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path: root/data/scripts/maps/MauvilleCity_GameCorner.inc
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Diffstat (limited to 'data/scripts/maps/MauvilleCity_GameCorner.inc')
-rw-r--r--data/scripts/maps/MauvilleCity_GameCorner.inc655
1 files changed, 0 insertions, 655 deletions
diff --git a/data/scripts/maps/MauvilleCity_GameCorner.inc b/data/scripts/maps/MauvilleCity_GameCorner.inc
deleted file mode 100644
index b9f8e5ad1..000000000
--- a/data/scripts/maps/MauvilleCity_GameCorner.inc
+++ /dev/null
@@ -1,655 +0,0 @@
-MauvilleCity_GameCorner_MapScripts:: @ 8156A33
- .byte 0
-
-MauvilleCity_GameCorner_EventScript_156A34:: @ 8156A34
- lock
- faceplayer
- msgbox MauvilleCity_GameCorner_Text_181C35, 4
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_156B32
- message MauvilleCity_GameCorner_Text_181CB4
- waitmessage
- showmoneybox 0, 0
- nop
- showcoinsbox 0, 5
- goto MauvilleCity_GameCorner_EventScript_156A60
-
-MauvilleCity_GameCorner_EventScript_156A60:: @ 8156A60
- multichoicedefault 15, 0, 49, 0, 0
- switch RESULT
- case 0, MauvilleCity_GameCorner_EventScript_156AAE
- case 1, MauvilleCity_GameCorner_EventScript_156AF0
- goto MauvilleCity_GameCorner_EventScript_156B4C
- end
-
-@ 8156A87
- multichoicedefault 15, 0, 49, 1, 0
- switch RESULT
- case 0, MauvilleCity_GameCorner_EventScript_156AAE
- case 1, MauvilleCity_GameCorner_EventScript_156AF0
- goto MauvilleCity_GameCorner_EventScript_156B4C
- end
-
-MauvilleCity_GameCorner_EventScript_156AAE:: @ 8156AAE
- checkcoins VAR_TEMP_1
- compare VAR_TEMP_1, 9950
- goto_if_ge MauvilleCity_GameCorner_EventScript_156B5C
- checkmoney 0x3e8, 0
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_156B3C
- givecoins 50
- takemoney 0x3e8, 0
- updatemoneybox 0, 0
- nop
- updatecoinsbox 0, 5
- playse SE_REGI
- msgbox MauvilleCity_GameCorner_Text_181CFE, 4
- hidemoneybox 0, 0
- hidecoinsbox 0, 5
- release
- end
-
-MauvilleCity_GameCorner_EventScript_156AF0:: @ 8156AF0
- checkcoins VAR_TEMP_1
- compare VAR_TEMP_1, 9500
- goto_if_ge MauvilleCity_GameCorner_EventScript_156B5C
- checkmoney 0x2710, 0
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_156B3C
- givecoins 500
- takemoney 0x2710, 0
- updatemoneybox 0, 0
- nop
- updatecoinsbox 0, 5
- playse SE_REGI
- msgbox MauvilleCity_GameCorner_Text_181CFE, 4
- hidemoneybox 0, 0
- hidecoinsbox 0, 5
- release
- end
-
-MauvilleCity_GameCorner_EventScript_156B32:: @ 8156B32
- msgbox MauvilleCity_GameCorner_Text_181C53, 4
- release
- end
-
-MauvilleCity_GameCorner_EventScript_156B3C:: @ 8156B3C
- msgbox MauvilleCity_GameCorner_Text_181D28, 4
- hidemoneybox 0, 0
- hidecoinsbox 0, 5
- release
- end
-
-MauvilleCity_GameCorner_EventScript_156B4C:: @ 8156B4C
- msgbox MauvilleCity_GameCorner_Text_181D73, 4
- hidemoneybox 0, 0
- hidecoinsbox 0, 5
- release
- end
-
-MauvilleCity_GameCorner_EventScript_156B5C:: @ 8156B5C
- msgbox MauvilleCity_GameCorner_Text_181D57, 4
- hidemoneybox 0, 0
- hidecoinsbox 0, 5
- release
- end
-
-MauvilleCity_GameCorner_EventScript_156B6C:: @ 8156B6C
- lock
- faceplayer
- msgbox MauvilleCity_GameCorner_Text_181DE1, 4
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 1
- goto_if_eq MauvilleCity_GameCorner_EventScript_156B88
- release
- end
-
-MauvilleCity_GameCorner_EventScript_156B88:: @ 8156B88
- message MauvilleCity_GameCorner_Text_181E17
- waitmessage
- showcoinsbox 0, 0
- setvar VAR_TEMP_1, 0
- goto MauvilleCity_GameCorner_EventScript_156BA6
-
-MauvilleCity_GameCorner_EventScript_156B9B:: @ 8156B9B
- message MauvilleCity_GameCorner_Text_181E17
- waitmessage
- goto MauvilleCity_GameCorner_EventScript_156BA6
-
-MauvilleCity_GameCorner_EventScript_156BA6:: @ 8156BA6
- multichoice 12, 0, 48, 0
- switch RESULT
- case 0, MauvilleCity_GameCorner_EventScript_156BE2
- case 1, MauvilleCity_GameCorner_EventScript_156BF0
- case 2, MauvilleCity_GameCorner_EventScript_156BFE
- case 3, MauvilleCity_GameCorner_EventScript_156D0D
- goto MauvilleCity_GameCorner_EventScript_156D0D
- end
-
-MauvilleCity_GameCorner_EventScript_156BE2:: @ 8156BE2
- setvar VAR_TEMP_1, 1
- bufferdecorationname 0, 88
- goto MauvilleCity_GameCorner_EventScript_156C0C
-
-MauvilleCity_GameCorner_EventScript_156BF0:: @ 8156BF0
- setvar VAR_TEMP_1, 2
- bufferdecorationname 0, 89
- goto MauvilleCity_GameCorner_EventScript_156C0C
-
-MauvilleCity_GameCorner_EventScript_156BFE:: @ 8156BFE
- setvar VAR_TEMP_1, 3
- bufferdecorationname 0, 90
- goto MauvilleCity_GameCorner_EventScript_156C0C
-
-MauvilleCity_GameCorner_EventScript_156C0C:: @ 8156C0C
- msgbox MauvilleCity_GameCorner_Text_181E33, MSGBOX_YESNO
- compare RESULT, NO
- goto_if_eq MauvilleCity_GameCorner_EventScript_156D0D
- switch VAR_TEMP_1
- case 1, MauvilleCity_GameCorner_EventScript_156C46
- case 2, MauvilleCity_GameCorner_EventScript_156C80
- case 3, MauvilleCity_GameCorner_EventScript_156CBA
- end
-
-MauvilleCity_GameCorner_EventScript_156C46:: @ 8156C46
- checkcoins VAR_TEMP_2
- compare VAR_TEMP_2, 1000
- goto_if_lt MauvilleCity_GameCorner_EventScript_156CF4
- bufferdecorationname 1, DECOR_TREECKO_DOLL
- checkdecorspace DECOR_TREECKO_DOLL
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_156D02
- takecoins 1000
- givedecoration DECOR_TREECKO_DOLL
- updatecoinsbox 0, 0
- playse SE_REGI
- msgbox MauvilleCity_GameCorner_Text_181E49, 4
- goto MauvilleCity_GameCorner_EventScript_156B9B
- end
-
-MauvilleCity_GameCorner_EventScript_156C80:: @ 8156C80
- checkcoins VAR_TEMP_2
- compare VAR_TEMP_2, 1000
- goto_if_lt MauvilleCity_GameCorner_EventScript_156CF4
- bufferdecorationname 1, DECOR_TORCHIC_DOLL
- checkdecorspace DECOR_TORCHIC_DOLL
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_156D02
- takecoins 1000
- givedecoration DECOR_TORCHIC_DOLL
- updatecoinsbox 0, 0
- playse SE_REGI
- msgbox MauvilleCity_GameCorner_Text_181E49, 4
- goto MauvilleCity_GameCorner_EventScript_156B9B
- end
-
-MauvilleCity_GameCorner_EventScript_156CBA:: @ 8156CBA
- checkcoins VAR_TEMP_2
- compare VAR_TEMP_2, 1000
- goto_if_lt MauvilleCity_GameCorner_EventScript_156CF4
- bufferdecorationname 1, DECOR_MUDKIP_DOLL
- checkdecorspace DECOR_MUDKIP_DOLL
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_156D02
- takecoins 1000
- givedecoration DECOR_MUDKIP_DOLL
- updatecoinsbox 0, 0
- playse SE_REGI
- msgbox MauvilleCity_GameCorner_Text_181E49, 4
- goto MauvilleCity_GameCorner_EventScript_156B9B
- end
-
-MauvilleCity_GameCorner_EventScript_156CF4:: @ 8156CF4
- msgbox MauvilleCity_GameCorner_Text_181E76, 4
- goto MauvilleCity_GameCorner_EventScript_156B9B
- end
-
-MauvilleCity_GameCorner_EventScript_156D02:: @ 8156D02
- call MauvilleCity_GameCorner_EventScript_1A02B8
- goto MauvilleCity_GameCorner_EventScript_156B9B
- end
-
-MauvilleCity_GameCorner_EventScript_156D0D:: @ 8156D0D
- msgbox MauvilleCity_GameCorner_Text_181EC2, 4
- hidecoinsbox 0, 0
- release
- end
-
-MauvilleCity_GameCorner_EventScript_156D1A:: @ 8156D1A
- lock
- faceplayer
- msgbox MauvilleCity_GameCorner_Text_181DE1, 4
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 1
- goto_if_eq MauvilleCity_GameCorner_EventScript_156D36
- release
- end
-
-MauvilleCity_GameCorner_EventScript_156D36:: @ 8156D36
- message MauvilleCity_GameCorner_Text_181E17
- waitmessage
- showcoinsbox 0, 0
- setvar VAR_TEMP_1, 0
- goto MauvilleCity_GameCorner_EventScript_156D54
-
-MauvilleCity_GameCorner_EventScript_156D49:: @ 8156D49
- message MauvilleCity_GameCorner_Text_181E17
- waitmessage
- goto MauvilleCity_GameCorner_EventScript_156D54
-
-MauvilleCity_GameCorner_EventScript_156D54:: @ 8156D54
- multichoice 12, 0, 55, 0
- switch RESULT
- case 0, MauvilleCity_GameCorner_EventScript_156DA6
- case 1, MauvilleCity_GameCorner_EventScript_156DB4
- case 2, MauvilleCity_GameCorner_EventScript_156DC2
- case 3, MauvilleCity_GameCorner_EventScript_156DD0
- case 4, MauvilleCity_GameCorner_EventScript_156DDE
- case 5, MauvilleCity_GameCorner_EventScript_156F77
- goto MauvilleCity_GameCorner_EventScript_156F77
- end
-
-MauvilleCity_GameCorner_EventScript_156DA6:: @ 8156DA6
- setvar VAR_TEMP_1, 1
- bufferitemname 0, ITEM_TM32_DOUBLE_TEAM
- goto MauvilleCity_GameCorner_EventScript_156DEC
-
-MauvilleCity_GameCorner_EventScript_156DB4:: @ 8156DB4
- setvar VAR_TEMP_1, 2
- bufferitemname 0, ITEM_TM29_PSYCHIC
- goto MauvilleCity_GameCorner_EventScript_156DEC
-
-MauvilleCity_GameCorner_EventScript_156DC2:: @ 8156DC2
- setvar VAR_TEMP_1, 3
- bufferitemname 0, ITEM_TM35_FLAMETHROWER
- goto MauvilleCity_GameCorner_EventScript_156DEC
-
-MauvilleCity_GameCorner_EventScript_156DD0:: @ 8156DD0
- setvar VAR_TEMP_1, 4
- bufferitemname 0, ITEM_TM24_THUNDERBOLT
- goto MauvilleCity_GameCorner_EventScript_156DEC
-
-MauvilleCity_GameCorner_EventScript_156DDE:: @ 8156DDE
- setvar VAR_TEMP_1, 5
- bufferitemname 0, ITEM_TM13_ICE_BEAM
- goto MauvilleCity_GameCorner_EventScript_156DEC
-
-MauvilleCity_GameCorner_EventScript_156DEC:: @ 8156DEC
- msgbox MauvilleCity_GameCorner_Text_181E33, MSGBOX_YESNO
- compare RESULT, NO
- goto_if_eq MauvilleCity_GameCorner_EventScript_156F77
- switch VAR_TEMP_1
- case 1, MauvilleCity_GameCorner_EventScript_156E3C
- case 2, MauvilleCity_GameCorner_EventScript_156E76
- case 3, MauvilleCity_GameCorner_EventScript_156EB0
- case 4, MauvilleCity_GameCorner_EventScript_156EEA
- case 5, MauvilleCity_GameCorner_EventScript_156F24
- end
-
-MauvilleCity_GameCorner_EventScript_156E3C:: @ 8156E3C
- checkcoins VAR_TEMP_2
- compare VAR_TEMP_2, 1500
- goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E
- checkitemspace ITEM_TM32_DOUBLE_TEAM, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C
- takecoins 1500
- giveitem ITEM_TM32_DOUBLE_TEAM, 1
- updatecoinsbox 0, 0
- playse SE_REGI
- msgbox MauvilleCity_GameCorner_Text_181F08, 4
- goto MauvilleCity_GameCorner_EventScript_156D49
- end
-
-MauvilleCity_GameCorner_EventScript_156E76:: @ 8156E76
- checkcoins VAR_TEMP_2
- compare VAR_TEMP_2, 3500
- goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E
- checkitemspace ITEM_TM29_PSYCHIC, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C
- takecoins 3500
- giveitem ITEM_TM29_PSYCHIC, 1
- updatecoinsbox 0, 0
- playse SE_REGI
- msgbox MauvilleCity_GameCorner_Text_181F08, 4
- goto MauvilleCity_GameCorner_EventScript_156D49
- end
-
-MauvilleCity_GameCorner_EventScript_156EB0:: @ 8156EB0
- checkcoins VAR_TEMP_2
- compare VAR_TEMP_2, 4000
- goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E
- checkitemspace ITEM_TM35_FLAMETHROWER, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C
- takecoins 4000
- giveitem ITEM_TM35_FLAMETHROWER, 1
- updatecoinsbox 0, 0
- playse SE_REGI
- msgbox MauvilleCity_GameCorner_Text_181F08, 4
- goto MauvilleCity_GameCorner_EventScript_156D49
- end
-
-MauvilleCity_GameCorner_EventScript_156EEA:: @ 8156EEA
- checkcoins VAR_TEMP_2
- compare VAR_TEMP_2, 4000
- goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E
- checkitemspace ITEM_TM24_THUNDERBOLT, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C
- takecoins 4000
- giveitem ITEM_TM24_THUNDERBOLT, 1
- updatecoinsbox 0, 0
- playse SE_REGI
- msgbox MauvilleCity_GameCorner_Text_181F08, 4
- goto MauvilleCity_GameCorner_EventScript_156D49
- end
-
-MauvilleCity_GameCorner_EventScript_156F24:: @ 8156F24
- checkcoins VAR_TEMP_2
- compare VAR_TEMP_2, 4000
- goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E
- checkitemspace ITEM_TM13_ICE_BEAM, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C
- takecoins 4000
- giveitem ITEM_TM13_ICE_BEAM, 1
- updatecoinsbox 0, 0
- playse SE_REGI
- msgbox MauvilleCity_GameCorner_Text_181F08, 4
- goto MauvilleCity_GameCorner_EventScript_156D49
- end
-
-MauvilleCity_GameCorner_EventScript_156F5E:: @ 8156F5E
- msgbox MauvilleCity_GameCorner_Text_181E76, 4
- goto MauvilleCity_GameCorner_EventScript_156D49
- end
-
-MauvilleCity_GameCorner_EventScript_156F6C:: @ 8156F6C
- call MauvilleCity_GameCorner_EventScript_1A02A5
- goto MauvilleCity_GameCorner_EventScript_156D49
- end
-
-MauvilleCity_GameCorner_EventScript_156F77:: @ 8156F77
- msgbox MauvilleCity_GameCorner_Text_181EC2, 4
- hidecoinsbox 0, 0
- release
- end
-
-MauvilleCity_GameCorner_EventScript_156F84:: @ 8156F84
- msgbox MauvilleCity_GameCorner_Text_1821C1, 2
- end
-
-MauvilleCity_GameCorner_EventScript_156F8D:: @ 8156F8D
- msgbox MauvilleCity_GameCorner_Text_1821F3, 2
- end
-
-MauvilleCity_GameCorner_EventScript_156F96:: @ 8156F96
- lock
- faceplayer
- goto_if_set FLAG_RECEIVED_STARTER_DOLL, MauvilleCity_GameCorner_EventScript_157072
- msgbox MauvilleCity_GameCorner_Text_181F3D, MSGBOX_YESNO
- compare RESULT, NO
- goto_if_eq MauvilleCity_GameCorner_EventScript_157068
- switch VAR_STARTER_MON
- case 0, MauvilleCity_GameCorner_EventScript_156FDB
- case 1, MauvilleCity_GameCorner_EventScript_157005
- case 2, MauvilleCity_GameCorner_EventScript_15702F
- end
-
-MauvilleCity_GameCorner_EventScript_156FDB:: @ 8156FDB
- bufferdecorationname 1, DECOR_TREECKO_DOLL
- checkdecorspace DECOR_TREECKO_DOLL
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_157059
- msgbox MauvilleCity_GameCorner_Text_181F89, 4
- givedecoration_std DECOR_TREECKO_DOLL
- setflag FLAG_RECEIVED_STARTER_DOLL
- goto MauvilleCity_GameCorner_EventScript_157072
- end
-
-MauvilleCity_GameCorner_EventScript_157005:: @ 8157005
- bufferdecorationname 1, DECOR_TORCHIC_DOLL
- checkdecorspace DECOR_TORCHIC_DOLL
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_157059
- msgbox MauvilleCity_GameCorner_Text_181F89, 4
- givedecoration_std DECOR_TORCHIC_DOLL
- setflag FLAG_RECEIVED_STARTER_DOLL
- goto MauvilleCity_GameCorner_EventScript_157072
- end
-
-MauvilleCity_GameCorner_EventScript_15702F:: @ 815702F
- bufferdecorationname 1, DECOR_MUDKIP_DOLL
- checkdecorspace DECOR_MUDKIP_DOLL
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_157059
- msgbox MauvilleCity_GameCorner_Text_181F89, 4
- givedecoration_std DECOR_MUDKIP_DOLL
- setflag FLAG_RECEIVED_STARTER_DOLL
- goto MauvilleCity_GameCorner_EventScript_157072
- end
-
-MauvilleCity_GameCorner_EventScript_157059:: @ 8157059
- call MauvilleCity_GameCorner_EventScript_1A02B8
- msgbox MauvilleCity_GameCorner_Text_181F97, 4
- release
- end
-
-MauvilleCity_GameCorner_EventScript_157068:: @ 8157068
- msgbox MauvilleCity_GameCorner_Text_181FBC, 4
- release
- end
-
-MauvilleCity_GameCorner_EventScript_157072:: @ 8157072
- msgbox MauvilleCity_GameCorner_Text_181FE9, 4
- release
- end
-
-MauvilleCity_GameCorner_EventScript_15707C:: @ 815707C
- lock
- faceplayer
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 1
- goto_if_eq MauvilleCity_GameCorner_EventScript_15709C
- msgbox MauvilleCity_GameCorner_Text_18201E, 4
- goto MauvilleCity_GameCorner_EventScript_157108
- end
-
-MauvilleCity_GameCorner_EventScript_15709C:: @ 815709C
- goto_if_set FLAG_RECEIVED_20_COINS, MauvilleCity_GameCorner_EventScript_1570CA
- checkcoins VAR_TEMP_1
- compare VAR_TEMP_1, 1
- goto_if_ge MauvilleCity_GameCorner_EventScript_1570CA
- setflag FLAG_RECEIVED_20_COINS
- givecoins 20
- msgbox MauvilleCity_GameCorner_Text_18208E, 4
- playse SE_REGI
- goto MauvilleCity_GameCorner_EventScript_1570CA
- end
-
-MauvilleCity_GameCorner_EventScript_1570CA:: @ 81570CA
- msgbox MauvilleCity_GameCorner_Text_1820DD, 4
- goto MauvilleCity_GameCorner_EventScript_157108
- end
-
-MauvilleCity_GameCorner_EventScript_1570D8:: @ 81570D8
- lock
- faceplayer
- msgbox MauvilleCity_GameCorner_Text_182120, 4
- goto MauvilleCity_GameCorner_EventScript_157108
- end
-
-MauvilleCity_GameCorner_EventScript_1570E8:: @ 81570E8
- lock
- faceplayer
- msgbox MauvilleCity_GameCorner_Text_18217C, 4
- goto MauvilleCity_GameCorner_EventScript_157108
- end
-
-MauvilleCity_GameCorner_EventScript_1570F8:: @ 81570F8
- lock
- faceplayer
- msgbox MauvilleCity_GameCorner_Text_182241, 4
- goto MauvilleCity_GameCorner_EventScript_157108
- end
-
-MauvilleCity_GameCorner_EventScript_157108:: @ 8157108
- closemessage
- applymovement LAST_TALKED, MauvilleCity_GameCorner_Movement_1A083D
- waitmovement 0
- release
- end
-
-MauvilleCity_GameCorner_EventScript_157115:: @ 8157115
- lock
- faceplayer
- msgbox MauvilleCity_GameCorner_Text_182272, 4
- goto MauvilleCity_GameCorner_EventScript_157108
- end
-
-MauvilleCity_GameCorner_EventScript_157125:: @ 8157125
- lock
- faceplayer
- msgbox MauvilleCity_GameCorner_Text_1822F4, 4
- goto MauvilleCity_GameCorner_EventScript_157108
- end
-
-MauvilleCity_GameCorner_EventScript_157135:: @ 8157135
- lockall
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5
- setvar VAR_SPECIAL_4, 0
- specialvar RESULT, GetSlotMachineId
- playslotmachine RESULT
- releaseall
- end
-
-MauvilleCity_GameCorner_EventScript_157155:: @ 8157155
- lockall
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5
- setvar VAR_SPECIAL_4, 1
- specialvar RESULT, GetSlotMachineId
- playslotmachine RESULT
- releaseall
- end
-
-MauvilleCity_GameCorner_EventScript_157175:: @ 8157175
- lockall
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5
- setvar VAR_SPECIAL_4, 2
- specialvar RESULT, GetSlotMachineId
- playslotmachine RESULT
- releaseall
- end
-
-MauvilleCity_GameCorner_EventScript_157195:: @ 8157195
- lockall
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5
- setvar VAR_SPECIAL_4, 3
- specialvar RESULT, GetSlotMachineId
- playslotmachine RESULT
- releaseall
- end
-
-MauvilleCity_GameCorner_EventScript_1571B5:: @ 81571B5
- lockall
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5
- setvar VAR_SPECIAL_4, 4
- specialvar RESULT, GetSlotMachineId
- playslotmachine RESULT
- releaseall
- end
-
-MauvilleCity_GameCorner_EventScript_1571D5:: @ 81571D5
- lockall
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5
- setvar VAR_SPECIAL_4, 5
- specialvar RESULT, GetSlotMachineId
- playslotmachine RESULT
- releaseall
- end
-
-MauvilleCity_GameCorner_EventScript_1571F5:: @ 81571F5
- lockall
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5
- setvar VAR_SPECIAL_4, 6
- specialvar RESULT, GetSlotMachineId
- playslotmachine RESULT
- releaseall
- end
-
-MauvilleCity_GameCorner_EventScript_157215:: @ 8157215
- lockall
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5
- setvar VAR_SPECIAL_4, 7
- specialvar RESULT, GetSlotMachineId
- playslotmachine RESULT
- releaseall
- end
-
-MauvilleCity_GameCorner_EventScript_157235:: @ 8157235
- lockall
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5
- setvar VAR_SPECIAL_4, 8
- specialvar RESULT, GetSlotMachineId
- playslotmachine RESULT
- releaseall
- end
-
-MauvilleCity_GameCorner_EventScript_157255:: @ 8157255
- lockall
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5
- setvar VAR_SPECIAL_4, 9
- specialvar RESULT, GetSlotMachineId
- playslotmachine RESULT
- releaseall
- end
-
-MauvilleCity_GameCorner_EventScript_157275:: @ 8157275
- lockall
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5
- setvar VAR_SPECIAL_4, 10
- specialvar RESULT, GetSlotMachineId
- playslotmachine RESULT
- releaseall
- end
-
-MauvilleCity_GameCorner_EventScript_157295:: @ 8157295
- lockall
- checkitem ITEM_COIN_CASE, 1
- compare RESULT, 0
- goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5
- setvar VAR_SPECIAL_4, 11
- specialvar RESULT, GetSlotMachineId
- playslotmachine RESULT
- releaseall
- end
-
-MauvilleCity_GameCorner_EventScript_1572B5:: @ 81572B5
- msgbox MauvilleCity_GameCorner_Text_182420, 4
- releaseall
- end