diff options
Diffstat (limited to 'data/battle_anim_scripts.s')
-rw-r--r-- | data/battle_anim_scripts.s | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 42bfad289..6e3355ff0 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -2980,7 +2980,7 @@ Move_FLASH: @ 81CB713 end Move_SPLASH: @ 81CB720 - createvisualtask sub_80D074C, 2, 0, 3 + createvisualtask AnimTask_Splash, 2, 0, 3 delay 8 loopsewithpan SE_W039, 192, 38, 3 waitforvisualfinish @@ -3059,7 +3059,7 @@ Move_SKETCH: @ 81CB87B createsprite gBattleAnimSpriteTemplate_83D77E0, 130 waitforvisualfinish clearmonbg ANIM_BANK_TARGET - createvisualtask sub_80D074C, 2, 0, 2 + createvisualtask AnimTask_Splash, 2, 0, 2 loopsewithpan SE_W039, 192, 38, 2 end @@ -3450,26 +3450,26 @@ Move_UPROAR: @ 81CBEFC Move_HEAT_WAVE: @ 81CBFC6 loadspritegfx 10261 - createvisualtask sub_80E2C60, 5, 10261, 0, 6, 6, 31 + createvisualtask AnimTask_BlendSpriteColor, 5, 10261, 0, 6, 6, rgb(31, 0, 0) createvisualtask do_boulder_dust, 5, 1 - createvisualtask sub_80D6080, 6, 6, 31 + createvisualtask AnimTask_BlendInterfaceColor, 6, 6, 31 panse_1B SE_W257, 192, 63, 2, 0 delay 4 createvisualtask sub_80D5DDC, 5 delay 12 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 10, 2304, 96, 1 + createsprite gFlyingDirtSpriteTemplate, 40, 10, 2304, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 90, 2048, 96, 1 + createsprite gFlyingDirtSpriteTemplate, 40, 90, 2048, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 50, 2560, 96, 1 + createsprite gFlyingDirtSpriteTemplate, 40, 50, 2560, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 20, 2304, 96, 1 + createsprite gFlyingDirtSpriteTemplate, 40, 20, 2304, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 70, 1984, 96, 1 + createsprite gFlyingDirtSpriteTemplate, 40, 70, 1984, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 0, 2816, 96, 1 + createsprite gFlyingDirtSpriteTemplate, 40, 0, 2816, 96, 1 delay 10 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 60, 2560, 96, 1 + createsprite gFlyingDirtSpriteTemplate, 40, 60, 2560, 96, 1 end Move_HAIL: @ 81CC076 @@ -3911,9 +3911,9 @@ Move_LUSTER_PURGE: @ 81CC95B createsprite gBattleAnimSpriteTemplate_83DA9E0, 41, 0, 0, 0, 0 delay 20 createvisualtask sub_80E2A7C, 5, 5, 2, 0, 16, -1 - createvisualtask sub_80E2C60, 5, 10267, 2, 0, 16, -1 + createvisualtask AnimTask_BlendSpriteColor, 5, 10267, 2, 0, 16, 0xFFFF waitforvisualfinish - createvisualtask sub_80E2C60, 5, 10135, 0, 12, 12, 23552 + createvisualtask AnimTask_BlendSpriteColor, 5, 10135, 0, 12, 12, rgb(0, 0, 23) waitforvisualfinish createsprite gBattleAnimSpriteTemplate_83DB4F0, 131, 1, 2 createvisualtask sub_812B30C, 5, 215, 63 @@ -4005,7 +4005,7 @@ Move_TEETER_DANCE: @ 81CCBD1 Move_MUD_SPORT: @ 81CCC3C loadspritegfx 10074 - createvisualtask sub_80D074C, 2, 0, 6 + createvisualtask AnimTask_Splash, 2, 0, 6 delay 24 createsprite gMudSportDirtSpriteTemplate, 130, 0, -4, -16 createsprite gMudSportDirtSpriteTemplate, 130, 0, 4, -12 @@ -4167,7 +4167,7 @@ Move_FAKE_TEARS: @ 81CD10D loadspritegfx 10155 loadspritegfx 10209 loadspritegfx 10072 - createvisualtask sub_80E2C60, 5, 10155, 0, 4, 4, 32108 + createvisualtask AnimTask_BlendSpriteColor, 5, 10155, 0, 4, 4, rgb(12, 11, 31) waitforvisualfinish createvisualtask sub_812E568, 5, 0, 2, 1 loopsewithpan SE_W039, 192, 12, 4 @@ -6340,19 +6340,19 @@ Move_SANDSTORM: @ 81D0304 playsewithpan SE_W201, 0 createvisualtask do_boulder_dust, 5, 0 delay 16 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 10, 2304, 96, 0 + createsprite gFlyingDirtSpriteTemplate, 40, 10, 2304, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 90, 2048, 96, 0 + createsprite gFlyingDirtSpriteTemplate, 40, 90, 2048, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 50, 2560, 96, 0 + createsprite gFlyingDirtSpriteTemplate, 40, 50, 2560, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 20, 2304, 96, 0 + createsprite gFlyingDirtSpriteTemplate, 40, 20, 2304, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 70, 1984, 96, 0 + createsprite gFlyingDirtSpriteTemplate, 40, 70, 1984, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 0, 2816, 96, 0 + createsprite gFlyingDirtSpriteTemplate, 40, 0, 2816, 96, 0 delay 10 - createsprite gBattleAnimSpriteTemplate_83DACE8, 40, 60, 2560, 96, 0 + createsprite gFlyingDirtSpriteTemplate, 40, 60, 2560, 96, 0 end Move_WHIRLPOOL: @ 81D038C @@ -6856,20 +6856,20 @@ Move_ANCIENT_POWER: @ 81D0EE5 monbg ANIM_BANK_DEF_PARTNER setalpha 12, 8 createsprite gBattleAnimSpriteTemplate_83DB428, 2, 4, 1, 10, 1 - createsprite gBattleAnimSpriteTemplate_83DAD60, 2, 20, 32, -48, 50, 2 - createsprite gBattleAnimSpriteTemplate_83DAD60, 2, 0, 32, -38, 25, 5 - createsprite gBattleAnimSpriteTemplate_83DAD60, 2, 32, 32, -28, 40, 3 - createsprite gBattleAnimSpriteTemplate_83DAD60, 2, -20, 32, -48, 50, 2 - createsprite gBattleAnimSpriteTemplate_83DAD60, 2, 20, 32, -28, 60, 1 - createsprite gBattleAnimSpriteTemplate_83DAD60, 2, 0, 32, -28, 30, 4 + createsprite gAncientPowerRockSpriteTemplate, 2, 20, 32, -48, 50, 2 + createsprite gAncientPowerRockSpriteTemplate, 2, 0, 32, -38, 25, 5 + createsprite gAncientPowerRockSpriteTemplate, 2, 32, 32, -28, 40, 3 + createsprite gAncientPowerRockSpriteTemplate, 2, -20, 32, -48, 50, 2 + createsprite gAncientPowerRockSpriteTemplate, 2, 20, 32, -28, 60, 1 + createsprite gAncientPowerRockSpriteTemplate, 2, 0, 32, -28, 30, 4 createvisualtask AnimTask_ShakeMon2, 2, ANIM_BANK_ATTACKER, 1, 0, 30, 1 playsewithpan SE_W082, 192 delay 10 - createsprite gBattleAnimSpriteTemplate_83DAD60, 2, 15, 32, -48, 25, 5 - createsprite gBattleAnimSpriteTemplate_83DAD60, 2, -10, 32, -42, 30, 4 + createsprite gAncientPowerRockSpriteTemplate, 2, 15, 32, -48, 25, 5 + createsprite gAncientPowerRockSpriteTemplate, 2, -10, 32, -42, 30, 4 delay 10 - createsprite gBattleAnimSpriteTemplate_83DAD60, 2, 0, 32, -42, 25, 5 - createsprite gBattleAnimSpriteTemplate_83DAD60, 2, -25, 32, -48, 30, 4 + createsprite gAncientPowerRockSpriteTemplate, 2, 0, 32, -42, 25, 5 + createsprite gAncientPowerRockSpriteTemplate, 2, -25, 32, -48, 30, 4 waitforvisualfinish createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 16, 0, 0, 4 delay 3 @@ -7334,7 +7334,7 @@ Move_SHADOW_BALL: @ 81D1AEF waitbgfadein delay 15 createsoundtask sub_812B058, 168, -64, 63, 5, 5, 0, 5 - createsprite gBattleAnimSpriteTemplate_83DAEA8, 130, 16, 16, 8 + createsprite gShadowBallSpriteTemplate, 130, 16, 16, 8 waitforvisualfinish playsewithpan SE_W028, 63 createvisualtask AnimTask_ShakeMon2, 2, ANIM_BANK_TARGET, 4, 0, 8, 1 @@ -9551,7 +9551,7 @@ Move_DOOM_DESIRE: @ 81D52CB blendoff end -Unknown_81D532F: @ 81D532F +Move_DOOM_DESIRE_Activate: @ 81D532F loadspritegfx 10198 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 16, rgb(31, 31, 31) waitforvisualfinish |