diff options
Diffstat (limited to 'include/fieldmap.h')
-rw-r--r-- | include/fieldmap.h | 93 |
1 files changed, 84 insertions, 9 deletions
diff --git a/include/fieldmap.h b/include/fieldmap.h index 44f31d5a4..16a80955a 100644 --- a/include/fieldmap.h +++ b/include/fieldmap.h @@ -112,7 +112,7 @@ struct MapHeader u8 name; u8 cave; u8 weather; - u8 light; + /* 0x17 */ u8 light; u8 filler_18; u8 escapeRope; u8 flags; @@ -165,14 +165,78 @@ struct MapObject /*0x0C*/ struct Coords16 coords1; /*0x10*/ struct Coords16 coords2; /*0x14*/ struct Coords16 coords3; - /*0x18*/ u8 mapobj_unk_18; + /*0x18*/ u8 mapobj_unk_18:4; + /*0x18*/ u8 placeholder18:4; /*0x19*/ u8 mapobj_unk_19; /*0x1A*/ u8 mapobj_unk_1A; /*0x1B*/ u8 mapobj_unk_1B; /*0x1C*/ u8 mapobj_unk_1C; /*0x1D*/ u8 trainerRange_berryTreeId; /*0x1E*/ u8 mapobj_unk_1E; - /*0x1E*/ u8 mapobj_unk_1F; + /*0x1F*/ u8 mapobj_unk_1F; + /*0x20*/ u8 mapobj_unk_20; + /*0x21*/ u8 mapobj_unk_21; + /*0x22*/ u8 mapobj_unk_22; + /*size = 0x24*/ +}; + +// THIS IS NEEDED TO MAKE TRAINER_SEE.C MATCH, PLEASE DO NOT REMOVE UNLESS YOU FIX CHECKPATHBETWEENTRAINERANDPLAYER +struct MapObject2 +{ + /*0x00*/ u32 active:1; + u32 mapobj_bit_1:1; + u32 mapobj_bit_2:1; + u32 mapobj_bit_3:1; + u32 mapobj_bit_4:1; + u32 mapobj_bit_5:1; + u32 mapobj_bit_6:1; + u32 mapobj_bit_7:1; + /*0x01*/ u32 mapobj_bit_8:1; + u32 mapobj_bit_9:1; + u32 mapobj_bit_10:1; + u32 mapobj_bit_11:1; + u32 mapobj_bit_12:1; + u32 mapobj_bit_13:1; + u32 mapobj_bit_14:1; + u32 mapobj_bit_15:1; + /*0x02*/ u32 mapobj_bit_16:1; + u32 mapobj_bit_17:1; + u32 mapobj_bit_18:1; + u32 mapobj_bit_19:1; + u32 mapobj_bit_20:1; + u32 mapobj_bit_21:1; + u32 mapobj_bit_22:1; + u32 mapobj_bit_23:1; + /*0x03*/ u32 mapobj_bit_24:1; + u32 mapobj_bit_25:1; + u32 mapobj_bit_26:1; + u32 mapobj_bit_27:1; + u32 mapobj_bit_28:1; + u32 mapobj_bit_29:1; + u32 mapobj_bit_30:1; + u32 mapobj_bit_31:1; + /*0x04*/ u8 spriteId; + /*0x05*/ u8 graphicsId; + /*0x06*/ u8 animPattern; + /*0x07*/ u8 trainerType; + /*0x08*/ u8 localId; + /*0x09*/ u8 mapNum; + /*0x0A*/ u8 mapGroup; + /*0x0B*/ u8 mapobj_unk_0B_0:4; + u8 elevation:4; + /*0x0C*/ struct Coords16 coords1; + /*0x10*/ struct Coords16 coords2; + /*0x14*/ struct Coords16 coords3; + /*0x18*/ u8 mapobj_unk_18:4; + /*0x18*/ u8 placeholder18:4; + /*0x19*/ u8 mapobj_unk_19:4; + /*0x19*/ u8 mapobj_unk_19b:4; + /*0x1A*/ u8 mapobj_unk_1A; + /*0x1B*/ u8 mapobj_unk_1B; + /*0x1C*/ u8 mapobj_unk_1C; + /*0x1D*/ u8 trainerRange_berryTreeId; + /*0x1E*/ u8 mapobj_unk_1E; + /*0x1F*/ u8 mapobj_unk_1F; /*0x20*/ u8 mapobj_unk_20; /*0x21*/ u8 mapobj_unk_21; /*size = 0x24*/ @@ -198,14 +262,25 @@ struct MapObjectGraphicsInfo union AffineAnimCmd **affineAnims; }; +#define PLAYER_AVATAR_FLAG_0 (1 << 0) +#define PLAYER_AVATAR_FLAG_1 (1 << 1) +#define PLAYER_AVATAR_FLAG_2 (1 << 2) +#define PLAYER_AVATAR_FLAG_3 (1 << 3) +#define PLAYER_AVATAR_FLAG_4 (1 << 4) +#define PLAYER_AVATAR_FLAG_5 (1 << 5) +#define PLAYER_AVATAR_FLAG_6 (1 << 6) +#define PLAYER_AVATAR_FLAG_7 (1 << 7) + struct PlayerAvatar { - u8 bitfield; - u8 bike; - u8 running2; - u8 running1; - u8 spriteId; - u8 mapObjectId; + /*0x00*/ u8 flags; + /*0x01*/ u8 bike; + /*0x02*/ u8 running2; + /*0x03*/ u8 running1; + /*0x04*/ u8 spriteId; + /*0x05*/ u8 mapObjectId; + /*0x06*/ u8 unk6; + /*0x07*/ u8 gender; // TODO: rest of struct }; |