diff options
Diffstat (limited to 'include/battle.h')
-rw-r--r-- | include/battle.h | 117 |
1 files changed, 37 insertions, 80 deletions
diff --git a/include/battle.h b/include/battle.h index afebbc781..af0a9a43e 100644 --- a/include/battle.h +++ b/include/battle.h @@ -4,6 +4,7 @@ #include "sprite.h" #include "constants/battle.h" #include "battle_setup.h" +#include "main.h" #define GET_BATTLER_POSITION(battler) (gBattlerPositions[battler]) #define GET_BATTLER_SIDE(battler) (GetBattlerPosition(battler) & BIT_SIDE) @@ -281,16 +282,22 @@ struct AI_Stack u8 size; }; +struct LinkPartnerHeader +{ + u8 versionSignatureLo; + u8 versionSignatureHi; + u8 vsScreenHealthFlagsLo; + u8 vsScreenHealthFlagsHi; + struct BattleEnigmaBerry battleEnigmaBerry; +}; + struct BattleStruct /* 0x2000000 */ { - /*0x00000*/ u8 unk0; - /*0x00001*/ bool8 unk1; - /*0x00002*/ u8 unk2; - /*0x00003*/ bool8 unk3; - u8 filler4[0x15DDA]; - /*0x15DDE*/ u8 unk15DDE; - /*0x15DDF*/ u8 unk15DDF; - /*0x15DE0*/ u8 filler15DE0[0x220]; + /*0x00000*/ union{ + struct LinkPartnerHeader linkPartnerHeader; + struct MultiBattlePokemonTx multiBattleMons[3]; + } multiBuffer; + u8 filler60[0x15FA0]; /*0x16000*/ u8 turnEffectsTracker; /*0x16001*/ u8 turnEffectsBattlerId; /*0x16002*/ u8 animTurn; @@ -330,14 +337,14 @@ struct BattleStruct /* 0x2000000 */ /*0x16064*/ u8 unk16064[4]; /*0x16068*/ u8 monToSwitchIntoId[MAX_BATTLERS_COUNT]; /*0x1606C*/ u8 unk1606C[4][3]; - /*0x16078*/ u8 unk16078; + /*0x16078*/ u8 runTries; /*0x16079*/ u8 caughtNick[11]; - /*0x16084*/ u8 unk16084; + /*0x16084*/ u8 battleStyle; /*0x16085*/ u8 unk16085; - /*0x16086*/ u8 unk16086; - /*0x16087*/ u8 unk16087; + /*0x16086*/ u8 safariGoNearCounter; + /*0x16087*/ u8 safariPkblThrowCounter; /*0x16088*/ u8 safariFleeRate; - /*0x16089*/ u8 unk16089; + /*0x16089*/ u8 safariCatchFactor; /*0x1608A*/ u8 unk1608A; /*0x1608B*/ u8 unk1608B; /*0x1608C*/ u8 ChosenMoveID[4]; @@ -366,34 +373,15 @@ struct BattleStruct /* 0x2000000 */ /*0x160A9*/ u8 unk160A9; /*0x160AA*/ u8 unk160Aa; /*0x160AB*/ u8 unk160Ab; - /*0x160AC*/ u8 unk160AC; - /*0x160AD*/ u8 unk160AD; - /*0x160AE*/ u8 unk160AE; - /*0x160AF*/ u8 unk160AF; - /*0x160B0*/ u8 unk160B0; - /*0x160B1*/ u8 unk160B1; - /*0x160B2*/ u8 unk160B2; - /*0x160B3*/ u8 unk160B3; - /*0x160B4*/ u8 unk160B4; - /*0x160B5*/ u8 unk160B5; - /*0x160B6*/ u8 unk160B6; - /*0x160B7*/ u8 unk160B7; - /*0x160B8*/ u8 unk160B8; - /*0x160B9*/ u8 unk160B9; - /*0x160BA*/ u8 unk160Ba; - /*0x160BB*/ u8 unk160Bb; + /*0x160AC*/ u16 lastTakenMove[4 * 2]; /*0x160BC*/ u16 HP_OnSwitchout[2]; /*0x160C0*/ u8 unk160C0; /*0x160C1*/ u8 hpScale; - /*0x160C2*/ u8 unk160C2; - /*0x160C3*/ u8 unk160C3; - /*0x160C4*/ u8 unk160C4; - /*0x160C5*/ u8 unk160C5; - /*0x160C6*/ u8 unk160C6; - /*0x160C7*/ u8 unk160C7; + /*0x160C2*/ u16 unk160C2; + /*0x160C4*/ MainCallback unk160C4; /*0x160C8*/ u8 AI_monToSwitchIntoId[2]; /*0x160CA*/ u8 synchroniseEffect; - /*0x160CB*/ u8 linkPlayerIndex; + /*0x160CB*/ u8 multiplayerId; /*0x160CC*/ u16 usedHeldItems[4]; /*0x160D4*/ u8 unk160D4; /*0x160D5*/ u8 unk160D5; @@ -413,22 +401,8 @@ struct BattleStruct /* 0x2000000 */ /*0x160E5*/ u8 unk160E5; /*0x160E6*/ u8 unk160E6; /*0x160E7*/ u8 atkCancellerTracker; - /*0x160E8*/ u8 unk160E8; - /*0x160E9*/ u8 unk160E9; - /*0x160EA*/ u8 unk160EA; - /*0x160EB*/ u8 unk160EB; - /*0x160EC*/ u8 unk160EC; - /*0x160ED*/ u8 unk160ED; - /*0x160EE*/ u8 unk160EE; - /*0x160EF*/ u8 unk160EF; - /*0x160F0*/ u8 unk160F0; - /*0x160F1*/ u8 unk160F1; - /*0x160F2*/ u8 unk160F2; - /*0x160F3*/ u8 unk160F3; - /*0x160F4*/ u8 unk160F4; - /*0x160F5*/ u8 unk160F5; - /*0x160F6*/ u8 unk160F6; - /*0x160F7*/ u8 unk160F7; + /*0x160E8*/ u16 choicedMove[4]; + /*0x160F0*/ u16 changedItems[4]; /*0x160F8*/ u8 unk160F8; /*0x160F9*/ u8 unk160F9; /*0x160FA*/ u8 unk160FA; @@ -437,26 +411,11 @@ struct BattleStruct /* 0x2000000 */ /*0x160FD*/ u8 unk160FD; /*0x160FE*/ u8 unk160FE; /*0x160FF*/ u8 unk160FF; - /*0x16100*/ u8 unk16100; - /*0x16101*/ u8 unk16101; - /*0x16102*/ u8 unk16102; - /*0x16103*/ u8 unk16103; - /*0x16104*/ u8 unk16104; - /*0x16105*/ u8 unk16105; - /*0x16106*/ u8 unk16106; - /*0x16107*/ u8 unk16107; - /*0x16108*/ u8 unk16108; - /*0x16109*/ u8 unk16109; - /*0x1610A*/ u8 unk1610A; - /*0x1610B*/ u8 unk1610B; - /*0x1610C*/ u8 unk1610C; - /*0x1610D*/ u8 unk1610D; - /*0x1610E*/ u8 unk1610E; - /*0x1610F*/ u8 unk1610F; + /*0x16100*/ u8 lastTakenMoveFrom[2 * 2 * 4]; /*0x16110*/ u8 wishPerishSongState; /*0x16111*/ u8 wishPerishSongBattlerId; - /*0x16112*/ u8 unk16112; - /*0x16113*/ u8 unk16113; + /*0x16112*/ u8 multihitMoveEffect; + /*0x16113*/ u8 givenExpMons; /*0x16114*/ u8 unk16114; /*0x16115*/ u8 unk16115; /*0x16116*/ u8 unk16116; @@ -474,18 +433,18 @@ struct BattleStruct /* 0x2000000 */ /* 0x16A00 */ struct BattleHistory unk_2016A00_2; }; -struct Struct2017100 +struct ResourceFlags { u32 arr[4]; }; -struct Struct2017800 +struct BattleSpriteInfo { u8 invisible:1; - u8 unk0_1:1; + u8 lowHpSong:1; u8 substituteSprite:1; - u8 unk0_3:1; - u8 unk0_4:1; + u8 flag_x8:1; + u8 hpNumbersNoBars:1; u16 transformedSpecies; }; @@ -529,8 +488,6 @@ struct Struct20238C8 u8 unk0_7:1; }; -#define gBattleResources_statsBeforeLvlUp ((struct StatsArray *)(gSharedMem + 0x17180)) - #define GET_MOVE_TYPE(move, typeArg) \ { \ if (gBattleStruct->dynamicMoveType) \ @@ -659,7 +616,7 @@ void sub_800D6D4(); void ApplyPlayerChosenFrameToBattleMenu(); void DrawMainBattleBackground(void); void LoadBattleTextboxAndBackground(); -void sub_800DE30(u8); +void InitLinkBattleVsScreen(u8); void DrawBattleEntryBackground(); // src/battle_2.o @@ -667,7 +624,7 @@ void CB2_InitBattle(void); void CB2_InitBattleInternal(void); void CB2_HandleStartBattle(void); void sub_800F104(void); -void sub_800F298(void); +void CB2_HandleStartMultiBattle(void); void BattleMainCB2(void); void sub_800F838(struct Sprite *); u8 CreateNPCTrainerParty(struct Pokemon *, u16); @@ -688,7 +645,7 @@ void objc_dp11b_pingpong(struct Sprite *); void nullsub_41(void); void sub_8010800(void); void BattleMainCB1(void); -void sub_8010874(void); +void BattleStartClearSetData(void); void bc_8012FAC(void); void sub_8011384(void); void bc_801333C(void); |