 0 - adds r2, 0xB4 - ldrh r0, [r2] - cmp r0, 0xB4 - bls _0804B29C - movs r1, 0 - movs r0, 0 - strh r0, [r2] - adds r0, r3, 0 - adds r0, 0xB3 - strb r1, [r0] - ldr r0, [r4] - adds r0, 0xB2 - strb r1, [r0] -_0804B29C: - ldr r0, [r5] - adds r1, r0, 0 - adds r1, 0xB2 - ldrb r1, [r1] - adds r0, 0xB3 - strb r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_804B24C - - thumb_func_start sub_804B2B0 -sub_804B2B0: @ 804B2B0 - push {lr} - ldr r0, _0804B2C0 @ =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _0804B2C4 - movs r0, 0 - b _0804B2CC - .align 2, 0 -_0804B2C0: .4byte gReceivedRemoteLinkPlayers -_0804B2C4: - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 -_0804B2CC: - pop {r1} - bx r1 - thumb_func_end sub_804B2B0 - - thumb_func_start sub_804B2D0 -sub_804B2D0: @ 804B2D0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - lsls r0, 24 - lsrs r7, r0, 24 - lsls r1, 24 - lsrs r5, r1, 24 - movs r4, 0 - mov r10, r4 - cmp r7, 0 - bne _0804B2FC - ldr r0, _0804B324 @ =gUnknown_020297D8 - ldrb r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, _0804B328 @ =gPlayerParty - adds r1, r0 - mov r10, r1 - movs r4, 0x1 -_0804B2FC: - cmp r7, 0x1 - bne _0804B31A - ldr r0, _0804B324 @ =gUnknown_020297D8 - ldrb r0, [r0, 0x1] - movs r1, 0x6 - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x64 - muls r1, r0 - ldr r0, _0804B32C @ =gEnemyParty - adds r1, r0 - mov r10, r1 - movs r4, 0x3 -_0804B31A: - cmp r5, 0 - beq _0804B330 - cmp r5, 0x1 - beq _0804B3A4 - b _0804B3FA - .align 2, 0 -_0804B324: .4byte gUnknown_020297D8 -_0804B328: .4byte gPlayerParty -_0804B32C: .4byte gEnemyParty -_0804B330: - mov r0, r10 - movs r1, 0x41 - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - mov r0, r10 - movs r1, 0 - bl GetMonData - mov r9, r0 - lsls r0, r5, 3 - ldr r1, _0804B390 @ =gMonFrontPicTable - adds r0, r1 - ldr r1, _0804B394 @ =gMonFrontPicCoords - lsls r2, r5, 2 - adds r2, r1 - ldrb r1, [r2] - ldrb r2, [r2, 0x1] - ldr r3, _0804B398 @ =0x02000000 - ldr r6, _0804B39C @ =gUnknown_081FAF4C - lsls r7, 1 - mov r8, r7 - mov r4, r8 - adds r4, 0x1 - lsls r4, 2 - adds r4, r6 - ldr r4, [r4] - str r4, [sp] - str r5, [sp, 0x4] - mov r4, r9 - str r4, [sp, 0x8] - bl HandleLoadSpecialPokePic - mov r0, r10 - bl sub_8040990 - bl LoadCompressedObjectPalette - ldr r0, _0804B3A0 @ =gUnknown_03004828 - ldr r0, [r0] - movs r1, 0x90 - lsls r1, 1 - adds r0, r1 - add r0, r8 - strh r5, [r0] - b _0804B3FA - .align 2, 0 -_0804B390: .4byte gMonFrontPicTable -_0804B394: .4byte gMonFrontPicCoords -_0804B398: .4byte 0x02000000 -_0804B39C: .4byte gUnknown_081FAF4C -_0804B3A0: .4byte gUnknown_03004828 -_0804B3A4: - mov r0, r10 - bl sub_8040990 - ldrh r0, [r0, 0x4] - adds r1, r4, 0 - bl GetMonSpriteTemplate_803C56C - ldr r0, _0804B40C @ =gUnknown_02024E8C - movs r1, 0x78 - movs r2, 0x3C - movs r3, 0x6 - bl CreateSprite - ldr r4, _0804B410 @ =gUnknown_03004828 - ldr r1, [r4] - adds r1, 0xB8 - adds r1, r7 - strb r0, [r1] - ldr r3, _0804B414 @ =gSprites - ldr r0, [r4] - adds r0, 0xB8 - adds r0, r7 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - ldr r0, [r4] - adds r0, 0xB8 - adds r0, r7 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r3, 0x1C - adds r0, r3 - ldr r1, _0804B418 @ =SpriteCallbackDummy - str r1, [r0] -_0804B3FA: - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804B40C: .4byte gUnknown_02024E8C -_0804B410: .4byte gUnknown_03004828 -_0804B414: .4byte gSprites -_0804B418: .4byte SpriteCallbackDummy - thumb_func_end sub_804B2D0 - - thumb_func_start sub_804B41C -sub_804B41C: @ 804B41C - push {r4-r6,lr} - sub sp, 0x4 - ldr r1, _0804B43C @ =gMain - ldr r2, _0804B440 @ =0x0000043c - adds r0, r1, r2 - ldrb r0, [r0] - adds r2, r1, 0 - cmp r0, 0xC - bls _0804B430 - b _0804B76E -_0804B430: - lsls r0, 2 - ldr r1, _0804B444 @ =_0804B448 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0804B43C: .4byte gMain -_0804B440: .4byte 0x0000043c -_0804B444: .4byte _0804B448 - .align 2, 0 -_0804B448: - .4byte _0804B47C - .4byte _0804B5AC - .4byte _0804B5D4 - .4byte _0804B5FC - .4byte _0804B648 - .4byte _0804B678 - .4byte _0804B6A8 - .4byte _0804B6B2 - .4byte _0804B6CC - .4byte _0804B6E4 - .4byte _0804B71C - .4byte _0804B726 - .4byte _0804B75C -_0804B47C: - movs r1, 0x80 - lsls r1, 19 - movs r0, 0 - strh r0, [r1] - bl ResetTasks - bl CloseLink - ldr r6, _0804B570 @ =gUnknown_03004828 - ldr r5, _0804B574 @ =0x0201f000 - str r5, [r6] - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r0, _0804B578 @ =sub_804B210 - bl SetVBlankCallback - bl sub_804B228 - ldr r4, _0804B57C @ =gWindowConfig_81E6F84 - adds r0, r4, 0 - bl SetUpWindowConfig - ldr r0, [r6] - adds r0, 0x4 - adds r1, r4, 0 - bl InitWindowFromConfig - movs r0, 0x2 - bl SetTextWindowBaseTileNum - ldr r1, [r6] - adds r1, 0x34 - strb r0, [r1] - ldr r0, [r6] - adds r0, 0x4 - bl LoadTextWindowGraphics - bl MenuZeroFillScreen - ldr r1, _0804B580 @ =gLinkType - ldr r4, _0804B584 @ =0x00001144 - adds r0, r4, 0 - strh r0, [r1] - ldr r1, _0804B588 @ =gMain - ldr r0, _0804B58C @ =0x0000043c - adds r1, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r0, _0804B590 @ =gUnknown_08D00000 - movs r1, 0xC0 - lsls r1, 19 - bl LZDecompressVram - ldr r0, _0804B594 @ =gUnknown_08D00524 - ldr r1, _0804B598 @ =0xfffe1000 - adds r5, r1 - movs r2, 0x80 - lsls r2, 4 - adds r1, r5, 0 - bl CpuSet - ldr r1, _0804B59C @ =0x06002800 - ldr r0, _0804B5A0 @ =0x040000d4 - str r5, [r0] - str r1, [r0, 0x4] - ldr r1, _0804B5A4 @ =0x80000280 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - ldr r0, _0804B5A8 @ =gUnknown_08D004E0 - movs r1, 0 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r1, [r6] - adds r0, r1, 0 - adds r0, 0xB6 - movs r2, 0 - strh r2, [r0] - adds r0, 0xE - strh r2, [r0] - movs r4, 0x8F - lsls r4, 1 - adds r1, r4 - movs r0, 0x1 - strb r0, [r1] - ldr r3, [r6] - movs r1, 0x82 - lsls r1, 1 - adds r0, r3, r1 - movs r1, 0x40 - strh r1, [r0] - subs r4, 0x18 - adds r0, r3, r4 - strh r1, [r0] - adds r1, 0xC8 - adds r0, r3, r1 - strh r2, [r0] - adds r4, 0x4 - adds r0, r3, r4 - strh r2, [r0] - movs r0, 0x86 - lsls r0, 1 - adds r1, r3, r0 - movs r0, 0x78 - strh r0, [r1] - adds r4, 0x4 - adds r1, r3, r4 - movs r0, 0x50 - strh r0, [r1] - adds r0, 0xC8 - adds r1, r3, r0 - subs r0, 0x18 - strh r0, [r1] - movs r1, 0x8E - lsls r1, 1 - adds r0, r3, r1 - strh r2, [r0] - b _0804B76E - .align 2, 0 -_0804B570: .4byte gUnknown_03004828 -_0804B574: .4byte 0x0201f000 -_0804B578: .4byte sub_804B210 -_0804B57C: .4byte gWindowConfig_81E6F84 -_0804B580: .4byte gLinkType -_0804B584: .4byte 0x00001144 -_0804B588: .4byte gMain -_0804B58C: .4byte 0x0000043c -_0804B590: .4byte gUnknown_08D00000 -_0804B594: .4byte gUnknown_08D00524 -_0804B598: .4byte 0xfffe1000 -_0804B59C: .4byte 0x06002800 -_0804B5A0: .4byte 0x040000d4 -_0804B5A4: .4byte 0x80000280 -_0804B5A8: .4byte gUnknown_08D004E0 -_0804B5AC: - bl OpenLink - ldr r1, _0804B5C8 @ =gMain - ldr r2, _0804B5CC @ =0x0000043c - adds r1, r2 - ldrb r0, [r1] - adds r0, 0x1 - movs r2, 0 - strb r0, [r1] - ldr r0, _0804B5D0 @ =gUnknown_03004828 - ldr r0, [r0] - adds r0, 0xC0 - str r2, [r0] - b _0804B76E - .align 2, 0 -_0804B5C8: .4byte gMain -_0804B5CC: .4byte 0x0000043c -_0804B5D0: .4byte gUnknown_03004828 -_0804B5D4: - ldr r0, _0804B5F4 @ =gUnknown_03004828 - ldr r0, [r0] - adds r1, r0, 0 - adds r1, 0xC0 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - cmp r0, 0x3C - bhi _0804B5E8 - b _0804B76E -_0804B5E8: - movs r0, 0 - str r0, [r1] - ldr r4, _0804B5F8 @ =0x0000043c - adds r1, r2, r4 - b _0804B74C - .align 2, 0 -_0804B5F4: .4byte gUnknown_03004828 -_0804B5F8: .4byte 0x0000043c -_0804B5FC: - bl IsLinkMaster - lsls r0, 24 - cmp r0, 0 - bne _0804B608 - b _0804B746 -_0804B608: - bl GetLinkPlayerCount_2 - adds r4, r0, 0 - bl sub_800820C - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bcs _0804B61C - b _0804B76E -_0804B61C: - ldr r0, _0804B63C @ =gUnknown_03004828 - ldr r1, [r0] - adds r1, 0xC0 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - cmp r0, 0x1E - bhi _0804B62E - b _0804B76E -_0804B62E: - bl sub_8007F4C - ldr r1, _0804B640 @ =gMain - ldr r0, _0804B644 @ =0x0000043c - adds r1, r0 - b _0804B74C - .align 2, 0 -_0804B63C: .4byte gUnknown_03004828 -_0804B640: .4byte gMain -_0804B644: .4byte 0x0000043c -_0804B648: - bl sub_804B24C - ldr r0, _0804B66C @ =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0x1 - beq _0804B656 - b _0804B76E -_0804B656: - bl IsLinkPlayerDataExchangeComplete - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0804B664 - b _0804B76E -_0804B664: - ldr r1, _0804B670 @ =gMain - ldr r4, _0804B674 @ =0x0000043c - adds r1, r4 - b _0804B74C - .align 2, 0 -_0804B66C: .4byte gReceivedRemoteLinkPlayers -_0804B670: .4byte gMain -_0804B674: .4byte 0x0000043c -_0804B678: - ldr r2, _0804B69C @ =gUnknown_03004828 - ldr r0, [r2] - adds r0, 0x9C - movs r1, 0 - strb r1, [r0] - ldr r0, [r2] - adds r0, 0x9D - strb r1, [r0] - ldr r0, [r2] - adds r0, 0xBD - strb r1, [r0] - movs r0, 0 - bl sub_804B2D0 - ldr r1, _0804B6A0 @ =gMain - ldr r0, _0804B6A4 @ =0x0000043c - adds r1, r0 - b _0804B74C - .align 2, 0 -_0804B69C: .4byte gUnknown_03004828 -_0804B6A0: .4byte gMain -_0804B6A4: .4byte 0x0000043c -_0804B6A8: - movs r0, 0 - movs r1, 0x1 - bl sub_804B2D0 - b _0804B746 -_0804B6B2: - movs r0, 0x1 - movs r1, 0 - bl sub_804B2D0 - ldr r1, _0804B6C4 @ =gMain - ldr r4, _0804B6C8 @ =0x0000043c - adds r1, r4 - b _0804B74C - .align 2, 0 -_0804B6C4: .4byte gMain -_0804B6C8: .4byte 0x0000043c -_0804B6CC: - movs r0, 0x1 - movs r1, 0x1 - bl sub_804B2D0 - ldr r1, _0804B6DC @ =gMain - ldr r0, _0804B6E0 @ =0x0000043c - adds r1, r0 - b _0804B74C - .align 2, 0 -_0804B6DC: .4byte gMain -_0804B6E0: .4byte 0x0000043c -_0804B6E4: - bl sub_804C164 - ldr r0, _0804B704 @ =gUnknown_0821594C - bl LoadSpriteSheet - ldr r0, _0804B708 @ =gUnknown_08215954 - bl LoadSpritePalette - ldr r1, _0804B70C @ =REG_BG1CNT - ldr r2, _0804B710 @ =0x00000502 - adds r0, r2, 0 - strh r0, [r1] - ldr r1, _0804B714 @ =gMain - ldr r4, _0804B718 @ =0x0000043c - adds r1, r4 - b _0804B74C - .align 2, 0 -_0804B704: .4byte gUnknown_0821594C -_0804B708: .4byte gUnknown_08215954 -_0804B70C: .4byte REG_BG1CNT -_0804B710: .4byte 0x00000502 -_0804B714: .4byte gMain -_0804B718: .4byte 0x0000043c -_0804B71C: - ldr r0, _0804B754 @ =0x0000043c - adds r1, r2, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_0804B726: - movs r0, 0x5 - bl sub_804BBE8 - movs r0, 0 - bl sub_804BBE8 - bl sub_804C1A8 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade -_0804B746: - ldr r1, _0804B758 @ =gMain - ldr r2, _0804B754 @ =0x0000043c - adds r1, r2 -_0804B74C: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0804B76E - .align 2, 0 -_0804B754: .4byte 0x0000043c -_0804B758: .4byte gMain -_0804B75C: - ldr r0, _0804B788 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0804B76E - ldr r0, _0804B78C @ =sub_804DB84 - bl SetMainCallback2 -_0804B76E: - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0804B788: .4byte gPaletteFade -_0804B78C: .4byte sub_804DB84 - thumb_func_end sub_804B41C - - thumb_func_start sub_804B790 -sub_804B790: @ 804B790 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x10 - ldr r1, _0804B7B4 @ =gMain - ldr r2, _0804B7B8 @ =0x0000043c - adds r0, r1, r2 - ldrb r0, [r0] - adds r2, r1, 0 - cmp r0, 0xC - bls _0804B7A8 - b _0804B9F2 -_0804B7A8: - lsls r0, 2 - ldr r1, _0804B7BC @ =_0804B7C0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0804B7B4: .4byte gMain -_0804B7B8: .4byte 0x0000043c -_0804B7BC: .4byte _0804B7C0 - .align 2, 0 -_0804B7C0: - .4byte _0804B7F4 - .4byte _0804B9F2 - .4byte _0804B9F2 - .4byte _0804B9F2 - .4byte _0804B9F2 - .4byte _0804B914 - .4byte _0804B92C - .4byte _0804B944 - .4byte _0804B94E - .4byte _0804B968 - .4byte _0804B9A0 - .4byte _0804B9AA - .4byte _0804B9E0 -_0804B7F4: - ldr r1, _0804B8E0 @ =gUnknown_020297D8 - ldr r0, _0804B8E4 @ =gSpecialVar_0x8005 - ldrh r0, [r0] - movs r6, 0 - strb r0, [r1] - movs r0, 0x6 - strb r0, [r1, 0x1] - ldr r4, _0804B8E8 @ =gLinkPlayers + 0x8 - ldr r1, _0804B8EC @ =gSaveBlock2 - adds r0, r4, 0 - bl StringCopy - ldr r0, _0804B8F0 @ =gEnemyParty - movs r1, 0x7 - add r2, sp, 0x4 - bl GetMonData - adds r4, 0x1C - adds r0, r4, 0 - add r1, sp, 0x4 - bl StringCopy - movs r0, 0x80 - lsls r0, 19 - movs r3, 0 - mov r8, r3 - strh r6, [r0] - bl ResetTasks - ldr r5, _0804B8F4 @ =gUnknown_03004828 - ldr r0, _0804B8F8 @ =0x0201f000 - str r0, [r5] - bl ResetSpriteData - bl FreeAllSpritePalettes - ldr r0, _0804B8FC @ =sub_804B210 - bl SetVBlankCallback - bl sub_804B228 - ldr r4, _0804B900 @ =gWindowConfig_81E717C - adds r0, r4, 0 - bl SetUpWindowConfig - ldr r0, [r5] - adds r0, 0x4 - adds r1, r4, 0 - bl InitWindowFromConfig - movs r0, 0x2 - bl SetTextWindowBaseTileNum - ldr r1, [r5] - adds r1, 0x34 - strb r0, [r1] - ldr r0, [r5] - adds r0, 0x4 - bl LoadTextWindowGraphics - bl MenuZeroFillScreen - ldr r1, _0804B904 @ =gLinkType - ldr r2, _0804B908 @ =0x00001144 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, [r5] - movs r3, 0x8F - lsls r3, 1 - adds r0, r3 - mov r1, r8 - strb r1, [r0] - ldr r2, [r5] - adds r0, r2, 0 - adds r0, 0xB6 - strh r6, [r0] - adds r0, 0xE - strh r6, [r0] - subs r3, 0x1A - adds r0, r2, r3 - movs r1, 0x40 - strh r1, [r0] - adds r3, 0x2 - adds r0, r2, r3 - strh r1, [r0] - adds r1, 0xC8 - adds r0, r2, r1 - strh r6, [r0] - adds r3, 0x4 - adds r0, r2, r3 - strh r6, [r0] - movs r0, 0x86 - lsls r0, 1 - adds r1, r2, r0 - movs r0, 0x78 - strh r0, [r1] - adds r3, 0x4 - adds r1, r2, r3 - movs r0, 0x50 - strh r0, [r1] - adds r0, 0xC8 - adds r1, r2, r0 - subs r0, 0x18 - strh r0, [r1] - movs r1, 0x8E - lsls r1, 1 - adds r0, r2, r1 - strh r6, [r0] - adds r0, r2, 0 - adds r0, 0xC0 - str r6, [r0] - ldr r0, _0804B90C @ =gMain - ldr r2, _0804B910 @ =0x0000043c - adds r0, r2 - movs r1, 0x5 - strb r1, [r0] - b _0804B9F2 - .align 2, 0 -_0804B8E0: .4byte gUnknown_020297D8 -_0804B8E4: .4byte gSpecialVar_0x8005 -_0804B8E8: .4byte gLinkPlayers + 0x8 -_0804B8EC: .4byte gSaveBlock2 -_0804B8F0: .4byte gEnemyParty -_0804B8F4: .4byte gUnknown_03004828 -_0804B8F8: .4byte 0x0201f000 -_0804B8FC: .4byte sub_804B210 -_0804B900: .4byte gWindowConfig_81E717C -_0804B904: .4byte gLinkType -_0804B908: .4byte 0x00001144 -_0804B90C: .4byte gMain -_0804B910: .4byte 0x0000043c -_0804B914: - movs r0, 0 - movs r1, 0 - bl sub_804B2D0 - ldr r1, _0804B924 @ =gMain - ldr r3, _0804B928 @ =0x0000043c - adds r1, r3 - b _0804B9D0 - .align 2, 0 -_0804B924: .4byte gMain -_0804B928: .4byte 0x0000043c -_0804B92C: - movs r0, 0 - movs r1, 0x1 - bl sub_804B2D0 - ldr r1, _0804B93C @ =gMain - ldr r0, _0804B940 @ =0x0000043c - adds r1, r0 - b _0804B9D0 - .align 2, 0 -_0804B93C: .4byte gMain -_0804B940: .4byte 0x0000043c -_0804B944: - movs r0, 0x1 - movs r1, 0 - bl sub_804B2D0 - b _0804B9CA -_0804B94E: - movs r0, 0x1 - movs r1, 0x1 - bl sub_804B2D0 - ldr r1, _0804B960 @ =gMain - ldr r3, _0804B964 @ =0x0000043c - adds r1, r3 - b _0804B9D0 - .align 2, 0 -_0804B960: .4byte gMain -_0804B964: .4byte 0x0000043c -_0804B968: - bl sub_804C164 - ldr r0, _0804B988 @ =gUnknown_0821594C - bl LoadSpriteSheet - ldr r0, _0804B98C @ =gUnknown_08215954 - bl LoadSpritePalette - ldr r1, _0804B990 @ =REG_BG1CNT - ldr r2, _0804B994 @ =0x00000502 - adds r0, r2, 0 - strh r0, [r1] - ldr r1, _0804B998 @ =gMain - ldr r3, _0804B99C @ =0x0000043c - adds r1, r3 - b _0804B9D0 - .align 2, 0 -_0804B988: .4byte gUnknown_0821594C -_0804B98C: .4byte gUnknown_08215954 -_0804B990: .4byte REG_BG1CNT -_0804B994: .4byte 0x00000502 -_0804B998: .4byte gMain -_0804B99C: .4byte 0x0000043c -_0804B9A0: - ldr r0, _0804B9D8 @ =0x0000043c - adds r1, r2, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_0804B9AA: - movs r0, 0x5 - bl sub_804BBE8 - movs r0, 0 - bl sub_804BBE8 - bl sub_804C1A8 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade -_0804B9CA: - ldr r1, _0804B9DC @ =gMain - ldr r2, _0804B9D8 @ =0x0000043c - adds r1, r2 -_0804B9D0: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0804B9F2 - .align 2, 0 -_0804B9D8: .4byte 0x0000043c -_0804B9DC: .4byte gMain -_0804B9E0: - ldr r0, _0804BA10 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0804B9F2 - ldr r0, _0804BA14 @ =sub_804BBCC - bl SetMainCallback2 -_0804B9F2: - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0804BA10: .4byte gPaletteFade -_0804BA14: .4byte sub_804BBCC - thumb_func_end sub_804B790 - - thumb_func_start sub_804BA18 -sub_804BA18: @ 804BA18 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x64 - muls r1, r0 - ldr r0, _0804BA60 @ =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0804BA5A - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - bl SpeciesToNationalPokedexNum - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r4, 0 - movs r1, 0x2 - bl GetNationalPokedexFlag - adds r0, r4, 0 - movs r1, 0x3 - bl GetNationalPokedexFlag -_0804BA5A: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0804BA60: .4byte gPlayerParty - thumb_func_end sub_804BA18 - - thumb_func_start sub_804BA64 -sub_804BA64: @ 804BA64 - push {lr} - bl GetMultiplayerId - lsls r0, 24 - ldr r2, _0804BA90 @ =gLinkPlayers - movs r1, 0x80 - lsls r1, 17 - eors r1, r0 - lsrs r1, 24 - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x2] - movs r0, 0x80 - lsls r0, 8 - cmp r1, r0 - bne _0804BA8C - bl EnableNationalPokedex -_0804BA8C: - pop {r0} - bx r0 - .align 2, 0 -_0804BA90: .4byte gLinkPlayers - thumb_func_end sub_804BA64 - - thumb_func_start sub_804BA94 -sub_804BA94: @ 804BA94 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - adds r4, r1, 0 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r4, 24 - lsrs r4, 24 - movs r5, 0x64 - mov r1, r9 - muls r1, r5 - ldr r0, _0804BB60 @ =gPlayerParty - adds r7, r1, r0 - adds r0, r7, 0 - movs r1, 0x40 - bl GetMonData - lsls r0, 16 - lsrs r6, r0, 16 - adds r1, r4, 0 - muls r1, r5 - ldr r0, _0804BB64 @ =gEnemyParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0x40 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - cmp r6, 0xFF - beq _0804BAE8 - lsls r0, r6, 3 - adds r0, r6 - lsls r0, 2 - ldr r1, _0804BB68 @ =gSaveBlock1 + 0x2B4C - adds r0, r1 - bl ClearMailStruct -_0804BAE8: - ldr r4, _0804BB6C @ =gUnknown_03004828 - ldr r0, [r4] - adds r0, 0x38 - adds r1, r7, 0 - movs r2, 0x64 - bl memcpy - adds r0, r7, 0 - adds r1, r5, 0 - movs r2, 0x64 - bl memcpy - ldr r1, [r4] - adds r1, 0x38 - adds r0, r5, 0 - movs r2, 0x64 - bl memcpy - movs r1, 0x46 - mov r0, sp - strb r1, [r0] - adds r0, r7, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0804BB28 - adds r0, r7, 0 - movs r1, 0x20 - mov r2, sp - bl SetMonData -_0804BB28: - mov r0, r8 - cmp r0, 0xFF - beq _0804BB3E - lsls r1, r0, 3 - add r1, r8 - lsls r1, 2 - ldr r0, _0804BB70 @ =gUnknown_02029700 - adds r1, r0 - adds r0, r7, 0 - bl GiveMailToMon2 -_0804BB3E: - mov r0, r9 - bl sub_804BA18 - ldr r0, _0804BB74 @ =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - beq _0804BB50 - bl sub_804BA64 -_0804BB50: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804BB60: .4byte gPlayerParty -_0804BB64: .4byte gEnemyParty -_0804BB68: .4byte gSaveBlock1 + 0x2B4C -_0804BB6C: .4byte gUnknown_03004828 -_0804BB70: .4byte gUnknown_02029700 -_0804BB74: .4byte gReceivedRemoteLinkPlayers - thumb_func_end sub_804BA94 - - thumb_func_start sub_804BB78 -sub_804BB78: @ 804BB78 - push {r4,lr} - ldr r4, _0804BB8C @ =gUnknown_03004828 - ldr r0, [r4] - adds r0, 0xBD - ldrb r0, [r0] - cmp r0, 0x1 - beq _0804BB90 - cmp r0, 0x2 - beq _0804BBB6 - b _0804BBC0 - .align 2, 0 -_0804BB8C: .4byte gUnknown_03004828 -_0804BB90: - bl sub_8007ECC - lsls r0, 24 - cmp r0, 0 - beq _0804BBB6 - bl bitmask_all_link_players_but_self - lsls r0, 24 - lsrs r0, 24 - ldr r1, [r4] - adds r1, 0x9E - movs r2, 0x14 - bl SendBlock - ldr r1, [r4] - adds r1, 0xBD - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_0804BBB6: - ldr r0, _0804BBC8 @ =gUnknown_03004828 - ldr r0, [r0] - adds r0, 0xBD - movs r1, 0 - strb r1, [r0] -_0804BBC0: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0804BBC8: .4byte gUnknown_03004828 - thumb_func_end sub_804BB78 - - thumb_func_start sub_804BBCC -sub_804BBCC: @ 804BBCC - push {lr} - bl sub_804C29C - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - pop {r0} - bx r0 - thumb_func_end sub_804BBCC - - thumb_func_start sub_804BBE8 -sub_804BBE8: @ 804BBE8 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x7 - bls _0804BBF4 - b _0804C0CA -_0804BBF4: - lsls r0, 2 - ldr r1, _0804BC00 @ =_0804BC04 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0804BC00: .4byte _0804BC04 - .align 2, 0 -_0804BC04: - .4byte _0804BC24 - .4byte _0804BCC4 - .4byte _0804BD5C - .4byte _0804BDA4 - .4byte _0804BE48 - .4byte _0804BEF8 - .4byte _0804BFA0 - .4byte _0804C060 -_0804BC24: - ldr r0, _0804BCA0 @ =gUnknown_0820C9F8 - movs r1, 0x10 - movs r2, 0xA0 - bl LoadPalette - ldr r3, _0804BCA4 @ =gUnknown_0820CA98 - ldr r4, _0804BCA8 @ =0x06004000 - movs r5, 0x98 - lsls r5, 5 - ldr r1, _0804BCAC @ =0x040000d4 - ldr r6, _0804BCB0 @ =0x80000800 - movs r2, 0x80 - lsls r2, 5 - movs r7, 0x80 - lsls r7, 24 -_0804BC42: - str r3, [r1] - str r4, [r1, 0x4] - str r6, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r3, r2 - adds r4, r2 - subs r5, r2 - cmp r5, r2 - bhi _0804BC42 - str r3, [r1] - str r4, [r1, 0x4] - lsrs r0, r5, 1 - orrs r0, r7 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - ldr r1, _0804BCB4 @ =gUnknown_0820F798 - ldr r2, _0804BCB8 @ =0x06009000 - ldr r0, _0804BCAC @ =0x040000d4 - str r1, [r0] - str r2, [r0, 0x4] - ldr r1, _0804BCB0 @ =0x80000800 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - ldr r0, _0804BCBC @ =gUnknown_03004828 - ldr r2, [r0] - movs r0, 0x8A - lsls r0, 1 - adds r1, r2, r0 - movs r0, 0 - strh r0, [r1] - movs r3, 0x8B - lsls r3, 1 - adds r1, r2, r3 - movs r0, 0xB4 - strh r0, [r1] - movs r1, 0x80 - lsls r1, 19 - movs r4, 0xBA - lsls r4, 5 - adds r0, r4, 0 - strh r0, [r1] - adds r1, 0xC - ldr r2, _0804BCC0 @ =0x00005206 - adds r0, r2, 0 - strh r0, [r1] - b _0804C0CA - .align 2, 0 -_0804BCA0: .4byte gUnknown_0820C9F8 -_0804BCA4: .4byte gUnknown_0820CA98 -_0804BCA8: .4byte 0x06004000 -_0804BCAC: .4byte 0x040000d4 -_0804BCB0: .4byte 0x80000800 -_0804BCB4: .4byte gUnknown_0820F798 -_0804BCB8: .4byte 0x06009000 -_0804BCBC: .4byte gUnknown_03004828 -_0804BCC0: .4byte 0x00005206 -_0804BCC4: - ldr r0, _0804BD3C @ =gUnknown_03004828 - ldr r2, [r0] - movs r3, 0x89 - lsls r3, 1 - adds r1, r2, r3 - movs r0, 0 - strh r0, [r1] - movs r4, 0x88 - lsls r4, 1 - adds r0, r2, r4 - movs r1, 0xAE - lsls r1, 1 - strh r1, [r0] - ldr r0, _0804BD40 @ =REG_BG1VOFS - strh r1, [r0] - ldr r1, _0804BD44 @ =REG_BG1CNT - ldr r2, _0804BD48 @ =0x00008502 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _0804BD4C @ =gUnknown_08210798 - ldr r2, _0804BD50 @ =0x06002800 - movs r3, 0x80 - lsls r3, 5 - adds r1, 0xCA - str r0, [r1] - str r2, [r1, 0x4] - lsrs r0, r3, 1 - movs r2, 0x80 - lsls r2, 24 - orrs r0, r2 - str r0, [r1, 0x8] - ldr r4, [r1, 0x8] - ldr r4, _0804BD54 @ =gUnknown_0820CA98 - movs r5, 0xC0 - lsls r5, 19 - movs r6, 0x98 - lsls r6, 5 - adds r7, r0, 0 -_0804BD10: - str r4, [r1] - str r5, [r1, 0x4] - str r7, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r4, r3 - adds r5, r3 - subs r6, r3 - cmp r6, r3 - bhi _0804BD10 - str r4, [r1] - str r5, [r1, 0x4] - lsrs r0, r6, 1 - orrs r0, r2 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r1, 0x80 - lsls r1, 19 - ldr r3, _0804BD58 @ =0x00001241 - adds r0, r3, 0 - strh r0, [r1] - b _0804C0CA - .align 2, 0 -_0804BD3C: .4byte gUnknown_03004828 -_0804BD40: .4byte REG_BG1VOFS -_0804BD44: .4byte REG_BG1CNT -_0804BD48: .4byte 0x00008502 -_0804BD4C: .4byte gUnknown_08210798 -_0804BD50: .4byte 0x06002800 -_0804BD54: .4byte gUnknown_0820CA98 -_0804BD58: .4byte 0x00001241 -_0804BD5C: - ldr r0, _0804BD8C @ =gUnknown_03004828 - ldr r2, [r0] - movs r4, 0x88 - lsls r4, 1 - adds r0, r2, r4 - movs r1, 0 - strh r1, [r0] - movs r3, 0x89 - lsls r3, 1 - adds r0, r2, r3 - strh r1, [r0] - movs r1, 0x80 - lsls r1, 19 - ldr r4, _0804BD90 @ =0x00001241 - adds r0, r4, 0 - strh r0, [r1] - ldr r1, _0804BD94 @ =gUnknown_08211798 - ldr r2, _0804BD98 @ =0x06002800 - ldr r0, _0804BD9C @ =0x040000d4 - str r1, [r0] - str r2, [r0, 0x4] - ldr r1, _0804BDA0 @ =0x80000400 - b _0804C0C6 - .align 2, 0 -_0804BD8C: .4byte gUnknown_03004828 -_0804BD90: .4byte 0x00001241 -_0804BD94: .4byte gUnknown_08211798 -_0804BD98: .4byte 0x06002800 -_0804BD9C: .4byte 0x040000d4 -_0804BDA0: .4byte 0x80000400 -_0804BDA4: - movs r1, 0x80 - lsls r1, 19 - movs r2, 0x92 - lsls r2, 5 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _0804BE24 @ =gUnknown_03004828 - ldr r3, [r0] - movs r4, 0x82 - lsls r4, 1 - adds r1, r3, r4 - movs r2, 0 - movs r0, 0x40 - strh r0, [r1] - adds r4, 0x2 - adds r1, r3, r4 - strh r0, [r1] - adds r0, 0xCC - adds r1, r3, r0 - movs r0, 0x78 - strh r0, [r1] - adds r4, 0x8 - adds r1, r3, r4 - ldr r0, _0804BE28 @ =0x0000ffba - strh r0, [r1] - movs r1, 0x8E - lsls r1, 1 - adds r0, r3, r1 - strh r2, [r0] - ldr r3, _0804BE2C @ =gUnknown_0820DD98 - ldr r4, _0804BE30 @ =0x06004000 - movs r5, 0xD0 - lsls r5, 5 - ldr r2, _0804BE34 @ =gUnknown_08211F98 - mov r12, r2 - ldr r1, _0804BE38 @ =0x040000d4 - ldr r6, _0804BE3C @ =0x80000800 - movs r2, 0x80 - lsls r2, 5 - movs r7, 0x80 - lsls r7, 24 -_0804BDF6: - str r3, [r1] - str r4, [r1, 0x4] - str r6, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r3, r2 - adds r4, r2 - subs r5, r2 - cmp r5, r2 - bhi _0804BDF6 - str r3, [r1] - str r4, [r1, 0x4] - lsrs r0, r5, 1 - orrs r0, r7 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - ldr r1, _0804BE40 @ =0x06009000 - ldr r0, _0804BE38 @ =0x040000d4 - mov r3, r12 - str r3, [r0] - str r1, [r0, 0x4] - ldr r1, _0804BE44 @ =0x80000080 - b _0804C0C6 - .align 2, 0 -_0804BE24: .4byte gUnknown_03004828 -_0804BE28: .4byte 0x0000ffba -_0804BE2C: .4byte gUnknown_0820DD98 -_0804BE30: .4byte 0x06004000 -_0804BE34: .4byte gUnknown_08211F98 -_0804BE38: .4byte 0x040000d4 -_0804BE3C: .4byte 0x80000800 -_0804BE40: .4byte 0x06009000 -_0804BE44: .4byte 0x80000080 -_0804BE48: - movs r1, 0x80 - lsls r1, 19 - ldr r4, _0804BED0 @ =0x00001441 - adds r0, r4, 0 - strh r0, [r1] - adds r1, 0xC - ldr r2, _0804BED4 @ =0x00001287 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, _0804BED8 @ =gUnknown_03004828 - ldr r3, [r0] - movs r4, 0x82 - lsls r4, 1 - adds r1, r3, r4 - movs r2, 0 - movs r0, 0x40 - strh r0, [r1] - adds r0, 0xC6 - adds r1, r3, r0 - movs r0, 0x5C - strh r0, [r1] - adds r4, 0x14 - adds r1, r3, r4 - movs r0, 0x20 - strh r0, [r1] - adds r0, 0xFA - adds r1, r3, r0 - movs r0, 0x80 - lsls r0, 3 - strh r0, [r1] - movs r1, 0x8E - lsls r1, 1 - adds r0, r3, r1 - strh r2, [r0] - ldr r3, _0804BEDC @ =gUnknown_08213738 - ldr r4, _0804BEE0 @ =0x06004000 - movs r5, 0x81 - lsls r5, 6 - ldr r2, _0804BEE4 @ =gUnknown_08215778 - mov r12, r2 - ldr r1, _0804BEE8 @ =0x040000d4 - ldr r6, _0804BEEC @ =0x80000800 - movs r2, 0x80 - lsls r2, 5 - movs r7, 0x80 - lsls r7, 24 -_0804BEA4: - str r3, [r1] - str r4, [r1, 0x4] - str r6, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r3, r2 - adds r4, r2 - subs r5, r2 - cmp r5, r2 - bhi _0804BEA4 - str r3, [r1] - str r4, [r1, 0x4] - lsrs r0, r5, 1 - orrs r0, r7 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - ldr r1, _0804BEF0 @ =0x06009000 - ldr r0, _0804BEE8 @ =0x040000d4 - mov r3, r12 - str r3, [r0] - str r1, [r0, 0x4] - ldr r1, _0804BEF4 @ =0x80000080 - b _0804C0C6 - .align 2, 0 -_0804BED0: .4byte 0x00001441 -_0804BED4: .4byte 0x00001287 -_0804BED8: .4byte gUnknown_03004828 -_0804BEDC: .4byte gUnknown_08213738 -_0804BEE0: .4byte 0x06004000 -_0804BEE4: .4byte gUnknown_08215778 -_0804BEE8: .4byte 0x040000d4 -_0804BEEC: .4byte 0x80000800 -_0804BEF0: .4byte 0x06009000 -_0804BEF4: .4byte 0x80000080 -_0804BEF8: - ldr r0, _0804BF78 @ =gUnknown_03004828 - ldr r2, [r0] - movs r4, 0x88 - lsls r4, 1 - adds r0, r2, r4 - movs r1, 0 - strh r1, [r0] - movs r3, 0x89 - lsls r3, 1 - adds r0, r2, r3 - strh r1, [r0] - ldr r1, _0804BF7C @ =REG_BG1CNT - ldr r4, _0804BF80 @ =0x00000502 - adds r0, r4, 0 - strh r0, [r1] - ldr r0, _0804BF84 @ =gUnknown_08D00000 - movs r1, 0xC0 - lsls r1, 19 - bl LZDecompressVram - ldr r0, _0804BF88 @ =gUnknown_08D00524 - ldr r4, _0804BF8C @ =0x02000000 - movs r2, 0x80 - lsls r2, 4 - adds r1, r4, 0 - bl CpuSet - ldr r0, _0804BF90 @ =gUnknown_08D004E0 - movs r1, 0x70 - movs r2, 0x20 - bl LoadCompressedPalette - movs r0, 0 - movs r1, 0 - movs r2, 0x2 - bl FillPalette - movs r0, 0xE0 - lsls r0, 7 - adds r2, r0, 0 - movs r1, 0xA0 - lsls r1, 2 -_0804BF4C: - ldrh r0, [r4] - orrs r0, r2 - strh r0, [r4] - adds r4, 0x2 - subs r1, 0x1 - cmp r1, 0 - bne _0804BF4C - ldr r1, _0804BF8C @ =0x02000000 - ldr r2, _0804BF94 @ =0x06002800 - ldr r0, _0804BF98 @ =0x040000d4 - str r1, [r0] - str r2, [r0, 0x4] - ldr r1, _0804BF9C @ =0x80000280 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - movs r0, 0x2 - movs r1, 0xF - movs r2, 0x1B - movs r3, 0x12 - bl MenuZeroFillWindowRect - b _0804C0CA - .align 2, 0 -_0804BF78: .4byte gUnknown_03004828 -_0804BF7C: .4byte REG_BG1CNT -_0804BF80: .4byte 0x00000502 -_0804BF84: .4byte gUnknown_08D00000 -_0804BF88: .4byte gUnknown_08D00524 -_0804BF8C: .4byte 0x02000000 -_0804BF90: .4byte gUnknown_08D004E0 -_0804BF94: .4byte 0x06002800 -_0804BF98: .4byte 0x040000d4 -_0804BF9C: .4byte 0x80000280 -_0804BFA0: - movs r1, 0x80 - lsls r1, 19 - ldr r2, _0804C038 @ =0x00001441 - adds r0, r2, 0 - strh r0, [r1] - adds r1, 0xC - ldr r3, _0804C03C @ =0x00001287 - adds r0, r3, 0 - strh r0, [r1] - ldr r0, _0804C040 @ =gUnknown_03004828 - ldr r3, [r0] - movs r4, 0x82 - lsls r4, 1 - adds r1, r3, r4 - movs r2, 0 - movs r0, 0x40 - strh r0, [r1] - adds r0, 0xC6 - adds r1, r3, r0 - movs r0, 0x5C - strh r0, [r1] - adds r4, 0x14 - adds r1, r3, r4 - adds r0, 0xA4 - strh r0, [r1] - adds r0, 0x1A - adds r1, r3, r0 - movs r0, 0x80 - strh r0, [r1] - subs r4, 0xC - adds r1, r3, r4 - movs r0, 0x78 - strh r0, [r1] - adds r0, 0x96 - adds r1, r3, r0 - movs r0, 0x50 - strh r0, [r1] - movs r1, 0x8E - lsls r1, 1 - adds r0, r3, r1 - strh r2, [r0] - ldr r3, _0804C044 @ =gUnknown_08213738 - ldr r4, _0804C048 @ =0x06004000 - movs r5, 0x81 - lsls r5, 6 - ldr r2, _0804C04C @ =gUnknown_08215778 - mov r12, r2 - ldr r1, _0804C050 @ =0x040000d4 - ldr r6, _0804C054 @ =0x80000800 - movs r2, 0x80 - lsls r2, 5 - movs r7, 0x80 - lsls r7, 24 -_0804C00A: - str r3, [r1] - str r4, [r1, 0x4] - str r6, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r3, r2 - adds r4, r2 - subs r5, r2 - cmp r5, r2 - bhi _0804C00A - str r3, [r1] - str r4, [r1, 0x4] - lsrs r0, r5, 1 - orrs r0, r7 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - ldr r1, _0804C058 @ =0x06009000 - ldr r0, _0804C050 @ =0x040000d4 - mov r3, r12 - str r3, [r0] - str r1, [r0, 0x4] - ldr r1, _0804C05C @ =0x80000080 - b _0804C0C6 - .align 2, 0 -_0804C038: .4byte 0x00001441 -_0804C03C: .4byte 0x00001287 -_0804C040: .4byte gUnknown_03004828 -_0804C044: .4byte gUnknown_08213738 -_0804C048: .4byte 0x06004000 -_0804C04C: .4byte gUnknown_08215778 -_0804C050: .4byte 0x040000d4 -_0804C054: .4byte 0x80000800 -_0804C058: .4byte 0x06009000 -_0804C05C: .4byte 0x80000080 -_0804C060: - ldr r0, _0804C0D0 @ =gUnknown_03004828 - ldr r2, [r0] - movs r4, 0x8A - lsls r4, 1 - adds r0, r2, r4 - movs r1, 0 - strh r1, [r0] - movs r3, 0x8B - lsls r3, 1 - adds r0, r2, r3 - strh r1, [r0] - ldr r1, _0804C0D4 @ =REG_BG2CNT - ldr r4, _0804C0D8 @ =0x00005206 - adds r0, r4, 0 - strh r0, [r1] - ldr r0, _0804C0DC @ =gUnknown_0820C9F8 - movs r1, 0x10 - movs r2, 0xA0 - bl LoadPalette - ldr r3, _0804C0E0 @ =gUnknown_0820CA98 - ldr r4, _0804C0E4 @ =0x06004000 - movs r5, 0x98 - lsls r5, 5 - ldr r1, _0804C0E8 @ =0x040000d4 - ldr r6, _0804C0EC @ =0x80000800 - movs r2, 0x80 - lsls r2, 5 - movs r7, 0x80 - lsls r7, 24 -_0804C09C: - str r3, [r1] - str r4, [r1, 0x4] - str r6, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r3, r2 - adds r4, r2 - subs r5, r2 - cmp r5, r2 - bhi _0804C09C - str r3, [r1] - str r4, [r1, 0x4] - lsrs r0, r5, 1 - orrs r0, r7 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - ldr r1, _0804C0F0 @ =gUnknown_0820F798 - ldr r2, _0804C0F4 @ =0x06009000 - ldr r0, _0804C0E8 @ =0x040000d4 - str r1, [r0] - str r2, [r0, 0x4] - ldr r1, _0804C0EC @ =0x80000800 -_0804C0C6: - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] -_0804C0CA: - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804C0D0: .4byte gUnknown_03004828 -_0804C0D4: .4byte REG_BG2CNT -_0804C0D8: .4byte 0x00005206 -_0804C0DC: .4byte gUnknown_0820C9F8 -_0804C0E0: .4byte gUnknown_0820CA98 -_0804C0E4: .4byte 0x06004000 -_0804C0E8: .4byte 0x040000d4 -_0804C0EC: .4byte 0x80000800 -_0804C0F0: .4byte gUnknown_0820F798 -_0804C0F4: .4byte 0x06009000 - thumb_func_end sub_804BBE8 - - thumb_func_start sub_804C0F8 -sub_804C0F8: @ 804C0F8 - push {lr} - lsls r0, 24 - cmp r0, 0 - bne _0804C130 - ldr r0, _0804C128 @ =gUnknown_03004828 - ldr r2, [r0] - movs r1, 0x88 - lsls r1, 1 - adds r0, r2, r1 - movs r3, 0 - ldrsh r1, [r0, r3] - ldr r0, _0804C12C @ =0x00000109 - cmp r1, r0 - bgt _0804C15A - adds r0, 0x5 - adds r1, r2, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - movs r3, 0x8E - lsls r3, 1 - adds r1, r2, r3 - b _0804C154 - .align 2, 0 -_0804C128: .4byte gUnknown_03004828 -_0804C12C: .4byte 0x00000109 -_0804C130: - ldr r0, _0804C160 @ =gUnknown_03004828 - ldr r0, [r0] - mov r12, r0 - movs r2, 0x87 - lsls r2, 1 - add r2, r12 - ldrh r3, [r2] - movs r0, 0 - ldrsh r1, [r2, r0] - movs r0, 0x40 - negs r0, r0 - cmp r1, r0 - ble _0804C15A - subs r0, r3, 0x1 - strh r0, [r2] - movs r1, 0x8E - lsls r1, 1 - add r1, r12 -_0804C154: - ldrh r0, [r1] - adds r0, 0x40 - strh r0, [r1] -_0804C15A: - pop {r0} - bx r0 - .align 2, 0 -_0804C160: .4byte gUnknown_03004828 - thumb_func_end sub_804C0F8 - - thumb_func_start sub_804C164 -sub_804C164: @ 804C164 - push {lr} - ldr r0, _0804C190 @ =gUnknown_082159A4 - bl LoadSpriteSheet - ldr r0, _0804C194 @ =gUnknown_082159F4 - bl LoadSpriteSheet - ldr r0, _0804C198 @ =gUnknown_08215A28 - bl LoadSpriteSheet - ldr r0, _0804C19C @ =gUnknown_08215A78 - bl LoadSpriteSheet - ldr r0, _0804C1A0 @ =gUnknown_082159AC - bl LoadSpritePalette - ldr r0, _0804C1A4 @ =gUnknown_082159B4 - bl LoadSpritePalette - pop {r0} - bx r0 - .align 2, 0 -_0804C190: .4byte gUnknown_082159A4 -_0804C194: .4byte gUnknown_082159F4 -_0804C198: .4byte gUnknown_08215A28 -_0804C19C: .4byte gUnknown_08215A78 -_0804C1A0: .4byte gUnknown_082159AC -_0804C1A4: .4byte gUnknown_082159B4 - thumb_func_end sub_804C164 - - thumb_func_start sub_804C1A8 -sub_804C1A8: @ 804C1A8 - push {r4,r5,lr} - sub sp, 0x14 - ldr r0, _0804C21C @ =gUnknown_03004828 - ldr r0, [r0] - movs r1, 0x8F - lsls r1, 1 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _0804C23C - bl GetMultiplayerId - lsls r0, 24 - ldr r3, _0804C220 @ =gStringVar1 - movs r2, 0x80 - lsls r2, 17 - eors r2, r0 - lsrs r2, 24 - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - ldr r0, _0804C224 @ =gLinkPlayers + 0x8 - adds r1, r0 - adds r0, r3, 0 - bl StringCopy - ldr r5, _0804C228 @ =gUnknown_020297D8 - ldrb r0, [r5, 0x1] - movs r1, 0x6 - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - movs r4, 0x64 - muls r0, r4 - ldr r1, _0804C22C @ =gEnemyParty - adds r0, r1 - movs r1, 0x2 - mov r2, sp - bl GetMonData - ldr r0, _0804C230 @ =gStringVar3 - mov r1, sp - bl StringCopy10 - ldrb r0, [r5] - muls r0, r4 - ldr r1, _0804C234 @ =gPlayerParty - adds r0, r1 - movs r1, 0x2 - mov r2, sp - bl GetMonData - ldr r0, _0804C238 @ =gStringVar2 - mov r1, sp - bl StringCopy10 - b _0804C278 - .align 2, 0 -_0804C21C: .4byte gUnknown_03004828 -_0804C220: .4byte gStringVar1 -_0804C224: .4byte gLinkPlayers + 0x8 -_0804C228: .4byte gUnknown_020297D8 -_0804C22C: .4byte gEnemyParty -_0804C230: .4byte gStringVar3 -_0804C234: .4byte gPlayerParty -_0804C238: .4byte gStringVar2 -_0804C23C: - ldr r0, _0804C280 @ =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r4, r0, 4 - subs r4, r0 - lsls r4, 2 - ldr r0, _0804C284 @ =gIngameTrades - adds r4, r0 - ldr r0, _0804C288 @ =gStringVar1 - adds r1, r4, 0 - adds r1, 0x2B - bl StringCopy - ldr r0, _0804C28C @ =gStringVar3 - adds r1, r4, 0 - bl StringCopy10 - ldr r0, _0804C290 @ =gSpecialVar_0x8005 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0804C294 @ =gPlayerParty - adds r0, r1 - movs r1, 0x2 - mov r2, sp - bl GetMonData - ldr r0, _0804C298 @ =gStringVar2 - mov r1, sp - bl StringCopy10 -_0804C278: - add sp, 0x14 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0804C280: .4byte gSpecialVar_0x8004 -_0804C284: .4byte gIngameTrades -_0804C288: .4byte gStringVar1 -_0804C28C: .4byte gStringVar3 -_0804C290: .4byte gSpecialVar_0x8005 -_0804C294: .4byte gPlayerParty -_0804C298: .4byte gStringVar2 - thumb_func_end sub_804C1A8 - - thumb_func_start sub_804C29C -sub_804C29C: @ 804C29C - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - ldr r1, _0804C2C0 @ =gUnknown_03004828 - ldr r0, [r1] - adds r0, 0xC4 - ldrh r0, [r0] - adds r6, r1, 0 - cmp r0, 0xC8 - bls _0804C2B6 - bl _0804D570 -_0804C2B6: - lsls r0, 2 - ldr r1, _0804C2C4 @ =_0804C2C8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0804C2C0: .4byte gUnknown_03004828 -_0804C2C4: .4byte _0804C2C8 - .align 2, 0 -_0804C2C8: - .4byte _0804C5EC - .4byte _0804C66C - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804C6C8 - .4byte _0804C704 - .4byte _0804C79C - .4byte _0804D570 - .4byte _0804C824 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804C848 - .4byte _0804C868 - .4byte _0804C87A - .4byte _0804C89C - .4byte _0804C8F4 - .4byte _0804C92C - .4byte _0804C978 - .4byte _0804C9C8 - .4byte _0804CA1C - .4byte _0804CAB4 - .4byte _0804CAD8 - .4byte _0804CB24 - .4byte _0804CB70 - .4byte _0804CBCC - .4byte _0804CC2C - .4byte _0804CC40 - .4byte _0804CC54 - .4byte _0804CC68 - .4byte _0804CD94 - .4byte _0804CE64 - .4byte _0804CEEC - .4byte _0804CF68 - .4byte _0804CF78 - .4byte _0804CFA0 - .4byte _0804CFFC - .4byte _0804D028 - .4byte _0804D054 - .4byte _0804D06A - .4byte _0804D0D4 - .4byte _0804D570 - .4byte _0804D0FC - .4byte _0804D13C - .4byte _0804D182 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D1A4 - .4byte _0804D1C4 - .4byte _0804D1D2 - .4byte _0804D1F4 - .4byte _0804D2A8 - .4byte _0804D2E4 - .4byte _0804D314 - .4byte _0804D3C4 - .4byte _0804D41C - .4byte _0804D48C - .4byte _0804D4A0 - .4byte _0804D4A6 - .4byte _0804D4CC - .4byte _0804D528 - .4byte _0804D54C - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804D570 - .4byte _0804CA54 -_0804C5EC: - ldr r3, _0804C65C @ =gSprites - ldr r0, [r6] - adds r0, 0xB8 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - ldr r4, [r6] - adds r2, r4, 0 - adds r2, 0xB8 - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldr r1, _0804C660 @ =0x0000ff4c - strh r1, [r0, 0x24] - ldrb r0, [r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldr r2, _0804C664 @ =gMonFrontPicCoords - movs r3, 0x90 - lsls r3, 1 - adds r0, r4, r3 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - strh r0, [r1, 0x26] - adds r1, r4, 0 - adds r1, 0xC4 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - bl GetCurrentMapMusic - ldr r1, [r6] - movs r7, 0x92 - lsls r7, 1 - adds r1, r7 - strh r0, [r1] - ldr r0, _0804C668 @ =0x00000179 - bl PlayBGM - bl _0804D570 - .align 2, 0 -_0804C65C: .4byte gSprites -_0804C660: .4byte 0x0000ff4c -_0804C664: .4byte gMonFrontPicCoords -_0804C668: .4byte 0x00000179 -_0804C66C: - ldr r4, [r6] - movs r0, 0x8B - lsls r0, 1 - adds r5, r4, r0 - movs r1, 0 - ldrsh r0, [r5, r1] - cmp r0, 0 - ble _0804C6A0 - ldr r2, _0804C69C @ =gSprites - adds r0, r4, 0 - adds r0, 0xB8 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x24] - adds r1, 0x3 - strh r1, [r0, 0x24] - ldrh r0, [r5] - subs r0, 0x3 - strh r0, [r5] - bl _0804D570 - .align 2, 0 -_0804C69C: .4byte gSprites -_0804C6A0: - ldr r2, _0804C6C4 @ =gSprites - adds r0, r4, 0 - adds r0, 0xB8 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x24] - strh r1, [r5] - adds r1, r4, 0 - adds r1, 0xC4 - movs r0, 0xA - strh r0, [r1] - bl _0804D570 - .align 2, 0 -_0804C6C4: .4byte gSprites -_0804C6C8: - ldr r5, _0804C6F8 @ =gStringVar4 - ldr r1, _0804C6FC @ =gTradeText_WillBeSent - adds r0, r5, 0 - bl StringExpandPlaceholders - ldr r4, _0804C700 @ =gUnknown_03004828 - ldr r1, [r4] - adds r0, r1, 0x4 - adds r1, 0x34 - ldrb r2, [r1] - movs r1, 0xF - str r1, [sp] - adds r1, r5, 0 - movs r3, 0x2 - bl sub_8003460 - ldr r1, [r4] - adds r2, r1, 0 - adds r2, 0xC4 - movs r3, 0 - movs r0, 0xB - bl _0804D40C - .align 2, 0 -_0804C6F8: .4byte gStringVar4 -_0804C6FC: .4byte gTradeText_WillBeSent -_0804C700: .4byte gUnknown_03004828 -_0804C704: - ldr r2, [r6] - adds r1, r2, 0 - adds r1, 0xC0 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - cmp r0, 0x50 - beq _0804C718 - bl _0804D570 -_0804C718: - adds r0, r2, 0 - adds r0, 0xB8 - ldrb r0, [r0] - ldr r2, _0804C78C @ =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r1, [r1, 0x5] - lsrs r1, 4 - movs r2, 0x2 - str r2, [sp] - movs r2, 0x1 - str r2, [sp, 0x4] - movs r2, 0x14 - str r2, [sp, 0x8] - ldr r2, _0804C790 @ =0x000fffff - str r2, [sp, 0xC] - movs r2, 0x78 - movs r3, 0x20 - bl sub_8047580 - ldr r1, [r6] - movs r2, 0x81 - lsls r2, 1 - adds r1, r2 - strb r0, [r1] - ldr r0, [r6] - adds r2, r0, 0 - adds r2, 0xC4 - ldrh r1, [r2] - adds r1, 0x1 - strh r1, [r2] - adds r0, 0x4 - movs r1, 0x13 - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x1D - bl ZeroFillWindowRect - ldr r4, _0804C794 @ =gStringVar4 - ldr r1, _0804C798 @ =gTradeText_ByeBye - adds r0, r4, 0 - bl StringExpandPlaceholders - ldr r1, [r6] - adds r0, r1, 0x4 - adds r1, 0x34 - ldrb r2, [r1] - movs r1, 0xF - str r1, [sp] - adds r1, r4, 0 - movs r3, 0x2 - bl sub_8003460 - bl _0804D570 - .align 2, 0 -_0804C78C: .4byte gSprites -_0804C790: .4byte 0x000fffff -_0804C794: .4byte gStringVar4 -_0804C798: .4byte gTradeText_ByeBye -_0804C79C: - ldr r7, _0804C810 @ =gSprites - ldr r2, [r6] - movs r5, 0x81 - lsls r5, 1 - adds r0, r2, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, r7, 0 - adds r4, 0x1C - adds r0, r4 - ldr r1, [r0] - ldr r0, _0804C814 @ =SpriteCallbackDummy - cmp r1, r0 - beq _0804C7C0 - bl _0804D570 -_0804C7C0: - adds r0, r2, 0x4 - bl sub_80035AC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0804C7D2 - bl _0804D570 -_0804C7D2: - ldr r0, _0804C818 @ =gSpriteTemplate_821595C - movs r1, 0x78 - movs r2, 0x20 - movs r3, 0 - bl CreateSprite - ldr r1, [r6] - ldr r2, _0804C81C @ =0x00000103 - adds r1, r2 - strb r0, [r1] - ldr r3, [r6] - adds r2, r3, r2 - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _0804C820 @ =sub_804D738 - str r1, [r0] - adds r3, r5 - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r7 - bl DestroySprite - ldr r1, [r6] - bl _0804D53C - .align 2, 0 -_0804C810: .4byte gSprites -_0804C814: .4byte SpriteCallbackDummy -_0804C818: .4byte gSpriteTemplate_821595C -_0804C81C: .4byte 0x00000103 -_0804C820: .4byte sub_804D738 -_0804C824: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, _0804C844 @ =gUnknown_03004828 - ldr r0, [r0] - adds r0, 0xC4 - movs r1, 0x14 - strh r1, [r0] - bl _0804D570 - .align 2, 0 -_0804C844: .4byte gUnknown_03004828 -_0804C848: - ldr r0, _0804C864 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804C858 - bl _0804D570 -_0804C858: - movs r0, 0x4 - bl sub_804BBE8 - bl _0804D538 - .align 2, 0 -_0804C864: .4byte gPaletteFade -_0804C868: - movs r1, 0x1 - negs r1, r1 - movs r0, 0 - str r0, [sp] - adds r0, r1, 0 - movs r2, 0x10 - movs r3, 0 - bl _0804D534 -_0804C87A: - ldr r0, _0804C898 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804C88A - bl _0804D570 -_0804C88A: - ldr r0, [r6] - adds r0, 0xC4 - movs r1, 0x17 - strh r1, [r0] - bl _0804D570 - .align 2, 0 -_0804C898: .4byte gPaletteFade -_0804C89C: - ldr r4, _0804C8B8 @ =gUnknown_03004828 - ldr r0, [r4] - movs r3, 0x8D - lsls r3, 1 - adds r2, r0, r3 - ldrh r1, [r2] - movs r0, 0x80 - lsls r0, 1 - cmp r1, r0 - bls _0804C8BC - adds r0, r1, 0 - subs r0, 0x34 - strh r0, [r2] - b _0804C8E0 - .align 2, 0 -_0804C8B8: .4byte gUnknown_03004828 -_0804C8BC: - movs r0, 0x1 - bl sub_804BBE8 - ldr r3, [r4] - movs r7, 0x8D - lsls r7, 1 - adds r1, r3, r7 - movs r2, 0 - movs r0, 0x80 - strh r0, [r1] - adds r1, r3, 0 - adds r1, 0xC4 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - adds r0, r3, 0 - adds r0, 0xC0 - str r2, [r0] -_0804C8E0: - ldr r0, _0804C8F0 @ =gUnknown_03004828 - ldr r4, [r0] - movs r1, 0x8D - lsls r1, 1 - adds r0, r4, r1 - bl _0804D16E - .align 2, 0 -_0804C8F0: .4byte gUnknown_03004828 -_0804C8F4: - ldr r1, [r6] - adds r1, 0xC0 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - cmp r0, 0x14 - bhi _0804C906 - bl _0804D570 -_0804C906: - movs r0, 0x3 - bl sub_804BBE8 - bl sub_804B128 - ldr r0, _0804C928 @ =gSpriteTemplate_8215A80 - movs r1, 0x78 - movs r2, 0x50 - movs r3, 0 - bl CreateSprite - ldr r1, [r6] - adds r1, 0xBB - strb r0, [r1] - ldr r1, [r6] - bl _0804D53C - .align 2, 0 -_0804C928: .4byte gSpriteTemplate_8215A80 -_0804C92C: - ldr r2, _0804C96C @ =gSprites - ldr r0, [r6] - adds r0, 0xBB - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r2 - adds r0, r1, 0 - adds r0, 0x3F - ldrb r0, [r0] - lsls r0, 27 - cmp r0, 0 - blt _0804C94C - bl _0804D570 -_0804C94C: - adds r0, r1, 0 - bl DestroySprite - ldr r1, _0804C970 @ =REG_BLDCNT - movs r3, 0xC8 - lsls r3, 3 - adds r0, r3, 0 - strh r0, [r1] - adds r1, 0x2 - ldr r7, _0804C974 @ =0x0000040c - adds r0, r7, 0 - strh r0, [r1] - ldr r1, [r6] - bl _0804D53C - .align 2, 0 -_0804C96C: .4byte gSprites -_0804C970: .4byte REG_BLDCNT -_0804C974: .4byte 0x0000040c -_0804C978: - ldr r2, [r6] - movs r3, 0x88 - lsls r3, 1 - adds r0, r2, r3 - ldrh r1, [r0] - subs r1, 0x1 - strh r1, [r0] - lsls r1, 16 - movs r0, 0x9E - lsls r0, 17 - cmp r1, r0 - bne _0804C99A - adds r1, r2, 0 - adds r1, 0xC4 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] -_0804C99A: - ldr r0, [r6] - adds r0, r3 - movs r2, 0 - ldrsh r1, [r0, r2] - movs r0, 0xA4 - lsls r0, 1 - cmp r1, r0 - beq _0804C9AE - bl _0804D570 -_0804C9AE: - ldr r0, _0804C9C4 @ =gSpriteTemplate_8215A30 - movs r1, 0x80 - movs r2, 0x41 - movs r3, 0 - bl CreateSprite - ldr r1, [r6] - adds r1, 0xBC - strb r0, [r1] - bl _0804D570 - .align 2, 0 -_0804C9C4: .4byte gSpriteTemplate_8215A30 -_0804C9C8: - ldr r0, _0804CA0C @ =gSpriteTemplate_82159BC - movs r1, 0x80 - movs r2, 0x50 - movs r3, 0x3 - bl CreateSprite - ldr r4, _0804CA10 @ =gUnknown_03004828 - ldr r1, [r4] - adds r1, 0xBA - strb r0, [r1] - ldr r0, _0804CA14 @ =gSpriteTemplate_82159FC - movs r1, 0x80 - movs r2, 0x50 - movs r3, 0 - bl CreateSprite - ldr r1, [r4] - adds r1, 0xBB - strb r0, [r1] - ldr r0, [r4] - adds r0, 0xBB - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0804CA18 @ =gSprites - adds r0, r1 - movs r1, 0x1 - bl StartSpriteAnim - ldr r1, [r4] - bl _0804D53C - .align 2, 0 -_0804CA0C: .4byte gSpriteTemplate_82159BC -_0804CA10: .4byte gUnknown_03004828 -_0804CA14: .4byte gSpriteTemplate_82159FC -_0804CA18: .4byte gSprites -_0804CA1C: - ldr r2, [r6] - movs r3, 0x88 - lsls r3, 1 - adds r1, r2, r3 - ldrh r0, [r1] - subs r0, 0x2 - strh r0, [r1] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA6 - bne _0804CA3A - adds r1, r2, 0 - adds r1, 0xC4 - movs r0, 0xC8 - strh r0, [r1] -_0804CA3A: - movs r0, 0 - bl sub_804C0F8 - movs r1, 0x80 - lsls r1, 19 - ldr r7, _0804CA50 @ =0x00001641 - adds r0, r7, 0 - strh r0, [r1] - bl _0804D570 - .align 2, 0 -_0804CA50: .4byte 0x00001641 -_0804CA54: - ldr r4, _0804CAB0 @ =gSprites - ldr r2, [r6] - adds r0, r2, 0 - adds r0, 0xBA - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x22] - subs r1, 0x2 - strh r1, [r0, 0x22] - adds r2, 0xBB - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x22] - subs r1, 0x2 - strh r1, [r0, 0x22] - movs r0, 0 - bl sub_804C0F8 - ldr r2, [r6] - adds r0, r2, 0 - adds r0, 0xBA - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r3, 0x22 - ldrsh r1, [r0, r3] - movs r0, 0x8 - negs r0, r0 - cmp r1, r0 - blt _0804CAA4 - bl _0804D570 -_0804CAA4: - adds r1, r2, 0 - adds r1, 0xC4 - movs r0, 0x1D - strh r0, [r1] - bl _0804D570 - .align 2, 0 -_0804CAB0: .4byte gSprites -_0804CAB4: - movs r1, 0x1 - negs r1, r1 - movs r0, 0 - str r0, [sp] - adds r0, r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, _0804CAD4 @ =gUnknown_03004828 - ldr r0, [r0] - adds r0, 0xC4 - movs r1, 0x1E - strh r1, [r0] - bl _0804D570 - .align 2, 0 -_0804CAD4: .4byte gUnknown_03004828 -_0804CAD8: - ldr r0, _0804CB1C @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804CAE8 - bl _0804D570 -_0804CAE8: - ldr r0, [r6] - adds r0, 0xBA - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, _0804CB20 @ =gSprites - adds r0, r4 - bl DestroySprite - ldr r0, [r6] - adds r0, 0xBB - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - movs r0, 0x2 - bl sub_804BBE8 - ldr r1, [r6] - bl _0804D53C - .align 2, 0 -_0804CB1C: .4byte gPaletteFade -_0804CB20: .4byte gSprites -_0804CB24: - movs r1, 0x1 - negs r1, r1 - movs r0, 0 - str r0, [sp] - adds r0, r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r5, _0804CB68 @ =gSpriteTemplate_82159FC - adds r0, r5, 0 - movs r1, 0x6F - movs r2, 0xAA - movs r3, 0 - bl CreateSprite - ldr r4, _0804CB6C @ =gUnknown_03004828 - ldr r1, [r4] - adds r1, 0xBA - strb r0, [r1] - movs r2, 0xA - negs r2, r2 - adds r0, r5, 0 - movs r1, 0x81 - movs r3, 0 - bl CreateSprite - ldr r1, [r4] - adds r1, 0xBB - strb r0, [r1] - ldr r1, [r4] - bl _0804D53C - .align 2, 0 -_0804CB68: .4byte gSpriteTemplate_82159FC -_0804CB6C: .4byte gUnknown_03004828 -_0804CB70: - ldr r0, _0804CBC0 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0804CB8E - movs r0, 0x2E - bl PlaySE - ldr r0, _0804CBC4 @ =gUnknown_03004828 - ldr r1, [r0] - adds r1, 0xC4 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] -_0804CB8E: - ldr r3, _0804CBC8 @ =gSprites - ldr r0, _0804CBC4 @ =gUnknown_03004828 - ldr r2, [r0] - adds r0, r2, 0 - adds r0, 0xBA - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x26] - subs r1, 0x3 - strh r1, [r0, 0x26] - adds r2, 0xBB - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x26] - adds r1, 0x3 - strh r1, [r0, 0x26] - bl _0804D570 - .align 2, 0 -_0804CBC0: .4byte gPaletteFade -_0804CBC4: .4byte gUnknown_03004828 -_0804CBC8: .4byte gSprites -_0804CBCC: - ldr r5, _0804CC28 @ =gSprites - ldr r4, [r6] - adds r2, r4, 0 - adds r2, 0xBA - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrh r1, [r0, 0x26] - subs r1, 0x3 - strh r1, [r0, 0x26] - adds r6, r4, 0 - adds r6, 0xBB - ldrb r1, [r6] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrh r1, [r0, 0x26] - adds r1, 0x3 - strh r1, [r0, 0x26] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r3, r0, r5 - movs r7, 0x26 - ldrsh r1, [r3, r7] - movs r0, 0x5A - negs r0, r0 - cmp r1, r0 - ble _0804CC12 - bl _0804D570 -_0804CC12: - movs r2, 0x1 - strh r2, [r3, 0x30] - ldrb r1, [r6] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - strh r2, [r0, 0x30] - adds r1, r4, 0 - bl _0804D53C - .align 2, 0 -_0804CC28: .4byte gSprites -_0804CC2C: - ldr r2, _0804CC3C @ =0x0000ffff - movs r0, 0x1 - movs r1, 0x10 - bl BlendPalettes - bl _0804D538 - .align 2, 0 -_0804CC3C: .4byte 0x0000ffff -_0804CC40: - ldr r2, _0804CC50 @ =0x0000ffff - movs r0, 0x1 - movs r1, 0 - bl BlendPalettes - bl _0804D538 - .align 2, 0 -_0804CC50: .4byte 0x0000ffff -_0804CC54: - ldr r2, _0804CC64 @ =0x0000ffff - movs r0, 0x1 - movs r1, 0x10 - bl BlendPalettes - bl _0804D538 - .align 2, 0 -_0804CC64: .4byte 0x0000ffff -_0804CC68: - ldr r5, _0804CCD8 @ =gUnknown_03004828 - ldr r0, [r5] - movs r1, 0x90 - lsls r1, 1 - adds r0, r1 - ldrh r0, [r0] - bl sub_8040A3C - lsls r0, 24 - cmp r0, 0 - bne _0804CCE4 - ldr r4, _0804CCDC @ =gSprites - ldr r2, [r5] - adds r2, 0xB8 - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x10 - adds r0, r1 - ldr r1, _0804CCE0 @ =gSpriteAffineAnimTable_8215AC0 - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0, 0x1] - movs r2, 0x3 - orrs r1, r2 - strb r1, [r0, 0x1] - ldr r0, [r5] - adds r0, 0xB8 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0 - movs r2, 0x3 - movs r3, 0x3 - bl CalcCenterToCornerVec - ldr r0, [r5] - adds r0, 0xB8 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0 - bl StartSpriteAffineAnim - b _0804CCFA - .align 2, 0 -_0804CCD8: .4byte gUnknown_03004828 -_0804CCDC: .4byte gSprites -_0804CCE0: .4byte gSpriteAffineAnimTable_8215AC0 -_0804CCE4: - ldr r0, [r5] - adds r0, 0xB8 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0804CD88 @ =gSprites - adds r0, r1 - movs r1, 0 - bl StartSpriteAffineAnim -_0804CCFA: - ldr r5, _0804CD8C @ =gUnknown_03004828 - ldr r0, [r5] - adds r0, 0xB9 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, _0804CD88 @ =gSprites - adds r0, r4 - movs r1, 0 - bl StartSpriteAffineAnim - ldr r2, [r5] - adds r3, r2, 0 - adds r3, 0xB8 - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x3C - strh r1, [r0, 0x20] - adds r2, 0xB9 - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0xB4 - strh r1, [r0, 0x20] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0xC0 - strh r1, [r0, 0x22] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, _0804CD90 @ =0x0000ffe0 - strh r1, [r0, 0x22] - ldrb r0, [r3] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - adds r1, 0x3E - ldrb r3, [r1] - movs r2, 0x5 - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - strb r0, [r1] - ldr r0, [r5] - adds r0, 0xB9 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r1, [r0] - ands r2, r1 - strb r2, [r0] - ldr r1, [r5] - bl _0804D53C - .align 2, 0 -_0804CD88: .4byte gSprites -_0804CD8C: .4byte gUnknown_03004828 -_0804CD90: .4byte 0x0000ffe0 -_0804CD94: - ldr r4, _0804CE5C @ =gSprites - ldr r2, [r6] - adds r3, r2, 0 - adds r3, 0xB8 - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x26] - subs r1, 0x3 - movs r5, 0 - strh r1, [r0, 0x26] - adds r2, 0xB9 - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x26] - adds r1, 0x3 - strh r1, [r0, 0x26] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r0, [r0, 0x26] - adds r0, 0xA3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x2 - bhi _0804CDDC - movs r0, 0x2D - bl PlaySE -_0804CDDC: - ldr r2, [r6] - adds r3, r2, 0 - adds r3, 0xB8 - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r7, 0x26 - ldrsh r1, [r0, r7] - movs r0, 0xDE - negs r0, r0 - cmp r1, r0 - blt _0804CDFA - b _0804D570 -_0804CDFA: - adds r0, r2, 0 - adds r0, 0xBA - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r5, [r0, 0x30] - adds r0, r2, 0 - adds r0, 0xBB - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r5, [r0, 0x30] - adds r1, r2, 0 - adds r1, 0xC4 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - ldr r0, [r6] - adds r0, 0xB9 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r1, [r0] - orrs r1, r2 - strb r1, [r0] - ldr r2, _0804CE60 @ =0x0000ffff - movs r0, 0x1 - movs r1, 0 - bl BlendPalettes - b _0804D570 - .align 2, 0 -_0804CE5C: .4byte gSprites -_0804CE60: .4byte 0x0000ffff -_0804CE64: - ldr r4, _0804CEE8 @ =gSprites - ldr r2, [r6] - adds r3, r2, 0 - adds r3, 0xBA - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x26] - subs r1, 0x3 - strh r1, [r0, 0x26] - adds r2, 0xBB - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r0, 0x26] - adds r1, 0x3 - strh r1, [r0, 0x26] - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r2, 0x26 - ldrsh r1, [r0, r2] - movs r0, 0xDE - negs r0, r0 - cmp r1, r0 - ble _0804CEA6 - b _0804D570 -_0804CEA6: - movs r1, 0x1 - negs r1, r1 - movs r0, 0 - str r0, [sp] - adds r0, r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, [r6] - adds r2, r1, 0 - adds r2, 0xC4 - ldrh r0, [r2] - adds r0, 0x1 - strh r0, [r2] - adds r1, 0xBA - ldrb r1, [r1] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - ldr r0, [r6] - adds r0, 0xBB - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - b _0804D570 - .align 2, 0 -_0804CEE8: .4byte gSprites -_0804CEEC: - ldr r0, _0804CF58 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804CEFA - b _0804D570 -_0804CEFA: - ldr r1, [r6] - adds r1, 0xC4 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - movs r0, 0x1 - bl sub_804BBE8 - ldr r0, [r6] - movs r3, 0x88 - lsls r3, 1 - adds r0, r3 - movs r1, 0xA6 - strh r1, [r0] - ldr r0, _0804CF5C @ =gSpriteTemplate_82159BC - movs r4, 0x14 - negs r4, r4 - movs r1, 0x80 - adds r2, r4, 0 - movs r3, 0x3 - bl CreateSprite - ldr r1, [r6] - adds r1, 0xBA - strb r0, [r1] - ldr r0, _0804CF60 @ =gSpriteTemplate_82159FC - movs r1, 0x80 - adds r2, r4, 0 - movs r3, 0 - bl CreateSprite - ldr r1, [r6] - adds r1, 0xBB - strb r0, [r1] - ldr r0, [r6] - adds r0, 0xBB - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, _0804CF64 @ =gSprites - adds r0, r1 - movs r1, 0x1 - bl StartSpriteAnim - b _0804D570 - .align 2, 0 -_0804CF58: .4byte gPaletteFade -_0804CF5C: .4byte gSpriteTemplate_82159BC -_0804CF60: .4byte gSpriteTemplate_82159FC -_0804CF64: .4byte gSprites -_0804CF68: - movs r1, 0x1 - negs r1, r1 - movs r0, 0 - str r0, [sp] - adds r0, r1, 0 - movs r2, 0x10 - movs r3, 0 - b _0804D534 -_0804CF78: - movs r1, 0x80 - lsls r1, 19 - ldr r7, _0804CF98 @ =0x00001641 - adds r0, r7, 0 - strh r0, [r1] - movs r0, 0x1 - bl sub_804C0F8 - ldr r0, _0804CF9C @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804CF96 - b _0804D570 -_0804CF96: - b _0804D538 - .align 2, 0 -_0804CF98: .4byte 0x00001641 -_0804CF9C: .4byte gPaletteFade -_0804CFA0: - movs r0, 0x1 - bl sub_804C0F8 - ldr r2, _0804CFF4 @ =gSprites - ldr r0, _0804CFF8 @ =gUnknown_03004828 - ldr r3, [r0] - adds r4, r3, 0 - adds r4, 0xBA - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - adds r1, 0x3 - strh r1, [r0, 0x26] - adds r0, r3, 0 - adds r0, 0xBB - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - adds r1, 0x3 - strh r1, [r0, 0x26] - ldrb r1, [r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r2, 0x26 - ldrsh r1, [r0, r2] - movs r7, 0x22 - ldrsh r0, [r0, r7] - adds r1, r0 - cmp r1, 0x40 - beq _0804CFEE - b _0804D570 -_0804CFEE: - adds r1, r3, 0 - b _0804D53C - .align 2, 0 -_0804CFF4: .4byte gSprites -_0804CFF8: .4byte gUnknown_03004828 -_0804CFFC: - movs r0, 0x1 - bl sub_804C0F8 - ldr r0, _0804D024 @ =gUnknown_03004828 - ldr r1, [r0] - movs r0, 0x88 - lsls r0, 1 - adds r2, r1, r0 - ldrh r0, [r2] - adds r0, 0x2 - strh r0, [r2] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x9E - lsls r3, 1 - cmp r0, r3 - bgt _0804D020 - b _0804D570 -_0804D020: - strh r3, [r2] - b _0804D53C - .align 2, 0 -_0804D024: .4byte gUnknown_03004828 -_0804D028: - ldr r0, [r6] - adds r0, 0xBA - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, _0804D050 @ =gSprites - adds r0, r4 - bl DestroySprite - ldr r0, [r6] - adds r0, 0xBB - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - b _0804D400 - .align 2, 0 -_0804D050: .4byte gSprites -_0804D054: - ldr r2, [r6] - adds r1, r2, 0 - adds r1, 0xC0 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - cmp r0, 0xA - beq _0804D066 - b _0804D570 -_0804D066: - adds r1, 0x4 - b _0804D53E -_0804D06A: - ldr r1, [r6] - movs r4, 0x88 - lsls r4, 1 - adds r2, r1, r4 - ldrh r0, [r2] - adds r0, 0x1 - strh r0, [r2] - lsls r0, 16 - asrs r0, 16 - movs r3, 0xAE - lsls r3, 1 - cmp r0, r3 - ble _0804D08E - strh r3, [r2] - adds r1, 0xC4 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] -_0804D08E: - ldr r0, [r6] - adds r0, r4 - movs r2, 0 - ldrsh r1, [r0, r2] - movs r0, 0xA4 - lsls r0, 1 - cmp r1, r0 - bne _0804D0B0 - ldr r0, _0804D0C8 @ =gSpriteTemplate_8215A30 - movs r1, 0x80 - movs r2, 0x41 - movs r3, 0 - bl CreateSprite - ldr r1, [r6] - adds r1, 0xBC - strb r0, [r1] -_0804D0B0: - ldr r2, _0804D0CC @ =gSprites - ldr r0, [r6] - adds r0, 0xBC - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, _0804D0D0 @ =sub_804B0E0 - str r1, [r0] - b _0804D570 - .align 2, 0 -_0804D0C8: .4byte gSpriteTemplate_8215A30 -_0804D0CC: .4byte gSprites -_0804D0D0: .4byte sub_804B0E0 -_0804D0D4: - ldr r0, _0804D0F4 @ =gSpriteTemplate_8215A80 - movs r1, 0x78 - movs r2, 0x50 - movs r3, 0 - bl CreateSprite - ldr r2, _0804D0F8 @ =gUnknown_03004828 - ldr r1, [r2] - adds r1, 0xBB - strb r0, [r1] - ldr r0, [r2] - adds r0, 0xC4 - movs r1, 0x32 - strh r1, [r0] - b _0804D570 - .align 2, 0 -_0804D0F4: .4byte gSpriteTemplate_8215A80 -_0804D0F8: .4byte gUnknown_03004828 -_0804D0FC: - ldr r2, _0804D138 @ =gSprites - ldr r0, [r6] - adds r0, 0xBB - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r2 - adds r0, r1, 0 - adds r0, 0x3F - ldrb r0, [r0] - lsls r0, 27 - cmp r0, 0 - blt _0804D11A - b _0804D570 -_0804D11A: - adds r0, r1, 0 - bl DestroySprite - movs r0, 0x6 - bl sub_804BBE8 - ldr r1, [r6] - adds r1, 0xC4 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - movs r0, 0x9F - bl PlaySE - b _0804D570 - .align 2, 0 -_0804D138: .4byte gSprites -_0804D13C: - ldr r1, [r6] - movs r3, 0x8D - lsls r3, 1 - adds r2, r1, r3 - ldrh r3, [r2] - ldr r0, _0804D154 @ =0x000003ff - cmp r3, r0 - bhi _0804D158 - adds r0, r3, 0 - adds r0, 0x34 - strh r0, [r2] - b _0804D166 - .align 2, 0 -_0804D154: .4byte 0x000003ff -_0804D158: - movs r0, 0x80 - lsls r0, 3 - strh r0, [r2] - adds r1, 0xC4 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] -_0804D166: - ldr r4, [r6] - movs r7, 0x8D - lsls r7, 1 - adds r0, r4, r7 -_0804D16E: - ldrh r1, [r0] - movs r0, 0x80 - lsls r0, 8 - bl __divsi3 - movs r2, 0x8C - lsls r2, 1 - adds r1, r4, r2 - strh r0, [r1] - b _0804D570 -_0804D182: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, _0804D1A0 @ =gUnknown_03004828 - ldr r0, [r0] - adds r0, 0xC4 - movs r1, 0x3C - strh r1, [r0] - b _0804D570 - .align 2, 0 -_0804D1A0: .4byte gUnknown_03004828 -_0804D1A4: - ldr r0, _0804D1C0 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804D1B2 - b _0804D570 -_0804D1B2: - movs r0, 0x5 - bl sub_804BBE8 - movs r0, 0x7 - bl sub_804BBE8 - b _0804D538 - .align 2, 0 -_0804D1C0: .4byte gPaletteFade -_0804D1C4: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - b _0804D534 -_0804D1D2: - movs r1, 0x80 - lsls r1, 19 - movs r3, 0xA2 - lsls r3, 5 - adds r0, r3, 0 - strh r0, [r1] - ldr r0, _0804D1F0 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804D1EC - b _0804D570 -_0804D1EC: - ldr r1, [r6] - b _0804D53C - .align 2, 0 -_0804D1F0: .4byte gPaletteFade -_0804D1F4: - ldr r0, _0804D290 @ =gSpriteTemplate_821595C - movs r2, 0x8 - negs r2, r2 - movs r1, 0x78 - movs r3, 0 - bl CreateSprite - ldr r6, _0804D294 @ =gUnknown_03004828 - ldr r1, [r6] - ldr r5, _0804D298 @ =0x00000103 - adds r1, r5 - movs r7, 0 - mov r8, r7 - strb r0, [r1] - ldr r4, _0804D29C @ =gSprites - ldr r2, [r6] - adds r2, r5 - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x4A - strh r1, [r0, 0x34] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, _0804D2A0 @ =sub_804D80C - str r1, [r0] - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x1 - bl StartSpriteAnim - ldr r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x2 - bl StartSpriteAffineAnim - ldr r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0, 0x5] - lsrs r1, 4 - adds r1, 0x10 - movs r0, 0x1 - lsls r0, r1 - ldr r2, _0804D2A4 @ =0x0000ffff - movs r1, 0x10 - bl BlendPalettes - ldr r1, [r6] - adds r2, r1, 0 - adds r2, 0xC4 - ldrh r0, [r2] - adds r0, 0x1 - strh r0, [r2] - adds r1, 0xC0 - mov r0, r8 - str r0, [r1] - b _0804D570 - .align 2, 0 -_0804D290: .4byte gSpriteTemplate_821595C -_0804D294: .4byte gUnknown_03004828 -_0804D298: .4byte 0x00000103 -_0804D29C: .4byte gSprites -_0804D2A0: .4byte sub_804D80C -_0804D2A4: .4byte 0x0000ffff -_0804D2A8: - ldr r2, _0804D2D8 @ =gSprites - ldr r0, [r6] - ldr r1, _0804D2DC @ =0x00000103 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x5] - lsrs r1, 4 - adds r1, 0x10 - movs r0, 0x1 - lsls r0, r1 - ldr r1, _0804D2E0 @ =0x0000ffff - str r1, [sp] - movs r1, 0x1 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r1, [r6] - b _0804D53C - .align 2, 0 -_0804D2D8: .4byte gSprites -_0804D2DC: .4byte 0x00000103 -_0804D2E0: .4byte 0x0000ffff -_0804D2E4: - ldr r2, _0804D308 @ =gSprites - ldr r3, [r6] - ldr r7, _0804D30C @ =0x00000103 - adds r0, r3, r7 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, [r0] - ldr r0, _0804D310 @ =SpriteCallbackDummy - cmp r1, r0 - beq _0804D302 - b _0804D570 -_0804D302: - adds r1, r3, 0 - b _0804D53C - .align 2, 0 -_0804D308: .4byte gSprites -_0804D30C: .4byte 0x00000103 -_0804D310: .4byte SpriteCallbackDummy -_0804D314: - ldr r4, _0804D3B4 @ =gSprites - ldr r0, [r6] - mov r8, r0 - mov r5, r8 - adds r5, 0xB9 - ldrb r1, [r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r3, 0 - movs r1, 0x78 - strh r1, [r0, 0x20] - ldrb r0, [r5] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldr r2, _0804D3B8 @ =gMonFrontPicCoords - movs r0, 0x91 - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1] - adds r0, 0x3C - strh r0, [r1, 0x22] - ldrb r1, [r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r3, [r0, 0x24] - ldrb r1, [r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r3, [r0, 0x26] - ldrb r0, [r5] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r1, [r1, 0x5] - lsrs r1, 4 - movs r2, 0x2 - str r2, [sp] - movs r2, 0x1 - str r2, [sp, 0x4] - movs r2, 0x14 - str r2, [sp, 0x8] - ldr r2, _0804D3BC @ =0x000fffff - str r2, [sp, 0xC] - movs r2, 0x78 - movs r3, 0x54 - bl CreatePokeballSprite - ldr r0, [r6] - ldr r5, _0804D3C0 @ =0x00000103 - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl FreeSpriteOamMatrix - ldr r0, [r6] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - ldr r1, [r6] - b _0804D53C - .align 2, 0 -_0804D3B4: .4byte gSprites -_0804D3B8: .4byte gMonFrontPicCoords -_0804D3BC: .4byte 0x000fffff -_0804D3C0: .4byte 0x00000103 -_0804D3C4: - movs r1, 0x80 - lsls r1, 19 - movs r2, 0xBA - lsls r2, 5 - adds r0, r2, 0 - strh r0, [r1] - ldr r0, [r6] - adds r0, 0x4 - movs r1, 0x13 - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x1D - bl ZeroFillWindowRect - ldr r4, _0804D414 @ =gStringVar4 - ldr r1, _0804D418 @ =gTradeText_SentOverPoke - adds r0, r4, 0 - bl StringExpandPlaceholders - ldr r1, [r6] - adds r0, r1, 0x4 - adds r1, 0x34 - ldrb r2, [r1] - movs r1, 0xF - str r1, [sp] - adds r1, r4, 0 - movs r3, 0x2 - bl sub_8003460 -_0804D400: - ldr r1, [r6] - adds r2, r1, 0 - adds r2, 0xC4 - ldrh r0, [r2] - adds r0, 0x1 - movs r3, 0 -_0804D40C: - strh r0, [r2] - adds r1, 0xC0 - str r3, [r1] - b _0804D570 - .align 2, 0 -_0804D414: .4byte gStringVar4 -_0804D418: .4byte gTradeText_SentOverPoke -_0804D41C: - ldr r1, [r6] - adds r1, 0xC0 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - cmp r0, 0x4 - bne _0804D430 - ldr r0, _0804D480 @ =0x00000173 - bl PlayFanfare -_0804D430: - ldr r2, [r6] - adds r0, r2, 0 - adds r0, 0xC0 - ldr r0, [r0] - cmp r0, 0xF0 - beq _0804D43E - b _0804D570 -_0804D43E: - adds r1, r2, 0 - adds r1, 0xC4 - ldrh r0, [r1] - adds r0, 0x1 - movs r5, 0 - strh r0, [r1] - adds r0, r2, 0x4 - movs r1, 0x13 - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x1D - bl ZeroFillWindowRect - ldr r4, _0804D484 @ =gStringVar4 - ldr r1, _0804D488 @ =gTradeText_TakeGoodCare - adds r0, r4, 0 - bl StringExpandPlaceholders - ldr r1, [r6] - adds r0, r1, 0x4 - adds r1, 0x34 - ldrb r2, [r1] - movs r1, 0xF - str r1, [sp] - adds r1, r4, 0 - movs r3, 0x2 - bl sub_8003460 - ldr r0, [r6] - adds r0, 0xC0 - str r5, [r0] - b _0804D570 - .align 2, 0 -_0804D480: .4byte 0x00000173 -_0804D484: .4byte gStringVar4 -_0804D488: .4byte gTradeText_TakeGoodCare -_0804D48C: - ldr r2, [r6] - adds r1, r2, 0 - adds r1, 0xC0 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - cmp r0, 0x3C - bne _0804D570 - adds r1, 0x4 - b _0804D53E -_0804D4A0: - bl sub_804E1DC - b _0804D538 -_0804D4A6: - ldr r2, [r6] - movs r3, 0x8F - lsls r3, 1 - adds r0, r2, r3 - ldrb r0, [r0] - cmp r0, 0 - beq _0804D4B8 - movs r0, 0x1 - b _0804D572 -_0804D4B8: - ldr r0, _0804D4C8 @ =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0804D570 - adds r1, r2, 0 - b _0804D53C - .align 2, 0 -_0804D4C8: .4byte gMain -_0804D4CC: - ldr r0, _0804D510 @ =gSpecialVar_0x8005 - ldrb r0, [r0] - movs r1, 0 - bl sub_804BA94 - ldr r1, _0804D514 @ =gCB2_AfterEvolution - ldr r0, _0804D518 @ =sub_804BBCC - str r0, [r1] - ldr r7, _0804D51C @ =gUnknown_020297D8 - ldrb r0, [r7] - movs r6, 0x64 - muls r0, r6 - ldr r5, _0804D520 @ =gPlayerParty - adds r0, r5 - movs r1, 0x1 - movs r2, 0 - bl GetEvolutionTargetSpecies - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0 - beq _0804D538 - ldrb r3, [r7] - adds r0, r3, 0 - muls r0, r6 - adds r0, r5 - ldr r1, _0804D524 @ =gUnknown_03004828 - ldr r1, [r1] - adds r1, 0xB9 - ldrb r2, [r1] - adds r1, r4, 0 - bl TradeEvolutionScene - b _0804D538 - .align 2, 0 -_0804D510: .4byte gSpecialVar_0x8005 -_0804D514: .4byte gCB2_AfterEvolution -_0804D518: .4byte sub_804BBCC -_0804D51C: .4byte gUnknown_020297D8 -_0804D520: .4byte gPlayerParty -_0804D524: .4byte gUnknown_03004828 -_0804D528: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 -_0804D534: - bl BeginNormalPaletteFade -_0804D538: - ldr r0, _0804D548 @ =gUnknown_03004828 - ldr r1, [r0] -_0804D53C: - adds r1, 0xC4 -_0804D53E: - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _0804D570 - .align 2, 0 -_0804D548: .4byte gUnknown_03004828 -_0804D54C: - ldr r0, _0804D580 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0804D570 - ldr r0, [r6] - movs r7, 0x92 - lsls r7, 1 - adds r0, r7 - ldrh r0, [r0] - bl PlayBGM - ldr r0, _0804D584 @ =c2_exit_to_overworld_2_switch - bl SetMainCallback2 - bl sub_804D8E4 -_0804D570: - movs r0, 0 -_0804D572: - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .align 2, 0 -_0804D580: .4byte gPaletteFade -_0804D584: .4byte c2_exit_to_overworld_2_switch - thumb_func_end sub_804C29C - - thumb_func_start sub_804D588 -sub_804D588: @ 804D588 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r0, _0804D5A0 @ =gMain - ldr r2, _0804D5A4 @ =0x0000043c - adds r1, r0, r2 - ldrb r0, [r1] - cmp r0, 0 - beq _0804D5A8 - cmp r0, 0x4 - beq _0804D5B8 - b _0804D614 - .align 2, 0 -_0804D5A0: .4byte gMain -_0804D5A4: .4byte 0x0000043c -_0804D5A8: - movs r0, 0x4 - strb r0, [r1] - ldr r1, _0804D5B4 @ =gSoftResetDisabled - movs r0, 0x1 - b _0804D612 - .align 2, 0 -_0804D5B4: .4byte gSoftResetDisabled -_0804D5B8: - ldr r0, _0804D5F4 @ =gCB2_AfterEvolution - ldr r1, _0804D5F8 @ =sub_804DC88 - mov r8, r1 - str r1, [r0] - ldr r7, _0804D5FC @ =gUnknown_020297D8 - ldrb r0, [r7] - movs r6, 0x64 - muls r0, r6 - ldr r5, _0804D600 @ =gPlayerParty - adds r0, r5 - movs r1, 0x1 - movs r2, 0 - bl GetEvolutionTargetSpecies - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0 - beq _0804D608 - ldrb r3, [r7] - adds r0, r3, 0 - muls r0, r6 - adds r0, r5 - ldr r1, _0804D604 @ =gUnknown_03004828 - ldr r1, [r1] - adds r1, 0xB9 - ldrb r2, [r1] - adds r1, r4, 0 - bl TradeEvolutionScene - b _0804D60E - .align 2, 0 -_0804D5F4: .4byte gCB2_AfterEvolution -_0804D5F8: .4byte sub_804DC88 -_0804D5FC: .4byte gUnknown_020297D8 -_0804D600: .4byte gPlayerParty -_0804D604: .4byte gUnknown_03004828 -_0804D608: - mov r0, r8 - bl SetMainCallback2 -_0804D60E: - ldr r1, _0804D638 @ =gUnknown_020297D8 - movs r0, 0xFF -_0804D612: - strb r0, [r1] -_0804D614: - bl HasLinkErrorOccurred - lsls r0, 24 - cmp r0, 0 - bne _0804D622 - bl RunTasks -_0804D622: - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804D638: .4byte gUnknown_020297D8 - thumb_func_end sub_804D588 - - thumb_func_start sub_804D63C -sub_804D63C: @ 804D63C - push {r4-r6,lr} - bl sub_804B2B0 - bl GetBlockReceivedStatus - lsls r0, 24 - lsrs r5, r0, 24 - movs r6, 0x1 - adds r0, r5, 0 - ands r0, r6 - cmp r0, 0 - beq _0804D67A - ldr r4, _0804D6A8 @ =gBlockRecvBuffer - ldrh r1, [r4] - ldr r0, _0804D6AC @ =0x0000dcba - cmp r1, r0 - bne _0804D664 - ldr r0, _0804D6B0 @ =sub_804D588 - bl SetMainCallback2 -_0804D664: - ldrh r1, [r4] - ldr r0, _0804D6B4 @ =0x0000abcd - cmp r1, r0 - bne _0804D674 - ldr r0, _0804D6B8 @ =gUnknown_03004828 - ldr r0, [r0] - adds r0, 0x9C - strb r6, [r0] -_0804D674: - movs r0, 0 - bl ResetBlockReceivedFlag -_0804D67A: - movs r0, 0x2 - ands r0, r5 - cmp r0, 0 - beq _0804D6A2 - ldr r0, _0804D6A8 @ =gBlockRecvBuffer - movs r1, 0x80 - lsls r1, 1 - adds r0, r1 - ldrh r1, [r0] - ldr r0, _0804D6B4 @ =0x0000abcd - cmp r1, r0 - bne _0804D69C - ldr r0, _0804D6B8 @ =gUnknown_03004828 - ldr r0, [r0] - adds r0, 0x9D - movs r1, 0x1 - strb r1, [r0] -_0804D69C: - movs r0, 0x1 - bl ResetBlockReceivedFlag -_0804D6A2: - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0804D6A8: .4byte gBlockRecvBuffer -_0804D6AC: .4byte 0x0000dcba -_0804D6B0: .4byte sub_804D588 -_0804D6B4: .4byte 0x0000abcd -_0804D6B8: .4byte gUnknown_03004828 - thumb_func_end sub_804D63C - - thumb_func_start sub_804D6BC -sub_804D6BC: @ 804D6BC - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - movs r1, 0xA - bl __divsi3 - ldrh r4, [r5, 0x22] - adds r4, r0 - strh r4, [r5, 0x22] - ldrh r0, [r5, 0x30] - ldrh r2, [r5, 0x38] - adds r0, r2 - strh r0, [r5, 0x38] - movs r1, 0x38 - ldrsh r0, [r5, r1] - movs r1, 0xA - bl __divsi3 - strh r0, [r5, 0x20] - lsls r4, 16 - asrs r4, 16 - cmp r4, 0x4C - ble _0804D70A - movs r0, 0x4C - strh r0, [r5, 0x22] - movs r2, 0x2E - ldrsh r1, [r5, r2] - movs r2, 0x32 - ldrsh r0, [r5, r2] - muls r0, r1 - negs r0, r0 - movs r1, 0x64 - bl __divsi3 - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] -_0804D70A: - movs r1, 0x20 - ldrsh r0, [r5, r1] - cmp r0, 0x78 - bne _0804D716 - movs r0, 0 - strh r0, [r5, 0x30] -_0804D716: - ldrh r0, [r5, 0x36] - ldrh r2, [r5, 0x2E] - adds r0, r2 - strh r0, [r5, 0x2E] - movs r1, 0x34 - ldrsh r0, [r5, r1] - cmp r0, 0x4 - bne _0804D72E - movs r0, 0x1 - strh r0, [r5, 0x3C] - ldr r0, _0804D734 @ =SpriteCallbackDummy - str r0, [r5, 0x1C] -_0804D72E: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0804D734: .4byte SpriteCallbackDummy - thumb_func_end sub_804D6BC - - thumb_func_start sub_804D738 -sub_804D738: @ 804D738 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldr r1, _0804D7A0 @ =gTradeBallVerticalVelocityTable - movs r2, 0x2E - ldrsh r0, [r4, r2] - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0x16 - bne _0804D760 - movs r0, 0x38 - bl PlaySE -_0804D760: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2C - bne _0804D796 - movs r0, 0x8C - bl PlaySE - ldr r0, _0804D7A4 @ =sub_804D7AC - str r0, [r4, 0x1C] - movs r0, 0 - strh r0, [r4, 0x2E] - ldrb r1, [r4, 0x5] - lsrs r1, 4 - adds r1, 0x10 - movs r0, 0x1 - lsls r0, r1 - movs r1, 0x1 - negs r1, r1 - ldr r2, _0804D7A8 @ =0x0000ffff - str r2, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade -_0804D796: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0804D7A0: .4byte gTradeBallVerticalVelocityTable -_0804D7A4: .4byte sub_804D7AC -_0804D7A8: .4byte 0x0000ffff - thumb_func_end sub_804D738 - - thumb_func_start sub_804D7AC -sub_804D7AC: @ 804D7AC - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x14 - bne _0804D7C0 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_0804D7C0: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _0804D7FE - ldr r1, _0804D804 @ =gTradeBallVerticalVelocityTable - movs r2, 0x2E - ldrsh r0, [r4, r2] - adds r0, r1 - movs r1, 0 - ldrsb r1, [r0, r1] - ldrh r0, [r4, 0x26] - subs r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x17 - bne _0804D7FE - adds r0, r4, 0 - bl DestroySprite - ldr r0, _0804D808 @ =gUnknown_03004828 - ldr r0, [r0] - adds r0, 0xC4 - movs r1, 0xE - strh r1, [r0] -_0804D7FE: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0804D804: .4byte gTradeBallVerticalVelocityTable -_0804D808: .4byte gUnknown_03004828 - thumb_func_end sub_804D7AC - - thumb_func_start sub_804D80C -sub_804D80C: @ 804D80C - push {r4,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x32] - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0804D83C - ldrh r0, [r4, 0x22] - adds r0, 0x4 - strh r0, [r4, 0x22] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x34 - ldrsh r1, [r4, r3] - cmp r0, r1 - ble _0804D88C - adds r0, r2, 0x1 - strh r0, [r4, 0x32] - movs r0, 0x16 - strh r0, [r4, 0x2E] - movs r0, 0x38 - bl PlaySE - b _0804D88C -_0804D83C: - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x42 - bne _0804D84A - movs r0, 0x39 - bl PlaySE -_0804D84A: - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0x5C - bne _0804D858 - movs r0, 0x3A - bl PlaySE -_0804D858: - movs r3, 0x2E - ldrsh r0, [r4, r3] - cmp r0, 0x6B - bne _0804D866 - movs r0, 0x3B - bl PlaySE -_0804D866: - ldr r1, _0804D894 @ =gTradeBallVerticalVelocityTable - movs r2, 0x2E - ldrsh r0, [r4, r2] - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - ldrh r3, [r4, 0x26] - adds r0, r3 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6C - bne _0804D88C - ldr r0, _0804D898 @ =SpriteCallbackDummy - str r0, [r4, 0x1C] -_0804D88C: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0804D894: .4byte gTradeBallVerticalVelocityTable -_0804D898: .4byte SpriteCallbackDummy - thumb_func_end sub_804D80C - - thumb_func_start sub_804D89C -sub_804D89C: @ 804D89C - push {r4-r6,lr} - ldr r0, _0804D8D0 @ =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r4, r0, 4 - subs r4, r0 - lsls r4, 2 - ldr r0, _0804D8D4 @ =gIngameTrades - adds r4, r0 - ldr r0, _0804D8D8 @ =gStringVar1 - ldrh r1, [r4, 0x38] - movs r6, 0xB - muls r1, r6 - ldr r5, _0804D8DC @ =gSpeciesNames - adds r1, r5 - bl StringCopy - ldr r0, _0804D8E0 @ =gStringVar2 - ldrh r1, [r4, 0xC] - muls r1, r6 - adds r1, r5 - bl StringCopy - ldrh r0, [r4, 0x38] - pop {r4-r6} - pop {r1} - bx r1 - .align 2, 0 -_0804D8D0: .4byte gSpecialVar_0x8004 -_0804D8D4: .4byte gIngameTrades -_0804D8D8: .4byte gStringVar1 -_0804D8DC: .4byte gSpeciesNames -_0804D8E0: .4byte gStringVar2 - thumb_func_end sub_804D89C - - thumb_func_start sub_804D8E4 -sub_804D8E4: @ 804D8E4 - push {r4,lr} - sub sp, 0x20 - ldr r0, _0804D92C @ =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r4, r0, 4 - subs r4, r0 - lsls r4, 2 - ldr r0, _0804D930 @ =gIngameTrades - adds r4, r0 - ldr r0, _0804D934 @ =gSpecialVar_0x8005 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, _0804D938 @ =gPlayerParty - adds r0, r1 - movs r1, 0x2 - mov r2, sp - bl GetMonData - ldr r0, _0804D93C @ =gStringVar1 - mov r1, sp - bl StringCopy10 - ldr r0, _0804D940 @ =gStringVar2 - ldrh r2, [r4, 0xC] - movs r1, 0xB - muls r1, r2 - ldr r2, _0804D944 @ =gSpeciesNames - adds r1, r2 - bl StringCopy - add sp, 0x20 - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0804D92C: .4byte gSpecialVar_0x8004 -_0804D930: .4byte gIngameTrades -_0804D934: .4byte gSpecialVar_0x8005 -_0804D938: .4byte gPlayerParty -_0804D93C: .4byte gStringVar1 -_0804D940: .4byte gStringVar2 -_0804D944: .4byte gSpeciesNames - thumb_func_end sub_804D8E4 - - thumb_func_start sub_804D948 -sub_804D948: @ 804D948 - push {r4-r7,lr} - sub sp, 0x38 - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - lsls r2, r1, 4 - subs r2, r1 - lsls r2, 2 - ldr r1, _0804DAA4 @ =gIngameTrades - adds r5, r2, r1 - movs r1, 0x64 - muls r0, r1 - ldr r1, _0804DAA8 @ =gPlayerParty - adds r0, r1 - movs r1, 0x38 - bl GetMonData - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - add r4, sp, 0x34 - movs r0, 0xFE - strb r0, [r4] - ldr r6, _0804DAAC @ =gEnemyParty - ldrh r1, [r5, 0xC] - movs r3, 0x1 - str r3, [sp] - ldr r0, [r5, 0x24] - str r0, [sp, 0x4] - str r3, [sp, 0x8] - ldr r0, [r5, 0x18] - str r0, [sp, 0xC] - adds r0, r6, 0 - movs r3, 0x20 - bl CreateMon - adds r2, r5, 0 - adds r2, 0xE - adds r0, r6, 0 - movs r1, 0x27 - bl SetMonData - adds r2, r5, 0 - adds r2, 0xF - adds r0, r6, 0 - movs r1, 0x28 - bl SetMonData - adds r2, r5, 0 - adds r2, 0x10 - adds r0, r6, 0 - movs r1, 0x29 - bl SetMonData - adds r2, r5, 0 - adds r2, 0x11 - adds r0, r6, 0 - movs r1, 0x2A - bl SetMonData - adds r2, r5, 0 - adds r2, 0x12 - adds r0, r6, 0 - movs r1, 0x2B - bl SetMonData - adds r2, r5, 0 - adds r2, 0x13 - adds r0, r6, 0 - movs r1, 0x2C - bl SetMonData - adds r0, r6, 0 - movs r1, 0x2 - adds r2, r5, 0 - bl SetMonData - adds r2, r5, 0 - adds r2, 0x2B - adds r0, r6, 0 - movs r1, 0x7 - bl SetMonData - adds r2, r5, 0 - adds r2, 0x36 - adds r0, r6, 0 - movs r1, 0x31 - bl SetMonData - adds r2, r5, 0 - adds r2, 0x14 - adds r0, r6, 0 - movs r1, 0x2E - bl SetMonData - adds r2, r5, 0 - adds r2, 0x1D - adds r0, r6, 0 - movs r1, 0x17 - bl SetMonData - adds r2, r5, 0 - adds r2, 0x1E - adds r0, r6, 0 - movs r1, 0x18 - bl SetMonData - adds r2, r5, 0 - adds r2, 0x1C - adds r0, r6, 0 - movs r1, 0x16 - bl SetMonData - adds r2, r5, 0 - adds r2, 0x1F - adds r0, r6, 0 - movs r1, 0x21 - bl SetMonData - adds r2, r5, 0 - adds r2, 0x20 - adds r0, r6, 0 - movs r1, 0x2F - bl SetMonData - adds r2, r5, 0 - adds r2, 0x37 - adds r0, r6, 0 - movs r1, 0x30 - bl SetMonData - adds r0, r6, 0 - movs r1, 0x23 - adds r2, r4, 0 - bl SetMonData - mov r4, sp - adds r4, 0x35 - movs r0, 0 - strb r0, [r4] - ldrh r0, [r5, 0x28] - cmp r0, 0 - beq _0804DAC0 - bl ItemIsMail - lsls r0, 24 - cmp r0, 0 - beq _0804DAB4 - add r0, sp, 0x10 - adds r1, r5, 0 - bl sub_804DAD4 - ldr r0, _0804DAB0 @ =gUnknown_02029700 - add r1, sp, 0x10 - ldm r1!, {r2,r3,r7} - stm r0!, {r2,r3,r7} - ldm r1!, {r2,r3,r7} - stm r0!, {r2,r3,r7} - ldm r1!, {r2,r3,r7} - stm r0!, {r2,r3,r7} - adds r0, r6, 0 - movs r1, 0x40 - adds r2, r4, 0 - bl SetMonData - adds r2, r5, 0 - adds r2, 0x28 - adds r0, r6, 0 - movs r1, 0xC - bl SetMonData - b _0804DAC0 - .align 2, 0 -_0804DAA4: .4byte gIngameTrades -_0804DAA8: .4byte gPlayerParty -_0804DAAC: .4byte gEnemyParty -_0804DAB0: .4byte gUnknown_02029700 -_0804DAB4: - adds r2, r5, 0 - adds r2, 0x28 - adds r0, r6, 0 - movs r1, 0xC - bl SetMonData -_0804DAC0: - ldr r0, _0804DAD0 @ =gEnemyParty - bl CalculateMonStats - add sp, 0x38 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_0804DAD0: .4byte gEnemyParty - thumb_func_end sub_804D948 - -.section .text.sub_804DB2C - - thumb_func_start sub_804DB2C -sub_804DB2C: @ 804DB2C - push {r4-r6,lr} - ldr r6, _0804DB58 @ =gSpecialVar_0x8005 - ldrh r0, [r6] - movs r5, 0x64 - muls r0, r5 - ldr r4, _0804DB5C @ =gPlayerParty - adds r0, r4 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0804DB60 - ldrh r0, [r6] - muls r0, r5 - adds r0, r4 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - b _0804DB62 - .align 2, 0 -_0804DB58: .4byte gSpecialVar_0x8005 -_0804DB5C: .4byte gPlayerParty -_0804DB60: - movs r0, 0 -_0804DB62: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_804DB2C - - thumb_func_start sub_804DB68 -sub_804DB68: @ 804DB68 - push {lr} - ldr r0, _0804DB7C @ =gSpecialVar_0x8005 - ldrb r0, [r0] - ldr r1, _0804DB80 @ =gSpecialVar_0x8004 - ldrb r1, [r1] - bl sub_804D948 - pop {r0} - bx r0 - .align 2, 0 -_0804DB7C: .4byte gSpecialVar_0x8005 -_0804DB80: .4byte gSpecialVar_0x8004 - thumb_func_end sub_804DB68 - - thumb_func_start sub_804DB84 -sub_804DB84: @ 804DB84 - push {r4-r6,lr} - bl sub_804C29C - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x1 - bne _0804DBE6 - ldr r5, _0804DC04 @ =gUnknown_03004828 - ldr r0, [r5] - adds r0, 0xB8 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, _0804DC08 @ =gSprites - adds r0, r4 - bl DestroySprite - ldr r0, [r5] - adds r0, 0xB9 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl FreeSpriteOamMatrix - ldr r0, _0804DC0C @ =gUnknown_020297D8 - ldrb r4, [r0] - ldrb r0, [r0, 0x1] - movs r1, 0x6 - bl __umodsi3 - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl sub_804BA94 - ldr r0, [r5] - adds r2, r0, 0 - adds r2, 0x9E - ldr r1, _0804DC10 @ =0x0000abcd - strh r1, [r2] - adds r0, 0xBD - strb r6, [r0] - ldr r0, _0804DC14 @ =sub_804DC18 - bl SetMainCallback2 -_0804DBE6: - bl sub_804BB78 - bl sub_804D63C - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - pop {r4-r6} - pop {r0} - bx r0 - .align 2, 0 -_0804DC04: .4byte gUnknown_03004828 -_0804DC08: .4byte gSprites -_0804DC0C: .4byte gUnknown_020297D8 -_0804DC10: .4byte 0x0000abcd -_0804DC14: .4byte sub_804DC18 - thumb_func_end sub_804DB84 - - thumb_func_start sub_804DC18 -sub_804DC18: @ 804DC18 - push {r4,lr} - bl sub_804B2B0 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl sub_804D63C - cmp r4, 0 - bne _0804DC64 - ldr r4, _0804DC7C @ =gUnknown_03004828 - ldr r2, [r4] - adds r0, r2, 0 - adds r0, 0x9C - ldrh r1, [r0] - ldr r0, _0804DC80 @ =0x00000101 - cmp r1, r0 - bne _0804DC64 - adds r1, r2, 0 - adds r1, 0x9E - ldr r0, _0804DC84 @ =0x0000dcba - strh r0, [r1] - bl bitmask_all_link_players_but_self - lsls r0, 24 - lsrs r0, 24 - ldr r1, [r4] - adds r1, 0x9E - movs r2, 0x14 - bl SendBlock - ldr r0, [r4] - adds r0, 0x9C - movs r1, 0x2 - strb r1, [r0] - ldr r0, [r4] - adds r0, 0x9D - strb r1, [r0] -_0804DC64: - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0804DC7C: .4byte gUnknown_03004828 -_0804DC80: .4byte 0x00000101 -_0804DC84: .4byte 0x0000dcba - thumb_func_end sub_804DC18 - - thumb_func_start sub_804DC88 -sub_804DC88: @ 804DC88 - push {r4,r5,lr} - sub sp, 0x4 - ldr r1, _0804DCA8 @ =gMain - ldr r2, _0804DCAC @ =0x0000043c - adds r0, r1, r2 - ldrb r0, [r0] - adds r2, r1, 0 - cmp r0, 0x65 - bls _0804DC9C - b _0804E11A -_0804DC9C: - lsls r0, 2 - ldr r1, _0804DCB0 @ =_0804DCB4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .align 2, 0 -_0804DCA8: .4byte gMain -_0804DCAC: .4byte 0x0000043c -_0804DCB0: .4byte _0804DCB4 - .align 2, 0 -_0804DCB4: - .4byte _0804DE4C - .4byte _0804DE9C - .4byte _0804DF14 - .4byte _0804E11A - .4byte _0804DFE0 - .4byte _0804E078 - .4byte _0804E0A0 - .4byte _0804E0BC - .4byte _0804E0E4 - .4byte _0804E10C - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E008 - .4byte _0804E034 - .4byte _0804E04C - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804DF54 - .4byte _0804DF7C - .4byte _0804DF9C - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804E11A - .4byte _0804DEB4 - .4byte _0804DEF4 -_0804DE4C: - ldr r5, _0804DE88 @ =gUnknown_03004828 - ldr r0, _0804DE8C @ =0x0201f000 - str r0, [r5] - ldr r1, _0804DE90 @ =0x0000043c - adds r2, r1 - ldrb r1, [r2] - adds r1, 0x1 - strb r1, [r2] - adds r0, 0x4 - movs r1, 0x13 - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x1D - bl ZeroFillWindowRect - ldr r4, _0804DE94 @ =gStringVar4 - ldr r1, _0804DE98 @ =gOtherText_LinkStandby2 - adds r0, r4, 0 - bl StringExpandPlaceholders - ldr r1, [r5] - adds r0, r1, 0x4 - adds r1, 0x34 - ldrb r2, [r1] - movs r1, 0xF - str r1, [sp] - adds r1, r4, 0 - b _0804DF3E - .align 2, 0 -_0804DE88: .4byte gUnknown_03004828 -_0804DE8C: .4byte 0x0201f000 -_0804DE90: .4byte 0x0000043c -_0804DE94: .4byte gStringVar4 -_0804DE98: .4byte gOtherText_LinkStandby2 -_0804DE9C: - bl sub_80084A4 - ldr r0, _0804DEAC @ =gMain - ldr r2, _0804DEB0 @ =0x0000043c - adds r0, r2 - movs r2, 0 - movs r1, 0x64 - b _0804DFEE - .align 2, 0 -_0804DEAC: .4byte gMain -_0804DEB0: .4byte 0x0000043c -_0804DEB4: - ldr r0, _0804DEE8 @ =gUnknown_03004828 - ldr r0, [r0] - adds r3, r0, 0 - adds r3, 0xC0 - ldr r0, [r3] - adds r0, 0x1 - str r0, [r3] - cmp r0, 0xB4 - bls _0804DED2 - ldr r1, _0804DEEC @ =0x0000043c - adds r0, r2, r1 - movs r2, 0 - movs r1, 0x65 - strb r1, [r0] - str r2, [r3] -_0804DED2: - bl sub_8007ECC - lsls r0, 24 - cmp r0, 0 - bne _0804DEDE - b _0804E11A -_0804DEDE: - ldr r0, _0804DEF0 @ =gMain - ldr r2, _0804DEEC @ =0x0000043c - adds r0, r2 - b _0804DF06 - .align 2, 0 -_0804DEE8: .4byte gUnknown_03004828 -_0804DEEC: .4byte 0x0000043c -_0804DEF0: .4byte gMain -_0804DEF4: - bl sub_8007ECC - lsls r0, 24 - cmp r0, 0 - bne _0804DF00 - b _0804E11A -_0804DF00: - ldr r0, _0804DF0C @ =gMain - ldr r1, _0804DF10 @ =0x0000043c - adds r0, r1 -_0804DF06: - movs r1, 0x2 - strb r1, [r0] - b _0804E11A - .align 2, 0 -_0804DF0C: .4byte gMain -_0804DF10: .4byte 0x0000043c -_0804DF14: - ldr r0, _0804DF48 @ =0x0000043c - adds r1, r2, r0 - movs r0, 0x32 - strb r0, [r1] - ldr r4, _0804DF4C @ =gUnknown_03004828 - ldr r0, [r4] - adds r0, 0x4 - movs r1, 0x13 - str r1, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x1D - bl ZeroFillWindowRect - ldr r2, [r4] - adds r0, r2, 0x4 - ldr r1, _0804DF50 @ =gSystemText_Saving - adds r2, 0x34 - ldrb r2, [r2] - movs r3, 0xF - str r3, [sp] -_0804DF3E: - movs r3, 0x2 - bl sub_8003460 - b _0804E11A - .align 2, 0 -_0804DF48: .4byte 0x0000043c -_0804DF4C: .4byte gUnknown_03004828 -_0804DF50: .4byte gSystemText_Saving -_0804DF54: - bl SetSecretBase2Field_9_AndHideBG - movs r0, 0x15 - bl IncrementGameStat - bl sub_8125D80 - ldr r1, _0804DF74 @ =gMain - ldr r2, _0804DF78 @ =0x0000043c - adds r1, r2 - ldrb r0, [r1] - adds r0, 0x1 - movs r2, 0 - strb r0, [r1] - b _0804DFF0 - .align 2, 0 -_0804DF74: .4byte gMain -_0804DF78: .4byte 0x0000043c -_0804DF7C: - ldr r0, _0804DF94 @ =gUnknown_03004828 - ldr r1, [r0] - adds r1, 0xC0 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - cmp r0, 0x5 - beq _0804DF8E - b _0804E11A -_0804DF8E: - ldr r0, _0804DF98 @ =0x0000043c - adds r1, r2, r0 - b _0804E0FA - .align 2, 0 -_0804DF94: .4byte gUnknown_03004828 -_0804DF98: .4byte 0x0000043c -_0804DF9C: - bl sub_8125DA8 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - beq _0804DFC0 - bl ClearSecretBase2Field_9_2 - ldr r0, _0804DFB8 @ =gMain - ldr r1, _0804DFBC @ =0x0000043c - adds r0, r1 - movs r1, 0x4 - strb r1, [r0] - b _0804E11A - .align 2, 0 -_0804DFB8: .4byte gMain -_0804DFBC: .4byte 0x0000043c -_0804DFC0: - ldr r0, _0804DFD4 @ =gUnknown_03004828 - ldr r0, [r0] - adds r0, 0xC0 - str r1, [r0] - ldr r0, _0804DFD8 @ =gMain - ldr r2, _0804DFDC @ =0x0000043c - adds r0, r2 - movs r1, 0x33 - strb r1, [r0] - b _0804E11A - .align 2, 0 -_0804DFD4: .4byte gUnknown_03004828 -_0804DFD8: .4byte gMain -_0804DFDC: .4byte 0x0000043c -_0804DFE0: - bl sub_8125DDC - ldr r0, _0804DFFC @ =gMain - ldr r1, _0804E000 @ =0x0000043c - adds r0, r1 - movs r2, 0 - movs r1, 0x28 -_0804DFEE: - strb r1, [r0] -_0804DFF0: - ldr r0, _0804E004 @ =gUnknown_03004828 - ldr r0, [r0] - adds r0, 0xC0 - str r2, [r0] - b _0804E11A - .align 2, 0 -_0804DFFC: .4byte gMain -_0804E000: .4byte 0x0000043c -_0804E004: .4byte gUnknown_03004828 -_0804E008: - ldr r0, _0804E02C @ =gUnknown_03004828 - ldr r0, [r0] - adds r1, r0, 0 - adds r1, 0xC0 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - cmp r0, 0x32 - bhi _0804E01C - b _0804E11A -_0804E01C: - movs r0, 0 - str r0, [r1] - ldr r0, _0804E030 @ =0x0000043c - adds r1, r2, r0 - movs r0, 0x29 - strb r0, [r1] - b _0804E11A - .align 2, 0 -_0804E02C: .4byte gUnknown_03004828 -_0804E030: .4byte 0x0000043c -_0804E034: - bl sub_80084A4 - ldr r0, _0804E044 @ =gMain - ldr r1, _0804E048 @ =0x0000043c - adds r0, r1 - movs r1, 0x2A - strb r1, [r0] - b _0804E11A - .align 2, 0 -_0804E044: .4byte gMain -_0804E048: .4byte 0x0000043c -_0804E04C: - bl sub_8007ECC - lsls r0, 24 - cmp r0, 0 - beq _0804E11A - bl sub_8125E04 - ldr r1, _0804E06C @ =gSoftResetDisabled - movs r0, 0 - strb r0, [r1] - ldr r0, _0804E070 @ =gMain - ldr r2, _0804E074 @ =0x0000043c - adds r0, r2 - movs r1, 0x5 - strb r1, [r0] - b _0804E11A - .align 2, 0 -_0804E06C: .4byte gSoftResetDisabled -_0804E070: .4byte gMain -_0804E074: .4byte 0x0000043c -_0804E078: - ldr r0, _0804E098 @ =gUnknown_03004828 - ldr r1, [r0] - adds r1, 0xC0 - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - cmp r0, 0x3C - bls _0804E11A - ldr r0, _0804E09C @ =0x0000043c - adds r1, r2, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - bl sub_80084A4 - b _0804E11A - .align 2, 0 -_0804E098: .4byte gUnknown_03004828 -_0804E09C: .4byte 0x0000043c -_0804E0A0: - bl sub_8007ECC - lsls r0, 24 - cmp r0, 0 - beq _0804E11A - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _0804E0F4 -_0804E0BC: - ldr r0, _0804E0D8 @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0804E11A - movs r0, 0x3 - bl FadeOutBGM - ldr r1, _0804E0DC @ =gMain - ldr r0, _0804E0E0 @ =0x0000043c - adds r1, r0 - b _0804E0FA - .align 2, 0 -_0804E0D8: .4byte gPaletteFade -_0804E0DC: .4byte gMain -_0804E0E0: .4byte 0x0000043c -_0804E0E4: - bl IsBGMStopped - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0804E11A - bl sub_800832C -_0804E0F4: - ldr r1, _0804E104 @ =gMain - ldr r2, _0804E108 @ =0x0000043c - adds r1, r2 -_0804E0FA: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0804E11A - .align 2, 0 -_0804E104: .4byte gMain -_0804E108: .4byte 0x0000043c -_0804E10C: - ldr r0, _0804E13C @ =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _0804E11A - ldr r0, _0804E140 @ =sub_804E144 - bl SetMainCallback2 -_0804E11A: - bl HasLinkErrorOccurred - lsls r0, 24 - cmp r0, 0 - bne _0804E128 - bl RunTasks -_0804E128: - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0804E13C: .4byte gReceivedRemoteLinkPlayers -_0804E140: .4byte sub_804E144 - thumb_func_end sub_804DC88 - - thumb_func_start sub_804E144 -sub_804E144: @ 804E144 - push {lr} - ldr r0, _0804E16C @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0804E158 - ldr r0, _0804E170 @ =sub_8047CD8 - bl SetMainCallback2 -_0804E158: - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - pop {r0} - bx r0 - .align 2, 0 -_0804E16C: .4byte gPaletteFade -_0804E170: .4byte sub_8047CD8 - thumb_func_end sub_804E144 - - thumb_func_start sub_804E174 -sub_804E174: @ 804E174 - push {lr} - sub sp, 0x4 - bl ScriptContext2_Enable - ldr r0, _0804E19C @ =sub_804E1A0 - movs r1, 0xA - bl CreateTask - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - add sp, 0x4 - pop {r0} - bx r0 - .align 2, 0 -_0804E19C: .4byte sub_804E1A0 - thumb_func_end sub_804E174 - - thumb_func_start sub_804E1A0 -sub_804E1A0: @ 804E1A0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, _0804E1CC @ =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0804E1C4 - ldr r0, _0804E1D0 @ =sub_804B790 - bl SetMainCallback2 - ldr r1, _0804E1D4 @ =gFieldCallback - ldr r0, _0804E1D8 @ =sub_8080990 - str r0, [r1] - adds r0, r4, 0 - bl DestroyTask -_0804E1C4: - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0804E1CC: .4byte gPaletteFade -_0804E1D0: .4byte sub_804B790 -_0804E1D4: .4byte gFieldCallback -_0804E1D8: .4byte sub_8080990 - thumb_func_end sub_804E1A0 - - thumb_func_start sub_804E1DC -sub_804E1DC: @ 804E1DC - push {r4,r5,lr} - movs r5, 0 - movs r4, 0 -_0804E1E2: - ldr r0, _0804E220 @ =gUnknown_020297D8 - ldrb r0, [r0, 0x1] - movs r1, 0x6 - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x64 - muls r0, r1 - ldr r1, _0804E224 @ =gEnemyParty - adds r0, r1 - adds r1, r4, 0 - adds r1, 0x43 - bl GetMonData - adds r0, r5, r0 - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0xB - bls _0804E1E2 - cmp r5, 0 - beq _0804E21A - ldr r0, _0804E228 @ =0x0000083b - bl FlagSet -_0804E21A: - pop {r4,r5} - pop {r0} - bx r0 - .align 2, 0 -_0804E220: .4byte gUnknown_020297D8 -_0804E224: .4byte gEnemyParty -_0804E228: .4byte 0x0000083b - thumb_func_end sub_804E1DC - - thumb_func_start sub_804E22C -sub_804E22C: @ 804E22C - push {r4,lr} - ldr r0, _0804E26C @ =gUnknown_08D00000 - movs r1, 0xC0 - lsls r1, 19 - bl LZDecompressVram - ldr r0, _0804E270 @ =gUnknown_08D00524 - ldr r4, _0804E274 @ =0x02000000 - movs r2, 0x80 - lsls r2, 4 - adds r1, r4, 0 - bl CpuSet - ldr r1, _0804E278 @ =0x06002800 - ldr r0, _0804E27C @ =0x040000d4 - str r4, [r0] - str r1, [r0, 0x4] - ldr r1, _0804E280 @ =0x80000280 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - ldr r0, _0804E284 @ =gUnknown_08D004E0 - movs r1, 0 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r1, _0804E288 @ =REG_BG1CNT - ldr r2, _0804E28C @ =0x00000502 - adds r0, r2, 0 - strh r0, [r1] - pop {r4} - pop {r0} - bx r0 - .align 2, 0 -_0804E26C: .4byte gUnknown_08D00000 -_0804E270: .4byte gUnknown_08D00524 -_0804E274: .4byte 0x02000000 -_0804E278: .4byte 0x06002800 -_0804E27C: .4byte 0x040000d4 -_0804E280: .4byte 0x80000280 -_0804E284: .4byte gUnknown_08D004E0 -_0804E288: .4byte REG_BG1CNT -_0804E28C: .4byte 0x00000502 - thumb_func_end sub_804E22C - - .align 2, 0 @ Don't pad with nop. |