diff options
Diffstat (limited to 'include/constants')
| -rw-r--r-- | include/constants/battle_constants.h | 73 | ||||
| -rw-r--r-- | include/constants/event_objects.h | 252 | ||||
| -rw-r--r-- | include/constants/field_effects.h | 69 | ||||
| -rw-r--r-- | include/constants/flags.h | 4 | ||||
| -rw-r--r-- | include/constants/map_objects.h | 252 | ||||
| -rw-r--r-- | include/constants/metatile_behaviors.h | 245 | ||||
| -rw-r--r-- | include/constants/region_map_sections.h | 97 | ||||
| -rw-r--r-- | include/constants/songs.h | 238 | ||||
| -rw-r--r-- | include/constants/species.h | 6 | ||||
| -rw-r--r-- | include/constants/vars.h | 4 |
10 files changed, 843 insertions, 397 deletions
diff --git a/include/constants/battle_constants.h b/include/constants/battle_constants.h index 49768f33e..65f44d8aa 100644 --- a/include/constants/battle_constants.h +++ b/include/constants/battle_constants.h @@ -1,12 +1,47 @@ #ifndef GUARD_CONSTANTS_BATTLE_CONSTANTS_H #define GUARD_CONSTANTS_BATTLE_CONSTANTS_H -// Bank sides -#define SIDE_PLAYER 0x0 -#define SIDE_OPPONENT 0x1 - -#define BIT_SIDE 0x1 -#define BIT_MON 0x2 +/* + * A battler may be in one of four positions on the field. The first bit determines + * what side the battler is on, either the player's side or the opponent's side. + * The second bit determines what flank the battler is on, either the left or right. + * Note that the opponent's flanks are drawn corresponding to their perspective, so + * their right mon appears on the left, and their left mon appears on the right. + * The battler ID is usually the same as the position, except in the case of link battles. + * + * + ------------------------- + + * | Opponent's side | + * | Right Left | + * | 3 1 | + * | | + * | Player's side | + * | Left Right | + * | 0 2 | + * ----------------------------+ + * | | + * | | + * +---------------------------+ + */ + +#define MAX_BATTLERS_COUNT 4 + +#define B_POSITION_PLAYER_LEFT 0 +#define B_POSITION_OPPONENT_LEFT 1 +#define B_POSITION_PLAYER_RIGHT 2 +#define B_POSITION_OPPONENT_RIGHT 3 + +// These macros can be used with either battler ID or positions to get the partner or the opposite mon +#define BATTLE_OPPOSITE(id) ((id) ^ 1) +#define BATTLE_PARTNER(id) ((id) ^ 2) + +#define B_SIDE_PLAYER 0 +#define B_SIDE_OPPONENT 1 + +#define B_FLANK_LEFT 0 +#define B_FLANK_RIGHT 1 + +#define BIT_SIDE 1 +#define BIT_FLANK 2 #define STATUS_SLEEP 0x7 #define STATUS_POISON 0x8 @@ -88,19 +123,16 @@ #define HITMARKER_FAINTED(bank) ((gBitTable[bank] << 0x1C)) #define HITMARKER_UNK(bank) ((0x10000000 << bank)) -#define MOVESTATUS_MISSED (1 << 0) -#define MOVESTATUS_SUPEREFFECTIVE (1 << 1) -#define MOVESTATUS_NOTVERYEFFECTIVE (1 << 2) -#define MOVESTATUS_NOTAFFECTED (1 << 3) -#define MOVESTATUS_ONEHITKO (1 << 4) -#define MOVESTATUS_FAILED (1 << 5) -#define MOVESTATUS_ENDURED (1 << 6) -#define MOVESTATUS_HUNGON (1 << 7) - -#define IDENTITY_PLAYER_MON1 0 -#define IDENTITY_OPPONENT_MON1 1 -#define IDENTITY_PLAYER_MON2 2 -#define IDENTITY_OPPONENT_MON2 3 +// Flags describing move's result +#define MOVE_RESULT_MISSED (1 << 0) +#define MOVE_RESULT_SUPER_EFFECTIVE (1 << 1) +#define MOVE_RESULT_NOT_VERY_EFFECTIVE (1 << 2) +#define MOVE_RESULT_DOESNT_AFFECT_FOE (1 << 3) +#define MOVE_RESULT_ONE_HIT_KO (1 << 4) +#define MOVE_RESULT_FAILED (1 << 5) +#define MOVE_RESULT_FOE_ENDURED (1 << 6) +#define MOVE_RESULT_FOE_HUNG_ON (1 << 7) +#define MOVE_RESULT_NO_EFFECT (MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE | MOVE_RESULT_FAILED) #define BATTLE_TYPE_DOUBLE 0x0001 #define BATTLE_TYPE_LINK 0x0002 @@ -206,11 +238,8 @@ #define WEATHER_HAS_EFFECT ((!AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_CLOUD_NINE, 0, 0) && !AbilityBattleEffects(ABILITYEFFECT_CHECK_ON_FIELD, 0, ABILITY_AIR_LOCK, 0, 0))) -#define MOVESTATUS_NOEFFECT ((MOVESTATUS_MISSED | MOVESTATUS_NOTAFFECTED | MOVESTATUS_FAILED)) - #define MAX_TRAINER_ITEMS 4 #define MAX_MON_MOVES 4 -#define MAX_BANKS_BATTLE 4 #define WEATHER_RAIN_TEMPORARY (1 << 0) #define WEATHER_RAIN_DOWNPOUR (1 << 1) diff --git a/include/constants/event_objects.h b/include/constants/event_objects.h new file mode 100644 index 000000000..7c236671d --- /dev/null +++ b/include/constants/event_objects.h @@ -0,0 +1,252 @@ +#ifndef GUARD_CONSTANTS_EVENT_OBJECTS_H +#define GUARD_CONSTANTS_EVENT_OBJECTS_H + +#define EVENT_OBJ_GFX_BRENDAN_NORMAL 0 +#define EVENT_OBJ_GFX_BRENDAN_MACH_BIKE 1 +#define EVENT_OBJ_GFX_BRENDAN_SURFING 2 +#define EVENT_OBJ_GFX_BRENDAN_FIELD_MOVE 3 +#define EVENT_OBJ_GFX_QUINTY_PLUMP 4 +#define EVENT_OBJ_GFX_LITTLE_BOY_1 5 +#define EVENT_OBJ_GFX_LITTLE_GIRL_1 6 +#define EVENT_OBJ_GFX_BOY_1 7 +#define EVENT_OBJ_GFX_GIRL_1 8 +#define EVENT_OBJ_GFX_BOY_2 9 +#define EVENT_OBJ_GFX_GIRL_2 10 +#define EVENT_OBJ_GFX_LITTLE_BOY_2 11 +#define EVENT_OBJ_GFX_LITTLE_GIRL_2 12 +#define EVENT_OBJ_GFX_BOY_3 13 +#define EVENT_OBJ_GFX_GIRL_3 14 +#define EVENT_OBJ_GFX_BOY_4 15 +#define EVENT_OBJ_GFX_WOMAN_1 16 +#define EVENT_OBJ_GFX_FAT_MAN 17 +#define EVENT_OBJ_GFX_WOMAN_2 18 +#define EVENT_OBJ_GFX_MAN_1 19 +#define EVENT_OBJ_GFX_WOMAN_3 20 +#define EVENT_OBJ_GFX_OLD_MAN_1 21 +#define EVENT_OBJ_GFX_OLD_WOMAN_1 22 +#define EVENT_OBJ_GFX_MAN_2 23 +#define EVENT_OBJ_GFX_WOMAN_4 24 +#define EVENT_OBJ_GFX_MAN_3 25 +#define EVENT_OBJ_GFX_WOMAN_5 26 +#define EVENT_OBJ_GFX_COOK 27 +#define EVENT_OBJ_GFX_WOMAN_6 28 +#define EVENT_OBJ_GFX_OLD_MAN_2 29 +#define EVENT_OBJ_GFX_OLD_WOMAN_2 30 +#define EVENT_OBJ_GFX_CAMPER 31 +#define EVENT_OBJ_GFX_PICNICKER 32 +#define EVENT_OBJ_GFX_MAN_4 33 +#define EVENT_OBJ_GFX_WOMAN_7 34 +#define EVENT_OBJ_GFX_YOUNGSTER 35 +#define EVENT_OBJ_GFX_BUG_CATCHER 36 +#define EVENT_OBJ_GFX_PSYCHIC_M 37 +#define EVENT_OBJ_GFX_SCHOOL_KID_M 38 +#define EVENT_OBJ_GFX_MANIAC 39 +#define EVENT_OBJ_GFX_HEX_MANIAC 40 +#define EVENT_OBJ_GFX_WOMAN_8 41 +#define EVENT_OBJ_GFX_SWIMMER_M 42 +#define EVENT_OBJ_GFX_SWIMMER_F 43 +#define EVENT_OBJ_GFX_BLACK_BELT 44 +#define EVENT_OBJ_GFX_BEAUTY 45 +#define EVENT_OBJ_GFX_SCIENTIST_1 46 +#define EVENT_OBJ_GFX_LASS 47 +#define EVENT_OBJ_GFX_GENTLEMAN 48 +#define EVENT_OBJ_GFX_SAILOR 49 +#define EVENT_OBJ_GFX_FISHERMAN 50 +#define EVENT_OBJ_GFX_RUNNING_TRIATHLETE_M 51 +#define EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F 52 +#define EVENT_OBJ_GFX_TUBER_F 53 +#define EVENT_OBJ_GFX_TUBER_M 54 +#define EVENT_OBJ_GFX_HIKER 55 +#define EVENT_OBJ_GFX_CYCLING_TRIATHLETE_M 56 +#define EVENT_OBJ_GFX_CYCLING_TRIATHLETE_F 57 +#define EVENT_OBJ_GFX_NURSE 58 +#define EVENT_OBJ_GFX_ITEM_BALL 59 +#define EVENT_OBJ_GFX_BERRY_TREE 60 +#define EVENT_OBJ_GFX_BERRY_TREE_EARLY_STAGES 61 +#define EVENT_OBJ_GFX_BERRY_TREE_LATE_STAGES 62 +#define EVENT_OBJ_GFX_BRENDAN_ACRO_BIKE 63 +#define EVENT_OBJ_GFX_PROF_BIRCH 64 +#define EVENT_OBJ_GFX_MAN_5 65 +#define EVENT_OBJ_GFX_MAN_6 66 +#define EVENT_OBJ_GFX_REPORTER_M 67 +#define EVENT_OBJ_GFX_REPORTER_F 68 +#define EVENT_OBJ_GFX_BARD 69 +#define EVENT_OBJ_GFX_HIPSTER 70 +#define EVENT_OBJ_GFX_TRADER 71 +#define EVENT_OBJ_GFX_STORYTELLER 72 +#define EVENT_OBJ_GFX_GIDDY 73 +#define EVENT_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_1 74 +#define EVENT_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_2 75 +#define EVENT_OBJ_GFX_UNUSED_NATU_DOLL 76 +#define EVENT_OBJ_GFX_UNUSED_MAGNEMITE_DOLL 77 +#define EVENT_OBJ_GFX_UNUSED_SQUIRTLE_DOLL 78 +#define EVENT_OBJ_GFX_UNUSED_WOOPER_DOLL 79 +#define EVENT_OBJ_GFX_UNUSED_PIKACHU_DOLL 80 +#define EVENT_OBJ_GFX_UNUSED_PORYGON2_DOLL 81 +#define EVENT_OBJ_GFX_CUTTABLE_TREE 82 +#define EVENT_OBJ_GFX_MART_EMPLOYEE 83 +#define EVENT_OBJ_GFX_ROOFTOP_SALE_WOMAN 84 +#define EVENT_OBJ_GFX_TEALA 85 +#define EVENT_OBJ_GFX_BREAKABLE_ROCK 86 +#define EVENT_OBJ_GFX_PUSHABLE_BOULDER 87 +#define EVENT_OBJ_GFX_MR_BRINEYS_BOAT 88 +#define EVENT_OBJ_GFX_MAY_NORMAL 89 +#define EVENT_OBJ_GFX_MAY_MACH_BIKE 90 +#define EVENT_OBJ_GFX_MAY_ACRO_BIKE 91 +#define EVENT_OBJ_GFX_MAY_SURFING 92 +#define EVENT_OBJ_GFX_MAY_FIELD_MOVE 93 +#define EVENT_OBJ_GFX_TRUCK 94 +#define EVENT_OBJ_GFX_MACHOKE_CARRYING_BOX 95 +#define EVENT_OBJ_GFX_MACHOKE_FACING_AWAY 96 +#define EVENT_OBJ_GFX_BIRCHS_BAG 97 +#define EVENT_OBJ_GFX_POOCHYENA 98 +#define EVENT_OBJ_GFX_ARTIST 99 +#define EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL 100 +#define EVENT_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE 101 +#define EVENT_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE 102 +#define EVENT_OBJ_GFX_RIVAL_BRENDAN_SURFING 103 +#define EVENT_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE 104 +#define EVENT_OBJ_GFX_RIVAL_MAY_NORMAL 105 +#define EVENT_OBJ_GFX_RIVAL_MAY_MACH_BIKE 106 +#define EVENT_OBJ_GFX_RIVAL_MAY_ACRO_BIKE 107 +#define EVENT_OBJ_GFX_RIVAL_MAY_SURFING 108 +#define EVENT_OBJ_GFX_RIVAL_MAY_FIELD_MOVE 109 +#define EVENT_OBJ_GFX_CAMERAMAN 110 +#define EVENT_OBJ_GFX_BRENDAN_UNDERWATER 111 +#define EVENT_OBJ_GFX_MAY_UNDERWATER 112 +#define EVENT_OBJ_GFX_MOVING_BOX 113 +#define EVENT_OBJ_GFX_CABLE_CAR 114 +#define EVENT_OBJ_GFX_SCIENTIST_2 115 +#define EVENT_OBJ_GFX_MAN_7 116 +#define EVENT_OBJ_GFX_AQUA_MEMBER_M 117 +#define EVENT_OBJ_GFX_AQUA_MEMBER_F 118 +#define EVENT_OBJ_GFX_MAGMA_MEMBER_M 119 +#define EVENT_OBJ_GFX_MAGMA_MEMBER_F 120 +#define EVENT_OBJ_GFX_SIDNEY 121 +#define EVENT_OBJ_GFX_PHOEBE 122 +#define EVENT_OBJ_GFX_GLACIA 123 +#define EVENT_OBJ_GFX_DRAKE 124 +#define EVENT_OBJ_GFX_ROXANNE 125 +#define EVENT_OBJ_GFX_BRAWLY 126 +#define EVENT_OBJ_GFX_WATTSON 127 +#define EVENT_OBJ_GFX_FLANNERY 128 +#define EVENT_OBJ_GFX_NORMAN 129 +#define EVENT_OBJ_GFX_WINONA 130 +#define EVENT_OBJ_GFX_LIZA 131 +#define EVENT_OBJ_GFX_TATE 132 +#define EVENT_OBJ_GFX_WALLACE 133 +#define EVENT_OBJ_GFX_STEVEN 134 +#define EVENT_OBJ_GFX_WALLY 135 +#define EVENT_OBJ_GFX_LITTLE_BOY_3 136 +#define EVENT_OBJ_GFX_BRENDAN_FISHING 137 +#define EVENT_OBJ_GFX_MAY_FISHING 138 +#define EVENT_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN 139 +#define EVENT_OBJ_GFX_SS_TIDAL 140 +#define EVENT_OBJ_GFX_SUBMARINE_SHADOW 141 +#define EVENT_OBJ_GFX_PICHU_DOLL 142 +#define EVENT_OBJ_GFX_PIKACHU_DOLL 143 +#define EVENT_OBJ_GFX_MARILL_DOLL 144 +#define EVENT_OBJ_GFX_TOGEPI_DOLL 145 +#define EVENT_OBJ_GFX_CYNDAQUIL_DOLL 146 +#define EVENT_OBJ_GFX_CHIKORITA_DOLL 147 +#define EVENT_OBJ_GFX_TOTODILE_DOLL 148 +#define EVENT_OBJ_GFX_JIGGLYPUFF_DOLL 149 +#define EVENT_OBJ_GFX_MEOWTH_DOLL 150 +#define EVENT_OBJ_GFX_CLEFAIRY_DOLL 151 +#define EVENT_OBJ_GFX_DITTO_DOLL 152 +#define EVENT_OBJ_GFX_SMOOCHUM_DOLL 153 +#define EVENT_OBJ_GFX_TREECKO_DOLL 154 +#define EVENT_OBJ_GFX_TORCHIC_DOLL 155 +#define EVENT_OBJ_GFX_MUDKIP_DOLL 156 +#define EVENT_OBJ_GFX_DUSKULL_DOLL 157 +#define EVENT_OBJ_GFX_WYNAUT_DOLL 158 +#define EVENT_OBJ_GFX_BALTOY_DOLL 159 +#define EVENT_OBJ_GFX_KECLEON_DOLL 160 +#define EVENT_OBJ_GFX_AZURILL_DOLL 161 +#define EVENT_OBJ_GFX_SKITTY_DOLL 162 +#define EVENT_OBJ_GFX_SWABLU_DOLL 163 +#define EVENT_OBJ_GFX_GULPIN_DOLL 164 +#define EVENT_OBJ_GFX_LOTAD_DOLL 165 +#define EVENT_OBJ_GFX_SEEDOT_DOLL 166 +#define EVENT_OBJ_GFX_PIKA_CUSHION 167 +#define EVENT_OBJ_GFX_ROUND_CUSHION 168 +#define EVENT_OBJ_GFX_KISS_CUSHION 169 +#define EVENT_OBJ_GFX_ZIGZAG_CUSHION 170 +#define EVENT_OBJ_GFX_SPIN_CUSHION 171 +#define EVENT_OBJ_GFX_DIAMOND_CUSHION 172 +#define EVENT_OBJ_GFX_BALL_CUSHION 173 +#define EVENT_OBJ_GFX_GRASS_CUSHION 174 +#define EVENT_OBJ_GFX_FIRE_CUSHION 175 +#define EVENT_OBJ_GFX_WATER_CUSHION 176 +#define EVENT_OBJ_GFX_BIG_SNORLAX_DOLL 177 +#define EVENT_OBJ_GFX_BIG_RHYDON_DOLL 178 +#define EVENT_OBJ_GFX_BIG_LAPRAS_DOLL 179 +#define EVENT_OBJ_GFX_BIG_VENUSAUR_DOLL 180 +#define EVENT_OBJ_GFX_BIG_CHARIZARD_DOLL 181 +#define EVENT_OBJ_GFX_BIG_BLASTOISE_DOLL 182 +#define EVENT_OBJ_GFX_BIG_WAILMER_DOLL 183 +#define EVENT_OBJ_GFX_BIG_REGIROCK_DOLL 184 +#define EVENT_OBJ_GFX_BIG_REGICE_DOLL 185 +#define EVENT_OBJ_GFX_BIG_REGISTEEL_DOLL 186 +#define EVENT_OBJ_GFX_LATIAS 187 +#define EVENT_OBJ_GFX_LATIOS 188 +#define EVENT_OBJ_GFX_BOY_5 189 +#define EVENT_OBJ_GFX_CONTEST_JUDGE 190 +#define EVENT_OBJ_GFX_BRENDAN_WATERING 191 +#define EVENT_OBJ_GFX_MAY_WATERING 192 +#define EVENT_OBJ_GFX_BRENDAN_DECORATING 193 +#define EVENT_OBJ_GFX_MAY_DECORATING 194 +#define EVENT_OBJ_GFX_ARCHIE 195 +#define EVENT_OBJ_GFX_MAXIE 196 +#define EVENT_OBJ_GFX_KYOGRE_1 197 +#define EVENT_OBJ_GFX_GROUDON_1 198 +#define EVENT_OBJ_GFX_FOSSIL 199 +#define EVENT_OBJ_GFX_REGIROCK 200 +#define EVENT_OBJ_GFX_REGICE 201 +#define EVENT_OBJ_GFX_REGISTEEL 202 +#define EVENT_OBJ_GFX_SKITTY 203 +#define EVENT_OBJ_GFX_KECLEON_1 204 +#define EVENT_OBJ_GFX_KYOGRE_2 205 +#define EVENT_OBJ_GFX_GROUDON_2 206 +#define EVENT_OBJ_GFX_RAYQUAZA 207 +#define EVENT_OBJ_GFX_ZIGZAGOON 208 +#define EVENT_OBJ_GFX_PIKACHU 209 +#define EVENT_OBJ_GFX_AZUMARILL 210 +#define EVENT_OBJ_GFX_WINGULL 211 +#define EVENT_OBJ_GFX_KECLEON_2 212 +#define EVENT_OBJ_GFX_TUBER_M_SWIMMING 213 +#define EVENT_OBJ_GFX_AZURILL 214 +#define EVENT_OBJ_GFX_MOM 215 +#define EVENT_OBJ_GFX_LINK_BRENDAN 216 +#define EVENT_OBJ_GFX_LINK_MAY 217 + +// These are dynamic object gfx ids. +// They correspond with the values of the VAR_OBJ_GFX_ID_X vars. +// More info about them in include/constants/vars.h +#define EVENT_OBJ_GFX_VAR_0 240 +#define EVENT_OBJ_GFX_VAR_1 241 +#define EVENT_OBJ_GFX_VAR_2 242 +#define EVENT_OBJ_GFX_VAR_3 243 +#define EVENT_OBJ_GFX_VAR_4 244 +#define EVENT_OBJ_GFX_VAR_5 245 +#define EVENT_OBJ_GFX_VAR_6 246 +#define EVENT_OBJ_GFX_VAR_7 247 +#define EVENT_OBJ_GFX_VAR_8 248 +#define EVENT_OBJ_GFX_VAR_9 249 +#define EVENT_OBJ_GFX_VAR_A 250 +#define EVENT_OBJ_GFX_VAR_B 251 +#define EVENT_OBJ_GFX_VAR_C 252 +#define EVENT_OBJ_GFX_VAR_D 253 +#define EVENT_OBJ_GFX_VAR_E 254 +#define EVENT_OBJ_GFX_VAR_F 255 + +#define SHADOW_SIZE_S 0 +#define SHADOW_SIZE_M 1 +#define SHADOW_SIZE_L 2 +#define SHADOW_SIZE_XL 3 + +#define TRACKS_NONE 0 +#define TRACKS_FOOT 1 +#define TRACKS_BIKE_TIRE 2 + +#endif // GUARD_CONSTANTS_EVENT_OBJECTS_H diff --git a/include/constants/field_effects.h b/include/constants/field_effects.h new file mode 100644 index 000000000..86fd6718f --- /dev/null +++ b/include/constants/field_effects.h @@ -0,0 +1,69 @@ +#ifndef GUARD_FIELD_EFFECT_CONSTANTS_H +#define GUARD_FIELD_EFFECT_CONSTANTS_H + +#define FLDEFF_EXCLAMATION_MARK_ICON 0 +#define FLDEFF_USE_CUT_ON_GRASS 1 +#define FLDEFF_USE_CUT_ON_TREE 2 +#define FLDEFF_SHADOW 3 +#define FLDEFF_TALL_GRASS 4 +#define FLDEFF_RIPPLE 5 +#define FLDEFF_FIELD_MOVE_SHOW_MON 6 +#define FLDEFF_ASH 7 +#define FLDEFF_SURF_BLOB 8 +#define FLDEFF_USE_SURF 9 +#define FLDEFF_DUST 10 +#define FLDEFF_USE_SECRET_POWER_CAVE 11 +#define FLDEFF_JUMP_TALL_GRASS 12 +#define FLDEFF_SAND_FOOTPRINTS 13 +#define FLDEFF_JUMP_BIG_SPLASH 14 +#define FLDEFF_SPLASH 15 +#define FLDEFF_JUMP_SMALL_SPLASH 16 +#define FLDEFF_LONG_GRASS 17 +#define FLDEFF_JUMP_LONG_GRASS 18 +#define FLDEFF_UNKNOWN_19 19 +#define FLDEFF_UNKNOWN_20 20 +#define FLDEFF_UNKNOWN_21 21 +#define FLDEFF_UNKNOWN_22 22 +#define FLDEFF_BERRY_TREE_GROWTH_SPARKLE 23 +#define FLDEFF_DEEP_SAND_FOOTPRINTS 24 +#define FLDEFF_POKECENTER_HEAL 25 +#define FLDEFF_USE_SECRET_POWER_TREE 26 +#define FLDEFF_USE_SECRET_POWER_SHRUB 27 +#define FLDEFF_TREE_DISGUISE 28 +#define FLDEFF_MOUNTAIN_DISGUISE 29 +#define FLDEFF_NPCFLY_OUT 30 +#define FLDEFF_USE_FLY 31 +#define FLDEFF_FLY_IN 32 +#define FLDEFF_QUESTION_MARK_ICON 33 +#define FLDEFF_FEET_IN_FLOWING_WATER 34 +#define FLDEFF_BIKE_TIRE_TRACKS 35 +#define FLDEFF_SAND_DISGUISE 36 +#define FLDEFF_USE_ROCK_SMASH 37 +#define FLDEFF_USE_DIG 38 +#define FLDEFF_SAND_PILE 39 +#define FLDEFF_USE_STRENGTH 40 +#define FLDEFF_SHORT_GRASS 41 +#define FLDEFF_HOT_SPRINGS_WATER 42 +#define FLDEFF_USE_WATERFALL 43 +#define FLDEFF_USE_DIVE 44 +#define FLDEFF_POKEBALL 45 +#define FLDEFF_HEART_ICON 46 +#define FLDEFF_NOP_47 47 +#define FLDEFF_NOP_48 48 +#define FLDEFF_POP_OUT_OF_ASH 49 +#define FLDEFF_LAVARIDGE_GYM_WARP 50 +#define FLDEFF_SWEET_SCENT 51 +#define FLDEFF_SAND_PILLAR 52 +#define FLDEFF_BUBBLES 53 +#define FLDEFF_SPARKLE 54 +#define FLDEFF_SECRET_POWER_CAVE 55 +#define FLDEFF_SECRET_POWER_TREE 56 +#define FLDEFF_SECRET_POWER_SHRUB 57 +#define FLDEFF_CUT_GRASS 58 +#define FLDEFF_FIELD_MOVE_SHOW_MON_INIT 59 +#define FLDEFF_USE_FLY_ANCIENT_TOMB 60 +#define FLDEFF_SECRET_BASE_PC_TURN_ON 61 +#define FLDEFF_HALL_OF_FAME_RECORD 62 +#define FLDEFF_USE_TELEPORT 63 + +#endif diff --git a/include/constants/flags.h b/include/constants/flags.h index a8067f6ca..a867fd77e 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -158,7 +158,7 @@ #define FLAG_RECEIVED_GREEN_SCARF 0xCB #define FLAG_RECEIVED_YELLOW_SCARF 0xCC -#define FLAG_ECOUNTERED_LATIAS_OR_LATIOS 0xCE +#define FLAG_ENCOUNTERED_LATIAS_OR_LATIOS 0xCE #define FLAG_RECEIVED_BASEMENT_KEY 0xD0 #define FLAG_RECEIVED_TM24 0xD1 @@ -357,7 +357,7 @@ #define FLAG_HIDDEN_ITEM_61 0x2B9 -// map object hide/show flags +// event object hide/show flags #define FLAG_HIDE_BIRCH_STARTERS_BAG 0x2BC #define FLAG_HIDE_BIRCH_BATTLE_POOCHYENA 0x2D0 diff --git a/include/constants/map_objects.h b/include/constants/map_objects.h deleted file mode 100644 index 7e5aef744..000000000 --- a/include/constants/map_objects.h +++ /dev/null @@ -1,252 +0,0 @@ -#ifndef GUARD_CONSTANTS_MAP_OBJECTS_H -#define GUARD_CONSTANTS_MAP_OBJECTS_H - -#define MAP_OBJ_GFX_BRENDAN_NORMAL 0 -#define MAP_OBJ_GFX_BRENDAN_MACH_BIKE 1 -#define MAP_OBJ_GFX_BRENDAN_SURFING 2 -#define MAP_OBJ_GFX_BRENDAN_FIELD_MOVE 3 -#define MAP_OBJ_GFX_QUINTY_PLUMP 4 -#define MAP_OBJ_GFX_LITTLE_BOY_1 5 -#define MAP_OBJ_GFX_LITTLE_GIRL_1 6 -#define MAP_OBJ_GFX_BOY_1 7 -#define MAP_OBJ_GFX_GIRL_1 8 -#define MAP_OBJ_GFX_BOY_2 9 -#define MAP_OBJ_GFX_GIRL_2 10 -#define MAP_OBJ_GFX_LITTLE_BOY_2 11 -#define MAP_OBJ_GFX_LITTLE_GIRL_2 12 -#define MAP_OBJ_GFX_BOY_3 13 -#define MAP_OBJ_GFX_GIRL_3 14 -#define MAP_OBJ_GFX_BOY_4 15 -#define MAP_OBJ_GFX_WOMAN_1 16 -#define MAP_OBJ_GFX_FAT_MAN 17 -#define MAP_OBJ_GFX_WOMAN_2 18 -#define MAP_OBJ_GFX_MAN_1 19 -#define MAP_OBJ_GFX_WOMAN_3 20 -#define MAP_OBJ_GFX_OLD_MAN_1 21 -#define MAP_OBJ_GFX_OLD_WOMAN_1 22 -#define MAP_OBJ_GFX_MAN_2 23 -#define MAP_OBJ_GFX_WOMAN_4 24 -#define MAP_OBJ_GFX_MAN_3 25 -#define MAP_OBJ_GFX_WOMAN_5 26 -#define MAP_OBJ_GFX_COOK 27 -#define MAP_OBJ_GFX_WOMAN_6 28 -#define MAP_OBJ_GFX_OLD_MAN_2 29 -#define MAP_OBJ_GFX_OLD_WOMAN_2 30 -#define MAP_OBJ_GFX_CAMPER 31 -#define MAP_OBJ_GFX_PICNICKER 32 -#define MAP_OBJ_GFX_MAN_4 33 -#define MAP_OBJ_GFX_WOMAN_7 34 -#define MAP_OBJ_GFX_YOUNGSTER 35 -#define MAP_OBJ_GFX_BUG_CATCHER 36 -#define MAP_OBJ_GFX_PSYCHIC_M 37 -#define MAP_OBJ_GFX_SCHOOL_KID_M 38 -#define MAP_OBJ_GFX_MANIAC 39 -#define MAP_OBJ_GFX_HEX_MANIAC 40 -#define MAP_OBJ_GFX_WOMAN_8 41 -#define MAP_OBJ_GFX_SWIMMER_M 42 -#define MAP_OBJ_GFX_SWIMMER_F 43 -#define MAP_OBJ_GFX_BLACK_BELT 44 -#define MAP_OBJ_GFX_BEAUTY 45 -#define MAP_OBJ_GFX_SCIENTIST_1 46 -#define MAP_OBJ_GFX_LASS 47 -#define MAP_OBJ_GFX_GENTLEMAN 48 -#define MAP_OBJ_GFX_SAILOR 49 -#define MAP_OBJ_GFX_FISHERMAN 50 -#define MAP_OBJ_GFX_RUNNING_TRIATHLETE_M 51 -#define MAP_OBJ_GFX_RUNNING_TRIATHLETE_F 52 -#define MAP_OBJ_GFX_TUBER_F 53 -#define MAP_OBJ_GFX_TUBER_M 54 -#define MAP_OBJ_GFX_HIKER 55 -#define MAP_OBJ_GFX_CYCLING_TRIATHLETE_M 56 -#define MAP_OBJ_GFX_CYCLING_TRIATHLETE_F 57 -#define MAP_OBJ_GFX_NURSE 58 -#define MAP_OBJ_GFX_ITEM_BALL 59 -#define MAP_OBJ_GFX_BERRY_TREE 60 -#define MAP_OBJ_GFX_BERRY_TREE_EARLY_STAGES 61 -#define MAP_OBJ_GFX_BERRY_TREE_LATE_STAGES 62 -#define MAP_OBJ_GFX_BRENDAN_ACRO_BIKE 63 -#define MAP_OBJ_GFX_PROF_BIRCH 64 -#define MAP_OBJ_GFX_MAN_5 65 -#define MAP_OBJ_GFX_MAN_6 66 -#define MAP_OBJ_GFX_REPORTER_M 67 -#define MAP_OBJ_GFX_REPORTER_F 68 -#define MAP_OBJ_GFX_BARD 69 -#define MAP_OBJ_GFX_HIPSTER 70 -#define MAP_OBJ_GFX_TRADER 71 -#define MAP_OBJ_GFX_STORYTELLER 72 -#define MAP_OBJ_GFX_GIDDY 73 -#define MAP_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_1 74 -#define MAP_OBJ_GFX_UNUSED_MAUVILLE_OLD_MAN_2 75 -#define MAP_OBJ_GFX_UNUSED_NATU_DOLL 76 -#define MAP_OBJ_GFX_UNUSED_MAGNEMITE_DOLL 77 -#define MAP_OBJ_GFX_UNUSED_SQUIRTLE_DOLL 78 -#define MAP_OBJ_GFX_UNUSED_WOOPER_DOLL 79 -#define MAP_OBJ_GFX_UNUSED_PIKACHU_DOLL 80 -#define MAP_OBJ_GFX_UNUSED_PORYGON2_DOLL 81 -#define MAP_OBJ_GFX_CUTTABLE_TREE 82 -#define MAP_OBJ_GFX_MART_EMPLOYEE 83 -#define MAP_OBJ_GFX_ROOFTOP_SALE_WOMAN 84 -#define MAP_OBJ_GFX_TEALA 85 -#define MAP_OBJ_GFX_BREAKABLE_ROCK 86 -#define MAP_OBJ_GFX_PUSHABLE_BOULDER 87 -#define MAP_OBJ_GFX_MR_BRINEYS_BOAT 88 -#define MAP_OBJ_GFX_MAY_NORMAL 89 -#define MAP_OBJ_GFX_MAY_MACH_BIKE 90 -#define MAP_OBJ_GFX_MAY_ACRO_BIKE 91 -#define MAP_OBJ_GFX_MAY_SURFING 92 -#define MAP_OBJ_GFX_MAY_FIELD_MOVE 93 -#define MAP_OBJ_GFX_TRUCK 94 -#define MAP_OBJ_GFX_MACHOKE_CARRYING_BOX 95 -#define MAP_OBJ_GFX_MACHOKE_FACING_AWAY 96 -#define MAP_OBJ_GFX_BIRCHS_BAG 97 -#define MAP_OBJ_GFX_POOCHYENA 98 -#define MAP_OBJ_GFX_ARTIST 99 -#define MAP_OBJ_GFX_RIVAL_BRENDAN_NORMAL 100 -#define MAP_OBJ_GFX_RIVAL_BRENDAN_MACH_BIKE 101 -#define MAP_OBJ_GFX_RIVAL_BRENDAN_ACRO_BIKE 102 -#define MAP_OBJ_GFX_RIVAL_BRENDAN_SURFING 103 -#define MAP_OBJ_GFX_RIVAL_BRENDAN_FIELD_MOVE 104 -#define MAP_OBJ_GFX_RIVAL_MAY_NORMAL 105 -#define MAP_OBJ_GFX_RIVAL_MAY_MACH_BIKE 106 -#define MAP_OBJ_GFX_RIVAL_MAY_ACRO_BIKE 107 -#define MAP_OBJ_GFX_RIVAL_MAY_SURFING 108 -#define MAP_OBJ_GFX_RIVAL_MAY_FIELD_MOVE 109 -#define MAP_OBJ_GFX_CAMERAMAN 110 -#define MAP_OBJ_GFX_BRENDAN_UNDERWATER 111 -#define MAP_OBJ_GFX_MAY_UNDERWATER 112 -#define MAP_OBJ_GFX_MOVING_BOX 113 -#define MAP_OBJ_GFX_CABLE_CAR 114 -#define MAP_OBJ_GFX_SCIENTIST_2 115 -#define MAP_OBJ_GFX_MAN_7 116 -#define MAP_OBJ_GFX_AQUA_MEMBER_M 117 -#define MAP_OBJ_GFX_AQUA_MEMBER_F 118 -#define MAP_OBJ_GFX_MAGMA_MEMBER_M 119 -#define MAP_OBJ_GFX_MAGMA_MEMBER_F 120 -#define MAP_OBJ_GFX_SIDNEY 121 -#define MAP_OBJ_GFX_PHOEBE 122 -#define MAP_OBJ_GFX_GLACIA 123 -#define MAP_OBJ_GFX_DRAKE 124 -#define MAP_OBJ_GFX_ROXANNE 125 -#define MAP_OBJ_GFX_BRAWLY 126 -#define MAP_OBJ_GFX_WATTSON 127 -#define MAP_OBJ_GFX_FLANNERY 128 -#define MAP_OBJ_GFX_NORMAN 129 -#define MAP_OBJ_GFX_WINONA 130 -#define MAP_OBJ_GFX_LIZA 131 -#define MAP_OBJ_GFX_TATE 132 -#define MAP_OBJ_GFX_WALLACE 133 -#define MAP_OBJ_GFX_STEVEN 134 -#define MAP_OBJ_GFX_WALLY 135 -#define MAP_OBJ_GFX_LITTLE_BOY_3 136 -#define MAP_OBJ_GFX_BRENDAN_FISHING 137 -#define MAP_OBJ_GFX_MAY_FISHING 138 -#define MAP_OBJ_GFX_HOT_SPRINGS_OLD_WOMAN 139 -#define MAP_OBJ_GFX_SS_TIDAL 140 -#define MAP_OBJ_GFX_SUBMARINE_SHADOW 141 -#define MAP_OBJ_GFX_PICHU_DOLL 142 -#define MAP_OBJ_GFX_PIKACHU_DOLL 143 -#define MAP_OBJ_GFX_MARILL_DOLL 144 -#define MAP_OBJ_GFX_TOGEPI_DOLL 145 -#define MAP_OBJ_GFX_CYNDAQUIL_DOLL 146 -#define MAP_OBJ_GFX_CHIKORITA_DOLL 147 -#define MAP_OBJ_GFX_TOTODILE_DOLL 148 -#define MAP_OBJ_GFX_JIGGLYPUFF_DOLL 149 -#define MAP_OBJ_GFX_MEOWTH_DOLL 150 -#define MAP_OBJ_GFX_CLEFAIRY_DOLL 151 -#define MAP_OBJ_GFX_DITTO_DOLL 152 -#define MAP_OBJ_GFX_SMOOCHUM_DOLL 153 -#define MAP_OBJ_GFX_TREECKO_DOLL 154 -#define MAP_OBJ_GFX_TORCHIC_DOLL 155 -#define MAP_OBJ_GFX_MUDKIP_DOLL 156 -#define MAP_OBJ_GFX_DUSKULL_DOLL 157 -#define MAP_OBJ_GFX_WYNAUT_DOLL 158 -#define MAP_OBJ_GFX_BALTOY_DOLL 159 -#define MAP_OBJ_GFX_KECLEON_DOLL 160 -#define MAP_OBJ_GFX_AZURILL_DOLL 161 -#define MAP_OBJ_GFX_SKITTY_DOLL 162 -#define MAP_OBJ_GFX_SWABLU_DOLL 163 -#define MAP_OBJ_GFX_GULPIN_DOLL 164 -#define MAP_OBJ_GFX_LOTAD_DOLL 165 -#define MAP_OBJ_GFX_SEEDOT_DOLL 166 -#define MAP_OBJ_GFX_PIKA_CUSHION 167 -#define MAP_OBJ_GFX_ROUND_CUSHION 168 -#define MAP_OBJ_GFX_KISS_CUSHION 169 -#define MAP_OBJ_GFX_ZIGZAG_CUSHION 170 -#define MAP_OBJ_GFX_SPIN_CUSHION 171 -#define MAP_OBJ_GFX_DIAMOND_CUSHION 172 -#define MAP_OBJ_GFX_BALL_CUSHION 173 -#define MAP_OBJ_GFX_GRASS_CUSHION 174 -#define MAP_OBJ_GFX_FIRE_CUSHION 175 -#define MAP_OBJ_GFX_WATER_CUSHION 176 -#define MAP_OBJ_GFX_BIG_SNORLAX_DOLL 177 -#define MAP_OBJ_GFX_BIG_RHYDON_DOLL 178 -#define MAP_OBJ_GFX_BIG_LAPRAS_DOLL 179 -#define MAP_OBJ_GFX_BIG_VENUSAUR_DOLL 180 -#define MAP_OBJ_GFX_BIG_CHARIZARD_DOLL 181 -#define MAP_OBJ_GFX_BIG_BLASTOISE_DOLL 182 -#define MAP_OBJ_GFX_BIG_WAILMER_DOLL 183 -#define MAP_OBJ_GFX_BIG_REGIROCK_DOLL 184 -#define MAP_OBJ_GFX_BIG_REGICE_DOLL 185 -#define MAP_OBJ_GFX_BIG_REGISTEEL_DOLL 186 -#define MAP_OBJ_GFX_LATIAS 187 -#define MAP_OBJ_GFX_LATIOS 188 -#define MAP_OBJ_GFX_BOY_5 189 -#define MAP_OBJ_GFX_CONTEST_JUDGE 190 -#define MAP_OBJ_GFX_BRENDAN_WATERING 191 -#define MAP_OBJ_GFX_MAY_WATERING 192 -#define MAP_OBJ_GFX_BRENDAN_DECORATING 193 -#define MAP_OBJ_GFX_MAY_DECORATING 194 -#define MAP_OBJ_GFX_ARCHIE 195 -#define MAP_OBJ_GFX_MAXIE 196 -#define MAP_OBJ_GFX_KYOGRE_1 197 -#define MAP_OBJ_GFX_GROUDON_1 198 -#define MAP_OBJ_GFX_FOSSIL 199 -#define MAP_OBJ_GFX_REGIROCK 200 -#define MAP_OBJ_GFX_REGICE 201 -#define MAP_OBJ_GFX_REGISTEEL 202 -#define MAP_OBJ_GFX_SKITTY 203 -#define MAP_OBJ_GFX_KECLEON_1 204 -#define MAP_OBJ_GFX_KYOGRE_2 205 -#define MAP_OBJ_GFX_GROUDON_2 206 -#define MAP_OBJ_GFX_RAYQUAZA 207 -#define MAP_OBJ_GFX_ZIGZAGOON 208 -#define MAP_OBJ_GFX_PIKACHU 209 -#define MAP_OBJ_GFX_AZUMARILL 210 -#define MAP_OBJ_GFX_WINGULL 211 -#define MAP_OBJ_GFX_KECLEON_2 212 -#define MAP_OBJ_GFX_TUBER_M_SWIMMING 213 -#define MAP_OBJ_GFX_AZURILL 214 -#define MAP_OBJ_GFX_MOM 215 -#define MAP_OBJ_GFX_LINK_BRENDAN 216 -#define MAP_OBJ_GFX_LINK_MAY 217 - -// These are dynamic object gfx ids. -// They correspond with the values of the VAR_OBJ_GFX_ID_X vars. -// More info about them in include/constants/vars.h -#define MAP_OBJ_GFX_VAR_0 240 -#define MAP_OBJ_GFX_VAR_1 241 -#define MAP_OBJ_GFX_VAR_2 242 -#define MAP_OBJ_GFX_VAR_3 243 -#define MAP_OBJ_GFX_VAR_4 244 -#define MAP_OBJ_GFX_VAR_5 245 -#define MAP_OBJ_GFX_VAR_6 246 -#define MAP_OBJ_GFX_VAR_7 247 -#define MAP_OBJ_GFX_VAR_8 248 -#define MAP_OBJ_GFX_VAR_9 249 -#define MAP_OBJ_GFX_VAR_A 250 -#define MAP_OBJ_GFX_VAR_B 251 -#define MAP_OBJ_GFX_VAR_C 252 -#define MAP_OBJ_GFX_VAR_D 253 -#define MAP_OBJ_GFX_VAR_E 254 -#define MAP_OBJ_GFX_VAR_F 255 - -#define SHADOW_SIZE_S 0 -#define SHADOW_SIZE_M 1 -#define SHADOW_SIZE_L 2 -#define SHADOW_SIZE_XL 3 - -#define TRACKS_NONE 0 -#define TRACKS_FOOT 1 -#define TRACKS_BIKE_TIRE 2 - -#endif // GUARD_CONSTANTS_MAP_OBJECTS_H diff --git a/include/constants/metatile_behaviors.h b/include/constants/metatile_behaviors.h new file mode 100644 index 000000000..a2f21d031 --- /dev/null +++ b/include/constants/metatile_behaviors.h @@ -0,0 +1,245 @@ +#ifndef GUARD_METATILE_BEHAVIORS +#define GUARD_METATILE_BEHAVIORS + +#define MB_NORMAL 0x00 +#define MB_SECRET_BASE_WALL 0x01 +#define MB_TALL_GRASS 0x02 +#define MB_LONG_GRASS 0x03 +#define MB_UNUSED_04 0x04 +#define MB_UNUSED_05 0x05 +#define MB_UNUSED_DEEP_SAND 0x06 +#define MB_SHORT_GRASS 0x07 +#define MB_UNUSED_CAVE 0x08 +#define MB_LONG_GRASS_SOUTH_EDGE 0x09 +#define MB_NO_RUNNING 0x0A +#define MB_INDOOR_ENCOUNTER 0x0B +#define MB_MOUNTAIN_TOP 0x0C +#define MB_SECRET_BASE_GLITTER_MATTTLE_PYRAMID_WARP 0x0D +#define MB_MOSSDEEP_GYM_WARP 0x0E +#define MB_MT_PYRE_HOLE 0x0F +#define MB_POND_WATER 0x10 +#define MB_SEMI_DEEP_WATER 0x11 +#define MB_UNUSED_DEEP_WATER 0x12 +#define MB_WATERFALL 0x13 +#define MB_SOOTOPOLIS_DEEP_WATER 0x14 +#define MB_OCEAN_WATER 0x15 +#define MB_PUDDLE 0x16 +#define MB_SHALLOW_WATER 0x17 +#define MB_UNUSED_SOOTOPOLIS_DEEP_WATER 0x18 +#define MB_NO_SURFACING 0x19 +#define MB_UNUSED_SOOTOPOLIS_DEEP_WATER_2 0x1A +#define MB_STAIRS_OUTSIDE_ABANDONED_SHIP 0x1B +#define MB_SHOAL_CAVE_ENTRANCE 0x1C +#define MB_UNUSED_1D 0x1D +#define MB_UNUSED_1E 0x1E +#define MB_UNUSED_1F 0x1F +#define MB_ICE 0x20 +#define MB_SAND 0x21 +#define MB_SEAWEED 0x22 +#define MB_UNUSED_23 0x23 +#define MB_ASHGRASS 0x24 +#define MB_FOOTPRINTS 0x25 +#define MB_THIN_ICE 0x26 +#define MB_CRACKED_ICE 0x27 +#define MB_HOT_SPRINGS 0x28 +#define MB_LAVARIDGE_GYM_B1F_WARP 0x29 +#define MB_SEAWEED_NO_SURFACING 0x2A +#define MB_REFLECTION_UNDER_BRIDGE 0x2B +#define MB_UNUSED_2C 0x2C +#define MB_UNUSED_2D 0x2D +#define MB_UNUSED_2E 0x2E +#define MB_UNUSED_2F 0x2F +#define MB_IMPASSABLE_EAST 0x30 +#define MB_IMPASSABLE_WEST 0x31 +#define MB_IMPASSABLE_NORTH 0x32 +#define MB_IMPASSABLE_SOUTH 0x33 +#define MB_IMPASSABLE_NORTHEAST 0x34 +#define MB_IMPASSABLE_NORTHWEST 0x35 +#define MB_IMPASSABLE_SOUTHEAST 0x36 +#define MB_IMPASSABLE_SOUTHWEST 0x37 +#define MB_JUMP_EAST 0x38 +#define MB_JUMP_WEST 0x39 +#define MB_JUMP_NORTH 0x3A +#define MB_JUMP_SOUTH 0x3B +#define MB_JUMP_NORTHEAST 0x3C +#define MB_JUMP_NORTHWEST 0x3D +#define MB_JUMP_SOUTHEAST 0x3E +#define MB_JUMP_SOUTHWEST 0x3F +#define MB_WALK_EAST 0x40 +#define MB_WALK_WEST 0x41 +#define MB_WALK_NORTH 0x42 +#define MB_WALK_SOUTH 0x43 +#define MB_SLIDE_EAST 0x44 +#define MB_SLIDE_WEST 0x45 +#define MB_SLIDE_NORTH 0x46 +#define MB_SLIDE_SOUTH 0x47 +#define MB_TRICK_HOUSE_PUZZLE_8_FLOOR 0x48 +#define MB_UNUSED_49 0x49 +#define MB_UNUSED_4A 0x4A +#define MB_UNUSED_4B 0x4B +#define MB_UNUSED_4C 0x4C +#define MB_UNUSED_4D 0x4D +#define MB_UNUSED_4E 0x4E +#define MB_UNUSED_4F 0x4F +#define MB_UNUSED_EASTWARD_CURRENT 0x50 +#define MB_WESTWARD_CURRENT 0x51 +#define MB_NORTHWARD_CURRENT 0x52 +#define MB_SOUTHWARD_CURRENT 0x53 +#define MB_UNUSED_54 0x54 +#define MB_UNUSED_55 0x55 +#define MB_UNUSED_56 0x56 +#define MB_UNUSED_57 0x57 +#define MB_UNUSED_58 0x58 +#define MB_UNUSED_59 0x59 +#define MB_UNUSED_5A 0x5A +#define MB_UNUSED_5B 0x5B +#define MB_UNUSED_5C 0x5C +#define MB_UNUSED_5D 0x5D +#define MB_UNUSED_5E 0x5E +#define MB_UNUSED_5F 0x5F +#define MB_NON_ANIMATED_DOOR 0x60 +#define MB_LADDER 0x61 +#define MB_UNUSED_EAST_ARROW_WARP 0x62 +#define MB_WEST_ARROW_WARP 0x63 +#define MB_NORTH_ARROW_WARP 0x64 +#define MB_SOUTH_ARROW_WARP 0x65 +#define MB_CRACKED_FLOOR_HOLE 0x66 +#define MB_AQUA_HIDEOUT_WARP 0x67 +#define MB_LAVARIDGE_GYM_1F_WARP 0x68 +#define MB_ANIMATED_DOOR 0x69 +#define MB_UP_ESCALATOR 0x6A +#define MB_DOWN_ESCALATOR 0x6B +#define MB_WATER_DOOR 0x6C +#define MB_WATER_SOUTH_ARROW_WARP 0x6D +#define MB_UNUSED_DEEP_SOUTH_WARP 0x6E +#define MB_UNUSED_6F 0x6F +#define MB_WARP_OR_BRIDGE 0x70 +#define MB_UNUSED_71 0x71 +#define MB_ROUTE120_NORTH_BRIDGE_1 0x72 +#define MB_ROUTE120_NORTH_BRIDGE_2 0x73 +#define MB_PACIFIDLOG_VERTICAL_LOG_1 0x74 +#define MB_PACIFIDLOG_VERTICAL_LOG_2 0x75 +#define MB_PACIFIDLOG_HORIZONTAL_LOG_1 0x76 +#define MB_PACIFIDLOG_HORIZONTAL_LOG_2 0x77 +#define MB_FORTREE_BRIDGE 0x78 +#define MB_UNUSED_79 0x79 +#define MB_ROUTE120_SOUTH_BRIDGE_1 0x7A +#define MB_ROUTE120_SOUTH_BRIDGE_2 0x7B +#define MB_ROUTE120_NORTH_BRIDGE_3 0x7C +#define MB_ROUTE120_NORTH_BRIDGE_4 0x7D +#define MB_UNUSED_7E 0x7E +#define MB_ROUTE110_BRIDGE 0x7F +#define MB_COUNTER 0x80 +#define MB_UNUSED_81 0x81 +#define MB_UNUSED_82 0x82 +#define MB_PC 0x83 +#define MB_LINK_BATTLE_RECORDS 0x84 +#define MB_REGION_MAP 0x85 +#define MB_TELEVISION 0x86 +#define MB_POKEBLOCK_FEEDER 0x87 +#define MB_UNUSED_88 0x88 +#define MB_SLOT_MACHINE 0x89 +#define MB_ROULETTE 0x8A +#define MB_CLOSED_SOOTOPOLIS_DOOR 0x8B +#define MB_TRICK_HOUSE_PUZZLE_DOOR 0x8C +#define MB_PETALBURG_GYM_DOOR 0x8D +#define MB_RUNNING_SHOES_MANUAL 0x8E +#define MB_QUESTIONNAIRE 0x8F +#define MB_SECRET_BASE_SPOT_RED_CAVE 0x90 +#define MB_SECRET_BASE_SPOT_RED_CAVE_OPEN 0x91 +#define MB_SECRET_BASE_SPOT_BROWN_CAVE 0x92 +#define MB_SECRET_BASE_SPOT_BROWN_CAVE_OPEN 0x93 +#define MB_SECRET_BASE_SPOT_YELLOW_CAVE 0x94 +#define MB_SECRET_BASE_SPOT_YELLOW_CAVE_OPEN 0x95 +#define MB_SECRET_BASE_SPOT_TREE_1 0x96 +#define MB_SECRET_BASE_SPOT_TREE_1_OPEN 0x97 +#define MB_SECRET_BASE_SPOT_SHRUB 0x98 +#define MB_SECRET_BASE_SPOT_SHRUB_OPEN 0x99 +#define MB_SECRET_BASE_SPOT_BLUE_CAVE 0x9A +#define MB_SECRET_BASE_SPOT_BLUE_CAVE_OPEN 0x9B +#define MB_SECRET_BASE_SPOT_TREE_2 0x9C +#define MB_SECRET_BASE_SPOT_TREE_2_OPEN 0x9D +#define MB_UNUSED_9E 0x9E +#define MB_UNUSED_9F 0x9F +#define MB_BERRY_TREE_SOIL 0xA0 +#define MB_UNUSED_A1 0xA1 +#define MB_UNUSED_A2 0xA2 +#define MB_UNUSED_A3 0xA3 +#define MB_UNUSED_A4 0xA4 +#define MB_UNUSED_A5 0xA5 +#define MB_UNUSED_A6 0xA6 +#define MB_UNUSED_A7 0xA7 +#define MB_UNUSED_A8 0xA8 +#define MB_UNUSED_A9 0xA9 +#define MB_UNUSED_AA 0xAA +#define MB_UNUSED_AB 0xAB +#define MB_UNUSED_AC 0xAC +#define MB_UNUSED_AD 0xAD +#define MB_UNUSED_AE 0xAE +#define MB_UNUSED_AF 0xAF +#define MB_SECRET_BASE_PC 0xB0 +#define MB_RECORD_MIXING_SECRET_BASE_PC 0xB1 +#define MB_SECRET_BASE_UNUSED 0xB2 +#define MB_BLOCK_DECORATION 0xB3 +#define MB_SECRET_BASE_DECORATION 0xB4 +#define MB_SECRET_BASE_LARGE_MAT_EDGE 0xB5 +#define MB_UNUSED_B6 0xB6 +#define MB_SECRET_BASE_NORTH_WALL 0xB7 +#define MB_SECRET_BASE_BALLOON 0xB8 +#define MB_SECRET_BASE_IMPASSABLE 0xB9 +#define MB_SECRET_BASE_GLITTER_MAT 0xBA +#define MB_SECRET_BASE_JUMP_MAT 0xBB +#define MB_SECRET_BASE_SPIN_MAT 0xBC +#define MB_SECRET_BASE_MUSIC_NOTE_MAT 0xBD +#define MB_SECRET_BASE_BREAKABLE_DOOR 0xBE +#define MB_SECRET_BASE_SAND_ORNAMENT 0xBF +#define MB_IMPASSABLE_SOUTH_AND_NORTH 0xC0 +#define MB_IMPASSABLE_WEST_AND_EAST 0xC1 +#define MB_SECRET_BASE_HOLE 0xC2 +#define MB_LARGE_MAT_CENTER 0xC3 +#define MB_SECRET_BASE_SHIELD_OR_TOY_TV 0xC4 +#define MB_PLAYER_ROOM_PC_ON 0xC5 +#define MB_UNUSED_C6 0xC6 +#define MB_UNUSED_C7 0xC7 +#define MB_UNUSED_C8 0xC8 +#define MB_UNUSED_C9 0xC9 +#define MB_UNUSED_CA 0xCA +#define MB_UNUSED_CB 0xCB +#define MB_UNUSED_CC 0xCC +#define MB_UNUSED_CD 0xCD +#define MB_UNUSED_CE 0xCE +#define MB_UNUSED_CF 0xCF +#define MB_MUDDY_SLOPE 0xD0 +#define MB_BUMPY_SLOPE 0xD1 +#define MB_CRACKED_FLOOR 0xD2 +#define MB_ISOLATED_VERTICAL_RAIL 0xD3 +#define MB_ISOLATED_HORIZONTAL_RAIL 0xD4 +#define MB_VERTICAL_RAIL 0xD5 +#define MB_HORIZONTAL_RAIL 0xD6 +#define MB_UNUSED_D7 0xD7 +#define MB_UNUSED_D8 0xD8 +#define MB_UNUSED_D9 0xD9 +#define MB_UNUSED_DA 0xDA +#define MB_UNUSED_DB 0xDB +#define MB_UNUSED_DC 0xDC +#define MB_UNUSED_DD 0xDD +#define MB_UNUSED_DE 0xDE +#define MB_UNUSED_DF 0xDF +#define MB_PICTURE_BOOK_SHELF 0xE0 +#define MB_BOOKSHELF 0xE1 +#define MB_POKEMON_CENTER_BOOKSHELF 0xE2 +#define MB_VASE 0xE3 +#define MB_TRASH_CAN 0xE4 +#define MB_SHOP_SHELF 0xE5 +#define MB_BLUEPRINT 0xE6 +#define MB_UNUSED_E7 0xE7 +#define MB_UNUSED_E8 0xE8 +#define MB_UNUSED_E9 0xE9 +#define MB_UNUSED_EA 0xEA +#define MB_UNUSED_EB 0xEB +#define MB_UNUSED_EC 0xEC +#define MB_UNUSED_ED 0xED +#define MB_UNUSED_EE 0xEE +#define MB_UNUSED_EF 0xEF + +#endif // GUARD_METATILE_BEHAVIORS diff --git a/include/constants/region_map_sections.h b/include/constants/region_map_sections.h new file mode 100644 index 000000000..38ca06e1b --- /dev/null +++ b/include/constants/region_map_sections.h @@ -0,0 +1,97 @@ +#ifndef GUARD_REGIONMAPSEC_H +#define GUARD_REGIONMAPSEC_H + +enum +{ + MAPSEC_LITTLEROOT_TOWN, // 0x00 + MAPSEC_OLDALE_TOWN, // 0x01 + MAPSEC_DEWFORD_TOWN, // 0x02 + MAPSEC_LAVARIDGE_TOWN, // 0x03 + MAPSEC_FALLARBOR_TOWN, // 0x04 + MAPSEC_VERDANTURF_TOWN, // 0x05 + MAPSEC_PACIFIDLOG_TOWN, // 0x06 + MAPSEC_PETALBURG_CITY, // 0x07 + MAPSEC_SLATEPORT_CITY, // 0x08 + MAPSEC_MAUVILLE_CITY, // 0x09 + MAPSEC_RUSTBORO_CITY, // 0x0A + MAPSEC_FORTREE_CITY, // 0x0B + MAPSEC_LILYCOVE_CITY, // 0x0C + MAPSEC_MOSSDEEP_CITY, // 0x0D + MAPSEC_SOOTOPOLIS_CITY, // 0x0E + MAPSEC_EVER_GRANDE_CITY, // 0x0F + MAPSEC_ROUTE_101, // 0x10 + MAPSEC_ROUTE_102, // 0x11 + MAPSEC_ROUTE_103, // 0x12 + MAPSEC_ROUTE_104, // 0x13 + MAPSEC_ROUTE_105, // 0x14 + MAPSEC_ROUTE_106, // 0x15 + MAPSEC_ROUTE_107, // 0x16 + MAPSEC_ROUTE_108, // 0x17 + MAPSEC_ROUTE_109, // 0x18 + MAPSEC_ROUTE_110, // 0x19 + MAPSEC_ROUTE_111, // 0x1A + MAPSEC_ROUTE_112, // 0x1B + MAPSEC_ROUTE_113, // 0x1C + MAPSEC_ROUTE_114, // 0x1D + MAPSEC_ROUTE_115, // 0x1E + MAPSEC_ROUTE_116, // 0x1F + MAPSEC_ROUTE_117, // 0x20 + MAPSEC_ROUTE_118, // 0x21 + MAPSEC_ROUTE_119, // 0x22 + MAPSEC_ROUTE_120, // 0x23 + MAPSEC_ROUTE_121, // 0x24 + MAPSEC_ROUTE_122, // 0x25 + MAPSEC_ROUTE_123, // 0x26 + MAPSEC_ROUTE_124, // 0x27 + MAPSEC_ROUTE_125, // 0x28 + MAPSEC_ROUTE_126, // 0x29 + MAPSEC_ROUTE_127, // 0x2A + MAPSEC_ROUTE_128, // 0x2B + MAPSEC_ROUTE_129, // 0x2C + MAPSEC_ROUTE_130, // 0x2D + MAPSEC_ROUTE_131, // 0x2E + MAPSEC_ROUTE_132, // 0x2F + MAPSEC_ROUTE_133, // 0x30 + MAPSEC_ROUTE_134, // 0x31 + MAPSEC_UNDERWATER_124, // 0x32 + MAPSEC_UNDERWATER_125, // 0x33 + MAPSEC_UNDERWATER_126, // 0x34 + MAPSEC_UNDERWATER_127, // 0x35 + MAPSEC_UNDERWATER_SOOTOPOLIS, // 0x36 + MAPSEC_GRANITE_CAVE, // 0x37 + MAPSEC_MT_CHIMNEY, // 0x38 + MAPSEC_SAFARI_ZONE, // 0x39 + MAPSEC_BATTLE_TOWER, // 0x3A + MAPSEC_PETALBURG_WOODS, // 0x3B + MAPSEC_RUSTURF_TUNNEL, // 0x3C + MAPSEC_ABANDONED_SHIP, // 0x3D + MAPSEC_NEW_MAUVILLE, // 0x3E + MAPSEC_METEOR_FALLS, // 0x3F + MAPSEC_METEOR_FALLS_2, // 0x40 + MAPSEC_MT_PYRE, // 0x41 + MAPSEC_EVIL_TEAM_HIDEOUT, // 0x42 + MAPSEC_SHOAL_CAVE, // 0x43 + MAPSEC_SEAFLOOR_CAVERN, // 0x44 + MAPSEC_UNDERWATER_128, // 0x45 + MAPSEC_VICTORY_ROAD, // 0x46 + MAPSEC_MIRAGE_ISLAND, // 0x47 + MAPSEC_CAVE_OF_ORIGIN, // 0x48 + MAPSEC_SOUTHERN_ISLAND, // 0x49 + MAPSEC_FIERY_PATH, // 0x4A + MAPSEC_FIERY_PATH_2, // 0x4B + MAPSEC_JAGGED_PASS, // 0x4C + MAPSEC_JAGGED_PASS_2, // 0x4D + MAPSEC_SEALED_CHAMBER, // 0x4E + MAPSEC_UNDERWATER_SEALED_CHAMBER, // 0x4F + MAPSEC_SCORCHED_SLAB, // 0x50 + MAPSEC_ISLAND_CAVE, // 0x51 + MAPSEC_DESERT_RUINS, // 0x52 + MAPSEC_ANCIENT_TOMB, // 0x53 + MAPSEC_INSIDE_OF_TRUCK, // 0x54 + MAPSEC_SKY_PILLAR, // 0x55 + MAPSEC_SECRET_BASE, // 0x56 + MAPSEC_DYNAMIC, // 0x57 + MAPSEC_NOTHING // 0x58 +}; + +#endif // GUARD_REGIONMAPSEC_H diff --git a/include/constants/songs.h b/include/constants/songs.h index 920873a7c..45e3d335a 100644 --- a/include/constants/songs.h +++ b/include/constants/songs.h @@ -249,125 +249,125 @@ #define SE_W287B 245 // Stat Decreased #define SE_W114 246 // Haze #define SE_W063B 247 // Hyper Beam 2 -#define BGM_STOP 349 -#define BGM_TETSUJI 350 // Littleroot Town Test 'TETSUJI' -#define BGM_FIELD13 351 // GSC - Route 38 -#define BGM_KACHI22 352 // Wild Pokémon Defeated -#define BGM_KACHI2 353 // Wild Pokémon Defeated with Intro -#define BGM_KACHI3 354 // Gym Leader Defeated -#define BGM_KACHI5 355 // Victory! Elite Four -#define BGM_PCC 356 // Crystal - Pokémon Communication Center -#define BGM_NIBI 357 // GSC - Viridian/Saffron/Pewter/etc -#define BGM_SUIKUN 358 // Crystal - Battle! Legendary Beasts -#define BGM_DOORO1 359 // Route 101 -#define BGM_DOORO_X1 360 // Route 110 -#define BGM_DOORO_X3 361 // Route 120 -#define BGM_MACHI_S2 362 // Petalburg City -#define BGM_MACHI_S4 363 // Oldale Town -#define BGM_GIM 364 // Gym -#define BGM_NAMINORI 365 // Surfing -#define BGM_DAN01 366 // Caves and Darkness -#define BGM_FANFA1 367 // Level Up! -#define BGM_ME_ASA 368 // Pokémon Healed -#define BGM_ME_BACHI 369 // Obtained a Badge! -#define BGM_FANFA4 370 // Obtained an Item! -#define BGM_FANFA5 371 // Your Pokémon Just Evolved! -#define BGM_ME_WAZA 372 // Obtained a TM/HM! -#define BGM_BIJYUTU 373 // Lilycove Musseum -#define BGM_DOORO_X4 374 // Route 122/Intro -#define BGM_FUNE_KAN 375 // Slateport Museum -#define BGM_ME_SHINKA 376 // Evolution Intro -#define BGM_SHINKA 377 // Evolution -#define BGM_ME_WASURE 378 // Move Deleted -#define BGM_SYOUJOEYE 379 // Encounter! Tuber -#define BGM_BOYEYE 380 // Encounter! Boy -#define BGM_DAN02 381 // Abandoned Ship -#define BGM_MACHI_S3 382 // Fortree City -#define BGM_ODAMAKI 383 // Professor Birch's Lab -#define BGM_B_TOWER 384 // Battle Tower (RS) -#define BGM_SWIMEYE 385 // Encounter! Swimmer -#define BGM_DAN03 386 // Meteor Falls -#define BGM_ME_KINOMI 387 // Obtained a Berry! -#define BGM_ME_TAMA 388 // Awakening the Super-Ancient Pokémon -#define BGM_ME_B_BIG 389 // Slots Jackpot! -#define BGM_ME_B_SMALL 390 // Slots Victory! -#define BGM_ME_ZANNEN 391 // Too bad! -#define BGM_BD_TIME 392 // Roulette! -#define BGM_TEST1 393 // Contest Test 1 -#define BGM_TEST2 394 // Contest Test 2 -#define BGM_TEST3 395 // Contest Test 3 -#define BGM_TEST4 396 // Contest Test 4 -#define BGM_TEST 397 // Encounter! Gentleman (Test?) -#define BGM_GOMACHI0 398 // Verdanturf Town -#define BGM_GOTOWN 399 // Rustboro City -#define BGM_POKECEN 400 // Pokémon Center -#define BGM_NEXTROAD 401 // Route 104 -#define BGM_GRANROAD 402 // Route 119 -#define BGM_CYCLING 403 // Cycling -#define BGM_FRIENDLY 404 // Pokémart -#define BGM_MISHIRO 405 // Littleroot Town -#define BGM_TOZAN 406 // Sky Pillar -#define BGM_GIRLEYE 407 // Encounter! Girl -#define BGM_MINAMO 408 // Lilycove City -#define BGM_ASHROAD 409 // Route 111 -#define BGM_EVENT0 410 // Help me! -#define BGM_DEEPDEEP 411 // Underwater -#define BGM_KACHI1 412 // Victory! Trainer -#define BGM_TITLE3 413 // Title Screen -#define BGM_DEMO1 414 // Opening Movie -#define BGM_GIRL_SUP 415 // Encounter! May -#define BGM_HAGESHII 416 // Encounter! Biker -#define BGM_KAKKOII 417 // Encounter! Electric Trainer -#define BGM_KAZANBAI 418 // Route 113 -#define BGM_AQA_0 419 // Encounter! Team Aqua -#define BGM_TSURETEK 420 // Follow Me! -#define BGM_BOY_SUP 421 // Encounter! Brendan -#define BGM_RAINBOW 422 // Ever Grande City -#define BGM_AYASII 423 // Encounter! Psychic -#define BGM_KACHI4 424 // Victory! Aqua/Magma Grunt -#define BGM_ROPEWAY 425 // Cable Car -#define BGM_CASINO 426 // Game Corner -#define BGM_HIGHTOWN 427 // Dewford Town -#define BGM_SAFARI 428 // Safari Zone -#define BGM_C_ROAD 429 // Victory Toad -#define BGM_AJITO 430 // Aqua/Magma Hideout -#define BGM_M_BOAT 431 // Sailing -#define BGM_M_DUNGON 432 // Mt. Pyre (Inside) -#define BGM_FINECITY 433 // Slateport City -#define BGM_MACHUPI 434 // Mt. Pyre (Outside) -#define BGM_P_SCHOOL 435 // Pokémon Trainer's School -#define BGM_DENDOU 436 // Hall of Fame -#define BGM_TONEKUSA 437 // Lavaridge Town -#define BGM_MABOROSI 438 // Sealed Chamber -#define BGM_CON_FAN 439 // You are the Champion! -#define BGM_CONTEST0 440 // Pokémon Contest -#define BGM_MGM0 441 // Encounter! Team Magma -#define BGM_T_BATTLE 442 // Opening Battle -#define BGM_OOAME 443 // The Flood -#define BGM_HIDERI 444 // The Drought -#define BGM_RUNECITY 445 // Sootopolis City -#define BGM_CON_K 446 // Berry Blending Results -#define BGM_EIKOU_R 447 // Hall of Fame -#define BGM_KARAKURI 448 // Trick House -#define BGM_HUTAGO 449 // Encounter! Kid -#define BGM_SITENNOU 450 // Encounter! Elite Four -#define BGM_YAMA_EYE 451 // Encounter! Hiker -#define BGM_CONLOBBY 452 // Contest Lobby -#define BGM_INTER_V 453 // Encounter! Gabby and Ty -#define BGM_DAIGO 454 // Encounter! Wallace -#define BGM_THANKFOR 455 // Credits -#define BGM_END 456 // The End -#define BGM_BATTLE27 457 // Battle! Wild Pokémon -#define BGM_BATTLE31 458 // Battle! Team Aqua/Magma -#define BGM_BATTLE20 459 // Battle! Trainer -#define BGM_BATTLE32 460 // Battle! Gym Leader -#define BGM_BATTLE33 461 // Battle! Champion -#define BGM_BATTLE36 462 // Battle! Regi Trio -#define BGM_BATTLE34 463 // Battle! Legendary Pokémon -#define BGM_BATTLE35 464 // Battle! Rival -#define BGM_BATTLE38 465 // Battle! Elite Four -#define BGM_BATTLE30 466 // Battle! Archie/Maxie +#define MUS_STOP 349 +#define MUS_TETSUJI 350 // Littleroot Town Test 'TETSUJI' +#define MUS_FIELD13 351 // GSC - Route 38 +#define MUS_KACHI22 352 // Wild Pokémon Defeated +#define MUS_KACHI2 353 // Wild Pokémon Defeated with Intro +#define MUS_KACHI3 354 // Gym Leader Defeated +#define MUS_KACHI5 355 // Victory! Elite Four +#define MUS_PCC 356 // Crystal - Pokémon Communication Center +#define MUS_NIBI 357 // GSC - Viridian/Saffron/Pewter/etc +#define MUS_SUIKUN 358 // Crystal - Battle! Legendary Beasts +#define MUS_DOORO1 359 // Route 101 +#define MUS_DOORO_X1 360 // Route 110 +#define MUS_DOORO_X3 361 // Route 120 +#define MUS_MACHI_S2 362 // Petalburg City +#define MUS_MACHI_S4 363 // Oldale Town +#define MUS_GIM 364 // Gym +#define MUS_NAMINORI 365 // Surfing +#define MUS_DAN01 366 // Caves and Darkness +#define MUS_FANFA1 367 // Level Up! +#define MUS_ME_ASA 368 // Pokémon Healed +#define MUS_ME_BACHI 369 // Obtained a Badge! +#define MUS_FANFA4 370 // Obtained an Item! +#define MUS_FANFA5 371 // Your Pokémon Just Evolved! +#define MUS_ME_WAZA 372 // Obtained a TM/HM! +#define MUS_BIJYUTU 373 // Lilycove Musseum +#define MUS_DOORO_X4 374 // Route 122/Intro +#define MUS_FUNE_KAN 375 // Slateport Museum +#define MUS_ME_SHINKA 376 // Evolution Intro +#define MUS_SHINKA 377 // Evolution +#define MUS_ME_WASURE 378 // Move Deleted +#define MUS_SYOUJOEYE 379 // Encounter! Tuber +#define MUS_BOYEYE 380 // Encounter! Boy +#define MUS_DAN02 381 // Abandoned Ship +#define MUS_MACHI_S3 382 // Fortree City +#define MUS_ODAMAKI 383 // Professor Birch's Lab +#define MUS_B_TOWER 384 // Battle Tower (RS) +#define MUS_SWIMEYE 385 // Encounter! Swimmer +#define MUS_DAN03 386 // Meteor Falls +#define MUS_ME_KINOMI 387 // Obtained a Berry! +#define MUS_ME_TAMA 388 // Awakening the Super-Ancient Pokémon +#define MUS_ME_B_BIG 389 // Slots Jackpot! +#define MUS_ME_B_SMALL 390 // Slots Victory! +#define MUS_ME_ZANNEN 391 // Too bad! +#define MUS_BD_TIME 392 // Roulette! +#define MUS_TEST1 393 // Contest Test 1 +#define MUS_TEST2 394 // Contest Test 2 +#define MUS_TEST3 395 // Contest Test 3 +#define MUS_TEST4 396 // Contest Test 4 +#define MUS_TEST 397 // Encounter! Gentleman (Test?) +#define MUS_GOMACHI0 398 // Verdanturf Town +#define MUS_GOTOWN 399 // Rustboro City +#define MUS_POKECEN 400 // Pokémon Center +#define MUS_NEXTROAD 401 // Route 104 +#define MUS_GRANROAD 402 // Route 119 +#define MUS_CYCLING 403 // Cycling +#define MUS_FRIENDLY 404 // Pokémart +#define MUS_MISHIRO 405 // Littleroot Town +#define MUS_TOZAN 406 // Sky Pillar +#define MUS_GIRLEYE 407 // Encounter! Girl +#define MUS_MINAMO 408 // Lilycove City +#define MUS_ASHROAD 409 // Route 111 +#define MUS_EVENT0 410 // Help me! +#define MUS_DEEPDEEP 411 // Underwater +#define MUS_KACHI1 412 // Victory! Trainer +#define MUS_TITLE3 413 // Title Screen +#define MUS_DEMO1 414 // Opening Movie +#define MUS_GIRL_SUP 415 // Encounter! May +#define MUS_HAGESHII 416 // Encounter! Biker +#define MUS_KAKKOII 417 // Encounter! Electric Trainer +#define MUS_KAZANBAI 418 // Route 113 +#define MUS_AQA_0 419 // Encounter! Team Aqua +#define MUS_TSURETEK 420 // Follow Me! +#define MUS_BOY_SUP 421 // Encounter! Brendan +#define MUS_RAINBOW 422 // Ever Grande City +#define MUS_AYASII 423 // Encounter! Psychic +#define MUS_KACHI4 424 // Victory! Aqua/Magma Grunt +#define MUS_ROPEWAY 425 // Cable Car +#define MUS_CASINO 426 // Game Corner +#define MUS_HIGHTOWN 427 // Dewford Town +#define MUS_SAFARI 428 // Safari Zone +#define MUS_C_ROAD 429 // Victory Toad +#define MUS_AJITO 430 // Aqua/Magma Hideout +#define MUS_M_BOAT 431 // Sailing +#define MUS_M_DUNGON 432 // Mt. Pyre (Inside) +#define MUS_FINECITY 433 // Slateport City +#define MUS_MACHUPI 434 // Mt. Pyre (Outside) +#define MUS_P_SCHOOL 435 // Pokémon Trainer's School +#define MUS_DENDOU 436 // Hall of Fame +#define MUS_TONEKUSA 437 // Lavaridge Town +#define MUS_MABOROSI 438 // Sealed Chamber +#define MUS_CON_FAN 439 // You are the Champion! +#define MUS_CONTEST0 440 // Pokémon Contest +#define MUS_MGM0 441 // Encounter! Team Magma +#define MUS_T_BATTLE 442 // Opening Battle +#define MUS_OOAME 443 // The Flood +#define MUS_HIDERI 444 // The Drought +#define MUS_RUNECITY 445 // Sootopolis City +#define MUS_CON_K 446 // Berry Blending Results +#define MUS_EIKOU_R 447 // Hall of Fame +#define MUS_KARAKURI 448 // Trick House +#define MUS_HUTAGO 449 // Encounter! Kid +#define MUS_SITENNOU 450 // Encounter! Elite Four +#define MUS_YAMA_EYE 451 // Encounter! Hiker +#define MUS_CONLOBBY 452 // Contest Lobby +#define MUS_INTER_V 453 // Encounter! Gabby and Ty +#define MUS_DAIGO 454 // Encounter! Wallace +#define MUS_THANKFOR 455 // Credits +#define MUS_END 456 // The End +#define MUS_BATTLE27 457 // Battle! Wild Pokémon +#define MUS_BATTLE31 458 // Battle! Team Aqua/Magma +#define MUS_BATTLE20 459 // Battle! Trainer +#define MUS_BATTLE32 460 // Battle! Gym Leader +#define MUS_BATTLE33 461 // Battle! Champion +#define MUS_BATTLE36 462 // Battle! Regi Trio +#define MUS_BATTLE34 463 // Battle! Legendary Pokémon +#define MUS_BATTLE35 464 // Battle! Rival +#define MUS_BATTLE38 465 // Battle! Elite Four +#define MUS_BATTLE30 466 // Battle! Archie/Maxie -#define BGM_ROUTE_118 0x7FFF // What is this for? +#define MUS_ROUTE_118 0x7FFF // What is this for? #endif // GUARD_CONSTANTS_SONGS_H diff --git a/include/constants/species.h b/include/constants/species.h index f698ada14..dc9856081 100644 --- a/include/constants/species.h +++ b/include/constants/species.h @@ -447,4 +447,10 @@ #define NUM_SPECIES SPECIES_EGG +#ifdef SAPPHIRE +#define ROAMER_SPECIES SPECIES_LATIAS +#else +#define ROAMER_SPECIES SPECIES_LATIOS +#endif + #endif // GUARD_CONSTANTS_SPECIES_H diff --git a/include/constants/vars.h b/include/constants/vars.h index 682d45003..856aba069 100644 --- a/include/constants/vars.h +++ b/include/constants/vars.h @@ -25,9 +25,9 @@ #define VAR_TEMP_F 0x400F // object gfx id vars -// These 0x10 vars are used to dynamically control a map object's sprite. +// These 0x10 vars are used to dynamically control a event object's sprite. // For example, the rival's sprite id is dynamically set based on the player's gender. -// See VarGetFieldObjectGraphicsId(). +// See VarGetEventObjectGraphicsId(). #define VAR_OBJ_GFX_ID_0 0x4010 #define VAR_OBJ_GFX_ID_1 0x4011 #define VAR_OBJ_GFX_ID_2 0x4012 |
