diff options
Diffstat (limited to 'include/contest_internal.h')
-rw-r--r-- | include/contest_internal.h | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/include/contest_internal.h b/include/contest_internal.h new file mode 100644 index 000000000..1c9e875ea --- /dev/null +++ b/include/contest_internal.h @@ -0,0 +1,154 @@ +#ifndef GUARD_CONTEST_INTERNAL_H +#define GUARD_CONTEST_INTERNAL_H + +void InitContestResources(void); +void Task_StartContestWaitFade(u8 taskId); +void Task_TryStartLinkContest(u8 taskId); +void Task_CommunicateMonIdxs(u8 taskId); +void Task_EndCommunicateMonIdxs(u8 taskId); +void Task_ReadyStartLinkContest(u8 taskId); +u8 SetupContestGraphics(u8 *a); +void Task_WaitToRaiseCurtainAtStart(u8 taskId); +void Task_RaiseCurtainAtStart(u8 taskId); +void ContestMainCallback2(void); +void ContestVBlankCallback(void); +void Task_DisplayAppealNumberText(u8 taskId); +void sub_80ABC3C(u8); +void Task_TryShowMoveSelectScreen(u8 taskId); +void Task_ShowMoveSelectScreen(u8 taskId); +void Task_HandleMoveSelectInput(u8 taskId); +void DrawMoveSelectArrow(s8 a); +void EraseMoveSelectArrow(s8 a); // nullsub +void Task_SelectedMove(u8 taskId); +void Task_EndCommunicateMoveSelections(u8 taskId); +void Task_HideMoveSelectScreen(u8 taskId); +void Task_HideApplauseMeterForAppealStart(u8 taskId); +void Task_WaitHideApplauseMeterForAppealStart(u8 taskId); +void Task_AppealSetup(u8 taskId); +void Task_DoAppeals(u8 taskId); +void Task_EndWaitForLink(u8 taskId); +void SpriteCB_MonSlideIn(struct Sprite *sprite); +void SpriteCB_MonSlideOut(struct Sprite *sprite); +void Task_FinishRoundOfAppeals(u8 taskId); +void Task_ReadyUpdateHeartSliders(u8 taskId); +void Task_UpdateHeartSliders(u8 taskId); +void Task_WaitForHeartSliders(u8 taskId); +void sub_80ADB04(u8 taskId); +void Task_WaitBeforePrintRoundResult(u8 taskId); +void Task_PrintRoundResultText(u8 taskId); +void Task_WaitPrintRoundResultText(u8 taskId); +void Task_ReUpdateHeartSliders(u8 taskId); +void Task_WaitForHeartSlidersAgain(u8 taskId); +void Task_DropCurtainAtRoundEnd(u8 taskId); +void Task_TryStartNextRoundOfAppeals(u8 taskId); +void Task_StartNewRoundOfAppeals(u8 taskId); +void Task_EndAppeals(u8 taskId); +void Task_WaitForOutOfTimeMsg(u8 taskId); +void Task_DropCurtainAtAppealsEnd(u8 taskId); +void Task_TryCommunicateFinalStandings(u8 taskId); +void Task_CommunicateFinalStandings(u8 taskId); +void Task_EndCommunicateFinalStandings(u8 taskId); +void Task_ContestReturnToField(u8 taskId); +void FieldCB_ContestReturnToField(void); +void InsertStringDigit(u8 *, s32); +bool8 IsPlayerLinkLeader(void); +void __copy_tilemap(void *); +void PrintContestantTrainerName(u8 contestant); +void PrintContestantTrainerNameWithColor(u8 contestant, u8 color); +void PrintContestantMonName(u8 contestant); +void PrintContestantMonNameWithColor(u8 contestant, u8 color); +u8 CreateJudgeSprite(void); +u8 CreateJudgeSpeechBubbleSprite(void); +u8 CreateContestantSprite(u16, u32, u32); +void SwapMoveDescAndContestTilemaps(void); +void PrintContestMoveDescription(u16); +void Contest_ClearMoveDescriptionBox(void); +bool8 UpdateConditionStars(u8, u8); +bool8 DrawStatusSymbol(u8); +void DrawStatusSymbols(void); +void ContestClearGeneralTextWindow(void); +u16 GetChosenMove(u8); +void GetAllChosenMoves(void); +void sub_80AF2A0(u8); +void RankContestants(void); +void SetAttentionLevels(void); +s16 GetContestantRound2Points(u8 a); +void DetermineFinalStandings(void); +bool8 DidContestantPlaceHigher(s32 a, s32 b, struct ContestFinalStandings *c); +void ContestPrintLinkStandby(void); +void Task_unused_80AF94C(u8 taskId); +void FillContestantWindowBgs(void); +u16 GetAppealHeartTileOffset(u8 a); +s8 GetNumHeartsFromAppealPoints(s16 a); +u8 UpdateAppealHearts(s16 startAppeal, s16 appealDelta, u8 contestant); +void Task_UpdateAppealHearts(u8 taskId); +void CreateSliderHeartSprites(void); +void UpdateHeartSliders(void); +bool8 SlidersDoneUpdating(void); +void sub_80AFF60(struct Sprite *); +void SetBottomSliderHeartsInvisibility(bool8); +void CreateNextTurnSprites(void); +void CreateApplauseMeterSprite(void); +void nullsub_18(s8); +void sub_80B0238(struct Sprite *); +void sub_80B0280(struct Sprite *); +void sub_80B02A8(struct Sprite *); +void sub_80B02F4(struct Sprite *); +void CreateJudgeAttentionEyeTask(void); +void sub_80B03A8(u8); +void sub_80B03D8(u8); +void sub_80B0458(u8); +void CreateUnusedBlendTask(void); +void InitUnusedBlendTaskData(u8 contestant); +void UpdateBlendTaskContestantData(u8 contestant); +void nullsub_19(int); +void Task_UnusedBlend(u8 taskId); +void Task_UnusedBrokenBlend(u8 taskId); +void StartStopFlashJudgeAttentionEye(u8); +u8 CreateContestantBoxBlinkSprites(u8); +void BlinkContestantBox(u8, bool8); +void SpriteCB_BlinkContestantBox(struct Sprite *); +void SpriteCB_EndBlinkContestantBox(struct Sprite *); +void Unused_EndBlinkingState(u8 a, int unused); +void ContestDebugTogglePointTotal(void); +void ContestDebugDoPrint(void); +void DrawContestantWindows(void); +void CalculateAppealMoveImpact(u8 contestant); +void PrintAppealMoveResultText(u8, u8); +void ApplyNextTurnOrder(void); +void DoJudgeSpeechBubble(u8); +void UpdateApplauseMeter(void); +u8 StartApplauseOverflowAnimation(void); +void Task_ApplauseOverflowAnimation(u8); +void SlideApplauseMeterIn(void); +void Task_SlideApplauseMeterIn(u8); +void SlideApplauseMeterOut(void); +void Task_SlideApplauseMeterOut(u8); +void ShowAndUpdateApplauseMeter(s8); +void Task_ShowAndUpdateApplauseMeter(u8); +void AnimateAudience(void); +void Task_AnimateAudience(u8); +void BlendAudienceBackground(s8 excitementDir, s8 blendDir); +void Task_BlendAudienceBackground(u8 taskId); +void ShowHideNextTurnGfx(bool8 a); +const u8 *GetTurnOrderNumberGfx(u8); +void DrawUnnervedSymbols(void); +void SetBgForCurtainDrop(void); +void UpdateContestantBoxOrder(void); +void Task_StartDropCurtainAtRoundEnd(u8 taskId); +void Task_UpdateCurtainDropAtRoundEnd(u8 taskId); +void Task_ResetForNextRound(u8 taskId); +void Task_WaitRaiseCurtainAtRoundEnd(u8 taskId); +void Task_StartRaiseCurtainAtRoundEnd(u8 taskId); +void AnimateSliderHearts(u8 animId); +void Task_WaitForSliderHeartAnim(u8 taskId); +u16 SanitizeMove(u16 move); +u16 SanitizeSpecies(u16 species); +void SetMoveSpecificAnimData(u8 contestant); +void ClearMoveAnimData(u8 contestant); +void SetMoveAnimAttackerData(u8 contestant); +void CreateInvisibleBattleTargetSprite(void); +void SetBattleTargetSpritePosition(void); +void SelectContestMoveBankTarget(u16); + +#endif //GUARD_CONTEST_INTERNAL_H |