diff options
Diffstat (limited to 'include/battle_controllers.h')
-rw-r--r-- | include/battle_controllers.h | 67 |
1 files changed, 66 insertions, 1 deletions
diff --git a/include/battle_controllers.h b/include/battle_controllers.h index b5f2f886d..5dae99ecd 100644 --- a/include/battle_controllers.h +++ b/include/battle_controllers.h @@ -128,4 +128,69 @@ enum CONTROLLER_CMDS_COUNT }; -#endif
\ No newline at end of file +struct HpAndStatus +{ + u16 hp; + u32 status; +}; + +struct DisableStruct; + +// emitters +void HandleLinkBattleSetup(void); +void SetUpBattleVarsAndBirchPoochyena(); +void sub_800B950(void); +void InitLinkBtlControllers(void); +void PrepareBufferDataTransferLink(u8 a, u16, u8 *c); +void sub_800C35C(void); +void BtlController_EmitGetMonData(u8 a, u8 b, u8 c); +void BtlController_EmitGetRawMonData(u8 a, u8 b, u8 c); +void BtlController_EmitLoadMonSprite(u8 a); +void BtlController_EmitSwitchInAnim(u8, u8, u8); +void BtlController_EmitReturnMonToBall(u8 a, u8 b); +void BtlController_EmitDrawTrainerPic(u8 a); +void BtlController_EmitTrainerSlide(u8 a); +void BtlController_EmitTrainerSlideBack(u8 a); +void BtlController_EmitFaintAnimation(u8 a); +void BtlController_EmitPaletteFade(u8 a); +void BtlController_EmitSuccessBallThrowAnim(u8 a); +void BtlController_EmitBallThrowAnim(u8 a, u8 b); +void BtlController_EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStruct *g); +void BtlController_EmitPrintString(u8 a, u16 b); +void BtlController_EmitPrintSelectionString(u8 a, u16 stringID); +void BtlController_EmitChooseAction(u8 a, u8 b, u16 c); +void BtlController_EmitChooseMove(u8 a, u8 b, u8 c, u8 *d); +void BtlController_EmitChooseItem(u8 a, u8 *b); +void BtlController_EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e); +void BtlController_EmitCmd23(u8 a); +void BtlController_EmitHealthBarUpdate(u8 a, u16 b); +void BtlController_EmitExpUpdate(u8 a, u8 b, u16 c); +void BtlController_EmitStatusIconUpdate(u8 a, u32 b, u32 c); +void BtlController_EmitStatusAnimation(u8 a, u8 b, u32 c); +void BtlController_EmitStatusXor(u8 a, u8 b); +void BtlController_EmitDataTransfer(u8, u16, u8 *); +void BtlController_EmitTwoReturnValues(u8 a, u8 b, u16 c); +void BtlController_EmitChosenMonReturnValue(u8 a, u8 b, u8 *c); +void BtlController_EmitOneReturnValue(u8 a, u16 b); +void BtlController_EmitOneReturnValue_Duplicate(u8 a, u16 b); +void BtlController_EmitCmd37(u8 a); +void BtlController_EmitCmd38(u8 a, u8 b); +void BtlController_EmitCmd39(u8 a); +void BtlController_EmitCmd40(u8 a); +void BtlController_EmitHitAnimation(u8 a); +void BtlController_EmitCmd42(u8 a); +void BtlController_EmitPlaySE(u8 a, u16 b); +void BtlController_EmitPlayFanfareOrBGM(u8 a, u16 b); +void BtlController_EmitFaintingCry(u8 a); +void BtlController_EmitIntroSlide(u8 a, u8 b); +void BtlController_EmitIntroTrainerBallThrow(u8 a); +void BtlController_EmitDrawPartyStatusSummary(u8 a, struct HpAndStatus *hpAndStatus, u8 c); //0x30 +void BtlController_EmitHidePartyStatusSummary(u8 a); +void BtlController_EmitEndBounceEffect(u8 a); +void BtlController_EmitSpriteInvisibility(u8 a, u8 b); +void BtlController_EmitBattleAnimation(u8 a, u8 b, u16 c); +void BtlController_EmitLinkStandbyMsg(u8 a, u8 b); +void BtlController_EmitResetActionMoveSelection(u8 a, u8 b); +void BtlController_EmitCmd55(u8 a, u8 b); + +#endif // GUARD_BATTLE_CONTROLLERS_H
\ No newline at end of file |