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-rwxr-xr-x[-rw-r--r--]include/player_pc.h87
1 files changed, 82 insertions, 5 deletions
diff --git a/include/player_pc.h b/include/player_pc.h
index a1b913a63..f2446ebdf 100644..100755
--- a/include/player_pc.h
+++ b/include/player_pc.h
@@ -1,12 +1,89 @@
#ifndef GUARD_PLAYER_PC_H
#define GUARD_PLAYER_PC_H
+// general task defines
+#define TASK gTasks[taskId]
+#define FUNC func
+
+// local task defines
+#define PAGE_INDEX data[0]
+#define ITEMS_ABOVE_TOP data[1]
+#define NUM_ITEMS data[2]
+#define NUM_QUANTITY_ROLLER data[3]
+#define NUM_PAGE_ITEMS data[4]
+// not used
+#define CURRENT_ITEM_STORAGE_MENU data[6]
+// not used
+#define SWAP_ITEM_INDEX data[8]
+#define SWITCH_MODE_ACTIVE data[9]
+
+#define NEW_GAME_PC_ITEMS(i, type) ((u16)((u16 *)gNewGamePCItems + type)[i * 2])
+
+// defined and used in the above macro
+enum
+{
+ ITEM_ID,
+ QUANTITY
+};
+
+// player PC menu options
+enum
+{
+ PLAYERPC_MENU_ITEMSTORAGE,
+ PLAYERPC_MENU_MAILBOX,
+ PLAYERPC_MENU_DECORATION,
+ PLAYERPC_MENU_TURNOFF
+};
+
+// item storage menus
+enum
+{
+ ITEMPC_MENU_WITHDRAW,
+ ITEMPC_MENU_DEPOSIT,
+ ITEMPC_MENU_TOSS,
+ ITEMPC_MENU_EXIT
+};
+
+// mailbox mail options
+enum
+{
+ MAILBOX_READ,
+ MAILBOX_MOVE_TO_BAG,
+ MAILBOX_GIVE,
+ MAILBOX_CANCEL,
+};
+
+// special item description handlers
+enum
+{
+ ITEMPC_SWITCH_WHICH_ITEM = 0xFFF7,
+ ITEMPC_OKAY_TO_THROW_AWAY,
+ ITEMPC_TOO_IMPORTANT,
+ ITEMPC_NO_MORE_ROOM,
+ ITEMPC_THREW_AWAY_ITEM,
+ ITEMPC_HOW_MANY_TO_TOSS,
+ ITEMPC_WITHDREW_THING,
+ ITEMPC_HOW_MANY_TO_WITHDRAW,
+ ITEMPC_GO_BACK_TO_PREV
+};
+
+struct MailboxStruct
+{
+ /*0x00*/ u8 cursorPos;
+ /*0x01*/ u8 pageItems; // number of items (not including Cancel) on the current page.
+ /*0x02*/ u8 itemsAbove; // number of items above the top item on the page.
+ /*0x03*/ u8 count; // total number of items in mailbox storage.
+};
+
+extern struct MailboxStruct gMailboxInfo;
+
+void ReshowPlayerPC(u8 var);
void NewGameInitPCItems(void);
-void InitPlayerPCMenu(u8 taskId);
-void PlayerPCProcessMenuInput(u8 taskId);
-void InitItemStorageMenu(u8);
-void ItemStorageMenuPrint(u8 *);
-void ItemStorageMenuProcessInput(u8);
+void BedroomPC(void);
+void PlayerPC(void);
+void ItemStorage_ReturnToMenuAfterDeposit(void);
+void Mailbox_ReturnToMailListAfterDeposit(void);
+
void sub_813A240(u8);
void sub_813A280(u8);
void sub_813A468(u8);