diff options
Diffstat (limited to 'data/pokemon_icon.s')
-rw-r--r-- | data/pokemon_icon.s | 92 |
1 files changed, 0 insertions, 92 deletions
diff --git a/data/pokemon_icon.s b/data/pokemon_icon.s deleted file mode 100644 index ff5aa33dc..000000000 --- a/data/pokemon_icon.s +++ /dev/null @@ -1,92 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - -@ 83BBD20 - .include "data/graphics/pokemon/icon_table.inc" - -@ 83BC400 - .include "data/graphics/pokemon/icon_palette_indices.inc" - -@ 83BC5B8 - .include "data/graphics/pokemon/icon_palette_table.inc" - - .align 2 -gOamData_83BC5E8:: @ 83BC5E8 - .2byte 0x0000 - .2byte 0x8000 - .2byte 0x0400 - - .align 2 -gSpriteAnim_83BC5F0:: @ 83BC5F0 - obj_image_anim_frame 0, 6 - obj_image_anim_frame 1, 6 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnim_83BC5FC:: @ 83BC5FC - obj_image_anim_frame 0, 8 - obj_image_anim_frame 1, 8 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnim_83BC608:: @ 83BC608 - obj_image_anim_frame 0, 14 - obj_image_anim_frame 1, 14 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnim_83BC614:: @ 83BC614 - obj_image_anim_frame 0, 22 - obj_image_anim_frame 1, 22 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnim_83BC620:: @ 83BC620 - obj_image_anim_frame 0, 29 - obj_image_anim_frame 0, 29 - obj_image_anim_jump 0 - - .align 2 -gSpriteAnimTable_83BC62C:: @ 83BC62C - .4byte gSpriteAnim_83BC5F0 - .4byte gSpriteAnim_83BC5FC - .4byte gSpriteAnim_83BC608 - .4byte gSpriteAnim_83BC614 - .4byte gSpriteAnim_83BC620 - - .align 2 -gSpriteAffineAnim_83BC640:: @ 83BC640 - obj_rot_scal_anim_frame 0x0, 0x0, 0, 10 - obj_rot_scal_anim_end - - .align 2 -gSpriteAffineAnim_83BC650:: @ 83BC650 - obj_rot_scal_anim_frame 0xFFFE, 0xFFFE, 0, 122 - obj_rot_scal_anim_end - - .align 2 -gSpriteAffineAnimTable_83BC660:: @ 83BC660 - .4byte gSpriteAffineAnim_83BC640 - .4byte gSpriteAffineAnim_83BC650 - - .align 1 -gSpriteImageSizes:: @ 83BC668 - @ square - .2byte 0x20 @ 1×1 - .2byte 0x80 @ 2×2 - .2byte 0x200 @ 4×4 - .2byte 0x800 @ 8×8 - - @ horizontal rectangle - .2byte 0x40 @ 2×1 - .2byte 0x80 @ 4×1 - .2byte 0x100 @ 4×2 - .2byte 0x400 @ 8×4 - - @ vertical rectangle - .2byte 0x40 @ 1×2 - .2byte 0x80 @ 1×4 - .2byte 0x100 @ 2×4 - .2byte 0x400 @ 4×8 |