diff options
Diffstat (limited to 'include/gba/gba.h')
-rw-r--r-- | include/gba/gba.h | 22 |
1 files changed, 21 insertions, 1 deletions
diff --git a/include/gba/gba.h b/include/gba/gba.h index 9cacbfee0..06067dacf 100644 --- a/include/gba/gba.h +++ b/include/gba/gba.h @@ -32,12 +32,32 @@ typedef u32 bool32; #define ALIGNED(n) __attribute__((aligned(n))) +// The original build process placed COMMON data (i.e. uninitialized globals) +// in IWRAM after the static variables. +// When ld places COMMON variables in the output, it aligns the variable +// according to the size of the variable, with a maximum alignment of 16. This +// results in large alignment values. +// Initialized variables are aligned according to the size of the largest +// primitive type in the object, so their alignment will often be smaller. +// However, we cannot use COMMON data in pokeruby because the order of COMMON +// data in the output is not reliable. Instead, we need to initialize the +// variables so that their order in the source file is preserved in the output. +// But using initialized variables brings us into conflict with those large +// alignment values. +// These macros allow us to get around this by manually specifying what the +// alignment would be if the variable were uninitialized. +#define COMM(decl, n) IWRAM_DATA ALIGNED(1 << n) decl = {0}; +#define COMM_0(decl) COMM(decl, 0) +#define COMM_1(decl) COMM(decl, 1) +#define COMM_2(decl) COMM(decl, 2) +#define COMM_4(decl) COMM(decl, 4) + #include "gba/io_reg.h" #include "gba/syscall.h" #include "gba/macro.h" #define SOUND_INFO_PTR (*(struct SoundInfo **)0x3007FF0) #define INTR_CHECK (*(u16 *)0x3007FF8) -#define INTR_VECTOR (*(u32 *)0x3007FFC) +#define INTR_VECTOR (*(void **)0x3007FFC) #endif // GUARD_GBA_GBA_H |