diff options
Diffstat (limited to 'include/main.h')
-rw-r--r-- | include/main.h | 48 |
1 files changed, 25 insertions, 23 deletions
diff --git a/include/main.h b/include/main.h index 67595ac65..aef55a182 100644 --- a/include/main.h +++ b/include/main.h @@ -9,47 +9,49 @@ typedef void (*IntrFunc)(void); struct Main { - MainCallback callback1; - MainCallback callback2; + /*0x000*/ MainCallback callback1; + /*0x004*/ MainCallback callback2; - MainCallback field_8; + /*0x008*/ MainCallback savedCallback; - IntrCallback vblankCallback; - IntrCallback hblankCallback; - IntrCallback vcountCallback; - IntrCallback serialCallback; + /*0x00C*/ IntrCallback vblankCallback; + /*0x010*/ IntrCallback hblankCallback; + /*0x014*/ IntrCallback vcountCallback; + /*0x018*/ IntrCallback serialCallback; - vu16 intrCheck; + /*0x01C*/ vu16 intrCheck; - u32 vblankCounter1; - u32 vblankCounter2; + /*0x020*/ u32 vblankCounter1; + /*0x024*/ u32 vblankCounter2; - u16 heldKeysRaw; // held keys without L=A remapping - u16 newKeysRaw; // newly pressed keys without L=A remapping - u16 heldKeys; // held keys with L=A remapping - u16 newKeys; // newly pressed keys with L=A remapping - u16 newAndRepeatedKeys; // newly pressed keys plus key repeat - u16 keyRepeatCounter; // counts down to 0, triggering key repeat - bool16 watchedKeysPressed; // whether one of the watched keys was pressed - u16 watchedKeysMask; // bit mask for watched keys + /*0x028*/ u16 heldKeysRaw; // held keys without L=A remapping + /*0x02A*/ u16 newKeysRaw; // newly pressed keys without L=A remapping + /*0x02C*/ u16 heldKeys; // held keys with L=A remapping + /*0x02E*/ u16 newKeys; // newly pressed keys with L=A remapping + /*0x030*/ u16 newAndRepeatedKeys; // newly pressed keys plus key repeat + /*0x032*/ u16 keyRepeatCounter; // counts down to 0, triggering key repeat + /*0x034*/ bool16 watchedKeysPressed; // whether one of the watched keys was pressed + /*0x036*/ u16 watchedKeysMask; // bit mask for watched keys - u8 objCount; + /*0x038*/ u8 objCount; - struct OamData oamBuffer[128]; + /*0x03C*/ struct OamData oamBuffer[128]; - u8 state; + /*0x43C*/ u8 state; - u8 oamLoadDisabled:1; + /*0x43D*/ u8 oamLoadDisabled:1; + /*0x43D*/ u8 inBattle:1; }; extern u8 gUnknown_3001764; extern struct Main gMain; -extern u8 gUnknown_3001BB4; +extern bool8 gSoftResetDisabled; extern bool8 gLinkVSyncDisabled; extern const u8 gGameVersion; extern const u8 gGameLanguage; +void AgbMain(void); void SetMainCallback2(MainCallback callback); void InitKeys(void); void SetVBlankCallback(IntrCallback callback); |