diff options
Diffstat (limited to 'include/player_pc.h')
-rwxr-xr-x[-rw-r--r--] | include/player_pc.h | 87 |
1 files changed, 82 insertions, 5 deletions
diff --git a/include/player_pc.h b/include/player_pc.h index a1b913a63..f2446ebdf 100644..100755 --- a/include/player_pc.h +++ b/include/player_pc.h @@ -1,12 +1,89 @@ #ifndef GUARD_PLAYER_PC_H #define GUARD_PLAYER_PC_H +// general task defines +#define TASK gTasks[taskId] +#define FUNC func + +// local task defines +#define PAGE_INDEX data[0] +#define ITEMS_ABOVE_TOP data[1] +#define NUM_ITEMS data[2] +#define NUM_QUANTITY_ROLLER data[3] +#define NUM_PAGE_ITEMS data[4] +// not used +#define CURRENT_ITEM_STORAGE_MENU data[6] +// not used +#define SWAP_ITEM_INDEX data[8] +#define SWITCH_MODE_ACTIVE data[9] + +#define NEW_GAME_PC_ITEMS(i, type) ((u16)((u16 *)gNewGamePCItems + type)[i * 2]) + +// defined and used in the above macro +enum +{ + ITEM_ID, + QUANTITY +}; + +// player PC menu options +enum +{ + PLAYERPC_MENU_ITEMSTORAGE, + PLAYERPC_MENU_MAILBOX, + PLAYERPC_MENU_DECORATION, + PLAYERPC_MENU_TURNOFF +}; + +// item storage menus +enum +{ + ITEMPC_MENU_WITHDRAW, + ITEMPC_MENU_DEPOSIT, + ITEMPC_MENU_TOSS, + ITEMPC_MENU_EXIT +}; + +// mailbox mail options +enum +{ + MAILBOX_READ, + MAILBOX_MOVE_TO_BAG, + MAILBOX_GIVE, + MAILBOX_CANCEL, +}; + +// special item description handlers +enum +{ + ITEMPC_SWITCH_WHICH_ITEM = 0xFFF7, + ITEMPC_OKAY_TO_THROW_AWAY, + ITEMPC_TOO_IMPORTANT, + ITEMPC_NO_MORE_ROOM, + ITEMPC_THREW_AWAY_ITEM, + ITEMPC_HOW_MANY_TO_TOSS, + ITEMPC_WITHDREW_THING, + ITEMPC_HOW_MANY_TO_WITHDRAW, + ITEMPC_GO_BACK_TO_PREV +}; + +struct MailboxStruct +{ + /*0x00*/ u8 cursorPos; + /*0x01*/ u8 pageItems; // number of items (not including Cancel) on the current page. + /*0x02*/ u8 itemsAbove; // number of items above the top item on the page. + /*0x03*/ u8 count; // total number of items in mailbox storage. +}; + +extern struct MailboxStruct gMailboxInfo; + +void ReshowPlayerPC(u8 var); void NewGameInitPCItems(void); -void InitPlayerPCMenu(u8 taskId); -void PlayerPCProcessMenuInput(u8 taskId); -void InitItemStorageMenu(u8); -void ItemStorageMenuPrint(u8 *); -void ItemStorageMenuProcessInput(u8); +void BedroomPC(void); +void PlayerPC(void); +void ItemStorage_ReturnToMenuAfterDeposit(void); +void Mailbox_ReturnToMailListAfterDeposit(void); + void sub_813A240(u8); void sub_813A280(u8); void sub_813A468(u8); |