summaryrefslogtreecommitdiff
path: root/include/fieldmap.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/fieldmap.h')
-rw-r--r--include/fieldmap.h93
1 files changed, 84 insertions, 9 deletions
diff --git a/include/fieldmap.h b/include/fieldmap.h
index 44f31d5a4..16a80955a 100644
--- a/include/fieldmap.h
+++ b/include/fieldmap.h
@@ -112,7 +112,7 @@ struct MapHeader
u8 name;
u8 cave;
u8 weather;
- u8 light;
+ /* 0x17 */ u8 light;
u8 filler_18;
u8 escapeRope;
u8 flags;
@@ -165,14 +165,78 @@ struct MapObject
/*0x0C*/ struct Coords16 coords1;
/*0x10*/ struct Coords16 coords2;
/*0x14*/ struct Coords16 coords3;
- /*0x18*/ u8 mapobj_unk_18;
+ /*0x18*/ u8 mapobj_unk_18:4;
+ /*0x18*/ u8 placeholder18:4;
/*0x19*/ u8 mapobj_unk_19;
/*0x1A*/ u8 mapobj_unk_1A;
/*0x1B*/ u8 mapobj_unk_1B;
/*0x1C*/ u8 mapobj_unk_1C;
/*0x1D*/ u8 trainerRange_berryTreeId;
/*0x1E*/ u8 mapobj_unk_1E;
- /*0x1E*/ u8 mapobj_unk_1F;
+ /*0x1F*/ u8 mapobj_unk_1F;
+ /*0x20*/ u8 mapobj_unk_20;
+ /*0x21*/ u8 mapobj_unk_21;
+ /*0x22*/ u8 mapobj_unk_22;
+ /*size = 0x24*/
+};
+
+// THIS IS NEEDED TO MAKE TRAINER_SEE.C MATCH, PLEASE DO NOT REMOVE UNLESS YOU FIX CHECKPATHBETWEENTRAINERANDPLAYER
+struct MapObject2
+{
+ /*0x00*/ u32 active:1;
+ u32 mapobj_bit_1:1;
+ u32 mapobj_bit_2:1;
+ u32 mapobj_bit_3:1;
+ u32 mapobj_bit_4:1;
+ u32 mapobj_bit_5:1;
+ u32 mapobj_bit_6:1;
+ u32 mapobj_bit_7:1;
+ /*0x01*/ u32 mapobj_bit_8:1;
+ u32 mapobj_bit_9:1;
+ u32 mapobj_bit_10:1;
+ u32 mapobj_bit_11:1;
+ u32 mapobj_bit_12:1;
+ u32 mapobj_bit_13:1;
+ u32 mapobj_bit_14:1;
+ u32 mapobj_bit_15:1;
+ /*0x02*/ u32 mapobj_bit_16:1;
+ u32 mapobj_bit_17:1;
+ u32 mapobj_bit_18:1;
+ u32 mapobj_bit_19:1;
+ u32 mapobj_bit_20:1;
+ u32 mapobj_bit_21:1;
+ u32 mapobj_bit_22:1;
+ u32 mapobj_bit_23:1;
+ /*0x03*/ u32 mapobj_bit_24:1;
+ u32 mapobj_bit_25:1;
+ u32 mapobj_bit_26:1;
+ u32 mapobj_bit_27:1;
+ u32 mapobj_bit_28:1;
+ u32 mapobj_bit_29:1;
+ u32 mapobj_bit_30:1;
+ u32 mapobj_bit_31:1;
+ /*0x04*/ u8 spriteId;
+ /*0x05*/ u8 graphicsId;
+ /*0x06*/ u8 animPattern;
+ /*0x07*/ u8 trainerType;
+ /*0x08*/ u8 localId;
+ /*0x09*/ u8 mapNum;
+ /*0x0A*/ u8 mapGroup;
+ /*0x0B*/ u8 mapobj_unk_0B_0:4;
+ u8 elevation:4;
+ /*0x0C*/ struct Coords16 coords1;
+ /*0x10*/ struct Coords16 coords2;
+ /*0x14*/ struct Coords16 coords3;
+ /*0x18*/ u8 mapobj_unk_18:4;
+ /*0x18*/ u8 placeholder18:4;
+ /*0x19*/ u8 mapobj_unk_19:4;
+ /*0x19*/ u8 mapobj_unk_19b:4;
+ /*0x1A*/ u8 mapobj_unk_1A;
+ /*0x1B*/ u8 mapobj_unk_1B;
+ /*0x1C*/ u8 mapobj_unk_1C;
+ /*0x1D*/ u8 trainerRange_berryTreeId;
+ /*0x1E*/ u8 mapobj_unk_1E;
+ /*0x1F*/ u8 mapobj_unk_1F;
/*0x20*/ u8 mapobj_unk_20;
/*0x21*/ u8 mapobj_unk_21;
/*size = 0x24*/
@@ -198,14 +262,25 @@ struct MapObjectGraphicsInfo
union AffineAnimCmd **affineAnims;
};
+#define PLAYER_AVATAR_FLAG_0 (1 << 0)
+#define PLAYER_AVATAR_FLAG_1 (1 << 1)
+#define PLAYER_AVATAR_FLAG_2 (1 << 2)
+#define PLAYER_AVATAR_FLAG_3 (1 << 3)
+#define PLAYER_AVATAR_FLAG_4 (1 << 4)
+#define PLAYER_AVATAR_FLAG_5 (1 << 5)
+#define PLAYER_AVATAR_FLAG_6 (1 << 6)
+#define PLAYER_AVATAR_FLAG_7 (1 << 7)
+
struct PlayerAvatar
{
- u8 bitfield;
- u8 bike;
- u8 running2;
- u8 running1;
- u8 spriteId;
- u8 mapObjectId;
+ /*0x00*/ u8 flags;
+ /*0x01*/ u8 bike;
+ /*0x02*/ u8 running2;
+ /*0x03*/ u8 running1;
+ /*0x04*/ u8 spriteId;
+ /*0x05*/ u8 mapObjectId;
+ /*0x06*/ u8 unk6;
+ /*0x07*/ u8 gender;
// TODO: rest of struct
};