diff options
Diffstat (limited to 'data/battle_scripts_1.s')
-rw-r--r-- | data/battle_scripts_1.s | 200 |
1 files changed, 100 insertions, 100 deletions
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index fbb0826fc..853760b4a 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -4,7 +4,7 @@ .section script_data, "aw", %progbits -gUnknown_081D6BBC:: @ 81D6BBC +gBattleScriptsEffectsTable:: @ 81D6BBC .4byte MoveEffect_Hit .4byte MoveEffect_Sleep .4byte MoveEffect_PoisonHit @@ -305,11 +305,11 @@ MoveEffect_Sleep: @ 81D6F81 attackcanceler attackstring ppreduce - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed jumpifstatus TARGET, SLP, BattleScript_1D6FC4 jumpifcannotsleep BattleScript_1D6FE0 - jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_1D83D6 - accuracycheck BattleScript_1D83D6, 0 + jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_ButItFailed + accuracycheck BattleScript_ButItFailed, 0 jumpifhalverset TARGET, 32, BattleScript_1D9037 attackanimation waitanimation @@ -638,9 +638,9 @@ MoveEffect_Roar: @ 81D72C5 ppreduce jumpifability TARGET, ABILITY_SUCTION_CUPS, BattleScript_1D988D jumpifspecialstatusflag TARGET, 0x400, 0, BattleScript_1D93EC - accuracycheck BattleScript_1D83D6, 65535 + accuracycheck BattleScript_ButItFailed, 65535 accuracycheck BattleScript_1D6F77, 0 - forcerandomswitch BattleScript_1D83D6 + forcerandomswitch BattleScript_ButItFailed MoveEffect_MultiHit: @ 81D72ED attackcanceler @@ -707,7 +707,7 @@ MoveEffect_Conversion: @ 81D73B1 attackcanceler attackstring ppreduce - changetypestoenemyattacktype BattleScript_1D83D6 + changetypestoenemyattacktype BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_TypeTransform @@ -737,13 +737,13 @@ MoveEffect_Toxic: @ 81D73F4 attackstring ppreduce jumpifability TARGET, ABILITY_IMMUNITY, BattleScript_1D7463 - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed jumpifstatus TARGET, PSN, BattleScript_1D7455 jumpifstatus TARGET, TOX, BattleScript_1D7455 - jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_1D83D6 + jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_ButItFailed jumpiftype TARGET, TYPE_POISON, BattleScript_1D83E8 jumpiftype TARGET, TYPE_STEEL, BattleScript_1D83E8 - accuracycheck BattleScript_1D83D6, 0 + accuracycheck BattleScript_ButItFailed, 0 jumpifhalverset TARGET, 32, BattleScript_1D9037 attackanimation waitanimation @@ -810,7 +810,7 @@ MoveEffect_Ohko: @ 81D74E4 attackcanceler attackstring ppreduce - accuracycheck BattleScript_1D83D6, 65535 + accuracycheck BattleScript_ButItFailed, 65535 atk6 jumpifbyte 4, 0x2024c68, 41, BattleScript_1D6F48 koplussomethings BattleScript_1D7505 @@ -939,7 +939,7 @@ MoveEffect_FocusEnergy: @ 81D7689 attackcanceler attackstring ppreduce - jumpifsecondarytstatus USER, S_FOCUS_ENERGY, BattleScript_1D83D6 + jumpifsecondarytstatus USER, S_FOCUS_ENERGY, BattleScript_ButItFailed setincreasedcriticalchance attackanimation waitanimation @@ -958,9 +958,9 @@ MoveEffect_Confuse: @ 81D76BF attackstring ppreduce jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_1D98E5 - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed jumpifsecondarytstatus TARGET, S_CONFUSED, BattleScript_1D76FE - accuracycheck BattleScript_1D83D6, 0 + accuracycheck BattleScript_ButItFailed, 0 jumpifhalverset TARGET, 32, BattleScript_1D9037 attackanimation waitanimation @@ -1041,13 +1041,13 @@ MoveEffect_Poison: @ 81D7795 attackstring ppreduce jumpifability TARGET, ABILITY_IMMUNITY, BattleScript_1D7463 - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed jumpifstatus TARGET, PSN, BattleScript_1D7455 jumpifstatus TARGET, TOX, BattleScript_1D7455 jumpiftype TARGET, TYPE_POISON, BattleScript_1D83E8 jumpiftype TARGET, TYPE_STEEL, BattleScript_1D83E8 - jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_1D83D6 - accuracycheck BattleScript_1D83D6, 0 + jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_ButItFailed + accuracycheck BattleScript_ButItFailed, 0 jumpifhalverset TARGET, 32, BattleScript_1D9037 attackanimation waitanimation @@ -1062,12 +1062,12 @@ MoveEffect_Paralyze: @ 81D77F6 attackstring ppreduce jumpifability TARGET, ABILITY_LIMBER, BattleScript_1D7859 - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed atk6 - jumpifbyte 4, 0x2024c68, 41, BattleScript_1D83D6 + jumpifbyte 4, 0x2024c68, 41, BattleScript_ButItFailed jumpifstatus TARGET, PAR, BattleScript_1D784B - jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_1D83D6 - accuracycheck BattleScript_1D83D6, 0 + jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_ButItFailed + accuracycheck BattleScript_ButItFailed, 0 jumpifhalverset TARGET, 32, BattleScript_1D9037 attackanimation waitanimation @@ -1190,9 +1190,9 @@ MoveEffect_Mimic: @ 81D7988 attackcanceler attackstring ppreduce - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 - accuracycheck BattleScript_1D83D6, 65535 - copyattack BattleScript_1D83D6 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed + accuracycheck BattleScript_ButItFailed, 65535 + copyattack BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_LearnedMove2 @@ -1214,7 +1214,7 @@ MoveEffect_LeechSeed: @ 81D79C2 attackstring pause 32 ppreduce - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed accuracycheck BattleScript_1D79D9, 0 BattleScript_1D79D9: @ 81D79D9 @@ -1240,8 +1240,8 @@ MoveEffect_Disable: @ 81D79FB attackcanceler attackstring ppreduce - accuracycheck BattleScript_1D83D6, 0 - disablelastusedattack BattleScript_1D83D6 + accuracycheck BattleScript_ButItFailed, 0 + disablelastusedattack BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_MoveWasDisabled @@ -1285,7 +1285,7 @@ MoveEffect_Encore: @ 81D7A5D accuracycheck BattleScript_1D6F72, 0 attackstring ppreduce - setencore BattleScript_1D83D6 + setencore BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_EncoreGot @@ -1296,8 +1296,8 @@ MoveEffect_PainSplit: @ 81D7A79 attackcanceler attackstring ppreduce - accuracycheck BattleScript_1D83D6, 65535 - painsplitdamagecalculator BattleScript_1D83D6 + accuracycheck BattleScript_ButItFailed, 65535 + painsplitdamagecalculator BattleScript_ButItFailed attackanimation waitanimation orword 0x2024c6c, 0x100 @@ -1315,7 +1315,7 @@ MoveEffect_Snore: @ 81D7AB0 jumpifstatus USER, SLP, BattleScript_1D7AC2 attackstring ppreduce - jump BattleScript_1D83D6 + jump BattleScript_ButItFailed BattleScript_1D7AC2: @ 81D7AC2 jumpifhalfword 0, 0x2024be8, 214, BattleScript_1D7AD6 @@ -1334,7 +1334,7 @@ MoveEffect_Conversion2: @ 81D7AEA attackcanceler attackstring ppreduce - settypetorandomresistance BattleScript_1D83D6 + settypetorandomresistance BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_TypeTransform @@ -1345,8 +1345,8 @@ MoveEffect_LockOn: @ 81D7AFF attackcanceler attackstring ppreduce - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 - accuracycheck BattleScript_1D83D6, 0 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed + accuracycheck BattleScript_ButItFailed, 0 setalwayshitflag attackanimation waitanimation @@ -1358,8 +1358,8 @@ MoveEffect_Sketch: @ 81D7B21 attackcanceler attackstring ppreduce - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 - copymovepermanently BattleScript_1D83D6 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed + copymovepermanently BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_SketchedMove @@ -1371,7 +1371,7 @@ MoveEffect_SleepTalk: @ 81D7B40 jumpifstatus USER, SLP, BattleScript_1D7B52 attackstring ppreduce - jump BattleScript_1D83D6 + jump BattleScript_ButItFailed BattleScript_1D7B52: @ 81D7B52 printstring BATTLE_TEXT_FastAsleep @@ -1382,7 +1382,7 @@ BattleScript_1D7B52: @ 81D7B52 orword 0x2024c6c, 0x800 selectrandommovefromusermoves BattleScript_1D7B72 pause 64 - jump BattleScript_1D83D6 + jump BattleScript_ButItFailed BattleScript_1D7B72: @ 81D7B72 attackanimation @@ -1410,8 +1410,8 @@ MoveEffect_Spite: @ 81D7B99 attackcanceler attackstring ppreduce - accuracycheck BattleScript_1D83D6, 0 - reducepprandom BattleScript_1D83D6 + accuracycheck BattleScript_ButItFailed, 0 + reducepprandom BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_ReducedBy @@ -1512,8 +1512,8 @@ MoveEffect_MeanLook: @ 81D7CCC attackcanceler attackstring ppreduce - accuracycheck BattleScript_1D83D6, 65534 - jumpifsecondarytstatus TARGET, S_MEAN_LOOK, BattleScript_1D83D6 + accuracycheck BattleScript_ButItFailed, 65534 + jumpifsecondarytstatus TARGET, S_MEAN_LOOK, BattleScript_ButItFailed attackanimation waitanimation setbyte 0x2024d21, 32 @@ -1526,10 +1526,10 @@ MoveEffect_Nightmare: @ 81D7CF4 attackcanceler attackstring ppreduce - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 - jumpifsecondarytstatus TARGET, S_NIGHTMARE, BattleScript_1D83D6 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed + jumpifsecondarytstatus TARGET, S_NIGHTMARE, BattleScript_ButItFailed jumpifstatus TARGET, SLP, BattleScript_1D7D1A - jump BattleScript_1D83D6 + jump BattleScript_ButItFailed BattleScript_1D7D1A: @ 81D7D1A attackanimation @@ -1553,7 +1553,7 @@ MoveEffect_Curse: @ 81D7D3B ppreduce jumpifstat USER, 2, 3, 0, BattleScript_1D7D60 jumpifstat USER, 1, 1, 12, BattleScript_1D7D60 - jumpifstat USER, 0, 2, 12, BattleScript_1D83D6 + jumpifstat USER, 0, 2, 12, BattleScript_ButItFailed BattleScript_1D7D60: @ 81D7D60 copyarray 0x2024c08, 0x2024c07, 1 @@ -1588,8 +1588,8 @@ BattleScript_1D7DC4: @ 81D7DC4 attackcanceler attackstring ppreduce - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 - cursetarget BattleScript_1D83D6 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed + cursetarget BattleScript_ButItFailed orword 0x2024c6c, 0x100 setbyte 0x2016002, 0 attackanimation @@ -1640,7 +1640,7 @@ MoveEffect_PerishSong: @ 81D7E3D attackcanceler attackstring ppreduce - setperishsong BattleScript_1D83D6 + setperishsong BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_PerishSong @@ -1687,7 +1687,7 @@ MoveEffect_Swagger: @ 81D7EA2 accuracycheck BattleScript_1D6F72, 0 attackstring ppreduce - jumpifconfusedandattackmaxed 1, BattleScript_1D83D6 + jumpifconfusedandattackmaxed 1, BattleScript_ButItFailed attackanimation waitanimation setbyte 0x201601e, 33 @@ -1724,8 +1724,8 @@ MoveEffect_Attract: @ 81D7F1F attackcanceler attackstring ppreduce - accuracycheck BattleScript_1D83D6, 0 - tryinfatuatetarget BattleScript_1D83D6 + accuracycheck BattleScript_ButItFailed, 0 + tryinfatuatetarget BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_FellLove @@ -1773,10 +1773,10 @@ MoveEffect_BatonPass: @ 81D7F7C attackcanceler attackstring ppreduce - jumpifcannotswitch 129, BattleScript_1D83D6 + jumpifcannotswitch 129, BattleScript_ButItFailed attackanimation waitanimation - openpartyscreen USER, BattleScript_1D83D6 + openpartyscreen USER, BattleScript_ButItFailed atke2 USER waitstateatk atk51 USER, 2 @@ -1858,7 +1858,7 @@ MoveEffect_BellyDrum: @ 81D8038 attackcanceler attackstring ppreduce - maxattackhalvehp BattleScript_1D83D6 + maxattackhalvehp BattleScript_ButItFailed orword 0x2024c6c, 0x100 attackanimation waitanimation @@ -1872,7 +1872,7 @@ MoveEffect_PsychUp: @ 81D805A attackcanceler attackstring ppreduce - copyfoestats BattleScript_1D83D6 + copyfoestats BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_CopyStatChanges @@ -1971,7 +1971,7 @@ MoveEffect_FutureSight: @ 81D817D attackcanceler attackstring ppreduce - setfutureattack BattleScript_1D83D6 + setfutureattack BattleScript_ButItFailed attackanimation waitanimation printfromtable BattleTextList_4015E2 @@ -2017,9 +2017,9 @@ MoveEffect_Teleport: @ 81D8233 attackcanceler attackstring ppreduce - jumpifhalfword 4, 0x20239f8, 8, BattleScript_1D83D6 + jumpifhalfword 4, 0x20239f8, 8, BattleScript_ButItFailed atk76 USER, 2 - jumpifbyte 0, 0x2024d1e, 1, BattleScript_1D83D6 + jumpifbyte 0, 0x2024d1e, 1, BattleScript_ButItFailed jumpifbyte 0, 0x2024d1e, 2, BattleScript_1D8839 attackanimation waitanimation @@ -2038,7 +2038,7 @@ MoveEffect_BeatUp: @ 81D826E BattleScript_1D8281: @ 81D8281 atk25 - beatupcalculation BattleScript_1D82C4, BattleScript_1D83D6 + beatupcalculation BattleScript_1D82C4, BattleScript_ButItFailed printstring BATTLE_TEXT_PokeAttack critcalc jumpifbyte 1, 0x2024c0d, 2, BattleScript_1D829C @@ -2156,7 +2156,7 @@ BattleScript_1D83D4: @ 81D83D4 BattleScript_1D83D5: @ 81D83D5 ppreduce -BattleScript_1D83D6:: @ 81D83D6 +BattleScript_ButItFailed:: @ 81D83D6 pause 32 orbyte 0x2024c68, 32 resultmessage @@ -2243,8 +2243,8 @@ MoveEffect_Torment: @ 81D8495 attackcanceler attackstring ppreduce - accuracycheck BattleScript_1D83D6, 0 - settorment BattleScript_1D83D6 + accuracycheck BattleScript_ButItFailed, 0 + settorment BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_TormentSubject @@ -2257,7 +2257,7 @@ MoveEffect_Flatter: @ 81D84B1 accuracycheck BattleScript_1D6F72, 0 attackstring ppreduce - jumpifconfusedandattackmaxed 4, BattleScript_1D83D6 + jumpifconfusedandattackmaxed 4, BattleScript_ButItFailed attackanimation waitanimation setbyte 0x201601e, 20 @@ -2279,12 +2279,12 @@ MoveEffect_WillOWisp: @ 81D850F attackcanceler attackstring ppreduce - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed jumpifstatus TARGET, BRN, BattleScript_1D8575 jumpiftype TARGET, TYPE_FIRE, BattleScript_1D83E8 jumpifability TARGET, ABILITY_WATER_VEIL, BattleScript_1D855B - jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_1D83D6 - accuracycheck BattleScript_1D83D6, 0 + jumpifstatus TARGET, SLP | PSN | BRN | FRZ | PAR | TOX, BattleScript_ButItFailed + accuracycheck BattleScript_ButItFailed, 0 jumpifhalverset TARGET, 32, BattleScript_1D9037 attackanimation waitanimation @@ -2309,7 +2309,7 @@ MoveEffect_Memento: @ 81D8583 jumpifbyte 0, 0x2024d24, 1, BattleScript_1D860A attackstring ppreduce - jumpifattackandspecialattackcannotfall BattleScript_1D83D6 + jumpifattackandspecialattackcannotfall BattleScript_ButItFailed setuserhptozero attackanimation waitanimation @@ -2415,8 +2415,8 @@ MoveEffect_Taunt: @ 81D86AB attackcanceler attackstring ppreduce - accuracycheck BattleScript_1D83D6, 0 - settaunt BattleScript_1D83D6 + accuracycheck BattleScript_ButItFailed, 0 + settaunt BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_TauntFell @@ -2427,7 +2427,7 @@ MoveEffect_HelpingHand: @ 81D86C7 attackcanceler attackstring ppreduce - sethelpinghand BattleScript_1D83D6 + sethelpinghand BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_ReadyToHelp @@ -2438,9 +2438,9 @@ MoveEffect_Trick: @ 81D86DC attackcanceler attackstring ppreduce - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 - accuracycheck BattleScript_1D83D6, 0 - itemswap BattleScript_1D83D6 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed + accuracycheck BattleScript_ButItFailed, 0 + itemswap BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_SwitchedItems @@ -2453,8 +2453,8 @@ MoveEffect_RolePlay: @ 81D870A attackcanceler attackstring ppreduce - accuracycheck BattleScript_1D83D6, 65535 - copyability BattleScript_1D83D6 + accuracycheck BattleScript_ButItFailed, 65535 + copyability BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_CopiedObject @@ -2465,7 +2465,7 @@ MoveEffect_Wish: @ 81D8726 attackcanceler attackstring ppreduce - atkd4 0, BattleScript_1D83D6 + atkd4 0, BattleScript_ButItFailed attackanimation waitanimation jump BattleScript_EndTurn @@ -2484,7 +2484,7 @@ MoveEffect_Ingrain: @ 81D874D attackcanceler attackstring ppreduce - setroots BattleScript_1D83D6 + setroots BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_PlantedRoots @@ -2510,7 +2510,7 @@ MoveEffect_Recycle: @ 81D8782 attackcanceler attackstring ppreduce - recycleitem BattleScript_1D83D6 + recycleitem BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_FoundOne @@ -2562,11 +2562,11 @@ MoveEffect_Yawn: @ 81D87EE ppreduce jumpifability TARGET, ABILITY_VITAL_SPIRIT, BattleScript_1D882F jumpifability TARGET, ABILITY_INSOMNIA, BattleScript_1D882F - jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_1D83D6 + jumpifsecondarytstatus TARGET, S_SUBSTITUTE, BattleScript_ButItFailed jumpifhalverset TARGET, 32, BattleScript_1D9037 - accuracycheck BattleScript_1D83D6, 65535 - jumpifcannotsleep BattleScript_1D83D6 - setyawn BattleScript_1D83D6 + accuracycheck BattleScript_ButItFailed, 65535 + jumpifcannotsleep BattleScript_ButItFailed + setyawn BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_DrowsyMade @@ -2590,7 +2590,7 @@ MoveEffect_Endeavor: @ 81D8852 attackcanceler attackstring ppreduce - setdamagetohealthdifference BattleScript_1D83D6 + setdamagetohealthdifference BattleScript_ButItFailed copyarray 0x2024bf0, 0x2024bec, 4 accuracycheck BattleScript_1D6F77, 0 atk6 @@ -2608,8 +2608,8 @@ MoveEffect_SkillSwap: @ 81D8893 attackcanceler attackstring ppreduce - accuracycheck BattleScript_1D83D6, 65535 - abilityswap BattleScript_1D83D6 + accuracycheck BattleScript_ButItFailed, 65535 + abilityswap BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_AbilitySwap @@ -2620,7 +2620,7 @@ MoveEffect_Imprison: @ 81D88AF attackcanceler attackstring ppreduce - imprisoneffect BattleScript_1D83D6 + imprisoneffect BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_SealedMove @@ -2631,7 +2631,7 @@ MoveEffect_Refresh: @ 81D88C4 attackcanceler attackstring ppreduce - cureifburnedparalysedorpoisoned BattleScript_1D83D6 + cureifburnedparalysedorpoisoned BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_StatusNormal @@ -2643,7 +2643,7 @@ MoveEffect_Grudge: @ 81D88DB attackcanceler attackstring ppreduce - setgrudge BattleScript_1D83D6 + setgrudge BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_GrudgeBear @@ -2740,7 +2740,7 @@ MoveEffect_WaterSport: @ 81D89D7 attackcanceler attackstring ppreduce - settypebasedhalvers BattleScript_1D83D6 + settypebasedhalvers BattleScript_ButItFailed attackanimation waitanimation printfromtable BattleTextList_4015D4 @@ -2767,7 +2767,7 @@ MoveEffect_Tickle: @ 81D8A0A jumpifstat TARGET, 0, 2, 0, BattleScript_1D8A7D BattleScript_1D8A1F: @ 81D8A1F - accuracycheck BattleScript_1D83D6, 0 + accuracycheck BattleScript_ButItFailed, 0 attackanimation waitanimation setbyte 0x20160dc, 0 @@ -2924,7 +2924,7 @@ MoveEffect_Camouflage: @ 81D8C43 attackcanceler attackstring ppreduce - settypetoterrain BattleScript_1D83D6 + settypetoterrain BattleScript_ButItFailed attackanimation waitanimation printstring BATTLE_TEXT_TypeTransform @@ -3364,7 +3364,7 @@ gUnknown_081D90B2:: @ 81D90B2 gUnknown_081D90F1:: @ 81D90F1 printstring BATTLE_TEXT_UnleashedEnergy waitmessage 64 - jump BattleScript_1D83D6 + jump BattleScript_ButItFailed gUnknown_081D90FC:: @ 81D90FC attackanimation @@ -3385,7 +3385,7 @@ BattleScript_1D9116: @ 81D9116 atk52 TARGET jump BattleScript_EndTurn -gUnknown_081D9128:: @ 81D9128 +BattleScript_MistProtected:: @ 81D9128 pause 32 printstring BATTLE_TEXT_MistProtect waitmessage 64 @@ -3531,17 +3531,17 @@ BattleScript_RapidSpinAway:: @ 81D92C0 breakfree return -gUnknown_081D92C2:: @ 81D92C2 +BattleScript_WrapFree:: @ 81D92C2 printstring BATTLE_TEXT_GotFreeFrom waitmessage 64 return -gUnknown_081D92C9:: @ 81D92C9 +BattleScript_LeechSeedFree:: @ 81D92C9 printstring BATTLE_TEXT_LeechShed waitmessage 64 return -gUnknown_081D92D0:: @ 81D92D0 +BattleScript_SpikesFree:: @ 81D92D0 printstring BATTLE_TEXT_SpikesBlownAway waitmessage 64 return @@ -4164,7 +4164,7 @@ BattleScript_1D988D: @ 81D988D waitmessage 64 jump BattleScript_EndTurn -gUnknown_081D989B:: @ 81D989B +BattleScript_AbilityNoStatLoss:: @ 81D989B pause 32 printstring BATTLE_TEXT_PreventedStatLoss waitmessage 64 @@ -4188,7 +4188,7 @@ BattleScript_PSNPrevention:: @ 81D98BD waitmessage 64 return -gUnknown_081D98C9:: @ 81D98C9 +BattleScript_ObliviousPreventsAttraction:: @ 81D98C9 pause 32 printstring BATTLE_TEXT_PreventedRomance waitmessage 64 @@ -4214,7 +4214,7 @@ gUnknown_081D98F3:: @ 81D98F3 waitmessage 64 jump BattleScript_EndTurn -gUnknown_081D9903:: @ 81D9903 +BattleScript_AbilityNoSpecificStatLoss:: @ 81D9903 pause 32 printstring BATTLE_TEXT_PreventedLoss waitmessage 64 |