summaryrefslogtreecommitdiff
path: root/include/gba/gba.h
diff options
context:
space:
mode:
Diffstat (limited to 'include/gba/gba.h')
-rw-r--r--include/gba/gba.h22
1 files changed, 21 insertions, 1 deletions
diff --git a/include/gba/gba.h b/include/gba/gba.h
index 9cacbfee0..06067dacf 100644
--- a/include/gba/gba.h
+++ b/include/gba/gba.h
@@ -32,12 +32,32 @@ typedef u32 bool32;
#define ALIGNED(n) __attribute__((aligned(n)))
+// The original build process placed COMMON data (i.e. uninitialized globals)
+// in IWRAM after the static variables.
+// When ld places COMMON variables in the output, it aligns the variable
+// according to the size of the variable, with a maximum alignment of 16. This
+// results in large alignment values.
+// Initialized variables are aligned according to the size of the largest
+// primitive type in the object, so their alignment will often be smaller.
+// However, we cannot use COMMON data in pokeruby because the order of COMMON
+// data in the output is not reliable. Instead, we need to initialize the
+// variables so that their order in the source file is preserved in the output.
+// But using initialized variables brings us into conflict with those large
+// alignment values.
+// These macros allow us to get around this by manually specifying what the
+// alignment would be if the variable were uninitialized.
+#define COMM(decl, n) IWRAM_DATA ALIGNED(1 << n) decl = {0};
+#define COMM_0(decl) COMM(decl, 0)
+#define COMM_1(decl) COMM(decl, 1)
+#define COMM_2(decl) COMM(decl, 2)
+#define COMM_4(decl) COMM(decl, 4)
+
#include "gba/io_reg.h"
#include "gba/syscall.h"
#include "gba/macro.h"
#define SOUND_INFO_PTR (*(struct SoundInfo **)0x3007FF0)
#define INTR_CHECK (*(u16 *)0x3007FF8)
-#define INTR_VECTOR (*(u32 *)0x3007FFC)
+#define INTR_VECTOR (*(void **)0x3007FFC)
#endif // GUARD_GBA_GBA_H