diff options
Diffstat (limited to 'data/scripts/maps/MauvilleCity_GameCorner.inc')
-rw-r--r-- | data/scripts/maps/MauvilleCity_GameCorner.inc | 655 |
1 files changed, 0 insertions, 655 deletions
diff --git a/data/scripts/maps/MauvilleCity_GameCorner.inc b/data/scripts/maps/MauvilleCity_GameCorner.inc deleted file mode 100644 index b9f8e5ad1..000000000 --- a/data/scripts/maps/MauvilleCity_GameCorner.inc +++ /dev/null @@ -1,655 +0,0 @@ -MauvilleCity_GameCorner_MapScripts:: @ 8156A33 - .byte 0 - -MauvilleCity_GameCorner_EventScript_156A34:: @ 8156A34 - lock - faceplayer - msgbox MauvilleCity_GameCorner_Text_181C35, 4 - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_156B32 - message MauvilleCity_GameCorner_Text_181CB4 - waitmessage - showmoneybox 0, 0 - nop - showcoinsbox 0, 5 - goto MauvilleCity_GameCorner_EventScript_156A60 - -MauvilleCity_GameCorner_EventScript_156A60:: @ 8156A60 - multichoicedefault 15, 0, 49, 0, 0 - switch RESULT - case 0, MauvilleCity_GameCorner_EventScript_156AAE - case 1, MauvilleCity_GameCorner_EventScript_156AF0 - goto MauvilleCity_GameCorner_EventScript_156B4C - end - -@ 8156A87 - multichoicedefault 15, 0, 49, 1, 0 - switch RESULT - case 0, MauvilleCity_GameCorner_EventScript_156AAE - case 1, MauvilleCity_GameCorner_EventScript_156AF0 - goto MauvilleCity_GameCorner_EventScript_156B4C - end - -MauvilleCity_GameCorner_EventScript_156AAE:: @ 8156AAE - checkcoins VAR_TEMP_1 - compare VAR_TEMP_1, 9950 - goto_if_ge MauvilleCity_GameCorner_EventScript_156B5C - checkmoney 0x3e8, 0 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_156B3C - givecoins 50 - takemoney 0x3e8, 0 - updatemoneybox 0, 0 - nop - updatecoinsbox 0, 5 - playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_181CFE, 4 - hidemoneybox 0, 0 - hidecoinsbox 0, 5 - release - end - -MauvilleCity_GameCorner_EventScript_156AF0:: @ 8156AF0 - checkcoins VAR_TEMP_1 - compare VAR_TEMP_1, 9500 - goto_if_ge MauvilleCity_GameCorner_EventScript_156B5C - checkmoney 0x2710, 0 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_156B3C - givecoins 500 - takemoney 0x2710, 0 - updatemoneybox 0, 0 - nop - updatecoinsbox 0, 5 - playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_181CFE, 4 - hidemoneybox 0, 0 - hidecoinsbox 0, 5 - release - end - -MauvilleCity_GameCorner_EventScript_156B32:: @ 8156B32 - msgbox MauvilleCity_GameCorner_Text_181C53, 4 - release - end - -MauvilleCity_GameCorner_EventScript_156B3C:: @ 8156B3C - msgbox MauvilleCity_GameCorner_Text_181D28, 4 - hidemoneybox 0, 0 - hidecoinsbox 0, 5 - release - end - -MauvilleCity_GameCorner_EventScript_156B4C:: @ 8156B4C - msgbox MauvilleCity_GameCorner_Text_181D73, 4 - hidemoneybox 0, 0 - hidecoinsbox 0, 5 - release - end - -MauvilleCity_GameCorner_EventScript_156B5C:: @ 8156B5C - msgbox MauvilleCity_GameCorner_Text_181D57, 4 - hidemoneybox 0, 0 - hidecoinsbox 0, 5 - release - end - -MauvilleCity_GameCorner_EventScript_156B6C:: @ 8156B6C - lock - faceplayer - msgbox MauvilleCity_GameCorner_Text_181DE1, 4 - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 1 - goto_if_eq MauvilleCity_GameCorner_EventScript_156B88 - release - end - -MauvilleCity_GameCorner_EventScript_156B88:: @ 8156B88 - message MauvilleCity_GameCorner_Text_181E17 - waitmessage - showcoinsbox 0, 0 - setvar VAR_TEMP_1, 0 - goto MauvilleCity_GameCorner_EventScript_156BA6 - -MauvilleCity_GameCorner_EventScript_156B9B:: @ 8156B9B - message MauvilleCity_GameCorner_Text_181E17 - waitmessage - goto MauvilleCity_GameCorner_EventScript_156BA6 - -MauvilleCity_GameCorner_EventScript_156BA6:: @ 8156BA6 - multichoice 12, 0, 48, 0 - switch RESULT - case 0, MauvilleCity_GameCorner_EventScript_156BE2 - case 1, MauvilleCity_GameCorner_EventScript_156BF0 - case 2, MauvilleCity_GameCorner_EventScript_156BFE - case 3, MauvilleCity_GameCorner_EventScript_156D0D - goto MauvilleCity_GameCorner_EventScript_156D0D - end - -MauvilleCity_GameCorner_EventScript_156BE2:: @ 8156BE2 - setvar VAR_TEMP_1, 1 - bufferdecorationname 0, 88 - goto MauvilleCity_GameCorner_EventScript_156C0C - -MauvilleCity_GameCorner_EventScript_156BF0:: @ 8156BF0 - setvar VAR_TEMP_1, 2 - bufferdecorationname 0, 89 - goto MauvilleCity_GameCorner_EventScript_156C0C - -MauvilleCity_GameCorner_EventScript_156BFE:: @ 8156BFE - setvar VAR_TEMP_1, 3 - bufferdecorationname 0, 90 - goto MauvilleCity_GameCorner_EventScript_156C0C - -MauvilleCity_GameCorner_EventScript_156C0C:: @ 8156C0C - msgbox MauvilleCity_GameCorner_Text_181E33, MSGBOX_YESNO - compare RESULT, NO - goto_if_eq MauvilleCity_GameCorner_EventScript_156D0D - switch VAR_TEMP_1 - case 1, MauvilleCity_GameCorner_EventScript_156C46 - case 2, MauvilleCity_GameCorner_EventScript_156C80 - case 3, MauvilleCity_GameCorner_EventScript_156CBA - end - -MauvilleCity_GameCorner_EventScript_156C46:: @ 8156C46 - checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 1000 - goto_if_lt MauvilleCity_GameCorner_EventScript_156CF4 - bufferdecorationname 1, DECOR_TREECKO_DOLL - checkdecorspace DECOR_TREECKO_DOLL - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_156D02 - takecoins 1000 - givedecoration DECOR_TREECKO_DOLL - updatecoinsbox 0, 0 - playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_181E49, 4 - goto MauvilleCity_GameCorner_EventScript_156B9B - end - -MauvilleCity_GameCorner_EventScript_156C80:: @ 8156C80 - checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 1000 - goto_if_lt MauvilleCity_GameCorner_EventScript_156CF4 - bufferdecorationname 1, DECOR_TORCHIC_DOLL - checkdecorspace DECOR_TORCHIC_DOLL - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_156D02 - takecoins 1000 - givedecoration DECOR_TORCHIC_DOLL - updatecoinsbox 0, 0 - playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_181E49, 4 - goto MauvilleCity_GameCorner_EventScript_156B9B - end - -MauvilleCity_GameCorner_EventScript_156CBA:: @ 8156CBA - checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 1000 - goto_if_lt MauvilleCity_GameCorner_EventScript_156CF4 - bufferdecorationname 1, DECOR_MUDKIP_DOLL - checkdecorspace DECOR_MUDKIP_DOLL - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_156D02 - takecoins 1000 - givedecoration DECOR_MUDKIP_DOLL - updatecoinsbox 0, 0 - playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_181E49, 4 - goto MauvilleCity_GameCorner_EventScript_156B9B - end - -MauvilleCity_GameCorner_EventScript_156CF4:: @ 8156CF4 - msgbox MauvilleCity_GameCorner_Text_181E76, 4 - goto MauvilleCity_GameCorner_EventScript_156B9B - end - -MauvilleCity_GameCorner_EventScript_156D02:: @ 8156D02 - call MauvilleCity_GameCorner_EventScript_1A02B8 - goto MauvilleCity_GameCorner_EventScript_156B9B - end - -MauvilleCity_GameCorner_EventScript_156D0D:: @ 8156D0D - msgbox MauvilleCity_GameCorner_Text_181EC2, 4 - hidecoinsbox 0, 0 - release - end - -MauvilleCity_GameCorner_EventScript_156D1A:: @ 8156D1A - lock - faceplayer - msgbox MauvilleCity_GameCorner_Text_181DE1, 4 - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 1 - goto_if_eq MauvilleCity_GameCorner_EventScript_156D36 - release - end - -MauvilleCity_GameCorner_EventScript_156D36:: @ 8156D36 - message MauvilleCity_GameCorner_Text_181E17 - waitmessage - showcoinsbox 0, 0 - setvar VAR_TEMP_1, 0 - goto MauvilleCity_GameCorner_EventScript_156D54 - -MauvilleCity_GameCorner_EventScript_156D49:: @ 8156D49 - message MauvilleCity_GameCorner_Text_181E17 - waitmessage - goto MauvilleCity_GameCorner_EventScript_156D54 - -MauvilleCity_GameCorner_EventScript_156D54:: @ 8156D54 - multichoice 12, 0, 55, 0 - switch RESULT - case 0, MauvilleCity_GameCorner_EventScript_156DA6 - case 1, MauvilleCity_GameCorner_EventScript_156DB4 - case 2, MauvilleCity_GameCorner_EventScript_156DC2 - case 3, MauvilleCity_GameCorner_EventScript_156DD0 - case 4, MauvilleCity_GameCorner_EventScript_156DDE - case 5, MauvilleCity_GameCorner_EventScript_156F77 - goto MauvilleCity_GameCorner_EventScript_156F77 - end - -MauvilleCity_GameCorner_EventScript_156DA6:: @ 8156DA6 - setvar VAR_TEMP_1, 1 - bufferitemname 0, ITEM_TM32_DOUBLE_TEAM - goto MauvilleCity_GameCorner_EventScript_156DEC - -MauvilleCity_GameCorner_EventScript_156DB4:: @ 8156DB4 - setvar VAR_TEMP_1, 2 - bufferitemname 0, ITEM_TM29_PSYCHIC - goto MauvilleCity_GameCorner_EventScript_156DEC - -MauvilleCity_GameCorner_EventScript_156DC2:: @ 8156DC2 - setvar VAR_TEMP_1, 3 - bufferitemname 0, ITEM_TM35_FLAMETHROWER - goto MauvilleCity_GameCorner_EventScript_156DEC - -MauvilleCity_GameCorner_EventScript_156DD0:: @ 8156DD0 - setvar VAR_TEMP_1, 4 - bufferitemname 0, ITEM_TM24_THUNDERBOLT - goto MauvilleCity_GameCorner_EventScript_156DEC - -MauvilleCity_GameCorner_EventScript_156DDE:: @ 8156DDE - setvar VAR_TEMP_1, 5 - bufferitemname 0, ITEM_TM13_ICE_BEAM - goto MauvilleCity_GameCorner_EventScript_156DEC - -MauvilleCity_GameCorner_EventScript_156DEC:: @ 8156DEC - msgbox MauvilleCity_GameCorner_Text_181E33, MSGBOX_YESNO - compare RESULT, NO - goto_if_eq MauvilleCity_GameCorner_EventScript_156F77 - switch VAR_TEMP_1 - case 1, MauvilleCity_GameCorner_EventScript_156E3C - case 2, MauvilleCity_GameCorner_EventScript_156E76 - case 3, MauvilleCity_GameCorner_EventScript_156EB0 - case 4, MauvilleCity_GameCorner_EventScript_156EEA - case 5, MauvilleCity_GameCorner_EventScript_156F24 - end - -MauvilleCity_GameCorner_EventScript_156E3C:: @ 8156E3C - checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 1500 - goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E - checkitemspace ITEM_TM32_DOUBLE_TEAM, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C - takecoins 1500 - giveitem ITEM_TM32_DOUBLE_TEAM, 1 - updatecoinsbox 0, 0 - playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_181F08, 4 - goto MauvilleCity_GameCorner_EventScript_156D49 - end - -MauvilleCity_GameCorner_EventScript_156E76:: @ 8156E76 - checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 3500 - goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E - checkitemspace ITEM_TM29_PSYCHIC, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C - takecoins 3500 - giveitem ITEM_TM29_PSYCHIC, 1 - updatecoinsbox 0, 0 - playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_181F08, 4 - goto MauvilleCity_GameCorner_EventScript_156D49 - end - -MauvilleCity_GameCorner_EventScript_156EB0:: @ 8156EB0 - checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 4000 - goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E - checkitemspace ITEM_TM35_FLAMETHROWER, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C - takecoins 4000 - giveitem ITEM_TM35_FLAMETHROWER, 1 - updatecoinsbox 0, 0 - playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_181F08, 4 - goto MauvilleCity_GameCorner_EventScript_156D49 - end - -MauvilleCity_GameCorner_EventScript_156EEA:: @ 8156EEA - checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 4000 - goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E - checkitemspace ITEM_TM24_THUNDERBOLT, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C - takecoins 4000 - giveitem ITEM_TM24_THUNDERBOLT, 1 - updatecoinsbox 0, 0 - playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_181F08, 4 - goto MauvilleCity_GameCorner_EventScript_156D49 - end - -MauvilleCity_GameCorner_EventScript_156F24:: @ 8156F24 - checkcoins VAR_TEMP_2 - compare VAR_TEMP_2, 4000 - goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E - checkitemspace ITEM_TM13_ICE_BEAM, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C - takecoins 4000 - giveitem ITEM_TM13_ICE_BEAM, 1 - updatecoinsbox 0, 0 - playse SE_REGI - msgbox MauvilleCity_GameCorner_Text_181F08, 4 - goto MauvilleCity_GameCorner_EventScript_156D49 - end - -MauvilleCity_GameCorner_EventScript_156F5E:: @ 8156F5E - msgbox MauvilleCity_GameCorner_Text_181E76, 4 - goto MauvilleCity_GameCorner_EventScript_156D49 - end - -MauvilleCity_GameCorner_EventScript_156F6C:: @ 8156F6C - call MauvilleCity_GameCorner_EventScript_1A02A5 - goto MauvilleCity_GameCorner_EventScript_156D49 - end - -MauvilleCity_GameCorner_EventScript_156F77:: @ 8156F77 - msgbox MauvilleCity_GameCorner_Text_181EC2, 4 - hidecoinsbox 0, 0 - release - end - -MauvilleCity_GameCorner_EventScript_156F84:: @ 8156F84 - msgbox MauvilleCity_GameCorner_Text_1821C1, 2 - end - -MauvilleCity_GameCorner_EventScript_156F8D:: @ 8156F8D - msgbox MauvilleCity_GameCorner_Text_1821F3, 2 - end - -MauvilleCity_GameCorner_EventScript_156F96:: @ 8156F96 - lock - faceplayer - goto_if_set FLAG_RECEIVED_STARTER_DOLL, MauvilleCity_GameCorner_EventScript_157072 - msgbox MauvilleCity_GameCorner_Text_181F3D, MSGBOX_YESNO - compare RESULT, NO - goto_if_eq MauvilleCity_GameCorner_EventScript_157068 - switch VAR_STARTER_MON - case 0, MauvilleCity_GameCorner_EventScript_156FDB - case 1, MauvilleCity_GameCorner_EventScript_157005 - case 2, MauvilleCity_GameCorner_EventScript_15702F - end - -MauvilleCity_GameCorner_EventScript_156FDB:: @ 8156FDB - bufferdecorationname 1, DECOR_TREECKO_DOLL - checkdecorspace DECOR_TREECKO_DOLL - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_157059 - msgbox MauvilleCity_GameCorner_Text_181F89, 4 - givedecoration_std DECOR_TREECKO_DOLL - setflag FLAG_RECEIVED_STARTER_DOLL - goto MauvilleCity_GameCorner_EventScript_157072 - end - -MauvilleCity_GameCorner_EventScript_157005:: @ 8157005 - bufferdecorationname 1, DECOR_TORCHIC_DOLL - checkdecorspace DECOR_TORCHIC_DOLL - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_157059 - msgbox MauvilleCity_GameCorner_Text_181F89, 4 - givedecoration_std DECOR_TORCHIC_DOLL - setflag FLAG_RECEIVED_STARTER_DOLL - goto MauvilleCity_GameCorner_EventScript_157072 - end - -MauvilleCity_GameCorner_EventScript_15702F:: @ 815702F - bufferdecorationname 1, DECOR_MUDKIP_DOLL - checkdecorspace DECOR_MUDKIP_DOLL - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_157059 - msgbox MauvilleCity_GameCorner_Text_181F89, 4 - givedecoration_std DECOR_MUDKIP_DOLL - setflag FLAG_RECEIVED_STARTER_DOLL - goto MauvilleCity_GameCorner_EventScript_157072 - end - -MauvilleCity_GameCorner_EventScript_157059:: @ 8157059 - call MauvilleCity_GameCorner_EventScript_1A02B8 - msgbox MauvilleCity_GameCorner_Text_181F97, 4 - release - end - -MauvilleCity_GameCorner_EventScript_157068:: @ 8157068 - msgbox MauvilleCity_GameCorner_Text_181FBC, 4 - release - end - -MauvilleCity_GameCorner_EventScript_157072:: @ 8157072 - msgbox MauvilleCity_GameCorner_Text_181FE9, 4 - release - end - -MauvilleCity_GameCorner_EventScript_15707C:: @ 815707C - lock - faceplayer - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 1 - goto_if_eq MauvilleCity_GameCorner_EventScript_15709C - msgbox MauvilleCity_GameCorner_Text_18201E, 4 - goto MauvilleCity_GameCorner_EventScript_157108 - end - -MauvilleCity_GameCorner_EventScript_15709C:: @ 815709C - goto_if_set FLAG_RECEIVED_20_COINS, MauvilleCity_GameCorner_EventScript_1570CA - checkcoins VAR_TEMP_1 - compare VAR_TEMP_1, 1 - goto_if_ge MauvilleCity_GameCorner_EventScript_1570CA - setflag FLAG_RECEIVED_20_COINS - givecoins 20 - msgbox MauvilleCity_GameCorner_Text_18208E, 4 - playse SE_REGI - goto MauvilleCity_GameCorner_EventScript_1570CA - end - -MauvilleCity_GameCorner_EventScript_1570CA:: @ 81570CA - msgbox MauvilleCity_GameCorner_Text_1820DD, 4 - goto MauvilleCity_GameCorner_EventScript_157108 - end - -MauvilleCity_GameCorner_EventScript_1570D8:: @ 81570D8 - lock - faceplayer - msgbox MauvilleCity_GameCorner_Text_182120, 4 - goto MauvilleCity_GameCorner_EventScript_157108 - end - -MauvilleCity_GameCorner_EventScript_1570E8:: @ 81570E8 - lock - faceplayer - msgbox MauvilleCity_GameCorner_Text_18217C, 4 - goto MauvilleCity_GameCorner_EventScript_157108 - end - -MauvilleCity_GameCorner_EventScript_1570F8:: @ 81570F8 - lock - faceplayer - msgbox MauvilleCity_GameCorner_Text_182241, 4 - goto MauvilleCity_GameCorner_EventScript_157108 - end - -MauvilleCity_GameCorner_EventScript_157108:: @ 8157108 - closemessage - applymovement LAST_TALKED, MauvilleCity_GameCorner_Movement_1A083D - waitmovement 0 - release - end - -MauvilleCity_GameCorner_EventScript_157115:: @ 8157115 - lock - faceplayer - msgbox MauvilleCity_GameCorner_Text_182272, 4 - goto MauvilleCity_GameCorner_EventScript_157108 - end - -MauvilleCity_GameCorner_EventScript_157125:: @ 8157125 - lock - faceplayer - msgbox MauvilleCity_GameCorner_Text_1822F4, 4 - goto MauvilleCity_GameCorner_EventScript_157108 - end - -MauvilleCity_GameCorner_EventScript_157135:: @ 8157135 - lockall - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 - setvar VAR_SPECIAL_4, 0 - specialvar RESULT, GetSlotMachineId - playslotmachine RESULT - releaseall - end - -MauvilleCity_GameCorner_EventScript_157155:: @ 8157155 - lockall - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 - setvar VAR_SPECIAL_4, 1 - specialvar RESULT, GetSlotMachineId - playslotmachine RESULT - releaseall - end - -MauvilleCity_GameCorner_EventScript_157175:: @ 8157175 - lockall - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 - setvar VAR_SPECIAL_4, 2 - specialvar RESULT, GetSlotMachineId - playslotmachine RESULT - releaseall - end - -MauvilleCity_GameCorner_EventScript_157195:: @ 8157195 - lockall - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 - setvar VAR_SPECIAL_4, 3 - specialvar RESULT, GetSlotMachineId - playslotmachine RESULT - releaseall - end - -MauvilleCity_GameCorner_EventScript_1571B5:: @ 81571B5 - lockall - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 - setvar VAR_SPECIAL_4, 4 - specialvar RESULT, GetSlotMachineId - playslotmachine RESULT - releaseall - end - -MauvilleCity_GameCorner_EventScript_1571D5:: @ 81571D5 - lockall - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 - setvar VAR_SPECIAL_4, 5 - specialvar RESULT, GetSlotMachineId - playslotmachine RESULT - releaseall - end - -MauvilleCity_GameCorner_EventScript_1571F5:: @ 81571F5 - lockall - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 - setvar VAR_SPECIAL_4, 6 - specialvar RESULT, GetSlotMachineId - playslotmachine RESULT - releaseall - end - -MauvilleCity_GameCorner_EventScript_157215:: @ 8157215 - lockall - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 - setvar VAR_SPECIAL_4, 7 - specialvar RESULT, GetSlotMachineId - playslotmachine RESULT - releaseall - end - -MauvilleCity_GameCorner_EventScript_157235:: @ 8157235 - lockall - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 - setvar VAR_SPECIAL_4, 8 - specialvar RESULT, GetSlotMachineId - playslotmachine RESULT - releaseall - end - -MauvilleCity_GameCorner_EventScript_157255:: @ 8157255 - lockall - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 - setvar VAR_SPECIAL_4, 9 - specialvar RESULT, GetSlotMachineId - playslotmachine RESULT - releaseall - end - -MauvilleCity_GameCorner_EventScript_157275:: @ 8157275 - lockall - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 - setvar VAR_SPECIAL_4, 10 - specialvar RESULT, GetSlotMachineId - playslotmachine RESULT - releaseall - end - -MauvilleCity_GameCorner_EventScript_157295:: @ 8157295 - lockall - checkitem ITEM_COIN_CASE, 1 - compare RESULT, 0 - goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 - setvar VAR_SPECIAL_4, 11 - specialvar RESULT, GetSlotMachineId - playslotmachine RESULT - releaseall - end - -MauvilleCity_GameCorner_EventScript_1572B5:: @ 81572B5 - msgbox MauvilleCity_GameCorner_Text_182420, 4 - releaseall - end |