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-rw-r--r--include/contest_internal.h154
1 files changed, 154 insertions, 0 deletions
diff --git a/include/contest_internal.h b/include/contest_internal.h
new file mode 100644
index 000000000..1c9e875ea
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+++ b/include/contest_internal.h
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+#ifndef GUARD_CONTEST_INTERNAL_H
+#define GUARD_CONTEST_INTERNAL_H
+
+void InitContestResources(void);
+void Task_StartContestWaitFade(u8 taskId);
+void Task_TryStartLinkContest(u8 taskId);
+void Task_CommunicateMonIdxs(u8 taskId);
+void Task_EndCommunicateMonIdxs(u8 taskId);
+void Task_ReadyStartLinkContest(u8 taskId);
+u8 SetupContestGraphics(u8 *a);
+void Task_WaitToRaiseCurtainAtStart(u8 taskId);
+void Task_RaiseCurtainAtStart(u8 taskId);
+void ContestMainCallback2(void);
+void ContestVBlankCallback(void);
+void Task_DisplayAppealNumberText(u8 taskId);
+void sub_80ABC3C(u8);
+void Task_TryShowMoveSelectScreen(u8 taskId);
+void Task_ShowMoveSelectScreen(u8 taskId);
+void Task_HandleMoveSelectInput(u8 taskId);
+void DrawMoveSelectArrow(s8 a);
+void EraseMoveSelectArrow(s8 a); // nullsub
+void Task_SelectedMove(u8 taskId);
+void Task_EndCommunicateMoveSelections(u8 taskId);
+void Task_HideMoveSelectScreen(u8 taskId);
+void Task_HideApplauseMeterForAppealStart(u8 taskId);
+void Task_WaitHideApplauseMeterForAppealStart(u8 taskId);
+void Task_AppealSetup(u8 taskId);
+void Task_DoAppeals(u8 taskId);
+void Task_EndWaitForLink(u8 taskId);
+void SpriteCB_MonSlideIn(struct Sprite *sprite);
+void SpriteCB_MonSlideOut(struct Sprite *sprite);
+void Task_FinishRoundOfAppeals(u8 taskId);
+void Task_ReadyUpdateHeartSliders(u8 taskId);
+void Task_UpdateHeartSliders(u8 taskId);
+void Task_WaitForHeartSliders(u8 taskId);
+void sub_80ADB04(u8 taskId);
+void Task_WaitBeforePrintRoundResult(u8 taskId);
+void Task_PrintRoundResultText(u8 taskId);
+void Task_WaitPrintRoundResultText(u8 taskId);
+void Task_ReUpdateHeartSliders(u8 taskId);
+void Task_WaitForHeartSlidersAgain(u8 taskId);
+void Task_DropCurtainAtRoundEnd(u8 taskId);
+void Task_TryStartNextRoundOfAppeals(u8 taskId);
+void Task_StartNewRoundOfAppeals(u8 taskId);
+void Task_EndAppeals(u8 taskId);
+void Task_WaitForOutOfTimeMsg(u8 taskId);
+void Task_DropCurtainAtAppealsEnd(u8 taskId);
+void Task_TryCommunicateFinalStandings(u8 taskId);
+void Task_CommunicateFinalStandings(u8 taskId);
+void Task_EndCommunicateFinalStandings(u8 taskId);
+void Task_ContestReturnToField(u8 taskId);
+void FieldCB_ContestReturnToField(void);
+void InsertStringDigit(u8 *, s32);
+bool8 IsPlayerLinkLeader(void);
+void __copy_tilemap(void *);
+void PrintContestantTrainerName(u8 contestant);
+void PrintContestantTrainerNameWithColor(u8 contestant, u8 color);
+void PrintContestantMonName(u8 contestant);
+void PrintContestantMonNameWithColor(u8 contestant, u8 color);
+u8 CreateJudgeSprite(void);
+u8 CreateJudgeSpeechBubbleSprite(void);
+u8 CreateContestantSprite(u16, u32, u32);
+void SwapMoveDescAndContestTilemaps(void);
+void PrintContestMoveDescription(u16);
+void Contest_ClearMoveDescriptionBox(void);
+bool8 UpdateConditionStars(u8, u8);
+bool8 DrawStatusSymbol(u8);
+void DrawStatusSymbols(void);
+void ContestClearGeneralTextWindow(void);
+u16 GetChosenMove(u8);
+void GetAllChosenMoves(void);
+void sub_80AF2A0(u8);
+void RankContestants(void);
+void SetAttentionLevels(void);
+s16 GetContestantRound2Points(u8 a);
+void DetermineFinalStandings(void);
+bool8 DidContestantPlaceHigher(s32 a, s32 b, struct ContestFinalStandings *c);
+void ContestPrintLinkStandby(void);
+void Task_unused_80AF94C(u8 taskId);
+void FillContestantWindowBgs(void);
+u16 GetAppealHeartTileOffset(u8 a);
+s8 GetNumHeartsFromAppealPoints(s16 a);
+u8 UpdateAppealHearts(s16 startAppeal, s16 appealDelta, u8 contestant);
+void Task_UpdateAppealHearts(u8 taskId);
+void CreateSliderHeartSprites(void);
+void UpdateHeartSliders(void);
+bool8 SlidersDoneUpdating(void);
+void sub_80AFF60(struct Sprite *);
+void SetBottomSliderHeartsInvisibility(bool8);
+void CreateNextTurnSprites(void);
+void CreateApplauseMeterSprite(void);
+void nullsub_18(s8);
+void sub_80B0238(struct Sprite *);
+void sub_80B0280(struct Sprite *);
+void sub_80B02A8(struct Sprite *);
+void sub_80B02F4(struct Sprite *);
+void CreateJudgeAttentionEyeTask(void);
+void sub_80B03A8(u8);
+void sub_80B03D8(u8);
+void sub_80B0458(u8);
+void CreateUnusedBlendTask(void);
+void InitUnusedBlendTaskData(u8 contestant);
+void UpdateBlendTaskContestantData(u8 contestant);
+void nullsub_19(int);
+void Task_UnusedBlend(u8 taskId);
+void Task_UnusedBrokenBlend(u8 taskId);
+void StartStopFlashJudgeAttentionEye(u8);
+u8 CreateContestantBoxBlinkSprites(u8);
+void BlinkContestantBox(u8, bool8);
+void SpriteCB_BlinkContestantBox(struct Sprite *);
+void SpriteCB_EndBlinkContestantBox(struct Sprite *);
+void Unused_EndBlinkingState(u8 a, int unused);
+void ContestDebugTogglePointTotal(void);
+void ContestDebugDoPrint(void);
+void DrawContestantWindows(void);
+void CalculateAppealMoveImpact(u8 contestant);
+void PrintAppealMoveResultText(u8, u8);
+void ApplyNextTurnOrder(void);
+void DoJudgeSpeechBubble(u8);
+void UpdateApplauseMeter(void);
+u8 StartApplauseOverflowAnimation(void);
+void Task_ApplauseOverflowAnimation(u8);
+void SlideApplauseMeterIn(void);
+void Task_SlideApplauseMeterIn(u8);
+void SlideApplauseMeterOut(void);
+void Task_SlideApplauseMeterOut(u8);
+void ShowAndUpdateApplauseMeter(s8);
+void Task_ShowAndUpdateApplauseMeter(u8);
+void AnimateAudience(void);
+void Task_AnimateAudience(u8);
+void BlendAudienceBackground(s8 excitementDir, s8 blendDir);
+void Task_BlendAudienceBackground(u8 taskId);
+void ShowHideNextTurnGfx(bool8 a);
+const u8 *GetTurnOrderNumberGfx(u8);
+void DrawUnnervedSymbols(void);
+void SetBgForCurtainDrop(void);
+void UpdateContestantBoxOrder(void);
+void Task_StartDropCurtainAtRoundEnd(u8 taskId);
+void Task_UpdateCurtainDropAtRoundEnd(u8 taskId);
+void Task_ResetForNextRound(u8 taskId);
+void Task_WaitRaiseCurtainAtRoundEnd(u8 taskId);
+void Task_StartRaiseCurtainAtRoundEnd(u8 taskId);
+void AnimateSliderHearts(u8 animId);
+void Task_WaitForSliderHeartAnim(u8 taskId);
+u16 SanitizeMove(u16 move);
+u16 SanitizeSpecies(u16 species);
+void SetMoveSpecificAnimData(u8 contestant);
+void ClearMoveAnimData(u8 contestant);
+void SetMoveAnimAttackerData(u8 contestant);
+void CreateInvisibleBattleTargetSprite(void);
+void SetBattleTargetSpritePosition(void);
+void SelectContestMoveBankTarget(u16);
+
+#endif //GUARD_CONTEST_INTERNAL_H