diff options
Diffstat (limited to 'include/field_player_avatar.h')
-rw-r--r-- | include/field_player_avatar.h | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/include/field_player_avatar.h b/include/field_player_avatar.h index b62782c8d..0d8776fd1 100644 --- a/include/field_player_avatar.h +++ b/include/field_player_avatar.h @@ -14,7 +14,7 @@ enum { PLAYER_AVATAR_STATE_WATERING, }; -// sub_80587B4 +// MovementType_None2 void player_step(u8 a, u16 b, u16 c); u8 ForcedMovement_None(void); u8 ForcedMovement_Slip(void); @@ -36,17 +36,17 @@ u8 ForcedMovement_MuddySlope(void); void PlayerNotOnBikeNotMoving(u8 direction, u16 heldKeys); void PlayerNotOnBikeTurningInPlace(u8 direction, u16 heldKeys); void sub_8058D0C(u8 direction, u16 heldKeys); -u8 CheckForFieldObjectCollision(struct MapObject *a, s16 b, s16 c, u8 d, u8 e); +u8 CheckForEventObjectCollision(struct EventObject *a, s16 b, s16 c, u8 d, u8 e); void SetPlayerAvatarTransitionFlags(u16 a); -void nullsub_49(struct MapObject *a); -void PlayerAvatarTransition_Normal(struct MapObject *a); -void PlayerAvatarTransition_MachBike(struct MapObject *a); -void PlayerAvatarTransition_AcroBike(struct MapObject *a); -void PlayerAvatarTransition_Surfing(struct MapObject *a); -void PlayerAvatarTransition_Underwater(struct MapObject *a); -void sub_80591F4(struct MapObject *a); +void nullsub_49(struct EventObject *a); +void PlayerAvatarTransition_Normal(struct EventObject *a); +void PlayerAvatarTransition_MachBike(struct EventObject *a); +void PlayerAvatarTransition_AcroBike(struct EventObject *a); +void PlayerAvatarTransition_Surfing(struct EventObject *a); +void PlayerAvatarTransition_Underwater(struct EventObject *a); +void sub_80591F4(struct EventObject *a); void sub_8059204(void); -u8 player_get_x22(void); +u8 PlayerGetCopyableMovement(void); void PlayerSetAnimId(u8 a, u8 b); void PlayerGoSpeed1(u8 a); void PlayerGoSpeed2(u8 a); @@ -71,8 +71,8 @@ void sub_8059618(u8 a); void sub_8059630(u8 a); void GetXYCoordsOneStepInFrontOfPlayer(s16 *x, s16 *y); void PlayerGetDestCoords(s16 *, s16 *); -u8 player_get_direction_lower_nybble(void); -u8 player_get_direction_upper_nybble(void); +u8 GetPlayerFacingDirection(void); +u8 GetPlayerMovementDirection(void); u8 PlayerGetZCoord(void); u8 TestPlayerAvatarFlags(u8); u8 sub_80597D0(void); @@ -95,14 +95,14 @@ void sub_8059BF4(void); // sub_8059C3C void sub_8059C94(u8); void sub_8059D08(u8); -u8 sub_8059E84(struct Task *task, struct MapObject *b, struct MapObject *c); -u8 sub_8059EA4(struct Task *task, struct MapObject *b, struct MapObject *c); -u8 sub_8059F40(struct Task *task, struct MapObject *b, struct MapObject *c); -u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct MapObject *mapObject); -u8 sub_805A0D8(struct Task *task, struct MapObject *mapObject); -u8 sub_805A100(struct Task *task, struct MapObject *mapObject); -u8 sub_805A178(struct Task *task, struct MapObject *mapObject); -u8 sub_805A1B8(struct Task *task, struct MapObject *mapObject); +u8 sub_8059E84(struct Task *task, struct EventObject *b, struct EventObject *c); +u8 sub_8059EA4(struct Task *task, struct EventObject *b, struct EventObject *c); +u8 sub_8059F40(struct Task *task, struct EventObject *b, struct EventObject *c); +u8 PlayerAvatar_DoSecretBaseMatJump(struct Task *task, struct EventObject *eventObject); +u8 sub_805A0D8(struct Task *task, struct EventObject *eventObject); +u8 sub_805A100(struct Task *task, struct EventObject *eventObject); +u8 sub_805A178(struct Task *task, struct EventObject *eventObject); +u8 sub_805A1B8(struct Task *task, struct EventObject *eventObject); void sub_805A20C(u8 a); void StartFishing(u8 a); u8 Fishing1(struct Task *task); |