diff options
Diffstat (limited to 'data/scripts/maps/AbandonedShip_HiddenFloorRooms.inc')
-rw-r--r-- | data/scripts/maps/AbandonedShip_HiddenFloorRooms.inc | 143 |
1 files changed, 0 insertions, 143 deletions
diff --git a/data/scripts/maps/AbandonedShip_HiddenFloorRooms.inc b/data/scripts/maps/AbandonedShip_HiddenFloorRooms.inc deleted file mode 100644 index 5a5ab3005..000000000 --- a/data/scripts/maps/AbandonedShip_HiddenFloorRooms.inc +++ /dev/null @@ -1,143 +0,0 @@ -AbandonedShip_HiddenFloorRooms_MapScripts:: @ 815ED01 - map_script 2, AbandonedShip_HiddenFloorRooms_MapScript2_15ED07 - .byte 0 - -AbandonedShip_HiddenFloorRooms_MapScript2_15ED07:: @ 815ED07 - map_script_2 VAR_TEMP_1, 0, AbandonedShip_HiddenFloorRooms_EventScript_15ED11 - .2byte 0 - -AbandonedShip_HiddenFloorRooms_EventScript_15ED11:: @ 815ED11 - setvar VAR_TEMP_1, 1 - getplayerxy VAR_TEMP_2, VAR_TEMP_3 - setvar VAR_TEMP_4, 1 - compare VAR_TEMP_2, 21 - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15ED89 - compare VAR_TEMP_2, 36 - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15ED8F - compare VAR_TEMP_3, 2 - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15ED95 - switch VAR_TEMP_4 - case 1, AbandonedShip_HiddenFloorRooms_EventScript_15ED9B - case 2, AbandonedShip_HiddenFloorRooms_EventScript_15EDC4 - case 3, AbandonedShip_HiddenFloorRooms_EventScript_15EDC5 - case 4, AbandonedShip_HiddenFloorRooms_EventScript_15EDEB - case 5, AbandonedShip_HiddenFloorRooms_EventScript_15EE23 - case 6, AbandonedShip_HiddenFloorRooms_EventScript_15EE6A - end - -AbandonedShip_HiddenFloorRooms_EventScript_15ED89:: @ 815ED89 - addvar VAR_TEMP_4, 1 - return - -AbandonedShip_HiddenFloorRooms_EventScript_15ED8F:: @ 815ED8F - addvar VAR_TEMP_4, 2 - return - -AbandonedShip_HiddenFloorRooms_EventScript_15ED95:: @ 815ED95 - addvar VAR_TEMP_4, 3 - return - -AbandonedShip_HiddenFloorRooms_EventScript_15ED9B:: @ 815ED9B - delay 20 - setfieldeffectargument 0, 10 - setfieldeffectargument 1, 10 - setfieldeffectargument 2, 0 - dofieldeffect FLDEFF_SPARKLE - specialvar RESULT, FoundAbandonedShipRoom4Key - compare RESULT, 0 - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15EE8B - waitfieldeffect FLDEFF_SPARKLE - delay 10 - end - -AbandonedShip_HiddenFloorRooms_EventScript_15EDC4:: @ 815EDC4 - end - -AbandonedShip_HiddenFloorRooms_EventScript_15EDC5:: @ 815EDC5 - specialvar RESULT, FoundAbandonedShipRoom1Key - compare RESULT, 1 - goto_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15EDEA - delay 20 - compare RESULT, 0 - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15EE6B - waitfieldeffect FLDEFF_SPARKLE - delay 10 - end - -AbandonedShip_HiddenFloorRooms_EventScript_15EDEA:: @ 815EDEA - end - -AbandonedShip_HiddenFloorRooms_EventScript_15EDEB:: @ 815EDEB - delay 20 - setfieldeffectargument 0, 8 - setfieldeffectargument 1, 5 - setfieldeffectargument 2, 0 - dofieldeffect FLDEFF_SPARKLE - setfieldeffectargument 0, 11 - setfieldeffectargument 1, 3 - setfieldeffectargument 2, 0 - dofieldeffect FLDEFF_SPARKLE - specialvar RESULT, FoundAbandonedShipRoom6Key - compare RESULT, 0 - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15EE9B - waitfieldeffect FLDEFF_SPARKLE - delay 10 - end - -AbandonedShip_HiddenFloorRooms_EventScript_15EE23:: @ 815EE23 - delay 20 - setfieldeffectargument 0, 16 - setfieldeffectargument 1, 3 - setfieldeffectargument 2, 0 - dofieldeffect FLDEFF_SPARKLE - setfieldeffectargument 0, 25 - setfieldeffectargument 1, 2 - setfieldeffectargument 2, 0 - dofieldeffect FLDEFF_SPARKLE - setfieldeffectargument 0, 24 - setfieldeffectargument 1, 6 - setfieldeffectargument 2, 0 - dofieldeffect FLDEFF_SPARKLE - specialvar RESULT, FoundAbandonedShipRoom2Key - compare RESULT, 0 - call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15EE7B - waitfieldeffect FLDEFF_SPARKLE - delay 10 - end - -AbandonedShip_HiddenFloorRooms_EventScript_15EE6A:: @ 815EE6A - end - -AbandonedShip_HiddenFloorRooms_EventScript_15EE6B:: @ 815EE6B - setfieldeffectargument 0, 42 - setfieldeffectargument 1, 10 - setfieldeffectargument 2, 0 - dofieldeffect FLDEFF_SPARKLE - return - -AbandonedShip_HiddenFloorRooms_EventScript_15EE7B:: @ 815EE7B - setfieldeffectargument 0, 20 - setfieldeffectargument 1, 5 - setfieldeffectargument 2, 0 - dofieldeffect FLDEFF_SPARKLE - return - -AbandonedShip_HiddenFloorRooms_EventScript_15EE8B:: @ 815EE8B - setfieldeffectargument 0, 1 - setfieldeffectargument 1, 12 - setfieldeffectargument 2, 0 - dofieldeffect FLDEFF_SPARKLE - return - -AbandonedShip_HiddenFloorRooms_EventScript_15EE9B:: @ 815EE9B - setfieldeffectargument 0, 1 - setfieldeffectargument 1, 2 - setfieldeffectargument 2, 0 - dofieldeffect FLDEFF_SPARKLE - return - -AbandonedShip_HiddenFloorRooms_EventScript_15EEAB:: @ 815EEAB - lockall - msgbox AbandonedShip_HiddenFloorRooms_Text_198EE2, 4 - releaseall - end |