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-rw-r--r--data/scripts/maps/AbandonedShip_HiddenFloorRooms.inc143
1 files changed, 0 insertions, 143 deletions
diff --git a/data/scripts/maps/AbandonedShip_HiddenFloorRooms.inc b/data/scripts/maps/AbandonedShip_HiddenFloorRooms.inc
deleted file mode 100644
index 5a5ab3005..000000000
--- a/data/scripts/maps/AbandonedShip_HiddenFloorRooms.inc
+++ /dev/null
@@ -1,143 +0,0 @@
-AbandonedShip_HiddenFloorRooms_MapScripts:: @ 815ED01
- map_script 2, AbandonedShip_HiddenFloorRooms_MapScript2_15ED07
- .byte 0
-
-AbandonedShip_HiddenFloorRooms_MapScript2_15ED07:: @ 815ED07
- map_script_2 VAR_TEMP_1, 0, AbandonedShip_HiddenFloorRooms_EventScript_15ED11
- .2byte 0
-
-AbandonedShip_HiddenFloorRooms_EventScript_15ED11:: @ 815ED11
- setvar VAR_TEMP_1, 1
- getplayerxy VAR_TEMP_2, VAR_TEMP_3
- setvar VAR_TEMP_4, 1
- compare VAR_TEMP_2, 21
- call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15ED89
- compare VAR_TEMP_2, 36
- call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15ED8F
- compare VAR_TEMP_3, 2
- call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15ED95
- switch VAR_TEMP_4
- case 1, AbandonedShip_HiddenFloorRooms_EventScript_15ED9B
- case 2, AbandonedShip_HiddenFloorRooms_EventScript_15EDC4
- case 3, AbandonedShip_HiddenFloorRooms_EventScript_15EDC5
- case 4, AbandonedShip_HiddenFloorRooms_EventScript_15EDEB
- case 5, AbandonedShip_HiddenFloorRooms_EventScript_15EE23
- case 6, AbandonedShip_HiddenFloorRooms_EventScript_15EE6A
- end
-
-AbandonedShip_HiddenFloorRooms_EventScript_15ED89:: @ 815ED89
- addvar VAR_TEMP_4, 1
- return
-
-AbandonedShip_HiddenFloorRooms_EventScript_15ED8F:: @ 815ED8F
- addvar VAR_TEMP_4, 2
- return
-
-AbandonedShip_HiddenFloorRooms_EventScript_15ED95:: @ 815ED95
- addvar VAR_TEMP_4, 3
- return
-
-AbandonedShip_HiddenFloorRooms_EventScript_15ED9B:: @ 815ED9B
- delay 20
- setfieldeffectargument 0, 10
- setfieldeffectargument 1, 10
- setfieldeffectargument 2, 0
- dofieldeffect FLDEFF_SPARKLE
- specialvar RESULT, FoundAbandonedShipRoom4Key
- compare RESULT, 0
- call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15EE8B
- waitfieldeffect FLDEFF_SPARKLE
- delay 10
- end
-
-AbandonedShip_HiddenFloorRooms_EventScript_15EDC4:: @ 815EDC4
- end
-
-AbandonedShip_HiddenFloorRooms_EventScript_15EDC5:: @ 815EDC5
- specialvar RESULT, FoundAbandonedShipRoom1Key
- compare RESULT, 1
- goto_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15EDEA
- delay 20
- compare RESULT, 0
- call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15EE6B
- waitfieldeffect FLDEFF_SPARKLE
- delay 10
- end
-
-AbandonedShip_HiddenFloorRooms_EventScript_15EDEA:: @ 815EDEA
- end
-
-AbandonedShip_HiddenFloorRooms_EventScript_15EDEB:: @ 815EDEB
- delay 20
- setfieldeffectargument 0, 8
- setfieldeffectargument 1, 5
- setfieldeffectargument 2, 0
- dofieldeffect FLDEFF_SPARKLE
- setfieldeffectargument 0, 11
- setfieldeffectargument 1, 3
- setfieldeffectargument 2, 0
- dofieldeffect FLDEFF_SPARKLE
- specialvar RESULT, FoundAbandonedShipRoom6Key
- compare RESULT, 0
- call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15EE9B
- waitfieldeffect FLDEFF_SPARKLE
- delay 10
- end
-
-AbandonedShip_HiddenFloorRooms_EventScript_15EE23:: @ 815EE23
- delay 20
- setfieldeffectargument 0, 16
- setfieldeffectargument 1, 3
- setfieldeffectargument 2, 0
- dofieldeffect FLDEFF_SPARKLE
- setfieldeffectargument 0, 25
- setfieldeffectargument 1, 2
- setfieldeffectargument 2, 0
- dofieldeffect FLDEFF_SPARKLE
- setfieldeffectargument 0, 24
- setfieldeffectargument 1, 6
- setfieldeffectargument 2, 0
- dofieldeffect FLDEFF_SPARKLE
- specialvar RESULT, FoundAbandonedShipRoom2Key
- compare RESULT, 0
- call_if_eq AbandonedShip_HiddenFloorRooms_EventScript_15EE7B
- waitfieldeffect FLDEFF_SPARKLE
- delay 10
- end
-
-AbandonedShip_HiddenFloorRooms_EventScript_15EE6A:: @ 815EE6A
- end
-
-AbandonedShip_HiddenFloorRooms_EventScript_15EE6B:: @ 815EE6B
- setfieldeffectargument 0, 42
- setfieldeffectargument 1, 10
- setfieldeffectargument 2, 0
- dofieldeffect FLDEFF_SPARKLE
- return
-
-AbandonedShip_HiddenFloorRooms_EventScript_15EE7B:: @ 815EE7B
- setfieldeffectargument 0, 20
- setfieldeffectargument 1, 5
- setfieldeffectargument 2, 0
- dofieldeffect FLDEFF_SPARKLE
- return
-
-AbandonedShip_HiddenFloorRooms_EventScript_15EE8B:: @ 815EE8B
- setfieldeffectargument 0, 1
- setfieldeffectargument 1, 12
- setfieldeffectargument 2, 0
- dofieldeffect FLDEFF_SPARKLE
- return
-
-AbandonedShip_HiddenFloorRooms_EventScript_15EE9B:: @ 815EE9B
- setfieldeffectargument 0, 1
- setfieldeffectargument 1, 2
- setfieldeffectargument 2, 0
- dofieldeffect FLDEFF_SPARKLE
- return
-
-AbandonedShip_HiddenFloorRooms_EventScript_15EEAB:: @ 815EEAB
- lockall
- msgbox AbandonedShip_HiddenFloorRooms_Text_198EE2, 4
- releaseall
- end