diff options
Diffstat (limited to 'data')
-rw-r--r-- | data/data2.s | 14 | ||||
-rw-r--r-- | data/graphics.s | 521 |
2 files changed, 295 insertions, 240 deletions
diff --git a/data/data2.s b/data/data2.s index aa7189127..0c8b67aa5 100644 --- a/data/data2.s +++ b/data/data2.s @@ -1705,7 +1705,7 @@ gSpriteTemplate_81FAF0C:: @ 81FAF0C .align 2 gUnknown_081FAF24:: @ 81FAF24 - obj_tiles gUnknown_08E6A728, 128, 0xD759 + obj_tiles gEnemyMonShadow_Gfx, 128, 0xD759 .align 2 gOamData_81FAF2C:: @ 81FAF2C @@ -2358,8 +2358,8 @@ gSubspriteTables_820A6EC:: @ 820A6EC .align 2 gUnknown_0820A754:: @ 820A754 - obj_tiles gUnknown_08E6A758, 512, 0xd70c - obj_tiles gUnknown_08E6A758, 512, 0xd70d + obj_tiles gBattleGfx_BallStatus, 512, 0xd70c + obj_tiles gBattleGfx_BallStatus, 512, 0xd70d .align 2 gUnknown_0820A764:: @ 820A764 @@ -10499,7 +10499,7 @@ gUnknown_08396FA8:: @ 8396FA8 .4byte DroughtPaletteData_3 .4byte DroughtPaletteData_4 .4byte DroughtPaletteData_5 - + @.4byte unk_20000000 .incbin "baserom.gba", 0x00396fc0, 0x4 @ pointer to unk_2000000? .align 2 @@ -13125,7 +13125,7 @@ gSpriteAnimTable_83C115C:: @ 83C115C .align 2 gUnknown_083C11B8:: @ 83C11B8 - obj_tiles gUnknown_08E71D10, 5888, 0x7532 + obj_tiles gMoveTypes_Gfx, 5888, 0x7532 .align 2 gSpriteTemplate_83C11C0:: @ 83C11C0 @@ -17685,8 +17685,8 @@ gBattleAnimSpriteTemplate_83D7D74:: @ 83D7D74 spr_template 10244, 10244, gOamData_837E13C, gDummySpriteAnimTable, NULL, gSpriteAffineAnimTable_83D7D6C, sub_80D3014 .align 2 - .incbin "graphics/unused/unknown_3D7D8C.4bpp" - .incbin "graphics/unused/unknown_3D810C.bin" + .incbin "graphics/unknown/unknown_3D7D8C.4bpp" + .incbin "graphics/unknown/unknown_3D810C.bin" .align 2 gSpriteAnim_83D910C:: @ 83D910C diff --git a/data/graphics.s b/data/graphics.s index 360338b53..e357c83dc 100644 --- a/data/graphics.s +++ b/data/graphics.s @@ -18,9 +18,9 @@ gUnknown_08D00524:: @ 8D00524 .include "data/graphics/pokemon/circled_question_mark_graphics.s" @ 8D019E4 - .incbin "graphics/unused/old.4bpp.lz" @ japanese table and bunch of stuff - .incbin "graphics/unused/unknown_D021BC.bin" - .incbin "graphics/unused/unknown_D023E8.bin" + .incbin "graphics/unused/old_charmap.4bpp.lz" @ japanese table and bunch of stuff + .incbin "graphics/unused/old_charmap.bin.lz" + .incbin "graphics/unused/old_charmap.gbapal.lz" .align 2 gSmokescreenImpactTiles:: @ 8D02410 @@ -30,78 +30,103 @@ gSmokescreenImpactTiles:: @ 8D02410 gSmokescreenImpactPalette:: @ 8D024F0 .incbin "graphics/battle_anims/sprites/smokescreen_impact.gbapal.lz" + .align 2 gInterfaceGfx_PokeBall:: .incbin "graphics/interface/ball/poke.4bpp.lz" @ 0xBC + .align 2 gInterfacePal_PokeBall:: .incbin "graphics/interface/ball/poke.gbapal.lz" + .align 2 gInterfaceGfx_GreatBall:: .incbin "graphics/interface/ball/great.4bpp.lz" @ 0xBC + .align 2 gInterfacePal_GreatBall:: .incbin "graphics/interface/ball/great.gbapal.lz" + .align 2 gInterfaceGfx_SafariBall:: .incbin "graphics/interface/ball/safari.4bpp.lz" @ 0xBC + .align 2 gInterfacePal_SafariBall:: .incbin "graphics/interface/ball/safari.gbapal.lz" + .align 2 gInterfaceGfx_UltraBall:: .incbin "graphics/interface/ball/ultra.4bpp.lz" @ 0xBC + .align 2 gInterfacePal_UltraBall:: .incbin "graphics/interface/ball/ultra.gbapal.lz" + .align 2 gInterfaceGfx_MasterBall:: .incbin "graphics/interface/ball/master.4bpp.lz" @ 0xBC + .align 2 gInterfacePal_MasterBall:: .incbin "graphics/interface/ball/master.gbapal.lz" + .align 2 gInterfaceGfx_NetBall:: .incbin "graphics/interface/ball/net.4bpp.lz" @ 0xBC + .align 2 gInterfacePal_NetBall:: .incbin "graphics/interface/ball/net.gbapal.lz" + .align 2 gInterfaceGfx_DiveBall:: .incbin "graphics/interface/ball/dive.4bpp.lz" @ 0xBC + .align 2 gInterfacePal_DiveBall:: .incbin "graphics/interface/ball/dive.gbapal.lz" + .align 2 gInterfaceGfx_NestBall:: .incbin "graphics/interface/ball/nest.4bpp.lz" @ 0xBC + .align 2 gInterfacePal_NestBall:: .incbin "graphics/interface/ball/nest.gbapal.lz" + .align 2 gInterfaceGfx_RepeatBall:: .incbin "graphics/interface/ball/repeat.4bpp.lz" @ 0xBC + .align 2 gInterfacePal_RepeatBall:: .incbin "graphics/interface/ball/repeat.gbapal.lz" + .align 2 gInterfaceGfx_TimerBall:: .incbin "graphics/interface/ball/timer.4bpp.lz" @ 0xBC + .align 2 gInterfacePal_TimerBall:: .incbin "graphics/interface/ball/timer.gbapal.lz" + .align 2 gInterfaceGfx_LuxuryBall:: .incbin "graphics/interface/ball/luxury.4bpp.lz" @ 0xBC + .align 2 gInterfacePal_LuxuryBall:: .incbin "graphics/interface/ball/luxury.gbapal.lz" + .align 2 gInterfaceGfx_PremierBall:: .incbin "graphics/interface/ball/premier.4bpp.lz" @ 0xBC + .align 2 gInterfacePal_PremierBall:: .incbin "graphics/interface/ball/premier.gbapal.lz" + .align 2 gUnknown_08D030D0:: @ 8D030D0 .incbin "graphics/interface/ball_open.4bpp.lz" @@ -250,7 +275,7 @@ gBattleAnimSpriteSheet_017:: @ 8D04368 .incbin "graphics/battle_anims/sprites/017.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD04388, 0x21 @ LZ, uncomp. size = 0x20 + .incbin "graphics/unknown/unknown_D04388.4bpp.lz" .align 2 gBattleAnimSpritePalette_019:: @ 8D043AC @@ -277,10 +302,10 @@ gBattleAnimSpriteSheet_023:: @ 8D045A4 .incbin "graphics/battle_anims/sprites/023.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD046AC, 0x26 @ LZ, uncomp. size = 0x20 + .incbin "graphics/unused/battle_anim_023.gbapal.lz" .align 2 - .incbin "baserom.gba", 0xD046D4, 0xFA @ LZ, uncomp. size = 0x400 + .incbin "graphics/unused/music_notes.4bpp.lz" .align 2 gBattleAnimSpritePalette_021:: @ 8D047D0 @@ -395,31 +420,33 @@ gBattleAnimSpriteSheet_037:: @ 8D0781C .incbin "graphics/battle_anims/sprites/037.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD07B68, 0x42 @ LZ, uncomp. size = 0xA0 - + .incbin "graphics/unknown/unknown_D07B68.4bpp.lz" + .align 2 - .incbin "baserom.gba", 0xD07BAC, 0x14 @ LZ, uncomp. size = 0x20 - + .incbin "graphics/unknown/unknown_D07B68.gbapal.lz" + .align 2 - .incbin "baserom.gba", 0xD07BC0, 0x33 @ LZ, uncomp. size = 0x40 - + .incbin "graphics/unknown/unknown_D07B68_2.gbapal.lz" + +@ old battle interface data, unused + .align 2 - .incbin "baserom.gba", 0xD07BF4, 0x362 @ LZ, uncomp. size = 0x800 - + .incbin "graphics/unused/obi1.4bpp.lz" + .align 2 - .incbin "baserom.gba", 0xD07F58, 0x41 @ LZ, uncomp. size = 0x60 - + .incbin "graphics/unused/obi_palpak1.gbapal.lz" @ palettes 1-3 + .align 2 - .incbin "baserom.gba", 0xD07F9C, 0x16 @ LZ, uncomp. size = 0x20 - + .incbin "graphics/unused/old_pal4.gbapal.lz" @ 4 is by itself + .align 2 - .incbin "baserom.gba", 0xD07FB4, 0x57 @ LZ, uncomp. size = 0x60 - + .incbin "graphics/unused/obi_palpak3.gbapal.lz" @ palettes 5-7 + .align 2 - .incbin "baserom.gba", 0xD0800C, 0x5C6 @ LZ, uncomp. size = 0x1400 - + .incbin "graphics/unused/obi2.4bpp.lz" + .align 2 - .incbin "baserom.gba", 0xD085D4, 0x10D @ LZ, uncomp. size = 0x800 + .incbin "graphics/unused/old_battle_interface_tilemap.bin.lz" .align 2 gBattleAnimSpritePalette_038:: @ 8D086E4 @@ -479,7 +506,7 @@ gBattleAnimSpriteSheet_045:: @ 8D099DC .align 2 gUnknown_08D09C48:: @ 8D09C48 - .incbin "baserom.gba", 0xD09C48, 0x211 @ LZ, uncomp. size = 0x520 + .incbin "graphics/interface/hp_numbers.4bpp.lz" .align 2 gBattleAnimSpriteSheet_046:: @ 8D09E5C @@ -522,10 +549,10 @@ gBattleAnimSpriteSheet_052:: @ 8D0A6D8 .incbin "graphics/battle_anims/sprites/052.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD0A7A4, 0x181 @ LZ, uncomp. size = 0x600 - + .incbin "graphics/unused/line_sketch.4bpp.lz" @ unused + .align 2 - .incbin "baserom.gba", 0xD0A928, 0xF @ LZ, uncomp. size = 0x20 + .incbin "graphics/unused/line_sketch.gbapal.lz" .align 2 gBattleAnimSpriteSheet_054:: @ 8D0A938 @@ -604,7 +631,7 @@ gBattleAnimSpritePalette_063:: @ 8D0BB90 .incbin "graphics/battle_anims/sprites/063.gbapal.lz" .align 2 - .incbin "baserom.gba", 0xD0BBB8, 0x6D @ LZ, uncomp. size = 0x80 + .incbin "graphics/unused/metronome_hand_small.4bpp.lz" @ unused, was for metronome at one point .align 2 gBattleAnimSpritePalette_091:: @ 8D0BC28 @@ -690,23 +717,23 @@ gBattleAnimSpriteSheet_081:: @ 8D0CF04 gBattleAnimSpritePalette_081:: @ 8D0CF88 .incbin "graphics/battle_anims/sprites/081.gbapal.lz" - .align 2 - .incbin "baserom.gba", 0xD0CFAC, 0x24 @ LZ, uncomp. size = 0x20 + .align 2 @ 8D0CFAC + .incbin "graphics/unknown/unknown_D0CFAC.bin" - .align 2 - .incbin "baserom.gba", 0xD0CFD0, 0x24 @ LZ, uncomp. size = 0x20 + .align 2 @ 8D0CFD0 + .incbin "graphics/unknown/unknown_D0CFD0.bin" - .align 2 - .incbin "baserom.gba", 0xD0CFF4, 0x24 @ LZ, uncomp. size = 0x20 + .align 2 @ 8D0CFF4 + .incbin "graphics/unknown/unknown_D0CFF4.bin" .align 2 - .incbin "baserom.gba", 0xD0D018, 0x57 @ LZ, uncomp. size = 0x240 + .incbin "graphics/unused/line_sketch_2.8bpp.lz" - .align 2 - .incbin "baserom.gba", 0xD0D070, 0x1F @ LZ, uncomp. size = 0x20 + .align 2 @ 8D0D070 + .incbin "graphics/unknown/unknown_D0D070.bin" .align 2 - .incbin "baserom.gba", 0xD0D090, 0x8F @ LZ, uncomp. size = 0x400 + .incbin "graphics/unused/line_sketch_2.bin.lz" .align 2 gBattleAnimSpriteSheet_082:: @ 8D0D120 @@ -757,7 +784,7 @@ gBattleAnimSpritePalette_094:: @ 8D0D294 .incbin "graphics/battle_anims/sprites/094.gbapal.lz" .align 2 - .incbin "baserom.gba", 0xD0D2B4, 0x1D @ LZ, uncomp. size = 0x20 + .incbin "graphics/unknown/unknown_D0D2B4.bin.lz" .align 2 gBattleAnimSpritePalette_095:: @ 8D0D2D4 @@ -934,50 +961,73 @@ gBattleAnimSpriteSheet_114:: @ 8D10F78 .align 2 gBattleAnimSpritePalette_114:: @ 8D1106C .incbin "graphics/battle_anims/sprites/114.gbapal.lz" - + .align 2 - .incbin "baserom.gba", 0xD11094, 0x115 @ LZ, uncomp. size = 0x800 + .incbin "graphics/unused/blue_frame.bin.lz" @ P1, P2, P3 and P4 tilemaps? .align 2 - .incbin "baserom.gba", 0xD111AC, 0x3FE @ LZ, uncomp. size = 0x2000 - + .incbin "graphics/unused/redyellowgreen_frame.bin.lz" + .align 2 - .incbin "baserom.gba", 0xD115AC, 0x59F @ LZ, uncomp. size = 0x2C20 - + .incbin "graphics/unused/color_frames.4bpp.lz" + .align 2 - .incbin "baserom.gba", 0xD11B4C, 0x28 @ LZ, uncomp. size = 0x20 + .incbin "graphics/unused/color_frames.gbapal.lz" .align 2 gBattleAnimSpriteSheet_115:: @ 8D11B74 .incbin "graphics/battle_anims/sprites/115.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD11CA4, 0x188 @ LZ, uncomp. size = 0x800 + .incbin "graphics/unused/water_splash.8bpp.lz" .align 2 - .incbin "baserom.gba", 0xD11E2C, 0xDD @ LZ, uncomp. size = 0x400 + .incbin "graphics/unused/water_splash.bin.lz" .align 2 - .incbin "baserom.gba", 0xD11F0C, 0x5D @ LZ, uncomp. size = 0x200 + .incbin "graphics/unused/water_splash.gbapal.lz" .align 2 - .incbin "baserom.gba", 0xD11F6C, 0x8C @ LZ, uncomp. size = 0x140 + .incbin "graphics/unused/basic_frame.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD11FF8, 0x28 @ LZ, uncomp. size = 0x20 + .incbin "graphics/unused/basic_frame.gbapal.lz" .align 2 - .incbin "baserom.gba", 0xD12020, 0x10C @ LZ, uncomp. size = 0x800 + .incbin "graphics/unused/basic_frame.bin.lz" + .align 2 gUnknown_08D1212C:: - .incbin "graphics/interface/battle_window.gbapal" + .incbin "graphics/battle_interface/window.gbapal" + + .align 2 gUnknown_08D1214C:: - .incbin "baserom.gba", 0xd1214c, 0x20 + .incbin "graphics/battle_interface/hpbar.gbapal" + + .align 2 gUnknown_08D1216C:: @ 8D1216C - .incbin "baserom.gba", 0xd1216c, 0x840 + .incbin "graphics/battle_interface/hpbar.4bpp" + .incbin "graphics/battle_interface/expbar.4bpp" + .incbin "graphics/battle_interface/status_psn.4bpp" + .incbin "graphics/battle_interface/status_par.4bpp" + .incbin "graphics/battle_interface/status_slp.4bpp" + .incbin "graphics/battle_interface/status_frz.4bpp" + .incbin "graphics/battle_interface/status_brn.4bpp" + .incbin "graphics/battle_interface/misc.4bpp" + .incbin "graphics/battle_interface/hpbar_anim.4bpp" + .incbin "graphics/battle_interface/misc_frameend.4bpp" + .align 2 Tiles_D129AC:: @ 8D129AC - .incbin "baserom.gba", 0xd129ac, 0x680 + .incbin "graphics/battle_interface/ball_display.4bpp" + + @ extra stuff + .incbin "graphics/battle_interface/ball_display_unused_extra.4bpp" + .incbin "graphics/battle_interface/status2.4bpp" @ these three duplicate sets of graphics are for the opponent pokemon and are also for use in double battles. they use dynamic palettes so coloring them is an extreme headache and wont be done for now. + .incbin "graphics/battle_interface/status3.4bpp" + .incbin "graphics/battle_interface/status4.4bpp" + .incbin "graphics/unknown/unknown_D12FEC.4bpp" + .incbin "graphics/unknown/unknown_D1300C.4bpp" .align 2 gBattleAnimSpriteSheet_116:: @ 8D1302C @@ -1128,13 +1178,13 @@ gBattleAnimSpriteSheet_077:: @ 8D150F4 .incbin "graphics/battle_anims/sprites/077.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD151C8, 0x912 @ LZ, uncomp. size = 0x2000 + .incbin "graphics/unused/old_contest.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD15ADC, 0x104 @ LZ, uncomp. size = 0x200 + .incbin "graphics/unused/old_contest.gbapal.lz" .align 2 - .incbin "baserom.gba", 0xD15BE0, 0x183 @ LZ, uncomp. size = 0x800 + .incbin "graphics/unused/old_contest.bin.lz" .align 2 .incbin "baserom.gba", 0xD15D64, 0x2C0 @ LZ, uncomp. size = 0x1000 @@ -1148,15 +1198,15 @@ gContestNumbers_UnusedPal:: .incbin "graphics/unused/numbers.gbapal.lz" .align 2 - .incbin "baserom.gba", 0xD16134, 0x100F @ LZ, uncomp. size = 0x4000 + .incbin "graphics/unused/old_contest_2.4bpp.lz" .align 2 gUnknown_08D17144:: @ 8D17144 - .incbin "baserom.gba", 0xD17144, 0x116 @ LZ, uncomp. size = 0x200 + .incbin "graphics/unused/old_contest_2.gbapal.lz" @ the tilemap and palette for unused contest assets are used. however, these two files aren't old .align 2 gUnknown_08D1725C:: @ 8D1725C - .incbin "baserom.gba", 0xD1725C, 0x1C5 @ LZ, uncomp. size = 0x800 + .incbin "graphics/unused/old_contest_2.bin.lz" .align 2 gUnknown_08D17424:: @ 8D17424 @@ -1173,47 +1223,47 @@ gUnknown_08D17C3C:: @ 8D17C3C .incbin "baserom.gba", 0xD17C3C, 0x12D @ LZ, uncomp. size = 0x800 .align 2 -gUnknown_08D17D6C:: @ 8D17D6C - .incbin "baserom.gba", 0xD17D6C, 0xAAA @ LZ, uncomp. size = 0x2000 +gContestMiscGfx:: @ 8D17D6C + .incbin "graphics/contest/misc.4bpp.lz" .align 2 -gUnknown_08D18818:: @ 8D18818 - .incbin "baserom.gba", 0xD18818, 0xC59 @ LZ, uncomp. size = 0x2000 +gContestAudienceGfx:: @ 8D18818 + .incbin "graphics/contest/audience.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD19474, 0x11C @ LZ, uncomp. size = 0x180 + .incbin "graphics/contest/faces.4bpp.lz" .align 2 gContestJudgeSymbolsGfx:: @ 8D19590 - .incbin "graphics/misc/judge_symbols.4bpp.lz" + .incbin "graphics/contest/judge_symbols.4bpp.lz" .align 2 gContest3Pal:: - .incbin "graphics/misc/judge_symbols.gbapal.lz" + .incbin "graphics/contest/judge_symbols.gbapal.lz" .align 2 gTiles_8D1975C:: @ 8D1975C - .incbin "baserom.gba", 0x00d1975c, 0x20 + .incbin "graphics/contest/heart.4bpp" .align 2 gUnknown_08D1977C:: @ 8D1977C - .incbin "baserom.gba", 0xD1977C, 0xAD1 @ LZ, uncomp. size = 0x2400 + .incbin "graphics/contest/misc_2.4bpp.lz" .align 2 gUnknown_08D1A250:: @ 8D1A250 - .incbin "baserom.gba", 0xD1A250, 0x112 @ LZ, uncomp. size = 0x800 + .incbin "graphics/contest/misc_2_tilemap_1.bin.lz" .align 2 gUnknown_08D1A364:: @ 8D1A364 - .incbin "baserom.gba", 0xD1A364, 0x129 @ LZ, uncomp. size = 0x800 + .incbin "graphics/contest/misc_2_tilemap_2.bin.lz" .align 2 gUnknown_08D1A490:: @ 8D1A490 - .incbin "baserom.gba", 0xD1A490, 0x188 @ LZ, uncomp. size = 0x800 + .incbin "graphics/contest/misc_2_tilemap_3.bin.lz" .align 2 gUnknown_08D1A618:: @ 8D1A618 - .incbin "baserom.gba", 0xD1A618, 0xEA @ LZ, uncomp. size = 0x200 + .incbin "graphics/contest/misc_2.gbapal.lz" .align 2 gBattleAnimSpriteSheet_135:: @ 8D1A704 @@ -1276,10 +1326,10 @@ gBattleAnimSpriteSheet_142:: @ 8D1B1B8 .incbin "graphics/battle_anims/sprites/142.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD1B218, 0x9C @ LZ, uncomp. size = 0x200 + .incbin "graphics/unused/old_beatup.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD1B2B4, 0x1B @ LZ, uncomp. size = 0x20 + .incbin "graphics/unused/old_beatup.gbapal.lz" .align 2 gBattleAnimSpriteSheet_147:: @ 8D1B2D0 @@ -1398,13 +1448,13 @@ gBattleAnimSpritePalette_144:: @ 8D1C040 .incbin "graphics/battle_anims/sprites/144.gbapal.lz" .align 2 - .incbin "baserom.gba", 0xD1C060, 0x26 @ LZ, uncomp. size = 0x60 + .incbin "graphics/unknown/unknown_D1C060.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD1C088, 0x16 @ LZ, uncomp. size = 0x20 + .incbin "graphics/unknown/unknown_D1C060.gbapal.lz" .align 2 - .incbin "baserom.gba", 0xD1C0A0, 0x102 @ LZ, uncomp. size = 0x800 + .incbin "graphics/unknown/unknown_D1C060.bin.lz" .align 2 gBattleAnimSpriteSheet_162:: @ 8D1C1A4 @@ -1472,11 +1522,11 @@ gBattleAnimSpritePalette_172:: @ 8D1C728 .align 2 gContestJudgeGfx:: - .incbin "graphics/misc/judge.4bpp.lz" + .incbin "graphics/contest/judge.4bpp.lz" .align 2 gContest2Pal:: @ 8D1CA1C - .incbin "graphics/misc/judge.gbapal.lz" + .incbin "graphics/contest/judge.gbapal.lz" .align 2 gBattleAnimSpriteSheet_001:: @ 8D1CA44 @@ -1504,24 +1554,24 @@ gBattleAnimBackgroundTilemap_00:: @ 8D1D1C0 .align 2 gUnknown_08D1D410:: @ 8D1D410 - .incbin "baserom.gba", 0xD1D410, 0x13A @ LZ, uncomp. size = 0x800 + .incbin "graphics/battle_anims/masks/metal_shine.4bpp.lz" .align 2 gUnknown_08D1D54C:: @ 8D1D54C - .incbin "baserom.gba", 0xD1D54C, 0x28 @ LZ, uncomp. size = 0x20 + .incbin "graphics/battle_anims/masks/metal_shine.gbapal.lz" .align 2 gUnknown_08D1D574:: @ 8D1D574 - .incbin "baserom.gba", 0xD1D574, 0x172 @ LZ, uncomp. size = 0x800 + .incbin "graphics/battle_anims/masks/metal_shine.bin.lz" .align 2 - .incbin "baserom.gba", 0xD1D6E8, 0x10E @ LZ, uncomp. size = 0x600 + .incbin "graphics/unused/goosuto.4bpp.lz" @ ghost .align 2 - .incbin "baserom.gba", 0xD1D7F8, 0x16 @ LZ, uncomp. size = 0x20 + .incbin "graphics/unused/goosuto.gbapal.lz" .align 2 - .incbin "baserom.gba", 0xD1D810, 0x14E @ LZ, uncomp. size = 0x800 + .incbin "graphics/unused/goosuto.bin.lz" .align 2 gBattleAnimSpriteSheet_174:: @ 8D1D960 @@ -1641,29 +1691,29 @@ gBattleAnimSpritePalette_186:: @ 8D1F508 .align 2 gBattleWindowLargeGfx:: - .incbin "graphics/interface/battle_window.4bpp.lz" + .incbin "graphics/battle_interface/window.4bpp.lz" .align 2 gBattleWindowSmallGfx:: - .incbin "graphics/interface/battle_window2.4bpp.lz" + .incbin "graphics/battle_interface/window2.4bpp.lz" .align 2 gBattleWindowSmall2Gfx:: - .incbin "graphics/interface/battle_window3.4bpp.lz" + .incbin "graphics/battle_interface/window3.4bpp.lz" .align 2 gBattleWindowSmall3Gfx:: - .incbin "graphics/interface/battle_window4.4bpp.lz" + .incbin "graphics/battle_interface/window4.4bpp.lz" .align 2 -gBattleWindowLarge2Gfx:: @ 8d1fc94 - .incbin "graphics/interface/battle_window5.4bpp.lz" +gBattleWindowLarge2Gfx:: + .incbin "graphics/battle_interface/window5.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD1FF0C, 0x5D @ LZ, uncomp. size = 0x100 + .incbin "graphics/unused/shadow.4bpp.lz" .align 2 - .incbin "baserom.gba", 0xD1FF6C, 0x12 @ LZ, uncomp. size = 0x20 + .incbin "graphics/unused/shadow.gbapal.lz" .align 2 gBattleAnimSpriteSheet_014:: @ 8D1FF80 @@ -1715,11 +1765,11 @@ gBattleAnimSpritePalette_193:: @ 8D209EC .align 2 gUnknown_08D20A14:: @ 8D20A14 - .incbin "baserom.gba", 0xD20A14, 0x1A @ LZ, uncomp. size = 0x60 + .incbin "graphics/battle_anims/masks/curse.4bpp.lz" .align 2 gUnknown_08D20A30:: @ 8D20A30 - .incbin "baserom.gba", 0xD20A30, 0xFD @ LZ, uncomp. size = 0x800 + .incbin "graphics/battle_anims/masks/curse.bin.lz" .align 2 gBattleAnimSpriteSheet_002:: @ 8D20B30 @@ -1822,7 +1872,6 @@ gBattleAnimSpriteSheet_206:: @ 8D227B0 .incbin "graphics/battle_anims/sprites/206.4bpp.lz" .align 2 -gUnknown_08D229BC:: gBattleAnimSpritePalette_206:: @ 8D229BC .incbin "graphics/battle_anims/sprites/206.gbapal.lz" @@ -1879,16 +1928,16 @@ gBattleAnimSpritePalette_216:: @ 8D2366C .incbin "graphics/battle_anims/sprites/216.gbapal.lz" .align 2 -gUnknown_08D2368C:: @ 8D2368C - .incbin "baserom.gba", 0xD2368C, 0xA6E @ LZ, uncomp. size = 0x2000 +gAttractGfx:: @ 8D2368C + .incbin "graphics/battle_anims/backgrounds/attract.4bpp.lz" .align 2 -gUnknown_08D240FC:: @ 8D240FC - .incbin "baserom.gba", 0xD240FC, 0x28 @ LZ, uncomp. size = 0x20 +gAttractPal:: @ 8D240FC + .incbin "graphics/battle_anims/backgrounds/attract.gbapal.lz" .align 2 -gUnknown_08D24124:: @ 8D24124 - .incbin "baserom.gba", 0xD24124, 0x27A @ LZ, uncomp. size = 0x800 +gAttractTilemap:: @ 8D24124 + .incbin "graphics/battle_anims/backgrounds/attract.bin.lz" .align 2 gBattleAnimSpriteSheet_217:: @ 8D243A0 @@ -1927,12 +1976,12 @@ gBattleAnimSpritePalette_215:: @ 8D24D58 .incbin "graphics/battle_anims/sprites/215.gbapal.lz" .align 2 -gUnknown_08D24D7C:: @ 8D24D7C - .incbin "baserom.gba", 0xD24D7C, 0x28 @ LZ, uncomp. size = 0x20 +gBattleAnimBackgroundPalette_ScaryFace:: @ 8D24D7C + .incbin "graphics/battle_anims/backgrounds/scary_face.gbapal.lz" .align 2 -gUnknown_08D24DA4:: @ 8D24DA4 - .incbin "baserom.gba", 0xD24DA4, 0x22D @ LZ, uncomp. size = 0xA00 +gBattleAnimBackgroundImage_ScaryFace:: @ 8D24DA4 + .incbin "graphics/battle_anims/backgrounds/scary_face.4bpp.lz" .align 2 gBattleAnimSpritePalette_218:: @ 8D24FD4 @@ -2176,15 +2225,15 @@ gBattleAnimBackgroundTilemap_10:: @ 8D2A6E8 .align 2 gUnknown_08D2A9E0:: @ 8D2A9E0 - .incbin "baserom.gba", 0xD2A9E0, 0x9F @ LZ, uncomp. size = 0x280 + .incbin "graphics/battle_anims/masks/morning_sun.4bpp.lz" .align 2 gUnknown_08D2AA80:: @ 8D2AA80 - .incbin "baserom.gba", 0xD2AA80, 0x16 @ LZ, uncomp. size = 0x20 + .incbin "graphics/battle_anims/masks/morning_sun.gbapal.lz" .align 2 gUnknown_08D2AA98:: @ 8D2AA98 - .incbin "baserom.gba", 0xD2AA98, 0x11B @ LZ, uncomp. size = 0x800 + .incbin "graphics/battle_anims/masks/morning_sun.bin.lz" .align 2 gBattleAnimBackgroundTilemap_12:: @ 8D2ABB4 @@ -2243,16 +2292,16 @@ gBattleAnimSpritePalette_240:: @ 8D2D240 .incbin "graphics/battle_anims/sprites/240.gbapal.lz" .align 2 -gUnknown_08D2D268:: @ 8D2D268 - .incbin "baserom.gba", 0xD2D268, 0x24 @ LZ, uncomp. size = 0x20 +gSubstituteDollPal:: @ 8D2D268 + .incbin "graphics/battle_anims/sprites/substitute.gbapal.lz" .align 2 -gUnknown_08D2D28C:: @ 8D2D28C - .incbin "baserom.gba", 0xD2D28C, 0x23D @ LZ, uncomp. size = 0x800 +gSubstituteDollGfx:: @ 8D2D28C + .incbin "graphics/battle_anims/sprites/substitute.4bpp.lz" .align 2 -gUnknown_08D2D4CC:: @ 8D2D4CC - .incbin "baserom.gba", 0xD2D4CC, 0x225 @ LZ, uncomp. size = 0x800 +gSubstituteDollTilemap:: @ 8D2D4CC + .incbin "graphics/battle_anims/sprites/substitute.bin.lz" .align 2 gBattleAnimSpriteSheet_241:: @ 8D2D6F4 @@ -2288,39 +2337,39 @@ gBattleAnimSpritePalette_243:: @ 8D2DAA4 .align 2 gUnknown_08D2DACC:: @ 8D2DACC - .incbin "baserom.gba", 0xD2DACC, 0x20E @ LZ, uncomp. size = 0x800 + .incbin "graphics/battle_anims/masks/stat.4bpp.lz" .align 2 gUnknown_08D2DCDC:: @ 8D2DCDC - .incbin "baserom.gba", 0xD2DCDC, 0x11C @ LZ, uncomp. size = 0x800 + .incbin "graphics/battle_anims/masks/stat_tilemap_1.bin.lz" .align 2 gUnknown_08D2DDF8:: @ 8D2DDF8 - .incbin "baserom.gba", 0xD2DDF8, 0x11C @ LZ, uncomp. size = 0x800 + .incbin "graphics/battle_anims/masks/stat_tilemap_2.bin.lz" .align 2 gUnknown_08D2DF14:: @ 8D2DF14 - .incbin "baserom.gba", 0xD2DF14, 0x1D @ LZ, uncomp. size = 0x20 + .incbin "graphics/battle_anims/masks/stat1.gbapal.lz" .align 2 gUnknown_08D2DF34:: @ 8D2DF34 - .incbin "baserom.gba", 0xD2DF34, 0x1D @ LZ, uncomp. size = 0x20 + .incbin "graphics/battle_anims/masks/stat2.gbapal.lz" .align 2 gUnknown_08D2DF54:: @ 8D2DF54 - .incbin "baserom.gba", 0xD2DF54, 0x1F @ LZ, uncomp. size = 0x20 + .incbin "graphics/battle_anims/masks/stat3.gbapal.lz" .align 2 gUnknown_08D2DF74:: @ 8D2DF74 - .incbin "baserom.gba", 0xD2DF74, 0x1D @ LZ, uncomp. size = 0x20 + .incbin "graphics/battle_anims/masks/stat4.gbapal.lz" .align 2 gUnknown_08D2DF94:: @ 8D2DF94 - .incbin "baserom.gba", 0xD2DF94, 0x1D @ LZ, uncomp. size = 0x20 + .incbin "graphics/battle_anims/masks/stat5.gbapal.lz" .align 2 gUnknown_08D2DFB4:: @ 8D2DFB4 - .incbin "baserom.gba", 0xD2DFB4, 0x1D @ LZ, uncomp. size = 0x20 + .incbin "graphics/battle_anims/masks/stat6.gbapal.lz" .align 2 gUnknown_08D2DFD4:: @ 8D2DFD4 @@ -2332,15 +2381,15 @@ gUnknown_08D2DFF4:: @ 8D2DFF4 .align 2 gUnknown_08D2E014:: @ 8D2E014 - .incbin "baserom.gba", 0xD2E014, 0x13A @ LZ, uncomp. size = 0x200 + .incbin "graphics/battle_anims/masks/cure_bubbles.4bpp.lz" .align 2 gUnknown_08D2E150:: @ 8D2E150 - .incbin "baserom.gba", 0xD2E150, 0x1D @ LZ, uncomp. size = 0x20 + .incbin "graphics/battle_anims/masks/cure_bubbles.gbapal.lz" .align 2 gUnknown_08D2E170:: @ 8D2E170 - .incbin "baserom.gba", 0xD2E170, 0x11C @ LZ, uncomp. size = 0x800 + .incbin "graphics/battle_anims/masks/cure_bubbles.bin.lz" .align 2 gBattleAnimSpritePalette_245:: @ 8D2E28C @@ -2372,11 +2421,11 @@ gBattleAnimSpriteSheet_053:: @ 8D2EBDC .align 2 gUnknown_08D2EDFC:: @ 8D2EDFC - .incbin "baserom.gba", 0xD2EDFC, 0x4B @ LZ, uncomp. size = 0x1C0 + .incbin "graphics/battle_anims/masks/unknown_D2EDFC.4bpp.lz" .align 2 gUnknown_08D2EE48:: @ 8D2EE48 - .incbin "baserom.gba", 0xD2EE48, 0x106 @ LZ, uncomp. size = 0x800 + .incbin "graphics/battle_anims/masks/unknown_D2EDFC.bin.lz" .align 2 gBattleAnimSpriteSheet_248:: @ 8D2EF50 @@ -2477,16 +2526,16 @@ gMonFootprint_QuestionMark:: @ 8E5D9F0 .incbin "graphics/pokemon/question_mark/footprint.1bpp" .align 2 -gUnknown_08E5DA10:: @ 8E5DA10 - .incbin "baserom.gba", 0xE5DA10, 0xE5 @ LZ, uncomp. size = 0x200 +gVersusFrameGfx:: @ 8E5DA10 + .incbin "graphics/battle_transitions/vs_frame.4bpp.lz" .align 2 -gUnknown_08E5DAF8:: @ 8E5DAF8 - .incbin "baserom.gba", 0xE5DAF8, 0x10A @ LZ, uncomp. size = 0x800 +gVersusFrameTilemap:: @ 8E5DAF8 + .incbin "graphics/battle_transitions/vs_frame.bin.lz" .align 2 -gUnknown_08E5DC04:: @ 8E5DC04 - .incbin "baserom.gba", 0xE5DC04, 0x28 @ LZ, uncomp. size = 0x20 +gVersusFramePal:: @ 8E5DC04 + .incbin "graphics/battle_transitions/vs_frame.gbapal.lz" .align 2 gUnknown_08E5DC2C:: @ 8E5DC2C @@ -2597,68 +2646,68 @@ gBattleTerrainTiles_Building:: @ 8E62514 .incbin "graphics/battle_terrain/building/tiles.4bpp.lz" .align 2 -gUnknown_08E62AC0:: @ 8E62AC0 - .incbin "baserom.gba", 0xE62AC0, 0x3C @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_BattleTower:: @ 8E62AC0 + .incbin "graphics/battle_terrain/stadium/battle_tower.gbapal.lz" @ this is also used for link battles .align 2 gBattleTerrainTilemap_Building:: @ 8E62AFC .incbin "graphics/battle_terrain/building/map.bin.lz" .align 2 -gUnknown_08E62DAC:: @ 8E62DAC - .incbin "baserom.gba", 0xE62DAC, 0x606 @ LZ, uncomp. size = 0x2000 +gBattleTerrainTiles_Stadium:: @ 8E62DAC + .incbin "graphics/battle_terrain/stadium/tiles.4bpp.lz" .align 2 -gUnknown_08E633B4:: @ 8E633B4 - .incbin "baserom.gba", 0xE633B4, 0x2AE @ LZ, uncomp. size = 0x1000 +gBattleTerrainTilemap_Stadium:: @ 8E633B4 + .incbin "graphics/battle_terrain/stadium/map.bin.lz" .align 2 gBattleTerrainPalette_Building:: @ 8E63664 .incbin "graphics/battle_terrain/building/palette.gbapal.lz" .align 2 -gUnknown_08E636A4:: @ 8E636A4 - .incbin "baserom.gba", 0xE636A4, 0x3C @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_Kyogre:: + .incbin "graphics/battle_terrain/water/kyogre.gbapal.lz" .align 2 -gUnknown_08E636E0:: @ 8E636E0 - .incbin "baserom.gba", 0xE636E0, 0x57 @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_Groudon:: + .incbin "graphics/battle_terrain/cave/groudon.gbapal.lz" .align 2 -gUnknown_08E63738:: @ 8E63738 - .incbin "baserom.gba", 0xE63738, 0x3C @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_BuildingGym:: @ 8E63738 + .incbin "graphics/battle_terrain/building/palette2.gbapal.lz" .align 2 -gUnknown_08E63774:: @ 8E63774 - .incbin "baserom.gba", 0xE63774, 0x3C @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_BuildingLeader:: @ 8E63774 + .incbin "graphics/battle_terrain/building/palette3.gbapal.lz" .align 2 -gUnknown_08E637B0:: @ 8E637B0 - .incbin "baserom.gba", 0xE637B0, 0x5E @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumAqua:: @ 8E637B0 + .incbin "graphics/battle_terrain/stadium/palette1.gbapal.lz" .align 2 -gUnknown_08E63810:: @ 8E63810 - .incbin "baserom.gba", 0xE63810, 0x6A @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumMagma:: @ 8E63810 + .incbin "graphics/battle_terrain/stadium/palette2.gbapal.lz" .align 2 -gUnknown_08E6387C:: @ 8E6387C - .incbin "baserom.gba", 0xE6387C, 0x4E @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumSidney:: @ 8E6387C + .incbin "graphics/battle_terrain/stadium/palette3.gbapal.lz" .align 2 -gUnknown_08E638CC:: @ 8E638CC - .incbin "baserom.gba", 0xE638CC, 0x48 @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumPhoebe:: @ 8E638CC + .incbin "graphics/battle_terrain/stadium/palette4.gbapal.lz" .align 2 -gUnknown_08E63914:: @ 8E63914 - .incbin "baserom.gba", 0xE63914, 0x41 @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumGlacia:: @ 8E63914 + .incbin "graphics/battle_terrain/stadium/palette5.gbapal.lz" .align 2 -gUnknown_08E63958:: @ 8E63958 - .incbin "baserom.gba", 0xE63958, 0x4E @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumDrake:: @ 8E63958 + .incbin "graphics/battle_terrain/stadium/palette6.gbapal.lz" .align 2 -gUnknown_08E639A8:: @ 8E639A8 - .incbin "baserom.gba", 0xE639A8, 0x3B @ LZ, uncomp. size = 0x60 +gBattleTerrainPalette_StadiumSteven:: @ 8E639A8 + .incbin "graphics/battle_terrain/stadium/palette7.gbapal.lz" .align 2 gBattleTerrainAnimTiles_TallGrass:: @ 8E639E4 @@ -2737,14 +2786,14 @@ gBattleAnimSpriteSheet_261:: @ 8E67D6C .incbin "graphics/battle_anims/sprites/261.4bpp.lz" .align 2 -gUnknown_08E67ED8:: @ 8E67ED8 - .incbin "baserom.gba", 0xE67ED8, 0x17C @ LZ, uncomp. size = 0x800 +gBattleAnimBackgroundTilemap_SandstormBrew:: @ 8E67ED8 + .incbin "graphics/battle_anims/backgrounds/sandstorm_brew.bin.lz" .align 2 -gUnknown_08E68054:: @ 8E68054 - .incbin "baserom.gba", 0xE68054, 0x52C @ LZ, uncomp. size = 0x800 +gBattleAnimBackgroundImage_SandstormBrew:: @ 8E68054 + .incbin "graphics/battle_anims/backgrounds/sandstorm_brew.4bpp.lz" -gUnknown_08E68580:: @ 8E68580 + .align 2 gBattleAnimSpritePalette_261:: @ 8E68580 .incbin "graphics/battle_anims/sprites/261.gbapal.lz" @@ -2778,13 +2827,15 @@ gBattleAnimSpritePalette_262:: @ 8E693DC .align 2 gContestNextTurnGfx:: - .incbin "graphics/misc/nextturn.4bpp.lz" + .incbin "graphics/contest/nextturn.4bpp.lz" -gUnknown_08E69478:: @ 8E69478 - .incbin "baserom.gba", 0x00e69478, 0x100 + .align 2 +gContestNextTurnNumbersGfx:: @ 8E69478 + .incbin "graphics/contest/nextturn_numbers.4bpp" -gUnknown_08E69578:: @ 8E69578 - .incbin "baserom.gba", 0x00e69578, 0x40 + .align 2 +gContestNextTurnRandomGfx:: @ 8E69578 + .incbin "graphics/contest/nextturn_random.4bpp" .align 2 gBattleAnimSpriteSheet_264:: @ 8E695B8 @@ -2808,14 +2859,15 @@ gBattleAnimSpritePalette_068:: @ 8E69628 .align 2 gContestApplauseGfx:: - .incbin "graphics/misc/applause.4bpp.lz" + .incbin "graphics/contest/applause.4bpp.lz" -gUnknown_08E6978C:: @ 8E6978C - .incbin "baserom.gba", 0x00e6978c, 0x80 + .align 2 +gContestApplauseMeterGfx:: @ 8E6978C + .incbin "graphics/contest/applause_meter.4bpp" .align 2 gContestPal:: - .incbin "graphics/misc/nextturn.gbapal" + .incbin "graphics/contest/nextturn.gbapal" .align 2 gBattleAnimSpriteSheet_272:: @ 8E6982C @@ -2878,12 +2930,12 @@ gUnknown_08E6A704:: @ 8E6A704 .incbin "baserom.gba", 0xE6A704, 0x24 @ LZ, uncomp. size = 0x20 .align 2 -gUnknown_08E6A728:: @ 8E6A728 - .incbin "baserom.gba", 0xE6A728, 0x2E @ LZ, uncomp. size = 0x80 +gEnemyMonShadow_Gfx:: @ 8E6A728 + .incbin "graphics/battle_interface/enemy_mon_shadow.4bpp.lz" .align 2 -gUnknown_08E6A758:: @ 8E6A758 - .incbin "baserom.gba", 0xE6A758, 0x81 @ LZ, uncomp. size = 0x200 +gBattleGfx_BallStatus:: @ 8E6A758 + .incbin "graphics/battle_interface/bar.4bpp.lz" .align 2 gMonIcon_Egg:: @ 8E6A7DC @@ -2945,8 +2997,8 @@ gBattleAnimSpriteSheet_277:: @ 8E6DA54 .incbin "graphics/battle_anims/sprites/277.4bpp.lz" .align 2 -gUnknown_08E6DE48:: @ 8E6DE48 - .incbin "baserom.gba", 0xE6DE48, 0x176 @ LZ, uncomp. size = 0x800 +gWeatherFog1Tilemap:: @ 8E6DE48 + .incbin "graphics/weather/fog1.bin.lz" .align 2 gBattleAnimSpritePalette_283:: @ 8E6DFC0 @@ -2957,16 +3009,16 @@ gBattleAnimSpriteSheet_283:: @ 8E6DFDC .incbin "graphics/battle_anims/sprites/283.4bpp.lz" .align 2 -gUnknown_08E6E100:: @ 8E6E100 - .incbin "baserom.gba", 0xE6E100, 0x1E4 @ LZ, uncomp. size = 0x800 +gBattleAnimBackgroundTilemap_ScaryFacePlayer:: @ 8E6E100 + .incbin "graphics/battle_anims/backgrounds/scary_face_player.bin.lz" .align 2 -gUnknown_08E6E2E4:: @ 8E6E2E4 - .incbin "baserom.gba", 0xE6E2E4, 0x1E4 @ LZ, uncomp. size = 0x800 +gBattleAnimBackgroundTilemap_ScaryFaceOpponent:: @ 8E6E2E4 + .incbin "graphics/battle_anims/backgrounds/scary_face_opponent.bin.lz" .align 2 -gUnknown_08E6E4C8:: @ 8E6E4C8 - .incbin "baserom.gba", 0xE6E4C8, 0x1E2 @ LZ, uncomp. size = 0x800 +gBattleAnimBackgroundTilemap_ScaryFaceContest:: @ 8E6E4C8 + .incbin "graphics/battle_anims/backgrounds/scary_face_contest.bin.lz" .align 2 gBattleAnimSpriteSheet_263:: @ 8E6E6AC @@ -3045,12 +3097,12 @@ gBattleAnimSpritePalette_285:: @ 8E6F5F8 .incbin "graphics/battle_anims/sprites/285.gbapal.lz" .align 2 -gUnknown_08E6F620:: @ 8E6F620 - .incbin "baserom.gba", 0xE6F620, 0x131D @ LZ, uncomp. size = 0x2000 +gBattleAnimBackgroundImage_Surf:: @ 8E6F620 + .incbin "graphics/battle_anims/backgrounds/water.4bpp.lz" .align 2 -gUnknown_08E70940:: @ 8E70940 - .incbin "baserom.gba", 0xE70940, 0x25 @ LZ, uncomp. size = 0x20 +gBattleAnimBackgroundPalette_Surf:: @ 8E70940 + .incbin "graphics/battle_anims/backgrounds/water.gbapal.lz" .align 2 gUnknown_08E70968:: @ 8E70968 @@ -3077,37 +3129,38 @@ gBattleAnimSpritePalette_188:: @ 8E7133C .incbin "graphics/battle_anims/sprites/188.gbapal.lz" .align 2 -gUnknown_08E71354:: @ 8E71354 - .incbin "baserom.gba", 0xE71354, 0x34C @ LZ, uncomp. size = 0xE80 +gPartyMenuMisc_Gfx:: @ 8E71354 + .incbin "graphics/interface/party_menu_misc.4bpp.lz" .align 2 -gUnknown_08E716A0:: @ 8E716A0 - .incbin "baserom.gba", 0xE716A0, 0xE7 @ LZ, uncomp. size = 0x160 +gPartyMenuMisc_Pal:: @ 8E716A0 + .incbin "graphics/interface/party_menu_misc.gbapal.lz" .align 2 -gUnknown_08E71788:: @ 8E71788 - .incbin "baserom.gba", 0xE71788, 0x10B @ LZ, uncomp. size = 0x800 +gPartyMenuMisc_Tilemap:: @ 8E71788 + .incbin "graphics/interface/party_menu_misc.bin.lz" .align 2 -gUnknown_08E71894:: @ 8E71894 - .incbin "baserom.gba", 0xE71894, 0x9D @ LZ, uncomp. size = 0x180 +gPartyMenuHpBar_Gfx:: @ 8E71894 + .incbin "graphics/interface/party_menu_hpbar.4bpp.lz" .align 2 -gUnknown_08E71934:: @ 8E71934 - .incbin "baserom.gba", 0xE71934, 0x3D9 @ LZ, uncomp. size = 0x1000 +gPartyMenuOrderText_Gfx:: @ 8E71934 + .incbin "graphics/interface/party_menu_ordertext.4bpp.lz" .align 2 -gUnknown_08E71D10:: @ 8E71D10 - .incbin "baserom.gba", 0xE71D10, 0x9D1 @ LZ, uncomp. size = 0x1700 +gMoveTypes_Gfx:: @ 8E71D10 + .incbin "graphics/types/move_types.4bpp.lz" .align 2 -gUnknown_08E726E4:: @ 8E726E4 - .incbin "baserom.gba", 0xE726E4, 0x67 @ LZ, uncomp. size = 0x60 +gMoveTypes_Pal:: @ 8E726E4 + .incbin "graphics/types/move_types.gbapal.lz" .align 2 gMenuSummaryGfx:: @ 8E7274C .incbin "graphics/interface/summary_frames.4bpp.lz" @ the arrows appear to be unused. + .align 2 gMenuSummaryPal:: @ 8E72848 .incbin "graphics/interface/summary_frames.gbapal.lz" @@ -3120,19 +3173,20 @@ gStatusPal_Icons:: @ 8E72A50 .incbin "graphics/interface/status_icons.gbapal.lz" .align 2 -gUnknown_08E72A78:: @ 8E72A78 - .incbin "baserom.gba", 0xE72A78, 0x9F0 @ LZ, uncomp. size = 0x1B20 +gStatusScreen_Gfx:: @ 8E72A78 + .incbin "graphics/interface/status_screen.4bpp.lz" .align 2 -gUnknown_08E73468:: @ 8E73468 - .incbin "baserom.gba", 0xE73468, 0xA0 @ LZ, uncomp. size = 0xA0 +gStatusScreen_Pal:: @ 8E73468 + .incbin "graphics/interface/status_screen.gbapal.lz" + .align 2 gUnknown_08E73508:: @ 8E73508 - .incbin "baserom.gba", 0x00e73508, 0x800 + .incbin "baserom.gba", 0xE73508, 0x800 .align 2 -gUnknown_08E73D08:: @ 8E73D08 - .incbin "baserom.gba", 0xE73D08, 0x180 @ LZ, uncomp. size = 0x800 +gStatusScreen_Tilemap:: @ 8E73D08 + .incbin "graphics/interface/status_screen.bin.lz" gUnknown_08E73E88:: @ 8E73E88 .incbin "baserom.gba", 0x00e73e88, 0x800 @@ -3157,43 +3211,43 @@ gBagPalette:: @ 8E76700 .incbin "graphics/misc/bag.gbapal.lz" .align 2 -gUnknown_08E76728:: @ 8E76728 - .incbin "baserom.gba", 0xE76728, 0x86B @ LZ, uncomp. size = 0x2000 +gBagScreen_Gfx:: @ 8E76728 + .incbin "graphics/interface/bag_screen.4bpp.lz" .align 2 -gUnknown_08E76F94:: @ 8E76F94 - .incbin "baserom.gba", 0xE76F94, 0x38 @ LZ, uncomp. size = 0x40 +gBagScreenMale_Pal:: @ 8E76F94 + .incbin "graphics/interface/bag_screen_male.gbapal.lz" .align 2 -gUnknown_08E76FCC:: @ 8E76FCC - .incbin "baserom.gba", 0xE76FCC, 0x38 @ LZ, uncomp. size = 0x40 +gBagScreenFemale_Pal:: @ 8E76FCC + .incbin "graphics/interface/bag_screen_female.gbapal.lz" gUnknown_08E77004:: @ 8E77004 .incbin "baserom.gba", 0x00e77004, 0x800 .align 2 -gUnknown_08E77804:: @ 8E77804 - .incbin "baserom.gba", 0xE77804, 0xFA @ LZ, uncomp. size = 0x300 +gMenuMartFrame_Gfx:: @ 8E77804 + .incbin "graphics/interface/mart_frame.4bpp.lz" .align 2 gMenuMoneyPal:: @ 8E77900 .incbin "graphics/interface/money.gbapal.lz" .align 2 -gUnknown_08E77928:: @ 8E77928 - .incbin "baserom.gba", 0xE77928, 0x134 @ LZ, uncomp. size = 0x800 +gMenuMartFrame_Tilemap:: @ 8E77928 + .incbin "graphics/interface/mart_frame.bin.lz" .align 2 gMenuMoneyGfx:: @ 8E77A5C .incbin "graphics/interface/money.4bpp.lz" .align 2 -gUnknown_08E77AE4:: @ 8E77AE4 - .incbin "baserom.gba", 0xE77AE4, 0x23A @ LZ, uncomp. size = 0x800 +gMenuPokeblock_Gfx:: @ 8E77AE4 + .incbin "graphics/interface/pokeblock_case_frame.4bpp.lz" .align 2 -gUnknown_08E77D20:: @ 8E77D20 - .incbin "baserom.gba", 0xE77D20, 0x6E @ LZ, uncomp. size = 0xC0 +gMenuPokeblock_Pal:: @ 8E77D20 + .incbin "graphics/interface/pokeblock_case_frame.gbapal.lz" .align 2 gMenuPokeblockDevice_Gfx:: @ 8E77D90 @@ -3204,8 +3258,8 @@ gMenuPokeblockDevice_Pal:: @ 8E78050 .incbin "graphics/interface/pokeblock_device.gbapal.lz" .align 2 -gUnknown_08E78078:: @ 8E78078 - .incbin "baserom.gba", 0xE78078, 0x150 @ LZ, uncomp. size = 0x800 +gMenuPokeblock_Tilemap:: @ 8E78078 + .incbin "graphics/interface/pokeblock.bin.lz" .align 2 gPokeblock_Gfx:: @@ -3920,6 +3974,7 @@ gUnknown_08E964B8:: @ 8E964B8 gUnknown_08E966B8:: @ 8E966B8 .incbin "baserom.gba", 0x00e966b8, 0x20 + .align 2 gMonIconPalettes:: @ 8E966D8 .incbin "graphics/pokemon_icon_palettes/0.gbapal" .incbin "graphics/pokemon_icon_palettes/1.gbapal" |