diff options
Diffstat (limited to 'data')
-rw-r--r-- | data/graphics.s | 115 |
1 files changed, 57 insertions, 58 deletions
diff --git a/data/graphics.s b/data/graphics.s index ff65d5f30..d6af0681b 100644 --- a/data/graphics.s +++ b/data/graphics.s @@ -1231,7 +1231,7 @@ gContestAudienceGfx:: @ 8D18818 .incbin "graphics/contest/audience.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD19474, 0x11C @ LZ, uncomp. size = 0x180 + .incbin "graphics/contest/faces.4bpp.lz" .align 2 gContestJudgeSymbolsGfx:: @ 8D19590 @@ -1562,16 +1562,16 @@ gUnknown_08D1D54C:: @ 8D1D54C .align 2 gUnknown_08D1D574:: @ 8D1D574 - .incbin "baserom.gba", 0xD1D574, 0x172 @ LZ, uncomp. size = 0x800 + .incbin "graphics/battle_anims/masks/metal_shine.bin.lz" .align 2 - .incbin "baserom.gba", 0xD1D6E8, 0x10E @ LZ, uncomp. size = 0x600 + .incbin "graphics/unused/goosuto.4bpp.lz" @ ghost .align 2 - .incbin "baserom.gba", 0xD1D7F8, 0x16 @ LZ, uncomp. size = 0x20 + .incbin "graphics/unused/goosuto.gbapal.lz" .align 2 - .incbin "baserom.gba", 0xD1D810, 0x14E @ LZ, uncomp. size = 0x800 + .incbin "graphics/unused/goosuto.bin.lz" .align 2 gBattleAnimSpriteSheet_174:: @ 8D1D960 @@ -1710,10 +1710,10 @@ gBattleWindowLarge2Gfx:: @ 8d1fc94 .incbin "graphics/interface/battle_window5.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD1FF0C, 0x5D @ LZ, uncomp. size = 0x100 + .incbin "graphics/unused/shadow.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD1FF6C, 0x12 @ LZ, uncomp. size = 0x20 + .incbin "graphics/unused/shadow.gbapal.lz" .align 2 gBattleAnimSpriteSheet_014:: @ 8D1FF80 @@ -1872,7 +1872,6 @@ gBattleAnimSpriteSheet_206:: @ 8D227B0 .incbin "graphics/battle_anims/sprites/206.4bpp.lz" .align 2 -gUnknown_08D229BC:: gBattleAnimSpritePalette_206:: @ 8D229BC .incbin "graphics/battle_anims/sprites/206.gbapal.lz" @@ -1929,16 +1928,16 @@ gBattleAnimSpritePalette_216:: @ 8D2366C .incbin "graphics/battle_anims/sprites/216.gbapal.lz" .align 2 -gUnknown_08D2368C:: @ 8D2368C - .incbin "baserom.gba", 0xD2368C, 0xA6E @ LZ, uncomp. size = 0x2000 +gAttractGfx:: @ 8D2368C + .incbin "graphics/battle_anims/backgrounds/attract.4bpp.lz" .align 2 -gUnknown_08D240FC:: @ 8D240FC - .incbin "baserom.gba", 0xD240FC, 0x28 @ LZ, uncomp. size = 0x20 +gAttractPal:: @ 8D240FC + .incbin "graphics/battle_anims/backgrounds/attract.gbapal.lz" .align 2 -gUnknown_08D24124:: @ 8D24124 - .incbin "baserom.gba", 0xD24124, 0x27A @ LZ, uncomp. size = 0x800 +gAttractTilemap:: @ 8D24124 + .incbin "graphics/battle_anims/backgrounds/attract.bin.lz" .align 2 gBattleAnimSpriteSheet_217:: @ 8D243A0 @@ -1977,12 +1976,12 @@ gBattleAnimSpritePalette_215:: @ 8D24D58 .incbin "graphics/battle_anims/sprites/215.gbapal.lz" .align 2 -gUnknown_08D24D7C:: @ 8D24D7C - .incbin "baserom.gba", 0xD24D7C, 0x28 @ LZ, uncomp. size = 0x20 +gScaryFacePal:: @ 8D24D7C + .incbin "graphics/battle_anims/backgrounds/scary_face.gbapal.lz" .align 2 -gUnknown_08D24DA4:: @ 8D24DA4 - .incbin "baserom.gba", 0xD24DA4, 0x22D @ LZ, uncomp. size = 0xA00 +gScaryFaceGfx:: @ 8D24DA4 + .incbin "graphics/battle_anims/backgrounds/scary_face.4bpp.lz" .align 2 gBattleAnimSpritePalette_218:: @ 8D24FD4 @@ -2293,16 +2292,16 @@ gBattleAnimSpritePalette_240:: @ 8D2D240 .incbin "graphics/battle_anims/sprites/240.gbapal.lz" .align 2 -gUnknown_08D2D268:: @ 8D2D268 - .incbin "baserom.gba", 0xD2D268, 0x24 @ LZ, uncomp. size = 0x20 +gSubstituteDollPal:: @ 8D2D268 + .incbin "graphics/battle_anims/sprites/substitute.gbapal.lz" .align 2 -gUnknown_08D2D28C:: @ 8D2D28C - .incbin "baserom.gba", 0xD2D28C, 0x23D @ LZ, uncomp. size = 0x800 +gSubstituteDollGfx:: @ 8D2D28C + .incbin "graphics/battle_anims/sprites/substitute.4bpp.lz" .align 2 -gUnknown_08D2D4CC:: @ 8D2D4CC - .incbin "baserom.gba", 0xD2D4CC, 0x225 @ LZ, uncomp. size = 0x800 +gSubstituteDollTilemap:: @ 8D2D4CC + .incbin "graphics/battle_anims/sprites/substitute.bin.lz" .align 2 gBattleAnimSpriteSheet_241:: @ 8D2D6F4 @@ -2527,16 +2526,16 @@ gMonFootprint_QuestionMark:: @ 8E5D9F0 .incbin "graphics/pokemon/question_mark/footprint.1bpp" .align 2 -gUnknown_08E5DA10:: @ 8E5DA10 - .incbin "baserom.gba", 0xE5DA10, 0xE5 @ LZ, uncomp. size = 0x200 +gVersusFrameGfx:: @ 8E5DA10 + .incbin "graphics/battle_transitions/vs_frame.4bpp.lz" .align 2 -gUnknown_08E5DAF8:: @ 8E5DAF8 - .incbin "baserom.gba", 0xE5DAF8, 0x10A @ LZ, uncomp. size = 0x800 +gVersusFrameTilemap:: @ 8E5DAF8 + .incbin "graphics/battle_transitions/vs_frame.bin.lz" .align 2 -gUnknown_08E5DC04:: @ 8E5DC04 - .incbin "baserom.gba", 0xE5DC04, 0x28 @ LZ, uncomp. size = 0x20 +gVersusFramePal:: @ 8E5DC04 + .incbin "graphics/battle_transitions/vs_frame.gbapal.lz" .align 2 gUnknown_08E5DC2C:: @ 8E5DC2C @@ -2647,68 +2646,68 @@ gBattleTerrainTiles_Building:: @ 8E62514 .incbin "graphics/battle_terrain/building/tiles.4bpp.lz" .align 2 -gUnknown_08E62AC0:: @ 8E62AC0 - .incbin "baserom.gba", 0xE62AC0, 0x3C @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_BattleTower:: @ 8E62AC0 + .incbin "graphics/battle_terrain/stadium/battle_tower.gbapal.lz" @ this is also used for link battles .align 2 gBattleTerrainTilemap_Building:: @ 8E62AFC .incbin "graphics/battle_terrain/building/map.bin.lz" .align 2 -gUnknown_08E62DAC:: @ 8E62DAC - .incbin "baserom.gba", 0xE62DAC, 0x606 @ LZ, uncomp. size = 0x2000 +gBattleTerrainTiles_Stadium:: @ 8E62DAC + .incbin "graphics/battle_terrain/stadium/tiles.4bpp.lz" .align 2 -gUnknown_08E633B4:: @ 8E633B4 - .incbin "baserom.gba", 0xE633B4, 0x2AE @ LZ, uncomp. size = 0x1000 +gBattleTerrainTilemap_Stadium:: @ 8E633B4 + .incbin "graphics/battle_terrain/stadium/map.bin.lz" .align 2 gBattleTerrainPalette_Building:: @ 8E63664 .incbin "graphics/battle_terrain/building/palette.gbapal.lz" .align 2 -gUnknown_08E636A4:: @ 8E636A4 - .incbin "baserom.gba", 0xE636A4, 0x3C @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_Kyogre:: + .incbin "graphics/battle_terrain/water/kyogre.gbapal.lz" .align 2 -gUnknown_08E636E0:: @ 8E636E0 - .incbin "baserom.gba", 0xE636E0, 0x57 @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_Groudon:: + .incbin "graphics/battle_terrain/cave/groudon.gbapal.lz" .align 2 -gUnknown_08E63738:: @ 8E63738 - .incbin "baserom.gba", 0xE63738, 0x3C @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_BuildingGym:: @ 8E63738 + .incbin "graphics/battle_terrain/building/palette2.gbapal.lz" .align 2 -gUnknown_08E63774:: @ 8E63774 - .incbin "baserom.gba", 0xE63774, 0x3C @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_BuildingLeader:: @ 8E63774 + .incbin "graphics/battle_terrain/building/palette3.gbapal.lz" .align 2 -gUnknown_08E637B0:: @ 8E637B0 - .incbin "baserom.gba", 0xE637B0, 0x5E @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumAqua:: @ 8E637B0 + .incbin "graphics/battle_terrain/stadium/palette1.gbapal.lz" .align 2 -gUnknown_08E63810:: @ 8E63810 - .incbin "baserom.gba", 0xE63810, 0x6A @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumMagma:: @ 8E63810 + .incbin "graphics/battle_terrain/stadium/palette2.gbapal.lz" .align 2 -gUnknown_08E6387C:: @ 8E6387C - .incbin "baserom.gba", 0xE6387C, 0x4E @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumSidney:: @ 8E6387C + .incbin "graphics/battle_terrain/stadium/palette3.gbapal.lz" .align 2 -gUnknown_08E638CC:: @ 8E638CC - .incbin "baserom.gba", 0xE638CC, 0x48 @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumPhoebe:: @ 8E638CC + .incbin "graphics/battle_terrain/stadium/palette4.gbapal.lz" .align 2 -gUnknown_08E63914:: @ 8E63914 - .incbin "baserom.gba", 0xE63914, 0x41 @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumGlacia:: @ 8E63914 + .incbin "graphics/battle_terrain/stadium/palette5.gbapal.lz" .align 2 -gUnknown_08E63958:: @ 8E63958 - .incbin "baserom.gba", 0xE63958, 0x4E @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumDrake:: @ 8E63958 + .incbin "graphics/battle_terrain/stadium/palette6.gbapal.lz" .align 2 -gUnknown_08E639A8:: @ 8E639A8 - .incbin "baserom.gba", 0xE639A8, 0x3B @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumSteven:: @ 8E639A8 + .incbin "graphics/battle_terrain/stadium/palette7.gbapal.lz" .align 2 gBattleTerrainAnimTiles_TallGrass:: @ 8E639E4 |